@needle-tools/engine 5.0.0 → 5.1.0-experimental.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (181) hide show
  1. package/components.needle.json +1 -1
  2. package/dist/generateMeshBVH.worker-DT9A2Hrc.js +1 -0
  3. package/dist/gltf-progressive-3BwW4ETO.min.js +10 -0
  4. package/dist/gltf-progressive-ByD1UX0A.umd.cjs +10 -0
  5. package/dist/{gltf-progressive-Cl167Vjx.js → gltf-progressive-DwWaVr0o.js} +412 -394
  6. package/dist/gltf-progressive.worker-DpfUjn1n.js +3 -0
  7. package/dist/{materialx-qPScBWhj.min.js → materialx-9KHBidZa.min.js} +1 -1
  8. package/dist/{materialx-4ApD6Vz5.js → materialx-BBDu8W5P.js} +1 -1
  9. package/dist/{materialx-D0XUnhBY.umd.cjs → materialx-hLP3E8AA.umd.cjs} +2 -2
  10. package/dist/{needle-engine.bundle-CoEvMwYM.min.js → needle-engine.bundle-BiCxyTBE.min.js} +110 -110
  11. package/dist/{needle-engine.bundle-BAYLGumK.umd.cjs → needle-engine.bundle-CaHKqc30.umd.cjs} +123 -123
  12. package/dist/{needle-engine.bundle-BDIyvCV6.js → needle-engine.bundle-JZXX6OjM.js} +2143 -2088
  13. package/dist/needle-engine.d.ts +102 -44
  14. package/dist/needle-engine.js +480 -476
  15. package/dist/needle-engine.min.js +1 -1
  16. package/dist/needle-engine.umd.cjs +1 -1
  17. package/dist/{postprocessing-B_9sKVU7.min.js → postprocessing-BZfyAdCY.min.js} +1 -1
  18. package/dist/{postprocessing-WDc9WwI3.js → postprocessing-CXlA3QA6.js} +1 -1
  19. package/dist/{postprocessing-B2wb6pzI.umd.cjs → postprocessing-Dwy7Hz_T.umd.cjs} +38 -38
  20. package/dist/three-examples.js +4760 -3641
  21. package/dist/three-examples.min.js +17 -35
  22. package/dist/three-examples.umd.cjs +16 -34
  23. package/dist/three.js +48533 -28562
  24. package/dist/three.min.js +716 -502
  25. package/dist/three.umd.cjs +720 -506
  26. package/dist/vendor-Bf43L3CE.min.js +1116 -0
  27. package/dist/{vendor-CntUvmJu.umd.cjs → vendor-BlyEaMTL.umd.cjs} +31 -31
  28. package/dist/{vendor-vHLk8sXu.js → vendor-D-7l5gB0.js} +2562 -2556
  29. package/lib/engine/engine_animation.js +1 -1
  30. package/lib/engine/engine_animation.js.map +1 -1
  31. package/lib/engine/engine_audio.js.map +1 -1
  32. package/lib/engine/engine_context.js +3 -6
  33. package/lib/engine/engine_context.js.map +1 -1
  34. package/lib/engine/engine_create_objects.js +0 -1
  35. package/lib/engine/engine_create_objects.js.map +1 -1
  36. package/lib/engine/engine_element.d.ts +113 -0
  37. package/lib/engine/engine_element.js +833 -0
  38. package/lib/engine/engine_element.js.map +1 -0
  39. package/lib/engine/engine_element_attributes.d.ts +72 -0
  40. package/lib/engine/engine_element_attributes.js +2 -0
  41. package/lib/engine/engine_element_attributes.js.map +1 -0
  42. package/lib/engine/engine_element_extras.d.ts +6 -0
  43. package/lib/engine/engine_element_extras.js +14 -0
  44. package/lib/engine/engine_element_extras.js.map +1 -0
  45. package/lib/engine/engine_element_loading.d.ts +44 -0
  46. package/lib/engine/engine_element_loading.js +350 -0
  47. package/lib/engine/engine_element_loading.js.map +1 -0
  48. package/lib/engine/engine_element_overlay.d.ts +21 -0
  49. package/lib/engine/engine_element_overlay.js +167 -0
  50. package/lib/engine/engine_element_overlay.js.map +1 -0
  51. package/lib/engine/engine_license.js.map +1 -1
  52. package/lib/engine/engine_pmrem.js +2 -2
  53. package/lib/engine/engine_pmrem.js.map +1 -1
  54. package/lib/engine/engine_scenetools.d.ts +62 -0
  55. package/lib/engine/engine_scenetools.js +337 -0
  56. package/lib/engine/engine_scenetools.js.map +1 -0
  57. package/lib/engine/engine_test_utils.d.ts +39 -0
  58. package/lib/engine/engine_test_utils.js +84 -0
  59. package/lib/engine/engine_test_utils.js.map +1 -0
  60. package/lib/engine/engine_three_utils.js.map +1 -1
  61. package/lib/engine/engine_time.js +4 -3
  62. package/lib/engine/engine_time.js.map +1 -1
  63. package/lib/engine/engine_ui.d.ts +25 -0
  64. package/lib/engine/engine_ui.dummy_canvas.d.ts +2 -0
  65. package/lib/engine/engine_ui.dummy_canvas.js +55 -0
  66. package/lib/engine/engine_ui.dummy_canvas.js.map +1 -0
  67. package/lib/engine/engine_ui.js +168 -0
  68. package/lib/engine/engine_ui.js.map +1 -0
  69. package/lib/engine/extensions/NEEDLE_lightmaps.js +2 -2
  70. package/lib/engine/extensions/NEEDLE_lightmaps.js.map +1 -1
  71. package/lib/engine/extensions/NEEDLE_pmrem.d.ts +1 -1
  72. package/lib/engine/webcomponents/icons.js +3 -2
  73. package/lib/engine/webcomponents/icons.js.map +1 -1
  74. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -0
  75. package/lib/engine/webcomponents/needle-engine.attributes.js +2 -0
  76. package/lib/engine/webcomponents/needle-engine.attributes.js.map +1 -0
  77. package/lib/engine-components/AudioSource.js +1 -1
  78. package/lib/engine-components/AudioSource.js.map +1 -1
  79. package/lib/engine-components/Light.d.ts +3 -0
  80. package/lib/engine-components/Light.js +39 -31
  81. package/lib/engine-components/Light.js.map +1 -1
  82. package/lib/engine-components/OrbitControls.js +2 -1
  83. package/lib/engine-components/OrbitControls.js.map +1 -1
  84. package/lib/engine-components/SpriteRenderer.d.ts +1 -1
  85. package/lib/engine-components/VideoPlayer.d.ts +1 -1
  86. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js.map +1 -1
  87. package/lib/engine-components/export/usdz/extensions/Animation.js +1 -0
  88. package/lib/engine-components/export/usdz/extensions/Animation.js.map +1 -1
  89. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js.map +1 -1
  90. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +1 -1
  91. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  92. package/lib/engine-components/timeline/TimelineTracks.js.map +1 -1
  93. package/lib/engine-components/ui/BaseUIComponent_Uikit.d.ts +54 -0
  94. package/lib/engine-components/ui/BaseUIComponent_Uikit.js +114 -0
  95. package/lib/engine-components/ui/BaseUIComponent_Uikit.js.map +1 -0
  96. package/lib/engine-components/ui/BaseUikitComponent.d.ts +54 -0
  97. package/lib/engine-components/ui/BaseUikitComponent.js +114 -0
  98. package/lib/engine-components/ui/BaseUikitComponent.js.map +1 -0
  99. package/lib/engine-components/ui/Button.legacy.d.ts +68 -0
  100. package/lib/engine-components/ui/Button.legacy.js +320 -0
  101. package/lib/engine-components/ui/Button.legacy.js.map +1 -0
  102. package/lib/engine-components/ui/ButtonUikit.d.ts +51 -0
  103. package/lib/engine-components/ui/ButtonUikit.js +187 -0
  104. package/lib/engine-components/ui/ButtonUikit.js.map +1 -0
  105. package/lib/engine-components/ui/Canvas.js +2 -2
  106. package/lib/engine-components/ui/Canvas.js.map +1 -1
  107. package/lib/engine-components/ui/Canvas.legacy.d.ts +76 -0
  108. package/lib/engine-components/ui/Canvas.legacy.js +409 -0
  109. package/lib/engine-components/ui/Canvas.legacy.js.map +1 -0
  110. package/lib/engine-components/ui/CanvasUikit.d.ts +68 -0
  111. package/lib/engine-components/ui/CanvasUikit.js +289 -0
  112. package/lib/engine-components/ui/CanvasUikit.js.map +1 -0
  113. package/lib/engine-components/ui/Graphic.d.ts +3 -3
  114. package/lib/engine-components/ui/Graphic.js +6 -2
  115. package/lib/engine-components/ui/Graphic.js.map +1 -1
  116. package/lib/engine-components/ui/Graphic.legacy.d.ts +55 -0
  117. package/lib/engine-components/ui/Graphic.legacy.js +268 -0
  118. package/lib/engine-components/ui/Graphic.legacy.js.map +1 -0
  119. package/lib/engine-components/ui/GraphicUikit.d.ts +21 -0
  120. package/lib/engine-components/ui/GraphicUikit.js +65 -0
  121. package/lib/engine-components/ui/GraphicUikit.js.map +1 -0
  122. package/lib/engine-components/ui/Image.js.map +1 -1
  123. package/lib/engine-components/ui/Image.legacy.d.ts +39 -0
  124. package/lib/engine-components/ui/Image.legacy.js +121 -0
  125. package/lib/engine-components/ui/Image.legacy.js.map +1 -0
  126. package/lib/engine-components/ui/ImageUikit.d.ts +22 -0
  127. package/lib/engine-components/ui/ImageUikit.js +97 -0
  128. package/lib/engine-components/ui/ImageUikit.js.map +1 -0
  129. package/lib/engine-components/ui/RenderMode.d.ts +14 -0
  130. package/lib/engine-components/ui/RenderMode.js +16 -0
  131. package/lib/engine-components/ui/RenderMode.js.map +1 -0
  132. package/lib/engine-components/ui/Text.d.ts +64 -11
  133. package/lib/engine-components/ui/Text.js +154 -45
  134. package/lib/engine-components/ui/Text.js.map +1 -1
  135. package/lib/engine-components/ui/Text.legacy.d.ts +81 -0
  136. package/lib/engine-components/ui/Text.legacy.js +548 -0
  137. package/lib/engine-components/ui/Text.legacy.js.map +1 -0
  138. package/lib/engine-components/ui/TextUikit.d.ts +42 -0
  139. package/lib/engine-components/ui/TextUikit.js +164 -0
  140. package/lib/engine-components/ui/TextUikit.js.map +1 -0
  141. package/lib/engine-components/ui/index.d.ts +1 -0
  142. package/lib/engine-components/ui/index.js +1 -0
  143. package/lib/engine-components/ui/index.js.map +1 -1
  144. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +1 -1
  145. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -0
  146. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +46 -0
  147. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js.map +1 -0
  148. package/package.json +5 -5
  149. package/plugins/common/buildinfo.d.ts +6 -0
  150. package/plugins/vite/ai.d.ts +7 -8
  151. package/plugins/vite/ai.js +95 -20
  152. package/plugins/vite/alias.js +6 -0
  153. package/plugins/vite/dependencies.js +7 -0
  154. package/src/engine/engine_animation.ts +1 -1
  155. package/src/engine/engine_audio.ts +1 -1
  156. package/src/engine/engine_context.ts +3 -6
  157. package/src/engine/engine_create_objects.ts +0 -1
  158. package/src/engine/engine_license.ts +0 -2
  159. package/src/engine/engine_pmrem.ts +3 -3
  160. package/src/engine/engine_three_utils.ts +2 -2
  161. package/src/engine/engine_time.ts +4 -3
  162. package/src/engine/extensions/NEEDLE_lightmaps.ts +3 -3
  163. package/src/engine/webcomponents/icons.ts +3 -2
  164. package/src/engine-components/AudioSource.ts +1 -1
  165. package/src/engine-components/Light.ts +39 -31
  166. package/src/engine-components/OrbitControls.ts +2 -2
  167. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2 -2
  168. package/src/engine-components/export/usdz/extensions/Animation.ts +6 -5
  169. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1 -1
  170. package/src/engine-components/postprocessing/PostProcessingHandler.ts +3 -3
  171. package/src/engine-components/timeline/TimelineTracks.ts +2 -2
  172. package/src/engine-components/ui/Canvas.ts +2 -2
  173. package/src/engine-components/ui/Graphic.ts +7 -3
  174. package/src/engine-components/ui/Image.ts +1 -1
  175. package/src/engine-components/ui/Text.ts +170 -52
  176. package/src/engine-components/ui/index.ts +2 -1
  177. package/dist/generateMeshBVH.worker-DiCnZlf3.js +0 -21
  178. package/dist/gltf-progressive-BryRjllq.min.js +0 -10
  179. package/dist/gltf-progressive-DJBMx-zB.umd.cjs +0 -10
  180. package/dist/gltf-progressive.worker-BqODMeeW.js +0 -23
  181. package/dist/vendor-DPbfJJ4d.min.js +0 -1116
@@ -7,6 +7,7 @@ import { BatchedMesh } from 'three';
7
7
  import { BloomEffect as BloomEffect_2 } from 'postprocessing';
8
8
  import { Box3 } from 'three';
9
9
  import { BufferGeometry } from 'three';
10
+ import { BufferGeometryEventMap } from 'three';
10
11
  import { Camera as Camera_2 } from 'three';
11
12
  import { Collider as Collider_2 } from '@dimforge/rapier3d-compat';
12
13
  import { ColliderDesc } from '@dimforge/rapier3d-compat';
@@ -6432,7 +6433,7 @@ declare enum FogMode {
6432
6433
  ExponentialSquared = 3
6433
6434
  }
6434
6435
 
6435
- declare enum FontStyle {
6436
+ export declare enum FontStyle {
6436
6437
  Normal = 0,
6437
6438
  Bold = 1,
6438
6439
  Italic = 2,
@@ -7280,7 +7281,8 @@ export declare class Gradient {
7280
7281
  export declare class Graphic extends BaseUIComponent implements IGraphic, IRectTransformChangedReceiver {
7281
7282
  get isGraphic(): boolean;
7282
7283
  get color(): RGBAColor;
7283
- set color(col: RGBAColor);
7284
+ set color(col: RGBAColor | Color);
7285
+ private _color;
7284
7286
  private _alphaFactor;
7285
7287
  setAlphaFactor(factor: number): void;
7286
7288
  get alphaFactor(): number;
@@ -7289,7 +7291,6 @@ export declare class Graphic extends BaseUIComponent implements IGraphic, IRectT
7289
7291
  private get m_Color();
7290
7292
  raycastTarget: boolean;
7291
7293
  protected uiObject: ThreeMeshUI.Block | null;
7292
- private _color;
7293
7294
  private _rect;
7294
7295
  private _stateManager;
7295
7296
  protected get rectTransform(): RectTransform;
@@ -7631,7 +7632,7 @@ declare abstract class HorizontalOrVerticalLayoutGroup extends LayoutGroup {
7631
7632
  protected onCalculateLayout(rect: RectTransform): void;
7632
7633
  }
7633
7634
 
7634
- declare enum HorizontalWrapMode {
7635
+ export declare enum HorizontalWrapMode {
7635
7636
  Wrap = 0,
7636
7637
  Overflow = 1
7637
7638
  }
@@ -9580,7 +9581,7 @@ declare abstract class LayoutGroup extends Component implements ILayoutGroup {
9580
9581
  get isDirty(): boolean;
9581
9582
  get isLayoutGroup(): boolean;
9582
9583
  updateLayout(): void;
9583
- childAlignment: TextAnchor;
9584
+ childAlignment: TextAnchor_2;
9584
9585
  reverseArrangement: boolean;
9585
9586
  spacing: number;
9586
9587
  padding: Padding;
@@ -9754,6 +9755,9 @@ export declare class Light extends Component implements ILight {
9754
9755
  * The underlying three.js {@link ThreeLight} instance
9755
9756
  */
9756
9757
  private light;
9758
+ /** Access the light as a shadow-casting light (DirectionalLight, SpotLight, PointLight).
9759
+ * In r183 types, the `shadow` property is only on specific light subclasses. */
9760
+ private get shadowLight();
9757
9761
  /**
9758
9762
  * Gets the world position of the light
9759
9763
  * @param vec Vector3 to store the result
@@ -19193,7 +19197,7 @@ export declare class OrbitControls extends Component implements ICameraControlle
19193
19197
  /**
19194
19198
  * The geometry of the sprite that can be used to create a mesh
19195
19199
  */
19196
- getGeometry(): BufferGeometry<NormalBufferAttributes>;
19200
+ getGeometry(): BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>;
19197
19201
  }
19198
19202
 
19199
19203
  declare class Sprite_3 {
@@ -19796,19 +19800,75 @@ export declare class OrbitControls extends Component implements ICameraControlle
19796
19800
  * @see {@link FontStyle} for bold/italic styles
19797
19801
  */
19798
19802
  declare class Text_2 extends Graphic implements IHasAlphaFactor, ICanvasEventReceiver {
19799
- alignment: TextAnchor_2;
19800
- verticalOverflow: VerticalWrapMode;
19801
- horizontalOverflow: HorizontalWrapMode;
19802
- lineSpacing: number;
19803
- supportRichText: boolean;
19804
- font?: string;
19805
- fontStyle: FontStyle;
19803
+ /**
19804
+ * The alignment of the text within its container. This determines how the text is anchored and positioned relative to its RectTransform. For example, `UpperLeft` will anchor the text to the upper left corner of the container, while `MiddleCenter` will center the text both horizontally and vertically. Changing this property will update the underlying three-mesh-ui options and mark the UI as dirty to trigger a re-render.
19805
+ */
19806
+ set alignment(val: TextAnchor);
19807
+ get alignment(): TextAnchor;
19808
+ private _alignment;
19809
+ /**
19810
+ * Determines how text that exceeds the vertical bounds of the container is handled. If set to `Truncate`, any text that goes beyond the vertical limits of the container will be cut off and not visible. If set to `Overflow`, the text will continue to render outside the container bounds, which may result in it being partially or fully visible depending on the layout and parent containers.
19811
+ * @default VerticalWrapMode.Truncate
19812
+ */
19813
+ set verticalOverflow(val: VerticalWrapMode);
19814
+ get verticalOverflow(): VerticalWrapMode;
19815
+ private _verticalOverflow;
19816
+ /**
19817
+ * Determines how text that exceeds the horizontal bounds of the container is handled. If set to `Wrap`, the text will automatically wrap to the next line when it reaches the edge of the container. If set to `Overflow`, the text will continue on a single line and may overflow outside the container bounds.
19818
+ * @default HorizontalWrapMode.Wrap
19819
+ */
19820
+ set horizontalOverflow(val: HorizontalWrapMode);
19821
+ get horizontalOverflow(): HorizontalWrapMode;
19822
+ private _horizontalOverflow;
19823
+ /**
19824
+ * The line spacing multiplier for the text. A value of 1 means normal spacing, 1.5 means 50% more spacing, and 0.5 means 50% less spacing.
19825
+ * @default 1
19826
+ */
19827
+ set lineSpacing(val: number);
19828
+ get lineSpacing(): number;
19829
+ private _lineSpacing;
19830
+ /**
19831
+ * The style of the font, which can be normal, bold, italic, or bold and italic.
19832
+ *
19833
+ * This is used to determine the correct font variant to use based on the provided `font` property. For example, if you set `font` to "Arial" and `fontStyle` to `FontStyle.Bold`, it will look for a font variant named "Arial-Bold" (or "arial-bold") in the font library. If such a variant exists, it will be used to render the text with the specified style.
19834
+ *
19835
+ * @default FontStyle.Normal
19836
+ */
19837
+ set fontStyle(val: FontStyle);
19838
+ get fontStyle(): FontStyle;
19839
+ private _fontStyle;
19840
+ /**
19841
+ * The font to use for the text, specified as a URL to a font file.
19842
+ *
19843
+ * The font file must be in MSDF format. You can generate MSDF fonts using tools like [msdf-bmfont-xml](https://github.com/Chlumsky/msdf-bmfont-xml) or by using Needle Engine for Unity where the Needle Engine integration automatically generates MSDF fonts for used font assets.
19844
+ *
19845
+ * @default "https://cdn.needle.tools/static/fonts/msdf/arial/arial"
19846
+ */
19847
+ set font(val: string | null);
19848
+ get font(): string | null;
19849
+ private _font;
19850
+ /**
19851
+ * Whether to support basic rich text tags in the `text` property. Supported tags include `<b>`, `<i>`, and `<color=hex>`. For example: `Hello <b>World</b>` or `Score: <color=#ff0000>100</color>`
19852
+ * @default false
19853
+ */
19854
+ set supportRichText(val: boolean);
19855
+ get supportRichText(): boolean;
19856
+ private _supportRichText;
19857
+ /**
19858
+ * Set the alpha factor for the text, which multiplies with the color's alpha to determine overall transparency.
19859
+ */
19806
19860
  setAlphaFactor(factor: number): void;
19861
+ /**
19862
+ * The text content to display. Supports basic rich text tags like `<b>`, `<i>`, and `<color=hex>` if `supportRichText` is enabled.
19863
+ * @default ""
19864
+ */
19807
19865
  get text(): string;
19808
19866
  set text(val: string);
19867
+ private _text;
19809
19868
  private set_text;
19810
19869
  get fontSize(): number;
19811
19870
  set fontSize(val: number);
19871
+ private _fontSize;
19812
19872
  private sRGBTextColor;
19813
19873
  protected onColorChanged(): void;
19814
19874
  onParentRectTransformChanged(): void;
@@ -19816,8 +19876,6 @@ export declare class OrbitControls extends Component implements ICameraControlle
19816
19876
  private updateOverflow;
19817
19877
  protected onCreate(_opts: any): void;
19818
19878
  onAfterAddedToScene(): void;
19819
- private _text;
19820
- private _fontSize;
19821
19879
  private _textMeshUi;
19822
19880
  private getTextOpts;
19823
19881
  onEnable(): void;
@@ -19844,7 +19902,7 @@ export declare class OrbitControls extends Component implements ICameraControlle
19844
19902
  }
19845
19903
  export { Text_2 as Text }
19846
19904
 
19847
- declare enum TextAnchor {
19905
+ export declare enum TextAnchor {
19848
19906
  UpperLeft = 0,
19849
19907
  UpperCenter = 1,
19850
19908
  UpperRight = 2,
@@ -19853,8 +19911,7 @@ export declare class OrbitControls extends Component implements ICameraControlle
19853
19911
  MiddleRight = 5,
19854
19912
  LowerLeft = 6,
19855
19913
  LowerCenter = 7,
19856
- LowerRight = 8,
19857
- Custom = 9
19914
+ LowerRight = 8
19858
19915
  }
19859
19916
 
19860
19917
  declare enum TextAnchor_2 {
@@ -19866,7 +19923,8 @@ export declare class OrbitControls extends Component implements ICameraControlle
19866
19923
  MiddleRight = 5,
19867
19924
  LowerLeft = 6,
19868
19925
  LowerCenter = 7,
19869
- LowerRight = 8
19926
+ LowerRight = 8,
19927
+ Custom = 9
19870
19928
  }
19871
19929
 
19872
19930
  export declare class TextBuilder {
@@ -20975,7 +21033,7 @@ export declare class OrbitControls extends Component implements ICameraControlle
20975
21033
  protected get primaryAxis(): Axis;
20976
21034
  }
20977
21035
 
20978
- declare enum VerticalWrapMode {
21036
+ export declare enum VerticalWrapMode {
20979
21037
  Truncate = 0,
20980
21038
  Overflow = 1
20981
21039
  }
@@ -21080,7 +21138,7 @@ export declare class OrbitControls extends Component implements ICameraControlle
21080
21138
  /**
21081
21139
  * the video texture that is used to render the video
21082
21140
  */
21083
- get videoTexture(): VideoTexture | null;
21141
+ get videoTexture(): VideoTexture<HTMLVideoElement> | null;
21084
21142
  /**
21085
21143
  * the HTMLVideoElement that is used to play the video
21086
21144
  */
@@ -21672,7 +21730,7 @@ export declare class OrbitControls extends Component implements ICameraControlle
21672
21730
  * The tint color of the camera feed
21673
21731
  */
21674
21732
  backgroundTint: RGBAColor;
21675
- get background(): Mesh<BufferGeometry<NormalBufferAttributes>, Material | Material[], Object3DEventMap> | undefined;
21733
+ get background(): Mesh<BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>, Material | Material[], Object3DEventMap> | undefined;
21676
21734
  private backgroundPlane?;
21677
21735
  private threeTexture?;
21678
21736
  private forceTextureInitialization;
@@ -22819,6 +22877,28 @@ export declare class OrbitControls extends Component implements ICameraControlle
22819
22877
  export { }
22820
22878
 
22821
22879
 
22880
+ declare module 'three' {
22881
+ interface SkinnedMesh {
22882
+ staticGenerator?: StaticGeometryGenerator;
22883
+ staticGeometry?: BufferGeometry;
22884
+ staticGeometryLastUpdate?: number;
22885
+ }
22886
+ interface Mesh {
22887
+ acceleratedRaycast?: any;
22888
+ }
22889
+ interface SkinnedMesh {
22890
+ /** @deprecated use autoUpdateMeshBvhInterval */
22891
+ autoUpdateMeshBVH?: boolean;
22892
+ /**
22893
+ * Interval in milliseconds to automatically update the mesh BVH. When set to >= 0 the BVH will be updated every x milliseconds.
22894
+ * @default undefined (disabled)
22895
+ */
22896
+ autoUpdateMeshBvhInterval?: number;
22897
+ bvhNeedsUpdate?: boolean;
22898
+ }
22899
+ }
22900
+
22901
+
22822
22902
  declare module 'three' {
22823
22903
  interface Object3D {
22824
22904
  get guid(): string | undefined;
@@ -22964,25 +23044,3 @@ declare module 'three' {
22964
23044
  slerp(end: Vector3, t: number): Vector3;
22965
23045
  }
22966
23046
  }
22967
-
22968
-
22969
- declare module 'three' {
22970
- interface SkinnedMesh {
22971
- staticGenerator?: StaticGeometryGenerator;
22972
- staticGeometry?: BufferGeometry;
22973
- staticGeometryLastUpdate?: number;
22974
- }
22975
- interface Mesh {
22976
- acceleratedRaycast?: any;
22977
- }
22978
- interface SkinnedMesh {
22979
- /** @deprecated use autoUpdateMeshBvhInterval */
22980
- autoUpdateMeshBVH?: boolean;
22981
- /**
22982
- * Interval in milliseconds to automatically update the mesh BVH. When set to >= 0 the BVH will be updated every x milliseconds.
22983
- * @default undefined (disabled)
22984
- */
22985
- autoUpdateMeshBvhInterval?: number;
22986
- bvhNeedsUpdate?: boolean;
22987
- }
22988
- }