@needle-tools/engine 4.7.0-next.da47826 → 4.7.0-next.ef983f9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (45) hide show
  1. package/CHANGELOG.md +5 -0
  2. package/dist/{needle-engine.bundle-CO1Ub9sm.js → needle-engine.bundle-450ujan4.js} +585 -574
  3. package/dist/{needle-engine.bundle-D95XN5pP.min.js → needle-engine.bundle-BDMr_I34.min.js} +33 -30
  4. package/dist/{needle-engine.bundle-Bu88IoKB.umd.cjs → needle-engine.bundle-CbNroJbN.umd.cjs} +32 -29
  5. package/dist/needle-engine.js +2 -2
  6. package/dist/needle-engine.min.js +1 -1
  7. package/dist/needle-engine.umd.cjs +1 -1
  8. package/lib/engine/engine_context.js +4 -3
  9. package/lib/engine/engine_context.js.map +1 -1
  10. package/lib/engine/engine_three_utils.js +4 -0
  11. package/lib/engine/engine_three_utils.js.map +1 -1
  12. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +1 -1
  13. package/lib/engine-components/Camera.js +1 -1
  14. package/lib/engine-components/Camera.js.map +1 -1
  15. package/lib/engine-components/CameraUtils.js +5 -3
  16. package/lib/engine-components/CameraUtils.js.map +1 -1
  17. package/lib/engine-components/Skybox.js +4 -4
  18. package/lib/engine-components/Skybox.js.map +1 -1
  19. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +8 -1
  20. package/lib/engine-components/postprocessing/Effects/Antialiasing.js.map +1 -1
  21. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +1 -1
  22. package/lib/engine-components/postprocessing/PostProcessingHandler.js +15 -1
  23. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  24. package/lib/engine-components/postprocessing/Volume.js +1 -1
  25. package/lib/engine-components/postprocessing/Volume.js.map +1 -1
  26. package/package.json +1 -1
  27. package/plugins/common/logger.js +223 -0
  28. package/plugins/types/userconfig.d.ts +3 -1
  29. package/plugins/vite/alias.js +55 -40
  30. package/plugins/vite/imports-logger.js +1 -1
  31. package/plugins/vite/index.js +4 -0
  32. package/plugins/vite/logger.client.js +216 -0
  33. package/plugins/vite/logger.js +85 -0
  34. package/plugins/vite/materialx.js +32 -0
  35. package/plugins/vite/transform.js +1 -0
  36. package/src/engine/engine_context.ts +4 -3
  37. package/src/engine/engine_three_utils.ts +3 -0
  38. package/src/engine/webcomponents/needle-engine.attributes.ts +1 -1
  39. package/src/engine-components/Camera.ts +1 -1
  40. package/src/engine-components/CameraUtils.ts +5 -3
  41. package/src/engine-components/Skybox.ts +5 -5
  42. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +8 -1
  43. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +1 -1
  44. package/src/engine-components/postprocessing/PostProcessingHandler.ts +14 -2
  45. package/src/engine-components/postprocessing/Volume.ts +1 -1
@@ -87,10 +87,10 @@ class fe {
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  /** All currently registered Needle Engine contexts. Do not modify */
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  r(fe, "Registered", []), r(fe, "_callbacks", {});
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  const m1 = () => (o) => o;
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- function rL(o) {
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+ function aL(o) {
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@@ -1806,9 +1806,9 @@ qo('if(!globalThis["NEEDLE_PROJECT_BUILD_TIME"]) globalThis["NEEDLE_PROJECT_BUIL
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  qo('if(!globalThis["NEEDLE_PUBLIC_KEY"]) globalThis["NEEDLE_PUBLIC_KEY"] = "unknown";');
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  qo('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.7.0-alpha";');
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  qo('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
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- qo('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Wed Jul 23 2025 13:49:24 GMT+0000 (Coordinated Universal Time)";');
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+ qo('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Fri Jul 25 2025 19:57:11 GMT+0000 (Coordinated Universal Time)";');
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+ const es = "4.7.0-alpha", Tg = "undefined", av = "Fri Jul 25 2025 19:57:11 GMT+0000 (Coordinated Universal Time)";
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  rv && console.log(`Engine version: ${es} (generator: ${Tg})
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  Project built at ${av}`);
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  const cc = NEEDLE_PUBLIC_KEY, zo = "needle_isActiveInHierarchy", Sa = "builtin_components", bd = "needle_editor_guid";
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@@ -3614,7 +3614,7 @@ const D_ = "https://urls.needle.tools/default-networking-backend/index";
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@@ -3624,13 +3624,13 @@ class FL {
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11448
11448
  if (this.handleRendererContextLost(), this._isRendering = !0, this.renderRequiredTextures(), this.renderer.toneMapping !== Dd && qv(), this.composer && !this.isInXR) {
11449
11449
  t && "setMainCamera" in this.composer && ((e = this.composer.passes[0]) == null ? void 0 : e.mainCamera) != t && this.composer.setMainCamera(t);
11450
- const i = this.renderer.getClearColor(this._tempClearColor);
11451
- this._tempClearColor2.copy(i), this.renderer.setClearColor(i.convertSRGBToLinear()), this.composer.render(this.time.deltaTime), this.renderer.setClearColor(this._tempClearColor2);
11450
+ const i = this.renderer.getClearColor(this._tempClearColor), n = this.renderer.getClearAlpha();
11451
+ this._tempClearColor2.copy(i), this.renderer.setClearColor(i.convertSRGBToLinear(), this.renderer.getClearAlpha()), this.composer.render(this.time.deltaTime), this.renderer.setClearColor(this._tempClearColor2, n);
11452
11452
  } else t && (this.isInXR && Q.isMacOS() && this.renderer.clearDepth(), this.renderer.render(this.scene, t));
11453
11453
  return this._isRendering = !1, !0;
11454
11454
  }
@@ -11835,7 +11835,7 @@ function mb(o) {
11835
11835
  const No = S("debughotreload");
11836
11836
  let Yc = !1;
11837
11837
  const kc = /* @__PURE__ */ new Map();
11838
- function YL() {
11838
+ function KL() {
11839
11839
  return Yc;
11840
11840
  }
11841
11841
  function gb() {
@@ -11878,7 +11878,7 @@ function jk() {
11878
11878
  o.apply(console, t);
11879
11879
  };
11880
11880
  }
11881
- function KL(o) {
11881
+ function ZL(o) {
11882
11882
  No && console.log("[HMR] Apply changes", o, Object.keys(o)), jk();
11883
11883
  for (const t of Object.keys(o))
11884
11884
  try {
@@ -12633,11 +12633,11 @@ const So = class So {
12633
12633
  }
12634
12634
  };
12635
12635
  r(So, "_forward", new w()), r(So, "_right", new w()), r(So, "_up", new w());
12636
- let D = So;
12637
- const ZL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
12636
+ let j = So;
12637
+ const JL = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
12638
12638
  __proto__: null,
12639
- Behaviour: D,
12640
- Component: D,
12639
+ Behaviour: j,
12640
+ Component: j,
12641
12641
  GameObject: C
12642
12642
  }, Symbol.toStringTag, { value: "Module" }));
12643
12643
  var Bk = Object.defineProperty, ew = (o, t, e, i) => {
@@ -12645,7 +12645,7 @@ var Bk = Object.defineProperty, ew = (o, t, e, i) => {
12645
12645
  (a = o[s]) && (n = a(t, e, n) || n);
12646
12646
  return n && Bk(t, e, n), n;
12647
12647
  };
12648
- class tf extends D {
12648
+ class tf extends j {
12649
12649
  constructor() {
12650
12650
  super(...arguments);
12651
12651
  r(this, "from");
@@ -12681,7 +12681,7 @@ let tw = class {
12681
12681
  r(this, "y");
12682
12682
  }
12683
12683
  };
12684
- class si extends D {
12684
+ class si extends j {
12685
12685
  constructor() {
12686
12686
  super(...arguments);
12687
12687
  r(this, "playAutomatically", !0);
@@ -13000,7 +13000,7 @@ function Nk(o) {
13000
13000
  const t = o[kd];
13001
13001
  return t !== void 0 && t.size > 0;
13002
13002
  }
13003
- class e2 {
13003
+ class t2 {
13004
13004
  constructor() {
13005
13005
  r(this, "_context");
13006
13006
  }
@@ -13759,7 +13759,7 @@ var Hk = Object.defineProperty, Gk = Object.getOwnPropertyDescriptor, nf = (o, t
13759
13759
  return i && n && Hk(t, e, n), n;
13760
13760
  };
13761
13761
  const Xi = S("debuganimator");
13762
- class $t extends D {
13762
+ class $t extends j {
13763
13763
  constructor() {
13764
13764
  super(...arguments);
13765
13765
  r(this, "applyRootMotion", !1);
@@ -14081,7 +14081,7 @@ var qk = Object.defineProperty, Xk = Object.getOwnPropertyDescriptor, ph = (o, t
14081
14081
  return i && n && qk(t, e, n), n;
14082
14082
  };
14083
14083
  const ed = S("debuggroundprojection");
14084
- class to extends D {
14084
+ class to extends j {
14085
14085
  constructor() {
14086
14086
  super(...arguments);
14087
14087
  r(this, "applyOnAwake", !1);
@@ -14304,7 +14304,7 @@ var Kk = Object.defineProperty, Qg = (o, t, e, i) => {
14304
14304
  (a = o[s]) && (n = a(t, e, n) || n);
14305
14305
  return n && Kk(t, e, n), n;
14306
14306
  };
14307
- class _l extends D {
14307
+ class _l extends j {
14308
14308
  constructor() {
14309
14309
  super(...arguments);
14310
14310
  r(this, "constraintActive", !0);
@@ -14324,10 +14324,10 @@ Qg([
14324
14324
  function Zk(o, t) {
14325
14325
  return eo(o, me.ContextCreated, t), () => Xo(o, me.ContextCreated);
14326
14326
  }
14327
- function t2(o, t) {
14327
+ function i2(o, t) {
14328
14328
  return eo(o, me.ContextClearing, t), () => Xo(o, me.ContextClearing);
14329
14329
  }
14330
- function i2(o, t) {
14330
+ function n2(o, t) {
14331
14331
  return eo(o, me.ContextDestroying, t), () => Xo(o, me.ContextDestroying);
14332
14332
  }
14333
14333
  function Jk(o, t) {
@@ -14336,10 +14336,10 @@ function Jk(o, t) {
14336
14336
  function eM(o, t) {
14337
14337
  return eo(o, Re.Update, t), () => Xo(o, Re.Update);
14338
14338
  }
14339
- function n2(o, t) {
14339
+ function s2(o, t) {
14340
14340
  return eo(o, Re.OnBeforeRender, t), () => Xo(o, Re.OnBeforeRender);
14341
14341
  }
14342
- function s2(o, t) {
14342
+ function o2(o, t) {
14343
14343
  return eo(o, Re.OnAfterRender, t), () => Xo(o, Re.OnAfterRender);
14344
14344
  }
14345
14345
  let Nr = class {
@@ -14451,7 +14451,7 @@ class Es {
14451
14451
  t.finish(e, void 0, !0);
14452
14452
  }
14453
14453
  }
14454
- var j;
14454
+ var D;
14455
14455
  ((o) => {
14456
14456
  ((t) => {
14457
14457
  t.MAYBEMODULE = null;
@@ -14499,7 +14499,7 @@ var j;
14499
14499
  }
14500
14500
  t.load = n;
14501
14501
  })(o.POSTPROCESSING_AO || (o.POSTPROCESSING_AO = {}));
14502
- })(j || (j = {}));
14502
+ })(D || (D = {}));
14503
14503
  var Tt = /* @__PURE__ */ ((o) => (o[o.Average = 0] = "Average", o[o.Multiply = 1] = "Multiply", o[o.Minimum = 2] = "Minimum", o[o.Maximum = 3] = "Maximum", o))(Tt || {}), Yg = /* @__PURE__ */ ((o) => (o[o.Discrete = 0] = "Discrete", o[o.Continuous = 1] = "Continuous", o))(Yg || {}), it = /* @__PURE__ */ ((o) => (o[o.None = 0] = "None", o[o.FreezePositionX = 2] = "FreezePositionX", o[o.FreezePositionY = 4] = "FreezePositionY", o[o.FreezePositionZ = 8] = "FreezePositionZ", o[o.FreezePosition = 14] = "FreezePosition", o[o.FreezeRotationX = 16] = "FreezeRotationX", o[o.FreezeRotationY = 32] = "FreezeRotationY", o[o.FreezeRotationZ = 64] = "FreezeRotationZ", o[o.FreezeRotation = 112] = "FreezeRotation", o[o.FreezeAll = 126] = "FreezeAll", o))(it || {}), fc = /* @__PURE__ */ ((o) => (o[o.None = 0] = "None", o[o.X = 2] = "X", o[o.Y = 4] = "Y", o[o.Z = 8] = "Z", o[o.All = -1] = "All", o))(fc || {});
14504
14504
  const Wt = function(o, t) {
14505
14505
  return function(e, i, n) {
@@ -14550,7 +14550,7 @@ function tM(o, t, e, i, n) {
14550
14550
  };
14551
14551
  }
14552
14552
  }
14553
- const r2 = function(o) {
14553
+ const a2 = function(o) {
14554
14554
  return function(t, e, i) {
14555
14555
  let n = "";
14556
14556
  typeof e == "string" ? n = e : n = e.name;
@@ -14651,7 +14651,7 @@ class sM {
14651
14651
  }
14652
14652
  }
14653
14653
  var Bs;
14654
- const bi = (Bs = class extends D {
14654
+ const bi = (Bs = class extends j {
14655
14655
  constructor() {
14656
14656
  super(...arguments);
14657
14657
  r(this, "autoMass", !0);
@@ -14747,7 +14747,7 @@ const bi = (Bs = class extends D {
14747
14747
  this._watch = void 0, this._propertiesChanged = !1;
14748
14748
  }
14749
14749
  onEnable() {
14750
- this._watch || (this._watch = new sM(this.gameObject, this.context)), this._watch.start(!0, !0), this.startCoroutine(this.beforePhysics(), Re.LateUpdate), z() && (globalThis.NEEDLE_USE_RAPIER ? j.RAPIER_PHYSICS.ready().then(async () => {
14750
+ this._watch || (this._watch = new sM(this.gameObject, this.context)), this._watch.start(!0, !0), this.startCoroutine(this.beforePhysics(), Re.LateUpdate), z() && (globalThis.NEEDLE_USE_RAPIER ? D.RAPIER_PHYSICS.ready().then(async () => {
14751
14751
  var e;
14752
14752
  await Wu(3), (e = this.context.physics.engine) != null && e.getBody(this) || console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`);
14753
14753
  }) : console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."));
@@ -14951,7 +14951,7 @@ eM((o) => {
14951
14951
  const e = ((i = o.connection.currentServerUrl) == null ? void 0 : i.includes("glitch")) ? 10 : 40;
14952
14952
  Mc = Math.floor(zm / e), zm = 0, yo && Mc > 0 && console.log("Sync Transform Fast Interval", Mc);
14953
14953
  });
14954
- class Ys extends D {
14954
+ class Ys extends j {
14955
14955
  constructor() {
14956
14956
  super(...arguments);
14957
14957
  // public autoOwnership: boolean = true;
@@ -15378,7 +15378,7 @@ class rM extends dn {
15378
15378
  return t.a !== void 0 ? { r: t.r, g: t.g, b: t.b, a: t.a } : { r: t.r, g: t.g, b: t.b };
15379
15379
  }
15380
15380
  }
15381
- const a2 = new rM();
15381
+ const l2 = new rM();
15382
15382
  class aM extends dn {
15383
15383
  constructor() {
15384
15384
  super([Ft], "EulerSerializer");
@@ -15395,7 +15395,7 @@ class aM extends dn {
15395
15395
  return { x: t.x, y: t.y, z: t.z, order: t.order };
15396
15396
  }
15397
15397
  }
15398
- const l2 = new aM();
15398
+ const c2 = new aM();
15399
15399
  class lM extends dn {
15400
15400
  constructor() {
15401
15401
  super(L, "ObjectSerializer");
@@ -15445,7 +15445,7 @@ ${e.path}! : AssetReference;
15445
15445
  const cM = new lM();
15446
15446
  class hM extends dn {
15447
15447
  constructor() {
15448
- super([D, D], "ComponentSerializer");
15448
+ super([j, j], "ComponentSerializer");
15449
15449
  }
15450
15450
  onSerialize(t, e) {
15451
15451
  if (t != null && t.guid)
@@ -15576,7 +15576,7 @@ Could not find method ${h.method} on object ${u.name}`, u, typeof u[h.method]);
15576
15576
  // };
15577
15577
  // }
15578
15578
  }
15579
- const c2 = new dM(), ou = /* @__PURE__ */ new WeakMap(), uM = Fe.prototype.clone;
15579
+ const h2 = new dM(), ou = /* @__PURE__ */ new WeakMap(), uM = Fe.prototype.clone;
15580
15580
  Fe.prototype.clone = function() {
15581
15581
  const o = uM.call(this);
15582
15582
  return ou.has(o) || ou.set(o, this), o;
@@ -15617,7 +15617,7 @@ var mM = Object.defineProperty, gM = (o, t, e, i) => {
15617
15617
  (a = o[s]) && (n = a(t, e, n) || n);
15618
15618
  return n && mM(t, e, n), n;
15619
15619
  };
15620
- class ul extends D {
15620
+ class ul extends j {
15621
15621
  awake() {
15622
15622
  yi.createIfNoneExists(this.context);
15623
15623
  }
@@ -15748,7 +15748,7 @@ var Nm = /* @__PURE__ */ ((o) => (o.BeforeHandleInput = "BeforeHandleInput", o.A
15748
15748
  Zk((o) => {
15749
15749
  yi.createIfNoneExists(o);
15750
15750
  });
15751
- class yi extends D {
15751
+ class yi extends j {
15752
15752
  constructor() {
15753
15753
  super(...arguments);
15754
15754
  r(this, "raycaster", []);
@@ -16155,7 +16155,7 @@ class au extends CustomEvent {
16155
16155
  });
16156
16156
  }
16157
16157
  }
16158
- class xe extends D {
16158
+ class xe extends j {
16159
16159
  constructor() {
16160
16160
  super(...arguments);
16161
16161
  r(this, "autoTarget", !0);
@@ -16663,7 +16663,7 @@ var wM = Object.defineProperty, xM = Object.getOwnPropertyDescriptor, ri = (o, t
16663
16663
  }, $r = /* @__PURE__ */ ((o) => (o[o.None = 0] = "None", o[o.Skybox = 1] = "Skybox", o[o.SolidColor = 2] = "SolidColor", o[o.Uninitialized = 4] = "Uninitialized", o))($r || {});
16664
16664
  const bo = S("debugcam"), xb = S("debugscreenpointtoray");
16665
16665
  var Sn;
16666
- const Vt = (Sn = class extends D {
16666
+ const Vt = (Sn = class extends j {
16667
16667
  constructor() {
16668
16668
  super(...arguments);
16669
16669
  r(this, "_nearClipPlane", 0.1);
@@ -16943,7 +16943,7 @@ const Vt = (Sn = class extends D {
16943
16943
  const s = `[Camera] Apply ClearFlags: ${$r[this._clearFlags]} - "${this.name}"`;
16944
16944
  console.debug(s);
16945
16945
  }
16946
- const i = this.context.domElement.getAttribute("background-image") || this.context.domElement.getAttribute("background-color") || this.context.domElement.getAttribute("skybox-image");
16946
+ const i = this.context.domElement.getAttribute("background-image") || this.context.domElement.getAttribute("background-color");
16947
16947
  switch (this._clearFlags) {
16948
16948
  case 0:
16949
16949
  return;
@@ -17062,7 +17062,7 @@ class SM {
17062
17062
  function CM(o) {
17063
17063
  S("freecam") && o.context.mainCameraComponent === o && C.getOrAddComponent(o.gameObject, xe);
17064
17064
  }
17065
- class Io extends D {
17065
+ class Io extends j {
17066
17066
  constructor() {
17067
17067
  super(...arguments);
17068
17068
  r(this, "_listener", null);
@@ -17110,7 +17110,7 @@ var PM = Object.defineProperty, OM = Object.getOwnPropertyDescriptor, An = (o, t
17110
17110
  (a = o[s]) && (n = (i ? a(t, e, n) : a(n)) || n);
17111
17111
  return i && n && PM(t, e, n), n;
17112
17112
  };
17113
- const Mt = S("debugaudio"), un = class vo extends D {
17113
+ const Mt = S("debugaudio"), un = class vo extends j {
17114
17114
  constructor() {
17115
17115
  super(...arguments);
17116
17116
  r(this, "clip", "");
@@ -17451,7 +17451,7 @@ An([
17451
17451
  p()
17452
17452
  ], un.prototype, "rollOffMode", 2);
17453
17453
  let Rn = un;
17454
- const kM = S("debugavatar"), pi = class pi extends D {
17454
+ const kM = S("debugavatar"), pi = class pi extends j {
17455
17455
  constructor() {
17456
17456
  super(...arguments);
17457
17457
  r(this, "connectionId");
@@ -17508,7 +17508,7 @@ class MM {
17508
17508
  r(this, "position", new w());
17509
17509
  }
17510
17510
  }
17511
- class lu extends D {
17511
+ class lu extends j {
17512
17512
  constructor() {
17513
17513
  super(...arguments);
17514
17514
  // that target to copy positions into
@@ -17568,7 +17568,7 @@ var ey = /* @__PURE__ */ ((o) => (o[o.None = 0] = "None", o[o.DontExport = 1] =
17568
17568
  function TM(o) {
17569
17569
  return o && o.isComponent;
17570
17570
  }
17571
- const h2 = Symbol("object"), Sp = new on(() => new w(), 20);
17571
+ const d2 = Symbol("object"), Sp = new on(() => new w(), 20);
17572
17572
  class EM {
17573
17573
  /** @internal */
17574
17574
  constructor(t, e, i, n, s, a) {
@@ -18019,7 +18019,7 @@ var FM = Object.defineProperty, ty = (o, t, e, i) => {
18019
18019
  return n && FM(t, e, n), n;
18020
18020
  };
18021
18021
  const zM = "noVoip", UM = S("debugvoip");
18022
- class sa extends D {
18022
+ class sa extends j {
18023
18023
  constructor() {
18024
18024
  super(...arguments);
18025
18025
  r(this, "autoConnect", !0);
@@ -18197,7 +18197,7 @@ var NM = Object.defineProperty, aw = (o, t, e, i) => {
18197
18197
  return n && NM(t, e, n), n;
18198
18198
  };
18199
18199
  const $M = S("debugmouth");
18200
- class rf extends D {
18200
+ class rf extends j {
18201
18201
  constructor() {
18202
18202
  super(...arguments);
18203
18203
  r(this, "idle", []);
@@ -18263,7 +18263,7 @@ aw([
18263
18263
  aw([
18264
18264
  p(L)
18265
18265
  ], rf.prototype, "talking");
18266
- class lw extends D {
18266
+ class lw extends j {
18267
18267
  constructor() {
18268
18268
  super(...arguments);
18269
18269
  r(this, "voip", null);
@@ -18319,7 +18319,7 @@ const Mu = class Mu {
18319
18319
  r(Mu, "Global", new Mu());
18320
18320
  let gi = Mu;
18321
18321
  var jt;
18322
- const hw = (jt = class extends D {
18322
+ const hw = (jt = class extends j {
18323
18323
  constructor() {
18324
18324
  super(...arguments);
18325
18325
  r(this, "visibleIn");
@@ -18363,7 +18363,7 @@ var HM = Object.defineProperty, af = (o, t, e, i) => {
18363
18363
  (a = o[s]) && (n = a(t, e, n) || n);
18364
18364
  return n && HM(t, e, n), n;
18365
18365
  };
18366
- class bl extends D {
18366
+ class bl extends j {
18367
18367
  constructor() {
18368
18368
  super(...arguments);
18369
18369
  r(this, "eyes", []);
@@ -18402,7 +18402,7 @@ var GM = Object.defineProperty, iy = (o, t, e, i) => {
18402
18402
  (a = o[s]) && (n = a(t, e, n) || n);
18403
18403
  return n && GM(t, e, n), n;
18404
18404
  }, Tr;
18405
- const lf = (Tr = class extends D {
18405
+ const lf = (Tr = class extends j {
18406
18406
  constructor() {
18407
18407
  super(...arguments);
18408
18408
  r(this, "head", null);
@@ -18447,7 +18447,7 @@ var qM = Object.defineProperty, ny = (o, t, e, i) => {
18447
18447
  (a = o[s]) && (n = a(t, e, n) || n);
18448
18448
  return n && qM(t, e, n), n;
18449
18449
  };
18450
- class mh extends D {
18450
+ class mh extends j {
18451
18451
  constructor() {
18452
18452
  super(...arguments);
18453
18453
  r(this, "length", 1);
@@ -18481,7 +18481,7 @@ ny([
18481
18481
  ny([
18482
18482
  p()
18483
18483
  ], mh.prototype, "isGizmo");
18484
- class uw extends D {
18484
+ class uw extends j {
18485
18485
  constructor() {
18486
18486
  super(...arguments);
18487
18487
  r(this, "from");
@@ -18507,7 +18507,7 @@ class uw extends D {
18507
18507
  m.sub(c), this.gameObject.lookAt(m);
18508
18508
  }
18509
18509
  }
18510
- const XM = S("gizmos"), QM = S("debugboxhelper"), Yt = class Yt extends D {
18510
+ const XM = S("gizmos"), QM = S("debugboxhelper"), Yt = class Yt extends j {
18511
18511
  constructor() {
18512
18512
  super(...arguments);
18513
18513
  /** The bounding box for this component */
@@ -18580,7 +18580,7 @@ var YM = Object.defineProperty, vi = (o, t, e, i) => {
18580
18580
  (a = o[s]) && (n = a(t, e, n) || n);
18581
18581
  return n && YM(t, e, n), n;
18582
18582
  };
18583
- class Ui extends D {
18583
+ class Ui extends j {
18584
18584
  constructor() {
18585
18585
  super(...arguments);
18586
18586
  r(this, "attachedRigidbody", null);
@@ -18821,7 +18821,7 @@ var KM = Object.defineProperty, io = (o, t, e, i) => {
18821
18821
  return n && KM(t, e, n), n;
18822
18822
  };
18823
18823
  const Cb = S("debugcharactercontroller");
18824
- class vl extends D {
18824
+ class vl extends j {
18825
18825
  constructor() {
18826
18826
  super(...arguments);
18827
18827
  r(this, "center", new w(0, 0, 0));
@@ -18877,7 +18877,7 @@ io([
18877
18877
  io([
18878
18878
  p()
18879
18879
  ], vl.prototype, "height");
18880
- class Qo extends D {
18880
+ class Qo extends j {
18881
18881
  constructor() {
18882
18882
  super(...arguments);
18883
18883
  r(this, "controller");
@@ -18975,7 +18975,7 @@ Jk((o) => {
18975
18975
  }
18976
18976
  });
18977
18977
  var Yn;
18978
- const ra = (Yn = class extends D {
18978
+ const ra = (Yn = class extends j {
18979
18979
  constructor() {
18980
18980
  super(...arguments);
18981
18981
  r(this, "autoFit", !1);
@@ -19166,7 +19166,7 @@ wl([
19166
19166
  ], ra.prototype, "backfaceShadows");
19167
19167
  let cf = ra;
19168
19168
  const Pb = [], Cp = new Array(), JM = S("logstats");
19169
- class pw extends D {
19169
+ class pw extends j {
19170
19170
  onEnable() {
19171
19171
  console.log(this), JM && this.startCoroutine(this.run(), Re.OnAfterRender);
19172
19172
  }
@@ -19177,14 +19177,14 @@ class pw extends D {
19177
19177
  }
19178
19178
  }
19179
19179
  }
19180
- class hf extends D {
19180
+ class hf extends j {
19181
19181
  constructor() {
19182
19182
  super(...arguments);
19183
19183
  r(this, "isUsed", !0);
19184
19184
  r(this, "usedBy", null);
19185
19185
  }
19186
19186
  }
19187
- class mw extends D {
19187
+ class mw extends j {
19188
19188
  }
19189
19189
  const Ob = S("debugdeletable"), Fa = class Fa extends Ks {
19190
19190
  onEnable() {
@@ -19197,7 +19197,7 @@ const Ob = S("debugdeletable"), Fa = class Fa extends Ks {
19197
19197
  };
19198
19198
  r(Fa, "_instances", []);
19199
19199
  let Zc = Fa;
19200
- class gw extends D {
19200
+ class gw extends j {
19201
19201
  update() {
19202
19202
  for (const t of Zc._instances) {
19203
19203
  const e = this.gameObject;
@@ -19226,7 +19226,7 @@ var eR = Object.defineProperty, tR = (o, t, e, i) => {
19226
19226
  (a = o[s]) && (n = a(t, e, n) || n);
19227
19227
  return n && eR(t, e, n), n;
19228
19228
  };
19229
- class ry extends D {
19229
+ class ry extends j {
19230
19230
  constructor() {
19231
19231
  super(...arguments);
19232
19232
  r(this, "visibleOn");
@@ -19251,7 +19251,7 @@ var iR = Object.defineProperty, aa = (o, t, e, i) => {
19251
19251
  };
19252
19252
  const qn = S("debugdrag"), Pp = [];
19253
19253
  var yw = /* @__PURE__ */ ((o) => (o[o.XZPlane = 0] = "XZPlane", o[o.Attached = 1] = "Attached", o[o.HitNormal = 2] = "HitNormal", o[o.DynamicViewAngle = 3] = "DynamicViewAngle", o[o.SnapToSurfaces = 4] = "SnapToSurfaces", o[o.None = 5] = "None", o))(yw || {}), ut;
19254
- const Yo = (ut = class extends D {
19254
+ const Yo = (ut = class extends j {
19255
19255
  constructor() {
19256
19256
  super(...arguments);
19257
19257
  r(this, "dragMode", 3);
@@ -19904,7 +19904,7 @@ const Ru = class Ru {
19904
19904
  r(Ru, "geometry", new Jn().setFromPoints([new w(0, 0, 0), new w(0, -1, 0)]));
19905
19905
  let kb = Ru;
19906
19906
  var sR = /* @__PURE__ */ ((o) => (o.File_Spawned = "file-spawned", o))(sR || {});
19907
- class d2 {
19907
+ class u2 {
19908
19908
  constructor(t, e, i, n, s, a, l, c, h) {
19909
19909
  r(this, "guid");
19910
19910
  r(this, "file_name");
@@ -20137,7 +20137,7 @@ class cR extends CustomEvent {
20137
20137
  }
20138
20138
  }
20139
20139
  const hR = "blob";
20140
- class Ko extends D {
20140
+ class Ko extends j {
20141
20141
  constructor() {
20142
20142
  super(...arguments);
20143
20143
  r(this, "useNetworking", !0);
@@ -20473,7 +20473,7 @@ var uR = Object.defineProperty, ay = (o, t, e, i) => {
20473
20473
  (a = o[s]) && (n = a(t, e, n) || n);
20474
20474
  return n && uR(t, e, n), n;
20475
20475
  };
20476
- const df = class _w extends D {
20476
+ const df = class _w extends j {
20477
20477
  constructor() {
20478
20478
  super(...arguments);
20479
20479
  r(this, "parent", null);
@@ -20573,7 +20573,7 @@ ly([
20573
20573
  ly([
20574
20574
  p(Se)
20575
20575
  ], cy.prototype, "callback");
20576
- class hy extends D {
20576
+ class hy extends j {
20577
20577
  constructor() {
20578
20578
  super(...arguments);
20579
20579
  r(this, "triggers", []);
@@ -20900,7 +20900,7 @@ fe.registerCallback(me.ContextCreated, (o) => {
20900
20900
  const t = o.context, e = C.findObjectOfType(Wm, t);
20901
20901
  e != null && e.sourceId && (e.enabled = !0);
20902
20902
  });
20903
- class Wm extends D {
20903
+ class Wm extends j {
20904
20904
  constructor() {
20905
20905
  super(...arguments);
20906
20906
  r(this, "ambientMode", Pc.Skybox);
@@ -21370,10 +21370,10 @@ let du;
21370
21370
  const MR = import("./three-examples-B50TT3Iu.js").then((o) => o.GLTFLoaderAnimationPointer).then(async (o) => (du = o.GLTFAnimationPointerExtension, du)).catch((o) => {
21371
21371
  console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three for full KHR_animation support", o);
21372
21372
  }), Gr = new Array();
21373
- function u2(o) {
21373
+ function f2(o) {
21374
21374
  Gr.includes(o) || Gr.push(o);
21375
21375
  }
21376
- function f2(o) {
21376
+ function p2(o) {
21377
21377
  const t = Gr.indexOf(o);
21378
21378
  t >= 0 && Gr.splice(t, 1);
21379
21379
  }
@@ -21442,7 +21442,7 @@ var ER = Object.defineProperty, Mw = (o, t, e, i) => {
21442
21442
  };
21443
21443
  const Xl = S("debugreflectionprobe"), Eb = S("noreflectionprobe"), Tp = Symbol("reflectionProbeKey"), Ab = Symbol("original material");
21444
21444
  var ei;
21445
- const dy = (ei = class extends D {
21445
+ const dy = (ei = class extends j {
21446
21446
  constructor() {
21447
21447
  var e;
21448
21448
  super();
@@ -22129,7 +22129,7 @@ class DR {
22129
22129
  return i ? i.material : null;
22130
22130
  }
22131
22131
  }
22132
- const hs = class Rd extends D {
22132
+ const hs = class Rd extends j {
22133
22133
  constructor() {
22134
22134
  super(...arguments);
22135
22135
  r(this, "receiveShadows", !1);
@@ -22532,7 +22532,7 @@ class Aw extends Ks {
22532
22532
  r(this, "sceneRoot");
22533
22533
  }
22534
22534
  }
22535
- const uy = class Ma extends D {
22535
+ const uy = class Ma extends j {
22536
22536
  constructor() {
22537
22537
  super(...arguments);
22538
22538
  r(this, "binary", !0);
@@ -25062,7 +25062,7 @@ const Wb = S("debugusdzbehaviours");
25062
25062
  function yh(o) {
25063
25063
  o && (o.getComponentInParent(ul) || (z() && console.debug('Raycaster on "' + o.name + '" was automatically added, because no raycaster was found in the parent hierarchy.'), o.addComponent(an)));
25064
25064
  }
25065
- class Cl extends D {
25065
+ class Cl extends j {
25066
25066
  constructor() {
25067
25067
  super(...arguments);
25068
25068
  r(this, "object");
@@ -25126,7 +25126,7 @@ He([
25126
25126
  p()
25127
25127
  ], Cl.prototype, "relativeMotion");
25128
25128
  var $e;
25129
- const pf = ($e = class extends D {
25129
+ const pf = ($e = class extends j {
25130
25130
  constructor() {
25131
25131
  super(...arguments);
25132
25132
  r(this, "materialToSwitch");
@@ -25229,7 +25229,7 @@ He([
25229
25229
  ], pf.prototype, "fadeDuration");
25230
25230
  let Vw = pf;
25231
25231
  var _e;
25232
- const _h = (_e = class extends D {
25232
+ const _h = (_e = class extends j {
25233
25233
  constructor() {
25234
25234
  super(...arguments);
25235
25235
  r(this, "target");
@@ -25320,7 +25320,7 @@ He([
25320
25320
  p()
25321
25321
  ], _h.prototype, "hideSelf");
25322
25322
  let Hw = _h;
25323
- const wn = class wn extends D {
25323
+ const wn = class wn extends j {
25324
25324
  constructor() {
25325
25325
  super(...arguments);
25326
25326
  r(this, "wasVisible", !1);
@@ -25348,7 +25348,7 @@ const wn = class wn extends D {
25348
25348
  };
25349
25349
  r(wn, "_fadeBehaviour"), r(wn, "_fadeObjects", []);
25350
25350
  let eh = wn;
25351
- class bh extends D {
25351
+ class bh extends j {
25352
25352
  constructor() {
25353
25353
  super(...arguments);
25354
25354
  r(this, "target");
@@ -25379,7 +25379,7 @@ He([
25379
25379
  He([
25380
25380
  p()
25381
25381
  ], bh.prototype, "motionType");
25382
- class qr extends D {
25382
+ class qr extends j {
25383
25383
  constructor() {
25384
25384
  super(...arguments);
25385
25385
  r(this, "target");
@@ -25449,7 +25449,7 @@ He([
25449
25449
  p()
25450
25450
  ], qr.prototype, "toggleOnClick");
25451
25451
  var Dt;
25452
- const my = (Dt = class extends D {
25452
+ const my = (Dt = class extends j {
25453
25453
  constructor() {
25454
25454
  super(...arguments);
25455
25455
  r(this, "animator");
@@ -25666,7 +25666,7 @@ He([
25666
25666
  p()
25667
25667
  ], my.prototype, "stateName");
25668
25668
  let pu = my;
25669
- class vh extends D {
25669
+ class vh extends j {
25670
25670
  constructor() {
25671
25671
  super(...arguments);
25672
25672
  r(this, "target");
@@ -25679,7 +25679,7 @@ class vh extends D {
25679
25679
  He([
25680
25680
  p(L)
25681
25681
  ], vh.prototype, "target");
25682
- class mf extends D {
25682
+ class mf extends j {
25683
25683
  constructor() {
25684
25684
  super(...arguments);
25685
25685
  r(this, "target");
@@ -25982,7 +25982,7 @@ St([
25982
25982
  p()
25983
25983
  ], gy.prototype, "index", 2);
25984
25984
  let Ec = gy;
25985
- class Ni extends D {
25985
+ class Ni extends j {
25986
25986
  constructor() {
25987
25987
  super(...arguments);
25988
25988
  r(this, "drawMode", 0);
@@ -26121,7 +26121,7 @@ St([
26121
26121
  St([
26122
26122
  p(Ec)
26123
26123
  ], Ni.prototype, "sprite", 1);
26124
- const Vb = S("debugwebxr"), _T = new oe().makeRotationY(Math.PI), ko = class ko extends D {
26124
+ const Vb = S("debugwebxr"), _T = new oe().makeRotationY(Math.PI), ko = class ko extends j {
26125
26125
  constructor() {
26126
26126
  super(...arguments);
26127
26127
  r(this, "_arScale", 1);
@@ -26655,7 +26655,7 @@ var CT = Object.defineProperty, yf = (o, t, e, i) => {
26655
26655
  (a = o[s]) && (n = a(t, e, n) || n);
26656
26656
  return n && CT(t, e, n), n;
26657
26657
  };
26658
- const Zt = S("debugplayersync"), _f = class Qw extends D {
26658
+ const Zt = S("debugplayersync"), _f = class Qw extends j {
26659
26659
  constructor() {
26660
26660
  super(...arguments);
26661
26661
  r(this, "autoSync", !0);
@@ -26756,7 +26756,7 @@ yf([
26756
26756
  ], _f.prototype, "onPlayerSpawned");
26757
26757
  let Yw = _f;
26758
26758
  var PT = /* @__PURE__ */ ((o) => (o.OwnerChanged = "ownerChanged", o))(PT || {}), Be;
26759
- const Zm = (Be = class extends D {
26759
+ const Zm = (Be = class extends j {
26760
26760
  constructor() {
26761
26761
  super(...arguments);
26762
26762
  /** Event triggered when the owner of this PlayerState changes */
@@ -26797,7 +26797,7 @@ const Zm = (Be = class extends D {
26797
26797
  static getFor(e) {
26798
26798
  if (e instanceof L)
26799
26799
  return C.getComponentInParent(e, Be);
26800
- if (e instanceof D)
26800
+ if (e instanceof j)
26801
26801
  return C.getComponentInParent(e.gameObject, Be);
26802
26802
  }
26803
26803
  /**
@@ -26893,7 +26893,7 @@ var OT = Object.defineProperty, Pl = (o, t, e, i) => {
26893
26893
  (a = o[s]) && (n = a(t, e, n) || n);
26894
26894
  return n && OT(t, e, n), n;
26895
26895
  };
26896
- class so extends D {
26896
+ class so extends j {
26897
26897
  constructor() {
26898
26898
  super(...arguments);
26899
26899
  r(this, "position", "bottom");
@@ -26941,7 +26941,7 @@ var kT = Object.defineProperty, _y = (o, t, e, i) => {
26941
26941
  return n && kT(t, e, n), n;
26942
26942
  };
26943
26943
  const Ql = S("debugwebxr"), Hb = new W().setFromAxisAngle(new w(0, 1, 0), Math.PI);
26944
- class Xr extends D {
26944
+ class Xr extends j {
26945
26945
  constructor() {
26946
26946
  super(...arguments);
26947
26947
  r(this, "head");
@@ -27074,7 +27074,7 @@ var MT = Object.defineProperty, bf = (o, t, e, i) => {
27074
27074
  return n && MT(t, e, n), n;
27075
27075
  };
27076
27076
  const vs = S("debugwebxr"), uo = new Array();
27077
- class Js extends D {
27077
+ class Js extends j {
27078
27078
  constructor() {
27079
27079
  super(...arguments);
27080
27080
  r(this, "createControllerModel", !0);
@@ -27222,7 +27222,7 @@ bf([
27222
27222
  bf([
27223
27223
  p(le)
27224
27224
  ], Js.prototype, "customRightHand");
27225
- class by extends D {
27225
+ class by extends j {
27226
27226
  }
27227
27227
  var RT = Object.defineProperty, Jo = (o, t, e, i) => {
27228
27228
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
@@ -27230,7 +27230,7 @@ var RT = Object.defineProperty, Jo = (o, t, e, i) => {
27230
27230
  return n && RT(t, e, n), n;
27231
27231
  };
27232
27232
  const Fp = S("debugwebxr");
27233
- class cn extends D {
27233
+ class cn extends j {
27234
27234
  constructor() {
27235
27235
  super(...arguments);
27236
27236
  r(this, "movementSpeed", 1.5);
@@ -27486,7 +27486,7 @@ var ET = Object.defineProperty, Ct = (o, t, e, i) => {
27486
27486
  };
27487
27487
  const Yl = S("debugwebxr"), AT = S("debugusdz");
27488
27488
  var Cn;
27489
- const pt = (Cn = class extends D {
27489
+ const pt = (Cn = class extends j {
27490
27490
  constructor() {
27491
27491
  super(...arguments);
27492
27492
  r(this, "createVRButton", !0);
@@ -28028,7 +28028,7 @@ F0.prototype.interactable = {
28028
28028
  this.interactable = o;
28029
28029
  }
28030
28030
  };
28031
- class En extends D {
28031
+ class En extends j {
28032
28032
  constructor() {
28033
28033
  super(...arguments);
28034
28034
  r(this, "_shadowComponent", null);
@@ -28353,7 +28353,7 @@ var FT = Object.defineProperty, ex = (o, t, e, i) => {
28353
28353
  (a = o[s]) && (n = a(t, e, n) || n);
28354
28354
  return n && FT(t, e, n), n;
28355
28355
  };
28356
- class xh extends D {
28356
+ class xh extends j {
28357
28357
  constructor() {
28358
28358
  super(...arguments);
28359
28359
  r(this, "effectColor");
@@ -29000,7 +29000,7 @@ rt([
29000
29000
  rt([
29001
29001
  p()
29002
29002
  ], kl.prototype, "bottom");
29003
- class $i extends D {
29003
+ class $i extends j {
29004
29004
  constructor() {
29005
29005
  super(...arguments);
29006
29006
  r(this, "_rectTransform", null);
@@ -29408,7 +29408,7 @@ var QT = Object.defineProperty, YT = Object.getOwnPropertyDescriptor, Sy = (o, t
29408
29408
  (a = o[s]) && (n = (i ? a(t, e, n) : a(n)) || n);
29409
29409
  return i && n && QT(t, e, n), n;
29410
29410
  };
29411
- class Qr extends D {
29411
+ class Qr extends j {
29412
29412
  constructor() {
29413
29413
  super(...arguments);
29414
29414
  r(this, "_alpha", 1);
@@ -29647,7 +29647,7 @@ Et([
29647
29647
  p()
29648
29648
  ], Ml.prototype, "callToActionURL");
29649
29649
  var Is;
29650
- const wi = (Is = class extends D {
29650
+ const wi = (Is = class extends j {
29651
29651
  constructor() {
29652
29652
  super(...arguments);
29653
29653
  r(this, "objectToExport");
@@ -29930,7 +29930,7 @@ var iE = Object.defineProperty, nE = Object.getOwnPropertyDescriptor, Cy = (o, t
29930
29930
  (a = o[s]) && (n = a(t, e, n) || n);
29931
29931
  return n && iE(t, e, n), n;
29932
29932
  };
29933
- class Sh extends D {
29933
+ class Sh extends j {
29934
29934
  constructor() {
29935
29935
  super(...arguments);
29936
29936
  r(this, "_fog");
@@ -29980,7 +29980,7 @@ var sE = Object.defineProperty, Py = (o, t, e, i) => {
29980
29980
  (a = o[s]) && (n = a(t, e, n) || n);
29981
29981
  return n && sE(t, e, n), n;
29982
29982
  };
29983
- class Rl extends D {
29983
+ class Rl extends j {
29984
29984
  constructor() {
29985
29985
  super(...arguments);
29986
29986
  r(this, "objectBounds", !1);
@@ -30015,7 +30015,7 @@ var oE = Object.defineProperty, Oy = (o, t, e, i) => {
30015
30015
  (a = o[s]) && (n = a(t, e, n) || n);
30016
30016
  return n && oE(t, e, n), n;
30017
30017
  };
30018
- class Ch extends D {
30018
+ class Ch extends j {
30019
30019
  constructor() {
30020
30020
  super(...arguments);
30021
30021
  r(this, "isGizmo", !1);
@@ -30051,7 +30051,7 @@ var rE = Object.defineProperty, ky = (o, t, e, i) => {
30051
30051
  (a = o[s]) && (n = a(t, e, n) || n);
30052
30052
  return n && rE(t, e, n), n;
30053
30053
  };
30054
- class My extends D {
30054
+ class My extends j {
30055
30055
  constructor() {
30056
30056
  super(...arguments);
30057
30057
  r(this, "connectedBody");
@@ -30102,7 +30102,7 @@ function Wp(o) {
30102
30102
  return o * Math.PI / 180;
30103
30103
  }
30104
30104
  const Xb = 300, fo = S("debuglights");
30105
- class Wi extends D {
30105
+ class Wi extends j {
30106
30106
  constructor() {
30107
30107
  super(...arguments);
30108
30108
  r(this, "type", 0);
@@ -30407,7 +30407,7 @@ class dE {
30407
30407
  return this.model.renderers;
30408
30408
  }
30409
30409
  }
30410
- class Cf extends D {
30410
+ class Cf extends j {
30411
30411
  constructor() {
30412
30412
  super(...arguments);
30413
30413
  r(this, "fadeMode", 0);
@@ -30494,7 +30494,7 @@ var uE = Object.defineProperty, fE = (o, t, e, i) => {
30494
30494
  return n && uE(t, e, n), n;
30495
30495
  };
30496
30496
  const ud = S("debugnestedgltf");
30497
- class Ry extends D {
30497
+ class Ry extends j {
30498
30498
  constructor() {
30499
30499
  super(...arguments);
30500
30500
  r(this, "filePath");
@@ -30550,7 +30550,7 @@ var pE = Object.defineProperty, Ty = (o, t, e, i) => {
30550
30550
  (a = o[s]) && (n = a(t, e, n) || n);
30551
30551
  return n && pE(t, e, n), n;
30552
30552
  };
30553
- const mE = S("debugnet"), Pf = class Jm extends D {
30553
+ const mE = S("debugnet"), Pf = class Jm extends j {
30554
30554
  constructor() {
30555
30555
  super(...arguments);
30556
30556
  r(this, "url", null);
@@ -30620,7 +30620,7 @@ var gE = Object.defineProperty, Of = (o, t, e, i) => {
30620
30620
  (a = o[s]) && (n = a(t, e, n) || n);
30621
30621
  return n && gE(t, e, n), n;
30622
30622
  };
30623
- class Tl extends D {
30623
+ class Tl extends j {
30624
30624
  constructor() {
30625
30625
  super(...arguments);
30626
30626
  r(this, "referenceSpace");
@@ -32262,7 +32262,7 @@ var bE = Object.defineProperty, Ge = (o, t, e, i) => {
32262
32262
  };
32263
32263
  const wo = S("debugparticles"), vE = S("noprogressive"), wE = S("debugprogressive");
32264
32264
  var ng = /* @__PURE__ */ ((o) => (o[o.Birth = 0] = "Birth", o[o.Collision = 1] = "Collision", o[o.Death = 2] = "Death", o[o.Trigger = 3] = "Trigger", o[o.Manual = 4] = "Manual", o))(ng || {});
32265
- class Ln extends D {
32265
+ class Ln extends j {
32266
32266
  constructor() {
32267
32267
  super(...arguments);
32268
32268
  r(this, "renderMode");
@@ -32714,7 +32714,7 @@ class IE {
32714
32714
  r(this, "waitEmiting", 0);
32715
32715
  }
32716
32716
  }
32717
- const Ht = class Ad extends D {
32717
+ const Ht = class Ad extends j {
32718
32718
  constructor() {
32719
32719
  super(...arguments);
32720
32720
  r(this, "_state");
@@ -33085,7 +33085,7 @@ function yx(o, t) {
33085
33085
  }
33086
33086
  return t;
33087
33087
  }
33088
- class sh extends D {
33088
+ class sh extends j {
33089
33089
  constructor() {
33090
33090
  super(...arguments);
33091
33091
  r(this, "_didAssignPlayerColor", !1);
@@ -33182,7 +33182,7 @@ const gt = {
33182
33182
  };
33183
33183
  let tt = null;
33184
33184
  function jE(o) {
33185
- bc === "verbose" && console.debug("Before ordering effects", [...o]), tt || (tt = /* @__PURE__ */ new Map(), tt.set(j.POSTPROCESSING.MODULE.NormalPass, gt.NormalPass), tt.set(j.POSTPROCESSING.MODULE.DepthDownsamplingPass, gt.DepthDownsamplingPass), tt.set(j.POSTPROCESSING.MODULE.SMAAEffect, gt.SMAA), tt.set(j.POSTPROCESSING.MODULE.SSAOEffect, gt.SSAO), tt.set(j.POSTPROCESSING_AO.MODULE.N8AOPostPass, gt.SSAO), tt.set(j.POSTPROCESSING_AO.MODULE.N8AOPass, gt.SSAO), tt.set(j.POSTPROCESSING.MODULE.TiltShiftEffect, gt.TiltShift), tt.set(j.POSTPROCESSING.MODULE.DepthOfFieldEffect, gt.DepthOfField), tt.set(j.POSTPROCESSING.MODULE.ChromaticAberrationEffect, gt.ChromaticAberration), tt.set(j.POSTPROCESSING.MODULE.BloomEffect, gt.Bloom), tt.set(j.POSTPROCESSING.MODULE.SelectiveBloomEffect, gt.Bloom), tt.set(j.POSTPROCESSING.MODULE.VignetteEffect, gt.Vignette), tt.set(j.POSTPROCESSING.MODULE.PixelationEffect, gt.Pixelation), tt.set(j.POSTPROCESSING.MODULE.ToneMappingEffect, gt.ToneMapping), tt.set(j.POSTPROCESSING.MODULE.HueSaturationEffect, gt.HueSaturation), tt.set(j.POSTPROCESSING.MODULE.BrightnessContrastEffect, gt.BrightnessContrast)), o.sort((t, e) => {
33185
+ bc === "verbose" && console.debug("Before ordering effects", [...o]), tt || (tt = /* @__PURE__ */ new Map(), tt.set(D.POSTPROCESSING.MODULE.NormalPass, gt.NormalPass), tt.set(D.POSTPROCESSING.MODULE.DepthDownsamplingPass, gt.DepthDownsamplingPass), tt.set(D.POSTPROCESSING.MODULE.SMAAEffect, gt.SMAA), tt.set(D.POSTPROCESSING.MODULE.SSAOEffect, gt.SSAO), tt.set(D.POSTPROCESSING_AO.MODULE.N8AOPostPass, gt.SSAO), tt.set(D.POSTPROCESSING_AO.MODULE.N8AOPass, gt.SSAO), tt.set(D.POSTPROCESSING.MODULE.TiltShiftEffect, gt.TiltShift), tt.set(D.POSTPROCESSING.MODULE.DepthOfFieldEffect, gt.DepthOfField), tt.set(D.POSTPROCESSING.MODULE.ChromaticAberrationEffect, gt.ChromaticAberration), tt.set(D.POSTPROCESSING.MODULE.BloomEffect, gt.Bloom), tt.set(D.POSTPROCESSING.MODULE.SelectiveBloomEffect, gt.Bloom), tt.set(D.POSTPROCESSING.MODULE.VignetteEffect, gt.Vignette), tt.set(D.POSTPROCESSING.MODULE.PixelationEffect, gt.Pixelation), tt.set(D.POSTPROCESSING.MODULE.ToneMappingEffect, gt.ToneMapping), tt.set(D.POSTPROCESSING.MODULE.HueSaturationEffect, gt.HueSaturation), tt.set(D.POSTPROCESSING.MODULE.BrightnessContrastEffect, gt.BrightnessContrast)), o.sort((t, e) => {
33186
33186
  const i = typeof t.priority == "number" ? t.priority : tt.get(t.effect.constructor) ?? Number.NEGATIVE_INFINITY, n = typeof e.priority == "number" ? e.priority : tt.get(e.effect.constructor) ?? Number.NEGATIVE_INFINITY;
33187
33187
  return i === Number.NEGATIVE_INFINITY ? (bc && console.warn("Unknown effect found: ", t.constructor.name, t), 1) : n === Number.NEGATIVE_INFINITY ? (bc && console.warn("Unknown effect found: ", e.constructor.name, e), -1) : i - n;
33188
33188
  }), bc === "verbose" && console.debug("After ordering effects", [...o]);
@@ -33275,7 +33275,7 @@ var NE = Object.defineProperty, $E = (o, t, e, i) => {
33275
33275
  return n && NE(t, e, n), n;
33276
33276
  };
33277
33277
  const Xp = S("debugpost");
33278
- class ft extends D {
33278
+ class ft extends j {
33279
33279
  constructor(e = void 0) {
33280
33280
  super();
33281
33281
  /**
@@ -33399,6 +33399,7 @@ var qE = Object.defineProperty, XE = (o, t, e, i) => {
33399
33399
  (a = o[s]) && (n = a(t, e, n) || n);
33400
33400
  return n && qE(t, e, n), n;
33401
33401
  };
33402
+ const QE = S("debugpost");
33402
33403
  class Mf extends ft {
33403
33404
  constructor() {
33404
33405
  super(...arguments);
@@ -33409,14 +33410,15 @@ class Mf extends ft {
33409
33410
  }
33410
33411
  // 2 is HIGH: https://github.com/pmndrs/postprocessing/blob/main/src/enums/SMAAPreset.js#L14
33411
33412
  onCreateEffect() {
33412
- const e = new j.POSTPROCESSING.MODULE.SMAAEffect({
33413
- preset: j.POSTPROCESSING.MODULE.SMAAPreset.HIGH,
33414
- edgeDetectionMode: j.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA
33413
+ var i;
33414
+ const e = new D.POSTPROCESSING.MODULE.SMAAEffect({
33415
+ preset: ((i = this.preset) == null ? void 0 : i.value) ?? D.POSTPROCESSING.MODULE.SMAAPreset.HIGH,
33416
+ edgeDetectionMode: D.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA
33415
33417
  // Keep predication mode disabled (default) since it looks better
33416
33418
  // predicationMode: MODULES.POSTPROCESSING.MODULE.PredicationMode.DEPTH,
33417
33419
  });
33418
- return this.preset.onValueChanged = (i) => {
33419
- e.applyPreset(i);
33420
+ return this.preset.onValueChanged = (n) => {
33421
+ QE && console.log("Antialiasing preset changed to", n), e.applyPreset(n);
33420
33422
  }, e;
33421
33423
  }
33422
33424
  }
@@ -33424,10 +33426,10 @@ XE([
33424
33426
  p(N)
33425
33427
  ], Mf.prototype, "preset");
33426
33428
  Dn("Antialiasing", Mf);
33427
- var QE = Object.defineProperty, Ly = (o, t, e, i) => {
33429
+ var YE = Object.defineProperty, Ly = (o, t, e, i) => {
33428
33430
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
33429
33431
  (a = o[s]) && (n = a(t, e, n) || n);
33430
- return n && QE(t, e, n), n;
33432
+ return n && YE(t, e, n), n;
33431
33433
  }, Er;
33432
33434
  const Rf = (Er = class extends ft {
33433
33435
  constructor() {
@@ -33450,8 +33452,8 @@ const Rf = (Er = class extends ft {
33450
33452
  onCreateEffect() {
33451
33453
  let e;
33452
33454
  if (this.selectiveBloom == null && (this.selectiveBloom = Er.useSelectiveBloom), this.selectiveBloom) {
33453
- const i = e = new j.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene, this.context.mainCamera, {
33454
- blendFunction: j.POSTPROCESSING.MODULE.BlendFunction.ADD,
33455
+ const i = e = new D.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene, this.context.mainCamera, {
33456
+ blendFunction: D.POSTPROCESSING.MODULE.BlendFunction.ADD,
33455
33457
  mipmapBlur: !0,
33456
33458
  luminanceThreshold: this.threshold.value,
33457
33459
  luminanceSmoothing: this.scatter.value,
@@ -33461,8 +33463,8 @@ const Rf = (Er = class extends ft {
33461
33463
  });
33462
33464
  i.inverted = !0;
33463
33465
  } else
33464
- e = new j.POSTPROCESSING.MODULE.BloomEffect({
33465
- blendFunction: j.POSTPROCESSING.MODULE.BlendFunction.ADD,
33466
+ e = new D.POSTPROCESSING.MODULE.BloomEffect({
33467
+ blendFunction: D.POSTPROCESSING.MODULE.BlendFunction.ADD,
33466
33468
  mipmapBlur: !0,
33467
33469
  luminanceThreshold: this.threshold.value,
33468
33470
  luminanceSmoothing: this.scatter.value,
@@ -33491,10 +33493,10 @@ Ly([
33491
33493
  ], Rf.prototype, "scatter");
33492
33494
  let Dy = Rf;
33493
33495
  Dn("Bloom", Dy);
33494
- var YE = Object.defineProperty, KE = (o, t, e, i) => {
33496
+ var KE = Object.defineProperty, ZE = (o, t, e, i) => {
33495
33497
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
33496
33498
  (a = o[s]) && (n = a(t, e, n) || n);
33497
- return n && YE(t, e, n), n;
33499
+ return n && KE(t, e, n), n;
33498
33500
  };
33499
33501
  class Tf extends ft {
33500
33502
  constructor() {
@@ -33505,13 +33507,13 @@ class Tf extends ft {
33505
33507
  return "ChromaticAberration";
33506
33508
  }
33507
33509
  onCreateEffect() {
33508
- const e = new j.POSTPROCESSING.MODULE.ChromaticAberrationEffect();
33510
+ const e = new D.POSTPROCESSING.MODULE.ChromaticAberrationEffect();
33509
33511
  return e.offset = new ae(0, 0), e.radialModulation = !0, e.modulationOffset = 0.15, this.intensity.valueProcessor = (i) => i * 0.02, this.intensity.onValueChanged = (i) => {
33510
33512
  e.offset.x = -i, e.offset.y = i;
33511
33513
  }, e;
33512
33514
  }
33513
33515
  }
33514
- KE([
33516
+ ZE([
33515
33517
  p(N)
33516
33518
  ], Tf.prototype, "intensity");
33517
33519
  Dn("ChromaticAberration", Tf);
@@ -33533,7 +33535,7 @@ function Qp(o) {
33533
33535
  return t0.has(o) || (t0.set(o, !0), console.warn("[Postprocessing] Unknown tone mapping mode", o)), Ja;
33534
33536
  }
33535
33537
  }
33536
- function ZE(o) {
33538
+ function JE(o) {
33537
33539
  switch (o) {
33538
33540
  case xg:
33539
33541
  return 0;
@@ -33552,23 +33554,23 @@ function ZE(o) {
33552
33554
  function Id(o) {
33553
33555
  switch (o) {
33554
33556
  case xg:
33555
- return j.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;
33557
+ return D.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;
33556
33558
  case zu:
33557
- return j.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;
33559
+ return D.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;
33558
33560
  case Fu:
33559
- return j.POSTPROCESSING.MODULE.ToneMappingMode.AGX;
33561
+ return D.POSTPROCESSING.MODULE.ToneMappingMode.AGX;
33560
33562
  case Ja:
33561
- return j.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;
33563
+ return D.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;
33562
33564
  case wg:
33563
- return j.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;
33565
+ return D.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;
33564
33566
  default:
33565
- return j.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;
33567
+ return D.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;
33566
33568
  }
33567
33569
  }
33568
- var JE = Object.defineProperty, vx = (o, t, e, i) => {
33570
+ var eA = Object.defineProperty, vx = (o, t, e, i) => {
33569
33571
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
33570
33572
  (a = o[s]) && (n = a(t, e, n) || n);
33571
- return n && JE(t, e, n), n;
33573
+ return n && eA(t, e, n), n;
33572
33574
  };
33573
33575
  const Yp = S("debugpost");
33574
33576
  class Yr extends ft {
@@ -33596,11 +33598,11 @@ class Yr extends ft {
33596
33598
  onCreateEffect() {
33597
33599
  var n;
33598
33600
  if (this.mode.isInitialized == !1) {
33599
- const s = ZE(this.context.renderer.toneMapping);
33601
+ const s = JE(this.context.renderer.toneMapping);
33600
33602
  Yp && console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping", this.context.renderer.toneMapping + " → " + s), this.mode.initialize(s);
33601
33603
  }
33602
33604
  (n = this._tonemappingEffect) == null || n.dispose();
33603
- const e = Qp(this.mode.value), i = this._tonemappingEffect = new j.POSTPROCESSING.MODULE.ToneMappingEffect({
33605
+ const e = Qp(this.mode.value), i = this._tonemappingEffect = new D.POSTPROCESSING.MODULE.ToneMappingEffect({
33604
33606
  mode: Id(e)
33605
33607
  });
33606
33608
  return this.mode.onValueChanged = (s) => {
@@ -33628,10 +33630,10 @@ vx([
33628
33630
  p(N)
33629
33631
  ], Yr.prototype, "exposure");
33630
33632
  Dn("Tonemapping", Yr);
33631
- var eA = Object.defineProperty, Ef = (o, t, e, i) => {
33633
+ var tA = Object.defineProperty, Ef = (o, t, e, i) => {
33632
33634
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
33633
33635
  (a = o[s]) && (n = a(t, e, n) || n);
33634
- return n && eA(t, e, n), n;
33636
+ return n && tA(t, e, n), n;
33635
33637
  };
33636
33638
  class ca extends ft {
33637
33639
  constructor() {
@@ -33662,9 +33664,9 @@ class ca extends ft {
33662
33664
  i || (i = new Yr(), (l = this.postprocessingContext) == null || l.components.push(i)), this.postExposure.onValueChanged = (c) => {
33663
33665
  this.postExposure.overrideState && i ? i.exposure.value = c : console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.");
33664
33666
  };
33665
- const n = new j.POSTPROCESSING.MODULE.BrightnessContrastEffect();
33667
+ const n = new D.POSTPROCESSING.MODULE.BrightnessContrastEffect();
33666
33668
  this.contrast.onValueChanged = (c) => n.contrast = c;
33667
- const s = new j.POSTPROCESSING.MODULE.HueSaturationEffect();
33669
+ const s = new D.POSTPROCESSING.MODULE.HueSaturationEffect();
33668
33670
  return this.hueShift.onValueChanged = (c) => s.hue = c, this.saturation.onValueChanged = (c) => s.saturation = c, e.push(n), e.push(s), e;
33669
33671
  }
33670
33672
  }
@@ -33681,12 +33683,12 @@ Ef([
33681
33683
  p(N)
33682
33684
  ], ca.prototype, "saturation");
33683
33685
  Dn("ColorAdjustments", ca);
33684
- var tA = Object.defineProperty, ha = (o, t, e, i) => {
33686
+ var iA = Object.defineProperty, ha = (o, t, e, i) => {
33685
33687
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
33686
33688
  (a = o[s]) && (n = a(t, e, n) || n);
33687
- return n && tA(t, e, n), n;
33689
+ return n && iA(t, e, n), n;
33688
33690
  };
33689
- const iA = S("debugpost");
33691
+ const nA = S("debugpost");
33690
33692
  class ps extends ft {
33691
33693
  constructor() {
33692
33694
  super(...arguments);
@@ -33714,10 +33716,10 @@ class ps extends ft {
33714
33716
  }
33715
33717
  onCreateEffect() {
33716
33718
  if (this.mode === 0) {
33717
- iA && console.warn("DepthOfField: Mode is set to Off");
33719
+ nA && console.warn("DepthOfField: Mode is set to Off");
33718
33720
  return;
33719
33721
  }
33720
- const e = new j.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera, {
33722
+ const e = new D.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera, {
33721
33723
  worldFocusRange: 0.2,
33722
33724
  focalLength: 1,
33723
33725
  bokehScale: 20,
@@ -33765,10 +33767,10 @@ class yu extends ft {
33765
33767
  return this.effect;
33766
33768
  }
33767
33769
  }
33768
- var nA = Object.defineProperty, sA = (o, t, e, i) => {
33770
+ var sA = Object.defineProperty, oA = (o, t, e, i) => {
33769
33771
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
33770
33772
  (a = o[s]) && (n = a(t, e, n) || n);
33771
- return n && nA(t, e, n), n;
33773
+ return n && sA(t, e, n), n;
33772
33774
  };
33773
33775
  class Af extends ft {
33774
33776
  constructor() {
@@ -33779,20 +33781,20 @@ class Af extends ft {
33779
33781
  return "PixelationEffect";
33780
33782
  }
33781
33783
  onCreateEffect() {
33782
- const e = new j.POSTPROCESSING.MODULE.PixelationEffect();
33784
+ const e = new D.POSTPROCESSING.MODULE.PixelationEffect();
33783
33785
  return this.granularity.onValueChanged = (i) => {
33784
33786
  e.granularity = i;
33785
33787
  }, e;
33786
33788
  }
33787
33789
  }
33788
- sA([
33790
+ oA([
33789
33791
  p(N)
33790
33792
  ], Af.prototype, "granularity");
33791
33793
  Dn("PixelationEffect", Af);
33792
- var oA = Object.defineProperty, Rh = (o, t, e, i) => {
33794
+ var rA = Object.defineProperty, Rh = (o, t, e, i) => {
33793
33795
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
33794
33796
  (a = o[s]) && (n = a(t, e, n) || n);
33795
- return n && oA(t, e, n), n;
33797
+ return n && rA(t, e, n), n;
33796
33798
  };
33797
33799
  class sr extends ft {
33798
33800
  constructor() {
@@ -33814,10 +33816,10 @@ class sr extends ft {
33814
33816
  }
33815
33817
  }
33816
33818
  onCreateEffect() {
33817
- const e = this.context.mainCamera, i = new j.POSTPROCESSING.MODULE.NormalPass(this.context.scene, e), n = new j.POSTPROCESSING.MODULE.DepthDownsamplingPass({
33819
+ const e = this.context.mainCamera, i = new D.POSTPROCESSING.MODULE.NormalPass(this.context.scene, e), n = new D.POSTPROCESSING.MODULE.DepthDownsamplingPass({
33818
33820
  normalBuffer: i.texture,
33819
33821
  resolutionScale: 0.5
33820
- }), s = this._ssao = new j.POSTPROCESSING.MODULE.SSAOEffect(e, i.texture, {
33822
+ }), s = this._ssao = new D.POSTPROCESSING.MODULE.SSAOEffect(e, i.texture, {
33821
33823
  normalDepthBuffer: n.texture,
33822
33824
  worldDistanceThreshold: 1,
33823
33825
  // when it starts to fade out
@@ -33826,7 +33828,7 @@ class sr extends ft {
33826
33828
  worldProximityThreshold: 0.1,
33827
33829
  worldProximityFalloff: 2,
33828
33830
  intensity: 1,
33829
- blendFunction: j.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,
33831
+ blendFunction: D.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,
33830
33832
  luminanceInfluence: 0.5
33831
33833
  });
33832
33834
  this.intensity.onValueChanged = (l) => {
@@ -33860,12 +33862,12 @@ Rh([
33860
33862
  p(N)
33861
33863
  ], sr.prototype, "luminanceInfluence");
33862
33864
  Dn("ScreenSpaceAmbientOcclusion", sr);
33863
- var rA = Object.defineProperty, da = (o, t, e, i) => {
33865
+ var aA = Object.defineProperty, da = (o, t, e, i) => {
33864
33866
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
33865
33867
  (a = o[s]) && (n = a(t, e, n) || n);
33866
- return n && rA(t, e, n), n;
33868
+ return n && aA(t, e, n), n;
33867
33869
  };
33868
- const aA = S("debugN8AO");
33870
+ const lA = S("debugN8AO");
33869
33871
  var lg = /* @__PURE__ */ ((o) => (o[o.Performance = 0] = "Performance", o[o.Low = 1] = "Low", o[o.Medium = 2] = "Medium", o[o.High = 3] = "High", o[o.Ultra = 4] = "Ultra", o))(lg || {});
33870
33872
  class ms extends ft {
33871
33873
  constructor() {
@@ -33889,17 +33891,17 @@ class ms extends ft {
33889
33891
  this._ssao && (this._ssao.setQualityMode(lg[this.quality]), this._ssao.configuration.gammaCorrection = this.gammaCorrection, this._ssao.configuration.screenSpaceRadius = this.screenspaceRadius);
33890
33892
  }
33891
33893
  onCreateEffect() {
33892
- const e = this.context.mainCamera, i = this.context.domWidth, n = this.context.domHeight, s = this._ssao = new j.POSTPROCESSING_AO.MODULE.N8AOPostPass(
33894
+ const e = this.context.mainCamera, i = this.context.domWidth, n = this.context.domHeight, s = this._ssao = new D.POSTPROCESSING_AO.MODULE.N8AOPostPass(
33893
33895
  this.context.scene,
33894
33896
  e,
33895
33897
  i,
33896
33898
  n
33897
33899
  );
33898
- s.name = "SSAO N8";
33900
+ s.name = "SSAO_N8";
33899
33901
  const a = lg[this.quality];
33900
33902
  s.setQualityMode(a), s.configuration.transparencyAware = !1;
33901
33903
  const l = new ns(i, n);
33902
- return s.configuration.beautyRenderTarget = l, s.configuration.autoRenderBeauty = !1, s.configuration.gammaCorrection = this.gammaCorrection, s.configuration.screenSpaceRadius = this.screenspaceRadius, aA && (s.enableDebugMode(), console.log(s), setInterval(() => {
33904
+ return s.configuration.beautyRenderTarget = l, s.configuration.autoRenderBeauty = !1, s.configuration.gammaCorrection = this.gammaCorrection, s.configuration.screenSpaceRadius = this.screenspaceRadius, lA && (s.enableDebugMode(), console.log(s), setInterval(() => {
33903
33905
  console.log("SSAO", s.lastTime);
33904
33906
  }, 1e3), setInterval(() => {
33905
33907
  console.log("SSAO", s.enabled, { ssao: s, autoRenderBeauty: s.configuration.autoRenderBeauty });
@@ -33939,10 +33941,10 @@ da([
33939
33941
  p()
33940
33942
  ], ms.prototype, "quality");
33941
33943
  Dn("ScreenSpaceAmbientOcclusionN8", ms);
33942
- var lA = Object.defineProperty, cA = Object.getOwnPropertyDescriptor, wx = (o, t, e, i) => {
33943
- for (var n = cA(t, e), s = o.length - 1, a; s >= 0; s--)
33944
+ var cA = Object.defineProperty, hA = Object.getOwnPropertyDescriptor, wx = (o, t, e, i) => {
33945
+ for (var n = hA(t, e), s = o.length - 1, a; s >= 0; s--)
33944
33946
  (a = o[s]) && (n = a(t, e, n) || n);
33945
- return n && lA(t, e, n), n;
33947
+ return n && cA(t, e, n), n;
33946
33948
  };
33947
33949
  class If extends ft {
33948
33950
  constructor() {
@@ -33956,7 +33958,7 @@ class If extends ft {
33956
33958
  return "Sharpening";
33957
33959
  }
33958
33960
  onCreateEffect() {
33959
- return this._effect ?? (this._effect = new (hA())()), this.effect;
33961
+ return this._effect ?? (this._effect = new (dA())()), this.effect;
33960
33962
  }
33961
33963
  get effect() {
33962
33964
  return this._effect;
@@ -33987,7 +33989,7 @@ wx([
33987
33989
  wx([
33988
33990
  p()
33989
33991
  ], If.prototype, "radius");
33990
- function hA() {
33992
+ function dA() {
33991
33993
  const o = `
33992
33994
  void mainSupport() {
33993
33995
  vUv = uv;
@@ -34033,11 +34035,11 @@ function hA() {
34033
34035
  }
34034
34036
 
34035
34037
  `;
34036
- class e extends j.POSTPROCESSING.MODULE.Effect {
34038
+ class e extends D.POSTPROCESSING.MODULE.Effect {
34037
34039
  constructor() {
34038
34040
  super("Sharpening", t, {
34039
34041
  vertexShader: o,
34040
- blendFunction: j.POSTPROCESSING.MODULE.BlendFunction.NORMAL,
34042
+ blendFunction: D.POSTPROCESSING.MODULE.BlendFunction.NORMAL,
34041
34043
  uniforms: /* @__PURE__ */ new Map([
34042
34044
  ["amount", new tn(1)],
34043
34045
  ["radius", new tn(1)]
@@ -34049,10 +34051,10 @@ function hA() {
34049
34051
  }
34050
34052
  return e;
34051
34053
  }
34052
- var dA = Object.defineProperty, Ll = (o, t, e, i) => {
34054
+ var uA = Object.defineProperty, Ll = (o, t, e, i) => {
34053
34055
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
34054
34056
  (a = o[s]) && (n = a(t, e, n) || n);
34055
- return n && dA(t, e, n), n;
34057
+ return n && uA(t, e, n), n;
34056
34058
  };
34057
34059
  class ao extends ft {
34058
34060
  constructor() {
@@ -34068,11 +34070,11 @@ class ao extends ft {
34068
34070
  return "TiltShiftEffect";
34069
34071
  }
34070
34072
  init() {
34071
- this.offset.defaultValue = 0, this.rotation.defaultValue = 0, this.focusArea.defaultValue = 0.4, this.feather.defaultValue = 0.3, this.kernelSize.defaultValue = j.POSTPROCESSING.MODULE.KernelSize.MEDIUM, this.resolutionScale.defaultValue = 1 / window.devicePixelRatio;
34073
+ this.offset.defaultValue = 0, this.rotation.defaultValue = 0, this.focusArea.defaultValue = 0.4, this.feather.defaultValue = 0.3, this.kernelSize.defaultValue = D.POSTPROCESSING.MODULE.KernelSize.MEDIUM, this.resolutionScale.defaultValue = 1 / window.devicePixelRatio;
34072
34074
  }
34073
34075
  onCreateEffect() {
34074
- const e = new j.POSTPROCESSING.MODULE.TiltShiftEffect({
34075
- kernelSize: j.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,
34076
+ const e = new D.POSTPROCESSING.MODULE.TiltShiftEffect({
34077
+ kernelSize: D.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,
34076
34078
  offset: this.offset.value,
34077
34079
  rotation: this.rotation.value,
34078
34080
  focusArea: this.focusArea.value,
@@ -34100,10 +34102,10 @@ Ll([
34100
34102
  p(N)
34101
34103
  ], ao.prototype, "resolutionScale");
34102
34104
  Dn("TiltShiftEffect", ao);
34103
- var uA = Object.defineProperty, jy = (o, t, e, i) => {
34105
+ var fA = Object.defineProperty, jy = (o, t, e, i) => {
34104
34106
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
34105
34107
  (a = o[s]) && (n = a(t, e, n) || n);
34106
- return n && uA(t, e, n), n;
34108
+ return n && fA(t, e, n), n;
34107
34109
  };
34108
34110
  class Dl extends ft {
34109
34111
  constructor() {
@@ -34119,7 +34121,7 @@ class Dl extends ft {
34119
34121
  this.color.defaultValue = { r: 0, g: 0, b: 0, a: 1 }, this.intensity.defaultValue = 0, this.center.defaultValue = { x: 0.5, y: 0.5 };
34120
34122
  }
34121
34123
  onCreateEffect() {
34122
- const e = new j.POSTPROCESSING.MODULE.VignetteEffect();
34124
+ const e = new D.POSTPROCESSING.MODULE.VignetteEffect();
34123
34125
  return this.intensity.onValueChanged = (i) => {
34124
34126
  e.offset = i, this.updateDarkness(e);
34125
34127
  }, this.color.onValueChanged = (i) => {
@@ -34194,8 +34196,8 @@ class xx {
34194
34196
  async onApply(t, e) {
34195
34197
  if (!e) return;
34196
34198
  await Promise.all([
34197
- j.POSTPROCESSING.load(),
34198
- j.POSTPROCESSING_AO.load()
34199
+ D.POSTPROCESSING.load(),
34200
+ D.POSTPROCESSING_AO.load()
34199
34201
  // import("./Effects/Sharpening.effect")
34200
34202
  ]), t[Kp] = this, ws && console.log("Apply Postprocessing Effects", e), this._lastVolumeComponents = [...e], this._effects.length = 0;
34201
34203
  const i = {
@@ -34206,25 +34208,32 @@ class xx {
34206
34208
  const s = this._lastVolumeComponents[n];
34207
34209
  if (s.context = t, s.apply) {
34208
34210
  if (s.active) {
34211
+ let a = function(h, d) {
34212
+ return d ? (d instanceof D.POSTPROCESSING.MODULE.Effect || d instanceof D.POSTPROCESSING.MODULE.Pass || console.warn(`PostprocessingEffect ${h} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
34213
+ - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`), !0) : !1;
34214
+ };
34209
34215
  if (!t.mainCameraComponent) {
34210
34216
  console.error("No camera in scene found or available yet - can not create postprocessing effects");
34211
34217
  return;
34212
34218
  }
34213
- const a = s.apply(i);
34214
- if (!a) continue;
34215
- if (Array.isArray(a))
34216
- for (const l of a)
34217
- this._effects.push({
34218
- effect: l,
34219
+ const l = s.apply(i);
34220
+ if (!l) continue;
34221
+ const c = s.typeName || s.constructor.name;
34222
+ if (Array.isArray(l))
34223
+ for (const h of l)
34224
+ a(c, h) && this._effects.push({
34225
+ effect: h,
34219
34226
  typeName: s.typeName,
34220
34227
  priority: s.order
34221
34228
  });
34222
- else
34229
+ else {
34230
+ if (!a(c, l)) continue;
34223
34231
  this._effects.push({
34224
- effect: a,
34232
+ effect: l,
34225
34233
  typeName: s.typeName,
34226
34234
  priority: s.order
34227
34235
  });
34236
+ }
34228
34237
  }
34229
34238
  } else
34230
34239
  s.active && we("Volume component is not a VolumeComponent: " + s.__type);
@@ -34252,15 +34261,15 @@ class xx {
34252
34261
  if (this._anyPassHasDepth = !1, this._anyPassHasNormal = !1, this._hasSmaaEffect = !1, this._effects.length <= 0)
34253
34262
  return;
34254
34263
  const e = t.mainCameraComponent, i = t.renderer, n = t.scene, s = e.threeCamera;
34255
- if (typeof i[Zl] == "boolean" && (i.autoClear = i[Zl]), i[Zl] = i.autoClear, typeof i[Jl] == "number" && (i.toneMapping = i[Jl]), i[Jl] = i.toneMapping, i.toneMapping != Dd && !this._effects.find((u) => u instanceof j.POSTPROCESSING.MODULE.ToneMappingEffect)) {
34256
- const u = new j.POSTPROCESSING.MODULE.ToneMappingEffect();
34264
+ if (typeof i[Zl] == "boolean" && (i.autoClear = i[Zl]), i[Zl] = i.autoClear, typeof i[Jl] == "number" && (i.toneMapping = i[Jl]), i[Jl] = i.toneMapping, i.toneMapping != Dd && !this._effects.find((u) => u instanceof D.POSTPROCESSING.MODULE.ToneMappingEffect)) {
34265
+ const u = new D.POSTPROCESSING.MODULE.ToneMappingEffect();
34257
34266
  u.name = `ToneMapping (${i.toneMapping})`, u.mode = Id(i.toneMapping), this._effects.push({
34258
34267
  typeName: "ToneMapping",
34259
34268
  effect: u,
34260
34269
  priority: gt.ToneMapping
34261
34270
  });
34262
34271
  }
34263
- this._composer || (this._composer = new j.POSTPROCESSING.MODULE.EffectComposer(i, {
34272
+ this._composer || (this._composer = new D.POSTPROCESSING.MODULE.EffectComposer(i, {
34264
34273
  frameBufferType: Xf,
34265
34274
  stencilBuffer: !0
34266
34275
  })), t.composer && t.composer !== this._composer && console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."), t.composer = this._composer;
@@ -34269,7 +34278,7 @@ class xx {
34269
34278
  for (const u of a.passes)
34270
34279
  u.dispose();
34271
34280
  a.removeAllPasses();
34272
- const l = new j.POSTPROCESSING.MODULE.RenderPass(n, s);
34281
+ const l = new D.POSTPROCESSING.MODULE.RenderPass(n, s);
34273
34282
  l.name = "RenderPass", l.mainScene = n, a.addPass(l);
34274
34283
  const c = l.render;
34275
34284
  (d = this._customInputBuffer) == null || d.dispose(), this._customInputBuffer = null, l.render = (u, f, m, g, _) => {
@@ -34296,7 +34305,7 @@ class xx {
34296
34305
  let u = !1, f = null;
34297
34306
  for (let _ = this._effects.length - 1; _ >= 0; _--) {
34298
34307
  const y = this._effects[_].effect;
34299
- if (y instanceof j.POSTPROCESSING.MODULE.ToneMappingEffect) {
34308
+ if (y instanceof D.POSTPROCESSING.MODULE.ToneMappingEffect) {
34300
34309
  if (u) {
34301
34310
  ws && console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${y.name} and ${f == null ? void 0 : f.name}. Only the last one added will be used.`), this._effects.splice(_, 1);
34302
34311
  continue;
@@ -34308,11 +34317,11 @@ class xx {
34308
34317
  let g = !1;
34309
34318
  for (let _ = 0; _ < this._effects.length; _++) {
34310
34319
  const b = this._effects[_].effect;
34311
- if (b instanceof j.POSTPROCESSING.MODULE.SMAAEffect ? this._hasSmaaEffect = !0 : b instanceof j.POSTPROCESSING.MODULE.NormalPass && (this._anyPassHasNormal = !0), !(b instanceof j.POSTPROCESSING.MODULE.ToneMappingEffect && f !== b))
34312
- if (b instanceof j.POSTPROCESSING.MODULE.Effect) {
34313
- const v = b.getAttributes(), x = j.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;
34314
- v & x && (ws && console.log("[PostProcessing] Convolution effect: " + b.name), g && (ws && console.log("[PostProcessing] Merging effects with convolution", m.map((k) => k.name).join(", ")), this.createPassForMergeableEffects(m, a, s, n)), g = !0), m.push(b);
34315
- } else b instanceof j.POSTPROCESSING.MODULE.Pass ? (g = !1, this.createPassForMergeableEffects(m, a, s, n), b.renderToScreen = !1, a.addPass(b)) : (g = !1, this.createPassForMergeableEffects(m, a, s, n), a.addPass(b));
34320
+ if (b instanceof D.POSTPROCESSING.MODULE.SMAAEffect ? this._hasSmaaEffect = !0 : b instanceof D.POSTPROCESSING.MODULE.NormalPass && (this._anyPassHasNormal = !0), !(b instanceof D.POSTPROCESSING.MODULE.ToneMappingEffect && f !== b))
34321
+ if (b instanceof D.POSTPROCESSING.MODULE.Effect) {
34322
+ const v = b.getAttributes(), x = D.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;
34323
+ v & x && (ws && console.log("[PostProcessing] Convolution effect: " + b.name), g && (ws && console.log("[PostProcessing] Merging effects [" + m.map((k) => k.name).join(", ") + "]"), this.createPassForMergeableEffects(m, a, s, n)), g = !0), m.push(b);
34324
+ } else b instanceof D.POSTPROCESSING.MODULE.Pass ? (g = !1, this.createPassForMergeableEffects(m, a, s, n), b.renderToScreen = !1, a.addPass(b)) : (g = !1, this.createPassForMergeableEffects(m, a, s, n), a.addPass(b));
34316
34325
  }
34317
34326
  this.createPassForMergeableEffects(m, a, s, n);
34318
34327
  } catch (u) {
@@ -34333,18 +34342,18 @@ class xx {
34333
34342
  /** Should be called before `composer.addPass()` to create an effect pass with all previously collected effects that can be merged up to that point */
34334
34343
  createPassForMergeableEffects(t, e, i, n) {
34335
34344
  if (t.length > 0) {
34336
- const s = new j.POSTPROCESSING.MODULE.EffectPass(i, ...t);
34345
+ const s = new D.POSTPROCESSING.MODULE.EffectPass(i, ...t);
34337
34346
  s.name = t.map((a) => a.name).join(", "), s.mainScene = n, s.enabled = !0, s.renderToScreen = !1, e.addPass(s), t.length = 0;
34338
34347
  }
34339
34348
  }
34340
34349
  _onCreateEffectsDebug(t, e) {
34341
34350
  if (ws === "passes") {
34342
- const i = new j.POSTPROCESSING.MODULE.DepthEffect({
34343
- blendFunction: j.POSTPROCESSING.MODULE.BlendFunction.NORMAL,
34351
+ const i = new D.POSTPROCESSING.MODULE.DepthEffect({
34352
+ blendFunction: D.POSTPROCESSING.MODULE.BlendFunction.NORMAL,
34344
34353
  inverted: !0
34345
34354
  });
34346
34355
  i.name = "Depth Effect";
34347
- const n = new j.POSTPROCESSING.MODULE.EffectPass(e, i);
34356
+ const n = new D.POSTPROCESSING.MODULE.EffectPass(e, i);
34348
34357
  if (n.name = "Depth Effect Pass", n.enabled = !1, t.passes.push(n), this._passIndices !== null) {
34349
34358
  const a = [t.passes[0]];
34350
34359
  this._passIndices.length > 0 && a.push(
@@ -34372,13 +34381,13 @@ class xx {
34372
34381
  }
34373
34382
  }
34374
34383
  }
34375
- var fA = Object.defineProperty, Sx = (o, t, e, i) => {
34384
+ var pA = Object.defineProperty, Sx = (o, t, e, i) => {
34376
34385
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
34377
34386
  (a = o[s]) && (n = a(t, e, n) || n);
34378
- return n && fA(t, e, n), n;
34387
+ return n && pA(t, e, n), n;
34379
34388
  };
34380
34389
  const mr = S("debugpost");
34381
- class Th extends D {
34390
+ class Th extends j {
34382
34391
  constructor() {
34383
34392
  super(...arguments);
34384
34393
  r(this, "sharedProfile");
@@ -34456,7 +34465,9 @@ class Th extends D {
34456
34465
  if (!this.context.isInXR && (this.context.mainCamera && this._isDirty && this.apply(), this.context.composer && this._postprocessing && this._postprocessing.composer === this.context.composer)) {
34457
34466
  if (this.context.renderer.getContext().isContextLost() && this.context.renderer.forceContextRestore(), this.context.composer.getRenderer() !== this.context.renderer && this.context.composer.setRenderer(this.context.renderer), this.context.composer.setMainScene(this.context.scene), this.multisampling === "auto")
34458
34467
  if (this._postprocessing && this._postprocessing.hasSmaaEffect)
34459
- this._postprocessing.multisampling !== 0 && (this._postprocessing.multisampling = 0, (mr || z()) && console.warn("[PostProcessing] Disabling multisampling you're using SMAA and have set the 'multisampling: auto' on your PostprocessingManager/Volume component. If you need anti-aliasing, consider adding an Antialiasing component or SMAA effect to the PostprocessingManager."));
34468
+ this._postprocessing.multisampling !== 0 && (this._postprocessing.multisampling = 0, (mr || z()) && console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
34469
+
34470
+ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));
34460
34471
  else {
34461
34472
  const e = this.context.time.realtimeSinceStartup - this._multisampleAutoChangeTime;
34462
34473
  if (this.context.time.realtimeSinceStartup - this._componentEnabledTime > 2 && e > 0.5) {
@@ -34566,18 +34577,18 @@ Sx([
34566
34577
  const yd = /* @__PURE__ */ new Map();
34567
34578
  LE(Th);
34568
34579
  async function By(o) {
34569
- const { NeedleEngineWebComponent: t } = await Promise.resolve().then(() => NI);
34580
+ const { NeedleEngineWebComponent: t } = await Promise.resolve().then(() => $I);
34570
34581
  t.observedAttributes.includes(o) || t.observedAttributes.push(o);
34571
34582
  }
34572
- var pA = Object.defineProperty, Ot = (o, t, e, i) => {
34583
+ var mA = Object.defineProperty, Ot = (o, t, e, i) => {
34573
34584
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
34574
34585
  (a = o[s]) && (n = a(t, e, n) || n);
34575
- return n && pA(t, e, n), n;
34586
+ return n && mA(t, e, n), n;
34576
34587
  };
34577
- const It = S("debugsceneswitcher"), mA = S("sceneswitcher:clearscene"), Ld = "scene";
34588
+ const It = S("debugsceneswitcher"), gA = S("sceneswitcher:clearscene"), Ld = "scene";
34578
34589
  By(Ld);
34579
34590
  const po = Promise.resolve(!1);
34580
- class lt extends D {
34591
+ class lt extends j {
34581
34592
  constructor() {
34582
34593
  super(...arguments);
34583
34594
  r(this, "autoLoadFirstScene", !0);
@@ -34701,7 +34712,7 @@ class lt extends D {
34701
34712
  }
34702
34713
  })), this._engineElementOverserver.observe(this.context.domElement, {
34703
34714
  attributes: !0
34704
- }), this._preloadScheduler || (this._preloadScheduler = new gA(this)), this._preloadScheduler.maxLoadAhead = this.preloadNext, this._preloadScheduler.maxLoadBehind = this.preloadPrevious, this._preloadScheduler.maxConcurrent = this.preloadConcurrent, this._preloadScheduler.begin(2e3), this.autoLoadFirstScene && this._currentIndex === -1 && !await this.tryLoadFromQueryParam()) {
34715
+ }), this._preloadScheduler || (this._preloadScheduler = new yA(this)), this._preloadScheduler.maxLoadAhead = this.preloadNext, this._preloadScheduler.maxLoadBehind = this.preloadPrevious, this._preloadScheduler.maxConcurrent = this.preloadConcurrent, this._preloadScheduler.begin(2e3), this.autoLoadFirstScene && this._currentIndex === -1 && !await this.tryLoadFromQueryParam()) {
34705
34716
  const e = this.context.domElement.getAttribute(Ld);
34706
34717
  try {
34707
34718
  (e === null || !await this.trySelectSceneFromValue(e)) && this._currentIndex === -1 && this.select(0);
@@ -34876,7 +34887,7 @@ class lt extends D {
34876
34887
  if (!e.asset)
34877
34888
  return It && console.warn("Failed loading scene:", e), !1;
34878
34889
  if (this._currentIndex === i) {
34879
- if (It && console.log("ADD", e.url), this._currentScene = e, mA) {
34890
+ if (It && console.log("ADD", e.url), this._currentScene = e, gA) {
34880
34891
  const m = ((a = this.context.mainCameraComponent) == null ? void 0 : a.gameObject) || this.context.mainCamera;
34881
34892
  m == null || m.removeFromParent();
34882
34893
  const g = this.gameObject.removeFromParent();
@@ -35053,7 +35064,7 @@ function i0(o) {
35053
35064
  const t = o.split("/").pop(), e = t == null ? void 0 : t.split(".").shift();
35054
35065
  return e != null && e.length ? e : o;
35055
35066
  }
35056
- class gA {
35067
+ class yA {
35057
35068
  /**
35058
35069
  * Creates a new PreLoadScheduler instance
35059
35070
  * @param rooms The SceneSwitcher that this scheduler belongs to
@@ -35096,7 +35107,7 @@ class gA {
35096
35107
  const d = c ? e + i : e - i;
35097
35108
  if (!(d < 0) && !(d < 0 || d >= s.length) && !this._loadTasks.some((u) => u.index === d)) {
35098
35109
  const u = s[d];
35099
- It && console.log("Preload scene", { roomIndex: d, searchForward: c, lastRoom: e, currentIndex: this._switcher.currentIndex, tasks: this._loadTasks.length }, u == null ? void 0 : u.url), new yA(d, u, this._loadTasks);
35110
+ It && console.log("Preload scene", { roomIndex: d, searchForward: c, lastRoom: e, currentIndex: this._switcher.currentIndex, tasks: this._loadTasks.length }, u == null ? void 0 : u.url), new _A(d, u, this._loadTasks);
35100
35111
  }
35101
35112
  }, 200);
35102
35113
  }
@@ -35126,7 +35137,7 @@ class gA {
35126
35137
  return !0;
35127
35138
  }
35128
35139
  }
35129
- class yA {
35140
+ class _A {
35130
35141
  /**
35131
35142
  * Creates a new LoadTask and begins loading immediately
35132
35143
  * @param index The index of the scene in the scenes array
@@ -35151,7 +35162,7 @@ class yA {
35151
35162
  t >= 0 && this.tasks.splice(t, 1);
35152
35163
  }
35153
35164
  }
35154
- function _A() {
35165
+ function bA() {
35155
35166
  return new Promise((o, t) => {
35156
35167
  const i = () => {
35157
35168
  i != null && (document.removeEventListener("pointerdown", i), document.removeEventListener("click", i), document.removeEventListener("dragstart", i), document.removeEventListener("touchstart", i), o());
@@ -35159,17 +35170,17 @@ function _A() {
35159
35170
  document.addEventListener("pointerdown", i), document.addEventListener("click", i), document.addEventListener("dragstart", i), document.addEventListener("touchstart", i);
35160
35171
  });
35161
35172
  }
35162
- async function bA(o) {
35163
- await _A(), o();
35173
+ async function vA(o) {
35174
+ await bA(), o();
35164
35175
  }
35165
- var vA = Object.defineProperty, wA = Object.getOwnPropertyDescriptor, Hi = (o, t, e, i) => {
35166
- for (var n = i > 1 ? void 0 : i ? wA(t, e) : t, s = o.length - 1, a; s >= 0; s--)
35176
+ var wA = Object.defineProperty, xA = Object.getOwnPropertyDescriptor, Hi = (o, t, e, i) => {
35177
+ for (var n = i > 1 ? void 0 : i ? xA(t, e) : t, s = o.length - 1, a; s >= 0; s--)
35167
35178
  (a = o[s]) && (n = (i ? a(t, e, n) : a(n)) || n);
35168
- return i && n && vA(t, e, n), n;
35179
+ return i && n && wA(t, e, n), n;
35169
35180
  };
35170
35181
  const mt = S("debugvideo");
35171
35182
  var Cx = /* @__PURE__ */ ((o) => (o[o.None = 0] = "None", o[o.AdjustHeight = 1] = "AdjustHeight", o[o.AdjustWidth = 2] = "AdjustWidth", o))(Cx || {}), Px = /* @__PURE__ */ ((o) => (o[o.VideoClip = 0] = "VideoClip", o[o.Url = 1] = "Url", o))(Px || {}), Ox = /* @__PURE__ */ ((o) => (o[o.CameraFarPlane = 0] = "CameraFarPlane", o[o.CameraNearPlane = 1] = "CameraNearPlane", o[o.RenderTexture = 2] = "RenderTexture", o[o.MaterialOverride = 3] = "MaterialOverride", o))(Ox || {});
35172
- class xt extends D {
35183
+ class xt extends j {
35173
35184
  /**
35174
35185
  * @internal
35175
35186
  */
@@ -35218,7 +35229,7 @@ class xt extends D {
35218
35229
  var e;
35219
35230
  mt && console.log("HLS: available", this.clip), !(!this.shouldUseM3U || !this.url) && (this._hls || (this._hls = new Hls()), this.videoElement.autoplay = !0, this._hls.loadSource(this.url), this._hls.attachMedia(this.videoElement), (e = this._videoElement) == null || e.play(), mt && console.log("HLS: loaded", this.clip));
35220
35231
  });
35221
- bA(() => {
35232
+ vA(() => {
35222
35233
  this._receivedInput = !0, this.updateVideoElementSettings();
35223
35234
  }), this._targetObjects = [], S("videoscreenspace") && window.addEventListener("keydown", (e) => {
35224
35235
  e.key === "f" && (this.screenspace = !this.screenspace);
@@ -35427,7 +35438,7 @@ class xt extends D {
35427
35438
  var i;
35428
35439
  if (e) {
35429
35440
  if (!this._videoTexture) return;
35430
- this._overlay || (this._overlay = new xA(this.context)), this._overlay.add(this._videoTexture);
35441
+ this._overlay || (this._overlay = new SA(this.context)), this._overlay.add(this._videoTexture);
35431
35442
  } else (i = this._overlay) == null || i.remove(this._videoTexture);
35432
35443
  this._overlay && (this._overlay.enabled = e);
35433
35444
  }
@@ -35570,14 +35581,14 @@ Hi([
35570
35581
  Hi([
35571
35582
  p()
35572
35583
  ], xt.prototype, "audioOutputMode", 1);
35573
- class xA {
35584
+ class SA {
35574
35585
  constructor(t) {
35575
35586
  r(this, "context");
35576
35587
  r(this, "_videos", []);
35577
35588
  r(this, "_screenspaceModeQuad");
35578
35589
  r(this, "_isInScreenspaceMode", !1);
35579
35590
  r(this, "_input");
35580
- this.context = t, this._input = new SA(this);
35591
+ this.context = t, this._input = new CA(this);
35581
35592
  }
35582
35593
  get enabled() {
35583
35594
  return this._isInScreenspaceMode;
@@ -35600,7 +35611,7 @@ class xA {
35600
35611
  if (!t) return;
35601
35612
  if (this._isInScreenspaceMode = !0, !this._screenspaceModeQuad) {
35602
35613
  if (this._screenspaceModeQuad = ta.createPrimitive(ol.Quad, {
35603
- material: new CA(t)
35614
+ material: new PA(t)
35604
35615
  }), !this._screenspaceModeQuad) return;
35605
35616
  this._screenspaceModeQuad.geometry.scale(2, 2, 2);
35606
35617
  }
@@ -35619,7 +35630,7 @@ class xA {
35619
35630
  t && (t.screenAspect = this.context.domElement.clientWidth / this.context.domElement.clientHeight);
35620
35631
  }
35621
35632
  }
35622
- class SA {
35633
+ class CA {
35623
35634
  constructor(t) {
35624
35635
  r(this, "_onResizeScreenFn");
35625
35636
  r(this, "_onKeyUpFn");
@@ -35671,7 +35682,7 @@ class SA {
35671
35682
  this._onResizeScreenFn && (window.removeEventListener("resize", this._onResizeScreenFn), this._onResizeScreenFn = void 0), this._onKeyUpFn && (window.removeEventListener("keyup", this._onKeyUpFn), this._onKeyUpFn = void 0), this._onMouseWheelFn && (window.removeEventListener("wheel", this._onMouseWheelFn), this._onMouseWheelFn = void 0);
35672
35683
  }
35673
35684
  }
35674
- class CA extends is {
35685
+ class PA extends is {
35675
35686
  // maxZoom : number = 10
35676
35687
  constructor(e) {
35677
35688
  super();
@@ -35757,14 +35768,14 @@ class CA extends is {
35757
35768
  this.offset = this.offset.set(0, 0), this.zoom = 1, this.needsUpdate = !0;
35758
35769
  }
35759
35770
  }
35760
- var PA = Object.defineProperty, OA = Object.getOwnPropertyDescriptor, Eh = (o, t, e, i) => {
35761
- for (var n = i > 1 ? void 0 : i ? OA(t, e) : t, s = o.length - 1, a; s >= 0; s--)
35771
+ var OA = Object.defineProperty, kA = Object.getOwnPropertyDescriptor, Eh = (o, t, e, i) => {
35772
+ for (var n = i > 1 ? void 0 : i ? kA(t, e) : t, s = o.length - 1, a; s >= 0; s--)
35762
35773
  (a = o[s]) && (n = (i ? a(t, e, n) : a(n)) || n);
35763
- return i && n && PA(t, e, n), n;
35774
+ return i && n && OA(t, e, n), n;
35764
35775
  };
35765
35776
  const Rt = S("debugscreensharing");
35766
35777
  var kx = /* @__PURE__ */ ((o) => (o[o.Screen = 0] = "Screen", o[o.Camera = 1] = "Camera", o[o.Canvas = 2] = "Canvas", o[o.Microphone = 3] = "Microphone", o))(kx || {});
35767
- class ua extends D {
35778
+ class ua extends j {
35768
35779
  constructor() {
35769
35780
  super(...arguments);
35770
35781
  r(this, "allowStartOnClick", !0);
@@ -36056,12 +36067,12 @@ Eh([
36056
36067
  Eh([
36057
36068
  p()
36058
36069
  ], ua.prototype, "deviceName", 2);
36059
- var kA = Object.defineProperty, Mx = (o, t, e, i) => {
36070
+ var MA = Object.defineProperty, Mx = (o, t, e, i) => {
36060
36071
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
36061
36072
  (a = o[s]) && (n = a(t, e, n) || n);
36062
- return n && kA(t, e, n), n;
36073
+ return n && MA(t, e, n), n;
36063
36074
  };
36064
- class Lf extends D {
36075
+ class Lf extends j {
36065
36076
  constructor() {
36066
36077
  super(...arguments);
36067
36078
  r(this, "mode", 0);
@@ -36160,13 +36171,13 @@ Mx([
36160
36171
  Mx([
36161
36172
  p(ce)
36162
36173
  ], Lf.prototype, "shadowColor");
36163
- var MA = Object.defineProperty, Ah = (o, t, e, i) => {
36174
+ var RA = Object.defineProperty, Ah = (o, t, e, i) => {
36164
36175
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
36165
36176
  (a = o[s]) && (n = a(t, e, n) || n);
36166
- return n && MA(t, e, n), n;
36177
+ return n && RA(t, e, n), n;
36167
36178
  };
36168
36179
  const Lt = S("debugskybox");
36169
- By("skybox-image");
36180
+ By("background-image");
36170
36181
  By("environment-image");
36171
36182
  function n0(o, t, e, i, n) {
36172
36183
  const s = new Fy();
@@ -36181,10 +36192,10 @@ function n0(o, t, e, i, n) {
36181
36192
  const _u = new Array();
36182
36193
  fe.registerCallback(me.ContextCreationStart, (o) => {
36183
36194
  var n;
36184
- const t = o.context, e = t.domElement.getAttribute("skybox-image") || t.domElement.getAttribute("background-image"), i = t.domElement.getAttribute("environment-image");
36195
+ const t = o.context, e = t.domElement.getAttribute("background-image"), i = t.domElement.getAttribute("environment-image");
36185
36196
  if (e) {
36186
- Lt && console.log("Creating remote skybox to load " + e), ((n = t.mainCameraComponent) == null ? void 0 : n.clearFlags) !== $r.Skybox && console.warn('"skybox-image"/"background-image" attribute has no effect: camera clearflags are not set to "Skybox"');
36187
- const s = n0(t, e, !0, !1, "skybox-image");
36197
+ Lt && console.log("Creating remote skybox to load " + e), ((n = t.mainCameraComponent) == null ? void 0 : n.clearFlags) !== $r.Skybox && console.warn('"background-image" attribute has no effect: camera clear flags are not set to "Skybox"');
36198
+ const s = n0(t, e, !0, !1, "background-image");
36188
36199
  _u.push(s);
36189
36200
  }
36190
36201
  if (i) {
@@ -36203,19 +36214,19 @@ function s0(o) {
36203
36214
  const e = Rx().find((i) => i.src === o);
36204
36215
  return e ? (Lt && console.log("Skybox: Found previously loaded texture for " + o), e.texture) : null;
36205
36216
  }
36206
- async function RA(o) {
36217
+ async function TA(o) {
36207
36218
  const t = await o;
36208
36219
  xv(t, !0), Ie(t);
36209
36220
  }
36210
- function TA(o, t) {
36221
+ function EA(o, t) {
36211
36222
  const e = Rx();
36212
36223
  for (; e.length > 5; ) {
36213
36224
  const i = e.shift();
36214
- i && RA(i.texture);
36225
+ i && TA(i.texture);
36215
36226
  }
36216
36227
  t.then((i) => xv(i, !1)), e.push({ src: o, texture: t });
36217
36228
  }
36218
- const Kr = class extends D {
36229
+ const Kr = class extends j {
36219
36230
  constructor() {
36220
36231
  super(...arguments);
36221
36232
  r(this, "url");
@@ -36300,7 +36311,7 @@ const Kr = class extends D {
36300
36311
  */
36301
36312
  async setSkybox(e, i) {
36302
36313
  var a;
36303
- if (!this.activeAndEnabled || (e = EA(e, this.environment, this.background), !e)) return !1;
36314
+ if (!this.activeAndEnabled || (e = AA(e, this.environment, this.background), !e)) return !1;
36304
36315
  if (i ?? (i = e), this.isValidTextureType(i) || console.warn("Potentially invalid skybox url", i, "on", this.name), Lt && console.log("Set remote skybox url: " + e), this._prevUrl === e && this._prevLoadedEnvironment)
36305
36316
  return this.apply(), !0;
36306
36317
  (a = this._prevLoadedEnvironment) == null || a.dispose(), this._prevLoadedEnvironment = void 0, this._prevUrl = e;
@@ -36338,7 +36349,7 @@ const Kr = class extends D {
36338
36349
  this._loader instanceof $a || (this._loader = new $a());
36339
36350
  Lt && console.log("Loading skybox: " + e);
36340
36351
  const c = this._loader.loadAsync(e);
36341
- return TA(i, c), await c;
36352
+ return EA(i, c), await c;
36342
36353
  }
36343
36354
  apply() {
36344
36355
  var i;
@@ -36377,7 +36388,7 @@ Ah([
36377
36388
  p()
36378
36389
  ], Kr.prototype, "allowNetworking");
36379
36390
  let Fy = Kr;
36380
- function EA(o, t, e) {
36391
+ function AA(o, t, e) {
36381
36392
  const i = t && !e;
36382
36393
  switch (o == null ? void 0 : o.toLowerCase()) {
36383
36394
  case "studio":
@@ -36391,12 +36402,12 @@ function EA(o, t, e) {
36391
36402
  }
36392
36403
  return o === void 0 ? null : o;
36393
36404
  }
36394
- var AA = Object.defineProperty, Df = (o, t, e, i) => {
36405
+ var IA = Object.defineProperty, Df = (o, t, e, i) => {
36395
36406
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
36396
36407
  (a = o[s]) && (n = a(t, e, n) || n);
36397
- return n && AA(t, e, n), n;
36408
+ return n && IA(t, e, n), n;
36398
36409
  }, Ar;
36399
- const Ih = (Ar = class extends D {
36410
+ const Ih = (Ar = class extends j {
36400
36411
  constructor() {
36401
36412
  super(...arguments);
36402
36413
  r(this, "target", null);
@@ -36441,16 +36452,16 @@ Df([
36441
36452
  p()
36442
36453
  ], Ih.prototype, "positionAxes");
36443
36454
  let zy = Ih;
36444
- var IA = Object.defineProperty, Lh = (o, t, e, i) => {
36455
+ var LA = Object.defineProperty, Lh = (o, t, e, i) => {
36445
36456
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
36446
36457
  (a = o[s]) && (n = a(t, e, n) || n);
36447
- return n && IA(t, e, n), n;
36458
+ return n && LA(t, e, n), n;
36448
36459
  };
36449
36460
  const Ic = S("debugspatialtrigger"), o0 = new Wo(), r0 = new Wo();
36450
- function LA(o, t) {
36461
+ function DA(o, t) {
36451
36462
  return o0.mask = o, r0.mask = t, o0.test(r0);
36452
36463
  }
36453
- class Hs extends D {
36464
+ class Hs extends j {
36454
36465
  constructor() {
36455
36466
  super(...arguments);
36456
36467
  r(this, "triggerMask", 0);
@@ -36477,7 +36488,7 @@ class Hs extends D {
36477
36488
  update() {
36478
36489
  this.currentIntersected.length = 0;
36479
36490
  for (const e of Uy.triggers)
36480
- LA(e.triggerMask, this.triggerMask) && e.test(this.gameObject) && this.currentIntersected.push(e);
36491
+ DA(e.triggerMask, this.triggerMask) && e.test(this.gameObject) && this.currentIntersected.push(e);
36481
36492
  for (let e = this.lastIntersected.length - 1; e >= 0; e--) {
36482
36493
  const i = this.lastIntersected[e];
36483
36494
  this.currentIntersected.indexOf(i) < 0 && (this.onExitTrigger(i), this.lastIntersected.splice(e, 1));
@@ -36524,7 +36535,7 @@ Lh([
36524
36535
  p(Se)
36525
36536
  ], Hs.prototype, "onExit");
36526
36537
  var Fs;
36527
- const Tx = (Fs = class extends D {
36538
+ const Tx = (Fs = class extends j {
36528
36539
  constructor() {
36529
36540
  super(...arguments);
36530
36541
  r(this, "triggerMask");
@@ -36592,13 +36603,13 @@ Lh([
36592
36603
  p()
36593
36604
  ], Tx.prototype, "triggerMask");
36594
36605
  let Uy = Tx;
36595
- var DA = Object.defineProperty, jA = (o, t, e, i) => {
36606
+ var jA = Object.defineProperty, BA = (o, t, e, i) => {
36596
36607
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
36597
36608
  (a = o[s]) && (n = a(t, e, n) || n);
36598
- return n && DA(t, e, n), n;
36609
+ return n && jA(t, e, n), n;
36599
36610
  };
36600
36611
  const Ei = S("debugspectator");
36601
- class Ny extends D {
36612
+ class Ny extends j {
36602
36613
  constructor() {
36603
36614
  super(...arguments);
36604
36615
  /** Reference to the Camera component on this GameObject */
@@ -36689,11 +36700,11 @@ class Ny extends D {
36689
36700
  return this.isSpectating && ((e = this.target) == null ? void 0 : e.currentObject) === ((i = this.context.players.getPlayerView(this.localId)) == null ? void 0 : i.currentObject);
36690
36701
  }
36691
36702
  awake() {
36692
- if (this._debug = new zA(this.context, this), this._networking = new $A(this.context, this), this._networking.awake(), C.setActive(this.gameObject, !1), this.cam = C.getComponent(this.gameObject, Ai), !this.cam) {
36703
+ if (this._debug = new UA(this.context, this), this._networking = new WA(this.context, this), this._networking.awake(), C.setActive(this.gameObject, !1), this.cam = C.getComponent(this.gameObject, Ai), !this.cam) {
36693
36704
  console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.", this);
36694
36705
  return;
36695
36706
  }
36696
- !this._handler && this.cam && (this._handler = new BA(this.context, this.cam, this)), this.orbit = C.getComponent(this.context.mainCamera, xe);
36707
+ !this._handler && this.cam && (this._handler = new FA(this.context, this.cam, this)), this.orbit = C.getComponent(this.context.mainCamera, xe);
36697
36708
  }
36698
36709
  onDestroy() {
36699
36710
  var e, i;
@@ -36797,10 +36808,10 @@ class Ny extends D {
36797
36808
  }
36798
36809
  }
36799
36810
  }
36800
- jA([
36811
+ BA([
36801
36812
  p()
36802
36813
  ], Ny.prototype, "useKeys");
36803
- class BA {
36814
+ class FA {
36804
36815
  constructor(t, e, i) {
36805
36816
  r(this, "context");
36806
36817
  r(this, "cam");
@@ -36862,12 +36873,12 @@ class BA {
36862
36873
  this.follow.followFactor = 3, this.follow.rotateFactor = 2, i.position.set(0, 0.5, 1.5);
36863
36874
  break;
36864
36875
  }
36865
- this.follow.flipForward = !1, ((h = this.view) == null ? void 0 : h.viewDevice) !== Ur.Browser ? i.quaternion.copy(FA) : i.quaternion.identity();
36876
+ this.follow.flipForward = !1, ((h = this.view) == null ? void 0 : h.viewDevice) !== Ur.Browser ? i.quaternion.copy(zA) : i.quaternion.identity();
36866
36877
  }
36867
36878
  }
36868
36879
  }
36869
- const FA = new W().setFromAxisAngle(new w(0, 1, 0), Math.PI);
36870
- class zA {
36880
+ const zA = new W().setFromAxisAngle(new w(0, 1, 0), Math.PI);
36881
+ class UA {
36871
36882
  constructor(t, e) {
36872
36883
  r(this, "context");
36873
36884
  r(this, "spectator");
@@ -36902,7 +36913,7 @@ class zA {
36902
36913
  }
36903
36914
  }
36904
36915
  }
36905
- class UA {
36916
+ class NA {
36906
36917
  constructor(t, e, i) {
36907
36918
  /** The user ID that is following */
36908
36919
  r(this, "guid");
@@ -36914,14 +36925,14 @@ class UA {
36914
36925
  this.guid = t, this.targetUserId = e, this.stoppedFollowing = i;
36915
36926
  }
36916
36927
  }
36917
- class NA {
36928
+ class $A {
36918
36929
  constructor(t, e) {
36919
36930
  r(this, "guid");
36920
36931
  r(this, "userId");
36921
36932
  this.guid = t.guid, this.userId = e;
36922
36933
  }
36923
36934
  }
36924
- class $A {
36935
+ class WA {
36925
36936
  constructor(t, e) {
36926
36937
  /** List of user IDs currently following this player */
36927
36938
  r(this, "followers", []);
@@ -36955,7 +36966,7 @@ class $A {
36955
36966
  */
36956
36967
  onSpectatedObjectChanged(t, e) {
36957
36968
  if (Ei && console.log(this.context.connection.connectionId, "onSpectatedObjectChanged", t, e), this.context.connection.connectionId) {
36958
- const i = (t == null ? void 0 : t.userId) === void 0, n = i ? e : t == null ? void 0 : t.userId, s = new UA(this.context.connection.connectionId, n, i);
36969
+ const i = (t == null ? void 0 : t.userId) === void 0, n = i ? e : t == null ? void 0 : t.userId, s = new NA(this.context.connection.connectionId, n, i);
36959
36970
  this.context.connection.send("spectator-follower-changed", s);
36960
36971
  }
36961
36972
  }
@@ -36966,7 +36977,7 @@ class $A {
36966
36977
  onRequestFollowMe(t = !1) {
36967
36978
  if (Ei && console.log("Request follow", this.context.connection.connectionId), this.context.connection.connectionId) {
36968
36979
  this.spectator.stopSpectating();
36969
- const e = t ? void 0 : this.context.connection.connectionId, i = new NA(this.spectator, e);
36980
+ const e = t ? void 0 : this.context.connection.connectionId, i = new $A(this.spectator, e);
36970
36981
  this.context.connection.send("spectator-request-follow", i);
36971
36982
  }
36972
36983
  }
@@ -37088,15 +37099,15 @@ class Vn {
37088
37099
  t.finish(e, void 0, !0);
37089
37100
  }
37090
37101
  }
37091
- var WA = Object.defineProperty, VA = (o, t, e, i) => {
37102
+ var VA = Object.defineProperty, HA = (o, t, e, i) => {
37092
37103
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
37093
37104
  (a = o[s]) && (n = a(t, e, n) || n);
37094
- return n && WA(t, e, n), n;
37105
+ return n && VA(t, e, n), n;
37095
37106
  };
37096
37107
  const bu = "SCAM";
37097
37108
  gv(bu, Vn.getRootAsSyncedCameraModel);
37098
37109
  const Si = new Pg();
37099
- class HA {
37110
+ class GA {
37100
37111
  // dontSave: boolean = true;
37101
37112
  // pos: { x: number, y: number, z: number } = { x: 0, y: 0, z: 0 };
37102
37113
  // rot: { x: number, y: number, z: number } = { x: 0, y: 0, z: 0 };
@@ -37118,7 +37129,7 @@ class HA {
37118
37129
  }
37119
37130
  }
37120
37131
  var Lo;
37121
- const Ex = (Lo = class extends D {
37132
+ const Ex = (Lo = class extends j {
37122
37133
  constructor() {
37123
37134
  super(...arguments);
37124
37135
  r(this, "cameraPrefab", null);
@@ -37164,7 +37175,7 @@ const Ex = (Lo = class extends D {
37164
37175
  return;
37165
37176
  }
37166
37177
  if (!this.context.connection.isConnected || this.context.connection.connectionId === null) return;
37167
- this._model === null && (this._model = new HA(this.context.connection.connectionId, this.context.connection.connectionId + "_camera"));
37178
+ this._model === null && (this._model = new GA(this.context.connection.connectionId, this.context.connection.connectionId + "_camera"));
37168
37179
  const i = te(e), n = Oe(e);
37169
37180
  (i.distanceTo(this._lastWorldPosition) > 1e-3 || n.angleTo(this._lastWorldQuaternion) > 0.01) && (this._needsUpdate = !0), this._lastWorldPosition.copy(i), this._lastWorldQuaternion.copy(n), !((!this._needsUpdate || this.context.time.frameCount % 2 !== 0) && !(this.context.time.realtimeSinceStartup - this._lastUpdateTime > this._camTimeoutInSeconds * 0.5)) && (this._lastUpdateTime = this.context.time.realtimeSinceStartup, this._needsUpdate = !1, this._model.send(e, this.context.connection), this.context.isInXR || this.context.players.setPlayerView(this.context.connection.connectionId, e, Ur.Browser));
37170
37181
  }
@@ -37192,17 +37203,17 @@ const Ex = (Lo = class extends D {
37192
37203
  c && Hu(a, c.x(), c.y(), c.z());
37193
37204
  }
37194
37205
  }, r(Lo, "instances", []), Lo);
37195
- VA([
37206
+ HA([
37196
37207
  p([L, le])
37197
37208
  ], Ex.prototype, "cameraPrefab");
37198
37209
  let Ax = Ex;
37199
- var GA = Object.defineProperty, qA = Object.getOwnPropertyDescriptor, or = (o, t, e, i) => {
37200
- for (var n = i > 1 ? void 0 : i ? qA(t, e) : t, s = o.length - 1, a; s >= 0; s--)
37210
+ var qA = Object.defineProperty, XA = Object.getOwnPropertyDescriptor, or = (o, t, e, i) => {
37211
+ for (var n = i > 1 ? void 0 : i ? XA(t, e) : t, s = o.length - 1, a; s >= 0; s--)
37201
37212
  (a = o[s]) && (n = (i ? a(t, e, n) : a(n)) || n);
37202
- return i && n && GA(t, e, n), n;
37213
+ return i && n && qA(t, e, n), n;
37203
37214
  };
37204
37215
  const Zp = "view", Jp = S("debugsyncedroom");
37205
- class gs extends D {
37216
+ class gs extends j {
37206
37217
  constructor() {
37207
37218
  super(...arguments);
37208
37219
  r(this, "roomName", "");
@@ -37380,11 +37391,11 @@ or([
37380
37391
  or([
37381
37392
  p()
37382
37393
  ], gs.prototype, "roomPrefix", 1);
37383
- function XA() {
37394
+ function QA() {
37384
37395
  const o = S("testwindowcount") || 0;
37385
- o && o > 0 && QA(o);
37396
+ o && o > 0 && YA(o);
37386
37397
  }
37387
- function QA(o) {
37398
+ function YA(o) {
37388
37399
  if (S("testwindow")) return null;
37389
37400
  const t = new URL(window.location.href);
37390
37401
  u_(t.searchParams, zM, 1), u_(t.searchParams, "testwindow", 1);
@@ -37415,12 +37426,12 @@ function QA(o) {
37415
37426
  }
37416
37427
  return i;
37417
37428
  }
37418
- class Ix extends D {
37429
+ class Ix extends j {
37419
37430
  awake() {
37420
- XA();
37431
+ QA();
37421
37432
  }
37422
37433
  }
37423
- class Lx extends D {
37434
+ class Lx extends j {
37424
37435
  constructor() {
37425
37436
  super(...arguments);
37426
37437
  r(this, "transformsPerFrame", 10);
@@ -37483,12 +37494,12 @@ class Dx {
37483
37494
  }
37484
37495
  }
37485
37496
  r(Dx, "temp", new w());
37486
- var YA = Object.defineProperty, jf = (o, t, e, i) => {
37497
+ var KA = Object.defineProperty, jf = (o, t, e, i) => {
37487
37498
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
37488
37499
  (a = o[s]) && (n = a(t, e, n) || n);
37489
- return n && YA(t, e, n), n;
37500
+ return n && KA(t, e, n), n;
37490
37501
  };
37491
- const KA = S("debugsignals");
37502
+ const ZA = S("debugsignals");
37492
37503
  class $y {
37493
37504
  constructor() {
37494
37505
  r(this, "guid");
@@ -37510,7 +37521,7 @@ jf([
37510
37521
  p(Se)
37511
37522
  ], Bf.prototype, "reaction");
37512
37523
  var mi;
37513
- const jx = (mi = class extends D {
37524
+ const jx = (mi = class extends j {
37514
37525
  constructor() {
37515
37526
  super(...arguments);
37516
37527
  r(this, "events");
@@ -37525,7 +37536,7 @@ const jx = (mi = class extends D {
37525
37536
  }
37526
37537
  /** @internal */
37527
37538
  awake() {
37528
- KA && console.log("SignalReceiver awake", this);
37539
+ ZA && console.log("SignalReceiver awake", this);
37529
37540
  }
37530
37541
  /** @internal */
37531
37542
  onEnable() {
@@ -37627,7 +37638,7 @@ class zf {
37627
37638
  return 0;
37628
37639
  }
37629
37640
  }
37630
- class ZA {
37641
+ class JA {
37631
37642
  constructor(t) {
37632
37643
  r(this, "clip");
37633
37644
  r(this, "rootPositionOffset");
@@ -37735,7 +37746,7 @@ class Wy extends zf {
37735
37746
  if (!this._didBind) {
37736
37747
  this._didBind = !0, Qn && console.log(this.models), this.mixer ? this.target = this.mixer.getRoot() : console.warn("No mixer was assigned to animation track");
37737
37748
  for (const e of this.actions) {
37738
- const i = new ZA(e);
37749
+ const i = new JA(e);
37739
37750
  this._actionOffsets.push(i);
37740
37751
  }
37741
37752
  this.target && (this._animator = C.getComponent(this.target, $t) ?? null, this._animator && _b(this._animator.gameObject, this, !0));
@@ -37855,7 +37866,7 @@ class Wy extends zf {
37855
37866
  };
37856
37867
  }
37857
37868
  }
37858
- const JA = S("mutetimeline"), kr = class kr extends zf {
37869
+ const eI = S("mutetimeline"), kr = class kr extends zf {
37859
37870
  constructor() {
37860
37871
  super(...arguments);
37861
37872
  r(this, "models", []);
@@ -37917,7 +37928,7 @@ const JA = S("mutetimeline"), kr = class kr extends zf {
37917
37928
  this._playableDirectorResumed = this.director.isPlaying;
37918
37929
  }
37919
37930
  evaluate(e) {
37920
- if (JA || this.track.muted || this.director.speed < 0)
37931
+ if (eI || this.track.muted || this.director.speed < 0)
37921
37932
  return;
37922
37933
  const i = this.director.context.application.muted, n = this._playableDirectorResumed;
37923
37934
  this._playableDirectorResumed = !1;
@@ -38075,14 +38086,14 @@ class Vy extends zf {
38075
38086
  }
38076
38087
  }
38077
38088
  }
38078
- var eI = Object.defineProperty, Fx = (o, t, e, i) => {
38089
+ var tI = Object.defineProperty, Fx = (o, t, e, i) => {
38079
38090
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
38080
38091
  (a = o[s]) && (n = a(t, e, n) || n);
38081
- return n && eI(t, e, n), n;
38092
+ return n && tI(t, e, n), n;
38082
38093
  };
38083
38094
  const xs = S("debugtimeline");
38084
38095
  var Do;
38085
- const Hy = (Do = class extends D {
38096
+ const Hy = (Do = class extends j {
38086
38097
  constructor() {
38087
38098
  super(...arguments);
38088
38099
  r(this, "playableAsset");
@@ -38495,12 +38506,12 @@ Fx([
38495
38506
  p()
38496
38507
  ], Hy.prototype, "extrapolationMode");
38497
38508
  let rh = Hy;
38498
- var tI = Object.defineProperty, Uf = (o, t, e, i) => {
38509
+ var iI = Object.defineProperty, Uf = (o, t, e, i) => {
38499
38510
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
38500
38511
  (a = o[s]) && (n = a(t, e, n) || n);
38501
- return n && tI(t, e, n), n;
38512
+ return n && iI(t, e, n), n;
38502
38513
  };
38503
- class jl extends D {
38514
+ class jl extends j {
38504
38515
  constructor() {
38505
38516
  super(...arguments);
38506
38517
  r(this, "isGizmo", !1);
@@ -38640,10 +38651,10 @@ Uf([
38640
38651
  Uf([
38641
38652
  p()
38642
38653
  ], jl.prototype, "scaleSnap");
38643
- var iI = Object.defineProperty, nI = Object.getOwnPropertyDescriptor, Nf = (o, t, e, i) => {
38644
- for (var n = i > 1 ? void 0 : i ? nI(t, e) : t, s = o.length - 1, a; s >= 0; s--)
38654
+ var nI = Object.defineProperty, sI = Object.getOwnPropertyDescriptor, Nf = (o, t, e, i) => {
38655
+ for (var n = i > 1 ? void 0 : i ? sI(t, e) : t, s = o.length - 1, a; s >= 0; s--)
38645
38656
  (a = o[s]) && (n = (i ? a(t, e, n) : a(n)) || n);
38646
- return i && n && iI(t, e, n), n;
38657
+ return i && n && nI(t, e, n), n;
38647
38658
  };
38648
38659
  class Gy {
38649
38660
  constructor() {
@@ -38717,10 +38728,10 @@ class qy extends xf {
38717
38728
  Nf([
38718
38729
  p(Fe)
38719
38730
  ], qy.prototype, "mainTexture", 1);
38720
- var sI = Object.defineProperty, oI = Object.getOwnPropertyDescriptor, Gi = (o, t, e, i) => {
38721
- for (var n = i > 1 ? void 0 : i ? oI(t, e) : t, s = o.length - 1, a; s >= 0; s--)
38731
+ var oI = Object.defineProperty, rI = Object.getOwnPropertyDescriptor, Gi = (o, t, e, i) => {
38732
+ for (var n = i > 1 ? void 0 : i ? rI(t, e) : t, s = o.length - 1, a; s >= 0; s--)
38722
38733
  (a = o[s]) && (n = (i ? a(t, e, n) : a(n)) || n);
38723
- return i && n && sI(t, e, n), n;
38734
+ return i && n && oI(t, e, n), n;
38724
38735
  };
38725
38736
  const gr = S("debugbutton");
38726
38737
  class rr {
@@ -38755,7 +38766,7 @@ Gi([
38755
38766
  Gi([
38756
38767
  p(ce)
38757
38768
  ], rr.prototype, "selectedColor", 2);
38758
- class rI {
38769
+ class aI {
38759
38770
  constructor() {
38760
38771
  r(this, "disabledTrigger");
38761
38772
  r(this, "highlightedTrigger");
@@ -38764,7 +38775,7 @@ class rI {
38764
38775
  r(this, "selectedTrigger");
38765
38776
  }
38766
38777
  }
38767
- class ar extends D {
38778
+ class ar extends j {
38768
38779
  constructor() {
38769
38780
  super(...arguments);
38770
38781
  r(this, "onClick", new Se());
@@ -38896,7 +38907,7 @@ Gi([
38896
38907
  p()
38897
38908
  ], ar.prototype, "transition", 2);
38898
38909
  Gi([
38899
- p(rI)
38910
+ p(aI)
38900
38911
  ], ar.prototype, "animationTriggers", 2);
38901
38912
  Gi([
38902
38913
  p($t)
@@ -38904,14 +38915,14 @@ Gi([
38904
38915
  Gi([
38905
38916
  p()
38906
38917
  ], ar.prototype, "interactable", 1);
38907
- var aI = Object.defineProperty, $f = (o, t, e, i) => {
38918
+ var lI = Object.defineProperty, $f = (o, t, e, i) => {
38908
38919
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
38909
38920
  (a = o[s]) && (n = a(t, e, n) || n);
38910
- return n && aI(t, e, n), n;
38921
+ return n && lI(t, e, n), n;
38911
38922
  };
38912
38923
  const mo = S("debuginputfield");
38913
38924
  var X;
38914
- const jh = (X = class extends D {
38925
+ const jh = (X = class extends j {
38915
38926
  constructor() {
38916
38927
  super(...arguments);
38917
38928
  r(this, "textComponent");
@@ -39069,12 +39080,12 @@ $f([
39069
39080
  p(Se)
39070
39081
  ], jh.prototype, "onEndEdit");
39071
39082
  let zx = jh;
39072
- var lI = Object.defineProperty, Ux = (o, t, e, i) => {
39083
+ var cI = Object.defineProperty, Ux = (o, t, e, i) => {
39073
39084
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
39074
39085
  (a = o[s]) && (n = a(t, e, n) || n);
39075
- return n && lI(t, e, n), n;
39086
+ return n && cI(t, e, n), n;
39076
39087
  };
39077
- class Wf extends D {
39088
+ class Wf extends j {
39078
39089
  constructor() {
39079
39090
  super(...arguments);
39080
39091
  r(this, "id", null);
@@ -39139,7 +39150,7 @@ Ux([
39139
39150
  * See the License for the specific language governing permissions and
39140
39151
  * limitations under the License.
39141
39152
  */
39142
- const cI = {
39153
+ const hI = {
39143
39154
  topLight: {
39144
39155
  intensity: 500,
39145
39156
  position: [0.418, 16.199, 0.3]
@@ -39212,7 +39223,7 @@ const cI = {
39212
39223
  scale: [1, 0.1, 1]
39213
39224
  }
39214
39225
  ]
39215
- }, hI = {
39226
+ }, dI = {
39216
39227
  topLight: {
39217
39228
  intensity: 400,
39218
39229
  position: [0.5, 14, 0.5]
@@ -39296,7 +39307,7 @@ class Xy extends ji {
39296
39307
  super(), this.position.y = -3.5;
39297
39308
  const e = new Ka();
39298
39309
  e.deleteAttribute("uv");
39299
- const i = new yt({ metalness: 0, side: Uu }), n = new yt({ metalness: 0 }), s = t == "legacy" ? cI : hI, a = new gg(16777215, s.topLight.intensity, 28, 2);
39310
+ const i = new yt({ metalness: 0, side: Uu }), n = new yt({ metalness: 0 }), s = t == "legacy" ? hI : dI, a = new gg(16777215, s.topLight.intensity, 28, 2);
39300
39311
  a.position.set(...s.topLight.position), this.add(a);
39301
39312
  const l = new G(e, i);
39302
39313
  l.position.set(...s.room.position), l.scale.set(...s.room.scale), this.add(l);
@@ -39314,12 +39325,12 @@ class Xy extends ji {
39314
39325
  return e.color.setScalar(t), e;
39315
39326
  }
39316
39327
  }
39317
- var dI = Object.defineProperty, Vf = (o, t, e, i) => {
39328
+ var uI = Object.defineProperty, Vf = (o, t, e, i) => {
39318
39329
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
39319
39330
  (a = o[s]) && (n = a(t, e, n) || n);
39320
- return n && dI(t, e, n), n;
39331
+ return n && uI(t, e, n), n;
39321
39332
  }, Ir;
39322
- const Bh = (Ir = class extends D {
39333
+ const Bh = (Ir = class extends j {
39323
39334
  constructor() {
39324
39335
  super(...arguments);
39325
39336
  r(this, "target");
@@ -39371,12 +39382,12 @@ Vf([
39371
39382
  p()
39372
39383
  ], Bh.prototype, "copyTargetRotation");
39373
39384
  let Nx = Bh;
39374
- var uI = Object.defineProperty, Qy = (o, t, e, i) => {
39385
+ var fI = Object.defineProperty, Qy = (o, t, e, i) => {
39375
39386
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
39376
39387
  (a = o[s]) && (n = a(t, e, n) || n);
39377
- return n && uI(t, e, n), n;
39388
+ return n && fI(t, e, n), n;
39378
39389
  };
39379
- class Fh extends D {
39390
+ class Fh extends j {
39380
39391
  constructor() {
39381
39392
  super(...arguments);
39382
39393
  r(this, "url");
@@ -39435,12 +39446,12 @@ Qy([
39435
39446
  Qy([
39436
39447
  p()
39437
39448
  ], Fh.prototype, "clickable");
39438
- var fI = Object.defineProperty, Bl = (o, t, e, i) => {
39449
+ var pI = Object.defineProperty, Bl = (o, t, e, i) => {
39439
39450
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
39440
39451
  (a = o[s]) && (n = a(t, e, n) || n);
39441
- return n && fI(t, e, n), n;
39452
+ return n && pI(t, e, n), n;
39442
39453
  };
39443
- class lr extends D {
39454
+ class lr extends j {
39444
39455
  constructor() {
39445
39456
  super(...arguments);
39446
39457
  r(this, "side", "none");
@@ -39521,7 +39532,7 @@ NeedleXRSession.onSessionRequestStart(evt => {
39521
39532
  if (a || (a = new XRWebGLBinding(e.session, o.getContext())), a) {
39522
39533
  let l = null;
39523
39534
  if ("getCameraImage" in a) {
39524
- pI(o, t);
39535
+ mI(o, t);
39525
39536
  const c = o.properties.get(t);
39526
39537
  if (c)
39527
39538
  return l = a.getCameraImage(s.camera), c.__webglTexture = l, !0;
@@ -39536,7 +39547,7 @@ NeedleXRSession.onSessionRequestStart(evt => {
39536
39547
  return !1;
39537
39548
  }
39538
39549
  const a0 = /* @__PURE__ */ new WeakMap();
39539
- function pI(o, t) {
39550
+ function mI(o, t) {
39540
39551
  const e = a0.get(t) || /* @__PURE__ */ new WeakSet();
39541
39552
  if (e.has(o))
39542
39553
  return;
@@ -39546,7 +39557,7 @@ function pI(o, t) {
39546
39557
  const a = new ve();
39547
39558
  i.map = t, o.render(s, a);
39548
39559
  }
39549
- function b2(o, t, e, i = "image/webp", n) {
39560
+ function v2(o, t, e, i = "image/webp", n) {
39550
39561
  return Wx({ context: o, width: t, height: e, mimeType: i, camera: n });
39551
39562
  }
39552
39563
  function Wx(o) {
@@ -39612,7 +39623,7 @@ function Wx(o) {
39612
39623
  break;
39613
39624
  }
39614
39625
  if (t && o.trim === !0) {
39615
- const B = mI(Y);
39626
+ const B = gI(Y);
39616
39627
  B && (Y = B);
39617
39628
  }
39618
39629
  if ("type" in o) {
@@ -39657,7 +39668,7 @@ function Wx(o) {
39657
39668
  let ee = 0;
39658
39669
  localStorage.getItem(V) && (ee = parseInt(sessionStorage.getItem(V) || "0")), ee > 0 && (B = `${J.join()}-${ee}.${ie}`), ee += 1, sessionStorage.setItem(V, ee.toString());
39659
39670
  }
39660
- gI(F, B);
39671
+ yI(F, B);
39661
39672
  }
39662
39673
  return F;
39663
39674
  } finally {
@@ -39665,7 +39676,7 @@ function Wx(o) {
39665
39676
  }
39666
39677
  return null;
39667
39678
  }
39668
- function mI(o) {
39679
+ function gI(o) {
39669
39680
  if (!("document" in globalThis)) return null;
39670
39681
  const t = document.createElement("canvas");
39671
39682
  t.width = o.width, t.height = o.height;
@@ -39683,7 +39694,7 @@ function mI(o) {
39683
39694
  return g ? (m.width = u, m.height = f, g.drawImage(t, c, l, u, f, 0, 0, u, f), m) : null;
39684
39695
  }
39685
39696
  let ec = null;
39686
- function gI(o, t) {
39697
+ function yI(o, t) {
39687
39698
  if (o) {
39688
39699
  if (!o.startsWith("data:image")) {
39689
39700
  console.error("Can not save image: Data url is not an image", o);
@@ -39753,13 +39764,13 @@ void main() {
39753
39764
  }
39754
39765
  o.makeFullscreenPlane = c;
39755
39766
  })(wu || (wu = {}));
39756
- var yI = Object.defineProperty, _I = (o, t, e, i) => {
39767
+ var _I = Object.defineProperty, bI = (o, t, e, i) => {
39757
39768
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
39758
39769
  (a = o[s]) && (n = a(t, e, n) || n);
39759
- return n && yI(t, e, n), n;
39770
+ return n && _I(t, e, n), n;
39760
39771
  };
39761
39772
  const l0 = S("debugarcamera");
39762
- class Hf extends D {
39773
+ class Hf extends j {
39763
39774
  constructor() {
39764
39775
  super(...arguments);
39765
39776
  r(this, "backgroundTint", new ce(1, 1, 1, 1));
@@ -39787,7 +39798,7 @@ class Hf extends D {
39787
39798
  tint: { value: new ye(n.r, n.g, n.b, n.a) }
39788
39799
  },
39789
39800
  vertexShader: Fd.background.vertexShader,
39790
- fragmentShader: bI,
39801
+ fragmentShader: vI,
39791
39802
  side: Bi,
39792
39803
  depthTest: !1,
39793
39804
  depthWrite: !1,
@@ -39828,10 +39839,10 @@ class Hf extends D {
39828
39839
  this.backgroundPlane && (this.threeTexture = e, this.backgroundPlane.setTexture(this.threeTexture), this.backgroundPlane.visible = !0);
39829
39840
  }
39830
39841
  }
39831
- _I([
39842
+ bI([
39832
39843
  p(ce)
39833
39844
  ], Hf.prototype, "backgroundTint");
39834
- const bI = (
39845
+ const vI = (
39835
39846
  /* glsl */
39836
39847
  `
39837
39848
  uniform sampler2D t2D;
@@ -39854,10 +39865,10 @@ void main() {
39854
39865
  }
39855
39866
  `
39856
39867
  );
39857
- var vI = Object.defineProperty, cr = (o, t, e, i) => {
39868
+ var wI = Object.defineProperty, cr = (o, t, e, i) => {
39858
39869
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
39859
39870
  (a = o[s]) && (n = a(t, e, n) || n);
39860
- return n && vI(t, e, n), n;
39871
+ return n && wI(t, e, n), n;
39861
39872
  };
39862
39873
  const c0 = S("debugimagetracking"), Na = class Na {
39863
39874
  constructor(t, e, i, n, s, a) {
@@ -39934,7 +39945,7 @@ cr([
39934
39945
  cr([
39935
39946
  p()
39936
39947
  ], hr.prototype, "hideWhenTrackingIsLost");
39937
- class wI {
39948
+ class xI {
39938
39949
  constructor(t, e, i) {
39939
39950
  r(this, "filename");
39940
39951
  r(this, "widthInMeters");
@@ -39977,7 +39988,7 @@ class wI {
39977
39988
  }
39978
39989
  }
39979
39990
  var Zn;
39980
- const Yy = (Zn = class extends D {
39991
+ const Yy = (Zn = class extends j {
39981
39992
  constructor() {
39982
39993
  super(...arguments);
39983
39994
  r(this, "trackedImages");
@@ -40028,7 +40039,7 @@ const Yy = (Zn = class extends D {
40028
40039
  if (a) {
40029
40040
  const c = await (await a.convertToBlob({ type: "image/png" })).arrayBuffer(), h = C.findObjectOfType(Vs);
40030
40041
  h && this.trackedImages && (h.extensions.push(
40031
- new wI("marker.png", new Uint8Array(c), this.trackedImages[0].widthInMeters)
40042
+ new xI("marker.png", new Uint8Array(c), this.trackedImages[0].widthInMeters)
40032
40043
  ), h.anchoringType = "image");
40033
40044
  }
40034
40045
  });
@@ -40137,13 +40148,13 @@ cr([
40137
40148
  p()
40138
40149
  ], Yy.prototype, "smooth");
40139
40150
  let Su = Yy;
40140
- var xI = Object.defineProperty, Fl = (o, t, e, i) => {
40151
+ var SI = Object.defineProperty, Fl = (o, t, e, i) => {
40141
40152
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
40142
40153
  (a = o[s]) && (n = a(t, e, n) || n);
40143
- return n && xI(t, e, n), n;
40154
+ return n && SI(t, e, n), n;
40144
40155
  };
40145
40156
  const yr = S("debugplanetracking");
40146
- class dr extends D {
40157
+ class dr extends j {
40147
40158
  constructor() {
40148
40159
  super(...arguments);
40149
40160
  r(this, "dataTemplate");
@@ -40392,13 +40403,13 @@ Fl([
40392
40403
  Fl([
40393
40404
  p()
40394
40405
  ], dr.prototype, "runInVR");
40395
- var SI = Object.defineProperty, CI = (o, t, e, i) => {
40406
+ var CI = Object.defineProperty, PI = (o, t, e, i) => {
40396
40407
  for (var n = void 0, s = o.length - 1, a; s >= 0; s--)
40397
40408
  (a = o[s]) && (n = a(t, e, n) || n);
40398
- return n && SI(t, e, n), n;
40409
+ return n && CI(t, e, n), n;
40399
40410
  };
40400
40411
  const h0 = S("debugwebxr");
40401
- class Ky extends D {
40412
+ class Ky extends j {
40402
40413
  constructor() {
40403
40414
  super(...arguments);
40404
40415
  r(this, "priority", 0);
@@ -40447,10 +40458,10 @@ class Ky extends D {
40447
40458
  e.xr.removeRig(this), this._startScale && this.gameObject && this.gameObject.scale.copy(this._startScale);
40448
40459
  }
40449
40460
  }
40450
- CI([
40461
+ PI([
40451
40462
  p()
40452
40463
  ], Ky.prototype, "priority");
40453
- class PI extends D {
40464
+ class OI extends j {
40454
40465
  constructor() {
40455
40466
  super(...arguments);
40456
40467
  r(this, "toggleKey", "KeyP");
@@ -40606,15 +40617,15 @@ M.add("XRRig", Ky);
40606
40617
  M.add("XRFlag", xn);
40607
40618
  M.add("PlayerSync", Yw);
40608
40619
  M.add("PlayerState", Xn);
40609
- M.add("PresentationMode", PI);
40610
- const Lc = bt, OI = S("debugtypestore");
40611
- OI && console.log(M);
40612
- function kI(o, t) {
40620
+ M.add("PresentationMode", OI);
40621
+ const Lc = bt, kI = S("debugtypestore");
40622
+ kI && console.log(M);
40623
+ function MI(o, t) {
40613
40624
  const i = MO(o, t);
40614
40625
  return i !== void 0 ? i : null;
40615
40626
  }
40616
- const MI = new kO(), em = Symbol("deserialize-queue");
40617
- async function RI(o, t, e, i = null, n) {
40627
+ const RI = new kO(), em = Symbol("deserialize-queue");
40628
+ async function TI(o, t, e, i = null, n) {
40618
40629
  if (!e) {
40619
40630
  console.debug("Can not create component instances: gltf is null");
40620
40631
  return;
@@ -40624,7 +40635,7 @@ async function RI(o, t, e, i = null, n) {
40624
40635
  const a = t.indexOf("?");
40625
40636
  t = a === -1 ? t : t.substring(0, a);
40626
40637
  const l = new Dv(e.scene);
40627
- l.gltfId = t, l.context = o, l.gltf = e, l.nodeToObject = n == null ? void 0 : n.nodeToObjectMap, l.implementationInformation = MI;
40638
+ l.gltfId = t, l.context = o, l.gltf = e, l.nodeToObject = n == null ? void 0 : n.nodeToObjectMap, l.implementationInformation = RI;
40628
40639
  let c = o[em];
40629
40640
  if (c || (c = o[em] = []), e.scenes)
40630
40641
  for (const h of e.scenes)
@@ -40636,7 +40647,7 @@ async function RI(o, t, e, i = null, n) {
40636
40647
  const h = o[em];
40637
40648
  if (h) {
40638
40649
  for (const d of h)
40639
- TI(d, l);
40650
+ EI(d, l);
40640
40651
  h.length = 0;
40641
40652
  }
40642
40653
  if (s) {
@@ -40701,29 +40712,29 @@ This could mean you forgot to add a npmdef to your ExportInfo
40701
40712
  for (const d of t.children)
40702
40713
  await dg(o, d, e);
40703
40714
  }
40704
- function TI(o, t) {
40715
+ function EI(o, t) {
40705
40716
  const { instance: e, compData: i, obj: n } = o;
40706
40717
  t.object = n, t.target = e, Mm(e, i, t), Lc && console.debug("add " + i.name, i, e);
40707
40718
  }
40708
40719
  class Vx {
40709
40720
  createBuiltinComponents(t, e, i, n, s) {
40710
- return RI(t, e, i, n, s);
40721
+ return TI(t, e, i, n, s);
40711
40722
  }
40712
40723
  writeBuiltinComponentData(t, e) {
40713
- return kI(t, e);
40724
+ return MI(t, e);
40714
40725
  }
40715
40726
  parseSync(t, e, i, n) {
40716
- return AI(t, e, i, n);
40727
+ return II(t, e, i, n);
40717
40728
  }
40718
40729
  loadSync(t, e, i, n, s) {
40719
40730
  return qx(t, e, i, n, s);
40720
40731
  }
40721
40732
  }
40722
40733
  cv(Vx);
40723
- const Hx = S("printGltf") || S("printgltf"), EI = S("debugfileformat");
40734
+ const Hx = S("printGltf") || S("printgltf"), AI = S("debugfileformat");
40724
40735
  async function Gx(o, t) {
40725
40736
  const e = await rR(o, { useExtension: !0 }) || "unknown";
40726
- EI && console.debug(`Determined file type: '${e}' for url '${o}'`, { registeredModelLoaderCallbacks: Aa });
40737
+ AI && console.debug(`Determined file type: '${e}' for url '${o}'`, { registeredModelLoaderCallbacks: Aa });
40727
40738
  for (const i of Aa) {
40728
40739
  const { callback: n } = i, s = n({ context: t, url: o, mimetype: e });
40729
40740
  if (s instanceof Promise && await s, s)
@@ -40756,10 +40767,10 @@ Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to
40756
40767
  }
40757
40768
  }
40758
40769
  }
40759
- function v2(o, t) {
40770
+ function w2(o, t) {
40760
40771
  return qx((t == null ? void 0 : t.context) || Z.Current, o, o, (t == null ? void 0 : t.seed) || null, t == null ? void 0 : t.onprogress);
40761
40772
  }
40762
- async function AI(o, t, e, i) {
40773
+ async function II(o, t, e, i) {
40763
40774
  typeof e != "string" && (console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file", e, typeof e), e = ""), Hx && console.log("Parse glTF", e);
40764
40775
  const n = await Gx(e, o);
40765
40776
  if (!n)
@@ -40795,7 +40806,7 @@ async function AI(o, t, e, i) {
40795
40806
  });
40796
40807
  }
40797
40808
  async function qx(o, t, e, i, n) {
40798
- LI(t);
40809
+ DI(t);
40799
40810
  const s = await Gx(t, o);
40800
40811
  if (!s)
40801
40812
  return;
@@ -40857,9 +40868,9 @@ async function Dc(o, t, e, i, n, s) {
40857
40868
  if (e.includes("?") && (e = e.split("?")[0]), "scenes" in i)
40858
40869
  for (const l of i.scenes)
40859
40870
  l && !((a = l.animations) != null && a.length) && (l.animations = [...i.animations]);
40860
- return DI(o, i), RM(i) && (TR(e, i, t), await os().createBuiltinComponents(t, e, i, n, s || void 0)), await II(i.scene, t, t.mainCamera), i;
40871
+ return jI(o, i), RM(i) && (TR(e, i, t), await os().createBuiltinComponents(t, e, i, n, s || void 0)), await LI(i.scene, t, t.mainCamera), i;
40861
40872
  }
40862
- async function II(o, t, e) {
40873
+ async function LI(o, t, e) {
40863
40874
  e || (e = t.mainCamera);
40864
40875
  try {
40865
40876
  e ? await t.renderer.compileAsync(o, e, t.scene).catch((i) => {
@@ -40869,14 +40880,14 @@ async function II(o, t, e) {
40869
40880
  console.warn((i == null ? void 0 : i.message) || i);
40870
40881
  }
40871
40882
  }
40872
- function LI(o) {
40883
+ function DI(o) {
40873
40884
  if (new URL(o, window.location.href).href.startsWith("file://")) {
40874
40885
  const e = `Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
40875
40886
  Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;
40876
40887
  Ve(e), console.warn(e);
40877
40888
  }
40878
40889
  }
40879
- function DI(o, t) {
40890
+ function jI(o, t) {
40880
40891
  if (o instanceof D0 || o instanceof Cg) {
40881
40892
  let e = t;
40882
40893
  e instanceof L || (e = t.scene), e.traverse((i) => {
@@ -40885,8 +40896,8 @@ function DI(o, t) {
40885
40896
  });
40886
40897
  }
40887
40898
  }
40888
- const ic = S("debugoverlay"), Qx = "ar", jI = "quit-ar";
40889
- class BI {
40899
+ const ic = S("debugoverlay"), Qx = "ar", BI = "quit-ar";
40900
+ class FI {
40890
40901
  constructor() {
40891
40902
  r(this, "arContainer", null);
40892
40903
  r(this, "currentSession", null);
@@ -40947,7 +40958,7 @@ class BI {
40947
40958
  ensureQuitARButton(t) {
40948
40959
  const e = document.createElement("slot");
40949
40960
  e.setAttribute("name", "quit-ar"), this.appendElement(e, t), this._createdAROnlyElements.push(e), e.style.pointerEvents = "auto";
40950
- const i = document.querySelector(`.${jI}`);
40961
+ const i = document.querySelector(`.${BI}`);
40951
40962
  if (i) {
40952
40963
  i.addEventListener("click", this.requestEndAR), ic && i.addEventListener("click", () => console.log("Clicked quit-ar button"));
40953
40964
  return;
@@ -40983,7 +40994,7 @@ class BI {
40983
40994
  }
40984
40995
  }
40985
40996
  const Sr = S("debugloading"), nc = S("debugloadingrendering"), d0 = S("debuglicense");
40986
- class w2 {
40997
+ class x2 {
40987
40998
  constructor() {
40988
40999
  r(this, "className");
40989
41000
  r(this, "additionalClasses");
@@ -41123,7 +41134,7 @@ CLICK HERE TO GET A LICENSE`, i.style.cursor = "pointer", i.style.userSelect = "
41123
41134
  r(Nc, "LoadingContainerClassName", "loading");
41124
41135
  let ug = Nc;
41125
41136
  cv(Vx);
41126
- const Ae = S("debugwebcomponent"), f0 = "needle-engine", Kx = "vr", Zx = "desktop", FI = [Qx, Kx, Zx], oc = "ar-session-active", rc = "desktop-session-active", zI = [
41137
+ const Ae = S("debugwebcomponent"), f0 = "needle-engine", Kx = "vr", Zx = "desktop", zI = [Qx, Kx, Zx], oc = "ar-session-active", rc = "desktop-session-active", UI = [
41127
41138
  "public-key",
41128
41139
  "version",
41129
41140
  "hash",
@@ -41171,7 +41182,7 @@ class Jx extends HTMLElement {
41171
41182
  return (e = this._loadingView) == null ? void 0 : e.setMessage("Loading failed!");
41172
41183
  });
41173
41184
  r(this, "_previouslyRegisteredMap", /* @__PURE__ */ new Map());
41174
- this._overlay_ar = new BI(), this.addEventListener("ready", this.onReady), Qv(), this.attachShadow({ mode: "open" });
41185
+ this._overlay_ar = new FI(), this.addEventListener("ready", this.onReady), Qv(), this.attachShadow({ mode: "open" });
41175
41186
  const e = document.createElement("template");
41176
41187
  e.innerHTML = `<style>
41177
41188
  @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
@@ -41253,7 +41264,7 @@ class Jx extends HTMLElement {
41253
41264
  `, this.shadowRoot && this.shadowRoot.appendChild(e.content.cloneNode(!0)), this._context = new Z({ domElement: this }), this.addEventListener("error", this.onError);
41254
41265
  }
41255
41266
  static get observedAttributes() {
41256
- return zI;
41267
+ return UI;
41257
41268
  }
41258
41269
  get loadingProgress01() {
41259
41270
  return this._loadingProgress01;
@@ -41432,7 +41443,7 @@ Needle Engine: Begin loading ` + i + `
41432
41443
  var x;
41433
41444
  if (Ae && console.debug("Loading progress: ", b), u.signal.aborted) return;
41434
41445
  const v = b.index;
41435
- !d[v] && b.name && (d[v] = UI(b.name)), b.name = d[v], a && ((x = this._loadingView) == null || x.onLoadingUpdate(b)), c.name = b.name, c.progress = b.progress, this._loadingProgress01 = Yx(b), c.totalProgress01 = this._loadingProgress01, this.dispatchEvent(h);
41446
+ !d[v] && b.name && (d[v] = NI(b.name)), b.name = d[v], a && ((x = this._loadingView) == null || x.onLoadingUpdate(b)), c.name = b.name, c.progress = b.progress, this._loadingProgress01 = Yx(b), c.totalProgress01 = this._loadingProgress01, this.dispatchEvent(h);
41436
41447
  },
41437
41448
  onLoadingFinished: (b, v, x) => {
41438
41449
  Ae && console.debug(`Finished loading "${v}" (aborted? ${u.signal.aborted})`), !u.signal.aborted && x && l.push({
@@ -41591,7 +41602,7 @@ Needle Engine: finished loading ` + i + `
41591
41602
  if (e.classList.contains(i))
41592
41603
  e.style.visibility = "visible", e.style.display === "none" && (e.style.display = "block");
41593
41604
  else
41594
- for (const c of FI)
41605
+ for (const c of zI)
41595
41606
  e.classList.contains(c) && (e.style.visibility = "hidden", e.style.display = "none");
41596
41607
  }
41597
41608
  foreachHtmlElement(e) {
@@ -41610,7 +41621,7 @@ Needle Engine: finished loading ` + i + `
41610
41621
  }
41611
41622
  }
41612
41623
  typeof window < "u" && !window.customElements.get(f0) && window.customElements.define(f0, Jx);
41613
- function UI(o) {
41624
+ function NI(o) {
41614
41625
  if (o.startsWith("blob:"))
41615
41626
  return "blob";
41616
41627
  const t = o.split("/");
@@ -41631,11 +41642,11 @@ function UI(o) {
41631
41642
  }
41632
41643
  return z() && console.debug("Loading: use default name", e), e;
41633
41644
  }
41634
- const NI = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
41645
+ const $I = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
41635
41646
  __proto__: null,
41636
41647
  NeedleEngineWebComponent: Jx
41637
41648
  }, Symbol.toStringTag, { value: "Module" }));
41638
- function $I() {
41649
+ function WI() {
41639
41650
  rs.registerWaitForInteraction(() => {
41640
41651
  const o = vC.getContext();
41641
41652
  o.addEventListener("statechange", () => {
@@ -41650,8 +41661,8 @@ function $I() {
41650
41661
  });
41651
41662
  });
41652
41663
  }
41653
- setTimeout($I, 1e3);
41654
- const st = S("debugphysics"), tm = S("debugcolliderplacement"), im = S("debugcollisions"), WI = S("showcolliders"), nm = S("debugraycasts"), ui = Symbol("needle component"), Xt = Symbol("physics body"), p0 = Symbol("rigidbody");
41664
+ setTimeout(WI, 1e3);
41665
+ const st = S("debugphysics"), tm = S("debugcolliderplacement"), im = S("debugcollisions"), VI = S("showcolliders"), nm = S("debugraycasts"), ui = Symbol("needle component"), Xt = Symbol("physics body"), p0 = Symbol("rigidbody");
41655
41666
  globalThis.NEEDLE_USE_RAPIER = globalThis.NEEDLE_USE_RAPIER !== void 0 ? globalThis.NEEDLE_USE_RAPIER : !0;
41656
41667
  st && console.log("Use Rapier", !0, globalThis.NEEDLE_USE_RAPIER);
41657
41668
  fe.registerCallback(me.ContextCreationStart, (o) => {
@@ -41701,12 +41712,12 @@ const Os = class Os {
41701
41712
  const a = this.objects.findIndex((l) => l === t);
41702
41713
  if (a >= 0) {
41703
41714
  const l = this.bodies[a];
41704
- if (this.bodies.splice(a, 1), this.objects.splice(a, 1), l instanceof j.RAPIER_PHYSICS.MODULE.Collider) {
41715
+ if (this.bodies.splice(a, 1), this.objects.splice(a, 1), l instanceof D.RAPIER_PHYSICS.MODULE.Collider) {
41705
41716
  const c = l;
41706
41717
  (i = this.world) == null || i.removeCollider(c, !0);
41707
41718
  const h = c.parent();
41708
41719
  h && h.numColliders() <= 0 && (h[ui] || (n = this.world) == null || n.removeRigidBody(h));
41709
- } else l instanceof j.RAPIER_PHYSICS.MODULE.RigidBody && (l.numColliders() <= 0 ? (s = this.world) == null || s.removeRigidBody(l) : z() && (l.did_log_removing || setTimeout(() => {
41720
+ } else l instanceof D.RAPIER_PHYSICS.MODULE.RigidBody && (l.numColliders() <= 0 ? (s = this.world) == null || s.removeRigidBody(l) : z() && (l.did_log_removing || setTimeout(() => {
41710
41721
  l.numColliders() > 0 && (l.did_log_removing = !0, console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"));
41711
41722
  }, 1)));
41712
41723
  }
@@ -41792,7 +41803,7 @@ const Os = class Os {
41792
41803
  return this._initializePromise || (this._initializePromise = this.internalInitialization()), this._initializePromise;
41793
41804
  }
41794
41805
  async internalInitialization() {
41795
- return S("__nophysics") ? (console.warn("Physics are disabled"), !1) : (st && console.log("Initialize rapier physics engine"), this._hasCreatedWorld ? (console.error("Invalid call to create physics world: world is already created"), !0) : (this._hasCreatedWorld = !0, j.RAPIER_PHYSICS.MAYBEMODULE == null && (st && console.trace("Loading rapier physics engine"), await (await j.RAPIER_PHYSICS.load()).init()), st && console.log("Physics engine initialized, creating world..."), this._world = new j.RAPIER_PHYSICS.MODULE.World(this._gravity), this.rapierRay = new j.RAPIER_PHYSICS.MODULE.Ray({ x: 0, y: 0, z: 0 }, { x: 0, y: 0, z: 1 }), this.enabled = !0, this._isInitialized = !0, st && console.log("Physics world created"), !0));
41806
+ return S("__nophysics") ? (console.warn("Physics are disabled"), !1) : (st && console.log("Initialize rapier physics engine"), this._hasCreatedWorld ? (console.error("Invalid call to create physics world: world is already created"), !0) : (this._hasCreatedWorld = !0, D.RAPIER_PHYSICS.MAYBEMODULE == null && (st && console.trace("Loading rapier physics engine"), await (await D.RAPIER_PHYSICS.load()).init()), st && console.log("Physics engine initialized, creating world..."), this._world = new D.RAPIER_PHYSICS.MODULE.World(this._gravity), this.rapierRay = new D.RAPIER_PHYSICS.MODULE.Ray({ x: 0, y: 0, z: 0 }, { x: 0, y: 0, z: 1 }), this.enabled = !0, this._isInitialized = !0, st && console.log("Physics world created"), !0));
41796
41807
  }
41797
41808
  /** Check is the physics engine has been initialized and the call can be made */
41798
41809
  validate() {
@@ -41870,7 +41881,7 @@ const Os = class Os {
41870
41881
  * @returns array of colliders that overlap with the sphere. Note: they currently only contain the collider and the gameobject
41871
41882
  */
41872
41883
  sphereOverlap(t, e) {
41873
- return this.rapierColliderArray.length = 0, this._isInitialized ? this.world ? (this.rapierSphere ?? (this.rapierSphere = new j.RAPIER_PHYSICS.MODULE.Ball(e)), this.rapierSphere.radius = e, (this.debugRenderRaycasts || nm) && H.DrawWireSphere(t, e, 3359999, 1), this.world.intersectionsWithShape(
41884
+ return this.rapierColliderArray.length = 0, this._isInitialized ? this.world ? (this.rapierSphere ?? (this.rapierSphere = new D.RAPIER_PHYSICS.MODULE.Ball(e)), this.rapierSphere.radius = e, (this.debugRenderRaycasts || nm) && H.DrawWireSphere(t, e, 3359999, 1), this.world.intersectionsWithShape(
41874
41885
  t,
41875
41886
  this.rapierIdentityRotation,
41876
41887
  this.rapierSphere,
@@ -41915,7 +41926,7 @@ const Os = class Os {
41915
41926
  n.multiplyScalar(0.5), n.x < 0 && (n.x = Math.abs(n.x)), n.y < 0 && (n.y = Math.abs(n.y)), n.z < 0 && (n.z = Math.abs(n.z));
41916
41927
  const s = 1e-7;
41917
41928
  n.x < s && (n.x = s), n.y < s && (n.y = s), n.z < s && (n.z = s);
41918
- const a = j.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x, n.y, n.z);
41929
+ const a = D.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x, n.y, n.z);
41919
41930
  this.createCollider(t, a);
41920
41931
  }
41921
41932
  async addSphereCollider(t) {
@@ -41924,7 +41935,7 @@ const Os = class Os {
41924
41935
  st && console.warn("Physics are disabled");
41925
41936
  return;
41926
41937
  }
41927
- const e = j.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(0.5);
41938
+ const e = D.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(0.5);
41928
41939
  this.createCollider(t, e), this.updateProperties(t);
41929
41940
  }
41930
41941
  async addCapsuleCollider(t, e, i) {
@@ -41937,7 +41948,7 @@ const Os = class Os {
41937
41948
  s.x = Math.abs(s.x), s.y = Math.abs(s.y);
41938
41949
  const a = i * s.x;
41939
41950
  e = Math.max(e, a * 2);
41940
- const l = $.clamp(e * 0.5 * s.y - i * s.x, 0, Number.MAX_SAFE_INTEGER), c = j.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(l, a);
41951
+ const l = $.clamp(e * 0.5 * s.y - i * s.x, 0, Number.MAX_SAFE_INTEGER), c = D.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(l, a);
41941
41952
  this.createCollider(t, c);
41942
41953
  }
41943
41954
  async addMeshCollider(t, e, i, n) {
@@ -41977,7 +41988,7 @@ const Os = class Os {
41977
41988
  a = _, this._meshCache.set(g, _);
41978
41989
  }
41979
41990
  }
41980
- const d = i ? j.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(a) : j.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(a, c);
41991
+ const d = i ? D.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(a) : D.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(a, c);
41981
41992
  d && this.createCollider(t, d);
41982
41993
  }
41983
41994
  updatePhysicsMaterial(t) {
@@ -41987,31 +41998,31 @@ const Os = class Os {
41987
41998
  if (e.bounciness !== void 0 && i.setRestitution(e.bounciness), e.bounceCombine !== void 0)
41988
41999
  switch (e.bounceCombine) {
41989
42000
  case Tt.Average:
41990
- i.setRestitutionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);
42001
+ i.setRestitutionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);
41991
42002
  break;
41992
42003
  case Tt.Maximum:
41993
- i.setRestitutionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);
42004
+ i.setRestitutionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);
41994
42005
  break;
41995
42006
  case Tt.Minimum:
41996
- i.setRestitutionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);
42007
+ i.setRestitutionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);
41997
42008
  break;
41998
42009
  case Tt.Multiply:
41999
- i.setRestitutionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);
42010
+ i.setRestitutionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);
42000
42011
  break;
42001
42012
  }
42002
42013
  if (e.dynamicFriction !== void 0 && i.setFriction(e.dynamicFriction), e.frictionCombine !== void 0)
42003
42014
  switch (e.frictionCombine) {
42004
42015
  case Tt.Average:
42005
- i.setFrictionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);
42016
+ i.setFrictionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);
42006
42017
  break;
42007
42018
  case Tt.Maximum:
42008
- i.setFrictionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);
42019
+ i.setFrictionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);
42009
42020
  break;
42010
42021
  case Tt.Minimum:
42011
- i.setFrictionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);
42022
+ i.setFrictionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);
42012
42023
  break;
42013
42024
  case Tt.Multiply:
42014
- i.setFrictionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);
42025
+ i.setFrictionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);
42015
42026
  break;
42016
42027
  }
42017
42028
  }
@@ -42035,38 +42046,38 @@ const Os = class Os {
42035
42046
  if (s.bounciness !== void 0 && e.setRestitution(s.bounciness), s.bounceCombine !== void 0)
42036
42047
  switch (s.bounceCombine) {
42037
42048
  case Tt.Average:
42038
- e.setRestitutionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);
42049
+ e.setRestitutionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);
42039
42050
  break;
42040
42051
  case Tt.Maximum:
42041
- e.setRestitutionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);
42052
+ e.setRestitutionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);
42042
42053
  break;
42043
42054
  case Tt.Minimum:
42044
- e.setRestitutionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);
42055
+ e.setRestitutionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);
42045
42056
  break;
42046
42057
  case Tt.Multiply:
42047
- e.setRestitutionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);
42058
+ e.setRestitutionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);
42048
42059
  break;
42049
42060
  }
42050
42061
  if (s.dynamicFriction !== void 0 && e.setFriction(s.dynamicFriction), s.frictionCombine !== void 0)
42051
42062
  switch (s.frictionCombine) {
42052
42063
  case Tt.Average:
42053
- e.setFrictionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);
42064
+ e.setFrictionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);
42054
42065
  break;
42055
42066
  case Tt.Maximum:
42056
- e.setFrictionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);
42067
+ e.setFrictionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);
42057
42068
  break;
42058
42069
  case Tt.Minimum:
42059
- e.setFrictionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);
42070
+ e.setFrictionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);
42060
42071
  break;
42061
42072
  case Tt.Multiply:
42062
- e.setFrictionCombineRule(j.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);
42073
+ e.setFrictionCombineRule(D.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);
42063
42074
  break;
42064
42075
  }
42065
42076
  }
42066
42077
  ((a = t.attachedRigidbody) == null ? void 0 : a.autoMass) === !1 && (e.setDensity(1e-6), e.setMass(1e-6));
42067
42078
  try {
42068
42079
  const l = this.world.createCollider(e, n);
42069
- return l[ui] = t, t[Xt] = l, l.setActiveEvents(j.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS), l.setActiveCollisionTypes(j.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL), this.objects.push(t), this.bodies.push(l), this.updateColliderCollisionGroups(t), l;
42080
+ return l[ui] = t, t[Xt] = l, l.setActiveEvents(D.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS), l.setActiveCollisionTypes(D.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL), this.objects.push(t), this.bodies.push(l), this.updateColliderCollisionGroups(t), l;
42070
42081
  } catch (l) {
42071
42082
  return console.error('Error creating collider "' + t.name + `"
42072
42083
  Error:`, l), null;
@@ -42106,12 +42117,12 @@ Error:`, l), null;
42106
42117
  if (i = n[Xt], !i) {
42107
42118
  const s = n.isKinematic && !tm;
42108
42119
  st && console.log("Create rigidbody", s);
42109
- const a = s ? j.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased() : j.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(), l = te(t.attachedRigidbody.gameObject);
42110
- a.setTranslation(l.x, l.y, l.z), a.setRotation(Oe(t.attachedRigidbody.gameObject)), a.centerOfMass = new j.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x, n.centerOfMass.y, n.centerOfMass.z), i = this.world.createRigidBody(a), this.bodies.push(i), this.objects.push(n);
42120
+ const a = s ? D.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased() : D.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(), l = te(t.attachedRigidbody.gameObject);
42121
+ a.setTranslation(l.x, l.y, l.z), a.setRotation(Oe(t.attachedRigidbody.gameObject)), a.centerOfMass = new D.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x, n.centerOfMass.y, n.centerOfMass.z), i = this.world.createRigidBody(a), this.bodies.push(i), this.objects.push(n);
42111
42122
  }
42112
42123
  i[ui] = n, n[Xt] = i, this.internalUpdateRigidbodyProperties(n, i), this.getRigidbodyRelativeMatrix(t.gameObject, n.gameObject, e), t[p0] = i;
42113
42124
  } else {
42114
- const n = j.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(), s = te(t.gameObject);
42125
+ const n = D.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(), s = te(t.gameObject);
42115
42126
  n.setTranslation(s.x, s.y, s.z), n.setRotation(Oe(t.gameObject)), i = this.world.createRigidBody(n), e.identity(), i[ui] = null;
42116
42127
  }
42117
42128
  return i;
@@ -42124,12 +42135,12 @@ Error:`, l), null;
42124
42135
  let n = !1;
42125
42136
  switch (i.type) {
42126
42137
  // Sphere Collider
42127
- case j.RAPIER_PHYSICS.MODULE.ShapeType.Ball: {
42138
+ case D.RAPIER_PHYSICS.MODULE.ShapeType.Ball: {
42128
42139
  const f = i, m = t, g = t.gameObject, _ = Ke(g, this._tempPosition), y = Math.abs(m.radius * _.x);
42129
42140
  n = f.radius !== y, f.radius = y, n && e.setShape(f);
42130
42141
  break;
42131
42142
  }
42132
- case j.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:
42143
+ case D.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:
42133
42144
  const s = i, a = t, l = t.gameObject, c = Ke(l, this._tempPosition), h = Math.abs(a.size.x * 0.5 * c.x), d = Math.abs(a.size.y * 0.5 * c.y), u = Math.abs(a.size.z * 0.5 * c.z);
42134
42145
  n = s.halfExtents.x !== h || s.halfExtents.y !== d || s.halfExtents.z !== u, s.halfExtents.x = h, s.halfExtents.y = d, s.halfExtents.z = u, n && e.setShape(s);
42135
42146
  break;
@@ -42155,11 +42166,11 @@ Error:`, l), null;
42155
42166
  e.collider(i).setDensity(1e-7);
42156
42167
  e.recomputeMassPropertiesFromColliders();
42157
42168
  }
42158
- e.setEnabledRotations(!t.lockRotationX, !t.lockRotationY, !t.lockRotationZ, !1), e.setEnabledTranslations(!t.lockPositionX, !t.lockPositionY, !t.lockPositionZ, !1), t.isKinematic ? e.setBodyType(j.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased, !1) : e.setBodyType(j.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic, !1);
42169
+ e.setEnabledRotations(!t.lockRotationX, !t.lockRotationY, !t.lockRotationZ, !1), e.setEnabledTranslations(!t.lockPositionX, !t.lockPositionY, !t.lockPositionZ, !1), t.isKinematic ? e.setBodyType(D.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased, !1) : e.setBodyType(D.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic, !1);
42159
42170
  }
42160
42171
  step(t) {
42161
42172
  if (this.world && this.enabled) {
42162
- if (this._isUpdatingPhysicsWorld = !0, this.eventQueue || (this.eventQueue = new j.RAPIER_PHYSICS.MODULE.EventQueue(!1)), t === void 0 || t <= 0) {
42173
+ if (this._isUpdatingPhysicsWorld = !0, this.eventQueue || (this.eventQueue = new D.RAPIER_PHYSICS.MODULE.EventQueue(!1)), t === void 0 || t <= 0) {
42163
42174
  this._isUpdatingPhysicsWorld = !1;
42164
42175
  return;
42165
42176
  } else t !== void 0 && (this.world.timestep = $.lerp(this.world.timestep, t, 0.8));
@@ -42172,11 +42183,11 @@ Error:`, l), null;
42172
42183
  }
42173
42184
  }
42174
42185
  postStep() {
42175
- this.world && this.enabled && (this._isUpdatingPhysicsWorld = !0, this.syncObjects(), this._isUpdatingPhysicsWorld = !1, this.eventQueue && !this.collisionHandler && (this.collisionHandler = new VI(this.world, this.eventQueue)), this.collisionHandler && (this.collisionHandler.handleCollisionEvents(), this.collisionHandler.update()), this.updateDebugRendering(this.world));
42186
+ this.world && this.enabled && (this._isUpdatingPhysicsWorld = !0, this.syncObjects(), this._isUpdatingPhysicsWorld = !1, this.eventQueue && !this.collisionHandler && (this.collisionHandler = new HI(this.world, this.eventQueue)), this.collisionHandler && (this.collisionHandler.handleCollisionEvents(), this.collisionHandler.update()), this.updateDebugRendering(this.world));
42176
42187
  }
42177
42188
  updateDebugRendering(t) {
42178
42189
  var e, i, n, s;
42179
- if (st || tm || WI || this.debugRenderColliders === !0) {
42190
+ if (st || tm || VI || this.debugRenderColliders === !0) {
42180
42191
  if (!this.lines) {
42181
42192
  const l = new C0({
42182
42193
  color: 7855479,
@@ -42216,19 +42227,19 @@ Error:`, l), null;
42216
42227
  }
42217
42228
  }
42218
42229
  syncPhysicsBody(t, e, i, n) {
42219
- if (e instanceof j.RAPIER_PHYSICS.MODULE.RigidBody) {
42230
+ if (e instanceof D.RAPIER_PHYSICS.MODULE.RigidBody) {
42220
42231
  const s = te(t, this._tempPosition), a = Oe(t, this._tempQuaternion);
42221
42232
  switch (e.bodyType()) {
42222
- case j.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:
42223
- case j.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:
42224
- case j.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:
42233
+ case D.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:
42234
+ case D.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:
42235
+ case D.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:
42225
42236
  i && e.setNextKinematicTranslation(s), n && e.setNextKinematicRotation(a);
42226
42237
  break;
42227
42238
  default:
42228
42239
  i && e.setTranslation(s, !1), n && e.setRotation(a, !1);
42229
42240
  break;
42230
42241
  }
42231
- } else if (e instanceof j.RAPIER_PHYSICS.MODULE.Collider) {
42242
+ } else if (e instanceof D.RAPIER_PHYSICS.MODULE.Collider) {
42232
42243
  t.matrixWorldNeedsUpdate && t.updateWorldMatrix(!0, !1), t.matrixWorld.decompose(this._tempPosition, this._tempQuaternion, this._tempScale);
42233
42244
  const s = this._tempPosition, a = this._tempQuaternion, l = e[ui];
42234
42245
  if (this.tryApplyCenter(l, s), i) {
@@ -42262,7 +42273,7 @@ Error:`, l), null;
42262
42273
  }
42263
42274
  const i = t[Xt], n = e[Xt];
42264
42275
  this.calculateJointRelativeMatrices(t.gameObject, e.gameObject, this._tempMatrix), this._tempMatrix.decompose(this._tempPosition, this._tempQuaternion, this._tempScale);
42265
- const s = j.RAPIER_PHYSICS.MODULE.JointData.fixed(
42276
+ const s = D.RAPIER_PHYSICS.MODULE.JointData.fixed(
42266
42277
  Os.centerConnectionPos,
42267
42278
  Os.centerConnectionRot,
42268
42279
  this._tempPosition,
@@ -42278,7 +42289,7 @@ Error:`, l), null;
42278
42289
  }
42279
42290
  const s = t[Xt], a = e[Xt];
42280
42291
  this.calculateJointRelativeMatrices(t.gameObject, e.gameObject, this._tempMatrix), this._tempMatrix.decompose(this._tempPosition, this._tempQuaternion, this._tempScale);
42281
- const l = j.RAPIER_PHYSICS.MODULE.JointData.revolute(i, this._tempPosition, n), c = this.world.createImpulseJoint(l, s, a, !0);
42292
+ const l = D.RAPIER_PHYSICS.MODULE.JointData.revolute(i, this._tempPosition, n), c = this.world.createImpulseJoint(l, s, a, !0);
42282
42293
  st && console.log("ADD HINGE JOINT", c);
42283
42294
  }
42284
42295
  calculateJointRelativeMatrices(t, e, i) {
@@ -42289,7 +42300,7 @@ Error:`, l), null;
42289
42300
  };
42290
42301
  r(Os, "_didLoadPhysicsEngine", !1), r(Os, "_matricesBuffer", []), r(Os, "centerConnectionPos", { x: 0, y: 0, z: 0 }), r(Os, "centerConnectionRot", { x: 0, y: 0, z: 0, w: 1 });
42291
42302
  let fg = Os;
42292
- class VI {
42303
+ class HI {
42293
42304
  constructor(t, e) {
42294
42305
  r(this, "world");
42295
42306
  r(this, "eventQueue");
@@ -42409,7 +42420,7 @@ class VI {
42409
42420
  }
42410
42421
  }
42411
42422
  }
42412
- class x2 {
42423
+ class S2 {
42413
42424
  /**
42414
42425
  * Use this method to quickly setup a scene to compare multiple models.
42415
42426
  * @example
@@ -42465,26 +42476,26 @@ let pg = 0;
42465
42476
  function m0(o) {
42466
42477
  o ? pg++ : pg--;
42467
42478
  }
42468
- function S2() {
42479
+ function C2() {
42469
42480
  return pg > 0;
42470
42481
  }
42471
- const HI = {
42482
+ const GI = {
42472
42483
  binary: !0,
42473
42484
  animations: !0
42474
42485
  };
42475
- async function C2(o) {
42486
+ async function P2(o) {
42476
42487
  if (!o.context)
42477
42488
  throw new Error("No context provided to exportAsGLTF");
42478
42489
  o.scene || (o.scene = o.context.scene);
42479
42490
  const t = {
42480
- ...HI,
42491
+ ...GI,
42481
42492
  ...o
42482
42493
  }, { context: e } = t, i = new I0();
42483
42494
  i.register((l) => new kw(l)), i.register((l) => new pR(l)), i.register((l) => new ww(l)), Ow(i, t.context);
42484
42495
  const n = {
42485
42496
  binary: t.binary,
42486
- animations: qI(e, t.scene, [])
42487
- }, s = new GI();
42497
+ animations: XI(e, t.scene, [])
42498
+ }, s = new qI();
42488
42499
  console.debug("Exporting GLTF", n), s.onBeforeExport(t), m0(!0);
42489
42500
  const a = await i.parseAsync(t.scene, n).catch((l) => (console.error(l), null));
42490
42501
  if (m0(!1), s.onAfterExport(t), !a)
@@ -42501,7 +42512,7 @@ async function C2(o) {
42501
42512
  return a;
42502
42513
  }
42503
42514
  const g0 = Symbol("needle:weight");
42504
- class GI {
42515
+ class qI {
42505
42516
  constructor() {
42506
42517
  r(this, "_undo", []);
42507
42518
  }
@@ -42527,7 +42538,7 @@ class GI {
42527
42538
  this._undo.forEach((e) => e()), this._undo.length = 0;
42528
42539
  }
42529
42540
  }
42530
- function qI(o, t, e) {
42541
+ function XI(o, t, e) {
42531
42542
  o.animations.mixers.forEach((n) => {
42532
42543
  const s = Qc.tryGetActionsFromMixer(n);
42533
42544
  if (s)
@@ -42646,7 +42657,7 @@ class nS {
42646
42657
  return this.head !== null && this.head !== void 0;
42647
42658
  }
42648
42659
  }
42649
- class XI {
42660
+ class QI {
42650
42661
  constructor() {
42651
42662
  r(this, "avatarRegistryUrl", null);
42652
42663
  }
@@ -42770,16 +42781,16 @@ class XI {
42770
42781
  return t;
42771
42782
  }
42772
42783
  }
42773
- class QI {
42784
+ class YI {
42774
42785
  get extensionName() {
42775
42786
  return "DocumentExtension";
42776
42787
  }
42777
42788
  onAfterBuildDocument(t) {
42778
42789
  }
42779
42790
  }
42780
- class YI {
42791
+ class KI {
42781
42792
  }
42782
- const P2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42793
+ const O2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42783
42794
  __proto__: null,
42784
42795
  ActionBuilder: be,
42785
42796
  ActionCollection: hT,
@@ -42799,7 +42810,7 @@ const P2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42799
42810
  Avatar: Xr,
42800
42811
  AvatarBlink_Simple: bl,
42801
42812
  AvatarEyeLook_Rotation: dw,
42802
- AvatarLoader: XI,
42813
+ AvatarLoader: QI,
42803
42814
  AvatarMarker: oi,
42804
42815
  AvatarModel: nS,
42805
42816
  Avatar_Brain_LookAt: lu,
@@ -42838,7 +42849,7 @@ const P2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42838
42849
  DeleteBox: Zc,
42839
42850
  DepthOfField: ps,
42840
42851
  DeviceFlag: ry,
42841
- DocumentExtension: QI,
42852
+ DocumentExtension: YI,
42842
42853
  DragControls: Ea,
42843
42854
  DropListener: Ko,
42844
42855
  Duplicatable: bw,
@@ -42995,26 +43006,26 @@ const P2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42995
43006
  XRFlag: xn,
42996
43007
  XRRig: Ky,
42997
43008
  XRState: gi,
42998
- __Ignore: YI
43009
+ __Ignore: KI
42999
43010
  }, Symbol.toStringTag, { value: "Module" })), Cu = S("debugmissingcamera");
43000
43011
  fe.registerCallback(me.MissingCamera, (o) => {
43001
- var l, c, h, d;
43012
+ var l, c, h;
43002
43013
  Cu && console.warn("Creating missing camera");
43003
43014
  const t = o.context.scene, e = new ve();
43004
43015
  e.name = "Default Fallback Camera", t.add(e);
43005
43016
  const i = new Ai();
43006
43017
  if (i.sourceId = ((c = (l = o.files) == null ? void 0 : l[0]) == null ? void 0 : c.src) ?? "unknown", i.fieldOfView = 35, o.context.domElement.getAttribute("transparent") != null)
43007
43018
  i.clearFlags = $r.Uninitialized;
43008
- else if ((h = o.context.domElement.getAttribute("skybox-image")) != null && h.length || (d = o.context.domElement.getAttribute("background-image")) != null && d.length || o.context.lightmaps.tryGetSkybox(i.sourceId))
43009
- i.clearFlags = $r.Skybox, i.backgroundBlurriness = 0.2;
43019
+ else if ((h = o.context.domElement.getAttribute("background-image")) != null && h.length || o.context.lightmaps.tryGetSkybox(i.sourceId))
43020
+ i.clearFlags = $r.Skybox, o.context.domElement.getAttribute("background-blurriness") === null && (o.context.scene.backgroundBlurriness = 0.2);
43010
43021
  else {
43011
43022
  if (i.clearFlags = $r.SolidColor, !o.context.domElement.getAttribute("background-color")) {
43012
- let u = "#efefef";
43013
- typeof window !== void 0 && window.matchMedia("(prefers-color-scheme: dark)").matches && (u = "#1f1f1f"), t.background = new re(u);
43023
+ let d = "#efefef";
43024
+ typeof window !== void 0 && window.matchMedia("(prefers-color-scheme: dark)").matches && (d = "#1f1f1f"), t.background = new re(d);
43014
43025
  }
43015
43026
  if (!t.environment) {
43016
- const u = new wC(o.context.renderer), f = new Xy("neutral");
43017
- t.environment = u.fromScene(f, 0.025).texture;
43027
+ const d = new wC(o.context.renderer), u = new Xy("neutral");
43028
+ t.environment = d.fromScene(u, 0.025).texture;
43018
43029
  }
43019
43030
  }
43020
43031
  const s = qa(e, i, !0);
@@ -43068,7 +43079,7 @@ fe.registerCallback(me.ContextCreated, (o) => {
43068
43079
  createAnimationComponent: (n, s) => sn(n, si)
43069
43080
  });
43070
43081
  });
43071
- class KI extends t1 {
43082
+ class ZI extends t1 {
43072
43083
  constructor() {
43073
43084
  super(new Worker(new URL(
43074
43085
  /* @vite-ignore */
@@ -43114,12 +43125,12 @@ class KI extends t1 {
43114
43125
  });
43115
43126
  }
43116
43127
  }
43117
- const ZI = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
43128
+ const JI = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
43118
43129
  __proto__: null,
43119
- GenerateMeshBVHWorker: KI
43130
+ GenerateMeshBVHWorker: ZI
43120
43131
  }, Symbol.toStringTag, { value: "Module" }));
43121
43132
  export {
43122
- h2 as $physicsKey,
43133
+ d2 as $physicsKey,
43123
43134
  be as ActionBuilder,
43124
43135
  hT as ActionCollection,
43125
43136
  Ji as ActionModel,
@@ -43147,7 +43158,7 @@ export {
43147
43158
  Xr as Avatar,
43148
43159
  bl as AvatarBlink_Simple,
43149
43160
  dw as AvatarEyeLook_Rotation,
43150
- XI as AvatarLoader,
43161
+ QI as AvatarLoader,
43151
43162
  oi as AvatarMarker,
43152
43163
  nS as AvatarModel,
43153
43164
  lu as Avatar_Brain_LookAt,
@@ -43189,15 +43200,15 @@ export {
43189
43200
  ca as ColorAdjustments,
43190
43201
  Mh as ColorBySpeedModule,
43191
43202
  Ey as ColorOverLifetimeModule,
43192
- ZL as Component,
43193
- D as Component$1,
43203
+ JL as Component,
43204
+ j as Component$1,
43194
43205
  Xu as ComponentLifecycleEvents,
43195
- P2 as Components,
43206
+ O2 as Components,
43196
43207
  IP as ConnectionEvents,
43197
43208
  EM as ContactPoint,
43198
43209
  cf as ContactShadows,
43199
43210
  Z as Context,
43200
- QL as ContextArgs,
43211
+ YL as ContextArgs,
43201
43212
  me as ContextEvent,
43202
43213
  fe as ContextRegistry,
43203
43214
  Vy as ControlTrackHandler,
@@ -43209,7 +43220,7 @@ export {
43209
43220
  ps as DepthOfField,
43210
43221
  ry as DeviceFlag,
43211
43222
  Q as DeviceUtilities,
43212
- QI as DocumentExtension,
43223
+ YI as DocumentExtension,
43213
43224
  Ea as DragControls,
43214
43225
  yw as DragMode,
43215
43226
  Ko as DropListener,
@@ -43226,7 +43237,7 @@ export {
43226
43237
  LR as FieldWithDefault,
43227
43238
  eu as FileReference,
43228
43239
  JO as FileReferenceSerializer,
43229
- d2 as FileSpawnModel,
43240
+ u2 as FileSpawnModel,
43230
43241
  sR as File_Event,
43231
43242
  hx as FixedJoint,
43232
43243
  Sh as Fog,
@@ -43248,7 +43259,7 @@ export {
43248
43259
  eh as HideOnStart,
43249
43260
  Sf as HingeJoint,
43250
43261
  ox as HorizontalLayoutGroup,
43251
- VL as HostData,
43262
+ HL as HostData,
43252
43263
  Dh as Image,
43253
43264
  Jd as ImageReference,
43254
43265
  ZO as ImageReferenceSerializer,
@@ -43265,21 +43276,21 @@ export {
43265
43276
  cs as InstantiateOptions,
43266
43277
  mw as Interactable,
43267
43278
  wu as InternalScreenshotUtils,
43268
- FL as JoinedRoomResponse,
43269
- DL as KeyEventArgs,
43279
+ zL as JoinedRoomResponse,
43280
+ jL as KeyEventArgs,
43270
43281
  Ii as Keyframe,
43271
43282
  Cf as LODGroup,
43272
43283
  Oh as LODModel,
43273
- zL as LeftRoomResponse,
43284
+ UL as LeftRoomResponse,
43274
43285
  Wi as Light,
43275
43286
  mk as LightData,
43276
43287
  Pt as LimitVelocityOverLifetimeModule,
43277
- w2 as LoadingElementOptions,
43288
+ x2 as LoadingElementOptions,
43278
43289
  pw as LogStats,
43279
43290
  nn as LogType,
43280
43291
  Nx as LookAt,
43281
43292
  _l as LookAtConstraint,
43282
- j as MODULES,
43293
+ D as MODULES,
43283
43294
  li as MainModule,
43284
43295
  Bx as MarkerType,
43285
43296
  xf as MaskableGraphic,
@@ -43402,7 +43413,7 @@ export {
43402
43413
  Ec as SpriteData,
43403
43414
  Ni as SpriteRenderer,
43404
43415
  th as SpriteSheet,
43405
- e2 as StateMachineBehaviour,
43416
+ t2 as StateMachineBehaviour,
43406
43417
  rw as StreamEndedEvent,
43407
43418
  LM as StreamReceivedEvent,
43408
43419
  og as SubEmitterSystem,
@@ -43412,7 +43423,7 @@ export {
43412
43423
  Gw as TapGestureTrigger,
43413
43424
  by as TeleportTarget,
43414
43425
  Ix as TestRunner,
43415
- x2 as TestSceneUtils,
43426
+ S2 as TestSceneUtils,
43416
43427
  Lx as TestSimulateUserData,
43417
43428
  ai as Text,
43418
43429
  nx as TextBuilder,
@@ -43440,7 +43451,7 @@ export {
43440
43451
  cx as USDZUIExtension,
43441
43452
  pM as UriSerializer,
43442
43453
  hf as UsageMarker,
43443
- UL as UserJoinedOrLeftRoomModel,
43454
+ NL as UserJoinedOrLeftRoomModel,
43444
43455
  es as VERSION,
43445
43456
  Ww as VariantAction,
43446
43457
  Je as VelocityOverLifetimeModule,
@@ -43453,7 +43464,7 @@ export {
43453
43464
  Th as Volume,
43454
43465
  N as VolumeParameter,
43455
43466
  Iy as VolumeProfile,
43456
- GL as WaitForFrames,
43467
+ qL as WaitForFrames,
43457
43468
  tk as WaitForPromise,
43458
43469
  Gv as WaitForSeconds,
43459
43470
  Fo as Watch,
@@ -43472,25 +43483,25 @@ export {
43472
43483
  Ky as XRRig,
43473
43484
  gi as XRState,
43474
43485
  As as XRStateFlag,
43475
- YI as __Ignore,
43486
+ KI as __Ignore,
43476
43487
  eO as __internalNotifyObjectDestroyed,
43477
43488
  zo as activeInHierarchyFieldName,
43478
43489
  w1 as addAttributeChangeCallback,
43479
43490
  sn as addComponent,
43480
- u2 as addCustomExtensionPlugin,
43491
+ f2 as addCustomExtensionPlugin,
43481
43492
  qa as addNewComponent,
43482
43493
  Eg as addPatch,
43483
43494
  $g as apply,
43484
- KL as applyHMRChanges,
43495
+ ZL as applyHMRChanges,
43485
43496
  jO as applyPrototypeExtensions,
43486
43497
  dO as beginListenDestroy,
43487
43498
  pO as beginListenInstantiate,
43488
43499
  mv as binaryIdentifierCasts,
43489
- XL as build_scene_functions,
43500
+ QL as build_scene_functions,
43490
43501
  Sa as builtinComponentKeyName,
43491
43502
  Yx as calculateProgress01,
43492
- CL as clearMessages,
43493
- a2 as colorSerializer,
43503
+ PL as clearMessages,
43504
+ l2 as colorSerializer,
43494
43505
  xO as compareAssociation,
43495
43506
  vp as componentSerializer,
43496
43507
  K1 as copyTexture,
@@ -43509,9 +43520,9 @@ export {
43509
43520
  js as disposeStream,
43510
43521
  bd as editorGuidKeyName,
43511
43522
  Wa as enableSpatialConsole,
43512
- l2 as euler,
43513
- c2 as eventListSerializer,
43514
- C2 as exportAsGLTF,
43523
+ c2 as euler,
43524
+ h2 as eventListSerializer,
43525
+ P2 as exportAsGLTF,
43515
43526
  $v as findByGuid,
43516
43527
  Ju as findObjectOfType,
43517
43528
  WO as findObjectsOfType,
@@ -43519,7 +43530,7 @@ export {
43519
43530
  tP as fitObjectIntoVolume,
43520
43531
  cl as foreachComponent,
43521
43532
  Vg as foreachComponentEnumerator,
43522
- ML as forward,
43533
+ RL as forward,
43523
43534
  C1 as generateQRCode,
43524
43535
  fO as generateSeed,
43525
43536
  Fi as getBoundingBox,
@@ -43536,11 +43547,11 @@ export {
43536
43547
  os as getLoader,
43537
43548
  Yu as getOrAddComponent,
43538
43549
  S as getParam,
43539
- RL as getParentHierarchyPath,
43540
- dL as getPath,
43541
- jL as getPeerOptions,
43550
+ TL as getParentHierarchyPath,
43551
+ uL as getPath,
43552
+ BL as getPeerOptions,
43542
43553
  RP as getPeerjsInstance,
43543
- WL as getResourceUserCount,
43554
+ VL as getResourceUserCount,
43544
43555
  N1 as getTempColor,
43545
43556
  Un as getTempQuaternion,
43546
43557
  q as getTempVector,
@@ -43564,62 +43575,62 @@ export {
43564
43575
  _P as invokeXRSessionStart,
43565
43576
  VO as isActiveInHierarchy,
43566
43577
  uh as isActiveSelf,
43567
- gL as isAndroidDevice,
43578
+ yL as isAndroidDevice,
43568
43579
  Y1 as isAnimationAction,
43569
43580
  TM as isComponent,
43570
- aL as isDebugMode,
43571
- uL as isDesktop,
43581
+ lL as isDebugMode,
43582
+ fL as isDesktop,
43572
43583
  ll as isDestroyed,
43573
43584
  z as isDevEnvironment,
43574
- $L as isDisposed,
43575
- S2 as isExporting,
43585
+ WL as isDisposed,
43586
+ C2 as isExporting,
43576
43587
  RM as isGLTFModel,
43577
43588
  r1 as isHostedOnGlitch,
43578
43589
  gb as isHotReloadEnabled,
43579
- YL as isHotReloading,
43580
- pL as isIPad,
43590
+ KL as isHotReloading,
43591
+ mL as isIPad,
43581
43592
  bk as isIconElement,
43582
43593
  _i as isLocalNetwork,
43583
- _L as isMacOS,
43584
- fL as isMobileDevice,
43585
- yL as isMozillaXR,
43586
- wL as isQuest,
43594
+ bL as isMacOS,
43595
+ pL as isMobileDevice,
43596
+ _L as isMozillaXR,
43597
+ xL as isQuest,
43587
43598
  JP as isResourceTrackingEnabled,
43588
- vL as isSafari,
43599
+ wL as isSafari,
43589
43600
  Wg as isUsingInstancing,
43590
- bL as isiOS,
43591
- mL as isiPad,
43592
- v2 as loadAsset,
43601
+ vL as isiOS,
43602
+ gL as isiPad,
43603
+ w2 as loadAsset,
43593
43604
  qx as loadSync,
43594
43605
  mm as logHierarchy,
43595
- OL as lookAtInverse,
43606
+ kL as lookAtInverse,
43596
43607
  Vu as lookAtObject,
43597
- kL as lookAtScreenPoint,
43598
- cL as makeId,
43608
+ ML as lookAtScreenPoint,
43609
+ hL as makeId,
43599
43610
  y1 as makeIdFromRandomWords,
43600
43611
  Tn as makeNameSafe,
43601
43612
  HO as markAsInstancedRendered,
43602
- xL as microphonePermissionsGranted,
43603
- rL as nameof,
43613
+ SL as microphonePermissionsGranted,
43614
+ aL as nameof,
43604
43615
  m1 as nameofFactory,
43605
43616
  cM as objectSerializer,
43606
- LL as offXRSessionEnd,
43607
- IL as offXRSessionStart,
43608
- s2 as onAfterRender,
43609
- n2 as onBeforeRender,
43610
- t2 as onClear,
43611
- i2 as onDestroy,
43617
+ DL as offXRSessionEnd,
43618
+ LL as offXRSessionStart,
43619
+ o2 as onAfterRender,
43620
+ s2 as onBeforeRender,
43621
+ i2 as onClear,
43622
+ n2 as onDestroy,
43612
43623
  Zk as onInitialized,
43613
43624
  Jk as onStart,
43614
43625
  eM as onUpdate,
43615
43626
  uv as onXRSessionEnd,
43616
43627
  Ig as onXRSessionStart,
43617
- AI as parseSync,
43628
+ II as parseSync,
43618
43629
  iP as placeOnSurface,
43619
43630
  ev as postprocessFBXMaterials,
43620
- r2 as prefix,
43631
+ a2 as prefix,
43621
43632
  g1 as pushState,
43622
- hL as randomNumber,
43633
+ dL as randomNumber,
43623
43634
  gv as registerBinaryType,
43624
43635
  Gg as registerComponent,
43625
43636
  Pw as registerComponentExtension,
@@ -43630,16 +43641,16 @@ export {
43630
43641
  cv as registerLoader,
43631
43642
  gO as registerPrefabProvider,
43632
43643
  BO as registerPrototypeExtensions,
43633
- HL as registerType,
43644
+ GL as registerType,
43634
43645
  b1 as relativePathPrefix,
43635
43646
  x1 as removeAttributeChangeCallback,
43636
43647
  zv as removeComponent,
43637
- f2 as removeCustomImportExtensionType,
43638
- AL as removePatch,
43648
+ p2 as removeCustomImportExtensionType,
43649
+ IL as removePatch,
43639
43650
  Jr as resolveUrl,
43640
43651
  _1 as sanitizeString,
43641
- gI as saveImage,
43642
- b2 as screenshot,
43652
+ yI as saveImage,
43653
+ v2 as screenshot,
43643
43654
  Wx as screenshot2,
43644
43655
  Tv as sendDestroyed,
43645
43656
  p as serializable,
@@ -43647,18 +43658,18 @@ export {
43647
43658
  yl as serializeable,
43648
43659
  Cd as setActive,
43649
43660
  M1 as setAllowBalloonMessages,
43650
- SL as setAllowOverlayMessages,
43661
+ CL as setAllowOverlayMessages,
43651
43662
  pm as setAutoFitEnabled,
43652
43663
  __ as setCameraController,
43653
43664
  GO as setDestroyed,
43654
- EL as setDevEnvironment,
43665
+ AL as setDevEnvironment,
43655
43666
  xv as setDisposable,
43656
43667
  Vl as setDontDestroy,
43657
43668
  u_ as setOrAddParamsToUrl,
43658
- lL as setParam,
43669
+ cL as setParam,
43659
43670
  Ud as setParamWithoutReload,
43660
- BL as setPeerOptions,
43661
- NL as setResourceTrackingEnabled,
43671
+ FL as setPeerOptions,
43672
+ $L as setResourceTrackingEnabled,
43662
43673
  U0 as setState,
43663
43674
  J0 as setVisibleInCustomShadowRendering,
43664
43675
  Z0 as setWorldEuler,
@@ -43673,11 +43684,11 @@ export {
43673
43684
  Ve as showBalloonMessage,
43674
43685
  we as showBalloonWarning,
43675
43686
  nv as showDebugConsole,
43676
- PL as slerp,
43687
+ OL as slerp,
43677
43688
  Qu as syncDestroy,
43678
43689
  Xw as syncField,
43679
43690
  Ev as syncInstantiate,
43680
- TL as textureToCanvas,
43691
+ EL as textureToCanvas,
43681
43692
  kP as tryCastBinary,
43682
43693
  aR as tryDetermineMimetypeFromBinary,
43683
43694
  rR as tryDetermineMimetypeFromURL,