@needle-tools/engine 4.9.3 → 4.10.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +9 -0
- package/components.needle.json +1 -1
- package/dist/{gltf-progressive-DhE1A6hX.min.js → gltf-progressive-CoZbSfPR.min.js} +1 -1
- package/dist/{gltf-progressive-egsMzRdv.js → gltf-progressive-DUR9TuAH.js} +3 -3
- package/dist/{gltf-progressive-DWiyqrwB.umd.cjs → gltf-progressive-Iy7aSAPk.umd.cjs} +1 -1
- package/dist/{needle-engine.bundle-C7LSzO5L.umd.cjs → needle-engine.bundle-6so_os_w.umd.cjs} +179 -145
- package/dist/{needle-engine.bundle-BAsxNKpA.js → needle-engine.bundle-Dj2DYdMY.js} +7699 -7235
- package/dist/needle-engine.bundle-Djy6H4lx.min.js +1650 -0
- package/dist/needle-engine.js +460 -456
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-BZOSD1ln.min.js → postprocessing-BHMVuZQ1.min.js} +1 -1
- package/dist/{postprocessing-Bb5StX0o.umd.cjs → postprocessing-BsnRNRRS.umd.cjs} +1 -1
- package/dist/{postprocessing-BzFF7i-7.js → postprocessing-DQ2pynXW.js} +2 -2
- package/dist/{three-BK56xWDs.umd.cjs → three-B-jwTHao.umd.cjs} +11 -11
- package/dist/{three-CsHK73Zc.js → three-CJSAehtG.js} +1 -0
- package/dist/{three-examples-Bph291U2.min.js → three-examples-BivkhnvN.min.js} +1 -1
- package/dist/{three-examples-C9WfZu-X.umd.cjs → three-examples-Deqc1bNw.umd.cjs} +1 -1
- package/dist/{three-examples-BvMpKSun.js → three-examples-Doq0rvFU.js} +1 -1
- package/dist/{three-mesh-ui-CN6aRT7i.js → three-mesh-ui-CktOi6oI.js} +1 -1
- package/dist/{three-mesh-ui-DnxkZWNA.umd.cjs → three-mesh-ui-CsHwj9cJ.umd.cjs} +1 -1
- package/dist/{three-mesh-ui-n_qS2BM-.min.js → three-mesh-ui-DhYXcXZe.min.js} +1 -1
- package/dist/{three-TNFQHSFa.min.js → three-qw28ZtTy.min.js} +10 -10
- package/dist/{vendor-BtJpSuCj.umd.cjs → vendor-D0Yvltn9.umd.cjs} +1 -1
- package/dist/{vendor-k9i6CeGi.js → vendor-DU8tJyl_.js} +1 -1
- package/dist/{vendor-XJ9xiwrv.min.js → vendor-JyrX4DVM.min.js} +1 -1
- package/lib/engine/api.d.ts +1 -0
- package/lib/engine/api.js +1 -0
- package/lib/engine/api.js.map +1 -1
- package/lib/engine/codegen/register_types.js +6 -0
- package/lib/engine/codegen/register_types.js.map +1 -1
- package/lib/engine/engine_animation.d.ts +21 -1
- package/lib/engine/engine_animation.js +32 -1
- package/lib/engine/engine_animation.js.map +1 -1
- package/lib/engine/engine_camera.d.ts +7 -1
- package/lib/engine/engine_camera.fit.d.ts +68 -0
- package/lib/engine/engine_camera.fit.js +166 -0
- package/lib/engine/engine_camera.fit.js.map +1 -0
- package/lib/engine/engine_camera.js +46 -6
- package/lib/engine/engine_camera.js.map +1 -1
- package/lib/engine/engine_context.d.ts +6 -0
- package/lib/engine/engine_context.js +48 -9
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_gizmos.d.ts +2 -2
- package/lib/engine/engine_gizmos.js +2 -2
- package/lib/engine/engine_physics.js +6 -3
- package/lib/engine/engine_physics.js.map +1 -1
- package/lib/engine/webcomponents/logo-element.d.ts +1 -1
- package/lib/engine/webcomponents/logo-element.js +29 -5
- package/lib/engine/webcomponents/logo-element.js.map +1 -1
- package/lib/engine/webcomponents/needle menu/needle-menu.js +4 -3
- package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.d.ts +1 -0
- package/lib/engine/webcomponents/needle-engine.js +6 -0
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.loading.d.ts +0 -1
- package/lib/engine/webcomponents/needle-engine.loading.js +62 -59
- package/lib/engine/webcomponents/needle-engine.loading.js.map +1 -1
- package/lib/engine-components/AnimatorController.js +16 -0
- package/lib/engine-components/AnimatorController.js.map +1 -1
- package/lib/engine-components/CameraUtils.js +8 -9
- package/lib/engine-components/CameraUtils.js.map +1 -1
- package/lib/engine-components/OrbitControls.d.ts +7 -47
- package/lib/engine-components/OrbitControls.js +25 -149
- package/lib/engine-components/OrbitControls.js.map +1 -1
- package/lib/engine-components/Renderer.d.ts +2 -2
- package/lib/engine-components/Renderer.js +10 -5
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/api.d.ts +0 -1
- package/lib/engine-components/api.js.map +1 -1
- package/lib/engine-components/codegen/components.d.ts +3 -0
- package/lib/engine-components/codegen/components.js +3 -0
- package/lib/engine-components/codegen/components.js.map +1 -1
- package/lib/engine-components/timeline/PlayableDirector.d.ts +35 -6
- package/lib/engine-components/timeline/PlayableDirector.js +67 -26
- package/lib/engine-components/timeline/PlayableDirector.js.map +1 -1
- package/lib/engine-components/timeline/TimelineModels.d.ts +11 -0
- package/lib/engine-components/timeline/TimelineModels.js.map +1 -1
- package/lib/engine-components/timeline/TimelineTracks.d.ts +7 -0
- package/lib/engine-components/timeline/TimelineTracks.js +23 -2
- package/lib/engine-components/timeline/TimelineTracks.js.map +1 -1
- package/lib/engine-components/utils/LookAt.js +5 -1
- package/lib/engine-components/utils/LookAt.js.map +1 -1
- package/lib/engine-components/web/Clickthrough.d.ts +3 -0
- package/lib/engine-components/web/Clickthrough.js +13 -2
- package/lib/engine-components/web/Clickthrough.js.map +1 -1
- package/lib/engine-components/web/CursorFollow.d.ts +3 -0
- package/lib/engine-components/web/CursorFollow.js +3 -0
- package/lib/engine-components/web/CursorFollow.js.map +1 -1
- package/lib/engine-components/web/HoverAnimation.d.ts +44 -0
- package/lib/engine-components/web/HoverAnimation.js +105 -0
- package/lib/engine-components/web/HoverAnimation.js.map +1 -0
- package/lib/engine-components/web/ScrollFollow.d.ts +40 -4
- package/lib/engine-components/web/ScrollFollow.js +256 -27
- package/lib/engine-components/web/ScrollFollow.js.map +1 -1
- package/lib/engine-components/web/ViewBox.d.ts +16 -0
- package/lib/engine-components/web/ViewBox.js +183 -0
- package/lib/engine-components/web/ViewBox.js.map +1 -0
- package/lib/engine-components/web/index.d.ts +2 -0
- package/lib/engine-components/web/index.js +2 -0
- package/lib/engine-components/web/index.js.map +1 -1
- package/package.json +1 -1
- package/plugins/vite/alias.js +5 -3
- package/plugins/vite/poster-client.js +22 -21
- package/src/engine/api.ts +2 -1
- package/src/engine/codegen/register_types.ts +6 -0
- package/src/engine/engine_animation.ts +69 -1
- package/src/engine/engine_camera.fit.ts +258 -0
- package/src/engine/engine_camera.ts +62 -8
- package/src/engine/engine_context.ts +50 -10
- package/src/engine/engine_gizmos.ts +2 -2
- package/src/engine/engine_physics.ts +6 -3
- package/src/engine/webcomponents/logo-element.ts +29 -4
- package/src/engine/webcomponents/needle menu/needle-menu.ts +4 -3
- package/src/engine/webcomponents/needle-engine.loading.ts +95 -56
- package/src/engine/webcomponents/needle-engine.ts +6 -1
- package/src/engine-components/AnimatorController.ts +21 -2
- package/src/engine-components/CameraUtils.ts +8 -9
- package/src/engine-components/OrbitControls.ts +36 -206
- package/src/engine-components/Renderer.ts +10 -5
- package/src/engine-components/api.ts +0 -1
- package/src/engine-components/codegen/components.ts +3 -0
- package/src/engine-components/timeline/PlayableDirector.ts +88 -34
- package/src/engine-components/timeline/TimelineModels.ts +11 -0
- package/src/engine-components/timeline/TimelineTracks.ts +26 -2
- package/src/engine-components/utils/LookAt.ts +5 -1
- package/src/engine-components/web/Clickthrough.ts +14 -2
- package/src/engine-components/web/CursorFollow.ts +3 -0
- package/src/engine-components/web/HoverAnimation.ts +99 -0
- package/src/engine-components/web/ScrollFollow.ts +316 -25
- package/src/engine-components/web/ViewBox.ts +199 -0
- package/src/engine-components/web/index.ts +3 -1
- package/dist/needle-engine.bundle-ugr1bBtk.min.js +0 -1616
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@needle-tools/engine",
|
|
3
|
-
"version": "4.
|
|
3
|
+
"version": "4.10.0-beta.1",
|
|
4
4
|
"description": "Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.",
|
|
5
5
|
"main": "dist/needle-engine.min.js",
|
|
6
6
|
"exports": {
|
package/plugins/vite/alias.js
CHANGED
|
@@ -113,12 +113,14 @@ export const needleViteAlias = (command, config, userSettings) => {
|
|
|
113
113
|
|
|
114
114
|
// is needle engine a local package?
|
|
115
115
|
// This will cause local changes to not be reflected anymore...
|
|
116
|
-
const localEnginePath = path.resolve(projectDir, 'node_modules/', '@needle-tools/engine', 'node_modules');
|
|
116
|
+
const localEnginePath = path.resolve(projectDir, 'node_modules/', '@needle-tools/engine', 'node_modules', '.package-lock.json');
|
|
117
117
|
if (existsSync(localEnginePath)) {
|
|
118
118
|
config.optimizeDeps ??= {};
|
|
119
119
|
config.optimizeDeps.exclude ??= [];
|
|
120
|
-
config.optimizeDeps.
|
|
121
|
-
|
|
120
|
+
if (!config.optimizeDeps.include?.includes('@needle-tools/engine')) {
|
|
121
|
+
config.optimizeDeps.exclude.push('@needle-tools/engine');
|
|
122
|
+
log("[needle-alias] Detected local @needle-tools/engine package → will exclude it from optimization");
|
|
123
|
+
}
|
|
122
124
|
}
|
|
123
125
|
|
|
124
126
|
|
|
@@ -10,32 +10,33 @@ async function generatePoster() {
|
|
|
10
10
|
const height = 1080;
|
|
11
11
|
|
|
12
12
|
return new Promise(res => {
|
|
13
|
-
|
|
13
|
+
/** @ts-ignore */
|
|
14
|
+
onStart(async (context) => {
|
|
14
15
|
|
|
15
16
|
if (context.lodsManager.manager) {
|
|
16
17
|
await context.lodsManager.manager.awaitLoading({ frames: 5, maxPromisesPerObject: 2, waitForFirstCapture: true });
|
|
17
18
|
}
|
|
18
19
|
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
20
|
+
onStart(() => {
|
|
21
|
+
const mimeType = "image/webp";
|
|
22
|
+
// We're reading back as a blob here because that's async, and doesn't seem
|
|
23
|
+
// to stress the GPU so much on memory-constrained devices.
|
|
24
|
+
screenshot2({ context, width, height, mimeType, type: "blob" })
|
|
25
|
+
// @ts-ignore
|
|
26
|
+
.then(blob => {
|
|
27
|
+
const reader = new FileReader();
|
|
28
|
+
reader.onload = function () {
|
|
29
|
+
res(reader.result);
|
|
30
|
+
};
|
|
31
|
+
reader.onloadend = function () {
|
|
32
|
+
res(null);
|
|
33
|
+
};
|
|
34
|
+
reader.readAsDataURL(blob);
|
|
35
|
+
|
|
36
|
+
})
|
|
37
|
+
|
|
38
|
+
|
|
39
|
+
}, { once: true });
|
|
39
40
|
|
|
40
41
|
|
|
41
42
|
}, { once: true });
|
package/src/engine/api.ts
CHANGED
|
@@ -24,7 +24,8 @@ export * from "./engine_addressables.js";
|
|
|
24
24
|
export { AnimationUtils } from "./engine_animation.js";
|
|
25
25
|
export { Application } from "./engine_application.js";
|
|
26
26
|
export * from "./engine_assetdatabase.js";
|
|
27
|
-
export
|
|
27
|
+
export * from "./engine_camera.fit.js";
|
|
28
|
+
export { getCameraController, setAutoFitEnabled, setCameraController, useForAutoFit } from "./engine_camera.js";
|
|
28
29
|
export * from "./engine_components.js";
|
|
29
30
|
export * from "./engine_components_internal.js";
|
|
30
31
|
export * from "./engine_components_internal.js";
|
|
@@ -108,6 +108,7 @@ import { PlayableDirector } from "../../engine-components/timeline/PlayableDirec
|
|
|
108
108
|
import { SignalReceiver } from "../../engine-components/timeline/SignalAsset.js";
|
|
109
109
|
import { AnimationTrackHandler } from "../../engine-components/timeline/TimelineTracks.js";
|
|
110
110
|
import { AudioTrackHandler } from "../../engine-components/timeline/TimelineTracks.js";
|
|
111
|
+
import { MarkerTrackHandler } from "../../engine-components/timeline/TimelineTracks.js";
|
|
111
112
|
import { SignalTrackHandler } from "../../engine-components/timeline/TimelineTracks.js";
|
|
112
113
|
import { ControlTrackHandler } from "../../engine-components/timeline/TimelineTracks.js";
|
|
113
114
|
import { TransformGizmo } from "../../engine-components/TransformGizmo.js";
|
|
@@ -139,7 +140,9 @@ import { VideoPlayer } from "../../engine-components/VideoPlayer.js";
|
|
|
139
140
|
import { Voip } from "../../engine-components/Voip.js";
|
|
140
141
|
import { ClickThrough } from "../../engine-components/web/Clickthrough.js";
|
|
141
142
|
import { CursorFollow } from "../../engine-components/web/CursorFollow.js";
|
|
143
|
+
import { HoverAnimation } from "../../engine-components/web/HoverAnimation.js";
|
|
142
144
|
import { ScrollFollow } from "../../engine-components/web/ScrollFollow.js";
|
|
145
|
+
import { ViewBox } from "../../engine-components/web/ViewBox.js";
|
|
143
146
|
import { Avatar } from "../../engine-components/webxr/Avatar.js";
|
|
144
147
|
import { XRControllerFollow } from "../../engine-components/webxr/controllers/XRControllerFollow.js";
|
|
145
148
|
import { XRControllerModel } from "../../engine-components/webxr/controllers/XRControllerModel.js";
|
|
@@ -264,6 +267,7 @@ TypeStore.add("PlayableDirector", PlayableDirector);
|
|
|
264
267
|
TypeStore.add("SignalReceiver", SignalReceiver);
|
|
265
268
|
TypeStore.add("AnimationTrackHandler", AnimationTrackHandler);
|
|
266
269
|
TypeStore.add("AudioTrackHandler", AudioTrackHandler);
|
|
270
|
+
TypeStore.add("MarkerTrackHandler", MarkerTrackHandler);
|
|
267
271
|
TypeStore.add("SignalTrackHandler", SignalTrackHandler);
|
|
268
272
|
TypeStore.add("ControlTrackHandler", ControlTrackHandler);
|
|
269
273
|
TypeStore.add("TransformGizmo", TransformGizmo);
|
|
@@ -295,7 +299,9 @@ TypeStore.add("VideoPlayer", VideoPlayer);
|
|
|
295
299
|
TypeStore.add("Voip", Voip);
|
|
296
300
|
TypeStore.add("ClickThrough", ClickThrough);
|
|
297
301
|
TypeStore.add("CursorFollow", CursorFollow);
|
|
302
|
+
TypeStore.add("HoverAnimation", HoverAnimation);
|
|
298
303
|
TypeStore.add("ScrollFollow", ScrollFollow);
|
|
304
|
+
TypeStore.add("ViewBox", ViewBox);
|
|
299
305
|
TypeStore.add("Avatar", Avatar);
|
|
300
306
|
TypeStore.add("XRControllerFollow", XRControllerFollow);
|
|
301
307
|
TypeStore.add("XRControllerModel", XRControllerModel);
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { AnimationAction, AnimationClip, AnimationMixer, Object3D, PropertyBinding } from "three";
|
|
1
|
+
import { AnimationAction, AnimationClip, AnimationMixer, KeyframeTrack, Object3D, PropertyBinding, Vector3Like } from "three";
|
|
2
2
|
|
|
3
3
|
import type { Context } from "./engine_context.js";
|
|
4
4
|
import { GLTF, IAnimationComponent, Model } from "./engine_types.js";
|
|
@@ -151,4 +151,72 @@ export class AnimationUtils {
|
|
|
151
151
|
return findAnimationComponentInParent(obj.parent);
|
|
152
152
|
}
|
|
153
153
|
}
|
|
154
|
+
|
|
155
|
+
|
|
156
|
+
static emptyClip(): AnimationClip {
|
|
157
|
+
return new AnimationClip("empty", 0, []);
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
static createScaleClip(options?: ScaleClipOptions): AnimationClip {
|
|
161
|
+
const duration = options?.duration ?? 0.3;
|
|
162
|
+
|
|
163
|
+
let baseScale: Vector3Like = { x: 1, y: 1, z: 1 };
|
|
164
|
+
if (options?.scale !== undefined) {
|
|
165
|
+
if (typeof options.scale === "number") {
|
|
166
|
+
baseScale = { x: options.scale, y: options.scale, z: options.scale };
|
|
167
|
+
}
|
|
168
|
+
else {
|
|
169
|
+
baseScale = options.scale;
|
|
170
|
+
}
|
|
171
|
+
}
|
|
172
|
+
const type = options?.type ?? "linear";
|
|
173
|
+
const scale = options?.scaleFactor ?? 1.2;
|
|
174
|
+
|
|
175
|
+
const times = new Array<number>();
|
|
176
|
+
const values = new Array<number>();
|
|
177
|
+
switch (type) {
|
|
178
|
+
case "linear":
|
|
179
|
+
times.push(0, duration);
|
|
180
|
+
values.push(
|
|
181
|
+
baseScale.x, baseScale.y, baseScale.z,
|
|
182
|
+
baseScale.x * scale, baseScale.y * scale, baseScale.z * scale
|
|
183
|
+
);
|
|
184
|
+
break;
|
|
185
|
+
|
|
186
|
+
case "spring":
|
|
187
|
+
times.push(0, duration * 0.3, duration * 0.5, duration * 0.7, duration * 0.9, duration);
|
|
188
|
+
values.push(
|
|
189
|
+
baseScale.x, baseScale.y, baseScale.z,
|
|
190
|
+
baseScale.x * scale, baseScale.y * scale, baseScale.z * scale,
|
|
191
|
+
baseScale.x * 0.9, baseScale.y * 0.9, baseScale.z * 0.9,
|
|
192
|
+
baseScale.x * 1.05, baseScale.y * 1.05, baseScale.z * 1.05,
|
|
193
|
+
baseScale.x * 0.98, baseScale.y * 0.98, baseScale.z * 0.98,
|
|
194
|
+
baseScale.x, baseScale.y, baseScale.z
|
|
195
|
+
);
|
|
196
|
+
break;
|
|
197
|
+
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
const track = new KeyframeTrack(".scale", times, values);
|
|
201
|
+
return new AnimationClip("scale", times[times.length - 1], [track]);
|
|
202
|
+
}
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
/**
|
|
206
|
+
* Type of scale animation to create.
|
|
207
|
+
* - "linear": Simple linear scale up animation.
|
|
208
|
+
* - "spring": Spring-like scale animation with overshoot and settling.
|
|
209
|
+
*/
|
|
210
|
+
export type ScaleClipType = "linear" | "spring";
|
|
211
|
+
|
|
212
|
+
type ScaleClipOptions = {
|
|
213
|
+
/**
|
|
214
|
+
* Type of scale animation to create.
|
|
215
|
+
* - "linear": Simple linear scale up animation.
|
|
216
|
+
* - "spring": Spring-like scale animation with overshoot and settling.
|
|
217
|
+
*/
|
|
218
|
+
type?: ScaleClipType,
|
|
219
|
+
duration?: number,
|
|
220
|
+
scale?: number | Vector3Like,
|
|
221
|
+
scaleFactor?: number
|
|
154
222
|
}
|
|
@@ -0,0 +1,258 @@
|
|
|
1
|
+
import { Camera, Object3D, PerspectiveCamera, Vector3, Vector3Like } from "three";
|
|
2
|
+
|
|
3
|
+
import { GroundProjectedEnv } from "../engine-components/GroundProjection.js";
|
|
4
|
+
import { findObjectOfType } from "./engine_components.js";
|
|
5
|
+
import { Context } from "./engine_context.js";
|
|
6
|
+
import { Gizmos } from "./engine_gizmos.js";
|
|
7
|
+
import { getBoundingBox } from "./engine_three_utils.js";
|
|
8
|
+
import { NeedleXRSession } from "./xr/NeedleXRSession.js";
|
|
9
|
+
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* Options for fitting the camera to the scene. Used in {@link OrbitControls.fitCamera}
|
|
13
|
+
*/
|
|
14
|
+
export type FitCameraOptions = {
|
|
15
|
+
/** When enabled debug rendering will be shown */
|
|
16
|
+
debug?: boolean,
|
|
17
|
+
|
|
18
|
+
/**
|
|
19
|
+
* If true the camera position and target will be applied immediately
|
|
20
|
+
* @default true
|
|
21
|
+
*/
|
|
22
|
+
autoApply?: boolean,
|
|
23
|
+
|
|
24
|
+
/**
|
|
25
|
+
* The context to use. If not provided the current context will be used
|
|
26
|
+
*/
|
|
27
|
+
context?: Context,
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
* The camera to fit. If not provided the current camera will be used
|
|
31
|
+
*/
|
|
32
|
+
camera?: Camera,
|
|
33
|
+
|
|
34
|
+
currentZoom?: number,
|
|
35
|
+
minZoom?: number,
|
|
36
|
+
maxZoom?: number,
|
|
37
|
+
|
|
38
|
+
/**
|
|
39
|
+
* The objects to fit the camera to. If not provided the scene children will be used
|
|
40
|
+
*/
|
|
41
|
+
objects?: Object3D[] | Object3D;
|
|
42
|
+
|
|
43
|
+
/** Fit offset: A factor to multiply the distance to the objects by
|
|
44
|
+
* @default 1.1
|
|
45
|
+
*/
|
|
46
|
+
fitOffset?: number,
|
|
47
|
+
|
|
48
|
+
/** The direction from which the camera should be fitted in worldspace. If not defined the current camera's position will be used */
|
|
49
|
+
fitDirection?: Vector3Like,
|
|
50
|
+
|
|
51
|
+
/** If set to "y" the camera will be centered in the y axis */
|
|
52
|
+
centerCamera?: "none" | "y",
|
|
53
|
+
/** Set to 'auto' to update the camera near or far plane based on the fitted-objects bounds */
|
|
54
|
+
cameraNearFar?: "keep" | "auto",
|
|
55
|
+
|
|
56
|
+
/**
|
|
57
|
+
* Offset the camera position in world space
|
|
58
|
+
*/
|
|
59
|
+
cameraOffset?: Partial<Vector3Like>,
|
|
60
|
+
/**
|
|
61
|
+
* Offset the camera position relative to the size of the objects being focused on (e.g. x: 0.5).
|
|
62
|
+
* Value range: -1 to 1
|
|
63
|
+
*/
|
|
64
|
+
relativeCameraOffset?: Partial<Vector3Like>,
|
|
65
|
+
|
|
66
|
+
/**
|
|
67
|
+
* Offset the camera target position in world space
|
|
68
|
+
*/
|
|
69
|
+
targetOffset?: Partial<Vector3Like>,
|
|
70
|
+
/**
|
|
71
|
+
* Offset the camera target position relative to the size of the objects being focused on.
|
|
72
|
+
* Value range: -1 to 1
|
|
73
|
+
*/
|
|
74
|
+
relativeTargetOffset?: Partial<Vector3Like>,
|
|
75
|
+
|
|
76
|
+
/**
|
|
77
|
+
* Field of view (FOV) for the camera
|
|
78
|
+
*/
|
|
79
|
+
fov?: number,
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
export type FitCameraReturnType = {
|
|
83
|
+
camera: Camera,
|
|
84
|
+
position: Vector3,
|
|
85
|
+
lookAt: Vector3,
|
|
86
|
+
fov: number | undefined
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
|
|
90
|
+
export function fitCamera(options?: FitCameraOptions): null | FitCameraReturnType {
|
|
91
|
+
|
|
92
|
+
if (NeedleXRSession.active) {
|
|
93
|
+
// camera fitting in XR is not supported
|
|
94
|
+
console.warn('[OrbitControls] Can not fit camera while XR session is active');
|
|
95
|
+
return null;
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
const context = Context.Current;
|
|
99
|
+
if (!context) {
|
|
100
|
+
console.warn('[OrbitControls] No context found');
|
|
101
|
+
return null;
|
|
102
|
+
}
|
|
103
|
+
const camera = options?.camera || context.mainCamera;
|
|
104
|
+
|
|
105
|
+
// const controls = this._controls as ThreeOrbitControls | null;
|
|
106
|
+
|
|
107
|
+
if (!camera) {
|
|
108
|
+
console.warn("No camera or controls found to fit camera to objects...");
|
|
109
|
+
return null;
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
if (!options) options = {}
|
|
113
|
+
options.autoApply = options.autoApply !== false; // default to true
|
|
114
|
+
options.minZoom ||= 0;
|
|
115
|
+
options.maxZoom ||= Infinity;
|
|
116
|
+
|
|
117
|
+
const {
|
|
118
|
+
centerCamera,
|
|
119
|
+
cameraNearFar = "auto",
|
|
120
|
+
fitOffset = 1.1,
|
|
121
|
+
fov = camera instanceof PerspectiveCamera ? camera?.fov : -1
|
|
122
|
+
} = options;
|
|
123
|
+
|
|
124
|
+
const size = new Vector3();
|
|
125
|
+
const center = new Vector3();
|
|
126
|
+
const aspect = camera instanceof PerspectiveCamera ? camera.aspect : 1;
|
|
127
|
+
const objects = options.objects || context.scene;
|
|
128
|
+
// TODO would be much better to calculate the bounds in camera space instead of world space -
|
|
129
|
+
// we would get proper view-dependant fit.
|
|
130
|
+
// Right now it's independent from where the camera is actually looking from,
|
|
131
|
+
// and thus we're just getting some maximum that will work for sure.
|
|
132
|
+
const box = getBoundingBox(objects, undefined, camera?.layers);
|
|
133
|
+
const boxCopy = box.clone();
|
|
134
|
+
box.getCenter(center);
|
|
135
|
+
|
|
136
|
+
const box_size = new Vector3();
|
|
137
|
+
box.getSize(box_size);
|
|
138
|
+
|
|
139
|
+
// project this box into camera space
|
|
140
|
+
if (camera instanceof PerspectiveCamera) camera.updateProjectionMatrix();
|
|
141
|
+
camera.updateMatrixWorld();
|
|
142
|
+
box.applyMatrix4(camera.matrixWorldInverse);
|
|
143
|
+
|
|
144
|
+
box.getSize(size);
|
|
145
|
+
box.setFromCenterAndSize(center, size);
|
|
146
|
+
if (Number.isNaN(size.x) || Number.isNaN(size.y) || Number.isNaN(size.z)) {
|
|
147
|
+
console.warn("Camera fit size resultet in NaN", camera, box);
|
|
148
|
+
return null;
|
|
149
|
+
}
|
|
150
|
+
if (size.length() <= 0.0000000001) {
|
|
151
|
+
console.warn("Camera fit size is zero", box);
|
|
152
|
+
return null;
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
const verticalFov = fov;
|
|
156
|
+
const horizontalFov = 2 * Math.atan(Math.tan(verticalFov * Math.PI / 360 / 2) * aspect) / Math.PI * 360;
|
|
157
|
+
const fitHeightDistance = size.y / (2 * Math.atan(Math.PI * verticalFov / 360));
|
|
158
|
+
const fitWidthDistance = size.x / (2 * Math.atan(Math.PI * horizontalFov / 360));
|
|
159
|
+
|
|
160
|
+
const distance = fitOffset * Math.max(fitHeightDistance, fitWidthDistance) + size.z / 2;
|
|
161
|
+
options.maxZoom = distance * 10;
|
|
162
|
+
options.minZoom = distance * 0.01;
|
|
163
|
+
|
|
164
|
+
if (options.debug === true) {
|
|
165
|
+
console.log("Fit camera to objects", { fitHeightDistance, fitWidthDistance, distance, verticalFov, horizontalFov });
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
const verticalOffset = 0.05;
|
|
169
|
+
const lookAt = center.clone();
|
|
170
|
+
lookAt.y -= size.y * verticalOffset;
|
|
171
|
+
if (options.targetOffset) {
|
|
172
|
+
if (options.targetOffset.x !== undefined) lookAt.x += options.targetOffset.x;
|
|
173
|
+
if (options.targetOffset.y !== undefined) lookAt.y += options.targetOffset.y;
|
|
174
|
+
if (options.targetOffset.z !== undefined) lookAt.z += options.targetOffset.z;
|
|
175
|
+
}
|
|
176
|
+
if (options.relativeTargetOffset) {
|
|
177
|
+
if (options.relativeTargetOffset.x !== undefined) lookAt.x += options.relativeTargetOffset.x * size.x;
|
|
178
|
+
if (options.relativeTargetOffset.y !== undefined) lookAt.y += options.relativeTargetOffset.y * size.y;
|
|
179
|
+
if (options.relativeTargetOffset.z !== undefined) lookAt.z += options.relativeTargetOffset.z * size.z;
|
|
180
|
+
}
|
|
181
|
+
// this.setLookTargetPosition(lookAt, immediate);
|
|
182
|
+
// this.setFieldOfView(options.fov, immediate);
|
|
183
|
+
|
|
184
|
+
if (cameraNearFar == undefined || cameraNearFar == "auto") {
|
|
185
|
+
// Check if the scene has a GroundProjectedEnv and include the scale to the far plane so that it doesnt cut off
|
|
186
|
+
const groundprojection = findObjectOfType(GroundProjectedEnv);
|
|
187
|
+
const groundProjectionRadius = groundprojection ? groundprojection.radius : 0;
|
|
188
|
+
const boundsMax = Math.max(box_size.x, box_size.y, box_size.z, groundProjectionRadius);
|
|
189
|
+
// TODO: this doesnt take the Camera component nearClipPlane into account
|
|
190
|
+
if (camera instanceof PerspectiveCamera) {
|
|
191
|
+
camera.near = (distance / 100);
|
|
192
|
+
camera.far = boundsMax + distance * 10;
|
|
193
|
+
camera.updateProjectionMatrix();
|
|
194
|
+
}
|
|
195
|
+
|
|
196
|
+
// adjust maxZoom so that the ground projection radius is always inside
|
|
197
|
+
if (groundprojection) {
|
|
198
|
+
options.maxZoom = Math.max(Math.min(options.maxZoom, groundProjectionRadius * 0.5), distance);
|
|
199
|
+
}
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
// ensure we're not clipping out of the current zoom level just because we're fitting
|
|
203
|
+
if (options.currentZoom !== undefined) {
|
|
204
|
+
if (options.currentZoom < options.minZoom) options.minZoom = options.currentZoom * 0.9;
|
|
205
|
+
if (options.currentZoom > options.maxZoom) options.maxZoom = options.currentZoom * 1.1;
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
const direction = center.clone();
|
|
209
|
+
if (options.fitDirection) {
|
|
210
|
+
direction.sub(new Vector3().copy(options.fitDirection).multiplyScalar(1_000_000));
|
|
211
|
+
}
|
|
212
|
+
else {
|
|
213
|
+
direction.sub(camera.worldPosition);
|
|
214
|
+
}
|
|
215
|
+
if (centerCamera === "y")
|
|
216
|
+
direction.y = 0;
|
|
217
|
+
direction.normalize();
|
|
218
|
+
direction.multiplyScalar(distance);
|
|
219
|
+
if (centerCamera === "y")
|
|
220
|
+
direction.y += -verticalOffset * 4 * distance;
|
|
221
|
+
|
|
222
|
+
let cameraLocalPosition = center.clone().sub(direction);
|
|
223
|
+
if (options.cameraOffset) {
|
|
224
|
+
if (options.cameraOffset.x !== undefined) cameraLocalPosition.x += options.cameraOffset.x;
|
|
225
|
+
if (options.cameraOffset.y !== undefined) cameraLocalPosition.y += options.cameraOffset.y;
|
|
226
|
+
if (options.cameraOffset.z !== undefined) cameraLocalPosition.z += options.cameraOffset.z;
|
|
227
|
+
}
|
|
228
|
+
if (options.relativeCameraOffset) {
|
|
229
|
+
if (options.relativeCameraOffset.x !== undefined) cameraLocalPosition.x += options.relativeCameraOffset.x * size.x;
|
|
230
|
+
if (options.relativeCameraOffset.y !== undefined) cameraLocalPosition.y += options.relativeCameraOffset.y * size.y;
|
|
231
|
+
if (options.relativeCameraOffset.z !== undefined) cameraLocalPosition.z += options.relativeCameraOffset.z * size.z;
|
|
232
|
+
}
|
|
233
|
+
if (camera.parent) {
|
|
234
|
+
cameraLocalPosition = camera.parent.worldToLocal(cameraLocalPosition);
|
|
235
|
+
}
|
|
236
|
+
// this.setCameraTargetPosition(cameraLocalPosition, immediate);
|
|
237
|
+
|
|
238
|
+
if (options.debug) {
|
|
239
|
+
Gizmos.DrawWireBox3(box, 0xffff33, 10);
|
|
240
|
+
Gizmos.DrawWireBox3(boxCopy, 0x00ff00, 10);
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
if (options.autoApply) {
|
|
244
|
+
camera.position.copy(cameraLocalPosition);
|
|
245
|
+
camera.lookAt(lookAt);
|
|
246
|
+
if (fov > 0 && camera instanceof PerspectiveCamera) {
|
|
247
|
+
camera.fov = fov;
|
|
248
|
+
camera.updateProjectionMatrix();
|
|
249
|
+
}
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
return {
|
|
253
|
+
camera: camera,
|
|
254
|
+
position: cameraLocalPosition,
|
|
255
|
+
lookAt: lookAt,
|
|
256
|
+
fov: options.fov,
|
|
257
|
+
}
|
|
258
|
+
}
|
|
@@ -52,15 +52,23 @@ export type FocusRectSettings = {
|
|
|
52
52
|
/** Lower values will result in faster alignment with the rect (value ~= seconds to reach target)
|
|
53
53
|
* Minimum value is 0.
|
|
54
54
|
*/
|
|
55
|
-
damping: number
|
|
55
|
+
damping: number,
|
|
56
|
+
|
|
57
|
+
/** X offset in camera coordinates. Used by ViewBox component */
|
|
58
|
+
offsetX: number,
|
|
59
|
+
/** Y offset in camera coordinates. Used by ViewBox component */
|
|
60
|
+
offsetY: number,
|
|
61
|
+
/** Zoom factor. Used by ViewBox component */
|
|
62
|
+
zoom: number,
|
|
56
63
|
}
|
|
57
64
|
export type FocusRect = DOMRect | Element | { x: number, y: number, width: number, height: number };
|
|
58
65
|
|
|
59
66
|
let rendererRect: DOMRect | undefined = undefined;
|
|
60
67
|
const overlapRect = { x: 0, y: 0, width: 0, height: 0 };
|
|
68
|
+
let _testTime = 1;
|
|
61
69
|
|
|
62
70
|
/** Used internally by the Needle Engine context via 'setFocusRect(<rect>)' */
|
|
63
|
-
export function updateCameraFocusRect(focusRect: FocusRect, dt: number, camera: PerspectiveCamera, renderer: WebGLRenderer) {
|
|
71
|
+
export function updateCameraFocusRect(focusRect: FocusRect, settings: FocusRectSettings, dt: number, camera: PerspectiveCamera, renderer: WebGLRenderer) {
|
|
64
72
|
|
|
65
73
|
if (focusRect instanceof Element) {
|
|
66
74
|
focusRect = focusRect.getBoundingClientRect();
|
|
@@ -76,16 +84,62 @@ export function updateCameraFocusRect(focusRect: FocusRect, dt: number, camera:
|
|
|
76
84
|
rect.x -= rendererRect.x;
|
|
77
85
|
rect.y -= rendererRect.y;
|
|
78
86
|
|
|
79
|
-
const
|
|
80
|
-
const
|
|
87
|
+
const sourceWidth = rendererRect.width;
|
|
88
|
+
const sourceHeight = rendererRect.height;
|
|
81
89
|
|
|
82
|
-
const view = camera.view;
|
|
90
|
+
const view = camera.view as PerspectiveCamera["view"];
|
|
83
91
|
|
|
92
|
+
// Apply zoom
|
|
93
|
+
let zoom = settings.zoom;
|
|
84
94
|
let offsetX = view?.offsetX || 0;
|
|
85
95
|
let offsetY = view?.offsetY || 0;
|
|
86
|
-
offsetX = Mathf.lerp(offsetX, targetX, dt);
|
|
87
|
-
offsetY = Mathf.lerp(offsetY, targetY, dt);
|
|
88
96
|
|
|
89
|
-
|
|
97
|
+
let width = rendererRect.width;
|
|
98
|
+
let height = rendererRect.height;
|
|
99
|
+
width /= zoom;
|
|
100
|
+
height /= zoom;
|
|
101
|
+
offsetX = width * (zoom - 1) * .5;
|
|
102
|
+
offsetY = height * (zoom - 1) * .5;
|
|
103
|
+
|
|
104
|
+
const focusRectCenterX = rect.x + rect.width * .5;
|
|
105
|
+
const focusRectCenterY = rect.y + rect.height * .5;
|
|
106
|
+
const rendererCenterX = rendererRect.width * .5;
|
|
107
|
+
const rendererCenterY = rendererRect.height * .5;
|
|
108
|
+
|
|
109
|
+
const diffx = focusRectCenterX - rendererCenterX;
|
|
110
|
+
const diffy = focusRectCenterY - rendererCenterY;
|
|
111
|
+
offsetX -= diffx / zoom;
|
|
112
|
+
offsetY -= diffy / zoom;
|
|
113
|
+
if (settings.offsetX !== undefined) {
|
|
114
|
+
offsetX += settings.offsetX * (rendererRect.width * .5);
|
|
115
|
+
}
|
|
116
|
+
if (settings.offsetY !== undefined) {
|
|
117
|
+
offsetY -= settings.offsetY * (rendererRect.height * .5);
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
|
|
121
|
+
const currentOffsetX = view?.offsetX || offsetX;
|
|
122
|
+
const currentOffsetY = view?.offsetY || offsetY;
|
|
123
|
+
offsetX = Mathf.lerp(currentOffsetX, offsetX, dt);
|
|
124
|
+
offsetY = Mathf.lerp(currentOffsetY, offsetY, dt);
|
|
125
|
+
const currentWidth = view?.width || sourceWidth;
|
|
126
|
+
const currentHeight = view?.height || sourceHeight;
|
|
127
|
+
width = Mathf.lerp(currentWidth, width, dt);
|
|
128
|
+
height = Mathf.lerp(currentHeight, height, dt);
|
|
129
|
+
|
|
130
|
+
camera.setViewOffset(sourceWidth, sourceHeight, offsetX, offsetY, width, height);
|
|
90
131
|
camera.updateProjectionMatrix();
|
|
132
|
+
|
|
133
|
+
if (settings.damping > 0) {
|
|
134
|
+
settings.damping *= (1.0 - dt);
|
|
135
|
+
if (settings.damping < 0.01) settings.damping = 0;
|
|
136
|
+
settings.damping = Math.max(0, settings.damping);
|
|
137
|
+
}
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
|
|
141
|
+
function fit(width1: number, height1: number, width2: number, height2: number) {
|
|
142
|
+
const scaleX = width2 / width1;
|
|
143
|
+
const scaleY = height2 / height1;
|
|
144
|
+
return Math.max(scaleX, scaleY);
|
|
91
145
|
}
|
|
@@ -1382,21 +1382,61 @@ export class Context implements IContext {
|
|
|
1382
1382
|
* @param settings Optional settings for the focus rect. These will override the `focusRectSettings` property
|
|
1383
1383
|
*/
|
|
1384
1384
|
public setCameraFocusRect(rect: FocusRect | null, settings?: Partial<FocusRectSettings>) {
|
|
1385
|
+
const oldRect = this._focusRect;
|
|
1385
1386
|
this._focusRect = rect;
|
|
1386
1387
|
if (settings) {
|
|
1387
1388
|
Object.assign(this.focusRectSettings, settings);
|
|
1388
1389
|
}
|
|
1390
|
+
if (settings?.damping === undefined) {
|
|
1391
|
+
// if the new rect is on screen then set damping
|
|
1392
|
+
if (oldRect) {
|
|
1393
|
+
let domRect = oldRect as DOMRect;
|
|
1394
|
+
if (oldRect instanceof HTMLElement) {
|
|
1395
|
+
domRect = oldRect.getBoundingClientRect();
|
|
1396
|
+
}
|
|
1397
|
+
if (domRect && "top" in domRect) {
|
|
1398
|
+
const allowedDistance = 100;
|
|
1399
|
+
const isVisible = domRect.bottom >= -allowedDistance && domRect.right >= -allowedDistance && domRect.top <= window.innerHeight + allowedDistance && domRect.left <= window.innerWidth + allowedDistance;
|
|
1400
|
+
if (isVisible) this.focusRectSettings.damping = .2;
|
|
1401
|
+
}
|
|
1402
|
+
}
|
|
1403
|
+
}
|
|
1404
|
+
|
|
1389
1405
|
}
|
|
1390
1406
|
get focusRect() { return this._focusRect; }
|
|
1407
|
+
get focusRectSize(): null | { x: number, y: number, width: number, height: number } {
|
|
1408
|
+
const rect = this._focusRect;
|
|
1409
|
+
if (rect && (rect instanceof DOMRect || ("width" in rect && "height" in rect && "x" in rect && "y" in rect))) {
|
|
1410
|
+
return { x: rect.x, y: rect.y, width: rect.width, height: rect.height };
|
|
1411
|
+
}
|
|
1412
|
+
else if (rect instanceof HTMLElement) {
|
|
1413
|
+
const r = rect.getBoundingClientRect();
|
|
1414
|
+
return { x: r.x, y: r.y, width: r.width, height: r.height };
|
|
1415
|
+
}
|
|
1416
|
+
return null;
|
|
1417
|
+
}
|
|
1391
1418
|
/** Settings when a focus rect is set. Use `setCameraFocusRect(...)` to do so.
|
|
1392
1419
|
* This can be used to offset the renderer center e.g. to a specific DOM element.
|
|
1393
1420
|
*/
|
|
1394
1421
|
readonly focusRectSettings: FocusRectSettings = {
|
|
1395
1422
|
/** Controls how fast the rect is centered. Smaller values mean the rect is centered faster.
|
|
1396
1423
|
* A minimum value of 0 means the rect is centered instantly.
|
|
1397
|
-
* @default
|
|
1424
|
+
* @default 0
|
|
1398
1425
|
*/
|
|
1399
|
-
damping:
|
|
1426
|
+
damping: 0,
|
|
1427
|
+
|
|
1428
|
+
/**
|
|
1429
|
+
* Zoom factor when a focus rect is set.
|
|
1430
|
+
*/
|
|
1431
|
+
zoom: 1,
|
|
1432
|
+
/**
|
|
1433
|
+
* Additional offset in pixels from the center of the rect
|
|
1434
|
+
*/
|
|
1435
|
+
offsetX: 0,
|
|
1436
|
+
/**
|
|
1437
|
+
* Additional offset in pixels from the center of the rect
|
|
1438
|
+
*/
|
|
1439
|
+
offsetY: 0,
|
|
1400
1440
|
};
|
|
1401
1441
|
private _focusRect: FocusRect | null = null;
|
|
1402
1442
|
|
|
@@ -1528,14 +1568,6 @@ export class Context implements IContext {
|
|
|
1528
1568
|
|
|
1529
1569
|
if (this.isVisibleToUser || this.runInBackground) {
|
|
1530
1570
|
|
|
1531
|
-
if (this._focusRect) {
|
|
1532
|
-
if (this.mainCamera instanceof PerspectiveCamera) {
|
|
1533
|
-
const settings = this.focusRectSettings;
|
|
1534
|
-
const dt = settings.damping > 0 ? this.time.deltaTime / settings.damping : 1;
|
|
1535
|
-
updateCameraFocusRect(this._focusRect, dt, this.mainCamera, this.renderer);
|
|
1536
|
-
}
|
|
1537
|
-
}
|
|
1538
|
-
|
|
1539
1571
|
this._currentFrameEvent = FrameEvent.OnBeforeRender;
|
|
1540
1572
|
|
|
1541
1573
|
// should we move these callbacks in the regular three onBeforeRender events?
|
|
@@ -1552,6 +1584,14 @@ export class Context implements IContext {
|
|
|
1552
1584
|
this.executeCoroutines(FrameEvent.OnBeforeRender);
|
|
1553
1585
|
invokeLifecycleFunctions(this, FrameEvent.OnBeforeRender);
|
|
1554
1586
|
|
|
1587
|
+
if (this._focusRect) {
|
|
1588
|
+
if (this.mainCamera instanceof PerspectiveCamera) {
|
|
1589
|
+
const settings = this.focusRectSettings;
|
|
1590
|
+
const dt = settings.damping > 0 ? this.time.deltaTime / settings.damping : 1;
|
|
1591
|
+
updateCameraFocusRect(this._focusRect, this.focusRectSettings, dt, this.mainCamera, this.renderer);
|
|
1592
|
+
}
|
|
1593
|
+
}
|
|
1594
|
+
|
|
1555
1595
|
if (this._needsUpdateSize)
|
|
1556
1596
|
this.updateSize();
|
|
1557
1597
|
|
|
@@ -230,8 +230,8 @@ export class Gizmos {
|
|
|
230
230
|
* Draw a 3D wiremesh box gizmo in the scene
|
|
231
231
|
* @param box the box in world space
|
|
232
232
|
* @param color the color of the box
|
|
233
|
-
* @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame
|
|
234
|
-
* @param depthTest if true the box will be rendered with depth test
|
|
233
|
+
* @param duration the duration in seconds the box will be rendered. If 0 it will be rendered for one frame. Default: 0
|
|
234
|
+
* @param depthTest if true the box will be rendered with depth test. Default: true
|
|
235
235
|
*/
|
|
236
236
|
static DrawWireBox3(box: Box3, color: ColorRepresentation = defaultColor, duration: number = 0, depthTest: boolean = true) {
|
|
237
237
|
if (!Gizmos.enabled) return;
|