@needle-tools/engine 5.1.0-alpha.2 → 5.1.0-alpha.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +35 -1
- package/components.needle.json +1 -1
- package/dist/{needle-engine.bundle-qZfVf_v-.umd.cjs → needle-engine.bundle-C-ixARur.umd.cjs} +128 -127
- package/dist/{needle-engine.bundle-B-5Q2CpC.min.js → needle-engine.bundle-CHmXdnE1.min.js} +138 -137
- package/dist/{needle-engine.bundle-dit3f1l5.js → needle-engine.bundle-DF01sSGQ.js} +7815 -7602
- package/dist/needle-engine.d.ts +125 -27
- package/dist/needle-engine.js +524 -521
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/lib/engine/api.d.ts +2 -0
- package/lib/engine/api.js +2 -0
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/debug/debug_spatial_console.d.ts +2 -0
- package/lib/engine/debug/debug_spatial_console.js +10 -7
- package/lib/engine/debug/debug_spatial_console.js.map +1 -1
- package/lib/engine/engine_addressables.d.ts +2 -0
- package/lib/engine/engine_addressables.js +6 -3
- package/lib/engine/engine_addressables.js.map +1 -1
- package/lib/engine/engine_audio.d.ts +68 -0
- package/lib/engine/engine_audio.js +172 -0
- package/lib/engine/engine_audio.js.map +1 -1
- package/lib/engine/engine_components.js +1 -1
- package/lib/engine/engine_components.js.map +1 -1
- package/lib/engine/engine_context.d.ts +1 -1
- package/lib/engine/engine_context.js +1 -1
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_gameobject.js +2 -2
- package/lib/engine/engine_gameobject.js.map +1 -1
- package/lib/engine/engine_init.js +13 -3
- package/lib/engine/engine_init.js.map +1 -1
- package/lib/engine/engine_input.d.ts +1 -1
- package/lib/engine/engine_input.js +1 -1
- package/lib/engine/engine_input.js.map +1 -1
- package/lib/engine/engine_license.js +1 -1
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_mainloop_utils.js +5 -2
- package/lib/engine/engine_mainloop_utils.js.map +1 -1
- package/lib/engine/engine_networking_blob.js +1 -1
- package/lib/engine/engine_networking_blob.js.map +1 -1
- package/lib/engine/engine_scenedata.d.ts +2 -0
- package/lib/engine/engine_scenedata.js +4 -2
- package/lib/engine/engine_scenedata.js.map +1 -1
- package/lib/engine/engine_serialization_builtin_serializer.d.ts +10 -16
- package/lib/engine/engine_serialization_builtin_serializer.js +55 -41
- package/lib/engine/engine_serialization_builtin_serializer.js.map +1 -1
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +1 -1
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.js +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.d.ts +10 -4
- package/lib/engine/webcomponents/needle-engine.js +1 -1
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/xr/NeedleXRSession.d.ts +3 -2
- package/lib/engine/xr/NeedleXRSession.js +50 -14
- package/lib/engine/xr/NeedleXRSession.js.map +1 -1
- package/lib/engine/xr/events.d.ts +1 -1
- package/lib/engine/xr/events.js.map +1 -1
- package/lib/engine-components/Animation.js +17 -16
- package/lib/engine-components/Animation.js.map +1 -1
- package/lib/engine-components/AnimatorController.d.ts +2 -0
- package/lib/engine-components/AnimatorController.js +4 -1
- package/lib/engine-components/AnimatorController.js.map +1 -1
- package/lib/engine-components/AudioSource.d.ts +19 -3
- package/lib/engine-components/AudioSource.js +121 -68
- package/lib/engine-components/AudioSource.js.map +1 -1
- package/lib/engine-components/DragControls.d.ts +7 -0
- package/lib/engine-components/DragControls.js +19 -0
- package/lib/engine-components/DragControls.js.map +1 -1
- package/lib/engine-components/Networking.d.ts +1 -1
- package/lib/engine-components/Networking.js +1 -1
- package/lib/engine-components/OrbitControls.js +16 -11
- package/lib/engine-components/OrbitControls.js.map +1 -1
- package/lib/engine-components/ReflectionProbe.js +2 -0
- package/lib/engine-components/ReflectionProbe.js.map +1 -1
- package/lib/engine-components/SeeThrough.js +2 -2
- package/lib/engine-components/SeeThrough.js.map +1 -1
- package/lib/engine-components/api.d.ts +1 -1
- package/lib/engine-components/api.js +1 -1
- package/lib/engine-components/api.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +1 -1
- package/lib/engine-components/postprocessing/VolumeParameter.d.ts +2 -0
- package/lib/engine-components/postprocessing/VolumeParameter.js +4 -1
- package/lib/engine-components/postprocessing/VolumeParameter.js.map +1 -1
- package/lib/engine-components/ui/Canvas.d.ts +1 -1
- package/lib/engine-components/ui/Canvas.js +2 -8
- package/lib/engine-components/ui/Canvas.js.map +1 -1
- package/lib/engine-components/ui/Text.d.ts +1 -0
- package/lib/engine-components/ui/Text.js +10 -7
- package/lib/engine-components/ui/Text.js.map +1 -1
- package/lib/engine-components/web/CursorFollow.js +21 -12
- package/lib/engine-components/web/CursorFollow.js.map +1 -1
- package/lib/engine-components/webxr/WebXRImageTracking.js +4 -0
- package/lib/engine-components/webxr/WebXRImageTracking.js.map +1 -1
- package/package.json +1 -1
- package/plugins/vite/asap.js +17 -8
- package/plugins/vite/dependencies.js +29 -0
- package/plugins/vite/local-files-core.js +3 -3
- package/plugins/vite/local-files-utils.d.ts +3 -1
- package/plugins/vite/local-files-utils.js +29 -5
- package/src/engine/api.ts +3 -0
- package/src/engine/debug/debug_spatial_console.ts +10 -7
- package/src/engine/engine_addressables.ts +6 -3
- package/src/engine/engine_audio.ts +184 -0
- package/src/engine/engine_components.ts +1 -1
- package/src/engine/engine_context.ts +2 -2
- package/src/engine/engine_gameobject.ts +2 -2
- package/src/engine/engine_init.ts +13 -3
- package/src/engine/engine_input.ts +1 -1
- package/src/engine/engine_license.ts +1 -1
- package/src/engine/engine_mainloop_utils.ts +5 -2
- package/src/engine/engine_networking_blob.ts +1 -1
- package/src/engine/engine_scenedata.ts +5 -3
- package/src/engine/engine_serialization_builtin_serializer.ts +63 -46
- package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +1 -1
- package/src/engine/webcomponents/needle menu/needle-menu.ts +1 -1
- package/src/engine/webcomponents/needle-engine.ts +10 -4
- package/src/engine/xr/NeedleXRSession.ts +48 -13
- package/src/engine/xr/events.ts +1 -1
- package/src/engine-components/Animation.ts +19 -16
- package/src/engine-components/AnimatorController.ts +4 -1
- package/src/engine-components/AudioSource.ts +130 -79
- package/src/engine-components/DragControls.ts +18 -2
- package/src/engine-components/Networking.ts +1 -1
- package/src/engine-components/OrbitControls.ts +18 -9
- package/src/engine-components/ReflectionProbe.ts +2 -0
- package/src/engine-components/SeeThrough.ts +2 -2
- package/src/engine-components/api.ts +1 -1
- package/src/engine-components/postprocessing/VolumeParameter.ts +4 -1
- package/src/engine-components/ui/Canvas.ts +2 -8
- package/src/engine-components/ui/Text.ts +12 -8
- package/src/engine-components/web/CursorFollow.ts +21 -13
- package/src/engine-components/webxr/WebXRImageTracking.ts +2 -0
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@@ -4,6 +4,7 @@ import { isDevEnvironment, showBalloonMessage, showBalloonWarning } from "../eng
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import { Behaviour, Component, GameObject } from "../engine-components/Component.js";
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import { CallInfo, EventList } from "../engine-components/EventList.js";
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import { AssetReference } from "./engine_addressables.js";
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import { AudioClip } from "./engine_audio.js";
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import { debugExtension } from "./engine_default_parameters.js";
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import { SerializationContext, TypeSerializer } from "./engine_serialization_core.js";
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import { RenderTexture } from "./engine_texture.js";
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import { resolveUrl } from "./engine_utils.js";
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import { RGBAColor } from "./js-extensions/index.js";
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//
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// src?:string
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// };
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// }
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// #region Color
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class ColorSerializer extends TypeSerializer {
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constructor() {
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super([Color, RGBAColor], "ColorSerializer")
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return { r: data.r, g: data.g, b: data.b }
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// #region Euler
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class EulerSerializer extends TypeSerializer {
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constructor() {
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return { x: data.x, y: data.y, z: data.z, order: data.order };
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export const euler = new EulerSerializer();
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declare type ObjectData = {
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node?: number;
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guid?: string;
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}
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constructor() {
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console.warn(`Wrong usage of @serializable detected in your script \"${scriptname}\"\n\nIt looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.\n\nTo fix this please change your code to:\n\n@serializable(AssetReference)\n${context.path}! : AssetReference;\n\0`);
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}
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export const componentSerializer = new ComponentSerializer();
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declare class EventListData {
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/** Map<Clone, Original> texture. This is used for compressed textures (or when the GLTFLoader is cloning RenderTextures)
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* It's a weak map so we don't have to worry about memory leaks
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const cloneOriginalMap = new WeakMap<Texture, Texture>();
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constructor() {
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constructor() {
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onSerialize(_data: AudioClip, _context: SerializationContext) {
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}
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}
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}
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}
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// #region Init serializer
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// Module-level references used by EventListSerializer internally
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@@ -1,11 +1,11 @@
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1
1
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import { isDevEnvironment, showBalloonWarning } from "../debug/index.js";
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2
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-
import { HTMLElementBase } from "../engine_ssr.js";
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3
2
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import { PUBLIC_KEY, VERSION } from "../engine_constants.js";
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4
3
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import { ContextEvent, ContextRegistry } from "../engine_context_registry.js";
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5
4
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import { hasCommercialLicense } from "../engine_license.js";
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6
5
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import { onStart } from "../engine_lifecycle_api.js";
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7
6
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import { setDracoDecoderPath, setDracoDecoderType, setKtx2TranscoderPath } from "../engine_loaders.gltf.js";
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8
7
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import { Context, ContextCreateArgs } from "../engine_setup.js";
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8
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import { HTMLElementBase } from "../engine_ssr.js";
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9
9
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import { nameToThreeTonemapping } from "../engine_tonemapping.js";
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10
10
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import { type INeedleEngineComponent, type LoadedModel } from "../engine_types.js";
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11
11
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import type { addAttributeChangeCallback } from "../engine_utils.js";
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@@ -42,11 +42,17 @@ export interface NeedleEngineAttributes {
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42
42
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'hash': string;
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43
43
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/** Set to automatically add OrbitControls to the loaded scene. */
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44
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'camera-controls': string;
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45
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/** Override the default
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45
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+
/** Override the default Draco decoder/decompressor path. Can be a URL or a local path to a directory containing the Draco decoder files.
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46
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* @default "https://www.gstatic.com/draco/versioned/decoders/1.5.7/"
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47
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* @example <needle-engine dracoDecoderPath="./decoders/draco/"></needle-engine>
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48
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*/
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49
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'dracoDecoderPath': string;
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47
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-
/** Override the default
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50
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/** Override the default Draco decoder type. */
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48
51
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'dracoDecoderType': 'wasm' | 'js';
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49
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/** Override the default KTX2 transcoder/decoder path.
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52
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/** Override the default KTX2 transcoder/decoder path. Can be a URL or a local path to a directory containing the KTX2 transcoder files.
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53
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* @default "https://cdn.needle.tools/static/three/0.179.1/basis2/"
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54
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* @example <needle-engine ktx2DecoderPath="./decoders/ktx2/"></needle-engine>
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55
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*/
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'ktx2DecoderPath': string;
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51
57
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/** Prevent context from being disposed when element is removed from DOM. */
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52
58
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'keep-alive': 'true' | 'false';
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@@ -840,15 +840,16 @@ export class NeedleXRSession implements INeedleXRSession {
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840
840
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get viewerPose(): XRViewerPose | undefined { return this._viewerPose; }
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841
841
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842
842
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843
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-
/** @returns `true` if any image is currently being tracked */
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844
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-
/** returns true if images are currently being tracked */
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843
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/** @returns `true` if any image is currently being tracked or emulated */
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845
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get isTrackingImages() {
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846
845
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if (this.frame && "getImageTrackingResults" in this.frame && typeof this.frame.getImageTrackingResults === "function") {
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847
846
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try {
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848
847
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const trackingResult = this.frame.getImageTrackingResults();
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849
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for (const result of trackingResult) {
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850
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const state = result.trackingState;
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851
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-
if (state === "tracked")
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850
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if (state === "tracked" || state === "emulated") {
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851
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return true;
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852
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}
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852
853
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}
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853
854
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}
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catch {
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@@ -1053,6 +1054,8 @@ export class NeedleXRSession implements INeedleXRSession {
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1053
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private readonly _xr_update_scripts: INeedleXRSessionEventReceiver[] = [];
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1054
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/** scripts that are in the scene but inactive (e.g. disabled parent gameObject) */
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private readonly _inactive_scripts: INeedleXRSessionEventReceiver[] = [];
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1057
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/** tracks scripts that have received onEnterXR — prevents spurious onLeaveXR calls */
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1058
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private readonly _scripts_in_xr = new Set<INeedleXRSessionEventReceiver>();
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private readonly _controllerAdded: ControllerChangedEvt[];
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1057
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private readonly _controllerRemoved: ControllerChangedEvt[];
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private readonly _originalCameraWorldPosition?: Vector3 | null;
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@@ -1163,7 +1166,18 @@ export class NeedleXRSession implements INeedleXRSession {
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1163
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// we set the session on the webxr manager at the end because we want to receive inputsource events first
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// e.g. in case there's a bug in the threejs codebase
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1165
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this.context.xr = this;
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1166
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this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet)
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1169
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this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet)
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1170
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.catch(err => {
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1171
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// Workaround for WebXR emulators on localhost: the polyfilled XRSession fails the
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1172
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// native XRWebGLBinding constructor's instanceof check. Retry with layers disabled.
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1173
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// See https://github.com/meta-quest/immersive-web-emulator/issues/80
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1174
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if (isDevEnvironment() && err instanceof TypeError && typeof XRWebGLBinding !== "undefined") {
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1175
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console.error(`XRWebGLBinding failed (${err.message}).\nSee https://github.com/meta-quest/immersive-web-emulator/issues/80`);
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1176
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}
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1177
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else {
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1178
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console.error("renderer.xr.setSession failed:", err);
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1179
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}
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1180
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});
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// disable three.js renderer controller autoUpdate (added in ac67b31e3548386f8a93e23a4176554c92bbd0d9)
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1168
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if ("controllerAutoUpdate" in this.context.renderer.xr) {
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console.debug("Disabling three.js controllerAutoUpdate");
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@@ -1331,8 +1345,10 @@ export class NeedleXRSession implements INeedleXRSession {
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1331
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// even if they might already be destroyed e.g. by the WebXR component (it destroys the default controller scripts)
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// they should still receive this callback to be properly cleaned up
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for (const listener of this._xr_scripts) {
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1348
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this._scripts_in_xr.delete(listener);
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listener?.onLeaveXR?.({ xr: this });
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}
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1351
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this._scripts_in_xr.clear();
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this.sync?.onExitXR(this);
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@@ -1399,10 +1415,17 @@ export class NeedleXRSession implements INeedleXRSession {
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}
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// make sure the camera is parented to the active rig
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-
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-
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// Note: applyCustomForward() inserts _cameraRenderParent between rig and camera,
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1419
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// so the hierarchy is: rig → _cameraRenderParent → camera. We check the effective parent.
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1420
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if (this.rig) {
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1421
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const cameraObject = this._mainCamera?.gameObject ?? this.context.mainCamera;
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if (cameraObject) {
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const effectiveParent = cameraObject.parent === this._cameraRenderParent
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? this._cameraRenderParent.parent
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: cameraObject.parent;
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if (effectiveParent !== this.rig.gameObject) {
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this.rig.gameObject.add(cameraObject);
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}
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}
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}
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@@ -1534,8 +1557,12 @@ export class NeedleXRSession implements INeedleXRSession {
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}
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//performance.mark('NeedleXRSession update scripts start');
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//
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1560
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// check all XR scripts for destroyed or inactive state
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// this must cover _xr_scripts (not just _xr_update_scripts) so that scripts
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// without onUpdateXR are also detected as inactive when removed from the scene
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// iterate backwards since markInactive/removeScript modifies the array
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1564
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for (let i = this._xr_scripts.length - 1; i >= 0; i--) {
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const script = this._xr_scripts[i];
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if (script.destroyed === true) {
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this._script_to_remove.push(script);
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continue;
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@@ -1544,6 +1571,10 @@ export class NeedleXRSession implements INeedleXRSession {
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this.markInactive(script);
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continue;
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}
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}
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// invoke update on scripts that have onUpdateXR
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for (const script of this._xr_update_scripts) {
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if (script.destroyed || script.activeAndEnabled === false) continue;
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if (script.onUpdateXR) script.onUpdateXR(args);
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}
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//performance.mark('NeedleXRSession update scripts end');
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@@ -1666,9 +1697,11 @@ export class NeedleXRSession implements INeedleXRSession {
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1666
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const script = this._inactive_scripts[i];
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1667
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if (script.activeAndEnabled) {
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this._inactive_scripts.splice(i, 1);
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1669
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-
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1670
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this.
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1671
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1700
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// addScript returns false if already re-added (e.g. via new_scripts_xr processing)
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1701
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if (this.addScript(script)) {
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1702
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this.invokeCallback_EnterXR(script);
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1703
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for (const ctrl of this.controllers) this.invokeCallback_ControllerAdded(script, ctrl);
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1704
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}
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}
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}
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}
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@@ -1689,6 +1722,7 @@ export class NeedleXRSession implements INeedleXRSession {
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1689
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}
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1690
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1691
1724
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private invokeCallback_EnterXR(script: INeedleXRSessionEventReceiver) {
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1725
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this._scripts_in_xr.add(script);
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if (script.onEnterXR) {
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1693
1727
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script.onEnterXR({ xr: this });
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}
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@@ -1704,6 +1738,7 @@ export class NeedleXRSession implements INeedleXRSession {
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1704
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}
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1705
1739
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}
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1706
1740
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private invokeCallback_LeaveXR(script: INeedleXRSessionEventReceiver) {
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1741
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+
if (!this._scripts_in_xr.delete(script)) return;
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1707
1742
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if (script.onLeaveXR && !script.destroyed) {
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1708
1743
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script.onLeaveXR({ xr: this });
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1709
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}
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package/src/engine/xr/events.ts
CHANGED
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@@ -447,25 +447,13 @@ export class Animation extends Behaviour implements IAnimationComponent {
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447
447
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448
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private internalOnPlay(action: AnimationAction, options: PlayOptions): Promise<AnimationAction> {
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449
449
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var existing = this.actions.find(a => a === action);
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450
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-
if (existing === action && existing.isRunning() && existing.time < existing.getClip().duration) {
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451
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-
const handle = this.tryFindHandle(action);
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452
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-
if (existing.paused) {
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453
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-
existing.paused = false;
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454
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-
}
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455
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-
if (handle) return handle.waitForFinish();
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456
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-
}
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457
450
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458
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-
//
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459
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-
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460
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-
if (options.clampWhenFinished === undefined) options.clampWhenFinished = this.clampWhenFinished;
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461
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-
if (options.minMaxOffsetNormalized === undefined && this.randomStartTime) options.minMaxOffsetNormalized = this.minMaxOffsetNormalized;
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462
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-
if (options.minMaxSpeed === undefined) options.minMaxSpeed = this.minMaxSpeed;
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463
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-
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464
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-
// Reset currently running animations
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451
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+
// Stop other animations before the early-return check so exclusive always applies,
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452
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+
// even when the target animation is already running.
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465
453
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const stopOther = options?.exclusive ?? true;
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466
454
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if (stopOther) {
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467
455
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for (const act of this.actions) {
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468
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-
if (act
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456
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+
if (act !== action) {
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469
457
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if (options.fadeDuration) {
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470
458
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act.fadeOut(options.fadeDuration);
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471
459
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}
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@@ -475,6 +463,20 @@ export class Animation extends Behaviour implements IAnimationComponent {
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475
463
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}
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476
464
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}
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477
465
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}
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466
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+
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467
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+
if (existing === action && existing.isRunning() && existing.time < existing.getClip().duration) {
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468
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+
const handle = this.tryFindHandle(action);
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469
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+
if (existing.paused) {
|
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470
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+
existing.paused = false;
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471
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+
}
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472
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+
if (handle) return handle.waitForFinish();
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473
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+
}
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474
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+
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475
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+
// Assign defaults
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476
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+
if (options.loop === undefined) options.loop = this.loop;
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477
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+
if (options.clampWhenFinished === undefined) options.clampWhenFinished = this.clampWhenFinished;
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478
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+
if (options.minMaxOffsetNormalized === undefined && this.randomStartTime) options.minMaxOffsetNormalized = this.minMaxOffsetNormalized;
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479
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+
if (options.minMaxSpeed === undefined) options.minMaxSpeed = this.minMaxSpeed;
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478
480
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if (options?.fadeDuration) {
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479
481
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action.fadeIn(options.fadeDuration);
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480
482
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}
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@@ -515,10 +517,11 @@ export class Animation extends Behaviour implements IAnimationComponent {
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515
517
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|
|
516
518
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action.paused = false;
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517
519
|
action.play();
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520
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+
if (debug) console.log("[Animation] Now Playing", action.getClip().name, action)
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521
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+
|
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518
522
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|
|
519
523
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window.requestAnimationFrame(() => AnimationUtils.testIfRootCanAnimate(action));
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520
524
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|
|
521
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-
if (debug) console.log("PLAY", action.getClip().name, action)
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522
525
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const handle = new AnimationHandle(action, this.mixer!, options, _ => {
|
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523
526
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this._handles.splice(this._handles.indexOf(handle), 1);
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524
527
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});
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@@ -1586,4 +1586,7 @@ class AnimatorControllerSerializator extends TypeSerializer {
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1586
1586
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return undefined;
|
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1587
1587
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}
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|
1588
1588
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}
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|
1589
|
-
|
|
1589
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+
/** @internal */
|
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1590
|
+
export function initAnimatorControllerSerializer() {
|
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1591
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+
new AnimatorControllerSerializator(AnimatorController);
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1592
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+
}
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