@needle-tools/engine 4.8.8-next.aa09526 → 4.8.8-next.db5fdbd

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (35) hide show
  1. package/README.md +50 -45
  2. package/dist/{needle-engine.bundle-DDQrIop6.min.js → needle-engine.bundle-BtPGFT7e.min.js} +6 -6
  3. package/dist/{needle-engine.bundle-xO7DnXAE.js → needle-engine.bundle-COsyGTEY.js} +42 -24
  4. package/dist/{needle-engine.bundle-C5WmZ20c.umd.cjs → needle-engine.bundle-IiODerFA.umd.cjs} +53 -53
  5. package/dist/needle-engine.js +2 -2
  6. package/dist/needle-engine.min.js +1 -1
  7. package/dist/needle-engine.umd.cjs +1 -1
  8. package/lib/engine/engine_camera.d.ts +15 -2
  9. package/lib/engine/engine_camera.js +9 -2
  10. package/lib/engine/engine_camera.js.map +1 -1
  11. package/lib/engine/engine_context.d.ts +8 -2
  12. package/lib/engine/engine_context.js +21 -3
  13. package/lib/engine/engine_context.js.map +1 -1
  14. package/lib/engine/engine_create_objects.d.ts +3 -3
  15. package/lib/engine/engine_create_objects.js +5 -4
  16. package/lib/engine/engine_create_objects.js.map +1 -1
  17. package/lib/engine/extensions/NEEDLE_lighting_settings.js +5 -2
  18. package/lib/engine/extensions/NEEDLE_lighting_settings.js.map +1 -1
  19. package/lib/engine-components/Camera.d.ts +1 -1
  20. package/lib/engine-components/Camera.js.map +1 -1
  21. package/lib/engine-components/ContactShadows.d.ts +12 -2
  22. package/lib/engine-components/ContactShadows.js +24 -4
  23. package/lib/engine-components/ContactShadows.js.map +1 -1
  24. package/lib/engine-components/OrbitControls.js +4 -6
  25. package/lib/engine-components/OrbitControls.js.map +1 -1
  26. package/lib/engine-components/api.d.ts +1 -1
  27. package/package.json +2 -2
  28. package/src/engine/engine_camera.ts +15 -3
  29. package/src/engine/engine_context.ts +22 -4
  30. package/src/engine/engine_create_objects.ts +8 -7
  31. package/src/engine/extensions/NEEDLE_lighting_settings.ts +5 -2
  32. package/src/engine-components/Camera.ts +1 -1
  33. package/src/engine-components/ContactShadows.ts +27 -6
  34. package/src/engine-components/OrbitControls.ts +4 -11
  35. package/src/engine-components/api.ts +1 -1
@@ -141,7 +141,7 @@ void main(){
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  #__vconsole .vc-mask {
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  overflow: hidden;
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  }
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- `,po?.prepend(i),s===!0&&Z_()<=0&&gb(),console.log("🌵 Debug console has loaded")}},e.onerror=()=>{console.warn("🌵 Debug console failed to load."+(window.crossOriginIsolated?"This page is using cross-origin isolation, so external scripts can't be loaded.":"")),Fa=!1,Mi=null},e.src="https://cdn.jsdelivr.net/npm/vconsole@3.15.1/dist/vconsole.min.js",document.body.appendChild(e)}function Yw(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("needle-console","🌵 Inspect glTF"),e=()=>document.querySelector("#__vc_plug_"+s._id+" iframe");return s.on("renderTab",function(t){const i=globalThis["needle:codegen_files"];if(!i||i.length===0)return;let n=globalThis["needle:codegen_files"][0];const o=n.indexOf("?");o>-1&&(n=n.substring(0,o));const a=location.protocol+"//"+location.host+location.pathname+"/"+n,l=encodeURIComponent(a);s.fullUrl="https://viewer.needle.tools?inspect&file="+l;var h='<iframe src="" style="width: 100%; height: 99%; border: none;"></iframe>';t(h)}),s.on("show",function(){const t=e();t&&t.src!==s.fullUrl&&(t.src=s.fullUrl)}),s.on("hide",function(){const t=e();t&&(t.src="")}),s.on("addTopBar",function(t){var i=new Array;i.push({name:"Open in new window ↗",onClick:function(n){window.open(s.fullUrl,"_blank"),Mi?.hide()}}),i.push({name:"Reload",onClick:function(n){const o=e();o&&(o.src=s.fullUrl)}}),i.push({name:"Fullscreen",onClick:function(n){const o=e();o.requestFullscreen?o.requestFullscreen():o.webkitRequestFullscreen instanceof Function&&o.webkitRequestFullscreen()}}),t(i)}),s}function Kw(){const s=document.querySelector("#__vconsole .vc-switch");return s||null}function Zw(){const s=document.querySelector("#__vconsole");return s||null}const yb=x("debugdefines");Ks('if(!globalThis["NEEDLE_ENGINE_VERSION"]) globalThis["NEEDLE_ENGINE_VERSION"] = "0.0.0";');Ks('if(!globalThis["NEEDLE_ENGINE_GENERATOR"]) globalThis["NEEDLE_ENGINE_GENERATOR"] = "unknown";');Ks('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUILD_TIME"] = "unknown";');Ks('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";');Ks('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.8.8";');Ks('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');Ks('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Thu Sep 04 2025 07:54:57 GMT+0000 (Coordinated Universal Time)";');Ks('globalThis["__NEEDLE_PUBLIC_KEY__"] = "'+NEEDLE_PUBLIC_KEY+'";');const Ki="4.8.8",Ad="undefined",Xp="Thu Sep 04 2025 07:54:57 GMT+0000 (Coordinated Universal Time)";yb&&console.log(`Engine version: ${Ki} (generator: ${Ad})
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+ `,po?.prepend(i),s===!0&&Z_()<=0&&gb(),console.log("🌵 Debug console has loaded")}},e.onerror=()=>{console.warn("🌵 Debug console failed to load."+(window.crossOriginIsolated?"This page is using cross-origin isolation, so external scripts can't be loaded.":"")),Fa=!1,Mi=null},e.src="https://cdn.jsdelivr.net/npm/vconsole@3.15.1/dist/vconsole.min.js",document.body.appendChild(e)}function Yw(){if(!globalThis.VConsole)return;const s=new VConsole.VConsolePlugin("needle-console","🌵 Inspect glTF"),e=()=>document.querySelector("#__vc_plug_"+s._id+" iframe");return s.on("renderTab",function(t){const i=globalThis["needle:codegen_files"];if(!i||i.length===0)return;let n=globalThis["needle:codegen_files"][0];const o=n.indexOf("?");o>-1&&(n=n.substring(0,o));const a=location.protocol+"//"+location.host+location.pathname+"/"+n,l=encodeURIComponent(a);s.fullUrl="https://viewer.needle.tools?inspect&file="+l;var h='<iframe src="" style="width: 100%; height: 99%; border: none;"></iframe>';t(h)}),s.on("show",function(){const t=e();t&&t.src!==s.fullUrl&&(t.src=s.fullUrl)}),s.on("hide",function(){const t=e();t&&(t.src="")}),s.on("addTopBar",function(t){var i=new Array;i.push({name:"Open in new window ↗",onClick:function(n){window.open(s.fullUrl,"_blank"),Mi?.hide()}}),i.push({name:"Reload",onClick:function(n){const o=e();o&&(o.src=s.fullUrl)}}),i.push({name:"Fullscreen",onClick:function(n){const o=e();o.requestFullscreen?o.requestFullscreen():o.webkitRequestFullscreen instanceof Function&&o.webkitRequestFullscreen()}}),t(i)}),s}function Kw(){const s=document.querySelector("#__vconsole .vc-switch");return s||null}function Zw(){const s=document.querySelector("#__vconsole");return s||null}const yb=x("debugdefines");Ks('if(!globalThis["NEEDLE_ENGINE_VERSION"]) globalThis["NEEDLE_ENGINE_VERSION"] = "0.0.0";');Ks('if(!globalThis["NEEDLE_ENGINE_GENERATOR"]) globalThis["NEEDLE_ENGINE_GENERATOR"] = "unknown";');Ks('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUILD_TIME"] = "unknown";');Ks('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";');Ks('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.8.8";');Ks('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');Ks('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Fri Sep 05 2025 14:22:32 GMT+0000 (Coordinated Universal Time)";');Ks('globalThis["__NEEDLE_PUBLIC_KEY__"] = "'+NEEDLE_PUBLIC_KEY+'";');const Ki="4.8.8",Ad="undefined",Xp="Fri Sep 05 2025 14:22:32 GMT+0000 (Coordinated Universal Time)";yb&&console.log(`Engine version: ${Ki} (generator: ${Ad})
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  Project built at ${Xp}`);const Fr=NEEDLE_PUBLIC_KEY,os="needle_isActiveInHierarchy",wo="builtin_components",wl="needle_editor_guid";function Ks(s){try{(0,eval)(s)}catch(e){yb&&console.error(e)}}let _b,ny=null;function Ji(){return _b}function Qp(s){if(s==null){console.warn("Oh no: someone tried registering a non-existend gltf-loader. When you see this log it might mean that needle-engine is being imported multiple times. Please check your project setup.");return}ny!==s&&(ny=s,_b=new s)}const ii=Symbol("shadowDomOwner"),Jw=x("debugpatch");function Ld(s,e,t,i){const n=Jw===e;if(!t&&!i)return;const o=e+"___needle";tS(s,e,t,i);const r=Object.getOwnPropertyDescriptor(s,e),a=s[e];n&&console.log("Patch",s.constructor.name,e,r,a),r?(n&&console.log("Apply patch with existing descriptor",s.constructor.name,e,r),typeof r.value=="function"&&(s[e]=oy(r.value,s,e))):(n&&console.log("Create patch with new property",s.constructor.name,e,r),Object.defineProperty(s,e,{set:function(l){if(typeof l=="function")this[o]=oy(l,s,e);else{const h=this[o];bb(s,e,this,h,l),this[o]=l,vb(s,e,this,h,l)}},get:function(){const l=this[o];return typeof l=="function"&&l[o]?l[o]:l}}))}function eS(s,e,t){const i=Yp(s,e);if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];o.prefix===t&&(o.prefix=null),o.postfix===t&&(o.postfix=null),!o.prefix&&!o.postfix&&i.splice(n,1)}}const sy=Symbol("Needle:Patches:WrappedFunction");function oy(s,e,t){if(s[sy])return s;const i=function(...n){bb(e,t,this,...n);const o=s.apply(this,n);return vb(e,t,this,o,...n),o};return i[sy]=!0,i}const Lh="Needle:Patches";function Xf(){return globalThis[Lh]||(globalThis[Lh]=new WeakMap),globalThis[Lh]}function Yp(s,e){const t=Xf().get(s);return t?t.get(e):null}function tS(s,e,t,i){let n=Xf().get(s);n||(n=new Map,Xf().set(s,n));let o=n.get(e);o||(o=[],n.set(e,o)),o.push({prefix:t,postfix:i})}function bb(s,e,t,...i){if(!t)return;const n=Yp(s,e);if(n)for(const o of n)o.prefix?.call(t,...i)}function vb(s,e,t,i,...n){if(!t)return;const o=Yp(s,e);if(o)for(const r of o)r.postfix?.call(t,i,...n)}const ta=[];function Dd(s){ta.indexOf(s)===-1&&ta.push(s)}function iS(s){const e=ta.indexOf(s);e!==-1&&ta.splice(e,1)}const ia=[];function Kp(s){ia.indexOf(s)===-1&&ia.push(s)}function nS(s){const e=ia.indexOf(s);e!==-1&&ia.splice(e,1)}function xb(s){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-start",{detail:s}));for(let e=0;e<ta.length;e++)ta[e](s)}function wb(s){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-end",{detail:s}));for(let e=0;e<ia.length;e++)ia[e](s)}const He=x("debuginput");var Id=(s=>(s.Mouse="mouse",s.Touch="touch",s.Controller="controller",s.Hand="hand",s))(Id||{}),xe=(s=>(s.PointerDown="pointerdown",s.PointerUp="pointerup",s.PointerMove="pointermove",s.KeyDown="keydown",s.KeyUp="keyup",s.KeyPressed="keypress",s))(xe||{});class Qn extends PointerEvent{clientZ;deviceIndex;origin;source;mode;get isSpatial(){return this.mode!="screen"}get ray(){return this._ray||(this._ray=new c.Ray(this.space.worldPosition.clone(),this.space.worldForward.clone())),this._ray}set ray(e){this._ray=e}get hasRay(){return this._ray!==void 0}_ray;space;isClick=!1;isDoubleClick=!1;get used(){return this._used}_used=!1;use(){this._used=!0}get pointerId(){return this._pointerid}_pointerid;get pointerType(){return this._pointerType}_pointerType;get type(){return this._type}_type;metadata={};intersections=new Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),He&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class nl extends KeyboardEvent{source;constructor(e,t,i){super(e,i),this.source=t}stopImmediatePropagation(){super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}}class sS{key;keyType;source;constructor(e){this.key=e.key,this.keyType=e.type,this.source=e}}var Nt=(s=>(s[s.Early=-100]="Early",s[s.Default=0]="Default",s[s.Late=100]="Late",s))(Nt||{});class Sb{_eventListeners={};addEventListener(e,t,i){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;i?.queue!=null&&(n=i.queue);const o=this._eventListeners[e],r=o.find(a=>a.priority===n);r?r.listeners.push({callback:t,options:i}):(o.push({priority:n,listeners:[{callback:t,options:i}]}),o.sort((a,l)=>a.priority-l.priority))}removeEventListener(e,t,i){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(i?.queue!=null){const o=n.find(a=>a.priority===i.queue);if(!o)return;const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}else for(const o of n){const r=o.listeners.findIndex(a=>a.callback===t);r>=0&&o.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof nl){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}if(e instanceof Qn){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let o=0;o<n.listeners.length;o++){const r=n.listeners[o];if(r.options?.signal?.aborted){n.listeners.splice(o,1),o--;continue}if(e.immediatePropagationStopped){t=!0,He&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(t=!0,He&&console.log("propagationStopped",e.type));r.options.once&&(n.listeners.splice(o,1),o--),r.callback(e)}}}}_doubleClickTimeThreshold=.2;_longPressTimeThreshold=1;get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[e]||null}_setCursorTypes=[];setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(e){this._setCursorTypes.push(e),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(e){for(let t=this._setCursorTypes.length-1;t>=0;t--)if(this._setCursorTypes[t]===e){this._setCursorTypes.splice(t,1),this.updateCursor();break}}updateCursor(){this._setCursorTypes?.length==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(e){for(const t of this._pointerEventsPressed)if(t.pointerId===e&&t.used)return!0;return!1}getPointerPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&e++;return e}getPointerPosition(e){return e>=this._pointerPositions.length?null:this._pointerPositions[e]}getPointerPositionLastFrame(e){return e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const o of e)if(i===o){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new c.Vector2];_pointerPositionsLastFrame=[new c.Vector2];_pointerPositionsDelta=[new c.Vector2];_pointerPositionsRC=[new c.Vector2];_pointerPositionDown=[new c.Vector3];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":He&&Se("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":He&&Se("Create Pointer move"),this.onMove(e);break;case"pointerup":He&&Se("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&exports.DeviceUtilities.isMozillaXR()?!0:(He&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)!==!1&&e instanceof PointerEvent&&e.pointerType};keysPressed={};onKeyDown=e=>{if(He&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new nl("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new nl("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new nl("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);He&&Se(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Qn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),o=new Qn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(o)};onPointerCancel=e=>{this.context.isInAR||(He&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Qn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,He&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Qn("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Qn("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:o,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),o=new Qn("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(o),this._pointerIds[n]=-1}};tempNearPlaneVector=new c.Vector3;tempFarPlaneVector=new c.Vector3;tempLookMatrix=new c.Matrix4;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new c.Object3D,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const o=this.context.mainCamera;if(o){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(o),a.unproject(o);const l=o.worldUp||V(0,1,0).applyQuaternion(ue(o));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,o=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return He&&!o&&console.log("Not in rect",t,i,n),o}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,He?e:""),He&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new c.Vector3);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){He&&console.log(e.pointerType,"UP",t,"was not down");return}He&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let l=this._pointerEventsPressed.length-1;l>=0;l--)if(this._pointerEventsPressed[l].pointerId===t){this._pointerEventsPressed.splice(l,1);break}if(!this._pointerPositionDown[t]){He&&he("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const n=this._pointerUpTime[t],o=this._pointerDownTime[t],r=this.context.time.realtimeSinceStartup,a=r-o;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=r,a<1){let l=e.clientX-this._pointerPositionDown[t].x,h=e.clientY-this._pointerPositionDown[t].y,d=0;if(e.isSpatial&&e.clientZ!=null&&(d=e.clientZ-this._pointerPositionDown[t].z,l*=200,h*=200,d*=200),Math.abs(l)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const u=r-n;He&&console.log("CLICK",t,l,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new c.Vector2);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new c.Vector2);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new c.Vector2);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let o=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const d=e.source;o===0&&d.movementX!==0&&(o=d.movementX||0),r===0&&d.movementY!==0&&(r=d.movementY||0)}n.x+=o,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new c.Vector2);const h=this._pointerPositionsRC[t];h.set(a,l),this.convertScreenspaceToRaycastSpace(h)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(He&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=F.Current;try{F.Current=this.context,this.dispatchEvent(e)}finally{F.Current=t}}}const Gr=new c.Matrix4().makeRotationY(Math.PI),Pi=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI),oS=x("debugwebxr");class rS{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new c.Object3D,this.gameObject.name="Implicit XR Rig",oS){const e=sm(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const Un=x("debugwebxr"),eh=x("debugcustomgesture"),aS="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",lS="generic-trigger",cS=new c.Quaternion().setFromEuler(new c.Euler(c.MathUtils.degToRad(0),c.MathUtils.degToRad(-90),c.MathUtils.degToRad(-90))),hS=new c.Vector3(.04,-.04,0);class Zp{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new c.Matrix4;_gripPosition=new c.Vector3;_gripQuaternion=new c.Quaternion;_linearVelocity=new c.Vector3;_rayPositionRaw=new c.Vector3;_rayRotationRaw=new c.Quaternion;_rayMatrix=new c.Matrix4;_rayPosition=new c.Vector3;_rayQuaternion=new c.Quaternion;get gripPosition(){return V(this._gripPosition)}get gripQuaternion(){return qi(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return V(this._linearVelocity).applyQuaternion(Pi)}get rayPosition(){return V(this._rayPosition)}get rayQuaternion(){return qi(this._rayQuaternion)}get gripWorldPosition(){return V(this._gripWorldPosition)}_gripWorldPosition=new c.Vector3;get gripWorldQuaternion(){return qi(this._gripWorldQuaternion)}_gripWorldQuaternion=new c.Quaternion;get rayWorldPosition(){return V(this._rayWorldPosition)}_rayWorldPosition=new c.Vector3;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return qi(this._rayWorldQuaternion)}_rayWorldQuaternion=new c.Quaternion;get pinchPosition(){return V(this._pinchPosition)}_pinchPosition=new c.Vector3;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?ue(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Pi),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(V(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=V(0,1,0).applyQuaternion(e.quaternion),i=V(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new c.AxesHelper(.15);_debugGripAxesHelper=new c.AxesHelper(.07);_debugRayAxesHelper=new c.AxesHelper(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new c.Object3D,this._object.name=`NeedleXRController_${i}`,Un&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new c.Object3D,this._raySpaceObject=new c.Object3D,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new c.Ray,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){B.DrawSphere(this.rayWorldPosition,.003),B.DrawDirection(this.rayWorldPosition,V(0,0,10).applyQuaternion(this.rayWorldQuaternion));const t=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),i=this.inputSource.profiles.join(`
146
146
  `);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
147
147
  C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
@@ -161,13 +161,13 @@ or by using the once option like onStart(()=>{}, { once:true }).
161
161
  See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function Zs(s,e){const t=zr.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===s){t.splice(n,1);return}}const i=Hr.get(e);if(i){for(let n=0;n<i.length;n++)if(i[n].method===s){i.splice(n,1);return}}}function hn(s,e){e===oe.ContextCreated&&Yf.delete(s),Cb(s,e)}function Cb(s,e){e===pe.Start&&Hr.get(oe.ContextCreated)&&Cb(s,oe.ContextCreated);const t=e===pe.Start||e===oe.ContextCreated,i=zr.get(e);i&&i.length>0&&hy(s,i,t);const n=Hr.get(e);if(n&&n.length>0){const o=[...n];n.length=0,hy(s,o,t),o.length>0&&(zr.has(e)||zr.set(e,new Array),zr.get(e).push(...o))}}const th=new Array,cy={context:null};function hy(s,e,t){th.length=0;for(let n=0;n<e.length;n++)th.push(e[n]);let i=Yf.get(s);for(let n=0;n<th.length;n++){const o=th[n];let r=!0;if(i&&i.has(o)&&(r=!1),r)try{cy.context=s,o.method?.call(cy,s)}catch(a){console.error("Error in lifecycle method",a)}if(o.options?.once){for(let a=0;a<e.length;a++)if(e[a]===o){e.splice(a,1);break}}else t&&(i||(i=new Set,Yf.set(s,i)),i.add(o))}}const Yf=new WeakMap,Jp={};function em(s,e){Jp[s]=e}function Pb(s){const e=s.getBufferIdentifier(),t=Jp[e];return t(s)}function Ob(s){return typeof s.guid=="function"?s.guid():null}let tm;function dS(){return tm}function uS(s){tm=s}function Mb(s,e){return e||(e={}),e={...tm,...e},s?new se.$70d766613f57b014$export$2e2bcd8739ae039(s,e):new se.$70d766613f57b014$export$2e2bcd8739ae039(e)}async function dy(){const s=await Promise.resolve().then(()=>require("./vendor-xfQ8tKF3.umd.cjs")).then(e=>e.bundler);return console.log(s),s.default===void 0?s:s.default}class kb{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await dy(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new pS(i)})}async trySetupClient(e){const t=await dy();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class fS{_peer;constructor(e){this._peer=e}}class pS extends fS{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}var Xi=(s=>(s[s.OnConnection=0]="OnConnection",s[s.OnRoomJoin=1]="OnRoomJoin",s[s.Queued=2]="Queued",s[s.Immediate=3]="Immediate",s))(Xi||{});const uy="https://urls.needle.tools/default-networking-backend/index";let _i="wss://networking.needle.tools/socket";const jt=!!x("debugnet"),sl=!!(jt||x("debugowner")),ih=x("debugnetbin");var Rb=(s=>(s.ConnectionInfo="connection-start-info",s))(Rb||{}),Q=(s=>(s.Join="join-room",s.Leave="leave-room",s.JoinedRoom="joined-room",s.LeftRoom="left-room",s.UserJoinedRoom="user-joined-room",s.UserLeftRoom="user-left-room",s.RoomStateSent="room-state-sent",s))(Q||{});class mS{room;viewId;allowEditing;inRoom}class gS{room}class yS{userId}var Eb=(s=>(s.RequestHasOwner="request-has-owner",s.ResponseHasOwner="response-has-owner",s.RequestIsOwner="request-is-owner",s.ResponseIsOwner="response-is-owner",s.RequestOwnership="request-ownership",s.GainedOwnership="gained-ownership",s.RemoveOwnership="remove-ownership",s.LostOwnership="lost-ownership",s.GainedOwnershipBroadcast="gained-ownership-broadcast",s.LostOwnershipBroadcast="lost-ownership-broadcast",s))(Eb||{});class im{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(sl&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return sl&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(sl&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(sl&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class Tb{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new kb),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return jt}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),jt&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},Xi.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=Xi.Queued){if(t===null&&(t={}),i===Xi.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){ih&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,Xi.Immediate);break}const o=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(o)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&jt&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==_i)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?_i=t:V_()&&(_i="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,_i=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=h=>{i||(i=!0,e(h))};if(_i===void 0&&(console.log("Fetch default backend url: "+uy),_i=await(await fetch(uy)).text()),_i===void 0){n(!1);return}console.debug(`⊡ Connecting to networking backend on
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  `+_i);const o=await Promise.resolve().then(()=>require("./vendor-xfQ8tKF3.umd.cjs")).then(h=>h.index),r=o.default?.WebsocketBuilder??o.WebsocketBuilder,a=o.default?.ExponentialBackoff??o.ExponentialBackoff,l=new r(_i).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||jt?console.log(`⊞ Connected to networking backend
163
163
  `+_i):console.debug("⊞ Connected to networking backend",_i),n(!0),this.onSendQueued(Xi.OnConnection)}).onClose(h=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let d="Websocket connection closed...";_i?.includes("/socket")||(d+=' Do you perhaps mean to connect to "/socket"?'),console.error(d)}).onError(h=>{console.error("⊠ Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("→ Retry connecting to networking websocket")}).build();l.addEventListener(o.WebsocketEvent.message,(h,d)=>{this.onMessage(h,d)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const o of n)this.handleIncomingStringMessage(o);else this.handleIncomingStringMessage(n);return}catch(n){jt&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){ih&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new se.ByteBuffer(i),o=n.getBufferIdentifier(),r=this._listenersBinary[o],a=Pb(n),l=Ob(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const h=a??n;for(const d of r)d(h)}handleIncomingStringMessage(e){if(jt&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(jt&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(ih||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
164
- ${a.href}`)}this.onSendQueued(Xi.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(ih||A())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),jt&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(jt&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":jt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),jt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=Xi.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));jt&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const Sl=x("debugwebxr");class Nu{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{Sl&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||(Sl&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),Sl&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class Ab{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(Sl&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Nu(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new Nu(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(Sl&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new Nu(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class fy{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new c.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:c.DoubleSide}),this._fadeToColorQuad=new c.Mesh(new c.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const o=this._requestedFadeValue;n.opacity=D.lerp(n.opacity,o,t/.03),Math.abs(n.opacity-o)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var Vo=(s=>(s[s.Quad=0]="Quad",s[s.Cube=1]="Cube",s[s.Sphere=2]="Sphere",s[s.Cylinder=3]="Cylinder",s[s.RoundedCube=10]="RoundedCube",s))(Vo||{});class Zo{static createText(e,t){let i=null;const n=t?.font||bS(t?.familyFamily||null);n instanceof q.Font?i=this.#t(e,n,t):i==null&&(i=new c.BufferGeometry);const o=t?.color||16777215,r=new c.Mesh(i,t?.material??new c.MeshStandardMaterial({color:o}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new q.TextGeometry(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new c.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:c.DoubleSide});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const o=new c.PlaneGeometry(1,1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Quad"}break;case"Cube":case 1:{const o=new c.BoxGeometry(1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cube"}break;case 10:case"RoundedCube":{const o=_S(1,1,1,.1,2),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const o=new c.SphereGeometry(.5,16,16),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Sphere"}break;case"Cylinder":case 3:{const o=new c.CylinderGeometry(.5,.5,1,32),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cylinder"}break;case"ShaderBall":i=new c.Group,i.name="ShaderBall",vS(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const i=new c.SpriteMaterial({color:16777215});e?.texture&&"map"in i&&(i.map=e.texture);const n=new c.Sprite(i);return this.applyDefaultObjectOptions(n,e),n}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x,t.position.y,t.position.z)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x,t.rotation.y,t.rotation.z)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x,t.scale.y,t.scale.z)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function _S(s,e,t,i,n){const o=new c.Shape,r=1e-5,a=i-r;o.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),o.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),o.absarc(s-a*2,e-a*2,r,Math.PI/2,0,!0),o.absarc(s-a*2,r,r,0,-Math.PI/2,!0);const l=new c.ExtrudeGeometry(o,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(h,d)=>{const u=[];for(let p=0;p<d.length;p+=3)u.push(new c.Vector2(d[p]/s,d[p+1]/e));return u},generateSideWallUV:(h,d,u,p,m,y)=>{const b=[];return b.push(new c.Vector2(d[u]/s,d[u+1]/e)),b.push(new c.Vector2(d[p]/s,d[p+1]/e)),b.push(new c.Vector2(d[m]/s,d[m+1]/e)),b.push(new c.Vector2(d[y]/s,d[y+1]/e)),b}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(h,d)=>d)),l.computeVertexNormals(),l}const nh=new Map;function bS(s){let e="";switch(s){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(nh.has(e)){const n=nh.get(e);if(n)return n}const t=new q.FontLoader,i=new Promise((n,o)=>{t.load(e,r=>{nh.set(e,r),n(r)},void 0,o)});return nh.set(e,i),i}let Vu=!1,$u=null;function vS(s,e){if($u===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new q.GLTFLoader,n=ne.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),Vu=!0,$u=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),my())).finally(()=>{Vu=!1})}if(Vu){const t=my();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&py(i,e),s.add(t)}$u.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),py(n,e)),s.add(i)})}function py(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function my(){return new c.Group().add(Zo.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}class na{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new na(e,t,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await Tn(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await Tn(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new c.Color(0),this._scene.add(new c.GridHelper(5,10,1118481,1118481));const e=new c.DirectionalLight(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new c.DirectionalLight(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new c.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let o=0;o<100;o++){const r=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new c.Color(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=D.random(0,1)>.5?Vo.Sphere:Vo.Cube,l=Zo.createPrimitive(a,{material:r});l.position.x=D.random(-n,n),l.position.y=D.random(-2,n),l.position.z=D.random(-n,n),l.rotation.x=D.random(0,Math.PI*2),l.rotation.y=D.random(0,Math.PI*2),l.rotation.z=D.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const h=l.position.distanceTo(this._camera.position)-l.scale.x;h<1&&l.position.multiplyScalar(1+1/h),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const o=this._objects[n];o.position.y+=Math.sin(i+n*.5)*.005,o.rotateY(.002)}}}var jl;(s=>{const e=[];function t(){if(!e?.length)return!1;for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(jl||(jl={}));const je=x("debugwebxr"),gy=x("stats");let Wu=0;function xS(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}wS();async function wS(){if(x("debugasap")){let s=globalThis["needle:XRSession"];if(s instanceof Promise){delete globalThis["needle:XRSession"],re.addContextCreatedCallback(async e=>{if(!s)return;Eo(!0);const t=await s;if(t){const i=H.getDefaultSessionInit("immersive-vr");H.setSession("immersive-vr",t,i,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");s=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{Eo(!0),console.log("Received Session Granted..."),await Tn(100);const s=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,t=e?JSON.parse(e):null;let i=null;if(Lb()&&(await na.start(s||"immersive-vr",t||H.getDefaultSessionInit("immersive-vr")),await PS(),i=await na.handoff()),i)H.setSession(i.mode,i.session,i.init,F.Current);else if(s&&e){console.log("Session Granted: Restore last session");const n=JSON.parse(e);H.start(s,n).catch(o=>console.warn(o))}else H.start("immersive-vr").catch(n=>console.warn("Session Granted failed:",n))},{once:!0})}}function SS(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function CS(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const nm=new Set;re.registerCallback(oe.ContextCreationStart,async s=>{nm.add(s.context)});re.registerCallback(oe.ContextCreated,async s=>{nm.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;OS(e)});function Lb(){return nm.size>0}function PS(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!Lb()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&A()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&H.active&&H.stop()});function OS(s){if(s)switch(s?.toLowerCase()){case"ar":en.registerWaitForInteraction(()=>{H.start("ar")});break}}class H{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new Ab(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(je&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>H.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(exports.DeviceUtilities.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return jl.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(A()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await na.start(e,t||H.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(je||A())&&he("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=F.Current),i||(i=re.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=xS(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await na.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;je?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.onBeforeXR(e,t);for(const a of this._sessionRequestStartListeners)a({mode:e,init:t});je&&Se("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a.code),a.code===9&&he("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&he("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const a of this._sessionRequestEndListeners)a({mode:e,init:t,newSession:o||null});return o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new H(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),je?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(je&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):je&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{je&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return H._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&$o(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return V(0,0,0);const t=V(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(qi(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if($o(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}je&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=V(i.transform.position),o=qi(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(Gr),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(Pi);const a=ue(r.parent);a.premultiply(Pi),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=V(e.position);t.applyMatrix4(Gr);const i=qi(e.orientation);return i.premultiply(Pi),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){SS(e,n.init),this.session=t,this.mode=e,this.context=i,(je||x("console"))&&Eo(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,ls(this.onBefore,pe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=X(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=ue(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=Ae(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent),this._defaultRig=new rS,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):je&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new Zp(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(i,n,o)=>{if(i.inputSource===e){je&&console.log("Disconnecting controller",i.index),this.controllers.splice(o,1),this.invokeControllerEvent(i,this._controllerRemoved,"removed");const r={xr:this,controller:i,change:"removed"};for(const a of this._xr_scripts)a.onXRControllerRemoved&&a.onXRControllerRemoved(r);i.onDisconnected()}};for(let i=this.controllers.length-1;i>=0;i--){const n=this.controllers[i];t(n,this.controllers,i)}for(let i=this._newControllers.length-1;i>=0;i--){const n=this._newControllers[i];t(n,this._newControllers,i)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),CS(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,Zs(this.onBefore,pe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),wb({session:this});for(const o of H._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this._newControllers.length=0,this.controllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&Ye(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Li(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&ea(this.context.mainCamera,this._originalCameraWorldScale)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),Eo(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(je&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=Wt(this.context.scene.children);if(o){const r=o.getSize(V());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(V());l.y=a.position.y,a.lookAt(l)}}}xb({session:this}),Ko();for(const o of H._xrStartListeners)o(i);const n=[...this._xr_scripts];je&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}je&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(Eo(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(je)for(const e of this.controllers)e.onRenderDebug();if((je||gy)&&this.rig&&(Wu++,Wu>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,je||gy)for(const o of this.controllers)n+=`
164
+ ${a.href}`)}this.onSendQueued(Xi.OnRoomJoin);break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(ih||A())&&console.debug("Left Needle Engine Room: "+n.room));break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),jt&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(jt&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":jt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const o=e.data?.time;o&&(this._currentDelay=this.context.time.time-o),jt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(o){console.error('Error invoking callback for "'+e.key+'"',o)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=Xi.OnRoomJoin){if(!this._ws){const o=this._waitingForSocket[i]||[];o.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=o;return}const n=JSON.stringify(this.toMessage(e,t));jt&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const Sl=x("debugwebxr");class Nu{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{Sl&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let o=0;o<e.controllers.length;o++)e.controllers[o].index===i.index&&(n=!0);n||(Sl&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),Sl&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class Ab{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(o=>o.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(Sl&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Nu(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new Nu(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(Sl&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new Nu(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class fy{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new c.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:c.DoubleSide}),this._fadeToColorQuad=new c.Mesh(new c.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const o=this._requestedFadeValue;n.opacity=D.lerp(n.opacity,o,t/.03),Math.abs(n.opacity-o)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}var Vo=(s=>(s[s.Quad=0]="Quad",s[s.Cube=1]="Cube",s[s.Sphere=2]="Sphere",s[s.Cylinder=3]="Cylinder",s[s.RoundedCube=10]="RoundedCube",s))(Vo||{});class Zo{static createText(e,t){let i=null;const n=t?.font||bS(t?.familyFamily||null);n instanceof q.Font?i=this.#t(e,n,t):i==null&&(i=new c.BufferGeometry);const o=t?.color||16777215,r=new c.Mesh(i,t?.material??new c.MeshStandardMaterial({color:o}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new q.TextGeometry(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new c.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:c.DoubleSide});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const o=new c.PlaneGeometry(1,1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Quad"}break;case"Cube":case 1:{const o=new c.BoxGeometry(1,1,1),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cube"}break;case 10:case"RoundedCube":{const o=_S(1,1,1,.1,2),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const o=new c.SphereGeometry(.5,16,16),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Sphere"}break;case"Cylinder":case 3:{const o=new c.CylinderGeometry(.5,.5,1,32),r=t?.material??new c.MeshStandardMaterial({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new c.Mesh(o,r),i.name="Cylinder"}break;case"ShaderBall":i=new c.Group,i.name="ShaderBall",vS(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const i=new c.SpriteMaterial({color:16777215});e?.texture&&"map"in i&&(i.map=e.texture);const n=new c.Sprite(i);return this.applyDefaultObjectOptions(n,e),n}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function _S(s,e,t,i,n){const o=new c.Shape,r=1e-5,a=i-r;o.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),o.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),o.absarc(s-a*2,e-a*2,r,Math.PI/2,0,!0),o.absarc(s-a*2,r,r,0,-Math.PI/2,!0);const l=new c.ExtrudeGeometry(o,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(h,d)=>{const u=[];for(let p=0;p<d.length;p+=3)u.push(new c.Vector2(d[p]/s,d[p+1]/e));return u},generateSideWallUV:(h,d,u,p,m,y)=>{const b=[];return b.push(new c.Vector2(d[u]/s,d[u+1]/e)),b.push(new c.Vector2(d[p]/s,d[p+1]/e)),b.push(new c.Vector2(d[m]/s,d[m+1]/e)),b.push(new c.Vector2(d[y]/s,d[y+1]/e)),b}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(h,d)=>d)),l.computeVertexNormals(),l}const nh=new Map;function bS(s){let e="";switch(s){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(nh.has(e)){const n=nh.get(e);if(n)return n}const t=new q.FontLoader,i=new Promise((n,o)=>{t.load(e,r=>{nh.set(e,r),n(r)},void 0,o)});return nh.set(e,i),i}let Vu=!1,$u=null;function vS(s,e){if($u===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new q.GLTFLoader,n=ne.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),Vu=!0,$u=i.loadAsync(t).then(o=>{const r=o.scene;return r.position.y-=.5,r}).catch(o=>(console.warn("Failed to load shaderball mesh: "+o.message),my())).finally(()=>{Vu=!1})}if(Vu){const t=my();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&py(i,e),s.add(t)}$u.then(t=>{s.children.forEach(o=>{o.name==="ShaderBall-Placeholder"&&s.remove(o)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),py(n,e)),s.add(i)})}function py(s,e){if(e?.color||e?.material||e?.texture){const i=e?.material??s.material?.clone()??new c.MeshStandardMaterial;e.color&&"color"in i&&i.color instanceof c.Color&&i.color.set(e.color),e?.texture&&"map"in i&&(i.map=e.texture),s.material=i}}function my(){return new c.Group().add(Zo.createPrimitive("Sphere",{material:new c.MeshBasicMaterial({transparent:!0,opacity:.1})}))}class na{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new na(e,t,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await Tn(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new c.WebGLRenderer({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new c.PerspectiveCamera,this._scene=new c.Scene,this._scene.fog=new c.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)};async onBeforeHandoff(){await Tn(1e3),this._scene.clear()}_objects=[];setupScene(){this._scene.background=new c.Color(0),this._scene.add(new c.GridHelper(5,10,1118481,1118481));const e=new c.DirectionalLight(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new c.DirectionalLight(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const i=new c.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let o=0;o<100;o++){const r=new c.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(r.emissive=new c.Color(Math.random(),Math.random(),Math.random()),r.emissiveIntensity=Math.random());const a=D.random(0,1)>.5?Vo.Sphere:Vo.Cube,l=Zo.createPrimitive(a,{material:r});l.position.x=D.random(-n,n),l.position.y=D.random(-2,n),l.position.z=D.random(-n,n),l.rotation.x=D.random(0,Math.PI*2),l.rotation.y=D.random(0,Math.PI*2),l.rotation.z=D.random(0,Math.PI*2),l.scale.multiplyScalar(.5+Math.random()*10);const h=l.position.distanceTo(this._camera.position)-l.scale.x;h<1&&l.position.multiplyScalar(1+1/h),this._objects.push(l),this._scene.add(l)}}update(e,t){const i=e*4e-4;for(let n=0;n<this._objects.length;n++){const o=this._objects[n];o.position.y+=Math.sin(i+n*.5)*.005,o.rotateY(.002)}}}var jl;(s=>{const e=[];function t(){if(!e?.length)return!1;for(const o of e)o.exportAndOpen();return!0}s.exportAndOpen=t;function i(o){e.push(o)}s.registerExporter=i;function n(o){if(!e)return;const r=e.indexOf(o);r>=0&&e.splice(r,1)}s.unregisterExporter=n})(jl||(jl={}));const je=x("debugwebxr"),gy=x("stats");let Wu=0;function xS(s){let e=null;const t=s;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=s,e}wS();async function wS(){if(x("debugasap")){let s=globalThis["needle:XRSession"];if(s instanceof Promise){delete globalThis["needle:XRSession"],re.addContextCreatedCallback(async e=>{if(!s)return;Eo(!0);const t=await s;if(t){const i=H.getDefaultSessionInit("immersive-vr");H.setSession("immersive-vr",t,i,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");s=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{Eo(!0),console.log("Received Session Granted..."),await Tn(100);const s=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,t=e?JSON.parse(e):null;let i=null;if(Lb()&&(await na.start(s||"immersive-vr",t||H.getDefaultSessionInit("immersive-vr")),await PS(),i=await na.handoff()),i)H.setSession(i.mode,i.session,i.init,F.Current);else if(s&&e){console.log("Session Granted: Restore last session");const n=JSON.parse(e);H.start(s,n).catch(o=>console.warn(o))}else H.start("immersive-vr").catch(n=>console.warn("Session Granted failed:",n))},{once:!0})}}function SS(s,e){sessionStorage.setItem("needle_xr_session_mode",s),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function CS(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const nm=new Set;re.registerCallback(oe.ContextCreationStart,async s=>{nm.add(s.context)});re.registerCallback(oe.ContextCreated,async s=>{nm.delete(s.context);const e=s.context?.domElement.getAttribute("autostart")||null;OS(e)});function Lb(){return nm.size>0}function PS(){return new Promise(s=>{const e=Date.now(),t=setInterval(()=>{(!Lb()||Date.now()-e>6e4)&&(clearInterval(t),s())},100)})}exports.DeviceUtilities.isDesktop()&&A()&&window.addEventListener("keydown",s=>{(s.key==="x"||s.key==="Escape")&&H.active&&H.stop()});function OS(s){if(s)switch(s?.toLowerCase()){case"ar":en.registerWaitForInteraction(()=>{H.start("ar")});break}}class H{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new Ab(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(je&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>H.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(exports.DeviceUtilities.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return jl.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(A()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await na.start(e,t||H.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(je||A())&&he("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=F.Current),i||(i=re.All[0]),!i)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const l=this.getDefaultSessionInit(e),h=xS(i.domElement);h&&!exports.DeviceUtilities.isQuest()&&(l.domOverlay={root:h},l.optionalFeatures.push("dom-overlay")),t={...l,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await na.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;je?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const a of n)a.onBeforeXR&&a.onBeforeXR(e,t);for(const a of this._sessionRequestStartListeners)a({mode:e,init:t});je&&Se("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=navigator.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const o=await this._currentSessionRequest?.catch(a=>{console.error(a,"Code: "+a.code),a.code===9&&he("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&he("XR requires a secure connection (HTTPS)")});this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const a of this._sessionRequestEndListeners)a({mode:e,init:t,newSession:o||null});return o?this.setSession(e,o,t,i):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const o=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new H(e,t,n,{scripts:o,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),je?console.log(`%cStarted ${e} session`,"font-weight:bold;",o):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(je&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):je&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{je&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return H._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&$o(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return V(0,0,0);const t=V(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(qi(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if($o(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}je&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const o of n.results)return this.convertHitTestResult(o);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=V(i.transform.position),o=qi(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(Gr),r?.parent){n.applyMatrix4(r.parent.matrixWorld),o.multiply(Pi);const a=ue(r.parent);a.premultiply(Pi),o.premultiply(a)}return{hit:e,position:n,quaternion:o}}return null}convertSpace(e){const t=V(e.position);t.applyMatrix4(Gr);const i=qi(e.orientation);return i.premultiply(Pi),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){SS(e,n.init),this.session=t,this.mode=e,this.context=i,(je||x("console"))&&Eo(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(o=>typeof o.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,ls(this.onBefore,pe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(o=>t.requestHitTestSource?.call(t,{space:o})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(o=>console.error(o)),this.context.mainCamera&&(this._originalCameraWorldPosition=X(this.context.mainCamera,new c.Vector3),this._originalCameraWorldRotation=ue(this.context.mainCamera,new c.Quaternion),this._originalCameraWorldScale=Ae(this.context.mainCamera,new c.Vector3),this._originalCameraParent=this.context.mainCamera.parent),this._defaultRig=new rS,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let o=0;o<t.inputSources.length;o++){const r=t.inputSources[o];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",o);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",o=>{for(const r of o.removed)this.disconnectInputSource(r);for(const r of o.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):je&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new Zp(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(i,n,o)=>{if(i.inputSource===e){je&&console.log("Disconnecting controller",i.index),this.controllers.splice(o,1),this.invokeControllerEvent(i,this._controllerRemoved,"removed");const r={xr:this,controller:i,change:"removed"};for(const a of this._xr_scripts)a.onXRControllerRemoved&&a.onXRControllerRemoved(r);i.onDisconnected()}};for(let i=this.controllers.length-1;i>=0;i--){const n=this.controllers[i];t(n,this.controllers,i)}for(let i=this._newControllers.length-1;i>=0;i--){const n=this._newControllers[i];t(n,this._newControllers,i)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),CS(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,Zs(this.onBefore,pe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),wb({session:this});for(const o of H._xrEndListeners)o({xr:this});const n=[...this.controllers];for(let o=0;o<n.length;o++)this.disconnectInputSource(n[o].inputSource);this._newControllers.length=0,this.controllers.length=0;for(const o of this._xr_scripts)o?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&Ye(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Li(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&ea(this.context.mainCamera,this._originalCameraWorldScale)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),Eo(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(je&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let o=0;o<n.length;o++){const r=this.context.new_scripts_xr[o];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(o,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(o,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const o=Wt(this.context.scene.children);if(o){const r=o.getSize(V());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(o.min.x+r.x*.5,o.min.y,o.max.z+r.z*.5+1.5);const l=o.getCenter(V());l.y=a.position.y,a.lookAt(l)}}}xb({session:this}),Ko();for(const o of H._xrStartListeners)o(i);const n=[...this._xr_scripts];je&&console.log("NeedleXRSession start, handle scripts:",n);for(const o of n){if(o.destroyed){this._script_to_remove.push(o);continue}if(!o.activeAndEnabled){this.markInactive(o);continue}this.invokeCallback_EnterXR(o);for(const r of this.controllers)this.invokeCallback_ControllerAdded(o,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const o of n){if(!o.connected){console.warn("New controller is not connected",o);continue}this.controllers.push(o);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,o)}}this.controllers.sort((o,r)=>o.index-r.index)}je&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(Eo(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const o of n)!o.destroyed&&this.running&&o.onLeaveXR?.(i),this.removeScript(o)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(je)for(const e of this.controllers)e.onRenderDebug();if((je||gy)&&this.rig&&(Wu++,Wu>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,je||gy)for(const o of this.controllers)n+=`
165
165
  ${o.hand?"hand":"ctrl"} ${o.inputSource.handedness}[${o.index}] con:${o.connected} tr:${o.isTracking} hts:${o.hasHitTestSource?"yes":"no"}`;Wu=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&this.updateFade(this.context.mainCamera)};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(je&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){je&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const o=this._inactive_scripts.indexOf(e);o>=0&&this._inactive_scripts.splice(o,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const o=t[n];if(o)try{o({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new c.Object3D().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);let e=.02;if(this.rig){const t=Ae(this.rig.gameObject);e*=t.x}this._camera instanceof c.PerspectiveCamera&&this._camera.near>e&&(this.originalCameraNearPlane=this._camera.near,this._camera.near=e)}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof c.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane)}_viewerPose;_transformOrientation=new c.Quaternion;_transformPosition=new c.Vector3;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new fy),this._transition}fadeTransition(){return this._transition||(this._transition=new fy),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof c.PerspectiveCamera&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const Gu=x("debugwebxr");class Db{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Gu&&console.log("FOUND AVATAR HEAD",e.name),i.head=new Y("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Gu&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new Y("",t,e)),!i.rightHand&&n.includes("right")&&(Gu&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new Y("",t,e)));for(let o=0;o<e.children.length;o++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[o];this.tryFindAvatarObjects(r,t,i)}}}const _t=new c.Vector3,yy=new c.Vector3,_y=new c.Quaternion,MS=x("debuggizmos"),Wi=8947848,Hu=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[Kf]!==void 0}static setVisible(e){for(const t of bi.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,o,r,a){if(!B.enabled)return null;o||(o=Wi);const l=H.active?.rigScale??1,h=bi.getTextLabel(n,t,i*l,o,r);return a instanceof c.Object3D&&a.add(h),h.position.x=e.x,h.position.y=e.y,h.position.z=e.z,h}static DrawRay(e,t,i=Wi,n=0,o=!0){if(!B.enabled)return;const r=bi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),_t.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+_t.x,e.y+_t.y,e.z+_t.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1}static DrawDirection(e,t,i=Wi,n=0,o=!0,r=1){if(!B.enabled)return;const a=bi.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(_t.set(0,0,-r),_y.set(t.x,t.y,t.z,t.w),_t.applyQuaternion(_y)):(_t.set(t.x,t.y,t.z),_t.multiplyScalar(r)),l.setXYZ(1,e.x+_t.x,e.y+_t.y,e.z+_t.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=o,a.material.depthWrite=!1}static DrawLine(e,t,i=Wi,n=0,o=!0){if(!B.enabled)return;const r=bi.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1}static DrawCircle(e,t,i,n=Wi,o=0,r=!0){if(!B.enabled)return;const a=bi.getCircle(o);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,_t.set(t.x,t.y,t.z).normalize()),a.material.color.set(n),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireSphere(e,t,i=Wi,n=0,o=!0){if(!B.enabled)return;const r=bi.getSphere(t,n,!0);No(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1,r.material.fog=!1}static DrawSphere(e,t,i=Wi,n=0,o=!0){if(!B.enabled)return;const r=bi.getSphere(t,n,!1);No(r,e.x,e.y,e.z),r.material.color.set(i),r.material.depthTest=o,r.material.depthWrite=!1}static DrawWireBox(e,t,i=Wi,n=0,o=!0,r=void 0){if(!B.enabled)return;const a=bi.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.color.set(i),a.material.depthTest=o,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireBox3(e,t=Wi,i=0,n=!0){if(!B.enabled)return;const o=bi.getBox(i);o.position.copy(e.getCenter(_t)),o.scale.copy(e.getSize(_t)),o.material.color.set(t),o.material.depthTest=n,o.material.wireframe=!0,o.material.depthWrite=!1,o.material.fog=!1}static _up=new c.Vector3(0,1,0);static DrawArrow(e,t,i=Wi,n=0,o=!0,r=!1){if(!B.enabled)return;const a=bi.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),_t.set(t.x,t.y,t.z).sub(yy.set(e.x,e.y,e.z)).normalize());const h=_t.set(t.x,t.y,t.z).sub(yy.set(e.x,e.y,e.z)).length()*.1;a.scale.set(h,h,h),a.material.color.set(i),a.material.depthTest=o,a.material.wireframe=r,this.DrawLine(e,t,i,n,o)}static DrawWireMesh(e){const t=bi.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrix.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrix.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.color.set(e.color??Wi),t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0}}const kS=new c.BoxGeometry(1,1,1);function sm(s=null){const e=new c.Color(s??14540253),t=new c.EdgesGeometry(kS);return new c.LineSegments(t,new c.LineBasicMaterial({color:e}))}const Kf=Symbol("GizmoCache");class bi{static familyName="needle-gizmos";static ensureFont(){let e=J.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=J.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png")?.addEventListener("ready",()=>{J.__webpack_exports__default.update()}))}static getTextLabel(e,t,i,n,o){this.ensureFont();let r=this.textLabelCache.pop(),a=1;o&&typeof o=="string"&&o?.length>=8&&o.startsWith("#")?(a=parseInt(o.substring(7),16)/255,o=o.substring(0,7),MS&&console.log(o,a)):typeof o=="object"&&o.a!==void 0&&(a=o.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:o??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new J.__webpack_exports__Text(l);const h=this,d=r;d.setText=function(u){this.set({textContent:u}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(F.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new c.BoxGeometry(1,1,1);t=new c.Mesh(i)}return this.registerTimedObject(F.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");i||(i=new c.BufferAttribute(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(F.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new c.Line;let i=t.geometry.getAttribute("position");if(!i){i=new c.BufferAttribute(new Float32Array(Hu*3),3),t.geometry.setAttribute("position",i);const n=V(0,1,0),o=V(0,0,1),r=V(o);r.cross(n).normalize();const a=V(r),l=Math.PI*2/(Hu-1);for(let h=0;h<Hu+1;h++){const d=l*h;n.copy(a).multiplyScalar(Math.cos(d)*1),r.copy(o).multiplyScalar(Math.sin(d)*1);const u=n.add(r);i.setXYZ(h,u.x,u.y,u.z)}}}return t.frustumCulled=!1,this.registerTimedObject(F.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new c.Mesh(new c.SphereGeometry(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(F.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new c.Mesh(new c.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(F.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new c.Mesh,t.material=new c.MeshBasicMaterial),this.registerTimedObject(F.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const o=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(o){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==o){const a=e.pre_render_callbacks.indexOf(o);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(o)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[Kf]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(F.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,J.__webpack_exports__default.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof J.__webpack_exports__default.MeshUIBaseElement){if($o(n))continue;const o=e.isInVR,r=!1,a=!o;ec(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let o=t.length-1;o>=0;o--){const r=t[o];n>=i[o]-1e-6&&(t.splice(o,1),i.splice(o,1),r.removeFromParent(),$o(r)!=!0&&r[Kf].push(r))}}}const At=x("debugphysics"),by=new c.Layers;class Js{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new c.Vector2),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){by.set(e),this.layerMask=by}setMask(e){this.layerMask||(this.layerMask=new c.Layers);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class om{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class sa{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new c.Raycaster;defaultRaycastOptions=new Js;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new c.Layers;sphere=new c.Sphere;sphereOverlap(e,t,i=!0,n=!1,o=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,o);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){At&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return At&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof c.ArrayCamera&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let o=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),o||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),o=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof c.Layers?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),At&&console.time("raycast"),o.length=0,sa._raycasting++,this.intersect(this.raycaster,n,o,e),o.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(o=o.filter(a=>!r.includes(a.object))),sa._raycasting--,At&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",o?.length?[...o]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),o}intersect(e,t,i,n){for(const o of t){if(!o||o.visible===!1||B.isGizmo(o)||n.lineThreshold!==void 0&&n.lineThreshold<0&&o instanceof c.Line)continue;let r=!0;const a=o,l=a.geometry;if(n.testObject){const h=n.testObject?.(o);if(h===!1)continue;h==="continue in children"&&(r=!1)}if(r&&(l&&vy(l)||(r=!1)),r){const h=ne.getRaycastMesh(o);h&&(a.geometry=h);const d=i.length;let u=!0;if(n.precise===!1&&(u=!1),u||=l.getAttribute("position")?.array?.length<64,a instanceof q.GroundedSkybox&&(u=!1),!u&&ES(a,e,i)||(n.useAcceleratedRaycast!==!1?nd.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),At&&i.length!=d){const p=i[i.length-1],m=h?8969557:7798784;B.DrawWireSphere(p.point,.1,m,1,!1),B.DrawWireMesh({mesh:o,depthTest:!1,duration:.2,color:m})}a.geometry=l}n.recursive!==!1&&this.intersect(e,o.children,i,n)}return i}tempBoundingBox=new c.Box3;intersectSphere(e,t,i,n,o,r,a,l){let h=e&&e.isMesh&&e.layers.test(n)&&!B.isGizmo(e);h&&=e.visible,h&&=!(e instanceof c.Line),h&&=!(e instanceof q.GroundedSkybox);const d=e,u=d.geometry;if(h&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(h=!1)}if(u&&vy(u)||(h=!1),h){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=o.length;if(nd.runMeshBVHRaycast(this.sphere,d,o,this.context,{}),m!=o.length&&!r)return}else if(u.boundingBox||u.computeBoundingBox(),u.boundingBox){d.matrixWorldNeedsUpdate&&d.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(u.boundingBox).applyMatrix4(d.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const y=X(e),b=y.distanceTo(m.center),g=new om(e,b,y);if(o.push(g),!r)return}}}if(e.children)for(const p of e.children){const m=o.length;if(this.intersectSphere(p,t,i,n,o,r,a,l),m!=o.length&&!r)return}}}function vy(s){return!(s.index&&s.index.array.length<3)}const mo=new c.Sphere,sh=new c.Plane,RS=new c.Matrix3;function ES(s,e,t){const i=s._computeIntersections;if(!i)return!1;let n=s["_computeIntersections:Needle"];return n||(n=s["_computeIntersections:Needle"]=function(o,r,a){const l=this,h=l.geometry.boundingSphere;if(h){if(l instanceof q.GroundedSkybox){sh.setFromNormalAndCoplanarPoint(V(0,1,0),V(0,-l.position.y,0)),sh.applyMatrix4(l.matrixWorld,RS);const u=o.ray.intersectPlane(sh,V());if(u){mo.copy(h),mo.applyMatrix4(l.matrixWorld);const m=V(u).sub(o.ray.origin).length(),y=mo.radius*.5;m<y&&r.push({distance:m,point:u,object:l,normal:sh.normal.clone()})}return}mo.copy(h),mo.applyMatrix4(l.matrixWorld);const d=o.ray.intersectSphere(mo,V());if(d){const u=V(d).sub(o.ray.origin),p=u.length();if(p>mo.radius){const m=u.clone().normalize();r.push({distance:p,point:d,object:l,normal:m})}}}}),s._computeIntersections=n,e.intersectObject(s,!1,t),s._computeIntersections=i,!0}var nd;(s=>{function e(v,_,w,T,O){if(!_.geometry||!_.geometry.hasAttribute("position"))return!1;const M=_.geometry;if(_?.isSkinnedMesh){const R=_,j=R.bvhNeedsUpdate;if(!R.staticGenerator)a(),o&&(R.staticGenerator=new o(_),R.staticGenerator.applyWorldTransforms=!1,R.staticGeometry=R.staticGenerator.generate(),M.boundsTree=r?.call(R.staticGeometry),R.staticGeometryLastUpdate=performance.now()+Math.random()*200,R.bvhNeedsUpdate=!0);else if(M.boundsTree&&(R.autoUpdateMeshBvhInterval!==void 0&&R.autoUpdateMeshBvhInterval>=0||j===!0)){const L=performance.now(),z=L-R.staticGeometryLastUpdate,$=R.autoUpdateMeshBvhInterval??100;(j||z>$)&&(At&&console.warn(`Physics: updating skinned mesh bvh for ${_.name} after ${z.toFixed(2)}ms`),R.bvhNeedsUpdate=!1,R.staticGeometryLastUpdate=L,R.staticGenerator?.generate(R.staticGeometry),M.boundsTree.refit())}}else if(!M.boundsTree){h||g();let R=!0;if((T.xr||M[m]===!1||M.getAttribute("position")?.isInterleavedBufferAttribute||M.index&&M.index?.isInterleavedBufferAttribute)&&(R=!1),R&&u){if(M[p]===void 0){let j=null;if(b.length>0){const L=b.shift();L&&!L.running&&(j=L)}if(!j&&y.length<3&&(j=new u,y.push(j)),j!=null&&!j.running){const L=_.name;At&&console.log("<<<< worker start",L,j),M[p]="queued",performance.mark("bvh.create.start");const z=M.clone();try{j.generate(z).then($=>{M[p]="done",M.boundsTree=$}).catch($=>{M[p]="failed - "+$?.message,M[m]=!1,At&&console.error("Failed to generate mesh bvh on worker",$)}).finally(()=>{At&&console.log(">>>>> worker done",L,{hasBoundsTre:M.boundsTree!=null}),b.push(j),z.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch($){console.error("Failed to generate mesh bvh on worker",$)}}else At&&console.warn("No worker available")}}else(!d||!R)&&(a(),n&&(performance.mark("bvh.create.start"),M.boundsTree=new n(M),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(v instanceof c.Raycaster){const R=v,j=_.raycast;if(M.boundsTree)a(),i&&(_.acceleratedRaycast||(_.acceleratedRaycast=i.bind(_),At&&console.debug(`Physics: bind acceleratedRaycast fn to "${_.name}"`)),_.raycast=_.acceleratedRaycast);else if(At&&console.warn("No bounds tree found for mesh",_.name,{workerTask:M[p],hasAcceleratedRaycast:i!=null}),O.allowSlowRaycastFallback===!1)return At&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const L=R.firstHitOnly;return R.firstHitOnly=!1,R.intersectObject(_,!1,w),R.firstHitOnly=L,_.raycast=j,!0}else if(v instanceof c.Sphere){const R=M.boundsTree;if(R){const j=v;if(l.copy(_.matrixWorld).invert(),j.applyMatrix4(l),R.intersectsSphere(j)){const z=X(_),$=z.distanceTo(j.center),E=new om(_,$,z);w.push(E)}}return!0}return!1}s.runMeshBVHRaycast=e;let t=!1,i=null,n=null,o=null,r=null;function a(){t||(t=!0,Promise.resolve().then(()=>require("./vendor-xfQ8tKF3.umd.cjs")).then(v=>v.index$1).then(v=>{i=v.acceleratedRaycast,n=v.MeshBVH,o=v.StaticGeometryGenerator,r=v.computeBoundsTree}).catch(v=>{(At||A())&&console.error("Failed to load BVH library...",v.message)}))}const l=new c.Matrix4;let h=!1,d=!1,u=null;const p=Symbol("Needle:MeshBVH-Worker"),m=Symbol("Needle:MeshBVH-CanUseWorker"),y=[],b=[];function g(){h=!0,d=!0,Promise.resolve().then(()=>iE).then(v=>{u=v.GenerateMeshBVHWorker}).catch(v=>{(At||A())&&console.warn("Failed to setup mesh bvh worker")}).finally(()=>{d=!1})}})(nd||(nd={}));const xy=Symbol("gltf-loader-internal-usage-tracker"),TS=x("debugusers");class qr{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return qr._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){qr._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const o=t.call(this,i,n);return o.then(r=>(r&&(e._loadedObjects.add(r),r[xy]=e._loadingId),r)),o},null}afterRoot(e){qr._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[xy],t instanceof c.Object3D&&(t.parent||t instanceof c.Mesh&&setTimeout(()=>{TS&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class Ib{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
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  `+i.src),e.preventDefault())}})}}const jd=x("trackresources");function jb(){return jd==="dispose"}let Jo=!0;jd===0&&(Jo=!1);function AS(s){Jo=s}function Bb(){return Jo}const Fb=Symbol("disposable");function Ub(s,e){s&&(s[Fb]=e,Ao&&console.warn("Set disposable",e,s))}const zb=Symbol("disposed");function LS(s){return s[zb]===!0}function _e(s){if(s){if(s[Fb]===!1){Ao&&console.warn("Object is marked as not disposable",s);return}if(typeof s=="object"&&(s[zb]=!0),s instanceof c.Scene)_e(s.environment),_e(s.background),_e(s.customDepthMaterial),_e(s.customDistanceMaterial);else if(s instanceof c.SkinnedMesh)_e(s.geometry),_e(s.material),_e(s.skeleton),_e(s.bindMatrix),_e(s.bindMatrixInverse),_e(s.customDepthMaterial),_e(s.customDistanceMaterial),s.geometry={},s.material={},s.visible=!1;else if(s instanceof c.Mesh)_e(s.geometry),_e(s.material),_e(s.customDepthMaterial),_e(s.customDistanceMaterial),s.geometry={},s.material={},s.visible=!1;else if(s instanceof c.BufferGeometry){wr(s);for(const e of Object.keys(s.attributes)){const t=s.attributes[e];_e(t)}}else if(s instanceof c.BufferAttribute||s instanceof c.InterleavedBufferAttribute)Ao&&console.warn("BufferAttribute dispose not supported",s.count);else if(s instanceof Array)for(const e of s)e instanceof c.Material&&_e(e);else if(s instanceof c.Material){wr(s);for(const t of Object.keys(s)){const i=s[t];i instanceof c.Texture&&(_e(i),s[t]=null)}const e=s.uniforms;if(e)for(const t of Object.keys(e)){const i=e[t];i instanceof c.Texture?(_e(i),e[t]=null):i instanceof c.Uniform$1&&(_e(i.value),i.value=null)}}else s instanceof c.Texture?(wr(s),wr(s.source),s.source?.data instanceof ImageBitmap&&wr(s.source.data)):s instanceof c.Skeleton?(wr(s.boneTexture),s.boneTexture=null):s instanceof c.Bone||!(s instanceof c.Object3D)&&Ao&&console.warn("Unknown object type",s)}}function wr(s){s&&((Ao||jb()||jd)&&console.warn("🧨 FREE",s),s instanceof ImageBitmap?s.close():s instanceof c.Source?s.data=null:s.dispose())}function Nb(s){(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&(s.material={},s.geometry={})}const DS=new Set;function rm(s,e,t=null,i){if(i||(i=DS,i.clear()),!s)return i;const n=s[Bl];if(n)for(const o of n)i.has(o)||t?.call(null,o)!==!1&&(i.add(o),e&&rm(o,!0,t,i));return i}function IS(s){return s[ol]}const Ao=x("debugresourceusers")||x("debugmemory"),Bl=Symbol("needle-resource-users"),ol=Symbol("needle-resource-users-count");function Ot(s,e){Ld(s,e,function(t,i){Jo&&!sa.raycasting&&(sd(Bl,this,t,!1),sd(Bl,this,i,!0))})}Jo&&(Ot(c.Mesh.prototype,"material"),Ot(c.Mesh.prototype,"geometry"),Ot(c.Material.prototype,"map"),Ot(c.Material.prototype,"bumpMap"),Ot(c.Material.prototype,"alphaMap"),Ot(c.Material.prototype,"normalMap"),Ot(c.Material.prototype,"displacementMap"),Ot(c.Material.prototype,"roughnessMap"),Ot(c.Material.prototype,"metalnessMap"),Ot(c.Material.prototype,"emissiveMap"),Ot(c.Material.prototype,"specularMap"),Ot(c.Material.prototype,"envMap"),Ot(c.Material.prototype,"lightMap"),Ot(c.Material.prototype,"aoMap"),Ot(c.Material.prototype,"gradientMap"));function jS(s){if(Jo===!1)return;const e=s[Bl];if(e)for(const t of e)sd(Bl,t,s,!1)}Jo&&Ld(c.Material.prototype,"dispose",function(){jS(this)});let Zf=0;function sd(s,e,t,i){if(Zf>0)return;if(Array.isArray(t)){for(const o of t)sd(s,e,o,i);return}if(!t)return;let n=t[s];if(n||(n=new Set),i){if(e&&!n.has(e)){n.add(e);let o=t[ol]||0;o+=1,t[ol]=o,Ao&&console.warn(`🟢 Added user of "${t.type}"`,e,t,o,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let o=t[ol]||0;o>0&&(o-=1,t[ol]=o),Ao&&console.warn(`🔴 Removed user of "${t.type}"`,e,t,o,"users:",n),o<=0&&(qr.isLoading(t)||(jd&&console.warn(`🔴 Removed all user of "${t.type}"`,t),jb()&&_e(t)))}t[s]=n}try{Ld(c.WebGLRenderer.prototype,"render",function(){Zf++},function(){Zf--})}catch(s){console.warn("Could not wrap WebGLRenderer.render",s)}const wy=x("debugcomponentevents");class Bd{static eventListeners=new Map;static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let i=this.eventListeners.get(e);i||(i=[]),i.push(t),this.eventListeners.set(e,i),wy&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const i=this.eventListeners.get(e);if(!i)return;const n=i.indexOf(t);n<0||i.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const i=this.eventListeners.get(e);if(wy&&console.log("Dispatching event "+e,i),!!i)for(const n of i)n(t)}}const Fl=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),Vb=Symbol("isUsingInstancing"),$b=Symbol("instancingRenderer"),rl=Symbol("instancingAutoUpdateBounds");class Ei{static isUsingInstancing(e){return e[Vb]===!0}static getRenderer(e){return e[$b]||null}setAutoUpdateBounds(e,t){const i=Ei.getRenderer(e);i&&(i[rl]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[Fl]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const i of e.children)Ei.markDirty(i,!0)}}exports.NEEDLE_ENGINE_FEATURE_FLAGS=void 0;(s=>{s.experimentalSmartHierarchyUpdate=!1})(exports.NEEDLE_ENGINE_FEATURE_FLAGS||(exports.NEEDLE_ENGINE_FEATURE_FLAGS={}));function Xr(s,e){try{e||s()}catch(t){return console.error(t),!1}return!0}const Jf=x("debugnewscripts"),BS=x("debughierarchy"),ve=[];function FS(){return ve.length>0}function od(s){if(Jf&&console.log("Register new components",s.new_scripts.length,[...s.new_scripts],s.alias?"element: "+s.alias:s.hash,s),s.new_scripts_pre_setup_callbacks.length>0){for(const e of s.new_scripts_pre_setup_callbacks)e&&e();s.new_scripts_pre_setup_callbacks.length=0}if(!(s.new_scripts.length<=0)){ve.length=0,s.new_scripts.length>0&&ve.push(...s.new_scripts),s.new_scripts.length=0;for(let e=0;e<ve.length;e++)try{const t=ve[e];if(t.isComponent!==!0){(A()||Jf)&&console.error(`Registered script is not a Needle Engine component.
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  The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
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  `,t),ve.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
169
169
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171
171
 
172
172
  Please change to:
173
173
  @serializable(Object3D)
@@ -182,12 +182,12 @@ Please change to:
182
182
  ${o}? : AssetReference;
183
183
 
184
184
  in script ${i}.ts
185
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185
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186
186
  Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
187
187
 
188
188
  You can import other modules your main module to get access to types
189
189
  or if you use npmdefs you can make types available globally using globalThis:
190
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0||r<0?r=0:r-=1,Y.currentlyInstantiating.set(this.url,r)})}}else Ss&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class gC extends Fi{constructor(){super([Y],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?Y.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof c.Object3D){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,o=i.guid??i.uuid,r=n.addressables.findAssetReference(o);if(r)return r;const a=new Y(o,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new gC;const yC=Promise.resolve(null);class Io{static imageReferences=new Map;static getOrCreate(e){let t=Io.imageReferences.get(e);return t||(t=new Io(e),Io.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new c.TextureLoader),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),yC)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class vv extends Fi{constructor(){super([Io],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=Ys(t.gltfId,e);return Io.getOrCreate(i)}}}new vv;class jo{static cache=new Map;static getOrCreate(e){let t=jo.cache.get(e);return t||(t=new jo(e),jo.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class xv extends Fi{constructor(){super([jo],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=Ys(t.gltfId,e);return jo.getOrCreate(i)}}}new xv;class _C{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class ra{static tryGetActionsFromMixer(e){const t=e._actions;return t||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let o=0;o<e.animations.length;o++){const r=e.animations[o];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],h=c.PropertyBinding.parseTrackName(l.name);let d=c.PropertyBinding.findNode(t,h.nodeName);if(!d){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(d=t.getObjectByProperty("uuid",p),!d)continue}let u=n(d)||n(t);if(!u){const p=P.get("Animation");if(u=t.addComponent(p),!u){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(u),u.addClip&&u.addClip(r)}}return i;function n(o){if(!o)return null;const r=o.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(o.parent)}}}function*mm(s,e=null){const t=e?e.time:F.Current.time,i=t.time;for(;t.time-i<s;)yield}function*bC(s){for(let e=0;e<s;e++)yield}function*wv(s){let e=!0;for(s.then(()=>e=!1),s.catch(()=>e=!1);e;)yield}const Ly="NEEDLE_lightmaps",Ua=x("debuglightmapsextension")||x("debuglightmaps");var gn=(s=>(s[s.Lightmap=0]="Lightmap",s[s.Skybox=1]="Skybox",s[s.Reflection=2]="Reflection",s))(gn||{});class vC{get name(){return Ly}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Ly];if(i){const n=i.textures;return n?.length?(Ua&&console.log(i),new Promise(async(o,r)=>{const a=[];for(const h of n)if(h.pointer){Ua&&console.log(h);let d=null;if(h.pointer.startsWith("/textures/")||h.pointer.startsWith("textures/"))Ua&&console.log("Load texture from gltf",h.pointer),d=dm(this.parser,h.pointer).then(u=>this.resolveTexture(h,u));else if(typeof h.pointer=="string"){Ua&&console.log("Load texture from path",h.pointer);const u=Ys(this.source,h.pointer);let p;u.endsWith(".exr")?p=new q.EXRLoader(this.parser.options.manager):u.endsWith(".hdr")?p=new q.RGBELoader(this.parser.options.manager):p=new c.TextureLoader(this.parser.options.manager),d=p.loadAsync(u,void 0).then(m=>this.resolveTexture(h,m))}else h.pointer;d&&a.push(d)}const l=await Fp(a);l?.anyFailed&&A()&&console.error("Failed to load lightmap extension",l),o()})):null}}return null}resolveTexture(e,t){const i=t;Ua&&console.log("Lightmap loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=c.LinearSRGBColorSpace,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(gn[e.type],e.pointer,i))}}const Sr=!!x("debuglightmaps");class xC{_context;_lightmaps=new Map;clear(){this._lightmaps.clear()}constructor(e){this._context=e}registerTexture(e,t,i,n){Sr&&console.log("Registering ",gn[t]+' "'+e+'"',i),this._lightmaps.has(e)||this._lightmaps.set(e,new Map);const o=this._lightmaps.get(e),r=o?.get(t)??[];r.length<n&&(r.length=n+1),Ub(i,!1),r[n]=i,o?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,gn.Lightmap,t)}tryGetSkybox(e){return Sr&&console.log("[Get Skybox]",e,this._lightmaps),this.tryGet(e,gn.Skybox,0)}tryGetReflection(e){return Sr&&console.log("[Get Reflection]",e,this._lightmaps),this.tryGet(e,gn.Reflection,0)}tryGet(e,t,i){if(!e)return Sr&&console.warn("Missing source id"),null;const n=this._lightmaps.get(e);if(!n)return Sr&&console.warn(`[Lighting] No ${gn[t]} texture entry for`,e),null;const o=n.get(t);return o===void 0?(Sr&&console.warn(`[Lighting] No ${gn[t]} texture for`,e,"index",i),null):!o?.length||o.length<=i?null:o[i]}}c.ShaderChunk.lights_fragment_maps=c.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
190
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i=0;i<s.length;i++){const n=fC(s[i]),o=Ul(n,e);if(o)return o}return null}const t=er(s,e);return t||(s.parent?Ul(s.parent,e):null)}function Fd(s,e,t,i=!0){return t||(t=[]),i&&(t.length=0),s?(rc(s,e,t,!1),s.parent?Fd(s.parent,e,t,!1):t):t}function lc(s,e=void 0,t=!0){if(!s)return null;if(!e&&(e=F.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;if(i.isScene||(i=e?.scene),!i)return null;const n=ac(i,s,t);return n||null}function u0(s,e,t=void 0){if(!s)return e??[];if(e||(e=[]),e.length=0,!t&&(t=F.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&pa(i,s,e,!1),e}function Ud(s){s&&s.isObject3D===!0&&a0(s,c.Object3D)}if(exports.NEEDLE_ENGINE_FEATURE_FLAGS.experimentalSmartHierarchyUpdate){const s=c.Object3D.prototype.add;c.Object3D.prototype.add=function(...i){return Xu(),s.apply(this,i)};const e=c.Object3D.prototype.attach;c.Object3D.prototype.attach=function(...i){return Xu(),e.apply(this,i)};const t=c.Object3D.prototype.remove;c.Object3D.prototype.remove=function(...i){return Xu(),t.apply(this,i)}}c.Object3D.prototype.SetActive=function(s){this.visible=s};c.Object3D.prototype.setActive=function(s){this.visible=s};c.Object3D.prototype.destroy=function(){li(this)};c.Object3D.prototype.addComponent=function(s,e){return Zi(this,s,e)};c.Object3D.prototype.addNewComponent=function(s,e){return Zi(this,s,e)};c.Object3D.prototype.removeComponent=function(s){return fm(this,s)};c.Object3D.prototype.getOrAddComponent=function(s,e){return oc(this,s,e)};c.Object3D.prototype.getComponent=function(s){return er(this,s)};c.Object3D.prototype.getComponents=function(s,e){return rc(this,s,e)};c.Object3D.prototype.getComponentInChildren=function(s){return ac(this,s)};c.Object3D.prototype.getComponentsInChildren=function(s,e){return pa(this,s,e)};c.Object3D.prototype.getComponentInParent=function(s){return Ul(this,s)};c.Object3D.prototype.getComponentsInParent=function(s,e){return Fd(this,s,e)};Object.getOwnPropertyDescriptor(c.Object3D.prototype,"activeSelf")||Object.defineProperty(c.Object3D.prototype,"activeSelf",{get:function(){return ma(this)},set:function(s){Pl(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldPosition")||Object.defineProperty(c.Object3D.prototype,"worldPosition",{get:function(){return this instanceof q.TransformControlsGizmo?X(this.object):X(this)},set:function(s){Ye(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldQuaternion")||Object.defineProperty(c.Object3D.prototype,"worldQuaternion",{get:function(){return this instanceof q.TransformControlsGizmo?ue(this.object):ue(this)},set:function(s){Li(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldRotation")||Object.defineProperty(c.Object3D.prototype,"worldRotation",{get:function(){return Td(this)},set:function(s){lb(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldScale")||Object.defineProperty(c.Object3D.prototype,"worldScale",{get:function(){return Ae(this)},set:function(s){ea(this,s)}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldForward")||Object.defineProperty(c.Object3D.prototype,"worldForward",{get:function(){return V().set(0,0,1).applyQuaternion(ue(this))}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldRight")||Object.defineProperty(c.Object3D.prototype,"worldRight",{get:function(){return V().set(1,0,0).applyQuaternion(ue(this))}});Object.getOwnPropertyDescriptor(c.Object3D.prototype,"worldUp")||Object.defineProperty(c.Object3D.prototype,"worldUp",{get:function(){return V().set(0,1,0).applyQuaternion(ue(this))}});l0(c.Object3D);class Z extends c.Color{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=D.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,o=t;return n.alpha!=null&&o.alpha!=null&&(this.alpha=D.lerp(n.alpha,o.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new Z(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,o=t>>8&255,r=t>>0&255;return new Z(i/255,n/255,o/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,o=t>>0&255;return new Z(i/255,n/255,o/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new Z(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new Z(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new Z(e[0],e[1],e[2],e[3]);if(e.length===3)return new Z(e[0],e[1],e[2],1);console.error("Invalid color array length. 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h=e.parent;if(h&&h.add(l),t?.position?Ye(l,t.position):l.position.copy(e.position),t?.rotation?Li(l,t.rotation):l.quaternion.copy(e.quaternion),t?.scale?l.scale.copy(t.scale):l.scale.copy(e.scale),t?.parent&&t.parent!=="scene"){let d=null;if(typeof t.parent=="string"?d=Jr(t.parent,s.scene,!0):d=t.parent,d){const u=t.keepWorldPosition===!0?d.attach:d.add;u?u.call(d,l):console.error("Invalid parent object",d,"received when instantiating:",e)}else console.warn("could not find parent:",t.parent)}for(const[d,u]of Object.entries(e.userData))d!=="components"&&(l.userData[d]=u);if(e.userData?.components){const d=e.userData.components,u=[];l.userData.components=u;for(let p=0;p<d.length;p++){const m=d[p],y=new m.constructor;oa(y,m,void 0,{}),m[wl]!==void 0&&(y[wl]=m[wl]),u.push(y),y.gameObject=l,i.push(y),n[m.guid]={original:m,clone:y},Bd.dispatchComponentLifecycleEvent("component-added",y)}}t&&(t.position=void 0,t.rotation=void 0,t.scale=void 0,t.parent=void 0,t.visible=void 0);for(const d in 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t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=F.Current,o=new sn;if(e instanceof c.Object3D?o.parent=e:e&&(Object.assign(o,e),o.cloneAssign(e)),o.parent===void 0&&(o.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),Ss&&console.log("Instantiate",this.url,"parent:",e),this.asset){Ss&&console.log("Add to scene",this.asset);let r=Y.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,Y.currentlyInstantiating.set(this.url,r),t){o.context=n;const a=this.asset;a.guid=this.url;const l=cm(a,o,void 0,i);if(l)return l}else{const a=Go(this.asset,o);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,Y.currentlyInstantiating.set(this.url,r)})}}else Ss&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class gC extends Fi{constructor(){super([Y],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?Y.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof c.Object3D){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,o=i.guid??i.uuid,r=n.addressables.findAssetReference(o);if(r)return r;const a=new Y(o,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new gC;const yC=Promise.resolve(null);class Io{static imageReferences=new Map;static getOrCreate(e){let t=Io.imageReferences.get(e);return t||(t=new Io(e),Io.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new c.TextureLoader),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),yC)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class v0 extends Fi{constructor(){super([Io],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=Ys(t.gltfId,e);return Io.getOrCreate(i)}}}new v0;class jo{static cache=new Map;static getOrCreate(e){let t=jo.cache.get(e);return t||(t=new jo(e),jo.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class x0 extends Fi{constructor(){super([jo],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=Ys(t.gltfId,e);return jo.getOrCreate(i)}}}new x0;class _C{context;mixers=[];constructor(e){this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class ra{static tryGetActionsFromMixer(e){const t=e._actions;return t||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const i of e.children)this.tryGetAnimationClipsFromObjectHierarchy(i,t);return t}static autoplayAnimations(e){if(!e||!e.animations)return console.debug("No animations found in file"),null;const t="scene"in e?e.scene:e,i=new Array;for(let o=0;o<e.animations.length;o++){const r=e.animations[o];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in r.tracks){const l=r.tracks[a],h=c.PropertyBinding.parseTrackName(l.name);let d=c.PropertyBinding.findNode(t,h.nodeName);if(!d){const p=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(d=t.getObjectByProperty("uuid",p),!d)continue}let u=n(d)||n(t);if(!u){const p=P.get("Animation");if(u=t.addComponent(p),!u){console.error("Failed creating Animation component: No 'Animation' component found in TypeStore");break}}i.push(u),u.addClip&&u.addClip(r)}}return i;function n(o){if(!o)return null;const r=o.userData?.components;if(r&&r.length>0)for(let a=0;a<r.length;a++){const l=r[a];if(l.isAnimationComponent===!0)return l}return n(o.parent)}}}function*mm(s,e=null){const t=e?e.time:F.Current.time,i=t.time;for(;t.time-i<s;)yield}function*bC(s){for(let e=0;e<s;e++)yield}function*w0(s){let e=!0;for(s.then(()=>e=!1),s.catch(()=>e=!1);e;)yield}const Ly="NEEDLE_lightmaps",Ua=x("debuglightmapsextension")||x("debuglightmaps");var gn=(s=>(s[s.Lightmap=0]="Lightmap",s[s.Skybox=1]="Skybox",s[s.Reflection=2]="Reflection",s))(gn||{});class vC{get name(){return Ly}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Ly];if(i){const n=i.textures;return n?.length?(Ua&&console.log(i),new Promise(async(o,r)=>{const a=[];for(const h of n)if(h.pointer){Ua&&console.log(h);let d=null;if(h.pointer.startsWith("/textures/")||h.pointer.startsWith("textures/"))Ua&&console.log("Load texture from gltf",h.pointer),d=dm(this.parser,h.pointer).then(u=>this.resolveTexture(h,u));else if(typeof h.pointer=="string"){Ua&&console.log("Load texture from path",h.pointer);const u=Ys(this.source,h.pointer);let p;u.endsWith(".exr")?p=new q.EXRLoader(this.parser.options.manager):u.endsWith(".hdr")?p=new q.RGBELoader(this.parser.options.manager):p=new c.TextureLoader(this.parser.options.manager),d=p.loadAsync(u,void 0).then(m=>this.resolveTexture(h,m))}else h.pointer;d&&a.push(d)}const l=await Fp(a);l?.anyFailed&&A()&&console.error("Failed to load lightmap extension",l),o()})):null}}return null}resolveTexture(e,t){const i=t;Ua&&console.log("Lightmap loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=c.LinearSRGBColorSpace,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(gn[e.type],e.pointer,i))}}const Sr=!!x("debuglightmaps");class xC{_context;_lightmaps=new Map;clear(){this._lightmaps.clear()}constructor(e){this._context=e}registerTexture(e,t,i,n){Sr&&console.log("Registering ",gn[t]+' "'+e+'"',i),this._lightmaps.has(e)||this._lightmaps.set(e,new Map);const o=this._lightmaps.get(e),r=o?.get(t)??[];r.length<n&&(r.length=n+1),Ub(i,!1),r[n]=i,o?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,gn.Lightmap,t)}tryGetSkybox(e){return Sr&&console.log("[Get Skybox]",e,this._lightmaps),this.tryGet(e,gn.Skybox,0)}tryGetReflection(e){return Sr&&console.log("[Get Reflection]",e,this._lightmaps),this.tryGet(e,gn.Reflection,0)}tryGet(e,t,i){if(!e)return Sr&&console.warn("Missing source id"),null;const n=this._lightmaps.get(e);if(!n)return Sr&&console.warn(`[Lighting] No ${gn[t]} texture entry for`,e),null;const o=n.get(t);return o===void 0?(Sr&&console.warn(`[Lighting] No ${gn[t]} texture for`,e,"index",i),null):!o?.length||o.length<=i?null:o[i]}}c.ShaderChunk.lights_fragment_maps=c.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
191
191
  vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
192
192
  vec4 lightMapTexel = texture2D( lightMap, lUv);
193
193
  // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
@@ -216,7 +216,7 @@ TEX `+i.texture_lod;if(Zu=="density"&&(b+=`
216
216
  `+(y/n.lastScreenCoverage).toFixed(0)+` dens
217
217
  `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
218
218
  `+(n.lastCentrality*100).toFixed(1)+`% centr
219
- `+(oh.min.x.toFixed(2)+"-"+oh.max.x.toFixed(2)+"x"+oh.min.y.toFixed(2)+"-"+oh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const g=e,v=g.worldForward,_=g.worldPosition,T=V(v).multiplyScalar(h*.7).add(l),O=T.distanceTo(_),M=d[Math.min(d.length-1,Math.max(0,o))]+"88",R=this.context.domHeight>0?screen.height/this.context.domHeight:1,j=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;B.DrawLabel(T,b,O*.012*R*j,void 0,16777215,M)}}}}}const SC=x("debugplayerview");var zs=(s=>(s.Browser="browser",s.Headset="headset",s.Handheld="handheld",s))(zs||{});class Sv{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class Cv{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new Sv(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(SC&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new c.FileLoader;const cc=new Uint8Array(4);cc[0]=255;cc[1]=255;cc[2]=255;cc[3]=255;const CC=new c.DataTexture(cc,1,1,c.RGBAFormat);function gm(s,e=1){const t="alpha"in s,i=e*e,n=new Uint8Array(4*i),o=Math.floor(s.r*255),r=Math.floor(s.g*255),a=Math.floor(s.b*255);for(let h=0;h<i;h++){const d=h*4;n[d+0]=o,n[d+1]=r,n[d+2]=a,t?n[d+3]=Math.floor(s.alpha*255):n[d+3]=255}const l=new c.DataTexture(n,e,e);return l.needsUpdate=!0,l}function PC(s,e,t,i=1,n=3){const r=i*n,a=[s,e,t],l=a.length,h=new Uint8Array(4*l*r),d=new c.Color;for(let p=0;p<n;p++){const m=Math.floor(p/n*l),y=D.clamp(m+1,0,l-1),b=a[m],g=a[y],v=p/n*l%1;d.lerpColors(b,g,v);const _=Math.floor(d.r*255),w=Math.floor(d.g*255),T=Math.floor(d.b*255);for(let O=0;O<i;O++){const M=(p*i+O)*4;h[M+0]=_,h[M+1]=w,h[M+2]=T,h[M+3]=255}}const u=new c.DataTexture(h,i,n);return u.needsUpdate=!0,u}function cd(s,e){const t=s.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],o=t[i+1],r=t[i+2],a=t[i+3],l=new c.Vector4(n,o,r,a);e.push(l)}return e}const Ju=[],Dy=[];function OC(s,e){if(Ju.length===0)for(let t=0;t<27;t++)Ju.push(0);e||(e=Ju);for(let t=0;t<27;t++)Dy[t]=e[t];e=Dy,s.unity_SHAr={value:new c.Vector4(e[9],e[3],e[6],e[0])},s.unity_SHBr={value:new c.Vector4(e[12],e[15],e[18],e[21])},s.unity_SHAg={value:new c.Vector4(e[10],e[4],e[7],e[1])},s.unity_SHBg={value:new c.Vector4(e[13],e[16],e[19],e[22])},s.unity_SHAb={value:new c.Vector4(e[11],e[5],e[8],e[2])},s.unity_SHBb={value:new c.Vector4(e[14],e[17],e[20],e[23])},s.unity_SHC={value:new c.Vector4(e[24],e[25],e[26],1)}}class MC{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function kC(s,e){if(!s)return console.error("Can not find technique: no shader data"),null;const t=s.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const o=s.shaders[i],r=s.shaders[n];if(o.uri&&r.uri||o.code&&r.code){if(!o.code&&o.uri&&await Iy(o),!r.code&&r.uri&&await Iy(r),!o.code||!r.code)return null;const a=s.techniques[e];return new MC(o.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function Iy(s){const e=s.uri;if(e)if(e.endsWith(".glsl")){const i=await new c.FileLoader().loadAsync(e);s.code=i.toString()}else s.code=RC(s.uri)}function RC(s){return decodeURIComponent(Array.prototype.map.call(atob(s),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Gi=x("debugenvlight");var Qr=(s=>(s[s.Skybox=0]="Skybox",s[s.Trilight=1]="Trilight",s[s.Flat=3]="Flat",s[s.Custom=4]="Custom",s))(Qr||{}),hd=(s=>(s[s.Skybox=0]="Skybox",s[s.Custom=1]="Custom",s))(hd||{});class Pv{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new c.Vector4;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof Y&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Gi&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Gi&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof Y&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Gi&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Gi&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Gi&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Gi&&console.log("Register reflection",e,t);const i=new Ov(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Gi&&console.log("Enable reflection",e,t?Qr[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Gi&&console.log("Setting environment reflection",i);const n=this.context.scene,o=i.Source;o.mapping=c.EquirectangularReflectionMapping,n.environment=o;return}else Gi&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=PC(i[0],i[1],i[2],64,64);n.colorSpace=c.SRGBColorSpace,n.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=n}else console.error("Missing ambient trilight",t.sourceId);return;case 3:if(t.ambientLight){const i=gm(t.ambientLight,64);i.colorSpace=c.SRGBColorSpace,i.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=i}else console.error("Missing ambientlight",t.sourceId);return;default:return}}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Gi&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Gi&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class Ov{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=c.EquirectangularReflectionMapping}}const jy=x("timescale");let lp=1;typeof jy=="number"&&(lp=jy);class Mv{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new c.Clock;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof lp=="number"&&(this.timeScale=lp)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let By=!1;function kv(s){By||(By=!0,EC(),TC())}kv();function EC(){const s=`
219
+ `+(oh.min.x.toFixed(2)+"-"+oh.max.x.toFixed(2)+"x"+oh.min.y.toFixed(2)+"-"+oh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const g=e,v=g.worldForward,_=g.worldPosition,T=V(v).multiplyScalar(h*.7).add(l),O=T.distanceTo(_),M=d[Math.min(d.length-1,Math.max(0,o))]+"88",R=this.context.domHeight>0?screen.height/this.context.domHeight:1,j=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;B.DrawLabel(T,b,O*.012*R*j,void 0,16777215,M)}}}}}const SC=x("debugplayerview");var zs=(s=>(s.Browser="browser",s.Headset="headset",s.Handheld="handheld",s))(zs||{});class S0{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class C0{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new S0(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!e)return;if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(SC&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}new c.FileLoader;const cc=new Uint8Array(4);cc[0]=255;cc[1]=255;cc[2]=255;cc[3]=255;const CC=new c.DataTexture(cc,1,1,c.RGBAFormat);function gm(s,e=1){const t="alpha"in s,i=e*e,n=new Uint8Array(4*i),o=Math.floor(s.r*255),r=Math.floor(s.g*255),a=Math.floor(s.b*255);for(let h=0;h<i;h++){const d=h*4;n[d+0]=o,n[d+1]=r,n[d+2]=a,t?n[d+3]=Math.floor(s.alpha*255):n[d+3]=255}const l=new c.DataTexture(n,e,e);return l.needsUpdate=!0,l}function PC(s,e,t,i=1,n=3){const r=i*n,a=[s,e,t],l=a.length,h=new Uint8Array(4*l*r),d=new c.Color;for(let p=0;p<n;p++){const m=Math.floor(p/n*l),y=D.clamp(m+1,0,l-1),b=a[m],g=a[y],v=p/n*l%1;d.lerpColors(b,g,v);const _=Math.floor(d.r*255),w=Math.floor(d.g*255),T=Math.floor(d.b*255);for(let O=0;O<i;O++){const M=(p*i+O)*4;h[M+0]=_,h[M+1]=w,h[M+2]=T,h[M+3]=255}}const u=new c.DataTexture(h,i,n);return u.needsUpdate=!0,u}function cd(s,e){const t=s.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],o=t[i+1],r=t[i+2],a=t[i+3],l=new c.Vector4(n,o,r,a);e.push(l)}return e}const Ju=[],Dy=[];function OC(s,e){if(Ju.length===0)for(let t=0;t<27;t++)Ju.push(0);e||(e=Ju);for(let t=0;t<27;t++)Dy[t]=e[t];e=Dy,s.unity_SHAr={value:new c.Vector4(e[9],e[3],e[6],e[0])},s.unity_SHBr={value:new c.Vector4(e[12],e[15],e[18],e[21])},s.unity_SHAg={value:new c.Vector4(e[10],e[4],e[7],e[1])},s.unity_SHBg={value:new c.Vector4(e[13],e[16],e[19],e[22])},s.unity_SHAb={value:new c.Vector4(e[11],e[5],e[8],e[2])},s.unity_SHBb={value:new c.Vector4(e[14],e[17],e[20],e[23])},s.unity_SHC={value:new c.Vector4(e[24],e[25],e[26],1)}}class MC{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function kC(s,e){if(!s)return console.error("Can not find technique: no shader data"),null;const t=s.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const o=s.shaders[i],r=s.shaders[n];if(o.uri&&r.uri||o.code&&r.code){if(!o.code&&o.uri&&await Iy(o),!r.code&&r.uri&&await Iy(r),!o.code||!r.code)return null;const a=s.techniques[e];return new MC(o.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function Iy(s){const e=s.uri;if(e)if(e.endsWith(".glsl")){const i=await new c.FileLoader().loadAsync(e);s.code=i.toString()}else s.code=RC(s.uri)}function RC(s){return decodeURIComponent(Array.prototype.map.call(atob(s),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Gi=x("debugenvlight");var Qr=(s=>(s[s.Skybox=0]="Skybox",s[s.Trilight=1]="Trilight",s[s.Flat=3]="Flat",s[s.Custom=4]="Custom",s))(Qr||{}),hd=(s=>(s[s.Skybox=0]="Skybox",s[s.Custom=1]="Custom",s))(hd||{});class P0{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new c.Vector4;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof Y&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Gi&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Gi&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof Y&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Gi&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Gi&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Gi&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Gi&&console.log("Register reflection",e,t);const i=new O0(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Gi&&console.log("Enable reflection",e,t?Qr[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Gi&&console.log("Setting environment reflection",i);const n=this.context.scene,o=i.Source;o.mapping=c.EquirectangularReflectionMapping,n.environment=o;return}else Gi&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=PC(i[0],i[1],i[2],64,64);n.colorSpace=c.SRGBColorSpace,n.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=n}else console.error("Missing ambient trilight",t.sourceId);return;case 3:if(t.ambientLight){const i=gm(t.ambientLight,64);i.colorSpace=c.SRGBColorSpace,i.mapping=c.EquirectangularReflectionMapping,this.context.scene.environment=i}else console.error("Missing ambientlight",t.sourceId);return;default:return}}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Gi&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Gi&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class O0{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping=c.EquirectangularReflectionMapping}}const jy=x("timescale");let lp=1;typeof jy=="number"&&(lp=jy);class M0{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new c.Clock;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof lp=="number"&&(this.timeScale=lp)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let By=!1;function k0(s){By||(By=!0,EC(),TC())}k0();function EC(){const s=`
220
220
  float startCompression = 0.8;
221
221
  float desaturation = 0.5;
222
222
  // Patched tonemapping function
@@ -348,7 +348,7 @@ vec3 AgXToneMapping( vec3 color ) {
348
348
  color = _agxLook(color); // Optional
349
349
  color = _agxEotf(color);
350
350
  return color;
351
- `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function Rv(s){if(typeof s=="string")switch(s=s.toLowerCase(),s){case"none":return c.NoToneMapping;case"neutral":return c.NeutralToneMapping;case"aces":return c.ACESFilmicToneMapping;case"agx":return c.AgXToneMapping;case"khronos_neutral":return c.NeutralToneMapping;default:console.warn("[PostProcessing] Unknown tone mapping mode",s);return}}function ut(s){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=s,e}function Ev(s){return s.classList?.contains("material-symbols-outlined")||!1}const ah=new Map;async function cp(s){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),ah.has(s))return ah.get(s);const t=document.createElement("canvas"),i=48;t.width=i,t.height=i;const n=t.getContext("2d");if(n){n.font=`${i}px '${e}'`,n.fillStyle="black",n.fillText(s,0,i);const o=t.toDataURL(),r=new c.Texture;return r.name=s+" icon",r.image=new Image,r.image.src=o,r.needsUpdate=!0,ah.set(s,r),r}return ah.set(s,null),null}class Qi{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new Qi),this._instance}static create(){return new Qi}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return A()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const i=ut("fullscreen"),n=ut("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=ut("volume_off"),n=ut("volume_up");return e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(ut("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const i=document.createElement("div");i.style.cssText=`
351
+ `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=c.ShaderChunk.tonemapping_pars_fragment.indexOf(e),n=c.ShaderChunk.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const o=c.ShaderChunk.tonemapping_pars_fragment.substring(i,n+t.length);c.ShaderChunk.tonemapping_pars_fragment=c.ShaderChunk.tonemapping_pars_fragment.replace(o,s)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function R0(s){if(typeof s=="string")switch(s=s.toLowerCase(),s){case"none":return c.NoToneMapping;case"neutral":return c.NeutralToneMapping;case"aces":return c.ACESFilmicToneMapping;case"agx":return c.AgXToneMapping;case"khronos_neutral":return c.NeutralToneMapping;default:console.warn("[PostProcessing] Unknown tone mapping mode",s);return}}function ut(s){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=s,e}function E0(s){return s.classList?.contains("material-symbols-outlined")||!1}const ah=new Map;async function cp(s){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),ah.has(s))return ah.get(s);const t=document.createElement("canvas"),i=48;t.width=i,t.height=i;const n=t.getContext("2d");if(n){n.font=`${i}px '${e}'`,n.fillStyle="black",n.fillText(s,0,i);const o=t.toDataURL(),r=new c.Texture;return r.name=s+" icon",r.image=new Image,r.image.src=o,r.needsUpdate=!0,ah.set(s,r),r}return ah.set(s,null),null}class Qi{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new Qi),this._instance}static create(){return new Qi}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return A()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const i=ut("fullscreen"),n=ut("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=ut("volume_off"),n=ut("volume_up");return e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(ut("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const i=document.createElement("div");i.style.cssText=`
352
352
  position: fixed;
353
353
  display: inline-block;
354
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  padding: 0.5rem;
@@ -357,7 +357,7 @@ vec3 AgXToneMapping( vec3 color ) {
357
357
  cursor: pointer;
358
358
  z-index: 1000;
359
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  box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
360
- `;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),t.addEventListener("click",()=>{if(i.parentNode)return r();A()&&window.location.href.includes("://localhost")&&he("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),o()});async function o(){await a();const h=document.body.querySelector("needle-engine")||document.body;h.appendChild(i);const d=n.getBoundingClientRect(),u=t.getBoundingClientRect();i.style.left=u.left+u.width*.5-d.width*.5+"px";const p=u.top<d.height,m="1.3rem";p?i.style.top=`calc(${u.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${u.top-d.height}px - ${i.style.padding} - ${m})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",r,{once:!0})}),window.addEventListener("resize",r),window.addEventListener("scroll",r),document.fullscreenElement?document.fullscreenElement.appendChild(i):h.appendChild(i)}function r(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>i.parentNode?.removeChild(i),500),window.removeEventListener("click",r),window.removeEventListener("resize",r),window.removeEventListener("scroll",r)}async function a(){const h=await K_({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(h)}return t.addEventListener("pointerenter",()=>{a()},{once:!0}),t}hideElementDuringXRSession(e){Dd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Kp(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function dd(s,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${s}']`));if(i.length<=0){const n=document.createElement("link");n.href=s,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function Tv(){dd("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const hp="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",ud="needle-logo-element";class Av extends HTMLElement{static get elementName(){return ud}static create(){return document.createElement(ud)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
360
+ `;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),t.addEventListener("click",()=>{if(i.parentNode)return r();A()&&window.location.href.includes("://localhost")&&he("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),o()});async function o(){await a();const h=document.body.querySelector("needle-engine")||document.body;h.appendChild(i);const d=n.getBoundingClientRect(),u=t.getBoundingClientRect();i.style.left=u.left+u.width*.5-d.width*.5+"px";const p=u.top<d.height,m="1.3rem";p?i.style.top=`calc(${u.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${u.top-d.height}px - ${i.style.padding} - ${m})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",r,{once:!0})}),window.addEventListener("resize",r),window.addEventListener("scroll",r),document.fullscreenElement?document.fullscreenElement.appendChild(i):h.appendChild(i)}function r(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>i.parentNode?.removeChild(i),500),window.removeEventListener("click",r),window.removeEventListener("resize",r),window.removeEventListener("scroll",r)}async function a(){const h=await K_({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(h)}return t.addEventListener("pointerenter",()=>{a()},{once:!0}),t}hideElementDuringXRSession(e){Dd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Kp(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}function dd(s,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${s}']`));if(i.length<=0){const n=document.createElement("link");n.href=s,n.rel="stylesheet",t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function T0(){dd("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const hp="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",ud="needle-logo-element";class A0 extends HTMLElement{static get elementName(){return ud}static create(){return document.createElement(ud)}constructor(){super(),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
361
361
  :host {
362
362
  position: relative;
363
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  min-width: fit-content;
@@ -388,7 +388,7 @@ vec3 AgXToneMapping( vec3 color ) {
388
388
  <div class="wrapper">
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  <img class="logo" src=${Ux} />
390
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  </div>
391
- `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement=document.createElement("img");textElement=document.createElement("span");setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}}customElements.get(ud)||customElements.define(ud,Av);const ef=x("debugspatialmenu");class AC{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(o=>{if(this.enabled&&!(this._context.isInXR==!1&&!ef))for(const r of o)r.type==="childList"&&(r.addedNodes.forEach(a=>{this.createButtonFromHTMLNode(a)}),r.removedNodes.forEach(a=>{const l=a,h=this.htmlButtonsMap.get(l);h&&(this.htmlButtonsMap.delete(l),h.remove(),J.__webpack_exports__default.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}if(ef&&exports.DeviceUtilities.isDesktop()&&this.updateMenu(),!this._context.xr?.running){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new c.Object3D;positionFilter=new zp(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,n=this._context.xr?.rigScale||1;if(t){const o=t.worldPosition,r=t.worldForward.multiplyScalar(-1),a=r.y>.6,l=r.y>.4,h=(e.visible?l:a)||this.userRequestedMenu,d=!e.visible&&h;e.visible=h||exports.DeviceUtilities.isDesktop()&&ef,r.multiplyScalar(3*n),o.add(r),(d||!1)&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const p=this._menuTarget.position.distanceTo(o);(d||p>1.5*n)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(o),this._context.scene.add(this._menuTarget),ec(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(n)}this.uiisDirty&&(this.uiisDirty=!1,J.__webpack_exports__default.update())}ensureRenderOnTop(e,t=0){e instanceof c.Mesh&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new J.__webpack_exports__default.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new c.Vector4(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=P.get("ObjectRaycaster");return e&&Lo(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new J.__webpack_exports__default.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new Fy(this._context,()=>globalThis.open("https://needle.tools","_self"));Lo(this._poweredByNeedleElement,e);const t=new J.__webpack_exports__default.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new J.__webpack_exports__default.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new c.Vector4(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new c.TextureLoader().load("./include/needle/poweredbyneedle.webp",o=>{e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const r=o.image.width/o.image.height;this._poweredByNeedleElement?.set({backgroundImage:o,backgroundOpacity:1,width:.1*r,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Mn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=J.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=J.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new J.__webpack_exports__default.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new J.__webpack_exports__default.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const o=new Fy(this._context,()=>t.click());return Lo(i,o),new LC(this,e,t,i,n)}}class LC{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,o){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=o,new MutationObserver(a=>{for(const l of a)l.type==="attributes"?l.attributeName==="style"&&this.updateVisible():l.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&Ev(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await cp(e);if(i&&!this.spatialIcon){const o=new J.__webpack_exports__default.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new c.Vector4(0,.005,0,0)});this.spatialIcon=o,this.spatialContainer.add(o),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await cp(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class Fy{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),J.__webpack_exports__default.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),J.__webpack_exports__default.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const So="needle-menu",Ol=x("debugmenu"),Uy=x("debugnoncommercial");let DC=class{_context;_menu;_spatialMenu;constructor(e){this._menu=Vd.getOrCreate(e.domElement,e),this._context=e,this._spatialMenu=new AC(e,this._menu),window.addEventListener("message",this.onPostMessage),Dd(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=e=>{if(e.origin===globalThis.location.origin&&typeof e.data=="object"){const t=e.data,i=t.type;if(i==="needle:menu"){const n=t.button;if(n){if(!n.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!n.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const o=document.createElement("button");if(o.textContent=n.label,n.icon){const r=ut(n.icon);o.prepend(r)}n.priority&&o.setAttribute("priority",n.priority.toString()),o.onclick=()=>{if(n.onclick){const r=n.onclick.startsWith("http")||n.onclick.startsWith("www."),a=n.target||"_blank";r?globalThis.open(n.onclick,a):console.error("NeedleMenu: onclick is not a valid link",n.onclick)}},this._menu.appendChild(o)}else Ol&&console.error("NeedleMenu: unknown postMessage event",t)}else Ol&&console.warn("NeedleMenu: unknown postMessage type",i,t)}};onStartXR=e=>{e.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),e.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(e){this._menu.setPosition(e)}setVisible(e){this._menu.setVisible(e)}showNeedleLogo(e){this._menu.showNeedleLogo(e),this._spatialMenu?.showNeedleLogo(e)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(e){this._spatialMenu.setEnabled(e)}setSpatialMenuVisible(e){this._spatialMenu.setDisplay(e)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(e){if(e==="desktop-only"&&(e=!exports.DeviceUtilities.isMobileDevice()),e){const t=Qi.getOrCreate().createQRCode();return t.style.display="",this._menu.appendChild(t),t}else{const t=Qi.getOrCreate().qrButton;return t&&(t.style.display="none"),t??null}}showAudioPlaybackOption(e){if(!e){this._muteButton?.remove();return}this._muteButton=Qi.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(e){if(!e){this._fullscreenButton?.remove();return}this._fullscreenButton=Qi.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}_fullscreenButton;appendChild(e){return this._menu.appendChild(e)}};class Vd extends HTMLElement{static create(){return document.createElement(So,{is:So})}static getOrCreate(e,t){let i=e.querySelector(So);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(So)),i||(i=window.document.body.querySelector(So)),i||(i=Vd.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
391
+ `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}_root;wrapper;logoElement=document.createElement("img");textElement=document.createElement("span");setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}}customElements.get(ud)||customElements.define(ud,A0);const ef=x("debugspatialmenu");class AC{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(o=>{if(this.enabled&&!(this._context.isInXR==!1&&!ef))for(const r of o)r.type==="childList"&&(r.addedNodes.forEach(a=>{this.createButtonFromHTMLNode(a)}),r.removedNodes.forEach(a=>{const l=a,h=this.htmlButtonsMap.get(l);h&&(this.htmlButtonsMap.delete(l),h.remove(),J.__webpack_exports__default.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}if(ef&&exports.DeviceUtilities.isDesktop()&&this.updateMenu(),!this._context.xr?.running){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new c.Object3D;positionFilter=new zp(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,n=this._context.xr?.rigScale||1;if(t){const o=t.worldPosition,r=t.worldForward.multiplyScalar(-1),a=r.y>.6,l=r.y>.4,h=(e.visible?l:a)||this.userRequestedMenu,d=!e.visible&&h;e.visible=h||exports.DeviceUtilities.isDesktop()&&ef,r.multiplyScalar(3*n),o.add(r),(d||!1)&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const p=this._menuTarget.position.distanceTo(o);(d||p>1.5*n)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(o),this._context.scene.add(this._menuTarget),ec(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(n)}this.uiisDirty&&(this.uiisDirty=!1,J.__webpack_exports__default.update())}ensureRenderOnTop(e,t=0){e instanceof c.Mesh&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new J.__webpack_exports__default.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new c.Vector4(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=P.get("ObjectRaycaster");return e&&Lo(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new J.__webpack_exports__default.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new Fy(this._context,()=>globalThis.open("https://needle.tools","_self"));Lo(this._poweredByNeedleElement,e);const t=new J.__webpack_exports__default.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new J.__webpack_exports__default.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new c.Vector4(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new c.TextureLoader().load("./include/needle/poweredbyneedle.webp",o=>{e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const r=o.image.width/o.image.height;this._poweredByNeedleElement?.set({backgroundImage:o,backgroundOpacity:1,width:.1*r,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Mn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=J.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);e||(e=J.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new J.__webpack_exports__default.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new J.__webpack_exports__default.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const o=new Fy(this._context,()=>t.click());return Lo(i,o),new LC(this,e,t,i,n)}}class LC{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,o){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=o,new MutationObserver(a=>{for(const l of a)l.type==="attributes"?l.attributeName==="style"&&this.updateVisible():l.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&E0(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await cp(e);if(i&&!this.spatialIcon){const o=new J.__webpack_exports__default.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new c.Vector4(0,.005,0,0)});this.spatialIcon=o,this.spatialContainer.add(o),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await cp(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class Fy{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),J.__webpack_exports__default.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),J.__webpack_exports__default.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const So="needle-menu",Ol=x("debugmenu"),Uy=x("debugnoncommercial");let DC=class{_context;_menu;_spatialMenu;constructor(e){this._menu=Vd.getOrCreate(e.domElement,e),this._context=e,this._spatialMenu=new AC(e,this._menu),window.addEventListener("message",this.onPostMessage),Dd(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=e=>{if(e.origin===globalThis.location.origin&&typeof e.data=="object"){const t=e.data,i=t.type;if(i==="needle:menu"){const n=t.button;if(n){if(!n.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!n.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const o=document.createElement("button");if(o.textContent=n.label,n.icon){const r=ut(n.icon);o.prepend(r)}n.priority&&o.setAttribute("priority",n.priority.toString()),o.onclick=()=>{if(n.onclick){const r=n.onclick.startsWith("http")||n.onclick.startsWith("www."),a=n.target||"_blank";r?globalThis.open(n.onclick,a):console.error("NeedleMenu: onclick is not a valid link",n.onclick)}},this._menu.appendChild(o)}else Ol&&console.error("NeedleMenu: unknown postMessage event",t)}else Ol&&console.warn("NeedleMenu: unknown postMessage type",i,t)}};onStartXR=e=>{e.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),e.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(e){this._menu.setPosition(e)}setVisible(e){this._menu.setVisible(e)}showNeedleLogo(e){this._menu.showNeedleLogo(e),this._spatialMenu?.showNeedleLogo(e)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(e){this._spatialMenu.setEnabled(e)}setSpatialMenuVisible(e){this._spatialMenu.setDisplay(e)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(e){if(e==="desktop-only"&&(e=!exports.DeviceUtilities.isMobileDevice()),e){const t=Qi.getOrCreate().createQRCode();return t.style.display="",this._menu.appendChild(t),t}else{const t=Qi.getOrCreate().qrButton;return t&&(t.style.display="none"),t??null}}showAudioPlaybackOption(e){if(!e){this._muteButton?.remove();return}this._muteButton=Qi.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(e){if(!e){this._fullscreenButton?.remove();return}this._fullscreenButton=Qi.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}_fullscreenButton;appendChild(e){return this._menu.appendChild(e)}};class Vd extends HTMLElement{static create(){return document.createElement(So,{is:So})}static getOrCreate(e,t){let i=e.querySelector(So);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(So)),i||(i=window.document.body.querySelector(So)),i||(i=Vd.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;constructor(){super();const e=document.createElement("template");e.innerHTML=`<style>
392
392
 
393
393
  /** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
394
394
  :host {
@@ -775,9 +775,9 @@ vec3 AgXToneMapping( vec3 color ) {
775
775
  <div class="expanded-click-area"></div>
776
776
  </button>
777
777
  </div>
778
- `;const t=this.attachShadow({mode:"open"});Tv(),dd(hp,{loadedCallback:()=>{this.handleSizeChange()}}),dd(hp,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(ut("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=Av.create();n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>NC(d=>{if(d==!0&&kn()&&!Uy){let u=this._userRequestedLogoVisible;u===void 0&&(u=!1),this.___onSetLogoVisible(u)}else this.___onSetLogoVisible(!0)}))}catch(d){console.error("[Needle Menu] License check failed.",d)}this.compactMenuButton.addEventListener("click",d=>{d.preventDefault(),this.root.classList.toggle("open")});let o=this._context;setTimeout(()=>o=this._context);let r=0;const a=(d,u)=>{Ol&&console.log("Set menu visible",u),o?.isInAR&&o.arOverlayElement?d!=o.arOverlayElement&&o.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=u?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(d=>{if(!l)try{l=!0,this.onChangeDetected(d);const u=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||u!=this._domElement?.shadowRoot)&&!kn()){const p=r++;Ai()&&this._userRequestedMenuVisible===!1?(p===0&&a(u,this._userRequestedMenuVisible),p===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):p===0?a(u,!0):setTimeout(()=>a(u,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),Ol&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!kn()||Uy)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Ai()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;logoContainer;compactMenuButton;foldout;append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.appendChild(i)}else this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const i=document.createElement("button");if(i.textContent=e.label,i.onclick=e.onClick,i.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(i.title=e.title),e.icon){const n=ut(e.icon);e.iconSide==="right"?i.appendChild(n):i.prepend(n)}e.class&&i.classList.add(e.class),e=i}return this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.prepend(i)}else this.options.prepend(t)}_isHandlingChange=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,o)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(o.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const o=this.options.children[n],r=t[n];if(o!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){Ol&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const n=t.assignedNodes();for(const o of n)if(o instanceof HTMLElement&&o.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandle=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const o=i-40;if(!t&&Math.abs(o-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=o,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const l=a();l<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):l>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),a()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const r=()=>this.options.clientWidth+this.logoContainer.clientWidth,a=()=>o-r()};___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(So)||customElements.define(So,Vd);const Fe=x("debugcontext"),IC=x("stats"),jC=x("debugactive"),BC=x("debugframerate"),FC=x("debugcoroutine"),UC={};class zC{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var pe=(s=>(s[s.Start=-1]="Start",s[s.EarlyUpdate=0]="EarlyUpdate",s[s.Update=1]="Update",s[s.LateUpdate=2]="LateUpdate",s[s.OnBeforeRender=3]="OnBeforeRender",s[s.OnAfterRender=4]="OnAfterRender",s[s.PrePhysicsStep=9]="PrePhysicsStep",s[s.PostPhysicsStep=10]="PostPhysicsStep",s[s.Undefined=-1]="Undefined",s))(pe||{});function $d(s,e){if(!s)return;if(!s.isComponent){(A()||Fe)&&console.error(`Registered script is not a Needle Engine component.
778
+ `;const t=this.attachShadow({mode:"open"});T0(),dd(hp,{loadedCallback:()=>{this.handleSizeChange()}}),dd(hp,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(ut("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=A0.create();n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>NC(d=>{if(d==!0&&kn()&&!Uy){let u=this._userRequestedLogoVisible;u===void 0&&(u=!1),this.___onSetLogoVisible(u)}else this.___onSetLogoVisible(!0)}))}catch(d){console.error("[Needle Menu] License check failed.",d)}this.compactMenuButton.addEventListener("click",d=>{d.preventDefault(),this.root.classList.toggle("open")});let o=this._context;setTimeout(()=>o=this._context);let r=0;const a=(d,u)=>{Ol&&console.log("Set menu visible",u),o?.isInAR&&o.arOverlayElement?d!=o.arOverlayElement&&o.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=u?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(d=>{if(!l)try{l=!0,this.onChangeDetected(d);const u=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||u!=this._domElement?.shadowRoot)&&!kn()){const p=r++;Ai()&&this._userRequestedMenuVisible===!1?(p===0&&a(u,this._userRequestedMenuVisible),p===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):p===0?a(u,!0):setTimeout(()=>a(u,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),Ol&&this.___insertDebugOptions()}_sizeChangeInterval;connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!kn()||Uy)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Ai()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;logoContainer;compactMenuButton;foldout;append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.appendChild(i)}else this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const i=document.createElement("button");if(i.textContent=e.label,i.onclick=e.onClick,i.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(i.title=e.title),e.icon){const n=ut(e.icon);e.iconSide==="right"?i.appendChild(n):i.prepend(n)}e.class&&i.classList.add(e.class),e=i}return this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.options.prepend(i)}else this.options.prepend(t)}_isHandlingChange=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,o)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(o.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const o=this.options.children[n],r=t[n];if(o!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){Ol&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const n=t.assignedNodes();for(const o of n)if(o instanceof HTMLElement&&o.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandle=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const o=i-40;if(!t&&Math.abs(o-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=o,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const l=a();l<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):l>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),a()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const r=()=>this.options.clientWidth+this.logoContainer.clientWidth,a=()=>o-r()};___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}customElements.get(So)||customElements.define(So,Vd);const Fe=x("debugcontext"),IC=x("stats"),jC=x("debugactive"),BC=x("debugframerate"),FC=x("debugcoroutine"),UC={};class zC{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var pe=(s=>(s[s.Start=-1]="Start",s[s.EarlyUpdate=0]="EarlyUpdate",s[s.Update=1]="Update",s[s.LateUpdate=2]="LateUpdate",s[s.OnBeforeRender=3]="OnBeforeRender",s[s.OnAfterRender=4]="OnAfterRender",s[s.PrePhysicsStep=9]="PrePhysicsStep",s[s.PostPhysicsStep=10]="PostPhysicsStep",s[s.Undefined=-1]="Undefined",s))(pe||{});function $d(s,e){if(!s)return;if(!s.isComponent){(A()||Fe)&&console.error(`Registered script is not a Needle Engine component.
779
779
  The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
780
- `,s);return}e||(e=F.Current,Fe&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(s)||t.push(s)}class F{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return F._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){F._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return F._defaultWebglRendererParameters}get version(){return Ki}static get Current(){return re.Current}static set Current(e){re.Current=e}static get All(){return re.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new c.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=IC?new q.Stats:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new c.Scene,e?.camera&&(this._mainCamera=e.camera),this.application=new en(this),this.time=new Mv,this.input=new Sb(this),this.physics=new sa(this),this.connection=new Tb(this),this.assets=new Ib,this.sceneLighting=new Pv(this),this.addressables=new bv(this),this.lightmaps=new xC(this),this.players=new Cv(this),this.menu=new DC(this),this.lodsManager=new wC(this),this.animations=new _C(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),re.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...F.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Fe&&console.log("Using canvas from shadow root",t))}return Fe&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new c.WebGLRenderer(e),this.renderer.debug.checkShaderErrors=A()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=c.NoToneMapping,this.renderer.setClearColor(new c.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=c.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=c.SRGBColorSpace,this.renderer.nodes={library:new c.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const o=this.mainCamera;this.updateAspect(o),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const o=e,r=o.aspect;o.aspect=n,r!==o.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const o=e,r=o.top-o.bottom,l=r*n/2,h=r/2;(o.left!=-l||o.top!=h)&&(o.left=-l,o.right=l,o.top=h,o.bottom=-h,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Zl(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){re.dispatchCallback(oe.ContextClearing,this),hn(this,oe.ContextClearing),li(this.scene,!0,!0),this.scene=new c.Scene,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),re.dispatchCallback(oe.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){F.Current=this,re.dispatchCallback(oe.ContextDestroying,this),hn(this,oe.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Fe&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,re.dispatchCallback(oe.ContextDestroyed,this),hn(this,oe.ContextDestroyed),re.unregister(this),F.Current===this&&(F.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
780
+ `,s);return}e||(e=F.Current,Fe&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(s)||t.push(s)}class F{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return F._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){F._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return F._defaultWebglRendererParameters}get version(){return Ki}static get Current(){return re.Current}static set Current(e){re.Current=e}static get All(){return re.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new c.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;get isCreated(){return this._isCreated}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=IC?new q.Stats:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new c.Scene,e?.camera&&(this._mainCamera=e.camera),this.application=new en(this),this.time=new M0,this.input=new Sb(this),this.physics=new sa(this),this.connection=new Tb(this),this.assets=new Ib,this.sceneLighting=new P0(this),this.addressables=new b0(this),this.lightmaps=new xC(this),this.players=new C0(this),this.menu=new DC(this),this.lodsManager=new wC(this),this.animations=new _C(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),re.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...F.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t&&(e.canvas=t,Fe&&console.log("Using canvas from shadow root",t))}return Fe&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new c.WebGLRenderer(e),this.renderer.debug.checkShaderErrors=A()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=c.NoToneMapping,this.renderer.setClearColor(new c.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=c.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=c.SRGBColorSpace,this.renderer.nodes={library:new c.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const o=this.mainCamera;this.updateAspect(o),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const o=e,r=o.aspect;o.aspect=n,r!==o.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const o=e,r=o.top-o.bottom,l=r*n/2,h=r/2;(o.left!=-l||o.top!=h)&&(o.left=-l,o.right=l,o.top=h,o.bottom=-h,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Zl(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){re.dispatchCallback(oe.ContextClearing,this),hn(this,oe.ContextClearing),li(this.scene,!0,!0),this.scene=new c.Scene,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),re.dispatchCallback(oe.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){F.Current=this,re.dispatchCallback(oe.ContextDestroying,this),hn(this,oe.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Fe&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,re.dispatchCallback(oe.ContextDestroyed,this),hn(this,oe.ContextDestroyed),re.unregister(this),F.Current===this&&(F.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
781
781
  Coroutine functions must be generators: "*myCoroutine() {...}"
782
782
  Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,o,r,a)=>{for(let l=0;l<e.length;l++){const h=e[l];h(t,i,n,o,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Fe&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Fe&&console.log("Waiting for dependencies to be ready"),await i.catch(h=>{if(Fe||A()){if(ic("Needle Engine dependencies failed to load. Please check the console for more details"),h instanceof ReferenceError){let d="YourComponentName";const u=h.message.indexOf("'");if(u>0){const p=h.message.indexOf("'",u+1);if(p>0){const m=h.message.substring(u+1,p);m.length>3&&(d=m)}}console.error(`Needle Engine dependencies failed to load:
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783
 
@@ -788,10 +788,10 @@ Possible solutions:
788
788
  → If you only need type information try importing the type only, e.g: import { type ${d} }
789
789
 
790
790
  ---`,h);return}console.error("Needle Engine dependencies failed to load",h)}}).then(()=>{Fe&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,o=!n||n.isDisposed===!0;this.isManagedExternally===!1&&o?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),F.Current=this,await re.dispatchCallback(oe.ContextCreationStart,this);let r=!0,a;try{F.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(h){console.error(h),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Fe&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),F.Current=this,F.Current=this;for(let h=0;h<this.new_scripts.length;h++){const d=this.new_scripts[h];if(d.gameObject!==void 0&&d.gameObject!==null){d.gameObject.userData===void 0&&(d.gameObject.userData={}),d.gameObject.userData.components===void 0&&(d.gameObject.userData.components=[]);const u=d.gameObject.userData.components;u.includes(d)||u.push(d)}}if(this.post_setup_callbacks)for(let h=0;h<this.post_setup_callbacks.length;h++)F.Current=this,await this.post_setup_callbacks[h](this);if(!this._mainCamera){F.Current=this;let h=null;Wo(this.scene,d=>{const u=d;if(u?.isCamera){if(Cl(u.gameObject),!u.activeAndEnabled)return;if(u.tag==="MainCamera")return h=u,!0;h=u}}),h?this.setCurrentCamera(h):!re.dispatchCallback(oe.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),F.Current=this,od(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Fe&&ed(this.scene,!0),this.targetFrameRate===void 0?(Fe&&console.warn("No target framerate set, using default",F.DefaultTargetFrameRate),this.targetFrameRate=F._defaultTargetFramerate):Fe&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=re.dispatchCallback(oe.ContextCreated,this,{files:a});if(l){const h=this.domElement;"internalSetLoadingMessage"in h&&typeof h.internalSetLoadingMessage=="function"&&h?.internalSetLoadingMessage("finish loading"),await l}return e?.abortSignal?.aborted?!1:(hn(this,oe.ContextCreated),Fe&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0)}async internalLoadInitialContent(e,t){const i=new Array;if(t.files.length===0)return i;const n=[...t.files],o={name:"",progress:null,index:0,count:n.length},r=Ji(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Fe&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Fe&&console.log("Aborting loading because create id changed",e,this._createId);break}const h=n[l];t?.onLoadingStart?.call(this,l,h),Fe&&console.log("Context Load "+h);const d=await r.loadSync(this,h,h,a,u=>{t.abortSignal?.aborted||(o.name=h,o.progress=u,o.index=l,o.count=n.length,t.onLoadingProgress?.call(this,o))});t?.onLoadingFinished?.call(this,l,h,d??null),d?i.push({src:h,file:d}):console.warn("Could not load file: "+h)}if(e!==this._createId||t.abortSignal?.aborted){Fe&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const h of l.file.scenes)li(h,!0,!0)}else{let l=!1;for(const h of i)h&&h.file&&(h.file.scene?(l=!0,this.scene.add(h.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const h of i)if(h&&h.file&&"parser"in h.file){let d=0;if(!Array.isArray(h.file.parser.json.materials))continue;for(let u=0;u<h.file.parser.json.materials.length;u++){const p=await h.file.parser.getDependency("material",u),m=new c.Object3D;m.position.x=u*1.1,m.position.y=d,this.scene.add(m),Zo.createPrimitive("ShaderBall",{parent:m,material:p})}d+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Fe||FS())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Fe)&&(i instanceof Error||i instanceof TypeError)&&Se("Caught unhandled exception during render-loop - see console for details.",oi.Error),console.error("Frame #"+this.time.frame+`
791
- `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e){this._focusRect=e}get focusRect(){return this._focusRect}_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),F.Current=this,this.onHandlePaused())return!1;for(F.Current=this,this.time.update(),BC&&console.log("FPS",this.time.smoothedFps.toFixed(0)),od(this),Dh(this.scene),Wb(this),hn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const o=this.scripts_earlyUpdate[n];o.activeAndEnabled&&o.earlyUpdate!==void 0&&(F.Current=this,o.earlyUpdate())}this.executeCoroutines(0),hn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const o=this.scripts_update[n];o.activeAndEnabled&&o.update!==void 0&&(F.Current=this,o.update())}this.executeCoroutines(1),hn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const o=this.scripts_lateUpdate[n];o.activeAndEnabled&&o.lateUpdate!==void 0&&(F.Current=this,o.lateUpdate())}if(this.executeCoroutines(2),hn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._focusRect&&this.mainCamera instanceof c.PerspectiveCamera&&xw(this._focusRect,this.time.deltaTime/.05,this.mainCamera,this.renderer),this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const o=this.scripts_onBeforeRender[n];o.activeAndEnabled&&o.onBeforeRender!==void 0&&(F.Current=this,o.onBeforeRender(t))}if(this.executeCoroutines(3),hn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t)}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(VS(this),this._currentFrameEvent=-1,q.nodeFrame.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(F.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),hn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats&&(this._stats.end(),this.time.frameCount%150===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
791
+ `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){this._focusRect=e,t&&Object.assign(this.focusRectSettings,t)}get focusRect(){return this._focusRect}focusRectSettings={damping:.05};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),F.Current=this,this.onHandlePaused())return!1;for(F.Current=this,this.time.update(),BC&&console.log("FPS",this.time.smoothedFps.toFixed(0)),od(this),Dh(this.scene),Wb(this),hn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const o=this.scripts_earlyUpdate[n];o.activeAndEnabled&&o.earlyUpdate!==void 0&&(F.Current=this,o.earlyUpdate())}this.executeCoroutines(0),hn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const o=this.scripts_update[n];o.activeAndEnabled&&o.update!==void 0&&(F.Current=this,o.update())}this.executeCoroutines(1),hn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const o=this.scripts_lateUpdate[n];o.activeAndEnabled&&o.lateUpdate!==void 0&&(F.Current=this,o.lateUpdate())}if(this.executeCoroutines(2),hn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){if(this._focusRect&&this.mainCamera instanceof c.PerspectiveCamera){const n=this.focusRectSettings,o=n.damping>0?this.time.deltaTime/n.damping:1;xw(this._focusRect,o,this.mainCamera,this.renderer)}this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const o=this.scripts_onBeforeRender[n];o.activeAndEnabled&&o.onBeforeRender!==void 0&&(F.Current=this,o.onBeforeRender(t))}if(this.executeCoroutines(3),hn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t)}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(VS(this),this._currentFrameEvent=-1,q.nodeFrame.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(F.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),hn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats&&(this._stats.end(),this.time.frameCount%150===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
792
792
  Render:`,{...this.renderer.info.render},`
793
793
  Memory:`,{...this.renderer.info.memory},`
794
- Target Framerate: `+this.targetFrameRate)),this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")),re.dispatchCallback(oe.ContextFirstFrameRendered,this))}_tempClearColor=new c.Color;_tempClearColor2=new c.Color;renderNow(e){if(!e&&(e=this.mainCamera,!e))return!1;if(this.handleRendererContextLost(),this._isRendering=!0,this.renderRequiredTextures(),this.renderer.toneMapping!==c.NoToneMapping&&kv(),this.composer&&!this.isInXR){e&&"setMainCamera"in this.composer&&this.composer.passes[0]?.mainCamera!=e&&this.composer.setMainCamera(e);const t=this.renderer.getClearColor(this._tempClearColor),i=this.renderer.getClearAlpha();this._tempClearColor2.copy(t),this.renderer.setClearColor(t.convertSRGBToLinear(),this.renderer.getClearAlpha()),this.composer.render(this.time.deltaTime),this.renderer.setClearColor(this._tempClearColor2,i)}else e&&(this.isInXR&&exports.DeviceUtilities.isMacOS()&&this.renderer.clearDepth(),this.renderer.render(this.scene,e));return this._isRendering=!1,!0}_contextRestoreTries=0;handleRendererContextLost(){this.time.frame%10&&this.renderer.getContext().isContextLost()&&this._contextRestoreTries++<100&&(console.warn("Attempting to recover WebGL context..."),this.renderer.forceContextRestore())}_wasPaused=!1;onHandlePaused(){const e=this.evaluatePaused();if(this._wasPaused!==e){jC&&console.log("Paused?",e,"context:"+this.alias);for(let t=0;t<this.scripts_pausedChanged.length;t++){const i=this.scripts_pausedChanged[t];i.activeAndEnabled&&i.onPausedChanged!==void 0&&(F.Current=this,i.onPausedChanged(e,this._wasPaused))}}return this._wasPaused=e,e}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new c.WebGLRenderTarget(this.domWidth,this.domHeight),this._requireDepthTexture){const i=new c.DepthTexture(this.domWidth,this.domHeight);this._renderTarget.depthTexture=i}this._requireColorTexture&&(this._renderTarget.texture=new c.Texture,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=c.NearestFilter,this._renderTarget.texture.magFilter=c.NearestFilter,this._renderTarget.texture.format=c.RGBAFormat)}const e=this._renderTarget;e.texture&&(e.texture.colorSpace=this.renderer.outputColorSpace);const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(e),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(t)}executeCoroutines(e){if(this.coroutines[e]){const i=this.coroutines[e];for(let n=0;n<i.length;n++)try{const o=i[n];if(!o.comp||o.comp.destroyed||!o.main||o.comp.enabled===!1){FC&&console.log("Removing coroutine",o.comp,o.comp.enabled),i.splice(n,1),--n;continue}const a=o.chained;if(a&&a.length>0){const u=a[a.length-1].next();if(u.done&&a.pop(),t(u)&&(o.chained||(o.chained=[]),o.chained.push(u.value)),!u.done)continue}const l=o.main.next();if(l.done===!0){i.splice(n,1),--n;continue}const h=l.value;if(t(h)){if(h.next().done)continue;o.chained||(o.chained=[]),o.chained.push(h)}else if(h instanceof Promise){const d=h;o.chained||(o.chained=[]);const u=wv(d);o.chained?.push(u);continue}}catch(o){console.error(o)}}function t(i){return!!(i&&i.next&&i.return)}}}const ni=x("debuglicense"),Lv=[];let On="basic";ni&&console.log("License Type: "+On);function Mn(){switch(On){case"pro":case"enterprise":return!0}return!1}function hc(){switch(On){case"indie":return!0}return!1}function ym(){switch(On){case"edu":return!0}return!1}function kn(){return Mn()||hc()||ym()}function NC(s){if(Mn()||hc()||ym())return s(!0);Lv.push(s)}function lh(s){for(const e of Lv)try{e(s)}catch{}}re.registerCallback(oe.ContextRegistered,s=>{WC(s.context),$C(s.context),setTimeout(()=>HC(s.context),2e3)});let aa,dp=!1,up="";async function VC(){if(aa)return aa;if(On==="basic")try{const s="https://engine.needle.tools/licensing/check?location="+encodeURIComponent(window.location.href)+"&version="+Ki+"&generator="+encodeURIComponent(Ad),e=await fetch(s,{method:"GET"}).catch(t=>{ni&&console.error("License check failed",t)});e?.status===200?(dp=!1,ni&&console.log("License check succeeded"),On="pro",lh(!0)):e?.status===403?(lh(!1),dp=!0,up=await e.text()):(lh(!1),ni&&console.log("License check failed with status "+e?.status))}catch(s){lh(!1),ni&&console.error("License check failed",s)}else ni&&console.log('Runtime license check is skipped because license is already applied as "'+On+'"')}aa=VC();async function $C(s){function e(){const n=document.createElement("div");n.className="needle-forbidden",n.style.cssText=`
794
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  background-size: 20px;
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  background-position: 10px 5px;
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  background-repeat:no-repeat;
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- background-image:url('${Dv}');
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+ background-image:url('${D0}');
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  transform: translateY(0px);
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  transition: all .5s ease-in-out 1s;
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  font-size: 18px;
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  background-size: 20px;
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  background-repeat:no-repeat;
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- background-image:url('${Dv}');
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+ background-image:url('${D0}');
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  margin-bottom: 5px;
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  margin-top: .3em;
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ls(s,oe.ContextCreated,e),()=>Zs(s,oe.ContextCreated)}function qC(s,e){return ls(s,oe.ContextClearing,e),()=>Zs(s,oe.ContextClearing)}function XC(s,e){return ls(s,oe.ContextDestroying,e),()=>Zs(s,oe.ContextDestroying)}function _m(s,e){return ls(s,pe.Start,e),()=>Zs(s,pe.Start)}function jv(s,e){return ls(s,pe.Update,e),()=>Zs(s,pe.Update)}function QC(s,e){return ls(s,pe.OnBeforeRender,e),()=>Zs(s,pe.OnBeforeRender)}function YC(s,e){return ls(s,pe.OnAfterRender,e),()=>Zs(s,pe.OnAfterRender)}const KC=x("debugdecoders");let nf=null;function Bv(){if(!nf){const s=ne.createLoaders(null);nf={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return nf}function Ny(s){s!==void 0&&typeof s=="string"&&ne.setDracoDecoderLocation(s)}function Vy(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=Bv();KC&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function $y(s){s!==void 0&&typeof 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O=_.name.substring(T.length),M=i.prototype[O];M&&(u[g]=M.bind(u))}}u.onAfterHotReloadFields&&u.onAfterHotReloadFields()}finally{m&&b&&am(p,b),m&&y&&(p.enabled=!0)}}}}catch(t){if(Ns)console.error(t);else return!1}finally{zl=!1,Oo(oi.Log,"Script changes applied (HMR)")}return!0}class S extends c.Object3D{guid;static isDestroyed(e){return $o(e)}static setActive(e,t,i=!0){e&&(Pl(e,t),Dh(e),t&&i&&Wb(F.Current,e))}static isActiveSelf(e){return ma(e)}static isActiveInHierarchy(e){return fv(e)}static markAsInstancedRendered(e,t){pv(e,t)}static isUsingInstancing(e){return zd(e)}static foreachComponent(e,t,i=!0){return Wo(e,t,i)}static instantiateSynced(e,t){return e?cm(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,Go(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??F.Current,nc(n,t.connection,i)}static destroy(e,t=!0){return li(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=F.Current),t.add(e),Pl(e,!0),Dh(e),i?S.foreachComponent(e,n=>{am(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),Pl(e,!1),Dh(e),S.foreachComponent(e,t=>{US(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,o=>{const r=o[t];r&&typeof r=="function"&&r?.call(o,...n)},i)}static addNewComponent(e,t,i,n=!0){return Zi(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return Zi(e,t,i,n)}static moveComponent(e,t){return Zi(e,t)}static removeComponent(e){return fm(e.gameObject,e),e}static getOrAddComponent(e,t){return oc(e,t)}static getComponent(e,t){return e===null?null:er(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:rc(e,t,i)}static findByGuid(e,t){return pm(e,t)}static findObjectOfType(e,t,i=!0){return lc(e,t??F.Current,i)}static findObjectsOfType(e,t){const i=[];return uv(e,i,t),i}static getComponentInChildren(e,t){return ac(e,t)}static getComponentsInChildren(e,t,i=null){return pa(e,t,i??void 0)}static getComponentInParent(e,t){return Ul(e,t)}static getComponentsInParent(e,t,i=null){return Fd(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}class k{get isComponent(){return!0}__context;get context(){return this.__context??F.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[os];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[os]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=pe.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=pe.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),pp()&&Fv(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(A()&&console.warn("[Needle Engine Dev] Trying to enable destroyed component"),!1):this.__didAwake?this.__didEnable?(e!==!0&&(this.__isEnabled=!0),!1):(this.__didEnable=!0,this.__isEnabled=!0,this.onEnable(),!0):!1}__internalDisable(e){if(this.__didAwake){if(!this.__didEnable){e!==!0&&(this.__isEnabled=!1);return}this.__didEnable=!1,this.__isEnabled=!1,this.onDisable()}}__internalDestroy(){this.__destroyed||(this.__destroyed=!0,this.__didAwake&&(this.onDestroy?.call(this),this.dispatchEvent(new CustomEvent("destroyed",{detail:this}))),hv(this),pp()&&Uv(this))}get enabled(){return typeof this.__isEnabled=="boolean"?this.__isEnabled:!0}set enabled(e){if(this.__destroyed){A()&&console.warn(`[Needle Engine Dev] Trying to ${e?"enable":"disable"} destroyed component`);return}if(typeof e=="number"&&(e>=.5?e=!0:e=!1),!this.__didAwake){this.__isEnabled=e;return}e?this.__internalEnable():this.__internalDisable()}get worldPosition(){return X(this.gameObject)}set worldPosition(e){Ye(this.gameObject,e)}setWorldPosition(e,t,i){No(this.gameObject,e,t,i)}get worldQuaternion(){return ue(this.gameObject)}set worldQuaternion(e){Li(this.gameObject,e)}setWorldQuaternion(e,t,i,n){Vp(this.gameObject,e,t,i,n)}get worldEuler(){return $p(this.gameObject)}set worldEuler(e){Wp(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){tc(this.gameObject,e,t,i,n)}static _forward=new c.Vector3;get forward(){return k._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new c.Vector3;get right(){return k._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new c.Vector3;get up(){return k._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const t1=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:k,Component:k,GameObject:S},Symbol.toStringTag,{value:"Module"}));var i1=Object.defineProperty,zv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&i1(e,t,n),n};class dc extends k{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new c.Vector3}update(){if(!this.from||!this.to)return;const e=X(this.from).clone(),t=X(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),Ye(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(X(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}zv([f(S)],dc.prototype,"from");zv([f(S)],dc.prototype,"to");var n1=Object.defineProperty,s1=Object.getOwnPropertyDescriptor,ir=(s,e,t,i)=>{for(var n=i>1?void 0:i?s1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&n1(e,t,n),n};const Cs=x("debuganimation");let Nv=class{x;y};class Gt extends k{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!0;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Cs&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Cs&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Cs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Cs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Cs&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Cs&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Cs&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Cs&&console.log("PLAY",e.getClip().name,e);const o=new o1(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}ir([f()],Gt.prototype,"playAutomatically",2);ir([f()],Gt.prototype,"randomStartTime",2);ir([f(Nv)],Gt.prototype,"minMaxSpeed",2);ir([f(Nv)],Gt.prototype,"minMaxOffsetNormalized",2);ir([f()],Gt.prototype,"loop",2);ir([f()],Gt.prototype,"clampWhenFinished",2);ir([f(c.AnimationClip)],Gt.prototype,"clips",1);class o1{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const zh=Symbol("objectIsAnimatedData");function Hy(s,e,t){if(!s)return;if(s[zh]===void 0){if(!t)return;s[zh]=new Set}const i=s[zh];t?i.add(e):i.has(e)&&i.delete(e)}function r1(s){if(!s)return!1;const e=s[zh];return e!==void 0&&e.size>0}class a1{_context;get context(){return this._context??F.Current}get isStateMachineBehaviour(){return!0}}class al{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function Vv(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Ds=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Ds||{}),vm=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(vm||{});const Ge=x("debuganimatorcontroller"),ch=x("debugrootmotion");class Ti{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new ft(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Ti(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){Ge&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){Ge&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new al(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;Ge&&console.warn("AnimatorController clone()",this.model);const e=Zl(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||cb(o)||o.tracks!==void 0||o instanceof Ti));return console.assert(e!==this.model),new Ti(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,Ge&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(Ge&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(Ge||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(Ge&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===vm.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,Ge){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
865
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ls(s,oe.ContextCreated,e),()=>Zs(s,oe.ContextCreated)}function qC(s,e){return ls(s,oe.ContextClearing,e),()=>Zs(s,oe.ContextClearing)}function XC(s,e){return ls(s,oe.ContextDestroying,e),()=>Zs(s,oe.ContextDestroying)}function _m(s,e){return ls(s,pe.Start,e),()=>Zs(s,pe.Start)}function j0(s,e){return ls(s,pe.Update,e),()=>Zs(s,pe.Update)}function QC(s,e){return ls(s,pe.OnBeforeRender,e),()=>Zs(s,pe.OnBeforeRender)}function YC(s,e){return ls(s,pe.OnAfterRender,e),()=>Zs(s,pe.OnAfterRender)}const KC=x("debugdecoders");let nf=null;function B0(){if(!nf){const s=ne.createLoaders(null);nf={dracoLoader:s.dracoLoader,ktx2Loader:s.ktx2Loader,meshoptDecoder:s.meshoptDecoder}}return nf}function Ny(s){s!==void 0&&typeof s=="string"&&ne.setDracoDecoderLocation(s)}function Vy(s){if(s!==void 0&&typeof s=="string"&&s!=="js"){const e=B0();KC&&console.log("Setting draco decoder type to",s),e.dracoLoader.setDecoderConfig({type:s})}}function $y(s){s!==void 0&&typeof s=="string"&&ne.setKTX2TranscoderLocation(s)}function bm(s,e){const t=B0();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),ne.addDracoAndKTX2Loaders(s),s.dracoLoader||s.setDRACOLoader(t.dracoLoader),s.ktx2Loader||s.setKTX2Loader(t.ktx2Loader),s.meshoptDecoder||s.setMeshoptDecoder(t.meshoptDecoder),ne.configureLoader(s,{progressive:!0}),s}const tr=function(s){return f(s)},f=function(s){if(s===void 0&&(s=null),!Array.isArray(s))s=Wy(s);else for(let e=0;e<s.length;e++){const t=s[e];s[e]=Wy(t)}return function(e,t){if(!e){console.error("Found @serializable decorator without a target");return}typeof t!="string"&&(t=t.name),Object.getOwnPropertyDescriptor(e,"$serializedTypes")||(e.$serializedTypes={});const i=e.$serializedTypes=e.$serializedTypes||{};i[t]=s}};function Wy(s){switch(s?.prototype?.constructor?.name){case"Number":case"String":case"Boolean":return null}return s}const Ns=x("debughotreload");let zl=!1;const Ml=new Map;function ZC(){return zl}function pp(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function F0(s){if(zl){Ns&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",s);return}Ns&&console.log("[Needle Engine] Registering hot reload instance",s);const t=s.constructor.name;Ml.has(t)?Ml.get(t)?.push(s):Ml.set(t,[s])}function U0(s){if(zl){Ns&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",s);return}Ns&&console.log("[Needle Engine] Unregistering hot reload instance",s);const t=s.constructor.name,i=Ml.get(t);if(!i)return;const n=i.indexOf(s);n!==-1&&i.splice(n,1)}let Gy=!1;function JC(){if(Ns||Gy)return;Gy=!0;const s=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload ")){console.log("[Needle Engine] Hot reloading failed"),window.location.reload();return}}s.apply(console,e)}}function e1(s){Ns&&console.log("[HMR] Apply changes",s,Object.keys(s)),JC();for(const e of Object.keys(s))try{zl=!0;const t=P.get(e);if(!t){Ns&&console.log("[HMR] Type not found: "+e);continue}const i=s[e],n=Ml.get(i.name);let o="[Needle Engine] Updating type: "+e;const r=n?.length??-1;r>0?o+=" x"+r:o+=" (No instances registered)",console.log(o);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const h in l)l[h].writable&&(t.prototype[h]=s[e].prototype[h]);for(const h of a)l[h]||delete t.prototype[h];if(n){const h=new i,d=Object.getOwnPropertyDescriptors(h);for(const u of n){const p=u,m=p.isComponent===!0,y=m?p.activeAndEnabled:!0,b=m?p.context:void 0;try{if(m&&b&&Kn(p,b),m&&y&&(p.enabled=!1),u.onBeforeHotReloadFields&&u.onBeforeHotReloadFields()===!1)continue;for(const g in d)if(d[g].writable){if(u[g]===void 0)u[g]=h[g];else if(typeof u[g]=="function"&&!u[g].prototype){const _=u[g],w=_.name,T="bound ";if(w===T)continue;const O=_.name.substring(T.length),M=i.prototype[O];M&&(u[g]=M.bind(u))}}u.onAfterHotReloadFields&&u.onAfterHotReloadFields()}finally{m&&b&&am(p,b),m&&y&&(p.enabled=!0)}}}}catch(t){if(Ns)console.error(t);else return!1}finally{zl=!1,Oo(oi.Log,"Script changes applied (HMR)")}return!0}class S extends c.Object3D{guid;static isDestroyed(e){return $o(e)}static setActive(e,t,i=!0){e&&(Pl(e,t),Dh(e),t&&i&&Wb(F.Current,e))}static isActiveSelf(e){return ma(e)}static isActiveInHierarchy(e){return f0(e)}static markAsInstancedRendered(e,t){p0(e,t)}static isUsingInstancing(e){return zd(e)}static foreachComponent(e,t,i=!0){return Wo(e,t,i)}static instantiateSynced(e,t){return e?cm(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,Go(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??F.Current,nc(n,t.connection,i)}static destroy(e,t=!0){return li(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to 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tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[os];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[os]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=pe.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=pe.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return 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n1=Object.defineProperty,s1=Object.getOwnPropertyDescriptor,ir=(s,e,t,i)=>{for(var n=i>1?void 0:i?s1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&n1(e,t,n),n};const Cs=x("debuganimation");let N0=class{x;y};class Gt extends k{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!0;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Cs&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,Cs&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Cs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){Cs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Cs&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Cs&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){Cs&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(o=>o.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const o of this.actions)if(o.getClip()===i)return this.internalOnPlay(o,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(r=>r===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const r=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=i&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?c.LoopRepeat:c.LoopOnce:e.loop=c.LoopOnce,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Cs&&console.log("PLAY",e.getClip().name,e);const o=new o1(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(o),1)});return this._handles.push(o),o.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new c.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}ir([f()],Gt.prototype,"playAutomatically",2);ir([f()],Gt.prototype,"randomStartTime",2);ir([f(N0)],Gt.prototype,"minMaxSpeed",2);ir([f(N0)],Gt.prototype,"minMaxOffsetNormalized",2);ir([f()],Gt.prototype,"loop",2);ir([f()],Gt.prototype,"clampWhenFinished",2);ir([f(c.AnimationClip)],Gt.prototype,"clips",1);class o1{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const zh=Symbol("objectIsAnimatedData");function Hy(s,e,t){if(!s)return;if(s[zh]===void 0){if(!t)return;s[zh]=new Set}const i=s[zh];t?i.add(e):i.has(e)&&i.delete(e)}function r1(s){if(!s)return!1;const e=s[zh];return e!==void 0&&e.size>0}class a1{_context;get context(){return this._context??F.Current}get isStateMachineBehaviour(){return!0}}class al{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function V0(s,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??c.MathUtils.generateUUID(),index:-1,clip:new c.AnimationClip(s,0,[])}}var Ds=(s=>(s[s.If=1]="If",s[s.IfNot=2]="IfNot",s[s.Greater=3]="Greater",s[s.Less=4]="Less",s[s.Equals=6]="Equals",s[s.NotEqual=7]="NotEqual",s))(Ds||{}),vm=(s=>(s[s.Float=1]="Float",s[s.Int=3]="Int",s[s.Bool=4]="Bool",s[s.Trigger=9]="Trigger",s))(vm||{});const Ge=x("debuganimatorcontroller"),ch=x("debugrootmotion");class Ti{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let r=0;r<e.length;r++){const a=e[r],l=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/a.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),l.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:a.name,hash:r,motion:{name:a.name,clip:a,isLooping:t?.looping??!1},transitions:l,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new ft(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Ti(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const a of r.states)if(a.name===e||a.hash===e){Ge&&console.log("transition to ",a),this.transitionTo(a,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(o=>o[i]===e);return n.forEach(o=>o.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){Ge&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new al(this._activeState,i,t,this._speed)}get currentAction(){if(!this._activeState)return null;const e=this._activeState.motion.action;return e||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new c.AnimationMixer(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;Ge&&console.warn("AnimatorController clone()",this.model);const e=Zl(this.model,(i,n,o)=>o==null?!0:!(o.type==="Object3D"||o.isObject3D===!0||cb(o)||o.tracks!==void 0||o instanceof Ti));return console.assert(e!==this.model),new Ti(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,Ge&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const o=n.action;o.weight=e,o.getEffectiveWeight()<=0&&!o.isRunning()&&(Ge&&console.debug("REMOVE",i.name,o.getEffectiveWeight(),o.isRunning(),o.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(Ge||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(Ge&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const o of t.transitions){if(!o.hasExitTime&&o.conditions.length<=0)continue;let r=!0;for(const a of o.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let h=o.exitTime;i.timeScale<0&&(h=1-h);let d=!1;if(o.hasExitTime?i.timeScale>0?d=l>=o.exitTime:i.timeScale<0&&(d=1-l>=o.exitTime):d=!0,d){for(const u of o.conditions){const p=this.model.parameters.find(m=>m.name===u.parameter);p?.type===vm.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,Ge){const u=this.getState(o.destinationState,0);console.log(`Transition to ${o.destinationState} / ${u?.name}`,o,`
866
866
  Timescale: `+i.timeScale,`
867
867
  Normalized time: `+l.toFixed(3),`
868
- Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new al(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(Ge&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new al(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):Ge&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new al(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else Ge&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));Ge&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new l1(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Ds.If:return t.value===!0;case Ds.IfNot:return t.value===!1;case Ds.Greater:return t.value>e.threshold;case Ds.Less:return t.value<e.threshold;case Ds.Equals:return t.value===e.threshold;case Ds.NotEqual:return t.value!==e.threshold}return!1}createActions(e){Ge&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(Ge&&console.warn("No motion",o),o.motion=Vv(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(Ge||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){Ge&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(Ge||A())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,oa(l,r.properties),r.instance=l),Ge&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(Ge||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class qy{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Xe{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Xe.firstKeyframeRotation[this.cacheId]||(Xe.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Xe.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Xe.spaceRotation[this.cacheId]||(Xe.spaceRotation[this.cacheId]=new c.Quaternion),Xe.effectiveSpaceRotation[this.cacheId]||(Xe.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Xe.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Xe.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Xe.lastObjRotation[this.cacheId]||(Xe.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Xe.lastObjRotation[this.cacheId];if(Xe.spaceRotation[this.cacheId].copy(t),ch){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,D.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Xe.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;ch&&i.add(new c.AxesHelper),Xe.lastObjPosition[this.cacheId]||(Xe.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new qy(t,(r,a)=>{const l=this.action.getEffectiveWeight();return ch&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(ch){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",D.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",D.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new qy(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Xe.identityQuaternion,1-e),!0)}}class l1{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Xe(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class c1 extends Fi{onSerialize(e,t){}onDeserialize(e,t){if(t.type===Ti&&e?.__type==="AnimatorController")return new Ti(e)}}new c1(Ti);var h1=Object.defineProperty,d1=Object.getOwnPropertyDescriptor,Wd=(s,e,t,i)=>{for(var n=i>1?void 0:i?d1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&h1(e,t,n),n};const xi=x("debuganimator");class mt extends k{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof Ti?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new Ti(e.model)),this._animatorController=e,this._animatorController.bind(this)):(xi&&console.log("Assign animator controller",e,this),this._animatorController=new Ti(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){xi&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return xi&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),xi&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return xi&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),xi&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return xi&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,xi&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,xi&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return xi&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(xi&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=D.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=D.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){xi&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!r1(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Wd([f()],mt.prototype,"applyRootMotion",2);Wd([f()],mt.prototype,"hasRootMotion",2);Wd([f()],mt.prototype,"keepAnimatorControllerStateOnDisable",2);Wd([f()],mt.prototype,"runtimeAnimatorController",1);const Xy=Symbol("previous-visibility");class xn extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){xn._userSet.clear();const e=rm(this.texture,!0,null,xn._userSet);for(const t of e)t instanceof c.Mesh&&(t[Xy]=t.visible,t.visible=!1)}onAfterRender(){for(const e of xn._userSet)e instanceof c.Mesh&&(e.visible=e[Xy]);xn._userSet.clear()}}var u1=Object.defineProperty,f1=Object.getOwnPropertyDescriptor,uc=(s,e,t,i)=>{for(var n=i>1?void 0:i?f1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&u1(e,t,n),n};const hh=x("debuggroundprojection");class An extends k{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new ss(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{hh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Jl(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){hh&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new q.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",Gp(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=Wt(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=V();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=Ae(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,Ye(this._projection,a)}hh&&B.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,hh&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:p1,fragmentShader:m1}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=Gs.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}uc([f()],An.prototype,"applyOnAwake",2);uc([f()],An.prototype,"autoFit",2);uc([f()],An.prototype,"radius",1);uc([f()],An.prototype,"height",1);uc([f()],An.prototype,"arBlending",1);const p1=`
868
+ Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.offset);return}}else{this.transitionTo(o.destinationState,o.duration,o.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const o=i?.getClip().duration,r=i.time/o,a=new al(this._activeState,r,o,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(Ge&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof c.AnimationClip))return;const o=this._activeState===e;if(o){const d=e.motion;if(!d.action_loopback&&d.clip){const u=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(d.clip,this.animator.gameObject),u&&u.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),d.action_loopback=this.createAction(d.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const d=this._activeState?.motion.clip.duration,u=this._activeState.motion.action.time/d,p=new al(this._activeState,u,d,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;o&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,h=e.motion.clip;if(h?.duration<=0&&h.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let u=this.getFloat(e.cycleOffsetParameter);typeof u=="number"?(u<0&&(u+=1),i+=u,i%=1):Ge&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const d=e.motion.clip.duration;if(l.time=o?0:i*d,l.timeScale<0&&(l.time=d-l.time),l.clampWhenFinished=!0,l.setLoop(c.LoopOnce,0),t>0?l.fadeIn(t):l.weight=1,l.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const u=new al(e,i,d,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,u,n)}}else Ge&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));Ge&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new l1(this));const i=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,i,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Ds.If:return t.value===!0;case Ds.IfNot:return t.value===!1;case Ds.Greater:return t.value>e.threshold;case Ds.Less:return t.value<e.threshold;case Ds.Equals:return t.value===e.threshold;case Ds.NotEqual:return t.value!==e.threshold}return!1}createActions(e){Ge&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const o=i.states[n];o.transitions||(o.transitions=[]);for(const r of o.transitions)r.conditions||(r.conditions=[]);if(o.motion||(Ge&&console.warn("No motion",o),o.motion=V0(o.name)),this.animator&&o.motion.clips){const r=o.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?o.motion.clip=r.clip:(Ge||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',o.motion.clips.map(a=>a.node.name))}if(!o.motion.clip){Ge&&console.warn("No clip assigned to state",o);const r=new c.AnimationClip(void 0,void 0,[]);o.motion.clip=r}if(o.motion?.clip){const r=o.motion.clip;if(r instanceof c.AnimationClip){const a=this.createAction(r);o.motion.action=a}else(Ge||A())&&console.warn("No valid animationclip assigned",o)}if(o.behaviours&&Array.isArray(o.behaviours))for(const r of o.behaviours){if(!r?.typeName)continue;const a=P.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,oa(l,r.properties),r.instance=l),Ge&&console.log("Created animator controller behaviour",o.name,r.typeName,r.properties,l)}else(Ge||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class qy{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=o=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(o);return t(o,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class Xe{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new c.Vector3;rotationChange=new c.Quaternion;constructor(e,t,i,n,o){if(this.context=e,this.root=t,this.clip=i,Xe.firstKeyframeRotation[this.cacheId]||(Xe.firstKeyframeRotation[this.cacheId]=new c.Quaternion),o){const r=o.values;Xe.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}Xe.spaceRotation[this.cacheId]||(Xe.spaceRotation[this.cacheId]=new c.Quaternion),Xe.effectiveSpaceRotation[this.cacheId]||(Xe.effectiveSpaceRotation[this.cacheId]=new c.Quaternion),Xe.clipOffsetRotation[this.cacheId]=new c.Quaternion,o&&Xe.clipOffsetRotation[this.cacheId].set(o.values[0],o.values[1],o.values[2],o.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,o)}onStart(e){if(e.getClip()!==this.clip)return;Xe.lastObjRotation[this.cacheId]||(Xe.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Xe.lastObjRotation[this.cacheId];if(Xe.spaceRotation[this.cacheId].copy(t),ch){const i=new c.Euler().setFromQuaternion(t);console.log("START",this.clip.name,D.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return Xe.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;ch&&i.add(new c.AxesHelper),Xe.lastObjPosition[this.cacheId]||(Xe.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new c.Vector3,o=new c.Vector3;this.positionWrapper=new qy(t,(r,a)=>{const l=this.action.getEffectiveWeight();return ch&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(o),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),o.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new c.Quaternion;handleRotation(e,t){if(t){if(ch){const r=t.values,a=new c.Euler().setFromQuaternion(new c.Quaternion(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",D.toDegrees(a.y));const l=t.values.length-4,h=new c.Quaternion().set(r[l],r[l+1],r[l+2],r[l+3]),d=new c.Euler().setFromQuaternion(h);console.log(e.name,t.name,"LAST ROTATION IN TRACK",D.toDegrees(d.y))}let i=0;const n=new c.Quaternion,o=new c.Quaternion;this.rotationWrapper=new qy(t,(r,a)=>(r>i&&(o.set(a[0],a[1],a[2],a[3]),n.invert(),o.multiply(n),this.rotationChange.copy(o)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Xe.identityQuaternion,1-e),!0)}}class l1{controller;handler=[];root;basePosition=new c.Vector3;baseQuaternion=new c.Quaternion;baseRotation=new c.Euler;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),o=this.findRootTrack(i,".quaternion"),r=new Xe(this.controller.context,t,i,n,o);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new c.Vector3;summedRotation=new c.Quaternion;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class c1 extends Fi{onSerialize(e,t){}onDeserialize(e,t){if(t.type===Ti&&e?.__type==="AnimatorController")return new Ti(e)}}new c1(Ti);var h1=Object.defineProperty,d1=Object.getOwnPropertyDescriptor,Wd=(s,e,t,i)=>{for(var n=i>1?void 0:i?d1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&h1(e,t,n),n};const xi=x("debuganimator");class mt extends k{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof Ti?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new Ti(e.model)),this._animatorController=e,this._animatorController.bind(this)):(xi&&console.log("Assign animator controller",e,this),this._animatorController=new Ti(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){xi&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return xi&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),xi&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return xi&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),xi&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return xi&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,xi&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,xi&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return xi&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(xi&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=D.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=D.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){xi&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!r1(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Wd([f()],mt.prototype,"applyRootMotion",2);Wd([f()],mt.prototype,"hasRootMotion",2);Wd([f()],mt.prototype,"keepAnimatorControllerStateOnDisable",2);Wd([f()],mt.prototype,"runtimeAnimatorController",1);const Xy=Symbol("previous-visibility");class xn extends c.WebGLRenderTarget{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof c.WebGLRenderer){this.onBeforeRender();const o=i.getRenderTarget(),r=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(o),i.xr.enabled=r,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){xn._userSet.clear();const e=rm(this.texture,!0,null,xn._userSet);for(const t of e)t instanceof c.Mesh&&(t[Xy]=t.visible,t.visible=!1)}onAfterRender(){for(const e of xn._userSet)e instanceof c.Mesh&&(e.visible=e[Xy]);xn._userSet.clear()}}var u1=Object.defineProperty,f1=Object.getOwnPropertyDescriptor,uc=(s,e,t,i)=>{for(var n=i>1?void 0:i?f1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&u1(e,t,n),n};const hh=x("debuggroundprojection");class An extends k{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new ss(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{hh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Jl(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof c.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof c.Texture)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){hh&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new q.GroundedSkybox(e,this._height,this._radius,64)}catch(o){console.error("Error creating three GroundProjection",o);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",Gp(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const o=Wt(this.context.scene.children,[this._projection]),r=o.min.y;if(r<1/0){const a=V();a.x=o.min.x+(o.max.x-o.min.x)*.5;const l=Ae(this.gameObject).x;a.y=r+this._height*l-i,a.z=o.min.z+(o.max.z-o.min.z)*.5,Ye(this._projection,a)}hh&&B.DrawWireBox3(o,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,hh&&console.log("Update Blurriness",t),this._blurrynessShader??=new c.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:p1,fragmentShader:m1}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=Gs.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}uc([f()],An.prototype,"applyOnAwake",2);uc([f()],An.prototype,"autoFit",2);uc([f()],An.prototype,"radius",1);uc([f()],An.prototype,"height",1);uc([f()],An.prototype,"arBlending",1);const p1=`
869
869
  varying vec2 vUv;
870
870
 
871
871
  void main() {
@@ -934,7 +934,7 @@ Exit Time: `+h,o.hasExitTime)}this.transitionTo(o.destinationState,o.duration,o.
934
934
  // Uncomment to visualize blur amount
935
935
  // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
936
936
  }
937
- `;var g1=Object.defineProperty,xm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&g1(e,t,n),n};class nr extends k{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}xm([f()],nr.prototype,"constraintActive");xm([f()],nr.prototype,"locked");xm([f(c.Object3D)],nr.prototype,"sources");let Bo=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class $v{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Bo).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Bo).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Bo).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class Jn{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new Jn).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+se.SIZE_PREFIX_LENGTH),(t||new Jn).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new $v).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier--oeYP_h7.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CVb_x9YY.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CVb_x9YY.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),Gd=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(Gd||{}),De=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(De||{}),Nr=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(Nr||{});const gt=function(s,e){return function(t,i,n){y1(t,i,n,s,e)}};function y1(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),Se("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,oi.Error);return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];Ed(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[op]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const _1=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var b1=Object.defineProperty,v1=Object.getOwnPropertyDescriptor,ui=(s,e,t,i)=>{for(var n=i>1?void 0:i?v1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&b1(e,t,n),n};class x1{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new ss(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new ss(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const Ht=class Nh extends k{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=De.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=Gd.Discrete;get lockPositionX(){return(this.constraints&De.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&De.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&De.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&De.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&De.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&De.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=De.FreezePositionX:this.constraints&=~De.FreezePositionX}set lockPositionY(e){e?this.constraints|=De.FreezePositionY:this.constraints&=~De.FreezePositionY}set lockPositionZ(e){e?this.constraints|=De.FreezePositionZ:this.constraints&=~De.FreezePositionZ}set lockRotationX(e){e?this.constraints|=De.FreezeRotationX:this.constraints&=~De.FreezeRotationX}set lockRotationY(e){e?this.constraints|=De.FreezeRotationY:this.constraints&=~De.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=De.FreezeRotationZ:this.constraints&=~De.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new x1(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),pe.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await Jl(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;Nh.tempPosition.setFromMatrixPosition(e);const t=Nh.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Nh.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};ui([gt()],Ht.prototype,"autoMass",2);ui([f()],Ht.prototype,"mass",1);ui([gt(),f()],Ht.prototype,"useGravity",2);ui([f(c.Vector3)],Ht.prototype,"centerOfMass",2);ui([gt(),f()],Ht.prototype,"constraints",2);ui([gt(),f()],Ht.prototype,"isKinematic",2);ui([gt(),f()],Ht.prototype,"drag",2);ui([gt(),f()],Ht.prototype,"angularDrag",2);ui([gt(),f()],Ht.prototype,"detectCollisions",2);ui([gt(),f()],Ht.prototype,"sleepThreshold",2);ui([gt(),f()],Ht.prototype,"collisionDetectionMode",2);ui([gt()],Ht.prototype,"_gravityScale",2);ui([gt()],Ht.prototype,"dominanceGroup",2);let Ke=Ht;new c.Vector3;new c.Vector3;const Es=x("debugsync"),Nl="STRS";em(Nl,Jn.getRootAsSyncedTransformModel);const dn=new se.Builder;function Wv(s,e,t=!0){dn.clear();const i=dn.createString(s);Jn.startSyncedTransformModel(dn),Jn.addGuid(dn,i),Jn.addFast(dn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;Jn.addTransform(dn,$v.createTransform(dn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=Jn.endSyncedTransformModel(dn);return dn.finish(a,Nl),dn.asUint8Array()}let mp=0,kl=0;jv(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;kl=Math.floor(mp/t),mp=0,Es&&kl>0&&console.log("Sync Transform Fast Interval",kl)});class tn extends k{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Es&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Es&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,Ke),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new im(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Q.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Nl,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&lm(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Q.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Nl,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Es&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Ei.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Wp(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Es&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Es&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Ei.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Ei.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Es&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(mp++,o&&kl>0&&this.context.time.frameCount%kl!==0)return;Es&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=Wv(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class fc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new fc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function fd(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const zn=new Array;class es{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(zn.length=0,e!==void 0&&e.length>0&&zn.push(...e),zn.push(...this.arguments),this.target(...this.arguments),zn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(zn.length=0,e!==void 0&&e.length>0&&zn.push(...e),zn.push(...this.arguments),t.call(this.target,...zn),zn.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const w1=s=>/^[A-Z]*$/.test(s);class Hd extends Event{args}class ae{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid]:d?.isComponent?e[d.guid]:d);t.push(new es(l.clone,o.methodName,h,o.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new ae(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&w1(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new ae(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof es?this.methods.push(t):typeof t=="function"&&this.methods.push(new es(t));else typeof e=="function"&&this.methods.push(new es(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Hd(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new es(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class S1 extends Fi{constructor(){super([c.Color,Z],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new Z(e.r,e.g,e.b,e.a):e.alpha!==void 0?new Z(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const C1=new S1;class P1 extends Fi{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const O1=new P1;class M1 extends Fi{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return st&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(Y))return;A()&&he("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
937
+ `;var g1=Object.defineProperty,xm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&g1(e,t,n),n};class nr extends k{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}xm([f()],nr.prototype,"constraintActive");xm([f()],nr.prototype,"locked");xm([f(c.Object3D)],nr.prototype,"sources");let Bo=class{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(e,t,i,n){return e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}};class $0{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Bo).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Bo).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Bo).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,o,r,a,l,h,d){return e.prep(4,36),e.prep(4,12),e.writeFloat32(d),e.writeFloat32(h),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(o),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class Jn{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new Jn).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+se.SIZE_PREFIX_LENGTH),(t||new Jn).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new $0).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}exports.MODULES=void 0;(s=>{(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./rapier--oeYP_h7.umd.cjs"));return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.RAPIER_PHYSICS||(s.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CVb_x9YY.umd.cjs")).then(r=>r.index);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING||(s.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function i(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(o=>{t.push(o)})}e.ready=i;async function n(){if(e.MODULE)return e.MODULE;const o=await Promise.resolve().then(()=>require("./postprocessing-CVb_x9YY.umd.cjs")).then(r=>r.N8AO);return e.MODULE=o,e.MAYBEMODULE=o,t.forEach(r=>r(o)),t.length=0,o}e.load=n})(s.POSTPROCESSING_AO||(s.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var it=(s=>(s[s.Average=0]="Average",s[s.Multiply=1]="Multiply",s[s.Minimum=2]="Minimum",s[s.Maximum=3]="Maximum",s))(it||{}),Gd=(s=>(s[s.Discrete=0]="Discrete",s[s.Continuous=1]="Continuous",s))(Gd||{}),De=(s=>(s[s.None=0]="None",s[s.FreezePositionX=2]="FreezePositionX",s[s.FreezePositionY=4]="FreezePositionY",s[s.FreezePositionZ=8]="FreezePositionZ",s[s.FreezePosition=14]="FreezePosition",s[s.FreezeRotationX=16]="FreezeRotationX",s[s.FreezeRotationY=32]="FreezeRotationY",s[s.FreezeRotationZ=64]="FreezeRotationZ",s[s.FreezeRotation=112]="FreezeRotation",s[s.FreezeAll=126]="FreezeAll",s))(De||{}),Nr=(s=>(s[s.None=0]="None",s[s.X=2]="X",s[s.Y=4]="Y",s[s.Z=8]="Z",s[s.All=-1]="All",s))(Nr||{});const gt=function(s,e){return function(t,i,n){y1(t,i,n,s,e)}};function y1(s,e,t,i,n){if(!n&&!i&&!s.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",s,e,t),Se("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,oi.Error);return}let o="";if(typeof e=="string"?o=e:o=e.name,s.__internalAwake){const r=Symbol(o),a=s.__internalAwake;s.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+s.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[o];const l=this[o];if(l instanceof c.Vector2||l instanceof c.Vector3||l instanceof c.Vector4||l instanceof c.Quaternion){const h=this[o];Ed(h,()=>{this.onValidate(o)})}Object.defineProperty(this,o,{set:function(h){if(this[op]===!0)this[r]=h;else{i?.call(this,h);const d=this[r];this[r]=h,this.onValidate?.call(this,o,d)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const _1=function(s){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const o=s.prototype,r=Object.getOwnPropertyDescriptor(o,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,s);return}const a=r.value,l=e[n];Object.defineProperty(o,n,{value:function(...h){const d=l?.call(this,...h);if(d instanceof Promise){d.then(u=>{if(u!==!1)return a.call(this,...h)});return}if(d!==!1)return a.call(this,...h)}})}};var b1=Object.defineProperty,v1=Object.getOwnPropertyDescriptor,ui=(s,e,t,i)=>{for(var n=i>1?void 0:i?v1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&b1(e,t,n),n};class x1{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new ss(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-o)<1e-5||(this.position[r]=o,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new ss(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((o,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-o)<1e-5||(this.quaternion[r]=o,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new c.Matrix4;this.obj.matrixWorld.multiplyMatrices=(o,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(o)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(o)),i(o,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const Ht=class Nh extends k{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new c.Vector3(0,0,0);constraints=De.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=Gd.Discrete;get lockPositionX(){return(this.constraints&De.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&De.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&De.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&De.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&De.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&De.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=De.FreezePositionX:this.constraints&=~De.FreezePositionX}set lockPositionY(e){e?this.constraints|=De.FreezePositionY:this.constraints&=~De.FreezePositionY}set lockPositionZ(e){e?this.constraints|=De.FreezePositionZ:this.constraints&=~De.FreezePositionZ}set lockRotationX(e){e?this.constraints|=De.FreezeRotationX:this.constraints&=~De.FreezeRotationX}set lockRotationY(e){e?this.constraints|=De.FreezeRotationY:this.constraints&=~De.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=De.FreezeRotationZ:this.constraints&=~De.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new c.Vector3;_propertiesChanged=!1;_currentVelocity=new c.Vector3;_smoothedVelocity=new c.Vector3;_smoothedVelocityGetter=new c.Vector3;_lastPosition=new c.Vector3;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new x1(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),pe.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{await Jl(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof c.Vector3){const o=e;this.context.physics.engine?.setLinearVelocity(this,o,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const o=e;this.context.physics.engine?.setAngularVelocity(this,o,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;Nh.tempPosition.setFromMatrixPosition(e);const t=Nh.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Nh.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};ui([gt()],Ht.prototype,"autoMass",2);ui([f()],Ht.prototype,"mass",1);ui([gt(),f()],Ht.prototype,"useGravity",2);ui([f(c.Vector3)],Ht.prototype,"centerOfMass",2);ui([gt(),f()],Ht.prototype,"constraints",2);ui([gt(),f()],Ht.prototype,"isKinematic",2);ui([gt(),f()],Ht.prototype,"drag",2);ui([gt(),f()],Ht.prototype,"angularDrag",2);ui([gt(),f()],Ht.prototype,"detectCollisions",2);ui([gt(),f()],Ht.prototype,"sleepThreshold",2);ui([gt(),f()],Ht.prototype,"collisionDetectionMode",2);ui([gt()],Ht.prototype,"_gravityScale",2);ui([gt()],Ht.prototype,"dominanceGroup",2);let Ke=Ht;new c.Vector3;new c.Vector3;const Es=x("debugsync"),Nl="STRS";em(Nl,Jn.getRootAsSyncedTransformModel);const dn=new se.Builder;function W0(s,e,t=!0){dn.clear();const i=dn.createString(s);Jn.startSyncedTransformModel(dn),Jn.addGuid(dn,i),Jn.addFast(dn,t);const n=e.worldPosition,o=e.worldEuler,r=e.gameObject.scale;Jn.addTransform(dn,$0.createTransform(dn,n.x,n.y,n.z,o.x,o.y,o.z,r.x,r.y,r.z));const a=Jn.endSyncedTransformModel(dn);return dn.finish(a,Nl),dn.asUint8Array()}let mp=0,kl=0;j0(s=>{const t=s.connection.currentServerUrl?.includes("glitch")?10:40;kl=Math.floor(mp/t),mp=0,Es&&kl>0&&console.log("Sync Transform Fast Interval",kl)});class tn extends k{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Es&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Es&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new c.Vector3,this._targetRotation=new c.Quaternion,this.lastPosition=new c.Vector3,this.lastRotation=new c.Quaternion,this.lastScale=new c.Vector3,this.rb=S.getComponentInChildren(this.gameObject,Ke),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new im(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(Q.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Nl,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&lm(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(Q.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Nl,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new c.Euler;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Es&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){Ei.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Wp(this.gameObject,this.tempEuler));const o=t.scale();o&&this.gameObject.scale.set(o.x(),o.y(),o.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Es&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Es&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Ei.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&Ei.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Es&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,o=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||o)){if(mp++,o&&kl>0&&this.context.time.frameCount%kl!==0)return;Es&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=W0(this.guid,this,!!o);this.context.connection.sendBinary(r)}}}class fc{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new fc(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function fd(s,e){return S.foreachComponent(s,i=>{if(!i.enabled)return;const n=i;if(e)switch(e){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const zn=new Array;class es{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(zn.length=0,e!==void 0&&e.length>0&&zn.push(...e),zn.push(...this.arguments),this.target(...this.arguments),zn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(zn.length=0,e!==void 0&&e.length>0&&zn.push(...e),zn.push(...this.arguments),t.call(this.target,...zn),zn.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const w1=s=>/^[A-Z]*$/.test(s);class Hd extends Event{args}class ae{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let n=0;n<this.methods.length;n++){const o=this.methods[n];if(!(o.target instanceof Function)){const r=o.target;let a=r?.uuid;if(r&&(a=r.guid),a){const l=e[a];if(l){const h=o.arguments?.map(d=>d instanceof Object&&d.uuid?e[d.uuid]:d?.isComponent?e[d.guid]:d);t.push(new es(l.clone,o.methodName,h,o.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new ae(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const o of this.key)n&&w1(o)&&(i+="-"),n=!0,i+=o.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new ae(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof es?this.methods.push(t):typeof t=="function"&&this.methods.push(new es(t));else typeof e=="function"&&this.methods.push(new es(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Hd(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new es(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class S1 extends Fi{constructor(){super([c.Color,Z],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new Z(e.r,e.g,e.b,e.a):e.alpha!==void 0?new Z(e.r,e.g,e.b,e.alpha):new c.Color(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const C1=new S1;class P1 extends Fi{constructor(){super([c.Euler],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new c.Euler(e.x,e.y,e.z,e.order);if(e.x!=null)return new c.Euler(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const O1=new P1;class M1 extends Fi{constructor(){super(c.Object3D,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return st&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(Y))return;A()&&he("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
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  It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
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@@ -942,16 +942,16 @@ To fix this please change your code to:
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  @serializable(AssetReference)
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  ${t.path}! : AssetReference;
945
- \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return st&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=S.findByGuid(e.guid,n)),i||(i=S.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(st&&console.warn("Deserialized object reference is a component"),i=i.gameObject),st&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||st)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const Gv=new M1;class k1 extends Fi{constructor(){super([k,k],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){st&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;st&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||st)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=S.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const o=t.children[n],r=this.findObjectForGuid(e,o);if(r)return r}}}const Vh=new k1;class R1 extends Fi{constructor(){super([ae])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new ae([new es(e,null,[],!0)]);if(e&&e.type==="EventList"){st&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(d){if(typeof d=="object"){let u=Gv.onDeserialize(d,t);if(u||(u=Vh.onDeserialize(d,t)),u)return u}return d};st&&console.log(r);let l=Vh.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=Vh.findObjectForGuid(r.target,t.context?.scene));const h=r.method?.length>0;if(l&&h){const d=()=>{const p=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[p]=="function"){console.warn(`EventList method:
945
+ \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return st&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=S.findByGuid(e.guid,n)),i||(i=S.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(st&&console.warn("Deserialized object reference is a component"),i=i.gameObject),st&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||st)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const G0=new M1;class k1 extends Fi{constructor(){super([k,k],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){st&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;st&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||st)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=S.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const o=t.children[n],r=this.findObjectForGuid(e,o);if(r)return r}}}const Vh=new k1;class R1 extends Fi{constructor(){super([ae])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new ae([new es(e,null,[],!0)]);if(e&&e.type==="EventList"){st&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(d){if(typeof d=="object"){let u=G0.onDeserialize(d,t);if(u||(u=Vh.onDeserialize(d,t)),u)return u}return d};st&&console.log(r);let l=Vh.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=Vh.findObjectForGuid(r.target,t.context?.scene));const h=r.method?.length>0;if(l&&h){const d=()=>{const p=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[p]=="function"){console.warn(`EventList method:
946
946
  Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${p}?
947
947
  `,l[p],`
948
948
  in script: `,l),he("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
949
- Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let p=!1,m=l;for(;m;){const y=Object.getOwnPropertyDescriptor(m,r.method);if(y&&(y.writable===!0||y.set)){p=!0;break}m=Object.getPrototypeOf(m)}!p&&(A()||st)&&d()}}if(l){let d=r.argument;if(d!==void 0?d=a(d):r.arguments!==void 0&&(d=r.arguments.map(a)),!l[r.method])console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{d!==void 0&&!Array.isArray(d)&&(d=[d]);const p=new es(l,r.method,d,r.enabled);i.push(p)}}else A()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new ae(i);st&&console.log(n);const o=t.target;return o!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,o),n}}}const E1=new R1,pd=new WeakMap,T1=c.Texture.prototype.clone;c.Texture.prototype.clone=function(){const s=T1.call(this);return pd.has(s)||pd.set(s,this),s};class Hv extends Fi{constructor(){super([xn,c.WebGLRenderTarget])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof c.Texture&&t.type===xn){let i=e;pd.has(i)&&(i=pd.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof c.CompressedTexture&&(i.isCompressedTexture=!1,i.format=c.RGBAFormat);const n=new xn(i.image.width,i.image.height,{colorSpace:c.LinearSRGBColorSpace});return n.texture=i,n}}}new Hv;class qv extends Fi{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return Ys(t.gltfId,e)}}new qv;var A1=Object.defineProperty,L1=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&A1(e,t,n),n};class la extends k{awake(){Dt.createIfNoneExists(this.context)}onEnable(){Dt.get(this.context)?.register(this)}onDisable(){Dt.get(this.context)?.unregister(this)}}class ci extends la{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new Js,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof c.SkinnedMesh?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}L1([f()],ci.prototype,"ignoreSkinnedMeshes");class qd extends ci{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class Ho extends la{static allow=!0;performRaycast(e){if(!H.active||!Ho.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class wm{static getObject(e){const t=e[ii];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=Wo(e,o=>{if(o.isGraphic===!0)return o},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=Wo(e,i=>{const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function Sm(s){const e=s[ii];return e||(s.parent?Sm(s.parent):null)}function D1(s){return s.isUI===!0||typeof s[ii]=="object"}function md(s,e){if(!s)return;const t=s.material;if(t?.isMaterial===!0){const i=s.parent;i&&i.isText,t.side=e.doubleSided??!0?c.DoubleSide:c.FrontSide,t.shadowSide=e.doubleSided?c.DoubleSide:c.FrontSide,s.castShadow=e.castShadows?e.castShadows:!1,s.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of s.children)md(i,e)}function Lr(s,e,t){s[e]===void 0&&console.warn("Field",e,"is undefined on",s);const i=Proxy.revocable(s[e],{set(r,a,l,h){const d=r[a],u=Reflect.set(r,a,l,h);return t(l,d),u}}),n=i.revoke,o=s[e];return i.revoke=()=>{s[e]=o,n()},s[e]=i.proxy,i}const Qy=Symbol("Scheduled action");function I1(s,e,t=pe.OnBeforeRender){let i=s[Qy];i||(i=s[Qy]={});const n=e.name;i[t]||(i[t]={});const o=i[t];if(o[n])return;function*a(){e?.call(s),o[n]=null}const l=s.startCoroutine(a(),t);o[n]=l}const Ts=x("debugeventsystem");var gp=(s=>(s.BeforeHandleInput="BeforeHandleInput",s.AfterHandleInput="AfterHandleInput",s))(gp||{});Iv(s=>{Dt.createIfNoneExists(s)});class Dt extends k{static ensureUpdateMeshUI(e,t,i=!1){za.update(e,t,i)}static markUIDirty(e){za.markDirty()}static createIfNoneExists(e){e.scene.getComponent(Dt)||e.scene.addComponent(Dt)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(Dt)}static get instance(){return this.get(F.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(la)||this.context.scene.addComponent(ci)}onEnable(){this.context.input.addEventListener(xe.PointerDown,this.onPointerEvent),this.context.input.addEventListener(xe.PointerUp,this.onPointerEvent),this.context.input.addEventListener(xe.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(xe.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(xe.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(xe.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new fc(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==xe.PointerDown,t.isUp=e.type==xe.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new Js;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Ts&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Ts&&t.isClick&&Se("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const o={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:o})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:o}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(la):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(D1(e)&&(i=e[ii]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let o=fd(e,this._currentPointerEventName);if(!o&&i&&(o=fd(i,this._currentPointerEventName)),o){this._testObjectsCache.set(e,!0);for(const r of e.children)this.shouldRaycastObject_AddToYesCache(r);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Ts&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Ts&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let o=null;if(i&&i.isUI){const d=(t.isPressed||t.isClick)??!1;if(i[ii]){const u=i[ii].gameObject;if(u){if(!wm.isInteractable(u,this.out))return!1;o=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,d),e=u}}}n&&Ts&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const h=this.hoveredByID.get(t.pointerId);if(h?(h.obj=e,h.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const d=this.pressedByID.get(t.pointerId);d?(d.obj=e,d.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(o===null||o.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)S.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),o=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!D.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&o&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===Id.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const o=n;if(o.onPointerExit||o.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(o,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let o=e[i];if(n)return o&&o.includes(t)?!1:(o=o||[],o.push(t),e[i]=o,!0);{if(!o||!o.includes(t))return!1;const r=o.indexOf(t);return r!==-1&&o.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Ts&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===xe.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Ts&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const o=i[n];if(o.destroyed){i.splice(n,1),n--;continue}o.onPointerMove?.call(o,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=za.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&za.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];za.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class za{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const o of this.lastUpdateFrame)if(o.context===t){if(n===o.frame)return;o.frame=n;let r=this.needsUpdate||n<1;o.nextUpdate<=n&&(r=!0),r&&(Ts&&console.log("Update threemeshui"),this.needsUpdate=!1,o.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var j1=Object.defineProperty,Ce=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&j1(e,t,n),n};const wi=x("debugorbit"),sf=x("freecam"),Na=x("debugcamerafit"),dh=x("smoothcam"),B1={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let of;class Vl extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class de extends k{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}targetLerpDuration=1;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new c.Vector3;_lookTargetEndPosition=new c.Vector3;_lookTargetLerp01=0;_lookTargetLerpDuration=0;_cameraLerpActive=!1;_cameraStartPosition=new c.Vector3;_cameraEndPosition=new c.Vector3;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){wi&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1}start(){this._eventSystem=Dt.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(gp.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(gp.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,Vt);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof c.PerspectiveCamera&&(t=this.gameObject),t&&Gf(t,this,!0),!this._controls&&t instanceof c.Object3D){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new q.OrbitControls(t,i),t?.quaternion.copy(n),of===void 0&&(of={...this._controls.keys});const o=X(t),r=this.gameObject.worldForward,l=o.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(l)}if(this._controls)if(sf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,tn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:Nt.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:Nt.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:Nt.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:Nt.Late})}onDisable(){if(this._camera?.threeCamera&&Gf(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&this.fitCamera(this.context.scene.children,{immediate:!1})):this._clickOnBackgroundCount=0}wi&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new c.Ray(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom&&(wi&&B.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point))}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(this._controls&&this.autoTarget){const t=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(t)<.01?(wi&&console.debug("OrbitControls: Update target",{deltaAngle:t}),this.updateTargetNow({allowSlowRaycastFallback:!1})):wi&&console.debug("OrbitControls: No target update",{deltaAngle:t})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const t=S.getComponent(this.gameObject,Vt);if(t&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const i=X(t.threeCamera),n=Math.max(.01,i.length()),o=new c.Vector3(0,0,-n).applyMatrix4(t.threeCamera.matrixWorld);wi&&B.DrawLine(i,o,5592575,10),this.setLookTargetPosition(o,!0)}if(!this.setLookTargetFromConstraint()){const i=new Js;i.screenPoint=new c.Vector2(0,0),i.lineThreshold=.1;const n=this.context.physics.raycast(i);n.length>0&&this.setLookTargetPosition(n[0].point,!0),Na&&console.log("OrbitControls hits",...n)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Vl(this,"camera"));else{const t=D.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,t)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new Vl(this,"lookat"));else{const t=D.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,t)}if(this._fovLerpActive&&this._cameraObject){const t=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)t.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const i=D.easeInOutCubic(this._fovLerp01);t.fov=D.lerp(this._fovLerpStartValue,this._fovLerpEndValue,i)}t.updateProjectionMatrix()}}if(this._controls){if(this.debugLog&&(this._controls.domElement=this.context.renderer.domElement),this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(t=>t.used),this._controls.keys=this.enableKeys?of:B1,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,sf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof dh=="number"||dh===!0){this._controls.enableDamping=!0;const t=typeof dh=="number"?dh:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,t))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!sf&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),wi&&B.DrawWireSphere(this._controls.target,.1,65280))}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||wi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof c.Object3D)&&!(e instanceof Vt))return(A()||wi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof Vt&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof c.Camera&&(wi&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const o=new c.Ray(i,n);return wi&&B.DrawRay(o.origin,o.direction,16711680,10),this.setTargetFromRaycast(o,t)||this.setLookTargetPosition(o.at(2,V()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof c.Object3D&&(e=X(e)),this._cameraEndPosition||(this._cameraEndPosition=new c.Vector3),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof c.Object3D&&(e=X(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,wi&&(console.warn("OrbitControls: setLookTargetPosition",e,t),B.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&S.isActiveInHierarchy(n.object)){const o=Sm(n.object);if(o&&o.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){if(this.context.isInXR){console.warn("[OrbitControls] Can not fit camera while XR session is active");return}let i;if(Array.isArray(e)?i=e:e&&"type"in e?i=e.children:e&&typeof e=="object"&&!(e instanceof c.Object3D)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=i.children),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=this._cameraObject,o=this._controls;if(!n||!o){console.warn("No camera or controls found to fit camera to objects...");return}t||(t={});const{immediate:r=!1,centerCamera:a,cameraNearFar:l="auto",fitOffset:h=1.1,fov:d=n?.fov}=t,u=new c.Vector3,p=new c.Vector3,m=Wt(i,void 0,this._camera?.threeCamera?.layers),y=m.clone();n.updateMatrixWorld(),n.updateProjectionMatrix(),m.getCenter(p);const b=new c.Vector3;if(m.getSize(b),m.applyMatrix4(n.matrixWorldInverse),m.getSize(u),m.setFromCenterAndSize(p,u),Number.isNaN(u.x)||Number.isNaN(u.y)||Number.isNaN(u.z)){console.warn("Camera fit size resultet in NaN",n,m,[...i]);return}if(u.length()<=1e-10){Na&&console.warn("Camera fit size is zero",m,[...i]);return}const g=d,v=2*Math.atan(Math.tan(g*Math.PI/360/2)*n.aspect)/Math.PI*360,_=u.y/(2*Math.atan(Math.PI*g/360)),w=u.x/(2*Math.atan(Math.PI*v/360)),T=h*Math.max(_,w)+u.z/2;Na&&console.log("Fit camera to objects",{fitHeightDistance:_,fitWidthDistance:w,distance:T,verticalFov:g,horizontalFov:v}),this.maxZoom=T*10,this.minZoom=T*.01;const O=.05,M=p.clone();if(M.y-=u.y*O,t.targetOffset&&(t.targetOffset.x!==void 0&&(M.x+=t.targetOffset.x),t.targetOffset.y!==void 0&&(M.y+=t.targetOffset.y),t.targetOffset.z!==void 0&&(M.z+=t.targetOffset.z)),t.relativeTargetOffset&&(t.relativeTargetOffset.x!==void 0&&(M.x+=t.relativeTargetOffset.x*u.x),t.relativeTargetOffset.y!==void 0&&(M.y+=t.relativeTargetOffset.y*u.y),t.relativeTargetOffset.z!==void 0&&(M.z+=t.relativeTargetOffset.z*u.z)),this.setLookTargetPosition(M,r),this.setFieldOfView(t.fov,r),l==null||l=="auto"){const z=S.findObjectOfType(An),$=z?z.radius:0,E=Math.max(b.x,b.y,b.z,$);n.near=T/100,n.far=E+T*10,z&&(this.maxZoom=Math.max(Math.min(this.maxZoom,$*.5),T))}const R=o.getDistance();R<this.minZoom&&(this.minZoom=R*.9),R>this.maxZoom&&(this.maxZoom=R*1.1),n.updateMatrixWorld(),n.updateProjectionMatrix();const j=p.clone();t.fitDirection?j.sub(new c.Vector3().copy(t.fitDirection).multiplyScalar(1e6)):j.sub(n.worldPosition),a==="y"&&(j.y=0),j.normalize(),j.multiplyScalar(T),a==="y"&&(j.y+=-O*4*T);let L=p.clone().sub(j);t.cameraOffset&&(t.cameraOffset.x!==void 0&&(L.x+=t.cameraOffset.x),t.cameraOffset.y!==void 0&&(L.y+=t.cameraOffset.y),t.cameraOffset.z!==void 0&&(L.z+=t.cameraOffset.z)),t.relativeCameraOffset&&(t.relativeCameraOffset.x!==void 0&&(L.x+=t.relativeCameraOffset.x*u.x),t.relativeCameraOffset.y!==void 0&&(L.y+=t.relativeCameraOffset.y*u.y),t.relativeCameraOffset.z!==void 0&&(L.z+=t.relativeCameraOffset.z*u.z)),n.parent&&(L=n.parent.worldToLocal(L)),this.setCameraTargetPosition(L,r),(Na||t.debug)&&(B.DrawWireBox3(m,16777011,10),B.DrawWireBox3(y,65280,10),!this._haveAttachedKeyboardEvents&&Na&&(this._haveAttachedKeyboardEvents=!0,document.body.addEventListener("keydown",z=>{if(z.code==="KeyF"){let $;this._cameraObject instanceof c.PerspectiveCamera&&($=Math.random()*Math.random()*170+10),this.fitCamera({objects:i,fitOffset:h,immediate:!1,fov:$})}z.code==="KeyV"&&this._cameraObject instanceof c.PerspectiveCamera&&(this._cameraObject.fov=60)}))),this.onBeforeRender()}_haveAttachedKeyboardEvents=!1}Ce([f()],de.prototype,"autoTarget");Ce([f()],de.prototype,"autoFit");Ce([f()],de.prototype,"enableRotate");Ce([f()],de.prototype,"autoRotate");Ce([f()],de.prototype,"autoRotateSpeed");Ce([f()],de.prototype,"minAzimuthAngle");Ce([f()],de.prototype,"maxAzimuthAngle");Ce([f()],de.prototype,"minPolarAngle");Ce([f()],de.prototype,"maxPolarAngle");Ce([f()],de.prototype,"enableKeys");Ce([f()],de.prototype,"enableDamping");Ce([f()],de.prototype,"dampingFactor");Ce([f()],de.prototype,"enableZoom");Ce([f()],de.prototype,"minZoom");Ce([f()],de.prototype,"maxZoom");Ce([f()],de.prototype,"zoomSpeed");Ce([f()],de.prototype,"enablePan");Ce([f(nr)],de.prototype,"lookAtConstraint");Ce([f()],de.prototype,"lookAtConstraint01");Ce([f()],de.prototype,"allowInterrupt");Ce([f()],de.prototype,"middleClickToFocus");Ce([f()],de.prototype,"doubleClickToFocus");Ce([f()],de.prototype,"clickBackgroundToFitScene");Ce([f()],de.prototype,"targetLerpDuration");var F1=Object.defineProperty,U1=Object.getOwnPropertyDescriptor,It=(s,e,t,i)=>{for(var n=i>1?void 0:i?U1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&F1(e,t,n),n},Fo=(s=>(s[s.None=0]="None",s[s.Skybox=1]="Skybox",s[s.SolidColor=2]="SolidColor",s[s.Uninitialized=4]="Uninitialized",s))(Fo||{});const As=x("debugcam"),Yy=x("debugscreenpointtoray"),xt=class ll extends k{get isCamera(){return!0}get aspect(){return this._cam instanceof c.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof c.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof c.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof c.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new Z(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new c.Vector3;static _direction=new c.Vector3;screenPointToRay(e,t,i){const n=this.threeCamera,o=ll._origin;o.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(o),Yy&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",o.x.toFixed(2),o.y.toFixed(2),"isInXR:"+this.context.isInXR),o.z=-1,o.unproject(n);const r=ll._direction.set(o.x,o.y,o.z),a=X(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new c.Ray(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new c.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new c.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new c.Matrix4;awake(){Yy&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),o="#"+Math.floor(Math.random()*16777215).toString(16);B.DrawRay(n.origin,n.direction,o,10)})}onEnable(){As&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Fo[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),N1(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof c.PerspectiveCamera&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof c.PerspectiveCamera&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new c.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new c.OrthographicCamera(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){As&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,As){const i=`[Camera] Apply ClearFlags: ${Fo[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(ll.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:As&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:As&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;ll.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(rb(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||As&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new z1(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;As&&Se("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";return e.isInAR&&i==="opaque"&&(navigator.userAgent?.includes("OculusBrowser")||navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))&&(n=!0),t._transparent=n,n}};It([f()],xt.prototype,"aspect",1);It([f()],xt.prototype,"fieldOfView",1);It([f()],xt.prototype,"nearClipPlane",1);It([f()],xt.prototype,"farClipPlane",1);It([f()],xt.prototype,"clearFlags",1);It([f()],xt.prototype,"orthographic",2);It([f()],xt.prototype,"orthographicSize",2);It([f()],xt.prototype,"ARBackgroundAlpha",2);It([f()],xt.prototype,"cullingMask",1);It([f()],xt.prototype,"backgroundBlurriness",1);It([f()],xt.prototype,"backgroundIntensity",1);It([f(c.Euler)],xt.prototype,"backgroundRotation",1);It([f()],xt.prototype,"environmentIntensity",1);It([f(Z)],xt.prototype,"backgroundColor",1);It([f(xn)],xt.prototype,"targetTexture",1);let Vt=xt;class z1{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");As&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=this._skybox)}}}function N1(s){x("freecam")&&s.context.mainCameraComponent===s&&S.getOrAddComponent(s.gameObject,de)}class ts extends k{get listener(){return this._listener==null&&(this._listener=new c.AudioListener),this._listener}_listener=null;onEnable(){en.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){en.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,Vt);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var V1=Object.defineProperty,$1=Object.getOwnPropertyDescriptor,on=(s,e,t,i)=>{for(var n=i>1?void 0:i?$1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&V1(e,t,n),n};const lt=x("debugaudio"),Ui=class Ls extends k{static get userInteractionRegistered(){return en.userInteractionRegistered}static registerWaitForAllowAudio(e){en.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(lt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&Ls.userInteractionRegistered){let e=this.gameObject.getComponent(ts)??this.context.mainCamera.getComponent(ts)??lc(ts,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(ts)),e?.listener?(this.sound=new c.PositionalAudio(e.listener),this.gameObject?.add(this.sound)):lt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){lt&&console.log("[AudioSource]",this),this.audioLoader=new c.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Ls.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Ls.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Qf.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Qf.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":lt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Ls.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Ls.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){lt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}lt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){lt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&Ls.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),Ls.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=D.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(lt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?lt&&!this.helper&&(this.helper=new q.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(lt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new c.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){lt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,lt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
950
- Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,lt&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){lt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){lt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,lt&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,lt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};on([f(URL)],Ui.prototype,"clip",2);on([f()],Ui.prototype,"playOnAwake",2);on([f()],Ui.prototype,"preload",2);on([f()],Ui.prototype,"playInBackground",2);on([f()],Ui.prototype,"loop",1);on([f()],Ui.prototype,"spatialBlend",1);on([f()],Ui.prototype,"minDistance",1);on([f()],Ui.prototype,"maxDistance",1);on([f()],Ui.prototype,"volume",1);on([f()],Ui.prototype,"pitch",1);on([f()],Ui.prototype,"rollOffMode",2);let Di=Ui;const W1=x("debugavatar");class we extends k{static getAvatar(e){return e>=0&&e<we.instances.length?we.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return we._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return we._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){we.instances.push(this),W1&&console.log(this);for(const e of we._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){we.instances.splice(we.instances.indexOf(this),1);for(const e of we._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Uo{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??F.Current?.time.time;return}}}}class G1{guid;position=new c.Vector3}class $l extends k{set controlledTarget(e){this.target=e;const t=P.get("MoveRandom");if(t&&this.target){const i=S.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new G1;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=S.getComponentInParent(this.gameObject,we),this.avatar){const e=S.getComponentInParent(this.gameObject,we);this._model=new im(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&Ye(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Uo.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Uo.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const t=X(this._currentTargetObject);Ye(this.target,t),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(t))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const t=Uo.Pois;if(t.length>0){const i=t[Math.floor(Math.random()*t.length)];if(i&&i.obj){if(i.avatar&&i.avatar===this.avatar)return;this._currentTargetObject=i.obj}}}}}function Xv(s){const e=s;return!!(e.parser&&e.parser.json)}var Xd=(s=>(s[s.None=0]="None",s[s.DontExport=1]="DontExport",s))(Xd||{});function Qv(s){return s&&s.isComponent}const H1=Symbol("object"),rf=new ai(()=>new c.Vector3,20);class Yv{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return rf.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return rf.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return rf.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,o,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=o,this._tangentVelocity=r}}class Kv{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class Zv{object;collider;constructor(e,t){this.object=e,this.collider=t}}const Me=x("debugnetworkingstreams");var wn=(s=>(s.Connected="peer-user-connected",s.StreamReceived="receive-stream",s.StreamEnded="call-ended",s.Disconnected="peer-user-disconnected",s.UserJoined="user-joined",s))(wn||{});class Cm{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class Jv{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class q1{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var e0=(s=>(s.Incoming="incoming",s.Outgoing="outgoing",s))(e0||{});class X1 extends c.EventDispatcher{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),Sn(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",o=>{if(Me&&console.log("Receive stream",`
949
+ Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let p=!1,m=l;for(;m;){const y=Object.getOwnPropertyDescriptor(m,r.method);if(y&&(y.writable===!0||y.set)){p=!0;break}m=Object.getPrototypeOf(m)}!p&&(A()||st)&&d()}}if(l){let d=r.argument;if(d!==void 0?d=a(d):r.arguments!==void 0&&(d=r.arguments.map(a)),!l[r.method])console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{d!==void 0&&!Array.isArray(d)&&(d=[d]);const p=new es(l,r.method,d,r.enabled);i.push(p)}}else A()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new ae(i);st&&console.log(n);const o=t.target;return o!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,o),n}}}const E1=new R1,pd=new WeakMap,T1=c.Texture.prototype.clone;c.Texture.prototype.clone=function(){const s=T1.call(this);return pd.has(s)||pd.set(s,this),s};class H0 extends Fi{constructor(){super([xn,c.WebGLRenderTarget])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof c.Texture&&t.type===xn){let i=e;pd.has(i)&&(i=pd.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof c.CompressedTexture&&(i.isCompressedTexture=!1,i.format=c.RGBAFormat);const n=new xn(i.image.width,i.image.height,{colorSpace:c.LinearSRGBColorSpace});return n.texture=i,n}}}new H0;class q0 extends Fi{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return Ys(t.gltfId,e)}}new q0;var A1=Object.defineProperty,L1=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&A1(e,t,n),n};class la extends k{awake(){Dt.createIfNoneExists(this.context)}onEnable(){Dt.get(this.context)?.register(this)}onDisable(){Dt.get(this.context)?.unregister(this)}}class ci extends la{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new Js,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof c.SkinnedMesh?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}L1([f()],ci.prototype,"ignoreSkinnedMeshes");class qd extends ci{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class Ho extends la{static allow=!0;performRaycast(e){if(!H.active||!Ho.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class wm{static getObject(e){const t=e[ii];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=Wo(e,o=>{if(o.isGraphic===!0)return o},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=Wo(e,i=>{const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function Sm(s){const e=s[ii];return e||(s.parent?Sm(s.parent):null)}function D1(s){return s.isUI===!0||typeof s[ii]=="object"}function md(s,e){if(!s)return;const t=s.material;if(t?.isMaterial===!0){const i=s.parent;i&&i.isText,t.side=e.doubleSided??!0?c.DoubleSide:c.FrontSide,t.shadowSide=e.doubleSided?c.DoubleSide:c.FrontSide,s.castShadow=e.castShadows?e.castShadows:!1,s.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of s.children)md(i,e)}function Lr(s,e,t){s[e]===void 0&&console.warn("Field",e,"is undefined on",s);const i=Proxy.revocable(s[e],{set(r,a,l,h){const d=r[a],u=Reflect.set(r,a,l,h);return t(l,d),u}}),n=i.revoke,o=s[e];return i.revoke=()=>{s[e]=o,n()},s[e]=i.proxy,i}const Qy=Symbol("Scheduled action");function I1(s,e,t=pe.OnBeforeRender){let i=s[Qy];i||(i=s[Qy]={});const n=e.name;i[t]||(i[t]={});const o=i[t];if(o[n])return;function*a(){e?.call(s),o[n]=null}const l=s.startCoroutine(a(),t);o[n]=l}const Ts=x("debugeventsystem");var gp=(s=>(s.BeforeHandleInput="BeforeHandleInput",s.AfterHandleInput="AfterHandleInput",s))(gp||{});I0(s=>{Dt.createIfNoneExists(s)});class Dt extends k{static ensureUpdateMeshUI(e,t,i=!1){za.update(e,t,i)}static markUIDirty(e){za.markDirty()}static createIfNoneExists(e){e.scene.getComponent(Dt)||e.scene.addComponent(Dt)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(Dt)}static get instance(){return this.get(F.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(la)||this.context.scene.addComponent(ci)}onEnable(){this.context.input.addEventListener(xe.PointerDown,this.onPointerEvent),this.context.input.addEventListener(xe.PointerUp,this.onPointerEvent),this.context.input.addEventListener(xe.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(xe.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(xe.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(xe.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new fc(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==xe.PointerDown,t.isUp=e.type==xe.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new Js;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Ts&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Ts&&t.isClick&&Se("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const o={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:o})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:o}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(la):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(D1(e)&&(i=e[ii]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let o=fd(e,this._currentPointerEventName);if(!o&&i&&(o=fd(i,this._currentPointerEventName)),o){this._testObjectsCache.set(e,!0);for(const r of e.children)this.shouldRaycastObject_AddToYesCache(r);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Ts&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Ts&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let o=null;if(i&&i.isUI){const d=(t.isPressed||t.isClick)??!1;if(i[ii]){const u=i[ii].gameObject;if(u){if(!wm.isInteractable(u,this.out))return!1;o=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,d),e=u}}}n&&Ts&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const h=this.hoveredByID.get(t.pointerId);if(h?(h.obj=e,h.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const d=this.pressedByID.get(t.pointerId);d?(d.obj=e,d.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(o===null||o.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)S.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),o=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!D.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&o&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===Id.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const o=n;if(o.onPointerExit||o.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(o,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let o=e[i];if(n)return o&&o.includes(t)?!1:(o=o||[],o.push(t),e[i]=o,!0);{if(!o||!o.includes(t))return!1;const r=o.indexOf(t);return r!==-1&&o.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Ts&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===xe.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Ts&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const o=i[n];if(o.destroyed){i.splice(n,1),n--;continue}o.onPointerMove?.call(o,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=za.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&za.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];za.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class za{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const o of this.lastUpdateFrame)if(o.context===t){if(n===o.frame)return;o.frame=n;let r=this.needsUpdate||n<1;o.nextUpdate<=n&&(r=!0),r&&(Ts&&console.log("Update threemeshui"),this.needsUpdate=!1,o.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var j1=Object.defineProperty,Ce=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&j1(e,t,n),n};const wi=x("debugorbit"),sf=x("freecam"),Na=x("debugcamerafit"),dh=x("smoothcam"),B1={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let of;class Vl extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class de extends k{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtConstraint=null;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}targetLerpDuration=1;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new c.Vector3;_lookTargetEndPosition=new c.Vector3;_lookTargetLerp01=0;_lookTargetLerpDuration=0;_cameraLerpActive=!1;_cameraStartPosition=new c.Vector3;_cameraEndPosition=new c.Vector3;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;awake(){wi&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1}start(){this._eventSystem=Dt.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(gp.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener(gp.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,Vt);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof c.PerspectiveCamera&&(t=this.gameObject),t&&Gf(t,this,!0),!this._controls&&t instanceof c.Object3D){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new q.OrbitControls(t,i),t?.quaternion.copy(n),of===void 0&&(of={...this._controls.keys});const o=X(t),r=this.gameObject.worldForward,l=o.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(l)}if(this._controls)if(sf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,tn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:Nt.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:Nt.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:Nt.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:Nt.Late})}onDisable(){if(this._camera?.threeCamera&&Gf(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&this.fitCamera(this.context.scene.children,{immediate:!1})):this._clickOnBackgroundCount=0}wi&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){const t=new c.Ray(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom&&(wi&&B.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point))}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(this._controls&&this.autoTarget){const t=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(t)<.01?(wi&&console.debug("OrbitControls: Update target",{deltaAngle:t}),this.updateTargetNow({allowSlowRaycastFallback:!1})):wi&&console.debug("OrbitControls: No target update",{deltaAngle:t})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const t=S.getComponent(this.gameObject,Vt);if(t&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const i=X(t.threeCamera),n=Math.max(.01,i.length()),o=new c.Vector3(0,0,-n).applyMatrix4(t.threeCamera.matrixWorld);wi&&B.DrawLine(i,o,5592575,10),this.setLookTargetPosition(o,!0)}if(!this.setLookTargetFromConstraint()){const i=new Js;i.screenPoint=new c.Vector2(0,0),i.lineThreshold=.1;const n=this.context.physics.raycast(i);n.length>0&&this.setLookTargetPosition(n[0].point,!0),Na&&console.log("OrbitControls hits",...n)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Vl(this,"camera"));else{const t=D.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,t)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new Vl(this,"lookat"));else{const t=D.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,t)}if(this._fovLerpActive&&this._cameraObject){const t=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)t.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const i=D.easeInOutCubic(this._fovLerp01);t.fov=D.lerp(this._fovLerpStartValue,this._fovLerpEndValue,i)}t.updateProjectionMatrix()}}if(this._controls){if(this.debugLog&&(this._controls.domElement=this.context.renderer.domElement),this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(t=>t.used),this._controls.keys=this.enableKeys?of:B1,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,sf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof dh=="number"||dh===!0){this._controls.enableDamping=!0;const t=typeof dh=="number"?dh:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,t))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!sf&&this.lookAtConstraint?.locked&&!this._lookTargetLerpActive&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),wi&&B.DrawWireSphere(this._controls.target,.1,65280))}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||wi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof c.Object3D)&&!(e instanceof Vt))return(A()||wi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof Vt&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof c.Camera&&(wi&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const o=new c.Ray(i,n);return wi&&B.DrawRay(o.origin,o.direction,16711680,10),this.setTargetFromRaycast(o,t)||this.setLookTargetPosition(o.at(2,V()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof c.Object3D&&(e=X(e)),this._cameraEndPosition||(this._cameraEndPosition=new c.Vector3),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof c.Object3D&&(e=X(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,wi&&(console.warn("OrbitControls: setLookTargetPosition",e,t),B.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){if(!this._controls||this.lookAtConstraint?.enabled===!1)return!1;const i=this.lookAtConstraint?.sources;if(i&&i.length>0){const n=i[e];if(n)return n.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,t),!0}return!1}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtConstraint&&this.lookAtConstraint.setConstraintPosition(this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&S.isActiveInHierarchy(n.object)){const o=Sm(n.object);if(o&&o.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){if(this.context.isInXR){console.warn("[OrbitControls] Can not fit camera while XR session is active");return}let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof c.Object3D)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=this._cameraObject,o=this._controls;if(!n||!o){console.warn("No camera or controls found to fit camera to objects...");return}t||(t={});const{immediate:r=!1,centerCamera:a,cameraNearFar:l="auto",fitOffset:h=1.1,fov:d=n?.fov}=t,u=new c.Vector3,p=new c.Vector3,m=Wt(i,void 0,this._camera?.threeCamera?.layers),y=m.clone();m.getCenter(p);const b=new c.Vector3;if(m.getSize(b),n.updateMatrixWorld(),m.applyMatrix4(n.matrixWorldInverse),m.getSize(u),m.setFromCenterAndSize(p,u),Number.isNaN(u.x)||Number.isNaN(u.y)||Number.isNaN(u.z)){console.warn("Camera fit size resultet in NaN",n,m,[...i]);return}if(u.length()<=1e-10){Na&&console.warn("Camera fit size is zero",m,[...i]);return}const g=d,v=2*Math.atan(Math.tan(g*Math.PI/360/2)*n.aspect)/Math.PI*360,_=u.y/(2*Math.atan(Math.PI*g/360)),w=u.x/(2*Math.atan(Math.PI*v/360)),T=h*Math.max(_,w)+u.z/2;Na&&console.log("Fit camera to objects",{fitHeightDistance:_,fitWidthDistance:w,distance:T,verticalFov:g,horizontalFov:v}),this.maxZoom=T*10,this.minZoom=T*.01;const O=.05,M=p.clone();if(M.y-=u.y*O,t.targetOffset&&(t.targetOffset.x!==void 0&&(M.x+=t.targetOffset.x),t.targetOffset.y!==void 0&&(M.y+=t.targetOffset.y),t.targetOffset.z!==void 0&&(M.z+=t.targetOffset.z)),t.relativeTargetOffset&&(t.relativeTargetOffset.x!==void 0&&(M.x+=t.relativeTargetOffset.x*u.x),t.relativeTargetOffset.y!==void 0&&(M.y+=t.relativeTargetOffset.y*u.y),t.relativeTargetOffset.z!==void 0&&(M.z+=t.relativeTargetOffset.z*u.z)),this.setLookTargetPosition(M,r),this.setFieldOfView(t.fov,r),l==null||l=="auto"){const z=S.findObjectOfType(An),$=z?z.radius:0,E=Math.max(b.x,b.y,b.z,$);n.near=T/100,n.far=E+T*10,n.updateProjectionMatrix(),z&&(this.maxZoom=Math.max(Math.min(this.maxZoom,$*.5),T))}const R=o.getDistance();R<this.minZoom&&(this.minZoom=R*.9),R>this.maxZoom&&(this.maxZoom=R*1.1);const j=p.clone();t.fitDirection?j.sub(new c.Vector3().copy(t.fitDirection).multiplyScalar(1e6)):j.sub(n.worldPosition),a==="y"&&(j.y=0),j.normalize(),j.multiplyScalar(T),a==="y"&&(j.y+=-O*4*T);let L=p.clone().sub(j);t.cameraOffset&&(t.cameraOffset.x!==void 0&&(L.x+=t.cameraOffset.x),t.cameraOffset.y!==void 0&&(L.y+=t.cameraOffset.y),t.cameraOffset.z!==void 0&&(L.z+=t.cameraOffset.z)),t.relativeCameraOffset&&(t.relativeCameraOffset.x!==void 0&&(L.x+=t.relativeCameraOffset.x*u.x),t.relativeCameraOffset.y!==void 0&&(L.y+=t.relativeCameraOffset.y*u.y),t.relativeCameraOffset.z!==void 0&&(L.z+=t.relativeCameraOffset.z*u.z)),n.parent&&(L=n.parent.worldToLocal(L)),this.setCameraTargetPosition(L,r),(Na||t.debug)&&(B.DrawWireBox3(m,16777011,10),B.DrawWireBox3(y,65280,10),!this._haveAttachedKeyboardEvents&&Na&&(this._haveAttachedKeyboardEvents=!0,document.body.addEventListener("keydown",z=>{if(z.code==="KeyF"){let $;this._cameraObject instanceof c.PerspectiveCamera&&($=Math.random()*Math.random()*170+10),this.fitCamera({objects:i,fitOffset:h,immediate:!1,fov:$})}z.code==="KeyV"&&this._cameraObject instanceof c.PerspectiveCamera&&(this._cameraObject.fov=60)}))),this.onBeforeRender()}_haveAttachedKeyboardEvents=!1}Ce([f()],de.prototype,"autoTarget");Ce([f()],de.prototype,"autoFit");Ce([f()],de.prototype,"enableRotate");Ce([f()],de.prototype,"autoRotate");Ce([f()],de.prototype,"autoRotateSpeed");Ce([f()],de.prototype,"minAzimuthAngle");Ce([f()],de.prototype,"maxAzimuthAngle");Ce([f()],de.prototype,"minPolarAngle");Ce([f()],de.prototype,"maxPolarAngle");Ce([f()],de.prototype,"enableKeys");Ce([f()],de.prototype,"enableDamping");Ce([f()],de.prototype,"dampingFactor");Ce([f()],de.prototype,"enableZoom");Ce([f()],de.prototype,"minZoom");Ce([f()],de.prototype,"maxZoom");Ce([f()],de.prototype,"zoomSpeed");Ce([f()],de.prototype,"enablePan");Ce([f(nr)],de.prototype,"lookAtConstraint");Ce([f()],de.prototype,"lookAtConstraint01");Ce([f()],de.prototype,"allowInterrupt");Ce([f()],de.prototype,"middleClickToFocus");Ce([f()],de.prototype,"doubleClickToFocus");Ce([f()],de.prototype,"clickBackgroundToFitScene");Ce([f()],de.prototype,"targetLerpDuration");var F1=Object.defineProperty,U1=Object.getOwnPropertyDescriptor,It=(s,e,t,i)=>{for(var n=i>1?void 0:i?U1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&F1(e,t,n),n},Fo=(s=>(s[s.None=0]="None",s[s.Skybox=1]="Skybox",s[s.SolidColor=2]="SolidColor",s[s.Uninitialized=4]="Uninitialized",s))(Fo||{});const As=x("debugcam"),Yy=x("debugscreenpointtoray"),xt=class ll extends k{get isCamera(){return!0}get aspect(){return this._cam instanceof c.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof c.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof c.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof c.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new Z(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new c.Vector3;static _direction=new c.Vector3;screenPointToRay(e,t,i){const n=this.threeCamera,o=ll._origin;o.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(o),Yy&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",o.x.toFixed(2),o.y.toFixed(2),"isInXR:"+this.context.isInXR),o.z=-1,o.unproject(n);const r=ll._direction.set(o.x,o.y,o.z),a=X(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new c.Ray(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new c.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new c.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new c.Matrix4;awake(){Yy&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),o="#"+Math.floor(Math.random()*16777215).toString(16);B.DrawRay(n.origin,n.direction,o,10)})}onEnable(){As&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Fo[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),N1(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof c.PerspectiveCamera&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof c.PerspectiveCamera&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new c.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new c.OrthographicCamera(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){As&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,As){const i=`[Camera] Apply ClearFlags: ${Fo[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(ll.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:As&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:As&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;ll.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(rb(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||As&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new z1(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;As&&Se("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";return e.isInAR&&i==="opaque"&&(navigator.userAgent?.includes("OculusBrowser")||navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))&&(n=!0),t._transparent=n,n}};It([f()],xt.prototype,"aspect",1);It([f()],xt.prototype,"fieldOfView",1);It([f()],xt.prototype,"nearClipPlane",1);It([f()],xt.prototype,"farClipPlane",1);It([f()],xt.prototype,"clearFlags",1);It([f()],xt.prototype,"orthographic",2);It([f()],xt.prototype,"orthographicSize",2);It([f()],xt.prototype,"ARBackgroundAlpha",2);It([f()],xt.prototype,"cullingMask",1);It([f()],xt.prototype,"backgroundBlurriness",1);It([f()],xt.prototype,"backgroundIntensity",1);It([f(c.Euler)],xt.prototype,"backgroundRotation",1);It([f()],xt.prototype,"environmentIntensity",1);It([f(Z)],xt.prototype,"backgroundColor",1);It([f(xn)],xt.prototype,"targetTexture",1);let Vt=xt;class z1{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");As&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping=c.EquirectangularReflectionMapping,this.context.scene.background=this._skybox)}}}function N1(s){x("freecam")&&s.context.mainCameraComponent===s&&S.getOrAddComponent(s.gameObject,de)}class ts extends k{get listener(){return this._listener==null&&(this._listener=new c.AudioListener),this._listener}_listener=null;onEnable(){en.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){en.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,Vt);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var V1=Object.defineProperty,$1=Object.getOwnPropertyDescriptor,on=(s,e,t,i)=>{for(var n=i>1?void 0:i?$1(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&V1(e,t,n),n};const lt=x("debugaudio"),Ui=class Ls extends k{static get userInteractionRegistered(){return en.userInteractionRegistered}static registerWaitForAllowAudio(e){en.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(lt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&Ls.userInteractionRegistered){let e=this.gameObject.getComponent(ts)??this.context.mainCamera.getComponent(ts)??lc(ts,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent(ts)),e?.listener?(this.sound=new c.PositionalAudio(e.listener),this.gameObject?.add(this.sound)):lt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){lt&&console.log("[AudioSource]",this),this.audioLoader=new c.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Ls.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Ls.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Qf.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Qf.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":lt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Ls.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Ls.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){lt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}lt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){lt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&Ls.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),Ls.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=D.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(lt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?lt&&!this.helper&&(this.helper=new q.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(lt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new c.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){lt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,lt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
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+ Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,lt&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){lt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){lt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,lt&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,lt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};on([f(URL)],Ui.prototype,"clip",2);on([f()],Ui.prototype,"playOnAwake",2);on([f()],Ui.prototype,"preload",2);on([f()],Ui.prototype,"playInBackground",2);on([f()],Ui.prototype,"loop",1);on([f()],Ui.prototype,"spatialBlend",1);on([f()],Ui.prototype,"minDistance",1);on([f()],Ui.prototype,"maxDistance",1);on([f()],Ui.prototype,"volume",1);on([f()],Ui.prototype,"pitch",1);on([f()],Ui.prototype,"rollOffMode",2);let Di=Ui;const W1=x("debugavatar");class we extends k{static getAvatar(e){return e>=0&&e<we.instances.length?we.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return we._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return we._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){we.instances.push(this),W1&&console.log(this);for(const e of we._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){we.instances.splice(we.instances.indexOf(this),1);for(const e of we._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Uo{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??F.Current?.time.time;return}}}}class G1{guid;position=new c.Vector3}class $l extends k{set controlledTarget(e){this.target=e;const t=P.get("MoveRandom");if(t&&this.target){const i=S.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new G1;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=S.getComponentInParent(this.gameObject,we),this.avatar){const e=S.getComponentInParent(this.gameObject,we);this._model=new im(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&Ye(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Uo.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Uo.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const t=X(this._currentTargetObject);Ye(this.target,t),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(t))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const t=Uo.Pois;if(t.length>0){const i=t[Math.floor(Math.random()*t.length)];if(i&&i.obj){if(i.avatar&&i.avatar===this.avatar)return;this._currentTargetObject=i.obj}}}}}function X0(s){const e=s;return!!(e.parser&&e.parser.json)}var Xd=(s=>(s[s.None=0]="None",s[s.DontExport=1]="DontExport",s))(Xd||{});function Q0(s){return s&&s.isComponent}const H1=Symbol("object"),rf=new ai(()=>new c.Vector3,20);class Y0{_point;_normal;_tangentVelocity;distance;impulse;friction;get point(){return rf.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return rf.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return rf.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}constructor(e,t,i,n,o,r){this._point=e,this.distance=t,this._normal=i,this.impulse=n,this.friction=o,this._tangentVelocity=r}}class K0{contacts;constructor(e,t,i){this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=i}me;_collider;get collider(){return this._collider}_gameObject;get gameObject(){return this._gameObject}get rigidBody(){return this.collider?.attachedRigidbody}}class Z0{object;collider;constructor(e,t){this.object=e,this.collider=t}}const Me=x("debugnetworkingstreams");var wn=(s=>(s.Connected="peer-user-connected",s.StreamReceived="receive-stream",s.StreamEnded="call-ended",s.Disconnected="peer-user-disconnected",s.UserJoined="user-joined",s))(wn||{});class Cm{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class J0{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class q1{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var ev=(s=>(s.Incoming="incoming",s.Outgoing="outgoing",s))(ev||{});class X1 extends c.EventDispatcher{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),Sn(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",o=>{if(Me&&console.log("Receive stream",`
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  Audio:`,o.getAudioTracks(),`
952
- Video:`,o.getVideoTracks()),this._stream=o,i==="incoming"){const r=new Jv(e,o,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new Cm(e,i))})}}function Ky(s){return s=s.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),s}class is extends c.EventDispatcher{static instances=new Map;static getOrCreate(e,t){if(is.instances.has(t))return is.instances.get(t);const i=new is(e,t);return is.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){Me?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:o=>Ky(o)},n=this._peer?.call(e,t,i);if(n){const o=this.registerCall(n,"outgoing",t);return Me&&console.warn(`📞 CALL ${e}`,`
952
+ Video:`,o.getVideoTracks()),this._stream=o,i==="incoming"){const r=new J0(e,o,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new Cm(e,i))})}}function Ky(s){return s=s.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),s}class is extends c.EventDispatcher{static instances=new Map;static getOrCreate(e,t){if(is.instances.has(t))return is.instances.get(t);const i=new is(e,t);return is.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){Me?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:o=>Ky(o)},n=this._peer?.call(e,t,i);if(n){const o=this.registerCall(n,"outgoing",t);return Me&&console.warn(`📞 CALL ${e}`,`
953
953
  Outgoing:`,this._outgoingCalls,`
954
- Incoming:`,this._incomingCalls),o}else Me&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?Me&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(Me&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(Me&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:Me&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){Me&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(Q.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(Q.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=Mb(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(Me&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new q1(this,e))};onPeerClose=()=>{Me&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{Me&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{Me&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>Ky(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&Me?console.warn("← Receive call from",e.metadata,e.connectionId):Me&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new X1(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{Me&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new Cm(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{Me&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(Me&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class pc extends c.EventDispatcher{static create(e,t){const i=is.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new pc(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),Qv(e)){const i=e;e=i.context,t=is.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=is.getOrCreate(e,t));if(e){if(!(e instanceof F))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,Me&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else Me&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))Me&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?Me&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(Me&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Sn(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var Q1=Object.defineProperty,Pm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Q1(e,t,n),n};const Y1="noVoip",K1=x("debugvoip");class eo extends k{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){K1&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=pc.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(wn.StreamReceived,this.onReceiveStream),this._net.addEventListener(wn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(wn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(wn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),Sn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):ic("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),Sn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||he("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(ut(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&he("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await Tn(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Sn(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),en.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);Sn(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}Pm([f()],eo.prototype,"autoConnect");Pm([f()],eo.prototype,"runInBackground");Pm([f()],eo.prototype,"createMenuButton");var Z1=Object.defineProperty,t0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Z1(e,t,n),n};const J1=x("debugmouth");class mc extends k{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(eo,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,we))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){J1&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}t0([f(c.Object3D)],mc.prototype,"idle");t0([f(c.Object3D)],mc.prototype,"talking");class Om extends k{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(eo,this.context),this.marker=S.getComponentInParent(this.gameObject,we)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var eP=Object.defineProperty,tP=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eP(e,t,n),n};const Dr=x("debugxrflags"),i0=x("disablexrflags");i0&&console.warn("XRFlags are disabled");var bn=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(bn||{});class Lt{static Global=new Lt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){Dr&&console.warn("Set XR flag state to",e),this.Mask=e,ki.Apply()}Enable(e){this.Mask|=e,ki.Apply()}Disable(e){this.Mask&=~e,ki.Apply()}Toggle(e){this.Mask^=e,ki.Apply()}EnableAll(){this.Mask=-1,ki.Apply()}DisableAll(){this.Mask=0,ki.Apply()}}const n0=class Gn extends k{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Lt.Global)}static firstApply;static buffer=new Lt;visibleIn;awake(){Gn.registry.push(this)}onEnable(){Gn.firstApply?this.UpdateVisible(Lt.Global):(Gn.firstApply=!0,Gn.Apply())}onDestroy(){const e=Gn.registry.indexOf(this);e>=0&&Gn.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(i0)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),Dr&&console.log(i),Gn.buffer.Mask=i,e=Gn.buffer),e instanceof Lt?(Dr&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(Dr&&console.log(this.name,"use global mask"),Lt.Global.Has(this.visibleIn)),t!==void 0)if(t)Dr&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(Dr&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};tP([f()],n0.prototype,"visibleIn");let ki=n0;var iP=Object.defineProperty,Qd=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iP(e,t,n),n};class sr extends k{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,ki)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}Qd([f(c.Object3D)],sr.prototype,"eyes");Qd([f()],sr.prototype,"lastBlinkTime");Qd([f()],sr.prototype,"blinkLength");Qd([f()],sr.prototype,"eyesOpen");var nP=Object.defineProperty,Mm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nP(e,t,n),n};const Yd=class s0 extends k{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,$l)),this.brain||(this.brain=S.addComponent(this.gameObject,$l)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=X(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=X(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=s0.forward;if(r.set(0,0,1),r.applyQuaternion(ue(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};Mm([f(c.Object3D)],Yd.prototype,"head");Mm([f(c.Object3D)],Yd.prototype,"eyes");Mm([f(c.Object3D)],Yd.prototype,"target");let km=Yd;var sP=Object.defineProperty,Rm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sP(e,t,n),n};class ga extends k{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!sc)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Rm([f()],ga.prototype,"length");Rm([f()],ga.prototype,"depthTest");Rm([f()],ga.prototype,"isGizmo");class Em extends k{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=X(this.to).clone(),t=X(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=X(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),Ye(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const oP=x("gizmos"),rP=x("debugboxhelper");class nt extends k{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),Wt([e],void 0,void 0,nt.testBox),nt.testBox.isEmpty()){const i=X(e,nt._position);nt.testBox.setFromCenterAndSize(i,nt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(nt.testBox);return t&&rP&&B.DrawWireBox3(nt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=X(this.gameObject,nt._position,i),o=Ae(this.gameObject,nt._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!oP&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=sm(e),this.gameObject.add(this._helper)}}}var aP=Object.defineProperty,qt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aP(e,t,n),n};class Xt extends k{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}qt([f(Ke)],Xt.prototype,"attachedRigidbody");qt([f()],Xt.prototype,"isTrigger");qt([f()],Xt.prototype,"sharedMaterial");qt([f()],Xt.prototype,"membership");qt([f()],Xt.prototype,"filter");class ya extends Xt{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),Ed(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Bp(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}qt([gt(),f()],ya.prototype,"radius");qt([f(c.Vector3)],ya.prototype,"center");const Tm=class o0 extends Xt{static add(e,t){const i=Zi(e,o0);return i.autoFit(),t?.rigidbody===!0&&Zi(e,Ke,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),Ed(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Bp(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Wt([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&B.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};qt([gt(),f(c.Vector3)],Tm.prototype,"size");qt([f(c.Vector3)],Tm.prototype,"center");let Kd=Tm;class to extends Xt{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),ne.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(ne.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(A()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}qt([f(c.Mesh)],to.prototype,"sharedMesh");qt([f()],to.prototype,"convex");class rs extends Xt{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}qt([f(c.Vector3)],rs.prototype,"center");qt([f()],rs.prototype,"radius");qt([f()],rs.prototype,"height");var lP=Object.defineProperty,cs=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lP(e,t,n),n};const Zy=x("debugcharactercontroller");class or extends k{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Ke),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Ke)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(rs);t||(t=this.gameObject.addComponent(rs)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),Zy&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Zy&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}cs([f(c.Vector3)],or.prototype,"center");cs([f()],or.prototype,"radius");cs([f()],or.prototype,"height");class hs extends k{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=D.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(X(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new Js}cs([f(or)],hs.prototype,"controller");cs([f()],hs.prototype,"movementSpeed");cs([f()],hs.prototype,"rotationSpeed");cs([f()],hs.prototype,"jumpForce");cs([f()],hs.prototype,"doubleJumpForce");cs([f(mt)],hs.prototype,"animator");var cP=Object.defineProperty,_a=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cP(e,t,n),n};const Va=x("debugcontactshadows");_m(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=gc.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const rr=class cl extends k{static _instances=new Map;static auto(e){if(e||(e=F.Current),!e)throw new Error("No context provided and no current context set.");let t=this._instances.get(e);if(!t||t.destroyed){const i=new c.Object3D;t=Zi(i,cl,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,t)}return e.scene.add(t.gameObject),t.fitShadows(),t}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(){Va&&console.warn("Fitting shadows to scene"),Zh(this.shadowsRoot,!1);const e=Wt(this.context.scene.children,[this.shadowsRoot]),t=Math.max(1,this.blur/32),i=e.max.x-e.min.x,n=e.max.z-e.min.z;e.expandByVector(new c.Vector3(t*i,0,t*n)),Va&&B.DrawWireBox3(e,16776960,60),this.gameObject.parent&&e.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const o=e.min,r=Math.max(1e-5,(e.max.y-o.y)*.002);e.max.y+=r,this.shadowsRoot.position.set((o.x+e.max.x)/2,o.y-r,(o.z+e.max.z)/2),this.shadowsRoot.scale.set(e.max.x-o.x,e.max.y-o.y,e.max.z-o.z),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,Va&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){cl._instances.set(this.context,this),this.shadowsRoot.hideFlags=Xd.DontExport,Zh(this.shadowsRoot,!1)}start(){Va&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),Zn(this.gameObject,!1));const t=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
954
+ Incoming:`,this._incomingCalls),o}else Me&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?Me&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(Me&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(Me&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:Me&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){Me&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(Q.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(Q.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=Mb(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(Me&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new q1(this,e))};onPeerClose=()=>{Me&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{Me&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{Me&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>Ky(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const o=n.userId;t==="incoming"&&Me?console.warn("← Receive call from",e.metadata,e.connectionId):Me&&console.warn("→ Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new X1(o,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{Me&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new Cm(o,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{Me&&console.log("Received stream for call",e.metadata);let l=0;const h=setInterval(()=>{const d=l===0;!a.isOpen&&d&&(Me&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(h),a.close())},2e3)})),a}}class pc extends c.EventDispatcher{static create(e,t){const i=is.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new pc(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),Q0(e)){const i=e;e=i.context,t=is.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=is.getOrCreate(e,t));if(e){if(!(e instanceof F))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,Me&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,t)}else Me&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const o=this.peer.getPeerIdFromUserId(n);if(i.find(a=>a.peerId===o&&a.direction==="outgoing"&&!a.isClosed&&a.stream?.active))Me&&console.debug("Already have a call with user "+n+" / peer "+o);else{const a=this.peer.makeCall(o,t);a&&i.push(a)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?Me&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(Me&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Sn(s){if(s&&s instanceof MediaStream)for(const e of s.getTracks())e.stop()}var Q1=Object.defineProperty,Pm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Q1(e,t,n),n};const Y1="noVoip",K1=x("debugvoip");class eo extends k{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){K1&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=pc.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(wn.StreamReceived,this.onReceiveStream),this._net.addEventListener(wn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(wn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(wn.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),Sn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):ic("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),Sn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(e=>{e||he("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(ut(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&he("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(o=>(console.warn("VOIP failed getting audio stream",o),null)),i=await t(e);if(!i)return null;if(exports.DeviceUtilities.isiOS()&&e?.deviceId===void 0){const o=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(o){const r=Object.assign({},e);return r.deviceId=o.deviceId,await t(r)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await Tn(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Sn(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),en.registerWaitForInteraction(()=>{n?.play().catch(o=>{console.error("VOIP: Failed to play audio",o)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);Sn(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const t=!(document.visibilityState==="visible");this.setMuted(t);for(const i of this._incomingStreams){const n=i[1];n.muted=t}}}Pm([f()],eo.prototype,"autoConnect");Pm([f()],eo.prototype,"runInBackground");Pm([f()],eo.prototype,"createMenuButton");var Z1=Object.defineProperty,tv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Z1(e,t,n),n};const J1=x("debugmouth");class mc extends k{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(eo,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,we))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){J1&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}tv([f(c.Object3D)],mc.prototype,"idle");tv([f(c.Object3D)],mc.prototype,"talking");class Om extends k{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(eo,this.context),this.marker=S.getComponentInParent(this.gameObject,we)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var eP=Object.defineProperty,tP=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eP(e,t,n),n};const Dr=x("debugxrflags"),iv=x("disablexrflags");iv&&console.warn("XRFlags are disabled");var bn=(s=>(s[s.Never=0]="Never",s[s.Browser=1]="Browser",s[s.AR=2]="AR",s[s.VR=4]="VR",s[s.FirstPerson=8]="FirstPerson",s[s.ThirdPerson=16]="ThirdPerson",s[s.All=4294967295]="All",s))(bn||{});class Lt{static Global=new Lt;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){Dr&&console.warn("Set XR flag state to",e),this.Mask=e,ki.Apply()}Enable(e){this.Mask|=e,ki.Apply()}Disable(e){this.Mask&=~e,ki.Apply()}Toggle(e){this.Mask^=e,ki.Apply()}EnableAll(){this.Mask=-1,ki.Apply()}DisableAll(){this.Mask=0,ki.Apply()}}const nv=class Gn extends k{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(Lt.Global)}static firstApply;static buffer=new Lt;visibleIn;awake(){Gn.registry.push(this)}onEnable(){Gn.firstApply?this.UpdateVisible(Lt.Global):(Gn.firstApply=!0,Gn.Apply())}onDestroy(){const e=Gn.registry.indexOf(this);e>=0&&Gn.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(iv)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),Dr&&console.log(i),Gn.buffer.Mask=i,e=Gn.buffer),e instanceof Lt?(Dr&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(Dr&&console.log(this.name,"use global mask"),Lt.Global.Has(this.visibleIn)),t!==void 0)if(t)Dr&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(Dr&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};tP([f()],nv.prototype,"visibleIn");let ki=nv;var iP=Object.defineProperty,Qd=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iP(e,t,n),n};class sr extends k{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,ki)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const t of this.eyes)t&&(t.visible=this.eyesOpen)}}}Qd([f(c.Object3D)],sr.prototype,"eyes");Qd([f()],sr.prototype,"lastBlinkTime");Qd([f()],sr.prototype,"blinkLength");Qd([f()],sr.prototype,"eyesOpen");var nP=Object.defineProperty,Mm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nP(e,t,n),n};const Yd=class sv extends k{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,$l)),this.brain||(this.brain=S.addComponent(this.gameObject,$l)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new c.Vector3;static forward=new c.Vector3(0,0,1);currentTargetPoint=new c.Vector3;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=X(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=X(this.head),o=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(o.length()<.1)return;const r=sv.forward;if(r.set(0,0,1),r.applyQuaternion(ue(this.head)),r.dot(o)>.45)for(let l=0;l<t.length;l++)t[l].lookAt(this.currentTargetPoint)}}}};Mm([f(c.Object3D)],Yd.prototype,"head");Mm([f(c.Object3D)],Yd.prototype,"eyes");Mm([f(c.Object3D)],Yd.prototype,"target");let km=Yd;var sP=Object.defineProperty,Rm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sP(e,t,n),n};class ga extends k{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!sc)return;this._axes||(this._axes=new c.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Rm([f()],ga.prototype,"length");Rm([f()],ga.prototype,"depthTest");Rm([f()],ga.prototype,"isGizmo");class Em extends k{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=X(this.to).clone(),t=X(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const o=t.clone();o.add(e),o.multiplyScalar(.5);const r=X(this.hint).clone();r.sub(o);const a=new c.Vector3;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,h=Math.max(this.desiredDistance,l),d=Math.sqrt(h*h-l*l),u=a.clone();u.multiplyScalar(d),u.add(o),Ye(this.gameObject,u);const p=o.clone();p.sub(a),this.gameObject.lookAt(p)}}const oP=x("gizmos"),rP=x("debugboxhelper");class nt extends k{box=null;static testBox=new c.Box3;_lastMatrixUpdateFrame=-1;static _position=new c.Vector3;static _size=new c.Vector3(.01,.01,.01);static _emptyObjectSize=new c.Vector3(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new c.Box3),Wt([e],void 0,void 0,nt.testBox),nt.testBox.isEmpty()){const i=X(e,nt._position);nt.testBox.setFromCenterAndSize(i,nt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(nt.testBox);return t&&rP&&B.DrawWireBox3(nt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new c.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=X(this.gameObject,nt._position,i),o=Ae(this.gameObject,nt._size);this.box.setFromCenterAndSize(n,o)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!oP&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=sm(e),this.gameObject.add(this._helper)}}}var aP=Object.defineProperty,qt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aP(e,t,n),n};class Xt extends k{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Ke))}onDisable(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}qt([f(Ke)],Xt.prototype,"attachedRigidbody");qt([f()],Xt.prototype,"isTrigger");qt([f()],Xt.prototype,"sharedMaterial");qt([f()],Xt.prototype,"membership");qt([f()],Xt.prototype,"filter");class ya extends Xt{radius=.5;center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addSphereCollider(this),Ed(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Bp(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}qt([gt(),f()],ya.prototype,"radius");qt([f(c.Vector3)],ya.prototype,"center");const Tm=class ov extends Xt{static add(e,t){const i=Zi(e,ov);return i.autoFit(),t?.rigidbody===!0&&Zi(e,Ke,{isKinematic:!1}),i}size=new c.Vector3(1,1,1);center=new c.Vector3(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.addBoxCollider(this,this.size),Ed(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Bp(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),o=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=Wt([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(o),t.parent=r,e?.debug===!0&&B.DrawWireBox3(a,16768256,20),this.size=a.getSize(new c.Vector3)||new c.Vector3(1,1,1),this.center=a.getCenter(new c.Vector3)||new c.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};qt([gt(),f(c.Vector3)],Tm.prototype,"size");qt([f(c.Vector3)],Tm.prototype,"center");let Kd=Tm;class to extends Xt{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine)return;this.sharedMesh?.isMesh||(this.gameObject instanceof c.Mesh||this.gameObject instanceof c.Group)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),ne.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const o=t.children[n];o.isMesh&&(this.context.physics.engine.addMeshCollider(this,o,this.convex),i.push(ne.NEEDLE_progressive.assignMeshLOD(o,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const o=new c.Mesh;for(const r of n)r&&this.activeAndEnabled&&(o.geometry=r,this.context.physics.engine?.addMeshCollider(this,o,this.convex))})}else(A()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}qt([f(c.Mesh)],to.prototype,"sharedMesh");qt([f()],to.prototype,"convex");class rs extends Xt{center=new c.Vector3(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}qt([f(c.Vector3)],rs.prototype,"center");qt([f()],rs.prototype,"radius");qt([f()],rs.prototype,"height");var lP=Object.defineProperty,cs=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lP(e,t,n),n};const Zy=x("debugcharactercontroller");class or extends k{center=new c.Vector3(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Ke),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Ke)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(rs);t||(t=this.gameObject.addComponent(rs)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new c.Vector3(0,0,1),n=new c.Vector3(1,0,0),o=new c.Vector3(0,1,0),r=this.gameObject.getWorldDirection(new c.Vector3);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(o,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),Zy&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Zy&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new c.Vector3;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}cs([f(c.Vector3)],or.prototype,"center");cs([f()],or.prototype,"radius");cs([f()],or.prototype,"height");class hs extends k{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new c.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new c.Vector2(0,0);moveInput=new c.Vector2(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new c.Vector3(0,0,0);_currentAngularSpeed=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=D.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new c.Vector3(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const o=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;o.applyImpulse(new c.Vector3(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new c.Ray),this._raycastOptions.ray.origin.copy(X(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const o=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(o),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new Js}cs([f(or)],hs.prototype,"controller");cs([f()],hs.prototype,"movementSpeed");cs([f()],hs.prototype,"rotationSpeed");cs([f()],hs.prototype,"jumpForce");cs([f()],hs.prototype,"doubleJumpForce");cs([f(mt)],hs.prototype,"animator");var cP=Object.defineProperty,_a=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cP(e,t,n),n};const Va=x("debugcontactshadows");_m(s=>{const e=s.domElement.getAttribute("contactshadows")||s.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=gc.auto(s),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const rr=class cl extends k{static _instances=new Map;static auto(e,t){if(e||(e=F.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new c.Object3D;i=Zi(n,cl,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new c.Object3D;shadowCamera;shadowGroup=new c.Group;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){Va&&console.warn("Fitting shadows to scene"),Zh(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=Wt(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),o=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new c.Vector3(n*o,0,n*r)),Va&&B.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,Va&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){cl._instances.set(this.context,this),this.shadowsRoot.hideFlags=Xd.DontExport,Zh(this.shadowsRoot,!1)}start(){Va&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new c.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new c.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof c.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),Zn(this.gameObject,!1));const t=new c.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:c.FrontSide});this.plane=new c.Mesh(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new c.Mesh(this.plane.geometry,new c.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:c.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new c.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new c.OrthographicCamera(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new c.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=c.CustomBlending,this.depthMaterial.blendEquation=c.MaxEquation,this.depthMaterial.onBeforeCompile=o=>{this.depthMaterial&&(o.uniforms.darkness=this.depthMaterial.userData.darkness,o.fragmentShader=`
955
955
  uniform float darkness;
956
956
  ${o.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
957
957
  `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new c.ShaderMaterial(q.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new c.ShaderMaterial(q.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){cl._instances.get(this.context)===this&&cl._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){Va&&console.error("ContactShadows: not initialized yet");return}const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const o=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof c.Mesh&&Zn(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=c.DoubleSide:this.depthMaterial.side=c.FrontSide;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=i.renderLists.get(t,0),u=d.transparent;Jy.length=0,d.transparent=Jy,af.length=0;for(const m of d.opaque){if(!m.object.visible)continue;const y=m.material;let b=m.material.colorWrite==!1||y.wireframe===!0||db(m.object)===!1;!b&&m.material.isLineMaterial&&(b=!0),!b&&m.material.isPointsMaterial&&(b=!0),b&&(af.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),d.transparent=u;for(const m of af)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=o,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,o=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*o,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};_a([f()],rr.prototype,"autoFit");_a([f()],rr.prototype,"darkness");_a([f()],rr.prototype,"opacity");_a([f()],rr.prototype,"blur");_a([f()],rr.prototype,"occludeBelowGround");_a([f()],rr.prototype,"backfaceShadows");let gc=rr;const Jy=[],af=new Array,hP=x("logstats");class Am extends k{onEnable(){console.log(this),hP&&this.startCoroutine(this.run(),pe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class yc extends k{isUsed=!0;usedBy=null}class Lm extends k{}const e_=x("debugdeletable");class Vs extends nt{static _instances=[];onEnable(){Vs._instances.push(this)}onDisable(){const e=Vs._instances.indexOf(this);e>=0&&Vs._instances.splice(e,1)}}class Dm extends k{update(){for(const e of Vs._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const n=S.getComponentInParent(this.gameObject,yc);if(n)e_&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(e_)try{if(e.box){const o=e.box,r=nt.testBox;B.DrawWireBox3(o,16711680,5),B.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:o,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}nc(this.gameObject,this.context.connection)}}}}}var dP=Object.defineProperty,uP=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&dP(e,t,n),n};class Zd extends k{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}uP([f()],Zd.prototype,"visibleOn");var fP=Object.defineProperty,ar=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fP(e,t,n),n};const Cn=x("debugdrag"),lf=[];var Im=(s=>(s[s.XZPlane=0]="XZPlane",s[s.Attached=1]="Attached",s[s.HitNormal=2]="HitNormal",s[s.DynamicViewAngle=3]="DynamicViewAngle",s[s.SnapToSurfaces=4]="SnapToSurfaces",s[s.None=5]="None",s))(Im||{});const io=class Si extends k{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){lf.length=0;for(const e of this._instances)e._isDragging&&lf.push(e);return lf}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,Ke),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new c.Vector3;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new c.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(ci)||this.gameObject.addComponent(ci)}onEnable(){Si._instances.push(this)}onDisable(){Si._instances=Si._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const n=S.getComponentInParent(e.object,Si);!n||n!==this||(Si.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Si.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Si.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Si._active+=1;const n=new cf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,n),n.onDragStart(e),this._dragHandlers.size===2){const o=this._dragHandlers.values(),r=o.next().value,a=o.next().value;if(r instanceof cf&&a instanceof cf){const l=new pP(this,this._targetObject,r,a);this._dragHandlers.set(this.gameObject,l),l.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:r,b:a})}e.use()}}onPointerUp(e){if(Cn&&B.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(Si._active>0&&(Si._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,Si);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,tn);Cn&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,yc),this._draggingRigidbodies.length=0;const o=S.getComponentsInChildren(i,Ke);o&&this._draggingRigidbodies.push(...o)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;Ei.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,tn);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;Cn&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};ar([f()],io.prototype,"dragMode");ar([f()],io.prototype,"snapGridResolution");ar([f()],io.prototype,"keepRotation");ar([f()],io.prototype,"xrDragMode");ar([f()],io.prototype,"xrKeepRotation");ar([f()],io.prototype,"xrDistanceDragFactor");ar([f()],io.prototype,"showGizmo");let Mo=io;class pP{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new c.Vector3;_handlerBAttachmentPoint=new c.Vector3;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new c.Quaternion;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new c.Object3D,this._manipulatorObject=new c.Object3D,this.context.scene.add(this._manipulatorObject);const o=H.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),o&&(o.worldToLocal(this._tempVec1),o.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(Cn&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),Cn){this._followObject.add(new c.AxesHelper(2)),this._manipulatorObject.add(new c.AxesHelper(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;B.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),B.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
@@ -964,7 +964,7 @@ Incoming:`,this._incomingCalls),o}else Me&&console.error("Failed to make call",e
964
964
 
965
965
  Device: ${this._deviceMode}
966
966
 
967
- `,.03);const T=this._bottomCenter.clone(),O=this._backCenter.clone(),M=this._backBottomCenter.clone();t.localToWorld(T),t.localToWorld(O),t.localToWorld(M),B.DrawSphere(T,.01,65280,0,!1),B.DrawSphere(O,.01,255,0,!1),B.DrawSphere(M,.01,16711935,0,!1),B.DrawLine(T,M,65535,0,!1),B.DrawLine(M,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new c.Vector3;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=V(0,1,0),o=i,r=n.angleTo(o),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class r0{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new c.Plane;_hasGroundPlane=!1;_groundPlane=new c.Plane;_groundOffset=new c.Vector3;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new c.Vector3;_raycaster=new c.Raycaster;_cameraPlaneOffset=new c.Vector3;_intersection=new c.Vector3;_worldPosition=new c.Vector3;_inverseMatrix=new c.Matrix4;_rbs=[];_groundLine;_groundMarker;static geometry=new c.BufferGeometry().setFromPoints([new c.Vector3(0,0,0),new c.Vector3(0,-1,0)]);constructor(e){this._camera=e;const t=new c.Line(r0.geometry),i=t.material;i.color=new c.Color(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new c.SphereGeometry(.5,22,22),o=new c.MeshBasicMaterial({color:i.color}),r=new c.Mesh(n,o);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Uo.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Uo.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new c.Vector3(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=X(this._selected);n.y=e.y,e=n}if(Ye(this._selected,e),Ye(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=X(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),Ye(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=X(this._selected),t=new c.Ray(V(0,.1,0).add(e),V(0,-1,0)),i=new Js;i.testObject=o=>o!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let o=0;o<n.length;o++){const r=n[o];if(!r.face||this.contains(this._selected,r.object))continue;const a=V(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var a0=(s=>(s.File_Spawned="file-spawned",s))(a0||{});class mP{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,o,r,a,l,h){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=o,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=h}}exports.PreviewHelper=void 0;(s=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const o=new c.Object3D;e.set(n.guid,o);const r=new c.Object3D;r.position.y=-.5,o.add(r);const a=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new c.Object3D;r.add(l);const h=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:12307660,transparent:!0,opacity:.4}));h.position.y=.5,l.scale.y=.01,l.add(h);const d=new c.Mesh(new c.PlaneGeometry(1,1,1,1),new c.MeshBasicMaterial({color:34,transparent:!0,opacity:.05,depthTest:!1}));return d.rotateX(-Math.PI/2),d.position.y=.51,h.add(d),n.parent.add(o),o.rotateY(Math.PI/2),n.position&&o.position?.copy(n.position),n.size&&(o.worldScale=new c.Vector3().copy(n.size)),o.position.y=o.scale.y/2,{object:o,onProgress:u=>{l instanceof c.Object3D&&l.scale.set(1,u,1)}}}s.addPreview=t;function i(n){const o=e.get(n);o&&(e.delete(n),o.removeFromParent())}s.removePreview=i})(exports.PreviewHelper||(exports.PreviewHelper={}));const Vr=[],$h=[];exports.NeedleEngineModelLoader=void 0;(s=>{function e(i,n){const o={name:n?.name,priority:n?.priority??0,callback:i};return Vr.push(o),Vr.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=Vr.indexOf(o);r>=0&&Vr.splice(r,1)}}s.onCreateCustomModelLoader=e;function t(i){return $h.push(i),()=>{const n=$h.indexOf(i);n>=0&&$h.splice(n,1)}}s.onDetermineModelMimetype=t})(exports.NeedleEngineModelLoader||(exports.NeedleEngineModelLoader={}));const Rl=x("debugfileformat");function l0(s){switch((s.split(".").pop()||s).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function c0(s,e){const{useExtension:t=!0}=e;if(t){const o=s,r=new URL(o,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),Rl&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=s;if(!s.startsWith("blob:")){const o=new URL(s,globalThis.location.href);o.searchParams.append("range","true"),s=o.toString()}const n=await fetch(s,{method:"GET",headers:{range:"bytes=0-32"}}).catch(o=>null);if(n?.ok){const o=await n.arrayBuffer(),r=h0(i,o,n);return Rl&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function h0(s,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);Rl&&console.warn(`[Needle Engine] Trying to determine file type from binary data
967
+ `,.03);const T=this._bottomCenter.clone(),O=this._backCenter.clone(),M=this._backBottomCenter.clone();t.localToWorld(T),t.localToWorld(O),t.localToWorld(M),B.DrawSphere(T,.01,65280,0,!1),B.DrawSphere(O,.01,255,0,!1),B.DrawSphere(M,.01,16711935,0,!1),B.DrawLine(T,M,65535,0,!1),B.DrawLine(M,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new c.Vector3;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=V(0,1,0),o=i,r=n.angleTo(o),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class rv{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new c.Plane;_hasGroundPlane=!1;_groundPlane=new c.Plane;_groundOffset=new c.Vector3;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new c.Vector3;_raycaster=new c.Raycaster;_cameraPlaneOffset=new c.Vector3;_intersection=new c.Vector3;_worldPosition=new c.Vector3;_inverseMatrix=new c.Matrix4;_rbs=[];_groundLine;_groundMarker;static geometry=new c.BufferGeometry().setFromPoints([new c.Vector3(0,0,0),new c.Vector3(0,-1,0)]);constructor(e){this._camera=e;const t=new c.Line(rv.geometry),i=t.material;i.color=new c.Color(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new c.SphereGeometry(.5,22,22),o=new c.MeshBasicMaterial({color:i.color}),r=new c.Mesh(n,o);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Uo.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Uo.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new c.Vector3(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=X(this._selected);n.y=e.y,e=n}if(Ye(this._selected,e),Ye(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=X(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),Ye(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=X(this._selected),t=new c.Ray(V(0,.1,0).add(e),V(0,-1,0)),i=new Js;i.testObject=o=>o!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let o=0;o<n.length;o++){const r=n[o];if(!r.face||this.contains(this._selected,r.object))continue;const a=V(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var av=(s=>(s.File_Spawned="file-spawned",s))(av||{});class mP{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,o,r,a,l,h){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=o,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=h}}exports.PreviewHelper=void 0;(s=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const o=new c.Object3D;e.set(n.guid,o);const r=new c.Object3D;r.position.y=-.5,o.add(r);const a=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new c.Object3D;r.add(l);const h=new c.Mesh(new c.BoxGeometry(1,1,1,1,1,1),new c.MeshBasicMaterial({color:12307660,transparent:!0,opacity:.4}));h.position.y=.5,l.scale.y=.01,l.add(h);const d=new c.Mesh(new c.PlaneGeometry(1,1,1,1),new c.MeshBasicMaterial({color:34,transparent:!0,opacity:.05,depthTest:!1}));return d.rotateX(-Math.PI/2),d.position.y=.51,h.add(d),n.parent.add(o),o.rotateY(Math.PI/2),n.position&&o.position?.copy(n.position),n.size&&(o.worldScale=new c.Vector3().copy(n.size)),o.position.y=o.scale.y/2,{object:o,onProgress:u=>{l instanceof c.Object3D&&l.scale.set(1,u,1)}}}s.addPreview=t;function i(n){const o=e.get(n);o&&(e.delete(n),o.removeFromParent())}s.removePreview=i})(exports.PreviewHelper||(exports.PreviewHelper={}));const Vr=[],$h=[];exports.NeedleEngineModelLoader=void 0;(s=>{function e(i,n){const o={name:n?.name,priority:n?.priority??0,callback:i};return Vr.push(o),Vr.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=Vr.indexOf(o);r>=0&&Vr.splice(r,1)}}s.onCreateCustomModelLoader=e;function t(i){return $h.push(i),()=>{const n=$h.indexOf(i);n>=0&&$h.splice(n,1)}}s.onDetermineModelMimetype=t})(exports.NeedleEngineModelLoader||(exports.NeedleEngineModelLoader={}));const Rl=x("debugfileformat");function lv(s){switch((s.split(".").pop()||s).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function cv(s,e){const{useExtension:t=!0}=e;if(t){const o=s,r=new URL(o,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),Rl&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=s;if(!s.startsWith("blob:")){const o=new URL(s,globalThis.location.href);o.searchParams.append("range","true"),s=o.toString()}const n=await fetch(s,{method:"GET",headers:{range:"bytes=0-32"}}).catch(o=>null);if(n?.ok){const o=await n.arrayBuffer(),r=hv(i,o,n);return Rl&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function hv(s,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);Rl&&console.warn(`[Needle Engine] Trying to determine file type from binary data
968
968
  `,'"'+new TextDecoder().decode(e)+`"
969
969
  `,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32)return console.debug("OBJ detected"),"model/obj";if(i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const o=t.headers.get("content-type");if(o?.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+o),o){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return o}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const o of $h){const r=o({url:s,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return Rl&&console.debug(`Mimetype callback returned: ${r}`),r}if(A()||Rl){const o=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
970
970
 
@@ -972,11 +972,11 @@ Consider registering a custom loader via the 'onCreateCustomModelLoader' callbac
972
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973
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  Content-Type: "${t.headers.get("content-type")}
974
974
  "Text: "${o}"
975
- Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var gP=Object.defineProperty,ba=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gP(e,t,n),n};const ti=x("debugdroplistener");class yP extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const _P="blob";class ds extends k{dropArea;fitIntoVolume=!1;fitVolumeSize=new c.Vector3(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new ae;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new c.Vector2,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){ti&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new c.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new c.Vector2,point:e.point,size:e.size},!0)}};handlePaste=e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(i=>{if(i&&(i.startsWith("http")||i.startsWith("https")||i.startsWith("blob"))){const o={screenposition:new c.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(o)&&this.addFromUrl(i,o,!1)}}).catch(console.warn)};onDrag=e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(this.context.connection.allowEditing===!1||(ti&&console.log(e),!e?.dataTransfer)||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new c.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const o in i){const r=i[o];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){ti&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],h=r[6],d=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${h}/${d}`}else e.startsWith("https://polyhaven.com/a")&&(e=bP(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const o=await gd.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(o&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(o,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(ti&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),Il(_P,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){ti&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){ti&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await gd.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const o=this.onObjectLoaded(n,t,!1);o&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(o)&&this.sendDropEvent(r.download_url,o,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&li(t,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:o}=e;if(ti&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new c.Box3().setFromCenterAndSize(new c.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(ti&&B.DrawWireBox3(a,255,5),this.fitIntoVolume&&ub(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const h=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,h&&h.length>0)for(const d of h){const u=d.point.clone();ti&&console.log("Place object at hit",d),fb(r,u);break}}ra.autoplayAnimations(n);const l=new yP({sender:this,gltf:n,model:n,object:r,contentMD5:o,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,o),r}async sendDropEvent(e,t,i){if(!this.useNetworking){ti&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Wt([t]),o={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new c.Vector3),contentMD5:i};this.context.connection.send("droplistener",o)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:t,recursive:!0,testObject:n=>!this._addedObjects.includes(n)}).length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}ba([f(c.Object3D)],ds.prototype,"dropArea");ba([f()],ds.prototype,"fitIntoVolume");ba([f(c.Vector3)],ds.prototype,"fitVolumeSize");ba([f()],ds.prototype,"placeAtHitPosition");ba([f()],ds.prototype,"useNetworking");ba([f(ae)],ds.prototype,"onDropped");function bP(s){if(!s.startsWith("https://polyhaven.com/"))return s;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(s).pathname.split("/").pop(),o=`${e}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",s,"→",o),o}var gd;(s=>{async function e(i,n,o){const r=o.guid,a=new ft(r),l=new Blob([i],{type:i.type||l0(i.name)||void 0}),h=URL.createObjectURL(l),d=await Ji().loadSync(n,h,i.name,a).catch(u=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,u),null));return URL.revokeObjectURL(h),d?new Promise((u,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async y=>{const b=m.result,g=exports.BlobStorage.hashMD5(b);return u({model:d,contentMD5:g})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}s.loadFile=e;async function t(i,n){return new Promise(async(o,r)=>{const a=new ft(n.guid),l=i.toString();ti&&B.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),d=await Ji().loadSync(n.context,l,l,a,u=>{h.onProgress(u.loaded/u.total)}).catch(console.warn);if(d){const u=await fetch(l).then(m=>m.arrayBuffer()),p=exports.BlobStorage.hashMD5(u);ti?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),o({model:d,contentMD5:p})}else ti?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}s.loadFileFromURL=t})(gd||(gd={}));var vP=Object.defineProperty,jm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vP(e,t,n),n};const Jd=class d0 extends k{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new ft(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,d0)?.destroy();let n=this.object.getComponentInChildren(Mo);n||(n=this.object.addComponent(Mo,{dragMode:Im.SnapToSurfaces}),n.guid=t.generateUUID());let o=S.getComponent(n.gameObject,tn);o||(o=n.gameObject.addComponent(tn),o.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Mo);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new c.Vector3(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new c.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(ci)||this.gameObject.addComponent(ci)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,Mo);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield mm(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new sn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};jm([f(c.Object3D)],Jd.prototype,"parent");jm([f(c.Object3D)],Jd.prototype,"object");jm([f()],Jd.prototype,"limitCount");let Bm=Jd;var Hn=(s=>(s[s.PointerEnter=0]="PointerEnter",s[s.PointerExit=1]="PointerExit",s[s.PointerDown=2]="PointerDown",s[s.PointerUp=3]="PointerUp",s[s.PointerClick=4]="PointerClick",s[s.Drag=5]="Drag",s[s.Drop=6]="Drop",s[s.Scroll=7]="Scroll",s[s.UpdateSelected=8]="UpdateSelected",s[s.Select=9]="Select",s[s.Deselect=10]="Deselect",s[s.Move=11]="Move",s[s.InitializePotentialDrag=12]="InitializePotentialDrag",s[s.BeginDrag=13]="BeginDrag",s[s.EndDrag=14]="EndDrag",s[s.Submit=15]="Submit",s[s.Cancel=16]="Cancel",s))(Hn||{}),xP=Object.defineProperty,Fm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xP(e,t,n),n};class Um{eventID;callback=new ae}Fm([f()],Um.prototype,"eventID");Fm([f(ae)],Um.prototype,"callback");class eu extends k{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Hn.PointerClick)||this.hasTrigger(Hn.PointerDown)||this.hasTrigger(Hn.PointerUp)}onPointerClick(e){this.invoke(Hn.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Hn.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Hn.PointerExit)}onPointerDown(e){this.invoke(Hn.PointerDown)}onPointerUp(e){this.invoke(Hn.PointerUp)}}Fm([f(Um)],eu.prototype,"triggers");class u0{writer;constructor(e){this.writer=e}writeNode(e){}}class wP extends u0{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class f0 extends u0{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=gm(new Z(1,1,1,0)))}}function yp(s){const e=Xd.DontExport;return!(s.hideFlags&e)}const hf=x("debugexr");class SP{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,hf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(hf&&console.log("EXT_texture_exr.loadTexture",e,o),!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=new q.EXRLoader(i.options.manager);return hf&&console.log("EXT_texture_exr.loadTexture",r),i.loadTextureImage(e,r.source,a)}}typeof window<"u"&&window.addEventListener("unhandledrejection",s=>{});const Nn=st,uh="$___Export_Components",CP="NEEDLE_components";class PP{[wo]}class OP{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class p0{get name(){return CP}parser;nodeToObjectMap={};gltf=null;exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,o)=>{try{this.serializeUserData(n,o)&&(t.extensionsUsed[this.name]=!0),i(n,o)}finally{this.afterSerializeUserData(n,o)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[uh]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&Nn&&console.log("DONE",JSON.stringify(t)),e[uh]===void 0)return;const i=e[uh];delete e[uh],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;Nn&&console.log(e.name,i,e.uuid);const n=new OP(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){Nn&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,o=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new PP;o.extensions=o.extensions||{},o.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const h=[];for(const d of a){this.context.target=d;const u=Ji().writeBuiltinComponentData(d,this.context);u!==null&&h.push(u)}h.length>0&&(l[wo]=h,Nn&&console.log("DID WRITE",n,"nodeIndex",r,h))}}beforeRoot(){return Nn&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];Nn&&console.log("After root",e,this.parser,i);const o=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],h=a,d=l.extensions;if(!d)continue;const u=d[this.name];if(!u)continue;Nn&&console.log("NODE",l);const p=this.nodeToObjectMap[h];if(!p){console.error("Could not find object for node index: "+h,l,t);continue}Ud(p),o.push(this.createComponents(p,u))}}}await Promise.all(o);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;ZS(r,l)}}}async createComponents(e,t){if(!t)return;const i=t[wo];if(i){const n=new Array;Nn&&console.log(e.name,i);for(const o in i){const r=i[o];Nn&&console.log("Serialized data",JSON.parse(JSON.stringify(r))),r&&this.parser&&n.push(dm(this.parser,r).catch(a=>console.error(`Error while resolving references (see console for details)
976
- `,a,e,r))),e.userData=e.userData||{},e.userData[wo]=e.userData[wo]||[],e.userData[wo].push(r)}await Promise.all(n).catch(o=>{console.error("Error while loading components",o)})}}}const t_="NEEDLE_gameobject_data";class MP{get name(){return t_}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[t_];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const i_="NEEDLE_lighting_settings",Ir=x("debugenvlight");class kP{get name(){return i_}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[i_];if(i){Ir&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,yd,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,yd,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}re.registerCallback(oe.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType(yd,e);t?.sourceId&&(t.enabled=!0)});class yd extends k{ambientMode=Qr.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=hd.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===hd.Skybox?gn.Skybox:gn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Ir&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(Ir&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==Qr.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),Ir&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===Qr.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Ir&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&this.context.sceneLighting.internalEnableReflection(this.sourceId)}onDisable(){Ir&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const df=x("debugstencil");function RP(s,e){return(s&1<<e.layer)!=0}const EP=Symbol("stencils");class js{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(df&&console.log(t,js.stencils),!t)return;const i=js.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(RP(o.layer,e)){df&&console.log(o),setTimeout(()=>{Ai()&&zd(e.gameObject)&&(he("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[EP]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[AP];if(i){df&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=TP(r.compareFunc),r.passOp=uf(r.passOp),r.failOp=uf(r.failOp),r.zFailOp=uf(r.zFailOp),js.stencils[this.source]||(js.stencils[this.source]=[]),js.stencils[this.source].push(r)}}}return null}}function uf(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return c.DecrementWrapStencilOp;case 5:return c.InvertStencilOp}return 0}function TP(s){switch(s){case 1:return c.NeverStencilFunc;case 2:return c.LessStencilFunc;case 3:return c.EqualStencilFunc;case 4:return c.LessEqualStencilFunc;case 5:return c.GreaterStencilFunc;case 6:return c.NotEqualStencilFunc;case 7:return c.GreaterEqualStencilFunc;case 8:return c.AlwaysStencilFunc}return c.NeverStencilFunc}const AP="NEEDLE_render_objects";var m0=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(m0||{});const fn=x("debugcustomshader"),Cr="NEEDLE_techniques_webgl";class LP{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),cd(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),cd(this.worldToObjectMatrix,this.worldToObject)}}class ye extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return g0(e),e}constructor(e,...t){super(...t),this.identifier=e,fn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&F.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=F.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&F.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new LP;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&F.Current.setRequireColor(!0),this.depthTextureUniform&&F.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=F.Current;if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(ye.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),cd(ye.viewProjection,ye._viewProjectionValues)),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(ye.viewMatrix.copy(e.matrixWorldInverse),cd(ye.viewMatrix,ye._viewMatrixValues)),this.uniforms[ye._worldSpaceCameraPosName]&&ye._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=X(n.gameObject,ye._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},ye._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:ye._mainLightColor};const l=n.intensity;ye._lightData.z=l,this.uniforms.unity_LightData={value:ye._lightData}}if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=ye._viewProjectionValues),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=ye._viewMatrixValues),this.uniforms[ye._worldSpaceCameraPosName]&&(this.uniforms[ye._worldSpaceCameraPosName]={value:ye._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class DP{get name(){return Cr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return fn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Cr])return fn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;fn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Cr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Cr];if(!n)return fn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;fn&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await kC(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();fn&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const v in p){const _=v;switch(_){case"_TimeParameters":const w=new c.Vector4;u[_]={value:w};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[_]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[_]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[_]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[_]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[_]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Cr]){const v=t.extensions[Cr];if(v.technique===i){fn&&console.log(t.name,"Material Properties",v);for(const _ in v.values){const w=v.values[_];if(typeof w=="string"){if(w.startsWith("/textures/")){const T=w.substring(10),O=Number.parseInt(T);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[_]={value:M};continue}}switch(_){case"alphaMode":w==="BLEND"&&(m=!0);continue}}if(Array.isArray(w)&&w.length===4){u[_]={value:new c.Vector4(w[0],w[1],w[2],w[3])};continue}u[_]={value:w}}}}const y=new ye(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(y.glslVersion=c.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:y.side=c.DoubleSide;break;case 1:y.side=c.BackSide;break;case 2:y.side=c.FrontSide;break;default:y.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:y.depthTest=!0,y.depthFunc=c.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=c.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=c.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=c.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=c.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=c.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=c.AlwaysDepth;break}y.transparent=m,m&&(y.depthWrite=!1),OC(u),y.onUpdateUniforms();for(const v in p){const _=v,w=p[v].type;if(u[_]?.value===void 0)switch(w){case m0.SAMPLER_2D:u[_]={value:CC},console.warn("Missing/unassigned texture, fallback to white: "+_);break;default:_==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+_,p[v]);break}}fn&&console.log(y.uuid,u),g0(y),r(y)}):null}}function g0(s){if(s.uniforms){fn&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const IP=x("debugextensions");let _d;const jP=Promise.resolve().then(()=>require("./vendor-xfQ8tKF3.umd.cjs")).then(s=>s.index$2).then(async s=>(_d=s.GLTFAnimationPointerExtension,_d)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),qo=new Array;function BP(s){qo.includes(s)||qo.push(s)}function FP(s){const e=qo.indexOf(s);e>=0&&qo.splice(e,1)}function zm(s){if(s instanceof q.GLTFLoader){const e=new p0;return s.register(t=>(e.parser=t,e)),e}return null}class UP{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function bd(s,e,t){const i=t.indexOf("?");i>=0&&(t=t.substring(0,i)),s.register(n=>new MP(n)),s.register(n=>new eC(n)),s.register(n=>new vC(n,e.lightmaps,t)),s.register(n=>new kP(n,t,e)),s.register(n=>new DP(n,t)),s.register(n=>new js(n,t)),s.register(n=>new ne.NEEDLE_progressive(n)),s.register(n=>new SP(n)),Bb()&&s.register(n=>new qr(n)),await jP.catch(n=>{}),s.register(n=>{if(_d){const o=new _d(n);return o.setAnimationPointerResolver.bind(o)(new UP),o}else return(IP||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of qo)n.onImport&&n.onImport(s,t,e)}function Nm(s,e){for(const t of qo)t.onExport&&t.onExport(s,e)}function y0(s,e,t){for(const i of qo)i.onLoaded&&i.onLoaded(s,e,t)}class _0{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,o={};t.extensions=t.extensions||{},t.extensions[this.name]=o;let r=new c.Matrix4;const a=new Array,l=new Array,h=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let y=new c.Vector3,b=new c.Quaternion,g=new c.Vector3;r.decompose(y,b,g),a.push(y.x,y.y,y.z),l.push(b.x,b.y,b.z,b.w),h.push(g.x,g.y,g.z)}const d=new Float32Array(a),u=new Float32Array(l),p=new Float32Array(h);o.attributes={TRANSLATION:i.processAccessor(new c.BufferAttribute(d,3)),ROTATION:i.processAccessor(new c.BufferAttribute(u,4)),SCALE:i.processAccessor(new c.BufferAttribute(p,3))},n[this.name]=!0}}var zP=Object.defineProperty,b0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zP(e,t,n),n};const $a=x("debugreflectionprobe"),n_=x("noreflectionprobe"),ff=Symbol("reflectionProbeKey"),s_=Symbol("original material"),Vm=class qn extends k{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[ff]||e[s_]?.[ff])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||n_)return null;const o=qn._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return $a&&console.log("Found reflection probe",e.name,r.name),r}}return $a&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){if(e&&!(e instanceof c.Texture)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=c.EquirectangularReflectionMapping,e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0)}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),qn._probes.has(this.context)||qn._probes.set(this.context,[]),qn._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(nt),this._boxHelper.updateBox(!0),$a&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=c.EquirectangularReflectionMapping,this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){!this._texture&&A()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),he("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=qn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(n_||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=qn._rendererMaterialsCache.get(e);t||(t=[],qn._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof c.MeshBasicMaterial)continue;let o=t[i];const r=n===o?.copy,a=!o||o.material.uuid!==n.uuid||o.copy.version!==n.version;if(!r&&a){if($a){let d="";o?o.material!==n?d="reference changed; cached instance?: "+r:o.copy.version!==n.version&&(d="version changed"):d="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",d,`
975
+ Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var gP=Object.defineProperty,ba=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gP(e,t,n),n};const ti=x("debugdroplistener");class yP extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const _P="blob";class ds extends k{dropArea;fitIntoVolume=!1;fitVolumeSize=new c.Vector3(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new ae;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new c.Vector2,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){ti&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new c.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new c.Vector2,point:e.point,size:e.size},!0)}};handlePaste=e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(i=>{if(i&&(i.startsWith("http")||i.startsWith("https")||i.startsWith("blob"))){const o={screenposition:new c.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(o)&&this.addFromUrl(i,o,!1)}}).catch(console.warn)};onDrag=e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(this.context.connection.allowEditing===!1||(ti&&console.log(e),!e?.dataTransfer)||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new c.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const o in i){const r=i[o];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){ti&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],h=r[6],d=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${h}/${d}`}else e.startsWith("https://polyhaven.com/a")&&(e=bP(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const o=await gd.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(o&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(o,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(ti&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),Il(_P,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){ti&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){ti&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await gd.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const o=this.onObjectLoaded(n,t,!1);o&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(o)&&this.sendDropEvent(r.download_url,o,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&li(t,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:o}=e;if(ti&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;this.gameObject.attach(r),r.position.set(0,0,0),r.quaternion.identity(),this._addedObjects.push(r),this._addedModels.push(n);const a=new c.Box3().setFromCenterAndSize(new c.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(ti&&B.DrawWireBox3(a,255,5),this.fitIntoVolume&&ub(r,a,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const h=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,h&&h.length>0)for(const d of h){const u=d.point.clone();ti&&console.log("Place object at hit",d),fb(r,u);break}}ra.autoplayAnimations(n);const l=new yP({sender:this,gltf:n,model:n,object:r,contentMD5:o,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(l),this.onDropped?.invoke(l.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,o),r}async sendDropEvent(e,t,i){if(!this.useNetworking){ti&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=Wt([t]),o={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new c.Vector3),contentMD5:i};this.context.connection.send("droplistener",o)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:t,recursive:!0,testObject:n=>!this._addedObjects.includes(n)}).length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}ba([f(c.Object3D)],ds.prototype,"dropArea");ba([f()],ds.prototype,"fitIntoVolume");ba([f(c.Vector3)],ds.prototype,"fitVolumeSize");ba([f()],ds.prototype,"placeAtHitPosition");ba([f()],ds.prototype,"useNetworking");ba([f(ae)],ds.prototype,"onDropped");function bP(s){if(!s.startsWith("https://polyhaven.com/"))return s;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(s).pathname.split("/").pop(),o=`${e}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",s,"→",o),o}var gd;(s=>{async function e(i,n,o){const r=o.guid,a=new ft(r),l=new Blob([i],{type:i.type||lv(i.name)||void 0}),h=URL.createObjectURL(l),d=await Ji().loadSync(n,h,i.name,a).catch(u=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,u),null));return URL.revokeObjectURL(h),d?new Promise((u,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async y=>{const b=m.result,g=exports.BlobStorage.hashMD5(b);return u({model:d,contentMD5:g})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}s.loadFile=e;async function t(i,n){return new Promise(async(o,r)=>{const a=new ft(n.guid),l=i.toString();ti&&B.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),d=await Ji().loadSync(n.context,l,l,a,u=>{h.onProgress(u.loaded/u.total)}).catch(console.warn);if(d){const u=await fetch(l).then(m=>m.arrayBuffer()),p=exports.BlobStorage.hashMD5(u);ti?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),o({model:d,contentMD5:p})}else ti?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}s.loadFileFromURL=t})(gd||(gd={}));var vP=Object.defineProperty,jm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vP(e,t,n),n};const Jd=class dv extends k{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new ft(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,dv)?.destroy();let n=this.object.getComponentInChildren(Mo);n||(n=this.object.addComponent(Mo,{dragMode:Im.SnapToSurfaces}),n.guid=t.generateUUID());let o=S.getComponent(n.gameObject,tn);o||(o=n.gameObject.addComponent(tn),o.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Mo);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new c.Vector3(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new c.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(ci)||this.gameObject.addComponent(ci)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,Mo);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield mm(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new sn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};jm([f(c.Object3D)],Jd.prototype,"parent");jm([f(c.Object3D)],Jd.prototype,"object");jm([f()],Jd.prototype,"limitCount");let Bm=Jd;var Hn=(s=>(s[s.PointerEnter=0]="PointerEnter",s[s.PointerExit=1]="PointerExit",s[s.PointerDown=2]="PointerDown",s[s.PointerUp=3]="PointerUp",s[s.PointerClick=4]="PointerClick",s[s.Drag=5]="Drag",s[s.Drop=6]="Drop",s[s.Scroll=7]="Scroll",s[s.UpdateSelected=8]="UpdateSelected",s[s.Select=9]="Select",s[s.Deselect=10]="Deselect",s[s.Move=11]="Move",s[s.InitializePotentialDrag=12]="InitializePotentialDrag",s[s.BeginDrag=13]="BeginDrag",s[s.EndDrag=14]="EndDrag",s[s.Submit=15]="Submit",s[s.Cancel=16]="Cancel",s))(Hn||{}),xP=Object.defineProperty,Fm=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&xP(e,t,n),n};class Um{eventID;callback=new ae}Fm([f()],Um.prototype,"eventID");Fm([f(ae)],Um.prototype,"callback");class eu extends k{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Hn.PointerClick)||this.hasTrigger(Hn.PointerDown)||this.hasTrigger(Hn.PointerUp)}onPointerClick(e){this.invoke(Hn.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Hn.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Hn.PointerExit)}onPointerDown(e){this.invoke(Hn.PointerDown)}onPointerUp(e){this.invoke(Hn.PointerUp)}}Fm([f(Um)],eu.prototype,"triggers");class uv{writer;constructor(e){this.writer=e}writeNode(e){}}class wP extends uv{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class fv extends uv{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=gm(new Z(1,1,1,0)))}}function yp(s){const e=Xd.DontExport;return!(s.hideFlags&e)}const hf=x("debugexr");class SP{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,hf&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,o=i.json.textures[e];if(hf&&console.log("EXT_texture_exr.loadTexture",e,o),!o.extensions||!o.extensions[t])return null;const r=o.extensions[t],a=new q.EXRLoader(i.options.manager);return hf&&console.log("EXT_texture_exr.loadTexture",r),i.loadTextureImage(e,r.source,a)}}typeof window<"u"&&window.addEventListener("unhandledrejection",s=>{});const Nn=st,uh="$___Export_Components",CP="NEEDLE_components";class PP{[wo]}class OP{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class pv{get name(){return CP}parser;nodeToObjectMap={};gltf=null;exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,o)=>{try{this.serializeUserData(n,o)&&(t.extensionsUsed[this.name]=!0),i(n,o)}finally{this.afterSerializeUserData(n,o)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[uh]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&Nn&&console.log("DONE",JSON.stringify(t)),e[uh]===void 0)return;const i=e[uh];delete e[uh],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;Nn&&console.log(e.name,i,e.uuid);const n=new OP(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){Nn&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,o=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new PP;o.extensions=o.extensions||{},o.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const h=[];for(const d of a){this.context.target=d;const u=Ji().writeBuiltinComponentData(d,this.context);u!==null&&h.push(u)}h.length>0&&(l[wo]=h,Nn&&console.log("DID WRITE",n,"nodeIndex",r,h))}}beforeRoot(){return Nn&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];Nn&&console.log("After root",e,this.parser,i);const o=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],h=a,d=l.extensions;if(!d)continue;const u=d[this.name];if(!u)continue;Nn&&console.log("NODE",l);const p=this.nodeToObjectMap[h];if(!p){console.error("Could not find object for node index: "+h,l,t);continue}Ud(p),o.push(this.createComponents(p,u))}}}await Promise.all(o);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;ZS(r,l)}}}async createComponents(e,t){if(!t)return;const i=t[wo];if(i){const n=new Array;Nn&&console.log(e.name,i);for(const o in i){const r=i[o];Nn&&console.log("Serialized data",JSON.parse(JSON.stringify(r))),r&&this.parser&&n.push(dm(this.parser,r).catch(a=>console.error(`Error while resolving references (see console for details)
976
+ `,a,e,r))),e.userData=e.userData||{},e.userData[wo]=e.userData[wo]||[],e.userData[wo].push(r)}await Promise.all(n).catch(o=>{console.error("Error while loading components",o)})}}}const t_="NEEDLE_gameobject_data";class MP{get name(){return t_}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const o=n.extensions[t_];if(o){const r=this.findAndApplyExtensionData(i,o);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const i_="NEEDLE_lighting_settings",Ir=x("debugenvlight");class kP{get name(){return i_}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[i_];if(i){Ir&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const o=e.scene.children[0];n=S.addComponent(o,yd,{},{callAwake:!1})}else{const o=new c.Object3D;o.name="LightSettings "+this.sourceId,e.scene.add(o),n=S.addComponent(o,yd,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new c.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(o=>new c.Color().fromArray(o))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}re.registerCallback(oe.ContextCreated,s=>{const e=s.context,t=S.findObjectOfType(yd,e);t?.sourceId&&(t.enabled=!0)});class yd extends k{ambientMode=Qr.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=hd.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===hd.Skybox?gn.Skybox:gn.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),Ir&&window.addEventListener("keydown",t=>{if(!this.destroyed)switch(t.key){case"l":this.enabled=!this.enabled;break}});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(Ir&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==Qr.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new c.AmbientLight(this.ambientLight,this.ambientIntensity*e),Ir&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===Qr.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new c.HemisphereLight(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),Ir&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){Ir&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const df=x("debugstencil");function RP(s,e){return(s&1<<e.layer)!=0}const EP=Symbol("stencils");class js{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(df&&console.log(t,js.stencils),!t)return;const i=js.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const o=i[n];if(RP(o.layer,e)){df&&console.log(o),setTimeout(()=>{Ai()&&zd(e.gameObject)&&(he("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[EP]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=o.value,a.stencilFunc=o.compareFunc,a.stencilZPass=o.passOp,a.stencilFail=o.failOp,a.stencilZFail=o.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=o.event*1e3+o.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[AP];if(i){df&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const o of n){const r={...o};r.compareFunc=TP(r.compareFunc),r.passOp=uf(r.passOp),r.failOp=uf(r.failOp),r.zFailOp=uf(r.zFailOp),js.stencils[this.source]||(js.stencils[this.source]=[]),js.stencils[this.source].push(r)}}}return null}}function uf(s){switch(s){case 0:return c.KeepStencilOp;case 1:return c.ZeroStencilOp;case 2:return c.ReplaceStencilOp;case 3:return c.IncrementStencilOp;case 4:return c.DecrementStencilOp;case 6:return c.IncrementWrapStencilOp;case 7:return c.DecrementWrapStencilOp;case 5:return c.InvertStencilOp}return 0}function TP(s){switch(s){case 1:return c.NeverStencilFunc;case 2:return c.LessStencilFunc;case 3:return c.EqualStencilFunc;case 4:return c.LessEqualStencilFunc;case 5:return c.GreaterStencilFunc;case 6:return c.NotEqualStencilFunc;case 7:return c.GreaterEqualStencilFunc;case 8:return c.AlwaysStencilFunc}return c.NeverStencilFunc}const AP="NEEDLE_render_objects";var mv=(s=>(s[s.INT=5124]="INT",s[s.FLOAT=5126]="FLOAT",s[s.FLOAT_VEC2=35664]="FLOAT_VEC2",s[s.FLOAT_VEC3=35665]="FLOAT_VEC3",s[s.FLOAT_VEC4=35666]="FLOAT_VEC4",s[s.INT_VEC2=35667]="INT_VEC2",s[s.INT_VEC3=35668]="INT_VEC3",s[s.INT_VEC4=35669]="INT_VEC4",s[s.BOOL=35670]="BOOL",s[s.BOOL_VEC2=35671]="BOOL_VEC2",s[s.BOOL_VEC3=35672]="BOOL_VEC3",s[s.BOOL_VEC4=35673]="BOOL_VEC4",s[s.FLOAT_MAT2=35674]="FLOAT_MAT2",s[s.FLOAT_MAT3=35675]="FLOAT_MAT3",s[s.FLOAT_MAT4=35676]="FLOAT_MAT4",s[s.SAMPLER_2D=35678]="SAMPLER_2D",s[s.SAMPLER_3D=35680]="SAMPLER_3D",s[s.SAMPLER_CUBE=35681]="SAMPLER_CUBE",s[s.UNKNOWN=0]="UNKNOWN",s))(mv||{});const fn=x("debugcustomshader"),Cr="NEEDLE_techniques_webgl";class LP{objectToWorldMatrix=new c.Matrix4;worldToObjectMatrix=new c.Matrix4;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),cd(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),cd(this.worldToObjectMatrix,this.worldToObject)}}class ye extends c.RawShaderMaterial{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return gv(e),e}constructor(e,...t){super(...t),this.identifier=e,fn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&F.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=F.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&F.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new c.Matrix4;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new c.Matrix4;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new c.Vector3;static _mainLightColor=new c.Vector4;static _mainLightPosition=new c.Vector3;static _lightData=new c.Vector4;_rendererData=new LP;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&F.Current.setRequireColor(!0),this.depthTextureUniform&&F.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,o,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,o)}onUpdateUniforms(e,t){const i=F.Current;if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(ye.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),cd(ye.viewProjection,ye._viewProjectionValues)),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(ye.viewMatrix.copy(e.matrixWorldInverse),cd(ye.viewMatrix,ye._viewMatrixValues)),this.uniforms[ye._worldSpaceCameraPosName]&&ye._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=X(n.gameObject,ye._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},ye._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:ye._mainLightColor};const l=n.intensity;ye._lightData.z=l,this.uniforms.unity_LightData={value:ye._lightData}}if(e&&(ye.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=ye._viewProjectionValues),ye.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=ye._viewMatrixValues),this.uniforms[ye._worldSpaceCameraPosName]&&(this.uniforms[ye._worldSpaceCameraPosName]={value:ye._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const o=this.depthTextureUniform;o&&(o.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class DP{get name(){return Cr}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return fn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[Cr])return fn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;fn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[Cr].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[Cr];if(!n)return fn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;fn&&console.log(n);const o=n.techniques[i];return o?new Promise(async(r,a)=>{const l=await kC(n,o.program),h=l?.fragmentShader,d=l?.vertexShader;if(!h||!d)return a();fn&&console.log("loadMaterial",t,l);const u={},p=o.uniforms;(d.includes("_Time")||h.includes("_Time"))&&(u._Time={value:new c.Vector4(0,0,0,0)}),(d.includes("_SinTime")||h.includes("_SinTime"))&&(u._SinTime={value:new c.Vector4(0,0,0,0)}),(d.includes("_CosTime")||h.includes("_CosTime"))&&(u._CosTime={value:new c.Vector4(0,0,0,0)}),(d.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(u.unity_DeltaTime={value:new c.Vector4(0,0,0,0)});for(const v in p){const _=v;switch(_){case"_TimeParameters":const w=new c.Vector4;u[_]={value:w};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":u[_]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":u[_]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":u[_]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":u[_]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":u[_]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[Cr]){const v=t.extensions[Cr];if(v.technique===i){fn&&console.log(t.name,"Material Properties",v);for(const _ in v.values){const w=v.values[_];if(typeof w=="string"){if(w.startsWith("/textures/")){const T=w.substring(10),O=Number.parseInt(T);if(O>=0){const M=await this.parser.getDependency("texture",O);M instanceof c.Texture&&(M.colorSpace=c.LinearSRGBColorSpace,M.needsUpdate=!0),u[_]={value:M};continue}}switch(_){case"alphaMode":w==="BLEND"&&(m=!0);continue}}if(Array.isArray(w)&&w.length===4){u[_]={value:new c.Vector4(w[0],w[1],w[2],w[3])};continue}u[_]={value:w}}}}const y=new ye(this.identifier,{name:t.name??"",uniforms:u,vertexShader:d,fragmentShader:h,lights:!1});switch(y.glslVersion=c.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),u._Cull?.value){case 0:y.side=c.DoubleSide;break;case 1:y.side=c.BackSide;break;case 2:y.side=c.FrontSide;break;default:y.side=c.FrontSide;break}switch(u._ZTest?.value){case 3:y.depthTest=!0,y.depthFunc=c.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=c.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=c.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=c.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=c.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=c.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=c.AlwaysDepth;break}y.transparent=m,m&&(y.depthWrite=!1),OC(u),y.onUpdateUniforms();for(const v in p){const _=v,w=p[v].type;if(u[_]?.value===void 0)switch(w){case mv.SAMPLER_2D:u[_]={value:CC},console.warn("Missing/unassigned texture, fallback to white: "+_);break;default:_==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+_,p[v]);break}}fn&&console.log(y.uuid,u),gv(y),r(y)}):null}}function gv(s){if(s.uniforms){fn&&console.log("Uniforms:",s.uniforms);for(const t in s.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(s,t)||Object.defineProperty(s,t,{get:()=>s.uniforms[i].value,set:n=>{s.uniforms[i].value=n,s.needsUpdate=!0}})}}const IP=x("debugextensions");let _d;const jP=Promise.resolve().then(()=>require("./vendor-xfQ8tKF3.umd.cjs")).then(s=>s.index$2).then(async s=>(_d=s.GLTFAnimationPointerExtension,_d)).catch(s=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",s)}),qo=new Array;function BP(s){qo.includes(s)||qo.push(s)}function FP(s){const e=qo.indexOf(s);e>=0&&qo.splice(e,1)}function zm(s){if(s instanceof q.GLTFLoader){const e=new pv;return s.register(t=>(e.parser=t,e)),e}return null}class UP{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function bd(s,e,t){const i=t.indexOf("?");i>=0&&(t=t.substring(0,i)),s.register(n=>new MP(n)),s.register(n=>new eC(n)),s.register(n=>new vC(n,e.lightmaps,t)),s.register(n=>new kP(n,t,e)),s.register(n=>new DP(n,t)),s.register(n=>new js(n,t)),s.register(n=>new ne.NEEDLE_progressive(n)),s.register(n=>new SP(n)),Bb()&&s.register(n=>new qr(n)),await jP.catch(n=>{}),s.register(n=>{if(_d){const o=new _d(n);return o.setAnimationPointerResolver.bind(o)(new UP),o}else return(IP||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of qo)n.onImport&&n.onImport(s,t,e)}function Nm(s,e){for(const t of qo)t.onExport&&t.onExport(s,e)}function yv(s,e,t){for(const i of qo)i.onLoaded&&i.onLoaded(s,e,t)}class _v{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,o={};t.extensions=t.extensions||{},t.extensions[this.name]=o;let r=new c.Matrix4;const a=new Array,l=new Array,h=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let y=new c.Vector3,b=new c.Quaternion,g=new c.Vector3;r.decompose(y,b,g),a.push(y.x,y.y,y.z),l.push(b.x,b.y,b.z,b.w),h.push(g.x,g.y,g.z)}const d=new Float32Array(a),u=new Float32Array(l),p=new Float32Array(h);o.attributes={TRANSLATION:i.processAccessor(new c.BufferAttribute(d,3)),ROTATION:i.processAccessor(new c.BufferAttribute(u,4)),SCALE:i.processAccessor(new c.BufferAttribute(p,3))},n[this.name]=!0}}var zP=Object.defineProperty,bv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zP(e,t,n),n};const $a=x("debugreflectionprobe"),n_=x("noreflectionprobe"),ff=Symbol("reflectionProbeKey"),s_=Symbol("original material"),Vm=class qn extends k{static _probes=new Map;static isUsingReflectionProbe(e){return!!(e[ff]||e[s_]?.[ff])}static get(e,t,i,n){if(!e||e.isObject3D!==!0||n_)return null;const o=qn._probes.get(t);if(o){for(const r of o)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return $a&&console.log("Found reflection probe",e.name,r.name),r}}return $a&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;set texture(e){if(e&&!(e instanceof c.Texture)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=c.EquirectangularReflectionMapping,e.colorSpace=c.LinearSRGBColorSpace,e.needsUpdate=!0)}get texture(){return this._texture}center;size;_boxHelper;isInBox(e){return this._boxHelper?.isInBox(e)}constructor(){super(),qn._probes.has(this.context)||qn._probes.set(this.context,[]),qn._probes.get(this.context)?.push(this)}awake(){this._boxHelper=this.gameObject.addComponent(nt),this._boxHelper.updateBox(!0),$a&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=c.EquirectangularReflectionMapping,this._texture.colorSpace=c.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){!this._texture&&A()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),he("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=qn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}static _rendererMaterialsCache=new Map;onSet(e){if(n_||!this.enabled||e.sharedMaterials?.length<=0||!this.texture)return;let t=qn._rendererMaterialsCache.get(e);t||(t=[],qn._rendererMaterialsCache.set(e,t));for(let i=0;i<e.sharedMaterials.length;i++){const n=e.sharedMaterials[i];if(!n||n.envMap===void 0||n instanceof c.MeshBasicMaterial)continue;let o=t[i];const r=n===o?.copy,a=!o||o.material.uuid!==n.uuid||o.copy.version!==n.version;if(!r&&a){if($a){let d="";o?o.material!==n?d="reference changed; cached instance?: "+r:o.copy.version!==n.version&&(d="version changed"):d="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",d,`
977
977
  `,n.uuid,`
978
978
  `,o?.copy.uuid,`
979
- `,e.name)}const h=n.clone();h.version=n.version,o?(o.copy=h,o.material=n):(o={material:n,copy:h},t.push(o)),h[ff]=this,h[s_]=n,$a&&console.log("Set reflection",e.name,e.guid)}o&&o.copy&&(o.copy.onBeforeCompile=n.onBeforeCompile);const l=o?.copy;l.envMap=this.texture,e.sharedMaterials[i]=l}}onUnset(e){const t=qn._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};b0([f(c.Vector3)],Vm.prototype,"center");b0([f(c.Vector3)],Vm.prototype,"size");let Wl=Vm;const Bt=x("debuginstancing");class Xo{static instance=new Xo;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,o,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,o);if(a){n===null&&(n=[]),n.push(a),ne.NEEDLE_progressive.assignTextureLOD(a.renderer.material,0);for(let l=0;l<e.sharedMeshes.length;l++){const h=e.sharedMeshes[l],d=h.geometry;ne.NEEDLE_progressive.assignMeshLOD(h,0).then(u=>{u&&e.activeAndEnabled&&d!=u&&a.setGeometry(u)})}}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const h of t.children)n=this.setup(e,h,i,n,o,l)}return r===0&&o.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Bt&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const o=e,r=o.material;for(const u of this.objs){if(!u.canAdd(o.geometry,r))continue;return u.addInstance(o)}let a=Xo.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=H_());const h=new NP(l,o.geometry,r,a,t);return this.objs.push(h),h.addInstance(o)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(o,r)=>{const a=t(o,r);return(e[Fl]||i.equals(a)===!1)&&(i.copy(a),e[Fl]=!0),a};e.matrixWorld.multiplyMatrices=n}}class zo{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[$b]=t,this.meshInformation=Co(e.geometry),zo.all.push(this)}updateMeshInformation(){const e=Co(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||Bt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=zo.all.indexOf(this);t>=0&&zo.all.splice(t,1)}}}class NP{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Bt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new Map;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new c.Matrix4;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;constructor(e,t,i,n,o){this.name=e,this.geometry=t,this.material=i,this._context=o,this._maxInstanceCount=Math.max(2,n),Bt&&(this._debugMaterial=o_());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new c.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[rl]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof c.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),o.pre_render_callbacks.push(this.onBeforeRender),o.post_render_callbacks.push(this.onAfterRender),Bt&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Bt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new zo(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
979
+ `,e.name)}const h=n.clone();h.version=n.version,o?(o.copy=h,o.material=n):(o={material:n,copy:h},t.push(o)),h[ff]=this,h[s_]=n,$a&&console.log("Set reflection",e.name,e.guid)}o&&o.copy&&(o.copy.onBeforeCompile=n.onBeforeCompile);const l=o?.copy;l.envMap=this.texture,e.sharedMaterials[i]=l}}onUnset(e){const t=qn._rendererMaterialsCache.get(e);if(t)for(let i=0;i<t.length;i++){const n=t[i];e.sharedMaterials[i]=n.material}}};bv([f(c.Vector3)],Vm.prototype,"center");bv([f(c.Vector3)],Vm.prototype,"size");let Wl=Vm;const Bt=x("debuginstancing");class Xo{static instance=new Xo;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,o,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,o);if(a){n===null&&(n=[]),n.push(a),ne.NEEDLE_progressive.assignTextureLOD(a.renderer.material,0);for(let l=0;l<e.sharedMeshes.length;l++){const h=e.sharedMeshes[l],d=h.geometry;ne.NEEDLE_progressive.assignMeshLOD(h,0).then(u=>{u&&e.activeAndEnabled&&d!=u&&a.setGeometry(u)})}}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const h of t.children)n=this.setup(e,h,i,n,o,l)}return r===0&&o.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Bt&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const o=e,r=o.material;for(const u of this.objs){if(!u.canAdd(o.geometry,r))continue;return u.addInstance(o)}let a=Xo.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=H_());const h=new NP(l,o.geometry,r,a,t);return this.objs.push(h),h.addInstance(o)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(o,r)=>{const a=t(o,r);return(e[Fl]||i.equals(a)===!1)&&(i.copy(a),e[Fl]=!0),a};e.matrixWorld.multiplyMatrices=n}}class zo{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[$b]=t,this.meshInformation=Co(e.geometry),zo.all.push(this)}updateMeshInformation(){const e=Co(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||Bt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=zo.all.indexOf(this);t>=0&&zo.all.splice(t,1)}}}class NP{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Bt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new Map;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new c.Matrix4;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;constructor(e,t,i,n,o){this.name=e,this.geometry=t,this.material=i,this._context=o,this._maxInstanceCount=Math.max(2,n),Bt&&(this._debugMaterial=o_());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new c.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[rl]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof c.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),o.pre_render_callbacks.push(this.onBeforeRender),o.post_render_callbacks.push(this.onAfterRender),Bt&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Bt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new zo(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
980
980
  `,i),A()){ic("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),Bt&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Co(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[rl]===!0&&(Bt==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return A()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){Bt==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes)return!1;const t=Co(e),i=t.vertexCount,n=t.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}grow(e){const i=Math.ceil(this._maxInstanceCount*2),n=this.tryEstimateVertexCountSize(i,[e]),o=Math.max(this._maxVertexCount,n.vertexCount),r=Math.max(this._maxIndexCount,n.indexCount,Math.ceil(this._maxVertexCount*2));if(Bt){const h=Co(e);console.warn(`[Instancing] Growing Buffer
981
981
  Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
982
982
  ${h.vertexCount} vertices, ${h.indexCount} indices
@@ -1023,7 +1023,7 @@ Texture:`,i),this.setLightmapDebugMaterial()):Pr&&console.log("Use debuglightmap
1023
1023
  gl_FragColor = lightMapTexel;
1024
1024
  gl_FragColor.a = 1.;
1025
1025
  }
1026
- `,defines:{USE_LIGHTMAP:""}})}}var VP=Object.defineProperty,us=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VP(e,t,n),n};const hl=x("debugrenderer"),r_=x("debugskinnedmesh"),a_=x("noinstancing"),$P=x("wireframe");class v0{path=null;asset=null;default}class WP{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&hl&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),o=e.gameObject;if(this._targets=[],o)switch(o.type){case"Group":this._targets=[...o.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(o);break}let r=!1,a,l=0;for(let h=0;h<this._targets.length;h++){const d=this._targets[h];if(!d)continue;const u=d.material;if(u){u.shadowSide=u.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(u.name===m.name){a===void 0&&(a=new Map),a.set(p,h),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const h=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),Ai()&&he("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,d){if(typeof d=="string"){const u=parseInt(d);if(!isNaN(u))return n(u)}return h[d]},set(h,d,u){return typeof d=="string"&&i(u,Number.parseInt(d)),Reflect.set(h,d,u)?(u instanceof c.Material&&(h.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const Ln=class Wh extends k{static setInstanced(e,t){const i=oc(e,Wh);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=er(e,Wh);return t?t.isInstancingActive:Ei.isUsingInstancing(e)}static setVisible(e,t){Zn(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof c.Material?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new WP(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return a_}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,hl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&hl&&this.probeAnchor.add(new c.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,Wh))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),$P)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0){const e=this.gameObject.type,t=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(t){if(this._lightmaps||(this._lightmaps=[]),e==="Mesh"){const i=this.gameObject.material;if(i?.isMeshBasicMaterial)i&&console.warn("Lightmapping is not supported on MeshBasicMaterial",i.name);else{if(this._lightmaps.length<=0){const o=new vd(this.gameObject,this.context);this._lightmaps.push(o)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,t)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!n.material?.isMeshBasicMaterial){let o;i>=this._lightmaps.length?(o=new vd(n,this.context),this._lightmaps.push(o)):o=this._lightmaps[i],o.init(this.lightmapIndex,this.lightmapScaleOffset,t)}}}else hl&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=Xo.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!a_&&(this.setInstancingEnabled(!0),Ei.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(t=>t)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),hl==this.name&&this.gameObject instanceof c.Mesh){this.gameObject.geometry.computeBoundingSphere();const e=V(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[Fl]===!0){this.gameObject[Fl]=!1;for(let t=this._handles.length-1;t>=0;t--)this._handles[t].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Zn(t.object,!1)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this));for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Wl.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment)}}onBeforeRenderThree=(e,t,i,n,o,r)=>{if(o.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.mainCameraComponent?.environmentIntensity??1;o.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(o),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Zn(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){js.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),pe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Wl.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))Zn(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&Zn(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};us([f()],Ln.prototype,"receiveShadows");us([f()],Ln.prototype,"shadowCastingMode");us([f()],Ln.prototype,"lightmapIndex");us([f(c.Vector4)],Ln.prototype,"lightmapScaleOffset");us([f()],Ln.prototype,"enableInstancing");us([f()],Ln.prototype,"renderOrder");us([f()],Ln.prototype,"allowOcclusionWhenDynamic");us([f(c.Object3D)],Ln.prototype,"probeAnchor");us([f()],Ln.prototype,"reflectionProbeUsage");let hi=Ln;class _c extends hi{}class $m extends _c{_needUpdateBoundingSphere=!1;awake(){super.awake(),r_&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=ne.getRaycastMesh(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(r_){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh&&e.boundingSphere){const t=V(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var GP=Object.defineProperty,x0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GP(e,t,n),n};const fh=x("debuggltfexport");class Wm extends nt{sceneRoot}const Gm=class jr extends k{binary=!0;objects=[];ext;async exportNow(e,t){fh&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:jr.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(o=>(console.error(o),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?jr.saveArrayBuffer(n,e):jr.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new q.GLTFExporter;i.register(h=>new _0(h)),i.register(h=>new f0(h)),Nm(i,this.context),jr.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||jr.collectAnimations(e),...t},o=new Array,r=new c.Object3D;t?.pivot&&r.position.sub(t.pivot),fh&&console.log("EXPORT",e),e.forEach(h=>{h&&yp(h)&&(r.children.push(h),h.matrixAutoUpdate=!1,h.matrix.copy(h.matrixWorld),S.getComponentsInChildren(h,hi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}),h.traverse(d=>{if(!yp(d)){const u=d.parent;d.removeFromParent(),o.push(()=>{u&&u.add(d)})}}))});const a=new um(r);return t?.needleComponents&&(this.ext=new p0),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((h,d)=>{fh&&console.log("Starting glTF export.");try{i?.parse(r,u=>{l(),h(u)},u=>{l(),d(u)},n)}catch(u){console.error(u),d(u)}finally{o.forEach(u=>u()),fh&&console.log("Finished glTF export.")}});function l(){e.forEach(h=>{h&&(h.matrixAutoUpdate=!0,S.getComponentsInChildren(h,hi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new c.Vector3;return i.set(0,0,0),e.forEach(n=>{i.add(X(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};x0([f()],Gm.prototype,"binary");x0([f(c.Object3D)],Gm.prototype,"objects");let Hm=Gm;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(e,t){return this.canvas=document.createElement("canvas"),this.canvas.width=e,this.canvas.height=t,this.canvas.convertToBlob=(i,n)=>new Promise(o=>{this.canvas.toBlob(o,i,n)}),this.canvas}});const HP=x("debugprogress");function w0(s){s=s||new Date;const e=s.getMonth()+1,t=s.getDate(),i=s.getHours(),n=s.getMinutes(),o=s.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,h=(n<10?"0":"")+n,d=(o<10?"0":"")+o;return s.getFullYear()+r+a+"-"+l+h+d}class ie{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new qP(e,t);dl.set(e,i)}static report(e,t){const i=dl.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=dl.get(e);t&&(t.end(),dl.delete(e))}}const dl=new Map;class qP{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?dl.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!HP,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,o=0;for(const a of this.childScopes)n+=a.selfProgress,o+=1;o>0&&(n/=o);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Oe="</StageRoot/Materials";function XP(s,e,t){const i=new Map,n=b=>{const g=b.type___needle,v=i.get(g)||new Map;if(i.set(g,v),!v.has(b)){const _=`${g}${v.size?`_${v.size}`:""}`;v.set(b,_)}return v.get(b)},o=s.colorNode?ph(s.colorNode):[],r=s.colorNode?`color3f inputs:diffuseColor.connect = ${Oe}/${e}/${n(o.values().next().value)}.outputs:out>`:"",a=s.roughnessNode?ph(s.roughnessNode):[],l=s.roughnessNode?`float inputs:roughness.connect = ${Oe}/${e}/${n(a.values().next().value)}.outputs:out>`:"",h=s.normalNode?ph(s.normalNode):[],d=s.normalNode?`float3 inputs:normal.connect = ${Oe}/${e}/${n(h.values().next().value)}.outputs:out>`:"",u=s.metalnessNode?ph(s.metalnessNode):[],p=s.metalnessNode?`float inputs:metallic.connect = ${Oe}/${e}/${n(u.values().next().value)}.outputs:out>`:"",m=new Set([...o,...a,...h,...u]),y=KP(m,e,t,n);return console.debug(y),`
1026
+ `,defines:{USE_LIGHTMAP:""}})}}var VP=Object.defineProperty,us=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VP(e,t,n),n};const hl=x("debugrenderer"),r_=x("debugskinnedmesh"),a_=x("noinstancing"),$P=x("wireframe");class vv{path=null;asset=null;default}class WP{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&hl&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),o=e.gameObject;if(this._targets=[],o)switch(o.type){case"Group":this._targets=[...o.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(o);break}let r=!1,a,l=0;for(let h=0;h<this._targets.length;h++){const d=this._targets[h];if(!d)continue;const u=d.material;if(u){u.shadowSide=u.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(u.name===m.name){a===void 0&&(a=new Map),a.set(p,h),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const h=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),Ai()&&he("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,d){if(typeof d=="string"){const u=parseInt(d);if(!isNaN(u))return n(u)}return h[d]},set(h,d,u){return typeof d=="string"&&i(u,Number.parseInt(d)),Reflect.set(h,d,u)?(u instanceof c.Material&&(h.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const Ln=class Wh extends k{static setInstanced(e,t){const i=oc(e,Wh);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=er(e,Wh);return t?t.isInstancingActive:Ei.isUsingInstancing(e)}static setVisible(e,t){Zn(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new c.Vector4(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof c.Material?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new WP(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return a_}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,hl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&hl&&this.probeAnchor.add(new c.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,Wh))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),$P)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0){const e=this.gameObject.type,t=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(t){if(this._lightmaps||(this._lightmaps=[]),e==="Mesh"){const i=this.gameObject.material;if(i?.isMeshBasicMaterial)i&&console.warn("Lightmapping is not supported on MeshBasicMaterial",i.name);else{if(this._lightmaps.length<=0){const o=new vd(this.gameObject,this.context);this._lightmaps.push(o)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,t)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!n.material?.isMeshBasicMaterial){let o;i>=this._lightmaps.length?(o=new vd(n,this.context),this._lightmaps.push(o)):o=this._lightmaps[i],o.init(this.lightmapIndex,this.lightmapScaleOffset,t)}}}else hl&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=Xo.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!a_&&(this.setInstancingEnabled(!0),Ei.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(t=>t)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&(this._reflectionProbe?.onUnset(this),this.updateReflectionProbe()),hl==this.name&&this.gameObject instanceof c.Mesh){this.gameObject.geometry.computeBoundingSphere();const e=V(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[Fl]===!0){this.gameObject[Fl]=!1;for(let t=this._handles.length-1;t>=0;t--)this._handles[t].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Zn(t.object,!1)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&(this._lightmaps?.length||this._reflectionProbe.onSet(this));for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Wl.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment)}}onBeforeRenderThree=(e,t,i,n,o,r)=>{if(o.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.mainCameraComponent?.environmentIntensity??1;o.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(o),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Zn(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){js.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),pe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Wl.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))Zn(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&Zn(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};us([f()],Ln.prototype,"receiveShadows");us([f()],Ln.prototype,"shadowCastingMode");us([f()],Ln.prototype,"lightmapIndex");us([f(c.Vector4)],Ln.prototype,"lightmapScaleOffset");us([f()],Ln.prototype,"enableInstancing");us([f()],Ln.prototype,"renderOrder");us([f()],Ln.prototype,"allowOcclusionWhenDynamic");us([f(c.Object3D)],Ln.prototype,"probeAnchor");us([f()],Ln.prototype,"reflectionProbeUsage");let hi=Ln;class _c extends hi{}class $m extends _c{_needUpdateBoundingSphere=!1;awake(){super.awake(),r_&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=ne.getRaycastMesh(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(r_){for(const e of this.sharedMeshes)if(e instanceof c.SkinnedMesh&&e.boundingSphere){const t=V(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var GP=Object.defineProperty,xv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&GP(e,t,n),n};const fh=x("debuggltfexport");class Wm extends nt{sceneRoot}const Gm=class jr extends k{binary=!0;objects=[];ext;async exportNow(e,t){fh&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:jr.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(o=>(console.error(o),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?jr.saveArrayBuffer(n,e):jr.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new q.GLTFExporter;i.register(h=>new _v(h)),i.register(h=>new fv(h)),Nm(i,this.context),jr.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||jr.collectAnimations(e),...t},o=new Array,r=new c.Object3D;t?.pivot&&r.position.sub(t.pivot),fh&&console.log("EXPORT",e),e.forEach(h=>{h&&yp(h)&&(r.children.push(h),h.matrixAutoUpdate=!1,h.matrix.copy(h.matrixWorld),S.getComponentsInChildren(h,hi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}),h.traverse(d=>{if(!yp(d)){const u=d.parent;d.removeFromParent(),o.push(()=>{u&&u.add(d)})}}))});const a=new um(r);return t?.needleComponents&&(this.ext=new pv),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((h,d)=>{fh&&console.log("Starting glTF export.");try{i?.parse(r,u=>{l(),h(u)},u=>{l(),d(u)},n)}catch(u){console.error(u),d(u)}finally{o.forEach(u=>u()),fh&&console.log("Finished glTF export.")}});function l(){e.forEach(h=>{h&&(h.matrixAutoUpdate=!0,S.getComponentsInChildren(h,hi).forEach(d=>{S.isActiveInHierarchy(d.gameObject)&&d.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new c.Vector3;return i.set(0,0,0),e.forEach(n=>{i.add(X(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};xv([f()],Gm.prototype,"binary");xv([f(c.Object3D)],Gm.prototype,"objects");let Hm=Gm;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(e,t){return this.canvas=document.createElement("canvas"),this.canvas.width=e,this.canvas.height=t,this.canvas.convertToBlob=(i,n)=>new Promise(o=>{this.canvas.toBlob(o,i,n)}),this.canvas}});const HP=x("debugprogress");function wv(s){s=s||new Date;const e=s.getMonth()+1,t=s.getDate(),i=s.getHours(),n=s.getMinutes(),o=s.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,h=(n<10?"0":"")+n,d=(o<10?"0":"")+o;return s.getFullYear()+r+a+"-"+l+h+d}class ie{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new qP(e,t);dl.set(e,i)}static report(e,t){const i=dl.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=dl.get(e);t&&(t.end(),dl.delete(e))}}const dl=new Map;class qP{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?dl.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!HP,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,o=0;for(const a of this.childScopes)n+=a.selfProgress,o+=1;o>0&&(n/=o);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Oe="</StageRoot/Materials";function XP(s,e,t){const i=new Map,n=b=>{const g=b.type___needle,v=i.get(g)||new Map;if(i.set(g,v),!v.has(b)){const _=`${g}${v.size?`_${v.size}`:""}`;v.set(b,_)}return v.get(b)},o=s.colorNode?ph(s.colorNode):[],r=s.colorNode?`color3f inputs:diffuseColor.connect = ${Oe}/${e}/${n(o.values().next().value)}.outputs:out>`:"",a=s.roughnessNode?ph(s.roughnessNode):[],l=s.roughnessNode?`float inputs:roughness.connect = ${Oe}/${e}/${n(a.values().next().value)}.outputs:out>`:"",h=s.normalNode?ph(s.normalNode):[],d=s.normalNode?`float3 inputs:normal.connect = ${Oe}/${e}/${n(h.values().next().value)}.outputs:out>`:"",u=s.metalnessNode?ph(s.metalnessNode):[],p=s.metalnessNode?`float inputs:metallic.connect = ${Oe}/${e}/${n(u.values().next().value)}.outputs:out>`:"",m=new Set([...o,...a,...h,...u]),y=KP(m,e,t,n);return console.debug(y),`
1027
1027
 
1028
1028
  def Material "${e}" ${s.name?`(
1029
1029
  displayName = "${s.name}"
@@ -1051,7 +1051,7 @@ Texture:`,i),this.setLightmapDebugMaterial()):Pr&&console.log("Use debuglightmap
1051
1051
  ${n}${p.length>0?p.join(`
1052
1052
  `):""}
1053
1053
  ${n}}
1054
- `}function KP(s,e,t,i){let n="";for(const o of s)n+=YP(o,e,i,t);return n}function ZP(s){return Ii(s.name)+"_"+(s.source?.id??s.id)}function Ii(s){return s=s.replace(/[^a-zA-Z0-9_]/g,""),s.match(/^[a-zA-Z_]/)||(s="_"+s),s}function S0(s){return s=s.replace('"','\\"'),s}function C0(s){if(s.length===0)return null;const e=s.map(i=>{const n=new Array;for(;i.parent;)n.unshift(i.parent),i=i.parent;return n});return e[0].findLast(i=>e.every(n=>n.includes(i)))||null}function P0(s){const e=C0(s),t=new Set;for(const i of s){let n=i.parent;for(;n&&n!==e;)s.includes(n)||t.add(n),n=n.parent}return t}const JP=new c.Vector3,eO=new c.Quaternion,tO=new c.Vector3(1,1,1);class ze{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new c.Matrix4;const{position:e,quaternion:t,scale:i}=this.transform,n=new c.Matrix4;return n.compose(e||JP,t||eO,i||tO),n}setMatrix(e){if(!e||!(e instanceof c.Matrix4)){this.transform=null;return}const t=new c.Vector3,i=new c.Quaternion,n=new c.Vector3;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new ze(c.MathUtils.generateUUID(),e.name+"_empty_"+ze.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new ze(c.MathUtils.generateUUID(),"Empty_"+ze.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,o=null,r=null,a=null,l=null){this.uuid=e,this.name=Ii(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=o,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new ze(c.MathUtils.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class qm extends ze{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const o of n.children){if(!o)continue;const r=i(o);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(d=>d?.extensionName==="animation"),i=e.extensions?.find(d=>d?.extensionName==="Behaviour"),n=e.extensions?.find(d=>d?.extensionName==="Physics"),o=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const d of l)a+=` # Animation: ${d.name}, start=${t.getStartTimeByClip(d)*60}, length=${d.duration*60}
1054
+ `}function KP(s,e,t,i){let n="";for(const o of s)n+=YP(o,e,i,t);return n}function ZP(s){return Ii(s.name)+"_"+(s.source?.id??s.id)}function Ii(s){return s=s.replace(/[^a-zA-Z0-9_]/g,""),s.match(/^[a-zA-Z_]/)||(s="_"+s),s}function Sv(s){return s=s.replace('"','\\"'),s}function Cv(s){if(s.length===0)return null;const e=s.map(i=>{const n=new Array;for(;i.parent;)n.unshift(i.parent),i=i.parent;return n});return e[0].findLast(i=>e.every(n=>n.includes(i)))||null}function Pv(s){const e=Cv(s),t=new Set;for(const i of s){let n=i.parent;for(;n&&n!==e;)s.includes(n)||t.add(n),n=n.parent}return t}const JP=new c.Vector3,eO=new c.Quaternion,tO=new c.Vector3(1,1,1);class ze{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new c.Matrix4;const{position:e,quaternion:t,scale:i}=this.transform,n=new c.Matrix4;return n.compose(e||JP,t||eO,i||tO),n}setMatrix(e){if(!e||!(e instanceof c.Matrix4)){this.transform=null;return}const t=new c.Vector3,i=new c.Quaternion,n=new c.Vector3;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new ze(c.MathUtils.generateUUID(),e.name+"_empty_"+ze.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new ze(c.MathUtils.generateUUID(),"Empty_"+ze.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,o=null,r=null,a=null,l=null){this.uuid=e,this.name=Ii(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=o,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new ze(c.MathUtils.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class qm extends ze{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const o of n.children){if(!o)continue;const r=i(o);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(d=>d?.extensionName==="animation"),i=e.extensions?.find(d=>d?.extensionName==="Behaviour"),n=e.extensions?.find(d=>d?.extensionName==="Physics"),o=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const d of l)a+=` # Animation: ${d.name}, start=${t.getStartTimeByClip(d)*60}, length=${d.duration*60}
1055
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  `;const h=a;return`#usda 1.0
1056
1056
  (
1057
1057
  customLayerData = {
@@ -1074,10 +1074,10 @@ Texture:`,i),this.setLightmapDebugMaterial()):Pr&&console.log("Use debuglightmap
1074
1074
  ${h}
1075
1075
  )
1076
1076
  `}}const Or=`
1077
- `,Et="</StageRoot/Materials";class O0{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=Or,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=Or,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+Or}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=Or,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+Or}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=Or}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class iO{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new qm,this.output="",this.animations=[]}}class pf{ar={anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}};quickLookCompatible=!1;extensions=[];maxTextureSize=4096;exportInvisible=!1}let M0=class{debug;pruneUnusedNodes;sceneAnchoringOptions=new pf;extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(e,t=new pf){t=Object.assign(new pf,t),this.sceneAnchoringOptions=t;const i=new iO(e,this,t);this.extensions=i.extensions;const n=i.files,o="model.usda";n[o]=null;const r=i.materials,a=i.textures;ie.report("export-usdz","Invoking onBeforeBuildDocument"),await Gh(i,"onBeforeBuildDocument"),ie.report("export-usdz","Done onBeforeBuildDocument"),ie.report("export-usdz","Reparent bones to common ancestor");const l=[],h=new Set;e?.traverse(_=>{if(!(!t.exportInvisible&&!_.visible)&&_ instanceof c.SkinnedMesh){const w=_.skeleton.bones,T=C0(w);if(T){const O={object:_,originalParent:_.parent,newParent:T};l.push(O),h.add(O.object.uuid),O.newParent&&h.add(O.newParent.uuid),O.originalParent&&h.add(O.originalParent.uuid)}}});for(const _ of l){const{object:w,originalParent:T,newParent:O}=_;O.add(w)}ie.report("export-usdz","Traversing hierarchy"),e&&k0(e,i.document,i,this.keepObject),ie.report("export-usdz","Invoking onAfterBuildDocument"),await Gh(i,"onAfterBuildDocument");const u=i.extensions.find(_=>_.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const _={allBehaviorTargets:u,debug:!1,boneReparentings:h,quickLookCompatible:i.quickLookCompatible};this.debug&&l_(i.document,"Hierarchy BEFORE pruning",_),R0(i.document,_),this.debug&&l_(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");ie.report("export-usdz",{message:"Parsing document",autoStep:10}),await nO(i,()=>(ie.report("export-usdz","Building materials"),dO(r,a,t.quickLookCompatible))),ie.report("export-usdz","Invoking onAfterSerialize"),await Gh(i,"onAfterSerialize");for(const _ of l){const{object:w,originalParent:T,newParent:O}=_;T&&T.add(w)}i.exporter?.beforeWritingDocument?.();const m=i.document.buildHeader(i)+`
1078
- `+i.output;this.debug&&console.log(m),n[o]=q.strToU8(m),i.output="",ie.report("export-usdz",{message:"Exporting textures",autoStep:10}),ie.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const y=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),b=Object.keys(a).length;ie.report("export-usdz-textures",{totalSteps:b*3,currentStep:0});const g=async _=>{const w=a[_],T=w.texture,O=Xm.includes(T.format);let M={imageData:T.image};ie.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const R=w.scale!==void 0&&w.scale.x!==1&&w.scale.y!==1&&w.scale.z!==1&&w.scale.w!==1;(T.isCompressedTexture||T.isRenderTargetTexture||R)&&(M=await T0(T,t.maxTextureSize,y,w.scale)),ie.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const j=await oO(M.imageBitmap||M.imageData,t.maxTextureSize).catch(L=>{console.error("Error converting texture to canvas",T,L)});if(j){ie.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const L=await j.convertToBlob({type:O?"image/png":"image/jpeg",quality:.95});n[`textures/${_}.${O?"png":"jpg"}`]=new Uint8Array(await L.arrayBuffer())}else console.warn("Can`t export texture: ",T)};for(const _ in a)await g(_);y.dispose(),ie.end("export-usdz-textures");let v=0;for(const _ in n){const w=n[_],T=34+_.length;v+=T;const O=v&63;if(O!==4){const M=64-O,R=new Uint8Array(M);n[_]=[w,{extra:{12345:R}}]}v=w.length}return ie.report("export-usdz","zip archive"),q.zipSync(n,{level:0})}};function k0(s,e,t,i){if(!t.exportInvisible&&!s.visible)return;let n,o,r;const a={position:s.position,quaternion:s.quaternion,scale:s.scale};if(s.position.x===0&&s.position.y===0&&s.position.z===0&&(a.position=null),s.quaternion.x===0&&s.quaternion.y===0&&s.quaternion.z===0&&s.quaternion.w===1&&(a.quaternion=null),s.scale.x===1&&s.scale.y===1&&s.scale.z===1&&(a.scale=null),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&(o=s.geometry,r=s.material),i&&!i(s)&&(o=void 0,r=void 0),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&r&&typeof r=="object"&&(r instanceof c.MeshStandardMaterial||r instanceof c.MeshBasicMaterial||r.isMeshPhysicalNodeMaterial||r instanceof c.Material&&r.type==="MeshLineMaterial")){const l=yh(s),h=s instanceof c.SkinnedMesh?s:null;n=new ze(s.uuid,l,a,o,r,void 0,h,s.animations)}else if(s instanceof c.PerspectiveCamera||s instanceof c.OrthographicCamera){const l=yh(s);n=new ze(s.uuid,l,a,void 0,void 0,s)}else{const l=yh(s);n=new ze(s.uuid,l,a,void 0,void 0,void 0,void 0,s.animations)}if(n){if(n.displayName=s.userData?.name||s.name,n.visibility=s.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,s,n,t)}else{const l=yh(s),h=new ze(s.uuid,l,{position:s.position,quaternion:s.quaternion,scale:s.scale});e&&e.add(h),e=h}for(const l of s.children)k0(l,e,t,i)}function l_(s,e,...t){const i={};let n=0;function o(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const d={object:r};r.material&&(d.mat=!0),r.geometry&&(d.geo=!0),r.camera&&(d.cam=!0),r.skinnedMesh&&(d.skin=!0),a[l]._self=d;for(const u of r.children)u&&o(u,a[l])}o(s,i),console.log(e+" ("+n+" nodes)",i,...t)}function R0(s,e){let t=!0;const i=new Array,n=new Array;if(s.children.length===0)t=!0;else{const h=[...s.children];for(const d of h)if(d){const u=R0(d,e);e.debug&&(u?i.push(d):n.push(d)),t=t&&u}}const o=e.allBehaviorTargets.has(s.uuid),r=s.geometry||s.material||s.camera&&!e.quickLookCompatible||s.skinnedMesh||!1,a=e.boneReparentings.has(s.uuid),l=t&&!o&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),s.parent?.remove(s)):e.debug&&console.log("Kept object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),l}async function nO(s,e){ie.start("export-usdz-resources","export-usdz");const t=[];for(const l of s.document.children)E0(l,s,t);const i=t.length;for(let l=0;l<i;l++)ie.report("export-usdz-resources",{totalSteps:i,currentStep:l}),await new Promise((h,d)=>{t[l](),h()});ie.end("export-usdz-resources");const n=new O0,o=s.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${s.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1077
+ `,Et="</StageRoot/Materials";class Ov{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=Or,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=Or,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+Or}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=Or,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+Or}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=Or}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class iO{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new qm,this.output="",this.animations=[]}}class pf{ar={anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}};quickLookCompatible=!1;extensions=[];maxTextureSize=4096;exportInvisible=!1}let Mv=class{debug;pruneUnusedNodes;sceneAnchoringOptions=new pf;extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(e,t=new pf){t=Object.assign(new pf,t),this.sceneAnchoringOptions=t;const i=new iO(e,this,t);this.extensions=i.extensions;const n=i.files,o="model.usda";n[o]=null;const r=i.materials,a=i.textures;ie.report("export-usdz","Invoking onBeforeBuildDocument"),await Gh(i,"onBeforeBuildDocument"),ie.report("export-usdz","Done onBeforeBuildDocument"),ie.report("export-usdz","Reparent bones to common ancestor");const l=[],h=new Set;e?.traverse(_=>{if(!(!t.exportInvisible&&!_.visible)&&_ instanceof c.SkinnedMesh){const w=_.skeleton.bones,T=Cv(w);if(T){const O={object:_,originalParent:_.parent,newParent:T};l.push(O),h.add(O.object.uuid),O.newParent&&h.add(O.newParent.uuid),O.originalParent&&h.add(O.originalParent.uuid)}}});for(const _ of l){const{object:w,originalParent:T,newParent:O}=_;O.add(w)}ie.report("export-usdz","Traversing hierarchy"),e&&kv(e,i.document,i,this.keepObject),ie.report("export-usdz","Invoking onAfterBuildDocument"),await Gh(i,"onAfterBuildDocument");const u=i.extensions.find(_=>_.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const _={allBehaviorTargets:u,debug:!1,boneReparentings:h,quickLookCompatible:i.quickLookCompatible};this.debug&&l_(i.document,"Hierarchy BEFORE pruning",_),Rv(i.document,_),this.debug&&l_(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");ie.report("export-usdz",{message:"Parsing document",autoStep:10}),await nO(i,()=>(ie.report("export-usdz","Building materials"),dO(r,a,t.quickLookCompatible))),ie.report("export-usdz","Invoking onAfterSerialize"),await Gh(i,"onAfterSerialize");for(const _ of l){const{object:w,originalParent:T,newParent:O}=_;T&&T.add(w)}i.exporter?.beforeWritingDocument?.();const m=i.document.buildHeader(i)+`
1078
+ `+i.output;this.debug&&console.log(m),n[o]=q.strToU8(m),i.output="",ie.report("export-usdz",{message:"Exporting textures",autoStep:10}),ie.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const y=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),b=Object.keys(a).length;ie.report("export-usdz-textures",{totalSteps:b*3,currentStep:0});const g=async _=>{const w=a[_],T=w.texture,O=Xm.includes(T.format);let M={imageData:T.image};ie.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const R=w.scale!==void 0&&w.scale.x!==1&&w.scale.y!==1&&w.scale.z!==1&&w.scale.w!==1;(T.isCompressedTexture||T.isRenderTargetTexture||R)&&(M=await Tv(T,t.maxTextureSize,y,w.scale)),ie.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const j=await oO(M.imageBitmap||M.imageData,t.maxTextureSize).catch(L=>{console.error("Error converting texture to canvas",T,L)});if(j){ie.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const L=await j.convertToBlob({type:O?"image/png":"image/jpeg",quality:.95});n[`textures/${_}.${O?"png":"jpg"}`]=new Uint8Array(await L.arrayBuffer())}else console.warn("Can`t export texture: ",T)};for(const _ in a)await g(_);y.dispose(),ie.end("export-usdz-textures");let v=0;for(const _ in n){const w=n[_],T=34+_.length;v+=T;const O=v&63;if(O!==4){const M=64-O,R=new Uint8Array(M);n[_]=[w,{extra:{12345:R}}]}v=w.length}return ie.report("export-usdz","zip archive"),q.zipSync(n,{level:0})}};function kv(s,e,t,i){if(!t.exportInvisible&&!s.visible)return;let n,o,r;const a={position:s.position,quaternion:s.quaternion,scale:s.scale};if(s.position.x===0&&s.position.y===0&&s.position.z===0&&(a.position=null),s.quaternion.x===0&&s.quaternion.y===0&&s.quaternion.z===0&&s.quaternion.w===1&&(a.quaternion=null),s.scale.x===1&&s.scale.y===1&&s.scale.z===1&&(a.scale=null),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&(o=s.geometry,r=s.material),i&&!i(s)&&(o=void 0,r=void 0),(s instanceof c.Mesh||s instanceof c.SkinnedMesh)&&r&&typeof r=="object"&&(r instanceof c.MeshStandardMaterial||r instanceof c.MeshBasicMaterial||r.isMeshPhysicalNodeMaterial||r instanceof c.Material&&r.type==="MeshLineMaterial")){const l=yh(s),h=s instanceof c.SkinnedMesh?s:null;n=new ze(s.uuid,l,a,o,r,void 0,h,s.animations)}else if(s instanceof c.PerspectiveCamera||s instanceof c.OrthographicCamera){const l=yh(s);n=new ze(s.uuid,l,a,void 0,void 0,s)}else{const l=yh(s);n=new ze(s.uuid,l,a,void 0,void 0,void 0,void 0,s.animations)}if(n){if(n.displayName=s.userData?.name||s.name,n.visibility=s.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,s,n,t)}else{const l=yh(s),h=new ze(s.uuid,l,{position:s.position,quaternion:s.quaternion,scale:s.scale});e&&e.add(h),e=h}for(const l of s.children)kv(l,e,t,i)}function l_(s,e,...t){const i={};let n=0;function o(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const d={object:r};r.material&&(d.mat=!0),r.geometry&&(d.geo=!0),r.camera&&(d.cam=!0),r.skinnedMesh&&(d.skin=!0),a[l]._self=d;for(const u of r.children)u&&o(u,a[l])}o(s,i),console.log(e+" ("+n+" nodes)",i,...t)}function Rv(s,e){let t=!0;const i=new Array,n=new Array;if(s.children.length===0)t=!0;else{const h=[...s.children];for(const d of h)if(d){const u=Rv(d,e);e.debug&&(u?i.push(d):n.push(d)),t=t&&u}}const o=e.allBehaviorTargets.has(s.uuid),r=s.geometry||s.material||s.camera&&!e.quickLookCompatible||s.skinnedMesh||!1,a=e.boneReparentings.has(s.uuid),l=t&&!o&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),s.parent?.remove(s)):e.debug&&console.log("Kept object:",(s.displayName||s.name)+" ("+s.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:o,allChildsWerePruned:t,isBoneReparenting:a,object:s,prunedChilds:i,keptChilds:n}),l}async function nO(s,e){ie.start("export-usdz-resources","export-usdz");const t=[];for(const l of s.document.children)Ev(l,s,t);const i=t.length;for(let l=0;l<i;l++)ie.report("export-usdz-resources",{totalSteps:i,currentStep:l}),await new Promise((h,d)=>{t[l](),h()});ie.end("export-usdz-resources");const n=new Ov,o=s.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${s.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1079
1079
  kind = "sceneLibrary"
1080
- )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${o.anchoring.type}"`),o.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${o.planeAnchoring.alignment}"`),o.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${s.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=l=>{if(!l)return 0;let h=1;for(const d of l.children)h+=r(d);return h},a=r(s.document);ie.start("export-usdz-xforms","export-usdz"),ie.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const l of s.document.children)L0(l,n,s);ie.end("export-usdz-xforms"),ie.report("export-usdz","invoke onAfterHierarchy"),await Gh(s,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),n.appendLine(e()),n.closeBlock(),ie.report("export-usdz","write to string"),s.output+=n.toString()}function E0(s,e,t){if(!s)return;const i=s.geometry,n=s.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const o="geometries/"+_p(i,s.name)+".usda";if(!(o in e.files)){const r=()=>{const a=lO(i,s.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[o]=aO(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&(n.uuid in e.materials||(e.materials[n.uuid]=n));for(const o of s.children)E0(o,e,t)}async function Gh(s,e,t=null){if(s.extensions){for(const i of s.extensions)if(i&&typeof i[e]=="function"){const o=i[e].call(i,s,t);o instanceof Promise&&await o}}}let mh=null,Mt=null,mf,Mr,gh;async function T0(s,e=1/0,t=null,i=void 0){mf||(mf=new c.PlaneGeometry(2,2,1,1)),Mr||(Mr=new c.ShaderMaterial({uniforms:{blitTexture:new c.Uniform$1(s),flipY:new c.Uniform$1(!1),scale:new c.Uniform$1(new c.Vector4(1,1,1,1))},vertexShader:`
1080
+ )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${o.anchoring.type}"`),o.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${o.planeAnchoring.alignment}"`),o.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${s.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=l=>{if(!l)return 0;let h=1;for(const d of l.children)h+=r(d);return h},a=r(s.document);ie.start("export-usdz-xforms","export-usdz"),ie.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const l of s.document.children)Lv(l,n,s);ie.end("export-usdz-xforms"),ie.report("export-usdz","invoke onAfterHierarchy"),await Gh(s,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),n.appendLine(e()),n.closeBlock(),ie.report("export-usdz","write to string"),s.output+=n.toString()}function Ev(s,e,t){if(!s)return;const i=s.geometry,n=s.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const o="geometries/"+_p(i,s.name)+".usda";if(!(o in e.files)){const r=()=>{const a=lO(i,s.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[o]=aO(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&(n.uuid in e.materials||(e.materials[n.uuid]=n));for(const o of s.children)Ev(o,e,t)}async function Gh(s,e,t=null){if(s.extensions){for(const i of s.extensions)if(i&&typeof i[e]=="function"){const o=i[e].call(i,s,t);o instanceof Promise&&await o}}}let mh=null,Mt=null,mf,Mr,gh;async function Tv(s,e=1/0,t=null,i=void 0){mf||(mf=new c.PlaneGeometry(2,2,1,1)),Mr||(Mr=new c.ShaderMaterial({uniforms:{blitTexture:new c.Uniform$1(s),flipY:new c.Uniform$1(!1),scale:new c.Uniform$1(new c.Vector4(1,1,1,1))},vertexShader:`
1081
1081
  varying vec2 vUv;
1082
1082
  uniform bool flipY;
1083
1083
  void main(){
@@ -1100,7 +1100,7 @@ ${h}
1100
1100
  #endif
1101
1101
 
1102
1102
  gl_FragColor.rgba *= scale.rgba;
1103
- }`}));const n=Mr.uniforms;n.blitTexture.value=s,n.flipY.value=!1,n.scale.value=new c.Vector4(1,1,1,1),i!==void 0&&n.scale.value.copy(i),Mr.defines.IS_SRGB=s.colorSpace==c.SRGBColorSpace,Mr.needsUpdate=!0,gh||(gh=new c.Mesh(mf,Mr),gh.frustumCulled=!1);const o=new c.PerspectiveCamera,r=new c.Scene;r.add(gh),t||(t=mh=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(s.image.width,e),l=Math.min(s.image.height,e);Mt&&(Mt.width!==a||Mt.height!==l)&&(Mt.dispose(),Mt=null),Mt||(Mt=new c.WebGLRenderTarget(a,l,{format:c.RGBAFormat,type:c.UnsignedByteType,minFilter:c.LinearFilter,magFilter:c.LinearFilter})),t.setRenderTarget(Mt),t.setSize(a,l),t.clear(),t.render(r,o),mh&&(mh.dispose(),mh=null);const h=new Uint8ClampedArray(Mt.width*Mt.height*4);t.readRenderTargetPixels(Mt,0,0,Mt.width,Mt.height,h);const d=new ImageData(h,Mt.width,Mt.height,void 0),u=await createImageBitmap(d,{premultiplyAlpha:"none"});return{imageData:d,imageBitmap:u}}function sO(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&s instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&s instanceof ImageBitmap}async function oO(s,e=4096){const t=e/Math.max(s.width,s.height),i=s.width*Math.min(1,t),n=s.height*Math.min(1,t),o=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};s.width!==i&&(r.resizeWidth=i),s.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(s,r),l=o.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),o}async function A0(s,e=void 0,t=!1,i=4096){if(sO(s)){const n=i/Math.max(s.width,s.height),o=new OffscreenCanvas(s.width*Math.min(1,n),s.height*Math.min(1,n)),r=o.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,o.height),r.scale(1,-1)),r.drawImage(s,0,0,o.width,o.height),e!==void 0){const a=e.x,l=e.y,h=e.z,d=e.w,u=r.getImageData(0,0,o.width,o.height),p=u.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*h,p[m+3]=p[m+3]*d;r.putImageData(u,0,0)}return o}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const be=7;function rO(){return`#usda 1.0
1103
+ }`}));const n=Mr.uniforms;n.blitTexture.value=s,n.flipY.value=!1,n.scale.value=new c.Vector4(1,1,1,1),i!==void 0&&n.scale.value.copy(i),Mr.defines.IS_SRGB=s.colorSpace==c.SRGBColorSpace,Mr.needsUpdate=!0,gh||(gh=new c.Mesh(mf,Mr),gh.frustumCulled=!1);const o=new c.PerspectiveCamera,r=new c.Scene;r.add(gh),t||(t=mh=new c.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(s.image.width,e),l=Math.min(s.image.height,e);Mt&&(Mt.width!==a||Mt.height!==l)&&(Mt.dispose(),Mt=null),Mt||(Mt=new c.WebGLRenderTarget(a,l,{format:c.RGBAFormat,type:c.UnsignedByteType,minFilter:c.LinearFilter,magFilter:c.LinearFilter})),t.setRenderTarget(Mt),t.setSize(a,l),t.clear(),t.render(r,o),mh&&(mh.dispose(),mh=null);const h=new Uint8ClampedArray(Mt.width*Mt.height*4);t.readRenderTargetPixels(Mt,0,0,Mt.width,Mt.height,h);const d=new ImageData(h,Mt.width,Mt.height,void 0),u=await createImageBitmap(d,{premultiplyAlpha:"none"});return{imageData:d,imageBitmap:u}}function sO(s){return typeof HTMLImageElement<"u"&&s instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&s instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&s instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&s instanceof ImageBitmap}async function oO(s,e=4096){const t=e/Math.max(s.width,s.height),i=s.width*Math.min(1,t),n=s.height*Math.min(1,t),o=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};s.width!==i&&(r.resizeWidth=i),s.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(s,r),l=o.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),o}async function Av(s,e=void 0,t=!1,i=4096){if(sO(s)){const n=i/Math.max(s.width,s.height),o=new OffscreenCanvas(s.width*Math.min(1,n),s.height*Math.min(1,n)),r=o.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,o.height),r.scale(1,-1)),r.drawImage(s,0,0,o.width,o.height),e!==void 0){const a=e.x,l=e.y,h=e.z,d=e.w,u=r.getImageData(0,0,o.width,o.height),p=u.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*h,p[m+3]=p[m+3]*d;r.putImageData(u,0,0)}return o}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const be=7;function rO(){return`#usda 1.0
1104
1104
  (
1105
1105
  customLayerData = {
1106
1106
  string creator = "Needle Engine USDZExporter"
@@ -1108,10 +1108,10 @@ ${h}
1108
1108
  metersPerUnit = 1
1109
1109
  upAxis = "Y"
1110
1110
  )
1111
- `}function aO(s,e){let t=rO();return t+=s,q.strToU8(t)}function yh(s){return s.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+s.id}function c_(s){return Ii(s.name||"bone_"+s.uuid)}function _p(s,e){return Ii(s.name||"Geometry")+"_"+s.id}function tu(s){return Ii(s.name||"Material")+"_"+s.id}function Yr(s,e){let t=c_(s),i=s.parent;for(;i&&i!==e;)t=c_(i)+"/"+t,i=i.parent;return t}function L0(s,e,t){if(s==null)return;ie.report("export-usdz-xforms",{message:"buildXform "+s.displayName||s.name,autoStep:!0});const i=s.transform,n=s.geometry,o=s.material,r=s.camera,a=s.name;if(s.animations)for(const m of s.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,h=l?"SkelRoot":"Xform",d=new Array,u=o&&o instanceof c.MeshBasicMaterial&&o.color&&o.color.r===1&&o.color.g===1&&o.color.b===1&&!o.map&&o.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!u&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",s.displayName),e.appendLine(),n?(e.beginBlock(`def ${h} "${a}"`,"(",!1),t.quickLookCompatible&&o&&o.side===c.DoubleSide&&!l?e.appendLine(`prepend references = @./geometries/${_p(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${_p(n)}.usda@</Geometry>`),u||d.push("MaterialBindingAPI"),l&&d.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):s.type!==void 0?e.beginBlock(`def ${s.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),s.type===void 0&&(s.extraSchemas?.length&&d.push(...s.extraSchemas),d.length&&e.appendLine(`prepend apiSchemas = [${d.map(m=>`"${m}"`).join(", ")}]`)),s.displayName&&e.appendLine(`displayName = "${S0(s.displayName)}"`),(r||s.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&o){if(!u){const m=tu(o);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&o.side===c.DoubleSide&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):s.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(s.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${te(i.position.x)}, ${te(i.position.y)}, ${te(i.position.z)})`)),i.quaternion&&(s.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${te(i.quaternion.w)}, ${te(i.quaternion.x)}, ${te(i.quaternion.y)}, ${te(i.quaternion.z)})`)),i.scale&&(s.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${te(i.scale.x)}, ${te(i.scale.y)}, ${te(i.scale.z)})`))),s.visibility!==void 0&&e.appendLine(`token visibility = "${s.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(be)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(be)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(be)}, ${r.far.toPrecision(be)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(be)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(be)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(be)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(be)}`))),s.onSerialize&&s.onSerialize(e,t),s.type===void 0){const m=new Array;s.needsTranslate&&m.push('"xformOp:translate"'),s.needsOrient&&m.push('"xformOp:orient"'),s.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(s.children){e.appendLine();for(const m of s.children)L0(m,e,t)}e.closeBlock()}function te(s){return Number.isInteger(s)?s.toString():s.toFixed(10)}function h_(s){const e=s.elements;return`( ${_h(e,0)}, ${_h(e,4)}, ${_h(e,8)}, ${_h(e,12)} )`}function _h(s,e){return`(${te(s[e+0])}, ${te(s[e+1])}, ${te(s[e+2])}, ${te(s[e+3])})`}function lO(s,e=[],t=!0){return`
1111
+ `}function aO(s,e){let t=rO();return t+=s,q.strToU8(t)}function yh(s){return s.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+s.id}function c_(s){return Ii(s.name||"bone_"+s.uuid)}function _p(s,e){return Ii(s.name||"Geometry")+"_"+s.id}function tu(s){return Ii(s.name||"Material")+"_"+s.id}function Yr(s,e){let t=c_(s),i=s.parent;for(;i&&i!==e;)t=c_(i)+"/"+t,i=i.parent;return t}function Lv(s,e,t){if(s==null)return;ie.report("export-usdz-xforms",{message:"buildXform "+s.displayName||s.name,autoStep:!0});const i=s.transform,n=s.geometry,o=s.material,r=s.camera,a=s.name;if(s.animations)for(const m of s.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,h=l?"SkelRoot":"Xform",d=new Array,u=o&&o instanceof c.MeshBasicMaterial&&o.color&&o.color.r===1&&o.color.g===1&&o.color.b===1&&!o.map&&o.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!u&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",s.displayName),e.appendLine(),n?(e.beginBlock(`def ${h} "${a}"`,"(",!1),t.quickLookCompatible&&o&&o.side===c.DoubleSide&&!l?e.appendLine(`prepend references = @./geometries/${_p(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${_p(n)}.usda@</Geometry>`),u||d.push("MaterialBindingAPI"),l&&d.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):s.type!==void 0?e.beginBlock(`def ${s.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),s.type===void 0&&(s.extraSchemas?.length&&d.push(...s.extraSchemas),d.length&&e.appendLine(`prepend apiSchemas = [${d.map(m=>`"${m}"`).join(", ")}]`)),s.displayName&&e.appendLine(`displayName = "${Sv(s.displayName)}"`),(r||s.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&o){if(!u){const m=tu(o);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&o.side===c.DoubleSide&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):s.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(s.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${te(i.position.x)}, ${te(i.position.y)}, ${te(i.position.z)})`)),i.quaternion&&(s.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${te(i.quaternion.w)}, ${te(i.quaternion.x)}, ${te(i.quaternion.y)}, ${te(i.quaternion.z)})`)),i.scale&&(s.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${te(i.scale.x)}, ${te(i.scale.y)}, ${te(i.scale.z)})`))),s.visibility!==void 0&&e.appendLine(`token visibility = "${s.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(be)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(be)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(be)}, ${r.far.toPrecision(be)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(be)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(be)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(be)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(be)}`))),s.onSerialize&&s.onSerialize(e,t),s.type===void 0){const m=new Array;s.needsTranslate&&m.push('"xformOp:translate"'),s.needsOrient&&m.push('"xformOp:orient"'),s.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(s.children){e.appendLine();for(const m of s.children)Lv(m,e,t)}e.closeBlock()}function te(s){return Number.isInteger(s)?s.toString():s.toFixed(10)}function h_(s){const e=s.elements;return`( ${_h(e,0)}, ${_h(e,4)}, ${_h(e,8)}, ${_h(e,12)} )`}function _h(s,e){return`(${te(s[e+0])}, ${te(s[e+1])}, ${te(s[e+2])}, ${te(s[e+3])})`}function lO(s,e=[],t=!0){return`
1112
1112
  def "Geometry"
1113
1113
  ${cO(s,e,t)}
1114
- `}function cO(s,e=[],t=!0){const i="Geometry",n=s.attributes,o=n.position.count,r=e&&e.length>0,a=[],l=[];let h=new Array,d=n.skinIndex;if(r){const p=[];for(const g of e)a.push({bone:g,index:e.indexOf(g)}),p.push(g.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const g of a){const v=g.bone.children;for(const _ of v)p.indexOf(_.uuid)===-1&&e.indexOf(_)!==-1&&(a.push({bone:_,index:e.indexOf(_)}),p.push(_.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const g of P0(e))a.push({bone:g,index:a.length});const y=a[0].bone.parent;a.sort((g,v)=>Yr(g.bone,y)>Yr(v.bone,y)?1:-1),a.map(g=>'"'+Yr(g.bone,y)+'"').join(", ");for(const g in a)l[a[g].index]=parseInt(g);const b=n.skinIndex;h=new Array;for(let g=0;g<b.count;g++){const v=b.getX(g),_=b.getY(g),w=b.getZ(g),T=b.getW(g);h.push(l[v],l[_],l[w],l[T])}d=new c.BufferAttribute(new Uint16Array(h),4)}const u=n.skinWeight&&n.skinIndex;return`
1114
+ `}function cO(s,e=[],t=!0){const i="Geometry",n=s.attributes,o=n.position.count,r=e&&e.length>0,a=[],l=[];let h=new Array,d=n.skinIndex;if(r){const p=[];for(const g of e)a.push({bone:g,index:e.indexOf(g)}),p.push(g.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const g of a){const v=g.bone.children;for(const _ of v)p.indexOf(_.uuid)===-1&&e.indexOf(_)!==-1&&(a.push({bone:_,index:e.indexOf(_)}),p.push(_.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const g of Pv(e))a.push({bone:g,index:a.length});const y=a[0].bone.parent;a.sort((g,v)=>Yr(g.bone,y)>Yr(v.bone,y)?1:-1),a.map(g=>'"'+Yr(g.bone,y)+'"').join(", ");for(const g in a)l[a[g].index]=parseInt(g);const b=n.skinIndex;h=new Array;for(let g=0;g<b.count;g++){const v=b.getX(g),_=b.getY(g),w=b.getZ(g),T=b.getW(g);h.push(l[v],l[_],l[w],l[T])}d=new c.BufferAttribute(new Uint16Array(h),4)}const u=n.skinWeight&&n.skinIndex;return`
1115
1115
  {
1116
1116
  def Mesh "${i}" ${u?`(
1117
1117
  prepend apiSchemas = ["SkelBindingAPI"]
@@ -1123,7 +1123,7 @@ ${cO(s,e,t)}
1123
1123
  interpolation = "vertex"
1124
1124
  )`:""}
1125
1125
  point3f[] points = [${Hh(n.position,o)}]
1126
- ${n.uv?`texCoord2f[] primvars:st = [${D0(n.uv,o,!0)}] (
1126
+ ${n.uv?`texCoord2f[] primvars:st = [${Dv(n.uv,o,!0)}] (
1127
1127
  interpolation = "vertex"
1128
1128
  )`:""}
1129
1129
  ${n.uv1?_f("st1",n.uv1):""}
@@ -1161,13 +1161,13 @@ def "${i}_doubleSided" (
1161
1161
  }
1162
1162
  }
1163
1163
  `:""}
1164
- `}function gf(s){const e=s.index!==null?s.index.count:s.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function yf(s,e=!1){const t=s.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let o=n;e&&(o=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(o))}else{const n=s.attributes.position.count;for(let o=0;o<n;o++){let r=o;e&&(r=o%3===0?o+2:o%3===2?o-2:o),i.push(r)}}return i.join(", ")}function _f(s,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${s} = [${D0(e,t,!0)}] (
1164
+ `}function gf(s){const e=s.index!==null?s.index.count:s.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function yf(s,e=!1){const t=s.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let o=n;e&&(o=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(o))}else{const n=s.attributes.position.count;for(let o=0;o<n;o++){let r=o;e&&(r=o%3===0?o+2:o%3===2?o-2:o),i.push(r)}}return i.join(", ")}function _f(s,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${s} = [${Dv(e,t,!0)}] (
1165
1165
  interpolation = "vertex"
1166
1166
  )`;case 3:return`texCoord3f[] primvars:${s} = [${Hh(e,t)}] (
1167
1167
  interpolation = "vertex"
1168
1168
  )`;case 4:return`double4[] primvars:${s} = [${hO(e,t)}] (
1169
1169
  interpolation = "vertex"
1170
- )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+s+"."),""}}function Hh(s,e){if(s===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i);t.push(`(${n.toPrecision(be)}, ${o.toPrecision(be)}, ${r.toPrecision(be)})`)}return t.join(", ")}function hO(s,e){if(s===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i)||0,a=s.getW(i)||0;t.push(`(${n.toPrecision(be)}, ${o.toPrecision(be)}, ${r.toPrecision(be)}, ${a.toPrecision(be)})`)}return t.join(", ")}function d_(s,e=!1){const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i),a=s.getW(i);t.push(`${e?n:n.toPrecision(be)}`),t.push(`${e?o:o.toPrecision(be)}`),t.push(`${e?r:r.toPrecision(be)}`),t.push(`${e?a:a.toPrecision(be)}`)}return t.join(", ")}function D0(s,e,t=!1){if(s===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<s.count;n++){const o=s.getX(n);let r=s.getY(n);t&&(r=1-r),i.push(`(${o.toPrecision(be)}, ${r.toPrecision(be)})`)}return i.join(", ")}function dO(s,e,t=!1){const i=[];for(const n in s){const o=s[n];i.push(uO(o,e,t))}return`
1170
+ )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+s+"."),""}}function Hh(s,e){if(s===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i);t.push(`(${n.toPrecision(be)}, ${o.toPrecision(be)}, ${r.toPrecision(be)})`)}return t.join(", ")}function hO(s,e){if(s===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i)||0,a=s.getW(i)||0;t.push(`(${n.toPrecision(be)}, ${o.toPrecision(be)}, ${r.toPrecision(be)}, ${a.toPrecision(be)})`)}return t.join(", ")}function d_(s,e=!1){const t=[];for(let i=0;i<s.count;i++){const n=s.getX(i),o=s.getY(i),r=s.getZ(i),a=s.getW(i);t.push(`${e?n:n.toPrecision(be)}`),t.push(`${e?o:o.toPrecision(be)}`),t.push(`${e?r:r.toPrecision(be)}`),t.push(`${e?a:a.toPrecision(be)}`)}return t.join(", ")}function Dv(s,e,t=!1){if(s===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<s.count;n++){const o=s.getX(n);let r=s.getY(n);t&&(r=1-r),i.push(`(${o.toPrecision(be)}, ${r.toPrecision(be)})`)}return i.join(", ")}function dO(s,e,t=!1){const i=[];for(const n in s){const o=s[n];i.push(uO(o,e,t))}return`
1171
1171
  def "Materials"
1172
1172
  {
1173
1173
  ${i.join("")}
@@ -1222,7 +1222,7 @@ ${i.join("")}
1222
1222
  }`}const o=" ",r=[],a=[],l=new Set;if(s.isMeshPhysicalNodeMaterial===!0)return XP(s,i,e);let h=s.transparent||s.alphaTest?s.opacity:1,d=!1,u=!1;if(s instanceof c.MeshPhysicalMaterial&&s.transmission!==void 0&&(h*=1-s.transmission*(1-s.roughness*.5)),s.map?(r.push(`${o}color3f inputs:diffuseColor.connect = ${Et}/${i}/${Ci(s.map)}_diffuse.outputs:rgb>`),s instanceof c.MeshBasicMaterial&&s.transparent&&s.alphaTest==0&&t?(r.push(`${o}float inputs:opacity.connect = ${Et}/${i}/${Ci(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${1e-10}`),u=!0):s.transparent?(r.push(`${o}float inputs:opacity.connect = ${Et}/${i}/${Ci(s.map)}_diffuse.outputs:a>`),d=!0):s.alphaTest>0&&(r.push(`${o}float inputs:opacity.connect = ${Et}/${i}/${Ci(s.map)}_diffuse.outputs:a>`),d=!0,r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0),a.push(Ps(s.map,"diffuse",t,e,s,l,s.color,h))):r.push(`${o}color3f inputs:diffuseColor = ${u_(s.color)}`),s.alphaHash&&t&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping alphaHash opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),u=!0)),s.aoMap&&(r.push(`${o}float inputs:occlusion.connect = ${Et}/${i}/${Ci(s.aoMap)}_occlusion.outputs:r>`),a.push(Ps(s.aoMap,"occlusion",t,e,s,l))),s.alphaMap?(r.push(`${o}float inputs:opacity.connect = ${Et}/${i}/${Ci(s.alphaMap)}_opacity.outputs:r>`),r.push(`${o}float inputs:opacityThreshold = 0.0000000001`),d=!0,u=!0,a.push(Ps(s.alphaMap,"opacity",t,e,s,l,new c.Color(1,1,1),h))):(d?console.warn("Opacity for "+s.name+" was already connected. Skipping default opacity."):(r.push(`${o}float inputs:opacity = ${h}`),d=!0),s.alphaTest>0&&(u?console.warn("Opacity threshold for "+s.name+" was already connected. Skipping default opacity threshold."):(r.push(`${o}float inputs:opacityThreshold = ${s.alphaTest}`),u=!0))),s instanceof c.MeshStandardMaterial){if(s.emissiveMap){r.push(`${o}color3f inputs:emissiveColor.connect = ${Et}/${i}/${Ci(s.emissiveMap)}_emissive.outputs:rgb>`);const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),a.push(Ps(s.emissiveMap,"emissive",t,e,s,l,p))}else if(s.emissive?.getHex()>0){const p=s.emissive.clone();p.multiplyScalar(s.emissiveIntensity),r.push(`${o}color3f inputs:emissiveColor = ${u_(p)}`)}s.normalMap&&(r.push(`${o}normal3f inputs:normal.connect = ${Et}/${i}/${Ci(s.normalMap)}_normal.outputs:rgb>`),a.push(Ps(s.normalMap,"normal",t,e,s,l))),s.roughnessMap&&s.roughness===1?(r.push(`${o}float inputs:roughness.connect = ${Et}/${i}/${Ci(s.roughnessMap)}_roughness.outputs:g>`),a.push(Ps(s.roughnessMap,"roughness",t,e,s,l))):r.push(`${o}float inputs:roughness = ${s.roughness!==void 0?s.roughness:1}`),s.metalnessMap&&s.metalness===1?(r.push(`${o}float inputs:metallic.connect = ${Et}/${i}/${Ci(s.metalnessMap)}_metallic.outputs:b>`),a.push(Ps(s.metalnessMap,"metallic",t,e,s,l))):r.push(`${o}float inputs:metallic = ${s.metalness!==void 0?s.metalness:0}`)}return s instanceof c.MeshPhysicalMaterial&&(r.push(`${o}float inputs:clearcoat = ${s.clearcoat}`),r.push(`${o}float inputs:clearcoatRoughness = ${s.clearcoatRoughness}`),r.push(`${o}float inputs:ior = ${s.ior}`),!s.transparent&&!(s.alphaTest>0)&&s.transmissionMap&&(r.push(`${o}float inputs:opacity.connect = ${Et}/${i}/${Ci(s.transmissionMap)}_transmission.outputs:r>`),a.push(Ps(s.transmissionMap,"transmission",t,e,s,l)))),l.size>2?console.warn("USDZExporter: Material "+s.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):l.size===2&&(!l.has(0)||!l.has(1))&&console.warn("USDZExporter: Material "+s.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1223
1223
 
1224
1224
  def Material "${i}" ${s.name?`(
1225
- displayName = "${S0(s.name)}"
1225
+ displayName = "${Sv(s.name)}"
1226
1226
  )`:""}
1227
1227
  {
1228
1228
  token outputs:surface.connect = ${Et}/${i}/PreviewSurface.outputs:surface>
@@ -1256,9 +1256,9 @@ ${l.has(1)?`
1256
1256
  `:""}
1257
1257
  ${a.join(`
1258
1258
  `)}`:""}
1259
- }`}function u_(s){return`(${s.r}, ${s.g}, ${s.b})`}function f_(s){return`(${s.x}, ${s.y})`}const Xm=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");class pt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+Ii(e)+"_"+pt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let o=0;o<this.trigger.length;o++){const r=this.trigger[o];n+="<"+r.id+">",o+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const o of this.trigger)o.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const kr=new Set;function bp(s,e){let t="";if(Array.isArray(s)){kr.clear();let i="[ ";for(let n=0;n<s.length;n++){let o=s[n];if(!o){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}if(typeof o=="string"){if(kr.has(o))continue;i+=o,kr.add(o)}else if(typeof o=="object"){if(o.isObject3D&&(o=e.findById(o.uuid),!o)){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}const r=o.getPath?.call(o);if(kr.has(r))continue;i+=r,kr.add(r)}n+1<s.length&&(i+=", ")}i+=" ]",t=i,kr.clear()}else if(typeof s=="object"){const i=s;if(i.isObject3D&&(s=e.findById(i.uuid)),!s)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=s.getPath?.call(s)}return t}class $s{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+$s.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=bp(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function p_(s,e={direct:!0,indirect:!0}){const t=ze.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},s.add(t)}class vt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new $s(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new $s(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof ze&&p_(n,t);else e instanceof ze&&p_(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new $s(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class ko{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class zt{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new zt,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+zt.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=bp(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=bp(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class Ri{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new Ri(0,1,0)}static get right(){return new Ri(1,0,0)}static get forward(){return new Ri(0,0,1)}static get back(){return new Ri(0,0,-1)}static get zero(){return new Ri(0,0,0)}}class le{static sequence(...e){return new ko("Group_"+ko.getId(),e).makeSequence()}static parallel(...e){return new ko("Group_"+ko.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new zt(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const o=new zt(e);o.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,h=t.clipName;if(o.comment=`Animation: ${h}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,o.animationName=h,o.start=r,o.duration=a,o.animationSpeed=l,o.reversed=i,o.pingPong=n,o.multiplePerformOperation="allow",i&&(o.start-=a),n){o.pingPong=!1;const d=o.clone();return d.reversed=!i,d.start=o.start,d.reversed&&(d.start-=a),le.sequence(o,d)}return o}static waitAction(e){const t=new zt;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const o=new zt(e);return o.tokenId="LookAtCamera",o.duration=t===void 0?9999999999999:t,o.front=i??Ri.forward,o.up=n??Ri.up,o}static emphasize(e,t,i="bounce",n=1,o="basic"){const r=new zt(e);return r.tokenId="Emphasize",r.duration=t,r.style=o??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,o="inout"){const r=new zt(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?o:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,o="spatial"){const r=new zt(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=o,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new zt(e);return i.tokenId="Impulse",i.velocity=t,i}}class fO{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Qm extends fO{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||ze.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=le.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=le.fadeAction(this.object,0,!1),this._disableAction)}}class I0{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const yn=x("debugusdzanimation"),vp=x("debugusdzanimationserialization");class Us{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??ke.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=c.PropertyBinding.parseTrackName(t.name);let n=c.PropertyBinding.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||Us.isDescendantOf(e,n))continue;if(!Us.isDescendantOf(n,e)){for(;!Us.isDescendantOf(n,e)&&n.parent;)n=n.parent;Us.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class ke{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=ke.restPoseClipDuration,i&&i.tracks){const o=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));o!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,o,this.duration),this.duration=o)}const n=S.getComponent(e,mt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&he("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,o=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&o)for(const l of o)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,h)=>l-h),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const o=new c.Vector3,r=new c.Quaternion,a=new c.Vector3(1,1,1),l=this.target,h=t?this.pos?.createInterpolant():void 0,d=i?this.rot?.createInterpolant():void 0,u=n?this.scale?.createInterpolant():void 0;h||o.set(l.position.x,l.position.y,l.position.z),d||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),u||a.set(l.scale.x,l.scale.y,l.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),d&&d.valueSize!==4&&(d.valueSize=4),u&&u.valueSize!==3&&(u.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let y=0,b=0;if(m<0?(y=e[0],b=y-ke.animationDurationPadding/2+1/60):m>=e.length?(y=e[e.length-1],b=y+ke.animationDurationPadding/2-1/60):(y=e[m],b=y),h){const g=h.evaluate(y);o.set(g[0],g[1],g[2])}if(d){const g=d.evaluate(y);r.set(g[0],g[1],g[2],g[3])}if(u){const g=u.evaluate(y);a.set(g[0],g[1],g[2])}if(this.useRootMotion&&l===this.root){const g=new c.Matrix4;g.compose(o,r,a),g.multiply(l.matrix),g.decompose(o,r,a)}yield{time:b,translation:o,rotation:r,scale:a,index:m}}}}class iu{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(ke.restPoseClipDuration+ke.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip – please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);yn&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,o=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const h of t.tracks){const d=c.PropertyBinding.parseTrackName(h.name),u=c.PropertyBinding.findNode(e,d.nodeName);if(!u){console.warn("no object found for track",h.name,"using "+e.name+" instead");continue}this.dict.has(u)||this.dict.set(u,[]);const p=this.dict.get(u);if(!p){console.warn("no transform data found for target ",u,"at slot "+o+", this is likely a bug");continue}a.delete(u),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",u,t,"at slot",o),p[0]=new ke(null,u,null));let m=p[o];m||(m=new ke(e,u,t),p[o]=m),m.addTrack(h),r?.includes(u)||r?.push(u)}yn&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",o,"for root",e,"targets",r);for(const h of a){const d=this.dict.get(h);if(!d)continue;if(this.injectRestPoses&&!d[0]){console.warn("Adding rest pose for ",h,t,"at slot",o,"This is likely a bug, should have been added earlier.");const p=new ke(null,h,null);d[0]=p}let u=d[o];u||(yn&&console.log("Adding padding clip for ",h,t,"at slot",o),u=new ke(e,h,t),d[o]=u)}const l=new Us(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),yn&&console.log({root:e,clip:t,info:l}),t){const h=this.rootToRegisteredClip.get(e);if(h?h.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=ke.restPoseClipDuration);let u=this.lastClipEndTime+ke.animationDurationPadding,p=u+t.duration;const m=Math.round(u*60)/60,y=Math.round(p*60)/60;Math.abs(m-u)<.01&&(u=m),Math.abs(y-p)<.01&&(p=y),u=Math.ceil(u),p=u+t.duration,this.clipToStartTime.set(t,u),this.lastClipEndTime=p}}return l}onAfterHierarchy(e){yn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){yn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const o=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export – please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets – please report a bug!",a);for(let l=0;l<a.length;l++){let h=a[l];if(!h){const u=l-(this.injectRestPoses?1:0);a[l]=new ke(null,r,this.rootToRegisteredClip.get(t)[u]),h=a[l]}const d=h.getDuration();if(o[l]===void 0)o[l]=d;else if(o[l]!==d){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),o[l]=d;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;vp&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,o=>{const r=o;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new pO(e,this);this.serializers.push(n),n.registerCallback(t)}}class pO{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),vp&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,o=this.animationData;if(n&&n.skinnedMesh){let r=function(E){const U=[];for(const[N,K]of E){let ee=`${N} : [`;const ce=[];for(const me of K)ce.push(`(${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);ee=ee.concat(ce.join(", ")),ee=ee.concat("],"),U.push(ee)}return U},a=function(E){const U=[];for(const[N,K]of E){let ee=`${N} : [`;const ce=[];for(const me of K)ce.push(`(${te(me.w)}, ${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);ee=ee.concat(ce.join(", ")),ee=ee.concat("],"),U.push(ee)}return U},l=function(E){let U,N=!0;const K=new Map;for(const[ce,me]of E){U===void 0&&(U=me.length),U!==me.length&&(N=!1);let We=0;for(const yi of me)We++,yi||(K.has(ce)||K.set(ce,[]),K.get(ce).push(We))}yn&&console.log("Bone count: ",E.size,"TransformData entries per bone: ",U,"Undefined bone entries: ",K),console.assert(N,"All bones should have the same number of TransformData entries",E),console.assert(K.size===0,"All TransformData entries should be set",K);const ee=[];for(const[ce,me]of E)for(let We=0;We<me.length;We++){const yi=me[We],Kc=i.getStartTimeByClip(yi.clip);ee.length<=We&&ee.push({pos:[],rot:[],scale:[],timeOffset:Kc});const ws=ee[We];ws.pos.push(...yi.getSortedTimesArray(!0,!1,!1)),ws.rot.push(...yi.getSortedTimesArray(!1,!0,!1)),ws.scale.push(...yi.getSortedTimesArray(!1,!1,!0))}for(const ce of ee)ce.pos.sort((me,We)=>me-We),ce.rot.sort((me,We)=>me-We),ce.scale.sort((me,We)=>me-We),ce.pos=[...new Set(ce.pos)],ce.rot=[...new Set(ce.rot)],ce.scale=[...new Set(ce.scale)];return ee},h=function(E,U,N){const K=new Map,ee=new Map,ce=new Map,me=U.length;for(const We of N){const yi=E.get(We);let Kc;yi?console.assert(yi.length===me,"We should have the same number of TransformData entries for each bone",yi,U):Kc=new ke(null,We,null);for(let ws=0;ws<me;ws++){const Lu=yi?yi[ws]:Kc,xr=U[ws];for(const{time:Ia,translation:ja}of Lu.getValues(xr.pos,!0,!1,!1)){const $i=(Ia+xr.timeOffset)*60;K.has($i)||K.set($i,new Array),K.get($i).push(ja.clone())}for(const{time:Ia,rotation:ja}of Lu.getValues(xr.rot,!1,!0,!1)){const $i=(Ia+xr.timeOffset)*60;ee.has($i)||ee.set($i,new Array),ee.get($i).push(ja.clone())}for(const{time:Ia,scale:ja}of Lu.getValues(xr.scale,!1,!1,!0)){const $i=(Ia+xr.timeOffset)*60;ce.has($i)||ce.set($i,new Array),ce.get($i).push(ja.clone())}}}return{position:K.size==0?void 0:K,quaternion:ee.size==0?void 0:ee,scale:ce.size==0?void 0:ce}},d=function(E){const U=[];for(const N of E)U.push(`(${te(N.x)}, ${te(N.y)}, ${te(N.z)})`);return U.join(", ")},u=function(E){const U=[];for(const N of E)U.push(`(${te(N.w)}, ${te(N.x)}, ${te(N.y)}, ${te(N.z)})`);return U.join(", ")},p=function(E){const U=new Map;if(yn){const N=new Array;for(const[K,ee]of o)N.push(K.uuid+": "+ee.length+" "+ee.map(ce=>ce.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1259
+ }`}function u_(s){return`(${s.r}, ${s.g}, ${s.b})`}function f_(s){return`(${s.x}, ${s.y})`}const Xm=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");class pt{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+Ii(e)+"_"+pt.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let o=0;o<this.trigger.length;o++){const r=this.trigger[o];n+="<"+r.id+">",o+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const o of this.trigger)o.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const kr=new Set;function bp(s,e){let t="";if(Array.isArray(s)){kr.clear();let i="[ ";for(let n=0;n<s.length;n++){let o=s[n];if(!o){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}if(typeof o=="string"){if(kr.has(o))continue;i+=o,kr.add(o)}else if(typeof o=="object"){if(o.isObject3D&&(o=e.findById(o.uuid),!o)){console.warn("Invalid target object in behavior",s+". Is the object exported?");continue}const r=o.getPath?.call(o);if(kr.has(r))continue;i+=r,kr.add(r)}n+1<s.length&&(i+=", ")}i+=" ]",t=i,kr.clear()}else if(typeof s=="object"){const i=s;if(i.isObject3D&&(s=e.findById(i.uuid)),!s)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=s.getPath?.call(s)}return t}class $s{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+$s.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=bp(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function p_(s,e={direct:!0,indirect:!0}){const t=ze.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},s.add(t)}class vt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new $s(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new $s(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof ze&&p_(n,t);else e instanceof ze&&p_(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new $s(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class ko{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class zt{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new zt,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+zt.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=bp(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=bp(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class Ri{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new Ri(0,1,0)}static get right(){return new Ri(1,0,0)}static get forward(){return new Ri(0,0,1)}static get back(){return new Ri(0,0,-1)}static get zero(){return new Ri(0,0,0)}}class le{static sequence(...e){return new ko("Group_"+ko.getId(),e).makeSequence()}static parallel(...e){return new ko("Group_"+ko.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new zt(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const o=new zt(e);o.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,h=t.clipName;if(o.comment=`Animation: ${h}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,o.animationName=h,o.start=r,o.duration=a,o.animationSpeed=l,o.reversed=i,o.pingPong=n,o.multiplePerformOperation="allow",i&&(o.start-=a),n){o.pingPong=!1;const d=o.clone();return d.reversed=!i,d.start=o.start,d.reversed&&(d.start-=a),le.sequence(o,d)}return o}static waitAction(e){const t=new zt;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const o=new zt(e);return o.tokenId="LookAtCamera",o.duration=t===void 0?9999999999999:t,o.front=i??Ri.forward,o.up=n??Ri.up,o}static emphasize(e,t,i="bounce",n=1,o="basic"){const r=new zt(e);return r.tokenId="Emphasize",r.duration=t,r.style=o??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,o="inout"){const r=new zt(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?o:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,o="spatial"){const r=new zt(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=o,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new zt(e);return i.tokenId="Impulse",i.velocity=t,i}}class fO{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Qm extends fO{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||ze.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=le.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=le.fadeAction(this.object,0,!1),this._disableAction)}}class Iv{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const yn=x("debugusdzanimation"),vp=x("debugusdzanimationserialization");class Us{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??ke.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=c.PropertyBinding.parseTrackName(t.name);let n=c.PropertyBinding.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||Us.isDescendantOf(e,n))continue;if(!Us.isDescendantOf(n,e)){for(;!Us.isDescendantOf(n,e)&&n.parent;)n=n.parent;Us.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class ke{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=ke.restPoseClipDuration,i&&i.tracks){const o=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));o!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,o,this.duration),this.duration=o)}const n=S.getComponent(e,mt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&he("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,o=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&o)for(const l of o)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,h)=>l-h),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const o=new c.Vector3,r=new c.Quaternion,a=new c.Vector3(1,1,1),l=this.target,h=t?this.pos?.createInterpolant():void 0,d=i?this.rot?.createInterpolant():void 0,u=n?this.scale?.createInterpolant():void 0;h||o.set(l.position.x,l.position.y,l.position.z),d||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),u||a.set(l.scale.x,l.scale.y,l.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),d&&d.valueSize!==4&&(d.valueSize=4),u&&u.valueSize!==3&&(u.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let y=0,b=0;if(m<0?(y=e[0],b=y-ke.animationDurationPadding/2+1/60):m>=e.length?(y=e[e.length-1],b=y+ke.animationDurationPadding/2-1/60):(y=e[m],b=y),h){const g=h.evaluate(y);o.set(g[0],g[1],g[2])}if(d){const g=d.evaluate(y);r.set(g[0],g[1],g[2],g[3])}if(u){const g=u.evaluate(y);a.set(g[0],g[1],g[2])}if(this.useRootMotion&&l===this.root){const g=new c.Matrix4;g.compose(o,r,a),g.multiply(l.matrix),g.decompose(o,r,a)}yield{time:b,translation:o,rotation:r,scale:a,index:m}}}}class iu{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(ke.restPoseClipDuration+ke.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip – please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);yn&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,o=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const h of t.tracks){const d=c.PropertyBinding.parseTrackName(h.name),u=c.PropertyBinding.findNode(e,d.nodeName);if(!u){console.warn("no object found for track",h.name,"using "+e.name+" instead");continue}this.dict.has(u)||this.dict.set(u,[]);const p=this.dict.get(u);if(!p){console.warn("no transform data found for target ",u,"at slot "+o+", this is likely a bug");continue}a.delete(u),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",u,t,"at slot",o),p[0]=new ke(null,u,null));let m=p[o];m||(m=new ke(e,u,t),p[o]=m),m.addTrack(h),r?.includes(u)||r?.push(u)}yn&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",o,"for root",e,"targets",r);for(const h of a){const d=this.dict.get(h);if(!d)continue;if(this.injectRestPoses&&!d[0]){console.warn("Adding rest pose for ",h,t,"at slot",o,"This is likely a bug, should have been added earlier.");const p=new ke(null,h,null);d[0]=p}let u=d[o];u||(yn&&console.log("Adding padding clip for ",h,t,"at slot",o),u=new ke(e,h,t),d[o]=u)}const l=new Us(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),yn&&console.log({root:e,clip:t,info:l}),t){const h=this.rootToRegisteredClip.get(e);if(h?h.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=ke.restPoseClipDuration);let u=this.lastClipEndTime+ke.animationDurationPadding,p=u+t.duration;const m=Math.round(u*60)/60,y=Math.round(p*60)/60;Math.abs(m-u)<.01&&(u=m),Math.abs(y-p)<.01&&(p=y),u=Math.ceil(u),p=u+t.duration,this.clipToStartTime.set(t,u),this.lastClipEndTime=p}}return l}onAfterHierarchy(e){yn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){yn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const o=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export – please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets – please report a bug!",a);for(let l=0;l<a.length;l++){let h=a[l];if(!h){const u=l-(this.injectRestPoses?1:0);a[l]=new ke(null,r,this.rootToRegisteredClip.get(t)[u]),h=a[l]}const d=h.getDuration();if(o[l]===void 0)o[l]=d;else if(o[l]!==d){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),o[l]=d;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;vp&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,o=>{const r=o;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new pO(e,this);this.serializers.push(n),n.registerCallback(t)}}class pO{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),vp&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,o=this.animationData;if(n&&n.skinnedMesh){let r=function(E){const U=[];for(const[N,K]of E){let ee=`${N} : [`;const ce=[];for(const me of K)ce.push(`(${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);ee=ee.concat(ce.join(", ")),ee=ee.concat("],"),U.push(ee)}return U},a=function(E){const U=[];for(const[N,K]of E){let ee=`${N} : [`;const ce=[];for(const me of K)ce.push(`(${te(me.w)}, ${te(me.x)}, ${te(me.y)}, ${te(me.z)})`);ee=ee.concat(ce.join(", ")),ee=ee.concat("],"),U.push(ee)}return U},l=function(E){let U,N=!0;const K=new Map;for(const[ce,me]of E){U===void 0&&(U=me.length),U!==me.length&&(N=!1);let We=0;for(const yi of me)We++,yi||(K.has(ce)||K.set(ce,[]),K.get(ce).push(We))}yn&&console.log("Bone count: ",E.size,"TransformData entries per bone: ",U,"Undefined bone entries: ",K),console.assert(N,"All bones should have the same number of TransformData entries",E),console.assert(K.size===0,"All TransformData entries should be set",K);const ee=[];for(const[ce,me]of E)for(let We=0;We<me.length;We++){const yi=me[We],Kc=i.getStartTimeByClip(yi.clip);ee.length<=We&&ee.push({pos:[],rot:[],scale:[],timeOffset:Kc});const ws=ee[We];ws.pos.push(...yi.getSortedTimesArray(!0,!1,!1)),ws.rot.push(...yi.getSortedTimesArray(!1,!0,!1)),ws.scale.push(...yi.getSortedTimesArray(!1,!1,!0))}for(const ce of ee)ce.pos.sort((me,We)=>me-We),ce.rot.sort((me,We)=>me-We),ce.scale.sort((me,We)=>me-We),ce.pos=[...new Set(ce.pos)],ce.rot=[...new Set(ce.rot)],ce.scale=[...new Set(ce.scale)];return ee},h=function(E,U,N){const K=new Map,ee=new Map,ce=new Map,me=U.length;for(const We of N){const yi=E.get(We);let Kc;yi?console.assert(yi.length===me,"We should have the same number of TransformData entries for each bone",yi,U):Kc=new ke(null,We,null);for(let ws=0;ws<me;ws++){const Lu=yi?yi[ws]:Kc,xr=U[ws];for(const{time:Ia,translation:ja}of Lu.getValues(xr.pos,!0,!1,!1)){const $i=(Ia+xr.timeOffset)*60;K.has($i)||K.set($i,new Array),K.get($i).push(ja.clone())}for(const{time:Ia,rotation:ja}of Lu.getValues(xr.rot,!1,!0,!1)){const $i=(Ia+xr.timeOffset)*60;ee.has($i)||ee.set($i,new Array),ee.get($i).push(ja.clone())}for(const{time:Ia,scale:ja}of Lu.getValues(xr.scale,!1,!1,!0)){const $i=(Ia+xr.timeOffset)*60;ce.has($i)||ce.set($i,new Array),ce.get($i).push(ja.clone())}}}return{position:K.size==0?void 0:K,quaternion:ee.size==0?void 0:ee,scale:ce.size==0?void 0:ce}},d=function(E){const U=[];for(const N of E)U.push(`(${te(N.x)}, ${te(N.y)}, ${te(N.z)})`);return U.join(", ")},u=function(E){const U=[];for(const N of E)U.push(`(${te(N.w)}, ${te(N.x)}, ${te(N.y)}, ${te(N.z)})`);return U.join(", ")},p=function(E){const U=new Map;if(yn){const N=new Array;for(const[K,ee]of o)N.push(K.uuid+": "+ee.length+" "+ee.map(ce=>ce.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1260
1260
  `+N.join(`
1261
- `))}for(const N of E){const K=o.get(N);K&&U.set(N,K)}return U},m=function(E){const U=p(E),N=l(U);return h(U,N,E)};const y=n.skinnedMesh.skeleton,b=new Array,g=[],v=[];for(const E of y.bones){g.push(E),v.push(E.uuid);const U=y.boneInverses[y.bones.indexOf(E)];b.push({bone:E,inverse:U})}let _=1e4;for(;v.length<y.bones.length&&_-- >0;)for(const E of g){const U=E.children;for(const N of U)if(v.indexOf(N.uuid)===-1&&y.bones.indexOf(N)!==-1){g.push(N),v.push(N.uuid);const K=y.boneInverses[y.bones.indexOf(N)];b.push({bone:N,inverse:K})}}_<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,y.bones,v);for(const E of P0(y.bones))b.push({bone:E,inverse:E.matrixWorld.clone().invert()});const w=b[0].bone.parent;w||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),b.sort((E,U)=>Yr(E.bone,w)>Yr(U.bone,w)?1:-1);const T=t.quickLookCompatible,O=[],M=[],R=[],j=[];for(const{bone:E}of b){if(T){const U=E.scale;U.x==0&&(U.x=1e-5),U.y==0&&(U.y=1e-5),U.z==0&&(U.z=1e-5),O.push(new c.Matrix4().compose(E.position,E.quaternion,E.scale))}else O.push(E.matrix.clone());M.push(E.position),R.push(E.quaternion),j.push(E.scale)}const L=b.map(E=>'"'+Yr(E.bone,w)+'"').join(", "),z=b.map(E=>h_(E.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${z}]`),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(E=>h_(E)).join(", ")}]`);const $=m(b.map(E=>E.bone));if(yn){let E=1e7,U=0;for(const N of $.position?.keys()??[])E=Math.min(E,N),U=Math.max(U,N);console.log("Time samples",E,U,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine(`quatf[] rotations = [${u(R)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const E=a($.quaternion);for(const U of E)e.appendLine(U);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(j)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const E=r($.scale);for(const U of E)e.appendLine(U);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const E=r($.position);for(const U of E)e.appendLine(U);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new ke(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;vp&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const y=d[m];if(!y)continue;const b=n.getStartTimeByClip(y.clip),g=y.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",o,y);continue}const v=!y.clip,_=u==="position"&&(y.pos||v),w=u==="rotation"&&(y.rot||v),T=u==="scale"&&(y.scale||v);if(_||w||T){const O=y.clip?.name??"rest",M=y.getDuration();yn&&console.log("Write .timeSamples:",O,b,M,d),e.appendLine("# "+O+": start="+l.format(b*ke.frameRate)+", length="+l.format(M*ke.frameRate)+", frames="+y.getFrames())}if(_)for(const{time:O,translation:M}of y.getValues(g,!0,!1,!1)){const j=`${l.format((b+O)*ke.frameRate)}: (${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(j)}if(w)for(const{time:O,rotation:M}of y.getValues(g,!1,!0,!1)){const j=`${l.format((b+O)*ke.frameRate)}: (${te(M.w)}, ${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(j)}if(T)for(const{time:O,scale:M}of y.getValues(g,!1,!1,!0)){const j=`${l.format((b+O)*ke.frameRate)}: (${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(j)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const mO=x("debugusdz");class lr{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),Ii(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,Di);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=lr.getName(o.clip),l=Ii(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){mO&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var gO=Object.defineProperty,Re=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gO(e,t,n),n};const m_=x("debugusdzbehaviours");function bc(s){s&&(s.getComponentInParent(la)||(A()&&console.debug('Raycaster on "'+s.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),s.addComponent(ci)))}class cr extends k{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;start(){bc(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=X(this.object).clone(),t=X(this.target).clone(),i=ue(this.object).clone(),n=ue(this.target).clone(),o=Ae(this.object).clone(),r=Ae(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){Ye(this.object,t),Li(this.object,n),ea(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),Ye(this.object,this.targetPos),Li(this.object,this.targetRot),ea(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new pt("Move to "+this.target?.name,vt.tapTrigger(this.gameObject),le.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Re([f(c.Object3D)],cr.prototype,"object");Re([f(c.Object3D)],cr.prototype,"target");Re([f()],cr.prototype,"duration");Re([f()],cr.prototype,"relativeMotion");const nu=class Rt extends k{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,bc(this.gameObject),A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):tv(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Rt._materialTriggersPerId={},Rt.variantSwitchIndex=0,this.materialToSwitch&&await ne.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await ne.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Rt._materialTriggersPerId[this.materialToSwitch.uuid]||(Rt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Rt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Rt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete Rt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(le.fadeAction([...this.targetModels,...i],o,!1)),n.push(le.fadeAction(t,o,!0)),e.addBehavior(new pt("Select_"+this.selfModel.name,vt.tapTrigger(this.selfModel),le.parallel(...n))),Rt._parallelStartHiddenActions.push(...t),Rt._startHiddenBehaviour||(Rt._startHiddenBehaviour=new pt("StartHidden_"+this.selfModel.name,vt.sceneStartTrigger(),le.fadeAction(Rt._parallelStartHiddenActions,o,!1)),e.addBehavior(Rt._startHiddenBehaviour))}static getMaterialName(e){return Ii(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Rt.variantSwitchIndex+++"_"+Rt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&ze.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Re([f(c.Material)],nu.prototype,"materialToSwitch");Re([f(c.Material)],nu.prototype,"variantMaterial");Re([f()],nu.prototype,"fadeDuration");let Ym=nu;const vc=class Pe extends k{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){bc(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Pe.wasVisible]===void 0&&(this.gameObject[Pe.wasVisible]=this.gameObject.activeSelf),this.target[Pe.wasVisible]===void 0&&(this.target[Pe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Pe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Pe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&qm.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Pe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Pe.toggleClone];if(!this.gameObject[Pe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Pe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(le.fadeAction(n,0,!1)),a.push(le.fadeAction(this.toggleModel,0,!0)),a.push(le.fadeAction(this.targetModel,0,o)),e.addBehavior(new pt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),vt.tapTrigger(n),le.parallel(...a)));const l=[];l.push(le.fadeAction(this.toggleModel,0,!1)),l.push(le.fadeAction(n,0,!0)),l.push(le.fadeAction(this.targetModel,0,!o)),e.addBehavior(new pt("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),vt.tapTrigger(this.toggleModel),le.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(le.fadeAction(n,0,!1)),a.push(le.fadeAction(this.targetModel,0,o)),e.addBehavior(new pt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),vt.tapTrigger(n),a.length>1?le.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Oi.add(r,e)}}afterSerialize(e,t){this.gameObject[Pe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Pe.wasVisible],delete this.gameObject[Pe.wasVisible]),this.target&&this.target[Pe.wasVisible]!==void 0&&(this.target.visible=this.target[Pe.wasVisible],delete this.target[Pe.wasVisible]),delete this.gameObject[Pe.toggleClone],delete this.gameObject[Pe.reverseToggleClone]}};Re([f(c.Object3D)],vc.prototype,"target");Re([f()],vc.prototype,"toggleOnClick");Re([f()],vc.prototype,"targetState");Re([f()],vc.prototype,"hideSelf");let Km=vc;class Oi extends k{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Oi._fadeObjects.includes(n)||(console.log("adding hide on start",n),Oi._fadeObjects.push(n));Oi._fadeBehaviour===void 0&&(Oi._fadeBehaviour=new pt("HideOnStart",vt.sceneStartTrigger(),le.fadeAction(Oi._fadeObjects,0,!1)),t.addBehavior(Oi._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Oi.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class va extends k{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new pt("emphasize "+this.name,vt.tapTrigger(this.gameObject),le.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Re([f()],va.prototype,"target");Re([f()],va.prototype,"duration");Re([f()],va.prototype,"motionType");class Hs extends k{target;clip="";toggleOnClick=!1;trigger="tap";start(){bc(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Di);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;lr.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=le.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=le.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new pt("playAudio"+u,vt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new pt("playAudioOnStart"+u,vt.sceneStartTrigger(),d);e.addBehavior(p)}}}}Re([f(Di)],Hs.prototype,"target");Re([f(URL)],Hs.prototype,"clip");Re([f()],Hs.prototype,"toggleOnClick");const Zm=class un extends k{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){bc(this.gameObject)}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(un.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&he(e),console.warn(e,...un.rootsWithExclusivePlayback)}un.animationActions=[],un.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof iu);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),un.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=un.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new pt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?vt.tapTrigger(this.selfModel):vt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=un.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=le.startAnimationAction(l,h),un.animationActions.push(d)),d},a=le.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:le.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(le.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(mt),o=t.getComponent(Gt);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const y=e.registerAnimation(t,o.clip);y&&(o.loop?a.push(y):r.push(y));let b=0;if(o.minMaxOffsetNormalized){const g=o.minMaxOffsetNormalized.x,v=o.minMaxOffsetNormalized.y;b=(o.clip?.duration||1)*(g+Math.random()*(v-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:b}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const y=new Array;y.push(h);let b=!1;for(;y.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(b=!0);break}const g=h.transitions.find(_=>_.conditions.length===0),v=g?l.getState(g.destinationState,0):null;if(v&&y.includes(v)){h=v,b=!0;break}else if(g){if(h=v,!h)break;y.push(h)}else{b=h.motion?.isLooping??!1;break}}if(b&&h){const g=y.indexOf(h);d=y.slice(0,g),u=y.slice(g),m_&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=y,u=[],m_&&console.log("found no loop from "+i,"states",d);if(!u.length){const g=d[d.length-1],v=g.motion?.clip;if(v){let _;if(e.holdClipMap.has(v))_=e.holdClipMap.get(v);else{const w=g.name+"_hold";_=v.clone(),_.duration=1,_.name=w;const T=v.duration;_.tracks=v.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,T]);const R=O.values.length,j=O.getValueSize(),L=O.values.slice(R-j,R);return M.values=new Float32Array(2*j),M.values.set(L,0),M.values.set(L,j),M}),_.name=w,e.holdClipMap.set(v,_)}if(_){const w={name:_.name,motion:{clip:_,isLooping:!1,name:_.name},speed:1,transitions:[],behaviours:[],hash:g.hash+1};u.push(w)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const y=e.registerAnimation(t,null);y&&r.push(y);return}if(d=d.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),u=u.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(y,b)=>{if(!t)return;const g=e.registerAnimation(t,y.motion.clip??null);g?(g.speed=y.speed,b.push(g)):console.warn("Couldn't register animation for state "+y.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const y of d)p(y,r)}if(u.length>0){a=new Array;for(const y of u)p(y,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const y=n.minMaxOffsetNormalized.x,b=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(y+Math.random()*(b-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=un.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Re([f(mt)],Zm.prototype,"animator");Re([f()],Zm.prototype,"stateName");let Gl=Zm;class xa extends k{getType(){}target;getDuration(){}}Re([f(c.Object3D)],xa.prototype,"target");class xc extends k{target}Re([f(xa)],xc.prototype,"target");class wc extends xa{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Re([f()],wc.prototype,"type");Re([f()],wc.prototype,"duration");class Jm extends xc{}class Ws{static _instance;static create(){return new Ws}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Qi.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();e.innerText="View in AR",e.prepend(ut("view_in_ar"));let i=!1,n=null;return e.addEventListener("click",()=>{n=lc(Rn),n||(i=!0,n=new Rn),i&&(n.objectToExport=F.Current.scene),n?(e.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(o=>{e.classList.remove("this-mode-is-requested"),console.error(o)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(ut("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>H.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(ut("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>H.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(ut("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Se("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Qi.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!("xr"in navigator)){e.style.display="none";return}H.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device – make sure your server runs using HTTPS and you have a device connected that supports '+t)})}hideElementDuringXRSession(e){Dd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Kp(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(H.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),H.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var yO=Object.defineProperty,_O=Object.getOwnPropertyDescriptor,ot=(s,e,t,i)=>{for(var n=i>1?void 0:i?_O(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&yO(e,t,n),n};const xd=x("debugspriterenderer"),bO=x("wireframe");class Qo{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&Qo.cache[e.guid])return xd&&console.log("Take cached geometry for sprite",e.guid),Qo.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),xd&&console.log("Built sprite geometry",e,t),t}}class vO{x;y}function j0(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let fs=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(Qo.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&j0(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return Qo.getOrCreateGeometry(this)}};ot([f()],fs.prototype,"guid",2);ot([f(c.Texture)],fs.prototype,"texture",2);ot([tr()],fs.prototype,"triangles",2);ot([tr()],fs.prototype,"uv",2);ot([tr()],fs.prototype,"vertices",2);const bf=Symbol("spriteOwner");class ca{sprites;constructor(){this.sprites=[]}}ot([f(fs)],ca.prototype,"sprites",2);const eg=class xp{static create(){const e=new xp;return e.spriteSheet=new ca,e}constructor(){}clone(){const e=new xp;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new ca,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(j0(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;ne.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};ot([f(ca)],eg.prototype,"spriteSheet",2);ot([f()],eg.prototype,"index",2);let Kr=eg;class Qt extends k{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Kr.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.floor(e);this.spriteIndex=t}else e instanceof fs?(this._spriteSheet||(this._spriteSheet=Kr.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Kr.create(),xd&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return xd&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=Qo.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(bO&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[bf]!==void 0&&o[bf]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[bf]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(Qo.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),ne.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}ot([f()],Qt.prototype,"drawMode",2);ot([f(vO)],Qt.prototype,"size",2);ot([f(Z)],Qt.prototype,"color",2);ot([f(c.Material)],Qt.prototype,"sharedMaterial",2);ot([f()],Qt.prototype,"transparent",2);ot([f()],Qt.prototype,"cutoutThreshold",2);ot([f()],Qt.prototype,"castShadows",2);ot([f()],Qt.prototype,"renderOrder",2);ot([f()],Qt.prototype,"toneMapped",2);ot([f(Kr)],Qt.prototype,"sprite",1);const g_=x("debugwebxr"),xO=new c.Matrix4().makeRotationY(Math.PI);class ri extends k{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){g_&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,ri._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Wt(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)li(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:Nt.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:Nt.Early}),this.onRevertSceneChanges(),this._anchor=null,ri._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new wd(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=Go(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if(g_){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(V(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(H.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof Zp){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),ri._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(H.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!ri._hasPlaced)return;const e=H.active?.rig?.gameObject;if(e){const t=H.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&he("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=H.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(xO),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class wd{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(wd.up,wd.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:Nt.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:Nt.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:Nt.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:Nt.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:Nt.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:Nt.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Bs=x("debugautosync"),vf=Symbol("syncerId");class wO{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new SO(e);return t[vf]=e.guid,this._syncers[t[vf]]=t,t}removeSyncer(e){delete this._syncers[e[vf]]}}const tg=new wO;class SO{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Bs&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Bs&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},Xi.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Bs&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function CO(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const El=Symbol("AutoSyncHandler");function PO(s){if(s[El])return s[El];const e=tg.getOrCreateSyncer(s);return e?.init(s),s[El]=e,e}function OO(s){const e=s[El];e&&(tg.removeSyncer(e),e.destroy(),delete s[El])}const ig=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(A()||Bs)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Bs||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Bs&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=tg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(A()||Bs)&&console.warn("Recursive call detected",i);return}u=!0;try{const y=CO(p,m);Bs&&console.log("SyncField assignment",i,"changed?",y,p,o),y&&o?.call(this,p,m)!==!1&&PO(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){OO(this),h.call(this)}}};var MO=Object.defineProperty,su=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&MO(e,t,n),n};const Tt=x("debugplayersync"),ou=class B0 extends k{static async setupFrom(e,t){const i=Y.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,Yi)}const n=new B0;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ae)}onEnable(){this.context.connection.beginListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Tt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Tt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,Yi);if(Tt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Tt&&console.log("PlayerSync.destroyInstance",e),nc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Yi.all.length-1;t>=0;t--){const i=Yi.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};su([f()],ou.prototype,"autoSync");su([f(Y)],ou.prototype,"asset");su([f(ae)],ou.prototype,"onPlayerSpawned");let ng=ou;var F0=(s=>(s.OwnerChanged="ownerChanged",s))(F0||{});const wp=class ht extends k{static _all=[];static get all(){return ht._all}static _local=[];static get local(){return ht._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,ht);if(e instanceof k)return S.getComponentInParent(e.gameObject,ht)}static isLocalPlayer(e){return ht.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new ae;onFirstOwnerChangeEvent=new ae;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Tt&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=ht._local.indexOf(this);i>=0&&ht._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){ht._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),ht.dispatchEvent("ownerChanged",o)}awake(){ht.all.push(this),Tt&&console.log("Registered new PlayerState",this.guid,ht.all.length-1,ht.all),this.context.connection.beginListen(Q.UserLeftRoom,this.onUserLeftRoom)}async start(){Tt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await Tn(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Tt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Tt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Tt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Tt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Tt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Tt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),nc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Tt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Q.UserLeftRoom,this.onUserLeftRoom),ht.all.splice(ht.all.indexOf(this),1),this.isLocalPlayer){const e=ht._local.indexOf(this);e>=0&&ht._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Tt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};su([ig(wp.prototype.onOwnerChange)],wp.prototype,"owner");let Yi=wp;var kO=Object.defineProperty,wa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kO(e,t,n),n};class Dn extends k{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}wa([f()],Dn.prototype,"position");wa([f()],Dn.prototype,"showNeedleLogo");wa([f()],Dn.prototype,"showSpatialMenu");wa([f()],Dn.prototype,"createFullscreenButton");wa([f()],Dn.prototype,"createMuteButton");wa([f()],Dn.prototype,"createQRCodeButton");var RO=Object.defineProperty,sg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RO(e,t,n),n};const Wa=x("debugwebxr"),y_=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class qs extends k{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;Wa&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Yi.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(we);i.avatar=this.gameObject,i.connectionId=t.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(we);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Yi.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,ki);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(y_),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(y_),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{Zn(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Yi.getFor(this);if(e&&e.isLocalPlayer==!1){const t=H.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,ki);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};Db.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new Y("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=Zo.createPrimitive(Vo.Cube);e.add(t),this.gameObject.add(e),this.head=new Y("",this.sourceId,e),Wa&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new Y("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new Y("",this.sourceId,e),Wa&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new Y("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new Y("",this.sourceId,e),Wa&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Yi.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,tn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await Fp(a);Wa&&console.log("Avatar loaded results:",l)}}sg([f(Y)],qs.prototype,"head");sg([f(Y)],qs.prototype,"leftHand");sg([f(Y)],qs.prototype,"rightHand");var EO=Object.defineProperty,ru=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EO(e,t,n),n};const Vn=x("debugwebxr"),Os=new Array;class as extends k{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new q.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;const{controller:i}=e;if(Vn&&console.warn("Add Controller Model for",i.side,i.index),this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&Ar(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(Ar(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(Ar(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(H.active&&(Vn&&(Os[0]=Date.now()),this.updateRendering(H.active),Vn)){const e=Date.now()-Os[0];Os.push(e),Os.length>=30&&(Os[0]=0,Os.reduce((t,i)=>t+i,0)/Os.length,Os.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Vn&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(Gr))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await Y.getOrCreate("",t).instantiate();return Ar(n),H.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Vn?B.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new q.GLTFLoader;bm(o,i),await bd(o,i,this.sourceId??"");const r=zm(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;Ar(h);const d=new q.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&Ji().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),H.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&ne.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||(Vn&&B.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if(Vn&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){Vn&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else Vn&&B.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}ru([f()],as.prototype,"createControllerModel");ru([f()],as.prototype,"createHandModel");ru([f(Y)],as.prototype,"customLeftHand");ru([f(Y)],as.prototype,"customRightHand");class au extends k{}var TO=Object.defineProperty,no=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TO(e,t,n),n};const xf=x("debugwebxr");class di extends k{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=V(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=Ae(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=X(this.context.mainCamera).clone();t.rotateY(o*D.toRadians(this.rotationStep));const l=X(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof q.GroundedSkybox){const r=n.normal?.dot(V(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,V(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,au))return;const r=o.clone();if(xf&&B.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),xf&&B.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=D.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;xf&&(B.DrawWireSphere(h.point,.025*d,16711680),B.DrawLabel(V(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=D.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const y=h.normal.applyQuaternion(ue(h.object));n.quaternion.setFromUnitVectors(AO,y)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return fd(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=V(e.rayWorldPosition);n.add(V(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new q.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new q.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new q.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}no([f()],di.prototype,"movementSpeed");no([f()],di.prototype,"rotationStep");no([f()],di.prototype,"useTeleport");no([f()],di.prototype,"usePinchToTeleport");no([f()],di.prototype,"useTeleportTarget");no([f()],di.prototype,"useTeleportFade");no([f()],di.prototype,"showRays");no([f()],di.prototype,"showHits");const AO=new c.Vector3(0,1,0);var LO=Object.defineProperty,rt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LO(e,t,n),n};const Ga=x("debugwebxr"),DO=x("debugusdz"),Je=class Br extends k{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){H.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&he('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(S.findObjectOfType(Rn)||(Ga&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,Rn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Ga&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new Y("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(ng),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await H.isVRSupported()&&this.createVRButton?H.offerSession("immersive-vr","default",this.context):this.createARButton&&await H.isARSupported()&&this.createARButton?H.offerSession("immersive-ar","default",this.context):!1}get session(){return H.active??null}get sessionMode(){return H.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return H.start("immersive-vr",e,this.context)}async enterAR(e){return H.start("immersive-ar",e,this.context)}exitXR(){H.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!Br.activeWebXRComponent||Br.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${Br.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}Br.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Ga&&console.log("WebXR onEnterXR"),this._previousXRState=Lt.Global.Mask;const t=e.xr.isVR;if(Lt.Global.Set(t?bn.VR:bn.AR),e.xr.isAR){let i=S.findObjectOfType(ri);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,ri),this._createdComponentsInSession.push(i)}else(Ga||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(Ho)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(Ho))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Lt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Jl(1).then(()=>Br.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(di);return!t&&e&&(t=this.gameObject.addComponent(di),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(as);return!t&&e&&(t=this.gameObject.addComponent(as),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{Ga&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,qs);t??=S.addComponent(e,qs)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=Ws.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||DO)&&this.useQuicklookExport){const t=S.findObjectOfType(Rn);if(!t||t&&t.allowCreateQuicklookButton){const i=this.getButtonsFactory().createQuicklookButton();this.addButton(i,50)}}if(this.createARButton){const t=this.getButtonsFactory().createARButton();this.addButton(t,50)}if(this.createVRButton){const t=this.getButtonsFactory().createVRButton();this.addButton(t,50)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&H.isVRSupported().then(t=>{if(!t){const i=this.getButtonsFactory().createSendToQuestButton();this.addButton(i,50)}}),this.createQRCode){const t=lc(Dn);if(t&&t.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const i=Qi.getOrCreate().createQRCode();this.addButton(i,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};rt([f()],Je.prototype,"createVRButton");rt([f()],Je.prototype,"createARButton");rt([f()],Je.prototype,"createSendToQuestButton");rt([f()],Je.prototype,"createQRCode");rt([f()],Je.prototype,"useDefaultControls");rt([f()],Je.prototype,"showControllerModels");rt([f()],Je.prototype,"showHandModels");rt([f()],Je.prototype,"usePlacementReticle");rt([f(Y)],Je.prototype,"customARPlacementReticle");rt([f()],Je.prototype,"usePlacementAdjustment");rt([f()],Je.prototype,"arScale");rt([f()],Je.prototype,"useXRAnchor");rt([f()],Je.prototype,"autoPlace");rt([f()],Je.prototype,"autoCenter");rt([f()],Je.prototype,"useQuicklookExport");rt([f()],Je.prototype,"useDepthSensing");rt([f()],Je.prototype,"useSpatialGrab");rt([f(Y)],Je.prototype,"defaultAvatar");let lu=Je;const bh=x("debugusdzbehaviours");class og{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+lr.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),bh&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=bh;let a=`graph LR
1261
+ `))}for(const N of E){const K=o.get(N);K&&U.set(N,K)}return U},m=function(E){const U=p(E),N=l(U);return h(U,N,E)};const y=n.skinnedMesh.skeleton,b=new Array,g=[],v=[];for(const E of y.bones){g.push(E),v.push(E.uuid);const U=y.boneInverses[y.bones.indexOf(E)];b.push({bone:E,inverse:U})}let _=1e4;for(;v.length<y.bones.length&&_-- >0;)for(const E of g){const U=E.children;for(const N of U)if(v.indexOf(N.uuid)===-1&&y.bones.indexOf(N)!==-1){g.push(N),v.push(N.uuid);const K=y.boneInverses[y.bones.indexOf(N)];b.push({bone:N,inverse:K})}}_<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,y.bones,v);for(const E of Pv(y.bones))b.push({bone:E,inverse:E.matrixWorld.clone().invert()});const w=b[0].bone.parent;w||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),b.sort((E,U)=>Yr(E.bone,w)>Yr(U.bone,w)?1:-1);const T=t.quickLookCompatible,O=[],M=[],R=[],j=[];for(const{bone:E}of b){if(T){const U=E.scale;U.x==0&&(U.x=1e-5),U.y==0&&(U.y=1e-5),U.z==0&&(U.z=1e-5),O.push(new c.Matrix4().compose(E.position,E.quaternion,E.scale))}else O.push(E.matrix.clone());M.push(E.position),R.push(E.quaternion),j.push(E.scale)}const L=b.map(E=>'"'+Yr(E.bone,w)+'"').join(", "),z=b.map(E=>h_(E.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${z}]`),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(E=>h_(E)).join(", ")}]`);const $=m(b.map(E=>E.bone));if(yn){let E=1e7,U=0;for(const N of $.position?.keys()??[])E=Math.min(E,N),U=Math.max(U,N);console.log("Time samples",E,U,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${L}]`),e.appendLine(`quatf[] rotations = [${u(R)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const E=a($.quaternion);for(const U of E)e.appendLine(U);e.closeBlock()}if(e.appendLine(`half3[] scales = [${d(j)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const E=r($.scale);for(const U of E)e.appendLine(U);e.closeBlock()}if(e.appendLine(`float3[] translations = [${d(M)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const E=r($.position);for(const U of E)e.appendLine(U);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let d=0;d<i.length;d++)i[d]===void 0&&(i[d]=new ke(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const o=this.object,r=this.model,a=this.animationData.get(o);if(!a||o.isSkinnedMesh)return;vp&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(d,u){if(d.some(m=>m&&{position:m.pos,rotation:m.rot,scale:m.scale}[u])){switch(u){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let m=0;m<d.length;m++){const y=d[m];if(!y)continue;const b=n.getStartTimeByClip(y.clip),g=y.getSortedTimesArray(u==="position",u==="rotation",u==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",o,y);continue}const v=!y.clip,_=u==="position"&&(y.pos||v),w=u==="rotation"&&(y.rot||v),T=u==="scale"&&(y.scale||v);if(_||w||T){const O=y.clip?.name??"rest",M=y.getDuration();yn&&console.log("Write .timeSamples:",O,b,M,d),e.appendLine("# "+O+": start="+l.format(b*ke.frameRate)+", length="+l.format(M*ke.frameRate)+", frames="+y.getFrames())}if(_)for(const{time:O,translation:M}of y.getValues(g,!0,!1,!1)){const j=`${l.format((b+O)*ke.frameRate)}: (${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(j)}if(w)for(const{time:O,rotation:M}of y.getValues(g,!1,!0,!1)){const j=`${l.format((b+O)*ke.frameRate)}: (${te(M.w)}, ${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(j)}if(T)for(const{time:O,scale:M}of y.getValues(g,!1,!1,!0)){const j=`${l.format((b+O)*ke.frameRate)}: (${te(M.x)}, ${te(M.y)}, ${te(M.z)}),`;e.appendLine(j)}}e.closeBlock()}}h(a,"position"),h(a,"rotation"),h(a,"scale")}}const mO=x("debugusdz");class lr{static getName(e){const t=e.split(".").pop();let n=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),Ii(n)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,Di);if(n.length)for(const o of n){if(!o.clip||typeof o.clip!="string"||!o.playOnAwake)continue;const r=o.clip.split("/").pop()||"Audio",a=lr.getName(o.clip),l=Ii(a);if(!this.files.some(h=>h.path===o.clip)){this.files.push({path:o.clip,name:a});const h=a.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+o.clip+" from "+o.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(h,d)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${l}"`,"(",!1),h.appendLine(`displayName = "${r}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${a}@`),h.appendLine(`uniform token auralMode = "${o.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${o.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${o.volume}`),h.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){mO&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const r=await(await(await fetch(t.path)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}}}var gO=Object.defineProperty,Re=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gO(e,t,n),n};const m_=x("debugusdzbehaviours");function bc(s){s&&(s.getComponentInParent(la)||(A()&&console.debug('Raycaster on "'+s.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),s.addComponent(ci)))}class cr extends k{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new c.Vector3;targetRot=new c.Quaternion;targetScale=new c.Vector3;start(){bc(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=X(this.object).clone(),t=X(this.target).clone(),i=ue(this.object).clone(),n=ue(this.target).clone(),o=Ae(this.object).clone(),r=Ae(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),h=o.distanceTo(r);if(a<.01&&l<.01&&h<.01){Ye(this.object,t),Li(this.object,n),ea(this.object,r),this.coroutine=null;return}let d=0,u=0;for(;d<1;)d+=this.context.time.deltaTime/this.duration,d>1&&(d=1),u=d<.5?4*d*d*d:1-Math.pow(-2*d+2,3)/2,this.targetPos.lerpVectors(e,t,u),this.targetRot.slerpQuaternions(i,n,u),this.targetScale.lerpVectors(o,r,u),Ye(this.object,this.targetPos),Li(this.object,this.targetRot),ea(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),o=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(o),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new pt("Move to "+this.target?.name,vt.tapTrigger(this.gameObject),le.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Re([f(c.Object3D)],cr.prototype,"object");Re([f(c.Object3D)],cr.prototype,"target");Re([f()],cr.prototype,"duration");Re([f()],cr.prototype,"relativeMotion");const nu=class Rt extends k{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,bc(this.gameObject),A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof c.Mesh)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):t0(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],Rt._materialTriggersPerId={},Rt.variantSwitchIndex=0,this.materialToSwitch&&await ne.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await ne.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(o=>o.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(Rt._materialTriggersPerId[this.materialToSwitch.uuid]||(Rt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),Rt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=Rt._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const o of i){const r=o.createVariants();r&&r.length>0&&(n[o.selfModel.uuid]=r)}for(const o of i){const r=[];for(const a in n)a!==o.selfModel.uuid&&r.push(...n[a]);o.createAndAttachBehaviors(e,n[o.selfModel.uuid],r)}}delete Rt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],o=Math.max(0,this.fadeDuration);n.push(le.fadeAction([...this.targetModels,...i],o,!1)),n.push(le.fadeAction(t,o,!0)),e.addBehavior(new pt("Select_"+this.selfModel.name,vt.tapTrigger(this.selfModel),le.parallel(...n))),Rt._parallelStartHiddenActions.push(...t),Rt._startHiddenBehaviour||(Rt._startHiddenBehaviour=new pt("StartHidden_"+this.selfModel.name,vt.sceneStartTrigger(),le.fadeAction(Rt._parallelStartHiddenActions,o,!1)),e.addBehavior(Rt._startHiddenBehaviour))}static getMaterialName(e){return Ii(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+Rt.variantSwitchIndex+++"_"+Rt.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&ze.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Re([f(c.Material)],nu.prototype,"materialToSwitch");Re([f(c.Material)],nu.prototype,"variantMaterial");Re([f()],nu.prototype,"fadeDuration");let Ym=nu;const vc=class Pe extends k{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;start(){bc(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[Pe.wasVisible]===void 0&&(this.gameObject[Pe.wasVisible]=this.gameObject.activeSelf),this.target[Pe.wasVisible]===void 0&&(this.target[Pe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[Pe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[Pe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,o=this.targetState;if(this.toggleOnClick)if(o=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&qm.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[Pe.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggle"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[Pe.toggleClone];if(!this.gameObject[Pe.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new c.Matrix4),l.name+="_toggleReverse"+Pe.clonedToggleIndex++,i.add(l),this.gameObject[Pe.reverseToggleClone]=l}this.toggleModel=this.gameObject[Pe.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(le.fadeAction(n,0,!1)),a.push(le.fadeAction(this.toggleModel,0,!0)),a.push(le.fadeAction(this.targetModel,0,o)),e.addBehavior(new pt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),vt.tapTrigger(n),le.parallel(...a)));const l=[];l.push(le.fadeAction(this.toggleModel,0,!1)),l.push(le.fadeAction(n,0,!0)),l.push(le.fadeAction(this.targetModel,0,!o)),e.addBehavior(new pt("Toggle_"+n.name+"_ToggleTo"+(o?"Off":"On"),vt.tapTrigger(this.toggleModel),le.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(le.fadeAction(n,0,!1)),a.push(le.fadeAction(this.targetModel,0,o)),e.addBehavior(new pt("Toggle_"+n.name+"_ToggleTo"+(o?"On":"Off"),vt.tapTrigger(n),a.length>1?le.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),Oi.add(r,e)}}afterSerialize(e,t){this.gameObject[Pe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[Pe.wasVisible],delete this.gameObject[Pe.wasVisible]),this.target&&this.target[Pe.wasVisible]!==void 0&&(this.target.visible=this.target[Pe.wasVisible],delete this.target[Pe.wasVisible]),delete this.gameObject[Pe.toggleClone],delete this.gameObject[Pe.reverseToggleClone]}};Re([f(c.Object3D)],vc.prototype,"target");Re([f()],vc.prototype,"toggleOnClick");Re([f()],vc.prototype,"targetState");Re([f()],vc.prototype,"hideSelf");let Km=vc;class Oi extends k{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)Oi._fadeObjects.includes(n)||(console.log("adding hide on start",n),Oi._fadeObjects.push(n));Oi._fadeBehaviour===void 0&&(Oi._fadeBehaviour=new pt("HideOnStart",vt.sceneStartTrigger(),le.fadeAction(Oi._fadeObjects,0,!1)),t.addBehavior(Oi._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||Oi.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class va extends k{target;duration=.5;motionType="bounce";beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new pt("emphasize "+this.name,vt.tapTrigger(this.gameObject),le.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Re([f()],va.prototype,"target");Re([f()],va.prototype,"duration");Re([f()],va.prototype,"motionType");class Hs extends k{target;clip="";toggleOnClick=!1;trigger="tap";start(){bc(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Di);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const o=this.target?this.target.gameObject:this.gameObject;lr.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof c.Mesh&&p.visible&&(l=!0)}),l=!0;const h=e.addAudioClip(n);let d=le.playAudioAction(o,h,"play",r,a);this.target&&this.target.loop&&(d=le.sequence(d).makeLooping());const u=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(d.multiplePerformOperation="stop");const p=new pt("playAudio"+u,vt.tapTrigger(t),d);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new pt("playAudioOnStart"+u,vt.sceneStartTrigger(),d);e.addBehavior(p)}}}}Re([f(Di)],Hs.prototype,"target");Re([f(URL)],Hs.prototype,"clip");Re([f()],Hs.prototype,"toggleOnClick");const Zm=class un extends k{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}start(){bc(this.gameObject)}onPointerClick(e){e.use(),this.target&&this.stateName&&this.animator?.play(this.stateName,0,0,.1)}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(un.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&he(e),console.warn(e,...un.rootsWithExclusivePlayback)}un.animationActions=[],un.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof iu);if(!n)return;const o=n.getClipCount(this.target)>1;o&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),un.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=un.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),h=new pt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?vt.tapTrigger(this.selfModel):vt.sceneStartTrigger(),l);o&&h.makeExclusive(!0),e.addBehavior(h)}})}static getActionForSequences(e,t,i,n,o){const r=(l,h)=>{let d=un.animationActions.find(u=>u.affectedObjects==l&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=le.startAnimationAction(l,h),un.animationActions.push(d)),d},a=le.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:le.sequence();for(const h of n)l.addAction(r(t,h));l.makeLooping(),a!==l&&a.addAction(l)}return o&&o>0&&a.actions.unshift(le.waitAction(o)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(mt),o=t.getComponent(Gt);if(!n&&!o)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(o){const y=e.registerAnimation(t,o.clip);y&&(o.loop?a.push(y):r.push(y));let b=0;if(o.minMaxOffsetNormalized){const g=o.minMaxOffsetNormalized.x,v=o.minMaxOffsetNormalized.y;b=(o.clip?.duration||1)*(g+Math.random()*(v-g))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:b}}const l=n?.runtimeAnimatorController;let h=l?.findState(i),d=[],u=[];if(l&&h){const y=new Array;y.push(h);let b=!1;for(;y.length<100;){if(!h||h===null||!h.transitions||h.transitions.length===0){h.motion?.isLooping&&(b=!0);break}const g=h.transitions.find(_=>_.conditions.length===0),v=g?l.getState(g.destinationState,0):null;if(v&&y.includes(v)){h=v,b=!0;break}else if(g){if(h=v,!h)break;y.push(h)}else{b=h.motion?.isLooping??!1;break}}if(b&&h){const g=y.indexOf(h);d=y.slice(0,g),u=y.slice(g),m_&&console.log("found loop from "+i,"states until loop",d,"states looping",u)}else d=y,u=[],m_&&console.log("found no loop from "+i,"states",d);if(!u.length){const g=d[d.length-1],v=g.motion?.clip;if(v){let _;if(e.holdClipMap.has(v))_=e.holdClipMap.get(v);else{const w=g.name+"_hold";_=v.clone(),_.duration=1,_.name=w;const T=v.duration;_.tracks=v.tracks.map(O=>{const M=O.clone();M.times=new Float32Array([0,T]);const R=O.values.length,j=O.getValueSize(),L=O.values.slice(R-j,R);return M.values=new Float32Array(2*j),M.values.set(L,0),M.values.set(L,j),M}),_.name=w,e.holdClipMap.set(v,_)}if(_){const w={name:_.name,motion:{clip:_,isLooping:!1,name:_.name},speed:1,transitions:[],behaviours:[],hash:g.hash+1};u.push(w)}}}}if(d.length===1&&(!d[0].motion?.clip||d[0].motion?.clip.tracks?.length===0)){r=new Array;const y=e.registerAnimation(t,null);y&&r.push(y);return}if(d=d.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),u=u.filter(y=>y.motion?.clip&&y.motion?.clip.tracks?.length>0),d.length===0&&u.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(y,b)=>{if(!t)return;const g=e.registerAnimation(t,y.motion.clip??null);g?(g.speed=y.speed,b.push(g)):console.warn("Couldn't register animation for state "+y.name+" on "+n?.name)};if(d.length>0){r=new Array;for(const y of d)p(y,r)}if(u.length>0){a=new Array;for(const y of u)p(y,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const y=n.minMaxOffsetNormalized.x,b=n.minMaxOffsetNormalized.y;m=((d.length?d[0]:u.length?u[0]:null)?.motion.clip?.duration||1)*(y+Math.random()*(b-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=un.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Re([f(mt)],Zm.prototype,"animator");Re([f()],Zm.prototype,"stateName");let Gl=Zm;class xa extends k{getType(){}target;getDuration(){}}Re([f(c.Object3D)],xa.prototype,"target");class xc extends k{target}Re([f(xa)],xc.prototype,"target");class wc extends xa{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Re([f()],wc.prototype,"type");Re([f()],wc.prototype,"duration");class Jm extends xc{}class Ws{static _instance;static create(){return new Ws}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return Qi.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=exports.DeviceUtilities.supportsQuickLookAR();e.innerText="View in AR",e.prepend(ut("view_in_ar"));let i=!1,n=null;return e.addEventListener("click",()=>{n=lc(Rn),n||(i=!0,n=new Rn),i&&(n.objectToExport=F.Current.scene),n?(e.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(o=>{e.classList.remove("this-mode-is-requested"),console.error(o)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(ut("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>H.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(ut("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>H.start(t,e)),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(ut("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&Se("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),exports.DeviceUtilities.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return Qi.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!("xr"in navigator)){e.style.display="none";return}H.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device – make sure your server runs using HTTPS and you have a device connected that supports '+t)})}hideElementDuringXRSession(e){Dd(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),Kp(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(H.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),H.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var yO=Object.defineProperty,_O=Object.getOwnPropertyDescriptor,ot=(s,e,t,i)=>{for(var n=i>1?void 0:i?_O(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&yO(e,t,n),n};const xd=x("debugspriterenderer"),bO=x("wireframe");class Qo{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&Qo.cache[e.guid])return xd&&console.log("Take cached geometry for sprite",e.guid),Qo.cache[e.guid];const t=new c.BufferGeometry;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let o=0;o<e.triangles.length;o+=1){const r=e.triangles[o];i[o*3]=-e.vertices[r].x,i[o*3+1]=e.vertices[r].y,i[o*3+2]=0;const a=e.uv[r];n[o*2]=a.x,n[o*2+1]=1-a.y}return t.setAttribute("position",new c.BufferAttribute(i,3)),t.setAttribute("uv",new c.BufferAttribute(n,2)),e.guid&&(this.cache[e.guid]=t),xd&&console.log("Built sprite geometry",e,t),t}}class vO{x;y}function jv(s){s&&(s.colorSpace!=c.SRGBColorSpace&&(s.colorSpace=c.SRGBColorSpace,s.needsUpdate=!0),s.minFilter==c.NearestFilter&&s.magFilter==c.NearestFilter&&(s.anisotropy=1,s.needsUpdate=!0))}let fs=class{constructor(e){e&&(this.texture=e,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new c.Mesh(Qo.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&jv(this.texture),this._material=new c.MeshBasicMaterial({map:this.texture,color:16777215,side:c.DoubleSide,transparent:!0})),this._material}_material;getGeometry(){return Qo.getOrCreateGeometry(this)}};ot([f()],fs.prototype,"guid",2);ot([f(c.Texture)],fs.prototype,"texture",2);ot([tr()],fs.prototype,"triangles",2);ot([tr()],fs.prototype,"uv",2);ot([tr()],fs.prototype,"vertices",2);const bf=Symbol("spriteOwner");class ca{sprites;constructor(){this.sprites=[]}}ot([f(fs)],ca.prototype,"sprites",2);const eg=class xp{static create(){const e=new xp;return e.spriteSheet=new ca,e}constructor(){}clone(){const e=new xp;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new ca,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(jv(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const o=n;ne.NEEDLE_progressive.assignTextureLOD(n,0).then(r=>{r instanceof c.Texture&&(i.texture=r,e?.map===o&&(e.map=r,e.needsUpdate=!0))})}}};ot([f(ca)],eg.prototype,"spriteSheet",2);ot([f()],eg.prototype,"index",2);let Kr=eg;class Qt extends k{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Kr.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.floor(e);this.spriteIndex=t}else e instanceof fs?(this._spriteSheet||(this._spriteSheet=Kr.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Kr.create(),xd&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return xd&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=Qo.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new c.MeshBasicMaterial({color:16777215,side:c.DoubleSide});if(bO&&(n.wireframe=!0),this.color&&(n.color||(n.color=new c.Color),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let o=i.texture;o[bf]!==void 0&&o[bf]!==this&&this.spriteFrames>1&&(o=i.texture=o.clone()),o[bf]=this,n.map=o}this.sharedMaterial=n,this._currentSprite=new c.Mesh(Qo.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),ne.NEEDLE_progressive.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}ot([f()],Qt.prototype,"drawMode",2);ot([f(vO)],Qt.prototype,"size",2);ot([f(Z)],Qt.prototype,"color",2);ot([f(c.Material)],Qt.prototype,"sharedMaterial",2);ot([f()],Qt.prototype,"transparent",2);ot([f()],Qt.prototype,"cutoutThreshold",2);ot([f()],Qt.prototype,"castShadows",2);ot([f()],Qt.prototype,"renderOrder",2);ot([f()],Qt.prototype,"toneMapped",2);ot([f(Kr)],Qt.prototype,"sprite",1);const g_=x("debugwebxr"),xO=new c.Matrix4().makeRotationY(Math.PI);class ri extends k{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new c.Matrix4;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new c.Scene;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){g_&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,ri._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new c.Object3D;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=Wt(this._placementScene.children),n=i.getCenter(new c.Vector3),o=i.getSize(new c.Vector3),r=new c.Matrix4;r.makeTranslation(n.x,n.y-o.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)li(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:Nt.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:Nt.Early}),this.onRevertSceneChanges(),this._anchor=null,ri._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const o=n.getHitTest();o&&(i=!0,this.updateReticleAndHits(e.xr,n.index,o,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new wd(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let o=this._reticle[t];if(!o){if(this.customReticle)if(this.customReticle.asset)o=Go(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else o=new c.Mesh(new c.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new c.MeshBasicMaterial({side:c.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),o.name="AR Placement Reticle";if(g_){const r=new c.AxesHelper(1);r.position.y+=.01,o.add(r)}this._reticle[t]=o,o.matrixAutoUpdate=!1,o.visible=!1}if(o.lastPos=o.lastPos||i.position.clone(),o.lastQuat=o.lastQuat||i.quaternion.clone(),o.position.copy(o.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),o.lastPos.copy(o.position),o.quaternion.copy(o.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),o.lastQuat.copy(o.quaternion),o.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(o),o.updateMatrix(),o.visible=!0,o.parent!==this.context.scene&&this.context.scene.add(o),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(o.quaternion),this.upVec.dot(V(0,1,0))>.9){let a=o["autoplace:timer"]||0;a>=1?(o.visible=!1,this.onPlaceScene(null)):(a+=this.context.time.deltaTime,o["autoplace:timer"]=a)}else o["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(H.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof Zp){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),ri._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(H.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!ri._hasPlaced)return;const e=H.active?.rig?.gameObject;if(e){const t=H.active?.rigScale||1,i=1/this._arScale*t,n=new c.Matrix4().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&he("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new c.Vector3(0,1,0);lookPoint=new c.Vector3;worldUpVec=new c.Vector3(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,o=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=o.y,e.lookAt(n))}onApplyPose(e){const t=H.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(xO),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class wd{static up=new c.Vector3(0,1,0);static zero=new c.Vector3(0,0,0);static one=new c.Vector3(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new c.Matrix4,this.plane=new c.Plane,this.plane.setFromNormalAndCoplanarPoint(wd.up,wd.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:Nt.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:Nt.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:Nt.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:Nt.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:Nt.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:Nt.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const o=this.prev.get(i.identifier);if(o){const r=this.getPositionOnPlane(i.clientX,i.clientY);o.x=r.x,o.z=r.z,o.screenx=i.clientX,o.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),o=n.x-i.x,r=n.z-i.z;if(o===0&&r===0)return;this.oneFingerDrag&&this.addMovement(o,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),o=this.prev.get(i.identifier);if(!n||!o)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-o.screeny,n.screenx-o.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),h=n.screenx-o.screenx,d=n.screeny-o.screeny,u=Math.sqrt(h*h+d*d),p=l-u;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,o.screenx=i.clientX,o.screeny=i.clientY}}};_raycaster=new c.Raycaster;_intersection=new c.Vector3;_screenPos=new c.Vector3;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new c.Matrix4;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}const Bs=x("debugautosync"),vf=Symbol("syncerId");class wO{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new SO(e);return t[vf]=e.guid,this._syncers[t[vf]]=t,t}removeSyncer(e){delete this._syncers[e[vf]]}}const tg=new wO;class SO{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Bs&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Bs&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},Xi.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Bs&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function CO(s,e){let t=e!==s;return!t&&s&&e&&(Array.isArray(s)&&Array.isArray(e)||typeof s=="object"&&typeof e=="object")&&(t=!0),t}const El=Symbol("AutoSyncHandler");function PO(s){if(s[El])return s[El];const e=tg.getOrCreateSyncer(s);return e?.init(s),s[El]=e,e}function OO(s){const e=s[El];e&&(tg.removeSyncer(e),e.destroy(),delete s[El])}const ig=function(s=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,o;typeof s=="string"?o=e[s]:typeof s=="function"&&(o=s),o==null&&(A()||Bs)&&s!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+s+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Bs||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Bs&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]!==void 0)return;if(this[l]=this[i],n=tg.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let u=!1;Object.defineProperty(this,i,{set:function(p){const m=this[l];if(this[l]=p,u){(A()||Bs)&&console.warn("Recursive call detected",i);return}u=!0;try{const y=CO(p,m);Bs&&console.log("SyncField assignment",i,"changed?",y,p,o),y&&o?.call(this,p,m)!==!1&&PO(this)?.notifyChanged(i,p)}finally{u=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)};const h=r.__internalDestroy;r.__internalDestroy=function(){OO(this),h.call(this)}}};var MO=Object.defineProperty,su=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&MO(e,t,n),n};const Tt=x("debugplayersync"),ou=class Bv extends k{static async setupFrom(e,t){const i=Y.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,Yi)}const n=new Bv;n._internalInit(t),n.asset=i;const o=new c.Object3D;return o.guid=e,S.addComponent(o,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ae)}onEnable(){this.context.connection.beginListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(Q.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(Q.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(Q.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(Q.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{Tt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(Tt&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,Yi);if(Tt&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{Tt&&console.log("PlayerSync.destroyInstance",e),nc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Yi.all.length-1;t>=0;t--){const i=Yi.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};su([f()],ou.prototype,"autoSync");su([f(Y)],ou.prototype,"asset");su([f(ae)],ou.prototype,"onPlayerSpawned");let ng=ou;var Fv=(s=>(s.OwnerChanged="ownerChanged",s))(Fv||{});const wp=class ht extends k{static _all=[];static get all(){return ht._all}static _local=[];static get local(){return ht._local}static getFor(e){if(e instanceof c.Object3D)return S.getComponentInParent(e,ht);if(e instanceof k)return S.getComponentInParent(e.gameObject,ht)}static isLocalPlayer(e){return ht.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new ae;onFirstOwnerChangeEvent=new ae;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){Tt&&console.log(`PlayerSync.onOwnerChange: ${t} → ${e} (me: ${this.context.connection.connectionId})`);const i=ht._local.indexOf(this);i>=0&&ht._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){ht._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const o=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(o),ht.dispatchEvent("ownerChanged",o)}awake(){ht.all.push(this),Tt&&console.log("Registered new PlayerState",this.guid,ht.all.length-1,ht.all),this.context.connection.beginListen(Q.UserLeftRoom,this.onUserLeftRoom)}async start(){Tt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await Tn(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Tt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Tt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Tt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Tt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Tt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Tt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),nc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Tt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(Q.UserLeftRoom,this.onUserLeftRoom),ht.all.splice(ht.all.indexOf(this),1),this.isLocalPlayer){const e=ht._local.indexOf(this);e>=0&&ht._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){Tt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};su([ig(wp.prototype.onOwnerChange)],wp.prototype,"owner");let Yi=wp;var kO=Object.defineProperty,wa=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&kO(e,t,n),n};class Dn extends k{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}wa([f()],Dn.prototype,"position");wa([f()],Dn.prototype,"showNeedleLogo");wa([f()],Dn.prototype,"showSpatialMenu");wa([f()],Dn.prototype,"createFullscreenButton");wa([f()],Dn.prototype,"createMuteButton");wa([f()],Dn.prototype,"createQRCodeButton");var RO=Object.defineProperty,sg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&RO(e,t,n),n};const Wa=x("debugwebxr"),y_=new c.Quaternion().setFromAxisAngle(new c.Vector3(0,1,0),Math.PI);class qs extends k{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;Wa&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Yi.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(we);i.avatar=this.gameObject,i.connectionId=t.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(we);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=Yi.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const h=S.getComponentsInChildren(this.head.asset,ki);for(const d of h)d.enabled=!1,d.gameObject.visible=!1}}const n=e.xr.leftController,o=this.leftHand?.asset;n&&o?(o.position.copy(n.gripPosition),o.quaternion.copy(n.gripQuaternion),o.quaternion.multiply(y_),o.visible=n.isTracking,this.updateHandVisibility(n,o,this._leftHandMeshes)):o&&o.visible&&(o.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(y_),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(o=>{Zn(o,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=Yi.getFor(this);if(e&&e.isLocalPlayer==!1){const t=H.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,ki);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};Db.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof c.Object3D&&(this.head=new Y("",this.sourceId,this.head));else{const e=new c.Object3D;e.name="Head";const t=Zo.createPrimitive(Vo.Cube);e.add(t),this.gameObject.add(e),this.head=new Y("",this.sourceId,e),Wa&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof c.Object3D&&(this.rightHand=new Y("",this.sourceId,this.rightHand));else{const e=new c.Object3D;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new Y("",this.sourceId,e),Wa&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof c.Object3D&&(this.leftHand=new Y("",this.sourceId,this.leftHand));else{const e=new c.Object3D;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new Y("",this.sourceId,e),Wa&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),Yi.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,tn))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),o=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),o&&a.push(o),r&&a.push(r);const l=await Fp(a);Wa&&console.log("Avatar loaded results:",l)}}sg([f(Y)],qs.prototype,"head");sg([f(Y)],qs.prototype,"leftHand");sg([f(Y)],qs.prototype,"rightHand");var EO=Object.defineProperty,ru=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&EO(e,t,n),n};const Vn=x("debugwebxr"),Os=new Array;class as extends k{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new q.XRControllerModelFactory;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;const{controller:i}=e;if(Vn&&console.warn("Add Controller Model for",i.side,i.index),this.createControllerModel||this.createHandModel){if(i.hand){if(this.createHandModel){const n=await this.loadHandModel(this,i);if(!n||!i.connected||!i.isHand){n?.handObject&&Ar(n.handObject,!1),n?.handObject?.destroy();return}this._models.push({controller:i,model:n.handObject,handmesh:n.handmesh}),this._models.sort((o,r)=>o.controller.index-r.controller.index),this.scene.add(n.handObject),i.model=n.handObject}}else if(this.createControllerModel){const n=await i.getModelUrl();if(n){const o=await this.loadModel(i,n);if(!o||!i.connected||i.isHand)return;this._models.push({controller:i,model:o}),this._models.sort((r,a)=>r.controller.index-a.controller.index),this.scene.add(o),o.traverse(r=>{r.layers.set(2),r.matrixAutoUpdate=!1,r.updateMatrix()}),i.model=o}else i.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+i.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(Ar(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(Ar(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(H.active&&(Vn&&(Os[0]=Date.now()),this.updateRendering(H.active),Vn)){const e=Date.now()-Os[0];Os.push(e),Os.length>=30&&(Os[0]=0,Os.reduce((t,i)=>t+i,0)/Os.length,Os.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Vn&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const o=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(o&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const h=n.getHandJointPose(a);if(h){const d=h.transform.position,u=h.transform.orientation;l.position.copy(d),l.quaternion.copy(u),l.matrixAutoUpdate=!1}l.visible=h!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(Gr))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await Y.getOrCreate("",t).instantiate();return Ar(n),H.active?.isPassThrough&&n.traverseVisible(o=>{this.makeOccluder(o)}),n}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Vn?B.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const o=new q.GLTFLoader;bm(o,i),await bd(o,i,this.sourceId??"");const r=zm(o);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),o.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",o.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const h=new c.Object3D;Ar(h);const d=new q.XRHandMeshModel(h,n,o.path,a,o,u=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=u),r?.gltf&&Ji().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),u.traverse(m=>{m.layers.set(2),H.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof c.Mesh&&ne.NEEDLE_progressive.assignMeshLOD(m,0)}),t.connected||(Vn&&B.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),u.removeFromParent())});if(Vn&&h.add(new c.AxesHelper(.5)),t.inputSource.hand){Vn&&console.log(t.inputSource.hand);for(const u of t.inputSource.hand.values())if(n.joints[u.jointName]===void 0){const p=new c.Group;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[u.jointName]=p,n.add(p)}}else Vn&&B.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:h,handmesh:d}}makeOccluder(e){if(e instanceof c.Mesh){let t=e.material;t instanceof c.Material&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}ru([f()],as.prototype,"createControllerModel");ru([f()],as.prototype,"createHandModel");ru([f(Y)],as.prototype,"customLeftHand");ru([f(Y)],as.prototype,"customRightHand");class au extends k{}var TO=Object.defineProperty,no=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&TO(e,t,n),n};const xf=x("debugwebxr");class di extends k{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=V(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const o=Ae(t);n.multiplyScalar(o.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const n=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(n)<.3&&(this._didApplyRotation=!1);else if(Math.abs(n)>.5){this._didApplyRotation=!0;const o=n>0?1:-1,r=X(this.context.mainCamera).clone();t.rotateY(o*D.toRadians(this.rotationStep));const l=X(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const o=e.getGesture("pinch");o&&(i=o.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof q.GroundedSkybox){const r=n.normal?.dot(V(0,1,0));if(r!==void 0&&r<.4)return}let o=n?.point;if(!o&&!this.useTeleportTarget){this._plane||(this._plane=new c.Plane(new c.Vector3(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new c.Vector3(0,1,0),r);const a=e.ray;o=r.clone(),this._plane.intersectLine(new c.Line3(a.origin,V(a.direction).multiplyScalar(1e4).add(a.origin)),o),o.distanceTo(r)>t.scale.x*10&&(o=null)}if(o){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,au))return;const r=o.clone();if(xf&&B.DrawSphere(o,.025,16711680,5),this.context.mainCamera?.position){const l=this.context.xr?.getUserOffsetInRig();l&&(l.y=0,r.sub(l),xf&&B.DrawWireSphere(l.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const o=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(o),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,h=this._lastHitDistances[t],d=this._hitDistances[t]!=null,u=h??a;n.scale.set(a,a,u),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&u<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=d?.2:.1,n.material.opacity=D.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],o=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,o=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(o=!1),!o){const d=this._hitDiscs[t];d&&d.visible&&d.hit&&this.updateHitPointerPosition(i,d,d.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let h=l.find(d=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(d.object));if(h||(h=l[0]),n&&(n.controller=i,n.hit=h),this._hitDistances[t]=h?.distance||null,h){this._lastHitDistances[t]=h.distance;const d=e.rigScale??1;xf&&(B.DrawWireSphere(h.point,.025*d,16711680),B.DrawLabel(V(0,.2,0).add(h.point),h.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=h,n.visible=h.distance>d*.05;let u=.01*(d+h.distance);const p=i.getButton("primary")?.pressed;p&&(u*=1.1),n.scale.set(u,u,u),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=h.distance<.15*d?.2:.6,n.material.opacity=D.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(h.normal){this.updateHitPointerPosition(i,n,h.distance);const y=h.normal.applyQuaternion(ue(h.object));n.quaternion.setFromUnitVectors(AO,y)}else this.updateHitPointerPosition(i,n,h.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return fd(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=V(e.rayWorldPosition);n.add(V(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new c.Mesh(new c.SphereGeometry(.3,6,6),new c.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:c.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new q.Line2;e.layers.disableAll(),e.layers.enable(2);const t=new q.LineGeometry;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const o=new q.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:c.AdditiveBlending,dashed:!1});return e.material=o,e}}no([f()],di.prototype,"movementSpeed");no([f()],di.prototype,"rotationStep");no([f()],di.prototype,"useTeleport");no([f()],di.prototype,"usePinchToTeleport");no([f()],di.prototype,"useTeleportTarget");no([f()],di.prototype,"useTeleportFade");no([f()],di.prototype,"showRays");no([f()],di.prototype,"showHits");const AO=new c.Vector3(0,1,0);var LO=Object.defineProperty,rt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&LO(e,t,n),n};const Ga=x("debugwebxr"),DO=x("debugusdz"),Je=class Br extends k{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){H.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&he('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(S.findObjectOfType(Rn)||(Ga&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,Rn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Ga&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new Y("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(ng),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await H.isVRSupported()&&this.createVRButton?H.offerSession("immersive-vr","default",this.context):this.createARButton&&await H.isARSupported()&&this.createARButton?H.offerSession("immersive-ar","default",this.context):!1}get session(){return H.active??null}get sessionMode(){return H.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return H.start("immersive-vr",e,this.context)}async enterAR(e){return H.start("immersive-ar",e,this.context)}exitXR(){H.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!Br.activeWebXRComponent||Br.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${Br.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}Br.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Ga&&console.log("WebXR onEnterXR"),this._previousXRState=Lt.Global.Mask;const t=e.xr.isVR;if(Lt.Global.Set(t?bn.VR:bn.AR),e.xr.isAR){let i=S.findObjectOfType(ri);if(!i)if(this.usePlacementReticle){const n=new c.Object3D;for(const o of this.context.scene.children)n.add(o);this.context.scene.add(n),i=S.addComponent(n,ri),this._createdComponentsInSession.push(i)}else(Ga||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(Ho)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(Ho))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){Lt.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Jl(1).then(()=>Br.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(di);return!t&&e&&(t=this.gameObject.addComponent(di),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(as);return!t&&e&&(t=this.gameObject.addComponent(as),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{Ga&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,qs);t??=S.addComponent(e,qs)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=Ws.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||DO)&&this.useQuicklookExport){const t=S.findObjectOfType(Rn);if(!t||t&&t.allowCreateQuicklookButton){const i=this.getButtonsFactory().createQuicklookButton();this.addButton(i,50)}}if(this.createARButton){const t=this.getButtonsFactory().createARButton();this.addButton(t,50)}if(this.createVRButton){const t=this.getButtonsFactory().createVRButton();this.addButton(t,50)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&H.isVRSupported().then(t=>{if(!t){const i=this.getButtonsFactory().createSendToQuestButton();this.addButton(i,50)}}),this.createQRCode){const t=lc(Dn);if(t&&t.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const i=Qi.getOrCreate().createQRCode();this.addButton(i,50)}}}_buttons=[];addButton(e,t){this._buttons.push(e),e.setAttribute("priority",t.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};rt([f()],Je.prototype,"createVRButton");rt([f()],Je.prototype,"createARButton");rt([f()],Je.prototype,"createSendToQuestButton");rt([f()],Je.prototype,"createQRCode");rt([f()],Je.prototype,"useDefaultControls");rt([f()],Je.prototype,"showControllerModels");rt([f()],Je.prototype,"showHandModels");rt([f()],Je.prototype,"usePlacementReticle");rt([f(Y)],Je.prototype,"customARPlacementReticle");rt([f()],Je.prototype,"usePlacementAdjustment");rt([f()],Je.prototype,"arScale");rt([f()],Je.prototype,"useXRAnchor");rt([f()],Je.prototype,"autoPlace");rt([f()],Je.prototype,"autoCenter");rt([f()],Je.prototype,"useQuicklookExport");rt([f()],Je.prototype,"useDepthSensing");rt([f()],Je.prototype,"useSpatialGrab");rt([f(Y)],Je.prototype,"defaultAvatar");let lu=Je;const bh=x("debugusdzbehaviours");class og{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const i="audio/"+lr.getName(e);return this.audioClips.push({clipUrl:e,filesKey:i}),i}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const o=n;if(typeof o.createBehaviours=="function"||typeof o.beforeCreateDocument=="function"||typeof o.afterCreateDocument=="function"||typeof o.afterSerialize=="function"){this.behaviourComponents.push(o);const r=o.beforeCreateDocument?.call(o,this,e);r instanceof Promise&&t.push(r)}},!1)}),bh&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const u of this.behaviourComponents)typeof u.afterCreateDocument=="function"&&u.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,o=new Set,r=bh;let a=`graph LR
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  `,l="";function h(u){if(u instanceof ko){r&&(a+=`subgraph Group_${u.id}
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@@ -1280,7 +1280,7 @@ dateFormat X
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  `;const p=Array.from(o),m=new Set;for(const v of p)if(v.affectedObjects&&typeof v.affectedObjects!="string"){if(Array.isArray(v.affectedObjects))for(const _ of v.affectedObjects)m.add(_);else m.add(v.affectedObjects);r&&(u+=`section ${v.animationName} (${v.id})
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Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:g,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);bh&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){bh&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class rg{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,Ke).filter(l=>l.enabled),o=S.getComponents(e,Xt).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new Ke,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof ya){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof Kd){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof rs){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof to&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const IO=x("debugshadowcomponents");J.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class ji extends k{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){Dt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,Sc)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,ji),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[ii]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),sc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&J.__webpack_exports__update(),IO&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[ii]===void 0||e[ii]===this)&&(e[ii]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[ii]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Sc extends ji{awake(){super.awake()}}var jO=Object.defineProperty,BO=Object.getOwnPropertyDescriptor,Cc=(s,e,t,i)=>{for(var n=i>1?void 0:i?BO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jO(e,t,n),n};const wf=x("debugui"),Sf=x("debuguilayout");class U0{width;height}class z0{x;y;width;height}const Hi=new c.Vector3,Ha=new c.Matrix4,vh=new c.Quaternion,Sa=class N0 extends ji{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),Lr(this,"_anchoredPosition",()=>{this.markDirty()}),Lr(this,"sizeDelta",()=>{this.markDirty()}),Lr(this,"pivot",()=>{this.markDirty()}),Lr(this,"anchorMin",()=>{this.markDirty()}),Lr(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(Sf?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(Sf&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,N0):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,Sf&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,Hi.set(0,0,0),this.applyPivot(Hi),t.matrix.setPosition(Hi.x,Hi.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(vh.copy(this.gameObject.quaternion),vh.x*=-1,vh.z*=-1,Ha.makeRotationFromQuaternion(vh),t.matrix.premultiply(Ha)),Hi.set(0,0,0),this.applyAnchoring(Hi),this.canvas?.screenspace?Hi.z+=.1:Hi.z+=.01,Ha.identity(),Ha.setPosition(Hi.x,Hi.y,Hi.z),t.matrix.premultiply(Ha),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of Nd(this.gameObject,ji,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},wf&&console.log(this.name,e);const t=new J.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){wf&&console.log(e),e={...this.getBasicOptions(),...e},wf&&console.log(this.name,e);const t=new J.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};Cc([f(c.Vector2)],Sa.prototype,"anchoredPosition",1);Cc([f(c.Vector2)],Sa.prototype,"sizeDelta",2);Cc([f(c.Vector2)],Sa.prototype,"pivot",2);Cc([f(c.Vector2)],Sa.prototype,"anchorMin",2);Cc([f(c.Vector2)],Sa.prototype,"anchorMax",2);let nn=Sa;var FO=Object.defineProperty,V0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&FO(e,t,n),n};class Ca extends k{effectColor;effectDistance}V0([f(Z)],Ca.prototype,"effectColor");V0([f(c.Vector2)],Ca.prototype,"effectDistance");var UO=Object.defineProperty,zO=Object.getOwnPropertyDescriptor,$0=(s,e,t,i)=>{for(var n=i>1?void 0:i?zO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UO(e,t,n),n};const xh={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},ag=class ul extends ji{get isGraphic(){return!0}get color(){return this._color||(this._color=new Z(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new Z(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),xh.backgroundColor=this.sRGBColor,xh.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(xh,this._alphaFactor),this.uiObject.set(xh),this.markDirty())}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,nn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new J.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),Lr(this,"_color",()=>I1(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Ca);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(ul.textureCache.has(e))e=ul.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,ul.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),ne.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&ul.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};$0([f(Z)],ag.prototype,"color",1);$0([f()],ag.prototype,"raycastTarget",2);let Pc=ag;class Oc extends Pc{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var NO=Object.defineProperty,VO=Object.getOwnPropertyDescriptor,ps=(s,e,t,i)=>{for(var n=i>1?void 0:i?VO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&NO(e,t,n),n};const go=x("debugtext");var qe=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(qe||{}),W0=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(W0||{});class wt extends Pc{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){go&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,go&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),go&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(go&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new J.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new J.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new J.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(md(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new Cf(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Cf(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Cf(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);go&&console.log("Selected font family:"+n);let o=J.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=J.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if($O.includes(n))return go&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i);switch(go&&console.log("Select font: ",e,W0[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}ps([f()],wt.prototype,"alignment",2);ps([f()],wt.prototype,"verticalOverflow",2);ps([f()],wt.prototype,"horizontalOverflow",2);ps([f()],wt.prototype,"lineSpacing",2);ps([f()],wt.prototype,"supportRichText",2);ps([f(URL)],wt.prototype,"font",2);ps([f()],wt.prototype,"fontStyle",2);ps([f()],wt.prototype,"text",1);ps([f()],wt.prototype,"fontSize",1);class Cf{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const $O=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class $r{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${tu(this.material)}>`),t.closeBlock()}}class lg{static singleLine(e,t,i){const n=new $r("text_"+$r.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,o,r){const a=new $r("text_"+$r.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=o,r!==void 0&&(a.wrapMode=r),a}}const WO=new c.Matrix4().makeRotationY(Math.PI),GO=new c.Matrix4().makeScale(-1,1,-1);class cu{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,wt);if(!n)return;const o=S.getComponent(e,nn);let r=100,a=100;o&&(r=o.width,a=o.height);const l=WO.clone();o&&l.premultiply(GO),t.setMatrix(l);const h=n.color.clone();t.material=new c.MeshStandardMaterial({color:h,emissive:h}),t.addEventListener("serialize",(d,u)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=lg.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case qe.LowerLeft:case qe.MiddleLeft:case qe.UpperLeft:e.horizontalAlignment="left";break;case qe.LowerCenter:case qe.MiddleCenter:case qe.UpperCenter:e.horizontalAlignment="center";break;case qe.LowerRight:case qe.MiddleRight:case qe.UpperRight:e.horizontalAlignment="right";break}switch(t){case qe.LowerLeft:case qe.LowerCenter:case qe.LowerRight:e.verticalAlignment="bottom";break;case qe.MiddleLeft:case qe.MiddleCenter:case qe.MiddleRight:e.verticalAlignment="middle";break;case qe.UpperLeft:case qe.UpperCenter:case qe.UpperRight:e.verticalAlignment="top";break}}}var HO=Object.defineProperty,Ve=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&HO(e,t,n),n};const __=x("debuguilayout");class hr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Ve([f()],hr.prototype,"left");Ve([f()],hr.prototype,"right");Ve([f()],hr.prototype,"top");Ve([f()],hr.prototype,"bottom");class fi extends k{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(__&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){__&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(nn);const e=this.gameObject.getComponentInParent(ha);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(ha);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Ve([f()],fi.prototype,"childAlignment");Ve([f()],fi.prototype,"reverseArrangement");Ve([f()],fi.prototype,"spacing");Ve([f(hr)],fi.prototype,"padding");Ve([f()],fi.prototype,"minWidth");Ve([f()],fi.prototype,"minHeight");Ve([f()],fi.prototype,"flexibleHeight");Ve([f()],fi.prototype,"flexibleWidth");Ve([f()],fi.prototype,"preferredHeight");Ve([f()],fi.prototype,"preferredWidth");class so extends fi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,y=a?i:o,b=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let g=0;a?g+=this.padding.left:g+=this.padding.top;let v=0,_=0;for(let R=0;R<this.gameObject.children.length;R++){const j=this.gameObject.children[R],L=S.getComponent(j,nn);L?.activeAndEnabled&&(_+=1,a?v+=L.width:v+=L.height)}let w=0;const T=this.spacing*(_-1);if(u||h){let R=0;a?R=n-=T:R=r-=T,_>0&&(w=R/_)}let O=0;O+=this.padding.left,O-=this.padding.right,b!==0&&(g=y-v,g*=b,g-=T*b,a?(g-=this.padding.right*b,g+=this.padding.left*(1-b),g<this.padding.left&&(g=this.padding.left)):(g-=this.padding.bottom*b,g+=this.padding.top*(1-b),g<this.padding.top&&(g=this.padding.top)));let M=1;for(let R=0;R<this.gameObject.children.length;R++){const j=this.gameObject.children[R],L=S.getComponent(j,nn);if(L?.activeAndEnabled){L.pivot?.set(.5,.5),L.anchorMin.set(0,1),L.anchorMax.set(0,1);const z=i*.5+O*.5;L.anchoredPosition.x!==z&&(L.anchoredPosition.x=z);const $=o*-.5;L.anchoredPosition.y!==$&&(L.anchoredPosition.y=$),p&&d&&L.sizeDelta[l]!==m&&(L.sizeDelta[l]=m),u&&h&&L.sizeDelta[t]!==w&&(L.sizeDelta[t]=w);const E=a?L.width:L.height,U=E*.5;if(g+=U,u){const K=w*M-w*.5;K>g&&(g=K-w*.5+E+this.padding.left,g-=U)}let N=g;t==="y"&&(N=-N),L.anchoredPosition[t]!==N&&(L.anchoredPosition[t]=N),g+=U,g+=this.spacing,M+=1}}}}Ve([f()],so.prototype,"childControlHeight");Ve([f()],so.prototype,"childControlWidth");Ve([f()],so.prototype,"childForceExpandHeight");Ve([f()],so.prototype,"childForceExpandWidth");Ve([f()],so.prototype,"childScaleHeight");Ve([f()],so.prototype,"childScaleWidth");class cg extends so{get primaryAxis(){return"y"}}class hg extends so{get primaryAxis(){return"x"}}class dg extends fi{onCalculateLayout(){}}var qO=Object.defineProperty,XO=Object.getOwnPropertyDescriptor,In=(s,e,t,i)=>{for(var n=i>1?void 0:i?XO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&qO(e,t,n),n},G0=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(G0||{});const Pf=x("debuguilayout"),Bi=class H0 extends Sc{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof H0||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Pf&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new c.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Jl(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),Dt.ensureUpdateMeshUI(J.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),Dt.ensureUpdateMeshUI(J.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Pf&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(fi)),(t.isDirty||i?.isDirty)&&(Pf&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),pe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),md(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,ji))md(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=D.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(nn);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};In([f()],Bi.prototype,"renderOnTop",1);In([f()],Bi.prototype,"depthWrite",1);In([f()],Bi.prototype,"doubleSided",1);In([f()],Bi.prototype,"castShadows",1);In([f()],Bi.prototype,"receiveShadows",1);In([f()],Bi.prototype,"renderMode",1);In([f(Bi)],Bi.prototype,"rootCanvas",1);In([f()],Bi.prototype,"scaleFactor",1);In([f(Vt)],Bi.prototype,"worldCamera",2);In([f()],Bi.prototype,"planeDistance",2);let ha=Bi;var QO=Object.defineProperty,YO=Object.getOwnPropertyDescriptor,ug=(s,e,t,i)=>{for(var n=i>1?void 0:i?YO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&QO(e,t,n),n};class Xs extends k{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),pe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,ji,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}ug([f()],Xs.prototype,"alpha",1);ug([f()],Xs.prototype,"interactable",2);ug([f()],Xs.prototype,"blocksRaycasts",2);class fg{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,ha);if(n&&n.enabled&&n.renderMode===G0.WorldSpace){const o=new cu,r=S.getComponent(e,nn),a=S.getComponent(e,Xs),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,ji);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const y=S.getComponent(u,nn);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),l.push(()=>{y.onDisable()}));const b=S.getComponent(u,wt);b&&(b.onEnable(),l.push(()=>{b.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=ze.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(y=>{if(y===d)return;const b=ze.createEmpty();b.setMatrix(y.matrix);const g=y.parent,v=!!g&&typeof g.textContent=="string"&&g.textContent.length>0;let _=m.get(g)||1;const w=S.getComponent(y,Xs);if(w&&(_*=w.alpha),y instanceof c.Mesh&&v){const O=y[ii];O?o.exportText(O.gameObject,b,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof c.Mesh&&!v){const O=y.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),b.geometry=O;const M=new c.Color,R=y.material.opacity;M.copy(y.material.color),b.material=new c.MeshBasicMaterial({color:M,opacity:R*_,map:y.material.map,transparent:!0})}p.set(y,b),m.set(y,_);const T=p.get(g);if(!T){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}T.add(b)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const fl=x("debugusdz");function KO(s,e){const t=[],i=S.getComponentsInChildren(s,mt),n=S.getComponentsInChildren(s,Gt),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new Gl;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;fl&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){fl&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new Gl;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){fl&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}fl&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function ZO(s,e){const t=S.getComponentsInChildren(s,Di),i=S.getComponentsInChildren(s,Hs),n=new Array,o=new Array;fl&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new Hs;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function JO(s){return new pt("DisableAtStart",vt.sceneStartTrigger(),le.fadeAction(s,0,!1))}function b_(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var eM=Object.defineProperty,yt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eM(e,t,n),n};const Zt=x("debugusdz"),tM=x("debugusdzpruning");class dr{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}yt([f()],dr.prototype,"callToAction");yt([f()],dr.prototype,"checkoutTitle");yt([f()],dr.prototype,"checkoutSubtitle");yt([f()],dr.prototype,"callToActionURL");const Yt=class pl extends k{static beforeExport=new ae;static afterExport=new ae;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){Zt&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{switch(e.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(Zt||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=b_(this.context,e),this.link.addEventListener("message",this.lastCallback)),Zt&&Se("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),jl.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),Zt&&Se("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),jl.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+w0(),Mn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=b_(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return Zt&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;pl.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{pl.afterExport.invoke({exporter:this})});return t?(Zt&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){ie.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),ie.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),ie.report("export-usdz",{message:"Load progressive textures",autoStep:5}),ie.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,Qt);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,hi),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){const R=ne.NEEDLE_progressive.assignMeshLOD(M,0);R instanceof Promise&&n.push(new Promise((j,L)=>{R.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),j()}).catch(z=>L(z))}))}for(const M of O.sharedMaterials)if(M){const R=ne.NEEDLE_progressive.assignTextureLOD(M,0);R instanceof Promise&&n.push(new Promise((j,L)=>{R.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),j()}).catch(z=>L(z))}))}}Zt&&Se("Progressive Loading: "+n.length),await Promise.all(n),Zt&&Se("Progressive Loading: done"),ie.end("export-usdz-textures");const r=Lt.Global.Mask;Lt.Global.Set(bn.AR);const a=new M0,l=new iu(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new og),d.push(new lr),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,Ke).length>0&&(this.physics?(h=new rg,d.push(h)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new cu),d.push(new fg));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};ie.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,ie.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...KO(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...ZO(e)),a.debug=Zt,a.pruneUnusedNodes=!tM;const b=Xo.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const R=S.getComponent(O,hi);return R&&!R.enabled&&(M=!1),M&&b.includes(O)&&(M=!1),M&&S.getComponentInParent(O,gc)&&(M=!1),M&&S.getComponentInParent(O,An)&&(M=!1),Zt&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(A()&&l&&h){const O=l.animatedRoots;for(const M of O){const R=S.getComponentsInChildren(M,Ke).filter(L=>L.enabled),j=S.getComponents(M,Xt).filter(L=>L.enabled&&!L.isTrigger);(R.length>0||j.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||g.push(O)});const v=u.find(O=>O.extensionName==="Behaviour");this.interactive&&v&&g.length>0&&v.addBehavior(JO(g));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),ie.report("export-usdz","Invoking exporter.parse");const w=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),T=new Blob([w],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,ie.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return Lt.Global.Set(r),ie.end("export-usdz"),T}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();Zt&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){pl.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){Zt&&he("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");Zt&&Se("Quicklook url: "+n),n&&(Mn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Mn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(lu);let t=S.getComponentInParent(this.objectToExport,ri);t||(t=S.getComponentInChildren(this.objectToExport,ri));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(pl.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=Ws.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};yt([f(c.Object3D)],Yt.prototype,"objectToExport");yt([f()],Yt.prototype,"autoExportAnimations");yt([f()],Yt.prototype,"autoExportAudioSources");yt([f()],Yt.prototype,"exportFileName");yt([f(URL)],Yt.prototype,"customUsdzFile");yt([f(dr)],Yt.prototype,"customBranding");yt([f()],Yt.prototype,"anchoringType");yt([f()],Yt.prototype,"maxTextureSize");yt([f()],Yt.prototype,"planeAnchoringAlignment");yt([f()],Yt.prototype,"interactive");yt([f()],Yt.prototype,"physics");yt([f()],Yt.prototype,"allowCreateQuicklookButton");yt([f()],Yt.prototype,"quickLookCompatible");let Rn=Yt;var iM=Object.defineProperty,nM=Object.getOwnPropertyDescriptor,pg=(s,e,t,i)=>{for(var n=nM(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iM(e,t,n),n};class Pa extends k{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}pg([f()],Pa.prototype,"near");pg([f()],Pa.prototype,"far");pg([f(c.Color)],Pa.prototype,"color");var sM=Object.defineProperty,mg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sM(e,t,n),n};class ur extends k{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!sc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=sm(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),pe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}mg([f()],ur.prototype,"objectBounds");mg([f(c.Color)],ur.prototype,"color");mg([f()],ur.prototype,"isGizmo");var oM=Object.defineProperty,gg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&oM(e,t,n),n};class Oa extends k{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!sc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}gg([f()],Oa.prototype,"isGizmo");gg([f(c.Color)],Oa.prototype,"color0");gg([f(c.Color)],Oa.prototype,"color1");var rM=Object.defineProperty,yg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rM(e,t,n),n};class _g extends k{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ke)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}yg([f(Ke)],_g.prototype,"connectedBody");class bg extends _g{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class Mc extends _g{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}yg([f(c.Vector3)],Mc.prototype,"anchor");yg([f(c.Vector3)],Mc.prototype,"axis");var aM=Object.defineProperty,lM=Object.getOwnPropertyDescriptor,jn=(s,e,t,i)=>{for(var n=i>1?void 0:i?lM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&aM(e,t,n),n};function Of(s){return s*Math.PI/180}const v_=300,Ms=x("debuglights");class pi extends k{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}Ms&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),Ms&&console.log(this.name,this)}onEnable(){Ms&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Ms&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),pe.LateUpdate))}onDisable(){Ms&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=S.getComponentInParent(this.gameObject,ri)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-v_*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),No(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Ms){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,Of(this.spotAngle/2),1-Of(this.innerSpotAngle/2)/Of(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Ms&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=v_*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Ms&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}jn([f()],pi.prototype,"type",2);jn([f(c.Color)],pi.prototype,"color",1);jn([f()],pi.prototype,"shadowNearPlane",1);jn([f()],pi.prototype,"shadowBias",1);jn([f()],pi.prototype,"shadowNormalBias",1);jn([f()],pi.prototype,"shadows",1);jn([f()],pi.prototype,"lightmapBakeType",2);jn([f()],pi.prototype,"intensity",1);jn([f()],pi.prototype,"shadowDistance",1);jn([f()],pi.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var cM=Object.defineProperty,kc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cM(e,t,n),n};const Mf=x("debuglods"),hM=x("nolods");class Ma{screenRelativeTransitionHeight;distance;renderers}kc([f()],Ma.prototype,"screenRelativeTransitionHeight");kc([f()],Ma.prototype,"distance");kc([f(hi)],Ma.prototype,"renderers");class dM{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Rc extends k{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(Mf&&console.log("LODGROUP",this.name,this.lodModels,this),!hM&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new dM(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;Mf&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}Mf&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}kc([f(c.Vector3)],Rc.prototype,"localReferencePoint");kc([f(Ma)],Rc.prototype,"lodModels");var uM=Object.defineProperty,q0=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uM(e,t,n),n};const wh=x("debugnestedgltf");class Ec extends k{filePath;loaded=new ae;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;wh&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new sn;t.idProvider=new ft(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;wh&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);wh&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),wh&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}q0([f(Y)],Ec.prototype,"filePath");q0([f(ae)],Ec.prototype,"loaded");var fM=Object.defineProperty,vg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fM(e,t,n),n};const pM=x("debugnet"),hu=class Sp extends k{url=null;urlParameterName=null;localhost=null;awake(){pM&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?Sp.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=Sp.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return Ai(e)}};vg([f()],hu.prototype,"url");vg([f()],hu.prototype,"urlParameterName");vg([f()],hu.prototype,"localhost");let xg=hu;var mM=Object.defineProperty,du=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mM(e,t,n),n};class fr extends k{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=X(this.from),t=ue(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=X(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&Ye(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&Li(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}du([f(S)],fr.prototype,"referenceSpace");du([f(S)],fr.prototype,"from");du([f(c.Vector3)],fr.prototype,"positionOffset");du([f(c.Vector3)],fr.prototype,"rotationOffset");var gM=Object.defineProperty,oo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gM(e,t,n),n};class $t{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}oo([f()],$t.prototype,"time");oo([f()],$t.prototype,"value");oo([f()],$t.prototype,"inTangent");oo([f()],$t.prototype,"inWeight");oo([f()],$t.prototype,"outTangent");oo([f()],$t.prototype,"outWeight");oo([f()],$t.prototype,"weightedMode");const X0=class ml{static linearFromTo(e,t,i){const n=new ml,o=new $t;o.time=0,o.value=e;const r=new $t;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new ml,i=new $t;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new ml;return e.keys=this.keys?.map(t=>{const i=new $t;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:ml.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,y=(3*(l-o)-(h+2*r)*d)/u,b=r,g=o,v=e-n,_=v*v,w=_*v;return m*w+y*_+b*v+g}};oo([f($t)],X0.prototype,"keys");let Tc=X0;var yM=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yM(e,t,n),n};const Sh=x("debugparticles");var Yn=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(Yn||{});class pr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=D.remap(e,o.time,l.time,0,1);t.r=D.lerp(o.color.r,l.color.r,h),t.g=D.lerp(o.color.g,l.color.g,h),t.b=D.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=D.remap(e,i.time,l.time,0,1);t.alpha=D.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],pr.prototype,"alphaKeys");C([f()],pr.prototype,"colorKeys");var Hl=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(Hl||{}),Sd=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(Sd||{});const ms=class gl{static constant(e){const t=new gl;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new gl;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new gl;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new gl;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=D.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return D.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return D.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],ms.prototype,"mode");C([f()],ms.prototype,"constant");C([f()],ms.prototype,"constantMin");C([f()],ms.prototype,"constantMax");C([f(Tc)],ms.prototype,"curve");C([f(Tc)],ms.prototype,"curveMin");C([f(Tc)],ms.prototype,"curveMax");C([f()],ms.prototype,"curveMultiplier");let G=ms;const ro=class dt{static constant(e){const t=new dt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new dt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new Z(0,0,0,1);static _temp2=new Z(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,dt._temp),dt._temp;case 2:case"TwoColors":return dt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,dt._temp),this.gradientMax.evaluate(e,dt._temp2),dt._temp.lerp(dt._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,dt._temp),this.gradientMax.evaluate(e,dt._temp2),dt._temp.lerp(dt._temp2,o)}return dt._temp.set(16777215),dt._temp.alpha=1,dt._temp}};C([f()],ro.prototype,"mode");C([f(Z)],ro.prototype,"color");C([f(Z)],ro.prototype,"colorMin");C([f(Z)],ro.prototype,"colorMax");C([f(pr)],ro.prototype,"gradient");C([f(pr)],ro.prototype,"gradientMin");C([f(pr)],ro.prototype,"gradientMax");let mr=ro;var Cp=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(Cp||{});class St{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(G)],St.prototype,"gravityModifier");C([f(mr)],St.prototype,"startColor");C([f(G)],St.prototype,"startDelay");C([f(G)],St.prototype,"startLifetime");C([f(G)],St.prototype,"startRotation");C([f(G)],St.prototype,"startRotationX");C([f(G)],St.prototype,"startRotationY");C([f(G)],St.prototype,"startRotationZ");C([f(G)],St.prototype,"startSize");C([f(G)],St.prototype,"startSizeX");C([f(G)],St.prototype,"startSizeY");C([f(G)],St.prototype,"startSizeZ");C([f(G)],St.prototype,"startSpeed");class Cd{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=D.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=D.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class gs{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],gs.prototype,"enabled");C([f()],gs.prototype,"bursts");C([f(G)],gs.prototype,"rateOverTime");C([f()],gs.prototype,"rateOverTimeMultiplier");C([f(G)],gs.prototype,"rateOverDistance");C([f()],gs.prototype,"rateOverDistanceMultiplier");class uu{enabled;color}C([f(mr)],uu.prototype,"color");class gr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(G)],gr.prototype,"size");C([f(G)],gr.prototype,"x");C([f(G)],gr.prototype,"y");C([f(G)],gr.prototype,"z");const $e=class yl{get type(){return Sd[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new yl}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){Sh&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=D.toRadians(this.rotation.x),this._rotation.y=D.toRadians(this.rotation.y),this._rotation.z=D.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:Sh&&B.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,y=u*3+2;p=l.getX(p),m=l.getX(m),y=l.getX(y);const b=a.getAttribute("position");this._triangle.a.fromBufferAttribute(b,p),this._triangle.b.fromBufferAttribute(b,m),this._triangle.c.fromBufferAttribute(b,y),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",Sd[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),Sh&&B.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),y=V(),b=V(),g=V();y.fromBufferAttribute(m,d),b.fromBufferAttribute(m,u),g.fromBufferAttribute(m,p),y.sub(b),g.sub(b),y.cross(g),this._dir.copy(y).multiplyScalar(-1);const v=ue(r);this._dir.applyQuaternion(v)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),Sh&&(B.DrawSphere(t,.01,8925952,.5,!0),B.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=yl._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=yl._randomQuat,n=yl._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=D.toRadians(o);break}const u=Math.acos(2*h-1),p=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),y=e.y+p*Math.sin(u)*Math.sin(d),b=e.z;a.x=m*this.scale.x,a.y=y*this.scale.y,a.z=b*this.scale.z}};C([f()],$e.prototype,"shapeType");C([f()],$e.prototype,"enabled");C([f()],$e.prototype,"alignToDirection");C([f()],$e.prototype,"angle");C([f()],$e.prototype,"arc");C([f()],$e.prototype,"arcSpread");C([f()],$e.prototype,"arcSpeedMultiplier");C([f()],$e.prototype,"arcMode");C([f(c.Vector3)],$e.prototype,"boxThickness");C([f(c.Vector3)],$e.prototype,"position");C([f(c.Vector3)],$e.prototype,"rotation");C([f(c.Vector3)],$e.prototype,"scale");C([f()],$e.prototype,"radius");C([f()],$e.prototype,"radiusThickness");C([f()],$e.prototype,"sphericalDirectionAmount");C([f()],$e.prototype,"randomDirectionAmount");C([f()],$e.prototype,"randomPositionAmount");C([f()],$e.prototype,"meshShapeType");C([f(_c)],$e.prototype,"meshRenderer");let wg=$e;class fe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=se.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],fe.prototype,"damping");C([f()],fe.prototype,"enabled");C([f()],fe.prototype,"frequency");C([f()],fe.prototype,"octaveCount");C([f()],fe.prototype,"octaveMultiplier");C([f()],fe.prototype,"octaveScale");C([f(G)],fe.prototype,"positionAmount");C([f()],fe.prototype,"quality");C([f(G)],fe.prototype,"remap");C([f()],fe.prototype,"remapEnabled");C([f()],fe.prototype,"remapMultiplier");C([f(G)],fe.prototype,"remapX");C([f()],fe.prototype,"remapXMultiplier");C([f(G)],fe.prototype,"remapY");C([f()],fe.prototype,"remapYMultiplier");C([f(G)],fe.prototype,"remapZ");C([f()],fe.prototype,"remapZMultiplier");C([f()],fe.prototype,"scrollSpeedMultiplier");C([f()],fe.prototype,"separateAxes");C([f()],fe.prototype,"strengthMultiplier");C([f(G)],fe.prototype,"strengthX");C([f()],fe.prototype,"strengthXMultiplier");C([f(G)],fe.prototype,"strengthY");C([f()],fe.prototype,"strengthYMultiplier");C([f(G)],fe.prototype,"strengthZ");C([f()],fe.prototype,"strengthZMultiplier");class Ee{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Ee.prototype,"enabled");C([f()],Ee.prototype,"attachRibbonToTransform");C([f(mr)],Ee.prototype,"colorOverLifetime");C([f(mr)],Ee.prototype,"colorOverTrail");C([f()],Ee.prototype,"dieWithParticles");C([f()],Ee.prototype,"inheritParticleColor");C([f(G)],Ee.prototype,"lifetime");C([f()],Ee.prototype,"lifetimeMultiplier");C([f()],Ee.prototype,"minVertexDistance");C([f()],Ee.prototype,"mode");C([f()],Ee.prototype,"ratio");C([f()],Ee.prototype,"ribbonCount");C([f()],Ee.prototype,"shadowBias");C([f()],Ee.prototype,"sizeAffectsLifetime");C([f()],Ee.prototype,"sizeAffectsWidth");C([f()],Ee.prototype,"splitSubEmitterRibbons");C([f()],Ee.prototype,"textureMode");C([f(G)],Ee.prototype,"widthOverTrail");C([f()],Ee.prototype,"widthOverTrailMultiplier");C([f()],Ee.prototype,"worldSpace");class Le{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const y=this._temp2.set(i.x,i.y,i.z),b=this.orbitalXMultiplier,g=this.orbitalYMultiplier,v=this.orbitalZMultiplier,_=h*Math.PI*2*10,w=Math.cos(_*b),T=Math.sin(_*b),O=Math.cos(_*g),M=Math.sin(_*g),R=Math.cos(_*v),j=Math.sin(_*v),L=y.x*(O*R)+y.y*(O*j)+y.z*-M,z=y.x*(T*M*R-w*j)+y.y*(T*M*j+w*R)+y.z*(T*O),$=y.x*(w*M*R+T*j)+y.y*(w*M*j-T*R)+y.z*(w*O),E=this._temp3.set(y.x-L,y.y-z,y.z-$);E.normalize(),E.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=E.x,n.y+=E.y,n.z+=E.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Le.prototype,"enabled");C([f()],Le.prototype,"space");C([f(G)],Le.prototype,"orbitalX");C([f(G)],Le.prototype,"orbitalY");C([f(G)],Le.prototype,"orbitalZ");C([f()],Le.prototype,"orbitalXMultiplier");C([f()],Le.prototype,"orbitalYMultiplier");C([f()],Le.prototype,"orbitalZMultiplier");C([f()],Le.prototype,"orbitalOffsetX");C([f()],Le.prototype,"orbitalOffsetY");C([f()],Le.prototype,"orbitalOffsetZ");C([f(G)],Le.prototype,"speedModifier");C([f()],Le.prototype,"speedModifierMultiplier");C([f(G)],Le.prototype,"x");C([f()],Le.prototype,"xMultiplier");C([f(G)],Le.prototype,"y");C([f()],Le.prototype,"yMultiplier");C([f(G)],Le.prototype,"z");C([f()],Le.prototype,"zMultiplier");class Ct{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Ct.prototype,"animation");C([f()],Ct.prototype,"enabled");C([f()],Ct.prototype,"cycleCount");C([f(G)],Ct.prototype,"frameOverTime");C([f()],Ct.prototype,"frameOverTimeMultiplier");C([f()],Ct.prototype,"numTilesX");C([f()],Ct.prototype,"numTilesY");C([f(G)],Ct.prototype,"startFrame");C([f()],Ct.prototype,"startFrameMultiplier");C([f()],Ct.prototype,"rowMode");C([f()],Ct.prototype,"rowIndex");C([f()],Ct.prototype,"spriteCount");C([f()],Ct.prototype,"timeMode");class rn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],rn.prototype,"enabled");C([f()],rn.prototype,"separateAxes");C([f(G)],rn.prototype,"x");C([f()],rn.prototype,"xMultiplier");C([f(G)],rn.prototype,"y");C([f()],rn.prototype,"yMultiplier");C([f(G)],rn.prototype,"z");C([f()],rn.prototype,"zMultiplier");class zi{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=D.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],zi.prototype,"enabled");C([f()],zi.prototype,"range");C([f()],zi.prototype,"separateAxes");C([f(G)],zi.prototype,"x");C([f()],zi.prototype,"xMultiplier");C([f(G)],zi.prototype,"y");C([f()],zi.prototype,"yMultiplier");C([f(G)],zi.prototype,"z");C([f()],zi.prototype,"zMultiplier");class et{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=D.lerp(t.x,this._temp.x,d),t.y=D.lerp(t.y,this._temp.y,d),t.z=D.lerp(t.z,this._temp.z,d),i.x=D.lerp(i.x,this._temp.x,d),i.y=D.lerp(i.y,this._temp.y,d),i.z=D.lerp(i.z,this._temp.z,d)}}}}C([f()],et.prototype,"enabled");C([f()],et.prototype,"dampen");C([f(G)],et.prototype,"drag");C([f()],et.prototype,"dragMultiplier");C([f(G)],et.prototype,"limit");C([f()],et.prototype,"limitMultiplier");C([f()],et.prototype,"separateAxes");C([f(G)],et.prototype,"limitX");C([f()],et.prototype,"limitXMultiplier");C([f(G)],et.prototype,"limitY");C([f()],et.prototype,"limitYMultiplier");C([f(G)],et.prototype,"limitZ");C([f()],et.prototype,"limitZMultiplier");C([f()],et.prototype,"multiplyDragByParticleSize");C([f()],et.prototype,"multiplyDragByParticleVelocity");C([f()],et.prototype,"space");const Ac=class Q0{enabled;curve;curveMultiplier;mode;clone(){const e=new Q0;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],Ac.prototype,"enabled");C([f(G)],Ac.prototype,"curve");C([f()],Ac.prototype,"curveMultiplier");C([f()],Ac.prototype,"mode");let Sg=Ac;class Kt{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=D.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],Kt.prototype,"enabled");C([f(c.Vector2)],Kt.prototype,"range");C([f()],Kt.prototype,"separateAxes");C([f(G)],Kt.prototype,"size");C([f()],Kt.prototype,"sizeMultiplier");C([f(G)],Kt.prototype,"x");C([f()],Kt.prototype,"xMultiplier");C([f(G)],Kt.prototype,"y");C([f()],Kt.prototype,"yMultiplier");C([f(G)],Kt.prototype,"z");C([f()],Kt.prototype,"zMultiplier");class ka{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=D.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],ka.prototype,"enabled");C([f(c.Vector2)],ka.prototype,"range");C([f(mr)],ka.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class Cg{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new ai(()=>new se.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new se.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===Pp.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===Pp.Death){let n=e.life;if(e[Wr]!==void 0&&(n=e[Wr]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new se.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var _M=Object.defineProperty,Te=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_M(e,t,n),n};const Is=x("debugparticles"),bM=x("noprogressive"),vM=x("debugprogressive");var Pp=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(Pp||{});class Ni extends k{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Is&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!bM&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,vM&&console.log("Load material LOD",t.name),ne.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Te([f()],Ni.prototype,"renderMode");Te([f(c.Material)],Ni.prototype,"particleMaterial");Te([f(c.Material)],Ni.prototype,"trailMaterial");Te([f()],Ni.prototype,"maxParticleSize");Te([f()],Ni.prototype,"minParticleSize");Te([f()],Ni.prototype,"velocityScale");Te([f()],Ni.prototype,"cameraVelocityScale");Te([f()],Ni.prototype,"lengthScale");class Ch{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class Pg{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class xM extends Pg{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class wM extends Pg{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=X(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return D.clamp(e,0,i/this.system.deltaTime)}}class SM extends Pg{genValue(){return this.system.isPlaying,0}}class ao{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class CM extends ao{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const x_=Symbol("particleRotation");class PM extends ao{type="NeedleRotation";initialize(e){e[x_]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[x_])*t:this.system.renderer.renderMode===Yn.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const w_=Symbol("sizeLerpFactor"),OM=new c.Vector3;class MM extends ao{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[w_]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[w_]).x);let o=1;this.system.renderer.renderMode!==Yn.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=V(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=Y0(this.system,OM);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const Wr=Symbol("particleLife"),kf=Symbol("trailLifetime"),S_=Symbol("trailStartLength"),Rf=Symbol("trailWidthRandom");class kM extends ao{type="NeedleTrail";initialize(e){e instanceof se.TrailParticle&&(e[Wr]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[kf]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[kf]),e[S_]=e.length,e[Rf]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof se.TrailParticle){const t=e,i=e.age/e[Wr],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[Rf]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[Rf]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[Wr]){e.velocity.set(0,0,0);const r=(e.age-e[Wr])/e[kf];t.length=D.lerp(e[S_],0,r)}}}}const Ph=Symbol("startVelocity"),C_=Symbol("gravityModifier"),Ef=Symbol("gravitySpeed"),Oh=Symbol("velocity lerp factor"),Op=new c.Vector3;class RM extends ao{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[Ph]?e[Ph].copy(e.velocity):e[Ph]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[C_]=n*t,e[Ef]=n*t*.5,e[Oh]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Hl.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[Ph],n=e[C_];if(n!==0){const u=n*e[Ef];Op.copy(this._gravityDirection).multiplyScalar(u),e[Ef]+=t*.05,i.add(Op)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[Oh]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[Oh],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[Oh],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const P_=Symbol("colorLerpFactor"),O_=new Z(1,1,1,1),yo=new Z(1,1,1,1);class EM extends ao{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;yo.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(O_.copy(t.color),yo.multiply(O_)),yo.convertLinearToSRGB(),e.startColor.set(yo.r,yo.g,yo.b,yo.alpha),e.color.copy(e.startColor),e[P_]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[P_]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class TM{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new wM(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Ch(this.system.main.startLifetime)}get startSpeed(){return new Ch(this.system.main.startSpeed)}get startRotation(){return new Ch(this.system.main.startRotation)}get startSize(){return new Ch(this.system.main.startSize)}startLength;get startColor(){return new se.ConstantColor(new se.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new SM(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return se.RenderMode.Trail;switch(this.system.renderer.renderMode){case Yn.Billboard:return se.RenderMode.BillBoard;case Yn.Stretch:return se.RenderMode.StretchedBillBoard;case Yn.HorizontalBillboard:return se.RenderMode.HorizontalBillBoard;case Yn.VerticalBillboard:return se.RenderMode.VerticalBillBoard;case Yn.Mesh:return se.RenderMode.Mesh}return se.RenderMode.BillBoard}rendererEmitterSettings={startLength:new se.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===Yn.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=gm(new Z(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new xM(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Hl.World}}class AM{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Pt=class qh extends k{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof qh&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof qh&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof qh&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new AM),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Hl.World}get localspace(){return this.main.simulationSpace===Hl.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,X(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof ao&&(e.system=this),Is&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||Is)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Cd)){const n=new Cd;oa(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Pd)){const n=new Pd;oa(n,i),e[t]=n}}Is&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(Ni),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new se.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new TM(this),this._particleSystem=new se.ParticleSystem(this._interface),this._particleSystem.addBehavior(new MM(this)),this._particleSystem.addBehavior(new EM(this)),this._particleSystem.addBehavior(new CM(this)),this._particleSystem.addBehavior(new PM(this)),this._particleSystem.addBehavior(new RM(this)),this._particleSystem.addBehavior(new kM(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Is&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==se.RenderMode.Mesh&&ne.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==se.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();Is&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Ae(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(ue(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Ae(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=Y0(this,Op);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new Cg(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Is&&console.warn("Could not add SubParticleSystem",e,this)}}};Te([f(uu)],Pt.prototype,"colorOverLifetime");Te([f(St)],Pt.prototype,"main");Te([f(gs)],Pt.prototype,"emission");Te([f(gr)],Pt.prototype,"sizeOverLifetime");Te([f(wg)],Pt.prototype,"shape");Te([f(fe)],Pt.prototype,"noise");Te([f(Ee)],Pt.prototype,"trails");Te([f(Le)],Pt.prototype,"velocityOverLifetime");Te([f(et)],Pt.prototype,"limitVelocityOverLifetime");Te([f(Sg)],Pt.prototype,"inheritVelocity");Te([f(ka)],Pt.prototype,"colorBySpeed");Te([f(Ct)],Pt.prototype,"textureSheetAnimation");Te([f(rn)],Pt.prototype,"rotationOverLifetime");Te([f(zi)],Pt.prototype,"rotationBySpeed");Te([f(Kt)],Pt.prototype,"sizeBySpeed");let ql=Pt;class Pd{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof ql)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),Is&&!(this.particleSystem instanceof ql)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function Y0(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case Cp.Local:e=Ae(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+Cp[s.main.scalingMode]+" is not supported";A()&&he(t),console.warn(t,s.name,s)}e=Ae(s.gameObject,e);break}return e}class da extends k{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Q.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Q.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield mm(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,Yi);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,we);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=da.hashCode(e),i=da.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const _l=x("debugpost");let Mp=null;function LM(s){Mp=s}function K0(s){let e=s.gameObject;for(;e;){for(const t of Nd(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function DM(s){let e=K0(s);if(!e)if(Mp){_l&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=Zi(t,Mp)}else A()&&console.warn("No post processing manager found");return e}const Qe={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let Be=null;function IM(s){_l==="verbose"&&console.debug("Before ordering effects",[...s]),Be||(Be=new Map,Be.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Qe.NormalPass),Be.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Qe.DepthDownsamplingPass),Be.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Qe.SMAA),Be.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Qe.SSAO),Be.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Qe.SSAO),Be.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Qe.SSAO),Be.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Qe.TiltShift),Be.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Qe.DepthOfField),Be.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Qe.ChromaticAberration),Be.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Qe.Bloom),Be.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Qe.Bloom),Be.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Qe.Vignette),Be.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Qe.Pixelation),Be.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Qe.ToneMapping),Be.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Qe.HueSaturation),Be.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Qe.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:Be.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:Be.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(_l&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(_l&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),_l==="verbose"&&console.debug("After ordering effects",[...s])}var jM=Object.defineProperty,BM=Object.getOwnPropertyDescriptor,Z0=(s,e,t,i)=>{for(var n=BM(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jM(e,t,n),n};const FM=x("debugpost");class I{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;FM&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}Z0([f()],I.prototype,"overrideState");Z0([f()],I.prototype,"value");class UM extends Fi{constructor(){super([I])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new I),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new UM;var zM=Object.defineProperty,NM=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zM(e,t,n),n};const Tf=x("debugpost");class Ne extends k{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof I?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),Tf&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),Tf&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=DM(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){Tf&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof I&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof I){const i=e.value;return this[t].value=i,!0}}}NM([f()],Ne.prototype,"active");var VM=Object.defineProperty,$M=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VM(e,t,n),n};const WM=x("debugpost"),kp={};function Vi(s,e){kp[s]=e}function GM(s){return s.__type in kp?kp[s.__type]:(WM&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),Ne)}class fu{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}$M([tr([s=>GM(s),Ne])],fu.prototype,"components");var HM=Object.defineProperty,qM=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&HM(e,t,n),n};const XM=x("debugpost");class Lc extends Ne{get typeName(){return"Antialiasing"}preset=new I(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{XM&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}qM([f(I)],Lc.prototype,"preset");Vi("Antialiasing",Lc);var QM=Object.defineProperty,Og=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&QM(e,t,n),n};const pu=class J0 extends Ne{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new I(.9);intensity=new I(1);scatter=new I(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=J0.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};Og([f(I)],pu.prototype,"threshold");Og([f(I)],pu.prototype,"intensity");Og([f(I)],pu.prototype,"scatter");let mu=pu;Vi("Bloom",mu);var YM=Object.defineProperty,KM=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YM(e,t,n),n};class Dc extends Ne{get typeName(){return"ChromaticAberration"}intensity=new I(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}KM([f(I)],Dc.prototype,"intensity");Vi("ChromaticAberration",Dc);var bl=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(bl||{});const M_=new Map;function Af(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return M_.has(s)||(M_.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function ZM(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function Xh(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var JM=Object.defineProperty,ex=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JM(e,t,n),n};const Lf=x("debugpost");class Qs extends Ne{get typeName(){return"ToneMapping"}mode=new I(void 0);exposure=new I(1);setMode(e){const t=bl[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=K0(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=ZM(this.context.renderer.toneMapping);Lf&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=Af(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Xh(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=Rv(i),t.mode=Xh(i);else{const n=Af(i);t.mode=Xh(n)}t.name="ToneMapping ("+bl[i]+")",Lf&&console.log("[PostProcessing] ToneMapping mode changed to",bl[i],e,t.mode)},Lf&&console.log("[PostProcessing] Use ToneMapping",bl[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=Af(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}ex([f(I)],Qs.prototype,"mode");ex([f(I)],Qs.prototype,"exposure");Vi("Tonemapping",Qs);var ek=Object.defineProperty,gu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ek(e,t,n),n};class lo extends Ne{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new I(1);contrast=new I(0);hueShift=new I(0);saturation=new I(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof Qs);t||(t=new Qs,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}gu([f(I)],lo.prototype,"postExposure");gu([f(I)],lo.prototype,"contrast");gu([f(I)],lo.prototype,"hueShift");gu([f(I)],lo.prototype,"saturation");Vi("ColorAdjustments",lo);var tk=Object.defineProperty,yr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tk(e,t,n),n};const ik=x("debugpost");class an extends Ne{get typeName(){return"DepthOfField"}mode;focusDistance=new I(1);focalLength=new I(.2);aperture=new I(20);gaussianMaxRadius=new I;resolutionScale=new I(1/window.devicePixelRatio);bokehScale=new I;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return D.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return D.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){ik&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}yr([f()],an.prototype,"mode");yr([f(I)],an.prototype,"focusDistance");yr([f(I)],an.prototype,"focalLength");yr([f(I)],an.prototype,"aperture");yr([f(I)],an.prototype,"gaussianMaxRadius");yr([f(I)],an.prototype,"resolutionScale");yr([f(I)],an.prototype,"bokehScale");Vi("DepthOfField",an);class Xl extends Ne{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var nk=Object.defineProperty,sk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nk(e,t,n),n};class Ic extends Ne{get typeName(){return"PixelationEffect"}granularity=new I(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}sk([f(I)],Ic.prototype,"granularity");Vi("PixelationEffect",Ic);var ok=Object.defineProperty,jc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ok(e,t,n),n};class ys extends Ne{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new I(2);falloff=new I(1);samples=new I(9);color=new I(new c.Color(0,0,0));luminanceInfluence=new I(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}jc([f(I)],ys.prototype,"intensity");jc([f(I)],ys.prototype,"falloff");jc([f(I)],ys.prototype,"samples");jc([f(I)],ys.prototype,"color");jc([f(I)],ys.prototype,"luminanceInfluence");Vi("ScreenSpaceAmbientOcclusion",ys);var rk=Object.defineProperty,_r=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rk(e,t,n),n};const ak=x("debugN8AO");var Rp=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(Rp||{});class ln extends Ne{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new I(1);falloff=new I(1);intensity=new I(1);color=new I(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(Rp[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=Rp[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,ak&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}_r([gt(),f()],ln.prototype,"gammaCorrection");_r([f(I)],ln.prototype,"aoRadius");_r([f(I)],ln.prototype,"falloff");_r([f(I)],ln.prototype,"intensity");_r([f(I)],ln.prototype,"color");_r([gt(),f()],ln.prototype,"screenspaceRadius");_r([gt(),f()],ln.prototype,"quality");Vi("ScreenSpaceAmbientOcclusionN8",ln);var lk=Object.defineProperty,ck=Object.getOwnPropertyDescriptor,tx=(s,e,t,i)=>{for(var n=ck(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lk(e,t,n),n};class Bc extends Ne{get typeName(){return"Sharpening"}order=Qe.Sharpening;_effect;onCreateEffect(){return this._effect??=new(hk()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}tx([f()],Bc.prototype,"amount");tx([f()],Bc.prototype,"radius");function hk(){const s=`
1283
+ `)}r&&o.size&&console.log(u);const y=new Set;for(const v of m){v.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",v);let _=v.getPath();_.startsWith("<")&&(_=_.substring(1)),_.endsWith(">")&&(_=_.substring(0,_.length-1)),y.add({path:_,obj:v})}const b=Array.from(y).sort((v,_)=>v.path.length-_.path.length),g=new Array;for(let v=0;v<b.length;v++)for(let _=v+1;_<b.length;_++)if(b[_].path.startsWith(b[v].path)){const w=b[_],T=b[v];g.push({child:w.obj.displayName+" ("+w.path+")",parent:T.obj.displayName+" ("+T.path+")"})}g.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:g,playAnimationActions:o})}for(const u of new Set([...t,...i]))if(Array.isArray(u))for(const p of u)n.add(p.uuid);else n.add(u.uuid);bh&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){bh&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const r=await(await(await fetch(t)).blob()).arrayBuffer(),a=new Uint8Array(r);e.files[i]=a}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class rg{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,Ke).filter(l=>l.enabled),o=S.getComponents(e,Xt).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=o.length>0?o[0]:null;a&&!r&&(r=new Ke,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,h)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),o.length>0){const d=o[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const u=d.sharedMaterial;u&&u.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${d.sharedMaterial?.dynamicFriction}`),u&&u.bounciness!==void 0&&l.appendLine(`double restitution = ${d.sharedMaterial?.bounciness}`),u&&u.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${d.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,h)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const u=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${u}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof ya){const p=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${p.radius}`)}else if(a instanceof Kd){const p=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.size.x}, ${p.size.y}, ${p.size.z})`)}else if(a instanceof rs){const p=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${p.radius}`),l.appendLine(`float height = ${p.height}`)}else if(a instanceof to&&a.sharedMesh?.geometry){const p=a.sharedMesh.geometry;p.boundingBox||p.computeBoundingBox();const m=a.sharedMesh.geometry.boundingBox;m&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${m.max.x-m.min.x}, ${m.max.y-m.min.y}, ${m.max.z-m.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),o.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const IO=x("debugshadowcomponents");J.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(s){this.interactable=s}};class ji extends k{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){Dt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,Sc)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,ji),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[ii]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const o=this._parentComponent.shadowComponent;o&&(o?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),sc&&e.add(new c.AxesHelper(.5)),this.onAfterAddedToScene(),n&&J.__webpack_exports__update(),IO&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[ii]===void 0||e[ii]===this)&&(e[ii]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[ii]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class Sc extends ji{awake(){super.awake()}}var jO=Object.defineProperty,BO=Object.getOwnPropertyDescriptor,Cc=(s,e,t,i)=>{for(var n=i>1?void 0:i?BO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&jO(e,t,n),n};const wf=x("debugui"),Sf=x("debuguilayout");class Uv{width;height}class zv{x;y;width;height}const Hi=new c.Vector3,Ha=new c.Matrix4,vh=new c.Quaternion,Sa=class Nv extends ji{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new c.Vector2(100,100);pivot=new c.Vector2(.5,.5);anchorMin=new c.Vector2(0,0);anchorMax=new c.Vector2(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new c.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new c.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new c.Vector2),Lr(this,"_anchoredPosition",()=>{this.markDirty()}),Lr(this,"sizeDelta",()=>{this.markDirty()}),Lr(this,"pivot",()=>{this.markDirty()}),Lr(this,"anchorMin",()=>{this.markDirty()}),Lr(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new c.Object3D),this.lastMatrix||(this.lastMatrix=new c.Matrix4),this._lastAnchoring||(this._lastAnchoring=new c.Vector2),this._initialPosition||(this._initialPosition=new c.Vector3),this._anchoredPosition||(this._anchoredPosition=new c.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(Sf?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(Sf&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,Nv):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,Sf&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,Hi.set(0,0,0),this.applyPivot(Hi),t.matrix.setPosition(Hi.x,Hi.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(vh.copy(this.gameObject.quaternion),vh.x*=-1,vh.z*=-1,Ha.makeRotationFromQuaternion(vh),t.matrix.premultiply(Ha)),Hi.set(0,0,0),this.applyAnchoring(Hi),this.canvas?.screenspace?Hi.z+=.1:Hi.z+=.01,Ha.identity(),Ha.setPosition(Hi.x,Hi.y,Hi.z),t.matrix.premultiply(Ha),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of Nd(this.gameObject,ji,i,1)){if(n===this||!n.activeAndEnabled)continue;const o=n;o.onParentRectTransformChanged&&o.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new c.Vector2);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const o=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*o,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},wf&&console.log(this.name,e);const t=new J.__webpack_exports__Block(e);return this._createdBlocks.push(t),t}createNewText(e){wf&&console.log(e),e={...this.getBasicOptions(),...e},wf&&console.log(this.name,e);const t=new J.__webpack_exports__Text(e);return this._createdTextBlocks.push(t),t}};Cc([f(c.Vector2)],Sa.prototype,"anchoredPosition",1);Cc([f(c.Vector2)],Sa.prototype,"sizeDelta",2);Cc([f(c.Vector2)],Sa.prototype,"pivot",2);Cc([f(c.Vector2)],Sa.prototype,"anchorMin",2);Cc([f(c.Vector2)],Sa.prototype,"anchorMax",2);let nn=Sa;var FO=Object.defineProperty,Vv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&FO(e,t,n),n};class Ca extends k{effectColor;effectDistance}Vv([f(Z)],Ca.prototype,"effectColor");Vv([f(c.Vector2)],Ca.prototype,"effectDistance");var UO=Object.defineProperty,zO=Object.getOwnPropertyDescriptor,$v=(s,e,t,i)=>{for(var n=i>1?void 0:i?zO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&UO(e,t,n),n};const xh={backgroundColor:new c.Color(1,1,1),backgroundOpacity:1,borderColor:new c.Color(1,1,1),borderOpacity:1},ag=class ul extends ji{get isGraphic(){return!0}get color(){return this._color||(this._color=new Z(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new Z(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new c.Color(1,0,1);onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),xh.backgroundColor=this.sRGBColor,xh.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(xh,this._alphaFactor),this.uiObject.set(xh),this.markDirty())}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,nn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new J.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),Lr(this,"_color",()=>I1(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const t={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(t),this.applyEffects(t),this.onCreate(t),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Ca);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(ul.textureCache.has(e))e=ul.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=c.LinearSRGBColorSpace,ul.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),ne.NEEDLE_progressive.assignTextureLOD(e,0).then(t=>{t instanceof c.Texture&&(e&&ul.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};$v([f(Z)],ag.prototype,"color",1);$v([f()],ag.prototype,"raycastTarget",2);let Pc=ag;class Oc extends Pc{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var NO=Object.defineProperty,VO=Object.getOwnPropertyDescriptor,ps=(s,e,t,i)=>{for(var n=i>1?void 0:i?VO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&NO(e,t,n),n};const go=x("debugtext");var qe=(s=>(s[s.UpperLeft=0]="UpperLeft",s[s.UpperCenter=1]="UpperCenter",s[s.UpperRight=2]="UpperRight",s[s.MiddleLeft=3]="MiddleLeft",s[s.MiddleCenter=4]="MiddleCenter",s[s.MiddleRight=5]="MiddleRight",s[s.LowerLeft=6]="LowerLeft",s[s.LowerCenter=7]="LowerCenter",s[s.LowerRight=8]="LowerRight",s))(qe||{}),Wv=(s=>(s[s.Normal=0]="Normal",s[s.Bold=1]="Bold",s[s.Italic=2]="Italic",s[s.BoldAndItalic=3]="BoldAndItalic",s))(Wv||{});class wt extends Pc{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new c.Color(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){go&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,go&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),go&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(go&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const o=new J.__webpack_exports__Inline({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(o)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const o=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(o){r.textContent=this.getText(e,i,o),this.handleTag(i,r,n);const a=new J.__webpack_exports__Inline(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new J.__webpack_exports__Inline(r);this.uiObject?.add(a)}i=o}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let o=0;o<this._textMeshUi.length;o++){if(e[o]===!0)continue;n=!0;const r=this._textMeshUi[o];r.textContent&&(md(r,i),e[o]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new Cf(e,{color:t.color});if(i.push(n),e.type.length>6){const o=parseInt("0x"+e.type.substring(7));t.color=o}else t.color=new c.Color(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Cf(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Cf(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const o=e.substring(i+1,n);return{type:o,startIndex:i,endIndex:n+1,isEndTag:o.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);go&&console.log("Selected font family:"+n);let o=J.__webpack_exports__FontLibrary.getFontFamily(n);switch(o||(o=J.__webpack_exports__FontLibrary.addFontFamily(n)),e.fontFamily=o,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=o.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=o.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if($O.includes(n))return go&&console.warn("Unsupported font style: "+n),e;const o=e.lastIndexOf("/");let r=e;o>=0&&(r=r.substring(o+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i);switch(go&&console.log("Select font: ",e,Wv[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}ps([f()],wt.prototype,"alignment",2);ps([f()],wt.prototype,"verticalOverflow",2);ps([f()],wt.prototype,"horizontalOverflow",2);ps([f()],wt.prototype,"lineSpacing",2);ps([f()],wt.prototype,"supportRichText",2);ps([f(URL)],wt.prototype,"font",2);ps([f()],wt.prototype,"fontStyle",2);ps([f()],wt.prototype,"text",1);ps([f()],wt.prototype,"fontSize",1);class Cf{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const $O=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class $r{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${tu(this.material)}>`),t.closeBlock()}}class lg{static singleLine(e,t,i){const n=new $r("text_"+$r.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,o,r){const a=new $r("text_"+$r.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=o,r!==void 0&&(a.wrapMode=r),a}}const WO=new c.Matrix4().makeRotationY(Math.PI),GO=new c.Matrix4().makeScale(-1,1,-1);class cu{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,wt);if(!n)return;const o=S.getComponent(e,nn);let r=100,a=100;o&&(r=o.width,a=o.height);const l=WO.clone();o&&l.premultiply(GO),t.setMatrix(l);const h=n.color.clone();t.material=new c.MeshStandardMaterial({color:h,emissive:h}),t.addEventListener("serialize",(d,u)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=lg.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,d)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case qe.LowerLeft:case qe.MiddleLeft:case qe.UpperLeft:e.horizontalAlignment="left";break;case qe.LowerCenter:case qe.MiddleCenter:case qe.UpperCenter:e.horizontalAlignment="center";break;case qe.LowerRight:case qe.MiddleRight:case qe.UpperRight:e.horizontalAlignment="right";break}switch(t){case qe.LowerLeft:case qe.LowerCenter:case qe.LowerRight:e.verticalAlignment="bottom";break;case qe.MiddleLeft:case qe.MiddleCenter:case qe.MiddleRight:e.verticalAlignment="middle";break;case qe.UpperLeft:case qe.UpperCenter:case qe.UpperRight:e.verticalAlignment="top";break}}}var HO=Object.defineProperty,Ve=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&HO(e,t,n),n};const __=x("debuguilayout");class hr{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Ve([f()],hr.prototype,"left");Ve([f()],hr.prototype,"right");Ve([f()],hr.prototype,"top");Ve([f()],hr.prototype,"bottom");class fi extends k{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(__&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){__&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(nn);const e=this.gameObject.getComponentInParent(ha);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(ha);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Ve([f()],fi.prototype,"childAlignment");Ve([f()],fi.prototype,"reverseArrangement");Ve([f()],fi.prototype,"spacing");Ve([f(hr)],fi.prototype,"padding");Ve([f()],fi.prototype,"minWidth");Ve([f()],fi.prototype,"minHeight");Ve([f()],fi.prototype,"flexibleHeight");Ve([f()],fi.prototype,"flexibleWidth");Ve([f()],fi.prototype,"preferredHeight");Ve([f()],fi.prototype,"preferredWidth");class so extends fi{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const o=e.height;let r=o;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",h=a?this.childControlWidth:this.childControlHeight,d=a?this.childControlHeight:this.childControlWidth,u=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,y=a?i:o,b=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let g=0;a?g+=this.padding.left:g+=this.padding.top;let v=0,_=0;for(let R=0;R<this.gameObject.children.length;R++){const j=this.gameObject.children[R],L=S.getComponent(j,nn);L?.activeAndEnabled&&(_+=1,a?v+=L.width:v+=L.height)}let w=0;const T=this.spacing*(_-1);if(u||h){let R=0;a?R=n-=T:R=r-=T,_>0&&(w=R/_)}let O=0;O+=this.padding.left,O-=this.padding.right,b!==0&&(g=y-v,g*=b,g-=T*b,a?(g-=this.padding.right*b,g+=this.padding.left*(1-b),g<this.padding.left&&(g=this.padding.left)):(g-=this.padding.bottom*b,g+=this.padding.top*(1-b),g<this.padding.top&&(g=this.padding.top)));let M=1;for(let R=0;R<this.gameObject.children.length;R++){const j=this.gameObject.children[R],L=S.getComponent(j,nn);if(L?.activeAndEnabled){L.pivot?.set(.5,.5),L.anchorMin.set(0,1),L.anchorMax.set(0,1);const z=i*.5+O*.5;L.anchoredPosition.x!==z&&(L.anchoredPosition.x=z);const $=o*-.5;L.anchoredPosition.y!==$&&(L.anchoredPosition.y=$),p&&d&&L.sizeDelta[l]!==m&&(L.sizeDelta[l]=m),u&&h&&L.sizeDelta[t]!==w&&(L.sizeDelta[t]=w);const E=a?L.width:L.height,U=E*.5;if(g+=U,u){const K=w*M-w*.5;K>g&&(g=K-w*.5+E+this.padding.left,g-=U)}let N=g;t==="y"&&(N=-N),L.anchoredPosition[t]!==N&&(L.anchoredPosition[t]=N),g+=U,g+=this.spacing,M+=1}}}}Ve([f()],so.prototype,"childControlHeight");Ve([f()],so.prototype,"childControlWidth");Ve([f()],so.prototype,"childForceExpandHeight");Ve([f()],so.prototype,"childForceExpandWidth");Ve([f()],so.prototype,"childScaleHeight");Ve([f()],so.prototype,"childScaleWidth");class cg extends so{get primaryAxis(){return"y"}}class hg extends so{get primaryAxis(){return"x"}}class dg extends fi{onCalculateLayout(){}}var qO=Object.defineProperty,XO=Object.getOwnPropertyDescriptor,In=(s,e,t,i)=>{for(var n=i>1?void 0:i?XO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&qO(e,t,n),n},Gv=(s=>(s[s.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",s[s.ScreenSpaceCamera=1]="ScreenSpaceCamera",s[s.WorldSpace=2]="WorldSpace",s[s.Undefined=-1]="Undefined",s))(Gv||{});const Pf=x("debuguilayout"),Bi=class Hv extends Sc{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof Hv||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Pf&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new c.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Jl(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),Dt.ensureUpdateMeshUI(J.ThreeMeshUI,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),Dt.ensureUpdateMeshUI(J.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new c.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Pf&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(fi)),(t.isDirty||i?.isDirty)&&(Pf&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),pe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),md(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,ji))md(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=D.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const o=this.gameObject.getComponent(nn);let r=!1;o.sizeDelta.x!==this.context.domWidth&&(r=!0),o.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(o.sizeDelta.x=this.context.domWidth,o.sizeDelta.y=this.context.domHeight,o?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};In([f()],Bi.prototype,"renderOnTop",1);In([f()],Bi.prototype,"depthWrite",1);In([f()],Bi.prototype,"doubleSided",1);In([f()],Bi.prototype,"castShadows",1);In([f()],Bi.prototype,"receiveShadows",1);In([f()],Bi.prototype,"renderMode",1);In([f(Bi)],Bi.prototype,"rootCanvas",1);In([f()],Bi.prototype,"scaleFactor",1);In([f(Vt)],Bi.prototype,"worldCamera",2);In([f()],Bi.prototype,"planeDistance",2);let ha=Bi;var QO=Object.defineProperty,YO=Object.getOwnPropertyDescriptor,ug=(s,e,t,i)=>{for(var n=i>1?void 0:i?YO(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&QO(e,t,n),n};class Xs extends k{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),pe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,ji,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}ug([f()],Xs.prototype,"alpha",1);ug([f()],Xs.prototype,"interactable",2);ug([f()],Xs.prototype,"blocksRaycasts",2);class fg{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,ha);if(n&&n.enabled&&n.renderMode===Gv.WorldSpace){const o=new cu,r=S.getComponent(e,nn),a=S.getComponent(e,Xs),l=new Array;if(r){if(!S.isActiveSelf(e)){const u=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,u)})}e.traverse(u=>{if(!S.isActiveInHierarchy(u)){const p=S.isActiveSelf(u);S.setActive(u,!0);const m=S.getComponent(u,ji);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const y=S.getComponent(u,nn);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),l.push(()=>{y.onDisable()}));const b=S.getComponent(u,wt);b&&(b.onEnable(),l.push(()=>{b.onDisable()})),l.push(()=>{S.setActive(u,p)})}}),r.width,r.height;const h=ze.createEmpty(),d=r.shadowComponent;if(t.add(h),d){const u=d.matrix;h.setMatrix(u);const p=new Map,m=new Map;p.set(d,h),m.set(d,a?a.alpha:1),d.traverse(y=>{if(y===d)return;const b=ze.createEmpty();b.setMatrix(y.matrix);const g=y.parent,v=!!g&&typeof g.textContent=="string"&&g.textContent.length>0;let _=m.get(g)||1;const w=S.getComponent(y,Xs);if(w&&(_*=w.alpha),y instanceof c.Mesh&&v){const O=y[ii];O?o.exportText(O.gameObject,b,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof c.Mesh&&!v){const O=y.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),b.geometry=O;const M=new c.Color,R=y.material.opacity;M.copy(y.material.color),b.material=new c.MeshBasicMaterial({color:M,opacity:R*_,map:y.material.map,transparent:!0})}p.set(y,b),m.set(y,_);const T=p.get(g);if(!T){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}T.add(b)})}}for(const h of l)h()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const o=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=o}e.index.needsUpdate=!0}}const fl=x("debugusdz");function KO(s,e){const t=[],i=S.getComponentsInChildren(s,mt),n=S.getComponentsInChildren(s,Gt),o=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||o.includes(a))continue;const h=new Gl;h.animator=a,h.stateName=l.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const d=new c.Object3D;S.addComponent(d,h),r.push(d),o.push(a),s.add(d)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;fl&&console.log(a);const l=[];for(const h of a.runtimeAnimatorController.enumerateActions()){fl&&console.log(h);const d=h.getClip();l.includes(d)||l.push(d)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||o.includes(a))continue;const l=new Gl;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const h=new c.Object3D;S.addComponent(h,l),r.push(h),o.push(a),s.add(h)}else for(const a of n){fl&&console.log(a);const l=[];for(const h of a.animations)l.includes(h)||l.push(h);t.push({root:a.gameObject,clips:l})}fl&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function ZO(s,e){const t=S.getComponentsInChildren(s,Di),i=S.getComponentsInChildren(s,Hs),n=new Array,o=new Array;fl&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new Hs;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new c.Object3D;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),o.push(l),n.push(r),s.add(l)}return o}function JO(s){return new pt("DisableAtStart",vt.sceneStartTrigger(),le.fadeAction(s,0,!1))}function b_(s,e){const t=s.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const o=document.createElement("a");o.id="needle-usdz-link",o.style.display="none",o.rel="ar",o.href="",o.target="_blank",i.appendChild(o);const r=document.createElement("img");return r.id="button",o.appendChild(r),s.domElement.shadowRoot.appendChild(i),o}var eM=Object.defineProperty,yt=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eM(e,t,n),n};const Zt=x("debugusdz"),tM=x("debugusdzpruning");class dr{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}yt([f()],dr.prototype,"callToAction");yt([f()],dr.prototype,"checkoutTitle");yt([f()],dr.prototype,"checkoutSubtitle");yt([f()],dr.prototype,"callToActionURL");const Yt=class pl extends k{static beforeExport=new ae;static afterExport=new ae;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){Zt&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{switch(e.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=exports.DeviceUtilities.supportsQuickLookAR(),t=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(Zt||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=b_(this.context,e),this.link.addEventListener("message",this.lastCallback)),Zt&&Se("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),jl.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),Zt&&Se("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),jl.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+wv(),Mn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=b_(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return Zt&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;pl.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{pl.afterExport.invoke({exporter:this})});return t?(Zt&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){ie.start("export-usdz",{onProgress:O=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:O}}))}}),ie.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),ie.report("export-usdz",{message:"Load progressive textures",autoStep:5}),ie.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,Qt);for(const O of t)O&&O.enabled&&O.updateSprite(!0);const i=S.getComponentsInChildren(e,hi),n=new Array;let o=0;for(const O of i){for(const M of O.sharedMeshes)if(M){const R=ne.NEEDLE_progressive.assignMeshLOD(M,0);R instanceof Promise&&n.push(new Promise((j,L)=>{R.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:o,totalSteps:n.length}),j()}).catch(z=>L(z))}))}for(const M of O.sharedMaterials)if(M){const R=ne.NEEDLE_progressive.assignTextureLOD(M,0);R instanceof Promise&&n.push(new Promise((j,L)=>{R.then(()=>{o++,ie.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:o,totalSteps:n.length}),j()}).catch(z=>L(z))}))}}Zt&&Se("Progressive Loading: "+n.length),await Promise.all(n),Zt&&Se("Progressive Loading: done"),ie.end("export-usdz-textures");const r=Lt.Global.Mask;Lt.Global.Set(bn.AR);const a=new Mv,l=new iu(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new og),d.push(new lr),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,Ke).length>0&&(this.physics?(h=new rg,d.push(h)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new cu),d.push(new fg));const u=[l,...d,...this.extensions],p={self:this,exporter:a,extensions:u,object:e};ie.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,ie.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...KO(e,l)),u.find(O=>O.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...ZO(e)),a.debug=Zt,a.pruneUnusedNodes=!tM;const b=Xo.instance.objs.map(O=>O.batchedMesh);a.keepObject=O=>{let M=!0;const R=S.getComponent(O,hi);return R&&!R.enabled&&(M=!1),M&&b.includes(O)&&(M=!1),M&&S.getComponentInParent(O,gc)&&(M=!1),M&&S.getComponentInParent(O,An)&&(M=!1),Zt&&!M&&console.log("USDZExporter: Discarding object",O),M},a.beforeWritingDocument=()=>{if(A()&&l&&h){const O=l.animatedRoots;for(const M of O){const R=S.getComponentsInChildren(M,Ke).filter(L=>L.enabled),j=S.getComponents(M,Xt).filter(L=>L.enabled&&!L.isTrigger);(R.length>0||j.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(O=>{O.visible||g.push(O)});const v=u.find(O=>O.extensionName==="Behaviour");this.interactive&&v&&g.length>0&&v.addBehavior(JO(g));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),ie.report("export-usdz","Invoking exporter.parse");const w=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),T=new Blob([w],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,ie.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const O of m)S.destroy(O);return Lt.Global.Set(r),ie.end("export-usdz"),T}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();Zt&&console.log("QuickLook Overlay",n);const o=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${o}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){pl.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){Zt&&he("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");Zt&&Se("Quicklook url: "+n),n&&(Mn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Mn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);static invertForwardQuaternion=new c.Quaternion().setFromEuler(new c.Euler(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new c.Vector3;_rootRotationBeforeExport=new c.Quaternion;_rootScaleBeforeExport=new c.Vector3;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(lu);let t=S.getComponentInParent(this.objectToExport,ri);t||(t=S.getComponentInChildren(this.objectToExport,ri));let i=1,n=!1;const o=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:o,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),o=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(pl.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&o&&i.matrix.premultiply(o)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const t=Ws.getOrCreate().createQuicklookButton();return t.parentNode||this.context.menu.appendChild(t),t}};yt([f(c.Object3D)],Yt.prototype,"objectToExport");yt([f()],Yt.prototype,"autoExportAnimations");yt([f()],Yt.prototype,"autoExportAudioSources");yt([f()],Yt.prototype,"exportFileName");yt([f(URL)],Yt.prototype,"customUsdzFile");yt([f(dr)],Yt.prototype,"customBranding");yt([f()],Yt.prototype,"anchoringType");yt([f()],Yt.prototype,"maxTextureSize");yt([f()],Yt.prototype,"planeAnchoringAlignment");yt([f()],Yt.prototype,"interactive");yt([f()],Yt.prototype,"physics");yt([f()],Yt.prototype,"allowCreateQuicklookButton");yt([f()],Yt.prototype,"quickLookCompatible");let Rn=Yt;var iM=Object.defineProperty,nM=Object.getOwnPropertyDescriptor,pg=(s,e,t,i)=>{for(var n=nM(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&iM(e,t,n),n};class Pa extends k{get fog(){return this._fog||(this._fog=new c.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}pg([f()],Pa.prototype,"near");pg([f()],Pa.prototype,"far");pg([f(c.Color)],Pa.prototype,"color");var sM=Object.defineProperty,mg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&sM(e,t,n),n};class ur extends k{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!sc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new c.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=sm(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),pe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}mg([f()],ur.prototype,"objectBounds");mg([f(c.Color)],ur.prototype,"color");mg([f()],ur.prototype,"isGizmo");var oM=Object.defineProperty,gg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&oM(e,t,n),n};class Oa extends k{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!sc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new c.GridHelper(e,t,this.color0??new c.Color(.4,.4,.4),this.color1??new c.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}gg([f()],Oa.prototype,"isGizmo");gg([f(c.Color)],Oa.prototype,"color0");gg([f(c.Color)],Oa.prototype,"color1");var rM=Object.defineProperty,yg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rM(e,t,n),n};class _g extends k{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Ke)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}yg([f(Ke)],_g.prototype,"connectedBody");class bg extends _g{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class Mc extends _g{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}yg([f(c.Vector3)],Mc.prototype,"anchor");yg([f(c.Vector3)],Mc.prototype,"axis");var aM=Object.defineProperty,lM=Object.getOwnPropertyDescriptor,jn=(s,e,t,i)=>{for(var n=i>1?void 0:i?lM(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&aM(e,t,n),n};function Of(s){return s*Math.PI/180}const v_=300,Ms=x("debuglights");class pi extends k{type=0;range=1;spotAngle=1;innerSpotAngle=1;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new c.Color(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){if(this._intensity=e,this.light){let t=1;if(this.context.isInXR&&this._webARRoot){const i=this._webARRoot?.arScale;typeof i=="number"&&i>0&&(t/=i)}this.light.intensity=e*t}Ms&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new c.Color(this.color??16777215),Ms&&console.log(this.name,this)}onEnable(){Ms&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Ms&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),pe.LateUpdate))}onDisable(){Ms&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}_webXRStartedListener;_webXREndedListener;_webARRoot;onEnterXR(e){this._webARRoot=S.getComponentInParent(this.gameObject,ri)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const t=new c.DirectionalLight(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-v_*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),No(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Ms){const r=new c.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new c.SpotLight(this.color,this.intensity*Math.PI,this.range,Of(this.spotAngle/2),1-Of(this.innerSpotAngle/2)/Of(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const o=new c.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=o;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Ms&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=v_*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Ms&&this.context.scene.add(new c.CameraHelper(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}jn([f()],pi.prototype,"type",2);jn([f(c.Color)],pi.prototype,"color",1);jn([f()],pi.prototype,"shadowNearPlane",1);jn([f()],pi.prototype,"shadowBias",1);jn([f()],pi.prototype,"shadowNormalBias",1);jn([f()],pi.prototype,"shadows",1);jn([f()],pi.prototype,"lightmapBakeType",2);jn([f()],pi.prototype,"intensity",1);jn([f()],pi.prototype,"shadowDistance",1);jn([f()],pi.prototype,"shadowResolution",1);new c.Vector3(0,0,0);var cM=Object.defineProperty,kc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&cM(e,t,n),n};const Mf=x("debuglods"),hM=x("nolods");class Ma{screenRelativeTransitionHeight;distance;renderers}kc([f()],Ma.prototype,"screenRelativeTransitionHeight");kc([f()],Ma.prototype,"distance");kc([f(hi)],Ma.prototype,"renderers");class dM{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class Rc extends k{fadeMode=0;localReferencePoint=void 0;lodCount=0;size=0;animateCrossFading=!1;lodModels;_lods=[];_settings=[];_lodsHandler;start(){if(Mf&&console.log("LODGROUP",this.name,this.lodModels,this),!hM&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new dM(i);this._lods.push(n);for(const o of n.renderers)e.includes(o)||e.push(o)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new c.LOD;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new c.Object3D;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],o=this._lodsHandler[i],r=n.gameObject;Mf&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let h=null;if(a.renderers.includes(n)?h=r:h=t,h.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${h.name}`);continue}Mf&&console.log("LEVEL",h.name,l),o.autoUpdate=!1,this.onAddLodLevel(o,h,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}kc([f(c.Vector3)],Rc.prototype,"localReferencePoint");kc([f(Ma)],Rc.prototype,"lodModels");var uM=Object.defineProperty,qv=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&uM(e,t,n),n};const wh=x("debugnestedgltf");class Ec extends k{filePath;loaded=new ae;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;wh&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new sn;t.idProvider=new ft(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;wh&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);wh&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),wh&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}qv([f(Y)],Ec.prototype,"filePath");qv([f(ae)],Ec.prototype,"loaded");var fM=Object.defineProperty,vg=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&fM(e,t,n),n};const pM=x("debugnet"),hu=class Sp extends k{url=null;urlParameterName=null;localhost=null;awake(){pM&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?Sp.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const o=x(this.urlParameterName);o&&typeof o=="string"&&(e=o)}if(!e)return null;const i=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return i?.groups?i?.groups.socket_prefix?e:"wss://"+i?.groups.url:null}static GetUrl(e,t){let i=e;const n=Sp.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const o=n?i:window.location.origin;o?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=o+e}return i}static IsLocalNetwork(e=window.location.hostname){return Ai(e)}};vg([f()],hu.prototype,"url");vg([f()],hu.prototype,"urlParameterName");vg([f()],hu.prototype,"localhost");let xg=hu;var mM=Object.defineProperty,du=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&mM(e,t,n),n};class fr extends k{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new c.Vector3(0,0,0);rotationOffset=new c.Vector3(0,0,0);offset=new c.Vector3(0,0,0);update(){if(!this.from)return;var e=X(this.from),t=ue(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new c.Plane(this.gameObject.up,0),l=X(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const h=new c.Vector3(0,0,0);a.projectPoint(e,h),e.copy(h)}this.affectPosition&&Ye(this.gameObject,e);const n=new c.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),o=new c.Quaternion().setFromEuler(n);this.affectRotation&&Li(this.gameObject,t.multiply(o));const r=new c.Vector3;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}du([f(S)],fr.prototype,"referenceSpace");du([f(S)],fr.prototype,"from");du([f(c.Vector3)],fr.prototype,"positionOffset");du([f(c.Vector3)],fr.prototype,"rotationOffset");var gM=Object.defineProperty,oo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&gM(e,t,n),n};class $t{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}oo([f()],$t.prototype,"time");oo([f()],$t.prototype,"value");oo([f()],$t.prototype,"inTangent");oo([f()],$t.prototype,"inWeight");oo([f()],$t.prototype,"outTangent");oo([f()],$t.prototype,"outWeight");oo([f()],$t.prototype,"weightedMode");const Xv=class ml{static linearFromTo(e,t,i){const n=new ml,o=new $t;o.time=0,o.value=e;const r=new $t;return r.time=i,r.value=t,n.keys.push(o,r),n}static constant(e){const t=new ml,i=new $t;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new ml;return e.keys=this.keys?.map(t=>{const i=new $t;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const o=this.keys[t+1];if(o.time<e)continue;return!isFinite(i.outTangent)||!isFinite(o.inTangent)?i.value:ml.interpolateValue(e,i,o)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,o=t.value,r=t.outTangent,a=i.time,l=i.value,h=i.inTangent,d=a-n,u=d*d,p=u*d,m=((r+h)*d-2*(l-o))/p,y=(3*(l-o)-(h+2*r)*d)/u,b=r,g=o,v=e-n,_=v*v,w=_*v;return m*w+y*_+b*v+g}};oo([f($t)],Xv.prototype,"keys");let Tc=Xv;var yM=Object.defineProperty,C=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&yM(e,t,n),n};const Sh=x("debugparticles");var Yn=(s=>(s[s.Billboard=0]="Billboard",s[s.Stretch=1]="Stretch",s[s.HorizontalBillboard=2]="HorizontalBillboard",s[s.VerticalBillboard=3]="VerticalBillboard",s[s.Mesh=4]="Mesh",s))(Yn||{});class pr{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,o=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!o)&&(o=l,r=a)}if(o)if(r+1<this.colorKeys.length){const l=this.colorKeys[r+1],h=D.remap(e,o.time,l.time,0,1);t.r=D.lerp(o.color.r,l.color.r,h),t.g=D.lerp(o.color.g,l.color.g,h),t.b=D.lerp(o.color.b,l.color.b,h)}else t.r=o.color.r,t.g=o.color.g,t.b=o.color.b;if(i)if(n+1<this.alphaKeys.length){const l=this.alphaKeys[n+1],h=D.remap(e,i.time,l.time,0,1);t.alpha=D.lerp(i.alpha,l.alpha,h)}else t.alpha=i.alpha;return t}}C([f()],pr.prototype,"alphaKeys");C([f()],pr.prototype,"colorKeys");var Hl=(s=>(s[s.Local=0]="Local",s[s.World=1]="World",s[s.Custom=2]="Custom",s))(Hl||{}),Sd=(s=>(s[s.Sphere=0]="Sphere",s[s.SphereShell=1]="SphereShell",s[s.Hemisphere=2]="Hemisphere",s[s.HemisphereShell=3]="HemisphereShell",s[s.Cone=4]="Cone",s[s.Box=5]="Box",s[s.Mesh=6]="Mesh",s[s.ConeShell=7]="ConeShell",s[s.ConeVolume=8]="ConeVolume",s[s.ConeVolumeShell=9]="ConeVolumeShell",s[s.Circle=10]="Circle",s[s.CircleEdge=11]="CircleEdge",s[s.SingleSidedEdge=12]="SingleSidedEdge",s[s.MeshRenderer=13]="MeshRenderer",s[s.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",s[s.BoxShell=15]="BoxShell",s[s.BoxEdge=16]="BoxEdge",s[s.Donut=17]="Donut",s[s.Rectangle=18]="Rectangle",s[s.Sprite=19]="Sprite",s[s.SpriteRenderer=20]="SpriteRenderer",s))(Sd||{});const ms=class gl{static constant(e){const t=new gl;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new gl;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new gl;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new gl;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=D.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,o=e*this.curveMax.duration;return D.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(o),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return D.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};C([f()],ms.prototype,"mode");C([f()],ms.prototype,"constant");C([f()],ms.prototype,"constantMin");C([f()],ms.prototype,"constantMax");C([f(Tc)],ms.prototype,"curve");C([f(Tc)],ms.prototype,"curveMin");C([f(Tc)],ms.prototype,"curveMax");C([f()],ms.prototype,"curveMultiplier");let G=ms;const ro=class dt{static constant(e){const t=new dt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new dt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new Z(0,0,0,1);static _temp2=new Z(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,dt._temp),dt._temp;case 2:case"TwoColors":return dt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,dt._temp),this.gradientMax.evaluate(e,dt._temp2),dt._temp.lerp(dt._temp2,i);case 4:case"RandomColor":const o=Math.random();return this.gradientMin.evaluate(e,dt._temp),this.gradientMax.evaluate(e,dt._temp2),dt._temp.lerp(dt._temp2,o)}return dt._temp.set(16777215),dt._temp.alpha=1,dt._temp}};C([f()],ro.prototype,"mode");C([f(Z)],ro.prototype,"color");C([f(Z)],ro.prototype,"colorMin");C([f(Z)],ro.prototype,"colorMax");C([f(pr)],ro.prototype,"gradient");C([f(pr)],ro.prototype,"gradientMin");C([f(pr)],ro.prototype,"gradientMax");let mr=ro;var Cp=(s=>(s[s.Hierarchy=0]="Hierarchy",s[s.Local=1]="Local",s[s.Shape=2]="Shape",s))(Cp||{});class St{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}C([f(G)],St.prototype,"gravityModifier");C([f(mr)],St.prototype,"startColor");C([f(G)],St.prototype,"startDelay");C([f(G)],St.prototype,"startLifetime");C([f(G)],St.prototype,"startRotation");C([f(G)],St.prototype,"startRotationX");C([f(G)],St.prototype,"startRotationY");C([f(G)],St.prototype,"startRotationZ");C([f(G)],St.prototype,"startSize");C([f(G)],St.prototype,"startSizeX");C([f(G)],St.prototype,"startSizeY");C([f(G)],St.prototype,"startSizeZ");C([f(G)],St.prototype,"startSpeed");class Cd{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=D.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=D.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class gs{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}C([f()],gs.prototype,"enabled");C([f()],gs.prototype,"bursts");C([f(G)],gs.prototype,"rateOverTime");C([f()],gs.prototype,"rateOverTimeMultiplier");C([f(G)],gs.prototype,"rateOverDistance");C([f()],gs.prototype,"rateOverDistanceMultiplier");class uu{enabled;color}C([f(mr)],uu.prototype,"color");class gr{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new c.Vector3;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}C([f(G)],gr.prototype,"size");C([f(G)],gr.prototype,"x");C([f(G)],gr.prototype,"y");C([f(G)],gr.prototype,"z");const $e=class yl{get type(){return Sd[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new yl}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new c.Euler;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new c.Matrix4;_worldSpaceMatrixInverse=new c.Matrix4;constructor(){Sh&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=D.toRadians(this.rotation.x),this._rotation.y=D.toRadians(this.rotation.y),this._rotation.z=D.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new c.Vector3(0,0,0);_temp=new c.Vector3(0,0,0);_triangle=new c.Triangle;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:Sh&&B.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const o=this.meshRenderer;o?.destroyed==!1&&this.setMesh(o);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),h=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,h),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=h}break;case 1:break;case 2:{const l=a.index;if(l){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(l.count/3));let p=u*3,m=u*3+1,y=u*3+2;p=l.getX(p),m=l.getX(m),y=l.getX(y);const b=a.getAttribute("position");this._triangle.a.fromBufferAttribute(b,p),this._triangle.b.fromBufferAttribute(b,m),this._triangle.c.fromBufferAttribute(b,y),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",Sd[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),Sh&&B.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new c.Vector3;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,o=t.z;this._dir.set(i,n,o),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),h=e.mesh_normal;this._dir.fromBufferAttribute(l,h)}break;case 1:break;case 2:{const l=a.index;if(l){const h=e.mesh_normal,d=l.getX(h*3),u=l.getX(h*3+1),p=l.getX(h*3+2),m=a.getAttribute("position"),y=V(),b=V(),g=V();y.fromBufferAttribute(m,d),b.fromBufferAttribute(m,u),g.fromBufferAttribute(m,p),y.sub(b),g.sub(b),y.cross(g),this._dir.copy(y).multiplyScalar(-1);const v=ue(r);this._dir.applyQuaternion(v)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),Sh&&(B.DrawSphere(t,.01,8925952,.5,!0),B.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new c.Quaternion;static _tempVec=new c.Vector3;randomizePosition(e,t){if(t<=0)return;const i=yl._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=yl._randomQuat,n=yl._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),o=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new c.Vector3(o,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,o){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),h=Math.acos(2*a-1),d=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,u=e.x+this.scale.x*(-d*Math.sin(h)*Math.cos(l)),p=e.y+this.scale.y*(d*Math.sin(h)*Math.sin(l)),m=e.z+this.scale.z*(d*Math.cos(h));o.x=u,o.y=p,o.z=m}randomCirclePoint(e,t,i,n,o){const r=Math.random(),a=2*Math.PI*r*(n/360),l=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,h=e.x+this.scale.x*l*Math.cos(a),d=e.y+this.scale.y*l*Math.sin(a),u=e.z;o.x=h,o.y=d,o.z=u}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,o,r,a){let l=0,h=0;switch(r){case 0:l=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*l*(o/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=D.toRadians(o);break}const u=Math.acos(2*h-1),p=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(u)*Math.cos(d),y=e.y+p*Math.sin(u)*Math.sin(d),b=e.z;a.x=m*this.scale.x,a.y=y*this.scale.y,a.z=b*this.scale.z}};C([f()],$e.prototype,"shapeType");C([f()],$e.prototype,"enabled");C([f()],$e.prototype,"alignToDirection");C([f()],$e.prototype,"angle");C([f()],$e.prototype,"arc");C([f()],$e.prototype,"arcSpread");C([f()],$e.prototype,"arcSpeedMultiplier");C([f()],$e.prototype,"arcMode");C([f(c.Vector3)],$e.prototype,"boxThickness");C([f(c.Vector3)],$e.prototype,"position");C([f(c.Vector3)],$e.prototype,"rotation");C([f(c.Vector3)],$e.prototype,"scale");C([f()],$e.prototype,"radius");C([f()],$e.prototype,"radiusThickness");C([f()],$e.prototype,"sphericalDirectionAmount");C([f()],$e.prototype,"randomDirectionAmount");C([f()],$e.prototype,"randomPositionAmount");C([f()],$e.prototype,"meshShapeType");C([f(_c)],$e.prototype,"meshRenderer");let wg=$e;class fe{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new c.Vector3;apply(e,t,i,n,o,r){if(!this.enabled)return;this._noise||(this._noise=se.createNoise4D(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),h=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),d=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,h,d).normalize();const u=o/r;let p=this.positionAmount.evaluate(u);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(u)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}C([f()],fe.prototype,"damping");C([f()],fe.prototype,"enabled");C([f()],fe.prototype,"frequency");C([f()],fe.prototype,"octaveCount");C([f()],fe.prototype,"octaveMultiplier");C([f()],fe.prototype,"octaveScale");C([f(G)],fe.prototype,"positionAmount");C([f()],fe.prototype,"quality");C([f(G)],fe.prototype,"remap");C([f()],fe.prototype,"remapEnabled");C([f()],fe.prototype,"remapMultiplier");C([f(G)],fe.prototype,"remapX");C([f()],fe.prototype,"remapXMultiplier");C([f(G)],fe.prototype,"remapY");C([f()],fe.prototype,"remapYMultiplier");C([f(G)],fe.prototype,"remapZ");C([f()],fe.prototype,"remapZMultiplier");C([f()],fe.prototype,"scrollSpeedMultiplier");C([f()],fe.prototype,"separateAxes");C([f()],fe.prototype,"strengthMultiplier");C([f(G)],fe.prototype,"strengthX");C([f()],fe.prototype,"strengthXMultiplier");C([f(G)],fe.prototype,"strengthY");C([f()],fe.prototype,"strengthYMultiplier");C([f(G)],fe.prototype,"strengthZ");C([f()],fe.prototype,"strengthZMultiplier");class Ee{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const o=this.widthOverTrail.evaluate(i,n);return e*=o,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),o=this.colorOverLifetime.evaluate(t);e.x*=n.r*o.r,e.y*=n.g*o.g,e.z*=n.b*o.b,"alpha"in n&&"alpha"in o&&(e.w*=n.alpha*o.alpha)}}C([f()],Ee.prototype,"enabled");C([f()],Ee.prototype,"attachRibbonToTransform");C([f(mr)],Ee.prototype,"colorOverLifetime");C([f(mr)],Ee.prototype,"colorOverTrail");C([f()],Ee.prototype,"dieWithParticles");C([f()],Ee.prototype,"inheritParticleColor");C([f(G)],Ee.prototype,"lifetime");C([f()],Ee.prototype,"lifetimeMultiplier");C([f()],Ee.prototype,"minVertexDistance");C([f()],Ee.prototype,"mode");C([f()],Ee.prototype,"ratio");C([f()],Ee.prototype,"ribbonCount");C([f()],Ee.prototype,"shadowBias");C([f()],Ee.prototype,"sizeAffectsLifetime");C([f()],Ee.prototype,"sizeAffectsWidth");C([f()],Ee.prototype,"splitSubEmitterRibbons");C([f()],Ee.prototype,"textureMode");C([f(G)],Ee.prototype,"widthOverTrail");C([f()],Ee.prototype,"widthOverTrailMultiplier");C([f()],Ee.prototype,"worldSpace");class Le{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new c.Vector3;_temp2=new c.Vector3;_temp3=new c.Vector3;_hasOrbital=!1;_index=0;_orbitalMatrix=new c.Matrix4;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,o,r,a){if(!this.enabled)return;const l=r/a,h=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,d=this.x.evaluate(l),u=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-d,u,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const y=this._temp2.set(i.x,i.y,i.z),b=this.orbitalXMultiplier,g=this.orbitalYMultiplier,v=this.orbitalZMultiplier,_=h*Math.PI*2*10,w=Math.cos(_*b),T=Math.sin(_*b),O=Math.cos(_*g),M=Math.sin(_*g),R=Math.cos(_*v),j=Math.sin(_*v),L=y.x*(O*R)+y.y*(O*j)+y.z*-M,z=y.x*(T*M*R-w*j)+y.y*(T*M*j+w*R)+y.z*(T*O),$=y.x*(w*M*R+T*j)+y.y*(w*M*j-T*R)+y.z*(w*O),E=this._temp3.set(y.x-L,y.y-z,y.z-$);E.normalize(),E.multiplyScalar(.2/o*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=E.x,n.y+=E.y,n.z+=E.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}C([f()],Le.prototype,"enabled");C([f()],Le.prototype,"space");C([f(G)],Le.prototype,"orbitalX");C([f(G)],Le.prototype,"orbitalY");C([f(G)],Le.prototype,"orbitalZ");C([f()],Le.prototype,"orbitalXMultiplier");C([f()],Le.prototype,"orbitalYMultiplier");C([f()],Le.prototype,"orbitalZMultiplier");C([f()],Le.prototype,"orbitalOffsetX");C([f()],Le.prototype,"orbitalOffsetY");C([f()],Le.prototype,"orbitalOffsetZ");C([f(G)],Le.prototype,"speedModifier");C([f()],Le.prototype,"speedModifierMultiplier");C([f(G)],Le.prototype,"x");C([f()],Le.prototype,"xMultiplier");C([f(G)],Le.prototype,"y");C([f()],Le.prototype,"yMultiplier");C([f(G)],Le.prototype,"z");C([f()],Le.prototype,"zMultiplier");class Ct{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}C([f()],Ct.prototype,"animation");C([f()],Ct.prototype,"enabled");C([f()],Ct.prototype,"cycleCount");C([f(G)],Ct.prototype,"frameOverTime");C([f()],Ct.prototype,"frameOverTimeMultiplier");C([f()],Ct.prototype,"numTilesX");C([f()],Ct.prototype,"numTilesY");C([f(G)],Ct.prototype,"startFrame");C([f()],Ct.prototype,"startFrameMultiplier");C([f()],Ct.prototype,"rowMode");C([f()],Ct.prototype,"rowIndex");C([f()],Ct.prototype,"spriteCount");C([f()],Ct.prototype,"timeMode");class rn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}C([f()],rn.prototype,"enabled");C([f()],rn.prototype,"separateAxes");C([f(G)],rn.prototype,"x");C([f()],rn.prototype,"xMultiplier");C([f(G)],rn.prototype,"y");C([f()],rn.prototype,"yMultiplier");C([f(G)],rn.prototype,"z");C([f()],rn.prototype,"zMultiplier");class zi{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=D.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}C([f()],zi.prototype,"enabled");C([f()],zi.prototype,"range");C([f()],zi.prototype,"separateAxes");C([f(G)],zi.prototype,"x");C([f()],zi.prototype,"xMultiplier");C([f(G)],zi.prototype,"y");C([f()],zi.prototype,"yMultiplier");C([f(G)],zi.prototype,"z");C([f()],zi.prototype,"zMultiplier");class et{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new c.Vector3;_temp2=new c.Vector3;apply(e,t,i,n,o,r,a){if(this.enabled){const l=this.limit.evaluate(o)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const d=this.dampen*.5;t.x=D.lerp(t.x,this._temp.x,d),t.y=D.lerp(t.y,this._temp.y,d),t.z=D.lerp(t.z,this._temp.z,d),i.x=D.lerp(i.x,this._temp.x,d),i.y=D.lerp(i.y,this._temp.y,d),i.z=D.lerp(i.z,this._temp.z,d)}}}}C([f()],et.prototype,"enabled");C([f()],et.prototype,"dampen");C([f(G)],et.prototype,"drag");C([f()],et.prototype,"dragMultiplier");C([f(G)],et.prototype,"limit");C([f()],et.prototype,"limitMultiplier");C([f()],et.prototype,"separateAxes");C([f(G)],et.prototype,"limitX");C([f()],et.prototype,"limitXMultiplier");C([f(G)],et.prototype,"limitY");C([f()],et.prototype,"limitYMultiplier");C([f(G)],et.prototype,"limitZ");C([f()],et.prototype,"limitZMultiplier");C([f()],et.prototype,"multiplyDragByParticleSize");C([f()],et.prototype,"multiplyDragByParticleVelocity");C([f()],et.prototype,"space");const Ac=class Qv{enabled;curve;curveMultiplier;mode;clone(){const e=new Qv;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new c.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new c.Vector3),this.system._iv_velocity}_temp=new c.Vector3;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};C([f()],Ac.prototype,"enabled");C([f(G)],Ac.prototype,"curve");C([f()],Ac.prototype,"curveMultiplier");C([f()],Ac.prototype,"mode");let Sg=Ac;class Kt{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const o=e.length(),r=D.remap(o,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}C([f()],Kt.prototype,"enabled");C([f(c.Vector2)],Kt.prototype,"range");C([f()],Kt.prototype,"separateAxes");C([f(G)],Kt.prototype,"size");C([f()],Kt.prototype,"sizeMultiplier");C([f(G)],Kt.prototype,"x");C([f()],Kt.prototype,"xMultiplier");C([f(G)],Kt.prototype,"y");C([f()],Kt.prototype,"yMultiplier");C([f(G)],Kt.prototype,"z");C([f()],Kt.prototype,"zMultiplier");class ka{enabled;range;color;evaluate(e,t,i){const n=e.length(),o=D.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(o,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}C([f()],ka.prototype,"enabled");C([f(c.Vector2)],ka.prototype,"range");C([f(mr)],ka.prototype,"color");new c.Vector3(1,1,1);new c.Vector3(0,0,1);class Cg{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const o=1e3;this._circularBuffer=new ai(()=>new se.Matrix4,o)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new c.Quaternion;v_=new c.Vector3;v2_=new c.Vector3;_emitterMatrix=new se.Matrix4;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===Pp.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===Pp.Death){let n=e.life;if(e[Wr]!==void 0&&(n=e[Wr]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const i=new se.Matrix4;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var _M=Object.defineProperty,Te=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&_M(e,t,n),n};const Is=x("debugparticles"),bM=x("noprogressive"),vM=x("debugprogressive");var Pp=(s=>(s[s.Birth=0]="Birth",s[s.Collision=1]="Collision",s[s.Death=2]="Death",s[s.Trigger=3]="Trigger",s[s.Manual=4]="Manual",s))(Pp||{});class Ni extends k{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Is&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1);const i=new c.MeshBasicMaterial;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=c.LinearSRGBColorSpace,t.map.premultiplyAlpha=!1),e&&t.side===c.FrontSide&&(t=t.clone(),t.side=c.BackSide,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!bM&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,vM&&console.log("Load material LOD",t.name),ne.NEEDLE_progressive.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof c.Mesh&&(t=this.particleMesh.geometry),t===null)){t=new c.PlaneGeometry(1,1);const n=t.attributes.uv;for(let o=0;o<n.count;o++)n.setX(o,1-n.getX(o))}return new c.Mesh(t,this.getMaterial())}}Te([f()],Ni.prototype,"renderMode");Te([f(c.Material)],Ni.prototype,"particleMaterial");Te([f(c.Material)],Ni.prototype,"trailMaterial");Te([f()],Ni.prototype,"maxParticleSize");Te([f()],Ni.prototype,"minParticleSize");Te([f()],Ni.prototype,"velocityScale");Te([f()],Ni.prototype,"cameraVelocityScale");Te([f()],Ni.prototype,"lengthScale");class Ch{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class Pg{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class xM extends Pg{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class wM extends Pg{_lastPosition=new c.Vector3;_lastDistance=0;update(){const e=X(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return D.clamp(e,0,i/this.system.deltaTime)}}class SM extends Pg{genValue(){return this.system.isPlaying,0}}class ao{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class CM extends ao{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,o=i.evaluate(n);o!==void 0&&(e.uvTile=o)}}}const x_=Symbol("particleRotation");class PM extends ao{type="NeedleRotation";initialize(e){e[x_]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[x_])*t:this.system.renderer.renderMode===Yn.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const w_=Symbol("sizeLerpFactor"),OM=new c.Vector3;class MM extends ao{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[w_]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[w_]).x);let o=1;this.system.renderer.renderMode!==Yn.Mesh&&(o=this.system.worldScale.x/this.system.cameraScale);const r=V(e.startSize).multiplyScalar(n*o);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=Yv(this.system,OM);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const Wr=Symbol("particleLife"),kf=Symbol("trailLifetime"),S_=Symbol("trailStartLength"),Rf=Symbol("trailWidthRandom");class kM extends ao{type="NeedleTrail";initialize(e){e instanceof se.TrailParticle&&(e[Wr]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[kf]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[kf]),e[S_]=e.length,e[Rf]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof se.TrailParticle){const t=e,i=e.age/e[Wr],n=e.previous.values(),o=e.previous.length;for(let r=0;r<o;r++){const l=n.next().value,h=1-r/(o-1),d=e.size;if(d.x<=0&&!this.system.trails.sizeAffectsWidth){const u=20*this.system.trails.widthOverTrail.evaluate(.5,t[Rf]);d.x=u,d.y=u,d.z=u}l.size=this.system.trails.getWidth(d.x,i,h,t[Rf]),l.color.copy(e.color),this.system.trails.getColor(l.color,i,h)}if(e.age>e[Wr]){e.velocity.set(0,0,0);const r=(e.age-e[Wr])/e[kf];t.length=D.lerp(e[S_],0,r)}}}}const Ph=Symbol("startVelocity"),C_=Symbol("gravityModifier"),Ef=Symbol("gravitySpeed"),Oh=Symbol("velocity lerp factor"),Op=new c.Vector3;class RM extends ao{type="NeedleVelocity";_gravityDirection=new c.Vector3;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[Ph]?e[Ph].copy(e.velocity):e[Ph]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[C_]=n*t,e[Ef]=n*t*.5,e[Oh]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Hl.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[Ph],n=e[C_];if(n!==0){const u=n*e[Ef];Op.copy(this._gravityDirection).multiplyScalar(u),e[Ef]+=t*.05,i.add(Op)}e.velocity.copy(i);const o=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,o,e[Oh]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,o,e[Oh],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[Oh],e.color);const h=this.system.velocityOverLifetime;h.enabled&&h.apply(e,0,e.position,e.velocity,t,e.age,e.life);const d=this.system.limitVelocityOverLifetime;if(d.enabled&&d.apply(e.position,i,e.velocity,e.size,o,t,1),this.system.worldspace){const u=this.system.worldScale;e.velocity.x*=u.x,e.velocity.y*=u.y,e.velocity.z*=u.z}}}const P_=Symbol("colorLerpFactor"),O_=new Z(1,1,1,1),yo=new Z(1,1,1,1);class EM extends ao{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;yo.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(O_.copy(t.color),yo.multiply(O_)),yo.convertLinearToSRGB(),e.startColor.set(yo.r,yo.g,yo.b,yo.alpha),e.color.copy(e.startColor),e[P_]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[P_]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class TM{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new wM(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Ch(this.system.main.startLifetime)}get startSpeed(){return new Ch(this.system.main.startSpeed)}get startRotation(){return new Ch(this.system.main.startRotation)}get startSize(){return new Ch(this.system.main.startSize)}startLength;get startColor(){return new se.ConstantColor(new se.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new SM(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return se.RenderMode.Trail;switch(this.system.renderer.renderMode){case Yn.Billboard:return se.RenderMode.BillBoard;case Yn.Stretch:return se.RenderMode.StretchedBillBoard;case Yn.HorizontalBillboard:return se.RenderMode.HorizontalBillBoard;case Yn.VerticalBillboard:return se.RenderMode.VerticalBillBoard;case Yn.Mesh:return se.RenderMode.Mesh}return se.RenderMode.BillBoard}rendererEmitterSettings={startLength:new se.ConstantValue(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===Yn.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=c.LinearSRGBColorSpace,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=gm(new Z(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new xM(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??c.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Hl.World}}class AM{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Pt=class qh extends k{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof qh&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof qh&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof qh&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new AM),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Hl.World}get localspace(){return this.main.simulationSpace===Hl.Local}__worldQuaternion=new c.Quaternion;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new c.Quaternion;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new c.Vector3;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new c.Vector3;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,X(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof ao&&(e.system=this),Is&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||Is)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Cd)){const n=new Cd;oa(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Pd)){const n=new Pd;oa(n,i),e[t]=n}}Is&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(Ni),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new c.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new se.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new TM(this),this._particleSystem=new se.ParticleSystem(this._interface),this._particleSystem.addBehavior(new MM(this)),this._particleSystem.addBehavior(new EM(this)),this._particleSystem.addBehavior(new CM(this)),this._particleSystem.addBehavior(new PM(this)),this._particleSystem.addBehavior(new RM(this)),this._particleSystem.addBehavior(new kM(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Is&&(console.log(this),this.gameObject.add(new c.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof c.Mesh&&this._interface.renderMode==se.RenderMode.Mesh&&ne.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==se.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,i=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(i,n)/Math.max(.01,this.main.simulationSpeed),1e3),a=Math.ceil(r/t),l=Date.now();Is&&console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);for(let h=0;h<a&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-l;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Ae(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(ue(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Ae(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=Yv(this,Op);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new Cg(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else Is&&console.warn("Could not add SubParticleSystem",e,this)}}};Te([f(uu)],Pt.prototype,"colorOverLifetime");Te([f(St)],Pt.prototype,"main");Te([f(gs)],Pt.prototype,"emission");Te([f(gr)],Pt.prototype,"sizeOverLifetime");Te([f(wg)],Pt.prototype,"shape");Te([f(fe)],Pt.prototype,"noise");Te([f(Ee)],Pt.prototype,"trails");Te([f(Le)],Pt.prototype,"velocityOverLifetime");Te([f(et)],Pt.prototype,"limitVelocityOverLifetime");Te([f(Sg)],Pt.prototype,"inheritVelocity");Te([f(ka)],Pt.prototype,"colorBySpeed");Te([f(Ct)],Pt.prototype,"textureSheetAnimation");Te([f(rn)],Pt.prototype,"rotationOverLifetime");Te([f(zi)],Pt.prototype,"rotationBySpeed");Te([f(Kt)],Pt.prototype,"sizeBySpeed");let ql=Pt;class Pd{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof ql)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),Is&&!(this.particleSystem instanceof ql)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function Yv(s,e){if(e.set(1,1,1),s.gameObject.parent&&s.localspace)switch(s.main.scalingMode){case Cp.Local:e=Ae(s.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!s.unsupported_scaling_mode){s.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+Cp[s.main.scalingMode]+" is not supported";A()&&he(t),console.warn(t,s.name,s)}e=Ae(s.gameObject,e);break}return e}class da extends k{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(Q.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(Q.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield mm(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,Yi);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,we);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=da.hashCode(e),i=da.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const o=n;o.material&&o.material.color&&this.assignColor(i,e,o)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new c.Color(t/255,i/255,n/255)}}const _l=x("debugpost");let Mp=null;function LM(s){Mp=s}function Kv(s){let e=s.gameObject;for(;e;){for(const t of Nd(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function DM(s){let e=Kv(s);if(!e)if(Mp){_l&&console.warn("Adding postprocessing manager to the scene.");const t=s.scene;e=Zi(t,Mp)}else A()&&console.warn("No post processing manager found");return e}const Qe={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let Be=null;function IM(s){_l==="verbose"&&console.debug("Before ordering effects",[...s]),Be||(Be=new Map,Be.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,Qe.NormalPass),Be.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,Qe.DepthDownsamplingPass),Be.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,Qe.SMAA),Be.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,Qe.SSAO),Be.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,Qe.SSAO),Be.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,Qe.SSAO),Be.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,Qe.TiltShift),Be.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,Qe.DepthOfField),Be.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,Qe.ChromaticAberration),Be.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,Qe.Bloom),Be.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,Qe.Bloom),Be.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,Qe.Vignette),Be.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,Qe.Pixelation),Be.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,Qe.ToneMapping),Be.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,Qe.HueSaturation),Be.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,Qe.BrightnessContrast)),s.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:Be.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:Be.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(_l&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(_l&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),_l==="verbose"&&console.debug("After ordering effects",[...s])}var jM=Object.defineProperty,BM=Object.getOwnPropertyDescriptor,Zv=(s,e,t,i)=>{for(var n=BM(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&jM(e,t,n),n};const FM=x("debugpost");class I{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;FM&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}Zv([f()],I.prototype,"overrideState");Zv([f()],I.prototype,"value");class UM extends Fi{constructor(){super([I])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let o;if(i&&n&&(o=i[n]),(typeof o!="object"||typeof o=="object"&&o.isVolumeParameter!==!0)&&(o=new I),typeof e=="object"&&"value"in e){const r=e.value;o.initialize(r),o.overrideState=e.overrideState}else o.value=e;return o}}new UM;var zM=Object.defineProperty,NM=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&zM(e,t,n),n};const Tf=x("debugpost");class Ne extends k{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof I?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),Tf&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),Tf&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=DM(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){Tf&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof I&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof I){const i=e.value;return this[t].value=i,!0}}}NM([f()],Ne.prototype,"active");var VM=Object.defineProperty,$M=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&VM(e,t,n),n};const WM=x("debugpost"),kp={};function Vi(s,e){kp[s]=e}function GM(s){return s.__type in kp?kp[s.__type]:(WM&&s.__type&&console.warn("Unknown postprocessing type",s.__type,s),Ne)}class fu{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}$M([tr([s=>GM(s),Ne])],fu.prototype,"components");var HM=Object.defineProperty,qM=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&HM(e,t,n),n};const XM=x("debugpost");class Lc extends Ne{get typeName(){return"Antialiasing"}preset=new I(2);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{XM&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}qM([f(I)],Lc.prototype,"preset");Vi("Antialiasing",Lc);var QM=Object.defineProperty,Og=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&QM(e,t,n),n};const pu=class Jv extends Ne{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new I(.9);intensity=new I(1);scatter=new I(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=Jv.useSelectiveBloom),this.selectiveBloom){const t=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=c.MathUtils.lerp(.1,.9,t))},e}};Og([f(I)],pu.prototype,"threshold");Og([f(I)],pu.prototype,"intensity");Og([f(I)],pu.prototype,"scatter");let mu=pu;Vi("Bloom",mu);var YM=Object.defineProperty,KM=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&YM(e,t,n),n};class Dc extends Ne{get typeName(){return"ChromaticAberration"}intensity=new I(0);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new c.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}KM([f(I)],Dc.prototype,"intensity");Vi("ChromaticAberration",Dc);var bl=(s=>(s[s.None=0]="None",s[s.Neutral=1]="Neutral",s[s.ACES=2]="ACES",s[s.AgX=3]="AgX",s[s.KhronosNeutral=4]="KhronosNeutral",s))(bl||{});const M_=new Map;function Af(s){switch(s){case 0:return c.LinearToneMapping;case 1:return c.ReinhardToneMapping;case 2:return c.ACESFilmicToneMapping;case 3:return c.AgXToneMapping;case 4:return c.NeutralToneMapping;default:return M_.has(s)||(M_.set(s,!0),console.warn("[Postprocessing] Unknown tone mapping mode",s)),c.NeutralToneMapping}}function ZM(s){switch(s){case c.LinearToneMapping:return 0;case c.ACESFilmicToneMapping:return 2;case c.AgXToneMapping:return 3;case c.NeutralToneMapping:return 1;case c.ReinhardToneMapping:return 1;default:return 0}}function Xh(s){switch(s){case c.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case c.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case c.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case c.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case c.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var JM=Object.defineProperty,ex=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&JM(e,t,n),n};const Lf=x("debugpost");class Qs extends Ne{get typeName(){return"ToneMapping"}mode=new I(void 0);exposure=new I(1);setMode(e){const t=bl[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=Kv(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=ZM(this.context.renderer.toneMapping);Lf&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=Af(this.mode.value),t=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Xh(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=R0(i),t.mode=Xh(i);else{const n=Af(i);t.mode=Xh(n)}t.name="ToneMapping ("+bl[i]+")",Lf&&console.log("[PostProcessing] ToneMapping mode changed to",bl[i],e,t.mode)},Lf&&console.log("[PostProcessing] Use ToneMapping",bl[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=Af(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}ex([f(I)],Qs.prototype,"mode");ex([f(I)],Qs.prototype,"exposure");Vi("Tonemapping",Qs);var ek=Object.defineProperty,gu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ek(e,t,n),n};class lo extends Ne{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new I(1);contrast=new I(0);hueShift=new I(0);saturation=new I(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(o=>o instanceof Qs);t||(t=new Qs,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=o=>{this.postExposure.overrideState&&t?t.exposure.value=o:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=o=>i.contrast=o;const n=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=o=>n.hue=o,this.saturation.onValueChanged=o=>n.saturation=o,e.push(i),e.push(n),e}}gu([f(I)],lo.prototype,"postExposure");gu([f(I)],lo.prototype,"contrast");gu([f(I)],lo.prototype,"hueShift");gu([f(I)],lo.prototype,"saturation");Vi("ColorAdjustments",lo);var tk=Object.defineProperty,yr=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tk(e,t,n),n};const ik=x("debugpost");class an extends Ne{get typeName(){return"DepthOfField"}mode;focusDistance=new I(1);focalLength=new I(.2);aperture=new I(20);gaussianMaxRadius=new I;resolutionScale=new I(1/window.devicePixelRatio);bokehScale=new I;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return D.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return D.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){ik&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}yr([f()],an.prototype,"mode");yr([f(I)],an.prototype,"focusDistance");yr([f(I)],an.prototype,"focalLength");yr([f(I)],an.prototype,"aperture");yr([f(I)],an.prototype,"gaussianMaxRadius");yr([f(I)],an.prototype,"resolutionScale");yr([f(I)],an.prototype,"bokehScale");Vi("DepthOfField",an);class Xl extends Ne{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var nk=Object.defineProperty,sk=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&nk(e,t,n),n};class Ic extends Ne{get typeName(){return"PixelationEffect"}granularity=new I(10);onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}sk([f(I)],Ic.prototype,"granularity");Vi("PixelationEffect",Ic);var ok=Object.defineProperty,jc=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&ok(e,t,n),n};class ys extends Ne{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new I(2);falloff=new I(1);samples=new I(9);color=new I(new c.Color(0,0,0));luminanceInfluence=new I(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof c.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new c.Color),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const o=new Array;return o.push(t),o.push(i),o.push(n),o}}jc([f(I)],ys.prototype,"intensity");jc([f(I)],ys.prototype,"falloff");jc([f(I)],ys.prototype,"samples");jc([f(I)],ys.prototype,"color");jc([f(I)],ys.prototype,"luminanceInfluence");Vi("ScreenSpaceAmbientOcclusion",ys);var rk=Object.defineProperty,_r=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&rk(e,t,n),n};const ak=x("debugN8AO");var Rp=(s=>(s[s.Performance=0]="Performance",s[s.Low=1]="Low",s[s.Medium=2]="Medium",s[s.High=3]="High",s[s.Ultra=4]="Ultra",s))(Rp||{});class ln extends Ne{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new I(1);falloff=new I(1);intensity=new I(1);color=new I(new c.Color(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(Rp[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const o=Rp[this.quality];n.setQualityMode(o),n.configuration.transparencyAware=!1;const r=new c.WebGLRenderTarget(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,ak&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new c.Color),n.configuration.color.copy(a)},n}}_r([gt(),f()],ln.prototype,"gammaCorrection");_r([f(I)],ln.prototype,"aoRadius");_r([f(I)],ln.prototype,"falloff");_r([f(I)],ln.prototype,"intensity");_r([f(I)],ln.prototype,"color");_r([gt(),f()],ln.prototype,"screenspaceRadius");_r([gt(),f()],ln.prototype,"quality");Vi("ScreenSpaceAmbientOcclusionN8",ln);var lk=Object.defineProperty,ck=Object.getOwnPropertyDescriptor,tx=(s,e,t,i)=>{for(var n=ck(e,t),o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lk(e,t,n),n};class Bc extends Ne{get typeName(){return"Sharpening"}order=Qe.Sharpening;_effect;onCreateEffect(){return this._effect??=new(hk()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}tx([f()],Bc.prototype,"amount");tx([f()],Bc.prototype,"radius");function hk(){const s=`
1284
1284
  void mainSupport() {
1285
1285
  vUv = uv;
1286
1286
  gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
@@ -1400,7 +1400,7 @@ To allow joining a room without a query parameter you can set "requireRoomParame
1400
1400
  Please choose one of the following options to fix this:
1401
1401
  A) Set a room name in the SyncedRoom component
1402
1402
  B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1403
- C) Set "joinRandomRoom" to true`),!1):(jf&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(If,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Kl(),t=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),jp(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&Il(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=x(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?Il(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=ut("group"),this._roomButtonIconLeave=ut("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(Q.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(Q.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(Q.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Se("View only URL copied to clipboard")):he("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(ut("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}ho([f()],cn.prototype,"roomName",2);ho([f()],cn.prototype,"urlParameterName",2);ho([f()],cn.prototype,"joinRandomRoom",2);ho([f()],cn.prototype,"requireRoomParameter",2);ho([f()],cn.prototype,"autoRejoin",2);ho([f()],cn.prototype,"createJoinButton",2);ho([f()],cn.prototype,"createViewOnlyButton",2);ho([f()],cn.prototype,"roomPrefix",1);function qk(){const s=x("testwindowcount")||0;s&&s>0&&Xk(s)}function Xk(s){if(x("testwindow"))return null;const e=new URL(window.location.href);Vf(e.searchParams,Y1,1),Vf(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,o=128;let r=0,a=0;for(let l=0;l<s;l++){r*o+o*.01>=window.innerWidth&&(a+=1,r=0);const h=r*(o*(1+n))+window.screenLeft,d=a*(o*(1+n))+window.screenTop+90+60*a;r+=1;const u=window.open(t,"test window "+l,`popup=yes width=${o} height=${o} top=${d} left=${h}`);if(!u){console.warn("Failed to open window");continue}i.push(u),u.onload=()=>{u.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==u&&m.close()}i.length=0}}}return i}class Tg extends k{awake(){qk()}}class Ag extends k{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Nl,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new Qk(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new se.Builder(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=Wv(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class Qk{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new c.Vector3;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const o=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=o.x,this.velocity.y=o.y,this.velocity.z=o.z}}}var Yk=Object.defineProperty,wu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Yk(e,t,n),n};const Kk=x("debugsignals");class Su{guid}wu([f()],Su.prototype,"guid");class $c{signal;reaction}wu([f(Su)],$c.prototype,"signal");wu([f(ae)],$c.prototype,"reaction");const ux=class Xn extends k{static receivers={};static invoke(e){if(Xn.receivers[e]){const t=Xn.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){Kk&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)Xn.receivers[e.signal.guid]||(Xn.receivers[e.signal.guid]=[]),Xn.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(Xn.receivers[e.signal.guid]){const t=Xn.receivers[e.signal.guid].indexOf(this);t>=0&&Xn.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};wu([f($c)],ux.prototype,"events");let Wc=ux;var ei=(s=>(s.Activation="ActivationTrack",s.Animation="AnimationTrack",s.Audio="AudioTrack",s.Control="ControlTrack",s.Marker="MarkerTrack",s.Signal="SignalTrack",s))(ei||{}),pn=(s=>(s[s.None=0]="None",s[s.Hold=1]="Hold",s[s.Loop=2]="Loop",s[s.PingPong=3]="PingPong",s[s.Continue=4]="Continue",s))(pn||{}),Lg=(s=>(s.Signal="SignalEmitter",s))(Lg||{});const Pn=x("debugtimeline");class Gc{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const o=i[t];if(n||e>=o.start&&e<=o.end){let r=1;if(o.easeInDuration>0){const a=Math.min((e-o.start)/o.easeInDuration,1);r*=a}if(o.easeOutDuration>0){const a=Math.min((o.end-e)/o.easeOutDuration,1);r*=a}return r}return 0}}class Zk{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",o=i.name+".quaternion";Pn&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new c.Vector3().fromArray(r.values,0),this.rootEndPosition=new c.Vector3().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),Pn&&console.log(this.rootPositionOffset);else if(r.name.endsWith(o)&&(this.rootStartQuaternion=new c.Quaternion().fromArray(r.values,0),this.rootEndQuaternion=new c.Quaternion().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),Pn)){const a=new c.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class Cu extends Gc{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&Hy(this._animator.gameObject,this,this.director.isPlaying)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}const i=t.tracks[0].name.split("."),n=i[i.length-2],o=n+".position",r=n+".quaternion";let a=!1,l=!1;for(const h of t.tracks)h.name.endsWith(o)?(a=!0,this.createPositionInterpolant(t,e,h)):h.name.endsWith(r)&&(l=!0,this.createRotationInterpolant(t,e,h));if(!a||!l){const h=this.mixer?.getRoot(),d=t.tracks[0],u=d.name.lastIndexOf("."),p=d.name.substring(0,u),m=p.substring(p.lastIndexOf(".")+1),y=h.getObjectByName(m);if(y)if(a){if(!l){const b=t.tracks[0].name.substring(0,u)+".quaternion";Pn&&console.warn("Create quaternion track",m,y);const g=y.quaternion,v=new c.QuaternionKeyframeTrack(b,[0,t.duration],[g.x,g.y,g.z,g.w,g.x,g.y,g.z,g.w]);t.tracks.push(v),this.createRotationInterpolant(t,e,v)}}else{const b=p+".position";Pn&&console.warn("Create position track",m,y);const g=y.position,v=new c.VectorKeyframeTrack(b,[0,t.duration],[g.x,g.y,g.z,g.x,g.y,g.z]);t.tracks.push(v),this.createPositionInterpolant(t,e,v)}}}bind(){if(!this._didBind){this._didBind=!0,Pn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new Zk(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,mt)??null,this._animator&&Hy(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new c.Vector3(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new c.Quaternion(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new c.Vector3(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new c.Quaternion(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new c.Vector3;_totalOffsetRotation=new c.Quaternion;_totalOffsetPosition2=new c.Vector3;_totalOffsetRotation2=new c.Quaternion;_summedPos=new c.Vector3;_tempPos=new c.Vector3;_summedRot=new c.Quaternion;_tempRot=new c.Quaternion;_clipRotQuat=new c.Quaternion;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,o=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],h=this.actions[a],d=l.asset;h.weight=0;const u=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,y=a<this.clips.length-1?this.models[a+1]:null;let b=u,g=!1;if(!b&&!n&&l.end<e&&m!==pn.None?(!y||y.start>e)&&(b=!0,n=!0):a==0&&!b&&!o&&l.start>e&&p!==pn.None&&(!y||y.start<e)&&(b=!0,g=!0,o=!0),b){let v=this.weight;v*=this.evaluateWeight(e,a,this.models,b),v*=this.director.weight;let _=u;if(g)switch(p){case pn.Hold:break;case pn.Loop:e+=l.start,_=!0;break;default:e+=l.start,_=!0;break}let w=this.getClipTime(e,l),T=0;const O=d.duration;if(g&&p===pn.Hold&&(w=0),_){if(d.loop)for(T+=Math.floor(w/(O+1e-6));w>O;)w-=O}else if(!u&&n)switch(m){case pn.Hold:w=this.getClipTime(l.end,l);break;case pn.Loop:w%=O;break;case pn.PingPong:const j=Math.floor(w/O)%2!==0;w%=O,j&&(w=O-w);break}l.reversed===!0?h.time=h.getClip().duration-w:h.time=w,h.timeScale=0;const M=Math.max(0,v);if(h.weight=M,r+=M,h.clampWhenFinished=!1,h.isRunning()||h.play(),this._useclipOffsets){const R=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,j=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-v),t+=1;const L=this._summedPos.set(0,0,0),z=this._tempPos.set(0,0,0),$=this._summedRot.identity(),E=this._tempRot.identity(),U=d.rotation;U&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(U,v));const N=this._actionOffsets[a];if(N.hasOffsets)for(let K=0;K<T;K++)N.rootPositionOffset?z.copy(N.rootPositionOffset):z.set(0,0,0),z.applyQuaternion($),this._clipRotQuat&&z.applyQuaternion(this._clipRotQuat),N.rootQuaternionOffset&&(E.copy(N.rootQuaternionOffset),$.multiply(E)),L.add(z);this._clipRotQuat&&j.multiply(this._clipRotQuat),j.multiply($),d.position&&L.add(d.position),R.add(L)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(Pn||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Quaternion;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=h=>{const d=l(h);if(o.set(d[0],d[1],d[2],d[3]),o.premultiply(this._totalOffsetRotation),r&&o.premultiply(r),this.director.animationCallbackReceivers)for(const u of this.director.animationCallbackReceivers)u?.onTimelineRotation?.call(u,this.director,this.target,h,o);return d[0]=o.x,d[1]=o.y,d[2]=o.z,d[3]=o.w,d},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Vector3;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const h=n(),d=h.evaluate.bind(h);return h.evaluate=u=>{const p=d(u);if(o.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&o.sub(l)),o.applyQuaternion(this._totalOffsetRotation),o.add(this._totalOffsetPosition),r&&o.applyQuaternion(r),a&&(o.x-=a.x,o.y+=a.y,o.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,u,o);return p[0]=o.x,p[1]=o.y,p[2]=o.z,p},h}}}const Jk=x("mutetimeline");class ns extends Gc{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return Ys(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new c.Audio(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(Jk||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let o=0;o<this.models.length;o++){const r=this.models[o],a=this.audio[o],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Di.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,Pn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const d=r.clipIn+(e-r.start)*r.timeScale,u=a.context.currentTime-a._startedAt+a.offset;Math.abs(d-u)>.3&&(a.offset=d,a.stop(),a.play(n))}let h=l.volume;if(this.track.volume!==void 0&&(h*=this.track.volume),t&&(h=0),r.easeInDuration>0){const d=Math.min((e-r.start)/r.easeInDuration,1);h*=d}if(r.easeOutDuration>0){const d=Math.min((r.end-e)/r.easeOutDuration,1);h*=d}a.setVolume(h*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const o=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,o,r)){const l=this.audio[this.models.indexOf(a)],h=this.handleAudioLoading(a,l);h!==null&&(n===null&&(n=[]),n.push(h))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){ns._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new c.AudioLoader);const i=this.getAudioFilePath(e.asset.clip);if(ns._audioBuffers.get(i)){const o=ns._audioBuffers.get(i);return o.then(r=>{r&&t.setBuffer(r)}),o}Pn&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((o,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),o(a)},void 0,a=>{console.error("Error loading audio",a),o(null)})});return ns._audioBuffers.set(i,n),n}}class Ql extends Gc{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],o=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!o)if(Pn&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)Wc.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class Pu extends Gc{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const n=this.models[t].asset;if(!n.sourceObject||typeof n.sourceObject!="object"){console.log("no source object, removing model",t,n),this.models.splice(t,1);continue}else{const o=S.getComponent(n.sourceObject,ua);this.timelines.push(o),o&&n.updateDirector&&(o.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const o=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=o,r.evaluate())}}else{const o=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;o?.sourceObject!==r&&(r.visible=!1)}}}}}var eR=Object.defineProperty,fx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eR(e,t,n),n};const Wn=x("debugtimeline"),Dg=class Tp extends k{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Wn||Ai())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Wn&&console.log(this,this.playableAsset?.tracks),this.rebuildGraph(),!this.isValid()&&(Wn||A())&&(Wn?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Di.userInteractionRegistered&&this.waitForAudio;)await Tn(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),pe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_controlTracks=[];_customTracks=[];_allTracks=[this._animationTracks,this._audioTracks,this._signalTracks,this._controlTracks,this._customTracks];invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case ei.Activation:if(!e&&!this._isPlaying)continue;for(let o=0;o<n.outputs.length;o++){const r=n.outputs[o];if(typeof r=="object"){let a=!1;if(n.clips)for(const h of n.clips)h.start<=i&&i<=h.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Wn&&console.warn(this.name,"set ActivationTrack-"+o,l.name,a,i))}}break}if(!this._isStopping)for(const n of this._animationTracks)n.evaluate(i);for(const n of this._audioTracks)n.evaluate(i);for(const n of this._signalTracks)n.evaluate(i);for(const n of this._controlTracks)n.evaluate(i);for(const n of this._customTracks)n.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Zl(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const o=S.findByGuid(n,e);o===null||typeof o!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Wn&&console.log("Resolved binding",n,"to",o),t.outputs[i]=o)}else if(n===null){if(t.outputs.splice(i,1),Tp.createTrackFunctions[t.type])continue;t.type!==ei.Audio&&t.type!==ei.Control&&t.type!==ei.Marker&&t.type!==ei.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===ei.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let o=n.asset.sourceObject;if(typeof o=="string"){this._guidsMap&&this._guidsMap[o]&&(o=this._guidsMap[o]);const r=S.findByGuid(o,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",o,t.name,n):(Wn&&console.log("Resolved binding",o,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(ts,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=Tp.createTrackFunctions[i];if(n!=null){const o=n(this,t);if(typeof o.evaluate=="function"){o.director=this,o.track=t,this._customTracks.push(o);continue}}if(t.type===ei.Animation){if(!t.clips||t.clips.length<=0){Wn&&console.warn("Animation track has no clips",t);continue}for(let o=t.outputs.length-1;o>=0;o--){let r=t.outputs[o];if(r instanceof c.Object3D){const l=S.getOrAddComponent(r,mt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new Cu;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let h=0;h<t.clips.length;h++){const d=t.clips[h],u=d.asset;if(!u){console.error(`Timeline ${this.name}: clip #${h} on track "${t.name}" has no animation data`);continue}const p=u.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(b=>b.name===p)),Wn&&console.log(u,p,"→",m),!m){console.warn("Could not find animationClip for model",d,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof mt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new c.AnimationMixer(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(d.asset,m);const y=l.mixer.clipAction(m);l.actions.push(y),l.models.push(d)}this._animationTracks.push(l)}}}else if(t.type===ei.Audio){if(!t.clips||t.clips.length<=0)continue;const o=new ns;o.director=this,o.track=t,o.audioSource=t.outputs.find(r=>r instanceof Di),this._audioTracks.push(o),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(ts)),o.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];o.addModel(a)}}else if(t.type===ei.Marker){const o=new Ql;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)switch(r.type){case Lg.Signal:o.models.push(r),o.didTrigger.push(!1);break}if(o!==null&&o.models.length>0){const r=S.getComponent(this.gameObject,Wc);r&&(o.receivers.push(r),this._signalTracks.push(o))}}else if(t.type===ei.Signal){const o=new Ql;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)o.models.push(r),o.didTrigger.push(!1);for(const r of t.outputs)o.receivers.push(r);this._signalTracks.push(o)}else if(t.type===ei.Control){const o=new Pu;if(o.director=this,o.track=t,t.clips)for(const r of t.clips)o.models.push(r);o.resolveSourceObjects(this.context),this._controlTracks.push(o)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};fx([f()],Dg.prototype,"playOnAwake");fx([f()],Dg.prototype,"extrapolationMode");let ua=Dg;var tR=Object.defineProperty,Ou=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tR(e,t,n),n};class vr extends k{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!sc)&&this.context.mainCamera&&(this._control||(this._control=new q.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const i=t;if(i.layers.set(2),i){const n=i.material;n&&(n.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,de)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(c.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(tn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(tn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}}}Ou([f()],vr.prototype,"isGizmo");Ou([f()],vr.prototype,"translationSnap");Ou([f()],vr.prototype,"rotationSnapAngle");Ou([f()],vr.prototype,"scaleSnap");var iR=Object.defineProperty,nR=Object.getOwnPropertyDescriptor,Mu=(s,e,t,i)=>{for(var n=i>1?void 0:i?nR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&iR(e,t,n),n};class Ig{texture=null;rect}Mu([f(c.Texture)],Ig.prototype,"texture",2);let Ta=class extends Oc{set image(e){this.sprite||(this.sprite=new Ig),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const e=this.sprite;switch(e?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!e?.texture?.name?.length&&e?.texture?.image?.width===32&&e?.texture?.image?.height===32}onBeforeCreate(e){super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(e.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};Mu([f(Ig)],Ta.prototype,"sprite",1);Mu([f()],Ta.prototype,"pixelsPerUnitMultiplier",2);class ku extends Oc{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Mu([f(c.Texture)],ku.prototype,"mainTexture",1);var sR=Object.defineProperty,oR=Object.getOwnPropertyDescriptor,gi=(s,e,t,i)=>{for(var n=i>1?void 0:i?oR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&sR(e,t,n),n};const bo=x("debugbutton");class uo{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}gi([f()],uo.prototype,"colorMultiplier",2);gi([f(Z)],uo.prototype,"disabledColor",2);gi([f()],uo.prototype,"fadeDuration",2);gi([f(Z)],uo.prototype,"highlightedColor",2);gi([f(Z)],uo.prototype,"normalColor",2);gi([f(Z)],uo.prototype,"pressedColor",2);gi([f(Z)],uo.prototype,"selectedColor",2);class rR{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class _s extends k{click(){this.onClick?.invoke()}onClick=new ae;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),bo&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),bo&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){bo&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){bo&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Id.Mouse)&&(bo&&(console.warn("Button Click",this.onClick),Se("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),bo))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),B.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),bo&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(la)||this.gameObject.addComponent(qd)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,Ta),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),o={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(o);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),h={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,this.colors?.disabledColor),u={state:"disabled",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}gi([f(ae)],_s.prototype,"onClick",2);gi([f(uo)],_s.prototype,"colors",2);gi([f()],_s.prototype,"transition",2);gi([f(rR)],_s.prototype,"animationTriggers",2);gi([f(mt)],_s.prototype,"animator",2);gi([f()],_s.prototype,"interactable",1);var aR=Object.defineProperty,Ru=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aR(e,t,n),n};const Rs=x("debuginputfield"),Hc=class W extends k{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Rs&&console.log(this.name,this)}onEnable(){W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){W.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Rs&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),pe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(W.active!==this&&(Rs&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,W.htmlField?.value),W.active?.onDeselected(),W.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=this.textComponent?.text||"",Rs&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(W.htmlField)}this.selectInputField()}}onDeselected(){W.active===this&&(W.active=null,Rs&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),W.htmlField&&this.onEndEdit?.invoke(W.htmlField.value))}update(){W.active===this&&this.textComponent?.markDirty()}onInput(e){if(W.active===this){if(Rs&&console.log(e.code,e,W.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&W.htmlField){const e=this.textComponent.text,t=W.htmlField.value,i=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,i&&(Rs&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){W.htmlField&&(Rs&&console.log("Focus Inputfield",W.htmlFieldFocused),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?W.htmlField.focus({preventScroll:!0}):setTimeout(()=>W.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const i=e[0].object,n=Sm(i);(n?.gameObject===this.gameObject||n?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Ru([f(wt)],Hc.prototype,"textComponent");Ru([f(wt)],Hc.prototype,"placeholder");Ru([f(ae)],Hc.prototype,"onValueChanged");Ru([f(ae)],Hc.prototype,"onEndEdit");let jg=Hc;var lR=Object.defineProperty,px=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lR(e,t,n),n};class qc extends k{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new q.InteractiveGroup;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new q.HTMLMesh(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const o=Td(this.gameObject).clone();tc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new c.Box3;r.setFromObject(t),this.setWorldRotation(o.x,o.y,o.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const d=a/l;a>l?i.scale.set(1/a,1/l/d,1):i.scale.set(1/a*d,1/l,1)}else i.scale.set(1/a,1/l,1);const h=this.gameObject.scale;i.scale.multiply(h)},1)}onDisable(){this._object?.removeFromParent()}}px([f()],qc.prototype,"id");px([f()],qc.prototype,"keepAspect");/* @license
1403
+ C) Set "joinRandomRoom" to true`),!1):(jf&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(If,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Kl(),t=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),jp(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&Il(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=x(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?Il(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=ut("group"),this._roomButtonIconLeave=ut("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(Q.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(Q.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(Q.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(Q.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(Q.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),Se("View only URL copied to clipboard")):he("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(ut("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}ho([f()],cn.prototype,"roomName",2);ho([f()],cn.prototype,"urlParameterName",2);ho([f()],cn.prototype,"joinRandomRoom",2);ho([f()],cn.prototype,"requireRoomParameter",2);ho([f()],cn.prototype,"autoRejoin",2);ho([f()],cn.prototype,"createJoinButton",2);ho([f()],cn.prototype,"createViewOnlyButton",2);ho([f()],cn.prototype,"roomPrefix",1);function qk(){const s=x("testwindowcount")||0;s&&s>0&&Xk(s)}function Xk(s){if(x("testwindow"))return null;const e=new URL(window.location.href);Vf(e.searchParams,Y1,1),Vf(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,o=128;let r=0,a=0;for(let l=0;l<s;l++){r*o+o*.01>=window.innerWidth&&(a+=1,r=0);const h=r*(o*(1+n))+window.screenLeft,d=a*(o*(1+n))+window.screenTop+90+60*a;r+=1;const u=window.open(t,"test window "+l,`popup=yes width=${o} height=${o} top=${d} left=${h}`);if(!u){console.warn("Failed to open window");continue}i.push(u),u.onload=()=>{u.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==u&&m.close()}i.length=0}}}return i}class Tg extends k{awake(){qk()}}class Ag extends k{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Nl,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new Qk(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new se.Builder(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=W0(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class Qk{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new c.Vector3;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const o=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=o.x,this.velocity.y=o.y,this.velocity.z=o.z}}}var Yk=Object.defineProperty,wu=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&Yk(e,t,n),n};const Kk=x("debugsignals");class Su{guid}wu([f()],Su.prototype,"guid");class $c{signal;reaction}wu([f(Su)],$c.prototype,"signal");wu([f(ae)],$c.prototype,"reaction");const ux=class Xn extends k{static receivers={};static invoke(e){if(Xn.receivers[e]){const t=Xn.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){Kk&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)Xn.receivers[e.signal.guid]||(Xn.receivers[e.signal.guid]=[]),Xn.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(Xn.receivers[e.signal.guid]){const t=Xn.receivers[e.signal.guid].indexOf(this);t>=0&&Xn.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};wu([f($c)],ux.prototype,"events");let Wc=ux;var ei=(s=>(s.Activation="ActivationTrack",s.Animation="AnimationTrack",s.Audio="AudioTrack",s.Control="ControlTrack",s.Marker="MarkerTrack",s.Signal="SignalTrack",s))(ei||{}),pn=(s=>(s[s.None=0]="None",s[s.Hold=1]="Hold",s[s.Loop=2]="Loop",s[s.PingPong=3]="PingPong",s[s.Continue=4]="Continue",s))(pn||{}),Lg=(s=>(s.Signal="SignalEmitter",s))(Lg||{});const Pn=x("debugtimeline");class Gc{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const o=i[t];if(n||e>=o.start&&e<=o.end){let r=1;if(o.easeInDuration>0){const a=Math.min((e-o.start)/o.easeInDuration,1);r*=a}if(o.easeOutDuration>0){const a=Math.min((o.end-e)/o.easeOutDuration,1);r*=a}return r}return 0}}class Zk{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",o=i.name+".quaternion";Pn&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new c.Vector3().fromArray(r.values,0),this.rootEndPosition=new c.Vector3().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),Pn&&console.log(this.rootPositionOffset);else if(r.name.endsWith(o)&&(this.rootStartQuaternion=new c.Quaternion().fromArray(r.values,0),this.rootEndQuaternion=new c.Quaternion().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),Pn)){const a=new c.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class Cu extends Gc{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&Hy(this._animator.gameObject,this,this.director.isPlaying)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}const i=t.tracks[0].name.split("."),n=i[i.length-2],o=n+".position",r=n+".quaternion";let a=!1,l=!1;for(const h of t.tracks)h.name.endsWith(o)?(a=!0,this.createPositionInterpolant(t,e,h)):h.name.endsWith(r)&&(l=!0,this.createRotationInterpolant(t,e,h));if(!a||!l){const h=this.mixer?.getRoot(),d=t.tracks[0],u=d.name.lastIndexOf("."),p=d.name.substring(0,u),m=p.substring(p.lastIndexOf(".")+1),y=h.getObjectByName(m);if(y)if(a){if(!l){const b=t.tracks[0].name.substring(0,u)+".quaternion";Pn&&console.warn("Create quaternion track",m,y);const g=y.quaternion,v=new c.QuaternionKeyframeTrack(b,[0,t.duration],[g.x,g.y,g.z,g.w,g.x,g.y,g.z,g.w]);t.tracks.push(v),this.createRotationInterpolant(t,e,v)}}else{const b=p+".position";Pn&&console.warn("Create position track",m,y);const g=y.position,v=new c.VectorKeyframeTrack(b,[0,t.duration],[g.x,g.y,g.z,g.x,g.y,g.z]);t.tracks.push(v),this.createPositionInterpolant(t,e,v)}}}bind(){if(!this._didBind){this._didBind=!0,Pn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new Zk(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,mt)??null,this._animator&&Hy(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new c.Vector3(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new c.Quaternion(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new c.Vector3(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new c.Quaternion(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new c.Vector3;_totalOffsetRotation=new c.Quaternion;_totalOffsetPosition2=new c.Vector3;_totalOffsetRotation2=new c.Quaternion;_summedPos=new c.Vector3;_tempPos=new c.Vector3;_summedRot=new c.Quaternion;_tempRot=new c.Quaternion;_clipRotQuat=new c.Quaternion;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,o=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],h=this.actions[a],d=l.asset;h.weight=0;const u=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,y=a<this.clips.length-1?this.models[a+1]:null;let b=u,g=!1;if(!b&&!n&&l.end<e&&m!==pn.None?(!y||y.start>e)&&(b=!0,n=!0):a==0&&!b&&!o&&l.start>e&&p!==pn.None&&(!y||y.start<e)&&(b=!0,g=!0,o=!0),b){let v=this.weight;v*=this.evaluateWeight(e,a,this.models,b),v*=this.director.weight;let _=u;if(g)switch(p){case pn.Hold:break;case pn.Loop:e+=l.start,_=!0;break;default:e+=l.start,_=!0;break}let w=this.getClipTime(e,l),T=0;const O=d.duration;if(g&&p===pn.Hold&&(w=0),_){if(d.loop)for(T+=Math.floor(w/(O+1e-6));w>O;)w-=O}else if(!u&&n)switch(m){case pn.Hold:w=this.getClipTime(l.end,l);break;case pn.Loop:w%=O;break;case pn.PingPong:const j=Math.floor(w/O)%2!==0;w%=O,j&&(w=O-w);break}l.reversed===!0?h.time=h.getClip().duration-w:h.time=w,h.timeScale=0;const M=Math.max(0,v);if(h.weight=M,r+=M,h.clampWhenFinished=!1,h.isRunning()||h.play(),this._useclipOffsets){const R=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,j=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-v),t+=1;const L=this._summedPos.set(0,0,0),z=this._tempPos.set(0,0,0),$=this._summedRot.identity(),E=this._tempRot.identity(),U=d.rotation;U&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(U,v));const N=this._actionOffsets[a];if(N.hasOffsets)for(let K=0;K<T;K++)N.rootPositionOffset?z.copy(N.rootPositionOffset):z.set(0,0,0),z.applyQuaternion($),this._clipRotQuat&&z.applyQuaternion(this._clipRotQuat),N.rootQuaternionOffset&&(E.copy(N.rootQuaternionOffset),$.multiply(E)),L.add(z);this._clipRotQuat&&j.multiply(this._clipRotQuat),j.multiply($),d.position&&L.add(d.position),R.add(L)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(Pn||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Quaternion;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=h=>{const d=l(h);if(o.set(d[0],d[1],d[2],d[3]),o.premultiply(this._totalOffsetRotation),r&&o.premultiply(r),this.director.animationCallbackReceivers)for(const u of this.director.animationCallbackReceivers)u?.onTimelineRotation?.call(u,this.director,this.target,h,o);return d[0]=o.x,d[1]=o.y,d[2]=o.z,d[3]=o.w,d},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),o=new c.Vector3;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const h=n(),d=h.evaluate.bind(h);return h.evaluate=u=>{const p=d(u);if(o.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&o.sub(l)),o.applyQuaternion(this._totalOffsetRotation),o.add(this._totalOffsetPosition),r&&o.applyQuaternion(r),a&&(o.x-=a.x,o.y+=a.y,o.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,u,o);return p[0]=o.x,p[1]=o.y,p[2]=o.z,p},h}}}const Jk=x("mutetimeline");class ns extends Gc{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return Ys(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new c.Audio(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(Jk||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let o=0;o<this.models.length;o++){const r=this.models[o],a=this.audio[o],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Di.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,Pn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const d=r.clipIn+(e-r.start)*r.timeScale,u=a.context.currentTime-a._startedAt+a.offset;Math.abs(d-u)>.3&&(a.offset=d,a.stop(),a.play(n))}let h=l.volume;if(this.track.volume!==void 0&&(h*=this.track.volume),t&&(h=0),r.easeInDuration>0){const d=Math.min((e-r.start)/r.easeInDuration,1);h*=d}if(r.easeOutDuration>0){const d=Math.min((r.end-e)/r.easeOutDuration,1);h*=d}a.setVolume(h*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const o=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,o,r)){const l=this.audio[this.models.indexOf(a)],h=this.handleAudioLoading(a,l);h!==null&&(n===null&&(n=[]),n.push(h))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){ns._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new c.AudioLoader);const i=this.getAudioFilePath(e.asset.clip);if(ns._audioBuffers.get(i)){const o=ns._audioBuffers.get(i);return o.then(r=>{r&&t.setBuffer(r)}),o}Pn&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((o,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),o(a)},void 0,a=>{console.error("Error loading audio",a),o(null)})});return ns._audioBuffers.set(i,n),n}}class Ql extends Gc{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],o=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!o)if(Pn&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)Wc.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class Pu extends Gc{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const n=this.models[t].asset;if(!n.sourceObject||typeof n.sourceObject!="object"){console.log("no source object, removing model",t,n),this.models.splice(t,1);continue}else{const o=S.getComponent(n.sourceObject,ua);this.timelines.push(o),o&&n.updateDirector&&(o.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const o=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=o,r.evaluate())}}else{const o=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;o?.sourceObject!==r&&(r.visible=!1)}}}}}var eR=Object.defineProperty,fx=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&eR(e,t,n),n};const Wn=x("debugtimeline"),Dg=class Tp extends k{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Wn||Ai())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Wn&&console.log(this,this.playableAsset?.tracks),this.rebuildGraph(),!this.isValid()&&(Wn||A())&&(Wn?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Di.userInteractionRegistered&&this.waitForAudio;)await Tn(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),pe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_controlTracks=[];_customTracks=[];_allTracks=[this._animationTracks,this._audioTracks,this._signalTracks,this._controlTracks,this._customTracks];invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case ei.Activation:if(!e&&!this._isPlaying)continue;for(let o=0;o<n.outputs.length;o++){const r=n.outputs[o];if(typeof r=="object"){let a=!1;if(n.clips)for(const h of n.clips)h.start<=i&&i<=h.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Wn&&console.warn(this.name,"set ActivationTrack-"+o,l.name,a,i))}}break}if(!this._isStopping)for(const n of this._animationTracks)n.evaluate(i);for(const n of this._audioTracks)n.evaluate(i);for(const n of this._signalTracks)n.evaluate(i);for(const n of this._controlTracks)n.evaluate(i);for(const n of this._customTracks)n.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Zl(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const o=S.findByGuid(n,e);o===null||typeof o!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Wn&&console.log("Resolved binding",n,"to",o),t.outputs[i]=o)}else if(n===null){if(t.outputs.splice(i,1),Tp.createTrackFunctions[t.type])continue;t.type!==ei.Audio&&t.type!==ei.Control&&t.type!==ei.Marker&&t.type!==ei.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===ei.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let o=n.asset.sourceObject;if(typeof o=="string"){this._guidsMap&&this._guidsMap[o]&&(o=this._guidsMap[o]);const r=S.findByGuid(o,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",o,t.name,n):(Wn&&console.log("Resolved binding",o,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(ts,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=Tp.createTrackFunctions[i];if(n!=null){const o=n(this,t);if(typeof o.evaluate=="function"){o.director=this,o.track=t,this._customTracks.push(o);continue}}if(t.type===ei.Animation){if(!t.clips||t.clips.length<=0){Wn&&console.warn("Animation track has no clips",t);continue}for(let o=t.outputs.length-1;o>=0;o--){let r=t.outputs[o];if(r instanceof c.Object3D){const l=S.getOrAddComponent(r,mt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new Cu;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let h=0;h<t.clips.length;h++){const d=t.clips[h],u=d.asset;if(!u){console.error(`Timeline ${this.name}: clip #${h} on track "${t.name}" has no animation data`);continue}const p=u.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(b=>b.name===p)),Wn&&console.log(u,p,"→",m),!m){console.warn("Could not find animationClip for model",d,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof mt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new c.AnimationMixer(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(d.asset,m);const y=l.mixer.clipAction(m);l.actions.push(y),l.models.push(d)}this._animationTracks.push(l)}}}else if(t.type===ei.Audio){if(!t.clips||t.clips.length<=0)continue;const o=new ns;o.director=this,o.track=t,o.audioSource=t.outputs.find(r=>r instanceof Di),this._audioTracks.push(o),e||(e=this.context.mainCameraComponent?.gameObject.addComponent(ts)),o.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];o.addModel(a)}}else if(t.type===ei.Marker){const o=new Ql;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)switch(r.type){case Lg.Signal:o.models.push(r),o.didTrigger.push(!1);break}if(o!==null&&o.models.length>0){const r=S.getComponent(this.gameObject,Wc);r&&(o.receivers.push(r),this._signalTracks.push(o))}}else if(t.type===ei.Signal){const o=new Ql;if(o.director=this,o.track=t,t.markers)for(const r of t.markers)o.models.push(r),o.didTrigger.push(!1);for(const r of t.outputs)o.receivers.push(r);this._signalTracks.push(o)}else if(t.type===ei.Control){const o=new Pu;if(o.director=this,o.track=t,t.clips)for(const r of t.clips)o.models.push(r);o.resolveSourceObjects(this.context),this._controlTracks.push(o)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};fx([f()],Dg.prototype,"playOnAwake");fx([f()],Dg.prototype,"extrapolationMode");let ua=Dg;var tR=Object.defineProperty,Ou=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&tR(e,t,n),n};class vr extends k{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!sc)&&this.context.mainCamera&&(this._control||(this._control=new q.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const i=t;if(i.layers.set(2),i){const n=i.material;n&&(n.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,de)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(c.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(tn);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(tn);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}}}Ou([f()],vr.prototype,"isGizmo");Ou([f()],vr.prototype,"translationSnap");Ou([f()],vr.prototype,"rotationSnapAngle");Ou([f()],vr.prototype,"scaleSnap");var iR=Object.defineProperty,nR=Object.getOwnPropertyDescriptor,Mu=(s,e,t,i)=>{for(var n=i>1?void 0:i?nR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&iR(e,t,n),n};class Ig{texture=null;rect}Mu([f(c.Texture)],Ig.prototype,"texture",2);let Ta=class extends Oc{set image(e){this.sprite||(this.sprite=new Ig),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const e=this.sprite;switch(e?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!e?.texture?.name?.length&&e?.texture?.image?.width===32&&e?.texture?.image?.height===32}onBeforeCreate(e){super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(e.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};Mu([f(Ig)],Ta.prototype,"sprite",1);Mu([f()],Ta.prototype,"pixelsPerUnitMultiplier",2);class ku extends Oc{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Mu([f(c.Texture)],ku.prototype,"mainTexture",1);var sR=Object.defineProperty,oR=Object.getOwnPropertyDescriptor,gi=(s,e,t,i)=>{for(var n=i>1?void 0:i?oR(e,t):e,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&sR(e,t,n),n};const bo=x("debugbutton");class uo{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}gi([f()],uo.prototype,"colorMultiplier",2);gi([f(Z)],uo.prototype,"disabledColor",2);gi([f()],uo.prototype,"fadeDuration",2);gi([f(Z)],uo.prototype,"highlightedColor",2);gi([f(Z)],uo.prototype,"normalColor",2);gi([f(Z)],uo.prototype,"pressedColor",2);gi([f(Z)],uo.prototype,"selectedColor",2);class rR{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class _s extends k{click(){this.onClick?.invoke()}onClick=new ae;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),bo&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),bo&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){bo&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){bo&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Id.Mouse)&&(bo&&(console.warn("Button Click",this.onClick),Se("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),bo))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),B.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),bo&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(la)||this.gameObject.addComponent(qd)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,Ta),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),o={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(o);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),h={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,this.colors?.disabledColor),u={state:"disabled",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}gi([f(ae)],_s.prototype,"onClick",2);gi([f(uo)],_s.prototype,"colors",2);gi([f()],_s.prototype,"transition",2);gi([f(rR)],_s.prototype,"animationTriggers",2);gi([f(mt)],_s.prototype,"animator",2);gi([f()],_s.prototype,"interactable",1);var aR=Object.defineProperty,Ru=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&aR(e,t,n),n};const Rs=x("debuginputfield"),Hc=class W extends k{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){Rs&&console.log(this.name,this)}onEnable(){W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){W.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Rs&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),pe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(W.active!==this&&(Rs&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,W.htmlField?.value),W.active?.onDeselected(),W.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=this.textComponent?.text||"",Rs&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(W.htmlField)}this.selectInputField()}}onDeselected(){W.active===this&&(W.active=null,Rs&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),W.htmlField&&this.onEndEdit?.invoke(W.htmlField.value))}update(){W.active===this&&this.textComponent?.markDirty()}onInput(e){if(W.active===this){if(Rs&&console.log(e.code,e,W.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&W.htmlField){const e=this.textComponent.text,t=W.htmlField.value,i=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,i&&(Rs&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){W.htmlField&&(Rs&&console.log("Focus Inputfield",W.htmlFieldFocused),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?W.htmlField.focus({preventScroll:!0}):setTimeout(()=>W.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const i=e[0].object,n=Sm(i);(n?.gameObject===this.gameObject||n?.gameObject.parent===this.gameObject)&&this.selectInputField()}};Ru([f(wt)],Hc.prototype,"textComponent");Ru([f(wt)],Hc.prototype,"placeholder");Ru([f(ae)],Hc.prototype,"onValueChanged");Ru([f(ae)],Hc.prototype,"onEndEdit");let jg=Hc;var lR=Object.defineProperty,px=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&lR(e,t,n),n};class qc extends k{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new q.InteractiveGroup;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new q.HTMLMesh(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const o=Td(this.gameObject).clone();tc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new c.Box3;r.setFromObject(t),this.setWorldRotation(o.x,o.y,o.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const d=a/l;a>l?i.scale.set(1/a,1/l/d,1):i.scale.set(1/a*d,1/l,1)}else i.scale.set(1/a,1/l,1);const h=this.gameObject.scale;i.scale.multiply(h)},1)}onDisable(){this._object?.removeFromParent()}}px([f()],qc.prototype,"id");px([f()],qc.prototype,"keepAspect");/* @license
1404
1404
  * Copyright 2021 Google LLC. All Rights Reserved.
1405
1405
  * Licensed under the Apache License, Version 2.0 (the 'License');
1406
1406
  * you may not use this file except in compliance with the License.
@@ -1458,16 +1458,16 @@ void main() {
1458
1458
  #include <tonemapping_fragment>
1459
1459
  #include <colorspace_fragment>
1460
1460
  }
1461
- `;var vR=Object.defineProperty,fo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vR(e,t,n),n};const kd=x("debugimagetracking");class fa{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new ai(()=>new c.Vector3,20);static _rotationBuffer=new ai(()=>new c.Quaternion,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=fa._positionBuffer.get(),this._rotation=fa._rotationBuffer.get();const e=this._pose.transform,t=H.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,o,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=o,this._pose=r}}class vs{image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0}fo([f(URL)],vs.prototype,"image");fo([f()],vs.prototype,"widthInMeters");fo([f(Y)],vs.prototype,"object");fo([f()],vs.prototype,"createObjectInstance");fo([f()],vs.prototype,"imageDoesNotMove");fo([f()],vs.prototype,"hideWhenTrackingIsLost");class xR{constructor(e,t){this.exporter=e,this.component=t,kd&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename="marker.png";imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(kd||A())&&(he("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=exports.DeviceUtilities.getiOSVersion(),r=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*r).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=Al.get(t.image),r=await(await(await A0(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(r)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const o=n.trackedImages[0];if(o.object?.asset===e){this.imageModel=o;const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const h=new c.Matrix4;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,h.premultiply(l.matrix);const d=h.clone().invert();t.setMatrix(d.scale(new c.Vector3(r,r,r)))}}}class Yc extends k{trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(kd&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&wR(e.image)}onEnable(){Rn.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){Rn.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new xR(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=Al.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&he(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const o=this.context.renderer.xr.getReferenceSpace();if(o){for(const r of n){const a=r.trackingState,l=r.index,h=this.trackedImageIndexMap.get(l);if(h){const d=t.getPose(r.imageSpace,o),u=new fa(this,h,r.image,r.measuredSize,a,d);this.currentImages.push(u)}else kd&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,he(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,o]of this.imageToObjectMap){if(!o.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-o.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||S.setActive(o.object,!1)}}onImageTrackingUpdate=e=>{const t=H.active;if(t)for(const i of e){const n=i.model,o=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=S.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(hi))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||S.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,o&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||S.setActive(r.object,!0))}}}}fo([f(vs)],Yc.prototype,"trackedImages");fo([f()],Yc.prototype,"smooth");const Al=new Map,Rh=new Map;async function wR(s){if(Al.has(s))return Rh.has(s)?Rh.get(s):Promise.resolve(!0);const e=new Promise(t=>{Al.set(s,null);const i=document.createElement("img");i.src=s,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);Al.set(s,n),t(!0)})});return Rh.set(s,e),e.finally(()=>{Rh.delete(s)}),e}var SR=Object.defineProperty,Da=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SR(e,t,n),n};const vo=x("debugplanetracking");class xs extends k{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const r=i.detectedPlanes,a=i.detectedMeshes,l=r!==void 0&&r.size>0,h=a!==void 0&&a.size>0;if(this.initiateRoomCaptureIfNoData&&(!l&&!h&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(l||h)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),r!==void 0&&this.processFrameData(e.xr,t.gameObject,i,r,this._allPlanes),a!==void 0&&this.processFrameData(e.xr,t.gameObject,i,a,this._allMeshes),vo){const d=this.context.mainCameraComponent.gameObject.worldPosition;for(const u of this._allPlanes.values())!u.mesh||!u.mesh.visible||(this.bounds.makeEmpty(),u.mesh.traverse(p=>{p instanceof c.Mesh&&this.bounds.expandByObject(p)}),this.bounds.getCenter(this.center),this.labelOffset.copy(d).sub(this.center).normalize().multiplyScalar(.1),B.DrawLabel(this.center.add(this.labelOffset),(u.xrData.semanticLabel||"plane").toUpperCase()+`
1462
- `+u.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new c.Box3;center=new c.Vector3;labelOffset=new c.Vector3;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),vo&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(o=>{const r=o.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):vo&&console.warn("No normals helper found for mesh",i.mesh)}),li(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,o){const a=this.context.renderer.xr.getReferenceSpace();if(a){for(const l of o.keys())n.has(l)||this.removeData(l,o);for(const l of n){const h="planeSpace"in l?l.planeSpace:"meshSpace"in l?l.meshSpace:void 0;if(!h)continue;const d=i.getPose(h,a);let u;if(o.has(l)){const p=o.get(l);if(u=p.mesh,p.timestamp<l.lastChangedTime){if(p.timestamp=l.lastChangedTime,p.mesh){const y=this.createGeometry(l);if(p.mesh instanceof c.Mesh)p.mesh.geometry.dispose(),p.mesh.geometry=y,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof c.Group)for(const b of p.mesh.children)b instanceof c.Mesh&&(b.geometry.dispose(),b.geometry=y,this.makeOccluder(b,b.material));if(p.collider){const b=p.mesh;p.collider.sharedMesh=b,p.collider.convex=this.checkIfContextShouldBeConvex(b,p.xrData),p.collider.onDisable(),p.collider.onEnable()}vo&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(b=>{if(!(b instanceof c.Mesh))return;const g=b.userData.normalsHelper;g&&g.update()}))}const m=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(m)}}else{if(!this.dataTemplate){const p=new c.Mesh;vo?p.material=new c.MeshNormalMaterial:this.occluder?(p.material=new c.MeshBasicMaterial,this.makeOccluder(p,p.material,!0)):p.material=new c.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new Y("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=S.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,Gp(p,!1),p instanceof c.Mesh)_e(p.geometry),p.geometry=this.createGeometry(l),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof c.Group)for(const b of p.children)b instanceof c.Mesh&&(_e(b.geometry),b.geometry=this.createGeometry(l),this.makeOccluder(b,b.material,this.occluder&&!this.dataTemplate));const m=p.getComponent(to);if(m){const b=p;m.sharedMesh=b,m.convex=this.checkIfContextShouldBeConvex(b,l),m.onDisable(),m.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const y={id:this._dataId++,xrData:l,timestamp:l.lastChangedTime,mesh:p,collider:m};o.set(l,y),vo&&console.log("New plane detected, id="+y.id,y,{hasCollider:!!m,isGroup:p instanceof c.Group});try{const b=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:y}});this.dispatchEvent(b)}catch(b){console.error(b)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,vo&&u.traverse(p=>{if(p instanceof c.Mesh)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const m=new q.VertexNormalsHelper(p,.05,255);m.layers.disableAll(),m.layers.set(2),this.context.scene.add(m),p.userData.normalsHelper=m}}))}}}_flipForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new c.Box3;i.expandByObject(e);const n=new c.Vector3;i.getSize(n);let o=!0;return n.x>2&&n.y>2&&n.z>1.5&&(o=!1),o&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(o=!0),o}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new c.BufferGeometry}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new c.BufferGeometry;n.setIndex(new c.BufferAttribute(t,1)),n.setAttribute("position",new c.BufferAttribute(e,3));const o=Array();for(let r=0;r<e.length;r+=3)o.push(e[r],e[r+2]);return n.setAttribute("uv",new c.BufferAttribute(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new c.BufferGeometry,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const o=new c.Vector3(i[0],i[1],i[2]),r=new c.Vector3(i[3],i[4],i[5]),a=new c.Vector3(i[6],i[7],i[8]),l=new c.Vector3,h=new c.Vector3;l.subVectors(r,o),h.subVectors(a,o),l.cross(h),l.normalize();const d=[];for(let p=0;p<i.length/3;p++)d.push(l.x,l.y,l.z);const u=[];for(let p=2;p<e.length;++p)u.push(0,p-1,p);return t.setAttribute("position",new c.BufferAttribute(new Float32Array(i),3)),t.setAttribute("uv",new c.BufferAttribute(new Float32Array(n),2)),t.setAttribute("normal",new c.BufferAttribute(new Float32Array(d),3)),t.setIndex(u),t.computeBoundingBox(),t.computeBoundingSphere(),t}}Da([f(Y)],xs.prototype,"dataTemplate");Da([f()],xs.prototype,"occluder");Da([f()],xs.prototype,"initiateRoomCaptureIfNoData");Da([f()],xs.prototype,"usePlaneData");Da([f()],xs.prototype,"useMeshData");Da([f()],xs.prototype,"runInVR");var CR=Object.defineProperty,PR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CR(e,t,n),n};const D_=x("debugwebxr");class Au extends k{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){H.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(D_){const e=new c.Object3D;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(ur);t&&(t.isGizmo=!1);const i=new c.AxesHelper(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),D_&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}PR([f()],Au.prototype,"priority");class OR extends k{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}P.add("AlignmentConstraint",dc);P.add("Animation",Gt);P.add("Animator",mt);P.add("AudioListener",ts);P.add("AudioSource",Di);P.add("Avatar_Brain_LookAt",$l);P.add("Avatar_MouthShapes",mc);P.add("Avatar_MustacheShake",Om);P.add("AvatarBlink_Simple",sr);P.add("AvatarEyeLook_Rotation",km);P.add("AxesHelper",ga);P.add("BasicIKConstraint",Em);P.add("BoxHelperComponent",nt);P.add("Camera",Vt);P.add("CharacterController",or);P.add("CharacterControllerInput",hs);P.add("Collider",Xt);P.add("SphereCollider",ya);P.add("BoxCollider",Kd);P.add("MeshCollider",to);P.add("CapsuleCollider",rs);P.add("ContactShadows",gc);P.add("LogStats",Am);P.add("DeleteBox",Vs);P.add("Deletable",Dm);P.add("DeviceFlag",Zd);P.add("DragControls",Mo);P.add("DropListener",ds);P.add("Duplicatable",Bm);P.add("EventListEvent",Hd);P.add("EventTrigger",eu);P.add("GltfExportBox",Wm);P.add("GltfExport",Hm);P.add("VariantAction",Qm);P.add("ChangeTransformOnClick",cr);P.add("ChangeMaterialOnClick",Ym);P.add("SetActiveOnClick",Km);P.add("HideOnStart",Oi);P.add("EmphasizeOnClick",va);P.add("PlayAudioOnClick",Hs);P.add("PlayAnimationOnClick",Gl);P.add("PreliminaryAction",xa);P.add("PreliminaryTrigger",xc);P.add("VisibilityAction",wc);P.add("TapGestureTrigger",Jm);P.add("USDZExporter",Rn);P.add("Fog",Pa);P.add("BoxGizmo",ur);P.add("GridHelper",Oa);P.add("GroundProjectedEnv",An);P.add("UsageMarker",yc);P.add("Interactable",Lm);P.add("FixedJoint",bg);P.add("HingeJoint",Mc);P.add("Light",pi);P.add("LODGroup",Rc);P.add("LookAtConstraint",nr);P.add("NeedleMenu",Dn);P.add("NestedGltf",Ec);P.add("Networking",xg);P.add("OffsetConstraint",fr);P.add("CameraTargetReachedEvent",Vl);P.add("OrbitControls",de);P.add("ParticleSystemRenderer",Ni);P.add("ParticleSystem",ql);P.add("PlayerColor",da);P.add("Antialiasing",Lc);P.add("BloomEffect",mu);P.add("ChromaticAberration",Dc);P.add("ColorAdjustments",lo);P.add("DepthOfField",an);P.add("EffectWrapper",Xl);P.add("PixelationEffect",Ic);P.add("ScreenSpaceAmbientOcclusion",ys);P.add("ScreenSpaceAmbientOcclusionN8",ln);P.add("SharpeningEffect",Bc);P.add("TiltShiftEffect",Bn);P.add("ToneMappingEffect",Qs);P.add("Vignette",br);P.add("Volume",Ea);P.add("ReflectionProbe",Wl);P.add("Renderer",hi);P.add("MeshRenderer",_c);P.add("SkinnedMeshRenderer",$m);P.add("Rigidbody",Ke);P.add("SceneSwitcher",Ie);P.add("ScreenCapture",co);P.add("ShadowCatcher",Uc);P.add("RemoteSkybox",yu);P.add("SmoothFollow",bu);P.add("SpatialTriggerReceiver",En);P.add("SpatialTrigger",vu);P.add("SpectatorCamera",xu);P.add("SpriteRenderer",Qt);P.add("SyncedCamera",Eg);P.add("SyncedRoom",cn);P.add("SyncedTransform",tn);P.add("TestRunner",Tg);P.add("TestSimulateUserData",Ag);P.add("PlayableDirector",ua);P.add("SignalReceiver",Wc);P.add("AnimationTrackHandler",Cu);P.add("AudioTrackHandler",ns);P.add("SignalTrackHandler",Ql);P.add("ControlTrackHandler",Pu);P.add("TransformGizmo",vr);P.add("BaseUIComponent",ji);P.add("UIRootComponent",Sc);P.add("Button",_s);P.add("Canvas",ha);P.add("CanvasGroup",Xs);P.add("EventSystem",Dt);P.add("Graphic",Pc);P.add("MaskableGraphic",Oc);P.add("Image",Ta);P.add("RawImage",ku);P.add("InputField",jg);P.add("VerticalLayoutGroup",cg);P.add("HorizontalLayoutGroup",hg);P.add("GridLayoutGroup",dg);P.add("Outline",Ca);P.add("ObjectRaycaster",ci);P.add("GraphicRaycaster",qd);P.add("SpatialGrabRaycaster",Ho);P.add("RectTransform",nn);P.add("SpatialHtml",qc);P.add("Text",wt);P.add("EnvironmentScene",Eu);P.add("LookAt",Bg);P.add("OpenURL",Aa);P.add("VideoPlayer",Ze);P.add("Voip",eo);P.add("Avatar",qs);P.add("XRControllerFollow",bs);P.add("XRControllerModel",as);P.add("XRControllerMovement",di);P.add("TeleportTarget",au);P.add("WebARCameraBackground",Qc);P.add("WebARSessionRoot",ri);P.add("WebXR",lu);P.add("AvatarMarker",we);P.add("WebXRImageTracking",Yc);P.add("WebXRPlaneTracking",xs);P.add("XRRig",Au);P.add("XRFlag",ki);P.add("PlayerSync",ng);P.add("PlayerState",Yi);P.add("PresentationMode",OR);const Ll=st,MR=x("debugtypestore");MR&&console.log(P);function kR(s,e){const i=nv(s,e);return i!==void 0?i:null}const RR=new iC,Bf=Symbol("deserialize-queue");async function ER(s,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const o=[];let r=i;typeof r=="number"&&(r=new ft(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new um(t.scene);l.gltfId=e,l.context=s,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=RR;let h=s[Bf];if(h||(h=s[Bf]=[]),t.scenes)for(const d of t.scenes)await Dp(l,d,h,o,0);if(t.children)for(const d of t.children)await Dp(l,d,h,o,0);s.new_scripts_pre_setup_callbacks.push(()=>{const d=s[Bf];if(d){for(const u of d)TR(u,l);d.length=0}if(r){const u={},p=[];Lp(t,r,u,p);for(const m of t.scenes)Lp(m,r,u,p);for(const m of p)m.resolveGuids(u)}})}const Ap=Symbol("original-component-name"),Rr=new Map;function Lp(s,e,t,i){if(e===null||!s)return;const n=s.guid,o=s.guid;o?.length&&(Rr.has(o)||(Ll&&console.log('Creating InstanceIdProvider with key "'+o+'" for object '+s.name),Rr.set(o,new ft(o))));const r=o&&Rr.get(o)||e;if(s.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=s.guid),s&&s.userData&&s.userData.components)for(const a of s.userData.components){if(a===null)continue;const l=a.guid;l?Rr.has(l)||(Ll&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[Ap]),Rr.set(l,new ft(l))):Ll&&console.warn("Can not create IdProvider: component "+a[Ap]+" has no guid",a.guid);const h=Rr.get(l)||e,d=a.guid;a.guid=h.generateUUID(),d&&d!=="invalid"&&(t[d]=a.guid),a.resolveGuids&&i.push(a)}if(s.children)for(const a of s.children)Lp(a,e,t,i)}const Ya=[];async function Dp(s,e,t,i,n){if(!e)return;const o=e.userData;if(o){const r=o.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=P.get(a.name);if(l!=null){const h=new l;h.sourceId=s.gltfId,oa(h,a,s.implementationInformation),h.context=s.context,"guid"in a&&(h[wl]=a.guid),h[Ap]=a.name,Lo(e,h,!1),t.push({instance:h,compData:a,obj:e}),h.isCamera&&s.context&&s.context.mainCamera===null&&h.tag==="MainCamera"&&s.context.setCurrentCamera(h),s.context?.physics?.engine?.isInitialized===!1&&(h.isCollider||h.isRigidbody)&&s.context?.physics.engine?.initialize()}else Ll&&console.debug("unknown component: "+a.name),Ya.includes(a.name)||Ya.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await Dp(s,r,t,i,n+1);if(Ya.length>0&&n===0){const r=Ya.join(", ");console.warn(`Unknown components in scene: ${r}`),Ya.length=0,Ai()&&Se(`<strong>Unknown components in scene</strong>:
1461
+ `;var vR=Object.defineProperty,fo=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&vR(e,t,n),n};const kd=x("debugimagetracking");class fa{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new ai(()=>new c.Vector3,20);static _rotationBuffer=new ai(()=>new c.Quaternion,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=fa._positionBuffer.get(),this._rotation=fa._rotationBuffer.get();const e=this._pose.transform,t=H.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,o,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=o,this._pose=r}}class vs{image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0}fo([f(URL)],vs.prototype,"image");fo([f()],vs.prototype,"widthInMeters");fo([f(Y)],vs.prototype,"object");fo([f()],vs.prototype,"createObjectInstance");fo([f()],vs.prototype,"imageDoesNotMove");fo([f()],vs.prototype,"hideWhenTrackingIsLost");class xR{constructor(e,t){this.exporter=e,this.component=t,kd&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename="marker.png";imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(kd||A())&&(he("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=exports.DeviceUtilities.getiOSVersion(),r=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*r).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=Al.get(t.image),r=await(await(await Av(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(r)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const o=n.trackedImages[0];if(o.object?.asset===e){this.imageModel=o;const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const h=new c.Matrix4;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,h.premultiply(l.matrix);const d=h.clone().invert();t.setMatrix(d.scale(new c.Vector3(r,r,r)))}}}class Yc extends k{trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(kd&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&wR(e.image)}onEnable(){Rn.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){Rn.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new xR(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages=[];for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=Al.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&he(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const o=this.context.renderer.xr.getReferenceSpace();if(o){for(const r of n){const a=r.trackingState,l=r.index,h=this.trackedImageIndexMap.get(l);if(h){const d=t.getPose(r.imageSpace,o),u=new fa(this,h,r.image,r.measuredSize,a,d);this.currentImages.push(u)}else kd&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,he(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,o]of this.imageToObjectMap){if(!o.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-o.lastTrackingTime;if(n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||S.setActive(o.object,!1)}}onImageTrackingUpdate=e=>{const t=H.active;if(t)for(const i of e){const n=i.model,o=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=S.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(hi))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||S.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,o&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||S.setActive(r.object,!0))}}}}fo([f(vs)],Yc.prototype,"trackedImages");fo([f()],Yc.prototype,"smooth");const Al=new Map,Rh=new Map;async function wR(s){if(Al.has(s))return Rh.has(s)?Rh.get(s):Promise.resolve(!0);const e=new Promise(t=>{Al.set(s,null);const i=document.createElement("img");i.src=s,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);Al.set(s,n),t(!0)})});return Rh.set(s,e),e.finally(()=>{Rh.delete(s)}),e}var SR=Object.defineProperty,Da=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&SR(e,t,n),n};const vo=x("debugplanetracking");class xs extends k{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const r=i.detectedPlanes,a=i.detectedMeshes,l=r!==void 0&&r.size>0,h=a!==void 0&&a.size>0;if(this.initiateRoomCaptureIfNoData&&(!l&&!h&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(l||h)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),r!==void 0&&this.processFrameData(e.xr,t.gameObject,i,r,this._allPlanes),a!==void 0&&this.processFrameData(e.xr,t.gameObject,i,a,this._allMeshes),vo){const d=this.context.mainCameraComponent.gameObject.worldPosition;for(const u of this._allPlanes.values())!u.mesh||!u.mesh.visible||(this.bounds.makeEmpty(),u.mesh.traverse(p=>{p instanceof c.Mesh&&this.bounds.expandByObject(p)}),this.bounds.getCenter(this.center),this.labelOffset.copy(d).sub(this.center).normalize().multiplyScalar(.1),B.DrawLabel(this.center.add(this.labelOffset),(u.xrData.semanticLabel||"plane").toUpperCase()+`
1462
+ `+u.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new c.Box3;center=new c.Vector3;labelOffset=new c.Vector3;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),vo&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(o=>{const r=o.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):vo&&console.warn("No normals helper found for mesh",i.mesh)}),li(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,o){const a=this.context.renderer.xr.getReferenceSpace();if(a){for(const l of o.keys())n.has(l)||this.removeData(l,o);for(const l of n){const h="planeSpace"in l?l.planeSpace:"meshSpace"in l?l.meshSpace:void 0;if(!h)continue;const d=i.getPose(h,a);let u;if(o.has(l)){const p=o.get(l);if(u=p.mesh,p.timestamp<l.lastChangedTime){if(p.timestamp=l.lastChangedTime,p.mesh){const y=this.createGeometry(l);if(p.mesh instanceof c.Mesh)p.mesh.geometry.dispose(),p.mesh.geometry=y,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof c.Group)for(const b of p.mesh.children)b instanceof c.Mesh&&(b.geometry.dispose(),b.geometry=y,this.makeOccluder(b,b.material));if(p.collider){const b=p.mesh;p.collider.sharedMesh=b,p.collider.convex=this.checkIfContextShouldBeConvex(b,p.xrData),p.collider.onDisable(),p.collider.onEnable()}vo&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(b=>{if(!(b instanceof c.Mesh))return;const g=b.userData.normalsHelper;g&&g.update()}))}const m=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(m)}}else{if(!this.dataTemplate){const p=new c.Mesh;vo?p.material=new c.MeshNormalMaterial:this.occluder?(p.material=new c.MeshBasicMaterial,this.makeOccluder(p,p.material,!0)):p.material=new c.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new Y("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=S.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,Gp(p,!1),p instanceof c.Mesh)_e(p.geometry),p.geometry=this.createGeometry(l),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof c.Group)for(const b of p.children)b instanceof c.Mesh&&(_e(b.geometry),b.geometry=this.createGeometry(l),this.makeOccluder(b,b.material,this.occluder&&!this.dataTemplate));const m=p.getComponent(to);if(m){const b=p;m.sharedMesh=b,m.convex=this.checkIfContextShouldBeConvex(b,l),m.onDisable(),m.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const y={id:this._dataId++,xrData:l,timestamp:l.lastChangedTime,mesh:p,collider:m};o.set(l,y),vo&&console.log("New plane detected, id="+y.id,y,{hasCollider:!!m,isGroup:p instanceof c.Group});try{const b=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:y}});this.dispatchEvent(b)}catch(b){console.error(b)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,vo&&u.traverse(p=>{if(p instanceof c.Mesh)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const m=new q.VertexNormalsHelper(p,.05,255);m.layers.disableAll(),m.layers.set(2),this.context.scene.add(m),p.userData.normalsHelper=m}}))}}}_flipForwardMatrix=new c.Matrix4().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new c.Box3;i.expandByObject(e);const n=new c.Vector3;i.getSize(n);let o=!0;return n.x>2&&n.y>2&&n.z>1.5&&(o=!1),o&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(o=!0),o}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new c.BufferGeometry}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new c.BufferGeometry;n.setIndex(new c.BufferAttribute(t,1)),n.setAttribute("position",new c.BufferAttribute(e,3));const o=Array();for(let r=0;r<e.length;r+=3)o.push(e[r],e[r+2]);return n.setAttribute("uv",new c.BufferAttribute(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new c.BufferGeometry,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const o=new c.Vector3(i[0],i[1],i[2]),r=new c.Vector3(i[3],i[4],i[5]),a=new c.Vector3(i[6],i[7],i[8]),l=new c.Vector3,h=new c.Vector3;l.subVectors(r,o),h.subVectors(a,o),l.cross(h),l.normalize();const d=[];for(let p=0;p<i.length/3;p++)d.push(l.x,l.y,l.z);const u=[];for(let p=2;p<e.length;++p)u.push(0,p-1,p);return t.setAttribute("position",new c.BufferAttribute(new Float32Array(i),3)),t.setAttribute("uv",new c.BufferAttribute(new Float32Array(n),2)),t.setAttribute("normal",new c.BufferAttribute(new Float32Array(d),3)),t.setIndex(u),t.computeBoundingBox(),t.computeBoundingSphere(),t}}Da([f(Y)],xs.prototype,"dataTemplate");Da([f()],xs.prototype,"occluder");Da([f()],xs.prototype,"initiateRoomCaptureIfNoData");Da([f()],xs.prototype,"usePlaneData");Da([f()],xs.prototype,"useMeshData");Da([f()],xs.prototype,"runInVR");var CR=Object.defineProperty,PR=(s,e,t,i)=>{for(var n=void 0,o=s.length-1,r;o>=0;o--)(r=s[o])&&(n=r(e,t,n)||n);return n&&CR(e,t,n),n};const D_=x("debugwebxr");class Au extends k{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){H.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(D_){const e=new c.Object3D;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(ur);t&&(t.isGizmo=!1);const i=new c.AxesHelper(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),D_&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}PR([f()],Au.prototype,"priority");class OR extends k{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}P.add("AlignmentConstraint",dc);P.add("Animation",Gt);P.add("Animator",mt);P.add("AudioListener",ts);P.add("AudioSource",Di);P.add("Avatar_Brain_LookAt",$l);P.add("Avatar_MouthShapes",mc);P.add("Avatar_MustacheShake",Om);P.add("AvatarBlink_Simple",sr);P.add("AvatarEyeLook_Rotation",km);P.add("AxesHelper",ga);P.add("BasicIKConstraint",Em);P.add("BoxHelperComponent",nt);P.add("Camera",Vt);P.add("CharacterController",or);P.add("CharacterControllerInput",hs);P.add("Collider",Xt);P.add("SphereCollider",ya);P.add("BoxCollider",Kd);P.add("MeshCollider",to);P.add("CapsuleCollider",rs);P.add("ContactShadows",gc);P.add("LogStats",Am);P.add("DeleteBox",Vs);P.add("Deletable",Dm);P.add("DeviceFlag",Zd);P.add("DragControls",Mo);P.add("DropListener",ds);P.add("Duplicatable",Bm);P.add("EventListEvent",Hd);P.add("EventTrigger",eu);P.add("GltfExportBox",Wm);P.add("GltfExport",Hm);P.add("VariantAction",Qm);P.add("ChangeTransformOnClick",cr);P.add("ChangeMaterialOnClick",Ym);P.add("SetActiveOnClick",Km);P.add("HideOnStart",Oi);P.add("EmphasizeOnClick",va);P.add("PlayAudioOnClick",Hs);P.add("PlayAnimationOnClick",Gl);P.add("PreliminaryAction",xa);P.add("PreliminaryTrigger",xc);P.add("VisibilityAction",wc);P.add("TapGestureTrigger",Jm);P.add("USDZExporter",Rn);P.add("Fog",Pa);P.add("BoxGizmo",ur);P.add("GridHelper",Oa);P.add("GroundProjectedEnv",An);P.add("UsageMarker",yc);P.add("Interactable",Lm);P.add("FixedJoint",bg);P.add("HingeJoint",Mc);P.add("Light",pi);P.add("LODGroup",Rc);P.add("LookAtConstraint",nr);P.add("NeedleMenu",Dn);P.add("NestedGltf",Ec);P.add("Networking",xg);P.add("OffsetConstraint",fr);P.add("CameraTargetReachedEvent",Vl);P.add("OrbitControls",de);P.add("ParticleSystemRenderer",Ni);P.add("ParticleSystem",ql);P.add("PlayerColor",da);P.add("Antialiasing",Lc);P.add("BloomEffect",mu);P.add("ChromaticAberration",Dc);P.add("ColorAdjustments",lo);P.add("DepthOfField",an);P.add("EffectWrapper",Xl);P.add("PixelationEffect",Ic);P.add("ScreenSpaceAmbientOcclusion",ys);P.add("ScreenSpaceAmbientOcclusionN8",ln);P.add("SharpeningEffect",Bc);P.add("TiltShiftEffect",Bn);P.add("ToneMappingEffect",Qs);P.add("Vignette",br);P.add("Volume",Ea);P.add("ReflectionProbe",Wl);P.add("Renderer",hi);P.add("MeshRenderer",_c);P.add("SkinnedMeshRenderer",$m);P.add("Rigidbody",Ke);P.add("SceneSwitcher",Ie);P.add("ScreenCapture",co);P.add("ShadowCatcher",Uc);P.add("RemoteSkybox",yu);P.add("SmoothFollow",bu);P.add("SpatialTriggerReceiver",En);P.add("SpatialTrigger",vu);P.add("SpectatorCamera",xu);P.add("SpriteRenderer",Qt);P.add("SyncedCamera",Eg);P.add("SyncedRoom",cn);P.add("SyncedTransform",tn);P.add("TestRunner",Tg);P.add("TestSimulateUserData",Ag);P.add("PlayableDirector",ua);P.add("SignalReceiver",Wc);P.add("AnimationTrackHandler",Cu);P.add("AudioTrackHandler",ns);P.add("SignalTrackHandler",Ql);P.add("ControlTrackHandler",Pu);P.add("TransformGizmo",vr);P.add("BaseUIComponent",ji);P.add("UIRootComponent",Sc);P.add("Button",_s);P.add("Canvas",ha);P.add("CanvasGroup",Xs);P.add("EventSystem",Dt);P.add("Graphic",Pc);P.add("MaskableGraphic",Oc);P.add("Image",Ta);P.add("RawImage",ku);P.add("InputField",jg);P.add("VerticalLayoutGroup",cg);P.add("HorizontalLayoutGroup",hg);P.add("GridLayoutGroup",dg);P.add("Outline",Ca);P.add("ObjectRaycaster",ci);P.add("GraphicRaycaster",qd);P.add("SpatialGrabRaycaster",Ho);P.add("RectTransform",nn);P.add("SpatialHtml",qc);P.add("Text",wt);P.add("EnvironmentScene",Eu);P.add("LookAt",Bg);P.add("OpenURL",Aa);P.add("VideoPlayer",Ze);P.add("Voip",eo);P.add("Avatar",qs);P.add("XRControllerFollow",bs);P.add("XRControllerModel",as);P.add("XRControllerMovement",di);P.add("TeleportTarget",au);P.add("WebARCameraBackground",Qc);P.add("WebARSessionRoot",ri);P.add("WebXR",lu);P.add("AvatarMarker",we);P.add("WebXRImageTracking",Yc);P.add("WebXRPlaneTracking",xs);P.add("XRRig",Au);P.add("XRFlag",ki);P.add("PlayerSync",ng);P.add("PlayerState",Yi);P.add("PresentationMode",OR);const Ll=st,MR=x("debugtypestore");MR&&console.log(P);function kR(s,e){const i=n0(s,e);return i!==void 0?i:null}const RR=new iC,Bf=Symbol("deserialize-queue");async function ER(s,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const o=[];let r=i;typeof r=="number"&&(r=new ft(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new um(t.scene);l.gltfId=e,l.context=s,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=RR;let h=s[Bf];if(h||(h=s[Bf]=[]),t.scenes)for(const d of t.scenes)await Dp(l,d,h,o,0);if(t.children)for(const d of t.children)await Dp(l,d,h,o,0);s.new_scripts_pre_setup_callbacks.push(()=>{const d=s[Bf];if(d){for(const u of d)TR(u,l);d.length=0}if(r){const u={},p=[];Lp(t,r,u,p);for(const m of t.scenes)Lp(m,r,u,p);for(const m of p)m.resolveGuids(u)}})}const Ap=Symbol("original-component-name"),Rr=new Map;function Lp(s,e,t,i){if(e===null||!s)return;const n=s.guid,o=s.guid;o?.length&&(Rr.has(o)||(Ll&&console.log('Creating InstanceIdProvider with key "'+o+'" for object '+s.name),Rr.set(o,new ft(o))));const r=o&&Rr.get(o)||e;if(s.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=s.guid),s&&s.userData&&s.userData.components)for(const a of s.userData.components){if(a===null)continue;const l=a.guid;l?Rr.has(l)||(Ll&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[Ap]),Rr.set(l,new ft(l))):Ll&&console.warn("Can not create IdProvider: component "+a[Ap]+" has no guid",a.guid);const h=Rr.get(l)||e,d=a.guid;a.guid=h.generateUUID(),d&&d!=="invalid"&&(t[d]=a.guid),a.resolveGuids&&i.push(a)}if(s.children)for(const a of s.children)Lp(a,e,t,i)}const Ya=[];async function Dp(s,e,t,i,n){if(!e)return;const o=e.userData;if(o){const r=o.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;const l=P.get(a.name);if(l!=null){const h=new l;h.sourceId=s.gltfId,oa(h,a,s.implementationInformation),h.context=s.context,"guid"in a&&(h[wl]=a.guid),h[Ap]=a.name,Lo(e,h,!1),t.push({instance:h,compData:a,obj:e}),h.isCamera&&s.context&&s.context.mainCamera===null&&h.tag==="MainCamera"&&s.context.setCurrentCamera(h),s.context?.physics?.engine?.isInitialized===!1&&(h.isCollider||h.isRigidbody)&&s.context?.physics.engine?.initialize()}else Ll&&console.debug("unknown component: "+a.name),Ya.includes(a.name)||Ya.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await Dp(s,r,t,i,n+1);if(Ya.length>0&&n===0){const r=Ya.join(", ");console.warn(`Unknown components in scene: ${r}`),Ya.length=0,Ai()&&Se(`<strong>Unknown components in scene</strong>:
1463
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  ${r}
1465
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1466
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  This could mean you forgot to add a npmdef to your ExportInfo
1467
- <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,oi.Warn)}}function TR(s,e){const{instance:t,compData:i,obj:n}=s;e.object=n,e.target=t,ld(t,i,e),Ll&&console.debug("add "+i.name,i,t)}class _x{createBuiltinComponents(e,t,i,n,o){return ER(e,t,i,n,o)}writeBuiltinComponentData(e,t){return kR(e,t)}parseSync(e,t,i,n){return xx(e,t,i,n)}loadSync(e,t,i,n,o){return zg(e,t,i,n,o)}}Qp(_x);const bx=x("printGltf")||x("printgltf"),AR=x("debugfileformat");async function vx(s,e){const t=await c0(s,{useExtension:!0})||"unknown";AR&&console.debug(`Determined file type: '${t}' for url '${s}'`,{registeredModelLoaderCallbacks:Vr});for(const i of Vr){const{callback:n}=i,o=n({context:e,url:s,mimetype:t});if(o instanceof Promise&&await o,o)return console.debug(`Using custom loader (${i.name||"unnamed"}) for ${t} at '${s}'`),o}switch(t){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${t}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1467
+ <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,oi.Warn)}}function TR(s,e){const{instance:t,compData:i,obj:n}=s;e.object=n,e.target=t,ld(t,i,e),Ll&&console.debug("add "+i.name,i,t)}class _x{createBuiltinComponents(e,t,i,n,o){return ER(e,t,i,n,o)}writeBuiltinComponentData(e,t){return kR(e,t)}parseSync(e,t,i,n){return xx(e,t,i,n)}loadSync(e,t,i,n,o){return zg(e,t,i,n,o)}}Qp(_x);const bx=x("printGltf")||x("printgltf"),AR=x("debugfileformat");async function vx(s,e){const t=await cv(s,{useExtension:!0})||"unknown";AR&&console.debug(`Determined file type: '${t}' for url '${s}'`,{registeredModelLoaderCallbacks:Vr});for(const i of Vr){const{callback:n}=i,o=n({context:e,url:s,mimetype:t});if(o instanceof Promise&&await o,o)return console.debug(`Using custom loader (${i.name||"unnamed"}) for ${t} at '${s}'`),o}switch(t){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${t}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
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  Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,s);const i=new q.GLTFLoader;return await bd(i,e,s),i}case"model/fbx":case"model/vnd.autodesk.fbx":return new q.FBXLoader;case"model/obj":return new q.OBJLoader;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(t.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const i=new q.GLTFLoader;return await bd(i,e,s),i}}}function LR(s,e){return zg(e?.context||F.Current,s,s,e?.seed||null,e?.onprogress)}async function xx(s,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),bx&&console.log("Parse glTF",t);const n=await vx(t,s);if(!n)return;const{componentsExtension:o}=wx(n,s);if(n instanceof q.OBJLoader){typeof e!="string"&&(e=new TextDecoder().decode(e));const a=n.parse(e);return await Dl(n,s,t,a,i,o)}if(!(n instanceof q.GLTFLoader)){if(n.parse===void 0){console.error("Loader does not support parse");return}const a=n.parse(e,t);return await Dl(n,s,t,a,i,o)}return new Promise((a,l)=>{try{let h=t.split("?")[0].trimEnd();const d=h.split("/");d.length>0&&d[d.length-1]!==""&&d.pop(),h=d.join("/"),h.endsWith("/")||(h+="/"),n.resourcePath=h,n.parse(e,"",async u=>{const p=await Dl(n,s,t,u,i,o);a(p)},u=>{console.error('Loading asset at "'+t+`" failed
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  `,u),a(void 0)})}catch(h){console.error(h),l(h)}})}async function zg(s,e,t,i,n){IR(e);const o=await vx(e,s);if(!o)return;const{componentsExtension:r}=wx(o,s);if(!(o instanceof q.GLTFLoader)){const a=await o.loadAsync(e,n);return await Dl(o,s,e,a,i,r)}return new Promise((a,l)=>{try{o.load(e,async h=>{const d=await Dl(o,s,t,h,i,r);a(d)},h=>{n?.call(o,h)},h=>{console.error('Loading asset at "'+e+`" failed
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- `,h),a(void 0)})}catch(h){console.error(h),l(h)}})}function wx(s,e){const t=zm(s);return s instanceof q.GLTFLoader&&bm(s,e),{componentsExtension:t}}async function Dl(s,e,t,i,n,o){if(bx&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(i instanceof c.Object3D)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof c.BufferGeometry){const r=new c.MeshStandardMaterial({color:new c.Color(14540253)}),a=new c.Mesh(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),jR(s,i),Xv(i)&&(y0(t,i,e),await Ji().createBuiltinComponents(e,t,i,n,o||void 0)),await DR(i.scene,e,e.mainCamera),i}async function DR(s,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(s,t,e.scene).catch(i=>{console.warn(i.message)}):NS(s,e)}catch(i){console.warn(i?.message||i)}}function IR(s){if(new URL(s,window.location.href).href.startsWith("file://")){const t=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
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+ `,h),a(void 0)})}catch(h){console.error(h),l(h)}})}function wx(s,e){const t=zm(s);return s instanceof q.GLTFLoader&&bm(s,e),{componentsExtension:t}}async function Dl(s,e,t,i,n,o){if(bx&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new c.Object3D,animations:[],scenes:[]};if(i instanceof c.Object3D)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof c.BufferGeometry){const r=new c.MeshStandardMaterial({color:new c.Color(14540253)}),a=new c.Mesh(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),jR(s,i),X0(i)&&(yv(t,i,e),await Ji().createBuiltinComponents(e,t,i,n,o||void 0)),await DR(i.scene,e,e.mainCamera),i}async function DR(s,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(s,t,e.scene).catch(i=>{console.warn(i.message)}):NS(s,e)}catch(i){console.warn(i?.message||i)}}function IR(s){if(new URL(s,window.location.href).href.startsWith("file://")){const t=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
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  Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Se(t),console.warn(t)}}function jR(s,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(s instanceof q.FBXLoader||s instanceof q.OBJLoader){let t=e;t instanceof c.Object3D||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&Hp(n,n.material)})}}const Ka=x("debugoverlay"),Sx="ar",BR="quit-ar";class FR{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,exports.DeviceUtilities.isMozillaXR()){const n=e.domElement.children;for(let o=0;o<n?.length;o++){const r=n[o];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,exports.DeviceUtilities.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const o=i[n];o&&o._displayChanged!==void 0&&o._displayWas!==void 0&&(o.style.display=o._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;Ka&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),Ka&&!exports.DeviceUtilities.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";const i=document.querySelector(`.${BR}`);if(i){i.addEventListener("click",this.requestEndAR),Ka&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),Ka&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
1472
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  position: fixed;
1473
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  top: 0;
@@ -1495,7 +1495,7 @@ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-en
1495
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  opacity: 0;
1496
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  transition: opacity 1s ease-in-out 4s;
1497
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  `,setTimeout(()=>{l.style.opacity="1"},1),this._loadingElement.appendChild(l);const h=document.createElement("div"),d=100;h.style.display="flex",h.style.width=d+"%",h.style.height="3px",h.style.position="absolute",h.style.left="0",h.style.bottom="0px",h.style.opacity="0",h.style.transition="opacity 1s ease-in-out 2s",setTimeout(()=>{h.style.opacity="1"},1),t==="light"?h.style.backgroundColor="rgba(0,0,0,.2)":h.style.backgroundColor="rgba(255,255,255,.2)",this._loadingElement.appendChild(h),this._loadingBar=document.createElement("div"),h.appendChild(this._loadingBar);const u=function(p){return D.lerp(0,d,p)+"%"};if(this._loadingBar.style.background="#66A22F",this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",i&&this._element){const p=this._element.getAttribute("primary-color"),m=this._element.getAttribute("secondary-color");p&&m?this._loadingBar.style.background=`linear-gradient(90deg, ${p} ${u(0)}, ${m} ${u(1)})`:p?this._loadingBar.style.background=p:m&&(this._loadingBar.style.background=m)}return this.handleRuntimeLicense(this._loadingElement),this._loadingElement}async handleRuntimeLicense(e){let t=kn();if(t)return;I_&&console.log("Loading UI has commercial license?",t);const i=document.createElement("div");i.style.paddingTop=".6em",i.style.fontSize=".8em",i.style.textTransform="uppercase",i.innerText=`NEEDLE ENGINE NON COMMERCIAL VERSION
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- CLICK HERE TO GET A LICENSE`,i.style.cursor="pointer",i.style.userSelect="none",i.style.textAlign="center",i.style.pointerEvents="all",i.addEventListener("click",()=>window.open("https://needle.tools/pricing","_self")),i.style.opacity="0",e.appendChild(i),!A()&&aa&&(I_&&console.log("Waiting for runtime license check"),await aa,t=kn()),!t&&(i.style.transition="opacity .5s ease-in-out",i.style.opacity="1")}}Qp(_x);const ge=x("debugwebcomponent"),B_="needle-engine",Cx="vr",Px="desktop",zR=[Sx,Cx,Px],el="ar-session-active",tl="desktop-session-active",NR=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity"];class Vg extends HTMLElement{static get observedAttributes(){return NR}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new FR,this.addEventListener("ready",this.onReady),Tv(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
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+ CLICK HERE TO GET A LICENSE`,i.style.cursor="pointer",i.style.userSelect="none",i.style.textAlign="center",i.style.pointerEvents="all",i.addEventListener("click",()=>window.open("https://needle.tools/pricing","_self")),i.style.opacity="0",e.appendChild(i),!A()&&aa&&(I_&&console.log("Waiting for runtime license check"),await aa,t=kn()),!t&&(i.style.transition="opacity .5s ease-in-out",i.style.opacity="1")}}Qp(_x);const ge=x("debugwebcomponent"),B_="needle-engine",Cx="vr",Px="desktop",zR=[Sx,Cx,Px],el="ar-session-active",tl="desktop-session-active",NR=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity"];class Vg extends HTMLElement{static get observedAttributes(){return NR}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;constructor(){super(),this._overlay_ar=new FR,this.addEventListener("ready",this.onReady),T0(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
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1500
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1501
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  :host {
@@ -1577,9 +1577,9 @@ changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&
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  Needle Engine: Begin loading `+t+`
1578
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  `,e),this.onBeforeBeginLoading();const r=[],a={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},l=new CustomEvent("progress",{detail:a}),h=new Array,d=new AbortController;this._abortController=d;const u={files:e,abortSignal:d.signal,onLoadingProgress:y=>{if(ge&&console.debug("Loading progress: ",y),d.signal.aborted)return;const b=y.index;!h[b]&&y.name&&(h[b]=VR(y.name)),y.name=h[b],o&&this._loadingView?.onLoadingUpdate(y),a.name=y.name,a.progress=y.progress,this._loadingProgress01=Ng(y),a.totalProgress01=this._loadingProgress01,this.dispatchEvent(l)},onLoadingFinished:(y,b,g)=>{ge&&console.debug(`Finished loading "${b}" (aborted? ${d.signal.aborted})`),!d.signal.aborted&&g&&r.push({src:b,file:g})}};$R(this);const p=this.getAttribute("hash");p!=null&&(this._context.hash=p),this._context.alias=i,this._createContextPromise=this._context.create(u);const m=await this._createContextPromise;if(this.applyAttributes(),ge&&console.warn(`--------------
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  Needle Engine: finished loading `+t+`
1580
- `,e,`Aborted? ${d.signal.aborted}`),d.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,o&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=Rv(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const o=this.getAttribute("tone-mapping-exposure");if(o!=null){const r=parseFloat(o);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer&&typeof i=="string"&&i.length>0){const n=Z.fromColorRepresentation(i);ge&&console.debug("<needle-engine> background-color changed, str:",i,"→",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,o=>n?.call(globalThis,this._context,o)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1581
- `,n)}}setPublicKey(){Fr&&Fr.length>0&&this.setAttribute("public-key",Fr)}setVersion(){Ki.length>0&&this.setAttribute("version",Ki)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(el),this.classList.remove(tl);const e=this.getAROverlayContainer();ge&&console.warn("onSetupAR:",e),e&&(e.classList.add(el),e.classList.remove(tl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Sx))}onSetupVR(){this.classList.remove(el),this.classList.remove(tl),this.foreachHtmlElement(e=>this.setupElementsForMode(e,Cx))}onSetupDesktop(){this.classList.remove(el),this.classList.add(tl);const e=this.getAROverlayContainer();e&&(e.classList.remove(el),e.classList.add(tl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Px))}setupElementsForMode(e,t,i=null){if(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const o of zR)e.classList.contains(o)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ge&&console.log("using custom draco decoder path",e),Ny(e));const t=this.getAttribute("dracoDecoderType");t&&(ge&&console.log("using custom draco decoder type",t),Vy(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ge&&console.log("using custom ktx2 decoder path",i),$y(i))}}typeof window<"u"&&!window.customElements.get(B_)&&window.customElements.define(B_,Vg);function VR(s){if(s.startsWith("blob:"))return"blob";const e=s.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const o=t.split(".").pop(),a=o?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(o.toLowerCase()):-1;if(o&&a>=0&&(t=t.substring(0,t.length-o.length-1)),t=decodeURIComponent(t),t.length>3){let l="",h=!1;const d=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let u=0;u<t.length;u++){let p=t[u];(p==="_"||p==="-")&&(p=" "),!(p===" "&&l.length<=0||d.includes(p)||(l.length===0&&(p=p.toUpperCase()),h&&p===" "))&&(h&&(p=p.toUpperCase()),h=!1,l+=p,p===" "&&(h=!0))}return A()&&t!==l&&console.debug('Generated display name: "'+t+'" → "'+l+'"'),l.trim()}return A()&&console.debug("Loading: use default name",t),t}function $R(s){_m(e=>{const t=s.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===s){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const o=170;if(e.scene.background===null){const r=s,a=e.renderer.domElement,l=a.style.filter,h=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const d=a.animate([{filter:"blur(0px)"}],{duration:o,easing:"ease-in"});d.onfinish=()=>{a.style.filter=l,r.style.overflow=h}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:o,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const WR=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:Vg},Symbol.toStringTag,{value:"Module"}));function GR(){en.registerWaitForInteraction(()=>{const s=c.AudioContext.getContext();s.addEventListener("statechange",()=>{setTimeout(()=>{const e=s.state;(e==="suspended"||e==="interrupted")&&s.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(GR,1e3);const Ue=x("debugphysics"),Ff=x("debugcolliderplacement"),Uf=x("debugcollisions"),HR=x("showcolliders"),Eh=x("debugraycasts"),Ft=Symbol("needle component"),kt=Symbol("physics body"),F_=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;Ue&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);re.registerCallback(oe.ContextCreationStart,s=>{Ue&&console.log("Register rapier physics backend"),s.context.physics.engine=new Zr(s.context)});class Zr{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(!e)return;this.validate();const t=e[kt];if(e[kt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const o=n;this.world?.removeCollider(o,!0);const r=o.parent();r&&r.numColliders()<=0&&(r[Ft]||this.world?.removeRigidBody(r))}else n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,o=n[kt];o&&this.syncPhysicsBody(n.gameObject,o,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[kt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):console.warn("Rigidbody doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(Ue&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(Ue&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),Ue&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Ue&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Ue&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new ai(()=>new c.Vector3,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Eh)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Ft];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),{point:h,collider:a.collider[Ft]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Eh)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Ft];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=a.normal,d=this.raycastVectorsBuffer.get(),u=this.raycastVectorsBuffer.get();return d.set(l.x,l.y,l.z),u.set(h.x,h.y,h.z),{point:d,normal:u,collider:a.collider[Ft]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Ue&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const o=t;e.origin.x=o.x,e.origin.y=o.y,e.origin.z=o.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=X(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||Eh)&&B.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||Eh)&&B.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const o=n[Ft],r=new Zv(o.gameObject,o);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[Ft].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new c.Vector3;_tempQuaternion=new c.Quaternion;_tempScale=new c.Vector3;_tempMatrix=new c.Matrix4;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ue&&console.warn("Physics are disabled");return}const i=e.gameObject,n=Ae(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const o=1e-7;n.x<o&&(n.x=o),n.y<o&&(n.y=o),n.z<o&&(n.z=o);const r=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ue&&console.warn("Physics are disabled");return}const t=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ue&&console.warn("Physics are disabled");return}const n=e.gameObject,o=Ae(n,this._tempPosition);o.x=Math.abs(o.x),o.y=Math.abs(o.y);const r=i*o.x;t=Math.max(t,r*2);const a=D.clamp(t*.5*o.y-i*o.x,0,Number.MAX_SAFE_INTEGER),l=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let o=t.geometry;if(!o){Ue&&console.warn("Missing mesh geometry",t.name);return}o.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),o=q.mergeVertices(o));let r=null;const a=o.getAttribute("position");if(a instanceof c.InterleavedBufferAttribute){const u=a.count;r=new Float32Array(u*3);for(let p=0;p<u;p++){const m=a.getX(p),y=a.getY(p),b=a.getZ(p);r[p*3]=m,r[p*3+1]=y,r[p*3+2]=b}}else r=a.array;if(await this.initialize(),!this.enabled){Ue&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=o.index?.array,h=e.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const u=`${o.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(u))Ue&&console.warn("Use cached mesh collider"),r=this._meshCache.get(u);else{(Ue||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*h.x,p[m+1]=r[m+1]*h.y,p[m+2]=r[m+2]*h.z;r=p,this._meshCache.set(u,p)}}const d=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);d&&this.createCollider(e,d)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[kt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case it.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case it.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[kt]:null}getComponent(e){return e?e[Ft]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Ue&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(ue(e.gameObject)),i.setPosition(X(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const o=e.sharedMaterial;if(o){if(o.bounciness!==void 0&&t.setRestitution(o.bounciness),o.bounceCombine!==void 0)switch(o.bounceCombine){case it.Average:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(o.dynamicFriction!==void 0&&t.setFriction(o.dynamicFriction),o.frictionCombine!==void 0)switch(o.frictionCombine){case it.Average:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[Ft]=e,e[kt]=r,r.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1582
- Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[kt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const o=e.filter;let r=0;if(o==null)r=65535;else for(let a=0;a<o.length;a++){const l=o[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[kt],!i){const o=n.isKinematic&&!Ff;Ue&&console.log("Create rigidbody",o);const r=o?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=X(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(ue(e.attachedRigidbody.gameObject)),r.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[Ft]=n,n[kt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[F_]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),o=X(e.gameObject);n.setTranslation(o.x,o.y,o.z),n.setRotation(ue(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[Ft]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[F_]:e[kt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,y=e.gameObject,b=Ae(y,this._tempPosition),g=Math.abs(m.radius*b.x);n=p.radius!==g,p.radius=g,n&&t.setShape(p);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const o=i,r=e,a=e.gameObject,l=Ae(a,this._tempPosition),h=Math.abs(r.size.x*.5*l.x),d=Math.abs(r.size.y*.5*l.y),u=Math.abs(r.size.z*.5*l.z);n=o.halfExtents.x!==h||o.halfExtents.y!==d||o.halfExtents.z!==u,o.halfExtents.x=h,o.halfExtents.y=d,o.halfExtents.z=u,n&&t.setShape(o);break}if(n){const o=e.attachedRigidbody;o?.autoMass&&this.getBody(o)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==Gd.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else e!==void 0&&(this.world.timestep=D.lerp(this.world.timestep,e,.8));try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new qR(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Ue||Ff||HR||this.debugRenderColliders===!0){if(!this.lines){const i=new c.LineBasicMaterial({color:7855479,fog:!1}),n=new c.BufferGeometry;this.lines=new c.LineSegments(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new c.BufferAttribute(t.vertices,3)),this.lines.geometry.setAttribute("color",new c.BufferAttribute(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!Ff)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const o=i.translation(),r=i.rotation();if(Number.isNaN(o.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),h=Ae(t.gameObject);l.multiply(h),o.x-=l.x,o.y-=l.y,o.z-=l.z}No(t.gameObject,o.x,o.y,o.z),Vp(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const o=X(e,this._tempPosition),r=ue(e,this._tempQuaternion);switch(t.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(o),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(o,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=this._tempPosition,r=this._tempQuaternion,a=t[Ft];if(this.tryApplyCenter(a,o),i){const l=t.translation();(l.x!==o.x||l.y!==o.y||l.z!==o.z)&&t.setTranslation(o)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new c.Vector3;_tempCenterVec=new c.Vector3;_tempCenterQuaternion=new c.Quaternion;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Ae(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(ue(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=Zr._matricesBuffer,n.length=0),e===t){const o=Ae(e,this._tempPosition);i.makeScale(o.x,o.y,o.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[kt],n=t[kt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(Zr.centerConnectionPos,Zr.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(o,i,n,!0);Ue&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const o=e[kt],r=t[kt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,o,r,!0);Ue&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,o=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,o.elements[0]=1,o.elements[5]=1,o.elements[10]=1,i.copy(o).premultiply(n.invert()).invert()}}class qR{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),o=this.world.getCollider(t);if(!n||!o)return;const r=n[Ft],a=o[Ft];Uf&&console.log("EVT",r.name,a.name,i,n,o),r&&a&&(i?(this.onCollisionStarted(r,n,a,o),this.onCollisionStarted(a,o,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let o=null;if(e.isTrigger||i.isTrigger)Wo(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{Wo(r,h=>{if(h.destroyed)return;const d=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(d||Uf){if(!o){const u=[],p=a.normal();i instanceof to&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const y=a.solverContactPoint(m),b=a.contactImpulse(m);if(y){const g=a.contactDist(m),v=a.solverContactFriction(m),_=a.solverContactTangentVelocity(m),w=new Yv(y,g,p,b,v,_);u.push(w),Uf&&B.DrawDirection(y,p,16711680,3,!0)}}o=new Kv(r,i,u)}if(d){const u={collider:e,component:h,collision:o};this.activeCollisions.push(u),h.onCollisionStay&&this.activeCollisionsStay.push(u),h.onCollisionEnter?.call(h,o)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],o=n.collider;if(o.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(o===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class XR{static async createComparisonScene(e){const{files:t}=e,n=await Promise.all(t.map(g=>new Y(g).loadAssetAsync())),o=new c.Scene;let r=0;for(const g of n)if(g instanceof c.Object3D){g.position.y=r,o.add(g);const v=Wt([g]);r+=v.getSize(new c.Vector3).y,r+=.1}const a=new c.PerspectiveCamera(20);o.add(a);const l=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let g=null;if(l.endsWith(".hdr")){const v=(await Promise.resolve().then(()=>require("./three-examples-DWxXVnws.umd.cjs")).then(_=>_.RGBELoader$1)).RGBELoader;g=new v}else if(l.endsWith(".exr")){const v=(await Promise.resolve().then(()=>require("./three-examples-DWxXVnws.umd.cjs")).then(_=>_.EXRLoader$1)).EXRLoader;g=new v}if(g){const v=await g.loadAsync(l).catch(_=>(console.error(_),null));v&&(v.mapping=c.EquirectangularReflectionMapping,v.needsUpdate=!0,o.background=v,o.environment=v,o.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",l)}const h=Wt(o.children),d=h.getCenter(new c.Vector3),u=h.getSize(new c.Vector3),m=Math.max(u.x,u.y,u.z)/(2*Math.tan(Math.PI*a.fov/360));a.position.set(d.x,d.y,m),a.lookAt(d);const y=new q.OrbitControls(a,e.domElement||document.body);y.target=d,y.update();const b=(e.domElement||document.body).getBoundingClientRect();return a.aspect=b.width/b.height,a.updateProjectionMatrix(),{scene:o,camera:a}}}let Ip=0;function U_(s){s?Ip++:Ip--}function QR(){return Ip>0}const YR={binary:!0,animations:!0};async function KR(s){if(!s.context)throw new Error("No context provided to exportAsGLTF");s.scene||(s.scene=s.context.scene);const e={...YR,...s},{context:t}=e,i=new q.GLTFExporter;i.register(a=>new _0(a)),i.register(a=>new wP(a)),i.register(a=>new f0(a)),Nm(i,e.context);const n={binary:e.binary,animations:JR(t,e.scene,[])},o=new ZR;console.debug("Exporting GLTF",n),o.onBeforeExport(e),U_(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(U_(!1),o.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),h=document.createElement("a");h.href=l;let d=e.downloadAs;!d.endsWith(".glb")&&!d.endsWith(".gltf")&&(d+=e.binary?".glb":".gltf"),h.download=d,h.click()}}return r}const z_=Symbol("needle:weight");class ZR{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=ra.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const o=i[n];o[z_]=o.weight,o.weight=0,this._undo.push(()=>{o.weight=o[z_]})}t.update(0)}),e.context.scene.traverse(t=>{if(!yp(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function JR(s,e,t){s.animations.mixers.forEach(n=>{const o=ra.tryGetActionsFromMixer(n);if(o)for(let r=0;r<o.length;r++){const l=o[r].getClip();t.push(l)}}),Array.isArray(e)||(e=[e]);for(const n of e)ra.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const N_="needle-button",zf=A();class Ox extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#s;#e;#i;#o;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new Ws,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new Ws,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new Ws,this.#e=this.#i.createQuicklookButton();else{zf?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#s??=document.createElement("style"),this.#s.innerHTML=`
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+ `,e,`Aborted? ${d.signal.aborted}`),d.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==t){console.log("Load id changed during loading process");return}this._loadingProgress01=1,o&&m&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:i,loadedFiles:r}}))}applyAttributes(){if(this._context?.renderer){const n=R0(this.toneMapping);n!==void 0&&(this._context.renderer.toneMapping=n);const o=this.getAttribute("tone-mapping-exposure");if(o!=null){const r=parseFloat(o);isNaN(r)||(this._context.renderer.toneMappingExposure=r)}}const e=this.getAttribute("background-blurriness");if(e!=null){const n=parseFloat(e);!isNaN(n)&&this._context&&(this._context.scene.backgroundBlurriness=n)}const t=this.getAttribute("environment-intensity");if(t!=null&&this._context){const n=parseFloat(t);!isNaN(n)&&this._context&&(this._context.scene.environmentIntensity=n)}const i=this.getAttribute("background-color");if(this._context?.renderer&&typeof i=="string"&&i.length>0){const n=Z.fromColorRepresentation(i);ge&&console.debug("<needle-engine> background-color changed, str:",i,"→",n),this._context.renderer.setClearColor(n,n.alpha),this.context.scene.background=null}}onXRSessionStarted=()=>{const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),this.context.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,o=>n?.call(globalThis,this._context,o)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1581
+ `,n)}}setPublicKey(){Fr&&Fr.length>0&&this.setAttribute("public-key",Fr)}setVersion(){Ki.length>0&&this.setAttribute("version",Ki)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){this.onSetupAR();const t=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,t,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(el),this.classList.remove(tl);const e=this.getAROverlayContainer();ge&&console.warn("onSetupAR:",e),e&&(e.classList.add(el),e.classList.remove(tl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Sx))}onSetupVR(){this.classList.remove(el),this.classList.remove(tl),this.foreachHtmlElement(e=>this.setupElementsForMode(e,Cx))}onSetupDesktop(){this.classList.remove(el),this.classList.add(tl);const e=this.getAROverlayContainer();e&&(e.classList.remove(el),e.classList.add(tl)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,Px))}setupElementsForMode(e,t,i=null){if(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const o of zR)e.classList.contains(o)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(ge&&console.log("using custom draco decoder path",e),Ny(e));const t=this.getAttribute("dracoDecoderType");t&&(ge&&console.log("using custom draco decoder type",t),Vy(t));const i=this.getAttribute("ktx2DecoderPath");i&&(ge&&console.log("using custom ktx2 decoder path",i),$y(i))}}typeof window<"u"&&!window.customElements.get(B_)&&window.customElements.define(B_,Vg);function VR(s){if(s.startsWith("blob:"))return"blob";const e=s.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const o=t.split(".").pop(),a=o?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(o.toLowerCase()):-1;if(o&&a>=0&&(t=t.substring(0,t.length-o.length-1)),t=decodeURIComponent(t),t.length>3){let l="",h=!1;const d=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let u=0;u<t.length;u++){let p=t[u];(p==="_"||p==="-")&&(p=" "),!(p===" "&&l.length<=0||d.includes(p)||(l.length===0&&(p=p.toUpperCase()),h&&p===" "))&&(h&&(p=p.toUpperCase()),h=!1,l+=p,p===" "&&(h=!0))}return A()&&t!==l&&console.debug('Generated display name: "'+t+'" → "'+l+'"'),l.trim()}return A()&&console.debug("Loading: use default name",t),t}function $R(s){_m(e=>{const t=s.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===s){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const o=170;if(e.scene.background===null){const r=s,a=e.renderer.domElement,l=a.style.filter,h=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const d=a.animate([{filter:"blur(0px)"}],{duration:o,easing:"ease-in"});d.onfinish=()=>{a.style.filter=l,r.style.overflow=h}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:o,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const WR=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:Vg},Symbol.toStringTag,{value:"Module"}));function GR(){en.registerWaitForInteraction(()=>{const s=c.AudioContext.getContext();s.addEventListener("statechange",()=>{setTimeout(()=>{const e=s.state;(e==="suspended"||e==="interrupted")&&s.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(GR,1e3);const Ue=x("debugphysics"),Ff=x("debugcolliderplacement"),Uf=x("debugcollisions"),HR=x("showcolliders"),Eh=x("debugraycasts"),Ft=Symbol("needle component"),kt=Symbol("physics body"),F_=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;Ue&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);re.registerCallback(oe.ContextCreationStart,s=>{Ue&&console.log("Register rapier physics backend"),s.context.physics.engine=new Zr(s.context)});class Zr{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(!e)return;this.validate();const t=e[kt];if(e[kt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const o=n;this.world?.removeCollider(o,!0);const r=o.parent();r&&r.numColliders()<=0&&(r[Ft]||this.world?.removeRigidBody(r))}else n instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,o=n[kt];o&&this.syncPhysicsBody(n.gameObject,o,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[kt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):console.warn("Rigidbody doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(Ue&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(Ue&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),Ue&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Ue&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Ue&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new ai(()=>new c.Vector3,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Eh)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Ft];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),{point:h,collider:a.collider[Ft]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,o=i?.solid;n===void 0&&(n=1/0),o===void 0&&(o=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Eh)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,o,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const h=l[Ft];return i?.filterPredicate?i.filterPredicate(h):i?.useIgnoreRaycastLayer!==!1?!h?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),h=a.normal,d=this.raycastVectorsBuffer.get(),u=this.raycastVectorsBuffer.get();return d.set(l.x,l.y,l.z),u.set(h.x,h.y,h.z),{point:d,normal:u,collider:a.collider[Ft]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Ue&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const o=t;e.origin.x=o.x,e.origin.y=o.y,e.origin.z=o.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=X(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||Eh)&&B.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new exports.MODULES.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||Eh)&&B.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const o=n[Ft],r=new Z0(o.gameObject,o);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[Ft].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new c.Vector3;_tempQuaternion=new c.Quaternion;_tempScale=new c.Vector3;_tempMatrix=new c.Matrix4;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ue&&console.warn("Physics are disabled");return}const i=e.gameObject,n=Ae(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const o=1e-7;n.x<o&&(n.x=o),n.y<o&&(n.y=o),n.z<o&&(n.z=o);const r=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ue&&console.warn("Physics are disabled");return}const t=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ue&&console.warn("Physics are disabled");return}const n=e.gameObject,o=Ae(n,this._tempPosition);o.x=Math.abs(o.x),o.y=Math.abs(o.y);const r=i*o.x;t=Math.max(t,r*2);const a=D.clamp(t*.5*o.y-i*o.x,0,Number.MAX_SAFE_INTEGER),l=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(a,r);this.createCollider(e,l)}async addMeshCollider(e,t,i,n){let o=t.geometry;if(!o){Ue&&console.warn("Missing mesh geometry",t.name);return}o.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),o=q.mergeVertices(o));let r=null;const a=o.getAttribute("position");if(a instanceof c.InterleavedBufferAttribute){const u=a.count;r=new Float32Array(u*3);for(let p=0;p<u;p++){const m=a.getX(p),y=a.getY(p),b=a.getZ(p);r[p*3]=m,r[p*3+1]=y,r[p*3+2]=b}}else r=a.array;if(await this.initialize(),!this.enabled){Ue&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=o.index?.array,h=e.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const u=`${o.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(u))Ue&&console.warn("Use cached mesh collider"),r=this._meshCache.get(u);else{(Ue||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*h.x,p[m+1]=r[m+1]*h.y,p[m+2]=r[m+2]*h.z;r=p,this._meshCache.set(u,p)}}const d=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);d&&this.createCollider(e,d)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[kt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case it.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case it.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[kt]:null}getComponent(e){return e?e[Ft]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Ue&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(ue(e.gameObject)),i.setPosition(X(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const o=e.sharedMaterial;if(o){if(o.bounciness!==void 0&&t.setRestitution(o.bounciness),o.bounceCombine!==void 0)switch(o.bounceCombine){case it.Average:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(o.dynamicFriction!==void 0&&t.setFriction(o.dynamicFriction),o.frictionCombine!==void 0)switch(o.frictionCombine){case it.Average:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case it.Maximum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case it.Minimum:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case it.Multiply:t.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[Ft]=e,e[kt]=r,r.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1582
+ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[kt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const o=e.filter;let r=0;if(o==null)r=65535;else for(let a=0;a<o.length;a++){const l=o[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[kt],!i){const o=n.isKinematic&&!Ff;Ue&&console.log("Create rigidbody",o);const r=o?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=X(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(ue(e.attachedRigidbody.gameObject)),r.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[Ft]=n,n[kt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[F_]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),o=X(e.gameObject);n.setTranslation(o.x,o.y,o.z),n.setRotation(ue(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[Ft]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[F_]:e[kt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,y=e.gameObject,b=Ae(y,this._tempPosition),g=Math.abs(m.radius*b.x);n=p.radius!==g,p.radius=g,n&&t.setShape(p);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const o=i,r=e,a=e.gameObject,l=Ae(a,this._tempPosition),h=Math.abs(r.size.x*.5*l.x),d=Math.abs(r.size.y*.5*l.y),u=Math.abs(r.size.z*.5*l.z);n=o.halfExtents.x!==h||o.halfExtents.y!==d||o.halfExtents.z!==u,o.halfExtents.x=h,o.halfExtents.y=d,o.halfExtents.z=u,n&&t.setShape(o);break}if(n){const o=e.attachedRigidbody;o?.autoMass&&this.getBody(o)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==Gd.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else e!==void 0&&(this.world.timestep=D.lerp(this.world.timestep,e,.8));try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new qR(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Ue||Ff||HR||this.debugRenderColliders===!0){if(!this.lines){const i=new c.LineBasicMaterial({color:7855479,fog:!1}),n=new c.BufferGeometry;this.lines=new c.LineSegments(n,i),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines);const t=e.debugRender();this.lines.geometry.setAttribute("position",new c.BufferAttribute(t.vertices,3)),this.lines.geometry.setAttribute("color",new c.BufferAttribute(t.colors,4)),(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&this.context?.scene.remove(this.lines)}syncObjects(){if(!Ff)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const o=i.translation(),r=i.rotation();if(Number.isNaN(o.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),h=Ae(t.gameObject);l.multiply(h),o.x-=l.x,o.y-=l.y,o.z-=l.z}No(t.gameObject,o.x,o.y,o.z),Vp(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const o=X(e,this._tempPosition),r=ue(e,this._tempQuaternion);switch(t.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(o),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(o,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=this._tempPosition,r=this._tempQuaternion,a=t[Ft];if(this.tryApplyCenter(a,o),i){const l=t.translation();(l.x!==o.x||l.y!==o.y||l.z!==o.z)&&t.setTranslation(o)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new c.Vector3;_tempCenterVec=new c.Vector3;_tempCenterQuaternion=new c.Quaternion;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Ae(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(ue(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=Zr._matricesBuffer,n.length=0),e===t){const o=Ae(e,this._tempPosition);i.makeScale(o.x,o.y,o.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[kt],n=t[kt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const o=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(Zr.centerConnectionPos,Zr.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(o,i,n,!0);Ue&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const o=e[kt],r=t[kt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,o,r,!0);Ue&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,o=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,o.elements[0]=1,o.elements[5]=1,o.elements[10]=1,i.copy(o).premultiply(n.invert()).invert()}}class qR{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),o=this.world.getCollider(t);if(!n||!o)return;const r=n[Ft],a=o[Ft];Uf&&console.log("EVT",r.name,a.name,i,n,o),r&&a&&(i?(this.onCollisionStarted(r,n,a,o),this.onCollisionStarted(a,o,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let o=null;if(e.isTrigger||i.isTrigger)Wo(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{Wo(r,h=>{if(h.destroyed)return;const d=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(d||Uf){if(!o){const u=[],p=a.normal();i instanceof to&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const y=a.solverContactPoint(m),b=a.contactImpulse(m);if(y){const g=a.contactDist(m),v=a.solverContactFriction(m),_=a.solverContactTangentVelocity(m),w=new Y0(y,g,p,b,v,_);u.push(w),Uf&&B.DrawDirection(y,p,16711680,3,!0)}}o=new K0(r,i,u)}if(d){const u={collider:e,component:h,collision:o};this.activeCollisions.push(u),h.onCollisionStay&&this.activeCollisionsStay.push(u),h.onCollisionEnter?.call(h,o)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],o=n.collider;if(o.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(o===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],o=n.collider;if(o.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(o===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}class XR{static async createComparisonScene(e){const{files:t}=e,n=await Promise.all(t.map(g=>new Y(g).loadAssetAsync())),o=new c.Scene;let r=0;for(const g of n)if(g instanceof c.Object3D){g.position.y=r,o.add(g);const v=Wt([g]);r+=v.getSize(new c.Vector3).y,r+=.1}const a=new c.PerspectiveCamera(20);o.add(a);const l=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let g=null;if(l.endsWith(".hdr")){const v=(await Promise.resolve().then(()=>require("./three-examples-DWxXVnws.umd.cjs")).then(_=>_.RGBELoader$1)).RGBELoader;g=new v}else if(l.endsWith(".exr")){const v=(await Promise.resolve().then(()=>require("./three-examples-DWxXVnws.umd.cjs")).then(_=>_.EXRLoader$1)).EXRLoader;g=new v}if(g){const v=await g.loadAsync(l).catch(_=>(console.error(_),null));v&&(v.mapping=c.EquirectangularReflectionMapping,v.needsUpdate=!0,o.background=v,o.environment=v,o.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",l)}const h=Wt(o.children),d=h.getCenter(new c.Vector3),u=h.getSize(new c.Vector3),m=Math.max(u.x,u.y,u.z)/(2*Math.tan(Math.PI*a.fov/360));a.position.set(d.x,d.y,m),a.lookAt(d);const y=new q.OrbitControls(a,e.domElement||document.body);y.target=d,y.update();const b=(e.domElement||document.body).getBoundingClientRect();return a.aspect=b.width/b.height,a.updateProjectionMatrix(),{scene:o,camera:a}}}let Ip=0;function U_(s){s?Ip++:Ip--}function QR(){return Ip>0}const YR={binary:!0,animations:!0};async function KR(s){if(!s.context)throw new Error("No context provided to exportAsGLTF");s.scene||(s.scene=s.context.scene);const e={...YR,...s},{context:t}=e,i=new q.GLTFExporter;i.register(a=>new _v(a)),i.register(a=>new wP(a)),i.register(a=>new fv(a)),Nm(i,e.context);const n={binary:e.binary,animations:JR(t,e.scene,[])},o=new ZR;console.debug("Exporting GLTF",n),o.onBeforeExport(e),U_(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(U_(!1),o.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),h=document.createElement("a");h.href=l;let d=e.downloadAs;!d.endsWith(".glb")&&!d.endsWith(".gltf")&&(d+=e.binary?".glb":".gltf"),h.download=d,h.click()}}return r}const z_=Symbol("needle:weight");class ZR{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=ra.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const o=i[n];o[z_]=o.weight,o.weight=0,this._undo.push(()=>{o.weight=o[z_]})}t.update(0)}),e.context.scene.traverse(t=>{if(!yp(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function JR(s,e,t){s.animations.mixers.forEach(n=>{const o=ra.tryGetActionsFromMixer(n);if(o)for(let r=0;r<o.length;r++){const l=o[r].getClip();t.push(l)}}),Array.isArray(e)||(e=[e]);for(const n of e)ra.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const N_="needle-button",zf=A();class Ox extends HTMLElement{static observedAttributes=["ar","vr","quicklook"];constructor(){super(),this.removeEventListener("click",this.#r),this.addEventListener("click",this.#r)}attributeChangedCallback(e,t,i){this.#a()}#t;#n;#s;#e;#i;#o;#a(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new Ws,this.#e=this.#i.createARButton();else if(this.getAttribute("vr")!=null)this.#i??=new Ws,this.#e=this.#i.createVRButton();else if(this.getAttribute("quicklook")!=null)this.#i??=new Ws,this.#e=this.#i.createQuicklookButton();else{zf?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#s??=document.createElement("style"),this.#s.innerHTML=`
1583
1583
  button {
1584
1584
  all: initial;
1585
1585
  cursor: inherit;
@@ -1613,4 +1613,4 @@ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[kt],i=e.membership;l
1613
1613
  justify-content: center;
1614
1614
  gap: .5rem;
1615
1615
  }
1616
- `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),dd(hp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#l()),this.#o.observe(this.#e,{attributes:!0}),zf&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{zf&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(N_)&&window.customElements.define(N_,Ox);const il=x("debugavatar");class $g{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class Mx{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new sn;i=S.instantiate(Jr(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(il&&console.log("[Custom Avatar] valid config",t,il?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,il?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(il&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await Ji().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return bm(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await Ji().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{il&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new $g(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class kx{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class Rx{}const eE=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:le,ActionCollection:I0,ActionModel:zt,AlignmentConstraint:dc,Animation:Gt,AnimationCurve:Tc,AnimationExtension:iu,AnimationTrackHandler:Cu,Animator:mt,AnimatorController:Ti,Antialiasing:Lc,AudioExtension:lr,AudioListener:ts,AudioSource:Di,AudioTrackHandler:ns,Avatar:qs,AvatarBlink_Simple:sr,AvatarEyeLook_Rotation:km,AvatarLoader:Mx,AvatarMarker:we,AvatarModel:$g,Avatar_Brain_LookAt:$l,Avatar_MouthShapes:mc,Avatar_MustacheShake:Om,Avatar_POI:Uo,AxesHelper:ga,BaseUIComponent:ji,BasicIKConstraint:Em,BehaviorExtension:og,BehaviorModel:pt,BloomEffect:mu,BoxCollider:Kd,BoxGizmo:ur,BoxHelperComponent:nt,Button:_s,CallInfo:es,Camera:Vt,CameraTargetReachedEvent:Vl,Canvas:ha,CanvasGroup:Xs,CapsuleCollider:rs,ChangeMaterialOnClick:Ym,ChangeTransformOnClick:cr,CharacterController:or,CharacterControllerInput:hs,ChromaticAberration:Dc,Collider:Xt,ColorAdjustments:lo,ColorBySpeedModule:ka,ColorOverLifetimeModule:uu,ContactShadows:gc,ControlTrackHandler:Pu,CustomBranding:dr,Deletable:Dm,DeleteBox:Vs,DepthOfField:an,DeviceFlag:Zd,DocumentExtension:kx,DragControls:Mo,DropListener:ds,Duplicatable:Bm,EffectWrapper:Xl,EmissionModule:gs,EmphasizeOnClick:va,EnvironmentScene:Eu,EventList:ae,EventListEvent:Hd,EventSystem:Dt,EventTrigger:eu,FieldWithDefault:v0,FixedJoint:bg,Fog:Pa,GltfExport:Hm,GltfExportBox:Wm,Gradient:pr,Graphic:Pc,GraphicRaycaster:qd,GridHelper:Oa,GridLayoutGroup:dg,GroundProjectedEnv:An,GroupActionModel:ko,HideOnStart:Oi,HingeJoint:Mc,HorizontalLayoutGroup:hg,Image:Ta,InheritVelocityModule:Sg,InputField:jg,InstanceHandle:zo,InstancingHandler:Xo,Interactable:Lm,Keyframe:$t,LODGroup:Rc,LODModel:Ma,Light:pi,LimitVelocityOverLifetimeModule:et,LogStats:Am,LookAt:Bg,LookAtConstraint:nr,MainModule:St,MaskableGraphic:Oc,MeshCollider:to,MeshRenderer:_c,MinMaxCurve:G,MinMaxGradient:mr,NeedleMenu:Dn,NestedGltf:Ec,Networking:xg,NoiseModule:fe,ObjectRaycaster:ci,OffsetConstraint:fr,OpenURL:Aa,OrbitControls:de,Outline:Ca,Padding:hr,ParticleBurst:Cd,ParticleSubEmitter:Cg,ParticleSystem:ql,ParticleSystemRenderer:Ni,PhysicsExtension:rg,PixelationEffect:Ic,PlayAnimationOnClick:Gl,PlayAudioOnClick:Hs,PlayableDirector:ua,PlayerColor:da,PointerEventData:fc,PostProcessingHandler:kg,PreliminaryAction:xa,PreliminaryTrigger:xc,RawImage:ku,Rect:z0,RectTransform:nn,ReflectionProbe:Wl,RegisteredAnimationInfo:Us,RemoteSkybox:yu,Renderer:hi,RendererLightmap:vd,Rigidbody:Ke,RotationBySpeedModule:zi,RotationOverLifetimeModule:rn,SceneSwitcher:Ie,ScreenCapture:co,ScreenSpaceAmbientOcclusion:ys,ScreenSpaceAmbientOcclusionN8:ln,SetActiveOnClick:Km,ShadowCatcher:Uc,ShapeModule:wg,SharpeningEffect:Bc,SignalAsset:Su,SignalReceiver:Wc,SignalReceiverEvent:$c,SignalTrackHandler:Ql,Size:U0,SizeBySpeedModule:Kt,SizeOverLifetimeModule:gr,SkinnedMeshRenderer:$m,SmoothFollow:bu,SpatialGrabRaycaster:Ho,SpatialHtml:qc,SpatialTrigger:vu,SpatialTriggerReceiver:En,SpectatorCamera:xu,SphereCollider:ya,Sprite:fs,SpriteData:Kr,SpriteRenderer:Qt,SpriteSheet:ca,SubEmitterSystem:Pd,SyncedCamera:Eg,SyncedRoom:cn,SyncedTransform:tn,TapGestureTrigger:Jm,TeleportTarget:au,TestRunner:Tg,TestSimulateUserData:Ag,Text:wt,TextBuilder:lg,TextExtension:cu,TextureSheetAnimationModule:Ct,TiltShiftEffect:Bn,ToneMappingEffect:Qs,TrailModule:Ee,TransformData:ke,TransformGizmo:vr,TriggerBuilder:vt,TriggerModel:$s,UIRaycastUtils:wm,UIRootComponent:Sc,USDZExporter:Rn,USDZText:$r,USDZUIExtension:fg,UsageMarker:yc,VariantAction:Qm,VelocityOverLifetimeModule:Le,VerticalLayoutGroup:cg,VideoPlayer:Ze,Vignette:br,VisibilityAction:wc,Voip:eo,Volume:Ea,VolumeParameter:I,VolumeProfile:fu,WebARCameraBackground:Qc,WebARSessionRoot:ri,WebXR:lu,WebXRImageTracking:Yc,WebXRImageTrackingModel:vs,WebXRPlaneTracking:xs,WebXRTrackedImage:fa,XRControllerFollow:bs,XRControllerModel:as,XRControllerMovement:di,XRFlag:ki,XRRig:Au,XRState:Lt,__Ignore:Rx},Symbol.toStringTag,{value:"Module"})),Rd=x("debugmissingcamera");re.registerCallback(oe.MissingCamera,s=>{Rd&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new Vt;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Fo.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Fo.Skybox;else{if(i.clearFlags=Fo.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new Eu("neutral");e.environment=a.fromScene(l,.025).texture}}const o=Lo(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&Ex(s.context,o),o});re.registerCallback(oe.ContextCreated,s=>{if(!s.context.mainCamera){Rd&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(nb(s.context.mainCamera)?.isCameraController==!0){Rd&&console.log("Will not auto-fit because a camera controller exists");return}Ex(s.context)}});function Ex(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(Rd&&console.log("Creating default camera controls",e?.name),t){const i=oc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");if(i.autoRotate=n!=null&&n!="0"&&n?.toLowerCase()!="false",i.autoRotateSpeed=.5,i.autoFit=!0,i.autoRotate&&n){const o=parseFloat(n);isNaN(o)||(i.autoRotateSpeed=o)}}else console.warn("Missing camera object, can not add orbit controls")}re.registerCallback(oe.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Gt&&n.playAutomatically||n instanceof mt||n instanceof ua&&n.playOnAwake===!0)return!0;if(n instanceof Gt)return n.playAutomatically=!0,!0;if(n instanceof ua)return n.playOnAwake=!0,!0}},!0)!==!0&&ra.autoplayAnimations(t.file)});class tE extends se.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-2qGLkQjg.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:Du&&Du.tagName.toUpperCase()==="SCRIPT"&&Du.src||new URL("needle-engine.bundle-C5WmZ20c.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=se.MeshBVH.deserialize(u,t,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const b=new c.BufferAttribute(u.index,1,!1);t.setIndex(b)}y.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const iE=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:tE},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=H1;exports.ActionBuilder=le;exports.ActionCollection=I0;exports.ActionModel=zt;exports.Addressables=bv;exports.AlignmentConstraint=dc;exports.AmbientMode=Qr;exports.Animation=Gt;exports.AnimationCurve=Tc;exports.AnimationExtension=iu;exports.AnimationTrackHandler=Cu;exports.AnimationUtils=ra;exports.Animator=mt;exports.AnimatorConditionMode=Ds;exports.AnimatorController=Ti;exports.AnimatorControllerParameterType=vm;exports.AnimatorStateInfo=al;exports.Antialiasing=Lc;exports.Application=en;exports.AssetDatabase=Ib;exports.AssetReference=Y;exports.AudioExtension=lr;exports.AudioListener=ts;exports.AudioSource=Di;exports.AudioTrackHandler=ns;exports.Avatar=qs;exports.AvatarBlink_Simple=sr;exports.AvatarEyeLook_Rotation=km;exports.AvatarLoader=Mx;exports.AvatarMarker=we;exports.AvatarModel=$g;exports.Avatar_Brain_LookAt=$l;exports.Avatar_MouthShapes=mc;exports.Avatar_MustacheShake=Om;exports.Avatar_POI=Uo;exports.Axes=Nr;exports.AxesHelper=ga;exports.BUILD_TIME=Xp;exports.BaseUIComponent=ji;exports.BasicIKConstraint=Em;exports.BehaviorExtension=og;exports.BehaviorModel=pt;exports.BloomEffect=mu;exports.BoxCollider=Kd;exports.BoxGizmo=ur;exports.BoxHelperComponent=nt;exports.Button=_s;exports.ButtonsFactory=Qi;exports.CallDirection=e0;exports.CallInfo=es;exports.Camera=Vt;exports.CameraTargetReachedEvent=Vl;exports.Canvas=ha;exports.CanvasGroup=Xs;exports.CapsuleCollider=rs;exports.ChangeMaterialOnClick=Ym;exports.ChangeTransformOnClick=cr;exports.CharacterController=or;exports.CharacterControllerInput=hs;exports.ChromaticAberration=Dc;exports.CircularBuffer=ai;exports.ClearFlags=Fo;exports.ClipExtrapolation=pn;exports.Collider=Xt;exports.Collision=Kv;exports.CollisionDetectionMode=Gd;exports.ColorAdjustments=lo;exports.ColorBySpeedModule=ka;exports.ColorOverLifetimeModule=uu;exports.Component=t1;exports.Component$1=k;exports.ComponentLifecycleEvents=Bd;exports.Components=eE;exports.ConnectionEvents=Rb;exports.ContactPoint=Yv;exports.ContactShadows=gc;exports.Context=F;exports.ContextArgs=zC;exports.ContextEvent=oe;exports.ContextRegistry=re;exports.ControlTrackHandler=Pu;exports.CustomBranding=dr;exports.CustomShader=ye;exports.DefaultReflectionMode=hd;exports.Deletable=Dm;exports.DeleteBox=Vs;exports.DepthOfField=an;exports.DeviceFlag=Zd;exports.DocumentExtension=kx;exports.DragControls=Mo;exports.DragMode=Im;exports.DropListener=ds;exports.Duplicatable=Bm;exports.EffectWrapper=Xl;exports.EmissionModule=gs;exports.EmphasizeOnClick=va;exports.EngineLoadingView=Yl;exports.EnvironmentScene=Eu;exports.EventList=ae;exports.EventListEvent=Hd;exports.EventSystem=Dt;exports.EventTrigger=eu;exports.FieldWithDefault=v0;exports.FileReference=jo;exports.FileReferenceSerializer=xv;exports.FileSpawnModel=mP;exports.File_Event=a0;exports.FixedJoint=bg;exports.Fog=Pa;exports.FrameEvent=pe;exports.GENERATOR=Ad;exports.GameObject=S;exports.Gizmos=B;exports.GltfExport=Hm;exports.GltfExportBox=Wm;exports.Gradient=pr;exports.Graphic=Pc;exports.GraphicRaycaster=qd;exports.Graphics=Gs;exports.GridHelper=Oa;exports.GridLayoutGroup=dg;exports.GroundProjectedEnv=An;exports.GroupActionModel=ko;exports.HideFlags=Xd;exports.HideOnStart=Oi;exports.HingeJoint=Mc;exports.HorizontalLayoutGroup=hg;exports.HostData=WS;exports.Image=Ta;exports.ImageReference=Io;exports.ImageReferenceSerializer=vv;exports.InheritVelocityModule=Sg;exports.Input=Sb;exports.InputEventQueue=Nt;exports.InputEvents=xe;exports.InputField=jg;exports.InstanceHandle=zo;exports.InstancingHandler=Xo;exports.InstancingUtil=Ei;exports.InstantiateEvent=qb;exports.InstantiateIdProvider=ft;exports.InstantiateOptions=sn;exports.Interactable=Lm;exports.JoinedRoomResponse=mS;exports.KeyEventArgs=sS;exports.Keyframe=$t;exports.LODGroup=Rc;exports.LODModel=Ma;exports.LeftRoomResponse=gS;exports.Light=pi;exports.LightData=Ov;exports.LimitVelocityOverLifetimeModule=et;exports.LoadingElementOptions=UR;exports.LogStats=Am;exports.LogType=oi;exports.LookAt=Bg;exports.LookAtConstraint=nr;exports.MainModule=St;exports.MarkerType=Lg;exports.MaskableGraphic=Oc;exports.Mathf=D;exports.MeshCollider=to;exports.MeshRenderer=_c;exports.MinMaxCurve=G;exports.MinMaxGradient=mr;exports.NEKeyboardEvent=nl;exports.NEPointerEvent=Qn;exports.NeedleButtonElement=Ox;exports.NeedleEngineWebComponent=Vg;exports.NeedleMenu=Dn;exports.NeedlePatchesKey=Lh;exports.NeedleXRController=Zp;exports.NeedleXRSession=H;exports.NeedleXRSync=Ab;exports.NeedleXRUtils=Db;exports.NestedGltf=Ec;exports.NetworkConnection=Tb;exports.NetworkedStreamEvents=wn;exports.NetworkedStreams=pc;exports.Networking=xg;exports.NewInstanceModel=Qb;exports.NoiseModule=fe;exports.ObjectRaycaster=ci;exports.ObjectUtils=Zo;exports.OffsetConstraint=fr;exports.OneEuroFilter=Th;exports.OneEuroFilterXYZ=zp;exports.OpenURL=Aa;exports.OrbitControls=de;exports.Outline=Ca;exports.OwnershipEvent=Eb;exports.OwnershipModel=im;exports.PUBLIC_KEY=Fr;exports.Padding=hr;exports.ParticleBurst=Cd;exports.ParticleSubEmitter=Cg;exports.ParticleSystem=ql;exports.ParticleSystemBaseBehaviour=ao;exports.ParticleSystemRenderer=Ni;exports.ParticleSystemShapeType=Sd;exports.PeerHandle=is;exports.PeerNetworking=kb;exports.Physics=sa;exports.PhysicsExtension=rg;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=Ic;exports.PlayAnimationOnClick=Gl;exports.PlayAudioOnClick=Hs;exports.PlayableDirector=ua;exports.PlayerColor=da;exports.PlayerState=Yi;exports.PlayerStateEvent=F0;exports.PlayerSync=ng;exports.PlayerView=Sv;exports.PlayerViewManager=Cv;exports.PointerEventData=fc;exports.PointerType=Id;exports.PostProcessingEffect=Ne;exports.PostProcessingEffectOrder=Qe;exports.PostProcessingHandler=kg;exports.PreliminaryAction=xa;exports.PreliminaryTrigger=xc;exports.PrimitiveType=Vo;exports.Progress=ie;exports.PromiseAllWithErrors=Fp;exports.PromiseErrorResult=$f;exports.RGBAColor=Z;exports.RapierPhysics=Zr;exports.RawImage=ku;exports.RaycastOptions=Js;exports.Rect=z0;exports.RectTransform=nn;exports.ReflectionProbe=Wl;exports.RegisteredAnimationInfo=Us;exports.RemoteSkybox=yu;exports.RenderTexture=xn;exports.RenderTextureSerializer=Hv;exports.Renderer=hi;exports.RendererData=Pv;exports.RendererLightmap=vd;exports.Rigidbody=Ke;exports.RigidbodyConstraints=De;exports.RoomEvents=Q;exports.RotationBySpeedModule=zi;exports.RotationOverLifetimeModule=rn;exports.SceneLightSettings=yd;exports.SceneSwitcher=Ie;exports.ScreenCapture=co;exports.ScreenSpaceAmbientOcclusion=ys;exports.ScreenSpaceAmbientOcclusionN8=ln;exports.SendQueue=Xi;exports.SerializationContext=um;exports.SetActiveOnClick=Km;exports.ShadowCatcher=Uc;exports.ShapeModule=wg;exports.ShapeOverlapResult=Zv;exports.SharpeningEffect=Bc;exports.SignalAsset=Su;exports.SignalReceiver=Wc;exports.SignalReceiverEvent=$c;exports.SignalTrackHandler=Ql;exports.Size=U0;exports.SizeBySpeedModule=Kt;exports.SizeOverLifetimeModule=gr;exports.SkinnedMeshRenderer=$m;exports.SmoothFollow=bu;exports.SpatialGrabRaycaster=Ho;exports.SpatialHtml=qc;exports.SpatialTrigger=vu;exports.SpatialTriggerReceiver=En;exports.SpectatorCamera=xu;exports.SphereCollider=ya;exports.SphereIntersection=om;exports.Sprite=fs;exports.SpriteData=Kr;exports.SpriteRenderer=Qt;exports.SpriteSheet=ca;exports.StateMachineBehaviour=a1;exports.StreamEndedEvent=Cm;exports.StreamReceivedEvent=Jv;exports.SubEmitterSystem=Pd;exports.SyncedCamera=Eg;exports.SyncedRoom=cn;exports.SyncedTransform=tn;exports.TapGestureTrigger=Jm;exports.TeleportTarget=au;exports.TestRunner=Tg;exports.TestSceneUtils=XR;exports.TestSimulateUserData=Ag;exports.Text=wt;exports.TextBuilder=lg;exports.TextExtension=cu;exports.TextureSheetAnimationModule=Ct;exports.TiltShiftEffect=Bn;exports.Time=Mv;exports.ToneMappingEffect=Qs;exports.TrackHandler=Gc;exports.TrackType=ei;exports.TrailModule=Ee;exports.TransformData=ke;exports.TransformGizmo=vr;exports.TriggerBuilder=vt;exports.TriggerModel=$s;exports.TypeStore=P;exports.UIRaycastUtils=wm;exports.UIRootComponent=Sc;exports.USDDocument=qm;exports.USDObject=ze;exports.USDWriter=O0;exports.USDZExporter=Rn;exports.USDZExporter$1=M0;exports.USDZText=$r;exports.USDZUIExtension=fg;exports.UriSerializer=qv;exports.UsageMarker=yc;exports.UserJoinedOrLeftRoomModel=yS;exports.VERSION=Ki;exports.VariantAction=Qm;exports.VelocityOverLifetimeModule=Le;exports.VerticalLayoutGroup=cg;exports.VideoPlayer=Ze;exports.ViewDevice=zs;exports.Vignette=br;exports.VisibilityAction=wc;exports.Voip=eo;exports.Volume=Ea;exports.VolumeParameter=I;exports.VolumeProfile=fu;exports.WaitForFrames=bC;exports.WaitForPromise=wv;exports.WaitForSeconds=mm;exports.Watch=ss;exports.WebARCameraBackground=Qc;exports.WebARSessionRoot=ri;exports.WebXR=lu;exports.WebXRButtonFactory=Ws;exports.WebXRImageTracking=Yc;exports.WebXRImageTrackingModel=vs;exports.WebXRPlaneTracking=xs;exports.WebXRTrackedImage=fa;exports.XRControllerFollow=bs;exports.XRControllerModel=as;exports.XRControllerMovement=di;exports.XRFlag=ki;exports.XRRig=Au;exports.XRState=Lt;exports.XRStateFlag=bn;exports.__Ignore=Rx;exports.__internalNotifyObjectDestroyed=Nb;exports.activeInHierarchyFieldName=os;exports.addAttributeChangeCallback=Q_;exports.addComponent=Zi;exports.addCustomExtensionPlugin=BP;exports.addNewComponent=Lo;exports.addPatch=Ld;exports.apply=Ud;exports.applyHMRChanges=e1;exports.applyPrototypeExtensions=av;exports.beginListenDestroy=Xb;exports.beginListenInstantiate=Kb;exports.binaryIdentifierCasts=Jp;exports.build_scene_functions=UC;exports.builtinComponentKeyName=wo;exports.calculateProgress01=Ng;exports.clearMessages=pw;exports.colorSerializer=C1;exports.compareAssociation=tv;exports.componentSerializer=Vh;exports.copyTexture=hb;exports.createMotion=Vv;exports.debugNet=jt;exports.debugOwner=sl;exports.decompressGpuTexture=T0;exports.deepClone=Zl;exports.delay=Tn;exports.delayForFrames=Jl;exports.deserializeObject=ld;exports.destroy=li;exports.destroyComponentInstance=hv;exports.determineMimeTypeFromExtension=l0;exports.disposeObjectResources=_e;exports.disposeStream=Sn;exports.editorGuidKeyName=wl;exports.enableSpatialConsole=Eo;exports.euler=O1;exports.eventListSerializer=E1;exports.exportAsGLTF=KR;exports.findByGuid=pm;exports.findObjectOfType=lc;exports.findObjectsOfType=uv;exports.findResourceUsers=rm;exports.fitObjectIntoVolume=ub;exports.foreachComponent=Wo;exports.foreachComponentEnumerator=Nd;exports.forward=Tw;exports.generateQRCode=K_;exports.generateSeed=Yb;exports.getBoundingBox=Wt;exports.getCameraController=nb;exports.getComponent=er;exports.getComponentInChildren=ac;exports.getComponentInParent=Ul;exports.getComponents=rc;exports.getComponentsInChildren=pa;exports.getComponentsInParent=Fd;exports.getFormattedDate=w0;exports.getIconElement=ut;exports.getIconTexture=cp;exports.getLoader=Ji;exports.getOrAddComponent=oc;exports.getParam=x;exports.getParentHierarchyPath=Dw;exports.getPath=Gx;exports.getPeerOptions=dS;exports.getPeerjsInstance=Mb;exports.getResourceUserCount=IS;exports.getTempColor=rb;exports.getTempQuaternion=qi;exports.getTempVector=V;exports.getUrlParams=Kl;exports.getVisibleInCustomShadowRendering=db;exports.getWorldDirection=ab;exports.getWorldEuler=$p;exports.getWorldPosition=X;exports.getWorldQuaternion=ue;exports.getWorldRotation=Td;exports.getWorldScale=Ae;exports.hasCommercialLicense=kn;exports.hasIndieLicense=hc;exports.hasPointerEventComponent=fd;exports.hasProLicense=Mn;exports.hideDebugConsole=gb;exports.imageToCanvas=A0;exports.instantiate=Go;exports.invokeLoadedImportPluginHooks=y0;exports.invokeXRSessionEnd=wb;exports.invokeXRSessionStart=xb;exports.isActiveInHierarchy=fv;exports.isActiveSelf=ma;exports.isAndroidDevice=Kx;exports.isAnimationAction=cb;exports.isComponent=Qv;exports.isDebugMode=Nx;exports.isDesktop=qx;exports.isDestroyed=$o;exports.isDevEnvironment=A;exports.isDisposed=LS;exports.isExporting=QR;exports.isGLTFModel=Xv;exports.isHostedOnGlitch=V_;exports.isHotReloadEnabled=pp;exports.isHotReloading=ZC;exports.isIPad=Qx;exports.isIconElement=Ev;exports.isLocalNetwork=Ai;exports.isMacOS=Jx;exports.isMobileDevice=Xx;exports.isMozillaXR=Zx;exports.isQuest=iw;exports.isResourceTrackingEnabled=Bb;exports.isSafari=tw;exports.isUsingInstancing=zd;exports.isiOS=ew;exports.isiPad=Yx;exports.loadAsset=LR;exports.loadPMREM=lx;exports.loadSync=zg;exports.logHierarchy=ed;exports.lookAtInverse=Sw;exports.lookAtObject=ec;exports.lookAtScreenPoint=Cw;exports.makeId=$x;exports.makeIdFromRandomWords=H_;exports.makeNameSafe=Ii;exports.markAsInstancedRendered=pv;exports.microphonePermissionsGranted=nw;exports.nameof=zx;exports.nameofFactory=W_;exports.objectSerializer=Gv;exports.offXRSessionEnd=nS;exports.offXRSessionStart=iS;exports.onAfterRender=YC;exports.onBeforeRender=QC;exports.onClear=qC;exports.onDestroy=XC;exports.onInitialized=Iv;exports.onStart=_m;exports.onUpdate=jv;exports.onXRSessionEnd=Kp;exports.onXRSessionStart=Dd;exports.parseSync=xx;exports.placeOnSurface=fb;exports.postprocessFBXMaterials=Hp;exports.prefix=_1;exports.pushState=G_;exports.randomNumber=Wx;exports.registerBinaryType=em;exports.registerComponent=$d;exports.registerComponentExtension=zm;exports.registerCustomEffectType=Vi;exports.registerExportExtensions=Nm;exports.registerExtensions=bd;exports.registerHotReloadType=Fv;exports.registerLoader=Qp;exports.registerPrefabProvider=Jb;exports.registerPrototypeExtensions=lv;exports.registerType=QS;exports.relativePathPrefix=X_;exports.removeAttributeChangeCallback=Y_;exports.removeComponent=fm;exports.removeCustomImportExtensionType=FP;exports.removePatch=eS;exports.resolveUrl=Ys;exports.sanitizeString=q_;exports.saveImage=yx;exports.screenshot=mR;exports.screenshot2=Ug;exports.sendDestroyed=lm;exports.serializable=f;exports.serializeObject=nv;exports.serializeable=tr;exports.setActive=Pl;exports.setAllowBalloonMessages=eb;exports.setAllowOverlayMessages=hw;exports.setAutoFitEnabled=Zh;exports.setCameraController=Gf;exports.setDestroyed=gv;exports.setDevEnvironment=Vw;exports.setDisposable=Ub;exports.setDontDestroy=Ar;exports.setOrAddParamsToUrl=Vf;exports.setParam=Vx;exports.setParamWithoutReload=Il;exports.setPeerOptions=uS;exports.setResourceTrackingEnabled=AS;exports.setState=jp;exports.setVisibleInCustomShadowRendering=Gp;exports.setWorldEuler=Wp;exports.setWorldPosition=Ye;exports.setWorldPositionXYZ=No;exports.setWorldQuaternion=Li;exports.setWorldQuaternionXYZW=Vp;exports.setWorldRotation=lb;exports.setWorldRotationXYZ=tc;exports.setWorldScale=ea;exports.showBalloonError=ic;exports.showBalloonMessage=Se;exports.showBalloonWarning=he;exports.showDebugConsole=qp;exports.slerp=ww;exports.syncDestroy=nc;exports.syncField=ig;exports.syncInstantiate=cm;exports.textureToCanvas=Iw;exports.tryCastBinary=Pb;exports.tryDetermineMimetypeFromBinary=h0;exports.tryDetermineMimetypeFromURL=c0;exports.tryFindObject=Jr;exports.tryGetGuid=Ob;exports.unregisterHotReloadType=Uv;exports.unwatchWrite=Bp;exports.useForAutoFit=sb;exports.validate=gt;exports.watchWrite=Ed;
1616
+ `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#s),dd(hp,{element:this.#t}),this.#o?.disconnect(),this.#o??=new MutationObserver(()=>this.#l()),this.#o.observe(this.#e,{attributes:!0}),zf&&console.log("Needle Button updated")}#l(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#r=e=>{zf&&console.log("Needle Button clicked"),!e.defaultPrevented&&this.#e&&this.#e.click()}}typeof window<"u"&&!window.customElements.get(N_)&&window.customElements.define(N_,Ox);const il=x("debugavatar");class $g{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(o=>o.layers.set(2))}}class Mx{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const o=new sn;i=S.instantiate(Jr(t,e.scene),o)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(il&&console.log("[Custom Avatar] valid config",t,il?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,il?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(il&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let o=null;if(n.ok){const a=await n.blob();a&&(o=await a.arrayBuffer())}return o?(await Ji().parseSync(e,o,null,0))?.scene??null:null}const i=new q.GLTFLoader;return bm(i,e),new Promise((n,o)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await Ji().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{il&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const o=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const l=new c.Vector3;new c.Box3().setFromObject(n).getSize(l);const h=Math.max(l.x,l.y,l.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new $g(t,n,o,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const o of t){if(!n)break;i.indexOf(o)===-1&&(n=!1)}if(n)return e;if(e.children)for(const o of e.children){const r=this.findAvatarPart(o,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class kx{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class Rx{}const eE=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:le,ActionCollection:Iv,ActionModel:zt,AlignmentConstraint:dc,Animation:Gt,AnimationCurve:Tc,AnimationExtension:iu,AnimationTrackHandler:Cu,Animator:mt,AnimatorController:Ti,Antialiasing:Lc,AudioExtension:lr,AudioListener:ts,AudioSource:Di,AudioTrackHandler:ns,Avatar:qs,AvatarBlink_Simple:sr,AvatarEyeLook_Rotation:km,AvatarLoader:Mx,AvatarMarker:we,AvatarModel:$g,Avatar_Brain_LookAt:$l,Avatar_MouthShapes:mc,Avatar_MustacheShake:Om,Avatar_POI:Uo,AxesHelper:ga,BaseUIComponent:ji,BasicIKConstraint:Em,BehaviorExtension:og,BehaviorModel:pt,BloomEffect:mu,BoxCollider:Kd,BoxGizmo:ur,BoxHelperComponent:nt,Button:_s,CallInfo:es,Camera:Vt,CameraTargetReachedEvent:Vl,Canvas:ha,CanvasGroup:Xs,CapsuleCollider:rs,ChangeMaterialOnClick:Ym,ChangeTransformOnClick:cr,CharacterController:or,CharacterControllerInput:hs,ChromaticAberration:Dc,Collider:Xt,ColorAdjustments:lo,ColorBySpeedModule:ka,ColorOverLifetimeModule:uu,ContactShadows:gc,ControlTrackHandler:Pu,CustomBranding:dr,Deletable:Dm,DeleteBox:Vs,DepthOfField:an,DeviceFlag:Zd,DocumentExtension:kx,DragControls:Mo,DropListener:ds,Duplicatable:Bm,EffectWrapper:Xl,EmissionModule:gs,EmphasizeOnClick:va,EnvironmentScene:Eu,EventList:ae,EventListEvent:Hd,EventSystem:Dt,EventTrigger:eu,FieldWithDefault:vv,FixedJoint:bg,Fog:Pa,GltfExport:Hm,GltfExportBox:Wm,Gradient:pr,Graphic:Pc,GraphicRaycaster:qd,GridHelper:Oa,GridLayoutGroup:dg,GroundProjectedEnv:An,GroupActionModel:ko,HideOnStart:Oi,HingeJoint:Mc,HorizontalLayoutGroup:hg,Image:Ta,InheritVelocityModule:Sg,InputField:jg,InstanceHandle:zo,InstancingHandler:Xo,Interactable:Lm,Keyframe:$t,LODGroup:Rc,LODModel:Ma,Light:pi,LimitVelocityOverLifetimeModule:et,LogStats:Am,LookAt:Bg,LookAtConstraint:nr,MainModule:St,MaskableGraphic:Oc,MeshCollider:to,MeshRenderer:_c,MinMaxCurve:G,MinMaxGradient:mr,NeedleMenu:Dn,NestedGltf:Ec,Networking:xg,NoiseModule:fe,ObjectRaycaster:ci,OffsetConstraint:fr,OpenURL:Aa,OrbitControls:de,Outline:Ca,Padding:hr,ParticleBurst:Cd,ParticleSubEmitter:Cg,ParticleSystem:ql,ParticleSystemRenderer:Ni,PhysicsExtension:rg,PixelationEffect:Ic,PlayAnimationOnClick:Gl,PlayAudioOnClick:Hs,PlayableDirector:ua,PlayerColor:da,PointerEventData:fc,PostProcessingHandler:kg,PreliminaryAction:xa,PreliminaryTrigger:xc,RawImage:ku,Rect:zv,RectTransform:nn,ReflectionProbe:Wl,RegisteredAnimationInfo:Us,RemoteSkybox:yu,Renderer:hi,RendererLightmap:vd,Rigidbody:Ke,RotationBySpeedModule:zi,RotationOverLifetimeModule:rn,SceneSwitcher:Ie,ScreenCapture:co,ScreenSpaceAmbientOcclusion:ys,ScreenSpaceAmbientOcclusionN8:ln,SetActiveOnClick:Km,ShadowCatcher:Uc,ShapeModule:wg,SharpeningEffect:Bc,SignalAsset:Su,SignalReceiver:Wc,SignalReceiverEvent:$c,SignalTrackHandler:Ql,Size:Uv,SizeBySpeedModule:Kt,SizeOverLifetimeModule:gr,SkinnedMeshRenderer:$m,SmoothFollow:bu,SpatialGrabRaycaster:Ho,SpatialHtml:qc,SpatialTrigger:vu,SpatialTriggerReceiver:En,SpectatorCamera:xu,SphereCollider:ya,Sprite:fs,SpriteData:Kr,SpriteRenderer:Qt,SpriteSheet:ca,SubEmitterSystem:Pd,SyncedCamera:Eg,SyncedRoom:cn,SyncedTransform:tn,TapGestureTrigger:Jm,TeleportTarget:au,TestRunner:Tg,TestSimulateUserData:Ag,Text:wt,TextBuilder:lg,TextExtension:cu,TextureSheetAnimationModule:Ct,TiltShiftEffect:Bn,ToneMappingEffect:Qs,TrailModule:Ee,TransformData:ke,TransformGizmo:vr,TriggerBuilder:vt,TriggerModel:$s,UIRaycastUtils:wm,UIRootComponent:Sc,USDZExporter:Rn,USDZText:$r,USDZUIExtension:fg,UsageMarker:yc,VariantAction:Qm,VelocityOverLifetimeModule:Le,VerticalLayoutGroup:cg,VideoPlayer:Ze,Vignette:br,VisibilityAction:wc,Voip:eo,Volume:Ea,VolumeParameter:I,VolumeProfile:fu,WebARCameraBackground:Qc,WebARSessionRoot:ri,WebXR:lu,WebXRImageTracking:Yc,WebXRImageTrackingModel:vs,WebXRPlaneTracking:xs,WebXRTrackedImage:fa,XRControllerFollow:bs,XRControllerModel:as,XRControllerMovement:di,XRFlag:ki,XRRig:Au,XRState:Lt,__Ignore:Rx},Symbol.toStringTag,{value:"Module"})),Rd=x("debugmissingcamera");re.registerCallback(oe.MissingCamera,s=>{Rd&&console.warn("Creating missing camera");const e=s.context.scene,t=new c.PerspectiveCamera;t.name="Default Fallback Camera",e.add(t);const i=new Vt;if(i.sourceId=s.files?.[0]?.src??"unknown",i.fieldOfView=35,s.context.domElement.getAttribute("transparent")!=null)i.clearFlags=Fo.Uninitialized;else if(s.context.domElement.getAttribute("background-image")?.length||s.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=Fo.Skybox;else{if(i.clearFlags=Fo.SolidColor,!s.context.domElement.getAttribute("background-color")){let a="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(a="#1f1f1f"),e.background=new c.Color(a)}if(!e.environment){const a=new c.PMREMGenerator$1(s.context.renderer),l=new Eu("neutral");e.environment=a.fromScene(l,.025).texture}}const o=Lo(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,s.context.domElement?.cameraControls!=!1&&Ex(s.context,o),o});re.registerCallback(oe.ContextCreated,s=>{if(!s.context.mainCamera){Rd&&console.log("Will not auto-fit because a default camera exists");return}if(s.context.domElement?.cameraControls==!0){if(nb(s.context.mainCamera)?.isCameraController==!0){Rd&&console.log("Will not auto-fit because a camera controller exists");return}Ex(s.context)}});function Ex(s,e){e=e??s.mainCameraComponent;const t=e?.gameObject;if(Rd&&console.log("Creating default camera controls",e?.name),t){const i=oc(t,de);i.sourceId=e?.sourceId??"unknown";const n=s.domElement.getAttribute("auto-rotate");if(i.autoRotate=n!=null&&n!="0"&&n?.toLowerCase()!="false",i.autoRotateSpeed=.5,i.autoFit=!0,i.autoRotate&&n){const o=parseFloat(n);isNaN(o)||(i.autoRotateSpeed=o)}}else console.warn("Missing camera object, can not add orbit controls")}re.registerCallback(oe.ContextCreated,s=>{const e=s.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&s.files)for(const t of s.files)S.foreachComponent(t.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Gt&&n.playAutomatically||n instanceof mt||n instanceof ua&&n.playOnAwake===!0)return!0;if(n instanceof Gt)return n.playAutomatically=!0,!0;if(n instanceof ua)return n.playOnAwake=!0,!0}},!0)!==!0&&ra.autoplayAnimations(t.file)});class tE extends se.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-2qGLkQjg.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:Du&&Du.tagName.toUpperCase()==="SCRIPT"&&Du.src||new URL("needle-engine.bundle-IiODerFA.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,o)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=h=>{o(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=h=>{const{data:d}=h;if(d.error)o(new Error(d.error)),e.onmessage=null;else if(d.serialized){const{serialized:u,position:p}=d,m=se.MeshBVH.deserialize(u,t,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,u.index)if(t.index)t.index.array=u.index;else{const b=new c.BufferAttribute(u.index,1,!1);t.setIndex(b)}y.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new c.Box3)),i.onProgress&&i.onProgress(d.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(d.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const iE=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:tE},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=H1;exports.ActionBuilder=le;exports.ActionCollection=Iv;exports.ActionModel=zt;exports.Addressables=b0;exports.AlignmentConstraint=dc;exports.AmbientMode=Qr;exports.Animation=Gt;exports.AnimationCurve=Tc;exports.AnimationExtension=iu;exports.AnimationTrackHandler=Cu;exports.AnimationUtils=ra;exports.Animator=mt;exports.AnimatorConditionMode=Ds;exports.AnimatorController=Ti;exports.AnimatorControllerParameterType=vm;exports.AnimatorStateInfo=al;exports.Antialiasing=Lc;exports.Application=en;exports.AssetDatabase=Ib;exports.AssetReference=Y;exports.AudioExtension=lr;exports.AudioListener=ts;exports.AudioSource=Di;exports.AudioTrackHandler=ns;exports.Avatar=qs;exports.AvatarBlink_Simple=sr;exports.AvatarEyeLook_Rotation=km;exports.AvatarLoader=Mx;exports.AvatarMarker=we;exports.AvatarModel=$g;exports.Avatar_Brain_LookAt=$l;exports.Avatar_MouthShapes=mc;exports.Avatar_MustacheShake=Om;exports.Avatar_POI=Uo;exports.Axes=Nr;exports.AxesHelper=ga;exports.BUILD_TIME=Xp;exports.BaseUIComponent=ji;exports.BasicIKConstraint=Em;exports.BehaviorExtension=og;exports.BehaviorModel=pt;exports.BloomEffect=mu;exports.BoxCollider=Kd;exports.BoxGizmo=ur;exports.BoxHelperComponent=nt;exports.Button=_s;exports.ButtonsFactory=Qi;exports.CallDirection=ev;exports.CallInfo=es;exports.Camera=Vt;exports.CameraTargetReachedEvent=Vl;exports.Canvas=ha;exports.CanvasGroup=Xs;exports.CapsuleCollider=rs;exports.ChangeMaterialOnClick=Ym;exports.ChangeTransformOnClick=cr;exports.CharacterController=or;exports.CharacterControllerInput=hs;exports.ChromaticAberration=Dc;exports.CircularBuffer=ai;exports.ClearFlags=Fo;exports.ClipExtrapolation=pn;exports.Collider=Xt;exports.Collision=K0;exports.CollisionDetectionMode=Gd;exports.ColorAdjustments=lo;exports.ColorBySpeedModule=ka;exports.ColorOverLifetimeModule=uu;exports.Component=t1;exports.Component$1=k;exports.ComponentLifecycleEvents=Bd;exports.Components=eE;exports.ConnectionEvents=Rb;exports.ContactPoint=Y0;exports.ContactShadows=gc;exports.Context=F;exports.ContextArgs=zC;exports.ContextEvent=oe;exports.ContextRegistry=re;exports.ControlTrackHandler=Pu;exports.CustomBranding=dr;exports.CustomShader=ye;exports.DefaultReflectionMode=hd;exports.Deletable=Dm;exports.DeleteBox=Vs;exports.DepthOfField=an;exports.DeviceFlag=Zd;exports.DocumentExtension=kx;exports.DragControls=Mo;exports.DragMode=Im;exports.DropListener=ds;exports.Duplicatable=Bm;exports.EffectWrapper=Xl;exports.EmissionModule=gs;exports.EmphasizeOnClick=va;exports.EngineLoadingView=Yl;exports.EnvironmentScene=Eu;exports.EventList=ae;exports.EventListEvent=Hd;exports.EventSystem=Dt;exports.EventTrigger=eu;exports.FieldWithDefault=vv;exports.FileReference=jo;exports.FileReferenceSerializer=x0;exports.FileSpawnModel=mP;exports.File_Event=av;exports.FixedJoint=bg;exports.Fog=Pa;exports.FrameEvent=pe;exports.GENERATOR=Ad;exports.GameObject=S;exports.Gizmos=B;exports.GltfExport=Hm;exports.GltfExportBox=Wm;exports.Gradient=pr;exports.Graphic=Pc;exports.GraphicRaycaster=qd;exports.Graphics=Gs;exports.GridHelper=Oa;exports.GridLayoutGroup=dg;exports.GroundProjectedEnv=An;exports.GroupActionModel=ko;exports.HideFlags=Xd;exports.HideOnStart=Oi;exports.HingeJoint=Mc;exports.HorizontalLayoutGroup=hg;exports.HostData=WS;exports.Image=Ta;exports.ImageReference=Io;exports.ImageReferenceSerializer=v0;exports.InheritVelocityModule=Sg;exports.Input=Sb;exports.InputEventQueue=Nt;exports.InputEvents=xe;exports.InputField=jg;exports.InstanceHandle=zo;exports.InstancingHandler=Xo;exports.InstancingUtil=Ei;exports.InstantiateEvent=qb;exports.InstantiateIdProvider=ft;exports.InstantiateOptions=sn;exports.Interactable=Lm;exports.JoinedRoomResponse=mS;exports.KeyEventArgs=sS;exports.Keyframe=$t;exports.LODGroup=Rc;exports.LODModel=Ma;exports.LeftRoomResponse=gS;exports.Light=pi;exports.LightData=O0;exports.LimitVelocityOverLifetimeModule=et;exports.LoadingElementOptions=UR;exports.LogStats=Am;exports.LogType=oi;exports.LookAt=Bg;exports.LookAtConstraint=nr;exports.MainModule=St;exports.MarkerType=Lg;exports.MaskableGraphic=Oc;exports.Mathf=D;exports.MeshCollider=to;exports.MeshRenderer=_c;exports.MinMaxCurve=G;exports.MinMaxGradient=mr;exports.NEKeyboardEvent=nl;exports.NEPointerEvent=Qn;exports.NeedleButtonElement=Ox;exports.NeedleEngineWebComponent=Vg;exports.NeedleMenu=Dn;exports.NeedlePatchesKey=Lh;exports.NeedleXRController=Zp;exports.NeedleXRSession=H;exports.NeedleXRSync=Ab;exports.NeedleXRUtils=Db;exports.NestedGltf=Ec;exports.NetworkConnection=Tb;exports.NetworkedStreamEvents=wn;exports.NetworkedStreams=pc;exports.Networking=xg;exports.NewInstanceModel=Qb;exports.NoiseModule=fe;exports.ObjectRaycaster=ci;exports.ObjectUtils=Zo;exports.OffsetConstraint=fr;exports.OneEuroFilter=Th;exports.OneEuroFilterXYZ=zp;exports.OpenURL=Aa;exports.OrbitControls=de;exports.Outline=Ca;exports.OwnershipEvent=Eb;exports.OwnershipModel=im;exports.PUBLIC_KEY=Fr;exports.Padding=hr;exports.ParticleBurst=Cd;exports.ParticleSubEmitter=Cg;exports.ParticleSystem=ql;exports.ParticleSystemBaseBehaviour=ao;exports.ParticleSystemRenderer=Ni;exports.ParticleSystemShapeType=Sd;exports.PeerHandle=is;exports.PeerNetworking=kb;exports.Physics=sa;exports.PhysicsExtension=rg;exports.PhysicsMaterialCombine=it;exports.PixelationEffect=Ic;exports.PlayAnimationOnClick=Gl;exports.PlayAudioOnClick=Hs;exports.PlayableDirector=ua;exports.PlayerColor=da;exports.PlayerState=Yi;exports.PlayerStateEvent=Fv;exports.PlayerSync=ng;exports.PlayerView=S0;exports.PlayerViewManager=C0;exports.PointerEventData=fc;exports.PointerType=Id;exports.PostProcessingEffect=Ne;exports.PostProcessingEffectOrder=Qe;exports.PostProcessingHandler=kg;exports.PreliminaryAction=xa;exports.PreliminaryTrigger=xc;exports.PrimitiveType=Vo;exports.Progress=ie;exports.PromiseAllWithErrors=Fp;exports.PromiseErrorResult=$f;exports.RGBAColor=Z;exports.RapierPhysics=Zr;exports.RawImage=ku;exports.RaycastOptions=Js;exports.Rect=zv;exports.RectTransform=nn;exports.ReflectionProbe=Wl;exports.RegisteredAnimationInfo=Us;exports.RemoteSkybox=yu;exports.RenderTexture=xn;exports.RenderTextureSerializer=H0;exports.Renderer=hi;exports.RendererData=P0;exports.RendererLightmap=vd;exports.Rigidbody=Ke;exports.RigidbodyConstraints=De;exports.RoomEvents=Q;exports.RotationBySpeedModule=zi;exports.RotationOverLifetimeModule=rn;exports.SceneLightSettings=yd;exports.SceneSwitcher=Ie;exports.ScreenCapture=co;exports.ScreenSpaceAmbientOcclusion=ys;exports.ScreenSpaceAmbientOcclusionN8=ln;exports.SendQueue=Xi;exports.SerializationContext=um;exports.SetActiveOnClick=Km;exports.ShadowCatcher=Uc;exports.ShapeModule=wg;exports.ShapeOverlapResult=Z0;exports.SharpeningEffect=Bc;exports.SignalAsset=Su;exports.SignalReceiver=Wc;exports.SignalReceiverEvent=$c;exports.SignalTrackHandler=Ql;exports.Size=Uv;exports.SizeBySpeedModule=Kt;exports.SizeOverLifetimeModule=gr;exports.SkinnedMeshRenderer=$m;exports.SmoothFollow=bu;exports.SpatialGrabRaycaster=Ho;exports.SpatialHtml=qc;exports.SpatialTrigger=vu;exports.SpatialTriggerReceiver=En;exports.SpectatorCamera=xu;exports.SphereCollider=ya;exports.SphereIntersection=om;exports.Sprite=fs;exports.SpriteData=Kr;exports.SpriteRenderer=Qt;exports.SpriteSheet=ca;exports.StateMachineBehaviour=a1;exports.StreamEndedEvent=Cm;exports.StreamReceivedEvent=J0;exports.SubEmitterSystem=Pd;exports.SyncedCamera=Eg;exports.SyncedRoom=cn;exports.SyncedTransform=tn;exports.TapGestureTrigger=Jm;exports.TeleportTarget=au;exports.TestRunner=Tg;exports.TestSceneUtils=XR;exports.TestSimulateUserData=Ag;exports.Text=wt;exports.TextBuilder=lg;exports.TextExtension=cu;exports.TextureSheetAnimationModule=Ct;exports.TiltShiftEffect=Bn;exports.Time=M0;exports.ToneMappingEffect=Qs;exports.TrackHandler=Gc;exports.TrackType=ei;exports.TrailModule=Ee;exports.TransformData=ke;exports.TransformGizmo=vr;exports.TriggerBuilder=vt;exports.TriggerModel=$s;exports.TypeStore=P;exports.UIRaycastUtils=wm;exports.UIRootComponent=Sc;exports.USDDocument=qm;exports.USDObject=ze;exports.USDWriter=Ov;exports.USDZExporter=Rn;exports.USDZExporter$1=Mv;exports.USDZText=$r;exports.USDZUIExtension=fg;exports.UriSerializer=q0;exports.UsageMarker=yc;exports.UserJoinedOrLeftRoomModel=yS;exports.VERSION=Ki;exports.VariantAction=Qm;exports.VelocityOverLifetimeModule=Le;exports.VerticalLayoutGroup=cg;exports.VideoPlayer=Ze;exports.ViewDevice=zs;exports.Vignette=br;exports.VisibilityAction=wc;exports.Voip=eo;exports.Volume=Ea;exports.VolumeParameter=I;exports.VolumeProfile=fu;exports.WaitForFrames=bC;exports.WaitForPromise=w0;exports.WaitForSeconds=mm;exports.Watch=ss;exports.WebARCameraBackground=Qc;exports.WebARSessionRoot=ri;exports.WebXR=lu;exports.WebXRButtonFactory=Ws;exports.WebXRImageTracking=Yc;exports.WebXRImageTrackingModel=vs;exports.WebXRPlaneTracking=xs;exports.WebXRTrackedImage=fa;exports.XRControllerFollow=bs;exports.XRControllerModel=as;exports.XRControllerMovement=di;exports.XRFlag=ki;exports.XRRig=Au;exports.XRState=Lt;exports.XRStateFlag=bn;exports.__Ignore=Rx;exports.__internalNotifyObjectDestroyed=Nb;exports.activeInHierarchyFieldName=os;exports.addAttributeChangeCallback=Q_;exports.addComponent=Zi;exports.addCustomExtensionPlugin=BP;exports.addNewComponent=Lo;exports.addPatch=Ld;exports.apply=Ud;exports.applyHMRChanges=e1;exports.applyPrototypeExtensions=a0;exports.beginListenDestroy=Xb;exports.beginListenInstantiate=Kb;exports.binaryIdentifierCasts=Jp;exports.build_scene_functions=UC;exports.builtinComponentKeyName=wo;exports.calculateProgress01=Ng;exports.clearMessages=pw;exports.colorSerializer=C1;exports.compareAssociation=t0;exports.componentSerializer=Vh;exports.copyTexture=hb;exports.createMotion=V0;exports.debugNet=jt;exports.debugOwner=sl;exports.decompressGpuTexture=Tv;exports.deepClone=Zl;exports.delay=Tn;exports.delayForFrames=Jl;exports.deserializeObject=ld;exports.destroy=li;exports.destroyComponentInstance=h0;exports.determineMimeTypeFromExtension=lv;exports.disposeObjectResources=_e;exports.disposeStream=Sn;exports.editorGuidKeyName=wl;exports.enableSpatialConsole=Eo;exports.euler=O1;exports.eventListSerializer=E1;exports.exportAsGLTF=KR;exports.findByGuid=pm;exports.findObjectOfType=lc;exports.findObjectsOfType=u0;exports.findResourceUsers=rm;exports.fitObjectIntoVolume=ub;exports.foreachComponent=Wo;exports.foreachComponentEnumerator=Nd;exports.forward=Tw;exports.generateQRCode=K_;exports.generateSeed=Yb;exports.getBoundingBox=Wt;exports.getCameraController=nb;exports.getComponent=er;exports.getComponentInChildren=ac;exports.getComponentInParent=Ul;exports.getComponents=rc;exports.getComponentsInChildren=pa;exports.getComponentsInParent=Fd;exports.getFormattedDate=wv;exports.getIconElement=ut;exports.getIconTexture=cp;exports.getLoader=Ji;exports.getOrAddComponent=oc;exports.getParam=x;exports.getParentHierarchyPath=Dw;exports.getPath=Gx;exports.getPeerOptions=dS;exports.getPeerjsInstance=Mb;exports.getResourceUserCount=IS;exports.getTempColor=rb;exports.getTempQuaternion=qi;exports.getTempVector=V;exports.getUrlParams=Kl;exports.getVisibleInCustomShadowRendering=db;exports.getWorldDirection=ab;exports.getWorldEuler=$p;exports.getWorldPosition=X;exports.getWorldQuaternion=ue;exports.getWorldRotation=Td;exports.getWorldScale=Ae;exports.hasCommercialLicense=kn;exports.hasIndieLicense=hc;exports.hasPointerEventComponent=fd;exports.hasProLicense=Mn;exports.hideDebugConsole=gb;exports.imageToCanvas=Av;exports.instantiate=Go;exports.invokeLoadedImportPluginHooks=yv;exports.invokeXRSessionEnd=wb;exports.invokeXRSessionStart=xb;exports.isActiveInHierarchy=f0;exports.isActiveSelf=ma;exports.isAndroidDevice=Kx;exports.isAnimationAction=cb;exports.isComponent=Q0;exports.isDebugMode=Nx;exports.isDesktop=qx;exports.isDestroyed=$o;exports.isDevEnvironment=A;exports.isDisposed=LS;exports.isExporting=QR;exports.isGLTFModel=X0;exports.isHostedOnGlitch=V_;exports.isHotReloadEnabled=pp;exports.isHotReloading=ZC;exports.isIPad=Qx;exports.isIconElement=E0;exports.isLocalNetwork=Ai;exports.isMacOS=Jx;exports.isMobileDevice=Xx;exports.isMozillaXR=Zx;exports.isQuest=iw;exports.isResourceTrackingEnabled=Bb;exports.isSafari=tw;exports.isUsingInstancing=zd;exports.isiOS=ew;exports.isiPad=Yx;exports.loadAsset=LR;exports.loadPMREM=lx;exports.loadSync=zg;exports.logHierarchy=ed;exports.lookAtInverse=Sw;exports.lookAtObject=ec;exports.lookAtScreenPoint=Cw;exports.makeId=$x;exports.makeIdFromRandomWords=H_;exports.makeNameSafe=Ii;exports.markAsInstancedRendered=p0;exports.microphonePermissionsGranted=nw;exports.nameof=zx;exports.nameofFactory=W_;exports.objectSerializer=G0;exports.offXRSessionEnd=nS;exports.offXRSessionStart=iS;exports.onAfterRender=YC;exports.onBeforeRender=QC;exports.onClear=qC;exports.onDestroy=XC;exports.onInitialized=I0;exports.onStart=_m;exports.onUpdate=j0;exports.onXRSessionEnd=Kp;exports.onXRSessionStart=Dd;exports.parseSync=xx;exports.placeOnSurface=fb;exports.postprocessFBXMaterials=Hp;exports.prefix=_1;exports.pushState=G_;exports.randomNumber=Wx;exports.registerBinaryType=em;exports.registerComponent=$d;exports.registerComponentExtension=zm;exports.registerCustomEffectType=Vi;exports.registerExportExtensions=Nm;exports.registerExtensions=bd;exports.registerHotReloadType=F0;exports.registerLoader=Qp;exports.registerPrefabProvider=Jb;exports.registerPrototypeExtensions=l0;exports.registerType=QS;exports.relativePathPrefix=X_;exports.removeAttributeChangeCallback=Y_;exports.removeComponent=fm;exports.removeCustomImportExtensionType=FP;exports.removePatch=eS;exports.resolveUrl=Ys;exports.sanitizeString=q_;exports.saveImage=yx;exports.screenshot=mR;exports.screenshot2=Ug;exports.sendDestroyed=lm;exports.serializable=f;exports.serializeObject=n0;exports.serializeable=tr;exports.setActive=Pl;exports.setAllowBalloonMessages=eb;exports.setAllowOverlayMessages=hw;exports.setAutoFitEnabled=Zh;exports.setCameraController=Gf;exports.setDestroyed=g0;exports.setDevEnvironment=Vw;exports.setDisposable=Ub;exports.setDontDestroy=Ar;exports.setOrAddParamsToUrl=Vf;exports.setParam=Vx;exports.setParamWithoutReload=Il;exports.setPeerOptions=uS;exports.setResourceTrackingEnabled=AS;exports.setState=jp;exports.setVisibleInCustomShadowRendering=Gp;exports.setWorldEuler=Wp;exports.setWorldPosition=Ye;exports.setWorldPositionXYZ=No;exports.setWorldQuaternion=Li;exports.setWorldQuaternionXYZW=Vp;exports.setWorldRotation=lb;exports.setWorldRotationXYZ=tc;exports.setWorldScale=ea;exports.showBalloonError=ic;exports.showBalloonMessage=Se;exports.showBalloonWarning=he;exports.showDebugConsole=qp;exports.slerp=ww;exports.syncDestroy=nc;exports.syncField=ig;exports.syncInstantiate=cm;exports.textureToCanvas=Iw;exports.tryCastBinary=Pb;exports.tryDetermineMimetypeFromBinary=hv;exports.tryDetermineMimetypeFromURL=cv;exports.tryFindObject=Jr;exports.tryGetGuid=Ob;exports.unregisterHotReloadType=U0;exports.unwatchWrite=Bp;exports.useForAutoFit=sb;exports.validate=gt;exports.watchWrite=Ed;