@needle-tools/engine 4.9.1 → 4.9.2

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@@ -1,4 +1,4 @@
1
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@@ -141,7 +141,7 @@ void main(){
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  overflow: hidden;
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  }
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- `,yo?.prepend(i),s===!0&&pb()<=0&&Ab(),console.log("🌵 Debug console has loaded")}},e.onerror=()=>{console.warn("🌵 Debug console failed to load."+(window.crossOriginIsolated?"This page is using cross-origin isolation, so external scripts can't be loaded.":"")),Ha=!1,Ri=null},e.src="https://cdn.jsdelivr.net/npm/vconsole@3.15.1/dist/vconsole.min.js",document.body.appendChild(e)}function uS(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("needle-console","🌵 Inspect glTF"),e=()=>document.querySelector("#__vc_plug_"+s._id+" iframe");return s.on("renderTab",function(t){const i=globalThis["needle:codegen_files"];if(!i||i.length===0)return;let n=globalThis["needle:codegen_files"][0];const o=n.indexOf("?");o>-1&&(n=n.substring(0,o));const a=location.protocol+"//"+location.host+location.pathname+"/"+n,l=encodeURIComponent(a);s.fullUrl="https://viewer.needle.tools?inspect&file="+l;var h='<iframe src="" style="width: 100%; height: 99%; border: none;"></iframe>';t(h)}),s.on("show",function(){const t=e();t&&t.src!==s.fullUrl&&(t.src=s.fullUrl)}),s.on("hide",function(){const t=e();t&&(t.src="")}),s.on("addTopBar",function(t){var i=new Array;i.push({name:"Open in new window ↗",onClick:function(n){window.open(s.fullUrl,"_blank"),Ri?.hide()}}),i.push({name:"Reload",onClick:function(n){const o=e();o&&(o.src=s.fullUrl)}}),i.push({name:"Fullscreen",onClick:function(n){const o=e();o.requestFullscreen?o.requestFullscreen():o.webkitRequestFullscreen instanceof Function&&o.webkitRequestFullscreen()}}),t(i)}),s}function fS(){const s=document.querySelector("#__vconsole .vc-switch");return s||null}function pS(){const s=document.querySelector("#__vconsole");return s||null}const Lb=w("debugdefines");eo('if(!globalThis["NEEDLE_ENGINE_VERSION"]) globalThis["NEEDLE_ENGINE_VERSION"] = "0.0.0";');eo('if(!globalThis["NEEDLE_ENGINE_GENERATOR"]) globalThis["NEEDLE_ENGINE_GENERATOR"] = "unknown";');eo('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUILD_TIME"] = "unknown";');eo('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";');eo('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.9.1";');eo('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');eo('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Thu Sep 11 2025 12:18:06 GMT+0000 (Coordinated Universal Time)";');eo('globalThis["__NEEDLE_PUBLIC_KEY__"] = "'+NEEDLE_PUBLIC_KEY+'";');const Ki="4.9.1",Vd="undefined",am="Thu Sep 11 2025 12:18:06 GMT+0000 (Coordinated Universal Time)";Lb&&console.log(`Engine version: ${Ki} (generator: ${Vd})
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+ `,yo?.prepend(i),s===!0&&pb()<=0&&Ab(),console.log("🌵 Debug console has loaded")}},e.onerror=()=>{console.warn("🌵 Debug console failed to load."+(window.crossOriginIsolated?"This page is using cross-origin isolation, so external scripts can't be loaded.":"")),Ha=!1,Ri=null},e.src="https://cdn.jsdelivr.net/npm/vconsole@3.15.1/dist/vconsole.min.js",document.body.appendChild(e)}function uS(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("needle-console","🌵 Inspect glTF"),e=()=>document.querySelector("#__vc_plug_"+s._id+" iframe");return s.on("renderTab",function(t){const i=globalThis["needle:codegen_files"];if(!i||i.length===0)return;let n=globalThis["needle:codegen_files"][0];const o=n.indexOf("?");o>-1&&(n=n.substring(0,o));const a=location.protocol+"//"+location.host+location.pathname+"/"+n,l=encodeURIComponent(a);s.fullUrl="https://viewer.needle.tools?inspect&file="+l;var h='<iframe src="" style="width: 100%; height: 99%; border: none;"></iframe>';t(h)}),s.on("show",function(){const t=e();t&&t.src!==s.fullUrl&&(t.src=s.fullUrl)}),s.on("hide",function(){const t=e();t&&(t.src="")}),s.on("addTopBar",function(t){var i=new Array;i.push({name:"Open in new window ↗",onClick:function(n){window.open(s.fullUrl,"_blank"),Ri?.hide()}}),i.push({name:"Reload",onClick:function(n){const o=e();o&&(o.src=s.fullUrl)}}),i.push({name:"Fullscreen",onClick:function(n){const o=e();o.requestFullscreen?o.requestFullscreen():o.webkitRequestFullscreen instanceof Function&&o.webkitRequestFullscreen()}}),t(i)}),s}function fS(){const s=document.querySelector("#__vconsole .vc-switch");return s||null}function pS(){const s=document.querySelector("#__vconsole");return s||null}const Lb=w("debugdefines");eo('if(!globalThis["NEEDLE_ENGINE_VERSION"]) globalThis["NEEDLE_ENGINE_VERSION"] = "0.0.0";');eo('if(!globalThis["NEEDLE_ENGINE_GENERATOR"]) globalThis["NEEDLE_ENGINE_GENERATOR"] = "unknown";');eo('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUILD_TIME"] = "unknown";');eo('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";');eo('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.9.2";');eo('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');eo('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Thu Sep 11 2025 15:35:18 GMT+0000 (Coordinated Universal Time)";');eo('globalThis["__NEEDLE_PUBLIC_KEY__"] = "'+NEEDLE_PUBLIC_KEY+'";');const Ki="4.9.2",Vd="undefined",am="Thu Sep 11 2025 15:35:18 GMT+0000 (Coordinated Universal Time)";Lb&&console.log(`Engine version: ${Ki} (generator: ${Vd})
145
145
  Project built at ${am}`);const Wr=NEEDLE_PUBLIC_KEY,as="needle_isActiveInHierarchy",Po="builtin_components",Rl="needle_editor_guid";function eo(s){try{(0,eval)(s)}catch(e){Lb&&console.error(e)}}let Db,yy=null;function en(){return Db}function lm(s){if(s==null){console.warn("Oh no: someone tried registering a non-existend gltf-loader. When you see this log it might mean that needle-engine is being imported multiple times. Please check your project setup.");return}yy!==s&&(yy=s,Db=new s)}const ri=Symbol("shadowDomOwner"),mS=w("debugpatch");function $d(s,e,t,i){const n=mS===e;if(!t&&!i)return;const o=e+"___needle";yS(s,e,t,i);const r=Object.getOwnPropertyDescriptor(s,e),a=s[e];n&&console.log("Patch",s.constructor.name,e,r,a),r?(n&&console.log("Apply patch with existing descriptor",s.constructor.name,e,r),typeof r.value=="function"&&(s[e]=by(r.value,s,e))):(n&&console.log("Create patch with new property",s.constructor.name,e,r),Object.defineProperty(s,e,{set:function(l){if(typeof l=="function")this[o]=by(l,s,e);else{const h=this[o];Ib(s,e,this,h,l),this[o]=l,jb(s,e,this,h,l)}},get:function(){const l=this[o];return typeof l=="function"&&l[o]?l[o]:l}}))}function gS(s,e,t){const i=cm(s,e);if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];o.prefix===t&&(o.prefix=null),o.postfix===t&&(o.postfix=null),!o.prefix&&!o.postfix&&i.splice(n,1)}}const _y=Symbol("Needle:Patches:WrappedFunction");function by(s,e,t){if(s[_y])return s;const i=function(...n){Ib(e,t,this,...n);const o=s.apply(this,n);return jb(e,t,this,o,...n),o};return i[_y]=!0,i}const $h="Needle:Patches";function rp(){return globalThis[$h]||(globalThis[$h]=new WeakMap),globalThis[$h]}function cm(s,e){const t=rp().get(s);return t?t.get(e):null}function yS(s,e,t,i){let n=rp().get(s);n||(n=new Map,rp().set(s,n));let o=n.get(e);o||(o=[],n.set(e,o)),o.push({prefix:t,postfix:i})}function Ib(s,e,t,...i){if(!t)return;const n=cm(s,e);if(n)for(const o of n)o.prefix?.call(t,...i)}function jb(s,e,t,i,...n){if(!t)return;const o=cm(s,e);if(o)for(const r of o)r.postfix?.call(t,i,...n)}const aa=[];function Wd(s){aa.indexOf(s)===-1&&aa.push(s)}function _S(s){const e=aa.indexOf(s);e!==-1&&aa.splice(e,1)}const la=[];function hm(s){la.indexOf(s)===-1&&la.push(s)}function bS(s){const e=la.indexOf(s);e!==-1&&la.splice(e,1)}function Bb(s){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-start",{detail:s}));for(let e=0;e<aa.length;e++)aa[e](s)}function Fb(s){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-end",{detail:s}));for(let e=0;e<la.length;e++)la[e](s)}const Xe=w("debuginput");var Gd=(s=>(s.Mouse="mouse",s.Touch="touch",s.Controller="controller",s.Hand="hand",s))(Gd||{}),we=(s=>(s.PointerDown="pointerdown",s.PointerUp="pointerup",s.PointerMove="pointermove",s.KeyDown="keydown",s.KeyUp="keyup",s.KeyPressed="keypress",s))(we||{});class Kn extends PointerEvent{clientZ;deviceIndex;origin;source;mode;get isSpatial(){return this.mode!="screen"}get ray(){return this._ray||(this._ray=new c.Ray(this.space.worldPosition.clone(),this.space.worldForward.clone())),this._ray}set ray(e){this._ray=e}get hasRay(){return this._ray!==void 0}_ray;space;isClick=!1;isDoubleClick=!1;get used(){return this._used}_used=!1;use(){this._used=!0}get pointerId(){return this._pointerid}_pointerid;get pointerType(){return this._pointerType}_pointerType;get type(){return this._type}_type;metadata={};intersections=new Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),Xe&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class dl extends KeyboardEvent{source;constructor(e,t,i){super(e,i),this.source=t}stopImmediatePropagation(){super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}}class vS{key;keyType;source;constructor(e){this.key=e.key,this.keyType=e.type,this.source=e}}var Ht=(s=>(s[s.Early=-100]="Early",s[s.Default=0]="Default",s[s.Late=100]="Late",s))(Ht||{});class Ub{_eventListeners={};addEventListener(e,t,i){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;i?.queue!=null&&(n=i.queue);const o=this._eventListeners[e],r=o.find(a=>a.priority===n);r?r.listeners.push({callback:t,options:i}):(o.push({priority:n,listeners:[{callback:t,options:i}]}),o.sort((a,l)=>a.priority-l.priority))}removeEventListener(e,t,i){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(i?.queue!=null){const o=n.find(a=>a.priority===i.queue);if(!o)return;const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}else for(const o of n){const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof dl){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}if(e instanceof Kn){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}if(e.immediatePropagationStopped){t=!0,Xe&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(t=!0,Xe&&console.log("propagationStopped",e.type));r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}}}_doubleClickTimeThreshold=.2;_longPressTimeThreshold=1;get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[e]||null}_setCursorTypes=[];setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(e){this._setCursorTypes.push(e),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(e){for(let t=this._setCursorTypes.length-1;t>=0;t--)if(this._setCursorTypes[t]===e){this._setCursorTypes.splice(t,1),this.updateCursor();break}}updateCursor(){this._setCursorTypes?.length==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(e){for(const t of this._pointerEventsPressed)if(t.pointerId===e&&t.used)return!0;return!1}getPointerPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&e++;return e}getPointerPosition(e){return e>=this._pointerPositions.length?null:this._pointerPositions[e]}getPointerPositionLastFrame(e){return e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const o of e)if(i===o){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new c.Vector2];_pointerPositionsLastFrame=[new c.Vector2];_pointerPositionsDelta=[new c.Vector2];_pointerPositionsRC=[new c.Vector2];_pointerPositionDown=[new c.Vector3];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":Xe&&Se("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":Xe&&Se("Create Pointer move"),this.onMove(e);break;case"pointerup":Xe&&Se("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&exports.DeviceUtilities.isMozillaXR()?!0:(Xe&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(Xe&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new dl("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new dl("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new dl("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);Xe&&Se(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Kn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),o=new Kn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(o)};onPointerCancel=e=>{this.context.isInAR||(Xe&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Kn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,Xe&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Kn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Kn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=new Kn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(o),this._pointerIds[n]=-1}};tempNearPlaneVector=new c.Vector3;tempFarPlaneVector=new c.Vector3;tempLookMatrix=new c.Matrix4;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new c.Object3D,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const o=this.context.mainCamera;if(o){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(o),a.unproject(o);const l=o.worldUp||V(0,1,0).applyQuaternion(ue(o));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,o=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return Xe&&!o&&console.log("Not in rect",t,i,n),o}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,Xe?e:""),Xe&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new c.Vector3);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){Xe&&console.log(e.pointerType,"UP",t,"was not down");return}Xe&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let l=this._pointerEventsPressed.length-1;l>=0;l--)if(this._pointerEventsPressed[l].pointerId===t){this._pointerEventsPressed.splice(l,1);break}if(!this._pointerPositionDown[t]){Xe&&he("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const n=this._pointerUpTime[t],o=this._pointerDownTime[t],r=this.context.time.realtimeSinceStartup,a=r-o;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=r,a<1){let l=e.clientX-this._pointerPositionDown[t].x,h=e.clientY-this._pointerPositionDown[t].y,d=0;if(e.isSpatial&&e.clientZ!=null&&(d=e.clientZ-this._pointerPositionDown[t].z,l*=200,h*=200,d*=200),Math.abs(l)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const u=r-n;Xe&&console.log("CLICK",t,l,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new c.Vector2);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new c.Vector2);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let o=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const d=e.source;o===0&&d.movementX!==0&&(o=d.movementX||0),r===0&&d.movementY!==0&&(r=d.movementY||0)}n.x+=o,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new c.Vector2);const h=this._pointerPositionsRC[t];h.set(a,l),this.convertScreenspaceToRaycastSpace(h)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(Xe&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=F.Current;try{F.Current=this.context,this.dispatchEvent(e)}finally{F.Current=t}}}const Kr=new c.Matrix4().makeRotationY(Math.PI),ki=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI),wS=w("debugwebxr");class xS{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new c.Object3D,this.gameObject.name="Implicit XR Rig",wS){const e=ym(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const Vn=w("debugwebxr"),ch=w("debugcustomgesture"),SS="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",CS="generic-trigger",PS=new c.Quaternion().setFromEuler(new c.Euler(c.MathUtils.degToRad(0),c.MathUtils.degToRad(-90),c.MathUtils.degToRad(-90))),OS=new c.Vector3(.04,-.04,0);class dm{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new c.Matrix4;_gripPosition=new c.Vector3;_gripQuaternion=new c.Quaternion;_linearVelocity=new c.Vector3;_rayPositionRaw=new c.Vector3;_rayRotationRaw=new c.Quaternion;_rayMatrix=new c.Matrix4;_rayPosition=new c.Vector3;_rayQuaternion=new c.Quaternion;get gripPosition(){return V(this._gripPosition)}get gripQuaternion(){return Gt(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return V(this._linearVelocity).applyQuaternion(ki)}get rayPosition(){return V(this._rayPosition)}get rayQuaternion(){return Gt(this._rayQuaternion)}get gripWorldPosition(){return V(this._gripWorldPosition)}_gripWorldPosition=new c.Vector3;get gripWorldQuaternion(){return Gt(this._gripWorldQuaternion)}_gripWorldQuaternion=new c.Quaternion;get rayWorldPosition(){return V(this._rayWorldPosition)}_rayWorldPosition=new c.Vector3;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return Gt(this._rayWorldQuaternion)}_rayWorldQuaternion=new c.Quaternion;get pinchPosition(){return V(this._pinchPosition)}_pinchPosition=new c.Vector3;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?ue(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(ki),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(V(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=V(0,1,0).applyQuaternion(e.quaternion),i=V(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new c.AxesHelper(.15);_debugGripAxesHelper=new c.AxesHelper(.07);_debugRayAxesHelper=new c.AxesHelper(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new c.Object3D,this._object.name=`NeedleXRController_${i}`,Vn&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new c.Object3D,this._raySpaceObject=new c.Object3D,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new c.Ray,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){B.DrawSphere(this.rayWorldPosition,.003),B.DrawDirection(this.rayWorldPosition,V(0,0,10).applyQuaternion(this.rayWorldQuaternion));const t=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),i=this.inputSource.profiles.join(`
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  `);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
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  C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
@@ -158,11 +158,11 @@ To unregister you can call the function returned by your event hook (e.g.const u
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  or by using the once option like onStart(()=>{}, { once:true }).
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- See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function to(s,e){const t=Hr.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===s){t.splice(n,1);return}}const i=Zr.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===s){i.splice(n,1);return}}}function un(s,e){e===re.ContextCreated&&lp.delete(s),zb(s,e)}function zb(s,e){e===pe.Start&&Zr.get(re.ContextCreated)&&zb(s,re.ContextCreated);const t=e===pe.Start||e===re.ContextCreated,i=Hr.get(e);i&&i.length>0&&Cy(s,i,t);const n=Zr.get(e);if(n&&n.length>0){const o=[...n];n.length=0,Cy(s,o,t),o.length>0&&(Hr.has(e)||Hr.set(e,new Array),Hr.get(e).push(...o))}}const hh=new Array,Sy={context:null};function Cy(s,e,t){hh.length=0;for(let n=0;n<e.length;n++)hh.push(e[n]);let i=lp.get(s);for(let n=0;n<hh.length;n++){const o=hh[n];let r=!0;if(i&&i.has(o)&&(r=!1),r)try{Sy.context=s,o.method?.call(Sy,s)}catch(a){console.error("Error in lifecycle method",a)}if(o.options?.once){for(let a=0;a<e.length;a++)if(e[a]===o){e.splice(a,1);break}}else t&&(i||(i=new Set,lp.set(s,i)),i.add(o))}}const lp=new WeakMap,um={};function fm(s,e){um[s]=e}function Nb(s){const e=s.getBufferIdentifier(),t=um[e];return t(s)}function Vb(s){return typeof s.guid=="function"?s.guid():null}let pm;function MS(){return pm}function kS(s){pm=s}function $b(s,e){return e||(e={}),e={...pm,...e},s?new se.$70d766613f57b014$export$2e2bcd8739ae039(s,e):new se.$70d766613f57b014$export$2e2bcd8739ae039(e)}async function Py(){const s=await Promise.resolve().then(()=>require("./vendor-8le8g4MS.umd.cjs")).then(e=>e.bundler);return console.log(s),s.default===void 0?s:s.default}class Wb{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await Py(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new RS(i)})}async trySetupClient(e){const t=await Py();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class ES{_peer;constructor(e){this._peer=e}}class RS extends ES{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var Xi=(s=>(s[s.OnConnection=0]="OnConnection",s[s.OnRoomJoin=1]="OnRoomJoin",s[s.Queued=2]="Queued",s[s.Immediate=3]="Immediate",s))(Xi||{});const Oy="https://urls.needle.tools/default-networking-backend/index";let xi="wss://networking.needle.tools/socket";const zt=!!w("debugnet"),ul=!!(zt||w("debugowner")),dh=w("debugnetbin");var Gb=(s=>(s.ConnectionInfo="connection-start-info",s))(Gb||{}),Q=(s=>(s.Join="join-room",s.Leave="leave-room",s.JoinedRoom="joined-room",s.LeftRoom="left-room",s.UserJoinedRoom="user-joined-room",s.UserLeftRoom="user-left-room",s.RoomStateSent="room-state-sent",s))(Q||{});class TS{room;viewId;allowEditing;inRoom}class AS{room}class LS{userId}var Hb=(s=>(s.RequestHasOwner="request-has-owner",s.ResponseHasOwner="response-has-owner",s.RequestIsOwner="request-is-owner",s.ResponseIsOwner="response-is-owner",s.RequestOwnership="request-ownership",s.GainedOwnership="gained-ownership",s.RemoveOwnership="remove-ownership",s.LostOwnership="lost-ownership",s.GainedOwnershipBroadcast="gained-ownership-broadcast",s.LostOwnershipBroadcast="lost-ownership-broadcast",s))(Hb||{});class mm{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(ul&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return ul&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(ul&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(ul&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class qb{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new Wb),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return zt}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),zt&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},Xi.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=Xi.Queued){if(t===null&&(t={}),i===Xi.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){dh&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,Xi.Immediate);break}const o=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(o)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&zt&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==xi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?xi=t:sb()&&(xi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,xi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=h=>{i||(i=!0,e(h))};if(xi===void 0&&(console.log("Fetch default backend url: "+Oy),xi=await(await fetch(Oy)).text()),xi===void 0){n(!1);return}console.debug(`⊡ Connecting to networking backend on
162
- `+xi);const o=await Promise.resolve().then(()=>require("./vendor-8le8g4MS.umd.cjs")).then(h=>h.index),r=o.default?.WebsocketBuilder??o.WebsocketBuilder,a=o.default?.ExponentialBackoff??o.ExponentialBackoff,l=new r(xi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||zt?console.log(`⊞ Connected to networking backend
161
+ See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function to(s,e){const t=Hr.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===s){t.splice(n,1);return}}const i=Zr.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===s){i.splice(n,1);return}}}function un(s,e){e===re.ContextCreated&&lp.delete(s),zb(s,e)}function zb(s,e){e===pe.Start&&Zr.get(re.ContextCreated)&&zb(s,re.ContextCreated);const t=e===pe.Start||e===re.ContextCreated,i=Hr.get(e);i&&i.length>0&&Cy(s,i,t);const n=Zr.get(e);if(n&&n.length>0){const o=[...n];n.length=0,Cy(s,o,t),o.length>0&&(Hr.has(e)||Hr.set(e,new Array),Hr.get(e).push(...o))}}const hh=new Array,Sy={context:null};function Cy(s,e,t){hh.length=0;for(let n=0;n<e.length;n++)hh.push(e[n]);let i=lp.get(s);for(let n=0;n<hh.length;n++){const o=hh[n];let r=!0;if(i&&i.has(o)&&(r=!1),r)try{Sy.context=s,o.method?.call(Sy,s)}catch(a){console.error("Error in lifecycle method",a)}if(o.options?.once){for(let a=0;a<e.length;a++)if(e[a]===o){e.splice(a,1);break}}else t&&(i||(i=new Set,lp.set(s,i)),i.add(o))}}const lp=new WeakMap,um={};function fm(s,e){um[s]=e}function Nb(s){const e=s.getBufferIdentifier(),t=um[e];return t(s)}function Vb(s){return typeof s.guid=="function"?s.guid():null}let pm;function MS(){return pm}function kS(s){pm=s}function $b(s,e){return e||(e={}),e={...pm,...e},s?new se.$70d766613f57b014$export$2e2bcd8739ae039(s,e):new se.$70d766613f57b014$export$2e2bcd8739ae039(e)}async function Py(){const s=await Promise.resolve().then(()=>require("./vendor-BtJpSuCj.umd.cjs")).then(e=>e.bundler);return console.log(s),s.default===void 0?s:s.default}class Wb{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await Py(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new RS(i)})}async trySetupClient(e){const t=await Py();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class ES{_peer;constructor(e){this._peer=e}}class RS extends ES{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var Xi=(s=>(s[s.OnConnection=0]="OnConnection",s[s.OnRoomJoin=1]="OnRoomJoin",s[s.Queued=2]="Queued",s[s.Immediate=3]="Immediate",s))(Xi||{});const Oy="https://urls.needle.tools/default-networking-backend/index";let xi="wss://networking.needle.tools/socket";const zt=!!w("debugnet"),ul=!!(zt||w("debugowner")),dh=w("debugnetbin");var Gb=(s=>(s.ConnectionInfo="connection-start-info",s))(Gb||{}),Q=(s=>(s.Join="join-room",s.Leave="leave-room",s.JoinedRoom="joined-room",s.LeftRoom="left-room",s.UserJoinedRoom="user-joined-room",s.UserLeftRoom="user-left-room",s.RoomStateSent="room-state-sent",s))(Q||{});class TS{room;viewId;allowEditing;inRoom}class AS{room}class LS{userId}var Hb=(s=>(s.RequestHasOwner="request-has-owner",s.ResponseHasOwner="response-has-owner",s.RequestIsOwner="request-is-owner",s.ResponseIsOwner="response-is-owner",s.RequestOwnership="request-ownership",s.GainedOwnership="gained-ownership",s.RemoveOwnership="remove-ownership",s.LostOwnership="lost-ownership",s.GainedOwnershipBroadcast="gained-ownership-broadcast",s.LostOwnershipBroadcast="lost-ownership-broadcast",s))(Hb||{});class mm{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(ul&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return ul&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(ul&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(ul&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class qb{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new Wb),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return zt}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),zt&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},Xi.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=Xi.Queued){if(t===null&&(t={}),i===Xi.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){dh&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,Xi.Immediate);break}const o=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(o)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&zt&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==xi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?xi=t:sb()&&(xi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,xi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=h=>{i||(i=!0,e(h))};if(xi===void 0&&(console.log("Fetch default backend url: "+Oy),xi=await(await fetch(Oy)).text()),xi===void 0){n(!1);return}console.debug(`⊡ Connecting to networking backend on
162
+ `+xi);const o=await Promise.resolve().then(()=>require("./vendor-BtJpSuCj.umd.cjs")).then(h=>h.index),r=o.default?.WebsocketBuilder??o.WebsocketBuilder,a=o.default?.ExponentialBackoff??o.ExponentialBackoff,l=new r(xi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||zt?console.log(`⊞ Connected to networking backend
163
163
  `+xi):console.debug("⊞ Connected to networking backend",xi),n(!0),this.onSendQueued(Xi.OnConnection)}).onClose(h=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let d="Websocket connection closed...";xi?.includes("/socket")||(d+=' Do you perhaps mean to connect to "/socket"?'),console.error(d)}).onError(h=>{console.error("⊠ Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("→ Retry connecting to networking websocket")}).build();l.addEventListener(o.WebsocketEvent.message,(h,d)=>{this.onMessage(h,d)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const o of n)this.handleIncomingStringMessage(o);else this.handleIncomingStringMessage(n);return}catch(n){zt&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){dh&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new se.ByteBuffer(i),o=n.getBufferIdentifier(),r=this._listenersBinary[o],a=Nb(n),l=Vb(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const h=a??n;for(const d of r)d(h)}handleIncomingStringMessage(e){if(zt&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(zt&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(dh||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
164
164
  ${a.href}`)}this.onSendQueued(Xi.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(dh||A())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),zt&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(zt&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":zt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),zt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=Xi.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));zt&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const Tl=w("debugwebxr");class Ju{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{Tl&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||(Tl&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),Tl&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class Xb{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(Tl&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Ju(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new Ju(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(Tl&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new Ju(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class My{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new c.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:c.DoubleSide}),this._fadeToColorQuad=new c.Mesh(new c.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const o=this._requestedFadeValue;n.opacity=D.lerp(n.opacity,o,t/.03),Math.abs(n.opacity-o)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var Go=(s=>(s[s.Quad=0]="Quad",s[s.Cube=1]="Cube",s[s.Sphere=2]="Sphere",s[s.Cylinder=3]="Cylinder",s[s.RoundedCube=10]="RoundedCube",s))(Go||{});class ir{static createText(e,t){let i=null;const n=t?.font||IS(t?.familyFamily||null);n instanceof q.Font?i=this.#t(e,n,t):i==null&&(i=new c.BufferGeometry);const o=t?.color||16777215,r=new c.Mesh(i,t?.material??new c.MeshStandardMaterial({color:o}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new q.TextGeometry(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new c.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:c.DoubleSide});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const o=new c.PlaneGeometry(1,1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Quad"}break;case"Cube":case 1:{const o=new c.BoxGeometry(1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cube"}break;case 10:case"RoundedCube":{const o=DS(1,1,1,.1,2),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const o=new c.SphereGeometry(.5,16,16),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Sphere"}break;case"Cylinder":case 3:{const o=new c.CylinderGeometry(.5,.5,1,32),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cylinder"}break;case"ShaderBall":i=new c.Group,i.name="ShaderBall",jS(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const i=new c.SpriteMaterial({color:16777215});e?.texture&&"map"in i&&(i.map=e.texture);const n=new c.Sprite(i);return this.applyDefaultObjectOptions(n,e),n}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function DS(s,e,t,i,n){const o=new c.Shape,r=1e-5,a=i-r;o.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),o.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),o.absarc(s-a*2,e-a*2,r,Math.PI/2,0,!0),o.absarc(s-a*2,r,r,0,-Math.PI/2,!0);const l=new c.ExtrudeGeometry(o,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(h,d)=>{const u=[];for(let p=0;p<d.length;p+=3)u.push(new c.Vector2(d[p]/s,d[p+1]/e));return u},generateSideWallUV:(h,d,u,p,m,y)=>{const b=[];return b.push(new c.Vector2(d[u]/s,d[u+1]/e)),b.push(new c.Vector2(d[p]/s,d[p+1]/e)),b.push(new c.Vector2(d[m]/s,d[m+1]/e)),b.push(new c.Vector2(d[y]/s,d[y+1]/e)),b}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(h,d)=>d)),l.computeVertexNormals(),l}const uh=new Map;function IS(s){let e="";switch(s){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(uh.has(e)){const n=uh.get(e);if(n)return n}const t=new q.FontLoader,i=new Promise((n,o)=>{t.load(e,r=>{uh.set(e,r),n(r)},void 0,o)});return uh.set(e,i),i}let ef=!1,tf=null;function jS(s,e){if(tf===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new q.GLTFLoader,n=ne.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),ef=!0,tf=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),Ey())).finally(()=>{ef=!1})}if(ef){const t=Ey();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&ky(i,e),s.add(t)}tf.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),ky(n,e)),s.add(i)})}function ky(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function Ey(){return new c.Group().add(ir.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}class ca{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new ca(e,t,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await Ln(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await Ln(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new c.Color(0),this._scene.add(new c.GridHelper(5,10,1118481,1118481));const e=new c.DirectionalLight(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new c.DirectionalLight(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new c.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let o=0;o<100;o++){const r=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new c.Color(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=D.random(0,1)>.5?Go.Sphere:Go.Cube,l=ir.createPrimitive(a,{material:r});l.position.x=D.random(-n,n),l.position.y=D.random(-2,n),l.position.z=D.random(-n,n),l.rotation.x=D.random(0,Math.PI*2),l.rotation.y=D.random(0,Math.PI*2),l.rotation.z=D.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const h=l.position.distanceTo(this._camera.position)-l.scale.x;h<1&&l.position.multiplyScalar(1+1/h),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const o=this._objects[n];o.position.y+=Math.sin(i+n*.5)*.005,o.rotateY(.002)}}}var Wl;(s=>{const e=[];function t(){if(!e?.length)return!1;for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(Wl||(Wl={}));const Le=w("debugwebxr"),Ry=w("stats");let nf=0;function BS(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}FS();async function FS(){if(w("debugasap")){let s=globalThis["needle:XRSession"];if(s instanceof Promise){delete globalThis["needle:XRSession"],ae.addContextCreatedCallback(async e=>{if(!s)return;Lo(!0);const t=await s;if(t){const i=H.getDefaultSessionInit("immersive-vr");H.setSession("immersive-vr",t,i,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");s=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{Lo(!0),console.log("Received Session Granted..."),await Ln(100);const s=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,t=e?JSON.parse(e):null;let i=null;if(Qb()&&(await ca.start(s||"immersive-vr",t||H.getDefaultSessionInit("immersive-vr")),await NS(),i=await ca.handoff()),i)H.setSession(i.mode,i.session,i.init,F.Current);else if(s&&e){console.log("Session Granted: Restore last session");const n=JSON.parse(e);H.start(s,n).catch(o=>console.warn(o))}else H.start("immersive-vr").catch(n=>console.warn("Session Granted failed:",n))},{once:!0})}}function US(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function zS(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const gm=new Set;ae.registerCallback(re.ContextCreationStart,async s=>{gm.add(s.context)});ae.registerCallback(re.ContextCreated,async s=>{gm.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;VS(e)});function Qb(){return gm.size>0}function NS(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!Qb()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&A()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&H.active&&H.stop()});function VS(s){if(s)switch(s?.toLowerCase()){case"ar":tn.registerWaitForInteraction(()=>{H.start("ar")});break}}const fh=Symbol("initial-fov");class H{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new Xb(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(Le&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>H.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(exports.DeviceUtilities.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return Wl.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(A()&&w("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await ca.start(e,t||H.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Le||A())&&he("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=F.Current),i||(i=ae.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=BS(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await ca.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;Le?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.onBeforeXR(e,t);for(const a of this._sessionRequestStartListeners)a({mode:e,init:t});Le&&Se("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a.code),a.code===9&&he("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&he("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const a of this._sessionRequestEndListeners)a({mode:e,init:t,newSession:o||null});return o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new H(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),Le?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(Le&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):Le&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{Le&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return H._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Ho(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return V(0,0,0);const t=V(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(Gt(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Ho(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}Le&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=V(i.transform.position),o=Gt(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(Kr),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(ki);const a=ue(r.parent);a.premultiply(ki),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=V(e.position);t.applyMatrix4(Kr);const i=Gt(e.orientation);return i.premultiply(ki),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){US(e,n.init),this.session=t,this.mode=e,this.context=i,(Le||w("console"))&&Lo(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,hs(this.onBefore,pe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=X(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=ue(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=Ie(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof c.PerspectiveCamera&&(this.context.mainCamera[fh]=this.context.mainCamera.fov)),this._defaultRig=new xS,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Le&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new dm(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(o,r)=>{if(o.inputSource===e){Le&&console.log("Disconnecting controller",o.index);const a=r.indexOf(o);a>=0&&r.splice(a,1),this.invokeControllerEvent(o,this._controllerRemoved,"removed");const l={xr:this,controller:o,change:"removed"};for(const h of this._xr_scripts)h.onXRControllerRemoved&&h.onXRControllerRemoved(l);o.onDisconnected()}},i=[...this.controllers];for(let o=i.length-1;o>=0;o--){const r=i[o];t(r,this.controllers)}const n=[...this._newControllers];for(let o=n.length-1;o>=0;o--){const r=n[o];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),zS(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,to(this.onBefore,pe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),Fb({session:this});for(const o of H._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&ot(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Ji(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&ra(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof c.PerspectiveCamera&&this.context.mainCamera[fh]&&(this.context.mainCamera.fov=this.context.mainCamera[fh],this.context.mainCamera[fh]=0)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),Lo(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(Le&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=Bt(this.context.scene.children);if(o){const r=o.getSize(V());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(V());l.y=a.position.y,a.lookAt(l)}}}Bb({session:this}),tr();for(const o of H._xrStartListeners)o(i);const n=[...this._xr_scripts];Le&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}Le&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(Lo(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(Le)for(const e of this.controllers)e.onRenderDebug();if((Le||Ry)&&this.rig&&(nf++,nf>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Le||Ry)for(const o of this.controllers)n+=`
165
- ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;nf=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&this.updateFade(this.context.mainCamera)};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(Le&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){Le&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);let e=.02;if(this.rig){const t=Ie(this.rig.gameObject);e*=t.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>1e-4&&(this.originalCameraNearPlane=this._camera.near,this._camera.near=e,Le&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new My),this._transition}fadeTransition(){return this._transition||(this._transition=new My),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const sf=w("debugwebxr");class Yb{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(sf&&console.log("FOUND AVATAR HEAD",e.name),i.head=new Y("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(sf&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new Y("",t,e)),!i.rightHand&&n.includes("right")&&(sf&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new Y("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}const bt=new c.Vector3,Ty=new c.Vector3,Ay=new c.Quaternion,$S=w("debuggizmos"),Gi=8947848,of=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[cp]!==void 0}static setVisible(e){for(const t of Si.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!B.enabled)return null;o||(o=Gi);const l=H.active?.rigScale??1,h=Si.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Gi,n=0,o=!0){if(!B.enabled)return;const r=Si.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),bt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+bt.x,e.y+bt.y,e.z+bt.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1}static DrawDirection(e,t,i=Gi,n=0,o=!0,r=1){if(!B.enabled)return;const a=Si.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(bt.set(0,0,-r),Ay.set(t.x,t.y,t.z,t.w),bt.applyQuaternion(Ay)):(bt.set(t.x,t.y,t.z),bt.multiplyScalar(r)),l.setXYZ(1,e.x+bt.x,e.y+bt.y,e.z+bt.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=o,a.material.depthWrite=!1}static DrawLine(e,t,i=Gi,n=0,o=!0){if(!B.enabled)return;const r=Si.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1}static DrawCircle(e,t,i,n=Gi,o=0,r=!0){if(!B.enabled)return;const a=Si.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,bt.set(t.x,t.y,t.z).normalize()),a.material.color.set(n),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireSphere(e,t,i=Gi,n=0,o=!0){if(!B.enabled)return;const r=Si.getSphere(t,n,!0);Wo(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1}static DrawSphere(e,t,i=Gi,n=0,o=!0){if(!B.enabled)return;const r=Si.getSphere(t,n,!1);Wo(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1}static DrawWireBox(e,t,i=Gi,n=0,o=!0,r=void 0){if(!B.enabled)return;const a=Si.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.color.set(i),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireBox3(e,t=Gi,i=0,n=!0){if(!B.enabled)return;const o=Si.getBox(i);o.position.copy(e.getCenter(bt)),o.scale.copy(e.getSize(bt)),o.material.color.set(t),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Gi,n=0,o=!0,r=!1){if(!B.enabled)return;const a=Si.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),bt.set(t.x,t.y,t.z).sub(Ty.set(e.x,e.y,e.z)).normalize());const h=bt.set(t.x,t.y,t.z).sub(Ty.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.color.set(i),a.material.depthTest=o,a.material.wireframe=r,this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=Si.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrix.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrix.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.color.set(e.color??Gi),t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0}}const WS=new c.BoxGeometry(1,1,1);function ym(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(WS);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}const cp=Symbol("GizmoCache");class Si{static familyName="needle-gizmos";static ensureFont(){let e=J.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=J.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{J.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),$S&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new J.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(F.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(F.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(F.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(of*3),3),t.geometry.setAttribute("position",i);const n=V(0,1,0),o=V(0,0,1),r=V(o);r.cross(n).normalize();const a=V(r),l=Math.PI*2/(of-1);for(let h=0;h<of+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(F.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(F.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(F.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(F.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[cp]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(F.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,J.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof J.__webpack_exports__default.MeshUIBaseElement){if(Ho(n))continue;const o=e.isInVR,r=!1,a=!o;lc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),Ho(r)!=!0&&r[cp].push(r))}}}const Dt=w("debugphysics"),Ly=new c.Layers;class io{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){Ly.set(e),this.layerMask=Ly}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class _m{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class ha{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new io;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){Dt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return Dt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),Dt&&console.time("raycast"),o.length=0,ha._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),ha._raycasting--,Dt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||B.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}if(r&&(l&&Dy(l)||(r=!1)),r){const h=ne.getRaycastMesh(o);h&&(a.geometry=h);const d=i.length;let u=!0;if(n.precise===!1&&(u=!1),u||=l.getAttribute("position")?.array?.length<64,a instanceof q.GroundedSkybox&&(u=!1),!u&&HS(a,e,i)||(n.useAcceleratedRaycast!==!1?fd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),Dt&&i.length!=d){const p=i[i.length-1],m=h?8969557:7798784;B.DrawWireSphere(p.point,.1,m,1,!1),B.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:m})}a.geometry=l}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!B.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof q.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&Dy(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(fd.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const y=X(e),b=y.distanceTo(m.center),g=new _m(e,b,y);if(o.push(g),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function Dy(s){return!(s.index&&s.index.array.length<3)}const _o=new c.Sphere,ph=new c.Plane,GS=new c.Matrix3;function HS(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof q.GroundedSkybox){ph.setFromNormalAndCoplanarPoint(V(0,1,0),V(0,-l.position.y,0)),ph.applyMatrix4(l.matrixWorld,GS);const u=o.ray.intersectPlane(ph,V());if(u){_o.copy(h),_o.applyMatrix4(l.matrixWorld);const m=V(u).sub(o.ray.origin).length(),y=_o.radius*.5;m<y&&r.push({distance:m,point:u,object:l,normal:ph.normal.clone()})}return}_o.copy(h),_o.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(_o,V());if(d){const u=V(d).sub(o.ray.origin),p=u.length();if(p>_o.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var fd;(s=>{function e(v,_,x,T,O){if(!_.geometry||!_.geometry.hasAttribute("position"))return!1;const M=_.geometry;if(_?.isSkinnedMesh){const E=_,j=E.bvhNeedsUpdate;if(!E.staticGenerator)a(),o&&(E.staticGenerator=new o(_),E.staticGenerator.applyWorldTransforms=!1,E.staticGeometry=E.staticGenerator.generate(),M.boundsTree=r?.call(E.staticGeometry),E.staticGeometryLastUpdate=performance.now()+Math.random()*200,E.bvhNeedsUpdate=!0);else if(M.boundsTree&&(E.autoUpdateMeshBvhInterval!==void 0&&E.autoUpdateMeshBvhInterval>=0||j===!0)){const L=performance.now(),z=L-E.staticGeometryLastUpdate,$=E.autoUpdateMeshBvhInterval??100;(j||z>$)&&(Dt&&console.warn(`Physics: updating skinned mesh bvh for ${_.name} after ${z.toFixed(2)}ms`),E.bvhNeedsUpdate=!1,E.staticGeometryLastUpdate=L,E.staticGenerator?.generate(E.staticGeometry),M.boundsTree.refit())}}else if(!M.boundsTree){h||g();let E=!0;if((T.xr||M[m]===!1||M.getAttribute("position")?.isInterleavedBufferAttribute||M.index&&M.index?.isInterleavedBufferAttribute)&&(E=!1),E&&u){if(M[p]===void 0){let j=null;if(b.length>0){const L=b.shift();L&&!L.running&&(j=L)}if(!j&&y.length<3&&(j=new u,y.push(j)),j!=null&&!j.running){const L=_.name;Dt&&console.log("<<<< worker start",L,j),M[p]="queued",performance.mark("bvh.create.start");const z=M.clone();try{j.generate(z).then($=>{M[p]="done",M.boundsTree=$}).catch($=>{M[p]="failed - "+$?.message,M[m]=!1,Dt&&console.error("Failed to generate mesh bvh on worker",$)}).finally(()=>{Dt&&console.log(">>>>> worker done",L,{hasBoundsTre:M.boundsTree!=null}),b.push(j),z.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch($){console.error("Failed to generate mesh bvh on worker",$)}}else Dt&&console.warn("No worker available")}}else(!d||!E)&&(a(),n&&(performance.mark("bvh.create.start"),M.boundsTree=new n(M),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(v instanceof c.Raycaster){const E=v,j=_.raycast;if(M.boundsTree)a(),i&&(_.acceleratedRaycast||(_.acceleratedRaycast=i.bind(_),Dt&&console.debug(`Physics: bind acceleratedRaycast fn to "${_.name}"`)),_.raycast=_.acceleratedRaycast);else if(Dt&&console.warn("No bounds tree found for mesh",_.name,{workerTask:M[p],hasAcceleratedRaycast:i!=null}),O.allowSlowRaycastFallback===!1)return Dt&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const L=E.firstHitOnly;return E.firstHitOnly=!1,E.intersectObject(_,!1,x),E.firstHitOnly=L,_.raycast=j,!0}else if(v instanceof c.Sphere){const E=M.boundsTree;if(E){const j=v;if(l.copy(_.matrixWorld).invert(),j.applyMatrix4(l),E.intersectsSphere(j)){const z=X(_),$=z.distanceTo(j.center),R=new _m(_,$,z);x.push(R)}}return!0}return!1}s.runMeshBVHRaycast=e;let t=!1,i=null,n=null,o=null,r=null;function a(){t||(t=!0,Promise.resolve().then(()=>require("./vendor-8le8g4MS.umd.cjs")).then(v=>v.index$1).then(v=>{i=v.acceleratedRaycast,n=v.MeshBVH,o=v.StaticGeometryGenerator,r=v.computeBoundsTree}).catch(v=>{(Dt||A())&&console.error("Failed to load BVH library...",v.message)}))}const l=new c.Matrix4;let h=!1,d=!1,u=null;const p=Symbol("Needle:MeshBVH-Worker"),m=Symbol("Needle:MeshBVH-CanUseWorker"),y=[],b=[];function g(){h=!0,d=!0,Promise.resolve().then(()=>RR).then(v=>{u=v.GenerateMeshBVHWorker}).catch(v=>{(Dt||A())&&console.warn("Failed to setup mesh bvh worker")}).finally(()=>{d=!1})}})(fd||(fd={}));const Iy=Symbol("gltf-loader-internal-usage-tracker"),qS=w("debugusers");class Jr{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return Jr._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){Jr._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const o=t.call(this,i,n);return o.then(r=>(r&&(e._loadedObjects.add(r),r[Iy]=e._loadingId),r)),o},null}afterRoot(e){Jr._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[Iy],t instanceof c.Object3D&&(t.parent||t instanceof c.Mesh&&setTimeout(()=>{qS&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class Kb{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
165
+ ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;nf=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&this.updateFade(this.context.mainCamera)};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(Le&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){Le&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);let e=.02;if(this.rig){const t=Ie(this.rig.gameObject);e*=t.x}this._camera instanceof c.PerspectiveCamera&&Math.abs(this._camera.near-e)>1e-4&&(this.originalCameraNearPlane=this._camera.near,this._camera.near=e,Le&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new My),this._transition}fadeTransition(){return this._transition||(this._transition=new My),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const sf=w("debugwebxr");class Yb{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(sf&&console.log("FOUND AVATAR HEAD",e.name),i.head=new Y("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(sf&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new Y("",t,e)),!i.rightHand&&n.includes("right")&&(sf&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new Y("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}const bt=new c.Vector3,Ty=new c.Vector3,Ay=new c.Quaternion,$S=w("debuggizmos"),Gi=8947848,of=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[cp]!==void 0}static setVisible(e){for(const t of Si.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!B.enabled)return null;o||(o=Gi);const l=H.active?.rigScale??1,h=Si.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Gi,n=0,o=!0){if(!B.enabled)return;const r=Si.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),bt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+bt.x,e.y+bt.y,e.z+bt.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1}static DrawDirection(e,t,i=Gi,n=0,o=!0,r=1){if(!B.enabled)return;const a=Si.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(bt.set(0,0,-r),Ay.set(t.x,t.y,t.z,t.w),bt.applyQuaternion(Ay)):(bt.set(t.x,t.y,t.z),bt.multiplyScalar(r)),l.setXYZ(1,e.x+bt.x,e.y+bt.y,e.z+bt.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=o,a.material.depthWrite=!1}static DrawLine(e,t,i=Gi,n=0,o=!0){if(!B.enabled)return;const r=Si.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1}static DrawCircle(e,t,i,n=Gi,o=0,r=!0){if(!B.enabled)return;const a=Si.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,bt.set(t.x,t.y,t.z).normalize()),a.material.color.set(n),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireSphere(e,t,i=Gi,n=0,o=!0){if(!B.enabled)return;const r=Si.getSphere(t,n,!0);Wo(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1}static DrawSphere(e,t,i=Gi,n=0,o=!0){if(!B.enabled)return;const r=Si.getSphere(t,n,!1);Wo(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1}static DrawWireBox(e,t,i=Gi,n=0,o=!0,r=void 0){if(!B.enabled)return;const a=Si.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.color.set(i),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireBox3(e,t=Gi,i=0,n=!0){if(!B.enabled)return;const o=Si.getBox(i);o.position.copy(e.getCenter(bt)),o.scale.copy(e.getSize(bt)),o.material.color.set(t),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Gi,n=0,o=!0,r=!1){if(!B.enabled)return;const a=Si.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),bt.set(t.x,t.y,t.z).sub(Ty.set(e.x,e.y,e.z)).normalize());const h=bt.set(t.x,t.y,t.z).sub(Ty.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.color.set(i),a.material.depthTest=o,a.material.wireframe=r,this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=Si.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrix.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrix.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.color.set(e.color??Gi),t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0}}const WS=new c.BoxGeometry(1,1,1);function ym(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(WS);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}const cp=Symbol("GizmoCache");class Si{static familyName="needle-gizmos";static ensureFont(){let e=J.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=J.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{J.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),$S&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new J.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(F.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(F.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(F.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(of*3),3),t.geometry.setAttribute("position",i);const n=V(0,1,0),o=V(0,0,1),r=V(o);r.cross(n).normalize();const a=V(r),l=Math.PI*2/(of-1);for(let h=0;h<of+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(F.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(F.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(F.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(F.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[cp]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(F.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,J.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof J.__webpack_exports__default.MeshUIBaseElement){if(Ho(n))continue;const o=e.isInVR,r=!1,a=!o;lc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),Ho(r)!=!0&&r[cp].push(r))}}}const Dt=w("debugphysics"),Ly=new c.Layers;class io{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){Ly.set(e),this.layerMask=Ly}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class _m{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class ha{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new io;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){Dt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return Dt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),Dt&&console.time("raycast"),o.length=0,ha._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),ha._raycasting--,Dt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||B.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}if(r&&(l&&Dy(l)||(r=!1)),r){const h=ne.getRaycastMesh(o);h&&(a.geometry=h);const d=i.length;let u=!0;if(n.precise===!1&&(u=!1),u||=l.getAttribute("position")?.array?.length<64,a instanceof q.GroundedSkybox&&(u=!1),!u&&HS(a,e,i)||(n.useAcceleratedRaycast!==!1?fd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),Dt&&i.length!=d){const p=i[i.length-1],m=h?8969557:7798784;B.DrawWireSphere(p.point,.1,m,1,!1),B.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:m})}a.geometry=l}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!B.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof q.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&Dy(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(fd.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const y=X(e),b=y.distanceTo(m.center),g=new _m(e,b,y);if(o.push(g),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function Dy(s){return!(s.index&&s.index.array.length<3)}const _o=new c.Sphere,ph=new c.Plane,GS=new c.Matrix3;function HS(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof q.GroundedSkybox){ph.setFromNormalAndCoplanarPoint(V(0,1,0),V(0,-l.position.y,0)),ph.applyMatrix4(l.matrixWorld,GS);const u=o.ray.intersectPlane(ph,V());if(u){_o.copy(h),_o.applyMatrix4(l.matrixWorld);const m=V(u).sub(o.ray.origin).length(),y=_o.radius*.5;m<y&&r.push({distance:m,point:u,object:l,normal:ph.normal.clone()})}return}_o.copy(h),_o.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(_o,V());if(d){const u=V(d).sub(o.ray.origin),p=u.length();if(p>_o.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var fd;(s=>{function e(v,_,x,T,O){if(!_.geometry||!_.geometry.hasAttribute("position"))return!1;const M=_.geometry;if(_?.isSkinnedMesh){const E=_,j=E.bvhNeedsUpdate;if(!E.staticGenerator)a(),o&&(E.staticGenerator=new 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c.Matrix4;let h=!1,d=!1,u=null;const p=Symbol("Needle:MeshBVH-Worker"),m=Symbol("Needle:MeshBVH-CanUseWorker"),y=[],b=[];function g(){h=!0,d=!0,Promise.resolve().then(()=>RR).then(v=>{u=v.GenerateMeshBVHWorker}).catch(v=>{(Dt||A())&&console.warn("Failed to setup mesh bvh worker")}).finally(()=>{d=!1})}})(fd||(fd={}));const Iy=Symbol("gltf-loader-internal-usage-tracker"),qS=w("debugusers");class Jr{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return Jr._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){Jr._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const o=t.call(this,i,n);return 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e=s[Gl];if(e)for(const t of e)pd(Gl,t,s,!1)}nr&&$d(c.Material.prototype,"dispose",function(){JS(this)});let hp=0;function pd(s,e,t,i){if(hp>0)return;if(Array.isArray(t)){for(const o of t)pd(s,e,o,i);return}if(!t)return;let n=t[s];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let o=t[fl]||0;o+=1,t[fl]=o,Io&&console.warn(`🟢 Added user of "${t.type}"`,e,t,o,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let o=t[fl]||0;o>0&&(o-=1,t[fl]=o),Io&&console.warn(`🔴 Removed user of "${t.type}"`,e,t,o,"users:",n),o<=0&&(Jr.isLoading(t)||(Hd&&console.warn(`🔴 Removed all user of "${t.type}"`,t),Zb()&&_e(t)))}t[s]=n}try{$d(c.WebGLRenderer.prototype,"render",function(){hp++},function(){hp--})}catch(s){console.warn("Could not wrap WebGLRenderer.render",s)}const jy=w("debugcomponentevents");class qd{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),jy&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(jy&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const Hl=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),nv=Symbol("isUsingInstancing"),sv=Symbol("instancingRenderer"),pl=Symbol("instancingAutoUpdateBounds");class Li{static isUsingInstancing(e){return e[nv]===!0}static getRenderer(e){return e[sv]||null}setAutoUpdateBounds(e,t){const i=Li.getRenderer(e);i&&(i[pl]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[Hl]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)Li.markDirty(i,!0)}}exports.NEEDLE_ENGINE_FEATURE_FLAGS=void 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  The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
168
168
  `,t),ve.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
@@ -862,7 +862,7 @@ Target Framerate: `+this.targetFrameRate)),this._dispatchReadyAfterFrame&&(this.
862
862
  padding-left: 25px;
863
863
  border-radius: .5em;
864
864
  border: 2px solid rgba(160,160,160,.3);
865
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hs(s,re.ContextCreated,e),()=>to(s,re.ContextCreated)}function p1(s,e){return hs(s,re.ContextClearing,e),()=>to(s,re.ContextClearing)}function m1(s,e){return hs(s,re.ContextDestroying,e),()=>to(s,re.ContextDestroying)}function eu(s,e){return hs(s,pe.Start,e),()=>to(s,pe.Start)}function Kv(s,e){return hs(s,pe.Update,e),()=>to(s,pe.Update)}function g1(s,e){return hs(s,pe.OnBeforeRender,e),()=>to(s,pe.OnBeforeRender)}function y1(s,e){return hs(s,pe.OnAfterRender,e),()=>to(s,pe.OnAfterRender)}const _1=w("debugdecoders");let mf=null;function Zv(){if(!mf){const s=ne.createLoaders(null);mf={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return mf}function t_(s){s!==void 0&&typeof s=="string"&&ne.setDracoDecoderLocation(s)}function i_(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=Zv();_1&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function n_(s){s!==void 0&&typeof 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add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=F.Current),t.add(e),Ll(e,!0),Wh(e),i?S.foreachComponent(e,n=>{vm(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),Ll(e,!1),Wh(e),S.foreachComponent(e,t=>{iC(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,o=>{const r=o[t];r&&typeof r=="function"&&r?.call(o,...n)},i)}static addNewComponent(e,t,i,n=!0){return Zi(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return Zi(e,t,i,n)}static moveComponent(e,t){return Zi(e,t)}static removeComponent(e){return Om(e.gameObject,e),e}static getOrAddComponent(e,t){return fc(e,t)}static getComponent(e,t){return e===null?null:sr(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:pc(e,t,i)}static findByGuid(e,t){return Mm(e,t)}static findObjectOfType(e,t,i=!0){return gc(e,t??F.Current,i)}static findObjectsOfType(e,t){const i=[];return Mv(e,i,t),i}static getComponentInChildren(e,t){return mc(e,t)}static getComponentsInChildren(e,t,i=null){return ba(e,t,i??void 0)}static getComponentInParent(e,t){return ql(e,t)}static getComponentsInParent(e,t,i=null){return Xd(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}class k{get isComponent(){return!0}__context;get context(){return this.__context??F.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[as];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[as]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=pe.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=pe.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),Op()&&Jv(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(A()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),Pv(this),Op()&&e0(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){A()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return X(this.gameObject)}set worldPosition(e){ot(this.gameObject,e)}setWorldPosition(e,t,i){Wo(this.gameObject,e,t,i)}get worldQuaternion(){return ue(this.gameObject)}set worldQuaternion(e){Ji(this.gameObject,e)}setWorldQuaternion(e,t,i,n){tm(this.gameObject,e,t,i,n)}get worldEuler(){return im(this.gameObject)}set worldEuler(e){nm(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){cc(this.gameObject,e,t,i,n)}static _forward=new c.Vector3;get forward(){return k._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new c.Vector3;get right(){return k._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new c.Vector3;get up(){return k._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const x1=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:k,Component:k,GameObject:S},Symbol.toStringTag,{value:"Module"}));var S1=Object.defineProperty,t0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&S1(e,t,n),n};class bc extends k{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=X(this.from).clone(),t=X(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),ot(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(X(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}t0([f(S)],bc.prototype,"from");t0([f(S)],bc.prototype,"to");var C1=Object.defineProperty,P1=Object.getOwnPropertyDescriptor,or=(s,e,t,i)=>{for(var n=i>1?void 0:i?P1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&C1(e,t,n),n};const Os=w("debuganimation");let i0=class{x;y};class Ft extends k{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!0;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Os&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Os&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Os&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Os&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Os&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Os&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Os&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Os&&console.log("PLAY",e.getClip().name,e);const o=new O1(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}or([f()],Ft.prototype,"playAutomatically",2);or([f()],Ft.prototype,"randomStartTime",2);or([f(i0)],Ft.prototype,"minMaxSpeed",2);or([f(i0)],Ft.prototype,"minMaxOffsetNormalized",2);or([f()],Ft.prototype,"loop",2);or([f()],Ft.prototype,"clampWhenFinished",2);or([f(c.AnimationClip)],Ft.prototype,"clips",1);class O1{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const Yh=Symbol("objectIsAnimatedData");function r_(s,e,t){if(!s)return;if(s[Yh]===void 0){if(!t)return;s[Yh]=new Set}const i=s[Yh];t?i.add(e):i.has(e)&&i.delete(e)}function M1(s){if(!s)return!1;const e=s[Yh];return e!==void 0&&e.size>0}class k1{_context;get context(){return this._context??F.Current}get isStateMachineBehaviour(){return!0}}class ml{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function n0(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Bs=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Bs||{}),Am=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(Am||{});const qe=w("debuganimatorcontroller"),bh=w("debugrootmotion");class Di{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new mt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Di(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){qe&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){qe&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new ml(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;qe&&console.warn("AnimatorController clone()",this.model);const e=rc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||Pb(o)||o.tracks!==void 0||o instanceof Di));return console.assert(e!==this.model),new Di(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,qe&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(qe&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(qe||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(qe&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===Am.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,qe){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
865
+ `,n=`Needle Engine — No license active, commercial use is not allowed. 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hs(s,re.ContextCreated,e),()=>to(s,re.ContextCreated)}function p1(s,e){return hs(s,re.ContextClearing,e),()=>to(s,re.ContextClearing)}function m1(s,e){return hs(s,re.ContextDestroying,e),()=>to(s,re.ContextDestroying)}function eu(s,e){return hs(s,pe.Start,e),()=>to(s,pe.Start)}function Kv(s,e){return hs(s,pe.Update,e),()=>to(s,pe.Update)}function g1(s,e){return hs(s,pe.OnBeforeRender,e),()=>to(s,pe.OnBeforeRender)}function y1(s,e){return hs(s,pe.OnAfterRender,e),()=>to(s,pe.OnAfterRender)}const _1=w("debugdecoders");let mf=null;function Zv(){if(!mf){const s=ne.createLoaders(null);mf={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return mf}function t_(s){s!==void 0&&typeof s=="string"&&ne.setDracoDecoderLocation(s)}function i_(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=Zv();_1&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function n_(s){s!==void 0&&typeof s=="string"&&ne.setKTX2TranscoderLocation(s)}function Tm(s,e){const t=Zv();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),ne.addDracoAndKTX2Loaders(s),s.dracoLoader||s.setDRACOLoader(t.dracoLoader),s.ktx2Loader||s.setKTX2Loader(t.ktx2Loader),s.meshoptDecoder||s.setMeshoptDecoder(t.meshoptDecoder),ne.configureLoader(s,{progressive:!0}),s}const $e=function(s){return f(s)},f=function(s){if(s===void 0&&(s=null),!Array.isArray(s))s=s_(s);else for(let e=0;e<s.length;e++){const t=s[e];s[e]=s_(t)}return function(e,t){if(!e){const n=typeof t=="string"?t:t.name;console.warn(`@serializable without a target at '${n}'.`);return}typeof t!="string"&&(t=t.name),Object.getOwnPropertyDescriptor(e,"$serializedTypes")||(e.$serializedTypes={});const i=e.$serializedTypes=e.$serializedTypes||{};i[t]=s}};function s_(s){switch(s?.prototype?.constructor?.name){case"Number":case"String":case"Boolean":return null}return s}const Ws=w("debughotreload");let Xl=!1;const Il=new Map;function b1(){return Xl}function Op(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function Jv(s){if(Xl){Ws&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",s);return}Ws&&console.log("[Needle Engine] Registering hot reload instance",s);const t=s.constructor.name;Il.has(t)?Il.get(t)?.push(s):Il.set(t,[s])}function e0(s){if(Xl){Ws&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",s);return}Ws&&console.log("[Needle Engine] Unregistering hot reload instance",s);const t=s.constructor.name,i=Il.get(t);if(!i)return;const n=i.indexOf(s);n!==-1&&i.splice(n,1)}let o_=!1;function v1(){if(Ws||o_)return;o_=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload ")){console.log("[Needle Engine] Hot reloading failed"),window.location.reload();return}}s.apply(console,e)}}function w1(s){Ws&&console.log("[HMR] Apply changes",s,Object.keys(s)),v1();for(const e of Object.keys(s))try{Xl=!0;const t=P.get(e);if(!t){Ws&&console.log("[HMR] Type not found: "+e);continue}const i=s[e],n=Il.get(i.name);let o="[Needle Engine] Updating type: "+e;const r=n?.length??-1;r>0?o+=" x"+r:o+=" (No instances registered)",console.log(o);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const h in l)l[h].writable&&(t.prototype[h]=s[e].prototype[h]);for(const h of a)l[h]||delete t.prototype[h];if(n){const h=new i,d=Object.getOwnPropertyDescriptors(h);for(const u of n){const p=u,m=p.isComponent===!0,y=m?p.activeAndEnabled:!0,b=m?p.context:void 0;try{if(m&&b&&Jn(p,b),m&&y&&(p.enabled=!1),u.onBeforeHotReloadFields&&u.onBeforeHotReloadFields()===!1)continue;for(const g in d)if(d[g].writable){if(u[g]===void 0)u[g]=h[g];else if(typeof u[g]=="function"&&!u[g].prototype){const _=u[g],x=_.name,T="bound ";if(x===T)continue;const O=_.name.substring(T.length),M=i.prototype[O];M&&(u[g]=M.bind(u))}}u.onAfterHotReloadFields&&u.onAfterHotReloadFields()}finally{m&&b&&vm(p,b),m&&y&&(p.enabled=!0)}}}}catch(t){if(Ws)console.error(t);else return!1}finally{Xl=!1,Eo(ci.Log,"Script changes applied (HMR)")}return!0}class S extends c.Object3D{guid;static isDestroyed(e){return Ho(e)}static setActive(e,t,i=!0){e&&(Ll(e,t),Wh(e),t&&i&&ov(F.Current,e))}static isActiveSelf(e){return va(e)}static isActiveInHierarchy(e){return kv(e)}static markAsInstancedRendered(e,t){Ev(e,t)}static isUsingInstancing(e){return Yd(e)}static foreachComponent(e,t,i=!0){return qo(e,t,i)}static instantiateSynced(e,t){return e?xm(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,Xo(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??F.Current,dc(n,t.connection,i)}static destroy(e,t=!0){return ui(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=F.Current),t.add(e),Ll(e,!0),Wh(e),i?S.foreachComponent(e,n=>{vm(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),Ll(e,!1),Wh(e),S.foreachComponent(e,t=>{iC(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,o=>{const r=o[t];r&&typeof r=="function"&&r?.call(o,...n)},i)}static addNewComponent(e,t,i,n=!0){return Zi(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return Zi(e,t,i,n)}static moveComponent(e,t){return Zi(e,t)}static removeComponent(e){return Om(e.gameObject,e),e}static getOrAddComponent(e,t){return fc(e,t)}static getComponent(e,t){return e===null?null:sr(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:pc(e,t,i)}static findByGuid(e,t){return Mm(e,t)}static 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tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[as];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[as]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=pe.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=pe.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),Op()&&Jv(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(A()&&console.warn("[Needle Engine Dev] Trying to enable destroyed 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i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const x1=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:k,Component:k,GameObject:S},Symbol.toStringTag,{value:"Module"}));var S1=Object.defineProperty,t0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&S1(e,t,n),n};class bc extends k{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=X(this.from).clone(),t=X(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),ot(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(X(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}t0([f(S)],bc.prototype,"from");t0([f(S)],bc.prototype,"to");var C1=Object.defineProperty,P1=Object.getOwnPropertyDescriptor,or=(s,e,t,i)=>{for(var n=i>1?void 0:i?P1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&C1(e,t,n),n};const Os=w("debuganimation");let i0=class{x;y};class Ft extends k{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!0;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Os&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Os&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Os&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Os&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Os&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Os&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Os&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Os&&console.log("PLAY",e.getClip().name,e);const o=new O1(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}or([f()],Ft.prototype,"playAutomatically",2);or([f()],Ft.prototype,"randomStartTime",2);or([f(i0)],Ft.prototype,"minMaxSpeed",2);or([f(i0)],Ft.prototype,"minMaxOffsetNormalized",2);or([f()],Ft.prototype,"loop",2);or([f()],Ft.prototype,"clampWhenFinished",2);or([f(c.AnimationClip)],Ft.prototype,"clips",1);class O1{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const Yh=Symbol("objectIsAnimatedData");function r_(s,e,t){if(!s)return;if(s[Yh]===void 0){if(!t)return;s[Yh]=new Set}const i=s[Yh];t?i.add(e):i.has(e)&&i.delete(e)}function M1(s){if(!s)return!1;const e=s[Yh];return e!==void 0&&e.size>0}class k1{_context;get context(){return this._context??F.Current}get isStateMachineBehaviour(){return!0}}class ml{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function n0(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Bs=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Bs||{}),Am=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(Am||{});const qe=w("debuganimatorcontroller"),bh=w("debugrootmotion");class Di{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new mt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Di(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){qe&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){qe&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new ml(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;qe&&console.warn("AnimatorController clone()",this.model);const e=rc(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||Pb(o)||o.tracks!==void 0||o instanceof Di));return console.assert(e!==this.model),new Di(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,qe&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(qe&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(qe||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(qe&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===Am.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,qe){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
866
866
  Timescale: `+i.timeScale,`
867
867
  Normalized time: `+l.toFixed(3),`
868
868
  Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new ml(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(qe&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new ml(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):qe&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new ml(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else qe&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));qe&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new E1(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Bs.If:return t.value===!0;case Bs.IfNot:return t.value===!1;case Bs.Greater:return t.value>e.threshold;case Bs.Less:return t.value<e.threshold;case Bs.Equals:return t.value===e.threshold;case Bs.NotEqual:return t.value!==e.threshold}return!1}createActions(e){qe&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(qe&&console.warn("No motion",o),o.motion=n0(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(qe||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){qe&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(qe||A())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,da(l,r.properties),r.instance=l),qe&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(qe||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class a_{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Ye{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Ye.firstKeyframeRotation[this.cacheId]||(Ye.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Ye.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Ye.spaceRotation[this.cacheId]||(Ye.spaceRotation[this.cacheId]=new c.Quaternion),Ye.effectiveSpaceRotation[this.cacheId]||(Ye.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Ye.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Ye.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Ye.lastObjRotation[this.cacheId]||(Ye.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Ye.lastObjRotation[this.cacheId];if(Ye.spaceRotation[this.cacheId].copy(t),bh){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,D.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Ye.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;bh&&i.add(new c.AxesHelper),Ye.lastObjPosition[this.cacheId]||(Ye.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new a_(t,(r,a)=>{const l=this.action.getEffectiveWeight();return bh&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(bh){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",D.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",D.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new a_(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Ye.identityQuaternion,1-e),!0)}}class E1{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Ye(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class R1 extends Ui{onSerialize(e,t){}onDeserialize(e,t){if(t.type===Di&&e?.__type==="AnimatorController")return new Di(e)}}new R1(Di);var T1=Object.defineProperty,A1=Object.getOwnPropertyDescriptor,tu=(s,e,t,i)=>{for(var n=i>1?void 0:i?A1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&T1(e,t,n),n};const Pi=w("debuganimator");class rt extends k{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof Di?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new Di(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Pi&&console.log("Assign animator controller",e,this),this._animatorController=new Di(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){Pi&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return Pi&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),Pi&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return Pi&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),Pi&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return Pi&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,Pi&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,Pi&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return Pi&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(Pi&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=D.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=D.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){Pi&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!M1(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}tu([f()],rt.prototype,"applyRootMotion",2);tu([f()],rt.prototype,"hasRootMotion",2);tu([f()],rt.prototype,"keepAnimatorControllerStateOnDisable",2);tu([f()],rt.prototype,"runtimeAnimatorController",1);const l_=Symbol("previous-visibility");class Sn extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){Sn._userSet.clear();const e=bm(this.texture,!0,null,Sn._userSet);for(const t of e)t instanceof c.Mesh&&(t[l_]=t.visible,t.visible=!1)}onAfterRender(){for(const e of Sn._userSet)e instanceof c.Mesh&&(e.visible=e[l_]);Sn._userSet.clear()}}var L1=Object.defineProperty,D1=Object.getOwnPropertyDescriptor,vc=(s,e,t,i)=>{for(var n=i>1?void 0:i?D1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&L1(e,t,n),n};const vh=w("debuggroundprojection");class In extends k{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new rs(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{vh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await ac(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){vh&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new q.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",sm(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=Bt(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=V();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=Ie(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,ot(this._projection,a)}vh&&B.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,vh&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:I1,fragmentShader:j1}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=Xs.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}vc([f()],In.prototype,"applyOnAwake",2);vc([f()],In.prototype,"autoFit",2);vc([f()],In.prototype,"radius",1);vc([f()],In.prototype,"height",1);vc([f()],In.prototype,"arBlending",1);const I1=`
@@ -973,7 +973,7 @@ Consider registering a custom loader via the 'onCreateCustomModelLoader' callbac
973
973
  Content-Type: "${t.headers.get("content-type")}
974
974
  "Text: "${o}"
975
975
  Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var BP=Object.defineProperty,Ca=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&BP(e,t,n),n};const oi=w("debugdroplistener");class FP extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const UP="blob";class fs extends k{dropArea;fitIntoVolume=!1;fitVolumeSize=new c.Vector3(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new oe;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new c.Vector2,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){oi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new c.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new c.Vector2,point:e.point,size:e.size},!0)}};handlePaste=e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(i=>{if(i&&(i.startsWith("http")||i.startsWith("https")||i.startsWith("blob"))){const o={screenposition:new c.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(o)&&this.addFromUrl(i,o,!1)}}).catch(console.warn)};onDrag=e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(this.context.connection.allowEditing===!1||(oi&&console.log(e),!e?.dataTransfer)||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new c.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const o in i){const r=i[o];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){oi&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],h=r[6],d=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${h}/${d}`}else e.startsWith("https://polyhaven.com/a")&&(e=zP(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const o=await Od.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(o&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(o,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(oi&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),$l(UP,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){oi&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){oi&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await Od.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const o=this.onObjectLoaded(n,t,!1);o&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(o)&&this.sendDropEvent(r.download_url,o,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&ui(t,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:o}=e;if(oi&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new c.Box3().setFromCenterAndSize(new c.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(oi&&B.DrawWireBox3(a,255,5),this.fitIntoVolume&&kb(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const h=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,h&&h.length>0)for(const d of h){const u=d.point.clone();oi&&console.log("Place object at hit",d),Eb(r,u);break}}ua.autoplayAnimations(n);const l=new FP({sender:this,gltf:n,model:n,object:r,contentMD5:o,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,o),r}async sendDropEvent(e,t,i){if(!this.useNetworking){oi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Bt([t]),o={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new c.Vector3),contentMD5:i};this.context.connection.send("droplistener",o)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:t,recursive:!0,testObject:n=>!this._addedObjects.includes(n)}).length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}Ca([f(c.Object3D)],fs.prototype,"dropArea");Ca([f()],fs.prototype,"fitIntoVolume");Ca([f(c.Vector3)],fs.prototype,"fitVolumeSize");Ca([f()],fs.prototype,"placeAtHitPosition");Ca([f()],fs.prototype,"useNetworking");Ca([f(oe)],fs.prototype,"onDropped");function zP(s){if(!s.startsWith("https://polyhaven.com/"))return s;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(s).pathname.split("/").pop(),o=`${e}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",s,"→",o),o}var Od;(s=>{async function e(i,n,o){const r=o.guid,a=new mt(r),l=new Blob([i],{type:i.type||S0(i.name)||void 0}),h=URL.createObjectURL(l),d=await en().loadSync(n,h,i.name,a).catch(u=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,u),null));return URL.revokeObjectURL(h),d?new Promise((u,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async y=>{const b=m.result,g=exports.BlobStorage.hashMD5(b);return u({model:d,contentMD5:g})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}s.loadFile=e;async function t(i,n){return new Promise(async(o,r)=>{const a=new mt(n.guid),l=i.toString();oi&&B.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),d=await en().loadSync(n.context,l,l,a,u=>{h.onProgress(u.loaded/u.total)}).catch(console.warn);if(d){const u=await fetch(l).then(m=>m.arrayBuffer()),p=exports.BlobStorage.hashMD5(u);oi?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),o({model:d,contentMD5:p})}else oi?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}s.loadFileFromURL=t})(Od||(Od={}));var NP=Object.defineProperty,Xm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&NP(e,t,n),n};const hu=class O0 extends k{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new mt(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,O0)?.destroy();let n=this.object.getComponentInChildren(Ro);n||(n=this.object.addComponent(Ro,{dragMode:qm.SnapToSurfaces}),n.guid=t.generateUUID());let o=S.getComponent(n.gameObject,nn);o||(o=n.gameObject.addComponent(nn),o.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Ro);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new c.Vector3(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new c.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(fi)||this.gameObject.addComponent(fi)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,Ro);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield km(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new on;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};Xm([f(c.Object3D)],hu.prototype,"parent");Xm([f(c.Object3D)],hu.prototype,"object");Xm([f()],hu.prototype,"limitCount");let Qm=hu;var Xn=(s=>(s[s.PointerEnter=0]="PointerEnter",s[s.PointerExit=1]="PointerExit",s[s.PointerDown=2]="PointerDown",s[s.PointerUp=3]="PointerUp",s[s.PointerClick=4]="PointerClick",s[s.Drag=5]="Drag",s[s.Drop=6]="Drop",s[s.Scroll=7]="Scroll",s[s.UpdateSelected=8]="UpdateSelected",s[s.Select=9]="Select",s[s.Deselect=10]="Deselect",s[s.Move=11]="Move",s[s.InitializePotentialDrag=12]="InitializePotentialDrag",s[s.BeginDrag=13]="BeginDrag",s[s.EndDrag=14]="EndDrag",s[s.Submit=15]="Submit",s[s.Cancel=16]="Cancel",s))(Xn||{}),VP=Object.defineProperty,Ym=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VP(e,t,n),n};class Km{eventID;callback=new oe}Ym([f()],Km.prototype,"eventID");Ym([f(oe)],Km.prototype,"callback");class du extends k{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Xn.PointerClick)||this.hasTrigger(Xn.PointerDown)||this.hasTrigger(Xn.PointerUp)}onPointerClick(e){this.invoke(Xn.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Xn.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Xn.PointerExit)}onPointerDown(e){this.invoke(Xn.PointerDown)}onPointerUp(e){this.invoke(Xn.PointerUp)}}Ym([f(Km)],du.prototype,"triggers");class M0{writer;constructor(e){this.writer=e}writeNode(e){}}class $P extends M0{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class k0 extends M0{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=Em(new Z(1,1,1,0)))}}function Ep(s){const e=ou.DontExport;return!(s.hideFlags&e)}const xf=w("debugexr");class WP{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,xf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(xf&&console.log("EXT_texture_exr.loadTexture",e,o),!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=new q.EXRLoader(i.options.manager);return xf&&console.log("EXT_texture_exr.loadTexture",r),i.loadTextureImage(e,r.source,a)}}typeof window<"u"&&window.addEventListener("unhandledrejection",s=>{});const Wn=st,xh="$___Export_Components",GP="NEEDLE_components";class HP{[Po]}class qP{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class E0{get name(){return GP}parser;nodeToObjectMap={};gltf=null;exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,o)=>{try{this.serializeUserData(n,o)&&(t.extensionsUsed[this.name]=!0),i(n,o)}finally{this.afterSerializeUserData(n,o)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[xh]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&Wn&&console.log("DONE",JSON.stringify(t)),e[xh]===void 0)return;const i=e[xh];delete e[xh],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;Wn&&console.log(e.name,i,e.uuid);const n=new qP(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){Wn&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,o=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new HP;o.extensions=o.extensions||{},o.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const h=[];for(const d of a){this.context.target=d;const u=en().writeBuiltinComponentData(d,this.context);u!==null&&h.push(u)}h.length>0&&(l[Po]=h,Wn&&console.log("DID WRITE",n,"nodeIndex",r,h))}}beforeRoot(){return Wn&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];Wn&&console.log("After root",e,this.parser,i);const o=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],h=a,d=l.extensions;if(!d)continue;const u=d[this.name];if(!u)continue;Wn&&console.log("NODE",l);const p=this.nodeToObjectMap[h];if(!p){console.error("Could not find object for node index: "+h,l,t);continue}Qd(p),o.push(this.createComponents(p,u))}}}await Promise.all(o);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;mC(r,l)}}}async createComponents(e,t){if(!t)return;const i=t[Po];if(i){const n=new Array;Wn&&console.log(e.name,i);for(const o in i){const r=i[o];Wn&&console.log("Serialized data",JSON.parse(JSON.stringify(r))),r&&this.parser&&n.push(Cm(this.parser,r).catch(a=>console.error(`Error while resolving references (see console for details)
976
- `,a,e,r))),e.userData=e.userData||{},e.userData[Po]=e.userData[Po]||[],e.userData[Po].push(r)}await Promise.all(n).catch(o=>{console.error("Error while loading components",o)})}}}const m_="NEEDLE_gameobject_data";class XP{get name(){return m_}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[m_];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const g_="NEEDLE_lighting_settings",Nr=w("debugenvlight");class QP{get name(){return g_}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[g_];if(i){Nr&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,Md,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,Md,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}ae.registerCallback(re.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType(Md,e);t?.sourceId&&(t.enabled=!0)});class Md extends k{ambientMode=ta.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=vd.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===vd.Skybox?_n.Skybox:_n.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Nr&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(Nr&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==ta.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),Nr&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===ta.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Nr&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){Nr&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const Sf=w("debugstencil");function YP(s,e){return(s&1<<e.layer)!=0}const KP=Symbol("stencils");class Us{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Sf&&console.log(t,Us.stencils),!t)return;const i=Us.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(YP(o.layer,e)){Sf&&console.log(o),setTimeout(()=>{Ii()&&Yd(e.gameObject)&&(he("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[KP]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[JP];if(i){Sf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=ZP(r.compareFunc),r.passOp=Cf(r.passOp),r.failOp=Cf(r.failOp),r.zFailOp=Cf(r.zFailOp),Us.stencils[this.source]||(Us.stencils[this.source]=[]),Us.stencils[this.source].push(r)}}}return null}}function Cf(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return c.DecrementWrapStencilOp;case 5:return c.InvertStencilOp}return 0}function ZP(s){switch(s){case 1:return c.NeverStencilFunc;case 2:return c.LessStencilFunc;case 3:return c.EqualStencilFunc;case 4:return c.LessEqualStencilFunc;case 5:return c.GreaterStencilFunc;case 6:return c.NotEqualStencilFunc;case 7:return c.GreaterEqualStencilFunc;case 8:return c.AlwaysStencilFunc}return c.NeverStencilFunc}const JP="NEEDLE_render_objects";var R0=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(R0||{});const mn=w("debugcustomshader"),Rr="NEEDLE_techniques_webgl";class eO{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),bd(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),bd(this.worldToObjectMatrix,this.worldToObject)}}class ye extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return T0(e),e}constructor(e,...t){super(...t),this.identifier=e,mn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&F.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=F.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&F.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new eO;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&F.Current.setRequireColor(!0),this.depthTextureUniform&&F.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=F.Current;if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(ye.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),bd(ye.viewProjection,ye._viewProjectionValues)),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(ye.viewMatrix.copy(e.matrixWorldInverse),bd(ye.viewMatrix,ye._viewMatrixValues)),this.uniforms[ye._worldSpaceCameraPosName]&&ye._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=X(n.gameObject,ye._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},ye._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:ye._mainLightColor};const l=n.intensity;ye._lightData.z=l,this.uniforms.unity_LightData={value:ye._lightData}}if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=ye._viewProjectionValues),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=ye._viewMatrixValues),this.uniforms[ye._worldSpaceCameraPosName]&&(this.uniforms[ye._worldSpaceCameraPosName]={value:ye._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class tO{get name(){return Rr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return mn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Rr])return mn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;mn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Rr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Rr];if(!n)return mn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;mn&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await QC(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();mn&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const v in p){const _=v;switch(_){case"_TimeParameters":const x=new c.Vector4;u[_]={value:x};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[_]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[_]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[_]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[_]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[_]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Rr]){const v=t.extensions[Rr];if(v.technique===i){mn&&console.log(t.name,"Material Properties",v);for(const _ in v.values){const x=v.values[_];if(typeof x=="string"){if(x.startsWith("/textures/")){const T=x.substring(10),O=Number.parseInt(T);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[_]={value:M};continue}}switch(_){case"alphaMode":x==="BLEND"&&(m=!0);continue}}if(Array.isArray(x)&&x.length===4){u[_]={value:new c.Vector4(x[0],x[1],x[2],x[3])};continue}u[_]={value:x}}}}const y=new ye(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(y.glslVersion=c.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:y.side=c.DoubleSide;break;case 1:y.side=c.BackSide;break;case 2:y.side=c.FrontSide;break;default:y.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:y.depthTest=!0,y.depthFunc=c.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=c.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=c.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=c.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=c.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=c.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=c.AlwaysDepth;break}y.transparent=m,m&&(y.depthWrite=!1),qC(u),y.onUpdateUniforms();for(const v in p){const _=v,x=p[v].type;if(u[_]?.value===void 0)switch(x){case R0.SAMPLER_2D:u[_]={value:GC},console.warn("Missing/unassigned texture, fallback to white: "+_);break;default:_==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+_,p[v]);break}}mn&&console.log(y.uuid,u),T0(y),r(y)}):null}}function T0(s){if(s.uniforms){mn&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const iO=w("debugextensions");let kd;const nO=Promise.resolve().then(()=>require("./vendor-8le8g4MS.umd.cjs")).then(s=>s.index$2).then(async s=>(kd=s.GLTFAnimationPointerExtension,kd)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),Yo=new Array;function sO(s){Yo.includes(s)||Yo.push(s)}function oO(s){const e=Yo.indexOf(s);e>=0&&Yo.splice(e,1)}function Zm(s){if(s instanceof q.GLTFLoader){const e=new E0;return s.register(t=>(e.parser=t,e)),e}return null}class rO{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Ed(s,e,t){const i=t.indexOf("?");i>=0&&(t=t.substring(0,i)),s.register(n=>new XP(n)),s.register(n=>new yC(n)),s.register(n=>new NC(n,e.lightmaps,t)),s.register(n=>new QP(n,t,e)),s.register(n=>new tO(n,t)),s.register(n=>new Us(n,t)),s.register(n=>new ne.NEEDLE_progressive(n)),s.register(n=>new WP(n)),Jb()&&s.register(n=>new Jr(n)),await nO.catch(n=>{}),s.register(n=>{if(kd){const o=new kd(n);return o.setAnimationPointerResolver.bind(o)(new rO),o}else return(iO||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of Yo)n.onImport&&n.onImport(s,t,e)}function Jm(s,e){for(const t of Yo)t.onExport&&t.onExport(s,e)}function A0(s,e,t){for(const i of Yo)i.onLoaded&&i.onLoaded(s,e,t)}class L0{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,o={};t.extensions=t.extensions||{},t.extensions[this.name]=o;let r=new c.Matrix4;const a=new Array,l=new Array,h=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let y=new c.Vector3,b=new c.Quaternion,g=new c.Vector3;r.decompose(y,b,g),a.push(y.x,y.y,y.z),l.push(b.x,b.y,b.z,b.w),h.push(g.x,g.y,g.z)}const d=new Float32Array(a),u=new Float32Array(l),p=new Float32Array(h);o.attributes={TRANSLATION:i.processAccessor(new c.BufferAttribute(d,3)),ROTATION:i.processAccessor(new c.BufferAttribute(u,4)),SCALE:i.processAccessor(new c.BufferAttribute(p,3))},n[this.name]=!0}}var aO=Object.defineProperty,D0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aO(e,t,n),n};const Ka=w("debugreflectionprobe"),y_=w("noreflectionprobe"),Pf=Symbol("reflectionProbeKey"),__=Symbol("original material"),eg=class Qn extends k{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[Pf]||e[__]?.[Pf])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||y_)return null;const o=Qn._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return Ka&&console.log("Found reflection probe",e.name,r.name),r}}return Ka&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){if(e&&!(e instanceof c.Texture)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=c.EquirectangularReflectionMapping,e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0)}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Qn._probes.has(this.context)||Qn._probes.set(this.context,[]),Qn._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(nt),this._boxHelper.updateBox(!0),Ka&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=c.EquirectangularReflectionMapping,this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){!this._texture&&A()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),he("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=Qn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(y_||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=Qn._rendererMaterialsCache.get(e);t||(t=[],Qn._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof c.MeshBasicMaterial)continue;let o=t[i];const r=n===o?.copy,a=!o||o.material.uuid!==n.uuid||o.copy.version!==n.version;if(!r&&a){if(Ka){let d="";o?o.material!==n?d="reference changed; cached instance?: "+r:o.copy.version!==n.version&&(d="version changed"):d="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",d,`
976
+ `,a,e,r))),e.userData=e.userData||{},e.userData[Po]=e.userData[Po]||[],e.userData[Po].push(r)}await Promise.all(n).catch(o=>{console.error("Error while loading components",o)})}}}const m_="NEEDLE_gameobject_data";class XP{get name(){return m_}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[m_];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const g_="NEEDLE_lighting_settings",Nr=w("debugenvlight");class QP{get name(){return g_}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[g_];if(i){Nr&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,Md,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,Md,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}ae.registerCallback(re.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType(Md,e);t?.sourceId&&(t.enabled=!0)});class Md extends k{ambientMode=ta.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=vd.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===vd.Skybox?_n.Skybox:_n.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Nr&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(Nr&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==ta.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),Nr&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===ta.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Nr&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){Nr&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const Sf=w("debugstencil");function YP(s,e){return(s&1<<e.layer)!=0}const KP=Symbol("stencils");class Us{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(Sf&&console.log(t,Us.stencils),!t)return;const i=Us.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(YP(o.layer,e)){Sf&&console.log(o),setTimeout(()=>{Ii()&&Yd(e.gameObject)&&(he("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[KP]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[JP];if(i){Sf&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=ZP(r.compareFunc),r.passOp=Cf(r.passOp),r.failOp=Cf(r.failOp),r.zFailOp=Cf(r.zFailOp),Us.stencils[this.source]||(Us.stencils[this.source]=[]),Us.stencils[this.source].push(r)}}}return null}}function Cf(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return c.DecrementWrapStencilOp;case 5:return c.InvertStencilOp}return 0}function ZP(s){switch(s){case 1:return c.NeverStencilFunc;case 2:return c.LessStencilFunc;case 3:return c.EqualStencilFunc;case 4:return c.LessEqualStencilFunc;case 5:return c.GreaterStencilFunc;case 6:return c.NotEqualStencilFunc;case 7:return c.GreaterEqualStencilFunc;case 8:return c.AlwaysStencilFunc}return c.NeverStencilFunc}const JP="NEEDLE_render_objects";var R0=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(R0||{});const mn=w("debugcustomshader"),Rr="NEEDLE_techniques_webgl";class eO{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),bd(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),bd(this.worldToObjectMatrix,this.worldToObject)}}class ye extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return T0(e),e}constructor(e,...t){super(...t),this.identifier=e,mn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&F.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=F.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&F.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new eO;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&F.Current.setRequireColor(!0),this.depthTextureUniform&&F.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=F.Current;if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(ye.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),bd(ye.viewProjection,ye._viewProjectionValues)),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(ye.viewMatrix.copy(e.matrixWorldInverse),bd(ye.viewMatrix,ye._viewMatrixValues)),this.uniforms[ye._worldSpaceCameraPosName]&&ye._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=X(n.gameObject,ye._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},ye._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:ye._mainLightColor};const l=n.intensity;ye._lightData.z=l,this.uniforms.unity_LightData={value:ye._lightData}}if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=ye._viewProjectionValues),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=ye._viewMatrixValues),this.uniforms[ye._worldSpaceCameraPosName]&&(this.uniforms[ye._worldSpaceCameraPosName]={value:ye._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class tO{get name(){return Rr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return mn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Rr])return mn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;mn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Rr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Rr];if(!n)return mn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;mn&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await QC(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();mn&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const v in p){const _=v;switch(_){case"_TimeParameters":const x=new c.Vector4;u[_]={value:x};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[_]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[_]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[_]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[_]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[_]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Rr]){const v=t.extensions[Rr];if(v.technique===i){mn&&console.log(t.name,"Material Properties",v);for(const _ in v.values){const x=v.values[_];if(typeof x=="string"){if(x.startsWith("/textures/")){const T=x.substring(10),O=Number.parseInt(T);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[_]={value:M};continue}}switch(_){case"alphaMode":x==="BLEND"&&(m=!0);continue}}if(Array.isArray(x)&&x.length===4){u[_]={value:new c.Vector4(x[0],x[1],x[2],x[3])};continue}u[_]={value:x}}}}const y=new ye(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(y.glslVersion=c.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:y.side=c.DoubleSide;break;case 1:y.side=c.BackSide;break;case 2:y.side=c.FrontSide;break;default:y.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:y.depthTest=!0,y.depthFunc=c.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=c.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=c.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=c.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=c.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=c.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=c.AlwaysDepth;break}y.transparent=m,m&&(y.depthWrite=!1),qC(u),y.onUpdateUniforms();for(const v in p){const _=v,x=p[v].type;if(u[_]?.value===void 0)switch(x){case R0.SAMPLER_2D:u[_]={value:GC},console.warn("Missing/unassigned texture, fallback to white: "+_);break;default:_==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+_,p[v]);break}}mn&&console.log(y.uuid,u),T0(y),r(y)}):null}}function T0(s){if(s.uniforms){mn&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const iO=w("debugextensions");let kd;const nO=Promise.resolve().then(()=>require("./vendor-BtJpSuCj.umd.cjs")).then(s=>s.index$2).then(async s=>(kd=s.GLTFAnimationPointerExtension,kd)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),Yo=new Array;function sO(s){Yo.includes(s)||Yo.push(s)}function oO(s){const e=Yo.indexOf(s);e>=0&&Yo.splice(e,1)}function Zm(s){if(s instanceof q.GLTFLoader){const e=new E0;return s.register(t=>(e.parser=t,e)),e}return null}class rO{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Ed(s,e,t){const i=t.indexOf("?");i>=0&&(t=t.substring(0,i)),s.register(n=>new XP(n)),s.register(n=>new yC(n)),s.register(n=>new NC(n,e.lightmaps,t)),s.register(n=>new QP(n,t,e)),s.register(n=>new tO(n,t)),s.register(n=>new Us(n,t)),s.register(n=>new ne.NEEDLE_progressive(n)),s.register(n=>new WP(n)),Jb()&&s.register(n=>new Jr(n)),await nO.catch(n=>{}),s.register(n=>{if(kd){const o=new kd(n);return o.setAnimationPointerResolver.bind(o)(new rO),o}else return(iO||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of Yo)n.onImport&&n.onImport(s,t,e)}function Jm(s,e){for(const t of Yo)t.onExport&&t.onExport(s,e)}function A0(s,e,t){for(const i of Yo)i.onLoaded&&i.onLoaded(s,e,t)}class L0{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,o={};t.extensions=t.extensions||{},t.extensions[this.name]=o;let r=new c.Matrix4;const a=new Array,l=new Array,h=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let y=new c.Vector3,b=new c.Quaternion,g=new c.Vector3;r.decompose(y,b,g),a.push(y.x,y.y,y.z),l.push(b.x,b.y,b.z,b.w),h.push(g.x,g.y,g.z)}const d=new Float32Array(a),u=new Float32Array(l),p=new Float32Array(h);o.attributes={TRANSLATION:i.processAccessor(new c.BufferAttribute(d,3)),ROTATION:i.processAccessor(new c.BufferAttribute(u,4)),SCALE:i.processAccessor(new c.BufferAttribute(p,3))},n[this.name]=!0}}var aO=Object.defineProperty,D0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aO(e,t,n),n};const Ka=w("debugreflectionprobe"),y_=w("noreflectionprobe"),Pf=Symbol("reflectionProbeKey"),__=Symbol("original material"),eg=class Qn extends k{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[Pf]||e[__]?.[Pf])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||y_)return null;const o=Qn._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return Ka&&console.log("Found reflection probe",e.name,r.name),r}}return Ka&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){if(e&&!(e instanceof c.Texture)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=c.EquirectangularReflectionMapping,e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0)}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),Qn._probes.has(this.context)||Qn._probes.set(this.context,[]),Qn._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(nt),this._boxHelper.updateBox(!0),Ka&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=c.EquirectangularReflectionMapping,this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){!this._texture&&A()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),he("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=Qn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(y_||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=Qn._rendererMaterialsCache.get(e);t||(t=[],Qn._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof c.MeshBasicMaterial)continue;let o=t[i];const r=n===o?.copy,a=!o||o.material.uuid!==n.uuid||o.copy.version!==n.version;if(!r&&a){if(Ka){let d="";o?o.material!==n?d="reference changed; cached instance?: "+r:o.copy.version!==n.version&&(d="version changed"):d="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",d,`
977
977
  `,n.uuid,`
978
978
  `,o?.copy.uuid,`
979
979
  `,e.name)}const h=n.clone();h.version=n.version,o?(o.copy=h,o.material=n):(o={material:n,copy:h},t.push(o)),h[Pf]=this,h[__]=n,Ka&&console.log("Set reflection",e.name,e.guid)}o&&o.copy&&(o.copy.onBeforeCompile=n.onBeforeCompile);const l=o?.copy;l.envMap=this.texture,e.sharedMaterials[i]=l}}onUnset(e){const t=Qn._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};D0([f(c.Vector3)],eg.prototype,"center");D0([f(c.Vector3)],eg.prototype,"size");let Zl=eg;const Nt=w("debuginstancing");class Ko{static instance=new Ko;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,o,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,o);if(a){n===null&&(n=[]),n.push(a),ne.NEEDLE_progressive.assignTextureLOD(a.renderer.material,0);for(let l=0;l<e.sharedMeshes.length;l++){const h=e.sharedMeshes[l],d=h.geometry;ne.NEEDLE_progressive.assignMeshLOD(h,0).then(u=>{u&&e.activeAndEnabled&&d!=u&&a.setGeometry(u)})}}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const h of t.children)n=this.setup(e,h,i,n,o,l)}return r===0&&o.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Nt&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const o=e,r=o.material;for(const u of this.objs){if(!u.canAdd(o.geometry,r))continue;return u.addInstance(o)}let a=Ko.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=lb());const h=new lO(l,o.geometry,r,a,t);return this.objs.push(h),h.addInstance(o)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(o,r)=>{const a=t(o,r);return(e[Hl]||i.equals(a)===!1)&&(i.copy(a),e[Hl]=!0),a};e.matrixWorld.multiplyMatrices=n}}class $o{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[sv]=t,this.meshInformation=Mo(e.geometry),$o.all.push(this)}updateMeshInformation(){const e=Mo(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||Nt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=$o.all.indexOf(this);t>=0&&$o.all.splice(t,1)}}}class lO{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Nt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new Map;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new c.Matrix4;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;constructor(e,t,i,n,o){this.name=e,this.geometry=t,this.material=i,this._context=o,this._maxInstanceCount=Math.max(2,n),Nt&&(this._debugMaterial=b_());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new c.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[pl]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof c.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),o.pre_render_callbacks.push(this.onBeforeRender),o.post_render_callbacks.push(this.onAfterRender),Nt&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Nt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new $o(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
@@ -1023,7 +1023,7 @@ Texture:`,i),this.setLightmapDebugMaterial()):Tr&&console.log("Use debuglightmap
1023
1023
  gl_FragColor = lightMapTexel;
1024
1024
  gl_FragColor.a = 1.;
1025
1025
  }
1026
- `,defines:{USE_LIGHTMAP:""}})}}var cO=Object.defineProperty,ps=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cO(e,t,n),n};const _l=w("debugrenderer"),v_=w("debugskinnedmesh"),w_=w("noinstancing"),hO=w("wireframe");class I0{path=null;asset=null;default}class dO{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&_l&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),o=e.gameObject;if(this._targets=[],o)switch(o.type){case"Group":this._targets=[...o.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(o);break}let r=!1,a,l=0;for(let h=0;h<this._targets.length;h++){const d=this._targets[h];if(!d)continue;const u=d.material;if(u){u.shadowSide=u.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(u.name===m.name){a===void 0&&(a=new Map),a.set(p,h),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const h=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),Ii()&&he("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,d){if(typeof d=="string"){const u=parseInt(d);if(!isNaN(u))return n(u)}return h[d]},set(h,d,u){return typeof d=="string"&&i(u,Number.parseInt(d)),Reflect.set(h,d,u)?(u instanceof c.Material&&(h.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const jn=class ed extends k{static setInstanced(e,t){const i=fc(e,ed);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=sr(e,ed);return t?t.isInstancingActive:Li.isUsingInstancing(e)}static setVisible(e,t){es(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof c.Material?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new dO(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return w_}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,_l&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&_l&&this.probeAnchor.add(new c.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,ed))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),hO)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0){const e=this.gameObject.type,t=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(t){if(this._lightmaps||(this._lightmaps=[]),e==="Mesh"){const i=this.gameObject.material;if(i?.isMeshBasicMaterial)i&&console.warn("Lightmapping is not supported on MeshBasicMaterial",i.name);else{if(this._lightmaps.length<=0){const o=new Rd(this.gameObject,this.context);this._lightmaps.push(o)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,t)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!n.material?.isMeshBasicMaterial){let o;i>=this._lightmaps.length?(o=new Rd(n,this.context),this._lightmaps.push(o)):o=this._lightmaps[i],o.init(this.lightmapIndex,this.lightmapScaleOffset,t)}}}else _l&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=Ko.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!w_&&(this.setInstancingEnabled(!0),Li.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(t=>t)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),_l==this.name&&this.gameObject instanceof c.Mesh){this.gameObject.geometry.computeBoundingSphere();const e=V(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[Hl]===!0){this.gameObject[Hl]=!1;for(let t=this._handles.length-1;t>=0;t--)this._handles[t].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];es(t.object,!1)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this));for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Zl.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment)}}onBeforeRenderThree=(e,t,i,n,o,r)=>{if(o.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.mainCameraComponent?.environmentIntensity??1;o.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(o),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];es(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){Us.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),pe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Zl.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))es(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&es(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};ps([f()],jn.prototype,"receiveShadows");ps([f()],jn.prototype,"shadowCastingMode");ps([f()],jn.prototype,"lightmapIndex");ps([f(c.Vector4)],jn.prototype,"lightmapScaleOffset");ps([f()],jn.prototype,"enableInstancing");ps([f()],jn.prototype,"renderOrder");ps([f()],jn.prototype,"allowOcclusionWhenDynamic");ps([f(c.Object3D)],jn.prototype,"probeAnchor");ps([f()],jn.prototype,"reflectionProbeUsage");let mi=jn;class Oc extends mi{}class tg extends Oc{_needUpdateBoundingSphere=!1;awake(){super.awake(),v_&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=ne.getRaycastMesh(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(v_){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh&&e.boundingSphere){const t=V(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var uO=Object.defineProperty,j0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uO(e,t,n),n};const Sh=w("debuggltfexport");class ig extends nt{sceneRoot}const ng=class Vr extends k{binary=!0;objects=[];ext;async exportNow(e,t){Sh&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:Vr.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(o=>(console.error(o),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?Vr.saveArrayBuffer(n,e):Vr.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new q.GLTFExporter;i.register(h=>new L0(h)),i.register(h=>new k0(h)),Jm(i,this.context),Vr.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||Vr.collectAnimations(e),...t},o=new Array,r=new c.Object3D;t?.pivot&&r.position.sub(t.pivot),Sh&&console.log("EXPORT",e),e.forEach(h=>{h&&Ep(h)&&(r.children.push(h),h.matrixAutoUpdate=!1,h.matrix.copy(h.matrixWorld),S.getComponentsInChildren(h,mi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}),h.traverse(d=>{if(!Ep(d)){const u=d.parent;d.removeFromParent(),o.push(()=>{u&&u.add(d)})}}))});const a=new Pm(r);return t?.needleComponents&&(this.ext=new E0),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((h,d)=>{Sh&&console.log("Starting glTF export.");try{i?.parse(r,u=>{l(),h(u)},u=>{l(),d(u)},n)}catch(u){console.error(u),d(u)}finally{o.forEach(u=>u()),Sh&&console.log("Finished glTF export.")}});function l(){e.forEach(h=>{h&&(h.matrixAutoUpdate=!0,S.getComponentsInChildren(h,mi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new c.Vector3;return i.set(0,0,0),e.forEach(n=>{i.add(X(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};j0([f()],ng.prototype,"binary");j0([f(c.Object3D)],ng.prototype,"objects");let sg=ng;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(e,t){return this.canvas=document.createElement("canvas"),this.canvas.width=e,this.canvas.height=t,this.canvas.convertToBlob=(i,n)=>new Promise(o=>{this.canvas.toBlob(o,i,n)}),this.canvas}});const fO=w("debugprogress");function B0(s){s=s||new Date;const e=s.getMonth()+1,t=s.getDate(),i=s.getHours(),n=s.getMinutes(),o=s.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,h=(n<10?"0":"")+n,d=(o<10?"0":"")+o;return s.getFullYear()+r+a+"-"+l+h+d}class ie{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new pO(e,t);bl.set(e,i)}static report(e,t){const i=bl.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=bl.get(e);t&&(t.end(),bl.delete(e))}}const bl=new Map;class pO{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?bl.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!fO,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,o=0;for(const a of this.childScopes)n+=a.selfProgress,o+=1;o>0&&(n/=o);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Oe="</StageRoot/Materials";function mO(s,e,t){const i=new Map,n=b=>{const g=b.type___needle,v=i.get(g)||new Map;if(i.set(g,v),!v.has(b)){const _=`${g}${v.size?`_${v.size}`:""}`;v.set(b,_)}return v.get(b)},o=s.colorNode?Ch(s.colorNode):[],r=s.colorNode?`color3f inputs:diffuseColor.connect = ${Oe}/${e}/${n(o.values().next().value)}.outputs:out>`:"",a=s.roughnessNode?Ch(s.roughnessNode):[],l=s.roughnessNode?`float inputs:roughness.connect = ${Oe}/${e}/${n(a.values().next().value)}.outputs:out>`:"",h=s.normalNode?Ch(s.normalNode):[],d=s.normalNode?`float3 inputs:normal.connect = ${Oe}/${e}/${n(h.values().next().value)}.outputs:out>`:"",u=s.metalnessNode?Ch(s.metalnessNode):[],p=s.metalnessNode?`float inputs:metallic.connect = ${Oe}/${e}/${n(u.values().next().value)}.outputs:out>`:"",m=new Set([...o,...a,...h,...u]),y=_O(m,e,t,n);return console.debug(y),`
1026
+ `,defines:{USE_LIGHTMAP:""}})}}var cO=Object.defineProperty,ps=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cO(e,t,n),n};const _l=w("debugrenderer"),v_=w("debugskinnedmesh"),w_=w("noinstancing"),hO=w("wireframe");class I0{path=null;asset=null;default}class dO{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&_l&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),o=e.gameObject;if(this._targets=[],o)switch(o.type){case"Group":this._targets=[...o.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(o);break}let r=!1,a,l=0;for(let h=0;h<this._targets.length;h++){const d=this._targets[h];if(!d)continue;const u=d.material;if(u){u.shadowSide=u.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(u.name===m.name){a===void 0&&(a=new Map),a.set(p,h),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const h=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),Ii()&&he("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,d){if(typeof d=="string"){const u=parseInt(d);if(!isNaN(u))return n(u)}return h[d]},set(h,d,u){return typeof d=="string"&&i(u,Number.parseInt(d)),Reflect.set(h,d,u)?(u instanceof c.Material&&(h.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const jn=class ed extends k{static setInstanced(e,t){const i=fc(e,ed);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=sr(e,ed);return t?t.isInstancingActive:Li.isUsingInstancing(e)}static setVisible(e,t){es(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof c.Material?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return this.__didAwake?((!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new dO(this,this._originalMaterials)),this._sharedMaterials):null}static get shouldSuppressInstancing(){return w_}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,_l&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&_l&&this.probeAnchor.add(new c.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,ed))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),hO)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0){const e=this.gameObject.type,t=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(t){if(this._lightmaps||(this._lightmaps=[]),e==="Mesh"){const i=this.gameObject.material;if(i?.isMeshBasicMaterial)i&&console.warn("Lightmapping is not supported on MeshBasicMaterial",i.name);else{if(this._lightmaps.length<=0){const o=new Rd(this.gameObject,this.context);this._lightmaps.push(o)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,t)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!n.material?.isMeshBasicMaterial){let o;i>=this._lightmaps.length?(o=new Rd(n,this.context),this._lightmaps.push(o)):o=this._lightmaps[i],o.init(this.lightmapIndex,this.lightmapScaleOffset,t)}}}else _l&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=Ko.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!w_&&(this.setInstancingEnabled(!0),Li.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(t=>t)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),_l==this.name&&this.gameObject instanceof c.Mesh){this.gameObject.geometry.computeBoundingSphere();const e=V(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[Hl]===!0){this.gameObject[Hl]=!1;for(let t=this._handles.length-1;t>=0;t--)this._handles[t].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];es(t.object,!1)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this));for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Zl.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment)}}onBeforeRenderThree=(e,t,i,n,o,r)=>{if(o.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.mainCameraComponent?.environmentIntensity??1;o.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(o),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];es(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){Us.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),pe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Zl.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))es(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&es(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};ps([f()],jn.prototype,"receiveShadows");ps([f()],jn.prototype,"shadowCastingMode");ps([f()],jn.prototype,"lightmapIndex");ps([f(c.Vector4)],jn.prototype,"lightmapScaleOffset");ps([f()],jn.prototype,"enableInstancing");ps([f()],jn.prototype,"renderOrder");ps([f()],jn.prototype,"allowOcclusionWhenDynamic");ps([f(c.Object3D)],jn.prototype,"probeAnchor");ps([f()],jn.prototype,"reflectionProbeUsage");let mi=jn;class Oc extends mi{}class tg extends Oc{_needUpdateBoundingSphere=!1;awake(){super.awake(),v_&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=ne.getRaycastMesh(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(v_){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh&&e.boundingSphere){const t=V(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var uO=Object.defineProperty,j0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uO(e,t,n),n};const Sh=w("debuggltfexport");class ig extends nt{sceneRoot}const ng=class Vr extends k{binary=!0;objects=[];ext;async exportNow(e,t){Sh&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:Vr.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(o=>(console.error(o),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?Vr.saveArrayBuffer(n,e):Vr.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new q.GLTFExporter;i.register(h=>new L0(h)),i.register(h=>new k0(h)),Jm(i,this.context),Vr.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||Vr.collectAnimations(e),...t},o=new Array,r=new c.Object3D;t?.pivot&&r.position.sub(t.pivot),Sh&&console.log("EXPORT",e),e.forEach(h=>{h&&Ep(h)&&(r.children.push(h),h.matrixAutoUpdate=!1,h.matrix.copy(h.matrixWorld),S.getComponentsInChildren(h,mi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}),h.traverse(d=>{if(!Ep(d)){const u=d.parent;d.removeFromParent(),o.push(()=>{u&&u.add(d)})}}))});const a=new Pm(r);return t?.needleComponents&&(this.ext=new E0),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((h,d)=>{Sh&&console.log("Starting glTF export.");try{i?.parse(r,u=>{l(),h(u)},u=>{l(),d(u)},n)}catch(u){console.error(u),d(u)}finally{o.forEach(u=>u()),Sh&&console.log("Finished glTF export.")}});function l(){e.forEach(h=>{h&&(h.matrixAutoUpdate=!0,S.getComponentsInChildren(h,mi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new c.Vector3;return i.set(0,0,0),e.forEach(n=>{i.add(X(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};j0([f()],ng.prototype,"binary");j0([f(c.Object3D)],ng.prototype,"objects");let sg=ng;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(e,t){return this.canvas=document.createElement("canvas"),this.canvas.width=e,this.canvas.height=t,this.canvas.convertToBlob=(i,n)=>new Promise(o=>{this.canvas.toBlob(o,i,n)}),this.canvas}});const fO=w("debugprogress");function B0(s){s=s||new Date;const e=s.getMonth()+1,t=s.getDate(),i=s.getHours(),n=s.getMinutes(),o=s.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,h=(n<10?"0":"")+n,d=(o<10?"0":"")+o;return s.getFullYear()+r+a+"-"+l+h+d}class ie{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new pO(e,t);bl.set(e,i)}static report(e,t){const i=bl.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=bl.get(e);t&&(t.end(),bl.delete(e))}}const bl=new Map;class pO{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?bl.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!fO,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,o=0;for(const a of this.childScopes)n+=a.selfProgress,o+=1;o>0&&(n/=o);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Oe="</StageRoot/Materials";function mO(s,e,t){const i=new Map,n=b=>{const g=b.type___needle,v=i.get(g)||new Map;if(i.set(g,v),!v.has(b)){const _=`${g}${v.size?`_${v.size}`:""}`;v.set(b,_)}return v.get(b)},o=s.colorNode?Ch(s.colorNode):[],r=s.colorNode?`color3f inputs:diffuseColor.connect = ${Oe}/${e}/${n(o.values().next().value)}.outputs:out>`:"",a=s.roughnessNode?Ch(s.roughnessNode):[],l=s.roughnessNode?`float inputs:roughness.connect = ${Oe}/${e}/${n(a.values().next().value)}.outputs:out>`:"",h=s.normalNode?Ch(s.normalNode):[],d=s.normalNode?`float3 inputs:normal.connect = ${Oe}/${e}/${n(h.values().next().value)}.outputs:out>`:"",u=s.metalnessNode?Ch(s.metalnessNode):[],p=s.metalnessNode?`float inputs:metallic.connect = ${Oe}/${e}/${n(u.values().next().value)}.outputs:out>`:"",m=new Set([...o,...a,...h,...u]),y=_O(m,e,t,n);return console.debug(y),`
1027
1027
 
1028
1028
  def Material "${e}" ${s.name?`(
1029
1029
  displayName = "${s.name}"
@@ -1613,4 +1613,4 @@ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Rt],i=e.membership;l
1613
1613
  justify-content: center;
1614
1614
  gap: .5rem;
1615
1615
  }
1616
- `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),wd(xp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#l()),this.#o.observe(this.#e,{attributes:!0}),Zf&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{Zf&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(nb)&&window.customElements.define(nb,Vw);const hl=w("debugavatar");class ny{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class $w{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new on;i=S.instantiate(oa(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(hl&&console.log("[Custom Avatar] valid config",t,hl?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,hl?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(hl&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await en().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return Tm(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await en().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{hl&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new ny(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class Ww{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class Gw{}const kR=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:le,ActionCollection:Y0,ActionModel:Wt,AlignmentConstraint:bc,Animation:Ft,AnimationCurve:Uc,AnimationExtension:fu,AnimationTrackHandler:Iu,Animator:rt,AnimatorController:Di,Antialiasing:Nc,Attractor:Da,AudioExtension:dr,AudioListener:ns,AudioSource:pi,AudioTrackHandler:os,Avatar:Ys,AvatarBlink_Simple:ar,AvatarEyeLook_Rotation:zm,AvatarLoader:$w,AvatarMarker:xe,AvatarModel:ny,Avatar_Brain_LookAt:Kl,Avatar_MouthShapes:Sc,Avatar_MustacheShake:Fm,Avatar_POI:Vo,AxesHelper:wa,BaseUIComponent:Bi,BasicIKConstraint:Vm,BehaviorExtension:yg,BehaviorModel:gt,BloomEffect:Ou,BoxCollider:lu,BoxGizmo:mr,BoxHelperComponent:nt,Button:vs,CallInfo:is,Camera:qt,CameraTargetReachedEvent:Yl,Canvas:ga,CanvasGroup:Ks,CapsuleCollider:ls,ChangeMaterialOnClick:lg,ChangeTransformOnClick:ur,CharacterController:lr,CharacterControllerInput:us,ChromaticAberration:Vc,ClickThrough:$u,Collider:Kt,ColorAdjustments:uo,ColorBySpeedModule:La,ColorOverLifetimeModule:Su,ContactShadows:Cc,ControlTrackHandler:ju,CursorFollow:nh,CustomBranding:pr,Deletable:Hm,DeleteBox:Gs,DepthOfField:ln,DeviceFlag:cu,DocumentExtension:Ww,DragControls:Ro,DropListener:fs,Duplicatable:Qm,EffectWrapper:ic,EmissionModule:_s,EmphasizeOnClick:Pa,EnvironmentScene:Nu,EventList:oe,EventListEvent:nu,EventSystem:jt,EventTrigger:du,FieldWithDefault:I0,FixedJoint:Tg,Fog:Ra,GltfExport:sg,GltfExportBox:ig,Gradient:yr,Graphic:Lc,GraphicRaycaster:su,GridHelper:Ta,GridLayoutGroup:Sg,GroundProjectedEnv:In,GroupActionModel:To,HideOnStart:Ei,HingeJoint:Ic,HorizontalLayoutGroup:xg,Image:Fa,InheritVelocityModule:Ig,InputField:Qg,InstanceHandle:$o,InstancingHandler:Ko,Interactable:Gm,Keyframe:Xt,LODGroup:Bc,LODModel:Aa,Light:ei,LimitVelocityOverLifetimeModule:et,LogStats:Wm,LookAt:Yg,LookAtConstraint:rr,MainModule:Ct,MaskableGraphic:Dc,MeshCollider:so,MeshRenderer:Oc,MinMaxCurve:G,MinMaxGradient:_r,NeedleMenu:Bn,NestedGltf:Fc,Networking:Lg,NoiseModule:fe,ObjectRaycaster:fi,OffsetConstraint:gr,OpenURL:Ua,OrbitControls:de,Outline:Ea,Padding:fr,ParticleBurst:Dd,ParticleSubEmitter:jg,ParticleSystem:tc,ParticleSystemRenderer:Vi,PhysicsExtension:_g,PixelationEffect:$c,PlayAnimationOnClick:Jl,PlayAudioOnClick:Qs,PlayableDirector:er,PlayerColor:ya,PointerEventData:wc,PostProcessingHandler:Ng,PreliminaryAction:Oa,PreliminaryTrigger:Ec,RawImage:Uu,Rect:tw,RectTransform:sn,ReflectionProbe:Zl,RegisteredAnimationInfo:Vs,RemoteSkybox:ku,Renderer:mi,RendererLightmap:Rd,Rigidbody:Ne,RotationBySpeedModule:Ni,RotationOverLifetimeModule:an,SceneSwitcher:je,ScreenCapture:fo,ScreenSpaceAmbientOcclusion:bs,ScreenSpaceAmbientOcclusionN8:cn,ScrollFollow:Zg,SetActiveOnClick:cg,ShadowCatcher:qc,ShapeModule:Dg,SharpeningEffect:Gc,SignalAsset:Du,SignalReceiver:Zc,SignalReceiverEvent:Kc,SignalTrackHandler:nc,Size:ew,SizeBySpeedModule:ti,SizeOverLifetimeModule:br,SkinnedMeshRenderer:tg,SmoothFollow:Ru,SpatialGrabRaycaster:Qo,SpatialHtml:th,SpatialTrigger:Tu,SpatialTriggerReceiver:An,SpectatorCamera:Au,SphereCollider:xa,SplineContainer:Sr,SplineData:Dn,SplineWalker:hn,Sprite:ms,SpriteData:na,SpriteRenderer:Zt,SpriteSheet:ma,SubEmitterSystem:Id,SyncedCamera:$g,SyncedRoom:dn,SyncedTransform:nn,TapGestureTrigger:dg,TeleportTarget:_u,TestRunner:Wg,TestSimulateUserData:Gg,Text:St,TextBuilder:vg,TextExtension:vu,TextureSheetAnimationModule:Pt,TiltShiftEffect:zn,ToneMappingEffect:Zs,TrailModule:Re,TransformData:ke,TransformGizmo:Pr,TriggerBuilder:wt,TriggerModel:Hs,UIRaycastUtils:Dm,UIRootComponent:Tc,USDZExporter:Tn,USDZText:Qr,USDZUIExtension:Pg,UsageMarker:Pc,VariantAction:ag,VelocityOverLifetimeModule:Ae,VerticalLayoutGroup:wg,VideoPlayer:Ze,Vignette:xr,VisibilityAction:Rc,Voip:no,Volume:ja,VolumeParameter:I,VolumeProfile:Cu,WebARCameraBackground:sh,WebARSessionRoot:hi,WebXR:bu,WebXRImageTracking:oh,WebXRImageTrackingModel:xs,WebXRPlaneTracking:Ss,WebXRTrackedImage:_a,XRControllerFollow:ws,XRControllerModel:cs,XRControllerMovement:gi,XRFlag:Ti,XRRig:Wu,XRState:It,__Ignore:Gw},Symbol.toStringTag,{value:"Module"})),Ud=w("debugmissingcamera");ae.registerCallback(re.MissingCamera,s=>{Ud&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new qt;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=No.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=No.Skybox;else{if(i.clearFlags=No.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new Nu("neutral");e.environment=a.fromScene(l,.025).texture}}const o=jo(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&Hw(s.context,o),o});ae.registerCallback(re.ContextCreated,s=>{if(!s.context.mainCamera){Ud&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(bb(s.context.mainCamera)?.isCameraController==!0){Ud&&console.log("Will not auto-fit because a camera controller exists");return}Hw(s.context)}});function Hw(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(Ud&&console.log("Creating default camera controls",e?.name),t){const i=fc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");if(i.autoRotate=n!=null&&n!="0"&&n?.toLowerCase()!="false",i.autoRotateSpeed=.5,i.autoFit=!0,i.autoRotate&&n){const o=parseFloat(n);isNaN(o)||(i.autoRotateSpeed=o)}}else console.warn("Missing camera object, can not add orbit controls")}ae.registerCallback(re.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Ft&&n.playAutomatically||n instanceof rt||n instanceof er&&n.playOnAwake===!0)return!0;if(n instanceof Ft)return n.playAutomatically=!0,!0;if(n instanceof er)return n.playOnAwake=!0,!0}},!0)!==!0&&ua.autoplayAnimations(t.file)});exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new Sr,r=1-D.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new Dn;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class ER extends se.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-2qGLkQjg.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:Hu&&Hu.tagName.toUpperCase()==="SCRIPT"&&Hu.src||new URL("needle-engine.bundle-BuTUhZAc.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=se.MeshBVH.deserialize(u,t,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const b=new c.BufferAttribute(u.index,1,!1);t.setIndex(b)}y.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const RR=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:ER},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=fP;exports.ActionBuilder=le;exports.ActionCollection=Y0;exports.ActionModel=Wt;exports.Addressables=Dv;exports.AlignmentConstraint=bc;exports.AmbientMode=ta;exports.Animation=Ft;exports.AnimationCurve=Uc;exports.AnimationExtension=fu;exports.AnimationTrackHandler=Iu;exports.AnimationUtils=ua;exports.Animator=rt;exports.AnimatorConditionMode=Bs;exports.AnimatorController=Di;exports.AnimatorControllerParameterType=Am;exports.AnimatorStateInfo=ml;exports.Antialiasing=Nc;exports.Application=tn;exports.AssetDatabase=Kb;exports.AssetReference=Y;exports.Attractor=Da;exports.AudioExtension=dr;exports.AudioListener=ns;exports.AudioSource=pi;exports.AudioTrackHandler=os;exports.Avatar=Ys;exports.AvatarBlink_Simple=ar;exports.AvatarEyeLook_Rotation=zm;exports.AvatarLoader=$w;exports.AvatarMarker=xe;exports.AvatarModel=ny;exports.Avatar_Brain_LookAt=Kl;exports.Avatar_MouthShapes=Sc;exports.Avatar_MustacheShake=Fm;exports.Avatar_POI=Vo;exports.Axes=qr;exports.AxesHelper=wa;exports.BUILD_TIME=am;exports.BaseUIComponent=Bi;exports.BasicIKConstraint=Vm;exports.BehaviorExtension=yg;exports.BehaviorModel=gt;exports.BloomEffect=Ou;exports.BoxCollider=lu;exports.BoxGizmo=mr;exports.BoxHelperComponent=nt;exports.Button=vs;exports.ButtonsFactory=Qi;exports.CallDirection=m0;exports.CallInfo=is;exports.Camera=qt;exports.CameraTargetReachedEvent=Yl;exports.Canvas=ga;exports.CanvasGroup=Ks;exports.CapsuleCollider=ls;exports.ChangeMaterialOnClick=lg;exports.ChangeTransformOnClick=ur;exports.CharacterController=lr;exports.CharacterControllerInput=us;exports.ChromaticAberration=Vc;exports.CircularBuffer=di;exports.ClearFlags=No;exports.ClickThrough=$u;exports.ClipExtrapolation=gn;exports.Collider=Kt;exports.Collision=u0;exports.CollisionDetectionMode=iu;exports.ColorAdjustments=uo;exports.ColorBySpeedModule=La;exports.ColorOverLifetimeModule=Su;exports.Component=x1;exports.Component$1=k;exports.ComponentLifecycleEvents=qd;exports.Components=kR;exports.ConnectionEvents=Gb;exports.ContactPoint=d0;exports.ContactShadows=Cc;exports.Context=F;exports.ContextArgs=a1;exports.ContextEvent=re;exports.ContextRegistry=ae;exports.ControlTrackHandler=ju;exports.CursorFollow=nh;exports.CustomBranding=pr;exports.CustomShader=ye;exports.DefaultReflectionMode=vd;exports.Deletable=Hm;exports.DeleteBox=Gs;exports.DepthOfField=ln;exports.DeviceFlag=cu;exports.DocumentExtension=Ww;exports.DragControls=Ro;exports.DragMode=qm;exports.DropListener=fs;exports.Duplicatable=Qm;exports.EffectWrapper=ic;exports.EmissionModule=_s;exports.EmphasizeOnClick=Pa;exports.EngineLoadingView=sc;exports.EnvironmentScene=Nu;exports.EventList=oe;exports.EventListEvent=nu;exports.EventSystem=jt;exports.EventTrigger=du;exports.FieldWithDefault=I0;exports.FileReference=Uo;exports.FileReferenceSerializer=jv;exports.FileSpawnModel=jP;exports.File_Event=x0;exports.FixedJoint=Tg;exports.Fog=Ra;exports.FrameEvent=pe;exports.GENERATOR=Vd;exports.GameObject=S;exports.Gizmos=B;exports.GltfExport=sg;exports.GltfExportBox=ig;exports.Gradient=yr;exports.Graphic=Lc;exports.GraphicRaycaster=su;exports.Graphics=Xs;exports.GridHelper=Ta;exports.GridLayoutGroup=Sg;exports.GroundProjectedEnv=In;exports.GroupActionModel=To;exports.HideFlags=ou;exports.HideOnStart=Ei;exports.HingeJoint=Ic;exports.HorizontalLayoutGroup=xg;exports.HostData=aC;exports.Image=Fa;exports.ImageReference=Fo;exports.ImageReferenceSerializer=Iv;exports.InheritVelocityModule=Ig;exports.Input=Ub;exports.InputEventQueue=Ht;exports.InputEvents=we;exports.InputField=Qg;exports.InstanceHandle=$o;exports.InstancingHandler=Ko;exports.InstancingUtil=Li;exports.InstantiateEvent=lv;exports.InstantiateIdProvider=mt;exports.InstantiateOptions=on;exports.Interactable=Gm;exports.JoinedRoomResponse=TS;exports.KeyEventArgs=vS;exports.Keyframe=Xt;exports.LODGroup=Bc;exports.LODModel=Aa;exports.LeftRoomResponse=AS;exports.Light=ei;exports.LightData=Nv;exports.LimitVelocityOverLifetimeModule=et;exports.LoadingElementOptions=fR;exports.LogStats=Wm;exports.LogType=ci;exports.LookAt=Yg;exports.LookAtConstraint=rr;exports.MainModule=Ct;exports.MarkerType=Hg;exports.MaskableGraphic=Dc;exports.Mathf=D;exports.MeshCollider=so;exports.MeshRenderer=Oc;exports.MinMaxCurve=G;exports.MinMaxGradient=_r;exports.NEKeyboardEvent=dl;exports.NEPointerEvent=Kn;exports.NeedleButtonElement=Vw;exports.NeedleEngineWebComponent=iy;exports.NeedleMenu=Bn;exports.NeedlePatchesKey=$h;exports.NeedleXRController=dm;exports.NeedleXRSession=H;exports.NeedleXRSync=Xb;exports.NeedleXRUtils=Yb;exports.NestedGltf=Fc;exports.NetworkConnection=qb;exports.NetworkedStreamEvents=Cn;exports.NetworkedStreams=xc;exports.Networking=Lg;exports.NewInstanceModel=hv;exports.NoiseModule=fe;exports.ObjectRaycaster=fi;exports.ObjectUtils=ir;exports.OffsetConstraint=gr;exports.OneEuroFilter=Nh;exports.OneEuroFilterXYZ=Jp;exports.OpenURL=Ua;exports.OrbitControls=de;exports.Outline=Ea;exports.OwnershipEvent=Hb;exports.OwnershipModel=mm;exports.PUBLIC_KEY=Wr;exports.Padding=fr;exports.ParticleBurst=Dd;exports.ParticleSubEmitter=jg;exports.ParticleSystem=tc;exports.ParticleSystemBaseBehaviour=ho;exports.ParticleSystemRenderer=Vi;exports.ParticleSystemShapeType=Ld;exports.PeerHandle=ss;exports.PeerNetworking=Wb;exports.Physics=ha;exports.PhysicsExtension=_g;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=$c;exports.PlayAnimationOnClick=Jl;exports.PlayAudioOnClick=Qs;exports.PlayableDirector=er;exports.PlayerColor=ya;exports.PlayerState=Yi;exports.PlayerStateEvent=J0;exports.PlayerSync=mg;exports.PlayerView=Fv;exports.PlayerViewManager=Uv;exports.PointerEventData=wc;exports.PointerType=Gd;exports.PostProcessingEffect=Ve;exports.PostProcessingEffectOrder=Ke;exports.PostProcessingHandler=Ng;exports.PreliminaryAction=Oa;exports.PreliminaryTrigger=Ec;exports.PrimitiveType=Go;exports.Progress=ie;exports.PromiseAllWithErrors=Kp;exports.PromiseErrorResult=tp;exports.RGBAColor=Z;exports.RapierPhysics=sa;exports.RawImage=Uu;exports.RaycastOptions=io;exports.Rect=tw;exports.RectTransform=sn;exports.ReflectionProbe=Zl;exports.RegisteredAnimationInfo=Vs;exports.RemoteSkybox=ku;exports.RenderTexture=Sn;exports.RenderTextureSerializer=a0;exports.Renderer=mi;exports.RendererData=zv;exports.RendererLightmap=Rd;exports.Rigidbody=Ne;exports.RigidbodyConstraints=De;exports.RoomEvents=Q;exports.RotationBySpeedModule=Ni;exports.RotationOverLifetimeModule=an;exports.SceneLightSettings=Md;exports.SceneSwitcher=je;exports.ScreenCapture=fo;exports.ScreenSpaceAmbientOcclusion=bs;exports.ScreenSpaceAmbientOcclusionN8=cn;exports.ScrollFollow=Zg;exports.SendQueue=Xi;exports.SerializationContext=Pm;exports.SetActiveOnClick=cg;exports.ShadowCatcher=qc;exports.ShapeModule=Dg;exports.ShapeOverlapResult=f0;exports.SharpeningEffect=Gc;exports.SignalAsset=Du;exports.SignalReceiver=Zc;exports.SignalReceiverEvent=Kc;exports.SignalTrackHandler=nc;exports.Size=ew;exports.SizeBySpeedModule=ti;exports.SizeOverLifetimeModule=br;exports.SkinnedMeshRenderer=tg;exports.SmoothFollow=Ru;exports.SpatialGrabRaycaster=Qo;exports.SpatialHtml=th;exports.SpatialTrigger=Tu;exports.SpatialTriggerReceiver=An;exports.SpectatorCamera=Au;exports.SphereCollider=xa;exports.SphereIntersection=_m;exports.SplineContainer=Sr;exports.SplineData=Dn;exports.SplineWalker=hn;exports.Sprite=ms;exports.SpriteData=na;exports.SpriteRenderer=Zt;exports.SpriteSheet=ma;exports.StateMachineBehaviour=k1;exports.StreamEndedEvent=jm;exports.StreamReceivedEvent=p0;exports.SubEmitterSystem=Id;exports.SyncedCamera=$g;exports.SyncedRoom=dn;exports.SyncedTransform=nn;exports.TapGestureTrigger=dg;exports.TeleportTarget=_u;exports.TestRunner=Wg;exports.TestSceneUtils=xR;exports.TestSimulateUserData=Gg;exports.Text=St;exports.TextBuilder=vg;exports.TextExtension=vu;exports.TextureSheetAnimationModule=Pt;exports.TiltShiftEffect=zn;exports.Time=Vv;exports.ToneMappingEffect=Zs;exports.TrackHandler=Jc;exports.TrackType=si;exports.TrailModule=Re;exports.TransformData=ke;exports.TransformGizmo=Pr;exports.TriggerBuilder=wt;exports.TriggerModel=Hs;exports.TypeStore=P;exports.UIRaycastUtils=Dm;exports.UIRootComponent=Tc;exports.USDDocument=og;exports.USDObject=ze;exports.USDWriter=N0;exports.USDZExporter=Tn;exports.USDZExporter$1=V0;exports.USDZText=Qr;exports.USDZUIExtension=Pg;exports.UriSerializer=l0;exports.UsageMarker=Pc;exports.UserJoinedOrLeftRoomModel=LS;exports.VERSION=Ki;exports.VariantAction=ag;exports.VelocityOverLifetimeModule=Ae;exports.VerticalLayoutGroup=wg;exports.VideoPlayer=Ze;exports.ViewDevice=$s;exports.Vignette=xr;exports.VisibilityAction=Rc;exports.Voip=no;exports.Volume=ja;exports.VolumeParameter=I;exports.VolumeProfile=Cu;exports.WaitForFrames=zC;exports.WaitForPromise=Bv;exports.WaitForSeconds=km;exports.Watch=rs;exports.WebARCameraBackground=sh;exports.WebARSessionRoot=hi;exports.WebXR=bu;exports.WebXRButtonFactory=qs;exports.WebXRImageTracking=oh;exports.WebXRImageTrackingModel=xs;exports.WebXRPlaneTracking=Ss;exports.WebXRTrackedImage=_a;exports.XRControllerFollow=ws;exports.XRControllerModel=cs;exports.XRControllerMovement=gi;exports.XRFlag=Ti;exports.XRRig=Wu;exports.XRState=It;exports.XRStateFlag=wn;exports.__Ignore=Gw;exports.__internalNotifyObjectDestroyed=YS;exports.activeInHierarchyFieldName=as;exports.addAttributeChangeCallback=db;exports.addComponent=Zi;exports.addCustomExtensionPlugin=sO;exports.addNewComponent=jo;exports.addPatch=$d;exports.apply=Qd;exports.applyHMRChanges=w1;exports.applyPrototypeExtensions=xv;exports.beginListenDestroy=cv;exports.beginListenInstantiate=uv;exports.binaryIdentifierCasts=um;exports.build_scene_functions=r1;exports.builtinComponentKeyName=Po;exports.calculateProgress01=ty;exports.clearMessages=Rx;exports.colorSerializer=G1;exports.compareAssociation=gv;exports.componentSerializer=Zh;exports.copyTexture=Ob;exports.createMotion=n0;exports.debugNet=zt;exports.debugOwner=ul;exports.decompressGpuTexture=H0;exports.deepClone=rc;exports.delay=Ln;exports.delayForFrames=ac;exports.deserializeObject=_d;exports.destroy=ui;exports.destroyComponentInstance=Pv;exports.determineMimeTypeFromExtension=S0;exports.disposeObjectResources=_e;exports.disposeStream=Pn;exports.editorGuidKeyName=Rl;exports.enableSpatialConsole=Lo;exports.euler=q1;exports.eventListSerializer=K1;exports.exportAsGLTF=PR;exports.findByGuid=Mm;exports.findObjectOfType=gc;exports.findObjectsOfType=Mv;exports.findResourceUsers=bm;exports.fitObjectIntoVolume=kb;exports.foreachComponent=qo;exports.foreachComponentEnumerator=Kd;exports.forward=qx;exports.generateQRCode=fb;exports.generateSeed=dv;exports.getBoundingBox=Bt;exports.getCameraController=bb;exports.getComponent=sr;exports.getComponentInChildren=mc;exports.getComponentInParent=ql;exports.getComponents=pc;exports.getComponentsInChildren=ba;exports.getComponentsInParent=Xd;exports.getFormattedDate=B0;exports.getIconElement=pt;exports.getIconTexture=wp;exports.getLoader=en;exports.getOrAddComponent=fc;exports.getParam=w;exports.getParentHierarchyPath=Yx;exports.getPath=ax;exports.getPeerOptions=MS;exports.getPeerjsInstance=$b;exports.getResourceUserCount=ZS;exports.getTempColor=xb;exports.getTempQuaternion=Gt;exports.getTempVector=V;exports.getUrlParams=oc;exports.getVisibleInCustomShadowRendering=Mb;exports.getWorldDirection=Sb;exports.getWorldEuler=im;exports.getWorldPosition=X;exports.getWorldQuaternion=ue;exports.getWorldRotation=Nd;exports.getWorldScale=Ie;exports.hasCommercialLicense=Rn;exports.hasIndieLicense=_c;exports.hasPointerEventComponent=Sd;exports.hasProLicense=En;exports.hideDebugConsole=Ab;exports.imageToCanvas=q0;exports.instantiate=Xo;exports.invokeLoadedImportPluginHooks=A0;exports.invokeXRSessionEnd=Fb;exports.invokeXRSessionStart=Bb;exports.isActiveInHierarchy=kv;exports.isActiveSelf=va;exports.isAndroidDevice=fx;exports.isAnimationAction=Pb;exports.isComponent=h0;exports.isDebugMode=nx;exports.isDesktop=cx;exports.isDestroyed=Ho;exports.isDevEnvironment=A;exports.isDisposed=QS;exports.isExporting=SR;exports.isGLTFModel=c0;exports.isHostedOnGlitch=sb;exports.isHotReloadEnabled=Op;exports.isHotReloading=b1;exports.isIPad=dx;exports.isIconElement=Gv;exports.isLocalNetwork=Ii;exports.isMacOS=mx;exports.isMobileDevice=hx;exports.isMozillaXR=px;exports.isQuest=_x;exports.isResourceTrackingEnabled=Jb;exports.isSafari=yx;exports.isUsingInstancing=Yd;exports.isiOS=gx;exports.isiPad=ux;exports.loadAsset=aR;exports.loadPMREM=Sw;exports.loadSync=ey;exports.logHierarchy=hd;exports.lookAtInverse=Ux;exports.lookAtObject=lc;exports.lookAtScreenPoint=zx;exports.makeId=ox;exports.makeIdFromRandomWords=lb;exports.makeNameSafe=ji;exports.markAsInstancedRendered=Ev;exports.microphonePermissionsGranted=bx;exports.nameof=ix;exports.nameofFactory=rb;exports.objectSerializer=r0;exports.offXRSessionEnd=bS;exports.offXRSessionStart=_S;exports.onAfterRender=y1;exports.onBeforeRender=g1;exports.onClear=p1;exports.onDestroy=m1;exports.onInitialized=Yv;exports.onStart=eu;exports.onUpdate=Kv;exports.onXRSessionEnd=hm;exports.onXRSessionStart=Wd;exports.parseSync=Bw;exports.placeOnSurface=Eb;exports.postprocessFBXMaterials=om;exports.prefix=U1;exports.pushState=ab;exports.randomNumber=rx;exports.registerBinaryType=fm;exports.registerComponent=Jd;exports.registerComponentExtension=Zm;exports.registerCustomEffectType=$i;exports.registerExportExtensions=Jm;exports.registerExtensions=Ed;exports.registerHotReloadType=Jv;exports.registerLoader=lm;exports.registerPrefabProvider=pv;exports.registerPrototypeExtensions=Sv;exports.registerType=uC;exports.relativePathPrefix=hb;exports.removeAttributeChangeCallback=ub;exports.removeComponent=Om;exports.removeCustomImportExtensionType=oO;exports.removePatch=gS;exports.resolveUrl=Js;exports.sanitizeString=cb;exports.saveImage=Lw;exports.screenshot=WE;exports.screenshot2=Jg;exports.sendDestroyed=wm;exports.serializable=f;exports.serializeObject=_v;exports.serializeable=$e;exports.setActive=Ll;exports.setAllowBalloonMessages=gb;exports.setAllowOverlayMessages=Ox;exports.setAutoFitEnabled=ld;exports.setCameraController=np;exports.setDestroyed=Tv;exports.setDevEnvironment=sS;exports.setDisposable=tv;exports.setDontDestroy=Fr;exports.setOrAddParamsToUrl=ep;exports.setParam=sx;exports.setParamWithoutReload=$l;exports.setPeerOptions=kS;exports.setResourceTrackingEnabled=XS;exports.setState=Qp;exports.setVisibleInCustomShadowRendering=sm;exports.setWorldEuler=nm;exports.setWorldPosition=ot;exports.setWorldPositionXYZ=Wo;exports.setWorldQuaternion=Ji;exports.setWorldQuaternionXYZW=tm;exports.setWorldRotation=Cb;exports.setWorldRotationXYZ=cc;exports.setWorldScale=ra;exports.showBalloonError=hc;exports.showBalloonMessage=Se;exports.showBalloonWarning=he;exports.showDebugConsole=rm;exports.slerp=Fx;exports.syncDestroy=dc;exports.syncField=pg;exports.syncInstantiate=xm;exports.textureToCanvas=Kx;exports.tryCastBinary=Nb;exports.tryDetermineMimetypeFromBinary=P0;exports.tryDetermineMimetypeFromURL=C0;exports.tryFindObject=oa;exports.tryGetGuid=Vb;exports.unregisterHotReloadType=e0;exports.unwatchWrite=Yp;exports.useForAutoFit=vb;exports.validate=yt;exports.watchWrite=zd;
1616
+ `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),wd(xp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#l()),this.#o.observe(this.#e,{attributes:!0}),Zf&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{Zf&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(nb)&&window.customElements.define(nb,Vw);const hl=w("debugavatar");class ny{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class $w{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new on;i=S.instantiate(oa(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(hl&&console.log("[Custom Avatar] valid config",t,hl?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,hl?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(hl&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await en().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return Tm(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await en().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{hl&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new ny(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class Ww{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class Gw{}const kR=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:le,ActionCollection:Y0,ActionModel:Wt,AlignmentConstraint:bc,Animation:Ft,AnimationCurve:Uc,AnimationExtension:fu,AnimationTrackHandler:Iu,Animator:rt,AnimatorController:Di,Antialiasing:Nc,Attractor:Da,AudioExtension:dr,AudioListener:ns,AudioSource:pi,AudioTrackHandler:os,Avatar:Ys,AvatarBlink_Simple:ar,AvatarEyeLook_Rotation:zm,AvatarLoader:$w,AvatarMarker:xe,AvatarModel:ny,Avatar_Brain_LookAt:Kl,Avatar_MouthShapes:Sc,Avatar_MustacheShake:Fm,Avatar_POI:Vo,AxesHelper:wa,BaseUIComponent:Bi,BasicIKConstraint:Vm,BehaviorExtension:yg,BehaviorModel:gt,BloomEffect:Ou,BoxCollider:lu,BoxGizmo:mr,BoxHelperComponent:nt,Button:vs,CallInfo:is,Camera:qt,CameraTargetReachedEvent:Yl,Canvas:ga,CanvasGroup:Ks,CapsuleCollider:ls,ChangeMaterialOnClick:lg,ChangeTransformOnClick:ur,CharacterController:lr,CharacterControllerInput:us,ChromaticAberration:Vc,ClickThrough:$u,Collider:Kt,ColorAdjustments:uo,ColorBySpeedModule:La,ColorOverLifetimeModule:Su,ContactShadows:Cc,ControlTrackHandler:ju,CursorFollow:nh,CustomBranding:pr,Deletable:Hm,DeleteBox:Gs,DepthOfField:ln,DeviceFlag:cu,DocumentExtension:Ww,DragControls:Ro,DropListener:fs,Duplicatable:Qm,EffectWrapper:ic,EmissionModule:_s,EmphasizeOnClick:Pa,EnvironmentScene:Nu,EventList:oe,EventListEvent:nu,EventSystem:jt,EventTrigger:du,FieldWithDefault:I0,FixedJoint:Tg,Fog:Ra,GltfExport:sg,GltfExportBox:ig,Gradient:yr,Graphic:Lc,GraphicRaycaster:su,GridHelper:Ta,GridLayoutGroup:Sg,GroundProjectedEnv:In,GroupActionModel:To,HideOnStart:Ei,HingeJoint:Ic,HorizontalLayoutGroup:xg,Image:Fa,InheritVelocityModule:Ig,InputField:Qg,InstanceHandle:$o,InstancingHandler:Ko,Interactable:Gm,Keyframe:Xt,LODGroup:Bc,LODModel:Aa,Light:ei,LimitVelocityOverLifetimeModule:et,LogStats:Wm,LookAt:Yg,LookAtConstraint:rr,MainModule:Ct,MaskableGraphic:Dc,MeshCollider:so,MeshRenderer:Oc,MinMaxCurve:G,MinMaxGradient:_r,NeedleMenu:Bn,NestedGltf:Fc,Networking:Lg,NoiseModule:fe,ObjectRaycaster:fi,OffsetConstraint:gr,OpenURL:Ua,OrbitControls:de,Outline:Ea,Padding:fr,ParticleBurst:Dd,ParticleSubEmitter:jg,ParticleSystem:tc,ParticleSystemRenderer:Vi,PhysicsExtension:_g,PixelationEffect:$c,PlayAnimationOnClick:Jl,PlayAudioOnClick:Qs,PlayableDirector:er,PlayerColor:ya,PointerEventData:wc,PostProcessingHandler:Ng,PreliminaryAction:Oa,PreliminaryTrigger:Ec,RawImage:Uu,Rect:tw,RectTransform:sn,ReflectionProbe:Zl,RegisteredAnimationInfo:Vs,RemoteSkybox:ku,Renderer:mi,RendererLightmap:Rd,Rigidbody:Ne,RotationBySpeedModule:Ni,RotationOverLifetimeModule:an,SceneSwitcher:je,ScreenCapture:fo,ScreenSpaceAmbientOcclusion:bs,ScreenSpaceAmbientOcclusionN8:cn,ScrollFollow:Zg,SetActiveOnClick:cg,ShadowCatcher:qc,ShapeModule:Dg,SharpeningEffect:Gc,SignalAsset:Du,SignalReceiver:Zc,SignalReceiverEvent:Kc,SignalTrackHandler:nc,Size:ew,SizeBySpeedModule:ti,SizeOverLifetimeModule:br,SkinnedMeshRenderer:tg,SmoothFollow:Ru,SpatialGrabRaycaster:Qo,SpatialHtml:th,SpatialTrigger:Tu,SpatialTriggerReceiver:An,SpectatorCamera:Au,SphereCollider:xa,SplineContainer:Sr,SplineData:Dn,SplineWalker:hn,Sprite:ms,SpriteData:na,SpriteRenderer:Zt,SpriteSheet:ma,SubEmitterSystem:Id,SyncedCamera:$g,SyncedRoom:dn,SyncedTransform:nn,TapGestureTrigger:dg,TeleportTarget:_u,TestRunner:Wg,TestSimulateUserData:Gg,Text:St,TextBuilder:vg,TextExtension:vu,TextureSheetAnimationModule:Pt,TiltShiftEffect:zn,ToneMappingEffect:Zs,TrailModule:Re,TransformData:ke,TransformGizmo:Pr,TriggerBuilder:wt,TriggerModel:Hs,UIRaycastUtils:Dm,UIRootComponent:Tc,USDZExporter:Tn,USDZText:Qr,USDZUIExtension:Pg,UsageMarker:Pc,VariantAction:ag,VelocityOverLifetimeModule:Ae,VerticalLayoutGroup:wg,VideoPlayer:Ze,Vignette:xr,VisibilityAction:Rc,Voip:no,Volume:ja,VolumeParameter:I,VolumeProfile:Cu,WebARCameraBackground:sh,WebARSessionRoot:hi,WebXR:bu,WebXRImageTracking:oh,WebXRImageTrackingModel:xs,WebXRPlaneTracking:Ss,WebXRTrackedImage:_a,XRControllerFollow:ws,XRControllerModel:cs,XRControllerMovement:gi,XRFlag:Ti,XRRig:Wu,XRState:It,__Ignore:Gw},Symbol.toStringTag,{value:"Module"})),Ud=w("debugmissingcamera");ae.registerCallback(re.MissingCamera,s=>{Ud&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new qt;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=No.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=No.Skybox;else{if(i.clearFlags=No.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new Nu("neutral");e.environment=a.fromScene(l,.025).texture}}const o=jo(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&Hw(s.context,o),o});ae.registerCallback(re.ContextCreated,s=>{if(!s.context.mainCamera){Ud&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(bb(s.context.mainCamera)?.isCameraController==!0){Ud&&console.log("Will not auto-fit because a camera controller exists");return}Hw(s.context)}});function Hw(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(Ud&&console.log("Creating default camera controls",e?.name),t){const i=fc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");if(i.autoRotate=n!=null&&n!="0"&&n?.toLowerCase()!="false",i.autoRotateSpeed=.5,i.autoFit=!0,i.autoRotate&&n){const o=parseFloat(n);isNaN(o)||(i.autoRotateSpeed=o)}}else console.warn("Missing camera object, can not add orbit controls")}ae.registerCallback(re.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Ft&&n.playAutomatically||n instanceof rt||n instanceof er&&n.playOnAwake===!0)return!0;if(n instanceof Ft)return n.playAutomatically=!0,!0;if(n instanceof er)return n.playOnAwake=!0,!0}},!0)!==!0&&ua.autoplayAnimations(t.file)});exports.SplineUtils=void 0;(s=>{function e(t,i=!1,n=.75){const o=new Sr,r=1-D.clamp(n,0,1);return t.forEach((a,l)=>{const h=new c.Vector3;l<t.length-1?h.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&h.subVectors(t[0],a).normalize().multiplyScalar(r);const d=new Dn;d.position.copy(a),d.tangentIn.copy(h),d.tangentOut.copy(h),o.addKnot(d)}),o.closed=i,o}s.createFromPoints=e})(exports.SplineUtils||(exports.SplineUtils={}));class ER extends se.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-2qGLkQjg.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:Hu&&Hu.tagName.toUpperCase()==="SCRIPT"&&Hu.src||new URL("needle-engine.bundle-WLYWw5OF.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=se.MeshBVH.deserialize(u,t,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const b=new c.BufferAttribute(u.index,1,!1);t.setIndex(b)}y.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const RR=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:ER},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=fP;exports.ActionBuilder=le;exports.ActionCollection=Y0;exports.ActionModel=Wt;exports.Addressables=Dv;exports.AlignmentConstraint=bc;exports.AmbientMode=ta;exports.Animation=Ft;exports.AnimationCurve=Uc;exports.AnimationExtension=fu;exports.AnimationTrackHandler=Iu;exports.AnimationUtils=ua;exports.Animator=rt;exports.AnimatorConditionMode=Bs;exports.AnimatorController=Di;exports.AnimatorControllerParameterType=Am;exports.AnimatorStateInfo=ml;exports.Antialiasing=Nc;exports.Application=tn;exports.AssetDatabase=Kb;exports.AssetReference=Y;exports.Attractor=Da;exports.AudioExtension=dr;exports.AudioListener=ns;exports.AudioSource=pi;exports.AudioTrackHandler=os;exports.Avatar=Ys;exports.AvatarBlink_Simple=ar;exports.AvatarEyeLook_Rotation=zm;exports.AvatarLoader=$w;exports.AvatarMarker=xe;exports.AvatarModel=ny;exports.Avatar_Brain_LookAt=Kl;exports.Avatar_MouthShapes=Sc;exports.Avatar_MustacheShake=Fm;exports.Avatar_POI=Vo;exports.Axes=qr;exports.AxesHelper=wa;exports.BUILD_TIME=am;exports.BaseUIComponent=Bi;exports.BasicIKConstraint=Vm;exports.BehaviorExtension=yg;exports.BehaviorModel=gt;exports.BloomEffect=Ou;exports.BoxCollider=lu;exports.BoxGizmo=mr;exports.BoxHelperComponent=nt;exports.Button=vs;exports.ButtonsFactory=Qi;exports.CallDirection=m0;exports.CallInfo=is;exports.Camera=qt;exports.CameraTargetReachedEvent=Yl;exports.Canvas=ga;exports.CanvasGroup=Ks;exports.CapsuleCollider=ls;exports.ChangeMaterialOnClick=lg;exports.ChangeTransformOnClick=ur;exports.CharacterController=lr;exports.CharacterControllerInput=us;exports.ChromaticAberration=Vc;exports.CircularBuffer=di;exports.ClearFlags=No;exports.ClickThrough=$u;exports.ClipExtrapolation=gn;exports.Collider=Kt;exports.Collision=u0;exports.CollisionDetectionMode=iu;exports.ColorAdjustments=uo;exports.ColorBySpeedModule=La;exports.ColorOverLifetimeModule=Su;exports.Component=x1;exports.Component$1=k;exports.ComponentLifecycleEvents=qd;exports.Components=kR;exports.ConnectionEvents=Gb;exports.ContactPoint=d0;exports.ContactShadows=Cc;exports.Context=F;exports.ContextArgs=a1;exports.ContextEvent=re;exports.ContextRegistry=ae;exports.ControlTrackHandler=ju;exports.CursorFollow=nh;exports.CustomBranding=pr;exports.CustomShader=ye;exports.DefaultReflectionMode=vd;exports.Deletable=Hm;exports.DeleteBox=Gs;exports.DepthOfField=ln;exports.DeviceFlag=cu;exports.DocumentExtension=Ww;exports.DragControls=Ro;exports.DragMode=qm;exports.DropListener=fs;exports.Duplicatable=Qm;exports.EffectWrapper=ic;exports.EmissionModule=_s;exports.EmphasizeOnClick=Pa;exports.EngineLoadingView=sc;exports.EnvironmentScene=Nu;exports.EventList=oe;exports.EventListEvent=nu;exports.EventSystem=jt;exports.EventTrigger=du;exports.FieldWithDefault=I0;exports.FileReference=Uo;exports.FileReferenceSerializer=jv;exports.FileSpawnModel=jP;exports.File_Event=x0;exports.FixedJoint=Tg;exports.Fog=Ra;exports.FrameEvent=pe;exports.GENERATOR=Vd;exports.GameObject=S;exports.Gizmos=B;exports.GltfExport=sg;exports.GltfExportBox=ig;exports.Gradient=yr;exports.Graphic=Lc;exports.GraphicRaycaster=su;exports.Graphics=Xs;exports.GridHelper=Ta;exports.GridLayoutGroup=Sg;exports.GroundProjectedEnv=In;exports.GroupActionModel=To;exports.HideFlags=ou;exports.HideOnStart=Ei;exports.HingeJoint=Ic;exports.HorizontalLayoutGroup=xg;exports.HostData=aC;exports.Image=Fa;exports.ImageReference=Fo;exports.ImageReferenceSerializer=Iv;exports.InheritVelocityModule=Ig;exports.Input=Ub;exports.InputEventQueue=Ht;exports.InputEvents=we;exports.InputField=Qg;exports.InstanceHandle=$o;exports.InstancingHandler=Ko;exports.InstancingUtil=Li;exports.InstantiateEvent=lv;exports.InstantiateIdProvider=mt;exports.InstantiateOptions=on;exports.Interactable=Gm;exports.JoinedRoomResponse=TS;exports.KeyEventArgs=vS;exports.Keyframe=Xt;exports.LODGroup=Bc;exports.LODModel=Aa;exports.LeftRoomResponse=AS;exports.Light=ei;exports.LightData=Nv;exports.LimitVelocityOverLifetimeModule=et;exports.LoadingElementOptions=fR;exports.LogStats=Wm;exports.LogType=ci;exports.LookAt=Yg;exports.LookAtConstraint=rr;exports.MainModule=Ct;exports.MarkerType=Hg;exports.MaskableGraphic=Dc;exports.Mathf=D;exports.MeshCollider=so;exports.MeshRenderer=Oc;exports.MinMaxCurve=G;exports.MinMaxGradient=_r;exports.NEKeyboardEvent=dl;exports.NEPointerEvent=Kn;exports.NeedleButtonElement=Vw;exports.NeedleEngineWebComponent=iy;exports.NeedleMenu=Bn;exports.NeedlePatchesKey=$h;exports.NeedleXRController=dm;exports.NeedleXRSession=H;exports.NeedleXRSync=Xb;exports.NeedleXRUtils=Yb;exports.NestedGltf=Fc;exports.NetworkConnection=qb;exports.NetworkedStreamEvents=Cn;exports.NetworkedStreams=xc;exports.Networking=Lg;exports.NewInstanceModel=hv;exports.NoiseModule=fe;exports.ObjectRaycaster=fi;exports.ObjectUtils=ir;exports.OffsetConstraint=gr;exports.OneEuroFilter=Nh;exports.OneEuroFilterXYZ=Jp;exports.OpenURL=Ua;exports.OrbitControls=de;exports.Outline=Ea;exports.OwnershipEvent=Hb;exports.OwnershipModel=mm;exports.PUBLIC_KEY=Wr;exports.Padding=fr;exports.ParticleBurst=Dd;exports.ParticleSubEmitter=jg;exports.ParticleSystem=tc;exports.ParticleSystemBaseBehaviour=ho;exports.ParticleSystemRenderer=Vi;exports.ParticleSystemShapeType=Ld;exports.PeerHandle=ss;exports.PeerNetworking=Wb;exports.Physics=ha;exports.PhysicsExtension=_g;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=$c;exports.PlayAnimationOnClick=Jl;exports.PlayAudioOnClick=Qs;exports.PlayableDirector=er;exports.PlayerColor=ya;exports.PlayerState=Yi;exports.PlayerStateEvent=J0;exports.PlayerSync=mg;exports.PlayerView=Fv;exports.PlayerViewManager=Uv;exports.PointerEventData=wc;exports.PointerType=Gd;exports.PostProcessingEffect=Ve;exports.PostProcessingEffectOrder=Ke;exports.PostProcessingHandler=Ng;exports.PreliminaryAction=Oa;exports.PreliminaryTrigger=Ec;exports.PrimitiveType=Go;exports.Progress=ie;exports.PromiseAllWithErrors=Kp;exports.PromiseErrorResult=tp;exports.RGBAColor=Z;exports.RapierPhysics=sa;exports.RawImage=Uu;exports.RaycastOptions=io;exports.Rect=tw;exports.RectTransform=sn;exports.ReflectionProbe=Zl;exports.RegisteredAnimationInfo=Vs;exports.RemoteSkybox=ku;exports.RenderTexture=Sn;exports.RenderTextureSerializer=a0;exports.Renderer=mi;exports.RendererData=zv;exports.RendererLightmap=Rd;exports.Rigidbody=Ne;exports.RigidbodyConstraints=De;exports.RoomEvents=Q;exports.RotationBySpeedModule=Ni;exports.RotationOverLifetimeModule=an;exports.SceneLightSettings=Md;exports.SceneSwitcher=je;exports.ScreenCapture=fo;exports.ScreenSpaceAmbientOcclusion=bs;exports.ScreenSpaceAmbientOcclusionN8=cn;exports.ScrollFollow=Zg;exports.SendQueue=Xi;exports.SerializationContext=Pm;exports.SetActiveOnClick=cg;exports.ShadowCatcher=qc;exports.ShapeModule=Dg;exports.ShapeOverlapResult=f0;exports.SharpeningEffect=Gc;exports.SignalAsset=Du;exports.SignalReceiver=Zc;exports.SignalReceiverEvent=Kc;exports.SignalTrackHandler=nc;exports.Size=ew;exports.SizeBySpeedModule=ti;exports.SizeOverLifetimeModule=br;exports.SkinnedMeshRenderer=tg;exports.SmoothFollow=Ru;exports.SpatialGrabRaycaster=Qo;exports.SpatialHtml=th;exports.SpatialTrigger=Tu;exports.SpatialTriggerReceiver=An;exports.SpectatorCamera=Au;exports.SphereCollider=xa;exports.SphereIntersection=_m;exports.SplineContainer=Sr;exports.SplineData=Dn;exports.SplineWalker=hn;exports.Sprite=ms;exports.SpriteData=na;exports.SpriteRenderer=Zt;exports.SpriteSheet=ma;exports.StateMachineBehaviour=k1;exports.StreamEndedEvent=jm;exports.StreamReceivedEvent=p0;exports.SubEmitterSystem=Id;exports.SyncedCamera=$g;exports.SyncedRoom=dn;exports.SyncedTransform=nn;exports.TapGestureTrigger=dg;exports.TeleportTarget=_u;exports.TestRunner=Wg;exports.TestSceneUtils=xR;exports.TestSimulateUserData=Gg;exports.Text=St;exports.TextBuilder=vg;exports.TextExtension=vu;exports.TextureSheetAnimationModule=Pt;exports.TiltShiftEffect=zn;exports.Time=Vv;exports.ToneMappingEffect=Zs;exports.TrackHandler=Jc;exports.TrackType=si;exports.TrailModule=Re;exports.TransformData=ke;exports.TransformGizmo=Pr;exports.TriggerBuilder=wt;exports.TriggerModel=Hs;exports.TypeStore=P;exports.UIRaycastUtils=Dm;exports.UIRootComponent=Tc;exports.USDDocument=og;exports.USDObject=ze;exports.USDWriter=N0;exports.USDZExporter=Tn;exports.USDZExporter$1=V0;exports.USDZText=Qr;exports.USDZUIExtension=Pg;exports.UriSerializer=l0;exports.UsageMarker=Pc;exports.UserJoinedOrLeftRoomModel=LS;exports.VERSION=Ki;exports.VariantAction=ag;exports.VelocityOverLifetimeModule=Ae;exports.VerticalLayoutGroup=wg;exports.VideoPlayer=Ze;exports.ViewDevice=$s;exports.Vignette=xr;exports.VisibilityAction=Rc;exports.Voip=no;exports.Volume=ja;exports.VolumeParameter=I;exports.VolumeProfile=Cu;exports.WaitForFrames=zC;exports.WaitForPromise=Bv;exports.WaitForSeconds=km;exports.Watch=rs;exports.WebARCameraBackground=sh;exports.WebARSessionRoot=hi;exports.WebXR=bu;exports.WebXRButtonFactory=qs;exports.WebXRImageTracking=oh;exports.WebXRImageTrackingModel=xs;exports.WebXRPlaneTracking=Ss;exports.WebXRTrackedImage=_a;exports.XRControllerFollow=ws;exports.XRControllerModel=cs;exports.XRControllerMovement=gi;exports.XRFlag=Ti;exports.XRRig=Wu;exports.XRState=It;exports.XRStateFlag=wn;exports.__Ignore=Gw;exports.__internalNotifyObjectDestroyed=YS;exports.activeInHierarchyFieldName=as;exports.addAttributeChangeCallback=db;exports.addComponent=Zi;exports.addCustomExtensionPlugin=sO;exports.addNewComponent=jo;exports.addPatch=$d;exports.apply=Qd;exports.applyHMRChanges=w1;exports.applyPrototypeExtensions=xv;exports.beginListenDestroy=cv;exports.beginListenInstantiate=uv;exports.binaryIdentifierCasts=um;exports.build_scene_functions=r1;exports.builtinComponentKeyName=Po;exports.calculateProgress01=ty;exports.clearMessages=Rx;exports.colorSerializer=G1;exports.compareAssociation=gv;exports.componentSerializer=Zh;exports.copyTexture=Ob;exports.createMotion=n0;exports.debugNet=zt;exports.debugOwner=ul;exports.decompressGpuTexture=H0;exports.deepClone=rc;exports.delay=Ln;exports.delayForFrames=ac;exports.deserializeObject=_d;exports.destroy=ui;exports.destroyComponentInstance=Pv;exports.determineMimeTypeFromExtension=S0;exports.disposeObjectResources=_e;exports.disposeStream=Pn;exports.editorGuidKeyName=Rl;exports.enableSpatialConsole=Lo;exports.euler=q1;exports.eventListSerializer=K1;exports.exportAsGLTF=PR;exports.findByGuid=Mm;exports.findObjectOfType=gc;exports.findObjectsOfType=Mv;exports.findResourceUsers=bm;exports.fitObjectIntoVolume=kb;exports.foreachComponent=qo;exports.foreachComponentEnumerator=Kd;exports.forward=qx;exports.generateQRCode=fb;exports.generateSeed=dv;exports.getBoundingBox=Bt;exports.getCameraController=bb;exports.getComponent=sr;exports.getComponentInChildren=mc;exports.getComponentInParent=ql;exports.getComponents=pc;exports.getComponentsInChildren=ba;exports.getComponentsInParent=Xd;exports.getFormattedDate=B0;exports.getIconElement=pt;exports.getIconTexture=wp;exports.getLoader=en;exports.getOrAddComponent=fc;exports.getParam=w;exports.getParentHierarchyPath=Yx;exports.getPath=ax;exports.getPeerOptions=MS;exports.getPeerjsInstance=$b;exports.getResourceUserCount=ZS;exports.getTempColor=xb;exports.getTempQuaternion=Gt;exports.getTempVector=V;exports.getUrlParams=oc;exports.getVisibleInCustomShadowRendering=Mb;exports.getWorldDirection=Sb;exports.getWorldEuler=im;exports.getWorldPosition=X;exports.getWorldQuaternion=ue;exports.getWorldRotation=Nd;exports.getWorldScale=Ie;exports.hasCommercialLicense=Rn;exports.hasIndieLicense=_c;exports.hasPointerEventComponent=Sd;exports.hasProLicense=En;exports.hideDebugConsole=Ab;exports.imageToCanvas=q0;exports.instantiate=Xo;exports.invokeLoadedImportPluginHooks=A0;exports.invokeXRSessionEnd=Fb;exports.invokeXRSessionStart=Bb;exports.isActiveInHierarchy=kv;exports.isActiveSelf=va;exports.isAndroidDevice=fx;exports.isAnimationAction=Pb;exports.isComponent=h0;exports.isDebugMode=nx;exports.isDesktop=cx;exports.isDestroyed=Ho;exports.isDevEnvironment=A;exports.isDisposed=QS;exports.isExporting=SR;exports.isGLTFModel=c0;exports.isHostedOnGlitch=sb;exports.isHotReloadEnabled=Op;exports.isHotReloading=b1;exports.isIPad=dx;exports.isIconElement=Gv;exports.isLocalNetwork=Ii;exports.isMacOS=mx;exports.isMobileDevice=hx;exports.isMozillaXR=px;exports.isQuest=_x;exports.isResourceTrackingEnabled=Jb;exports.isSafari=yx;exports.isUsingInstancing=Yd;exports.isiOS=gx;exports.isiPad=ux;exports.loadAsset=aR;exports.loadPMREM=Sw;exports.loadSync=ey;exports.logHierarchy=hd;exports.lookAtInverse=Ux;exports.lookAtObject=lc;exports.lookAtScreenPoint=zx;exports.makeId=ox;exports.makeIdFromRandomWords=lb;exports.makeNameSafe=ji;exports.markAsInstancedRendered=Ev;exports.microphonePermissionsGranted=bx;exports.nameof=ix;exports.nameofFactory=rb;exports.objectSerializer=r0;exports.offXRSessionEnd=bS;exports.offXRSessionStart=_S;exports.onAfterRender=y1;exports.onBeforeRender=g1;exports.onClear=p1;exports.onDestroy=m1;exports.onInitialized=Yv;exports.onStart=eu;exports.onUpdate=Kv;exports.onXRSessionEnd=hm;exports.onXRSessionStart=Wd;exports.parseSync=Bw;exports.placeOnSurface=Eb;exports.postprocessFBXMaterials=om;exports.prefix=U1;exports.pushState=ab;exports.randomNumber=rx;exports.registerBinaryType=fm;exports.registerComponent=Jd;exports.registerComponentExtension=Zm;exports.registerCustomEffectType=$i;exports.registerExportExtensions=Jm;exports.registerExtensions=Ed;exports.registerHotReloadType=Jv;exports.registerLoader=lm;exports.registerPrefabProvider=pv;exports.registerPrototypeExtensions=Sv;exports.registerType=uC;exports.relativePathPrefix=hb;exports.removeAttributeChangeCallback=ub;exports.removeComponent=Om;exports.removeCustomImportExtensionType=oO;exports.removePatch=gS;exports.resolveUrl=Js;exports.sanitizeString=cb;exports.saveImage=Lw;exports.screenshot=WE;exports.screenshot2=Jg;exports.sendDestroyed=wm;exports.serializable=f;exports.serializeObject=_v;exports.serializeable=$e;exports.setActive=Ll;exports.setAllowBalloonMessages=gb;exports.setAllowOverlayMessages=Ox;exports.setAutoFitEnabled=ld;exports.setCameraController=np;exports.setDestroyed=Tv;exports.setDevEnvironment=sS;exports.setDisposable=tv;exports.setDontDestroy=Fr;exports.setOrAddParamsToUrl=ep;exports.setParam=sx;exports.setParamWithoutReload=$l;exports.setPeerOptions=kS;exports.setResourceTrackingEnabled=XS;exports.setState=Qp;exports.setVisibleInCustomShadowRendering=sm;exports.setWorldEuler=nm;exports.setWorldPosition=ot;exports.setWorldPositionXYZ=Wo;exports.setWorldQuaternion=Ji;exports.setWorldQuaternionXYZW=tm;exports.setWorldRotation=Cb;exports.setWorldRotationXYZ=cc;exports.setWorldScale=ra;exports.showBalloonError=hc;exports.showBalloonMessage=Se;exports.showBalloonWarning=he;exports.showDebugConsole=rm;exports.slerp=Fx;exports.syncDestroy=dc;exports.syncField=pg;exports.syncInstantiate=xm;exports.textureToCanvas=Kx;exports.tryCastBinary=Nb;exports.tryDetermineMimetypeFromBinary=P0;exports.tryDetermineMimetypeFromURL=C0;exports.tryFindObject=oa;exports.tryGetGuid=Vb;exports.unregisterHotReloadType=e0;exports.unwatchWrite=Yp;exports.useForAutoFit=vb;exports.validate=yt;exports.watchWrite=zd;