@needle-tools/gltf-progressive 3.1.0-next.f550970 → 3.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/gltf-progressive.js +288 -307
- package/gltf-progressive.min.js +7 -7
- package/gltf-progressive.umd.cjs +6 -6
- package/lib/extension.js +6 -35
- package/lib/lods.manager.js +0 -4
- package/lib/utils.internal.js +2 -2
- package/package.json +2 -2
package/gltf-progressive.min.js
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(added ${e})`))}internalUpdate(){const e=this.maxConcurrent-this._running.size;for(let s=0;s<e&&this._queue.length>0;s++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:n,resolve:r}=this._queue.shift();r({use:o=>this.add(n,o)})}}}const ht=typeof window>"u"&&typeof document>"u",be=Symbol("needle:raycast-mesh");function te(t){return t?.[be]instanceof ue?t[be]:null}function Fe(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!te(t)){const s=gt(e);s.userData={isRaycastMesh:!0},t[be]=s}}function Ue(t=!0){if(t){if(ne)return;const e=ne=Z.prototype.raycast;Z.prototype.raycast=function(s,n){const r=this,o=te(r);let i;o&&r.isMesh&&(i=r.geometry,r.geometry=o),e.call(this,s,n),i&&(r.geometry=i)}}else{if(!ne)return;Z.prototype.raycast=ne,ne=null}}let ne=null;function gt(t){const e=new ue;for(const s in t.attributes)e.setAttribute(s,t.getAttribute(s));return e.setIndex(t.getIndex()),e}const V=new Array,v=re("debugprogressive");let he,J=-1;if(v){let t=function(){J+=1,J>=e&&(J=-1),console.log(`Toggle LOD level [${J}]`)},e=6;window.addEventListener("keyup",s=>{s.key==="p"&&t(),s.key==="w"&&(he=!he,console.log(`Toggle wireframe [${he}]`));const n=parseInt(s.key);!isNaN(n)&&n>=0&&(J=n,console.log(`Set LOD level to [${J}]`))})}function We(t){if(v)if(Array.isArray(t))for(const e of t)We(e);else t&&"wireframe"in t&&(t.wireframe=he===!0)}const F="NEEDLE_progressive",Oe=Symbol("needle-progressive-texture"),M=class{constructor(t,e){u(this,"parser"),u(this,"url"),u(this,"_isLoadingMesh"),u(this,"loadMesh",s=>{var n,r;if(this._isLoadingMesh)return null;const o=(r=(n=this.parser.json.meshes[s])==null?void 0:n.extensions)==null?void 0:r[F];return o?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",s).then(i=>{var l;return this._isLoadingMesh=!1,i&&M.registerMesh(this.url,o.guid,i,(l=o.lods)==null?void 0:l.length,0,o),i})):null}),v&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return F}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){var e;return((e=this.getAssignedLODInformation(t))==null?void 0:e.index)??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,n="LODS:minmax",r=t[n];if(r!=null)return r;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const i of t)this.getMaterialMinMaxLODsCount(i,e);return t[n]=e,e}if(v==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const i=t;for(const l of Object.keys(i.uniforms)){const d=i.uniforms[l].value;d?.isTexture===!0&&o(d,e)}}else if(t.isMaterial)for(const i of Object.keys(t)){const l=t[i];l?.isTexture===!0&&o(l,e)}return t[n]=e,e;function o(i,l){const d=s.getAssignedLODInformation(i);if(d){const a=s.lodInfos.get(d.key);if(a&&a.lods){l.min_count=Math.min(l.min_count,a.lods.length),l.max_count=Math.max(l.max_count,a.lods.length);for(let h=0;h<a.lods.length;h++){const m=a.lods[h];m.width&&(l.lods[h]=l.lods[h]||{min_height:1/0,max_height:0},l.lods[h].min_height=Math.min(l.lods[h].min_height,m.height),l.lods[h].max_height=Math.max(l.lods[h].max_height,m.height))}}}}}static hasLODLevelAvailable(t,e){var s;if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let n,r;if(t.isMesh?n=t.geometry:(t.isBufferGeometry||t.isTexture)&&(n=t),n&&(s=n?.userData)!=null&&s.LODS){const o=n.userData.LODS;if(r=this.lodInfos.get(o.key),e===void 0)return r!=null;if(r)return Array.isArray(r.lods)?e<r.lods.length:e===0}return!1}static assignMeshLOD(t,e){var s;if(!t)return Promise.resolve(null);if(t instanceof Z||t.isMesh===!0){const n=t.geometry,r=this.getAssignedLODInformation(n);if(!r)return Promise.resolve(null);for(const o of V)(s=o.onBeforeGetLODMesh)==null||s.call(o,t,e);return t["LOD:requested level"]=e,M.getOrLoadLOD(n,e).then(o=>{if(Array.isArray(o)){const i=r.index||0;o=o[i]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],o&&n!=o&&(o?.isBufferGeometry?t.geometry=o:v&&console.error("Invalid LOD geometry",o))),o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else v&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const s=t;if(Array.isArray(s.material)){const n=new Array;for(const r of s.material){const o=this.assignTextureLOD(r,e);n.push(o)}return 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Promise.resolve(null)}static assignTextureLODForSlot(t,e,s,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):M.getOrLoadLOD(t,e).then(r=>{if(Array.isArray(r))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen",r),null;if(r?.isTexture===!0){if(r!=t&&s&&n){const o=s[n];if(o&&!v){const i=this.getAssignedLODInformation(o);if(i&&i?.level<e)return v==="verbose"&&console.warn("Assigned texture level is already higher: ",i.level,e,s,o,r),null}s[n]=r}return r}else v=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(r=>(console.error("Error loading LOD",t,r),null))}afterRoot(t){var e,s;return v&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,r)=>{var o;if(n!=null&&n.extensions){const i=n?.extensions[F];if(i){if(!i.lods){v&&console.warn("Texture has no LODs",i);return}let l=!1;for(const d of this.parser.associations.keys())if(d.isTexture===!0){const a=this.parser.associations.get(d);a?.textures===r&&(l=!0,M.registerTexture(this.url,d,(o=i.lods)==null?void 0:o.length,r,i))}l||this.parser.getDependency("texture",r).then(d=>{var a;d&&M.registerTexture(this.url,d,(a=i.lods)==null?void 0:a.length,r,i)})}}}),(s=this.parser.json.meshes)==null||s.forEach((n,r)=>{if(n!=null&&n.extensions){const o=n?.extensions[F];if(o&&o.lods){for(const i of this.parser.associations.keys())if(i.isMesh){const l=this.parser.associations.get(i);l?.meshes===r&&M.registerMesh(this.url,o.guid,i,o.lods.length,l.primitives,o)}}}}),null}static async getOrLoadLOD(t,e){var s,n,r,o;const i=v=="verbose",l=this.getAssignedLODInformation(t);if(!l)return v&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const d=l?.key;let a;if(t.isTexture===!0){const h=t;h.source&&h.source[Oe]&&(a=h.source[Oe])}if(a||(a=M.lodInfos.get(d)),a){if(e>0){let p=!1;const w=Array.isArray(a.lods);if(w&&e>=a.lods.length?p=!0:w||(p=!0),p)return this.lowresCache.get(d)}const h=Array.isArray(a.lods)?(s=a.lods[e])==null?void 0:s.path:a.lods;if(!h)return v&&!a["missing:uri"]&&(a["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,a)),null;const m=ut(l.url,h);if(m.endsWith(".glb")||m.endsWith(".gltf")){if(!a.guid)return console.warn("missing pointer for glb/gltf texture",a),null;const p=m+"_"+a.guid,w=this.previouslyLoaded.get(p);if(w!==void 0){i&&console.log(`LOD ${e} was already loading/loaded: ${p}`);let g=await w.catch(T=>(console.error(`Error loading LOD ${e} from ${m}
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`,T),null)),
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Map),u(this,"_queue",[]),u(this,"debug",!1),u(this,"tick",()=>{this.internalUpdate(),setTimeout(this.tick,10)}),this.maxConcurrent=e,this.debug=s.debug??!1,window.requestAnimationFrame(this.tick)}slot(e){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${e}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(s=>{this._queue.push({key:e,resolve:s})})}add(e,s){this._running.has(e)||(this._running.set(e,s),s.finally(()=>{this._running.delete(e),this.debug&&console.debug(`[PromiseQueue]: Promise for key ${e} finished, running: ${this._running.size}, waiting: ${this._queue.length}`)}),this.debug&&console.debug(`[PromiseQueue]: Adding promise for key ${e}, running: ${this._running.size}, waiting: ${this._queue.length}`))}internalUpdate(){const e=this.maxConcurrent-this._running.size;for(let s=0;s<e&&this._queue.length>0;s++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:n,resolve:r}=this._queue.shift();r({use:o=>this.add(n,o)})}}}const ht=typeof window>"u"&&typeof document>"u",De=Symbol("needle:raycast-mesh");function te(t){return t?.[De]instanceof ue?t[De]:null}function Ne(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!te(t)){const s=gt(e);s.userData={isRaycastMesh:!0},t[De]=s}}function Fe(t=!0){if(t){if(ne)return;const e=ne=Z.prototype.raycast;Z.prototype.raycast=function(s,n){const r=this,o=te(r);let i;o&&r.isMesh&&(i=r.geometry,r.geometry=o),e.call(this,s,n),i&&(r.geometry=i)}}else{if(!ne)return;Z.prototype.raycast=ne,ne=null}}let ne=null;function gt(t){const e=new ue;for(const s in t.attributes)e.setAttribute(s,t.getAttribute(s));return e.setIndex(t.getIndex()),e}const q=new Array,m=re("debugprogressive");let he,J=-1;if(m){let t=function(){J+=1,J>=e&&(J=-1),console.log(`Toggle LOD level [${J}]`)},e=6;window.addEventListener("keyup",s=>{s.key==="p"&&t(),s.key==="w"&&(he=!he,console.log(`Toggle wireframe [${he}]`));const n=parseInt(s.key);!isNaN(n)&&n>=0&&(J=n,console.log(`Set LOD level to [${J}]`))})}function Ue(t){if(m)if(Array.isArray(t))for(const e of t)Ue(e);else t&&"wireframe"in t&&(t.wireframe=he===!0)}const F="NEEDLE_progressive",Oe=Symbol("needle-progressive-texture"),M=class{constructor(t,e){u(this,"parser"),u(this,"url"),u(this,"_isLoadingMesh"),u(this,"loadMesh",s=>{var n,r;if(this._isLoadingMesh)return null;const o=(r=(n=this.parser.json.meshes[s])==null?void 0:n.extensions)==null?void 0:r[F];return o?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",s).then(i=>{var l;return this._isLoadingMesh=!1,i&&M.registerMesh(this.url,o.guid,i,(l=o.lods)==null?void 0:l.length,0,o),i})):null}),m&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return F}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){var e;return((e=this.getAssignedLODInformation(t))==null?void 0:e.index)??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,n="LODS:minmax",r=t[n];if(r!=null)return r;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const i of t)this.getMaterialMinMaxLODsCount(i,e);return t[n]=e,e}if(m==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const i=t;for(const l of Object.keys(i.uniforms)){const d=i.uniforms[l].value;d?.isTexture===!0&&o(d,e)}}else if(t.isMaterial)for(const i of Object.keys(t)){const l=t[i];l?.isTexture===!0&&o(l,e)}return t[n]=e,e;function o(i,l){const d=s.getAssignedLODInformation(i);if(d){const a=s.lodInfos.get(d.key);if(a&&a.lods){l.min_count=Math.min(l.min_count,a.lods.length),l.max_count=Math.max(l.max_count,a.lods.length);for(let g=0;g<a.lods.length;g++){const x=a.lods[g];x.width&&(l.lods[g]=l.lods[g]||{min_height:1/0,max_height:0},l.lods[g].min_height=Math.min(l.lods[g].min_height,x.height),l.lods[g].max_height=Math.max(l.lods[g].max_height,x.height))}}}}}static hasLODLevelAvailable(t,e){var s;if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let n,r;if(t.isMesh?n=t.geometry:(t.isBufferGeometry||t.isTexture)&&(n=t),n&&(s=n?.userData)!=null&&s.LODS){const o=n.userData.LODS;if(r=this.lodInfos.get(o.key),e===void 0)return r!=null;if(r)return Array.isArray(r.lods)?e<r.lods.length:e===0}return!1}static assignMeshLOD(t,e){var s;if(!t)return Promise.resolve(null);if(t instanceof Z||t.isMesh===!0){const n=t.geometry,r=this.getAssignedLODInformation(n);if(!r)return Promise.resolve(null);for(const o of q)(s=o.onBeforeGetLODMesh)==null||s.call(o,t,e);return t["LOD:requested level"]=e,M.getOrLoadLOD(n,e).then(o=>{if(Array.isArray(o)){const i=r.index||0;o=o[i]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],o&&n!=o&&(o?.isBufferGeometry?t.geometry=o:m&&console.error("Invalid LOD geometry",o))),o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else m&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const s=t;if(Array.isArray(s.material)){const n=new Array;for(const r of s.material){const o=this.assignTextureLOD(r,e);n.push(o)}return Promise.all(n).then(r=>{const o=new Array;for(const i of r)Array.isArray(i)&&o.push(...i);return o})}else return this.assignTextureLOD(s.material,e)}if(t.isMaterial===!0){const s=t,n=[],r=new Array;if(s.uniforms&&(s.isRawShaderMaterial||s.isShaderMaterial===!0)){const o=s;for(const i of Object.keys(o.uniforms)){const l=o.uniforms[i].value;if(l?.isTexture===!0){const d=this.assignTextureLODForSlot(l,e,s,i).then(a=>(a&&o.uniforms[i].value!=a&&(o.uniforms[i].value=a,o.uniformsNeedUpdate=!0),a));n.push(d),r.push(i)}}}else for(const o of Object.keys(s)){const i=s[o];if(i?.isTexture===!0){const l=this.assignTextureLODForSlot(i,e,s,o);n.push(l),r.push(o)}}return Promise.all(n).then(o=>{const i=new Array;for(let l=0;l<o.length;l++){const d=o[l],a=r[l];d&&d.isTexture===!0?i.push({material:s,slot:a,texture:d,level:e}):i.push({material:s,slot:a,texture:null,level:e})}return i})}if(t instanceof se||t.isTexture===!0){const s=t;return this.assignTextureLODForSlot(s,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,s,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):M.getOrLoadLOD(t,e).then(r=>{if(Array.isArray(r))return null;if(r?.isTexture===!0){if(r!=t&&s&&n){const o=s[n];if(o&&!m){const i=this.getAssignedLODInformation(o);if(i&&i?.level<e)return m==="verbose"&&console.warn("Assigned texture level is already higher: ",i.level,e,s,o,r),null}s[n]=r}return r}else m=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(r=>(console.error("Error loading LOD",t,r),null))}afterRoot(t){var e,s;return m&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,r)=>{var o;if(n!=null&&n.extensions){const i=n?.extensions[F];if(i){if(!i.lods){m&&console.warn("Texture has no LODs",i);return}let l=!1;for(const d of this.parser.associations.keys())if(d.isTexture===!0){const a=this.parser.associations.get(d);a?.textures===r&&(l=!0,M.registerTexture(this.url,d,(o=i.lods)==null?void 0:o.length,r,i))}l||this.parser.getDependency("texture",r).then(d=>{var a;d&&M.registerTexture(this.url,d,(a=i.lods)==null?void 0:a.length,r,i)})}}}),(s=this.parser.json.meshes)==null||s.forEach((n,r)=>{if(n!=null&&n.extensions){const o=n?.extensions[F];if(o&&o.lods){for(const i of this.parser.associations.keys())if(i.isMesh){const l=this.parser.associations.get(i);l?.meshes===r&&M.registerMesh(this.url,o.guid,i,o.lods.length,l.primitives,o)}}}}),null}static async getOrLoadLOD(t,e){var s,n,r,o;const i=m=="verbose",l=t.userData.LODS;if(!l)return null;const d=l?.key;let a;if(t.isTexture===!0){const g=t;g.source&&g.source[Oe]&&(a=g.source[Oe])}if(a||(a=M.lodInfos.get(d)),a){if(e>0){let p=!1;const L=Array.isArray(a.lods);if(L&&e>=a.lods.length?p=!0:L||(p=!0),p)return this.lowresCache.get(d)}const g=Array.isArray(a.lods)?(s=a.lods[e])==null?void 0:s.path:a.lods;if(!g)return m&&!a["missing:uri"]&&(a["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,a)),null;const x=lt(l.url,g);if(x.endsWith(".glb")||x.endsWith(".gltf")){if(!a.guid)return console.warn("missing pointer for glb/gltf texture",a),null;const p=x+"_"+a.guid,L=this.previouslyLoaded.get(p);if(L!==void 0){i&&console.log(`LOD ${e} was already loading/loaded: ${p}`);let h=await L.catch(T=>(console.error(`Error loading LOD ${e} from ${x}
|
|
2
|
+
`,T),null)),v=!1;if(h==null||(h instanceof se&&t instanceof se?(n=h.image)!=null&&n.data||(r=h.source)!=null&&r.data?h=this.copySettings(t,h):(v=!0,this.previouslyLoaded.delete(p)):h instanceof ue&&t instanceof ue&&((o=h.attributes.position)!=null&&o.array||(v=!0,this.previouslyLoaded.delete(p)))),!v)return h}const Q=await this.queue.slot(x);if(!Q.use)return m&&console.log(`LOD ${e} was aborted: ${x}`),null;const w=a,k=new Promise(async(h,v)=>{const T=new xe;we(T),m&&(await new Promise(f=>setTimeout(f,1e3)),i&&console.warn("Start loading (delayed) "+x,w.guid));let G=x;if(w&&Array.isArray(w.lods)){const f=w.lods[e];f.hash&&(G+="?v="+f.hash)}const D=await T.loadAsync(G).catch(f=>(console.error(`Error loading LOD ${e} from ${x}
|
|
3
|
+
`,f),h(null)));if(!D)return h(null);const j=D.parser;i&&console.log("Loading finished "+x,w.guid);let O=0;if(D.parser.json.textures){let f=!1;for(const c of D.parser.json.textures){if(c!=null&&c.extensions){const _=c?.extensions[F];if(_!=null&&_.guid&&_.guid===w.guid){f=!0;break}}O++}if(f){let c=await j.getDependency("texture",O);return c&&M.assignLODInformation(l.url,c,d,e,void 0),i&&console.log('change "'+t.name+'" \u2192 "'+c.name+'"',x,O,c,p),t instanceof se&&(c=this.copySettings(t,c)),c&&(c.guid=w.guid),h(c)}else m&&console.warn("Could not find texture with guid",w.guid,D.parser.json)}if(O=0,D.parser.json.meshes){let f=!1;for(const c of D.parser.json.meshes){if(c!=null&&c.extensions){const _=c?.extensions[F];if(_!=null&&_.guid&&_.guid===w.guid){f=!0;break}}O++}if(f){const c=await j.getDependency("mesh",O);if(i&&console.log(`Loaded Mesh "${c.name}"`,x,O,c,p),c.isMesh===!0){const _=c.geometry;return M.assignLODInformation(l.url,_,d,e,0),h(_)}else{const _=new Array;for(let S=0;S<c.children.length;S++){const B=c.children[S];if(B.isMesh===!0){const z=B.geometry;M.assignLODInformation(l.url,z,d,e,S),_.push(z)}}return h(_)}}else m&&console.warn("Could not find mesh with guid",w.guid,D.parser.json)}return h(null)});return this.previouslyLoaded.set(p,k),Q.use(k),await k}else if(t instanceof se){i&&console.log("Load texture from uri: "+x);const p=await new Ze().loadAsync(x);return p?(p.guid=a.guid,p.flipY=!1,p.needsUpdate=!0,p.colorSpace=t.colorSpace,i&&console.log(a,p)):m&&console.warn("failed loading",x),p}}else m&&console.warn(`Can not load LOD ${e}: no LOD info found for "${d}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,s,n,r){if(!e)return;e.userData||(e.userData={});const o=new ft(t,s,n,r);e.userData.LODS=o}static getAssignedLODInformation(t){var e;return((e=t?.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e?(m&&console.warn(`Copy texture settings
|
|
4
4
|
`,t.uuid,`
|
|
5
|
-
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}};let P=M;u(P,"registerTexture",(t,e,s,n,r)=>{var o,i,l,d,a,h,m,p;if(!e){v&&console.error("gltf-progressive: Called register texture without texture");return}if(v){const U=((o=e.image)==null?void 0:o.width)||((l=(i=e.source)==null?void 0:i.data)==null?void 0:l.width)||0,L=((d=e.image)==null?void 0:d.height)||((h=(a=e.source)==null?void 0:a.data)==null?void 0:h.height)||0;console.log(`> Progressive: register texture[${n}] "${e.name||e.uuid}", Current: ${U}x${L}, Max: ${(m=r.lods[0])==null?void 0:m.width}x${(p=r.lods[0])==null?void 0:p.height}, uuid: ${e.uuid}`,r,e)}e.source&&(e.source[Oe]=r);const w=r.guid;M.assignLODInformation(t,e,w,s,n),M.lodInfos.set(w,r),M.lowresCache.set(w,e)}),u(P,"registerMesh",(t,e,s,n,r,o)=>{var i;const l=s.geometry;if(!l){v&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),v&&console.log("> Progressive: register mesh "+s.name,{index:r,uuid:s.uuid},o,s),M.assignLODInformation(t,l,e,n,r),M.lodInfos.set(e,o);let d=M.lowresCache.get(e);d?d.push(s.geometry):d=[s.geometry],M.lowresCache.set(e,d),n>0&&!te(s)&&Fe(s,l);for(const a of V)(i=a.onRegisteredNewMesh)==null||i.call(a,s,o)}),u(P,"lodInfos",new Map),u(P,"previouslyLoaded",new Map),u(P,"lowresCache",new Map),u(P,"queue",new ct(100,{debug:v!=!1}));class ft{constructor(e,s,n,r){u(this,"url"),u(this,"key"),u(this,"level"),u(this,"index"),this.url=e,this.key=s,this.level=n,r!=null&&(this.index=r)}}class ge{constructor(e,s){u(this,"frame_start"),u(this,"frame_capture_end"),u(this,"ready"),u(this,"_resolve"),u(this,"_signal"),u(this,"_resolved",!1),u(this,"_addedCount",0),u(this,"_resolvedCount",0),u(this,"_awaiting",[]),u(this,"_maxPromisesPerObject",1),u(this,"_currentFrame",0),u(this,"_seen",new WeakMap);var n;const r=Math.max(s.frames??2,2);this.frame_start=e,this.frame_capture_end=e+r,this.ready=new Promise(o=>{this._resolve=o}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=s.signal,(n=this._signal)==null||n.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,s.maxPromisesPerObject??1)}get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}update(e){var s;this._currentFrame=e,((s=this._signal)!=null&&s.aborted||this._currentFrame>this.frame_capture_end&&this._awaiting.length===0)&&this.resolveNow()}add(e,s,n){if(this._resolved){v&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._currentFrame>this.frame_capture_end)){if(this._maxPromisesPerObject>=1)if(this._seen.has(s)){let r=this._seen.get(s);if(r>=this._maxPromisesPerObject){v&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(s,r+1)}else this._seen.set(s,1);this._awaiting.push(n),this._addedCount++,n.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(n),1)})}}resolveNow(){var e,s;this._resolved||(s=this._resolve)==null||s.call(this,{awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:((e=this._signal)==null?void 0:e.aborted)??!1})}}u(ge,"addPromise",(t,e,s,n)=>{n.forEach(r=>{r.add(t,e,s)})});const R=re("debugprogressive"),mt=re("noprogressive"),Se=Symbol("Needle:LODSManager"),Pe=Symbol("Needle:LODState"),X=Symbol("Needle:CurrentLOD"),E={mesh_lod:-1,texture_lod:-1};var A,K,Te,H,oe,fe,Q;const D=class{constructor(t,e){u(this,"renderer"),u(this,"context"),u(this,"projectionScreenMatrix",new Ie),u(this,"targetTriangleDensity",2e5),u(this,"skinnedMeshAutoUpdateBoundsInterval",30),u(this,"updateInterval","auto"),Y(this,A,1),u(this,"pause",!1),u(this,"manual",!1),u(this,"_newPromiseGroups",[]),u(this,"_promiseGroupIds",0),u(this,"_lodchangedlisteners",[]),Y(this,K,void 0),Y(this,Te,new et),Y(this,H,0),Y(this,oe,0),Y(this,fe,0),Y(this,Q,0),u(this,"_fpsBuffer",[60,60,60,60,60]),u(this,"_sphere",new st),u(this,"_tempBox",new Ce),u(this,"_tempBox2",new Ce),u(this,"tempMatrix",new Ie),u(this,"_tempWorldPosition",new z),u(this,"_tempBoxSize",new z),u(this,"_tempBox2Size",new z),this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[Pe]}static addPlugin(t){V.push(t)}static removePlugin(t){const e=V.indexOf(t);e>=0&&V.splice(e,1)}static get(t,e){if(t[Se])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[Se];const s=new D(t,{engine:"unknown",...e});return t[Se]=s,s}get plugins(){return V}awaitLoading(t){const e=this._promiseGroupIds++,s=new ge(y(this,H),{...t});this._newPromiseGroups.push(s);const n=performance.now();return s.ready.finally(()=>{const r=this._newPromiseGroups.indexOf(s);r>=0&&(this._newPromiseGroups.splice(r,1),je()&&performance.measure("LODsManager:awaitLoading",{start:n,detail:{id:e,name:t?.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(y(this,H))}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&this._lodchangedlisteners.splice(s,1)}}enable(){if(y(this,K))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;W(this,K,this.renderer.render);const e=this;we(this.renderer),this.renderer.render=function(s,n){const r=e.renderer.getRenderTarget();(r==null||"isXRRenderTarget"in r&&r.isXRRenderTarget)&&(t=0,W(e,H,y(e,H)+1),W(e,oe,y(e,Te).getDelta()),W(e,fe,y(e,fe)+y(e,oe)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/y(e,oe)),W(e,Q,e._fpsBuffer.reduce((i,l)=>i+l)/e._fpsBuffer.length),R&&y(e,H)%200===0&&console.log("FPS",Math.round(y(e,Q)),"Interval:",y(e,A)));const o=t++;y(e,K).call(this,s,n),e.onAfterRender(s,n,o)}}disable(){y(this,K)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=y(this,K),W(this,K,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const n=this.renderer.renderLists.get(t,0).opaque;let r=!0;if(n.length===1){const o=n[0].material;(o.name==="EffectMaterial"||o.name==="CopyShader")&&(r=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(r=!1),r){if(mt||(this.updateInterval==="auto"?y(this,Q)<40&&y(this,A)<10?(W(this,A,y(this,A)+1),R&&console.warn("\u2193 Reducing LOD updates",y(this,A),y(this,Q).toFixed(0))):y(this,Q)>=60&&y(this,A)>1&&(W(this,A,y(this,A)-1),R&&console.warn("\u2191 Increasing LOD updates",y(this,A),y(this,Q).toFixed(0))):W(this,A,this.updateInterval),y(this,A)>0&&y(this,H)%y(this,A)!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){var s,n;const r=this.renderer.renderLists.get(t,0),o=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const i=this.targetTriangleDensity;for(const a of o){if(a.material&&(((s=a.geometry)==null?void 0:s.type)==="BoxGeometry"||((n=a.geometry)==null?void 0:n.type)==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){R&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(R==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const m=Math.random()*16777215,p=new tt({color:m});a.object.material=p}const h=a.object;(h instanceof Z||h.isMesh)&&this.updateLODs(t,e,h,i)}const l=r.transparent;for(const a of l){const h=a.object;(h instanceof Z||h.isMesh)&&this.updateLODs(t,e,h,i)}const d=r.transmissive;for(const a of d){const h=a.object;(h instanceof Z||h.isMesh)&&this.updateLODs(t,e,h,i)}}updateLODs(t,e,s,n){var r,o;s.userData||(s.userData={});let i=s[Pe];if(i||(i=new pt,s[Pe]=i),i.frames++<2)return;for(const d of V)(r=d.onBeforeUpdateLOD)==null||r.call(d,this.renderer,t,e,s);const l=D.overrideGlobalLodLevel!==void 0?D.overrideGlobalLodLevel:J;l>=0?(E.mesh_lod=l,E.texture_lod=l):(this.calculateLodLevel(e,s,i,n,E),E.mesh_lod=Math.round(E.mesh_lod),E.texture_lod=Math.round(E.texture_lod)),E.mesh_lod>=0&&this.loadProgressiveMeshes(s,E.mesh_lod),s.material&&E.texture_lod>=0&&this.loadProgressiveTextures(s.material,E.texture_lod),v&&s.material&&!s.isGizmo&&We(s.material);for(const d of V)(o=d.onAfterUpdatedLOD)==null||o.call(d,this.renderer,t,e,s,E);i.lastLodLevel_Mesh=E.mesh_lod,i.lastLodLevel_Texture=E.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const r of t)this.loadProgressiveTextures(r,e);return}let s=!1;(t[X]===void 0||e<t[X])&&(s=!0);const n=t["DEBUG:LOD"];if(n!=null&&(s=t[X]!=n,e=n),s){t[X]=e;const r=P.assignTextureLOD(t,e).then(o=>{this._lodchangedlisteners.forEach(i=>i({type:"texture",level:e,object:t}))});ge.addPromise("texture",t,r,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[X]!==e;const n=t["DEBUG:LOD"];if(n!=null&&(s=t[X]!=n,e=n),s){t[X]=e;const r=t.geometry,o=P.assignMeshLOD(t,e).then(i=>(i&&t[X]==e&&r!=t.geometry&&this._lodchangedlisteners.forEach(l=>l({type:"mesh",level:e,object:t})),i));return ge.addPromise("mesh",t,o,this._newPromiseGroups),o}return Promise.resolve(null)}static isInside(t,e){const s=t.min,n=t.max,r=(s.x+n.x)*.5,o=(s.y+n.y)*.5;return this._tempPtInside.set(r,o,s.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,s,n,r){var o,i,l;if(!e){r.mesh_lod=-1,r.texture_lod=-1;return}if(!t){r.mesh_lod=-1,r.texture_lod=-1;return}let d=10+1,a=!1;if(R&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const h=(o=P.getMeshLODExtension(e.geometry))==null?void 0:o.lods,m=P.getPrimitiveIndex(e.geometry),p=h&&h.length>0,w=P.getMaterialMinMaxLODsCount(e.material),U=w?.min_count!=1/0&&w.min_count>0&&w.max_count>0;if(!p&&!U){r.mesh_lod=0,r.texture_lod=0;return}p||(a=!0,d=0);const L=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let C=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const g=e;if(!g.boundingBox)g.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!g[D.$skinnedMeshBoundsOffset]){const T=D.skinnedMeshBoundsFrameOffsetCounter++;g[D.$skinnedMeshBoundsOffset]=T}const x=g[D.$skinnedMeshBoundsOffset];if((s.frames+x)%this.skinnedMeshAutoUpdateBoundsInterval===0){const T=te(g),B=g.geometry;T&&(g.geometry=T),g.computeBoundingBox(),g.geometry=B}}C=g.boundingBox}if(C){const g=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const f=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(f)){r.mesh_lod=0,r.texture_lod=0;return}}if(this._tempBox.copy(C),this._tempBox.applyMatrix4(e.matrixWorld),g.isPerspectiveCamera&&D.isInside(this._tempBox,this.projectionScreenMatrix)){r.mesh_lod=0,r.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&g.isPerspectiveCamera&&g.fov>70){const f=this._tempBox.min,c=this._tempBox.max;let _=f.x,S=f.y,k=c.x,q=c.y;const ie=2,ve=1.5,ae=(f.x+c.x)*.5,le=(f.y+c.y)*.5;_=(_-ae)*ie+ae,S=(S-le)*ie+le,k=(k-ae)*ie+ae,q=(q-le)*ie+le;const He=_<0&&k>0?0:Math.min(Math.abs(f.x),Math.abs(c.x)),Qe=S<0&&q>0?0:Math.min(Math.abs(f.y),Math.abs(c.y)),xe=Math.max(He,Qe);s.lastCentrality=(ve-xe)*(ve-xe)*(ve-xe)}else s.lastCentrality=1;const x=this._tempBox.getSize(this._tempBoxSize);x.multiplyScalar(.5),screen.availHeight>0&&L>0&&x.multiplyScalar(L/screen.availHeight),t.isPerspectiveCamera?x.x*=t.aspect:t.isOrthographicCamera;const T=t.matrixWorldInverse,B=this._tempBox2;B.copy(C),B.applyMatrix4(e.matrixWorld),B.applyMatrix4(T);const b=B.getSize(this._tempBox2Size),N=Math.max(b.x,b.y);if(Math.max(x.x,x.y)!=0&&N!=0&&(x.z=b.z/Math.max(b.x,b.y)*Math.max(x.x,x.y)),s.lastScreenCoverage=Math.max(x.x,x.y,x.z),s.lastScreenspaceVolume.copy(x),s.lastScreenCoverage*=s.lastCentrality,R&&D.debugDrawLine){const f=this.tempMatrix.copy(this.projectionScreenMatrix);f.invert();const c=D.corner0,_=D.corner1,S=D.corner2,k=D.corner3;c.copy(this._tempBox.min),_.copy(this._tempBox.max),_.x=c.x,S.copy(this._tempBox.max),S.y=c.y,k.copy(this._tempBox.max);const q=(c.z+k.z)*.5;c.z=_.z=S.z=k.z=q,c.applyMatrix4(f),_.applyMatrix4(f),S.applyMatrix4(f),k.applyMatrix4(f),D.debugDrawLine(c,_,255),D.debugDrawLine(c,S,255),D.debugDrawLine(_,k,255),D.debugDrawLine(S,k,255)}let O=999;if(h&&s.lastScreenCoverage>0)for(let f=0;f<h.length;f++){const c=h[f],_=(((i=c.densities)==null?void 0:i[m])||c.density||1e-5)/s.lastScreenCoverage;if(m>0&&je()&&!c.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),_<n){O=f;break}}O<d&&(d=O,a=!0)}if(a?r.mesh_lod=d:r.mesh_lod=s.lastLodLevel_Mesh,R&&r.mesh_lod!=s.lastLodLevel_Mesh){const g=h?.[r.mesh_lod];g&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} \u2192 ${r.mesh_lod} (${g.density.toFixed(0)}) - ${e.name}`)}if(U){const g="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(r.texture_lod=w.max_count-1,R){const x=w.lods[w.max_count-1];R&&console.log(`First Texture LOD ${r.texture_lod} (${x.max_height}px) - ${e.name}`)}}else{const x=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let T=s.lastScreenCoverage*4;((l=this.context)==null?void 0:l.engine)==="model-viewer"&&(T*=1.5);const B=L/window.devicePixelRatio*T;let b=!1;for(let N=w.lods.length-1;N>=0;N--){const O=w.lods[N];if(!(g&&O.max_height>=2048)&&!(dt()&&O.max_height>4096)&&(O.max_height>B||!b&&N===0)){if(b=!0,r.texture_lod=N,r.texture_lod<s.lastLodLevel_Texture){const f=O.max_height;R&&console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} \u2192 ${r.texture_lod} = ${f}px
|
|
6
|
-
Screensize: ${
|
|
7
|
-
${e.name}`)}break}}}}else r.texture_lod=0}};let
|
|
8
|
-
`,t.getAttribute("src"));let e=null,s=null,n=null;for(let r=t;r!=null;r=Object.getPrototypeOf(r)){const o=Object.getOwnPropertySymbols(r),i=o.find(a=>a.toString()=="Symbol(renderer)"),l=o.find(a=>a.toString()=="Symbol(scene)"),d=o.find(a=>a.toString()=="Symbol(needsRender)");!e&&i!=null&&(e=t[i].threeRenderer),!s&&l!=null&&(s=t[l]),!n&&d!=null&&(n=t[d])}if(e&&s){let r=function(){if(n){let i=0,l=setInterval(()=>{if(i++>5){clearInterval(l);return}n?.call(t)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=
|
|
5
|
+
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}};let P=M;u(P,"registerTexture",(t,e,s,n,r)=>{if(m&&console.log("> Progressive: register texture",n,e.name,e.uuid,e,r),!e){m&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[Oe]=r);const o=r.guid;M.assignLODInformation(t,e,o,s,n),M.lodInfos.set(o,r),M.lowresCache.set(o,e)}),u(P,"registerMesh",(t,e,s,n,r,o)=>{var i;const l=s.geometry;if(!l){m&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),m&&console.log("> Progressive: register mesh "+s.name,{index:r,uuid:s.uuid},o,s),M.assignLODInformation(t,l,e,n,r),M.lodInfos.set(e,o);let d=M.lowresCache.get(e);d?d.push(s.geometry):d=[s.geometry],M.lowresCache.set(e,d),n>0&&!te(s)&&Ne(s,l);for(const a of q)(i=a.onRegisteredNewMesh)==null||i.call(a,s,o)}),u(P,"lodInfos",new Map),u(P,"previouslyLoaded",new Map),u(P,"lowresCache",new Map),u(P,"queue",new ct(100,{debug:m!=!1}));class ft{constructor(e,s,n,r){u(this,"url"),u(this,"key"),u(this,"level"),u(this,"index"),this.url=e,this.key=s,this.level=n,r!=null&&(this.index=r)}}class ge{constructor(e,s){u(this,"frame_start"),u(this,"frame_capture_end"),u(this,"ready"),u(this,"_resolve"),u(this,"_signal"),u(this,"_resolved",!1),u(this,"_addedCount",0),u(this,"_resolvedCount",0),u(this,"_awaiting",[]),u(this,"_maxPromisesPerObject",1),u(this,"_currentFrame",0),u(this,"_seen",new WeakMap);var n;const r=Math.max(s.frames??2,2);this.frame_start=e,this.frame_capture_end=e+r,this.ready=new Promise(o=>{this._resolve=o}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=s.signal,(n=this._signal)==null||n.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,s.maxPromisesPerObject??1)}get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}update(e){var s;this._currentFrame=e,((s=this._signal)!=null&&s.aborted||this._currentFrame>this.frame_capture_end&&this._awaiting.length===0)&&this.resolveNow()}add(e,s,n){if(this._resolved){m&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._currentFrame>this.frame_capture_end)){if(this._maxPromisesPerObject>=1)if(this._seen.has(s)){let r=this._seen.get(s);if(r>=this._maxPromisesPerObject){m&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(s,r+1)}else this._seen.set(s,1);this._awaiting.push(n),this._addedCount++,n.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(n),1)})}}resolveNow(){var e,s;this._resolved||(s=this._resolve)==null||s.call(this,{awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:((e=this._signal)==null?void 0:e.aborted)??!1})}}u(ge,"addPromise",(t,e,s,n)=>{n.forEach(r=>{r.add(t,e,s)})});const $=re("debugprogressive"),mt=re("noprogressive"),Se=Symbol("Needle:LODSManager"),Pe=Symbol("Needle:LODState"),V=Symbol("Needle:CurrentLOD"),A={mesh_lod:-1,texture_lod:-1};var E,X,Te,K,oe,fe,H;const b=class{constructor(t,e){u(this,"renderer"),u(this,"context"),u(this,"projectionScreenMatrix",new Ce),u(this,"targetTriangleDensity",2e5),u(this,"skinnedMeshAutoUpdateBoundsInterval",30),u(this,"updateInterval","auto"),Y(this,E,1),u(this,"pause",!1),u(this,"manual",!1),u(this,"_newPromiseGroups",[]),u(this,"_promiseGroupIds",0),u(this,"_lodchangedlisteners",[]),Y(this,X,void 0),Y(this,Te,new Je),Y(this,K,0),Y(this,oe,0),Y(this,fe,0),Y(this,H,0),u(this,"_fpsBuffer",[60,60,60,60,60]),u(this,"_sphere",new tt),u(this,"_tempBox",new ke),u(this,"_tempBox2",new ke),u(this,"tempMatrix",new Ce),u(this,"_tempWorldPosition",new W),u(this,"_tempBoxSize",new W),u(this,"_tempBox2Size",new W),this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[Pe]}static addPlugin(t){q.push(t)}static removePlugin(t){const e=q.indexOf(t);e>=0&&q.splice(e,1)}static get(t,e){if(t[Se])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[Se];const s=new b(t,{engine:"unknown",...e});return t[Se]=s,s}get plugins(){return q}awaitLoading(t){const e=this._promiseGroupIds++,s=new ge(y(this,K),{...t});this._newPromiseGroups.push(s);const n=performance.now();return s.ready.finally(()=>{const r=this._newPromiseGroups.indexOf(s);r>=0&&(this._newPromiseGroups.splice(r,1),dt()&&performance.measure("LODsManager:awaitLoading",{start:n,detail:{id:e,name:t?.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(y(this,K))}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&this._lodchangedlisteners.splice(s,1)}}enable(){if(y(this,X))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;U(this,X,this.renderer.render);const e=this;Le(this.renderer),this.renderer.render=function(s,n){const r=e.renderer.getRenderTarget();(r==null||"isXRRenderTarget"in r&&r.isXRRenderTarget)&&(t=0,U(e,K,y(e,K)+1),U(e,oe,y(e,Te).getDelta()),U(e,fe,y(e,fe)+y(e,oe)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/y(e,oe)),U(e,H,e._fpsBuffer.reduce((i,l)=>i+l)/e._fpsBuffer.length),$&&y(e,K)%200===0&&console.log("FPS",Math.round(y(e,H)),"Interval:",y(e,E)));const o=t++;y(e,X).call(this,s,n),e.onAfterRender(s,n,o)}}disable(){y(this,X)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=y(this,X),U(this,X,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const n=this.renderer.renderLists.get(t,0).opaque;let r=!0;if(n.length===1){const o=n[0].material;(o.name==="EffectMaterial"||o.name==="CopyShader")&&(r=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(r=!1),r){if(mt||(this.updateInterval==="auto"?y(this,H)<40&&y(this,E)<10?(U(this,E,y(this,E)+1),$&&console.warn("\u2193 Reducing LOD updates",y(this,E),y(this,H).toFixed(0))):y(this,H)>=60&&y(this,E)>1&&(U(this,E,y(this,E)-1),$&&console.warn("\u2191 Increasing LOD updates",y(this,E),y(this,H).toFixed(0))):U(this,E,this.updateInterval),y(this,E)>0&&y(this,K)%y(this,E)!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){var s,n;const r=this.renderer.renderLists.get(t,0),o=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const i=this.targetTriangleDensity;for(const a of o){if(a.material&&(((s=a.geometry)==null?void 0:s.type)==="BoxGeometry"||((n=a.geometry)==null?void 0:n.type)==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){$&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if($==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const x=Math.random()*16777215,p=new et({color:x});a.object.material=p}const g=a.object;(g instanceof Z||g.isMesh)&&this.updateLODs(t,e,g,i)}const l=r.transparent;for(const a of l){const g=a.object;(g instanceof Z||g.isMesh)&&this.updateLODs(t,e,g,i)}const d=r.transmissive;for(const a of d){const g=a.object;(g instanceof Z||g.isMesh)&&this.updateLODs(t,e,g,i)}}updateLODs(t,e,s,n){var r,o;s.userData||(s.userData={});let i=s[Pe];if(i||(i=new pt,s[Pe]=i),i.frames++<2)return;for(const d of q)(r=d.onBeforeUpdateLOD)==null||r.call(d,this.renderer,t,e,s);const l=b.overrideGlobalLodLevel!==void 0?b.overrideGlobalLodLevel:J;l>=0?(A.mesh_lod=l,A.texture_lod=l):(this.calculateLodLevel(e,s,i,n,A),A.mesh_lod=Math.round(A.mesh_lod),A.texture_lod=Math.round(A.texture_lod)),A.mesh_lod>=0&&this.loadProgressiveMeshes(s,A.mesh_lod),s.material&&A.texture_lod>=0&&this.loadProgressiveTextures(s.material,A.texture_lod),m&&s.material&&!s.isGizmo&&Ue(s.material);for(const d of q)(o=d.onAfterUpdatedLOD)==null||o.call(d,this.renderer,t,e,s,A);i.lastLodLevel_Mesh=A.mesh_lod,i.lastLodLevel_Texture=A.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const r of t)this.loadProgressiveTextures(r,e);return}let s=!1;(t[V]===void 0||e<t[V])&&(s=!0);const n=t["DEBUG:LOD"];if(n!=null&&(s=t[V]!=n,e=n),s){t[V]=e;const r=P.assignTextureLOD(t,e).then(o=>{this._lodchangedlisteners.forEach(i=>i({type:"texture",level:e,object:t}))});ge.addPromise("texture",t,r,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[V]!==e;const n=t["DEBUG:LOD"];if(n!=null&&(s=t[V]!=n,e=n),s){t[V]=e;const r=t.geometry,o=P.assignMeshLOD(t,e).then(i=>(i&&t[V]==e&&r!=t.geometry&&this._lodchangedlisteners.forEach(l=>l({type:"mesh",level:e,object:t})),i));return ge.addPromise("mesh",t,o,this._newPromiseGroups),o}return Promise.resolve(null)}static isInside(t,e){const s=t.min,n=t.max,r=(s.x+n.x)*.5,o=(s.y+n.y)*.5;return this._tempPtInside.set(r,o,s.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,s,n,r){var o,i,l;if(!e){r.mesh_lod=-1,r.texture_lod=-1;return}if(!t){r.mesh_lod=-1,r.texture_lod=-1;return}let d=10+1,a=!1;if($&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const g=(o=P.getMeshLODExtension(e.geometry))==null?void 0:o.lods,x=P.getPrimitiveIndex(e.geometry),p=g&&g.length>0,L=P.getMaterialMinMaxLODsCount(e.material),Q=L?.min_count!=1/0&&L.min_count>0&&L.max_count>0;if(!p&&!Q){r.mesh_lod=0,r.texture_lod=0;return}p||(a=!0,d=0);const w=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let k=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const h=e;if(!h.boundingBox)h.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!h[b.$skinnedMeshBoundsOffset]){const T=b.skinnedMeshBoundsFrameOffsetCounter++;h[b.$skinnedMeshBoundsOffset]=T}const v=h[b.$skinnedMeshBoundsOffset];if((s.frames+v)%this.skinnedMeshAutoUpdateBoundsInterval===0){const T=te(h),G=h.geometry;T&&(h.geometry=T),h.computeBoundingBox(),h.geometry=G}}k=h.boundingBox}if(k){const h=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const f=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(f)){r.mesh_lod=0,r.texture_lod=0;return}}if(this._tempBox.copy(k),this._tempBox.applyMatrix4(e.matrixWorld),h.isPerspectiveCamera&&b.isInside(this._tempBox,this.projectionScreenMatrix)){r.mesh_lod=0,r.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&h.isPerspectiveCamera&&h.fov>70){const f=this._tempBox.min,c=this._tempBox.max;let _=f.x,S=f.y,B=c.x,z=c.y;const ie=2,ve=1.5,ae=(f.x+c.x)*.5,le=(f.y+c.y)*.5;_=(_-ae)*ie+ae,S=(S-le)*ie+le,B=(B-ae)*ie+ae,z=(z-le)*ie+le;const Ke=_<0&&B>0?0:Math.min(Math.abs(f.x),Math.abs(c.x)),He=S<0&&z>0?0:Math.min(Math.abs(f.y),Math.abs(c.y)),ye=Math.max(Ke,He);s.lastCentrality=(ve-ye)*(ve-ye)*(ve-ye)}else s.lastCentrality=1;const v=this._tempBox.getSize(this._tempBoxSize);v.multiplyScalar(.5),screen.availHeight>0&&w>0&&v.multiplyScalar(w/screen.availHeight),t.isPerspectiveCamera?v.x*=t.aspect:t.isOrthographicCamera;const T=t.matrixWorldInverse,G=this._tempBox2;G.copy(k),G.applyMatrix4(e.matrixWorld),G.applyMatrix4(T);const D=G.getSize(this._tempBox2Size),j=Math.max(D.x,D.y);if(Math.max(v.x,v.y)!=0&&j!=0&&(v.z=D.z/Math.max(D.x,D.y)*Math.max(v.x,v.y)),s.lastScreenCoverage=Math.max(v.x,v.y,v.z),s.lastScreenspaceVolume.copy(v),s.lastScreenCoverage*=s.lastCentrality,$&&b.debugDrawLine){const f=this.tempMatrix.copy(this.projectionScreenMatrix);f.invert();const c=b.corner0,_=b.corner1,S=b.corner2,B=b.corner3;c.copy(this._tempBox.min),_.copy(this._tempBox.max),_.x=c.x,S.copy(this._tempBox.max),S.y=c.y,B.copy(this._tempBox.max);const z=(c.z+B.z)*.5;c.z=_.z=S.z=B.z=z,c.applyMatrix4(f),_.applyMatrix4(f),S.applyMatrix4(f),B.applyMatrix4(f),b.debugDrawLine(c,_,255),b.debugDrawLine(c,S,255),b.debugDrawLine(_,B,255),b.debugDrawLine(S,B,255)}let O=999;if(g&&s.lastScreenCoverage>0)for(let f=0;f<g.length;f++){const c=g[f];if((((i=c.densities)==null?void 0:i[x])||c.density||1e-5)/s.lastScreenCoverage<n){O=f;break}}O<d&&(d=O,a=!0)}if(a?r.mesh_lod=d:r.mesh_lod=s.lastLodLevel_Mesh,$&&r.mesh_lod!=s.lastLodLevel_Mesh){const h=g?.[r.mesh_lod];h&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} \u2192 ${r.mesh_lod} (${h.density.toFixed(0)}) - ${e.name}`)}if(Q){const h="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(r.texture_lod=L.max_count-1,$){const v=L.lods[L.max_count-1];$&&console.log(`First Texture LOD ${r.texture_lod} (${v.max_height}px) - ${e.name}`)}}else{const v=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let T=s.lastScreenCoverage*4;((l=this.context)==null?void 0:l.engine)==="model-viewer"&&(T*=1.5);const G=w/window.devicePixelRatio*T;let D=!1;for(let j=L.lods.length-1;j>=0;j--){const O=L.lods[j];if(!(h&&O.max_height>=2048)&&!(ut()&&O.max_height>4096)&&(O.max_height>G||!D&&j===0)){if(D=!0,r.texture_lod=j,r.texture_lod<s.lastLodLevel_Texture){const f=O.max_height;$&&console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} \u2192 ${r.texture_lod} = ${f}px
|
|
6
|
+
Screensize: ${G.toFixed(0)}px, Coverage: ${(100*s.lastScreenCoverage).toFixed(2)}%, Volume ${v.toFixed(1)}
|
|
7
|
+
${e.name}`)}break}}}}else r.texture_lod=0}};let C=b;E=new WeakMap,X=new WeakMap,Te=new WeakMap,K=new WeakMap,oe=new WeakMap,fe=new WeakMap,H=new WeakMap,u(C,"debugDrawLine"),u(C,"overrideGlobalLodLevel"),u(C,"corner0",new W),u(C,"corner1",new W),u(C,"corner2",new W),u(C,"corner3",new W),u(C,"_tempPtInside",new W),u(C,"skinnedMeshBoundsFrameOffsetCounter",0),u(C,"$skinnedMeshBoundsOffset",Symbol("gltf-progressive-skinnedMeshBoundsOffset"));class pt{constructor(){u(this,"frames",0),u(this,"lastLodLevel_Mesh",-1),u(this,"lastLodLevel_Texture",-1),u(this,"lastScreenCoverage",0),u(this,"lastScreenspaceVolume",new W),u(this,"lastCentrality",0)}}const We=Symbol("NEEDLE_mesh_lod"),me=Symbol("NEEDLE_texture_lod");let pe=null;function Ae(){const t=vt();t&&(t.mapURLs(function(e){return ze(),e}),ze(),pe?.disconnect(),pe=new MutationObserver(e=>{e.forEach(s=>{s.addedNodes.forEach(n=>{n instanceof HTMLElement&&n.tagName.toLowerCase()==="model-viewer"&&Ve(n)})})}),pe.observe(document,{childList:!0,subtree:!0}))}function vt(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Ae()}),null)}function ze(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(t=>{Ve(t)})}const qe=new WeakSet;let yt=0;function Ve(t){if(!t||qe.has(t))return null;qe.add(t),console.debug("[gltf-progressive] found new model-viewer..."+ ++yt+`
|
|
8
|
+
`,t.getAttribute("src"));let e=null,s=null,n=null;for(let r=t;r!=null;r=Object.getPrototypeOf(r)){const o=Object.getOwnPropertySymbols(r),i=o.find(a=>a.toString()=="Symbol(renderer)"),l=o.find(a=>a.toString()=="Symbol(scene)"),d=o.find(a=>a.toString()=="Symbol(needsRender)");!e&&i!=null&&(e=t[i].threeRenderer),!s&&l!=null&&(s=t[l]),!n&&d!=null&&(n=t[d])}if(e&&s){let r=function(){if(n){let i=0,l=setInterval(()=>{if(i++>5){clearInterval(l);return}n?.call(t)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=C.get(e,{engine:"model-viewer"});return C.addPlugin(new xt),o.enable(),o.addEventListener("changed",()=>{n?.call(t)}),t.addEventListener("model-visibility",i=>{i.detail.visible&&n?.call(t)}),t.addEventListener("load",()=>{r()}),()=>{o.disable()}}return null}class xt{constructor(){u(this,"_didWarnAboutMissingUrl",!1)}onBeforeUpdateLOD(e,s,n,r){this.tryParseMeshLOD(s,r),this.tryParseTextureLOD(s,r)}getUrl(e){if(!e)return null;let s=e.getAttribute("src");return s||(s=e.src),s||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",e),this._didWarnAboutMissingUrl=!0),s}tryGetCurrentGLTF(e){return e._currentGLTF}tryGetCurrentModelViewer(e){return e.element}tryParseTextureLOD(e,s){if(s[me]==!0)return;s[me]=!0;const n=this.tryGetCurrentGLTF(e),r=this.tryGetCurrentModelViewer(e),o=this.getUrl(r);if(o&&n&&s.material){let i=function(d){var a,g,x;if(d[me]==!0)return;d[me]=!0,d.userData&&(d.userData.LOD=-1);const p=Object.keys(d);for(let L=0;L<p.length;L++){const Q=p[L],w=d[Q];if(w?.isTexture===!0){const k=(g=(a=w.userData)==null?void 0:a.associations)==null?void 0:g.textures;if(k==null)continue;const h=n.parser.json.textures[k];if(!h){console.warn("Texture data not found for texture index "+k);continue}if((x=h?.extensions)!=null&&x[F]){const v=h.extensions[F];v&&o&&P.registerTexture(o,w,v.lods.length,k,v)}}}};const l=s.material;if(Array.isArray(l))for(const d of l)i(d);else i(l)}}tryParseMeshLOD(e,s){var n,r;if(s[We]==!0)return;s[We]=!0;const o=this.tryGetCurrentModelViewer(e),i=this.getUrl(o);if(!i)return;const l=(r=(n=s.userData)==null?void 0:n.gltfExtensions)==null?void 0:r[F];if(l&&i){const d=s.uuid;P.registerMesh(i,d,s,0,l.lods.length,l)}}}function Xe(t,e,s,n){Le(e),we(s),be(s,{progressive:!0,...n?.hints}),s.register(o=>new P(o,t));const r=C.get(e);return n?.enableLODsManager!==!1&&r.enable(),r}if(Ae(),!ht){const t={gltfProgressive:{useNeedleProgressive:Xe,LODsManager:C,configureLoader:be,getRaycastMesh:te,useRaycastMeshes:Fe}};if(!globalThis.Needle)globalThis.Needle=t;else for(const e in t)globalThis.Needle[e]=t[e]}export{F as EXTENSION_NAME,C as LODsManager,P as NEEDLE_progressive,Be as VERSION,we as addDracoAndKTX2Loaders,be as configureLoader,Le as createLoaders,te as getRaycastMesh,Ae as patchModelViewer,Ne as registerRaycastMesh,Ge as setDracoDecoderLocation,Re as setKTX2TranscoderLocation,Xe as useNeedleProgressive,Fe as useRaycastMeshes};
|
package/gltf-progressive.umd.cjs
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
"use strict";var He=Object.defineProperty;var Qe=(o,t,e)=>t in o?He(o,t,{enumerable:!0,configurable:!0,writable:!0,value:e}):o[t]=e;var u=(o,t,e)=>(Qe(o,typeof t!="symbol"?t+"":t,e),e),Ie=(o,t,e)=>{if(!t.has(o))throw TypeError("Cannot "+e)};var x=(o,t,e)=>(Ie(o,t,"read from private field"),e?e.call(o):t.get(o)),Y=(o,t,e)=>{if(t.has(o))throw TypeError("Cannot add the same private member more than once");t instanceof WeakSet?t.add(o):t.set(o,e)},q=(o,t,e,s)=>(Ie(o,t,"write to private field"),s?s.call(o,e):t.set(o,e),e);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const y=require("three"),Pe=require("three/examples/jsm/loaders/GLTFLoader.js"),Je=require("three/examples/jsm/libs/meshopt_decoder.module.js"),Ze=require("three/examples/jsm/loaders/DRACOLoader.js"),et=require("three/examples/jsm/loaders/KTX2Loader.js"),ke="";globalThis.GLTF_PROGRESSIVE_VERSION=ke;console.debug("[gltf-progressive] version -");let X="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",se="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const tt=X,st=se,Ne=new URL(X+"draco_decoder.js");Ne.searchParams.append("range","true");fetch(Ne,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(o=>{console.debug(`Failed to fetch remote Draco decoder from ${X} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),X===tt&&Fe("./include/draco/"),se===st&&Ue("./include/ktx2/")}).finally(()=>{Ve()});function Fe(o){X=o,k&&k[Oe]!=X?(console.debug("Updating Draco decoder path to "+o),k[Oe]=X,k.setDecoderPath(X),k.preload()):console.debug("Setting Draco decoder path to "+o)}function Ue(o){se=o,U&&U.transcoderPath!=se?(console.debug("Updating KTX2 transcoder path to "+o),U.setTranscoderPath(se),U.init()):console.debug("Setting KTX2 transcoder path to "+o)}const Oe=Symbol("dracoDecoderPath");let k,me,U;function Ve(){k||(k=new Ze.DRACOLoader,k[Oe]=X,k.setDecoderPath(X),k.setDecoderConfig({type:"js"}),k.preload()),U||(U=new et.KTX2Loader,U.setTranscoderPath(se),U.init()),me||(me=Je.MeshoptDecoder)}function Te(o){return Ve(),o?U.detectSupport(o):o!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:k,ktx2Loader:U,meshoptDecoder:me}}function Ae(o){o.dracoLoader||o.setDRACOLoader(k),o.ktx2Loader||o.setKTX2Loader(U),o.meshoptDecoder||o.setMeshoptDecoder(me)}const be=new WeakMap;function Ce(o,t){let e=be.get(o);e?e=Object.assign(e,t):e=t,be.set(o,e)}const we=Pe.GLTFLoader.prototype.load;function rt(...o){const t=be.get(this);let e=o[0];const s=new URL(e,window.location.href);if(s.hostname.endsWith("needle.tools")){const r=(t==null?void 0:t.progressive)!==void 0?t.progressive:!0,i=t!=null&&t.usecase?t.usecase:"default";r?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${i}`:this.requestHeader.Accept=`*/*;usecase=${i}`,e=s.toString()}return o[0]=e,we==null?void 0:we.call(this,...o)}Pe.GLTFLoader.prototype.load=rt;ue("debugprogressive");function ue(o){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(o);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function it(o,t){if(t===void 0||t.startsWith("./")||t.startsWith("http")||o===void 0)return t;const e=o.lastIndexOf("/");if(e>=0){const s=o.substring(0,e+1);for(;s.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return s+t}return t}let oe;function nt(){return oe!==void 0||(oe=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),ue("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",oe)),oe}function Ge(){if(typeof window>"u")return!1;const o=new URL(window.location.href),t=o.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(o.hostname);return o.hostname==="127.0.0.1"||t}class ot{constructor(t=100,e={}){u(this,"_running",new Map);u(this,"_queue",[]);u(this,"debug",!1);u(this,"tick",()=>{this.internalUpdate(),setTimeout(this.tick,10)});this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:s,resolve:n}=this._queue.shift();n({use:r=>this.add(s,r)})}}}const at=typeof window>"u"&&typeof document>"u",Se=Symbol("needle:raycast-mesh");function ie(o){return(o==null?void 0:o[Se])instanceof y.BufferGeometry?o[Se]:null}function ze(o,t){if((o.type==="Mesh"||o.type==="SkinnedMesh")&&!ie(o)){const s=lt(t);s.userData={isRaycastMesh:!0},o[Se]=s}}function qe(o=!0){if(o){if(ae)return;const t=ae=y.Mesh.prototype.raycast;y.Mesh.prototype.raycast=function(e,s){const n=this,r=ie(n);let i;r&&n.isMesh&&(i=n.geometry,n.geometry=r),t.call(this,e,s),i&&(n.geometry=i)}}else{if(!ae)return;y.Mesh.prototype.raycast=ae,ae=null}}let ae=null;function lt(o){const t=new y.BufferGeometry;for(const e in o.attributes)t.setAttribute(e,o.getAttribute(e));return t.setIndex(o.getIndex()),t}const Q=new Array,L=ue("debugprogressive");let ge,te=-1;if(L){let o=function(){te+=1,te>=t&&(te=-1),console.log(`Toggle LOD level [${te}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&o(),e.key==="w"&&(ge=!ge,console.log(`Toggle wireframe [${ge}]`));const s=parseInt(e.key);!isNaN(s)&&s>=0&&(te=s,console.log(`Set LOD level to [${te}]`))})}function We(o){if(L)if(Array.isArray(o))for(const t of o)We(t);else o&&"wireframe"in o&&(o.wireframe=ge===!0)}const W="NEEDLE_progressive",Me=Symbol("needle-progressive-texture"),b=class{constructor(t,e){u(this,"parser");u(this,"url");u(this,"_isLoadingMesh");u(this,"loadMesh",t=>{var s,n;if(this._isLoadingMesh)return null;const e=(n=(s=this.parser.json.meshes[t])==null?void 0:s.extensions)==null?void 0:n[W];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>{var i;return this._isLoadingMesh=!1,r&&b.registerMesh(this.url,e.guid,r,(i=e.lods)==null?void 0:i.length,0,e),r})):null});L&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return W}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){var s;const e=(s=this.getAssignedLODInformation(t))==null?void 0:s.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,n="LODS:minmax",r=t[n];if(r!=null)return r;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const a of t)this.getMaterialMinMaxLODsCount(a,e);return t[n]=e,e}if(L==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const a=t;for(const l of Object.keys(a.uniforms)){const c=a.uniforms[l].value;(c==null?void 0:c.isTexture)===!0&&i(c,e)}}else if(t.isMaterial)for(const a of Object.keys(t)){const l=t[a];(l==null?void 0:l.isTexture)===!0&&i(l,e)}return t[n]=e,e;function i(a,l){const c=s.getAssignedLODInformation(a);if(c){const d=s.lodInfos.get(c.key);if(d&&d.lods){l.min_count=Math.min(l.min_count,d.lods.length),l.max_count=Math.max(l.max_count,d.lods.length);for(let h=0;h<d.lods.length;h++){const f=d.lods[h];f.width&&(l.lods[h]=l.lods[h]||{min_height:1/0,max_height:0},l.lods[h].min_height=Math.min(l.lods[h].min_height,f.height),l.lods[h].max_height=Math.max(l.lods[h].max_height,f.height))}}}}}static hasLODLevelAvailable(t,e){var r;if(Array.isArray(t)){for(const i of t)if(this.hasLODLevelAvailable(i,e))return!0;return!1}if(t.isMaterial===!0){for(const i of Object.keys(t)){const a=t[i];if(a&&a.isTexture&&this.hasLODLevelAvailable(a,e))return!0}return!1}else if(t.isGroup===!0){for(const i of t.children)if(i.isMesh===!0&&this.hasLODLevelAvailable(i,e))return!0}let s,n;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&(r=s==null?void 0:s.userData)!=null&&r.LODS){const i=s.userData.LODS;if(n=this.lodInfos.get(i.key),e===void 0)return n!=null;if(n)return Array.isArray(n.lods)?e<n.lods.length:e===0}return!1}static assignMeshLOD(t,e){var s;if(!t)return Promise.resolve(null);if(t instanceof y.Mesh||t.isMesh===!0){const n=t.geometry,r=this.getAssignedLODInformation(n);if(!r)return Promise.resolve(null);for(const i of Q)(s=i.onBeforeGetLODMesh)==null||s.call(i,t,e);return t["LOD:requested level"]=e,b.getOrLoadLOD(n,e).then(i=>{if(Array.isArray(i)){const a=r.index||0;i=i[a]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],i&&n!=i&&((i==null?void 0:i.isBufferGeometry)?t.geometry=i:L&&console.error("Invalid LOD geometry",i))),i}).catch(i=>(console.error("Error loading mesh LOD",t,i),null))}else L&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const s=t;if(Array.isArray(s.material)){const n=new Array;for(const r of s.material){const i=this.assignTextureLOD(r,e);n.push(i)}return Promise.all(n).then(r=>{const i=new Array;for(const a of r)Array.isArray(a)&&i.push(...a);return i})}else return this.assignTextureLOD(s.material,e)}if(t.isMaterial===!0){const s=t,n=[],r=new Array;if(s.uniforms&&(s.isRawShaderMaterial||s.isShaderMaterial===!0)){const i=s;for(const a of Object.keys(i.uniforms)){const l=i.uniforms[a].value;if((l==null?void 0:l.isTexture)===!0){const c=this.assignTextureLODForSlot(l,e,s,a).then(d=>(d&&i.uniforms[a].value!=d&&(i.uniforms[a].value=d,i.uniformsNeedUpdate=!0),d));n.push(c),r.push(a)}}}else for(const i of Object.keys(s)){const a=s[i];if((a==null?void 0:a.isTexture)===!0){const l=this.assignTextureLODForSlot(a,e,s,i);n.push(l),r.push(i)}}return Promise.all(n).then(i=>{const a=new Array;for(let l=0;l<i.length;l++){const c=i[l],d=r[l];c&&c.isTexture===!0?a.push({material:s,slot:d,texture:c,level:e}):a.push({material:s,slot:d,texture:null,level:e})}return a})}if(t instanceof y.Texture||t.isTexture===!0){const s=t;return this.assignTextureLODForSlot(s,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,s,n){return(t==null?void 0:t.isTexture)!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):b.getOrLoadLOD(t,e).then(r=>{if(Array.isArray(r))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen",r),null;if((r==null?void 0:r.isTexture)===!0){if(r!=t&&s&&n){const i=s[n];if(i&&!L){const a=this.getAssignedLODInformation(i);if(a&&(a==null?void 0:a.level)<e)return L==="verbose"&&console.warn("Assigned texture level is already higher: ",a.level,e,s,i,r),null}s[n]=r}return r}else L=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(r=>(console.error("Error loading LOD",t,r),null))}afterRoot(t){var e,s;return L&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,r)=>{var i;if(n!=null&&n.extensions){const a=n==null?void 0:n.extensions[W];if(a){if(!a.lods){L&&console.warn("Texture has no LODs",a);return}let l=!1;for(const c of this.parser.associations.keys())if(c.isTexture===!0){const d=this.parser.associations.get(c);(d==null?void 0:d.textures)===r&&(l=!0,b.registerTexture(this.url,c,(i=a.lods)==null?void 0:i.length,r,a))}l||this.parser.getDependency("texture",r).then(c=>{var d;c&&b.registerTexture(this.url,c,(d=a.lods)==null?void 0:d.length,r,a)})}}}),(s=this.parser.json.meshes)==null||s.forEach((n,r)=>{if(n!=null&&n.extensions){const i=n==null?void 0:n.extensions[W];if(i&&i.lods){for(const a of this.parser.associations.keys())if(a.isMesh){const l=this.parser.associations.get(a);(l==null?void 0:l.meshes)===r&&b.registerMesh(this.url,i.guid,a,i.lods.length,l.primitives,i)}}}}),null}static async getOrLoadLOD(t,e){var a,l,c,d;const s=L=="verbose",n=this.getAssignedLODInformation(t);if(!n)return L&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const r=n==null?void 0:n.key;let i;if(t.isTexture===!0){const h=t;h.source&&h.source[Me]&&(i=h.source[Me])}if(i||(i=b.lodInfos.get(r)),i){if(e>0){let w=!1;const v=Array.isArray(i.lods);if(v&&e>=i.lods.length?w=!0:v||(w=!0),w)return this.lowresCache.get(r)}const h=Array.isArray(i.lods)?(a=i.lods[e])==null?void 0:a.path:i.lods;if(!h)return L&&!i["missing:uri"]&&(i["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,i)),null;const f=it(n.url,h);if(f.endsWith(".glb")||f.endsWith(".gltf")){if(!i.guid)return console.warn("missing pointer for glb/gltf texture",i),null;const w=f+"_"+i.guid,v=this.previouslyLoaded.get(w);if(v!==void 0){s&&console.log(`LOD ${e} was already loading/loaded: ${w}`);let g=await v.catch(I=>(console.error(`Error loading LOD ${e} from ${f}
|
|
2
|
-
`,
|
|
3
|
-
`,
|
|
1
|
+
"use strict";var je=Object.defineProperty;var He=(o,t,e)=>t in o?je(o,t,{enumerable:!0,configurable:!0,writable:!0,value:e}):o[t]=e;var u=(o,t,e)=>(He(o,typeof t!="symbol"?t+"":t,e),e),Ee=(o,t,e)=>{if(!t.has(o))throw TypeError("Cannot "+e)};var L=(o,t,e)=>(Ee(o,t,"read from private field"),e?e.call(o):t.get(o)),j=(o,t,e)=>{if(t.has(o))throw TypeError("Cannot add the same private member more than once");t instanceof WeakSet?t.add(o):t.set(o,e)},z=(o,t,e,s)=>(Ee(o,t,"write to private field"),s?s.call(o,e):t.set(o,e),e);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const y=require("three"),Pe=require("three/examples/jsm/loaders/GLTFLoader.js"),Qe=require("three/examples/jsm/libs/meshopt_decoder.module.js"),Je=require("three/examples/jsm/loaders/DRACOLoader.js"),Ze=require("three/examples/jsm/loaders/KTX2Loader.js"),Re="";globalThis.GLTF_PROGRESSIVE_VERSION=Re;console.debug("[gltf-progressive] version -");let X="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",se="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const et=X,tt=se,Ie=new URL(X+"draco_decoder.js");Ie.searchParams.append("range","true");fetch(Ie,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(o=>{console.debug(`Failed to fetch remote Draco decoder from ${X} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),X===et&&Fe("./include/draco/"),se===tt&&Ne("./include/ktx2/")}).finally(()=>{Ue()});function Fe(o){X=o,I&&I[Oe]!=X?(console.debug("Updating Draco decoder path to "+o),I[Oe]=X,I.setDecoderPath(X),I.preload()):console.debug("Setting Draco decoder path to "+o)}function Ne(o){se=o,U&&U.transcoderPath!=se?(console.debug("Updating KTX2 transcoder path to "+o),U.setTranscoderPath(se),U.init()):console.debug("Setting KTX2 transcoder path to "+o)}const Oe=Symbol("dracoDecoderPath");let I,me,U;function Ue(){I||(I=new Je.DRACOLoader,I[Oe]=X,I.setDecoderPath(X),I.setDecoderConfig({type:"js"}),I.preload()),U||(U=new Ze.KTX2Loader,U.setTranscoderPath(se),U.init()),me||(me=Qe.MeshoptDecoder)}function Te(o){return Ue(),o?U.detectSupport(o):o!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:I,ktx2Loader:U,meshoptDecoder:me}}function Ae(o){o.dracoLoader||o.setDRACOLoader(I),o.ktx2Loader||o.setKTX2Loader(U),o.meshoptDecoder||o.setMeshoptDecoder(me)}const be=new WeakMap;function Ce(o,t){let e=be.get(o);e?e=Object.assign(e,t):e=t,be.set(o,e)}const we=Pe.GLTFLoader.prototype.load;function st(...o){const t=be.get(this);let e=o[0];const s=new URL(e,window.location.href);if(s.hostname.endsWith("needle.tools")){const r=(t==null?void 0:t.progressive)!==void 0?t.progressive:!0,i=t!=null&&t.usecase?t.usecase:"default";r?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${i}`:this.requestHeader.Accept=`*/*;usecase=${i}`,e=s.toString()}return o[0]=e,we==null?void 0:we.call(this,...o)}Pe.GLTFLoader.prototype.load=st;ue("debugprogressive");function ue(o){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(o);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function rt(o,t){if(t===void 0||t.startsWith("./")||t.startsWith("http")||o===void 0)return t;const e=o.lastIndexOf("/");if(e>=0){const s=o.substring(0,e+1);for(;s.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return s+t}return t}let oe;function it(){return oe!==void 0||(oe=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),ue("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",oe)),oe}function nt(){if(typeof window>"u")return!1;const o=new URL(window.location.href),t=o.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(o.hostname);return o.hostname==="127.0.0.1"||t}class ot{constructor(t=100,e={}){u(this,"_running",new Map);u(this,"_queue",[]);u(this,"debug",!1);u(this,"tick",()=>{this.internalUpdate(),setTimeout(this.tick,10)});this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise for key ${t} finished, running: ${this._running.size}, waiting: ${this._queue.length}`)}),this.debug&&console.debug(`[PromiseQueue]: Adding promise for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} 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[${te}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&o(),e.key==="w"&&(ge=!ge,console.log(`Toggle wireframe [${ge}]`));const s=parseInt(e.key);!isNaN(s)&&s>=0&&(te=s,console.log(`Set LOD level to [${te}]`))})}function ze(o){if(x)if(Array.isArray(o))for(const t of o)ze(t);else o&&"wireframe"in o&&(o.wireframe=ge===!0)}const W="NEEDLE_progressive",Me=Symbol("needle-progressive-texture"),O=class{constructor(t,e){u(this,"parser");u(this,"url");u(this,"_isLoadingMesh");u(this,"loadMesh",t=>{var s,n;if(this._isLoadingMesh)return null;const e=(n=(s=this.parser.json.meshes[t])==null?void 0:s.extensions)==null?void 0:n[W];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>{var i;return this._isLoadingMesh=!1,r&&O.registerMesh(this.url,e.guid,r,(i=e.lods)==null?void 0:i.length,0,e),r})):null});x&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return W}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){var s;const e=(s=this.getAssignedLODInformation(t))==null?void 0:s.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,n="LODS:minmax",r=t[n];if(r!=null)return r;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const a of t)this.getMaterialMinMaxLODsCount(a,e);return t[n]=e,e}if(x==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const a=t;for(const l of Object.keys(a.uniforms)){const c=a.uniforms[l].value;(c==null?void 0:c.isTexture)===!0&&i(c,e)}}else if(t.isMaterial)for(const a of Object.keys(t)){const l=t[a];(l==null?void 0:l.isTexture)===!0&&i(l,e)}return t[n]=e,e;function i(a,l){const c=s.getAssignedLODInformation(a);if(c){const d=s.lodInfos.get(c.key);if(d&&d.lods){l.min_count=Math.min(l.min_count,d.lods.length),l.max_count=Math.max(l.max_count,d.lods.length);for(let p=0;p<d.lods.length;p++){const f=d.lods[p];f.width&&(l.lods[p]=l.lods[p]||{min_height:1/0,max_height:0},l.lods[p].min_height=Math.min(l.lods[p].min_height,f.height),l.lods[p].max_height=Math.max(l.lods[p].max_height,f.height))}}}}}static hasLODLevelAvailable(t,e){var r;if(Array.isArray(t)){for(const i of t)if(this.hasLODLevelAvailable(i,e))return!0;return!1}if(t.isMaterial===!0){for(const i of Object.keys(t)){const a=t[i];if(a&&a.isTexture&&this.hasLODLevelAvailable(a,e))return!0}return!1}else if(t.isGroup===!0){for(const i of t.children)if(i.isMesh===!0&&this.hasLODLevelAvailable(i,e))return!0}let s,n;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&(r=s==null?void 0:s.userData)!=null&&r.LODS){const i=s.userData.LODS;if(n=this.lodInfos.get(i.key),e===void 0)return n!=null;if(n)return Array.isArray(n.lods)?e<n.lods.length:e===0}return!1}static assignMeshLOD(t,e){var s;if(!t)return Promise.resolve(null);if(t instanceof y.Mesh||t.isMesh===!0){const n=t.geometry,r=this.getAssignedLODInformation(n);if(!r)return Promise.resolve(null);for(const i of Q)(s=i.onBeforeGetLODMesh)==null||s.call(i,t,e);return t["LOD:requested level"]=e,O.getOrLoadLOD(n,e).then(i=>{if(Array.isArray(i)){const a=r.index||0;i=i[a]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],i&&n!=i&&((i==null?void 0:i.isBufferGeometry)?t.geometry=i:x&&console.error("Invalid LOD geometry",i))),i}).catch(i=>(console.error("Error loading mesh LOD",t,i),null))}else x&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const s=t;if(Array.isArray(s.material)){const n=new Array;for(const r of s.material){const i=this.assignTextureLOD(r,e);n.push(i)}return Promise.all(n).then(r=>{const i=new Array;for(const a of r)Array.isArray(a)&&i.push(...a);return i})}else return this.assignTextureLOD(s.material,e)}if(t.isMaterial===!0){const s=t,n=[],r=new Array;if(s.uniforms&&(s.isRawShaderMaterial||s.isShaderMaterial===!0)){const i=s;for(const a of Object.keys(i.uniforms)){const l=i.uniforms[a].value;if((l==null?void 0:l.isTexture)===!0){const c=this.assignTextureLODForSlot(l,e,s,a).then(d=>(d&&i.uniforms[a].value!=d&&(i.uniforms[a].value=d,i.uniformsNeedUpdate=!0),d));n.push(c),r.push(a)}}}else for(const i of Object.keys(s)){const a=s[i];if((a==null?void 0:a.isTexture)===!0){const l=this.assignTextureLODForSlot(a,e,s,i);n.push(l),r.push(i)}}return Promise.all(n).then(i=>{const a=new Array;for(let l=0;l<i.length;l++){const c=i[l],d=r[l];c&&c.isTexture===!0?a.push({material:s,slot:d,texture:c,level:e}):a.push({material:s,slot:d,texture:null,level:e})}return a})}if(t instanceof y.Texture||t.isTexture===!0){const s=t;return this.assignTextureLODForSlot(s,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,s,n){return(t==null?void 0:t.isTexture)!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):O.getOrLoadLOD(t,e).then(r=>{if(Array.isArray(r))return null;if((r==null?void 0:r.isTexture)===!0){if(r!=t&&s&&n){const i=s[n];if(i&&!x){const a=this.getAssignedLODInformation(i);if(a&&(a==null?void 0:a.level)<e)return x==="verbose"&&console.warn("Assigned texture level is already higher: ",a.level,e,s,i,r),null}s[n]=r}return r}else x=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(r=>(console.error("Error loading LOD",t,r),null))}afterRoot(t){var e,s;return x&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,r)=>{var i;if(n!=null&&n.extensions){const a=n==null?void 0:n.extensions[W];if(a){if(!a.lods){x&&console.warn("Texture has no LODs",a);return}let l=!1;for(const c of this.parser.associations.keys())if(c.isTexture===!0){const d=this.parser.associations.get(c);(d==null?void 0:d.textures)===r&&(l=!0,O.registerTexture(this.url,c,(i=a.lods)==null?void 0:i.length,r,a))}l||this.parser.getDependency("texture",r).then(c=>{var d;c&&O.registerTexture(this.url,c,(d=a.lods)==null?void 0:d.length,r,a)})}}}),(s=this.parser.json.meshes)==null||s.forEach((n,r)=>{if(n!=null&&n.extensions){const i=n==null?void 0:n.extensions[W];if(i&&i.lods){for(const a of this.parser.associations.keys())if(a.isMesh){const l=this.parser.associations.get(a);(l==null?void 0:l.meshes)===r&&O.registerMesh(this.url,i.guid,a,i.lods.length,l.primitives,i)}}}}),null}static async getOrLoadLOD(t,e){var a,l,c,d;const s=x=="verbose",n=t.userData.LODS;if(!n)return null;const r=n==null?void 0:n.key;let i;if(t.isTexture===!0){const p=t;p.source&&p.source[Me]&&(i=p.source[Me])}if(i||(i=O.lodInfos.get(r)),i){if(e>0){let M=!1;const D=Array.isArray(i.lods);if(D&&e>=i.lods.length?M=!0:D||(M=!0),M)return this.lowresCache.get(r)}const p=Array.isArray(i.lods)?(a=i.lods[e])==null?void 0:a.path:i.lods;if(!p)return x&&!i["missing:uri"]&&(i["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,i)),null;const f=rt(n.url,p);if(f.endsWith(".glb")||f.endsWith(".gltf")){if(!i.guid)return console.warn("missing pointer for glb/gltf texture",i),null;const M=f+"_"+i.guid,D=this.previouslyLoaded.get(M);if(D!==void 0){s&&console.log(`LOD ${e} was already loading/loaded: ${M}`);let h=await D.catch(G=>(console.error(`Error loading LOD ${e} from ${f}
|
|
2
|
+
`,G),null)),_=!1;if(h==null||(h instanceof y.Texture&&t instanceof y.Texture?(l=h.image)!=null&&l.data||(c=h.source)!=null&&c.data?h=this.copySettings(t,h):(_=!0,this.previouslyLoaded.delete(M)):h instanceof y.BufferGeometry&&t instanceof y.BufferGeometry&&((d=h.attributes.position)!=null&&d.array||(_=!0,this.previouslyLoaded.delete(M)))),!_)return h}const C=await this.queue.slot(f);if(!C.use)return x&&console.log(`LOD ${e} was aborted: ${f}`),null;const S=i,F=new Promise(async(h,_)=>{const G=new Pe.GLTFLoader;Ae(G),x&&(await new Promise(v=>setTimeout(v,1e3)),s&&console.warn("Start loading (delayed) "+f,S.guid));let V=f;if(S&&Array.isArray(S.lods)){const v=S.lods[e];v.hash&&(V+="?v="+v.hash)}const P=await G.loadAsync(V).catch(v=>(console.error(`Error loading LOD ${e} from ${f}
|
|
3
|
+
`,v),h(null)));if(!P)return h(null);const ee=P.parser;s&&console.log("Loading finished "+f,S.guid);let E=0;if(P.parser.json.textures){let v=!1;for(const m of P.parser.json.textures){if(m!=null&&m.extensions){const g=m==null?void 0:m.extensions[W];if(g!=null&&g.guid&&g.guid===S.guid){v=!0;break}}E++}if(v){let m=await ee.getDependency("texture",E);return m&&O.assignLODInformation(n.url,m,r,e,void 0),s&&console.log('change "'+t.name+'" → "'+m.name+'"',f,E,m,M),t instanceof y.Texture&&(m=this.copySettings(t,m)),m&&(m.guid=S.guid),h(m)}else x&&console.warn("Could not find texture with guid",S.guid,P.parser.json)}if(E=0,P.parser.json.meshes){let v=!1;for(const m of P.parser.json.meshes){if(m!=null&&m.extensions){const g=m==null?void 0:m.extensions[W];if(g!=null&&g.guid&&g.guid===S.guid){v=!0;break}}E++}if(v){const m=await ee.getDependency("mesh",E);if(s&&console.log(`Loaded Mesh "${m.name}"`,f,E,m,M),m.isMesh===!0){const g=m.geometry;return O.assignLODInformation(n.url,g,r,e,0),h(g)}else{const g=new Array;for(let w=0;w<m.children.length;w++){const B=m.children[w];if(B.isMesh===!0){const $=B.geometry;O.assignLODInformation(n.url,$,r,e,w),g.push($)}}return h(g)}}else x&&console.warn("Could not find mesh with guid",S.guid,P.parser.json)}return h(null)});return this.previouslyLoaded.set(M,F),C.use(F),await F}else if(t instanceof y.Texture){s&&console.log("Load texture from uri: "+f);const D=await new y.TextureLoader().loadAsync(f);return D?(D.guid=i.guid,D.flipY=!1,D.needsUpdate=!0,D.colorSpace=t.colorSpace,s&&console.log(i,D)):x&&console.warn("failed loading",f),D}}else x&&console.warn(`Can not load LOD ${e}: no LOD info found for "${r}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,s,n,r){if(!e)return;e.userData||(e.userData={});const i=new ut(t,s,n,r);e.userData.LODS=i}static getAssignedLODInformation(t){var e;return((e=t==null?void 0:t.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e?(x&&console.warn(`Copy texture settings
|
|
4
4
|
`,t.uuid,`
|
|
5
|
-
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}};let T=b;u(T,"registerTexture",(t,e,s,n,r)=>{var a,l,c,d,h,f,w,v;if(!e){L&&console.error("gltf-progressive: Called register texture without texture");return}if(L){const A=((a=e.image)==null?void 0:a.width)||((c=(l=e.source)==null?void 0:l.data)==null?void 0:c.width)||0,O=((d=e.image)==null?void 0:d.height)||((f=(h=e.source)==null?void 0:h.data)==null?void 0:f.height)||0;console.log(`> Progressive: register texture[${n}] "${e.name||e.uuid}", Current: ${A}x${O}, Max: ${(w=r.lods[0])==null?void 0:w.width}x${(v=r.lods[0])==null?void 0:v.height}, uuid: ${e.uuid}`,r,e)}e.source&&(e.source[Me]=r);const i=r.guid;b.assignLODInformation(t,e,i,s,n),b.lodInfos.set(i,r),b.lowresCache.set(i,e)}),u(T,"registerMesh",(t,e,s,n,r,i)=>{var c;const a=s.geometry;if(!a){L&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),L&&console.log("> Progressive: register mesh "+s.name,{index:r,uuid:s.uuid},i,s),b.assignLODInformation(t,a,e,n,r),b.lodInfos.set(e,i);let l=b.lowresCache.get(e);l?l.push(s.geometry):l=[s.geometry],b.lowresCache.set(e,l),n>0&&!ie(s)&&ze(s,a);for(const d of Q)(c=d.onRegisteredNewMesh)==null||c.call(d,s,i)}),u(T,"lodInfos",new Map),u(T,"previouslyLoaded",new Map),u(T,"lowresCache",new Map),u(T,"queue",new ot(100,{debug:L!=!1}));class ut{constructor(t,e,s,n){u(this,"url");u(this,"key");u(this,"level");u(this,"index");this.url=t,this.key=e,this.level=s,n!=null&&(this.index=n)}}class pe{constructor(t,e){u(this,"frame_start");u(this,"frame_capture_end");u(this,"ready");u(this,"_resolve");u(this,"_signal");u(this,"_resolved",!1);u(this,"_addedCount",0);u(this,"_resolvedCount",0);u(this,"_awaiting",[]);u(this,"_maxPromisesPerObject",1);u(this,"_currentFrame",0);u(this,"_seen",new WeakMap);var r;const n=Math.max(e.frames??2,2);this.frame_start=t,this.frame_capture_end=t+n,this.ready=new Promise(i=>{this._resolve=i}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,(r=this._signal)==null||r.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}update(t){var e;this._currentFrame=t,((e=this._signal)!=null&&e.aborted||this._currentFrame>this.frame_capture_end&&this._awaiting.length===0)&&this.resolveNow()}add(t,e,s){if(this._resolved){L&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._currentFrame>this.frame_capture_end)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){let n=this._seen.get(e);if(n>=this._maxPromisesPerObject){L&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,n+1)}else this._seen.set(e,1);this._awaiting.push(s),this._addedCount++,s.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(s),1)})}}resolveNow(){var t,e;this._resolved||(e=this._resolve)==null||e.call(this,{awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:((t=this._signal)==null?void 0:t.aborted)??!1})}}u(pe,"addPromise",(t,e,s,n)=>{n.forEach(r=>{r.add(t,e,s)})});const F=ue("debugprogressive"),dt=ue("noprogressive"),ve=Symbol("Needle:LODSManager"),De=Symbol("Needle:LODState"),H=Symbol("Needle:CurrentLOD"),B={mesh_lod:-1,texture_lod:-1};var R,K,ye,J,re,Le,j;const S=class{constructor(t,e){u(this,"renderer");u(this,"context");u(this,"projectionScreenMatrix",new y.Matrix4);u(this,"targetTriangleDensity",2e5);u(this,"skinnedMeshAutoUpdateBoundsInterval",30);u(this,"updateInterval","auto");Y(this,R,1);u(this,"pause",!1);u(this,"manual",!1);u(this,"_newPromiseGroups",[]);u(this,"_promiseGroupIds",0);u(this,"_lodchangedlisteners",[]);Y(this,K,void 0);Y(this,ye,new y.Clock);Y(this,J,0);Y(this,re,0);Y(this,Le,0);Y(this,j,0);u(this,"_fpsBuffer",[60,60,60,60,60]);u(this,"_sphere",new y.Sphere);u(this,"_tempBox",new y.Box3);u(this,"_tempBox2",new y.Box3);u(this,"tempMatrix",new y.Matrix4);u(this,"_tempWorldPosition",new y.Vector3);u(this,"_tempBoxSize",new y.Vector3);u(this,"_tempBox2Size",new y.Vector3);this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[De]}static addPlugin(t){Q.push(t)}static removePlugin(t){const e=Q.indexOf(t);e>=0&&Q.splice(e,1)}static get(t,e){if(t[ve])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[ve];const s=new S(t,{engine:"unknown",...e});return t[ve]=s,s}get plugins(){return Q}awaitLoading(t){const e=this._promiseGroupIds++,s=new pe(x(this,J),{...t});this._newPromiseGroups.push(s);const n=performance.now();return s.ready.finally(()=>{const r=this._newPromiseGroups.indexOf(s);r>=0&&(this._newPromiseGroups.splice(r,1),Ge()&&performance.measure("LODsManager:awaitLoading",{start:n,detail:{id:e,name:t==null?void 0:t.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(x(this,J))}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&this._lodchangedlisteners.splice(s,1)}}enable(){if(x(this,K))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;q(this,K,this.renderer.render);const e=this;Te(this.renderer),this.renderer.render=function(s,n){const r=e.renderer.getRenderTarget();(r==null||"isXRRenderTarget"in r&&r.isXRRenderTarget)&&(t=0,q(e,J,x(e,J)+1),q(e,re,x(e,ye).getDelta()),q(e,Le,x(e,Le)+x(e,re)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/x(e,re)),q(e,j,e._fpsBuffer.reduce((a,l)=>a+l)/e._fpsBuffer.length),F&&x(e,J)%200===0&&console.log("FPS",Math.round(x(e,j)),"Interval:",x(e,R)));const i=t++;x(e,K).call(this,s,n),e.onAfterRender(s,n,i)}}disable(){x(this,K)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=x(this,K),q(this,K,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const r=this.renderer.renderLists.get(t,0).opaque;let i=!0;if(r.length===1){const a=r[0].material;(a.name==="EffectMaterial"||a.name==="CopyShader")&&(i=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(i=!1),i){if(dt||(this.updateInterval==="auto"?x(this,j)<40&&x(this,R)<10?(q(this,R,x(this,R)+1),F&&console.warn("↓ Reducing LOD updates",x(this,R),x(this,j).toFixed(0))):x(this,j)>=60&&x(this,R)>1&&(q(this,R,x(this,R)-1),F&&console.warn("↑ Increasing LOD updates",x(this,R),x(this,j).toFixed(0))):q(this,R,this.updateInterval),x(this,R)>0&&x(this,J)%x(this,R)!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){var l,c;const s=this.renderer.renderLists.get(t,0),n=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const r=this.targetTriangleDensity;for(const d of n){if(d.material&&(((l=d.geometry)==null?void 0:l.type)==="BoxGeometry"||((c=d.geometry)==null?void 0:c.type)==="BufferGeometry")&&(d.material.name==="SphericalGaussianBlur"||d.material.name=="BackgroundCubeMaterial"||d.material.name==="CubemapFromEquirect"||d.material.name==="EquirectangularToCubeUV")){F&&(d.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(d.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",d,d.material.name,d.material.type)));continue}switch(d.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(F==="color"&&d.material&&!d.object.progressive_debug_color){d.object.progressive_debug_color=!0;const f=Math.random()*16777215,w=new y.MeshStandardMaterial({color:f});d.object.material=w}const h=d.object;(h instanceof y.Mesh||h.isMesh)&&this.updateLODs(t,e,h,r)}const i=s.transparent;for(const d of i){const h=d.object;(h instanceof y.Mesh||h.isMesh)&&this.updateLODs(t,e,h,r)}const a=s.transmissive;for(const d of a){const h=d.object;(h instanceof y.Mesh||h.isMesh)&&this.updateLODs(t,e,h,r)}}updateLODs(t,e,s,n){var a,l;s.userData||(s.userData={});let r=s[De];if(r||(r=new ct,s[De]=r),r.frames++<2)return;for(const c of Q)(a=c.onBeforeUpdateLOD)==null||a.call(c,this.renderer,t,e,s);const i=S.overrideGlobalLodLevel!==void 0?S.overrideGlobalLodLevel:te;i>=0?(B.mesh_lod=i,B.texture_lod=i):(this.calculateLodLevel(e,s,r,n,B),B.mesh_lod=Math.round(B.mesh_lod),B.texture_lod=Math.round(B.texture_lod)),B.mesh_lod>=0&&this.loadProgressiveMeshes(s,B.mesh_lod),s.material&&B.texture_lod>=0&&this.loadProgressiveTextures(s.material,B.texture_lod),L&&s.material&&!s.isGizmo&&We(s.material);for(const c of Q)(l=c.onAfterUpdatedLOD)==null||l.call(c,this.renderer,t,e,s,B);r.lastLodLevel_Mesh=B.mesh_lod,r.lastLodLevel_Texture=B.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const r of t)this.loadProgressiveTextures(r,e);return}let s=!1;(t[H]===void 0||e<t[H])&&(s=!0);const n=t["DEBUG:LOD"];if(n!=null&&(s=t[H]!=n,e=n),s){t[H]=e;const r=T.assignTextureLOD(t,e).then(i=>{this._lodchangedlisteners.forEach(a=>a({type:"texture",level:e,object:t}))});pe.addPromise("texture",t,r,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[H]!==e;const n=t["DEBUG:LOD"];if(n!=null&&(s=t[H]!=n,e=n),s){t[H]=e;const r=t.geometry,i=T.assignMeshLOD(t,e).then(a=>(a&&t[H]==e&&r!=t.geometry&&this._lodchangedlisteners.forEach(l=>l({type:"mesh",level:e,object:t})),a));return pe.addPromise("mesh",t,i,this._newPromiseGroups),i}return Promise.resolve(null)}static isInside(t,e){const s=t.min,n=t.max,r=(s.x+n.x)*.5,i=(s.y+n.y)*.5;return this._tempPtInside.set(r,i,s.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,s,n,r){var O,N,Z;if(!e){r.mesh_lod=-1,r.texture_lod=-1;return}if(!t){r.mesh_lod=-1,r.texture_lod=-1;return}let a=10+1,l=!1;if(F&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const c=(O=T.getMeshLODExtension(e.geometry))==null?void 0:O.lods,d=T.getPrimitiveIndex(e.geometry),h=c&&c.length>0,f=T.getMaterialMinMaxLODsCount(e.material),w=(f==null?void 0:f.min_count)!=1/0&&f.min_count>0&&f.max_count>0;if(!h&&!w){r.mesh_lod=0,r.texture_lod=0;return}h||(l=!0,a=0);const v=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let A=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const g=e;if(!g.boundingBox)g.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!g[S.$skinnedMeshBoundsOffset]){const I=S.skinnedMeshBoundsFrameOffsetCounter++;g[S.$skinnedMeshBoundsOffset]=I}const _=g[S.$skinnedMeshBoundsOffset];if((s.frames+_)%this.skinnedMeshAutoUpdateBoundsInterval===0){const I=ie(g),V=g.geometry;I&&(g.geometry=I),g.computeBoundingBox(),g.geometry=V}}A=g.boundingBox}if(A){const g=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const p=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(p)){r.mesh_lod=0,r.texture_lod=0;return}}if(this._tempBox.copy(A),this._tempBox.applyMatrix4(e.matrixWorld),g.isPerspectiveCamera&&S.isInside(this._tempBox,this.projectionScreenMatrix)){r.mesh_lod=0,r.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&g.isPerspectiveCamera&&g.fov>70){const p=this._tempBox.min,M=this._tempBox.max;let $=p.x,E=p.y,z=M.x,ne=M.y;const de=2,xe=1.5,ce=(p.x+M.x)*.5,fe=(p.y+M.y)*.5;$=($-ce)*de+ce,E=(E-fe)*de+fe,z=(z-ce)*de+ce,ne=(ne-fe)*de+fe;const je=$<0&&z>0?0:Math.min(Math.abs(p.x),Math.abs(M.x)),Ye=E<0&&ne>0?0:Math.min(Math.abs(p.y),Math.abs(M.y)),_e=Math.max(je,Ye);s.lastCentrality=(xe-_e)*(xe-_e)*(xe-_e)}else s.lastCentrality=1;const _=this._tempBox.getSize(this._tempBoxSize);_.multiplyScalar(.5),screen.availHeight>0&&v>0&&_.multiplyScalar(v/screen.availHeight),t.isPerspectiveCamera?_.x*=t.aspect:t.isOrthographicCamera;const I=t.matrixWorldInverse,V=this._tempBox2;V.copy(A),V.applyMatrix4(e.matrixWorld),V.applyMatrix4(I);const P=V.getSize(this._tempBox2Size),ee=Math.max(P.x,P.y);if(Math.max(_.x,_.y)!=0&&ee!=0&&(_.z=P.z/Math.max(P.x,P.y)*Math.max(_.x,_.y)),s.lastScreenCoverage=Math.max(_.x,_.y,_.z),s.lastScreenspaceVolume.copy(_),s.lastScreenCoverage*=s.lastCentrality,F&&S.debugDrawLine){const p=this.tempMatrix.copy(this.projectionScreenMatrix);p.invert();const M=S.corner0,$=S.corner1,E=S.corner2,z=S.corner3;M.copy(this._tempBox.min),$.copy(this._tempBox.max),$.x=M.x,E.copy(this._tempBox.max),E.y=M.y,z.copy(this._tempBox.max);const ne=(M.z+z.z)*.5;M.z=$.z=E.z=z.z=ne,M.applyMatrix4(p),$.applyMatrix4(p),E.applyMatrix4(p),z.applyMatrix4(p),S.debugDrawLine(M,$,255),S.debugDrawLine(M,E,255),S.debugDrawLine($,z,255),S.debugDrawLine(E,z,255)}let D=999;if(c&&s.lastScreenCoverage>0)for(let p=0;p<c.length;p++){const M=c[p],E=(((N=M.densities)==null?void 0:N[d])||M.density||1e-5)/s.lastScreenCoverage;if(d>0&&Ge()&&!M.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),E<n){D=p;break}}D<a&&(a=D,l=!0)}if(l?r.mesh_lod=a:r.mesh_lod=s.lastLodLevel_Mesh,F&&r.mesh_lod!=s.lastLodLevel_Mesh){const _=c==null?void 0:c[r.mesh_lod];_&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} → ${r.mesh_lod} (${_.density.toFixed(0)}) - ${e.name}`)}if(w){const g="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(r.texture_lod=f.max_count-1,F){const _=f.lods[f.max_count-1];F&&console.log(`First Texture LOD ${r.texture_lod} (${_.max_height}px) - ${e.name}`)}}else{const _=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let I=s.lastScreenCoverage*4;((Z=this.context)==null?void 0:Z.engine)==="model-viewer"&&(I*=1.5);const P=v/window.devicePixelRatio*I;let ee=!1;for(let G=f.lods.length-1;G>=0;G--){const D=f.lods[G];if(!(g&&D.max_height>=2048)&&!(nt()&&D.max_height>4096)&&(D.max_height>P||!ee&&G===0)){if(ee=!0,r.texture_lod=G,r.texture_lod<s.lastLodLevel_Texture){const m=D.max_height;F&&console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${r.texture_lod} = ${m}px
|
|
5
|
+
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}};let T=O;u(T,"registerTexture",(t,e,s,n,r)=>{if(x&&console.log("> Progressive: register texture",n,e.name,e.uuid,e,r),!e){x&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[Me]=r);const i=r.guid;O.assignLODInformation(t,e,i,s,n),O.lodInfos.set(i,r),O.lowresCache.set(i,e)}),u(T,"registerMesh",(t,e,s,n,r,i)=>{var c;const a=s.geometry;if(!a){x&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),x&&console.log("> Progressive: register mesh "+s.name,{index:r,uuid:s.uuid},i,s),O.assignLODInformation(t,a,e,n,r),O.lodInfos.set(e,i);let l=O.lowresCache.get(e);l?l.push(s.geometry):l=[s.geometry],O.lowresCache.set(e,l),n>0&&!ie(s)&&Ve(s,a);for(const d of Q)(c=d.onRegisteredNewMesh)==null||c.call(d,s,i)}),u(T,"lodInfos",new Map),u(T,"previouslyLoaded",new Map),u(T,"lowresCache",new Map),u(T,"queue",new ot(100,{debug:x!=!1}));class ut{constructor(t,e,s,n){u(this,"url");u(this,"key");u(this,"level");u(this,"index");this.url=t,this.key=e,this.level=s,n!=null&&(this.index=n)}}class pe{constructor(t,e){u(this,"frame_start");u(this,"frame_capture_end");u(this,"ready");u(this,"_resolve");u(this,"_signal");u(this,"_resolved",!1);u(this,"_addedCount",0);u(this,"_resolvedCount",0);u(this,"_awaiting",[]);u(this,"_maxPromisesPerObject",1);u(this,"_currentFrame",0);u(this,"_seen",new WeakMap);var r;const n=Math.max(e.frames??2,2);this.frame_start=t,this.frame_capture_end=t+n,this.ready=new Promise(i=>{this._resolve=i}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,(r=this._signal)==null||r.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}update(t){var e;this._currentFrame=t,((e=this._signal)!=null&&e.aborted||this._currentFrame>this.frame_capture_end&&this._awaiting.length===0)&&this.resolveNow()}add(t,e,s){if(this._resolved){x&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._currentFrame>this.frame_capture_end)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){let n=this._seen.get(e);if(n>=this._maxPromisesPerObject){x&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,n+1)}else this._seen.set(e,1);this._awaiting.push(s),this._addedCount++,s.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(s),1)})}}resolveNow(){var t,e;this._resolved||(e=this._resolve)==null||e.call(this,{awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:((t=this._signal)==null?void 0:t.aborted)??!1})}}u(pe,"addPromise",(t,e,s,n)=>{n.forEach(r=>{r.add(t,e,s)})});const N=ue("debugprogressive"),dt=ue("noprogressive"),ve=Symbol("Needle:LODSManager"),De=Symbol("Needle:LODState"),H=Symbol("Needle:CurrentLOD"),k={mesh_lod:-1,texture_lod:-1};var R,K,ye,J,re,Le,Y;const b=class{constructor(t,e){u(this,"renderer");u(this,"context");u(this,"projectionScreenMatrix",new y.Matrix4);u(this,"targetTriangleDensity",2e5);u(this,"skinnedMeshAutoUpdateBoundsInterval",30);u(this,"updateInterval","auto");j(this,R,1);u(this,"pause",!1);u(this,"manual",!1);u(this,"_newPromiseGroups",[]);u(this,"_promiseGroupIds",0);u(this,"_lodchangedlisteners",[]);j(this,K,void 0);j(this,ye,new y.Clock);j(this,J,0);j(this,re,0);j(this,Le,0);j(this,Y,0);u(this,"_fpsBuffer",[60,60,60,60,60]);u(this,"_sphere",new y.Sphere);u(this,"_tempBox",new y.Box3);u(this,"_tempBox2",new y.Box3);u(this,"tempMatrix",new y.Matrix4);u(this,"_tempWorldPosition",new y.Vector3);u(this,"_tempBoxSize",new y.Vector3);u(this,"_tempBox2Size",new y.Vector3);this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[De]}static addPlugin(t){Q.push(t)}static removePlugin(t){const e=Q.indexOf(t);e>=0&&Q.splice(e,1)}static get(t,e){if(t[ve])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[ve];const s=new b(t,{engine:"unknown",...e});return t[ve]=s,s}get plugins(){return Q}awaitLoading(t){const e=this._promiseGroupIds++,s=new pe(L(this,J),{...t});this._newPromiseGroups.push(s);const n=performance.now();return s.ready.finally(()=>{const r=this._newPromiseGroups.indexOf(s);r>=0&&(this._newPromiseGroups.splice(r,1),nt()&&performance.measure("LODsManager:awaitLoading",{start:n,detail:{id:e,name:t==null?void 0:t.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(L(this,J))}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&this._lodchangedlisteners.splice(s,1)}}enable(){if(L(this,K))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;z(this,K,this.renderer.render);const e=this;Te(this.renderer),this.renderer.render=function(s,n){const r=e.renderer.getRenderTarget();(r==null||"isXRRenderTarget"in r&&r.isXRRenderTarget)&&(t=0,z(e,J,L(e,J)+1),z(e,re,L(e,ye).getDelta()),z(e,Le,L(e,Le)+L(e,re)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/L(e,re)),z(e,Y,e._fpsBuffer.reduce((a,l)=>a+l)/e._fpsBuffer.length),N&&L(e,J)%200===0&&console.log("FPS",Math.round(L(e,Y)),"Interval:",L(e,R)));const i=t++;L(e,K).call(this,s,n),e.onAfterRender(s,n,i)}}disable(){L(this,K)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=L(this,K),z(this,K,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const r=this.renderer.renderLists.get(t,0).opaque;let i=!0;if(r.length===1){const a=r[0].material;(a.name==="EffectMaterial"||a.name==="CopyShader")&&(i=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(i=!1),i){if(dt||(this.updateInterval==="auto"?L(this,Y)<40&&L(this,R)<10?(z(this,R,L(this,R)+1),N&&console.warn("↓ Reducing LOD updates",L(this,R),L(this,Y).toFixed(0))):L(this,Y)>=60&&L(this,R)>1&&(z(this,R,L(this,R)-1),N&&console.warn("↑ Increasing LOD updates",L(this,R),L(this,Y).toFixed(0))):z(this,R,this.updateInterval),L(this,R)>0&&L(this,J)%L(this,R)!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){var l,c;const s=this.renderer.renderLists.get(t,0),n=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const r=this.targetTriangleDensity;for(const d of n){if(d.material&&(((l=d.geometry)==null?void 0:l.type)==="BoxGeometry"||((c=d.geometry)==null?void 0:c.type)==="BufferGeometry")&&(d.material.name==="SphericalGaussianBlur"||d.material.name=="BackgroundCubeMaterial"||d.material.name==="CubemapFromEquirect"||d.material.name==="EquirectangularToCubeUV")){N&&(d.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(d.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",d,d.material.name,d.material.type)));continue}switch(d.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(N==="color"&&d.material&&!d.object.progressive_debug_color){d.object.progressive_debug_color=!0;const f=Math.random()*16777215,M=new y.MeshStandardMaterial({color:f});d.object.material=M}const p=d.object;(p instanceof y.Mesh||p.isMesh)&&this.updateLODs(t,e,p,r)}const i=s.transparent;for(const d of i){const p=d.object;(p instanceof y.Mesh||p.isMesh)&&this.updateLODs(t,e,p,r)}const a=s.transmissive;for(const d of a){const p=d.object;(p instanceof y.Mesh||p.isMesh)&&this.updateLODs(t,e,p,r)}}updateLODs(t,e,s,n){var a,l;s.userData||(s.userData={});let r=s[De];if(r||(r=new ct,s[De]=r),r.frames++<2)return;for(const c of Q)(a=c.onBeforeUpdateLOD)==null||a.call(c,this.renderer,t,e,s);const i=b.overrideGlobalLodLevel!==void 0?b.overrideGlobalLodLevel:te;i>=0?(k.mesh_lod=i,k.texture_lod=i):(this.calculateLodLevel(e,s,r,n,k),k.mesh_lod=Math.round(k.mesh_lod),k.texture_lod=Math.round(k.texture_lod)),k.mesh_lod>=0&&this.loadProgressiveMeshes(s,k.mesh_lod),s.material&&k.texture_lod>=0&&this.loadProgressiveTextures(s.material,k.texture_lod),x&&s.material&&!s.isGizmo&&ze(s.material);for(const c of Q)(l=c.onAfterUpdatedLOD)==null||l.call(c,this.renderer,t,e,s,k);r.lastLodLevel_Mesh=k.mesh_lod,r.lastLodLevel_Texture=k.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const r of t)this.loadProgressiveTextures(r,e);return}let s=!1;(t[H]===void 0||e<t[H])&&(s=!0);const n=t["DEBUG:LOD"];if(n!=null&&(s=t[H]!=n,e=n),s){t[H]=e;const r=T.assignTextureLOD(t,e).then(i=>{this._lodchangedlisteners.forEach(a=>a({type:"texture",level:e,object:t}))});pe.addPromise("texture",t,r,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[H]!==e;const n=t["DEBUG:LOD"];if(n!=null&&(s=t[H]!=n,e=n),s){t[H]=e;const r=t.geometry,i=T.assignMeshLOD(t,e).then(a=>(a&&t[H]==e&&r!=t.geometry&&this._lodchangedlisteners.forEach(l=>l({type:"mesh",level:e,object:t})),a));return pe.addPromise("mesh",t,i,this._newPromiseGroups),i}return Promise.resolve(null)}static isInside(t,e){const s=t.min,n=t.max,r=(s.x+n.x)*.5,i=(s.y+n.y)*.5;return this._tempPtInside.set(r,i,s.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,s,n,r){var S,F,Z;if(!e){r.mesh_lod=-1,r.texture_lod=-1;return}if(!t){r.mesh_lod=-1,r.texture_lod=-1;return}let a=10+1,l=!1;if(N&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const c=(S=T.getMeshLODExtension(e.geometry))==null?void 0:S.lods,d=T.getPrimitiveIndex(e.geometry),p=c&&c.length>0,f=T.getMaterialMinMaxLODsCount(e.material),M=(f==null?void 0:f.min_count)!=1/0&&f.min_count>0&&f.max_count>0;if(!p&&!M){r.mesh_lod=0,r.texture_lod=0;return}p||(l=!0,a=0);const D=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let C=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const h=e;if(!h.boundingBox)h.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!h[b.$skinnedMeshBoundsOffset]){const G=b.skinnedMeshBoundsFrameOffsetCounter++;h[b.$skinnedMeshBoundsOffset]=G}const _=h[b.$skinnedMeshBoundsOffset];if((s.frames+_)%this.skinnedMeshAutoUpdateBoundsInterval===0){const G=ie(h),V=h.geometry;G&&(h.geometry=G),h.computeBoundingBox(),h.geometry=V}}C=h.boundingBox}if(C){const h=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const g=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(g)){r.mesh_lod=0,r.texture_lod=0;return}}if(this._tempBox.copy(C),this._tempBox.applyMatrix4(e.matrixWorld),h.isPerspectiveCamera&&b.isInside(this._tempBox,this.projectionScreenMatrix)){r.mesh_lod=0,r.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&h.isPerspectiveCamera&&h.fov>70){const g=this._tempBox.min,w=this._tempBox.max;let B=g.x,$=g.y,q=w.x,ne=w.y;const de=2,xe=1.5,ce=(g.x+w.x)*.5,fe=(g.y+w.y)*.5;B=(B-ce)*de+ce,$=($-fe)*de+fe,q=(q-ce)*de+ce,ne=(ne-fe)*de+fe;const Ke=B<0&&q>0?0:Math.min(Math.abs(g.x),Math.abs(w.x)),Ye=$<0&&ne>0?0:Math.min(Math.abs(g.y),Math.abs(w.y)),_e=Math.max(Ke,Ye);s.lastCentrality=(xe-_e)*(xe-_e)*(xe-_e)}else s.lastCentrality=1;const _=this._tempBox.getSize(this._tempBoxSize);_.multiplyScalar(.5),screen.availHeight>0&&D>0&&_.multiplyScalar(D/screen.availHeight),t.isPerspectiveCamera?_.x*=t.aspect:t.isOrthographicCamera;const G=t.matrixWorldInverse,V=this._tempBox2;V.copy(C),V.applyMatrix4(e.matrixWorld),V.applyMatrix4(G);const P=V.getSize(this._tempBox2Size),ee=Math.max(P.x,P.y);if(Math.max(_.x,_.y)!=0&&ee!=0&&(_.z=P.z/Math.max(P.x,P.y)*Math.max(_.x,_.y)),s.lastScreenCoverage=Math.max(_.x,_.y,_.z),s.lastScreenspaceVolume.copy(_),s.lastScreenCoverage*=s.lastCentrality,N&&b.debugDrawLine){const g=this.tempMatrix.copy(this.projectionScreenMatrix);g.invert();const w=b.corner0,B=b.corner1,$=b.corner2,q=b.corner3;w.copy(this._tempBox.min),B.copy(this._tempBox.max),B.x=w.x,$.copy(this._tempBox.max),$.y=w.y,q.copy(this._tempBox.max);const ne=(w.z+q.z)*.5;w.z=B.z=$.z=q.z=ne,w.applyMatrix4(g),B.applyMatrix4(g),$.applyMatrix4(g),q.applyMatrix4(g),b.debugDrawLine(w,B,255),b.debugDrawLine(w,$,255),b.debugDrawLine(B,q,255),b.debugDrawLine($,q,255)}let v=999;if(c&&s.lastScreenCoverage>0)for(let g=0;g<c.length;g++){const w=c[g];if((((F=w.densities)==null?void 0:F[d])||w.density||1e-5)/s.lastScreenCoverage<n){v=g;break}}v<a&&(a=v,l=!0)}if(l?r.mesh_lod=a:r.mesh_lod=s.lastLodLevel_Mesh,N&&r.mesh_lod!=s.lastLodLevel_Mesh){const _=c==null?void 0:c[r.mesh_lod];_&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} → ${r.mesh_lod} (${_.density.toFixed(0)}) - ${e.name}`)}if(M){const h="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(r.texture_lod=f.max_count-1,N){const _=f.lods[f.max_count-1];N&&console.log(`First Texture LOD ${r.texture_lod} (${_.max_height}px) - ${e.name}`)}}else{const _=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let G=s.lastScreenCoverage*4;((Z=this.context)==null?void 0:Z.engine)==="model-viewer"&&(G*=1.5);const P=D/window.devicePixelRatio*G;let ee=!1;for(let E=f.lods.length-1;E>=0;E--){const v=f.lods[E];if(!(h&&v.max_height>=2048)&&!(it()&&v.max_height>4096)&&(v.max_height>P||!ee&&E===0)){if(ee=!0,r.texture_lod=E,r.texture_lod<s.lastLodLevel_Texture){const m=v.max_height;N&&console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${r.texture_lod} = ${m}px
|
|
6
6
|
Screensize: ${P.toFixed(0)}px, Coverage: ${(100*s.lastScreenCoverage).toFixed(2)}%, Volume ${_.toFixed(1)}
|
|
7
|
-
${e.name}`)}break}}}}else r.texture_lod=0}};let
|
|
8
|
-
`,o.getAttribute("src"));let t=null,e=null,s=null;for(let n=o;n!=null;n=Object.getPrototypeOf(n)){const r=Object.getOwnPropertySymbols(n),i=r.find(c=>c.toString()=="Symbol(renderer)"),a=r.find(c=>c.toString()=="Symbol(scene)"),l=r.find(c=>c.toString()=="Symbol(needsRender)");!t&&i!=null&&(t=o[i].threeRenderer),!e&&a!=null&&(e=o[a]),!s&&l!=null&&(s=o[l])}if(t&&e){let n=function(){if(s){let i=0,a=setInterval(()=>{if(i++>5){clearInterval(a);return}s==null||s.call(o)},300)}};console.debug("[gltf-progressive] setup model-viewer");const r=
|
|
7
|
+
${e.name}`)}break}}}}else r.texture_lod=0}};let A=b;R=new WeakMap,K=new WeakMap,ye=new WeakMap,J=new WeakMap,re=new WeakMap,Le=new WeakMap,Y=new WeakMap,u(A,"debugDrawLine"),u(A,"overrideGlobalLodLevel"),u(A,"corner0",new y.Vector3),u(A,"corner1",new y.Vector3),u(A,"corner2",new y.Vector3),u(A,"corner3",new y.Vector3),u(A,"_tempPtInside",new y.Vector3),u(A,"skinnedMeshBoundsFrameOffsetCounter",0),u(A,"$skinnedMeshBoundsOffset",Symbol("gltf-progressive-skinnedMeshBoundsOffset"));class ct{constructor(){u(this,"frames",0);u(this,"lastLodLevel_Mesh",-1);u(this,"lastLodLevel_Texture",-1);u(this,"lastScreenCoverage",0);u(this,"lastScreenspaceVolume",new y.Vector3);u(this,"lastCentrality",0)}}const Be=Symbol("NEEDLE_mesh_lod"),he=Symbol("NEEDLE_texture_lod");let le=null;function Ge(){const o=ft();o&&(o.mapURLs(function(t){return $e(),t}),$e(),le==null||le.disconnect(),le=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(s=>{s instanceof HTMLElement&&s.tagName.toLowerCase()==="model-viewer"&&We(s)})})}),le.observe(document,{childList:!0,subtree:!0}))}function ft(){if(typeof customElements>"u")return null;const o=customElements.get("model-viewer");return o||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Ge()}),null)}function $e(){if(typeof document>"u")return;document.querySelectorAll("model-viewer").forEach(t=>{We(t)})}const ke=new WeakSet;let ht=0;function We(o){if(!o||ke.has(o))return null;ke.add(o),console.debug("[gltf-progressive] found new model-viewer..."+ ++ht+`
|
|
8
|
+
`,o.getAttribute("src"));let t=null,e=null,s=null;for(let n=o;n!=null;n=Object.getPrototypeOf(n)){const r=Object.getOwnPropertySymbols(n),i=r.find(c=>c.toString()=="Symbol(renderer)"),a=r.find(c=>c.toString()=="Symbol(scene)"),l=r.find(c=>c.toString()=="Symbol(needsRender)");!t&&i!=null&&(t=o[i].threeRenderer),!e&&a!=null&&(e=o[a]),!s&&l!=null&&(s=o[l])}if(t&&e){let n=function(){if(s){let i=0,a=setInterval(()=>{if(i++>5){clearInterval(a);return}s==null||s.call(o)},300)}};console.debug("[gltf-progressive] setup model-viewer");const r=A.get(t,{engine:"model-viewer"});return A.addPlugin(new gt),r.enable(),r.addEventListener("changed",()=>{s==null||s.call(o)}),o.addEventListener("model-visibility",i=>{i.detail.visible&&(s==null||s.call(o))}),o.addEventListener("load",()=>{n()}),()=>{r.disable()}}return null}class gt{constructor(){u(this,"_didWarnAboutMissingUrl",!1)}onBeforeUpdateLOD(t,e,s,n){this.tryParseMeshLOD(e,n),this.tryParseTextureLOD(e,n)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[he]==!0)return;e[he]=!0;const s=this.tryGetCurrentGLTF(t),n=this.tryGetCurrentModelViewer(t),r=this.getUrl(n);if(r&&s&&e.material){let i=function(l){var d,p,f;if(l[he]==!0)return;l[he]=!0,l.userData&&(l.userData.LOD=-1);const c=Object.keys(l);for(let M=0;M<c.length;M++){const D=c[M],C=l[D];if((C==null?void 0:C.isTexture)===!0){const S=(p=(d=C.userData)==null?void 0:d.associations)==null?void 0:p.textures;if(S==null)continue;const F=s.parser.json.textures[S];if(!F){console.warn("Texture data not found for texture index "+S);continue}if((f=F==null?void 0:F.extensions)!=null&&f[W]){const Z=F.extensions[W];Z&&r&&T.registerTexture(r,C,Z.lods.length,S,Z)}}}};const a=e.material;if(Array.isArray(a))for(const l of a)i(l);else i(a)}}tryParseMeshLOD(t,e){var i,a;if(e[Be]==!0)return;e[Be]=!0;const s=this.tryGetCurrentModelViewer(t),n=this.getUrl(s);if(!n)return;const r=(a=(i=e.userData)==null?void 0:i.gltfExtensions)==null?void 0:a[W];if(r&&n){const l=e.uuid;T.registerMesh(n,l,e,0,r.lods.length,r)}}}function Xe(o,t,e,s){Te(t),Ae(e),Ce(e,{progressive:!0,...s==null?void 0:s.hints}),e.register(r=>new T(r,o));const n=A.get(t);return(s==null?void 0:s.enableLODsManager)!==!1&&n.enable(),n}Ge();if(!at){const o={gltfProgressive:{useNeedleProgressive:Xe,LODsManager:A,configureLoader:Ce,getRaycastMesh:ie,useRaycastMeshes:qe}};if(!globalThis.Needle)globalThis.Needle=o;else for(const t in o)globalThis.Needle[t]=o[t]}exports.EXTENSION_NAME=W;exports.LODsManager=A;exports.NEEDLE_progressive=T;exports.VERSION=Re;exports.addDracoAndKTX2Loaders=Ae;exports.configureLoader=Ce;exports.createLoaders=Te;exports.getRaycastMesh=ie;exports.patchModelViewer=Ge;exports.registerRaycastMesh=Ve;exports.setDracoDecoderLocation=Fe;exports.setKTX2TranscoderLocation=Ne;exports.useNeedleProgressive=Xe;exports.useRaycastMeshes=qe;
|
package/lib/extension.js
CHANGED
|
@@ -309,10 +309,8 @@ export class NEEDLE_progressive {
|
|
|
309
309
|
}
|
|
310
310
|
return NEEDLE_progressive.getOrLoadLOD(current, level).then(tex => {
|
|
311
311
|
// this can currently not happen
|
|
312
|
-
if (Array.isArray(tex))
|
|
313
|
-
console.warn("Progressive: Got an array of textures for a texture slot, this should not happen", tex);
|
|
312
|
+
if (Array.isArray(tex))
|
|
314
313
|
return null;
|
|
315
|
-
}
|
|
316
314
|
if (tex?.isTexture === true) {
|
|
317
315
|
if (tex != current) {
|
|
318
316
|
if (material && slot) {
|
|
@@ -377,20 +375,6 @@ export class NEEDLE_progressive {
|
|
|
377
375
|
return mesh;
|
|
378
376
|
});
|
|
379
377
|
};
|
|
380
|
-
// private _isLoadingTexture;
|
|
381
|
-
// loadTexture = (textureIndex: number) => {
|
|
382
|
-
// if (this._isLoadingTexture) return null;
|
|
383
|
-
// const ext = this.parser.json.textures[textureIndex]?.extensions?.[EXTENSION_NAME] as NEEDLE_ext_progressive_texture;
|
|
384
|
-
// if (!ext) return null;
|
|
385
|
-
// this._isLoadingTexture = true;
|
|
386
|
-
// return this.parser.getDependency("texture", textureIndex).then(tex => {
|
|
387
|
-
// this._isLoadingTexture = false;
|
|
388
|
-
// if (tex) {
|
|
389
|
-
// NEEDLE_progressive.registerTexture(this.url, tex as Texture, ext.lods?.length, textureIndex, ext);
|
|
390
|
-
// }
|
|
391
|
-
// return tex;
|
|
392
|
-
// });
|
|
393
|
-
// }
|
|
394
378
|
afterRoot(gltf) {
|
|
395
379
|
if (debug)
|
|
396
380
|
console.log("AFTER", this.url, gltf);
|
|
@@ -456,16 +440,13 @@ export class NEEDLE_progressive {
|
|
|
456
440
|
* Register a texture with LOD information
|
|
457
441
|
*/
|
|
458
442
|
static registerTexture = (url, tex, level, index, ext) => {
|
|
443
|
+
if (debug)
|
|
444
|
+
console.log("> Progressive: register texture", index, tex.name, tex.uuid, tex, ext);
|
|
459
445
|
if (!tex) {
|
|
460
446
|
if (debug)
|
|
461
|
-
console.error("gltf-progressive:
|
|
447
|
+
console.error("gltf-progressive: Register texture without texture");
|
|
462
448
|
return;
|
|
463
449
|
}
|
|
464
|
-
if (debug) {
|
|
465
|
-
const width = tex.image?.width || tex.source?.data?.width || 0;
|
|
466
|
-
const height = tex.image?.height || tex.source?.data?.height || 0;
|
|
467
|
-
console.log(`> Progressive: register texture[${index}] "${tex.name || tex.uuid}", Current: ${width}x${height}, Max: ${ext.lods[0]?.width}x${ext.lods[0]?.height}, uuid: ${tex.uuid}`, ext, tex);
|
|
468
|
-
}
|
|
469
450
|
// Put the extension info into the source (seems like tiled textures are cloned and the userdata etc is not properly copied BUT the source of course is not cloned)
|
|
470
451
|
// see https://github.com/needle-tools/needle-engine-support/issues/133
|
|
471
452
|
if (tex.source)
|
|
@@ -513,10 +494,8 @@ export class NEEDLE_progressive {
|
|
|
513
494
|
static async getOrLoadLOD(current, level) {
|
|
514
495
|
const debugverbose = debug == "verbose";
|
|
515
496
|
/** this key is used to lookup the LOD information */
|
|
516
|
-
const LOD =
|
|
497
|
+
const LOD = current.userData.LODS;
|
|
517
498
|
if (!LOD) {
|
|
518
|
-
if (debug)
|
|
519
|
-
console.warn(`[gltf-progressive] No LOD information found: ${current.name}, uuid: ${current.uuid}, type: ${current.type}`, current);
|
|
520
499
|
return null;
|
|
521
500
|
}
|
|
522
501
|
const LODKEY = LOD?.key;
|
|
@@ -753,17 +732,9 @@ export class NEEDLE_progressive {
|
|
|
753
732
|
res.userData = {};
|
|
754
733
|
const info = new LODInformation(url, key, level, index);
|
|
755
734
|
res.userData.LODS = info;
|
|
756
|
-
if ("source" in res && typeof res.source === "object")
|
|
757
|
-
res.source.LODS = info; // for tiled textures
|
|
758
735
|
}
|
|
759
736
|
static getAssignedLODInformation(res) {
|
|
760
|
-
|
|
761
|
-
return null;
|
|
762
|
-
if (res.userData?.LODS)
|
|
763
|
-
return res.userData.LODS;
|
|
764
|
-
if ("source" in res && res.source?.LODS)
|
|
765
|
-
return res.source.LODS;
|
|
766
|
-
return null;
|
|
737
|
+
return res?.userData?.LODS || null;
|
|
767
738
|
}
|
|
768
739
|
// private static readonly _copiedTextures: WeakMap<Texture, Texture> = new Map();
|
|
769
740
|
static copySettings(source, target) {
|
package/lib/lods.manager.js
CHANGED
|
@@ -648,10 +648,6 @@ export class LODsManager {
|
|
|
648
648
|
const lod = mesh_lods[l];
|
|
649
649
|
const densityForThisLevel = lod.densities?.[primitive_index] || lod.density || .00001;
|
|
650
650
|
const resultingDensity = densityForThisLevel / state.lastScreenCoverage;
|
|
651
|
-
if (primitive_index > 0 && isDevelopmentServer() && !lod.densities && !globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]) {
|
|
652
|
-
window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"] = true;
|
|
653
|
-
console.warn(`[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.`);
|
|
654
|
-
}
|
|
655
651
|
if (resultingDensity < desiredDensity) {
|
|
656
652
|
expectedLevel = l;
|
|
657
653
|
break;
|
package/lib/utils.internal.js
CHANGED
|
@@ -89,10 +89,10 @@ export class PromiseQueue {
|
|
|
89
89
|
promise.finally(() => {
|
|
90
90
|
this._running.delete(key);
|
|
91
91
|
if (this.debug)
|
|
92
|
-
console.debug(`[PromiseQueue]: Promise finished
|
|
92
|
+
console.debug(`[PromiseQueue]: Promise for key ${key} finished, running: ${this._running.size}, waiting: ${this._queue.length}`);
|
|
93
93
|
});
|
|
94
94
|
if (this.debug)
|
|
95
|
-
console.debug(`[PromiseQueue]:
|
|
95
|
+
console.debug(`[PromiseQueue]: Adding promise for key ${key}, running: ${this._running.size}, waiting: ${this._queue.length}`);
|
|
96
96
|
}
|
|
97
97
|
internalUpdate() {
|
|
98
98
|
// Run for as many free slots as we can
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@needle-tools/gltf-progressive",
|
|
3
|
-
"version": "3.1.0
|
|
3
|
+
"version": "3.1.0",
|
|
4
4
|
"description": "three.js support for loading glTF or GLB files that contain progressive loading data",
|
|
5
5
|
"homepage": "https://needle.tools",
|
|
6
6
|
"author": {
|
|
@@ -72,4 +72,4 @@
|
|
|
72
72
|
"vite": "<= 4.3.9"
|
|
73
73
|
},
|
|
74
74
|
"types": "./lib/index.d.ts"
|
|
75
|
-
}
|
|
75
|
+
}
|