@needle-tools/engine 4.9.3 → 4.10.0-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +9 -0
- package/components.needle.json +1 -1
- package/dist/{gltf-progressive-DhE1A6hX.min.js → gltf-progressive-CoZbSfPR.min.js} +1 -1
- package/dist/{gltf-progressive-egsMzRdv.js → gltf-progressive-DUR9TuAH.js} +3 -3
- package/dist/{gltf-progressive-DWiyqrwB.umd.cjs → gltf-progressive-Iy7aSAPk.umd.cjs} +1 -1
- package/dist/{needle-engine.bundle-C7LSzO5L.umd.cjs → needle-engine.bundle-42AmEGfk.umd.cjs} +160 -137
- package/dist/needle-engine.bundle-C6zhyLF5.min.js +1639 -0
- package/dist/{needle-engine.bundle-BAsxNKpA.js → needle-engine.bundle-Dj6faVbC.js} +7665 -7380
- package/dist/needle-engine.js +447 -444
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-BZOSD1ln.min.js → postprocessing-BHMVuZQ1.min.js} +1 -1
- package/dist/{postprocessing-Bb5StX0o.umd.cjs → postprocessing-BsnRNRRS.umd.cjs} +1 -1
- package/dist/{postprocessing-BzFF7i-7.js → postprocessing-DQ2pynXW.js} +2 -2
- package/dist/{three-BK56xWDs.umd.cjs → three-B-jwTHao.umd.cjs} +11 -11
- package/dist/{three-CsHK73Zc.js → three-CJSAehtG.js} +1 -0
- package/dist/{three-examples-Bph291U2.min.js → three-examples-BivkhnvN.min.js} +1 -1
- package/dist/{three-examples-C9WfZu-X.umd.cjs → three-examples-Deqc1bNw.umd.cjs} +1 -1
- package/dist/{three-examples-BvMpKSun.js → three-examples-Doq0rvFU.js} +1 -1
- package/dist/{three-mesh-ui-CN6aRT7i.js → three-mesh-ui-CktOi6oI.js} +1 -1
- package/dist/{three-mesh-ui-DnxkZWNA.umd.cjs → three-mesh-ui-CsHwj9cJ.umd.cjs} +1 -1
- package/dist/{three-mesh-ui-n_qS2BM-.min.js → three-mesh-ui-DhYXcXZe.min.js} +1 -1
- package/dist/{three-TNFQHSFa.min.js → three-qw28ZtTy.min.js} +10 -10
- package/dist/{vendor-BtJpSuCj.umd.cjs → vendor-D0Yvltn9.umd.cjs} +1 -1
- package/dist/{vendor-k9i6CeGi.js → vendor-DU8tJyl_.js} +1 -1
- package/dist/{vendor-XJ9xiwrv.min.js → vendor-JyrX4DVM.min.js} +1 -1
- package/lib/engine/api.d.ts +1 -0
- package/lib/engine/api.js +1 -0
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/codegen/register_types.js +4 -0
- package/lib/engine/codegen/register_types.js.map +1 -1
- package/lib/engine/engine_animation.d.ts +21 -1
- package/lib/engine/engine_animation.js +32 -1
- package/lib/engine/engine_animation.js.map +1 -1
- package/lib/engine/engine_camera.fit.d.ts +68 -0
- package/lib/engine/engine_camera.fit.js +193 -0
- package/lib/engine/engine_camera.fit.js.map +1 -0
- package/lib/engine/engine_gizmos.d.ts +2 -2
- package/lib/engine/engine_gizmos.js +2 -2
- package/lib/engine/engine_physics.js +6 -3
- package/lib/engine/engine_physics.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.d.ts +1 -0
- package/lib/engine/webcomponents/needle-engine.js +6 -0
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.loading.js +59 -23
- package/lib/engine/webcomponents/needle-engine.loading.js.map +1 -1
- package/lib/engine-components/AnimatorController.js +16 -0
- package/lib/engine-components/AnimatorController.js.map +1 -1
- package/lib/engine-components/CameraUtils.js +8 -9
- package/lib/engine-components/CameraUtils.js.map +1 -1
- package/lib/engine-components/OrbitControls.d.ts +4 -47
- package/lib/engine-components/OrbitControls.js +30 -178
- package/lib/engine-components/OrbitControls.js.map +1 -1
- package/lib/engine-components/Renderer.d.ts +2 -2
- package/lib/engine-components/Renderer.js +6 -4
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/api.d.ts +0 -1
- package/lib/engine-components/api.js.map +1 -1
- package/lib/engine-components/codegen/components.d.ts +2 -0
- package/lib/engine-components/codegen/components.js +2 -0
- package/lib/engine-components/codegen/components.js.map +1 -1
- package/lib/engine-components/timeline/PlayableDirector.d.ts +28 -6
- package/lib/engine-components/timeline/PlayableDirector.js +60 -26
- package/lib/engine-components/timeline/PlayableDirector.js.map +1 -1
- package/lib/engine-components/timeline/TimelineModels.d.ts +3 -0
- package/lib/engine-components/timeline/TimelineModels.js.map +1 -1
- package/lib/engine-components/timeline/TimelineTracks.d.ts +7 -0
- package/lib/engine-components/timeline/TimelineTracks.js +19 -0
- package/lib/engine-components/timeline/TimelineTracks.js.map +1 -1
- package/lib/engine-components/web/Clickthrough.d.ts +3 -0
- package/lib/engine-components/web/Clickthrough.js +3 -0
- package/lib/engine-components/web/Clickthrough.js.map +1 -1
- package/lib/engine-components/web/CursorFollow.d.ts +3 -0
- package/lib/engine-components/web/CursorFollow.js +3 -0
- package/lib/engine-components/web/CursorFollow.js.map +1 -1
- package/lib/engine-components/web/HoverAnimation.d.ts +44 -0
- package/lib/engine-components/web/HoverAnimation.js +105 -0
- package/lib/engine-components/web/HoverAnimation.js.map +1 -0
- package/lib/engine-components/web/ScrollFollow.d.ts +18 -4
- package/lib/engine-components/web/ScrollFollow.js +143 -25
- package/lib/engine-components/web/ScrollFollow.js.map +1 -1
- package/lib/engine-components/web/index.d.ts +1 -0
- package/lib/engine-components/web/index.js +1 -0
- package/lib/engine-components/web/index.js.map +1 -1
- package/package.json +1 -1
- package/plugins/vite/alias.js +5 -3
- package/plugins/vite/poster-client.js +22 -21
- package/src/engine/api.ts +2 -1
- package/src/engine/codegen/register_types.ts +4 -0
- package/src/engine/engine_animation.ts +69 -1
- package/src/engine/engine_camera.fit.ts +288 -0
- package/src/engine/engine_gizmos.ts +2 -2
- package/src/engine/engine_physics.ts +6 -3
- package/src/engine/webcomponents/needle-engine.loading.ts +63 -24
- package/src/engine/webcomponents/needle-engine.ts +6 -1
- package/src/engine-components/AnimatorController.ts +21 -2
- package/src/engine-components/CameraUtils.ts +8 -9
- package/src/engine-components/OrbitControls.ts +30 -239
- package/src/engine-components/Renderer.ts +6 -4
- package/src/engine-components/api.ts +0 -1
- package/src/engine-components/codegen/components.ts +2 -0
- package/src/engine-components/timeline/PlayableDirector.ts +79 -34
- package/src/engine-components/timeline/TimelineModels.ts +3 -0
- package/src/engine-components/timeline/TimelineTracks.ts +22 -0
- package/src/engine-components/web/Clickthrough.ts +3 -0
- package/src/engine-components/web/CursorFollow.ts +3 -0
- package/src/engine-components/web/HoverAnimation.ts +99 -0
- package/src/engine-components/web/ScrollFollow.ts +181 -24
- package/src/engine-components/web/index.ts +1 -0
- package/dist/needle-engine.bundle-ugr1bBtk.min.js +0 -1616
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@@ -2,18 +2,19 @@ import { Camera as Camera3, Object3D, PerspectiveCamera, Ray, Vector2, Vector3,
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import { OrbitControls as ThreeOrbitControls } from "three/examples/jsm/controls/OrbitControls.js";
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import { isDevEnvironment } from "../engine/debug/index.js";
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import { fitCamera, FitCameraOptions } from "../engine/engine_camera.fit.js";
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import { setCameraController } from "../engine/engine_camera.js";
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import { Gizmos } from "../engine/engine_gizmos.js";
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import { InputEventQueue, NEPointerEvent } from "../engine/engine_input.js";
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import { Mathf } from "../engine/engine_math.js";
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import { IRaycastOptions, RaycastOptions } from "../engine/engine_physics.js";
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import { serializable } from "../engine/engine_serialization_decorator.js";
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import {
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import { getTempVector, getWorldPosition } from "../engine/engine_three_utils.js";
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import type { ICameraController } from "../engine/engine_types.js";
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import { DeviceUtilities, getParam } from "../engine/engine_utils.js";
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import { NeedleEngineWebComponent } from "../engine/webcomponents/needle-engine.js";
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import { Camera } from "./Camera.js";
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import { Behaviour, GameObject } from "./Component.js";
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import { GroundProjectedEnv } from "./GroundProjection.js";
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import { LookAtConstraint } from "./LookAtConstraint.js";
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import { SyncedTransform } from "./SyncedTransform.js";
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import { type AfterHandleInputEvent, EventSystem, EventSystemEvents } from "./ui/EventSystem.js";
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@@ -354,6 +355,9 @@ export class OrbitControls extends Behaviour implements ICameraController {
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if (debug) console.debug("OrbitControls", this);
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this._didSetTarget = 0;
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this._startedListeningToKeyEvents = false;
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if ((this.context.domElement as NeedleEngineWebComponent).cameraControls === false) {
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this.enabled = false;
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}
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}
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/** @internal */
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this._lastTimeClickOnBackground = this.context.time.time;
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if (this.clickBackgroundToFitScene <= 1 || dt < this.clickBackgroundToFitScene * .15) {
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this._clickOnBackgroundCount += 1;
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if (this._clickOnBackgroundCount >= this.clickBackgroundToFitScene - 1)
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this.
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if (this._clickOnBackgroundCount >= this.clickBackgroundToFitScene - 1) {
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this.autoRotate = false;
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this.fitCamera({
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objects: this.context.scene,
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immediate: false,
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});
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}
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}
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else {
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this._clickOnBackgroundCount = 0;
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private _orbitStartAngle: number = 0;
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private _zoomStartDistance: number = 0;
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private onControlsChangeStarted = () => {
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if(debug) console.debug("OrbitControls: Change started");
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if (debug) console.debug("OrbitControls: Change started");
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if (this._controls) {
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this._orbitStartAngle = this._controls.getAzimuthalAngle() + this._controls.getPolarAngle();
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this._zoomStartDistance = this._controls.getDistance();
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}
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}
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private onControlsChangeEnded = () => {
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if(debug) console.debug("OrbitControls: Change ended", { autoTarget: this.autoTarget });
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if (debug) console.debug("OrbitControls: Change ended", { autoTarget: this.autoTarget });
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if (this._controls) {
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if (this.autoTarget) {
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const newAngle = this._controls.getAzimuthalAngle() + this._controls.getPolarAngle();
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/**
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* Fits the camera to show the objects provided (defaults to the scene if no objects are passed in)
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*/
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fitCamera(options?:
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}
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objects = objectsOrOptions;
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}
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options = objectsOrOptions;
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objects = options.objects;
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}
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}
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// Ensure objects are setup correctly
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}
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}
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}
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const size = new Vector3();
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const center = new Vector3();
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if (cameraNearFar == undefined || cameraNearFar == "auto") {
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camera.near = (distance / 100);
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camera.updateProjectionMatrix();
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}
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|
1113
|
-
}
|
|
1114
|
-
|
|
1115
|
-
// ensure we're not clipping out of the current zoom level just because we're fitting
|
|
1116
|
-
const currentZoom = controls.getDistance();
|
|
1117
|
-
if (currentZoom < this.minZoom) this.minZoom = currentZoom * 0.9;
|
|
1118
|
-
if (currentZoom > this.maxZoom) this.maxZoom = currentZoom * 1.1;
|
|
1119
|
-
|
|
1120
|
-
const direction = center.clone();
|
|
1121
|
-
if (options.fitDirection) {
|
|
1122
|
-
direction.sub(new Vector3().copy(options.fitDirection).multiplyScalar(1_000_000));
|
|
1123
|
-
}
|
|
1124
|
-
else {
|
|
1125
|
-
direction.sub(camera.worldPosition);
|
|
1126
|
-
}
|
|
1127
|
-
if (centerCamera === "y")
|
|
1128
|
-
direction.y = 0;
|
|
1129
|
-
direction.normalize();
|
|
1130
|
-
direction.multiplyScalar(distance);
|
|
1131
|
-
if (centerCamera === "y")
|
|
1132
|
-
direction.y += -verticalOffset * 4 * distance;
|
|
1133
|
-
|
|
1134
|
-
let cameraLocalPosition = center.clone().sub(direction);
|
|
1135
|
-
if (options.cameraOffset) {
|
|
1136
|
-
if (options.cameraOffset.x !== undefined) cameraLocalPosition.x += options.cameraOffset.x;
|
|
1137
|
-
if (options.cameraOffset.y !== undefined) cameraLocalPosition.y += options.cameraOffset.y;
|
|
1138
|
-
if (options.cameraOffset.z !== undefined) cameraLocalPosition.z += options.cameraOffset.z;
|
|
1139
|
-
}
|
|
1140
|
-
if (options.relativeCameraOffset) {
|
|
1141
|
-
if (options.relativeCameraOffset.x !== undefined) cameraLocalPosition.x += options.relativeCameraOffset.x * size.x;
|
|
1142
|
-
if (options.relativeCameraOffset.y !== undefined) cameraLocalPosition.y += options.relativeCameraOffset.y * size.y;
|
|
1143
|
-
if (options.relativeCameraOffset.z !== undefined) cameraLocalPosition.z += options.relativeCameraOffset.z * size.z;
|
|
1144
|
-
}
|
|
1145
|
-
if (camera.parent) {
|
|
1146
|
-
cameraLocalPosition = camera.parent.worldToLocal(cameraLocalPosition);
|
|
1147
|
-
}
|
|
1148
|
-
this.setCameraTargetPosition(cameraLocalPosition, immediate);
|
|
1149
|
-
|
|
1150
|
-
if (debugCameraFit || options.debug) {
|
|
1151
|
-
Gizmos.DrawWireBox3(box, 0xffff33, 10);
|
|
1152
|
-
Gizmos.DrawWireBox3(boxCopy, 0x00ff00, 10);
|
|
1153
|
-
|
|
1154
|
-
if (!this._haveAttachedKeyboardEvents && debugCameraFit) {
|
|
1155
|
-
this._haveAttachedKeyboardEvents = true;
|
|
1156
|
-
document.body.addEventListener("keydown", (e) => {
|
|
1157
|
-
if (e.code === "KeyF") {
|
|
1158
|
-
// random fov for easier debugging of fov-based fitting
|
|
1159
|
-
let fov: number | undefined = undefined;
|
|
1160
|
-
if (this._cameraObject instanceof PerspectiveCamera) fov = (Math.random() * Math.random()) * 170 + 10;
|
|
1161
|
-
this.fitCamera({ objects, fitOffset, immediate: false, fov });
|
|
1162
|
-
}
|
|
1163
|
-
if (e.code === "KeyV") {
|
|
1164
|
-
if (this._cameraObject instanceof PerspectiveCamera) this._cameraObject.fov = 60;
|
|
1165
|
-
}
|
|
1166
|
-
});
|
|
1167
|
-
}
|
|
1168
|
-
}
|
|
1169
|
-
|
|
999
|
+
fitCamera(options?: OrbitFitCameraOptions): void {
|
|
1000
|
+
const res = fitCamera({
|
|
1001
|
+
...options,
|
|
1002
|
+
autoApply: false,
|
|
1003
|
+
context: this.context,
|
|
1004
|
+
camera: this._cameraObject as Camera3,
|
|
1005
|
+
currentZoom: this._controls?.getDistance() || undefined,
|
|
1006
|
+
minZoom: this.minZoom,
|
|
1007
|
+
maxZoom: this.maxZoom,
|
|
1008
|
+
});
|
|
1009
|
+
if (!res) return;
|
|
1010
|
+
this.setLookTargetPosition(res.lookAt, options?.immediate || false);
|
|
1011
|
+
this.setCameraTargetPosition(res.position, options?.immediate || false);
|
|
1012
|
+
this.setFieldOfView(options?.fov, options?.immediate || false);
|
|
1170
1013
|
this.onBeforeRender();
|
|
1171
|
-
// controls.update(); // this is not enough when calling fitCamera({immediate:true}) in an interval
|
|
1172
1014
|
}
|
|
1173
1015
|
|
|
1174
1016
|
private _haveAttachedKeyboardEvents: boolean = false;
|
|
1175
1017
|
}
|
|
1176
1018
|
|
|
1177
|
-
|
|
1178
|
-
/**
|
|
1179
|
-
* Options for fitting the camera to the scene. Used in {@link OrbitControls.fitCamera}
|
|
1180
|
-
*/
|
|
1181
|
-
export type FitCameraOptions = {
|
|
1182
|
-
/** When enabled debug rendering will be shown */
|
|
1183
|
-
debug?: boolean,
|
|
1184
|
-
/**
|
|
1185
|
-
* The objects to fit the camera to. If not provided the scene children will be used
|
|
1186
|
-
*/
|
|
1187
|
-
objects?: Object3D[] | Object3D;
|
|
1188
|
-
/** If true the camera will move immediately to the new position, otherwise it will lerp
|
|
1189
|
-
* @default false
|
|
1190
|
-
*/
|
|
1019
|
+
type OrbitFitCameraOptions = FitCameraOptions & {
|
|
1191
1020
|
immediate?: boolean,
|
|
1192
|
-
|
|
1193
|
-
/** Fit offset: A factor to multiply the distance to the objects by
|
|
1194
|
-
* @default 1.1
|
|
1195
|
-
*/
|
|
1196
|
-
fitOffset?: number,
|
|
1197
|
-
|
|
1198
|
-
/** The direction from which the camera should be fitted in worldspace. If not defined the current camera's position will be used */
|
|
1199
|
-
fitDirection?: Vector3Like,
|
|
1200
|
-
|
|
1201
|
-
/** If set to "y" the camera will be centered in the y axis */
|
|
1202
|
-
centerCamera?: "none" | "y",
|
|
1203
|
-
/** Set to 'auto' to update the camera near or far plane based on the fitted-objects bounds */
|
|
1204
|
-
cameraNearFar?: "keep" | "auto",
|
|
1205
|
-
|
|
1206
|
-
/**
|
|
1207
|
-
* Offset the camera position in world space
|
|
1208
|
-
*/
|
|
1209
|
-
cameraOffset?: Partial<Vector3Like>,
|
|
1210
|
-
/**
|
|
1211
|
-
* Offset the camera position relative to the size of the objects being focused on (e.g. x: 0.5).
|
|
1212
|
-
* Value range: -1 to 1
|
|
1213
|
-
*/
|
|
1214
|
-
relativeCameraOffset?: Partial<Vector3Like>,
|
|
1215
|
-
|
|
1216
|
-
/**
|
|
1217
|
-
* Offset the camera target position in world space
|
|
1218
|
-
*/
|
|
1219
|
-
targetOffset?: Partial<Vector3Like>,
|
|
1220
|
-
/**
|
|
1221
|
-
* Offset the camera target position relative to the size of the objects being focused on.
|
|
1222
|
-
* Value range: -1 to 1
|
|
1223
|
-
*/
|
|
1224
|
-
relativeTargetOffset?: Partial<Vector3Like>,
|
|
1225
|
-
|
|
1226
|
-
/**
|
|
1227
|
-
* Field of view (FOV) for the camera
|
|
1228
|
-
*/
|
|
1229
|
-
fov?: number,
|
|
1230
|
-
}
|
|
1021
|
+
}
|
|
@@ -304,10 +304,12 @@ export class Renderer extends Behaviour implements IRenderer {
|
|
|
304
304
|
return this._sharedMeshes;
|
|
305
305
|
}
|
|
306
306
|
|
|
307
|
+
// @ts-ignore
|
|
307
308
|
get sharedMaterial(): SharedMaterial {
|
|
308
|
-
return this.sharedMaterials[0] as SharedMaterial;
|
|
309
|
+
return (this.sharedMaterials?.[0]) as SharedMaterial;
|
|
309
310
|
}
|
|
310
311
|
|
|
312
|
+
// @ts-ignore
|
|
311
313
|
set sharedMaterial(mat: SharedMaterial) {
|
|
312
314
|
const cur = this.sharedMaterials[0];
|
|
313
315
|
if (cur === mat) return;
|
|
@@ -315,12 +317,12 @@ export class Renderer extends Behaviour implements IRenderer {
|
|
|
315
317
|
this.applyLightmapping();
|
|
316
318
|
}
|
|
317
319
|
|
|
318
|
-
/**@deprecated
|
|
320
|
+
/**@deprecated Use sharedMaterial */
|
|
319
321
|
get material(): SharedMaterial {
|
|
320
|
-
return this.sharedMaterials[0] as SharedMaterial;
|
|
322
|
+
return this.sharedMaterials?.[0] as SharedMaterial;
|
|
321
323
|
}
|
|
322
324
|
|
|
323
|
-
/**@deprecated
|
|
325
|
+
/**@deprecated Use sharedMaterial */
|
|
324
326
|
set material(mat: SharedMaterial) {
|
|
325
327
|
this.sharedMaterial = mat;
|
|
326
328
|
}
|
|
@@ -53,7 +53,6 @@ import "./AnimationUtilsAutoplay.js"
|
|
|
53
53
|
|
|
54
54
|
export { DragMode } from "./DragControls.js";
|
|
55
55
|
export type { DropListenerNetworkEventArguments, DropListenerOnDropArguments } from "./DropListener.js";
|
|
56
|
-
export { type FitCameraOptions } from "./OrbitControls.js";
|
|
57
56
|
export * from "./particlesystem/api.js"
|
|
58
57
|
export * from "./splines/index.js";
|
|
59
58
|
export * from "./web/index.js";
|
|
@@ -169,6 +169,7 @@ export { SignalReceiverEvent } from "../timeline/SignalAsset.js";
|
|
|
169
169
|
export { SignalReceiver } from "../timeline/SignalAsset.js";
|
|
170
170
|
export { AnimationTrackHandler } from "../timeline/TimelineTracks.js";
|
|
171
171
|
export { AudioTrackHandler } from "../timeline/TimelineTracks.js";
|
|
172
|
+
export { MarkerTrackHandler } from "../timeline/TimelineTracks.js";
|
|
172
173
|
export { SignalTrackHandler } from "../timeline/TimelineTracks.js";
|
|
173
174
|
export { ControlTrackHandler } from "../timeline/TimelineTracks.js";
|
|
174
175
|
export { TransformGizmo } from "../TransformGizmo.js";
|
|
@@ -205,6 +206,7 @@ export { VideoPlayer } from "../VideoPlayer.js";
|
|
|
205
206
|
export { Voip } from "../Voip.js";
|
|
206
207
|
export { ClickThrough } from "../web/Clickthrough.js";
|
|
207
208
|
export { CursorFollow } from "../web/CursorFollow.js";
|
|
209
|
+
export { HoverAnimation } from "../web/HoverAnimation.js";
|
|
208
210
|
export { ScrollFollow } from "../web/ScrollFollow.js";
|
|
209
211
|
export { Avatar } from "../webxr/Avatar.js";
|
|
210
212
|
export { XRControllerFollow } from "../webxr/controllers/XRControllerFollow.js";
|
|
@@ -293,6 +293,41 @@ export class PlayableDirector extends Behaviour {
|
|
|
293
293
|
return this._audioTracks;
|
|
294
294
|
}
|
|
295
295
|
|
|
296
|
+
/**
|
|
297
|
+
* @returns all signal tracks of the timeline
|
|
298
|
+
*/
|
|
299
|
+
get signalTracks(): Tracks.SignalTrackHandler[] {
|
|
300
|
+
return this._signalTracks;
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
/**
|
|
304
|
+
* @returns all marker tracks of the timeline
|
|
305
|
+
*/
|
|
306
|
+
get markerTracks(): Tracks.MarkerTrackHandler[] {
|
|
307
|
+
return this._markerTracks;
|
|
308
|
+
}
|
|
309
|
+
|
|
310
|
+
/**
|
|
311
|
+
* Iterates over all markers of the timeline, optionally filtering by type
|
|
312
|
+
*
|
|
313
|
+
* @example
|
|
314
|
+
* ```ts
|
|
315
|
+
* // Iterate over all ScrollMarkers in the timeline
|
|
316
|
+
* for (const marker of director.foreachMarker<{selector:string}>("ScrollMarker")) {
|
|
317
|
+
* console.log(marker.time, marker.selector);
|
|
318
|
+
* }
|
|
319
|
+
* ```
|
|
320
|
+
*
|
|
321
|
+
*/
|
|
322
|
+
*foreachMarker<T extends Record<string, any>>(type: string | null = null): Generator<(T & Models.MarkerModel)> {
|
|
323
|
+
for (const track of this._markerTracks) {
|
|
324
|
+
for (const marker of track.foreachMarker<T>(type)) {
|
|
325
|
+
yield marker as T & Models.MarkerModel;
|
|
326
|
+
}
|
|
327
|
+
}
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
|
|
296
331
|
private _guidsMap?: GuidsMap;
|
|
297
332
|
/** @internal */
|
|
298
333
|
resolveGuids(map: GuidsMap) {
|
|
@@ -309,16 +344,18 @@ export class PlayableDirector extends Behaviour {
|
|
|
309
344
|
private _time: number = 0;
|
|
310
345
|
private _duration: number = 0;
|
|
311
346
|
private _weight: number = 1;
|
|
312
|
-
private _animationTracks: Array<Tracks.AnimationTrackHandler> = [];
|
|
313
|
-
private _audioTracks: Array<Tracks.AudioTrackHandler> = [];
|
|
314
|
-
private _signalTracks: Array<Tracks.SignalTrackHandler> = [];
|
|
315
|
-
private
|
|
316
|
-
private
|
|
317
|
-
|
|
318
|
-
|
|
347
|
+
private readonly _animationTracks: Array<Tracks.AnimationTrackHandler> = [];
|
|
348
|
+
private readonly _audioTracks: Array<Tracks.AudioTrackHandler> = [];
|
|
349
|
+
private readonly _signalTracks: Array<Tracks.SignalTrackHandler> = [];
|
|
350
|
+
private readonly _markerTracks: Array<Tracks.MarkerTrackHandler> = [];
|
|
351
|
+
private readonly _controlTracks: Array<Tracks.ControlTrackHandler> = [];
|
|
352
|
+
private readonly _customTracks: Array<Tracks.TrackHandler> = [];
|
|
353
|
+
|
|
354
|
+
private readonly _allTracks: Array<Array<Tracks.TrackHandler>> = [
|
|
319
355
|
this._animationTracks,
|
|
320
356
|
this._audioTracks,
|
|
321
357
|
this._signalTracks,
|
|
358
|
+
this._markerTracks,
|
|
322
359
|
this._controlTracks,
|
|
323
360
|
this._customTracks
|
|
324
361
|
];
|
|
@@ -335,7 +372,7 @@ export class PlayableDirector extends Behaviour {
|
|
|
335
372
|
}
|
|
336
373
|
}
|
|
337
374
|
|
|
338
|
-
private *internalUpdate() {
|
|
375
|
+
private * internalUpdate() {
|
|
339
376
|
while (this._isPlaying && this.activeAndEnabled) {
|
|
340
377
|
if (!this._isPaused && this._isPlaying) {
|
|
341
378
|
this._time += this.context.time.deltaTime * this.speed;
|
|
@@ -415,26 +452,18 @@ export class PlayableDirector extends Behaviour {
|
|
|
415
452
|
}
|
|
416
453
|
}
|
|
417
454
|
|
|
418
|
-
|
|
419
|
-
|
|
420
|
-
|
|
421
|
-
|
|
422
|
-
|
|
455
|
+
for (const track of this._allTracks) {
|
|
456
|
+
for (const handler of track) {
|
|
457
|
+
// When timeline reaches the end "stop()" is called which is evaluating with time 0
|
|
458
|
+
// We don't want to re-evaluate the animation then in case the timeline is blended with the Animator
|
|
459
|
+
// e.g then the timeline animation at time 0 is 100% applied on top of the animator animation
|
|
460
|
+
|
|
461
|
+
if (this._isStopping && handler instanceof Tracks.AnimationTrackHandler) {
|
|
462
|
+
continue;
|
|
463
|
+
}
|
|
423
464
|
handler.evaluate(time);
|
|
424
465
|
}
|
|
425
466
|
}
|
|
426
|
-
for (const handler of this._audioTracks) {
|
|
427
|
-
handler.evaluate(time);
|
|
428
|
-
}
|
|
429
|
-
for (const sig of this._signalTracks) {
|
|
430
|
-
sig.evaluate(time);
|
|
431
|
-
}
|
|
432
|
-
for (const ctrl of this._controlTracks) {
|
|
433
|
-
ctrl.evaluate(time);
|
|
434
|
-
}
|
|
435
|
-
for (const cust of this._customTracks) {
|
|
436
|
-
cust.evaluate(time);
|
|
437
|
-
}
|
|
438
467
|
}
|
|
439
468
|
|
|
440
469
|
private resolveBindings() {
|
|
@@ -630,26 +659,42 @@ export class PlayableDirector extends Behaviour {
|
|
|
630
659
|
}
|
|
631
660
|
}
|
|
632
661
|
else if (track.type === Models.TrackType.Marker) {
|
|
633
|
-
|
|
634
|
-
signalHandler.director = this;
|
|
635
|
-
signalHandler.track = track;
|
|
662
|
+
|
|
636
663
|
if (track.markers) {
|
|
664
|
+
// For the marker track we create both a signal track handler AND a markertrack handler because a marker track can have signals and markers
|
|
665
|
+
const signalHandler: Tracks.SignalTrackHandler = new Tracks.SignalTrackHandler();
|
|
666
|
+
signalHandler.director = this;
|
|
667
|
+
signalHandler.track = track;
|
|
668
|
+
|
|
669
|
+
const markerHandler: Tracks.MarkerTrackHandler = new Tracks.MarkerTrackHandler();
|
|
670
|
+
markerHandler.director = this;
|
|
671
|
+
markerHandler.track = track;
|
|
672
|
+
|
|
637
673
|
for (const marker of track.markers) {
|
|
638
674
|
switch (marker.type) {
|
|
639
675
|
case Models.MarkerType.Signal:
|
|
640
676
|
signalHandler.models.push(marker as Models.SignalMarkerModel);
|
|
641
677
|
signalHandler.didTrigger.push(false);
|
|
642
678
|
break;
|
|
679
|
+
default:
|
|
680
|
+
markerHandler.models.push(marker);
|
|
681
|
+
break;
|
|
643
682
|
}
|
|
644
683
|
}
|
|
645
|
-
|
|
646
|
-
|
|
647
|
-
|
|
648
|
-
|
|
649
|
-
|
|
650
|
-
|
|
684
|
+
|
|
685
|
+
if (signalHandler !== null && signalHandler.models.length > 0) {
|
|
686
|
+
const rec = GameObject.getComponent(this.gameObject, SignalReceiver);
|
|
687
|
+
if (rec) {
|
|
688
|
+
signalHandler.receivers.push(rec);
|
|
689
|
+
this._signalTracks.push(signalHandler);
|
|
690
|
+
}
|
|
691
|
+
}
|
|
692
|
+
|
|
693
|
+
if (markerHandler !== null && markerHandler.models.length > 0) {
|
|
694
|
+
this._markerTracks.push(markerHandler);
|
|
651
695
|
}
|
|
652
696
|
}
|
|
697
|
+
|
|
653
698
|
}
|
|
654
699
|
else if (track.type === Models.TrackType.Signal) {
|
|
655
700
|
const handler = new Tracks.SignalTrackHandler();
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import { AnimationClip, Object3D, Quaternion, Vector3 } from "three";
|
|
2
|
+
import { Behavior } from "three-mesh-ui";
|
|
2
3
|
|
|
3
4
|
export declare type TimelineAssetModel = {
|
|
4
5
|
name: string;
|
|
@@ -90,3 +91,5 @@ export declare class SignalMarkerModel extends MarkerModel {
|
|
|
90
91
|
emitOnce: boolean;
|
|
91
92
|
asset: string;
|
|
92
93
|
}
|
|
94
|
+
|
|
95
|
+
export type ScrollMarkerModel = MarkerModel & { selector: string };
|
|
@@ -830,6 +830,28 @@ export class AudioTrackHandler extends TrackHandler {
|
|
|
830
830
|
}
|
|
831
831
|
}
|
|
832
832
|
|
|
833
|
+
export class MarkerTrackHandler extends TrackHandler {
|
|
834
|
+
models: Array<Models.MarkerModel & Record<string, any>> = [];
|
|
835
|
+
isDirty = true;
|
|
836
|
+
|
|
837
|
+
*foreachMarker<T>(type: string | null = null) {
|
|
838
|
+
for (const model of this.models) {
|
|
839
|
+
if (model && model.type === type) yield model as T;
|
|
840
|
+
}
|
|
841
|
+
}
|
|
842
|
+
|
|
843
|
+
onEnable() {
|
|
844
|
+
this.isDirty = true;
|
|
845
|
+
}
|
|
846
|
+
|
|
847
|
+
evaluate(_time: number) {
|
|
848
|
+
if (this.isDirty) {
|
|
849
|
+
this.isDirty = false;
|
|
850
|
+
this.models.sort((a, b) => a.time - b.time);
|
|
851
|
+
}
|
|
852
|
+
}
|
|
853
|
+
}
|
|
854
|
+
|
|
833
855
|
export class SignalTrackHandler extends TrackHandler {
|
|
834
856
|
models: Models.SignalMarkerModel[] = [];
|
|
835
857
|
didTrigger: boolean[] = [];
|
|
@@ -21,6 +21,9 @@ onStart(ctx => {
|
|
|
21
21
|
* - Alternatively, add the `clickthrough` attribute to the `<needle-engine>` HTML element (e.g. `<needle-engine clickthrough></needle-engine>`).
|
|
22
22
|
*
|
|
23
23
|
* @link Example https://stackblitz.com/~/github.com/needle-engine/sample-3d-over-html
|
|
24
|
+
* @category Web
|
|
25
|
+
* @group Components
|
|
26
|
+
* @component
|
|
24
27
|
*/
|
|
25
28
|
export class ClickThrough extends Behaviour {
|
|
26
29
|
|