@needle-tools/engine 4.8.3-next.1a41273 → 4.8.3-next.66cfa29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
1
- import{BufferGeometry as V,Mesh as j,Box3 as ie,Vector3 as I,Sphere as ve,CompressedTexture as Re,Texture as N,Matrix3 as Ge,InterleavedBuffer as je,InterleavedBufferAttribute as Ne,BufferAttribute as Ue,TextureLoader as Fe,Matrix4 as Le,Clock as We,MeshStandardMaterial as ze}from"./three-DuDKwKB8.min.js";import{DRACOLoader as qe,KTX2Loader as Ve,MeshoptDecoder as Xe,GLTFLoader as ae}from"./three-examples-D2zemuAM.min.js";const be="3.3.0";globalThis.GLTF_PROGRESSIVE_VERSION=be,console.debug(`[gltf-progressive] version ${be}`);let k="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",U="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Ke=k,He=U,_e=new URL(k+"draco_decoder.js");_e.searchParams.append("range","true"),fetch(_e,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${k} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),k===Ke&&De("./include/draco/"),U===He&&Me("./include/ktx2/")}).finally(()=>{Oe()});const Ye=()=>({dracoDecoderPath:k,ktx2TranscoderPath:U});function De(i){k=i,P&&P[ue]!=k?(console.debug("Updating Draco decoder path to "+i),P[ue]=k,P.setDecoderPath(k),P.preload()):console.debug("Setting Draco decoder path to "+i)}function Me(i){U=i,C&&C.transcoderPath!=U?(console.debug("Updating KTX2 transcoder path to "+i),C.setTranscoderPath(U),C.init()):console.debug("Setting KTX2 transcoder path to "+i)}function Z(i){return Oe(),i?C.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:P,ktx2Loader:C,meshoptDecoder:ee}}function le(i){i.dracoLoader||i.setDRACOLoader(P),i.ktx2Loader||i.setKTX2Loader(C),i.meshoptDecoder||i.setMeshoptDecoder(ee)}const ue=Symbol("dracoDecoderPath");let P,ee,C;function Oe(){P||(P=new qe,P[ue]=k,P.setDecoderPath(k),P.setDecoderConfig({type:"js"}),P.preload()),C||(C=new Ve,C.setTranscoderPath(U),C.init()),ee||(ee=Xe)}const de=new WeakMap;function ce(i,t){let e=de.get(i);e?e=Object.assign(e,t):e=t,de.set(i,e)}const Qe=ae.prototype.load;function Je(...i){const t=de.get(this);let e=i[0];const r=new URL(e,window.location.href);if(r.hostname.endsWith("needle.tools")){const n=t?.progressive!==void 0?t.progressive:!0,s=t?.usecase?t.usecase:"default";n?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${s}`:this.requestHeader.Accept=`*/*;usecase=${s}`,e=r.toString()}return i[0]=e,Qe?.call(this,...i)}ae.prototype.load=Je,F("debugprogressive");function F(i){if(typeof window>"u")return!1;const t=new URL(window.location.href).searchParams.get(i);return t==null||t==="0"||t==="false"?!1:t===""?!0:t}function Ze(i,t){if(t===void 0||t.startsWith("./")||t.startsWith("http")||i===void 0)return t;const e=i.lastIndexOf("/");if(e>=0){const r=i.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}let te;function Se(){return te!==void 0||(te=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),F("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",te)),te}function Pe(){if(typeof window>"u")return!1;const i=new URL(window.location.href),t=i.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(i.hostname);return i.hostname==="127.0.0.1"||t}class et{maxConcurrent;_running=new Map;_queue=[];debug=!1;constructor(t=100,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:r,resolve:n}=this._queue.shift();n({use:s=>this.add(r,s)})}}}const tt=typeof window>"u"&&typeof document>"u",he=Symbol("needle:raycast-mesh");function z(i){return i?.[he]instanceof V?i[he]:null}function rt(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!z(i)){const e=nt(t);e.userData={isRaycastMesh:!0},i[he]=e}}function st(i=!0){if(i){if(X)return;const t=X=j.prototype.raycast;j.prototype.raycast=function(e,r){const n=this,s=z(n);let o;s&&n.isMesh&&(o=n.geometry,n.geometry=s),t.call(this,e,r),o&&(n.geometry=o)}}else{if(!X)return;j.prototype.raycast=X,X=null}}let X=null;function nt(i){const t=new V;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const R=new Array,h=F("debugprogressive");let re,W=-1;if(h){let i=function(){W+=1,W>=t&&(W=-1),console.log(`Toggle LOD level [${W}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&i(),e.key==="w"&&(re=!re,console.log(`Toggle wireframe [${re}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(W=r,console.log(`Set LOD level to [${W}]`))})}function Te(i){if(h)if(Array.isArray(i))for(const t of i)Te(t);else i&&"wireframe"in i&&(i.wireframe=re===!0)}const K=new Array;let ot=0;const it=Se()?2:10;function at(i){if(K.length<it){const e=K.length;h&&console.warn(`[Worker] Creating new worker #${e}`);const r=ye.createWorker(i||{});return K.push(r),r}const t=ot++%K.length;return K[t]}class ye{worker;static async createWorker(t){const e=new Worker(new URL("/loader.worker-CrU5fNbR.js",import.meta.url),{type:"module"});return new ye(e,t)}_running=[];_webglRenderer=null;async load(t,e){const r=Ye();let n=e?.renderer;n||(this._webglRenderer??=(async()=>{const{WebGLRenderer:l}=await import("./three-DuDKwKB8.min.js").then(a=>a.THREE);return new l})(),n=await this._webglRenderer);const s=Z(n).ktx2Loader.workerConfig;t instanceof URL?t=t.toString():t.startsWith("file:")?t=URL.createObjectURL(new Blob([t])):!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")&&(t=new URL(t,window.location.href).toString());const o={type:"load",url:t,dracoDecoderPath:r.dracoDecoderPath,ktx2TranscoderPath:r.ktx2TranscoderPath,ktx2LoaderConfig:s};return this._debug&&console.debug("[Worker] Sending load request",o),this.worker.postMessage(o),new Promise(l=>{this._running.push({url:t.toString(),resolve:l})})}_debug=!1;constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=r=>{const n=r.data;switch(this._debug&&console.log("[Worker] EVENT",n),n.type){case"loaded-gltf":for(const s of this._running)if(s.url===n.result.url){lt(n.result),s.resolve(n.result);const o=s.url;o.startsWith("blob:")&&URL.revokeObjectURL(o)}}},t.onerror=r=>{console.error("[Worker] Error in gltf-progressive worker:",r)},t.postMessage({type:"init"})}}function lt(i){for(const t of i.geometries){const e=t.geometry,r=new V;if(r.name=e.name||"",e.index){const n=e.index;r.setIndex(ge(n))}for(const n in e.attributes){const s=e.attributes[n],o=ge(s);r.setAttribute(n,o)}if(e.morphAttributes)for(const n in e.morphAttributes){const s=e.morphAttributes[n].map(o=>ge(o));r.morphAttributes[n]=s}if(r.morphTargetsRelative=e.morphTargetsRelative??!1,r.boundingBox=new ie,r.boundingBox.min=new I(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),r.boundingBox.max=new I(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),r.boundingSphere=new ve(new I(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const n of e.groups)r.addGroup(n.start,n.count,n.materialIndex);e.userData&&(r.userData=e.userData),t.geometry=r}for(const t of i.textures){const e=t.texture;let r=null;if(e.isCompressedTexture){const n=e.mipmaps,s=e.image?.width||e.source?.data?.width||-1,o=e.image?.height||e.source?.data?.height||-1;r=new Re(n,s,o,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else r=new N(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),r.mipmaps=e.mipmaps,r.channel=e.channel,r.source.data=e.source.data,r.flipY=e.flipY,r.premultiplyAlpha=e.premultiplyAlpha,r.unpackAlignment=e.unpackAlignment,r.matrix=new Ge(...e.matrix.elements);if(!r){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=r}return i}function ge(i){let t=i;if("isInterleavedBufferAttribute"in i&&i.isInterleavedBufferAttribute){const e=i.data,r=e.array,n=new je(r,e.stride);t=new Ne(n,i.itemSize,r.byteOffset,i.normalized),t.offset=i.offset}else"isBufferAttribute"in i&&i.isBufferAttribute&&(t=new Ue(i.array,i.itemSize,i.normalized),t.usage=i.usage,t.gpuType=i.gpuType,t.updateRanges=i.updateRanges);return t}const ut=F("gltf-progressive-worker"),dt=F("gltf-progressive-reduce-mipmaps"),fe=Symbol("needle-progressive-texture"),$="NEEDLE_progressive";class g{get name(){return $}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){return this.getAssignedLODInformation(t)?.index??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[n]=e,e}if(h==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&o(a,e)}else h&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[n]=e,e;function o(l,a){const u=r.getAssignedLODInformation(l);if(u){const f=r.lodInfos.get(u.key);if(f&&f.lods){a.min_count=Math.min(a.min_count,f.lods.length),a.max_count=Math.max(a.max_count,f.lods.length);for(let w=0;w<f.lods.length;w++){const v=f.lods[w];v.width&&(a.lods[w]=a.lods[w]||{min_height:1/0,max_height:0},a.lods[w].min_height=Math.min(a.lods[w].min_height,v.height),a.lods[w].max_height=Math.max(a.lods[w].max_height,v.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const s of t)if(this.hasLODLevelAvailable(s,e))return!0;return!1}if(t.isMaterial===!0){for(const s of Object.keys(t)){const o=t[s];if(o&&o.isTexture&&this.hasLODLevelAvailable(o,e))return!0}return!1}else if(t.isGroup===!0){for(const s of t.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,e))return!0}let r,n;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&r?.userData?.LODS){const s=r.userData.LODS;if(n=this.lodInfos.get(s.key),e===void 0)return n!=null;if(n)return Array.isArray(n.lods)?e<n.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof j||t.isMesh===!0){const r=t.geometry,n=this.getAssignedLODInformation(r);if(!n)return Promise.resolve(null);for(const s of R)s.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,g.getOrLoadLOD(r,e).then(s=>{if(Array.isArray(s)){const o=n.index||0;s=s[o]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],s&&r!=s&&(s?.isBufferGeometry?t.geometry=s:h&&console.error("Invalid LOD geometry",s))),s}).catch(s=>(console.error("Error loading mesh LOD",t,s),null))}else h&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const l of s)Array.isArray(l)&&o.push(...l);return o})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,n=[],s=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const l of Object.keys(o.uniforms)){const a=o.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,l).then(f=>(f&&o.uniforms[l].value!=f&&(o.uniforms[l].value=f,o.uniformsNeedUpdate=!0),f));n.push(u),s.push(l)}}}else for(const o of Object.keys(r)){const l=r[o];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const l=new Array;for(let a=0;a<o.length;a++){const u=o[a],f=s[a];u&&u.isTexture===!0?l.push({material:r,slot:f,texture:u,level:e}):l.push({material:r,slot:f,texture:null,level:e})}return l})}if(t instanceof N||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):g.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(s?.isTexture===!0){if(s!=t&&r&&n){const o=r[n];if(o&&!h){const l=this.getAssignedLODInformation(o);if(l&&l?.level<e)return h==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,r,o,s),null}if(dt&&s.mipmaps){const l=s.mipmaps.length;s.mipmaps.length=Math.min(s.mipmaps.length,3),l!==s.mipmaps.length&&h&&console.debug(`Reduced mipmap count from ${l} to ${s.mipmaps.length} for ${s.uuid}: ${s.image?.width}x${s.image?.height}.`)}r[n]=s}return s}else h=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}parser;url;constructor(t){const e=t.options.path;h&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[$];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>(this._isLoadingMesh=!1,r&&g.registerMesh(this.url,e.guid,r,e.lods?.length,0,e),r))):null};afterRoot(t){return h&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[$];if(n){if(!n.lods){h&&console.warn("Texture has no LODs",n);return}let s=!1;for(const o of this.parser.associations.keys())o.isTexture===!0&&this.parser.associations.get(o)?.textures===r&&(s=!0,g.registerTexture(this.url,o,n.lods?.length,r,n));s||this.parser.getDependency("texture",r).then(o=>{o&&g.registerTexture(this.url,o,n.lods?.length,r,n)})}}}),this.parser.json.meshes?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[$];if(n&&n.lods){for(const s of this.parser.associations.keys())if(s.isMesh){const o=this.parser.associations.get(s);o?.meshes===r&&g.registerMesh(this.url,n.guid,s,n.lods.length,o.primitives,n)}}}}),null}static registerTexture=(t,e,r,n,s)=>{if(!e){h&&console.error("gltf-progressive: Called register texture without texture");return}if(h){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> Progressive: register texture[${n}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${s.lods[0]?.width}x${s.lods[0]?.height}, uuid: ${e.uuid}`,s,e)}e.source&&(e.source[fe]=s);const o=s.guid;g.assignLODInformation(t,e,o,r,n),g.lodInfos.set(o,s),g.lowresCache.set(o,e)};static registerMesh=(t,e,r,n,s,o)=>{const l=r.geometry;if(!l){h&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),h&&console.log("> Progressive: register mesh "+r.name,{index:s,uuid:r.uuid},o,r),g.assignLODInformation(t,l,e,n,s),g.lodInfos.set(e,o);let a=g.lowresCache.get(e);a?a.push(r.geometry):a=[r.geometry],g.lowresCache.set(e,a),n>0&&!z(r)&&rt(r,l);for(const u of R)u.onRegisteredNewMesh?.(r,o)};static lodInfos=new Map;static previouslyLoaded=new Map;static lowresCache=new Map;static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e){const r=h=="verbose",n=this.getAssignedLODInformation(t);if(!n)return h&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const s=n?.key;let o;if(t.isTexture===!0){const l=t;l.source&&l.source[fe]&&(o=l.source[fe])}if(o||(o=g.lodInfos.get(s)),o){if(e>0){let u=!1;const f=Array.isArray(o.lods);if(f&&e>=o.lods.length?u=!0:f||(u=!0),u)return this.lowresCache.get(s)}const l=Array.isArray(o.lods)?o.lods[e]?.path:o.lods;if(!l)return h&&!o["missing:uri"]&&(o["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,o)),null;const a=Ze(n.url,l);if(a.endsWith(".glb")||a.endsWith(".gltf")){if(!o.guid)return console.warn("missing pointer for glb/gltf texture",o),null;const u=a+"_"+o.guid,f=await this.queue.slot(a),w=this.previouslyLoaded.get(u);if(w!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${u}`);let p=await w.catch(y=>(console.error(`Error loading LOD ${e} from ${a}
1
+ import{BufferGeometry as V,Mesh as j,Box3 as ie,Vector3 as I,Sphere as ve,CompressedTexture as Re,Texture as N,Matrix3 as Ge,InterleavedBuffer as je,InterleavedBufferAttribute as Ne,BufferAttribute as Ue,TextureLoader as Fe,Matrix4 as Le,Clock as We,MeshStandardMaterial as ze}from"./three-DuDKwKB8.min.js";import{DRACOLoader as qe,KTX2Loader as Ve,MeshoptDecoder as Xe,GLTFLoader as ae}from"./three-examples-D2zemuAM.min.js";const be="3.3.0";globalThis.GLTF_PROGRESSIVE_VERSION=be,console.debug(`[gltf-progressive] version ${be}`);let k="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",U="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Ke=k,He=U,_e=new URL(k+"draco_decoder.js");_e.searchParams.append("range","true"),fetch(_e,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${k} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),k===Ke&&De("./include/draco/"),U===He&&Me("./include/ktx2/")}).finally(()=>{Oe()});const Ye=()=>({dracoDecoderPath:k,ktx2TranscoderPath:U});function De(i){k=i,P&&P[ue]!=k?(console.debug("Updating Draco decoder path to "+i),P[ue]=k,P.setDecoderPath(k),P.preload()):console.debug("Setting Draco decoder path to "+i)}function Me(i){U=i,C&&C.transcoderPath!=U?(console.debug("Updating KTX2 transcoder path to "+i),C.setTranscoderPath(U),C.init()):console.debug("Setting KTX2 transcoder path to "+i)}function Z(i){return Oe(),i?C.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:P,ktx2Loader:C,meshoptDecoder:ee}}function le(i){i.dracoLoader||i.setDRACOLoader(P),i.ktx2Loader||i.setKTX2Loader(C),i.meshoptDecoder||i.setMeshoptDecoder(ee)}const ue=Symbol("dracoDecoderPath");let P,ee,C;function Oe(){P||(P=new qe,P[ue]=k,P.setDecoderPath(k),P.setDecoderConfig({type:"js"}),P.preload()),C||(C=new Ve,C.setTranscoderPath(U),C.init()),ee||(ee=Xe)}const de=new WeakMap;function ce(i,t){let e=de.get(i);e?e=Object.assign(e,t):e=t,de.set(i,e)}const Qe=ae.prototype.load;function Je(...i){const t=de.get(this);let e=i[0];const r=new URL(e,window.location.href);if(r.hostname.endsWith("needle.tools")){const n=t?.progressive!==void 0?t.progressive:!0,s=t?.usecase?t.usecase:"default";n?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${s}`:this.requestHeader.Accept=`*/*;usecase=${s}`,e=r.toString()}return i[0]=e,Qe?.call(this,...i)}ae.prototype.load=Je,F("debugprogressive");function F(i){if(typeof window>"u")return!1;const t=new URL(window.location.href).searchParams.get(i);return t==null||t==="0"||t==="false"?!1:t===""?!0:t}function Ze(i,t){if(t===void 0||t.startsWith("./")||t.startsWith("http")||i===void 0)return t;const e=i.lastIndexOf("/");if(e>=0){const r=i.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}let te;function Se(){return te!==void 0||(te=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),F("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",te)),te}function Pe(){if(typeof window>"u")return!1;const i=new URL(window.location.href),t=i.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(i.hostname);return i.hostname==="127.0.0.1"||t}class et{maxConcurrent;_running=new Map;_queue=[];debug=!1;constructor(t=100,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:r,resolve:n}=this._queue.shift();n({use:s=>this.add(r,s)})}}}const tt=typeof window>"u"&&typeof document>"u",he=Symbol("needle:raycast-mesh");function z(i){return i?.[he]instanceof V?i[he]:null}function rt(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!z(i)){const e=nt(t);e.userData={isRaycastMesh:!0},i[he]=e}}function st(i=!0){if(i){if(X)return;const t=X=j.prototype.raycast;j.prototype.raycast=function(e,r){const n=this,s=z(n);let o;s&&n.isMesh&&(o=n.geometry,n.geometry=s),t.call(this,e,r),o&&(n.geometry=o)}}else{if(!X)return;j.prototype.raycast=X,X=null}}let X=null;function nt(i){const t=new V;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const R=new Array,h=F("debugprogressive");let re,W=-1;if(h){let i=function(){W+=1,W>=t&&(W=-1),console.log(`Toggle LOD level [${W}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&i(),e.key==="w"&&(re=!re,console.log(`Toggle wireframe [${re}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(W=r,console.log(`Set LOD level to [${W}]`))})}function Te(i){if(h)if(Array.isArray(i))for(const t of i)Te(t);else i&&"wireframe"in i&&(i.wireframe=re===!0)}const K=new Array;let ot=0;const it=Se()?2:10;function at(i){if(K.length<it){const e=K.length;h&&console.warn(`[Worker] Creating new worker #${e}`);const r=ye.createWorker(i||{});return K.push(r),r}const t=ot++%K.length;return K[t]}class ye{worker;static async createWorker(t){const e=new Worker(URL.createObjectURL(new Blob([`import '${new URL("./loader.worker-CrU5fNbR.js",import.meta.url).toString()}';`],{type:"text/javascript"})),{type:"module"});return new ye(e,t)}_running=[];_webglRenderer=null;async load(t,e){const r=Ye();let n=e?.renderer;n||(this._webglRenderer??=(async()=>{const{WebGLRenderer:l}=await import("./three-DuDKwKB8.min.js").then(a=>a.THREE);return new l})(),n=await this._webglRenderer);const s=Z(n).ktx2Loader.workerConfig;t instanceof URL?t=t.toString():t.startsWith("file:")?t=URL.createObjectURL(new Blob([t])):!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")&&(t=new URL(t,window.location.href).toString());const o={type:"load",url:t,dracoDecoderPath:r.dracoDecoderPath,ktx2TranscoderPath:r.ktx2TranscoderPath,ktx2LoaderConfig:s};return this._debug&&console.debug("[Worker] Sending load request",o),this.worker.postMessage(o),new Promise(l=>{this._running.push({url:t.toString(),resolve:l})})}_debug=!1;constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=r=>{const n=r.data;switch(this._debug&&console.log("[Worker] EVENT",n),n.type){case"loaded-gltf":for(const s of this._running)if(s.url===n.result.url){lt(n.result),s.resolve(n.result);const o=s.url;o.startsWith("blob:")&&URL.revokeObjectURL(o)}}},t.onerror=r=>{console.error("[Worker] Error in gltf-progressive worker:",r)},t.postMessage({type:"init"})}}function lt(i){for(const t of i.geometries){const e=t.geometry,r=new V;if(r.name=e.name||"",e.index){const n=e.index;r.setIndex(ge(n))}for(const n in e.attributes){const s=e.attributes[n],o=ge(s);r.setAttribute(n,o)}if(e.morphAttributes)for(const n in e.morphAttributes){const s=e.morphAttributes[n].map(o=>ge(o));r.morphAttributes[n]=s}if(r.morphTargetsRelative=e.morphTargetsRelative??!1,r.boundingBox=new ie,r.boundingBox.min=new I(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),r.boundingBox.max=new I(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),r.boundingSphere=new ve(new I(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const n of e.groups)r.addGroup(n.start,n.count,n.materialIndex);e.userData&&(r.userData=e.userData),t.geometry=r}for(const t of i.textures){const e=t.texture;let r=null;if(e.isCompressedTexture){const n=e.mipmaps,s=e.image?.width||e.source?.data?.width||-1,o=e.image?.height||e.source?.data?.height||-1;r=new Re(n,s,o,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else r=new N(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),r.mipmaps=e.mipmaps,r.channel=e.channel,r.source.data=e.source.data,r.flipY=e.flipY,r.premultiplyAlpha=e.premultiplyAlpha,r.unpackAlignment=e.unpackAlignment,r.matrix=new Ge(...e.matrix.elements);if(!r){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=r}return i}function ge(i){let t=i;if("isInterleavedBufferAttribute"in i&&i.isInterleavedBufferAttribute){const e=i.data,r=e.array,n=new je(r,e.stride);t=new Ne(n,i.itemSize,r.byteOffset,i.normalized),t.offset=i.offset}else"isBufferAttribute"in i&&i.isBufferAttribute&&(t=new Ue(i.array,i.itemSize,i.normalized),t.usage=i.usage,t.gpuType=i.gpuType,t.updateRanges=i.updateRanges);return t}const ut=F("gltf-progressive-worker"),dt=F("gltf-progressive-reduce-mipmaps"),fe=Symbol("needle-progressive-texture"),$="NEEDLE_progressive";class g{get name(){return $}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){return this.getAssignedLODInformation(t)?.index??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[n]=e,e}if(h==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&o(a,e)}else h&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[n]=e,e;function o(l,a){const u=r.getAssignedLODInformation(l);if(u){const f=r.lodInfos.get(u.key);if(f&&f.lods){a.min_count=Math.min(a.min_count,f.lods.length),a.max_count=Math.max(a.max_count,f.lods.length);for(let w=0;w<f.lods.length;w++){const v=f.lods[w];v.width&&(a.lods[w]=a.lods[w]||{min_height:1/0,max_height:0},a.lods[w].min_height=Math.min(a.lods[w].min_height,v.height),a.lods[w].max_height=Math.max(a.lods[w].max_height,v.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const s of t)if(this.hasLODLevelAvailable(s,e))return!0;return!1}if(t.isMaterial===!0){for(const s of Object.keys(t)){const o=t[s];if(o&&o.isTexture&&this.hasLODLevelAvailable(o,e))return!0}return!1}else if(t.isGroup===!0){for(const s of t.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,e))return!0}let r,n;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&r?.userData?.LODS){const s=r.userData.LODS;if(n=this.lodInfos.get(s.key),e===void 0)return n!=null;if(n)return Array.isArray(n.lods)?e<n.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof j||t.isMesh===!0){const r=t.geometry,n=this.getAssignedLODInformation(r);if(!n)return Promise.resolve(null);for(const s of R)s.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,g.getOrLoadLOD(r,e).then(s=>{if(Array.isArray(s)){const o=n.index||0;s=s[o]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],s&&r!=s&&(s?.isBufferGeometry?t.geometry=s:h&&console.error("Invalid LOD geometry",s))),s}).catch(s=>(console.error("Error loading mesh LOD",t,s),null))}else h&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const l of s)Array.isArray(l)&&o.push(...l);return o})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,n=[],s=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const l of Object.keys(o.uniforms)){const a=o.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,l).then(f=>(f&&o.uniforms[l].value!=f&&(o.uniforms[l].value=f,o.uniformsNeedUpdate=!0),f));n.push(u),s.push(l)}}}else for(const o of Object.keys(r)){const l=r[o];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const l=new Array;for(let a=0;a<o.length;a++){const u=o[a],f=s[a];u&&u.isTexture===!0?l.push({material:r,slot:f,texture:u,level:e}):l.push({material:r,slot:f,texture:null,level:e})}return l})}if(t instanceof N||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):g.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(s?.isTexture===!0){if(s!=t&&r&&n){const o=r[n];if(o&&!h){const l=this.getAssignedLODInformation(o);if(l&&l?.level<e)return h==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,r,o,s),null}if(dt&&s.mipmaps){const l=s.mipmaps.length;s.mipmaps.length=Math.min(s.mipmaps.length,3),l!==s.mipmaps.length&&h&&console.debug(`Reduced mipmap count from ${l} to ${s.mipmaps.length} for ${s.uuid}: ${s.image?.width}x${s.image?.height}.`)}r[n]=s}return s}else h=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}parser;url;constructor(t){const e=t.options.path;h&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[$];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>(this._isLoadingMesh=!1,r&&g.registerMesh(this.url,e.guid,r,e.lods?.length,0,e),r))):null};afterRoot(t){return h&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[$];if(n){if(!n.lods){h&&console.warn("Texture has no LODs",n);return}let s=!1;for(const o of this.parser.associations.keys())o.isTexture===!0&&this.parser.associations.get(o)?.textures===r&&(s=!0,g.registerTexture(this.url,o,n.lods?.length,r,n));s||this.parser.getDependency("texture",r).then(o=>{o&&g.registerTexture(this.url,o,n.lods?.length,r,n)})}}}),this.parser.json.meshes?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[$];if(n&&n.lods){for(const s of this.parser.associations.keys())if(s.isMesh){const o=this.parser.associations.get(s);o?.meshes===r&&g.registerMesh(this.url,n.guid,s,n.lods.length,o.primitives,n)}}}}),null}static registerTexture=(t,e,r,n,s)=>{if(!e){h&&console.error("gltf-progressive: Called register texture without texture");return}if(h){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> Progressive: register texture[${n}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${s.lods[0]?.width}x${s.lods[0]?.height}, uuid: ${e.uuid}`,s,e)}e.source&&(e.source[fe]=s);const o=s.guid;g.assignLODInformation(t,e,o,r,n),g.lodInfos.set(o,s),g.lowresCache.set(o,e)};static registerMesh=(t,e,r,n,s,o)=>{const l=r.geometry;if(!l){h&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),h&&console.log("> Progressive: register mesh "+r.name,{index:s,uuid:r.uuid},o,r),g.assignLODInformation(t,l,e,n,s),g.lodInfos.set(e,o);let a=g.lowresCache.get(e);a?a.push(r.geometry):a=[r.geometry],g.lowresCache.set(e,a),n>0&&!z(r)&&rt(r,l);for(const u of R)u.onRegisteredNewMesh?.(r,o)};static lodInfos=new Map;static previouslyLoaded=new Map;static lowresCache=new Map;static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e){const r=h=="verbose",n=this.getAssignedLODInformation(t);if(!n)return h&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const s=n?.key;let o;if(t.isTexture===!0){const l=t;l.source&&l.source[fe]&&(o=l.source[fe])}if(o||(o=g.lodInfos.get(s)),o){if(e>0){let u=!1;const f=Array.isArray(o.lods);if(f&&e>=o.lods.length?u=!0:f||(u=!0),u)return this.lowresCache.get(s)}const l=Array.isArray(o.lods)?o.lods[e]?.path:o.lods;if(!l)return h&&!o["missing:uri"]&&(o["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,o)),null;const a=Ze(n.url,l);if(a.endsWith(".glb")||a.endsWith(".gltf")){if(!o.guid)return console.warn("missing pointer for glb/gltf texture",o),null;const u=a+"_"+o.guid,f=await this.queue.slot(a),w=this.previouslyLoaded.get(u);if(w!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${u}`);let p=await w.catch(y=>(console.error(`Error loading LOD ${e} from ${a}
2
2
  `,y),null)),m=!1;if(p==null||(p instanceof N&&t instanceof N?p.image?.data||p.source?.data?p=this.copySettings(t,p):(m=!0,this.previouslyLoaded.delete(u)):p instanceof V&&t instanceof V&&(p.attributes.position?.array||(m=!0,this.previouslyLoaded.delete(u)))),!m)return p}if(!f.use)return h&&console.log(`LOD ${e} was aborted: ${a}`),null;const v=o,T=new Promise(async(p,m)=>{if(ut){const x=await(await at({})).load(a);if(x.textures.length>0)for(const d of x.textures){let c=d.texture;return g.assignLODInformation(n.url,c,s,e,void 0),t instanceof N&&(c=this.copySettings(t,c)),c&&(c.guid=v.guid),p(c)}if(x.geometries.length>0){const d=new Array;for(const c of x.geometries){const L=c.geometry;g.assignLODInformation(n.url,L,s,e,c.primitiveIndex),d.push(L)}return p(d)}return p(null)}const y=new ae;le(y),h&&(await new Promise(x=>setTimeout(x,1e3)),r&&console.warn("Start loading (delayed) "+a,v.guid));let A=a;if(v&&Array.isArray(v.lods)){const x=v.lods[e];x.hash&&(A+="?v="+x.hash)}const b=await y.loadAsync(A).catch(x=>(console.error(`Error loading LOD ${e} from ${a}
3
3
  `,x),p(null)));if(!b)return p(null);const E=b.parser;r&&console.log("Loading finished "+a,v.guid);let D=0;if(b.parser.json.textures){let x=!1;for(const d of b.parser.json.textures){if(d?.extensions){const c=d?.extensions[$];if(c?.guid&&c.guid===v.guid){x=!0;break}}D++}if(x){let d=await E.getDependency("texture",D);return d&&g.assignLODInformation(n.url,d,s,e,void 0),r&&console.log('change "'+t.name+'" \u2192 "'+d.name+'"',a,D,d,u),t instanceof N&&(d=this.copySettings(t,d)),d&&(d.guid=v.guid),p(d)}else h&&console.warn("Could not find texture with guid",v.guid,b.parser.json)}if(D=0,b.parser.json.meshes){let x=!1;for(const d of b.parser.json.meshes){if(d?.extensions){const c=d?.extensions[$];if(c?.guid&&c.guid===v.guid){x=!0;break}}D++}if(x){const d=await E.getDependency("mesh",D);if(r&&console.log(`Loaded Mesh "${d.name}"`,a,D,d,u),d.isMesh===!0){const c=d.geometry;return g.assignLODInformation(n.url,c,s,e,0),p(c)}else{const c=new Array;for(let L=0;L<d.children.length;L++){const O=d.children[L];if(O.isMesh===!0){const S=O.geometry;g.assignLODInformation(n.url,S,s,e,L),c.push(S)}}return p(c)}}else h&&console.warn("Could not find mesh with guid",v.guid,b.parser.json)}return p(null)});return this.previouslyLoaded.set(u,T),f.use(T),await T}else if(t instanceof N){r&&console.log("Load texture from uri: "+a);const u=await new Fe().loadAsync(a);return u?(u.guid=o.guid,u.flipY=!1,u.needsUpdate=!0,u.colorSpace=t.colorSpace,r&&console.log(o,u)):h&&console.warn("failed loading",a),u}}else h&&console.warn(`Can not load LOD ${e}: no LOD info found for "${s}" ${t.name}`,t.type);return null}static maxConcurrent=50;static queue=new et(g.maxConcurrent,{debug:h!=!1});static assignLODInformation(t,e,r,n,s){if(!e)return;e.userData||(e.userData={});const o=new ct(t,r,n,s);e.userData.LODS=o,"source"in e&&typeof e.source=="object"&&(e.source.LODS=o)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(h==="verbose"&&console.debug(`Copy texture settings
4
4
  `,t.uuid,`
@@ -186,11 +186,7 @@ function dt(o) {
186
186
  class Le {
187
187
  worker;
188
188
  static async createWorker(t) {
189
- const e = new Worker(new URL(
190
- /* @vite-ignore */
191
- "/loader.worker-CrU5fNbR.js",
192
- import.meta.url
193
- ), {
189
+ const e = new Worker(URL.createObjectURL(new Blob(["import '" + `${new URL('./loader.worker-CrU5fNbR.js', import.meta.url).toString()}` + "';"], { type: 'text/javascript' })), {
194
190
  type: "module"
195
191
  });
196
192
  return new Le(e, t);