@needle-tools/engine 5.1.7 → 5.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3 -0
- package/components.needle.json +1 -1
- package/dist/{needle-engine.bundle-DT6F1AXh.js → needle-engine.bundle-CaD5rOJ0.js} +10 -10
- package/dist/{needle-engine.bundle-1QN--joB.umd.cjs → needle-engine.bundle-D8gP8Nd0.umd.cjs} +3 -3
- package/dist/{needle-engine.bundle-DlX4Rcl_.min.js → needle-engine.bundle-X7Y4A-EO.min.js} +2 -2
- package/dist/needle-engine.d.ts +45 -15
- package/dist/needle-engine.js +277 -277
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/lib/engine/api.d.ts +1 -1
- package/lib/engine/api.js +1 -1
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/engine_init.js +2 -2
- package/lib/engine/engine_init.js.map +1 -1
- package/lib/engine/engine_license.d.ts +7 -7
- package/lib/engine/engine_license.js +71 -71
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_networking_blob.js +3 -3
- package/lib/engine/engine_networking_blob.js.map +1 -1
- package/lib/engine/engine_utils_qrcode.js +2 -2
- package/lib/engine/engine_utils_qrcode.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +2 -2
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.js +5 -5
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.js +2 -2
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.loading.js +2 -2
- package/lib/engine/webcomponents/needle-engine.loading.js.map +1 -1
- package/lib/engine/xr/TempXRContext.js +2 -2
- package/lib/engine/xr/TempXRContext.js.map +1 -1
- package/lib/engine-components/export/usdz/USDZExporter.js +4 -4
- package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
- package/lib/engine-components/webxr/TeleportTarget.d.ts +21 -8
- package/lib/engine-components/webxr/TeleportTarget.js +21 -8
- package/lib/engine-components/webxr/TeleportTarget.js.map +1 -1
- package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +18 -1
- package/lib/engine-components/webxr/controllers/XRControllerMovement.js +18 -1
- package/lib/engine-components/webxr/controllers/XRControllerMovement.js.map +1 -1
- package/package.json +1 -1
- package/plugins/common/license.js +4 -4
- package/plugins/vite/license.js +4 -4
- package/src/engine/api.ts +1 -1
- package/src/engine/engine_init.ts +2 -2
- package/src/engine/engine_license.ts +68 -68
- package/src/engine/engine_networking_blob.ts +3 -3
- package/src/engine/engine_utils_qrcode.ts +2 -2
- package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +2 -2
- package/src/engine/webcomponents/needle menu/needle-menu.ts +5 -5
- package/src/engine/webcomponents/needle-engine.loading.ts +6 -6
- package/src/engine/webcomponents/needle-engine.ts +2 -2
- package/src/engine/xr/TempXRContext.ts +2 -2
- package/src/engine-components/export/usdz/USDZExporter.ts +4 -4
- package/src/engine-components/webxr/TeleportTarget.ts +23 -10
- package/src/engine-components/webxr/controllers/XRControllerMovement.ts +20 -3
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@@ -9,19 +9,19 @@ import { DeviceUtilities, getParam } from "./engine_utils.js";
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const debug = getParam("__debuglic__");
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const
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const _vyy: ((result: boolean) => void)[] = [];
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// DO NOT EDIT MANUALLY
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let
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let DCMbeC: string = "";
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// eslint-disable-next-line prefer-const
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let
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let _$QDa: string = "";
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if (debug) {
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console.log("License Type: " +
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if (
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console.log("License JWT: " +
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console.log("License Type: " + DCMbeC);
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if (_$QDa) {
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console.log("License JWT: " + _$QDa);
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try {
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const payload = JSON.parse(atob(
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const payload = JSON.parse(atob(_$QDa.split(".")[1].replace(/-/g, '+').replace(/_/g, '/')));
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console.log("License JWT payload:", payload);
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}
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catch { console.log("License JWT payload: (failed to decode)"); }
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@@ -32,8 +32,8 @@ if (debug) {
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}
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/** @internal */
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export function
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export function LuMYUbW() {
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switch (DCMbeC) {
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case "pro":
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case "enterprise":
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return true;
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}
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/** @internal */
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export function
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export function _VIq() {
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switch (DCMbeC) {
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case "indie":
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return true;
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}
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}
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/** @internal */
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export function
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export function _qGnTHBt() {
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switch (DCMbeC) {
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case "edu":
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return true;
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}
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}
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/** @internal */
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export function
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return
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export function __sKHtRdk() {
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return LuMYUbW() || _VIq() || _qGnTHBt();
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}
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export function
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if (
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export function __YcMNHT(cb: (result: boolean) => void) {
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if (LuMYUbW() || _VIq() || _qGnTHBt())
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return cb(true);
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}
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function
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for (const cb of
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function __GhIoUnR(result: boolean) {
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for (const cb of _vyy) {
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try {
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}
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// ECDSA P-256 public key for verifying license JWTs (verification-only, safe to ship)
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/* eslint-disable no-secrets/no-secrets -- public key, not a secret */
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const
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const _ZlcqTFZ = {
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kty: "EC",
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crv: "P-256",
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x: "A34nyKMjhQYVgzeE4tyLUYdx34TAKogDa7v7PRaO9Lg",
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* Verify a JWT license token and return the `type` claim if valid.
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* Returns null if the JWT is missing, malformed, or has an invalid signature.
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*/
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async function $XibkUuV(jwt: string): Promise<string | null> {
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try {
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const parts = jwt.split(".");
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const key = await crypto.subtle.importKey(
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"jwk",
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_ZlcqTFZ,
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{ name: "ECDSA", namedCurve: "P-256" },
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false,
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["verify"]
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}
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/** Verify the injected JWT and update the license type if valid.
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* The engine ONLY trusts the JWT — the plain
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* The engine ONLY trusts the JWT — the plain DCMbeC string is ignored. */
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let _jwtVerificationPromise: Promise<void> | undefined = undefined;
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async function
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async function _eHTHvyky(): Promise<void> {
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// NOTE: do NOT add an `if (!_$QDa) return` guard here.
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// esbuild (Vite dependency pre-bundling) would see the variable as constant ""
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// and tree-shake the entire JWT verification code path.
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const jwt =
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const jwt = _$QDa;
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_$QDa = "";
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const verifiedType = await $XibkUuV(jwt);
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}
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export function __jwMeHQW() {
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if(DCMbeC === "") DCMbeC = "basic";
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export let __pRlh: Promise<void> | undefined = undefined;
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const licenseUrl = "https://needle.tools/api/v1/needle-engine/check?location=" + encodeURIComponent(window.location.href) + "&version=" + VERSION + "&generator=" + encodeURIComponent(GENERATOR);
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}
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|
}
|
|
@@ -820,7 +820,7 @@ async function _qdVRlod(ctx: IContext) {
|
|
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820
820
|
// const licenseElementIdentifier = "needle-license-element";
|
|
821
821
|
// const licenseDuration = 10000;
|
|
822
822
|
// const licenseDelay = 1200;
|
|
823
|
-
function
|
|
823
|
+
function DWOdshYS(ctx: IContext) {
|
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824
|
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|
const style = `
|
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826
|
position: relative;
|
|
@@ -833,7 +833,7 @@ function __lRxm(ctx: IContext) {
|
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833
|
padding: 10px;
|
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|
padding-left: 30px;
|
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|
`;
|
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|
-
if (
|
|
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|
+
if (DCMbeC === "edu") {
|
|
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837
|
if (navigator.webdriver) {
|
|
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|
console.log("This project is supported by Needle for Education – https://needle.tools");
|
|
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|
}
|
|
@@ -890,7 +890,7 @@ function __lRxm(ctx: IContext) {
|
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890
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}
|
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|
}, 1000);
|
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-
if (
|
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+
if (_qGnTHBt()) {
|
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|
const removeDelay = 20_000;
|
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|
setTimeout(() => {
|
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|
clearInterval(interval);
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@@ -899,7 +899,7 @@ function __lRxm(ctx: IContext) {
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const intervalInMinutes = 5;
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setTimeout(() => {
|
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|
if (ctx.domElement.parentNode)
|
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-
|
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+
DWOdshYS(ctx);
|
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|
}, 1000 * 60 * intervalInMinutes)
|
|
904
904
|
}, removeDelay);
|
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|
}
|
|
@@ -910,7 +910,7 @@ function __lRxm(ctx: IContext) {
|
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910
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|
const base64Logo = "data:image/webp;base64,UklGRrABAABXRUJQVlA4WAoAAAAQAAAAHwAAHwAAQUxQSKEAAAARN6CmbSM4WR7vdARON11EBDq3fLiNbVtVzpMCPlKAEzsx0Y/x+Ovuv4dn0EFE/ydAvz6YggXzgh5sVgXM/zOC/4sii7qgGvB5N7hmuQYwkvazWAu1JPW41FXSHq6pnaQWvqYH18Fc0j1hO/BFTtIeSBlJi5w6qIIO7IOrwhFsB2Yxukif0FTRLpXswHR8MxbslKe9VZsn/Ub5C7YFOpqSTABWUDgg6AAAAFAGAJ0BKiAAIAA+7VyoTqmkpCI3+qgBMB2JbACdMt69DwMIQBLhkTO6XwY00UEDK6cNIDnuNibPf0EgAP7Y1myuiQHLDsF/0h5unrGh6WAbv7aegg2ZMd3uRKfT/3SJztcaujYfTvMXspfCTmYcoO6a+vhC3ss4M8uM58t4siiu59I4aOl59e9Sr6xoxYlHf2v+NnBNpJYeJf8jABQAId/PXuBkLEFkiCucgSGEcfhvajql/j3reCGl0M5/9gQWy7ayNPs+wlvIxFnNfSlfuND4CZOCyxOHhRqOmHN4ULHo3tCSrUNvgAA=";
|
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911
911
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|
let lastLogTime = 0;
|
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913
|
-
async function
|
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|
+
async function _oFDigtof(_logo?: string) {
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|
const now = Date.now();
|
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|
if (now - lastLogTime < 2000) return;
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lastLogTime = now;
|
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@@ -943,7 +943,7 @@ async function $nAg(_logo?: string) {
|
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}
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-
async function
|
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946
|
+
async function _$lKMhQuj(context: IContext) {
|
|
947
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|
// isAllowed() now also covers cross-origin-isolated pages (where beacons can't be sent)
|
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|
// and Do Not Track / GPC.
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if (!Telemetry.isAllowed(context)) {
|
|
@@ -957,7 +957,7 @@ async function _fTHGCOy(context: IContext) {
|
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957
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// current url without query parameters
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|
const currentUrl = window.location.href.split("?")[0];
|
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|
-
const license =
|
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|
+
const license = DCMbeC;
|
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|
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|
const beaconData = {
|
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963
|
license,
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { FileLoader } from "three";
|
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2
2
|
|
|
3
3
|
import { showBalloonWarning } from "./debug/index.js";
|
|
4
|
-
import {
|
|
4
|
+
import { __sKHtRdk } from "./engine_license.js";
|
|
5
5
|
import { delay } from "./engine_utils.js";
|
|
6
6
|
import { md5AsBytes, md5Hex, sha256Base64 } from "./engine_utils_hash.js";
|
|
7
7
|
|
|
@@ -45,7 +45,7 @@ export namespace BlobStorage {
|
|
|
45
45
|
*/
|
|
46
46
|
export function canUpload(info: { filesize: number }) {
|
|
47
47
|
const sizeInMB = info.filesize / 1024 / 1024;
|
|
48
|
-
if (
|
|
48
|
+
if (__sKHtRdk()) {
|
|
49
49
|
return sizeInMB < maxSizeInMB;
|
|
50
50
|
}
|
|
51
51
|
return sizeInMB < maxFreeSizeInMB;
|
|
@@ -100,7 +100,7 @@ export namespace BlobStorage {
|
|
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100
100
|
console.warn(`Your file is too large for uploading (${filesizeInMB.toFixed(1)}MB). Max allowed size is ${maxSizeInMB}MB`);
|
|
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101
|
return null;
|
|
102
102
|
}
|
|
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|
-
else if (!
|
|
103
|
+
else if (!__sKHtRdk() && filesizeInMB > maxFreeSizeInMB) {
|
|
104
104
|
if (opts?.silent !== true) showBalloonWarning(`File is too large for uploading. Please get a <a href=\"https://needle.tools/pricing\" target=\"_blank\">commercial license</a> to upload files larger than 5MB`);
|
|
105
105
|
console.warn(`Your file is too large for uploading (${filesizeInMB.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`);
|
|
106
106
|
return null;
|
|
@@ -4,7 +4,7 @@ import { Quaternion, Vector2, Vector3, Vector4 } from "three";
|
|
|
4
4
|
|
|
5
5
|
import { needleLogoOnlySVG } from "./assets/index.js";
|
|
6
6
|
import { isDevEnvironment } from "./debug/debug.js";
|
|
7
|
-
import {
|
|
7
|
+
import { __sKHtRdk } from "./engine_license.js";
|
|
8
8
|
import { InternalAttributeUtils } from "./engine_utils_attributes.js";
|
|
9
9
|
import type { NeedleEngineWebComponent } from "./webcomponents/needle-engine.js";
|
|
10
10
|
|
|
@@ -135,7 +135,7 @@ async function internalRenderQRCodeOverlays(canvas: HTMLCanvasElement, args: { s
|
|
|
135
135
|
console.debug("[QR Code] No web component found")
|
|
136
136
|
}
|
|
137
137
|
|
|
138
|
-
const canUseCustomLogo =
|
|
138
|
+
const canUseCustomLogo = __sKHtRdk();
|
|
139
139
|
|
|
140
140
|
// Query logo src from needle-engine attribute.
|
|
141
141
|
// For any supported attribute it's possible to use "falsey" values (e.g. "0" or "false" to disable the logo in the QR code)
|
|
@@ -2,7 +2,7 @@ import { Mesh, Object3D, TextureLoader, Vector4 } from "three";
|
|
|
2
2
|
import ThreeMeshUI from "three-mesh-ui";
|
|
3
3
|
|
|
4
4
|
import { addNewComponent } from "../../engine_components.js";
|
|
5
|
-
import {
|
|
5
|
+
import { __sKHtRdk } from "../../engine_license.js";
|
|
6
6
|
import { OneEuroFilterXYZ } from "../../engine_math.js";
|
|
7
7
|
import type { Context } from "../../engine_setup.js";
|
|
8
8
|
import { lookAtObject } from "../../engine_three_utils.js";
|
|
@@ -321,7 +321,7 @@ export class NeedleSpatialMenu {
|
|
|
321
321
|
}
|
|
322
322
|
if (this.menu) {
|
|
323
323
|
const index = this.menu.children.indexOf(this._poweredByNeedleElement as any);
|
|
324
|
-
if (!this._showNeedleLogo &&
|
|
324
|
+
if (!this._showNeedleLogo && __sKHtRdk()) {
|
|
325
325
|
if (index >= 0) {
|
|
326
326
|
this._poweredByNeedleElement.removeFromParent();
|
|
327
327
|
this.markDirty();
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { showBalloonMessage } from "../../debug/debug.js";
|
|
2
2
|
import type { Context } from "../../engine_context.js";
|
|
3
|
-
import {
|
|
3
|
+
import { __sKHtRdk, __YcMNHT, Telemetry } from "../../engine_license.js";
|
|
4
4
|
import { isLocalNetwork } from "../../engine_networking_utils.js";
|
|
5
5
|
import { HTMLElementBase } from "../../engine_ssr.js";
|
|
6
6
|
import { DeviceUtilities, getParam } from "../../engine_utils.js";
|
|
@@ -784,8 +784,8 @@ export class NeedleMenuElement extends HTMLElementBase {
|
|
|
784
784
|
try {
|
|
785
785
|
// if the user has a license then we CAN hide the needle logo
|
|
786
786
|
// calling this method immediately will cause an issue with vite bundling tho
|
|
787
|
-
window.requestAnimationFrame(() =>
|
|
788
|
-
if (res == true &&
|
|
787
|
+
window.requestAnimationFrame(() => __YcMNHT(res => {
|
|
788
|
+
if (res == true && __sKHtRdk() && !debugNonCommercial) {
|
|
789
789
|
let visible = this._userRequestedLogoVisible;
|
|
790
790
|
if (visible === undefined) visible = false;
|
|
791
791
|
this.___onSetLogoVisible(visible);
|
|
@@ -836,7 +836,7 @@ export class NeedleMenuElement extends HTMLElementBase {
|
|
|
836
836
|
// ensure the menu is not hidden or removed
|
|
837
837
|
const requiredParent = this?.parentNode;
|
|
838
838
|
if (this.style.display != "flex" || this.style.visibility != "visible" || this.style.opacity != "1" || requiredParent != this._domElement?.shadowRoot) {
|
|
839
|
-
if (!
|
|
839
|
+
if (!__sKHtRdk()) {
|
|
840
840
|
const change = changeEventCounter++;
|
|
841
841
|
// if a user doesn't have a local pro license *but* for development the menu is hidden then we show a warning
|
|
842
842
|
if (isLocalNetwork() && this._userRequestedMenuVisible === false) {
|
|
@@ -932,7 +932,7 @@ export class NeedleMenuElement extends HTMLElementBase {
|
|
|
932
932
|
showNeedleLogo(visible: boolean) {
|
|
933
933
|
this._userRequestedLogoVisible = visible;
|
|
934
934
|
if (!visible) {
|
|
935
|
-
if (!
|
|
935
|
+
if (!__sKHtRdk() || debugNonCommercial) {
|
|
936
936
|
console.warn("[Needle Engine] You need a commercial license to hide the Needle Engine logo in production.");
|
|
937
937
|
const localNetwork = isLocalNetwork()
|
|
938
938
|
if (!localNetwork) return;
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { needleLogoOnlySVG } from "../assets/index.js"
|
|
2
2
|
import { isDevEnvironment, showBalloonWarning } from "../debug/index.js";
|
|
3
|
-
import {
|
|
3
|
+
import { __sKHtRdk, LuMYUbW, __pRlh } from "../engine_license.js";
|
|
4
4
|
import { Mathf } from "../engine_math.js";
|
|
5
5
|
import { LoadingProgressArgs } from "../engine_setup.js";
|
|
6
6
|
import { getParam } from "../engine_utils.js";
|
|
@@ -205,7 +205,7 @@ export class EngineLoadingView implements ILoadingViewHandler {
|
|
|
205
205
|
}
|
|
206
206
|
|
|
207
207
|
|
|
208
|
-
const hasLicense =
|
|
208
|
+
const hasLicense = LuMYUbW();
|
|
209
209
|
if (!existing) {
|
|
210
210
|
this._loadingElement.style.position = "absolute";
|
|
211
211
|
this._loadingElement.style.width = "100%";
|
|
@@ -373,7 +373,7 @@ export class EngineLoadingView implements ILoadingViewHandler {
|
|
|
373
373
|
|
|
374
374
|
// private async handleRuntimeLicense(loadingElement: HTMLElement) {
|
|
375
375
|
// // First check if we have a commercial license
|
|
376
|
-
// let commercialLicense =
|
|
376
|
+
// let commercialLicense = __sKHtRdk();
|
|
377
377
|
// // if it's the case then we don't need to perform a runtime check
|
|
378
378
|
// if (commercialLicense) return;
|
|
379
379
|
|
|
@@ -393,10 +393,10 @@ export class EngineLoadingView implements ILoadingViewHandler {
|
|
|
393
393
|
// loadingElement.appendChild(nonCommercialContainer);
|
|
394
394
|
|
|
395
395
|
// // Use the runtime license check
|
|
396
|
-
// if (!isDevEnvironment() &&
|
|
396
|
+
// if (!isDevEnvironment() && __pRlh) {
|
|
397
397
|
// if (debugLicense) console.log("Waiting for runtime license check");
|
|
398
|
-
// await
|
|
399
|
-
// commercialLicense =
|
|
398
|
+
// await __pRlh;
|
|
399
|
+
// commercialLicense = __sKHtRdk();
|
|
400
400
|
// }
|
|
401
401
|
// if (commercialLicense) return;
|
|
402
402
|
// nonCommercialContainer.style.transition = "opacity .5s ease-in-out";
|
|
@@ -3,7 +3,7 @@ import type { Texture } from "three";
|
|
|
3
3
|
import { isDevEnvironment, showBalloonWarning } from "../debug/index.js";
|
|
4
4
|
import { PUBLIC_KEY, VERSION } from "../engine_constants.js";
|
|
5
5
|
import { ContextEvent, ContextRegistry } from "../engine_context_registry.js";
|
|
6
|
-
import {
|
|
6
|
+
import { __sKHtRdk, Telemetry } from "../engine_license.js";
|
|
7
7
|
import { onStart } from "../engine_lifecycle_api.js";
|
|
8
8
|
import { setDracoDecoderPath, setDracoDecoderType, setKtx2TranscoderPath } from "../engine_loaders.gltf.js";
|
|
9
9
|
import { Context, ContextCreateArgs } from "../engine_setup.js";
|
|
@@ -579,7 +579,7 @@ export class NeedleEngineWebComponent extends HTMLElementBase implements INeedle
|
|
|
579
579
|
|
|
580
580
|
|
|
581
581
|
// Loading start events
|
|
582
|
-
const allowOverridingDefaultLoading =
|
|
582
|
+
const allowOverridingDefaultLoading = __sKHtRdk();
|
|
583
583
|
// default loading can be overriden by calling preventDefault in the onload start event
|
|
584
584
|
this.ensureLoadStartIsRegistered();
|
|
585
585
|
let useDefaultLoading = this.dispatchEvent(new CustomEvent("loadstart", {
|
|
@@ -3,7 +3,7 @@ import { ArrayCamera, AxesHelper, Camera, Color, DirectionalLight, Fog, GridHelp
|
|
|
3
3
|
import { needleLogoOnlySVG } from "../assets/index.js";
|
|
4
4
|
import { isDevEnvironment } from "../debug/index.js";
|
|
5
5
|
import { ObjectUtils, PrimitiveType } from "../engine_create_objects.js";
|
|
6
|
-
import {
|
|
6
|
+
import { __sKHtRdk } from "../engine_license.js";
|
|
7
7
|
import { Mathf } from "../engine_math.js";
|
|
8
8
|
import { delay, DeviceUtilities } from "../engine_utils.js";
|
|
9
9
|
|
|
@@ -215,7 +215,7 @@ export class TemporaryXRContext {
|
|
|
215
215
|
this._scene.background = new Color(0x000000);
|
|
216
216
|
|
|
217
217
|
let logoSrc = needleLogoOnlySVG;
|
|
218
|
-
if (
|
|
218
|
+
if (__sKHtRdk()) {
|
|
219
219
|
const htmlComponent = document.querySelector("needle-engine");
|
|
220
220
|
if (htmlComponent) {
|
|
221
221
|
const licenseLogo = htmlComponent.getAttribute("logo-src");
|
|
@@ -3,7 +3,7 @@ import { Euler, Material, Matrix4, Mesh, Object3D, Quaternion, Vector3 } from "t
|
|
|
3
3
|
|
|
4
4
|
import { isDevEnvironment, showBalloonMessage, showBalloonWarning } from "../../../engine/debug/index.js";
|
|
5
5
|
import { findObjectOfType } from "../../../engine/engine_components.js";
|
|
6
|
-
import {
|
|
6
|
+
import { LuMYUbW } from "../../../engine/engine_license.js";
|
|
7
7
|
import { serializable } from "../../../engine/engine_serialization.js";
|
|
8
8
|
import { getFormattedDate, Progress } from "../../../engine/engine_time_utils.js";
|
|
9
9
|
import { DeviceUtilities, getParam } from "../../../engine/engine_utils.js";
|
|
@@ -277,7 +277,7 @@ export class USDZExporter extends Behaviour {
|
|
|
277
277
|
let name = this.exportFileName ?? this.objectToExport?.name ?? this.name;
|
|
278
278
|
name += "-" + getFormattedDate(); // seems iOS caches the file in some cases, this ensures we always have a fresh file
|
|
279
279
|
|
|
280
|
-
if (!
|
|
280
|
+
if (!LuMYUbW()) {
|
|
281
281
|
if (name !== "") name += "-";
|
|
282
282
|
name += "MadeWithNeedle";
|
|
283
283
|
}
|
|
@@ -682,7 +682,7 @@ export class USDZExporter extends Behaviour {
|
|
|
682
682
|
if (debug)
|
|
683
683
|
showBalloonMessage("Quicklook url: " + callToActionURL);
|
|
684
684
|
if (callToActionURL) {
|
|
685
|
-
if (!
|
|
685
|
+
if (!LuMYUbW()) {
|
|
686
686
|
console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", callToActionURL)
|
|
687
687
|
}
|
|
688
688
|
else {
|
|
@@ -697,7 +697,7 @@ export class USDZExporter extends Behaviour {
|
|
|
697
697
|
private buildQuicklookOverlay(): CustomBranding {
|
|
698
698
|
const obj: CustomBranding = {};
|
|
699
699
|
if (this.customBranding) Object.assign(obj, this.customBranding);
|
|
700
|
-
if (!
|
|
700
|
+
if (!LuMYUbW()) {
|
|
701
701
|
console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing");
|
|
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obj.callToAction = "Close";
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obj.checkoutTitle = "🌵 Made with Needle";
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@@ -2,26 +2,39 @@ import { Behaviour } from "../Component.js";
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import type { XRControllerMovement } from "./controllers/XRControllerMovement.js";
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/**
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* Marks a GameObject as a valid teleportation target for VR locomotion.
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* Add this component to objects or surfaces where users should be able to teleport.
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* Marks a GameObject as a valid teleportation target for VR locomotion.
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* Add this component to objects or surfaces where users should be able to teleport.
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*
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* **
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*
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*
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*
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* **How targeting works (important):**
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* The teleport ray uses a **visual raycast against rendered meshes** — NOT physics colliders.
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* When {@link XRControllerMovement.useTeleportTarget} is enabled, the controller ray is cast
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* against the rendered scene and the hit object (or any of its parents) is checked for a
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* `TeleportTarget` component. You can only teleport onto an object if that object, or one of
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* its ancestors, has this component.
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*
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* **Requirements for a target to be hittable:**
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* - It MUST have a visible, rendered mesh (a `MeshRenderer` / geometry). The ray hits the
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* rendered geometry directly.
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* - **A collider is NOT required.** Teleport does not use physics colliders — adding a
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* `BoxCollider` (or any collider) has no effect on whether the target can be teleported to.
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* - It must NOT be on the IgnoreRaycast layer (three.js layer 2) and must not have
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* `raycastAllowed` / `visible` set to false, otherwise the ray skips it.
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* - The `TeleportTarget` component may be on the hit mesh itself or on any parent
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* (resolved via `getComponentInParent`).
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*
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* **Setup:**
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* 1. Add this component to GameObjects that should be teleport destinations
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* 2.
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* 1. Add this component to GameObjects (with a visible mesh) that should be teleport destinations
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* 2. Enable "Use Teleport Target" on the {@link XRControllerMovement} component so teleporting
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* is restricted to objects carrying this component
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* 3. Test teleportation in VR mode
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*
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* @example
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* ```ts
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* // Make a platform teleportable
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* // Make a platform teleportable (the platform already has a visible mesh)
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* const platform = myPlatform.addComponent(TeleportTarget);
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* ```
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*
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* @summary Marker component for valid VR teleportation destinations
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* @summary Marker component for valid VR teleportation destinations (mesh hit-test, no collider needed)
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* @category XR
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* @group Components
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* @see {@link XRControllerMovement} for VR locomotion and teleport configuration
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@@ -28,8 +28,17 @@ declare type HitPointObject = Object3D & { material: Material & { opacity: numbe
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*
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* Additionally it supports teleporting using the right controller's thumbstick or by pinching the index finger tip in front of the hand (if hand tracking is enabled).
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* It also visualizes controller rays and hit points in the scene.
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*
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*
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*
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* The component operates on the active XR rig and controllers from the {@link NeedleXRSession} (`args.xr.rig`,
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* `args.xr.leftController` / `rightController`) and receives `onUpdateXR` regardless of where it sits in the hierarchy.
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* It does NOT need to be on the same GameObject as {@link WebXR}, and does not read {@link WebXR} from its parents.
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*
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* **Duplicate-handler gotcha:** {@link WebXR.setDefaultMovementEnabled} (called when `WebXR.useDefaultControls` is enabled,
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* the default) adds an `XRControllerMovement` to the WebXR GameObject only if that object has none. If you place your own
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* `XRControllerMovement` on a different object, WebXR still adds a second, default one at runtime — two handlers then run
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* simultaneously (doubled movement, and your teleport settings such as {@link XRControllerMovement.useTeleportTarget} are
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* bypassed by the default handler). Put your component on the WebXR GameObject, or disable `WebXR.useDefaultControls`.
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*
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* @summary Move the XR rig using controller input
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* @category XR
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* @group Components
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@@ -61,7 +70,15 @@ export class XRControllerMovement extends Behaviour implements XRMovementBehavio
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@serializable()
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usePinchToTeleport: boolean = true;
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/** Enable to only allow teleporting on objects with a
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/** Enable to only allow teleporting on objects with a {@link TeleportTarget} component.
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*
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* The teleport ray is a **visual raycast against rendered meshes** (not physics colliders):
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* it hits the rendered geometry and then looks for a {@link TeleportTarget} on the hit object
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* or any of its parents. A collider is NOT required on the target — only a visible mesh that
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* is not on the IgnoreRaycast layer.
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*
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* When enabled, teleporting is rejected if the ray does not hit a `TeleportTarget` (the
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* ground-plane fallback used in free teleport mode is also disabled).
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* @default false
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*/
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@serializable()
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