@needle-tools/gltf-build-pipeline 1.5.0-alpha.5 → 1.5.0-alpha.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -4,6 +4,14 @@ All notable changes to this package will be documented in this file.
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  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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+ ## [1.5.0-alpha.7] - 2023-05-16
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+ - fix: external resources that are KTX2 compressed are now saved with a `.ktx2` extension
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+ - change: toktx now uses compression "auto" mode to select uastc or etc1s
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+ - change: toktx now checks the slots and increases quality for `metallicRoughnessTexture` and `normalTexture` but keeps using ETC1S for smaller file size
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+
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+ ## [1.5.0-alpha.6] - 2023-05-15
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+ - fix: If not further specified then automatically use UASTC for textures that are in either `normalTexture` or `metallicRoughnessTexture` slots
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+
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  ## [1.5.0-alpha.5] - 2023-05-04
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  - fix: NEEDLE_opaque should handle if VRM texture index is negative
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  - change: exit with code 1 if any file packing fails
@@ -1,7 +1,7 @@
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  import { Extension, ExtensionProperty, PropertyType, ReaderContext, WriterContext } from "@gltf-transform/core";
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  export declare const EXTENSION_NAME = "NEEDLE_compression_texture";
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  export declare interface NEEDLE_compression_texture_schema {
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- mode: string;
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+ mode: "none" | "auto" | "webp" | "UASTC" | "ETC1S";
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  slot: string;
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  /** quality in range of 0 - 1 */
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  quality: number;
@@ -1,6 +1,8 @@
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  import { Document, Texture } from '@gltf-transform/core';
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  import { NEEDLE_compression_texture_schema } from '../extensions/index.js';
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  export interface NeedleTransformContext {
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+ /** full path to the file being processed */
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+ file: string;
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  debug?: boolean;
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  useCache: boolean;
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  noToktx: boolean;
@@ -7,13 +7,13 @@ import path, { basename } from 'path';
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  import { existsSync, readFileSync, rmSync, statSync, writeFileSync } from 'fs';
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  import { addMetaToCache, addToCache, getHash, getKeyWithHash, tryGetFromCache, tryGetMetaFromCache } from '../cache/index.js';
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  import sharp from "sharp";
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- import { foreachGLTF, generateGuid, writeNodeIO } from '../utils/index.js';
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+ import { detectTextureCompressionMode, foreachGLTF, generateGuid, writeNodeIO } from '../utils/index.js';
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  import { needle_asset, writeNeedleAsset } from './needle_asset.js';
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  import { MeshoptDecoder, MeshoptSimplifier } from 'meshoptimizer';
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  import { compressPrimitive } from './needle_mesh_transform.js';
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  import { calculateMeshDensity, getMeshInformation } from "../utils/mesh.js";
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  export async function make_progressive(opts) {
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- console.log("INFO: Run progressive transform: " + opts.path);
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+ console.log(`INFO: Run progressive transform: ${opts.path}`);
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  const file = opts.path;
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  return foreachGLTF(file, async (f) => {
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  // Don't re-process files that are already LODs
@@ -82,6 +82,7 @@ async function onProcess(file, opts) {
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  }
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  else
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  console.warn("WARN: Progressive meshes are not supported for VRM files yet");
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+ console.log("→ Transforming: " + file);
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  await document.transform(...transforms);
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  let filename = file;
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  if (opts.debug === true) {
@@ -93,6 +94,7 @@ async function onProcess(file, opts) {
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  filename = filename + ".debug." + extension;
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  }
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  await writeNodeIO(io, filename, document);
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+ console.log("← Transforming done: " + filename);
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  }
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  }
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  catch (err) {
@@ -169,7 +171,7 @@ export function make_progressive_textures(filePath, _options = TEXTURE_RESIZE_DE
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  continue;
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  }
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  const textureGuid = settings.guid?.length ? settings.guid : generateGuid(path + "_texture_" + index.toString());
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- const outPath = createTextureLod(doc, textureLodBasePath, 0, texture, slots, textureGuid, textureIndex);
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+ const outPath = createTextureLod(doc, filePath, textureLodBasePath, 0, texture, slots, textureGuid, textureIndex);
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  if (!outPath) {
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  continue;
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  }
@@ -205,7 +207,7 @@ export function make_progressive_textures(filePath, _options = TEXTURE_RESIZE_DE
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  logger.debug(`Progressive transform finished in ${((Date.now() - startTime) / 1000).toFixed(1)} sec.`);
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  });
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  }
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- function createTextureLod(doc, basePath, level, texture, slots, guid, textureIndex) {
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+ function createTextureLod(doc, file, basePath, level, texture, slots, guid, textureIndex) {
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  // const imageBytes = texture.getImage();
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  // if (imageBytes) {
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  // // write bytes
@@ -256,6 +258,13 @@ function createTextureLod(doc, basePath, level, texture, slots, guid, textureInd
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  console.log("> Pass compression extension to new texture");
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  const newExt = newDoc.createExtension(NEEDLE_compression_texture);
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  const def = compressionSettings.getExtensionDefinition();
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+ def.mode = detectTextureCompressionMode(slots);
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+ def.slot = slots[0];
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+ // for VRMS we just use webp
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+ // if (file?.toLocaleLowerCase().endsWith(".vrm")) {
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+ // def.mode = "webp";
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+ // def.quality = 70;
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+ // }
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  const newProp = newExt.create(def);
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  newTexture.setExtension(NEEDLE_compression_texture.EXTENSION_NAME, newProp);
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  }
@@ -5,6 +5,8 @@ import { addToCache, getKey, tryGetFromCache } from "../cache/index.js";
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  import { NeedleWebPContext } from "./needle_webp.js";
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  import { NeedleToktxContext } from "./needle_toktx.js";
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  import { createTransform } from "@gltf-transform/functions";
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+ import { dirname } from "path";
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+ import { existsSync, rmSync } from "fs";
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  export async function resizeTextureIfNecessary(texture) {
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  const ext = texture.getExtension(NEEDLE_compression_texture.EXTENSION_NAME);
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  if (ext?.model) {
@@ -96,6 +98,7 @@ async function processTexture(texture, index, document, logger, context) {
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  }
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  let successFullyProcessed = false;
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  const canRunToktx = context.noToktx !== true;
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+ const originalUri = texture.getURI();
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  if (compressionSettings && compressionSettings.mode !== "auto") {
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  switch (compressionSettings.mode) {
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  case "webp":
@@ -125,21 +128,41 @@ async function processTexture(texture, index, document, logger, context) {
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  }
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  }
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  else {
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+ let mimetype = "image/ktx2";
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+ const isVRM = context.file?.toLowerCase().endsWith(".vrm");
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+ // TODO: need to make this into a function
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+ // const webpThreshold = 256; // this is the default threshold in progressive textures (needle_progressive.ts)
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+ // console.log(context.file, isVRM);
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+ // // if we're dealing with a VRM and the texture size is < 128x128 we can use webp (this is e.g. the case for progressive textures)
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+ // if (isVRM) {
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+ // const size = texture.getSize();
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+ // console.log(isVRM, size)
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+ // if (size && size[0] <= webpThreshold && size[1] <= webpThreshold) {
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+ // mimetype = "image/webp";
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+ // }
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+ // }
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  // If we have a texture cached we can use it
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  // the default compression is toktx so we can safely use that for now
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  if (cached) {
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- texture.setImage(cached).setMimeType("image/ktx2");
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+ texture.setImage(cached).setMimeType(mimetype);
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  return;
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  }
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  await resizeTextureIfNecessary(texture);
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- if (canRunToktx) {
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+ if (mimeType === "image/webp") {
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+ successFullyProcessed = await context.webPContext.process(index, texture, null);
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+ }
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+ else if (canRunToktx) {
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  // if no specific compression settings are provided we just use the toktx default settings
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  // if we ever change what is used for default compression we need to teach the cache to save the mime type
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- successFullyProcessed = await context.toktxContext.process(index, texture, null);
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- // don't add textures to the cache when toktx doesnt run
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+ // For VRMs we use ETC1S always
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+ let options = null;
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+ if (isVRM) {
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+ options = { mode: "ETC1S" };
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+ }
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+ successFullyProcessed = await context.toktxContext.process(index, texture, options);
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  }
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  else {
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- console.log("toktx is disallowed. Skipping texture compression.");
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+ console.log("Toktx not found: Skipping texture compression.");
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  }
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  }
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  if (context.useCache && successFullyProcessed && key) {
@@ -147,4 +170,15 @@ async function processTexture(texture, index, document, logger, context) {
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  if (data)
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  addToCache(key, data);
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  }
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+ if (successFullyProcessed) {
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+ const newUri = texture.getURI();
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+ if (originalUri && originalUri != newUri) {
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+ const fileDirectory = dirname(context.file);
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+ const originalPath = fileDirectory + "/" + originalUri;
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+ if (existsSync(originalPath)) {
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+ console.log(`INFO: Texture moved \"${originalUri}\" → \"${newUri}\"`);
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+ rmSync(originalPath);
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+ }
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+ }
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+ }
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  }
@@ -20,6 +20,6 @@ export declare class NeedleToktxContext implements INeedleTextureTransformContex
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  private _prepareFailed;
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  constructor(options: NeedleToktxOptions);
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  prepare(document: Document): Promise<boolean>;
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- process(index: number, texture: Texture, settings: NEEDLE_compression_texture_schema | null): Promise<boolean>;
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+ process(index: number, texture: Texture, settings: Pick<NEEDLE_compression_texture_schema, "mode"> | null): Promise<boolean>;
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  finalize(document: Document): Promise<void>;
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  }
@@ -113,17 +113,36 @@ export class NeedleToktxContext {
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  const outPath = tmpName + '.ktx2';
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  // const inBytes = image.byteLength;
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  await fs.writeFile(inPath, Buffer.from(image));
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+ let mode = Mode.ETC1S;
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+ let quality = 128;
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+ let compression = 1;
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+ if (settings) {
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+ if (settings.mode === "auto") {
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+ const useUASTC = slots.includes("normalTexture") || slots.includes("metallicRoughnessTexture");
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+ mode = useUASTC ? Mode.UASTC : Mode.ETC1S;
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+ }
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+ else {
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+ mode = settings.mode === "ETC1S" ? Mode.ETC1S : Mode.UASTC;
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+ }
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+ }
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+ else if (slots) {
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+ const betterQuality = slots.includes("normalTexture") || slots.includes("metallicRoughnessTexture");
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+ // mode = useUASTC ? Mode.UASTC : Mode.ETC1S;
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+ mode = Mode.ETC1S;
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+ // https://github.khronos.org/KTX-Software/ktxtools/toktx.html
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+ quality = betterQuality ? 255 : 128;
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+ // ETC1S / BasisLZ compression level, an encoding speed vs. quality tradeoff. Range is [0,5], default is 1. Higher values are slower but give higher quality.
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+ compression = betterQuality ? 4 : 1;
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+ }
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+ const defaults = mode === Mode.ETC1S ? ETC1S_DEFAULTS : UASTC_DEFAULTS;
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  //@ts-ignore
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- const defaults = (!settings || settings.mode === "ETC1S") ? ETC1S_DEFAULTS : UASTC_DEFAULTS;
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- defaults.mode = (!settings || settings.mode === "ETC1S") ? Mode.ETC1S : Mode.UASTC;
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- //@ts-ignore
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- const toktxParams = createParams(slots, channels, size, logger, this.numTextures, { ...defaults }, this.version);
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+ const toktxParams = createParams(slots, channels, size, logger, this.numTextures, { ...defaults, mode, quality, compression }, this.version);
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  const params = [
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  ...toktxParams,
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  outPath,
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  inPath,
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  ];
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- logger.debug(`${prefix}: Spawning → toktx ${params.join(' ')}`);
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+ logger.debug(`${prefix}: Spawning → toktx ${mode.toUpperCase()} ${params.join(' ')}`);
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  try {
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  // COMPRESS: Run `toktx` CLI tool.
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  // eslint-disable-next-line @typescript-eslint/no-unused-vars
@@ -135,6 +154,13 @@ export class NeedleToktxContext {
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  else {
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  const result = await fs.readFile(outPath);
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  texture.setImage(result).setMimeType('image/ktx2');
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+ // TODO: we also need to remove the old file when the extension has changed - this should probably be done outside of this method to also support webp
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+ // If this is a texture that was loaded from a file, we need to update the URI
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+ if (texture.getURI()) {
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+ const oldUri = texture.getURI();
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+ const newUri = FileUtils.basename(oldUri) + '.ktx2';
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+ texture.setURI(newUri);
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+ }
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  return true;
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  }
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  }
@@ -0,0 +1,2 @@
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+ export declare type TextureCompressionMode = "webp" | "ETC1S" | "UASTC";
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+ export declare function detectTextureCompressionMode(slots: string[]): "ETC1S" | "UASTC";
@@ -0,0 +1,6 @@
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+ export function detectTextureCompressionMode(slots) {
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+ if (slots.includes("normalTexture") || slots.includes("metallicRoughnessTexture")) {
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+ return "UASTC";
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+ }
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+ return "ETC1S";
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+ }
@@ -1,3 +1,4 @@
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+ export * from "./compression_utils.js";
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  export * from "./fileutils.js";
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  export * from "./version.js";
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  export * from "./mesh.js";
@@ -1,3 +1,4 @@
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+ export * from "./compression_utils.js";
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  export * from "./fileutils.js";
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  export * from "./version.js";
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  export * from "./mesh.js";
package/pack-gltf.mjs CHANGED
@@ -60,11 +60,9 @@ if (debug) {
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  let allowCaching = true;
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  if (args.includes("--no-caching")) {
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- console.log("Caching is disabled")
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  allowCaching = false;
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  }
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- else if (showHelp)
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- console.log("Caching is enabled, use \"--no-caching\" to disable it");
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+ else console.log("Use --no-caching to disable caching");
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  const noToktx = args.includes("no-toktx");
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  if (noToktx)
@@ -106,10 +104,11 @@ async function packFile(file) {
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107
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  if (packedFiles.has(file)) return;
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  packedFiles.add(file);
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- console.log("→ Begin packing: " + file);
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107
 
111
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  try {
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  const prevSizeInMB = statSync(file).size / 1024 / 1024;
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+ console.log(`→ Compressing ${prevSizeInMB.toFixed(1)} MB: ${file}`);
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+
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  const startTime = Date.now();
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  const io = new NodeIO()
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  .registerExtensions(ALL_EXTENSIONS)
@@ -130,6 +129,7 @@ async function packFile(file) {
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  await document.transform(
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  needle_asset(),
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  needle_texture_transform({
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+ file,
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  useCache: allowCaching,
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  noToktx: noToktx,
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  debug: debug,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@needle-tools/gltf-build-pipeline",
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- "version": "1.5.0-alpha.5",
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+ "version": "1.5.0-alpha.7",
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  "description": "Pipeline and tools for optimizing gltf files using gltf-transform and compression settings within glTF extensions",
5
5
  "main": "index.mjs",
6
6
  "type": "module",