@needle-tools/engine 4.7.2-next.6f2cd71 → 4.7.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +15 -0
- package/dist/gltf-progressive-BCZdu3Gc.min.js +8 -0
- package/dist/gltf-progressive-C6QbvrB4.umd.cjs +8 -0
- package/dist/gltf-progressive-CCddD-3B.js +1159 -0
- package/dist/{needle-engine.bundle-B-NoV0t_.min.js → needle-engine.bundle-CnzaSk8v.min.js} +126 -125
- package/dist/{needle-engine.bundle-CFi0ugBx.js → needle-engine.bundle-DALjvqho.js} +3696 -3588
- package/dist/{needle-engine.bundle-BMnlxDfi.umd.cjs → needle-engine.bundle-RNpCdQTu.umd.cjs} +109 -108
- package/dist/needle-engine.d.ts +21 -0
- package/dist/needle-engine.js +3 -3
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-CjW23fio.umd.cjs → postprocessing-CNCT892s.umd.cjs} +1 -1
- package/dist/{postprocessing-xYQWCHFu.min.js → postprocessing-TkXiVrjY.min.js} +1 -1
- package/dist/{postprocessing-DYLNOL3W.js → postprocessing-qvgDnYKK.js} +1 -1
- package/dist/{three-examples-DaDLBuy6.min.js → three-examples-BMOhDaYR.min.js} +17 -17
- package/dist/{three-examples-X3OadjXB.umd.cjs → three-examples-DUcCNw9s.umd.cjs} +17 -17
- package/dist/{three-examples-B50TT3Iu.js → three-examples-tvuhV8Ne.js} +688 -688
- package/lib/engine/engine_context.js +1 -2
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_create_objects.js +24 -1
- package/lib/engine/engine_create_objects.js.map +1 -1
- package/lib/engine/engine_input.js +3 -0
- package/lib/engine/engine_input.js.map +1 -1
- package/lib/engine/engine_lods.d.ts +1 -1
- package/lib/engine/engine_lods.js.map +1 -1
- package/lib/engine/engine_physics.d.ts +13 -1
- package/lib/engine/engine_physics.js +15 -7
- package/lib/engine/engine_physics.js.map +1 -1
- package/lib/engine/engine_tonemapping.js +1 -0
- package/lib/engine/engine_tonemapping.js.map +1 -1
- package/lib/engine/webcomponents/needle-engine.d.ts +0 -1
- package/lib/engine/webcomponents/needle-engine.js +62 -3
- package/lib/engine/webcomponents/needle-engine.js.map +1 -1
- package/lib/engine-components/OrbitControls.d.ts +45 -0
- package/lib/engine-components/OrbitControls.js +54 -9
- package/lib/engine-components/OrbitControls.js.map +1 -1
- package/lib/engine-components/Skybox.js +24 -5
- package/lib/engine-components/Skybox.js.map +1 -1
- package/lib/engine-components/postprocessing/Effects/Tonemapping.js +1 -1
- package/lib/engine-components/postprocessing/Effects/Tonemapping.js.map +1 -1
- package/lib/engine-components/ui/EventSystem.js +9 -10
- package/lib/engine-components/ui/EventSystem.js.map +1 -1
- package/package.json +4 -4
- package/plugins/common/logger.js +34 -16
- package/plugins/vite/logger.client.js +55 -22
- package/src/engine/engine_context.ts +0 -2
- package/src/engine/engine_create_objects.ts +24 -1
- package/src/engine/engine_input.ts +8 -1
- package/src/engine/engine_lods.ts +1 -2
- package/src/engine/engine_physics.ts +26 -8
- package/src/engine/engine_tonemapping.ts +1 -0
- package/src/engine/webcomponents/needle-engine.ts +71 -5
- package/src/engine-components/OrbitControls.ts +78 -14
- package/src/engine-components/Skybox.ts +25 -7
- package/src/engine-components/postprocessing/Effects/Tonemapping.ts +1 -1
- package/src/engine-components/ui/EventSystem.ts +8 -9
- package/dist/gltf-progressive-B9o1T8Vr.umd.cjs +0 -8
- package/dist/gltf-progressive-DO0SisAM.js +0 -1052
- package/dist/gltf-progressive-DQF10PJE.min.js +0 -8
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r[0]=t,Ge?.call(this,...r)}ye.prototype.load=nt,se("debugprogressive");function se(r){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(r);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function it(r,e){if(e===void 0||e.startsWith("./")||e.startsWith("http")||r===void 0)return e;const t=r.lastIndexOf("/");if(t>=0){const o=r.substring(0,t+1);for(;o.endsWith("/")&&e.startsWith("/");)e=e.substring(1);return o+e}return e}let he;function at(){return he!==void 0||(he=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),se("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",he)),he}const lt=typeof window>"u"&&typeof document>"u",Oe=Symbol("needle:raycast-mesh");function ee(r){return r?.[Oe]instanceof ce?r[Oe]:null}function ut(r,e){if((r.type==="Mesh"||r.type==="SkinnedMesh")&&!ee(r)){const t=dt(e);t.userData={isRaycastMesh:!0},r[Oe]=t}}function ct(r=!0){if(r){if(oe)return;const 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e[s]=t,t}if(L==="verbose"&&console.log("getMaterialMinMaxLODsCount",e),e.type==="ShaderMaterial"||e.type==="RawShaderMaterial"){const a=e;for(const l of Object.keys(a.uniforms)){const u=a.uniforms[l].value;u?.isTexture===!0&&n(u,t)}}else if(e.isMaterial)for(const a of Object.keys(e)){const l=e[a];l?.isTexture===!0&&n(l,t)}return e[s]=t,t;function n(a,l){const u=o.getAssignedLODInformation(a);if(u){const c=o.lodInfos.get(u.key);if(c&&c.lods){l.min_count=Math.min(l.min_count,c.lods.length),l.max_count=Math.max(l.max_count,c.lods.length);for(let M=0;M<c.lods.length;M++){const v=c.lods[M];v.width&&(l.lods[M]=l.lods[M]||{min_height:1/0,max_height:0},l.lods[M].min_height=Math.min(l.lods[M].min_height,v.height),l.lods[M].max_height=Math.max(l.lods[M].max_height,v.height))}}}}}static hasLODLevelAvailable(e,t){var o;if(Array.isArray(e)){for(const n of e)if(this.hasLODLevelAvailable(n,t))return!0;return!1}if(e.isMaterial===!0){for(const n of Object.keys(e)){const a=e[n];if(a&&a.isTexture&&this.hasLODLevelAvailable(a,t))return!0}return!1}else if(e.isGroup===!0){for(const n of e.children)if(n.isMesh===!0&&this.hasLODLevelAvailable(n,t))return!0}let s,i;if(e.isMesh?s=e.geometry:(e.isBufferGeometry||e.isTexture)&&(s=e),s&&(o=s?.userData)!=null&&o.LODS){const n=s.userData.LODS;if(i=this.lodInfos.get(n.key),t===void 0)return i!=null;if(i)return Array.isArray(i.lods)?t<i.lods.length:t===0}return!1}static assignMeshLOD(e,t){var o;if(!e)return Promise.resolve(null);if(e instanceof J||e.isMesh===!0){const s=e.geometry,i=this.getAssignedLODInformation(s);if(!i)return Promise.resolve(null);for(const n of X)(o=n.onBeforeGetLODMesh)==null||o.call(n,e,t);return e["LOD:requested level"]=t,R.getOrLoadLOD(s,t).then(n=>{if(Array.isArray(n)){const a=i.index||0;n=n[a]}return e["LOD:requested level"]===t&&(delete e["LOD:requested level"],n&&s!=n&&(n?.isBufferGeometry?e.geometry=n:L&&console.error("Invalid LOD geometry",n))),n}).catch(n=>(console.error("Error loading mesh LOD",e,n),null))}else L&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",e);return Promise.resolve(null)}static assignTextureLOD(e,t=0){if(!e)return Promise.resolve(null);if(e.isMesh===!0){const o=e;if(Array.isArray(o.material)){const s=new Array;for(const i of o.material){const n=this.assignTextureLOD(i,t);s.push(n)}return Promise.all(s).then(i=>{const n=new Array;for(const a of i)Array.isArray(a)&&n.push(...a);return n})}else return this.assignTextureLOD(o.material,t)}if(e.isMaterial===!0){const o=e,s=[],i=new Array;if(o.uniforms&&(o.isRawShaderMaterial||o.isShaderMaterial===!0)){const n=o;for(const a of Object.keys(n.uniforms)){const l=n.uniforms[a].value;if(l?.isTexture===!0){const u=this.assignTextureLODForSlot(l,t,o,a).then(c=>(c&&n.uniforms[a].value!=c&&(n.uniforms[a].value=c,n.uniformsNeedUpdate=!0),c));s.push(u),i.push(a)}}}else for(const n of Object.keys(o)){const a=o[n];if(a?.isTexture===!0){const l=this.assignTextureLODForSlot(a,t,o,n);s.push(l),i.push(n)}}return Promise.all(s).then(n=>{const a=new Array;for(let l=0;l<n.length;l++){const u=n[l],c=i[l];u&&u.isTexture===!0?a.push({material:o,slot:c,texture:u,level:t}):a.push({material:o,slot:c,texture:null,level:t})}return a})}if(e instanceof re||e.isTexture===!0){const o=e;return this.assignTextureLODForSlot(o,t,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(e,t,o,s){return e?.isTexture!==!0?Promise.resolve(null):s==="glyphMap"?Promise.resolve(e):R.getOrLoadLOD(e,t).then(i=>{if(Array.isArray(i))return null;if(i?.isTexture===!0){if(i!=e&&o&&s){const n=o[s];if(n&&!L){const a=this.getAssignedLODInformation(n);if(a&&a?.level<t)return L==="verbose"&&console.warn("Assigned texture level is already higher: ",a.level,t,o,n,i),null}o[s]=i}return i}else L=="verbose"&&console.warn("No LOD found for",e,t);return null}).catch(i=>(console.error("Error loading LOD",e,i),null))}afterRoot(e){var t,o;return L&&console.log("AFTER",this.url,e),(t=this.parser.json.textures)==null||t.forEach((s,i)=>{var n;if(s!=null&&s.extensions){const a=s?.extensions[F];if(a){if(!a.lods){L&&console.warn("Texture has no LODs",a);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const c=this.parser.associations.get(u);c?.textures===i&&(l=!0,R.registerTexture(this.url,u,(n=a.lods)==null?void 0:n.length,i,a))}l||this.parser.getDependency("texture",i).then(u=>{var c;u&&R.registerTexture(this.url,u,(c=a.lods)==null?void 0:c.length,i,a)})}}}),(o=this.parser.json.meshes)==null||o.forEach((s,i)=>{if(s!=null&&s.extensions){const n=s?.extensions[F];if(n&&n.lods){for(const a of this.parser.associations.keys())if(a.isMesh){const l=this.parser.associations.get(a);l?.meshes===i&&R.registerMesh(this.url,n.guid,a,n.lods.length,l.primitives,n)}}}}),null}static async getOrLoadLOD(e,t){var o,s,i,n;const a=L=="verbose",l=e.userData.LODS;if(!l)return null;const u=l?.key;let c;if(e.isTexture===!0){const M=e;M.source&&M.source[_e]&&(c=M.source[_e])}if(c||(c=R.lodInfos.get(u)),c){if(t>0){let m=!1;const j=Array.isArray(c.lods);if(j&&t>=c.lods.length?m=!0:j||(m=!0),m)return this.lowresCache.get(u)}const M=Array.isArray(c.lods)?(o=c.lods[t])==null?void 0:o.path:c.lods;if(!M)return L&&!c["missing:uri"]&&(c["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+t,c)),null;const v=it(l.url,M);if(v.endsWith(".glb")||v.endsWith(".gltf")){if(!c.guid)return console.warn("missing pointer for glb/gltf texture",c),null;const m=v+"_"+c.guid,j=this.previouslyLoaded.get(m);if(j!==void 0){a&&console.log(`LOD ${t} was already loading/loaded: ${m}`);let g=await j.catch(B=>(console.error(`Error loading LOD ${t} from ${v}
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`,B),null)),p=!1;if(g==null||(g instanceof re&&e instanceof re?(s=g.image)!=null&&s.data||(i=g.source)!=null&&i.data?g=this.copySettings(e,g):(p=!0,this.previouslyLoaded.delete(m)):g instanceof ce&&e instanceof ce&&((n=g.attributes.position)!=null&&n.array||(p=!0,this.previouslyLoaded.delete(m)))),!p)return g}const w=c,I=new Promise(async(g,p)=>{const B=new ye;De(B),L&&(await new Promise(f=>setTimeout(f,1e3)),a&&console.warn("Start loading (delayed) "+v,w.guid));let G=v;if(w&&Array.isArray(w.lods)){const f=w.lods[t];f.hash&&(G+="?v="+f.hash)}const b=await B.loadAsync(G).catch(f=>(console.error(`Error loading LOD ${t} from ${v}
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`,f),null));if(!b)return null;const W=b.parser;a&&console.log("Loading finished "+v,w.guid);let O=0;if(b.parser.json.textures){let f=!1;for(const d of b.parser.json.textures){if(d!=null&&d.extensions){const y=d?.extensions[F];if(y!=null&&y.guid&&y.guid===w.guid){f=!0;break}}O++}if(f){let d=await W.getDependency("texture",O);return d&&R.assignLODInformation(l.url,d,u,t,void 0),a&&console.log('change "'+e.name+'" \u2192 "'+d.name+'"',v,O,d,m),e instanceof re&&(d=this.copySettings(e,d)),d&&(d.guid=w.guid),g(d)}else L&&console.warn("Could not find texture with guid",w.guid,b.parser.json)}if(O=0,b.parser.json.meshes){let f=!1;for(const d of b.parser.json.meshes){if(d!=null&&d.extensions){const y=d?.extensions[F];if(y!=null&&y.guid&&y.guid===w.guid){f=!0;break}}O++}if(f){const d=await W.getDependency("mesh",O);if(a&&console.log(`Loaded Mesh "${d.name}"`,v,O,d,m),d.isMesh===!0){const y=d.geometry;return R.assignLODInformation(l.url,y,u,t,0),g(y)}else{const y=new Array;for(let _=0;_<d.children.length;_++){const A=d.children[_];if(A.isMesh===!0){const V=A.geometry;R.assignLODInformation(l.url,V,u,t,_),y.push(V)}}return g(y)}}else L&&console.warn("Could not find mesh with guid",w.guid,b.parser.json)}return g(null)});return this.previouslyLoaded.set(m,I),await I}else if(e instanceof re){a&&console.log("Load texture from uri: "+v);const m=await new He().loadAsync(v);return m?(m.guid=c.guid,m.flipY=!1,m.needsUpdate=!0,m.colorSpace=e.colorSpace,a&&console.log(c,m)):L&&console.warn("failed loading",v),m}}else L&&console.warn(`Can not load LOD ${t}: no LOD info found for "${u}" ${e.name}`,e.type);return null}static assignLODInformation(e,t,o,s,i){if(!t)return;t.userData||(t.userData={});const n=new ht(e,o,s,i);t.userData.LODS=n}static getAssignedLODInformation(e){var t;return((t=e?.userData)==null?void 0:t.LODS)||null}static copySettings(e,t){return t?(L&&console.warn(`Copy texture settings
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`,e.uuid,`
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-
`,t.uuid),t=t.clone(),t.offset=e.offset,t.repeat=e.repeat,t.colorSpace=e.colorSpace,t.magFilter=e.magFilter,t.minFilter=e.minFilter,t.wrapS=e.wrapS,t.wrapT=e.wrapT,t.flipY=e.flipY,t.anisotropy=e.anisotropy,t.mipmaps||(t.generateMipmaps=e.generateMipmaps),t):e}};h(P,"registerTexture",(r,e,t,o,s)=>{if(L&&console.log("> Progressive: register texture",o,e.name,e.uuid,e,s),!e){L&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[_e]=s);const i=s.guid;P.assignLODInformation(r,e,i,t,o),P.lodInfos.set(i,s),P.lowresCache.set(i,e)}),h(P,"registerMesh",(r,e,t,o,s,i)=>{var n;const a=t.geometry;if(!a){L&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),L&&console.log("> Progressive: register mesh "+t.name,{index:s,uuid:t.uuid},i,t),P.assignLODInformation(r,a,e,o,s),P.lodInfos.set(e,i);let l=P.lowresCache.get(e);l?l.push(t.geometry):l=[t.geometry],P.lowresCache.set(e,l),o>0&&!ee(t)&&ut(t,a);for(const u of X)(n=u.onRegisteredNewMesh)==null||n.call(u,t,i)}),h(P,"lodInfos",new Map),h(P,"previouslyLoaded",new Map),h(P,"lowresCache",new Map);let z=P;class ht{constructor(e,t,o,s){h(this,"url"),h(this,"key"),h(this,"level"),h(this,"index"),this.url=e,this.key=t,this.level=o,s!=null&&(this.index=s)}}const k=se("debugprogressive"),gt=se("noprogressive"),Se=Symbol("Needle:LODSManager"),Te=Symbol("Needle:LODState"),q=Symbol("Needle:CurrentLOD"),S={mesh_lod:-1,texture_lod:-1};var D,T,K,Ae,te,ne,fe,H;let ie=(D=class{constructor(r,e){h(this,"context"),h(this,"renderer"),h(this,"projectionScreenMatrix",new Ie),h(this,"targetTriangleDensity",2e5),h(this,"skinnedMeshAutoUpdateBoundsInterval",30),h(this,"updateInterval","auto"),Y(this,T,1),h(this,"pause",!1),h(this,"manual",!1),h(this,"_lodchangedlisteners",[]),Y(this,K),Y(this,Ae,new Ye),Y(this,te,0),Y(this,ne,0),Y(this,fe,0),Y(this,H,0),h(this,"_fpsBuffer",[60,60,60,60,60]),h(this,"_sphere",new Qe),h(this,"_tempBox",new Be),h(this,"_tempBox2",new Be),h(this,"tempMatrix",new Ie),h(this,"_tempWorldPosition",new N),h(this,"_tempBoxSize",new N),h(this,"_tempBox2Size",new N),this.renderer=r,this.context={...e}}static getObjectLODState(r){return r[Te]}static addPlugin(r){X.push(r)}static removePlugin(r){const e=X.indexOf(r);e>=0&&X.splice(e,1)}static get(r,e){if(r[Se])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),r[Se];const t=new D(r,{engine:"unknown",...e});return r[Se]=t,t}get plugins(){return X}addEventListener(r,e){r==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(r,e){if(r==="changed"){const t=this._lodchangedlisteners.indexOf(e);t>=0&&this._lodchangedlisteners.splice(t,1)}}enable(){if(x(this,K))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let r=0;U(this,K,this.renderer.render);const e=this;Me(this.renderer),this.renderer.render=function(t,o){const s=e.renderer.getRenderTarget();(s==null||"isXRRenderTarget"in s&&s.isXRRenderTarget)&&(r=0,U(e,te,x(e,te)+1),U(e,ne,x(e,Ae).getDelta()),U(e,fe,x(e,fe)+x(e,ne)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/x(e,ne)),U(e,H,e._fpsBuffer.reduce((n,a)=>n+a)/e._fpsBuffer.length),k&&x(e,te)%200===0&&console.log("FPS",Math.round(x(e,H)),"Interval:",x(e,T)));const i=r++;x(e,K).call(this,t,o),e.onAfterRender(t,o,i)}}disable(){x(this,K)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=x(this,K),U(this,K,void 0))}update(r,e){this.internalUpdate(r,e)}onAfterRender(r,e,t){if(this.pause)return;const o=this.renderer.renderLists.get(r,0).opaque;let s=!0;if(o.length===1){const i=o[0].material;(i.name==="EffectMaterial"||i.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||t>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(gt||(this.updateInterval==="auto"?x(this,H)<40&&x(this,T)<10?(U(this,T,x(this,T)+1),k&&console.warn("\u2193 Reducing LOD updates",x(this,T),x(this,H).toFixed(0))):x(this,H)>=60&&x(this,T)>1&&(U(this,T,x(this,T)-1),k&&console.warn("\u2191 Increasing LOD updates",x(this,T),x(this,H).toFixed(0))):U(this,T,this.updateInterval),x(this,T)>0&&x(this,te)%x(this,T)!=0))return;this.internalUpdate(r,e)}}internalUpdate(r,e){var t,o;const s=this.renderer.renderLists.get(r,0),i=s.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const n=this.targetTriangleDensity;for(const u of i){if(u.material&&(((t=u.geometry)==null?void 0:t.type)==="BoxGeometry"||((o=u.geometry)==null?void 0:o.type)==="BufferGeometry")&&(u.material.name==="SphericalGaussianBlur"||u.material.name=="BackgroundCubeMaterial"||u.material.name==="CubemapFromEquirect"||u.material.name==="EquirectangularToCubeUV")){k&&(u.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(u.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",u,u.material.name,u.material.type)));continue}switch(u.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if(k==="color"&&u.material&&!u.object.progressive_debug_color){u.object.progressive_debug_color=!0;const M=Math.random()*16777215,v=new Je({color:M});u.object.material=v}const c=u.object;(c instanceof J||c.isMesh)&&this.updateLODs(r,e,c,n)}const a=s.transparent;for(const u of a){const c=u.object;(c instanceof J||c.isMesh)&&this.updateLODs(r,e,c,n)}const l=s.transmissive;for(const u of l){const c=u.object;(c instanceof J||c.isMesh)&&this.updateLODs(r,e,c,n)}}updateLODs(r,e,t,o){var s,i;t.userData||(t.userData={});let n=t[Te];if(n||(n=new ft,t[Te]=n),n.frames++<2)return;for(const l of X)(s=l.onBeforeUpdateLOD)==null||s.call(l,this.renderer,r,e,t);const a=D.overrideGlobalLodLevel!==void 0?D.overrideGlobalLodLevel:Q;a>=0?(S.mesh_lod=a,S.texture_lod=a):(this.calculateLodLevel(e,t,n,o,S),S.mesh_lod=Math.round(S.mesh_lod),S.texture_lod=Math.round(S.texture_lod)),S.mesh_lod>=0&&this.loadProgressiveMeshes(t,S.mesh_lod),t.material&&S.texture_lod>=0&&this.loadProgressiveTextures(t.material,S.texture_lod),L&&t.material&&!t.isGizmo&&We(t.material);for(const l of X)(i=l.onAfterUpdatedLOD)==null||i.call(l,this.renderer,r,e,t,S);n.lastLodLevel_Mesh=S.mesh_lod,n.lastLodLevel_Texture=S.texture_lod}loadProgressiveTextures(r,e){if(!r)return;if(Array.isArray(r)){for(const s of r)this.loadProgressiveTextures(s,e);return}let t=!1;(r[q]===void 0||e<r[q])&&(t=!0);const o=r["DEBUG:LOD"];o!=null&&(t=r[q]!=o,e=o),t&&(r[q]=e,z.assignTextureLOD(r,e).then(s=>{this._lodchangedlisteners.forEach(i=>i({type:"texture",level:e,object:r}))}))}loadProgressiveMeshes(r,e){if(!r)return Promise.resolve(null);let t=r[q]!==e;const o=r["DEBUG:LOD"];if(o!=null&&(t=r[q]!=o,e=o),t){r[q]=e;const s=r.geometry;return z.assignMeshLOD(r,e).then(i=>(i&&r[q]==e&&s!=r.geometry&&this._lodchangedlisteners.forEach(n=>n({type:"mesh",level:e,object:r})),i))}return Promise.resolve(null)}static isInside(r,e){const t=r.min,o=r.max,s=(t.x+o.x)*.5,i=(t.y+o.y)*.5;return this._tempPtInside.set(s,i,t.z).applyMatrix4(e).z<0}calculateLodLevel(r,e,t,o,s){var i,n,a;if(!e){s.mesh_lod=-1,s.texture_lod=-1;return}if(!r){s.mesh_lod=-1,s.texture_lod=-1;return}let l=10+1,u=!1;if(k&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const c=(i=z.getMeshLODExtension(e.geometry))==null?void 0:i.lods,M=z.getPrimitiveIndex(e.geometry),v=c&&c.length>0,m=z.getMaterialMinMaxLODsCount(e.material),j=m?.min_count!=1/0&&m.min_count>0&&m.max_count>0;if(!v&&!j){s.mesh_lod=0,s.texture_lod=0;return}v||(u=!0,l=0);const w=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let I=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const g=e;if(!g.boundingBox)g.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0&&t.frames%this.skinnedMeshAutoUpdateBoundsInterval===0){const p=ee(g),B=g.geometry;p&&(g.geometry=p),g.computeBoundingBox(),g.geometry=B}I=g.boundingBox}if(I){const g=r;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const f=r.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(f)){s.mesh_lod=0,s.texture_lod=0;return}}if(this._tempBox.copy(I),this._tempBox.applyMatrix4(e.matrixWorld),g.isPerspectiveCamera&&D.isInside(this._tempBox,this.projectionScreenMatrix)){s.mesh_lod=0,s.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&g.isPerspectiveCamera&&g.fov>70){const f=this._tempBox.min,d=this._tempBox.max;let y=f.x,_=f.y,A=d.x,V=d.y;const ae=2,ve=1.5,le=(f.x+d.x)*.5,ue=(f.y+d.y)*.5;y=(y-le)*ae+le,_=(_-ue)*ae+ue,A=(A-le)*ae+le,V=(V-ue)*ae+ue;const Ve=y<0&&A>0?0:Math.min(Math.abs(f.x),Math.abs(d.x)),Xe=_<0&&V>0?0:Math.min(Math.abs(f.y),Math.abs(d.y)),xe=Math.max(Ve,Xe);t.lastCentrality=(ve-xe)*(ve-xe)*(ve-xe)}else t.lastCentrality=1;const p=this._tempBox.getSize(this._tempBoxSize);p.multiplyScalar(.5),screen.availHeight>0&&w>0&&p.multiplyScalar(w/screen.availHeight),r.isPerspectiveCamera?p.x*=r.aspect:r.isOrthographicCamera;const B=r.matrixWorldInverse,G=this._tempBox2;G.copy(I),G.applyMatrix4(e.matrixWorld),G.applyMatrix4(B);const b=G.getSize(this._tempBox2Size),W=Math.max(b.x,b.y);if(Math.max(p.x,p.y)!=0&&W!=0&&(p.z=b.z/Math.max(b.x,b.y)*Math.max(p.x,p.y)),t.lastScreenCoverage=Math.max(p.x,p.y,p.z),t.lastScreenspaceVolume.copy(p),t.lastScreenCoverage*=t.lastCentrality,k&&D.debugDrawLine){const f=this.tempMatrix.copy(this.projectionScreenMatrix);f.invert();const d=D.corner0,y=D.corner1,_=D.corner2,A=D.corner3;d.copy(this._tempBox.min),y.copy(this._tempBox.max),y.x=d.x,_.copy(this._tempBox.max),_.y=d.y,A.copy(this._tempBox.max);const V=(d.z+A.z)*.5;d.z=y.z=_.z=A.z=V,d.applyMatrix4(f),y.applyMatrix4(f),_.applyMatrix4(f),A.applyMatrix4(f),D.debugDrawLine(d,y,255),D.debugDrawLine(d,_,255),D.debugDrawLine(y,A,255),D.debugDrawLine(_,A,255)}let O=999;if(c&&t.lastScreenCoverage>0)for(let f=0;f<c.length;f++){const d=c[f];if((((n=d.densities)==null?void 0:n[M])||d.density||1e-5)/t.lastScreenCoverage<o){O=f;break}}O<l&&(l=O,u=!0)}if(u?s.mesh_lod=l:s.mesh_lod=t.lastLodLevel_Mesh,k&&s.mesh_lod!=t.lastLodLevel_Mesh){const g=c?.[s.mesh_lod];g&&console.log(`Mesh LOD changed: ${t.lastLodLevel_Mesh} \u2192 ${s.mesh_lod} (${g.density.toFixed(0)}) - ${e.name}`)}if(j){const g="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(t.lastLodLevel_Texture<0){if(s.texture_lod=m.max_count-1,k){const p=m.lods[m.max_count-1];k&&console.log(`First Texture LOD ${s.texture_lod} (${p.max_height}px) - ${e.name}`)}}else{const p=t.lastScreenspaceVolume.x+t.lastScreenspaceVolume.y+t.lastScreenspaceVolume.z;let B=t.lastScreenCoverage*4;((a=this.context)==null?void 0:a.engine)==="model-viewer"&&(B*=1.5);const G=w/window.devicePixelRatio*B;let b=!1;for(let W=m.lods.length-1;W>=0;W--){const O=m.lods[W];if(!(g&&O.max_height>=2048)&&!(at()&&O.max_height>4096)&&(O.max_height>G||!b&&W===0)){if(b=!0,s.texture_lod=W,s.texture_lod<t.lastLodLevel_Texture){const f=O.max_height;k&&console.log(`Texture LOD changed: ${t.lastLodLevel_Texture} \u2192 ${s.texture_lod} = ${f}px
|
|
6
|
-
Screensize: ${G.toFixed(0)}px, Coverage: ${(100*t.lastScreenCoverage).toFixed(2)}%, Volume ${p.toFixed(1)}
|
|
7
|
-
${e.name}`)}break}}}}else s.texture_lod=0}},T=new WeakMap,K=new WeakMap,Ae=new WeakMap,te=new WeakMap,ne=new WeakMap,fe=new WeakMap,H=new WeakMap,h(D,"debugDrawLine"),h(D,"overrideGlobalLodLevel"),h(D,"corner0",new N),h(D,"corner1",new N),h(D,"corner2",new N),h(D,"corner3",new N),h(D,"_tempPtInside",new N),D);class ft{constructor(){h(this,"frames",0),h(this,"lastLodLevel_Mesh",-1),h(this,"lastLodLevel_Texture",-1),h(this,"lastScreenCoverage",0),h(this,"lastScreenspaceVolume",new N),h(this,"lastCentrality",0)}}const $e=Symbol("NEEDLE_mesh_lod"),me=Symbol("NEEDLE_texture_lod");let pe=null;function Ue(){const r=mt();r&&(r.mapURLs(function(e){return Ne(),e}),Ne(),pe?.disconnect(),pe=new MutationObserver(e=>{e.forEach(t=>{t.addedNodes.forEach(o=>{o instanceof HTMLElement&&o.tagName.toLowerCase()==="model-viewer"&&ze(o)})})}),pe.observe(document,{childList:!0,subtree:!0}))}function mt(){return typeof customElements>"u"?null:customElements.get("model-viewer")||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Ue()}),null)}function Ne(){typeof document>"u"||document.querySelectorAll("model-viewer").forEach(r=>{ze(r)})}const Fe=new WeakSet;let pt=0;function ze(r){if(!r||Fe.has(r))return null;Fe.add(r),console.debug("[gltf-progressive] found new model-viewer..."+ ++pt+`
|
|
8
|
-
`,r.getAttribute("src"));let e=null,t=null,o=null;for(let s=r;s!=null;s=Object.getPrototypeOf(s)){const i=Object.getOwnPropertySymbols(s),n=i.find(u=>u.toString()=="Symbol(renderer)"),a=i.find(u=>u.toString()=="Symbol(scene)"),l=i.find(u=>u.toString()=="Symbol(needsRender)");!e&&n!=null&&(e=r[n].threeRenderer),!t&&a!=null&&(t=r[a]),!o&&l!=null&&(o=r[l])}if(e&&t){let s=function(){if(o){let n=0,a=setInterval(()=>{if(n++>5){clearInterval(a);return}o?.call(r)},300)}};console.debug("[gltf-progressive] setup model-viewer");const i=ie.get(e,{engine:"model-viewer"});return ie.addPlugin(new vt),i.enable(),i.addEventListener("changed",()=>{o?.call(r)}),r.addEventListener("model-visibility",n=>{n.detail.visible&&o?.call(r)}),r.addEventListener("load",()=>{s()}),()=>{i.disable()}}return null}class vt{constructor(){h(this,"_didWarnAboutMissingUrl",!1)}onBeforeUpdateLOD(e,t,o,s){this.tryParseMeshLOD(t,s),this.tryParseTextureLOD(t,s)}getUrl(e){if(!e)return null;let t=e.getAttribute("src");return t||(t=e.src),t||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",e),this._didWarnAboutMissingUrl=!0),t}tryGetCurrentGLTF(e){return e._currentGLTF}tryGetCurrentModelViewer(e){return e.element}tryParseTextureLOD(e,t){if(t[me]==!0)return;t[me]=!0;const o=this.tryGetCurrentGLTF(e),s=this.tryGetCurrentModelViewer(e),i=this.getUrl(s);if(i&&o&&t.material){let n=function(l){var u,c,M;if(l[me]==!0)return;l[me]=!0,l.userData&&(l.userData.LOD=-1);const v=Object.keys(l);for(let m=0;m<v.length;m++){const j=v[m],w=l[j];if(w?.isTexture===!0){const I=(c=(u=w.userData)==null?void 0:u.associations)==null?void 0:c.textures;if(I==null)continue;const g=o.parser.json.textures[I];if(!g){console.warn("Texture data not found for texture index "+I);continue}if((M=g?.extensions)!=null&&M[F]){const p=g.extensions[F];p&&i&&z.registerTexture(i,w,p.lods.length,I,p)}}}};const a=t.material;if(Array.isArray(a))for(const l of a)n(l);else n(a)}}tryParseMeshLOD(e,t){var o,s;if(t[$e]==!0)return;t[$e]=!0;const i=this.tryGetCurrentModelViewer(e),n=this.getUrl(i);if(!n)return;const a=(s=(o=t.userData)==null?void 0:o.gltfExtensions)==null?void 0:s[F];if(a&&n){const l=t.uuid;z.registerMesh(n,l,t,0,a.lods.length,a)}}}function xt(r,e,t,o){Me(e),De(t),be(t,{progressive:!0,...o?.hints}),t.register(i=>new z(i,r));const s=ie.get(e);return o?.enableLODsManager!==!1&&s.enable(),s}if(Ue(),!lt){const r={gltfProgressive:{useNeedleProgressive:xt,LODsManager:ie,configureLoader:be,getRaycastMesh:ee,useRaycastMeshes:ct}};if(!globalThis.Needle)globalThis.Needle=r;else for(const e in r)globalThis.Needle[e]=r[e]}export{ie as LODsManager,z as NEEDLE_progressive,De as addDracoAndKTX2Loaders,be as configureLoader,Me as createLoaders,ee as getRaycastMesh,ke as setDracoDecoderLocation,Re as setKTX2TranscoderLocation};
|