@needle-tools/gltf-progressive 1.2.13 → 1.2.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
1
- var Re=Object.defineProperty,je=(t,e,r)=>e in t?Re(t,e,{enumerable:!0,configurable:!0,writable:!0,value:r}):t[e]=r,c=(t,e,r)=>(je(t,typeof e!="symbol"?e+"":e,r),r),Oe=(t,e,r)=>{if(!e.has(t))throw TypeError("Cannot "+r)},x=(t,e,r)=>(Oe(t,e,"read from private field"),r?r.call(t):e.get(t)),V=(t,e,r)=>{if(e.has(t))throw TypeError("Cannot add the same private member more than once");e instanceof WeakSet?e.add(t):e.set(t,r)},G=(t,e,r,n)=>(Oe(t,e,"write to private field"),n?n.call(t,r):e.set(t,r),r);import{BufferGeometry as ae,Mesh as q,Material as Ge,Texture as Z,TextureLoader as Ne,Matrix4 as be,Clock as We,MeshStandardMaterial as Fe,Sphere as $e,Box3 as Se,Vector3 as N}from"three";import{GLTFLoader as Ue}from"three/examples/jsm/loaders/GLTFLoader.js";import{MeshoptDecoder as ze}from"three/examples/jsm/libs/meshopt_decoder.module.js";import{DRACOLoader as Ve}from"three/examples/jsm/loaders/DRACOLoader.js";import{KTX2Loader as qe}from"three/examples/jsm/loaders/KTX2Loader.js";const me="";globalThis.GLTF_PROGRESSIVE_VERSION=me,console.debug(`[gltf-progressive] version ${me}`);let K="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",ee="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Xe=K,Ke=ee;fetch(K+"draco_decoder.js",{method:"head"}).catch(t=>{K===Xe&&(K="./include/draco/"),ee===Ke&&(ee="./include/ktx2/")});function He(t){K=t}function Ye(t){ee=t}let H,ue,Y;function pe(t){return H||(H=new Ve,H.setDecoderPath(K),H.setDecoderConfig({type:"js"})),Y||(Y=new qe,Y.setTranscoderPath(ee)),ue||(ue=ze),t?Y.detectSupport(t):t!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:H,ktx2Loader:Y,meshoptDecoder:ue}}function ye(t){t.dracoLoader||t.setDRACOLoader(H),t.ktx2Loader||t.setKTX2Loader(Y),t.meshoptDecoder||t.setMeshoptDecoder(ue)}te("debugprogressive");function te(t){const e=new URL(window.location.href).searchParams.get(t);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Je(t,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||t===void 0)return e;const r=t.lastIndexOf("/");if(r>=0){const n=t.substring(0,r+1);for(;n.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return n+e}return e}let ce;function Qe(){return ce!==void 0||(ce=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),te("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ce)),ce}const xe=Symbol("needle:raycast-mesh");function re(t){return t?.[xe]instanceof ae?t[xe]:null}function Te(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!re(t)){const r=et(e);r.userData={isRaycastMesh:!0},t[xe]=r}}function Ze(t=!0){if(t){if(se)return;const e=se=q.prototype.raycast;q.prototype.raycast=function(r,n){const s=this,o=re(s);let i;o&&s.isMesh&&(i=s.geometry,s.geometry=o),e.call(this,r,n),i&&(s.geometry=i)}}else{if(!se)return;q.prototype.raycast=se,se=null}}let se=null;function et(t){const e=new ae;for(const r in t.attributes)e.setAttribute(r,t.getAttribute(r));return e.setIndex(t.getIndex()),e}const F=new Array,R="NEEDLE_progressive",v=te("debugprogressive"),ve=Symbol("needle-progressive-texture"),oe=new Map,Le=new Set;if(v){let t=function(){e+=1,console.log("Toggle LOD level",e,oe),oe.forEach((s,o)=>{for(const i of s.keys){const a=o[i];if(a!=null){if(a.isBufferGeometry===!0){const u=S.getMeshLODInformation(a),l=u?Math.min(e,u.lods.length):0;o["DEBUG:LOD"]=e,S.assignMeshLOD(o,l),u&&(r=Math.max(r,u.lods.length-1))}else if(o.isMaterial===!0){o["DEBUG:LOD"]=e,S.assignTextureLOD(o,e);break}}}}),e>=r&&(e=-1)},e=-1,r=2,n=!1;window.addEventListener("keyup",s=>{s.key==="p"&&t(),s.key==="w"&&(n=!n,Le&&Le.forEach(o=>{o.name!="BackgroundCubeMaterial"&&o.glyphMap==null&&"wireframe"in o&&(o.wireframe=n)}))})}function Ee(t,e,r){var n;if(!v)return;oe.has(t)||oe.set(t,{keys:[],sourceId:r});const s=oe.get(t);((n=s?.keys)==null?void 0:n.includes(e))==!1&&s.keys.push(e)}const w=class{constructor(t,e){c(this,"parser"),c(this,"url"),c(this,"_isLoadingMesh"),c(this,"loadMesh",r=>{var n,s;if(this._isLoadingMesh)return null;const o=(s=(n=this.parser.json.meshes[r])==null?void 0:n.extensions)==null?void 0:s[R];return o?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",r).then(i=>{var a;return this._isLoadingMesh=!1,i&&w.registerMesh(this.url,o.guid,i,(a=o.lods)==null?void 0:a.length,void 0,o),i})):null}),v&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return R}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const i of t)this.getMaterialMinMaxLODsCount(i,e);return t[n]=e,e}if(v==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const i=t;for(const a of Object.keys(i.uniforms)){const u=i.uniforms[a].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const i of Object.keys(t)){const a=t[i];a?.isTexture===!0&&o(a,e)}return t[n]=e,e;function o(i,a){const u=r.getAssignedLODInformation(i);if(u){const l=r.lodInfos.get(u.key);if(l&&l.lods){a.min_count=Math.min(a.min_count,l.lods.length),a.max_count=Math.max(a.max_count,l.lods.length);for(let f=0;f<l.lods.length;f++){const g=l.lods[f];g.width&&(a.lods[f]=a.lods[f]||{min_height:1/0,max_height:0},a.lods[f].min_height=Math.min(a.lods[f].min_height,g.height),a.lods[f].max_height=Math.max(a.lods[f].max_height,g.height))}}}}}static hasLODLevelAvailable(t,e){var r;if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let n,s;if(t.isMesh?n=t.geometry:(t.isBufferGeometry||t.isTexture)&&(n=t),n&&(r=n?.userData)!=null&&r.LODS){const o=n.userData.LODS;if(s=this.lodInfos.get(o.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof q||t.isMesh===!0){const n=t.geometry,s=this.getAssignedLODInformation(n);if(!s)return Promise.resolve(null);for(const o of F)(r=o.onBeforeGetLODMesh)==null||r.call(o,t,e);return t["LOD:requested level"]=e,w.getOrLoadLOD(n,e).then(o=>{if(t["LOD:requested level"]===e){if(delete t["LOD:requested level"],Array.isArray(o)){const i=s.index||0;o=o[i]}o&&n!=o&&(o?.isBufferGeometry?(t.geometry=o,v&&Ee(t,"geometry",s.url)):v&&console.error("Invalid LOD geometry",o))}return o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else v&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const i of s)Array.isArray(i)&&o.push(...i);return o})}else return this.assignTextureLOD(r.material,e)}if(t instanceof Ge||t.isMaterial===!0){const r=t,n=[],s=new Array;if(v&&Le.add(r),r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const i of Object.keys(o.uniforms)){const a=o.uniforms[i].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,i).then(l=>(l&&o.uniforms[i].value!=l&&(o.uniforms[i].value=l,o.uniformsNeedUpdate=!0),l));n.push(u),s.push(i)}}}else for(const o of Object.keys(r)){const i=r[o];if(i?.isTexture===!0){const a=this.assignTextureLODForSlot(i,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const i=new Array;for(let a=0;a<o.length;a++){const u=o[a],l=s[a];u&&u.isTexture===!0?i.push({material:r,slot:l,texture:u,level:e}):i.push({material:r,slot:l,texture:null,level:e})}return i})}if(t instanceof Z||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):w.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if(s?.isTexture===!0){if(s!=t){if(r&&n){const o=r[n];if(o){const i=this.getAssignedLODInformation(o);if(i&&i?.level<e)return v==="verbose"&&console.warn("Assigned texture level is already higher: ",i.level,e,r,o,s),null}r[n]=s}if(v&&n&&r){const o=this.getAssignedLODInformation(t);o&&Ee(r,n,o.url)}}return s}else v=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return v&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,s)=>{var o;if(n!=null&&n.extensions){const i=n?.extensions[R];if(i){if(!i.lods){v&&console.warn("Texture has no LODs",i);return}let a=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const l=this.parser.associations.get(u);l?.textures===s&&(a=!0,w.registerTexture(this.url,u,(o=i.lods)==null?void 0:o.length,s,i))}a||this.parser.getDependency("texture",s).then(u=>{var l;u&&w.registerTexture(this.url,u,(l=i.lods)==null?void 0:l.length,s,i)})}}}),(r=this.parser.json.meshes)==null||r.forEach((n,s)=>{if(n!=null&&n.extensions){const o=n?.extensions[R];if(o&&o.lods){for(const i of this.parser.associations.keys())if(i.isMesh){const a=this.parser.associations.get(i);a?.meshes===s&&w.registerMesh(this.url,o.guid,i,o.lods.length,a.primitives,o)}}}}),null}static async getOrLoadLOD(t,e){var r,n,s,o;const i=v=="verbose",a=t.userData.LODS;if(!a)return null;const u=a?.key;let l;if(t.isTexture===!0){const f=t;f.source&&f.source[ve]&&(l=f.source[ve])}if(l||(l=w.lodInfos.get(u)),l){if(e>0){let p=!1;const A=Array.isArray(l.lods);if(A&&e>=l.lods.length?p=!0:A||(p=!0),p)return this.lowresCache.get(u)}const f=Array.isArray(l.lods)?(r=l.lods[e])==null?void 0:r.path:l.lods;if(!f)return v&&!l["missing:uri"]&&(l["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,l)),null;const g=Je(a.url,f);if(g.endsWith(".glb")||g.endsWith(".gltf")){if(!l.guid)return console.warn("missing pointer for glb/gltf texture",l),null;const p=g+"_"+l.guid,A=this.previouslyLoaded.get(p);if(A!==void 0){i&&console.log(`LOD ${e} was already loading/loaded: ${p}`);let d=await A.catch(O=>(console.error(`Error loading LOD ${e} from ${g}
1
+ var Re=Object.defineProperty,je=(t,e,r)=>e in t?Re(t,e,{enumerable:!0,configurable:!0,writable:!0,value:r}):t[e]=r,c=(t,e,r)=>(je(t,typeof e!="symbol"?e+"":e,r),r),Oe=(t,e,r)=>{if(!e.has(t))throw TypeError("Cannot "+r)},x=(t,e,r)=>(Oe(t,e,"read from private field"),r?r.call(t):e.get(t)),V=(t,e,r)=>{if(e.has(t))throw TypeError("Cannot add the same private member more than once");e instanceof WeakSet?e.add(t):e.set(t,r)},G=(t,e,r,n)=>(Oe(t,e,"write to private field"),n?n.call(t,r):e.set(t,r),r);import{BufferGeometry as ae,Mesh as q,Material as Ge,Texture as Z,TextureLoader as Ne,Matrix4 as be,Clock as We,MeshStandardMaterial as Fe,Sphere as $e,Box3 as Se,Vector3 as N}from"three";import{GLTFLoader as Ue}from"three/examples/jsm/loaders/GLTFLoader.js";import{MeshoptDecoder as ze}from"three/examples/jsm/libs/meshopt_decoder.module.js";import{DRACOLoader as Ve}from"three/examples/jsm/loaders/DRACOLoader.js";import{KTX2Loader as qe}from"three/examples/jsm/loaders/KTX2Loader.js";const me="";globalThis.GLTF_PROGRESSIVE_VERSION=me,console.debug(`[gltf-progressive] version ${me}`);let K="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",ee="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Xe=K,Ke=ee;fetch(K+"draco_decoder.js",{method:"head"}).catch(t=>{K===Xe&&(K="./include/draco/"),ee===Ke&&(ee="./include/ktx2/")});function He(t){K=t}function Ye(t){ee=t}let H,ue,Y;function pe(t){return H||(H=new Ve,H.setDecoderPath(K),H.setDecoderConfig({type:"js"})),Y||(Y=new qe,Y.setTranscoderPath(ee)),ue||(ue=ze),t?Y.detectSupport(t):t!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:H,ktx2Loader:Y,meshoptDecoder:ue}}function ye(t){t.dracoLoader||t.setDRACOLoader(H),t.ktx2Loader||t.setKTX2Loader(Y),t.meshoptDecoder||t.setMeshoptDecoder(ue)}te("debugprogressive");function te(t){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(t);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Je(t,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||t===void 0)return e;const r=t.lastIndexOf("/");if(r>=0){const n=t.substring(0,r+1);for(;n.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return n+e}return e}let ce;function Qe(){return ce!==void 0||(ce=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),te("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ce)),ce}const xe=Symbol("needle:raycast-mesh");function re(t){return t?.[xe]instanceof ae?t[xe]:null}function Te(t,e){if((t.type==="Mesh"||t.type==="SkinnedMesh")&&!re(t)){const r=et(e);r.userData={isRaycastMesh:!0},t[xe]=r}}function Ze(t=!0){if(t){if(se)return;const e=se=q.prototype.raycast;q.prototype.raycast=function(r,n){const s=this,o=re(s);let i;o&&s.isMesh&&(i=s.geometry,s.geometry=o),e.call(this,r,n),i&&(s.geometry=i)}}else{if(!se)return;q.prototype.raycast=se,se=null}}let se=null;function et(t){const e=new ae;for(const r in t.attributes)e.setAttribute(r,t.getAttribute(r));return e.setIndex(t.getIndex()),e}const F=new Array,R="NEEDLE_progressive",v=te("debugprogressive"),ve=Symbol("needle-progressive-texture"),oe=new Map,Le=new Set;if(v){let t=function(){e+=1,console.log("Toggle LOD level",e,oe),oe.forEach((s,o)=>{for(const i of s.keys){const a=o[i];if(a!=null){if(a.isBufferGeometry===!0){const u=S.getMeshLODInformation(a),l=u?Math.min(e,u.lods.length):0;o["DEBUG:LOD"]=e,S.assignMeshLOD(o,l),u&&(r=Math.max(r,u.lods.length-1))}else if(o.isMaterial===!0){o["DEBUG:LOD"]=e,S.assignTextureLOD(o,e);break}}}}),e>=r&&(e=-1)},e=-1,r=2,n=!1;window.addEventListener("keyup",s=>{s.key==="p"&&t(),s.key==="w"&&(n=!n,Le&&Le.forEach(o=>{o.name!="BackgroundCubeMaterial"&&o.glyphMap==null&&"wireframe"in o&&(o.wireframe=n)}))})}function Ee(t,e,r){var n;if(!v)return;oe.has(t)||oe.set(t,{keys:[],sourceId:r});const s=oe.get(t);((n=s?.keys)==null?void 0:n.includes(e))==!1&&s.keys.push(e)}const w=class{constructor(t,e){c(this,"parser"),c(this,"url"),c(this,"_isLoadingMesh"),c(this,"loadMesh",r=>{var n,s;if(this._isLoadingMesh)return null;const o=(s=(n=this.parser.json.meshes[r])==null?void 0:n.extensions)==null?void 0:s[R];return o?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",r).then(i=>{var a;return this._isLoadingMesh=!1,i&&w.registerMesh(this.url,o.guid,i,(a=o.lods)==null?void 0:a.length,void 0,o),i})):null}),v&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return R}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const i of t)this.getMaterialMinMaxLODsCount(i,e);return t[n]=e,e}if(v==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const i=t;for(const a of Object.keys(i.uniforms)){const u=i.uniforms[a].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const i of Object.keys(t)){const a=t[i];a?.isTexture===!0&&o(a,e)}return t[n]=e,e;function o(i,a){const u=r.getAssignedLODInformation(i);if(u){const l=r.lodInfos.get(u.key);if(l&&l.lods){a.min_count=Math.min(a.min_count,l.lods.length),a.max_count=Math.max(a.max_count,l.lods.length);for(let f=0;f<l.lods.length;f++){const g=l.lods[f];g.width&&(a.lods[f]=a.lods[f]||{min_height:1/0,max_height:0},a.lods[f].min_height=Math.min(a.lods[f].min_height,g.height),a.lods[f].max_height=Math.max(a.lods[f].max_height,g.height))}}}}}static hasLODLevelAvailable(t,e){var r;if(Array.isArray(t)){for(const o of t)if(this.hasLODLevelAvailable(o,e))return!0;return!1}if(t.isMaterial===!0){for(const o of Object.keys(t)){const i=t[o];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const o of t.children)if(o.isMesh===!0&&this.hasLODLevelAvailable(o,e))return!0}let n,s;if(t.isMesh?n=t.geometry:(t.isBufferGeometry||t.isTexture)&&(n=t),n&&(r=n?.userData)!=null&&r.LODS){const o=n.userData.LODS;if(s=this.lodInfos.get(o.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof q||t.isMesh===!0){const n=t.geometry,s=this.getAssignedLODInformation(n);if(!s)return Promise.resolve(null);for(const o of F)(r=o.onBeforeGetLODMesh)==null||r.call(o,t,e);return t["LOD:requested level"]=e,w.getOrLoadLOD(n,e).then(o=>{if(t["LOD:requested level"]===e){if(delete t["LOD:requested level"],Array.isArray(o)){const i=s.index||0;o=o[i]}o&&n!=o&&(o?.isBufferGeometry?(t.geometry=o,v&&Ee(t,"geometry",s.url)):v&&console.error("Invalid LOD geometry",o))}return o}).catch(o=>(console.error("Error loading mesh LOD",t,o),null))}else v&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const i of s)Array.isArray(i)&&o.push(...i);return o})}else return this.assignTextureLOD(r.material,e)}if(t instanceof Ge||t.isMaterial===!0){const r=t,n=[],s=new Array;if(v&&Le.add(r),r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const i of Object.keys(o.uniforms)){const a=o.uniforms[i].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,i).then(l=>(l&&o.uniforms[i].value!=l&&(o.uniforms[i].value=l,o.uniformsNeedUpdate=!0),l));n.push(u),s.push(i)}}}else for(const o of Object.keys(r)){const i=r[o];if(i?.isTexture===!0){const a=this.assignTextureLODForSlot(i,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const i=new Array;for(let a=0;a<o.length;a++){const u=o[a],l=s[a];u&&u.isTexture===!0?i.push({material:r,slot:l,texture:u,level:e}):i.push({material:r,slot:l,texture:null,level:e})}return i})}if(t instanceof Z||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):w.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if(s?.isTexture===!0){if(s!=t){if(r&&n){const o=r[n];if(o){const i=this.getAssignedLODInformation(o);if(i&&i?.level<e)return v==="verbose"&&console.warn("Assigned texture level is already higher: ",i.level,e,r,o,s),null}r[n]=s}if(v&&n&&r){const o=this.getAssignedLODInformation(t);o&&Ee(r,n,o.url)}}return s}else v=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return v&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,s)=>{var o;if(n!=null&&n.extensions){const i=n?.extensions[R];if(i){if(!i.lods){v&&console.warn("Texture has no LODs",i);return}let a=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const l=this.parser.associations.get(u);l?.textures===s&&(a=!0,w.registerTexture(this.url,u,(o=i.lods)==null?void 0:o.length,s,i))}a||this.parser.getDependency("texture",s).then(u=>{var l;u&&w.registerTexture(this.url,u,(l=i.lods)==null?void 0:l.length,s,i)})}}}),(r=this.parser.json.meshes)==null||r.forEach((n,s)=>{if(n!=null&&n.extensions){const o=n?.extensions[R];if(o&&o.lods){for(const i of this.parser.associations.keys())if(i.isMesh){const a=this.parser.associations.get(i);a?.meshes===s&&w.registerMesh(this.url,o.guid,i,o.lods.length,a.primitives,o)}}}}),null}static async getOrLoadLOD(t,e){var r,n,s,o;const i=v=="verbose",a=t.userData.LODS;if(!a)return null;const u=a?.key;let l;if(t.isTexture===!0){const f=t;f.source&&f.source[ve]&&(l=f.source[ve])}if(l||(l=w.lodInfos.get(u)),l){if(e>0){let p=!1;const A=Array.isArray(l.lods);if(A&&e>=l.lods.length?p=!0:A||(p=!0),p)return this.lowresCache.get(u)}const f=Array.isArray(l.lods)?(r=l.lods[e])==null?void 0:r.path:l.lods;if(!f)return v&&!l["missing:uri"]&&(l["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,l)),null;const g=Je(a.url,f);if(g.endsWith(".glb")||g.endsWith(".gltf")){if(!l.guid)return console.warn("missing pointer for glb/gltf texture",l),null;const p=g+"_"+l.guid,A=this.previouslyLoaded.get(p);if(A!==void 0){i&&console.log(`LOD ${e} was already loading/loaded: ${p}`);let d=await A.catch(O=>(console.error(`Error loading LOD ${e} from ${g}
2
2
  `,O),null)),_=!1;if(d==null||(d instanceof Z&&t instanceof Z?(n=d.image)!=null&&n.data||(s=d.source)!=null&&s.data?d=this.copySettings(t,d):(_=!0,this.previouslyLoaded.delete(p)):d instanceof ae&&t instanceof ae&&((o=d.attributes.position)!=null&&o.array||(_=!0,this.previouslyLoaded.delete(p)))),!_)return d}const D=l,L=new Promise(async(d,_)=>{const O=new Ue;ye(O),v&&(await new Promise(m=>setTimeout(m,1e3)),i&&console.warn("Start loading (delayed) "+g,D.guid));let I=g;if(D&&Array.isArray(D.lods)){const m=D.lods[e];m.hash&&(I+="?v="+m.hash)}const T=await O.loadAsync(I).catch(m=>(console.error(`Error loading LOD ${e} from ${g}
3
3
  `,m),null));if(!T)return null;const W=T.parser;i&&console.log("Loading finished "+g,D.guid);let y=0;if(T.parser.json.textures){let m=!1;for(const h of T.parser.json.textures){if(h!=null&&h.extensions){const M=h?.extensions[R];if(M!=null&&M.guid&&M.guid===D.guid){m=!0;break}}y++}if(m){let h=await W.getDependency("texture",y);return h&&w.assignLODInformation(a.url,h,u,e,void 0,void 0),i&&console.log('change "'+t.name+'" \u2192 "'+h.name+'"',g,y,h,p),t instanceof Z&&(h=this.copySettings(t,h)),h&&(h.guid=D.guid),d(h)}else v&&console.warn("Could not find texture with guid",D.guid,T.parser.json)}if(y=0,T.parser.json.meshes){let m=!1;for(const h of T.parser.json.meshes){if(h!=null&&h.extensions){const M=h?.extensions[R];if(M!=null&&M.guid&&M.guid===D.guid){m=!0;break}}y++}if(m){const h=await W.getDependency("mesh",y),M=D;if(i&&console.log(`Loaded Mesh "${h.name}"`,g,y,h,p),h.isMesh===!0){const b=h.geometry;return w.assignLODInformation(a.url,b,u,e,void 0,M.density),d(b)}else{const b=new Array;for(let C=0;C<h.children.length;C++){const z=h.children[C];if(z.isMesh===!0){const X=z.geometry;w.assignLODInformation(a.url,X,u,e,C,M.density),b.push(X)}}return d(b)}}else v&&console.warn("Could not find mesh with guid",D.guid,T.parser.json)}return d(null)});return this.previouslyLoaded.set(p,L),await L}else if(t instanceof Z){i&&console.log("Load texture from uri: "+g);const p=await new Ne().loadAsync(g);return p?(p.guid=l.guid,p.flipY=!1,p.needsUpdate=!0,p.colorSpace=t.colorSpace,i&&console.log(l,p)):v&&console.warn("failed loading",g),p}}else v&&console.warn(`Can not load LOD ${e}: no LOD info found for "${u}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,n,s,o){if(!e)return;e.userData||(e.userData={});const i=new tt(t,r,n,s,o);e.userData.LODS=i}static getAssignedLODInformation(t){var e;return((e=t?.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e=e.clone(),v&&console.warn(`Copying texture settings
4
4
  `,t.uuid,`
@@ -1,4 +1,4 @@
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- "use strict";var Re=Object.defineProperty;var ke=(a,t,e)=>t in a?Re(a,t,{enumerable:!0,configurable:!0,writable:!0,value:e}):a[t]=e;var d=(a,t,e)=>(ke(a,typeof t!="symbol"?t+"":t,e),e),Se=(a,t,e)=>{if(!t.has(a))throw TypeError("Cannot "+e)};var L=(a,t,e)=>(Se(a,t,"read from private field"),e?e.call(a):t.get(a)),K=(a,t,e)=>{if(t.has(a))throw TypeError("Cannot add the same private member more than once");t instanceof WeakSet?t.add(a):t.set(a,e)},N=(a,t,e,r)=>(Se(a,t,"write to private field"),r?r.call(a,e):t.set(a,e),e);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const p=require("three"),Ge=require("three/examples/jsm/loaders/GLTFLoader.js"),Ve=require("three/examples/jsm/libs/meshopt_decoder.module.js"),Fe=require("three/examples/jsm/loaders/DRACOLoader.js"),$e=require("three/examples/jsm/loaders/KTX2Loader.js"),we="";globalThis.GLTF_PROGRESSIVE_VERSION=we;console.debug(`[gltf-progressive] version ${we}`);let Z="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",oe="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Ne=Z,Ue=oe;fetch(Z+"draco_decoder.js",{method:"head"}).catch(a=>{Z===Ne&&(Z="./include/draco/"),oe===Ue&&(oe="./include/ktx2/")});function ze(a){Z=a}function We(a){oe=a}let J,de,Q;function ve(a){return J||(J=new Fe.DRACOLoader,J.setDecoderPath(Z),J.setDecoderConfig({type:"js"})),Q||(Q=new $e.KTX2Loader,Q.setTranscoderPath(oe)),de||(de=Ve.MeshoptDecoder),a?Q.detectSupport(a):a!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:J,ktx2Loader:Q,meshoptDecoder:de}}function _e(a){a.dracoLoader||a.setDRACOLoader(J),a.ktx2Loader||a.setKTX2Loader(Q),a.meshoptDecoder||a.setMeshoptDecoder(de)}ne("debugprogressive");function ne(a){const e=new URL(window.location.href).searchParams.get(a);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function qe(a,t){if(t===void 0||t.startsWith("./")||t.startsWith("http")||a===void 0)return t;const e=a.lastIndexOf("/");if(e>=0){const r=a.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}let te;function Xe(){return te!==void 0||(te=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),ne("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",te)),te}const Me=Symbol("needle:raycast-mesh");function ae(a){return(a==null?void 0:a[Me])instanceof p.BufferGeometry?a[Me]:null}function Pe(a,t){if((a.type==="Mesh"||a.type==="SkinnedMesh")&&!ae(a)){const r=Ye(t);r.userData={isRaycastMesh:!0},a[Me]=r}}function Ke(a=!0){if(a){if(re)return;const t=re=p.Mesh.prototype.raycast;p.Mesh.prototype.raycast=function(e,r){const o=this,s=ae(o);let i;s&&o.isMesh&&(i=o.geometry,o.geometry=s),t.call(this,e,r),i&&(o.geometry=i)}}else{if(!re)return;p.Mesh.prototype.raycast=re,re=null}}let re=null;function Ye(a){const t=new p.BufferGeometry;for(const e in a.attributes)t.setAttribute(e,a.getAttribute(e));return t.setIndex(a.getIndex()),t}const Y=new Array,U="NEEDLE_progressive",x=ne("debugprogressive"),me=Symbol("needle-progressive-texture"),ie=new Map,De=new Set;if(x){let a=function(){t+=1,console.log("Toggle LOD level",t,ie),ie.forEach((o,s)=>{for(const i of o.keys){const n=s[i];if(n!=null){if(n.isBufferGeometry===!0){const l=O.getMeshLODInformation(n),u=l?Math.min(t,l.lods.length):0;s["DEBUG:LOD"]=t,O.assignMeshLOD(s,u),l&&(e=Math.max(e,l.lods.length-1))}else if(s.isMaterial===!0){s["DEBUG:LOD"]=t,O.assignTextureLOD(s,t);break}}}}),t>=e&&(t=-1)},t=-1,e=2,r=!1;window.addEventListener("keyup",o=>{o.key==="p"&&a(),o.key==="w"&&(r=!r,De&&De.forEach(s=>{s.name!="BackgroundCubeMaterial"&&s.glyphMap==null&&"wireframe"in s&&(s.wireframe=r)}))})}function be(a,t,e){var o;if(!x)return;ie.has(a)||ie.set(a,{keys:[],sourceId:e});const r=ie.get(a);((o=r==null?void 0:r.keys)==null?void 0:o.includes(t))==!1&&r.keys.push(t)}const _=class{constructor(t,e){d(this,"parser");d(this,"url");d(this,"_isLoadingMesh");d(this,"loadMesh",t=>{var r,o;if(this._isLoadingMesh)return null;const e=(o=(r=this.parser.json.meshes[t])==null?void 0:r.extensions)==null?void 0:o[U];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(s=>{var i;return this._isLoadingMesh=!1,s&&_.registerMesh(this.url,e.guid,s,(i=e.lods)==null?void 0:i.length,void 0,e),s})):null});x&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return U}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const r=this,o="LODS:minmax",s=t[o];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const n of t)this.getMaterialMinMaxLODsCount(n,e);return t[o]=e,e}if(x==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const n=t;for(const l of Object.keys(n.uniforms)){const u=n.uniforms[l].value;(u==null?void 0:u.isTexture)===!0&&i(u,e)}}else if(t.isMaterial)for(const n of Object.keys(t)){const l=t[n];(l==null?void 0:l.isTexture)===!0&&i(l,e)}return t[o]=e,e;function i(n,l){const u=r.getAssignedLODInformation(n);if(u){const c=r.lodInfos.get(u.key);if(c&&c.lods){l.min_count=Math.min(l.min_count,c.lods.length),l.max_count=Math.max(l.max_count,c.lods.length);for(let g=0;g<c.lods.length;g++){const y=c.lods[g];y.width&&(l.lods[g]=l.lods[g]||{min_height:1/0,max_height:0},l.lods[g].min_height=Math.min(l.lods[g].min_height,y.height),l.lods[g].max_height=Math.max(l.lods[g].max_height,y.height))}}}}}static hasLODLevelAvailable(t,e){var s;if(Array.isArray(t)){for(const i of t)if(this.hasLODLevelAvailable(i,e))return!0;return!1}if(t.isMaterial===!0){for(const i of Object.keys(t)){const n=t[i];if(n&&n.isTexture&&this.hasLODLevelAvailable(n,e))return!0}return!1}else if(t.isGroup===!0){for(const i of t.children)if(i.isMesh===!0&&this.hasLODLevelAvailable(i,e))return!0}let r,o;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&(s=r==null?void 0:r.userData)!=null&&s.LODS){const i=r.userData.LODS;if(o=this.lodInfos.get(i.key),e===void 0)return o!=null;if(o)return Array.isArray(o.lods)?e<o.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof p.Mesh||t.isMesh===!0){const o=t.geometry,s=this.getAssignedLODInformation(o);if(!s)return Promise.resolve(null);for(const i of Y)(r=i.onBeforeGetLODMesh)==null||r.call(i,t,e);return t["LOD:requested level"]=e,_.getOrLoadLOD(o,e).then(i=>{if(t["LOD:requested level"]===e){if(delete t["LOD:requested level"],Array.isArray(i)){const n=s.index||0;i=i[n]}i&&o!=i&&((i==null?void 0:i.isBufferGeometry)?(t.geometry=i,x&&be(t,"geometry",s.url)):x&&console.error("Invalid LOD geometry",i))}return i}).catch(i=>(console.error("Error loading mesh LOD",t,i),null))}else x&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const o=new Array;for(const s of r.material){const i=this.assignTextureLOD(s,e);o.push(i)}return Promise.all(o).then(s=>{const i=new Array;for(const n of s)Array.isArray(n)&&i.push(...n);return i})}else return this.assignTextureLOD(r.material,e)}if(t instanceof p.Material||t.isMaterial===!0){const r=t,o=[],s=new Array;if(x&&De.add(r),r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const i=r;for(const n of Object.keys(i.uniforms)){const l=i.uniforms[n].value;if((l==null?void 0:l.isTexture)===!0){const u=this.assignTextureLODForSlot(l,e,r,n).then(c=>(c&&i.uniforms[n].value!=c&&(i.uniforms[n].value=c,i.uniformsNeedUpdate=!0),c));o.push(u),s.push(n)}}}else for(const i of Object.keys(r)){const n=r[i];if((n==null?void 0:n.isTexture)===!0){const l=this.assignTextureLODForSlot(n,e,r,i);o.push(l),s.push(i)}}return Promise.all(o).then(i=>{const n=new Array;for(let l=0;l<i.length;l++){const u=i[l],c=s[l];u&&u.isTexture===!0?n.push({material:r,slot:c,texture:u,level:e}):n.push({material:r,slot:c,texture:null,level:e})}return n})}if(t instanceof p.Texture||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,o){return(t==null?void 0:t.isTexture)!==!0?Promise.resolve(null):o==="glyphMap"?Promise.resolve(t):_.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if((s==null?void 0:s.isTexture)===!0){if(s!=t){if(r&&o){const i=r[o];if(i){const n=this.getAssignedLODInformation(i);if(n&&(n==null?void 0:n.level)<e)return x==="verbose"&&console.warn("Assigned texture level is already higher: ",n.level,e,r,i,s),null}r[o]=s}if(x&&o&&r){const i=this.getAssignedLODInformation(t);i&&be(r,o,i.url)}}return s}else x=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return x&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((o,s)=>{var i;if(o!=null&&o.extensions){const n=o==null?void 0:o.extensions[U];if(n){if(!n.lods){x&&console.warn("Texture has no LODs",n);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const c=this.parser.associations.get(u);(c==null?void 0:c.textures)===s&&(l=!0,_.registerTexture(this.url,u,(i=n.lods)==null?void 0:i.length,s,n))}l||this.parser.getDependency("texture",s).then(u=>{var c;u&&_.registerTexture(this.url,u,(c=n.lods)==null?void 0:c.length,s,n)})}}}),(r=this.parser.json.meshes)==null||r.forEach((o,s)=>{if(o!=null&&o.extensions){const i=o==null?void 0:o.extensions[U];if(i&&i.lods){for(const n of this.parser.associations.keys())if(n.isMesh){const l=this.parser.associations.get(n);(l==null?void 0:l.meshes)===s&&_.registerMesh(this.url,i.guid,n,i.lods.length,l.primitives,i)}}}}),null}static async getOrLoadLOD(t,e){var n,l,u,c;const r=x=="verbose",o=t.userData.LODS;if(!o)return null;const s=o==null?void 0:o.key;let i;if(t.isTexture===!0){const g=t;g.source&&g.source[me]&&(i=g.source[me])}if(i||(i=_.lodInfos.get(s)),i){if(e>0){let D=!1;const v=Array.isArray(i.lods);if(v&&e>=i.lods.length?D=!0:v||(D=!0),D)return this.lowresCache.get(s)}const g=Array.isArray(i.lods)?(n=i.lods[e])==null?void 0:n.path:i.lods;if(!g)return x&&!i["missing:uri"]&&(i["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,i)),null;const y=qe(o.url,g);if(y.endsWith(".glb")||y.endsWith(".gltf")){if(!i.guid)return console.warn("missing pointer for glb/gltf texture",i),null;const D=y+"_"+i.guid,v=this.previouslyLoaded.get(D);if(v!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${D}`);let h=await v.catch($=>(console.error(`Error loading LOD ${e} from ${y}
1
+ "use strict";var Re=Object.defineProperty;var ke=(a,t,e)=>t in a?Re(a,t,{enumerable:!0,configurable:!0,writable:!0,value:e}):a[t]=e;var d=(a,t,e)=>(ke(a,typeof t!="symbol"?t+"":t,e),e),Se=(a,t,e)=>{if(!t.has(a))throw TypeError("Cannot "+e)};var L=(a,t,e)=>(Se(a,t,"read from private field"),e?e.call(a):t.get(a)),K=(a,t,e)=>{if(t.has(a))throw TypeError("Cannot add the same private member more than once");t instanceof WeakSet?t.add(a):t.set(a,e)},N=(a,t,e,r)=>(Se(a,t,"write to private field"),r?r.call(a,e):t.set(a,e),e);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const p=require("three"),Ge=require("three/examples/jsm/loaders/GLTFLoader.js"),Ve=require("three/examples/jsm/libs/meshopt_decoder.module.js"),Fe=require("three/examples/jsm/loaders/DRACOLoader.js"),$e=require("three/examples/jsm/loaders/KTX2Loader.js"),we="";globalThis.GLTF_PROGRESSIVE_VERSION=we;console.debug(`[gltf-progressive] version ${we}`);let Z="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",oe="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Ne=Z,Ue=oe;fetch(Z+"draco_decoder.js",{method:"head"}).catch(a=>{Z===Ne&&(Z="./include/draco/"),oe===Ue&&(oe="./include/ktx2/")});function ze(a){Z=a}function We(a){oe=a}let J,de,Q;function ve(a){return J||(J=new Fe.DRACOLoader,J.setDecoderPath(Z),J.setDecoderConfig({type:"js"})),Q||(Q=new $e.KTX2Loader,Q.setTranscoderPath(oe)),de||(de=Ve.MeshoptDecoder),a?Q.detectSupport(a):a!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:J,ktx2Loader:Q,meshoptDecoder:de}}function _e(a){a.dracoLoader||a.setDRACOLoader(J),a.ktx2Loader||a.setKTX2Loader(Q),a.meshoptDecoder||a.setMeshoptDecoder(de)}ne("debugprogressive");function ne(a){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(a);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function qe(a,t){if(t===void 0||t.startsWith("./")||t.startsWith("http")||a===void 0)return t;const e=a.lastIndexOf("/");if(e>=0){const r=a.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}let te;function Xe(){return te!==void 0||(te=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),ne("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",te)),te}const Me=Symbol("needle:raycast-mesh");function ae(a){return(a==null?void 0:a[Me])instanceof p.BufferGeometry?a[Me]:null}function Pe(a,t){if((a.type==="Mesh"||a.type==="SkinnedMesh")&&!ae(a)){const r=Ye(t);r.userData={isRaycastMesh:!0},a[Me]=r}}function Ke(a=!0){if(a){if(re)return;const t=re=p.Mesh.prototype.raycast;p.Mesh.prototype.raycast=function(e,r){const o=this,s=ae(o);let i;s&&o.isMesh&&(i=o.geometry,o.geometry=s),t.call(this,e,r),i&&(o.geometry=i)}}else{if(!re)return;p.Mesh.prototype.raycast=re,re=null}}let re=null;function Ye(a){const t=new p.BufferGeometry;for(const e in a.attributes)t.setAttribute(e,a.getAttribute(e));return t.setIndex(a.getIndex()),t}const Y=new Array,U="NEEDLE_progressive",x=ne("debugprogressive"),me=Symbol("needle-progressive-texture"),ie=new Map,De=new Set;if(x){let a=function(){t+=1,console.log("Toggle LOD level",t,ie),ie.forEach((o,s)=>{for(const i of o.keys){const n=s[i];if(n!=null){if(n.isBufferGeometry===!0){const l=O.getMeshLODInformation(n),u=l?Math.min(t,l.lods.length):0;s["DEBUG:LOD"]=t,O.assignMeshLOD(s,u),l&&(e=Math.max(e,l.lods.length-1))}else if(s.isMaterial===!0){s["DEBUG:LOD"]=t,O.assignTextureLOD(s,t);break}}}}),t>=e&&(t=-1)},t=-1,e=2,r=!1;window.addEventListener("keyup",o=>{o.key==="p"&&a(),o.key==="w"&&(r=!r,De&&De.forEach(s=>{s.name!="BackgroundCubeMaterial"&&s.glyphMap==null&&"wireframe"in s&&(s.wireframe=r)}))})}function be(a,t,e){var o;if(!x)return;ie.has(a)||ie.set(a,{keys:[],sourceId:e});const r=ie.get(a);((o=r==null?void 0:r.keys)==null?void 0:o.includes(t))==!1&&r.keys.push(t)}const _=class{constructor(t,e){d(this,"parser");d(this,"url");d(this,"_isLoadingMesh");d(this,"loadMesh",t=>{var r,o;if(this._isLoadingMesh)return null;const e=(o=(r=this.parser.json.meshes[t])==null?void 0:r.extensions)==null?void 0:o[U];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(s=>{var i;return this._isLoadingMesh=!1,s&&_.registerMesh(this.url,e.guid,s,(i=e.lods)==null?void 0:i.length,void 0,e),s})):null});x&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return U}static getMeshLODInformation(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getMaterialMinMaxLODsCount(t,e){const r=this,o="LODS:minmax",s=t[o];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const n of t)this.getMaterialMinMaxLODsCount(n,e);return t[o]=e,e}if(x==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const n=t;for(const l of Object.keys(n.uniforms)){const u=n.uniforms[l].value;(u==null?void 0:u.isTexture)===!0&&i(u,e)}}else if(t.isMaterial)for(const n of Object.keys(t)){const l=t[n];(l==null?void 0:l.isTexture)===!0&&i(l,e)}return t[o]=e,e;function i(n,l){const u=r.getAssignedLODInformation(n);if(u){const c=r.lodInfos.get(u.key);if(c&&c.lods){l.min_count=Math.min(l.min_count,c.lods.length),l.max_count=Math.max(l.max_count,c.lods.length);for(let g=0;g<c.lods.length;g++){const y=c.lods[g];y.width&&(l.lods[g]=l.lods[g]||{min_height:1/0,max_height:0},l.lods[g].min_height=Math.min(l.lods[g].min_height,y.height),l.lods[g].max_height=Math.max(l.lods[g].max_height,y.height))}}}}}static hasLODLevelAvailable(t,e){var s;if(Array.isArray(t)){for(const i of t)if(this.hasLODLevelAvailable(i,e))return!0;return!1}if(t.isMaterial===!0){for(const i of Object.keys(t)){const n=t[i];if(n&&n.isTexture&&this.hasLODLevelAvailable(n,e))return!0}return!1}else if(t.isGroup===!0){for(const i of t.children)if(i.isMesh===!0&&this.hasLODLevelAvailable(i,e))return!0}let r,o;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&(s=r==null?void 0:r.userData)!=null&&s.LODS){const i=r.userData.LODS;if(o=this.lodInfos.get(i.key),e===void 0)return o!=null;if(o)return Array.isArray(o.lods)?e<o.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof p.Mesh||t.isMesh===!0){const o=t.geometry,s=this.getAssignedLODInformation(o);if(!s)return Promise.resolve(null);for(const i of Y)(r=i.onBeforeGetLODMesh)==null||r.call(i,t,e);return t["LOD:requested level"]=e,_.getOrLoadLOD(o,e).then(i=>{if(t["LOD:requested level"]===e){if(delete t["LOD:requested level"],Array.isArray(i)){const n=s.index||0;i=i[n]}i&&o!=i&&((i==null?void 0:i.isBufferGeometry)?(t.geometry=i,x&&be(t,"geometry",s.url)):x&&console.error("Invalid LOD geometry",i))}return i}).catch(i=>(console.error("Error loading mesh LOD",t,i),null))}else x&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const o=new Array;for(const s of r.material){const i=this.assignTextureLOD(s,e);o.push(i)}return Promise.all(o).then(s=>{const i=new Array;for(const n of s)Array.isArray(n)&&i.push(...n);return i})}else return this.assignTextureLOD(r.material,e)}if(t instanceof p.Material||t.isMaterial===!0){const r=t,o=[],s=new Array;if(x&&De.add(r),r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const i=r;for(const n of Object.keys(i.uniforms)){const l=i.uniforms[n].value;if((l==null?void 0:l.isTexture)===!0){const u=this.assignTextureLODForSlot(l,e,r,n).then(c=>(c&&i.uniforms[n].value!=c&&(i.uniforms[n].value=c,i.uniformsNeedUpdate=!0),c));o.push(u),s.push(n)}}}else for(const i of Object.keys(r)){const n=r[i];if((n==null?void 0:n.isTexture)===!0){const l=this.assignTextureLODForSlot(n,e,r,i);o.push(l),s.push(i)}}return Promise.all(o).then(i=>{const n=new Array;for(let l=0;l<i.length;l++){const u=i[l],c=s[l];u&&u.isTexture===!0?n.push({material:r,slot:c,texture:u,level:e}):n.push({material:r,slot:c,texture:null,level:e})}return n})}if(t instanceof p.Texture||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,o){return(t==null?void 0:t.isTexture)!==!0?Promise.resolve(null):o==="glyphMap"?Promise.resolve(t):_.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return null;if((s==null?void 0:s.isTexture)===!0){if(s!=t){if(r&&o){const i=r[o];if(i){const n=this.getAssignedLODInformation(i);if(n&&(n==null?void 0:n.level)<e)return x==="verbose"&&console.warn("Assigned texture level is already higher: ",n.level,e,r,i,s),null}r[o]=s}if(x&&o&&r){const i=this.getAssignedLODInformation(t);i&&be(r,o,i.url)}}return s}else x=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}afterRoot(t){var e,r;return x&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((o,s)=>{var i;if(o!=null&&o.extensions){const n=o==null?void 0:o.extensions[U];if(n){if(!n.lods){x&&console.warn("Texture has no LODs",n);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const c=this.parser.associations.get(u);(c==null?void 0:c.textures)===s&&(l=!0,_.registerTexture(this.url,u,(i=n.lods)==null?void 0:i.length,s,n))}l||this.parser.getDependency("texture",s).then(u=>{var c;u&&_.registerTexture(this.url,u,(c=n.lods)==null?void 0:c.length,s,n)})}}}),(r=this.parser.json.meshes)==null||r.forEach((o,s)=>{if(o!=null&&o.extensions){const i=o==null?void 0:o.extensions[U];if(i&&i.lods){for(const n of this.parser.associations.keys())if(n.isMesh){const l=this.parser.associations.get(n);(l==null?void 0:l.meshes)===s&&_.registerMesh(this.url,i.guid,n,i.lods.length,l.primitives,i)}}}}),null}static async getOrLoadLOD(t,e){var n,l,u,c;const r=x=="verbose",o=t.userData.LODS;if(!o)return null;const s=o==null?void 0:o.key;let i;if(t.isTexture===!0){const g=t;g.source&&g.source[me]&&(i=g.source[me])}if(i||(i=_.lodInfos.get(s)),i){if(e>0){let D=!1;const v=Array.isArray(i.lods);if(v&&e>=i.lods.length?D=!0:v||(D=!0),D)return this.lowresCache.get(s)}const g=Array.isArray(i.lods)?(n=i.lods[e])==null?void 0:n.path:i.lods;if(!g)return x&&!i["missing:uri"]&&(i["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,i)),null;const y=qe(o.url,g);if(y.endsWith(".glb")||y.endsWith(".gltf")){if(!i.guid)return console.warn("missing pointer for glb/gltf texture",i),null;const D=y+"_"+i.guid,v=this.previouslyLoaded.get(D);if(v!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${D}`);let h=await v.catch($=>(console.error(`Error loading LOD ${e} from ${y}
2
2
  `,$),null)),R=!1;if(h==null||(h instanceof p.Texture&&t instanceof p.Texture?(l=h.image)!=null&&l.data||(u=h.source)!=null&&u.data?h=this.copySettings(t,h):(R=!0,this.previouslyLoaded.delete(D)):h instanceof p.BufferGeometry&&t instanceof p.BufferGeometry&&((c=h.attributes.position)!=null&&c.array||(R=!0,this.previouslyLoaded.delete(D)))),!R)return h}const M=i,F=new Promise(async(h,R)=>{const $=new Ge.GLTFLoader;_e($),x&&(await new Promise(E=>setTimeout(E,1e3)),r&&console.warn("Start loading (delayed) "+y,M.guid));let k=y;if(M&&Array.isArray(M.lods)){const E=M.lods[e];E.hash&&(k+="?v="+E.hash)}const b=await $.loadAsync(k).catch(E=>(console.error(`Error loading LOD ${e} from ${y}
3
3
  `,E),null));if(!b)return null;const q=b.parser;r&&console.log("Loading finished "+y,M.guid);let A=0;if(b.parser.json.textures){let E=!1;for(const f of b.parser.json.textures){if(f!=null&&f.extensions){const m=f==null?void 0:f.extensions[U];if(m!=null&&m.guid&&m.guid===M.guid){E=!0;break}}A++}if(E){let f=await q.getDependency("texture",A);return f&&_.assignLODInformation(o.url,f,s,e,void 0,void 0),r&&console.log('change "'+t.name+'" → "'+f.name+'"',y,A,f,D),t instanceof p.Texture&&(f=this.copySettings(t,f)),f&&(f.guid=M.guid),h(f)}else x&&console.warn("Could not find texture with guid",M.guid,b.parser.json)}if(A=0,b.parser.json.meshes){let E=!1;for(const f of b.parser.json.meshes){if(f!=null&&f.extensions){const m=f==null?void 0:f.extensions[U];if(m!=null&&m.guid&&m.guid===M.guid){E=!0;break}}A++}if(E){const f=await q.getDependency("mesh",A),m=M;if(r&&console.log(`Loaded Mesh "${f.name}"`,y,A,f,D),f.isMesh===!0){const S=f.geometry;return _.assignLODInformation(o.url,S,s,e,void 0,m.density),h(S)}else{const S=new Array;for(let T=0;T<f.children.length;T++){const P=f.children[T];if(P.isMesh===!0){const X=P.geometry;_.assignLODInformation(o.url,X,s,e,T,m.density),S.push(X)}}return h(S)}}else x&&console.warn("Could not find mesh with guid",M.guid,b.parser.json)}return h(null)});return this.previouslyLoaded.set(D,F),await F}else if(t instanceof p.Texture){r&&console.log("Load texture from uri: "+y);const v=await new p.TextureLoader().loadAsync(y);return v?(v.guid=i.guid,v.flipY=!1,v.needsUpdate=!0,v.colorSpace=t.colorSpace,r&&console.log(i,v)):x&&console.warn("failed loading",y),v}}else x&&console.warn(`Can not load LOD ${e}: no LOD info found for "${s}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,o,s,i){if(!e)return;e.userData||(e.userData={});const n=new He(t,r,o,s,i);e.userData.LODS=n}static getAssignedLODInformation(t){var e;return((e=t==null?void 0:t.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e=e.clone(),x&&console.warn(`Copying texture settings
4
4
  `,t.uuid,`
package/lib/index.d.ts CHANGED
@@ -1,7 +1,7 @@
1
1
  export { version as VERSION } from "./version.js";
2
2
  export * from "./extension.js";
3
3
  export * from "./plugins/index.js";
4
- export { LODsManager } from "./lods_manager.js";
4
+ export { LODsManager, type LOD_Results } from "./lods_manager.js";
5
5
  export { setDracoDecoderLocation, setKTX2TranscoderLocation, createLoaders, addDracoAndKTX2Loaders } from "./loaders.js";
6
6
  export * from "./utils.js";
7
7
  import { WebGLRenderer } from "three";
package/lib/loaders.d.ts CHANGED
@@ -23,10 +23,10 @@ export declare function createLoaders(renderer: WebGLRenderer | null): {
23
23
  meshoptDecoder: {
24
24
  supported: boolean;
25
25
  ready: Promise<void>;
26
- decodeVertexBuffer: (target: Uint8Array, count: number, size: number, source: Uint8Array, filter?: string | undefined) => void;
26
+ decodeVertexBuffer: (target: Uint8Array, count: number, size: number, source: Uint8Array, filter?: string) => void;
27
27
  decodeIndexBuffer: (target: Uint8Array, count: number, size: number, source: Uint8Array) => void;
28
28
  decodeIndexSequence: (target: Uint8Array, count: number, size: number, source: Uint8Array) => void;
29
- decodeGltfBuffer: (target: Uint8Array, count: number, size: number, source: Uint8Array, mode: string, filter?: string | undefined) => void;
29
+ decodeGltfBuffer: (target: Uint8Array, count: number, size: number, source: Uint8Array, mode: string, filter?: string) => void;
30
30
  };
31
31
  };
32
32
  export declare function addDracoAndKTX2Loaders(loader: GLTFLoader): void;
@@ -3,6 +3,8 @@ export function isDebugMode() {
3
3
  return debug;
4
4
  }
5
5
  export function getParam(name) {
6
+ if (typeof window === "undefined")
7
+ return false;
6
8
  const url = new URL(window.location.href);
7
9
  const param = url.searchParams.get(name);
8
10
  if (param == null || param === "0" || param === "false")
package/lib/version.js CHANGED
@@ -1,4 +1,4 @@
1
1
  // replaced at build time
2
- export const version = "1.2.13";
2
+ export const version = "1.2.15";
3
3
  globalThis["GLTF_PROGRESSIVE_VERSION"] = version;
4
4
  console.debug(`[gltf-progressive] version ${version}`);
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@needle-tools/gltf-progressive",
3
- "version": "1.2.13",
3
+ "version": "1.2.15",
4
4
  "description": "three.js support for loading glTF or GLB files that contain progressive loading data",
5
5
  "homepage": "https://needle.tools",
6
6
  "author": {