@needle-tools/engine 4.7.1 → 4.7.2-next.6f2cd71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/gltf-progressive-B9o1T8Vr.umd.cjs +8 -0
- package/dist/gltf-progressive-DO0SisAM.js +1052 -0
- package/dist/gltf-progressive-DQF10PJE.min.js +8 -0
- package/dist/{needle-engine.bundle-CN9UC6Ju.min.js → needle-engine.bundle-B-NoV0t_.min.js} +4 -4
- package/dist/{needle-engine.bundle-B7M9iBIa.umd.cjs → needle-engine.bundle-BMnlxDfi.umd.cjs} +5 -5
- package/dist/{needle-engine.bundle-BpCihhaP.js → needle-engine.bundle-CFi0ugBx.js} +6 -6
- package/dist/needle-engine.js +3 -3
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/lib/engine/engine_lods.js +1 -1
- package/lib/engine/engine_lods.js.map +1 -1
- package/lib/engine-components/RendererInstancing.js +1 -1
- package/lib/engine-components/RendererInstancing.js.map +1 -1
- package/package.json +2 -2
- package/src/engine/engine_lods.ts +1 -1
- package/src/engine-components/RendererInstancing.ts +1 -1
- package/dist/gltf-progressive-60Qk5ebF.min.js +0 -8
- package/dist/gltf-progressive-DM5ZiecW.js +0 -1060
- package/dist/gltf-progressive-wxtaVmio.umd.cjs +0 -8
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"use strict";var Xe=Object.defineProperty;var Ee=i=>{throw TypeError(i)};var qe=(i,t,e)=>t in i?Xe(i,t,{enumerable:!0,configurable:!0,writable:!0,value:e}):i[t]=e;var d=(i,t,e)=>qe(i,typeof t!="symbol"?t+"":t,e),Ce=(i,t,e)=>t.has(i)||Ee("Cannot "+e);var L=(i,t,e)=>(Ce(i,t,"read from private field"),e?e.call(i):t.get(i)),j=(i,t,e)=>t.has(i)?Ee("Cannot add the same private member more than once"):t instanceof WeakSet?t.add(i):t.set(i,e),z=(i,t,e,r)=>(Ce(i,t,"write to private field"),r?r.call(i,e):t.set(i,e),e);const p=require("./three-B_hneGZr.umd.cjs"),ee=require("./three-examples-X3OadjXB.umd.cjs"),Ke="";globalThis.GLTF_PROGRESSIVE_VERSION=Ke;console.debug("[gltf-progressive] version -");let W="https://www.gstatic.com/draco/versioned/decoders/1.5.7/",te="https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";const Ye=W,He=te,Ge=new URL(W+"draco_decoder.js");Ge.searchParams.append("range","true");fetch(Ge,{method:"GET",headers:{Range:"bytes=0-1"}}).catch(i=>{console.debug(`Failed to fetch remote Draco decoder from ${W} (offline: ${typeof navigator<"u"?navigator.onLine:"unknown"})`),W===Ye&&ke("./include/draco/"),te===He&&$e("./include/ktx2/")}).finally(()=>{Fe()});function ke(i){W=i,R&&R[_e]!=W?(console.debug("Updating Draco decoder path to "+i),R[_e]=W,R.setDecoderPath(W),R.preload()):console.debug("Setting Draco decoder path to "+i)}function $e(i){te=i,U&&U.transcoderPath!=te?(console.debug("Updating KTX2 transcoder path to "+i),U.setTranscoderPath(te),U.init()):console.debug("Setting KTX2 transcoder path to "+i)}const _e=Symbol("dracoDecoderPath");let R,ye,U;function Fe(){R||(R=new ee.DRACOLoader,R[_e]=W,R.setDecoderPath(W),R.setDecoderConfig({type:"js"}),R.preload()),U||(U=new ee.KTX2Loader,U.setTranscoderPath(te),U.init()),ye||(ye=ee.MeshoptDecoder)}function Te(i){return Fe(),i?U.detectSupport(i):i!==null&&console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures might fail"),{dracoLoader:R,ktx2Loader:U,meshoptDecoder:ye}}function Ae(i){i.dracoLoader||i.setDRACOLoader(R),i.ktx2Loader||i.setKTX2Loader(U),i.meshoptDecoder||i.setMeshoptDecoder(ye)}const be=new WeakMap;function Pe(i,t){let e=be.get(i);e?e=Object.assign(e,t):e=t,be.set(i,e)}const De=ee.GLTFLoader.prototype.load;function je(...i){const t=be.get(this);let e=i[0];const r=new URL(e,window.location.href);if(r.hostname.endsWith("needle.tools")){const o=(t==null?void 0:t.progressive)!==void 0?t.progressive:!0,s=t!=null&&t.usecase?t.usecase:"default";o?this.requestHeader.Accept=`*/*;progressive=allowed;usecase=${s}`:this.requestHeader.Accept=`*/*;usecase=${s}`,e=r.toString()}return i[0]=e,De==null?void 0:De.call(this,...i)}ee.GLTFLoader.prototype.load=je;ue("debugprogressive");function ue(i){if(typeof window>"u")return!1;const e=new URL(window.location.href).searchParams.get(i);return e==null||e==="0"||e==="false"?!1:e===""?!0:e}function Je(i,t){if(t===void 0||t.startsWith("./")||t.startsWith("http")||i===void 0)return t;const e=i.lastIndexOf("/");if(e>=0){const r=i.substring(0,e+1);for(;r.endsWith("/")&&t.startsWith("/");)t=t.substring(1);return r+t}return t}let ie;function Qe(){return ie!==void 0||(ie=/iPhone|iPad|iPod|Android|IEMobile/i.test(navigator.userAgent),ue("debugprogressive")&&console.log("[glTF Progressive]: isMobileDevice",ie)),ie}const Ze=typeof window>"u"&&typeof document>"u",Se=Symbol("needle:raycast-mesh");function oe(i){return(i==null?void 0:i[Se])instanceof p.BufferGeometry?i[Se]:null}function et(i,t){if((i.type==="Mesh"||i.type==="SkinnedMesh")&&!oe(i)){const r=rt(t);r.userData={isRaycastMesh:!0},i[Se]=r}}function tt(i=!0){if(i){if(ae)return;const t=ae=p.Mesh.prototype.raycast;p.Mesh.prototype.raycast=function(e,r){const n=this,o=oe(n);let s;o&&n.isMesh&&(s=n.geometry,n.geometry=o),t.call(this,e,r),s&&(n.geometry=s)}}else{if(!ae)return;p.Mesh.prototype.raycast=ae,ae=null}}let ae=null;function rt(i){const t=new p.BufferGeometry;for(const e in i.attributes)t.setAttribute(e,i.getAttribute(e));return t.setIndex(i.getIndex()),t}const Q=new Array,D=ue("debugprogressive");let pe,Z=-1;if(D){let i=function(){Z+=1,Z>=t&&(Z=-1),console.log(`Toggle LOD level [${Z}]`)},t=6;window.addEventListener("keyup",e=>{e.key==="p"&&i(),e.key==="w"&&(pe=!pe,console.log(`Toggle wireframe [${pe}]`));const r=parseInt(e.key);!isNaN(r)&&r>=0&&(Z=r,console.log(`Set LOD level to [${Z}]`))})}function Ue(i){if(D)if(Array.isArray(i))for(const t of i)Ue(t);else i&&"wireframe"in i&&(i.wireframe=pe===!0)}const K="NEEDLE_progressive",ve=Symbol("needle-progressive-texture"),M=class M{constructor(t,e){d(this,"parser");d(this,"url");d(this,"_isLoadingMesh");d(this,"loadMesh",t=>{var r,n;if(this._isLoadingMesh)return null;const e=(n=(r=this.parser.json.meshes[t])==null?void 0:r.extensions)==null?void 0:n[K];return e?(this._isLoadingMesh=!0,this.parser.getDependency("mesh",t).then(o=>{var s;return this._isLoadingMesh=!1,o&&M.registerMesh(this.url,e.guid,o,(s=e.lods)==null?void 0:s.length,0,e),o})):null});D&&console.log("Progressive extension registered for",e),this.parser=t,this.url=e}get name(){return K}static getMeshLODExtension(t){const e=this.getAssignedLODInformation(t);return e!=null&&e.key?this.lodInfos.get(e.key):null}static getPrimitiveIndex(t){var r;const e=(r=this.getAssignedLODInformation(t))==null?void 0:r.index;return e??-1}static getMaterialMinMaxLODsCount(t,e){const r=this,n="LODS:minmax",o=t[n];if(o!=null)return o;if(e||(e={min_count:1/0,max_count:0,lods:[]}),Array.isArray(t)){for(const a of t)this.getMaterialMinMaxLODsCount(a,e);return t[n]=e,e}if(D==="verbose"&&console.log("getMaterialMinMaxLODsCount",t),t.type==="ShaderMaterial"||t.type==="RawShaderMaterial"){const a=t;for(const l of Object.keys(a.uniforms)){const u=a.uniforms[l].value;(u==null?void 0:u.isTexture)===!0&&s(u,e)}}else if(t.isMaterial)for(const a of Object.keys(t)){const l=t[a];(l==null?void 0:l.isTexture)===!0&&s(l,e)}return t[n]=e,e;function s(a,l){const u=r.getAssignedLODInformation(a);if(u){const c=r.lodInfos.get(u.key);if(c&&c.lods){l.min_count=Math.min(l.min_count,c.lods.length),l.max_count=Math.max(l.max_count,c.lods.length);for(let h=0;h<c.lods.length;h++){const g=c.lods[h];g.width&&(l.lods[h]=l.lods[h]||{min_height:1/0,max_height:0},l.lods[h].min_height=Math.min(l.lods[h].min_height,g.height),l.lods[h].max_height=Math.max(l.lods[h].max_height,g.height))}}}}}static hasLODLevelAvailable(t,e){var o;if(Array.isArray(t)){for(const s of t)if(this.hasLODLevelAvailable(s,e))return!0;return!1}if(t.isMaterial===!0){for(const s of Object.keys(t)){const a=t[s];if(a&&a.isTexture&&this.hasLODLevelAvailable(a,e))return!0}return!1}else if(t.isGroup===!0){for(const s of t.children)if(s.isMesh===!0&&this.hasLODLevelAvailable(s,e))return!0}let r,n;if(t.isMesh?r=t.geometry:(t.isBufferGeometry||t.isTexture)&&(r=t),r&&(o=r==null?void 0:r.userData)!=null&&o.LODS){const s=r.userData.LODS;if(n=this.lodInfos.get(s.key),e===void 0)return n!=null;if(n)return Array.isArray(n.lods)?e<n.lods.length:e===0}return!1}static assignMeshLOD(t,e){var r;if(!t)return Promise.resolve(null);if(t instanceof p.Mesh||t.isMesh===!0){const n=t.geometry,o=this.getAssignedLODInformation(n);if(!o)return Promise.resolve(null);for(const s of Q)(r=s.onBeforeGetLODMesh)==null||r.call(s,t,e);return t["LOD:requested level"]=e,M.getOrLoadLOD(n,e).then(s=>{if(Array.isArray(s)){const a=o.index||0;s=s[a]}return t["LOD:requested level"]===e&&(delete t["LOD:requested level"],s&&n!=s&&((s==null?void 0:s.isBufferGeometry)?t.geometry=s:D&&console.error("Invalid LOD geometry",s))),s}).catch(s=>(console.error("Error loading mesh LOD",t,s),null))}else D&&console.error("Invalid call to assignMeshLOD: Request mesh LOD but the object is not a mesh",t);return Promise.resolve(null)}static assignTextureLOD(t,e=0){if(!t)return Promise.resolve(null);if(t.isMesh===!0){const r=t;if(Array.isArray(r.material)){const n=new Array;for(const o of r.material){const s=this.assignTextureLOD(o,e);n.push(s)}return Promise.all(n).then(o=>{const s=new Array;for(const a of o)Array.isArray(a)&&s.push(...a);return s})}else return this.assignTextureLOD(r.material,e)}if(t.isMaterial===!0){const r=t,n=[],o=new Array;if(r.uniforms&&(r.isRawShaderMaterial||r.isShaderMaterial===!0)){const s=r;for(const a of Object.keys(s.uniforms)){const l=s.uniforms[a].value;if((l==null?void 0:l.isTexture)===!0){const u=this.assignTextureLODForSlot(l,e,r,a).then(c=>(c&&s.uniforms[a].value!=c&&(s.uniforms[a].value=c,s.uniformsNeedUpdate=!0),c));n.push(u),o.push(a)}}}else for(const s of Object.keys(r)){const a=r[s];if((a==null?void 0:a.isTexture)===!0){const l=this.assignTextureLODForSlot(a,e,r,s);n.push(l),o.push(s)}}return Promise.all(n).then(s=>{const a=new Array;for(let l=0;l<s.length;l++){const u=s[l],c=o[l];u&&u.isTexture===!0?a.push({material:r,slot:c,texture:u,level:e}):a.push({material:r,slot:c,texture:null,level:e})}return a})}if(t instanceof p.Texture||t.isTexture===!0){const r=t;return this.assignTextureLODForSlot(r,e,null,null)}return Promise.resolve(null)}static assignTextureLODForSlot(t,e,r,n){return(t==null?void 0:t.isTexture)!==!0?Promise.resolve(null):n==="glyphMap"?Promise.resolve(t):M.getOrLoadLOD(t,e).then(o=>{if(Array.isArray(o))return null;if((o==null?void 0:o.isTexture)===!0){if(o!=t&&r&&n){const s=r[n];if(s&&!D){const a=this.getAssignedLODInformation(s);if(a&&(a==null?void 0:a.level)<e)return D==="verbose"&&console.warn("Assigned texture level is already higher: ",a.level,e,r,s,o),null}r[n]=o}return o}else D=="verbose"&&console.warn("No LOD found for",t,e);return null}).catch(o=>(console.error("Error loading LOD",t,o),null))}afterRoot(t){var e,r;return D&&console.log("AFTER",this.url,t),(e=this.parser.json.textures)==null||e.forEach((n,o)=>{var s;if(n!=null&&n.extensions){const a=n==null?void 0:n.extensions[K];if(a){if(!a.lods){D&&console.warn("Texture has no LODs",a);return}let l=!1;for(const u of this.parser.associations.keys())if(u.isTexture===!0){const c=this.parser.associations.get(u);(c==null?void 0:c.textures)===o&&(l=!0,M.registerTexture(this.url,u,(s=a.lods)==null?void 0:s.length,o,a))}l||this.parser.getDependency("texture",o).then(u=>{var c;u&&M.registerTexture(this.url,u,(c=a.lods)==null?void 0:c.length,o,a)})}}}),(r=this.parser.json.meshes)==null||r.forEach((n,o)=>{if(n!=null&&n.extensions){const s=n==null?void 0:n.extensions[K];if(s&&s.lods){for(const a of this.parser.associations.keys())if(a.isMesh){const l=this.parser.associations.get(a);(l==null?void 0:l.meshes)===o&&M.registerMesh(this.url,s.guid,a,s.lods.length,l.primitives,s)}}}}),null}static async getOrLoadLOD(t,e){var a,l,u,c;const r=D=="verbose",n=t.userData.LODS;if(!n)return null;const o=n==null?void 0:n.key;let s;if(t.isTexture===!0){const h=t;h.source&&h.source[ve]&&(s=h.source[ve])}if(s||(s=M.lodInfos.get(o)),s){if(e>0){let w=!1;const S=Array.isArray(s.lods);if(S&&e>=s.lods.length?w=!0:S||(w=!0),w)return this.lowresCache.get(o)}const h=Array.isArray(s.lods)?(a=s.lods[e])==null?void 0:a.path:s.lods;if(!h)return D&&!s["missing:uri"]&&(s["missing:uri"]=!0,console.warn("Missing uri for progressive asset for LOD "+e,s)),null;const g=Je(n.url,h);if(g.endsWith(".glb")||g.endsWith(".gltf")){if(!s.guid)return console.warn("missing pointer for glb/gltf texture",s),null;const w=g+"_"+s.guid,S=this.previouslyLoaded.get(w);if(S!==void 0){r&&console.log(`LOD ${e} was already loading/loaded: ${w}`);let O=await S.catch(y=>(console.error(`Error loading LOD ${e} from ${g}
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`,y),null)),b=!1;if(O==null||(O instanceof p.Texture&&t instanceof p.Texture?(l=O.image)!=null&&l.data||(u=O.source)!=null&&u.data?O=this.copySettings(t,O):(b=!0,this.previouslyLoaded.delete(w)):O instanceof p.BufferGeometry&&t instanceof p.BufferGeometry&&((c=O.attributes.position)!=null&&c.array||(b=!0,this.previouslyLoaded.delete(w)))),!b)return O}const v=s,V=new Promise(async(O,b)=>{const y=new ee.GLTFLoader;Ae(y),D&&(await new Promise(T=>setTimeout(T,1e3)),r&&console.warn("Start loading (delayed) "+g,v.guid));let q=g;if(v&&Array.isArray(v.lods)){const T=v.lods[e];T.hash&&(q+="?v="+T.hash)}const P=await y.loadAsync(q).catch(T=>(console.error(`Error loading LOD ${e} from ${g}
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`,T),null));if(!P)return null;const G=P.parser;r&&console.log("Loading finished "+g,v.guid);let I=0;if(P.parser.json.textures){let T=!1;for(const f of P.parser.json.textures){if(f!=null&&f.extensions){const A=f==null?void 0:f.extensions[K];if(A!=null&&A.guid&&A.guid===v.guid){T=!0;break}}I++}if(T){let f=await G.getDependency("texture",I);return f&&M.assignLODInformation(n.url,f,o,e,void 0),r&&console.log('change "'+t.name+'" → "'+f.name+'"',g,I,f,w),t instanceof p.Texture&&(f=this.copySettings(t,f)),f&&(f.guid=v.guid),O(f)}else D&&console.warn("Could not find texture with guid",v.guid,P.parser.json)}if(I=0,P.parser.json.meshes){let T=!1;for(const f of P.parser.json.meshes){if(f!=null&&f.extensions){const A=f==null?void 0:f.extensions[K];if(A!=null&&A.guid&&A.guid===v.guid){T=!0;break}}I++}if(T){const f=await G.getDependency("mesh",I);if(r&&console.log(`Loaded Mesh "${f.name}"`,g,I,f,w),f.isMesh===!0){const A=f.geometry;return M.assignLODInformation(n.url,A,o,e,0),O(A)}else{const A=new Array;for(let x=0;x<f.children.length;x++){const _=f.children[x];if(_.isMesh===!0){const E=_.geometry;M.assignLODInformation(n.url,E,o,e,x),A.push(E)}}return O(A)}}else D&&console.warn("Could not find mesh with guid",v.guid,P.parser.json)}return O(null)});return this.previouslyLoaded.set(w,V),await V}else if(t instanceof p.Texture){r&&console.log("Load texture from uri: "+g);const S=await new p.TextureLoader().loadAsync(g);return S?(S.guid=s.guid,S.flipY=!1,S.needsUpdate=!0,S.colorSpace=t.colorSpace,r&&console.log(s,S)):D&&console.warn("failed loading",g),S}}else D&&console.warn(`Can not load LOD ${e}: no LOD info found for "${o}" ${t.name}`,t.type);return null}static assignLODInformation(t,e,r,n,o){if(!e)return;e.userData||(e.userData={});const s=new st(t,r,n,o);e.userData.LODS=s}static getAssignedLODInformation(t){var e;return((e=t==null?void 0:t.userData)==null?void 0:e.LODS)||null}static copySettings(t,e){return e?(D&&console.warn(`Copy texture settings
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`,t.uuid,`
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`,e.uuid),e=e.clone(),e.offset=t.offset,e.repeat=t.repeat,e.colorSpace=t.colorSpace,e.magFilter=t.magFilter,e.minFilter=t.minFilter,e.wrapS=t.wrapS,e.wrapT=t.wrapT,e.flipY=t.flipY,e.anisotropy=t.anisotropy,e.mipmaps||(e.generateMipmaps=t.generateMipmaps),e):t}};d(M,"registerTexture",(t,e,r,n,o)=>{if(D&&console.log("> Progressive: register texture",n,e.name,e.uuid,e,o),!e){D&&console.error("gltf-progressive: Register texture without texture");return}e.source&&(e.source[ve]=o);const s=o.guid;M.assignLODInformation(t,e,s,r,n),M.lodInfos.set(s,o),M.lowresCache.set(s,e)}),d(M,"registerMesh",(t,e,r,n,o,s)=>{var u;const a=r.geometry;if(!a){D&&console.warn("gltf-progressive: Register mesh without geometry");return}a.userData||(a.userData={}),D&&console.log("> Progressive: register mesh "+r.name,{index:o,uuid:r.uuid},s,r),M.assignLODInformation(t,a,e,n,o),M.lodInfos.set(e,s);let l=M.lowresCache.get(e);l?l.push(r.geometry):l=[r.geometry],M.lowresCache.set(e,l),n>0&&!oe(r)&&et(r,a);for(const c of Q)(u=c.onRegisteredNewMesh)==null||u.call(c,r,s)}),d(M,"lodInfos",new Map),d(M,"previouslyLoaded",new Map),d(M,"lowresCache",new Map);let F=M;class st{constructor(t,e,r,n){d(this,"url");d(this,"key");d(this,"level");d(this,"index");this.url=t,this.key=e,this.level=r,n!=null&&(this.index=n)}}const $=ue("debugprogressive"),ot=ue("noprogressive"),we=Symbol("Needle:LODSManager"),Oe=Symbol("Needle:LODState"),J=Symbol("Needle:CurrentLOD"),C={mesh_lod:-1,texture_lod:-1};var m,B,Y,Le,re,se,me,H;let ce=(m=class{constructor(t,e){d(this,"context");d(this,"renderer");d(this,"projectionScreenMatrix",new p.Matrix4);d(this,"targetTriangleDensity",2e5);d(this,"skinnedMeshAutoUpdateBoundsInterval",30);d(this,"updateInterval","auto");j(this,B,1);d(this,"pause",!1);d(this,"manual",!1);d(this,"_lodchangedlisteners",[]);j(this,Y);j(this,Le,new p.Clock);j(this,re,0);j(this,se,0);j(this,me,0);j(this,H,0);d(this,"_fpsBuffer",[60,60,60,60,60]);d(this,"_sphere",new p.Sphere);d(this,"_tempBox",new p.Box3);d(this,"_tempBox2",new p.Box3);d(this,"tempMatrix",new p.Matrix4);d(this,"_tempWorldPosition",new p.Vector3);d(this,"_tempBoxSize",new p.Vector3);d(this,"_tempBox2Size",new p.Vector3);this.renderer=t,this.context={...e}}static getObjectLODState(t){return t[Oe]}static addPlugin(t){Q.push(t)}static removePlugin(t){const e=Q.indexOf(t);e>=0&&Q.splice(e,1)}static get(t,e){if(t[we])return console.debug("[gltf-progressive] LODsManager already exists for this renderer"),t[we];const r=new m(t,{engine:"unknown",...e});return t[we]=r,r}get plugins(){return Q}addEventListener(t,e){t==="changed"&&this._lodchangedlisteners.push(e)}removeEventListener(t,e){if(t==="changed"){const r=this._lodchangedlisteners.indexOf(e);r>=0&&this._lodchangedlisteners.splice(r,1)}}enable(){if(L(this,Y))return;console.debug("[gltf-progressive] Enabling LODsManager for renderer");let t=0;z(this,Y,this.renderer.render);const e=this;Te(this.renderer),this.renderer.render=function(r,n){const o=e.renderer.getRenderTarget();(o==null||"isXRRenderTarget"in o&&o.isXRRenderTarget)&&(t=0,z(e,re,L(e,re)+1),z(e,se,L(e,Le).getDelta()),z(e,me,L(e,me)+L(e,se)),e._fpsBuffer.shift(),e._fpsBuffer.push(1/L(e,se)),z(e,H,e._fpsBuffer.reduce((a,l)=>a+l)/e._fpsBuffer.length),$&&L(e,re)%200===0&&console.log("FPS",Math.round(L(e,H)),"Interval:",L(e,B)));const s=t++;L(e,Y).call(this,r,n),e.onAfterRender(r,n,s)}}disable(){L(this,Y)&&(console.debug("[gltf-progressive] Disabling LODsManager for renderer"),this.renderer.render=L(this,Y),z(this,Y,void 0))}update(t,e){this.internalUpdate(t,e)}onAfterRender(t,e,r){if(this.pause)return;const o=this.renderer.renderLists.get(t,0).opaque;let s=!0;if(o.length===1){const a=o[0].material;(a.name==="EffectMaterial"||a.name==="CopyShader")&&(s=!1)}if((e.parent&&e.parent.type==="CubeCamera"||r>=1&&e.type==="OrthographicCamera")&&(s=!1),s){if(ot||(this.updateInterval==="auto"?L(this,H)<40&&L(this,B)<10?(z(this,B,L(this,B)+1),$&&console.warn("↓ Reducing LOD updates",L(this,B),L(this,H).toFixed(0))):L(this,H)>=60&&L(this,B)>1&&(z(this,B,L(this,B)-1),$&&console.warn("↑ Increasing LOD updates",L(this,B),L(this,H).toFixed(0))):z(this,B,this.updateInterval),L(this,B)>0&&L(this,re)%L(this,B)!=0))return;this.internalUpdate(t,e)}}internalUpdate(t,e){var l,u;const r=this.renderer.renderLists.get(t,0),n=r.opaque;this.projectionScreenMatrix.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse);const o=this.targetTriangleDensity;for(const c of n){if(c.material&&(((l=c.geometry)==null?void 0:l.type)==="BoxGeometry"||((u=c.geometry)==null?void 0:u.type)==="BufferGeometry")&&(c.material.name==="SphericalGaussianBlur"||c.material.name=="BackgroundCubeMaterial"||c.material.name==="CubemapFromEquirect"||c.material.name==="EquirectangularToCubeUV")){$&&(c.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]||(c.material["NEEDLE_PROGRESSIVE:IGNORE-WARNING"]=!0,console.warn("Ignoring skybox or BLIT object",c,c.material.name,c.material.type)));continue}switch(c.material.type){case"LineBasicMaterial":case"LineDashedMaterial":case"PointsMaterial":case"ShadowMaterial":case"MeshDistanceMaterial":case"MeshDepthMaterial":continue}if($==="color"&&c.material&&!c.object.progressive_debug_color){c.object.progressive_debug_color=!0;const g=Math.random()*16777215,w=new p.MeshStandardMaterial({color:g});c.object.material=w}const h=c.object;(h instanceof p.Mesh||h.isMesh)&&this.updateLODs(t,e,h,o)}const s=r.transparent;for(const c of s){const h=c.object;(h instanceof p.Mesh||h.isMesh)&&this.updateLODs(t,e,h,o)}const a=r.transmissive;for(const c of a){const h=c.object;(h instanceof p.Mesh||h.isMesh)&&this.updateLODs(t,e,h,o)}}updateLODs(t,e,r,n){var a,l;r.userData||(r.userData={});let o=r[Oe];if(o||(o=new nt,r[Oe]=o),o.frames++<2)return;for(const u of Q)(a=u.onBeforeUpdateLOD)==null||a.call(u,this.renderer,t,e,r);const s=m.overrideGlobalLodLevel!==void 0?m.overrideGlobalLodLevel:Z;s>=0?(C.mesh_lod=s,C.texture_lod=s):(this.calculateLodLevel(e,r,o,n,C),C.mesh_lod=Math.round(C.mesh_lod),C.texture_lod=Math.round(C.texture_lod)),C.mesh_lod>=0&&this.loadProgressiveMeshes(r,C.mesh_lod),r.material&&C.texture_lod>=0&&this.loadProgressiveTextures(r.material,C.texture_lod),D&&r.material&&!r.isGizmo&&Ue(r.material);for(const u of Q)(l=u.onAfterUpdatedLOD)==null||l.call(u,this.renderer,t,e,r,C);o.lastLodLevel_Mesh=C.mesh_lod,o.lastLodLevel_Texture=C.texture_lod}loadProgressiveTextures(t,e){if(!t)return;if(Array.isArray(t)){for(const o of t)this.loadProgressiveTextures(o,e);return}let r=!1;(t[J]===void 0||e<t[J])&&(r=!0);const n=t["DEBUG:LOD"];n!=null&&(r=t[J]!=n,e=n),r&&(t[J]=e,F.assignTextureLOD(t,e).then(o=>{this._lodchangedlisteners.forEach(s=>s({type:"texture",level:e,object:t}))}))}loadProgressiveMeshes(t,e){if(!t)return Promise.resolve(null);let r=t[J]!==e;const n=t["DEBUG:LOD"];if(n!=null&&(r=t[J]!=n,e=n),r){t[J]=e;const o=t.geometry;return F.assignMeshLOD(t,e).then(s=>(s&&t[J]==e&&o!=t.geometry&&this._lodchangedlisteners.forEach(a=>a({type:"mesh",level:e,object:t})),s))}return Promise.resolve(null)}static isInside(t,e){const r=t.min,n=t.max,o=(r.x+n.x)*.5,s=(r.y+n.y)*.5;return this._tempPtInside.set(o,s,r.z).applyMatrix4(e).z<0}calculateLodLevel(t,e,r,n,o){var V,X,O;if(!e){o.mesh_lod=-1,o.texture_lod=-1;return}if(!t){o.mesh_lod=-1,o.texture_lod=-1;return}let a=10+1,l=!1;if($&&e["DEBUG:LOD"]!=null)return e["DEBUG:LOD"];const u=(V=F.getMeshLODExtension(e.geometry))==null?void 0:V.lods,c=F.getPrimitiveIndex(e.geometry),h=u&&u.length>0,g=F.getMaterialMinMaxLODsCount(e.material),w=(g==null?void 0:g.min_count)!=1/0&&g.min_count>0&&g.max_count>0;if(!h&&!w){o.mesh_lod=0,o.texture_lod=0;return}h||(l=!0,a=0);const S=this.renderer.domElement.clientHeight||this.renderer.domElement.height;let v=e.geometry.boundingBox;if(e.type==="SkinnedMesh"){const b=e;if(!b.boundingBox)b.computeBoundingBox();else if(this.skinnedMeshAutoUpdateBoundsInterval>0&&r.frames%this.skinnedMeshAutoUpdateBoundsInterval===0){const y=oe(b),q=b.geometry;y&&(b.geometry=y),b.computeBoundingBox(),b.geometry=q}v=b.boundingBox}if(v){const b=t;if(e.geometry.attributes.color&&e.geometry.attributes.color.count<100&&e.geometry.boundingSphere){this._sphere.copy(e.geometry.boundingSphere),this._sphere.applyMatrix4(e.matrixWorld);const x=t.getWorldPosition(this._tempWorldPosition);if(this._sphere.containsPoint(x)){o.mesh_lod=0,o.texture_lod=0;return}}if(this._tempBox.copy(v),this._tempBox.applyMatrix4(e.matrixWorld),b.isPerspectiveCamera&&m.isInside(this._tempBox,this.projectionScreenMatrix)){o.mesh_lod=0,o.texture_lod=0;return}if(this._tempBox.applyMatrix4(this.projectionScreenMatrix),this.renderer.xr.enabled&&b.isPerspectiveCamera&&b.fov>70){const x=this._tempBox.min,_=this._tempBox.max;let E=x.x,k=x.y,N=_.x,ne=_.y;const de=2,xe=1.5,fe=(x.x+_.x)*.5,he=(x.y+_.y)*.5;E=(E-fe)*de+fe,k=(k-he)*de+he,N=(N-fe)*de+fe,ne=(ne-he)*de+he;const ze=E<0&&N>0?0:Math.min(Math.abs(x.x),Math.abs(_.x)),We=k<0&&ne>0?0:Math.min(Math.abs(x.y),Math.abs(_.y)),Me=Math.max(ze,We);r.lastCentrality=(xe-Me)*(xe-Me)*(xe-Me)}else r.lastCentrality=1;const y=this._tempBox.getSize(this._tempBoxSize);y.multiplyScalar(.5),screen.availHeight>0&&S>0&&y.multiplyScalar(S/screen.availHeight),t.isPerspectiveCamera?y.x*=t.aspect:t.isOrthographicCamera;const q=t.matrixWorldInverse,P=this._tempBox2;P.copy(v),P.applyMatrix4(e.matrixWorld),P.applyMatrix4(q);const G=P.getSize(this._tempBox2Size),I=Math.max(G.x,G.y);if(Math.max(y.x,y.y)!=0&&I!=0&&(y.z=G.z/Math.max(G.x,G.y)*Math.max(y.x,y.y)),r.lastScreenCoverage=Math.max(y.x,y.y,y.z),r.lastScreenspaceVolume.copy(y),r.lastScreenCoverage*=r.lastCentrality,$&&m.debugDrawLine){const x=this.tempMatrix.copy(this.projectionScreenMatrix);x.invert();const _=m.corner0,E=m.corner1,k=m.corner2,N=m.corner3;_.copy(this._tempBox.min),E.copy(this._tempBox.max),E.x=_.x,k.copy(this._tempBox.max),k.y=_.y,N.copy(this._tempBox.max);const ne=(_.z+N.z)*.5;_.z=E.z=k.z=N.z=ne,_.applyMatrix4(x),E.applyMatrix4(x),k.applyMatrix4(x),N.applyMatrix4(x),m.debugDrawLine(_,E,255),m.debugDrawLine(_,k,255),m.debugDrawLine(E,N,255),m.debugDrawLine(k,N,255)}let f=999;if(u&&r.lastScreenCoverage>0)for(let x=0;x<u.length;x++){const _=u[x];if((((X=_.densities)==null?void 0:X[c])||_.density||1e-5)/r.lastScreenCoverage<n){f=x;break}}f<a&&(a=f,l=!0)}if(l?o.mesh_lod=a:o.mesh_lod=r.lastLodLevel_Mesh,$&&o.mesh_lod!=r.lastLodLevel_Mesh){const y=u==null?void 0:u[o.mesh_lod];y&&console.log(`Mesh LOD changed: ${r.lastLodLevel_Mesh} → ${o.mesh_lod} (${y.density.toFixed(0)}) - ${e.name}`)}if(w){const b="saveData"in globalThis.navigator&&globalThis.navigator.saveData===!0;if(r.lastLodLevel_Texture<0){if(o.texture_lod=g.max_count-1,$){const y=g.lods[g.max_count-1];$&&console.log(`First Texture LOD ${o.texture_lod} (${y.max_height}px) - ${e.name}`)}}else{const y=r.lastScreenspaceVolume.x+r.lastScreenspaceVolume.y+r.lastScreenspaceVolume.z;let q=r.lastScreenCoverage*4;((O=this.context)==null?void 0:O.engine)==="model-viewer"&&(q*=1.5);const G=S/window.devicePixelRatio*q;let I=!1;for(let T=g.lods.length-1;T>=0;T--){const f=g.lods[T];if(!(b&&f.max_height>=2048)&&!(Qe()&&f.max_height>4096)&&(f.max_height>G||!I&&T===0)){if(I=!0,o.texture_lod=T,o.texture_lod<r.lastLodLevel_Texture){const A=f.max_height;$&&console.log(`Texture LOD changed: ${r.lastLodLevel_Texture} → ${o.texture_lod} = ${A}px
|
|
6
|
+
Screensize: ${G.toFixed(0)}px, Coverage: ${(100*r.lastScreenCoverage).toFixed(2)}%, Volume ${y.toFixed(1)}
|
|
7
|
+
${e.name}`)}break}}}}else o.texture_lod=0}},B=new WeakMap,Y=new WeakMap,Le=new WeakMap,re=new WeakMap,se=new WeakMap,me=new WeakMap,H=new WeakMap,d(m,"debugDrawLine"),d(m,"overrideGlobalLodLevel"),d(m,"corner0",new p.Vector3),d(m,"corner1",new p.Vector3),d(m,"corner2",new p.Vector3),d(m,"corner3",new p.Vector3),d(m,"_tempPtInside",new p.Vector3),m);class nt{constructor(){d(this,"frames",0);d(this,"lastLodLevel_Mesh",-1);d(this,"lastLodLevel_Texture",-1);d(this,"lastScreenCoverage",0);d(this,"lastScreenspaceVolume",new p.Vector3);d(this,"lastCentrality",0)}}const Be=Symbol("NEEDLE_mesh_lod"),ge=Symbol("NEEDLE_texture_lod");let le=null;function Ve(){const i=it();i&&(i.mapURLs(function(t){return Re(),t}),Re(),le==null||le.disconnect(),le=new MutationObserver(t=>{t.forEach(e=>{e.addedNodes.forEach(r=>{r instanceof HTMLElement&&r.tagName.toLowerCase()==="model-viewer"&&Ne(r)})})}),le.observe(document,{childList:!0,subtree:!0}))}function it(){if(typeof customElements>"u")return null;const i=customElements.get("model-viewer");return i||(customElements.whenDefined("model-viewer").then(()=>{console.debug("[gltf-progressive] model-viewer defined"),Ve()}),null)}function Re(){if(typeof document>"u")return;document.querySelectorAll("model-viewer").forEach(t=>{Ne(t)})}const Ie=new WeakSet;let at=0;function Ne(i){if(!i||Ie.has(i))return null;Ie.add(i),console.debug("[gltf-progressive] found new model-viewer..."+ ++at+`
|
|
8
|
+
`,i.getAttribute("src"));let t=null,e=null,r=null;for(let n=i;n!=null;n=Object.getPrototypeOf(n)){const o=Object.getOwnPropertySymbols(n),s=o.find(u=>u.toString()=="Symbol(renderer)"),a=o.find(u=>u.toString()=="Symbol(scene)"),l=o.find(u=>u.toString()=="Symbol(needsRender)");!t&&s!=null&&(t=i[s].threeRenderer),!e&&a!=null&&(e=i[a]),!r&&l!=null&&(r=i[l])}if(t&&e){let n=function(){if(r){let s=0,a=setInterval(()=>{if(s++>5){clearInterval(a);return}r==null||r.call(i)},300)}};console.debug("[gltf-progressive] setup model-viewer");const o=ce.get(t,{engine:"model-viewer"});return ce.addPlugin(new lt),o.enable(),o.addEventListener("changed",()=>{r==null||r.call(i)}),i.addEventListener("model-visibility",s=>{s.detail.visible&&(r==null||r.call(i))}),i.addEventListener("load",()=>{n()}),()=>{o.disable()}}return null}class lt{constructor(){d(this,"_didWarnAboutMissingUrl",!1)}onBeforeUpdateLOD(t,e,r,n){this.tryParseMeshLOD(e,n),this.tryParseTextureLOD(e,n)}getUrl(t){if(!t)return null;let e=t.getAttribute("src");return e||(e=t.src),e||(this._didWarnAboutMissingUrl||console.warn("No url found in modelviewer",t),this._didWarnAboutMissingUrl=!0),e}tryGetCurrentGLTF(t){return t._currentGLTF}tryGetCurrentModelViewer(t){return t.element}tryParseTextureLOD(t,e){if(e[ge]==!0)return;e[ge]=!0;const r=this.tryGetCurrentGLTF(t),n=this.tryGetCurrentModelViewer(t),o=this.getUrl(n);if(o&&r&&e.material){let s=function(l){var c,h,g;if(l[ge]==!0)return;l[ge]=!0,l.userData&&(l.userData.LOD=-1);const u=Object.keys(l);for(let w=0;w<u.length;w++){const S=u[w],v=l[S];if((v==null?void 0:v.isTexture)===!0){const V=(h=(c=v.userData)==null?void 0:c.associations)==null?void 0:h.textures;if(V==null)continue;const X=r.parser.json.textures[V];if(!X){console.warn("Texture data not found for texture index "+V);continue}if((g=X==null?void 0:X.extensions)!=null&&g[K]){const O=X.extensions[K];O&&o&&F.registerTexture(o,v,O.lods.length,V,O)}}}};const a=e.material;if(Array.isArray(a))for(const l of a)s(l);else s(a)}}tryParseMeshLOD(t,e){var s,a;if(e[Be]==!0)return;e[Be]=!0;const r=this.tryGetCurrentModelViewer(t),n=this.getUrl(r);if(!n)return;const o=(a=(s=e.userData)==null?void 0:s.gltfExtensions)==null?void 0:a[K];if(o&&n){const l=e.uuid;F.registerMesh(n,l,e,0,o.lods.length,o)}}}function ct(i,t,e,r){Te(t),Ae(e),Pe(e,{progressive:!0,...r==null?void 0:r.hints}),e.register(o=>new F(o,i));const n=ce.get(t);return(r==null?void 0:r.enableLODsManager)!==!1&&n.enable(),n}Ve();if(!Ze){const i={gltfProgressive:{useNeedleProgressive:ct,LODsManager:ce,configureLoader:Pe,getRaycastMesh:oe,useRaycastMeshes:tt}};if(!globalThis.Needle)globalThis.Needle=i;else for(const t in i)globalThis.Needle[t]=i[t]}exports.LODsManager=ce;exports.NEEDLE_progressive=F;exports.addDracoAndKTX2Loaders=Ae;exports.configureLoader=Pe;exports.createLoaders=Te;exports.getRaycastMesh=oe;exports.setDracoDecoderLocation=ke;exports.setKTX2TranscoderLocation=$e;
|