@needle-tools/gltf-progressive 1.0.0-alpha.4 → 1.0.0-alpha.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,3 +0,0 @@
1
- "use strict";var re=Object.defineProperty;var se=(l,e,t)=>e in l?re(l,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):l[e]=t;var u=(l,e,t)=>(se(l,typeof e!="symbol"?e+"":e,t),t);Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const h=require("three"),ie=require("three/examples/jsm/loaders/GLTFLoader.js"),oe=require("three/examples/jsm/libs/meshopt_decoder.module.js"),ne=require("three/examples/jsm/loaders/DRACOLoader.js"),ae=require("three/examples/jsm/loaders/KTX2Loader.js");let le="https://www.gstatic.com/draco/versioned/decoders/1.4.1/",ue="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/",z,$,I;function Z(l){z||(z=new ne.DRACOLoader,z.setDecoderPath(le),z.setDecoderConfig({type:"js"})),I||(I=new ae.KTX2Loader,I.setTranscoderPath(ue)),$||($=oe.MeshoptDecoder),l?I.detectSupport(l):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail")}function j(l){l.dracoLoader||l.setDRACOLoader(z),l.ktx2Loader||l.setKTX2Loader(I),l.meshoptDecoder||l.setMeshoptDecoder($)}function Y(l){let t=new URL(window.location.href).searchParams.get(l);return t==null||t==="0"||t==="false"?!1:t===""?!0:t}function ce(l,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||l===void 0)return e;const t=l.lastIndexOf("/");if(t>=0){const r=l.substring(0,t+1);for(;r.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return r+e}return e}const X=new Array;function fe(l){X.push(l)}const C="NEEDLE_progressive",T=Y("debugprogressive"),V=Symbol("needle-progressive-texture"),U=new Map,K=new Set;if(T){let l=function(){e+=1,console.log("Toggle LOD level",e,U),U.forEach((i,o)=>{for(const s of i.keys){const n=o[s];if(n.isBufferGeometry===!0){const a=O.getMeshLODInformation(n),d=a?Math.min(e,a.lods.length):0;o["DEBUG:LOD"]=d,O.assignMeshLOD(o,d),a&&(t=Math.max(t,a.lods.length-1))}else if(o.isMaterial===!0){o["DEBUG:LOD"]=e,O.assignTextureLOD(o,e);break}}}),e>=t&&(e=-1)},e=-1,t=2,r=!1;window.addEventListener("keyup",i=>{i.key==="p"&&l(),i.key==="w"&&(r=!r,K&&K.forEach(o=>{o.name!="BackgroundCubeMaterial"&&"wireframe"in o&&(o.wireframe=r)}))})}function H(l,e,t){var i;if(!T)return;U.has(l)||U.set(l,{keys:[],sourceId:t});const r=U.get(l);((i=r==null?void 0:r.keys)==null?void 0:i.includes(e))==!1&&r.keys.push(e)}const S=class{constructor(e,t){u(this,"parser");u(this,"url");T&&console.log("Progressive extension registered for",t),this.parser=e,this.url=t}get name(){return C}static getMeshLODInformation(e){const t=this.getAssignedLODInformation(e);return t!=null&&t.key?this.lodInfos.get(t.key):null}static hasLODLevelAvailable(e,t){var o;if(e.isMaterial===!0){for(const s of Object.keys(e)){const n=e[s];if(n.isTexture&&this.hasLODLevelAvailable(n,t))return!0}return!1}else if(e.isGroup===!0){for(const s of e.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,t))return!0}let r,i;if(e.isMesh?r=e.geometry:(e.isBufferGeometry||e.isTexture)&&(r=e),r&&(o=r==null?void 0:r.userData)!=null&&o.LODS){const s=r.userData.LODS;if(i=this.lodInfos.get(s.key),t===void 0)return i!=null;if(i)return Array.isArray(i.lods)?t<i.lods.length:t===0}return!1}static assignMeshLOD(e,t){var r;if(!e)return Promise.resolve(null);if(e instanceof h.Mesh||e.isMesh===!0){const i=e.geometry,o=this.getAssignedLODInformation(i);if(!o)return Promise.resolve(null);for(const s of X)(r=s.onBeforeGetLODMesh)==null||r.call(s,e,t);return e["LOD:requested level"]=t,S.getOrLoadLOD(i,t).then(s=>{if(e["LOD:requested level"]===t){if(delete e["LOD:requested level"],Array.isArray(s)){const n=o.index||0;s=s[n]}s&&i!=s&&s instanceof h.BufferGeometry&&(e.geometry=s,T&&H(e,"geometry",o.url))}return s}).catch(s=>(console.error("Error loading mesh LOD",e,s),null))}else T&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",e);return Promise.resolve(null)}static assignTextureLOD(e,t=0){if(!e)return Promise.resolve(null);if(e instanceof h.Material||e.isMaterial===!0){const r=e,i=[],o=new Array;if(T&&K.add(r),r instanceof h.RawShaderMaterial)for(const s of Object.keys(r.uniforms)){const n=r.uniforms[s].value;if((n==null?void 0:n.isTexture)===!0){const a=this.assignTextureLODForSlot(n,t,r,s);i.push(a),o.push(s)}}else for(const s of Object.keys(r)){const n=r[s];if((n==null?void 0:n.isTexture)===!0){const a=this.assignTextureLODForSlot(n,t,r,s);i.push(a),o.push(s)}}return Promise.all(i).then(s=>{const n=new Array;for(let a=0;a<s.length;a++){const d=s[a],f=o[a];d&&d.isTexture===!0?n.push({material:r,slot:f,texture:d,level:t}):n.push({material:r,slot:f,texture:null,level:t})}return n})}if(e instanceof h.Texture||e.isTexture===!0){const r=e;return this.assignTextureLODForSlot(r,t,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(e,t,r,i){return(e==null?void 0:e.isTexture)!==!0?Promise.resolve(null):S.getOrLoadLOD(e,t).then(o=>{if(Array.isArray(o))return null;if((o==null?void 0:o.isTexture)===!0){if(o!=e&&(r&&i&&(r[i]=o),T&&i&&r)){const s=this.getAssignedLODInformation(e);s&&H(r,i,s.url)}return o}else T=="verbose"&&console.warn("No LOD found for",e,t);return null}).catch(o=>(console.error("Error loading LOD",e,o),null))}afterRoot(e){var t,r;return T&&console.log("AFTER",this.url,e),(t=this.parser.json.textures)==null||t.forEach((i,o)=>{if(i!=null&&i.extensions){const s=i==null?void 0:i.extensions[C];if(s){let n=!1;for(const a of this.parser.associations.keys())a.isTexture===!0&&this.parser.associations.get(a).textures===o&&(n=!0,S.registerTexture(this.url,a,o,s));n||this.parser.getDependency("texture",o).then(a=>{a&&S.registerTexture(this.url,a,o,s)})}}}),(r=this.parser.json.meshes)==null||r.forEach((i,o)=>{if(i!=null&&i.extensions){const s=i==null?void 0:i.extensions[C];if(s&&s.lods){for(const n of this.parser.associations.keys())if(n.isMesh){const a=this.parser.associations.get(n);a.meshes===o&&S.registerMesh(this.url,n.uuid,n,s.lods.length,a.primitives,s)}}}}),null}static async getOrLoadLOD(e,t){var n,a,d;const r=T=="verbose",i=e.userData.LODS;if(!i)return null;const o=i==null?void 0:i.key;let s;if(e.isTexture===!0){const f=e;f.source&&f.source[V]&&(s=f.source[V])}if(s||(s=S.lodInfos.get(o)),s){if(t>0){let g=!1;const v=Array.isArray(s.lods);if(v&&t>=s.lods.length?g=!0:v||(g=!0),g)return this.lowresCache.get(o)}const f=Array.isArray(s.lods)?s.lods[t].path:s.lods;if(!f)return T&&!s["missing:uri"]&&(s["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+t,s)),null;const D=ce(i.url,f);if(D.endsWith(".glb")||D.endsWith(".gltf")){if(!s.guid)return console.warn("missing pointer for glb/gltf texture",s),null;const g=D+"_"+s.guid,v=this.previouslyLoaded.get(g);if(v!==void 0){r&&console.log(`LOD ${t} was already loading/loaded: ${g}`);let m=await v.catch(F=>(console.error(`Error loading LOD ${t} from ${D}
2
- `,F),null)),R=!1;if(m==null||(m instanceof h.Texture&&e instanceof h.Texture?(n=m.image)!=null&&n.data||(a=m.source)!=null&&a.data?m=this.copySettings(e,m):(R=!0,this.previouslyLoaded.delete(g)):m instanceof h.BufferGeometry&&e instanceof h.BufferGeometry&&((d=m.attributes.position)!=null&&d.array||(R=!0,this.previouslyLoaded.delete(g)))),!R)return m}const x=s,b=new Promise(async(m,R)=>{const F=new ie.GLTFLoader;j(F),T&&(await new Promise(y=>setTimeout(y,1e3)),r&&console.warn("Start loading (delayed) "+D,x.guid));let L=D;if(x&&Array.isArray(x.lods)){const y=x.lods[t];y.hash&&(L+="?v="+y.hash)}const p=await F.loadAsync(L).catch(y=>(console.error(`Error loading LOD ${t} from ${D}
3
- `,y),null));if(!p)return null;const P=p.parser;r&&console.log("Loading finished "+D,x.guid);let w=0;if(p.parser.json.textures){let y=!1;for(const c of p.parser.json.textures){if(c!=null&&c.extensions){const M=c==null?void 0:c.extensions[C];if(M!=null&&M.guid&&M.guid===x.guid){y=!0;break}}w++}if(y){let c=await P.getDependency("texture",w);return r&&console.log('change "'+e.name+'" → "'+c.name+'"',D,w,c,g),e instanceof h.Texture&&(c=this.copySettings(e,c)),c&&(c.guid=x.guid),m(c)}}if(w=0,p.parser.json.meshes){let y=!1;for(const c of p.parser.json.meshes){if(c!=null&&c.extensions){const M=c==null?void 0:c.extensions[C];if(M!=null&&M.guid&&M.guid===x.guid){y=!0;break}}w++}if(y){const c=await P.getDependency("mesh",w),M=x;if(r&&console.log(`Loaded Mesh "${c.name}"`,D,w,c,g),c.isMesh===!0){const B=c.geometry;return S.assignLODInformation(i.url,B,o,t,void 0,M.density),m(B)}else{const B=new Array;for(let k=0;k<c.children.length;k++){const E=c.children[k];if(E instanceof h.Mesh){const N=E.geometry;S.assignLODInformation(i.url,N,o,t,k,M.density),B.push(N)}}return m(B)}}}return m(null)});return this.previouslyLoaded.set(g,b),await b}else if(e instanceof h.Texture){r&&console.log("Load texture from uri: "+D);const v=await new h.TextureLoader().loadAsync(D);return v?(v.guid=s.guid,v.flipY=!1,v.needsUpdate=!0,v.colorSpace=e.colorSpace,r&&console.log(s,v)):T&&console.warn("failed loading",D),v}}else T&&console.warn(`Can not load LOD ${t}: no LOD info found for "${o}" ${e.name}`,e.type);return null}static assignLODInformation(e,t,r,i,o,s){if(!t)return;t.userData||(t.userData={});const n=new de(e,r,i,o,s);t.userData.LODS=n,t.userData.LOD=i}static getAssignedLODInformation(e){var t;return((t=e==null?void 0:e.userData)==null?void 0:t.LODS)||null}static copySettings(e,t){const r=this._copiedTextures.get(e);return r||(t=t.clone(),this._copiedTextures.set(e,t),t.offset=e.offset,t.repeat=e.repeat,t.colorSpace=e.colorSpace,t)}};let O=S;u(O,"registerTexture",(e,t,r,i)=>{T&&console.log("> Progressive: register texture",r,t.name,t.uuid,t,i),t.source&&(t.source[V]=i);const o=t.uuid;S.assignLODInformation(e,t,o,0,0,void 0),S.lodInfos.set(o,i),S.lowresCache.set(o,t)}),u(O,"registerMesh",(e,t,r,i,o,s)=>{var d;T&&console.log("> Progressive: register mesh",o,r.name,s,r.uuid,r);const n=r.geometry;n.userData||(n.userData={}),S.assignLODInformation(e,n,t,i,o,s.density),S.lodInfos.set(t,s);let a=S.lowresCache.get(t);a?a.push(r.geometry):a=[r.geometry],S.lowresCache.set(t,a);for(const f of X)(d=f.onRegisteredNewMesh)==null||d.call(f,r,s)}),u(O,"lodInfos",new Map),u(O,"previouslyLoaded",new Map),u(O,"lowresCache",new Map),u(O,"_copiedTextures",new Map);class de{constructor(e,t,r,i,o){u(this,"url");u(this,"key");u(this,"level");u(this,"index");u(this,"density");this.url=e,this.key=t,this.level=r,i!=null&&(this.index=i),o!=null&&(this.density=o)}}let J=Y("debugprogressive");const ge=Y("noprogressive"),A=class{constructor(e){u(this,"renderer");u(this,"projectionScreenMatrix",new h.Matrix4);u(this,"cameraFrustrum",new h.Frustum);u(this,"updateInterval",0);u(this,"pause",!1);u(this,"plugins",[]);u(this,"_originalRender");u(this,"_sphere",new h.Sphere);u(this,"_tempBox",new h.Box3);u(this,"tempMatrix",new h.Matrix4);u(this,"_tempWorldPosition",new h.Vector3);u(this,"_tempBoxSize",new h.Vector3);u(this,"_tempBox2Size",new h.Vector3);this.renderer=e}enable(){if(this._originalRender)return;let e=0;this._originalRender=this.renderer.render;const t=this;let r=0;Z(this.renderer),this.renderer.render=function(i,o){const s=r++,n=e++;t.onBeforeRender(i,o,n,s),t._originalRender.call(this,i,o),t.onAfterRender(i,o,n,s),e--}}disable(){this._originalRender&&(this.renderer.render=this._originalRender,this._originalRender=void 0)}onBeforeRender(e,t,r,i){}onAfterRender(e,t,r,i){if(ge||this.pause||this.updateInterval>0&&i%this.updateInterval!=0)return;this.projectionScreenMatrix.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this.cameraFrustrum.setFromProjectionMatrix(this.projectionScreenMatrix,this.renderer.coordinateSystem);const o=1e5,n=this.renderer.renderLists.get(e,r).opaque;for(const a of n){const d=a.object;(d instanceof h.Mesh||d.isMesh)&&this.updateLODs(e,t,d,o)}}static getObjectLODState(e){var t;return(t=e.userData)==null?void 0:t.LOD_state}updateLODs(e,t,r,i){var a,d;for(const f of this.plugins)(a=f.onBeforeUpdateLOD)==null||a.call(f,this.renderer,e,t,r);let o=r.userData.LOD_state;o||(o=new he,r.userData.LOD_state=o);let s=this.calculateLodLevel(t,r,o,i);s=Math.round(s),s>=0&&this.loadProgressiveMeshes(r,s);let n=0;if(r.material){const f=r["DEBUG:LOD"];if(f!=null&&(n=f),Array.isArray(r.material))for(const D of r.material)this.loadProgressiveTextures(D,n);else this.loadProgressiveTextures(r.material,n)}for(const f of this.plugins)(d=f.onAfterUpdatedLOD)==null||d.call(f,this.renderer,e,t,r,s);o.lastLodLevel=s}loadProgressiveTextures(e,t){return e&&e.userData&&e.userData.LOD!==t?(e.userData.LOD=t,O.assignTextureLOD(e,t)):Promise.resolve(null)}loadProgressiveMeshes(e,t){if(!e)return Promise.resolve(null);if(e.userData||(e.userData={}),e.userData.LOD!==t){e.userData.LOD=t;const r=e.geometry;return O.assignMeshLOD(e,t).then(i=>(i&&e.userData.LOD==t&&r!=e.geometry,i))}return Promise.resolve(null)}calculateLodLevel(e,t,r,i){var n;if(!t)return-1;let s=10+1;if(e){if(J&&t["DEBUG:LOD"]!=null)return t["DEBUG:LOD"];const a=O.getMeshLODInformation(t.geometry),d=a==null?void 0:a.lods;if(!d||d.length<=0||!((n=this.cameraFrustrum)!=null&&n.intersectsObject(t)))return 99;const f=t.geometry.boundingBox;if(f&&e.isPerspectiveCamera){const D=e;if(t.geometry.attributes.color&&t.geometry.attributes.color.count<100&&t.geometry.boundingSphere){this._sphere.copy(t.geometry.boundingSphere),this._sphere.applyMatrix4(t.matrixWorld);const L=e.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(L))return 0}if(this._tempBox.copy(f),this._tempBox.applyMatrix4(t.matrixWorld),this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&D.fov>70){const L=this._tempBox.min,p=this._tempBox.max;let P=L.x,w=L.y,y=p.x,c=p.y;const M=2,B=1.5,k=(L.x+p.x)*.5,E=(L.y+p.y)*.5;P=(P-k)*M+k,w=(w-E)*M+E,y=(y-k)*M+k,c=(c-E)*M+E;const N=P<0&&y>0?0:Math.min(Math.abs(L.x),Math.abs(p.x)),te=w<0&&c>0?0:Math.min(Math.abs(L.y),Math.abs(p.y)),q=Math.max(N,te);r.lastCentrality=(B-q)*(B-q)*(B-q)}else r.lastCentrality=1;const g=this._tempBox.getSize(this._tempBoxSize);g.multiplyScalar(.5),screen.availHeight>0&&g.multiplyScalar(this.renderer.domElement.clientHeight/screen.availHeight),g.x*=D.aspect;const v=e.matrixWorldInverse,x=new h.Box3;x.copy(f),x.applyMatrix4(t.matrixWorld),x.applyMatrix4(v);const b=x.getSize(this._tempBox2Size),G=Math.max(b.x,b.y);if(Math.max(g.x,g.y)!=0&&G!=0&&(g.z=b.z/Math.max(b.x,b.y)*Math.max(g.x,g.y)),r.lastScreenCoverage=Math.max(g.x,g.y,g.z),r.lastScreenspaceVolume.copy(g),r.lastScreenCoverage*=r.lastCentrality,J&&A.debugDrawLine){const L=this.tempMatrix.copy(this.projectionScreenMatrix);L.invert();const p=A.corner0,P=A.corner1,w=A.corner2,y=A.corner3;p.copy(this._tempBox.min),P.copy(this._tempBox.max),P.x=p.x,w.copy(this._tempBox.max),w.y=p.y,y.copy(this._tempBox.max);const c=(p.z+y.z)*.5;p.z=P.z=w.z=y.z=c,p.applyMatrix4(L),P.applyMatrix4(L),w.applyMatrix4(L),y.applyMatrix4(L),A.debugDrawLine(p,P,255),A.debugDrawLine(p,w,255),A.debugDrawLine(P,y,255),A.debugDrawLine(w,y,255)}let R=999;if(d&&r.lastScreenCoverage>0){for(let L=0;L<d.length;L++)if(d[L].density/r.lastScreenCoverage<i){R=L;break}}R<s&&(s=R)}}return s}};let _=A;u(_,"corner0",new h.Vector3),u(_,"corner1",new h.Vector3),u(_,"corner2",new h.Vector3),u(_,"corner3",new h.Vector3),u(_,"debugDrawLine");class he{constructor(){u(this,"lastLodLevel",0);u(this,"lastScreenCoverage",0);u(this,"lastScreenspaceVolume",new h.Vector3);u(this,"lastCentrality",0)}}const Q=Symbol("NEEDLE_mesh_lod"),W=Symbol("NEEDLE_texture_lod");function ee(){const l=document.querySelector("model-viewer");if(!l)return;let e=null;for(let t=l;t!=null;t=Object.getPrototypeOf(t)){const i=Object.getOwnPropertySymbols(t).find(o=>o.toString()=="Symbol(renderer)");!e&&i!=null&&(e=l[i].threeRenderer)}if(e){console.log("Adding Needle LODs to modelviewer");const t=new _(e);t.plugins.push(new pe(l)),t.enable()}}class pe{constructor(e){u(this,"modelviewer");this.modelviewer=e}onBeforeUpdateLOD(e,t,r,i){this.tryParseMeshLOD(t,i),this.tryParseTextureLOD(t,i)}getUrl(){return this.modelviewer.getAttribute("src")}tryGetCurrentGLTF(e){return e._currentGLTF}tryParseTextureLOD(e,t){if(t[W]==!0)return;t[W]=!0;const r=this.tryGetCurrentGLTF(e),i=this.getUrl();if(!i){console.error("No url found in modelviewer");return}if(r&&t.material){let o=function(n){var d,f,D;if(n[W]==!0)return;n[W]=!0,n.userData&&(n.userData.LOD=-1);const a=Object.keys(n);for(let g=0;g<a.length;g++){const v=a[g],x=n[v];if((x==null?void 0:x.isTexture)===!0){const b=(f=(d=x.userData)==null?void 0:d.associations)==null?void 0:f.textures,G=r.parser.json.textures[b];if((D=G.extensions)!=null&&D[C]){const m=G.extensions[C];m&&i&&O.registerTexture(i,x,m.lods.length,m)}}}};const s=t.material;if(Array.isArray(s))for(const n of s)o(n);else o(s)}}tryParseMeshLOD(e,t){var o,s;if(t[Q]==!0)return;t[Q]=!0;const r=this.getUrl();if(!r){console.error("No url found in modelviewer");return}const i=(s=(o=t.userData)==null?void 0:o.gltfExtensions)==null?void 0:s[C];if(i&&r){const n=t.uuid;O.registerMesh(r,n,t,0,i.lods.length,i)}}}function ye(l,e,t){Z(e),j(t),t.register(i=>new O(i,l));const r=new _(e);return r.enable(),r}document.addEventListener("DOMContentLoaded",()=>{ee()});exports.EXTENSION_NAME=C;exports.LODsManager=_;exports.NEEDLE_progressive=O;exports.patchModelViewer=ee;exports.registerPlugin=fe;exports.useNeedleGLTFProgressive=ye;