@needle-tools/gltf-progressive 1.2.5 → 1.2.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +4 -1
- package/examples/modelviewer-multiple.html +1 -1
- package/examples/modelviewer.html +1 -1
- package/gltf-progressive.js +1039 -0
- package/gltf-progressive.min.js +8 -0
- package/gltf-progressive.umd.cjs +8 -0
- package/{dist/lib → lib}/loaders.d.ts +2 -2
- package/{dist/lib → lib}/lods_manager.d.ts +1 -2
- package/{dist/lib → lib}/lods_manager.js +2 -10
- package/{dist/lib → lib}/version.js +1 -1
- package/package.json +60 -73
- package/dist/CHANGELOG.md +0 -139
- package/dist/README.md +0 -125
- package/dist/examples/modelviewer-multiple.html +0 -125
- package/dist/examples/modelviewer.html +0 -33
- package/dist/examples/react-three-fiber/.prettierrc +0 -10
- package/dist/examples/react-three-fiber/favicon.png +0 -0
- package/dist/examples/react-three-fiber/index.html +0 -24
- package/dist/examples/react-three-fiber/package-lock.json +0 -4023
- package/dist/examples/react-three-fiber/package.json +0 -34
- package/dist/examples/react-three-fiber/tsconfig.json +0 -22
- package/dist/examples/react-three-fiber/vite.config.js +0 -39
- package/dist/examples/threejs/index.html +0 -51
- package/dist/examples/threejs/main.js +0 -181
- package/dist/gltf-progressive.js +0 -1043
- package/dist/gltf-progressive.min.js +0 -8
- package/dist/gltf-progressive.umd.cjs +0 -8
- package/dist/package.json +0 -60
- package/tsconfig.json +0 -42
- /package/{dist/lib → lib}/extension.d.ts +0 -0
- /package/{dist/lib → lib}/extension.js +0 -0
- /package/{dist/lib → lib}/index.d.ts +0 -0
- /package/{dist/lib → lib}/index.js +0 -0
- /package/{dist/lib → lib}/loaders.js +0 -0
- /package/{dist/lib → lib}/plugins/index.d.ts +0 -0
- /package/{dist/lib → lib}/plugins/index.js +0 -0
- /package/{dist/lib → lib}/plugins/modelviewer.d.ts +0 -0
- /package/{dist/lib → lib}/plugins/modelviewer.js +0 -0
- /package/{dist/lib → lib}/plugins/plugin.d.ts +0 -0
- /package/{dist/lib → lib}/plugins/plugin.js +0 -0
- /package/{dist/lib → lib}/utils.d.ts +0 -0
- /package/{dist/lib → lib}/utils.internal.d.ts +0 -0
- /package/{dist/lib → lib}/utils.internal.js +0 -0
- /package/{dist/lib → lib}/utils.js +0 -0
- /package/{dist/lib → lib}/version.d.ts +0 -0
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var Re=Object.defineProperty,Fe=(t,e,r)=>e in t?Re(t,e,{enumerable:!0,configurable:!0,writable:!0,value:r}):t[e]=r,c=(t,e,r)=>(Fe(t,typeof e!="symbol"?e+"":e,r),r),be=(t,e,r)=>{if(!e.has(t))throw TypeError("Cannot "+r)},x=(t,e,r)=>(be(t,e,"read from private field"),r?r.call(t):e.get(t)),q=(t,e,r)=>{if(e.has(t))throw TypeError("Cannot add the same private member more than once");e instanceof WeakSet?e.add(t):e.set(t,r)},G=(t,e,r,n)=>(be(t,e,"write to private field"),n?n.call(t,r):e.set(t,r),r);import{BufferGeometry as ie,Mesh as X,Material as Ge,Texture as Q,TextureLoader as We,Matrix4 as Se,Frustum as Ne,Clock as $e,MeshStandardMaterial as Ue,Sphere as ze,Box3 as Te,Vector3 as W}from"three";import{GLTFLoader as Ve}from"three/examples/jsm/loaders/GLTFLoader.js";import{MeshoptDecoder as qe}from"three/examples/jsm/libs/meshopt_decoder.module.js";import{DRACOLoader as Xe}from"three/examples/jsm/loaders/DRACOLoader.js";import{KTX2Loader as Ke}from"three/examples/jsm/loaders/KTX2Loader.js";const me="";globalThis.GLTF_PROGRESSIVE_VERSION=me,console.debug(`[gltf-progressive] version ${me}`);let le="https://www.gstatic.com/draco/versioned/decoders/1.4.1/",pe="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";fetch(le+"draco_decoder.js",{method:"head"}).catch(t=>{le="./include/draco/",pe="./include/ktx2/"});function He(t){le=t}function Ye(t){pe=t}let K,ae,H;function ve(t){return K||(K=new Xe,K.setDecoderPath(le),K.setDecoderConfig({type:"js"})),H||(H=new Ke,H.setTranscoderPath(pe)),ae||(ae=qe),t?H.detectSupport(t):t!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:K,ktx2Loader:H,meshoptDecoder:ae}}function xe(t){t.dracoLoader||t.setDRACOLoader(K),t.ktx2Loader||t.setKTX2Loader(H),t.meshoptDecoder||t.setMeshoptDecoder(ae)}Z("debugprogressive");function Z(t){const e=new URL(window.location.href).searchParams.get(t);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Je(t,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||t===void 0)return e;const r=t.lastIndexOf("/");if(r>=0){const n=t.substring(0,r+1);for(;n.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return n+e}return e}let ue;function Qe(){return ue!==void 0||(ue=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),Z("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ue)),ue}const ye=Symbol("needle:raycast-mesh");function ee(t){return t?.[ye]instanceof ie?t[ye]:null}function Ee(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!ee(t)){const r=et(e);r.userData={isRaycastMesh:!0},t[ye]=r}}function Ze(t=!0){if(t){if(te)return;const e=te=X.prototype.raycast;X.prototype.raycast=function(r,n){const s=this,o=ee(s);let i;o&&s.isMesh&&(i=s.geometry,s.geometry=o),e.call(this,r,n),i&&(s.geometry=i)}}else{if(!te)return;X.prototype.raycast=te,te=null}}let te=null;function et(t){const e=new ie;for(const r in t.attributes)e.setAttribute(r,t.getAttribute(r));return e.setIndex(t.getIndex()),e}const $=new Array,j="NEEDLE_progressive",y=Z("debugprogressive"),Le=Symbol("needle-progressive-texture"),re=new Map,Me=new Set;if(y){let t=function(){e+=1,console.log("Toggle LOD level",e,re),re.forEach((s,o)=>{for(const i of s.keys){const l=o[i];if(l!=null){if(l.isBufferGeometry===!0){const u=O.getMeshLODInformation(l),a=u?Math.min(e,u.lods.length):0;o["DEBUG:LOD"]=e,O.assignMeshLOD(o,a),u&&(r=Math.max(r,u.lods.length-1))}else if(o.isMaterial===!0){o["DEBUG:LOD"]=e,O.assignTextureLOD(o,e);break}}}}),e>=r&&(e=-1)},e=-1,r=2,n=!1;window.addEventListener("keyup",s=>{s.key==="p"&&t(),s.key==="w"&&(n=!n,Me&&Me.forEach(o=>{o.name!="BackgroundCubeMaterial"&&o.glyphMap==null&&"wireframe"in o&&(o.wireframe=n)}))})}function Ae(t,e,r){var n;if(!y)return;re.has(t)||re.set(t,{keys:[],sourceId:r});const s=re.get(t);((n=s?.keys)==null?void 0:n.includes(e))==!1&&s.keys.push(e)}const D=class{constructor(t,e){c(this,"parser"),c(this,"url"),c(this,"_isLoadingMesh"),c(this,"loadMesh",r=>{var n,s;if(this._isLoadingMesh)return null;const o=(s=(n=this.parser.json.meshes[r])==null?void 0:n.extensions)==null?void 0:s[j];return o?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",r).then(i=>{var l;return this._isLoadingMesh=!1,i&&D.registerMesh(this.url,o.guid,i,(l=o.lods)==null?void 0:l.length,void 0,o),i})):null}),y&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return j}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const i of t)this.getMaterialMinMaxLODsCount(i,e);return t[n]=e,e}if(y==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const i=t;for(const l of Object.keys(i.uniforms)){const u=i.uniforms[l].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const i of Object.keys(t)){const l=t[i];l?.isTexture===!0&&o(l,e)}return t[n]=e,e;function o(i,l){const u=r.getAssignedLODInformation(i);if(u){const a=r.lodInfos.get(u.key);if(a&&a.lods){l.min_count=Math.min(l.min_count,a.lods.length),l.max_count=Math.max(l.max_count,a.lods.length);for(let h=0;h<a.lods.length;h++){const v=a.lods[h];v.width&&(l.lods[h]=l.lods[h]||{min_height:1/0,max_height:0},l.lods[h].min_height=Math.min(l.lods[h].min_height,v.height),l.lods[h].max_height=Math.max(l.lods[h].max_height,v.height))}}}}}static hasLODLevelAvailable(t,e){var r;if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let n,s;if(t.isMesh?n=t.geometry:(t.isBufferGeometry||t.isTexture)&&(n=t),n&&(r=n?.userData)!=null&&r.LODS){const o=n.userData.LODS;if(s=this.lodInfos.get(o.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof X||t.isMesh===!0){const n=t.geometry,s=this.getAssignedLODInformation(n);if(!s)return Promise.resolve(null);for(const o of $)(r=o.onBeforeGetLODMesh)==null||r.call(o,t,e);return t["LOD:requested level"]=e,D.getOrLoadLOD(n,e).then(o=>{if(t["LOD:requested level"]===e){if(delete t["LOD:requested level"],Array.isArray(o)){const i=s.index||0;o=o[i]}o&&n!=o&&(o?.isBufferGeometry?(t.geometry=o,y&&Ae(t,"geometry",s.url)):y&&console.error("Invalid LOD geometry",o))}return o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else y&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t instanceof Ge||t.isMaterial===!0){const r=t,n=[],s=new Array;if(y&&Me.add(r),r.uniforms&&r.isRawShaderMaterial||r.isShaderMaterial===!0){const o=r;for(const i of Object.keys(o.uniforms)){const l=o.uniforms[i].value;if(l?.isTexture===!0){const u=this.assignTextureLODForSlot(l,e,r,i);n.push(u),s.push(i)}}}else for(const o of Object.keys(r)){const i=r[o];if(i?.isTexture===!0){const l=this.assignTextureLODForSlot(i,e,r,o);n.push(l),s.push(o)}}return Promise.all(n).then(o=>{const i=new Array;for(let l=0;l<o.length;l++){const u=o[l],a=s[l];u&&u.isTexture===!0?i.push({material:r,slot:a,texture:u,level:e}):i.push({material:r,slot:a,texture:null,level:e})}return i})}if(t instanceof Q||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):D.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if(s?.isTexture===!0){if(s!=t){if(r&&n){const o=r[n];if(o){const i=this.getAssignedLODInformation(o);if(i&&i?.level<e)return y==="verbose"&&console.warn("Assigned texture level is already higher: ",i.level,e,r,o,s),null}r[n]=s}if(y&&n&&r){const o=this.getAssignedLODInformation(t);o&&Ae(r,n,o.url)}}return s}else y=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return y&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,s)=>{var o;if(n!=null&&n.extensions){const i=n?.extensions[j];if(i){if(!i.lods){y&&console.warn("Texture has no LODs",i);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const a=this.parser.associations.get(u);a?.textures===s&&(l=!0,D.registerTexture(this.url,u,(o=i.lods)==null?void 0:o.length,s,i))}l||this.parser.getDependency("texture",s).then(u=>{var a;u&&D.registerTexture(this.url,u,(a=i.lods)==null?void 0:a.length,s,i)})}}}),(r=this.parser.json.meshes)==null||r.forEach((n,s)=>{if(n!=null&&n.extensions){const o=n?.extensions[j];if(o&&o.lods){for(const i of this.parser.associations.keys())if(i.isMesh){const l=this.parser.associations.get(i);l?.meshes===s&&D.registerMesh(this.url,o.guid,i,o.lods.length,l.primitives,o)}}}}),null}static async getOrLoadLOD(t,e){var r,n,s,o;const i=y=="verbose",l=t.userData.LODS;if(!l)return null;const u=l?.key;let a;if(t.isTexture===!0){const h=t;h.source&&h.source[Le]&&(a=h.source[Le])}if(a||(a=D.lodInfos.get(u)),a){if(e>0){let f=!1;const A=Array.isArray(a.lods);if(A&&e>=a.lods.length?f=!0:A||(f=!0),f)return this.lowresCache.get(u)}const h=Array.isArray(a.lods)?(r=a.lods[e])==null?void 0:r.path:a.lods;if(!h)return y&&!a["missing:uri"]&&(a["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,a)),null;const v=Je(l.url,h);if(v.endsWith(".glb")||v.endsWith(".gltf")){if(!a.guid)return console.warn("missing pointer for glb/gltf texture",a),null;const f=v+"_"+a.guid,A=this.previouslyLoaded.get(f);if(A!==void 0){i&&console.log(`LOD ${e} was already loading/loaded: ${f}`);let g=await A.catch(b=>(console.error(`Error loading LOD ${e} from ${v}
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`,b),null)),p=!1;if(g==null||(g instanceof Q&&t instanceof Q?(n=g.image)!=null&&n.data||(s=g.source)!=null&&s.data?g=this.copySettings(t,g):(p=!0,this.previouslyLoaded.delete(f)):g instanceof ie&&t instanceof ie&&((o=g.attributes.position)!=null&&o.array||(p=!0,this.previouslyLoaded.delete(f)))),!p)return g}const w=a,I=new Promise(async(g,p)=>{const b=new Ve;xe(b),y&&(await new Promise(m=>setTimeout(m,1e3)),i&&console.warn("Start loading (delayed) "+v,w.guid));let C=v;if(w&&Array.isArray(w.lods)){const m=w.lods[e];m.hash&&(C+="?v="+m.hash)}const M=await b.loadAsync(C).catch(m=>(console.error(`Error loading LOD ${e} from ${v}
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`,m),null));if(!M)return null;const F=M.parser;i&&console.log("Loading finished "+v,w.guid);let E=0;if(M.parser.json.textures){let m=!1;for(const d of M.parser.json.textures){if(d!=null&&d.extensions){const L=d?.extensions[j];if(L!=null&&L.guid&&L.guid===w.guid){m=!0;break}}E++}if(m){let d=await F.getDependency("texture",E);return d&&D.assignLODInformation(l.url,d,u,e,void 0,void 0),i&&console.log('change "'+t.name+'" \u2192 "'+d.name+'"',v,E,d,f),t instanceof Q&&(d=this.copySettings(t,d)),d&&(d.guid=w.guid),g(d)}else y&&console.warn("Could not find texture with guid",w.guid,M.parser.json)}if(E=0,M.parser.json.meshes){let m=!1;for(const d of M.parser.json.meshes){if(d!=null&&d.extensions){const L=d?.extensions[j];if(L!=null&&L.guid&&L.guid===w.guid){m=!0;break}}E++}if(m){const d=await F.getDependency("mesh",E),L=w;if(i&&console.log(`Loaded Mesh "${d.name}"`,v,E,d,f),d.isMesh===!0){const _=d.geometry;return D.assignLODInformation(l.url,_,u,e,void 0,L.density),g(_)}else{const _=new Array;for(let S=0;S<d.children.length;S++){const N=d.children[S];if(N.isMesh===!0){const V=N.geometry;D.assignLODInformation(l.url,V,u,e,S,L.density),_.push(V)}}return g(_)}}else y&&console.warn("Could not find mesh with guid",w.guid,M.parser.json)}return g(null)});return this.previouslyLoaded.set(f,I),await I}else if(t instanceof Q){i&&console.log("Load texture from uri: "+v);const f=await new We().loadAsync(v);return f?(f.guid=a.guid,f.flipY=!1,f.needsUpdate=!0,f.colorSpace=t.colorSpace,i&&console.log(a,f)):y&&console.warn("failed loading",v),f}}else y&&console.warn(`Can not load LOD ${e}: no LOD info found for "${u}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,n,s,o){if(!e)return;e.userData||(e.userData={});const i=new tt(t,r,n,s,o);e.userData.LODS=i}static getAssignedLODInformation(t){var e;return((e=t?.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e=e.clone(),y&&console.warn(`Copying texture settings
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`,t.uuid,`
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`,e.uuid),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e}};let O=D;c(O,"registerTexture",(t,e,r,n,s)=>{if(y&&console.log("> Progressive: register texture",n,e.name,e.uuid,e,s),!e){y&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[Le]=s);const o=s.guid;D.assignLODInformation(t,e,o,r,n,void 0),D.lodInfos.set(o,s),D.lowresCache.set(o,e)}),c(O,"registerMesh",(t,e,r,n,s,o)=>{var i;y&&console.log("> Progressive: register mesh",s,r.name,o,r.uuid,r);const l=r.geometry;if(!l){y&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),D.assignLODInformation(t,l,e,n,s,o.density),D.lodInfos.set(e,o);let u=D.lowresCache.get(e);u?u.push(r.geometry):u=[r.geometry],D.lowresCache.set(e,u),n>0&&!ee(r)&&Ee(r,l);for(const a of $)(i=a.onRegisteredNewMesh)==null||i.call(a,r,o)}),c(O,"lodInfos",new Map),c(O,"previouslyLoaded",new Map),c(O,"lowresCache",new Map);class tt{constructor(e,r,n,s,o){c(this,"url"),c(this,"key"),c(this,"level"),c(this,"index"),c(this,"density"),this.url=e,this.key=r,this.level=n,s!=null&&(this.index=s),o!=null&&(this.density=o)}}const B=Z("debugprogressive"),rt=Z("noprogressive"),De=Symbol("Needle:LODSManager"),we=Symbol("Needle:LODState"),Y=Symbol("Needle:CurrentLOD"),k={mesh_lod:-1,texture_lod:-1};var T,U,_e,J,se,ce,z;const P=class{constructor(t,e){c(this,"context"),c(this,"renderer"),c(this,"projectionScreenMatrix",new Se),c(this,"cameraFrustrum",new Ne),c(this,"targetTriangleDensity",2e5),c(this,"updateInterval","auto"),q(this,T,1),c(this,"pause",!1),c(this,"manual",!1),c(this,"_lodchangedlisteners",[]),q(this,U,void 0),q(this,_e,new $e),q(this,J,0),q(this,se,0),q(this,ce,0),q(this,z,0),c(this,"_fpsBuffer",[60,60,60,60,60]),c(this,"_sphere",new ze),c(this,"_tempBox",new Te),c(this,"_tempBox2",new Te),c(this,"tempMatrix",new Se),c(this,"_tempWorldPosition",new W),c(this,"_tempBoxSize",new W),c(this,"_tempBox2Size",new W),this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[we]}static addPlugin(t){$.push(t)}static removePlugin(t){const e=$.indexOf(t);e>=0&&$.splice(e,1)}static get(t,e){if(t[De])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[De];const r=new P(t,{engine:"unknown",...e});return t[De]=r,r}get plugins(){return $}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}enable(){if(x(this,U))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;G(this,U,this.renderer.render);const e=this;ve(this.renderer),this.renderer.render=function(r,n){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,G(e,J,x(e,J)+1),G(e,se,x(e,_e).getDelta()),G(e,ce,x(e,ce)+x(e,se)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/x(e,se)),G(e,z,e._fpsBuffer.reduce((i,l)=>i+l)/e._fpsBuffer.length),B&&x(e,J)%30===0&&console.log("FPS",Math.round(x(e,z)),"Interval:",x(e,T)));const o=t++;x(e,U).call(this,r,n),e.onAfterRender(r,n,o)}}disable(){x(this,U)&&(this.renderer.render=x(this,U),G(this,U,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const n=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(n.length===1){const o=n[0].material;(o.name==="EffectMaterial"||o.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(rt||(this.updateInterval==="auto"?x(this,z)<40&&x(this,T)<10?(G(this,T,x(this,T)+1),B&&console.warn("\u2193 Reducing LOD updates",x(this,T),x(this,z).toFixed(0))):x(this,z)>=60&&x(this,T)>1&&(G(this,T,x(this,T)-1),B&&console.warn("\u2191 Increasing LOD updates",x(this,T),x(this,z).toFixed(0))):G(this,T,this.updateInterval),x(this,T)>0&&x(this,J)%x(this,T)!=0))return;this.internalUpdate(t,e)}}internalUpdate(t,e){var r,n;const s=this.renderer.renderLists.get(t,0),o=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this.cameraFrustrum.setFromProjectionMatrix(this.projectionScreenMatrix,this.renderer.coordinateSystem);const i=this.targetTriangleDensity;for(const a of o){if(a.material&&(((r=a.geometry)==null?void 0:r.type)==="BoxGeometry"||((n=a.geometry)==null?void 0:n.type)==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){B&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(B==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const v=Math.random()*16777215,f=new Ue({color:v});a.object.material=f}const h=a.object;(h instanceof X||h.isMesh)&&this.updateLODs(t,e,h,i)}const l=s.transparent;for(const a of l){const h=a.object;(h instanceof X||h.isMesh)&&this.updateLODs(t,e,h,i)}const u=s.transmissive;for(const a of u){const h=a.object;(h instanceof X||h.isMesh)&&this.updateLODs(t,e,h,i)}}updateLODs(t,e,r,n){var s,o;r.userData||(r.userData={});let i=r[we];if(i||(i=new st,r[we]=i),i.frames++<2)return;for(const u of $)(s=u.onBeforeUpdateLOD)==null||s.call(u,this.renderer,t,e,r);this.calculateLodLevel(e,r,i,n,k),k.mesh_lod=Math.round(k.mesh_lod),k.texture_lod=Math.round(k.texture_lod),k.mesh_lod>=0&&this.loadProgressiveMeshes(r,k.mesh_lod);let l=k.texture_lod;if(r.material&&l>=0){const u=r["DEBUG:LOD"];u!=null&&(l=u),this.loadProgressiveTextures(r.material,l)}for(const u of $)(o=u.onAfterUpdatedLOD)==null||o.call(u,this.renderer,t,e,r,k);i.lastLodLevel_Mesh=k.mesh_lod,i.lastLodLevel_Texture=k.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const n of t)this.loadProgressiveTextures(n,e);return}let r=!1;(t[Y]===void 0||e<t[Y])&&(r=!0),r&&(t[Y]=e,O.assignTextureLOD(t,e).then(n=>{this._lodchangedlisteners.forEach(s=>s({type:"texture",level:e,object:t}))}))}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);if(t[Y]!==e){t[Y]=e;const r=t.geometry;return O.assignMeshLOD(t,e).then(n=>(n&&t[Y]==e&&r!=t.geometry&&this._lodchangedlisteners.forEach(s=>s({type:"mesh",level:e,object:t})),n))}return Promise.resolve(null)}static isInside(t,e){const r=t.min,n=t.max,s=(r.x+n.x)*.5,o=(r.y+n.y)*.5;return this._tempPtInside.set(s,o,r.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,r,n,s){var o,i;if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let l=10+1,u=!1;if(B&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const a=O.getMeshLODInformation(e.geometry),h=a?.lods,v=h&&h.length>0,f=O.getMaterialMinMaxLODsCount(e.material),A=f?.min_count!=1/0&&f.min_count>0&&f.max_count>0;if(!v&&!A){s.mesh_lod=0,s.texture_lod=0;return}if(v||(u=!0,l=0),!((o=this.cameraFrustrum)!=null&&o.intersectsObject(e))){s.mesh_lod=100,s.texture_lod=100;return}const w=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let I=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const g=e;if(!g.boundingBox)g.computeBoundingBox();else if(r.frames%30===0){const p=ee(g),b=g.geometry;p&&(g.geometry=p),g.computeBoundingBox(),g.geometry=b}I=g.boundingBox}if(I&&t.isPerspectiveCamera){const g=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const m=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(m)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(I),this._tempBox.applyMatrix4(e.matrixWorld),P.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&g.fov>70){const m=this._tempBox.min,d=this._tempBox.max;let L=m.x,_=m.y,S=d.x,N=d.y;const V=2,ge=1.5,oe=(m.x+d.x)*.5,ne=(m.y+d.y)*.5;L=(L-oe)*V+oe,_=(_-ne)*V+ne,S=(S-oe)*V+oe,N=(N-ne)*V+ne;const Ce=L<0&&S>0?0:Math.min(Math.abs(m.x),Math.abs(d.x)),je=_<0&&N>0?0:Math.min(Math.abs(m.y),Math.abs(d.y)),fe=Math.max(Ce,je);r.lastCentrality=(ge-fe)*(ge-fe)*(ge-fe)}else r.lastCentrality=1;const p=this._tempBox.getSize(this._tempBoxSize);p.multiplyScalar(.5),screen.availHeight>0&&w>0&&p.multiplyScalar(w/screen.availHeight),p.x*=g.aspect;const b=t.matrixWorldInverse,C=this._tempBox2;C.copy(I),C.applyMatrix4(e.matrixWorld),C.applyMatrix4(b);const M=C.getSize(this._tempBox2Size),F=Math.max(M.x,M.y);if(Math.max(p.x,p.y)!=0&&F!=0&&(p.z=M.z/Math.max(M.x,M.y)*Math.max(p.x,p.y)),r.lastScreenCoverage=Math.max(p.x,p.y,p.z),r.lastScreenspaceVolume.copy(p),r.lastScreenCoverage*=r.lastCentrality,B&&P.debugDrawLine){const m=this.tempMatrix.copy(this.projectionScreenMatrix);m.invert();const d=P.corner0,L=P.corner1,_=P.corner2,S=P.corner3;d.copy(this._tempBox.min),L.copy(this._tempBox.max),L.x=d.x,_.copy(this._tempBox.max),_.y=d.y,S.copy(this._tempBox.max);const N=(d.z+S.z)*.5;d.z=L.z=_.z=S.z=N,d.applyMatrix4(m),L.applyMatrix4(m),_.applyMatrix4(m),S.applyMatrix4(m),P.debugDrawLine(d,L,255),P.debugDrawLine(d,_,255),P.debugDrawLine(L,S,255),P.debugDrawLine(_,S,255)}let E=999;if(h&&r.lastScreenCoverage>0){for(let m=0;m<h.length;m++)if(h[m].density/r.lastScreenCoverage<n){E=m;break}}E<l&&(l=E,u=!0)}if(u?s.mesh_lod=l:s.mesh_lod=r.lastLodLevel_Mesh,B&&s.mesh_lod!=r.lastLodLevel_Mesh){const g=h?.[s.mesh_lod];g&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${s.mesh_lod} (${g.density.toFixed(0)}) - ${e.name}`)}if(A){const g="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=f.max_count-1,B){const p=f.lods[f.max_count-1];B&&console.log(`First Texture LOD ${s.texture_lod} (${p.max_height}px) - ${e.name}`)}}else{const p=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let b=r.lastScreenCoverage*2;((i=this.context)==null?void 0:i.engine)==="model-viewer"&&(b*=2);const C=w/window.devicePixelRatio*b;for(let M=f.lods.length-1;M>=0;M--){let F=f.lods[M];if(!(g&&F.max_height>=2048)&&!(Qe()&&F.max_height>4096)&&F.max_height>C){if(s.texture_lod=M,s.texture_lod<r.lastLodLevel_Texture){const E=F.max_height;B&&console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${s.texture_lod} = ${E}px
|
|
6
|
-
Screensize: ${C.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${p.toFixed(1)}
|
|
7
|
-
${e.name}`)}break}}}}else s.texture_lod=0}};let R=P;T=new WeakMap,U=new WeakMap,_e=new WeakMap,J=new WeakMap,se=new WeakMap,ce=new WeakMap,z=new WeakMap,c(R,"debugDrawLine"),c(R,"corner0",new W),c(R,"corner1",new W),c(R,"corner2",new W),c(R,"corner3",new W),c(R,"_tempPtInside",new W);class st{constructor(){c(this,"frames",0),c(this,"lastLodLevel_Mesh",-1),c(this,"lastLodLevel_Texture",-1),c(this,"lastScreenCoverage",0),c(this,"lastScreenspaceVolume",new W),c(this,"lastCentrality",0)}}const Ie=Symbol("NEEDLE_mesh_lod"),de=Symbol("NEEDLE_texture_lod");let he=null;function Oe(){const t=ot();t&&(t.mapURLs(function(e){return Pe(),e}),Pe(),he?.disconnect(),he=new MutationObserver(e=>{e.forEach(r=>{r.addedNodes.forEach(n=>{n instanceof HTMLElement&&n.tagName.toLowerCase()==="model-viewer"&&ke(n)})})}),he.observe(document,{childList:!0,subtree:!0}))}function ot(){return customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Oe()}),null)}function Pe(){document.querySelectorAll("model-viewer").forEach(t=>{ke(t)})}const Be=new WeakSet;let nt=0;function ke(t){if(!t||Be.has(t))return null;Be.add(t),console.debug("[gltf-progressive] found new model-viewer..."+ ++nt+`
|
|
8
|
-
`,t.getAttribute("src"));let e=null,r=null,n=null;for(let s=t;s!=null;s=Object.getPrototypeOf(s)){const o=Object.getOwnPropertySymbols(s),i=o.find(a=>a.toString()=="Symbol(renderer)"),l=o.find(a=>a.toString()=="Symbol(scene)"),u=o.find(a=>a.toString()=="Symbol(needsRender)");!e&&i!=null&&(e=t[i].threeRenderer),!r&&l!=null&&(r=t[l]),!n&&u!=null&&(n=t[u])}if(e&&r){let s=function(){if(n){let i=0,l=setInterval(()=>{if(i++>5){clearInterval(l);return}n?.call(t)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=R.get(e,{engine:"model-viewer"});return R.addPlugin(new it),o.enable(),o.addEventListener("changed",()=>{n?.call(t)}),t.addEventListener("model-visibility",i=>{i.detail.visible&&n?.call(t)}),t.addEventListener("load",()=>{s()}),()=>{o.disable()}}return null}class it{constructor(){c(this,"_didWarnAboutMissingUrl",!1)}onBeforeUpdateLOD(e,r,n,s){this.tryParseMeshLOD(r,s),this.tryParseTextureLOD(r,s)}getUrl(e){if(!e)return null;let r=e.getAttribute("src");return r||(r=e.src),r||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",e),this._didWarnAboutMissingUrl=!0),r}tryGetCurrentGLTF(e){return e._currentGLTF}tryGetCurrentModelViewer(e){return e.element}tryParseTextureLOD(e,r){if(r[de]==!0)return;r[de]=!0;const n=this.tryGetCurrentGLTF(e),s=this.tryGetCurrentModelViewer(e),o=this.getUrl(s);if(o&&n&&r.material){let i=function(u){var a,h,v;if(u[de]==!0)return;u[de]=!0,u.userData&&(u.userData.LOD=-1);const f=Object.keys(u);for(let A=0;A<f.length;A++){const w=f[A],I=u[w];if(I?.isTexture===!0){const g=(h=(a=I.userData)==null?void 0:a.associations)==null?void 0:h.textures;if(g==null)continue;const p=n.parser.json.textures[g];if(!p){console.warn("Texture data not found for texture index "+g);continue}if((v=p?.extensions)!=null&&v[j]){const b=p.extensions[j];b&&o&&O.registerTexture(o,I,b.lods.length,g,b)}}}};const l=r.material;if(Array.isArray(l))for(const u of l)i(u);else i(l)}}tryParseMeshLOD(e,r){var n,s;if(r[Ie]==!0)return;r[Ie]=!0;const o=this.tryGetCurrentModelViewer(e),i=this.getUrl(o);if(!i)return;const l=(s=(n=r.userData)==null?void 0:n.gltfExtensions)==null?void 0:s[j];if(l&&i){const u=r.uuid;O.registerMesh(i,u,r,0,l.lods.length,l)}}}function lt(t,e,r,n){ve(e),xe(r),r.register(o=>new O(o,t));const s=R.get(e);return n?.enableLODsManager!==!1&&s.enable(),s}Oe();export{j as EXTENSION_NAME,R as LODsManager,O as NEEDLE_progressive,me as VERSION,xe as addDracoAndKTX2Loaders,ve as createLoaders,ee as getRaycastMesh,Oe as patchModelViewer,Ee as registerRaycastMesh,He as setDracoDecoderLocation,Ye as setKTX2TranscoderLocation,lt as useNeedleProgressive,Ze as useRaycastMeshes};
|
|
@@ -1,8 +0,0 @@
|
|
|
1
|
-
"use strict";var ke=Object.defineProperty;var Ge=(a,t,e)=>t in a?ke(a,t,{enumerable:!0,configurable:!0,writable:!0,value:e}):a[t]=e;var f=(a,t,e)=>(Ge(a,typeof t!="symbol"?t+"":t,e),e),be=(a,t,e)=>{if(!t.has(a))throw TypeError("Cannot "+e)};var L=(a,t,e)=>(be(a,t,"read from private field"),e?e.call(a):t.get(a)),K=(a,t,e)=>{if(t.has(a))throw TypeError("Cannot add the same private member more than once");t instanceof WeakSet?t.add(a):t.set(a,e)},$=(a,t,e,r)=>(be(a,t,"write to private field"),r?r.call(a,e):t.set(a,e),e);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const d=require("three"),Fe=require("three/examples/jsm/loaders/GLTFLoader.js"),Ve=require("three/examples/jsm/libs/meshopt_decoder.module.js"),$e=require("three/examples/jsm/loaders/DRACOLoader.js"),Ne=require("three/examples/jsm/loaders/KTX2Loader.js"),we="";globalThis.GLTF_PROGRESSIVE_VERSION=we;console.debug(`[gltf-progressive] version ${we}`);let de="https://www.gstatic.com/draco/versioned/decoders/1.4.1/",ve="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";fetch(de+"draco_decoder.js",{method:"head"}).catch(a=>{de="./include/draco/",ve="./include/ktx2/"});function Ue(a){de=a}function ze(a){ve=a}let j,fe,J;function _e(a){return j||(j=new $e.DRACOLoader,j.setDecoderPath(de),j.setDecoderConfig({type:"js"})),J||(J=new Ne.KTX2Loader,J.setTranscoderPath(ve)),fe||(fe=Ve.MeshoptDecoder),a?J.detectSupport(a):a!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:j,ktx2Loader:J,meshoptDecoder:fe}}function Oe(a){a.dracoLoader||a.setDRACOLoader(j),a.ktx2Loader||a.setKTX2Loader(J),a.meshoptDecoder||a.setMeshoptDecoder(fe)}oe("debugprogressive");function oe(a){const e=new URL(window.location.href).searchParams.get(a);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function We(a,t){if(t===void 0||t.startsWith("./")||t.startsWith("http")||a===void 0)return t;const e=a.lastIndexOf("/");if(e>=0){const r=a.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}let te;function qe(){return te!==void 0||(te=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),oe("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",te)),te}const Me=Symbol("needle:raycast-mesh");function ne(a){return(a==null?void 0:a[Me])instanceof d.BufferGeometry?a[Me]:null}function Ce(a,t){if((a.type==="Mesh"||a.type==="SkinnedMesh")&&!ne(a)){const r=Ke(t);r.userData={isRaycastMesh:!0},a[Me]=r}}function Xe(a=!0){if(a){if(re)return;const t=re=d.Mesh.prototype.raycast;d.Mesh.prototype.raycast=function(e,r){const o=this,s=ne(o);let i;s&&o.isMesh&&(i=o.geometry,o.geometry=s),t.call(this,e,r),i&&(o.geometry=i)}}else{if(!re)return;d.Mesh.prototype.raycast=re,re=null}}let re=null;function Ke(a){const t=new d.BufferGeometry;for(const e in a.attributes)t.setAttribute(e,a.getAttribute(e));return t.setIndex(a.getIndex()),t}const Y=new Array,N="NEEDLE_progressive",M=oe("debugprogressive"),me=Symbol("needle-progressive-texture"),ie=new Map,De=new Set;if(M){let a=function(){t+=1,console.log("Toggle LOD level",t,ie),ie.forEach((o,s)=>{for(const i of o.keys){const n=s[i];if(n!=null){if(n.isBufferGeometry===!0){const l=b.getMeshLODInformation(n),u=l?Math.min(t,l.lods.length):0;s["DEBUG:LOD"]=t,b.assignMeshLOD(s,u),l&&(e=Math.max(e,l.lods.length-1))}else if(s.isMaterial===!0){s["DEBUG:LOD"]=t,b.assignTextureLOD(s,t);break}}}}),t>=e&&(t=-1)},t=-1,e=2,r=!1;window.addEventListener("keyup",o=>{o.key==="p"&&a(),o.key==="w"&&(r=!r,De&&De.forEach(s=>{s.name!="BackgroundCubeMaterial"&&s.glyphMap==null&&"wireframe"in s&&(s.wireframe=r)}))})}function Te(a,t,e){var o;if(!M)return;ie.has(a)||ie.set(a,{keys:[],sourceId:e});const r=ie.get(a);((o=r==null?void 0:r.keys)==null?void 0:o.includes(t))==!1&&r.keys.push(t)}const O=class{constructor(t,e){f(this,"parser");f(this,"url");f(this,"_isLoadingMesh");f(this,"loadMesh",t=>{var r,o;if(this._isLoadingMesh)return null;const e=(o=(r=this.parser.json.meshes[t])==null?void 0:r.extensions)==null?void 0:o[N];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(s=>{var i;return this._isLoadingMesh=!1,s&&O.registerMesh(this.url,e.guid,s,(i=e.lods)==null?void 0:i.length,void 0,e),s})):null});M&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return N}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const r=this,o="LODS:minmax",s=t[o];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const n of t)this.getMaterialMinMaxLODsCount(n,e);return t[o]=e,e}if(M==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const n=t;for(const l of Object.keys(n.uniforms)){const u=n.uniforms[l].value;(u==null?void 0:u.isTexture)===!0&&i(u,e)}}else if(t.isMaterial)for(const n of Object.keys(t)){const l=t[n];(l==null?void 0:l.isTexture)===!0&&i(l,e)}return t[o]=e,e;function i(n,l){const u=r.getAssignedLODInformation(n);if(u){const c=r.lodInfos.get(u.key);if(c&&c.lods){l.min_count=Math.min(l.min_count,c.lods.length),l.max_count=Math.max(l.max_count,c.lods.length);for(let h=0;h<c.lods.length;h++){const g=c.lods[h];g.width&&(l.lods[h]=l.lods[h]||{min_height:1/0,max_height:0},l.lods[h].min_height=Math.min(l.lods[h].min_height,g.height),l.lods[h].max_height=Math.max(l.lods[h].max_height,g.height))}}}}}static hasLODLevelAvailable(t,e){var s;if(Array.isArray(t)){for(const i of t)if(this.hasLODLevelAvailable(i,e))return!0;return!1}if(t.isMaterial===!0){for(const i of Object.keys(t)){const n=t[i];if(n&&n.isTexture&&this.hasLODLevelAvailable(n,e))return!0}return!1}else if(t.isGroup===!0){for(const i of t.children)if(i.isMesh===!0&&this.hasLODLevelAvailable(i,e))return!0}let r,o;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&(s=r==null?void 0:r.userData)!=null&&s.LODS){const i=r.userData.LODS;if(o=this.lodInfos.get(i.key),e===void 0)return o!=null;if(o)return Array.isArray(o.lods)?e<o.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof d.Mesh||t.isMesh===!0){const o=t.geometry,s=this.getAssignedLODInformation(o);if(!s)return Promise.resolve(null);for(const i of Y)(r=i.onBeforeGetLODMesh)==null||r.call(i,t,e);return t["LOD:requested level"]=e,O.getOrLoadLOD(o,e).then(i=>{if(t["LOD:requested level"]===e){if(delete t["LOD:requested level"],Array.isArray(i)){const n=s.index||0;i=i[n]}i&&o!=i&&((i==null?void 0:i.isBufferGeometry)?(t.geometry=i,M&&Te(t,"geometry",s.url)):M&&console.error("Invalid LOD geometry",i))}return i}).catch(i=>(console.error("Error loading mesh LOD",t,i),null))}else M&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t instanceof d.Material||t.isMaterial===!0){const r=t,o=[],s=new Array;if(M&&De.add(r),r.uniforms&&r.isRawShaderMaterial||r.isShaderMaterial===!0){const i=r;for(const n of Object.keys(i.uniforms)){const l=i.uniforms[n].value;if((l==null?void 0:l.isTexture)===!0){const u=this.assignTextureLODForSlot(l,e,r,n);o.push(u),s.push(n)}}}else for(const i of Object.keys(r)){const n=r[i];if((n==null?void 0:n.isTexture)===!0){const l=this.assignTextureLODForSlot(n,e,r,i);o.push(l),s.push(i)}}return Promise.all(o).then(i=>{const n=new Array;for(let l=0;l<i.length;l++){const u=i[l],c=s[l];u&&u.isTexture===!0?n.push({material:r,slot:c,texture:u,level:e}):n.push({material:r,slot:c,texture:null,level:e})}return n})}if(t instanceof d.Texture||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,o){return(t==null?void 0:t.isTexture)!==!0?Promise.resolve(null):o==="glyphMap"?Promise.resolve(t):O.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if((s==null?void 0:s.isTexture)===!0){if(s!=t){if(r&&o){const i=r[o];if(i){const n=this.getAssignedLODInformation(i);if(n&&(n==null?void 0:n.level)<e)return M==="verbose"&&console.warn("Assigned texture level is already higher: ",n.level,e,r,i,s),null}r[o]=s}if(M&&o&&r){const i=this.getAssignedLODInformation(t);i&&Te(r,o,i.url)}}return s}else M=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return M&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((o,s)=>{var i;if(o!=null&&o.extensions){const n=o==null?void 0:o.extensions[N];if(n){if(!n.lods){M&&console.warn("Texture has no LODs",n);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const c=this.parser.associations.get(u);(c==null?void 0:c.textures)===s&&(l=!0,O.registerTexture(this.url,u,(i=n.lods)==null?void 0:i.length,s,n))}l||this.parser.getDependency("texture",s).then(u=>{var c;u&&O.registerTexture(this.url,u,(c=n.lods)==null?void 0:c.length,s,n)})}}}),(r=this.parser.json.meshes)==null||r.forEach((o,s)=>{if(o!=null&&o.extensions){const i=o==null?void 0:o.extensions[N];if(i&&i.lods){for(const n of this.parser.associations.keys())if(n.isMesh){const l=this.parser.associations.get(n);(l==null?void 0:l.meshes)===s&&O.registerMesh(this.url,i.guid,n,i.lods.length,l.primitives,i)}}}}),null}static async getOrLoadLOD(t,e){var n,l,u,c;const r=M=="verbose",o=t.userData.LODS;if(!o)return null;const s=o==null?void 0:o.key;let i;if(t.isTexture===!0){const h=t;h.source&&h.source[me]&&(i=h.source[me])}if(i||(i=O.lodInfos.get(s)),i){if(e>0){let v=!1;const _=Array.isArray(i.lods);if(_&&e>=i.lods.length?v=!0:_||(v=!0),v)return this.lowresCache.get(s)}const h=Array.isArray(i.lods)?(n=i.lods[e])==null?void 0:n.path:i.lods;if(!h)return M&&!i["missing:uri"]&&(i["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,i)),null;const g=We(o.url,h);if(g.endsWith(".glb")||g.endsWith(".gltf")){if(!i.guid)return console.warn("missing pointer for glb/gltf texture",i),null;const v=g+"_"+i.guid,_=this.previouslyLoaded.get(v);if(_!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${v}`);let p=await _.catch(k=>(console.error(`Error loading LOD ${e} from ${g}
|
|
2
|
-
`,k),null)),x=!1;if(p==null||(p instanceof d.Texture&&t instanceof d.Texture?(l=p.image)!=null&&l.data||(u=p.source)!=null&&u.data?p=this.copySettings(t,p):(x=!0,this.previouslyLoaded.delete(v)):p instanceof d.BufferGeometry&&t instanceof d.BufferGeometry&&((c=p.attributes.position)!=null&&c.array||(x=!0,this.previouslyLoaded.delete(v)))),!x)return p}const D=i,V=new Promise(async(p,x)=>{const k=new Fe.GLTFLoader;Oe(k),M&&(await new Promise(S=>setTimeout(S,1e3)),r&&console.warn("Start loading (delayed) "+g,D.guid));let X=g;if(D&&Array.isArray(D.lods)){const S=D.lods[e];S.hash&&(X+="?v="+S.hash)}const T=await k.loadAsync(X).catch(S=>(console.error(`Error loading LOD ${e} from ${g}
|
|
3
|
-
`,S),null));if(!T)return null;const z=T.parser;r&&console.log("Loading finished "+g,D.guid);let E=0;if(T.parser.json.textures){let S=!1;for(const m of T.parser.json.textures){if(m!=null&&m.extensions){const y=m==null?void 0:m.extensions[N];if(y!=null&&y.guid&&y.guid===D.guid){S=!0;break}}E++}if(S){let m=await z.getDependency("texture",E);return m&&O.assignLODInformation(o.url,m,s,e,void 0,void 0),r&&console.log('change "'+t.name+'" → "'+m.name+'"',g,E,m,v),t instanceof d.Texture&&(m=this.copySettings(t,m)),m&&(m.guid=D.guid),p(m)}else M&&console.warn("Could not find texture with guid",D.guid,T.parser.json)}if(E=0,T.parser.json.meshes){let S=!1;for(const m of T.parser.json.meshes){if(m!=null&&m.extensions){const y=m==null?void 0:m.extensions[N];if(y!=null&&y.guid&&y.guid===D.guid){S=!0;break}}E++}if(S){const m=await z.getDependency("mesh",E),y=D;if(r&&console.log(`Loaded Mesh "${m.name}"`,g,E,m,v),m.isMesh===!0){const w=m.geometry;return O.assignLODInformation(o.url,w,s,e,void 0,y.density),p(w)}else{const w=new Array;for(let A=0;A<m.children.length;A++){const P=m.children[A];if(P.isMesh===!0){const C=P.geometry;O.assignLODInformation(o.url,C,s,e,A,y.density),w.push(C)}}return p(w)}}else M&&console.warn("Could not find mesh with guid",D.guid,T.parser.json)}return p(null)});return this.previouslyLoaded.set(v,V),await V}else if(t instanceof d.Texture){r&&console.log("Load texture from uri: "+g);const _=await new d.TextureLoader().loadAsync(g);return _?(_.guid=i.guid,_.flipY=!1,_.needsUpdate=!0,_.colorSpace=t.colorSpace,r&&console.log(i,_)):M&&console.warn("failed loading",g),_}}else M&&console.warn(`Can not load LOD ${e}: no LOD info found for "${s}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,o,s,i){if(!e)return;e.userData||(e.userData={});const n=new Ye(t,r,o,s,i);e.userData.LODS=n}static getAssignedLODInformation(t){var e;return((e=t==null?void 0:t.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e=e.clone(),M&&console.warn(`Copying texture settings
|
|
4
|
-
`,t.uuid,`
|
|
5
|
-
`,e.uuid),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e}};let b=O;f(b,"registerTexture",(t,e,r,o,s)=>{if(M&&console.log("> Progressive: register texture",o,e.name,e.uuid,e,s),!e){M&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[me]=s);const i=s.guid;O.assignLODInformation(t,e,i,r,o,void 0),O.lodInfos.set(i,s),O.lowresCache.set(i,e)}),f(b,"registerMesh",(t,e,r,o,s,i)=>{var u;M&&console.log("> Progressive: register mesh",s,r.name,i,r.uuid,r);const n=r.geometry;if(!n){M&&console.warn("gltf-progressive: Register mesh without geometry");return}n.userData||(n.userData={}),O.assignLODInformation(t,n,e,o,s,i.density),O.lodInfos.set(e,i);let l=O.lowresCache.get(e);l?l.push(r.geometry):l=[r.geometry],O.lowresCache.set(e,l),o>0&&!ne(r)&&Ce(r,n);for(const c of Y)(u=c.onRegisteredNewMesh)==null||u.call(c,r,i)}),f(b,"lodInfos",new Map),f(b,"previouslyLoaded",new Map),f(b,"lowresCache",new Map);class Ye{constructor(t,e,r,o,s){f(this,"url");f(this,"key");f(this,"level");f(this,"index");f(this,"density");this.url=t,this.key=e,this.level=r,o!=null&&(this.index=o),s!=null&&(this.density=s)}}const G=oe("debugprogressive"),He=oe("noprogressive"),xe=Symbol("Needle:LODSManager"),Le=Symbol("Needle:LODState"),H=Symbol("Needle:CurrentLOD"),F={mesh_lod:-1,texture_lod:-1};var I,W,he,Q,Z,ge,q;const B=class{constructor(t,e){f(this,"context");f(this,"renderer");f(this,"projectionScreenMatrix",new d.Matrix4);f(this,"cameraFrustrum",new d.Frustum);f(this,"targetTriangleDensity",2e5);f(this,"updateInterval","auto");K(this,I,1);f(this,"pause",!1);f(this,"manual",!1);f(this,"_lodchangedlisteners",[]);K(this,W,void 0);K(this,he,new d.Clock);K(this,Q,0);K(this,Z,0);K(this,ge,0);K(this,q,0);f(this,"_fpsBuffer",[60,60,60,60,60]);f(this,"_sphere",new d.Sphere);f(this,"_tempBox",new d.Box3);f(this,"_tempBox2",new d.Box3);f(this,"tempMatrix",new d.Matrix4);f(this,"_tempWorldPosition",new d.Vector3);f(this,"_tempBoxSize",new d.Vector3);f(this,"_tempBox2Size",new d.Vector3);this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[Le]}static addPlugin(t){Y.push(t)}static removePlugin(t){const e=Y.indexOf(t);e>=0&&Y.splice(e,1)}static get(t,e){if(t[xe])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[xe];const r=new B(t,{engine:"unknown",...e});return t[xe]=r,r}get plugins(){return Y}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}enable(){if(L(this,W))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;$(this,W,this.renderer.render);const e=this;_e(this.renderer),this.renderer.render=function(r,o){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,$(e,Q,L(e,Q)+1),$(e,Z,L(e,he).getDelta()),$(e,ge,L(e,ge)+L(e,Z)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/L(e,Z)),$(e,q,e._fpsBuffer.reduce((n,l)=>n+l)/e._fpsBuffer.length),G&&L(e,Q)%30===0&&console.log("FPS",Math.round(L(e,q)),"Interval:",L(e,I)));const i=t++;L(e,W).call(this,r,o),e.onAfterRender(r,o,i)}}disable(){L(this,W)&&(this.renderer.render=L(this,W),$(this,W,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const s=this.renderer.renderLists.get(t,0).opaque;let i=!0;if(s.length===1){const n=s[0].material;(n.name==="EffectMaterial"||n.name==="CopyShader")&&(i=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(i=!1),i){if(He||(this.updateInterval==="auto"?L(this,q)<40&&L(this,I)<10?($(this,I,L(this,I)+1),G&&console.warn("↓ Reducing LOD updates",L(this,I),L(this,q).toFixed(0))):L(this,q)>=60&&L(this,I)>1&&($(this,I,L(this,I)-1),G&&console.warn("↑ Increasing LOD updates",L(this,I),L(this,q).toFixed(0))):$(this,I,this.updateInterval),L(this,I)>0&&L(this,Q)%L(this,I)!=0))return;this.internalUpdate(t,e)}}internalUpdate(t,e){var l,u;const r=this.renderer.renderLists.get(t,0),o=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this.cameraFrustrum.setFromProjectionMatrix(this.projectionScreenMatrix,this.renderer.coordinateSystem);const s=this.targetTriangleDensity;for(const c of o){if(c.material&&(((l=c.geometry)==null?void 0:l.type)==="BoxGeometry"||((u=c.geometry)==null?void 0:u.type)==="BufferGeometry")&&(c.material.name==="SphericalGaussianBlur"||c.material.name=="BackgroundCubeMaterial"||c.material.name==="CubemapFromEquirect"||c.material.name==="EquirectangularToCubeUV")){G&&(c.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(c.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",c,c.material.name,c.material.type)));continue}switch(c.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(G==="color"&&c.material&&!c.object.progressive_debug_color){c.object.progressive_debug_color=!0;const g=Math.random()*16777215,v=new d.MeshStandardMaterial({color:g});c.object.material=v}const h=c.object;(h instanceof d.Mesh||h.isMesh)&&this.updateLODs(t,e,h,s)}const i=r.transparent;for(const c of i){const h=c.object;(h instanceof d.Mesh||h.isMesh)&&this.updateLODs(t,e,h,s)}const n=r.transmissive;for(const c of n){const h=c.object;(h instanceof d.Mesh||h.isMesh)&&this.updateLODs(t,e,h,s)}}updateLODs(t,e,r,o){var n,l;r.userData||(r.userData={});let s=r[Le];if(s||(s=new je,r[Le]=s),s.frames++<2)return;for(const u of Y)(n=u.onBeforeUpdateLOD)==null||n.call(u,this.renderer,t,e,r);this.calculateLodLevel(e,r,s,o,F),F.mesh_lod=Math.round(F.mesh_lod),F.texture_lod=Math.round(F.texture_lod),F.mesh_lod>=0&&this.loadProgressiveMeshes(r,F.mesh_lod);let i=F.texture_lod;if(r.material&&i>=0){const u=r["DEBUG:LOD"];u!=null&&(i=u),this.loadProgressiveTextures(r.material,i)}for(const u of Y)(l=u.onAfterUpdatedLOD)==null||l.call(u,this.renderer,t,e,r,F);s.lastLodLevel_Mesh=F.mesh_lod,s.lastLodLevel_Texture=F.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const o of t)this.loadProgressiveTextures(o,e);return}let r=!1;(t[H]===void 0||e<t[H])&&(r=!0),r&&(t[H]=e,b.assignTextureLOD(t,e).then(o=>{this._lodchangedlisteners.forEach(s=>s({type:"texture",level:e,object:t}))}))}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);if(t[H]!==e){t[H]=e;const r=t.geometry;return b.assignMeshLOD(t,e).then(o=>(o&&t[H]==e&&r!=t.geometry&&this._lodchangedlisteners.forEach(s=>s({type:"mesh",level:e,object:t})),o))}return Promise.resolve(null)}static isInside(t,e){const r=t.min,o=t.max,s=(r.x+o.x)*.5,i=(r.y+o.y)*.5;return this._tempPtInside.set(s,i,r.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,r,o,s){var V,U;if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let n=10+1,l=!1;if(G&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=b.getMeshLODInformation(e.geometry),c=u==null?void 0:u.lods,h=c&&c.length>0,g=b.getMaterialMinMaxLODsCount(e.material),v=(g==null?void 0:g.min_count)!=1/0&&g.min_count>0&&g.max_count>0;if(!h&&!v){s.mesh_lod=0,s.texture_lod=0;return}if(h||(l=!0,n=0),!((V=this.cameraFrustrum)!=null&&V.intersectsObject(e))){s.mesh_lod=100,s.texture_lod=100;return}const _=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let D=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const p=e;if(!p.boundingBox)p.computeBoundingBox();else if(r.frames%30===0){const x=ne(p),k=p.geometry;x&&(p.geometry=x),p.computeBoundingBox(),p.geometry=k}D=p.boundingBox}if(D&&t.isPerspectiveCamera){const p=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const y=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(y)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(D),this._tempBox.applyMatrix4(e.matrixWorld),B.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&p.fov>70){const y=this._tempBox.min,w=this._tempBox.max;let A=y.x,P=y.y,C=w.x,ee=w.y;const ae=2,pe=1.5,le=(y.x+w.x)*.5,ce=(y.y+w.y)*.5;A=(A-le)*ae+le,P=(P-ce)*ae+ce,C=(C-le)*ae+le,ee=(ee-ce)*ae+ce;const Ie=A<0&&C>0?0:Math.min(Math.abs(y.x),Math.abs(w.x)),Re=P<0&&ee>0?0:Math.min(Math.abs(y.y),Math.abs(w.y)),ye=Math.max(Ie,Re);r.lastCentrality=(pe-ye)*(pe-ye)*(pe-ye)}else r.lastCentrality=1;const x=this._tempBox.getSize(this._tempBoxSize);x.multiplyScalar(.5),screen.availHeight>0&&_>0&&x.multiplyScalar(_/screen.availHeight),x.x*=p.aspect;const k=t.matrixWorldInverse,X=this._tempBox2;X.copy(D),X.applyMatrix4(e.matrixWorld),X.applyMatrix4(k);const T=X.getSize(this._tempBox2Size),z=Math.max(T.x,T.y);if(Math.max(x.x,x.y)!=0&&z!=0&&(x.z=T.z/Math.max(T.x,T.y)*Math.max(x.x,x.y)),r.lastScreenCoverage=Math.max(x.x,x.y,x.z),r.lastScreenspaceVolume.copy(x),r.lastScreenCoverage*=r.lastCentrality,G&&B.debugDrawLine){const y=this.tempMatrix.copy(this.projectionScreenMatrix);y.invert();const w=B.corner0,A=B.corner1,P=B.corner2,C=B.corner3;w.copy(this._tempBox.min),A.copy(this._tempBox.max),A.x=w.x,P.copy(this._tempBox.max),P.y=w.y,C.copy(this._tempBox.max);const ee=(w.z+C.z)*.5;w.z=A.z=P.z=C.z=ee,w.applyMatrix4(y),A.applyMatrix4(y),P.applyMatrix4(y),C.applyMatrix4(y),B.debugDrawLine(w,A,255),B.debugDrawLine(w,P,255),B.debugDrawLine(A,C,255),B.debugDrawLine(P,C,255)}let S=999;if(c&&r.lastScreenCoverage>0){for(let y=0;y<c.length;y++)if(c[y].density/r.lastScreenCoverage<o){S=y;break}}S<n&&(n=S,l=!0)}if(l?s.mesh_lod=n:s.mesh_lod=r.lastLodLevel_Mesh,G&&s.mesh_lod!=r.lastLodLevel_Mesh){const x=c==null?void 0:c[s.mesh_lod];x&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} → ${s.mesh_lod} (${x.density.toFixed(0)}) - ${e.name}`)}if(v){const p="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=g.max_count-1,G){const x=g.lods[g.max_count-1];G&&console.log(`First Texture LOD ${s.texture_lod} (${x.max_height}px) - ${e.name}`)}}else{const x=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let k=r.lastScreenCoverage*2;((U=this.context)==null?void 0:U.engine)==="model-viewer"&&(k*=2);const T=_/window.devicePixelRatio*k;for(let z=g.lods.length-1;z>=0;z--){let E=g.lods[z];if(!(p&&E.max_height>=2048)&&!(qe()&&E.max_height>4096)&&E.max_height>T){if(s.texture_lod=z,s.texture_lod<r.lastLodLevel_Texture){const S=E.max_height;G&&console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} → ${s.texture_lod} = ${S}px
|
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|
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Screensize: ${T.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${x.toFixed(1)}
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|
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${e.name}`)}break}}}}else s.texture_lod=0}};let R=B;I=new WeakMap,W=new WeakMap,he=new WeakMap,Q=new WeakMap,Z=new WeakMap,ge=new WeakMap,q=new WeakMap,f(R,"debugDrawLine"),f(R,"corner0",new d.Vector3),f(R,"corner1",new d.Vector3),f(R,"corner2",new d.Vector3),f(R,"corner3",new d.Vector3),f(R,"_tempPtInside",new d.Vector3);class je{constructor(){f(this,"frames",0);f(this,"lastLodLevel_Mesh",-1);f(this,"lastLodLevel_Texture",-1);f(this,"lastScreenCoverage",0);f(this,"lastScreenspaceVolume",new d.Vector3);f(this,"lastCentrality",0)}}const Ae=Symbol("NEEDLE_mesh_lod"),ue=Symbol("NEEDLE_texture_lod");let se=null;function Se(){const a=Je();a&&(a.mapURLs(function(t){return Ee(),t}),Ee(),se==null||se.disconnect(),se=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(r=>{r instanceof HTMLElement&&r.tagName.toLowerCase()==="model-viewer"&&Be(r)})})}),se.observe(document,{childList:!0,subtree:!0}))}function Je(){const a=customElements.get("model-viewer");return a||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Se()}),null)}function Ee(){document.querySelectorAll("model-viewer").forEach(t=>{Be(t)})}const Pe=new WeakSet;let Qe=0;function Be(a){if(!a||Pe.has(a))return null;Pe.add(a),console.debug("[gltf-progressive] found new model-viewer..."+ ++Qe+`
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`,a.getAttribute("src"));let t=null,e=null,r=null;for(let o=a;o!=null;o=Object.getPrototypeOf(o)){const s=Object.getOwnPropertySymbols(o),i=s.find(u=>u.toString()=="Symbol(renderer)"),n=s.find(u=>u.toString()=="Symbol(scene)"),l=s.find(u=>u.toString()=="Symbol(needsRender)");!t&&i!=null&&(t=a[i].threeRenderer),!e&&n!=null&&(e=a[n]),!r&&l!=null&&(r=a[l])}if(t&&e){let o=function(){if(r){let i=0,n=setInterval(()=>{if(i++>5){clearInterval(n);return}r==null||r.call(a)},300)}};console.debug("[gltf-progressive] setup model-viewer");const s=R.get(t,{engine:"model-viewer"});return R.addPlugin(new Ze),s.enable(),s.addEventListener("changed",()=>{r==null||r.call(a)}),a.addEventListener("model-visibility",i=>{i.detail.visible&&(r==null||r.call(a))}),a.addEventListener("load",()=>{o()}),()=>{s.disable()}}return null}class Ze{constructor(){f(this,"_didWarnAboutMissingUrl",!1)}onBeforeUpdateLOD(t,e,r,o){this.tryParseMeshLOD(e,o),this.tryParseTextureLOD(e,o)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[ue]==!0)return;e[ue]=!0;const r=this.tryGetCurrentGLTF(t),o=this.tryGetCurrentModelViewer(t),s=this.getUrl(o);if(s&&r&&e.material){let i=function(l){var c,h,g;if(l[ue]==!0)return;l[ue]=!0,l.userData&&(l.userData.LOD=-1);const u=Object.keys(l);for(let v=0;v<u.length;v++){const _=u[v],D=l[_];if((D==null?void 0:D.isTexture)===!0){const V=(h=(c=D.userData)==null?void 0:c.associations)==null?void 0:h.textures;if(V==null)continue;const U=r.parser.json.textures[V];if(!U){console.warn("Texture data not found for texture index "+V);continue}if((g=U==null?void 0:U.extensions)!=null&&g[N]){const p=U.extensions[N];p&&s&&b.registerTexture(s,D,p.lods.length,V,p)}}}};const n=e.material;if(Array.isArray(n))for(const l of n)i(l);else i(n)}}tryParseMeshLOD(t,e){var i,n;if(e[Ae]==!0)return;e[Ae]=!0;const r=this.tryGetCurrentModelViewer(t),o=this.getUrl(r);if(!o)return;const s=(n=(i=e.userData)==null?void 0:i.gltfExtensions)==null?void 0:n[N];if(s&&o){const l=e.uuid;b.registerMesh(o,l,e,0,s.lods.length,s)}}}function et(a,t,e,r){_e(t),Oe(e),e.register(s=>new b(s,a));const o=R.get(t);return(r==null?void 0:r.enableLODsManager)!==!1&&o.enable(),o}Se();exports.EXTENSION_NAME=N;exports.LODsManager=R;exports.NEEDLE_progressive=b;exports.VERSION=we;exports.addDracoAndKTX2Loaders=Oe;exports.createLoaders=_e;exports.getRaycastMesh=ne;exports.patchModelViewer=Se;exports.registerRaycastMesh=Ce;exports.setDracoDecoderLocation=Ue;exports.setKTX2TranscoderLocation=ze;exports.useNeedleProgressive=et;exports.useRaycastMeshes=Xe;
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