@needle-tools/gltf-progressive 2.1.6 → 3.0.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -0
- package/gltf-progressive.js +753 -668
- package/gltf-progressive.min.js +7 -7
- package/gltf-progressive.umd.cjs +8 -8
- package/lib/extension.d.ts +10 -6
- package/lib/extension.js +20 -94
- package/lib/index.d.ts +2 -2
- package/lib/index.js +2 -2
- package/lib/lods.debug.d.ts +4 -0
- package/lib/lods.debug.js +41 -0
- package/lib/lods.loading.d.ts +50 -0
- package/lib/lods.loading.js +82 -0
- package/lib/{lods_manager.d.ts → lods.manager.d.ts} +21 -4
- package/lib/{lods_manager.js → lods.manager.js} +66 -21
- package/lib/plugins/modelviewer.js +1 -1
- package/lib/plugins/plugin.d.ts +2 -2
- package/lib/utils.internal.d.ts +1 -0
- package/lib/utils.internal.js +8 -0
- package/lib/version.js +1 -1
- package/package.json +1 -1
package/gltf-progressive.min.js
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Ce(){P||(P=new et,P[pe]=W,P.setDecoderPath(W),P.setDecoderConfig({type:"js"}),P.preload()),C||(C=new tt,C.setTranscoderPath(Q),C.init()),ue||(ue=Ze)}function ve(t){return Ce(),t?C.detectSupport(t):t!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:P,ktx2Loader:C,meshoptDecoder:ue}}function ye(t){t.dracoLoader||t.setDRACOLoader(P),t.ktx2Loader||t.setKTX2Loader(C),t.meshoptDecoder||t.setMeshoptDecoder(ue)}const xe=new WeakMap;function Le(t,e){let r=xe.get(t);r?r=Object.assign(r,e):r=e,xe.set(t,r)}const Re=me.prototype.load;function ot(...t){const e=xe.get(this);let r=t[0];const n=new URL(r,window.location.href);if(n.hostname.endsWith("needle.tools")){const s=e?.progressive!==void 0?e.progressive:!0,o=e!=null&&e.usecase?e.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,r=n.toString()}return t[0]=r,Re?.call(this,...t)}me.prototype.load=ot,re("debugprogressive");function re(t){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(t);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function nt(t,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||t===void 0)return e;const r=t.lastIndexOf("/");if(r>=0){const n=t.substring(0,r+1);for(;n.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return n+e}return e}let ce;function it(){return ce!==void 0||(ce=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),re("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ce)),ce}const at=typeof window>"u"&&typeof document>"u",Me=Symbol("needle:raycast-mesh");function Z(t){return t?.[Me]instanceof le?t[Me]:null}function je(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!Z(t)){const r=lt(e);r.userData={isRaycastMesh:!0},t[Me]=r}}function Ne(t=!0){if(t){if(se)return;const e=se=Y.prototype.raycast;Y.prototype.raycast=function(r,n){const s=this,o=Z(s);let i;o&&s.isMesh&&(i=s.geometry,s.geometry=o),e.call(this,r,n),i&&(s.geometry=i)}}else{if(!se)return;Y.prototype.raycast=se,se=null}}let se=null;function lt(t){const e=new le;for(const r in t.attributes)e.setAttribute(r,t.getAttribute(r));return e.setIndex(t.getIndex()),e}const z=new Array,U="NEEDLE_progressive",y=re("debugprogressive"),De=Symbol("needle-progressive-texture"),oe=new Map,we=new Set;if(y){let t=function(){e+=1,console.log("Toggle LOD level",e,oe),oe.forEach((s,o)=>{for(const i of s.keys){const l=o[i];if(l!=null)if(l.isBufferGeometry===!0){const u=T.getMeshLODInformation(l),a=u?Math.min(e,u.lods.length):0;o["DEBUG:LOD"]=a,u&&(r=Math.max(r,u.lods.length-1))}else o.isMaterial===!0&&(o["DEBUG:LOD"]=e)}}),e>=r&&(e=-1)},e=-1,r=2,n=!1;window.addEventListener("keyup",s=>{s.key==="p"&&t(),s.key==="w"&&(n=!n,we&&we.forEach(o=>{o.name!="BackgroundCubeMaterial"&&o.glyphMap==null&&"wireframe"in o&&(o.wireframe=n)}))})}function Ge(t,e,r){var n;if(!y)return;oe.has(t)||oe.set(t,{keys:[],sourceId:r});const s=oe.get(t);((n=s?.keys)==null?void 0:n.includes(e))==!1&&s.keys.push(e)}const w=class{constructor(t,e){c(this,"parser"),c(this,"url"),c(this,"_isLoadingMesh"),c(this,"loadMesh",r=>{var n,s;if(this._isLoadingMesh)return null;const o=(s=(n=this.parser.json.meshes[r])==null?void 0:n.extensions)==null?void 0:s[U];return o?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",r).then(i=>{var l;return this._isLoadingMesh=!1,i&&w.registerMesh(this.url,o.guid,i,(l=o.lods)==null?void 0:l.length,void 0,o),i})):null}),y&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return U}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const i of t)this.getMaterialMinMaxLODsCount(i,e);return t[n]=e,e}if(y==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const i=t;for(const l of Object.keys(i.uniforms)){const u=i.uniforms[l].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const i of Object.keys(t)){const l=t[i];l?.isTexture===!0&&o(l,e)}return t[n]=e,e;function o(i,l){const u=r.getAssignedLODInformation(i);if(u){const a=r.lodInfos.get(u.key);if(a&&a.lods){l.min_count=Math.min(l.min_count,a.lods.length),l.max_count=Math.max(l.max_count,a.lods.length);for(let g=0;g<a.lods.length;g++){const f=a.lods[g];f.width&&(l.lods[g]=l.lods[g]||{min_height:1/0,max_height:0},l.lods[g].min_height=Math.min(l.lods[g].min_height,f.height),l.lods[g].max_height=Math.max(l.lods[g].max_height,f.height))}}}}}static hasLODLevelAvailable(t,e){var r;if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let n,s;if(t.isMesh?n=t.geometry:(t.isBufferGeometry||t.isTexture)&&(n=t),n&&(r=n?.userData)!=null&&r.LODS){const o=n.userData.LODS;if(s=this.lodInfos.get(o.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof Y||t.isMesh===!0){const n=t.geometry,s=this.getAssignedLODInformation(n);if(!s)return Promise.resolve(null);for(const o of z)(r=o.onBeforeGetLODMesh)==null||r.call(o,t,e);return t["LOD:requested level"]=e,w.getOrLoadLOD(n,e).then(o=>{if(Array.isArray(o)){const i=s.index||0;o=o[i]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],o&&n!=o&&(o?.isBufferGeometry?(t.geometry=o,y&&Ge(t,"geometry",s.url)):y&&console.error("Invalid LOD geometry",o))),o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else y&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const i of s)Array.isArray(i)&&o.push(...i);return o})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,n=[],s=new Array;if(y&&we.add(r),r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const i of Object.keys(o.uniforms)){const l=o.uniforms[i].value;if(l?.isTexture===!0){const u=this.assignTextureLODForSlot(l,e,r,i).then(a=>(a&&o.uniforms[i].value!=a&&(o.uniforms[i].value=a,o.uniformsNeedUpdate=!0),a));n.push(u),s.push(i)}}}else for(const o of Object.keys(r)){const i=r[o];if(i?.isTexture===!0){const l=this.assignTextureLODForSlot(i,e,r,o);n.push(l),s.push(o)}}return Promise.all(n).then(o=>{const i=new Array;for(let l=0;l<o.length;l++){const u=o[l],a=s[l];u&&u.isTexture===!0?i.push({material:r,slot:a,texture:u,level:e}):i.push({material:r,slot:a,texture:null,level:e})}return i})}if(t instanceof te||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):w.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if(s?.isTexture===!0){if(s!=t){if(r&&n){const o=r[n];if(o&&!y){const i=this.getAssignedLODInformation(o);if(i&&i?.level<e)return y==="verbose"&&console.warn("Assigned texture level is already higher: ",i.level,e,r,o,s),null}r[n]=s}if(y&&n&&r){const o=this.getAssignedLODInformation(t);o?Ge(r,n,o.url):console.warn("No LOD info for texture",t)}}return s}else y=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return y&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,s)=>{var o;if(n!=null&&n.extensions){const i=n?.extensions[U];if(i){if(!i.lods){y&&console.warn("Texture has no LODs",i);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const a=this.parser.associations.get(u);a?.textures===s&&(l=!0,w.registerTexture(this.url,u,(o=i.lods)==null?void 0:o.length,s,i))}l||this.parser.getDependency("texture",s).then(u=>{var a;u&&w.registerTexture(this.url,u,(a=i.lods)==null?void 0:a.length,s,i)})}}}),(r=this.parser.json.meshes)==null||r.forEach((n,s)=>{if(n!=null&&n.extensions){const o=n?.extensions[U];if(o&&o.lods){for(const i of this.parser.associations.keys())if(i.isMesh){const l=this.parser.associations.get(i);l?.meshes===s&&w.registerMesh(this.url,o.guid,i,o.lods.length,l.primitives,o)}}}}),null}static async getOrLoadLOD(t,e){var r,n,s,o;const i=y=="verbose",l=t.userData.LODS;if(!l)return null;const u=l?.key;let a;if(t.isTexture===!0){const g=t;g.source&&g.source[De]&&(a=g.source[De])}if(a||(a=w.lodInfos.get(u)),a){if(e>0){let v=!1;const A=Array.isArray(a.lods);if(A&&e>=a.lods.length?v=!0:A||(v=!0),v)return this.lowresCache.get(u)}const g=Array.isArray(a.lods)?(r=a.lods[e])==null?void 0:r.path:a.lods;if(!g)return y&&!a["missing:uri"]&&(a["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,a)),null;const f=nt(l.url,g);if(f.endsWith(".glb")||f.endsWith(".gltf")){if(!a.guid)return console.warn("missing pointer for glb/gltf texture",a),null;const v=f+"_"+a.guid,A=this.previouslyLoaded.get(v);if(A!==void 0){i&&console.log(`LOD ${e} was already loading/loaded: ${v}`);let d=await A.catch(O=>(console.error(`Error loading LOD ${e} from ${f}
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je(){B||(B=new st,B[Le]=$,B.setDecoderPath($),B.setDecoderConfig({type:"js"}),B.preload()),j||(j=new ot,j.setTranscoderPath(Z),j.init()),de||(de=rt)}function we(t){return je(),t?j.detectSupport(t):t!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:B,ktx2Loader:j,meshoptDecoder:de}}function _e(t){t.dracoLoader||t.setDRACOLoader(B),t.ktx2Loader||t.setKTX2Loader(j),t.meshoptDecoder||t.setMeshoptDecoder(de)}const Me=new WeakMap;function De(t,e){let r=Me.get(t);r?r=Object.assign(r,e):r=e,Me.set(t,r)}const Ne=xe.prototype.load;function at(...t){const e=Me.get(this);let r=t[0];const o=new URL(r,window.location.href);if(o.hostname.endsWith("needle.tools")){const s=e?.progressive!==void 0?e.progressive:!0,n=e!=null&&e.usecase?e.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${n}`:this.requestHeader.Accept=`*/*;usecase=${n}`,r=o.toString()}return t[0]=r,Ne?.call(this,...t)}xe.prototype.load=at,se("debugprogressive");function se(t){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(t);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function lt(t,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||t===void 0)return e;const r=t.lastIndexOf("/");if(r>=0){const o=t.substring(0,r+1);for(;o.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return o+e}return e}let ce;function ut(){return ce!==void 0||(ce=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),se("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ce)),ce}function dt(){if(typeof window>"u")return!1;const t=new URL(window.location.href),e=t.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(t.hostname);return t.hostname==="127.0.0.1"||e}const ct=typeof window>"u"&&typeof document>"u",be=Symbol("needle:raycast-mesh");function ee(t){return t?.[be]instanceof ue?t[be]:null}function $e(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!ee(t)){const r=ht(e);r.userData={isRaycastMesh:!0},t[be]=r}}function We(t=!0){if(t){if(oe)return;const e=oe=J.prototype.raycast;J.prototype.raycast=function(r,o){const s=this,n=ee(s);let i;n&&s.isMesh&&(i=s.geometry,s.geometry=n),e.call(this,r,o),i&&(s.geometry=i)}}else{if(!oe)return;J.prototype.raycast=oe,oe=null}}let oe=null;function ht(t){const e=new ue;for(const r in t.attributes)e.setAttribute(r,t.getAttribute(r));return e.setIndex(t.getIndex()),e}const V=new Array,L=se("debugprogressive");let he,Q=-1;if(L){let t=function(){Q+=1,Q>=e&&(Q=-1),console.log(`Toggle LOD level [${Q}]`)},e=6;window.addEventListener("keyup",r=>{r.key==="p"&&t(),r.key==="w"&&(he=!he,console.log(`Toggle wireframe [${he}]`));const o=parseInt(r.key);!isNaN(o)&&o>=0&&(Q=o,console.log(`Set LOD level to [${Q}]`))})}function Fe(t){if(L)if(Array.isArray(t))for(const e of t)Fe(e);else t&&"wireframe"in t&&(t.wireframe=he===!0)}const W="NEEDLE_progressive",Oe=Symbol("needle-progressive-texture"),M=class{constructor(t,e){d(this,"parser"),d(this,"url"),d(this,"_isLoadingMesh"),d(this,"loadMesh",r=>{var o,s;if(this._isLoadingMesh)return null;const n=(s=(o=this.parser.json.meshes[r])==null?void 0:o.extensions)==null?void 0:s[W];return n?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",r).then(i=>{var l;return this._isLoadingMesh=!1,i&&M.registerMesh(this.url,n.guid,i,(l=n.lods)==null?void 0:l.length,0,n),i})):null}),L&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return W}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){var e;return((e=this.getAssignedLODInformation(t))==null?void 0:e.index)??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,o="LODS:minmax",s=t[o];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const i of t)this.getMaterialMinMaxLODsCount(i,e);return t[o]=e,e}if(L==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const i=t;for(const l of Object.keys(i.uniforms)){const u=i.uniforms[l].value;u?.isTexture===!0&&n(u,e)}}else if(t.isMaterial)for(const i of Object.keys(t)){const l=t[i];l?.isTexture===!0&&n(l,e)}return t[o]=e,e;function n(i,l){const u=r.getAssignedLODInformation(i);if(u){const a=r.lodInfos.get(u.key);if(a&&a.lods){l.min_count=Math.min(l.min_count,a.lods.length),l.max_count=Math.max(l.max_count,a.lods.length);for(let h=0;h<a.lods.length;h++){const y=a.lods[h];y.width&&(l.lods[h]=l.lods[h]||{min_height:1/0,max_height:0},l.lods[h].min_height=Math.min(l.lods[h].min_height,y.height),l.lods[h].max_height=Math.max(l.lods[h].max_height,y.height))}}}}}static hasLODLevelAvailable(t,e){var r;if(Array.isArray(t)){for(const n of t)if(this.hasLODLevelAvailable(n,e))return!0;return!1}if(t.isMaterial===!0){for(const n of Object.keys(t)){const i=t[n];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const n of t.children)if(n.isMesh===!0&&this.hasLODLevelAvailable(n,e))return!0}let o,s;if(t.isMesh?o=t.geometry:(t.isBufferGeometry||t.isTexture)&&(o=t),o&&(r=o?.userData)!=null&&r.LODS){const n=o.userData.LODS;if(s=this.lodInfos.get(n.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof J||t.isMesh===!0){const o=t.geometry,s=this.getAssignedLODInformation(o);if(!s)return Promise.resolve(null);for(const n of V)(r=n.onBeforeGetLODMesh)==null||r.call(n,t,e);return t["LOD:requested level"]=e,M.getOrLoadLOD(o,e).then(n=>{if(Array.isArray(n)){const i=s.index||0;n=n[i]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],n&&o!=n&&(n?.isBufferGeometry?t.geometry=n:L&&console.error("Invalid LOD geometry",n))),n}).catch(n=>(console.error("Error loading mesh LOD",t,n),null))}else L&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const o=new Array;for(const s of r.material){const n=this.assignTextureLOD(s,e);o.push(n)}return Promise.all(o).then(s=>{const n=new Array;for(const i of s)Array.isArray(i)&&n.push(...i);return n})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,o=[],s=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const n=r;for(const i of Object.keys(n.uniforms)){const l=n.uniforms[i].value;if(l?.isTexture===!0){const u=this.assignTextureLODForSlot(l,e,r,i).then(a=>(a&&n.uniforms[i].value!=a&&(n.uniforms[i].value=a,n.uniformsNeedUpdate=!0),a));o.push(u),s.push(i)}}}else for(const n of Object.keys(r)){const i=r[n];if(i?.isTexture===!0){const l=this.assignTextureLODForSlot(i,e,r,n);o.push(l),s.push(n)}}return Promise.all(o).then(n=>{const i=new Array;for(let l=0;l<n.length;l++){const u=n[l],a=s[l];u&&u.isTexture===!0?i.push({material:r,slot:a,texture:u,level:e}):i.push({material:r,slot:a,texture:null,level:e})}return i})}if(t instanceof re||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,o){return t?.isTexture!==!0?Promise.resolve(null):o==="glyphMap"?Promise.resolve(t):M.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if(s?.isTexture===!0){if(s!=t&&r&&o){const n=r[o];if(n&&!L){const i=this.getAssignedLODInformation(n);if(i&&i?.level<e)return L==="verbose"&&console.warn("Assigned texture level is already higher: ",i.level,e,r,n,s),null}r[o]=s}return s}else L=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return L&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((o,s)=>{var n;if(o!=null&&o.extensions){const i=o?.extensions[W];if(i){if(!i.lods){L&&console.warn("Texture has no LODs",i);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const a=this.parser.associations.get(u);a?.textures===s&&(l=!0,M.registerTexture(this.url,u,(n=i.lods)==null?void 0:n.length,s,i))}l||this.parser.getDependency("texture",s).then(u=>{var a;u&&M.registerTexture(this.url,u,(a=i.lods)==null?void 0:a.length,s,i)})}}}),(r=this.parser.json.meshes)==null||r.forEach((o,s)=>{if(o!=null&&o.extensions){const n=o?.extensions[W];if(n&&n.lods){for(const i of this.parser.associations.keys())if(i.isMesh){const l=this.parser.associations.get(i);l?.meshes===s&&M.registerMesh(this.url,n.guid,i,n.lods.length,l.primitives,n)}}}}),null}static async getOrLoadLOD(t,e){var r,o,s,n;const i=L=="verbose",l=t.userData.LODS;if(!l)return null;const u=l?.key;let a;if(t.isTexture===!0){const h=t;h.source&&h.source[Oe]&&(a=h.source[Oe])}if(a||(a=M.lodInfos.get(u)),a){if(e>0){let m=!1;const _=Array.isArray(a.lods);if(_&&e>=a.lods.length?m=!0:_||(m=!0),m)return this.lowresCache.get(u)}const h=Array.isArray(a.lods)?(r=a.lods[e])==null?void 0:r.path:a.lods;if(!h)return L&&!a["missing:uri"]&&(a["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,a)),null;const y=lt(l.url,h);if(y.endsWith(".glb")||y.endsWith(".gltf")){if(!a.guid)return console.warn("missing pointer for glb/gltf texture",a),null;const m=y+"_"+a.guid,_=this.previouslyLoaded.get(m);if(_!==void 0){i&&console.log(`LOD ${e} was already loading/loaded: ${m}`);let x=await _.catch(f=>(console.error(`Error loading LOD ${e} from ${y}
|
|
2
|
+
`,f),null)),p=!1;if(x==null||(x instanceof re&&t instanceof re?(o=x.image)!=null&&o.data||(s=x.source)!=null&&s.data?x=this.copySettings(t,x):(p=!0,this.previouslyLoaded.delete(m)):x instanceof ue&&t instanceof ue&&((n=x.attributes.position)!=null&&n.array||(p=!0,this.previouslyLoaded.delete(m)))),!p)return x}const b=a,G=new Promise(async(x,p)=>{const f=new xe;_e(f),L&&(await new Promise(w=>setTimeout(w,1e3)),i&&console.warn("Start loading (delayed) "+y,b.guid));let F=y;if(b&&Array.isArray(b.lods)){const w=b.lods[e];w.hash&&(F+="?v="+w.hash)}const D=await f.loadAsync(F).catch(w=>(console.error(`Error loading LOD ${e} from ${y}
|
|
3
|
+
`,w),null));if(!D)return null;const R=D.parser;i&&console.log("Loading finished "+y,b.guid);let O=0;if(D.parser.json.textures){let w=!1;for(const c of D.parser.json.textures){if(c!=null&&c.extensions){const g=c?.extensions[W];if(g!=null&&g.guid&&g.guid===b.guid){w=!0;break}}O++}if(w){let c=await R.getDependency("texture",O);return c&&M.assignLODInformation(l.url,c,u,e,void 0),i&&console.log('change "'+t.name+'" \u2192 "'+c.name+'"',y,O,c,m),t instanceof re&&(c=this.copySettings(t,c)),c&&(c.guid=b.guid),x(c)}else L&&console.warn("Could not find texture with guid",b.guid,D.parser.json)}if(O=0,D.parser.json.meshes){let w=!1;for(const c of D.parser.json.meshes){if(c!=null&&c.extensions){const g=c?.extensions[W];if(g!=null&&g.guid&&g.guid===b.guid){w=!0;break}}O++}if(w){const c=await R.getDependency("mesh",O);if(i&&console.log(`Loaded Mesh "${c.name}"`,y,O,c,m),c.isMesh===!0){const g=c.geometry;return M.assignLODInformation(l.url,g,u,e,0),x(g)}else{const g=new Array;for(let S=0;S<c.children.length;S++){const C=c.children[S];if(C.isMesh===!0){const I=C.geometry;M.assignLODInformation(l.url,I,u,e,S),g.push(I)}}return x(g)}}else L&&console.warn("Could not find mesh with guid",b.guid,D.parser.json)}return x(null)});return this.previouslyLoaded.set(m,G),await G}else if(t instanceof re){i&&console.log("Load texture from uri: "+y);const m=await new Qe().loadAsync(y);return m?(m.guid=a.guid,m.flipY=!1,m.needsUpdate=!0,m.colorSpace=t.colorSpace,i&&console.log(a,m)):L&&console.warn("failed loading",y),m}}else L&&console.warn(`Can not load LOD ${e}: no LOD info found for "${u}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,o,s){if(!e)return;e.userData||(e.userData={});const n=new gt(t,r,o,s);e.userData.LODS=n}static getAssignedLODInformation(t){var e;return((e=t?.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e?(L&&console.warn(`Copy texture settings
|
|
4
4
|
`,t.uuid,`
|
|
5
|
-
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}};let T=w;c(T,"registerTexture",(t,e,r,n,s)=>{if(y&&console.log("> Progressive: register texture",n,e.name,e.uuid,e,s),!e){y&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[De]=s);const o=s.guid;w.assignLODInformation(t,e,o,r,n,void 0),w.lodInfos.set(o,s),w.lowresCache.set(o,e)}),c(T,"registerMesh",(t,e,r,n,s,o)=>{var i;y&&console.log("> Progressive: register mesh",s,r.name,o,r.uuid,r);const l=r.geometry;if(!l){y&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),w.assignLODInformation(t,l,e,n,s,o.density),w.lodInfos.set(e,o);let u=w.lowresCache.get(e);u?u.push(r.geometry):u=[r.geometry],w.lowresCache.set(e,u),n>0&&!Z(r)&&je(r,l);for(const a of z)(i=a.onRegisteredNewMesh)==null||i.call(a,r,o)}),c(T,"lodInfos",new Map),c(T,"previouslyLoaded",new Map),c(T,"lowresCache",new Map);class ut{constructor(e,r,n,s,o){c(this,"url"),c(this,"key"),c(this,"level"),c(this,"index"),c(this,"density"),this.url=e,this.key=r,this.level=n,s!=null&&(this.index=s),o!=null&&(this.density=o)}}const R=re("debugprogressive"),ct=re("noprogressive"),be=Symbol("Needle:LODSManager"),Oe=Symbol("Needle:LODState"),V=Symbol("Needle:CurrentLOD"),j={mesh_lod:-1,texture_lod:-1};var E,q,_e,ee,ne,de,X;const I=class{constructor(t,e){c(this,"context"),c(this,"renderer"),c(this,"projectionScreenMatrix",new Ee),c(this,"targetTriangleDensity",2e5),c(this,"skinnedMeshAutoUpdateBoundsInterval",30),c(this,"updateInterval","auto"),K(this,E,1),c(this,"pause",!1),c(this,"manual",!1),c(this,"_lodchangedlisteners",[]),K(this,q,void 0),K(this,_e,new Ye),K(this,ee,0),K(this,ne,0),K(this,de,0),K(this,X,0),c(this,"_fpsBuffer",[60,60,60,60,60]),c(this,"_sphere",new Qe),c(this,"_tempBox",new Ae),c(this,"_tempBox2",new Ae),c(this,"tempMatrix",new Ee),c(this,"_tempWorldPosition",new F),c(this,"_tempBoxSize",new F),c(this,"_tempBox2Size",new F),this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[Oe]}static addPlugin(t){z.push(t)}static removePlugin(t){const e=z.indexOf(t);e>=0&&z.splice(e,1)}static get(t,e){if(t[be])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[be];const r=new I(t,{engine:"unknown",...e});return t[be]=r,r}get plugins(){return z}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}enable(){if(L(this,q))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;$(this,q,this.renderer.render);const e=this;ve(this.renderer),this.renderer.render=function(r,n){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,$(e,ee,L(e,ee)+1),$(e,ne,L(e,_e).getDelta()),$(e,de,L(e,de)+L(e,ne)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/L(e,ne)),$(e,X,e._fpsBuffer.reduce((i,l)=>i+l)/e._fpsBuffer.length),R&&L(e,ee)%200===0&&console.log("FPS",Math.round(L(e,X)),"Interval:",L(e,E)));const o=t++;L(e,q).call(this,r,n),e.onAfterRender(r,n,o)}}disable(){L(this,q)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=L(this,q),$(this,q,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const n=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(n.length===1){const o=n[0].material;(o.name==="EffectMaterial"||o.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(ct||(this.updateInterval==="auto"?L(this,X)<40&&L(this,E)<10?($(this,E,L(this,E)+1),R&&console.warn("\u2193 Reducing LOD updates",L(this,E),L(this,X).toFixed(0))):L(this,X)>=60&&L(this,E)>1&&($(this,E,L(this,E)-1),R&&console.warn("\u2191 Increasing LOD updates",L(this,E),L(this,X).toFixed(0))):$(this,E,this.updateInterval),L(this,E)>0&&L(this,ee)%L(this,E)!=0))return;this.internalUpdate(t,e)}}internalUpdate(t,e){var r,n;const s=this.renderer.renderLists.get(t,0),o=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const i=this.targetTriangleDensity;for(const a of o){if(a.material&&(((r=a.geometry)==null?void 0:r.type)==="BoxGeometry"||((n=a.geometry)==null?void 0:n.type)==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){R&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(R==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const f=Math.random()*16777215,v=new Je({color:f});a.object.material=v}const g=a.object;(g instanceof Y||g.isMesh)&&this.updateLODs(t,e,g,i)}const l=s.transparent;for(const a of l){const g=a.object;(g instanceof Y||g.isMesh)&&this.updateLODs(t,e,g,i)}const u=s.transmissive;for(const a of u){const g=a.object;(g instanceof Y||g.isMesh)&&this.updateLODs(t,e,g,i)}}updateLODs(t,e,r,n){var s,o;r.userData||(r.userData={});let i=r[Oe];if(i||(i=new dt,r[Oe]=i),i.frames++<2)return;for(const u of z)(s=u.onBeforeUpdateLOD)==null||s.call(u,this.renderer,t,e,r);this.calculateLodLevel(e,r,i,n,j),j.mesh_lod=Math.round(j.mesh_lod),j.texture_lod=Math.round(j.texture_lod),j.mesh_lod>=0&&this.loadProgressiveMeshes(r,j.mesh_lod);let l=j.texture_lod;r.material&&l>=0&&this.loadProgressiveTextures(r.material,l);for(const u of z)(o=u.onAfterUpdatedLOD)==null||o.call(u,this.renderer,t,e,r,j);i.lastLodLevel_Mesh=j.mesh_lod,i.lastLodLevel_Texture=j.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const s of t)this.loadProgressiveTextures(s,e);return}let r=!1;(t[V]===void 0||e<t[V])&&(r=!0);const n=t["DEBUG:LOD"];n!=null&&(r=t[V]!=n,e=n),r&&(t[V]=e,T.assignTextureLOD(t,e).then(s=>{this._lodchangedlisteners.forEach(o=>o({type:"texture",level:e,object:t}))}))}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[V]!==e;const n=t["DEBUG:LOD"];if(n!=null&&(r=t[V]!=n,e=n),r){t[V]=e;const s=t.geometry;return T.assignMeshLOD(t,e).then(o=>(o&&t[V]==e&&s!=t.geometry&&this._lodchangedlisteners.forEach(i=>i({type:"mesh",level:e,object:t})),o))}return Promise.resolve(null)}static isInside(t,e){const r=t.min,n=t.max,s=(r.x+n.x)*.5,o=(r.y+n.y)*.5;return this._tempPtInside.set(s,o,r.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,r,n,s){var o;if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let i=10+1,l=!1;if(R&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=T.getMeshLODInformation(e.geometry),a=u?.lods,g=a&&a.length>0,f=T.getMaterialMinMaxLODsCount(e.material),v=f?.min_count!=1/0&&f.min_count>0&&f.max_count>0;if(!g&&!v){s.mesh_lod=0,s.texture_lod=0;return}g||(l=!0,i=0);const A=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let D=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const x=e;if(!x.boundingBox)x.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0&&r.frames%this.skinnedMeshAutoUpdateBoundsInterval===0){const d=Z(x),b=x.geometry;d&&(x.geometry=d),x.computeBoundingBox(),x.geometry=b}D=x.boundingBox}if(D){const x=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const m=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(m)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(D),this._tempBox.applyMatrix4(e.matrixWorld),x.isPerspectiveCamera&&I.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&x.isPerspectiveCamera&&x.fov>70){const m=this._tempBox.min,p=this._tempBox.max;let h=m.x,M=m.y,S=p.x,G=p.y;const H=2,J=1.5,ie=(m.x+p.x)*.5,ae=(m.y+p.y)*.5;h=(h-ie)*H+ie,M=(M-ae)*H+ae,S=(S-ie)*H+ie,G=(G-ae)*H+ae;const Ve=h<0&&S>0?0:Math.min(Math.abs(m.x),Math.abs(p.x)),qe=M<0&&G>0?0:Math.min(Math.abs(m.y),Math.abs(p.y)),fe=Math.max(Ve,qe);r.lastCentrality=(J-fe)*(J-fe)*(J-fe)}else r.lastCentrality=1;const d=this._tempBox.getSize(this._tempBoxSize);d.multiplyScalar(.5),screen.availHeight>0&&A>0&&d.multiplyScalar(A/screen.availHeight),t.isPerspectiveCamera?d.x*=t.aspect:t.isOrthographicCamera;const b=t.matrixWorldInverse,O=this._tempBox2;O.copy(D),O.applyMatrix4(e.matrixWorld),O.applyMatrix4(b);const B=O.getSize(this._tempBox2Size),_=Math.max(B.x,B.y);if(Math.max(d.x,d.y)!=0&&_!=0&&(d.z=B.z/Math.max(B.x,B.y)*Math.max(d.x,d.y)),r.lastScreenCoverage=Math.max(d.x,d.y,d.z),r.lastScreenspaceVolume.copy(d),r.lastScreenCoverage*=r.lastCentrality,R&&I.debugDrawLine){const m=this.tempMatrix.copy(this.projectionScreenMatrix);m.invert();const p=I.corner0,h=I.corner1,M=I.corner2,S=I.corner3;p.copy(this._tempBox.min),h.copy(this._tempBox.max),h.x=p.x,M.copy(this._tempBox.max),M.y=p.y,S.copy(this._tempBox.max);const G=(p.z+S.z)*.5;p.z=h.z=M.z=S.z=G,p.applyMatrix4(m),h.applyMatrix4(m),M.applyMatrix4(m),S.applyMatrix4(m),I.debugDrawLine(p,h,255),I.debugDrawLine(p,M,255),I.debugDrawLine(h,S,255),I.debugDrawLine(M,S,255)}let k=999;if(a&&r.lastScreenCoverage>0){for(let m=0;m<a.length;m++)if(a[m].density/r.lastScreenCoverage<n){k=m;break}}k<i&&(i=k,l=!0)}if(l?s.mesh_lod=i:s.mesh_lod=r.lastLodLevel_Mesh,R&&s.mesh_lod!=r.lastLodLevel_Mesh){const x=a?.[s.mesh_lod];x&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${s.mesh_lod} (${x.density.toFixed(0)}) - ${e.name}`)}if(v){const x="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=f.max_count-1,R){const d=f.lods[f.max_count-1];R&&console.log(`First Texture LOD ${s.texture_lod} (${d.max_height}px) - ${e.name}`)}}else{const d=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let b=r.lastScreenCoverage*4;((o=this.context)==null?void 0:o.engine)==="model-viewer"&&(b*=1.5);const O=A/window.devicePixelRatio*b;let B=!1;for(let _=f.lods.length-1;_>=0;_--){const k=f.lods[_];if(!(x&&k.max_height>=2048)&&!(it()&&k.max_height>4096)&&(k.max_height>O||!B&&_===0)){if(B=!0,s.texture_lod=_,s.texture_lod<r.lastLodLevel_Texture){const m=k.max_height;R&&console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${s.texture_lod} = ${m}px
|
|
6
|
-
Screensize: ${
|
|
7
|
-
${e.name}`)}break}}}}else s.texture_lod=0}};let
|
|
8
|
-
`,t.getAttribute("src"));let e=null,r=null,
|
|
5
|
+
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}};let T=M;d(T,"registerTexture",(t,e,r,o,s)=>{if(L&&console.log("> Progressive: register texture",o,e.name,e.uuid,e,s),!e){L&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[Oe]=s);const n=s.guid;M.assignLODInformation(t,e,n,r,o),M.lodInfos.set(n,s),M.lowresCache.set(n,e)}),d(T,"registerMesh",(t,e,r,o,s,n)=>{var i;const l=r.geometry;if(!l){L&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),L&&console.log("> Progressive: register mesh "+r.name,{index:s,uuid:r.uuid},n,r),M.assignLODInformation(t,l,e,o,s),M.lodInfos.set(e,n);let u=M.lowresCache.get(e);u?u.push(r.geometry):u=[r.geometry],M.lowresCache.set(e,u),o>0&&!ee(r)&&$e(r,l);for(const a of V)(i=a.onRegisteredNewMesh)==null||i.call(a,r,n)}),d(T,"lodInfos",new Map),d(T,"previouslyLoaded",new Map),d(T,"lowresCache",new Map);class gt{constructor(e,r,o,s){d(this,"url"),d(this,"key"),d(this,"level"),d(this,"index"),this.url=e,this.key=r,this.level=o,s!=null&&(this.index=s)}}class ge{constructor(e,r){d(this,"frame_start"),d(this,"frame_capture_end"),d(this,"ready"),d(this,"_resolve"),d(this,"_signal"),d(this,"_resolved",!1),d(this,"_addedCount",0),d(this,"_resolvedCount",0),d(this,"_awaiting",[]),d(this,"_currentFrame",0);var o;const s=e===0?2:1,n=Math.max(r.frames??s,s);this.frame_start=e,this.frame_capture_end=e+n,this.ready=new Promise(i=>{this._resolve=i}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=r.signal,(o=this._signal)==null||o.addEventListener("abort",()=>{this.resolveNow()})}get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}update(e){var r;this._currentFrame=e,((r=this._signal)!=null&&r.aborted||this._currentFrame>this.frame_capture_end&&this._awaiting.length===0)&&this.resolveNow()}add(e,r){if(this._resolved){console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}this._currentFrame>this.frame_capture_end||(this._awaiting.push(r),this._addedCount++,r.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(r),1)}))}resolveNow(){var e,r;this._resolved||(r=this._resolve)==null||r.call(this,{awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:((e=this._signal)==null?void 0:e.aborted)??!1})}}d(ge,"addPromise",(t,e,r)=>{r.forEach(o=>{o.add(t,e)})});const N=se("debugprogressive"),ft=se("noprogressive"),Se=Symbol("Needle:LODSManager"),Te=Symbol("Needle:LODState"),q=Symbol("Needle:CurrentLOD"),P={mesh_lod:-1,texture_lod:-1};var A,X,Pe,K,ne,fe,H;const E=class{constructor(t,e){d(this,"renderer"),d(this,"context"),d(this,"projectionScreenMatrix",new Ce),d(this,"targetTriangleDensity",2e5),d(this,"skinnedMeshAutoUpdateBoundsInterval",30),d(this,"updateInterval","auto"),Y(this,A,1),d(this,"pause",!1),d(this,"manual",!1),d(this,"_newPromiseGroups",[]),d(this,"_promiseGroupIds",0),d(this,"_lodchangedlisteners",[]),Y(this,X,void 0),Y(this,Pe,new Ze),Y(this,K,0),Y(this,ne,0),Y(this,fe,0),Y(this,H,0),d(this,"_fpsBuffer",[60,60,60,60,60]),d(this,"_sphere",new tt),d(this,"_tempBox",new Ie),d(this,"_tempBox2",new Ie),d(this,"tempMatrix",new Ce),d(this,"_tempWorldPosition",new z),d(this,"_tempBoxSize",new z),d(this,"_tempBox2Size",new z),this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[Te]}static addPlugin(t){V.push(t)}static removePlugin(t){const e=V.indexOf(t);e>=0&&V.splice(e,1)}static get(t,e){if(t[Se])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[Se];const r=new E(t,{engine:"unknown",...e});return t[Se]=r,r}get plugins(){return V}awaitLoading(t){const e=this._promiseGroupIds++,r=new ge(v(this,K),{...t});this._newPromiseGroups.push(r);const o=performance.now();return r.ready.finally(()=>{const s=this._newPromiseGroups.indexOf(r);s>=0&&(this._newPromiseGroups.splice(s,1),dt()&&performance.measure("LODsManager:awaitLoading",{start:o,detail:{id:e,name:t?.name,awaited:r.awaitedCount,resolved:r.resolvedCount}}))}),r.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(v(this,K))}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}enable(){if(v(this,X))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;U(this,X,this.renderer.render);const e=this;we(this.renderer),this.renderer.render=function(r,o){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,U(e,K,v(e,K)+1),U(e,ne,v(e,Pe).getDelta()),U(e,fe,v(e,fe)+v(e,ne)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/v(e,ne)),U(e,H,e._fpsBuffer.reduce((i,l)=>i+l)/e._fpsBuffer.length),N&&v(e,K)%200===0&&console.log("FPS",Math.round(v(e,H)),"Interval:",v(e,A)));const n=t++;v(e,X).call(this,r,o),e.onAfterRender(r,o,n)}}disable(){v(this,X)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=v(this,X),U(this,X,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const o=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(o.length===1){const n=o[0].material;(n.name==="EffectMaterial"||n.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(ft||(this.updateInterval==="auto"?v(this,H)<40&&v(this,A)<10?(U(this,A,v(this,A)+1),N&&console.warn("\u2193 Reducing LOD updates",v(this,A),v(this,H).toFixed(0))):v(this,H)>=60&&v(this,A)>1&&(U(this,A,v(this,A)-1),N&&console.warn("\u2191 Increasing LOD updates",v(this,A),v(this,H).toFixed(0))):U(this,A,this.updateInterval),v(this,A)>0&&v(this,K)%v(this,A)!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){var r,o;const s=this.renderer.renderLists.get(t,0),n=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const i=this.targetTriangleDensity;for(const a of n){if(a.material&&(((r=a.geometry)==null?void 0:r.type)==="BoxGeometry"||((o=a.geometry)==null?void 0:o.type)==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){N&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(N==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const y=Math.random()*16777215,m=new et({color:y});a.object.material=m}const h=a.object;(h instanceof J||h.isMesh)&&this.updateLODs(t,e,h,i)}const l=s.transparent;for(const a of l){const h=a.object;(h instanceof J||h.isMesh)&&this.updateLODs(t,e,h,i)}const u=s.transmissive;for(const a of u){const h=a.object;(h instanceof J||h.isMesh)&&this.updateLODs(t,e,h,i)}}updateLODs(t,e,r,o){var s,n;r.userData||(r.userData={});let i=r[Te];if(i||(i=new mt,r[Te]=i),i.frames++<2)return;for(const u of V)(s=u.onBeforeUpdateLOD)==null||s.call(u,this.renderer,t,e,r);const l=E.overrideGlobalLodLevel!==void 0?E.overrideGlobalLodLevel:Q;l>=0?(P.mesh_lod=l,P.texture_lod=l):(this.calculateLodLevel(e,r,i,o,P),P.mesh_lod=Math.round(P.mesh_lod),P.texture_lod=Math.round(P.texture_lod)),P.mesh_lod>=0&&this.loadProgressiveMeshes(r,P.mesh_lod),r.material&&P.texture_lod>=0&&this.loadProgressiveTextures(r.material,P.texture_lod),L&&r.material&&!r.isGizmo&&Fe(r.material);for(const u of V)(n=u.onAfterUpdatedLOD)==null||n.call(u,this.renderer,t,e,r,P);i.lastLodLevel_Mesh=P.mesh_lod,i.lastLodLevel_Texture=P.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const s of t)this.loadProgressiveTextures(s,e);return}let r=!1;(t[q]===void 0||e<t[q])&&(r=!0);const o=t["DEBUG:LOD"];if(o!=null&&(r=t[q]!=o,e=o),r){t[q]=e;const s=T.assignTextureLOD(t,e).then(n=>{this._lodchangedlisteners.forEach(i=>i({type:"texture",level:e,object:t}))});ge.addPromise("texture",s,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[q]!==e;const o=t["DEBUG:LOD"];if(o!=null&&(r=t[q]!=o,e=o),r){t[q]=e;const s=t.geometry,n=T.assignMeshLOD(t,e).then(i=>(i&&t[q]==e&&s!=t.geometry&&this._lodchangedlisteners.forEach(l=>l({type:"mesh",level:e,object:t})),i));return ge.addPromise("mesh",n,this._newPromiseGroups),n}return Promise.resolve(null)}static isInside(t,e){const r=t.min,o=t.max,s=(r.x+o.x)*.5,n=(r.y+o.y)*.5;return this._tempPtInside.set(s,n,r.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,r,o,s){var n,i,l;if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let u=10+1,a=!1;if(N&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const h=(n=T.getMeshLODExtension(e.geometry))==null?void 0:n.lods,y=T.getPrimitiveIndex(e.geometry),m=h&&h.length>0,_=T.getMaterialMinMaxLODsCount(e.material),b=_?.min_count!=1/0&&_.min_count>0&&_.max_count>0;if(!m&&!b){s.mesh_lod=0,s.texture_lod=0;return}m||(a=!0,u=0);const G=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let x=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const p=e;if(!p.boundingBox)p.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0&&r.frames%this.skinnedMeshAutoUpdateBoundsInterval===0){const f=ee(p),F=p.geometry;f&&(p.geometry=f),p.computeBoundingBox(),p.geometry=F}x=p.boundingBox}if(x){const p=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const c=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(c)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(x),this._tempBox.applyMatrix4(e.matrixWorld),p.isPerspectiveCamera&&E.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&p.isPerspectiveCamera&&p.fov>70){const c=this._tempBox.min,g=this._tempBox.max;let S=c.x,C=c.y,I=g.x,te=g.y;const ie=2,ve=1.5,ae=(c.x+g.x)*.5,le=(c.y+g.y)*.5;S=(S-ae)*ie+ae,C=(C-le)*ie+le,I=(I-ae)*ie+ae,te=(te-le)*ie+le;const Ke=S<0&&I>0?0:Math.min(Math.abs(c.x),Math.abs(g.x)),He=C<0&&te>0?0:Math.min(Math.abs(c.y),Math.abs(g.y)),ye=Math.max(Ke,He);r.lastCentrality=(ve-ye)*(ve-ye)*(ve-ye)}else r.lastCentrality=1;const f=this._tempBox.getSize(this._tempBoxSize);f.multiplyScalar(.5),screen.availHeight>0&&G>0&&f.multiplyScalar(G/screen.availHeight),t.isPerspectiveCamera?f.x*=t.aspect:t.isOrthographicCamera;const F=t.matrixWorldInverse,D=this._tempBox2;D.copy(x),D.applyMatrix4(e.matrixWorld),D.applyMatrix4(F);const R=D.getSize(this._tempBox2Size),O=Math.max(R.x,R.y);if(Math.max(f.x,f.y)!=0&&O!=0&&(f.z=R.z/Math.max(R.x,R.y)*Math.max(f.x,f.y)),r.lastScreenCoverage=Math.max(f.x,f.y,f.z),r.lastScreenspaceVolume.copy(f),r.lastScreenCoverage*=r.lastCentrality,N&&E.debugDrawLine){const c=this.tempMatrix.copy(this.projectionScreenMatrix);c.invert();const g=E.corner0,S=E.corner1,C=E.corner2,I=E.corner3;g.copy(this._tempBox.min),S.copy(this._tempBox.max),S.x=g.x,C.copy(this._tempBox.max),C.y=g.y,I.copy(this._tempBox.max);const te=(g.z+I.z)*.5;g.z=S.z=C.z=I.z=te,g.applyMatrix4(c),S.applyMatrix4(c),C.applyMatrix4(c),I.applyMatrix4(c),E.debugDrawLine(g,S,255),E.debugDrawLine(g,C,255),E.debugDrawLine(S,I,255),E.debugDrawLine(C,I,255)}let w=999;if(h&&r.lastScreenCoverage>0)for(let c=0;c<h.length;c++){const g=h[c];if((((i=g.densities)==null?void 0:i[y])||g.density||1e-5)/r.lastScreenCoverage<o){w=c;break}}w<u&&(u=w,a=!0)}if(a?s.mesh_lod=u:s.mesh_lod=r.lastLodLevel_Mesh,N&&s.mesh_lod!=r.lastLodLevel_Mesh){const p=h?.[s.mesh_lod];p&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${s.mesh_lod} (${p.density.toFixed(0)}) - ${e.name}`)}if(b){const p="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=_.max_count-1,N){const f=_.lods[_.max_count-1];N&&console.log(`First Texture LOD ${s.texture_lod} (${f.max_height}px) - ${e.name}`)}}else{const f=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let F=r.lastScreenCoverage*4;((l=this.context)==null?void 0:l.engine)==="model-viewer"&&(F*=1.5);const D=G/window.devicePixelRatio*F;let R=!1;for(let O=_.lods.length-1;O>=0;O--){const w=_.lods[O];if(!(p&&w.max_height>=2048)&&!(ut()&&w.max_height>4096)&&(w.max_height>D||!R&&O===0)){if(R=!0,s.texture_lod=O,s.texture_lod<r.lastLodLevel_Texture){const c=w.max_height;N&&console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${s.texture_lod} = ${c}px
|
|
6
|
+
Screensize: ${D.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${f.toFixed(1)}
|
|
7
|
+
${e.name}`)}break}}}}else s.texture_lod=0}};let k=E;A=new WeakMap,X=new WeakMap,Pe=new WeakMap,K=new WeakMap,ne=new WeakMap,fe=new WeakMap,H=new WeakMap,d(k,"debugDrawLine"),d(k,"overrideGlobalLodLevel"),d(k,"corner0",new z),d(k,"corner1",new z),d(k,"corner2",new z),d(k,"corner3",new z),d(k,"_tempPtInside",new z);class mt{constructor(){d(this,"frames",0),d(this,"lastLodLevel_Mesh",-1),d(this,"lastLodLevel_Texture",-1),d(this,"lastScreenCoverage",0),d(this,"lastScreenspaceVolume",new z),d(this,"lastCentrality",0)}}const Ue=Symbol("NEEDLE_mesh_lod"),me=Symbol("NEEDLE_texture_lod");let pe=null;function Ae(){const t=pt();t&&(t.mapURLs(function(e){return ze(),e}),ze(),pe?.disconnect(),pe=new MutationObserver(e=>{e.forEach(r=>{r.addedNodes.forEach(o=>{o instanceof HTMLElement&&o.tagName.toLowerCase()==="model-viewer"&&qe(o)})})}),pe.observe(document,{childList:!0,subtree:!0}))}function pt(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Ae()}),null)}function ze(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(t=>{qe(t)})}const Ve=new WeakSet;let vt=0;function qe(t){if(!t||Ve.has(t))return null;Ve.add(t),console.debug("[gltf-progressive] found new model-viewer..."+ ++vt+`
|
|
8
|
+
`,t.getAttribute("src"));let e=null,r=null,o=null;for(let s=t;s!=null;s=Object.getPrototypeOf(s)){const n=Object.getOwnPropertySymbols(s),i=n.find(a=>a.toString()=="Symbol(renderer)"),l=n.find(a=>a.toString()=="Symbol(scene)"),u=n.find(a=>a.toString()=="Symbol(needsRender)");!e&&i!=null&&(e=t[i].threeRenderer),!r&&l!=null&&(r=t[l]),!o&&u!=null&&(o=t[u])}if(e&&r){let s=function(){if(o){let i=0,l=setInterval(()=>{if(i++>5){clearInterval(l);return}o?.call(t)},300)}};console.debug("[gltf-progressive] setup model-viewer");const n=k.get(e,{engine:"model-viewer"});return k.addPlugin(new yt),n.enable(),n.addEventListener("changed",()=>{o?.call(t)}),t.addEventListener("model-visibility",i=>{i.detail.visible&&o?.call(t)}),t.addEventListener("load",()=>{s()}),()=>{n.disable()}}return null}class yt{constructor(){d(this,"_didWarnAboutMissingUrl",!1)}onBeforeUpdateLOD(e,r,o,s){this.tryParseMeshLOD(r,s),this.tryParseTextureLOD(r,s)}getUrl(e){if(!e)return null;let r=e.getAttribute("src");return r||(r=e.src),r||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",e),this._didWarnAboutMissingUrl=!0),r}tryGetCurrentGLTF(e){return e._currentGLTF}tryGetCurrentModelViewer(e){return e.element}tryParseTextureLOD(e,r){if(r[me]==!0)return;r[me]=!0;const o=this.tryGetCurrentGLTF(e),s=this.tryGetCurrentModelViewer(e),n=this.getUrl(s);if(n&&o&&r.material){let i=function(u){var a,h,y;if(u[me]==!0)return;u[me]=!0,u.userData&&(u.userData.LOD=-1);const m=Object.keys(u);for(let _=0;_<m.length;_++){const b=m[_],G=u[b];if(G?.isTexture===!0){const x=(h=(a=G.userData)==null?void 0:a.associations)==null?void 0:h.textures;if(x==null)continue;const p=o.parser.json.textures[x];if(!p){console.warn("Texture data not found for texture index "+x);continue}if((y=p?.extensions)!=null&&y[W]){const f=p.extensions[W];f&&n&&T.registerTexture(n,G,f.lods.length,x,f)}}}};const l=r.material;if(Array.isArray(l))for(const u of l)i(u);else i(l)}}tryParseMeshLOD(e,r){var o,s;if(r[Ue]==!0)return;r[Ue]=!0;const n=this.tryGetCurrentModelViewer(e),i=this.getUrl(n);if(!i)return;const l=(s=(o=r.userData)==null?void 0:o.gltfExtensions)==null?void 0:s[W];if(l&&i){const u=r.uuid;T.registerMesh(i,u,r,0,l.lods.length,l)}}}function Xe(t,e,r,o){we(e),_e(r),De(r,{progressive:!0,...o?.hints}),r.register(n=>new T(n,t));const s=k.get(e);return o?.enableLODsManager!==!1&&s.enable(),s}if(Ae(),!ct){const t={gltfProgressive:{useNeedleProgressive:Xe,LODsManager:k,configureLoader:De,getRaycastMesh:ee,useRaycastMeshes:We}};if(!globalThis.Needle)globalThis.Needle=t;else for(const e in t)globalThis.Needle[e]=t[e]}export{W as EXTENSION_NAME,k as LODsManager,T as NEEDLE_progressive,Be as VERSION,_e as addDracoAndKTX2Loaders,De as configureLoader,we as createLoaders,ee as getRaycastMesh,Ae as patchModelViewer,$e as registerRaycastMesh,Ge as setDracoDecoderLocation,Re as setKTX2TranscoderLocation,Xe as useNeedleProgressive,We as useRaycastMeshes};
|
package/gltf-progressive.umd.cjs
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
"use strict";var Xe=Object.defineProperty;var Ke=(i,e,t)=>e in i?Xe(i,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):i[e]=t;var f=(i,e,t)=>(Ke(i,typeof e!="symbol"?e+"":e,t),t),Pe=(i,e,t)=>{if(!e.has(i))throw TypeError("Cannot "+t)};var m=(i,e,t)=>(Pe(i,e,"read from private field"),t?t.call(i):e.get(i)),j=(i,e,t)=>{if(e.has(i))throw TypeError("Cannot add the same private member more than once");e instanceof WeakSet?e.add(i):e.set(i,t)},z=(i,e,t,s)=>(Pe(i,e,"write to private field"),s?s.call(i,t):e.set(i,t),t);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const y=require("three"),_e=require("three/examples/jsm/loaders/GLTFLoader.js"),Ye=require("three/examples/jsm/libs/meshopt_decoder.module.js"),He=require("three/examples/jsm/loaders/DRACOLoader.js"),je=require("three/examples/jsm/loaders/KTX2Loader.js"),ke="";globalThis.GLTF_PROGRESSIVE_VERSION=ke;console.debug("[gltf-progressive] version -");let q="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",Z="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Je=q,Qe=Z,Ie=new URL(q+"draco_decoder.js");Ie.searchParams.append("range","true");fetch(Ie,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${q} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),q===Je&&Ge("./include/draco/"),Z===Qe&&$e("./include/ktx2/")}).finally(()=>{Ue()});function Ge(i){q=i,k&&k[De]!=q?(console.debug("Updating Draco decoder path to "+i),k[De]=q,k.setDecoderPath(q),k.preload()):console.debug("Setting Draco decoder path to "+i)}function $e(i){Z=i,F&&F.transcoderPath!=Z?(console.debug("Updating KTX2 transcoder path to "+i),F.setTranscoderPath(Z),F.init()):console.debug("Setting KTX2 transcoder path to "+i)}const De=Symbol("dracoDecoderPath");let k,fe,F;function Ue(){k||(k=new He.DRACOLoader,k[De]=q,k.setDecoderPath(q),k.setDecoderConfig({type:"js"}),k.preload()),F||(F=new je.KTX2Loader,F.setTranscoderPath(Z),F.init()),fe||(fe=Ye.MeshoptDecoder)}function be(i){return Ue(),i?F.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:k,ktx2Loader:F,meshoptDecoder:fe}}function Se(i){i.dracoLoader||i.setDRACOLoader(k),i.ktx2Loader||i.setKTX2Loader(F),i.meshoptDecoder||i.setMeshoptDecoder(fe)}const we=new WeakMap;function Te(i,e){let t=we.get(i);t?t=Object.assign(t,e):t=e,we.set(i,t)}const Le=_e.GLTFLoader.prototype.load;function Ze(...i){const e=we.get(this);let t=i[0];const s=new URL(t,window.location.href);if(s.hostname.endsWith("needle.tools")){const r=(e==null?void 0:e.progressive)!==void 0?e.progressive:!0,o=e!=null&&e.usecase?e.usecase:"default";r?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,t=s.toString()}return i[0]=t,Le==null?void 0:Le.call(this,...i)}_e.GLTFLoader.prototype.load=Ze;ae("debugprogressive");function ae(i){if(typeof window>"u")return!1;const t=new URL(window.location.href).searchParams.get(i);return t==null||t==="0"||t==="false"?!1:t===""?!0:t}function et(i,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||i===void 0)return e;const t=i.lastIndexOf("/");if(t>=0){const s=i.substring(0,t+1);for(;s.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return s+e}return e}let re;function tt(){return re!==void 0||(re=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),ae("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",re)),re}const st=typeof window>"u"&&typeof document>"u",ve=Symbol("needle:raycast-mesh");function se(i){return(i==null?void 0:i[ve])instanceof y.BufferGeometry?i[ve]:null}function Fe(i,e){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!se(i)){const s=rt(e);s.userData={isRaycastMesh:!0},i[ve]=s}}function Ve(i=!0){if(i){if(oe)return;const e=oe=y.Mesh.prototype.raycast;y.Mesh.prototype.raycast=function(t,s){const n=this,r=se(n);let o;r&&n.isMesh&&(o=n.geometry,n.geometry=r),e.call(this,t,s),o&&(n.geometry=o)}}else{if(!oe)return;y.Mesh.prototype.raycast=oe,oe=null}}let oe=null;function rt(i){const e=new y.BufferGeometry;for(const t in i.attributes)e.setAttribute(t,i.getAttribute(t));return e.setIndex(i.getIndex()),e}const Q=new Array,W="NEEDLE_progressive",x=ae("debugprogressive"),me=Symbol("needle-progressive-texture"),ie=new Map,Oe=new Set;if(x){let i=function(){e+=1,console.log("Toggle LOD level",e,ie),ie.forEach((n,r)=>{for(const o of n.keys){const a=r[o];if(a!=null)if(a.isBufferGeometry===!0){const l=S.getMeshLODInformation(a),u=l?Math.min(e,l.lods.length):0;r["DEBUG:LOD"]=u,l&&(t=Math.max(t,l.lods.length-1))}else r.isMaterial===!0&&(r["DEBUG:LOD"]=e)}}),e>=t&&(e=-1)},e=-1,t=2,s=!1;window.addEventListener("keyup",n=>{n.key==="p"&&i(),n.key==="w"&&(s=!s,Oe&&Oe.forEach(r=>{r.name!="BackgroundCubeMaterial"&&r.glyphMap==null&&"wireframe"in r&&(r.wireframe=s)}))})}function Ee(i,e,t){var n;if(!x)return;ie.has(i)||ie.set(i,{keys:[],sourceId:t});const s=ie.get(i);((n=s==null?void 0:s.keys)==null?void 0:n.includes(e))==!1&&s.keys.push(e)}const O=class{constructor(e,t){f(this,"parser");f(this,"url");f(this,"_isLoadingMesh");f(this,"loadMesh",e=>{var s,n;if(this._isLoadingMesh)return null;const t=(n=(s=this.parser.json.meshes[e])==null?void 0:s.extensions)==null?void 0:n[W];return t?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",e).then(r=>{var o;return this._isLoadingMesh=!1,r&&O.registerMesh(this.url,t.guid,r,(o=t.lods)==null?void 0:o.length,void 0,t),r})):null});x&&console.log("Progressive extension registered for",t),this.parser=e,this.url=t}get name(){return W}static getMeshLODInformation(e){const t=this.getAssignedLODInformation(e);return t!=null&&t.key?this.lodInfos.get(t.key):null}static getMaterialMinMaxLODsCount(e,t){const s=this,n="LODS:minmax",r=e[n];if(r!=null)return r;if(t||(t={min_count:1/0,max_count:0,lods:[]}),Array.isArray(e)){for(const a of e)this.getMaterialMinMaxLODsCount(a,t);return e[n]=t,t}if(x==="verbose"&&console.log("getMaterialMinMaxLODsCount",e),e.type==="ShaderMaterial"||e.type==="RawShaderMaterial"){const a=e;for(const l of Object.keys(a.uniforms)){const u=a.uniforms[l].value;(u==null?void 0:u.isTexture)===!0&&o(u,t)}}else if(e.isMaterial)for(const a of Object.keys(e)){const l=e[a];(l==null?void 0:l.isTexture)===!0&&o(l,t)}return e[n]=t,t;function o(a,l){const u=s.getAssignedLODInformation(a);if(u){const c=s.lodInfos.get(u.key);if(c&&c.lods){l.min_count=Math.min(l.min_count,c.lods.length),l.max_count=Math.max(l.max_count,c.lods.length);for(let g=0;g<c.lods.length;g++){const p=c.lods[g];p.width&&(l.lods[g]=l.lods[g]||{min_height:1/0,max_height:0},l.lods[g].min_height=Math.min(l.lods[g].min_height,p.height),l.lods[g].max_height=Math.max(l.lods[g].max_height,p.height))}}}}}static hasLODLevelAvailable(e,t){var r;if(Array.isArray(e)){for(const o of e)if(this.hasLODLevelAvailable(o,t))return!0;return!1}if(e.isMaterial===!0){for(const o of Object.keys(e)){const a=e[o];if(a&&a.isTexture&&this.hasLODLevelAvailable(a,t))return!0}return!1}else if(e.isGroup===!0){for(const o of e.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,t))return!0}let s,n;if(e.isMesh?s=e.geometry:(e.isBufferGeometry||e.isTexture)&&(s=e),s&&(r=s==null?void 0:s.userData)!=null&&r.LODS){const o=s.userData.LODS;if(n=this.lodInfos.get(o.key),t===void 0)return n!=null;if(n)return Array.isArray(n.lods)?t<n.lods.length:t===0}return!1}static assignMeshLOD(e,t){var s;if(!e)return Promise.resolve(null);if(e instanceof y.Mesh||e.isMesh===!0){const n=e.geometry,r=this.getAssignedLODInformation(n);if(!r)return Promise.resolve(null);for(const o of Q)(s=o.onBeforeGetLODMesh)==null||s.call(o,e,t);return e["LOD:requested level"]=t,O.getOrLoadLOD(n,t).then(o=>{if(Array.isArray(o)){const a=r.index||0;o=o[a]}return e["LOD:requested level"]===t&&(delete e["LOD:requested level"],o&&n!=o&&((o==null?void 0:o.isBufferGeometry)?(e.geometry=o,x&&Ee(e,"geometry",r.url)):x&&console.error("Invalid LOD geometry",o))),o}).catch(o=>(console.error("Error loading mesh LOD",e,o),null))}else x&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",e);return Promise.resolve(null)}static assignTextureLOD(e,t=0){if(!e)return Promise.resolve(null);if(e.isMesh===!0){const s=e;if(Array.isArray(s.material)){const n=new Array;for(const r of s.material){const o=this.assignTextureLOD(r,t);n.push(o)}return Promise.all(n).then(r=>{const o=new Array;for(const a of r)Array.isArray(a)&&o.push(...a);return o})}else return this.assignTextureLOD(s.material,t)}if(e.isMaterial===!0){const s=e,n=[],r=new Array;if(x&&Oe.add(s),s.uniforms&&(s.isRawShaderMaterial||s.isShaderMaterial===!0)){const o=s;for(const a of Object.keys(o.uniforms)){const l=o.uniforms[a].value;if((l==null?void 0:l.isTexture)===!0){const u=this.assignTextureLODForSlot(l,t,s,a).then(c=>(c&&o.uniforms[a].value!=c&&(o.uniforms[a].value=c,o.uniformsNeedUpdate=!0),c));n.push(u),r.push(a)}}}else for(const o of Object.keys(s)){const a=s[o];if((a==null?void 0:a.isTexture)===!0){const l=this.assignTextureLODForSlot(a,t,s,o);n.push(l),r.push(o)}}return Promise.all(n).then(o=>{const a=new Array;for(let l=0;l<o.length;l++){const u=o[l],c=r[l];u&&u.isTexture===!0?a.push({material:s,slot:c,texture:u,level:t}):a.push({material:s,slot:c,texture:null,level:t})}return a})}if(e instanceof y.Texture||e.isTexture===!0){const s=e;return this.assignTextureLODForSlot(s,t,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(e,t,s,n){return(e==null?void 0:e.isTexture)!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(e):O.getOrLoadLOD(e,t).then(r=>{if(Array.isArray(r))return null;if((r==null?void 0:r.isTexture)===!0){if(r!=e){if(s&&n){const o=s[n];if(o&&!x){const a=this.getAssignedLODInformation(o);if(a&&(a==null?void 0:a.level)<t)return x==="verbose"&&console.warn("Assigned texture level is already higher: ",a.level,t,s,o,r),null}s[n]=r}if(x&&n&&s){const o=this.getAssignedLODInformation(e);o?Ee(s,n,o.url):console.warn("No LOD info for texture",e)}}return r}else x=="verbose"&&console.warn("No LOD found for",e,t);return null}).catch(r=>(console.error("Error loading LOD",e,r),null))}afterRoot(e){var t,s;return x&&console.log("AFTER",this.url,e),(t=this.parser.json.textures)==null||t.forEach((n,r)=>{var o;if(n!=null&&n.extensions){const a=n==null?void 0:n.extensions[W];if(a){if(!a.lods){x&&console.warn("Texture has no LODs",a);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const c=this.parser.associations.get(u);(c==null?void 0:c.textures)===r&&(l=!0,O.registerTexture(this.url,u,(o=a.lods)==null?void 0:o.length,r,a))}l||this.parser.getDependency("texture",r).then(u=>{var c;u&&O.registerTexture(this.url,u,(c=a.lods)==null?void 0:c.length,r,a)})}}}),(s=this.parser.json.meshes)==null||s.forEach((n,r)=>{if(n!=null&&n.extensions){const o=n==null?void 0:n.extensions[W];if(o&&o.lods){for(const a of this.parser.associations.keys())if(a.isMesh){const l=this.parser.associations.get(a);(l==null?void 0:l.meshes)===r&&O.registerMesh(this.url,o.guid,a,o.lods.length,l.primitives,o)}}}}),null}static async getOrLoadLOD(e,t){var a,l,u,c;const s=x=="verbose",n=e.userData.LODS;if(!n)return null;const r=n==null?void 0:n.key;let o;if(e.isTexture===!0){const g=e;g.source&&g.source[me]&&(o=g.source[me])}if(o||(o=O.lodInfos.get(r)),o){if(t>0){let w=!1;const v=Array.isArray(o.lods);if(v&&t>=o.lods.length?w=!0:v||(w=!0),w)return this.lowresCache.get(r)}const g=Array.isArray(o.lods)?(a=o.lods[t])==null?void 0:a.path:o.lods;if(!g)return x&&!o["missing:uri"]&&(o["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+t,o)),null;const p=et(n.url,g);if(p.endsWith(".glb")||p.endsWith(".gltf")){if(!o.guid)return console.warn("missing pointer for glb/gltf texture",o),null;const w=p+"_"+o.guid,v=this.previouslyLoaded.get(w);if(v!==void 0){s&&console.log(`LOD ${t} was already loading/loaded: ${w}`);let h=await v.catch(N=>(console.error(`Error loading LOD ${t} from ${p}
|
|
2
|
-
`,
|
|
3
|
-
`,
|
|
4
|
-
`,
|
|
5
|
-
`,t.uuid),t=t.clone(),t.offset=e.offset,t.repeat=e.repeat,t.colorSpace=e.colorSpace,t.magFilter=e.magFilter,t.minFilter=e.minFilter,t.wrapS=e.wrapS,t.wrapT=e.wrapT,t.flipY=e.flipY,t.anisotropy=e.anisotropy,t.mipmaps||(t.generateMipmaps=e.generateMipmaps),t):e}};let S=O;f(S,"registerTexture",(e,t,s,n,r)=>{if(x&&console.log("> Progressive: register texture",n,t.name,t.uuid,t,r),!t){x&&console.error("gltf-progressive: Register texture without texture");return}t.source&&(t.source[me]=r);const o=r.guid;O.assignLODInformation(e,t,o,s,n,void 0),O.lodInfos.set(o,r),O.lowresCache.set(o,t)}),f(S,"registerMesh",(e,t,s,n,r,o)=>{var u;x&&console.log("> Progressive: register mesh",r,s.name,o,s.uuid,s);const a=s.geometry;if(!a){x&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),O.assignLODInformation(e,a,t,n,r,o.density),O.lodInfos.set(t,o);let l=O.lowresCache.get(t);l?l.push(s.geometry):l=[s.geometry],O.lowresCache.set(t,l),n>0&&!se(s)&&Fe(s,a);for(const c of Q)(u=c.onRegisteredNewMesh)==null||u.call(c,s,o)}),f(S,"lodInfos",new Map),f(S,"previouslyLoaded",new Map),f(S,"lowresCache",new Map);class ot{constructor(e,t,s,n,r){f(this,"url");f(this,"key");f(this,"level");f(this,"index");f(this,"density");this.url=e,this.key=t,this.level=s,n!=null&&(this.index=n),r!=null&&(this.density=r)}}const $=ae("debugprogressive"),nt=ae("noprogressive"),xe=Symbol("Needle:LODSManager"),Me=Symbol("Needle:LODState"),J=Symbol("Needle:CurrentLOD"),U={mesh_lod:-1,texture_lod:-1};var B,K,he,ee,te,ge,Y;const C=class{constructor(e,t){f(this,"context");f(this,"renderer");f(this,"projectionScreenMatrix",new y.Matrix4);f(this,"targetTriangleDensity",2e5);f(this,"skinnedMeshAutoUpdateBoundsInterval",30);f(this,"updateInterval","auto");j(this,B,1);f(this,"pause",!1);f(this,"manual",!1);f(this,"_lodchangedlisteners",[]);j(this,K,void 0);j(this,he,new y.Clock);j(this,ee,0);j(this,te,0);j(this,ge,0);j(this,Y,0);f(this,"_fpsBuffer",[60,60,60,60,60]);f(this,"_sphere",new y.Sphere);f(this,"_tempBox",new y.Box3);f(this,"_tempBox2",new y.Box3);f(this,"tempMatrix",new y.Matrix4);f(this,"_tempWorldPosition",new y.Vector3);f(this,"_tempBoxSize",new y.Vector3);f(this,"_tempBox2Size",new y.Vector3);this.renderer=e,this.context={...t}}static getObjectLODState(e){return e[Me]}static addPlugin(e){Q.push(e)}static removePlugin(e){const t=Q.indexOf(e);t>=0&&Q.splice(t,1)}static get(e,t){if(e[xe])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),e[xe];const s=new C(e,{engine:"unknown",...t});return e[xe]=s,s}get plugins(){return Q}addEventListener(e,t){e==="changed"&&this._lodchangedlisteners.push(t)}removeEventListener(e,t){if(e==="changed"){const s=this._lodchangedlisteners.indexOf(t);s>=0&&this._lodchangedlisteners.splice(s,1)}}enable(){if(m(this,K))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let e=0;z(this,K,this.renderer.render);const t=this;be(this.renderer),this.renderer.render=function(s,n){const r=t.renderer.getRenderTarget();(r==null||"isXRRenderTarget"in r&&r.isXRRenderTarget)&&(e=0,z(t,ee,m(t,ee)+1),z(t,te,m(t,he).getDelta()),z(t,ge,m(t,ge)+m(t,te)),t._fpsBuffer.shift(),t._fpsBuffer.push(1/m(t,te)),z(t,Y,t._fpsBuffer.reduce((a,l)=>a+l)/t._fpsBuffer.length),$&&m(t,ee)%200===0&&console.log("FPS",Math.round(m(t,Y)),"Interval:",m(t,B)));const o=e++;m(t,K).call(this,s,n),t.onAfterRender(s,n,o)}}disable(){m(this,K)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=m(this,K),z(this,K,void 0))}update(e,t){this.internalUpdate(e,t)}onAfterRender(e,t,s){if(this.pause)return;const r=this.renderer.renderLists.get(e,0).opaque;let o=!0;if(r.length===1){const a=r[0].material;(a.name==="EffectMaterial"||a.name==="CopyShader")&&(o=!1)}if((t.parent&&t.parent.type==="CubeCamera"||s>=1&&t.type==="OrthographicCamera")&&(o=!1),o){if(nt||(this.updateInterval==="auto"?m(this,Y)<40&&m(this,B)<10?(z(this,B,m(this,B)+1),$&&console.warn("↓ Reducing LOD updates",m(this,B),m(this,Y).toFixed(0))):m(this,Y)>=60&&m(this,B)>1&&(z(this,B,m(this,B)-1),$&&console.warn("↑ Increasing LOD updates",m(this,B),m(this,Y).toFixed(0))):z(this,B,this.updateInterval),m(this,B)>0&&m(this,ee)%m(this,B)!=0))return;this.internalUpdate(e,t)}}internalUpdate(e,t){var l,u;const s=this.renderer.renderLists.get(e,0),n=s.opaque;this.projectionScreenMatrix.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse);const r=this.targetTriangleDensity;for(const c of n){if(c.material&&(((l=c.geometry)==null?void 0:l.type)==="BoxGeometry"||((u=c.geometry)==null?void 0:u.type)==="BufferGeometry")&&(c.material.name==="SphericalGaussianBlur"||c.material.name=="BackgroundCubeMaterial"||c.material.name==="CubemapFromEquirect"||c.material.name==="EquirectangularToCubeUV")){$&&(c.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(c.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",c,c.material.name,c.material.type)));continue}switch(c.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if($==="color"&&c.material&&!c.object.progressive_debug_color){c.object.progressive_debug_color=!0;const p=Math.random()*16777215,w=new y.MeshStandardMaterial({color:p});c.object.material=w}const g=c.object;(g instanceof y.Mesh||g.isMesh)&&this.updateLODs(e,t,g,r)}const o=s.transparent;for(const c of o){const g=c.object;(g instanceof y.Mesh||g.isMesh)&&this.updateLODs(e,t,g,r)}const a=s.transmissive;for(const c of a){const g=c.object;(g instanceof y.Mesh||g.isMesh)&&this.updateLODs(e,t,g,r)}}updateLODs(e,t,s,n){var a,l;s.userData||(s.userData={});let r=s[Me];if(r||(r=new it,s[Me]=r),r.frames++<2)return;for(const u of Q)(a=u.onBeforeUpdateLOD)==null||a.call(u,this.renderer,e,t,s);this.calculateLodLevel(t,s,r,n,U),U.mesh_lod=Math.round(U.mesh_lod),U.texture_lod=Math.round(U.texture_lod),U.mesh_lod>=0&&this.loadProgressiveMeshes(s,U.mesh_lod);let o=U.texture_lod;s.material&&o>=0&&this.loadProgressiveTextures(s.material,o);for(const u of Q)(l=u.onAfterUpdatedLOD)==null||l.call(u,this.renderer,e,t,s,U);r.lastLodLevel_Mesh=U.mesh_lod,r.lastLodLevel_Texture=U.texture_lod}loadProgressiveTextures(e,t){if(!e)return;if(Array.isArray(e)){for(const r of e)this.loadProgressiveTextures(r,t);return}let s=!1;(e[J]===void 0||t<e[J])&&(s=!0);const n=e["DEBUG:LOD"];n!=null&&(s=e[J]!=n,t=n),s&&(e[J]=t,S.assignTextureLOD(e,t).then(r=>{this._lodchangedlisteners.forEach(o=>o({type:"texture",level:t,object:e}))}))}loadProgressiveMeshes(e,t){if(!e)return Promise.resolve(null);let s=e[J]!==t;const n=e["DEBUG:LOD"];if(n!=null&&(s=e[J]!=n,t=n),s){e[J]=t;const r=e.geometry;return S.assignMeshLOD(e,t).then(o=>(o&&e[J]==t&&r!=e.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:t,object:e})),o))}return Promise.resolve(null)}static isInside(e,t){const s=e.min,n=e.max,r=(s.x+n.x)*.5,o=(s.y+n.y)*.5;return this._tempPtInside.set(r,o,s.z).applyMatrix4(t).z<0}calculateLodLevel(e,t,s,n,r){var V;if(!t){r.mesh_lod=-1,r.texture_lod=-1;return}if(!e){r.mesh_lod=-1,r.texture_lod=-1;return}let a=10+1,l=!1;if($&&t["DEBUG:LOD"]!=null)return t["DEBUG:LOD"];const u=S.getMeshLODInformation(t.geometry),c=u==null?void 0:u.lods,g=c&&c.length>0,p=S.getMaterialMinMaxLODsCount(t.material),w=(p==null?void 0:p.min_count)!=1/0&&p.min_count>0&&p.max_count>0;if(!g&&!w){r.mesh_lod=0,r.texture_lod=0;return}g||(l=!0,a=0);const v=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let M=t.geometry.boundingBox;if(t.type==="SkinnedMesh"){const D=t;if(!D.boundingBox)D.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0&&s.frames%this.skinnedMeshAutoUpdateBoundsInterval===0){const h=se(D),I=D.geometry;h&&(D.geometry=h),D.computeBoundingBox(),D.geometry=I}M=D.boundingBox}if(M){const D=e;if(t.geometry.attributes.color&&t.geometry.attributes.color.count<100&&t.geometry.boundingSphere){this._sphere.copy(t.geometry.boundingSphere),this._sphere.applyMatrix4(t.matrixWorld);const d=e.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(d)){r.mesh_lod=0,r.texture_lod=0;return}}if(this._tempBox.copy(M),this._tempBox.applyMatrix4(t.matrixWorld),D.isPerspectiveCamera&&C.isInside(this._tempBox,this.projectionScreenMatrix)){r.mesh_lod=0,r.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&D.isPerspectiveCamera&&D.fov>70){const d=this._tempBox.min,L=this._tempBox.max;let _=d.x,A=d.y,E=L.x,H=L.y;const le=2,pe=1.5,ce=(d.x+L.x)*.5,ue=(d.y+L.y)*.5;_=(_-ce)*le+ce,A=(A-ue)*le+ue,E=(E-ce)*le+ce,H=(H-ue)*le+ue;const We=_<0&&E>0?0:Math.min(Math.abs(d.x),Math.abs(L.x)),qe=A<0&&H>0?0:Math.min(Math.abs(d.y),Math.abs(L.y)),ye=Math.max(We,qe);s.lastCentrality=(pe-ye)*(pe-ye)*(pe-ye)}else s.lastCentrality=1;const h=this._tempBox.getSize(this._tempBoxSize);h.multiplyScalar(.5),screen.availHeight>0&&v>0&&h.multiplyScalar(v/screen.availHeight),e.isPerspectiveCamera?h.x*=e.aspect:e.isOrthographicCamera;const I=e.matrixWorldInverse,N=this._tempBox2;N.copy(M),N.applyMatrix4(t.matrixWorld),N.applyMatrix4(I);const G=N.getSize(this._tempBox2Size),P=Math.max(G.x,G.y);if(Math.max(h.x,h.y)!=0&&P!=0&&(h.z=G.z/Math.max(G.x,G.y)*Math.max(h.x,h.y)),s.lastScreenCoverage=Math.max(h.x,h.y,h.z),s.lastScreenspaceVolume.copy(h),s.lastScreenCoverage*=s.lastCentrality,$&&C.debugDrawLine){const d=this.tempMatrix.copy(this.projectionScreenMatrix);d.invert();const L=C.corner0,_=C.corner1,A=C.corner2,E=C.corner3;L.copy(this._tempBox.min),_.copy(this._tempBox.max),_.x=L.x,A.copy(this._tempBox.max),A.y=L.y,E.copy(this._tempBox.max);const H=(L.z+E.z)*.5;L.z=_.z=A.z=E.z=H,L.applyMatrix4(d),_.applyMatrix4(d),A.applyMatrix4(d),E.applyMatrix4(d),C.debugDrawLine(L,_,255),C.debugDrawLine(L,A,255),C.debugDrawLine(_,E,255),C.debugDrawLine(A,E,255)}let b=999;if(c&&s.lastScreenCoverage>0){for(let d=0;d<c.length;d++)if(c[d].density/s.lastScreenCoverage<n){b=d;break}}b<a&&(a=b,l=!0)}if(l?r.mesh_lod=a:r.mesh_lod=s.lastLodLevel_Mesh,$&&r.mesh_lod!=s.lastLodLevel_Mesh){const h=c==null?void 0:c[r.mesh_lod];h&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} → ${r.mesh_lod} (${h.density.toFixed(0)}) - ${t.name}`)}if(w){const D="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(r.texture_lod=p.max_count-1,$){const h=p.lods[p.max_count-1];$&&console.log(`First Texture LOD ${r.texture_lod} (${h.max_height}px) - ${t.name}`)}}else{const h=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let I=s.lastScreenCoverage*4;((V=this.context)==null?void 0:V.engine)==="model-viewer"&&(I*=1.5);const G=v/window.devicePixelRatio*I;let P=!1;for(let X=p.lods.length-1;X>=0;X--){const b=p.lods[X];if(!(D&&b.max_height>=2048)&&!(tt()&&b.max_height>4096)&&(b.max_height>G||!P&&X===0)){if(P=!0,r.texture_lod=X,r.texture_lod<s.lastLodLevel_Texture){const T=b.max_height;$&&console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${r.texture_lod} = ${T}px
|
|
6
|
-
Screensize: ${
|
|
7
|
-
${
|
|
8
|
-
`,
|
|
1
|
+
"use strict";var He=Object.defineProperty;var je=(n,t,e)=>t in n?He(n,t,{enumerable:!0,configurable:!0,writable:!0,value:e}):n[t]=e;var d=(n,t,e)=>(je(n,typeof t!="symbol"?t+"":t,e),e),Ge=(n,t,e)=>{if(!t.has(n))throw TypeError("Cannot "+e)};var y=(n,t,e)=>(Ge(n,t,"read from private field"),e?e.call(n):t.get(n)),J=(n,t,e)=>{if(t.has(n))throw TypeError("Cannot add the same private member more than once");t instanceof WeakSet?t.add(n):t.set(n,e)},W=(n,t,e,r)=>(Ge(n,t,"write to private field"),r?r.call(n,e):t.set(n,e),e);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const p=require("three"),Te=require("three/examples/jsm/loaders/GLTFLoader.js"),Je=require("three/examples/jsm/libs/meshopt_decoder.module.js"),Qe=require("three/examples/jsm/loaders/DRACOLoader.js"),Ze=require("three/examples/jsm/loaders/KTX2Loader.js"),ke="";globalThis.GLTF_PROGRESSIVE_VERSION=ke;console.debug("[gltf-progressive] version -");let X="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",re="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const et=X,tt=re,$e=new URL(X+"draco_decoder.js");$e.searchParams.append("range","true");fetch($e,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(n=>{console.debug(`Failed to fetch remote Draco decoder from ${X} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),X===et&&Fe("./include/draco/"),re===tt&&Ne("./include/ktx2/")}).finally(()=>{Ue()});function Fe(n){X=n,I&&I[Oe]!=X?(console.debug("Updating Draco decoder path to "+n),I[Oe]=X,I.setDecoderPath(X),I.preload()):console.debug("Setting Draco decoder path to "+n)}function Ne(n){re=n,U&&U.transcoderPath!=re?(console.debug("Updating KTX2 transcoder path to "+n),U.setTranscoderPath(re),U.init()):console.debug("Setting KTX2 transcoder path to "+n)}const Oe=Symbol("dracoDecoderPath");let I,ye,U;function Ue(){I||(I=new Qe.DRACOLoader,I[Oe]=X,I.setDecoderPath(X),I.setDecoderConfig({type:"js"}),I.preload()),U||(U=new Ze.KTX2Loader,U.setTranscoderPath(re),U.init()),ye||(ye=Je.MeshoptDecoder)}function Pe(n){return Ue(),n?U.detectSupport(n):n!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:I,ktx2Loader:U,meshoptDecoder:ye}}function Ae(n){n.dracoLoader||n.setDRACOLoader(I),n.ktx2Loader||n.setKTX2Loader(U),n.meshoptDecoder||n.setMeshoptDecoder(ye)}const be=new WeakMap;function Ce(n,t){let e=be.get(n);e?e=Object.assign(e,t):e=t,be.set(n,e)}const we=Te.GLTFLoader.prototype.load;function rt(...n){const t=be.get(this);let e=n[0];const r=new URL(e,window.location.href);if(r.hostname.endsWith("needle.tools")){const o=(t==null?void 0:t.progressive)!==void 0?t.progressive:!0,s=t!=null&&t.usecase?t.usecase:"default";o?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${s}`:this.requestHeader.Accept=`*/*;usecase=${s}`,e=r.toString()}return n[0]=e,we==null?void 0:we.call(this,...n)}Te.GLTFLoader.prototype.load=rt;de("debugprogressive");function de(n){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(n);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function st(n,t){if(t===void 0||t.startsWith("./")||t.startsWith("http")||n===void 0)return t;const e=n.lastIndexOf("/");if(e>=0){const r=n.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}let ne;function ot(){return ne!==void 0||(ne=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),de("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ne)),ne}function it(){if(typeof window>"u")return!1;const n=new URL(window.location.href),t=n.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(n.hostname);return n.hostname==="127.0.0.1"||t}const nt=typeof window>"u"&&typeof document>"u",Se=Symbol("needle:raycast-mesh");function oe(n){return(n==null?void 0:n[Se])instanceof p.BufferGeometry?n[Se]:null}function Ve(n,t){if((n.type==="Mesh"||n.type==="SkinnedMesh")&&!oe(n)){const r=at(t);r.userData={isRaycastMesh:!0},n[Se]=r}}function ze(n=!0){if(n){if(ae)return;const t=ae=p.Mesh.prototype.raycast;p.Mesh.prototype.raycast=function(e,r){const i=this,o=oe(i);let s;o&&i.isMesh&&(s=i.geometry,i.geometry=o),t.call(this,e,r),s&&(i.geometry=s)}}else{if(!ae)return;p.Mesh.prototype.raycast=ae,ae=null}}let ae=null;function at(n){const t=new p.BufferGeometry;for(const e in n.attributes)t.setAttribute(e,n.getAttribute(e));return t.setIndex(n.getIndex()),t}const Z=new Array,x=de("debugprogressive");let ge,te=-1;if(x){let n=function(){te+=1,te>=t&&(te=-1),console.log(`Toggle LOD level [${te}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&n(),e.key==="w"&&(ge=!ge,console.log(`Toggle wireframe [${ge}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(te=r,console.log(`Set LOD level to [${te}]`))})}function We(n){if(x)if(Array.isArray(n))for(const t of n)We(t);else n&&"wireframe"in n&&(n.wireframe=ge===!0)}const q="NEEDLE_progressive",ve=Symbol("needle-progressive-texture"),S=class{constructor(t,e){d(this,"parser");d(this,"url");d(this,"_isLoadingMesh");d(this,"loadMesh",t=>{var r,i;if(this._isLoadingMesh)return null;const e=(i=(r=this.parser.json.meshes[t])==null?void 0:r.extensions)==null?void 0:i[q];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(o=>{var s;return this._isLoadingMesh=!1,o&&S.registerMesh(this.url,e.guid,o,(s=e.lods)==null?void 0:s.length,0,e),o})):null});x&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return q}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){var r;const e=(r=this.getAssignedLODInformation(t))==null?void 0:r.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,i="LODS:minmax",o=t[i];if(o!=null)return o;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const a of t)this.getMaterialMinMaxLODsCount(a,e);return t[i]=e,e}if(x==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const a=t;for(const l of Object.keys(a.uniforms)){const u=a.uniforms[l].value;(u==null?void 0:u.isTexture)===!0&&s(u,e)}}else if(t.isMaterial)for(const a of Object.keys(t)){const l=t[a];(l==null?void 0:l.isTexture)===!0&&s(l,e)}return t[i]=e,e;function s(a,l){const u=r.getAssignedLODInformation(a);if(u){const c=r.lodInfos.get(u.key);if(c&&c.lods){l.min_count=Math.min(l.min_count,c.lods.length),l.max_count=Math.max(l.max_count,c.lods.length);for(let h=0;h<c.lods.length;h++){const g=c.lods[h];g.width&&(l.lods[h]=l.lods[h]||{min_height:1/0,max_height:0},l.lods[h].min_height=Math.min(l.lods[h].min_height,g.height),l.lods[h].max_height=Math.max(l.lods[h].max_height,g.height))}}}}}static hasLODLevelAvailable(t,e){var o;if(Array.isArray(t)){for(const s of t)if(this.hasLODLevelAvailable(s,e))return!0;return!1}if(t.isMaterial===!0){for(const s of Object.keys(t)){const a=t[s];if(a&&a.isTexture&&this.hasLODLevelAvailable(a,e))return!0}return!1}else if(t.isGroup===!0){for(const s of t.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,e))return!0}let r,i;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&(o=r==null?void 0:r.userData)!=null&&o.LODS){const s=r.userData.LODS;if(i=this.lodInfos.get(s.key),e===void 0)return i!=null;if(i)return Array.isArray(i.lods)?e<i.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof p.Mesh||t.isMesh===!0){const i=t.geometry,o=this.getAssignedLODInformation(i);if(!o)return Promise.resolve(null);for(const s of Z)(r=s.onBeforeGetLODMesh)==null||r.call(s,t,e);return t["LOD:requested level"]=e,S.getOrLoadLOD(i,e).then(s=>{if(Array.isArray(s)){const a=o.index||0;s=s[a]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],s&&i!=s&&((s==null?void 0:s.isBufferGeometry)?t.geometry=s:x&&console.error("Invalid LOD geometry",s))),s}).catch(s=>(console.error("Error loading mesh LOD",t,s),null))}else x&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const i=new Array;for(const o of r.material){const s=this.assignTextureLOD(o,e);i.push(s)}return Promise.all(i).then(o=>{const s=new Array;for(const a of o)Array.isArray(a)&&s.push(...a);return s})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,i=[],o=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const s=r;for(const a of Object.keys(s.uniforms)){const l=s.uniforms[a].value;if((l==null?void 0:l.isTexture)===!0){const u=this.assignTextureLODForSlot(l,e,r,a).then(c=>(c&&s.uniforms[a].value!=c&&(s.uniforms[a].value=c,s.uniformsNeedUpdate=!0),c));i.push(u),o.push(a)}}}else for(const s of Object.keys(r)){const a=r[s];if((a==null?void 0:a.isTexture)===!0){const l=this.assignTextureLODForSlot(a,e,r,s);i.push(l),o.push(s)}}return Promise.all(i).then(s=>{const a=new Array;for(let l=0;l<s.length;l++){const u=s[l],c=o[l];u&&u.isTexture===!0?a.push({material:r,slot:c,texture:u,level:e}):a.push({material:r,slot:c,texture:null,level:e})}return a})}if(t instanceof p.Texture||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,i){return(t==null?void 0:t.isTexture)!==!0?Promise.resolve(null):i==="glyphMap"?Promise.resolve(t):S.getOrLoadLOD(t,e).then(o=>{if(Array.isArray(o))return null;if((o==null?void 0:o.isTexture)===!0){if(o!=t&&r&&i){const s=r[i];if(s&&!x){const a=this.getAssignedLODInformation(s);if(a&&(a==null?void 0:a.level)<e)return x==="verbose"&&console.warn("Assigned texture level is already higher: ",a.level,e,r,s,o),null}r[i]=o}return o}else x=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(o=>(console.error("Error loading LOD",t,o),null))}afterRoot(t){var e,r;return x&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((i,o)=>{var s;if(i!=null&&i.extensions){const a=i==null?void 0:i.extensions[q];if(a){if(!a.lods){x&&console.warn("Texture has no LODs",a);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const c=this.parser.associations.get(u);(c==null?void 0:c.textures)===o&&(l=!0,S.registerTexture(this.url,u,(s=a.lods)==null?void 0:s.length,o,a))}l||this.parser.getDependency("texture",o).then(u=>{var c;u&&S.registerTexture(this.url,u,(c=a.lods)==null?void 0:c.length,o,a)})}}}),(r=this.parser.json.meshes)==null||r.forEach((i,o)=>{if(i!=null&&i.extensions){const s=i==null?void 0:i.extensions[q];if(s&&s.lods){for(const a of this.parser.associations.keys())if(a.isMesh){const l=this.parser.associations.get(a);(l==null?void 0:l.meshes)===o&&S.registerMesh(this.url,s.guid,a,s.lods.length,l.primitives,s)}}}}),null}static async getOrLoadLOD(t,e){var a,l,u,c;const r=x=="verbose",i=t.userData.LODS;if(!i)return null;const o=i==null?void 0:i.key;let s;if(t.isTexture===!0){const h=t;h.source&&h.source[ve]&&(s=h.source[ve])}if(s||(s=S.lodInfos.get(o)),s){if(e>0){let w=!1;const O=Array.isArray(s.lods);if(O&&e>=s.lods.length?w=!0:O||(w=!0),w)return this.lowresCache.get(o)}const h=Array.isArray(s.lods)?(a=s.lods[e])==null?void 0:a.path:s.lods;if(!h)return x&&!s["missing:uri"]&&(s["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,s)),null;const g=st(i.url,h);if(g.endsWith(".glb")||g.endsWith(".gltf")){if(!s.guid)return console.warn("missing pointer for glb/gltf texture",s),null;const w=g+"_"+s.guid,O=this.previouslyLoaded.get(w);if(O!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${w}`);let v=await O.catch(m=>(console.error(`Error loading LOD ${e} from ${g}
|
|
2
|
+
`,m),null)),D=!1;if(v==null||(v instanceof p.Texture&&t instanceof p.Texture?(l=v.image)!=null&&l.data||(u=v.source)!=null&&u.data?v=this.copySettings(t,v):(D=!0,this.previouslyLoaded.delete(w)):v instanceof p.BufferGeometry&&t instanceof p.BufferGeometry&&((c=v.attributes.position)!=null&&c.array||(D=!0,this.previouslyLoaded.delete(w)))),!D)return v}const _=s,V=new Promise(async(v,D)=>{const m=new Te.GLTFLoader;Ae(m),x&&(await new Promise(b=>setTimeout(b,1e3)),r&&console.warn("Start loading (delayed) "+g,_.guid));let Y=g;if(_&&Array.isArray(_.lods)){const b=_.lods[e];b.hash&&(Y+="?v="+b.hash)}const C=await m.loadAsync(Y).catch(b=>(console.error(`Error loading LOD ${e} from ${g}
|
|
3
|
+
`,b),null));if(!C)return null;const $=C.parser;r&&console.log("Loading finished "+g,_.guid);let k=0;if(C.parser.json.textures){let b=!1;for(const f of C.parser.json.textures){if(f!=null&&f.extensions){const T=f==null?void 0:f.extensions[q];if(T!=null&&T.guid&&T.guid===_.guid){b=!0;break}}k++}if(b){let f=await $.getDependency("texture",k);return f&&S.assignLODInformation(i.url,f,o,e,void 0),r&&console.log('change "'+t.name+'" → "'+f.name+'"',g,k,f,w),t instanceof p.Texture&&(f=this.copySettings(t,f)),f&&(f.guid=_.guid),v(f)}else x&&console.warn("Could not find texture with guid",_.guid,C.parser.json)}if(k=0,C.parser.json.meshes){let b=!1;for(const f of C.parser.json.meshes){if(f!=null&&f.extensions){const T=f==null?void 0:f.extensions[q];if(T!=null&&T.guid&&T.guid===_.guid){b=!0;break}}k++}if(b){const f=await $.getDependency("mesh",k);if(r&&console.log(`Loaded Mesh "${f.name}"`,g,k,f,w),f.isMesh===!0){const T=f.geometry;return S.assignLODInformation(i.url,T,o,e,0),v(T)}else{const T=new Array;for(let L=0;L<f.children.length;L++){const M=f.children[L];if(M.isMesh===!0){const E=M.geometry;S.assignLODInformation(i.url,E,o,e,L),T.push(E)}}return v(T)}}else x&&console.warn("Could not find mesh with guid",_.guid,C.parser.json)}return v(null)});return this.previouslyLoaded.set(w,V),await V}else if(t instanceof p.Texture){r&&console.log("Load texture from uri: "+g);const O=await new p.TextureLoader().loadAsync(g);return O?(O.guid=s.guid,O.flipY=!1,O.needsUpdate=!0,O.colorSpace=t.colorSpace,r&&console.log(s,O)):x&&console.warn("failed loading",g),O}}else x&&console.warn(`Can not load LOD ${e}: no LOD info found for "${o}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,i,o){if(!e)return;e.userData||(e.userData={});const s=new lt(t,r,i,o);e.userData.LODS=s}static getAssignedLODInformation(t){var e;return((e=t==null?void 0:t.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e?(x&&console.warn(`Copy texture settings
|
|
4
|
+
`,t.uuid,`
|
|
5
|
+
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}};let P=S;d(P,"registerTexture",(t,e,r,i,o)=>{if(x&&console.log("> Progressive: register texture",i,e.name,e.uuid,e,o),!e){x&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[ve]=o);const s=o.guid;S.assignLODInformation(t,e,s,r,i),S.lodInfos.set(s,o),S.lowresCache.set(s,e)}),d(P,"registerMesh",(t,e,r,i,o,s)=>{var u;const a=r.geometry;if(!a){x&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),x&&console.log("> Progressive: register mesh "+r.name,{index:o,uuid:r.uuid},s,r),S.assignLODInformation(t,a,e,i,o),S.lodInfos.set(e,s);let l=S.lowresCache.get(e);l?l.push(r.geometry):l=[r.geometry],S.lowresCache.set(e,l),i>0&&!oe(r)&&Ve(r,a);for(const c of Z)(u=c.onRegisteredNewMesh)==null||u.call(c,r,s)}),d(P,"lodInfos",new Map),d(P,"previouslyLoaded",new Map),d(P,"lowresCache",new Map);class lt{constructor(t,e,r,i){d(this,"url");d(this,"key");d(this,"level");d(this,"index");this.url=t,this.key=e,this.level=r,i!=null&&(this.index=i)}}class pe{constructor(t,e){d(this,"frame_start");d(this,"frame_capture_end");d(this,"ready");d(this,"_resolve");d(this,"_signal");d(this,"_resolved",!1);d(this,"_addedCount",0);d(this,"_resolvedCount",0);d(this,"_awaiting",[]);d(this,"_currentFrame",0);var o;const r=t===0?2:1,i=Math.max(e.frames??r,r);this.frame_start=t,this.frame_capture_end=t+i,this.ready=new Promise(s=>{this._resolve=s}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,(o=this._signal)==null||o.addEventListener("abort",()=>{this.resolveNow()})}get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}update(t){var e;this._currentFrame=t,((e=this._signal)!=null&&e.aborted||this._currentFrame>this.frame_capture_end&&this._awaiting.length===0)&&this.resolveNow()}add(t,e){if(this._resolved){console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}this._currentFrame>this.frame_capture_end||(this._awaiting.push(e),this._addedCount++,e.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(e),1)}))}resolveNow(){var t,e;this._resolved||(e=this._resolve)==null||e.call(this,{awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:((t=this._signal)==null?void 0:t.aborted)??!1})}}d(pe,"addPromise",(t,e,r)=>{r.forEach(i=>{i.add(t,e)})});const N=de("debugprogressive"),dt=de("noprogressive"),Me=Symbol("Needle:LODSManager"),De=Symbol("Needle:LODState"),Q=Symbol("Needle:CurrentLOD"),G={mesh_lod:-1,texture_lod:-1};var R,H,me,ee,se,Le,j;const A=class{constructor(t,e){d(this,"renderer");d(this,"context");d(this,"projectionScreenMatrix",new p.Matrix4);d(this,"targetTriangleDensity",2e5);d(this,"skinnedMeshAutoUpdateBoundsInterval",30);d(this,"updateInterval","auto");J(this,R,1);d(this,"pause",!1);d(this,"manual",!1);d(this,"_newPromiseGroups",[]);d(this,"_promiseGroupIds",0);d(this,"_lodchangedlisteners",[]);J(this,H,void 0);J(this,me,new p.Clock);J(this,ee,0);J(this,se,0);J(this,Le,0);J(this,j,0);d(this,"_fpsBuffer",[60,60,60,60,60]);d(this,"_sphere",new p.Sphere);d(this,"_tempBox",new p.Box3);d(this,"_tempBox2",new p.Box3);d(this,"tempMatrix",new p.Matrix4);d(this,"_tempWorldPosition",new p.Vector3);d(this,"_tempBoxSize",new p.Vector3);d(this,"_tempBox2Size",new p.Vector3);this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[De]}static addPlugin(t){Z.push(t)}static removePlugin(t){const e=Z.indexOf(t);e>=0&&Z.splice(e,1)}static get(t,e){if(t[Me])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[Me];const r=new A(t,{engine:"unknown",...e});return t[Me]=r,r}get plugins(){return Z}awaitLoading(t){const e=this._promiseGroupIds++,r=new pe(y(this,ee),{...t});this._newPromiseGroups.push(r);const i=performance.now();return r.ready.finally(()=>{const o=this._newPromiseGroups.indexOf(r);o>=0&&(this._newPromiseGroups.splice(o,1),it()&&performance.measure("LODsManager:awaitLoading",{start:i,detail:{id:e,name:t==null?void 0:t.name,awaited:r.awaitedCount,resolved:r.resolvedCount}}))}),r.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(y(this,ee))}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}enable(){if(y(this,H))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;W(this,H,this.renderer.render);const e=this;Pe(this.renderer),this.renderer.render=function(r,i){const o=e.renderer.getRenderTarget();(o==null||"isXRRenderTarget"in o&&o.isXRRenderTarget)&&(t=0,W(e,ee,y(e,ee)+1),W(e,se,y(e,me).getDelta()),W(e,Le,y(e,Le)+y(e,se)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/y(e,se)),W(e,j,e._fpsBuffer.reduce((a,l)=>a+l)/e._fpsBuffer.length),N&&y(e,ee)%200===0&&console.log("FPS",Math.round(y(e,j)),"Interval:",y(e,R)));const s=t++;y(e,H).call(this,r,i),e.onAfterRender(r,i,s)}}disable(){y(this,H)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=y(this,H),W(this,H,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const o=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(o.length===1){const a=o[0].material;(a.name==="EffectMaterial"||a.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(dt||(this.updateInterval==="auto"?y(this,j)<40&&y(this,R)<10?(W(this,R,y(this,R)+1),N&&console.warn("↓ Reducing LOD updates",y(this,R),y(this,j).toFixed(0))):y(this,j)>=60&&y(this,R)>1&&(W(this,R,y(this,R)-1),N&&console.warn("↑ Increasing LOD updates",y(this,R),y(this,j).toFixed(0))):W(this,R,this.updateInterval),y(this,R)>0&&y(this,ee)%y(this,R)!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){var l,u;const r=this.renderer.renderLists.get(t,0),i=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const o=this.targetTriangleDensity;for(const c of i){if(c.material&&(((l=c.geometry)==null?void 0:l.type)==="BoxGeometry"||((u=c.geometry)==null?void 0:u.type)==="BufferGeometry")&&(c.material.name==="SphericalGaussianBlur"||c.material.name=="BackgroundCubeMaterial"||c.material.name==="CubemapFromEquirect"||c.material.name==="EquirectangularToCubeUV")){N&&(c.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(c.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",c,c.material.name,c.material.type)));continue}switch(c.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(N==="color"&&c.material&&!c.object.progressive_debug_color){c.object.progressive_debug_color=!0;const g=Math.random()*16777215,w=new p.MeshStandardMaterial({color:g});c.object.material=w}const h=c.object;(h instanceof p.Mesh||h.isMesh)&&this.updateLODs(t,e,h,o)}const s=r.transparent;for(const c of s){const h=c.object;(h instanceof p.Mesh||h.isMesh)&&this.updateLODs(t,e,h,o)}const a=r.transmissive;for(const c of a){const h=c.object;(h instanceof p.Mesh||h.isMesh)&&this.updateLODs(t,e,h,o)}}updateLODs(t,e,r,i){var a,l;r.userData||(r.userData={});let o=r[De];if(o||(o=new ct,r[De]=o),o.frames++<2)return;for(const u of Z)(a=u.onBeforeUpdateLOD)==null||a.call(u,this.renderer,t,e,r);const s=A.overrideGlobalLodLevel!==void 0?A.overrideGlobalLodLevel:te;s>=0?(G.mesh_lod=s,G.texture_lod=s):(this.calculateLodLevel(e,r,o,i,G),G.mesh_lod=Math.round(G.mesh_lod),G.texture_lod=Math.round(G.texture_lod)),G.mesh_lod>=0&&this.loadProgressiveMeshes(r,G.mesh_lod),r.material&&G.texture_lod>=0&&this.loadProgressiveTextures(r.material,G.texture_lod),x&&r.material&&!r.isGizmo&&We(r.material);for(const u of Z)(l=u.onAfterUpdatedLOD)==null||l.call(u,this.renderer,t,e,r,G);o.lastLodLevel_Mesh=G.mesh_lod,o.lastLodLevel_Texture=G.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const o of t)this.loadProgressiveTextures(o,e);return}let r=!1;(t[Q]===void 0||e<t[Q])&&(r=!0);const i=t["DEBUG:LOD"];if(i!=null&&(r=t[Q]!=i,e=i),r){t[Q]=e;const o=P.assignTextureLOD(t,e).then(s=>{this._lodchangedlisteners.forEach(a=>a({type:"texture",level:e,object:t}))});pe.addPromise("texture",o,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[Q]!==e;const i=t["DEBUG:LOD"];if(i!=null&&(r=t[Q]!=i,e=i),r){t[Q]=e;const o=t.geometry,s=P.assignMeshLOD(t,e).then(a=>(a&&t[Q]==e&&o!=t.geometry&&this._lodchangedlisteners.forEach(l=>l({type:"mesh",level:e,object:t})),a));return pe.addPromise("mesh",s,this._newPromiseGroups),s}return Promise.resolve(null)}static isInside(t,e){const r=t.min,i=t.max,o=(r.x+i.x)*.5,s=(r.y+i.y)*.5;return this._tempPtInside.set(o,s,r.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,r,i,o){var V,K,v;if(!e){o.mesh_lod=-1,o.texture_lod=-1;return}if(!t){o.mesh_lod=-1,o.texture_lod=-1;return}let a=10+1,l=!1;if(N&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=(V=P.getMeshLODExtension(e.geometry))==null?void 0:V.lods,c=P.getPrimitiveIndex(e.geometry),h=u&&u.length>0,g=P.getMaterialMinMaxLODsCount(e.material),w=(g==null?void 0:g.min_count)!=1/0&&g.min_count>0&&g.max_count>0;if(!h&&!w){o.mesh_lod=0,o.texture_lod=0;return}h||(l=!0,a=0);const O=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let _=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const D=e;if(!D.boundingBox)D.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0&&r.frames%this.skinnedMeshAutoUpdateBoundsInterval===0){const m=oe(D),Y=D.geometry;m&&(D.geometry=m),D.computeBoundingBox(),D.geometry=Y}_=D.boundingBox}if(_){const D=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const L=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(L)){o.mesh_lod=0,o.texture_lod=0;return}}if(this._tempBox.copy(_),this._tempBox.applyMatrix4(e.matrixWorld),D.isPerspectiveCamera&&A.isInside(this._tempBox,this.projectionScreenMatrix)){o.mesh_lod=0,o.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&D.isPerspectiveCamera&&D.fov>70){const L=this._tempBox.min,M=this._tempBox.max;let E=L.x,F=L.y,z=M.x,ie=M.y;const ce=2,xe=1.5,ue=(L.x+M.x)*.5,fe=(L.y+M.y)*.5;E=(E-ue)*ce+ue,F=(F-fe)*ce+fe,z=(z-ue)*ce+ue,ie=(ie-fe)*ce+fe;const Ke=E<0&&z>0?0:Math.min(Math.abs(L.x),Math.abs(M.x)),Ye=F<0&&ie>0?0:Math.min(Math.abs(L.y),Math.abs(M.y)),_e=Math.max(Ke,Ye);r.lastCentrality=(xe-_e)*(xe-_e)*(xe-_e)}else r.lastCentrality=1;const m=this._tempBox.getSize(this._tempBoxSize);m.multiplyScalar(.5),screen.availHeight>0&&O>0&&m.multiplyScalar(O/screen.availHeight),t.isPerspectiveCamera?m.x*=t.aspect:t.isOrthographicCamera;const Y=t.matrixWorldInverse,C=this._tempBox2;C.copy(_),C.applyMatrix4(e.matrixWorld),C.applyMatrix4(Y);const $=C.getSize(this._tempBox2Size),k=Math.max($.x,$.y);if(Math.max(m.x,m.y)!=0&&k!=0&&(m.z=$.z/Math.max($.x,$.y)*Math.max(m.x,m.y)),r.lastScreenCoverage=Math.max(m.x,m.y,m.z),r.lastScreenspaceVolume.copy(m),r.lastScreenCoverage*=r.lastCentrality,N&&A.debugDrawLine){const L=this.tempMatrix.copy(this.projectionScreenMatrix);L.invert();const M=A.corner0,E=A.corner1,F=A.corner2,z=A.corner3;M.copy(this._tempBox.min),E.copy(this._tempBox.max),E.x=M.x,F.copy(this._tempBox.max),F.y=M.y,z.copy(this._tempBox.max);const ie=(M.z+z.z)*.5;M.z=E.z=F.z=z.z=ie,M.applyMatrix4(L),E.applyMatrix4(L),F.applyMatrix4(L),z.applyMatrix4(L),A.debugDrawLine(M,E,255),A.debugDrawLine(M,F,255),A.debugDrawLine(E,z,255),A.debugDrawLine(F,z,255)}let f=999;if(u&&r.lastScreenCoverage>0)for(let L=0;L<u.length;L++){const M=u[L];if((((K=M.densities)==null?void 0:K[c])||M.density||1e-5)/r.lastScreenCoverage<i){f=L;break}}f<a&&(a=f,l=!0)}if(l?o.mesh_lod=a:o.mesh_lod=r.lastLodLevel_Mesh,N&&o.mesh_lod!=r.lastLodLevel_Mesh){const m=u==null?void 0:u[o.mesh_lod];m&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} → ${o.mesh_lod} (${m.density.toFixed(0)}) - ${e.name}`)}if(w){const D="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(o.texture_lod=g.max_count-1,N){const m=g.lods[g.max_count-1];N&&console.log(`First Texture LOD ${o.texture_lod} (${m.max_height}px) - ${e.name}`)}}else{const m=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let Y=r.lastScreenCoverage*4;((v=this.context)==null?void 0:v.engine)==="model-viewer"&&(Y*=1.5);const $=O/window.devicePixelRatio*Y;let k=!1;for(let b=g.lods.length-1;b>=0;b--){const f=g.lods[b];if(!(D&&f.max_height>=2048)&&!(ot()&&f.max_height>4096)&&(f.max_height>$||!k&&b===0)){if(k=!0,o.texture_lod=b,o.texture_lod<r.lastLodLevel_Texture){const T=f.max_height;N&&console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} → ${o.texture_lod} = ${T}px
|
|
6
|
+
Screensize: ${$.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${m.toFixed(1)}
|
|
7
|
+
${e.name}`)}break}}}}else o.texture_lod=0}};let B=A;R=new WeakMap,H=new WeakMap,me=new WeakMap,ee=new WeakMap,se=new WeakMap,Le=new WeakMap,j=new WeakMap,d(B,"debugDrawLine"),d(B,"overrideGlobalLodLevel"),d(B,"corner0",new p.Vector3),d(B,"corner1",new p.Vector3),d(B,"corner2",new p.Vector3),d(B,"corner3",new p.Vector3),d(B,"_tempPtInside",new p.Vector3);class ct{constructor(){d(this,"frames",0);d(this,"lastLodLevel_Mesh",-1);d(this,"lastLodLevel_Texture",-1);d(this,"lastScreenCoverage",0);d(this,"lastScreenspaceVolume",new p.Vector3);d(this,"lastCentrality",0)}}const Be=Symbol("NEEDLE_mesh_lod"),he=Symbol("NEEDLE_texture_lod");let le=null;function Ee(){const n=ut();n&&(n.mapURLs(function(t){return Re(),t}),Re(),le==null||le.disconnect(),le=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(r=>{r instanceof HTMLElement&&r.tagName.toLowerCase()==="model-viewer"&&qe(r)})})}),le.observe(document,{childList:!0,subtree:!0}))}function ut(){if(typeof customElements>"u")return null;const n=customElements.get("model-viewer");return n||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Ee()}),null)}function Re(){if(typeof document>"u")return;document.querySelectorAll("model-viewer").forEach(t=>{qe(t)})}const Ie=new WeakSet;let ft=0;function qe(n){if(!n||Ie.has(n))return null;Ie.add(n),console.debug("[gltf-progressive] found new model-viewer..."+ ++ft+`
|
|
8
|
+
`,n.getAttribute("src"));let t=null,e=null,r=null;for(let i=n;i!=null;i=Object.getPrototypeOf(i)){const o=Object.getOwnPropertySymbols(i),s=o.find(u=>u.toString()=="Symbol(renderer)"),a=o.find(u=>u.toString()=="Symbol(scene)"),l=o.find(u=>u.toString()=="Symbol(needsRender)");!t&&s!=null&&(t=n[s].threeRenderer),!e&&a!=null&&(e=n[a]),!r&&l!=null&&(r=n[l])}if(t&&e){let i=function(){if(r){let s=0,a=setInterval(()=>{if(s++>5){clearInterval(a);return}r==null||r.call(n)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=B.get(t,{engine:"model-viewer"});return B.addPlugin(new ht),o.enable(),o.addEventListener("changed",()=>{r==null||r.call(n)}),n.addEventListener("model-visibility",s=>{s.detail.visible&&(r==null||r.call(n))}),n.addEventListener("load",()=>{i()}),()=>{o.disable()}}return null}class ht{constructor(){d(this,"_didWarnAboutMissingUrl",!1)}onBeforeUpdateLOD(t,e,r,i){this.tryParseMeshLOD(e,i),this.tryParseTextureLOD(e,i)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[he]==!0)return;e[he]=!0;const r=this.tryGetCurrentGLTF(t),i=this.tryGetCurrentModelViewer(t),o=this.getUrl(i);if(o&&r&&e.material){let s=function(l){var c,h,g;if(l[he]==!0)return;l[he]=!0,l.userData&&(l.userData.LOD=-1);const u=Object.keys(l);for(let w=0;w<u.length;w++){const O=u[w],_=l[O];if((_==null?void 0:_.isTexture)===!0){const V=(h=(c=_.userData)==null?void 0:c.associations)==null?void 0:h.textures;if(V==null)continue;const K=r.parser.json.textures[V];if(!K){console.warn("Texture data not found for texture index "+V);continue}if((g=K==null?void 0:K.extensions)!=null&&g[q]){const v=K.extensions[q];v&&o&&P.registerTexture(o,_,v.lods.length,V,v)}}}};const a=e.material;if(Array.isArray(a))for(const l of a)s(l);else s(a)}}tryParseMeshLOD(t,e){var s,a;if(e[Be]==!0)return;e[Be]=!0;const r=this.tryGetCurrentModelViewer(t),i=this.getUrl(r);if(!i)return;const o=(a=(s=e.userData)==null?void 0:s.gltfExtensions)==null?void 0:a[q];if(o&&i){const l=e.uuid;P.registerMesh(i,l,e,0,o.lods.length,o)}}}function Xe(n,t,e,r){Pe(t),Ae(e),Ce(e,{progressive:!0,...r==null?void 0:r.hints}),e.register(o=>new P(o,n));const i=B.get(t);return(r==null?void 0:r.enableLODsManager)!==!1&&i.enable(),i}Ee();if(!nt){const n={gltfProgressive:{useNeedleProgressive:Xe,LODsManager:B,configureLoader:Ce,getRaycastMesh:oe,useRaycastMeshes:ze}};if(!globalThis.Needle)globalThis.Needle=n;else for(const t in n)globalThis.Needle[t]=n[t]}exports.EXTENSION_NAME=q;exports.LODsManager=B;exports.NEEDLE_progressive=P;exports.VERSION=ke;exports.addDracoAndKTX2Loaders=Ae;exports.configureLoader=Ce;exports.createLoaders=Pe;exports.getRaycastMesh=oe;exports.patchModelViewer=Ee;exports.registerRaycastMesh=Ve;exports.setDracoDecoderLocation=Fe;exports.setKTX2TranscoderLocation=Ne;exports.useNeedleProgressive=Xe;exports.useRaycastMeshes=ze;
|
package/lib/extension.d.ts
CHANGED
|
@@ -6,22 +6,25 @@ declare type NEEDLE_progressive_model_LOD = {
|
|
|
6
6
|
hash?: string;
|
|
7
7
|
};
|
|
8
8
|
/** This is the data structure we have in the NEEDLE_progressive extension */
|
|
9
|
-
declare type
|
|
9
|
+
declare type NEEDLE_progressive_ext = {
|
|
10
10
|
guid: string;
|
|
11
11
|
lods: Array<NEEDLE_progressive_model_LOD>;
|
|
12
12
|
};
|
|
13
|
-
export declare type
|
|
13
|
+
export declare type NEEDLE_ext_progressive_texture = NEEDLE_progressive_ext & {
|
|
14
14
|
lods: Array<NEEDLE_progressive_model_LOD & {
|
|
15
15
|
width: number;
|
|
16
16
|
height: number;
|
|
17
17
|
}>;
|
|
18
18
|
};
|
|
19
|
-
export declare type
|
|
19
|
+
export declare type NEEDLE_ext_progressive_mesh = NEEDLE_progressive_ext & {
|
|
20
|
+
/** @deprecated Removed */
|
|
20
21
|
density: number;
|
|
21
22
|
lods: Array<NEEDLE_progressive_model_LOD & {
|
|
23
|
+
/** @deprecated Use densities with the primitive index */
|
|
22
24
|
density: number;
|
|
23
25
|
indexCount: number;
|
|
24
26
|
vertexCount: number;
|
|
27
|
+
densities: number[] | undefined;
|
|
25
28
|
}>;
|
|
26
29
|
};
|
|
27
30
|
/**
|
|
@@ -64,7 +67,8 @@ declare type TextureLODsMinMaxInfo = {
|
|
|
64
67
|
export declare class NEEDLE_progressive implements GLTFLoaderPlugin {
|
|
65
68
|
/** The name of the extension */
|
|
66
69
|
get name(): string;
|
|
67
|
-
static
|
|
70
|
+
static getMeshLODExtension(geo: BufferGeometry): NEEDLE_ext_progressive_mesh | null;
|
|
71
|
+
static getPrimitiveIndex(geo: BufferGeometry): number;
|
|
68
72
|
static getMaterialMinMaxLODsCount(material: Material | Material[], minmax?: TextureLODsMinMaxInfo): TextureLODsMinMaxInfo;
|
|
69
73
|
/** Check if a LOD level is available for a mesh or a texture
|
|
70
74
|
* @param obj the mesh or texture to check
|
|
@@ -107,11 +111,11 @@ export declare class NEEDLE_progressive implements GLTFLoaderPlugin {
|
|
|
107
111
|
/**
|
|
108
112
|
* Register a texture with LOD information
|
|
109
113
|
*/
|
|
110
|
-
static registerTexture: (url: string, tex: Texture, level: number, index: number, ext:
|
|
114
|
+
static registerTexture: (url: string, tex: Texture, level: number, index: number, ext: NEEDLE_ext_progressive_texture) => void;
|
|
111
115
|
/**
|
|
112
116
|
* Register a mesh with LOD information
|
|
113
117
|
*/
|
|
114
|
-
static registerMesh: (url: string, key: string, mesh: Mesh, level: number, index: number
|
|
118
|
+
static registerMesh: (url: string, key: string, mesh: Mesh, level: number, index: number, ext: NEEDLE_ext_progressive_mesh) => void;
|
|
115
119
|
/** A map of key = asset uuid and value = LOD information */
|
|
116
120
|
private static readonly lodInfos;
|
|
117
121
|
/** cache of already loaded mesh lods */
|