@needle-tools/engine 5.1.0-alpha.7 → 5.1.0-alpha.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{needle-engine.bundle-BwS5IsLn.js → needle-engine.bundle-3LOy9tj8.js} +6545 -6525
- package/dist/{needle-engine.bundle-BNj2FJS7.min.js → needle-engine.bundle-BuI2pjv1.min.js} +144 -144
- package/dist/{needle-engine.bundle-tHGdwr9a.umd.cjs → needle-engine.bundle-DQy9vQdJ.umd.cjs} +144 -144
- package/dist/needle-engine.d.ts +12 -6
- package/dist/needle-engine.js +400 -400
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/lib/engine/api.d.ts +1 -1
- package/lib/engine/api.js +1 -1
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/engine_init.js +2 -2
- package/lib/engine/engine_init.js.map +1 -1
- package/lib/engine/engine_instantiate_resolve.js +40 -10
- package/lib/engine/engine_instantiate_resolve.js.map +1 -1
- package/lib/engine/engine_license.d.ts +7 -7
- package/lib/engine/engine_license.js +72 -72
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_networking_blob.js +3 -3
- package/lib/engine/engine_networking_blob.js.map +1 -1
- package/lib/engine/engine_utils_qrcode.js +2 -2
- package/lib/engine/engine_utils_qrcode.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +2 -2
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.js +5 -5
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.js +2 -2
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.loading.js +2 -2
- package/lib/engine/webcomponents/needle-engine.loading.js.map +1 -1
- package/lib/engine/xr/TempXRContext.js +2 -2
- package/lib/engine/xr/TempXRContext.js.map +1 -1
- package/lib/engine-components/export/usdz/USDZExporter.js +4 -4
- package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
- package/lib/engine-components/timeline/PlayableDirector.d.ts +6 -0
- package/lib/engine-components/timeline/PlayableDirector.js +24 -11
- package/lib/engine-components/timeline/PlayableDirector.js.map +1 -1
- package/package.json +1 -1
- package/plugins/common/license.js +4 -4
- package/plugins/vite/license.js +4 -4
- package/src/engine/api.ts +1 -1
- package/src/engine/engine_init.ts +2 -2
- package/src/engine/engine_instantiate_resolve.ts +37 -10
- package/src/engine/engine_license.ts +69 -69
- package/src/engine/engine_networking_blob.ts +3 -3
- package/src/engine/engine_utils_qrcode.ts +2 -2
- package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +2 -2
- package/src/engine/webcomponents/needle menu/needle-menu.ts +5 -5
- package/src/engine/webcomponents/needle-engine.loading.ts +6 -6
- package/src/engine/webcomponents/needle-engine.ts +2 -2
- package/src/engine/xr/TempXRContext.ts +2 -2
- package/src/engine-components/export/usdz/USDZExporter.ts +4 -4
- package/src/engine-components/timeline/PlayableDirector.ts +22 -11
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@@ -9,19 +9,19 @@ import { getParam } from "./engine_utils.js";
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const debug = getParam("__debuglic__");
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const $
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const _$zbtJJVy: ((result: boolean) => void)[] = [];
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// DO NOT EDIT MANUALLY
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let
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let miOmwPp: string = "";
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// eslint-disable-next-line prefer-const
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let
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let _$ALiqbpo: string = "";
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if (debug) {
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console.log("License Type: " +
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if (
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console.log("License JWT: " +
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console.log("License Type: " + miOmwPp);
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if (_$ALiqbpo) {
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console.log("License JWT: " + _$ALiqbpo);
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try {
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const payload = JSON.parse(atob(
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const payload = JSON.parse(atob(_$ALiqbpo.split(".")[1].replace(/-/g, '+').replace(/_/g, '/')));
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console.log("License JWT payload:", payload);
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}
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catch { console.log("License JWT payload: (failed to decode)"); }
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@@ -32,8 +32,8 @@ if (debug) {
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}
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/** @internal */
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export function _$QyV() {
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switch (miOmwPp) {
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case "pro":
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case "enterprise":
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return true;
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}
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/** @internal */
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export function
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export function __Carg() {
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switch (miOmwPp) {
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case "indie":
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return true;
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}
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}
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/** @internal */
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export function
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export function NVzibd() {
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switch (miOmwPp) {
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case "edu":
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}
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export function
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export function bLW() {
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return _$QyV() || __Carg() || NVzibd();
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}
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if ($
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export function $bxGE(cb: (result: boolean) => void) {
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if (_$QyV() || __Carg() || NVzibd())
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return cb(true);
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$
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}
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for (const cb of $
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function __JogRhlxZ(result: boolean) {
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for (const cb of _$zbtJJVy) {
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cb(result);
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}
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// ECDSA P-256 public key for verifying license JWTs (verification-only, safe to ship)
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/* eslint-disable no-secrets/no-secrets -- public key, not a secret */
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const
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const CcFRcciC = {
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kty: "EC",
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crv: "P-256",
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x: "A34nyKMjhQYVgzeE4tyLUYdx34TAKogDa7v7PRaO9Lg",
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* Verify a JWT license token and return the `type` claim if valid.
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* Returns null if the JWT is missing, malformed, or has an invalid signature.
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*/
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async function
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async function ZhJ(jwt: string): Promise<string | null> {
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try {
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const parts = jwt.split(".");
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"jwk",
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CcFRcciC,
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{ name: "ECDSA", namedCurve: "P-256" },
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false,
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["verify"]
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}
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/** Verify the injected JWT and update the license type if valid.
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* The engine ONLY trusts the JWT — the plain
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* The engine ONLY trusts the JWT — the plain miOmwPp string is ignored. */
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let _jwtVerificationPromise: Promise<void> | undefined = undefined;
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async function $ESIFccD(): Promise<void> {
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// NOTE: do NOT add an `if (!_$ALiqbpo) return` guard here.
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// esbuild (Vite dependency pre-bundling) would see the variable as constant ""
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// and tree-shake the entire JWT verification code path.
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const jwt =
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const jwt = _$ALiqbpo;
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// constant-folding the variable (it now has multiple assignment sites).
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const verifiedType = await
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_$ALiqbpo = "";
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const verifiedType = await ZhJ(jwt);
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miOmwPp = verifiedType;
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}
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export function $cLf() {
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__CRBs(ctx);
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});
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}
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@@ -543,7 +543,7 @@ async function __qFJUQ(ctx: IContext) {
|
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// const licenseElementIdentifier = "needle-license-element";
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|
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|
-
function
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+
function __CRBs(ctx: IContext) {
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const style = `
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position: relative;
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@@ -556,7 +556,7 @@ function osmhoV(ctx: IContext) {
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padding: 10px;
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padding-left: 30px;
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`;
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-
if (
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+
if (miOmwPp === "edu") {
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if (navigator.webdriver) {
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console.log("This project is supported by Needle for Education – https://needle.tools");
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}
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@@ -613,7 +613,7 @@ function osmhoV(ctx: IContext) {
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}
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}, 1000);
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if (
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if (NVzibd()) {
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setTimeout(() => {
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clearInterval(interval);
|
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@@ -622,7 +622,7 @@ function osmhoV(ctx: IContext) {
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if (ctx.domElement.parentNode)
|
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-
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+
__CRBs(ctx);
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}, 1000 * 60 * intervalInMinutes)
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}, removeDelay);
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}
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@@ -633,7 +633,7 @@ function osmhoV(ctx: IContext) {
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const base64Logo = "data:image/webp;base64,UklGRrABAABXRUJQVlA4WAoAAAAQAAAAHwAAHwAAQUxQSKEAAAARN6CmbSM4WR7vdARON11EBDq3fLiNbVtVzpMCPlKAEzsx0Y/x+Ovuv4dn0EFE/ydAvz6YggXzgh5sVgXM/zOC/4sii7qgGvB5N7hmuQYwkvazWAu1JPW41FXSHq6pnaQWvqYH18Fc0j1hO/BFTtIeSBlJi5w6qIIO7IOrwhFsB2Yxukif0FTRLpXswHR8MxbslKe9VZsn/Ub5C7YFOpqSTABWUDgg6AAAAFAGAJ0BKiAAIAA+7VyoTqmkpCI3+qgBMB2JbACdMt69DwMIQBLhkTO6XwY00UEDK6cNIDnuNibPf0EgAP7Y1myuiQHLDsF/0h5unrGh6WAbv7aegg2ZMd3uRKfT/3SJztcaujYfTvMXspfCTmYcoO6a+vhC3ss4M8uM58t4siiu59I4aOl59e9Sr6xoxYlHf2v+NnBNpJYeJf8jABQAId/PXuBkLEFkiCucgSGEcfhvajql/j3reCGl0M5/9gQWy7ayNPs+wlvIxFnNfSlfuND4CZOCyxOHhRqOmHN4ULHo3tCSrUNvgAA=";
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-
async function
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+
async function __PJeisZrd(_logo?: string) {
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const now = Date.now();
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if (now - lastLogTime < 2000) return;
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lastLogTime = now;
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@@ -666,7 +666,7 @@ async function _RKZHfk(_logo?: string) {
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}
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-
async function
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+
async function __OmIq(context: IContext) {
|
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// We can't send beacons from cross-origin isolated pages
|
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@@ -681,7 +681,7 @@ async function _PVj(context: IContext) {
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// current url without query parameters
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const currentUrl = window.location.href.split("?")[0];
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-
const license =
|
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+
const license = miOmwPp;
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const beaconData = {
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license,
|
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@@ -1,7 +1,7 @@
|
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1
1
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import { FileLoader } from "three";
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2
2
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3
3
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import { showBalloonWarning } from "./debug/index.js";
|
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4
|
-
import {
|
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4
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+
import { bLW } from "./engine_license.js";
|
|
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|
import { delay } from "./engine_utils.js";
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|
import { md5AsBytes, md5Hex, sha256Base64 } from "./engine_utils_hash.js";
|
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7
7
|
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@@ -45,7 +45,7 @@ export namespace BlobStorage {
|
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45
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*/
|
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|
export function canUpload(info: { filesize: number }) {
|
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|
const sizeInMB = info.filesize / 1024 / 1024;
|
|
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|
-
if (
|
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|
+
if (bLW()) {
|
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49
|
return sizeInMB < maxSizeInMB;
|
|
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50
|
}
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|
return sizeInMB < maxFreeSizeInMB;
|
|
@@ -100,7 +100,7 @@ export namespace BlobStorage {
|
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|
console.warn(`Your file is too large for uploading (${filesizeInMB.toFixed(1)}MB). Max allowed size is ${maxSizeInMB}MB`);
|
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|
return null;
|
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|
}
|
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|
-
else if (!
|
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|
+
else if (!bLW() && filesizeInMB > maxFreeSizeInMB) {
|
|
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|
if (opts?.silent !== true) showBalloonWarning(`File is too large for uploading. Please get a <a href=\"https://needle.tools/pricing\" target=\"_blank\">commercial license</a> to upload files larger than 5MB`);
|
|
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|
console.warn(`Your file is too large for uploading (${filesizeInMB.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`);
|
|
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|
return null;
|
|
@@ -4,7 +4,7 @@ import { Quaternion, Vector2, Vector3, Vector4 } from "three";
|
|
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4
4
|
|
|
5
5
|
import { needleLogoOnlySVG } from "./assets/index.js";
|
|
6
6
|
import { isDevEnvironment } from "./debug/debug.js";
|
|
7
|
-
import {
|
|
7
|
+
import { bLW } from "./engine_license.js";
|
|
8
8
|
import { InternalAttributeUtils } from "./engine_utils_attributes.js";
|
|
9
9
|
import type { NeedleEngineWebComponent } from "./webcomponents/needle-engine.js";
|
|
10
10
|
|
|
@@ -135,7 +135,7 @@ async function internalRenderQRCodeOverlays(canvas: HTMLCanvasElement, args: { s
|
|
|
135
135
|
console.debug("[QR Code] No web component found")
|
|
136
136
|
}
|
|
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|
|
|
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|
-
const canUseCustomLogo =
|
|
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|
+
const canUseCustomLogo = bLW();
|
|
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|
|
|
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|
// Query logo src from needle-engine attribute.
|
|
141
141
|
// For any supported attribute it's possible to use "falsey" values (e.g. "0" or "false" to disable the logo in the QR code)
|
|
@@ -2,7 +2,7 @@ import { Mesh, Object3D, TextureLoader, Vector4 } from "three";
|
|
|
2
2
|
import ThreeMeshUI from "three-mesh-ui";
|
|
3
3
|
|
|
4
4
|
import { addNewComponent } from "../../engine_components.js";
|
|
5
|
-
import { $
|
|
5
|
+
import { _$QyV } from "../../engine_license.js";
|
|
6
6
|
import { OneEuroFilterXYZ } from "../../engine_math.js";
|
|
7
7
|
import type { Context } from "../../engine_setup.js";
|
|
8
8
|
import { lookAtObject } from "../../engine_three_utils.js";
|
|
@@ -321,7 +321,7 @@ export class NeedleSpatialMenu {
|
|
|
321
321
|
}
|
|
322
322
|
if (this.menu) {
|
|
323
323
|
const index = this.menu.children.indexOf(this._poweredByNeedleElement as any);
|
|
324
|
-
if (!this._showNeedleLogo && $
|
|
324
|
+
if (!this._showNeedleLogo && _$QyV()) {
|
|
325
325
|
if (index >= 0) {
|
|
326
326
|
this._poweredByNeedleElement.removeFromParent();
|
|
327
327
|
this.markDirty();
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { showBalloonMessage } from "../../debug/debug.js";
|
|
2
2
|
import type { Context } from "../../engine_context.js";
|
|
3
|
-
import {
|
|
3
|
+
import { bLW, $bxGE, Telemetry } from "../../engine_license.js";
|
|
4
4
|
import { isLocalNetwork } from "../../engine_networking_utils.js";
|
|
5
5
|
import { HTMLElementBase } from "../../engine_ssr.js";
|
|
6
6
|
import { DeviceUtilities, getParam } from "../../engine_utils.js";
|
|
@@ -778,8 +778,8 @@ export class NeedleMenuElement extends HTMLElementBase {
|
|
|
778
778
|
try {
|
|
779
779
|
// if the user has a license then we CAN hide the needle logo
|
|
780
780
|
// calling this method immediately will cause an issue with vite bundling tho
|
|
781
|
-
window.requestAnimationFrame(() =>
|
|
782
|
-
if (res == true &&
|
|
781
|
+
window.requestAnimationFrame(() => $bxGE(res => {
|
|
782
|
+
if (res == true && bLW() && !debugNonCommercial) {
|
|
783
783
|
let visible = this._userRequestedLogoVisible;
|
|
784
784
|
if (visible === undefined) visible = false;
|
|
785
785
|
this.___onSetLogoVisible(visible);
|
|
@@ -830,7 +830,7 @@ export class NeedleMenuElement extends HTMLElementBase {
|
|
|
830
830
|
// ensure the menu is not hidden or removed
|
|
831
831
|
const requiredParent = this?.parentNode;
|
|
832
832
|
if (this.style.display != "flex" || this.style.visibility != "visible" || this.style.opacity != "1" || requiredParent != this._domElement?.shadowRoot) {
|
|
833
|
-
if (!
|
|
833
|
+
if (!bLW()) {
|
|
834
834
|
const change = changeEventCounter++;
|
|
835
835
|
// if a user doesn't have a local pro license *but* for development the menu is hidden then we show a warning
|
|
836
836
|
if (isLocalNetwork() && this._userRequestedMenuVisible === false) {
|
|
@@ -918,7 +918,7 @@ export class NeedleMenuElement extends HTMLElementBase {
|
|
|
918
918
|
showNeedleLogo(visible: boolean) {
|
|
919
919
|
this._userRequestedLogoVisible = visible;
|
|
920
920
|
if (!visible) {
|
|
921
|
-
if (!
|
|
921
|
+
if (!bLW() || debugNonCommercial) {
|
|
922
922
|
console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production.");
|
|
923
923
|
const localNetwork = isLocalNetwork()
|
|
924
924
|
if (!localNetwork) return;
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { needleLogoOnlySVG } from "../assets/index.js"
|
|
2
2
|
import { isDevEnvironment, showBalloonWarning } from "../debug/index.js";
|
|
3
|
-
import {
|
|
3
|
+
import { bLW, _$QyV, _MHgSj } from "../engine_license.js";
|
|
4
4
|
import { Mathf } from "../engine_math.js";
|
|
5
5
|
import { LoadingProgressArgs } from "../engine_setup.js";
|
|
6
6
|
import { getParam } from "../engine_utils.js";
|
|
@@ -205,7 +205,7 @@ export class EngineLoadingView implements ILoadingViewHandler {
|
|
|
205
205
|
}
|
|
206
206
|
|
|
207
207
|
|
|
208
|
-
const hasLicense = $
|
|
208
|
+
const hasLicense = _$QyV();
|
|
209
209
|
if (!existing) {
|
|
210
210
|
this._loadingElement.style.position = "absolute";
|
|
211
211
|
this._loadingElement.style.width = "100%";
|
|
@@ -373,7 +373,7 @@ export class EngineLoadingView implements ILoadingViewHandler {
|
|
|
373
373
|
|
|
374
374
|
// private async handleRuntimeLicense(loadingElement: HTMLElement) {
|
|
375
375
|
// // First check if we have a commercial license
|
|
376
|
-
// let commercialLicense =
|
|
376
|
+
// let commercialLicense = bLW();
|
|
377
377
|
// // if it's the case then we don't need to perform a runtime check
|
|
378
378
|
// if (commercialLicense) return;
|
|
379
379
|
|
|
@@ -393,10 +393,10 @@ export class EngineLoadingView implements ILoadingViewHandler {
|
|
|
393
393
|
// loadingElement.appendChild(nonCommercialContainer);
|
|
394
394
|
|
|
395
395
|
// // Use the runtime license check
|
|
396
|
-
// if (!isDevEnvironment() &&
|
|
396
|
+
// if (!isDevEnvironment() && _MHgSj) {
|
|
397
397
|
// if (debugLicense) console.log("Waiting for runtime license check");
|
|
398
|
-
// await
|
|
399
|
-
// commercialLicense =
|
|
398
|
+
// await _MHgSj;
|
|
399
|
+
// commercialLicense = bLW();
|
|
400
400
|
// }
|
|
401
401
|
// if (commercialLicense) return;
|
|
402
402
|
// nonCommercialContainer.style.transition = "opacity .5s ease-in-out";
|
|
@@ -3,7 +3,7 @@ import type { Texture } from "three";
|
|
|
3
3
|
import { isDevEnvironment, showBalloonWarning } from "../debug/index.js";
|
|
4
4
|
import { PUBLIC_KEY, VERSION } from "../engine_constants.js";
|
|
5
5
|
import { ContextEvent, ContextRegistry } from "../engine_context_registry.js";
|
|
6
|
-
import {
|
|
6
|
+
import { bLW } from "../engine_license.js";
|
|
7
7
|
import { onStart } from "../engine_lifecycle_api.js";
|
|
8
8
|
import { setDracoDecoderPath, setDracoDecoderType, setKtx2TranscoderPath } from "../engine_loaders.gltf.js";
|
|
9
9
|
import { Context, ContextCreateArgs } from "../engine_setup.js";
|
|
@@ -579,7 +579,7 @@ export class NeedleEngineWebComponent extends HTMLElementBase implements INeedle
|
|
|
579
579
|
|
|
580
580
|
|
|
581
581
|
// Loading start events
|
|
582
|
-
const allowOverridingDefaultLoading =
|
|
582
|
+
const allowOverridingDefaultLoading = bLW();
|
|
583
583
|
// default loading can be overriden by calling preventDefault in the onload start event
|
|
584
584
|
this.ensureLoadStartIsRegistered();
|
|
585
585
|
let useDefaultLoading = this.dispatchEvent(new CustomEvent("loadstart", {
|
|
@@ -3,7 +3,7 @@ import { ArrayCamera, AxesHelper, Camera, Color, DirectionalLight, Fog, GridHelp
|
|
|
3
3
|
import { needleLogoOnlySVG } from "../assets/index.js";
|
|
4
4
|
import { isDevEnvironment } from "../debug/index.js";
|
|
5
5
|
import { ObjectUtils, PrimitiveType } from "../engine_create_objects.js";
|
|
6
|
-
import {
|
|
6
|
+
import { bLW } from "../engine_license.js";
|
|
7
7
|
import { Mathf } from "../engine_math.js";
|
|
8
8
|
import { delay, DeviceUtilities } from "../engine_utils.js";
|
|
9
9
|
|
|
@@ -215,7 +215,7 @@ export class TemporaryXRContext {
|
|
|
215
215
|
this._scene.background = new Color(0x000000);
|
|
216
216
|
|
|
217
217
|
let logoSrc = needleLogoOnlySVG;
|
|
218
|
-
if (
|
|
218
|
+
if (bLW()) {
|
|
219
219
|
const htmlComponent = document.querySelector("needle-engine");
|
|
220
220
|
if (htmlComponent) {
|
|
221
221
|
const licenseLogo = htmlComponent.getAttribute("logo-src");
|
|
@@ -3,7 +3,7 @@ import { Euler, Material, Matrix4, Mesh, Object3D, Quaternion, Vector3 } from "t
|
|
|
3
3
|
|
|
4
4
|
import { isDevEnvironment, showBalloonMessage, showBalloonWarning } from "../../../engine/debug/index.js";
|
|
5
5
|
import { findObjectOfType } from "../../../engine/engine_components.js";
|
|
6
|
-
import { $
|
|
6
|
+
import { _$QyV } from "../../../engine/engine_license.js";
|
|
7
7
|
import { serializable } from "../../../engine/engine_serialization.js";
|
|
8
8
|
import { getFormattedDate, Progress } from "../../../engine/engine_time_utils.js";
|
|
9
9
|
import { DeviceUtilities, getParam } from "../../../engine/engine_utils.js";
|
|
@@ -277,7 +277,7 @@ export class USDZExporter extends Behaviour {
|
|
|
277
277
|
let name = this.exportFileName ?? this.objectToExport?.name ?? this.name;
|
|
278
278
|
name += "-" + getFormattedDate(); // seems iOS caches the file in some cases, this ensures we always have a fresh file
|
|
279
279
|
|
|
280
|
-
if (
|
|
280
|
+
if (!_$QyV()) {
|
|
281
281
|
if (name !== "") name += "-";
|
|
282
282
|
name += "MadeWithNeedle";
|
|
283
283
|
}
|
|
@@ -682,7 +682,7 @@ export class USDZExporter extends Behaviour {
|
|
|
682
682
|
if (debug)
|
|
683
683
|
showBalloonMessage("Quicklook url: " + callToActionURL);
|
|
684
684
|
if (callToActionURL) {
|
|
685
|
-
if (
|
|
685
|
+
if (!_$QyV()) {
|
|
686
686
|
console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", callToActionURL)
|
|
687
687
|
}
|
|
688
688
|
else {
|
|
@@ -697,7 +697,7 @@ export class USDZExporter extends Behaviour {
|
|
|
697
697
|
private buildQuicklookOverlay(): CustomBranding {
|
|
698
698
|
const obj: CustomBranding = {};
|
|
699
699
|
if (this.customBranding) Object.assign(obj, this.customBranding);
|
|
700
|
-
if (
|
|
700
|
+
if (!_$QyV()) {
|
|
701
701
|
console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing");
|
|
702
702
|
obj.callToAction = "Close";
|
|
703
703
|
obj.checkoutTitle = "🌵 Made with Needle";
|
|
@@ -120,9 +120,11 @@ export class PlayableDirector extends Behaviour {
|
|
|
120
120
|
if (this._playableAsset !== value) {
|
|
121
121
|
this._playableAsset = value;
|
|
122
122
|
this._needsGraphRebuild = true;
|
|
123
|
+
this._didWarnInvalid = false;
|
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123
124
|
}
|
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124
125
|
}
|
|
125
126
|
private _playableAsset?: Models.TimelineAssetModel;
|
|
127
|
+
private _didWarnInvalid = false;
|
|
126
128
|
|
|
127
129
|
/**
|
|
128
130
|
* When true, the timeline starts playing automatically when the component awakens.
|
|
@@ -195,19 +197,27 @@ export class PlayableDirector extends Behaviour {
|
|
|
195
197
|
awake(): void {
|
|
196
198
|
if (debug) console.log(`[Timeline] Awake '${this.name}'`, this);
|
|
197
199
|
|
|
200
|
+
// Note: we intentionally do NOT warn here if there are no tracks yet. A playableAsset can
|
|
201
|
+
// legitimately be assigned after awake (e.g. via TimelineBuilder.install() or deserialization),
|
|
202
|
+
// see rebuildGraph() in play()/evaluate(). The validity warning lives in play()/evaluate(),
|
|
203
|
+
// which are the points where a still-empty director actually indicates a misconfiguration.
|
|
198
204
|
this.rebuildGraph();
|
|
205
|
+
}
|
|
199
206
|
|
|
200
|
-
|
|
201
|
-
|
|
202
|
-
|
|
203
|
-
|
|
204
|
-
|
|
205
|
-
|
|
206
|
-
|
|
207
|
-
|
|
208
|
-
|
|
209
|
-
|
|
207
|
+
/**
|
|
208
|
+
* Returns true if the director has a valid playable asset. When invalid, warns once (dev only)
|
|
209
|
+
* that the director has no tracks — called from the user-facing play()/evaluate() entry points.
|
|
210
|
+
*/
|
|
211
|
+
private warnIfInvalid(method: string): boolean {
|
|
212
|
+
if (this.isValid()) return true;
|
|
213
|
+
if (!this._didWarnInvalid && (debug || isDevEnvironment())) {
|
|
214
|
+
this._didWarnInvalid = true;
|
|
215
|
+
if (!this.playableAsset?.tracks?.length)
|
|
216
|
+
console.warn(`PlayableDirector '${this.name}' has no tracks — assign a playableAsset (or build one via TimelineBuilder) before calling ${method}().`, this);
|
|
217
|
+
else
|
|
218
|
+
console.warn(`PlayableDirector '${this.name}' is not valid`, this);
|
|
210
219
|
}
|
|
220
|
+
return false;
|
|
211
221
|
}
|
|
212
222
|
|
|
213
223
|
/** @internal */
|
|
@@ -276,7 +286,7 @@ export class PlayableDirector extends Behaviour {
|
|
|
276
286
|
* If the timeline is already playing this method does nothing.
|
|
277
287
|
*/
|
|
278
288
|
async play() {
|
|
279
|
-
if (!this.
|
|
289
|
+
if (!this.warnIfInvalid("play")) return;
|
|
280
290
|
// Ensure graph is built (handles the case where playableAsset is assigned after awake)
|
|
281
291
|
if (this._needsGraphRebuild) this.rebuildGraph();
|
|
282
292
|
const pauseChanged = this._isPaused == true;
|
|
@@ -354,6 +364,7 @@ export class PlayableDirector extends Behaviour {
|
|
|
354
364
|
* Evaluate the timeline at the current time. This is useful when you want to manually update the timeline e.g. when the timeline is paused and you set `time` to a new value.
|
|
355
365
|
*/
|
|
356
366
|
evaluate() {
|
|
367
|
+
if (!this.warnIfInvalid("evaluate")) return;
|
|
357
368
|
if (this._needsGraphRebuild) this.rebuildGraph();
|
|
358
369
|
this.internalEvaluate(true);
|
|
359
370
|
}
|