@needle-tools/engine 6.0.0-alpha.4 → 6.0.0-alpha.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +8 -0
- package/README.md +11 -1
- package/dist/{gltf-progressive-CcSfG2Ja.js → gltf-progressive-B7lOWdLe.js} +117 -115
- package/dist/gltf-progressive-BpT9M5Mt.umd.cjs +10 -0
- package/dist/gltf-progressive-D0rzvhNG.min.js +10 -0
- package/dist/{materialx-B3qY8vPU.js → materialx-Bd9BE6LR.js} +1 -1
- package/dist/{materialx-BwYvA-4x.umd.cjs → materialx-CzRx9AGf.umd.cjs} +2 -2
- package/dist/{materialx-CTPhpPxI.min.js → materialx-x1m4IJd1.min.js} +1 -1
- package/dist/{needle-engine.bundle-Bmcb5t3w.min.js → needle-engine.bundle-D6mZl1dR.min.js} +29 -29
- package/dist/{needle-engine.bundle-BuUj9B4K.umd.cjs → needle-engine.bundle-DOHf03pR.umd.cjs} +14 -14
- package/dist/{needle-engine.bundle-0tD9EcNs.js → needle-engine.bundle-Hu7ZAxEI.js} +75 -69
- package/dist/needle-engine.d.ts +5 -5
- package/dist/needle-engine.js +192 -192
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{vendor-BQUQwut5.js → vendor-BatPc34p.js} +50 -41
- package/dist/{vendor-BJviq-Oq.umd.cjs → vendor-CDN1hirK.umd.cjs} +1 -1
- package/dist/{vendor-CdNldo8c.min.js → vendor-T07c_9f_.min.js} +1 -1
- package/lib/engine/api.d.ts +1 -1
- package/lib/engine/api.js +1 -1
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/engine_init.js +2 -2
- package/lib/engine/engine_init.js.map +1 -1
- package/lib/engine/engine_license.d.ts +7 -7
- package/lib/engine/engine_license.js +98 -78
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_networking_blob.js +3 -3
- package/lib/engine/engine_networking_blob.js.map +1 -1
- package/lib/engine/engine_utils_qrcode.js +2 -2
- package/lib/engine/engine_utils_qrcode.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +2 -2
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.js +5 -5
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.js +2 -2
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.loading.js +2 -2
- package/lib/engine/webcomponents/needle-engine.loading.js.map +1 -1
- package/lib/engine/xr/TempXRContext.js +2 -2
- package/lib/engine/xr/TempXRContext.js.map +1 -1
- package/lib/engine-components/Renderer.d.ts +1 -1
- package/lib/engine-components/Renderer.js +2 -11
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/export/usdz/USDZExporter.js +4 -4
- package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
- package/package.json +6 -3
- package/plugins/common/license.js +4 -4
- package/plugins/license/README.md +38 -0
- package/plugins/license/cli.js +46 -0
- package/plugins/license/index.js +24 -0
- package/plugins/vite/license.js +4 -4
- package/src/engine/api.ts +1 -1
- package/src/engine/engine_init.ts +2 -2
- package/src/engine/engine_license.ts +93 -76
- package/src/engine/engine_networking_blob.ts +3 -3
- package/src/engine/engine_utils_qrcode.ts +2 -2
- package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +2 -2
- package/src/engine/webcomponents/needle menu/needle-menu.ts +5 -5
- package/src/engine/webcomponents/needle-engine.loading.ts +2 -2
- package/src/engine/webcomponents/needle-engine.ts +2 -2
- package/src/engine/xr/TempXRContext.ts +2 -2
- package/src/engine-components/Renderer.ts +4 -13
- package/src/engine-components/export/usdz/USDZExporter.ts +4 -4
- package/dist/gltf-progressive-BYG9UH7O.min.js +0 -10
- package/dist/gltf-progressive-sK--FWg7.umd.cjs +0 -10
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"use strict";const f=require("./three-core.umd.cjs"),Z=require("./three-examples.umd.cjs");var fe=typeof document<"u"?document.currentScript:null;const Ee="";globalThis.GLTF_PROGRESSIVE_VERSION=Ee;console.debug("[gltf-progressive] version -");let $="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",K="https://cdn.needle.tools/static/three/0.179.1/basis2/";const Ne=$,Xe=K;if(typeof window<"u"){const o=new URL($+"draco_decoder.js");o.searchParams.append("range","true"),fetch(o,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(t=>{console.debug(`Failed to fetch remote Draco decoder from ${$} (offline: ${navigator.onLine})`),$===Ne&&Ie("./include/draco/"),K===Xe&&Ge("./include/ktx2/")}).finally(()=>{$e()})}const je=()=>({dracoDecoderPath:$,ktx2TranscoderPath:K});function Ie(o){$=o,A&&A[xe]!=$?(console.debug("Updating Draco decoder path to "+o),A[xe]=$,A.setDecoderPath($),A.preload()):console.debug("Setting Draco decoder path to "+o)}function Ge(o){K=o,B&&B.transcoderPath!=K?(console.debug("Updating KTX2 transcoder path to "+o),B.setTranscoderPath(K),B.init()):console.debug("Setting KTX2 transcoder path to "+o)}function ce(o){return $e(),o?B.detectSupport(o):o!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:A,ktx2Loader:B,meshoptDecoder:ue}}function Me(o){o.dracoLoader||o.setDRACOLoader(A),o.ktx2Loader||o.setKTX2Loader(B),o.meshoptDecoder||o.setMeshoptDecoder(ue)}const xe=Symbol("dracoDecoderPath");let A,ue,B;function $e(){A||(A=new Z.DRACOLoader,A[xe]=$,A.setDecoderPath($),A.preload()),B||(B=new Z.KTX2Loader,B.setTranscoderPath(K),B.init()),ue||(ue=Z.MeshoptDecoder)}const Le=new WeakMap;function Te(o,t){let e=Le.get(o);e?e=Object.assign(e,t):e=t,Le.set(o,e)}const Ke=Z.GLTFLoader.prototype.load;function He(...o){const t=Le.get(this);let e=o[0];const s=Ye(e);if(s?.hostname.endsWith("needle.tools")){const n=t?.progressive!==void 0?t.progressive:!0,i=t?.usecase?t.usecase:"default";n?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${i}`:this.requestHeader.Accept=`*/*;usecase=${i}`,e=s.toString()}return o[0]=e,Ke?.call(this,...o)}Z.GLTFLoader.prototype.load=He;function Ye(o){try{if(o instanceof URL)return o;const t=globalThis.location?.href;return t?new URL(o,t):new URL(o)}catch{return null}}function Oe(o){return o!=null&&o.data!=null}function we(o){const t=o.source?.data;return t!=null&&typeof t=="object"?t:null}function Qe(o){const t=o.image;return t!=null&&typeof t=="object"?t:null}function De(o){const t=Qe(o),e=we(o);return{width:t?.width||e?.width||0,height:t?.height||e?.height||0}}E("debugprogressive");function E(o){const t=globalThis.location?.href;if(!t)return!1;const s=new URL(t).searchParams.get(o);return s==null||s==="0"||s==="false"?!1:s===""?!0:s}function Je(o,t){if(t===void 0||o===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=o.lastIndexOf("/");if(e>=0){const s=o.substring(0,e+1);for(;s.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return s+t}return t}function _e(){if(te!==void 0)return te;const o=globalThis.navigator?.userAgent||"";return te=/iPhone|iPad|iPod|Android|IEMobile/i.test(o),E("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",te),te}let te;function Be(){const o=globalThis.location?.href;if(!o)return!1;const t=new URL(o),e=t.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(t.hostname);return t.hostname==="127.0.0.1"||e}class Ze{constructor(t,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,typeof globalThis.requestAnimationFrame=="function"?globalThis.requestAnimationFrame(this.tick):setTimeout(this.tick,0)}maxConcurrent;_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:s,resolve:r}=this._queue.shift();r({use:n=>this.add(s,n)})}}}function et(o){const t=o.image,e=t?.width??0,s=t?.height??0,r=t?.depth??1,n=Math.floor(Math.log2(Math.max(e,s,r)))+1,i=tt(o);return e*s*r*i*(1-Math.pow(.25,n))/(1-.25)}function tt(o){let t=4;const e=o.format;e===f.RedFormat||e===f.RedIntegerFormat?t=1:e===f.RGFormat||e===f.RGIntegerFormat?t=2:e===f.RGBFormat||e===1029?t=3:(e===f.RGBAFormat||e===f.RGBAIntegerFormat)&&(t=4);let s=1;const r=o.type;return r===1009||r===1010?s=1:r===1011||r===1012?s=2:r===1013||r===1014||r===1015?s=4:r===1016&&(s=2),t*s}const st=typeof window>"u"&&typeof document>"u",ve=Symbol("needle:raycast-mesh");function ee(o){return o?.[ve]instanceof f.BufferGeometry?o[ve]:null}function rt(o,t){if((o.type==="Mesh"||o.type==="SkinnedMesh")&&!ee(o)){const s=ot(t);s.userData={isRaycastMesh:!0},o[ve]=s}}function nt(o=!0){if(o){if(se)return;const t=se=f.Mesh.prototype.raycast;f.Mesh.prototype.raycast=function(e,s){const r=this,n=ee(r);let i;n&&r.isMesh&&(i=r.geometry,r.geometry=n),t.call(this,e,s),i&&(r.geometry=i)}}else{if(!se)return;f.Mesh.prototype.raycast=se,se=null}}let se=null;function ot(o){const t=new f.BufferGeometry;for(const e in o.attributes)t.setAttribute(e,o.getAttribute(e));return t.setIndex(o.getIndex()),t}const F=new Array,p=E("debugprogressive");let oe,X=-1;if(p&&typeof window<"u"){let o=function(){X+=1,X>=t&&(X=-1),console.log(`Toggle LOD level [${X}]`)};const t=6;window.addEventListener("keyup",e=>{e.key==="p"&&o(),e.key==="w"&&(oe=!oe,console.log(`Toggle wireframe [${oe}]`));const s=parseInt(e.key);!isNaN(s)&&s>=0&&(X=s,console.log(`Set LOD level to [${X}]`))})}function qe(o){if(p&&oe!==void 0)if(Array.isArray(o))for(const t of o)qe(t);else o&&"wireframe"in o&&(o.wireframe=oe===!0)}const re=new Array;let it=0;const at=_e()?2:10;function lt(o){if(re.length<at){const s=re.length;p&&console.warn(`[Worker] Creating new worker #${s}`);const r=be.createWorker(o||{});return re.push(r),r}const t=it++%re.length;return re[t]}class be{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=s=>{const r=s.data;switch(this._debug&&console.log("[Worker] EVENT",r),r.type){case"loaded-gltf":for(const n of this._running)if(n.url===r.result.url){ut(r.result),n.resolve(r.result);const i=n.url;i.startsWith("blob:")&&URL.revokeObjectURL(i)}}},t.onerror=s=>{console.error("[Worker] Error in gltf-progressive worker:",s)},t.postMessage({type:"init"})}worker;static async createWorker(t){const e=new Worker(new URL("/gltf-progressive.worker-DvoMaVdx.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:fe&&fe.tagName.toUpperCase()==="SCRIPT"&&fe.src||new URL("gltf-progressive-BpT9M5Mt.umd.cjs",document.baseURI).href),{type:"module"});return new be(e,t)}_running=[];_webglRenderer=null;async load(t,e){const s=je();let r=e?.renderer;r||(this._webglRenderer??=(async()=>{const{WebGLRenderer:u}=await Promise.resolve().then(()=>require("./three-core.umd.cjs")).then(h=>h.THREE);return new u})(),r=await this._webglRenderer);const l=ce(r).ktx2Loader.workerConfig;if(t instanceof URL)t=t.toString();else if(t.startsWith("file:"))t=URL.createObjectURL(new Blob([t]));else if(!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")){const u=globalThis.location?.href;u&&(t=new URL(t,u).toString())}const a={type:"load",url:t,dracoDecoderPath:s.dracoDecoderPath,ktx2TranscoderPath:s.ktx2TranscoderPath,ktx2LoaderConfig:l};return this._debug&&console.debug("[Worker] Sending load request",a),this.worker.postMessage(a),new Promise(u=>{this._running.push({url:t.toString(),resolve:u})})}_debug=!1}function ut(o){for(const t of o.geometries){const e=t.geometry,s=new f.BufferGeometry;if(s.name=e.name||"",e.index){const r=e.index;s.setIndex(de(r))}for(const r in e.attributes){const n=e.attributes[r],i=de(n);s.setAttribute(r,i)}if(e.morphAttributes)for(const r in e.morphAttributes){const i=e.morphAttributes[r].map(l=>de(l));s.morphAttributes[r]=i}if(s.morphTargetsRelative=e.morphTargetsRelative??!1,s.boundingBox=new f.Box3,s.boundingBox.min=new f.Vector3(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),s.boundingBox.max=new f.Vector3(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),s.boundingSphere=new f.Sphere(new f.Vector3(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const r of e.groups)s.addGroup(r.start,r.count,r.materialIndex);e.userData&&(s.userData=e.userData),t.geometry=s}for(const t of o.textures){const e=t.texture;let s=null;if(e.isCompressedTexture){const r=e.mipmaps,{width:n,height:i}=De(e);s=new f.CompressedTexture(r,n,i,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else s=new f.Texture(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),s.mipmaps=e.mipmaps,s.channel=e.channel,s.source.data=e.source.data,s.flipY=e.flipY,s.premultiplyAlpha=e.premultiplyAlpha,s.unpackAlignment=e.unpackAlignment,s.matrix=new f.Matrix3(...e.matrix.elements);if(!s){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=s}return o}function de(o){let t=o;if("isInterleavedBufferAttribute"in o&&o.isInterleavedBufferAttribute){const e=o.data,s=e.array,r=new f.InterleavedBuffer(s,e.stride);t=new f.InterleavedBufferAttribute(r,o.itemSize,s.byteOffset,o.normalized),t.offset=o.offset}else"isBufferAttribute"in o&&o.isBufferAttribute&&(t=new f.BufferAttribute(o.array,o.itemSize,o.normalized),t.usage=o.usage,t.gpuType=o.gpuType,t.updateRanges=o.updateRanges);return t}const ct=E("gltf-progressive-worker");E("gltf-progressive-reduce-mipmaps");const ne=E("gltf-progressive-gc"),he=Symbol("needle-progressive-texture"),W="NEEDLE_progressive";class m{get name(){return W}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){const e=this.getAssignedLODInformation(t)?.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const s=this,r="LODS:minmax",n=t[r];if(n!=null)return n;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[r]=e,e}if(p==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&i(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&i(a,e)}else p&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[r]=e,e;function i(l,a){const u=s.getAssignedLODInformation(l);if(u){const h=s.lodInfos.get(u.key);if(h&&h.lods){a.min_count=Math.min(a.min_count,h.lods.length),a.max_count=Math.max(a.max_count,h.lods.length);for(let c=0;c<h.lods.length;c++){const d=h.lods[c];d.width&&(a.lods[c]=a.lods[c]||{min_height:1/0,max_height:0},a.lods[c].min_height=Math.min(a.lods[c].min_height,d.height),a.lods[c].max_height=Math.max(a.lods[c].max_height,d.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const n of t)if(this.hasLODLevelAvailable(n,e))return!0;return!1}if(t.isMaterial===!0){for(const n of Object.keys(t)){const i=t[n];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const n of t.children)if(n.isMesh===!0&&this.hasLODLevelAvailable(n,e))return!0}let s,r;if(t.isMesh?s=t.geometry:(t.isBufferGeometry||t.isTexture)&&(s=t),s&&s?.userData?.LODS){const n=s.userData.LODS;if(r=this.lodInfos.get(n.key),e===void 0)return r!=null;if(r)return Array.isArray(r.lods)?e<r.lods.length:e===0}return!1}static assignMeshLOD(t,e,s){if(!t)return Promise.resolve(null);if(t instanceof f.Mesh||t.isMesh===!0){const r=t.geometry,n=this.getAssignedLODInformation(r);if(!n)return Promise.resolve(null);for(const l of F)l.onBeforeGetLODMesh?.(t,e);t["LOD:requested level"]=e;const i=()=>t["LOD:requested level"]===e||this.shouldApplyStaleMeshLOD(t,e);return m.getOrLoadLOD(r,e,{isCurrent:i}).then(l=>{if(Array.isArray(l)){const u=n.index||0;l=l[u]}const a=t["LOD:requested level"]===e;return(a||this.shouldApplyStaleMeshLOD(t,e))&&(a&&delete t["LOD:requested level"],l&&r!=l&&(l?.isBufferGeometry?typeof s?.apply=="function"?s.apply(l,e,t):s?.apply!==!1&&(t.geometry=l):p&&console.error("Invalid LOD geometry",l))),l}).catch(l=>(console.error("Error loading mesh LOD",t,l),null))}else p&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0,s){if(!t)return Promise.resolve(null);const r=s?.force===!0;if(t.isMesh===!0){const n=t;if(Array.isArray(n.material)){const i=new Array;for(const l of n.material){const a=this.assignTextureLOD(l,e,s);i.push(a)}return Promise.all(i).then(l=>{const a=new Array;for(const u of l)Array.isArray(u)&&a.push(...u);return a})}else return this.assignTextureLOD(n.material,e,s)}if(t.isMaterial===!0){const n=t,i=[],l=new Array;if(this.trackCurrentMaterialTextureSlots(n),n.uniforms&&(n.isRawShaderMaterial||n.isShaderMaterial===!0)){const a=n;for(const u of Object.keys(a.uniforms)){const h=a.uniforms[u].value;if(h?.isTexture===!0){const c=this.assignTextureLODForSlot(h,e,n,u,r).then(d=>(d&&a.uniforms[u].value!=d&&(a.uniforms[u].value=d,a.uniformsNeedUpdate=!0),d));i.push(c),l.push(u)}}}else for(const a of Object.keys(n)){const u=n[a];if(u?.isTexture===!0){const h=this.assignTextureLODForSlot(u,e,n,a,r);i.push(h),l.push(a)}}return Promise.all(i).then(a=>{const u=new Array;for(let h=0;h<a.length;h++){const c=a[h],d=l[h];c&&c.isTexture===!0?u.push({material:n,slot:d,texture:c,level:e}):u.push({material:n,slot:d,texture:null,level:e})}return u})}if(t instanceof f.Texture||t.isTexture===!0){const n=t;return this.assignTextureLODForSlot(n,e,null,null,r)}return Promise.resolve(null)}static set maxConcurrentLoadingTasks(t){m.queue.maxConcurrent=t}static get maxConcurrentLoadingTasks(){return m.queue.maxConcurrent}static assignTextureLODForSlot(t,e,s,r,n){if(t?.isTexture!==!0)return Promise.resolve(null);if(r==="glyphMap")return Promise.resolve(t);const i=this.getAssignedLODInformation(t);if(i&&(i.level===e||!n&&i.level<e))return Promise.resolve(t);if(s&&r){const c=this.getPendingTextureSlotRequest(s,r);if(c&&c.level===e&&c.force===n)return c.promise}const l=s&&r?this.nextTextureSlotRequestId(s,r,e,n):0,a=()=>!s||!r||this.getLatestTextureSlotRequest(s,r)?.id===l,u=()=>a()||this.shouldApplyStaleTextureSlotLOD(s,r,e,n),h=m.getOrLoadLOD(t,e,{isCurrent:u}).then(c=>{if(!a()&&!this.shouldApplyStaleTextureSlotLOD(s,r,e,n))return null;if(Array.isArray(c))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(c?.isTexture===!0){if(c!=t&&s&&r){const d=this.getMaterialTextureSlot(s,r)??t;if(d&&!n){const g=this.getAssignedLODInformation(d);if(g&&g?.level<e)return p==="verbose"&&console.warn("Assigned texture level is already higher: ",g.level,e,s,d,c),null}this.assignTrackedTextureSlot(s,r,c)}return c}else p=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(c=>(console.error("Error loading LOD",t,c),null));return s&&r&&this.setPendingTextureSlotRequest(s,r,e,n,l,h),h}static trackedTextureSlots=new WeakMap;static pendingTextureSlotRequests=new WeakMap;static latestTextureSlotRequests=new WeakMap;static textureSlotRequestId=0;static trackCurrentMaterialTextureSlots(t){if(t.uniforms&&(t.isRawShaderMaterial||t.isShaderMaterial===!0)){const e=t;for(const s of Object.keys(e.uniforms)){const r=e.uniforms[s].value;r?.isTexture===!0&&this.ensureTrackedTextureSlot(t,s,r)}return}for(const e of Object.keys(t)){const s=t[e];s?.isTexture===!0&&this.ensureTrackedTextureSlot(t,e,s)}}static getPendingTextureSlotRequest(t,e){return this.pendingTextureSlotRequests.get(t)?.get(e)}static nextTextureSlotRequestId(t,e,s,r){let n=this.latestTextureSlotRequests.get(t);n||(n=new Map,this.latestTextureSlotRequests.set(t,n));const i=++this.textureSlotRequestId;return n.set(e,{id:i,level:s,force:r}),i}static getLatestTextureSlotRequest(t,e){return this.latestTextureSlotRequests.get(t)?.get(e)}static shouldApplyStaleTextureSlotLOD(t,e,s,r){if(!t||!e)return!1;const n=this.getLatestTextureSlotRequest(t,e),i=this.getMaterialTextureSlot(t,e),l=this.getAssignedLODInformation(i)?.level??1/0;return s>=l?!1:r?n?s>=n.level:!1:!0}static shouldApplyStaleMeshLOD(t,e){const s=t["LOD:requested level"];if(typeof s!="number")return!1;const r=this.getAssignedLODInformation(t.geometry)?.level??1/0;return e<r&&e>=s}static setPendingTextureSlotRequest(t,e,s,r,n,i){let l=this.pendingTextureSlotRequests.get(t);l||(l=new Map,this.pendingTextureSlotRequests.set(t,l));const a={level:s,force:r,id:n,promise:i};l.set(e,a),i.finally(()=>{l.get(e)?.id===n&&l.delete(e)})}static getMaterialTextureSlot(t,e){const r=t.uniforms?.[e];if(r?.value?.isTexture===!0)return r.value;const n=t[e];return n?.isTexture===!0?n:null}static setMaterialTextureSlot(t,e,s){const n=t.uniforms?.[e];if(n?.value?.isTexture===!0){n.value=s,t.uniformsNeedUpdate=!0;return}t[e]=s}static assignTrackedTextureSlot(t,e,s){let r=this.trackedTextureSlots.get(t);r||(r=new Map,this.trackedTextureSlots.set(t,r));const n=this.getMaterialTextureSlot(t,e);let i=r.get(e);!i&&n?i=this.ensureTrackedTextureSlot(t,e,n):i&&n&&i!==n&&(this.releaseTrackedTextureSlot(t,e,i),i=this.ensureTrackedTextureSlot(t,e,n)),!(i===s&&n===s)&&(i&&i!==s&&this.releaseTrackedTextureSlot(t,e,i),i!==s&&(this.trackTextureUsage(s),r.set(e,s)),n!==s&&this.setMaterialTextureSlot(t,e,s))}static ensureTrackedTextureSlot(t,e,s){let r=this.trackedTextureSlots.get(t);r||(r=new Map,this.trackedTextureSlots.set(t,r));const n=r.get(e);return n===s?n:(n&&this.releaseTrackedTextureSlot(t,e,n),this.trackTextureUsage(s),r.set(e,s),s)}static releaseTrackedTextureSlot(t,e,s){const r=this.trackedTextureSlots.get(t);if(r?.get(e)===s&&r.delete(e),this.untrackTextureUsage(s)&&(p||ne)){const i=this.getAssignedLODInformation(s);console.log(`[gltf-progressive] Disposed old texture LOD ${i?.level??"?"} for ${t.name||t.type}.${e}`,s.uuid)}}parser;url;constructor(t){const e=t.options.path;p&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[W];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(s=>(this._isLoadingMesh=!1,s&&m.registerMesh(this.url,e.guid,s,e.lods?.length,0,e),s))):null};afterRoot(t){return p&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[W];if(r){if(!r.lods){p&&console.warn("Texture has no LODs",r);return}let n=!1;for(const i of this.parser.associations.keys())i.isTexture===!0&&this.parser.associations.get(i)?.textures===s&&(n=!0,m.registerTexture(this.url,i,r.lods?.length,s,r));n||this.parser.getDependency("texture",s).then(i=>{i&&m.registerTexture(this.url,i,r.lods?.length,s,r)})}}}),this.parser.json.meshes?.forEach((e,s)=>{if(e?.extensions){const r=e?.extensions[W];if(r&&r.lods){for(const n of this.parser.associations.keys())if(n.isMesh){const i=this.parser.associations.get(n);i?.meshes===s&&m.registerMesh(this.url,r.guid,n,r.lods.length,i.primitives,r)}}}}),null}static registerTexture=(t,e,s,r,n)=>{if(!e){p&&console.error("!! gltf-progressive: Called register texture without texture");return}if(p){const{width:l,height:a}=De(e);console.log(`> gltf-progressive: register texture[${r}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${n.lods[0]?.width}x${n.lods[0]?.height}, uuid: ${e.uuid}`,n,e)}e.source&&(e.source[he]=n);const i=n.guid;m.assignLODInformation(t,e,i,s,r),m.lodInfos.set(i,n),m.lowresCache.set(i,new WeakRef(e))};static registerMesh=(t,e,s,r,n,i)=>{const l=s.geometry;if(!l){p&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),p&&console.log("> Progressive: register mesh "+s.name,{index:n,uuid:s.uuid},i,s),m.assignLODInformation(t,l,e,r,n),m.lodInfos.set(e,i);let u=m.lowresCache.get(e)?.deref();u?u.push(s.geometry):u=[s.geometry],m.lowresCache.set(e,new WeakRef(u)),r>0&&!ee(s)&&rt(s,l);for(const h of F)h.onRegisteredNewMesh?.(s,i)};static dispose(t){if(t){this.lodInfos.delete(t);const e=this.lowresCache.get(t);if(e){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}this.lowresCache.delete(t)}for(const[s,r]of this.cache)s.includes(t)&&(this._disposeCacheEntry(r),this.cache.delete(s))}else{this.cacheGeneration++,this.lodInfos.clear();for(const[,e]of this.lowresCache){const s=e.deref();if(s){if(s.isTexture){const r=s;this.textureRefCounts.delete(r.uuid),r.dispose()}else if(Array.isArray(s))for(const r of s)r.dispose()}}this.lowresCache.clear();for(const[,e]of this.cache)this._disposeCacheEntry(e);this.cache.clear(),this.textureRefCounts.clear(),this.trackedTextureSlots=new WeakMap,this.pendingTextureSlotRequests=new WeakMap,this.latestTextureSlotRequests=new WeakMap,this.textureSlotRequestId=0}}static _disposeCacheEntry(t){if(t instanceof WeakRef){const e=t.deref();e&&(e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose())}else this.disposedRequests.add(t),t.then(e=>{if(e)if(Array.isArray(e))for(const s of e)s.dispose();else e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose()}).catch(()=>{})}static lodInfos=new Map;static cache=new Map;static lowresCache=new Map;static textureRefCounts=new Map;static _resourceRegistry=new FinalizationRegistry(t=>{const e=m.cache.get(t);(p||ne)&&console.debug(`[gltf-progressive] Memory: Resource GC'd
|
|
2
|
+
${t}`),e instanceof WeakRef&&(e.deref()||(m.cache.delete(t),(p||ne)&&console.log("[gltf-progressive] ↪ Cache entry deleted (GC)")))});static trackTextureUsage(t){const e=t.uuid,s=this.textureRefCounts.get(e)||0;this.textureRefCounts.set(e,s+1),p==="verbose"&&console.log(`[gltf-progressive] Track texture ${e}, refCount: ${s} → ${s+1}`)}static untrackTextureUsage(t){const e=t.uuid,s=this.textureRefCounts.get(e);if(!s)return(p==="verbose"||ne)&&n("[gltf-progressive] Memory: Untrack untracked texture (dispose immediately)",0),t.dispose(),!0;const r=s-1;if(r<=0)return this.textureRefCounts.delete(e),(p||ne)&&n("[gltf-progressive] Memory: Dispose texture",r),t.dispose(),!0;return this.textureRefCounts.set(e,r),p==="verbose"&&n("[gltf-progressive] Memory: Untrack texture",r),!1;function n(i,l){let{width:a,height:u}=De(t);const h=a&&u?`${a}x${u}`:"N/A";let c="N/A";a&&u&&(c=`~${(et(t)/(1024*1024)).toFixed(2)} MB`),console.log(`${i} — ${t.name} ${h} (${c}), refCount: ${s} → ${l}
|
|
3
|
+
${e}`)}}static workers=[];static cacheGeneration=0;static disposedRequests=new WeakSet;static _workersIndex=0;static async getOrLoadLOD(t,e,s){const r=this.cacheGeneration,n=p=="verbose",i=this.getAssignedLODInformation(t);if(!i)return p&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const l=i?.key;let a;if(t.isTexture===!0){const h=t;h.source&&h.source[he]&&(a=h.source[he])}if(a||(a=m.lodInfos.get(l)),!a)p&&console.warn(`Can not load LOD ${e}: no LOD info found for "${l}" ${t.name}`,t.type,m.lodInfos);else{if(e>0){let d=!1;const g=Array.isArray(a.lods);if(g&&e>=a.lods.length?d=!0:g||(d=!0),d){const M=this.lowresCache.get(l);if(M){const w=M.deref();if(w)return w;this.lowresCache.delete(l),p&&console.log(`[gltf-progressive] Lowres cache entry was GC'd: ${l}`)}return null}}const h=Array.isArray(a.lods)?a.lods[e]?.path:a.lods;if(!h)return p&&!a["missing:uri"]&&(a["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,a)),null;const c=Je(i.url,h);if(c.endsWith(".glb")||c.endsWith(".gltf")){if(!a.guid)return console.warn("missing pointer for glb/gltf texture",a),null;const d=c+"_"+a.guid,g=await this.tryResolveLODCacheEntry(this.cache.get(d),d,c,t,e,n);if(r!==this.cacheGeneration)return null;if(g.found)return g.value;if(s?.isCurrent?.()===!1)return n&&console.log(`Skipping stale LOD ${e} request before queue: ${c}`),null;const M=await this.queue.slot(c);if(r!==this.cacheGeneration)return null;if(s?.isCurrent?.()===!1)return n&&console.log(`Skipping stale LOD ${e} request after queue: ${c}`),null;const w=await this.tryResolveLODCacheEntry(this.cache.get(d),d,c,t,e,n);if(r!==this.cacheGeneration)return null;if(w.found)return w.value;const L=this.cache.get(d);if(L!==void 0){const x=await this.tryResolveLODCacheEntry(L,d,c,t,e,n);if(r!==this.cacheGeneration)return null;if(x.found)return x.value}if(!M.use)return p&&console.log(`LOD ${e} was aborted: ${c}`),null;const D=a,T=new Promise(async(x,S)=>{if(ct){const y=await(await lt({})).load(c);if(y.textures.length>0)for(const v of y.textures){let R=v.texture;return m.assignLODInformation(i.url,R,l,e,void 0),t instanceof f.Texture&&(R=this.copySettings(t,R)),R&&(R.guid=D.guid),x(R)}if(y.geometries.length>0){const v=new Array;for(const R of y.geometries){const N=R.geometry;m.assignLODInformation(i.url,N,l,e,R.primitiveIndex),v.push(N)}return x(v)}return x(null)}const I=new Z.GLTFLoader;Me(I),p&&(await new Promise(b=>setTimeout(b,1e3)),n&&console.warn("Start loading (delayed) "+c,D.guid));let P=c;if(D&&Array.isArray(D.lods)){const b=D.lods[e];b.hash&&(P+="?v="+b.hash)}const _=await I.loadAsync(P).catch(b=>(console.error(`Error loading LOD ${e} from ${c}
|
|
4
|
+
`,b),x(null)));if(!_)return x(null);const U=_.parser;n&&console.log("Loading finished "+c,D.guid);let k=0;if(_.parser.json.textures){let b=!1;for(const y of _.parser.json.textures){if(y?.extensions){const v=y?.extensions[W];if(v?.guid&&v.guid===D.guid){b=!0;break}}k++}if(b){let y=await U.getDependency("texture",k);return y&&m.assignLODInformation(i.url,y,l,e,void 0),n&&console.log('change "'+t.name+'" → "'+y.name+'"',c,k,y,d),t instanceof f.Texture&&(y=this.copySettings(t,y)),y&&(y.guid=D.guid),x(y)}else p&&console.warn("Could not find texture with guid",D.guid,_.parser.json)}if(k=0,_.parser.json.meshes){let b=!1;for(const y of _.parser.json.meshes){if(y?.extensions){const v=y?.extensions[W];if(v?.guid&&v.guid===D.guid){b=!0;break}}k++}if(b){const y=await U.getDependency("mesh",k);if(n&&console.log(`Loaded Mesh "${y.name}"`,c,k,y,d),y.isMesh===!0){const v=y.geometry;return m.assignLODInformation(i.url,v,l,e,0),x(v)}else{const v=new Array;for(let R=0;R<y.children.length;R++){const N=y.children[R];if(N.isMesh===!0){const H=N.geometry;m.assignLODInformation(i.url,H,l,e,R),v.push(H)}}return x(v)}}else p&&console.warn("Could not find mesh with guid",D.guid,_.parser.json)}return x(null)});this.cache.set(d,T),M.use(T);const O=await T;return r!==this.cacheGeneration||this.cache.get(d)!==T?null:(O!=null?O instanceof f.Texture?(this.cache.set(d,new WeakRef(O)),m._resourceRegistry.register(O,d)):Array.isArray(O)?this.cache.set(d,Promise.resolve(O)):this.cache.set(d,Promise.resolve(O)):this.cache.set(d,Promise.resolve(null)),O)}else if(t instanceof f.Texture){if(s?.isCurrent?.()===!1)return n&&console.log(`Skipping stale texture LOD ${e} request: ${c}`),null;n&&console.log("Load texture from uri: "+c);const g=await new f.TextureLoader().loadAsync(c);return r!==this.cacheGeneration||s?.isCurrent?.()===!1?(g?.dispose(),null):(g?(g.guid=a.guid,g.flipY=!1,g.needsUpdate=!0,g.colorSpace=t.colorSpace,n&&console.log(a,g)):p&&console.warn("failed loading",c),g)}}return null}static async tryResolveLODCacheEntry(t,e,s,r,n,i){if(t===void 0)return{found:!1};if(i&&console.log(`LOD ${n} was already loading/loaded: ${e}`),t instanceof WeakRef){const u=t.deref();if(u){let h=u,c=!1;if(h instanceof f.Texture&&r instanceof f.Texture?Oe(h.image)||we(h)?h=this.copySettings(r,h):c=!0:h instanceof f.BufferGeometry&&r instanceof f.BufferGeometry&&(h.attributes.position?.array||(c=!0)),!c)return{found:!0,value:h}}return this.cache.delete(e),p&&console.log(`[gltf-progressive] Re-loading GC'd/disposed resource: ${e}`),{found:!1}}let l=await t.catch(u=>(console.error(`Error loading LOD ${n} from ${s}
|
|
5
|
+
`,u),null));if(this.disposedRequests.has(t))return{found:!0,value:null};let a=!1;return l==null||(l instanceof f.Texture&&r instanceof f.Texture?Oe(l.image)||we(l)?l=this.copySettings(r,l):(a=!0,this.cache.delete(e)):l instanceof f.BufferGeometry&&r instanceof f.BufferGeometry&&(l.attributes.position?.array||(a=!0,this.cache.delete(e)))),a?{found:!1}:{found:!0,value:l}}static _queue;static get queue(){return this._queue??=new Ze(_e()?20:50,{debug:p!=!1})}static assignLODInformation(t,e,s,r,n){if(!e)return;e.userData||(e.userData={});const i=new ft(t,s,r,n);e.userData.LODS=i,"source"in e&&typeof e.source=="object"&&(e.source.LODS=i)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(p==="verbose"&&console.debug(`Copy texture settings
|
|
6
|
+
`,t.uuid,`
|
|
7
|
+
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class ft{url;key;level;index;constructor(t,e,s,r){this.url=t,this.key=e,this.level=s,r!=null&&(this.index=r)}}class ae{static addPromise=(t,e,s,r)=>{r.forEach(n=>{n.add(t,e,s)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const r=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=r,this.ready=new Promise(n=>{this._resolve=n}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,s){if(this._resolved){p&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){const r=this._seen.get(e);if(r>=this._maxPromisesPerObject){p&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,r+1)}else this._seen.set(e,1);this._awaiting.push(s),this._addedCount++,s.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(s),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const G=E("debugprogressive"),dt=G==="colors",ht=E("noprogressive"),ge=Symbol("Needle:LODSManager"),pe=Symbol("Needle:LODState"),V=Symbol("Needle:CurrentLOD"),Se=f.THREE,C={mesh_lod:-1,texture_lod:-1},gt=new f.Color,Re=[3526751,11065402,15978811,15897394,15749691,11032304,4827122,3332036,16739229,7306743,14053330,3516499,12035359,14703919,3963096,42662,14100029,8344319,4633680,16229681,3120096,12076434,9083434,2060171,15751837,10182117,48121,62932,16704576,15817653,5083278,5592405];function pt(){const o=Se.Timer||Se.Clock;return new o}const me=new f.Box3,z=new f.Box3,Ce=new f.Box3,mt=new f.Vector3,yt=new f.Vector3,xt=new f.Matrix4,q=new f.Vector3,Y=new f.Vector3,Q=new f.Vector3,J=new f.Vector3;function Lt(o,t){const e=o.min,s=o.max,r=(e.x+s.x)*.5,n=(e.y+s.y)*.5;return q.set(r,n,e.z).applyMatrix4(t).z<0}function Fe(o){const{geometry:t,matrixWorld:e,camera:s,projectionScreenMatrix:r,desiredDensity:n,canvasHeight:i=0,currentLevel:l=-1,xrEnabled:a=!1,debugDrawLine:u,warnMissingPrimitiveDensities:h=!1}=o,c=m.getMeshLODExtension(t)?.lods,d=m.getPrimitiveIndex(t),g=o.target??{level:l,primitiveIndex:d,screenCoverage:0,screenspaceVolume:new f.Vector3,centrality:1};g.level=l,g.primitiveIndex=d,g.screenCoverage=0,g.screenspaceVolume.set(0,0,0),g.centrality=1;let M=o.boundingBox??t.boundingBox;if(M||(t.computeBoundingBox(),M=t.boundingBox),!M)return g;if(me.copy(M).applyMatrix4(e),s.isPerspectiveCamera&&Lt(me,r))return g.level=0,g.screenCoverage=1/0,g.screenspaceVolume.set(1/0,1/0,1/0),g;if(z.copy(me).applyMatrix4(r),a&&s.isPerspectiveCamera&&s.fov>70){const x=z.min,S=z.max;let I=x.x,P=x.y,_=S.x,U=S.y;const k=2,b=1.5,y=(x.x+S.x)*.5,v=(x.y+S.y)*.5;I=(I-y)*k+y,P=(P-v)*k+v,_=(_-y)*k+y,U=(U-v)*k+v;const R=I<0&&_>0?0:Math.min(Math.abs(x.x),Math.abs(S.x)),N=P<0&&U>0?0:Math.min(Math.abs(x.y),Math.abs(S.y)),H=Math.max(R,N);g.centrality=(b-H)*(b-H)*(b-H)}const w=z.getSize(mt);w.multiplyScalar(.5),globalThis.screen?.availHeight>0&&i>0&&w.multiplyScalar(i/globalThis.screen.availHeight),s.isPerspectiveCamera&&(w.x*=s.aspect),Ce.copy(M).applyMatrix4(e).applyMatrix4(s.matrixWorldInverse);const L=Ce.getSize(yt),D=Math.max(w.x,w.y),T=Math.max(L.x,L.y);D!==0&&T!==0&&(w.z=L.z/T*D);const O=Math.max(w.x,w.y,w.z)*g.centrality;if(g.screenCoverage=O,g.screenspaceVolume.copy(w),O<=0)return g;if(u){const x=xt.copy(r);x.invert(),q.copy(z.min),Y.copy(z.max),Y.x=q.x,Q.copy(z.max),Q.y=q.y,J.copy(z.max);const S=(q.z+J.z)*.5;q.z=Y.z=Q.z=J.z=S,q.applyMatrix4(x),Y.applyMatrix4(x),Q.applyMatrix4(x),J.applyMatrix4(x),u(q,Y,255),u(q,Q,255),u(Y,J,255),u(Q,J,255)}if(c?.length)for(let x=0;x<c.length;x++){const S=c[x],I=S.densities?.[d]||S.density||1e-5;if(d>0&&h&&Be()&&!S.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),I/O<n){g.level=x;break}}return g}let ie=class j{static debugDrawLine;static getObjectLODState(t){return t[pe]}static addPlugin(t){F.push(t)}static removePlugin(t){const e=F.indexOf(t);e>=0&&F.splice(e,1)}static getPlugins(){return F}static get(t,e){if(t[ge])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[ge];const s=new j(t,{engine:"unknown",...e});return t[ge]=s,s}renderer;context;projectionScreenMatrix=new f.Matrix4;get plugins(){return F}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,s=new ae(this.#r,{...t});this._newPromiseGroups.push(s);const r=performance.now();return s.ready.finally(()=>{const n=this._newPromiseGroups.indexOf(s);n>=0&&(this._newPromiseGroups.splice(n,1),Be()&&performance.measure("LODsManager:awaitLoading",{start:r,detail:{id:e,name:t?.name,awaited:s.awaitedCount,resolved:s.resolvedCount}}))}),s.ready}trackLoadingPromise(t,e,s){return ae.addPromise(t,e,s,this._newPromiseGroups),s}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#r)}_lodchangedlisteners=[];addEventListener(t,e){return t==="changed"?(this._lodchangedlisteners.push(e),()=>{this.removeEventListener(t,e)}):()=>{}}removeEventListener(t,e){let s=!1;if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&(this._lodchangedlisteners.splice(r,1),s=!0)}return s}constructor(t,e){this.renderer=t,this.context={...e}}#t;#r=0;#n=0;#i=0;#s=0;#o=pt();_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;ce(this.renderer),this.renderer.render=function(s,r){const n=e.renderer.getRenderTarget();(n==null||"isXRRenderTarget"in n&&n.isXRRenderTarget)&&(t=0,e.#r+=1,e.#o.update?.(),e.#n=Math.max(e.#o.getDelta(),1/1e3),e.#i+=e.#n,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#n),e.#s=e._fpsBuffer.reduce((l,a)=>l+a)/e._fpsBuffer.length,G&&e.#r%200===0&&console.log("FPS",Math.round(e.#s),"Interval:",e.#e));const i=t++;e.#t.call(this,s,r),e.onAfterRender(s,r,i)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,s){if(this.pause)return;const r=this.getRenderList(t,e,s);if(!r)return;const n=r.opaque;let i=!0;if(n.length===1){const l=n[0].material;(l.name==="EffectMaterial"||l.name==="CopyShader")&&(i=!1)}if((e.parent&&e.parent.type==="CubeCamera"||s>=1&&e.type==="OrthographicCamera")&&(i=!1),i){if(ht||(this.updateInterval==="auto"?this.#s<40&&this.#e<10?(this.#e+=1,G&&console.warn("↓ Reducing LOD updates",this.#e,this.#s.toFixed(0))):this.#s>=60&&this.#e>1&&(this.#e-=1,G&&console.warn("↑ Increasing LOD updates",this.#e,this.#s.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#r%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const s=this.getRenderList(t,e,0);if(!s)return;const r=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const n=this.targetTriangleDensity;for(const a of r){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){G&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}const u=a.object;(u instanceof f.Mesh||u.isMesh)&&this.updateLODs(t,e,u,n)}const i=s.transparent;for(const a of i){const u=a.object;(u instanceof f.Mesh||u.isMesh)&&this.updateLODs(t,e,u,n)}const l=s.transmissive;for(const a of l){const u=a.object;(u instanceof f.Mesh||u.isMesh)&&this.updateLODs(t,e,u,n)}}getRenderList(t,e,s){const r=this.renderer;let n=null;if(r.isWebGPURenderer===!0){const i=r._renderLists;if(!i)return null;n=i.get(t,e)}else if(r.isWebGLRenderer===!0){const i=r.renderLists;if(!i)return null;n=i.get(t,s)}return n?{opaque:n.opaque||[],transparent:n.transparent||[],transmissive:n.transmissive||n.transparentDoublePass||[],transparentDoublePass:n.transparentDoublePass||[]}:null}updateLODs(t,e,s,r){s.userData||(s.userData={});let n=s[pe];if(n||(n=new wt,s[pe]=n),n.frames++<2)return;for(const l of F)l.onBeforeUpdateLOD?.(this.renderer,t,e,s);const i=this.overrideLodLevel!==void 0?this.overrideLodLevel:X;i>=0?(C.mesh_lod=i,C.texture_lod=i):(this.calculateLodLevel(e,s,n,r,C),C.mesh_lod=Math.round(C.mesh_lod),C.texture_lod=Math.round(C.texture_lod)),C.mesh_lod>=0&&this.loadProgressiveMeshes(s,C.mesh_lod),s.material&&C.texture_lod>=0&&this.loadProgressiveTextures(s.material,C.texture_lod,i),p&&s.material&&!s.isGizmo&&qe(s.material),dt&&s.material&&!s.isGizmo&&!s.isBatchedMesh&&We(s.material,C.mesh_lod);for(const l of F)l.onAfterUpdatedLOD?.(this.renderer,t,e,s,C);n.lastLodLevel_Mesh=C.mesh_lod,n.lastLodLevel_Texture=C.texture_lod}loadProgressiveTextures(t,e,s){if(!t)return;if(Array.isArray(t)){for(const i of t)this.loadProgressiveTextures(i,e,s);return}let r=!1;(t[V]===void 0||e<t[V])&&(r=!0);const n=s!==void 0&&s>=0;if(n&&(r=t[V]!=s,e=s),r){t[V]=e;const i=n?{force:!0}:void 0,l=m.assignTextureLOD(t,e,i).then(a=>{this._lodchangedlisteners.forEach(u=>u({type:"texture",level:e,object:t}))});ae.addPromise("texture",t,l,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let s=t[V]!==e;const r=t["DEBUG:LOD"];if(r!=null&&(s=t[V]!=r,e=r),s){t[V]=e;const n=t.geometry,i=m.assignMeshLOD(t,e).then(l=>(l&&t[V]==e&&n!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),l));return ae.addPromise("mesh",t,i,this._newPromiseGroups),i}return Promise.resolve(null)}_sphere=new f.Sphere;_tempWorldPosition=new f.Vector3;static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,s,r,n){if(!e){n.mesh_lod=-1,n.texture_lod=-1;return}if(!t){n.mesh_lod=-1,n.texture_lod=-1;return}let l=10+1,a=!1;if(G&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=m.getMeshLODExtension(e.geometry)?.lods,h=m.getPrimitiveIndex(e.geometry),c=u&&u.length>0,d=m.getMaterialMinMaxLODsCount(e.material),g=d.min_count!==1/0&&d.min_count>=0&&d.max_count>=0;if(!c&&!g){n.mesh_lod=0,n.texture_lod=0;return}c||(a=!0,l=0);const M=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let w=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const L=e;if(!L.boundingBox)L.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!L[j.$skinnedMeshBoundsOffset]){const T=j.skinnedMeshBoundsFrameOffsetCounter++;L[j.$skinnedMeshBoundsOffset]=T}const D=L[j.$skinnedMeshBoundsOffset];if((s.frames+D)%this.skinnedMeshAutoUpdateBoundsInterval===0){const T=ee(L),O=L.geometry;T&&(L.geometry=T),L.computeBoundingBox(),L.geometry=O}}w=L.boundingBox}if(w){if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const T=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(T)){n.mesh_lod=0,n.texture_lod=0;return}}const L=Fe({geometry:e.geometry,matrixWorld:e.matrixWorld,camera:t,projectionScreenMatrix:this.projectionScreenMatrix,desiredDensity:r,canvasHeight:M,currentLevel:s.lastLodLevel_Mesh,boundingBox:w,xrEnabled:this.renderer.xr.enabled,debugDrawLine:G?j.debugDrawLine:void 0,warnMissingPrimitiveDensities:!0});if(s.lastCentrality=L.centrality,s.lastScreenCoverage=L.screenCoverage,s.lastScreenspaceVolume.copy(L.screenspaceVolume),L.screenCoverage===1/0){n.mesh_lod=0,n.texture_lod=0;return}L.level>=0&&L.level<l&&(l=L.level,a=!0)}if(a?n.mesh_lod=l:n.mesh_lod=s.lastLodLevel_Mesh,G&&n.mesh_lod!=s.lastLodLevel_Mesh){const D=u?.[n.mesh_lod];D&&console.log(`Mesh LOD changed: ${s.lastLodLevel_Mesh} → ${n.mesh_lod} (density: ${D.densities?.[h].toFixed(0)}) | ${e.name}`)}if(g){const L="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(s.lastLodLevel_Texture<0){if(n.texture_lod=d.max_count-1,G){const D=d.lods[d.max_count-1];G&&console.log(`First Texture LOD ${n.texture_lod} (${D.max_height}px) - ${e.name}`)}}else{const D=s.lastScreenspaceVolume.x+s.lastScreenspaceVolume.y+s.lastScreenspaceVolume.z;let T=s.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(T*=1.5);const O=this.renderer.getPixelRatio?.()||globalThis.devicePixelRatio||1,S=M/O*T;let I=!1;for(let P=d.lods.length-1;P>=0;P--){const _=d.lods[P];if(!(L&&_.max_height>=2048)&&!(_e()&&_.max_height>4096)&&(_.max_height>S||!I&&P===0)){if(I=!0,n.texture_lod=P,G&&n.texture_lod<s.lastLodLevel_Texture){const U=_.max_height;console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${n.texture_lod} = ${U}px
|
|
8
|
+
Screensize: ${S.toFixed(0)}px, Coverage: ${(100*s.lastScreenCoverage).toFixed(2)}%, Volume ${D.toFixed(1)}
|
|
9
|
+
${e.name}`)}break}}}}else n.texture_lod=0}};class wt{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new f.Vector3;lastCentrality=0}function We(o,t){if(!(t<0)){if(Array.isArray(o)){for(const e of o)We(e,t);return}"color"in o&&o.color instanceof f.Color&&(o.color.copy(Ue(t,gt)),o.needsUpdate=!0)}}function Ue(o,t){const e=Math.max(0,Math.min(Re.length-1,Math.floor(o)));return t.setHex(Re[e])}const Pe=Symbol("NEEDLE_mesh_lod"),le=Symbol("NEEDLE_texture_lod");let ye=null;function Ve(){const o=Dt();o&&(o.mapURLs(function(t){return ke(),t}),ke(),ye?.disconnect(),ye=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(s=>{s instanceof HTMLElement&&s.tagName.toLowerCase()==="model-viewer"&&ze(s)})})}),ye.observe(document,{childList:!0,subtree:!0}))}function Dt(){if(typeof customElements>"u")return null;const o=customElements.get("model-viewer");return o||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Ve()}),null)}function ke(){if(typeof document>"u")return;document.querySelectorAll("model-viewer").forEach(t=>{ze(t)})}const Ae=new WeakSet;let vt=0;function ze(o){if(!o||Ae.has(o))return null;Ae.add(o),console.debug("[gltf-progressive] found new model-viewer..."+ ++vt+`
|
|
10
|
+
`,o.getAttribute("src"));let t=null,e=null,s=null;for(let r=o;r!=null;r=Object.getPrototypeOf(r)){const n=Object.getOwnPropertySymbols(r),i=n.find(u=>u.toString()=="Symbol(renderer)"),l=n.find(u=>u.toString()=="Symbol(scene)"),a=n.find(u=>u.toString()=="Symbol(needsRender)");!t&&i!=null&&(t=o[i].threeRenderer),!e&&l!=null&&(e=o[l]),!s&&a!=null&&(s=o[a])}if(t&&e){let r=function(){if(s){let i=0;const l=setInterval(()=>{if(i++>5){clearInterval(l);return}s?.call(o)},300)}};console.debug("[gltf-progressive] setup model-viewer");const n=ie.get(t,{engine:"model-viewer"});return ie.addPlugin(new Mt),n.enable(),n.addEventListener("changed",()=>{s?.call(o)}),o.addEventListener("model-visibility",i=>{i.detail.visible&&s?.call(o)}),o.addEventListener("load",()=>{r()}),()=>{n.disable()}}return null}class Mt{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,s,r){this.tryParseMeshLOD(e,r),this.tryParseTextureLOD(e,r)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[le]==!0)return;e[le]=!0;const s=this.tryGetCurrentGLTF(t),r=this.tryGetCurrentModelViewer(t),n=this.getUrl(r);if(n&&s&&e.material){let i=function(a){if(a[le]==!0)return;a[le]=!0,a.userData&&(a.userData.LOD=-1);const u=Object.keys(a);for(let h=0;h<u.length;h++){const c=u[h],d=a[c];if(d?.isTexture===!0){const g=d.userData?.associations?.textures;if(g==null)continue;const M=s.parser.json.textures[g];if(!M){console.warn("Texture data not found for texture index "+g);continue}if(M?.extensions?.[W]){const w=M.extensions[W];w&&n&&m.registerTexture(n,d,w.lods.length,g,w)}}}};const l=e.material;if(Array.isArray(l))for(const a of l)i(a);else i(l)}}tryParseMeshLOD(t,e){if(e[Pe]==!0)return;e[Pe]=!0;const s=this.tryGetCurrentModelViewer(t),r=this.getUrl(s);if(!r)return;const n=e.userData?.gltfExtensions?.[W];if(n&&r){const i=e.uuid;m.registerMesh(r,i,e,0,n.lods.length,n)}}}function Tt(...o){let t,e,s,r;switch(o.length){case 2:[s,e]=o,r={};break;case 3:[s,e,r]=o;break;case 4:[t,e,s,r]=o;break;default:throw new Error("Invalid arguments")}ce(e),Me(s),Te(s,{progressive:!0,...r?.hints}),s.register(i=>new m(i));const n=ie.get(e);return r?.enableLODsManager!==!1&&n.enable(),n}Ve();if(!st){const o={gltfProgressive:{useNeedleProgressive:Tt,LODsManager:ie,configureLoader:Te,getRaycastMesh:ee,useRaycastMeshes:nt}};if(!globalThis.Needle)globalThis.Needle=o;else for(const t in o)globalThis.Needle[t]=o[t]}exports.LODsManager=ie;exports.NEEDLE_progressive=m;exports.addDracoAndKTX2Loaders=Me;exports.calculateMeshLODLevel=Fe;exports.configureLoader=Te;exports.createLoaders=ce;exports.getLODColor=Ue;exports.getRaycastMesh=ee;exports.setDracoDecoderLocation=Ie;exports.setKTX2TranscoderLocation=Ge;
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import{RedFormat as Ye,RedIntegerFormat as Qe,RGFormat as Je,RGIntegerFormat as Ze,RGBFormat as et,RGBAFormat as tt,RGBAIntegerFormat as rt,BufferGeometry as N,Mesh as z,Box3 as le,Vector3 as P,Sphere as Re,CompressedTexture as st,Texture as G,Matrix3 as nt,InterleavedBuffer as ot,InterleavedBufferAttribute as it,BufferAttribute as at,TextureLoader as lt,Matrix4 as Pe,THREE as ut,Color as Ce}from"./three-core.min.js";import{DRACOLoader as ct,KTX2Loader as dt,MeshoptDecoder as ht,GLTFLoader as fe}from"./three-examples.min.js";const gt="";globalThis.GLTF_PROGRESSIVE_VERSION=gt,console.debug("[gltf-progressive] version -");let I="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",V="https://cdn.needle.tools/static/three/0.179.1/basis2/";const ft=I,mt=V;if(typeof window<"u"){const o=new URL(I+"draco_decoder.js");o.searchParams.append("range","true"),fetch(o,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(t=>{console.debug(`Failed to fetch remote Draco decoder from ${I} (offline: ${navigator.onLine})`),I===ft&&Ae("./include/draco/"),V===mt&&Ie("./include/ktx2/")}).finally(()=>{Ee()})}const pt=()=>({dracoDecoderPath:I,ktx2TranscoderPath:V});function Ae(o){I=o,C&&C[pe]!=I?(console.debug("Updating Draco decoder path to "+o),C[pe]=I,C.setDecoderPath(I),C.preload()):console.debug("Setting Draco decoder path to "+o)}function Ie(o){V=o,E&&E.transcoderPath!=V?(console.debug("Updating KTX2 transcoder path to "+o),E.setTranscoderPath(V),E.init()):console.debug("Setting KTX2 transcoder path to "+o)}function ue(o){return Ee(),o?E.detectSupport(o):o!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:C,ktx2Loader:E,meshoptDecoder:ce}}function me(o){o.dracoLoader||o.setDRACOLoader(C),o.ktx2Loader||o.setKTX2Loader(E),o.meshoptDecoder||o.setMeshoptDecoder(ce)}const pe=Symbol("dracoDecoderPath");let C,ce,E;function Ee(){C||(C=new ct,C[pe]=I,C.setDecoderPath(I),C.preload()),E||(E=new dt,E.setTranscoderPath(V),E.init()),ce||(ce=ht)}const xe=new WeakMap;function ye(o,t){let e=xe.get(o);e?e=Object.assign(e,t):e=t,xe.set(o,e)}const xt=fe.prototype.load;function yt(...o){const t=xe.get(this);let e=o[0];const r=vt(e);if(r?.hostname.endsWith("needle.tools")){const s=t?.progressive!==void 0?t.progressive:!0,n=t?.usecase?t.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${n}`:this.requestHeader.Accept=`*/*;usecase=${n}`,e=r.toString()}return o[0]=e,xt?.call(this,...o)}fe.prototype.load=yt;function vt(o){try{if(o instanceof URL)return o;const t=globalThis.location?.href;return t?new URL(o,t):new URL(o)}catch{return null}}function $e(o){return o!=null&&o.data!=null}function ve(o){const t=o.source?.data;return t!=null&&typeof t=="object"?t:null}function wt(o){const t=o.image;return t!=null&&typeof t=="object"?t:null}function we(o){const t=wt(o),e=ve(o);return{width:t?.width||e?.width||0,height:t?.height||e?.height||0}}U("debugprogressive");function U(o){const t=globalThis.location?.href;if(!t)return!1;const e=new URL(t).searchParams.get(o);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Lt(o,t){if(t===void 0||o===void 0||t.startsWith("./")||t.startsWith("http")||t.startsWith("data:")||t.startsWith("blob:"))return t;const e=o.lastIndexOf("/");if(e>=0){const r=o.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}function Le(){if(ee!==void 0)return ee;const o=globalThis.navigator?.userAgent||"";return ee=/iPhone|iPad|iPod|Android|IEMobile/i.test(o),U("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ee),ee}let ee;function Ge(){const o=globalThis.location?.href;if(!o)return!1;const t=new URL(o),e=t.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(t.hostname);return t.hostname==="127.0.0.1"||e}class bt{constructor(t,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,typeof globalThis.requestAnimationFrame=="function"?globalThis.requestAnimationFrame(this.tick):setTimeout(this.tick,0)}maxConcurrent;_running=new Map;_queue=[];debug=!1;tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:r,resolve:s}=this._queue.shift();s({use:n=>this.add(r,n)})}}}function Mt(o){const t=o.image,e=t?.width??0,r=t?.height??0,s=t?.depth??1,n=Math.floor(Math.log2(Math.max(e,r,s)))+1,i=Dt(o);return e*r*s*i*(1-Math.pow(.25,n))/(1-.25)}function Dt(o){let t=4;const e=o.format;e===Ye||e===Qe?t=1:e===Je||e===Ze?t=2:e===et||e===1029?t=3:(e===tt||e===rt)&&(t=4);let r=1;const s=o.type;return s===1009||s===1010?r=1:s===1011||s===1012?r=2:s===1013||s===1014||s===1015?r=4:s===1016&&(r=2),t*r}const _t=typeof window>"u"&&typeof document>"u",be=Symbol("needle:raycast-mesh");function Y(o){return o?.[be]instanceof N?o[be]:null}function Tt(o,t){if((o.type==="Mesh"||o.type==="SkinnedMesh")&&!Y(o)){const e=Ot(t);e.userData={isRaycastMesh:!0},o[be]=e}}function St(o=!0){if(o){if(te)return;const t=te=z.prototype.raycast;z.prototype.raycast=function(e,r){const s=this,n=Y(s);let i;n&&s.isMesh&&(i=s.geometry,s.geometry=n),t.call(this,e,r),i&&(s.geometry=i)}}else{if(!te)return;z.prototype.raycast=te,te=null}}let te=null;function Ot(o){const t=new N;for(const e in o.attributes)t.setAttribute(e,o.getAttribute(e));return t.setIndex(o.getIndex()),t}const B=new Array,g=U("debugprogressive");let re,X=-1;if(g&&typeof window<"u"){let o=function(){X+=1,X>=t&&(X=-1),console.log(`Toggle LOD level [${X}]`)};window.addEventListener("keyup",e=>{e.key==="p"&&o(),e.key==="w"&&(re=!re,console.log(`Toggle wireframe [${re}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(X=r,console.log(`Set LOD level to [${X}]`))})}function Be(o){if(g&&re!==void 0)if(Array.isArray(o))for(const t of o)Be(t);else o&&"wireframe"in o&&(o.wireframe=re===!0)}const se=new Array;let kt=0;const Rt=Le()?2:10;function Pt(o){if(se.length<Rt){const e=se.length;g&&console.warn(`[Worker] Creating new worker #${e}`);const r=ke.createWorker(o||{});return se.push(r),r}const t=kt++%se.length;return se[t]}class ke{constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=r=>{const s=r.data;switch(this._debug&&console.log("[Worker] EVENT",s),s.type){case"loaded-gltf":for(const n of this._running)if(n.url===s.result.url){Ct(s.result),n.resolve(s.result);const i=n.url;i.startsWith("blob:")&&URL.revokeObjectURL(i)}}},t.onerror=r=>{console.error("[Worker] Error in gltf-progressive worker:",r)},t.postMessage({type:"init"})}worker;static async createWorker(t){const e=new Worker(URL.createObjectURL(new Blob([`import '${new URL("./gltf-progressive.worker-DvoMaVdx.js",import.meta.url).toString()}';`],{type:"text/javascript"})),{type:"module"});return new ke(e,t)}_running=[];_webglRenderer=null;async load(t,e){const r=pt();let s=e?.renderer;s||(this._webglRenderer??=(async()=>{const{WebGLRenderer:l}=await import("./three-core.min.js").then(a=>a.THREE);return new l})(),s=await this._webglRenderer);const n=ue(s).ktx2Loader.workerConfig;if(t instanceof URL)t=t.toString();else if(t.startsWith("file:"))t=URL.createObjectURL(new Blob([t]));else if(!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")){const l=globalThis.location?.href;l&&(t=new URL(t,l).toString())}const i={type:"load",url:t,dracoDecoderPath:r.dracoDecoderPath,ktx2TranscoderPath:r.ktx2TranscoderPath,ktx2LoaderConfig:n};return this._debug&&console.debug("[Worker] Sending load request",i),this.worker.postMessage(i),new Promise(l=>{this._running.push({url:t.toString(),resolve:l})})}_debug=!1}function Ct(o){for(const t of o.geometries){const e=t.geometry,r=new N;if(r.name=e.name||"",e.index){const s=e.index;r.setIndex(Me(s))}for(const s in e.attributes){const n=e.attributes[s],i=Me(n);r.setAttribute(s,i)}if(e.morphAttributes)for(const s in e.morphAttributes){const n=e.morphAttributes[s].map(i=>Me(i));r.morphAttributes[s]=n}if(r.morphTargetsRelative=e.morphTargetsRelative??!1,r.boundingBox=new le,r.boundingBox.min=new P(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),r.boundingBox.max=new P(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),r.boundingSphere=new Re(new P(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const s of e.groups)r.addGroup(s.start,s.count,s.materialIndex);e.userData&&(r.userData=e.userData),t.geometry=r}for(const t of o.textures){const e=t.texture;let r=null;if(e.isCompressedTexture){const s=e.mipmaps,{width:n,height:i}=we(e);r=new st(s,n,i,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else r=new G(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),r.mipmaps=e.mipmaps,r.channel=e.channel,r.source.data=e.source.data,r.flipY=e.flipY,r.premultiplyAlpha=e.premultiplyAlpha,r.unpackAlignment=e.unpackAlignment,r.matrix=new nt(...e.matrix.elements);if(!r){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=r}return o}function Me(o){let t=o;if("isInterleavedBufferAttribute"in o&&o.isInterleavedBufferAttribute){const e=o.data,r=e.array,s=new ot(r,e.stride);t=new it(s,o.itemSize,r.byteOffset,o.normalized),t.offset=o.offset}else"isBufferAttribute"in o&&o.isBufferAttribute&&(t=new at(o.array,o.itemSize,o.normalized),t.usage=o.usage,t.gpuType=o.gpuType,t.updateRanges=o.updateRanges);return t}const At=U("gltf-progressive-worker");U("gltf-progressive-reduce-mipmaps");const ne=U("gltf-progressive-gc"),De=Symbol("needle-progressive-texture"),q="NEEDLE_progressive";class f{get name(){return q}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){return this.getAssignedLODInformation(t)?.index??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,s="LODS:minmax",n=t[s];if(n!=null)return n;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[s]=e,e}if(g==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const c=l.uniforms[a].value;c?.isTexture===!0&&i(c,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&i(a,e)}else g&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[s]=e,e;function i(l,a){const c=r.getAssignedLODInformation(l);if(c){const d=r.lodInfos.get(c.key);if(d&&d.lods){a.min_count=Math.min(a.min_count,d.lods.length),a.max_count=Math.max(a.max_count,d.lods.length);for(let u=0;u<d.lods.length;u++){const p=d.lods[u];p.width&&(a.lods[u]=a.lods[u]||{min_height:1/0,max_height:0},a.lods[u].min_height=Math.min(a.lods[u].min_height,p.height),a.lods[u].max_height=Math.max(a.lods[u].max_height,p.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const n of t)if(this.hasLODLevelAvailable(n,e))return!0;return!1}if(t.isMaterial===!0){for(const n of Object.keys(t)){const i=t[n];if(i&&i.isTexture&&this.hasLODLevelAvailable(i,e))return!0}return!1}else if(t.isGroup===!0){for(const n of t.children)if(n.isMesh===!0&&this.hasLODLevelAvailable(n,e))return!0}let r,s;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&r?.userData?.LODS){const n=r.userData.LODS;if(s=this.lodInfos.get(n.key),e===void 0)return s!=null;if(s)return Array.isArray(s.lods)?e<s.lods.length:e===0}return!1}static assignMeshLOD(t,e,r){if(!t)return Promise.resolve(null);if(t instanceof z||t.isMesh===!0){const s=t.geometry,n=this.getAssignedLODInformation(s);if(!n)return Promise.resolve(null);for(const l of B)l.onBeforeGetLODMesh?.(t,e);t["LOD:requested level"]=e;const i=()=>t["LOD:requested level"]===e||this.shouldApplyStaleMeshLOD(t,e);return f.getOrLoadLOD(s,e,{isCurrent:i}).then(l=>{if(Array.isArray(l)){const c=n.index||0;l=l[c]}const a=t["LOD:requested level"]===e;return(a||this.shouldApplyStaleMeshLOD(t,e))&&(a&&delete t["LOD:requested level"],l&&s!=l&&(l?.isBufferGeometry?typeof r?.apply=="function"?r.apply(l,e,t):r?.apply!==!1&&(t.geometry=l):g&&console.error("Invalid LOD geometry",l))),l}).catch(l=>(console.error("Error loading mesh LOD",t,l),null))}else g&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0,r){if(!t)return Promise.resolve(null);const s=r?.force===!0;if(t.isMesh===!0){const n=t;if(Array.isArray(n.material)){const i=new Array;for(const l of n.material){const a=this.assignTextureLOD(l,e,r);i.push(a)}return Promise.all(i).then(l=>{const a=new Array;for(const c of l)Array.isArray(c)&&a.push(...c);return a})}else return this.assignTextureLOD(n.material,e,r)}if(t.isMaterial===!0){const n=t,i=[],l=new Array;if(this.trackCurrentMaterialTextureSlots(n),n.uniforms&&(n.isRawShaderMaterial||n.isShaderMaterial===!0)){const a=n;for(const c of Object.keys(a.uniforms)){const d=a.uniforms[c].value;if(d?.isTexture===!0){const u=this.assignTextureLODForSlot(d,e,n,c,s).then(p=>(p&&a.uniforms[c].value!=p&&(a.uniforms[c].value=p,a.uniformsNeedUpdate=!0),p));i.push(u),l.push(c)}}}else for(const a of Object.keys(n)){const c=n[a];if(c?.isTexture===!0){const d=this.assignTextureLODForSlot(c,e,n,a,s);i.push(d),l.push(a)}}return Promise.all(i).then(a=>{const c=new Array;for(let d=0;d<a.length;d++){const u=a[d],p=l[d];u&&u.isTexture===!0?c.push({material:n,slot:p,texture:u,level:e}):c.push({material:n,slot:p,texture:null,level:e})}return c})}if(t instanceof G||t.isTexture===!0){const n=t;return this.assignTextureLODForSlot(n,e,null,null,s)}return Promise.resolve(null)}static set maxConcurrentLoadingTasks(t){f.queue.maxConcurrent=t}static get maxConcurrentLoadingTasks(){return f.queue.maxConcurrent}static assignTextureLODForSlot(t,e,r,s,n){if(t?.isTexture!==!0)return Promise.resolve(null);if(s==="glyphMap")return Promise.resolve(t);const i=this.getAssignedLODInformation(t);if(i&&(i.level===e||!n&&i.level<e))return Promise.resolve(t);if(r&&s){const u=this.getPendingTextureSlotRequest(r,s);if(u&&u.level===e&&u.force===n)return u.promise}const l=r&&s?this.nextTextureSlotRequestId(r,s,e,n):0,a=()=>!r||!s||this.getLatestTextureSlotRequest(r,s)?.id===l,c=()=>a()||this.shouldApplyStaleTextureSlotLOD(r,s,e,n),d=f.getOrLoadLOD(t,e,{isCurrent:c}).then(u=>{if(!a()&&!this.shouldApplyStaleTextureSlotLOD(r,s,e,n))return null;if(Array.isArray(u))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(u?.isTexture===!0){if(u!=t&&r&&s){const p=this.getMaterialTextureSlot(r,s)??t;if(p&&!n){const m=this.getAssignedLODInformation(p);if(m&&m?.level<e)return g==="verbose"&&console.warn("Assigned texture level is already higher: ",m.level,e,r,p,u),null}this.assignTrackedTextureSlot(r,s,u)}return u}else g=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(u=>(console.error("Error loading LOD",t,u),null));return r&&s&&this.setPendingTextureSlotRequest(r,s,e,n,l,d),d}static trackedTextureSlots=new WeakMap;static pendingTextureSlotRequests=new WeakMap;static latestTextureSlotRequests=new WeakMap;static textureSlotRequestId=0;static trackCurrentMaterialTextureSlots(t){if(t.uniforms&&(t.isRawShaderMaterial||t.isShaderMaterial===!0)){const e=t;for(const r of Object.keys(e.uniforms)){const s=e.uniforms[r].value;s?.isTexture===!0&&this.ensureTrackedTextureSlot(t,r,s)}return}for(const e of Object.keys(t)){const r=t[e];r?.isTexture===!0&&this.ensureTrackedTextureSlot(t,e,r)}}static getPendingTextureSlotRequest(t,e){return this.pendingTextureSlotRequests.get(t)?.get(e)}static nextTextureSlotRequestId(t,e,r,s){let n=this.latestTextureSlotRequests.get(t);n||(n=new Map,this.latestTextureSlotRequests.set(t,n));const i=++this.textureSlotRequestId;return n.set(e,{id:i,level:r,force:s}),i}static getLatestTextureSlotRequest(t,e){return this.latestTextureSlotRequests.get(t)?.get(e)}static shouldApplyStaleTextureSlotLOD(t,e,r,s){if(!t||!e)return!1;const n=this.getLatestTextureSlotRequest(t,e),i=this.getMaterialTextureSlot(t,e),l=this.getAssignedLODInformation(i)?.level??1/0;return r>=l?!1:s?n?r>=n.level:!1:!0}static shouldApplyStaleMeshLOD(t,e){const r=t["LOD:requested level"];if(typeof r!="number")return!1;const s=this.getAssignedLODInformation(t.geometry)?.level??1/0;return e<s&&e>=r}static setPendingTextureSlotRequest(t,e,r,s,n,i){let l=this.pendingTextureSlotRequests.get(t);l||(l=new Map,this.pendingTextureSlotRequests.set(t,l));const a={level:r,force:s,id:n,promise:i};l.set(e,a),i.finally(()=>{l.get(e)?.id===n&&l.delete(e)})}static getMaterialTextureSlot(t,e){const r=t.uniforms?.[e];if(r?.value?.isTexture===!0)return r.value;const s=t[e];return s?.isTexture===!0?s:null}static setMaterialTextureSlot(t,e,r){const s=t.uniforms?.[e];if(s?.value?.isTexture===!0){s.value=r,t.uniformsNeedUpdate=!0;return}t[e]=r}static assignTrackedTextureSlot(t,e,r){let s=this.trackedTextureSlots.get(t);s||(s=new Map,this.trackedTextureSlots.set(t,s));const n=this.getMaterialTextureSlot(t,e);let i=s.get(e);!i&&n?i=this.ensureTrackedTextureSlot(t,e,n):i&&n&&i!==n&&(this.releaseTrackedTextureSlot(t,e,i),i=this.ensureTrackedTextureSlot(t,e,n)),!(i===r&&n===r)&&(i&&i!==r&&this.releaseTrackedTextureSlot(t,e,i),i!==r&&(this.trackTextureUsage(r),s.set(e,r)),n!==r&&this.setMaterialTextureSlot(t,e,r))}static ensureTrackedTextureSlot(t,e,r){let s=this.trackedTextureSlots.get(t);s||(s=new Map,this.trackedTextureSlots.set(t,s));const n=s.get(e);return n===r?n:(n&&this.releaseTrackedTextureSlot(t,e,n),this.trackTextureUsage(r),s.set(e,r),r)}static releaseTrackedTextureSlot(t,e,r){const s=this.trackedTextureSlots.get(t);if(s?.get(e)===r&&s.delete(e),this.untrackTextureUsage(r)&&(g||ne)){const n=this.getAssignedLODInformation(r);console.log(`[gltf-progressive] Disposed old texture LOD ${n?.level??"?"} for ${t.name||t.type}.${e}`,r.uuid)}}parser;url;constructor(t){const e=t.options.path;g&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[q];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>(this._isLoadingMesh=!1,r&&f.registerMesh(this.url,e.guid,r,e.lods?.length,0,e),r))):null};afterRoot(t){return g&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,r)=>{if(e?.extensions){const s=e?.extensions[q];if(s){if(!s.lods){g&&console.warn("Texture has no LODs",s);return}let n=!1;for(const i of this.parser.associations.keys())i.isTexture===!0&&this.parser.associations.get(i)?.textures===r&&(n=!0,f.registerTexture(this.url,i,s.lods?.length,r,s));n||this.parser.getDependency("texture",r).then(i=>{i&&f.registerTexture(this.url,i,s.lods?.length,r,s)})}}}),this.parser.json.meshes?.forEach((e,r)=>{if(e?.extensions){const s=e?.extensions[q];if(s&&s.lods){for(const n of this.parser.associations.keys())if(n.isMesh){const i=this.parser.associations.get(n);i?.meshes===r&&f.registerMesh(this.url,s.guid,n,s.lods.length,i.primitives,s)}}}}),null}static registerTexture=(t,e,r,s,n)=>{if(!e){g&&console.error("!! gltf-progressive: Called register texture without texture");return}if(g){const{width:l,height:a}=we(e);console.log(`> gltf-progressive: register texture[${s}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${n.lods[0]?.width}x${n.lods[0]?.height}, uuid: ${e.uuid}`,n,e)}e.source&&(e.source[De]=n);const i=n.guid;f.assignLODInformation(t,e,i,r,s),f.lodInfos.set(i,n),f.lowresCache.set(i,new WeakRef(e))};static registerMesh=(t,e,r,s,n,i)=>{const l=r.geometry;if(!l){g&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),g&&console.log("> Progressive: register mesh "+r.name,{index:n,uuid:r.uuid},i,r),f.assignLODInformation(t,l,e,s,n),f.lodInfos.set(e,i);let a=f.lowresCache.get(e)?.deref();a?a.push(r.geometry):a=[r.geometry],f.lowresCache.set(e,new WeakRef(a)),s>0&&!Y(r)&&Tt(r,l);for(const c of B)c.onRegisteredNewMesh?.(r,i)};static dispose(t){if(t){this.lodInfos.delete(t);const e=this.lowresCache.get(t);if(e){const r=e.deref();if(r){if(r.isTexture){const s=r;this.textureRefCounts.delete(s.uuid),s.dispose()}else if(Array.isArray(r))for(const s of r)s.dispose()}this.lowresCache.delete(t)}for(const[r,s]of this.cache)r.includes(t)&&(this._disposeCacheEntry(s),this.cache.delete(r))}else{this.cacheGeneration++,this.lodInfos.clear();for(const[,e]of this.lowresCache){const r=e.deref();if(r){if(r.isTexture){const s=r;this.textureRefCounts.delete(s.uuid),s.dispose()}else if(Array.isArray(r))for(const s of r)s.dispose()}}this.lowresCache.clear();for(const[,e]of this.cache)this._disposeCacheEntry(e);this.cache.clear(),this.textureRefCounts.clear(),this.trackedTextureSlots=new WeakMap,this.pendingTextureSlotRequests=new WeakMap,this.latestTextureSlotRequests=new WeakMap,this.textureSlotRequestId=0}}static _disposeCacheEntry(t){if(t instanceof WeakRef){const e=t.deref();e&&(e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose())}else this.disposedRequests.add(t),t.then(e=>{if(e)if(Array.isArray(e))for(const r of e)r.dispose();else e.isTexture&&this.textureRefCounts.delete(e.uuid),e.dispose()}).catch(()=>{})}static lodInfos=new Map;static cache=new Map;static lowresCache=new Map;static textureRefCounts=new Map;static _resourceRegistry=new FinalizationRegistry(t=>{const e=f.cache.get(t);(g||ne)&&console.debug(`[gltf-progressive] Memory: Resource GC'd
|
|
2
|
+
${t}`),e instanceof WeakRef&&(e.deref()||(f.cache.delete(t),(g||ne)&&console.log("[gltf-progressive] \u21AA Cache entry deleted (GC)")))});static trackTextureUsage(t){const e=t.uuid,r=this.textureRefCounts.get(e)||0;this.textureRefCounts.set(e,r+1),g==="verbose"&&console.log(`[gltf-progressive] Track texture ${e}, refCount: ${r} \u2192 ${r+1}`)}static untrackTextureUsage(t){const e=t.uuid,r=this.textureRefCounts.get(e);if(!r)return(g==="verbose"||ne)&&n("[gltf-progressive] Memory: Untrack untracked texture (dispose immediately)",0),t.dispose(),!0;const s=r-1;if(s<=0)return this.textureRefCounts.delete(e),(g||ne)&&n("[gltf-progressive] Memory: Dispose texture",s),t.dispose(),!0;return this.textureRefCounts.set(e,s),g==="verbose"&&n("[gltf-progressive] Memory: Untrack texture",s),!1;function n(i,l){let{width:a,height:c}=we(t);const d=a&&c?`${a}x${c}`:"N/A";let u="N/A";a&&c&&(u=`~${(Mt(t)/(1024*1024)).toFixed(2)} MB`),console.log(`${i} \u2014 ${t.name} ${d} (${u}), refCount: ${r} \u2192 ${l}
|
|
3
|
+
${e}`)}}static workers=[];static cacheGeneration=0;static disposedRequests=new WeakSet;static _workersIndex=0;static async getOrLoadLOD(t,e,r){const s=this.cacheGeneration,n=g=="verbose",i=this.getAssignedLODInformation(t);if(!i)return g&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const l=i?.key;let a;if(t.isTexture===!0){const c=t;c.source&&c.source[De]&&(a=c.source[De])}if(a||(a=f.lodInfos.get(l)),!a)g&&console.warn(`Can not load LOD ${e}: no LOD info found for "${l}" ${t.name}`,t.type,f.lodInfos);else{if(e>0){let u=!1;const p=Array.isArray(a.lods);if(p&&e>=a.lods.length?u=!0:p||(u=!0),u){const m=this.lowresCache.get(l);if(m){const M=m.deref();if(M)return M;this.lowresCache.delete(l),g&&console.log(`[gltf-progressive] Lowres cache entry was GC'd: ${l}`)}return null}}const c=Array.isArray(a.lods)?a.lods[e]?.path:a.lods;if(!c)return g&&!a["missing:uri"]&&(a["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,a)),null;const d=Lt(i.url,c);if(d.endsWith(".glb")||d.endsWith(".gltf")){if(!a.guid)return console.warn("missing pointer for glb/gltf texture",a),null;const u=d+"_"+a.guid,p=await this.tryResolveLODCacheEntry(this.cache.get(u),u,d,t,e,n);if(s!==this.cacheGeneration)return null;if(p.found)return p.value;if(r?.isCurrent?.()===!1)return n&&console.log(`Skipping stale LOD ${e} request before queue: ${d}`),null;const m=await this.queue.slot(d);if(s!==this.cacheGeneration)return null;if(r?.isCurrent?.()===!1)return n&&console.log(`Skipping stale LOD ${e} request after queue: ${d}`),null;const M=await this.tryResolveLODCacheEntry(this.cache.get(u),u,d,t,e,n);if(s!==this.cacheGeneration)return null;if(M.found)return M.value;const h=this.cache.get(u);if(h!==void 0){const D=await this.tryResolveLODCacheEntry(h,u,d,t,e,n);if(s!==this.cacheGeneration)return null;if(D.found)return D.value}if(!m.use)return g&&console.log(`LOD ${e} was aborted: ${d}`),null;const v=a,_=new Promise(async(D,L)=>{if(At){const w=await(await Pt({})).load(d);if(w.textures.length>0)for(const x of w.textures){let y=x.texture;return f.assignLODInformation(i.url,y,l,e,void 0),t instanceof G&&(y=this.copySettings(t,y)),y&&(y.guid=v.guid),D(y)}if(w.geometries.length>0){const x=new Array;for(const y of w.geometries){const R=y.geometry;f.assignLODInformation(i.url,R,l,e,y.primitiveIndex),x.push(R)}return D(x)}return D(null)}const b=new fe;me(b),g&&(await new Promise(w=>setTimeout(w,1e3)),n&&console.warn("Start loading (delayed) "+d,v.guid));let k=d;if(v&&Array.isArray(v.lods)){const w=v.lods[e];w.hash&&(k+="?v="+w.hash)}const O=await b.loadAsync(k).catch(w=>(console.error(`Error loading LOD ${e} from ${d}
|
|
4
|
+
`,w),D(null)));if(!O)return D(null);const K=O.parser;n&&console.log("Loading finished "+d,v.guid);let A=0;if(O.parser.json.textures){let w=!1;for(const x of O.parser.json.textures){if(x?.extensions){const y=x?.extensions[q];if(y?.guid&&y.guid===v.guid){w=!0;break}}A++}if(w){let x=await K.getDependency("texture",A);return x&&f.assignLODInformation(i.url,x,l,e,void 0),n&&console.log('change "'+t.name+'" \u2192 "'+x.name+'"',d,A,x,u),t instanceof G&&(x=this.copySettings(t,x)),x&&(x.guid=v.guid),D(x)}else g&&console.warn("Could not find texture with guid",v.guid,O.parser.json)}if(A=0,O.parser.json.meshes){let w=!1;for(const x of O.parser.json.meshes){if(x?.extensions){const y=x?.extensions[q];if(y?.guid&&y.guid===v.guid){w=!0;break}}A++}if(w){const x=await K.getDependency("mesh",A);if(n&&console.log(`Loaded Mesh "${x.name}"`,d,A,x,u),x.isMesh===!0){const y=x.geometry;return f.assignLODInformation(i.url,y,l,e,0),D(y)}else{const y=new Array;for(let R=0;R<x.children.length;R++){const ie=x.children[R];if(ie.isMesh===!0){const ae=ie.geometry;f.assignLODInformation(i.url,ae,l,e,R),y.push(ae)}}return D(y)}}else g&&console.warn("Could not find mesh with guid",v.guid,O.parser.json)}return D(null)});this.cache.set(u,_),m.use(_);const T=await _;return s!==this.cacheGeneration||this.cache.get(u)!==_?null:(T!=null?T instanceof G?(this.cache.set(u,new WeakRef(T)),f._resourceRegistry.register(T,u)):Array.isArray(T)?this.cache.set(u,Promise.resolve(T)):this.cache.set(u,Promise.resolve(T)):this.cache.set(u,Promise.resolve(null)),T)}else if(t instanceof G){if(r?.isCurrent?.()===!1)return n&&console.log(`Skipping stale texture LOD ${e} request: ${d}`),null;n&&console.log("Load texture from uri: "+d);const u=await new lt().loadAsync(d);return s!==this.cacheGeneration||r?.isCurrent?.()===!1?(u?.dispose(),null):(u?(u.guid=a.guid,u.flipY=!1,u.needsUpdate=!0,u.colorSpace=t.colorSpace,n&&console.log(a,u)):g&&console.warn("failed loading",d),u)}}return null}static async tryResolveLODCacheEntry(t,e,r,s,n,i){if(t===void 0)return{found:!1};if(i&&console.log(`LOD ${n} was already loading/loaded: ${e}`),t instanceof WeakRef){const c=t.deref();if(c){let d=c,u=!1;if(d instanceof G&&s instanceof G?$e(d.image)||ve(d)?d=this.copySettings(s,d):u=!0:d instanceof N&&s instanceof N&&(d.attributes.position?.array||(u=!0)),!u)return{found:!0,value:d}}return this.cache.delete(e),g&&console.log(`[gltf-progressive] Re-loading GC'd/disposed resource: ${e}`),{found:!1}}let l=await t.catch(c=>(console.error(`Error loading LOD ${n} from ${r}
|
|
5
|
+
`,c),null));if(this.disposedRequests.has(t))return{found:!0,value:null};let a=!1;return l==null||(l instanceof G&&s instanceof G?$e(l.image)||ve(l)?l=this.copySettings(s,l):(a=!0,this.cache.delete(e)):l instanceof N&&s instanceof N&&(l.attributes.position?.array||(a=!0,this.cache.delete(e)))),a?{found:!1}:{found:!0,value:l}}static _queue;static get queue(){return this._queue??=new bt(Le()?20:50,{debug:g!=!1})}static assignLODInformation(t,e,r,s,n){if(!e)return;e.userData||(e.userData={});const i=new It(t,r,s,n);e.userData.LODS=i,"source"in e&&typeof e.source=="object"&&(e.source.LODS=i)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(g==="verbose"&&console.debug(`Copy texture settings
|
|
6
|
+
`,t.uuid,`
|
|
7
|
+
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class It{url;key;level;index;constructor(t,e,r,s){this.url=t,this.key=e,this.level=r,s!=null&&(this.index=s)}}class de{static addPromise=(t,e,r,s)=>{s.forEach(n=>{n.add(t,e,r)})};ready;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolve;_signal;_frame_start;_frames_to_capture;_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const r=Math.max(e.frames??2,2);this._frame_start=e.waitForFirstCapture?void 0:t,this._frames_to_capture=r,this.ready=new Promise(s=>{this._resolve=s}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,this._frame_start===void 0&&this._addedCount>0&&(this._frame_start=t),(this._signal?.aborted||this._awaiting.length===0&&this._frame_start!==void 0&&t>this._frame_start+this._frames_to_capture)&&this.resolveNow()}_seen=new WeakMap;add(t,e,r){if(this._resolved){g&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._frame_start!==void 0&&this._currentFrame>this._frame_start+this._frames_to_capture)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){const s=this._seen.get(e);if(s>=this._maxPromisesPerObject){g&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,s+1)}else this._seen.set(e,1);this._awaiting.push(r),this._addedCount++,r.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(r),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const $=U("debugprogressive"),Et=$==="colors",$t=U("noprogressive"),_e=Symbol("Needle:LODSManager"),Te=Symbol("Needle:LODState"),j=Symbol("Needle:CurrentLOD"),qe=ut,S={mesh_lod:-1,texture_lod:-1},Gt=new Ce,We=[3526751,11065402,15978811,15897394,15749691,11032304,4827122,3332036,16739229,7306743,14053330,3516499,12035359,14703919,3963096,42662,14100029,8344319,4633680,16229681,3120096,12076434,9083434,2060171,15751837,10182117,48121,62932,16704576,15817653,5083278,5592405];function Bt(){const o=qe.Timer||qe.Clock;return new o}const Se=new le,F=new le,Ue=new le,qt=new P,Wt=new P,Ut=new Pe,W=new P,Q=new P,J=new P,Z=new P;function jt(o,t){const e=o.min,r=o.max,s=(e.x+r.x)*.5,n=(e.y+r.y)*.5;return W.set(s,n,e.z).applyMatrix4(t).z<0}function je(o){const{geometry:t,matrixWorld:e,camera:r,projectionScreenMatrix:s,desiredDensity:n,canvasHeight:i=0,currentLevel:l=-1,xrEnabled:a=!1,debugDrawLine:c,warnMissingPrimitiveDensities:d=!1}=o,u=f.getMeshLODExtension(t)?.lods,p=f.getPrimitiveIndex(t),m=o.target??{level:l,primitiveIndex:p,screenCoverage:0,screenspaceVolume:new P,centrality:1};m.level=l,m.primitiveIndex=p,m.screenCoverage=0,m.screenspaceVolume.set(0,0,0),m.centrality=1;let M=o.boundingBox??t.boundingBox;if(M||(t.computeBoundingBox(),M=t.boundingBox),!M)return m;if(Se.copy(M).applyMatrix4(e),r.isPerspectiveCamera&&jt(Se,s))return m.level=0,m.screenCoverage=1/0,m.screenspaceVolume.set(1/0,1/0,1/0),m;if(F.copy(Se).applyMatrix4(s),a&&r.isPerspectiveCamera&&r.fov>70){const L=F.min,b=F.max;let k=L.x,O=L.y,K=b.x,A=b.y;const w=2,x=1.5,y=(L.x+b.x)*.5,R=(L.y+b.y)*.5;k=(k-y)*w+y,O=(O-R)*w+R,K=(K-y)*w+y,A=(A-R)*w+R;const ie=k<0&&K>0?0:Math.min(Math.abs(L.x),Math.abs(b.x)),ae=O<0&&A>0?0:Math.min(Math.abs(L.y),Math.abs(b.y)),ge=Math.max(ie,ae);m.centrality=(x-ge)*(x-ge)*(x-ge)}const h=F.getSize(qt);h.multiplyScalar(.5),globalThis.screen?.availHeight>0&&i>0&&h.multiplyScalar(i/globalThis.screen.availHeight),r.isPerspectiveCamera&&(h.x*=r.aspect),Ue.copy(M).applyMatrix4(e).applyMatrix4(r.matrixWorldInverse);const v=Ue.getSize(Wt),_=Math.max(h.x,h.y),T=Math.max(v.x,v.y);_!==0&&T!==0&&(h.z=v.z/T*_);const D=Math.max(h.x,h.y,h.z)*m.centrality;if(m.screenCoverage=D,m.screenspaceVolume.copy(h),D<=0)return m;if(c){const L=Ut.copy(s);L.invert(),W.copy(F.min),Q.copy(F.max),Q.x=W.x,J.copy(F.max),J.y=W.y,Z.copy(F.max);const b=(W.z+Z.z)*.5;W.z=Q.z=J.z=Z.z=b,W.applyMatrix4(L),Q.applyMatrix4(L),J.applyMatrix4(L),Z.applyMatrix4(L),c(W,Q,255),c(W,J,255),c(Q,Z,255),c(J,Z,255)}if(u?.length)for(let L=0;L<u.length;L++){const b=u[L],k=b.densities?.[p]||b.density||1e-5;if(p>0&&d&&Ge()&&!b.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),k/D<n){m.level=L;break}}return m}let oe=class H{static debugDrawLine;static getObjectLODState(t){return t[Te]}static addPlugin(t){B.push(t)}static removePlugin(t){const e=B.indexOf(t);e>=0&&B.splice(e,1)}static getPlugins(){return B}static get(t,e){if(t[_e])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[_e];const r=new H(t,{engine:"unknown",...e});return t[_e]=r,r}renderer;context;projectionScreenMatrix=new Pe;get plugins(){return B}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,r=new de(this.#s,{...t});this._newPromiseGroups.push(r);const s=performance.now();return r.ready.finally(()=>{const n=this._newPromiseGroups.indexOf(r);n>=0&&(this._newPromiseGroups.splice(n,1),Ge()&&performance.measure("LODsManager:awaitLoading",{start:s,detail:{id:e,name:t?.name,awaited:r.awaitedCount,resolved:r.resolvedCount}}))}),r.ready}trackLoadingPromise(t,e,r){return de.addPromise(t,e,r,this._newPromiseGroups),r}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#s)}_lodchangedlisteners=[];addEventListener(t,e){return t==="changed"?(this._lodchangedlisteners.push(e),()=>{this.removeEventListener(t,e)}):()=>{}}removeEventListener(t,e){let r=!1;if(t==="changed"){const s=this._lodchangedlisteners.indexOf(e);s>=0&&(this._lodchangedlisteners.splice(s,1),r=!0)}return r}constructor(t,e){this.renderer=t,this.context={...e}}#t;#s=0;#n=0;#i=0;#r=0;#o=Bt();_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;ue(this.renderer),this.renderer.render=function(r,s){const n=e.renderer.getRenderTarget();(n==null||"isXRRenderTarget"in n&&n.isXRRenderTarget)&&(t=0,e.#s+=1,e.#o.update?.(),e.#n=Math.max(e.#o.getDelta(),1/1e3),e.#i+=e.#n,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#n),e.#r=e._fpsBuffer.reduce((l,a)=>l+a)/e._fpsBuffer.length,$&&e.#s%200===0&&console.log("FPS",Math.round(e.#r),"Interval:",e.#e));const i=t++;e.#t.call(this,r,s),e.onAfterRender(r,s,i)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const s=this.getRenderList(t,e,r);if(!s)return;const n=s.opaque;let i=!0;if(n.length===1){const l=n[0].material;(l.name==="EffectMaterial"||l.name==="CopyShader")&&(i=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(i=!1),i){if($t||(this.updateInterval==="auto"?this.#r<40&&this.#e<10?(this.#e+=1,$&&console.warn("\u2193 Reducing LOD updates",this.#e,this.#r.toFixed(0))):this.#r>=60&&this.#e>1&&(this.#e-=1,$&&console.warn("\u2191 Increasing LOD updates",this.#e,this.#r.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#s%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const r=this.getRenderList(t,e,0);if(!r)return;const s=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const n=this.targetTriangleDensity;for(const a of s){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){$&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}const c=a.object;(c instanceof z||c.isMesh)&&this.updateLODs(t,e,c,n)}const i=r.transparent;for(const a of i){const c=a.object;(c instanceof z||c.isMesh)&&this.updateLODs(t,e,c,n)}const l=r.transmissive;for(const a of l){const c=a.object;(c instanceof z||c.isMesh)&&this.updateLODs(t,e,c,n)}}getRenderList(t,e,r){const s=this.renderer;let n=null;if(s.isWebGPURenderer===!0){const i=s._renderLists;if(!i)return null;n=i.get(t,e)}else if(s.isWebGLRenderer===!0){const i=s.renderLists;if(!i)return null;n=i.get(t,r)}return n?{opaque:n.opaque||[],transparent:n.transparent||[],transmissive:n.transmissive||n.transparentDoublePass||[],transparentDoublePass:n.transparentDoublePass||[]}:null}updateLODs(t,e,r,s){r.userData||(r.userData={});let n=r[Te];if(n||(n=new Ft,r[Te]=n),n.frames++<2)return;for(const l of B)l.onBeforeUpdateLOD?.(this.renderer,t,e,r);const i=this.overrideLodLevel!==void 0?this.overrideLodLevel:X;i>=0?(S.mesh_lod=i,S.texture_lod=i):(this.calculateLodLevel(e,r,n,s,S),S.mesh_lod=Math.round(S.mesh_lod),S.texture_lod=Math.round(S.texture_lod)),S.mesh_lod>=0&&this.loadProgressiveMeshes(r,S.mesh_lod),r.material&&S.texture_lod>=0&&this.loadProgressiveTextures(r.material,S.texture_lod,i),g&&r.material&&!r.isGizmo&&Be(r.material),Et&&r.material&&!r.isGizmo&&!r.isBatchedMesh&&Fe(r.material,S.mesh_lod);for(const l of B)l.onAfterUpdatedLOD?.(this.renderer,t,e,r,S);n.lastLodLevel_Mesh=S.mesh_lod,n.lastLodLevel_Texture=S.texture_lod}loadProgressiveTextures(t,e,r){if(!t)return;if(Array.isArray(t)){for(const i of t)this.loadProgressiveTextures(i,e,r);return}let s=!1;(t[j]===void 0||e<t[j])&&(s=!0);const n=r!==void 0&&r>=0;if(n&&(s=t[j]!=r,e=r),s){t[j]=e;const i=n?{force:!0}:void 0,l=f.assignTextureLOD(t,e,i).then(a=>{this._lodchangedlisteners.forEach(c=>c({type:"texture",level:e,object:t}))});de.addPromise("texture",t,l,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[j]!==e;const s=t["DEBUG:LOD"];if(s!=null&&(r=t[j]!=s,e=s),r){t[j]=e;const n=t.geometry,i=f.assignMeshLOD(t,e).then(l=>(l&&t[j]==e&&n!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),l));return de.addPromise("mesh",t,i,this._newPromiseGroups),i}return Promise.resolve(null)}_sphere=new Re;_tempWorldPosition=new P;static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,r,s,n){if(!e){n.mesh_lod=-1,n.texture_lod=-1;return}if(!t){n.mesh_lod=-1,n.texture_lod=-1;return}let i=10+1,l=!1;if($&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const a=f.getMeshLODExtension(e.geometry)?.lods,c=f.getPrimitiveIndex(e.geometry),d=a&&a.length>0,u=f.getMaterialMinMaxLODsCount(e.material),p=u.min_count!==1/0&&u.min_count>=0&&u.max_count>=0;if(!d&&!p){n.mesh_lod=0,n.texture_lod=0;return}d||(l=!0,i=0);const m=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let M=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const h=e;if(!h.boundingBox)h.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!h[H.$skinnedMeshBoundsOffset]){const _=H.skinnedMeshBoundsFrameOffsetCounter++;h[H.$skinnedMeshBoundsOffset]=_}const v=h[H.$skinnedMeshBoundsOffset];if((r.frames+v)%this.skinnedMeshAutoUpdateBoundsInterval===0){const _=Y(h),T=h.geometry;_&&(h.geometry=_),h.computeBoundingBox(),h.geometry=T}}M=h.boundingBox}if(M){if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const v=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(v)){n.mesh_lod=0,n.texture_lod=0;return}}const h=je({geometry:e.geometry,matrixWorld:e.matrixWorld,camera:t,projectionScreenMatrix:this.projectionScreenMatrix,desiredDensity:s,canvasHeight:m,currentLevel:r.lastLodLevel_Mesh,boundingBox:M,xrEnabled:this.renderer.xr.enabled,debugDrawLine:$?H.debugDrawLine:void 0,warnMissingPrimitiveDensities:!0});if(r.lastCentrality=h.centrality,r.lastScreenCoverage=h.screenCoverage,r.lastScreenspaceVolume.copy(h.screenspaceVolume),h.screenCoverage===1/0){n.mesh_lod=0,n.texture_lod=0;return}h.level>=0&&h.level<i&&(i=h.level,l=!0)}if(l?n.mesh_lod=i:n.mesh_lod=r.lastLodLevel_Mesh,$&&n.mesh_lod!=r.lastLodLevel_Mesh){const h=a?.[n.mesh_lod];h&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} \u2192 ${n.mesh_lod} (density: ${h.densities?.[c].toFixed(0)}) | ${e.name}`)}if(p){const h="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(n.texture_lod=u.max_count-1,$){const v=u.lods[u.max_count-1];$&&console.log(`First Texture LOD ${n.texture_lod} (${v.max_height}px) - ${e.name}`)}}else{const v=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let _=r.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(_*=1.5);const T=this.renderer.getPixelRatio?.()||globalThis.devicePixelRatio||1,D=m/T*_;let L=!1;for(let b=u.lods.length-1;b>=0;b--){const k=u.lods[b];if(!(h&&k.max_height>=2048)&&!(Le()&&k.max_height>4096)&&(k.max_height>D||!L&&b===0)){if(L=!0,n.texture_lod=b,$&&n.texture_lod<r.lastLodLevel_Texture){const O=k.max_height;console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} \u2192 ${n.texture_lod} = ${O}px
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8
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+
Screensize: ${D.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${v.toFixed(1)}
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9
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+
${e.name}`)}break}}}}else n.texture_lod=0}};class Ft{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new P;lastCentrality=0}function Fe(o,t){if(!(t<0)){if(Array.isArray(o)){for(const e of o)Fe(e,t);return}"color"in o&&o.color instanceof Ce&&(o.color.copy(Ne(t,Gt)),o.needsUpdate=!0)}}function Ne(o,t){const e=Math.max(0,Math.min(We.length-1,Math.floor(o)));return t.setHex(We[e])}const ze=Symbol("NEEDLE_mesh_lod"),he=Symbol("NEEDLE_texture_lod");let Oe=null;function Ve(){const o=Nt();o&&(o.mapURLs(function(t){return Xe(),t}),Xe(),Oe?.disconnect(),Oe=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(r=>{r instanceof HTMLElement&&r.tagName.toLowerCase()==="model-viewer"&&Ke(r)})})}),Oe.observe(document,{childList:!0,subtree:!0}))}function Nt(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Ve()}),null)}function Xe(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(o=>{Ke(o)})}const He=new WeakSet;let zt=0;function Ke(o){if(!o||He.has(o))return null;He.add(o),console.debug("[gltf-progressive] found new model-viewer..."+ ++zt+`
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+
`,o.getAttribute("src"));let t=null,e=null,r=null;for(let s=o;s!=null;s=Object.getPrototypeOf(s)){const n=Object.getOwnPropertySymbols(s),i=n.find(c=>c.toString()=="Symbol(renderer)"),l=n.find(c=>c.toString()=="Symbol(scene)"),a=n.find(c=>c.toString()=="Symbol(needsRender)");!t&&i!=null&&(t=o[i].threeRenderer),!e&&l!=null&&(e=o[l]),!r&&a!=null&&(r=o[a])}if(t&&e){let s=function(){if(r){let i=0;const l=setInterval(()=>{if(i++>5){clearInterval(l);return}r?.call(o)},300)}};console.debug("[gltf-progressive] setup model-viewer");const n=oe.get(t,{engine:"model-viewer"});return oe.addPlugin(new Vt),n.enable(),n.addEventListener("changed",()=>{r?.call(o)}),o.addEventListener("model-visibility",i=>{i.detail.visible&&r?.call(o)}),o.addEventListener("load",()=>{s()}),()=>{n.disable()}}return null}class Vt{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,r,s){this.tryParseMeshLOD(e,s),this.tryParseTextureLOD(e,s)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[he]==!0)return;e[he]=!0;const r=this.tryGetCurrentGLTF(t),s=this.tryGetCurrentModelViewer(t),n=this.getUrl(s);if(n&&r&&e.material){let i=function(a){if(a[he]==!0)return;a[he]=!0,a.userData&&(a.userData.LOD=-1);const c=Object.keys(a);for(let d=0;d<c.length;d++){const u=c[d],p=a[u];if(p?.isTexture===!0){const m=p.userData?.associations?.textures;if(m==null)continue;const M=r.parser.json.textures[m];if(!M){console.warn("Texture data not found for texture index "+m);continue}if(M?.extensions?.[q]){const h=M.extensions[q];h&&n&&f.registerTexture(n,p,h.lods.length,m,h)}}}};const l=e.material;if(Array.isArray(l))for(const a of l)i(a);else i(l)}}tryParseMeshLOD(t,e){if(e[ze]==!0)return;e[ze]=!0;const r=this.tryGetCurrentModelViewer(t),s=this.getUrl(r);if(!s)return;const n=e.userData?.gltfExtensions?.[q];if(n&&s){const i=e.uuid;f.registerMesh(s,i,e,0,n.lods.length,n)}}}function Xt(...o){let t,e,r,s;switch(o.length){case 2:[r,e]=o,s={};break;case 3:[r,e,s]=o;break;case 4:[t,e,r,s]=o;break;default:throw new Error("Invalid arguments")}ue(e),me(r),ye(r,{progressive:!0,...s?.hints}),r.register(i=>new f(i));const n=oe.get(e);return s?.enableLODsManager!==!1&&n.enable(),n}if(Ve(),!_t){const o={gltfProgressive:{useNeedleProgressive:Xt,LODsManager:oe,configureLoader:ye,getRaycastMesh:Y,useRaycastMeshes:St}};if(!globalThis.Needle)globalThis.Needle=o;else for(const t in o)globalThis.Needle[t]=o[t]}export{oe as LODsManager,f as NEEDLE_progressive,me as addDracoAndKTX2Loaders,je as calculateMeshLODLevel,ye as configureLoader,ue as createLoaders,Ne as getLODColor,Y as getRaycastMesh,Ae as setDracoDecoderLocation,Ie as setKTX2TranscoderLocation};
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}), s = typeof window == "object", W = typeof WorkerGlobalScope < "u", M = typeof process == "object" && typeof process.versions == "object" && typeof process.versions.node == "string" && process.type != "renderer";
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const { createRequire: A } = await import("./vendor-BatPc34p.js").then((B) => B.__viteBrowserExternal);
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