@needle-tools/gltf-progressive 1.1.0-alpha.1 → 1.2.0-alpha
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -0
- package/gltf-progressive.js +320 -288
- package/gltf-progressive.min.js +4 -4
- package/gltf-progressive.umd.cjs +4 -4
- package/lib/extension.d.ts +18 -9
- package/lib/extension.js +81 -39
- package/lib/lods_manager.d.ts +1 -1
- package/lib/lods_manager.js +32 -7
- package/lib/plugins/modelviewer.js +1 -1
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -4,6 +4,14 @@ All notable changes to this package will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [1.2.0-alpha] - 2023-06-06
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- add: automatically load the highest LOD first to show a slightly better quality level as soon as possible
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- fix: improve Texture LOD selection by taking LOD level height into account
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- fix: correctly assign LOD level information to initially loaded texture
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## [1.1.0-alpha.2] - 2023-06-05
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- fix: register LOD information for meshes that don't have associations
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## [1.1.0-alpha] - 2023-06-03
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- add: loading of multiple texture LOD levels
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- fix: issue where material LODs where not updated when the material was cloned
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