@needle-tools/engine 4.8.0 → 4.8.2-alpha
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +4 -0
- package/dist/{generateMeshBVH.worker-BaNp_Xtp.js → generateMeshBVH.worker-2qGLkQjg.js} +1 -1
- package/dist/{gltf-progressive-DvKoBHYV.min.js → gltf-progressive-B--ZfCTJ.min.js} +4 -4
- package/dist/{gltf-progressive-Dz8fohdH.umd.cjs → gltf-progressive-CHV7_60B.umd.cjs} +6 -6
- package/dist/{gltf-progressive-CBWvONCe.js → gltf-progressive-Do1XJNMG.js} +64 -63
- package/dist/{loader.worker-D5fjeWJO.js → loader.worker-CrU5fNbR.js} +1 -1
- package/dist/{needle-engine.bundle-DKSZcou6.umd.cjs → needle-engine.bundle-8cc_elhp.umd.cjs} +78 -78
- package/dist/{needle-engine.bundle--2AVZfsj.min.js → needle-engine.bundle-C0Hmw0lL.min.js} +86 -86
- package/dist/{needle-engine.bundle-jox-VaUx.js → needle-engine.bundle-e1rkwlcW.js} +1169 -1163
- package/dist/needle-engine.js +3 -3
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-DtxaELce.umd.cjs → postprocessing-BgC7XZwK.umd.cjs} +1 -1
- package/dist/{postprocessing-DElbMQgB.js → postprocessing-DddlM3CK.js} +1 -1
- package/dist/rapier--oeYP_h7.umd.cjs +1 -0
- package/dist/{rapier-CU5cp-KB.js → rapier-B3xpyPtq.js} +88 -88
- package/dist/{three-examples-CM6Iip03.js → three-examples-BIuXQPSf.js} +6 -6
- package/dist/{three-examples-BhQvv1B9.umd.cjs → three-examples-CNRuT27G.umd.cjs} +2 -2
- package/dist/{vendor-ClB-U1Hn.js → vendor-CGONwIc0.js} +73 -73
- package/dist/vendor-Cty8Dnri.umd.cjs +1121 -0
- package/lib/engine/engine_context.js +1 -1
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_lightdata.js +2 -0
- package/lib/engine/engine_lightdata.js.map +1 -1
- package/lib/engine/engine_lods.d.ts +2 -0
- package/lib/engine/engine_lods.js +2 -0
- package/lib/engine/engine_lods.js.map +1 -1
- package/lib/engine/engine_utils_format.js +8 -2
- package/lib/engine/engine_utils_format.js.map +1 -1
- package/package.json +2 -2
- package/src/engine/engine_context.ts +1 -1
- package/src/engine/engine_lightdata.ts +2 -0
- package/src/engine/engine_lods.ts +4 -0
- package/src/engine/engine_utils_format.ts +9 -2
- package/dist/rapier-CUe6_xwE.umd.cjs +0 -1
- package/dist/vendor-bOWOWClg.umd.cjs +0 -1121
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"use strict";const d=require("./three-B_hneGZr.umd.cjs"),q=require("./three-examples-BhQvv1B9.umd.cjs");var ae=typeof document<"u"?document.currentScript:null;const be="3.2.0";globalThis.GLTF_PROGRESSIVE_VERSION=be;console.debug(`[gltf-progressive] version ${be}`);let k="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",V="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Be=k,$e=V,ve=new URL(k+"draco_decoder.js");ve.searchParams.append("range","true");fetch(ve,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${k} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),k===Be&&Oe("./include/draco/"),V===$e&&Se("./include/ktx2/")}).finally(()=>{Te()});const Ge=()=>({dracoDecoderPath:k,ktx2TranscoderPath:V});function Oe(i){k=i,A&&A[ge]!=k?(console.debug("Updating Draco decoder path to "+i),A[ge]=k,A.setDecoderPath(k),A.preload()):console.debug("Setting Draco decoder path to "+i)}function Se(i){V=i,R&&R.transcoderPath!=V?(console.debug("Updating KTX2 transcoder path to "+i),R.setTranscoderPath(V),R.init()):console.debug("Setting KTX2 transcoder path to "+i)}function ne(i){return Te(),i?R.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:A,ktx2Loader:R,meshoptDecoder:se}}function ye(i){i.dracoLoader||i.setDRACOLoader(A),i.ktx2Loader||i.setKTX2Loader(R),i.meshoptDecoder||i.setMeshoptDecoder(se)}const ge=Symbol("dracoDecoderPath");let A,se,R;function Te(){A||(A=new q.DRACOLoader,A[ge]=k,A.setDecoderPath(k),A.setDecoderConfig({type:"js"}),A.preload()),R||(R=new q.KTX2Loader,R.setTranscoderPath(V),R.init()),se||(se=q.MeshoptDecoder)}const pe=new WeakMap;function xe(i,t){let e=pe.get(i);e?e=Object.assign(e,t):e=t,pe.set(i,e)}const Fe=q.GLTFLoader.prototype.load;function Ue(...i){const t=pe.get(this);let e=i[0];const r=new URL(e,window.location.href);if(r.hostname.endsWith("needle.tools")){const s=t?.progressive!==void 0?t.progressive:!0,o=t?.usecase?t.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,e=r.toString()}return i[0]=e,Fe?.call(this,...i)}q.GLTFLoader.prototype.load=Ue;N("debugprogressive");function N(i){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(i);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Ee(i,t){if(t===void 0||t.startsWith("./")||t.startsWith("http")||i===void 0)return t;const e=i.lastIndexOf("/");if(e>=0){const r=i.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}let j;function Pe(){return j!==void 0||(j=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),N("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",j)),j}function Le(){if(typeof window>"u")return!1;const i=new URL(window.location.href),t=i.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(i.hostname);return i.hostname==="127.0.0.1"||t}class We{maxConcurrent;_running=new Map;_queue=[];debug=!1;constructor(t=100,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:r,resolve:n}=this._queue.shift();n({use:s=>this.add(r,s)})}}}const ze=typeof window>"u"&&typeof document>"u",me=Symbol("needle:raycast-mesh");function X(i){return i?.[me]instanceof d.BufferGeometry?i[me]:null}function Ve(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!X(i)){const r=qe(t);r.userData={isRaycastMesh:!0},i[me]=r}}function Ne(i=!0){if(i){if(Y)return;const t=Y=d.Mesh.prototype.raycast;d.Mesh.prototype.raycast=function(e,r){const n=this,s=X(n);let o;s&&n.isMesh&&(o=n.geometry,n.geometry=s),t.call(this,e,r),o&&(n.geometry=o)}}else{if(!Y)return;d.Mesh.prototype.raycast=Y,Y=null}}let Y=null;function qe(i){const t=new d.BufferGeometry;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const E=new Array,p=N("debugprogressive");let re,z=-1;if(p){let t=function(){z+=1,z>=i&&(z=-1),console.log(`Toggle LOD level [${z}]`)},i=6;window.addEventListener("keyup",e=>{e.key==="p"&&t(),e.key==="w"&&(re=!re,console.log(`Toggle wireframe [${re}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(z=r,console.log(`Set LOD level to [${z}]`))})}function Ae(i){if(p)if(Array.isArray(i))for(const t of i)Ae(t);else i&&"wireframe"in i&&(i.wireframe=re===!0)}const H=new Array;let Xe=0;const Ke=Pe()?2:10;function je(i){if(H.length<Ke){const r=H.length;p&&console.warn(`[Worker] Creating new worker #${r}`);const n=we.createWorker(i||{});return H.push(n),n}const t=Xe++%H.length;return H[t]}class we{worker;static async createWorker(t){const e=new Worker(new URL("/loader.worker-D5fjeWJO.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ae&&ae.tagName.toUpperCase()==="SCRIPT"&&ae.src||new URL("gltf-progressive-Dz8fohdH.umd.cjs",document.baseURI).href),{type:"module"});return new we(e,t)}_running=[];_webglRenderer=null;async load(t,e){const r=Ge();let n=e?.renderer;n||(this._webglRenderer??=(async()=>{const{WebGLRenderer:u}=await Promise.resolve().then(()=>require("./three-B_hneGZr.umd.cjs")).then(c=>c.THREE);return new u})(),n=await this._webglRenderer);const l=ne(n).ktx2Loader.workerConfig;t instanceof URL?t=t.toString():t.startsWith("file:")?t=URL.createObjectURL(new Blob([t])):!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")&&(t=new URL(t,window.location.href).toString());const a={type:"load",url:t,dracoDecoderPath:r.dracoDecoderPath,ktx2TranscoderPath:r.ktx2TranscoderPath,ktx2LoaderConfig:l};return this._debug&&console.debug("[Worker] Sending load request",a),this.worker.postMessage(a),new Promise(u=>{this._running.push({url:t.toString(),resolve:u})})}_debug=!1;constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=r=>{const n=r.data;switch(this._debug&&console.log("[Worker] EVENT",n),n.type){case"loaded-gltf":for(const s of this._running)if(s.url===n.result.url){Ye(n.result),s.resolve(n.result);const o=s.url;o.startsWith("blob:")&&URL.revokeObjectURL(o)}}},t.onerror=r=>{console.error("[Worker] Error in gltf-progressive worker:",r)},t.postMessage({type:"init"})}}function Ye(i){for(const t of i.geometries){const e=t.geometry,r=new d.BufferGeometry;if(r.name=e.name||"",e.index){const n=e.index;r.setIndex(le(n))}for(const n in e.attributes){const s=e.attributes[n],o=le(s);r.setAttribute(n,o)}if(e.morphAttributes)for(const n in e.morphAttributes){const o=e.morphAttributes[n].map(l=>le(l));r.morphAttributes[n]=o}if(r.morphTargetsRelative=e.morphTargetsRelative??!1,r.boundingBox=new d.Box3,r.boundingBox.min=new d.Vector3(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),r.boundingBox.max=new d.Vector3(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),r.boundingSphere=new d.Sphere(new d.Vector3(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const n of e.groups)r.addGroup(n.start,n.count,n.materialIndex);e.userData&&(r.userData=e.userData),t.geometry=r}for(const t of i.textures){const e=t.texture;let r=null;if(e.isCompressedTexture){const n=e.mipmaps,s=e.image?.width||e.source?.data?.width||-1,o=e.image?.height||e.source?.data?.height||-1;r=new d.CompressedTexture(n,s,o,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else r=new d.Texture(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),r.mipmaps=e.mipmaps,r.channel=e.channel,r.source.data=e.source.data,r.flipY=e.flipY,r.premultiplyAlpha=e.premultiplyAlpha,r.unpackAlignment=e.unpackAlignment,r.matrix=new d.Matrix3(...e.matrix.elements);if(!r){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=r}return i}function le(i){let t=i;if("isInterleavedBufferAttribute"in i&&i.isInterleavedBufferAttribute){const e=i.data,r=e.array,n=new d.InterleavedBuffer(r,e.stride);t=new d.InterleavedBufferAttribute(n,i.itemSize,r.byteOffset,i.normalized),t.offset=i.offset}else"isBufferAttribute"in i&&i.isBufferAttribute&&(t=new d.BufferAttribute(i.array,i.itemSize,i.normalized),t.usage=i.usage,t.gpuType=i.gpuType,t.updateRanges=i.updateRanges);return t}const He=N("gltf-progressive-worker"),Qe=N("gltf-progressive-reduce-mipmaps"),ue=Symbol("needle-progressive-texture"),F="NEEDLE_progressive";class x{get name(){return F}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){const e=this.getAssignedLODInformation(t)?.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[n]=e,e}if(p==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&o(a,e)}else p&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[n]=e,e;function o(l,a){const u=r.getAssignedLODInformation(l);if(u){const c=r.lodInfos.get(u.key);if(c&&c.lods){a.min_count=Math.min(a.min_count,c.lods.length),a.max_count=Math.max(a.max_count,c.lods.length);for(let m=0;m<c.lods.length;m++){const _=c.lods[m];_.width&&(a.lods[m]=a.lods[m]||{min_height:1/0,max_height:0},a.lods[m].min_height=Math.min(a.lods[m].min_height,_.height),a.lods[m].max_height=Math.max(a.lods[m].max_height,_.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const s of t)if(this.hasLODLevelAvailable(s,e))return!0;return!1}if(t.isMaterial===!0){for(const s of Object.keys(t)){const o=t[s];if(o&&o.isTexture&&this.hasLODLevelAvailable(o,e))return!0}return!1}else if(t.isGroup===!0){for(const s of t.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,e))return!0}let r,n;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&r?.userData?.LODS){const s=r.userData.LODS;if(n=this.lodInfos.get(s.key),e===void 0)return n!=null;if(n)return Array.isArray(n.lods)?e<n.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof d.Mesh||t.isMesh===!0){const r=t.geometry,n=this.getAssignedLODInformation(r);if(!n)return Promise.resolve(null);for(const s of E)s.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,x.getOrLoadLOD(r,e).then(s=>{if(Array.isArray(s)){const o=n.index||0;s=s[o]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],s&&r!=s&&(s?.isBufferGeometry?t.geometry=s:p&&console.error("Invalid LOD geometry",s))),s}).catch(s=>(console.error("Error loading mesh LOD",t,s),null))}else p&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const l of s)Array.isArray(l)&&o.push(...l);return o})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,n=[],s=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const l of Object.keys(o.uniforms)){const a=o.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,l).then(c=>(c&&o.uniforms[l].value!=c&&(o.uniforms[l].value=c,o.uniformsNeedUpdate=!0),c));n.push(u),s.push(l)}}}else for(const o of Object.keys(r)){const l=r[o];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const l=new Array;for(let a=0;a<o.length;a++){const u=o[a],c=s[a];u&&u.isTexture===!0?l.push({material:r,slot:c,texture:u,level:e}):l.push({material:r,slot:c,texture:null,level:e})}return l})}if(t instanceof d.Texture||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):x.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(s?.isTexture===!0){if(s!=t&&r&&n){const o=r[n];if(o&&!p){const l=this.getAssignedLODInformation(o);if(l&&l?.level<e)return p==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,r,o,s),null}if(Qe&&s.mipmaps){const l=s.mipmaps.length;s.mipmaps.length=Math.min(s.mipmaps.length,3),l!==s.mipmaps.length&&p&&console.debug(`Reduced mipmap count from ${l} to ${s.mipmaps.length} for ${s.uuid}: ${s.image?.width}x${s.image?.height}.`)}r[n]=s}return s}else p=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}parser;url;constructor(t){const e=t.options.path;p&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[F];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>(this._isLoadingMesh=!1,r&&x.registerMesh(this.url,e.guid,r,e.lods?.length,0,e),r))):null};afterRoot(t){return p&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[F];if(n){if(!n.lods){p&&console.warn("Texture has no LODs",n);return}let s=!1;for(const o of this.parser.associations.keys())o.isTexture===!0&&this.parser.associations.get(o)?.textures===r&&(s=!0,x.registerTexture(this.url,o,n.lods?.length,r,n));s||this.parser.getDependency("texture",r).then(o=>{o&&x.registerTexture(this.url,o,n.lods?.length,r,n)})}}}),this.parser.json.meshes?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[F];if(n&&n.lods){for(const s of this.parser.associations.keys())if(s.isMesh){const o=this.parser.associations.get(s);o?.meshes===r&&x.registerMesh(this.url,n.guid,s,n.lods.length,o.primitives,n)}}}}),null}static registerTexture=(t,e,r,n,s)=>{if(!e){p&&console.error("gltf-progressive: Called register texture without texture");return}if(p){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> Progressive: register texture[${n}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${s.lods[0]?.width}x${s.lods[0]?.height}, uuid: ${e.uuid}`,s,e)}e.source&&(e.source[ue]=s);const o=s.guid;x.assignLODInformation(t,e,o,r,n),x.lodInfos.set(o,s),x.lowresCache.set(o,e)};static registerMesh=(t,e,r,n,s,o)=>{const l=r.geometry;if(!l){p&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),p&&console.log("> Progressive: register mesh "+r.name,{index:s,uuid:r.uuid},o,r),x.assignLODInformation(t,l,e,n,s),x.lodInfos.set(e,o);let a=x.lowresCache.get(e);a?a.push(r.geometry):a=[r.geometry],x.lowresCache.set(e,a),n>0&&!X(r)&&Ve(r,l);for(const u of E)u.onRegisteredNewMesh?.(r,o)};static lodInfos=new Map;static previouslyLoaded=new Map;static lowresCache=new Map;static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e){const r=p=="verbose",n=this.getAssignedLODInformation(t);if(!n)return p&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const s=n?.key;let o;if(t.isTexture===!0){const a=t;a.source&&a.source[ue]&&(o=a.source[ue])}if(o||(o=x.lodInfos.get(s)),o){if(e>0){let c=!1;const m=Array.isArray(o.lods);if(m&&e>=o.lods.length?c=!0:m||(c=!0),c)return this.lowresCache.get(s)}const a=Array.isArray(o.lods)?o.lods[e]?.path:o.lods;if(!a)return p&&!o["missing:uri"]&&(o["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,o)),null;const u=Ee(n.url,a);if(u.endsWith(".glb")||u.endsWith(".gltf")){if(!o.guid)return console.warn("missing pointer for glb/gltf texture",o),null;const c=u+"_"+o.guid,m=await this.queue.slot(u),_=this.previouslyLoaded.get(c);if(_!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${c}`);let f=await _.catch(S=>(console.error(`Error loading LOD ${e} from ${u}
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-
`,S),null)),w=!1;if(f==null||(f instanceof d.Texture&&t instanceof d.Texture?f.image?.data||f.source?.data?f=this.copySettings(t,f):(w=!0,this.previouslyLoaded.delete(c)):f instanceof d.BufferGeometry&&t instanceof d.BufferGeometry&&(f.attributes.position?.array||(w=!0,this.previouslyLoaded.delete(c)))),!w)return f}if(!m.use)return p&&console.log(`LOD ${e} was aborted: ${u}`),null;const M=o,I=new Promise(async(f,w)=>{if(He){const y=await(await je({})).load(u);if(y.textures.length>0)for(const h of y.textures){let g=h.texture;return x.assignLODInformation(n.url,g,s,e,void 0),t instanceof d.Texture&&(g=this.copySettings(t,g)),g&&(g.guid=M.guid),f(g)}if(y.geometries.length>0){const h=new Array;for(const g of y.geometries){const
|
|
3
|
-
`,L),f(null)));if(!
|
|
1
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+
"use strict";const d=require("./three-B_hneGZr.umd.cjs"),q=require("./three-examples-CNRuT27G.umd.cjs");var ae=typeof document<"u"?document.currentScript:null;const be="3.3.0";globalThis.GLTF_PROGRESSIVE_VERSION=be;console.debug(`[gltf-progressive] version ${be}`);let k="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",N="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Be=k,$e=N,ve=new URL(k+"draco_decoder.js");ve.searchParams.append("range","true");fetch(ve,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${k} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),k===Be&&Oe("./include/draco/"),N===$e&&Se("./include/ktx2/")}).finally(()=>{Te()});const Ge=()=>({dracoDecoderPath:k,ktx2TranscoderPath:N});function Oe(i){k=i,A&&A[ge]!=k?(console.debug("Updating Draco decoder path to "+i),A[ge]=k,A.setDecoderPath(k),A.preload()):console.debug("Setting Draco decoder path to "+i)}function Se(i){N=i,R&&R.transcoderPath!=N?(console.debug("Updating KTX2 transcoder path to "+i),R.setTranscoderPath(N),R.init()):console.debug("Setting KTX2 transcoder path to "+i)}function ne(i){return Te(),i?R.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:A,ktx2Loader:R,meshoptDecoder:se}}function ye(i){i.dracoLoader||i.setDRACOLoader(A),i.ktx2Loader||i.setKTX2Loader(R),i.meshoptDecoder||i.setMeshoptDecoder(se)}const ge=Symbol("dracoDecoderPath");let A,se,R;function Te(){A||(A=new q.DRACOLoader,A[ge]=k,A.setDecoderPath(k),A.setDecoderConfig({type:"js"}),A.preload()),R||(R=new q.KTX2Loader,R.setTranscoderPath(N),R.init()),se||(se=q.MeshoptDecoder)}const pe=new WeakMap;function xe(i,t){let e=pe.get(i);e?e=Object.assign(e,t):e=t,pe.set(i,e)}const Fe=q.GLTFLoader.prototype.load;function Ue(...i){const t=pe.get(this);let e=i[0];const r=new URL(e,window.location.href);if(r.hostname.endsWith("needle.tools")){const s=t?.progressive!==void 0?t.progressive:!0,o=t?.usecase?t.usecase:"default";s?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${o}`:this.requestHeader.Accept=`*/*;usecase=${o}`,e=r.toString()}return i[0]=e,Fe?.call(this,...i)}q.GLTFLoader.prototype.load=Ue;V("debugprogressive");function V(i){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(i);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Ee(i,t){if(t===void 0||t.startsWith("./")||t.startsWith("http")||i===void 0)return t;const e=i.lastIndexOf("/");if(e>=0){const r=i.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}let j;function Pe(){return j!==void 0||(j=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),V("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",j)),j}function Le(){if(typeof window>"u")return!1;const i=new URL(window.location.href),t=i.hostname==="localhost"||/^\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3}$/.test(i.hostname);return i.hostname==="127.0.0.1"||t}class We{maxConcurrent;_running=new Map;_queue=[];debug=!1;constructor(t=100,e={}){this.maxConcurrent=t,this.debug=e.debug??!1,window.requestAnimationFrame(this.tick)}tick=()=>{this.internalUpdate(),setTimeout(this.tick,10)};slot(t){return this.debug&&console.debug(`[PromiseQueue]: Requesting slot for key ${t}, running: ${this._running.size}, waiting: ${this._queue.length}`),new Promise(e=>{this._queue.push({key:t,resolve:e})})}add(t,e){this._running.has(t)||(this._running.set(t,e),e.finally(()=>{this._running.delete(t),this.debug&&console.debug(`[PromiseQueue]: Promise finished now running: ${this._running.size}, waiting: ${this._queue.length}. (finished ${t})`)}),this.debug&&console.debug(`[PromiseQueue]: Added new promise, now running: ${this._running.size}, waiting: ${this._queue.length}. (added ${t})`))}internalUpdate(){const t=this.maxConcurrent-this._running.size;for(let e=0;e<t&&this._queue.length>0;e++){this.debug&&console.debug(`[PromiseQueue]: Running ${this._running.size} promises, waiting for ${this._queue.length} more.`);const{key:r,resolve:n}=this._queue.shift();n({use:s=>this.add(r,s)})}}}const ze=typeof window>"u"&&typeof document>"u",me=Symbol("needle:raycast-mesh");function X(i){return i?.[me]instanceof d.BufferGeometry?i[me]:null}function Ne(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!X(i)){const r=qe(t);r.userData={isRaycastMesh:!0},i[me]=r}}function Ve(i=!0){if(i){if(Y)return;const t=Y=d.Mesh.prototype.raycast;d.Mesh.prototype.raycast=function(e,r){const n=this,s=X(n);let o;s&&n.isMesh&&(o=n.geometry,n.geometry=s),t.call(this,e,r),o&&(n.geometry=o)}}else{if(!Y)return;d.Mesh.prototype.raycast=Y,Y=null}}let Y=null;function qe(i){const t=new d.BufferGeometry;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const E=new Array,p=V("debugprogressive");let re,z=-1;if(p){let t=function(){z+=1,z>=i&&(z=-1),console.log(`Toggle LOD level [${z}]`)},i=6;window.addEventListener("keyup",e=>{e.key==="p"&&t(),e.key==="w"&&(re=!re,console.log(`Toggle wireframe [${re}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(z=r,console.log(`Set LOD level to [${z}]`))})}function Ae(i){if(p)if(Array.isArray(i))for(const t of i)Ae(t);else i&&"wireframe"in i&&(i.wireframe=re===!0)}const H=new Array;let Xe=0;const Ke=Pe()?2:10;function je(i){if(H.length<Ke){const r=H.length;p&&console.warn(`[Worker] Creating new worker #${r}`);const n=we.createWorker(i||{});return H.push(n),n}const t=Xe++%H.length;return H[t]}class we{worker;static async createWorker(t){const e=new Worker(new URL("/loader.worker-CrU5fNbR.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:ae&&ae.tagName.toUpperCase()==="SCRIPT"&&ae.src||new URL("gltf-progressive-CHV7_60B.umd.cjs",document.baseURI).href),{type:"module"});return new we(e,t)}_running=[];_webglRenderer=null;async load(t,e){const r=Ge();let n=e?.renderer;n||(this._webglRenderer??=(async()=>{const{WebGLRenderer:u}=await Promise.resolve().then(()=>require("./three-B_hneGZr.umd.cjs")).then(c=>c.THREE);return new u})(),n=await this._webglRenderer);const l=ne(n).ktx2Loader.workerConfig;t instanceof URL?t=t.toString():t.startsWith("file:")?t=URL.createObjectURL(new Blob([t])):!t.startsWith("blob:")&&!t.startsWith("http:")&&!t.startsWith("https:")&&(t=new URL(t,window.location.href).toString());const a={type:"load",url:t,dracoDecoderPath:r.dracoDecoderPath,ktx2TranscoderPath:r.ktx2TranscoderPath,ktx2LoaderConfig:l};return this._debug&&console.debug("[Worker] Sending load request",a),this.worker.postMessage(a),new Promise(u=>{this._running.push({url:t.toString(),resolve:u})})}_debug=!1;constructor(t,e){this.worker=t,this._debug=e.debug??!1,t.onmessage=r=>{const n=r.data;switch(this._debug&&console.log("[Worker] EVENT",n),n.type){case"loaded-gltf":for(const s of this._running)if(s.url===n.result.url){Ye(n.result),s.resolve(n.result);const o=s.url;o.startsWith("blob:")&&URL.revokeObjectURL(o)}}},t.onerror=r=>{console.error("[Worker] Error in gltf-progressive worker:",r)},t.postMessage({type:"init"})}}function Ye(i){for(const t of i.geometries){const e=t.geometry,r=new d.BufferGeometry;if(r.name=e.name||"",e.index){const n=e.index;r.setIndex(le(n))}for(const n in e.attributes){const s=e.attributes[n],o=le(s);r.setAttribute(n,o)}if(e.morphAttributes)for(const n in e.morphAttributes){const o=e.morphAttributes[n].map(l=>le(l));r.morphAttributes[n]=o}if(r.morphTargetsRelative=e.morphTargetsRelative??!1,r.boundingBox=new d.Box3,r.boundingBox.min=new d.Vector3(e.boundingBox?.min.x,e.boundingBox?.min.y,e.boundingBox?.min.z),r.boundingBox.max=new d.Vector3(e.boundingBox?.max.x,e.boundingBox?.max.y,e.boundingBox?.max.z),r.boundingSphere=new d.Sphere(new d.Vector3(e.boundingSphere?.center.x,e.boundingSphere?.center.y,e.boundingSphere?.center.z),e.boundingSphere?.radius),e.groups)for(const n of e.groups)r.addGroup(n.start,n.count,n.materialIndex);e.userData&&(r.userData=e.userData),t.geometry=r}for(const t of i.textures){const e=t.texture;let r=null;if(e.isCompressedTexture){const n=e.mipmaps,s=e.image?.width||e.source?.data?.width||-1,o=e.image?.height||e.source?.data?.height||-1;r=new d.CompressedTexture(n,s,o,e.format,e.type,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.anisotropy,e.colorSpace)}else r=new d.Texture(e.image,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),r.mipmaps=e.mipmaps,r.channel=e.channel,r.source.data=e.source.data,r.flipY=e.flipY,r.premultiplyAlpha=e.premultiplyAlpha,r.unpackAlignment=e.unpackAlignment,r.matrix=new d.Matrix3(...e.matrix.elements);if(!r){console.error("[Worker] Failed to create new texture from received data. Texture is not a CompressedTexture or Texture.");continue}t.texture=r}return i}function le(i){let t=i;if("isInterleavedBufferAttribute"in i&&i.isInterleavedBufferAttribute){const e=i.data,r=e.array,n=new d.InterleavedBuffer(r,e.stride);t=new d.InterleavedBufferAttribute(n,i.itemSize,r.byteOffset,i.normalized),t.offset=i.offset}else"isBufferAttribute"in i&&i.isBufferAttribute&&(t=new d.BufferAttribute(i.array,i.itemSize,i.normalized),t.usage=i.usage,t.gpuType=i.gpuType,t.updateRanges=i.updateRanges);return t}const He=V("gltf-progressive-worker"),Qe=V("gltf-progressive-reduce-mipmaps"),ue=Symbol("needle-progressive-texture"),F="NEEDLE_progressive";class x{get name(){return F}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e?.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){const e=this.getAssignedLODInformation(t)?.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",s=t[n];if(s!=null)return s;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const l of t)this.getMaterialMinMaxLODsCount(l,e);return t[n]=e,e}if(p==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const l=t;for(const a of Object.keys(l.uniforms)){const u=l.uniforms[a].value;u?.isTexture===!0&&o(u,e)}}else if(t.isMaterial)for(const l of Object.keys(t)){const a=t[l];a?.isTexture===!0&&o(a,e)}else p&&console.warn(`[getMaterialMinMaxLODsCount] Unsupported material type: ${t.type}`);return t[n]=e,e;function o(l,a){const u=r.getAssignedLODInformation(l);if(u){const c=r.lodInfos.get(u.key);if(c&&c.lods){a.min_count=Math.min(a.min_count,c.lods.length),a.max_count=Math.max(a.max_count,c.lods.length);for(let m=0;m<c.lods.length;m++){const _=c.lods[m];_.width&&(a.lods[m]=a.lods[m]||{min_height:1/0,max_height:0},a.lods[m].min_height=Math.min(a.lods[m].min_height,_.height),a.lods[m].max_height=Math.max(a.lods[m].max_height,_.height))}}}}}static hasLODLevelAvailable(t,e){if(Array.isArray(t)){for(const s of t)if(this.hasLODLevelAvailable(s,e))return!0;return!1}if(t.isMaterial===!0){for(const s of Object.keys(t)){const o=t[s];if(o&&o.isTexture&&this.hasLODLevelAvailable(o,e))return!0}return!1}else if(t.isGroup===!0){for(const s of t.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,e))return!0}let r,n;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&r?.userData?.LODS){const s=r.userData.LODS;if(n=this.lodInfos.get(s.key),e===void 0)return n!=null;if(n)return Array.isArray(n.lods)?e<n.lods.length:e===0}return!1}static assignMeshLOD(t,e){if(!t)return Promise.resolve(null);if(t instanceof d.Mesh||t.isMesh===!0){const r=t.geometry,n=this.getAssignedLODInformation(r);if(!n)return Promise.resolve(null);for(const s of E)s.onBeforeGetLODMesh?.(t,e);return t["LOD:requested level"]=e,x.getOrLoadLOD(r,e).then(s=>{if(Array.isArray(s)){const o=n.index||0;s=s[o]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],s&&r!=s&&(s?.isBufferGeometry?t.geometry=s:p&&console.error("Invalid LOD geometry",s))),s}).catch(s=>(console.error("Error loading mesh LOD",t,s),null))}else p&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const s of r.material){const o=this.assignTextureLOD(s,e);n.push(o)}return Promise.all(n).then(s=>{const o=new Array;for(const l of s)Array.isArray(l)&&o.push(...l);return o})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,n=[],s=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const o=r;for(const l of Object.keys(o.uniforms)){const a=o.uniforms[l].value;if(a?.isTexture===!0){const u=this.assignTextureLODForSlot(a,e,r,l).then(c=>(c&&o.uniforms[l].value!=c&&(o.uniforms[l].value=c,o.uniformsNeedUpdate=!0),c));n.push(u),s.push(l)}}}else for(const o of Object.keys(r)){const l=r[o];if(l?.isTexture===!0){const a=this.assignTextureLODForSlot(l,e,r,o);n.push(a),s.push(o)}}return Promise.all(n).then(o=>{const l=new Array;for(let a=0;a<o.length;a++){const u=o[a],c=s[a];u&&u.isTexture===!0?l.push({material:r,slot:c,texture:u,level:e}):l.push({material:r,slot:c,texture:null,level:e})}return l})}if(t instanceof d.Texture||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return t?.isTexture!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):x.getOrLoadLOD(t,e).then(s=>{if(Array.isArray(s))return console.warn("Progressive: Got an array of textures for a texture slot, this should not happen..."),null;if(s?.isTexture===!0){if(s!=t&&r&&n){const o=r[n];if(o&&!p){const l=this.getAssignedLODInformation(o);if(l&&l?.level<e)return p==="verbose"&&console.warn("Assigned texture level is already higher: ",l.level,e,r,o,s),null}if(Qe&&s.mipmaps){const l=s.mipmaps.length;s.mipmaps.length=Math.min(s.mipmaps.length,3),l!==s.mipmaps.length&&p&&console.debug(`Reduced mipmap count from ${l} to ${s.mipmaps.length} for ${s.uuid}: ${s.image?.width}x${s.image?.height}.`)}r[n]=s}return s}else p=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(s=>(console.error("Error loading LOD",t,s),null))}parser;url;constructor(t){const e=t.options.path;p&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}_isLoadingMesh;loadMesh=t=>{if(this._isLoadingMesh)return null;const e=this.parser.json.meshes[t]?.extensions?.[F];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(r=>(this._isLoadingMesh=!1,r&&x.registerMesh(this.url,e.guid,r,e.lods?.length,0,e),r))):null};afterRoot(t){return p&&console.log("AFTER",this.url,t),this.parser.json.textures?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[F];if(n){if(!n.lods){p&&console.warn("Texture has no LODs",n);return}let s=!1;for(const o of this.parser.associations.keys())o.isTexture===!0&&this.parser.associations.get(o)?.textures===r&&(s=!0,x.registerTexture(this.url,o,n.lods?.length,r,n));s||this.parser.getDependency("texture",r).then(o=>{o&&x.registerTexture(this.url,o,n.lods?.length,r,n)})}}}),this.parser.json.meshes?.forEach((e,r)=>{if(e?.extensions){const n=e?.extensions[F];if(n&&n.lods){for(const s of this.parser.associations.keys())if(s.isMesh){const o=this.parser.associations.get(s);o?.meshes===r&&x.registerMesh(this.url,n.guid,s,n.lods.length,o.primitives,n)}}}}),null}static registerTexture=(t,e,r,n,s)=>{if(!e){p&&console.error("gltf-progressive: Called register texture without texture");return}if(p){const l=e.image?.width||e.source?.data?.width||0,a=e.image?.height||e.source?.data?.height||0;console.log(`> Progressive: register texture[${n}] "${e.name||e.uuid}", Current: ${l}x${a}, Max: ${s.lods[0]?.width}x${s.lods[0]?.height}, uuid: ${e.uuid}`,s,e)}e.source&&(e.source[ue]=s);const o=s.guid;x.assignLODInformation(t,e,o,r,n),x.lodInfos.set(o,s),x.lowresCache.set(o,e)};static registerMesh=(t,e,r,n,s,o)=>{const l=r.geometry;if(!l){p&&console.warn("gltf-progressive: Register mesh without geometry");return}l.userData||(l.userData={}),p&&console.log("> Progressive: register mesh "+r.name,{index:s,uuid:r.uuid},o,r),x.assignLODInformation(t,l,e,n,s),x.lodInfos.set(e,o);let a=x.lowresCache.get(e);a?a.push(r.geometry):a=[r.geometry],x.lowresCache.set(e,a),n>0&&!X(r)&&Ne(r,l);for(const u of E)u.onRegisteredNewMesh?.(r,o)};static lodInfos=new Map;static previouslyLoaded=new Map;static lowresCache=new Map;static workers=[];static _workersIndex=0;static async getOrLoadLOD(t,e){const r=p=="verbose",n=this.getAssignedLODInformation(t);if(!n)return p&&console.warn(`[gltf-progressive] No LOD information found: ${t.name}, uuid: ${t.uuid}, type: ${t.type}`,t),null;const s=n?.key;let o;if(t.isTexture===!0){const a=t;a.source&&a.source[ue]&&(o=a.source[ue])}if(o||(o=x.lodInfos.get(s)),o){if(e>0){let c=!1;const m=Array.isArray(o.lods);if(m&&e>=o.lods.length?c=!0:m||(c=!0),c)return this.lowresCache.get(s)}const a=Array.isArray(o.lods)?o.lods[e]?.path:o.lods;if(!a)return p&&!o["missing:uri"]&&(o["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,o)),null;const u=Ee(n.url,a);if(u.endsWith(".glb")||u.endsWith(".gltf")){if(!o.guid)return console.warn("missing pointer for glb/gltf texture",o),null;const c=u+"_"+o.guid,m=await this.queue.slot(u),_=this.previouslyLoaded.get(c);if(_!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${c}`);let f=await _.catch(S=>(console.error(`Error loading LOD ${e} from ${u}
|
|
2
|
+
`,S),null)),w=!1;if(f==null||(f instanceof d.Texture&&t instanceof d.Texture?f.image?.data||f.source?.data?f=this.copySettings(t,f):(w=!0,this.previouslyLoaded.delete(c)):f instanceof d.BufferGeometry&&t instanceof d.BufferGeometry&&(f.attributes.position?.array||(w=!0,this.previouslyLoaded.delete(c)))),!w)return f}if(!m.use)return p&&console.log(`LOD ${e} was aborted: ${u}`),null;const M=o,I=new Promise(async(f,w)=>{if(He){const y=await(await je({})).load(u);if(y.textures.length>0)for(const h of y.textures){let g=h.texture;return x.assignLODInformation(n.url,g,s,e,void 0),t instanceof d.Texture&&(g=this.copySettings(t,g)),g&&(g.guid=M.guid),f(g)}if(y.geometries.length>0){const h=new Array;for(const g of y.geometries){const b=g.geometry;x.assignLODInformation(n.url,b,s,e,g.primitiveIndex),h.push(b)}return f(h)}return f(null)}const S=new q.GLTFLoader;ye(S),p&&(await new Promise(L=>setTimeout(L,1e3)),r&&console.warn("Start loading (delayed) "+u,M.guid));let B=u;if(M&&Array.isArray(M.lods)){const L=M.lods[e];L.hash&&(B+="?v="+L.hash)}const D=await S.loadAsync(B).catch(L=>(console.error(`Error loading LOD ${e} from ${u}
|
|
3
|
+
`,L),f(null)));if(!D)return f(null);const W=D.parser;r&&console.log("Loading finished "+u,M.guid);let T=0;if(D.parser.json.textures){let L=!1;for(const y of D.parser.json.textures){if(y?.extensions){const h=y?.extensions[F];if(h?.guid&&h.guid===M.guid){L=!0;break}}T++}if(L){let y=await W.getDependency("texture",T);return y&&x.assignLODInformation(n.url,y,s,e,void 0),r&&console.log('change "'+t.name+'" → "'+y.name+'"',u,T,y,c),t instanceof d.Texture&&(y=this.copySettings(t,y)),y&&(y.guid=M.guid),f(y)}else p&&console.warn("Could not find texture with guid",M.guid,D.parser.json)}if(T=0,D.parser.json.meshes){let L=!1;for(const y of D.parser.json.meshes){if(y?.extensions){const h=y?.extensions[F];if(h?.guid&&h.guid===M.guid){L=!0;break}}T++}if(L){const y=await W.getDependency("mesh",T);if(r&&console.log(`Loaded Mesh "${y.name}"`,u,T,y,c),y.isMesh===!0){const h=y.geometry;return x.assignLODInformation(n.url,h,s,e,0),f(h)}else{const h=new Array;for(let g=0;g<y.children.length;g++){const b=y.children[g];if(b.isMesh===!0){const O=b.geometry;x.assignLODInformation(n.url,O,s,e,g),h.push(O)}}return f(h)}}else p&&console.warn("Could not find mesh with guid",M.guid,D.parser.json)}return f(null)});return this.previouslyLoaded.set(c,I),m.use(I),await I}else if(t instanceof d.Texture){r&&console.log("Load texture from uri: "+u);const m=await new d.TextureLoader().loadAsync(u);return m?(m.guid=o.guid,m.flipY=!1,m.needsUpdate=!0,m.colorSpace=t.colorSpace,r&&console.log(o,m)):p&&console.warn("failed loading",u),m}}else p&&console.warn(`Can not load LOD ${e}: no LOD info found for "${s}" ${t.name}`,t.type);return null}static maxConcurrent=50;static queue=new We(x.maxConcurrent,{debug:p!=!1});static assignLODInformation(t,e,r,n,s){if(!e)return;e.userData||(e.userData={});const o=new Je(t,r,n,s);e.userData.LODS=o,"source"in e&&typeof e.source=="object"&&(e.source.LODS=o)}static getAssignedLODInformation(t){return t?t.userData?.LODS?t.userData.LODS:"source"in t&&t.source?.LODS?t.source.LODS:null:null}static copySettings(t,e){return e?(p==="verbose"&&console.debug(`Copy texture settings
|
|
4
4
|
`,t.uuid,`
|
|
5
|
-
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class Je{url;key;level;index;constructor(t,e,r,n){this.url=t,this.key=e,this.level=r,n!=null&&(this.index=n)}}class de{static addPromise=(t,e,r,n)=>{n.forEach(s=>{s.add(t,e,r)})};frame_start;frame_capture_end;ready;_resolve;_signal;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const n=Math.max(e.frames??2,2);this.frame_start=t,this.frame_capture_end=t+n,this.ready=new Promise(s=>{this._resolve=s}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,(this._signal?.aborted||this._currentFrame>this.frame_capture_end&&this._awaiting.length===0)&&this.resolveNow()}_seen=new WeakMap;add(t,e,r){if(this._resolved){p&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._currentFrame>this.frame_capture_end)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){let n=this._seen.get(e);if(n>=this._maxPromisesPerObject){p&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,n+1)}else this._seen.set(e,1);this._awaiting.push(r),this._addedCount++,r.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(r),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const C=N("debugprogressive"),Ze=N("noprogressive"),ce=Symbol("Needle:LODSManager"),fe=Symbol("Needle:LODState"),U=Symbol("Needle:CurrentLOD"),P={mesh_lod:-1,texture_lod:-1};let Q=class D{static debugDrawLine;static overrideGlobalLodLevel;static getObjectLODState(t){return t[fe]}static addPlugin(t){E.push(t)}static removePlugin(t){const e=E.indexOf(t);e>=0&&E.splice(e,1)}static get(t,e){if(t[ce])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[ce];const r=new D(t,{engine:"unknown",...e});return t[ce]=r,r}renderer;context;projectionScreenMatrix=new d.Matrix4;get plugins(){return E}targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,r=new de(this.#s,{...t});this._newPromiseGroups.push(r);const n=performance.now();return r.ready.finally(()=>{const s=this._newPromiseGroups.indexOf(r);s>=0&&(this._newPromiseGroups.splice(s,1),Le()&&performance.measure("LODsManager:awaitLoading",{start:n,detail:{id:e,name:t?.name,awaited:r.awaitedCount,resolved:r.resolvedCount}}))}),r.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#s)}_lodchangedlisteners=[];addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}constructor(t,e){this.renderer=t,this.context={...e}}#t;#o=new d.Clock;#s=0;#n=0;#i=0;#r=0;_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;ne(this.renderer),this.renderer.render=function(r,n){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,e.#s+=1,e.#n=e.#o.getDelta(),e.#i+=e.#n,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#n),e.#r=e._fpsBuffer.reduce((l,a)=>l+a)/e._fpsBuffer.length,C&&e.#s%200===0&&console.log("FPS",Math.round(e.#r),"Interval:",e.#e));const o=t++;e.#t.call(this,r,n),e.onAfterRender(r,n,o)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const s=this.renderer.renderLists.get(t,0).opaque;let o=!0;if(s.length===1){const l=s[0].material;(l.name==="EffectMaterial"||l.name==="CopyShader")&&(o=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(o=!1),o){if(Ze||(this.updateInterval==="auto"?this.#r<40&&this.#e<10?(this.#e+=1,C&&console.warn("↓ Reducing LOD updates",this.#e,this.#r.toFixed(0))):this.#r>=60&&this.#e>1&&(this.#e-=1,C&&console.warn("↑ Increasing LOD updates",this.#e,this.#r.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#s%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const r=this.renderer.renderLists.get(t,0),n=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const s=this.targetTriangleDensity;for(const a of n){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){C&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(C==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const c=Math.random()*16777215,m=new d.MeshStandardMaterial({color:c});a.object.material=m}const u=a.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,s)}const o=r.transparent;for(const a of o){const u=a.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,s)}const l=r.transmissive;for(const a of l){const u=a.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,s)}}updateLODs(t,e,r,n){r.userData||(r.userData={});let s=r[fe];if(s||(s=new et,r[fe]=s),s.frames++<2)return;for(const l of E)l.onBeforeUpdateLOD?.(this.renderer,t,e,r);const o=D.overrideGlobalLodLevel!==void 0?D.overrideGlobalLodLevel:z;o>=0?(P.mesh_lod=o,P.texture_lod=o):(this.calculateLodLevel(e,r,s,n,P),P.mesh_lod=Math.round(P.mesh_lod),P.texture_lod=Math.round(P.texture_lod)),P.mesh_lod>=0&&this.loadProgressiveMeshes(r,P.mesh_lod),r.material&&P.texture_lod>=0&&this.loadProgressiveTextures(r.material,P.texture_lod,o),p&&r.material&&!r.isGizmo&&Ae(r.material);for(const l of E)l.onAfterUpdatedLOD?.(this.renderer,t,e,r,P);s.lastLodLevel_Mesh=P.mesh_lod,s.lastLodLevel_Texture=P.texture_lod}loadProgressiveTextures(t,e,r){if(!t)return;if(Array.isArray(t)){for(const s of t)this.loadProgressiveTextures(s,e);return}let n=!1;if((t[U]===void 0||e<t[U])&&(n=!0),r!==void 0&&r>=0&&(n=t[U]!=r,e=r),n){t[U]=e;const s=x.assignTextureLOD(t,e).then(o=>{this._lodchangedlisteners.forEach(l=>l({type:"texture",level:e,object:t}))});de.addPromise("texture",t,s,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[U]!==e;const n=t["DEBUG:LOD"];if(n!=null&&(r=t[U]!=n,e=n),r){t[U]=e;const s=t.geometry,o=x.assignMeshLOD(t,e).then(l=>(l&&t[U]==e&&s!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),l));return de.addPromise("mesh",t,o,this._newPromiseGroups),o}return Promise.resolve(null)}_sphere=new d.Sphere;_tempBox=new d.Box3;_tempBox2=new d.Box3;tempMatrix=new d.Matrix4;_tempWorldPosition=new d.Vector3;_tempBoxSize=new d.Vector3;_tempBox2Size=new d.Vector3;static corner0=new d.Vector3;static corner1=new d.Vector3;static corner2=new d.Vector3;static corner3=new d.Vector3;static _tempPtInside=new d.Vector3;static isInside(t,e){const r=t.min,n=t.max,s=(r.x+n.x)*.5,o=(r.y+n.y)*.5;return this._tempPtInside.set(s,o,r.z).applyMatrix4(e).z<0}static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,r,n,s){if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let l=10+1,a=!1;if(C&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=x.getMeshLODExtension(e.geometry)?.lods,c=x.getPrimitiveIndex(e.geometry),m=u&&u.length>0,_=x.getMaterialMinMaxLODsCount(e.material),M=_.min_count!==1/0&&_.min_count>=0&&_.max_count>=0;if(!m&&!M){s.mesh_lod=0,s.texture_lod=0;return}m||(a=!0,l=0);const I=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let G=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const f=e;if(!f.boundingBox)f.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!f[D.$skinnedMeshBoundsOffset]){const S=D.skinnedMeshBoundsFrameOffsetCounter++;f[D.$skinnedMeshBoundsOffset]=S}const w=f[D.$skinnedMeshBoundsOffset];if((r.frames+w)%this.skinnedMeshAutoUpdateBoundsInterval===0){const S=X(f),B=f.geometry;S&&(f.geometry=S),f.computeBoundingBox(),f.geometry=B}}G=f.boundingBox}if(G){const f=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const h=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(h)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(G),this._tempBox.applyMatrix4(e.matrixWorld),f.isPerspectiveCamera&&D.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&f.isPerspectiveCamera&&f.fov>70){const h=this._tempBox.min,g=this._tempBox.max;let v=h.x,O=h.y,$=g.x,K=g.y;const J=2,oe=1.5,Z=(h.x+g.x)*.5,ee=(h.y+g.y)*.5;v=(v-Z)*J+Z,O=(O-ee)*J+ee,$=($-Z)*J+Z,K=(K-ee)*J+ee;const ke=v<0&&$>0?0:Math.min(Math.abs(h.x),Math.abs(g.x)),Re=O<0&&K>0?0:Math.min(Math.abs(h.y),Math.abs(g.y)),ie=Math.max(ke,Re);r.lastCentrality=(oe-ie)*(oe-ie)*(oe-ie)}else r.lastCentrality=1;const w=this._tempBox.getSize(this._tempBoxSize);w.multiplyScalar(.5),screen.availHeight>0&&I>0&&w.multiplyScalar(I/screen.availHeight),t.isPerspectiveCamera?w.x*=t.aspect:t.isOrthographicCamera;const S=t.matrixWorldInverse,B=this._tempBox2;B.copy(G),B.applyMatrix4(e.matrixWorld),B.applyMatrix4(S);const b=B.getSize(this._tempBox2Size),W=Math.max(b.x,b.y);if(Math.max(w.x,w.y)!=0&&W!=0&&(w.z=b.z/Math.max(b.x,b.y)*Math.max(w.x,w.y)),r.lastScreenCoverage=Math.max(w.x,w.y,w.z),r.lastScreenspaceVolume.copy(w),r.lastScreenCoverage*=r.lastCentrality,C&&D.debugDrawLine){const h=this.tempMatrix.copy(this.projectionScreenMatrix);h.invert();const g=D.corner0,v=D.corner1,O=D.corner2,$=D.corner3;g.copy(this._tempBox.min),v.copy(this._tempBox.max),v.x=g.x,O.copy(this._tempBox.max),O.y=g.y,$.copy(this._tempBox.max);const K=(g.z+$.z)*.5;g.z=v.z=O.z=$.z=K,g.applyMatrix4(h),v.applyMatrix4(h),O.applyMatrix4(h),$.applyMatrix4(h),D.debugDrawLine(g,v,255),D.debugDrawLine(g,O,255),D.debugDrawLine(v,$,255),D.debugDrawLine(O,$,255)}let L=999;if(u&&r.lastScreenCoverage>0)for(let h=0;h<u.length;h++){const g=u[h],O=(g.densities?.[c]||g.density||1e-5)/r.lastScreenCoverage;if(c>0&&Le()&&!g.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),O<n){L=h;break}}L<l&&(l=L,a=!0)}if(a?s.mesh_lod=l:s.mesh_lod=r.lastLodLevel_Mesh,C&&s.mesh_lod!=r.lastLodLevel_Mesh){const w=u?.[s.mesh_lod];w&&console.debug(`Mesh LOD changed: ${r.lastLodLevel_Mesh} → ${s.mesh_lod} (density: ${w.densities?.[c].toFixed(0)}) | ${e.name}`)}if(M){const f="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=_.max_count-1,C){const w=_.lods[_.max_count-1];C&&console.log(`First Texture LOD ${s.texture_lod} (${w.max_height}px) - ${e.name}`)}}else{const w=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let S=r.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(S*=1.5);const b=I/window.devicePixelRatio*S;let W=!1;for(let T=_.lods.length-1;T>=0;T--){const L=_.lods[T];if(!(f&&L.max_height>=2048)&&!(Pe()&&L.max_height>4096)&&(L.max_height>b||!W&&T===0)){if(W=!0,s.texture_lod=T,C&&s.texture_lod<r.lastLodLevel_Texture){const y=L.max_height;console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} → ${s.texture_lod} = ${y}px
|
|
6
|
-
Screensize: ${
|
|
5
|
+
`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}}class Je{url;key;level;index;constructor(t,e,r,n){this.url=t,this.key=e,this.level=r,n!=null&&(this.index=n)}}class de{static addPromise=(t,e,r,n)=>{n.forEach(s=>{s.add(t,e,r)})};frame_start;frame_capture_end;ready;_resolve;_signal;get awaitedCount(){return this._addedCount}get resolvedCount(){return this._resolvedCount}get currentlyAwaiting(){return this._awaiting.length}_resolved=!1;_addedCount=0;_resolvedCount=0;_awaiting=[];_maxPromisesPerObject=1;constructor(t,e){const n=Math.max(e.frames??2,2);this.frame_start=t,this.frame_capture_end=t+n,this.ready=new Promise(s=>{this._resolve=s}),this.ready.finally(()=>{this._resolved=!0,this._awaiting.length=0}),this._signal=e.signal,this._signal?.addEventListener("abort",()=>{this.resolveNow()}),this._maxPromisesPerObject=Math.max(1,e.maxPromisesPerObject??1)}_currentFrame=0;update(t){this._currentFrame=t,(this._signal?.aborted||this._currentFrame>this.frame_capture_end&&this._awaiting.length===0)&&this.resolveNow()}_seen=new WeakMap;add(t,e,r){if(this._resolved){p&&console.warn("PromiseGroup: Trying to add a promise to a resolved group, ignoring.");return}if(!(this._currentFrame>this.frame_capture_end)){if(this._maxPromisesPerObject>=1)if(this._seen.has(e)){let n=this._seen.get(e);if(n>=this._maxPromisesPerObject){p&&console.warn("PromiseGroup: Already awaiting object ignoring new promise for it.");return}this._seen.set(e,n+1)}else this._seen.set(e,1);this._awaiting.push(r),this._addedCount++,r.finally(()=>{this._resolvedCount++,this._awaiting.splice(this._awaiting.indexOf(r),1)})}}resolveNow(){this._resolved||this._resolve?.({awaited_count:this._addedCount,resolved_count:this._resolvedCount,cancelled:this._signal?.aborted??!1})}}const C=V("debugprogressive"),Ze=V("noprogressive"),ce=Symbol("Needle:LODSManager"),fe=Symbol("Needle:LODState"),U=Symbol("Needle:CurrentLOD"),P={mesh_lod:-1,texture_lod:-1};let Q=class v{static debugDrawLine;static getObjectLODState(t){return t[fe]}static addPlugin(t){E.push(t)}static removePlugin(t){const e=E.indexOf(t);e>=0&&E.splice(e,1)}static get(t,e){if(t[ce])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[ce];const r=new v(t,{engine:"unknown",...e});return t[ce]=r,r}renderer;context;projectionScreenMatrix=new d.Matrix4;get plugins(){return E}overrideLodLevel=void 0;targetTriangleDensity=2e5;skinnedMeshAutoUpdateBoundsInterval=30;updateInterval="auto";#e=1;pause=!1;manual=!1;_newPromiseGroups=[];_promiseGroupIds=0;awaitLoading(t){const e=this._promiseGroupIds++,r=new de(this.#s,{...t});this._newPromiseGroups.push(r);const n=performance.now();return r.ready.finally(()=>{const s=this._newPromiseGroups.indexOf(r);s>=0&&(this._newPromiseGroups.splice(s,1),Le()&&performance.measure("LODsManager:awaitLoading",{start:n,detail:{id:e,name:t?.name,awaited:r.awaitedCount,resolved:r.resolvedCount}}))}),r.ready}_postprocessPromiseGroups(){if(this._newPromiseGroups.length!==0)for(let t=this._newPromiseGroups.length-1;t>=0;t--)this._newPromiseGroups[t].update(this.#s)}_lodchangedlisteners=[];addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}constructor(t,e){this.renderer=t,this.context={...e}}#t;#o=new d.Clock;#s=0;#n=0;#i=0;#r=0;_fpsBuffer=[60,60,60,60,60];enable(){if(this.#t)return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;this.#t=this.renderer.render;const e=this;ne(this.renderer),this.renderer.render=function(r,n){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(t=0,e.#s+=1,e.#n=e.#o.getDelta(),e.#i+=e.#n,e._fpsBuffer.shift(),e._fpsBuffer.push(1/e.#n),e.#r=e._fpsBuffer.reduce((l,a)=>l+a)/e._fpsBuffer.length,C&&e.#s%200===0&&console.log("FPS",Math.round(e.#r),"Interval:",e.#e));const o=t++;e.#t.call(this,r,n),e.onAfterRender(r,n,o)}}disable(){this.#t&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=this.#t,this.#t=void 0)}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const s=this.renderer.renderLists.get(t,0).opaque;let o=!0;if(s.length===1){const l=s[0].material;(l.name==="EffectMaterial"||l.name==="CopyShader")&&(o=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(o=!1),o){if(Ze||(this.updateInterval==="auto"?this.#r<40&&this.#e<10?(this.#e+=1,C&&console.warn("↓ Reducing LOD updates",this.#e,this.#r.toFixed(0))):this.#r>=60&&this.#e>1&&(this.#e-=1,C&&console.warn("↑ Increasing LOD updates",this.#e,this.#r.toFixed(0))):this.#e=this.updateInterval,this.#e>0&&this.#s%this.#e!=0))return;this.internalUpdate(t,e),this._postprocessPromiseGroups()}}internalUpdate(t,e){const r=this.renderer.renderLists.get(t,0),n=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const s=this.targetTriangleDensity;for(const a of n){if(a.material&&(a.geometry?.type==="BoxGeometry"||a.geometry?.type==="BufferGeometry")&&(a.material.name==="SphericalGaussianBlur"||a.material.name=="BackgroundCubeMaterial"||a.material.name==="CubemapFromEquirect"||a.material.name==="EquirectangularToCubeUV")){C&&(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(a.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",a,a.material.name,a.material.type)));continue}switch(a.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(C==="color"&&a.material&&!a.object.progressive_debug_color){a.object.progressive_debug_color=!0;const c=Math.random()*16777215,m=new d.MeshStandardMaterial({color:c});a.object.material=m}const u=a.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,s)}const o=r.transparent;for(const a of o){const u=a.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,s)}const l=r.transmissive;for(const a of l){const u=a.object;(u instanceof d.Mesh||u.isMesh)&&this.updateLODs(t,e,u,s)}}updateLODs(t,e,r,n){r.userData||(r.userData={});let s=r[fe];if(s||(s=new et,r[fe]=s),s.frames++<2)return;for(const l of E)l.onBeforeUpdateLOD?.(this.renderer,t,e,r);const o=this.overrideLodLevel!==void 0?this.overrideLodLevel:z;o>=0?(P.mesh_lod=o,P.texture_lod=o):(this.calculateLodLevel(e,r,s,n,P),P.mesh_lod=Math.round(P.mesh_lod),P.texture_lod=Math.round(P.texture_lod)),P.mesh_lod>=0&&this.loadProgressiveMeshes(r,P.mesh_lod),r.material&&P.texture_lod>=0&&this.loadProgressiveTextures(r.material,P.texture_lod,o),p&&r.material&&!r.isGizmo&&Ae(r.material);for(const l of E)l.onAfterUpdatedLOD?.(this.renderer,t,e,r,P);s.lastLodLevel_Mesh=P.mesh_lod,s.lastLodLevel_Texture=P.texture_lod}loadProgressiveTextures(t,e,r){if(!t)return;if(Array.isArray(t)){for(const s of t)this.loadProgressiveTextures(s,e);return}let n=!1;if((t[U]===void 0||e<t[U])&&(n=!0),r!==void 0&&r>=0&&(n=t[U]!=r,e=r),n){t[U]=e;const s=x.assignTextureLOD(t,e).then(o=>{this._lodchangedlisteners.forEach(l=>l({type:"texture",level:e,object:t}))});de.addPromise("texture",t,s,this._newPromiseGroups)}}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[U]!==e;const n=t["DEBUG:LOD"];if(n!=null&&(r=t[U]!=n,e=n),r){t[U]=e;const s=t.geometry,o=x.assignMeshLOD(t,e).then(l=>(l&&t[U]==e&&s!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),l));return de.addPromise("mesh",t,o,this._newPromiseGroups),o}return Promise.resolve(null)}_sphere=new d.Sphere;_tempBox=new d.Box3;_tempBox2=new d.Box3;tempMatrix=new d.Matrix4;_tempWorldPosition=new d.Vector3;_tempBoxSize=new d.Vector3;_tempBox2Size=new d.Vector3;static corner0=new d.Vector3;static corner1=new d.Vector3;static corner2=new d.Vector3;static corner3=new d.Vector3;static _tempPtInside=new d.Vector3;static isInside(t,e){const r=t.min,n=t.max,s=(r.x+n.x)*.5,o=(r.y+n.y)*.5;return this._tempPtInside.set(s,o,r.z).applyMatrix4(e).z<0}static skinnedMeshBoundsFrameOffsetCounter=0;static $skinnedMeshBoundsOffset=Symbol("gltf-progressive-skinnedMeshBoundsOffset");calculateLodLevel(t,e,r,n,s){if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!t){s.mesh_lod=-1,s.texture_lod=-1;return}let l=10+1,a=!1;if(C&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=x.getMeshLODExtension(e.geometry)?.lods,c=x.getPrimitiveIndex(e.geometry),m=u&&u.length>0,_=x.getMaterialMinMaxLODsCount(e.material),M=_.min_count!==1/0&&_.min_count>=0&&_.max_count>=0;if(!m&&!M){s.mesh_lod=0,s.texture_lod=0;return}m||(a=!0,l=0);const I=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let G=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const f=e;if(!f.boundingBox)f.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0){if(!f[v.$skinnedMeshBoundsOffset]){const S=v.skinnedMeshBoundsFrameOffsetCounter++;f[v.$skinnedMeshBoundsOffset]=S}const w=f[v.$skinnedMeshBoundsOffset];if((r.frames+w)%this.skinnedMeshAutoUpdateBoundsInterval===0){const S=X(f),B=f.geometry;S&&(f.geometry=S),f.computeBoundingBox(),f.geometry=B}}G=f.boundingBox}if(G){const f=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const h=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(h)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(G),this._tempBox.applyMatrix4(e.matrixWorld),f.isPerspectiveCamera&&v.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&f.isPerspectiveCamera&&f.fov>70){const h=this._tempBox.min,g=this._tempBox.max;let b=h.x,O=h.y,$=g.x,K=g.y;const J=2,oe=1.5,Z=(h.x+g.x)*.5,ee=(h.y+g.y)*.5;b=(b-Z)*J+Z,O=(O-ee)*J+ee,$=($-Z)*J+Z,K=(K-ee)*J+ee;const ke=b<0&&$>0?0:Math.min(Math.abs(h.x),Math.abs(g.x)),Re=O<0&&K>0?0:Math.min(Math.abs(h.y),Math.abs(g.y)),ie=Math.max(ke,Re);r.lastCentrality=(oe-ie)*(oe-ie)*(oe-ie)}else r.lastCentrality=1;const w=this._tempBox.getSize(this._tempBoxSize);w.multiplyScalar(.5),screen.availHeight>0&&I>0&&w.multiplyScalar(I/screen.availHeight),t.isPerspectiveCamera?w.x*=t.aspect:t.isOrthographicCamera;const S=t.matrixWorldInverse,B=this._tempBox2;B.copy(G),B.applyMatrix4(e.matrixWorld),B.applyMatrix4(S);const D=B.getSize(this._tempBox2Size),W=Math.max(D.x,D.y);if(Math.max(w.x,w.y)!=0&&W!=0&&(w.z=D.z/Math.max(D.x,D.y)*Math.max(w.x,w.y)),r.lastScreenCoverage=Math.max(w.x,w.y,w.z),r.lastScreenspaceVolume.copy(w),r.lastScreenCoverage*=r.lastCentrality,C&&v.debugDrawLine){const h=this.tempMatrix.copy(this.projectionScreenMatrix);h.invert();const g=v.corner0,b=v.corner1,O=v.corner2,$=v.corner3;g.copy(this._tempBox.min),b.copy(this._tempBox.max),b.x=g.x,O.copy(this._tempBox.max),O.y=g.y,$.copy(this._tempBox.max);const K=(g.z+$.z)*.5;g.z=b.z=O.z=$.z=K,g.applyMatrix4(h),b.applyMatrix4(h),O.applyMatrix4(h),$.applyMatrix4(h),v.debugDrawLine(g,b,255),v.debugDrawLine(g,O,255),v.debugDrawLine(b,$,255),v.debugDrawLine(O,$,255)}let L=999;if(u&&r.lastScreenCoverage>0)for(let h=0;h<u.length;h++){const g=u[h],O=(g.densities?.[c]||g.density||1e-5)/r.lastScreenCoverage;if(c>0&&Le()&&!g.densities&&!globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]&&(window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"]=!0,console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),O<n){L=h;break}}L<l&&(l=L,a=!0)}if(a?s.mesh_lod=l:s.mesh_lod=r.lastLodLevel_Mesh,C&&s.mesh_lod!=r.lastLodLevel_Mesh){const w=u?.[s.mesh_lod];w&&console.debug(`Mesh LOD changed: ${r.lastLodLevel_Mesh} → ${s.mesh_lod} (density: ${w.densities?.[c].toFixed(0)}) | ${e.name}`)}if(M){const f="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(s.texture_lod=_.max_count-1,C){const w=_.lods[_.max_count-1];C&&console.log(`First Texture LOD ${s.texture_lod} (${w.max_height}px) - ${e.name}`)}}else{const w=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let S=r.lastScreenCoverage*4;this.context?.engine==="model-viewer"&&(S*=1.5);const D=I/window.devicePixelRatio*S;let W=!1;for(let T=_.lods.length-1;T>=0;T--){const L=_.lods[T];if(!(f&&L.max_height>=2048)&&!(Pe()&&L.max_height>4096)&&(L.max_height>D||!W&&T===0)){if(W=!0,s.texture_lod=T,C&&s.texture_lod<r.lastLodLevel_Texture){const y=L.max_height;console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} → ${s.texture_lod} = ${y}px
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Screensize: ${D.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${w.toFixed(1)}
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${e.name}`)}break}}}}else s.texture_lod=0}};class et{frames=0;lastLodLevel_Mesh=-1;lastLodLevel_Texture=-1;lastScreenCoverage=0;lastScreenspaceVolume=new d.Vector3;lastCentrality=0}const _e=Symbol("NEEDLE_mesh_lod"),te=Symbol("NEEDLE_texture_lod");let he=null;function Ie(){const i=tt();i&&(i.mapURLs(function(t){return Me(),t}),Me(),he?.disconnect(),he=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(r=>{r instanceof HTMLElement&&r.tagName.toLowerCase()==="model-viewer"&&Ce(r)})})}),he.observe(document,{childList:!0,subtree:!0}))}function tt(){if(typeof customElements>"u")return null;const i=customElements.get("model-viewer");return i||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Ie()}),null)}function Me(){if(typeof document>"u")return;document.querySelectorAll("model-viewer").forEach(t=>{Ce(t)})}const De=new WeakSet;let rt=0;function Ce(i){if(!i||De.has(i))return null;De.add(i),console.debug("[gltf-progressive] found new model-viewer..."+ ++rt+`
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`,i.getAttribute("src"));let t=null,e=null,r=null;for(let n=i;n!=null;n=Object.getPrototypeOf(n)){const s=Object.getOwnPropertySymbols(n),o=s.find(u=>u.toString()=="Symbol(renderer)"),l=s.find(u=>u.toString()=="Symbol(scene)"),a=s.find(u=>u.toString()=="Symbol(needsRender)");!t&&o!=null&&(t=i[o].threeRenderer),!e&&l!=null&&(e=i[l]),!r&&a!=null&&(r=i[a])}if(t&&e){let s=function(){if(r){let o=0,l=setInterval(()=>{if(o++>5){clearInterval(l);return}r?.call(i)},300)}};console.debug("[gltf-progressive] setup model-viewer");const n=Q.get(t,{engine:"model-viewer"});return Q.addPlugin(new st),n.enable(),n.addEventListener("changed",()=>{r?.call(i)}),i.addEventListener("model-visibility",o=>{o.detail.visible&&r?.call(i)}),i.addEventListener("load",()=>{s()}),()=>{n.disable()}}return null}class st{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,r,n){this.tryParseMeshLOD(e,n),this.tryParseTextureLOD(e,n)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[te]==!0)return;e[te]=!0;const r=this.tryGetCurrentGLTF(t),n=this.tryGetCurrentModelViewer(t),s=this.getUrl(n);if(s&&r&&e.material){let l=function(a){if(a[te]==!0)return;a[te]=!0,a.userData&&(a.userData.LOD=-1);const u=Object.keys(a);for(let c=0;c<u.length;c++){const m=u[c],_=a[m];if(_?.isTexture===!0){const M=_.userData?.associations?.textures;if(M==null)continue;const I=r.parser.json.textures[M];if(!I){console.warn("Texture data not found for texture index "+M);continue}if(I?.extensions?.[F]){const G=I.extensions[F];G&&s&&x.registerTexture(s,_,G.lods.length,M,G)}}}};const o=e.material;if(Array.isArray(o))for(const a of o)l(a);else l(o)}}tryParseMeshLOD(t,e){if(e[_e]==!0)return;e[_e]=!0;const r=this.tryGetCurrentModelViewer(t),n=this.getUrl(r);if(!n)return;const s=e.userData?.gltfExtensions?.[F];if(s&&n){const o=e.uuid;x.registerMesh(n,o,e,0,s.lods.length,s)}}}function nt(...i){let t,e,r,n;switch(i.length){case 2:[r,e]=i,n={};break;case 3:[r,e,n]=i;break;case 4:[t,e,r,n]=i;break;default:throw new Error("Invalid arguments")}ne(e),ye(r),xe(r,{progressive:!0,...n?.hints}),r.register(o=>new x(o));const s=Q.get(e);return n?.enableLODsManager!==!1&&s.enable(),s}Ie();if(!ze){const i={gltfProgressive:{useNeedleProgressive:nt,LODsManager:Q,configureLoader:xe,getRaycastMesh:X,useRaycastMeshes:
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`,i.getAttribute("src"));let t=null,e=null,r=null;for(let n=i;n!=null;n=Object.getPrototypeOf(n)){const s=Object.getOwnPropertySymbols(n),o=s.find(u=>u.toString()=="Symbol(renderer)"),l=s.find(u=>u.toString()=="Symbol(scene)"),a=s.find(u=>u.toString()=="Symbol(needsRender)");!t&&o!=null&&(t=i[o].threeRenderer),!e&&l!=null&&(e=i[l]),!r&&a!=null&&(r=i[a])}if(t&&e){let s=function(){if(r){let o=0,l=setInterval(()=>{if(o++>5){clearInterval(l);return}r?.call(i)},300)}};console.debug("[gltf-progressive] setup model-viewer");const n=Q.get(t,{engine:"model-viewer"});return Q.addPlugin(new st),n.enable(),n.addEventListener("changed",()=>{r?.call(i)}),i.addEventListener("model-visibility",o=>{o.detail.visible&&r?.call(i)}),i.addEventListener("load",()=>{s()}),()=>{n.disable()}}return null}class st{_didWarnAboutMissingUrl=!1;onBeforeUpdateLOD(t,e,r,n){this.tryParseMeshLOD(e,n),this.tryParseTextureLOD(e,n)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[te]==!0)return;e[te]=!0;const r=this.tryGetCurrentGLTF(t),n=this.tryGetCurrentModelViewer(t),s=this.getUrl(n);if(s&&r&&e.material){let l=function(a){if(a[te]==!0)return;a[te]=!0,a.userData&&(a.userData.LOD=-1);const u=Object.keys(a);for(let c=0;c<u.length;c++){const m=u[c],_=a[m];if(_?.isTexture===!0){const M=_.userData?.associations?.textures;if(M==null)continue;const I=r.parser.json.textures[M];if(!I){console.warn("Texture data not found for texture index "+M);continue}if(I?.extensions?.[F]){const G=I.extensions[F];G&&s&&x.registerTexture(s,_,G.lods.length,M,G)}}}};const o=e.material;if(Array.isArray(o))for(const a of o)l(a);else l(o)}}tryParseMeshLOD(t,e){if(e[_e]==!0)return;e[_e]=!0;const r=this.tryGetCurrentModelViewer(t),n=this.getUrl(r);if(!n)return;const s=e.userData?.gltfExtensions?.[F];if(s&&n){const o=e.uuid;x.registerMesh(n,o,e,0,s.lods.length,s)}}}function nt(...i){let t,e,r,n;switch(i.length){case 2:[r,e]=i,n={};break;case 3:[r,e,n]=i;break;case 4:[t,e,r,n]=i;break;default:throw new Error("Invalid arguments")}ne(e),ye(r),xe(r,{progressive:!0,...n?.hints}),r.register(o=>new x(o));const s=Q.get(e);return n?.enableLODsManager!==!1&&s.enable(),s}Ie();if(!ze){const i={gltfProgressive:{useNeedleProgressive:nt,LODsManager:Q,configureLoader:xe,getRaycastMesh:X,useRaycastMeshes:Ve}};if(!globalThis.Needle)globalThis.Needle=i;else for(const t in i)globalThis.Needle[t]=i[t]}exports.LODsManager=Q;exports.NEEDLE_progressive=x;exports.addDracoAndKTX2Loaders=ye;exports.configureLoader=xe;exports.createLoaders=ne;exports.getRaycastMesh=X;exports.setDracoDecoderLocation=Oe;exports.setKTX2TranscoderLocation=Se;
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import { BufferGeometry as Q, Mesh as q, Box3 as ge, Vector3 as A, Sphere as
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import { BufferGeometry as Q, Mesh as q, Box3 as ge, Vector3 as A, Sphere as Oe, CompressedTexture as Fe, Texture as E, Matrix3 as Ue, InterleavedBuffer as We, InterleavedBufferAttribute as ze, BufferAttribute as Ee, TextureLoader as Ne, Matrix4 as _e, Clock as qe, MeshStandardMaterial as Ve } from "./three-DrqIzZTH.js";
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import { DRACOLoader as Xe, KTX2Loader as Ke, MeshoptDecoder as je, GLTFLoader as xe } from "./three-examples-BIuXQPSf.js";
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let C = "https://www.gstatic.com/draco/versioned/decoders/1.5.7/", V = "https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";
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T || (T = new Xe(), T[pe] = C, T.setDecoderPath(C), T.setDecoderConfig({ type: "js" }), T.preload()), R || (R = new Ke(), R.setTranscoderPath(V), R.init()), re || (re = je);
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80
80
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function Me() {
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81
81
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if (typeof window > "u")
|
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@@ -188,7 +188,7 @@ class Le {
|
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188
188
|
static async createWorker(t) {
|
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189
189
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const e = new Worker(new URL(
|
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190
190
|
/* @vite-ignore */
|
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191
|
-
"/loader.worker-
|
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191
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+
"/loader.worker-CrU5fNbR.js",
|
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192
192
|
import.meta.url
|
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193
193
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), {
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194
194
|
type: "module"
|
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@@ -256,7 +256,7 @@ function ct(o) {
|
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256
256
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const i = e.morphAttributes[r].map((l) => le(l));
|
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257
257
|
s.morphAttributes[r] = i;
|
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258
258
|
}
|
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259
|
-
if (s.morphTargetsRelative = e.morphTargetsRelative ?? !1, s.boundingBox = new ge(), s.boundingBox.min = new A(e.boundingBox?.min.x, e.boundingBox?.min.y, e.boundingBox?.min.z), s.boundingBox.max = new A(e.boundingBox?.max.x, e.boundingBox?.max.y, e.boundingBox?.max.z), s.boundingSphere = new
|
|
259
|
+
if (s.morphTargetsRelative = e.morphTargetsRelative ?? !1, s.boundingBox = new ge(), s.boundingBox.min = new A(e.boundingBox?.min.x, e.boundingBox?.min.y, e.boundingBox?.min.z), s.boundingBox.max = new A(e.boundingBox?.max.x, e.boundingBox?.max.y, e.boundingBox?.max.z), s.boundingSphere = new Oe(new A(e.boundingSphere?.center.x, e.boundingSphere?.center.y, e.boundingSphere?.center.z), e.boundingSphere?.radius), e.groups)
|
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260
260
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for (const r of e.groups)
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261
261
|
s.addGroup(r.start, r.count, r.materialIndex);
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262
262
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e.userData && (s.userData = e.userData), t.geometry = s;
|
|
@@ -607,8 +607,8 @@ class y {
|
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607
607
|
const d = u + "_" + i.guid, p = await this.queue.slot(u), L = this.previouslyLoaded.get(d);
|
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608
608
|
if (L !== void 0) {
|
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609
609
|
s && console.log(`LOD ${e} was already loading/loaded: ${d}`);
|
|
610
|
-
let c = await L.catch((
|
|
611
|
-
`,
|
|
610
|
+
let c = await L.catch((O) => (console.error(`Error loading LOD ${e} from ${u}
|
|
611
|
+
`, O), null)), x = !1;
|
|
612
612
|
if (c == null || (c instanceof E && t instanceof E ? c.image?.data || c.source?.data ? c = this.copySettings(t, c) : (x = !0, this.previouslyLoaded.delete(d)) : c instanceof Q && t instanceof Q && (c.attributes.position?.array || (x = !0, this.previouslyLoaded.delete(d)))), !x)
|
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613
613
|
return c;
|
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614
614
|
}
|
|
@@ -625,30 +625,30 @@ class y {
|
|
|
625
625
|
if (m.geometries.length > 0) {
|
|
626
626
|
const f = new Array();
|
|
627
627
|
for (const h of m.geometries) {
|
|
628
|
-
const
|
|
629
|
-
y.assignLODInformation(r.url,
|
|
628
|
+
const D = h.geometry;
|
|
629
|
+
y.assignLODInformation(r.url, D, n, e, h.primitiveIndex), f.push(D);
|
|
630
630
|
}
|
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631
631
|
return c(f);
|
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632
632
|
}
|
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633
633
|
return c(null);
|
|
634
634
|
}
|
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635
|
-
const
|
|
636
|
-
Te(
|
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635
|
+
const O = new xe();
|
|
636
|
+
Te(O), g && (await new Promise((w) => setTimeout(w, 1e3)), s && console.warn("Start loading (delayed) " + u, _.guid));
|
|
637
637
|
let B = u;
|
|
638
638
|
if (_ && Array.isArray(_.lods)) {
|
|
639
639
|
const w = _.lods[e];
|
|
640
640
|
w.hash && (B += "?v=" + w.hash);
|
|
641
641
|
}
|
|
642
|
-
const
|
|
642
|
+
const M = await O.loadAsync(B).catch((w) => (console.error(`Error loading LOD ${e} from ${u}
|
|
643
643
|
`, w), c(null)));
|
|
644
|
-
if (!
|
|
644
|
+
if (!M)
|
|
645
645
|
return c(null);
|
|
646
|
-
const z =
|
|
646
|
+
const z = M.parser;
|
|
647
647
|
s && console.log("Loading finished " + u, _.guid);
|
|
648
648
|
let S = 0;
|
|
649
|
-
if (
|
|
649
|
+
if (M.parser.json.textures) {
|
|
650
650
|
let w = !1;
|
|
651
|
-
for (const m of
|
|
651
|
+
for (const m of M.parser.json.textures) {
|
|
652
652
|
if (m?.extensions) {
|
|
653
653
|
const f = m?.extensions[F];
|
|
654
654
|
if (f?.guid && f.guid === _.guid) {
|
|
@@ -661,11 +661,11 @@ class y {
|
|
|
661
661
|
if (w) {
|
|
662
662
|
let m = await z.getDependency("texture", S);
|
|
663
663
|
return m && y.assignLODInformation(r.url, m, n, e, void 0), s && console.log('change "' + t.name + '" → "' + m.name + '"', u, S, m, d), t instanceof E && (m = this.copySettings(t, m)), m && (m.guid = _.guid), c(m);
|
|
664
|
-
} else g && console.warn("Could not find texture with guid", _.guid,
|
|
664
|
+
} else g && console.warn("Could not find texture with guid", _.guid, M.parser.json);
|
|
665
665
|
}
|
|
666
|
-
if (S = 0,
|
|
666
|
+
if (S = 0, M.parser.json.meshes) {
|
|
667
667
|
let w = !1;
|
|
668
|
-
for (const m of
|
|
668
|
+
for (const m of M.parser.json.meshes) {
|
|
669
669
|
if (m?.extensions) {
|
|
670
670
|
const f = m?.extensions[F];
|
|
671
671
|
if (f?.guid && f.guid === _.guid) {
|
|
@@ -683,15 +683,15 @@ class y {
|
|
|
683
683
|
} else {
|
|
684
684
|
const f = new Array();
|
|
685
685
|
for (let h = 0; h < m.children.length; h++) {
|
|
686
|
-
const
|
|
687
|
-
if (
|
|
688
|
-
const
|
|
689
|
-
y.assignLODInformation(r.url,
|
|
686
|
+
const D = m.children[h];
|
|
687
|
+
if (D.isMesh === !0) {
|
|
688
|
+
const v = D.geometry;
|
|
689
|
+
y.assignLODInformation(r.url, v, n, e, h), f.push(v);
|
|
690
690
|
}
|
|
691
691
|
}
|
|
692
692
|
return c(f);
|
|
693
693
|
}
|
|
694
|
-
} else g && console.warn("Could not find mesh with guid", _.guid,
|
|
694
|
+
} else g && console.warn("Could not find mesh with guid", _.guid, M.parser.json);
|
|
695
695
|
}
|
|
696
696
|
return c(null);
|
|
697
697
|
});
|
|
@@ -809,15 +809,11 @@ class de {
|
|
|
809
809
|
}
|
|
810
810
|
}
|
|
811
811
|
const k = X("debugprogressive"), pt = X("noprogressive"), ce = Symbol("Needle:LODSManager"), fe = Symbol("Needle:LODState"), U = Symbol("Needle:CurrentLOD"), P = { mesh_lod: -1, texture_lod: -1 };
|
|
812
|
-
let ie = class
|
|
812
|
+
let ie = class b {
|
|
813
813
|
/**
|
|
814
814
|
* Assign a function to draw debug lines for the LODs. This function will be called with the start and end position of the line and the color of the line when the `debugprogressive` query parameter is set.
|
|
815
815
|
*/
|
|
816
816
|
static debugDrawLine;
|
|
817
|
-
/**
|
|
818
|
-
* Force override the LOD level for all objects in the scene
|
|
819
|
-
*/
|
|
820
|
-
static overrideGlobalLodLevel;
|
|
821
817
|
/** @internal */
|
|
822
818
|
static getObjectLODState(t) {
|
|
823
819
|
return t[fe];
|
|
@@ -837,7 +833,7 @@ let ie = class M {
|
|
|
837
833
|
static get(t, e) {
|
|
838
834
|
if (t[ce])
|
|
839
835
|
return console.debug("[gltf-progressive] LODsManager already exists for this renderer"), t[ce];
|
|
840
|
-
const s = new
|
|
836
|
+
const s = new b(t, {
|
|
841
837
|
engine: "unknown",
|
|
842
838
|
...e
|
|
843
839
|
});
|
|
@@ -850,6 +846,11 @@ let ie = class M {
|
|
|
850
846
|
get plugins() {
|
|
851
847
|
return W;
|
|
852
848
|
}
|
|
849
|
+
/**
|
|
850
|
+
* Force override the LOD level for all objects (meshes + textures) rendered in the scene
|
|
851
|
+
* @default undefined automatically calculate LOD level
|
|
852
|
+
*/
|
|
853
|
+
overrideLodLevel = void 0;
|
|
853
854
|
/**
|
|
854
855
|
* The target triangle density is the desired max amount of triangles on screen when the mesh is filling the screen.
|
|
855
856
|
* @default 200_000
|
|
@@ -1007,7 +1008,7 @@ let ie = class M {
|
|
|
1007
1008
|
return;
|
|
1008
1009
|
for (const l of W)
|
|
1009
1010
|
l.onBeforeUpdateLOD?.(this.renderer, t, e, s);
|
|
1010
|
-
const i =
|
|
1011
|
+
const i = this.overrideLodLevel !== void 0 ? this.overrideLodLevel : N;
|
|
1011
1012
|
i >= 0 ? (P.mesh_lod = i, P.texture_lod = i) : (this.calculateLodLevel(e, s, n, r, P), P.mesh_lod = Math.round(P.mesh_lod), P.texture_lod = Math.round(P.texture_lod)), P.mesh_lod >= 0 && this.loadProgressiveMeshes(s, P.mesh_lod), s.material && P.texture_lod >= 0 && this.loadProgressiveTextures(s.material, P.texture_lod, i), g && s.material && !s.isGizmo && Ce(s.material);
|
|
1012
1013
|
for (const l of W)
|
|
1013
1014
|
l.onAfterUpdatedLOD?.(this.renderer, t, e, s, P);
|
|
@@ -1054,7 +1055,7 @@ let ie = class M {
|
|
|
1054
1055
|
return Promise.resolve(null);
|
|
1055
1056
|
}
|
|
1056
1057
|
// private testIfLODLevelsAreAvailable() {
|
|
1057
|
-
_sphere = new
|
|
1058
|
+
_sphere = new Oe();
|
|
1058
1059
|
_tempBox = new ge();
|
|
1059
1060
|
_tempBox2 = new ge();
|
|
1060
1061
|
tempMatrix = new _e();
|
|
@@ -1098,14 +1099,14 @@ let ie = class M {
|
|
|
1098
1099
|
if (!c.boundingBox)
|
|
1099
1100
|
c.computeBoundingBox();
|
|
1100
1101
|
else if (this.skinnedMeshAutoUpdateBoundsInterval > 0) {
|
|
1101
|
-
if (!c[
|
|
1102
|
-
const
|
|
1103
|
-
c[
|
|
1102
|
+
if (!c[b.$skinnedMeshBoundsOffset]) {
|
|
1103
|
+
const O = b.skinnedMeshBoundsFrameOffsetCounter++;
|
|
1104
|
+
c[b.$skinnedMeshBoundsOffset] = O;
|
|
1104
1105
|
}
|
|
1105
|
-
const x = c[
|
|
1106
|
+
const x = c[b.$skinnedMeshBoundsOffset];
|
|
1106
1107
|
if ((s.frames + x) % this.skinnedMeshAutoUpdateBoundsInterval === 0) {
|
|
1107
|
-
const
|
|
1108
|
-
|
|
1108
|
+
const O = J(c), B = c.geometry;
|
|
1109
|
+
O && (c.geometry = O), c.computeBoundingBox(), c.geometry = B;
|
|
1109
1110
|
}
|
|
1110
1111
|
}
|
|
1111
1112
|
G = c.boundingBox;
|
|
@@ -1120,37 +1121,37 @@ let ie = class M {
|
|
|
1120
1121
|
return;
|
|
1121
1122
|
}
|
|
1122
1123
|
}
|
|
1123
|
-
if (this._tempBox.copy(G), this._tempBox.applyMatrix4(e.matrixWorld), c.isPerspectiveCamera &&
|
|
1124
|
+
if (this._tempBox.copy(G), this._tempBox.applyMatrix4(e.matrixWorld), c.isPerspectiveCamera && b.isInside(this._tempBox, this.projectionScreenMatrix)) {
|
|
1124
1125
|
n.mesh_lod = 0, n.texture_lod = 0;
|
|
1125
1126
|
return;
|
|
1126
1127
|
}
|
|
1127
1128
|
if (this._tempBox.applyMatrix4(this.projectionScreenMatrix), this.renderer.xr.enabled && c.isPerspectiveCamera && c.fov > 70) {
|
|
1128
1129
|
const f = this._tempBox.min, h = this._tempBox.max;
|
|
1129
|
-
let
|
|
1130
|
+
let D = f.x, v = f.y, $ = h.x, K = h.y;
|
|
1130
1131
|
const Z = 2, oe = 1.5, ee = (f.x + h.x) * 0.5, te = (f.y + h.y) * 0.5;
|
|
1131
|
-
|
|
1132
|
-
const $e =
|
|
1132
|
+
D = (D - ee) * Z + ee, v = (v - te) * Z + te, $ = ($ - ee) * Z + ee, K = (K - te) * Z + te;
|
|
1133
|
+
const $e = D < 0 && $ > 0 ? 0 : Math.min(Math.abs(f.x), Math.abs(h.x)), Ge = v < 0 && K > 0 ? 0 : Math.min(Math.abs(f.y), Math.abs(h.y)), ae = Math.max($e, Ge);
|
|
1133
1134
|
s.lastCentrality = (oe - ae) * (oe - ae) * (oe - ae);
|
|
1134
1135
|
} else
|
|
1135
1136
|
s.lastCentrality = 1;
|
|
1136
1137
|
const x = this._tempBox.getSize(this._tempBoxSize);
|
|
1137
1138
|
x.multiplyScalar(0.5), screen.availHeight > 0 && I > 0 && x.multiplyScalar(I / screen.availHeight), t.isPerspectiveCamera ? x.x *= t.aspect : t.isOrthographicCamera;
|
|
1138
|
-
const
|
|
1139
|
-
B.copy(G), B.applyMatrix4(e.matrixWorld), B.applyMatrix4(
|
|
1140
|
-
const
|
|
1141
|
-
if (Math.max(x.x, x.y) != 0 && z != 0 && (x.z =
|
|
1139
|
+
const O = t.matrixWorldInverse, B = this._tempBox2;
|
|
1140
|
+
B.copy(G), B.applyMatrix4(e.matrixWorld), B.applyMatrix4(O);
|
|
1141
|
+
const M = B.getSize(this._tempBox2Size), z = Math.max(M.x, M.y);
|
|
1142
|
+
if (Math.max(x.x, x.y) != 0 && z != 0 && (x.z = M.z / Math.max(M.x, M.y) * Math.max(x.x, x.y)), s.lastScreenCoverage = Math.max(x.x, x.y, x.z), s.lastScreenspaceVolume.copy(x), s.lastScreenCoverage *= s.lastCentrality, k && b.debugDrawLine) {
|
|
1142
1143
|
const f = this.tempMatrix.copy(this.projectionScreenMatrix);
|
|
1143
1144
|
f.invert();
|
|
1144
|
-
const h =
|
|
1145
|
-
h.copy(this._tempBox.min),
|
|
1146
|
-
const
|
|
1147
|
-
h.z =
|
|
1145
|
+
const h = b.corner0, D = b.corner1, v = b.corner2, $ = b.corner3;
|
|
1146
|
+
h.copy(this._tempBox.min), D.copy(this._tempBox.max), D.x = h.x, v.copy(this._tempBox.max), v.y = h.y, $.copy(this._tempBox.max);
|
|
1147
|
+
const K = (h.z + $.z) * 0.5;
|
|
1148
|
+
h.z = D.z = v.z = $.z = K, h.applyMatrix4(f), D.applyMatrix4(f), v.applyMatrix4(f), $.applyMatrix4(f), b.debugDrawLine(h, D, 255), b.debugDrawLine(h, v, 255), b.debugDrawLine(D, $, 255), b.debugDrawLine(v, $, 255);
|
|
1148
1149
|
}
|
|
1149
1150
|
let w = 999;
|
|
1150
1151
|
if (u && s.lastScreenCoverage > 0)
|
|
1151
1152
|
for (let f = 0; f < u.length; f++) {
|
|
1152
|
-
const h = u[f],
|
|
1153
|
-
if (d > 0 && Me() && !h.densities && !globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"] && (window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"] = !0, console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")),
|
|
1153
|
+
const h = u[f], v = (h.densities?.[d] || h.density || 1e-5) / s.lastScreenCoverage;
|
|
1154
|
+
if (d > 0 && Me() && !h.densities && !globalThis["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"] && (window["NEEDLE:MISSING_LOD_PRIMITIVE_DENSITIES"] = !0, console.warn("[Needle Progressive] Detected usage of mesh without primitive densities. This might cause incorrect LOD level selection: Consider re-optimizing your model by updating your Needle Integration, Needle glTF Pipeline or running optimization again on Needle Cloud.")), v < r) {
|
|
1154
1155
|
w = f;
|
|
1155
1156
|
break;
|
|
1156
1157
|
}
|
|
@@ -1170,17 +1171,17 @@ let ie = class M {
|
|
|
1170
1171
|
}
|
|
1171
1172
|
} else {
|
|
1172
1173
|
const x = s.lastScreenspaceVolume.x + s.lastScreenspaceVolume.y + s.lastScreenspaceVolume.z;
|
|
1173
|
-
let
|
|
1174
|
-
this.context?.engine === "model-viewer" && (
|
|
1175
|
-
const
|
|
1174
|
+
let O = s.lastScreenCoverage * 4;
|
|
1175
|
+
this.context?.engine === "model-viewer" && (O *= 1.5);
|
|
1176
|
+
const M = I / window.devicePixelRatio * O;
|
|
1176
1177
|
let z = !1;
|
|
1177
1178
|
for (let S = L.lods.length - 1; S >= 0; S--) {
|
|
1178
1179
|
const w = L.lods[S];
|
|
1179
|
-
if (!(c && w.max_height >= 2048) && !(ke() && w.max_height > 4096) && (w.max_height >
|
|
1180
|
+
if (!(c && w.max_height >= 2048) && !(ke() && w.max_height > 4096) && (w.max_height > M || !z && S === 0)) {
|
|
1180
1181
|
if (z = !0, n.texture_lod = S, k && n.texture_lod < s.lastLodLevel_Texture) {
|
|
1181
1182
|
const m = w.max_height;
|
|
1182
1183
|
console.log(`Texture LOD changed: ${s.lastLodLevel_Texture} → ${n.texture_lod} = ${m}px
|
|
1183
|
-
Screensize: ${
|
|
1184
|
+
Screensize: ${M.toFixed(0)}px, Coverage: ${(100 * s.lastScreenCoverage).toFixed(2)}%, Volume ${x.toFixed(1)}
|
|
1184
1185
|
${e.name}`);
|
|
1185
1186
|
}
|
|
1186
1187
|
break;
|
|
@@ -1228,12 +1229,12 @@ function be() {
|
|
|
1228
1229
|
Be(t);
|
|
1229
1230
|
});
|
|
1230
1231
|
}
|
|
1231
|
-
const
|
|
1232
|
+
const ve = /* @__PURE__ */ new WeakSet();
|
|
1232
1233
|
let xt = 0;
|
|
1233
1234
|
function Be(o) {
|
|
1234
|
-
if (!o ||
|
|
1235
|
+
if (!o || ve.has(o))
|
|
1235
1236
|
return null;
|
|
1236
|
-
|
|
1237
|
+
ve.add(o), console.debug("[gltf-progressive] found new model-viewer..." + ++xt + `
|
|
1237
1238
|
`, o.getAttribute("src"));
|
|
1238
1239
|
let t = null, e = null, s = null;
|
|
1239
1240
|
for (let r = o; r != null; r = Object.getPrototypeOf(r)) {
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
(function(){"use strict";var iA=function(){var 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buffer data: "+ae)}var h={NONE:"",OCTAHEDRAL:"meshopt_decodeFilterOct",QUATERNION:"meshopt_decodeFilterQuat",EXPONENTIAL:"meshopt_decodeFilterExp"},c={ATTRIBUTES:"meshopt_decodeVertexBuffer",TRIANGLES:"meshopt_decodeIndexBuffer",INDICES:"meshopt_decodeIndexSequence"},l=[],u=0;function d(m){var y={object:new Worker(m),pending:0,requests:{}};return y.object.onmessage=function(C){var E=C.data;y.pending-=E.count,y.requests[E.id][E.action](E.value),delete y.requests[E.id]},y}function g(m){for(var y="var instance; var ready = WebAssembly.instantiate(new Uint8Array(["+new Uint8Array(o(i))+"]), {}).then(function(result) { instance = result.instance; instance.exports.__wasm_call_ctors(); });self.onmessage = workerProcess;"+A.toString()+f.toString(),C=new Blob([y],{type:"text/javascript"}),E=URL.createObjectURL(C),w=0;w<m;++w)l[w]=d(E);URL.revokeObjectURL(E)}function p(m,y,C,E,w){for(var S=l[0],M=1;M<l.length;++M)l[M].pending<S.pending&&(S=l[M]);return new Promise(function(R,D){var O=new Uint8Array(C),H=u++;S.pending+=m,S.requests[H]={resolve:R,reject:D},S.object.postMessage({id:H,count:m,size:y,source:O,mode:E,filter:w},[O.buffer])})}function f(m){r.then(function(){var y=m.data;try{var C=new Uint8Array(y.count*y.size);A(n.exports[y.mode],C,y.count,y.size,y.source,n.exports[y.filter]),self.postMessage({id:y.id,count:y.count,action:"resolve",value:C},[C.buffer])}catch(E){self.postMessage({id:y.id,count:y.count,action:"reject",value:E})}})}return{ready:r,supported:!0,useWorkers:function(m){g(m)},decodeVertexBuffer:function(m,y,C,E,w){A(n.exports.meshopt_decodeVertexBuffer,m,y,C,E,n.exports[h[w]])},decodeIndexBuffer:function(m,y,C,E){A(n.exports.meshopt_decodeIndexBuffer,m,y,C,E)},decodeIndexSequence:function(m,y,C,E){A(n.exports.meshopt_decodeIndexSequence,m,y,C,E)},decodeGltfBuffer:function(m,y,C,E,w,S){A(n.exports[c[w]],m,y,C,E,n.exports[h[S]])},decodeGltfBufferAsync:function(m,y,C,E,w){return l.length>0?p(m,y,C,c[E],h[w]):r.then(function(){var S=new Uint8Array(m*y);return A(n.exports[c[E]],S,m,y,C,n.exports[h[w]]),S})}}})();/**
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* @license
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* Copyright 2010-2024 Three.js Authors
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* SPDX-License-Identifier: MIT
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