@needle-tools/engine 5.1.0-alpha.1 → 5.1.0-alpha.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.needle/generated/needle-bindings.gen.d.ts +5 -0
- package/CHANGELOG.md +52 -0
- package/components.needle.json +1 -1
- package/dist/{gltf-progressive-DJBMx-zB.umd.cjs → gltf-progressive-BmblPzFj.umd.cjs} +4 -4
- package/dist/{gltf-progressive-BryRjllq.min.js → gltf-progressive-CN_mbb66.min.js} +2 -2
- package/dist/{gltf-progressive-Cl167Vjx.js → gltf-progressive-DUlhxdv4.js} +5 -2
- package/dist/needle-engine.bundle-C-ixARur.umd.cjs +1733 -0
- package/dist/needle-engine.bundle-CHmXdnE1.min.js +1733 -0
- package/dist/{needle-engine.bundle-BGyKqxBH.js → needle-engine.bundle-DF01sSGQ.js} +10841 -10434
- package/dist/needle-engine.d.ts +244 -54
- package/dist/needle-engine.js +541 -536
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-B_9sKVU7.min.js → postprocessing-B571qGWR.min.js} +34 -34
- package/dist/{postprocessing-WDc9WwI3.js → postprocessing-CfrLAbLX.js} +0 -1
- package/dist/{postprocessing-B2wb6pzI.umd.cjs → postprocessing-CiGkAeM9.umd.cjs} +17 -17
- package/dist/{vendor-CAcsI0eU.js → vendor-BFrMaK9q.js} +8983 -9136
- package/dist/vendor-CJmyOrCq.min.js +1116 -0
- package/dist/vendor-DkMW3WY4.umd.cjs +1116 -0
- package/lib/engine/api.d.ts +14 -0
- package/lib/engine/api.js +4 -0
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/debug/debug_environment.js +1 -1
- package/lib/engine/debug/debug_environment.js.map +1 -1
- package/lib/engine/debug/debug_spatial_console.d.ts +2 -0
- package/lib/engine/debug/debug_spatial_console.js +10 -7
- package/lib/engine/debug/debug_spatial_console.js.map +1 -1
- package/lib/engine/engine_addressables.d.ts +2 -0
- package/lib/engine/engine_addressables.js +6 -3
- package/lib/engine/engine_addressables.js.map +1 -1
- package/lib/engine/engine_application.js +8 -6
- package/lib/engine/engine_application.js.map +1 -1
- package/lib/engine/engine_audio.d.ts +68 -0
- package/lib/engine/engine_audio.js +172 -0
- package/lib/engine/engine_audio.js.map +1 -1
- package/lib/engine/engine_components.js +1 -1
- package/lib/engine/engine_components.js.map +1 -1
- package/lib/engine/engine_constants.js +6 -0
- package/lib/engine/engine_constants.js.map +1 -1
- package/lib/engine/engine_context.d.ts +33 -7
- package/lib/engine/engine_context.js +40 -2
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_context_registry.js +1 -1
- package/lib/engine/engine_context_registry.js.map +1 -1
- package/lib/engine/engine_gameobject.js +2 -2
- package/lib/engine/engine_gameobject.js.map +1 -1
- package/lib/engine/engine_init.js +16 -1
- package/lib/engine/engine_init.js.map +1 -1
- package/lib/engine/engine_input.d.ts +3 -2
- package/lib/engine/engine_input.js +3 -2
- package/lib/engine/engine_input.js.map +1 -1
- package/lib/engine/engine_license.d.ts +2 -0
- package/lib/engine/engine_license.js +25 -15
- package/lib/engine/engine_license.js.map +1 -1
- package/lib/engine/engine_lifecycle_functions_internal.js +5 -0
- package/lib/engine/engine_lifecycle_functions_internal.js.map +1 -1
- package/lib/engine/engine_mainloop_utils.js +5 -2
- package/lib/engine/engine_mainloop_utils.js.map +1 -1
- package/lib/engine/engine_networking_blob.d.ts +1 -1
- package/lib/engine/engine_networking_blob.js +5 -11
- package/lib/engine/engine_networking_blob.js.map +1 -1
- package/lib/engine/engine_physics_rapier.js +0 -1
- package/lib/engine/engine_physics_rapier.js.map +1 -1
- package/lib/engine/engine_pmrem.js +2 -2
- package/lib/engine/engine_pmrem.js.map +1 -1
- package/lib/engine/engine_scenedata.d.ts +32 -0
- package/lib/engine/engine_scenedata.js +138 -0
- package/lib/engine/engine_scenedata.js.map +1 -0
- package/lib/engine/engine_serialization_builtin_serializer.d.ts +10 -16
- package/lib/engine/engine_serialization_builtin_serializer.js +55 -41
- package/lib/engine/engine_serialization_builtin_serializer.js.map +1 -1
- package/lib/engine/engine_ssr.d.ts +18 -0
- package/lib/engine/engine_ssr.js +40 -0
- package/lib/engine/engine_ssr.js.map +1 -0
- package/lib/engine/engine_three_utils.d.ts +14 -7
- package/lib/engine/engine_three_utils.js +14 -7
- package/lib/engine/engine_three_utils.js.map +1 -1
- package/lib/engine/engine_types.d.ts +2 -0
- package/lib/engine/engine_types.js.map +1 -1
- package/lib/engine/engine_utils.js +2 -0
- package/lib/engine/engine_utils.js.map +1 -1
- package/lib/engine/engine_utils_hash.d.ts +9 -0
- package/lib/engine/engine_utils_hash.js +112 -0
- package/lib/engine/engine_utils_hash.js.map +1 -0
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +1 -1
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js.map +1 -1
- package/lib/engine/webcomponents/jsx.d.ts +51 -0
- package/lib/engine/webcomponents/logo-element.d.ts +2 -1
- package/lib/engine/webcomponents/logo-element.js +2 -1
- package/lib/engine/webcomponents/logo-element.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +4 -4
- package/lib/engine/webcomponents/needle menu/needle-menu.js +2 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/webcomponents/needle-button.d.ts +2 -1
- package/lib/engine/webcomponents/needle-button.js +2 -1
- package/lib/engine/webcomponents/needle-button.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.d.ts +11 -4
- package/lib/engine/webcomponents/needle-engine.js +2 -1
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/xr/NeedleXRSession.d.ts +3 -2
- package/lib/engine/xr/NeedleXRSession.js +51 -15
- package/lib/engine/xr/NeedleXRSession.js.map +1 -1
- package/lib/engine/xr/events.d.ts +1 -1
- package/lib/engine/xr/events.js.map +1 -1
- package/lib/engine-components/Animation.js +17 -16
- package/lib/engine-components/Animation.js.map +1 -1
- package/lib/engine-components/AnimatorController.d.ts +2 -0
- package/lib/engine-components/AnimatorController.js +4 -1
- package/lib/engine-components/AnimatorController.js.map +1 -1
- package/lib/engine-components/AudioSource.d.ts +19 -3
- package/lib/engine-components/AudioSource.js +121 -68
- package/lib/engine-components/AudioSource.js.map +1 -1
- package/lib/engine-components/DragControls.d.ts +7 -0
- package/lib/engine-components/DragControls.js +19 -0
- package/lib/engine-components/DragControls.js.map +1 -1
- package/lib/engine-components/Light.d.ts +6 -8
- package/lib/engine-components/Light.js +40 -27
- package/lib/engine-components/Light.js.map +1 -1
- package/lib/engine-components/Networking.d.ts +1 -1
- package/lib/engine-components/Networking.js +1 -1
- package/lib/engine-components/OrbitControls.js +16 -11
- package/lib/engine-components/OrbitControls.js.map +1 -1
- package/lib/engine-components/ReflectionProbe.js +2 -0
- package/lib/engine-components/ReflectionProbe.js.map +1 -1
- package/lib/engine-components/RigidBody.js +3 -3
- package/lib/engine-components/RigidBody.js.map +1 -1
- package/lib/engine-components/SceneSwitcher.js +2 -0
- package/lib/engine-components/SceneSwitcher.js.map +1 -1
- package/lib/engine-components/SeeThrough.js +2 -2
- package/lib/engine-components/SeeThrough.js.map +1 -1
- package/lib/engine-components/api.d.ts +1 -1
- package/lib/engine-components/api.js +1 -1
- package/lib/engine-components/api.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +1 -1
- package/lib/engine-components/postprocessing/Effects/Sharpening.js +1 -2
- package/lib/engine-components/postprocessing/Effects/Sharpening.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +1 -1
- package/lib/engine-components/postprocessing/PostProcessingHandler.js +5 -6
- package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
- package/lib/engine-components/postprocessing/VolumeParameter.d.ts +2 -0
- package/lib/engine-components/postprocessing/VolumeParameter.js +4 -1
- package/lib/engine-components/postprocessing/VolumeParameter.js.map +1 -1
- package/lib/engine-components/ui/Canvas.d.ts +1 -1
- package/lib/engine-components/ui/Canvas.js +2 -8
- package/lib/engine-components/ui/Canvas.js.map +1 -1
- package/lib/engine-components/ui/Text.d.ts +1 -0
- package/lib/engine-components/ui/Text.js +10 -7
- package/lib/engine-components/ui/Text.js.map +1 -1
- package/lib/engine-components/web/CursorFollow.js +21 -12
- package/lib/engine-components/web/CursorFollow.js.map +1 -1
- package/lib/engine-components/web/ScrollFollow.d.ts +0 -1
- package/lib/engine-components/web/ScrollFollow.js +3 -2
- package/lib/engine-components/web/ScrollFollow.js.map +1 -1
- package/lib/engine-components/webxr/WebXRImageTracking.js +4 -0
- package/lib/engine-components/webxr/WebXRImageTracking.js.map +1 -1
- package/lib/needle-engine.d.ts +2 -0
- package/lib/needle-engine.js +2 -0
- package/lib/needle-engine.js.map +1 -1
- package/package.json +6 -4
- package/plugins/dts-generator/dts.codegen.js +334 -0
- package/plugins/dts-generator/dts.scan.js +99 -0
- package/plugins/dts-generator/dts.writer.js +59 -0
- package/plugins/dts-generator/glb.discovery.js +279 -0
- package/plugins/dts-generator/glb.extractor.js +215 -0
- package/plugins/dts-generator/glb.reader.js +167 -0
- package/plugins/dts-generator/index.js +36 -0
- package/plugins/dts-generator/manifest.types.js +174 -0
- package/plugins/types/index.d.ts +2 -1
- package/plugins/types/needle-bindings.d.ts +30 -0
- package/plugins/types/userconfig.d.ts +21 -2
- package/plugins/vite/asap.js +18 -9
- package/plugins/vite/dependencies.js +29 -0
- package/plugins/vite/dependency-watcher.d.ts +2 -2
- package/plugins/vite/dependency-watcher.js +3 -4
- package/plugins/vite/drop.d.ts +2 -2
- package/plugins/vite/drop.js +3 -4
- package/plugins/vite/dts-generator.d.ts +7 -0
- package/plugins/vite/dts-generator.js +191 -0
- package/plugins/vite/index.d.ts +10 -3
- package/plugins/vite/index.js +27 -10
- package/plugins/vite/local-files-core.js +3 -3
- package/plugins/vite/local-files-utils.d.ts +3 -1
- package/plugins/vite/local-files-utils.js +29 -5
- package/plugins/vite/logging.js +2 -2
- package/plugins/vite/meta.js +4 -2
- package/plugins/vite/poster.d.ts +2 -2
- package/plugins/vite/poster.js +3 -5
- package/plugins/vite/reload.d.ts +2 -2
- package/plugins/vite/reload.js +23 -22
- package/src/engine/api.ts +18 -1
- package/src/engine/debug/debug_environment.ts +1 -1
- package/src/engine/debug/debug_spatial_console.ts +10 -7
- package/src/engine/engine_addressables.ts +6 -3
- package/src/engine/engine_application.ts +8 -6
- package/src/engine/engine_audio.ts +184 -0
- package/src/engine/engine_components.ts +1 -1
- package/src/engine/engine_constants.ts +11 -6
- package/src/engine/engine_context.ts +50 -7
- package/src/engine/engine_context_registry.ts +1 -1
- package/src/engine/engine_gameobject.ts +2 -2
- package/src/engine/engine_init.ts +15 -1
- package/src/engine/engine_input.ts +3 -2
- package/src/engine/engine_license.ts +23 -19
- package/src/engine/engine_lifecycle_functions_internal.ts +7 -0
- package/src/engine/engine_mainloop_utils.ts +5 -2
- package/src/engine/engine_networking_blob.ts +5 -11
- package/src/engine/engine_physics_rapier.ts +0 -3
- package/src/engine/engine_pmrem.ts +3 -3
- package/src/engine/engine_scenedata.ts +136 -0
- package/src/engine/engine_serialization_builtin_serializer.ts +63 -46
- package/src/engine/engine_ssr.ts +48 -0
- package/src/engine/engine_three_utils.ts +15 -7
- package/src/engine/engine_types.ts +2 -0
- package/src/engine/engine_utils.ts +1 -0
- package/src/engine/engine_utils_hash.ts +65 -0
- package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +1 -1
- package/src/engine/webcomponents/jsx.d.ts +51 -0
- package/src/engine/webcomponents/logo-element.ts +3 -1
- package/src/engine/webcomponents/needle menu/needle-menu.ts +4 -2
- package/src/engine/webcomponents/needle-button.ts +3 -1
- package/src/engine/webcomponents/needle-engine.ts +12 -4
- package/src/engine/xr/NeedleXRSession.ts +49 -14
- package/src/engine/xr/events.ts +1 -1
- package/src/engine-components/Animation.ts +19 -16
- package/src/engine-components/AnimatorController.ts +4 -1
- package/src/engine-components/AudioSource.ts +130 -79
- package/src/engine-components/DragControls.ts +18 -2
- package/src/engine-components/Light.ts +40 -26
- package/src/engine-components/Networking.ts +1 -1
- package/src/engine-components/OrbitControls.ts +18 -9
- package/src/engine-components/ReflectionProbe.ts +2 -0
- package/src/engine-components/RigidBody.ts +3 -3
- package/src/engine-components/SceneSwitcher.ts +1 -0
- package/src/engine-components/SeeThrough.ts +2 -2
- package/src/engine-components/api.ts +1 -1
- package/src/engine-components/postprocessing/Effects/BloomEffect.ts +1 -1
- package/src/engine-components/postprocessing/Effects/Sharpening.ts +1 -2
- package/src/engine-components/postprocessing/PostProcessingHandler.ts +4 -8
- package/src/engine-components/postprocessing/VolumeParameter.ts +4 -1
- package/src/engine-components/ui/Canvas.ts +2 -8
- package/src/engine-components/ui/Text.ts +12 -8
- package/src/engine-components/web/CursorFollow.ts +21 -13
- package/src/engine-components/web/ScrollFollow.ts +2 -2
- package/src/engine-components/webxr/WebXRImageTracking.ts +2 -0
- package/src/needle-engine.ts +3 -0
- package/src/vite-env.d.ts +16 -0
- package/dist/needle-engine.bundle-CiYtOO2O.min.js +0 -1732
- package/dist/needle-engine.bundle-DzVx9Z8D.umd.cjs +0 -1732
- package/dist/vendor-CEM38hLE.umd.cjs +0 -1116
- package/dist/vendor-HRlxIBga.min.js +0 -1116
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export type Upload_Result = {
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* Quick access to the current Needle Engine context from anywhere — no need to pass `ctx` around.
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* Use it in React/Svelte/Vue components, button handlers, or plain JavaScript.
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*
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*
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* button.onclick = () => {
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* };
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get(_target, prop: string) {
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fn(`[needle] needle.${prop} was accessed before the scene started. Use "needle" inside event handlers or callbacks, not at module top-level. For setup code use: onStart(ctx => { ... })`);
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return makeErrorProxy(`needle not ready — scene hasn't started yet`);
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}
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const val = (ctx as any)[prop];
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return typeof val === "function" ? val.bind(ctx) : val;
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},
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set(_target, prop: string, value: unknown) {
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const ctx = ContextRegistry.Current;
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if (!ctx) {
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const fn = isDevEnvironment() ? console.error : console.warn;
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fn(`[needle] needle.${prop} was set before the scene started. Use "needle" inside event handlers or callbacks, not at module top-level. For setup code use: onStart(ctx => { ... })`);
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return true;
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}
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(ctx as any)[prop] = value;
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return true;
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},
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});
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const cache = new WeakMap<IContext, SceneData>();
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/**
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* Returns a proxy that silently absorbs any property get/set and logs a
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* developer-friendly warning. Used when a node or component lookup fails so
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* that chained access like `ctx.sceneData.Foo.Bar.baz = 1` never throws.
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*/
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function makeErrorProxy(message: string): object {
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get(_t, prop: string) {
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},
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set(_t, prop: string) {
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fn(`[SceneData] ${message} (tried to set "${prop}")`);
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return true; // suppress TypeError
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};
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return new Proxy({}, handler);
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}
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/**
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* Returns a proxy for a scene node that exposes `$object`, `$components`,
|
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* and child nodes as nested properties.
|
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*/
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function makeNodeProxy(ctx: IContext, node: import("three").Object3D): object {
|
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return new Proxy({}, {
|
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get(_t, prop: string) {
|
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|
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if (prop === "$object") return node;
|
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if (prop === "$components") {
|
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|
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return new Proxy({}, {
|
|
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|
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get(_t2, compName: string) {
|
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if (compName === "then") return undefined;
|
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|
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const ctor = TypeStore.get(compName);
|
|
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|
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if (!ctor) return makeErrorProxy(`Component type "${compName}" not registered (node "${node.name}")`);
|
|
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|
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const comp = getComponent(node, ctor);
|
|
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|
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if (!comp) return makeErrorProxy(`Component "${compName}" not found on node "${node.name}"`);
|
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|
+
return comp;
|
|
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|
+
}
|
|
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|
+
});
|
|
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|
+
}
|
|
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|
+
if (prop === "then") return undefined; // not a Promise
|
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|
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// Child node lookup by name
|
|
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|
+
const child = node.children.find(c => c.name === prop) ?? null;
|
|
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|
+
if (!child) {
|
|
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|
+
const fn = isDevEnvironment() ? console.error : console.warn;
|
|
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|
+
fn(`[SceneData] "${prop}" is not a child of "${node.name}". Use .$object to get the Three.js object or .$components.Name to access a component.`);
|
|
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|
+
return makeErrorProxy(`"${prop}" not found on node "${node.name}"`);
|
|
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|
+
}
|
|
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|
+
return makeNodeProxy(ctx, child);
|
|
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|
+
}
|
|
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|
+
});
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
/**
|
|
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|
+
* Returns a lazily-resolved proxy typed as {@link SceneData}.
|
|
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|
+
* The proxy is cached per context — each context gets exactly one instance.
|
|
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|
+
*
|
|
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|
+
* Shape mirrors the generated `needle-bindings.gen.d.ts`:
|
|
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|
+
* ctx.sceneData.MyGlb.Camera.$components.OrbitControls.autoRotate = true;
|
|
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|
+
* ctx.sceneData.MyGlb.Camera.$object // → THREE.Camera
|
|
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|
+
* ctx.sceneData.MyGlb.UI.Button.$components.Button // → Needle Button component
|
|
113
|
+
*
|
|
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|
+
* GLB name is ignored at runtime (scene is already loaded).
|
|
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|
+
* Node lookup starts at the scene root.
|
|
116
|
+
*/
|
|
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|
+
export function getSceneData(ctx: IContext): SceneData {
|
|
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|
+
let proxy = cache.get(ctx);
|
|
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|
+
if (!proxy) {
|
|
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|
+
proxy = new Proxy({} as SceneData, {
|
|
121
|
+
get(_target, _glbName: string) {
|
|
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|
+
// GLB name level — ignored at runtime, return node-name proxy
|
|
123
|
+
return new Proxy({}, {
|
|
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|
+
get(_target, nodeName: string) {
|
|
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|
+
if (nodeName === "then") return undefined;
|
|
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|
+
const node = ctx.scene.getObjectByName(nodeName) ?? null;
|
|
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|
+
if (!node) return makeErrorProxy(`Node "${nodeName}" not found in scene`);
|
|
128
|
+
return makeNodeProxy(ctx, node);
|
|
129
|
+
}
|
|
130
|
+
});
|
|
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|
+
}
|
|
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|
+
});
|
|
133
|
+
cache.set(ctx, proxy);
|
|
134
|
+
}
|
|
135
|
+
return proxy;
|
|
136
|
+
}
|
|
@@ -4,6 +4,7 @@ import { isDevEnvironment, showBalloonMessage, showBalloonWarning } from "../eng
|
|
|
4
4
|
import { Behaviour, Component, GameObject } from "../engine-components/Component.js";
|
|
5
5
|
import { CallInfo, EventList } from "../engine-components/EventList.js";
|
|
6
6
|
import { AssetReference } from "./engine_addressables.js";
|
|
7
|
+
import { AudioClip } from "./engine_audio.js";
|
|
7
8
|
import { debugExtension } from "./engine_default_parameters.js";
|
|
8
9
|
import { SerializationContext, TypeSerializer } from "./engine_serialization_core.js";
|
|
9
10
|
import { RenderTexture } from "./engine_texture.js";
|
|
@@ -11,25 +12,7 @@ import { IComponent } from "./engine_types.js";
|
|
|
11
12
|
import { resolveUrl } from "./engine_utils.js";
|
|
12
13
|
import { RGBAColor } from "./js-extensions/index.js";
|
|
13
14
|
|
|
14
|
-
//
|
|
15
|
-
// src?:string
|
|
16
|
-
// };
|
|
17
|
-
|
|
18
|
-
// class SourcePathSerializer extends TypeSerializer{
|
|
19
|
-
// constructor(){
|
|
20
|
-
// super(SourcePath);
|
|
21
|
-
// }
|
|
22
|
-
// onDeserialize(data: any, _context: SerializationContext) {
|
|
23
|
-
// if(data.src && typeof data.src === "string"){
|
|
24
|
-
// return data.src;
|
|
25
|
-
// }
|
|
26
|
-
// }
|
|
27
|
-
// onSerialize(_data: any, _context: SerializationContext) {
|
|
28
|
-
|
|
29
|
-
// }
|
|
30
|
-
// }
|
|
31
|
-
// new SourcePathSerializer();
|
|
32
|
-
|
|
15
|
+
// #region Color
|
|
33
16
|
class ColorSerializer extends TypeSerializer {
|
|
34
17
|
constructor() {
|
|
35
18
|
super([Color, RGBAColor], "ColorSerializer")
|
|
@@ -52,7 +35,8 @@ class ColorSerializer extends TypeSerializer {
|
|
|
52
35
|
return { r: data.r, g: data.g, b: data.b }
|
|
53
36
|
}
|
|
54
37
|
}
|
|
55
|
-
|
|
38
|
+
|
|
39
|
+
// #region Euler
|
|
56
40
|
|
|
57
41
|
class EulerSerializer extends TypeSerializer {
|
|
58
42
|
constructor() {
|
|
@@ -72,12 +56,13 @@ class EulerSerializer extends TypeSerializer {
|
|
|
72
56
|
return { x: data.x, y: data.y, z: data.z, order: data.order };
|
|
73
57
|
}
|
|
74
58
|
}
|
|
75
|
-
export const euler = new EulerSerializer();
|
|
76
59
|
|
|
77
60
|
declare type ObjectData = {
|
|
78
61
|
node?: number;
|
|
79
62
|
guid?: string;
|
|
80
63
|
}
|
|
64
|
+
|
|
65
|
+
// #region ObjectSerializer
|
|
81
66
|
class ObjectSerializer extends TypeSerializer {
|
|
82
67
|
constructor() {
|
|
83
68
|
super(Object3D, "ObjectSerializer");
|
|
@@ -107,16 +92,6 @@ class ObjectSerializer extends TypeSerializer {
|
|
|
107
92
|
console.warn(`Wrong usage of @serializable detected in your script \"${scriptname}\"\n\nIt looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.\n\nTo fix this please change your code to:\n\n@serializable(AssetReference)\n${context.path}! : AssetReference;\n\0`);
|
|
108
93
|
}
|
|
109
94
|
// ACTUALLY: this is already handled by the extension_utils where we resolve json pointers recursively
|
|
110
|
-
// if(data.startsWith("/nodes/")){
|
|
111
|
-
// const node = parseInt(data.substring("/nodes/".length));
|
|
112
|
-
// if (context.nodeToObject) {
|
|
113
|
-
// const res = context.nodeToObject[node];
|
|
114
|
-
// if (debugExtension)
|
|
115
|
-
// console.log("Deserialized object reference?", data, res, context?.nodeToObject);
|
|
116
|
-
// if (!res) console.warn("Did not find node: " + data, context.nodeToObject, context.object);
|
|
117
|
-
// return res;
|
|
118
|
-
// }
|
|
119
|
-
// }
|
|
120
95
|
return undefined;
|
|
121
96
|
}
|
|
122
97
|
|
|
@@ -166,9 +141,8 @@ class ObjectSerializer extends TypeSerializer {
|
|
|
166
141
|
return undefined;
|
|
167
142
|
}
|
|
168
143
|
}
|
|
169
|
-
export const objectSerializer = new ObjectSerializer();
|
|
170
|
-
|
|
171
144
|
|
|
145
|
+
// #region ComponentSerializer
|
|
172
146
|
class ComponentSerializer extends TypeSerializer {
|
|
173
147
|
|
|
174
148
|
constructor() {
|
|
@@ -241,7 +215,6 @@ class ComponentSerializer extends TypeSerializer {
|
|
|
241
215
|
}
|
|
242
216
|
}
|
|
243
217
|
}
|
|
244
|
-
export const componentSerializer = new ComponentSerializer();
|
|
245
218
|
|
|
246
219
|
|
|
247
220
|
declare class EventListData {
|
|
@@ -258,6 +231,7 @@ declare type EventListCall = {
|
|
|
258
231
|
|
|
259
232
|
const $eventListDebugInfo = Symbol("eventListDebugInfo");
|
|
260
233
|
|
|
234
|
+
// #region EventListSerializer
|
|
261
235
|
class EventListSerializer extends TypeSerializer {
|
|
262
236
|
constructor() {
|
|
263
237
|
super([EventList]);
|
|
@@ -396,22 +370,14 @@ class EventListSerializer extends TypeSerializer {
|
|
|
396
370
|
// };
|
|
397
371
|
// }
|
|
398
372
|
}
|
|
399
|
-
export const eventListSerializer = new EventListSerializer();
|
|
400
373
|
|
|
401
374
|
|
|
402
375
|
/** Map<Clone, Original> texture. This is used for compressed textures (or when the GLTFLoader is cloning RenderTextures)
|
|
403
376
|
* It's a weak map so we don't have to worry about memory leaks
|
|
404
377
|
*/
|
|
405
378
|
const cloneOriginalMap = new WeakMap<Texture, Texture>();
|
|
406
|
-
const textureClone = Texture.prototype.clone;
|
|
407
|
-
Texture.prototype.clone = function () {
|
|
408
|
-
const clone = textureClone.call(this);
|
|
409
|
-
if (!cloneOriginalMap.has(clone)) {
|
|
410
|
-
cloneOriginalMap.set(clone, this);
|
|
411
|
-
}
|
|
412
|
-
return clone;
|
|
413
|
-
}
|
|
414
379
|
|
|
380
|
+
// #region RenderTextureSerializer
|
|
415
381
|
export class RenderTextureSerializer extends TypeSerializer {
|
|
416
382
|
constructor() {
|
|
417
383
|
super([RenderTexture, WebGLRenderTarget]);
|
|
@@ -452,9 +418,8 @@ export class RenderTextureSerializer extends TypeSerializer {
|
|
|
452
418
|
return undefined;
|
|
453
419
|
}
|
|
454
420
|
}
|
|
455
|
-
new RenderTextureSerializer();
|
|
456
|
-
|
|
457
421
|
|
|
422
|
+
// #region UriSerializer
|
|
458
423
|
export class UriSerializer extends TypeSerializer {
|
|
459
424
|
constructor() {
|
|
460
425
|
super([URL]);
|
|
@@ -471,4 +436,56 @@ export class UriSerializer extends TypeSerializer {
|
|
|
471
436
|
return undefined;
|
|
472
437
|
}
|
|
473
438
|
}
|
|
474
|
-
|
|
439
|
+
|
|
440
|
+
// #region AudioClipSerializer
|
|
441
|
+
class AudioClipSerializer extends TypeSerializer {
|
|
442
|
+
constructor() {
|
|
443
|
+
super([AudioClip]);
|
|
444
|
+
}
|
|
445
|
+
|
|
446
|
+
onSerialize(_data: AudioClip, _context: SerializationContext) {
|
|
447
|
+
return null;
|
|
448
|
+
}
|
|
449
|
+
|
|
450
|
+
onDeserialize(data: string, context: SerializationContext) {
|
|
451
|
+
if (typeof data === "string" && data.length > 0) {
|
|
452
|
+
const url = resolveUrl(context.gltfId, data);
|
|
453
|
+
if (url) return new AudioClip(url);
|
|
454
|
+
}
|
|
455
|
+
return undefined;
|
|
456
|
+
}
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
|
|
460
|
+
// #region Init serializer
|
|
461
|
+
// Module-level references used by EventListSerializer internally
|
|
462
|
+
export let colorSerializer: ColorSerializer;
|
|
463
|
+
export let objectSerializer: ObjectSerializer;
|
|
464
|
+
export let componentSerializer: ComponentSerializer;
|
|
465
|
+
export let eventListSerializer: EventListSerializer;
|
|
466
|
+
|
|
467
|
+
/** Register all builtin serializers and prototype patches.
|
|
468
|
+
* Must be called from {@link initEngine} so the registrations survive tree-shaking
|
|
469
|
+
* when the package declares `sideEffects: false`.
|
|
470
|
+
*/
|
|
471
|
+
export function initBuiltinSerializers() {
|
|
472
|
+
// Prototype patches
|
|
473
|
+
const textureClone = Texture.prototype.clone;
|
|
474
|
+
Texture.prototype.clone = function () {
|
|
475
|
+
const clone = textureClone.call(this);
|
|
476
|
+
if (!cloneOriginalMap.has(clone)) {
|
|
477
|
+
cloneOriginalMap.set(clone, this);
|
|
478
|
+
}
|
|
479
|
+
return clone;
|
|
480
|
+
}
|
|
481
|
+
|
|
482
|
+
// Register all serializers
|
|
483
|
+
colorSerializer = new ColorSerializer();
|
|
484
|
+
new EulerSerializer();
|
|
485
|
+
objectSerializer = new ObjectSerializer();
|
|
486
|
+
componentSerializer = new ComponentSerializer();
|
|
487
|
+
eventListSerializer = new EventListSerializer();
|
|
488
|
+
new RenderTextureSerializer();
|
|
489
|
+
new UriSerializer();
|
|
490
|
+
new AudioClipSerializer();
|
|
491
|
+
}
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* SSR-safe base classes for browser globals that are not available in Node/SSR environments.
|
|
3
|
+
*
|
|
4
|
+
* Use these instead of extending browser globals directly so that class definitions
|
|
5
|
+
* do not throw a ReferenceError at module evaluation time in SSR/Node contexts
|
|
6
|
+
* (SvelteKit, Next.js, etc.).
|
|
7
|
+
*
|
|
8
|
+
* In browser environments each constant is the real global; in SSR it falls back
|
|
9
|
+
* to a plain empty class so that `class Foo extends HTMLElementBase` is valid.
|
|
10
|
+
*/
|
|
11
|
+
|
|
12
|
+
|
|
13
|
+
/** True when running in an SSR/Node environment (no browser globals). */
|
|
14
|
+
export const SSR: boolean = typeof window === "undefined";
|
|
15
|
+
|
|
16
|
+
/** SSR-safe base class for web components. */
|
|
17
|
+
export const HTMLElementBase: typeof HTMLElement =
|
|
18
|
+
typeof HTMLElement !== "undefined" ? HTMLElement : (class { } as unknown as typeof HTMLElement);
|
|
19
|
+
|
|
20
|
+
/** SSR-safe base class for pointer events. */
|
|
21
|
+
export const PointerEventBase: typeof PointerEvent =
|
|
22
|
+
typeof PointerEvent !== "undefined" ? PointerEvent : (class { } as unknown as typeof PointerEvent);
|
|
23
|
+
|
|
24
|
+
/** SSR-safe base class for keyboard events. */
|
|
25
|
+
export const KeyboardEventBase: typeof KeyboardEvent =
|
|
26
|
+
typeof KeyboardEvent !== "undefined" ? KeyboardEvent : (class { } as unknown as typeof KeyboardEvent);
|
|
27
|
+
|
|
28
|
+
|
|
29
|
+
|
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// #region minimal polyfills
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// #endregion
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private static _perspectiveCam: PerspectiveCamera | undefined;
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private static _orthographicCam: OrthographicCamera | undefined;
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private static _scene: Scene | undefined;
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private static get planeGeometry() { return this._planeGeometry ??= new PlaneGeometry(2, 2, 1, 1); }
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private static get renderer() { return this._renderer ??= new WebGLRenderer({ antialias: false, alpha: true }); }
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private static get perspectiveCam() { return this._perspectiveCam ??= new PerspectiveCamera(); }
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private static get orthographicCam() { return this._orthographicCam ??= new OrthographicCamera(); }
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private static get scene() { return this._scene ??= new Scene(); }
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private static get blitMaterial() { return this._blitMaterial ??= new BlitMaterial(); }
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private static get mesh() { return this._mesh ??= new Mesh(Graphics.planeGeometry, Graphics.blitMaterial); }
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export declare interface ILight extends IComponent {
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intensity: number;
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color: Color;
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/** The type of light as a lowercase string: `"directional"`, `"point"`, `"spot"` */
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readonly type: "directional" | "point" | "spot";
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}
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@@ -597,6 +597,7 @@ export namespace DeviceUtilities {
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/** @returns `true` for MacOS or Windows devices. `false` for Hololens and other headsets. */
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if (typeof window === "undefined") return _isDesktop = false;
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const isHololens = /Windows NT/.test(ua) && /Edg/.test(ua) && !/Win64/.test(ua);
|
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@@ -0,0 +1,65 @@
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1
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/**
|
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2
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* Pure-JS hashing utilities — no external dependencies, works in browser and Node/SSR.
|
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*/
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+
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// MD5 based on the public-domain RSA Data Security MD5 algorithm.
|
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+
function md5Bytes(input: Uint8Array): number[] {
|
|
7
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+
function safeAdd(x: number, y: number) { const lsw = (x & 0xffff) + (y & 0xffff); return ((x >> 16) + (y >> 16) + (lsw >> 16)) << 16 | lsw & 0xffff; }
|
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8
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+
function bitRotateLeft(num: number, cnt: number) { return num << cnt | num >>> 32 - cnt; }
|
|
9
|
+
function md5cmn(q: number, a: number, b: number, x: number, s: number, t: number) { return safeAdd(bitRotateLeft(safeAdd(safeAdd(a, q), safeAdd(x, t)), s), b); }
|
|
10
|
+
function md5ff(a: number, b: number, c: number, d: number, x: number, s: number, t: number) { return md5cmn(b & c | ~b & d, a, b, x, s, t); }
|
|
11
|
+
function md5gg(a: number, b: number, c: number, d: number, x: number, s: number, t: number) { return md5cmn(b & d | c & ~d, a, b, x, s, t); }
|
|
12
|
+
function md5hh(a: number, b: number, c: number, d: number, x: number, s: number, t: number) { return md5cmn(b ^ c ^ d, a, b, x, s, t); }
|
|
13
|
+
function md5ii(a: number, b: number, c: number, d: number, x: number, s: number, t: number) { return md5cmn(c ^ (b | ~d), a, b, x, s, t); }
|
|
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|
+
|
|
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|
+
const len8 = input.length;
|
|
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|
+
const padded = new Uint8Array((Math.ceil((len8 + 9) / 64) * 64));
|
|
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|
+
padded.set(input);
|
|
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|
+
padded[len8] = 0x80;
|
|
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|
+
const view = new DataView(padded.buffer);
|
|
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|
+
view.setUint32(padded.length - 8, len8 << 3, true);
|
|
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|
+
view.setUint32(padded.length - 4, (len8 / 0x20000000) | 0, true);
|
|
22
|
+
|
|
23
|
+
let a = 0x67452301, b = 0xefcdab89, c = 0x98badcfe, d = 0x10325476;
|
|
24
|
+
for (let i = 0; i < padded.length >> 2; i += 16) {
|
|
25
|
+
const M = (j: number) => view.getInt32((i + j) * 4, true);
|
|
26
|
+
const [oa, ob, oc, od] = [a, b, c, d];
|
|
27
|
+
a = md5ff(a,b,c,d,M(0),7,-680876936); d=md5ff(d,a,b,c,M(1),12,-389564586); c=md5ff(c,d,a,b,M(2),17,606105819); b=md5ff(b,c,d,a,M(3),22,-1044525330);
|
|
28
|
+
a=md5ff(a,b,c,d,M(4),7,-176418897); d=md5ff(d,a,b,c,M(5),12,1200080426); c=md5ff(c,d,a,b,M(6),17,-1473231341); b=md5ff(b,c,d,a,M(7),22,-45705983);
|
|
29
|
+
a=md5ff(a,b,c,d,M(8),7,1770035416); d=md5ff(d,a,b,c,M(9),12,-1958414417); c=md5ff(c,d,a,b,M(10),17,-42063); b=md5ff(b,c,d,a,M(11),22,-1990404162);
|
|
30
|
+
a=md5ff(a,b,c,d,M(12),7,1804603682); d=md5ff(d,a,b,c,M(13),12,-40341101); c=md5ff(c,d,a,b,M(14),17,-1502002290); b=md5ff(b,c,d,a,M(15),22,1236535329);
|
|
31
|
+
a=md5gg(a,b,c,d,M(1),5,-165796510); d=md5gg(d,a,b,c,M(6),9,-1069501632); c=md5gg(c,d,a,b,M(11),14,643717713); b=md5gg(b,c,d,a,M(0),20,-373897302);
|
|
32
|
+
a=md5gg(a,b,c,d,M(5),5,-701558691); d=md5gg(d,a,b,c,M(10),9,38016083); c=md5gg(c,d,a,b,M(15),14,-660478335); b=md5gg(b,c,d,a,M(4),20,-405537848);
|
|
33
|
+
a=md5gg(a,b,c,d,M(9),5,568446438); d=md5gg(d,a,b,c,M(14),9,-1019803690); c=md5gg(c,d,a,b,M(3),14,-187363961); b=md5gg(b,c,d,a,M(8),20,1163531501);
|
|
34
|
+
a=md5gg(a,b,c,d,M(13),5,-1444681467); d=md5gg(d,a,b,c,M(2),9,-51403784); c=md5gg(c,d,a,b,M(7),14,1735328473); b=md5gg(b,c,d,a,M(12),20,-1926607734);
|
|
35
|
+
a=md5hh(a,b,c,d,M(5),4,-378558); d=md5hh(d,a,b,c,M(8),11,-2022574463); c=md5hh(c,d,a,b,M(11),16,1839030562); b=md5hh(b,c,d,a,M(14),23,-35309556);
|
|
36
|
+
a=md5hh(a,b,c,d,M(1),4,-1530992060); d=md5hh(d,a,b,c,M(4),11,1272893353); c=md5hh(c,d,a,b,M(7),16,-155497632); b=md5hh(b,c,d,a,M(10),23,-1094730640);
|
|
37
|
+
a=md5hh(a,b,c,d,M(13),4,681279174); d=md5hh(d,a,b,c,M(0),11,-358537222); c=md5hh(c,d,a,b,M(3),16,-722521979); b=md5hh(b,c,d,a,M(6),23,76029189);
|
|
38
|
+
a=md5hh(a,b,c,d,M(9),4,-640364487); d=md5hh(d,a,b,c,M(12),11,-421815835); c=md5hh(c,d,a,b,M(15),16,530742520); b=md5hh(b,c,d,a,M(2),23,-995338651);
|
|
39
|
+
a=md5ii(a,b,c,d,M(0),6,-198630844); d=md5ii(d,a,b,c,M(7),10,1126891415); c=md5ii(c,d,a,b,M(14),15,-1416354905); b=md5ii(b,c,d,a,M(5),21,-57434055);
|
|
40
|
+
a=md5ii(a,b,c,d,M(12),6,1700485571); d=md5ii(d,a,b,c,M(3),10,-1894986606); c=md5ii(c,d,a,b,M(10),15,-1051523); b=md5ii(b,c,d,a,M(1),21,-2054922799);
|
|
41
|
+
a=md5ii(a,b,c,d,M(8),6,1873313359); d=md5ii(d,a,b,c,M(15),10,-30611744); c=md5ii(c,d,a,b,M(6),15,-1560198380); b=md5ii(b,c,d,a,M(13),21,1309151649);
|
|
42
|
+
a=md5ii(a,b,c,d,M(4),6,-145523070); d=md5ii(d,a,b,c,M(11),10,-1120210379); c=md5ii(c,d,a,b,M(2),15,718787259); b=md5ii(b,c,d,a,M(9),21,-343485551);
|
|
43
|
+
a=safeAdd(a,oa); b=safeAdd(b,ob); c=safeAdd(c,oc); d=safeAdd(d,od);
|
|
44
|
+
}
|
|
45
|
+
const result = new DataView(new ArrayBuffer(16));
|
|
46
|
+
result.setUint32(0, a, true); result.setUint32(4, b, true); result.setUint32(8, c, true); result.setUint32(12, d, true);
|
|
47
|
+
return Array.from(new Uint8Array(result.buffer));
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
/** Returns the MD5 hash of the given bytes as a lowercase hex string. */
|
|
51
|
+
export function md5Hex(input: Uint8Array): string {
|
|
52
|
+
return md5Bytes(input).map(b => b.toString(16).padStart(2, "0")).join("");
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
/** Returns the MD5 hash of the given bytes as a raw byte array. */
|
|
56
|
+
export function md5AsBytes(input: Uint8Array): number[] {
|
|
57
|
+
return md5Bytes(input);
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
/** Returns the SHA-256 hash of the given buffer as a base64 string. */
|
|
61
|
+
export function sha256Base64(buffer: ArrayBuffer): Promise<string> {
|
|
62
|
+
return crypto.subtle.digest("SHA-256", new Uint8Array(buffer)).then(res =>
|
|
63
|
+
btoa(String.fromCharCode(...new Uint8Array(res)))
|
|
64
|
+
);
|
|
65
|
+
}
|
|
@@ -35,7 +35,7 @@ export class GenerateMeshBVHWorker extends WorkerBase {
|
|
|
35
35
|
|
|
36
36
|
worker.onerror = e => {
|
|
37
37
|
|
|
38
|
-
reject(new Error(`[GenerateMeshBVHWorker] ${e.message || "
|
|
38
|
+
reject(new Error(`[GenerateMeshBVHWorker] ${e.message || "Could not load worker."}`));
|
|
39
39
|
|
|
40
40
|
};
|
|
41
41
|
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* JSX IntrinsicElements declarations for Needle Engine web components.
|
|
3
|
+
*
|
|
4
|
+
* Covers both the global JSX namespace (Preact, SolidJS, Svelte, vanilla TS)
|
|
5
|
+
* and React's module-scoped JSX namespace (react-jsx / react-jsxdev transform).
|
|
6
|
+
*
|
|
7
|
+
* IMPORTANT: This file must be a module (has a top-level import/export) so that
|
|
8
|
+
* `declare module "react"` is treated as a *module augmentation* (merging into
|
|
9
|
+
* the existing React types) rather than an *ambient module declaration* (which
|
|
10
|
+
* would shadow/replace @types/react).
|
|
11
|
+
*/
|
|
12
|
+
|
|
13
|
+
import type { NeedleEngineAttributes } from "./needle-engine.js";
|
|
14
|
+
|
|
15
|
+
interface NeedleButtonJSXAttributes extends Partial<Omit<HTMLElement, "style" | "children">> {
|
|
16
|
+
style?: Partial<CSSStyleDeclaration>;
|
|
17
|
+
ar?: boolean | string;
|
|
18
|
+
vr?: boolean | string;
|
|
19
|
+
quicklook?: boolean | string;
|
|
20
|
+
qrcode?: boolean | string;
|
|
21
|
+
unstyled?: boolean | string;
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
interface NeedleMenuJSXAttributes extends Partial<Omit<HTMLElement, "style" | "children">> {
|
|
25
|
+
style?: Partial<CSSStyleDeclaration>;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
interface NeedleLogoElementJSXAttributes extends Partial<Omit<HTMLElement, "style" | "children">> {
|
|
29
|
+
style?: Partial<CSSStyleDeclaration>;
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
interface NeedleElements {
|
|
33
|
+
"needle-engine": Partial<NeedleEngineAttributes>;
|
|
34
|
+
"needle-button": NeedleButtonJSXAttributes;
|
|
35
|
+
"needle-menu": NeedleMenuJSXAttributes;
|
|
36
|
+
"needle-logo-element": NeedleLogoElementJSXAttributes;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
// Global JSX namespace — Preact, SolidJS, Svelte, vanilla TS
|
|
40
|
+
declare global {
|
|
41
|
+
namespace JSX {
|
|
42
|
+
interface IntrinsicElements extends NeedleElements {}
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
// React module-scoped JSX namespace (module augmentation, not ambient declaration)
|
|
47
|
+
declare module "react" {
|
|
48
|
+
namespace JSX {
|
|
49
|
+
interface IntrinsicElements extends NeedleElements {}
|
|
50
|
+
}
|
|
51
|
+
}
|
|
@@ -1,7 +1,9 @@
|
|
|
1
1
|
import { madeWithNeedleSVG, needleLogoOnlySVG, needleLogoSVG } from "../assets/index.js";
|
|
2
|
+
import { HTMLElementBase } from "../engine_ssr.js";
|
|
2
3
|
|
|
3
4
|
const elementName = "needle-logo-element";
|
|
4
5
|
|
|
6
|
+
// NOTE: keep JSX attributes in sync with ./jsx.d.ts
|
|
5
7
|
declare global {
|
|
6
8
|
interface HTMLElementTagNameMap {
|
|
7
9
|
"needle-logo-element": NeedleLogoElement;
|
|
@@ -12,7 +14,7 @@ declare global {
|
|
|
12
14
|
* Needle logo web component used in the hosting UI (small, compact logo or full)
|
|
13
15
|
* @element needle-logo-element
|
|
14
16
|
*/
|
|
15
|
-
export class NeedleLogoElement extends
|
|
17
|
+
export class NeedleLogoElement extends HTMLElementBase {
|
|
16
18
|
|
|
17
19
|
static get elementName() { return elementName; }
|
|
18
20
|
|
|
@@ -2,6 +2,7 @@ import { showBalloonMessage } from "../../debug/debug.js";
|
|
|
2
2
|
import type { Context } from "../../engine_context.js";
|
|
3
3
|
import { hasCommercialLicense, onLicenseCheckResultChanged, Telemetry } from "../../engine_license.js";
|
|
4
4
|
import { isLocalNetwork } from "../../engine_networking_utils.js";
|
|
5
|
+
import { HTMLElementBase } from "../../engine_ssr.js";
|
|
5
6
|
import { DeviceUtilities, getParam } from "../../engine_utils.js";
|
|
6
7
|
import { onXRSessionStart, XRSessionEventArgs } from "../../xr/events.js";
|
|
7
8
|
import { ButtonsFactory } from "../buttons.js";
|
|
@@ -11,9 +12,10 @@ import { NeedleLogoElement } from "../logo-element.js";
|
|
|
11
12
|
import { getElementPriority, setElementPriority as _setElementPriority } from "./menu-priority.js";
|
|
12
13
|
import { NeedleSpatialMenu } from "./needle-menu-spatial.js";
|
|
13
14
|
|
|
15
|
+
// NOTE: keep JSX attributes in sync with ../jsx.d.ts
|
|
14
16
|
declare global {
|
|
15
17
|
interface HTMLElementTagNameMap {
|
|
16
|
-
"needle-
|
|
18
|
+
"needle-menu": NeedleMenuElement;
|
|
17
19
|
}
|
|
18
20
|
}
|
|
19
21
|
|
|
@@ -303,7 +305,7 @@ export class NeedleMenu {
|
|
|
303
305
|
*
|
|
304
306
|
* @element needle-menu
|
|
305
307
|
*/
|
|
306
|
-
export class NeedleMenuElement extends
|
|
308
|
+
export class NeedleMenuElement extends HTMLElementBase {
|
|
307
309
|
|
|
308
310
|
static create() {
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309
311
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// Ensure the element is registered before creating — guards against
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