@needle-tools/engine 5.1.0-alpha.4 → 5.1.0-alpha.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (133) hide show
  1. package/CHANGELOG.md +39 -0
  2. package/components.needle.json +1 -1
  3. package/dist/{needle-engine.bundle-DQCuBTVp.umd.cjs → needle-engine.bundle-5avtTUMM.umd.cjs} +149 -148
  4. package/dist/{needle-engine.bundle-AjVIot3d.min.js → needle-engine.bundle-BHcw4C8f.min.js} +187 -186
  5. package/dist/{needle-engine.bundle-B7cqsI4c.js → needle-engine.bundle-C0gPOq4m.js} +7522 -7092
  6. package/dist/needle-engine.d.ts +715 -176
  7. package/dist/needle-engine.js +595 -593
  8. package/dist/needle-engine.min.js +1 -1
  9. package/dist/needle-engine.umd.cjs +1 -1
  10. package/dist/three.js +1 -0
  11. package/dist/three.min.js +21 -21
  12. package/dist/three.umd.cjs +16 -16
  13. package/lib/engine/api.d.ts +3 -1
  14. package/lib/engine/api.js +3 -1
  15. package/lib/engine/api.js.map +1 -1
  16. package/lib/engine/codegen/register_types.js +10 -10
  17. package/lib/engine/codegen/register_types.js.map +1 -1
  18. package/lib/engine/engine_camera.fit.js +16 -4
  19. package/lib/engine/engine_camera.fit.js.map +1 -1
  20. package/lib/engine/engine_context.d.ts +20 -7
  21. package/lib/engine/engine_context.js +36 -14
  22. package/lib/engine/engine_context.js.map +1 -1
  23. package/lib/engine/engine_context_eventbus.d.ts +47 -0
  24. package/lib/engine/engine_context_eventbus.js +47 -0
  25. package/lib/engine/engine_context_eventbus.js.map +1 -0
  26. package/lib/engine/engine_init.js +2 -2
  27. package/lib/engine/engine_init.js.map +1 -1
  28. package/lib/engine/engine_input.d.ts +23 -4
  29. package/lib/engine/engine_input.js +2 -1
  30. package/lib/engine/engine_input.js.map +1 -1
  31. package/lib/engine/engine_license.d.ts +7 -7
  32. package/lib/engine/engine_license.js +185 -57
  33. package/lib/engine/engine_license.js.map +1 -1
  34. package/lib/engine/engine_networking_blob.js +3 -3
  35. package/lib/engine/engine_networking_blob.js.map +1 -1
  36. package/lib/engine/engine_physics_rapier.d.ts +10 -0
  37. package/lib/engine/engine_physics_rapier.js +6 -0
  38. package/lib/engine/engine_physics_rapier.js.map +1 -1
  39. package/lib/engine/engine_types.d.ts +10 -0
  40. package/lib/engine/engine_utils_qrcode.js +2 -2
  41. package/lib/engine/engine_utils_qrcode.js.map +1 -1
  42. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +2 -2
  43. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js.map +1 -1
  44. package/lib/engine/webcomponents/needle menu/needle-menu.js +5 -5
  45. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  46. package/lib/engine/webcomponents/needle-engine.js +2 -2
  47. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  48. package/lib/engine/webcomponents/needle-engine.loading.js +2 -2
  49. package/lib/engine/webcomponents/needle-engine.loading.js.map +1 -1
  50. package/lib/engine/xr/TempXRContext.js +2 -2
  51. package/lib/engine/xr/TempXRContext.js.map +1 -1
  52. package/lib/engine-components/AnimationBuilder.d.ts +158 -0
  53. package/lib/engine-components/AnimationBuilder.js +305 -0
  54. package/lib/engine-components/AnimationBuilder.js.map +1 -0
  55. package/lib/engine-components/Animator.js +6 -1
  56. package/lib/engine-components/Animator.js.map +1 -1
  57. package/lib/engine-components/AnimatorController.builder.d.ts +101 -23
  58. package/lib/engine-components/AnimatorController.builder.js +88 -20
  59. package/lib/engine-components/AnimatorController.builder.js.map +1 -1
  60. package/lib/engine-components/AnimatorController.js +2 -0
  61. package/lib/engine-components/AnimatorController.js.map +1 -1
  62. package/lib/engine-components/ContactShadows.d.ts +1 -0
  63. package/lib/engine-components/ContactShadows.js +14 -1
  64. package/lib/engine-components/ContactShadows.js.map +1 -1
  65. package/lib/engine-components/DropListener.js +3 -0
  66. package/lib/engine-components/DropListener.js.map +1 -1
  67. package/lib/engine-components/OrbitControls.d.ts +0 -2
  68. package/lib/engine-components/OrbitControls.js +14 -1
  69. package/lib/engine-components/OrbitControls.js.map +1 -1
  70. package/lib/engine-components/SceneSwitcher.js +3 -0
  71. package/lib/engine-components/SceneSwitcher.js.map +1 -1
  72. package/lib/engine-components/api.d.ts +1 -0
  73. package/lib/engine-components/api.js +1 -0
  74. package/lib/engine-components/api.js.map +1 -1
  75. package/lib/engine-components/codegen/components.d.ts +6 -6
  76. package/lib/engine-components/codegen/components.js +6 -6
  77. package/lib/engine-components/codegen/components.js.map +1 -1
  78. package/lib/engine-components/export/usdz/USDZExporter.js +4 -4
  79. package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
  80. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +1 -1
  81. package/lib/engine-components/timeline/PlayableDirector.d.ts +7 -7
  82. package/lib/engine-components/timeline/PlayableDirector.js +6 -6
  83. package/lib/engine-components/timeline/PlayableDirector.js.map +1 -1
  84. package/lib/engine-components/timeline/TimelineBuilder.d.ts +175 -9
  85. package/lib/engine-components/timeline/TimelineBuilder.js +108 -2
  86. package/lib/engine-components/timeline/TimelineBuilder.js.map +1 -1
  87. package/lib/engine-components/timeline/TimelineTracks.d.ts +15 -7
  88. package/lib/engine-components/timeline/TimelineTracks.js +22 -14
  89. package/lib/engine-components/timeline/TimelineTracks.js.map +1 -1
  90. package/lib/engine-components/web/CursorFollow.d.ts +0 -1
  91. package/lib/engine-components/web/CursorFollow.js +0 -1
  92. package/lib/engine-components/web/CursorFollow.js.map +1 -1
  93. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +62 -1
  94. package/lib/engine-components/webxr/WebXRImageTracking.js +55 -2
  95. package/lib/engine-components/webxr/WebXRImageTracking.js.map +1 -1
  96. package/package.json +1 -1
  97. package/plugins/common/cloud.js +6 -1
  98. package/plugins/common/license.js +26 -8
  99. package/plugins/vite/license.js +42 -7
  100. package/src/engine/api.ts +4 -1
  101. package/src/engine/codegen/register_types.ts +10 -10
  102. package/src/engine/engine_camera.fit.ts +15 -4
  103. package/src/engine/engine_context.ts +41 -16
  104. package/src/engine/engine_context_eventbus.ts +73 -0
  105. package/src/engine/engine_init.ts +2 -2
  106. package/src/engine/engine_input.ts +27 -6
  107. package/src/engine/engine_license.ts +201 -55
  108. package/src/engine/engine_networking_blob.ts +3 -3
  109. package/src/engine/engine_physics_rapier.ts +20 -6
  110. package/src/engine/engine_types.ts +22 -12
  111. package/src/engine/engine_utils_qrcode.ts +2 -2
  112. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +2 -2
  113. package/src/engine/webcomponents/needle menu/needle-menu.ts +5 -5
  114. package/src/engine/webcomponents/needle-engine.loading.ts +6 -6
  115. package/src/engine/webcomponents/needle-engine.ts +2 -2
  116. package/src/engine/xr/TempXRContext.ts +2 -2
  117. package/src/engine-components/AnimationBuilder.ts +472 -0
  118. package/src/engine-components/Animator.ts +6 -1
  119. package/src/engine-components/AnimatorController.builder.ts +163 -37
  120. package/src/engine-components/AnimatorController.ts +1 -0
  121. package/src/engine-components/ContactShadows.ts +15 -1
  122. package/src/engine-components/DropListener.ts +3 -0
  123. package/src/engine-components/OrbitControls.ts +16 -5
  124. package/src/engine-components/SceneSwitcher.ts +3 -0
  125. package/src/engine-components/api.ts +1 -0
  126. package/src/engine-components/codegen/components.ts +6 -6
  127. package/src/engine-components/export/usdz/USDZExporter.ts +4 -4
  128. package/src/engine-components/timeline/PlayableDirector.ts +20 -20
  129. package/src/engine-components/timeline/TimelineBuilder.ts +277 -17
  130. package/src/engine-components/timeline/TimelineTracks.ts +24 -16
  131. package/src/engine-components/web/CursorFollow.ts +0 -1
  132. package/src/engine-components/webxr/WebXRImageTracking.ts +77 -7
  133. package/src/vite-env.d.ts +0 -16
@@ -86,24 +86,38 @@ async function requestNeedleCloud(path, options) {
86
86
 
87
87
  /** @typedef {{ ok: boolean, status: number, statusText: string, text: string }} NeedleCloudHttpResponse */
88
88
 
89
+ /** @typedef {{ type: string, jwt: string | null }} LicenseResult */
90
+
89
91
  /**
90
92
  * Replace license string - used for webpack
91
93
  * @param {string} code
92
94
  * @param {DefaultOptions & {accessToken?:string, team:string|undefined}} opts
93
95
  */
94
96
  export async function replaceLicense(code, opts) {
95
- const index = code?.indexOf("NEEDLE_ENGINE_LICENSE_TYPE");
97
+ const index = code?.indexOf("EzdGPQg");
96
98
  if (index >= 0) {
97
- const licenseType = await resolveLicense(opts);
98
- if (!licenseType) {
99
+ const licenseResult = await resolveLicense(opts);
100
+ if (!licenseResult) {
99
101
  return code;
100
102
  }
101
103
  const end = code.indexOf(";", index);
102
104
  if (end >= 0) {
103
105
  const line = code.substring(index, end);
104
- const replaced = "NEEDLE_ENGINE_LICENSE_TYPE = \"" + licenseType + "\"";
106
+ const replaced = "EzdGPQg = \"" + licenseResult.type + "\"";
105
107
  code = code.replace(line, replaced);
106
- return code;
108
+ }
109
+
110
+ // Also inject JWT if available
111
+ if (licenseResult.jwt) {
112
+ const jwtIndex = code.indexOf("_$InwX");
113
+ if (jwtIndex >= 0) {
114
+ const jwtEnd = code.indexOf(";", jwtIndex);
115
+ if (jwtEnd >= 0) {
116
+ const jwtLine = code.substring(jwtIndex, jwtEnd);
117
+ const jwtReplaced = "_$InwX = \"" + licenseResult.jwt + "\"";
118
+ code = code.replace(jwtLine, jwtReplaced);
119
+ }
120
+ }
107
121
  }
108
122
  }
109
123
  return code;
@@ -112,7 +126,7 @@ export async function replaceLicense(code, opts) {
112
126
  /**
113
127
  * Resolve the license using the needle engine licensing server
114
128
  * @param {DefaultOptions & {accessToken?:string, team?:string} | null} args
115
- * @returns {Promise<string | null>}
129
+ * @returns {Promise<LicenseResult | null>}
116
130
  */
117
131
  export async function resolveLicense(args = null) {
118
132
  let accessToken = args?.accessToken;
@@ -226,10 +240,11 @@ export async function resolveLicense(args = null) {
226
240
  /**
227
241
  * @param {string} str License string
228
242
  * @param {{includeFetchLine?: boolean}} [options]
243
+ * @returns {LicenseResult | null}
229
244
  */
230
245
  function tryParseLicense(str, options = undefined) {
231
246
  try {
232
- /** @type {{needle_engine_license:string}} */
247
+ /** @type {{needle_engine_license:string, needle_license_jwt?:string}} */
233
248
  const licenseJson = JSON.parse(str);
234
249
  if (licenseJson.needle_engine_license) {
235
250
  const success = `INFO: Successfully received \"${licenseJson.needle_engine_license?.toUpperCase()}\" license`;
@@ -239,7 +254,10 @@ function tryParseLicense(str, options = undefined) {
239
254
  else {
240
255
  logLicense(success);
241
256
  }
242
- return licenseJson.needle_engine_license;
257
+ return {
258
+ type: licenseJson.needle_engine_license,
259
+ jwt: licenseJson.needle_license_jwt || null,
260
+ };
243
261
  }
244
262
  if ("error" in licenseJson) {
245
263
  logLicense(`ERROR in license check: \"${licenseJson.error}\"`, "error");
@@ -8,7 +8,9 @@ import { loadConfig } from './config.js';
8
8
  * @returns {import('vite').Plugin}
9
9
  */
10
10
  export function needleLicense(command, config, userSettings) {
11
- let license = undefined;
11
+ /** @type {import('../common/license.js').LicenseResult | null | undefined} */
12
+ let licenseResult = undefined;
13
+ let appliedLicense = false;
12
14
 
13
15
  return {
14
16
  name: "needle:license",
@@ -23,7 +25,7 @@ export function needleLicense(command, config, userSettings) {
23
25
  }
24
26
  }
25
27
 
26
- license = await resolveLicense({
28
+ licenseResult = await resolveLicense({
27
29
  team: team,
28
30
  accessToken: userSettings?.license?.accessToken,
29
31
  loglevel: userSettings?.debugLicense === true ? "verbose" : undefined
@@ -31,25 +33,58 @@ export function needleLicense(command, config, userSettings) {
31
33
 
32
34
  },
33
35
  async transform(src, id) {
34
- const isNeedleEngineFile = id.includes("engine/engine_license") || id.includes("needle-tools_engine");
36
+ // Vite 4 and 8 handling:
37
+ const isNeedleEngineFile = id.includes("engine/engine_license")
38
+ || id.includes("needle-tools_engine")
39
+ || id.includes("@needle-tools")
40
+ || id.includes("needle-engine");
35
41
  // sometimes the actual license parameter is in a unnamed chunk file
36
42
  const isViteChunkFile = id.includes("chunk") && id.includes(".vite");
37
43
  if (isNeedleEngineFile || isViteChunkFile) {
38
44
 
39
- if (!license) {
45
+ if (!licenseResult) {
40
46
  return;
41
47
  }
42
48
 
43
- const index = src.indexOf("NEEDLE_ENGINE_LICENSE_TYPE");
49
+ let modified = false;
50
+
51
+ // Replace license type
52
+ const index = src.indexOf("EzdGPQg");
44
53
  if (index >= 0) {
45
54
  const end = src.indexOf(";", index);
46
55
  if (end >= 0) {
47
56
  const line = src.substring(index, end);
48
- const replaced = "NEEDLE_ENGINE_LICENSE_TYPE = \"" + license + "\"";
57
+ const replaced = "EzdGPQg = \"" + licenseResult.type + "\"";
49
58
  src = src.replace(line, replaced);
50
- return { code: src, map: null }
59
+ modified = true;
51
60
  }
52
61
  }
62
+
63
+ // Replace license JWT (same pattern)
64
+ if (licenseResult.jwt) {
65
+ const jwtIndex = src.indexOf("_$InwX");
66
+ if (jwtIndex >= 0) {
67
+ const jwtEnd = src.indexOf(";", jwtIndex);
68
+ if (jwtEnd >= 0) {
69
+ const jwtLine = src.substring(jwtIndex, jwtEnd);
70
+ const jwtReplaced = "_$InwX = \"" + licenseResult.jwt + "\"";
71
+ src = src.replace(jwtLine, jwtReplaced);
72
+ modified = true;
73
+ }
74
+ }
75
+ }
76
+
77
+ if (modified) {
78
+ appliedLicense = true;
79
+ return { code: src, map: null }
80
+ }
81
+ }
82
+ },
83
+ buildEnd() {
84
+ if (!appliedLicense) {
85
+ if (process.env.NEEDLE_TEST_ENV) {
86
+ console.error("ERR: License was not applied!");
87
+ }
53
88
  }
54
89
  }
55
90
  }
package/src/engine/api.ts CHANGED
@@ -167,6 +167,9 @@ export * from "./engine_constants.js";
167
167
  */
168
168
  export * from "./engine_context.js";
169
169
 
170
+ /** Typed event bus for decoupled component communication via {@link Context.events} */
171
+ export * from "./engine_context_eventbus.js";
172
+
170
173
  /** Registry for managing multiple engine contexts */
171
174
  export * from "./engine_context_registry.js";
172
175
 
@@ -227,7 +230,7 @@ export * from "./engine_input.js";
227
230
  export { InstancingUtil } from "./engine_instancing.js";
228
231
 
229
232
  /** License checking utilities */
230
- export { hasCommercialLicense, hasIndieLicense, hasProLicense } from "./engine_license.js";
233
+ export { LynjGsV, __otwqOR, _cxKhKwDL } from "./engine_license.js";
231
234
 
232
235
 
233
236
  // ============================================================================
@@ -101,12 +101,12 @@ import { TestRunner } from "../../engine-components/TestRunner.js";
101
101
  import { TestSimulateUserData } from "../../engine-components/TestRunner.js";
102
102
  import { PlayableDirector } from "../../engine-components/timeline/PlayableDirector.js";
103
103
  import { SignalReceiver } from "../../engine-components/timeline/SignalAsset.js";
104
- import { AnimationTrackHandler } from "../../engine-components/timeline/TimelineTracks.js";
105
- import { AudioTrackHandler } from "../../engine-components/timeline/TimelineTracks.js";
106
- import { MarkerTrackHandler } from "../../engine-components/timeline/TimelineTracks.js";
104
+ import { TimelineAnimationTrack } from "../../engine-components/timeline/TimelineTracks.js";
105
+ import { TimelineAudioTrack } from "../../engine-components/timeline/TimelineTracks.js";
106
+ import { TimelineMarkerTrack } from "../../engine-components/timeline/TimelineTracks.js";
107
107
  import { SignalTrackHandler } from "../../engine-components/timeline/TimelineTracks.js";
108
- import { ActivationTrackHandler } from "../../engine-components/timeline/TimelineTracks.js";
109
- import { ControlTrackHandler } from "../../engine-components/timeline/TimelineTracks.js";
108
+ import { TimelineActivationTrack } from "../../engine-components/timeline/TimelineTracks.js";
109
+ import { TimelineControlTrack } from "../../engine-components/timeline/TimelineTracks.js";
110
110
  import { TransformGizmo } from "../../engine-components/TransformGizmo.js";
111
111
  import { BaseUIComponent } from "../../engine-components/ui/BaseUIComponent.js";
112
112
  import { UIRootComponent } from "../../engine-components/ui/BaseUIComponent.js";
@@ -257,12 +257,12 @@ export function initBuiltinTypes() {
257
257
  TypeStore.add("TestSimulateUserData", TestSimulateUserData);
258
258
  TypeStore.add("PlayableDirector", PlayableDirector);
259
259
  TypeStore.add("SignalReceiver", SignalReceiver);
260
- TypeStore.add("AnimationTrackHandler", AnimationTrackHandler);
261
- TypeStore.add("AudioTrackHandler", AudioTrackHandler);
262
- TypeStore.add("MarkerTrackHandler", MarkerTrackHandler);
260
+ TypeStore.add("TimelineAnimationTrack", TimelineAnimationTrack);
261
+ TypeStore.add("TimelineAudioTrack", TimelineAudioTrack);
262
+ TypeStore.add("TimelineMarkerTrack", TimelineMarkerTrack);
263
263
  TypeStore.add("SignalTrackHandler", SignalTrackHandler);
264
- TypeStore.add("ActivationTrackHandler", ActivationTrackHandler);
265
- TypeStore.add("ControlTrackHandler", ControlTrackHandler);
264
+ TypeStore.add("TimelineActivationTrack", TimelineActivationTrack);
265
+ TypeStore.add("TimelineControlTrack", TimelineControlTrack);
266
266
  TypeStore.add("TransformGizmo", TransformGizmo);
267
267
  TypeStore.add("BaseUIComponent", BaseUIComponent);
268
268
  TypeStore.add("UIRootComponent", UIRootComponent);
@@ -257,12 +257,23 @@ export function fitCamera(options?: FitCameraOptions): null | FitCameraReturnTyp
257
257
  else {
258
258
  direction.sub(camera.worldPosition);
259
259
  }
260
- if (centerCamera === "y")
261
- direction.y = 0;
260
+ if (centerCamera === "y") {
261
+ // Preserve the camera's current elevation angle when it's already above the center,
262
+ // but clamp to a minimum elevation to prevent the camera from ending up at or below
263
+ // the scene center (which causes a "looking up from below" effect).
264
+ // direction points FROM camera TO center, so negative Y = camera is above center.
265
+ const horizontalLen = Math.sqrt(direction.x * direction.x + direction.z * direction.z);
266
+ if (horizontalLen > 0.0001) {
267
+ const minY = -horizontalLen * verticalOffset * 4;
268
+ if (direction.y > minY) direction.y = minY;
269
+ }
270
+ else {
271
+ // Camera is directly above/below center — pick a default slight angle from +Z
272
+ direction.set(0, -verticalOffset * 4, 1);
273
+ }
274
+ }
262
275
  direction.normalize();
263
276
  direction.multiplyScalar(distance);
264
- if (centerCamera === "y")
265
- direction.y += -verticalOffset * 4 * distance;
266
277
 
267
278
  let cameraLocalPosition = center.clone().sub(direction);
268
279
  if (options.cameraOffset) {
@@ -23,6 +23,7 @@ import { Application } from './engine_application.js';
23
23
  import { AssetDatabase } from './engine_assetdatabase.js';
24
24
  import { FocusRect, FocusRectSettings, updateCameraFocusRect } from './engine_camera.js';
25
25
  import { VERSION } from './engine_constants.js';
26
+ import { EventBus } from './engine_context_eventbus.js';
26
27
  import { ContextEvent, ContextRegistry } from './engine_context_registry.js';
27
28
  import { WaitForPromise } from './engine_coroutine.js';
28
29
  import { ObjectUtils } from "./engine_create_objects.js";
@@ -151,7 +152,7 @@ export function registerComponent(script: IComponent, context?: Context) {
151
152
  }
152
153
 
153
154
  /**
154
- * The Needle Engine context is the main access point that holds all the data and state of a Needle Engine application.
155
+ * The Needle Engine context is the main access point that holds all the data and state of a Needle Engine application.
155
156
  * It can be used to access the {@link Context.scene}, {@link Context.renderer}, {@link Context.mainCamera}, {@link Context.input}, {@link Context.physics}, {@link Context.time}, {@link Context.connection} (networking), and more.
156
157
  *
157
158
  * The context is automatically created when using the `<needle-engine>` web component.
@@ -522,19 +523,31 @@ export class Context implements IContext {
522
523
  private _fallbackCamera: PerspectiveCamera | null = null;
523
524
 
524
525
  /** access application state (e.g. if all audio should be muted) */
525
- application: Application;
526
+ get application(): Application { return this._application; }
527
+ private _application!: Application;
526
528
  /** access animation mixer used by components in the scene */
527
- animations: AnimationsRegistry;
529
+ get animations(): AnimationsRegistry { return this._animations; }
530
+ private _animations!: AnimationsRegistry;
528
531
  /** access timings (current frame number, deltaTime, timeScale, ...) */
529
- time: Time;
532
+ get time(): Time { return this._time; }
533
+ private _time!: Time;
530
534
  /** access input data (e.g. click or touch events) */
531
- input: Input;
535
+ get input(): Input { return this._input; }
536
+ private _input!: Input;
532
537
  /** access physics related methods (e.g. raycasting). To access the phyiscs engine use `context.physics.engine` */
533
- physics: Physics;
538
+ get physics(): Physics { return this._physics; }
539
+ private _physics!: Physics;
534
540
  /** access postprocessing effects stack. Add/remove effects and configure adaptive performance settings */
535
- postprocessing: PostProcessing;
541
+ get postprocessing(): PostProcessing { return this._postprocessing; }
542
+ private _postprocessing!: PostProcessing;
536
543
  /** access networking methods (use it to send or listen to messages or join a networking backend) */
537
- connection: NetworkConnection;
544
+ get connection(): NetworkConnection { return this._connection; }
545
+ private _connection!: NetworkConnection;
546
+ /** context-level event bus for decoupled component communication
547
+ * @see {@link ContextEventMap} for known event types
548
+ */
549
+ get events(): EventBus { return this._events; }
550
+ private _events = new EventBus();
538
551
  /** @deprecated AssetDatabase is deprecated */
539
552
  assets: AssetDatabase;
540
553
 
@@ -606,12 +619,12 @@ export class Context implements IContext {
606
619
  else this.scene = new Scene();
607
620
  if (args?.camera) this._mainCamera = args.camera;
608
621
 
609
- this.application = new Application(this);
610
- this.time = new Time();
611
- this.input = new Input(this);
612
- this.physics = new Physics(this);
613
- this.postprocessing = new PostProcessing(this);
614
- this.connection = new NetworkConnection(this);
622
+ this._application = new Application(this);
623
+ this._time = new Time();
624
+ this._input = new Input(this);
625
+ this._physics = new Physics(this);
626
+ this._postprocessing = new PostProcessing(this);
627
+ this._connection = new NetworkConnection(this);
615
628
  // eslint-disable-next-line @typescript-eslint/no-deprecated
616
629
  this.assets = new AssetDatabase();
617
630
  this.sceneLighting = new SceneLighting(this);
@@ -620,7 +633,7 @@ export class Context implements IContext {
620
633
  this.players = new PlayerViewManager(this);
621
634
  this.menu = new NeedleMenu(this);
622
635
  this.lodsManager = new LODsManager(this);
623
- this.animations = new AnimationsRegistry(this);
636
+ this._animations = new AnimationsRegistry(this);
624
637
  this.accessibility = new AccessibilityManager(this);
625
638
 
626
639
 
@@ -869,6 +882,8 @@ export class Context implements IContext {
869
882
 
870
883
  this._onBeforeRenderListeners.clear();
871
884
  this._onAfterRenderListeners.clear();
885
+ this._events.clear();
886
+ this._events = new EventBus();
872
887
 
873
888
  this.lights.length = 0;
874
889
 
@@ -1793,6 +1808,7 @@ export class Context implements IContext {
1793
1808
  ? (`${((window.performance as any).memory.usedJSHeapSize / 1024 / 1024).toFixed(2)} MB`)
1794
1809
  : "n/a";
1795
1810
 
1811
+ const gl = this.renderer.getContext();
1796
1812
  console.log(this.renderer.info.render.calls + " DrawCalls", "\nRender:",
1797
1813
  {
1798
1814
  shaders: this.renderer.info.programs?.length,
@@ -1802,7 +1818,16 @@ export class Context implements IContext {
1802
1818
  {
1803
1819
  usedMemory: usedJSHeapSize,
1804
1820
  ...this.renderer.info.memory
1805
- }, "\nTarget Framerate: " + this.targetFrameRate);
1821
+ },
1822
+ "\nRenderer:",
1823
+ {
1824
+ dpr: this.renderer.getPixelRatio(),
1825
+ windowDpr: window.devicePixelRatio,
1826
+ antialias: gl.getContextAttributes()?.antialias,
1827
+ samples: gl.getParameter(gl.SAMPLES),
1828
+ resolution: `${this.renderer.domElement.width}x${this.renderer.domElement.height}`,
1829
+ },
1830
+ "\nTarget Framerate: " + this.targetFrameRate);
1806
1831
  }
1807
1832
  }
1808
1833
 
@@ -0,0 +1,73 @@
1
+ import type { Object3D } from "three";
2
+
3
+ import type { IComponent } from "./engine_types.js";
4
+
5
+ /** Typed event map for {@link Context.events}.
6
+ * Known events get full autocomplete; custom events can be typed at the call site via generic parameter.
7
+ */
8
+ export interface ContextEventMap {
9
+ "scene-content-changed": {
10
+ /** The component that triggered the change (e.g. SceneSwitcher, DropListener) */
11
+ readonly source: IComponent;
12
+ /** The root object that was added/loaded */
13
+ readonly object: Object3D;
14
+ };
15
+ }
16
+
17
+ /** Options for {@link EventBus.on}. */
18
+ export interface EventBusListenerOptions {
19
+ /** If true the listener is automatically removed after the first invocation. */
20
+ once?: boolean;
21
+ }
22
+
23
+ /** Typed event bus. Known {@link ContextEventMap} events get full autocomplete.
24
+ * Custom events can be typed at the call site via generic parameter.
25
+ * @example Known events
26
+ * ```ts
27
+ * context.events.on("scene-content-changed", e => e.object);
28
+ * ```
29
+ * @example Custom events — type at call site
30
+ * ```ts
31
+ * context.events.emit<{ pts: number }>("scored", { pts: 10 });
32
+ * context.events.on<{ pts: number }>("scored", e => e.pts);
33
+ * ```
34
+ * @example Once
35
+ * ```ts
36
+ * context.events.on("scene-content-changed", e => { ... }, { once: true });
37
+ * ```
38
+ */
39
+ export class EventBus {
40
+ private _listeners = new Map<string, Function[]>();
41
+
42
+ /** Emit a known {@link ContextEventMap} event */
43
+ emit<K extends keyof ContextEventMap & string>(type: K, detail?: ContextEventMap[K]): void;
44
+ /** Emit a custom event with user-provided type */
45
+ emit<T>(type: string, detail?: T): void;
46
+ emit(type: string, detail?: unknown): void {
47
+ const arr = this._listeners.get(type);
48
+ if (arr) for (const cb of [...arr]) cb(detail);
49
+ }
50
+
51
+ /** Subscribe to a known {@link ContextEventMap} event. Returns an unsubscribe function. */
52
+ on<K extends keyof ContextEventMap & string>(type: K, callback: (args: ContextEventMap[K]) => void, options?: EventBusListenerOptions): () => void;
53
+ /** Subscribe to a custom event with user-provided type. Returns an unsubscribe function. */
54
+ on<T>(type: string, callback: (args: T) => void, options?: EventBusListenerOptions): () => void;
55
+ on(type: string, callback: Function, options?: EventBusListenerOptions): () => void {
56
+ let arr = this._listeners.get(type);
57
+ if (!arr) { arr = []; this._listeners.set(type, arr); }
58
+ const unsub = () => {
59
+ const i = arr.indexOf(wrapped);
60
+ if (i >= 0) arr.splice(i, 1);
61
+ };
62
+ const wrapped = options?.once
63
+ ? (...args: unknown[]) => { unsub(); callback(...args); }
64
+ : callback;
65
+ arr.push(wrapped);
66
+ return unsub;
67
+ }
68
+
69
+ /** Remove all listeners. Called when the context is cleared or destroyed. */
70
+ clear(): void {
71
+ this._listeners.clear();
72
+ }
73
+ }
@@ -8,7 +8,7 @@ import { initBuiltinTypes } from "./codegen/register_types.js";
8
8
  import { initSpatialConsole } from "./debug/debug_spatial_console.js";
9
9
  import { initAddressableSerializers } from "./engine_addressables.js";
10
10
  import { ensureAudioContextIsResumed } from "./engine_audio.js";
11
- import { initLicense } from "./engine_license.js";
11
+ import { _$AnFl } from "./engine_license.js";
12
12
  import { initNeedleLoader } from "./engine_loaders.js";
13
13
  import { initPhysics } from "./engine_physics_rapier.js";
14
14
  import { initBuiltinSerializers } from "./engine_serialization_builtin_serializer.js";
@@ -59,5 +59,5 @@ export function initEngine() {
59
59
  initPhysics();
60
60
  initXR();
61
61
  initSpatialConsole();
62
- initLicense();
62
+ _$AnFl();
63
63
  }
@@ -343,14 +343,33 @@ export class Input implements IInput {
343
343
  private readonly _eventListeners: Record<string, RegisteredEventListenerValue> = {};
344
344
 
345
345
  /** Adds an event listener for the specified event type. The callback will be called when the event is triggered.
346
+ *
347
+ * Returns an unsubscribe function — call it to remove the listener.
348
+ * Pass it to {@link Behaviour.autoCleanup} for automatic lifecycle management.
349
+ *
346
350
  * @param type The event type to listen for
347
351
  * @param callback The callback to call when the event is triggered
348
352
  * @param options The options for adding the event listener.
349
- * @example Basic usage
353
+ * @returns A function that removes the event listener when called.
354
+ *
355
+ * @example With autoCleanup (recommended)
350
356
  * ```ts
351
- * input.addEventListener("pointerdown", (evt) => {
357
+ * export class MyComponent extends Behaviour {
358
+ * onEnable() {
359
+ * this.autoCleanup(this.context.input.addEventListener("pointerdown", (evt) => {
360
+ * console.log("Pointer down", evt.pointerId, evt.pointerType);
361
+ * }));
362
+ * }
363
+ * // Listener is automatically removed on disable — no manual cleanup needed!
364
+ * }
365
+ * ```
366
+ * @example Manual unsubscribe
367
+ * ```ts
368
+ * const off = input.addEventListener("pointerdown", (evt) => {
352
369
  * console.log("Pointer down", evt.pointerId, evt.pointerType);
353
370
  * });
371
+ * // later
372
+ * off();
354
373
  * ```
355
374
  * @example Adding a listener that is called after all other listeners
356
375
  * By using a higher value for the queue the listener will be called after other listeners (default queue is 0).
@@ -366,14 +385,14 @@ export class Input implements IInput {
366
385
  * }, { once: true });
367
386
  * ```
368
387
  */
369
- addEventListener(type: PointerEventNames, callback: PointerEventListener, options?: EventListenerOptions);
370
- addEventListener(type: KeyboardEventNames, callback: KeyboardEventListener, options?: EventListenerOptions);
371
- addEventListener(type: InputEvents | InputEventNames, callback: InputEventListener, options?: EventListenerOptions): void {
388
+ addEventListener(type: PointerEventNames, callback: PointerEventListener, options?: EventListenerOptions): () => void;
389
+ addEventListener(type: KeyboardEventNames, callback: KeyboardEventListener, options?: EventListenerOptions): () => void;
390
+ addEventListener(type: InputEvents | InputEventNames, callback: InputEventListener, options?: EventListenerOptions): () => void {
372
391
  if (!this._eventListeners[type]) this._eventListeners[type] = [];
373
392
 
374
393
  if (!callback || typeof callback !== "function") {
375
394
  console.error("Invalid call to addEventListener: callback is required and must be a function!");
376
- return;
395
+ return () => {};
377
396
  }
378
397
 
379
398
  if (!options) options = {};
@@ -392,6 +411,8 @@ export class Input implements IInput {
392
411
  } else {
393
412
  queueListeners.listeners.push({ callback, options });
394
413
  }
414
+
415
+ return () => this.removeEventListener(type as any, callback as any, options);
395
416
  }
396
417
  /** Removes the event listener from the specified event type. If no queue is specified the listener will be removed from all queues.
397
418
  * @param type The event type to remove the listener from