@needle-tools/engine 5.1.9 → 5.1.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +9 -0
- package/SKILL.md +64 -4
- package/components.needle.json +1 -1
- package/dist/{needle-engine.bundle-CHq9xqXv.min.js → needle-engine.bundle-d-dLyN3s.min.js} +137 -136
- package/dist/{needle-engine.bundle-DYPk7VZg.umd.cjs → needle-engine.bundle-n5YALNtc.umd.cjs} +140 -139
- package/dist/{needle-engine.bundle-XZ6cKssu.js → needle-engine.bundle-ue2Lw4bF.js} +5267 -5101
- package/dist/needle-engine.d.ts +138 -26
- package/dist/needle-engine.js +522 -518
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/three-examples.js +727 -781
- package/dist/three-examples.min.js +12 -12
- package/dist/three-examples.umd.cjs +9 -9
- package/lib/engine/api.d.ts +1 -1
- package/lib/engine/api.js +1 -1
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/engine_init.js +2 -2
- package/lib/engine/engine_init.js.map +1 -1
- package/lib/engine/engine_license.d.ts +7 -7
- package/lib/engine/engine_license.js +71 -71
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_materialpropertyblock.d.ts +13 -4
- package/lib/engine/engine_materialpropertyblock.js +16 -5
- package/lib/engine/engine_materialpropertyblock.js.map +1 -1
- package/lib/engine/engine_math.d.ts +13 -0
- package/lib/engine/engine_math.js +17 -0
- package/lib/engine/engine_math.js.map +1 -1
- package/lib/engine/engine_networking_blob.js +3 -3
- package/lib/engine/engine_networking_blob.js.map +1 -1
- package/lib/engine/engine_utils_qrcode.js +2 -2
- package/lib/engine/engine_utils_qrcode.js.map +1 -1
- package/lib/engine/postprocessing/postprocessing.d.ts +18 -0
- package/lib/engine/postprocessing/postprocessing.js +31 -2
- package/lib/engine/postprocessing/postprocessing.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +2 -2
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.js +5 -5
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.js +2 -2
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.loading.js +2 -2
- package/lib/engine/webcomponents/needle-engine.loading.js.map +1 -1
- package/lib/engine/xr/TempXRContext.js +2 -2
- package/lib/engine/xr/TempXRContext.js.map +1 -1
- package/lib/engine/xr/XRHandMeshModel.d.ts +31 -0
- package/lib/engine/xr/XRHandMeshModel.js +153 -0
- package/lib/engine/xr/XRHandMeshModel.js.map +1 -0
- package/lib/engine-components/DragControls.d.ts +0 -5
- package/lib/engine-components/DragControls.js +0 -8
- package/lib/engine-components/DragControls.js.map +1 -1
- package/lib/engine-components/ReflectionProbe.js +3 -3
- package/lib/engine-components/ReflectionProbe.js.map +1 -1
- package/lib/engine-components/RendererInstancing.d.ts +34 -3
- package/lib/engine-components/RendererInstancing.js +92 -11
- package/lib/engine-components/RendererInstancing.js.map +1 -1
- package/lib/engine-components/RendererLightmap.js +1 -1
- package/lib/engine-components/RendererLightmap.js.map +1 -1
- package/lib/engine-components/SyncedRoom.js +5 -0
- package/lib/engine-components/SyncedRoom.js.map +1 -1
- package/lib/engine-components/export/usdz/USDZExporter.js +4 -4
- package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/DepthOfField.js +10 -2
- package/lib/engine-components/postprocessing/Effects/DepthOfField.js.map +1 -1
- package/lib/engine-components/postprocessing/index.d.ts +4 -0
- package/lib/engine-components/postprocessing/index.js +7 -0
- package/lib/engine-components/postprocessing/index.js.map +1 -1
- package/lib/engine-components/splines/SplineWalker.js +9 -3
- package/lib/engine-components/splines/SplineWalker.js.map +1 -1
- package/lib/engine-components/utils/LookAt.d.ts +13 -4
- package/lib/engine-components/utils/LookAt.js +13 -4
- package/lib/engine-components/utils/LookAt.js.map +1 -1
- package/lib/engine-components/webxr/WebXR.js +1 -1
- package/lib/engine-components/webxr/WebXR.js.map +1 -1
- package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +1 -1
- package/lib/engine-components/webxr/controllers/XRControllerModel.js +12 -7
- package/lib/engine-components/webxr/controllers/XRControllerModel.js.map +1 -1
- package/package.json +2 -2
- package/plugins/common/license.js +4 -4
- package/plugins/vite/license.js +4 -4
- package/src/engine/api.ts +1 -1
- package/src/engine/engine_init.ts +2 -2
- package/src/engine/engine_license.ts +68 -68
- package/src/engine/engine_materialpropertyblock.ts +17 -5
- package/src/engine/engine_math.ts +17 -0
- package/src/engine/engine_networking_blob.ts +3 -3
- package/src/engine/engine_utils_qrcode.ts +2 -2
- package/src/engine/postprocessing/postprocessing.ts +32 -2
- package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +2 -2
- package/src/engine/webcomponents/needle menu/needle-menu.ts +5 -5
- package/src/engine/webcomponents/needle-engine.loading.ts +6 -6
- package/src/engine/webcomponents/needle-engine.ts +2 -2
- package/src/engine/xr/TempXRContext.ts +2 -2
- package/src/engine/xr/XRHandMeshModel.ts +179 -0
- package/src/engine-components/DragControls.ts +0 -7
- package/src/engine-components/ReflectionProbe.ts +3 -3
- package/src/engine-components/RendererInstancing.ts +92 -11
- package/src/engine-components/RendererLightmap.ts +1 -1
- package/src/engine-components/SyncedRoom.ts +5 -0
- package/src/engine-components/export/usdz/USDZExporter.ts +4 -4
- package/src/engine-components/postprocessing/Effects/DepthOfField.ts +10 -2
- package/src/engine-components/postprocessing/index.ts +7 -0
- package/src/engine-components/splines/SplineWalker.ts +9 -3
- package/src/engine-components/utils/LookAt.ts +13 -4
- package/src/engine-components/webxr/WebXR.ts +1 -1
- package/src/engine-components/webxr/controllers/XRControllerModel.ts +13 -7
package/src/engine/api.ts
CHANGED
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@@ -230,7 +230,7 @@ export * from "./engine_input.js";
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export { InstancingUtil } from "./engine_instancing.js";
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/** License checking utilities */
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-
export {
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export { __zrAx, __nlZsk, oMxKl } from "./engine_license.js";
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// ============================================================================
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@@ -8,7 +8,7 @@ import { initBuiltinTypes } from "./codegen/register_types.js";
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import { initSpatialConsole } from "./debug/debug_spatial_console.js";
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import { initAddressableSerializers } from "./engine_addressables.js";
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import { ensureAudioContextIsResumed } from "./engine_audio.js";
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import {
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import { FcQBwfj } from "./engine_license.js";
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import { initNeedleLoader } from "./engine_loaders.js";
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import { initPhysics } from "./engine_physics_rapier.js";
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import { initBuiltinSerializers } from "./engine_serialization_builtin_serializer.js";
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@@ -59,7 +59,7 @@ export function initEngine() {
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initPhysics();
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initXR();
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initSpatialConsole();
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FcQBwfj();
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// Must be last. customElements.define() upgrades existing <needle-engine>
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// elements synchronously, which can trigger context.create() and dispatch
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@@ -9,19 +9,19 @@ import { DeviceUtilities, getParam } from "./engine_utils.js";
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const debug = getParam("__debuglic__");
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const _$
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const _$QkzFPY: ((result: boolean) => void)[] = [];
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// DO NOT EDIT MANUALLY
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let
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let _YNAWxLD: string = "";
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// eslint-disable-next-line prefer-const
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let $
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let _$dGYOn: string = "";
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if (debug) {
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console.log("License Type: " +
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if ($
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console.log("License JWT: " + $
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console.log("License Type: " + _YNAWxLD);
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if (_$dGYOn) {
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console.log("License JWT: " + _$dGYOn);
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try {
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const payload = JSON.parse(atob($
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const payload = JSON.parse(atob(_$dGYOn.split(".")[1].replace(/-/g, '+').replace(/_/g, '/')));
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console.log("License JWT payload:", payload);
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}
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catch { console.log("License JWT payload: (failed to decode)"); }
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}
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/** @internal */
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export function
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export function oMxKl() {
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switch (_YNAWxLD) {
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case "pro":
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case "enterprise":
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return true;
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}
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export function
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export function __nlZsk() {
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switch (_YNAWxLD) {
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case "indie":
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return true;
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}
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export function
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export function _VRCiX() {
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switch (_YNAWxLD) {
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case "edu":
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return true;
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}
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export function __zrAx() {
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export function $onQdBrJB(cb: (result: boolean) => void) {
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function
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function $AeqIgsC(result: boolean) {
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for (const cb of _$QkzFPY) {
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// ECDSA P-256 public key for verifying license JWTs (verification-only, safe to ship)
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/* eslint-disable no-secrets/no-secrets -- public key, not a secret */
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const
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const $oyXrf = {
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kty: "EC",
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crv: "P-256",
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x: "A34nyKMjhQYVgzeE4tyLUYdx34TAKogDa7v7PRaO9Lg",
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* Verify a JWT license token and return the `type` claim if valid.
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*/
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async function
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async function $lFHtXwo(jwt: string): Promise<string | null> {
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"jwk",
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$oyXrf,
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{ name: "ECDSA", namedCurve: "P-256" },
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false,
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["verify"]
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}
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/** Verify the injected JWT and update the license type if valid.
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* The engine ONLY trusts the JWT — the plain
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* The engine ONLY trusts the JWT — the plain _YNAWxLD string is ignored. */
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let _jwtVerificationPromise: Promise<void> | undefined = undefined;
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async function
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async function _BmnYkq(): Promise<void> {
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// NOTE: do NOT add an `if (!_$dGYOn) return` guard here.
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// esbuild (Vite dependency pre-bundling) would see the variable as constant ""
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const jwt = $
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const jwt = _$dGYOn;
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$
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const verifiedType = await
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_$dGYOn = "";
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const verifiedType = await $lFHtXwo(jwt);
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_YNAWxLD = verifiedType;
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$AeqIgsC(__zrAx());
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}
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else {
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_YNAWxLD = "basic";
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if (debug && jwt) console.warn("JWT verification failed — license reset to basic");
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@@ -650,18 +650,18 @@ export namespace Telemetry {
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export function
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export function FcQBwfj() {
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if(
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if(_YNAWxLD === "") _YNAWxLD = "basic";
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// Start JWT verification — must be here (not top-level) to avoid tree-shaking
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_jwtVerificationPromise =
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_jwtVerificationPromise = _BmnYkq();
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Telemetry.init();
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ContextRegistry.registerCallback(ContextEvent.ContextRegistered, evt => {
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$
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setTimeout(() =>
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__hrYHVSsM(evt.context);
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$bbnhzdRV(evt.context);
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setTimeout(() => _SUkw(evt.context), 2000);
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});
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// ContextCreated fires after the renderer exists, so the canvas is available for context-loss monitoring
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ContextRegistry.registerCallback(ContextEvent.ContextCreated, evt => {
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@@ -670,17 +670,17 @@ export function _$FgmvbDMW() {
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});
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}
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export let
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export let $StfvQ: Promise<void> | undefined = undefined;
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let applicationIsForbidden = false;
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let applicationForbiddenText = "";
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async function
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async function lyWzt() {
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// Only perform the runtime license check once
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if (
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if ($StfvQ) return $StfvQ;
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// Wait for JWT verification to complete first (if running)
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}
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if (
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if (_YNAWxLD === "basic") {
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try {
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const licenseUrl = "https://needle.tools/api/v1/needle-engine/check?location=" + encodeURIComponent(window.location.href) + "&version=" + VERSION + "&generator=" + encodeURIComponent(GENERATOR);
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const res = await fetch(licenseUrl, {
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@@ -692,29 +692,29 @@ async function $lSDygug() {
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if (res?.status === 200) {
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applicationIsForbidden = false;
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if (debug) console.log("License check succeeded");
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-
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-
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_YNAWxLD = "pro";
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$AeqIgsC(true);
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|
}
|
|
698
698
|
else if (res?.status === 403) {
|
|
699
|
-
|
|
699
|
+
$AeqIgsC(false);
|
|
700
700
|
applicationIsForbidden = true;
|
|
701
701
|
applicationForbiddenText = await res.text();
|
|
702
702
|
}
|
|
703
703
|
else {
|
|
704
|
-
|
|
704
|
+
$AeqIgsC(false);
|
|
705
705
|
if (debug) console.log("License check failed with status " + res?.status);
|
|
706
706
|
}
|
|
707
707
|
}
|
|
708
708
|
catch (err) {
|
|
709
|
-
|
|
709
|
+
$AeqIgsC(false);
|
|
710
710
|
if (debug) console.error("License check failed", err);
|
|
711
711
|
}
|
|
712
712
|
}
|
|
713
|
-
else if (debug) console.log("Runtime license check is skipped because license is already applied as \"" +
|
|
713
|
+
else if (debug) console.log("Runtime license check is skipped because license is already applied as \"" + _YNAWxLD + "\"");
|
|
714
714
|
}
|
|
715
|
-
|
|
715
|
+
$StfvQ = lyWzt();
|
|
716
716
|
|
|
717
|
-
async function $
|
|
717
|
+
async function $bbnhzdRV(ctx: IContext) {
|
|
718
718
|
function createForbiddenElement() {
|
|
719
719
|
const div = document.createElement("div");
|
|
720
720
|
div.className = "needle-forbidden";
|
|
@@ -779,40 +779,40 @@ async function $HVsWDxs(ctx: IContext) {
|
|
|
779
779
|
}, 500)
|
|
780
780
|
}
|
|
781
781
|
|
|
782
|
-
async function
|
|
782
|
+
async function __hrYHVSsM(ctx: IContext) {
|
|
783
783
|
try {
|
|
784
|
-
if (!
|
|
785
|
-
return
|
|
784
|
+
if (!oMxKl() && !__nlZsk()) {
|
|
785
|
+
return __gHN(ctx);
|
|
786
786
|
}
|
|
787
787
|
}
|
|
788
788
|
catch (err) {
|
|
789
789
|
if (debug) console.log("License check failed", err)
|
|
790
|
-
return
|
|
790
|
+
return __gHN(ctx)
|
|
791
791
|
}
|
|
792
|
-
if (debug)
|
|
792
|
+
if (debug) __gHN(ctx)
|
|
793
793
|
}
|
|
794
794
|
|
|
795
795
|
|
|
796
796
|
|
|
797
|
-
async function
|
|
797
|
+
async function __gHN(ctx: IContext) {
|
|
798
798
|
|
|
799
799
|
// if the engine loads faster than the license check, we need to capture the ready event here
|
|
800
800
|
let isReady = false;
|
|
801
801
|
ctx.domElement.addEventListener("ready", () => isReady = true);
|
|
802
802
|
|
|
803
|
-
await
|
|
803
|
+
await $StfvQ?.catch(() => { });
|
|
804
804
|
|
|
805
805
|
|
|
806
|
-
if (
|
|
807
|
-
if (
|
|
806
|
+
if (oMxKl() || __nlZsk()) return;
|
|
807
|
+
if (__zrAx() === false) __bdHHYrc();
|
|
808
808
|
|
|
809
809
|
// check if the engine is already ready (meaning has finished loading)
|
|
810
810
|
if (isReady) {
|
|
811
|
-
|
|
811
|
+
iJbqLNi(ctx);
|
|
812
812
|
}
|
|
813
813
|
else {
|
|
814
814
|
ctx.domElement.addEventListener("ready", () => {
|
|
815
|
-
|
|
815
|
+
iJbqLNi(ctx);
|
|
816
816
|
});
|
|
817
817
|
}
|
|
818
818
|
}
|
|
@@ -820,7 +820,7 @@ async function $MfDiSn(ctx: IContext) {
|
|
|
820
820
|
// const licenseElementIdentifier = "needle-license-element";
|
|
821
821
|
// const licenseDuration = 10000;
|
|
822
822
|
// const licenseDelay = 1200;
|
|
823
|
-
function
|
|
823
|
+
function iJbqLNi(ctx: IContext) {
|
|
824
824
|
|
|
825
825
|
const style = `
|
|
826
826
|
position: relative;
|
|
@@ -833,7 +833,7 @@ function $RnnJzy(ctx: IContext) {
|
|
|
833
833
|
padding: 10px;
|
|
834
834
|
padding-left: 30px;
|
|
835
835
|
`;
|
|
836
|
-
if (
|
|
836
|
+
if (_YNAWxLD === "edu") {
|
|
837
837
|
if (navigator.webdriver) {
|
|
838
838
|
console.log("This project is supported by Needle for Education – https://needle.tools");
|
|
839
839
|
}
|
|
@@ -890,7 +890,7 @@ function $RnnJzy(ctx: IContext) {
|
|
|
890
890
|
}
|
|
891
891
|
}, 1000);
|
|
892
892
|
|
|
893
|
-
if (
|
|
893
|
+
if (_VRCiX()) {
|
|
894
894
|
const removeDelay = 20_000;
|
|
895
895
|
setTimeout(() => {
|
|
896
896
|
clearInterval(interval);
|
|
@@ -899,7 +899,7 @@ function $RnnJzy(ctx: IContext) {
|
|
|
899
899
|
const intervalInMinutes = 5;
|
|
900
900
|
setTimeout(() => {
|
|
901
901
|
if (ctx.domElement.parentNode)
|
|
902
|
-
|
|
902
|
+
iJbqLNi(ctx);
|
|
903
903
|
}, 1000 * 60 * intervalInMinutes)
|
|
904
904
|
}, removeDelay);
|
|
905
905
|
}
|
|
@@ -910,7 +910,7 @@ function $RnnJzy(ctx: IContext) {
|
|
|
910
910
|
const base64Logo = "data:image/webp;base64,UklGRrABAABXRUJQVlA4WAoAAAAQAAAAHwAAHwAAQUxQSKEAAAARN6CmbSM4WR7vdARON11EBDq3fLiNbVtVzpMCPlKAEzsx0Y/x+Ovuv4dn0EFE/ydAvz6YggXzgh5sVgXM/zOC/4sii7qgGvB5N7hmuQYwkvazWAu1JPW41FXSHq6pnaQWvqYH18Fc0j1hO/BFTtIeSBlJi5w6qIIO7IOrwhFsB2Yxukif0FTRLpXswHR8MxbslKe9VZsn/Ub5C7YFOpqSTABWUDgg6AAAAFAGAJ0BKiAAIAA+7VyoTqmkpCI3+qgBMB2JbACdMt69DwMIQBLhkTO6XwY00UEDK6cNIDnuNibPf0EgAP7Y1myuiQHLDsF/0h5unrGh6WAbv7aegg2ZMd3uRKfT/3SJztcaujYfTvMXspfCTmYcoO6a+vhC3ss4M8uM58t4siiu59I4aOl59e9Sr6xoxYlHf2v+NnBNpJYeJf8jABQAId/PXuBkLEFkiCucgSGEcfhvajql/j3reCGl0M5/9gQWy7ayNPs+wlvIxFnNfSlfuND4CZOCyxOHhRqOmHN4ULHo3tCSrUNvgAA=";
|
|
911
911
|
|
|
912
912
|
let lastLogTime = 0;
|
|
913
|
-
async function
|
|
913
|
+
async function __bdHHYrc(_logo?: string) {
|
|
914
914
|
const now = Date.now();
|
|
915
915
|
if (now - lastLogTime < 2000) return;
|
|
916
916
|
lastLogTime = now;
|
|
@@ -943,7 +943,7 @@ async function __qjjvQNJb(_logo?: string) {
|
|
|
943
943
|
}
|
|
944
944
|
|
|
945
945
|
|
|
946
|
-
async function
|
|
946
|
+
async function _SUkw(context: IContext) {
|
|
947
947
|
// isAllowed() now also covers cross-origin-isolated pages (where beacons can't be sent)
|
|
948
948
|
// and Do Not Track / GPC.
|
|
949
949
|
if (!Telemetry.isAllowed(context)) {
|
|
@@ -957,7 +957,7 @@ async function qRfAszSq(context: IContext) {
|
|
|
957
957
|
|
|
958
958
|
// current url without query parameters
|
|
959
959
|
const currentUrl = window.location.href.split("?")[0];
|
|
960
|
-
const license =
|
|
960
|
+
const license = _YNAWxLD;
|
|
961
961
|
|
|
962
962
|
const beaconData = {
|
|
963
963
|
license,
|
|
@@ -132,7 +132,7 @@ const registry = new PropertyBlockRegistry();
|
|
|
132
132
|
* This means:
|
|
133
133
|
* - If you change the object's material, the overrides will still be applied to the new material
|
|
134
134
|
* - Multiple objects can share the same material but have different property overrides
|
|
135
|
-
* - If you don't want overrides applied after changing a material, you must remove them using {@link
|
|
135
|
+
* - If you don't want overrides applied after changing a material, you must remove them using {@link removeOverride}, {@link clearAllOverrides}, or {@link dispose}
|
|
136
136
|
*
|
|
137
137
|
* The property block system works by:
|
|
138
138
|
* - Temporarily applying overrides in onBeforeRender
|
|
@@ -194,7 +194,7 @@ const registry = new PropertyBlockRegistry();
|
|
|
194
194
|
* // If you don't want overrides on the new material, remove them:
|
|
195
195
|
* block.clearAllOverrides(); // Remove all overrides
|
|
196
196
|
* // or
|
|
197
|
-
* block.
|
|
197
|
+
* block.removeOverride("color"); // Remove specific override
|
|
198
198
|
* // or
|
|
199
199
|
* block.dispose(); // Remove the entire property block
|
|
200
200
|
* ```
|
|
@@ -361,18 +361,30 @@ export class MaterialPropertyBlock<T extends Material = Material> {
|
|
|
361
361
|
* block.setOverride("lightMap", lightmapTexture);
|
|
362
362
|
*
|
|
363
363
|
* // Remove a specific override - the material will now use its original color
|
|
364
|
-
* block.
|
|
364
|
+
* block.removeOverride("color");
|
|
365
365
|
*
|
|
366
366
|
* // Other overrides (roughness, lightMap) remain active
|
|
367
367
|
* ```
|
|
368
368
|
*/
|
|
369
|
-
|
|
369
|
+
removeOverride<K extends NonFunctionPropertyNames<T>>(name: K | ({} & string)): void {
|
|
370
370
|
const index = this._overrides.findIndex(o => o.name === name);
|
|
371
371
|
if (index >= 0) {
|
|
372
372
|
this._overrides.splice(index, 1);
|
|
373
373
|
}
|
|
374
374
|
}
|
|
375
375
|
|
|
376
|
+
/**
|
|
377
|
+
* Removes a specific property override.
|
|
378
|
+
*
|
|
379
|
+
* @param name The property name to remove the override for
|
|
380
|
+
*
|
|
381
|
+
* @deprecated The name is missing an `r`. Use {@link removeOverride} instead — this
|
|
382
|
+
* alias is kept so existing code keeps working and will be removed in a future version.
|
|
383
|
+
*/
|
|
384
|
+
removeOveride<K extends NonFunctionPropertyNames<T>>(name: K | ({} & string)): void {
|
|
385
|
+
this.removeOverride(name);
|
|
386
|
+
}
|
|
387
|
+
|
|
376
388
|
/**
|
|
377
389
|
* Removes all property overrides from this block.
|
|
378
390
|
* After calling this, the material will use its original values for all properties.
|
|
@@ -413,7 +425,7 @@ export class MaterialPropertyBlock<T extends Material = Material> {
|
|
|
413
425
|
* });
|
|
414
426
|
* ```
|
|
415
427
|
*
|
|
416
|
-
* @see {@link
|
|
428
|
+
* @see {@link removeOverride} - To remove a single override
|
|
417
429
|
* @see {@link dispose} - To completely remove the property block and clean up resources
|
|
418
430
|
*/
|
|
419
431
|
clearAllOverrides(): void {
|
|
@@ -92,6 +92,23 @@ class MathHelper {
|
|
|
92
92
|
return this.clamp(value, 0, 1);
|
|
93
93
|
}
|
|
94
94
|
|
|
95
|
+
/**
|
|
96
|
+
* Loops a value so that it never exceeds `length` and never goes below 0 — the modulo you
|
|
97
|
+
* usually want for wrapping. Note that JavaScript's `%` operator is a *remainder*: it keeps the
|
|
98
|
+
* sign of the dividend, so `-0.25 % 1` is `-0.25`, not `0.75`. This returns `0.75`.
|
|
99
|
+
* @param value Value to wrap
|
|
100
|
+
* @param length Length of the range to wrap into (defaults to 1)
|
|
101
|
+
* @returns Value wrapped into [0, length)
|
|
102
|
+
* @example ```javascript
|
|
103
|
+
* Mathf.repeat(1.5, 1); // 0.5
|
|
104
|
+
* Mathf.repeat(-0.25, 1); // 0.75
|
|
105
|
+
* ```
|
|
106
|
+
*/
|
|
107
|
+
repeat(value: number, length: number = 1) {
|
|
108
|
+
if (length === 0) return 0;
|
|
109
|
+
return ((value % length) + length) % length;
|
|
110
|
+
}
|
|
111
|
+
|
|
95
112
|
/**
|
|
96
113
|
* Linearly interpolates between two values.
|
|
97
114
|
* @param value1 Start value (returned when t=0)
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { FileLoader } from "three";
|
|
2
2
|
|
|
3
3
|
import { showBalloonWarning } from "./debug/index.js";
|
|
4
|
-
import {
|
|
4
|
+
import { __zrAx } from "./engine_license.js";
|
|
5
5
|
import { delay } from "./engine_utils.js";
|
|
6
6
|
import { md5AsBytes, md5Hex, sha256Base64 } from "./engine_utils_hash.js";
|
|
7
7
|
|
|
@@ -45,7 +45,7 @@ export namespace BlobStorage {
|
|
|
45
45
|
*/
|
|
46
46
|
export function canUpload(info: { filesize: number }) {
|
|
47
47
|
const sizeInMB = info.filesize / 1024 / 1024;
|
|
48
|
-
if (
|
|
48
|
+
if (__zrAx()) {
|
|
49
49
|
return sizeInMB < maxSizeInMB;
|
|
50
50
|
}
|
|
51
51
|
return sizeInMB < maxFreeSizeInMB;
|
|
@@ -100,7 +100,7 @@ export namespace BlobStorage {
|
|
|
100
100
|
console.warn(`Your file is too large for uploading (${filesizeInMB.toFixed(1)}MB). Max allowed size is ${maxSizeInMB}MB`);
|
|
101
101
|
return null;
|
|
102
102
|
}
|
|
103
|
-
else if (!
|
|
103
|
+
else if (!__zrAx() && filesizeInMB > maxFreeSizeInMB) {
|
|
104
104
|
if (opts?.silent !== true) showBalloonWarning(`File is too large for uploading. Please get a <a href=\"https://needle.tools/pricing\" target=\"_blank\">commercial license</a> to upload files larger than 5MB`);
|
|
105
105
|
console.warn(`Your file is too large for uploading (${filesizeInMB.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`);
|
|
106
106
|
return null;
|
|
@@ -4,7 +4,7 @@ import { Quaternion, Vector2, Vector3, Vector4 } from "three";
|
|
|
4
4
|
|
|
5
5
|
import { needleLogoOnlySVG } from "./assets/index.js";
|
|
6
6
|
import { isDevEnvironment } from "./debug/debug.js";
|
|
7
|
-
import {
|
|
7
|
+
import { __zrAx } from "./engine_license.js";
|
|
8
8
|
import { InternalAttributeUtils } from "./engine_utils_attributes.js";
|
|
9
9
|
import type { NeedleEngineWebComponent } from "./webcomponents/needle-engine.js";
|
|
10
10
|
|
|
@@ -135,7 +135,7 @@ async function internalRenderQRCodeOverlays(canvas: HTMLCanvasElement, args: { s
|
|
|
135
135
|
console.debug("[QR Code] No web component found")
|
|
136
136
|
}
|
|
137
137
|
|
|
138
|
-
const canUseCustomLogo =
|
|
138
|
+
const canUseCustomLogo = __zrAx();
|
|
139
139
|
|
|
140
140
|
// Query logo src from needle-engine attribute.
|
|
141
141
|
// For any supported attribute it's possible to use "falsey" values (e.g. "0" or "false" to disable the logo in the QR code)
|
|
@@ -42,6 +42,32 @@ export class PostProcessing {
|
|
|
42
42
|
get dirty() { return this._isDirty; }
|
|
43
43
|
set dirty(value: boolean) { this._isDirty = value; }
|
|
44
44
|
|
|
45
|
+
private _enabled: boolean = true;
|
|
46
|
+
|
|
47
|
+
/**
|
|
48
|
+
* Whether the postprocessing stack runs at all. When disabled the scene is
|
|
49
|
+
* rendered directly, with no effects and no composer.
|
|
50
|
+
*
|
|
51
|
+
* Every effect keeps its own `enabled` state, so switching this back on
|
|
52
|
+
* restores exactly the stack that was there before. Useful for a quality
|
|
53
|
+
* setting, for a clean screenshot, or for comparing a scene with and
|
|
54
|
+
* without effects.
|
|
55
|
+
*
|
|
56
|
+
* @default true
|
|
57
|
+
* @example
|
|
58
|
+
* ```ts
|
|
59
|
+
* context.postprocessing.enabled = false;
|
|
60
|
+
* ```
|
|
61
|
+
*/
|
|
62
|
+
get enabled(): boolean { return this._enabled; }
|
|
63
|
+
set enabled(value: boolean) {
|
|
64
|
+
if (value === this._enabled) return;
|
|
65
|
+
this._enabled = value;
|
|
66
|
+
// Rebuild on the next update: the effects are either collected again
|
|
67
|
+
// or torn down.
|
|
68
|
+
this.markDirty();
|
|
69
|
+
}
|
|
70
|
+
|
|
45
71
|
/** The internal PostProcessingHandler that manages the EffectComposer pipeline */
|
|
46
72
|
get handler(): IPostProcessingHandler | null { return this._handler; }
|
|
47
73
|
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@@ -227,8 +253,12 @@ export class PostProcessing {
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this._isDirty = false;
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-
// Collect active effects
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-
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+
// Collect active effects. A disabled stack collects none, which falls
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// into the teardown below — the same path taken when a scene simply
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// has no effects, so there is only one way to end up bypassed.
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const activeEffects = this._enabled
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? this._effects.filter(e => e.active && e.enabled)
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: [];
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if (activeEffects.length <= 0) {
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this.restoreTonemapping();
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@@ -2,7 +2,7 @@ import { Mesh, Object3D, TextureLoader, Vector4 } from "three";
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2
2
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import ThreeMeshUI from "three-mesh-ui";
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3
3
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import { addNewComponent } from "../../engine_components.js";
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-
import {
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5
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+
import { __zrAx } from "../../engine_license.js";
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import { OneEuroFilterXYZ } from "../../engine_math.js";
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7
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import type { Context } from "../../engine_setup.js";
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import { lookAtObject } from "../../engine_three_utils.js";
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@@ -321,7 +321,7 @@ export class NeedleSpatialMenu {
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}
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if (this.menu) {
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const index = this.menu.children.indexOf(this._poweredByNeedleElement as any);
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324
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-
if (!this._showNeedleLogo &&
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+
if (!this._showNeedleLogo && __zrAx()) {
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if (index >= 0) {
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this._poweredByNeedleElement.removeFromParent();
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this.markDirty();
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@@ -1,6 +1,6 @@
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1
1
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import { showBalloonMessage } from "../../debug/debug.js";
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2
2
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import type { Context } from "../../engine_context.js";
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3
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-
import {
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3
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+
import { __zrAx, $onQdBrJB, Telemetry } from "../../engine_license.js";
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4
4
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import { isLocalNetwork } from "../../engine_networking_utils.js";
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5
5
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import { HTMLElementBase } from "../../engine_ssr.js";
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6
6
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import { DeviceUtilities, getParam } from "../../engine_utils.js";
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@@ -784,8 +784,8 @@ export class NeedleMenuElement extends HTMLElementBase {
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784
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try {
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785
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// if the user has a license then we CAN hide the needle logo
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786
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// calling this method immediately will cause an issue with vite bundling tho
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787
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-
window.requestAnimationFrame(() => $
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788
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-
if (res == true &&
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787
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+
window.requestAnimationFrame(() => $onQdBrJB(res => {
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788
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+
if (res == true && __zrAx() && !debugNonCommercial) {
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789
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let visible = this._userRequestedLogoVisible;
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790
790
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if (visible === undefined) visible = false;
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791
791
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this.___onSetLogoVisible(visible);
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@@ -836,7 +836,7 @@ export class NeedleMenuElement extends HTMLElementBase {
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836
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// ensure the menu is not hidden or removed
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837
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const requiredParent = this?.parentNode;
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838
838
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if (this.style.display != "flex" || this.style.visibility != "visible" || this.style.opacity != "1" || requiredParent != this._domElement?.shadowRoot) {
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839
|
-
if (!
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839
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+
if (!__zrAx()) {
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840
840
|
const change = changeEventCounter++;
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841
841
|
// if a user doesn't have a local pro license *but* for development the menu is hidden then we show a warning
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842
842
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if (isLocalNetwork() && this._userRequestedMenuVisible === false) {
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@@ -932,7 +932,7 @@ export class NeedleMenuElement extends HTMLElementBase {
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932
932
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showNeedleLogo(visible: boolean) {
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933
933
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this._userRequestedLogoVisible = visible;
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934
934
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if (!visible) {
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935
|
-
if (!
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935
|
+
if (!__zrAx() || debugNonCommercial) {
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936
936
|
console.warn("[Needle Engine] You need a commercial license to hide the Needle Engine logo in production.");
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937
937
|
const localNetwork = isLocalNetwork()
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938
938
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if (!localNetwork) return;
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@@ -1,6 +1,6 @@
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1
1
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import { needleLogoOnlySVG } from "../assets/index.js"
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2
2
|
import { isDevEnvironment, showBalloonWarning } from "../debug/index.js";
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3
|
-
import {
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3
|
+
import { __zrAx, oMxKl, $StfvQ } from "../engine_license.js";
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4
4
|
import { Mathf } from "../engine_math.js";
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5
5
|
import { LoadingProgressArgs } from "../engine_setup.js";
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6
6
|
import { getParam } from "../engine_utils.js";
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@@ -205,7 +205,7 @@ export class EngineLoadingView implements ILoadingViewHandler {
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205
205
|
}
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206
206
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207
207
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|
208
|
-
const hasLicense =
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208
|
+
const hasLicense = oMxKl();
|
|
209
209
|
if (!existing) {
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|
210
210
|
this._loadingElement.style.position = "absolute";
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|
211
211
|
this._loadingElement.style.width = "100%";
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@@ -373,7 +373,7 @@ export class EngineLoadingView implements ILoadingViewHandler {
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373
373
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374
374
|
// private async handleRuntimeLicense(loadingElement: HTMLElement) {
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|
375
375
|
// // First check if we have a commercial license
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|
376
|
-
// let commercialLicense =
|
|
376
|
+
// let commercialLicense = __zrAx();
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|
377
377
|
// // if it's the case then we don't need to perform a runtime check
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|
378
378
|
// if (commercialLicense) return;
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379
379
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@@ -393,10 +393,10 @@ export class EngineLoadingView implements ILoadingViewHandler {
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393
393
|
// loadingElement.appendChild(nonCommercialContainer);
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|
394
394
|
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|
395
395
|
// // Use the runtime license check
|
|
396
|
-
// if (!isDevEnvironment() &&
|
|
396
|
+
// if (!isDevEnvironment() && $StfvQ) {
|
|
397
397
|
// if (debugLicense) console.log("Waiting for runtime license check");
|
|
398
|
-
// await
|
|
399
|
-
// commercialLicense =
|
|
398
|
+
// await $StfvQ;
|
|
399
|
+
// commercialLicense = __zrAx();
|
|
400
400
|
// }
|
|
401
401
|
// if (commercialLicense) return;
|
|
402
402
|
// nonCommercialContainer.style.transition = "opacity .5s ease-in-out";
|