@needle-tools/engine 4.8.4-next.5c03fe1 → 4.8.4-next.68d6468
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -0
- package/dist/{needle-engine.bundle-C3oFZgvW.min.js → needle-engine.bundle-BoN_WoMd.min.js} +56 -56
- package/dist/{needle-engine.bundle-BDQm33td.umd.cjs → needle-engine.bundle-C0vgs1VP.umd.cjs} +43 -43
- package/dist/{needle-engine.bundle-BecMzBfA.js → needle-engine.bundle-D5UIUwHv.js} +395 -392
- package/dist/needle-engine.js +2 -2
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/lib/engine-components/DragControls.js +0 -1
- package/lib/engine-components/DragControls.js.map +1 -1
- package/lib/engine-components/TransformGizmo.js +9 -1
- package/lib/engine-components/TransformGizmo.js.map +1 -1
- package/package.json +1 -1
- package/src/engine-components/DragControls.ts +0 -1
- package/src/engine-components/TransformGizmo.ts +9 -1
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@@ -1,7 +1,7 @@
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import { Vector2 as J, Vector3 as b, Vector4 as de, Quaternion as $, PlaneGeometry as
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import { Vector2 as J, Vector3 as b, Vector4 as de, Quaternion as $, PlaneGeometry as $n, WebGLRenderer as dr, PerspectiveCamera as pe, OrthographicCamera as Md, Scene as bi, Mesh as H, Texture as Te, Uniform$1 as Ui, Color as se, ShaderMaterial as jn, Box3 as yi, ShadowMaterial as ab, Euler as Tt, MeshStandardMaterial as ct, Box3Helper as qw, GridHelper as rm, Object3D as M, Material as _e, Matrix3 as lb, Matrix4 as te, Layers as lo, Ray as co, MathUtils as ys, AxesHelper as _i, MeshBasicMaterial as we, DoubleSide as vi, BufferGeometry as In, Group as no, CylinderGeometry as cb, SphereGeometry as Rd, BoxGeometry as la, SpriteMaterial as Xw, Sprite as Qw, Shape as Yw, ExtrudeGeometry as Kw, Fog as hb, DirectionalLight as Zf, PointLight as am, EdgesGeometry as Zw, LineSegments as db, LineBasicMaterial as ub, Line as Zl, BufferAttribute as ht, Raycaster as Td, Sphere as Ed, ArrayCamera as Jw, Plane as ir, SkinnedMesh as _s, InterleavedBufferAttribute as fb, Skeleton as ex, Bone as tx, Source as ix, WebGLCubeRenderTarget as nx, CubeCamera as sx, AnimationClip as so, FileLoader as lm, TextureLoader as Qr, PropertyBinding as ca, LinearSRGBColorSpace as Cs, ShaderChunk as Vt, UniformsLib as ox, DataTexture as cm, RGBAFormat as Ad, EquirectangularReflectionMapping as bs, SRGBColorSpace as Ps, Clock as rx, NeutralToneMapping as ha, AgXToneMapping as Id, ACESFilmicToneMapping as Ld, NoToneMapping as Vh, PCFSoftShadowMap$1 as ax, BasicNodeLibrary as lx, WebGLRenderTarget as Bn, DepthTexture as pb, NearestFilter as Hh, LoopRepeat as cx, LoopOnce as Jf, AnimationMixer as hm, CompressedTexture as hx, FrontSide as ho, Camera as dx, Frustum as Gg, AudioListener as ux, PositionalAudio as fx, AudioLoader as ep, EventDispatcher as dm, BackSide as Dd, MeshDepthMaterial as px, CustomBlending as mx, MaxEquation as gx, AmbientLight as yx, HemisphereLight as _x, AlwaysStencilFunc as bx, GreaterEqualStencilFunc as vx, NotEqualStencilFunc as wx, GreaterStencilFunc as xx, LessEqualStencilFunc as Sx, EqualStencilFunc as Cx, LessStencilFunc as Px, NeverStencilFunc as qg, InvertStencilOp as Ox, DecrementWrapStencilOp as kx, IncrementWrapStencilOp as Mx, DecrementStencilOp as Rx, IncrementStencilOp as Tx, ReplaceStencilOp as Ex, ZeroStencilOp as Ax, KeepStencilOp as Ix, RawShaderMaterial as mb, GLSL3 as Lx, AlwaysDepth as Dx, GreaterEqualDepth as jx, GreaterDepth as Bx, LessEqualDepth as Fx, LessDepth as zx, NotEqualDepth as Ux, EqualDepth as Nx, BatchedMesh as Xg, MeshPhysicalMaterial as tp, LinearFilter as Gh, UnsignedByteType as $x, RingGeometry as Wx, Line3 as Vx, AdditiveBlending as gb, BoxHelper as Hx, SpotLight as Gx, DirectionalLightHelper as qx, CameraHelper as Xx, LOD as Qx, Triangle as Yx, NormalBlending as Kx, ReinhardToneMapping as um, LinearToneMapping as fm, HalfFloatType as Nu, VideoTexture as Zx, CubeTexture as Jx, CompressedCubeTexture as eS, EquirectangularRefractionMapping as tS, VectorKeyframeTrack as iS, QuaternionKeyframeTrack as nS, Audio as sS, ShaderLib as qh, UniformsUtils as yb, MirroredRepeatWrapping as Qg, MeshNormalMaterial as oS, AudioContext as rS, PMREMGenerator$1 as aS } from "./three-DrqIzZTH.js";
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import { createLoaders as pm, getRaycastMesh as _b, LODsManager as Io, NEEDLE_progressive as We, addDracoAndKTX2Loaders as lS, configureLoader as cS, setKTX2TranscoderLocation as hS, setDracoDecoderLocation as dS } from "./gltf-progressive-B3JW4cAu.js";
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import { GroundedSkybox as da, Font as uS, TextGeometry as fS, FontLoader as pS, GLTFLoader as
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import { fetchProfile as AS, MotionController as IS, $70d766613f57b014$export$2e2bcd8739ae039 as Yg, ByteBuffer as LS, v5 as Kg, md5 as Zg, SIZE_PREFIX_LENGTH as Cb, Builder as gm, createNoise4D as DS, Matrix4 as $u, BatchedParticleRenderer as jS, ParticleSystem as BS, RenderMode as
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import { GroundedSkybox as da, Font as uS, TextGeometry as fS, FontLoader as pS, GLTFLoader as Os, TransformControlsGizmo as bb, EXRLoader as Xh, RGBELoader as ip, Stats as mS, nodeFrame as gS, OrbitControls as vb, PositionalAudioHelper as yS, HorizontalBlurShader as _S, VerticalBlurShader as bS, GLTFExporter as wb, strToU8 as xb, zipSync as vS, XRControllerModelFactory as wS, XRHandMeshModel as xS, Line2 as SS, LineGeometry as CS, LineMaterial as PS, KTX2Loader as OS, TransformControls as kS, InteractiveGroup as MS, HTMLMesh as RS, VertexNormalsHelper as TS, OBJLoader as mm, FBXLoader as Sb, mergeVertices as ES } from "./three-examples-BIuXQPSf.js";
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import { fetchProfile as AS, MotionController as IS, $70d766613f57b014$export$2e2bcd8739ae039 as Yg, ByteBuffer as LS, v5 as Kg, md5 as Zg, SIZE_PREFIX_LENGTH as Cb, Builder as gm, createNoise4D as DS, Matrix4 as $u, BatchedParticleRenderer as jS, ParticleSystem as BS, RenderMode as ls, ConstantColor as FS, Vector4 as zS, ConstantValue as US, TrailParticle as Jg, WorkerBase as NS, MeshBVH as $S } from "./vendor-B_ytQUuR.js";
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import { __webpack_exports__default as Ce, __webpack_exports__Text as Pb, __webpack_exports__Block as Ob, __webpack_exports__update as WS, SimpleStateBehavior as VS, __webpack_exports__Inline as Wu, __webpack_exports__FontLibrary as ey, ThreeMeshUI as ty } from "./three-mesh-ui-D6Mz5Yl7.js";
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import { EffectAttribute as HS } from "./postprocessing-DddlM3CK.js";
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const Vu = /* @__PURE__ */ new Map();
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@@ -205,7 +205,7 @@ function Bd(s, e) {
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}
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return s;
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}
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function
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function ks(s) {
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return new Promise((e, t) => {
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setTimeout(e, s);
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});
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@@ -1161,7 +1161,7 @@ void main(){
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}
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}
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class nr {
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static planeGeometry = new
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static planeGeometry = new $n(2, 2, 1, 1);
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static renderer = new dr({ antialias: !1, alpha: !0 });
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static perspectiveCam = new pe();
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static orthographicCam = new Md();
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@@ -1787,9 +1787,9 @@ po('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUIL
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po('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";');
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po('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.8.4";');
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po('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
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po('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "
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po('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Tue Aug 19 2025 17:08:13 GMT+0000 (Coordinated Universal Time)";');
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po('globalThis["__NEEDLE_PUBLIC_KEY__"] = "' + NEEDLE_PUBLIC_KEY + '";');
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const Ln = "4.8.4", wm = "undefined", Qb = "
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const Ln = "4.8.4", wm = "undefined", Qb = "Tue Aug 19 2025 17:08:13 GMT+0000 (Coordinated Universal Time)";
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Xb && console.log(`Engine version: ${Ln} (generator: ${wm})
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Project built at ${Qb}`);
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const vl = NEEDLE_PUBLIC_KEY, ro = "needle_isActiveInHierarchy", jr = "builtin_components", Oh = "needle_editor_guid";
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@@ -2687,7 +2687,7 @@ class l1 {
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}
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}
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}
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const
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const Kn = w("debugwebxr"), Xc = w("debugcustomgesture"), c1 = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles", h1 = "generic-trigger", d1 = new $().setFromEuler(new Tt(ys.degToRad(0), ys.degToRad(-90), ys.degToRad(-90))), u1 = new b(0.04, -0.04, 0);
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class t0 {
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/** the Needle XR Session */
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xr;
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@@ -2940,7 +2940,7 @@ class t0 {
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return this.getMotionController?.then((e) => e?.assetUrl || null);
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}
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constructor(e, t, i) {
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this.xr = e, this.inputSource = t, this.index = i, this._object = new M(), this._object.name = `NeedleXRController_${i}`,
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this.xr = e, this.inputSource = t, this.index = i, this._object = new M(), this._object.name = `NeedleXRController_${i}`, Kn && (this._object.add(this._debugAxesHelper), this._gripSpaceObject = new M(), this._raySpaceObject = new M(), this._gripSpaceObject.name = `NeedleXRController_${i}_gripSpace`, this._raySpaceObject.name = `NeedleXRController_${i}_raySpace`, this._gripSpaceObject.add(this._debugGripAxesHelper), this._raySpaceObject.add(this._debugRayAxesHelper), this.xr.context.scene.add(this._gripSpaceObject), this.xr.context.scene.add(this._raySpaceObject)), this.xr.context.scene.add(this._object), this._ray = new co(), this.pointerInit = {
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origin: this,
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pointerType: this.hand ? "hand" : "controller",
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deviceIndex: this.index,
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@@ -3018,13 +3018,13 @@ Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`), n += `
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const p = a.get("middle-finger-metacarpal"), g = p && this.getHandJointPose(p, e);
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g && (this._gripMatrix.fromArray(g.transform.matrix).premultiply(Kr), this._gripMatrix.decompose(this._gripPosition, this._gripQuaternion, G(1, 1, 1)), i = G().copy(g.transform.position), n = wn().copy(g.transform.orientation), n.multiply(d1), i.add(G(u1).applyQuaternion(n)));
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} else this.inputSource.gripSpace && this.targetRayMode === "transient-pointer" && i && n ? (this._object.position.copy(i), this._object.quaternion.copy(n).multiply(Fi)) : o && r && (this._object.position.copy(o), this._object.quaternion.copy(r).multiply(Fi));
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Kn && (o && r && (this._raySpaceObject?.position.copy(o), this._raySpaceObject?.quaternion.copy(r).multiply(Fi)), i && n && (this._gripSpaceObject?.position.copy(i), this._gripSpaceObject?.quaternion.copy(n).multiply(Fi)));
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const l = this.xr.context.mainCamera?.parent, c = l ? be(l) : void 0;
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i && n && (this._gripWorldPosition.copy(i), l && this._gripWorldPosition.applyMatrix4(l.matrixWorld), this._gripWorldQuaternion.copy(n), this._gripWorldQuaternion.multiply(Fi), c && this._gripWorldQuaternion.premultiply(c)), this.updateRayWorldPosition(), this.updateRayWorldQuaternion();
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}
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/** Called when the input source disconnects */
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onDisconnected() {
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this._connected = !1,
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this._connected = !1, Kn && console.warn("Controller disconnected", this.index);
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for (const e of this._object.children)
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this.xr.context.scene.attach(e);
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this._object?.removeFromParent(), this._debugAxesHelper?.removeFromParent(), this._debugGripAxesHelper?.removeFromParent(), this._debugRayAxesHelper?.removeFromParent(), this._gripSpaceObject?.removeFromParent(), this._raySpaceObject?.removeFromParent(), this.unsubscribeEvents(), this._hitTestSource && (this._hitTestSource.cancel(), this._hitTestSource = void 0);
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if (!this.emitPointerDownEvent || this.inputSource !== e.inputSource) return;
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this.onUpdateFrame(e.frame), this._hasSelectEvent = !0;
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const t = this._layout?.selectComponentId, i = this._layout?.components[t]?.gamepadIndices?.button;
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i !== void 0 && (this._selectButtonIndex = i), !Xc && (
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i !== void 0 && (this._selectButtonIndex = i), !Xc && (Kn && F.DrawDirection(this.rayWorldPosition, G(0, 0.01, 1).applyQuaternion(this.rayWorldQuaternion), 16711680, 10), this.emitPointerEvent(De.PointerDown, this._selectButtonIndex || 0, "xr-standard-trigger", !0, e));
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};
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onSelectEnd = (e) => {
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this.emitPointerUpEvent && (Xc || this.inputSource === e.inputSource && this.emitPointerEvent(De.PointerUp, this._selectButtonIndex || 0, "xr-standard-trigger", !0, e));
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};
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onSequeezeStart = (e) => {
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this.emitPointerDownEvent && this.inputSource === e.inputSource && (this._squeezeButtonIndex = this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button, this._squeezeButtonIndex !== void 0 && (
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this.emitPointerDownEvent && this.inputSource === e.inputSource && (this._squeezeButtonIndex = this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button, this._squeezeButtonIndex !== void 0 && (Kn && F.DrawDirection(this.rayWorldPosition, G(0, 0.01, 1).applyQuaternion(this.rayWorldQuaternion), 255, 10), this.emitPointerEvent(De.PointerDown, this._squeezeButtonIndex || 0, "xr-standard-squeeze", !0, e)));
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};
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onSequeezeEnd = (e) => {
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this.emitPointerUpEvent && this.inputSource === e.inputSource && this._squeezeButtonIndex !== void 0 && this.emitPointerEvent(De.PointerUp, this._squeezeButtonIndex || 0, "xr-standard-squeeze", !0, e);
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const o = e !== this._selectButtonIndex && e !== this._squeezeButtonIndex;
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if (n != null && o) {
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let r = this._layout?.gamepad[e];
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this._isMxInk && e === 4 && (r = "stylus-touch"), this._isMxInk && e === 5 && (r = "stylus-tip"), (
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this._isMxInk && e === 4 && (r = "stylus-touch"), this._isMxInk && e === 5 && (r = "stylus-tip"), (Kn || Xc) && console.log("Emitting pointer event", n, e, r, t.value, this.gamepad, this._layout), this.emitPointerEvent(n, e, r ?? "none", !1, null, t.value);
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}
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if (this._isMetaQuestTouchController) {
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if (this._lastPointerMovePosition.distanceTo(this.gripWorldPosition) > this.pointerMoveDistanceThreshold * this.xr.rigScale && (e = !0), e || this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion) > this.pointerMoveAngleThreshold && (e = !0), e) {
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this._didMoveLastFrame = !0, this._lastPointerMovePosition.copy(this.gripWorldPosition), this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),
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this._didMoveLastFrame = !0, this._lastPointerMovePosition.copy(this.gripWorldPosition), this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion), Kn && F.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(0.1)), "move", 0.01);
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pointerInit;
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if (this.xr.mode === "immersive-vr" || this.xr.isPassThrough) {
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this.pointerInit.origin = this, this.pointerInit.pointerId = this.getPointerId(t), this.pointerInit.pointerType = this.hand ? "hand" : "controller", this.pointerInit.button = t, this.pointerInit.buttonName = i, this.pointerInit.isPrimary = n, this.pointerInit.mode = this.inputSource.targetRayMode, this.pointerInit.ray = this.ray, this.pointerInit.device = this.object, this.pointerInit.pressure = r, this.pointerInit.clientX = this._rayPosition.x / this.xr.rigScale, this.pointerInit.clientY = this._rayPosition.y / this.xr.rigScale, this.pointerInit.clientZ = this._rayPosition.z / this.xr.rigScale;
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N.Current = this.xr.context, Kn && e !== "pointermove" && console.warn("Pointer event", e, t, i, { ...this.pointerInit }), this.xr.context.input.createInputEvent(new Vs(e, o, this.pointerInit)), N.Current = a;
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}
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}
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}
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depthTest: !1,
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fog: !1,
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side: vi
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}), this._fadeToColorQuad = new H(new
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}), this._fadeToColorQuad = new H(new $n(10, 10), this._fadeToColorMaterial);
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}
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dispose() {
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this._fadeToColorQuad.geometry.dispose(), this._fadeToColorMaterial.dispose();
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case "Quad":
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{
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const o = new
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const o = new $n(1, 1, 1, 1), r = t?.material ?? new ct({ color: n });
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t?.texture && "map" in r && (r.map = t.texture), i = new H(o, r), i.name = "Quad";
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break;
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function P1(s, e) {
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|
-
const t = "https://cdn.needle.tools/static/models/shaderball.glb", i = new
|
|
4319
|
+
const t = "https://cdn.needle.tools/static/models/shaderball.glb", i = new Os(), n = pm(null);
|
|
4320
4320
|
i.setDRACOLoader(n.dracoLoader), i.setKTX2Loader(n.ktx2Loader), Ju = !0, ef = i.loadAsync(t).then((o) => {
|
|
4321
4321
|
const r = o.scene;
|
|
4322
4322
|
return r.position.y -= 0.5, r;
|
|
@@ -4373,7 +4373,7 @@ class ga {
|
|
|
4373
4373
|
return this._active ? this._active.handoff() : null;
|
|
4374
4374
|
}
|
|
4375
4375
|
static async stop() {
|
|
4376
|
-
this._requestInFlight = !1, this._active && (await this._active.end(), await
|
|
4376
|
+
this._requestInFlight = !1, this._active && (await this._active.end(), await ks(100)), this._active = null;
|
|
4377
4377
|
}
|
|
4378
4378
|
_session;
|
|
4379
4379
|
_mode;
|
|
@@ -4410,7 +4410,7 @@ class ga {
|
|
|
4410
4410
|
};
|
|
4411
4411
|
/** can be used to prepare the user or fade to black */
|
|
4412
4412
|
async onBeforeHandoff() {
|
|
4413
|
-
await
|
|
4413
|
+
await ks(1e3), this._scene.clear();
|
|
4414
4414
|
}
|
|
4415
4415
|
_objects = [];
|
|
4416
4416
|
setupScene() {
|
|
@@ -4498,7 +4498,7 @@ async function k1() {
|
|
|
4498
4498
|
return;
|
|
4499
4499
|
}
|
|
4500
4500
|
navigator.xr?.addEventListener("sessiongranted", async () => {
|
|
4501
|
-
Yr(!0), console.log("Received Session Granted..."), await
|
|
4501
|
+
Yr(!0), console.log("Received Session Granted..."), await ks(100);
|
|
4502
4502
|
const s = sessionStorage.getItem("needle_xr_session_mode"), e = sessionStorage.getItem("needle_xr_session_init") ?? null, t = e ? JSON.parse(e) : null;
|
|
4503
4503
|
let i = null;
|
|
4504
4504
|
if (r0() && (await ga.start(s || "immersive-vr", t || K.getDefaultSessionInit("immersive-vr")), await T1(), i = await ga.handoff()), i)
|
|
@@ -6113,7 +6113,7 @@ function Oe(s) {
|
|
|
6113
6113
|
}
|
|
6114
6114
|
if (typeof s == "object" && (s[h0] = !0), s instanceof bi)
|
|
6115
6115
|
Oe(s.environment), Oe(s.background), Oe(s.customDepthMaterial), Oe(s.customDistanceMaterial);
|
|
6116
|
-
else if (s instanceof
|
|
6116
|
+
else if (s instanceof _s)
|
|
6117
6117
|
Oe(s.geometry), Oe(s.material), Oe(s.skeleton), Oe(s.bindMatrix), Oe(s.bindMatrixInverse), Oe(s.customDepthMaterial), Oe(s.customDistanceMaterial), s.geometry = null, s.material = null, s.visible = !1;
|
|
6118
6118
|
else if (s instanceof H)
|
|
6119
6119
|
Oe(s.geometry), Oe(s.material), Oe(s.customDepthMaterial), Oe(s.customDistanceMaterial), s.geometry = null, s.material = null, s.visible = !1;
|
|
@@ -6147,7 +6147,7 @@ function kr(s) {
|
|
|
6147
6147
|
s && ((Qo || l0() || $d) && console.warn("🧨 FREE", s), s instanceof ImageBitmap ? s.close() : s instanceof ix ? s.data = null : s.dispose());
|
|
6148
6148
|
}
|
|
6149
6149
|
function U1(s) {
|
|
6150
|
-
(s instanceof H || s instanceof
|
|
6150
|
+
(s instanceof H || s instanceof _s) && (s.material = null, s.geometry = null);
|
|
6151
6151
|
}
|
|
6152
6152
|
const N1 = /* @__PURE__ */ new Set();
|
|
6153
6153
|
function d0(s, e, t = null, i) {
|
|
@@ -6297,13 +6297,13 @@ Did you add and remove a component in the same frame?`), Me.splice(e, 1), e--;
|
|
|
6297
6297
|
}
|
|
6298
6298
|
t.context = s, Ul(t.gameObject), Em(t, s);
|
|
6299
6299
|
} catch (t) {
|
|
6300
|
-
console.error(t),
|
|
6300
|
+
console.error(t), hs(Me[e], s), Me.splice(e, 1), e--;
|
|
6301
6301
|
}
|
|
6302
6302
|
for (let e = 0; e < Me.length; e++)
|
|
6303
6303
|
try {
|
|
6304
6304
|
const t = Me[e];
|
|
6305
6305
|
if (t.destroyed) {
|
|
6306
|
-
|
|
6306
|
+
hs(Me[e], s), Me.splice(e, 1), e--;
|
|
6307
6307
|
continue;
|
|
6308
6308
|
}
|
|
6309
6309
|
if (t.registering)
|
|
@@ -6314,7 +6314,7 @@ Did you add and remove a component in the same frame?`), Me.splice(e, 1), e--;
|
|
|
6314
6314
|
}
|
|
6315
6315
|
t.__internalAwake !== void 0 && (t.gameObject || console.error("Calling awake for a component without a GameObject", t, t.gameObject), Ul(t.gameObject), t.activeAndEnabled && ea(t.__internalAwake.bind(t)));
|
|
6316
6316
|
} catch (t) {
|
|
6317
|
-
console.error(t),
|
|
6317
|
+
console.error(t), hs(Me[e], s), Me.splice(e, 1), e--;
|
|
6318
6318
|
}
|
|
6319
6319
|
for (let e = 0; e < Me.length; e++)
|
|
6320
6320
|
try {
|
|
@@ -6322,7 +6322,7 @@ Did you add and remove a component in the same frame?`), Me.splice(e, 1), e--;
|
|
|
6322
6322
|
if (t.destroyed || t.enabled === !1 || (Ul(t.gameObject), t.activeAndEnabled === !1)) continue;
|
|
6323
6323
|
t.__internalEnable !== void 0 && (t.enabled = !0, ea(t.__internalEnable.bind(t)));
|
|
6324
6324
|
} catch (t) {
|
|
6325
|
-
console.error(t),
|
|
6325
|
+
console.error(t), hs(Me[e], s), Me.splice(e, 1), e--;
|
|
6326
6326
|
}
|
|
6327
6327
|
for (let e = 0; e < Me.length; e++)
|
|
6328
6328
|
try {
|
|
@@ -6330,7 +6330,7 @@ Did you add and remove a component in the same frame?`), Me.splice(e, 1), e--;
|
|
|
6330
6330
|
if (t.destroyed || !t.gameObject) continue;
|
|
6331
6331
|
s.new_script_start.push(t);
|
|
6332
6332
|
} catch (t) {
|
|
6333
|
-
console.error(t),
|
|
6333
|
+
console.error(t), hs(Me[e], s), Me.splice(e, 1), e--;
|
|
6334
6334
|
}
|
|
6335
6335
|
Me.length = 0;
|
|
6336
6336
|
for (const e of s.new_scripts_post_setup_callbacks)
|
|
@@ -6339,7 +6339,7 @@ Did you add and remove a component in the same frame?`), Me.splice(e, 1), e--;
|
|
|
6339
6339
|
}
|
|
6340
6340
|
}
|
|
6341
6341
|
function H1(s) {
|
|
6342
|
-
s && (s.__internalDisable(!0),
|
|
6342
|
+
s && (s.__internalDisable(!0), hs(s, s.context));
|
|
6343
6343
|
}
|
|
6344
6344
|
function p0(s, e) {
|
|
6345
6345
|
for (let t = 0; t < s.new_script_start.length; t++)
|
|
@@ -6349,13 +6349,13 @@ function p0(s, e) {
|
|
|
6349
6349
|
continue;
|
|
6350
6350
|
ea(i.__internalAwake.bind(i)), i.enabled && (ea(i.__internalEnable.bind(i)), ea(i.__internalStart.bind(i)), s.new_script_start.splice(t, 1), t--);
|
|
6351
6351
|
} catch (i) {
|
|
6352
|
-
console.error(i),
|
|
6352
|
+
console.error(i), hs(s.new_script_start[t], s), s.new_script_start.splice(t, 1), t--;
|
|
6353
6353
|
}
|
|
6354
6354
|
}
|
|
6355
6355
|
function Em(s, e) {
|
|
6356
6356
|
e.scripts.indexOf(s) === -1 && (e.scripts.push(s), s.earlyUpdate && e.scripts_earlyUpdate.push(s), s.update && e.scripts_update.push(s), s.lateUpdate && e.scripts_lateUpdate.push(s), s.onBeforeRender && e.scripts_onBeforeRender.push(s), s.onAfterRender && e.scripts_onAfterRender.push(s), s.onPausedChanged && e.scripts_pausedChanged.push(s), of(s, null) && e.new_scripts_xr.push(s), of(s, "immersive-vr") && e.scripts_immersive_vr.push(s), of(s, "immersive-ar") && e.scripts_immersive_ar.push(s));
|
|
6357
6357
|
}
|
|
6358
|
-
function
|
|
6358
|
+
function hs(s, e) {
|
|
6359
6359
|
Ai(s, e.new_scripts), Ai(s, e.new_script_start), Ai(s, e.scripts), Ai(s, e.scripts_earlyUpdate), Ai(s, e.scripts_update), Ai(s, e.scripts_lateUpdate), Ai(s, e.scripts_onBeforeRender), Ai(s, e.scripts_onAfterRender), Ai(s, e.scripts_pausedChanged), Ai(s, e.new_scripts_xr), Ai(s, e.scripts_immersive_vr), Ai(s, e.scripts_immersive_ar), e.stopAllCoroutinesFrom(s);
|
|
6360
6360
|
}
|
|
6361
6361
|
function Ai(s, e) {
|
|
@@ -6578,7 +6578,7 @@ function eP(s) {
|
|
|
6578
6578
|
console.warn("could not find object that was instantiated: " + e.guid);
|
|
6579
6579
|
return;
|
|
6580
6580
|
}
|
|
6581
|
-
const i = new
|
|
6581
|
+
const i = new Wn();
|
|
6582
6582
|
e.position && (i.position = new b(e.position.x, e.position.y, e.position.z)), e.rotation && (i.rotation = new $(e.rotation.x, e.rotation.y, e.rotation.z, e.rotation.w)), e.scale && (i.scale = new b(e.scale.x, e.scale.y, e.scale.z)), i.parent = e.parent, e.seed && (i.idProvider = new Et(e.seed)), i.visible = e.visible, i.context = s, nd && s.alias && console.log("[Remote] instantiate in: " + s.alias);
|
|
6583
6583
|
const n = va(t, i);
|
|
6584
6584
|
Br.push(new WeakRef(n)), n && (e.parent === "scene" && s.scene.add(n), nd && console.log("[Remote] new instance", "gameobject:", n?.guid, t));
|
|
@@ -6592,7 +6592,7 @@ function eP(s) {
|
|
|
6592
6592
|
});
|
|
6593
6593
|
}
|
|
6594
6594
|
function tP(s, e) {
|
|
6595
|
-
const t = J1(), i = e ?? new
|
|
6595
|
+
const t = J1(), i = e ?? new Wn();
|
|
6596
6596
|
i.idProvider = new Et(t);
|
|
6597
6597
|
const n = va(s, i);
|
|
6598
6598
|
return { seed: t, instance: n };
|
|
@@ -7135,7 +7135,7 @@ function vP(s, e) {
|
|
|
7135
7135
|
return t;
|
|
7136
7136
|
}
|
|
7137
7137
|
const C0 = Symbol("customVisibilityFlag");
|
|
7138
|
-
function
|
|
7138
|
+
function ds(s, e) {
|
|
7139
7139
|
s.layers[C0] = e;
|
|
7140
7140
|
}
|
|
7141
7141
|
const Wy = Symbol("DidPatchLayers");
|
|
@@ -7263,7 +7263,7 @@ function MP(s) {
|
|
|
7263
7263
|
const e = s.gameObject.userData.components.indexOf(s);
|
|
7264
7264
|
s.gameObject.userData.components.splice(e, 1);
|
|
7265
7265
|
}
|
|
7266
|
-
s.__internalDisable && s.__internalDisable(),
|
|
7266
|
+
s.__internalDisable && s.__internalDisable(), hs(s, s.context ?? N.Current), s.destroy(), s.gameObject = null;
|
|
7267
7267
|
}
|
|
7268
7268
|
let Hy = !1;
|
|
7269
7269
|
function M0(s, e, t) {
|
|
@@ -7507,7 +7507,7 @@ class oe extends se {
|
|
|
7507
7507
|
}
|
|
7508
7508
|
}
|
|
7509
7509
|
const Th = w("debuggetcomponent"), Yo = w("debuginstantiate");
|
|
7510
|
-
class
|
|
7510
|
+
class Wn {
|
|
7511
7511
|
idProvider;
|
|
7512
7512
|
parent;
|
|
7513
7513
|
keepWorldPosition;
|
|
@@ -7518,7 +7518,7 @@ class $n {
|
|
|
7518
7518
|
context;
|
|
7519
7519
|
components;
|
|
7520
7520
|
clone() {
|
|
7521
|
-
const e = new
|
|
7521
|
+
const e = new Wn();
|
|
7522
7522
|
return e.idProvider = this.idProvider, e.parent = this.parent, e.keepWorldPosition = this.keepWorldPosition, e.position = this.position?.clone(), e.rotation = this.rotation?.clone(), e.scale = this.scale?.clone(), e.visible = this.visible, e.context = this.context, e.components = this.components, e;
|
|
7523
7523
|
}
|
|
7524
7524
|
/** Copy fields from another object, clone field references */
|
|
@@ -7632,7 +7632,7 @@ function va(s, e) {
|
|
|
7632
7632
|
if ("isAssetReference" in s)
|
|
7633
7633
|
return s.instantiate(e ?? void 0);
|
|
7634
7634
|
let t = null;
|
|
7635
|
-
e != null && (e.x !== void 0 ? (t = new
|
|
7635
|
+
e != null && (e.x !== void 0 ? (t = new Wn(), t.position = e) : t = e);
|
|
7636
7636
|
let i = N.Current;
|
|
7637
7637
|
t?.context && (i = t.context), Th && i.alias && console.log("context", i.alias), t && !t.idProvider && (t.idProvider = new Et(Date.now()));
|
|
7638
7638
|
const n = [], o = {}, r = {}, a = A0(i, s, t, n, o, r);
|
|
@@ -7798,7 +7798,7 @@ var wa;
|
|
|
7798
7798
|
s.hashSha256 = o;
|
|
7799
7799
|
function r(h) {
|
|
7800
7800
|
const d = h.filesize / 1024 / 1024;
|
|
7801
|
-
return
|
|
7801
|
+
return ws() ? d < 50 : d < 5;
|
|
7802
7802
|
}
|
|
7803
7803
|
s.canUpload = r;
|
|
7804
7804
|
async function a(h, d) {
|
|
@@ -7812,7 +7812,7 @@ var wa;
|
|
|
7812
7812
|
const g = p.byteLength, _ = g / 1024 / 1024;
|
|
7813
7813
|
if (_ > 50)
|
|
7814
7814
|
return d?.silent !== !0 && me(`File (${_.toFixed(1)}MB) is too large for uploading (see console for details)`), console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max allowed size is 50MB`), null;
|
|
7815
|
-
if (!
|
|
7815
|
+
if (!ws() && _ > 5)
|
|
7816
7816
|
return d?.silent !== !0 && me('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'), console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`), null;
|
|
7817
7817
|
if (g < 1)
|
|
7818
7818
|
return console.warn(`Your file is too small for uploading (${_.toFixed(1)}MB). Min size is 1 byte`), null;
|
|
@@ -7853,7 +7853,7 @@ var wa;
|
|
|
7853
7853
|
if (d?.abort?.aborted)
|
|
7854
7854
|
return console.debug("Aborted upload"), null;
|
|
7855
7855
|
const E = await S(y.upload);
|
|
7856
|
-
E instanceof Error ? (O = E, await
|
|
7856
|
+
E instanceof Error ? (O = E, await ks(1e3 * k)) : E.ok && (console.debug("File uploaded successfully"), I = !0);
|
|
7857
7857
|
} catch (E) {
|
|
7858
7858
|
console.error(E);
|
|
7859
7859
|
}
|
|
@@ -8077,7 +8077,7 @@ class ie {
|
|
|
8077
8077
|
t(this, e);
|
|
8078
8078
|
}
|
|
8079
8079
|
async onInstantiate(e, t = !1, i) {
|
|
8080
|
-
const n = N.Current, o = new
|
|
8080
|
+
const n = N.Current, o = new Wn();
|
|
8081
8081
|
if (e instanceof M ? o.parent = e : e && (Object.assign(o, e), o.cloneAssign(e)), o.parent === void 0 && (o.parent = n.scene), this.mustLoad && await this.loadAssetAsync(), Bs && console.log("Instantiate", this.url, "parent:", e), this.asset) {
|
|
8082
8082
|
Bs && console.log("Add to scene", this.asset);
|
|
8083
8083
|
let r = ie.currentlyInstantiating.get(this.url);
|
|
@@ -8389,7 +8389,7 @@ class $P {
|
|
|
8389
8389
|
}
|
|
8390
8390
|
resolveTexture(e, t) {
|
|
8391
8391
|
const i = t;
|
|
8392
|
-
tl && console.log("Lightmap loaded:", i), i?.isTexture && (this.registry ? (i.colorSpace =
|
|
8392
|
+
tl && console.log("Lightmap loaded:", i), i?.isTexture && (this.registry ? (i.colorSpace = Cs, this.registry.registerTexture(this.source, e.type, i, e.index)) : console.log(Cn[e.type], e.pointer, i));
|
|
8393
8393
|
}
|
|
8394
8394
|
}
|
|
8395
8395
|
const Mr = !!w("debuglightmaps");
|
|
@@ -8763,7 +8763,7 @@ class eO {
|
|
|
8763
8763
|
if (i && i.Source) {
|
|
8764
8764
|
tn && console.log("Setting environment reflection", i);
|
|
8765
8765
|
const n = this.context.scene, o = i.Source;
|
|
8766
|
-
o.mapping =
|
|
8766
|
+
o.mapping = bs, n.environment = o;
|
|
8767
8767
|
return;
|
|
8768
8768
|
} else tn && console.warn("Could not find reflection for source", e);
|
|
8769
8769
|
break;
|
|
@@ -8773,13 +8773,13 @@ class eO {
|
|
|
8773
8773
|
case 1:
|
|
8774
8774
|
if (t.ambientTrilight) {
|
|
8775
8775
|
const i = t.ambientTrilight, n = QP(i[0], i[1], i[2], 64, 64);
|
|
8776
|
-
n.colorSpace =
|
|
8776
|
+
n.colorSpace = Ps, n.mapping = bs, this.context.scene.environment = n;
|
|
8777
8777
|
} else console.error("Missing ambient trilight", t.sourceId);
|
|
8778
8778
|
return;
|
|
8779
8779
|
case 3:
|
|
8780
8780
|
if (t.ambientLight) {
|
|
8781
8781
|
const i = Fm(t.ambientLight, 64);
|
|
8782
|
-
i.colorSpace =
|
|
8782
|
+
i.colorSpace = Ps, i.mapping = bs, this.context.scene.environment = i;
|
|
8783
8783
|
} else console.error("Missing ambientlight", t.sourceId);
|
|
8784
8784
|
return;
|
|
8785
8785
|
default:
|
|
@@ -8810,7 +8810,7 @@ class tO {
|
|
|
8810
8810
|
// private _ambientScale: number = 1;
|
|
8811
8811
|
// private _lightProbe?: LightProbe;
|
|
8812
8812
|
constructor(e, t, i = 1) {
|
|
8813
|
-
this._source = t, t.mapping =
|
|
8813
|
+
this._source = t, t.mapping = bs;
|
|
8814
8814
|
}
|
|
8815
8815
|
/* REMOVED, no LightProbe / custom shader lighting support for now
|
|
8816
8816
|
getSphericalHarmonicsArray(intensityFactor: number = 1): SphericalHarmonicsData | null {
|
|
@@ -9507,7 +9507,7 @@ class rO {
|
|
|
9507
9507
|
}
|
|
9508
9508
|
if (this.menu) {
|
|
9509
9509
|
const e = this.menu.children.indexOf(this._poweredByNeedleElement);
|
|
9510
|
-
if (!this._showNeedleLogo &&
|
|
9510
|
+
if (!this._showNeedleLogo && vs())
|
|
9511
9511
|
e >= 0 && (this._poweredByNeedleElement.removeFromParent(), this.markDirty());
|
|
9512
9512
|
else {
|
|
9513
9513
|
this._poweredByNeedleElement.visible = !0, this.menu.add(this._poweredByNeedleElement);
|
|
@@ -10174,7 +10174,7 @@ class Xd extends HTMLElement {
|
|
|
10174
10174
|
});
|
|
10175
10175
|
try {
|
|
10176
10176
|
window.requestAnimationFrame(() => fO((h) => {
|
|
10177
|
-
if (h == !0 &&
|
|
10177
|
+
if (h == !0 && ws() && !e_) {
|
|
10178
10178
|
let d = this._userRequestedLogoVisible;
|
|
10179
10179
|
d === void 0 && (d = !1), this.___onSetLogoVisible(d);
|
|
10180
10180
|
} else
|
|
@@ -10198,7 +10198,7 @@ class Xd extends HTMLElement {
|
|
|
10198
10198
|
try {
|
|
10199
10199
|
l = !0, this.onChangeDetected(h);
|
|
10200
10200
|
const d = this?.parentNode;
|
|
10201
|
-
if ((this.style.display != "flex" || this.style.visibility != "visible" || this.style.opacity != "1" || d != this._domElement?.shadowRoot) && !
|
|
10201
|
+
if ((this.style.display != "flex" || this.style.visibility != "visible" || this.style.opacity != "1" || d != this._domElement?.shadowRoot) && !ws()) {
|
|
10202
10202
|
const f = r++;
|
|
10203
10203
|
ti() && this._userRequestedMenuVisible === !1 ? (f === 0 && a(d, this._userRequestedMenuVisible), f === 1 && console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")) : f === 0 ? a(d, !0) : setTimeout(() => a(d, !0), 5);
|
|
10204
10204
|
}
|
|
@@ -10224,7 +10224,7 @@ class Xd extends HTMLElement {
|
|
|
10224
10224
|
};
|
|
10225
10225
|
_userRequestedLogoVisible = void 0;
|
|
10226
10226
|
showNeedleLogo(e) {
|
|
10227
|
-
this._userRequestedLogoVisible = e, !(!e && (!
|
|
10227
|
+
this._userRequestedLogoVisible = e, !(!e && (!ws() || e_) && (console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."), !ti())) && this.___onSetLogoVisible(e);
|
|
10228
10228
|
}
|
|
10229
10229
|
/** @returns true if the logo is visible */
|
|
10230
10230
|
get logoIsVisible() {
|
|
@@ -10760,7 +10760,7 @@ class N {
|
|
|
10760
10760
|
const t = this.domElement?.shadowRoot?.querySelector("canvas");
|
|
10761
10761
|
t && (e.canvas = t, Xe && console.log("Using canvas from shadow root", t));
|
|
10762
10762
|
}
|
|
10763
|
-
return Xe && console.log("Using Renderer Parameters:", e, this.domElement), this.renderer = new dr(e), this.renderer.debug.checkShaderErrors = L() || w("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = Vh, this.renderer.setClearColor(new se("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = ax, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace =
|
|
10763
|
+
return Xe && console.log("Using Renderer Parameters:", e, this.domElement), this.renderer = new dr(e), this.renderer.debug.checkShaderErrors = L() || w("checkshadererrors") === !0, this.renderer.toneMappingExposure = 1, this.renderer.toneMapping = Vh, this.renderer.setClearColor(new se("lightgrey"), 0), this.renderer.shadowMap.enabled = !0, this.renderer.shadowMap.type = ax, this.renderer.setSize(this.domWidth, this.domHeight), this.renderer.outputColorSpace = Ps, this.renderer.nodes = {
|
|
10764
10764
|
library: new lx(),
|
|
10765
10765
|
modelViewMatrix: null,
|
|
10766
10766
|
modelNormalViewMatrix: null
|
|
@@ -11383,7 +11383,7 @@ Target Framerate: ` + this.targetFrameRate)), this._dispatchReadyAfterFrame && (
|
|
|
11383
11383
|
const fi = w("debuglicense"), F0 = [];
|
|
11384
11384
|
let Dn = "basic";
|
|
11385
11385
|
fi && console.log("License Type: " + Dn);
|
|
11386
|
-
function
|
|
11386
|
+
function vs() {
|
|
11387
11387
|
switch (Dn) {
|
|
11388
11388
|
case "pro":
|
|
11389
11389
|
case "enterprise":
|
|
@@ -11405,11 +11405,11 @@ function Um() {
|
|
|
11405
11405
|
}
|
|
11406
11406
|
return !1;
|
|
11407
11407
|
}
|
|
11408
|
-
function
|
|
11409
|
-
return
|
|
11408
|
+
function ws() {
|
|
11409
|
+
return vs() || Qd() || Um();
|
|
11410
11410
|
}
|
|
11411
11411
|
function fO(s) {
|
|
11412
|
-
if (
|
|
11412
|
+
if (vs() || Qd() || Um())
|
|
11413
11413
|
return s(!0);
|
|
11414
11414
|
F0.push(s);
|
|
11415
11415
|
}
|
|
@@ -11487,7 +11487,7 @@ async function mO(s) {
|
|
|
11487
11487
|
}
|
|
11488
11488
|
async function gO(s) {
|
|
11489
11489
|
try {
|
|
11490
|
-
if (!
|
|
11490
|
+
if (!vs() && !Qd())
|
|
11491
11491
|
return uf(s);
|
|
11492
11492
|
} catch (e) {
|
|
11493
11493
|
return fi && console.log("License check failed", e), uf(s);
|
|
@@ -11497,7 +11497,7 @@ async function gO(s) {
|
|
|
11497
11497
|
async function uf(s) {
|
|
11498
11498
|
let e = !1;
|
|
11499
11499
|
s.domElement.addEventListener("ready", () => e = !0), await xa?.catch(() => {
|
|
11500
|
-
}), !(
|
|
11500
|
+
}), !(vs() || Qd()) && (ws() === !1 && yO(), e ? Tp(s) : s.domElement.addEventListener("ready", () => {
|
|
11501
11501
|
Tp(s);
|
|
11502
11502
|
}));
|
|
11503
11503
|
}
|
|
@@ -11761,7 +11761,7 @@ function VI(s) {
|
|
|
11761
11761
|
for (const d of n) {
|
|
11762
11762
|
const f = d, p = f.isComponent === !0, g = p ? f.activeAndEnabled : !0, _ = p ? f.context : void 0;
|
|
11763
11763
|
try {
|
|
11764
|
-
if (p && _ &&
|
|
11764
|
+
if (p && _ && hs(f, _), p && g && (f.enabled = !1), d.onBeforeHotReloadFields && d.onBeforeHotReloadFields() === !1)
|
|
11765
11765
|
continue;
|
|
11766
11766
|
for (const m in h)
|
|
11767
11767
|
if (h[m].writable) {
|
|
@@ -12871,7 +12871,7 @@ function TO(s, e) {
|
|
|
12871
12871
|
return {
|
|
12872
12872
|
name: "Empty",
|
|
12873
12873
|
isLooping: !1,
|
|
12874
|
-
guid: e?.generateUUID() ??
|
|
12874
|
+
guid: e?.generateUUID() ?? ys.generateUUID(),
|
|
12875
12875
|
index: -1,
|
|
12876
12876
|
clip: new so(s, 0, [])
|
|
12877
12877
|
};
|
|
@@ -13842,7 +13842,7 @@ Kd([
|
|
|
13842
13842
|
u()
|
|
13843
13843
|
], It.prototype, "runtimeAnimatorController", 1);
|
|
13844
13844
|
const h_ = Symbol("previous-visibility");
|
|
13845
|
-
class
|
|
13845
|
+
class ps extends Bn {
|
|
13846
13846
|
/**
|
|
13847
13847
|
* Render the scene to the texture
|
|
13848
13848
|
* @param scene The scene to render
|
|
@@ -13860,15 +13860,15 @@ class fs extends Bn {
|
|
|
13860
13860
|
}
|
|
13861
13861
|
static _userSet = /* @__PURE__ */ new Set();
|
|
13862
13862
|
onBeforeRender() {
|
|
13863
|
-
|
|
13864
|
-
const e = d0(this.texture, !0, null,
|
|
13863
|
+
ps._userSet.clear();
|
|
13864
|
+
const e = d0(this.texture, !0, null, ps._userSet);
|
|
13865
13865
|
for (const t of e)
|
|
13866
13866
|
t instanceof H && (t[h_] = t.visible, t.visible = !1);
|
|
13867
13867
|
}
|
|
13868
13868
|
onAfterRender() {
|
|
13869
|
-
for (const e of
|
|
13869
|
+
for (const e of ps._userSet)
|
|
13870
13870
|
e instanceof H && (e.visible = e[h_]);
|
|
13871
|
-
|
|
13871
|
+
ps._userSet.clear();
|
|
13872
13872
|
}
|
|
13873
13873
|
}
|
|
13874
13874
|
var DO = Object.defineProperty, jO = Object.getOwnPropertyDescriptor, bc = (s, e, t, i) => {
|
|
@@ -14151,17 +14151,17 @@ class H0 {
|
|
|
14151
14151
|
return e.prep(4, 36), e.prep(4, 12), e.writeFloat32(h), e.writeFloat32(c), e.writeFloat32(l), e.prep(4, 12), e.writeFloat32(a), e.writeFloat32(r), e.writeFloat32(o), e.prep(4, 12), e.writeFloat32(n), e.writeFloat32(i), e.writeFloat32(t), e.offset();
|
|
14152
14152
|
}
|
|
14153
14153
|
}
|
|
14154
|
-
class
|
|
14154
|
+
class us {
|
|
14155
14155
|
bb = null;
|
|
14156
14156
|
bb_pos = 0;
|
|
14157
14157
|
__init(e, t) {
|
|
14158
14158
|
return this.bb_pos = e, this.bb = t, this;
|
|
14159
14159
|
}
|
|
14160
14160
|
static getRootAsSyncedTransformModel(e, t) {
|
|
14161
|
-
return (t || new
|
|
14161
|
+
return (t || new us()).__init(e.readInt32(e.position()) + e.position(), e);
|
|
14162
14162
|
}
|
|
14163
14163
|
static getSizePrefixedRootAsSyncedTransformModel(e, t) {
|
|
14164
|
-
return e.setPosition(e.position() + Cb), (t || new
|
|
14164
|
+
return e.setPosition(e.position() + Cb), (t || new us()).__init(e.readInt32(e.position()) + e.position(), e);
|
|
14165
14165
|
}
|
|
14166
14166
|
guid(e) {
|
|
14167
14167
|
const t = this.bb.__offset(this.bb_pos, 4);
|
|
@@ -14664,15 +14664,15 @@ let ft = ii;
|
|
|
14664
14664
|
new b();
|
|
14665
14665
|
new b();
|
|
14666
14666
|
const Hs = w("debugsync"), lc = "STRS";
|
|
14667
|
-
s0(lc,
|
|
14667
|
+
s0(lc, us.getRootAsSyncedTransformModel);
|
|
14668
14668
|
const _n = new gm();
|
|
14669
14669
|
function G0(s, e, t = !0) {
|
|
14670
14670
|
_n.clear();
|
|
14671
14671
|
const i = _n.createString(s);
|
|
14672
|
-
|
|
14672
|
+
us.startSyncedTransformModel(_n), us.addGuid(_n, i), us.addFast(_n, t);
|
|
14673
14673
|
const n = e.worldPosition, o = e.worldEuler, r = e.gameObject.scale;
|
|
14674
|
-
|
|
14675
|
-
const a =
|
|
14674
|
+
us.addTransform(_n, H0.createTransform(_n, n.x, n.y, n.z, o.x, o.y, o.z, r.x, r.y, r.z));
|
|
14675
|
+
const a = us.endSyncedTransformModel(_n);
|
|
14676
14676
|
return _n.finish(a, lc), _n.asUint8Array();
|
|
14677
14677
|
}
|
|
14678
14678
|
let Ep = 0, Vl = 0;
|
|
@@ -14680,7 +14680,7 @@ vO((s) => {
|
|
|
14680
14680
|
const t = s.connection.currentServerUrl?.includes("glitch") ? 10 : 40;
|
|
14681
14681
|
Vl = Math.floor(Ep / t), Ep = 0, Hs && Vl > 0 && console.log("Sync Transform Fast Interval", Vl);
|
|
14682
14682
|
});
|
|
14683
|
-
class
|
|
14683
|
+
class Un extends T {
|
|
14684
14684
|
// public autoOwnership: boolean = true;
|
|
14685
14685
|
/** When true, overrides physics behavior when this object is owned by the local user */
|
|
14686
14686
|
overridePhysics = !0;
|
|
@@ -14949,7 +14949,7 @@ function Ap(s, e) {
|
|
|
14949
14949
|
return !0;
|
|
14950
14950
|
}, !1) === !0;
|
|
14951
14951
|
}
|
|
14952
|
-
const
|
|
14952
|
+
const Zn = new Array();
|
|
14953
14953
|
class Ys {
|
|
14954
14954
|
/**
|
|
14955
14955
|
* When the CallInfo is enabled it will be invoked when the EventList is invoked
|
|
@@ -14973,10 +14973,10 @@ class Ys {
|
|
|
14973
14973
|
invoke(...e) {
|
|
14974
14974
|
if (this.enabled !== !1) {
|
|
14975
14975
|
if (typeof this.target == "function")
|
|
14976
|
-
this.arguments ? (
|
|
14976
|
+
this.arguments ? (Zn.length = 0, e !== void 0 && e.length > 0 && Zn.push(...e), Zn.push(...this.arguments), this.target(...this.arguments), Zn.length = 0) : this.target(...e);
|
|
14977
14977
|
else if (this.methodName != null) {
|
|
14978
14978
|
const t = this.target[this.methodName];
|
|
14979
|
-
typeof t == "function" ? this.arguments ? (
|
|
14979
|
+
typeof t == "function" ? this.arguments ? (Zn.length = 0, e !== void 0 && e.length > 0 && Zn.push(...e), Zn.push(...this.arguments), t.call(this.target, ...Zn), Zn.length = 0) : t.call(this.target, ...e) : this.arguments ? this.target[this.methodName] = this.arguments[0] || e[0] : this.target[this.methodName] = e[0];
|
|
14980
14980
|
}
|
|
14981
14981
|
}
|
|
14982
14982
|
}
|
|
@@ -15296,16 +15296,16 @@ Te.prototype.clone = function() {
|
|
|
15296
15296
|
};
|
|
15297
15297
|
class ZO extends Yi {
|
|
15298
15298
|
constructor() {
|
|
15299
|
-
super([
|
|
15299
|
+
super([ps, Bn]);
|
|
15300
15300
|
}
|
|
15301
15301
|
onSerialize(e, t) {
|
|
15302
15302
|
}
|
|
15303
15303
|
onDeserialize(e, t) {
|
|
15304
|
-
if (e instanceof Te && t.type ===
|
|
15304
|
+
if (e instanceof Te && t.type === ps) {
|
|
15305
15305
|
let i = e;
|
|
15306
15306
|
cd.has(i) && (i = cd.get(i)), i.isRenderTargetTexture = !0, i.flipY = !0, i.offset.y = 1, i.repeat.y = -1, i.needsUpdate = !0, i.mipmaps = [], i instanceof hx && (i.isCompressedTexture = !1, i.format = Ad);
|
|
15307
|
-
const n = new
|
|
15308
|
-
colorSpace:
|
|
15307
|
+
const n = new ps(i.image.width, i.image.height, {
|
|
15308
|
+
colorSpace: Cs
|
|
15309
15309
|
});
|
|
15310
15310
|
return n.texture = i, n;
|
|
15311
15311
|
}
|
|
@@ -15352,7 +15352,7 @@ class Gi extends Sa {
|
|
|
15352
15352
|
if (!this.targets) return null;
|
|
15353
15353
|
e ??= new pr(), e.targets = this.targets, e.results = this.raycastHits, e.useAcceleratedRaycast = !0;
|
|
15354
15354
|
const t = e.testObject;
|
|
15355
|
-
this.ignoreSkinnedMeshes && (e.testObject = (n) => n instanceof
|
|
15355
|
+
this.ignoreSkinnedMeshes && (e.testObject = (n) => n instanceof _s ? "continue in children" : t ? t(n) : !0);
|
|
15356
15356
|
const i = this.context.physics.raycast(e);
|
|
15357
15357
|
return e.testObject = t, i;
|
|
15358
15358
|
}
|
|
@@ -16044,7 +16044,7 @@ class ge extends T {
|
|
|
16044
16044
|
this._controls.stopListenToKeyEvents();
|
|
16045
16045
|
} catch {
|
|
16046
16046
|
}
|
|
16047
|
-
this._syncedTransform = x.getComponent(this.gameObject,
|
|
16047
|
+
this._syncedTransform = x.getComponent(this.gameObject, Un) ?? void 0, this.context.pre_render_callbacks.push(this.__onPreRender), this._activePointerEvents = [], this.context.input.addEventListener("pointerdown", this._onPointerDown, { queue: di.Early }), this.context.input.addEventListener("pointerdown", this._onPointerDownLate, { queue: di.Late }), this.context.input.addEventListener("pointerup", this._onPointerUp, { queue: di.Early }), this.context.input.addEventListener("pointerup", this._onPointerUpLate, { queue: di.Late });
|
|
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16048
|
}
|
|
16049
16049
|
/** @internal */
|
|
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16050
|
onDisable() {
|
|
@@ -16776,7 +16776,7 @@ qt([
|
|
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16776
16776
|
u(oe)
|
|
16777
16777
|
], Dt.prototype, "backgroundColor", 1);
|
|
16778
16778
|
qt([
|
|
16779
|
-
u(
|
|
16779
|
+
u(ps)
|
|
16780
16780
|
], Dt.prototype, "targetTexture", 1);
|
|
16781
16781
|
let mi = Dt;
|
|
16782
16782
|
class lk {
|
|
@@ -16797,7 +16797,7 @@ class lk {
|
|
|
16797
16797
|
this._did_log_failed_to_find_skybox || (this._did_log_failed_to_find_skybox = !0, console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));
|
|
16798
16798
|
else if (this.context.scene.background !== this._skybox) {
|
|
16799
16799
|
const e = this.context.domElement.getAttribute("background-image") || this.context.domElement.getAttribute("background-color") || this.context.domElement.getAttribute("skybox-image");
|
|
16800
|
-
qs && console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`), e?.length || (this._skybox.mapping =
|
|
16800
|
+
qs && console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`), e?.length || (this._skybox.mapping = bs, this.context.scene.background = this._skybox);
|
|
16801
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|
}
|
|
16802
16802
|
}
|
|
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16803
|
}
|
|
@@ -17345,7 +17345,7 @@ class _k {
|
|
|
17345
17345
|
}
|
|
17346
17346
|
}
|
|
17347
17347
|
const Le = w("debugnetworkingstreams");
|
|
17348
|
-
var
|
|
17348
|
+
var ms = /* @__PURE__ */ ((s) => (s.Connected = "peer-user-connected", s.StreamReceived = "receive-stream", s.StreamEnded = "call-ended", s.Disconnected = "peer-user-disconnected", s.UserJoined = "user-joined", s))(ms || {});
|
|
17349
17349
|
class X0 {
|
|
17350
17350
|
type = "call-ended";
|
|
17351
17351
|
userId;
|
|
@@ -17385,7 +17385,7 @@ class xk extends dm {
|
|
|
17385
17385
|
_stream = null;
|
|
17386
17386
|
_isDisposed = !1;
|
|
17387
17387
|
close() {
|
|
17388
|
-
this._isDisposed || (this._isDisposed = !0, this.call.close(),
|
|
17388
|
+
this._isDisposed || (this._isDisposed = !0, this.call.close(), gs(this._stream));
|
|
17389
17389
|
}
|
|
17390
17390
|
get isOpen() {
|
|
17391
17391
|
return this.call.peerConnection?.connectionState === "connected";
|
|
@@ -17720,7 +17720,7 @@ class Jd extends dm {
|
|
|
17720
17720
|
}
|
|
17721
17721
|
// const call = peer.call(peerId, stream);
|
|
17722
17722
|
}
|
|
17723
|
-
function
|
|
17723
|
+
function gs(s) {
|
|
17724
17724
|
if (s && s instanceof MediaStream)
|
|
17725
17725
|
for (const e of s.getTracks())
|
|
17726
17726
|
e.stop();
|
|
@@ -17760,11 +17760,11 @@ class yr extends T {
|
|
|
17760
17760
|
}
|
|
17761
17761
|
/** @internal */
|
|
17762
17762
|
onEnable() {
|
|
17763
|
-
this._net || (this._net = Jd.create(this)), this.debug && (this._net.debug = !0), this._net.addEventListener(
|
|
17763
|
+
this._net || (this._net = Jd.create(this)), this.debug && (this._net.debug = !0), this._net.addEventListener(ms.StreamReceived, this.onReceiveStream), this._net.addEventListener(ms.StreamEnded, this.onStreamEnded), this._net.enable(), this.autoConnect && this.context.connection.isConnected && this.connect(), this.context.connection.beginListen(ee.JoinedRoom, this.onJoinedRoom), this.context.connection.beginListen(ee.LeftRoom, this.onLeftRoom), this.onEnabledChanged(), this.updateButton(), window.addEventListener("visibilitychange", this.onVisibilityChanged);
|
|
17764
17764
|
}
|
|
17765
17765
|
/** @internal */
|
|
17766
17766
|
onDisable() {
|
|
17767
|
-
this._net && (this._net.stopSendingStream(this._outputStream), this._net.removeEventListener(
|
|
17767
|
+
this._net && (this._net.stopSendingStream(this._outputStream), this._net.removeEventListener(ms.StreamReceived, this.onReceiveStream), this._net.removeEventListener(ms.StreamEnded, this.onStreamEnded), this._net?.disable()), this.context.connection.stopListen(ee.JoinedRoom, this.onJoinedRoom), this.context.connection.stopListen(ee.LeftRoom, this.onLeftRoom), this.onEnabledChanged(), this.updateButton(), window.removeEventListener("visibilitychange", this.onVisibilityChanged);
|
|
17768
17768
|
}
|
|
17769
17769
|
/** @internal */
|
|
17770
17770
|
onDestroy() {
|
|
@@ -17787,11 +17787,11 @@ class yr extends T {
|
|
|
17787
17787
|
if (!await q.microphonePermissionsGranted())
|
|
17788
17788
|
return console.error("Cannot connect to voice chat - microphone permissions not granted"), this.updateButton(), !1;
|
|
17789
17789
|
} else return console.error("Cannot connect to voice chat - not connected to server"), this.updateButton(), !1;
|
|
17790
|
-
return this._allowSending = !0, this._net?.stopSendingStream(this._outputStream),
|
|
17790
|
+
return this._allowSending = !0, this._net?.stopSendingStream(this._outputStream), gs(this._outputStream), this._outputStream = await this.getAudioStream(e), this._outputStream ? (this.debug && console.log("VOIP: Got audio stream"), this._net?.startSendingStream(this._outputStream), this.updateButton(), !0) : (this.updateButton(), await q.microphonePermissionsGranted() ? console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions") : Nd("Microphone permissions not granted: Please grant microphone permissions to use voice chat"), (this.debug || L()) && console.log("VOIP: Failed to get audio stream"), !1);
|
|
17791
17791
|
}
|
|
17792
17792
|
/** Stop sending audio (muting your own microphone) */
|
|
17793
17793
|
disconnect(e) {
|
|
17794
|
-
e?.remember && (this._allowSending = !1), this._net?.stopSendingStream(this._outputStream),
|
|
17794
|
+
e?.remember && (this._allowSending = !1), this._net?.stopSendingStream(this._outputStream), gs(this._outputStream), this._outputStream = null, this.updateButton();
|
|
17795
17795
|
}
|
|
17796
17796
|
/**
|
|
17797
17797
|
* Mute or unmute the audio stream (this will only mute incoming streams and not mute your own microphone. Use disconnect() to mute your own microphone)
|
|
@@ -17846,12 +17846,12 @@ class yr extends T {
|
|
|
17846
17846
|
}
|
|
17847
17847
|
// we have to wait for the user to connect to a room when "auto connect" is enabled
|
|
17848
17848
|
onJoinedRoom = async () => {
|
|
17849
|
-
this.debug && console.log("VOIP: Joined room"), await
|
|
17849
|
+
this.debug && console.log("VOIP: Joined room"), await ks(300), this.autoConnect && !this.isSending && this._allowSending && this.connect();
|
|
17850
17850
|
};
|
|
17851
17851
|
onLeftRoom = () => {
|
|
17852
17852
|
this.debug && console.log("VOIP: Left room"), this.disconnect();
|
|
17853
17853
|
for (const e of this._incomingStreams.values())
|
|
17854
|
-
|
|
17854
|
+
gs(e.srcObject);
|
|
17855
17855
|
this._incomingStreams.clear();
|
|
17856
17856
|
};
|
|
17857
17857
|
_incomingStreams = /* @__PURE__ */ new Map();
|
|
@@ -17866,7 +17866,7 @@ class yr extends T {
|
|
|
17866
17866
|
};
|
|
17867
17867
|
onStreamEnded = (e) => {
|
|
17868
17868
|
const t = this._incomingStreams.get(e.userId);
|
|
17869
|
-
|
|
17869
|
+
gs(t?.srcObject), this._incomingStreams.delete(e.userId);
|
|
17870
17870
|
};
|
|
17871
17871
|
onEnabledChanged = () => {
|
|
17872
17872
|
for (const e of this._incomingStreams) {
|
|
@@ -17984,7 +17984,7 @@ var Mk = Object.defineProperty, Rk = (s, e, t, i) => {
|
|
|
17984
17984
|
};
|
|
17985
17985
|
const zr = w("debugxrflags"), K0 = w("disablexrflags");
|
|
17986
17986
|
K0 && console.warn("XRFlags are disabled");
|
|
17987
|
-
var
|
|
17987
|
+
var fs = /* @__PURE__ */ ((s) => (s[s.Never = 0] = "Never", s[s.Browser = 1] = "Browser", s[s.AR = 2] = "AR", s[s.VR = 4] = "VR", s[s.FirstPerson = 8] = "FirstPerson", s[s.ThirdPerson = 16] = "ThirdPerson", s[s.All = 4294967295] = "All", s))(fs || {});
|
|
17988
17988
|
class Jt {
|
|
17989
17989
|
static Global = new Jt();
|
|
17990
17990
|
Mask = 17;
|
|
@@ -18010,7 +18010,7 @@ class Jt {
|
|
|
18010
18010
|
this.Mask = 0, rn.Apply();
|
|
18011
18011
|
}
|
|
18012
18012
|
}
|
|
18013
|
-
const Z0 = class
|
|
18013
|
+
const Z0 = class ns extends T {
|
|
18014
18014
|
static registry = [];
|
|
18015
18015
|
static Apply() {
|
|
18016
18016
|
for (const e of this.registry) e.UpdateVisible(Jt.Global);
|
|
@@ -18019,14 +18019,14 @@ const Z0 = class is extends T {
|
|
|
18019
18019
|
static buffer = new Jt();
|
|
18020
18020
|
visibleIn;
|
|
18021
18021
|
awake() {
|
|
18022
|
-
|
|
18022
|
+
ns.registry.push(this);
|
|
18023
18023
|
}
|
|
18024
18024
|
onEnable() {
|
|
18025
|
-
|
|
18025
|
+
ns.firstApply ? this.UpdateVisible(Jt.Global) : (ns.firstApply = !0, ns.Apply());
|
|
18026
18026
|
}
|
|
18027
18027
|
onDestroy() {
|
|
18028
|
-
const e =
|
|
18029
|
-
e >= 0 &&
|
|
18028
|
+
const e = ns.registry.indexOf(this);
|
|
18029
|
+
e >= 0 && ns.registry.splice(e, 1);
|
|
18030
18030
|
}
|
|
18031
18031
|
get isOn() {
|
|
18032
18032
|
return this.gameObject.visible;
|
|
@@ -18036,7 +18036,7 @@ const Z0 = class is extends T {
|
|
|
18036
18036
|
return;
|
|
18037
18037
|
let t;
|
|
18038
18038
|
const i = e;
|
|
18039
|
-
if (i && typeof i == "number" && (console.assert(typeof i == "number", "XRFlag.UpdateVisible: state must be a number", i), zr && console.log(i),
|
|
18039
|
+
if (i && typeof i == "number" && (console.assert(typeof i == "number", "XRFlag.UpdateVisible: state must be a number", i), zr && console.log(i), ns.buffer.Mask = i, e = ns.buffer), e instanceof Jt ? (zr && console.warn(this.name, "use passed in mask", e.Mask, this.visibleIn), t = e.Has(this.visibleIn)) : (zr && console.log(this.name, "use global mask"), Jt.Global.Has(this.visibleIn)), t !== void 0)
|
|
18040
18040
|
if (t)
|
|
18041
18041
|
zr && console.log(this.name, "is visible", this.gameObject.uuid), x.setActive(this.gameObject, !0);
|
|
18042
18042
|
else {
|
|
@@ -18699,8 +18699,8 @@ const br = class Pl extends T {
|
|
|
18699
18699
|
/** @internal */
|
|
18700
18700
|
start() {
|
|
18701
18701
|
sl && console.log("Create ContactShadows on " + this.gameObject.name, this), this.gameObject.add(this.shadowsRoot), this.shadowsRoot.add(this.shadowGroup), this.renderTarget = new Bn(this.textureSize, this.textureSize), this.renderTarget.texture.generateMipmaps = !1, this.renderTargetBlur = new Bn(this.textureSize, this.textureSize), this.renderTargetBlur.texture.generateMipmaps = !1;
|
|
18702
|
-
const e = new
|
|
18703
|
-
this.gameObject instanceof H && (console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),
|
|
18702
|
+
const e = new $n(1, 1).rotateX(Math.PI / 2);
|
|
18703
|
+
this.gameObject instanceof H && (console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"), ds(this.gameObject, !1));
|
|
18704
18704
|
const t = new we({
|
|
18705
18705
|
map: this.renderTarget.texture,
|
|
18706
18706
|
opacity: this.opacity,
|
|
@@ -18746,7 +18746,7 @@ const br = class Pl extends T {
|
|
|
18746
18746
|
const t = this.context.scene, i = this.context.renderer, n = i.getRenderTarget();
|
|
18747
18747
|
this.shadowGroup.visible = !0, this.occluderMesh && (this.occluderMesh.visible = !1);
|
|
18748
18748
|
const o = this.plane.visible;
|
|
18749
|
-
this.plane.visible = !1, this.gameObject instanceof H &&
|
|
18749
|
+
this.plane.visible = !1, this.gameObject instanceof H && ds(this.gameObject, !1);
|
|
18750
18750
|
const r = t.background;
|
|
18751
18751
|
t.background = null, t.overrideMaterial = this.depthMaterial, this.backfaceShadows ? this.depthMaterial.side = vi : this.depthMaterial.side = ho;
|
|
18752
18752
|
const a = i.getClearAlpha();
|
|
@@ -19063,7 +19063,7 @@ const yo = class Di extends T {
|
|
|
19063
19063
|
const i = this._targetObject || this.gameObject;
|
|
19064
19064
|
if (!i) return;
|
|
19065
19065
|
this._isDragging = !0;
|
|
19066
|
-
const n = x.getComponentInChildren(i,
|
|
19066
|
+
const n = x.getComponentInChildren(i, Un);
|
|
19067
19067
|
Tn && console.log("DRAG START", n, i), n && (n.fastMode = !0, n?.requestOwnership()), this._marker = x.addComponent(i, su), this._draggingRigidbodies.length = 0;
|
|
19068
19068
|
const o = x.getComponentsInChildren(i, ft);
|
|
19069
19069
|
o && this._draggingRigidbodies.push(...o);
|
|
@@ -19091,7 +19091,7 @@ const yo = class Di extends T {
|
|
|
19091
19091
|
for (const i of this._draggingRigidbodies)
|
|
19092
19092
|
i.setVelocity(i.smoothedVelocity);
|
|
19093
19093
|
if (this._draggingRigidbodies.length = 0, this._targetObject = null, e?.object) {
|
|
19094
|
-
const i = x.getComponentInChildren(e.object,
|
|
19094
|
+
const i = x.getComponentInChildren(e.object, Un);
|
|
19095
19095
|
i && (i.fastMode = !1);
|
|
19096
19096
|
}
|
|
19097
19097
|
if (this._marker && this._marker.destroy(), !this._dragHelper) return;
|
|
@@ -19573,7 +19573,7 @@ var Wo;
|
|
|
19573
19573
|
opacity: 0.4
|
|
19574
19574
|
}));
|
|
19575
19575
|
c.position.y = 0.5, l.scale.y = 0.01, l.add(c);
|
|
19576
|
-
const h = new H(new
|
|
19576
|
+
const h = new H(new $n(1, 1, 1, 1), new we({
|
|
19577
19577
|
color: 34,
|
|
19578
19578
|
transparent: !0,
|
|
19579
19579
|
opacity: 0.05,
|
|
@@ -20116,8 +20116,8 @@ const ou = class lv extends T {
|
|
|
20116
20116
|
n || (n = this.object.addComponent(Hr, {
|
|
20117
20117
|
dragMode: rv.SnapToSurfaces
|
|
20118
20118
|
}), n.guid = t.generateUUID());
|
|
20119
|
-
let o = x.getComponent(n.gameObject,
|
|
20120
|
-
o || (o = n.gameObject.addComponent(
|
|
20119
|
+
let o = x.getComponent(n.gameObject, Un);
|
|
20120
|
+
o || (o = n.gameObject.addComponent(Un), o.guid = t.generateUUID());
|
|
20121
20121
|
}
|
|
20122
20122
|
this.object.visible = !1;
|
|
20123
20123
|
const e = this.gameObject.getComponent(Hr);
|
|
@@ -20160,7 +20160,7 @@ const ou = class lv extends T {
|
|
|
20160
20160
|
if (x.isDestroyed(this.object))
|
|
20161
20161
|
return this.object = null, null;
|
|
20162
20162
|
this.object.visible = !0, this._startPosition && this.object.position.copy(this._startPosition), this._startQuaternion && this.object.quaternion.copy(this._startQuaternion);
|
|
20163
|
-
const e = new
|
|
20163
|
+
const e = new Wn();
|
|
20164
20164
|
this.parent || (this.parent = this.gameObject.parent), this.parent && (e.parent = this.parent.guid ?? this.parent.userData?.guid, e.keepWorldPosition = !0), e.position = this.worldPosition, e.rotation = this.worldQuaternion, e.context = this.context, this._currentCount += 1;
|
|
20165
20165
|
const t = x.instantiateSynced(this.object, e);
|
|
20166
20166
|
return console.assert(t !== this.object, "Duplicated object is original"), this.object.visible = !1, this._startPosition && this.object.position.clone().copy(this._startPosition), this._startQuaternion && this.object.quaternion.clone().copy(this._startQuaternion), t;
|
|
@@ -20176,7 +20176,7 @@ eg([
|
|
|
20176
20176
|
u()
|
|
20177
20177
|
], ou.prototype, "limitCount");
|
|
20178
20178
|
let cv = ou;
|
|
20179
|
-
var
|
|
20179
|
+
var ss = /* @__PURE__ */ ((s) => (s[s.PointerEnter = 0] = "PointerEnter", s[s.PointerExit = 1] = "PointerExit", s[s.PointerDown = 2] = "PointerDown", s[s.PointerUp = 3] = "PointerUp", s[s.PointerClick = 4] = "PointerClick", s[s.Drag = 5] = "Drag", s[s.Drop = 6] = "Drop", s[s.Scroll = 7] = "Scroll", s[s.UpdateSelected = 8] = "UpdateSelected", s[s.Select = 9] = "Select", s[s.Deselect = 10] = "Deselect", s[s.Move = 11] = "Move", s[s.InitializePotentialDrag = 12] = "InitializePotentialDrag", s[s.BeginDrag = 13] = "BeginDrag", s[s.EndDrag = 14] = "EndDrag", s[s.Submit = 15] = "Submit", s[s.Cancel = 16] = "Cancel", s))(ss || {}), Zk = Object.defineProperty, tg = (s, e, t, i) => {
|
|
20180
20180
|
for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
|
|
20181
20181
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
20182
20182
|
return n && Zk(e, t, n), n;
|
|
@@ -20203,27 +20203,27 @@ class ng extends T {
|
|
|
20203
20203
|
return this.triggers?.some((t) => t.eventID === e) ?? !1;
|
|
20204
20204
|
}
|
|
20205
20205
|
shouldChangeCursor() {
|
|
20206
|
-
return this.hasTrigger(
|
|
20206
|
+
return this.hasTrigger(ss.PointerClick) || this.hasTrigger(ss.PointerDown) || this.hasTrigger(ss.PointerUp);
|
|
20207
20207
|
}
|
|
20208
20208
|
/** @internal */
|
|
20209
20209
|
onPointerClick(e) {
|
|
20210
|
-
this.invoke(
|
|
20210
|
+
this.invoke(ss.PointerClick);
|
|
20211
20211
|
}
|
|
20212
20212
|
/** @internal */
|
|
20213
20213
|
onPointerEnter(e) {
|
|
20214
|
-
this.shouldChangeCursor() && this.context.input.setCursor("pointer"), this.invoke(
|
|
20214
|
+
this.shouldChangeCursor() && this.context.input.setCursor("pointer"), this.invoke(ss.PointerEnter);
|
|
20215
20215
|
}
|
|
20216
20216
|
/** @internal */
|
|
20217
20217
|
onPointerExit(e) {
|
|
20218
|
-
this.shouldChangeCursor() && this.context.input.unsetCursor("pointer"), this.invoke(
|
|
20218
|
+
this.shouldChangeCursor() && this.context.input.unsetCursor("pointer"), this.invoke(ss.PointerExit);
|
|
20219
20219
|
}
|
|
20220
20220
|
/** @internal */
|
|
20221
20221
|
onPointerDown(e) {
|
|
20222
|
-
this.invoke(
|
|
20222
|
+
this.invoke(ss.PointerDown);
|
|
20223
20223
|
}
|
|
20224
20224
|
/** @internal */
|
|
20225
20225
|
onPointerUp(e) {
|
|
20226
|
-
this.invoke(
|
|
20226
|
+
this.invoke(ss.PointerUp);
|
|
20227
20227
|
}
|
|
20228
20228
|
}
|
|
20229
20229
|
tg([
|
|
@@ -20270,7 +20270,7 @@ class eM {
|
|
|
20270
20270
|
}
|
|
20271
20271
|
typeof window < "u" && window.addEventListener("unhandledrejection", (s) => {
|
|
20272
20272
|
});
|
|
20273
|
-
const
|
|
20273
|
+
const Jn = dt, lh = "$___Export_Components", tM = "NEEDLE_components";
|
|
20274
20274
|
class iM {
|
|
20275
20275
|
[jr];
|
|
20276
20276
|
}
|
|
@@ -20320,18 +20320,18 @@ class uv {
|
|
|
20320
20320
|
return !i || i.length <= 0 ? !1 : (delete e.userData.components, e[lh] = i, !0);
|
|
20321
20321
|
}
|
|
20322
20322
|
afterSerializeUserData(e, t) {
|
|
20323
|
-
if (e.type === "Scene" &&
|
|
20323
|
+
if (e.type === "Scene" && Jn && console.log("DONE", JSON.stringify(t)), e[lh] === void 0) return;
|
|
20324
20324
|
const i = e[lh];
|
|
20325
20325
|
delete e[lh], i !== null && (e.userData.components = i);
|
|
20326
20326
|
}
|
|
20327
20327
|
writeNode(e, t) {
|
|
20328
20328
|
const i = this.writer.json.nodes.length;
|
|
20329
|
-
|
|
20329
|
+
Jn && console.log(e.name, i, e.uuid);
|
|
20330
20330
|
const n = new nM(e, i, t);
|
|
20331
20331
|
this.exportContext[i] = n, this.objectToNodeMap[e.uuid] = i;
|
|
20332
20332
|
}
|
|
20333
20333
|
afterParse(e) {
|
|
20334
|
-
|
|
20334
|
+
Jn && console.log("AFTER", e);
|
|
20335
20335
|
for (const t in this.exportContext) {
|
|
20336
20336
|
const i = this.exportContext[t], n = i.node, o = i.nodeDef, r = i.nodeIndex, a = n.userData?.components;
|
|
20337
20337
|
if (!a || a.length <= 0) continue;
|
|
@@ -20343,14 +20343,14 @@ class uv {
|
|
|
20343
20343
|
const d = Fn().writeBuiltinComponentData(h, this.context);
|
|
20344
20344
|
d !== null && c.push(d);
|
|
20345
20345
|
}
|
|
20346
|
-
c.length > 0 && (l[jr] = c,
|
|
20346
|
+
c.length > 0 && (l[jr] = c, Jn && console.log("DID WRITE", n, "nodeIndex", r, c));
|
|
20347
20347
|
}
|
|
20348
20348
|
}
|
|
20349
20349
|
// -------------------------------------
|
|
20350
20350
|
// LOADING
|
|
20351
20351
|
// called by GLTFLoader
|
|
20352
20352
|
beforeRoot() {
|
|
20353
|
-
return
|
|
20353
|
+
return Jn && console.log("BEGIN LOAD"), this.nodeToObjectMap = {}, null;
|
|
20354
20354
|
}
|
|
20355
20355
|
// called by GLTFLoader
|
|
20356
20356
|
async afterRoot(e) {
|
|
@@ -20358,7 +20358,7 @@ class uv {
|
|
|
20358
20358
|
const t = e.parser, i = t?.extensions;
|
|
20359
20359
|
if (!i) return;
|
|
20360
20360
|
const n = i[this.name];
|
|
20361
|
-
|
|
20361
|
+
Jn && console.log("After root", e, this.parser, i);
|
|
20362
20362
|
const o = [];
|
|
20363
20363
|
if (n === !0) {
|
|
20364
20364
|
const r = t.json.nodes;
|
|
@@ -20372,7 +20372,7 @@ class uv {
|
|
|
20372
20372
|
if (!h) continue;
|
|
20373
20373
|
const d = h[this.name];
|
|
20374
20374
|
if (!d) continue;
|
|
20375
|
-
|
|
20375
|
+
Jn && console.log("NODE", l);
|
|
20376
20376
|
const f = this.nodeToObjectMap[c];
|
|
20377
20377
|
if (!f) {
|
|
20378
20378
|
console.error("Could not find object for node index: " + c, l, t);
|
|
@@ -20396,10 +20396,10 @@ class uv {
|
|
|
20396
20396
|
const i = t[jr];
|
|
20397
20397
|
if (i) {
|
|
20398
20398
|
const n = new Array();
|
|
20399
|
-
|
|
20399
|
+
Jn && console.log(e.name, i);
|
|
20400
20400
|
for (const o in i) {
|
|
20401
20401
|
const r = i[o];
|
|
20402
|
-
|
|
20402
|
+
Jn && console.log("Serialized data", JSON.parse(JSON.stringify(r))), r && this.parser && n.push(
|
|
20403
20403
|
Im(this.parser, r).catch((a) => console.error(`Error while resolving references (see console for details)
|
|
20404
20404
|
`, a, e, r))
|
|
20405
20405
|
), e.userData = e.userData || {}, e.userData[jr] = e.userData[jr] || [], e.userData[jr].push(r);
|
|
@@ -20864,7 +20864,7 @@ class dM {
|
|
|
20864
20864
|
const I = S.substring(10), O = Number.parseInt(I);
|
|
20865
20865
|
if (O >= 0) {
|
|
20866
20866
|
const k = await this.parser.getDependency("texture", O);
|
|
20867
|
-
k instanceof Te && (k.colorSpace =
|
|
20867
|
+
k instanceof Te && (k.colorSpace = Cs, k.needsUpdate = !0), d[y] = { value: k };
|
|
20868
20868
|
continue;
|
|
20869
20869
|
}
|
|
20870
20870
|
}
|
|
@@ -20981,7 +20981,7 @@ function iL(s) {
|
|
|
20981
20981
|
e >= 0 && sr.splice(e, 1);
|
|
20982
20982
|
}
|
|
20983
20983
|
function mv(s) {
|
|
20984
|
-
if (s instanceof
|
|
20984
|
+
if (s instanceof Os) {
|
|
20985
20985
|
const e = new uv();
|
|
20986
20986
|
return s.register((t) => (e.parser = t, e)), e;
|
|
20987
20987
|
}
|
|
@@ -21043,14 +21043,14 @@ var gM = Object.defineProperty, _v = (s, e, t, i) => {
|
|
|
21043
21043
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
21044
21044
|
return n && gM(e, t, n), n;
|
|
21045
21045
|
};
|
|
21046
|
-
const ol = w("debugreflectionprobe"), v_ = w("noreflectionprobe"), Cf = Symbol("reflectionProbeKey"), w_ = Symbol("original material"), sg = class
|
|
21046
|
+
const ol = w("debugreflectionprobe"), v_ = w("noreflectionprobe"), Cf = Symbol("reflectionProbeKey"), w_ = Symbol("original material"), sg = class os extends T {
|
|
21047
21047
|
static _probes = /* @__PURE__ */ new Map();
|
|
21048
21048
|
static isUsingReflectionProbe(e) {
|
|
21049
21049
|
return !!(e[Cf] || e[w_]?.[Cf]);
|
|
21050
21050
|
}
|
|
21051
21051
|
static get(e, t, i, n) {
|
|
21052
21052
|
if (!e || e.isObject3D !== !0 || v_) return null;
|
|
21053
|
-
const o =
|
|
21053
|
+
const o = os._probes.get(t);
|
|
21054
21054
|
if (o) {
|
|
21055
21055
|
for (const r of o)
|
|
21056
21056
|
if (r.__didAwake || r.__internalAwake(), r.activeAndEnabled) {
|
|
@@ -21070,7 +21070,7 @@ const ol = w("debugreflectionprobe"), v_ = w("noreflectionprobe"), Cf = Symbol("
|
|
|
21070
21070
|
console.error("ReflectionProbe.texture must be a Texture", e);
|
|
21071
21071
|
return;
|
|
21072
21072
|
}
|
|
21073
|
-
this._texture = e, e && (e.mapping =
|
|
21073
|
+
this._texture = e, e && (e.mapping = bs, e.colorSpace = Cs, e.needsUpdate = !0);
|
|
21074
21074
|
}
|
|
21075
21075
|
get texture() {
|
|
21076
21076
|
return this._texture;
|
|
@@ -21082,16 +21082,16 @@ const ol = w("debugreflectionprobe"), v_ = w("noreflectionprobe"), Cf = Symbol("
|
|
|
21082
21082
|
return this._boxHelper?.isInBox(e);
|
|
21083
21083
|
}
|
|
21084
21084
|
constructor() {
|
|
21085
|
-
super(),
|
|
21085
|
+
super(), os._probes.has(this.context) || os._probes.set(this.context, []), os._probes.get(this.context)?.push(this);
|
|
21086
21086
|
}
|
|
21087
21087
|
awake() {
|
|
21088
|
-
this._boxHelper = this.gameObject.addComponent(Ct), this._boxHelper.updateBox(!0), ol && this._boxHelper.showHelper(5592320, !0), this._texture && (this._texture.mapping =
|
|
21088
|
+
this._boxHelper = this.gameObject.addComponent(Ct), this._boxHelper.updateBox(!0), ol && this._boxHelper.showHelper(5592320, !0), this._texture && (this._texture.mapping = bs, this._texture.colorSpace = Cs, this._texture.needsUpdate = !0);
|
|
21089
21089
|
}
|
|
21090
21090
|
start() {
|
|
21091
21091
|
!this._texture && L() && (console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`), me("ReflectionProbe configuration hint: See browser console for details"));
|
|
21092
21092
|
}
|
|
21093
21093
|
onDestroy() {
|
|
21094
|
-
const e =
|
|
21094
|
+
const e = os._probes.get(this.context);
|
|
21095
21095
|
if (e) {
|
|
21096
21096
|
const t = e.indexOf(this);
|
|
21097
21097
|
t >= 0 && e.splice(t, 1);
|
|
@@ -21103,8 +21103,8 @@ const ol = w("debugreflectionprobe"), v_ = w("noreflectionprobe"), Cf = Symbol("
|
|
|
21103
21103
|
static _rendererMaterialsCache = /* @__PURE__ */ new Map();
|
|
21104
21104
|
onSet(e) {
|
|
21105
21105
|
if (v_ || !this.enabled || e.sharedMaterials?.length <= 0 || !this.texture) return;
|
|
21106
|
-
let t =
|
|
21107
|
-
t || (t = [],
|
|
21106
|
+
let t = os._rendererMaterialsCache.get(e);
|
|
21107
|
+
t || (t = [], os._rendererMaterialsCache.set(e, t));
|
|
21108
21108
|
for (let i = 0; i < e.sharedMaterials.length; i++) {
|
|
21109
21109
|
const n = e.sharedMaterials[i];
|
|
21110
21110
|
if (!n || n.envMap === void 0 || n instanceof we)
|
|
@@ -21131,7 +21131,7 @@ const ol = w("debugreflectionprobe"), v_ = w("noreflectionprobe"), Cf = Symbol("
|
|
|
21131
21131
|
}
|
|
21132
21132
|
}
|
|
21133
21133
|
onUnset(e) {
|
|
21134
|
-
const t =
|
|
21134
|
+
const t = os._rendererMaterialsCache.get(e);
|
|
21135
21135
|
if (t)
|
|
21136
21136
|
for (let i = 0; i < t.length; i++) {
|
|
21137
21137
|
const n = t[i];
|
|
@@ -21721,7 +21721,7 @@ class wM {
|
|
|
21721
21721
|
return i ? i.material : null;
|
|
21722
21722
|
}
|
|
21723
21723
|
}
|
|
21724
|
-
const
|
|
21724
|
+
const Vn = class Bh extends T {
|
|
21725
21725
|
/** Enable or disable instancing for an object. This will create a Renderer component if it does not exist yet.
|
|
21726
21726
|
* @returns the Renderer component that was created or already existed on the object
|
|
21727
21727
|
*/
|
|
@@ -21740,7 +21740,7 @@ const Wn = class Bh extends T {
|
|
|
21740
21740
|
*
|
|
21741
21741
|
* If you want to activate or deactivate a complete object you can use obj.visible as usual (it acts the same as setActive in Unity) */
|
|
21742
21742
|
static setVisible(e, t) {
|
|
21743
|
-
|
|
21743
|
+
ds(e, t);
|
|
21744
21744
|
}
|
|
21745
21745
|
receiveShadows = !1;
|
|
21746
21746
|
shadowCastingMode = 0;
|
|
@@ -21981,7 +21981,7 @@ const Wn = class Bh extends T {
|
|
|
21981
21981
|
if (this._handles && this._handles.length <= 0 && x.markAsInstancedRendered(this.gameObject, !1), this._isInstancingEnabled && this._handles)
|
|
21982
21982
|
for (let e = 0; e < this._handles.length; e++) {
|
|
21983
21983
|
const t = this._handles[e];
|
|
21984
|
-
|
|
21984
|
+
ds(t.object, !1);
|
|
21985
21985
|
}
|
|
21986
21986
|
this.reflectionProbeUsage !== 0 && this._reflectionProbe && this._reflectionProbe.onSet(this);
|
|
21987
21987
|
for (const e of this._sharedMaterials)
|
|
@@ -22001,7 +22001,7 @@ const Wn = class Bh extends T {
|
|
|
22001
22001
|
if (this._isInstancingEnabled && this._handles)
|
|
22002
22002
|
for (let e = 0; e < this._handles.length; e++) {
|
|
22003
22003
|
const t = this._handles[e];
|
|
22004
|
-
|
|
22004
|
+
ds(t.object, !0);
|
|
22005
22005
|
}
|
|
22006
22006
|
this.reflectionProbeUsage !== 0 && this._reflectionProbe && this._reflectionProbe.onUnset(this), this.static && this.gameObject.matrixAutoUpdate && (this.gameObject.matrixAutoUpdate = !1);
|
|
22007
22007
|
}
|
|
@@ -22025,10 +22025,10 @@ const Wn = class Bh extends T {
|
|
|
22025
22025
|
}
|
|
22026
22026
|
setVisibility(e) {
|
|
22027
22027
|
if (!this.isMultiMaterialObject(this.gameObject))
|
|
22028
|
-
|
|
22028
|
+
ds(this.gameObject, e);
|
|
22029
22029
|
else
|
|
22030
22030
|
for (const t of this.gameObject.children)
|
|
22031
|
-
this.isMeshOrSkinnedMesh(t) &&
|
|
22031
|
+
this.isMeshOrSkinnedMesh(t) && ds(t, e);
|
|
22032
22032
|
}
|
|
22033
22033
|
isMultiMaterialObject(e) {
|
|
22034
22034
|
return e.type === "Group";
|
|
@@ -22039,32 +22039,32 @@ const Wn = class Bh extends T {
|
|
|
22039
22039
|
};
|
|
22040
22040
|
Es([
|
|
22041
22041
|
u()
|
|
22042
|
-
],
|
|
22042
|
+
], Vn.prototype, "receiveShadows");
|
|
22043
22043
|
Es([
|
|
22044
22044
|
u()
|
|
22045
|
-
],
|
|
22045
|
+
], Vn.prototype, "shadowCastingMode");
|
|
22046
22046
|
Es([
|
|
22047
22047
|
u()
|
|
22048
|
-
],
|
|
22048
|
+
], Vn.prototype, "lightmapIndex");
|
|
22049
22049
|
Es([
|
|
22050
22050
|
u(de)
|
|
22051
|
-
],
|
|
22051
|
+
], Vn.prototype, "lightmapScaleOffset");
|
|
22052
22052
|
Es([
|
|
22053
22053
|
u()
|
|
22054
|
-
],
|
|
22054
|
+
], Vn.prototype, "enableInstancing");
|
|
22055
22055
|
Es([
|
|
22056
22056
|
u()
|
|
22057
|
-
],
|
|
22057
|
+
], Vn.prototype, "renderOrder");
|
|
22058
22058
|
Es([
|
|
22059
22059
|
u()
|
|
22060
|
-
],
|
|
22060
|
+
], Vn.prototype, "allowOcclusionWhenDynamic");
|
|
22061
22061
|
Es([
|
|
22062
22062
|
u(M)
|
|
22063
|
-
],
|
|
22063
|
+
], Vn.prototype, "probeAnchor");
|
|
22064
22064
|
Es([
|
|
22065
22065
|
u()
|
|
22066
|
-
],
|
|
22067
|
-
let qi =
|
|
22066
|
+
], Vn.prototype, "reflectionProbeUsage");
|
|
22067
|
+
let qi = Vn;
|
|
22068
22068
|
class ru extends qi {
|
|
22069
22069
|
}
|
|
22070
22070
|
class bv extends ru {
|
|
@@ -22078,7 +22078,7 @@ class bv extends ru {
|
|
|
22078
22078
|
onAfterRender() {
|
|
22079
22079
|
if (super.onAfterRender(), this._needUpdateBoundingSphere) {
|
|
22080
22080
|
for (const e of this.sharedMeshes)
|
|
22081
|
-
if (e instanceof
|
|
22081
|
+
if (e instanceof _s) {
|
|
22082
22082
|
this._needUpdateBoundingSphere = !1;
|
|
22083
22083
|
try {
|
|
22084
22084
|
const t = e.geometry, i = _b(e);
|
|
@@ -22090,7 +22090,7 @@ class bv extends ru {
|
|
|
22090
22090
|
}
|
|
22091
22091
|
if (S_) {
|
|
22092
22092
|
for (const e of this.sharedMeshes)
|
|
22093
|
-
if (e instanceof
|
|
22093
|
+
if (e instanceof _s && e.boundingSphere) {
|
|
22094
22094
|
const t = G(e.boundingSphere.center).applyMatrix4(e.matrixWorld);
|
|
22095
22095
|
F.DrawWireSphere(t, e.boundingSphere.radius, "red");
|
|
22096
22096
|
}
|
|
@@ -22709,11 +22709,11 @@ class st {
|
|
|
22709
22709
|
needsOrient = !1;
|
|
22710
22710
|
needsScale = !1;
|
|
22711
22711
|
static createEmptyParent(e) {
|
|
22712
|
-
const t = new st(
|
|
22712
|
+
const t = new st(ys.generateUUID(), e.name + "_empty_" + st.USDObject_export_id++, e.transform), i = e.parent;
|
|
22713
22713
|
return i && i.add(t), t.add(e), t.isDynamic = !0, e.transform = null, t;
|
|
22714
22714
|
}
|
|
22715
22715
|
static createEmpty() {
|
|
22716
|
-
const e = new st(
|
|
22716
|
+
const e = new st(ys.generateUUID(), "Empty_" + st.USDObject_export_id++);
|
|
22717
22717
|
return e.isDynamic = !0, e;
|
|
22718
22718
|
}
|
|
22719
22719
|
constructor(e, t, i = null, n = null, o = null, r = null, a = null, l = null) {
|
|
@@ -22730,7 +22730,7 @@ class st {
|
|
|
22730
22730
|
return !this.geometry;
|
|
22731
22731
|
}
|
|
22732
22732
|
clone() {
|
|
22733
|
-
const e = new st(
|
|
22733
|
+
const e = new st(ys.generateUUID(), this.name, this.transform, this.geometry, this.material);
|
|
22734
22734
|
return e.isDynamic = this.isDynamic, e;
|
|
22735
22735
|
}
|
|
22736
22736
|
deepClone() {
|
|
@@ -22918,7 +22918,7 @@ let jM = class {
|
|
|
22918
22918
|
le.report("export-usdz", "Invoking onBeforeBuildDocument"), await Fh(i, "onBeforeBuildDocument"), le.report("export-usdz", "Done onBeforeBuildDocument"), le.report("export-usdz", "Reparent bones to common ancestor");
|
|
22919
22919
|
const l = [], c = /* @__PURE__ */ new Set();
|
|
22920
22920
|
e?.traverse((y) => {
|
|
22921
|
-
if (!(!t.exportInvisible && !y.visible) && y instanceof
|
|
22921
|
+
if (!(!t.exportInvisible && !y.visible) && y instanceof _s) {
|
|
22922
22922
|
const S = y.skeleton.bones, I = Cv(S);
|
|
22923
22923
|
if (I) {
|
|
22924
22924
|
const O = { object: y, originalParent: y.parent, newParent: I };
|
|
@@ -22996,9 +22996,9 @@ function kv(s, e, t, i) {
|
|
|
22996
22996
|
if (!t.exportInvisible && !s.visible) return;
|
|
22997
22997
|
let n, o, r;
|
|
22998
22998
|
const a = { position: s.position, quaternion: s.quaternion, scale: s.scale };
|
|
22999
|
-
if (s.position.x === 0 && s.position.y === 0 && s.position.z === 0 && (a.position = null), s.quaternion.x === 0 && s.quaternion.y === 0 && s.quaternion.z === 0 && s.quaternion.w === 1 && (a.quaternion = null), s.scale.x === 1 && s.scale.y === 1 && s.scale.z === 1 && (a.scale = null), (s instanceof H || s instanceof
|
|
22999
|
+
if (s.position.x === 0 && s.position.y === 0 && s.position.z === 0 && (a.position = null), s.quaternion.x === 0 && s.quaternion.y === 0 && s.quaternion.z === 0 && s.quaternion.w === 1 && (a.quaternion = null), s.scale.x === 1 && s.scale.y === 1 && s.scale.z === 1 && (a.scale = null), (s instanceof H || s instanceof _s) && (o = s.geometry, r = s.material), i && !i(s) && (o = void 0, r = void 0), (s instanceof H || s instanceof _s) && r && typeof r == "object" && (r instanceof ct || r instanceof we || // material instanceof MeshPhysicalNodeMaterial ||
|
|
23000
23000
|
r.isMeshPhysicalNodeMaterial || r instanceof _e && r.type === "MeshLineMaterial")) {
|
|
23001
|
-
const l = fh(s), c = s instanceof
|
|
23001
|
+
const l = fh(s), c = s instanceof _s ? s : null;
|
|
23002
23002
|
n = new st(s.uuid, l, a, o, r, void 0, c, s.animations);
|
|
23003
23003
|
} else if (s instanceof pe || s instanceof Md) {
|
|
23004
23004
|
const l = fh(s);
|
|
@@ -23120,7 +23120,7 @@ async function Fh(s, e, t = null) {
|
|
|
23120
23120
|
}
|
|
23121
23121
|
let dh = null, Ft = null, Of, Ar, uh;
|
|
23122
23122
|
async function FM(s, e = 1 / 0, t = null, i = void 0) {
|
|
23123
|
-
Of || (Of = new
|
|
23123
|
+
Of || (Of = new $n(2, 2, 1, 1)), Ar || (Ar = new jn({
|
|
23124
23124
|
uniforms: {
|
|
23125
23125
|
blitTexture: new Ui(s),
|
|
23126
23126
|
flipY: new Ui(!1),
|
|
@@ -23153,7 +23153,7 @@ async function FM(s, e = 1 / 0, t = null, i = void 0) {
|
|
|
23153
23153
|
}`
|
|
23154
23154
|
}));
|
|
23155
23155
|
const n = Ar.uniforms;
|
|
23156
|
-
n.blitTexture.value = s, n.flipY.value = !1, n.scale.value = new de(1, 1, 1, 1), i !== void 0 && n.scale.value.copy(i), Ar.defines.IS_SRGB = s.colorSpace ==
|
|
23156
|
+
n.blitTexture.value = s, n.flipY.value = !1, n.scale.value = new de(1, 1, 1, 1), i !== void 0 && n.scale.value.copy(i), Ar.defines.IS_SRGB = s.colorSpace == Ps, Ar.needsUpdate = !0, uh || (uh = new H(Of, Ar), uh.frustumCulled = !1);
|
|
23157
23157
|
const o = new pe(), r = new bi();
|
|
23158
23158
|
r.add(uh), t || (t = dh = new dr({ antialias: !1, alpha: !0, premultipliedAlpha: !1, preserveDrawingBuffer: !0 }));
|
|
23159
23159
|
const a = Math.min(s.image.width, e), l = Math.min(s.image.height, e);
|
|
@@ -25256,7 +25256,7 @@ class tr {
|
|
|
25256
25256
|
e.innerText = "View in AR", e.prepend(Rt("view_in_ar"));
|
|
25257
25257
|
let i = !1, n = null;
|
|
25258
25258
|
return e.addEventListener("click", () => {
|
|
25259
|
-
n = qd(
|
|
25259
|
+
n = qd(xs), n || (i = !0, n = new xs()), i && (n.objectToExport = N.Current.scene), n ? (e.classList.add("this-mode-is-requested"), n.exportAndOpen().then(() => {
|
|
25260
25260
|
e.classList.remove("this-mode-is-requested");
|
|
25261
25261
|
}).catch((o) => {
|
|
25262
25262
|
e.classList.remove("this-mode-is-requested"), console.error(o);
|
|
@@ -25360,7 +25360,7 @@ class nR {
|
|
|
25360
25360
|
y;
|
|
25361
25361
|
}
|
|
25362
25362
|
function jv(s) {
|
|
25363
|
-
s && (s.colorSpace !=
|
|
25363
|
+
s && (s.colorSpace != Ps && (s.colorSpace = Ps, s.needsUpdate = !0), s.minFilter == Hh && s.magFilter == Hh && (s.anisotropy = 1, s.needsUpdate = !0));
|
|
25364
25364
|
}
|
|
25365
25365
|
let bo = class {
|
|
25366
25366
|
constructor(e) {
|
|
@@ -26321,7 +26321,7 @@ const $p = class xt extends T {
|
|
|
26321
26321
|
}
|
|
26322
26322
|
/** @internal */
|
|
26323
26323
|
async start() {
|
|
26324
|
-
$t && console.log("PLAYERSTATE.START, owner: " + this.owner, this.context.connection.usersInRoom([])), this.owner ? (this.context.connection.isInRoom || await
|
|
26324
|
+
$t && console.log("PLAYERSTATE.START, owner: " + this.owner, this.context.connection.usersInRoom([])), this.owner ? (this.context.connection.isInRoom || await ks(300), this.context.connection.userIsInRoom(this.owner) == !1 && ($t && console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`, "Currently in room:", ...this.context.connection.usersInRoom()), this.doDestroy())) : this.owner || ($t && console.warn("PlayerState.start → owner is undefined!", this.name), setTimeout(() => {
|
|
26325
26325
|
!this.destroyed && !this.owner ? this.dontDestroy ? $t && console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true", this.name) : ($t && console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`), this.doDestroy()) : $t && console.log("PlayerState.start → owner is assigned", this.owner);
|
|
26326
26326
|
}, 2e3));
|
|
26327
26327
|
}
|
|
@@ -26449,7 +26449,7 @@ class ar extends T {
|
|
|
26449
26449
|
if (i) {
|
|
26450
26450
|
const n = e.model && e.model.visible && e.model !== t;
|
|
26451
26451
|
i.forEach((o) => {
|
|
26452
|
-
|
|
26452
|
+
ds(o, !n);
|
|
26453
26453
|
});
|
|
26454
26454
|
}
|
|
26455
26455
|
}
|
|
@@ -26504,7 +26504,7 @@ class ar extends T {
|
|
|
26504
26504
|
e?.isMesh && this._leftHandMeshes.push(e);
|
|
26505
26505
|
}), this._rightHandMeshes = [], this.rightHand.asset?.traverse((e) => {
|
|
26506
26506
|
e?.isMesh && this._rightHandMeshes.push(e);
|
|
26507
|
-
}), En.isLocalPlayer(this.gameObject) && (this._syncTransforms = x.getComponentsInChildren(this.gameObject,
|
|
26507
|
+
}), En.isLocalPlayer(this.gameObject) && (this._syncTransforms = x.getComponentsInChildren(this.gameObject, Un));
|
|
26508
26508
|
}
|
|
26509
26509
|
async loadAvatarObjects(e, t, i) {
|
|
26510
26510
|
const n = e.loadAssetAsync(), o = t.loadAssetAsync(), r = i.loadAssetAsync(), a = new Array();
|
|
@@ -26527,7 +26527,7 @@ var pR = Object.defineProperty, fu = (s, e, t, i) => {
|
|
|
26527
26527
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
26528
26528
|
return n && pR(e, t, n), n;
|
|
26529
26529
|
};
|
|
26530
|
-
const
|
|
26530
|
+
const es = w("debugwebxr"), Us = new Array();
|
|
26531
26531
|
class fo extends T {
|
|
26532
26532
|
createControllerModel = !0;
|
|
26533
26533
|
createHandModel = !0;
|
|
@@ -26541,7 +26541,7 @@ class fo extends T {
|
|
|
26541
26541
|
async onXRControllerAdded(e) {
|
|
26542
26542
|
if (!(e.xr.isVR || e.xr.isPassThrough)) return;
|
|
26543
26543
|
const { controller: i } = e;
|
|
26544
|
-
if (
|
|
26544
|
+
if (es && console.warn("Add Controller Model for", i.side, i.index), this.createControllerModel || this.createHandModel) {
|
|
26545
26545
|
if (i.hand) {
|
|
26546
26546
|
if (this.createHandModel) {
|
|
26547
26547
|
const n = await this.loadHandModel(this, i);
|
|
@@ -26578,7 +26578,7 @@ class fo extends T {
|
|
|
26578
26578
|
this._models.length = 0;
|
|
26579
26579
|
}
|
|
26580
26580
|
onBeforeRender() {
|
|
26581
|
-
if (K.active && (
|
|
26581
|
+
if (K.active && (es && (Us[0] = Date.now()), this.updateRendering(K.active), es)) {
|
|
26582
26582
|
const e = Date.now() - Us[0];
|
|
26583
26583
|
Us.push(e), Us.length >= 30 && (Us[0] = 0, Us.reduce((t, i) => t + i, 0) / Us.length, Us.length = 0);
|
|
26584
26584
|
}
|
|
@@ -26589,7 +26589,7 @@ class fo extends T {
|
|
|
26589
26589
|
if (!i) continue;
|
|
26590
26590
|
const n = i.controller;
|
|
26591
26591
|
if (!n.connected) {
|
|
26592
|
-
|
|
26592
|
+
es && console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore", n.side, n.hand);
|
|
26593
26593
|
continue;
|
|
26594
26594
|
}
|
|
26595
26595
|
if (i.model && !i.handmesh)
|
|
@@ -26623,8 +26623,8 @@ class fo extends T {
|
|
|
26623
26623
|
}
|
|
26624
26624
|
async loadHandModel(e, t) {
|
|
26625
26625
|
const i = this.context, n = i.renderer.xr.getHand(t.index);
|
|
26626
|
-
n || (
|
|
26627
|
-
const o = new
|
|
26626
|
+
n || (es ? F.DrawLabel(t.rayWorldPosition, "No hand found for index " + t.index, 0.05, 5) : console.warn("No hand found for index " + t.index));
|
|
26627
|
+
const o = new Os();
|
|
26628
26628
|
Nm(o, i), await jp(o, i, this.sourceId ?? "");
|
|
26629
26629
|
const r = mv(o);
|
|
26630
26630
|
let a = "";
|
|
@@ -26636,17 +26636,17 @@ class fo extends T {
|
|
|
26636
26636
|
const f = r?.gltf;
|
|
26637
26637
|
f?.scene.children?.length === 0 && (f.scene.children[0] = d), r?.gltf && Fn().createBuiltinComponents(e.context, e.sourceId || a, r.gltf, null, r), d.traverse((p) => {
|
|
26638
26638
|
p.layers.set(2), K.active?.isPassThrough && !l && this.makeOccluder(p), p instanceof H && We.assignMeshLOD(p, 0);
|
|
26639
|
-
}), t.connected || (
|
|
26639
|
+
}), t.connected || (es && F.DrawLabel(t.rayWorldPosition, "Hand is loaded but not connected anymore", 0.05, 5), d.removeFromParent());
|
|
26640
26640
|
});
|
|
26641
|
-
if (
|
|
26642
|
-
|
|
26641
|
+
if (es && c.add(new _i(0.5)), t.inputSource.hand) {
|
|
26642
|
+
es && console.log(t.inputSource.hand);
|
|
26643
26643
|
for (const d of t.inputSource.hand.values())
|
|
26644
26644
|
if (n.joints[d.jointName] === void 0) {
|
|
26645
26645
|
const f = new no();
|
|
26646
26646
|
f.matrixAutoUpdate = !1, f.visible = !0, n.joints[d.jointName] = f, n.add(f);
|
|
26647
26647
|
}
|
|
26648
26648
|
} else
|
|
26649
|
-
|
|
26649
|
+
es && F.DrawLabel(t.rayWorldPosition, "No inputSource.hand found for index " + t.index, 0.05, 5);
|
|
26650
26650
|
return { handObject: c, handmesh: h };
|
|
26651
26651
|
}
|
|
26652
26652
|
makeOccluder(e) {
|
|
@@ -26960,7 +26960,7 @@ const al = w("debugwebxr"), _R = w("debugusdz"), rt = class $r extends T {
|
|
|
26960
26960
|
* @internal
|
|
26961
26961
|
*/
|
|
26962
26962
|
onEnable() {
|
|
26963
|
-
window.location.protocol !== "https:" && me('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'), this.useQuicklookExport && (x.findObjectOfType(
|
|
26963
|
+
window.location.protocol !== "https:" && me('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'), this.useQuicklookExport && (x.findObjectOfType(xs) || (al && console.log("WebXR: Adding USDZExporter"), this._usdzExporter = x.addComponent(this.gameObject, xs), this._usdzExporter.objectToExport = this.context.scene, this._usdzExporter.autoExportAnimations = !0, this._usdzExporter.autoExportAudioSources = !0)), this.handleCreatingHTML(), this.handleOfferSession(), this.defaultAvatar === !0 && (al && console.warn("WebXR: No default avatar set, using static default avatar"), this.defaultAvatar = new ie("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")), this.defaultAvatar && (this._playerSync = this.gameObject.getOrAddComponent(zv), this._playerSync.autoSync = !1), this._playerSync && typeof this.defaultAvatar != "boolean" && (this._playerSync.asset = this.defaultAvatar, this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned), this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned));
|
|
26964
26964
|
}
|
|
26965
26965
|
/**
|
|
26966
26966
|
* Cleans up resources when the component is disabled.
|
|
@@ -27043,7 +27043,7 @@ const al = w("debugwebxr"), _R = w("debugusdz"), rt = class $r extends T {
|
|
|
27043
27043
|
if (!this.isActiveWebXR) return;
|
|
27044
27044
|
al && console.log("WebXR onEnterXR"), this._previousXRState = Jt.Global.Mask;
|
|
27045
27045
|
const t = e.xr.isVR;
|
|
27046
|
-
if (Jt.Global.Set(t ?
|
|
27046
|
+
if (Jt.Global.Set(t ? fs.VR : fs.AR), e.xr.isAR) {
|
|
27047
27047
|
let i = x.findObjectOfType($i);
|
|
27048
27048
|
if (!i)
|
|
27049
27049
|
if (this.usePlacementReticle) {
|
|
@@ -27135,7 +27135,7 @@ const al = w("debugwebxr"), _R = w("debugusdz"), rt = class $r extends T {
|
|
|
27135
27135
|
handleCreatingHTML() {
|
|
27136
27136
|
if (this.createARButton || this.createVRButton || this.useQuicklookExport) {
|
|
27137
27137
|
if ((q.isiOS() && q.isSafari() || _R) && this.useQuicklookExport) {
|
|
27138
|
-
const t = x.findObjectOfType(
|
|
27138
|
+
const t = x.findObjectOfType(xs);
|
|
27139
27139
|
if (!t || t && t.allowCreateQuicklookButton) {
|
|
27140
27140
|
const i = this.getButtonsFactory().createQuicklookButton();
|
|
27141
27141
|
this.addButton(i, 50);
|
|
@@ -27758,7 +27758,7 @@ Oc([
|
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27758
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Oc([
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27759
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u(J)
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27760
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], Ba.prototype, "anchorMax", 2);
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27761
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-
let
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27761
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+
let Nn = Ba;
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27762
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var CR = Object.defineProperty, Wv = (s, e, t, i) => {
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27763
27763
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for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
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(r = s[o]) && (n = r(e, t, n) || n);
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@@ -27815,7 +27815,7 @@ const yh = {
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27815
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_rect = null;
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_stateManager = null;
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27817
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get rectTransform() {
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27818
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-
if (this._rect || (this._rect = x.getComponent(this.gameObject,
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27818
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+
if (this._rect || (this._rect = x.getComponent(this.gameObject, Nn)), !this._rect) throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");
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return this._rect;
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}
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onParentRectTransformChanged() {
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@@ -27873,7 +27873,7 @@ const yh = {
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27873
27873
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e = Ml.textureCache.get(e);
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27874
27874
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else if (!e.isRenderTargetTexture) {
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const t = e.clone();
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27876
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-
t.colorSpace =
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+
t.colorSpace = Cs, Ml.textureCache.set(e, t), e = t;
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}
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27878
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this.setOptions({ backgroundImage: e, borderRadius: 0, backgroundOpacity: this.color.alpha, backgroundSize: "stretch" }), We.assignTextureLOD(e, 0).then((t) => {
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27879
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t instanceof Te && (e && Ml.textureCache.set(e, t), this.setOptions({ backgroundImage: t }), this.markDirty());
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@@ -28290,7 +28290,7 @@ class mg {
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28290
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exportText(e, t, i) {
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28291
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const n = x.getComponent(e, Xt);
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28292
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if (!n) return;
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28293
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-
const o = x.getComponent(e,
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+
const o = x.getComponent(e, Nn);
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let r = 100, a = 100;
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28295
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o && (r = o.width, a = o.height);
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const l = TR.clone();
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@@ -28416,7 +28416,7 @@ class Pi extends T {
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this._needsUpdate = !0;
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}
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onEnable() {
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28419
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-
D_ && console.log(this.name, this), this._rectTransform = this.gameObject.getComponent(
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+
D_ && console.log(this.name, this), this._rectTransform = this.gameObject.getComponent(Nn);
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const e = this.gameObject.getComponentInParent(hc);
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e && e.registerLayoutGroup(this), this._needsUpdate = !0;
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}
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@@ -28480,7 +28480,7 @@ class wo extends Pi {
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28480
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a ? m += this.padding.left : m += this.padding.top;
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let v = 0, y = 0;
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for (let E = 0; E < this.gameObject.children.length; E++) {
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28483
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-
const z = this.gameObject.children[E], D = x.getComponent(z,
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+
const z = this.gameObject.children[E], D = x.getComponent(z, Nn);
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D?.activeAndEnabled && (y += 1, a ? v += D.width : v += D.height);
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}
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let S = 0;
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@@ -28493,7 +28493,7 @@ class wo extends Pi {
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28493
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O += this.padding.left, O -= this.padding.right, _ !== 0 && (m = g - v, m *= _, m -= I * _, a ? (m -= this.padding.right * _, m += this.padding.left * (1 - _), m < this.padding.left && (m = this.padding.left)) : (m -= this.padding.bottom * _, m += this.padding.top * (1 - _), m < this.padding.top && (m = this.padding.top)));
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let k = 1;
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for (let E = 0; E < this.gameObject.children.length; E++) {
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28496
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-
const z = this.gameObject.children[E], D = x.getComponent(z,
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+
const z = this.gameObject.children[E], D = x.getComponent(z, Nn);
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28497
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if (D?.activeAndEnabled) {
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28498
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D.pivot?.set(0.5, 0.5), D.anchorMin.set(0, 1), D.anchorMax.set(0, 1);
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const V = i * 0.5 + O * 0.5;
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@@ -28543,7 +28543,7 @@ class Qv extends Pi {
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onCalculateLayout() {
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}
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}
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-
var IR = Object.defineProperty, LR = Object.getOwnPropertyDescriptor,
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+
var IR = Object.defineProperty, LR = Object.getOwnPropertyDescriptor, Hn = (s, e, t, i) => {
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for (var n = i > 1 ? void 0 : i ? LR(e, t) : e, o = s.length - 1, r; o >= 0; o--)
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(r = s[o]) && (n = (i ? r(e, t, n) : r(n)) || n);
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return i && n && IR(e, t, n), n;
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@@ -28726,7 +28726,7 @@ const jf = w("debuguilayout"), Qi = class Kv extends pu {
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if (this._lastWidth = this.context.domWidth, this._lastHeight = this.context.domHeight, !t) return;
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const n = i + 0.01;
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this.gameObject.position.x = 0, this.gameObject.position.y = 0, this.gameObject.position.z = -n, this.gameObject.quaternion.identity();
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28729
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-
const o = this.gameObject.getComponent(
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+
const o = this.gameObject.getComponent(Nn);
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let r = !1;
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28731
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o.sizeDelta.x !== this.context.domWidth && (r = !0), o.sizeDelta.y !== this.context.domHeight && (r = !0);
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const a = t.fieldOfView * Math.PI / 180, l = 2 * Math.tan(a / 2) * Math.abs(n);
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@@ -28738,34 +28738,34 @@ const jf = w("debuguilayout"), Qi = class Kv extends pu {
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}
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}
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};
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-
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+
Hn([
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u()
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], Qi.prototype, "renderOnTop", 1);
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-
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+
Hn([
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u()
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], Qi.prototype, "depthWrite", 1);
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-
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+
Hn([
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28748
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u()
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], Qi.prototype, "doubleSided", 1);
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28750
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-
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+
Hn([
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u()
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], Qi.prototype, "castShadows", 1);
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28753
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-
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+
Hn([
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u()
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], Qi.prototype, "receiveShadows", 1);
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-
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+
Hn([
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u()
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], Qi.prototype, "renderMode", 1);
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28759
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-
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28759
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+
Hn([
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28760
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u(Qi)
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28761
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], Qi.prototype, "rootCanvas", 1);
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-
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+
Hn([
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u()
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], Qi.prototype, "scaleFactor", 1);
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28765
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-
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+
Hn([
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28766
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u(mi)
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28767
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], Qi.prototype, "worldCamera", 2);
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28768
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-
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28768
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+
Hn([
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28769
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u()
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], Qi.prototype, "planeDistance", 2);
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28771
28771
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let hc = Qi;
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@@ -28821,7 +28821,7 @@ class Zv {
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28821
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onExportObject(e, t, i) {
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28822
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const n = x.getComponent(e, hc);
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28823
28823
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if (n && n.enabled && n.renderMode === Yv.WorldSpace) {
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28824
|
-
const o = new mg(), r = x.getComponent(e,
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|
+
const o = new mg(), r = x.getComponent(e, Nn), a = x.getComponent(e, lr), l = new Array();
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28825
28825
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if (r) {
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if (!x.isActiveSelf(e)) {
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const d = x.isActiveSelf(e);
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@@ -28837,7 +28837,7 @@ class Zv {
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28837
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p && (p.onEnable(), l.push(() => {
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p.onDisable();
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}));
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28840
|
-
const g = x.getComponent(d,
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|
+
const g = x.getComponent(d, Nn);
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28841
28841
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g && (g.onEnable(), g.updateTransform(), g.onApplyTransform(), l.push(() => {
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28842
28842
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g.onDisable();
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28843
28843
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}));
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@@ -29063,7 +29063,7 @@ const si = class Wp extends T {
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29063
29063
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*/
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29064
29064
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async exportAndOpen() {
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29065
29065
|
let e = this.exportFileName ?? this.objectToExport?.name ?? this.name;
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29066
|
-
if (e += "-" + CM(),
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29066
|
+
if (e += "-" + CM(), vs() || (e !== "" && (e += "-"), e += "MadeWithNeedle"), this.link || (this.link = j_(this.context, q.supportsQuickLookAR())), this.customUsdzFile)
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29067
29067
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return oi && console.log("Exporting custom usdz", this.customUsdzFile), this.openInQuickLook(this.customUsdzFile, e), null;
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29068
29068
|
if (!this.objectToExport)
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29069
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return console.warn("No object to export", this), null;
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@@ -29118,7 +29118,7 @@ const si = class Wp extends T {
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29118
29118
|
}
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29119
29119
|
oi && Be("Progressive Loading: " + n.length), await Promise.all(n), oi && Be("Progressive Loading: done"), le.end("export-usdz-textures");
|
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29120
29120
|
const r = Jt.Global.Mask;
|
|
29121
|
-
Jt.Global.Set(
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|
29121
|
+
Jt.Global.Set(fs.AR);
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29122
29122
|
const a = new jM(), l = new ag(this.quickLookCompatible);
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29123
29123
|
let c;
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29124
29124
|
const h = [];
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@@ -29199,14 +29199,14 @@ const si = class Wp extends T {
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29199
29199
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const i = new URLSearchParams(this.link.href);
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29200
29200
|
if (i) {
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29201
29201
|
const n = i.get("callToActionURL");
|
|
29202
|
-
oi && Be("Quicklook url: " + n), n && (
|
|
29202
|
+
oi && Be("Quicklook url: " + n), n && (vs() ? globalThis.open(n, "_blank") : console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", n));
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|
}
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29204
|
}
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29205
29205
|
}
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29206
29206
|
}
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29207
29207
|
buildQuicklookOverlay() {
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29208
29208
|
const e = {};
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29209
|
-
return this.customBranding && Object.assign(e, this.customBranding),
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|
29209
|
+
return this.customBranding && Object.assign(e, this.customBranding), vs() || (console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"), e.callToAction = "Close", e.checkoutTitle = "🌵 Made with Needle", e.checkoutSubtitle = "_"), (e.callToAction?.length || e.checkoutTitle?.length || e.checkoutSubtitle?.length) && (e.callToAction?.length || (e.callToAction = "\0"), e.checkoutTitle?.length || (e.checkoutTitle = "\0"), e.checkoutSubtitle?.length || (e.checkoutSubtitle = "\0")), this.dispatchEvent(new CustomEvent("quicklook-overlay", { detail: e })), e;
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29210
29210
|
}
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29211
29211
|
static invertForwardMatrix = new te().makeRotationY(Math.PI);
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29212
29212
|
static invertForwardQuaternion = new $().setFromEuler(new Tt(0, Math.PI, 0));
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@@ -29277,7 +29277,7 @@ Pt([
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29277
29277
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Pt([
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29278
29278
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u()
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29279
29279
|
], si.prototype, "quickLookCompatible");
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29280
|
-
let
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29280
|
+
let xs = si;
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29281
29281
|
var $R = Object.defineProperty, WR = Object.getOwnPropertyDescriptor, yg = (s, e, t, i) => {
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29282
29282
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for (var n = WR(e, t), o = s.length - 1, r; o >= 0; o--)
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29283
29283
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(r = s[o]) && (n = r(e, t, n) || n);
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@@ -29428,7 +29428,7 @@ vg([
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29428
29428
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vg([
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29429
29429
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u(b)
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29430
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], yu.prototype, "axis");
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29431
|
-
var qR = Object.defineProperty, XR = Object.getOwnPropertyDescriptor,
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29431
|
+
var qR = Object.defineProperty, XR = Object.getOwnPropertyDescriptor, Gn = (s, e, t, i) => {
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29432
|
for (var n = i > 1 ? void 0 : i ? XR(e, t) : e, o = s.length - 1, r; o >= 0; o--)
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29433
29433
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(r = s[o]) && (n = (i ? r(e, t, n) : r(n)) || n);
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29434
29434
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return i && n && qR(e, t, n), n;
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@@ -29673,34 +29673,34 @@ class Zi extends T {
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29673
29673
|
e.add(e.target), e.target.position.set(0, 0, -1);
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29674
29674
|
}
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29675
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|
}
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29676
|
-
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29676
|
+
Gn([
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29677
|
u()
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29678
29678
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], Zi.prototype, "type", 2);
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29679
|
-
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29679
|
+
Gn([
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29680
29680
|
u(se)
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29681
29681
|
], Zi.prototype, "color", 1);
|
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29682
|
-
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29682
|
+
Gn([
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29683
29683
|
u()
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29684
29684
|
], Zi.prototype, "shadowNearPlane", 1);
|
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29685
|
-
|
|
29685
|
+
Gn([
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29686
29686
|
u()
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29687
29687
|
], Zi.prototype, "shadowBias", 1);
|
|
29688
|
-
|
|
29688
|
+
Gn([
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29689
29689
|
u()
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29690
29690
|
], Zi.prototype, "shadowNormalBias", 1);
|
|
29691
|
-
|
|
29691
|
+
Gn([
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29692
29692
|
u()
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29693
29693
|
], Zi.prototype, "shadows", 1);
|
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29694
|
-
|
|
29694
|
+
Gn([
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29695
29695
|
u()
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29696
29696
|
], Zi.prototype, "lightmapBakeType", 2);
|
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29697
|
-
|
|
29697
|
+
Gn([
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29698
29698
|
u()
|
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29699
29699
|
], Zi.prototype, "intensity", 1);
|
|
29700
|
-
|
|
29700
|
+
Gn([
|
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29701
29701
|
u()
|
|
29702
29702
|
], Zi.prototype, "shadowDistance", 1);
|
|
29703
|
-
|
|
29703
|
+
Gn([
|
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29704
29704
|
u()
|
|
29705
29705
|
], Zi.prototype, "shadowResolution", 1);
|
|
29706
29706
|
new b(0, 0, 0);
|
|
@@ -29839,7 +29839,7 @@ class xg extends T {
|
|
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29839
29839
|
const e = this.gameObject.parent;
|
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29840
29840
|
if (e) {
|
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29841
29841
|
this._isLoadingOrDoneLoading = !0;
|
|
29842
|
-
const t = new
|
|
29842
|
+
const t = new Wn();
|
|
29843
29843
|
t.idProvider = new Et(this.hash(this.guid)), t.parent = this.loadAssetInParent !== !1 ? e : this.gameObject, this.gameObject.updateMatrix();
|
|
29844
29844
|
const i = this.gameObject.matrix;
|
|
29845
29845
|
_h && console.log("Load nested:", this.filePath?.url ?? this.filePath, this.gameObject.position);
|
|
@@ -30079,7 +30079,7 @@ var sT = Object.defineProperty, C = (s, e, t, i) => {
|
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|
30079
30079
|
return n && sT(e, t, n), n;
|
|
30080
30080
|
};
|
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30081
30081
|
const bh = w("debugparticles");
|
|
30082
|
-
var
|
|
30082
|
+
var cs = /* @__PURE__ */ ((s) => (s[s.Billboard = 0] = "Billboard", s[s.Stretch = 1] = "Stretch", s[s.HorizontalBillboard = 2] = "HorizontalBillboard", s[s.VerticalBillboard = 3] = "VerticalBillboard", s[s.Mesh = 4] = "Mesh", s))(cs || {});
|
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30083
30083
|
class $a {
|
|
30084
30084
|
alphaKeys = [];
|
|
30085
30085
|
colorKeys = [];
|
|
@@ -31169,7 +31169,7 @@ C([
|
|
|
31169
31169
|
C([
|
|
31170
31170
|
u()
|
|
31171
31171
|
], Yt.prototype, "timeMode");
|
|
31172
|
-
class
|
|
31172
|
+
class qn {
|
|
31173
31173
|
enabled;
|
|
31174
31174
|
separateAxes;
|
|
31175
31175
|
x;
|
|
@@ -31184,28 +31184,28 @@ class Gn {
|
|
|
31184
31184
|
}
|
|
31185
31185
|
C([
|
|
31186
31186
|
u()
|
|
31187
|
-
],
|
|
31187
|
+
], qn.prototype, "enabled");
|
|
31188
31188
|
C([
|
|
31189
31189
|
u()
|
|
31190
|
-
],
|
|
31190
|
+
], qn.prototype, "separateAxes");
|
|
31191
31191
|
C([
|
|
31192
31192
|
u(Y)
|
|
31193
|
-
],
|
|
31193
|
+
], qn.prototype, "x");
|
|
31194
31194
|
C([
|
|
31195
31195
|
u()
|
|
31196
|
-
],
|
|
31196
|
+
], qn.prototype, "xMultiplier");
|
|
31197
31197
|
C([
|
|
31198
31198
|
u(Y)
|
|
31199
|
-
],
|
|
31199
|
+
], qn.prototype, "y");
|
|
31200
31200
|
C([
|
|
31201
31201
|
u()
|
|
31202
|
-
],
|
|
31202
|
+
], qn.prototype, "yMultiplier");
|
|
31203
31203
|
C([
|
|
31204
31204
|
u(Y)
|
|
31205
|
-
],
|
|
31205
|
+
], qn.prototype, "z");
|
|
31206
31206
|
C([
|
|
31207
31207
|
u()
|
|
31208
|
-
],
|
|
31208
|
+
], qn.prototype, "zMultiplier");
|
|
31209
31209
|
class pn {
|
|
31210
31210
|
enabled;
|
|
31211
31211
|
range;
|
|
@@ -31553,18 +31553,18 @@ class mn extends T {
|
|
|
31553
31553
|
let t = e === !0 && this.trailMaterial ? this.trailMaterial : this.particleMaterial;
|
|
31554
31554
|
if (t) {
|
|
31555
31555
|
if (t.type === "MeshStandardMaterial") {
|
|
31556
|
-
Qs && console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"), "map" in t && t.map && (t.map.colorSpace =
|
|
31556
|
+
Qs && console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"), "map" in t && t.map && (t.map.colorSpace = Cs, t.map.premultiplyAlpha = !1);
|
|
31557
31557
|
const i = new we();
|
|
31558
31558
|
i.copy(t), e ? this.trailMaterial = i : this.particleMaterial = i;
|
|
31559
31559
|
}
|
|
31560
|
-
t.map && (t.map.colorSpace =
|
|
31560
|
+
t.map && (t.map.colorSpace = Cs, t.map.premultiplyAlpha = !1), e && t.side === ho && (t = t.clone(), t.side = Dd, e ? this.trailMaterial = t : this.particleMaterial = t);
|
|
31561
31561
|
}
|
|
31562
31562
|
return t && !rT && t._didRequestTextureLOD === void 0 && (t._didRequestTextureLOD = 0, aT && console.log("Load material LOD", t.name), We.assignTextureLOD(t, 0)), t;
|
|
31563
31563
|
}
|
|
31564
31564
|
getMesh(e) {
|
|
31565
31565
|
let t = null;
|
|
31566
31566
|
if (!t && (this.particleMesh instanceof H && (t = this.particleMesh.geometry), t === null)) {
|
|
31567
|
-
t = new
|
|
31567
|
+
t = new $n(1, 1);
|
|
31568
31568
|
const n = t.attributes.uv;
|
|
31569
31569
|
for (let o = 0; o < n.count; o++)
|
|
31570
31570
|
n.setX(o, 1 - n.getX(o));
|
|
@@ -31707,7 +31707,7 @@ class uT extends wr {
|
|
|
31707
31707
|
update(e, t) {
|
|
31708
31708
|
if (e.rotation === void 0) return;
|
|
31709
31709
|
const i = e.age / e.life;
|
|
31710
|
-
if (typeof e.rotation == "number" && (this.system.rotationOverLifetime.enabled ? e.rotation += this.system.rotationOverLifetime.evaluate(i, e[F_]) * t : this.system.renderer.renderMode ===
|
|
31710
|
+
if (typeof e.rotation == "number" && (this.system.rotationOverLifetime.enabled ? e.rotation += this.system.rotationOverLifetime.evaluate(i, e[F_]) * t : this.system.renderer.renderMode === cs.Billboard && (e.rotation = Math.PI), this.system.rotationBySpeed.enabled)) {
|
|
31711
31711
|
const n = e.velocity.length();
|
|
31712
31712
|
e.rotation += this.system.rotationBySpeed.evaluate(i, n) * t;
|
|
31713
31713
|
}
|
|
@@ -31726,7 +31726,7 @@ class pT extends wr {
|
|
|
31726
31726
|
let n = 1;
|
|
31727
31727
|
this.system.sizeOverLifetime.enabled && (n *= this.system.sizeOverLifetime.evaluate(i, void 0, e[z_]).x);
|
|
31728
31728
|
let o = 1;
|
|
31729
|
-
this.system.renderer.renderMode !==
|
|
31729
|
+
this.system.renderer.renderMode !== cs.Mesh && (o = this.system.worldScale.x / this.system.cameraScale);
|
|
31730
31730
|
const r = G(e.startSize).multiplyScalar(n * o);
|
|
31731
31731
|
if (e.size.set(r.x, r.y, r.z), this.system.localspace) {
|
|
31732
31732
|
const a = rw(this.system, fT);
|
|
@@ -31877,20 +31877,20 @@ class _T {
|
|
|
31877
31877
|
}
|
|
31878
31878
|
get renderMode() {
|
|
31879
31879
|
if (this.system.trails.enabled === !0)
|
|
31880
|
-
return
|
|
31880
|
+
return ls.Trail;
|
|
31881
31881
|
switch (this.system.renderer.renderMode) {
|
|
31882
|
-
case
|
|
31883
|
-
return
|
|
31884
|
-
case
|
|
31885
|
-
return
|
|
31886
|
-
case
|
|
31887
|
-
return
|
|
31888
|
-
case
|
|
31889
|
-
return
|
|
31890
|
-
case
|
|
31891
|
-
return
|
|
31892
|
-
}
|
|
31893
|
-
return
|
|
31882
|
+
case cs.Billboard:
|
|
31883
|
+
return ls.BillBoard;
|
|
31884
|
+
case cs.Stretch:
|
|
31885
|
+
return ls.StretchedBillBoard;
|
|
31886
|
+
case cs.HorizontalBillboard:
|
|
31887
|
+
return ls.HorizontalBillBoard;
|
|
31888
|
+
case cs.VerticalBillboard:
|
|
31889
|
+
return ls.VerticalBillBoard;
|
|
31890
|
+
case cs.Mesh:
|
|
31891
|
+
return ls.Mesh;
|
|
31892
|
+
}
|
|
31893
|
+
return ls.BillBoard;
|
|
31894
31894
|
}
|
|
31895
31895
|
rendererEmitterSettings = {
|
|
31896
31896
|
startLength: new US(220),
|
|
@@ -31898,7 +31898,7 @@ class _T {
|
|
|
31898
31898
|
};
|
|
31899
31899
|
get speedFactor() {
|
|
31900
31900
|
let e = this.system.main.simulationSpeed;
|
|
31901
|
-
return this.system.renderer?.renderMode ===
|
|
31901
|
+
return this.system.renderer?.renderMode === cs.Stretch && (e *= this.system.renderer.velocityScale ?? 1), e;
|
|
31902
31902
|
}
|
|
31903
31903
|
flatWhiteTexture;
|
|
31904
31904
|
clonedTexture = { original: void 0, clone: void 0 };
|
|
@@ -31908,7 +31908,7 @@ class _T {
|
|
|
31908
31908
|
const t = e.map;
|
|
31909
31909
|
if (this.clonedTexture.original !== t || !this.clonedTexture.clone) {
|
|
31910
31910
|
const i = t.clone();
|
|
31911
|
-
i.premultiplyAlpha = !1, i.colorSpace =
|
|
31911
|
+
i.premultiplyAlpha = !1, i.colorSpace = Cs, this.clonedTexture.original = t, this.clonedTexture.clone = i;
|
|
31912
31912
|
}
|
|
31913
31913
|
return this.clonedTexture.clone;
|
|
31914
31914
|
}
|
|
@@ -32153,8 +32153,8 @@ const jt = class Uh extends T {
|
|
|
32153
32153
|
}
|
|
32154
32154
|
/** @internal */
|
|
32155
32155
|
start() {
|
|
32156
|
-
this.addSubParticleSystems(), this.updateLayers(), this.renderer.particleMesh instanceof H && this._interface.renderMode ==
|
|
32157
|
-
e && this.particleSystem && this._interface.renderMode ==
|
|
32156
|
+
this.addSubParticleSystems(), this.updateLayers(), this.renderer.particleMesh instanceof H && this._interface.renderMode == ls.Mesh && We.assignMeshLOD(this.renderer.particleMesh, 0).then((e) => {
|
|
32157
|
+
e && this.particleSystem && this._interface.renderMode == ls.Mesh && (this.particleSystem.instancingGeometry = e);
|
|
32158
32158
|
});
|
|
32159
32159
|
}
|
|
32160
32160
|
/** @internal */
|
|
@@ -32267,7 +32267,7 @@ ze([
|
|
|
32267
32267
|
u(Yt)
|
|
32268
32268
|
], jt.prototype, "textureSheetAnimation");
|
|
32269
32269
|
ze([
|
|
32270
|
-
u(
|
|
32270
|
+
u(qn)
|
|
32271
32271
|
], jt.prototype, "rotationOverLifetime");
|
|
32272
32272
|
ze([
|
|
32273
32273
|
u(pn)
|
|
@@ -32683,7 +32683,7 @@ const Su = class cw extends ot {
|
|
|
32683
32683
|
}, this.threshold.onValueChanged = (t) => {
|
|
32684
32684
|
e.luminanceMaterial.threshold = Math.pow(t, 2.2);
|
|
32685
32685
|
}, this.scatter.onValueChanged = (t) => {
|
|
32686
|
-
e.luminancePass.enabled = !0, e.luminanceMaterial.smoothing = t, e.mipmapBlurPass && (e.mipmapBlurPass.radius =
|
|
32686
|
+
e.luminancePass.enabled = !0, e.luminanceMaterial.smoothing = t, e.mipmapBlurPass && (e.mipmapBlurPass.radius = ys.lerp(0.1, 0.9, t));
|
|
32687
32687
|
}, e;
|
|
32688
32688
|
}
|
|
32689
32689
|
};
|
|
@@ -32882,7 +32882,7 @@ var $T = Object.defineProperty, Sr = (s, e, t, i) => {
|
|
|
32882
32882
|
return n && $T(e, t, n), n;
|
|
32883
32883
|
};
|
|
32884
32884
|
const WT = w("debugpost");
|
|
32885
|
-
class
|
|
32885
|
+
class Xn extends ot {
|
|
32886
32886
|
get typeName() {
|
|
32887
32887
|
return "DepthOfField";
|
|
32888
32888
|
}
|
|
@@ -32924,26 +32924,26 @@ class qn extends ot {
|
|
|
32924
32924
|
}
|
|
32925
32925
|
Sr([
|
|
32926
32926
|
u()
|
|
32927
|
-
],
|
|
32927
|
+
], Xn.prototype, "mode");
|
|
32928
32928
|
Sr([
|
|
32929
32929
|
u(j)
|
|
32930
|
-
],
|
|
32930
|
+
], Xn.prototype, "focusDistance");
|
|
32931
32931
|
Sr([
|
|
32932
32932
|
u(j)
|
|
32933
|
-
],
|
|
32933
|
+
], Xn.prototype, "focalLength");
|
|
32934
32934
|
Sr([
|
|
32935
32935
|
u(j)
|
|
32936
|
-
],
|
|
32936
|
+
], Xn.prototype, "aperture");
|
|
32937
32937
|
Sr([
|
|
32938
32938
|
u(j)
|
|
32939
|
-
],
|
|
32939
|
+
], Xn.prototype, "gaussianMaxRadius");
|
|
32940
32940
|
Sr([
|
|
32941
32941
|
u(j)
|
|
32942
|
-
],
|
|
32942
|
+
], Xn.prototype, "resolutionScale");
|
|
32943
32943
|
Sr([
|
|
32944
32944
|
u(j)
|
|
32945
|
-
],
|
|
32946
|
-
gn("DepthOfField",
|
|
32945
|
+
], Xn.prototype, "bokehScale");
|
|
32946
|
+
gn("DepthOfField", Xn);
|
|
32947
32947
|
class vd extends ot {
|
|
32948
32948
|
effect;
|
|
32949
32949
|
constructor(e) {
|
|
@@ -33052,7 +33052,7 @@ var qT = Object.defineProperty, Cr = (s, e, t, i) => {
|
|
|
33052
33052
|
};
|
|
33053
33053
|
const XT = w("debugN8AO");
|
|
33054
33054
|
var Jp = /* @__PURE__ */ ((s) => (s[s.Performance = 0] = "Performance", s[s.Low = 1] = "Low", s[s.Medium = 2] = "Medium", s[s.High = 3] = "High", s[s.Ultra = 4] = "Ultra", s))(Jp || {});
|
|
33055
|
-
class
|
|
33055
|
+
class Qn extends ot {
|
|
33056
33056
|
get typeName() {
|
|
33057
33057
|
return "ScreenSpaceAmbientOcclusionN8";
|
|
33058
33058
|
}
|
|
@@ -33099,28 +33099,28 @@ class Xn extends ot {
|
|
|
33099
33099
|
Cr([
|
|
33100
33100
|
Lt(),
|
|
33101
33101
|
u()
|
|
33102
|
-
],
|
|
33102
|
+
], Qn.prototype, "gammaCorrection");
|
|
33103
33103
|
Cr([
|
|
33104
33104
|
u(j)
|
|
33105
|
-
],
|
|
33105
|
+
], Qn.prototype, "aoRadius");
|
|
33106
33106
|
Cr([
|
|
33107
33107
|
u(j)
|
|
33108
|
-
],
|
|
33108
|
+
], Qn.prototype, "falloff");
|
|
33109
33109
|
Cr([
|
|
33110
33110
|
u(j)
|
|
33111
|
-
],
|
|
33111
|
+
], Qn.prototype, "intensity");
|
|
33112
33112
|
Cr([
|
|
33113
33113
|
u(j)
|
|
33114
|
-
],
|
|
33114
|
+
], Qn.prototype, "color");
|
|
33115
33115
|
Cr([
|
|
33116
33116
|
Lt(),
|
|
33117
33117
|
u()
|
|
33118
|
-
],
|
|
33118
|
+
], Qn.prototype, "screenspaceRadius");
|
|
33119
33119
|
Cr([
|
|
33120
33120
|
Lt(),
|
|
33121
33121
|
u()
|
|
33122
|
-
],
|
|
33123
|
-
gn("ScreenSpaceAmbientOcclusionN8",
|
|
33122
|
+
], Qn.prototype, "quality");
|
|
33123
|
+
gn("ScreenSpaceAmbientOcclusionN8", Qn);
|
|
33124
33124
|
var QT = Object.defineProperty, YT = Object.getOwnPropertyDescriptor, dw = (s, e, t, i) => {
|
|
33125
33125
|
for (var n = YT(e, t), o = s.length - 1, r; o >= 0; o--)
|
|
33126
33126
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
@@ -33315,7 +33315,7 @@ Rg([
|
|
|
33315
33315
|
], Ga.prototype, "center");
|
|
33316
33316
|
gn("Vignette", Ga);
|
|
33317
33317
|
globalThis.NEEDLE_USE_POSTPROCESSING = globalThis.NEEDLE_USE_POSTPROCESSING !== void 0 ? globalThis.NEEDLE_USE_POSTPROCESSING : !0;
|
|
33318
|
-
const
|
|
33318
|
+
const ts = w("debugpost"), Hf = Symbol("needle:postprocessing-handler"), cl = Symbol("needle:previous-autoclear-state"), hl = Symbol("needle:previous-tone-mapping");
|
|
33319
33319
|
class uw {
|
|
33320
33320
|
_composer = null;
|
|
33321
33321
|
_lastVolumeComponents;
|
|
@@ -33341,7 +33341,7 @@ class uw {
|
|
|
33341
33341
|
return this._isActive = !0, this.onApply(this.context, e);
|
|
33342
33342
|
}
|
|
33343
33343
|
unapply(e = !0) {
|
|
33344
|
-
if (
|
|
33344
|
+
if (ts && console.log("Unapplying postprocessing effects"), this._isActive = !1, this._lastVolumeComponents) {
|
|
33345
33345
|
for (const n of this._lastVolumeComponents)
|
|
33346
33346
|
n.unapply();
|
|
33347
33347
|
this._lastVolumeComponents.length = 0;
|
|
@@ -33361,7 +33361,7 @@ class uw {
|
|
|
33361
33361
|
R.POSTPROCESSING.load(),
|
|
33362
33362
|
R.POSTPROCESSING_AO.load()
|
|
33363
33363
|
// import("./Effects/Sharpening.effect")
|
|
33364
|
-
]), e[Hf] = this,
|
|
33364
|
+
]), e[Hf] = this, ts && console.log("Apply Postprocessing Effects", t), this._lastVolumeComponents = [...t], this._effects.length = 0;
|
|
33365
33365
|
const i = {
|
|
33366
33366
|
handler: this,
|
|
33367
33367
|
components: this._lastVolumeComponents
|
|
@@ -33459,7 +33459,7 @@ class uw {
|
|
|
33459
33459
|
minFilter: d.texture.minFilter ?? Gh,
|
|
33460
33460
|
magFilter: d.texture.magFilter ?? Gh,
|
|
33461
33461
|
generateMipmaps: d.texture.generateMipmaps
|
|
33462
|
-
}), this._customInputBufferId++, this._customInputBuffer.texture.name = `CustomInputBuffer-${this._customInputBufferId}`, this._customInputBuffer.depthTexture && d.depthTexture && (this._customInputBuffer.depthTexture.format = d.depthTexture.format, this._customInputBuffer.depthTexture.type = d.depthTexture.type), this._customInputBuffer.samples > 0 && (this._customInputBuffer.ignoreDepthForMultisampleCopy = !1),
|
|
33462
|
+
}), this._customInputBufferId++, this._customInputBuffer.texture.name = `CustomInputBuffer-${this._customInputBufferId}`, this._customInputBuffer.depthTexture && d.depthTexture && (this._customInputBuffer.depthTexture.format = d.depthTexture.format, this._customInputBuffer.depthTexture.type = d.depthTexture.type), this._customInputBuffer.samples > 0 && (this._customInputBuffer.ignoreDepthForMultisampleCopy = !1), ts && console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)), l.call(a, h, this._customInputBuffer, f, p, g), nr.blit(this._customInputBuffer.texture, d, {
|
|
33463
33463
|
renderer: h,
|
|
33464
33464
|
depthTexture: this._customInputBuffer.depthTexture,
|
|
33465
33465
|
depthWrite: !0,
|
|
@@ -33473,7 +33473,7 @@ class uw {
|
|
|
33473
33473
|
const _ = this._effects[g].effect;
|
|
33474
33474
|
if (_ instanceof R.POSTPROCESSING.MODULE.ToneMappingEffect) {
|
|
33475
33475
|
if (h) {
|
|
33476
|
-
|
|
33476
|
+
ts && console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${_.name} and ${d?.name}. Only the last one added will be used.`), this._effects.splice(g, 1);
|
|
33477
33477
|
continue;
|
|
33478
33478
|
}
|
|
33479
33479
|
d = _, h = !0;
|
|
@@ -33486,7 +33486,7 @@ class uw {
|
|
|
33486
33486
|
if (m instanceof R.POSTPROCESSING.MODULE.SMAAEffect ? this._hasSmaaEffect = !0 : m instanceof R.POSTPROCESSING.MODULE.NormalPass && (this._anyPassHasNormal = !0), !(m instanceof R.POSTPROCESSING.MODULE.ToneMappingEffect && d !== m))
|
|
33487
33487
|
if (m instanceof R.POSTPROCESSING.MODULE.Effect) {
|
|
33488
33488
|
const v = m.getAttributes(), y = R.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;
|
|
33489
|
-
v & y && (
|
|
33489
|
+
v & y && (ts && console.log("[PostProcessing] Convolution effect: " + m.name), p && (ts && console.log("[PostProcessing] → Merging effects [" + f.map((S) => S.name).join(", ") + "]"), this.createPassForMergeableEffects(f, r, o, n)), p = !0), f.push(m);
|
|
33490
33490
|
} else m instanceof R.POSTPROCESSING.MODULE.Pass ? (p = !1, this.createPassForMergeableEffects(f, r, o, n), m.renderToScreen = !1, r.addPass(m)) : (p = !1, this.createPassForMergeableEffects(f, r, o, n), r.addPass(m));
|
|
33491
33491
|
}
|
|
33492
33492
|
this.createPassForMergeableEffects(f, r, o, n);
|
|
@@ -33499,11 +33499,11 @@ class uw {
|
|
|
33499
33499
|
let f = !1, p = !1;
|
|
33500
33500
|
d.enabled && (c || (f = !0, p = !0), c = !0), d.renderToScreen = p, d?.configuration !== void 0 ? d.configuration.gammaCorrection = f : "autosetGamma" in d && (d.autosetGamma = f), this._anyPassHasDepth ||= d.needsDepthTexture;
|
|
33501
33501
|
}
|
|
33502
|
-
this.handleDevicePixelRatio(),
|
|
33502
|
+
this.handleDevicePixelRatio(), ts && console.log("[PostProcessing] Passes →", [...r.passes], `
|
|
33503
33503
|
---------------------------------
|
|
33504
33504
|
• ` + r.passes.map((h) => h.name || h.constructor.name + "*").join(`
|
|
33505
33505
|
• `) + `
|
|
33506
|
-
`),
|
|
33506
|
+
`), ts && this._onCreateEffectsDebug(this._composer, o);
|
|
33507
33507
|
}
|
|
33508
33508
|
/** Should be called before `composer.addPass()` to create an effect pass with all previously collected effects that can be merged up to that point */
|
|
33509
33509
|
createPassForMergeableEffects(e, t, i, n) {
|
|
@@ -33518,7 +33518,7 @@ class uw {
|
|
|
33518
33518
|
_menuEntry = null;
|
|
33519
33519
|
_passIndices = null;
|
|
33520
33520
|
_onCreateEffectsDebug(e, t) {
|
|
33521
|
-
if (
|
|
33521
|
+
if (ts === "passes") {
|
|
33522
33522
|
const i = new R.POSTPROCESSING.MODULE.DepthEffect({
|
|
33523
33523
|
blendFunction: R.POSTPROCESSING.MODULE.BlendFunction.NORMAL,
|
|
33524
33524
|
inverted: !0
|
|
@@ -34045,7 +34045,7 @@ class Ze extends T {
|
|
|
34045
34045
|
}
|
|
34046
34046
|
if (x.add(e.asset, this.gameObject), this.useSceneLighting && this.context.sceneLighting.enable(e), this.useSceneBackground) {
|
|
34047
34047
|
const a = this.context.lightmaps.tryGetSkybox(e.url);
|
|
34048
|
-
a ? (a.mapping =
|
|
34048
|
+
a ? (a.mapping = bs, this.context.scene.background = a) : kt && console.warn("SceneSwitcher: Can't find skybox for scene " + e.url);
|
|
34049
34049
|
}
|
|
34050
34050
|
if (this.useHistory && t >= 0) {
|
|
34051
34051
|
let a = t.toString();
|
|
@@ -34552,7 +34552,7 @@ class pt extends T {
|
|
|
34552
34552
|
t = this.url, !t?.length && typeof this.clip == "string" && (t = this.clip);
|
|
34553
34553
|
break;
|
|
34554
34554
|
}
|
|
34555
|
-
return t ? (this._videoElement || (at && console.warn("Create VideoElement", this), this._videoElement = this.createVideoElement(), this.context.domElement.shadowRoot.prepend(this._videoElement), this.updateVideoElementStyles()), typeof t == "string" ? (at && console.log("Set Video src", t), this._videoElement.src = t) : (at && console.log("Set Video srcObject", t), this._videoElement.srcObject = t), this._videoTexture || (this._videoTexture = new Zx(this._videoElement)), this._videoTexture.flipY = !1, this._videoTexture.colorSpace =
|
|
34555
|
+
return t ? (this._videoElement || (at && console.warn("Create VideoElement", this), this._videoElement = this.createVideoElement(), this.context.domElement.shadowRoot.prepend(this._videoElement), this.updateVideoElementStyles()), typeof t == "string" ? (at && console.log("Set Video src", t), this._videoElement.src = t) : (at && console.log("Set Video srcObject", t), this._videoElement.srcObject = t), this._videoTexture || (this._videoTexture = new Zx(this._videoElement)), this._videoTexture.flipY = !1, this._videoTexture.colorSpace = Ps, e && this.handleBeginPlaying(e), at && console.log("Video: handle playing done...", t, e), !0) : (at && console.warn("No video source set", this), !1);
|
|
34556
34556
|
}
|
|
34557
34557
|
updateAspect() {
|
|
34558
34558
|
this.aspectMode !== 0 && this.startCoroutine(this.updateAspectImpl());
|
|
@@ -34998,14 +34998,14 @@ class Pr extends T {
|
|
|
34998
34998
|
}
|
|
34999
34999
|
/** @internal */
|
|
35000
35000
|
onEnable() {
|
|
35001
|
-
this._net?.enable(), this._net?.addEventListener(
|
|
35001
|
+
this._net?.enable(), this._net?.addEventListener(ms.StreamReceived, this.onReceiveStream), this._net?.addEventListener(ms.StreamEnded, this.onCallEnded), this.context.connection.beginListen(ee.JoinedRoom, this.onJoinedRoom), this.autoConnect && ks(1e3).then(() => (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom && this.share(), 0));
|
|
35002
35002
|
}
|
|
35003
35003
|
/** @internal */
|
|
35004
35004
|
onDisable() {
|
|
35005
|
-
this._net?.removeEventListener(
|
|
35005
|
+
this._net?.removeEventListener(ms.StreamReceived, this.onReceiveStream), this._net?.removeEventListener(ms.StreamEnded, this.onCallEnded), this.context.connection.stopListen(ee.JoinedRoom, this.onJoinedRoom), this._net?.disable(), this.close();
|
|
35006
35006
|
}
|
|
35007
35007
|
onJoinedRoom = async () => {
|
|
35008
|
-
await
|
|
35008
|
+
await ks(1e3), this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom && this.share();
|
|
35009
35009
|
};
|
|
35010
35010
|
_ensureVideoPlayer() {
|
|
35011
35011
|
const e = new pt();
|
|
@@ -35051,7 +35051,7 @@ class Pr extends T {
|
|
|
35051
35051
|
a,
|
|
35052
35052
|
1
|
|
35053
35053
|
/* Sending */
|
|
35054
|
-
) :
|
|
35054
|
+
) : gs(a);
|
|
35055
35055
|
}
|
|
35056
35056
|
break;
|
|
35057
35057
|
// capture the canvas meaning the threejs view
|
|
@@ -35075,7 +35075,7 @@ class Pr extends T {
|
|
|
35075
35075
|
a,
|
|
35076
35076
|
1
|
|
35077
35077
|
/* Sending */
|
|
35078
|
-
) :
|
|
35078
|
+
) : gs(a);
|
|
35079
35079
|
}
|
|
35080
35080
|
break;
|
|
35081
35081
|
default:
|
|
@@ -35090,7 +35090,7 @@ class Pr extends T {
|
|
|
35090
35090
|
}
|
|
35091
35091
|
}
|
|
35092
35092
|
close() {
|
|
35093
|
-
this._requestOpen = !1, this._currentStream && (vt && console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active), this._net?.stopSendingStream(this._currentStream),
|
|
35093
|
+
this._requestOpen = !1, this._currentStream && (vt && console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active), this._net?.stopSendingStream(this._currentStream), gs(this._currentStream), this._currentMode = 0, this._currentStream = null);
|
|
35094
35094
|
}
|
|
35095
35095
|
setStream(e, t) {
|
|
35096
35096
|
if (e === this._currentStream || (this.close(), !e)) return;
|
|
@@ -35157,7 +35157,7 @@ class Pr extends T {
|
|
|
35157
35157
|
l,
|
|
35158
35158
|
1
|
|
35159
35159
|
/* Sending */
|
|
35160
|
-
), vt && console.log("Selected camera", o)) : (
|
|
35160
|
+
), vt && console.log("Selected camera", o)) : (gs(l), vt && console.log("Camera selection cancelled"));
|
|
35161
35161
|
break;
|
|
35162
35162
|
} catch (r) {
|
|
35163
35163
|
if (r.message === "Failed to allocate videosource" || r.message === "Could not start video source") {
|
|
@@ -35386,7 +35386,7 @@ const hr = class extends T {
|
|
|
35386
35386
|
return Mt && console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"), !1;
|
|
35387
35387
|
this.url = e;
|
|
35388
35388
|
const n = e.lastIndexOf("/");
|
|
35389
|
-
return i.name = e.substring(n >= 0 ? n + 1 : 0), this._loader instanceof Qr && (i.colorSpace =
|
|
35389
|
+
return i.name = e.substring(n >= 0 ? n + 1 : 0), this._loader instanceof Qr && (i.colorSpace = Ps), this._prevLoadedEnvironment = i, this.apply(), !0;
|
|
35390
35390
|
}
|
|
35391
35391
|
async loadTexture(e, t) {
|
|
35392
35392
|
if (!e) return Promise.resolve(null);
|
|
@@ -35572,7 +35572,7 @@ const Xl = w("debugspatialtrigger"), X_ = new lo(), Q_ = new lo();
|
|
|
35572
35572
|
function wE(s, e) {
|
|
35573
35573
|
return X_.mask = s, Q_.mask = e, X_.test(Q_);
|
|
35574
35574
|
}
|
|
35575
|
-
class
|
|
35575
|
+
class Ss extends T {
|
|
35576
35576
|
triggerMask = 0;
|
|
35577
35577
|
onEnter;
|
|
35578
35578
|
onStay;
|
|
@@ -35629,16 +35629,16 @@ class xs extends T {
|
|
|
35629
35629
|
}
|
|
35630
35630
|
zc([
|
|
35631
35631
|
u()
|
|
35632
|
-
],
|
|
35632
|
+
], Ss.prototype, "triggerMask");
|
|
35633
35633
|
zc([
|
|
35634
35634
|
u(ye)
|
|
35635
|
-
],
|
|
35635
|
+
], Ss.prototype, "onEnter");
|
|
35636
35636
|
zc([
|
|
35637
35637
|
u(ye)
|
|
35638
|
-
],
|
|
35638
|
+
], Ss.prototype, "onStay");
|
|
35639
35639
|
zc([
|
|
35640
35640
|
u(ye)
|
|
35641
|
-
],
|
|
35641
|
+
], Ss.prototype, "onExit");
|
|
35642
35642
|
const ww = class Wh extends T {
|
|
35643
35643
|
/** Global registry of all active spatial triggers in the scene */
|
|
35644
35644
|
static triggers = [];
|
|
@@ -35678,7 +35678,7 @@ const ww = class Wh extends T {
|
|
|
35678
35678
|
*/
|
|
35679
35679
|
raiseOnEnterEvent(e) {
|
|
35680
35680
|
x.foreachComponent(this.gameObject, (t) => {
|
|
35681
|
-
t !== e && t instanceof
|
|
35681
|
+
t !== e && t instanceof Ss && t.onEnterTrigger(this);
|
|
35682
35682
|
}, !1);
|
|
35683
35683
|
}
|
|
35684
35684
|
/**
|
|
@@ -35687,7 +35687,7 @@ const ww = class Wh extends T {
|
|
|
35687
35687
|
*/
|
|
35688
35688
|
raiseOnStayEvent(e) {
|
|
35689
35689
|
x.foreachComponent(this.gameObject, (t) => {
|
|
35690
|
-
t !== e && t instanceof
|
|
35690
|
+
t !== e && t instanceof Ss && t.onStayTrigger(this);
|
|
35691
35691
|
}, !1);
|
|
35692
35692
|
}
|
|
35693
35693
|
/**
|
|
@@ -35696,7 +35696,7 @@ const ww = class Wh extends T {
|
|
|
35696
35696
|
*/
|
|
35697
35697
|
raiseOnExitEvent(e) {
|
|
35698
35698
|
x.foreachComponent(this.gameObject, (t) => {
|
|
35699
|
-
t !== e && t instanceof
|
|
35699
|
+
t !== e && t instanceof Ss && t.onExitTrigger(this);
|
|
35700
35700
|
}, !1);
|
|
35701
35701
|
}
|
|
35702
35702
|
};
|
|
@@ -35875,8 +35875,8 @@ class Lg extends T {
|
|
|
35875
35875
|
const e = this._mode === 0;
|
|
35876
35876
|
for (const t of je.instances)
|
|
35877
35877
|
if (t.avatar && "isLocalAvatar" in t.avatar && "flags" in t.avatar) {
|
|
35878
|
-
let i =
|
|
35879
|
-
this.isSpectatingSelf && (i = e && t.avatar.isLocalAvatar ?
|
|
35878
|
+
let i = fs.All;
|
|
35879
|
+
this.isSpectatingSelf && (i = e && t.avatar.isLocalAvatar ? fs.FirstPerson : fs.ThirdPerson);
|
|
35880
35880
|
const n = t.avatar.flags;
|
|
35881
35881
|
if (!n) continue;
|
|
35882
35882
|
for (const o of n)
|
|
@@ -35892,7 +35892,7 @@ class Lg extends T {
|
|
|
35892
35892
|
const t = e.avatar.flags;
|
|
35893
35893
|
if (!t) continue;
|
|
35894
35894
|
for (const i of t)
|
|
35895
|
-
"isLocalAvatar" in e.avatar && e.avatar?.isLocalAvatar ? i.UpdateVisible(
|
|
35895
|
+
"isLocalAvatar" in e.avatar && e.avatar?.isLocalAvatar ? i.UpdateVisible(fs.FirstPerson) : i.UpdateVisible(fs.ThirdPerson);
|
|
35896
35896
|
}
|
|
35897
35897
|
}
|
|
35898
35898
|
}
|
|
@@ -36268,7 +36268,7 @@ const xw = class em extends T {
|
|
|
36268
36268
|
let n = this.remoteCams[t];
|
|
36269
36269
|
if (!n)
|
|
36270
36270
|
if ("isObject3D" in this.cameraPrefab) {
|
|
36271
|
-
const l = new
|
|
36271
|
+
const l = new Wn();
|
|
36272
36272
|
l.context = this.context;
|
|
36273
36273
|
const c = x.instantiate(this.cameraPrefab, l);
|
|
36274
36274
|
n = this.remoteCams[t] = { obj: c, lastUpdate: this.context.time.realtimeSinceStartup, userId: i }, n.obj.visible = !0, this.gameObject.add(c), this.userToCamMap[i] = t, em.instances.push(n);
|
|
@@ -36294,7 +36294,7 @@ var IE = Object.defineProperty, LE = Object.getOwnPropertyDescriptor, Oo = (s, e
|
|
|
36294
36294
|
return i && n && IE(e, t, n), n;
|
|
36295
36295
|
};
|
|
36296
36296
|
const Gf = "view", qf = w("debugsyncedroom");
|
|
36297
|
-
class
|
|
36297
|
+
class Yn extends T {
|
|
36298
36298
|
roomName = "";
|
|
36299
36299
|
urlParameterName = "room";
|
|
36300
36300
|
joinRandomRoom;
|
|
@@ -36441,28 +36441,28 @@ C) Set "joinRandomRoom" to true`), !1) : (qf && console.log("Join " + this.roomN
|
|
|
36441
36441
|
}
|
|
36442
36442
|
Oo([
|
|
36443
36443
|
u()
|
|
36444
|
-
],
|
|
36444
|
+
], Yn.prototype, "roomName", 2);
|
|
36445
36445
|
Oo([
|
|
36446
36446
|
u()
|
|
36447
|
-
],
|
|
36447
|
+
], Yn.prototype, "urlParameterName", 2);
|
|
36448
36448
|
Oo([
|
|
36449
36449
|
u()
|
|
36450
|
-
],
|
|
36450
|
+
], Yn.prototype, "joinRandomRoom", 2);
|
|
36451
36451
|
Oo([
|
|
36452
36452
|
u()
|
|
36453
|
-
],
|
|
36453
|
+
], Yn.prototype, "requireRoomParameter", 2);
|
|
36454
36454
|
Oo([
|
|
36455
36455
|
u()
|
|
36456
|
-
],
|
|
36456
|
+
], Yn.prototype, "autoRejoin", 2);
|
|
36457
36457
|
Oo([
|
|
36458
36458
|
u()
|
|
36459
|
-
],
|
|
36459
|
+
], Yn.prototype, "createJoinButton", 2);
|
|
36460
36460
|
Oo([
|
|
36461
36461
|
u()
|
|
36462
|
-
],
|
|
36462
|
+
], Yn.prototype, "createViewOnlyButton", 2);
|
|
36463
36463
|
Oo([
|
|
36464
36464
|
u()
|
|
36465
|
-
],
|
|
36465
|
+
], Yn.prototype, "roomPrefix", 1);
|
|
36466
36466
|
function DE() {
|
|
36467
36467
|
const s = w("testwindowcount") || 0;
|
|
36468
36468
|
s && s > 0 && jE(s);
|
|
@@ -36585,11 +36585,11 @@ Tu([
|
|
|
36585
36585
|
Tu([
|
|
36586
36586
|
u(ye)
|
|
36587
36587
|
], Eu.prototype, "reaction");
|
|
36588
|
-
const Ow = class
|
|
36588
|
+
const Ow = class rs extends T {
|
|
36589
36589
|
static receivers = {};
|
|
36590
36590
|
static invoke(e) {
|
|
36591
|
-
if (
|
|
36592
|
-
const t =
|
|
36591
|
+
if (rs.receivers[e]) {
|
|
36592
|
+
const t = rs.receivers[e];
|
|
36593
36593
|
if (!t) return;
|
|
36594
36594
|
for (const i of t)
|
|
36595
36595
|
i.invoke(e);
|
|
@@ -36604,15 +36604,15 @@ const Ow = class os extends T {
|
|
|
36604
36604
|
onEnable() {
|
|
36605
36605
|
if (this.events)
|
|
36606
36606
|
for (const e of this.events)
|
|
36607
|
-
|
|
36607
|
+
rs.receivers[e.signal.guid] || (rs.receivers[e.signal.guid] = []), rs.receivers[e.signal.guid].push(this);
|
|
36608
36608
|
}
|
|
36609
36609
|
/** @internal */
|
|
36610
36610
|
onDisable() {
|
|
36611
36611
|
if (this.events) {
|
|
36612
36612
|
for (const e of this.events)
|
|
36613
|
-
if (
|
|
36614
|
-
const t =
|
|
36615
|
-
t >= 0 &&
|
|
36613
|
+
if (rs.receivers[e.signal.guid]) {
|
|
36614
|
+
const t = rs.receivers[e.signal.guid].indexOf(this);
|
|
36615
|
+
t >= 0 && rs.receivers[e.signal.guid].splice(t, 1);
|
|
36616
36616
|
}
|
|
36617
36617
|
}
|
|
36618
36618
|
}
|
|
@@ -36652,7 +36652,7 @@ Tu([
|
|
|
36652
36652
|
u(Eu)
|
|
36653
36653
|
], Ow.prototype, "events");
|
|
36654
36654
|
let Au = Ow;
|
|
36655
|
-
var Bi = /* @__PURE__ */ ((s) => (s.Activation = "ActivationTrack", s.Animation = "AnimationTrack", s.Audio = "AudioTrack", s.Control = "ControlTrack", s.Marker = "MarkerTrack", s.Signal = "SignalTrack", s))(Bi || {}),
|
|
36655
|
+
var Bi = /* @__PURE__ */ ((s) => (s.Activation = "ActivationTrack", s.Animation = "AnimationTrack", s.Audio = "AudioTrack", s.Control = "ControlTrack", s.Marker = "MarkerTrack", s.Signal = "SignalTrack", s))(Bi || {}), as = /* @__PURE__ */ ((s) => (s[s.None = 0] = "None", s[s.Hold = 1] = "Hold", s[s.Loop = 2] = "Loop", s[s.PingPong = 3] = "PingPong", s[s.Continue = 4] = "Continue", s))(as || {}), kw = /* @__PURE__ */ ((s) => (s.Signal = "SignalEmitter", s))(kw || {});
|
|
36656
36656
|
const An = w("debugtimeline");
|
|
36657
36657
|
class Iu {
|
|
36658
36658
|
director;
|
|
@@ -36827,15 +36827,15 @@ class jg extends Iu {
|
|
|
36827
36827
|
c.weight = 0;
|
|
36828
36828
|
const d = e >= l.start && e <= l.end, f = l.preExtrapolationMode, p = l.postExtrapolationMode, g = a < this.clips.length - 1 ? this.models[a + 1] : null;
|
|
36829
36829
|
let _ = d, m = !1;
|
|
36830
|
-
if (!_ && !n && l.end < e && p !==
|
|
36830
|
+
if (!_ && !n && l.end < e && p !== as.None ? (!g || g.start > e) && (_ = !0, n = !0) : a == 0 && !_ && !o && l.start > e && f !== as.None && (!g || g.start < e) && (_ = !0, m = !0, o = !0), _) {
|
|
36831
36831
|
let v = this.weight;
|
|
36832
36832
|
v *= this.evaluateWeight(e, a, this.models, _), v *= this.director.weight;
|
|
36833
36833
|
let y = d;
|
|
36834
36834
|
if (m)
|
|
36835
36835
|
switch (f) {
|
|
36836
|
-
case
|
|
36836
|
+
case as.Hold:
|
|
36837
36837
|
break;
|
|
36838
|
-
case
|
|
36838
|
+
case as.Loop:
|
|
36839
36839
|
e += l.start, y = !0;
|
|
36840
36840
|
break;
|
|
36841
36841
|
default:
|
|
@@ -36844,19 +36844,19 @@ class jg extends Iu {
|
|
|
36844
36844
|
}
|
|
36845
36845
|
let S = this.getClipTime(e, l), I = 0;
|
|
36846
36846
|
const O = h.duration;
|
|
36847
|
-
if (m && f ===
|
|
36847
|
+
if (m && f === as.Hold && (S = 0), y) {
|
|
36848
36848
|
if (h.loop)
|
|
36849
36849
|
for (I += Math.floor(S / (O + 1e-6)); S > O; )
|
|
36850
36850
|
S -= O;
|
|
36851
36851
|
} else if (!d && n)
|
|
36852
36852
|
switch (p) {
|
|
36853
|
-
case
|
|
36853
|
+
case as.Hold:
|
|
36854
36854
|
S = this.getClipTime(l.end, l);
|
|
36855
36855
|
break;
|
|
36856
|
-
case
|
|
36856
|
+
case as.Loop:
|
|
36857
36857
|
S %= O;
|
|
36858
36858
|
break;
|
|
36859
|
-
case
|
|
36859
|
+
case as.PingPong:
|
|
36860
36860
|
const z = Math.floor(S / O) % 2 !== 0;
|
|
36861
36861
|
S %= O, z && (S = O - S);
|
|
36862
36862
|
break;
|
|
@@ -37128,7 +37128,7 @@ var $E = Object.defineProperty, Mw = (s, e, t, i) => {
|
|
|
37128
37128
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
37129
37129
|
return n && $E(e, t, n), n;
|
|
37130
37130
|
};
|
|
37131
|
-
const
|
|
37131
|
+
const is = w("debugtimeline"), Fg = class tm extends T {
|
|
37132
37132
|
static createTrackFunctions = {};
|
|
37133
37133
|
static registerCreateTrack(e, t) {
|
|
37134
37134
|
this.createTrackFunctions[e] = t;
|
|
@@ -37149,7 +37149,7 @@ const ts = w("debugtimeline"), Fg = class tm extends T {
|
|
|
37149
37149
|
return this._time;
|
|
37150
37150
|
}
|
|
37151
37151
|
set time(e) {
|
|
37152
|
-
typeof e == "number" && !Number.isNaN(e) ? this._time = e : (
|
|
37152
|
+
typeof e == "number" && !Number.isNaN(e) ? this._time = e : (is || ti()) && console.error("INVALID TIMELINE.TIME VALUE", e, this.name);
|
|
37153
37153
|
}
|
|
37154
37154
|
/** the duration of the timeline */
|
|
37155
37155
|
get duration() {
|
|
@@ -37179,7 +37179,7 @@ const ts = w("debugtimeline"), Fg = class tm extends T {
|
|
|
37179
37179
|
_speed = 1;
|
|
37180
37180
|
/** @internal */
|
|
37181
37181
|
awake() {
|
|
37182
|
-
|
|
37182
|
+
is && console.log(this, this.playableAsset?.tracks), this.rebuildGraph(), !this.isValid() && (is || L()) && (is ? console.warn("PlayableDirector is not valid", "Asset?", this.playableAsset, "Tracks:", this.playableAsset?.tracks, "IsArray?", Array.isArray(this.playableAsset?.tracks), this) : this.playableAsset?.tracks?.length ? console.warn("PlayableDirector is not valid") : console.warn("PlayableDirector has no tracks"));
|
|
37183
37183
|
}
|
|
37184
37184
|
/** @internal */
|
|
37185
37185
|
onEnable() {
|
|
@@ -37238,7 +37238,7 @@ const ts = w("debugtimeline"), Fg = class tm extends T {
|
|
|
37238
37238
|
if (t.length > 0 && (await Promise.all(t), !this._isPlaying))
|
|
37239
37239
|
return;
|
|
37240
37240
|
for (; this._audioTracks.length > 0 && this._isPlaying && !hn.userInteractionRegistered && this.waitForAudio; )
|
|
37241
|
-
await
|
|
37241
|
+
await ks(200);
|
|
37242
37242
|
}
|
|
37243
37243
|
this.invokeStateChangedMethodsOnTracks(), this._internalUpdateRoutine = this.startCoroutine(this.internalUpdate(), xe.LateUpdate);
|
|
37244
37244
|
}
|
|
@@ -37364,7 +37364,7 @@ const ts = w("debugtimeline"), Fg = class tm extends T {
|
|
|
37364
37364
|
for (const c of n.clips)
|
|
37365
37365
|
c.start <= i && i <= c.end && (a = !0);
|
|
37366
37366
|
const l = r;
|
|
37367
|
-
l.visible !== void 0 && l.visible !== a && (l.visible = a,
|
|
37367
|
+
l.visible !== void 0 && l.visible !== a && (l.visible = a, is && console.warn(this.name, "set ActivationTrack-" + o, l.name, a, i));
|
|
37368
37368
|
}
|
|
37369
37369
|
}
|
|
37370
37370
|
break;
|
|
@@ -37390,7 +37390,7 @@ const ts = w("debugtimeline"), Fg = class tm extends T {
|
|
|
37390
37390
|
if (typeof n == "string") {
|
|
37391
37391
|
this._guidsMap && this._guidsMap[n] && (n = this._guidsMap[n]);
|
|
37392
37392
|
const o = x.findByGuid(n, e);
|
|
37393
|
-
o === null || typeof o != "object" ? (t.outputs.splice(i, 1), console.warn("Failed to resolve binding", n, t.name, t.type)) : (
|
|
37393
|
+
o === null || typeof o != "object" ? (t.outputs.splice(i, 1), console.warn("Failed to resolve binding", n, t.name, t.type)) : (is && console.log("Resolved binding", n, "to", o), t.outputs[i] = o);
|
|
37394
37394
|
} else if (n === null) {
|
|
37395
37395
|
if (t.outputs.splice(i, 1), tm.createTrackFunctions[t.type])
|
|
37396
37396
|
continue;
|
|
@@ -37404,7 +37404,7 @@ const ts = w("debugtimeline"), Fg = class tm extends T {
|
|
|
37404
37404
|
if (typeof o == "string") {
|
|
37405
37405
|
this._guidsMap && this._guidsMap[o] && (o = this._guidsMap[o]);
|
|
37406
37406
|
const r = x.findByGuid(o, e);
|
|
37407
|
-
r === null || typeof r != "object" ? console.warn("Failed to resolve sourceObject binding", o, t.name, n) : (
|
|
37407
|
+
r === null || typeof r != "object" ? console.warn("Failed to resolve sourceObject binding", o, t.name, n) : (is && console.log("Resolved binding", o, "to", r), n.asset.sourceObject = r);
|
|
37408
37408
|
}
|
|
37409
37409
|
}
|
|
37410
37410
|
}
|
|
@@ -37439,7 +37439,7 @@ const ts = w("debugtimeline"), Fg = class tm extends T {
|
|
|
37439
37439
|
}
|
|
37440
37440
|
if (t.type === Bi.Animation) {
|
|
37441
37441
|
if (!t.clips || t.clips.length <= 0) {
|
|
37442
|
-
|
|
37442
|
+
is && console.warn("Animation track has no clips", t);
|
|
37443
37443
|
continue;
|
|
37444
37444
|
}
|
|
37445
37445
|
for (let o = t.outputs.length - 1; o >= 0; o--) {
|
|
@@ -37460,7 +37460,7 @@ const ts = w("debugtimeline"), Fg = class tm extends T {
|
|
|
37460
37460
|
}
|
|
37461
37461
|
const f = d.clip;
|
|
37462
37462
|
let p = f;
|
|
37463
|
-
if ((typeof p == "string" || typeof p == "number") && (p = a.find((_) => _.name === f)),
|
|
37463
|
+
if ((typeof p == "string" || typeof p == "number") && (p = a.find((_) => _.name === f)), is && console.log(d, f, "→", p), !p) {
|
|
37464
37464
|
console.warn("Could not find animationClip for model", h, t.name, this.name, this.playableAsset?.name, a, r);
|
|
37465
37465
|
continue;
|
|
37466
37466
|
}
|
|
@@ -37573,7 +37573,7 @@ class qa extends T {
|
|
|
37573
37573
|
* This applies the translationSnap, rotationSnapAngle, and scaleSnap properties to the controls.
|
|
37574
37574
|
*/
|
|
37575
37575
|
enableSnapping() {
|
|
37576
|
-
this._control && (this._control.setTranslationSnap(this.translationSnap), this._control.setRotationSnap(
|
|
37576
|
+
this._control && (this._control.setTranslationSnap(this.translationSnap), this._control.setRotationSnap(ys.degToRad(this.rotationSnapAngle)), this._control.setScaleSnap(this.scaleSnap));
|
|
37577
37577
|
}
|
|
37578
37578
|
/**
|
|
37579
37579
|
* Disables grid snapping for transform operations.
|
|
@@ -37590,8 +37590,11 @@ class qa extends T {
|
|
|
37590
37590
|
onControlChangedEvent = (e) => {
|
|
37591
37591
|
const t = this.orbit;
|
|
37592
37592
|
if (t && (t.enabled = !e.value), e.value) {
|
|
37593
|
-
const i = x.getComponentInParent(this.gameObject,
|
|
37594
|
-
i && i.requestOwnership();
|
|
37593
|
+
const i = x.getComponentInParent(this.gameObject, Un);
|
|
37594
|
+
i && (i.fastMode = !0, i.requestOwnership());
|
|
37595
|
+
} else {
|
|
37596
|
+
const i = x.getComponentInParent(this.gameObject, Un);
|
|
37597
|
+
i && (i.fastMode = !1);
|
|
37595
37598
|
}
|
|
37596
37599
|
};
|
|
37597
37600
|
/**
|
|
@@ -38522,7 +38525,7 @@ function iA(s, e) {
|
|
|
38522
38525
|
if (t.has(s))
|
|
38523
38526
|
return;
|
|
38524
38527
|
t.add(s), Y_.set(e, t), console.debug("Initialize texture for camera feed");
|
|
38525
|
-
const i = new we(), n = new
|
|
38528
|
+
const i = new we(), n = new $n(), o = new bi();
|
|
38526
38529
|
o.add(new H(n, i));
|
|
38527
38530
|
const r = new pe();
|
|
38528
38531
|
i.map = e, s.render(o, r);
|
|
@@ -38560,7 +38563,7 @@ function Lw(s) {
|
|
|
38560
38563
|
if (A?.onBeforeRender(), A.isInstancingActive && A.instances)
|
|
38561
38564
|
for (let U = 0; U < A.instances?.length; U++) {
|
|
38562
38565
|
const W = A.instances[U];
|
|
38563
|
-
|
|
38566
|
+
ds(W.object, !0);
|
|
38564
38567
|
}
|
|
38565
38568
|
})), e && (i.scene.background = null, a.setClearColor(0, 0)), s.background && (i.scene.background = null, a.setClearColor(s.background), s.background instanceof oe && a.setClearAlpha(s.background.a)), e && a.setClearAlpha(0), a.setSize(n, o, !1), "cam" in r && (r = r.threeCamera), r instanceof pe && (r.aspect = n / o, r.updateProjectionMatrix());
|
|
38566
38569
|
const z = "type" in s && s.type === "texture";
|
|
@@ -38676,7 +38679,7 @@ var Cd;
|
|
|
38676
38679
|
let e = null, t = null, i = null, n = null, o = null;
|
|
38677
38680
|
function r(c) {
|
|
38678
38681
|
const { renderer: h, width: d, height: f } = c, p = h.xr.enabled, g = h.getRenderTarget(), _ = h.autoClear, m = d, v = f, y = d / f;
|
|
38679
|
-
(!i || i.width !== m || i.height !== v) && (i ??= new Bn(m, v, { colorSpace:
|
|
38682
|
+
(!i || i.width !== m || i.height !== v) && (i ??= new Bn(m, v, { colorSpace: Ps }), i.width = m, i.height = v, i.samples = 4, i.texture.repeat.y = -1, i.texture.offset.y = 1), (!o || o.width !== m || o.height !== v) && (o = document.createElement("canvas"), o.width = m, o.height = v, o.style.position = "fixed", o.style.top = "0px", o.style.right = "0px", o.style.width = "300px", o.style.height = `${300 / y}px`, o.style.zIndex = "1000", o.style.pointerEvents = "none", o.style.opacity = "1.0", o.style.willChange = "contents"), e || (e = l({
|
|
38680
38683
|
defines: {
|
|
38681
38684
|
DECODE_VIDEO_TEXTURE: !0
|
|
38682
38685
|
}
|
|
@@ -38725,7 +38728,7 @@ void main() {
|
|
|
38725
38728
|
return this.threeTexture;
|
|
38726
38729
|
}
|
|
38727
38730
|
});
|
|
38728
|
-
const d = new H(new
|
|
38731
|
+
const d = new H(new $n(2, 2), h);
|
|
38729
38732
|
return ap(d, !1), d.geometry.deleteAttribute("normal"), d.renderOrder = -1e6, d.setTexture = function(f) {
|
|
38730
38733
|
h.uniforms.t2D.value = f;
|
|
38731
38734
|
}, d;
|
|
@@ -38760,7 +38763,7 @@ class zu extends T {
|
|
|
38760
38763
|
backgroundPlane;
|
|
38761
38764
|
threeTexture;
|
|
38762
38765
|
forceTextureInitialization = (function() {
|
|
38763
|
-
const e = new we(), t = new
|
|
38766
|
+
const e = new we(), t = new $n(), i = new bi();
|
|
38764
38767
|
i.add(new H(t, e));
|
|
38765
38768
|
const n = new pe();
|
|
38766
38769
|
return function(r, a) {
|
|
@@ -38934,7 +38937,7 @@ class cA {
|
|
|
38934
38937
|
if (!(!n || !n.trackedImages)) {
|
|
38935
38938
|
for (const o of n.trackedImages)
|
|
38936
38939
|
if (o.object?.asset === e) {
|
|
38937
|
-
const r = x.findObjectOfType(
|
|
38940
|
+
const r = x.findObjectOfType(xs);
|
|
38938
38941
|
if (!r) continue;
|
|
38939
38942
|
const { scale: a, target: l } = r.getARScaleAndTarget();
|
|
38940
38943
|
let c = e;
|
|
@@ -38971,7 +38974,7 @@ const Wg = class jl extends T {
|
|
|
38971
38974
|
jl._imageElements.set(t, n);
|
|
38972
38975
|
const o = await NM(n);
|
|
38973
38976
|
if (o) {
|
|
38974
|
-
const a = await (await o.convertToBlob({ type: "image/png" })).arrayBuffer(), l = x.findObjectOfType(
|
|
38977
|
+
const a = await (await o.convertToBlob({ type: "image/png" })).arrayBuffer(), l = x.findObjectOfType(xs);
|
|
38975
38978
|
l && this.trackedImages && (l.extensions.push(
|
|
38976
38979
|
new cA("marker.png", new Uint8Array(a), this.trackedImages[0].widthInMeters)
|
|
38977
38980
|
), l.anchoringType = "image");
|
|
@@ -39460,7 +39463,7 @@ P.add("PreliminaryAction", Pc);
|
|
|
39460
39463
|
P.add("PreliminaryTrigger", cu);
|
|
39461
39464
|
P.add("VisibilityAction", hu);
|
|
39462
39465
|
P.add("TapGestureTrigger", Dv);
|
|
39463
|
-
P.add("USDZExporter",
|
|
39466
|
+
P.add("USDZExporter", xs);
|
|
39464
39467
|
P.add("Fog", Mc);
|
|
39465
39468
|
P.add("BoxGizmo", Ua);
|
|
39466
39469
|
P.add("GridHelper", Rc);
|
|
@@ -39485,11 +39488,11 @@ P.add("Antialiasing", xu);
|
|
|
39485
39488
|
P.add("BloomEffect", Mg);
|
|
39486
39489
|
P.add("ChromaticAberration", Cu);
|
|
39487
39490
|
P.add("ColorAdjustments", xr);
|
|
39488
|
-
P.add("DepthOfField",
|
|
39491
|
+
P.add("DepthOfField", Xn);
|
|
39489
39492
|
P.add("EffectWrapper", vd);
|
|
39490
39493
|
P.add("PixelationEffect", Ou);
|
|
39491
39494
|
P.add("ScreenSpaceAmbientOcclusion", Po);
|
|
39492
|
-
P.add("ScreenSpaceAmbientOcclusionN8",
|
|
39495
|
+
P.add("ScreenSpaceAmbientOcclusionN8", Qn);
|
|
39493
39496
|
P.add("SharpeningEffect", ku);
|
|
39494
39497
|
P.add("TiltShiftEffect", Ds);
|
|
39495
39498
|
P.add("ToneMappingEffect", cr);
|
|
@@ -39505,13 +39508,13 @@ P.add("ScreenCapture", Pr);
|
|
|
39505
39508
|
P.add("ShadowCatcher", Mu);
|
|
39506
39509
|
P.add("RemoteSkybox", Eg);
|
|
39507
39510
|
P.add("SmoothFollow", Ag);
|
|
39508
|
-
P.add("SpatialTriggerReceiver",
|
|
39511
|
+
P.add("SpatialTriggerReceiver", Ss);
|
|
39509
39512
|
P.add("SpatialTrigger", Ig);
|
|
39510
39513
|
P.add("SpectatorCamera", Lg);
|
|
39511
39514
|
P.add("SpriteRenderer", Ci);
|
|
39512
39515
|
P.add("SyncedCamera", Sw);
|
|
39513
|
-
P.add("SyncedRoom",
|
|
39514
|
-
P.add("SyncedTransform",
|
|
39516
|
+
P.add("SyncedRoom", Yn);
|
|
39517
|
+
P.add("SyncedTransform", Un);
|
|
39515
39518
|
P.add("TestRunner", Cw);
|
|
39516
39519
|
P.add("TestSimulateUserData", Pw);
|
|
39517
39520
|
P.add("PlayableDirector", fc);
|
|
@@ -39539,7 +39542,7 @@ P.add("Outline", kc);
|
|
|
39539
39542
|
P.add("ObjectRaycaster", Gi);
|
|
39540
39543
|
P.add("GraphicRaycaster", Hm);
|
|
39541
39544
|
P.add("SpatialGrabRaycaster", Ca);
|
|
39542
|
-
P.add("RectTransform",
|
|
39545
|
+
P.add("RectTransform", Nn);
|
|
39543
39546
|
P.add("SpatialHtml", Bu);
|
|
39544
39547
|
P.add("Text", Xt);
|
|
39545
39548
|
P.add("EnvironmentScene", Ng);
|
|
@@ -39691,7 +39694,7 @@ async function Bw(s, e) {
|
|
|
39691
39694
|
case "unknown": {
|
|
39692
39695
|
console.warn(`Unknown file type (${t}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
|
|
39693
39696
|
Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`, s);
|
|
39694
|
-
const i = new
|
|
39697
|
+
const i = new Os();
|
|
39695
39698
|
return await jp(i, e, s), i;
|
|
39696
39699
|
}
|
|
39697
39700
|
case "model/fbx":
|
|
@@ -39706,7 +39709,7 @@ Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to
|
|
|
39706
39709
|
case "model/gltf+json":
|
|
39707
39710
|
case "model/gltf-binary":
|
|
39708
39711
|
case "model/vrm": {
|
|
39709
|
-
const i = new
|
|
39712
|
+
const i = new Os();
|
|
39710
39713
|
return await jp(i, e, s), i;
|
|
39711
39714
|
}
|
|
39712
39715
|
}
|
|
@@ -39725,7 +39728,7 @@ async function vA(s, e, t, i) {
|
|
|
39725
39728
|
const a = n.parse(e);
|
|
39726
39729
|
return await Yl(n, s, t, a, i, o);
|
|
39727
39730
|
}
|
|
39728
|
-
if (!(n instanceof
|
|
39731
|
+
if (!(n instanceof Os)) {
|
|
39729
39732
|
if (n.parse === void 0) {
|
|
39730
39733
|
console.error("Loader does not support parse");
|
|
39731
39734
|
return;
|
|
@@ -39755,7 +39758,7 @@ async function Fw(s, e, t, i, n) {
|
|
|
39755
39758
|
if (!o)
|
|
39756
39759
|
return;
|
|
39757
39760
|
const { componentsExtension: r } = zw(o, s);
|
|
39758
|
-
if (!(o instanceof
|
|
39761
|
+
if (!(o instanceof Os)) {
|
|
39759
39762
|
const a = await o.loadAsync(e, n);
|
|
39760
39763
|
return await Yl(o, s, e, a, i, r);
|
|
39761
39764
|
}
|
|
@@ -39777,7 +39780,7 @@ async function Fw(s, e, t, i, n) {
|
|
|
39777
39780
|
}
|
|
39778
39781
|
function zw(s, e) {
|
|
39779
39782
|
const t = mv(s);
|
|
39780
|
-
return s instanceof
|
|
39783
|
+
return s instanceof Os && Nm(s, e), { componentsExtension: t };
|
|
39781
39784
|
}
|
|
39782
39785
|
async function Yl(s, e, t, i, n, o) {
|
|
39783
39786
|
if (jw && console.warn("Loaded", t, i), i == null)
|
|
@@ -40012,7 +40015,7 @@ class Od {
|
|
|
40012
40015
|
Ho && !e && console.log("Creating loading element"), this._loadingElement = e || document.createElement("div");
|
|
40013
40016
|
let t = this._element.getAttribute("loading-style");
|
|
40014
40017
|
(!t || t === "auto") && (window.matchMedia("(prefers-color-scheme: dark)").matches ? t = "dark" : t = "light");
|
|
40015
|
-
const i =
|
|
40018
|
+
const i = vs();
|
|
40016
40019
|
if (!e) {
|
|
40017
40020
|
this._loadingElement.style.position = "absolute", this._loadingElement.style.width = "100%", this._loadingElement.style.height = "100%", this._loadingElement.style.left = "0", this._loadingElement.style.top = "0";
|
|
40018
40021
|
const f = this._element.getAttribute("loading-background");
|
|
@@ -40058,12 +40061,12 @@ class Od {
|
|
|
40058
40061
|
return this.handleRuntimeLicense(this._loadingElement), this._loadingElement;
|
|
40059
40062
|
}
|
|
40060
40063
|
async handleRuntimeLicense(e) {
|
|
40061
|
-
let t =
|
|
40064
|
+
let t = ws();
|
|
40062
40065
|
if (t) return;
|
|
40063
40066
|
eb && console.log("Loading UI has commercial license?", t);
|
|
40064
40067
|
const i = document.createElement("div");
|
|
40065
40068
|
i.style.paddingTop = ".6em", i.style.fontSize = ".8em", i.style.textTransform = "uppercase", i.innerText = `NEEDLE ENGINE NON COMMERCIAL VERSION
|
|
40066
|
-
CLICK HERE TO GET A LICENSE`, i.style.cursor = "pointer", i.style.userSelect = "none", i.style.textAlign = "center", i.style.pointerEvents = "all", i.addEventListener("click", () => window.open("https://needle.tools/pricing", "_self")), i.style.opacity = "0", e.appendChild(i), !L() && xa && (eb && console.log("Waiting for runtime license check"), await xa, t =
|
|
40069
|
+
CLICK HERE TO GET A LICENSE`, i.style.cursor = "pointer", i.style.userSelect = "none", i.style.textAlign = "center", i.style.pointerEvents = "all", i.addEventListener("click", () => window.open("https://needle.tools/pricing", "_self")), i.style.opacity = "0", e.appendChild(i), !L() && xa && (eb && console.log("Waiting for runtime license check"), await xa, t = ws()), !t && (i.style.transition = "opacity .5s ease-in-out", i.style.opacity = "1");
|
|
40067
40070
|
}
|
|
40068
40071
|
}
|
|
40069
40072
|
Kb(Dw);
|
|
@@ -40322,7 +40325,7 @@ changed from "`, t, '" to "', i, '"'), this.onLoad();
|
|
|
40322
40325
|
return;
|
|
40323
40326
|
const i = this.getAttribute("alias");
|
|
40324
40327
|
this.classList.add("loading");
|
|
40325
|
-
const n =
|
|
40328
|
+
const n = ws();
|
|
40326
40329
|
this.ensureLoadStartIsRegistered();
|
|
40327
40330
|
let o = this.dispatchEvent(new CustomEvent("loadstart", {
|
|
40328
40331
|
detail: {
|
|
@@ -41413,7 +41416,7 @@ class dL {
|
|
|
41413
41416
|
}
|
|
41414
41417
|
if (m) {
|
|
41415
41418
|
const v = await m.loadAsync(l).catch((y) => (console.error(y), null));
|
|
41416
|
-
v && (v.mapping =
|
|
41419
|
+
v && (v.mapping = bs, v.needsUpdate = !0, o.background = v, o.environment = v, o.backgroundBlurriness = 0.75);
|
|
41417
41420
|
} else console.warn("Unsupported environment map format", l);
|
|
41418
41421
|
}
|
|
41419
41422
|
const c = wi(o.children), h = c.getCenter(new b()), d = c.getSize(new b()), p = Math.max(d.x, d.y, d.z) / (2 * Math.tan(Math.PI * a.fov / 360));
|
|
@@ -41623,7 +41626,7 @@ class FA {
|
|
|
41623
41626
|
let i = null;
|
|
41624
41627
|
if (typeof t == "string") {
|
|
41625
41628
|
if (i = await this.loadAvatar(e, t), !i) {
|
|
41626
|
-
const o = new
|
|
41629
|
+
const o = new Wn();
|
|
41627
41630
|
i = x.instantiate(Jl(t, e.scene), o);
|
|
41628
41631
|
}
|
|
41629
41632
|
} else i = t;
|
|
@@ -41649,7 +41652,7 @@ class FA {
|
|
|
41649
41652
|
}
|
|
41650
41653
|
return o ? (await Fn().parseSync(e, o, null, 0))?.scene ?? null : null;
|
|
41651
41654
|
}
|
|
41652
|
-
const i = new
|
|
41655
|
+
const i = new Os();
|
|
41653
41656
|
return Nm(i, e), new Promise((n, o) => {
|
|
41654
41657
|
const r = this.avatarRegistryUrl + "/" + t;
|
|
41655
41658
|
i.load(
|
|
@@ -41792,7 +41795,7 @@ const pL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
41792
41795
|
CustomBranding: za,
|
|
41793
41796
|
Deletable: ov,
|
|
41794
41797
|
DeleteBox: Jo,
|
|
41795
|
-
DepthOfField:
|
|
41798
|
+
DepthOfField: Xn,
|
|
41796
41799
|
DeviceFlag: Jm,
|
|
41797
41800
|
DocumentExtension: zA,
|
|
41798
41801
|
DragControls: Hr,
|
|
@@ -41867,7 +41870,7 @@ const pL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
41867
41870
|
PreliminaryTrigger: cu,
|
|
41868
41871
|
RawImage: Ug,
|
|
41869
41872
|
Rect: SR,
|
|
41870
|
-
RectTransform:
|
|
41873
|
+
RectTransform: Nn,
|
|
41871
41874
|
ReflectionProbe: md,
|
|
41872
41875
|
RegisteredAnimationInfo: Go,
|
|
41873
41876
|
RemoteSkybox: Eg,
|
|
@@ -41875,11 +41878,11 @@ const pL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
41875
41878
|
RendererLightmap: Bp,
|
|
41876
41879
|
Rigidbody: ft,
|
|
41877
41880
|
RotationBySpeedModule: pn,
|
|
41878
|
-
RotationOverLifetimeModule:
|
|
41881
|
+
RotationOverLifetimeModule: qn,
|
|
41879
41882
|
SceneSwitcher: Ze,
|
|
41880
41883
|
ScreenCapture: Pr,
|
|
41881
41884
|
ScreenSpaceAmbientOcclusion: Po,
|
|
41882
|
-
ScreenSpaceAmbientOcclusionN8:
|
|
41885
|
+
ScreenSpaceAmbientOcclusionN8: Qn,
|
|
41883
41886
|
SetActiveOnClick: Lv,
|
|
41884
41887
|
ShadowCatcher: Mu,
|
|
41885
41888
|
ShapeModule: iw,
|
|
@@ -41896,7 +41899,7 @@ const pL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
41896
41899
|
SpatialGrabRaycaster: Ca,
|
|
41897
41900
|
SpatialHtml: Bu,
|
|
41898
41901
|
SpatialTrigger: Ig,
|
|
41899
|
-
SpatialTriggerReceiver:
|
|
41902
|
+
SpatialTriggerReceiver: Ss,
|
|
41900
41903
|
SpectatorCamera: Lg,
|
|
41901
41904
|
SphereCollider: wc,
|
|
41902
41905
|
Sprite: bo,
|
|
@@ -41905,8 +41908,8 @@ const pL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
41905
41908
|
SpriteSheet: cc,
|
|
41906
41909
|
SubEmitterSystem: Yp,
|
|
41907
41910
|
SyncedCamera: Sw,
|
|
41908
|
-
SyncedRoom:
|
|
41909
|
-
SyncedTransform:
|
|
41911
|
+
SyncedRoom: Yn,
|
|
41912
|
+
SyncedTransform: Un,
|
|
41910
41913
|
TapGestureTrigger: Dv,
|
|
41911
41914
|
TeleportTarget: ug,
|
|
41912
41915
|
TestRunner: Cw,
|
|
@@ -41924,7 +41927,7 @@ const pL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
41924
41927
|
TriggerModel: er,
|
|
41925
41928
|
UIRaycastUtils: q0,
|
|
41926
41929
|
UIRootComponent: pu,
|
|
41927
|
-
USDZExporter:
|
|
41930
|
+
USDZExporter: xs,
|
|
41928
41931
|
USDZText: Rl,
|
|
41929
41932
|
USDZUIExtension: Zv,
|
|
41930
41933
|
UsageMarker: su,
|
|
@@ -42129,7 +42132,7 @@ export {
|
|
|
42129
42132
|
Cu as ChromaticAberration,
|
|
42130
42133
|
Vi as CircularBuffer,
|
|
42131
42134
|
sa as ClearFlags,
|
|
42132
|
-
|
|
42135
|
+
as as ClipExtrapolation,
|
|
42133
42136
|
Si as Collider,
|
|
42134
42137
|
yk as Collision,
|
|
42135
42138
|
Wm as CollisionDetectionMode,
|
|
@@ -42153,7 +42156,7 @@ export {
|
|
|
42153
42156
|
Pp as DefaultReflectionMode,
|
|
42154
42157
|
ov as Deletable,
|
|
42155
42158
|
Jo as DeleteBox,
|
|
42156
|
-
|
|
42159
|
+
Xn as DepthOfField,
|
|
42157
42160
|
Jm as DeviceFlag,
|
|
42158
42161
|
q as DeviceUtilities,
|
|
42159
42162
|
zA as DocumentExtension,
|
|
@@ -42209,7 +42212,7 @@ export {
|
|
|
42209
42212
|
an as InstancingUtil,
|
|
42210
42213
|
Q1 as InstantiateEvent,
|
|
42211
42214
|
Et as InstantiateIdProvider,
|
|
42212
|
-
|
|
42215
|
+
Wn as InstantiateOptions,
|
|
42213
42216
|
sv as Interactable,
|
|
42214
42217
|
Cd as InternalScreenshotUtils,
|
|
42215
42218
|
kI as JoinedRoomResponse,
|
|
@@ -42248,7 +42251,7 @@ export {
|
|
|
42248
42251
|
A1 as NeedleXRUtils,
|
|
42249
42252
|
xg as NestedGltf,
|
|
42250
42253
|
w1 as NetworkConnection,
|
|
42251
|
-
|
|
42254
|
+
ms as NetworkedStreamEvents,
|
|
42252
42255
|
Jd as NetworkedStreams,
|
|
42253
42256
|
ew as Networking,
|
|
42254
42257
|
Z1 as NewInstanceModel,
|
|
@@ -42303,11 +42306,11 @@ export {
|
|
|
42303
42306
|
Ug as RawImage,
|
|
42304
42307
|
pr as RaycastOptions,
|
|
42305
42308
|
SR as Rect,
|
|
42306
|
-
|
|
42309
|
+
Nn as RectTransform,
|
|
42307
42310
|
md as ReflectionProbe,
|
|
42308
42311
|
Go as RegisteredAnimationInfo,
|
|
42309
42312
|
Eg as RemoteSkybox,
|
|
42310
|
-
|
|
42313
|
+
ps as RenderTexture,
|
|
42311
42314
|
ZO as RenderTextureSerializer,
|
|
42312
42315
|
qi as Renderer,
|
|
42313
42316
|
eO as RendererData,
|
|
@@ -42316,12 +42319,12 @@ export {
|
|
|
42316
42319
|
qe as RigidbodyConstraints,
|
|
42317
42320
|
ee as RoomEvents,
|
|
42318
42321
|
pn as RotationBySpeedModule,
|
|
42319
|
-
|
|
42322
|
+
qn as RotationOverLifetimeModule,
|
|
42320
42323
|
Dp as SceneLightSettings,
|
|
42321
42324
|
Ze as SceneSwitcher,
|
|
42322
42325
|
Pr as ScreenCapture,
|
|
42323
42326
|
Po as ScreenSpaceAmbientOcclusion,
|
|
42324
|
-
|
|
42327
|
+
Qn as ScreenSpaceAmbientOcclusionN8,
|
|
42325
42328
|
xn as SendQueue,
|
|
42326
42329
|
x0 as SerializationContext,
|
|
42327
42330
|
Lv as SetActiveOnClick,
|
|
@@ -42341,7 +42344,7 @@ export {
|
|
|
42341
42344
|
Ca as SpatialGrabRaycaster,
|
|
42342
42345
|
Bu as SpatialHtml,
|
|
42343
42346
|
Ig as SpatialTrigger,
|
|
42344
|
-
|
|
42347
|
+
Ss as SpatialTriggerReceiver,
|
|
42345
42348
|
Lg as SpectatorCamera,
|
|
42346
42349
|
wc as SphereCollider,
|
|
42347
42350
|
a0 as SphereIntersection,
|
|
@@ -42354,8 +42357,8 @@ export {
|
|
|
42354
42357
|
bk as StreamReceivedEvent,
|
|
42355
42358
|
Yp as SubEmitterSystem,
|
|
42356
42359
|
Sw as SyncedCamera,
|
|
42357
|
-
|
|
42358
|
-
|
|
42360
|
+
Yn as SyncedRoom,
|
|
42361
|
+
Un as SyncedTransform,
|
|
42359
42362
|
Dv as TapGestureTrigger,
|
|
42360
42363
|
ug as TeleportTarget,
|
|
42361
42364
|
Cw as TestRunner,
|
|
@@ -42381,7 +42384,7 @@ export {
|
|
|
42381
42384
|
Ov as USDDocument,
|
|
42382
42385
|
st as USDObject,
|
|
42383
42386
|
LM as USDWriter,
|
|
42384
|
-
|
|
42387
|
+
xs as USDZExporter,
|
|
42385
42388
|
jM as USDZExporter$1,
|
|
42386
42389
|
Rl as USDZText,
|
|
42387
42390
|
Zv as USDZUIExtension,
|
|
@@ -42418,7 +42421,7 @@ export {
|
|
|
42418
42421
|
rn as XRFlag,
|
|
42419
42422
|
Vg as XRRig,
|
|
42420
42423
|
Jt as XRState,
|
|
42421
|
-
|
|
42424
|
+
fs as XRStateFlag,
|
|
42422
42425
|
UA as __Ignore,
|
|
42423
42426
|
U1 as __internalNotifyObjectDestroyed,
|
|
42424
42427
|
ro as activeInHierarchyFieldName,
|
|
@@ -42446,14 +42449,14 @@ export {
|
|
|
42446
42449
|
Yc as debugOwner,
|
|
42447
42450
|
FM as decompressGpuTexture,
|
|
42448
42451
|
Bd as deepClone,
|
|
42449
|
-
|
|
42452
|
+
ks as delay,
|
|
42450
42453
|
Fd as delayForFrames,
|
|
42451
42454
|
vp as deserializeObject,
|
|
42452
42455
|
Hi as destroy,
|
|
42453
42456
|
MP as destroyComponentInstance,
|
|
42454
42457
|
Vk as determineMimeTypeFromExtension,
|
|
42455
42458
|
Oe as disposeObjectResources,
|
|
42456
|
-
|
|
42459
|
+
gs as disposeStream,
|
|
42457
42460
|
Oh as editorGuidKeyName,
|
|
42458
42461
|
Yr as enableSpatialConsole,
|
|
42459
42462
|
KI as euler,
|
|
@@ -42499,10 +42502,10 @@ export {
|
|
|
42499
42502
|
be as getWorldQuaternion,
|
|
42500
42503
|
vm as getWorldRotation,
|
|
42501
42504
|
$e as getWorldScale,
|
|
42502
|
-
|
|
42505
|
+
ws as hasCommercialLicense,
|
|
42503
42506
|
Qd as hasIndieLicense,
|
|
42504
42507
|
Ap as hasPointerEventComponent,
|
|
42505
|
-
|
|
42508
|
+
vs as hasProLicense,
|
|
42506
42509
|
XC as hideDebugConsole,
|
|
42507
42510
|
NM as imageToCanvas,
|
|
42508
42511
|
va as instantiate,
|