@needle-tools/engine 4.6.1 → 4.6.2

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Files changed (103) hide show
  1. package/CHANGELOG.md +6 -0
  2. package/dist/generateMeshBVH.worker-BaNp_Xtp.js +25 -0
  3. package/dist/{gltf-progressive-Bm9eEfgu.min.js → gltf-progressive-Bl4okF1b.min.js} +1 -1
  4. package/dist/{gltf-progressive-GjIqwSG3.js → gltf-progressive-DSpdn0QT.js} +2 -2
  5. package/dist/{gltf-progressive-Dn6o99rH.umd.cjs → gltf-progressive-P8b8a0qY.umd.cjs} +1 -1
  6. package/dist/needle-engine.bundle-D0XWaCQs.min.js +1575 -0
  7. package/dist/{needle-engine.bundle-BVg46UWZ.js → needle-engine.bundle-DGcStTA7.js} +9715 -9555
  8. package/dist/needle-engine.bundle-DmYMLdWP.umd.cjs +1575 -0
  9. package/dist/needle-engine.js +352 -351
  10. package/dist/needle-engine.min.js +1 -1
  11. package/dist/needle-engine.umd.cjs +1 -1
  12. package/dist/{postprocessing-CRQa6Qxn.umd.cjs → postprocessing-CjW23fio.umd.cjs} +18 -18
  13. package/dist/{postprocessing-D6W1EyZ-.js → postprocessing-DYLNOL3W.js} +4 -3
  14. package/dist/{postprocessing-DF8AlRgW.min.js → postprocessing-xYQWCHFu.min.js} +26 -26
  15. package/dist/{three-DMrv-4ar.umd.cjs → three-B_hneGZr.umd.cjs} +4 -4
  16. package/dist/{three-Bz6X1mrw.js → three-DrqIzZTH.js} +4198 -4198
  17. package/dist/{three-Boa-jOq-.min.js → three-DuDKwKB8.min.js} +33 -33
  18. package/dist/{three-examples-GggCDHv0.js → three-examples-B50TT3Iu.js} +5 -5
  19. package/dist/{three-examples-DuVhxqft.min.js → three-examples-DaDLBuy6.min.js} +14 -14
  20. package/dist/{three-examples-C7ryg8vN.umd.cjs → three-examples-X3OadjXB.umd.cjs} +3 -3
  21. package/dist/{three-mesh-ui-CY6Izc7C.min.js → three-mesh-ui-B3p3gyUz.min.js} +1 -1
  22. package/dist/{three-mesh-ui-CwlN0FUC.umd.cjs → three-mesh-ui-CQiIQIlA.umd.cjs} +1 -1
  23. package/dist/{three-mesh-ui-CLNOfsWn.js → three-mesh-ui-CxuWt7m-.js} +1 -1
  24. package/dist/{vendor-zxXa3Dmr.min.js → vendor-BlSxe9JJ.min.js} +3 -3
  25. package/dist/{vendor-BSD1RQIh.js → vendor-BmYIgaS1.js} +3 -3
  26. package/dist/{vendor-DHr4aqIZ.umd.cjs → vendor-Cavtu3CP.umd.cjs} +3 -3
  27. package/lib/engine/engine_context.d.ts +4 -1
  28. package/lib/engine/engine_context.js +9 -2
  29. package/lib/engine/engine_context.js.map +1 -1
  30. package/lib/engine/engine_three_utils.d.ts +17 -14
  31. package/lib/engine/engine_three_utils.js +106 -53
  32. package/lib/engine/engine_three_utils.js.map +1 -1
  33. package/lib/engine/engine_tonemapping.d.ts +4 -0
  34. package/lib/engine/engine_tonemapping.js +21 -18
  35. package/lib/engine/engine_tonemapping.js.map +1 -1
  36. package/lib/engine/engine_utils.js.map +1 -1
  37. package/lib/engine/engine_utils_screenshot.d.ts +1 -1
  38. package/lib/engine/engine_utils_screenshot.js +11 -2
  39. package/lib/engine/engine_utils_screenshot.js.map +1 -1
  40. package/lib/engine/webcomponents/needle-engine.d.ts +4 -1
  41. package/lib/engine/webcomponents/needle-engine.extras.js +3 -3
  42. package/lib/engine/webcomponents/needle-engine.extras.js.map +1 -1
  43. package/lib/engine/webcomponents/needle-engine.js +11 -21
  44. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  45. package/lib/engine-components/CameraUtils.js.map +1 -1
  46. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +3 -1
  47. package/lib/engine-components/postprocessing/Effects/Antialiasing.js.map +1 -1
  48. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +2 -2
  49. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +5 -2
  50. package/lib/engine-components/postprocessing/Effects/BloomEffect.js.map +1 -1
  51. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +8 -0
  52. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +27 -8
  53. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js.map +1 -1
  54. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +1 -0
  55. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js.map +1 -1
  56. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +1 -0
  57. package/lib/engine-components/postprocessing/Effects/Sharpening.js +4 -0
  58. package/lib/engine-components/postprocessing/Effects/Sharpening.js.map +1 -1
  59. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +2 -9
  60. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +23 -71
  61. package/lib/engine-components/postprocessing/Effects/Tonemapping.js.map +1 -1
  62. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +13 -0
  63. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.js +52 -0
  64. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.js.map +1 -0
  65. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +18 -0
  66. package/lib/engine-components/postprocessing/PostProcessingEffect.js +22 -3
  67. package/lib/engine-components/postprocessing/PostProcessingEffect.js.map +1 -1
  68. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +20 -4
  69. package/lib/engine-components/postprocessing/PostProcessingHandler.js +209 -112
  70. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  71. package/lib/engine-components/postprocessing/Volume.d.ts +2 -1
  72. package/lib/engine-components/postprocessing/Volume.js +51 -33
  73. package/lib/engine-components/postprocessing/Volume.js.map +1 -1
  74. package/lib/engine-components/postprocessing/index.d.ts +1 -0
  75. package/lib/engine-components/postprocessing/index.js +1 -0
  76. package/lib/engine-components/postprocessing/index.js.map +1 -1
  77. package/lib/engine-components/postprocessing/utils.d.ts +43 -0
  78. package/lib/engine-components/postprocessing/utils.js +82 -0
  79. package/lib/engine-components/postprocessing/utils.js.map +1 -1
  80. package/package.json +1 -1
  81. package/src/engine/engine_context.ts +13 -4
  82. package/src/engine/engine_three_utils.ts +134 -58
  83. package/src/engine/engine_tonemapping.ts +23 -24
  84. package/src/engine/engine_utils.ts +2 -2
  85. package/src/engine/engine_utils_screenshot.ts +13 -3
  86. package/src/engine/webcomponents/needle-engine.extras.ts +3 -3
  87. package/src/engine/webcomponents/needle-engine.ts +14 -25
  88. package/src/engine-components/CameraUtils.ts +3 -3
  89. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +3 -1
  90. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +6 -4
  91. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +24 -13
  92. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +1 -0
  93. package/src/engine-components/postprocessing/Effects/Sharpening.ts +5 -0
  94. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +26 -80
  95. package/src/engine-components/postprocessing/Effects/Tonemapping.utils.ts +60 -0
  96. package/src/engine-components/postprocessing/PostProcessingEffect.ts +23 -3
  97. package/src/engine-components/postprocessing/PostProcessingHandler.ts +239 -119
  98. package/src/engine-components/postprocessing/Volume.ts +54 -38
  99. package/src/engine-components/postprocessing/index.ts +2 -1
  100. package/src/engine-components/postprocessing/utils.ts +102 -2
  101. package/dist/generateMeshBVH.worker-Cdfpaq5W.js +0 -25
  102. package/dist/needle-engine.bundle-AOXFIsYk.umd.cjs +0 -1563
  103. package/dist/needle-engine.bundle-Dt52m2jf.min.js +0 -1563
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s=this._eventListeners[t],a=s.find(l=>l.priority===n);a?a.listeners.push({callback:e,options:i}):(s.push({priority:n,listeners:[{callback:e,options:i}]}),s.sort((l,c)=>l.priority-c.priority))}removeEventListener(t,e,i){if(!this._eventListeners[t]||!e)return;const n=this._eventListeners[t];if((i==null?void 0:i.queue)!=null){const s=n.find(l=>l.priority===i.queue);if(!s)return;const a=s.listeners.findIndex(l=>l.callback===e);a>=0&&s.listeners.splice(a,1)}else for(const s of n){const a=s.listeners.findIndex(l=>l.callback===e);a>=0&&s.listeners.splice(a,1)}}dispatchEvent(t){var i,n,s,a;let e=!1;if(t instanceof Hl){const l=this._eventListeners[t.type];if(l)for(const c of l)for(let d=0;d<c.listeners.length;d++){const u=c.listeners[d];if((n=(i=u.options)==null?void 0:i.signal)!=null&&n.aborted){c.listeners.splice(d,1),d--;continue}u.options.once&&(c.listeners.splice(d,1),d--),u.callback(t)}}if(t instanceof ms){const l=this._eventListeners[t.type];if(l)for(const c of l){if(e)break;for(let d=0;d<c.listeners.length;d++){const u=c.listeners[d];if((a=(s=u.options)==null?void 0:s.signal)!=null&&a.aborted){c.listeners.splice(d,1),d--;continue}if(t.immediatePropagationStopped){e=!0,et&&console.log("immediatePropagationStopped",t.type);break}else t.propagationStopped&&(e=!0,et&&console.log("propagationStopped",t.type));u.options.once&&(c.listeners.splice(d,1),d--),u.callback(t)}}}}get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(t=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[t]||null}setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(t){this._setCursorTypes.push(t),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(t){for(let e=this._setCursorTypes.length-1;e>=0;e--)if(this._setCursorTypes[e]===t){this._setCursorTypes.splice(e,1),this.updateCursor();break}}updateCursor(){var t;((t=this._setCursorTypes)==null?void 0:t.length)==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(t){for(const e of this._pointerEventsPressed)if(e.pointerId===t&&e.used)return!0;return!1}getPointerPressedCount(){let t=0;for(let e=0;e<this._pointerPressed.length;e++)this._pointerPressed[e]&&t++;return t}getPointerPosition(t){return t>=this._pointerPositions.length?null:this._pointerPositions[t]}getPointerPositionLastFrame(t){return t>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[t]}getPointerPositionDelta(t){return t>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[t]}getPointerPositionRC(t){return t>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[t]}getPointerDown(t){return t>=this._pointerDown.length?!1:this._pointerDown[t]}getPointerUp(t){return t>=this._pointerUp.length?!1:this._pointerUp[t]}getPointerPressed(t){return t>=this._pointerPressed.length?!1:this._pointerPressed[t]}getPointerClicked(t){return t>=this._pointerClick.length?!1:this._pointerClick[t]}getPointerDoubleClicked(t){return t>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[t]}getPointerDownTime(t){return t>=this._pointerDownTime.length?-1:this._pointerDownTime[t]}getPointerUpTime(t){return t>=this._pointerUpTime.length?-1:this._pointerUpTime[t]}getPointerLongPress(t){return t>=this._pointerDownTime.length?!1:this.getPointerPressed(t)&&this.context.time.time-this._pointerDownTime[t]>this._longPressTimeThreshold}getIsMouse(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="mouse"}getIsTouch(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="touch"}getTouchesPressedCount(){let t=0;for(let e=0;e<this._pointerPressed.length;e++)this._pointerPressed[e]&&this.getIsTouch(e)&&t++;return t}getMouseWheelChanged(t=0){return t>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[t]}getMouseWheelDeltaY(t=0){return t>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[t]}getPointerEvent(t){if(!(t>=this._pointerEvent.length))return this._pointerEvent[t]??void 0}*foreachPointerId(t){for(let e=0;e<this._pointerTypes.length;e++)if(this._pointerIsActive(e)){if(t!==void 0){const i=this._pointerTypes[e];if(Array.isArray(t)){let n=!1;for(const s of t)if(i===s){n=!0;break}if(!n)continue}else if(t!==i)continue}yield e}}*foreachTouchId(){for(let t=0;t<this._pointerTypes.length;t++)this._pointerTypes[t]==="touch"&&this._pointerIsActive[t]&&(yield t)}_pointerIsActive(t){return t<0?!1:this._pointerPressed[t]||this._pointerDown[t]||this._pointerUp[t]}onDownButton(t,e){let i=this._pressedStack.get(t);i||(i=[],this._pressedStack.set(t,i)),i.push(e)}onReleaseButton(t,e){const i=this._pressedStack.get(t);if(!i)return;const n=i.indexOf(e);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(t){const e=this._pressedStack.get(t);if(e)return e[0]}getLatestPressedButtonForPointer(t){const e=this._pressedStack.get(t);if(e)return e[e.length-1]}getKeyDown(t){if(t!==void 0)return this.isKeyDown(t);for(const e in this.keysPressed){const i=this.keysPressed[e];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(t){if(t!==void 0)return this.isKeyPressed(t);for(const e in this.keysPressed){const i=this.keysPressed[e];if(i.pressed)return i.key}return null}getKeyUp(t){if(t!==void 0)return this.isKeyUp(t);for(const e in this.keysPressed){const i=this.keysPressed[e];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const e=this.getCodeForCommonKeyName(t);if(e!==null){for(const n of e)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[t];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const e=this.getCodeForCommonKeyName(t);if(e!==null){for(const n of e)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[t];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const e=this.getCodeForCommonKeyName(t);if(e!==null){for(const n of e)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[t];return i&&i.pressed||!1}getCodeForCommonKeyName(t){if(t.length===1){if(t>="0"&&t<="9")return["Digit"+t];if(t>="a"&&t<="z")return["Key"+t.toUpperCase()];if(t==" ")return["Space"]}switch(t){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(t){switch(t.type){case"pointerdown":et&&Te("Create Pointer down"),this.onDownButton(t.deviceIndex,t.button),this.onDown(t);break;case"pointermove":et&&Te("Create Pointer move"),this.onMove(t);break;case"pointerup":et&&Te("Create Pointer up"),this.onUp(t),this.onReleaseButton(t.deviceIndex,t.button);break}}convertScreenspaceToRaycastSpace(t){return t.x=(t.x-this.context.domX)/this.context.domWidth*2-1,t.y=-((t.y-this.context.domY)/this.context.domHeight)*2+1,t}bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){var t,e;window.removeEventListener("contextmenu",this.onContextMenu),(t=this._htmlEventSource)==null||t.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),(e=this._htmlEventSource)==null||e.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const t=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);t>=0&&this.context.post_render_callbacks.splice(t,1),this.unbindEvents()}canReceiveInput(t){var e;return t.target===((e=this.context.renderer)==null?void 0:e.domElement)||t.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&t.target===document.body&&exports.DeviceUtilities.isMozillaXR()?!0:(et&&console.warn("CanReceiveInput:False for",t.target),!1)}getPointerId(t,e){return t.pointerType==="mouse"?0+(e??t.button):this.getPointerIndex(t.pointerId)}getButtonName(t){const e=t.button;if(t.pointerType==="mouse")switch(e){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}getAndUpdateSpatialObjectForScreenPosition(t,e,i){let n=this._pointerSpace[t];n||(n=new h.Object3D,this._pointerSpace[t]=n),this._pointerSpace[t]=n;const s=this.context.mainCamera;if(s){const a=this.tempNearPlaneVector.set(e,i,-1);this.convertScreenspaceToRaycastSpace(a);const l=this.tempFarPlaneVector.set(a.x,a.y,1);a.unproject(s),l.unproject(s);const c=s.worldUp||$(0,1,0).applyQuaternion(_e(s));this.tempLookMatrix.lookAt(l,a,c),n.position.set(a.x,a.y,a.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(t){if(this.context.isInXR)return!0;const e=this.context.domElement.getBoundingClientRect(),i=t.clientX,n=t.clientY,s=i>=e.x&&i<=e.right&&n>=e.y&&n<=e.bottom;return et&&!s&&console.log("Not in rect",e,i,n),s}onDown(t){const e=t.pointerId;if(this.getPointerPressed(e)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${e}`,et?t:""),et&&console.log(t.pointerType,"DOWN",e),!!this.isInRect(t)){for(this.setPointerState(e,this._pointerPressed,!0),this.setPointerState(e,this._pointerDown,!0),this.setPointerStateT(e,this._pointerEvent,t.source);e>=this._pointerTypes.length;)this._pointerTypes.push(t.pointerType);for(this._pointerTypes[e]=t.pointerType;e>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new h.Vector3);for(this._pointerPositionDown[e].set(t.clientX,t.clientY,t.clientZ??0);e>=this._pointerPositions.length;)this._pointerPositions.push(new h.Vector2);this._pointerPositions[e].set(t.clientX,t.clientY),e>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[e]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(t),this._pointerEventsPressed.push(t),this.onDispatchEvent(t)}}onMove(t){const e=t.pointerId,i=this.getPointerPressed(e);i===!1&&!this.isInRect(t)||t.pointerType==="touch"&&!i||(this.updatePointerPosition(t),this.setPointerStateT(e,this._pointerEvent,t.source),this.onDispatchEvent(t))}onUp(t){const e=t.pointerId;if(!this.getPointerPressed(e)){et&&console.log(t.pointerType,"UP",e,"was not down");return}et&&console.log(t.pointerType,"UP",e),this.setPointerState(e,this._pointerPressed,!1),this.setPointerStateT(e,this._pointerEvent,t.source),this.setPointerState(e,this._pointerUp,!0),this.updatePointerPosition(t);for(let c=this._pointerEventsPressed.length-1;c>=0;c--)if(this._pointerEventsPressed[c].pointerId===e){this._pointerEventsPressed.splice(c,1);break}if(!this._pointerPositionDown[e]){et&&me("Received pointer up event without matching down event for button: "+e),console.warn("Received pointer up event without matching down event for button: "+e);return}const n=this._pointerUpTime[e],s=this._pointerDownTime[e],a=this.context.time.realtimeSinceStartup,l=a-s;if(e>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[e]=a,l<1){let c=t.clientX-this._pointerPositionDown[e].x,d=t.clientY-this._pointerPositionDown[e].y,u=0;if(t.isSpatial&&t.clientZ!=null&&(u=t.clientZ-this._pointerPositionDown[e].z,c*=200,d*=200,u*=200),Math.abs(c)<5&&Math.abs(d)<5&&Math.abs(u)<5){this.setPointerState(e,this._pointerClick,!0),t.isClick=!0;const f=a-n;et&&console.log("CLICK",e,c,d,u,f),f<this._doubleClickTimeThreshold&&f>0&&(this.setPointerState(e,this._pointerDoubleClick,!0),t.isDoubleClick=!0)}}this.onDispatchEvent(t)}updatePointerPosition(t){const e=t.pointerId;for(;e>=this._pointerPositions.length;)this._pointerPositions.push(new h.Vector2);for(;e>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new h.Vector2);for(;e>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new h.Vector2);const i=this._pointerPositionsLastFrame[e];i.copy(this._pointerPositions[e]);const n=this._pointerPositionsDelta[e];let s=t.clientX-i.x,a=t.clientY-i.y;if(t.source instanceof MouseEvent||t.source instanceof TouchEvent){const u=t.source;s===0&&u.movementX!==0&&(s=u.movementX||0),a===0&&u.movementY!==0&&(a=u.movementY||0)}n.x+=s,n.y+=a,this._pointerPositions[e].x=t.clientX,this._pointerPositions[e].y=t.clientY;const l=t.clientX,c=t.clientY;for(;e>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new h.Vector2);const d=this._pointerPositionsRC[e];d.set(l,c),this.convertScreenspaceToRaycastSpace(d)}getPointerIndex(t){let e=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===t)return i;e===-1&&this._pointerIds[i]===-1&&(e=i)}return e!==-1?(this._pointerIds[e]=t,e):(et&&console.log("PUSH pointerId:",t),this._pointerIds.push(t),this._pointerIds.length-1)}setPointerState(t,e,i){e[t]=i}setPointerStateT(t,e,i){return e[t]=i,i}onDispatchEvent(t){const e=X.Current;try{X.Current=this.context,this.dispatchEvent(t)}finally{X.Current=e}}}const Ra=new h.Matrix4().makeRotationY(Math.PI),Ni=new h.Quaternion().setFromAxisAngle(new h.Vector3(0,1,0),Math.PI),uC=x("debugwebxr");class fC{constructor(){r(this,"priority",-1e5);r(this,"gameObject");if(this.gameObject=new h.Object3D,this.gameObject.name="Implicit XR Rig",uC){const t=og(16733661);t.position.y+=.5,this.gameObject.add(t)}}isXRRig(){return!0}get isActive(){return this.gameObject.visible}}const ls=x("debugwebxr"),Yh=x("debugcustomgesture"),pC="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",mC="generic-trigger",gC=new h.Quaternion().setFromEuler(new h.Euler(h.MathUtils.degToRad(0),h.MathUtils.degToRad(-90),h.MathUtils.degToRad(-90))),yC=new h.Vector3(.04,-.04,0);class Jm{constructor(t,e,i){r(this,"xr");r(this,"inputSource");r(this,"index",0);r(this,"emitEvents",!0);r(this,"_connected",!0);r(this,"_isTracking",!1);r(this,"__gamepad");r(this,"__hand");r(this,"__side");r(this,"_hitTestSource");r(this,"_hasSelectEvent",!1);r(this,"_isMxInk",!1);r(this,"_isMetaQuestTouchController",!1);r(this,"_handJointPoses",new Map);r(this,"_gripMatrix",new h.Matrix4);r(this,"_gripPosition",new h.Vector3);r(this,"_gripQuaternion",new h.Quaternion);r(this,"_linearVelocity",new h.Vector3);r(this,"_rayPositionRaw",new h.Vector3);r(this,"_rayRotationRaw",new h.Quaternion);r(this,"_rayMatrix",new h.Matrix4);r(this,"_rayPosition",new h.Vector3);r(this,"_rayQuaternion",new h.Quaternion);r(this,"_gripWorldPosition",new h.Vector3);r(this,"_gripWorldQuaternion",new h.Quaternion);r(this,"_rayWorldPosition",new h.Vector3);r(this,"_rayWorldQuaternion",new h.Quaternion);r(this,"_pinchPosition",new h.Vector3);r(this,"_ray");r(this,"_hand_wristDotUp");r(this,"_object");r(this,"_gripSpaceObject");r(this,"_raySpaceObject");r(this,"model",null);r(this,"_debugAxesHelper",new h.AxesHelper(.15));r(this,"_debugGripAxesHelper",new h.AxesHelper(.07));r(this,"_debugRayAxesHelper",new h.AxesHelper(.07));r(this,"_hitTestSourcePromise",null);r(this,"onPointerHits",t=>{});r(this,"_needleGamepadButtons",{});r(this,"_buttonMap",new Map);r(this,"_motioncontroller");r(this,"_layout");r(this,"getMotionController");r(this,"emitPointerDownEvent",!0);r(this,"emitPointerUpEvent",!0);r(this,"emitPointerMoveEvent",!0);r(this,"pointerMoveDistanceThreshold",.03);r(this,"pointerMoveAngleThreshold",.05);r(this,"_selectButtonIndex");r(this,"_squeezeButtonIndex");r(this,"onSelectStart",t=>{var n,s,a,l;if(!this.emitPointerDownEvent||this.inputSource!==t.inputSource)return;this.onUpdateFrame(t.frame),this._hasSelectEvent=!0;const e=(n=this._layout)==null?void 0:n.selectComponentId,i=(l=(a=(s=this._layout)==null?void 0:s.components[e])==null?void 0:a.gamepadIndices)==null?void 0:l.button;i!==void 0&&(this._selectButtonIndex=i),!Yh&&(ls&&V.DrawDirection(this.rayWorldPosition,$(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Ee.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,t))});r(this,"onSelectEnd",t=>{this.emitPointerUpEvent&&(Yh||this.inputSource===t.inputSource&&this.emitPointerEvent(Ee.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,t))});r(this,"onSequeezeStart",t=>{var e,i,n;this.emitPointerDownEvent&&this.inputSource===t.inputSource&&(this._squeezeButtonIndex=(n=(i=(e=this._layout)==null?void 0:e.components["xr-standard-squeeze"])==null?void 0:i.gamepadIndices)==null?void 0:n.button,this._squeezeButtonIndex!==void 0&&(ls&&V.DrawDirection(this.rayWorldPosition,$(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Ee.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,t)))});r(this,"onSequeezeEnd",t=>{this.emitPointerUpEvent&&this.inputSource===t.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Ee.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,t)});r(this,"states",{});r(this,"_didMoveLastFrame",!1);r(this,"_lastPointerMovePosition",new h.Vector3);r(this,"_lastPointerMoveQuaternion",new h.Quaternion);r(this,"pointerInit");this.xr=t,this.inputSource=e,this.index=i,this._object=new h.Object3D,this._object.name=`NeedleXRController_${i}`,ls&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new h.Object3D,this._raySpaceObject=new h.Object3D,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new h.Ray,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}get context(){return this.xr.context}get connected(){return this._connected}get isTracking(){return this._isTracking}get gamepad(){return this.__gamepad??(this.__gamepad=this.inputSource.gamepad)}get isHand(){return this.hand!=null}get hand(){return this.__hand??(this.__hand=this.inputSource.hand)}get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??(this.__side=this.inputSource.handedness)}get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}get hasSelectEvent(){return this._hasSelectEvent}getHitTest(){return this.xr.getHitTest(this)}getHandJointPose(t,e){var n;if(e=e||this.xr.frame,!this.hand||!(e!=null&&e.getJointPose)||!this.xr.referenceSpace)return null;let i=(n=this._handJointPoses)==null?void 0:n.get(t);return i||(i=e.getJointPose(t,this.xr.referenceSpace),i&&this._handJointPoses.set(t,i),i)}get gripPosition(){return $(this._gripPosition)}get gripQuaternion(){return hn(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return $(this._linearVelocity).applyQuaternion(Ni)}get rayPosition(){return $(this._rayPosition)}get rayQuaternion(){return hn(this._rayQuaternion)}get gripWorldPosition(){return $(this._gripWorldPosition)}get gripWorldQuaternion(){return hn(this._gripWorldQuaternion)}get rayWorldPosition(){return $(this._rayWorldPosition)}updateRayWorldPosition(){var e;const t=(e=this.xr.context.mainCamera)==null?void 0:e.parent;this._rayWorldPosition.copy(this._rayPositionRaw),t&&this._rayWorldPosition.applyMatrix4(t.matrixWorld)}get rayWorldQuaternion(){return hn(this._rayWorldQuaternion)}get pinchPosition(){return $(this._pinchPosition)}updateRayWorldQuaternion(){var i;const t=(i=this.xr.context.mainCamera)==null?void 0:i.parent,e=t?_e(t):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Ni),e&&this._rayWorldQuaternion.premultiply(e)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy($(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}get handWristDotUp(){var e;if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const t=(e=this.handObject)==null?void 0:e.joints.wrist;if(t){const i=$(0,1,0).applyQuaternion(t.quaternion),n=$(0,1,0).dot(i);return this._hand_wristDotUp=n}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){var t;return this.isHandUpsideDown&&((t=this.getGesture("pinch"))==null?void 0:t.isDown)}get object(){return this._object}async getModelUrl(){var t;return(t=this.getMotionController)==null?void 0:t.then(e=>(e==null?void 0:e.assetUrl)||null)}_requestHitTestSource(){var t;return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=((t=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay}))==null?void 0:t.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null))))??null:null}onUpdate(t){this.onUpdateFrame(t),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){var s;V.DrawSphere(this.rayWorldPosition,.003),V.DrawDirection(this.rayWorldPosition,$(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),i=this.inputSource.profiles.join(`
147
+ `);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
148
+ C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
149
+ Pinch: ${(s=this.getGesture("pinch"))==null?void 0:s.value.toFixed(3)}`),n+=`
150
+ `+i,n+=`
151
+ `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const a=this.inputSource.gamepad;let l="[btns "+a.buttons.length+"]: "+a.buttons.map(c=>c.value.toPrecision(1)).join(",");l+=`
152
+ [axes `+a.axes.length+"]: "+a.axes.map(c=>c.toPrecision(1)).join(","),n+=`
153
+ `+l}V.DrawLabel(e,n,.006)}onUpdateFrame(t){var u,f,p,g,y,_,b,v,w,C,k;if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace){this._isTracking=!1;return}const e=t.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=e!=null;let i=null,n=null,s=null,a=null;if(e){const O=e.transform;this._rayMatrix.fromArray(O.matrix).premultiply(Ra),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,$(1,1,1)),s=$(O.position),a=hn(O.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(a)}if(this.inputSource.gripSpace){const O=t.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(O){const T=O.transform;if(i=$(T.position),n=hn(T.orientation),this._gripMatrix.fromArray(T.matrix).premultiply(Ra),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,$(1,1,1)),"linearVelocity"in O&&O.linearVelocity){const R=O.linearVelocity;this._linearVelocity.set(R.x,R.y,R.z)}}}(u=this.xr.context.mainCamera)!=null&&u.parent&&(this._object.parent!==((f=this.xr.context.mainCamera)==null?void 0:f.parent)&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&((p=this._gripSpaceObject)==null?void 0:p.parent)!==((g=this.xr.context.mainCamera)==null?void 0:g.parent)&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&((y=this._raySpaceObject)==null?void 0:y.parent)!==((_=this.xr.context.mainCamera)==null?void 0:_.parent)&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const l=this.hand;if(l){let O=!1;const T=l.get("wrist"),R=T&&this.getHandJointPose(T,t);if(R){O=!0;const L=R.transform.position,A=R.transform.orientation;this._object.position.set(L.x,L.y,L.z),this._object.quaternion.set(A.x,A.y,A.z,A.w).multiply(Ni)}O||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Ni));const F=l.get("middle-finger-metacarpal"),E=F&&this.getHandJointPose(F,t);E&&(this._gripMatrix.fromArray(E.transform.matrix).premultiply(Ra),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,$(1,1,1)),i=$().copy(E.transform.position),n=hn().copy(E.transform.orientation),n.multiply(gC),i.add($(yC).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Ni)):s&&a&&(this._object.position.copy(s),this._object.quaternion.copy(a).multiply(Ni));ls&&(s&&a&&((b=this._raySpaceObject)==null||b.position.copy(s),(v=this._raySpaceObject)==null||v.quaternion.copy(a).multiply(Ni)),i&&n&&((w=this._gripSpaceObject)==null||w.position.copy(i),(C=this._gripSpaceObject)==null||C.quaternion.copy(n).multiply(Ni)));const c=(k=this.xr.context.mainCamera)==null?void 0:k.parent,d=c?_e(c):void 0;i&&n&&(this._gripWorldPosition.copy(i),c&&this._gripWorldPosition.applyMatrix4(c.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Ni),d&&this._gripWorldQuaternion.premultiply(d)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){var t,e,i,n,s,a;this._connected=!1,ls&&console.warn("Controller disconnected",this.index);for(const l of this._object.children)this.xr.context.scene.attach(l);(t=this._object)==null||t.removeFromParent(),(e=this._debugAxesHelper)==null||e.removeFromParent(),(i=this._debugGripAxesHelper)==null||i.removeFromParent(),(n=this._debugRayAxesHelper)==null||n.removeFromParent(),(s=this._gripSpaceObject)==null||s.removeFromParent(),(a=this._raySpaceObject)==null||a.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(t){var i;if(!this._layout)return;switch(t){case"primary-button":if(this.isLeft)t="x-button";else if(this.isRight)t="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,t)}if(this._buttonMap.has(t))return this.toNeedleGamepadButton(this._buttonMap.get(t),t);const e=(i=this._layout)==null?void 0:i.components[t];if(e!=null&&e.gamepadIndices)switch(e.type){case"button":case"squeeze":if(this.inputSource.gamepad){const n=e.gamepadIndices.button;return this._buttonMap.set(t,n),this.toNeedleGamepadButton(n,t)}break;default:console.warn("Unsupported component type",e.type);break}this._buttonMap.set(t,void 0)}getGesture(t){const e=this.states[t];if(!e)return null;this.states[t]=e;const i=this._needleGamepadButtons[t]||new u_(void 0,t);return i.pressed=e.pressed,i.value=e.value,i.isDown=e.isDown,i.isUp=e.isUp,this._needleGamepadButtons[t]=i,i}getPointerId(t){if((t==="primary"||t==="pinch")&&(t=0),typeof t!="number"){const e=this._buttonMap.get(t);if(e===void 0)return;t=e}return this.index*10+t}toNeedleGamepadButton(t,e){var a,l;if(!((a=this.inputSource.gamepad)!=null&&a.buttons))return;const i=(l=this.inputSource.gamepad)==null?void 0:l.buttons[t],n=this.states[t],s=this._needleGamepadButtons[t]||new u_(t,e);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[t]=s,s}getStick(t){var i,n,s,a,l,c,d,u,f;if(!this._layout)return{x:0,y:0,z:0};if(t==="primary"){const p=((i=this.inputSource.gamepad)==null?void 0:i.axes[0])||0,g=((n=this.inputSource.gamepad)==null?void 0:n.axes[1])||0,y=((a=(s=this.inputSource.gamepad)==null?void 0:s.buttons[3])==null?void 0:a.value)||0;return{x:p,y:g,z:y}}const e=(l=this._layout)==null?void 0:l.components[t];if(e!=null&&e.gamepadIndices)switch(e.type){case"thumbstick":if(this.inputSource.gamepad){const p=e.gamepadIndices.xAxis,g=e.gamepadIndices.yAxis;let y=(c=this.inputSource.gamepad)==null?void 0:c.axes[p],_=(d=this.inputSource.gamepad)==null?void 0:d.axes[g];y*=-1,_*=-1;const b=e.gamepadIndices.button,v=(f=(u=this.inputSource.gamepad)==null?void 0:u.buttons[b])==null?void 0:f.value;return{x:y,y:_,z:v}}}return{x:0,y:0,z:0}}initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(t=>t.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const t=le.fetchProfile(this.inputSource,pC,mC);this.getMotionController=t.then(e=>{var s;if(!this.connected)return null;this._motioncontroller=new le.MotionController(this.inputSource,e.profile,e.assetPath||"");const n=e.profile.layouts[this.inputSource.handedness];if(this._layout=n,this._layout&&!((s=this._layout.gamepad)!=null&&s.length)){this._layout.gamepad=[];for(const a in this._layout.components){const l=this._layout.components[a];this._layout.gamepad[l.gamepadIndices.button]=a}}return this._motioncontroller}).catch(e=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,e),null))}}subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}updateInputEvents(){var t,e,i;if((t=this.gamepad)!=null&&t.buttons){for(let n=0;n<this.gamepad.buttons.length;n++){const s=this.gamepad.buttons[n],a=this.states[n]||new d_;let l=null;this._isMxInk&&(n===4||n===5)?(s.value>0&&!a.pressed?(l="pointerdown",a.isDown=!0,a.isUp=!1):s.value===0&&a.pressed?(l="pointerup",a.isDown=!1,a.isUp=!0):a.pressed&&(l="pointermove",a.isDown=!1,a.isUp=!1),a.pressed=s.value>0,a.value=s.value):(s.pressed&&!a.pressed?(l="pointerdown",a.isDown=!0,a.isUp=!1):!s.pressed&&a.pressed?(l="pointerup",a.isDown=!1,a.isUp=!0):(a.isDown=!1,a.isUp=!1),a.pressed=s.pressed,a.value=s.value),this.states[n]=a;const c=n!==this._selectButtonIndex&&n!==this._squeezeButtonIndex;if(l!=null&&c){let d=(e=this._layout)==null?void 0:e.gamepad[n];this._isMxInk&&n===4&&(d="stylus-touch"),this._isMxInk&&n===5&&(d="stylus-tip"),(ls||Yh)&&console.log("Emitting pointer event",l,n,d,s.value,this.gamepad,this._layout),this.emitPointerEvent(l,n,d??"none",!1,null,s.value)}}if(this._isMetaQuestTouchController){const n=this.gamepad.buttons.length-1,s=this.states[n];if(s&&s.isDown){const a=this.context.menu;a.spatialMenuIsVisible?a.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const n=this.handObject;if(n){const s=n.joints["index-finger-tip"],a=n.joints["thumb-tip"];if(s&&a){const l=s.position.distanceTo(a.position);this._pinchPosition.lerpVectors(s.position,a.position,.5);const c=(i=this.xr.context.mainCamera)==null?void 0:i.parent;if(c&&this._pinchPosition.applyMatrix4(c.matrixWorld),l!==0){const f=this.states.pinch||new d_,p=(.02+.01)*1.5;f.value=1-(l-.02)/p;const g=l<.02-.01,y=l>.02+.01;g&&!f.pressed?(Yh&&console.log("pinch start",l),f.isDown=!0,f.isUp=!1,f.pressed=!0):y&&f.pressed?(f.isDown=!1,f.isUp=!0,f.pressed=!1):(f.isDown=!1,f.isUp=!1),this.states.pinch=f}}}}}onUpdateMove(){var i,n;if(!this.emitPointerMoveEvent)return;let t=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(t=!0),t||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(t=!0),t){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),ls&&V.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let s=this.xr.context.input.getFirstPressedButtonForPointer(this.index);s===void 0&&(s=0);const a=(n=(i=this.gamepad)==null?void 0:i.buttons[s])==null?void 0:n.value;this.emitPointerEvent("pointermove",s,"none",!1,null,a)}else this._didMoveLastFrame=!1}emitPointerEvent(t,e,i,n,s=null,a){if(!this.emitEvents){ls&&t!==Ee.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,t,e);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(e),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=e,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=a,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const l=X.Current;X.Current=this.xr.context,ls&&t!=="pointermove"&&console.warn("Pointer event",t,e,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new ms(t,s,this.pointerInit)),X.Current=l}}}class d_{constructor(){r(this,"isDown",!1);r(this,"isUp",!1);r(this,"pressed",!1);r(this,"value",0)}}class u_{constructor(t,e){r(this,"index");r(this,"name");r(this,"touched",!1);r(this,"pressed",!1);r(this,"value",0);r(this,"isDown",!1);r(this,"isUp",!1);this.index=t,this.name=e}}var Kp=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(Kp||{});let Gd=!1;const ya=[];function Ar(){if(Gd)return;B()&&console.debug("User interaction registered: audio can now be played"),Gd=!0;const o=[...ya];ya.length=0,o.forEach(t=>t())}document.addEventListener("mousedown",Ar);document.addEventListener("pointerup",Ar);document.addEventListener("click",Ar);document.addEventListener("dragstart",Ar);document.addEventListener("touchend",Ar);document.addEventListener("keydown",Ar);const Pu=class Pu extends EventTarget{constructor(e){super();r(this,"_mute",!1);r(this,"context");r(this,"_isVisible",!0);this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}static get userInteractionRegistered(){return Gd}static registerWaitForInteraction(e){if(e!==null){if(Gd){e();return}ya.indexOf(e)===-1&&ya.push(e)}}static unregisterWaitForInteraction(e){const i=ya.indexOf(e);i!==-1&&ya.splice(i,1)}get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}};r(Pu,"registerWaitForAllowAudio",Pu.registerWaitForInteraction);let bn=Pu;const Ea=new Map,_a=new Map;let f_=0;function Ts(o,t,e){if(Ea.has(t)||Ea.set(t,new Array),Ea.get(t).push({method:o,options:{once:!1,...e}}),f_<30){const i=_a.get(t);i&&(i==null?void 0:i.length)>100&&(f_+=1,console.warn(`You have ${i.length} methods registered for Event ${t}.
154
+
155
+ This might be a performance issue!
156
+ Consider unregistering the methods when they are not needed anymore!
157
+
158
+ To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
159
+
160
+ or by using the once option like onStart(()=>{}, { once:true }).
161
+
162
+ See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function To(o,t){const e=_a.get(t);if(e){for(let n=0;n<e.length;n++)if(e[n].method===o){e.splice(n,1);return}}const i=Ea.get(t);if(i){for(let n=0;n<i.length;n++)if(i[n].method===o){i.splice(n,1);return}}}function kn(o,t){t===de.ContextCreated&&Zp.delete(o),F0(o,t)}function F0(o,t){t===we.Start&&Ea.get(de.ContextCreated)&&F0(o,de.ContextCreated);const e=t===we.Start||t===de.ContextCreated,i=_a.get(t);i&&i.length>0&&m_(o,i,e);const n=Ea.get(t);if(n&&n.length>0){const s=[...n];n.length=0,m_(o,s,e),s.length>0&&(_a.has(t)||_a.set(t,new Array),_a.get(t).push(...s))}}const Kh=new Array,p_={context:null};function m_(o,t,e){var n,s;Kh.length=0;for(let a=0;a<t.length;a++)Kh.push(t[a]);let i=Zp.get(o);for(let a=0;a<Kh.length;a++){const l=Kh[a];let c=!0;if(i&&i.has(l)&&(c=!1),c)try{p_.context=o,(n=l.method)==null||n.call(p_,o)}catch(d){console.error("Error in lifecycle method",d)}if((s=l.options)!=null&&s.once){for(let d=0;d<t.length;d++)if(t[d]===l){t.splice(d,1);break}}else e&&(i||(i=new Set,Zp.set(o,i)),i.add(l))}}const Zp=new WeakMap,eg={};function tg(o,t){eg[o]=t}function U0(o){const t=o.getBufferIdentifier(),e=eg[t];return e(o)}function z0(o){return typeof o.guid=="function"?o.guid():null}let ig;function _C(){return ig}function bC(o){ig=o}function N0(o,t){return t||(t={}),t={...ig,...t},o?new le.$70d766613f57b014$export$2e2bcd8739ae039(o,t):new le.$70d766613f57b014$export$2e2bcd8739ae039(t)}async function g_(){const o=await Promise.resolve().then(()=>require("./vendor-Cavtu3CP.umd.cjs")).then(t=>t.bundler);return console.log(o),o.default===void 0?o:o.default}class V0{constructor(){r(this,"_host");r(this,"_client");r(this,"_clientData");this.onEnable()}get isHost(){return this._host!==void 0}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(t){const e=await g_(),i=new e(t);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(t)}),i.on("open",n=>{this._host=new wC(i)})}async trySetupClient(t){const e=await g_();this._client=new e,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(t,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class vC{constructor(t){r(this,"_peer");this._peer=t}}class wC extends vC{constructor(e){var i;super(e);r(this,"_connections",[]);console.log("I AM THE HOST"),(i=this._peer)==null||i.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}get isHost(){return!0}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const i=this._connections.map(n=>{var s;return(s=n.metadata)==null?void 0:s.id}).filter(n=>n!==void 0);this.broadcast({type:"connection-list",connections:i})}broadcast(e){if(e!=null){console.log(">>",e);for(const i in this._peer.connections){const n=this._peer.connections[i];if(n)if(Array.isArray(n))for(const s of n)s&&s.send(e);else console.warn(n)}}}}var dn=(o=>(o[o.OnConnection=0]="OnConnection",o[o.OnRoomJoin=1]="OnRoomJoin",o[o.Queued=2]="Queued",o[o.Immediate=3]="Immediate",o))(dn||{});const y_="https://urls.needle.tools/default-networking-backend/index";let Jt="wss://networking.needle.tools/socket";const ei=!!x("debugnet"),Gl=!!(ei||x("debugowner")),Zh=x("debugnetbin");var $0=(o=>(o.ConnectionInfo="connection-start-info",o))($0||{}),ee=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(ee||{});class xC{constructor(){r(this,"room");r(this,"viewId");r(this,"allowEditing");r(this,"inRoom")}}class SC{constructor(){r(this,"room")}}class CC{constructor(){r(this,"userId")}}var W0=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(W0||{});class ng{constructor(t,e){r(this,"guid");r(this,"connection");r(this,"_hasOwnership",!1);r(this,"_isOwned");r(this,"_gainSubscription");r(this,"_lostSubscription");r(this,"_hasOwnerResponse");r(this,"_isWaitingForOwnershipResponseCallback",null);this.connection=t,this.guid=e,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),t.beginListen("lost-ownership",this._lostSubscription),t.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),t.beginListen("response-has-owner",this._hasOwnerResponse)}get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(t){t.guid===this.guid&&(this._isOwned=t.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(t){t.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=t.value,t.value||(Gl&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((t,e)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return e("Timeout");setTimeout(()=>{this.hasOwnership?t(this):n()},100)};n()})}requestOwnership(){return Gl&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(t){t.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===t.owner?(Gl&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(t){t===this.guid&&(Gl&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class H0{constructor(t){r(this,"context");r(this,"_peer",null);r(this,"_usersInRoomCopy",[]);r(this,"_defaultMessagesBuffer",[]);r(this,"_defaultMessagesBufferArray",[]);r(this,"netWebSocketUrlProvider");r(this,"_listeners",{});r(this,"_listenersBinary",{});r(this,"connected",!1);r(this,"channelId");r(this,"_connectionId",null);r(this,"_ws");r(this,"_waitingForSocket",{});r(this,"_isInRoom",!1);r(this,"_currentRoomName",null);r(this,"_currentRoomViewId",null);r(this,"_currentRoomAllowEditing",!0);r(this,"_currentInRoom",[]);r(this,"_state",{});r(this,"_currentDelay",-1);r(this,"_connectingToWebsocketPromise",null);this.context=t}get peer(){return this._peer||(this._peer=new V0),this._peer}tryGetState(t){return t==="invalid"?null:this._state[t]}get connectionId(){return this._connectionId}get isDebugEnabled(){return ei}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const t=new URL(window.location.href);return t.searchParams.set("view",this.currentRoomViewId),t.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){var t;return((t=this._ws)==null?void 0:t.url)??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(t){return this._currentInRoom.indexOf(t)!==-1}usersInRoom(t=null){t||(t=this._usersInRoomCopy),t.length=0;for(const e of this._currentInRoom)t.push(e);return t}joinRoom(t,e=!1){return t?t.length>1024?(console.error('Room name too long, can not join: "'+t+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==t&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),ei&&console.log("join: "+t),this.send("join-room",{room:t,viewOnly:e},dn.OnConnection),!0):(console.error('Missing room name, can not join: "'+t+'"'),!1)}leaveRoom(t=null){return t||(t=this.currentRoomName),t?(this.send("leave-room",{room:t}),!0):(console.error('Missing room name, can not join: "'+t+'"'),!1)}send(t,e=null,i=dn.Queued){if(e===null&&(e={}),i===dn.Queued){this._defaultMessagesBuffer.push({key:t,value:e});return}return this.sendWithWebsocket(t,e,i)}sendDeleteRemoteState(t){this.send("delete-state",{guid:t,dontSave:!0}),delete this._state[t]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(t){var e;Zh&&console.log("<< send binary",this.context.time.frame,t.length/1024+" KB"),(e=this._ws)==null||e.send(t)}sendBufferedMessagesNow(){var i;if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const t=Object.keys(this._defaultMessagesBuffer).length;for(const n in this._defaultMessagesBuffer){const s=this._defaultMessagesBuffer[n];if(t<=1){this.sendWithWebsocket(s.key,s.value,dn.Immediate);break}const a=this.toMessage(s.key,s.value);this._defaultMessagesBufferArray.push(a)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&ei&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const e=JSON.stringify(this._defaultMessagesBufferArray);(i=this._ws)==null||i.send(e)}beginListen(t,e){return this._listeners[t]||(this._listeners[t]=[]),this._listeners[t].push(e),e}stopListening(t,e){return this.stopListen(t,e)}stopListen(t,e){if(!e||!this._listeners[t])return;const i=this._listeners[t].indexOf(e);i>=0&&this._listeners[t].splice(i,1)}beginListenBinary(t,e){return this._listenersBinary[t]||(this._listenersBinary[t]=[]),this._listenersBinary[t].push(e),e}stopListenBinary(t,e){if(!this._listenersBinary[t])return;const i=this._listenersBinary[t].indexOf(e);i>=0&&this._listenersBinary[t].splice(i,1)}registerProvider(t){this.netWebSocketUrlProvider=t}async connect(t){var i;if(this.connected&&t&&t!==Jt)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);t&&console.debug("Connecting to user provided url "+t);const e=t||((i=this.netWebSocketUrlProvider)==null?void 0:i.getWebsocketUrl());return e?Jt=e:Jb()&&(Jt="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){var t;(t=this._ws)==null||t.close(),this._ws=void 0,Jt=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(t,e)=>{var d,u;let i=!1;const n=f=>{i||(i=!0,t(f))};if(Jt===void 0&&(console.log("Fetch default backend url: "+y_),Jt=await(await fetch(y_)).text()),Jt===void 0){n(!1);return}console.debug(`⊡ Connecting to networking backend on
163
+ `+Jt);const s=await Promise.resolve().then(()=>require("./vendor-Cavtu3CP.umd.cjs")).then(f=>f.index),a=((d=s.default)==null?void 0:d.WebsocketBuilder)??s.WebsocketBuilder,l=((u=s.default)==null?void 0:u.ExponentialBackoff)??s.ExponentialBackoff,c=new a(Jt).withMaxRetries(10).withBackoff(new l(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=c,this.connected=!0,B()||ei?console.log(`⊞ Connected to networking backend
164
+ `+Jt):console.debug("⊞ Connected to networking backend",Jt),n(!0),this.onSendQueued(dn.OnConnection)}).onClose(f=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let p="Websocket connection closed...";Jt!=null&&Jt.includes("/socket")||(p+=' Do you perhaps mean to connect to "/socket"?'),console.error(p)}).onError(f=>{console.error("⊠ Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("→ Retry connecting to networking websocket")}).build();c.addEventListener(s.WebsocketEvent.message,(f,p)=>{this.onMessage(f,p)})})}onMessage(t,e){const i=e.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){ei&&i==="pong"?console.log("<<",i):B()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(t){Zh&&console.log("<< bin",this.context.time.frame);const e=await t.arrayBuffer();var i=new Uint8Array(e);const n=new le.ByteBuffer(i),s=n.getBufferIdentifier(),a=this._listenersBinary[s],l=U0(n),c=z0(l);if(c&&typeof c=="string"&&(this._state[c]=l),!a)return;const d=l??n;for(const u of a)u(d)}handleIncomingStringMessage(t){var n,s;if(ei&&console.log("<<",t.key??t),t.key)switch(t.key){case"connection-start-info":if(t.data){const c=t.data;c&&(console.assert(c.id!==void 0&&c.id!==null&&c.id.length>0,"server did not send connection id",c.id),console.debug("Your id is: "+c.id,this.context.alias??""),this._connectionId=c.id)}else console.warn("Expected connection id in "+t.key);break;case"joined-room":if(ei&&console.log(t),t){this._isInRoom=!0;const c=t;this._currentRoomName=c.room,this._currentRoomViewId=c.viewId,this._currentRoomAllowEditing=c.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...c.inRoom),(Zh||B())&&console.debug("Joined Needle Engine Room: "+c.room);const d=new URL(window.location.href);d.searchParams.has("room")&&d.searchParams.delete("room"),d.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
165
+ ${d.href}`)}this.onSendQueued(dn.OnRoomJoin);break;case"left-room":const a=t;a.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Zh||B())&&console.debug("Left Needle Engine Room: "+a.room));break;case"user-joined-room":if(t.data){const c=t.data;this._currentInRoom.push(c.userId),ei&&console.log(c.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(t.data){const c=t.data,d=this._currentInRoom.indexOf(c.userId);d>=0&&(ei&&console.log(c.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(d,1)),c.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":ei&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const l=(n=t.data)==null?void 0:n.time;l&&(this._currentDelay=this.context.time.time-l),ei&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+((s=this._currentInRoom)==null?void 0:s.length));break}const e=t.data;e&&(this._state[e.guid]=e);let i=this._listeners[t.key];if(i){i=[...i];for(const a of i)try{a(t.data)}catch(l){console.error('Error invoking callback for "'+t.key+'"',l)}}}toMessage(t,e){return{key:t,data:e}}sendWithWebsocket(t,e,i=dn.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(t,e,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(t,e));ei&&console.log(">>",t),this._ws.send(n)}onSendQueued(t){const e=this._waitingForSocket[t];if(e){for(const i of e)i();e.length=0}}}const ac=x("debugwebxr");class Vf{constructor(t,e){r(this,"controllerStates",[]);r(this,"userId");r(this,"context");r(this,"userStateEvtName");r(this,"onReceivedControllerState",t=>{ac&&console.log(`XRSync: Received change for ${this.userId}: ${t.type} ${t.handedness}; tracked=${t.isTracking}`);let e=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===t.index){this.controllerStates[i]=t,e=!0;break}e||this.controllerStates.push(t)});this.userId=t,this.context=e,this.userStateEvtName="xr-sync-user-state-"+t,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}update(t){if(this.context.connection.isConnected!=!1){for(let e=this.controllerStates.length-1;e>=0;e--){const i=this.controllerStates[e];let n=!1;for(let s=0;s<t.controllers.length;s++)t.controllers[s].index===i.index&&(n=!0);n||(ac&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(e,1),this.sendControllerRemoved(i))}for(const e of t.controllers)this.updateControllerStates(e)}}onExitXR(t){for(const e of this.controllerStates)this.sendControllerRemoved(e);this.controllerStates.length=0}sendControllerRemoved(t){t.isTracking=!1,t.guid="",this.context.connection.send(this.userStateEvtName,t),this.context.connection.sendDeleteRemoteState(t.guid)}updateControllerStates(t){const e=this.controllerStates.find(i=>i.index===t.index);if(e){let i=!1;i||(i=e.isTracking!=t.isTracking),i&&(e.isTracking=t.isTracking,this.context.connection.send(this.userStateEvtName,e))}else{const i={guid:this.userId+"-"+t.index,isTracking:t.isTracking,handedness:t.side,index:t.index,type:t.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),ac&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class G0{constructor(t){r(this,"context");r(this,"onJoinedRoom",()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(ac&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Vf(this.context.connection.connectionId,this.context)));for(const t of this.context.connection.usersInRoom())this._states.has(t)||this._states.set(t,new Vf(t,this.context))}});r(this,"onLeftRoom",()=>{if(this.context.connection.connectionId&&!this._states.has(this.context.connection.connectionId)){const t=this._states.get(this.context.connection.connectionId);t==null||t.dispose(),this._states.delete(this.context.connection.connectionId)}});r(this,"onOtherUserJoinedRoom",t=>{const e=t.userId;this._states.has(e)||(ac&&console.log("XRSync: Remote user joined room",e),this._states.set(e,new Vf(e,this.context)))});r(this,"onOtherUserLeftRoom",t=>{const e=t.userId;if(!this._states.has(e)){const i=this._states.get(e);i==null||i.dispose(),this._states.delete(e)}});r(this,"_states",new Map);this.context=t,this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(ee.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(ee.UserLeftRoom,this.onOtherUserLeftRoom)}hasState(t){return t?this._states.has(t):!1}isTracking(t,e){if(!t)return;const i=this._states.get(t);if(!i)return;const n=i.controllerStates.find(s=>s.handedness===e);return(n==null?void 0:n.isTracking)||!1}getDeviceType(t,e){if(!t)return;const i=this._states.get(t);if(!i)return;const n=i.controllerStates.find(s=>s.handedness===e);return(n==null?void 0:n.type)||"unknown"}destroy(){this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(ee.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(ee.UserLeftRoom,this.onOtherUserLeftRoom)}onUpdate(t){if(this.context.connection.isConnected&&this.context.connection.connectionId){const e=this._states.get(this.context.connection.connectionId);e==null||e.update(t)}}onExitXR(t){if(this.context.connection.isConnected&&this.context.connection.connectionId){const e=this._states.get(this.context.connection.connectionId);e==null||e.onExitXR(t)}}}class __{constructor(){r(this,"_fadeToColorQuad");r(this,"_fadeToColorMaterial");r(this,"_requestedFadeValue",0);r(this,"_transitionPromise",null);r(this,"_transitionResolve",null);this._fadeToColorMaterial=new h.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:h.DoubleSide}),this._fadeToColorQuad=new h.Mesh(new h.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(t,e){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==t&&n.opacity>0?t.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const s=this._requestedFadeValue;n.opacity=z.lerp(n.opacity,s,e/.03),Math.abs(n.opacity-s)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const t=new Promise(e=>{this._transitionResolve=e});return this._transitionPromise=t,t}}var Pr=(o=>(o[o.Quad=0]="Quad",o[o.Cube=1]="Cube",o[o.Sphere=2]="Sphere",o[o.Cylinder=3]="Cylinder",o[o.RoundedCube=10]="RoundedCube",o))(Pr||{}),Gc,Jp;class Ao{static createText(t,e){let i=null;const n=(e==null?void 0:e.font)||MC((e==null?void 0:e.familyFamily)||null);n instanceof G.Font?i=Cl(this,Gc,Jp).call(this,t,n,e):i==null&&(i=new h.BufferGeometry);const s=(e==null?void 0:e.color)||16777215,a=new h.Mesh(i,(e==null?void 0:e.material)??new h.MeshStandardMaterial({color:s}));return this.applyDefaultObjectOptions(a,e),n instanceof Promise?n.then(l=>{a.geometry=Cl(this,Gc,Jp).call(this,t,l,e),e!=null&&e.onGeometry&&e.onGeometry(a)}):e!=null&&e.onGeometry&&e.onGeometry(a),a}static createOccluder(t){const e=new h.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:h.DoubleSide});return this.createPrimitive(t,{material:e})}static createPrimitive(t,e){let i;const n=(e==null?void 0:e.color)||16777215;switch(t){case"Quad":case 0:{const s=new h.PlaneGeometry(1,1,1,1),a=(e==null?void 0:e.material)??new h.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new h.Mesh(s,a),i.name="Quad"}break;case"Cube":case 1:{const s=new h.BoxGeometry(1,1,1),a=(e==null?void 0:e.material)??new h.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new h.Mesh(s,a),i.name="Cube"}break;case 10:case"RoundedCube":{const s=PC(1,1,1,.1,2),a=(e==null?void 0:e.material)??new h.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new h.Mesh(s,a),i.name="RoundedCube"}break;case"Sphere":case 2:{const s=new h.SphereGeometry(.5,16,16),a=(e==null?void 0:e.material)??new h.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new h.Mesh(s,a),i.name="Sphere"}break;case"Cylinder":case 3:{const s=new h.CylinderGeometry(.5,.5,1,32),a=(e==null?void 0:e.material)??new h.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new h.Mesh(s,a),i.name="Cylinder"}break;case"ShaderBall":i=new h.Group,i.name="ShaderBall",OC(i,e);break}return this.applyDefaultObjectOptions(i,e),i}static createSprite(t){const i=new h.SpriteMaterial({color:16777215});t!=null&&t.texture&&"map"in i&&(i.map=t.texture);const n=new h.Sprite(i);return this.applyDefaultObjectOptions(n,t),n}static applyDefaultObjectOptions(t,e){t.receiveShadow=!0,t.castShadow=!0,e!=null&&e.name&&(t.name=e.name),e!=null&&e.position&&(Array.isArray(e.position)?t.position.set(e.position[0],e.position[1],e.position[2]):t.position.set(e.position.x,e.position.y,e.position.z)),e!=null&&e.rotation&&(Array.isArray(e.rotation)?t.rotation.set(e.rotation[0],e.rotation[1],e.rotation[2]):t.rotation.set(e.rotation.x,e.rotation.y,e.rotation.z)),e!=null&&e.scale&&(typeof e.scale=="number"?t.scale.set(e.scale,e.scale,e.scale):Array.isArray(e.scale)?t.scale.set(e.scale[0],e.scale[1],e.scale[2]):t.scale.set(e.scale.x,e.scale.y,e.scale.z)),(e==null?void 0:e.receiveShadow)!=null&&(t.receiveShadow=e.receiveShadow),(e==null?void 0:e.castShadow)!=null&&(t.castShadow=e.castShadow),e!=null&&e.parent&&e.parent.add(t)}}Gc=new WeakSet,Jp=function(t,e,i){const n=(i==null?void 0:i.depth)||.1;return new G.TextGeometry(t,{font:e,size:1,depth:n,height:n,bevelEnabled:(i==null?void 0:i.bevel)||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})},nn(Ao,Gc);function PC(o,t,e,i,n){const s=new h.Shape,a=1e-5,l=i-a;s.absarc(a,a,a,-Math.PI/2,-Math.PI,!0),s.absarc(a,t-l*2,a,Math.PI,Math.PI/2,!0),s.absarc(o-l*2,t-l*2,a,Math.PI/2,0,!0),s.absarc(o-l*2,a,a,0,-Math.PI/2,!0);const c=new h.ExtrudeGeometry(s,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:l,bevelThickness:i,curveSegments:n});return c.scale(1,1,1-i),c.center(),c.computeVertexNormals(),c}const Jh=new Map;function MC(o){let t="";switch(o){default:case"OpenSans":t="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":t="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Jh.has(t)){const n=Jh.get(t);if(n)return n}const e=new G.FontLoader,i=new Promise((n,s)=>{e.load(t,a=>{Jh.set(t,a),n(a)},void 0,s)});return Jh.set(t,i),i}let $f=!1,Wf=null;function OC(o,t){if(Wf===null){const e="https://cdn.needle.tools/static/models/shaderball.glb",i=new G.GLTFLoader,n=ce.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),$f=!0,Wf=i.loadAsync(e).then(s=>{const a=s.scene;return a.position.y-=.5,a}).catch(s=>(console.warn("Failed to load shaderball mesh: "+s.message),v_())).finally(()=>{$f=!1})}if($f){const e=v_();e.name="ShaderBall-Placeholder";const i=e.children[0];(i==null?void 0:i.type)==="Mesh"&&b_(i,t),o.add(e)}Wf.then(e=>{o.children.forEach(s=>{s.name==="ShaderBall-Placeholder"&&o.remove(s)});const i=e.clone(),n=i.children[0];(n==null?void 0:n.type)==="Mesh"&&b_(n,t),o.add(i)})}function b_(o,t){var i;if((t==null?void 0:t.color)||(t==null?void 0:t.material)||(t==null?void 0:t.texture)){const n=(t==null?void 0:t.material)??((i=o.material)==null?void 0:i.clone())??new h.MeshStandardMaterial;t.color&&"color"in n&&n.color instanceof h.Color&&n.color.set(t.color),t!=null&&t.texture&&"map"in n&&(n.map=t.texture),o.material=n}}function v_(){return new h.Group().add(Ao.createPrimitive("Sphere",{material:new h.MeshBasicMaterial({transparent:!0,opacity:.1})}))}const _c=class _c{constructor(t,e,i){r(this,"_session");r(this,"_mode");r(this,"_init");r(this,"_renderer");r(this,"_camera");r(this,"_scene");r(this,"onEnd",()=>{var t;(t=this._session)==null||t.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()});r(this,"_lastTime",0);r(this,"onFrame",(t,e)=>{const i=t-this._lastTime;this.update(t,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)});r(this,"_objects",[]);this._mode=t,this._init=e,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new h.WebGLRenderer({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new h.PerspectiveCamera,this._scene=new h.Scene,this._scene.fog=new h.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}static get active(){return this._active}static async start(t,e){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!e)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(t,e);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new _c(t,e,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await yn(100)),this._active=null}get isAR(){return this._mode==="immersive-ar"}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const t={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,t}async onBeforeHandoff(){await yn(1e3),this._scene.clear()}setupScene(){this._scene.background=new h.Color(0),this._scene.add(new h.GridHelper(5,10,1118481,1118481));const t=new h.DirectionalLight(16777215,1);t.position.set(0,20,0),t.castShadow=!1,this._scene.add(t);const e=new h.DirectionalLight(16777215,1);e.position.set(0,-1,0),e.castShadow=!1,this._scene.add(e);const i=new h.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let s=0;s<100;s++){const a=new h.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(a.emissive=new h.Color(Math.random(),Math.random(),Math.random()),a.emissiveIntensity=Math.random());const l=z.random(0,1)>.5?Pr.Sphere:Pr.Cube,c=Ao.createPrimitive(l,{material:a});c.position.x=z.random(-n,n),c.position.y=z.random(-2,n),c.position.z=z.random(-n,n),c.rotation.x=z.random(0,Math.PI*2),c.rotation.y=z.random(0,Math.PI*2),c.rotation.z=z.random(0,Math.PI*2),c.scale.multiplyScalar(.5+Math.random()*10);const d=c.position.distanceTo(this._camera.position)-c.scale.x;d<1&&c.position.multiplyScalar(1+1/d),this._objects.push(c),this._scene.add(c)}}update(t,e){const i=t*4e-4;for(let n=0;n<this._objects.length;n++){const s=this._objects[n];s.position.y+=Math.sin(i+n*.5)*.005,s.rotateY(.002)}}};r(_c,"_active",null),r(_c,"_requestInFlight",!1);let Na=_c;var Mc;(o=>{const t=[];function e(){if(!(t!=null&&t.length))return!1;for(const s of t)s.exportAndOpen();return!0}o.exportAndOpen=e;function i(s){t.push(s)}o.registerExporter=i;function n(s){if(!t)return;const a=t.indexOf(s);a>=0&&t.splice(a,1)}o.unregisterExporter=n})(Mc||(Mc={}));const He=x("debugwebxr"),w_=x("stats");let Hf=0;function kC(o){let t=null;const e=o;return e.getAROverlayContainer?t=e.getAROverlayContainer():t=o,t}RC();async function RC(){var o;if(x("debugasap")){let t=globalThis["needle:XRSession"];if(t instanceof Promise){delete globalThis["needle:XRSession"],ae.addContextCreatedCallback(async e=>{if(!t)return;yr(!0);const i=await t;if(i){const n=J.getDefaultSessionInit("immersive-vr");J.setSession("immersive-vr",i,n,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");t=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}(o=navigator.xr)==null||o.addEventListener("sessiongranted",async()=>{yr(!0),console.log("Received Session Granted..."),await yn(100);const t=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,i=e?JSON.parse(e):null;let n=null;if(q0()&&(await Na.start(t||"immersive-vr",i||J.getDefaultSessionInit("immersive-vr")),await AC(),n=await Na.handoff()),n)J.setSession(n.mode,n.session,n.init,X.Current);else if(t&&e){console.log("Session Granted: Restore last session");const s=JSON.parse(e);J.start(t,s).catch(a=>console.warn(a))}else J.start("immersive-vr").catch(s=>console.warn("Session Granted failed:",s))},{once:!0})}}function EC(o,t){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(t))}function TC(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const sg=new Set;ae.registerCallback(de.ContextCreationStart,async o=>{sg.add(o.context)});ae.registerCallback(de.ContextCreated,async o=>{var e;sg.delete(o.context);const t=((e=o.context)==null?void 0:e.domElement.getAttribute("autostart"))||null;LC(t)});function q0(){return sg.size>0}function AC(){return new Promise(o=>{const t=Date.now(),e=setInterval(()=>{(!q0()||Date.now()-t>6e4)&&(clearInterval(e),o())},100)})}exports.DeviceUtilities.isDesktop()&&B()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&J.active&&J.stop()});function LC(o){if(o)switch(o==null?void 0:o.toLowerCase()){case"ar":bn.registerWaitForInteraction(()=>{J.start("ar")});break}}const Ne=class Ne{constructor(t,e,i,n){r(this,"context");r(this,"session");r(this,"mode");r(this,"controllers",[]);r(this,"_rigScale",1);r(this,"_lastRigScaleUpdate",-1);r(this,"_rigs",[]);r(this,"_viewerHitTestSource",null);r(this,"_defaultRig");r(this,"_xr_scripts");r(this,"_xr_update_scripts",[]);r(this,"_inactive_scripts",[]);r(this,"_controllerAdded");r(this,"_controllerRemoved");r(this,"_originalCameraWorldPosition");r(this,"_originalCameraWorldRotation");r(this,"_originalCameraWorldScale");r(this,"_originalCameraParent");r(this,"_mainCamera",null);r(this,"onRendererSessionSet",()=>{var t;this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),(t=this.context.mainCameraComponent)==null||t.applyClearFlags())});r(this,"onInputSourceAdded",t=>{if(t.targetRayMode==="screen")return;let e=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===t){e=n;break}if(this.controllers.find(n=>n.inputSource===t)){console.debug("Controller already exists for input source",e);return}else if(this._newControllers.find(n=>n.inputSource===t)){console.debug("Controller already registered for input source",e);return}const i=new Jm(this,t,e);this._newControllers.push(i)});r(this,"_ended",!1);r(this,"_newControllers",[]);r(this,"onEnd",t=>{var s,a,l;if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),TC(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,To(this.onBefore,we.LateUpdate);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);e>=0&&this.context.pre_render_callbacks.splice(e,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{var c,d;(c=this.context.mainCameraComponent)==null||c.applyClearFlags(),(d=this.context.mainCameraComponent)==null||d.applyClippingPlane()}),j0({session:this});for(const c of Ne._xrEndListeners)c({xr:this});const n=[...this.controllers];for(let c=0;c<n.length;c++)this.disconnectInputSource(n[c].inputSource);this._newControllers.length=0,this.controllers.length=0;for(const c of this._xr_scripts)(s=c==null?void 0:c.onLeaveXR)==null||s.call(c,{xr:this});(a=this.sync)==null||a.onExitXR(this),this.context.mainCamera&&((l=this._originalCameraParent)==null||l.add(this.context.mainCamera),this._originalCameraWorldPosition&&st(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Gi(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Fa(this.context.mainCamera,this._originalCameraWorldScale)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),yr(!1)});r(this,"_didStart",!1);r(this,"onBefore",t=>{var n,s,a,l,c,d,u,f;const e=t.xrFrame;if(!e)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),((n=this.rig)==null?void 0:n.isActive)==!1&&(He&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&((s=this._mainCamera)!=null&&s.gameObject)&&((l=(a=this._mainCamera)==null?void 0:a.gameObject)==null?void 0:l.parent)!==this.rig.gameObject&&this.rig.gameObject.add((c=this._mainCamera)==null?void 0:c.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const p=[...this.context.new_scripts_xr];for(let g=0;g<p.length;g++){const y=this.context.new_scripts_xr[g];if(!y||y.destroyed||((d=y.supportsXR)==null?void 0:d.call(y,this.mode))==!1){this.context.new_scripts_xr.splice(g,1);continue}if(!y.activeAndEnabled){this.context.new_scripts_xr.splice(g,1),this.markInactive(y);continue}if(this.addScript(y)){this.invokeCallback_EnterXR(y);for(const _ of this.controllers)this.invokeCallback_ControllerAdded(y,_)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const g=ci(this.context.scene.children);if(g){const y=g.getSize($());if(y.length()>0){const _=this._defaultRig.gameObject;_.position.set(g.min.x+y.x*.5,g.min.y,g.max.z+y.z*.5+1.5);const b=g.getCenter($());b.y=_.position.y,_.lookAt(b)}}}I0({session:this}),Ar();for(const g of Ne._xrStartListeners)g(i);const p=[...this._xr_scripts];He&&console.log("NeedleXRSession start, handle scripts:",p);for(const g of p){if(g.destroyed){this._script_to_remove.push(g);continue}if(!g.activeAndEnabled){this.markInactive(g);continue}this.invokeCallback_EnterXR(g);for(const y of this.controllers)this.invokeCallback_ControllerAdded(g,y)}}this.syncCameraCullingMask();for(const p of this.controllers)p.onUpdate(e);if(this._newControllers.length>0){const p=[...this._newControllers];this._newControllers.length=0;for(const g of p){if(!g.connected){console.warn("New controller is not connected",g);continue}this.controllers.push(g);for(const y of this._xr_scripts){if(y.destroyed){this._script_to_remove.push(y);continue}y.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(y,g)}}this.controllers.sort((g,y)=>g.index-y.index)}He&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(yr(!0),console.error("XRControllers are not added but inputSources are present"));for(const p of this._xr_update_scripts){if(p.destroyed===!0){this._script_to_remove.push(p);continue}if(p.activeAndEnabled===!1){this.markInactive(p);continue}p.onUpdateXR&&p.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const p=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const g of p)!g.destroyed&&this.running&&((u=g.onLeaveXR)==null||u.call(g,i)),this.removeScript(g)}(f=this.sync)==null||f.onUpdate(this),this.onRenderDebug()});r(this,"onBeforeRender",()=>{this.context.mainCamera&&this.updateFade(this.context.mainCamera)});r(this,"onAfterRender",()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const t=this.context.renderer;if(t.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const e=t.xr.enabled,i=t.getRenderTarget(),n=this.context.scene.background;t.xr.enabled=!1,t.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):t.render(this.context.scene,this.context.mainCamera),t.xr.enabled=e,t.setRenderTarget(i),this.context.scene.background=n}}});r(this,"_script_to_remove",[]);r(this,"_camera");r(this,"_cameraRenderParent",new h.Object3D().rotateY(Math.PI));r(this,"_previousCameraParent");r(this,"_customforward",!0);r(this,"originalCameraNearPlane");r(this,"_viewerPose");r(this,"_transformOrientation",new h.Quaternion);r(this,"_transformPosition",new h.Vector3);r(this,"_transition");var s,a;EC(t,n.init),this.session=e,this.mode=t,this.context=i,(He||x("console"))&&yr(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(l=>typeof l.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,Ts(this.onBefore,we.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),((s=n.init.optionalFeatures)!=null&&s.includes("hit-test")||(a=n.init.requiredFeatures)!=null&&a.includes("hit-test"))&&e.requestReferenceSpace("viewer").then(l=>{var c,d;return(d=(c=e.requestHitTestSource)==null?void 0:c.call(e,{space:l}))==null?void 0:d.then(u=>this._viewerHitTestSource=u).catch(u=>console.error(u))}).catch(l=>console.error(l)),this.context.mainCamera&&(this._originalCameraWorldPosition=Z(this.context.mainCamera,new h.Vector3),this._originalCameraWorldRotation=_e(this.context.mainCamera,new h.Quaternion),this._originalCameraWorldScale=Fe(this.context.mainCamera,new h.Vector3),this._originalCameraParent=this.context.mainCamera.parent),this._defaultRig=new fC,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let l=0;l<e.inputSources.length;l++){const c=e.inputSources[l];if(!c.handedness){console.warn("Input source in xr session has no handedness - ignoring",l);continue}this.onInputSourceAdded(c)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",l=>{for(const c of l.removed)this.disconnectInputSource(c);for(const c of l.added)this.onInputSourceAdded(c)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):He&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}static getXRSync(t){return this._sync||(this._sync=new G0(t)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static get active(){return this._activeSession}static get activeMode(){var t;return((t=this._activeSession)==null?void 0:t.mode)??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(t=>t.some(e=>e)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(t){var e;return((e=this.xrSystem)==null?void 0:e.isSessionSupported(t).catch(i=>(He&&console.error(i),!1)))??Promise.resolve(!1)}static onSessionRequestStart(t){this._sessionRequestStartListeners.push(t)}static offSessionRequestStart(t){const e=this._sessionRequestStartListeners.indexOf(t);e>=0&&this._sessionRequestStartListeners.splice(e,1)}static onSessionRequestEnd(t){this._sessionRequestEndListeners.push(t)}static offSessionRequestEnd(t){const e=this._sessionRequestEndListeners.indexOf(t);e>=0&&this._sessionRequestEndListeners.splice(e,1)}static onXRSessionStart(t){this._xrStartListeners.push(t)}static offXRSessionStart(t){const e=this._xrStartListeners.indexOf(t);e>=0&&this._xrStartListeners.splice(e,1)}static onXRSessionEnd(t){this._xrEndListeners.push(t)}static offXRSessionEnd(t){const e=this._xrEndListeners.indexOf(t);e>=0&&this._xrEndListeners.splice(e,1)}static onControllerAdded(t){this._controllerAddedListeners.push(t)}static offControllerAdded(t){const e=this._controllerAddedListeners.indexOf(t);e>=0&&this._controllerAddedListeners.splice(e,1)}static onControllerRemoved(t){this._controllerRemovedListeners.push(t)}static offControllerRemoved(t){const e=this._controllerRemovedListeners.indexOf(t);e>=0&&this._controllerRemovedListeners.splice(e,1)}static offerSession(t,e,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+t),e=="default"&&(e=this.getDefaultSessionInit(t)),navigator.xr.offerSession(t,{...e}).then(n=>Ne.setSession(t,n,e,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(t){switch(t){case"immersive-ar":const e=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||e.push("hand-tracking"),{optionalFeatures:e};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",t),{}}}static async start(t,e,i){var l,c,d,u;if(exports.DeviceUtilities.isiOS()){if(t==="ar")if(await this.isARSupported())t="immersive-ar";else return Mc.exportAndOpen(),null}else t=="ar"&&(t="immersive-ar");if(B()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await Na.start(t,e||Ne.getDefaultSessionInit(t)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(He||B())&&me("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=X.Current),i||(i=ae.All[0]),!i)throw new Error("No Needle Engine Context found");switch(e||(e={}),t){case"immersive-ar":{if(await((l=this.xrSystem)==null?void 0:l.isSessionSupported("immersive-ar"))!==!0)return console.error(t+" is not supported by this browser."),null;const p=this.getDefaultSessionInit(t),g=kC(i.domElement);g&&!exports.DeviceUtilities.isQuest()&&(p.domOverlay={root:g},p.optionalFeatures.push("dom-overlay")),e={...p,...e}}break;case"immersive-vr":{if(await((c=this.xrSystem)==null?void 0:c.isSessionSupported("immersive-vr"))!==!0)return console.error(t+" is not supported by this browser."),null;e={...this.getDefaultSessionInit(t),...e}}break;default:console.warn("No default session init for mode",t);break}e.optionalFeatures??(e.optionalFeatures=[]),e.requiredFeatures??(e.requiredFeatures=[]),await Na.stop();const n=t=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;He?console.log(`%cRequesting ${t} session`,"font-weight:bold;",e,n):console.log(`%cRequesting ${t} session`,"font-weight:bold;");for(const f of n)f.onBeforeXR&&f.onBeforeXR(t,e);for(const f of this._sessionRequestStartListeners)f({mode:t,init:e});He&&Te("Requesting "+t+" session ("+Date.now()+")"),this._currentSessionRequest=(d=navigator.xr)==null?void 0:d.requestSession(t,e),this._currentSessionRequestMode=t;const s=await((u=this._currentSessionRequest)==null?void 0:u.catch(f=>{console.error(f,"Code: "+f.code),f.code===9&&me("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&me("XR requires a secure connection (HTTPS)")}));this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const f of this._sessionRequestEndListeners)f({mode:t,init:e,newSession:s||null});return s?this.setSession(t,s,e,i):(console.warn("XR Session request was rejected"),null)}static setSession(t,e,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=t=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new Ne(t,e,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),e.addEventListener("end",this.onEnd),He?console.log(`%cStarted ${t} session`,"font-weight:bold;",s):console.log(`%cStarted ${t} session`,"font-weight:bold;"),this._activeSession}static stop(){const t=this._activeSession;t&&(t[this.$_stop_request]===void 0?(He&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),t[this.$_stop_request]=setTimeout(()=>{t.end()})):He&&console.warn("[NeedleXRSession] XR Session stop already requested"))}get sync(){return Ne._sync}get running(){return!this._ended&&this.session!=null}get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}get leftController(){return this.controllers.find(t=>t.side==="left")}get rightController(){return this.controllers.find(t=>t.side==="right")}getController(t){return typeof t=="number"?this.controllers[t]||null:this.controllers.find(e=>e.side===t)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(t=>t.inputSource.targetRayMode==="tracked-pointer")||B()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const t=this.frame.getImageTrackingResults();for(const e of t)if(e.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const t=this._rigs[0]??null;return t!=null&&t.gameObject&&Mr(t.gameObject)||(t==null?void 0:t.isActive)===!1?(this.updateActiveXRRig(),this._rigs[0]??null):t}get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(t){this._rigs.indexOf(t)>=0||(t.priority===void 0&&(t.priority=0),this._rigs.push(t),this.updateActiveXRRig())}removeRig(t){const e=this._rigs.indexOf(t);e!==-1&&(this._rigs.splice(e,1),this.updateActiveXRRig())}setRigActive(t){const e=this._rigs.indexOf(t),i=this._rigs[0];this._rigs.splice(e,1),this._rigs.unshift(t),t.priority=(i==null?void 0:i.priority)??0,this.updateActiveXRRig()}getUserOffsetInRig(){var i;const t=(i=this.context.mainCamera)==null?void 0:i.position;if(!t||!this.rig)return $(0,0,0);const e=$(t);return e.x*=-1,e.z*=-1,e.applyQuaternion(hn(this.rig.gameObject.quaternion)),e}updateActiveXRRig(){const t=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let e=this._rigs[0];e&&e.priority===void 0&&(e.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Mr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!e||e.isActive===!1||n.priority!==void 0&&n.priority>e.priority)&&(e=n)}}if(t!==e){const i=this._rigs.indexOf(e);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(e)}He&&(t===e?console.log("Updated Active XR Rig:",e,"prev:",t):console.log("Updated Active XRRig:",e," (the same as before)"))}getHitTest(t){if(t)return this.getControllerHitTest(t);if(!this._viewerHitTestSource)return null;const e=this._viewerHitTestSource,i=this.frame.getHitTestResults(e);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(t){const e=t.getHitTestSource();if(!e)return null;const i=this.frame.getHitTestResultsForTransientInput(e);for(const n of i)if(n.inputSource===t.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(t){const e=this.context.renderer.xr.getReferenceSpace(),i=e&&t.getPose(e);if(i){const n=$(i.transform.position),s=hn(i.transform.orientation),a=this.context.mainCamera;if((a==null?void 0:a.parent)!==this._cameraRenderParent&&n.applyMatrix4(Ra),a!=null&&a.parent){n.applyMatrix4(a.parent.matrixWorld),s.multiply(Ni);const l=_e(a.parent);l.premultiply(Ni),s.premultiply(l)}return{hit:t,position:n,quaternion:s}}return null}convertSpace(t){const e=$(t.position);e.applyMatrix4(Ra);const i=hn(t.orientation);return i.premultiply(Ni),{position:e,quaternion:i}}disconnectInputSource(t){const e=(i,n,s)=>{if(i.inputSource===t){He&&console.log("Disconnecting controller",i.index),this.controllers.splice(s,1),this.invokeControllerEvent(i,this._controllerRemoved,"removed");const a={xr:this,controller:i,change:"removed"};for(const l of this._xr_scripts)l.onXRControllerRemoved&&l.onXRControllerRemoved(a);i.onDisconnected()}};for(let i=this.controllers.length-1;i>=0;i--){const n=this.controllers[i];e(n,this.controllers,i)}for(let i=this._newControllers.length-1;i>=0;i--){const n=this._newControllers[i];e(n,this._newControllers,i)}}end(){this._ended||this.session.end().catch(t=>console.warn(t))}onRenderDebug(){if(He)for(const t of this.controllers)t.onRenderDebug();if((He||w_)&&this.rig&&(Hf++,Hf>=20)){const t=this.rig.gameObject.worldPosition,e=this.rig.gameObject.worldForward;t.add(e.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;t.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,He||w_)for(const s of this.controllers)n+=`
166
+ ${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;Hf=0,V.DrawLabel(t,n,void 0,1/60*20)}}addScript(t){return this._xr_scripts.includes(t)?!1:(He&&console.log("Register new XRScript",t),this._xr_scripts.push(t),typeof t.onUpdateXR=="function"&&this._xr_update_scripts.push(t),!0)}markInactive(t){if(!(this._inactive_scripts.indexOf(t)>=0)){this.removeScript(t,!1),this._inactive_scripts.push(t);for(const e of this.controllers)this.invokeCallback_ControllerRemoved(t,e);this.invokeCallback_LeaveXR(t)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let t=this._inactive_scripts.length-1;t>=0;t--){const e=this._inactive_scripts[t];if(e.activeAndEnabled){this._inactive_scripts.splice(t,1),this.addScript(e),this.invokeCallback_EnterXR(e);for(const i of this.controllers)this.invokeCallback_ControllerAdded(e,i)}}}removeScript(t,e=!0){He&&console.log("Remove XRScript",t);const i=this._xr_scripts.indexOf(t);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(t);if(n>=0&&this._xr_update_scripts.splice(n,1),e){const s=this._inactive_scripts.indexOf(t);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(t){t.onEnterXR&&t.onEnterXR({xr:this})}invokeCallback_ControllerAdded(t,e){t.onXRControllerAdded&&t.onXRControllerAdded({xr:this,controller:e,change:"added"})}invokeCallback_ControllerRemoved(t,e){t.onXRControllerRemoved&&t.onXRControllerRemoved({xr:this,controller:e,change:"removed"})}invokeCallback_LeaveXR(t){t.onLeaveXR&&!t.destroyed&&t.onLeaveXR({xr:this})}syncCameraCullingMask(){var i;const t=this.context.xrCamera,e=(i=this.context.mainCameraComponent)==null?void 0:i.cullingMask;if(t&&e!==void 0){for(const n of t.cameras)n.layers.mask=e;t.layers.mask=e}else if(t){for(const n of t.cameras)n.layers.enableAll();t.layers.enableAll()}}invokeControllerEvent(t,e,i){for(let n=e.length-1;n>=0;n--){const s=e[n];if(s)try{s({xr:this,controller:t,change:i})}catch(a){console.error(a)}}}applyCustomForward(){var t;if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,(t=this._previousCameraParent)==null||t.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);let e=.02;if(this.rig){const i=Fe(this.rig.gameObject);e*=i.x}this._camera instanceof h.PerspectiveCamera&&this._camera.near>e&&(this.originalCameraNearPlane=this._camera.near,this._camera.near=e)}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof h.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane)}internalUpdateState(){const t=this.context.renderer.xr.getReferenceSpace();if(!t){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(t),this._viewerPose){const e=this._viewerPose.transform;this._transformPosition.set(e.position.x,e.position.y,e.position.z),this._transformOrientation.set(e.orientation.x,e.orientation.y,e.orientation.z,e.orientation.w)}}get transition(){return this._transition||(this._transition=new __),this._transition}fadeTransition(){return this._transition||(this._transition=new __),this._transition.fadeTransition()}updateFade(t){this._transition&&t instanceof h.PerspectiveCamera&&this._transition.update(t,this.context.time.deltaTime)}onUpdateFade_PostRender(){var t;(t=this._transition)==null||t.remove()}};r(Ne,"_sync",null),r(Ne,"_currentSessionRequestMode",null),r(Ne,"_currentSessionRequest"),r(Ne,"_activeSession"),r(Ne,"_sessionRequestStartListeners",[]),r(Ne,"_sessionRequestEndListeners",[]),r(Ne,"_xrStartListeners",[]),r(Ne,"_xrEndListeners",[]),r(Ne,"_controllerAddedListeners",[]),r(Ne,"_controllerRemovedListeners",[]),r(Ne,"$_stop_request",Symbol()),r(Ne,"onEnd",()=>{He&&console.log("XR Session ended"),Ne._activeSession=null});let J=Ne;const Gf=x("debugwebxr");class X0{static tryFindAvatarObjects(t,e,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=t.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Gf&&console.log("FOUND AVATAR HEAD",t.name),i.head=new te("",e,t)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Gf&&console.log("FOUND AVATAR LEFT HAND",t.name),i.leftHand=new te("",e,t)),!i.rightHand&&n.includes("right")&&(Gf&&console.log("FOUND AVATAR RIGHT HAND",t.name),i.rightHand=new te("",e,t)));for(let s=0;s<t.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const a=t.children[s];this.tryFindAvatarObjects(a,e,i)}}}const Ct=new h.Vector3,x_=new h.Vector3,S_=new h.Quaternion,DC=x("debuggizmos"),on=8947848,qf=32,ni=class ni{constructor(){}static isGizmo(t){return t[em]!==void 0}static setVisible(t){for(const e of Pe.timedObjectsBuffer)e.visible=t}static DrawLabel(t,e,i=.05,n=0,s,a,l){var u;if(!ni.enabled)return null;s||(s=on);const c=((u=J.active)==null?void 0:u.rigScale)??1,d=Pe.getTextLabel(n,e,i*c,s,a);return l instanceof h.Object3D&&l.add(d),d.position.x=t.x,d.position.y=t.y,d.position.z=t.z,d}static DrawRay(t,e,i=on,n=0,s=!0){if(!ni.enabled)return;const a=Pe.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,t.x,t.y,t.z),Ct.set(e.x,e.y,e.z).multiplyScalar(999999999),l.setXYZ(1,t.x+Ct.x,t.y+Ct.y,t.z+Ct.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1}static DrawDirection(t,e,i=on,n=0,s=!0,a=1){if(!ni.enabled)return;const l=Pe.getLine(n),c=l.geometry.getAttribute("position");c.setXYZ(0,t.x,t.y,t.z),e.w!==void 0?(Ct.set(0,0,-a),S_.set(e.x,e.y,e.z,e.w),Ct.applyQuaternion(S_)):(Ct.set(e.x,e.y,e.z),Ct.multiplyScalar(a)),c.setXYZ(1,t.x+Ct.x,t.y+Ct.y,t.z+Ct.z),c.needsUpdate=!0,l.material.color.set(i),l.material.depthTest=s,l.material.depthWrite=!1}static DrawLine(t,e,i=on,n=0,s=!0){if(!ni.enabled)return;const a=Pe.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,t.x,t.y,t.z),l.setXYZ(1,e.x,e.y,e.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1,a.material.fog=!1}static DrawCircle(t,e,i,n=on,s=0,a=!0){if(!ni.enabled)return;const l=Pe.getCircle(s);l.position.set(t.x,t.y,t.z),l.scale.set(i,i,i),l.quaternion.setFromUnitVectors(this._up,Ct.set(e.x,e.y,e.z).normalize()),l.material.color.set(n),l.material.depthTest=a,l.material.depthWrite=!1,l.material.fog=!1}static DrawWireSphere(t,e,i=on,n=0,s=!0){if(!ni.enabled)return;const a=Pe.getSphere(e,n,!0);Sr(a,t.x,t.y,t.z),a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1,a.material.fog=!1}static DrawSphere(t,e,i=on,n=0,s=!0){if(!ni.enabled)return;const a=Pe.getSphere(e,n,!1);Sr(a,t.x,t.y,t.z),a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1}static DrawWireBox(t,e,i=on,n=0,s=!0){if(!ni.enabled)return;const a=Pe.getBox(n);a.position.set(t.x,t.y,t.z),a.scale.set(e.x,e.y,e.z),a.material.color.set(i),a.material.depthTest=s,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireBox3(t,e=on,i=0,n=!0){if(!ni.enabled)return;const s=Pe.getBox(i);s.position.copy(t.getCenter(Ct)),s.scale.copy(t.getSize(Ct)),s.material.color.set(e),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1}static DrawArrow(t,e,i=on,n=0,s=!0,a=!1){if(!ni.enabled)return;const l=Pe.getArrowHead(n);l.position.set(e.x,e.y,e.z),l.quaternion.setFromUnitVectors(this._up.set(0,1,0),Ct.set(e.x,e.y,e.z).sub(x_.set(t.x,t.y,t.z)).normalize());const d=Ct.set(e.x,e.y,e.z).sub(x_.set(t.x,t.y,t.z)).length()*.1;l.scale.set(d,d,d),l.material.color.set(i),l.material.depthTest=s,l.material.wireframe=a,this.DrawLine(t,e,i,n,s)}static DrawWireMesh(t){const e=Pe.getMesh(t.duration??0);"mesh"in t?(e.geometry=t.mesh.geometry,e.matrix.copy(t.mesh.matrixWorld)):(e.geometry=t.geometry,e.matrix.copy(t.matrix)),e.matrixAutoUpdate=!1,e.matrixWorldAutoUpdate=!1,e.material.color.set(t.color??on),e.material.depthTest=t.depthTest??!0,e.material.wireframe=!0}};r(ni,"enabled",!0),r(ni,"_up",new h.Vector3(0,1,0));let V=ni;const IC=new h.BoxGeometry(1,1,1);function og(o=null){const t=new h.Color(o??14540253),e=new h.EdgesGeometry(IC);return new h.LineSegments(e,new h.LineBasicMaterial({color:t}))}const em=Symbol("GizmoCache");class Pe{static ensureFont(){let t=ne.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);if(!t){t=ne.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName);const e=t.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png");e==null||e.addEventListener("ready",()=>{ne.__webpack_exports__default.update()})}}static getTextLabel(t,e,i,n,s){this.ensureFont();let a=this.textLabelCache.pop(),l=1;s&&typeof s=="string"&&(s==null?void 0:s.length)>=8&&s.startsWith("#")?(l=parseInt(s.substring(7),16)/255,s=s.substring(0,7),DC&&console.log(s,l)):typeof s=="object"&&s.a!==void 0&&(l=s.a);const c={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:l,textContent:e,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(a)a.set(c);else{a=new ne.__webpack_exports__Text(c);const d=this,u=a;u.setText=function(f){this.set({textContent:f}),d.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(X.Current,a,t,this.textLabelCache),a}static getBox(t){let e=this.boxesCache.pop();if(!e){const i=new h.BoxGeometry(1,1,1);e=new h.Mesh(i)}return this.registerTimedObject(X.Current,e,t,this.boxesCache),e}static getLine(t){let e=this.linesCache.pop();if(!e){e=new h.Line;let i=e.geometry.getAttribute("position");i||(i=new h.BufferAttribute(new Float32Array(6),3),e.geometry.setAttribute("position",i))}return e.frustumCulled=!1,this.registerTimedObject(X.Current,e,t,this.linesCache),e}static getCircle(t){let e=this.circlesCache.pop();if(!e){e=new h.Line;let i=e.geometry.getAttribute("position");if(!i){i=new h.BufferAttribute(new Float32Array(qf*3),3),e.geometry.setAttribute("position",i);const n=$(0,1,0),s=$(0,0,1),a=$(s);a.cross(n).normalize();const l=$(a),c=Math.PI*2/(qf-1);for(let d=0;d<qf+1;d++){const u=c*d;n.copy(l).multiplyScalar(Math.cos(u)*1),a.copy(s).multiplyScalar(Math.sin(u)*1);const f=n.add(a);i.setXYZ(d,f.x,f.y,f.z)}}}return e.frustumCulled=!1,this.registerTimedObject(X.Current,e,t,this.circlesCache),e}static getSphere(t,e,i){let n=this.spheresCache.pop();return n||(n=new h.Mesh(new h.SphereGeometry(1,8,8))),n.scale.set(t,t,t),n.material.wireframe=i,this.registerTimedObject(X.Current,n,e,this.spheresCache),n}static getArrowHead(t){let e=this.arrowHeadsCache.pop();return e||(e=new h.Mesh(new h.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(X.Current,e,t,this.arrowHeadsCache),e}static getMesh(t){let e=this.mesh.pop();return e||(e=new h.Mesh,e.material=new h.MeshBasicMaterial),this.registerTimedObject(X.Current,e,t,this.mesh),e}static registerTimedObject(t,e,i,n){if(!t){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const s=this.contextBeforeRenderCallbacks.get(t),a=this.contextPostRenderCallbacks.get(t);if(s){if(t.pre_render_callbacks[t.pre_render_callbacks.length-1]!==s){const l=t.pre_render_callbacks.indexOf(s);l>=0&&t.pre_render_callbacks.splice(l,1),t.pre_render_callbacks.push(s)}}else{const l=()=>{this.onBeforeRender(t,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(t,l),t.pre_render_callbacks.push(l)}if(a){if(t.post_render_callbacks[t.post_render_callbacks.length-1]!==a){const l=t.post_render_callbacks.indexOf(a);l>=0&&t.post_render_callbacks.splice(l,1),t.post_render_callbacks.push(a)}}else{const l=()=>{this.onPostRender(t,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(t,l),t.post_render_callbacks.push(l)}e.traverse(l=>{l.layers.disableAll(),l.layers.enable(2)}),e.renderOrder=999999,e[em]=n,e.castShadow=!1,e.receiveShadow=!1,e.isGizmo=!0,this.timedObjectsBuffer.push(e),this.timesBuffer.push(X.Current.time.realtimeSinceStartup+i),t.scene.add(e)}static onBeforeRender(t,e){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,ne.__webpack_exports__default.update());for(let i=0;i<e.length;i++){const n=e[i];if(t.mainCamera&&n instanceof ne.__webpack_exports__default.MeshUIBaseElement){if(Mr(n))continue;const s=t.isInVR,a=!1,l=!s;Zc(n,t.mainCamera,a,l)}}}static onPostRender(t,e,i){const n=t.time.realtimeSinceStartup;for(let s=e.length-1;s>=0;s--){const a=e[s];n>=i[s]-1e-6&&(e.splice(s,1),i.splice(s,1),a.removeFromParent(),Mr(a)!=!0&&a[em].push(a))}}}r(Pe,"familyName","needle-gizmos"),r(Pe,"linesCache",[]),r(Pe,"circlesCache",[]),r(Pe,"spheresCache",[]),r(Pe,"boxesCache",[]),r(Pe,"arrowHeadsCache",[]),r(Pe,"mesh",[]),r(Pe,"textLabelCache",[]),r(Pe,"timedObjectsBuffer",new Array),r(Pe,"timesBuffer",new Array),r(Pe,"contextPostRenderCallbacks",new Map),r(Pe,"contextBeforeRenderCallbacks",new Map),r(Pe,"tmuiNeedsUpdate",!1);const xi=x("debugphysics"),C_=new h.Layers;class Kn{constructor(){r(this,"ray");r(this,"cam");r(this,"screenPoint");r(this,"raycaster");r(this,"results");r(this,"targets");r(this,"recursive",!0);r(this,"minDistance");r(this,"maxDistance");r(this,"lineThreshold");r(this,"layerMask");r(this,"ignore");r(this,"testObject");r(this,"useAcceleratedRaycast")}screenPointFromOffset(t,e){this.screenPoint===void 0&&(this.screenPoint=new h.Vector2),this.screenPoint.x=t/window.innerWidth*2-1,this.screenPoint.y=-(e/window.innerHeight)*2+1}setLayer(t){C_.set(t),this.layerMask=C_}setMask(t){this.layerMask||(this.layerMask=new h.Layers);const e=this.layerMask;e?e.mask=t:this.layerMask=t}}r(Kn,"AllLayers",4294967295);class rg{constructor(t,e,i){r(this,"distance");r(this,"point");r(this,"object");this.object=t,this.distance=e,this.point=i}}const bc=class bc{constructor(t){r(this,"context");r(this,"engine");r(this,"raycaster",new h.Raycaster);r(this,"defaultRaycastOptions",new Kn);r(this,"targetBuffer",new Array(1));r(this,"defaultThresholds",{Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}});r(this,"sphereResults",new Array);r(this,"sphereMask",new h.Layers);r(this,"sphere",new h.Sphere);r(this,"tempBoundingBox",new h.Box3);this.context=t}static get raycasting(){return this._raycasting>0}raycastPhysicsFast(t,e=void 0,i=1/0,n=!0){var s;return((s=this.context.physics.engine)==null?void 0:s.raycast(t,e,{maxDistance:i,solid:n}))??null}raycastPhysicsFastAndGetNormal(t,e=void 0,i=1/0,n=!0){var s;return((s=this.context.physics.engine)==null?void 0:s.raycastAndGetNormal(t,e,{maxDistance:i,solid:n}))??null}sphereOverlapPhysics(t,e){var i;return((i=this.context.physics.engine)==null?void 0:i.sphereOverlap(t,e))??null}sphereOverlap(t,e,i=!0,n=!1,s=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const a=this.sphereMask;a.enableAll(),a.disable(2);for(const l of this.context.scene.children)this.intersectSphere(l,t,e,a,this.sphereResults,i,n,s);return this.sphereResults.sort((l,c)=>l.distance-c.distance)}raycastFromRay(t,e=null){const i=e??this.defaultRaycastOptions;i.ray=t;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(t=null){xi&&performance.mark("raycast.start"),t||(t=this.defaultRaycastOptions);const e=t.screenPoint??this.context.input.mousePositionRC,i=t.raycaster??this.raycaster;if(i.near=t.minDistance??0,i.far=t.maxDistance??1/0,i.params=this.defaultThresholds,t.lineThreshold===void 0&&(t.lineThreshold=-1),i.params.Line={threshold:t.lineThreshold},t.ray)i.ray.copy(t.ray);else{const l=t.cam??this.context.mainCamera;if(!l)return xi&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const c=this.context.xrCamera;this.context.isInXR&&c instanceof h.ArrayCamera&&c.cameras.length>0?i.setFromCamera(e,c.cameras[0]):i.setFromCamera(e,l)}let n=t.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let s=t.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),s||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),s=this.defaultRaycastOptions.results),t.layerMask!==void 0?t.layerMask instanceof h.Layers?i.layers.mask=t.layerMask.mask:i.layers.mask=t.layerMask:(i.layers.enableAll(),i.layers.disable(2)),xi&&console.time("raycast"),s.length=0,bc._raycasting++,this.intersect(this.raycaster,n,s,t),s.sort((l,c)=>l.distance-c.distance);const a=t.ignore;return a!==void 0&&a.length>0&&(s=s.filter(l=>!a.includes(l.object))),bc._raycasting--,xi&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",s!=null&&s.length?[...s]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),s}intersect(t,e,i,n){var s,a,l;for(const c of e){if(!c||c.visible===!1||V.isGizmo(c)||n.lineThreshold!==void 0&&n.lineThreshold<0&&c instanceof h.Line)continue;let d=!0;const u=c,f=u.geometry;if(n.testObject){const p=(s=n.testObject)==null?void 0:s.call(n,c);if(p===!1)continue;p==="continue in children"&&(d=!1)}if(d&&(f&&P_(f)||(d=!1)),d){const p=ce.getRaycastMesh(c);p&&(u.geometry=p);const g=i.length;let y=!0;if(n.precise===!1&&(y=!1),y||(y=((l=(a=f.getAttribute("position"))==null?void 0:a.array)==null?void 0:l.length)<64),u instanceof G.GroundedSkybox&&(y=!1),!y&&BC(u,t,i)||(n.useAcceleratedRaycast!==!1?qd.runMeshBVHRaycast(t,u,i,this.context):t.intersectObject(u,!1,i)),xi&&i.length!=g){const _=i[i.length-1],b=p?8969557:7798784;V.DrawWireSphere(_.point,.1,b,1,!1),V.DrawWireMesh({mesh:c,depthTest:!1,duration:.2,color:b})}u.geometry=f}n.recursive!==!1&&this.intersect(t,c.children,i,n)}return i}intersectSphere(t,e,i,n,s,a,l,c){let d=t&&t.isMesh&&t.layers.test(n)&&!V.isGizmo(t);d&&(d=t.visible),d&&(d=!(t instanceof h.Line)),d&&(d=!(t instanceof G.GroundedSkybox));const u=t,f=u.geometry;if(d&&c){const p=c(t);if(p===!1)return;p==="continue in children"&&(d=!1)}if(f&&P_(f)||(d=!1),d){if(l){const p=this.sphere;p.center.copy(e),p.radius=i;const g=s.length;if(qd.runMeshBVHRaycast(this.sphere,u,s,this.context),g!=s.length&&!a)return}else if(f.boundingBox||f.computeBoundingBox(),f.boundingBox){u.matrixWorldNeedsUpdate&&u.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(f.boundingBox).applyMatrix4(u.matrixWorld),g=this.sphere;if(g.center.copy(e),g.radius=i,g.intersectsBox(p)){const y=Z(t),_=y.distanceTo(g.center),b=new rg(t,_,y);if(s.push(b),!a)return}}}if(t.children)for(const p of t.children){const g=s.length;if(this.intersectSphere(p,e,i,n,s,a,l,c),g!=s.length&&!a)return}}};r(bc,"_raycasting",0);let Oc=bc;function P_(o){return!(o.index&&o.index.array.length<3)}const Go=new h.Sphere,ed=new h.Plane,jC=new h.Matrix3;function BC(o,t,e){const i=o._computeIntersections;if(!i)return!1;let n=o["_computeIntersections:Needle"];return n||(n=o["_computeIntersections:Needle"]=function(s,a,l){const c=this,d=c.geometry.boundingSphere;if(d){if(c instanceof G.GroundedSkybox){ed.setFromNormalAndCoplanarPoint($(0,1,0),$(0,-c.position.y,0)),ed.applyMatrix4(c.matrixWorld,jC);const f=s.ray.intersectPlane(ed,$());if(f){Go.copy(d),Go.applyMatrix4(c.matrixWorld);const g=$(f).sub(s.ray.origin).length(),y=Go.radius*.5;g<y&&a.push({distance:g,point:f,object:c,normal:ed.normal.clone()})}return}Go.copy(d),Go.applyMatrix4(c.matrixWorld);const u=s.ray.intersectSphere(Go,$());if(u){const f=$(u).sub(s.ray.origin),p=f.length();if(p>Go.radius){const g=f.clone().normalize();a.push({distance:p,point:u,object:c,normal:g})}}}}),o._computeIntersections=n,t.intersectObject(o,!1,e),o._computeIntersections=i,!0}var qd;(o=>{function t(v,w,C,k){var T,R,F;if(!w.geometry||!w.geometry.hasAttribute("position"))return!1;const O=w.geometry;if(w!=null&&w.isSkinnedMesh){const E=w,L=E.bvhNeedsUpdate;if(!E.staticGenerator)l(),s&&(E.staticGenerator=new s(w),E.staticGenerator.applyWorldTransforms=!1,E.staticGeometry=E.staticGenerator.generate(),O.boundsTree=a==null?void 0:a.call(E.staticGeometry),E.staticGeometryLastUpdate=performance.now()+Math.random()*200,E.autoUpdateMeshBVH===void 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a=this.getSerializerForConstructor(s,++e);if(a){const l=s.constructor||s.prototype;An&&console.log("FOUND SERIALIZER(in constructor) "+l.constructor.name,l.name,l,a),this.register(l,a)}return a}An&&console.warn("No serializer found for "+i,t,t.name,t.constructor.name)}}const Zd=new l1;class Yi{constructor(t,e){r(this,"name");if(this.name=e,Array.isArray(t))for(const i of t)Zd.register(i,this);else Zd.register(t,this)}}class c1{constructor(){r(this,"isDevMode",Yt());r(this,"cache",{})}registerDefinedKeys(t,e){if(this.isDevMode&&this.cache[t]===void 0){this.cache[t]=Object.keys(e);const i=e;i.$serializedTypes&&Object.keys(i.$serializedTypes)&&this.cache[t].push(...Object.keys(i.$serializedTypes)),An&&console.log("registerDefinedKeys for "+t,this.cache[t],e)}}getDefinedKey(t,e){return this.cache[t]===void 0?!1:this.cache[t].includes(e)}}class pg{constructor(t){r(this,"root");r(this,"gltf");r(this,"gltfId");r(this,"object");r(this,"target");r(this,"nodeId");r(this,"nodeToObject");r(this,"objectToNode");r(this,"context");r(this,"path");r(this,"type");r(this,"serializable");r(this,"implementationInformation");this.root=t}}function gv(o,t){const e=o.$serializedTypes;if(e===void 0)return null;const i={};for(const s in e){const a=o[s];if(a!=null&&typeof a=="object"){const l=Zd.getSerializerForConstructor(a);if(l){i[s]=l.onSerialize(a,t);continue}}i[s]=a}function n(s){const a=M._types;for(const[l,c]of a)if(c===o.constructor)return l;return s.__name||s.constructor.name}return i.name=n(o),typeof o.guid=="string"&&(i.guid=o.guid),i}const kd=[];function yv(o,t){if(!o)return t;typeof o.$serializedTypes=="object"&&(t||(t={}),Object.assign(t,o.$serializedTypes));const e=Object.getPrototypeOf(o);return yv(e,t)}function Jd(o,t,e){if(!o)return!1;if(e.target=o,o.onBeforeDeserialize!==void 0){const n=o.onBeforeDeserialize(t,e);if(typeof n=="boolean")return n}const i=yv(o);if(t){if(typeof t.guid=="string"&&(o.guid=t.guid),i)for(const n in i){let s=function(c){const u=c.type;return u?rm(l,u,e,void 0,o[n]):rm(l,c,e,void 0,o[n])};const a=i[n],l=t[n];if(An&&console.log(n,l,o,a),!(o[n]!==void 0&&l===void 0)&&(e.type=void 0,e.path=n,e.serializable=a,!(o.onBeforeDeserializeMember!==void 0&&o.onBeforeDeserializeMember(n,l,e)===!0))){if(a===null)o[n]=l;else{if(Array.isArray(a))for(let c=0;c<a.length;c++){const d=a[c],u=s(d);if(u!==void 0||c===a.length-1){o[n]=u;break}}else o[n]=s(a);kd.length=0}o.onAfterDeserializeMember!==void 0&&o.onAfterDeserializeMember(n,l,e)}}u1(o,t)}return d1(o,t,e.implementationInformation),o.onAfterDeserialize!==void 0&&o.onAfterDeserialize(t,e),!0}const h1=x("noerrors");function d1(o,t,e){var s,a;if(h1||!t||!Yt()||!o||o.constructor&&o.constructor[t1]===!0)return;const i=(s=o.constructor)==null?void 0:s.name,n=Object.getOwnPropertyNames(t);for(const l of n){if(l==="sourceId")continue;const c=o[l];if(c==null)continue;const d=t[l];if((e==null?void 0:e.getDefinedKey(i,l))===!1){const u=l.charAt(0).toUpperCase()+l.slice(1);e.getDefinedKey(i,u)&&(jn(Oi.Warn,'<strong>Please rename</strong> "'+u+'" to "'+l+'" in '+i),console.warn('Please use lowercase for field: "'+u+'" in '+i,d,o));continue}if(d!=null){if(typeof d=="object"&&(c===void 0||!c.isObject3D)){if(typeof d.node=="number"||typeof d.guid=="string"){if(d.could_not_resolve)continue;if(!(c!==void 0&&Object.keys(c).length>1)){jn(Oi.Warn,`<strong>Missing serialization for object reference!</strong>
172
+
173
+ Please change to:
174
+ @serializable(Object3D)
175
+ ${l}? : Object3D;
176
+
177
+ in ${i}.ts
178
+ <a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,l,o[l],o);continue}}else if(!Array.isArray(c)){const u=(a=c.constructor)==null?void 0:a.name;if(u==="Object"&&!c.constructor["did_warn:missing_serializable"]){c.constructor["did_warn:missing_serializable"]=!0;const f='You might be missing a @serializable(Type) decorator for field "'+l+'" in '+i+".ts";console.warn(f+`
179
+ ${l}:`,d,u),jn(Oi.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof c=="string"&&typeof d=="string"&&(d.endsWith(".gltf")||d.endsWith(".glb"))){jn(Oi.Warn,`<strong>Missing serialization for object reference!</strong>
180
+
181
+ Please change to:
182
+ @serializable(AssetReference)
183
+ ${l}? : AssetReference;
184
+
185
+ in script ${i}.ts
186
+ <a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,l,o[l],o);continue}}}}function u1(o,t){for(const e of Object.keys(t)){const i=t[e];if(typeof i=="object"&&i!==null&&i!==void 0){const n=o[e];if(!n){An&&console.log(e,"is undefined on",o);continue}for(const s of Object.keys(i))if(n[s]===void 0&&L_(i[s])&&!L_(n)){const l=f1(n,s);if(l&&((l==null?void 0:l.writable)===void 0||(l==null?void 0:l.writable)===!1)&&l.set===void 0){An&&console.warn('Property is not writable "'+s+'"',n,l,i[s],n[s]);continue}n[s]=i[s]}}}}function f1(o,t){for(;o;){const e=Object.getOwnPropertyDescriptor(o,t);if(e)return e;o=Object.getPrototypeOf(o)}}function L_(o){switch(typeof o){case"number":case"string":case"boolean":return!0}return!1}function rm(o,t,e,i,n){let s=typeof t=="function"&&t.prototype===void 0,a=t;if(s)try{if(a=t==null?void 0:t.call(t,n),s=!1,a==null)return}catch(u){console.error("Error in callback",u,o)}if(e.type=a,!s&&n&&(n instanceof h.Material||n 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0)return;if(o===null&&(a===h.Material||a===h.Texture||a===h.Mesh||a===h.AnimationClip))return null;try{c=new a(...p1(o))}catch(u){console.error("Error creating "+e.path,e.target,u);return}}const d=c;return d.$serializedTypes&&Jd(d,o,e),c}function p1(o){if(kd.length=0,typeof o=="object"&&o!==null&&o!==void 0)for(const t of Object.keys(o))kd.push(o[t]);return kd}const am=Symbol("assigned component properties");function Va(o,t,e,i){var s;if(t==null||o==null)return;o[am]=!0;const n=((s=o.constructor)==null?void 0:s.name)??"unknown";e==null||e.registerDefinedKeys(n,o);for(const a of Object.keys(t)){const l=m1(o,a);if(typeof(l==null?void 0:l.value)!="function"){if(!l||l.writable===!0){const c=i!=null&&i.onAssign?i.onAssign(t,a,t[a]):t[a];o[a]=c}else if((l==null?void 0:l.set)!==void 0){const c=i!=null&&i.onAssign?i.onAssign(t,a,t[a]):t[a];o[a]=c}}}delete o[am]}function m1(o,t){let e;do e=Object.getOwnPropertyDescriptor(o,t);while(!e&&(o=Object.getPrototypeOf(o)));return e}const 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s=t.gameObject.userData.components.indexOf(t);t.gameObject.userData.components.splice(s,1)}if(o.userData||(o.userData={}),!o.userData.components)o.userData.components=[];else if(o.userData.components.includes(t))return t;return o.userData.components.push(t),t.gameObject=o,(t.guid===void 0||t.guid==="invalid")&&(t.guid=xv.generateUUID()),e&&t._internalInit(e),$u(t,t.context),t}function Sv(o){if(o.gameObject&&o.gameObject.userData.components){const t=o.gameObject.userData.components.indexOf(o);o.gameObject.userData.components.splice(t,1)}o.__internalDisable&&o.__internalDisable(),bs(o,o.context??X.Current),o.destroy(),o.gameObject=null}let j_=!1;function Cv(o,t,e){var i;if(o==null)return null;if(!o.isObject3D)return console.error("Object is not object3D"),null;if(!((i=o==null?void 0:o.userData)!=null&&i.components)||(typeof t=="string"&&(j_||(j_=!0,console.warn(`Accessing components by name is not supported.
187
+ Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
188
+
189
+ You can import other modules your main module to get access to types
190
+ or if you use npmdefs you can make types available globally using globalThis:
191
+ https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,t))),I_()&&console.log("[onGetComponent] FIND",t),t==null))return null;for(let n=0;n<o.userData.components.length;n++){const s=o.userData.components[n];let a=Object.getPrototypeOf(s);for(;a;){if(a===t.prototype)if(I_()&&console.log("[onGetComponent] MATCH BY PROTOYPE",a),e)e.push(s);else return s;a=Object.getPrototypeOf(a)}}return e||null}function Dr(o,t){const e=Cv(o,t);return e?Array.isArray(e)?e[0]:e:null}function oh(o,t,e,i=!0){return e||(e=[]),i&&(e.length=0),Cv(o,t,e),e}function rh(o,t,e){var n;if(e===!1&&o[ks]===!1)return null;const i=Dr(o,t);if(e===!1&&(i==null?void 0:i.enabled)===!1)return null;if(i)return i;for(let s=0;s<((n=o==null?void 0:o.children)==null?void 0:n.length);s++){const a=rh(o.children[s],t);if(a)return a}return null}function tl(o,t,e,i=!0){var n;e||(e=[]),i&&(e.length=0),oh(o,t,e,!1);for(let s=0;s<((n=o==null?void 0:o.children)==null?void 0:n.length);s++)tl(o.children[s],t,e,!1);return e}function Ec(o,t){if(!o)return null;if(Array.isArray(o)){for(let i=0;i<o.length;i++){const n=v1(o[i]),s=Ec(n,t);if(s)return s}return null}const e=Dr(o,t);return e||(o.parent?Ec(o.parent,t):null)}function Uu(o,t,e,i=!0){return e||(e=[]),i&&(e.length=0),o?(oh(o,t,e,!1),o.parent?Uu(o.parent,t,e,!1):e):e}function ah(o,t=void 0,e=!0){if(!o)return null;if(!t&&(t=X.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),null;let i=t;if(i.isScene||(i=t==null?void 0:t.scene),!i)return null;const n=rh(i,o,e);return n||null}function Pv(o,t,e=void 0){if(!o)return t??[];if(t||(t=[]),t.length=0,!e&&(e=X.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),t;"scene"in e&&(e=e.scene);const i=e;return i&&tl(i,o,t,!1),t}function zu(o){o&&o.isObject3D===!0&&vv(o,h.Object3D)}h.Object3D.prototype.SetActive=function(o){this.visible=o};h.Object3D.prototype.setActive=function(o){this.visible=o};h.Object3D.prototype.destroy=function(){Ei(this)};h.Object3D.prototype.addComponent=function(o,t){return ki(this,o,t)};h.Object3D.prototype.addNewComponent=function(o,t){return ki(this,o,t)};h.Object3D.prototype.removeComponent=function(o){return mg(this,o)};h.Object3D.prototype.getOrAddComponent=function(o,t){return sh(this,o,t)};h.Object3D.prototype.getComponent=function(o){return Dr(this,o)};h.Object3D.prototype.getComponents=function(o,t){return oh(this,o,t)};h.Object3D.prototype.getComponentInChildren=function(o){return rh(this,o)};h.Object3D.prototype.getComponentsInChildren=function(o,t){return tl(this,o,t)};h.Object3D.prototype.getComponentInParent=function(o){return Ec(this,o)};h.Object3D.prototype.getComponentsInParent=function(o,t){return 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if(e.startsWith("#")){const i=parseInt(e.slice(1),16),n=i>>16&255,s=i>>8&255,a=i>>0&255;return new ie(n/255,s/255,a/255,1)}else if(e.startsWith("rgba")){const i=e.slice(5,-1).split(",").map(Number);return new ie(i[0]/255,i[1]/255,i[2]/255,i[3])}else if(e.startsWith("rgb")){const i=e.slice(4,-1).split(",").map(Number);return new ie(i[0]/255,i[1]/255,i[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new ie(e[0],e[1],e[2],e[3]);if(e.length===3)return new ie(e[0],e[1],e[2],1);console.error("Invalid color array length. 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0:n.clone(),this.visible=t.visible,this.context=t.context,this.components=t.components}}function il(o){return o.visible}function cc(o,t){return typeof t=="number"&&(t=t>.5),o.visible=t,o.visible}function Mv(o){return o[ks]||Nu(o)}function Ov(o,t){o[tv]=t}function Nu(o){return Wi.isUsingInstancing(o)}function gg(o,t){return Ba(o,t,!0,!0)}const kv=Symbol("isDestroyed");function Mr(o){return o[kv]}function Rv(o,t){o[kv]=t}const lm=Symbol("isDontDestroy");function da(o,t=!0){o[lm]=t}const Ed=[],Td=[];function Ei(o,t=!0,e=!1){Ed.length=0,Td.length=0,cm(o,t,!0);for(const i of Ed)i.gameObject=null,i.context=null;for(const i of Td)Rv(i,!0),e&&Se(i),ev(i);Td.length=0,Ed.length=0}function cm(o,t=!0,e=!0){var a;if(o==null)return;const i=o;if(i.isComponent){if(i[lm])return;Ed.push(i);const l=i.gameObject;i.__internalDisable(),i.__internalDestroy(),i.gameObject=l;return}if(o[lm])return;const n=o;Rd&&console.log(n),Td.push(n);const s=(a=n.userData)==null?void 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kr(o,t){if("isAssetReference"in o)return o.instantiate(t??void 0);let e=null;t!=null&&(t.x!==void 0?(e=new xn,e.position=t):e=t);let i=X.Current;e!=null&&e.context&&(i=e.context),Rd&&i.alias&&console.log("context",i.alias),e&&!e.idProvider&&(e.idProvider=new _t(Date.now()));const n=[],s={},a={},l=Tv(i,o,e,n,s,a);l&&(x1(s),w1(a,s)),Rd&&(Wd(o,!0),Wd(l,!0));const c={};if((e==null?void 0:e.components)!==!1){for(const d in n){const u=n[d],f=u.guid;e&&e.idProvider&&(u.guid=e.idProvider.generateUUID(),c[f]=u.guid,Rd&&console.log(u.name,u.guid)),$u(u,i),u.__internalNewInstanceCreated&&u.__internalNewInstanceCreated()}for(const d in n){const u=n[d];u.resolveGuids&&u.resolveGuids(c),u.enabled!==!1&&(u.enabled=!0)}Yd(i)}return l}function Tv(o,t,e,i,n,s){var u;if(!t||t[Ci])return null;const a=t.userData;t.userData={};const l=t.children;t.children=[];const c=t.clone(!1);if(zu(c),t.userData=a,t.children=l,n[t.uuid]={original:t,clone:c},vr&&console.log("ADD",t,c),t.type==="SkinnedMesh"&&(s[t.uuid]={original:t,clone:c}),(e==null?void 0:e.visible)!==void 0&&(c.visible=e.visible),e!=null&&e.idProvider){c.uuid=e.idProvider.generateUUID();const f=c;f&&(f.guid=c.uuid)}t.animations&&t.animations.length>0&&(c.animations=[...t.animations]);const d=t.parent;if(d&&d.add(c),e!=null&&e.position?st(c,e.position):c.position.copy(t.position),e!=null&&e.rotation?Gi(c,e.rotation):c.quaternion.copy(t.quaternion),e!=null&&e.scale?c.scale.copy(e.scale):c.scale.copy(t.scale),e!=null&&e.parent&&e.parent!=="scene"){let f=null;if(typeof e.parent=="string"?f=Ba(e.parent,o.scene,!0):f=e.parent,f){const p=e.keepWorldPosition===!0?f.attach:f.add;p?p.call(f,c):console.error("Invalid parent object",f,"received when instantiating:",t)}else console.warn("could not find parent:",e.parent)}for(const[f,p]of Object.entries(t.userData))f!=="components"&&(c.userData[f]=p);if((u=t.userData)!=null&&u.components){const f=t.userData.components,p=[];c.userData.components=p;for(let g=0;g<f.length;g++){const y=f[g],_=new y.constructor;Va(_,y,void 0,{}),y[rc]!==void 0&&(_[rc]=y[rc]),p.push(_),_.gameObject=c,i.push(_),n[y.guid]={original:y,clone:_},th.dispatchComponentLifecycleEvent("component-added",_)}}e&&(e.position=void 0,e.rotation=void 0,e.scale=void 0,e.parent=void 0,e.visible=void 0);for(const f in t.children){const p=t.children[f],g=Tv(o,p,e,i,n,s);g&&(n[g.uuid]={original:p,clone:g},c.add(g))}return c}function w1(o,t){for(const e in o){const i=o[e],n=i.original,s=n.skeleton,a=i.clone;if(!s){console.warn("Skinned mesh has no skeleton?",i);continue}const l=s.bones,c=a.skeleton.clone();a.skeleton=c,a.bindMatrix.clone().copy(n.bindMatrix),a.bindMatrixInverse.copy(n.bindMatrixInverse);const d=[];c.bones=d;for(let u=0;u<l.length;u++){const f=l[u],g=t[f.uuid].clone;d.push(g)}}for(const e in o){const i=o[e].clone;i.skeleton.update(),i.bind(i.skeleton,i.bindMatrix),i.updateMatrixWorld(!0)}}function x1(o){var t;for(const e in o){const n=o[e].clone;if(n!=null&&n.isObject3D&&((t=n==null?void 0:n.userData)!=null&&t.components))for(let s=0;s<n.userData.components.length;s++){const a=n.userData.components[s],l=Object.entries(a);for(const[c,d]of l)if(Array.isArray(d)){const u=[];a[c]=u;for(let f=0;f<d.length;f++){const p=d[f];if(typeof p!="object"){u.push(p);continue}const g=B_(a,c,p,o);g!==void 0?(vr&&console.log("Found new instance for",c,p,"->",g),u.push(g)):(vr&&console.warn("Could not find new instance for",c,p),u.push(p))}}else if(typeof d=="object"){const u=B_(a,c,d,o);u!==void 0?a[c]=u:vr&&console.warn("Could not find new instance for",c,d)}}}}function B_(o,t,e,i){var n,s;if(e!=null)if(e.isComponent===!0){const a=e.gameObject;if(a){const l=a.uuid,c=(n=i[l])==null?void 0:n.clone;if(!c){vr&&console.log("reference did not change",t,o,e);return}const d=a.userData.components.indexOf(e);if(d>=0&&c.isObject3D)return vr&&console.log(t,l),c.userData.components[d];console.warn("could not find component",t,e)}}else if(e.isObject3D===!0){if(t==="gameObject")return;const a=e;if(a){const l=a.uuid,c=(s=i[l])==null?void 0:s.clone;if(c)return vr&&console.log(t,"old",e,"new",c),c}}else{if(e.isVector4||e.isVector3||e.isVector2||e.isQuaternion||e.isEuler)return e.clone();if(e.isColor===!0)return e.clone();if(e.isEventList===!0)return e.__internalOnInstantiate(i)}}exports.BlobStorage=void 0;(o=>{o.baseUrl="https://networking.needle.tools";function i(u){return le.md5(new Uint8Array(u))}o.hashMD5=i;function n(u){const f=le.md5(new Uint8Array(u),{encoding:"binary",asBytes:!0});return btoa(String.fromCharCode(...f))}o.hashMD5_Base64=n;function s(u){const f=new Uint8Array(u);return crypto.subtle.digest("SHA-256",f).then(g=>btoa(String.fromCharCode(...new Uint8Array(g))))}o.hashSha256=s;function a(u){const f=u.filesize/1024/1024;return Xn()?f<50:f<5}o.canUpload=a;async function l(u,f){var C;const p=o.baseUrl;if(p){if(!u.name)return console.error("Upload: file name is missing"),null}else return console.error("Blob storage base url is not set"),null;let g=null;u instanceof File?g=await u.arrayBuffer():g=u.data;const y=g.byteLength,_=y/1024/1024;if(_>50)return(f==null?void 0:f.silent)!==!0&&me(`File (${_.toFixed(1)}MB) is too large for uploading (see console for details)`),console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max allowed size is 50MB`),null;if(!Xn()&&_>5)return(f==null?void 0:f.silent)!==!0&&me('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'),console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`),null;if(y<1)return console.warn(`Your file is too small for uploading (${_.toFixed(1)}MB). Min size is 1 byte`),null;const b=n(g),v={filename:u.name,"Content-Md5":b,"Content-Type":u.type||"application/octet-stream",FileSize:y.toString(),"Content-Disposition":`attachment; filename="${u.name}"`,"x-amz-server-side-encryption":"AES256"},w=await fetch(p+"/api/needle/blob",{method:"POST",headers:v,signal:f==null?void 0:f.abort}).then(k=>k.json()).catch(k=>(console.error(k),null));if(w==null)return console.warn("Upload failed..."),null;if("error"in w)return console.error(w.error),null;if("upload"in w&&w.upload){let k=function(R){var E;return(E=f==null?void 0:f.onProgress)==null||E.call(null,{progress01:0,state:"inprogress"}),fetch(R,{method:"PUT",headers:v,body:g,signal:f==null?void 0:f.abort}).then(L=>{var A;return(A=f==null?void 0:f.onProgress)==null||A.call(null,{progress01:1,state:"finished"}),L}).catch(L=>L)};console.debug("Uploading file",w.upload);let O=!1,T=null;for(let R=0;R<3;R++)try{if(O)break;if((C=f==null?void 0:f.abort)!=null&&C.aborted)return console.debug("Aborted upload"),null;const F=await k(w.upload);F instanceof Error?(T=F,await yn(1e3*R)):F.ok&&(console.debug("File uploaded successfully"),O=!0)}catch(F){console.error(F)}if(!O)return console.error((T==null?void 0:T.message)||"Failed to upload file"),null}if("download"in w){const k=p+w.download;return console.debug("File found in blob storage",k),{key:w.key,success:!0,download_url:k}}return null}o.upload=l;function c(u){return`${o.baseUrl}/api/needle/blob/${u}`}o.getBlobUrlForKey=c;async function d(u,f){const p=new h.FileLoader;p.setResponseType("arraybuffer");const g=await p.loadAsync(u,y=>{f&&f.call(null,y)});return g instanceof ArrayBuffer?new Uint8Array(g):(console.error("Download failed, no arraybuffer returned"),null)}o.download=d})(exports.BlobStorage||(exports.BlobStorage={}));const Gs=x("debugaddressables");class Av{constructor(t){r(this,"_context");r(this,"_assetReferences",{});r(this,"preUpdate",()=>{});this._context=t,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const t=this._context.pre_update_callbacks.indexOf(this.preUpdate);t>=0&&this._context.pre_update_callbacks.splice(t,1);for(const e in this._assetReferences){const i=this._assetReferences[e];i==null||i.unload()}this._assetReferences={}}findAssetReference(t){return this._assetReferences[t]||null}registerAssetReference(t){return t.url&&(this._assetReferences[t.url]?console.warn("Asset reference already registered",t):this._assetReferences[t.url]=t),t}unregisterAssetReference(t){t.url&&delete this._assetReferences[t.url]}}const Kf=Symbol("assetReference"),so=class so{constructor(t,e,i=null){r(this,"_loading");r(this,"_asset");r(this,"_glbRoot");r(this,"_url");r(this,"_urlName");r(this,"_progressListeners",[]);r(this,"_hash");r(this,"_hashedUri");r(this,"_isLoadingRawBinary",!1);r(this,"_rawBinary");this._url=t;const n=t.lastIndexOf("/");if(n>=0){this._urlName=t.substring(n+1);const s=this._urlName.lastIndexOf(".");s>=0&&(this._urlName=this._urlName.substring(0,s))}else this._urlName=t;this._hash=e,t.includes("?v=")?this._hashedUri=t:this._hashedUri=e?t+"?v="+e:t,i!==null&&(this.asset=i),uv(this._url,this.onResolvePrefab.bind(this))}static getOrCreateFromUrl(t,e){if(!e&&(e=X.Current,!e))throw new Error('Context is required when sourceId is a string. 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binary data",this._rawBinary),null;this._loading=_n().parseSync(e,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else Gs&&console.log("Load async",this.url),this._loading=_n().loadSync(e,this._hashedUri,this.url,null,n=>{this.raiseProgressEvent(n)});const i=await this._loading;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),this._loading=void 0,i?(i[Kf]=this,this._glbRoot&&(this._glbRoot[Kf]=this),this.asset&&(this.asset[Kf]=this),Yd(e),i.scene!==void 0&&(this.asset=i),this.asset):null}instantiate(t){return this.onInstantiate(t,!1)}instantiateSynced(t,e=!0){return this.onInstantiate(t,!0,e)}beginListenDownload(t){this._progressListeners.indexOf(t)<0&&this._progressListeners.push(t)}endListenDownload(t){const e=this._progressListeners.indexOf(t);e>=0&&this._progressListeners.splice(e,1)}raiseProgressEvent(t){for(const e of this._progressListeners)e(this,t)}async onInstantiate(t,e=!1,i){const n=X.Current,s=new xn;if(t instanceof h.Object3D?s.parent=t:t&&(Object.assign(s,t),s.cloneAssign(t)),s.parent===void 0&&(s.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),Gs&&console.log("Instantiate",this.url,"parent:",t),this.asset){Gs&&console.log("Add to scene",this.asset);let a=so.currentlyInstantiating.get(this.url);if(a!==void 0&&a>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+a+")"),null;try{if(a===void 0&&(a=0),a+=1,so.currentlyInstantiating.set(this.url,a),e){s.context=n;const l=this.asset;l.guid=this.url;const c=dg(l,s,void 0,i);if(c)return c}else{const l=kr(this.asset,s);if(l)return l}}finally{n.post_render_callbacks.push(()=>{a===void 0||a<0?a=0:a-=1,so.currentlyInstantiating.set(this.url,a)})}}else Gs&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(t){if(t&&t.scene){const e=t.scene;return e.isGroup&&e.children.length===1&&e.children[0].name+"glb"===e.name?e.children[0]:e}return null}};r(so,"currentlyInstantiating",new Map);let te=so;class S1 extends Yi{constructor(){super([te],"AssetReferenceSerializer")}onSerialize(t,e){if(t&&t.uri!==void 0&&typeof t.uri=="string")return t.uri}onDeserialize(t,e){if(typeof t=="string")return e.context?e.gltfId?te.getOrCreate(e.gltfId,t,e.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(t instanceof h.Object3D){if(!e.context)return console.error("Missing context"),null;if(!e.gltfId)return console.error("Missing source id"),null;const i=t,n=e.context,s=i.guid??i.uuid,a=n.addressables.findAssetReference(s);if(a)return a;const l=new te(s,void 0,i);return n.addressables.registerAssetReference(l),l}return null}}new S1;const C1=Promise.resolve(null),Sa=class Sa{constructor(t){r(this,"url");r(this,"_bitmap");r(this,"_bitmapObject");r(this,"loader",null);this.url=t}static getOrCreate(t){let e=Sa.imageReferences.get(t);return e||(e=new Sa(t),Sa.imageReferences.set(t,e)),e}dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const t=new Image;return t.src=this.url,t}createTexture(){return this.url?(this.loader||(this.loader=new h.TextureLoader),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(t=>{var e;return t&&!((e=t.name)!=null&&e.length)&&(t.name=this.url.split("/").pop()??this.url),t})):(console.error("Can not load texture without url"),C1)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((t,e)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,t(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),t(null)}),i.src=this.url}),this._bitmap)}};r(Sa,"imageReferences",new Map);let Tc=Sa;class Lv extends Yi{constructor(){super([Tc],"ImageReferenceSerializer")}onSerialize(t,e){return null}onDeserialize(t,e){if(typeof t=="string"){const i=Ro(e.gltfId,t);return Tc.getOrCreate(i)}}}new Lv;const Ca=class Ca{constructor(t){r(this,"url");r(this,"res");this.url=t}static getOrCreate(t){let e=Ca.cache.get(t);return e||(e=new Ca(t),Ca.cache.set(t,e)),e}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(t=>t.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(t=>t.text())}};r(Ca,"cache",new Map);let Ac=Ca;class Dv extends Yi{constructor(){super([Ac],"FileReferenceSerializer")}onSerialize(t,e){return null}onDeserialize(t,e){if(typeof t=="string"){const i=Ro(e.gltfId,t);return Ac.getOrCreate(i)}}}new Dv;class P1{constructor(t){r(this,"context");r(this,"mixers",[]);this.context=t}onDestroy(){this.mixers.forEach(t=>t.stopAllAction()),this.mixers.length=0}registerAnimationMixer(t){if(!t){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(t)||this.mixers.push(t)}unregisterAnimationMixer(t){if(!t){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const e=this.mixers.indexOf(t);e!==-1&&this.mixers.splice(e,1)}}class $a{static tryGetActionsFromMixer(t){const e=t._actions;return e||null}static tryGetAnimationClipsFromObjectHierarchy(t,e){if(e||(e=new Array),t)t.animations&&e.push(...t.animations);else return e;if(t.children)for(const i of t.children)this.tryGetAnimationClipsFromObjectHierarchy(i,e);return e}static assignAnimationsFromFile(t,e){if(!t||!t.animations){console.debug("No animations found in file");return}for(let n=0;n<t.animations.length;n++){const s=t.animations[n];if(!s.tracks||s.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in s.tracks){const l=s.tracks[a],c=h.PropertyBinding.parseTrackName(l.name);let d=h.PropertyBinding.findNode(t.scene,c.nodeName);if(!d){const f=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(d=t.scene.getObjectByProperty("uuid",f),!d)continue}let u=i(d);if(!u){if(!(e!=null&&e.createAnimationComponent)){console.warn("No AnimationComponent found in parent hierarchy of object and no 'createAnimationComponent' callback was provided in options.");continue}u=e.createAnimationComponent(t.scene,s)}u.addClip&&u.addClip(s)}}function i(n){var a;if(!n)return null;const s=(a=n.userData)==null?void 0:a.components;if(s&&s.length>0){for(let l=0;l<s.length;l++)if(s[l].isAnimationComponent===!0)return n}return i(n.parent)}}}function*yg(o,t=null){const e=t?t.time:X.Current.time,i=e.time;for(;e.time-i<o;)yield}function*M1(o){for(let t=0;t<o;t++)yield}function*Iv(o){let t=!0;for(o.then(()=>t=!1),o.catch(()=>t=!1);t;)yield}const F_="NEEDLE_lightmaps",Ol=x("debuglightmapsextension")||x("debuglightmaps");var po=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(po||{});class O1{constructor(t,e,i){r(this,"parser");r(this,"registry");r(this,"source");this.parser=t,this.registry=e,this.source=i}get name(){return F_}afterRoot(t){const e=this.parser.json.extensions;if(e){const i=e[F_];if(i){const n=i.textures;return n!=null&&n.length?(Ol&&console.log(i),new Promise(async(s,a)=>{const l=[];for(const d of n)if(d.pointer){Ol&&console.log(d);let u=null;if(d.pointer.startsWith("/textures/"))Ol&&console.log("Load texture from gltf",d.pointer),u=fg(this.parser,d.pointer).then(f=>this.resolveTexture(d,f));else if(typeof d.pointer=="string"){Ol&&console.log("Load texture from path",d.pointer);const f=Ro(this.source,d.pointer);let p;f.endsWith(".exr")?p=new G.EXRLoader(this.parser.options.manager):f.endsWith(".hdr")?p=new G.RGBELoader(this.parser.options.manager):p=new h.TextureLoader(this.parser.options.manager),u=p.loadAsync(f,void 0).then(g=>this.resolveTexture(d,g))}else d.pointer;u&&l.push(u)}const c=await Um(l);c!=null&&c.anyFailed&&B()&&console.error("Failed to load lightmap extension",c),s()})):null}}return null}resolveTexture(t,e){const i=e;Ol&&console.log("Lightmap loaded:",i),i!=null&&i.isTexture&&(this.registry?(i.colorSpace=h.LinearSRGBColorSpace,this.registry.registerTexture(this.source,t.type,i,t.index)):console.log(po[t.type],t.pointer,i))}}const U_=!!x("debuglightmaps");class k1{constructor(t){r(this,"_context");r(this,"_lightmaps",new Map);this._context=t}clear(){this._lightmaps.clear()}registerTexture(t,e,i,n){U_&&console.log("Registering ",po[e]+' "'+t+'"',i),this._lightmaps.has(t)||this._lightmaps.set(t,new Map);const s=this._lightmaps.get(t),a=(s==null?void 0:s.get(e))??[];a.length<n&&(a.length=n+1),a[n]=i,s==null||s.set(e,a)}tryGetLightmap(t,e=0){return this.tryGet(t,po.Lightmap,e)}tryGetSkybox(t){return this.tryGet(t,po.Skybox,0)}tryGetReflection(t){return this.tryGet(t,po.Reflection,0)}tryGet(t,e,i){if(!t)return U_&&console.warn("Missing source id"),null;const n=this._lightmaps.get(t);if(!n)return null;const s=n.get(e);return s===void 0||!(s!=null&&s.length)||s.length<=i?null:s[i]}}h.ShaderChunk.lights_fragment_maps=h.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
192
+ vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
193
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
194
+ // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
195
+ lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
196
+ lightMapTexel.a = 1.;
197
+ lightMapTexel = conv_sRGBToLinear(lightMapTexel);
198
+ `);h.ShaderChunk.lightmap_pars_fragment=`
199
+ #ifdef USE_LIGHTMAP
200
+ uniform sampler2D lightMap;
201
+ uniform float lightMapIntensity;
202
+ uniform vec4 lightmapScaleOffset;
203
+
204
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
205
+ vec4 conv_sRGBToLinear( in vec4 value ) {
206
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
207
+ }
208
+ #endif
209
+ `;h.ShaderChunk.lights_fragment_begin=h.ShaderChunk.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
210
+ #if defined(USE_LIGHTMAP)
211
+ irradiance += 0.;
212
+ #else
213
+ irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
214
+ #endif`);h.UniformsLib.lightmap.lightmapScaleOffset={value:new h.Vector4(1,1,0,0)};const Zf=x("debugprogressive"),td=new h.Box3,id=new h.Sphere;class R1{constructor(t){r(this,"context");r(this,"_lodsManager");this.context=t}get manager(){return this._lodsManager}get targetTriangleDensity(){var t;return((t=this._lodsManager)==null?void 0:t.targetTriangleDensity)??-1}set targetTriangleDensity(t){this._lodsManager&&(this._lodsManager.targetTriangleDensity=t)}setRenderer(t){var e;(e=this._lodsManager)==null||e.disable(),ce.LODsManager.removePlugin(this),ce.LODsManager.addPlugin(this),ce.LODsManager.debugDrawLine=V.DrawLine,this._lodsManager=ce.LODsManager.get(t),this._lodsManager.enable()}disable(){var t;(t=this._lodsManager)==null||t.disable(),ce.LODsManager.removePlugin(this)}onAfterUpdatedLOD(t,e,i,n,s){Zf&&this.onRenderDebug(i,n,s)}onRenderDebug(t,e,i){var l,c,d;if(!e.geometry||!ce.NEEDLE_progressive.hasLODLevelAvailable(e.geometry)&&!ce.NEEDLE_progressive.hasLODLevelAvailable(e.material))return;const n=ce.LODsManager.getObjectLODState(e);if(!n)return;let s=i.mesh_lod;const a=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(Zf&&e.geometry.boundingSphere){const u=e.geometry.boundingSphere;id.copy(u),id.applyMatrix4(e.matrixWorld);const f=id.center,p=id.radius,g=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(a)V.DrawWireSphere(f,p,g[s],.1);else{const y=((l=e.geometry.index)==null?void 0:l.count)??0,_=(c=ce.NEEDLE_progressive.getMeshLODInformation(e.geometry))==null?void 0:c.lods;s=_?Math.min((_==null?void 0:_.length)-1,s):0;let b="";if(_&&n.lastScreenCoverage>0)for(let C=0;C<_.length;C++){const k=_[C].density,O=C==_.length-1;b+=k.toFixed(0)+">"+(k/n.lastScreenCoverage).toFixed(0)+(O?"":",")}const v=_?(d=_[s])==null?void 0:d.density:-1;let w="LOD "+i.mesh_lod+`
215
+ TEX `+i.texture_lod;if(Zf=="density"&&(w+=`
216
+ `+y+` tris
217
+ `+(v/n.lastScreenCoverage).toFixed(0)+` dens
218
+ `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
219
+ `+(n.lastCentrality*100).toFixed(1)+`% centr
220
+ `+(td.min.x.toFixed(2)+"-"+td.max.x.toFixed(2)+"x"+td.min.y.toFixed(2)+"-"+td.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const C=t,k=C.worldForward,O=C.worldPosition,R=$(k).multiplyScalar(p*.7).add(f),F=R.distanceTo(O),E=g[Math.min(g.length-1,Math.max(0,s))]+"88",L=this.context.domHeight>0?screen.height/this.context.domHeight:1,A=t.isPerspectiveCamera?Math.tan(t.fov*Math.PI/180/2):1;V.DrawLabel(R,w,F*.012*L*A,void 0,16777215,E)}}}}}const E1=x("debugplayerview");var bo=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(bo||{});class jv{constructor(t,e){r(this,"userId");r(this,"context");r(this,"viewDevice","browser");r(this,"removed",!1);r(this,"_object");this.userId=t,this.context=e}get currentObject(){return this._object}set currentObject(t){this._object=t}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}}class Bv{constructor(t){r(this,"context");r(this,"playerViews",new Map);this.context=t}setPlayerView(t,e,i){let n=this.playerViews.get(t);n||(n=new jv(t,this.context),this.playerViews.set(t,n)),n.viewDevice=i,n.currentObject=e,n.removed=!1}getPlayerView(t){if(!t)return;if(!this.context.connection.userIsInRoom(t)){this.playerViews.delete(t);return}return this.playerViews.get(t)}removePlayerView(t,e){const i=this.playerViews.get(t);(i==null?void 0:i.viewDevice)===e&&(E1&&console.log("REMOVE",t),i.removed=!0,this.playerViews.delete(t))}}new h.FileLoader;const lh=new Uint8Array(4);lh[0]=255;lh[1]=255;lh[2]=255;lh[3]=255;const T1=new h.DataTexture(lh,1,1,h.RGBAFormat);function _g(o,t=1){const e="alpha"in o,i=t*t,n=new Uint8Array(4*i),s=Math.floor(o.r*255),a=Math.floor(o.g*255),l=Math.floor(o.b*255);for(let d=0;d<i;d++){const u=d*4;n[u+0]=s,n[u+1]=a,n[u+2]=l,e?n[u+3]=Math.floor(o.alpha*255):n[u+3]=255}const c=new h.DataTexture(n,t,t);return c.needsUpdate=!0,c}function A1(o,t,e,i=1,n=3){const a=i*n,l=[o,t,e],c=l.length,d=new Uint8Array(4*c*a),u=new h.Color;for(let p=0;p<n;p++){const g=Math.floor(p/n*c),y=z.clamp(g+1,0,c-1),_=l[g],b=l[y],v=p/n*c%1;u.lerpColors(_,b,v);const w=Math.floor(u.r*255),C=Math.floor(u.g*255),k=Math.floor(u.b*255);for(let O=0;O<i;O++){const T=(p*i+O)*4;d[T+0]=w,d[T+1]=C,d[T+2]=k,d[T+3]=255}}const f=new h.DataTexture(d,i,n);return f.needsUpdate=!0,f}function eu(o,t){const e=o.elements;t||(t=[]),t.length=0;for(let i=0;i<16;i+=4){const n=e[i],s=e[i+1],a=e[i+2],l=e[i+3],c=new h.Vector4(n,s,a,l);t.push(c)}return t}const Jf=[],z_=[];function L1(o,t){if(Jf.length===0)for(let e=0;e<27;e++)Jf.push(0);t||(t=Jf);for(let e=0;e<27;e++)z_[e]=t[e];t=z_,o.unity_SHAr={value:new h.Vector4(t[9],t[3],t[6],t[0])},o.unity_SHBr={value:new h.Vector4(t[12],t[15],t[18],t[21])},o.unity_SHAg={value:new h.Vector4(t[10],t[4],t[7],t[1])},o.unity_SHBg={value:new h.Vector4(t[13],t[16],t[19],t[22])},o.unity_SHAb={value:new h.Vector4(t[11],t[5],t[8],t[2])},o.unity_SHBb={value:new h.Vector4(t[14],t[17],t[20],t[23])},o.unity_SHC={value:new h.Vector4(t[24],t[25],t[26],1)}}class D1{constructor(t,e,i){r(this,"vertexShader");r(this,"fragmentShader");r(this,"technique");this.vertexShader=t,this.fragmentShader=e,this.technique=i}}async function I1(o,t){if(!o)return console.error("Can not find technique: no shader data"),null;const e=o.programs[t],i=e.vertexShader,n=e.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],a=o.shaders[n];if(s.uri&&a.uri||s.code&&a.code){if(!s.code&&s.uri&&await N_(s),!a.code&&a.uri&&await N_(a),!s.code||!a.code)return null;const l=o.techniques[t];return new D1(s.code,a.code,l)}}return console.error("Shader technique not found",t),null}async function N_(o){const t=o.uri;if(t)if(t.endsWith(".glsl")){const i=await new h.FileLoader().loadAsync(t);o.code=i.toString()}else o.code=j1(o.uri)}function j1(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(t){return"%"+("00"+t.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const rn=x("debugenvlight");var Aa=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(Aa||{}),tu=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(tu||{});class Fv{constructor(t){r(this,"context");r(this,"_currentLightSettingsId");r(this,"_sceneLightSettings");r(this,"_timevec4",new h.Vector4);r(this,"__currentReflectionId",null);r(this,"_lighting",{});this.context=t,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}preUpdate(){const t=this.context.time;this._timevec4.x=t.time,this._timevec4.y=Math.sin(t.time),this._timevec4.z=Math.cos(t.time),this._timevec4.w=t.deltaTime}get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const t=this._sceneLightSettings.get(this._currentLightSettingsId);return t?t.ambientIntensity:1}get sceneLightSettings(){var t;return(t=this._sceneLightSettings)==null?void 0:t.values()}enable(t){var i;t instanceof te&&(t=t.url);const e=(i=this._sceneLightSettings)==null?void 0:i.get(t);return e?(rn&&console.log("Enable scene light settings",t,e),t!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=t,e.enabled=!0,!0):(rn&&console.warn("No light settings found for",t),!1)}disable(t){var i;if(t instanceof te&&(t=t.url),t==null)return!1;const e=(i=this._sceneLightSettings)==null?void 0:i.get(t);return e?(rn&&console.log("Disable scene light settings",t,e),e.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const t=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),t}return null}internalRegisterSceneLightSettings(t){const e=t.sourceId;if(!e){console.error("Missing source id for scene light settings, can not register:",t);return}rn&&console.log("Register "+(t==null?void 0:t.sourceId)+" lighting",t),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(e,t)}internalUnregisterSceneLightSettings(t){const e=t.sourceId;if(!e){console.error("Missing source id for scene light settings, can not unregister:",t);return}rn&&console.log("Unregister "+(t==null?void 0:t.sourceId)+" lighting",t),this._sceneLightSettings&&this._sceneLightSettings.delete(e)}internalRegisterReflection(t,e){rn&&console.log("Register reflection",t,e);const i=new Uv(this.context,e,1);this._lighting[t]=i}internalGetReflection(t){return this._lighting[t]}internalEnableReflection(t){var i;this.__currentReflectionId=t;const e=(i=this._sceneLightSettings)==null?void 0:i.get(t);switch(rn&&console.log("Enable reflection",t,e?Aa[e.ambientMode]:"Unknown ambient mode",e),e==null?void 0:e.ambientMode){case 0:case 4:const n=this.internalGetReflection(t);if(n&&n.Source){rn&&console.log("Setting environment reflection",n);const s=this.context.scene,a=n.Source;a.mapping=h.EquirectangularReflectionMapping,s.environment=a;return}else rn&&console.warn("Could not find reflection for source",t);break}if((e==null?void 0:e.environmentReflectionSource)===1)switch(e==null?void 0:e.ambientMode){case 1:if(e.ambientTrilight){const n=e.ambientTrilight,s=A1(n[0],n[1],n[2],64,64);s.colorSpace=h.SRGBColorSpace,s.mapping=h.EquirectangularReflectionMapping,this.context.scene.environment=s}else console.error("Missing ambient trilight",e.sourceId);return;case 3:if(e.ambientLight){const n=_g(e.ambientLight,64);n.colorSpace=h.SRGBColorSpace,n.mapping=h.EquirectangularReflectionMapping,this.context.scene.environment=n}else console.error("Missing ambientlight",e.sourceId);return;default:return}}internalDisableReflection(t){if(t&&t!==this.__currentReflectionId){rn&&console.log("Not disabling reflection for",t,"because it is not the current light settings id",this.__currentReflectionId);return}rn&&console.log("Disable reflection",t);const e=this.context.scene;e.environment=null}}class Uv{constructor(t,e,i=1){r(this,"_source");this._source=e,e.mapping=h.EquirectangularReflectionMapping}get Source(){return this._source}}const V_=x("timescale");let hm=1;typeof V_=="number"&&(hm=V_);class zv{constructor(){r(this,"_time",0);r(this,"_deltaTime",0);r(this,"_deltaTimeUnscaled",0);r(this,"timeScale",1);r(this,"_frame",0);r(this,"clock",new h.Clock);r(this,"_smoothedFps",0);r(this,"_smoothedDeltaTime",0);r(this,"_fpsSamples",[]);r(this,"_fpsSampleIndex",0);typeof hm=="number"&&(this.timeScale=hm)}get time(){return this._time}set time(t){this._time=t}get deltaTime(){return this._deltaTime}set deltaTime(t){this._deltaTime=t}get deltaTimeUnscaled(){return this._deltaTimeUnscaled}get frame(){return this._frame}set frame(t){this._frame=t}get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let t=0;for(let e=0;e<this._fpsSamples.length;e++)t+=this._fpsSamples[e];this._smoothedDeltaTime=t/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let $_=!1;function Nv(o){$_||($_=!0,B1(),F1())}Nv();function B1(){const o=`
221
+ float startCompression = 0.8;
222
+ float desaturation = 0.5;
223
+ // Patched tonemapping function
224
+ vec3 NeutralToneMapping( vec3 color ) {
225
+ color *= toneMappingExposure;
226
+
227
+ float d = 1. - startCompression;
228
+ // float peak = dot(color, vec3(0.299, 0.587, 0.114));
229
+ float peak = max(color.r, max(color.g, color.b));
230
+ if (peak < startCompression) return color;
231
+ float newPeak = 1. - d * d / (peak + d - startCompression);
232
+ float invPeak = 1. / peak;
233
+
234
+ float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
235
+
236
+ color *= newPeak * invPeak;
237
+ float g = 1. - 3. / (desaturation * extraBrightness + 3.);
238
+ return mix(color, vec3(1, 1, 1), g);
239
+ }
240
+ `,t="vec3 NeutralToneMapping( vec3 color ) {",e=`return mix( color, vec3( newPeak ), g );
241
+ }`,i=h.ShaderChunk.tonemapping_pars_fragment.indexOf(t),n=h.ShaderChunk.tonemapping_pars_fragment.indexOf(e,i);if(i>=0&&n>=0){const s=h.ShaderChunk.tonemapping_pars_fragment.substring(i,n+e.length);h.ShaderChunk.tonemapping_pars_fragment=h.ShaderChunk.tonemapping_pars_fragment.replace(s,o)}else B()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function F1(){const o=`
242
+ // 0: Default, 1: Golden, 2: Punchy
243
+ #define AGX_LOOK 0
244
+
245
+ vec3 userSlope = vec3(1.0);
246
+ vec3 userOffset = vec3(0.0);
247
+ vec3 userPower = vec3(1.0);
248
+ float userSaturation = 1.0;
249
+
250
+ // Mean error^2: 3.6705141e-06
251
+ vec3 _agxDefaultContrastApprox(vec3 x) {
252
+ vec3 x2 = x * x;
253
+ vec3 x4 = x2 * x2;
254
+
255
+ return + 15.5 * x4 * x2
256
+ - 40.14 * x4 * x
257
+ + 31.96 * x4
258
+ - 6.868 * x2 * x
259
+ + 0.4298 * x2
260
+ + 0.1191 * x
261
+ - 0.00232;
262
+ }
263
+
264
+ vec3 _agx(vec3 val) {
265
+ const mat3 agx_mat = mat3(
266
+ 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
267
+ 0.0784335999999992, 0.878468636469772, 0.0784336,
268
+ 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
269
+
270
+ const float min_ev = -12.47393;
271
+ const float max_ev = 4.026069;
272
+
273
+ // val = pow(val, vec3(2.2));
274
+
275
+ // Input transform (inset)
276
+ val = agx_mat * val;
277
+
278
+ // Log2 space encoding
279
+ val = clamp(log2(val), min_ev, max_ev);
280
+ val = (val - min_ev) / (max_ev - min_ev);
281
+
282
+ // Apply sigmoid function approximation
283
+ val = _agxDefaultContrastApprox(val);
284
+
285
+ return val;
286
+ }
287
+
288
+ vec3 _agxEotf(vec3 val) {
289
+ const mat3 agx_mat_inv = mat3(
290
+ 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
291
+ -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
292
+ -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
293
+
294
+ // Inverse input transform (outset)
295
+ val = agx_mat_inv * val;
296
+
297
+ // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
298
+ // NOTE: We're linearizing the output here. Comment/adjust when
299
+ // *not* using a sRGB render target
300
+ val = pow(val, vec3(2.2));
301
+
302
+ return val;
303
+ }
304
+
305
+ vec3 _agxLook(vec3 val) {
306
+ const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
307
+ float luma = dot(val, lw);
308
+
309
+ // Default
310
+ vec3 offset = vec3(0.0);
311
+ vec3 slope = vec3(1.0);
312
+ vec3 power = vec3(1.0);
313
+ float sat = 1.0;
314
+
315
+ #if AGX_LOOK == 1
316
+ // Golden
317
+ slope = vec3(1.0, 0.9, 0.5);
318
+ power = vec3(0.8);
319
+ sat = 0.8;
320
+ #elif AGX_LOOK == 2
321
+ // Punchy
322
+ slope = vec3(1.0);
323
+ power = vec3(1.35, 1.35, 1.35);
324
+ sat = 1.4;
325
+ #endif
326
+
327
+ // Needle
328
+ slope = vec3(1.05);
329
+ power = vec3(1.10, 1.10, 1.10);
330
+ sat = 1.15;
331
+
332
+ // User
333
+ // slope = userSlope;
334
+ // offset = userOffset;
335
+ // power = userPower;
336
+ // sat = userSaturation;
337
+
338
+ // ASC CDL
339
+ val = pow(val * slope + offset, power);
340
+ return luma + sat * (val - luma);
341
+ }
342
+
343
+
344
+ vec3 AgXToneMapping( vec3 color ) {
345
+ // apply AGX
346
+ color *= toneMappingExposure;
347
+ color = _agx(color);
348
+ color = _agxLook(color); // Optional
349
+ color = _agxEotf(color);
350
+ return color;
351
+ `,t="vec3 AgXToneMapping( vec3 color ) {",e="return color;",i=h.ShaderChunk.tonemapping_pars_fragment.indexOf(t),n=h.ShaderChunk.tonemapping_pars_fragment.indexOf(e,i);if(i>=0&&n>=0){const s=h.ShaderChunk.tonemapping_pars_fragment.substring(i,n+e.length);h.ShaderChunk.tonemapping_pars_fragment=h.ShaderChunk.tonemapping_pars_fragment.replace(s,o)}else B()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function Vv(o){if(typeof o=="string")switch(o=o.toLowerCase(),o){case"none":return h.NoToneMapping;case"neutral":return h.NeutralToneMapping;case"aces":return h.ACESFilmicToneMapping;case"agx":return h.AgXToneMapping;case"khronos_neutral":return h.NeutralToneMapping;default:console.warn("[PostProcessing] Unknown tone mapping mode",o);return}}function yt(o){const t=document.createElement("span");return t.style.maxWidth="48px",t.style.maxHeight="48px",t.style.overflow="hidden",t.classList.add("material-symbols-outlined","notranslate"),t.setAttribute("translate","no"),t.innerText=o,t}function $v(o){var e;return((e=o.classList)==null?void 0:e.contains("material-symbols-outlined"))||!1}const nd=new Map;async function dm(o){const t="Material Symbols Outlined";if(document.fonts.check(`1em '${t}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),nd.has(o))return nd.get(o);const e=document.createElement("canvas"),i=48;e.width=i,e.height=i;const n=e.getContext("2d");if(n){n.font=`${i}px '${t}'`,n.fillStyle="black",n.fillText(o,0,i);const s=e.toDataURL(),a=new h.Texture;return a.name=o+" icon",a.image=new Image,a.image.src=s,a.needsUpdate=!0,nd.set(o,a),a}return nd.set(o,null),null}const vc=class vc{constructor(){r(this,"_fullscreenButton");r(this,"_muteButton");r(this,"_qrButton");r(this,"_customQRButtonUrl")}static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new vc),this._instance}static create(){return new vc}get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(t){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return B()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const e=document.createElement("button");this._fullscreenButton=e,e.classList.add("fullscreen-button"),e.title="Click to enter fullscreen mode";const i=yt("fullscreen"),n=yt("fullscreen_exit");return e.appendChild(i),e.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in t.domElement&&typeof t.domElement.webkitRequestFullscreen=="function"?t.domElement.webkitRequestFullscreen():"requestFullscreen"in t.domElement&&t.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),e.appendChild(n),e.title="Click to enter fullscreen mode"):(n.remove(),e.appendChild(i),e.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{e.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{e.style.display=""}),e}get muteButton(){return this._muteButton}createMuteButton(t){if(this._muteButton)return this._muteButton;const e=document.createElement("button");this._muteButton=e,e.classList.add("mute-button"),e.title="Click to mute/unmute";const i=yt("volume_off"),n=yt("volume_up");return t.application.muted?e.appendChild(i):e.appendChild(n),e.onclick=()=>{t.application.muted?(i.remove(),e.appendChild(n),t.application.muted=!1):(n.remove(),e.appendChild(i),t.application.muted=!0)},e}get qrButton(){return this._qrButton}set qrButtonUrl(t){try{new URL(t),this._customQRButtonUrl=t}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${t}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const t=this,e=document.createElement("button");this._qrButton=e,e.innerText="QR Code",e.prepend(yt("qr_code")),e.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(e);const i=document.createElement("div");i.style.cssText=`
352
+ position: fixed;
353
+ display: inline-block;
354
+ padding: 0.5rem;
355
+ background-color: white;
356
+ border-radius: 0.4rem;
357
+ cursor: pointer;
358
+ z-index: 1000;
359
+ box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
360
+ `;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),e.addEventListener("click",()=>{if(i.parentNode)return a();B()&&window.location.href.includes("://localhost")&&me("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),s()});async function s(){await l(),document.body.appendChild(i);const c=n.getBoundingClientRect(),d=e.getBoundingClientRect();i.style.left=d.left+d.width*.5-c.width*.5+"px";const u=d.top<c.height,f="1.3rem";u?i.style.top=`calc(${d.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${d.top-c.height}px - ${i.style.padding} - ${f})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",a,{once:!0})}),window.addEventListener("resize",a),window.addEventListener("scroll",a),document.fullscreenElement?document.fullscreenElement.appendChild(i):document.body.appendChild(i)}function a(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>{var c;return(c=i.parentNode)==null?void 0:c.removeChild(i)},500),window.removeEventListener("click",a),window.removeEventListener("resize",a),window.removeEventListener("scroll",a)}async function l(){const d=await l0({text:t.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(d)}return e.addEventListener("pointerenter",()=>{l()},{once:!0}),e}hideElementDuringXRSession(t){ju(e=>{t["previous-display"]=t.style.display,t.style.display="none"}),Zm(e=>{t["previous-display"]!=null&&(t.style.display=t["previous-display"])})}};r(vc,"_instance");let Fn=vc;function iu(o,t){const e=(t==null?void 0:t.element)||document.head,i=Array.from(e.querySelectorAll(`link[rel=stylesheet][href*='${o}']`));if(i.length<=0){const n=document.createElement("link");n.href=o,n.rel="stylesheet",e.appendChild(n),i.push(n)}if(t!=null&&t.loadedCallback)for(let n=0;n<i.length;n++)t!=null&&t.loadedCallback&&i[n].addEventListener("load",t.loadedCallback)}function Wv(){iu("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const um="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",nu="needle-logo-element";class Hv extends HTMLElement{constructor(){super();r(this,"_root");r(this,"wrapper");r(this,"logoElement",document.createElement("img"));r(this,"textElement",document.createElement("span"));this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
361
+ :host {
362
+ position: relative;
363
+ min-width: fit-content;
364
+ /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
365
+ display: flex;
366
+ }
367
+
368
+ .wrapper {
369
+ position: relative;
370
+ display: grid;
371
+ grid-template-columns: auto auto;
372
+ padding: .1rem;
373
+ }
374
+ .wrapper:hover {
375
+ cursor: pointer;
376
+ }
377
+ img {
378
+ width: 95px;
379
+ height: 100%;
380
+ align-self: end;
381
+ margin-left: 0.6rem;
382
+ }
383
+ span {
384
+ font-size: 1rem;
385
+ white-space: nowrap;
386
+ }
387
+ </style>
388
+ <div class="wrapper">
389
+ <img class="logo" src=${Zx} />
390
+ </div>
391
+ `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}static get elementName(){return nu}static create(){return document.createElement(nu)}setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}}customElements.get(nu)||customElements.define(nu,Hv);const ep=x("debugspatialmenu");class U1{constructor(t,e){r(this,"_context");r(this,"needleMenu");r(this,"htmlButtonsMap",new Map);r(this,"enabled",!0);r(this,"userRequestedMenu",!1);r(this,"uiisDirty",!1);r(this,"_showNeedleLogo");r(this,"_wasInXR",!1);r(this,"preRender",()=>{var e;if(!this.enabled){(e=this.menu)==null||e.removeFromParent();return}ep&&exports.DeviceUtilities.isDesktop()&&this.updateMenu();const t=this._context.xr;if(!(t!=null&&t.running)){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()});r(this,"_menuTarget",new h.Object3D);r(this,"positionFilter",new Nm(90,.5));r(this,"familyName","Needle Spatial Menu");r(this,"menu");r(this,"_poweredByNeedleElement");var n;this._context=t,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=e;const i=(n=this.needleMenu.shadowRoot)==null?void 0:n.querySelector(".options");i?new MutationObserver(a=>{if(this.enabled&&!(this._context.isInXR==!1&&!ep))for(const l of a)l.type==="childList"&&(l.addedNodes.forEach(c=>{this.createButtonFromHTMLNode(c)}),l.removedNodes.forEach(c=>{const d=c,u=this.htmlButtonsMap.get(d);u&&(this.htmlButtonsMap.delete(d),u.remove(),ne.__webpack_exports__default.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(t){var e;this.enabled=t,t||(e=this.menu)==null||e.removeFromParent()}setDisplay(t){return this.enabled?(this.userRequestedMenu=t,!0):!1}onDestroy(){const t=this._context.pre_render_callbacks.indexOf(this.preRender);t>-1&&this._context.pre_render_callbacks.splice(t,1)}markDirty(){this.uiisDirty=!0}showNeedleLogo(t){this._showNeedleLogo=t}onEnterXR(){var e;const t=(e=this.needleMenu.shadowRoot)==null?void 0:e.querySelector(".options");t&&t.childNodes.forEach(i=>{this.createButtonFromHTMLNode(i)})}onExitXR(){var t;(t=this.menu)==null||t.removeFromParent()}createButtonFromHTMLNode(t){const e=this.getMenu(),i=this.htmlButtonsMap.get(t);if(i){i.add();return}if(t instanceof HTMLButtonElement){const n=this.createButton(e,t);this.htmlButtonsMap.set(t,n),n.add()}else t instanceof HTMLSlotElement&&t.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}updateMenu(){var s,a;const t=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(t);const e=this._context.mainCamera,i=this._context.xr,n=(i==null?void 0:i.rigScale)||1;if(e){const l=e.worldPosition,c=e.worldForward.multiplyScalar(-1),d=c.y>.6,u=c.y>.4,f=(t.visible?u:d)||this.userRequestedMenu,p=!t.visible&&f;t.visible=f||exports.DeviceUtilities.isDesktop()&&ep,c.multiplyScalar(3*n),l.add(c),(p||!1)&&(t.position.copy(this._menuTarget.position),t.position.y+=.25,this._menuTarget.position.copy(t.position),this.positionFilter.reset(t.position),t.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const y=this._menuTarget.position.distanceTo(l);(p||y>1.5*n)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(l),this._context.scene.add(this._menuTarget),Zc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,t.position,this._context.time.time),(s=this.menu)==null||s.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),(a=this.menu)==null||a.scale.setScalar(n)}this.uiisDirty&&(this.uiisDirty=!1,ne.__webpack_exports__default.update())}ensureRenderOnTop(t,e=0){t instanceof h.Mesh&&(t.material.depthTest=!1,t.material.depthWrite=!1),t.renderOrder=1e3+e*2;for(const i of t.children)this.ensureRenderOnTop(i,e+1)}get isVisible(){var t;return(t=this.menu)==null?void 0:t.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new ne.__webpack_exports__default.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new h.Vector4(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const t=M.get("ObjectRaycaster");return t&&br(this.menu,new t),this.menu}handleNeedleWatermark(){var t;if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new ne.__webpack_exports__default.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new W_(this._context,()=>globalThis.open("https://needle.tools","_self"));br(this._poweredByNeedleElement,e);const i=new ne.__webpack_exports__default.Text({textContent:"Powered by",width:"auto",height:"auto"}),n=new ne.__webpack_exports__default.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new h.Vector4(0,0,0,.02)});this._poweredByNeedleElement.add(i),this._poweredByNeedleElement.add(n),(t=this.menu)==null||t.add(this._poweredByNeedleElement),this.markDirty(),new h.TextureLoader().load("./include/needle/poweredbyneedle.webp",a=>{var c;e.allowModifyUI=!1,i.removeFromParent(),n.removeFromParent();const l=a.image.width/a.image.height;(c=this._poweredByNeedleElement)==null||c.set({backgroundImage:a,backgroundOpacity:1,width:.1*l,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&qn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const i=this.menu.children.indexOf(this._poweredByNeedleElement);e!==i&&this.markDirty()}}}ensureFont(){let t=ne.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);if(!t){t=ne.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName);const e=t.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png");e==null||e.addEventListener("ready",()=>{this.markDirty()})}}createButton(t,e){const i=new ne.__webpack_exports__default.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new ne.__webpack_exports__default.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new W_(this._context,()=>e.click());return br(i,s),new z1(this,t,e,i,n)}}class z1{constructor(t,e,i,n,s){r(this,"menu");r(this,"root");r(this,"htmlbutton");r(this,"spatialContainer");r(this,"spatialText");r(this,"spatialIcon");r(this,"_lastText","");r(this,"_lastTexture");this.menu=t,this.root=e,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(l=>{for(const c of l)c.type==="attributes"?c.attributeName==="style"&&this.updateVisible():c.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const t=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",t!==this.spatialContainer.visible&&this.menu.markDirty()}updateText(){let t="",e="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?t+=i.textContent:i instanceof HTMLElement&&$v(i)&&i.textContent&&(e=i.textContent)}),this._lastText!==t&&(this._lastText=t,this.spatialText.name=t,this.spatialText.set({textContent:t}),this.menu.markDirty()),t.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),e&&this.createIcon(e)}async createIcon(t){var i;if(!this.spatialIcon){const n=await dm(t);if(n&&!this.spatialIcon){const a=new ne.__webpack_exports__default.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:n,backgroundOpacity:1,margin:new h.Vector4(0,.005,0,0)});this.spatialIcon=a,this.spatialContainer.add(a),this.menu.markDirty()}}if(t!=this._lastTexture){this._lastTexture=t;const n=await dm(t);n&&((i=this.spatialIcon)==null||i.set({backgroundImage:n}),this.menu.markDirty())}const e=this.spatialContainer.children.indexOf(this.spatialIcon);e>0&&(this.spatialContainer.children.splice(e,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class W_{constructor(t,e){r(this,"isComponent",!0);r(this,"enabled",!0);r(this,"gameObject");r(this,"allowModifyUI",!0);r(this,"context");r(this,"onclick");this.context=t,this.onclick=e}get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}get element(){return this.gameObject}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),ne.__webpack_exports__default.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),ne.__webpack_exports__default.update())}onPointerDown(t){t.use()}onPointerUp(t){t.use()}onPointerClick(t){t.use(),this.onclick()}}const er="needle-menu",hc=x("debugmenu"),H_=x("debugnoncommercial");let N1=class{constructor(t){r(this,"_context");r(this,"_menu");r(this,"_spatialMenu");r(this,"onPostMessage",t=>{if(t.origin===globalThis.location.origin&&typeof t.data=="object"){const e=t.data,i=e.type;if(i==="needle:menu"){const n=e.button;if(n){if(!n.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!n.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const s=document.createElement("button");if(s.textContent=n.label,n.icon){const a=yt(n.icon);s.prepend(a)}n.priority&&s.setAttribute("priority",n.priority.toString()),s.onclick=()=>{if(n.onclick){const a=n.onclick.startsWith("http")||n.onclick.startsWith("www."),l=n.target||"_blank";a?globalThis.open(n.onclick,l):console.error("NeedleMenu: onclick is not a valid link",n.onclick)}},this._menu.appendChild(s)}else hc&&console.error("NeedleMenu: unknown postMessage event",e)}else hc&&console.warn("NeedleMenu: unknown postMessage type",i,e)}});r(this,"onStartXR",t=>{t.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),t.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())});r(this,"onExitXR",()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)});r(this,"_muteButton");r(this,"_fullscreenButton");this._menu=su.getOrCreate(t.domElement,t),this._context=t,this._spatialMenu=new U1(t,this._menu),window.addEventListener("message",this.onPostMessage),ju(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}setPosition(t){this._menu.setPosition(t)}setVisible(t){this._menu.setVisible(t)}showNeedleLogo(t){var e;this._menu.showNeedleLogo(t),(e=this._spatialMenu)==null||e.showNeedleLogo(t)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(t){this._spatialMenu.setEnabled(t)}setSpatialMenuVisible(t){this._spatialMenu.setDisplay(t)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(t){if(t==="desktop-only"&&(t=!exports.DeviceUtilities.isMobileDevice()),t){const e=Fn.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=Fn.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(t){var e;if(!t){(e=this._muteButton)==null||e.remove();return}this._muteButton=Fn.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}showFullscreenOption(t){var e;if(!t){(e=this._fullscreenButton)==null||e.remove();return}this._fullscreenButton=Fn.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}appendChild(t){return this._menu.appendChild(t)}};var qc;const qy=class qy extends HTMLElement{constructor(){var f,p,g,y,_,b;super();r(this,"_domElement",null);r(this,"_context",null);r(this,"_sizeChangeInterval");nn(this,qc,e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const i=this.foldout.getBoundingClientRect(),n=e;n.clientX>i.left&&n.clientX<i.right&&n.clientY>i.top&&n.clientY<i.bottom||this.root.classList.toggle("open",!1)}});r(this,"_userRequestedLogoVisible");r(this,"_userRequestedMenuVisible");r(this,"root");r(this,"wrapper");r(this,"options");r(this,"logoContainer");r(this,"compactMenuButton");r(this,"foldout");r(this,"_isHandlingChange",!1);r(this,"_didSort",new Map);r(this,"_lastAvailableWidthChange",0);r(this,"_timeoutHandle",0);r(this,"handleSizeChange",(e,i)=>{if(!this._domElement)return;const n=this._domElement.clientWidth;if(n<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const a=n-40;if(!i&&Math.abs(a-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=a,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const d=c();d<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):d>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),c()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const l=()=>this.options.clientWidth+this.logoContainer.clientWidth,c=()=>a-l()});const e=document.createElement("template");e.innerHTML=`<style>
392
+
393
+ #root {
394
+ position: absolute;
395
+ width: auto;
396
+ max-width: 95%;
397
+ left: 50%;
398
+ transform: translateX(-50%);
399
+ top: min(20px, 10vh);
400
+ padding: 0.3rem;
401
+ display: flex;
402
+ visibility: visible;
403
+ flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
404
+ pointer-events: all;
405
+ z-index: 1000;
406
+ }
407
+
408
+ /** hide the menu if it's empty **/
409
+ #root.has-no-options.logo-hidden {
410
+ display: none;
411
+ }
412
+
413
+ /** using a div here because then we can change the class for placement **/
414
+ #root.bottom {
415
+ top: auto;
416
+ bottom: min(30px, 10vh);
417
+ }
418
+ #root.top {
419
+ top: calc(.7rem + env(safe-area-inset-top));
420
+ }
421
+
422
+ .wrapper {
423
+ position: relative;
424
+ display: flex;
425
+ flex-direction: row;
426
+ justify-content: center;
427
+ align-items: stretch;
428
+ gap: 0px;
429
+ padding: 0 0rem;
430
+ }
431
+
432
+ .wrapper > *, .options > button, .options > select, ::slotted(*) {
433
+ position: relative;
434
+ border: none;
435
+ border-radius: 0;
436
+ outline: 1px solid rgba(0,0,0,0);
437
+ display: flex;
438
+ justify-content: center;
439
+ align-items: center;
440
+ max-height: 2.3rem;
441
+ max-width: 100%;
442
+
443
+ /** basic font settings for all entries **/
444
+ font-size: 1rem;
445
+ font-family: 'Roboto Flex', sans-serif;
446
+ font-optical-sizing: auto;
447
+ font-weight: 500;
448
+ font-weight: 200;
449
+ font-variation-settings: "wdth" 100;
450
+ color: rgb(20,20,20);
451
+ }
452
+
453
+ .options > select[multiple]:hover {
454
+ max-height: 300px;
455
+ }
456
+
457
+ .floating-panel-style {
458
+ background: rgba(255, 255, 255, .4);
459
+ outline: rgb(0 0 0 / 5%) 1px solid;
460
+ border: 1px solid rgba(255, 255, 255, .1);
461
+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
462
+ border-radius: 1.5rem;
463
+ /**
464
+ * to make nested background filter work
465
+ * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
466
+ **/
467
+ &::before {
468
+ content: '';
469
+ position: absolute;
470
+ width: 100%;
471
+ height: 100%;
472
+ top: 0;
473
+ left: 0;
474
+ z-index: -1;
475
+ border-radius: 1.5rem;
476
+ -webkit-backdrop-filter: blur(8px);
477
+ backdrop-filter: blur(8px);
478
+ }
479
+ }
480
+
481
+ a {
482
+ color: inherit;
483
+ text-decoration: none;
484
+ }
485
+
486
+ .options {
487
+ display: flex;
488
+ flex-direction: row;
489
+ align-items: center;
490
+ }
491
+
492
+ .options > *, ::slotted(*) {
493
+ max-height: 2.25rem;
494
+ padding: .4rem .5rem;
495
+ }
496
+
497
+ :host .options > *, ::slotted(*) {
498
+ background: transparent;
499
+ border: none;
500
+ white-space: nowrap;
501
+ transition: all 0.1s linear .02s;
502
+ border-radius: 1.5rem;
503
+ user-select: none;
504
+ }
505
+ :host .options > *:hover, ::slotted(*:hover) {
506
+ cursor: pointer;
507
+ color: black;
508
+ background: rgba(245, 245, 245, .8);
509
+ box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
510
+ outline: rgba(0,0,0,.1) 1px solid;
511
+ }
512
+ :host .options > *:active, ::slotted(*:active) {
513
+ background: rgba(255, 255, 255, .8);
514
+ box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
515
+ transition: all 0.05s linear;
516
+ }
517
+ :host .options > *:focus, ::slotted(*:focus) {
518
+ outline: rgba(255,255,255,.5) 1px solid;
519
+ }
520
+ :host .options > *:focus-visible, ::slotted(*:focus-visible) {
521
+ outline: rgba(0,0,0,.5) 1px solid;
522
+ }
523
+
524
+ :host .options > *:disabled, ::slotted(*:disabled) {
525
+ background: rgba(0,0,0,.05);
526
+ color: rgba(60,60,60,.7);
527
+ pointer-events: none;
528
+ }
529
+
530
+ button, ::slotted(button) {
531
+ gap: 0.3rem;
532
+ }
533
+
534
+ /** XR button animation **/
535
+ :host button.this-mode-is-requested {
536
+ background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
537
+ background-size: 200% auto;
538
+ background-position: 0 100%;
539
+ animation: AnimationName .7s ease infinite forwards;
540
+ }
541
+ :host button.other-mode-is-requested {
542
+ opacity: .5;
543
+ }
544
+
545
+ @keyframes AnimationName {
546
+ 0% { background-position: 0% 0 }
547
+ 100% { background-position: -200% 0 }
548
+ }
549
+
550
+
551
+
552
+
553
+ .logo {
554
+ cursor: pointer;
555
+ padding-left: 0.6rem;
556
+ padding-bottom: .02rem;
557
+ margin-right: 0.5rem;
558
+ }
559
+ .logo-hidden {
560
+ .logo {
561
+ display: none;
562
+ }
563
+ }
564
+ :host .has-options .logo {
565
+ border-left: 1px solid rgba(40,40,40,.4);
566
+ margin-left: 0.3rem;
567
+ margin-right: 0.5rem;
568
+ }
569
+
570
+ .logo > span {
571
+ white-space: nowrap;
572
+ }
573
+
574
+
575
+
576
+ /** COMPACT */
577
+
578
+ /** Hide the menu button normally **/
579
+ .compact-menu-button { display: none; }
580
+ /** And show it when we're in compact mode **/
581
+ .compact .compact-menu-button {
582
+ position: relative;
583
+ display: block;
584
+ background: none;
585
+ border: none;
586
+ border-radius: 2rem;
587
+
588
+ margin: 0;
589
+ padding: 0 .3rem;
590
+ padding-top: .2rem;
591
+
592
+ z-index: 100;
593
+
594
+ color: #000;
595
+
596
+ &:hover {
597
+ background: rgba(255,255,255,.2);
598
+ cursor: pointer;
599
+ }
600
+ &:focus {
601
+ outline: 1px solid rgba(255,255,255,.5);
602
+ }
603
+ &:focus-visible {
604
+ outline: 1px solid rgba(0,0,0,.5);
605
+ }
606
+ & .expanded-click-area {
607
+ position: absolute;
608
+ left: 0;
609
+ right: 0;
610
+ top: 10%;
611
+ bottom: 10%;
612
+ transform: scale(1.8);
613
+ }
614
+ }
615
+ .has-no-options .compact-menu-button {
616
+ display: none;
617
+ }
618
+ .open .compact-menu-button {
619
+ background: rgba(255,255,255,.2);
620
+ }
621
+ .logo-visible .compact-menu-button {
622
+ margin-left: .2rem;
623
+ }
624
+
625
+ /** Open and hide menu **/
626
+ .compact .foldout {
627
+ display: none;
628
+ }
629
+ .open .options, .open .foldout {
630
+ display: flex;
631
+ justify-content: center;
632
+ }
633
+ .compact .wrapper {
634
+ padding: 0;
635
+ }
636
+ .compact .wrapper, .compact .options {
637
+ height: auto;
638
+ max-height: initial;
639
+ flex-direction: row;
640
+ gap: .12rem;
641
+ }
642
+ .compact .options {
643
+ flex-wrap: wrap;
644
+ gap: .3rem;
645
+ }
646
+ .compact .top .options {
647
+ height: auto;
648
+ flex-direction: row;
649
+ }
650
+ .compact .bottom .wrapper {
651
+ height: auto;
652
+ flex-direction: column;
653
+ }
654
+
655
+ .compact .foldout {
656
+ max-height: min(100ch, calc(100vh - 100px));
657
+ overflow: auto;
658
+ overflow-x: hidden;
659
+ align-items: center;
660
+
661
+ position: fixed;
662
+ bottom: calc(100% + 5px);
663
+ z-index: 100;
664
+ width: auto;
665
+ left: .2rem;
666
+ right: .2rem;
667
+ padding: .2rem;
668
+
669
+ }
670
+ .compact.logo-hidden .foldout {
671
+ /** for when there's no logo we want to center the foldout **/
672
+ min-width: 24ch;
673
+ margin-left: 50%;
674
+ transform: translateX(calc(-50% - .2rem));
675
+ }
676
+
677
+ .compact.top .foldout {
678
+ top: calc(100% + 5px);
679
+ bottom: auto;
680
+ }
681
+
682
+ ::-webkit-scrollbar {
683
+ max-width: 7px;
684
+ background: rgba(100,100,100,.2);
685
+ border-radius: .2rem;
686
+ }
687
+ ::-webkit-scrollbar-thumb {
688
+ background: rgba(255, 255, 255, .3);
689
+ border-radius: .2rem;
690
+ }
691
+ ::-webkit-scrollbar-thumb:hover {
692
+ background: rgb(150,150,150);
693
+ }
694
+
695
+ .compact .options > *, .compact .options > ::slotted(*) {
696
+ font-size: 1.2rem;
697
+ padding: .6rem .5rem;
698
+ width: 100%;
699
+ }
700
+ .compact.has-options .logo {
701
+ border: none;
702
+ padding-left: 0;
703
+ margin-left: 1rem;
704
+ margin-bottom: .02rem;
705
+ }
706
+ .compact .options {
707
+ /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
708
+ max-width: 100%;
709
+
710
+ & > button, & > select {
711
+ display: flex;
712
+ flex-basis: 100%;
713
+ min-height: 3rem;
714
+ }
715
+ & > button.row2 {
716
+ //border: 1px solid red !important;
717
+ display: flex;
718
+ flex: 1;
719
+ flex-basis: 30%;
720
+ }
721
+ }
722
+
723
+ /** If there's really not enough space then just hide all options **/
724
+ @media (max-width: 100px) or (max-height: 100px){
725
+ .foldout {
726
+ display: none !important;
727
+ }
728
+ .compact-menu-button {
729
+ display: none !important;
730
+ }
731
+ }
732
+
733
+ /* dark mode */
734
+ /*
735
+ @media (prefers-color-scheme: dark) {
736
+ :host {
737
+ background: rgba(0,0,0, .6);
738
+ }
739
+ :host button {
740
+ color: rgba(200,200,200);
741
+ }
742
+ :host button:hover {
743
+ background: rgba(100,100,100, .8);
744
+ }
745
+ }
746
+ */
747
+
748
+ </style>
749
+
750
+ <div id="root" class="logo-hidden floating-panel-style bottom">
751
+ <div class="wrapper">
752
+ <div class="foldout">
753
+ <div class="options" part="options">
754
+ <slot></slot>
755
+ </div>
756
+ <div class="options" part="options">
757
+ <slot name="end"></slot>
758
+ </div>
759
+ </div>
760
+ <div style="user-select:none" class="logo">
761
+ <span class="madewith notranslate">powered by</span>
762
+ </div>
763
+ </div>
764
+ <button class="compact-menu-button">
765
+ <div class="expanded-click-area"></div>
766
+ </button>
767
+ </div>
768
+ `;const i=this.attachShadow({mode:"open"});Wv(),iu(um,{loadedCallback:()=>{this.handleSizeChange()}}),iu(um,{element:i});const n=e.content.cloneNode(!0);i==null||i.appendChild(n),this.root=i.querySelector("#root"),this.wrapper=(f=this.root)==null?void 0:f.querySelector(".wrapper"),this.options=(p=this.root)==null?void 0:p.querySelector(".options"),this.logoContainer=(g=this.root)==null?void 0:g.querySelector(".logo"),this.compactMenuButton=(y=this.root)==null?void 0:y.querySelector(".compact-menu-button"),this.compactMenuButton.append(yt("more_vert")),this.foldout=(_=this.root)==null?void 0:_.querySelector(".foldout"),(b=this.root)==null||b.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const s=Hv.create();s.style.minHeight="1rem",this.logoContainer.append(s),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>X1(v=>{if(v==!0&&Xn()&&!H_){let w=this._userRequestedLogoVisible;w===void 0&&(w=!1),this.___onSetLogoVisible(w)}else this.___onSetLogoVisible(!0)}))}catch(v){console.error("[Needle Menu] License check failed.",v)}this.compactMenuButton.addEventListener("click",v=>{v.preventDefault(),this.root.classList.toggle("open")});let a=this._context;setTimeout(()=>a=this._context);let l=0;const c=(v,w)=>{var C,k,O;hc&&console.log("Set menu visible",w),a!=null&&a.isInAR&&a.arOverlayElement?v!=a.arOverlayElement&&a.arOverlayElement.appendChild(this):this.parentNode!=((C=this._domElement)==null?void 0:C.shadowRoot)&&((O=(k=this._domElement)==null?void 0:k.shadowRoot)==null||O.appendChild(this)),this.style.display=w?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let d=!1;new MutationObserver(v=>{var w;if(!d)try{d=!0,this.onChangeDetected(v);const C=this==null?void 0:this.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||C!=((w=this._domElement)==null?void 0:w.shadowRoot))&&!Xn()){const k=l++;Yt()&&this._userRequestedMenuVisible===!1?(k===0&&c(C,this._userRequestedMenuVisible),k===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):k===0?c(C,!0):setTimeout(()=>c(C,!0),5)}}finally{d=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),hc&&this.___insertDebugOptions()}static create(){return document.createElement(er,{is:er})}static getOrCreate(e,i){let n=e.querySelector(er);return!n&&e.shadowRoot&&(n=e.shadowRoot.querySelector(er)),n||(n=window.document.body.querySelector(er)),n||(n=qy.create(),e.shadowRoot?e.shadowRoot.appendChild(n):e.appendChild(n)),n._domElement=e,n._context=i,n}connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{var e,i;(e=this._domElement)==null||e.addEventListener("resize",this.handleSizeChange),(i=this._domElement)==null||i.addEventListener("click",he(this,qc))},1)}disconnectedCallback(){var e,i;window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),(e=this._domElement)==null||e.removeEventListener("resize",this.handleSizeChange),(i=this._context)==null||i.domElement.removeEventListener("click",he(this,qc))}showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Xn()||H_)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Yt()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}append(...e){for(const i of e)if(typeof i=="string"){const n=document.createTextNode(i);this.options.appendChild(n)}else this.options.appendChild(i)}appendChild(e){var n;if(!(e instanceof Node)){const s=document.createElement("button");if(s.textContent=e.label,s.onclick=e.onClick,s.setAttribute("priority",((n=e.priority)==null?void 0:n.toString())??"0"),e.title&&(s.title=e.title),e.icon){const a=yt(e.icon);e.iconSide==="right"?s.appendChild(a):s.prepend(a)}e.class&&s.classList.add(e.class),e=s}return this.options.appendChild(e)}prepend(...e){for(const i of e)if(typeof i=="string"){const n=document.createTextNode(i);this.options.prepend(n)}else this.options.prepend(i)}onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const i of e)i.target==this.options&&this.onOptionsChildrenChanged(i)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const i=Array.from(this.options.children);i.sort((s,a)=>{const l=parseInt(s.getAttribute("priority")||"0"),c=parseInt(a.getAttribute("priority")||"0");return l-c});let n=!1;for(let s=0;s<i.length;s++){const a=this.options.children[s],l=i[s];if(a!==l){n=!0;break}}if(n)for(const s of i)this.options.appendChild(s)}}handleMenuVisible(){hc&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const i=this.options.children[e];if(i.tagName==="SLOT"){const s=i.assignedNodes();for(const a of s)if(a instanceof HTMLElement&&a.style.display!="none")return!0}else if(i.style.display!="none")return!0}return!1}___insertDebugOptions(){window.addEventListener("keydown",n=>{n.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const n=new Array(this.options.children.length);for(let s=0;s<this.options.children.length;s++)n[s]=this.options.children[s];for(const s of n)this.options.removeChild(s);setTimeout(()=>{for(const s of n)this.options.appendChild(s)},1e3)},this.appendChild(e);const i=document.createElement("button");i.textContent="Toggle Logo",i.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(i)}};qc=new WeakMap;let su=qy;customElements.get(er)||customElements.define(er,su);const qe=x("debugcontext"),V1=x("stats"),$1=x("debugactive"),W1=x("debugframerate"),H1=x("debugcoroutine"),G1={};class q1{constructor(){r(this,"name");r(this,"alias");r(this,"hash");r(this,"runInBackground");r(this,"domElement");r(this,"renderer");r(this,"camera");r(this,"scene")}}var we=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(we||{});function $u(o,t){if(!o)return;if(!o.isComponent){(B()||qe)&&console.error(`Registered script is not a Needle Engine component.
769
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
770
+ `,o);return}t||(t=X.Current,qe&&console.warn("> Registering component without context"));const e=t==null?void 0:t.new_scripts;e.includes(o)||e.push(o)}const ve=class ve{constructor(t){r(this,"name");r(this,"alias");r(this,"isManagedExternally",!1);r(this,"isPaused",!1);r(this,"runInBackground",!1);r(this,"targetFrameRate");r(this,"physicsSteps",1);r(this,"hash");r(this,"domElement");r(this,"_resolutionScaleFactor",1);r(this,"_boundingClientRectFrame",-1);r(this,"_boundingClientRect",null);r(this,"_domX");r(this,"_domY");r(this,"xr",null);r(this,"_xrFrame",null);r(this,"_currentFrameEvent",-1);r(this,"scene");r(this,"renderer");r(this,"composer",null);r(this,"scripts",[]);r(this,"scripts_pausedChanged",[]);r(this,"scripts_earlyUpdate",[]);r(this,"scripts_update",[]);r(this,"scripts_lateUpdate",[]);r(this,"scripts_onBeforeRender",[]);r(this,"scripts_onAfterRender",[]);r(this,"scripts_WithCorroutines",[]);r(this,"scripts_immersive_vr",[]);r(this,"scripts_immersive_ar",[]);r(this,"coroutines",{});r(this,"post_setup_callbacks",[]);r(this,"pre_update_callbacks",[]);r(this,"pre_render_callbacks",[]);r(this,"post_render_callbacks",[]);r(this,"pre_update_oneshot_callbacks",[]);r(this,"new_scripts",[]);r(this,"new_script_start",[]);r(this,"new_scripts_pre_setup_callbacks",[]);r(this,"new_scripts_post_setup_callbacks",[]);r(this,"new_scripts_xr",[]);r(this,"mainCameraComponent");r(this,"_mainCamera",null);r(this,"_fallbackCamera",null);r(this,"application");r(this,"animations");r(this,"time");r(this,"input");r(this,"physics");r(this,"connection");r(this,"assets");r(this,"mainLight",null);r(this,"sceneLighting");r(this,"addressables");r(this,"lightmaps");r(this,"players");r(this,"lodsManager");r(this,"menu");r(this,"_needsUpdateSize",!1);r(this,"_isCreated",!1);r(this,"_isCreating",!1);r(this,"_isVisible",!1);r(this,"_stats",V1?new G.Stats:null);r(this,"_intersectionObserver",null);r(this,"_disposeCallbacks",[]);r(this,"maxRenderResolution");r(this,"_devicePixelRatio","auto");r(this,"_originalCreationArgs");r(this,"onUnhandledRejection",t=>{this.onError(t.reason)});r(this,"_cameraStack",[]);r(this,"_onBeforeRenderListeners",new Map);r(this,"_onAfterRenderListeners",new Map);r(this,"_requireDepthTexture",!1);r(this,"_requireColorTexture",!1);r(this,"_renderTarget");r(this,"_isRendering",!1);r(this,"_createId",0);r(this,"_renderlooperrors",0);r(this,"_lastTimestamp",0);r(this,"_accumulatedTime",0);r(this,"_dispatchReadyAfterFrame",!1);r(this,"_tempClearColor",new h.Color);r(this,"_tempClearColor2",new h.Color);r(this,"_contextRestoreTries",0);r(this,"_wasPaused",!1);this.name=(t==null?void 0:t.name)||"",this.alias=t==null?void 0:t.alias,this.domElement=(t==null?void 0:t.domElement)||document.body,this.hash=t==null?void 0:t.hash,t!=null&&t.renderer&&(this.renderer=t.renderer,this.isManagedExternally=!0),(t==null?void 0:t.runInBackground)!==void 0&&(this.runInBackground=t.runInBackground),t!=null&&t.scene?this.scene=t.scene:this.scene=new h.Scene,t!=null&&t.camera&&(this._mainCamera=t.camera),this.application=new bn(this),this.time=new zv,this.input=new B0(this),this.physics=new Oc(this),this.connection=new H0(this),this.assets=new Q0,this.sceneLighting=new Fv(this),this.addressables=new Av(this),this.lightmaps=new k1(this),this.players=new Bv(this),this.menu=new N1(this),this.lodsManager=new R1(this),this.animations=new P1(this);const e=()=>this._needsUpdateSize=!0;window.addEventListener("resize",e),this._disposeCallbacks.push(()=>window.removeEventListener("resize",e));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>{var n;return(n=this._intersectionObserver)==null?void 0:n.disconnect()}),ae.register(this)}static get DefaultTargetFrameRate(){return ve._defaultTargetFramerate.value}static set DefaultTargetFrameRate(t){ve._defaultTargetFramerate.value=t}static get DefaultWebGLRendererParameters(){return ve._defaultWebglRendererParameters}get version(){return gn}static get Current(){return ae.Current}static set Current(t){ae.Current=t}static get All(){return ae.All}appendHTMLElement(t){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(t):this.domElement.appendChild(t)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(t){if(t!==this._resolutionScaleFactor&&typeof t=="number"){if(t<=0){console.error("Invalid resolution scale factor",t);return}this._resolutionScaleFactor=t,this.updateSize()}}calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){var t,e;return((e=(t=this.renderer)==null?void 0:t.xr)==null?void 0:e.isPresenting)||!1}get xrSessionMode(){var t;return(t=this.xr)==null?void 0:t.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){var t,e;return(e=(t=this.renderer)==null?void 0:t.xr)==null?void 0:e.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){var t,e;return this.renderer.xr.isPresenting?(e=(t=this.renderer)==null?void 0:t.xr)==null?void 0:e.getCamera():void 0}get arOverlayElement(){const t=this.domElement;return typeof t.getAROverlayContainer=="function"?t.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const t=this.mainCameraComponent;return t.threeCamera||t.buildCamera(),t.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new h.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(t){this._mainCamera=t}get rendererData(){return this.sceneLighting}get isCreated(){return this._isCreated}createNewRenderer(t){var e,i,n;if((e=this.renderer)==null||e.dispose(),t={...ve.DefaultWebGLRendererParameters,...t},!t.canvas){const s=(n=(i=this.domElement)==null?void 0:i.shadowRoot)==null?void 0:n.querySelector("canvas");s&&(t.canvas=s,qe&&console.log("Using canvas from shadow root",s))}return qe&&console.log("Using Renderer Parameters:",t,this.domElement),this.renderer=new h.WebGLRenderer(t),this.renderer.debug.checkShaderErrors=B()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=h.NoToneMapping,this.renderer.setClearColor(new h.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=h.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=h.SRGBColorSpace,this.renderer.nodes={library:new h.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}internalOnUpdateVisible(){var t,e;(t=this._intersectionObserver)==null||t.disconnect(),(e=this._intersectionObserver)==null||e.observe(this.domElement)}requestSizeUpdate(){this._needsUpdateSize=!0}get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(t){t!==this._devicePixelRatio&&(this._devicePixelRatio=t,this._needsUpdateSize=!0)}updateSize(t=!1){var e,i,n;if(t||!this.isManagedExternally&&((e=this.renderer.xr)==null?void 0:e.isPresenting)===!1){this._needsUpdateSize=!1;const s=this.resolutionScaleFactor;let a=this.domWidth*s,l=this.domHeight*s;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),a=Math.min(this.maxRenderResolution.x,a),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),l=Math.min(this.maxRenderResolution.y,l));const c=this.mainCamera;this.updateAspect(c),this.renderer.setSize(a,l,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const d=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?window.devicePixelRatio:void 0;d!==void 0&&this.renderer.setPixelRatio(d),this.composer&&((i=this.composer.setSize)==null||i.call(this.composer,a,l),d!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&((n=this.composer.setPixelRatio)==null||n.call(this.composer,window.devicePixelRatio)))}}updateAspect(t,e,i){if(!t)return;e===void 0&&(e=this.domWidth),i===void 0&&(i=this.domHeight);const n=e/i;if(t.isPerspectiveCamera){const s=t,a=s.aspect;s.aspect=n,a!==s.aspect&&t.updateProjectionMatrix()}else if(t.isOrthographicCamera){const s=t,a=s.top-s.bottom,c=a*n/2,d=a/2;(s.left!=-c||s.top!=d)&&(s.left=-c,s.right=c,s.top=d,s.bottom=-d,t.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}async onCreate(t){return this.create(t)}async create(t){try{this._isCreating=!0,t!==this._originalCreationArgs&&(this._originalCreationArgs=Yc(t)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const e=await this.internalOnCreate(t);return this._isCreated=e,e}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onError(t){this.domElement.dispatchEvent(new CustomEvent("error",{detail:t}))}clear(){var t,e,i,n;ae.dispatchCallback(de.ContextClearing,this),kn(this,de.ContextClearing),Ei(this.scene,!0,!0),this.scene=new h.Scene,(t=this.addressables)==null||t.dispose(),(e=this.lightmaps)==null||e.clear(),(n=(i=this.physics)==null?void 0:i.engine)==null||n.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),ae.dispatchCallback(de.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){var t,e;ve.Current=this,ae.dispatchCallback(de.ContextDestroying,this),kn(this,de.ContextDestroying),this.clear(),(t=this.renderer)==null||t.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(qe&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const i of this._disposeCallbacks)try{i()}catch(n){console.error("Error in on dispose callback:",n,i)}(e=this.domElement)!=null&&e.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,ae.dispatchCallback(de.ContextDestroyed,this),kn(this,de.ContextDestroyed),ae.unregister(this),ve.Current===this&&(ve.Current=null)}registerCoroutineUpdate(t,e,i){return typeof(e==null?void 0:e.next)!="function"?(console.error("Registered invalid coroutine function from "+t.name+`
771
+ Coroutine functions must be generators: "*myCoroutine() {...}"
772
+ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),e):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:t,main:e}),e)}unregisterCoroutineUpdate(t,e){if(!this.coroutines[e])return;const i=this.coroutines[e].findIndex(n=>n.main===t);i>=0&&this.coroutines[e].splice(i,1)}stopAllCoroutinesFrom(t){for(const e in this.coroutines){const i=this.coroutines[e];for(let n=i.length-1;n>=0;n--)i[n].comp===t&&i.splice(n,1)}}setCurrentCamera(t){var n;if(!t)return;if(t.threeCamera||t.buildCamera(),!t.threeCamera){console.warn("Camera component is missing camera",t);return}const e=this._cameraStack.indexOf(t);e>=0&&this._cameraStack.splice(e,1),this._cameraStack.push(t),this.mainCameraComponent=t;const i=t.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),(n=this.mainCameraComponent)==null||n.applyClearFlagsIfIsActiveCamera()}removeCamera(t){if(!t)return;const e=this._cameraStack.indexOf(t);if(e>=0&&this._cameraStack.splice(e,1),this.mainCameraComponent===t&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}addBeforeRenderListener(t,e){if(!this._onBeforeRenderListeners.has(t.uuid)){const i=[];this._onBeforeRenderListeners.set(t.uuid,i),t.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(t.uuid).push(e)}removeBeforeRenderListener(t,e){if(this._onBeforeRenderListeners.has(t.uuid)){const i=this._onBeforeRenderListeners.get(t.uuid),n=i.indexOf(e);n>=0&&i.splice(n,1)}}addAfterRenderListener(t,e){var i;if(!this._onAfterRenderListeners.has(t.uuid)){const n=[];this._onAfterRenderListeners.set(t.uuid,n),t.onAfterRender=this._createRenderCallbackWrapper(n)}(i=this._onAfterRenderListeners.get(t.uuid))==null||i.push(e)}removeAfterRenderListener(t,e){if(this._onAfterRenderListeners.has(t.uuid)){const i=this._onAfterRenderListeners.get(t.uuid),n=i.indexOf(e);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(t){return(e,i,n,s,a,l)=>{for(let c=0;c<t.length;c++){const d=t[c];d(e,i,n,s,a,l)}}}get isRendering(){return this._isRendering}setRequireDepth(t){this._requireDepthTexture=t}setRequireColor(t){this._requireColorTexture=t}get depthTexture(){var t;return((t=this._renderTarget)==null?void 0:t.depthTexture)||null}get opaqueColorTexture(){var t;return((t=this._renderTarget)==null?void 0:t.texture)||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;const t=getComputedStyle(this.domElement);return t.visibility!=="hidden"&&t.display!=="none"&&t.opacity!=="0"}async internalOnCreate(t){var d,u,f,p,g,y,_;const e=++this._createId;qe&&console.log("Creating context",this.name,t);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(qe&&console.log("Waiting for dependencies to be ready"),await i.catch(b=>{if(qe||B()){if(eh("Needle Engine dependencies failed to load. Please check the console for more details"),b instanceof ReferenceError){let v="YourComponentName";const w=b.message.indexOf("'");if(w>0){const C=b.message.indexOf("'",w+1);if(C>0){const k=b.message.substring(w+1,C);k.length>3&&(v=k)}}console.error(`Needle Engine dependencies failed to load:
773
+
774
+ # Make sure you don't have circular imports in your scripts!
775
+
776
+ Possible solutions:
777
+ → Replace @serializable(${v}) in your script with @serializable(Behaviour)
778
+ → If you only need type information try importing the type only, e.g: import { type ${v} }
779
+
780
+ ---`,b);return}console.error("Needle Engine dependencies failed to load",b)}}).then(()=>{qe&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),(d=this.renderer)==null||d.setAnimationLoop(null),await yn(1),ve.Current=this,await ae.dispatchCallback(de.ContextCreationStart,this);let a=!0,l;try{ve.Current=this,t?l=await this.internalLoadInitialContent(e,t):l=[]}catch(b){console.error(b),a=!1}if(!a)return this.onError("Failed to load initial content"),!1;if(e!==this._createId||(u=t==null?void 0:t.abortSignal)!=null&&u.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return qe&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),ve.Current=this,ve.Current=this;for(let b=0;b<this.new_scripts.length;b++){const v=this.new_scripts[b];if(v.gameObject!==void 0&&v.gameObject!==null){v.gameObject.userData===void 0&&(v.gameObject.userData={}),v.gameObject.userData.components===void 0&&(v.gameObject.userData.components=[]);const w=v.gameObject.userData.components;w.includes(v)||w.push(v)}}if(this.post_setup_callbacks)for(let b=0;b<this.post_setup_callbacks.length;b++)ve.Current=this,await this.post_setup_callbacks[b](this);if(!this._mainCamera){ve.Current=this;let b=null;Or(this.scene,v=>{const w=v;if(w!=null&&w.isCamera){if(lc(w.gameObject),!w.activeAndEnabled)return;if(w.tag==="MainCamera")return b=w,!0;b=w}}),b?this.setCurrentCamera(b):!ae.dispatchCallback(de.MissingCamera,this,{files:l})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),ve.Current=this,Yd(this),this.physics.engine&&((f=this.physics.engine)==null||f.step(0),(p=this.physics.engine)==null||p.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",(g=this.domElement.shadowRoot)==null||g.appendChild(this._stats.dom)),qe&&Wd(this.scene,!0),this.targetFrameRate===void 0?(qe&&console.warn("No target framerate set, using default",ve.DefaultTargetFrameRate),this.targetFrameRate=ve._defaultTargetFramerate):qe&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const c=ae.dispatchCallback(de.ContextCreated,this,{files:l});if(c){const b=this.domElement;"internalSetLoadingMessage"in b&&typeof b.internalSetLoadingMessage=="function"&&(b==null||b.internalSetLoadingMessage("finish loading")),await c}return(y=t==null?void 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n=this.actions.find(l=>l===e);if(n===e&&n.isRunning()&&n.time<n.getClip().duration){const l=this.tryFindHandle(e);if(n.paused&&(n.paused=!1),l)return l.waitForFinish()}if(i.loop===void 0&&(i.loop=this.loop),i.clampWhenFinished===void 0&&(i.clampWhenFinished=this.clampWhenFinished),i.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(i.minMaxOffsetNormalized=this.minMaxOffsetNormalized),i.minMaxSpeed===void 0&&(i.minMaxSpeed=this.minMaxSpeed),(i==null?void 0:i.exclusive)??!0)for(const l of this.actions)l!=n&&(i.fadeDuration?l.fadeOut(i.fadeDuration):l.stop());if(i!=null&&i.fadeDuration&&e.fadeIn(i.fadeDuration),e.enabled=!0,(i==null?void 0:i.startTime)!=null)e.time=i.startTime;else if(i!=null&&i.minMaxOffsetNormalized&&i.minMaxOffsetNormalized.x!=0&&i.minMaxOffsetNormalized.y!=0){const l=e.getClip();e.time=z.lerp(i.minMaxOffsetNormalized.x,i.minMaxOffsetNormalized.y,Math.random())*l.duration}else 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h.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}jr([m()],Et.prototype,"playAutomatically",2);jr([m()],Et.prototype,"randomStartTime",2);jr([m(Zv)],Et.prototype,"minMaxSpeed",2);jr([m(Zv)],Et.prototype,"minMaxOffsetNormalized",2);jr([m()],Et.prototype,"loop",2);jr([m()],Et.prototype,"clampWhenFinished",2);jr([m(h.AnimationClip)],Et.prototype,"clips",1);class lP{constructor(t,e,i,n){r(this,"mixer");r(this,"action");r(this,"promise",null);r(this,"_options");r(this,"_resolveCallback",null);r(this,"_resolvedOrRejectedCallback");r(this,"onFinished",t=>{t.action===this.action&&this.onResolve()});this.action=t,this.mixer=e,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(t=>{this._resolveCallback=t}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){var t,e;this.dispose(),(t=this._resolvedOrRejectedCallback)==null||t.call(this,this),(e=this._resolveCallback)==null||e.call(this,this.action)}dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const Ad=Symbol("objectIsAnimatedData");function Z_(o,t,e){if(!o)return;if(o[Ad]===void 0){if(!e)return;o[Ad]=new Set}const i=o[Ad];e?i.add(t):i.has(t)&&i.delete(t)}function cP(o){if(!o)return!1;const t=o[Ad];return t!==void 0&&t.size>0}class hP{constructor(){r(this,"_context")}get context(){return this._context??X.Current}get isStateMachineBehaviour(){return!0}}class Yl{constructor(t,e,i,n){r(this,"name");r(this,"nameHash");r(this,"normalizedTime");r(this,"length");r(this,"speed");r(this,"action");r(this,"hasTransitions");var s;this.name=t.name,this.nameHash=t.hash,this.normalizedTime=e,this.length=i,this.speed=n,this.action=t.motion.action||null,this.hasTransitions=((s=t.transitions)==null?void 0:s.length)>0||!1}}function Jv(o,t){return{name:"Empty",isLooping:!1,guid:(t==null?void 0:t.generateUUID())??h.MathUtils.generateUUID(),index:-1,clip:new h.AnimationClip(o,0,[])}}var io=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(io||{}),wg=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(wg||{});const Je=x("debuganimatorcontroller"),od=x("debugrootmotion");class Hi{constructor(t){r(this,"_speed",1);r(this,"normalizedStartOffset",0);r(this,"animator");r(this,"model");r(this,"_mixer");r(this,"_activeState");r(this,"_activeStates",[]);r(this,"_heldActions",[]);r(this,"rootMotionHandler");this.model=t,Je&&console.log(this)}static createFromClips(t,e={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let a=0;a<t.length;a++){const l=t[a],c=[];if(e.autoTransition!==!1){const u=e.transitionDuration??0,f=u/l.duration;let p=a;(e.autoTransition===void 0||e.autoTransition===!0)&&(p=(a+1)%t.length),c.push({exitTime:1-f,offset:0,duration:u,hasExitTime:!0,destinationState:p,conditions:[]})}const d={name:l.name,hash:a,motion:{name:l.name,clip:l,isLooping:(e==null?void 0:e.looping)??!1},transitions:c,behaviours:[]};i.push(d)}const n={name:"AnimatorController",guid:new _t(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Hi(n)}play(t,e=-1,i=Number.NEGATIVE_INFINITY,n=0){if(e<0)e=0;else if(e>=this.model.layers.length){console.warn("invalid layer");return}const a=this.model.layers[e].stateMachine;for(const l of a.states)if(l.name===t||l.hash===t){Je&&console.log("transition to ",l),this.transitionTo(l,n,i);return}console.warn("Could not find "+t+" to play")}reset(){this.setStartTransition()}setBool(t,e){var n,s;const i=typeof t=="string"?"name":"hash";return(s=(n=this.model)==null?void 0:n.parameters)==null?void 0:s.filter(a=>a[i]===t).forEach(a=>a.value=e)}getBool(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??!1}setFloat(t,e){var s,a;const i=typeof t=="string"?"name":"hash",n=(a=(s=this.model)==null?void 0:s.parameters)==null?void 0:a.filter(l=>l[i]===t);return n.forEach(l=>l.value=e),(n==null?void 0:n.length)>0}getFloat(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??0}setInteger(t,e){var n,s;const i=typeof t=="string"?"name":"hash";return(s=(n=this.model)==null?void 0:n.parameters)==null?void 0:s.filter(a=>a[i]===t).forEach(a=>a.value=e)}getInteger(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??0}setTrigger(t){var i,n;Je&&console.log("SET TRIGGER",t);const e=typeof t=="string"?"name":"hash";return(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.filter(s=>s[e]===t).forEach(s=>s.value=!0)}resetTrigger(t){var i,n;const e=typeof t=="string"?"name":"hash";return(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.filter(s=>s[e]===t).forEach(s=>s.value=!1)}getTrigger(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??!1}isInTransition(){return this._activeStates.length>1}setSpeed(t){this._speed=t}FindState(t){return this.findState(t)}findState(t){if(!t)return null;if(Array.isArray(this.model.layers)){for(const e of this.model.layers)for(const i of e.stateMachine.states)if(i.name===t||i.hash==t)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const t=this._activeState.motion.action;if(!t)return null;const e=this._activeState.motion.clip.duration,i=e<=0?0:Math.abs(t.time/e);return new Yl(this._activeState,i,e,this._speed)}get currentAction(){if(!this._activeState)return null;const t=this._activeState.motion.action;return t||null}get context(){var t;return(t=this.animator)==null?void 0:t.context}get mixer(){return this._mixer}dispose(){var t;if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}(t=this.context)==null||t.animations.unregisterAnimationMixer(this._mixer)}bind(t){var e,i;t?this.animator!==t&&(this._mixer&&(this._mixer.stopAllAction(),(e=this.context)==null||e.animations.unregisterAnimationMixer(this._mixer)),this.animator=t,this._mixer=new h.AnimationMixer(this.animator.gameObject),(i=this.context)==null||i.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;Je&&console.warn("AnimatorController clone()",this.model);const t=Yc(this.model,(i,n,s)=>s==null?!0:!(s.type==="Object3D"||s.isObject3D===!0||w0(s)||s.tracks!==void 0||s instanceof Hi));return console.assert(t!==this.model),new Hi(t)}update(t){var i,n;if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(t);const e=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&((i=this.rootMotionHandler)==null||i.onBeforeUpdate(t)),this._mixer.update(e),this.animator.applyRootMotion&&((n=this.rootMotionHandler)==null||n.onAfterUpdate(t))}get activeState(){return this._activeState}updateActiveStates(t){for(let e=0;e<this._activeStates.length;e++){const i=this._activeStates[e],n=i.motion;if(!n.action)this._activeStates.splice(e,1),e--;else{const s=n.action;s.weight=t,s.getEffectiveWeight()<=0&&!s.isRunning()&&(Je&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(e,1),e--)}}}setStartTransition(){var t;this.model.layers.length>1&&(Je||B())&&console.warn("Multiple layers are not supported yet "+((t=this.animator)==null?void 0:t.name));for(const e of this.model.layers){const i=e.stateMachine;i.defaultState===void 0&&(Je&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),i.defaultState=0);const n=i.states[i.defaultState];this.transitionTo(n,0,this.normalizedStartOffset);break}}evaluateTransitions(){var s;let t=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;t=!0}const e=this._activeState,i=e.motion.action;for(const a of e.transitions){if(!a.hasExitTime&&a.conditions.length<=0)continue;let l=!0;for(const c of a.conditions)if(!this.evaluateCondition(c)){l=!1;break}if(l)if(i){const c=e.motion.clip.duration,d=c<=0?1:Math.abs(i.time/c);let u=a.exitTime;i.timeScale<0&&(u=1-u);let f=!1;if(a.hasExitTime?i.timeScale>0?f=d>=a.exitTime:i.timeScale<0&&(f=1-d>=a.exitTime):f=!0,f){for(const p of a.conditions){const g=this.model.parameters.find(y=>y.name===p.parameter);(g==null?void 0:g.type)===wg.Trigger&&g.value&&(g.value=!1)}if(i.clampWhenFinished=!0,Je){const p=this.getState(a.destinationState,0);console.log(`Transition to ${a.destinationState} / ${p==null?void 0:p.name}`,a,`
856
+ Timescale: `+i.timeScale,`
857
+ Normalized time: `+d.toFixed(3),`
858
+ Exit Time: `+u,a.hasExitTime)}this.transitionTo(a.destinationState,a.duration,a.offset);return}}else{this.transitionTo(a.destinationState,a.duration,a.offset);return}}i&&this.setTimescale(i,e);let n=!1;if(e.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&e&&!t&&i&&this.animator&&e.behaviours){const a=i==null?void 0:i.getClip().duration,l=i.time/a,c=new Yl(this._activeState,l,a,this._speed);for(const d of e.behaviours)d.instance&&((s=d.instance.onStateUpdate)==null||s.call(d.instance,this.animator,c,0))}}setTimescale(t,e){let i=e.speed??1;e.speedParameter&&(i*=this.getFloat(e.speedParameter)),i!==void 0&&(t.timeScale=i*this._speed)}getState(t,e){return typeof t=="number"&&(t==-1&&(t=this.model.layers[e].stateMachine.defaultState,t===void 0&&(Je&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+e),t=0)),t=this.model.layers[e].stateMachine.states[t]),t}releaseHeldActions(t){for(const e of this._heldActions)e.fadeOut(t);this._heldActions.length=0}transitionTo(t,e,i){var u,f,p,g,y,_,b,v;if(!this.animator)return;const n=0;if(t=this.getState(t,n),!(t!=null&&t.motion)||!t.motion.clip||!(t.motion.clip instanceof h.AnimationClip))return;const s=this._activeState===t;if(s){const w=t.motion;if(!w.action_loopback&&w.clip){const C=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(w.clip,this.animator.gameObject),C&&C.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),w.action_loopback=this.createAction(w.clip)}}if((u=this._activeState)!=null&&u.behaviours&&this._activeState.motion.action){const w=(f=this._activeState)==null?void 0:f.motion.clip.duration,C=this._activeState.motion.action.time/w,k=new Yl(this._activeState,C,w,this._speed);for(const O of this._activeState.behaviours)(g=(p=O.instance)==null?void 0:p.onStateExit)==null||g.call(O.instance,this.animator,k,n)}const a=(y=this._activeState)==null?void 0:y.motion.action;s&&(t.motion.action=t.motion.action_loopback,t.motion.action_loopback=a);const l=this._activeState;this._activeState=t;const c=(_=t.motion)==null?void 0:_.action,d=t.motion.clip;if((d==null?void 0:d.duration)<=0&&d.tracks.length<=0?a&&this._heldActions.push(a):a&&(a.fadeOut(e),this.releaseHeldActions(e)),c){if(i=Math.max(0,Math.min(1,i)),t.cycleOffsetParameter){let C=this.getFloat(t.cycleOffsetParameter);typeof C=="number"?(C<0&&(C+=1),i+=C,i%=1):Je&&console.warn("AnimatorController cycle offset parameter is not a number",t.cycleOffsetParameter)}else typeof t.cycleOffset=="number"&&(i+=t.cycleOffset,i%=1);c.isRunning()&&c.stop(),c.reset(),c.enabled=!0,this.setTimescale(c,t);const w=t.motion.clip.duration;if(c.time=s?0:i*w,c.timeScale<0&&(c.time=w-c.time),c.clampWhenFinished=!0,c.setLoop(h.LoopOnce,0),e>0?c.fadeIn(e):c.weight=1,c.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(c),this._activeStates.includes(t)||this._activeStates.push(t),this._activeState.behaviours){const C=new Yl(t,i,w,this._speed);for(const k of this._activeState.behaviours)(v=(b=k.instance)==null?void 0:b.onStateEnter)==null||v.call(k.instance,this.animator,C,n)}}else Je&&(t.__warned_no_motion||(t.__warned_no_motion=!0,console.warn("No action",t.motion,this)));Je&&console.log("TRANSITION FROM "+(l==null?void 0:l.name)+" TO "+t.name,e,a,c,c==null?void 0:c.getEffectiveTimeScale(),c==null?void 0:c.getEffectiveWeight(),c==null?void 0:c.isRunning(),c==null?void 0:c.isScheduled(),c==null?void 0:c.paused)}createAction(t){var i,n;if(this._mixer.existingAction(t)&&this._mixer.uncacheAction(t,(i=this.animator)==null?void 0:i.gameObject),(n=this.animator)!=null&&n.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new dP(this));const s=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,s,t)}else return this._mixer.clipAction(t)}evaluateCondition(t){const e=this.model.parameters.find(i=>i.name===t.parameter);if(!e)return!1;switch(t.mode){case io.If:return e.value===!0;case io.IfNot:return e.value===!1;case io.Greater:return e.value>t.threshold;case io.Less:return e.value<t.threshold;case io.Equals:return e.value===t.threshold;case io.NotEqual:return e.value!==t.threshold}return!1}createActions(t){var e,i,n,s;Je&&console.log("AnimatorController createActions",this.model);for(const a of this.model.layers){const l=a.stateMachine;for(let c=0;c<l.states.length;c++){const d=l.states[c];d.transitions||(d.transitions=[]);for(const u of d.transitions)u.conditions||(u.conditions=[]);if(d.motion||(Je&&console.warn("No motion",d),d.motion=Jv(d.name)),this.animator&&d.motion.clips){const u=(e=d.motion.clips)==null?void 0:e.find(f=>{var p,g;return f.node.name===((g=(p=this.animator)==null?void 0:p.gameObject)==null?void 0:g.name)});u?d.motion.clip=u.clip:(Je||B())&&console.warn('Could not find clip for animator "'+((n=(i=this.animator)==null?void 0:i.gameObject)==null?void 0:n.name)+'"',d.motion.clips.map(f=>f.node.name))}if(!d.motion.clip){Je&&console.warn("No clip assigned to state",d);const u=new h.AnimationClip(void 0,void 0,[]);d.motion.clip=u}if((s=d.motion)!=null&&s.clip){const u=d.motion.clip;if(u instanceof h.AnimationClip){const f=this.createAction(u);d.motion.action=f}else(Je||B())&&console.warn("No valid animationclip assigned",d)}if(d.behaviours&&Array.isArray(d.behaviours))for(const u of d.behaviours){if(!(u!=null&&u.typeName))continue;const f=M.get(u.typeName);if(f){const p=new f;p.isStateMachineBehaviour&&(p._context=this.context??void 0,Va(p,u.properties),u.instance=p),Je&&console.log("Created animator controller behaviour",d.name,u.typeName,u.properties,p)}else(Je||B())&&console.warn("Could not find AnimatorBehaviour type: "+u.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const t of this.model.layers){const e=t.stateMachine;for(let i=0;i<e.states.length;i++){const n=e.states[i];n!=null&&n.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}}class J_{constructor(t,e){r(this,"track");r(this,"createdInterpolant");r(this,"originalEvaluate");r(this,"customEvaluate");this.track=t;const i=t,n=i.createInterpolant.bind(t);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const a=this.originalEvaluate(s);return e(s,a)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}const xe=class xe{constructor(t,e,i,n,s){r(this,"_action");r(this,"root");r(this,"clip");r(this,"positionWrapper",null);r(this,"rotationWrapper",null);r(this,"context");r(this,"positionChange",new h.Vector3);r(this,"rotationChange",new h.Quaternion);r(this,"_prevTime",0);if(this.context=t,this.root=e,this.clip=i,xe.firstKeyframeRotation[this.cacheId]||(xe.firstKeyframeRotation[this.cacheId]=new h.Quaternion),s){const a=s.values;xe.firstKeyframeRotation[this.cacheId].set(a[0],a[1],a[2],a[3])}xe.spaceRotation[this.cacheId]||(xe.spaceRotation[this.cacheId]=new h.Quaternion),xe.effectiveSpaceRotation[this.cacheId]||(xe.effectiveSpaceRotation[this.cacheId]=new h.Quaternion),xe.clipOffsetRotation[this.cacheId]=new h.Quaternion,s&&xe.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}set action(t){this._action=t}get action(){return this._action}get cacheId(){return this.root.uuid}onStart(t){if(t.getClip()!==this.clip)return;xe.lastObjRotation[this.cacheId]||(xe.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const e=xe.lastObjRotation[this.cacheId];if(xe.spaceRotation[this.cacheId].copy(e),od){const i=new h.Euler().setFromQuaternion(e);console.log("START",this.clip.name,z.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return xe.clipOffsetRotation[this.cacheId]}handlePosition(t,e){if(e){const i=this.root;od&&i.add(new h.AxesHelper),xe.lastObjPosition[this.cacheId]||(xe.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new h.Vector3,s=new h.Vector3;this.positionWrapper=new J_(e,(a,l)=>{const c=this.action.getEffectiveWeight();return od&&i.position.length()>8&&i.position.set(0,i.position.y,0),a>this._prevTime&&(n.set(l[0],l[1],l[2]),n.sub(s),n.multiplyScalar(c),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(l),this._prevTime=a,l[0]=0,l[1]=0,l[2]=0,l})}}handleRotation(t,e){if(e){if(od){const a=e.values,l=new h.Euler().setFromQuaternion(new h.Quaternion(a[0],a[1],a[2],a[3]));console.log(t.name,e.name,"FIRST ROTATION IN TRACK",z.toDegrees(l.y));const c=e.values.length-4,d=new h.Quaternion().set(a[c],a[c+1],a[c+2],a[c+3]),u=new h.Euler().setFromQuaternion(d);console.log(t.name,e.name,"LAST ROTATION IN TRACK",z.toDegrees(u.y))}let i=0;const n=new h.Quaternion,s=new h.Quaternion;this.rotationWrapper=new J_(e,(a,l)=>(a>i&&(s.set(l[0],l[1],l[2],l[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(l),i=a,l[0]=0,l[1]=0,l[2]=0,l[3]=1,l))}}onBeforeUpdate(t){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(t){return!this.action||(t*=this.action.getEffectiveWeight(),t<=0)?!1:(this.positionChange.multiplyScalar(t),this.rotationChange.slerp(xe.identityQuaternion,1-t),!0)}};r(xe,"lastObjPosition",{}),r(xe,"lastObjRotation",{}),r(xe,"firstKeyframeRotation",{}),r(xe,"spaceRotation",{}),r(xe,"effectiveSpaceRotation",{}),r(xe,"clipOffsetRotation",{}),r(xe,"identityQuaternion",new h.Quaternion);let gm=xe;class dP{constructor(t){r(this,"controller");r(this,"handler",[]);r(this,"root");r(this,"basePosition",new h.Vector3);r(this,"baseQuaternion",new h.Quaternion);r(this,"baseRotation",new h.Euler);r(this,"summedPosition",new h.Vector3);r(this,"summedRotation",new h.Quaternion);this.controller=t}createClip(t,e,i){this.root=e,e&&"name"in e&&e.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),a=new gm(this.controller.context,e,i,n,s);this.handler.push(a);const l=t.clipAction(i);return a.action=l,l}onStart(t){for(const e of this.handler)e.onStart(t)}onBeforeUpdate(t){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const e of this.handler)e.onBeforeUpdate(t)}onAfterUpdate(t){if(!(t<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const e of this.handler)e.onAfterUpdate(t)&&(this.summedPosition.add(e.positionChange),this.summedRotation.multiply(e.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(t,e){const i=t.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(e))return n;return null}}class uP extends Yi{onSerialize(t,e){}onDeserialize(t,e){if(e.type===Hi&&(t==null?void 0:t.__type)==="AnimatorController")return new Hi(t)}}new uP(Hi);var fP=Object.defineProperty,pP=Object.getOwnPropertyDescriptor,Wu=(o,t,e,i)=>{for(var n=i>1?void 0:i?pP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&fP(t,e,n),n};const Ui=x("debuganimator");class wt extends D{constructor(){super(...arguments);r(this,"applyRootMotion",!1);r(this,"hasRootMotion",!1);r(this,"keepAnimatorControllerStateOnDisable",!1);r(this,"_parametersAreDirty",!1);r(this,"_isDirty",!1);r(this,"_speed",1);r(this,"_normalizedStartOffset",0);r(this,"_animatorController",null);r(this,"_initializeWithRuntimeAnimatorController")}get isAnimationComponent(){return!0}set runtimeAnimatorController(e){var i;this._animatorController&&this._animatorController.model===e||(e?e instanceof Hi?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",(i=e.model)==null?void 0:i.name),e.model||console.error("AnimatorController has no model"),e=new Hi(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Ui&&console.log("Assign animator controller",e,this),this._animatorController=new Hi(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){var e;return(e=this.runtimeAnimatorController)==null?void 0:e.getCurrentStateInfo()}get currentAction(){var e;return((e=this.runtimeAnimatorController)==null?void 0:e.currentAction)||null}get parametersAreDirty(){return this._parametersAreDirty}get isDirty(){return this._isDirty}Play(e,i=-1,n=Number.NEGATIVE_INFINITY,s=0){this.play(e,i,n,s)}play(e,i=-1,n=Number.NEGATIVE_INFINITY,s=0){var a;(a=this.runtimeAnimatorController)==null||a.play(e,i,n,s),this._isDirty=!0}Reset(){this.reset()}reset(){var e;(e=this._animatorController)==null||e.reset(),this._isDirty=!0}SetBool(e,i){this.setBool(e,i)}setBool(e,i){var n,s;Ui&&console.log("setBool",e,i),((n=this.runtimeAnimatorController)==null?void 0:n.getBool(e))!==i&&(this._parametersAreDirty=!0),(s=this.runtimeAnimatorController)==null||s.setBool(e,i)}GetBool(e){return this.getBool(e)}getBool(e){var n;const i=((n=this.runtimeAnimatorController)==null?void 0:n.getBool(e))??!1;return Ui&&console.log("getBool",e,i),i}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,i){this.setFloat(e,i)}setFloat(e,i){var n,s;((n=this.runtimeAnimatorController)==null?void 0:n.getFloat(e))!==i&&(this._parametersAreDirty=!0),Ui&&console.log("setFloat",e,i),(s=this.runtimeAnimatorController)==null||s.setFloat(e,i)}GetFloat(e){return this.getFloat(e)}getFloat(e){var n;const i=((n=this.runtimeAnimatorController)==null?void 0:n.getFloat(e))??-1;return Ui&&console.log("getFloat",e,i),i}SetInteger(e,i){this.setInteger(e,i)}setInteger(e,i){var n,s;((n=this.runtimeAnimatorController)==null?void 0:n.getInteger(e))!==i&&(this._parametersAreDirty=!0),Ui&&console.log("setInteger",e,i),(s=this.runtimeAnimatorController)==null||s.setInteger(e,i)}GetInteger(e){return this.getInteger(e)}getInteger(e){var n;const i=((n=this.runtimeAnimatorController)==null?void 0:n.getInteger(e))??-1;return Ui&&console.log("getInteger",e,i),i}SetTrigger(e){this.setTrigger(e)}setTrigger(e){var i;this._parametersAreDirty=!0,Ui&&console.log("setTrigger",e),(i=this.runtimeAnimatorController)==null||i.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){var i;this._parametersAreDirty=!0,Ui&&console.log("resetTrigger",e),(i=this.runtimeAnimatorController)==null||i.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){var n;const i=(n=this.runtimeAnimatorController)==null?void 0:n.getTrigger(e);return Ui&&console.log("getTrigger",e,i),i}IsInTransition(){return this.isInTransition()}isInTransition(){var e;return((e=this.runtimeAnimatorController)==null?void 0:e.isInTransition())??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){var i;e!==this._speed&&(Ui&&console.log("setSpeed",e),this._speed=e,((i=this._animatorController)==null?void 0:i.animator)==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){var i;this._speed=z.lerp(e.x,e.y,Math.random()),((i=this._animatorController)==null?void 0:i.animator)==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){var i;this._normalizedStartOffset=z.lerp(e.x,e.y,Math.random()),((i=this.runtimeAnimatorController)==null?void 0:i.animator)==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}awake(){Ui&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}initializeRuntimeAnimatorController(e=!1){const i=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&i){const n=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=n,n?(console.assert(this.runtimeAnimatorController!==n),this.runtimeAnimatorController=n,console.assert(this.runtimeAnimatorController===n),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){var e;this.keepAnimatorControllerStateOnDisable||(e=this._animatorController)==null||e.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!cP(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Wu([m()],wt.prototype,"applyRootMotion",2);Wu([m()],wt.prototype,"hasRootMotion",2);Wu([m()],wt.prototype,"keepAnimatorControllerStateOnDisable",2);Wu([m()],wt.prototype,"runtimeAnimatorController",1);const eb=Symbol("previous-visibility"),nr=class nr extends h.WebGLRenderTarget{render(t,e,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof h.WebGLRenderer){this.onBeforeRender();const s=i.getRenderTarget(),a=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(t,e),i.setRenderTarget(s),i.xr.enabled=a,this.onAfterRender()}}onBeforeRender(){nr._userSet.clear();const t=lg(this.texture,!0,null,nr._userSet);for(const e of t)e instanceof h.Mesh&&(e[eb]=e.visible,e.visible=!1)}onAfterRender(){for(const t of nr._userSet)t instanceof h.Mesh&&(t.visible=t[eb]);nr._userSet.clear()}};r(nr,"_userSet",new Set);let wr=nr;var mP=Object.defineProperty,gP=Object.getOwnPropertyDescriptor,dh=(o,t,e,i)=>{for(var n=i>1?void 0:i?gP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&mP(t,e,n),n};const rd=x("debuggroundprojection");class is extends D{constructor(){super(...arguments);r(this,"applyOnAwake",!1);r(this,"autoFit",!0);r(this,"_radius",50);r(this,"_height",3);r(this,"_arblending",0);r(this,"_lastBackground");r(this,"_lastRadius");r(this,"_lastHeight");r(this,"_projection");r(this,"_watcher");r(this,"_needsTextureUpdate",!1);r(this,"_blurrynessShader",null);r(this,"_lastBlurriness",-1)}set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new Os(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{rd&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){var e,i;(e=this._watcher)==null||e.revoke(),(i=this._projection)==null||i.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Kc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof h.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){var e;this.updateProjection(),(e=this._watcher)==null||e.apply()}updateProjection(){var a,l,c,d,u,f;if(!this.context.scene.background){(a=this._projection)==null||a.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof h.Texture)){(l=this._projection)==null||l.removeFromParent();return}if(((c=this.context.xr)!=null&&c.isPassThrough||(d=this.context.xr)!=null&&d.isAR)&&this.arBlending===0){(u=this._projection)==null||u.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let i=!0;const n=0,s=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||s){rd&&console.log("Create/Update Ground Projection",e.name),(f=this._projection)==null||f.removeFromParent();try{this._projection=new G.GroundedSkybox(e,this._height,this._radius,64)}catch(p){console.error("Error creating three GroundProjection",p);return}this._projection.position.y=this._height-n,this._projection.name="GroundProjection",Gm(this._projection,!1)}else i=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&i){this._projection.updateWorldMatrix(!0,!0);const p=ci(this.context.scene.children,[this._projection]),g=p.min.y;if(g<1/0){const y=$();y.x=p.min.x+(p.max.x-p.min.x)*.5;const _=Fe(this.gameObject).x;y.y=g+this._height*_-n,y.z=p.min.z+(p.max.z-p.min.z)*.5,st(this._projection,y)}rd&&V.DrawWireBox3(p,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}updateBlurriness(e,i){var s;if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,rd&&console.log("Update Blurriness",i),this._blurrynessShader??(this._blurrynessShader=new h.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:i},blending:{value:0},alphaFactor:{value:1}},vertexShader:yP,fragmentShader:_P})),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=i,this._lastBlurriness=i,e.needsUpdate=!0;const n=this._projection.material.transparent;this._projection.material.transparent=(((s=this.context.xr)==null?void 0:s.isAR)===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,n!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=Cr.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}dh([m()],is.prototype,"applyOnAwake",2);dh([m()],is.prototype,"autoFit",2);dh([m()],is.prototype,"radius",1);dh([m()],is.prototype,"height",1);dh([m()],is.prototype,"arBlending",1);const yP=`
859
+ varying vec2 vUv;
860
+
861
+ void main() {
862
+ vUv = uv;
863
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
864
+ }
865
+ `,_P=`
866
+ uniform sampler2D map;
867
+ uniform float blurriness;
868
+ uniform float alphaFactor;
869
+ uniform float blending;
870
+ varying vec2 vUv;
871
+
872
+ const float PI = 3.14159265359;
873
+
874
+ // Gaussian function
875
+ float gaussian(float x, float sigma) {
876
+ return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
877
+ }
878
+
879
+ // Custom smoothstep function for desired falloff
880
+ float customSmoothstep(float edge0, float edge1, float x) {
881
+ float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
882
+ return t * t * (3.0 - 2.0 * t);
883
+ }
884
+
885
+ void main() {
886
+ vec2 center = vec2(0.0, 0.0);
887
+ vec2 pos = vUv;
888
+ pos.x = 0.0; // Only consider vertical distance
889
+ float distance = length(pos - center);
890
+
891
+ // Calculate blur amount based on custom falloff
892
+ float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
893
+ blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
894
+
895
+ // Gaussian blur
896
+ vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
897
+ vec4 color = vec4(0.0);
898
+ float totalWeight = 0.0;
899
+ int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
900
+ float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
901
+
902
+ for (int x = -blurSize; x <= blurSize; x++) {
903
+ for (int y = -blurSize; y <= blurSize; y++) {
904
+ vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
905
+ float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
906
+ color += textureLod(map, vUv + offset, lodLevel) * weight;
907
+ totalWeight += weight;
908
+ }
909
+ }
910
+
911
+ color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
912
+
913
+ gl_FragColor = color;
914
+
915
+ float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
916
+ float stepFactor = blending - brightness * .1;
917
+ gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
918
+ gl_FragColor.a *= alphaFactor;
919
+ // gl_FragColor.rgb = vec3(1.0);
920
+
921
+ // #include <tonemapping_fragment>
922
+ // #include <colorspace_fragment>
923
+
924
+ // Uncomment to visualize blur amount
925
+ // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
926
+ }
927
+ `;var bP=Object.defineProperty,xg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&bP(t,e,n),n};class Br extends D{constructor(){super(...arguments);r(this,"constraintActive",!0);r(this,"locked",!1);r(this,"sources",[])}}xg([m()],Br.prototype,"constraintActive");xg([m()],Br.prototype,"locked");xg([m(h.Object3D)],Br.prototype,"sources");function ew(o,t){return Ts(o,de.ContextCreated,t),()=>To(o,de.ContextCreated)}function vP(o,t){return Ts(o,de.ContextClearing,t),()=>To(o,de.ContextClearing)}function wP(o,t){return Ts(o,de.ContextDestroying,t),()=>To(o,de.ContextDestroying)}function tw(o,t){return Ts(o,we.Start,t),()=>To(o,we.Start)}function iw(o,t){return Ts(o,we.Update,t),()=>To(o,we.Update)}function xP(o,t){return Ts(o,we.OnBeforeRender,t),()=>To(o,we.OnBeforeRender)}function SP(o,t){return Ts(o,we.OnAfterRender,t),()=>To(o,we.OnAfterRender)}let xr=class{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(t,e,i,n){return t.prep(4,12),t.writeFloat32(n),t.writeFloat32(i),t.writeFloat32(e),t.offset()}};class nw{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}position(t){return(t||new xr).__init(this.bb_pos,this.bb)}rotation(t){return(t||new xr).__init(this.bb_pos+12,this.bb)}scale(t){return(t||new xr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(t,e,i,n,s,a,l,c,d,u){return t.prep(4,36),t.prep(4,12),t.writeFloat32(u),t.writeFloat32(d),t.writeFloat32(c),t.prep(4,12),t.writeFloat32(l),t.writeFloat32(a),t.writeFloat32(s),t.prep(4,12),t.writeFloat32(n),t.writeFloat32(i),t.writeFloat32(e),t.offset()}}class ws{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}static getRootAsSyncedTransformModel(t,e){return(e||new ws).__init(t.readInt32(t.position())+t.position(),t)}static getSizePrefixedRootAsSyncedTransformModel(t,e){return t.setPosition(t.position()+le.SIZE_PREFIX_LENGTH),(e||new ws).__init(t.readInt32(t.position())+t.position(),t)}guid(t){const e=this.bb.__offset(this.bb_pos,4);return e?this.bb.__string(this.bb_pos+e,t):null}fast(){const t=this.bb.__offset(this.bb_pos,6);return t?!!this.bb.readInt8(this.bb_pos+t):!1}transform(t){const e=this.bb.__offset(this.bb_pos,8);return e?(t||new nw).__init(this.bb_pos+e,this.bb):null}dontSave(){const t=this.bb.__offset(this.bb_pos,10);return t?!!this.bb.readInt8(this.bb_pos+t):!1}static startSyncedTransformModel(t){t.startObject(4)}static addGuid(t,e){t.addFieldOffset(0,e,0)}static addFast(t,e){t.addFieldInt8(1,+e,0)}static addTransform(t,e){t.addFieldStruct(2,e,0)}static addDontSave(t,e){t.addFieldInt8(3,+e,0)}static endSyncedTransformModel(t){return t.endObject()}static finishSyncedTransformModelBuffer(t,e){t.finish(e)}static finishSizePrefixedSyncedTransformModelBuffer(t,e){t.finish(e,void 0,!0)}}exports.MODULES=void 0;(o=>{(t=>{t.MAYBEMODULE=null;const e=[];function i(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(s=>{e.push(s)})}t.ready=i;async function n(){if(t.MODULE)return t.MODULE;const s=await Promise.resolve().then(()=>require("./rapier-CUe6_xwE.umd.cjs"));return t.MODULE=s,t.MAYBEMODULE=s,e.forEach(a=>a(s)),e.length=0,s}t.load=n})(o.RAPIER_PHYSICS||(o.RAPIER_PHYSICS={})),(t=>{t.MAYBEMODULE=null;const e=[];function i(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(s=>{e.push(s)})}t.ready=i;async function n(){if(t.MODULE)return t.MODULE;const s=await Promise.resolve().then(()=>require("./postprocessing-CjW23fio.umd.cjs")).then(a=>a.index);return t.MODULE=s,t.MAYBEMODULE=s,e.forEach(a=>a(s)),e.length=0,s}t.load=n})(o.POSTPROCESSING||(o.POSTPROCESSING={})),(t=>{t.MAYBEMODULE=null;const e=[];function i(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(s=>{e.push(s)})}t.ready=i;async function n(){if(t.MODULE)return t.MODULE;const s=await Promise.resolve().then(()=>require("./postprocessing-CjW23fio.umd.cjs")).then(a=>a.N8AO);return t.MODULE=s,t.MAYBEMODULE=s,e.forEach(a=>a(s)),e.length=0,s}t.load=n})(o.POSTPROCESSING_AO||(o.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var ht=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(ht||{}),Hu=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(Hu||{}),ze=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(ze||{}),ba=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(ba||{});const xt=function(o,t){return function(e,i,n){CP(e,i,n,o,t)}};function CP(o,t,e,i,n){if(!n&&!i&&!o.onValidate)return;if(e!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,t,e),Te("Invalid usage of validate decorator. Only fields can be validated. Property: "+t,Oi.Error);return}let s="";if(typeof t=="string"?s=t:s=t.name,o.__internalAwake){const a=Symbol(s),l=o.__internalAwake;o.__internalAwake=function(){var c;if(!this.onValidate){B()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+((c=o.constructor)==null?void 0:c.name)+'"');return}if(this[a]===void 0){this[a]=this[s];const d=this[s];if(d instanceof h.Vector2||d instanceof h.Vector3||d instanceof h.Vector4||d instanceof h.Quaternion){const u=this[s];Au(u,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(u){var f;if(this[am]===!0)this[a]=u;else{i==null||i.call(this,u);const p=this[a];this[a]=u,(f=this.onValidate)==null||f.call(this,s,p)}},get:function(){return n==null||n.call(this),this[a]}})}l.call(this)}}}const PP=function(o){return function(t,e,i){let n="";typeof e=="string"?n=e:n=e.name;const s=o.prototype,a=Object.getOwnPropertyDescriptor(s,n);if(!(a!=null&&a.value)){console.warn("Can not apply prefix: type does not have method named",e,o);return}const l=a.value,c=t[n];Object.defineProperty(s,n,{value:function(...d){const u=c==null?void 0:c.call(this,...d);if(u instanceof Promise){u.then(f=>{if(f!==!1)return l.call(this,...d)});return}if(u!==!1)return l.call(this,...d)}})}};var MP=Object.defineProperty,OP=Object.getOwnPropertyDescriptor,Di=(o,t,e,i)=>{for(var n=i>1?void 0:i?OP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&MP(t,e,n),n};class kP{constructor(t,e){r(this,"positionChanged",!1);r(this,"rotationChanged",!1);r(this,"position");r(this,"quaternion");r(this,"_positionKeys",["x","y","z"]);r(this,"_quaternionKeys",["_x","_y","_z","_w"]);r(this,"mute",!1);r(this,"context");r(this,"obj");r(this,"_positionWatch");r(this,"_rotationWatch");this.context=e,this.obj=t}get isDirty(){return this.positionChanged||this.rotationChanged}reset(t=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,t){if(this.position)for(const e of this._positionKeys)delete this.position[e];if(this.quaternion)for(const e of this._quaternionKeys)delete this.quaternion[e]}}syncValues(){for(const t of this._positionKeys)this.position[t]=this.obj.position[t];for(const t of this._quaternionKeys)this.quaternion[t]=this.obj.quaternion[t]}applyValues(){if(this.positionChanged&&this.position)for(const t of this._positionKeys){const e=this.position[t];e!==void 0&&(this.obj.position[t]=e)}if(this.rotationChanged&&this.quaternion)for(const t of this._quaternionKeys){const e=this.quaternion[t];e!==void 0&&(this.obj.quaternion[t]=e)}}start(t,e){this.reset(),t&&(this._positionWatch||(this._positionWatch=new Os(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,a)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const l=this.position[a];Math.abs(l-s)<1e-5||(this.position[a]=s,this.positionChanged=!0)})),e&&(this._rotationWatch||(this._rotationWatch=new Os(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,a)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const l=this.quaternion[a];Math.abs(l-s)<1e-5||(this.quaternion[a]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new h.Matrix4;this.obj.matrixWorld.multiplyMatrices=(s,a)=>{var l;return(l=this.context.physics.engine)!=null&&l.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,a)}}stop(){var t,e;(t=this._positionWatch)==null||t.revoke(),(e=this._rotationWatch)==null||e.revoke()}}var Ps;const hi=(Ps=class extends D{constructor(){super(...arguments);r(this,"autoMass",!0);r(this,"_mass",0);r(this,"useGravity",!0);r(this,"centerOfMass",new h.Vector3(0,0,0));r(this,"constraints",ze.None);r(this,"isKinematic",!1);r(this,"drag",0);r(this,"angularDrag",1);r(this,"detectCollisions",!0);r(this,"sleepThreshold",.01);r(this,"collisionDetectionMode",Hu.Discrete);r(this,"_gravityScale",1);r(this,"dominanceGroup",0);r(this,"_propertiesChanged",!1);r(this,"_currentVelocity",new h.Vector3);r(this,"_smoothedVelocity",new h.Vector3);r(this,"_smoothedVelocityGetter",new h.Vector3);r(this,"_lastPosition",new h.Vector3);r(this,"_watch")}get isRigidbody(){return!0}set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){var e,i;return this.autoMass?((i=(e=this.context.physics.engine)==null?void 0:e.getBody(this))==null?void 0:i.mass())??-1:this._mass}get lockPositionX(){return(this.constraints&ze.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&ze.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&ze.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&ze.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&ze.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&ze.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=ze.FreezePositionX:this.constraints&=~ze.FreezePositionX}set lockPositionY(e){e?this.constraints|=ze.FreezePositionY:this.constraints&=~ze.FreezePositionY}set lockPositionZ(e){e?this.constraints|=ze.FreezePositionZ:this.constraints&=~ze.FreezePositionZ}set lockRotationX(e){e?this.constraints|=ze.FreezeRotationX:this.constraints&=~ze.FreezeRotationX}set lockRotationY(e){e?this.constraints|=ze.FreezeRotationY:this.constraints&=~ze.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=ze.FreezeRotationZ:this.constraints&=~ze.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new kP(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),we.LateUpdate),B()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{var e;await Kc(3),(e=this.context.physics.engine)!=null&&e.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){var e,i;(e=this._watch)==null||e.stop(),(i=this.context.physics.engine)==null||i.removeBody(this)}onDestroy(){var e;(e=this.context.physics.engine)==null||e.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){var e,i,n,s;for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,(e=this.context.physics.engine)==null||e.updateProperties(this)),(i=this._watch)!=null&&i.isDirty?(this._watch.mute=!0,this._watch.applyValues(),(n=this.context.physics.engine)==null||n.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):(s=this._watch)==null||s.syncValues(),this.captureVelocity(),yield}teleport(e,i=!0){var n;(n=this._watch)==null||n.reset(!0),i?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){var i;(i=this.context.physics.engine)==null||i.resetForces(this,e)}resetTorques(e=!0){var i;(i=this.context.physics.engine)==null||i.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){var e;(e=this.context.physics.engine)==null||e.wakeup(this)}get isSleeping(){var e;return(e=this.context.physics.engine)==null?void 0:e.isSleeping(this)}updateProperties(){var e;return this._propertiesChanged=!1,(e=this.context.physics.engine)==null?void 0:e.updateProperties(this)}applyForce(e,i,n=!0){var s;this._propertiesChanged&&this.updateProperties(),(s=this.context.physics.engine)==null||s.addForce(this,e,n)}applyImpulse(e,i=!0){var n;this._propertiesChanged&&this.updateProperties(),(n=this.context.physics.engine)==null||n.applyImpulse(this,e,i)}setForce(e,i,n,s=!0){var a,l,c;(a=this.context.physics.engine)==null||a.resetForces(this,s),typeof e=="number"?(i??(i=0),n??(n=0),(l=this.context.physics.engine)==null||l.addForce(this,{x:e,y:i,z:n},s)):(c=this.context.physics.engine)==null||c.addForce(this,e,s)}getVelocity(){var i;const e=(i=this.context.physics.engine)==null?void 0:i.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,i,n,s=!0){var a,l;if(e instanceof h.Vector3){const c=e;(a=this.context.physics.engine)==null||a.setLinearVelocity(this,c,s);return}i===void 0||n===void 0||(l=this.context.physics.engine)==null||l.setLinearVelocity(this,{x:e,y:i,z:n},s)}getAngularVelocity(){var i;const e=(i=this.context.physics.engine)==null?void 0:i.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,i,n,s=!0){var a,l;if(typeof e=="object"){const c=e;(a=this.context.physics.engine)==null||a.setAngularVelocity(this,c,s);return}if(i===void 0||n===void 0||typeof i=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}(l=this.context.physics.engine)==null||l.setAngularVelocity(this,{x:e,y:i,z:n},s)}setTorque(e,i,n){typeof e=="number"?this.setAngularVelocity(e,i,n):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;Ps.tempPosition.setFromMatrixPosition(e);const i=Ps.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Ps.tempPosition),this._smoothedVelocity.lerp(i,this.context.time.deltaTime/.1)}},r(Ps,"tempPosition",new h.Vector3),Ps);Di([xt()],hi.prototype,"autoMass",2);Di([m()],hi.prototype,"mass",1);Di([xt(),m()],hi.prototype,"useGravity",2);Di([m(h.Vector3)],hi.prototype,"centerOfMass",2);Di([xt(),m()],hi.prototype,"constraints",2);Di([xt(),m()],hi.prototype,"isKinematic",2);Di([xt(),m()],hi.prototype,"drag",2);Di([xt(),m()],hi.prototype,"angularDrag",2);Di([xt(),m()],hi.prototype,"detectCollisions",2);Di([xt(),m()],hi.prototype,"sleepThreshold",2);Di([xt(),m()],hi.prototype,"collisionDetectionMode",2);Di([xt()],hi.prototype,"_gravityScale",2);Di([xt()],hi.prototype,"dominanceGroup",2);let ot=hi;new h.Vector3;new h.Vector3;const Zs=x("debugsync"),Dc="STRS";tg(Dc,ws.getRootAsSyncedTransformModel);const Rn=new le.Builder;function sw(o,t,e=!0){Rn.clear();const i=Rn.createString(o);ws.startSyncedTransformModel(Rn),ws.addGuid(Rn,i),ws.addFast(Rn,e);const n=t.worldPosition,s=t.worldEuler,a=t.gameObject.scale;ws.addTransform(Rn,nw.createTransform(Rn,n.x,n.y,n.z,s.x,s.y,s.z,a.x,a.y,a.z));const l=ws.endSyncedTransformModel(Rn);return Rn.finish(l,Dc),Rn.asUint8Array()}let ym=0,uc=0;iw(o=>{var i;const e=((i=o.connection.currentServerUrl)==null?void 0:i.includes("glitch"))?10:40;uc=Math.floor(ym/e),ym=0,Zs&&uc>0&&console.log("Sync Transform Fast Interval",uc)});class Zn extends D{constructor(){super(...arguments);r(this,"overridePhysics",!0);r(this,"interpolatePosition",!0);r(this,"interpolateRotation",!0);r(this,"fastMode",!1);r(this,"syncDestroy",!1);r(this,"_model",null);r(this,"_needsUpdate",!0);r(this,"rb",null);r(this,"_wasKinematic",!1);r(this,"_receivedDataBefore",!1);r(this,"_targetPosition");r(this,"_targetRotation");r(this,"_receivedFastUpdate",!1);r(this,"_shouldRequestOwnership",!1);r(this,"joinedRoomCallback",null);r(this,"receivedDataCallback",null);r(this,"tempEuler",new h.Euler);r(this,"receivedUpdate",!1);r(this,"lastPosition");r(this,"lastRotation");r(this,"lastScale")}requestOwnership(){Zs&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){var e;(e=this._model)==null||e.freeOwnership()}hasOwnership(){var e;return((e=this._model)==null?void 0:e.hasOwnership)??void 0}isOwned(){var e;return(e=this._model)==null?void 0:e.isOwned}awake(){Zs&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new h.Vector3,this._targetRotation=new h.Quaternion,this.lastPosition=new h.Vector3,this.lastRotation=new h.Quaternion,this.lastScale=new h.Vector3,this.rb=S.getComponentInChildren(this.gameObject,ot),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new ng(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(ee.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Dc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&hg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(ee.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Dc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}onReceivedData(e){var i;if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Zs&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const n=e.transform();if(n){Wi.markDirty(this.gameObject,!0);const s=n.position();s&&(this.interpolatePosition&&((i=this._targetPosition)==null||i.set(s.x(),s.y(),s.z())),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(s.x(),s.y(),s.z()));const a=n.rotation();a&&(this.tempEuler.set(a.x(),a.y(),a.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Hm(this.gameObject,this.tempEuler));const l=n.scale();l&&this.gameObject.scale.set(l.x(),l.y(),l.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Zs&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,i=this.worldQuaternion,n=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const l=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>l||i.angleTo(this.lastRotation)>l||n.distanceTo(this.lastScale)>l)&&(this._model.hasOwnership?this._needsUpdate=!0:(Zs&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,i.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),Wi.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const l=this._receivedFastUpdate||this.fastMode?.5:.3;let c=!1;if(this.interpolatePosition&&this._targetPosition){const d=this.worldPosition;d.lerp(this._targetPosition,l),this.worldPosition=d,c=!0}if(this.interpolateRotation&&this._targetRotation){const d=this.worldQuaternion;d.slerp(this._targetRotation,l),this.worldQuaternion=d,c=!0}c&&Wi.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(i),this.lastScale.copy(n),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Zs&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const s=10,a=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%s===0||a)){if(ym++,a&&uc>0&&this.context.time.frameCount%uc!==0)return;Zs&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const l=sw(this.guid,this,!!a);this.context.connection.sendBinary(l)}}}class uh{constructor(t,e){r(this,"event");r(this,"button");r(this,"buttonName");r(this,"_used",!1);r(this,"_propagationStopped",!1);r(this,"z__pointer_ctured",!1);r(this,"z__pointer_cture_rleased",!1);r(this,"inputSource");r(this,"object");r(this,"point");r(this,"normal");r(this,"face");r(this,"distance");r(this,"instanceId");r(this,"intersection");r(this,"isDown");r(this,"isUp");r(this,"isPressed");r(this,"isClick");r(this,"isDoubleClick");r(this,"input");this.event=e,this.input=t,this.button=e.button}get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}get pressure(){return this.event.pressure}get used(){return this._used}use(){this._used||(this._used=!0,this.event.use())}get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}setPointerCapture(){this.z__pointer_ctured=!0}releasePointerCapture(){this.z__pointer_cture_rleased=!0}get mode(){return this.event.mode}clone(){const t=new uh(this.input,this.event);return Object.assign(t,this),t}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function ou(o,t){return S.foreachComponent(o,i=>{if(!i.enabled)return;const n=i;if(t)switch(t){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const cs=new Array;class xs{constructor(t,e,i,n){r(this,"enabled",!0);r(this,"target");r(this,"methodName");r(this,"arguments");this.target=t,this.methodName=e||null,this.arguments=i,n!=null&&(this.enabled=n)}get canClone(){return this.target instanceof Object}invoke(...t){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(cs.length=0,t!==void 0&&t.length>0&&cs.push(...t),cs.push(...this.arguments),this.target(...this.arguments),cs.length=0):this.target(...t);else if(this.methodName!=null){const e=this.target[this.methodName];typeof e=="function"?this.arguments?(cs.length=0,t!==void 0&&t.length>0&&cs.push(...t),cs.push(...this.arguments),e.call(this.target,...cs),cs.length=0):e.call(this.target,...t):this.arguments?this.target[this.methodName]=this.arguments[0]||t[0]:this.target[this.methodName]=t[0]}}}}const RP=o=>/^[A-Z]*$/.test(o);class Gu extends Event{constructor(){super(...arguments);r(this,"args")}}class ye{constructor(t){r(this,"isEventList",!0);r(this,"target");r(this,"key");r(this,"_isInvoking",!1);r(this,"methods",[]);r(this,"_methodsCopy",[]);if(this.methods=[],Array.isArray(t))for(const e of t)e instanceof xs?this.methods.push(e):typeof e=="function"&&this.methods.push(new xs(e));else typeof t=="function"&&this.methods.push(new xs(t))}__internalOnInstantiate(t){var n;const e=new Array;for(let s=0;s<this.methods.length;s++){const a=this.methods[s];if(!(a.target instanceof Function)){const l=a.target;let c=l==null?void 0:l.uuid;if(l&&(c=l.guid),c){const d=t[c];if(d){const u=(n=a.arguments)==null?void 0:n.map(f=>f instanceof Object&&f.uuid?t[f.uuid]:f!=null&&f.isComponent?t[f.guid]:f);e.push(new xs(d.clone,a.methodName,u,a.enabled))}else B()&&console.warn("Could not find target for event listener")}}}return new ye(e)}setEventTarget(t,e){if(this.key=t,this.target=e,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&RP(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){var t;return((t=this.methods)==null?void 0:t.length)??0}get isInvoking(){return this._isInvoking}static from(...t){return new ye(t)}invoke(...t){var e;if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(((e=this.methods)==null?void 0:e.length)<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const i of this._methodsCopy)i.invoke(...t);if(typeof this.target=="object"&&typeof this.key=="string"){const i=this.target.dispatchEvent;if(typeof i=="function"){const n=new Gu(this.key);n.args=t,i.call(this.target,n)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(t){return this.methods.push(new xs(t)),t}removeEventListener(t){if(t)for(let e=this.methods.length-1;e>=0;e--)this.methods[e].target===t&&(this.methods[e].enabled=!1,this.methods.splice(e,1))}removeAllEventListeners(){this.methods.length=0}}class EP extends Yi{constructor(){super([h.Color,ie],"ColorSerializer")}onDeserialize(t){if(t!=null)return t.a!==void 0?new ie(t.r,t.g,t.b,t.a):t.alpha!==void 0?new ie(t.r,t.g,t.b,t.alpha):new h.Color(t.r,t.g,t.b)}onSerialize(t){if(t!=null)return t.a!==void 0?{r:t.r,g:t.g,b:t.b,a:t.a}:{r:t.r,g:t.g,b:t.b}}}const TP=new EP;class AP extends Yi{constructor(){super([h.Euler],"EulerSerializer")}onDeserialize(t,e){if(t!=null){if(t.order)return new h.Euler(t.x,t.y,t.z,t.order);if(t.x!=null)return new h.Euler(t.x,t.y,t.z)}}onSerialize(t,e){return{x:t.x,y:t.y,z:t.z,order:t.order}}}const LP=new AP;class DP extends Yi{constructor(){super(h.Object3D,"ObjectSerializer")}onSerialize(t,e){if(e.objectToNode!==void 0&&t.uuid){const i=e.objectToNode[t.uuid];return dt&&console.log(i,t.name,t.uuid),{node:i}}}onDeserialize(t,e){var i,n,s;if(typeof t=="string"){if(t.endsWith(".glb")||t.endsWith(".gltf")){if(e.serializable instanceof Array&&e.serializable.includes(te))return;B()&&me("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const a=(n=(i=e.target)==null?void 0:i.constructor)==null?void 0:n.name;console.warn(`Wrong usage of @serializable detected in your script "${a}"
928
+
929
+ It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
930
+
931
+ To fix this please change your code to:
932
+
933
+ @serializable(AssetReference)
934
+ ${e.path}! : AssetReference;
935
+ \0`)}return}if(t){if(t.node!==void 0&&e.nodeToObject){const a=e.nodeToObject[t.node];return dt&&console.log("Deserialized object reference?",t,a,e==null?void 0:e.nodeToObject),a||console.warn("Did not find node: "+t.node,e.nodeToObject,e.object),a}else if(t.guid){if(!e.context){console.error("Missing context");return}let a;const l=(s=e.gltf)==null?void 0:s.scene;return l&&(a=S.findByGuid(t.guid,l)),a||(a=S.findByGuid(t.guid,e.context.scene)),a?(a&&a.isComponent===!0&&(dt&&console.warn("Deserialized object reference is a component"),a=a.gameObject),dt&&console.log("Deserialized object reference?",t,a,e==null?void 0:e.nodeToObject)):((B()||dt)&&console.warn("Could not resolve object reference",e.path,t,e.target,e.context.scene),t.could_not_resolve=!0),a}}}}const ow=new DP;class IP extends Yi{constructor(){super([D,D],"ComponentSerializer")}onSerialize(t,e){if(t!=null&&t.guid)return{guid:t.guid}}onDeserialize(t,e){var i;if(t!=null&&t.guid){if(t.___persistentAsset){dt&&console.log("Skipping component deserialization because it's a persistent asset",t);return}const n=e.path;dt&&console.log(t.guid,e.root,e.object,e.target);let s=this.findObjectForGuid(t.guid,e.root);if(s||e.context&&(s=this.findObjectForGuid(t.guid,(i=e.context)==null?void 0:i.scene),s))return s;(B()||dt)&&console.warn('Could not resolve component reference: "'+n+'" using guid '+t.guid,e.target),t.could_not_resolve=!0;return}}findObjectForGuid(t,e){if(e.guid===t)return e;const i=S.foreachComponent(e,n=>{if(n.guid===t)return n},!1);if(i!==void 0)return i;for(let n=0;n<e.children.length;n++){const s=e.children[n],a=this.findObjectForGuid(t,s);if(a)return a}}}const Ld=new IP;class jP extends Yi{constructor(){super([ye])}onSerialize(t,e){console.log("TODO: SERIALIZE EVENT")}onDeserialize(t,e){var i,n,s;if(typeof t=="function")return new ye([new xs(t,null,[],!0)]);if(t&&t.type==="EventList"){dt&&console.log("DESERIALIZE EVENT",t);const a=new Array;if(t.calls&&Array.isArray(t.calls))for(const d of t.calls){let u=function(g){if(typeof g=="object"){let y=ow.onDeserialize(g,e);if(y||(y=Ld.onDeserialize(g,e)),y)return y}return g};dt&&console.log(d);let f=Ld.findObjectForGuid(d.target,e.root);!f&&((i=e.context)!=null&&i.scene)&&(f=Ld.findObjectForGuid(d.target,(n=e.context)==null?void 0:n.scene));const p=((s=d.method)==null?void 0:s.length)>0;if(f&&p){const g=()=>{const _=d.method[0].toUpperCase()+d.method.slice(1);if(typeof f[_]=="function"){console.warn(`EventList method:
936
+ Could not find method ${d.method} on object ${f.name}. Please rename ${d.method} to ${_}?
937
+ `,f[_],`
938
+ in script: `,f),me("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
939
+ Could not find method ${d.method} on object ${f.name}`,f,typeof f[d.method])};if(typeof f[d.method]!="function"){let _=!1,b=f;for(;b;){const v=Object.getOwnPropertyDescriptor(b,d.method);if(v&&(v.writable===!0||v.set)){_=!0;break}b=Object.getPrototypeOf(b)}!_&&(B()||dt)&&g()}}if(f){let g=d.argument;if(g!==void 0?g=u(g):d.arguments!==void 0&&(g=d.arguments.map(u)),!f[d.method])console.warn(`EventList method not found: "${d.method}" on ${f==null?void 0:f.name}`);else{g!==void 0&&!Array.isArray(g)&&(g=[g]);const _=new xs(f,d.method,g,d.enabled);a.push(_)}}else B()&&console.warn("[Debug] EventList: Could not find event listener in scene",d,e.object,t)}const l=new ye(a);dt&&console.log(l);const c=e.target;return c!==void 0&&e.path!==void 0&&l.setEventTarget(e.path,c),l}}}const BP=new jP,ru=new WeakMap,FP=h.Texture.prototype.clone;h.Texture.prototype.clone=function(){const o=FP.call(this);return ru.has(o)||ru.set(o,this),o};class rw extends Yi{constructor(){super([wr,h.WebGLRenderTarget])}onSerialize(t,e){}onDeserialize(t,e){if(t instanceof h.Texture&&e.type===wr){let i=t;ru.has(i)&&(i=ru.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof h.CompressedTexture&&(i.isCompressedTexture=!1,i.format=h.RGBAFormat);const n=new wr(i.image.width,i.image.height,{colorSpace:h.LinearSRGBColorSpace});return n.texture=i,n}}}new rw;class aw extends Yi{constructor(){super([URL])}onSerialize(t,e){return null}onDeserialize(t,e){if(typeof t=="string"&&t.length>0)return Ro(e.gltfId,t)}}new aw;var UP=Object.defineProperty,zP=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&UP(t,e,n),n};class Wa extends D{awake(){Qt.createIfNoneExists(this.context)}onEnable(){var t;(t=Qt.get(this.context))==null||t.register(this)}onDisable(){var t;(t=Qt.get(this.context))==null||t.unregister(this)}}class Ti extends Wa{constructor(){super(...arguments);r(this,"targets",null);r(this,"raycastHits",[]);r(this,"ignoreSkinnedMeshes",!1)}start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??(e=new Kn),e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const i=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=s=>s instanceof h.SkinnedMesh?"continue in children":i?i(s):!0);const n=this.context.physics.raycast(e);return e.testObject=i,n}}zP([m()],Ti.prototype,"ignoreSkinnedMeshes");class qu extends Ti{constructor(){super(),this.ignoreSkinnedMeshes=!0}}const Mu=class Mu extends Wa{performRaycast(t){if(!J.active||!Mu.allow||!(t!=null&&t.ray))return null;const e=t.ray.origin;return this.context.physics.sphereOverlap(e,.015,!1,!0)}};r(Mu,"allow",!0);let Rr=Mu;class Sg{static getObject(t){const e=t[Ci];return e&&(e.isComponent===!0?t=e.gameObject:t=e),t}static isInteractable(t,e){if(e&&(e.canvasGroup=void 0,e.graphic=void 0),t==null||!t.visible||(t=this.getObject(t),!t.visible))return!1;const i=this.tryFindCanvasGroup(t);if((i==null?void 0:i.isCanvasGroup)===!0&&(e&&(e.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=Or(t,s=>{if(s.isGraphic===!0)return s},!1);return e&&(n==null?void 0:n.isGraphic)===!0&&(e.graphic=n),!((n==null?void 0:n.raycastTarget)===!1||(n==null?void 0:n.layer)===2)}static tryFindCanvasGroup(t){if(!t)return null;const e=Or(t,i=>{const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n},!1);return e!==void 0?e:this.tryFindCanvasGroup(t.parent)}}function Cg(o){const t=o[Ci];return t||(o.parent?Cg(o.parent):null)}function NP(o){return o.isUI===!0||typeof o[Ci]=="object"}function au(o,t){if(!o)return;const e=o.material;if((e==null?void 0:e.isMaterial)===!0){const i=o.parent;i&&i.isText,e.side=t.doubleSided??!0?h.DoubleSide:h.FrontSide,e.shadowSide=t.doubleSided?h.DoubleSide:h.FrontSide,o.castShadow=t.castShadows?t.castShadows:!1,o.receiveShadow=t.receiveShadows?t.receiveShadows:!1}for(const i of o.children)au(i,t)}function ua(o,t,e){o[t]===void 0&&console.warn("Field",t,"is undefined on",o);const i=Proxy.revocable(o[t],{set(a,l,c,d){const u=a[l],f=Reflect.set(a,l,c,d);return e(c,u),f}}),n=i.revoke,s=o[t];return i.revoke=()=>{o[t]=s,n()},o[t]=i.proxy,i}const tb=Symbol("Scheduled action");function VP(o,t,e=we.OnBeforeRender){let i=o[tb];i||(i=o[tb]={});const n=t.name;i[e]||(i[e]={});const s=i[e];if(s[n])return;function*l(){t==null||t.call(o),s[n]=null}const c=o.startCoroutine(l(),e);s[n]=c}const Js=x("debugeventsystem");var _m=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(_m||{});ew(o=>{Qt.createIfNoneExists(o)});class Qt extends D{constructor(){super(...arguments);r(this,"raycaster",[]);r(this,"pressedByID",new Map);r(this,"hoveredByID",new Map);r(this,"onPointerEvent",e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const i=new uh(this.context.input,e);this._currentPointerEventName=e.type,i.inputSource=this.context.input,i.isClick=e.isClick,i.isDoubleClick=e.isDoubleClick,i.isDown=e.type==Ee.PointerDown,i.isUp=e.type==Ee.PointerUp,i.isPressed=this.context.input.getPointerPressed(e.pointerId),Js&&(i.isDown?console.log("DOWN",i.pointerId):i.isUp&&console.log("UP",i.pointerId),i.isClick&&console.log("CLICK",i.pointerId));const n=new Kn;e.hasRay?n.ray=e.ray:n.screenPoint=this.context.input.getPointerPositionRC(e.pointerId);const s=this.performRaycast(n);if(s){for(const l of s)l.event=e,e.intersections.push(l);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:s})}Js&&i.isClick&&Te("EventSystem: "+i.pointerId+" - "+this.context.time.frame+" - Up:"+i.isUp+", Down:"+i.isDown);const a={sender:this,args:i,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:a})),this.handleIntersections(s,i),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:a}))});r(this,"_sortedHits",[]);r(this,"_testObjectsCache",new Map);r(this,"_currentlyActiveRaycaster",null);r(this,"_currentPointerEventName",null);r(this,"shouldRaycastObject",e=>{var a;const i=e&&"getComponent"in e?e.getComponent(Wa):null;if(i&&i!=this._currentlyActiveRaycaster)return!1;let n=null;if(NP(e)&&(n=(a=e[Ci])==null?void 0:a.gameObject),this._testObjectsCache.has(e)||n&&this._testObjectsCache.has(n))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let l=ou(e,this._currentPointerEventName);if(!l&&n&&(l=ou(n,this._currentPointerEventName)),l){this._testObjectsCache.set(e,!0);for(const c of e.children)this.shouldRaycastObject_AddToYesCache(c);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}});r(this,"_sortingBuffer",[]);r(this,"_noDepthTestingResults",[]);r(this,"out",{});r(this,"_capturedPointer",{});r(this,"pointerEnterSymbol",Symbol("pointerEnter"));r(this,"pointerExitSymbol",Symbol("pointerExit"));r(this,"currentActiveMeshUIComponents",[])}static ensureUpdateMeshUI(e,i,n=!1){ho.update(e,i,n)}static markUIDirty(e){ho.markDirty()}static createIfNoneExists(e){e.scene.getComponent(Qt)||e.scene.addComponent(Qt)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(Qt)}static get instance(){return this.get(X.Current)}register(e){var i;e&&this.raycaster&&!this.raycaster.includes(e)&&((i=this.raycaster)==null||i.push(e))}unregister(e){var n,s;const i=(n=this.raycaster)==null?void 0:n.indexOf(e);i!==void 0&&i!==-1&&((s=this.raycaster)==null||s.splice(i,1))}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(Wa)||this.context.scene.addComponent(Ti)}onEnable(){this.context.input.addEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerMove,this.onPointerEvent)}onBeforeRender(){this.resetMeshUIStates()}shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const i of e.children)this.shouldRaycastObject_AddToYesCache(i)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e||(e=new Kn),e.testObject=this.shouldRaycastObject;for(const i of this.raycaster){if(!i.activeAndEnabled)continue;this._currentlyActiveRaycaster=i;const n=i.performRaycast(e);this._currentlyActiveRaycaster=null,n&&n.length>0&&this._sortedHits.push(...n)}return this._sortedHits.sort((i,n)=>i.distance-n.distance),this._sortedHits}assignHitInformation(e,i){i?(e.intersection=i,e.point=i.point,e.normal=i.normal,e.face=i.face,e.distance=i.distance,e.instanceId=i.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,i){var s;if(e!=null&&e.length){e=this.sortCandidates(e);for(const a of e){if(i.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(i,a),this.handleEventOnObject(a.object,i))return!0}}this.assignHitInformation(i,e==null?void 0:e[0]),this.invokePointerCapture(i);const n=this.hoveredByID.get(i.pointerId);return n&&this.propagatePointerExit(n.obj,n.data,null),this.hoveredByID.delete(i.pointerId),i.isUp&&((s=this.pressedByID.get(i.pointerId))==null||s.handlers.forEach(a=>this.invokeOnPointerUp(i,a)),this.pressedByID.delete(i.pointerId)),!1}sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let i=0;i<e.length;i++){const n=e[i],s=n.object;if(s.material&&s.material.depthTest===!1){this._noDepthTestingResults.push(n);continue}this._sortingBuffer.push(n)}for(const i of this._sortingBuffer)this._noDepthTestingResults.push(i);return this._noDepthTestingResults}handleEventOnObject(e,i){if(!this.testIsVisible(e))return i.isClick&&Js&&console.log("not allowed",e),!1;if(i.pointerId===void 0)return Js&&console.error("Event without pointer can't be handled",i),!1;i.object=e;const n=e.parent,s=i.isClick??!1;let a=null;if(n&&n.isUI){const f=(i.isPressed||i.isClick)??!1;if(n[Ci]){const p=n[Ci].gameObject;if(p){if(!Sg.isInteractable(p,this.out))return!1;a=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,f),e=p}}}s&&Js&&console.log(this.context.time.frame,e);const l=this.hoveredByID.get(i.pointerId),c=l==null?void 0:l.obj;c!==e&&c&&this.propagatePointerExit(c,l.data,e);const u=this.hoveredByID.get(i.pointerId);if(u?(u.obj=e,u.data=i):this.hoveredByID.set(i.pointerId,{obj:e,data:i}),i.isDown){const f=this.pressedByID.get(i.pointerId);f?(f.obj=e,f.data=i):this.pressedByID.set(i.pointerId,{obj:e,data:i,handlers:new Set})}return(a===null||a.interactable)&&this.handleMainInteraction(e,i,c??null),!0}propagate(e,i){for(;e;)S.foreachComponent(e,n=>{i(n)},!1),e=e.parent}handleMainInteraction(e,i,n){const s=this.pressedByID.get(i.pointerId),a=n!==e;let l=!0;switch(i.event.pointerType){case"mouse":case"touch":const c=this.context.input.getPointerPositionLastFrame(i.pointerId),d=this.context.input.getPointerPosition(i.pointerId);l=c&&!z.approximately(c,d);break}this.propagate(e,c=>{var u;const d=c;d.interactable!==!1&&(!d.activeAndEnabled||!d.enabled||(d.onPointerEnter&&a&&this.handlePointerEnter(d,i),i.isDown&&d.onPointerDown&&(d.onPointerDown(i),s==null||s.handlers.add(d),this.handlePointerCapture(i,d)),d.onPointerMove&&(l&&d.onPointerMove(i),this.handlePointerCapture(i,d)),i.isUp&&(d.onPointerUp&&(this.invokeOnPointerUp(i,d),s==null||s.handlers.delete(d)),d.onPointerExit&&((u=i.event)==null?void 0:u.pointerType)===Bu.Touch&&(this.handlePointerExit(d,i),this.hoveredByID.delete(i.pointerId))),i.isClick&&d.onPointerClick&&d.onPointerClick(i)))}),i.isUp&&(s==null||s.handlers.forEach(c=>{this.invokeOnPointerUp(i,c)}),this.pressedByID.delete(i.pointerId))}propagatePointerExit(e,i,n){this.propagate(e,s=>{if(!s.gameObject||s.destroyed)return;const a=s;if(a.onPointerExit||a.onPointerEnter){if(n&&this.isChild(n,s.gameObject))return;this.handlePointerExit(a,i)}})}invokeOnPointerUp(e,i){var n;(n=i.onPointerUp)==null||n.call(i,e),this.releasePointerCapture(e,i)}handlePointerEnter(e,i){e.onPointerEnter&&this.updatePointerState(e,i.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(i),this.updatePointerState(e,i.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,i){e.onPointerExit&&this.updatePointerState(e,i.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(i),this.updatePointerState(e,i.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,i,n,s){let a=e[n];if(s)return a&&a.includes(i)?!1:(a=a||[],a.push(i),e[n]=a,!0);{if(!a||!a.includes(i))return!1;const l=a.indexOf(i);return l!==-1&&a.splice(l,1),!0}}handlePointerCapture(e,i){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const n=e.pointerId;if(i.onPointerMove){const s=this._capturedPointer[n]||[];s.push(i),this._capturedPointer[n]=s}else B()&&!i.z__warned_no_pointermove&&(i.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,i))}releasePointerCapture(e,i){const n=e.pointerId;if(this._capturedPointer[n]){const s=this._capturedPointer[n].indexOf(i);s!==-1&&(this._capturedPointer[n].splice(s,1),Js&&console.log("released pointer capture",n,i,this._capturedPointer))}}invokePointerCapture(e){var i;if(e.event.type===Ee.PointerMove){const n=e.pointerId,s=this._capturedPointer[n];if(s){Js&&console.log("Captured",n,s);for(let a=0;a<s.length;a++){const l=s[a];if(l.destroyed){s.splice(a,1),a--;continue}(i=l.onPointerMove)==null||i.call(l,e)}}}}isChild(e,i){return!e||!i?!1:e===i?!0:e.parent?this.isChild(e.parent,i):!1}handleMeshUiObjectWithoutShadowDom(e,i){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,i)}handleMeshUIIntersection(e,i){const n=ho.updateState(e,i);return n&&this.currentActiveMeshUIComponents.push(n),n!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&ho.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const i=this.currentActiveMeshUIComponents[e];ho.resetState(i)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class ho{static markDirty(){this.needsUpdate=!0}static update(t,e,i=!1){if(i){t.update();return}const n=e.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===e){if(n===s.frame)return;s.frame=n;let a=this.needsUpdate||n<1;s.nextUpdate<=n&&(a=!0),a&&(Js&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,t.update());return}this.lastUpdateFrame=[{context:e,frame:n,nextUpdate:n+60}],t.update(),this.needsUpdate=!1}static updateState(t,e){let i=null;if(t&&(i=this.findBlockOrTextInParent(t),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const t=this.lastSelected;t&&(this.lastSelected=null,this.resetState(t))}static resetState(t){t&&(this.needsUpdate=!0)}static findBlockOrTextInParent(t){return t?t.isBlock||t.isText?t:this.findBlockOrTextInParent(t.parent):null}}r(ho,"lastSelected",null),r(ho,"lastUpdateFrame",[]),r(ho,"needsUpdate",!1);var $P=Object.defineProperty,Ae=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&$P(t,e,n),n};const zi=x("debugorbit"),np=x("freecam"),kl=x("debugcamerafit"),ad=x("smoothcam"),WP={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let sp;class Ic extends CustomEvent{constructor(t,e){super("target-reached",{detail:{controls:t,type:e}})}}class ge extends D{constructor(){super(...arguments);r(this,"autoTarget",!0);r(this,"autoFit",!1);r(this,"enableRotate",!0);r(this,"autoRotate",!1);r(this,"autoRotateSpeed",1);r(this,"minAzimuthAngle",1/0);r(this,"maxAzimuthAngle",1/0);r(this,"minPolarAngle",0);r(this,"maxPolarAngle",Math.PI);r(this,"enableKeys",!1);r(this,"enableDamping",!0);r(this,"dampingFactor",.1);r(this,"enableZoom",!0);r(this,"minZoom",0);r(this,"maxZoom",1/0);r(this,"zoomSpeed",1);r(this,"zoomToCursor",!1);r(this,"enablePan",!0);r(this,"lookAtConstraint",null);r(this,"lookAtConstraint01",1);r(this,"allowInterrupt",!0);r(this,"middleClickToFocus",!0);r(this,"doubleClickToFocus",!0);r(this,"clickBackgroundToFitScene",2);r(this,"debugLog",!1);r(this,"targetLerpDuration",1);r(this,"_controls",null);r(this,"_cameraObject",null);r(this,"_lookTargetLerpActive",!1);r(this,"_lookTargetStartPosition",new h.Vector3);r(this,"_lookTargetEndPosition",new h.Vector3);r(this,"_lookTargetLerp01",0);r(this,"_lookTargetLerpDuration",0);r(this,"_cameraLerpActive",!1);r(this,"_cameraStartPosition",new h.Vector3);r(this,"_cameraEndPosition",new h.Vector3);r(this,"_cameraLerp01",0);r(this,"_cameraLerpDuration",0);r(this,"_fovLerpActive",!1);r(this,"_fovLerpStartValue",0);r(this,"_fovLerpEndValue",0);r(this,"_fovLerp01",0);r(this,"_fovLerpDuration",0);r(this,"_inputs",0);r(this,"_enableTime",0);r(this,"_startedListeningToKeyEvents",!1);r(this,"_eventSystem");r(this,"_afterHandleInputFn");r(this,"_camera",null);r(this,"_syncedTransform");r(this,"_didSetTarget",0);r(this,"targetElement",null);r(this,"_activePointerEvents");r(this,"_lastTimeClickOnBackground",-1);r(this,"_clickOnBackgroundCount",0);r(this,"_onPointerDown",e=>{this._activePointerEvents.push(e)});r(this,"_onPointerDownLate",e=>{e.used&&this._controls&&(this._controls.enabled=!1)});r(this,"_onPointerUp",e=>{for(let i=this._activePointerEvents.length-1;i>=0;i--){const n=this._activePointerEvents[i];if(n.pointerId===e.pointerId&&n.button===e.button){this._activePointerEvents.splice(i,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const i=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||i<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&this.fitCamera(this.context.scene.children,{immediate:!1})):this._clickOnBackgroundCount=0}zi&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}});r(this,"_onPointerUpLate",e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()});r(this,"_orbitStartAngle",0);r(this,"onControlsChangeStarted",()=>{this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()),this._syncedTransform&&this._syncedTransform.requestOwnership()});r(this,"onControlsChangeEnded",()=>{if(this._controls&&this.autoTarget){const i=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(i)<.01?(zi&&console.debug("OrbitControls: No movement detected, updating target now"),this.updateTargetNow()):zi&&console.debug("OrbitControls: Movement detected",i)}});r(this,"_shouldDisable",!1);r(this,"__onPreRender",()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))});r(this,"_haveAttachedKeyboardEvents",!1)}get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){var i;(i=this.controls)==null||i.addEventListener("start",e)}get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}awake(){zi&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1}start(){this._eventSystem=Qt.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(_m.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){var e,i;(e=this._controls)==null||e.dispose(),(i=this._eventSystem)==null||i.removeEventListener(_m.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,ai);this._camera=e;let i=e==null?void 0:e.threeCamera;if(!i&&this.gameObject instanceof h.PerspectiveCamera&&(i=this.gameObject),i&&Gp(i,this,!0),!this._controls&&i instanceof h.Object3D){this._cameraObject=i;const n=this.targetElement??this.context.renderer.domElement,s=i==null?void 0:i.quaternion.clone();this._controls=new G.OrbitControls(i,n),i==null||i.quaternion.copy(s),sp===void 0&&(sp={...this._controls.keys});const a=Z(i),l=this.gameObject.worldForward,d=a.clone().sub(l.multiplyScalar(2.5));this._controls.target.copy(d)}if(this._controls)if(np&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("end",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,Zn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:ri.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:ri.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:ri.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:ri.Late})}onDisable(){var e;if((e=this._camera)!=null&&e.threeCamera&&Gp(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("end",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}updateTargetNow(){var s,a,l;const e=new h.Ray((s=this._cameraObject)==null?void 0:s.worldPosition,(a=this._cameraObject)==null?void 0:a.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom&&(zi&&V.DrawWireSphere(n.point,.1,16711680,2),(l=this._controls)==null||l.target.copy(i[0].point))}afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onBeforeRender(){var i,n,s,a;if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&((i=this.context.input.getPointerPositionDelta(0))!=null&&i.length()))&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const l=S.getComponent(this.gameObject,ai);if(l&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const c=Z(l.threeCamera),d=Math.max(.01,c.length()),u=new h.Vector3(0,0,-d).applyMatrix4(l.threeCamera.matrixWorld);zi&&V.DrawLine(c,u,5592575,10),this.setLookTargetPosition(u,!0)}if(!this.setLookTargetFromConstraint()){const c=new Kn;c.screenPoint=new h.Vector2(0,0),c.lineThreshold=.1;const d=this.context.physics.raycast(c);d.length>0&&this.setLookTargetPosition(d[0].point,!0),kl&&console.log("OrbitControls hits",...d)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Ic(this,"camera"));else{const l=z.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,l)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this._controls.target.copy(this._lookTargetEndPosition),this._lookTargetLerpActive=!1,this.dispatchEvent(new Ic(this,"lookat"));else{const l=z.easeInOutCubic(this._lookTargetLerp01);this._controls.target.lerpVectors(this._lookTargetStartPosition,this._lookTargetEndPosition,l)}if(this._fovLerpActive&&this._cameraObject){const l=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)l.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const c=z.easeInOutCubic(this._fovLerp01);l.fov=z.lerp(this._fovLerpStartValue,this._fovLerpEndValue,c)}l.updateProjectionMatrix()}}if(this._controls){if(this.debugLog&&(this._controls.domElement=this.context.renderer.domElement),this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(l=>l.used),this._controls.keys=this.enableKeys?sp:WP,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,np||(((s=(n=this._camera)==null?void 0:n.threeCamera)==null?void 0:s.type)==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof ad=="number"||ad===!0){this._controls.enableDamping=!0;const l=typeof ad=="number"?ad:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,l))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!np&&((a=this.lookAtConstraint)!=null&&a.locked)&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),zi&&V.DrawWireSphere(this._controls.target,.1,65280))}}setCameraAndLookTarget(e,i=!1){if(!e)return(B()||zi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof h.Object3D)&&!(e instanceof ai))return(B()||zi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof ai&&(e=e.gameObject);const n=e.worldPosition,s=e.worldForward;e instanceof h.Camera&&(zi&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),s.multiplyScalar(-1));const a=new h.Ray(n,s);return zi&&V.DrawRay(a.origin,a.direction,16711680,10),this.setTargetFromRaycast(a,i)||this.setLookTargetPosition(a.at(2,$()),i),this.setCameraTargetPosition(n,i),!0}setCameraTargetPosition(e,i=!1){var n;e&&(e instanceof h.Object3D&&(e=Z(e)),this._cameraEndPosition||(this._cameraEndPosition=new h.Vector3),this._cameraEndPosition.copy(e),i===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy((n=this._cameraObject)==null?void 0:n.position),typeof i=="number"?this._cameraLerpDuration=i:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,i=!1){var s;if(!this._controls||typeof e!="number")return;const n=(s=this._camera)==null?void 0:s.threeCamera;n&&(i===!0?n.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=n.fov,this._fovLerpEndValue=e,typeof i=="number"?this._fovLerpDuration=i:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,i=!1){this._controls&&e&&(e instanceof h.Object3D&&(e=Z(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,zi&&(console.warn("OrbitControls: setLookTargetPosition",e,i),V.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),i===!0?this._controls.target.copy(this._lookTargetEndPosition):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof i=="number"?this._lookTargetLerpDuration=i:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,i=1){var s,a;if(!this._controls||((s=this.lookAtConstraint)==null?void 0:s.enabled)===!1)return!1;const n=(a=this.lookAtConstraint)==null?void 0:a.sources;if(n&&n.length>0){const l=n[e];if(l)return l.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._lookTargetEndPosition,i),!0}return!1}lerpTarget(e,i){return this.lerpLookTarget(e,i)}lerpLookTarget(e,i){this._controls&&(i>=1?this._controls.target.copy(e):this._controls.target.lerp(e,i))}setTargetFromRaycast(e,i=!1){if(!this.controls)return!1;const n=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const s of n)if(s.distance>0&&S.isActiveInHierarchy(s.object)){const a=Cg(s.object);if(a){const l=a.canvas;if(l!=null&&l.screenspace)break}return this.setLookTargetPosition(s.point,i),!0}return!1}fitCamera(e,i){var W,j;if(this.context.isInXR)return;let n;if(Array.isArray(e)?n=e:e&&"type"in e?n=e.children:e&&typeof e=="object"&&!(e instanceof h.Object3D)&&!Array.isArray(e)&&(i=e,n=i.objects),n&&!Array.isArray(n)&&(n=n.children),(!Array.isArray(n)||n&&n.length<=0)&&(n=this.context.scene.children),!Array.isArray(n)||n.length<=0){console.warn("No objects to fit camera to...");return}const s=this._cameraObject,a=this._controls;if(!s||!a){console.warn("No camera or controls found to fit camera to objects...");return}i||(i={});const{immediate:l=!1,centerCamera:c="y",cameraNearFar:d="auto",fitOffset:u=1.1,fov:f=s==null?void 0:s.fov}=i,p=new h.Vector3,g=new h.Vector3,y=ci(n,void 0,(j=(W=this._camera)==null?void 0:W.threeCamera)==null?void 0:j.layers),_=y.clone();s.updateMatrixWorld(),s.updateProjectionMatrix(),y.getCenter(g);const b=new h.Vector3;if(y.getSize(b),y.applyMatrix4(s.matrixWorldInverse),y.getSize(p),y.setFromCenterAndSize(g,p),Number.isNaN(p.x)||Number.isNaN(p.y)||Number.isNaN(p.z)){console.warn("Camera fit size resultet in NaN",s,y,[...n]);return}if(p.length()<=1e-10){kl&&console.warn("Camera fit size is zero",y,[...n]);return}const v=i.fov||s.fov,w=2*Math.atan(Math.tan(v*Math.PI/360/2)*s.aspect)/Math.PI*360,C=p.y/(2*Math.atan(Math.PI*v/360)),k=p.x/(2*Math.atan(Math.PI*w/360)),O=u*Math.max(C,k)+p.z/2;kl&&console.log("Fit camera to objects",{fitHeightDistance:C,fitWidthDistance:k,distance:O,verticalFov:v,horizontalFov:w}),this.maxZoom=O*10,this.minZoom=O*.01;const T=.05,R=g.clone();if(R.y-=p.y*T,this.setLookTargetPosition(R,l),this.setFieldOfView(i.fov,l),d==null||d=="auto"){const I=S.findObjectOfType(is),N=I?I.radius:0,Q=Math.max(b.x,b.y,b.z,N);s.near=O/100,s.far=Q+O*10,I&&(this.maxZoom=Math.max(Math.min(this.maxZoom,N*.5),O))}const F=a.getDistance();F<this.minZoom&&(this.minZoom=F*.9),F>this.maxZoom&&(this.maxZoom=F*1.1),s.updateMatrixWorld(),s.updateProjectionMatrix();const E=Z(s),L=g.clone();L.sub(E),c==="y"&&(L.y=0),L.normalize(),L.multiplyScalar(O),c==="y"&&(L.y+=-T*4*O);let A=g.clone().sub(L);s.parent&&(A=s.parent.worldToLocal(A)),this.setCameraTargetPosition(A,l),(kl||i.debug)&&(V.DrawWireBox3(y,16777011,10),V.DrawWireBox3(_,65280,10),!this._haveAttachedKeyboardEvents&&kl&&(this._haveAttachedKeyboardEvents=!0,document.body.addEventListener("keydown",I=>{if(I.code==="KeyF"){let N;this._cameraObject instanceof h.PerspectiveCamera&&(N=Math.random()*Math.random()*170+10),this.fitCamera({objects:n,fitOffset:u,immediate:!1,fov:N})}I.code==="KeyV"&&this._cameraObject instanceof h.PerspectiveCamera&&(this._cameraObject.fov=60)}))),this.onBeforeRender()}}Ae([m()],ge.prototype,"autoTarget");Ae([m()],ge.prototype,"autoFit");Ae([m()],ge.prototype,"enableRotate");Ae([m()],ge.prototype,"autoRotate");Ae([m()],ge.prototype,"autoRotateSpeed");Ae([m()],ge.prototype,"minAzimuthAngle");Ae([m()],ge.prototype,"maxAzimuthAngle");Ae([m()],ge.prototype,"minPolarAngle");Ae([m()],ge.prototype,"maxPolarAngle");Ae([m()],ge.prototype,"enableKeys");Ae([m()],ge.prototype,"enableDamping");Ae([m()],ge.prototype,"dampingFactor");Ae([m()],ge.prototype,"enableZoom");Ae([m()],ge.prototype,"minZoom");Ae([m()],ge.prototype,"maxZoom");Ae([m()],ge.prototype,"zoomSpeed");Ae([m()],ge.prototype,"enablePan");Ae([m(Br)],ge.prototype,"lookAtConstraint");Ae([m()],ge.prototype,"lookAtConstraint01");Ae([m()],ge.prototype,"allowInterrupt");Ae([m()],ge.prototype,"middleClickToFocus");Ae([m()],ge.prototype,"doubleClickToFocus");Ae([m()],ge.prototype,"clickBackgroundToFitScene");Ae([m()],ge.prototype,"targetLerpDuration");var HP=Object.defineProperty,GP=Object.getOwnPropertyDescriptor,Kt=(o,t,e,i)=>{for(var n=i>1?void 0:i?GP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&HP(t,e,n),n},xo=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(xo||{});const eo=x("debugcam"),ib=x("debugscreenpointtoray");var un;const At=(un=class extends D{constructor(){super(...arguments);r(this,"_nearClipPlane",.1);r(this,"_farClipPlane",1e3);r(this,"orthographic",!1);r(this,"orthographicSize",5);r(this,"ARBackgroundAlpha",0);r(this,"_cullingMask",4294967295);r(this,"_backgroundBlurriness");r(this,"_backgroundIntensity");r(this,"_backgroundRotation");r(this,"_environmentIntensity");r(this,"_targetTexture",null);r(this,"_backgroundColor");r(this,"_fov");r(this,"_cam",null);r(this,"_clearFlags",2);r(this,"_skybox");r(this,"_frustum");r(this,"_projScreenMatrix",new h.Matrix4)}get isCamera(){return!0}get aspect(){return this._cam instanceof h.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof h.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof h.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const i=this.fieldOfView!=e;if(this._fov=e,i&&this._cam&&this._cam instanceof h.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const i=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(i||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const i=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(i||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new ie(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}screenPointToRay(e,i,n){const s=this.threeCamera,a=un._origin;a.set(e,i,-1),this.context.input.convertScreenspaceToRaycastSpace(a),ib&&console.log("screenPointToRay",e.toFixed(2),i.toFixed(2),"now:",a.x.toFixed(2),a.y.toFixed(2),"isInXR:"+this.context.isInXR),a.z=-1,a.unproject(s);const l=un._direction.set(a.x,a.y,a.z),c=Z(s);return l.sub(c),l.normalize(),n?(n.set(c,l),n):new h.Ray(c.clone(),l.clone())}getFrustum(){return this._frustum||(this._frustum=new h.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new h.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,i){return i&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}awake(){ib&&window.addEventListener("pointerdown",e=>{const i=e.clientX,n=e.clientY;console.log("touch",i.toFixed(2),n.toFixed(2));const s=this.screenPointToRay(i,n),a="#"+Math.floor(Math.random()*16777215).toString(16);V.DrawRay(s.origin,s.direction,a,10)})}onEnable(){eo&&console.log(`Camera enabled: "${this.name}". ClearFlags=${xo[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),XP(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const i=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),i==null||i.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let i=null;if(e?(i=this.gameObject,i==null||i.layers.enableAll(),i instanceof h.PerspectiveCamera&&(this._fov=i.fov)):i=this.gameObject.children[0],i&&i.isCamera)i instanceof h.PerspectiveCamera&&(this._fov&&(i.fov=this._fov),i.near=this._nearClipPlane,i.far=this._farClipPlane,i.updateProjectionMatrix());else if(!this.orthographic)i=new h.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(i.fov=this.fieldOfView),this.gameObject.add(i);else{const n=this.orthographicSize*100;i=new h.OrthographicCamera(window.innerWidth/-n,window.innerWidth/n,window.innerHeight/n,window.innerHeight/-n,this._nearClipPlane,this._farClipPlane),this.gameObject.add(i)}this._cam=i,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){var n;if(!this._cam){eo&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this._fov,eo){const s=`[Camera] Apply ClearFlags: ${xo[this._clearFlags]} - "${this.name}"`;console.debug(s)}const i=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color")||this.context.domElement.getAttribute("skybox-image");switch(this._clearFlags){case 0:return;case 1:if(un.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||(e==null?void 0:e.applySkybox)===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:eo&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:eo&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!i){let s=this._backgroundColor.alpha;un.backgroundShouldBeTransparent(this.context)&&(s=this.ARBackgroundAlpha??0),this.context.scene.background=null,(n=this.context.xr)!=null&&n.isVR?this.context.renderer.setClearColor(_0(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,s)}else this._backgroundColor||eo&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:i||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new qP(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){var a,l,c,d;const i=(a=e.renderer.xr)==null?void 0:a.getSession();if(!i)return!1;if(typeof i._transparent=="boolean")return i._transparent;const n=i.environmentBlendMode;eo&&Te("Environment blend mode: "+n+" on "+navigator.userAgent);let s=n==="additive"||n==="alpha-blend";return e.isInAR&&n==="opaque"&&((l=navigator.userAgent)!=null&&l.includes("OculusBrowser")||(c=navigator.userAgent)!=null&&c.includes("Mozilla")&&((d=navigator.userAgent)!=null&&d.includes("Mobile WebXRViewer/v2")))&&(s=!0),i._transparent=s,s}},r(un,"_origin",new h.Vector3),r(un,"_direction",new h.Vector3),un);Kt([m()],At.prototype,"aspect",1);Kt([m()],At.prototype,"fieldOfView",1);Kt([m()],At.prototype,"nearClipPlane",1);Kt([m()],At.prototype,"farClipPlane",1);Kt([m()],At.prototype,"clearFlags",1);Kt([m()],At.prototype,"orthographic",2);Kt([m()],At.prototype,"orthographicSize",2);Kt([m()],At.prototype,"ARBackgroundAlpha",2);Kt([m()],At.prototype,"cullingMask",1);Kt([m()],At.prototype,"backgroundBlurriness",1);Kt([m()],At.prototype,"backgroundIntensity",1);Kt([m(h.Euler)],At.prototype,"backgroundRotation",1);Kt([m()],At.prototype,"environmentIntensity",1);Kt([m(ie)],At.prototype,"backgroundColor",1);Kt([m(wr)],At.prototype,"targetTexture",1);let ai=At;class qP{constructor(t){r(this,"_camera");r(this,"_skybox");this._camera=t}get context(){var t;return(t=this._camera)==null?void 0:t.context}apply(){var t;if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color")||this.context.domElement.getAttribute("skybox-image");eo&&console.debug(`[Camera] Apply Skybox ${(t=this._skybox)==null?void 0:t.name} ${e} - "${this._camera.name}"`),e!=null&&e.length||(this._skybox.mapping=h.EquirectangularReflectionMapping,this.context.scene.background=this._skybox)}}}function XP(o){x("freecam")&&o.context.mainCameraComponent===o&&S.getOrAddComponent(o.gameObject,ge)}class Cs extends D{constructor(){super(...arguments);r(this,"_listener",null);r(this,"onInteraction",()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()})}get listener(){return this._listener==null&&(this._listener=new h.AudioListener),this._listener}onEnable(){bn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){bn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}addListenerIfItExists(){const e=this._listener;if(!e||e!=null&&e.parent)return;const i=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,ai);i!=null&&i.threeCamera?i.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var QP=Object.defineProperty,YP=Object.getOwnPropertyDescriptor,Sn=(o,t,e,i)=>{for(var n=i>1?void 0:i?YP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&QP(t,e,n),n};const mt=x("debugaudio"),Ki=class to extends D{constructor(){super(...arguments);r(this,"clip","");r(this,"playOnAwake",!1);r(this,"preload",!0);r(this,"playInBackground",!0);r(this,"_spatialBlend",0);r(this,"_minDistance",1);r(this,"_maxDistance",100);r(this,"_volume",1);r(this,"rollOffMode",0);r(this,"_loop",!1);r(this,"sound",null);r(this,"helper",null);r(this,"wasPlaying",!1);r(this,"audioLoader",null);r(this,"shouldPlay",!1);r(this,"_lastClipStartedLoading",null);r(this,"_audioElement",null);r(this,"onVisibilityChanged",()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":mt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,to.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&to.userInteractionRegistered&&this.wasPlaying&&this.play();break}});r(this,"onApplicationMuteChanged",()=>{var e,i;this.context.application.muted?(e=this.sound)==null||e.setVolume(0):(i=this.sound)==null||i.setVolume(this.volume)});r(this,"createAudio",e=>{if(this.destroyed){mt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}mt&&console.log("AudioBuffer finished loading",e);const i=this.Sound;if(!i){mt&&console.warn("Failed getting sound?",this.name);return}i.isPlaying&&i.stop(),e&&i.setBuffer(e),i.loop=this._loop,this.context.application.muted?i.setVolume(0):i.setVolume(this.volume),i.autoplay=this.shouldPlay&&to.userInteractionRegistered,this.applySpatialDistanceSettings(),i.isPlaying&&i.stop(),to.registerWaitForAllowAudio(this.__onAllowAudioCallback)});r(this,"__onAllowAudioCallback",()=>{this.shouldPlay&&this.play()});r(this,"_lastContextTime",0);r(this,"_hasEnded",!0);r(this,"_needUpdateSpatialDistanceSettings",!1)}static get userInteractionRegistered(){return bn.userInteractionRegistered}static registerWaitForAllowAudio(e){bn.registerWaitForInteraction(e)}get isPlaying(){var e;return((e=this.sound)==null?void 0:e.isPlaying)??!1}get duration(){var e,i;return(i=(e=this.sound)==null?void 0:e.buffer)==null?void 0:i.duration}get time01(){var i;const e=this.duration;return e&&this.sound?((i=this.sound)==null?void 0:i.context.currentTime)/e:0}set time01(e){const i=this.duration;i&&this.sound&&(this.time=e*i)}get time(){var e,i;return(e=this.sound)!=null&&e.source?((i=this.sound.source)==null?void 0:i.context.currentTime)-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const i=this.isPlaying;this.stop(),this.sound.offset=e,i&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(mt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}get Sound(){var e;if(!this.sound&&to.userInteractionRegistered){let i=this.gameObject.getComponent(Cs)??this.context.mainCamera.getComponent(Cs)??ah(Cs,this.context,!1);!i&&this.context.mainCamera&&(i=this.context.mainCamera.addComponent(Cs)),i!=null&&i.listener?(this.sound=new h.PositionalAudio(i.listener),(e=this.gameObject)==null||e.add(this.sound)):mt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){var e;return(e=this.sound)==null?void 0:e.context}awake(){mt&&console.log("[AudioSource]",this),this.audioLoader=new h.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),to.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():to.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Kp.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Kp.MuteChanged,this.onApplicationMuteChanged),this.pause()}applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const i=z.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(mt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+i),e.setRefDistance(i),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?mt&&!this.helper&&(this.helper=new G.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(mt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new h.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){mt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,mt&&console.log("load audio",e);const i=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),i&&this.createAudio(i)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){var n,s,a;!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(B()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
940
+ Using the assigned clip instead:`,this.clip),e=this.clip);let i=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(i=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),i){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,mt&&console.log("play",(n=this.sound)==null?void 0:n.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const l=this.context.application.muted;l&&this.sound.setVolume(0),(s=this.gameObject)==null||s.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||(a=this.context.domElement.shadowRoot)==null||a.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(l?.1:0))}}pause(){var e,i;mt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=(e=this.sound)==null?void 0:e.context.currentTime,this.sound.pause()),(i=this._audioElement)==null||i.remove()}stop(){var e,i;mt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=(e=this.sound)==null?void 0:e.context.currentTime,mt&&console.log(this._lastContextTime),this.sound.stop()),(i=this._audioElement)==null||i.remove()}update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,mt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};Sn([m(URL)],Ki.prototype,"clip",2);Sn([m()],Ki.prototype,"playOnAwake",2);Sn([m()],Ki.prototype,"preload",2);Sn([m()],Ki.prototype,"playInBackground",2);Sn([m()],Ki.prototype,"loop",1);Sn([m()],Ki.prototype,"spatialBlend",1);Sn([m()],Ki.prototype,"minDistance",1);Sn([m()],Ki.prototype,"maxDistance",1);Sn([m()],Ki.prototype,"volume",1);Sn([m()],Ki.prototype,"pitch",1);Sn([m()],Ki.prototype,"rollOffMode",2);let qi=Ki;const KP=x("debugavatar"),si=class si extends D{constructor(){super(...arguments);r(this,"connectionId");r(this,"avatar")}static getAvatar(e){return e>=0&&e<si.instances.length?si.instances[e]:null}static onAvatarMarkerCreated(e){return si._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return si._onAvatarMarkerDestroyed.push(e),e}awake(){si.instances.push(this),KP&&console.log(this);for(const e of si._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){si.instances.splice(si.instances.indexOf(this),1);for(const e of si._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}};r(si,"instances",[]),r(si,"_onNewAvatarMarkerAdded",[]),r(si,"_onAvatarMarkerDestroyed",[]);let Tt=si;class Rs{static Add(t,e,i=null){if(e){for(const n of this.Pois)if(n.obj===e)return;this.Pois.push({obj:e,avatar:i}),this.LastChangeTime=t.time.time}}static Remove(t,e){var i;if(e){for(const n of this.Pois)if(n.obj===e){this.Pois.splice(this.Pois.indexOf(n),1),this.LastChangeTime=(t==null?void 0:t.time.time)??((i=X.Current)==null?void 0:i.time.time);return}}}}r(Rs,"Pois",[]),r(Rs,"LastChangeTime",0);class ZP{constructor(){r(this,"guid");r(this,"position",new h.Vector3)}}class jc extends D{constructor(){super(...arguments);r(this,"target",null);r(this,"avatar",null);r(this,"_model",null);r(this,"_targetModel",new ZP);r(this,"_currentTargetObject",null);r(this,"_lastUpdateTime",0);r(this,"_lookDuration",0);r(this,"_lastPoiChangedTime",0)}set controlledTarget(e){this.target=e;const i=M.get("MoveRandom");if(i&&this.target){const n=S.getComponent(this.target,i);n&&n.destroy()}}awake(){if(this.avatar=S.getComponentInParent(this.gameObject,Tt),this.avatar){const e=S.getComponentInParent(this.gameObject,Tt);this._model=new ng(this.context.connection,this.guid),e!=null&&e.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{var i;this.target&&e&&e.guid===((i=this.avatar)==null?void 0:i.guid)&&st(this.target,e.position)})}update(){var i;if((!this.context.connection.isConnected||(i=this._model)!=null&&i.hasOwnership)&&(Rs.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Rs.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const n=Z(this._currentTargetObject);st(this.target,n),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(n))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const i=Rs.Pois;if(i.length>0){const n=i[Math.floor(Math.random()*i.length)];if(n&&n.obj){if(n.avatar&&n.avatar===this.avatar)return;this._currentTargetObject=n.obj}}}}}function lw(o){const t=o;return!!(t.parser&&t.parser.json)}var Xu=(o=>(o[o.None=0]="None",o[o.DontExport=1]="DontExport",o))(Xu||{});function cw(o){return o&&o.isComponent}const JP=Symbol("object"),op=new Ri(()=>new h.Vector3,20);class hw{constructor(t,e,i,n,s,a){r(this,"_point");r(this,"_normal");r(this,"_tangentVelocity");r(this,"distance");r(this,"impulse");r(this,"friction");this._point=t,this.distance=e,this._normal=i,this.impulse=n,this.friction=s,this._tangentVelocity=a}get point(){return op.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return op.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return op.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}}class dw{constructor(t,e,i){r(this,"contacts");r(this,"me");r(this,"_collider");r(this,"_gameObject");this.me=t,this._collider=e,this._gameObject=e.gameObject,this.contacts=i}get collider(){return this._collider}get gameObject(){return this._gameObject}get rigidBody(){var t;return(t=this.collider)==null?void 0:t.attachedRigidbody}}class uw{constructor(t,e){r(this,"object");r(this,"collider");this.object=t,this.collider=e}}const Ve=x("debugnetworkingstreams");var Un=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(Un||{});class Pg{constructor(t,e){r(this,"type","call-ended");r(this,"userId");r(this,"direction");this.userId=t,this.direction=e}}class fw{constructor(t,e,i){r(this,"type","receive-stream");r(this,"userId");r(this,"stream");r(this,"target");this.userId=t,this.stream=e,this.target=i}}class eM{constructor(t,e){r(this,"guid");r(this,"peerId");r(this,"dontSave",!0);this.guid=t.id,this.peerId=e}}var pw=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(pw||{});class tM extends h.EventDispatcher{constructor(e,i,n,s=null){super();r(this,"peerId");r(this,"userId");r(this,"direction");r(this,"call");r(this,"_stream",null);r(this,"_isDisposed",!1);this.peerId=i.peer,this.userId=e,this.call=i,this.direction=n,this._stream=s,i.on("stream",a=>{if(Ve&&console.log("Receive stream",`
941
+ Audio:`,a.getAudioTracks(),`
942
+ Video:`,a.getVideoTracks()),this._stream=a,n==="incoming"){const l=new fw(e,a,this);this.dispatchEvent(l)}}),i.on("close",()=>{this.dispatchEvent(new Pg(e,n))})}get stream(){return this._stream}close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),zn(this._stream))}get isOpen(){var e;return((e=this.call.peerConnection)==null?void 0:e.connectionState)==="connected"}get isOpening(){var e;return((e=this.call.peerConnection)==null?void 0:e.connectionState)==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}}function nb(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}const sr=class sr extends h.EventDispatcher{constructor(e,i){super();r(this,"updateCalls",()=>{var e;for(let i=this._incomingCalls.length-1;i>=0;i--){const n=this._incomingCalls[i];n.isClosed&&!n.isOpening&&this._incomingCalls.splice(i,1)}for(let i=this._outgoingCalls.length-1;i>=0;i--){const n=this._outgoingCalls[i];let s=!1;n.isClosed&&!n.isOpening&&((e=n.stream)!=null&&e.active?Ve&&console.warn("!!! Stream is still active, don't remove call",n.userId,"Your id: "+this.context.connection.connectionId):(Ve&&console.warn("!!! Remove closed call",n.userId),s=!0)),this.context.connection.userIsInRoom(n.userId)===!1&&(Ve&&console.warn("!!! User is not in room anymore, remove call",n.userId),s=!0),s&&(n.close(),this._outgoingCalls.splice(i,1))}});r(this,"id");r(this,"context");r(this,"_incomingCalls",[]);r(this,"_outgoingCalls",[]);r(this,"_peer");r(this,"_enabled",!1);r(this,"_enabledPeer",!1);r(this,"onConnectRoomFn",this.onConnectRoom.bind(this));r(this,"onPeerConnect",e=>{if(Ve&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new eM(this,e))});r(this,"onPeerClose",()=>{Ve&&console.log("PEER closed"),this.updateCalls()});r(this,"onPeerDisconnected",()=>{Ve&&console.log("PEER disconnected"),this.updateCalls()});r(this,"onPeerError",e=>{Ve&&console.error("PEER error",e)});r(this,"onPeerReceivingCall",e=>{e.answer(void 0,{sdpTransform:i=>nb(i)}),this.registerCall(e,"incoming",null)});this.context=e,this.id=i,this.setupPeer(),navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia}static getOrCreate(e,i){if(sr.instances.has(i))return sr.instances.get(i);const n=new sr(e,i);return sr.instances.set(i,n),n}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,i){var a;if(!(i!=null&&i.id)){Ve?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const n={metadata:{userId:this.context.connection.connectionId,streamId:i.id},sdpTransform:l=>nb(l)},s=(a=this._peer)==null?void 0:a.call(e,i,n);if(s){const l=this.registerCall(s,"outgoing",i);return Ve&&console.warn(`📞 CALL ${e}`,`
943
+ Outgoing:`,this._outgoingCalls,`
944
+ Incoming:`,this._incomingCalls),l}else Ve&&console.error("Failed to make call",e,i,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(ee.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(ee.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=N0(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}registerCall(e,i,n){const s=e.metadata;(!s||!s.userId)&&console.error("Missing call metadata",e);const a=s.userId;i==="incoming"&&Ve?console.warn("← Receive call from",e.metadata,e.connectionId):Ve&&console.warn("→ Make call to",e.metadata);const l=i==="incoming"?this._incomingCalls:this._outgoingCalls,c=new tM(a,e,i,n);return l.push(c),e.on("error",d=>{console.error("Call error",d)}),e.on("close",()=>{Ve&&console.log("Call ended",e.metadata);const d=l.indexOf(c);d!==-1&&l.splice(d,1),c.close(),this.dispatchEvent(new Pg(a,i))}),c.addEventListener("call-ended",d=>{this.dispatchEvent(d)}),i==="incoming"&&(c.addEventListener("receive-stream",d=>{this.dispatchEvent(d)}),e.on("stream",()=>{Ve&&console.log("Received stream for call",e.metadata);let d=0;const u=setInterval(()=>{const f=d===0;!c.isOpen&&f&&(Ve&&console.warn("Close call because stream is not active",e.metadata),d+=1,clearInterval(u),c.close())},2e3)})),c}};r(sr,"instances",new Map);let La=sr;class fh extends h.EventDispatcher{constructor(e,i){super();r(this,"context");r(this,"peer");r(this,"_sendingStreams",new Map);r(this,"debug",!1);r(this,"_enabled",!1);r(this,"_tickIntervalId");r(this,"tick",()=>{this.updateSendingCalls()});r(this,"onJoinedRoom",e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e!=null&&e.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())});r(this,"onLeftRoom",e=>{this.debug&&console.warn(`${(e==null?void 0:e.userId)||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()});r(this,"onCallStreamReceived",e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()});r(this,"onCallEnded",e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()});r(this,"onUserConnected",e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const i=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,i)}else Ve&&console.log("Unknown user connected",e.guid,e.peerId)});r(this,"onUserLeft",e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()});if(cw(e)){const n=e;e=n.context,i=La.getOrCreate(n.context,n.guid)}else typeof i=="string"&&(i=La.getOrCreate(e,i));if(e){if(!(e instanceof X))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!i)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=i,Ve&&(this.debug=!0)}static create(e,i){const n=La.getOrCreate(e.context,i||e.context.connection.connectionId||e.guid);return new fh(e.context,n)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const i=this._sendingStreams.get(e);if(i){for(const n of i)n.close();i.length=0}this._sendingStreams.delete(e),i&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(ee.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(ee.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}updateSendingCalls(){const e=this.context.connection.connectionId;for(const i of this._sendingStreams.keys()){const n=this._sendingStreams.get(i)||[];for(const s of this.context.connection.usersInRoom()){if(s===e)continue;const a=this.peer.getPeerIdFromUserId(s);if(n.find(c=>{var d;return c.peerId===a&&c.direction==="outgoing"&&!c.isClosed&&((d=c.stream)==null?void 0:d.active)}))Ve&&console.debug("Already have a call with user "+s+" / peer "+a);else{const c=this.peer.makeCall(a,i);c&&n.push(c)}}this._sendingStreams.set(i,n)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const i=this._sendingStreams.get(e);if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];this.context.connection.userIsInRoom(s.userId)?Ve&&(this.context.connection.connectionId===s.userId?console.warn(`You are still in the room [${n}] ${s.userId}`):console.log(`User is still in room [${n}] ${s.userId}`)):(Ve&&console.log(`Remove call ${[n]} to user that is not in room anymore ${s.userId}`),s.close(),i.splice(n,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function zn(o){if(o&&o instanceof MediaStream)for(const t of o.getTracks())t.stop()}var iM=Object.defineProperty,Mg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&iM(t,e,n),n};const nM="noVoip",sM=x("debugvoip");class Lo extends D{constructor(){super(...arguments);r(this,"autoConnect",!0);r(this,"runInBackground",!0);r(this,"createMenuButton",!0);r(this,"debug",!1);r(this,"_net");r(this,"_menubutton");r(this,"_allowSending",!0);r(this,"_outputStream",null);r(this,"onJoinedRoom",async()=>{this.debug&&console.log("VOIP: Joined room"),await yn(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()});r(this,"onLeftRoom",()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())zn(e.srcObject);this._incomingStreams.clear()});r(this,"_incomingStreams",new Map);r(this,"onReceiveStream",e=>{const i=e.target.userId,n=e.stream;let s=this._incomingStreams.get(i);s||(s=new Audio,this._incomingStreams.set(i,s)),s.srcObject=n,s.setAttribute("autoplay","true"),bn.registerWaitForInteraction(()=>{s==null||s.play().catch(a=>{console.error("VOIP: Failed to play audio",a)})})});r(this,"onStreamEnded",e=>{const i=this._incomingStreams.get(e.userId);zn(i==null?void 0:i.srcObject),this._incomingStreams.delete(e.userId)});r(this,"onEnabledChanged",()=>{for(const e of this._incomingStreams){const i=e[1];i.muted=!this.enabled}});r(this,"onVisibilityChanged",()=>{if(this.runInBackground)return;const i=!(document.visibilityState==="visible");this.setMuted(i);for(const n of this._incomingStreams){const s=n[1];s.muted=i}})}awake(){sM&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=fh.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Un.StreamReceived,this.onReceiveStream),this._net.addEventListener(Un.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){var e;this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Un.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Un.StreamEnded,this.onStreamEnded),(e=this._net)==null||e.disable()),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){var e;(e=this._menubutton)==null||e.remove(),this._menubutton=void 0}get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){var i,n;if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,(i=this._net)==null||i.stopSendingStream(this._outputStream),zn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),(n=this._net)==null||n.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):eh("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||B())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){var i;e!=null&&e.remember&&(this._allowSending=!1),(i=this._net)==null||i.stopSendingStream(this._outputStream),zn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){var n;const i=(n=this._outputStream)==null?void 0:n.getAudioTracks();if(i)for(const s of i)s.enabled=!e}get isMuted(){var i;if(this._outputStream===null)return!1;const e=(i=this._outputStream)==null?void 0:i.getAudioTracks();if(e){for(const n of e)if(!n.enabled)return!0}return!1}async updateButton(){var e;if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(i=>{i||me("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let i=(this.isSending,""),n=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(i="No Permission",n="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=i,this._menubutton.prepend(yt(n)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||(e=this._menubutton)==null||e.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,B()&&me("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const i=async s=>await navigator.mediaDevices.getUserMedia({audio:s??!0,video:!1}).catch(a=>(console.warn("VOIP failed getting audio stream",a),null)),n=await i(e);if(!n)return null;if(exports.DeviceUtilities.isiOS()&&(e==null?void 0:e.deviceId)===void 0){const a=(await navigator.mediaDevices.enumerateDevices()).find(l=>(l.kind==="audioinput"||l.kind==="audiooutput")&&!l.label.includes("iPhone"));if(a){const l=Object.assign({},e);return l.deviceId=a.deviceId,await i(l)}}return n}}Mg([m()],Lo.prototype,"autoConnect");Mg([m()],Lo.prototype,"runInBackground");Mg([m()],Lo.prototype,"createMenuButton");var oM=Object.defineProperty,mw=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&oM(t,e,n),n};const rM=x("debugmouth");class ph extends D{constructor(){super(...arguments);r(this,"idle",[]);r(this,"talking",[]);r(this,"marker",null);r(this,"voip",null);r(this,"lastMouthChangeTime",0);r(this,"mouthChangeLength",0)}awake(){setTimeout(()=>{this.voip=S.findObjectOfType(Lo,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Tt))},3e3)}update(){var n;if(!this.voip||this.context.time.frameCount%10!==0)return;let e=((n=this.marker)==null?void 0:n.connectionId)??null;if(!e){rM&&(e=null);return}const i=this.voip.getFrequency(e)??0;this.updateLips(i)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const i=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,i)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const i=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,i)}}}setMouthShapeActive(e,i){if(e){e!=this.idle?this.idle.map(n=>n.visible=!1):this.talking.map(n=>n.visible=!1);for(let n=0;n<e.length;n++){const s=e[n];s&&(s.visible=n===i)}}}}mw([m(h.Object3D)],ph.prototype,"idle");mw([m(h.Object3D)],ph.prototype,"talking");class Og extends D{constructor(){super(...arguments);r(this,"voip",null);r(this,"marker",null);r(this,"_startPosition",null)}awake(){this.voip=S.findObjectOfType(Lo,this.context),this.marker=S.getComponentInParent(this.gameObject,Tt)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,i=this.voip.getFrequency(e);if(i==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const n=i/100;this.gameObject.position.y=this._startPosition.y+n*.07}}var aM=Object.defineProperty,lM=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&aM(t,e,n),n};const fa=x("debugxrflags"),gw=x("disablexrflags");gw&&console.warn("XRFlags are disabled");var In=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(In||{});const Ou=class Ou{constructor(){r(this,"Mask",17)}Has(t){return(this.Mask&t)!==0}Set(t){fa&&console.warn("Set XR flag state to",t),this.Mask=t,Vi.Apply()}Enable(t){this.Mask|=t,Vi.Apply()}Disable(t){this.Mask&=~t,Vi.Apply()}Toggle(t){this.Mask^=t,Vi.Apply()}EnableAll(){this.Mask=-1,Vi.Apply()}DisableAll(){this.Mask=0,Vi.Apply()}};r(Ou,"Global",new Ou);let Xt=Ou;var kt;const yw=(kt=class extends D{constructor(){super(...arguments);r(this,"visibleIn")}static Apply(){for(const e of this.registry)e.UpdateVisible(Xt.Global)}awake(){kt.registry.push(this)}onEnable(){kt.firstApply?this.UpdateVisible(Xt.Global):(kt.firstApply=!0,kt.Apply())}onDestroy(){const e=kt.registry.indexOf(this);e>=0&&kt.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(gw)return;let i;const n=e;if(n&&typeof n=="number"&&(console.assert(typeof n=="number","XRFlag.UpdateVisible: state must be a number",n),fa&&console.log(n),kt.buffer.Mask=n,e=kt.buffer),e instanceof Xt?(fa&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),i=e.Has(this.visibleIn)):(fa&&console.log(this.name,"use global mask"),Xt.Global.Has(this.visibleIn)),i!==void 0)if(i)fa&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(fa&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}},r(kt,"registry",[]),r(kt,"firstApply"),r(kt,"buffer",new Xt),kt);lM([m()],yw.prototype,"visibleIn");let Vi=yw;var cM=Object.defineProperty,Qu=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&cM(t,e,n),n};class Fr extends D{constructor(){super(...arguments);r(this,"eyes",[]);r(this,"lastBlinkTime",0);r(this,"blinkLength",0);r(this,"eyesOpen",!0);r(this,"state",null)}awake(){this.state=S.getComponentInParent(this.gameObject,Vi)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const i of this.eyes)i&&(i.visible=this.eyesOpen)}}}Qu([m(h.Object3D)],Fr.prototype,"eyes");Qu([m()],Fr.prototype,"lastBlinkTime");Qu([m()],Fr.prototype,"blinkLength");Qu([m()],Fr.prototype,"eyesOpen");var hM=Object.defineProperty,kg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&hM(t,e,n),n},cr;const Yu=(cr=class extends D{constructor(){super(...arguments);r(this,"head",null);r(this,"eyes",null);r(this,"target",null);r(this,"brain",null);r(this,"vec",new h.Vector3);r(this,"currentTargetPoint",new h.Vector3)}awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,jc)),this.brain||(this.brain=S.addComponent(this.gameObject,jc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}update(){const e=this.target;if(e&&this.head){const i=this.eyes;if(i){const n=Z(e);this.currentTargetPoint.lerp(n,this.context.time.deltaTime/.1);const s=Z(this.head),a=this.vec.copy(this.currentTargetPoint).sub(s).normalize();if(a.length()<.1)return;const l=cr.forward;if(l.set(0,0,1),l.applyQuaternion(_e(this.head)),l.dot(a)>.45)for(let d=0;d<i.length;d++)i[d].lookAt(this.currentTargetPoint)}}}},r(cr,"forward",new h.Vector3(0,0,1)),cr);kg([m(h.Object3D)],Yu.prototype,"head");kg([m(h.Object3D)],Yu.prototype,"eyes");kg([m(h.Object3D)],Yu.prototype,"target");let Rg=Yu;var dM=Object.defineProperty,Eg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&dM(t,e,n),n};class nl extends D{constructor(){super(...arguments);r(this,"length",1);r(this,"depthTest",!0);r(this,"isGizmo",!1);r(this,"_axes",null)}onEnable(){if(this.isGizmo&&!nh)return;this._axes||(this._axes=new h.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Eg([m()],nl.prototype,"length");Eg([m()],nl.prototype,"depthTest");Eg([m()],nl.prototype,"isGizmo");class Tg extends D{constructor(){super(...arguments);r(this,"from");r(this,"to");r(this,"hint");r(this,"desiredDistance",1)}onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=Z(this.to).clone(),i=Z(this.from).clone(),n=e.distanceTo(i),s=e.clone();s.sub(i);const a=i.clone();a.add(e),a.multiplyScalar(.5);const l=Z(this.hint).clone();l.sub(a);const c=new h.Vector3;c.crossVectors(l,s),c.crossVectors(s,c),c.normalize();const d=n*.5,u=Math.max(this.desiredDistance,d),f=Math.sqrt(u*u-d*d),p=c.clone();p.multiplyScalar(f),p.add(a),st(this.gameObject,p);const g=a.clone();g.sub(c),this.gameObject.lookAt(g)}}const uM=x("gizmos"),fM=x("debugboxhelper"),Vt=class Vt extends D{constructor(){super(...arguments);r(this,"box",null);r(this,"_lastMatrixUpdateFrame",-1);r(this,"_helper",null);r(this,"_color",null)}isInBox(e){var n;if(!e)return;if(this.box||(this.box=new h.Box3),ci([e],void 0,void 0,Vt.testBox),Vt.testBox.isEmpty()){const s=Z(e,Vt._position);Vt.testBox.setFromCenterAndSize(s,Vt._emptyObjectSize)}this.updateBox();const i=(n=this.box)==null?void 0:n.intersectsBox(Vt.testBox);return i&&fM&&V.DrawWireBox3(Vt.testBox,16711680,5),i}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new h.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const i=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const n=i,s=Z(this.gameObject,Vt._position,n),a=Fe(this.gameObject,Vt._size);this.box.setFromCenterAndSize(s,a)}return this.box}awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,i=!1){var n;if(!(!uM&&!i)){if(this._helper){e&&((n=this._color)==null||n.set(e)),this.gameObject.add(this._helper);return}this._helper=og(e),this.gameObject.add(this._helper)}}};r(Vt,"testBox",new h.Box3),r(Vt,"_position",new h.Vector3),r(Vt,"_size",new h.Vector3(.01,.01,.01)),r(Vt,"_emptyObjectSize",new h.Vector3(.01,.01,.01));let Jn=Vt;var pM=Object.defineProperty,di=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&pM(t,e,n),n};class ui extends D{constructor(){super(...arguments);r(this,"attachedRigidbody",null);r(this,"isTrigger",!1);r(this,"sharedMaterial");r(this,"membership",[0]);r(this,"filter");r(this,"updateProperties",()=>{var e;(e=this.context.physics.engine)==null||e.updateProperties(this)})}get isCollider(){return!0}awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ot))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ot))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ot))}onDisable(){var e;(e=this.context.physics.engine)==null||e.removeBody(this)}get body(){var e;return(e=this.context.physics.engine)==null?void 0:e.getBody(this)}updatePhysicsMaterial(){var e;(e=this.context.physics.engine)==null||e.updatePhysicsMaterial(this)}}di([m(ot)],ui.prototype,"attachedRigidbody");di([m()],ui.prototype,"isTrigger");di([m()],ui.prototype,"sharedMaterial");di([m()],ui.prototype,"membership");di([m()],ui.prototype,"filter");class sl extends ui{constructor(){super(...arguments);r(this,"radius",.5);r(this,"center",new h.Vector3(0,0,0))}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addSphereCollider(this),Au(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Fm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}di([xt(),m()],sl.prototype,"radius");di([m(h.Vector3)],sl.prototype,"center");const Ag=class _w extends ui{constructor(){super(...arguments);r(this,"size",new h.Vector3(1,1,1));r(this,"center",new h.Vector3(0,0,0))}static add(e,i){const n=ki(e,_w);return n.autoFit(),(i==null?void 0:i.rigidbody)===!0&&ki(e,ot,{isKinematic:!1}),n}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addBoxCollider(this,this.size),Au(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Fm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const i=this.gameObject,n=i.position.clone(),s=i.quaternion.clone(),a=i.scale.clone(),l=i.parent;i.position.set(0,0,0),i.quaternion.set(0,0,0,1),i.scale.set(1,1,1),i.parent=null,i.updateMatrix();const c=ci([i]);i.position.copy(n),i.quaternion.copy(s),i.scale.copy(a),i.parent=l,(e==null?void 0:e.debug)===!0&&V.DrawWireBox3(c,16768256,20),this.size=c.getSize(new h.Vector3)||new h.Vector3(1,1,1),this.center=c.getCenter(new h.Vector3)||new h.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};di([xt(),m(h.Vector3)],Ag.prototype,"size");di([m(h.Vector3)],Ag.prototype,"center");let Ku=Ag;class Do extends ui{constructor(){super(...arguments);r(this,"sharedMesh");r(this,"convex",!1)}onEnable(){var i,n,s;if(super.onEnable(),!this.context.physics.engine)return;(i=this.sharedMesh)!=null&&i.isMesh||(this.gameObject instanceof h.Mesh||this.gameObject instanceof h.Group)&&(this.sharedMesh=this.gameObject);const e=0;if((n=this.sharedMesh)!=null&&n.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),ce.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(a=>{a&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=a,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const a=this.sharedMesh;if(a!=null&&a.isGroup){console.warn(`MeshCollider mesh is a group "${((s=this.sharedMesh)==null?void 0:s.name)||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const l=new Array;for(const c in a.children){const d=a.children[c];d.isMesh&&(this.context.physics.engine.addMeshCollider(this,d,this.convex),l.push(ce.NEEDLE_progressive.assignMeshLOD(d,e)))}Promise.all(l).then(c=>{var u,f;if(c.some(p=>p)==!1)return;(u=this.context.physics.engine)==null||u.removeBody(this);const d=new h.Mesh;for(const p of c)p&&this.activeAndEnabled&&(d.geometry=p,(f=this.context.physics.engine)==null||f.addMeshCollider(this,d,this.convex))})}else(B()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}di([m(h.Mesh)],Do.prototype,"sharedMesh");di([m()],Do.prototype,"convex");class Es extends ui{constructor(){super(...arguments);r(this,"center",new h.Vector3(0,0,0));r(this,"radius",.5);r(this,"height",2)}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addCapsuleCollider(this,this.height,this.radius)}}di([m(h.Vector3)],Es.prototype,"center");di([m()],Es.prototype,"radius");di([m()],Es.prototype,"height");var mM=Object.defineProperty,As=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&mM(t,e,n),n};const sb=x("debugcharactercontroller");class Ur extends D{constructor(){super(...arguments);r(this,"center",new h.Vector3(0,0,0));r(this,"radius",.5);r(this,"height",2);r(this,"_rigidbody",null);r(this,"_activeGroundCollisions");r(this,"_contactVelocity",new h.Vector3)}get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(ot),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(ot)),this.rigidbody)}awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let i=this.gameObject.getComponent(Es);i||(i=this.gameObject.addComponent(Es)),i.center.copy(this.center),i.radius=this.radius,i.height=this.height;const n=new h.Vector3(0,0,1),s=new h.Vector3(1,0,0),a=new h.Vector3(0,1,0),l=this.gameObject.getWorldDirection(new h.Vector3);l.y=0;const c=s.dot(l)<0?-1:1,d=n.angleTo(l)*c;this.gameObject.setRotationFromAxisAngle(a,d),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(i=>i.normal.y>.2))&&(this._activeGroundCollisions.add(e),sb&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(i=>i.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),sb&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}get contactVelocity(){var e;this._contactVelocity.set(0,0,0);for(const i of this._activeGroundCollisions){const n=(e=this.context.physics.engine)==null?void 0:e.getLinearVelocity(i.collider);n&&(this._contactVelocity.x+=n.x,this._contactVelocity.y+=n.y,this._contactVelocity.z+=n.z)}return this._contactVelocity}}As([m(h.Vector3)],Ur.prototype,"center");As([m()],Ur.prototype,"radius");As([m()],Ur.prototype,"height");class Ls extends D{constructor(){super(...arguments);r(this,"controller");r(this,"movementSpeed",2);r(this,"rotationSpeed",2);r(this,"jumpForce",1);r(this,"doubleJumpForce",2);r(this,"animator");r(this,"lookForward",!0);r(this,"lookInput",new h.Vector2(0,0));r(this,"moveInput",new h.Vector2(0,0));r(this,"jumpInput",!1);r(this,"_currentSpeed",new h.Vector3(0,0,0));r(this,"_currentAngularSpeed",new h.Vector3(0,0,0));r(this,"_temp",new h.Vector3(0,0,0));r(this,"_jumpCount",0);r(this,"_currentRotation");r(this,"_raycastOptions",new Kn)}awake(){this._currentRotation=new h.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||(this.jumpInput=e.isKeyDown("Space"))}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}handleInput(e,i,n){var s,a,l,c,d,u,f,p,g,y,_;if((s=this.controller)!=null&&s.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&((a=this.animator)==null||a.setBool("doubleJump",!1))),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,(l=this.animator)==null||l.setBool("running",e.length()>.01),(d=this.animator)==null||d.setBool("jumping",((c=this.controller)==null?void 0:c.isGrounded)===!0&&n),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=z.toRadians(-i.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const b=this.context.mainCameraComponent.forward;b.y=0,b.normalize(),this._currentRotation.setFromUnitVectors(new h.Vector3(0,0,1),b),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&n&&this.jumpForce>0){let b=(u=this.controller)==null?void 0:u.isGrounded;if(this.doubleJumpForce>0&&!((f=this.controller)!=null&&f.isGrounded)&&this._jumpCount===1&&(b=!0,(p=this.animator)==null||p.setBool("doubleJump",!0)),b){this._jumpCount+=1;const v=this.controller.rigidbody,w=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;v.applyImpulse(new h.Vector3(0,1,0).multiplyScalar(w))}}if(this.controller){const b=(g=this.controller)==null?void 0:g.rigidbody.getVelocity().y;if(b<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new h.Ray),this._raycastOptions.ray.origin.copy(Z(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const v=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const w=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(v),(w.length&&w[0].distance>2||b<-10)&&((y=this.animator)==null||y.setBool("falling",!0))}else(_=this.animator)==null||_.setBool("falling",!1)}}}As([m(Ur)],Ls.prototype,"controller");As([m()],Ls.prototype,"movementSpeed");As([m()],Ls.prototype,"rotationSpeed");As([m()],Ls.prototype,"jumpForce");As([m()],Ls.prototype,"doubleJumpForce");As([m(wt)],Ls.prototype,"animator");var gM=Object.defineProperty,ol=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&gM(t,e,n),n};const Rl=x("debugcontactshadows");tw(o=>{const t=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(t!=null&&t!="0"&&t!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const e=mh.auto(o),i=parseFloat(t);isNaN(i)||(e.opacity=i,e.darkness=i)}});var $n;const zr=($n=class extends D{constructor(){super(...arguments);r(this,"autoFit",!1);r(this,"darkness",.5);r(this,"opacity",.5);r(this,"blur",4);r(this,"occludeBelowGround",!1);r(this,"backfaceShadows",!0);r(this,"minSize");r(this,"manualUpdate",!1);r(this,"_needsUpdate",!1);r(this,"shadowsRoot",new h.Object3D);r(this,"shadowCamera");r(this,"shadowGroup",new h.Group);r(this,"renderTarget");r(this,"renderTargetBlur");r(this,"plane");r(this,"occluderMesh");r(this,"blurPlane");r(this,"depthMaterial");r(this,"horizontalBlurMaterial");r(this,"verticalBlurMaterial");r(this,"textureSize",512)}static auto(e){if(e||(e=X.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new h.Object3D;i=ki(n,$n,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(),i}set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}fitShadows(){Rl&&console.warn("Fitting shadows to scene"),Vd(this.shadowsRoot,!1);const e=ci(this.context.scene.children,[this.shadowsRoot]),i=Math.max(1,this.blur/32),n=e.max.x-e.min.x,s=e.max.z-e.min.z;e.expandByVector(new h.Vector3(i*n,0,i*s)),Rl&&V.DrawWireBox3(e,16776960,60),this.gameObject.parent&&e.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=e.min,l=Math.max(1e-5,(e.max.y-a.y)*.002);e.max.y+=l,this.shadowsRoot.position.set((a.x+e.max.x)/2,a.y-l,(a.z+e.max.z)/2),this.shadowsRoot.scale.set(e.max.x-a.x,e.max.y-a.y,e.max.z-a.z),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,Rl&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){$n._instances.set(this.context,this),this.shadowsRoot.hideFlags=Xu.DontExport,Vd(this.shadowsRoot,!1)}start(){Rl&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new h.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new h.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new h.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof h.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),vs(this.gameObject,!1));const i=new h.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:h.FrontSide});this.plane=new h.Mesh(e,i),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new h.Mesh(this.plane.geometry,new h.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:h.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new h.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const n=0,s=1;this.shadowCamera=new h.OrthographicCamera(-1/2,1/2,1/2,-1/2,n,s),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new h.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=h.CustomBlending,this.depthMaterial.blendEquation=h.MaxEquation,this.depthMaterial.onBeforeCompile=a=>{this.depthMaterial&&(a.uniforms.darkness=this.depthMaterial.userData.darkness,a.fragmentShader=`
945
+ uniform float darkness;
946
+ ${a.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
947
+ `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new h.ShaderMaterial(G.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new h.ShaderMaterial(G.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){var i,n,s,a,l,c,d,u;$n._instances.get(this.context)===this&&$n._instances.delete(this.context),(i=this.renderTarget)==null||i.dispose(),(n=this.renderTargetBlur)==null||n.dispose(),(s=this.depthMaterial)==null||s.dispose(),(a=this.horizontalBlurMaterial)==null||a.dispose(),(l=this.verticalBlurMaterial)==null||l.dispose(),(c=this.blurPlane)==null||c.geometry.dispose(),(d=this.plane)==null||d.geometry.dispose(),(u=this.occluderMesh)==null||u.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){Rl&&console.error("ContactShadows: not initialized yet");return}const i=this.context.scene,n=this.context.renderer,s=n.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const a=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof h.Mesh&&vs(this.gameObject,!1);const l=i.background;i.background=null,i.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=h.DoubleSide:this.depthMaterial.side=h.FrontSide;const c=n.getClearAlpha();n.setClearAlpha(0);const d=n.xr.enabled;n.xr.enabled=!1;const u=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const f=n.renderLists.get(i,0),p=f.transparent;ob.length=0,f.transparent=ob,rp.length=0;for(const y of f.opaque){if(!y.object.visible)continue;const _=y.material;let b=y.material.colorWrite==!1||_.wireframe===!0||S0(y.object)===!1;!b&&y.material.isLineMaterial&&(b=!0),!b&&y.material.isPointsMaterial&&(b=!0),b&&(rp.push(y.object),y.object["needle:visible"]=y.object.visible,y.object.visible=!1)}n.setRenderTarget(this.renderTarget),n.clear(),n.render(i,this.shadowCamera),f.transparent=p;for(const y of rp)y["needle:visible"]!=null&&(y.visible=y["needle:visible"]);i.overrideMaterial=null;const g=Math.max(this.blur,.05);this.blurShadow(g*2),this.blurShadow(g*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=a,n.setRenderTarget(s),n.setClearAlpha(c),i.background=l,n.xr.enabled=d,this.context.scene.matrixWorldAutoUpdate=u}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const i=this.shadowsRoot.worldScale,n=(i.x+i.z)/2,s=i.z/n,a=i.x/n;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*s;const l=this.context.renderer,c=l.getRenderTarget();l.setRenderTarget(this.renderTargetBlur),l.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*a,l.setRenderTarget(this.renderTarget),l.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,l.setRenderTarget(c)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}},r($n,"_instances",new Map),$n);ol([m()],zr.prototype,"autoFit");ol([m()],zr.prototype,"darkness");ol([m()],zr.prototype,"opacity");ol([m()],zr.prototype,"blur");ol([m()],zr.prototype,"occludeBelowGround");ol([m()],zr.prototype,"backfaceShadows");let mh=zr;const ob=[],rp=new Array,yM=x("logstats");class Lg extends D{onEnable(){console.log(this),yM&&this.startCoroutine(this.run(),we.OnAfterRender)}*run(){for(;this.enabled;){const t=this.context.renderer.info;console.log(t.memory,t.render,t.programs),yield}}}class gh extends D{constructor(){super(...arguments);r(this,"isUsed",!0);r(this,"usedBy",null)}}class Dg extends D{}const rb=x("debugdeletable"),Pa=class Pa extends Jn{onEnable(){Pa._instances.push(this)}onDisable(){const t=Pa._instances.indexOf(this);t>=0&&Pa._instances.splice(t,1)}};r(Pa,"_instances",[]);let Ha=Pa;class Ig extends D{update(){for(const t of Ha._instances){const e=this.gameObject;if(t.isInBox(e)===!0){const n=S.getComponentInParent(this.gameObject,gh);if(n)rb&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(rb)try{if(t.box){const s=t.box,a=Jn.testBox;V.DrawWireBox3(s,16711680,5),V.DrawWireBox3(a,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:s,deletedObjectArea:a})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}ih(this.gameObject,this.context.connection)}}}}}var _M=Object.defineProperty,bM=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&_M(t,e,n),n};class Zu extends D{constructor(){super(...arguments);r(this,"visibleOn")}onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}bM([m()],Zu.prototype,"visibleOn");var vM=Object.defineProperty,Nr=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&vM(t,e,n),n};const Nn=x("debugdrag"),ap=[];var jg=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(jg||{}),nt;const Io=(nt=class extends D{constructor(){super(...arguments);r(this,"dragMode",3);r(this,"snapGridResolution",0);r(this,"keepRotation",!0);r(this,"xrDragMode",1);r(this,"xrKeepRotation",!1);r(this,"xrDistanceDragFactor",1);r(this,"showGizmo",!1);r(this,"_rigidbody",null);r(this,"_targetObject",null);r(this,"_dragHelper",null);r(this,"_draggingRigidbodies",[]);r(this,"_potentialDragStartEvt",null);r(this,"_dragHandlers",new Map);r(this,"_totalMovement",new h.Vector3);r(this,"_marker",null);r(this,"_isDragging",!1);r(this,"_didDrag",!1)}static get HasAnySelected(){return this._active>0}static get CurrentlySelected(){ap.length=0;for(const e of this._instances)e._isDragging&&ap.push(e);return ap}get draggedObject(){return this._targetObject}setTargetObject(e){var n,s;this._targetObject=e;for(const a of this._dragHandlers.values())a.setTargetObject(e);const i="_rigidbody-was-kinematic";((n=this._rigidbody)==null?void 0:n[i])===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[i]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,ot),((s=this._rigidbody)==null?void 0:s.isKinematic)===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[i]=!1))}awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new h.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(Ti)||this.gameObject.addComponent(Ti)}onEnable(){nt._instances.push(this)}onDisable(){nt._instances=nt._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const s=S.getComponentInParent(e.object,nt);!s||s!==this||(nt.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&nt.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(nt.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),nt._active+=1;const s=new lp(this,this._targetObject);if(this._dragHandlers.set(e.event.space,s),s.onDragStart(e),this._dragHandlers.size===2){const a=this._dragHandlers.values(),l=a.next().value,c=a.next().value;if(l instanceof lp&&c instanceof lp){const d=new wM(this,this._targetObject,l,c);this._dragHandlers.set(this.gameObject,d),d.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:l,b:c})}e.use()}}onPointerUp(e){if(Nn&&V.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const i=this._dragHandlers.get(e.event.space),n=this._dragHandlers.get(this.gameObject);n&&(n.handlerA===i||n.handlerB===i)&&(this._dragHandlers.delete(this.gameObject),n.onDragEnd(e)),i&&(nt._active>0&&(nt._active-=1),this.setTargetObject(null),i.onDragEnd&&i.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const i=S.getComponentInParent(e.object,nt);if(!i||i!==this&&i._isDragging)return;const n=this._targetObject||this.gameObject;if(!n)return;this._isDragging=!0;const s=S.getComponentInChildren(n,Zn);Nn&&console.log("DRAG START",s,n),s&&(s.fastMode=!0,s==null||s.requestOwnership()),this._marker=S.addComponent(n,gh),this._draggingRigidbodies.length=0;const a=S.getComponentsInChildren(n,ot);a&&this._draggingRigidbodies.push(...a)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const i of this._draggingRigidbodies)i.wakeUp(),i.resetVelocities(),i.resetForcesAndTorques();const e=this._targetObject||this.gameObject;Wi.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const n of this._draggingRigidbodies)n.setVelocity(n.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e!=null&&e.object){const n=S.getComponentInChildren(e.object,Zn);n&&(n.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const i=this._dragHelper.selected;Nn&&console.log("DRAG END",i,i==null?void 0:i.visible),this._dragHelper.setSelected(null,this.context)}},r(nt,"_active",0),r(nt,"_instances",[]),r(nt,"lastHovered"),nt);Nr([m()],Io.prototype,"dragMode");Nr([m()],Io.prototype,"snapGridResolution");Nr([m()],Io.prototype,"keepRotation");Nr([m()],Io.prototype,"xrDragMode");Nr([m()],Io.prototype,"xrKeepRotation");Nr([m()],Io.prototype,"xrDistanceDragFactor");Nr([m()],Io.prototype,"showGizmo");let ar=Io;class wM{constructor(t,e,i,n){r(this,"handlerA");r(this,"handlerB");r(this,"context");r(this,"settings");r(this,"gameObject");r(this,"_handlerAAttachmentPoint",new h.Vector3);r(this,"_handlerBAttachmentPoint",new h.Vector3);r(this,"_followObject");r(this,"_manipulatorObject");r(this,"_deviceMode");r(this,"_followObjectStartWorldQuaternion",new h.Quaternion);r(this,"_manipulatorPosOffset",new h.Vector3);r(this,"_manipulatorRotOffset",new h.Quaternion);r(this,"_manipulatorScaleOffset",new h.Vector3);r(this,"_tempVec1",new h.Vector3);r(this,"_tempVec2",new h.Vector3);r(this,"_tempVec3",new h.Vector3);r(this,"tempLookMatrix",new h.Matrix4);r(this,"_initialScale",new h.Vector3);r(this,"_initialDistance",0);var a,l;this.context=t.context,this.settings=t,this.gameObject=e,this.handlerA=i,this.handlerB=n,this._followObject=new h.Object3D,this._manipulatorObject=new h.Object3D,this.context.scene.add(this._manipulatorObject);const s=(l=(a=J.active)==null?void 0:a.rig)==null?void 0:l.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(Nn&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(e.scale),Nn){this._followObject.add(new h.AxesHelper(2)),this._manipulatorObject.add(new h.AxesHelper(5));const c=d=>`${d.x.toFixed(2)}, ${d.y.toFixed(2)}, ${d.z.toFixed(2)}`;V.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),V.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
948
+ `+c(this._tempVec1)+`
949
+ `+c(this._tempVec2),.03,5)}}onDragStart(t){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=t.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(t){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const t=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,t.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const e=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(e/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),Nn&&(V.DrawLabel(this._tempVec3.clone().add(new h.Vector3(0,.2,0)),"A:B "+e.toFixed(2),.03),V.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const t=30,e=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const a=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const f=this._followObject.worldPosition,p=this.settings.snapGridResolution;f.x=Math.round(f.x/p)*p,f.y=Math.round(f.y/p)*p,f.z=Math.round(f.z/p)*p,this._followObject.worldPosition=f,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const l=z.clamp01(this.context.time.deltaTime*t*e),c=i.worldPosition;c.lerp(n.worldPosition,l),i.worldPosition=c;const d=i.worldQuaternion;d.slerp(n.worldQuaternion,l),i.worldQuaternion=d;const u=i.worldScale;u.lerp(n.worldScale,l),i.worldScale=u}setTargetObject(t){this.gameObject=t}}class lp{constructor(t,e){r(this,"context");r(this,"gameObject");r(this,"settings");r(this,"_lastRig");r(this,"_followObject");r(this,"_totalMovement",new h.Vector3);r(this,"_totalMovementAlongRayDirection",0);r(this,"_grabStartDistance",0);r(this,"_deviceMode");r(this,"_followObjectStartPosition",new h.Vector3);r(this,"_followObjectStartQuaternion",new h.Quaternion);r(this,"_followObjectStartWorldQuaternion",new h.Quaternion);r(this,"_lastDragPosRigSpace");r(this,"_tempVec",new h.Vector3);r(this,"_tempMat",new h.Matrix4);r(this,"_hitPointInLocalSpace",new h.Vector3);r(this,"_hitNormalInLocalSpace",new h.Vector3);r(this,"_bottomCenter",new h.Vector3);r(this,"_backCenter",new h.Vector3);r(this,"_backBottomCenter",new h.Vector3);r(this,"_bounds",new h.Box3);r(this,"_dragPlane",new h.Plane(new h.Vector3(0,1,0)));r(this,"_draggedOverObject",null);r(this,"_draggedOverObjectLastSetUp",null);r(this,"_draggedOverObjectLastNormal",new h.Vector3);r(this,"_draggedOverObjectDuration",0);r(this,"_hasLastSurfaceHitPoint",!1);r(this,"_lastSurfaceHitPoint",new h.Vector3);this.settings=t,this.context=t.context,this.gameObject=e,this._followObject=new h.Object3D}getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}setTargetObject(t){this.gameObject=t}recenter(){var s,a;if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const t=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),t.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const e=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(e),this._grabStartDistance=e.distanceTo(t.worldPosition);const i=(a=(s=J.active)==null?void 0:s.rig)==null?void 0:a.gameObject,n=(i==null?void 0:i.worldScale.x)||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,Nn&&(V.DrawLine(e,t.worldPosition,65280,.5,!1),V.DrawLabel(t.worldPosition.add(new h.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(t){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(t.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,t.point&&t.normal)this._hitPointInLocalSpace.copy(t.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(t.normal);else if(t){const _=t.event.space,b=_.worldPosition;this.gameObject.worldToLocal(b),this._hitPointInLocalSpace.copy(b);const v=_.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),v.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(v)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=t.mode;const i=this._followObject.parent.worldForward,s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,a=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(a),s){case 0:const _=new h.Vector3(0,1,0);this.gameObject.parent&&_.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(_,a);break;case 2:const b=this._hitNormalInLocalSpace.clone();b.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(b,a);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,a);break;case 3:this.setPlaneViewAligned(a,!0);break;case 4:this.setPlaneViewAligned(a,!1);break}const l=this.gameObject.parent,c=this.gameObject.position.clone(),d=this.gameObject.quaternion.clone(),u=this.gameObject.scale.clone(),f=this.gameObject.matrixWorld.clone();l&&l.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const p=ci([this.gameObject]);p.expandByPoint(this.gameObject.worldPosition);const g=new h.Vector3;p.getCenter(g);const y=new h.Vector3;p.getSize(y),this._bottomCenter.copy(g.clone().add(new h.Vector3(0,-y.y/2,0))),this._backCenter.copy(g.clone().add(new h.Vector3(0,0,y.z/2))),this._backBottomCenter.copy(g.clone().add(new h.Vector3(0,-y.y/2,y.z/2))),this._bounds.copy(p),l&&l.add(this.gameObject),this.gameObject.position.copy(c),this.gameObject.quaternion.copy(d),this.gameObject.scale.copy(u),this.gameObject.matrixWorld.copy(f),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){var s,a;if(!this._followObject.parent)return;const t=this._followObject.parent;this._followObject.updateMatrix();const e=t.worldPosition,i=(a=(s=J.active)==null?void 0:s.rig)==null?void 0:a.gameObject;i&&i.worldToLocal(e),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=e.clone(),this._lastRig=i),this._tempVec.copy(e).sub(this._lastDragPosRigSpace);const n=t.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(e),Nn){let l=e;i&&(l=l.clone(),l.transformDirection(i.matrixWorld)),V.DrawRay(l,n,255)}}onDragUpdate(t){if(t>1)return;const e=this.gameObject;if(!e||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,a=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",l=a?this.settings.xrKeepRotation:this.settings.keepRotation,c=a?this.settings.xrDragMode:this.settings.dragMode;if(c===5)return;const d=10;l&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let u=1,f=2;if(a&&this._grabStartDistance>.5){const w=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);u=Math.max(0,w),u=u*u*u}else this._grabStartDistance<=.5&&(f=3);this._followObject.position.copy(this._followObjectStartPosition),l||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(u),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const g=new h.Ray(n,s);if(c==4){const w=this.context.physics.raycastFromRay(g,{testObject:C=>C!==this.followObject&&C!==i&&C!==e});if(w.length>0){const C=w[0];if(this._draggedOverObject===C.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=C.object,this._draggedOverObjectDuration=0),C.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(C.point);const O=this._draggedOverObjectDuration>=.15,R=this._totalMovement.length()>=.001,F=$(C.normal||C.face.normal).applyQuaternion(C.object.worldQuaternion);if((O||R)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(F)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(C.face.normal);const E=$(),L=$();this._bounds.getCenter(E),this._bounds.getSize(L),E.sub(L.multiplyScalar(.5).multiply(F)),this._hitPointInLocalSpace.copy(E),this._hitNormalInLocalSpace.copy(C.face.normal),this._bounds.getCenter(E),this._bounds.getSize(L),E.add(L.multiplyScalar(.5).multiply(C.face.normal));const A=$(this._hitPointInLocalSpace).add(E);this._followObject.localToWorld(A);const W=C.point;this._dragPlane.setFromNormalAndCoplanarPoint(F,W)}else if(!(O||R))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(c!==1&&g.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const w=$(this._hitPointInLocalSpace);this._followObject.localToWorld(w),Nn&&V.DrawLine(w,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(w),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const w=this._followObject.worldPosition,C=this.settings.snapGridResolution;w.x=Math.round(w.x/C)*C,w.y=Math.round(w.y/C)*C,w.z=Math.round(w.z/C)*C,this._followObject.worldPosition=w,this._followObject.updateMatrix()}l&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const y=z.clamp01(this.context.time.deltaTime*d*f),_=z.clamp01(this.context.time.deltaTime*d*.5*f),b=e.worldPosition;b.lerp(this._followObject.worldPosition,y),e.worldPosition=b;const v=e.worldQuaternion;if(v.slerp(this._followObject.worldQuaternion,_),e.worldQuaternion=v,Nn){const w=this._hitPointInLocalSpace.clone();e.localToWorld(w),V.DrawSphere(w,.02,16711680);const C=this._hitNormalInLocalSpace.clone();C.applyQuaternion(v),V.DrawRay(w,C,16711680),V.DrawLabel(b.add(new h.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
950
+
951
+ Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
952
+
953
+ Session: ${!!J.active}
954
+
955
+ Device: ${this._deviceMode}
956
+
957
+ `,.03);const k=this._bottomCenter.clone(),O=this._backCenter.clone(),T=this._backBottomCenter.clone();e.localToWorld(k),e.localToWorld(O),e.localToWorld(T),V.DrawSphere(k,.01,65280,0,!1),V.DrawSphere(O,.01,255,0,!1),V.DrawSphere(T,.01,16711935,0,!1),V.DrawLine(k,T,65535,0,!1),V.DrawLine(T,O,65535,0,!1)}}onDragEnd(t){console.assert(this._followObject.parent===t.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}setPlaneViewAligned(t,e){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=$(0,1,0),s=i,a=n.angleTo(s),l=.5;return e&&(a>Math.PI/2+l||a<Math.PI/2-l)?this._dragPlane.setFromNormalAndCoplanarPoint(n,t):this._dragPlane.setFromNormalAndCoplanarPoint(i,t),!0}}const ku=class ku{constructor(t){r(this,"showGizmo",!0);r(this,"useViewAngle",!0);r(this,"_selected",null);r(this,"_context",null);r(this,"_camera");r(this,"_cameraPlane",new h.Plane);r(this,"_hasGroundPlane",!1);r(this,"_groundPlane",new h.Plane);r(this,"_groundOffset",new h.Vector3);r(this,"_groundOffsetFactor",0);r(this,"_groundDistance",0);r(this,"_groundPlanePoint",new h.Vector3);r(this,"_raycaster",new h.Raycaster);r(this,"_cameraPlaneOffset",new h.Vector3);r(this,"_intersection",new h.Vector3);r(this,"_worldPosition",new h.Vector3);r(this,"_inverseMatrix",new h.Matrix4);r(this,"_rbs",[]);r(this,"_groundLine");r(this,"_groundMarker");r(this,"_groundOffsetVector",new h.Vector3(0,1,0));r(this,"_requireUpdateGroundPlane",!0);r(this,"_didDragOnGroundPlaneLastFrame",!1);this._camera=t;const e=new h.Line(ku.geometry),i=e.material;i.color=new h.Color(.4,.4,.4),e.layers.set(2),e.name="line",e.scale.y=1,this._groundLine=e;const n=new h.SphereGeometry(.5,22,22),s=new h.MeshBasicMaterial({color:i.color}),a=new h.Mesh(n,s);a.visible=!1,a.layers.set(2),this._groundMarker=a}get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}setSelected(t,e){if(this._selected&&e)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Rs.Remove(e,this._selected),this._selected=t,this._context=e,this._rbs.length=0,t?(e.scene.add(this._groundLine),e.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!e){console.error("DragHelper: no context");return}Rs.Add(e,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}onUpdate(t){this._selected}onUpdateWorldPosition(t,e,i){if(this._selected){if(i){const n=Z(this._selected);n.y=t.y,t=n}if(st(this._selected,t),st(this._groundLine,t),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=e!==null&&this.showGizmo,e){const n=Z(this._camera).distanceTo(e)*.01;this._groundMarker.scale.set(n,n,n),st(this._groundMarker,e)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const t=this._context.input.getPointerPositionRC(0);t&&(this._raycaster.setFromCamera(t,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const t=Z(this._selected),e=new h.Ray($(0,.1,0).add(t),$(0,-1,0)),i=new Kn;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(e,i);for(let s=0;s<n.length;s++){const a=n[s];if(!a.face||this.contains(this._selected,a.object))continue;const l=$(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(l,a.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(e.direction.multiplyScalar(-1),e.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(t),this._groundOffset.copy(this._intersection).sub(t)}contains(t,e){if(t===e)return!0;if(t.children){for(const i of t.children)if(this.contains(i,e))return!0}return!1}};r(ku,"geometry",new h.BufferGeometry().setFromPoints([new h.Vector3(0,0,0),new h.Vector3(0,-1,0)]));let ab=ku;var bw=(o=>(o.File_Spawned="file-spawned",o))(bw||{});class xM{constructor(t,e,i,n,s,a,l,c,d){r(this,"guid");r(this,"file_name");r(this,"file_hash");r(this,"file_size");r(this,"position");r(this,"scale");r(this,"seed");r(this,"sender");r(this,"downloadUrl");r(this,"parentGuid");r(this,"boundsSize");this.seed=e,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=a,this.position=l,this.scale=c,this.sender=t,this.downloadUrl=d}}exports.PreviewHelper=void 0;(o=>{const t=new Map;function e(n){var f;t.has(n.guid)&&i(n.guid);const s=new h.Object3D;t.set(n.guid,s);const a=new h.Object3D;a.position.y=-.5,s.add(a);const l=new h.Mesh(new h.BoxGeometry(1,1,1,1,1,1),new h.MeshBasicMaterial({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));l.position.y=.5,a.add(l);const c=new h.Object3D;a.add(c);const d=new h.Mesh(new h.BoxGeometry(1,1,1,1,1,1),new h.MeshBasicMaterial({color:12307660,transparent:!0,opacity:.4}));d.position.y=.5,c.scale.y=.01,c.add(d);const u=new h.Mesh(new h.PlaneGeometry(1,1,1,1),new h.MeshBasicMaterial({color:34,transparent:!0,opacity:.05,depthTest:!1}));return u.rotateX(-Math.PI/2),u.position.y=.51,d.add(u),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&((f=s.position)==null||f.copy(n.position)),n.size&&(s.worldScale=new h.Vector3().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:p=>{c instanceof h.Object3D&&c.scale.set(1,p,1)}}}o.addPreview=e;function i(n){const s=t.get(n);s&&(t.delete(n),s.removeFromParent())}o.removePreview=i})(exports.PreviewHelper||(exports.PreviewHelper={}));const va=[],Dd=[];exports.NeedleEngineModelLoader=void 0;(o=>{function t(i,n){const s={name:n==null?void 0:n.name,priority:(n==null?void 0:n.priority)??0,callback:i};return va.push(s),va.sort((a,l)=>a.priority===l.priority?0:a.priority>l.priority?-1:1),()=>{const a=va.indexOf(s);a>=0&&va.splice(a,1)}}o.onCreateCustomModelLoader=t;function e(i){return Dd.push(i),()=>{const n=Dd.indexOf(i);n>=0&&Dd.splice(n,1)}}o.onDetermineModelMimetype=e})(exports.NeedleEngineModelLoader||(exports.NeedleEngineModelLoader={}));const fc=x("debugfileformat");function vw(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function ww(o,t){var s;const{useExtension:e=!0}=t;if(e){const a=o,l=new URL(a,globalThis.location.href);let c=null;const d=l.searchParams.get("filetype");switch(d&&(c=d.toUpperCase()),c!=null&&c.length||(c=(s=l.pathname.split(".").pop())==null?void 0:s.toUpperCase()),fc&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${c}'`),c){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=o;if(!o.startsWith("blob:")){const a=new URL(o,globalThis.location.href);a.searchParams.append("range","true"),o=a.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(a=>null);if(n!=null&&n.ok){const a=await n.arrayBuffer(),l=xw(i,a,n);return fc&&console.log("[Needle Engine] Determined file type from header: "+l),l}return"unknown"}function xw(o,t,e){if(t.byteLength<4)return"unknown";const i=new Uint8Array(t);if(fc&&console.warn(`[Needle Engine] Trying to determine file type from binary data
958
+ `,'"'+new TextDecoder().decode(t)+`"
959
+ `,i),i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32)return console.debug("OBJ detected"),"model/obj";if(i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(e.headers.has("content-type")){const n=e.headers.get("content-type");if(n!=null&&n.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+n),n){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return n}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const n of Dd){const s=n({url:o,response:e,contentType:e.headers.get("content-type"),bytes:i});if(s)return fc&&console.debug(`Mimetype callback returned: ${s}`),s}if(B()||fc){const n=new TextDecoder().decode(t.slice(0,Math.min(t.byteLength,32)));console.warn(`Could not determine file type.
960
+
961
+ Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
962
+
963
+ Content-Type: "${e.headers.get("content-type")}
964
+ "Text: "${n}"
965
+ Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var SM=Object.defineProperty,rl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&SM(t,e,n),n};const vi=x("debugdroplistener");class CM extends CustomEvent{constructor(t){super("object-added",{detail:t})}}const PM="blob";class Ds extends D{constructor(){super(...arguments);r(this,"useNetworking",!0);r(this,"dropArea");r(this,"fitIntoVolume",!1);r(this,"fitVolumeSize",new h.Vector3(1,1,1));r(this,"placeAtHitPosition",!0);r(this,"onDropped",new ye);r(this,"onNetworkEvent",e=>{var i;if(!this.useNetworking){vi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if((i=e.guid)!=null&&i.startsWith(this.guid)){const n=e.url;if(console.debug("[DropListener] Received networked event",e),n)if(Array.isArray(n))for(const s of n)this.addFromUrl(s,{screenposition:new h.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(n,{screenposition:new h.Vector2,point:e.point,size:e.size},!0)}});r(this,"handlePaste",e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(n=>{if(n&&(n.startsWith("http")||n.startsWith("https")||n.startsWith("blob"))){const a={screenposition:new h.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(a)&&this.addFromUrl(n,a,!1)}}).catch(console.warn)});r(this,"onDrag",e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()});r(this,"onDrop",async e=>{if(this.context.connection.allowEditing===!1||(vi&&console.log(e),!(e!=null&&e.dataTransfer))||e["droplistener:handled"])return;e.preventDefault();const i={screenposition:new h.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(i)===!1)return;e["droplistener:handled"]=!0;const n=e.dataTransfer.items;if(!n)return;const s=[];for(const a in n){const l=n[a];if(l.kind==="file"){const c=l.getAsFile();if(!c)continue;s.push(c)}else l.kind==="string"&&l.type=="text/plain"&&l.getAsString(c=>{this.addFromUrl(c,i,!1)})}s.length>0&&await this.addDroppedFiles(s,i)});r(this,"_abort",null);r(this,"_addedObjects",new Array);r(this,"_addedModels",new Array)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}loadFromURL(e,i){this.addFromUrl(e,{screenposition:new h.Vector2,point:i==null?void 0:i.point,size:i==null?void 0:i.size},!0)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}async addFromUrl(e,i,n){vi&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const l=e.split("/"),c=l[3],d=l[4],u=l[6],f=l.slice(7).join("/");e=`https://raw.githubusercontent.com/${c}/${d}/${u}/${f}`}else e.startsWith("https://polyhaven.com/a")&&(e=MM(e));if(!e)return null;const s=e.toLowerCase();if(s.endsWith(".hdr")||s.endsWith(".hdri")||s.endsWith(".exr")||s.endsWith(".png")||s.endsWith(".jpg")||s.endsWith(".jpeg"))return null;this.removePreviouslyAddedObjects();const a=await lu.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:i.point,size:i.size});if(a&&this._addedObjects.length<=0)return i.url=e,this.addObject(a,i,n)}catch{console.warn("String is not a valid URL",e)}return null}async addDroppedFiles(e,i){var n,s;if(vi&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),Cc(PM,null),(n=this._abort)==null||n.abort("New files dropped"),this._abort=new AbortController;for(const a of e){if(!a)continue;if(a.type.startsWith("image/")){vi&&console.warn("Ignoring dropped image file",a.name,a.type);continue}else if(a.name.endsWith(".bin")){vi&&console.warn("Ignoring dropped binary file",a.name,a.type);continue}console.debug("Load file "+a.name+" + "+a.type);const l=await lu.loadFile(a,this.context,{guid:this.guid});if(l){this.dispatchEvent(new CustomEvent("file-dropped",{detail:a})),i.file=a;const c=this.addObject(l,i,!1);c&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(a,{abort:(s=this._abort)==null?void 0:s.signal}).then(d=>{d!=null&&d.download_url&&this._addedObjects.includes(c)&&this.sendDropEvent(d.download_url,c,l.contentMD5)}).catch(console.warn));break}}}}removePreviouslyAddedObjects(e=!0){if(e)for(const i of this._addedObjects)i.parent===this.gameObject&&Ei(i,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}addObject(e,i,n){var u,f;const{model:s,contentMD5:a}=e;if(vi&&console.log(`Dropped ${this.gameObject.name}`,s),!(s!=null&&s.scene))return console.warn("No object specified to add to scene",s),null;this.removePreviouslyAddedObjects();const l=s.scene;this.gameObject.attach(l),l.position.set(0,0,0),l.quaternion.identity(),this._addedObjects.push(l),this._addedModels.push(s);const c=new h.Box3().setFromCenterAndSize(new h.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(vi&&V.DrawWireBox3(c,255,5),this.fitIntoVolume&&C0(l,c,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&i&&i.screenposition){l.visible=!1;const p=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(i.screenposition.clone())});if(l.visible=!0,p&&p.length>0)for(const g of p){const y=g.point.clone();vi&&console.log("Place object at hit",g),P0(l,y);break}}$a.assignAnimationsFromFile(s,{createAnimationComponent:p=>ki(p,Et)});const d=new CM({sender:this,gltf:s,model:s,object:l,contentMD5:a,dropped:i.file||(i.url?new URL(i.url):void 0)});return this.dispatchEvent(d),(u=this.onDropped)==null||u.invoke(d.detail),!n&&((f=i.url)!=null&&f.startsWith("http"))&&this.context.connection.isConnected&&l&&this.sendDropEvent(i.url,l,a),l}async sendDropEvent(e,i,n){if(!this.useNetworking){vi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+i.name+'"',e);const s=ci([i]),a={name:i.name,guid:this.guid,url:e,point:i.worldPosition.clone(),size:s.getSize(new h.Vector3),contentMD5:n};this.context.connection.send("droplistener",a)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const i=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:i,recursive:!0,testObject:s=>!this._addedObjects.includes(s)}).length)return B()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}rl([m()],Ds.prototype,"useNetworking");rl([m(h.Object3D)],Ds.prototype,"dropArea");rl([m()],Ds.prototype,"fitIntoVolume");rl([m(h.Vector3)],Ds.prototype,"fitVolumeSize");rl([m()],Ds.prototype,"placeAtHitPosition");rl([m(ye)],Ds.prototype,"onDropped");function MM(o){if(!o.startsWith("https://polyhaven.com/"))return o;const t="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(o).pathname.split("/").pop(),s=`${t}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"→",s),s}var lu;(o=>{async function t(i,n,s){const a=s.guid,l=new _t(a),c=new Blob([i],{type:i.type||vw(i.name)||void 0}),d=URL.createObjectURL(c),u=await _n().loadSync(n,d,i.name,l).catch(f=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,f),null));return URL.revokeObjectURL(d),u?new Promise((f,p)=>{const g=new FileReader;g.readAsArrayBuffer(i),g.onloadend=async y=>{const _=g.result,b=exports.BlobStorage.hashMD5(_);return f({model:u,contentMD5:b})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=t;async function e(i,n){return new Promise(async(s,a)=>{const l=new _t(n.guid),c=i.toString();vi&&V.DrawWireSphere(n.point,.1,16711680,3);const d=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n==null?void 0:n.point,size:n==null?void 0:n.size}),u=await _n().loadSync(n.context,c,c,l,f=>{d.onProgress(f.loaded/f.total)}).catch(console.warn);if(u){const f=await fetch(c).then(g=>g.arrayBuffer()),p=exports.BlobStorage.hashMD5(f);vi?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),s({model:u,contentMD5:p})}else vi?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=e})(lu||(lu={}));var OM=Object.defineProperty,Bg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&OM(t,e,n),n};const Ju=class Sw extends D{constructor(){super(...arguments);r(this,"parent",null);r(this,"object",null);r(this,"limitCount",60);r(this,"_currentCount",0);r(this,"_startPosition",null);r(this,"_startQuaternion",null);r(this,"_forwardPointerEvents",new Map)}start(){var e,i;if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const s=new _t(this.guid);this.object=S.instantiate(this.object,{idProvider:s,keepWorldPosition:!1});const a=S.getComponent(this.object,Sw);a==null||a.destroy();let l=this.object.getComponentInChildren(ar);l||(l=this.object.addComponent(ar,{dragMode:jg.SnapToSurfaces}),l.guid=s.generateUUID());let c=S.getComponent(l.gameObject,Zn);c||(c=l.gameObject.addComponent(Zn),c.guid=s.generateUUID())}this.object.visible=!1;const n=this.gameObject.getComponent(ar);n&&(n.enabled=!1),this._startPosition=((e=this.object.position)==null?void 0:e.clone())??new h.Vector3(0,0,0),this._startQuaternion=((i=this.object.quaternion)==null?void 0:i.clone())??new h.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(Ti)||this.gameObject.addComponent(Ti)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const i=this.handleDuplication();if(i){const n=S.getComponent(i,ar);n?(n.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,n)):console.warn("Duplicated object does not have DragControls",i)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const i=this._forwardPointerEvents.get(e.event.space);i&&(i.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield yg(1)}handleDuplication(){var n;if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new xn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??((n=this.parent.userData)==null?void 0:n.guid),e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const i=S.instantiateSynced(this.object,e);return console.assert(i!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),i}};Bg([m(h.Object3D)],Ju.prototype,"parent");Bg([m(h.Object3D)],Ju.prototype,"object");Bg([m()],Ju.prototype,"limitCount");let Fg=Ju;var ps=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o[o.Drag=5]="Drag",o[o.Drop=6]="Drop",o[o.Scroll=7]="Scroll",o[o.UpdateSelected=8]="UpdateSelected",o[o.Select=9]="Select",o[o.Deselect=10]="Deselect",o[o.Move=11]="Move",o[o.InitializePotentialDrag=12]="InitializePotentialDrag",o[o.BeginDrag=13]="BeginDrag",o[o.EndDrag=14]="EndDrag",o[o.Submit=15]="Submit",o[o.Cancel=16]="Cancel",o))(ps||{}),kM=Object.defineProperty,Ug=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&kM(t,e,n),n};class zg{constructor(){r(this,"eventID");r(this,"callback",new ye)}}Ug([m()],zg.prototype,"eventID");Ug([m(ye)],zg.prototype,"callback");class ef extends D{constructor(){super(...arguments);r(this,"triggers",[])}invoke(e){var i;if(this.triggers)for(const n of this.triggers)n.eventID===e&&((i=n.callback)==null||i.invoke())}hasTrigger(e){var i;return((i=this.triggers)==null?void 0:i.some(n=>n.eventID===e))??!1}shouldChangeCursor(){return this.hasTrigger(ps.PointerClick)||this.hasTrigger(ps.PointerDown)||this.hasTrigger(ps.PointerUp)}onPointerClick(e){this.invoke(ps.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(ps.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(ps.PointerExit)}onPointerDown(e){this.invoke(ps.PointerDown)}onPointerUp(e){this.invoke(ps.PointerUp)}}Ug([m(zg)],ef.prototype,"triggers");class Cw{constructor(t){r(this,"writer");this.writer=t}writeNode(t){}}class RM extends Cw{beforeWriteNode(t,e){V.isGizmo(t)&&(e.keep=!1)}}class Pw extends Cw{beforeWriteTexture(t,e){t.isRenderTargetTexture&&(e.newTexture=_g(new ie(1,1,1,0)))}}function bm(o){const t=Xu.DontExport;return!(o.hideFlags&t)}const cp=x("debugexr");class EM{constructor(t){r(this,"parser");this.parser=t,cp&&console.log(t)}get name(){return"EXT_texture_exr"}loadTexture(t){const e=this.name,i=this.parser,s=i.json.textures[t];if(cp&&console.log("EXT_texture_exr.loadTexture",t,s),!s.extensions||!s.extensions[e])return null;const a=s.extensions[e],l=new G.EXRLoader(i.options.manager);return cp&&console.log("EXT_texture_exr.loadTexture",a),i.loadTextureImage(t,a.source,l)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const hs=dt,ld="$___Export_Components",TM="NEEDLE_components";var Kb;Kb=Jo;class AM{constructor(){r(this,Kb)}}class LM{constructor(t,e,i){r(this,"node");r(this,"nodeIndex");r(this,"nodeDef");this.node=t,this.nodeIndex=e,this.nodeDef=i}}class Mw{constructor(){r(this,"parser");r(this,"nodeToObjectMap",{});r(this,"gltf",null);r(this,"exportContext");r(this,"objectToNodeMap",{});r(this,"context");r(this,"writer")}get name(){return TM}registerExport(t){t.register(e=>{if("serializeUserData"in e){const i=e.serializeUserData.bind(e);this.writer=e,e.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(e.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(t,e){var n;const i=(n=t.userData)==null?void 0:n.components;return!i||i.length<=0?!1:(delete t.userData.components,t[ld]=i,!0)}afterSerializeUserData(t,e){if(t.type==="Scene"&&hs&&console.log("DONE",JSON.stringify(e)),t[ld]===void 0)return;const i=t[ld];delete t[ld],i!==null&&(t.userData.components=i)}writeNode(t,e){const i=this.writer.json.nodes.length;hs&&console.log(t.name,i,t.uuid);const n=new LM(t,i,e);this.exportContext[i]=n,this.objectToNodeMap[t.uuid]=i}afterParse(t){var e;hs&&console.log("AFTER",t);for(const i in this.exportContext){const n=this.exportContext[i],s=n.node,a=n.nodeDef,l=n.nodeIndex,c=(e=s.userData)==null?void 0:e.components;if(!c||c.length<=0)continue;const d=new AM;a.extensions=a.extensions||{},a.extensions[this.name]=d,this.context.object=s,this.context.nodeId=l,this.context.objectToNode=this.objectToNodeMap;const u=[];for(const f of c){this.context.target=f;const p=_n().writeBuiltinComponentData(f,this.context);p!==null&&u.push(p)}u.length>0&&(d[Jo]=u,hs&&console.log("DID WRITE",s,"nodeIndex",l,u))}}beforeRoot(){return hs&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(t){this.gltf=t;const e=t.parser,i=e==null?void 0:e.extensions;if(!i)return;const n=i[this.name];hs&&console.log("After root",t,this.parser,i);const s=[];if(n===!0){const a=e.json.nodes;if(a){for(let l=0;l<a.length;l++){const c=await e.getDependency("node",l);this.nodeToObjectMap[l]=c}for(let l=0;l<a.length;l++){const c=a[l],d=l,u=c.extensions;if(!u)continue;const f=u[this.name];if(!f)continue;hs&&console.log("NODE",c);const p=this.nodeToObjectMap[d];if(!p){console.error("Could not find object for node index: "+d,c,e);continue}zu(p),s.push(this.createComponents(p,f))}}}await Promise.all(s);for(const a of e.associations.keys()){const l=e.associations.get(a);if((l==null?void 0:l.materials)!=null){const c="/materials/"+l.materials;o1(a,c)}}}async createComponents(t,e){if(!e)return;const i=e[Jo];if(i){const n=new Array;hs&&console.log(t.name,i);for(const s in i){const a=i[s];hs&&console.log("Serialized data",JSON.parse(JSON.stringify(a))),a&&this.parser&&n.push(fg(this.parser,a).catch(l=>console.error(`Error while resolving references (see console for details)
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+ `,l,t,a))),t.userData=t.userData||{},t.userData[Jo]=t.userData[Jo]||[],t.userData[Jo].push(a)}await Promise.all(n).catch(s=>{console.error("Error while loading components",s)})}}}const lb="NEEDLE_gameobject_data";class DM{constructor(t){r(this,"parser");this.parser=t}get name(){return lb}afterRoot(t){var i;const e=[];for(let n=0;n<((i=this.parser.json.nodes)==null?void 0:i.length);n++){const s=this.parser.json.nodes[n];if(s&&s.extensions){const a=s.extensions[lb];if(a){const l=this.findAndApplyExtensionData(n,a);e.push(l)}}}return Promise.all(e).then(()=>null)}async findAndApplyExtensionData(t,e){const i=await this.parser.getDependency("node",t);i&&this.applyExtensionData(i,e)}applyExtensionData(t,e){e.layers===void 0&&(e.layers=0),t.userData.layer=e.layers,t.layers.disableAll(),t.layers.set(e.layers),t.userData.tag=e.tag??"none",t.hideFlags=0,t.userData.static=e.static??!1,t.visible=e.activeSelf??!0,t.guid=e.guid}}const cb="NEEDLE_lighting_settings",pa=x("debugenvlight");class IM{constructor(t,e,i){r(this,"parser");r(this,"sourceId");r(this,"context");this.parser=t,this.sourceId=e,this.context=i}get name(){return cb}afterRoot(t){const e=this.parser.json.extensions;if(e){const i=e[cb];if(i){pa&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(t.scene.children.length===1){const s=t.scene.children[0];n=S.addComponent(s,cu,{},{callAwake:!1})}else{const s=new h.Object3D;s.name="LightSettings "+this.sourceId,t.scene.add(s),n=S.addComponent(s,cu,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new h.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new h.Color().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}ae.registerCallback(de.ContextCreated,o=>{const t=o.context,e=S.findObjectOfType(cu,t);e!=null&&e.sourceId&&(e.enabled=!0)});class cu extends D{constructor(){super(...arguments);r(this,"ambientMode",Aa.Skybox);r(this,"ambientLight");r(this,"ambientTrilight");r(this,"ambientIntensity",1);r(this,"environmentReflectionSource",tu.Skybox);r(this,"_hasReflection",!1);r(this,"_ambientLightObj");r(this,"_hemisphereLightObj")}awake(){var i;if(this.sourceId){const n=this.environmentReflectionSource===tu.Skybox?po.Skybox:po.Reflection,s=this.context.lightmaps.tryGet(this.sourceId,n,0);this._hasReflection=s!=null,s&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,s)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),pa&&window.addEventListener("keydown",n=>{if(!this.destroyed)switch(n.key){case"l":this.enabled=!this.enabled;break}});const e=(i=this.gameObject.userData)==null?void 0:i.components;if(e){const n=e.indexOf(this);e.splice(n,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const i=Math.max(e.r,e.g,e.b);return 2.2*z.lerp(0,1.33,i)}onEnable(){if(pa&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==Aa.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new h.AmbientLight(this.ambientLight,this.ambientIntensity*e),pa&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===Aa.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],i=this.ambientTrilight[this.ambientTrilight.length-1],n=this.calculateIntensityFactor(i);this._hemisphereLightObj=new h.HemisphereLight(i,e,this.ambientIntensity*n),this.gameObject.add(this._hemisphereLightObj),pa&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,n)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&this.context.sceneLighting.internalEnableReflection(this.sourceId)}onDisable(){pa&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const hp=x("debugstencil");function jM(o,t){return(o&1<<t.layer)!=0}const BM=Symbol("stencils"),ro=class ro{constructor(t,e){r(this,"parser");r(this,"source");this.parser=t,this.source=e}get name(){return"NEEDLE_render_objects"}static applyStencil(t){if(!t)return;const e=t.sourceId;if(hp&&console.log(e,ro.stencils),!e)return;const i=ro.stencils[e];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(jM(s.layer,t)){hp&&console.log(s),setTimeout(()=>{Yt()&&Nu(t.gameObject)&&(me("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",t))},500);for(let a=0;a<t.sharedMaterials.length;a++){let l=t.sharedMaterials[a];l&&(l=l.clone(),l[BM]=!0,l.stencilWrite=!0,l.stencilWriteMask=255,l.stencilFuncMask=255,l.stencilRef=s.value,l.stencilFunc=s.compareFunc,l.stencilZPass=s.passOp,l.stencilFail=s.failOp,l.stencilZFail=s.zFailOp,t.sharedMaterials[a]=l)}t.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}afterRoot(t){const e=this.parser.json.extensions;if(e){const i=e[UM];if(i){hp&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const a={...s};a.compareFunc=FM(a.compareFunc),a.passOp=dp(a.passOp),a.failOp=dp(a.failOp),a.zFailOp=dp(a.zFailOp),ro.stencils[this.source]||(ro.stencils[this.source]=[]),ro.stencils[this.source].push(a)}}}return null}};r(ro,"stencils",{});let hu=ro;function dp(o){switch(o){case 0:return h.KeepStencilOp;case 1:return h.ZeroStencilOp;case 2:return h.ReplaceStencilOp;case 3:return h.IncrementStencilOp;case 4:return h.DecrementStencilOp;case 6:return h.IncrementWrapStencilOp;case 7:return h.DecrementWrapStencilOp;case 5:return h.InvertStencilOp}return 0}function FM(o){switch(o){case 1:return h.NeverStencilFunc;case 2:return h.LessStencilFunc;case 3:return h.EqualStencilFunc;case 4:return h.LessEqualStencilFunc;case 5:return h.GreaterStencilFunc;case 6:return h.NotEqualStencilFunc;case 7:return h.GreaterEqualStencilFunc;case 8:return h.AlwaysStencilFunc}return h.NeverStencilFunc}const UM="NEEDLE_render_objects";var Ow=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(Ow||{});const En=x("debugcustomshader"),na="NEEDLE_techniques_webgl";class zM{constructor(){r(this,"objectToWorldMatrix",new h.Matrix4);r(this,"worldToObjectMatrix",new h.Matrix4);r(this,"objectToWorld",new Array);r(this,"worldToObject",new Array)}updateFrom(t){this.objectToWorldMatrix.copy(t.matrixWorld),eu(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(t.matrixWorld).invert(),eu(this.worldToObjectMatrix,this.worldToObject)}}const ue=class ue extends h.RawShaderMaterial{constructor(e,...i){super(...i);r(this,"identifier");r(this,"onBeforeRenderSceneCallback",this.onBeforeRenderScene.bind(this));r(this,"_sphericalHarmonicsName","unity_SpecCube0");r(this,"_objToWorldName","hlslcc_mtx4x4unity_ObjectToWorld");r(this,"_worldToObjectName","hlslcc_mtx4x4unity_WorldToObject");r(this,"_viewProjectionName","hlslcc_mtx4x4unity_MatrixVP");r(this,"_viewMatrixName","hlslcc_mtx4x4unity_MatrixV");r(this,"_rendererData",new zM);this.identifier=e,En&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&X.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}clone(){const e=super.clone();return kw(e),e}dispose(){super.dispose();const e=X.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&X.Current.pre_render_callbacks.splice(e,1)}get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&X.Current.setRequireColor(!0),this.depthTextureUniform&&X.Current.setRequireDepth(!0)}onBeforeRender(e,i,n,s,a,l){s.attributes.tangent||s.computeTangents(),this.onUpdateUniforms(n,a)}onUpdateUniforms(e,i){const n=X.Current;if(e&&(ue.viewProjection&&this.uniforms[this._viewProjectionName]&&(ue.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),eu(ue.viewProjection,ue._viewProjectionValues)),ue.viewMatrix&&this.uniforms[this._viewMatrixName]&&(ue.viewMatrix.copy(e.matrixWorldInverse),eu(ue.viewMatrix,ue._viewMatrixValues)),this.uniforms[ue._worldSpaceCameraPosName]&&ue._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=n.sceneLighting.timeVec4),this.uniforms._Time){const c=this.uniforms._Time.value;c.x=n.sceneLighting.timeVec4.x/20,c.y=n.sceneLighting.timeVec4.x,c.z=n.sceneLighting.timeVec4.x*2,c.w=n.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const c=this.uniforms._SinTime.value;c.x=Math.sin(n.sceneLighting.timeVec4.x/8),c.y=Math.sin(n.sceneLighting.timeVec4.x/4),c.z=Math.sin(n.sceneLighting.timeVec4.x/2),c.w=Math.sin(n.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const c=this.uniforms._CosTime.value;c.x=Math.cos(n.sceneLighting.timeVec4.x/8),c.y=Math.cos(n.sceneLighting.timeVec4.x/4),c.z=Math.cos(n.sceneLighting.timeVec4.x/2),c.w=Math.cos(n.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const c=this.uniforms.unity_DeltaTime.value;c.x=n.time.deltaTime,c.y=1/n.time.deltaTime,c.z=n.time.smoothedDeltaTime,c.w=1/n.time.smoothedDeltaTime}const s=n.mainLight;if(s){const c=Z(s.gameObject,ue._mainLightPosition);this.uniforms._MainLightPosition={value:c.normalize()},ue._mainLightColor.set(s.color.r,s.color.g,s.color.b,0),this.uniforms._MainLightColor={value:ue._mainLightColor};const d=s.intensity;ue._lightData.z=d,this.uniforms.unity_LightData={value:ue._lightData}}if(e&&(ue.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=ue._viewProjectionValues),ue.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=ue._viewMatrixValues),this.uniforms[ue._worldSpaceCameraPosName]&&(this.uniforms[ue._worldSpaceCameraPosName]={value:ue._worldSpaceCameraPos}),n.mainCameraComponent)){if(this.uniforms._ProjectionParams){const c=this.uniforms._ProjectionParams.value;c.x=1,c.y=n.mainCameraComponent.nearClipPlane,c.z=n.mainCameraComponent.farClipPlane,c.w=1/c.z,this.uniforms._ProjectionParams.value=c}if(this.uniforms._ZBufferParams){const c=this.uniforms._ZBufferParams.value,d=n.mainCameraComponent;c.x=1-d.farClipPlane/d.nearClipPlane,c.y=d.farClipPlane/d.nearClipPlane,c.z=c.x/d.farClipPlane,c.w=c.y/d.farClipPlane,this.uniforms._ZBufferParams.value=c}if(this.uniforms._ScreenParams){const c=this.uniforms._ScreenParams.value;c.x=n.domWidth,c.y=n.domHeight,c.z=1+1/c.x,c.w=1+1/c.y,this.uniforms._ScreenParams.value=c}if(this.uniforms._ScaledScreenParams){const c=this.uniforms._ScaledScreenParams.value;c.x=n.domWidth,c.y=n.domHeight,c.z=1+1/c.x,c.w=1+1/c.y,this.uniforms._ScaledScreenParams.value=c}}const a=this.depthTextureUniform;a&&(a.value=n.depthTexture);const l=this.opaqueTextureUniform;if(l&&(l.value=n.opaqueColorTexture),i){const c=this._rendererData;c.updateFrom(i),this.uniforms[this._worldToObjectName].value=c.worldToObject,this.uniforms[this._objToWorldName].value=c.objectToWorld}this.uniformsNeedUpdate=!0}};r(ue,"viewProjection",new h.Matrix4),r(ue,"_viewProjectionValues",[]),r(ue,"viewMatrix",new h.Matrix4),r(ue,"_viewMatrixValues",[]),r(ue,"_worldSpaceCameraPosName","_WorldSpaceCameraPos"),r(ue,"_worldSpaceCameraPos",new h.Vector3),r(ue,"_mainLightColor",new h.Vector4),r(ue,"_mainLightPosition",new h.Vector3),r(ue,"_lightData",new h.Vector4);let du=ue;class NM{constructor(t,e){r(this,"parser");r(this,"identifier");this.parser=t,this.identifier=e}get name(){return na}loadMaterial(t){const e=this.parser.json.materials[t];if(!e)return En&&console.log(t,this.parser.json.materials),null;if(!e.extensions||!e.extensions[na])return En&&console.log(`Material ${t} does not use NEEDLE_techniques_webgl`),null;En&&console.log(`Material ${t} uses NEEDLE_techniques_webgl`,e);const i=e.extensions[na].technique;if(i<0)return console.debug(`Material ${t} does not have a valid technique index`),null;const n=this.parser.json.extensions[na];if(!n)return En?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;En&&console.log(n);const s=n.techniques[i];return s?new Promise(async(a,l)=>{var v,w,C;const c=await I1(n,s.program),d=c==null?void 0:c.fragmentShader,u=c==null?void 0:c.vertexShader;if(!d||!u)return l();En&&console.log("loadMaterial",e,c);const f={},p=s.uniforms;(u.includes("_Time")||d.includes("_Time"))&&(f._Time={value:new h.Vector4(0,0,0,0)}),(u.includes("_SinTime")||d.includes("_SinTime"))&&(f._SinTime={value:new h.Vector4(0,0,0,0)}),(u.includes("_CosTime")||d.includes("_CosTime"))&&(f._CosTime={value:new h.Vector4(0,0,0,0)}),(u.includes("unity_DeltaTime")||d.includes("unity_DeltaTime"))&&(f.unity_DeltaTime={value:new h.Vector4(0,0,0,0)});for(const k in p){const O=k;switch(O){case"_TimeParameters":const T=new h.Vector4;f[O]={value:T};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":f[O]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":f[O]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":f[O]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":f[O]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":f[O]={value:null};break}}let g=!1;if(e.extensions&&e.extensions[na]){const k=e.extensions[na];if(k.technique===i){En&&console.log(e.name,"Material Properties",k);for(const O in k.values){const T=k.values[O];if(typeof T=="string"){if(T.startsWith("/textures/")){const R=T.substring(10),F=Number.parseInt(R);if(F>=0){const E=await this.parser.getDependency("texture",F);E instanceof h.Texture&&(E.colorSpace=h.LinearSRGBColorSpace,E.needsUpdate=!0),f[O]={value:E};continue}}switch(O){case"alphaMode":T==="BLEND"&&(g=!0);continue}}if(Array.isArray(T)&&T.length===4){f[O]={value:new h.Vector4(T[0],T[1],T[2],T[3])};continue}f[O]={value:T}}}}const y=new du(this.identifier,{name:e.name??"",uniforms:f,vertexShader:u,fragmentShader:d,lights:!1});switch(y.glslVersion=h.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),(v=f._Cull)==null?void 0:v.value){case 0:y.side=h.DoubleSide;break;case 1:y.side=h.BackSide;break;case 2:y.side=h.FrontSide;break;default:y.side=h.FrontSide;break}switch((w=f._ZTest)==null?void 0:w.value){case 3:y.depthTest=!0,y.depthFunc=h.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=h.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=h.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=h.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=h.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=h.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=h.AlwaysDepth;break}y.transparent=g,g&&(y.depthWrite=!1),L1(f),y.onUpdateUniforms();for(const k in p){const O=k,T=p[k].type;if(((C=f[O])==null?void 0:C.value)===void 0)switch(T){case Ow.SAMPLER_2D:f[O]={value:T1},console.warn("Missing/unassigned texture, fallback to white: "+O);break;default:O==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+O,p[k]);break}}En&&console.log(y.uuid,f),kw(y),a(y)}):null}}function kw(o){if(o.uniforms){En&&console.log("Uniforms:",o.uniforms);for(const e in o.uniforms)switch(t(e,e),e){case"_Color":t("color",e);break}}function t(e,i){Object.getOwnPropertyDescriptor(o,e)||Object.defineProperty(o,e,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const VM=x("debugextensions");let uu;const $M=Promise.resolve().then(()=>require("./three-examples-X3OadjXB.umd.cjs")).then(o=>o.GLTFLoaderAnimationPointer).then(async o=>(uu=o.GLTFAnimationPointerExtension,uu)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three for full KHR_animation support",o)}),Er=new Array;function WM(o){Er.includes(o)||Er.push(o)}function HM(o){const t=Er.indexOf(o);t>=0&&Er.splice(t,1)}function Ng(o){if(o instanceof G.GLTFLoader){const t=new Mw;return o.register(e=>(t.parser=e,t)),t}return null}class GM{resolvePath(t){return t.includes("/extensions/builtin_components/")?t.replace("/extensions/builtin_components/","/userData/components/"):t.includes("extensions/builtin_components/")?t.replace("extensions/builtin_components/","/userData/components/"):t}}async function fu(o,t,e){const i=e.indexOf("?");i>=0&&(e=e.substring(0,i)),o.register(n=>new DM(n)),o.register(n=>new a1(n)),o.register(n=>new O1(n,t.lightmaps,e)),o.register(n=>new IM(n,e,t)),o.register(n=>new NM(n,e)),o.register(n=>new hu(n,e)),o.register(n=>new ce.NEEDLE_progressive(n,e)),o.register(n=>new EM(n)),K0()&&o.register(n=>new Xd(n)),await $M.catch(n=>{}),o.register(n=>{if(uu){const s=new uu(n);return s.setAnimationPointerResolver.bind(s)(new GM),s}else return(VM||B())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of Er)n.onImport&&n.onImport(o,e,t)}function Vg(o,t){for(const e of Er)e.onExport&&e.onExport(o,t)}function Rw(o,t,e){for(const i of Er)i.onLoaded&&i.onLoaded(o,t,e)}class Ew{constructor(t){this.writer=t,this.name="EXT_mesh_gpu_instancing"}writeNode(t,e){if(t.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};e.extensions=e.extensions||{},e.extensions[this.name]=s;let a=new h.Matrix4;const l=new Array,c=new Array,d=new Array;for(let g=0;g<t.count;g++){t.getMatrixAt(g,a);let y=new h.Vector3,_=new h.Quaternion,b=new h.Vector3;a.decompose(y,_,b),l.push(y.x,y.y,y.z),c.push(_.x,_.y,_.z,_.w),d.push(b.x,b.y,b.z)}const u=new Float32Array(l),f=new Float32Array(c),p=new Float32Array(d);s.attributes={TRANSLATION:i.processAccessor(new h.BufferAttribute(u,3)),ROTATION:i.processAccessor(new h.BufferAttribute(f,4)),SCALE:i.processAccessor(new h.BufferAttribute(p,3))},n[this.name]=!0}}var qM=Object.defineProperty,Tw=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&qM(t,e,n),n};const El=x("debugreflectionprobe"),hb=x("noreflectionprobe"),up=Symbol("reflectionProbeKey"),db=Symbol("original material");var Gt;const $g=(Gt=class extends D{constructor(){var e;super();r(this,"_texture");r(this,"center");r(this,"size");r(this,"_boxHelper");Gt._probes.has(this.context)||Gt._probes.set(this.context,[]),(e=Gt._probes.get(this.context))==null||e.push(this)}static isUsingReflectionProbe(e){var i;return!!(e[up]||(i=e[db])!=null&&i[up])}static get(e,i,n,s){if(!e||e.isObject3D!==!0||hb)return null;const a=Gt._probes.get(i);if(a){for(const l of a)if(l.__didAwake||l.__internalAwake(),l.activeAndEnabled){if(s){if(l.gameObject===s)return l}else if(l.isInBox(e))return El&&console.log("Found reflection probe",e.name,l.name),l}}return El&&console.debug("Did not find reflection probe",e.name,n,e),null}set texture(e){if(e&&!(e instanceof h.Texture)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=h.EquirectangularReflectionMapping,e.colorSpace=h.LinearSRGBColorSpace,e.needsUpdate=!0)}get texture(){return this._texture}isInBox(e){var i;return(i=this._boxHelper)==null?void 0:i.isInBox(e)}awake(){this._boxHelper=this.gameObject.addComponent(Jn),this._boxHelper.updateBox(!0),El&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=h.EquirectangularReflectionMapping,this._texture.colorSpace=h.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){!this._texture&&B()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),me("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=Gt._probes.get(this.context);if(e){const i=e.indexOf(this);i>=0&&e.splice(i,1)}}onSet(e){var n;if(hb||!this.enabled||((n=e.sharedMaterials)==null?void 0:n.length)<=0||!this.texture)return;let i=Gt._rendererMaterialsCache.get(e);i||(i=[],Gt._rendererMaterialsCache.set(e,i));for(let s=0;s<e.sharedMaterials.length;s++){const a=e.sharedMaterials[s];if(!a||a.envMap===void 0||a instanceof h.MeshBasicMaterial)continue;let l=i[s];const c=a===(l==null?void 0:l.copy),d=!l||l.material.uuid!==a.uuid||l.copy.version!==a.version;if(!c&&d){if(El){let p="";l?l.material!==a?p="reference changed; cached instance?: "+c:l.copy.version!==a.version&&(p="version changed"):p="not cached",console.warn("Cloning material",a.name,a.version,"Reason:",p,`
967
+ `,a.uuid,`
968
+ `,l==null?void 0:l.copy.uuid,`
969
+ `,e.name)}const f=a.clone();f.version=a.version,l?(l.copy=f,l.material=a):(l={material:a,copy:f},i.push(l)),f[up]=this,f[db]=a,El&&console.log("Set reflection",e.name,e.guid)}l&&l.copy&&(l.copy.onBeforeCompile=a.onBeforeCompile);const u=l==null?void 0:l.copy;u.envMap=this.texture,e.sharedMaterials[s]=u}}onUnset(e){const i=Gt._rendererMaterialsCache.get(e);if(i)for(let n=0;n<i.length;n++){const s=i[n];e.sharedMaterials[n]=s.material}}},r(Gt,"_probes",new Map),r(Gt,"_rendererMaterialsCache",new Map),Gt);Tw([m(h.Vector3)],$g.prototype,"center");Tw([m(h.Vector3)],$g.prototype,"size");let Bc=$g;const ti=x("debuginstancing"),Ma=class Ma{constructor(){r(this,"objs",[])}setup(t,e,i,n,s,a=0){t.applySettings(e);const l=this.tryCreateOrAddInstance(e,i,s);if(l){n===null&&(n=[]),n.push(l),ce.NEEDLE_progressive.assignTextureLOD(l.renderer.material,0);for(let c=0;c<t.sharedMeshes.length;c++){const d=t.sharedMeshes[c],u=d.geometry;ce.NEEDLE_progressive.assignMeshLOD(d,0).then(f=>{f&&t.activeAndEnabled&&u!=f&&l.setGeometry(f)})}}else if(a<=0&&e.type!=="Mesh"){const c=a+1;for(const d of e.children)n=this.setup(t,d,i,n,s,c)}return a===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(e),n}tryCreateOrAddInstance(t,e,i){if(t.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return ti&&console.error("Something is wrong with instance setup",t,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=t,a=s.material;for(const f of this.objs){if(!f.canAdd(s.geometry,a))continue;return f.addInstance(s)}let l=Ma.getStartInstanceCount(t);(!l||l<0)&&(l=4);let c=t.name;c!=null&&c.length||(c=n0());const d=new Aw(c,s.geometry,a,l,e);return this.objs.push(d),d.addInstance(s)}return null}autoUpdateInstanceMatrix(t){const e=t.matrixWorld.multiplyMatrices.bind(t.matrixWorld),i=t.matrixWorld.clone(),n=(s,a)=>{const l=e(s,a);return(t[Rc]||i.equals(l)===!1)&&(i.copy(l),t[Rc]=!0),l};t.matrixWorld.multiplyMatrices=n}};r(Ma,"instance",new Ma),r(Ma,"getStartInstanceCount",t=>4);let Ga=Ma;const Oa=class Oa{constructor(t,e){r(this,"object");r(this,"renderer");r(this,"__instanceIndex",-1);r(this,"__reservedVertexRange",0);r(this,"__reservedIndexRange",0);r(this,"__geometryIndex",-1);r(this,"meshInformation");this.__instanceIndex=-1,this.object=t,this.renderer=e,t[iv]=e,this.meshInformation=tr(t.geometry),Oa.all.push(this)}get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}updateMeshInformation(){const t=tr(this.object.geometry),e=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,t),e!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(t=!1,e=!0){this.__instanceIndex<0||(e&&this.object.updateWorldMatrix(!0,t),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(t){this.__instanceIndex<0||this.renderer.updateInstance(t,this.__instanceIndex)}setGeometry(t){if(this.__geometryIndex<0)return!1;const e=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(t,this.__geometryIndex);function i(n){return e.updateMeshInformation()&&(e.renderer.remove(e,!0),e.renderer.add(e))?!0:((B()||ti)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(t){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,t),S.markAsInstancedRendered(this.object,!1),t)){const e=Oa.all.indexOf(this);e>=0&&Oa.all.splice(e,1)}}};r(Oa,"all",[]);let Fc=Oa;class Aw{constructor(t,e,i,n,s){r(this,"allowResize",!0);r(this,"name","");r(this,"geometry");r(this,"material");r(this,"_context");r(this,"_batchedMesh");r(this,"_handles",[]);r(this,"_geometryIds",new Map);r(this,"_maxInstanceCount");r(this,"_currentInstanceCount",0);r(this,"_currentVertexCount",0);r(this,"_currentIndexCount",0);r(this,"_maxVertexCount");r(this,"_maxIndexCount");r(this,"_needUpdateBounds",!1);r(this,"_debugMaterial",null);r(this,"onBeforeRender",()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[Xl]===!0&&(ti==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())});r(this,"onAfterRender",()=>{this._batchedMesh.layers.disableAll()});this.name=t,this.geometry=e,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),ti&&(this._debugMaterial=ub());const a=this.tryEstimateVertexCountSize(this._maxInstanceCount,[e],n);this._maxVertexCount=a.vertexCount,this._maxIndexCount=a.indexCount,this._batchedMesh=new h.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[Xl]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof h.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),ti&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${t}"`)}get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(t){this._batchedMesh.visible=t}get castShadow(){return this._batchedMesh.castShadow}set castShadow(t){this._batchedMesh.castShadow=t}set receiveShadow(t){this._batchedMesh.receiveShadow=t}get count(){return this._currentInstanceCount}updateBounds(t=!0,e=!0){if(this._needUpdateBounds=!1,t&&this._batchedMesh.computeBoundingBox(),e&&this._batchedMesh.computeBoundingSphere(),ti&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;V.DrawWireSphere(i.center,i.radius,65280)}}canAdd(t,e){return this._maxVertexCount>1e7||e!==this.material||!this.validateGeometry(t)?!1:!!(!this.mustGrow(t)||this.allowResize)}dispose(){ti&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(t){const e=new Fc(t,this);t.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),t.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(e)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${t.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
970
+ `,i),B()){eh("Failed instancing mesh. See the browser console for details.");debugger}return null}return e}add(t){const e=t.object.geometry;if(!e||!e.attributes)return console.error("Cannot add object to instancing without geometry",t.name),!1;if(this.mustGrow(e))if(this.allowResize)this.grow(e);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return t.object.updateWorldMatrix(!0,!0),this.addGeometry(t),this._handles[t.__instanceIndex]=t,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(t,e){t&&(t.__instanceIndex<0||this._handles[t.__instanceIndex]!=t||this._currentInstanceCount<=0||(this.removeGeometry(t,e),this._handles[t.__instanceIndex]=null,t.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(t,e){this._batchedMesh.setMatrixAt(e,t),this.markNeedsUpdate()}updateGeometry(t,e){return this.validateGeometry(t)?(this.mustGrow()&&this.grow(t),ti&&console.debug("[Instancing] UPDATE GEOMETRY at "+e,this._batchedMesh._geometryCount,t.name,tr(t),t.attributes.position.count,t.index?t.index.count:0),this._batchedMesh.setGeometryAt(e,t),this._geometryIds.set(t,e),this.markNeedsUpdate(),!0):!1}validateGeometry(t){const e=this.geometry;for(const i in e.attributes)if(i!=="batchId"&&!t.hasAttribute(i))return B()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){ti==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(t){if(this.count>=this._maxInstanceCount)return!0;if(!t||!t.attributes)return!1;const e=tr(t),i=e.vertexCount,n=e.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}grow(t){var d,u;const i=Math.ceil(this._maxInstanceCount*2),n=this.tryEstimateVertexCountSize(i,[t]),s=Math.max(this._maxVertexCount,n.vertexCount),a=Math.max(this._maxIndexCount,n.indexCount,Math.ceil(this._maxVertexCount*2));if(ti){const f=tr(t);console.warn(`[Instancing] Growing Buffer
971
+ Mesh: "${this.name}${(d=t.name)!=null&&d.length?"/"+t.name:""}"
972
+ ${f.vertexCount} vertices, ${f.indexCount} indices
973
+ Max count ${this._maxInstanceCount} → ${i}
974
+ Max vertex count ${this._maxVertexCount} -> ${s}
975
+ Max index count ${this._maxIndexCount} -> ${a}`),this._debugMaterial=ub()}else B()&&console.debug(`[Instancing] Growing Buffer
976
+ Mesh: "${this.name}${(u=t.name)!=null&&u.length?"/"+t.name:""}"
977
+ Max count ${this._maxInstanceCount} → ${i}
978
+ Max vertex count ${this._maxVertexCount} -> ${s}
979
+ Max index count ${this._maxIndexCount} -> ${a}`);this._maxVertexCount=s,this._maxIndexCount=a;const l=new h.BatchedMesh(i,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);l.layers=this._batchedMesh.layers,l.castShadow=this._batchedMesh.castShadow,l.receiveShadow=this._batchedMesh.receiveShadow,l.visible=this._batchedMesh.visible,l[Xl]=this._batchedMesh[Xl],l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorld.copy(this._batchedMesh.matrixWorld),l.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds.clear(),this._batchedMesh=l,this._maxInstanceCount=i;const c=[...this._handles];this._handles=[];for(const f of c)f&&f.__instanceIndex>=0&&(this.addGeometry(f),this._handles[f.__instanceIndex]=f);this._context.scene.add(l)}tryEstimateVertexCountSize(t,e,i=1){const n=new Map;for(const f of this._handles)if(f&&f.__instanceIndex>=0&&f.object.geometry)if(n.has(f.object.geometry)){const p=n.get(f.object.geometry);p.count+=1}else{const g={count:1,...tr(f.object.geometry)};n.set(f.object.geometry,g)}let s=0,a=0;for(const[f,p]of n)s+=p.vertexCount*p.count,a+=p.indexCount*p.count;let c=Math.ceil(s/Math.max(1,this._currentInstanceCount))*t,u=Math.ceil(a/Math.max(1,this._currentInstanceCount))*t*2;if(e)for(const f of e){const p=tr(f);p!=null&&(c+=p.vertexCount*i,u+=p.indexCount*i)}return{vertexCount:c,indexCount:u}}addGeometry(t){const i=t.object.geometry;if(!i)return;let n=this._geometryIds.get(i);n==null?(ti&&console.debug(`[Instancing] > ADD NEW GEOMETRY "${t.name} (${i.name}; ${i.uuid})"
980
+ ${this._currentInstanceCount} instances, ${t.maxVertexCount} max vertices, ${t.maxIndexCount} max indices`),n=this._batchedMesh.addGeometry(i,t.maxVertexCount,t.maxIndexCount),this._geometryIds.set(i,n)):ti==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${t.name}"
981
+ GEOMETRY_ID=${n}
982
+ ${this._currentInstanceCount} instances`),this._currentVertexCount+=t.maxVertexCount,this._currentIndexCount+=t.maxIndexCount;const s=this._batchedMesh.addInstance(n);t.__geometryIndex=n,t.__instanceIndex=s,t.__reservedVertexRange=t.maxVertexCount,t.__reservedIndexRange=t.maxIndexCount,this._batchedMesh.setMatrixAt(s,t.object.matrixWorld),ti&&console.debug(`[Instancing] > ADDED INSTANCE "${t.name}"
983
+ GEOMETRY_ID=${n}
984
+ ${this._currentInstanceCount} instances
985
+ Index: ${t.__instanceIndex}`)}removeGeometry(t,e){if(t.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",t.name);return}ti&&console.debug(`[Instancing] < REMOVE INSTANCE "${t.name}" at [${t.__instanceIndex}]
986
+ GEOMETRY_ID=${t.__geometryIndex}
987
+ ${this._currentInstanceCount} instances
988
+ Index: ${t.__instanceIndex}`),this._batchedMesh.deleteInstance(t.__instanceIndex)}}r(Aw,"nullMatrix",new h.Matrix4);function tr(o){var n,s;if(!o)return B()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let t=((s=(n=o.attributes)==null?void 0:n.position)==null?void 0:s.count)||0,e=o.index?o.index.count:0;const i=ce.NEEDLE_progressive.getMeshLODInformation(o);if(i){const a=i.lods[0];let l=a.vertexCount,c=a.indexCount;const d=Math.min(200,Math.ceil(l*.05));l+=d,c+=20,t=Math.max(t,l),e=Math.max(e,c)}return t=Math.ceil(t),e=Math.ceil(e),{vertexCount:t,indexCount:e}}function ub(){const o=new h.MeshStandardMaterial({color:new h.Color(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,x("wireframe")&&(o.wireframe=!0),o}const sa=x("debuglightmaps");class pu{constructor(t,e){r(this,"lightmapIndex",-1);r(this,"lightmapScaleOffset",new h.Vector4(1,1,0,0));r(this,"context");r(this,"gameObject");r(this,"lightmapTexture",null);r(this,"lightmapScaleOffsetUniform",{value:new h.Vector4(1,1,0,0)});r(this,"lightmapUniform",{value:null});r(this,"onBeforeCompile",(t,e)=>{sa&&console.log(`Lightmaps, before compile
989
+ `,t),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,t.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform});this.gameObject=t,this.context=e}get lightmap(){return this.lightmapTexture}set lightmap(t){t!==this.lightmapTexture&&(this.lightmapTexture=t,this.applyLightmap(),this.lightmapTexture&&ce.NEEDLE_progressive.assignTextureLOD(this.lightmapTexture,0).then(e=>{e!=null&&e.isTexture&&(this.lightmapTexture=e)}))}init(t,e,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=t,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=e,this.lightmapTexture=i,ce.NEEDLE_progressive.assignTextureLOD(i,0).then(n=>{n!=null&&n.isTexture&&(this.lightmapTexture=n)}),sa=="show"?(console.log("Lightmap:",this.gameObject.name,t,`
990
+ ScaleOffset:`,e,`
991
+ Texture:`,i),this.setLightmapDebugMaterial()):sa&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(t){const e=t.uniforms;e&&e.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,e.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){sa&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}if(this.gameObject.type==="Group"){this.gameObject["Needle:Multimaterial-LightmapWarning"]===void 0&&(this.gameObject["Needle:Multimaterial-LightmapWarning"]=!0,console.warn("Lightmap on multimaterial object is not supported yet... please open a feature request on https://github.com/needle-tools/needle-engine-support if your project requires it"));return}console.assert(this.gameObject.type==="Mesh","Lightmap only works on meshes",this);const t=this.gameObject;if(t.geometry.getAttribute("uv1")||t.geometry.setAttribute("uv1",t.geometry.getAttribute("uv")),Array.isArray(this.gameObject.material)){const e=this.gameObject.material;for(let i=0;i<e.length;i++)e[i]=this.ensureLightmapMaterial(e[i])}else this.gameObject.material=this.ensureLightmapMaterial(this.gameObject.material);if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const e=this.gameObject.material;if(Array.isArray(e))for(const i of e)this.assignLightmapTexture(i);else e&&this.assignLightmapTexture(e)}}ensureLightmapMaterial(t){return t.userData||(t.userData={}),t["NEEDLE:lightmap-material-version"]!=t.version&&t["NEEDLE:lightmap-material-version"]==null&&(sa&&console.warn("Cloning material for lightmap "+t.name),t=t.clone(),t.onBeforeCompile=this.onBeforeCompile),t}assignLightmapTexture(t){!t||t instanceof h.MeshPhysicalMaterial&&t.transmission>0||!(t.lightMap!==this.lightmapTexture||t["NEEDLE:lightmap-material-version"]!==t.version)||(sa&&console.log("Assigning lightmap",t.name,t.version),t.lightMap=this.lightmapTexture,t["NEEDLE:lightmap-material-version"]=t.version)}setLightmapDebugMaterial(){this.gameObject.material=new h.ShaderMaterial({vertexShader:`
992
+ varying vec2 vUv1;
993
+ void main()
994
+ {
995
+ vUv1 = uv1;
996
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
997
+ }
998
+ `,fragmentShader:`
999
+ uniform sampler2D lightMap;
1000
+ uniform float lightMapIntensity;
1001
+ uniform vec4 lightmapScaleOffset;
1002
+ varying vec2 vUv1;
1003
+
1004
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
1005
+ vec4 conv_sRGBToLinear( in vec4 value ) {
1006
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
1007
+ }
1008
+
1009
+ void main() {
1010
+ vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
1011
+
1012
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
1013
+ gl_FragColor = lightMapTexel;
1014
+ gl_FragColor.a = 1.;
1015
+ }
1016
+ `,defines:{USE_LIGHTMAP:""}})}}var XM=Object.defineProperty,Is=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&XM(t,e,n),n};const Kl=x("debugrenderer"),fb=x("debugskinnedmesh"),pb=x("noinstancing"),QM=x("wireframe");class Lw{constructor(){r(this,"path",null);r(this,"asset",null);r(this,"default")}}class YM{constructor(t,e){r(this,"_renderer");r(this,"_targets",[]);r(this,"_indexMapMaxIndex");r(this,"_indexMap");r(this,"_changed",!1);this._renderer=t;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=t.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let a=!1,l,c=0;for(let d=0;d<this._targets.length;d++){const u=this._targets[d];if(!u)continue;const f=u.material;if(f){f.shadowSide=f.side;for(let p=0;p<e.length;p++){const g=e[p];if(!g){a=!0;continue}if(f.name===g.name){l===void 0&&(l=new Map),l.set(p,d),c=Math.max(c,p);break}}}}if(a){this._indexMapMaxIndex=c,this._indexMap=l;const d=`Renderer ${t.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(d),Yt()&&me("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(d,u){if(typeof u=="string"){const f=parseInt(u);if(!isNaN(f))return n(f)}return d[u]},set(d,u,f){return typeof u=="string"&&i(f,Number.parseInt(u)),Reflect.set(d,u,f)?(f instanceof h.Material&&(d.changed=!0),!0):!1}})}get changed(){return this._changed}set changed(t){t===!0&&Kl&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=t}is(t){return this._renderer===t}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let t=0;t<this.length;t++)yield this.getMaterial(t)}resolveIndex(t){const e=this._indexMap;return e&&e.has(t)?e.get(t):t}setMaterial(t,e){if(e=this.resolveIndex(e),e<0||e>=this._targets.length)return;const i=this._targets[e];!i||i.material===void 0||(i.material=t,this.changed=!0)}getMaterial(t){if(t=this.resolveIndex(t),t<0)return null;const e=this._targets;if(t>=e.length)return null;const i=e[t];return i?i.material:null}}const ns=class Id extends D{constructor(){super(...arguments);r(this,"receiveShadows",!1);r(this,"shadowCastingMode",0);r(this,"lightmapIndex",-1);r(this,"lightmapScaleOffset",new h.Vector4(1,1,0,0));r(this,"enableInstancing");r(this,"renderOrder");r(this,"allowOcclusionWhenDynamic",!0);r(this,"probeAnchor");r(this,"reflectionProbeUsage",0);r(this,"_lightmaps");r(this,"_sharedMeshes",[]);r(this,"_sharedMaterials");r(this,"_originalMaterials");r(this,"_probeAnchorLastFrame");r(this,"_lightmapTextureOverride");r(this,"allowProgressiveLoading",!0);r(this,"_firstFrame",-1);r(this,"_isInstancingEnabled",!1);r(this,"_handles");r(this,"_handlesTempArray",[]);r(this,"onBeforeRenderThree",(e,i,n,s,a,l)=>{var c;if(a.envMapIntensity!==void 0){const d=this.hasLightmap?Math.PI:1,u=((c=this.context.mainCameraComponent)==null?void 0:c.environmentIntensity)??1;a.envMapIntensity=Math.max(0,u*this.context.sceneLighting.environmentIntensity/d)}if(this._lightmaps)for(const d of this._lightmaps)d.updateLightmapUniforms(a),d.applyLightmap()});r(this,"_reflectionProbe",null)}static setInstanced(e,i){const n=sh(e,Id);return n.setInstancingEnabled(i),n}static isInstanced(e){const i=Dr(e,Id);return i?i.isInstancingActive:Wi.isUsingInstancing(e)}static setVisible(e,i){vs(e,i)}get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials[0]}set material(e){this.sharedMaterial=e}set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let i=!1;for(let n=0;n<this._sharedMaterials.length;n++){const s=n<e.length?e[n]:null;s&&s instanceof h.Material?this.sharedMaterials[n]=s:i||(i=!0,console.warn("Can not assign null as material: "+this.name,s))}}}get sharedMaterials(){return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new YM(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return pb}get lightmap(){var e;return(e=this._lightmaps)!=null&&e.length?this._lightmaps[0].lightmap:null}set lightmap(e){var i;if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),(i=this._lightmaps)!=null&&i.length)for(const n of this._lightmaps)n.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,Kl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&Kl&&this.probeAnchor.add(new h.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!(!this.isMeshOrSkinnedMesh(n)||S.getComponent(n,Id))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",n);continue}n.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),QM)for(let e=0;e<this.sharedMaterials.length;e++){const i=this.sharedMaterials[e];i&&(i.wireframe=!0)}}applyLightmapping(){var e;if(this.lightmapIndex>=0){const i=this.gameObject.type,n=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(n){if(this._lightmaps||(this._lightmaps=[]),i==="Mesh"){const s=this.gameObject.material;if(s!=null&&s.isMeshBasicMaterial)s&&console.warn("Lightmapping is not supported on MeshBasicMaterial",s.name);else{if(this._lightmaps.length<=0){const l=new pu(this.gameObject,this.context);this._lightmaps.push(l)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,n)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let s=0;s<this.gameObject.children.length;s++){const a=this.gameObject.children[s];if(!((e=a.material)!=null&&e.isMeshBasicMaterial)){let l;s>=this._lightmaps.length?(l=new pu(a,this.context),this._lightmaps.push(l)):l=this._lightmaps[s],l.init(this.lightmapIndex,this.lightmapScaleOffset,n)}}}else Kl&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=Ga.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const i of this._handles)i.updateInstanceMatrix(!0),i.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const i of this._handles)i.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!pb&&(this.setInstancingEnabled(!0),Wi.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const i=this.gameObject.children[e];i.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(i=>i)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){var e,i,n;if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&((e=this._reflectionProbe)==null||e.onUnset(this),this.updateReflectionProbe()),Kl==this.name&&this.gameObject instanceof h.Mesh){this.gameObject.geometry.computeBoundingSphere();const s=$(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);V.DrawWireSphere(s,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&((i=this.gameObject.children)==null?void 0:i.length)>0)for(const s of this.gameObject.children)this.applySettings(s);else this.applySettings(this.gameObject);if(this.sharedMaterials.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),(n=this._handles)!=null&&n.length&&this.gameObject[Rc]===!0){this.gameObject[Rc]=!1;for(let a=this._handles.length-1;a>=0;a--)this._handles[a].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let s=0;s<this._handles.length;s++){const a=this._handles[s];vs(a.object,!1)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onSet(this);for(const s of this._sharedMaterials)s&&"envMap"in s&&"envMapIntensity"in s&&!Bc.isUsingReflectionProbe(s)&&(s.envMap=this.context.scene.environment)}}onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const i=this._handles[e];vs(i.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){hu.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),we.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,i=!!this.probeAnchor;this._reflectionProbe=Bc.get(e,this.context,i,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))vs(this.gameObject,e);else for(const i of this.gameObject.children)this.isMeshOrSkinnedMesh(i)&&vs(i,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Is([m()],ns.prototype,"receiveShadows");Is([m()],ns.prototype,"shadowCastingMode");Is([m()],ns.prototype,"lightmapIndex");Is([m(h.Vector4)],ns.prototype,"lightmapScaleOffset");Is([m()],ns.prototype,"enableInstancing");Is([m()],ns.prototype,"renderOrder");Is([m()],ns.prototype,"allowOcclusionWhenDynamic");Is([m(h.Object3D)],ns.prototype,"probeAnchor");Is([m()],ns.prototype,"reflectionProbeUsage");let Ai=ns;class yh extends Ai{}class Wg extends yh{constructor(){super(...arguments);r(this,"_needUpdateBoundingSphere",!1)}awake(){var e;super.awake(),fb&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const i of this.sharedMeshes)(e=i.parent)==null||e.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof h.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const i=e.geometry,n=ce.getRaycastMesh(e);n&&(e.geometry=n),e.computeBoundingSphere(),e.geometry=i}catch(i){console.error(`Error updating bounding sphere for ${e.name}`,i)}}}if(fb){for(const e of this.sharedMeshes)if(e instanceof h.SkinnedMesh&&e.boundingSphere){const i=$(e.boundingSphere.center).applyMatrix4(e.matrixWorld);V.DrawWireSphere(i,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var KM=Object.defineProperty,Dw=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&KM(t,e,n),n};const cd=x("debuggltfexport");class Hg extends Jn{constructor(){super(...arguments);r(this,"sceneRoot")}}const Gg=class ma extends D{constructor(){super(...arguments);r(this,"binary",!0);r(this,"objects",[]);r(this,"ext")}async exportNow(e,i){cd&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const n={binary:this.binary,pivot:ma.calculateCenter(this.objects),...i},s=await this.export(this.objects,n).catch(a=>(console.error(a),!1));return s===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?ma.saveArrayBuffer(s,e):ma.saveJson(s,e),!0)}async export(e,i){if(!e||e.length<=0){console.warn("No objects set to export");return}const n=new G.GLTFExporter;n.register(u=>new Ew(u)),n.register(u=>new Pw(u)),Vg(n,this.context),ma.filterTopmostParent(e);const s={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:(i==null?void 0:i.animations)||ma.collectAnimations(e),...i},a=new Array,l=new h.Object3D;i!=null&&i.pivot&&l.position.sub(i.pivot),cd&&console.log("EXPORT",e),e.forEach(u=>{u&&bm(u)&&(l.children.push(u),u.matrixAutoUpdate=!1,u.matrix.copy(u.matrixWorld),S.getComponentsInChildren(u,Ai).forEach(f=>{S.isActiveInHierarchy(f.gameObject)&&f.setInstancingEnabled(!1)}),u.traverse(f=>{if(!bm(f)){const p=f.parent;f.removeFromParent(),a.push(()=>{p&&p.add(f)})}}))});const c=new pg(l);return i!=null&&i.needleComponents&&(this.ext=new Mw),this.ext&&(this.ext.registerExport(n),this.ext.context=c),new Promise((u,f)=>{cd&&console.log("Starting glTF export.");try{n==null||n.parse(l,p=>{d(),u(p)},p=>{d(),f(p)},s)}catch(p){console.error(p),f(p)}finally{a.forEach(p=>p()),cd&&console.log("Finished glTF export.")}});function d(){e.forEach(u=>{u&&(u.matrixAutoUpdate=!0,S.getComponentsInChildren(u,Ai).forEach(f=>{S.isActiveInHierarchy(f.gameObject)&&f.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,i){this.save(new Blob([e],{type:"application/octet-stream"}),i)}static saveJson(e,i){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),i)}static save(e,i){const n=document.createElement("a");n.style.display="none",document.body.appendChild(n),typeof e=="string"?n.href=e:n.href=URL.createObjectURL(e),n.download=i,n.click(),n.remove()}static collectAnimations(e,i){i=i||[];for(const n of e)n&&n.traverseVisible(s=>{s.animations&&s.animations.length>0&&i.push(...s.animations)});return i}static calculateCenter(e,i){const n=i||new h.Vector3;return n.set(0,0,0),e.forEach(s=>{n.add(Z(s))}),n.divideScalar(e.length),n}static filterTopmostParent(e){if(!(e.length<=0))for(let i=0;i<e.length;i++){let n=e[i];if(!n){e.splice(i,1),i--;continue}for(;n.parent;){if(e.includes(n.parent)){e.splice(i,1),i--;break}n=n.parent}}}};Dw([m()],Gg.prototype,"binary");Dw([m(h.Object3D)],Gg.prototype,"objects");let qg=Gg;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{constructor(t,e){r(this,"canvas");return this.canvas=document.createElement("canvas"),this.canvas.width=t,this.canvas.height=e,this.canvas.convertToBlob=(i,n)=>new Promise(s=>{this.canvas.toBlob(s,i,n)}),this.canvas}});const ZM=x("debugprogress");function Iw(o){o=o||new Date;const t=o.getMonth()+1,e=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),a=(t<10?"0":"")+t,l=(e<10?"0":"")+e,c=(i<10?"0":"")+i,d=(n<10?"0":"")+n,u=(s<10?"0":"")+s;return o.getFullYear()+a+l+"-"+c+d+u}class oe{static start(t,e){typeof e=="string"&&(e={parentScope:e});const i=new JM(t,e);Zl.set(t,i)}static report(t,e){const i=Zl.get(t);if(!i){console.warn("Reporting progress for non-existing scope",t);return}typeof e=="string"&&(e={message:e,autoStep:!0}),i.report(e)}static end(t){const e=Zl.get(t);e&&(e.end(),Zl.delete(t))}}const Zl=new Map;class JM{constructor(t,e){r(this,"scopeLabel");r(this,"parentScope");r(this,"childScopes",[]);r(this,"parentDepth",0);r(this,"lastStep",0);r(this,"lastAutoStepWeight",1);r(this,"lastTotalSteps",0);r(this,"onProgress");r(this,"showLogs",!1);r(this,"selfProgress",0);r(this,"totalProgress",0);r(this,"selfReports",0);r(this,"totalReports",0);this.parentScope=e!=null&&e.parentScope?Zl.get(e.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+t,this.showLogs=(e==null?void 0:e.logTimings)??!!ZM,this.showLogs&&console.time(this.scopeLabel),this.onProgress=e==null?void 0:e.onProgress}report(t,e=!1){if(t){if(t.totalSteps!==void 0&&(this.lastTotalSteps=t.totalSteps),t.currentStep!==void 0&&(this.lastStep=t.currentStep),t.autoStep!==void 0){if(t.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof t.autoStep=="number"?t.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,t.currentStep=this.lastStep}t.totalSteps=this.lastTotalSteps}t.progress!==void 0?this.selfProgress=t.progress:t.currentStep!==void 0&&t.totalSteps!==void 0&&(this.selfProgress=t.currentStep/t.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const l of this.childScopes)n+=l.selfProgress,s+=1;s>0&&(n/=s);const a=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*a}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),t!=null&&t.message&&(i=t.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),e?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let t=!1;for(const e of this.childScopes)if(!(e.selfProgress>=1)){t=!0;break}t&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}function vn(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function jw(o){return o=o.replace('"','\\"'),o}function Bw(o){if(o.length===0)return null;const t=o.map(i=>{const n=new Array;for(;i.parent;)n.unshift(i.parent),i=i.parent;return n});return t[0].findLast(i=>t.every(n=>n.includes(i)))||null}function Fw(o){const t=Bw(o),e=new Set;for(const i of o){let n=i.parent;for(;n&&n!==t;)o.includes(n)||e.add(n),n=n.parent}return e}const eO=new h.Vector3,tO=new h.Quaternion,iO=new h.Vector3(1,1,1),ao=class ao{constructor(t,e,i=null,n=null,s=null,a=null,l=null,c=null){r(this,"uuid");r(this,"name");r(this,"type");r(this,"extraSchemas",[]);r(this,"displayName");r(this,"visibility");r(this,"transform",null);r(this,"_isDynamic");r(this,"geometry");r(this,"material");r(this,"camera");r(this,"parent");r(this,"skinnedMesh");r(this,"children",[]);r(this,"animations");r(this,"_eventListeners");r(this,"needsTranslate",!1);r(this,"needsOrient",!1);r(this,"needsScale",!1);var d,u,f;this.uuid=t,this.name=vn(e),this.displayName=e,i?this.transform={position:((d=i.position)==null?void 0:d.clone())||null,quaternion:((u=i.quaternion)==null?void 0:u.clone())||null,scale:((f=i.scale)==null?void 0:f.clone())||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=a,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=l,this.animations=c}getMatrix(){if(!this.transform)return new h.Matrix4;const{position:t,quaternion:e,scale:i}=this.transform,n=new h.Matrix4;return n.compose(t||eO,e||tO,i||iO),n}setMatrix(t){if(!t||!(t instanceof h.Matrix4)){this.transform=null;return}const e=new h.Vector3,i=new h.Quaternion,n=new h.Vector3;t.decompose(e,i,n),this.transform={position:e,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(t){this.setMatrix(t)}get isDynamic(){return this._isDynamic}set isDynamic(t){this._isDynamic=t}static createEmptyParent(t){const e=new ao(h.MathUtils.generateUUID(),t.name+"_empty_"+ao.USDObject_export_id++,t.transform),i=t.parent;return i&&i.add(e),e.add(t),e.isDynamic=!0,t.transform=null,e}static createEmpty(){const t=new ao(h.MathUtils.generateUUID(),"Empty_"+ao.USDObject_export_id++);return t.isDynamic=!0,t}is(t){return t?this.uuid===t.uuid:!1}isEmpty(){return!this.geometry}clone(){const t=new ao(h.MathUtils.generateUUID(),this.name,this.transform,this.geometry,this.material);return t.isDynamic=this.isDynamic,t}deepClone(){const t=this.clone();for(const e of this.children)e&&t.add(e.deepClone());return t}getPath(){let t=this.parent,e=this.name;for(;t;)e=(t.parent?t.name:t.name+"/Scenes/Scene")+"/"+e,t=t.parent;return"</"+e+">"}add(t){t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t)}remove(t){const e=this.children.indexOf(t);e>=0&&(t.parent===this&&(t.parent=null),this.children.splice(e,1))}addEventListener(t,e){this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e)}removeEventListener(t,e){if(!this._eventListeners[t])return;const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}onSerialize(t,e){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(t,e))}};r(ao,"USDObject_export_id",0);let Rt=ao;class Xg extends Rt{constructor(){super(void 0,"StageRoot",null,null,null,null);r(this,"stageLength");this.children=[],this.stageLength=200}get isDocumentRoot(){return!0}get isDynamic(){return!1}add(e){e.parent=this,this.children.push(e)}remove(e){const i=this.children.indexOf(e);i>=0&&(e.parent===this&&(e.parent=null),this.children.splice(i,1))}traverse(e,i=null){if(i!==null?e(i):i=this,i.children)for(const n of i.children)this.traverse(e,n)}findById(e){let i=!1;function n(s){if(!i){if(s.uuid===e)return i=!0,s;if(s.children)for(const a of s.children){if(!a)continue;const l=n(a);if(l)return l}}}return n(this)}buildHeader(e){var f,p,g;const i=(f=e.extensions)==null?void 0:f.find(y=>(y==null?void 0:y.extensionName)==="animation"),n=(p=e.extensions)==null?void 0:p.find(y=>(y==null?void 0:y.extensionName)==="Behaviour"),s=(g=e.extensions)==null?void 0:g.find(y=>(y==null?void 0:y.extensionName)==="Physics"),a=(i==null?void 0:i.getStartTimeCode())??0,l=(i==null?void 0:i.getEndTimeCode())??0;let c="";const d=i==null?void 0:i.registeredClips;if(d)for(const y of d)c+=` # Animation: ${y.name}, start=${i.getStartTimeByClip(y)*60}, length=${y.duration*60}
1017
+ `;const u=c;return`#usda 1.0
1018
+ (
1019
+ customLayerData = {
1020
+ string creator = "Needle Engine ${gn}"
1021
+ dictionary Needle = {
1022
+ bool animations = ${i?1:0}
1023
+ bool interactive = ${n?1:0}
1024
+ bool physics = ${s?1:0}
1025
+ bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1026
+ }
1027
+ }
1028
+ defaultPrim = "${vn(this.name)}"
1029
+ metersPerUnit = 1
1030
+ upAxis = "Y"
1031
+ startTimeCode = ${a}
1032
+ endTimeCode = ${l}
1033
+ timeCodesPerSecond = 60
1034
+ framesPerSecond = 60
1035
+ doc = """Generated by Needle Engine USDZ Exporter ${gn}"""
1036
+ ${u}
1037
+ )
1038
+ `}}const oa=`
1039
+ `,Ut="</StageRoot/Materials";class Uw{constructor(){r(this,"str");r(this,"indent");this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(t=void 0,e="{",i=!0){t!==void 0?(t=this.applyIndent(t),this.str+=t,i?(this.str+=oa,this.str+=this.applyIndent(e)):this.str+=" "+e):this.str+=this.applyIndent(e),this.str+=oa,this.indent+=1}closeBlock(t="}"){this.indent-=1,this.str+=this.applyIndent(t)+oa}beginArray(t){t=this.applyIndent(t+" = ["),this.str+=t,this.str+=oa,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+oa}appendLine(t=""){t=this.applyIndent(t),this.str+=t,this.str+=oa}toString(){return this.str}applyIndent(t){let e="";for(let i=0;i<this.indent;i++)e+=" ";return e+t}}class nO{constructor(t,e,i){r(this,"root");r(this,"exporter");r(this,"extensions",[]);r(this,"quickLookCompatible");r(this,"exportInvisible");r(this,"materials");r(this,"textures");r(this,"files");r(this,"document");r(this,"output");r(this,"animations");this.root=t,this.exporter=e,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new Xg,this.output="",this.animations=[]}}class fp{constructor(){r(this,"ar",{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}});r(this,"quickLookCompatible",!1);r(this,"extensions",[]);r(this,"maxTextureSize",4096);r(this,"exportInvisible",!1)}}let zw=class{constructor(){r(this,"debug");r(this,"pruneUnusedNodes");r(this,"sceneAnchoringOptions",new fp);r(this,"extensions",[]);r(this,"keepObject");r(this,"beforeWritingDocument");this.debug=!1,this.pruneUnusedNodes=!0}async parse(t,e=new fp){var w,C;e=Object.assign(new fp,e),this.sceneAnchoringOptions=e;const i=new nO(t,this,e);this.extensions=i.extensions;const n=i.files,s="model.usda";n[s]=null;const a=i.materials,l=i.textures;oe.report("export-usdz","Invoking onBeforeBuildDocument"),await jd(i,"onBeforeBuildDocument"),oe.report("export-usdz","Done onBeforeBuildDocument"),oe.report("export-usdz","Reparent bones to common ancestor");const c=[],d=new Set;t==null||t.traverse(k=>{if(!(!e.exportInvisible&&!k.visible)&&k instanceof h.SkinnedMesh){const O=k.skeleton.bones,T=Bw(O);if(T){const R={object:k,originalParent:k.parent,newParent:T};c.push(R),d.add(R.object.uuid),R.newParent&&d.add(R.newParent.uuid),R.originalParent&&d.add(R.originalParent.uuid)}}});for(const k of c){const{object:O,originalParent:T,newParent:R}=k;R.add(O)}oe.report("export-usdz","Traversing hierarchy"),t&&Nw(t,i.document,i,this.keepObject),oe.report("export-usdz","Invoking onAfterBuildDocument"),await jd(i,"onAfterBuildDocument");const u=i.extensions.find(k=>k.extensionName==="Behaviour"),f=(u==null?void 0:u.getAllTargetUuids())??new Set;if(this.pruneUnusedNodes){const k={allBehaviorTargets:f,debug:!1,boneReparentings:d,quickLookCompatible:i.quickLookCompatible};this.debug&&mb(i.document,"Hierarchy BEFORE pruning",k),Vw(i.document,k),this.debug&&mb(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");oe.report("export-usdz",{message:"Parsing document",autoStep:10}),await sO(i,()=>(oe.report("export-usdz","Building materials"),uO(a,l,e.quickLookCompatible))),oe.report("export-usdz","Invoking onAfterSerialize"),await jd(i,"onAfterSerialize");for(const k of c){const{object:O,originalParent:T,newParent:R}=k;T&&T.add(O)}(C=(w=i.exporter)==null?void 0:w.beforeWritingDocument)==null||C.call(w);const g=i.document.buildHeader(i)+`
1040
+ `+i.output;this.debug&&console.log(g),n[s]=G.strToU8(g),i.output="",oe.report("export-usdz",{message:"Exporting textures",autoStep:10}),oe.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const y=new h.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),_=Object.keys(l).length;oe.report("export-usdz-textures",{totalSteps:_*3,currentStep:0});const b=async k=>{const O=l[k],T=O.texture,R=Xw.includes(T.format);let F={imageData:T.image};oe.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const E=O.scale!==void 0&&O.scale.x!==1&&O.scale.y!==1&&O.scale.z!==1&&O.scale.w!==1;(T.isCompressedTexture||T.isRenderTargetTexture||E)&&(F=await Ww(T,e.maxTextureSize,y,O.scale)),oe.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const L=await rO(F.imageBitmap||F.imageData,e.maxTextureSize).catch(A=>{console.error("Error converting texture to canvas",T,A)});if(L){oe.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const A=await L.convertToBlob({type:R?"image/png":"image/jpeg",quality:.95});n[`textures/${k}.${R?"png":"jpg"}`]=new Uint8Array(await A.arrayBuffer())}else console.warn("Can`t export texture: ",T)};for(const k in l)await b(k);y.dispose(),oe.end("export-usdz-textures");let v=0;for(const k in n){const O=n[k],T=34+k.length;v+=T;const R=v&63;if(R!==4){const F=64-R,E=new Uint8Array(F);n[k]=[O,{extra:{12345:E}}]}v=O.length}return oe.report("export-usdz","zip archive"),G.zipSync(n,{level:0})}};function Nw(o,t,e,i){var c;if(!e.exportInvisible&&!o.visible)return;let n,s,a;const l={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(l.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(l.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(l.scale=null),(o instanceof h.Mesh||o instanceof h.SkinnedMesh)&&(s=o.geometry,a=o.material),i&&!i(o)&&(s=void 0,a=void 0),(o instanceof h.Mesh||o instanceof h.SkinnedMesh)&&a&&(a instanceof h.MeshStandardMaterial||a instanceof h.MeshBasicMaterial||a instanceof h.Material&&a.type==="MeshLineMaterial")){const d=ud(o),u=o instanceof h.SkinnedMesh?o:null;n=new Rt(o.uuid,d,l,s,a,void 0,u,o.animations)}else if(o instanceof h.PerspectiveCamera||o instanceof h.OrthographicCamera){const d=ud(o);n=new Rt(o.uuid,d,l,void 0,void 0,o)}else{const d=ud(o);n=new Rt(o.uuid,d,l,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=((c=o.userData)==null?void 0:c.name)||o.name,n.visibility=o.visible?void 0:"invisible",t&&t.add(n),t=n,e.extensions)for(const d of e.extensions)d.onExportObject&&d.onExportObject.call(d,o,n,e)}else{const d=ud(o),u=new Rt(o.uuid,d,{position:o.position,quaternion:o.quaternion,scale:o.scale});t&&t.add(u),t=u}for(const d of o.children)Nw(d,t,e,i)}function mb(o,t,...e){const i={};let n=0;function s(a,l){n++;let c=a.displayName||a.name;c+=" ("+a.uuid+")",(a.geometry||a.material||a.camera||a.skinnedMesh)&&(c+=" ("+(a.geometry?"geo, ":"")+(a.material?"mat, ":"")+(a.camera?"cam, ":"")+(a.skinnedMesh?"skin, ":"")+")"),l[c]={};const u={object:a};a.material&&(u.mat=!0),a.geometry&&(u.geo=!0),a.camera&&(u.cam=!0),a.skinnedMesh&&(u.skin=!0),l[c]._self=u;for(const f of a.children)f&&s(f,l[c])}s(o,i),console.log(t+" ("+n+" nodes)",i,...e)}function Vw(o,t){var d;let e=!0;const i=new Array,n=new Array;if(o.children.length===0)e=!0;else{const u=[...o.children];for(const f of u)if(f){const p=Vw(f,t);t.debug&&(p?i.push(f):n.push(f)),e=e&&p}}const s=t.allBehaviorTargets.has(o.uuid),a=o.geometry||o.material||o.camera&&!t.quickLookCompatible||o.skinnedMesh||!1,l=t.boneReparentings.has(o.uuid),c=e&&!s&&!a&&!l;return c?(t.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:a,isBehaviorSourceOrTarget:s,allChildsWerePruned:e,isBoneReparenting:l,object:o,prunedChilds:i,keptChilds:n}),(d=o.parent)==null||d.remove(o)):t.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:a,isBehaviorSourceOrTarget:s,allChildsWerePruned:e,isBoneReparenting:l,object:o,prunedChilds:i,keptChilds:n}),c}async function sO(o,t){oe.start("export-usdz-resources","export-usdz");const e=[];for(const c of o.document.children)$w(c,o,e);const i=e.length;for(let c=0;c<i;c++)oe.report("export-usdz-resources",{totalSteps:i,currentStep:c}),await new Promise((d,u)=>{e[c](),d()});oe.end("export-usdz-resources");const n=new Uw,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1041
+ kind = "sceneLibrary"
1042
+ )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const a=c=>{if(!c)return 0;let d=1;for(const u of c.children)d+=a(u);return d},l=a(o.document);oe.start("export-usdz-xforms","export-usdz"),oe.report("export-usdz-xforms",{totalSteps:l,currentStep:1});for(const c of o.document.children)Gw(c,n,o);oe.end("export-usdz-xforms"),oe.report("export-usdz","invoke onAfterHierarchy"),jd(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),n.appendLine(t()),n.closeBlock(),oe.report("export-usdz","write to string"),o.output+=n.toString()}function $w(o,t,e){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+vm(i,o.name)+".usda";if(!(s in t.files)){const a=()=>{var c,d;const l=cO(i,(d=(c=o.skinnedMesh)==null?void 0:c.skeleton)==null?void 0:d.bones,t.quickLookCompatible);t.files[s]=lO(l)};e.push(a)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n==null?void 0:n.name);n&&(n.uuid in t.materials||(t.materials[n.uuid]=n));for(const s of o.children)$w(s,t,e)}async function jd(o,t,e=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[t]=="function"){const s=i[t].call(i,o,e);s instanceof Promise&&await s}}}let hd=null,zt=null,pp,ra,dd;async function Ww(o,t=1/0,e=null,i=void 0){pp||(pp=new h.PlaneGeometry(2,2,1,1)),ra||(ra=new h.ShaderMaterial({uniforms:{blitTexture:new h.Uniform$1(o),flipY:new h.Uniform$1(!1),scale:new h.Uniform$1(new h.Vector4(1,1,1,1))},vertexShader:`
1043
+ varying vec2 vUv;
1044
+ uniform bool flipY;
1045
+ void main(){
1046
+ vUv = uv;
1047
+ if (flipY)
1048
+ vUv.y = 1. - vUv.y;
1049
+ gl_Position = vec4(position.xy * 1.0,0.,.999999);
1050
+ }`,fragmentShader:`
1051
+ uniform sampler2D blitTexture;
1052
+ uniform vec4 scale;
1053
+ varying vec2 vUv;
1054
+
1055
+ void main(){
1056
+ gl_FragColor = vec4(vUv.xy, 0, 1);
1057
+
1058
+ #ifdef IS_SRGB
1059
+ gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1060
+ #else
1061
+ gl_FragColor = texture2D( blitTexture, vUv);
1062
+ #endif
1063
+
1064
+ gl_FragColor.rgba *= scale.rgba;
1065
+ }`}));const n=ra.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new h.Vector4(1,1,1,1),i!==void 0&&n.scale.value.copy(i),ra.defines.IS_SRGB=o.colorSpace==h.SRGBColorSpace,ra.needsUpdate=!0,dd||(dd=new h.Mesh(pp,ra),dd.frustumCulled=!1);const s=new h.PerspectiveCamera,a=new h.Scene;a.add(dd),e||(e=hd=new h.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const l=Math.min(o.image.width,t),c=Math.min(o.image.height,t);zt&&(zt.width!==l||zt.height!==c)&&(zt.dispose(),zt=null),zt||(zt=new h.WebGLRenderTarget(l,c,{format:h.RGBAFormat,type:h.UnsignedByteType,minFilter:h.LinearFilter,magFilter:h.LinearFilter})),e.setRenderTarget(zt),e.setSize(l,c),e.clear(),e.render(a,s),hd&&(hd.dispose(),hd=null);const d=new Uint8ClampedArray(zt.width*zt.height*4);e.readRenderTargetPixels(zt,0,0,zt.width,zt.height,d);const u=new ImageData(d,zt.width,zt.height,void 0),f=await createImageBitmap(u,{premultiplyAlpha:"none"});return{imageData:u,imageBitmap:f}}function oO(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function rO(o,t=4096){const e=t/Math.max(o.width,o.height),i=o.width*Math.min(1,e),n=o.height*Math.min(1,e),s=new OffscreenCanvas(i,n),a={premultiplyAlpha:"none"};o.width!==i&&(a.resizeWidth=i),o.height!==n&&(a.resizeHeight=n);const l=await createImageBitmap(o,a),c=s.getContext("bitmaprenderer");return c&&c.transferFromImageBitmap(l),s}async function Hw(o,t=void 0,e=!1,i=4096){if(oO(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),a=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!a)throw new Error("Could not get canvas 2D context");if(e===!0&&(a.translate(0,s.height),a.scale(1,-1)),a.drawImage(o,0,0,s.width,s.height),t!==void 0){const l=t.x,c=t.y,d=t.z,u=t.w,f=a.getImageData(0,0,s.width,s.height),p=f.data;for(let g=0;g<p.length;g+=4)p[g+0]=p[g+0]*l,p[g+1]=p[g+1]*c,p[g+2]=p[g+2]*d,p[g+3]=p[g+3]*u;a.putImageData(f,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Me=7;function aO(){return`#usda 1.0
1066
+ (
1067
+ customLayerData = {
1068
+ string creator = "Needle Engine USDZExporter"
1069
+ }
1070
+ metersPerUnit = 1
1071
+ upAxis = "Y"
1072
+ )
1073
+ `}function lO(o,t){let e=aO();return e+=o,G.strToU8(e)}function ud(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function gb(o){return vn(o.name||"bone_"+o.uuid)}function vm(o,t){return vn(o.name||"Geometry")+"_"+o.id}function Qg(o){return vn(o.name||"Material")+"_"+o.id}function Da(o,t){let e=gb(o),i=o.parent;for(;i&&i!==t;)e=gb(i)+"/"+e,i=i.parent;return e}function Gw(o,t,e){var g;if(o==null)return;oe.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,a=o.camera,l=o.name;if(o.animations)for(const y of o.animations)e.animations.push(y);const c=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,d=c?"SkelRoot":"Xform",u=new Array,f=s&&s instanceof h.MeshBasicMaterial&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&(n==null?void 0:n.attributes.color);if(n!=null&&n.attributes.color&&!f&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),t.appendLine(),n?(t.beginBlock(`def ${d} "${l}"`,"(",!1),e.quickLookCompatible&&s&&s.side===h.DoubleSide&&!c?t.appendLine(`prepend references = @./geometries/${vm(n)}.usda@</Geometry_doubleSided>`):t.appendLine(`prepend references = @./geometries/${vm(n)}.usda@</Geometry>`),f||u.push("MaterialBindingAPI"),c&&u.push("SkelBindingAPI")):a&&!e.quickLookCompatible?t.beginBlock(`def Camera "${l}"`,"(",!1):o.type!==void 0?t.beginBlock(`def ${o.type} "${l}"`):t.beginBlock(`def Xform "${l}"`,"(",!1),o.type===void 0&&((g=o.extraSchemas)!=null&&g.length&&u.push(...o.extraSchemas),u.length&&t.appendLine(`prepend apiSchemas = [${u.map(y=>`"${y}"`).join(", ")}]`)),o.displayName&&t.appendLine(`displayName = "${jw(o.displayName)}"`),(a||o.type===void 0)&&(t.closeBlock(")"),t.beginBlock()),n&&s){if(!f){const y=Qg(s);t.appendLine(`rel material:binding = </StageRoot/Materials/${y}>`)}!e.quickLookCompatible&&s.side===h.DoubleSide&&(t.beginBlock('over "Geometry" '),t.appendLine("uniform bool doubleSided = 1"),t.closeBlock())}let p=!1;if(c?(t.appendLine("rel skel:skeleton = <Rig>"),t.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):o.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,t.appendLine(`double3 xformOp:translate = (${se(i.position.x)}, ${se(i.position.y)}, ${se(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,t.appendLine(`quatf xformOp:orient = (${se(i.quaternion.w)}, ${se(i.quaternion.x)}, ${se(i.quaternion.y)}, ${se(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,t.appendLine(`double3 xformOp:scale = (${se(i.scale.x)}, ${se(i.scale.y)}, ${se(i.scale.z)})`))),o.visibility!==void 0&&t.appendLine(`token visibility = "${o.visibility}"`),a&&!e.quickLookCompatible&&("isOrthographicCamera"in a&&a.isOrthographicCamera?(t.appendLine(`float2 clippingRange = (${a.near}, ${a.far})`),t.appendLine(`float horizontalAperture = ${((Math.abs(a.left)+Math.abs(a.right))*10).toPrecision(Me)}`),t.appendLine(`float verticalAperture = ${((Math.abs(a.top)+Math.abs(a.bottom))*10).toPrecision(Me)}`),t.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in a&&a.isPerspectiveCamera&&(t.appendLine(`float2 clippingRange = (${a.near.toPrecision(Me)}, ${a.far.toPrecision(Me)})`),t.appendLine(`float focalLength = ${a.getFocalLength().toPrecision(Me)}`),t.appendLine(`float focusDistance = ${a.focus.toPrecision(Me)}`),t.appendLine(`float horizontalAperture = ${a.getFilmWidth().toPrecision(Me)}`),t.appendLine('token projection = "perspective"'),t.appendLine(`float verticalAperture = ${a.getFilmHeight().toPrecision(Me)}`))),o.onSerialize&&o.onSerialize(t,e),o.type===void 0){const y=new Array;o.needsTranslate&&y.push('"xformOp:translate"'),o.needsOrient&&y.push('"xformOp:orient"'),o.needsScale&&y.push('"xformOp:scale"'),y.length&&t.appendLine(`uniform token[] xformOpOrder = [${y.join(", ")}]`)}if(o.children){t.appendLine();for(const y of o.children)Gw(y,t,e)}t.closeBlock()}function se(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function yb(o){const t=o.elements;return`( ${fd(t,0)}, ${fd(t,4)}, ${fd(t,8)}, ${fd(t,12)} )`}function fd(o,t){return`(${se(o[t+0])}, ${se(o[t+1])}, ${se(o[t+2])}, ${se(o[t+3])})`}function cO(o,t=[],e=!0){return`
1074
+ def "Geometry"
1075
+ ${hO(o,t,e)}
1076
+ `}function hO(o,t=[],e=!0){const i="Geometry",n=o.attributes,s=n.position.count,a=t&&t.length>0,l=[],c=[];let d=new Array,u=n.skinIndex;if(a){const p=[];for(const b of t)l.push({bone:b,index:t.indexOf(b)}),p.push(b.uuid);let g=1e4;for(;p.length<t.length&&g-- >0;)for(const b of l){const v=b.bone.children;for(const w of v)p.indexOf(w.uuid)===-1&&t.indexOf(w)!==-1&&(l.push({bone:w,index:t.indexOf(w)}),p.push(w.uuid))}g<=0&&console.error("Failed to sort bones in skinned mesh",l,t,p);for(const b of Fw(t))l.push({bone:b,index:l.length});const y=l[0].bone.parent;l.sort((b,v)=>Da(b.bone,y)>Da(v.bone,y)?1:-1),l.map(b=>'"'+Da(b.bone,y)+'"').join(", ");for(const b in l)c[l[b].index]=parseInt(b);const _=n.skinIndex;d=new Array;for(let b=0;b<_.count;b++){const v=_.getX(b),w=_.getY(b),C=_.getZ(b),k=_.getW(b);d.push(c[v],c[w],c[C],c[k])}u=new h.BufferAttribute(new Uint16Array(d),4)}const f=n.skinWeight&&n.skinIndex;return`
1077
+ {
1078
+ def Mesh "${i}" ${f?`(
1079
+ prepend apiSchemas = ["SkelBindingAPI"]
1080
+ )`:""}
1081
+ {
1082
+ int[] faceVertexCounts = [${mp(o)}]
1083
+ int[] faceVertexIndices = [${gp(o)}]
1084
+ ${n.normal||e?`normal3f[] normals = [${Bd(n.normal,s)}] (
1085
+ interpolation = "vertex"
1086
+ )`:""}
1087
+ point3f[] points = [${Bd(n.position,s)}]
1088
+ ${n.uv?`texCoord2f[] primvars:st = [${qw(n.uv,s,!0)}] (
1089
+ interpolation = "vertex"
1090
+ )`:""}
1091
+ ${n.uv1?yp("st1",n.uv1):""}
1092
+ ${n.uv2?yp("st2",n.uv2):""}
1093
+ ${n.uv3?yp("st3",n.uv3):""}
1094
+ ${f?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1095
+ elementSize = 1
1096
+ interpolation = "constant"
1097
+ )`:""}
1098
+ ${n.skinIndex?`int[] primvars:skel:jointIndices = [${_b(u,!0)}] (
1099
+ elementSize = 4
1100
+ interpolation = "vertex"
1101
+ )`:""}
1102
+ ${n.skinWeight?`float[] primvars:skel:jointWeights = [${_b(n.skinWeight)}] (
1103
+ elementSize = 4
1104
+ interpolation = "vertex"
1105
+ )`:""}
1106
+ ${n.color?`color3f[] primvars:displayColor = [${Bd(n.color,s)}] (
1107
+ interpolation = "vertex"
1108
+ )`:""}
1109
+ uniform token subdivisionScheme = "none"
1110
+ }
1111
+ }
1112
+ ${e?`
1113
+ # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1114
+ # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1115
+ def "${i}_doubleSided" (
1116
+ prepend references = </Geometry>
1117
+ )
1118
+ {
1119
+ over "Geometry"
1120
+ {
1121
+ int[] faceVertexCounts = [${mp(o)+", "+mp(o)}]
1122
+ int[] faceVertexIndices = [${gp(o)+", "+gp(o,!0)}]
1123
+ }
1124
+ }
1125
+ `:""}
1126
+ `}function mp(o){const t=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(t/3)).fill(3).join(", ")}function gp(o,t=!1){const e=o.index,i=[];if(e!==null)for(let n=0;n<e.count;n++){let s=n;t&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(e.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let a=s;t&&(a=s%3===0?s+2:s%3===2?s-2:s),i.push(a)}}return i.join(", ")}function yp(o,t){const e=t.itemSize;switch(e){case 2:return`texCoord2f[] primvars:${o} = [${qw(t,e,!0)}] (
1127
+ interpolation = "vertex"
1128
+ )`;case 3:return`texCoord3f[] primvars:${o} = [${Bd(t,e)}] (
1129
+ interpolation = "vertex"
1130
+ )`;case 4:return`double4[] primvars:${o} = [${dO(t,e)}] (
1131
+ interpolation = "vertex"
1132
+ )`;default:return console.warn("USDZExporter: Attribute with "+e+" components are currently not supported. Results may be undefined for "+o+"."),""}}function Bd(o,t){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(t).fill("(0, 0, 1)").join(", ");const e=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),a=o.getZ(i);e.push(`(${n.toPrecision(Me)}, ${s.toPrecision(Me)}, ${a.toPrecision(Me)})`)}return e.join(", ")}function dO(o,t){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(t).fill("(0, 0, 0, 0)").join(", ");const e=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),a=o.getZ(i)||0,l=o.getW(i)||0;e.push(`(${n.toPrecision(Me)}, ${s.toPrecision(Me)}, ${a.toPrecision(Me)}, ${l.toPrecision(Me)})`)}return e.join(", ")}function _b(o,t=!1){const e=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),a=o.getZ(i),l=o.getW(i);e.push(`${t?n:n.toPrecision(Me)}`),e.push(`${t?s:s.toPrecision(Me)}`),e.push(`${t?a:a.toPrecision(Me)}`),e.push(`${t?l:l.toPrecision(Me)}`)}return e.join(", ")}function qw(o,t,e=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(t).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let a=o.getY(n);e&&(a=1-a),i.push(`(${s.toPrecision(Me)}, ${a.toPrecision(Me)})`)}return i.join(", ")}function uO(o,t,e=!1){const i=[];for(const n in o){const s=o[n];i.push(fO(s,t,e))}return`
1133
+ def "Materials"
1134
+ {
1135
+ ${i.join("")}
1136
+ }`}function fO(o,t,e=!1){var y,_,b;const i=Qg(o);if(o.colorWrite===!1||((y=o.userData)==null?void 0:y.isShadowCatcherMaterial)||((_=o.userData)==null?void 0:_.isLightBlendMaterial)){const v=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1137
+
1138
+ def Material "${i}" ${o.name?`(
1139
+ displayName = "${o.name}"
1140
+ )`:""}
1141
+ {
1142
+ token outputs:mtlx:surface.connect = ${Ut}/${i}/Occlusion.outputs:out>
1143
+
1144
+ def Shader "Occlusion"
1145
+ {
1146
+ uniform token info:id = "${v}"
1147
+ token outputs:out
1148
+ }
1149
+ }`}const s=" ",a=[],l=[],c=new Set;function d(v){var w;return vn(v.name)+"_"+(((w=v.source)==null?void 0:w.id)??v.id)}function u(v,w,C=void 0,k=void 0){const O=d(v),T=O+(k!==void 0&&k!==1?"_"+k:""),R=e&&k!==void 0&&k!==1,F=R?new h.Vector4(1,1,1,k):void 0;k===void 0&&(k=1),R&&(k=1),F&&F.w<=.05&&(F.w=.05),t[T]={texture:v,scale:F};const E=v.channel>0?"st"+v.channel:"st";c.add(v.channel);const L=Xw.includes(v.format),A={1e3:"repeat",1001:"clamp",1002:"mirror"},W=v.repeat.clone(),j=v.offset.clone(),I=v.rotation,N=Math.sin(I),Q=Math.cos(I);j.y=1-j.y-W.y,e?(W.x===0&&(W.x=1e-4),W.y===0&&(W.y=1e-4),j.x=j.x/W.x,j.y=j.y/W.y,j.x+=N/W.x,j.y+=Q-1):(j.x+=N*W.x,j.y+=(1-Q)*W.y);const K=W.x!=1||W.y!=1||j.x!=0||j.y!=0||I!=0,Y=`${Ut}/${i}/${"uvReader_"+E}.outputs:result>`,re=`${Ut}/${i}/Transform2d_${w}.outputs:result>`,Oe=w!=="normal"&&C&&(C.r!==1||C.g!==1||C.b!==1||k!==1)||!1,Ze=w==="normal",Zt=o instanceof h.MeshStandardMaterial&&o.normalScale?o.normalScale.x*2:2,Bt=Zt.toFixed(Me),ta=(-1*(Zt/2)).toFixed(Me),Hs=(1-Zt).toFixed(Me);return`
1150
+ ${K?`def Shader "Transform2d_${w}" (
1151
+ sdrMetadata = {
1152
+ string role = "math"
1153
+ }
1154
+ )
1155
+ {
1156
+ uniform token info:id = "UsdTransform2d"
1157
+ float2 inputs:in.connect = ${Y}
1158
+ float2 inputs:scale = ${vb(W)}
1159
+ float2 inputs:translation = ${vb(j)}
1160
+ float inputs:rotation = ${(I/Math.PI*180).toFixed(Me)}
1161
+ float2 outputs:result
1162
+ }
1163
+ `:""}
1164
+ def Shader "${O}_${w}"
1165
+ {
1166
+ uniform token info:id = "UsdUVTexture"
1167
+ asset inputs:file = @textures/${T}.${L?"png":"jpg"}@
1168
+ token inputs:sourceColorSpace = "${v.colorSpace==="srgb"?"sRGB":"raw"}"
1169
+ float2 inputs:st.connect = ${K?re:Y}
1170
+ ${Oe?`
1171
+ float4 inputs:scale = (${C?C.r+", "+C.g+", "+C.b:"1, 1, 1"}, ${k})
1172
+ `:""}
1173
+ ${Ze?`
1174
+ float4 inputs:scale = (${Bt}, ${Bt}, ${Bt}, 1)
1175
+ float4 inputs:bias = (${ta}, ${ta}, ${Hs}, 0)
1176
+ `:""}
1177
+ token inputs:wrapS = "${A[v.wrapS]}"
1178
+ token inputs:wrapT = "${A[v.wrapT]}"
1179
+ float outputs:r
1180
+ float outputs:g
1181
+ float outputs:b
1182
+ float3 outputs:rgb
1183
+ ${o.transparent||o.alphaTest>0?"float outputs:a":""}
1184
+ }`}let f=o.transparent||o.alphaTest?o.opacity:1,p=!1,g=!1;if(o instanceof h.MeshPhysicalMaterial&&o.transmission!==void 0&&(f*=1-o.transmission*(1-o.roughness*.5)),o.map?(a.push(`${s}color3f inputs:diffuseColor.connect = ${Ut}/${i}/${d(o.map)}_diffuse.outputs:rgb>`),o instanceof h.MeshBasicMaterial&&o.transparent&&o.alphaTest==0&&e?(a.push(`${s}float inputs:opacity.connect = ${Ut}/${i}/${d(o.map)}_diffuse.outputs:a>`),p=!0,a.push(`${s}float inputs:opacityThreshold = ${1e-10}`),g=!0):o.transparent?(a.push(`${s}float inputs:opacity.connect = ${Ut}/${i}/${d(o.map)}_diffuse.outputs:a>`),p=!0):o.alphaTest>0&&(a.push(`${s}float inputs:opacity.connect = ${Ut}/${i}/${d(o.map)}_diffuse.outputs:a>`),p=!0,a.push(`${s}float inputs:opacityThreshold = ${o.alphaTest}`),g=!0),l.push(u(o.map,"diffuse",o.color,f))):a.push(`${s}color3f inputs:diffuseColor = ${bb(o.color)}`),o.alphaHash&&e&&(g?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(a.push(`${s}float inputs:opacityThreshold = 0.0000000001`),g=!0)),o.aoMap&&(a.push(`${s}float inputs:occlusion.connect = ${Ut}/${i}/${d(o.aoMap)}_occlusion.outputs:r>`),l.push(u(o.aoMap,"occlusion"))),o.alphaMap?(a.push(`${s}float inputs:opacity.connect = ${Ut}/${i}/${d(o.alphaMap)}_opacity.outputs:r>`),a.push(`${s}float inputs:opacityThreshold = 0.0000000001`),p=!0,g=!0,l.push(u(o.alphaMap,"opacity",new h.Color(1,1,1),f))):(p?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(a.push(`${s}float inputs:opacity = ${f}`),p=!0),o.alphaTest>0&&(g?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(a.push(`${s}float inputs:opacityThreshold = ${o.alphaTest}`),g=!0))),o instanceof h.MeshStandardMaterial){if(o.emissiveMap){a.push(`${s}color3f inputs:emissiveColor.connect = ${Ut}/${i}/${d(o.emissiveMap)}_emissive.outputs:rgb>`);const v=o.emissive.clone();v.multiplyScalar(o.emissiveIntensity),l.push(u(o.emissiveMap,"emissive",v))}else if(((b=o.emissive)==null?void 0:b.getHex())>0){const v=o.emissive.clone();v.multiplyScalar(o.emissiveIntensity),a.push(`${s}color3f inputs:emissiveColor = ${bb(v)}`)}o.normalMap&&(a.push(`${s}normal3f inputs:normal.connect = ${Ut}/${i}/${d(o.normalMap)}_normal.outputs:rgb>`),l.push(u(o.normalMap,"normal"))),o.roughnessMap&&o.roughness===1?(a.push(`${s}float inputs:roughness.connect = ${Ut}/${i}/${d(o.roughnessMap)}_roughness.outputs:g>`),l.push(u(o.roughnessMap,"roughness"))):a.push(`${s}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(a.push(`${s}float inputs:metallic.connect = ${Ut}/${i}/${d(o.metalnessMap)}_metallic.outputs:b>`),l.push(u(o.metalnessMap,"metallic"))):a.push(`${s}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof h.MeshPhysicalMaterial&&(a.push(`${s}float inputs:clearcoat = ${o.clearcoat}`),a.push(`${s}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),a.push(`${s}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(a.push(`${s}float inputs:opacity.connect = ${Ut}/${i}/${d(o.transmissionMap)}_transmission.outputs:r>`),l.push(u(o.transmissionMap,"transmission")))),c.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):c.size===2&&(!c.has(0)||!c.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1185
+
1186
+ def Material "${i}" ${o.name?`(
1187
+ displayName = "${jw(o.name)}"
1188
+ )`:""}
1189
+ {
1190
+ token outputs:surface.connect = ${Ut}/${i}/PreviewSurface.outputs:surface>
1191
+
1192
+ def Shader "PreviewSurface"
1193
+ {
1194
+ uniform token info:id = "UsdPreviewSurface"
1195
+ ${a.join(`
1196
+ `)}
1197
+ int inputs:useSpecularWorkflow = ${o instanceof h.MeshBasicMaterial?"1":"0"}
1198
+ token outputs:surface
1199
+ }
1200
+ ${l.length>0?`
1201
+ ${c.has(0)?`
1202
+ def Shader "uvReader_st"
1203
+ {
1204
+ uniform token info:id = "UsdPrimvarReader_float2"
1205
+ token inputs:varname = "st"
1206
+ float2 inputs:fallback = (0.0, 0.0)
1207
+ float2 outputs:result
1208
+ }
1209
+ `:""}
1210
+ ${c.has(1)?`
1211
+ def Shader "uvReader_st1"
1212
+ {
1213
+ uniform token info:id = "UsdPrimvarReader_float2"
1214
+ token inputs:varname = "st1"
1215
+ float2 inputs:fallback = (0.0, 0.0)
1216
+ float2 outputs:result
1217
+ }
1218
+ `:""}
1219
+ ${l.join(`
1220
+ `)}`:""}
1221
+ }`}function bb(o){return`(${o.r}, ${o.g}, ${o.b})`}function vb(o){return`(${o.x}, ${o.y})`}const Xw=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");const Ru=class Ru{constructor(t,e,i){r(this,"id");r(this,"trigger");r(this,"action");r(this,"exclusive",!1);this.id="Behavior_"+vn(t)+"_"+Ru.global_id++,this.trigger=e,this.action=i}makeExclusive(t){return this.exclusive=t,this}writeTo(t,e,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const a=this.trigger[s];n+="<"+a.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(e,i),i.appendLine();else this.trigger.writeTo(e,i);i.appendLine(),this.action.writeTo(e,i),i.closeBlock()}};r(Ru,"global_id",0);let bt=Ru;const aa=new Set;function wm(o,t){var i,n;let e="";if(Array.isArray(o)){aa.clear();let s="[ ";for(let a=0;a<o.length;a++){let l=o[a];if(!l){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof l=="string"){if(aa.has(l))continue;s+=l,aa.add(l)}else if(typeof l=="object"){if(l.isObject3D&&(l=t.findById(l.uuid),!l)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const c=(i=l.getPath)==null?void 0:i.call(l);if(aa.has(c))continue;s+=c,aa.add(c)}a+1<o.length&&(s+=", ")}s+=" ]",e=s,aa.clear()}else if(typeof o=="object"){const s=o;if(s.isObject3D&&(o=t.findById(s.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",s),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${s.uuid}.`);e=(n=o.getPath)==null?void 0:n.call(o)}return e}const Eu=class Eu{constructor(t,e){r(this,"id");r(this,"targetId");r(this,"tokenId");r(this,"type");r(this,"distance");t&&(this.targetId=t),e?this.id=e:this.id="Trigger_"+Eu.global_id++}writeTo(t,e){e.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=wm(this.targetId,t)),e.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&e.appendLine(`token info:id = "${this.tokenId}"`),this.type&&e.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&e.appendLine(`double distance = ${this.distance}`),e.closeBlock()}};r(Eu,"global_id",0);let So=Eu;function wb(o,t={direct:!0,indirect:!0}){const e=Rt.createEmpty();e.name="InputTarget_"+e.name,e.displayName=void 0,e.type="RealityKitComponent",e.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(t.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(t.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(e)}class vt{static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const t=new So(void 0,"SceneStart");return t.tokenId="SceneTransition",t.type="enter",this.__sceneStartTrigger=t,t}static tapTrigger(t,e={direct:!0,indirect:!0}){const i=new So(t);if(Array.isArray(t)&&t.length>1)for(const n of t)n instanceof Rt&&wb(n,e);else t instanceof Rt&&wb(t,e);return i.tokenId="TapGesture",i}static isTapTrigger(t){return(t==null?void 0:t.tokenId)==="TapGesture"}static proximityToCameraTrigger(t,e){const i=new So(t);return i.tokenId="ProximityToCamera",i.distance=e,i}}r(vt,"__sceneStartTrigger");class mo{constructor(t,e){r(this,"id");r(this,"actions");r(this,"loops",0);r(this,"performCount",1);r(this,"type","serial");r(this,"multiplePerformOperation");this.id=t,this.actions=e}static getId(){return this.global_id++}addAction(t){return this.actions.push(t),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(t){return this.performCount=t,this}writeTo(t,e){e.beginBlock(`def Preliminary_Action "${this.id}"`),e.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];e.appendLine("<"+i.id+">"+(n?"":", "))}e.closeArray(),e.appendLine(),e.appendLine('token info:id = "Group"'),e.appendLine(`bool loops = ${this.loops}`),e.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),e.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&e.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),e.appendLine();for(const i of this.actions)i&&(i.writeTo(t,e),e.appendLine());e.closeBlock()}}r(mo,"global_id",0);const wc=class wc{constructor(t,e){r(this,"id");r(this,"tokenId");r(this,"affectedObjects");r(this,"easeType");r(this,"motionType");r(this,"duration");r(this,"moveDistance");r(this,"style");r(this,"type");r(this,"front");r(this,"up");r(this,"start");r(this,"animationSpeed");r(this,"reversed");r(this,"pingPong");r(this,"xFormTarget");r(this,"audio");r(this,"gain");r(this,"auralMode");r(this,"multiplePerformOperation");r(this,"velocity");r(this,"comment");r(this,"animationName");t&&(this.affectedObjects=t),e?this.id=e:this.id="Action",this.id+="_"+wc.global_id++}clone(){const t=new wc,e=t.id;return Object.assign(t,this),t.id=e,t}writeTo(t,e){e.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&e.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=wm(this.affectedObjects,t)),e.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?e.appendLine(`double duration = ${this.duration/this.animationSpeed} `):e.appendLine(`double duration = ${this.duration} `)),this.easeType&&e.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&e.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&e.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&e.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&e.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&e.appendLine(`token style = "${this.style}"`),this.type&&e.appendLine(`token type = "${this.type}"`),this.front&&e.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&e.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&e.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&e.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&e.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&e.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=wm(this.xFormTarget,t)),e.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&e.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&e.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&e.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&e.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&e.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),e.closeBlock()}};r(wc,"global_id",0);let Si=wc;class $i{constructor(t,e,i){r(this,"x",0);r(this,"y",0);r(this,"z",0);this.x=t,this.y=e,this.z=i}static get up(){return new $i(0,1,0)}static get right(){return new $i(1,0,0)}static get forward(){return new $i(0,0,1)}static get back(){return new $i(0,0,-1)}static get zero(){return new $i(0,0,0)}}class fe{static sequence(...t){return new mo("Group_"+mo.getId(),t).makeSequence()}static parallel(...t){return new mo("Group_"+mo.getId(),t).makeParallel()}static fadeAction(t,e,i){const n=new Si(t);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=e,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(t,e,i=!1,n=!1){const s=new Si(t);s.tokenId="StartAnimation";const a=e.start,l=e.duration,c=e.speed,d=e.clipName;if(s.comment=`Animation: ${d}, start=${a*60}, length=${l*60}, end=${(a+l)*60}`,s.animationName=d,s.start=a,s.duration=l,s.animationSpeed=c,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=l),n){s.pingPong=!1;const u=s.clone();return u.reversed=!i,u.start=s.start,u.reversed&&(u.start-=l),fe.sequence(s,u)}return s}static waitAction(t){const e=new Si;return e.tokenId="Wait",e.duration=t,e.motionType=void 0,e}static lookAtCameraAction(t,e,i,n){const s=new Si(t);return s.tokenId="LookAtCamera",s.duration=e===void 0?9999999999999:e,s.front=i??$i.forward,s.up=n??$i.up,s}static emphasize(t,e,i="bounce",n=1,s="basic"){const a=new Si(t);return a.tokenId="Emphasize",a.duration=e,a.style=s??"basic",a.motionType=i,a.moveDistance=n,a}static transformAction(t,e,i,n,s="inout"){const a=new Si(t);return a.tokenId="Transform",a.duration=i,a.duration=Math.max(1e-6,i),a.type=n,a.easeType=i>0?s:"none",Array.isArray(e)&&console.error("Transform target must not be an array",e),a.xFormTarget=e,a}static playAudioAction(t,e,i="play",n=1,s="spatial"){const a=new Si(t);return a.tokenId="Audio",a.type=i,a.audio=e,a.gain=n,a.auralMode=s,a.multiplePerformOperation="allow",a}static impulseAction(t,e){const i=new Si(t);return i.tokenId="Impulse",i.velocity=e,i}}class pO{constructor(t){r(this,"object");r(this,"model");this.object=t}get id(){return this.object.uuid}apply(t){if(!this.model&&(this.model=t.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(t)}}class Yg extends pO{constructor(e,i,n,s){super(e);r(this,"matrix");r(this,"material");r(this,"geometry");r(this,"_enableAction");r(this,"_disableAction");this.matrix=i,this.material=n,this.geometry=s}onApply(e){var s,a;const i=this.model;if(!i)return;(s=i.parent)!=null&&s.isDynamic||Rt.createEmptyParent(i);const n=i.clone();this.matrix&&n.setMatrix(this.matrix),this.material&&(n.material=this.material),this.geometry&&(n.geometry=this.geometry),(a=i.parent)==null||a.add(n)}enable(){return this._enableAction?this._enableAction:(this._enableAction=fe.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=fe.fadeAction(this.object,0,!1),this._disableAction)}}class Qw{constructor(t){r(this,"actions");r(this,"sortedActions");this.actions=[...t]}organize(){this.sortedActions={};for(const t of this.actions){const e=t.id;this.sortedActions[e]||(this.sortedActions[e]=[]),this.sortedActions[e].push(t)}}getActions(t){return this.sortedActions||this.organize(),this.sortedActions[t.uuid]}}const Ln=x("debugusdzanimation"),xm=x("debugusdzanimationserialization");class go{constructor(t,e,i){r(this,"_start");r(this,"ext");r(this,"root");r(this,"_nearestAnimatedRoot");r(this,"clip");r(this,"speed");this.ext=t,this.root=e,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){var t;return((t=this.clip)==null?void 0:t.duration)??$e.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){var t;return((t=this.clip)==null?void 0:t.name)??"rest"}static isDescendantOf(t,e){let i=e;if(!i||!t)return!1;for(;i;){if(!i)return!1;if(i===t)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){var e;let t;try{for(const i of((e=this.clip)==null?void 0:e.tracks)??[]){const n=h.PropertyBinding.parseTrackName(i.name);let s=h.PropertyBinding.findNode(this.root,n.nodeName);if(s)if(!t)t=s;else{if(s===t||go.isDescendantOf(t,s))continue;if(!go.isDescendantOf(s,t)){for(;!go.isDescendantOf(s,t)&&s.parent;)s=s.parent;go.isDescendantOf(s,t)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,t,s)}t=s}}}catch(i){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",i),t=void 0}return t}}const lo=class lo{constructor(t,e,i){r(this,"clip");r(this,"pos");r(this,"rot");r(this,"scale");r(this,"root");r(this,"target");r(this,"duration",0);r(this,"useRootMotion",!1);if(this.root=t,this.target=e,this.clip=i,i?this.duration=i.duration:this.duration=lo.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(a=>a.times[a.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=S.getComponent(t,wt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(t){var e,i;if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}t.name.endsWith("position")?this.pos=t:t.name.endsWith("quaternion")?this.rot=t:t.name.endsWith("scale")?this.scale=t:(t.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+t.name+" on "+(((e=this.root)==null?void 0:e.name)??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+t.name+" on "+(((i=this.root)==null?void 0:i.name)??this.target.name)+". Only .position, .rotation, .scale are supported."),B()&&me("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){var t,e,i,n,s,a;return this.clip?Math.max(((e=(t=this.pos)==null?void 0:t.times)==null?void 0:e.length)??0,((n=(i=this.rot)==null?void 0:i.times)==null?void 0:n.length)??0,((a=(s=this.scale)==null?void 0:s.times)==null?void 0:a.length)??0):2}getDuration(){return this.duration}getSortedTimesArray(t=!0,e=!0,i=!0){var c,d,u;if(!this.clip)return[0,this.duration];const n=(c=this.pos)==null?void 0:c.times,s=(d=this.rot)==null?void 0:d.times,a=(u=this.scale)==null?void 0:u.times,l=[];if(t&&n)for(const f of n)l.push(f);if(e&&s)for(const f of s)l.push(f);if(i&&a)for(const f of a)l.push(f);return l.includes(0)||l.push(0),l.sort((f,p)=>f-p),[...new Set(l)]}*getValues(t,e=!0,i=!0,n=!0){var g,y,_;const s=new h.Vector3,a=new h.Quaternion,l=new h.Vector3(1,1,1),c=this.target,d=e?(g=this.pos)==null?void 0:g.createInterpolant():void 0,u=i?(y=this.rot)==null?void 0:y.createInterpolant():void 0,f=n?(_=this.scale)==null?void 0:_.createInterpolant():void 0;d||s.set(c.position.x,c.position.y,c.position.z),u||a.set(c.quaternion.x,c.quaternion.y,c.quaternion.z,c.quaternion.w),f||l.set(c.scale.x,c.scale.y,c.scale.z),d&&d.valueSize!==3&&(d.valueSize=3),u&&u.valueSize!==4&&(u.valueSize=4),f&&f.valueSize!==3&&(f.valueSize=3);const p=0;for(let b=0-p;b<t.length+p;b++){let v=0,w=0;if(b<0?(v=t[0],w=v-lo.animationDurationPadding/2+1/60):b>=t.length?(v=t[t.length-1],w=v+lo.animationDurationPadding/2-1/60):(v=t[b],w=v),d){const C=d.evaluate(v);s.set(C[0],C[1],C[2])}if(u){const C=u.evaluate(v);a.set(C[0],C[1],C[2],C[3])}if(f){const C=f.evaluate(v);l.set(C[0],C[1],C[2])}if(this.useRootMotion&&c===this.root){const C=new h.Matrix4;C.compose(s,a,l),C.multiply(c.matrix),C.decompose(s,a,l)}yield{time:w,translation:s,rotation:a,scale:l,index:b}}}};r(lo,"frameRate",60),r(lo,"animationDurationPadding",6/60),r(lo,"restPoseClipDuration",6/60);let $e=lo;class tf{constructor(t){r(this,"dict",new Map);r(this,"rootTargetMap",new Map);r(this,"rootAndClipToRegisteredAnimationMap",new Map);r(this,"rootToRegisteredClip",new Map);r(this,"lastClipEndTime",0);r(this,"clipToStartTime",new Map);r(this,"clipToHoldClip",new Map);r(this,"serializers",[]);r(this,"injectRestPoses",!1);r(this,"injectImplicitBehaviours",!1);this.injectRestPoses=t,this.injectImplicitBehaviours=t}get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:($e.restPoseClipDuration+$e.animationDurationPadding)*60}getEndTimeCode(){let t=0;for(const[e,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>t&&(t=n)}return t*60}getClipCount(t){var i;return((i=this.rootToRegisteredClip.get(t))==null?void 0:i.length)??0??0}getStartTimeByClip(t){return t?this.clipToStartTime.has(t)?this.clipToStartTime.get(t):(console.error("USDZExporter: Missing start time for clip – please report a bug.",t),0):0}registerAnimation(t,e){var d;if(!t)return null;this.rootTargetMap.has(t)||this.rootTargetMap.set(t,[]);const i=t.uuid+((e==null?void 0:e.uuid)??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);Ln&&console.log("registerAnimation",t,e);const n=this.injectRestPoses?1:0,s=(((d=this.rootToRegisteredClip.get(t))==null?void 0:d.length)??0)+n,a=this.rootTargetMap.get(t),l=new Set(a);if(e&&e.tracks)for(const u of e.tracks){const f=h.PropertyBinding.parseTrackName(u.name),p=h.PropertyBinding.findNode(t,f.nodeName);if(!p){console.warn("no object found for track",u.name,"using "+t.name+" instead");continue}this.dict.has(p)||this.dict.set(p,[]);const g=this.dict.get(p);if(!g){console.warn("no transform data found for target ",p,"at slot "+s+", this is likely a bug");continue}l.delete(p),this.injectRestPoses&&!g[0]&&(console.log("Injecting rest pose",p,e,"at slot",s),g[0]=new $e(null,p,null));let y=g[s];y||(y=new $e(t,p,e),g[s]=y),y.addTrack(u),a!=null&&a.includes(p)||a==null||a.push(p)}Ln&&console.log("Unregistered nodes for this clip",l,"clip",e,"at slot",s,"for root",t,"targets",a);for(const u of l){const f=this.dict.get(u);if(!f)continue;if(this.injectRestPoses&&!f[0]){console.warn("Adding rest pose for ",u,e,"at slot",s,"This is likely a bug, should have been added earlier.");const g=new $e(null,u,null);f[0]=g}let p=f[s];p||(Ln&&console.log("Adding padding clip for ",u,e,"at slot",s),p=new $e(t,u,e),f[s]=p)}const c=new go(this,t,e);if(this.rootAndClipToRegisteredAnimationMap.set(i,c),Ln&&console.log({root:t,clip:e,info:c}),e){const u=this.rootToRegisteredClip.get(t);if(u?u.push(e):this.rootToRegisteredClip.set(t,[e]),!this.clipToStartTime.get(e)){this.lastClipEndTime==null&&(this.lastClipEndTime=$e.restPoseClipDuration);let p=this.lastClipEndTime+$e.animationDurationPadding,g=p+e.duration;const y=Math.round(p*60)/60,_=Math.round(g*60)/60;Math.abs(y-p)<.01&&(p=y),Math.abs(_-g)<.01&&(g=_),p=Math.ceil(p),g=p+e.duration,this.clipToStartTime.set(e,p),this.lastClipEndTime=g}}return c}onAfterHierarchy(t){Ln&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(t){var e,i;Ln&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const n of this.rootTargetMap.keys()){const s=this.rootTargetMap.get(n);if(!s)continue;let a;const l=[];for(const c of s){const d=this.dict.get(c);if(!d){console.error("No data found for target on USDZ export – please report a bug!",c);continue}a===void 0&&(a=d==null?void 0:d.length),a!==(d==null?void 0:d.length)&&console.error("Different array lengths for targets – please report a bug!",d);for(let u=0;u<d.length;u++){let f=d[u];if(!f){const g=u-(this.injectRestPoses?1:0);d[u]=new $e(null,c,this.rootToRegisteredClip.get(n)[g]),f=d[u]}const p=f.getDuration();if(l[u]===void 0)l[u]=p;else if(l[u]!==p){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:d,target:c}),l[u]=p;continue}}}}for(const n of this.serializers){const s=(e=n.model)==null?void 0:e.parent,a=(s==null?void 0:s.isDynamic)===!0;xm&&console.log(a,(i=n.model)==null?void 0:i.parent),a&&n.registerCallback(s)}}onExportObject(t,e,i){S.foreachComponent(t,s=>{const a=s;typeof a.createAnimation=="function"&&a.createAnimation(this,e,i)},!1);const n=new mO(t,this);this.serializers.push(n),n.registerCallback(e)}}class mO{constructor(t,e){r(this,"model");r(this,"object");r(this,"animationData");r(this,"ext");r(this,"callback");this.object=t,this.animationData=e.animationData,this.ext=e}registerCallback(t){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),xm&&console.log("REPARENT",t),this.model=t,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(t,e,i){var a;const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let l=function(j){const I=[];for(const[N,Q]of j){let K=`${N} : [`;const Y=[];for(const re of Q)Y.push(`(${se(re.x)}, ${se(re.y)}, ${se(re.z)})`);K=K.concat(Y.join(", ")),K=K.concat("],"),I.push(K)}return I},c=function(j){const I=[];for(const[N,Q]of j){let K=`${N} : [`;const Y=[];for(const re of Q)Y.push(`(${se(re.w)}, ${se(re.x)}, ${se(re.y)}, ${se(re.z)})`);K=K.concat(Y.join(", ")),K=K.concat("],"),I.push(K)}return I},d=function(j){let I,N=!0;const Q=new Map;for(const[Y,re]of j){I===void 0&&(I=re.length),I!==re.length&&(N=!1);let Oe=0;for(const Ze of re)Oe++,Ze||(Q.has(Y)||Q.set(Y,[]),Q.get(Y).push(Oe))}Ln&&console.log("Bone count: ",j.size,"TransformData entries per bone: ",I,"Undefined bone entries: ",Q),console.assert(N,"All bones should have the same number of TransformData entries",j),console.assert(Q.size===0,"All TransformData entries should be set",Q);const K=[];for(const[Y,re]of j)for(let Oe=0;Oe<re.length;Oe++){const Ze=re[Oe],Zt=i.getStartTimeByClip(Ze.clip);K.length<=Oe&&K.push({pos:[],rot:[],scale:[],timeOffset:Zt});const Bt=K[Oe];Bt.pos.push(...Ze.getSortedTimesArray(!0,!1,!1)),Bt.rot.push(...Ze.getSortedTimesArray(!1,!0,!1)),Bt.scale.push(...Ze.getSortedTimesArray(!1,!1,!0))}for(const Y of K)Y.pos.sort((re,Oe)=>re-Oe),Y.rot.sort((re,Oe)=>re-Oe),Y.scale.sort((re,Oe)=>re-Oe),Y.pos=[...new Set(Y.pos)],Y.rot=[...new Set(Y.rot)],Y.scale=[...new Set(Y.scale)];return K},u=function(j,I,N){const Q=new Map,K=new Map,Y=new Map,re=I.length;for(const Oe of N){const Ze=j.get(Oe);let Zt;Ze?console.assert(Ze.length===re,"We should have the same number of TransformData entries for each bone",Ze,I):Zt=new $e(null,Oe,null);for(let Bt=0;Bt<re;Bt++){const ta=Ze?Ze[Bt]:Zt,Hs=I[Bt];for(const{time:xl,translation:Sl}of ta.getValues(Hs.pos,!0,!1,!1)){const tn=(xl+Hs.timeOffset)*60;Q.has(tn)||Q.set(tn,new Array),Q.get(tn).push(Sl.clone())}for(const{time:xl,rotation:Sl}of ta.getValues(Hs.rot,!1,!0,!1)){const tn=(xl+Hs.timeOffset)*60;K.has(tn)||K.set(tn,new Array),K.get(tn).push(Sl.clone())}for(const{time:xl,scale:Sl}of ta.getValues(Hs.scale,!1,!1,!0)){const tn=(xl+Hs.timeOffset)*60;Y.has(tn)||Y.set(tn,new Array),Y.get(tn).push(Sl.clone())}}}return{position:Q.size==0?void 0:Q,quaternion:K.size==0?void 0:K,scale:Y.size==0?void 0:Y}},f=function(j){const I=[];for(const N of j)I.push(`(${se(N.x)}, ${se(N.y)}, ${se(N.z)})`);return I.join(", ")},p=function(j){const I=[];for(const N of j)I.push(`(${se(N.w)}, ${se(N.x)}, ${se(N.y)}, ${se(N.z)})`);return I.join(", ")},g=function(j){const I=new Map;if(Ln){const N=new Array;for(const[Q,K]of s)N.push(Q.uuid+": "+K.length+" "+K.map(Y=>{var re;return(re=Y.clip)==null?void 0:re.uuid.substring(0,6)}).join(" "));console.log(`getPerBoneTransformData
1222
+ `+N.join(`
1223
+ `))}for(const N of j){const Q=s.get(N);Q&&I.set(N,Q)}return I},y=function(j){const I=g(j),N=d(I);return u(I,N,j)};const _=n.skinnedMesh.skeleton,b=new Array,v=[],w=[];for(const j of _.bones){v.push(j),w.push(j.uuid);const I=_.boneInverses[_.bones.indexOf(j)];b.push({bone:j,inverse:I})}let C=1e4;for(;w.length<_.bones.length&&C-- >0;)for(const j of v){const I=j.children;for(const N of I)if(w.indexOf(N.uuid)===-1&&_.bones.indexOf(N)!==-1){v.push(N),w.push(N.uuid);const Q=_.boneInverses[_.bones.indexOf(N)];b.push({bone:N,inverse:Q})}}C<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,_.bones,w);for(const j of Fw(_.bones))b.push({bone:j,inverse:j.matrixWorld.clone().invert()});const k=b[0].bone.parent;k||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),b.sort((j,I)=>Da(j.bone,k)>Da(I.bone,k)?1:-1);const O=e.quickLookCompatible,T=[],R=[],F=[],E=[];for(const{bone:j}of b){if(O){const I=j.scale;I.x==0&&(I.x=1e-5),I.y==0&&(I.y=1e-5),I.z==0&&(I.z=1e-5),T.push(new h.Matrix4().compose(j.position,j.quaternion,j.scale))}else T.push(j.matrix.clone());R.push(j.position),F.push(j.quaternion),E.push(j.scale)}const L=b.map(j=>'"'+Da(j.bone,k)+'"').join(", "),A=b.map(j=>yb(j.inverse.clone().invert())).join(", ");t.beginBlock('def Skeleton "Rig"'),t.appendLine(`uniform matrix4d[] bindTransforms = [${A}]`),t.appendLine(`uniform token[] joints = [${L}]`),t.appendLine('uniform token purpose = "guide"'),t.appendLine(`uniform matrix4d[] restTransforms = [${T.map(j=>yb(j)).join(", ")}]`);const W=y(b.map(j=>j.bone));if(Ln){let j=1e7,I=0;for(const N of((a=W.position)==null?void 0:a.keys())??[])j=Math.min(j,N),I=Math.max(I,N);console.log("Time samples",j,I,W)}if(t.beginBlock('def SkelAnimation "_anim"'),t.appendLine(`uniform token[] joints = [${L}]`),t.appendLine(`quatf[] rotations = [${p(F)}]`),W&&W.quaternion){t.beginBlock("quatf[] rotations.timeSamples = {","");const j=c(W.quaternion);for(const I of j)t.appendLine(I);t.closeBlock()}if(t.appendLine(`half3[] scales = [${f(E)}]`),W&&W.scale){t.beginBlock("half3[] scales.timeSamples = {","");const j=l(W.scale);for(const I of j)t.appendLine(I);t.closeBlock()}if(t.appendLine(`float3[] translations = [${f(R)}]`),W&&W.position){t.beginBlock("float3[] translations.timeSamples = {","");const j=l(W.position);for(const I of j)t.appendLine(I);t.closeBlock()}t.closeBlock(),t.closeBlock()}}onSerialize(t,e){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let u=0;u<i.length;u++)i[u]===void 0&&(i[u]=new $e(null,this.object,null));const n=this.ext;this.skinnedMeshExport(t,e,n);const s=this.object,a=this.model,l=this.animationData.get(s);if(!l||s.isSkinnedMesh)return;xm&&console.log("SERIALIZE",this.model.name,this.object.type,l);const c=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function d(u,f){var g;if(u.some(y=>y&&{position:y.pos,rotation:y.rot,scale:y.scale}[f])){switch(f){case"position":a.needsTranslate=!0,t.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":a.needsOrient=!0,t.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":a.needsScale=!0,t.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let y=0;y<u.length;y++){const _=u[y];if(!_)continue;const b=n.getStartTimeByClip(_.clip),v=_.getSortedTimesArray(f==="position",f==="rotation",f==="scale");if(!v||v.length===0){console.error("got an animated object but no time values?",s,_);continue}const w=!_.clip,C=f==="position"&&(_.pos||w),k=f==="rotation"&&(_.rot||w),O=f==="scale"&&(_.scale||w);if(C||k||O){const T=((g=_.clip)==null?void 0:g.name)??"rest",R=_.getDuration();Ln&&console.log("Write .timeSamples:",T,b,R,u),t.appendLine("# "+T+": start="+c.format(b*$e.frameRate)+", length="+c.format(R*$e.frameRate)+", frames="+_.getFrames())}if(C)for(const{time:T,translation:R}of _.getValues(v,!0,!1,!1)){const E=`${c.format((b+T)*$e.frameRate)}: (${se(R.x)}, ${se(R.y)}, ${se(R.z)}),`;t.appendLine(E)}if(k)for(const{time:T,rotation:R}of _.getValues(v,!1,!0,!1)){const E=`${c.format((b+T)*$e.frameRate)}: (${se(R.w)}, ${se(R.x)}, ${se(R.y)}, ${se(R.z)}),`;t.appendLine(E)}if(O)for(const{time:T,scale:R}of _.getValues(v,!1,!1,!0)){const E=`${c.format((b+T)*$e.frameRate)}: (${se(R.x)}, ${se(R.y)}, ${se(R.z)}),`;t.appendLine(E)}}t.closeBlock()}}d(l,"position"),d(l,"rotation"),d(l,"scale")}}const gO=x("debugusdz");class Vr{constructor(){r(this,"files",new Array)}static getName(t){var s;const e=t.split(".").pop();let n=(s=t.split(".").slice(0,-1).join(".").split("/").pop())==null?void 0:s.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),vn(n)+"."+e}get extensionName(){return"Audio"}onExportObject(t,e,i){const n=S.getComponents(t,qi);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const a=s.clip.split("/").pop()||"Audio",l=Vr.getName(s.clip),c=vn(l);if(!this.files.some(d=>d.path===s.clip)){this.files.push({path:s.clip,name:l});const d=l.toLowerCase();i.quickLookCompatible&&!d.endsWith(".mp3")&&!d.endsWith(".wav")&&!d.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||e.addEventListener("serialize",(d,u)=>{d.appendLine(),d.beginBlock(`def SpatialAudio "${c}"`,"(",!1),d.appendLine(`displayName = "${a}"`),d.closeBlock(")"),d.beginBlock(),d.appendLine(`uniform asset filePath = @audio/${l}@`),d.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),d.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),d.appendLine(`uniform float gain = ${s.volume}`),d.closeBlock()})}}async onAfterSerialize(t){for(const e of this.files){const i="audio/"+e.name;if(t.files[i]){gO&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const a=await(await(await fetch(e.path)).blob()).arrayBuffer(),l=new Uint8Array(a);t.files[i]=l}}}var yO=Object.defineProperty,Ie=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&yO(t,e,n),n};const xb=x("debugusdzbehaviours");function _h(o){o&&(o.getComponentInParent(Wa)||(B()&&console.debug('Raycaster on "'+o.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),o.addComponent(Ti)))}class $r extends D{constructor(){super(...arguments);r(this,"object");r(this,"target");r(this,"duration",1);r(this,"relativeMotion",!1);r(this,"coroutine",null);r(this,"targetPos",new h.Vector3);r(this,"targetRot",new h.Quaternion);r(this,"targetScale",new h.Vector3)}start(){_h(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=Z(this.object).clone(),i=Z(this.target).clone(),n=_e(this.object).clone(),s=_e(this.target).clone(),a=Fe(this.object).clone(),l=Fe(this.target).clone(),c=e.distanceTo(i),d=n.angleTo(s),u=a.distanceTo(l);if(c<.01&&d<.01&&u<.01){st(this.object,i),Gi(this.object,s),Fa(this.object,l),this.coroutine=null;return}let f=0,p=0;for(;f<1;)f+=this.context.time.deltaTime/this.duration,f>1&&(f=1),p=f<.5?4*f*f*f:1-Math.pow(-2*f+2,3)/2,this.targetPos.lerpVectors(e,i,p),this.targetRot.slerpQuaternions(n,s,p),this.targetScale.lerpVectors(a,l,p),st(this.object,this.targetPos),Gi(this.object,this.targetRot),Fa(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),i=this.object.quaternion.clone(),n=this.object.scale.clone(),s=this.target.position.clone(),a=this.target.quaternion.clone(),l=this.target.scale.clone();s.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(s),this.targetRot.copy(this.object.quaternion).multiply(a),this.targetScale.copy(this.object.scale).multiply(l);let c=0,d=0;for(;c<1;)c+=this.context.time.deltaTime/this.duration,c>1&&(c=1),d=c<.5?4*c*c*c:1-Math.pow(-2*c+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,d),this.object.quaternion.slerpQuaternions(i,this.targetRot,d),this.object.scale.lerpVectors(n,this.targetScale,d),yield;this.coroutine=null}beforeCreateDocument(e){var i;if(this.target&&this.object&&this.gameObject){const n=new bt("Move to "+((i=this.target)==null?void 0:i.name),vt.tapTrigger(this.gameObject),fe.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(n)}}}Ie([m(h.Object3D)],$r.prototype,"object");Ie([m(h.Object3D)],$r.prototype,"target");Ie([m()],$r.prototype,"duration");Ie([m()],$r.prototype,"relativeMotion");var De;const nf=(De=class extends D{constructor(){super(...arguments);r(this,"materialToSwitch");r(this,"variantMaterial");r(this,"fadeDuration",0);r(this,"_objectsWithThisMaterial",null);r(this,"selfModel");r(this,"targetModels")}start(){var e;this._objectsWithThisMaterial=this.objectsWithThisMaterial,_h(this.gameObject),B()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+((e=this.materialToSwitch)==null?void 0:e.name)+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let i=0;i<this.objectsWithThisMaterial.length;i++){const n=this.objectsWithThisMaterial[i];n.material=this.variantMaterial}}get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof h.Mesh)if(Array.isArray(e.material)){for(const i of e.material)if(i===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):pv(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}async beforeCreateDocument(e,i){this.targetModels=[],De._materialTriggersPerId={},De.variantSwitchIndex=0,this.materialToSwitch&&await ce.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await ce.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,i,n){this.objectsWithThisMaterial.find(a=>a.uuid===i.uuid)&&this.targetModels.push(i),this.gameObject.uuid===i.uuid&&(this.selfModel=i,this.materialToSwitch&&(De._materialTriggersPerId[this.materialToSwitch.uuid]||(De._materialTriggersPerId[this.materialToSwitch.uuid]=[]),De._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,i){if(!this.materialToSwitch)return;const n=De._materialTriggersPerId[this.materialToSwitch.uuid];if(n){const s={};for(const a of n){const l=a.createVariants();l&&l.length>0&&(s[a.selfModel.uuid]=l)}for(const a of n){const l=[];for(const c in s)c!==a.selfModel.uuid&&l.push(...s[c]);a.createAndAttachBehaviors(e,s[a.selfModel.uuid],l)}}delete De._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,i,n){const s=[],a=Math.max(0,this.fadeDuration);s.push(fe.fadeAction([...this.targetModels,...n],a,!1)),s.push(fe.fadeAction(i,a,!0)),e.addBehavior(new bt("Select_"+this.selfModel.name,vt.tapTrigger(this.selfModel),fe.parallel(...s))),De._parallelStartHiddenActions.push(...i),De._startHiddenBehaviour||(De._startHiddenBehaviour=new bt("StartHidden_"+this.selfModel.name,vt.sceneStartTrigger(),fe.fadeAction(De._parallelStartHiddenActions,a,!1)),e.addBehavior(De._startHiddenBehaviour))}static getMaterialName(e){return vn(e.name||"Material")+"_"+e.id}createVariants(){if(!this.variantMaterial)return null;const e=[];for(const i of this.targetModels){const n=i.clone();n.name+="_Variant_"+De.variantSwitchIndex+++"_"+De.getMaterialName(this.variantMaterial),n.displayName=n.displayName+": Variant with material "+this.variantMaterial.name,n.material=this.variantMaterial,n.geometry=i.geometry,n.transform=i.transform,(!i.parent||!i.parent.isEmpty())&&Rt.createEmptyParent(i),i.parent&&i.parent.add(n),e.push(n)}return e}},r(De,"_materialTriggersPerId",{}),r(De,"_startHiddenBehaviour",null),r(De,"_parallelStartHiddenActions",[]),r(De,"variantSwitchIndex",0),De);Ie([m(h.Material)],nf.prototype,"materialToSwitch");Ie([m(h.Material)],nf.prototype,"variantMaterial");Ie([m()],nf.prototype,"fadeDuration");let Kg=nf;var pe;const bh=(pe=class extends D{constructor(){super(...arguments);r(this,"target");r(this,"toggleOnClick",!1);r(this,"targetState",!0);r(this,"hideSelf",!0);r(this,"selfModel");r(this,"selfModelClone");r(this,"targetModel");r(this,"toggleModel");r(this,"stateBeforeCreatingDocument",!1);r(this,"targetStateBeforeCreatingDocument",!1)}start(){_h(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}createBehaviours(e,i,n){i.uuid===this.gameObject.uuid&&(this.selfModel=i,this.selfModelClone=i.clone())}beforeCreateDocument(){this.target&&(this.gameObject[pe.wasVisible]===void 0&&(this.gameObject[pe.wasVisible]=this.gameObject.activeSelf),this.target[pe.wasVisible]===void 0&&(this.target[pe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[pe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[pe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,i){if(!this.target)return;this.targetModel=i.document.findById(this.target.uuid);const n=this.selfModel;if(this.selfModel&&this.targetModel){let s=this.selfModel,a=this.targetState;if(this.toggleOnClick)if(a=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&Xg.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[pe.toggleClone]){const d=this.selfModelClone.clone();d.setMatrix(new h.Matrix4),d.name+="_toggle"+pe.clonedToggleIndex++,n.add(d),this.gameObject[pe.toggleClone]=d,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const c=this.gameObject[pe.toggleClone];if(!this.gameObject[pe.reverseToggleClone]){const d=this.selfModelClone.clone();d.setMatrix(new h.Matrix4),d.name+="_toggleReverse"+pe.clonedToggleIndex++,n.add(d),this.gameObject[pe.reverseToggleClone]=d}this.toggleModel=this.gameObject[pe.reverseToggleClone],(!this.toggleModel.geometry||!c.geometry)&&console.error("triggers without childs and without geometry won't work!",this,n.geometry),s=c,n.geometry=null,n.material=null}if(this.toggleModel){if(this.toggleOnClick){const c=[];c.push(fe.fadeAction(s,0,!1)),c.push(fe.fadeAction(this.toggleModel,0,!0)),c.push(fe.fadeAction(this.targetModel,0,a)),e.addBehavior(new bt("Toggle_"+s.name+"_ToggleTo"+(a?"On":"Off"),vt.tapTrigger(s),fe.parallel(...c)));const d=[];d.push(fe.fadeAction(this.toggleModel,0,!1)),d.push(fe.fadeAction(s,0,!0)),d.push(fe.fadeAction(this.targetModel,0,!a)),e.addBehavior(new bt("Toggle_"+s.name+"_ToggleTo"+(a?"Off":"On"),vt.tapTrigger(this.toggleModel),fe.parallel(...d)))}}else{const c=[];this.hideSelf&&c.push(fe.fadeAction(s,0,!1)),c.push(fe.fadeAction(this.targetModel,0,a)),e.addBehavior(new bt("Toggle_"+s.name+"_ToggleTo"+(a?"On":"Off"),vt.tapTrigger(s),c.length>1?fe.parallel(...c):c[0]))}const l=new Array;this.targetStateBeforeCreatingDocument||l.push(this.targetModel),this.stateBeforeCreatingDocument||l.push(n),this.toggleModel&&l.push(this.toggleModel),qa.add(l,e)}}afterSerialize(e,i){this.gameObject[pe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[pe.wasVisible],delete this.gameObject[pe.wasVisible]),this.target&&this.target[pe.wasVisible]!==void 0&&(this.target.visible=this.target[pe.wasVisible],delete this.target[pe.wasVisible]),delete this.gameObject[pe.toggleClone],delete this.gameObject[pe.reverseToggleClone]}},r(pe,"clonedToggleIndex",0),r(pe,"wasVisible",Symbol("usdz_SetActiveOnClick_wasVisible")),r(pe,"toggleClone",Symbol("clone for toggling")),r(pe,"reverseToggleClone",Symbol("clone for reverse toggling")),pe);Ie([m(h.Object3D)],bh.prototype,"target");Ie([m()],bh.prototype,"toggleOnClick");Ie([m()],bh.prototype,"targetState");Ie([m()],bh.prototype,"hideSelf");let Zg=bh;const cn=class cn extends D{constructor(){super(...arguments);r(this,"wasVisible",!1)}static add(e,i){const n=Array.isArray(e)?e:[e];for(const s of n)cn._fadeObjects.includes(s)||(console.log("adding hide on start",s),cn._fadeObjects.push(s));cn._fadeBehaviour===void 0&&(cn._fadeBehaviour=new bt("HideOnStart",vt.sceneStartTrigger(),fe.fadeAction(cn._fadeObjects,0,!1)),i.addBehavior(cn._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,i,n){i.uuid===this.gameObject.uuid&&(this.wasVisible||cn.add(i,e))}beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}};r(cn,"_fadeBehaviour"),r(cn,"_fadeObjects",[]);let qa=cn;class al extends D{constructor(){super(...arguments);r(this,"target");r(this,"duration",.5);r(this,"motionType","bounce")}beforeCreateDocument(){}createBehaviours(e,i,n){if(this.target&&i.uuid===this.gameObject.uuid){const s=new bt("emphasize "+this.name,vt.tapTrigger(this.gameObject),fe.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(s)}}afterCreateDocument(e,i){}}Ie([m()],al.prototype,"target");Ie([m()],al.prototype,"duration");Ie([m()],al.prototype,"motionType");class Po extends D{constructor(){super(...arguments);r(this,"target");r(this,"clip","");r(this,"toggleOnClick",!1);r(this,"trigger","tap")}start(){_h(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(qi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){var i;e.use(),!(!((i=this.target)!=null&&i.clip)&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,i,n){if(!(!this.target&&!this.clip)&&i.uuid===this.gameObject.uuid){const s=this.clip?this.clip:this.target?this.target.clip:void 0;if(!s||typeof s!="string")return;const a=this.target?this.target.gameObject:this.gameObject;Vr.getName(s);const l=this.target?this.target.volume:1,c=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let d=!1;this.gameObject.traverse(g=>{g instanceof h.Mesh&&g.visible&&(d=!0)}),d=!0;const u=e.addAudioClip(s);let f=fe.playAudioAction(a,u,"play",l,c);this.target&&this.target.loop&&(f=fe.sequence(f).makeLooping());const p=this.name?"_"+this.name:"";if(d&&this.trigger==="tap"){this.toggleOnClick&&(f.multiplePerformOperation="stop");const g=new bt("playAudio"+p,vt.tapTrigger(i),f);e.addBehavior(g)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(d&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const g=new bt("playAudioOnStart"+p,vt.sceneStartTrigger(),f);e.addBehavior(g)}}}}Ie([m(qi)],Po.prototype,"target");Ie([m(URL)],Po.prototype,"clip");Ie([m()],Po.prototype,"toggleOnClick");var Ot;const Jg=(Ot=class extends D{constructor(){super(...arguments);r(this,"animator");r(this,"stateName");r(this,"trigger","tap");r(this,"animation");r(this,"selfModel");r(this,"stateAnimationModel");r(this,"animationSequence",new Array);r(this,"animationLoopAfterSequence",new Array);r(this,"randomOffsetNormalized",0)}get target(){var e,i;return((e=this.animator)==null?void 0:e.gameObject)||((i=this.animation)==null?void 0:i.gameObject)}start(){_h(this.gameObject)}onPointerClick(e){var i;e.use(),this.target&&this.stateName&&((i=this.animator)==null||i.play(this.stateName,0,0,.1))}createBehaviours(e,i,n){i.uuid===this.gameObject.uuid&&(this.selfModel=i)}afterSerialize(){if(Ot.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';B()&&me(e),console.warn(e,...Ot.rootsWithExclusivePlayback)}Ot.animationActions=[],Ot.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,i){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const n=i.document,s=i.extensions.find(c=>c instanceof tf);if(!s)return;const a=s.getClipCount(this.target)>1;a&&(B()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+s.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),Ot.rootsWithExclusivePlayback.add(this.target));const l=this.name?this.name:"";n.traverse(c=>{var d,u;if(c.uuid===((d=this.target)==null?void 0:d.uuid)){const f=Ot.getActionForSequences(n,c,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),p=new bt(this.trigger+"_"+l+"_toPlayAnimation_"+this.stateName+"_on_"+((u=this.target)==null?void 0:u.name),this.trigger=="tap"?vt.tapTrigger(this.selfModel):vt.sceneStartTrigger(),f);a&&p.makeExclusive(!0),e.addBehavior(p)}})}static getActionForSequences(e,i,n,s,a){const l=(d,u)=>{let f=Ot.animationActions.find(p=>p.affectedObjects==d&&p.start==u.start&&p.duration==u.duration&&p.animationSpeed==u.speed);return f||(f=fe.startAnimationAction(d,u),Ot.animationActions.push(f)),f},c=fe.sequence();if(n&&n.length>0)for(const d of n)c.addAction(l(i,d));if(s&&s.length>0){const d=c.actions.length==0?c:fe.sequence();for(const u of s)d.addAction(l(i,u));d.makeLooping(),c!==d&&c.addAction(d)}return a&&a>0&&c.actions.unshift(fe.waitAction(a)),c}static getAndRegisterAnimationSequences(e,i,n){var _,b,v,w,C,k,O,T;if(!i)return;const s=i.getComponent(wt),a=i.getComponent(Et);if(!s&&!a)return;if(s&&!n)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+s.name+" on "+i.name);let l=[],c=[];if(a){const R=e.registerAnimation(i,a.clip);R&&(a.loop?c.push(R):l.push(R));let F=0;if(a.minMaxOffsetNormalized){const E=a.minMaxOffsetNormalized.x,L=a.minMaxOffsetNormalized.y;F=(((_=a.clip)==null?void 0:_.duration)||1)*(E+Math.random()*(L-E))}return{animationSequence:l,animationLoopAfterSequence:c,randomTimeOffset:F}}const d=s==null?void 0:s.runtimeAnimatorController;let u=d==null?void 0:d.findState(n),f=[],p=[];if(d&&u){const R=new Array;R.push(u);let F=!1;for(;R.length<100;){if(!u||u===null||!u.transitions||u.transitions.length===0){(b=u.motion)!=null&&b.isLooping&&(F=!0);break}const E=u.transitions.find(A=>A.conditions.length===0),L=E?d.getState(E.destinationState,0):null;if(L&&R.includes(L)){u=L,F=!0;break}else if(E){if(u=L,!u)break;R.push(u)}else{F=((v=u.motion)==null?void 0:v.isLooping)??!1;break}}if(F&&u){const E=R.indexOf(u);f=R.slice(0,E),p=R.slice(E),xb&&console.log("found loop from "+n,"states until loop",f,"states looping",p)}else f=R,p=[],xb&&console.log("found no loop from "+n,"states",f);if(!p.length){const E=f[f.length-1],L=(w=E.motion)==null?void 0:w.clip;if(L){let A;if(e.holdClipMap.has(L))A=e.holdClipMap.get(L);else{const W=E.name+"_hold";A=L.clone(),A.duration=1,A.name=W;const j=L.duration;A.tracks=L.tracks.map(I=>{const N=I.clone();N.times=new Float32Array([0,j]);const Q=I.values.length,K=I.getValueSize(),Y=I.values.slice(Q-K,Q);return N.values=new Float32Array(2*K),N.values.set(Y,0),N.values.set(Y,K),N}),A.name=W,e.holdClipMap.set(L,A)}if(A){const W={name:A.name,motion:{clip:A,isLooping:!1,name:A.name},speed:1,transitions:[],behaviours:[],hash:E.hash+1};p.push(W)}}}}if(f.length===1&&(!((C=f[0].motion)!=null&&C.clip)||((O=(k=f[0].motion)==null?void 0:k.clip.tracks)==null?void 0:O.length)===0)){l=new Array;const R=e.registerAnimation(i,null);R&&l.push(R);return}if(f=f.filter(R=>{var F,E,L;return((F=R.motion)==null?void 0:F.clip)&&((L=(E=R.motion)==null?void 0:E.clip.tracks)==null?void 0:L.length)>0}),p=p.filter(R=>{var F,E,L;return((F=R.motion)==null?void 0:F.clip)&&((L=(E=R.motion)==null?void 0:E.clip.tracks)==null?void 0:L.length)>0}),f.length===0&&p.length===0){console.warn("No clips found for state "+n+" on "+(s==null?void 0:s.name)+", can't export animation data");return}const g=(R,F)=>{if(!i)return;const E=e.registerAnimation(i,R.motion.clip??null);E?(E.speed=R.speed,F.push(E)):console.warn("Couldn't register animation for state "+R.name+" on "+(s==null?void 0:s.name))};if(f.length>0){l=new Array;for(const R of f)g(R,l)}if(p.length>0){c=new Array;for(const R of p)g(R,c)}let y=0;if(s&&d&&s.minMaxOffsetNormalized){const R=s.minMaxOffsetNormalized.x,F=s.minMaxOffsetNormalized.y,E=f.length?f[0]:p.length?p[0]:null;y=(((T=E==null?void 0:E.motion.clip)==null?void 0:T.duration)||1)*(R+Math.random()*(F-R))}return{animationSequence:l,animationLoopAfterSequence:c,randomTimeOffset:y}}createAnimation(e,i,n){if(!this.target||!this.animator&&!this.animation)return;const s=Ot.getAndRegisterAnimationSequences(e,this.target,this.stateName);s&&(this.animationSequence=s.animationSequence,this.animationLoopAfterSequence=s.animationLoopAfterSequence,this.randomOffsetNormalized=s.randomTimeOffset,this.stateAnimationModel=i)}},r(Ot,"animationActions",[]),r(Ot,"rootsWithExclusivePlayback",new Set),Ot);Ie([m(wt)],Jg.prototype,"animator");Ie([m()],Jg.prototype,"stateName");let Uc=Jg;class ll extends D{constructor(){super(...arguments);r(this,"target")}getType(){}getDuration(){}}Ie([m(h.Object3D)],ll.prototype,"target");class vh extends D{constructor(){super(...arguments);r(this,"target")}}Ie([m(ll)],vh.prototype,"target");class wh extends ll{constructor(){super(...arguments);r(this,"type",1);r(this,"duration",1)}getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Ie([m()],wh.prototype,"type");Ie([m()],wh.prototype,"duration");class ey extends vh{}const Tu=class Tu{constructor(){r(this,"_quicklookButton");r(this,"_arButton");r(this,"_vrButton");r(this,"_sendToQuestButton")}static create(){return new Tu}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}get arButton(){return this._arButton}get vrButton(){return this._vrButton}get sendToQuestButton(){return this._sendToQuestButton}get qrButton(){return Fn.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const t=document.createElement("button");this._quicklookButton=t,t.dataset.needle="quicklook-button";const e=exports.DeviceUtilities.supportsQuickLookAR();t.innerText="View in AR",t.prepend(yt("view_in_ar"));let i=!1,n=null;return t.addEventListener("click",()=>{n=ah(Qn),n||(i=!0,n=new Qn),i&&(n.objectToExport=X.Current.scene),n?(t.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{t.classList.remove("this-mode-is-requested")}).catch(s=>{t.classList.remove("this-mode-is-requested"),console.error(s)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(t),t}createARButton(t){var n;if(this._arButton)return this._arButton;const e="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(yt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>J.start(e,t)),this.updateSessionSupported(i,e),this.listenToXRSessionState(i,e),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||(n=navigator.xr)==null||n.addEventListener("devicechange",()=>this.updateSessionSupported(i,e)),i}createVRButton(t){var n;if(this._vrButton)return this._vrButton;const e="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(yt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>J.start(e,t)),this.updateSessionSupported(i,e),this.listenToXRSessionState(i,e),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||(n=navigator.xr)==null||n.addEventListener("devicechange",()=>this.updateSessionSupported(i,e)),i}createSendToQuestButton(){var i;if(this._sendToQuestButton)return this._sendToQuestButton;const t="https://oculus.com/open_url/?url=",e=document.createElement("button");return this._sendToQuestButton=e,e.dataset.needle="webxr-sendtoquest-button",e.innerText="Open on Quest",e.prepend(yt("share_windows")),e.title="Click to send this page to the Oculus Browser on your Quest",e.addEventListener("click",()=>{const n=encodeURIComponent(window.location.href),s=t+n;window.open(s)==null&&Te("This page doesn't allow popups. Please paste "+s+" into your browser.")}),this.listenToXRSessionState(e),this.hideElementDuringXRSession(e),exports.DeviceUtilities.isMozillaXR()||(i=navigator.xr)==null||i.addEventListener("devicechange",()=>{var n;(n=navigator.xr)!=null&&n.isSessionSupported("immersive-vr")?e.style.display="none":e.style.display=""}),e}createQRCode(){return Fn.getOrCreate().createQRCode()}updateSessionSupported(t,e){if(!("xr"in navigator)){t.style.display="none";return}J.isSessionSupported(e).then(i=>{t.style.display=i?"":"none",B()&&!i&&console.log('[WebXR] "'+e+'" is not supported on this device – make sure your server runs using HTTPS and you have a device connected that supports '+e)})}hideElementDuringXRSession(t){ju(e=>{t["previous-display"]=t.style.display,t.style.display="none"}),Zm(e=>{t["previous-display"]!=null&&(t.style.display=t["previous-display"])})}listenToXRSessionState(t,e){e&&(J.onSessionRequestStart(i=>{i.mode===e?t.classList.add("this-mode-is-requested"):(t["was-disabled"]=t.disabled,t.disabled=!0,t.classList.add("other-mode-is-requested"))}),J.onSessionRequestEnd(i=>{t.classList.remove("this-mode-is-requested"),t.classList.remove("other-mode-is-requested"),t.disabled=t["was-disabled"]}))}};r(Tu,"_instance");let Co=Tu;var _O=Object.defineProperty,bO=Object.getOwnPropertyDescriptor,ut=(o,t,e,i)=>{for(var n=i>1?void 0:i?bO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&_O(t,e,n),n};const mu=x("debugspriterenderer"),vO=x("wireframe"),xc=class xc{static getOrCreateGeometry(t){if(t.__cached_geometry)return t.__cached_geometry;if(t.guid&&xc.cache[t.guid])return mu&&console.log("Take cached geometry for sprite",t.guid),xc.cache[t.guid];const e=new h.BufferGeometry;t.__cached_geometry=e;const i=new Float32Array(t.triangles.length*3),n=new Float32Array(t.triangles.length*2);for(let s=0;s<t.triangles.length;s+=1){const a=t.triangles[s];i[s*3]=-t.vertices[a].x,i[s*3+1]=t.vertices[a].y,i[s*3+2]=0;const l=t.uv[a];n[s*2]=l.x,n[s*2+1]=1-l.y}return e.setAttribute("position",new h.BufferAttribute(i,3)),e.setAttribute("uv",new h.BufferAttribute(n,2)),t.guid&&(this.cache[t.guid]=e),mu&&console.log("Built sprite geometry",t,e),e}};r(xc,"cache",{});let Xa=xc;class wO{constructor(){r(this,"x");r(this,"y")}}function Yw(o){o&&(o.colorSpace!=h.SRGBColorSpace&&(o.colorSpace=h.SRGBColorSpace,o.needsUpdate=!0),o.minFilter==h.NearestFilter&&o.magFilter==h.NearestFilter&&(o.anisotropy=1,o.needsUpdate=!0))}let js=class{constructor(t){r(this,"guid");r(this,"texture");r(this,"triangles");r(this,"uv");r(this,"vertices");r(this,"__cached_geometry");r(this,"_mesh");r(this,"_material");t&&(this.texture=t,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}get mesh(){return this._mesh||(this._mesh=new h.Mesh(Xa.getOrCreateGeometry(this),this.material)),this._mesh}get material(){return this._material||(this.texture&&Yw(this.texture),this._material=new h.MeshBasicMaterial({map:this.texture,color:16777215,side:h.DoubleSide,transparent:!0})),this._material}getGeometry(){return Xa.getOrCreateGeometry(this)}};ut([m()],js.prototype,"guid",2);ut([m(h.Texture)],js.prototype,"texture",2);ut([Ir()],js.prototype,"triangles",2);ut([Ir()],js.prototype,"uv",2);ut([Ir()],js.prototype,"vertices",2);const _p=Symbol("spriteOwner");class Qa{constructor(){r(this,"sprites");this.sprites=[]}}ut([m(js)],Qa.prototype,"sprites",2);const ty=class Sm{constructor(){r(this,"spriteSheet");r(this,"index",0)}static create(){const t=new Sm;return t.spriteSheet=new Qa,t}clone(){const t=new Sm;return t.index=this.index,t.spriteSheet=this.spriteSheet,t}set sprite(t){t&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=t):(this.spriteSheet=new Qa,this.spriteSheet.sprites=[t],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}update(t){if(!this.spriteSheet)return;const e=this.index;if(e<0||e>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[e],n=i==null?void 0:i.texture;if(n&&(Yw(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;ce.NEEDLE_progressive.assignTextureLOD(n,0).then(a=>{a instanceof h.Texture&&(i.texture=a,(t==null?void 0:t.map)===s&&(t.map=a,t.needsUpdate=!0))})}}};ut([m(Qa)],ty.prototype,"spriteSheet",2);ut([m()],ty.prototype,"index",2);let Ia=ty;class fi extends D{constructor(){super(...arguments);r(this,"drawMode",0);r(this,"size",{x:1,y:1});r(this,"color");r(this,"sharedMaterial");r(this,"transparent",!0);r(this,"cutoutThreshold",0);r(this,"castShadows",!1);r(this,"renderOrder",0);r(this,"toneMapped",!0);r(this,"_spriteSheet");r(this,"_currentSprite")}set texture(e){var n;if(!this._spriteSheet)return;const i=(n=this._spriteSheet.spriteSheet)==null?void 0:n.sprites[this.spriteIndex];i&&(i.texture=e,this.updateSprite())}addSprite(e,i=!1){var s,a;if(this._spriteSheet||(this._spriteSheet=Ia.create()),!this._spriteSheet.spriteSheet)return-1;(s=this._spriteSheet.spriteSheet)==null||s.sprites.push(e);const n=((a=this._spriteSheet.spriteSheet)==null?void 0:a.sprites.length)-1;return i&&(this.spriteIndex=n),n}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const i=Math.floor(e);this.spriteIndex=i}else e instanceof js?(this._spriteSheet||(this._spriteSheet=Ia.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){var e;return((e=this._spriteSheet)==null?void 0:e.index)??0}get spriteFrames(){var e,i;return((i=(e=this._spriteSheet)==null?void 0:e.spriteSheet)==null?void 0:i.sprites.length)??0}awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Ia.create(),mu&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){var s;if(!this.__didAwake&&!e)return!1;const i=this._spriteSheet;if(!((s=i==null?void 0:i.spriteSheet)!=null&&s.sprites))return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const n=i.spriteSheet.sprites[this.spriteIndex];if(!n)return mu&&console.warn("Sprite not found",this.spriteIndex,i.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=Xa.getOrCreateGeometry(n),this._currentSprite.material.map=n.texture;else{const a=new h.MeshBasicMaterial({color:16777215,side:h.DoubleSide});if(vO&&(a.wireframe=!0),this.color&&(a.color||(a.color=new h.Color),a.color.copy(this.color),a.opacity=this.color.alpha),a.transparent=!0,a.toneMapped=this.toneMapped,a.depthWrite=!1,n.texture&&!a.wireframe){let l=n.texture;l[_p]!==void 0&&l[_p]!==this&&this.spriteFrames>1&&(l=n.texture=l.clone()),l[_p]=this,a.map=l}this.sharedMaterial=a,this._currentSprite=new h.Mesh(Xa.getOrCreateGeometry(n),a),this._currentSprite.renderOrder=Math.round(this.renderOrder),ce.NEEDLE_progressive.assignTextureLOD(a,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,i==null||i.update(this.sharedMaterial),!0}}ut([m()],fi.prototype,"drawMode",2);ut([m(wO)],fi.prototype,"size",2);ut([m(ie)],fi.prototype,"color",2);ut([m(h.Material)],fi.prototype,"sharedMaterial",2);ut([m()],fi.prototype,"transparent",2);ut([m()],fi.prototype,"cutoutThreshold",2);ut([m()],fi.prototype,"castShadows",2);ut([m()],fi.prototype,"renderOrder",2);ut([m()],fi.prototype,"toneMapped",2);ut([m(Ia)],fi.prototype,"sprite",1);const Sb=x("debugwebxr"),xO=new h.Matrix4().makeRotationY(Math.PI),co=class co extends D{constructor(){super(...arguments);r(this,"_arScale",1);r(this,"invertForward",!1);r(this,"customReticle");r(this,"arTouchTransform",!0);r(this,"autoPlace",!1);r(this,"autoCenter",!1);r(this,"useXRAnchor",!1);r(this,"_isPlacing",!0);r(this,"_startOffset",new h.Matrix4);r(this,"_createdPlacementObject",null);r(this,"_reparentedComponents",[]);r(this,"_placementScene",new h.Scene);r(this,"_reticle",[]);r(this,"_hits",[]);r(this,"_placementStartTime",-1);r(this,"_rigPlacementMatrix");r(this,"_anchor",null);r(this,"userInput");r(this,"onPlaceScene",e=>{var s;if(this._isPlacing==!1||e!=null&&e.used)return;let i=this._reticle[0];if(!i){console.warn("No reticle to place...");return}if(!i.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if((s=J.active)!=null&&s.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let n=this._hits[0];if(e&&e.origin instanceof Jm){const a=this._reticle[e.origin.index];a&&(i=a,n=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),i.position.copy(i.lastPos),i.quaternion.copy(i.lastQuat),this.onApplyPose(i),co._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(J.active,n),this.context.xr)for(const a of this.context.xr.controllers)a.cancelHitTestSource()});r(this,"upVec",new h.Vector3(0,1,0));r(this,"lookPoint",new h.Vector3);r(this,"worldUpVec",new h.Vector3(0,1,0))}static onPlaced(e){const i="placed";return this._eventListeners[i]||(this._eventListeners[i]=[]),this._eventListeners[i].push(e),()=>{const n=this._eventListeners[i].indexOf(e);n>=0&&this._eventListeners[i].splice(n,1)}}static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}onEnable(){var e;(e=this.customReticle)==null||e.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){Sb&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,co._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const i=new h.Object3D;this._createdPlacementObject=i,i.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let n=this.context.scene.children.length-1;n>=0;n--){const s=this.context.scene.children[n];this._placementScene.add(s)}if(this.context.scene.add(i),this.autoCenter){const n=ci(this._placementScene.children),s=n.getCenter(new h.Vector3),a=n.getSize(new h.Vector3),l=new h.Matrix4;l.makeTranslation(s.x,s.y-a.y*.5,s.z),this._startOffset.multiply(l)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(i,this);for(const n of this._reticle)Ei(n);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:ri.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:ri.Early}),this.onRevertSceneChanges(),this._anchor=null,co._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){var i,n,s,a;if(e.xr.isTrackingImages){for(const l of this._reticle)l.visible=!1;return}if(this._isPlacing){const l=(i=e.xr.rig)==null?void 0:i.gameObject;l&&l.parent!==this.context.scene&&this.context.scene.add(l);let c=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const d of e.xr.controllers){const u=d.getHitTest();u&&(c=!0,this.updateReticleAndHits(e.xr,d.index,u,e.xr.rigScale))}if(!c){const d=e.xr.getHitTest();d&&this.updateReticleAndHits(e.xr,0,d,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const l=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(l&&this.context.time.frame%20===0){const c=e.xr.convertSpace(l.transform),d=this._reticle[0];d&&(d.position.copy(c.position),d.quaternion.copy(c.quaternion),this.onApplyPose(d))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new Cm(this.context)),(n=this.userInput)==null||n.enable()):(s=this.userInput)==null||s.disable(),this.arTouchTransform&&((a=this.userInput)!=null&&a.hasChanged)){if(e.xr.rig){const l=e.xr.rig.gameObject;this.userInput.applyMatrixTo(l.matrix,!0),l.matrix.decompose(l.position,l.quaternion,l.scale),this.userInput.factor=l.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,i,n,s){this._hits[i]=n.hit;let a=this._reticle[i];if(!a){if(this.customReticle)if(this.customReticle.asset)a=kr(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else a=new h.Mesh(new h.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new h.MeshBasicMaterial({side:h.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),a.name="AR Placement Reticle";if(Sb){const l=new h.AxesHelper(1);l.position.y+=.01,a.add(l)}this._reticle[i]=a,a.matrixAutoUpdate=!1,a.visible=!1}if(a.lastPos=a.lastPos||n.position.clone(),a.lastQuat=a.lastQuat||n.quaternion.clone(),a.position.copy(a.lastPos.lerp(n.position,this.context.time.deltaTime/.1)),a.lastPos.copy(a.position),a.quaternion.copy(a.lastQuat.slerp(n.quaternion,this.context.time.deltaTime/.05)),a.lastQuat.copy(a.quaternion),a.scale.set(s,s,s),this.customReticle&&this.applyViewBasedTransform(a),a.updateMatrix(),a.visible=!0,a.parent!==this.context.scene&&this.context.scene.add(a),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(a.quaternion),this.upVec.dot($(0,1,0))>.9){let c=a["autoplace:timer"]||0;c>=1?(a.visible=!1,this.onPlaceScene(null)):(c+=this.context.time.deltaTime,a["autoplace:timer"]=c)}else a["autoplace:timer"]=0}onSetScale(){var i,n,s;if(!co._hasPlaced)return;const e=(n=(i=J.active)==null?void 0:i.rig)==null?void 0:n.gameObject;if(e){const a=((s=J.active)==null?void 0:s.rigScale)||1,l=1/this._arScale*a,c=new h.Matrix4().makeScale(l,l,l).invert();e.matrix.premultiply(c),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){var e;for(const i of this._reticle)i&&(i.visible=!1,i==null||i.removeFromParent());this._reticle.length=0;for(let i=this._placementScene.children.length-1;i>=0;i--){const n=this._placementScene.children[i];this.context.scene.add(n)}(e=this._createdPlacementObject)==null||e.removeFromParent();for(const i of this._reparentedComponents)S.addComponent(i.originalObject,i.comp)}async onCreateAnchor(e,i){if(i.createAnchor===void 0){console.warn("Hit does not support creating an anchor",i),B()&&me("Hit does not support creating an anchor");return}else{const n=await i.createAnchor(e.viewerPose.transform);e.running&&n&&(this._anchor=n)}}applyViewBasedTransform(e){const i=this.context.mainCamera,n=e,s=i.worldPosition,a=n.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const l=i.worldPosition;l&&e.position.clone().sub(l).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const c=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,d=30;c>d&&c<180-d||c<-d&&c>-180+d?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(s.y=a.y,e.lookAt(s))}onApplyPose(e){var s,a,l;const i=(a=(s=J.active)==null?void 0:s.rig)==null?void 0:a.gameObject;if(!i){console.warn("No rig object to place");return}const n=i.parent||this.context.scene;this._rigPlacementMatrix?(l=this._rigPlacementMatrix)==null||l.decompose(i.position,i.quaternion,i.scale):this._rigPlacementMatrix=i.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(i),e.removeFromParent(),i.scale.set(this.arScale,this.arScale,this.arScale),i.position.multiplyScalar(this.arScale),i.updateMatrix(),this.invertForward&&i.matrix.premultiply(xO),i.matrix.premultiply(this._startOffset),i.matrix.decompose(i.position,i.quaternion,i.scale),n.add(i)}};r(co,"_eventListeners",{}),r(co,"_hasPlaced",!1);let es=co;const or=class or{constructor(t){r(this,"oneFingerDrag",!0);r(this,"twoFingerRotate",!0);r(this,"twoFingerScale",!0);r(this,"factor",1);r(this,"context");r(this,"offset");r(this,"plane");r(this,"_scale",1);r(this,"_hasChanged",!1);r(this,"_enabled",!1);r(this,"currentlyUsedPointerIds",new Set);r(this,"currentlyUnusedPointerIds",new Set);r(this,"onPointerDownEarly",t=>{this.isActive&&t.stopPropagation()});r(this,"onPointerDownLate",t=>{t.used?this.currentlyUsedPointerIds.add(t.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(t.pointerId)});r(this,"onPointerUpEarly",t=>{this.currentlyUsedPointerIds.delete(t.pointerId),this.currentlyUnusedPointerIds.delete(t.pointerId)});r(this,"prev",new Map);r(this,"_didMultitouch",!1);r(this,"touchStart",t=>{if(!t.defaultPrevented)for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const a=this.getPositionOnPlane(i.clientX,i.clientY);s.x=a.x,s.z=a.z,s.screenx=i.clientX,s.screeny=i.clientY}}});r(this,"touchEnd",t=>{t.touches.length<=0&&(this._didMultitouch=!1);for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e];this.prev.delete(i.identifier)}});r(this,"touchMove",t=>{if(!t.defaultPrevented&&this.isActive){if(t.touches.length===1){if(this._didMultitouch)return;const e=t.touches[0],i=this.prev.get(e.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(e.clientX,e.clientY),s=n.x-i.x,a=n.z-i.z;if(s===0&&a===0)return;this.oneFingerDrag&&this.addMovement(s,a),i.x=n.x,i.z=n.z,i.screenx=e.clientX,i.screeny=e.clientY;return}else if(t.touches.length===2){this._didMultitouch=!0;const e=t.touches[0],i=t.touches[1],n=this.prev.get(e.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const a=Math.atan2(e.clientY-i.clientY,e.clientX-i.clientX),l=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),c=a-l;Math.abs(c)>.001&&this.addRotation(c)}if(this.twoFingerScale){const a=e.clientX-i.clientX,l=e.clientY-i.clientY,c=Math.sqrt(a*a+l*l),d=n.screenx-s.screenx,u=n.screeny-s.screeny,f=Math.sqrt(d*d+u*u),p=c-f;Math.abs(p)>2&&this.addScale(p)}n.screenx=e.clientX,n.screeny=e.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}});r(this,"_raycaster",new h.Raycaster);r(this,"_intersection",new h.Vector3);r(this,"_screenPos",new h.Vector3);r(this,"_tempMatrix",new h.Matrix4);this.context=t,this.offset=new h.Matrix4,this.plane=new h.Plane,this.plane.setFromNormalAndCoplanarPoint(or.up,or.zero)}get scale(){return this._scale}reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(t,e){this._hasChanged=!1,e?(this.offset.invert(),t.premultiply(this.offset)):t.multiply(this.offset)}get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:ri.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:ri.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:ri.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:ri.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:ri.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:ri.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}getPositionOnPlane(t,e){const i=this.context.mainCamera;return this._screenPos.x=t/window.innerWidth*2-1,this._screenPos.y=-(e/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(t,e){t/=this._scale,e/=this._scale,t*=this.factor,e*=this.factor,this.offset.elements[12]+=t,this.offset.elements[14]+=e,(t!==0||e!==0)&&(this._hasChanged=!0)}addScale(t){t/=window.innerWidth,t*=-1,this._scale*=1+t,this._tempMatrix.makeScale(1-t,1-t,1-t),this.offset.premultiply(this._tempMatrix),t!==0&&(this._hasChanged=!0)}addRotation(t){t*=-1,this._tempMatrix.makeRotationY(t),this.offset.premultiply(this._tempMatrix),t!==0&&(this._hasChanged=!0)}};r(or,"up",new h.Vector3(0,1,0)),r(or,"zero",new h.Vector3(0,0,0)),r(or,"one",new h.Vector3(1,1,1));let Cm=or;const uo=x("debugautosync"),bp=Symbol("syncerId");class SO{constructor(){r(this,"_syncers",{})}getOrCreateSyncer(t){if(!t.guid)return null;if(this._syncers[t.guid])return this._syncers[t.guid];const e=new CO(t);return e[bp]=t.guid,this._syncers[e[bp]]=e,e}removeSyncer(t){delete this._syncers[t[bp]]}}const iy=new SO;class CO{constructor(t){r(this,"comp");r(this,"hasChanges",!1);r(this,"changedProperties",{});r(this,"_isReceiving",!1);r(this,"_isInit",!1);r(this,"onHandleSending",()=>{if(!this.hasChanges)return;this.hasChanges=!1;const t=this.comp.context.connection;if(!t||!t.isConnected||!t.isInRoom){for(const e in this.changedProperties)delete this.changedProperties[e];return}for(const e in this.changedProperties){const i=this.changedProperties[e];uo&&console.log("SEND",this.comp.guid,this.networkingKey),t.send(this.networkingKey,{guid:this.comp.guid,property:e,data:i},dn.Queued),delete this.changedProperties[e]}});r(this,"onHandleReceiving",t=>{if(uo&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,t),!!this._isInit&&this.comp&&t.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[t.property]=t.data}catch(e){console.error(e)}finally{this._isReceiving=!1}});this.comp=t}get networkingKey(){return this.comp.guid}init(t){if(this._isInit)return;this._isInit=!0,this.comp=t,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const e=this.comp.context.connection.tryGetState(this.comp.guid);e&&this.onHandleReceiving(e)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(t,e){this._isReceiving||(uo&&console.log("Property changed: "+t,e),this.hasChanges=!0,this.changedProperties[t]=e)}}function PO(o,t){let e=t!==o;return!e&&o&&t&&(Array.isArray(o)&&Array.isArray(t)||typeof o=="object"&&typeof t=="object")&&(e=!0),e}const pc=Symbol("AutoSyncHandler");function MO(o){if(o[pc])return o[pc];const t=iy.getOrCreateSyncer(o);return t==null||t.init(o),o[pc]=t,t}function OO(o){const t=o[pc];t&&(iy.removeSyncer(t),t.destroy(),delete o[pc])}const ny=function(o=null){return function(t,e){var u;let i="";typeof e=="string"?i=e:i=e.name;let n=null,s;typeof o=="string"?s=t[o]:typeof o=="function"&&(s=o),s==null&&(B()||uo)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const a=t,l=a.__internalAwake;if(typeof l!="function"){(uo||B())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+((u=t==null?void 0:t.constructor)==null?void 0:u.name)+'" is not supported',t);return}uo&&console.log(i);const c=Symbol(i);a.__internalAwake=function(){if(this[c]!==void 0)return;this[c]=this[i],n=iy.getOrCreateSyncer(this);const f=Object.getOwnPropertyDescriptor(this,i);if((f==null?void 0:f.set)===void 0){let p=!1;Object.defineProperty(this,i,{set:function(g){var _;const y=this[c];if(this[c]=g,p){(B()||uo)&&console.warn("Recursive call detected",i);return}p=!0;try{const b=PO(g,y);uo&&console.log("SyncField assignment",i,"changed?",b,g,s),b&&(s==null?void 0:s.call(this,g,y))!==!1&&((_=MO(this))==null||_.notifyChanged(i,g))}finally{p=!1}},get:function(){return this[c]},configurable:!0,enumerable:!0})}n==null||n.init(this),l.call(this)};const d=a.__internalDestroy;a.__internalDestroy=function(){OO(this),d.call(this)}}};var kO=Object.defineProperty,sf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&kO(t,e,n),n};const Wt=x("debugplayersync"),of=class Kw extends D{constructor(){super(...arguments);r(this,"autoSync",!0);r(this,"asset");r(this,"onPlayerSpawned");r(this,"_localInstance");r(this,"onJoinedRoom",()=>{Wt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()});r(this,"destroyInstance",()=>{var e;(e=this._localInstance)==null||e.then(i=>{Wt&&console.log("PlayerSync.destroyInstance",i),ih(i,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0})}static async setupFrom(e,i){const n=te.getOrCreateFromUrl(e);if(!n.asset){const l=await n.loadAssetAsync();l&&S.getOrAddComponent(l,mn)}const s=new Kw;s._internalInit(i),s.asset=n;const a=new h.Object3D;return a.guid=e,S.addComponent(a,s),s}awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ye)}onEnable(){this.context.connection.beginListen(ee.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ee.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(ee.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ee.LeftRoom,this.destroyInstance)}async getInstance(){var i,n,s,a,l,c;if(this._localInstance)return this._localInstance;if(Wt&&console.log("PlayerSync.createInstance",(i=this.asset)==null?void 0:i.url),!((n=this.asset)!=null&&n.asset)&&!((s=this.asset)!=null&&s.url))return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=(a=this.asset)==null?void 0:a.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const d=S.getComponentsInChildren(e,mn);if(Wt&&console.log(`PlayerSync.createInstance: found ${d==null?void 0:d.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),d!=null&&d.length){for(const u of d)u.owner=this.context.connection.connectionId;(l=this.onPlayerSpawned)==null||l.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+((c=this.asset)==null?void 0:c.url)+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let i=mn.all.length-1;i>=0;i--){const n=mn.all[i];(!n.owner||!this.context.connection.userIsInRoom(n.owner))&&n.doDestroy()}})}};sf([m()],of.prototype,"autoSync");sf([m(te)],of.prototype,"asset");sf([m(ye)],of.prototype,"onPlayerSpawned");let sy=of;var Zw=(o=>(o.OwnerChanged="ownerChanged",o))(Zw||{}),Re;const Pm=(Re=class extends D{constructor(){super(...arguments);r(this,"onOwnerChangeEvent",new ye);r(this,"onFirstOwnerChangeEvent",new ye);r(this,"hasOwner",!1);r(this,"owner");r(this,"dontDestroy",!1);r(this,"onUserLeftRoom",e=>{if(e.userId===this.owner){Wt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}})}static get all(){return Re._all}static get local(){return Re._local}static getFor(e){if(e instanceof h.Object3D)return S.getComponentInParent(e,Re);if(e instanceof D)return S.getComponentInParent(e.gameObject,Re)}static isLocalPlayer(e){const i=Re.getFor(e);return(i==null?void 0:i.isLocalPlayer)??!1}static addEventListener(e,i){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(i),i}static removeEventListener(e,i){if(!this._callbacks[e])return;const n=this._callbacks[e].indexOf(i);n>=0&&this._callbacks[e].splice(n,1)}static dispatchEvent(e,i){if(this._callbacks[e])for(const n of this._callbacks[e])n(i)}get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,i){var l,c;Wt&&console.log(`PlayerSync.onOwnerChange: ${i} → ${e} (me: ${this.context.connection.connectionId})`);const n=Re._local.indexOf(this);n>=0&&Re._local.splice(n,1);const s={playerState:this,oldValue:i,newValue:e};if(this.hasOwner||(this.hasOwner=!0,(l=this.onFirstOwnerChangeEvent)==null||l.invoke(s)),(c=this.onOwnerChangeEvent)==null||c.invoke(s),this.owner===this.context.connection.connectionId){Re._local.push(this);const d=new CustomEvent("local-owner-changed",{detail:s});this.dispatchEvent(d)}const a=new CustomEvent("owner-changed",{detail:s});this.dispatchEvent(a),Re.dispatchEvent("ownerChanged",a)}awake(){Re.all.push(this),Wt&&console.log("Registered new PlayerState",this.guid,Re.all.length-1,Re.all),this.context.connection.beginListen(ee.UserLeftRoom,this.onUserLeftRoom)}async start(){Wt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await yn(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Wt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Wt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Wt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Wt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Wt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Wt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),ih(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Wt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(ee.UserLeftRoom,this.onUserLeftRoom),Re.all.splice(Re.all.indexOf(this),1),this.isLocalPlayer){const e=Re._local.indexOf(this);e>=0&&Re._local.splice(e,1)}}},r(Re,"_all",[]),r(Re,"_local",[]),r(Re,"_callbacks",{}),Re);sf([ny(Pm.prototype.onOwnerChange)],Pm.prototype,"owner");let mn=Pm;var RO=Object.defineProperty,cl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&RO(t,e,n),n};class ss extends D{constructor(){super(...arguments);r(this,"position","bottom");r(this,"showNeedleLogo",!1);r(this,"showSpatialMenu");r(this,"createFullscreenButton");r(this,"createMuteButton");r(this,"createQRCodeButton")}onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}cl([m()],ss.prototype,"position");cl([m()],ss.prototype,"showNeedleLogo");cl([m()],ss.prototype,"showSpatialMenu");cl([m()],ss.prototype,"createFullscreenButton");cl([m()],ss.prototype,"createMuteButton");cl([m()],ss.prototype,"createQRCodeButton");var EO=Object.defineProperty,oy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&EO(t,e,n),n};const Tl=x("debugwebxr"),Cb=new h.Quaternion().setFromAxisAngle(new h.Vector3(0,1,0),Math.PI);class Mo extends D{constructor(){super(...arguments);r(this,"head");r(this,"leftHand");r(this,"rightHand");r(this,"_leftHandMeshes");r(this,"_rightHandMeshes");r(this,"_syncTransforms")}async onEnterXR(e){if(!this.activeAndEnabled)return;Tl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const i=mn.getFor(this);if(i!=null&&i.owner){const n=this.gameObject.addComponent(Tt);n.avatar=this.gameObject,n.connectionId=i.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):i&&!this.context.connection.isConnected&&(i.dontDestroy=!0)}onLeaveXR(e){const i=this.gameObject.getComponent(Tt);i&&i.destroy()}onUpdateXR(e){var d,u;if(!this.activeAndEnabled)return;const i=mn.isLocalPlayer(this);if(!i)return;const n=e.xr;if(n.rig&&n.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),n.rig.gameObject.add(this.gameObject)),this._syncTransforms&&i)for(const f of this._syncTransforms)f.fastMode=!0,f.isOwned()||f.requestOwnership();if(this.head&&this.context.mainCamera){const f=this.head.asset;if(f.position.copy(this.context.mainCamera.position),f.position.x*=-1,f.position.z*=-1,f.quaternion.copy(this.context.mainCamera.quaternion),f.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const p=S.getComponentsInChildren(this.head.asset,Vi);for(const g of p)g.enabled=!1,g.gameObject.visible=!1}}const s=e.xr.leftController,a=(d=this.leftHand)==null?void 0:d.asset;s&&a?(a.position.copy(s.gripPosition),a.quaternion.copy(s.gripQuaternion),a.quaternion.multiply(Cb),a.visible=s.isTracking,this.updateHandVisibility(s,a,this._leftHandMeshes)):a&&a.visible&&(a.visible=!1);const l=e.xr.rightController,c=(u=this.rightHand)==null?void 0:u.asset;l&&c?(c.position.copy(l.gripPosition),c.quaternion.copy(l.gripQuaternion),c.quaternion.multiply(Cb),c.visible=l.isTracking,this.updateHandVisibility(l,c,this._rightHandMeshes)):c&&c.visible&&(c.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,i,n){if(n){const s=e.model&&e.model.visible&&e.model!==i;n.forEach(a=>{vs(a,!s)})}}updateRemoteAvatarVisibility(){var e,i,n;if(this.context.connection.isConnected){const s=mn.getFor(this);if(s&&s.isLocalPlayer==!1){const a=J.getXRSync(this.context);if(a&&a.hasState(s.owner)){this.tryFindAvatarObjectsIfMissing();const l=(e=this.leftHand)==null?void 0:e.asset;l&&(l.visible=(a==null?void 0:a.isTracking(s.owner,"left"))??!1);const c=(i=this.rightHand)==null?void 0:i.asset;c&&(c.visible=(a==null?void 0:a.isTracking(s.owner,"right"))??!1)}if((n=this.head)!=null&&n.asset){const l=S.getComponentsInChildren(this.head.asset,Vi);for(const c of l)c.enabled=!1,c.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};X0.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){var e,i;if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof h.Object3D&&(this.head=new te("",this.sourceId,this.head));else{const n=new h.Object3D;n.name="Head";const s=Ao.createPrimitive(Pr.Cube);n.add(s),this.gameObject.add(n),this.head=new te("",this.sourceId,n),Tl&&console.log("Create head",n)}if(this.rightHand)this.rightHand instanceof h.Object3D&&(this.rightHand=new te("",this.sourceId,this.rightHand));else{const n=new h.Object3D;n.name="Right Hand",this.gameObject.add(n),this.rightHand=new te("",this.sourceId,n),Tl&&console.log("Create right hand",n)}if(this.leftHand)this.leftHand instanceof h.Object3D&&(this.leftHand=new te("",this.sourceId,this.leftHand));else{const n=new h.Object3D;n.name="Left Hand",this.gameObject.add(n),this.leftHand=new te("",this.sourceId,n),Tl&&console.log("Create left hand",n)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],(e=this.leftHand.asset)==null||e.traverse(n=>{n!=null&&n.isMesh&&this._leftHandMeshes.push(n)}),this._rightHandMeshes=[],(i=this.rightHand.asset)==null||i.traverse(n=>{n!=null&&n.isMesh&&this._rightHandMeshes.push(n)}),mn.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,Zn))}async loadAvatarObjects(e,i,n){const s=e.loadAssetAsync(),a=i.loadAssetAsync(),l=n.loadAssetAsync(),c=new Array;s&&c.push(s),a&&c.push(a),l&&c.push(l);const d=await Um(c);Tl&&console.log("Avatar loaded results:",d)}}oy([m(te)],Mo.prototype,"head");oy([m(te)],Mo.prototype,"leftHand");oy([m(te)],Mo.prototype,"rightHand");var TO=Object.defineProperty,rf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&TO(t,e,n),n};const ds=x("debugwebxr"),Xs=new Array;class ts extends D{constructor(){super(...arguments);r(this,"createControllerModel",!0);r(this,"createHandModel",!0);r(this,"customLeftHand");r(this,"customRightHand");r(this,"_models",new Array)}supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}async onXRControllerAdded(e){var s;if(!(e.xr.isVR||e.xr.isPassThrough))return;const{controller:n}=e;if(ds&&console.warn("Add Controller Model for",n.side,n.index),this.createControllerModel||this.createHandModel){if(n.hand){if(this.createHandModel){const a=await this.loadHandModel(this,n);if(!a||!n.connected||!n.isHand){a!=null&&a.handObject&&da(a.handObject,!1),(s=a==null?void 0:a.handObject)==null||s.destroy();return}this._models.push({controller:n,model:a.handObject,handmesh:a.handmesh}),this._models.sort((l,c)=>l.controller.index-c.controller.index),this.scene.add(a.handObject),n.model=a.handObject}}else if(this.createControllerModel){const a=await n.getModelUrl();if(a){const l=await this.loadModel(n,a);if(!l||!n.connected||n.isHand)return;this._models.push({controller:n,model:l}),this._models.sort((c,d)=>c.controller.index-d.controller.index),this.scene.add(l),l.traverse(c=>{c.layers.set(2),c.matrixAutoUpdate=!1,c.updateMatrix()}),n.model=l}else n.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+n.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const i=this._models.findIndex(s=>s.controller===e.controller),n=this._models[i];n&&(this._models.splice(i,1),n.model&&(da(n.model,!1),n.model.destroy(),n.model=void 0))}onBeforeXR(e,i){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.includes("hand-tracking")||i.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const i of this._models)i&&(i.model&&(da(i.model,!1),i.model.destroy(),i.model=void 0),i.controller.model===i.model&&(i.controller.model=null));this._models.length=0}onBeforeRender(){if(J.active&&(ds&&(Xs[0]=Date.now()),this.updateRendering(J.active),ds)){const e=Date.now()-Xs[0];Xs.push(e),Xs.length>=30&&(Xs[0]=0,Xs.reduce((i,n)=>i+n,0)/Xs.length,Xs.length=0)}}updateRendering(e){var i,n,s,a,l;for(let c=0;c<this._models.length;c++){const d=this._models[c];if(!d)continue;const u=d.controller;if(!u.connected){ds&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",u.side,u.hand);continue}if(d.model&&!d.handmesh)d.model.matrixAutoUpdate=!1,d.model.matrix.copy(u.gripMatrix),d.model.visible=u.isTracking,(i=e.rig)==null||i.gameObject.add(d.model);else if(u.inputSource.hand&&d.handmesh){const f=e.referenceSpace,p=this.context.renderer.xr.getHand(u.index);if(f&&e.frame.getJointPose){for(const g of u.inputSource.hand.values()){const y=p.joints[g.jointName];if(y){const _=u.getHandJointPose(g);if(_){const b=_.transform.position,v=_.transform.orientation;y.position.copy(b),y.quaternion.copy(v),y.matrixAutoUpdate=!1}y.visible=_!=null}}d.model&&(d.model.visible=u.isTracking,d.model.visible&&d.model.parent!==((n=e.rig)==null?void 0:n.gameObject)&&((s=e.rig)==null||s.gameObject.add(d.model))),(a=d.model)!=null&&a.visible&&((l=d.handmesh)==null||l.updateMesh(),d.model.matrixAutoUpdate=!1,d.model.matrix.identity(),d.model.applyMatrix4(Ra))}}}}async loadModel(e,i){var a;if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const s=await te.getOrCreate("",i).instantiate();return da(s),(a=J.active)!=null&&a.isPassThrough&&s.traverseVisible(l=>{this.makeOccluder(l)}),s}async loadHandModel(e,i){const n=this.context,s=n.renderer.xr.getHand(i.index);s||(ds?V.DrawLabel(i.rayWorldPosition,"No hand found for index "+i.index,.05,5):console.warn("No hand found for index "+i.index));const a=new G.GLTFLoader;vg(a,n),await fu(a,n,this.sourceId??"");const l=Ng(a);let c="";const d=i.side==="left"?this.customLeftHand:this.customRightHand;d?(c=d.url.split(".").slice(0,-1).join("."),a.setPath("")):(c=i.inputSource.handedness==="left"?"left":"right",a.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const u=new h.Object3D;da(u);const f=new G.XRHandMeshModel(u,s,a.path,c,a,p=>{var y;const g=l==null?void 0:l.gltf;((y=g==null?void 0:g.scene.children)==null?void 0:y.length)===0&&(g.scene.children[0]=p),l!=null&&l.gltf&&_n().createBuiltinComponents(e.context,e.sourceId||c,l.gltf,null,l),p.traverse(_=>{var b;_.layers.set(2),(b=J.active)!=null&&b.isPassThrough&&!d&&this.makeOccluder(_),_ instanceof h.Mesh&&ce.NEEDLE_progressive.assignMeshLOD(_,0)}),i.connected||(ds&&V.DrawLabel(i.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),p.removeFromParent())});if(ds&&u.add(new h.AxesHelper(.5)),i.inputSource.hand){ds&&console.log(i.inputSource.hand);for(const p of i.inputSource.hand.values())if(s.joints[p.jointName]===void 0){const g=new h.Group;g.matrixAutoUpdate=!1,g.visible=!0,s.joints[p.jointName]=g,s.add(g)}}else ds&&V.DrawLabel(i.rayWorldPosition,"No inputSource.hand found for index "+i.index,.05,5);return{handObject:u,handmesh:f}}makeOccluder(e){if(e instanceof h.Mesh){let i=e.material;i instanceof h.Material&&(i=e.material=i.clone(),i.depthWrite=!0,i.depthTest=!0,i.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}r(ts,"factory",new G.XRControllerModelFactory);rf([m()],ts.prototype,"createControllerModel");rf([m()],ts.prototype,"createHandModel");rf([m(te)],ts.prototype,"customLeftHand");rf([m(te)],ts.prototype,"customRightHand");class af extends D{}var AO=Object.defineProperty,jo=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&AO(t,e,n),n};const vp=x("debugwebxr");class Li extends D{constructor(){super(...arguments);r(this,"movementSpeed",1.5);r(this,"rotationStep",30);r(this,"useTeleport",!0);r(this,"usePinchToTeleport",!0);r(this,"useTeleportTarget",!1);r(this,"useTeleportFade",!1);r(this,"showRays",!0);r(this,"showHits",!0);r(this,"isXRMovementHandler",!0);r(this,"xrSessionMode","immersive-vr");r(this,"_didApplyRotation",!1);r(this,"_didTeleport",!1);r(this,"_teleportBuffer",new Array);r(this,"_plane",null);r(this,"_lines",[]);r(this,"_hitDiscs",[]);r(this,"_hitDistances",[]);r(this,"_lastHitDistances",[]);r(this,"hitPointRaycastFilter",e=>e.type==="SkinnedMesh"?"continue in children":!0)}onUpdateXR(e){const i=e.xr.rig;if(!(i!=null&&i.gameObject)||e.xr.isPassThrough)return;const n=e.xr.leftController,s=e.xr.rightController;n&&this.onHandleMovement(n,i.gameObject),s&&(this.onHandleRotation(s,i.gameObject),this.useTeleport&&this.onHandleTeleport(s,i.gameObject))}onLeaveXR(e){for(const i of this._lines)i.removeFromParent();for(const i of this._hitDiscs)i==null||i.removeFromParent()}onBeforeRender(){var e;(e=this.context.xr)!=null&&e.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,i){const n=e.getStick("xr-standard-thumbstick");if(n.x!=0||n.y!=0){const s=$(n.x,0,n.y);s.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const a=Fe(i);s.multiplyScalar(a.x),s.applyQuaternion(e.xr.poseOrientation),s.y=0,s.applyQuaternion(i.worldQuaternion),i.position.add(s),i.updateWorldMatrix(!1,!1);for(const l of i.children)l.updateWorldMatrix(!1,!1)}}onHandleRotation(e,i){if(e._isMxInk)return;const s=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(s)<.3&&(this._didApplyRotation=!1);else if(Math.abs(s)>.5){this._didApplyRotation=!0;const a=s>0?1:-1,l=Z(this.context.mainCamera).clone();i.rotateY(a*z.toRadians(this.rotationStep));const d=Z(this.context.mainCamera).clone().sub(l);d.y=0,i.position.sub(d)}}onHandleTeleport(e,i){var s,a,l,c,d;let n=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const u=e.getPointerId("primary");if(u!=null&&this.context.input.getIsPointerIdInUse(u))return;const f=e.getGesture("pinch");f&&(n=f.value)}else n=(s=e.getStick("xr-standard-thumbstick"))==null?void 0:s.y;if(this._didTeleport)n>=0&&n<.4?this._didTeleport=!1:n<0&&n>-.4&&(this._didTeleport=!1);else if(n>.8){this._didTeleport=!0;const u=this.context.physics.raycastFromRay(e.ray)[0];if(u&&u.object instanceof G.GroundedSkybox){const p=(a=u.normal)==null?void 0:a.dot($(0,1,0));if(p!==void 0&&p<.4)return}let f=u==null?void 0:u.point;if(!f&&!this.useTeleportTarget){this._plane||(this._plane=new h.Plane(new h.Vector3(0,1,0),0));const p=i.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new h.Vector3(0,1,0),p);const g=e.ray;f=p.clone(),this._plane.intersectLine(new h.Line3(g.origin,$(g.direction).multiplyScalar(1e4).add(g.origin)),f),f.distanceTo(p)>i.scale.x*10&&(f=null)}if(f){if(this.useTeleportTarget&&!S.getComponentInParent(u.object,af))return;const p=f.clone();if(vp&&V.DrawSphere(f,.025,16711680,5),(l=this.context.mainCamera)==null?void 0:l.position){const y=(c=this.context.xr)==null?void 0:c.getUserOffsetInRig();y&&(y.y=0,p.sub(y),vp&&V.DrawWireSphere(y.add(p),.025,65280,5))}this._teleportBuffer.push(i.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?(d=e.xr.fadeTransition())==null||d.then(()=>{i.worldPosition=p}):i.worldPosition=p}}else if(n<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const u=this._teleportBuffer.pop();u&&u.decompose(i.position,i.quaternion,i.scale)}}renderRays(e){var i;for(let n=0;n<this._lines.length;n++){const s=this._lines[n];s&&(s.visible=!1)}for(let n=0;n<e.controllers.length;n++){const s=e.controllers[n];let a=this._lines[n];if(!s.connected||!s.isTracking||!s.ray||s.targetRayMode==="transient-pointer"||!s.hasSelectEvent){a&&(a.visible=!1);continue}a||(a=this.createRayLineObject(),a.scale.z=.5,this._lines[n]=a),s.updateRayWorldPosition(),s.updateRayWorldQuaternion();const l=s.rayWorldPosition,c=s.rayWorldQuaternion;a.position.copy(l),a.quaternion.copy(c);const d=e.rigScale,u=this.usePinchToTeleport&&s.isTeleportGesture,f=this._lastHitDistances[n],p=this._hitDistances[n]!=null,g=f??d;a.scale.set(d,d,g),a.visible=!0,a.layers.disableAll(),a.layers.enable(2);let y=a.material.opacity;u?y=1:this.showHits&&g<e.rigScale*.5?y=0:(i=s.getButton("primary"))!=null&&i.pressed?y=.5:y=p?.2:.1,a.material.opacity=z.lerp(a.material.opacity,y,this.context.time.deltaTimeUnscaled/.1),a.parent!==this.context.scene&&this.context.scene.add(a)}}renderHits(e){var i;for(const n of this._hitDiscs){if(!n)continue;const s=n.controller;if(!s||!s.connected||!s.isTracking){n.visible=!1;continue}}for(let n=0;n<e.controllers.length;n++){const s=e.controllers[n];if(!s.connected||!s.isTracking||!s.ray||!s.hasSelectEvent)continue;let a=this._hitDiscs[n],l=!0;const c=s.getPointerId("primary");c!=null&&this.context.input.getIsPointerIdInUse(c)&&(a&&(a.visible=!1),this._hitDistances[n]=null,this._lastHitDistances[n]=0,l=!1);const d=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+s.index)%d!==0&&(l=!1),!l){const p=this._hitDiscs[n];p&&p.visible&&p.hit&&this.updateHitPointerPosition(s,p,p.hit.distance);continue}const u=this.context.physics.raycastFromRay(s.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let f=u.find(p=>this.usePinchToTeleport&&s.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(p.object));if(f||(f=u[0]),a&&(a.controller=s,a.hit=f),this._hitDistances[n]=(f==null?void 0:f.distance)||null,f){this._lastHitDistances[n]=f.distance;const p=e.rigScale??1;vp&&(V.DrawWireSphere(f.point,.025*p,16711680),V.DrawLabel($(0,.2,0).add(f.point),f.object.name,.02,0)),a||(a=this.createHitPointObject(),this._hitDiscs[n]=a),a.hit=f,a.visible=f.distance>p*.05;let g=.01*(p+f.distance);const y=(i=s.getButton("primary"))==null?void 0:i.pressed;y&&(g*=1.1),a.scale.set(g,g,g),a.layers.set(2);let _=a.material.opacity;if(y?_=1:_=f.distance<.15*p?.2:.6,a.material.opacity=z.lerp(a.material.opacity,_,this.context.time.deltaTimeUnscaled/.1),a.visible){if(f.normal){this.updateHitPointerPosition(s,a,f.distance);const b=f.normal.applyQuaternion(_e(f.object));a.quaternion.setFromUnitVectors(LO,b)}else this.updateHitPointerPosition(s,a,f.distance);a.parent!==this.context.scene&&this.context.scene.add(a)}}else this._hitDiscs[n]&&(this._hitDiscs[n].visible=!1)}}isObjectWithInteractiveComponent(e,i=0){return ou(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,i+1):!1}updateHitPointerPosition(e,i,n){const s=$(e.rayWorldPosition);s.add($(0,0,n-.01).applyQuaternion(e.rayWorldQuaternion)),i.position.lerp(s,this.context.time.deltaTimeUnscaled/.05)}createHitPointObject(){const e=new h.Mesh(new h.SphereGeometry(.3,6,6),new h.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:h.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new G.Line2;e.layers.disableAll(),e.layers.enable(2);const i=new G.LineGeometry;e.geometry=i;const n=new Float32Array(9);n.set([0,0,.02,0,0,.4,0,0,1]),i.setPositions(n);const s=new Float32Array(9);s.set([1,1,1,.1,.1,.1,0,0,0]),i.setColors(s);const a=new G.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:h.AdditiveBlending,dashed:!1});return e.material=a,e}}jo([m()],Li.prototype,"movementSpeed");jo([m()],Li.prototype,"rotationStep");jo([m()],Li.prototype,"useTeleport");jo([m()],Li.prototype,"usePinchToTeleport");jo([m()],Li.prototype,"useTeleportTarget");jo([m()],Li.prototype,"useTeleportFade");jo([m()],Li.prototype,"showRays");jo([m()],Li.prototype,"showHits");const LO=new h.Vector3(0,1,0);var DO=Object.defineProperty,ft=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&DO(t,e,n),n};const Al=x("debugwebxr"),IO=x("debugusdz");var fn;const at=(fn=class extends D{constructor(){super(...arguments);r(this,"createVRButton",!0);r(this,"createARButton",!0);r(this,"createSendToQuestButton",!0);r(this,"createQRCode",!0);r(this,"useDefaultControls",!0);r(this,"showControllerModels",!0);r(this,"showHandModels",!0);r(this,"usePlacementReticle",!0);r(this,"customARPlacementReticle");r(this,"usePlacementAdjustment",!0);r(this,"arScale",1);r(this,"useXRAnchor",!1);r(this,"autoPlace",!1);r(this,"autoCenter",!1);r(this,"useQuicklookExport",!1);r(this,"useDepthSensing",!1);r(this,"useSpatialGrab",!0);r(this,"defaultAvatar");r(this,"_playerSync");r(this,"_createdComponentsInSession",[]);r(this,"_usdzExporter");r(this,"_exitXRMenuButton");r(this,"_previousXRState",0);r(this,"_spatialGrabRaycaster");r(this,"_activeWebARSessionRoot",null);r(this,"onAvatarSpawned",e=>{Al&&console.log("WebXR.onAvatarSpawned",e),S.getComponentInChildren(e,Mo)??(i=S.addComponent(e,Mo))});r(this,"_buttonFactory");r(this,"_buttons",[])}awake(){J.getXRSync(this.context)}onEnable(){var e,i;window.location.protocol!=="https:"&&me('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(S.findObjectOfType(Qn)||(Al&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,Qn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Al&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new te("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(sy),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,(e=this._playerSync.onPlayerSpawned)==null||e.removeEventListener(this.onAvatarSpawned),(i=this._playerSync.onPlayerSpawned)==null||i.addEventListener(this.onAvatarSpawned))}onDisable(){var e;(e=this._usdzExporter)==null||e.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await J.isVRSupported()&&this.createVRButton?J.offerSession("immersive-vr","default",this.context):this.createARButton&&await J.isARSupported()&&this.createARButton?J.offerSession("immersive-ar","default",this.context):!1}get session(){return J.active??null}get sessionMode(){return J.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return J.start("immersive-vr",e,this.context)}async enterAR(e){return J.start("immersive-ar",e,this.context)}exitXR(){J.stop()}get isActiveWebXR(){return!fn.activeWebXRComponent||fn.activeWebXRComponent===this}onBeforeXR(e,i){var n;if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${(n=fn.activeWebXRComponent)==null?void 0:n.name}). This is ignored: ${this.name}`);return}fn.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Al&&console.log("WebXR onEnterXR"),this._previousXRState=Xt.Global.Mask;const i=e.xr.isVR;if(Xt.Global.Set(i?In.VR:In.AR),e.xr.isAR){let n=S.findObjectOfType(es);if(!n)if(this.usePlacementReticle){const s=new h.Object3D;for(const a of this.context.scene.children)s.add(a);this.context.scene.add(s),n=S.addComponent(s,es),this._createdComponentsInSession.push(n)}else(Al||B())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=n,n&&(n.customReticle=this.customARPlacementReticle,n.arScale=this.arScale,n.arTouchTransform=this.usePlacementAdjustment,n.autoPlace=this.autoPlace,n.autoCenter=this.autoCenter,n.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(Rr)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(Rr))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){var i,n;if((i=this._exitXRMenuButton)==null||i.remove(),!!this.isActiveWebXR){Xt.Global.Set(this._previousXRState),(n=this._playerSync)==null||n.destroyInstance();for(const s of this._createdComponentsInSession)s.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Kc(1).then(()=>fn.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let i=this.gameObject.getComponent(Li);return!i&&e&&(i=this.gameObject.addComponent(Li),this._createdComponentsInSession.push(i)),i&&(i.enabled=e),i}setDefaultControllerRenderingEnabled(e){let i=this.gameObject.getComponent(ts);return!i&&e&&(i=this.gameObject.addComponent(ts),this._createdComponentsInSession.push(i),i.createControllerModel=this.showControllerModels,i.createHandModel==this.showHandModels),i&&(i.enabled=e),i}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=Co.getOrCreate()),this._buttonFactory}handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||IO)&&this.useQuicklookExport){const i=S.findObjectOfType(Qn);if(!i||i&&i.allowCreateQuicklookButton){const n=this.getButtonsFactory().createQuicklookButton();this.addButton(n,50)}}if(this.createARButton){const i=this.getButtonsFactory().createARButton();this.addButton(i,50)}if(this.createVRButton){const i=this.getButtonsFactory().createVRButton();this.addButton(i,50)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&J.isVRSupported().then(i=>{if(!i){const n=this.getButtonsFactory().createSendToQuestButton();this.addButton(n,50)}}),this.createQRCode){const i=ah(ss);if(i&&i.createQRCodeButton===!1)B()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const n=Fn.getOrCreate().createQRCode();this.addButton(n,50)}}}addButton(e,i){this._buttons.push(e),e.setAttribute("priority",i.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}},r(fn,"activeWebXRComponent",null),fn);ft([m()],at.prototype,"createVRButton");ft([m()],at.prototype,"createARButton");ft([m()],at.prototype,"createSendToQuestButton");ft([m()],at.prototype,"createQRCode");ft([m()],at.prototype,"useDefaultControls");ft([m()],at.prototype,"showControllerModels");ft([m()],at.prototype,"showHandModels");ft([m()],at.prototype,"usePlacementReticle");ft([m(te)],at.prototype,"customARPlacementReticle");ft([m()],at.prototype,"usePlacementAdjustment");ft([m()],at.prototype,"arScale");ft([m()],at.prototype,"useXRAnchor");ft([m()],at.prototype,"autoPlace");ft([m()],at.prototype,"autoCenter");ft([m()],at.prototype,"useQuicklookExport");ft([m()],at.prototype,"useDepthSensing");ft([m()],at.prototype,"useSpatialGrab");ft([m(te)],at.prototype,"defaultAvatar");let lf=at;const pd=x("debugusdzbehaviours");class ry{constructor(){r(this,"behaviours",[]);r(this,"behaviourComponents",[]);r(this,"behaviourComponentsCopy",[]);r(this,"audioClips",[]);r(this,"audioClipsCopy",[]);r(this,"targetUuids",new Set)}get extensionName(){return"Behaviour"}addBehavior(t){this.behaviours.push(t)}addAudioClip(t){if(!t||typeof t!="string")return"";const i="audio/"+Vr.getName(t);return this.audioClips.push({clipUrl:t,filesKey:i}),i}getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(t){if(!t.root)return Promise.resolve();const e=[];return t.root.traverse(i=>{S.foreachComponent(i,n=>{var a;const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const l=(a=s.beforeCreateDocument)==null?void 0:a.call(s,this,t);l instanceof Promise&&e.push(l)}},!1)}),pd&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(e)}onExportObject(t,e,i){var n;for(const s of this.behaviourComponents)(n=s.createBehaviours)==null||n.call(s,this,e,i)}onAfterBuildDocument(t){for(const f of this.behaviourComponents)typeof f.afterCreateDocument=="function"&&f.afterCreateDocument(this,t);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const e=new Set,i=new Set,n=new Set,s=new Set,a=pd;let l=`graph LR
1224
+ `,c="";function d(f){if(f instanceof mo){a&&(l+=`subgraph Group_${f.id}
1225
+ `);for(const p of f.actions)a&&(l+=`${f.id}[${f.id}] -- ${f.type},loops:${f.loops} --> ${p.id}[${p.id}]
1226
+ `),d(p);a&&(l+=`end
1227
+ `)}else if(f instanceof Si){f.tokenId==="StartAnimation"&&s.add(f);let p=f.tokenId;f.type!==void 0&&(p+=":"+f.type);const g=f.affectedObjects;if(g)if(Array.isArray(g))for(const _ of g)i.add(_),a&&(c+=`${f.id}[${f.id}
1228
+ ${p}] -- ${p} --> ${_.uuid}(("${_.displayName||_.name||_.uuid}"))
1229
+ `);else typeof g=="object"?(i.add(g),a&&(c+=`${f.id}[${f.id}
1230
+ ${p}] -- ${p} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
1231
+ `)):typeof g=="string"&&i.add({uuid:g});const y=f.xFormTarget;y&&(typeof y=="object"?(i.add(y),a&&(c+=`${f.id}[${f.id}
1232
+ ${p}] -- ${p} --> ${y.uuid}(("${y.displayName||y.name||y.uuid}"))
1233
+ `)):typeof y=="string"&&i.add({uuid:y}))}}function u(f,p){if(Array.isArray(f))for(const g of f)u(g,p);else if(f instanceof So){let g=f.tokenId;f.type!==void 0&&(g+=":"+f.type),typeof f.targetId=="object"&&(e.add(f.targetId),a&&(c+=`${f.targetId.uuid}(("${f.targetId.displayName}")) --> ${f.id}[${f.id}
1234
+ ${g}]
1235
+ `)),a&&(l+=`${f.id}((${f.id})) -- ${g} --> ${p.id}[${p.tokenId||p.id}]
1236
+ `)}}for(const f of this.behaviours)a&&(l+=`subgraph ${f.id}
1237
+ `),d(f.action),u(f.trigger,f.action),a&&(l+=`end
1238
+ `);a&&(l+=`
1239
+ `+c),a&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(l),navigator.clipboard.writeText(l)));{let f=`gantt
1240
+ title Animations
1241
+ dateFormat X
1242
+ axisFormat %s
1243
+ `;const p=Array.from(s),g=new Set;for(const v of p)if(v.affectedObjects&&typeof v.affectedObjects!="string"){if(Array.isArray(v.affectedObjects))for(const w of v.affectedObjects)g.add(w);else g.add(v.affectedObjects);a&&(f+=`section ${v.animationName} (${v.id})
1244
+ `,f+=`${v.id} : ${v.start}, ${v.duration}s
1245
+ `)}a&&s.size&&console.log(f);const y=new Set;for(const v of g){v.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",v);let w=v.getPath();w.startsWith("<")&&(w=w.substring(1)),w.endsWith(">")&&(w=w.substring(0,w.length-1)),y.add({path:w,obj:v})}const _=Array.from(y).sort((v,w)=>v.path.length-w.path.length),b=new Array;for(let v=0;v<_.length;v++)for(let w=v+1;w<_.length;w++)if(_[w].path.startsWith(_[v].path)){const C=_[w],k=_[v];b.push({child:C.obj.displayName+" ("+C.path+")",parent:k.obj.displayName+" ("+k.path+")"})}b.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:b,playAnimationActions:s})}for(const f of new Set([...e,...i]))if(Array.isArray(f))for(const p of f)n.add(p.uuid);else n.add(f.uuid);pd&&console.log("All Behavior trigger sources and action targets",e,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(t,e){var i;if((i=this.behaviours)!=null&&i.length){e.beginBlock('def Scope "Behaviors"');for(const n of this.behaviours)n.writeTo(this,t.document,e);e.closeBlock()}}async onAfterSerialize(t){pd&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const e of this.behaviourComponentsCopy)typeof e.afterSerialize=="function"&&(e.afterSerialize.constructor.name==="AsyncFunction"?await e.afterSerialize(this,t):e.afterSerialize(this,t));for(const{clipUrl:e,filesKey:i}of this.audioClipsCopy){if(t.files[i])return;const a=await(await(await fetch(e)).blob()).arrayBuffer(),l=new Uint8Array(a);t.files[i]=l}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class ay{get extensionName(){return"Physics"}onExportObject(t,e,i){const n=S.getComponents(t,ot).filter(c=>c.enabled),s=S.getComponents(t,ui).filter(c=>c.enabled&&!c.isTrigger);let a=n.length>0?n[0]:null;const l=s.length>0?s[0]:null;l&&!a&&(a=new ot,a.isKinematic=!0),a&&e.addEventListener("serialize",(c,d)=>{var u,f,p;if(a){if(c.appendLine(),c.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),a.useGravity||c.appendLine("bool gravityEnabled = 0"),c.appendLine('uniform token info:id = "RealityKit.RigidBody"'),a.isKinematic&&c.appendLine('token motionType = "Kinematic"'),c.beginBlock('def RealityKitStruct "massFrame"',"{",!0),c.appendLine(`float m_mass = ${a.mass}`),c.beginBlock('def RealityKitStruct "m_pose"',"{",!0),c.appendLine(`float3 position = (${a.centerOfMass.x}, ${a.centerOfMass.y}, ${a.centerOfMass.z})`),c.closeBlock("}"),c.closeBlock("}"),s.length>0){const g=s[0];c.beginBlock('def RealityKitStruct "material"',"{",!0);const y=g.sharedMaterial;y&&y.dynamicFriction!==void 0&&c.appendLine(`double dynamicFriction = ${(u=g.sharedMaterial)==null?void 0:u.dynamicFriction}`),y&&y.bounciness!==void 0&&c.appendLine(`double restitution = ${(f=g.sharedMaterial)==null?void 0:f.bounciness}`),y&&y.staticFriction!==void 0&&c.appendLine(`double staticFriction = ${(p=g.sharedMaterial)==null?void 0:p.staticFriction}`),c.closeBlock("}")}c.closeBlock("}")}}),l&&(e.addEventListener("serialize",(c,d)=>{var p;c.beginBlock('def RealityKitComponent "Collider"',"{",!0),c.appendLine("uint group = 1"),c.appendLine('uniform token info:id = "RealityKit.Collider"'),c.appendLine("uint mask = 4294967295");const f=l.isTrigger?"Trigger":"Default";if(c.appendLine(`token type = "${f}"`),c.beginBlock('def RealityKitStruct "Shape"',"{",!0),l instanceof sl){const g=l;c.appendLine('token shapeType = "Sphere"'),c.appendLine(`float radius = ${g.radius}`)}else if(l instanceof Ku){const g=l;c.appendLine('token shapeType = "Box"'),c.appendLine(`float3 extent = (${g.size.x}, ${g.size.y}, ${g.size.z})`)}else if(l instanceof Es){const g=l;c.appendLine('token shapeType = "Capsule"'),c.appendLine(`float radius = ${g.radius}`),c.appendLine(`float height = ${g.height}`)}else if(l instanceof Do&&((p=l.sharedMesh)!=null&&p.geometry)){const g=l.sharedMesh.geometry;g.boundingBox||g.computeBoundingBox();const y=l.sharedMesh.geometry.boundingBox;y&&(c.appendLine('token shapeType = "Box"'),c.appendLine(`float3 extent = (${y.max.x-y.min.x}, ${y.max.y-y.min.y}, ${y.max.z-y.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",l))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",l);c.beginBlock('def RealityKitStruct "pose"',"{",!0),c.closeBlock("}"),c.closeBlock("}"),c.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",l))}}const jO=x("debugshadowcomponents");ne.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class Xi extends D{constructor(){super(...arguments);r(this,"_shadowComponent",null);r(this,"_controlsChildLayout",!0);r(this,"_root");r(this,"_parentComponent")}isRoot(){var e;return((e=this.Root)==null?void 0:e.gameObject)===this.gameObject}get canvas(){const e=this.Root;return e!=null&&e.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){Qt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,xh)),this._root}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,i){var a;if(!e)return;this.removeShadowComponent();const n=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(n,Xi),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[Ci]=this,this.setShadowComponentOwner(e);let s=!1;if(((a=this.Root)==null?void 0:a.gameObject)===this.gameObject)this.gameObject.add(e);else{const l=this._parentComponent.shadowComponent;l&&(l==null||l.add(e),s=!0)}this.shadowComponent=e,i&&i.shadowComponent&&this.shadowComponent&&i.shadowComponent.add(this.shadowComponent),nh&&e.add(new h.AxesHelper(.5)),this.onAfterAddedToScene(),s&&ne.__webpack_exports__update(),jO&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[Ci]===void 0||e[Ci]===this)&&(e[Ci]=this,e.children))for(const i of e.children)this.setShadowComponentOwner(i)}traverseOwnedShadowComponents(e,i,n){if(e&&e[Ci]===i){n(e);for(const s of e.children)this.traverseOwnedShadowComponents(s,i,n)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class xh extends Xi{awake(){super.awake()}}var BO=Object.defineProperty,FO=Object.getOwnPropertyDescriptor,Sh=(o,t,e,i)=>{for(var n=i>1?void 0:i?FO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&BO(t,e,n),n};const wp=x("debugui"),xp=x("debuguilayout");class Jw{constructor(){r(this,"width");r(this,"height")}}class ex{constructor(){r(this,"x");r(this,"y");r(this,"width");r(this,"height")}}const an=new h.Vector3,Ll=new h.Matrix4,md=new h.Quaternion,hl=class tx extends Xi{constructor(){super(...arguments);r(this,"_anchoredPosition");r(this,"sizeDelta",new h.Vector2(100,100));r(this,"pivot",new h.Vector2(.5,.5));r(this,"anchorMin",new h.Vector2(0,0));r(this,"anchorMax",new h.Vector2(1,1));r(this,"minWidth");r(this,"minHeight");r(this,"lastMatrix");r(this,"rectBlock");r(this,"_transformNeedsUpdate",!1);r(this,"_initialPosition");r(this,"_parentRectTransform");r(this,"_lastUpdateFrame",-1);r(this,"_lastAnchoring");r(this,"_createdBlocks",[]);r(this,"_createdTextBlocks",[])}get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new h.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const i=this._parentRectTransform.width,n=this.anchorMax.x-this.anchorMin.x;e=i*n,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const i=this._parentRectTransform.height,n=this.anchorMax.y-this.anchorMin.y;e=i*n,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new h.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new h.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new h.Vector2),ua(this,"_anchoredPosition",()=>{this.markDirty()}),ua(this,"sizeDelta",()=>{this.markDirty()}),ua(this,"pivot",()=>{this.markDirty()}),ua(this,"anchorMin",()=>{this.markDirty()}),ua(this,"anchorMax",()=>{this.markDirty()})}onEnable(){var e;super.onEnable(),this.rectBlock||(this.rectBlock=new h.Object3D),this.lastMatrix||(this.lastMatrix=new h.Matrix4),this._lastAnchoring||(this._lastAnchoring=new h.Vector2),this._initialPosition||(this._initialPosition=new h.Vector3),this._anchoredPosition||(this._anchoredPosition=new h.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,(e=this.canvas)==null||e.registerTransform(this)}onDisable(){var e;super.onDisable(),this.removeShadowComponent(),(e=this.canvas)==null||e.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(xp?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(xp&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){var s;if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const i=this.shadowComponent;if(!i)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,tx):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,xp&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(i.rotation.y=Math.PI):(i.matrix.identity(),i.matrixAutoUpdate=!1,an.set(0,0,0),this.applyPivot(an),i.matrix.setPosition(an.x,an.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(md.copy(this.gameObject.quaternion),md.x*=-1,md.z*=-1,Ll.makeRotationFromQuaternion(md),i.matrix.premultiply(Ll)),an.set(0,0,0),this.applyAnchoring(an),(s=this.canvas)!=null&&s.screenspace?an.z+=.1:an.z+=.01,Ll.identity(),Ll.setPosition(an.x,an.y,an.z),i.matrix.premultiply(Ll),i.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const n=!0;for(const a of Vu(this.gameObject,Xi,n,1)){if(a===this||!a.activeAndEnabled)continue;const l=a;l.onParentRectTransformChanged&&l.onParentRectTransformChanged(this)}}applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new h.Vector2);const i=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=i.x,this.gameObject.position.y+=i.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const n=this._parentRectTransform;if(n){let s=0;const a=1-this.anchorMax.y-this.anchorMin.y;s-=n.height*.5*a,e.y+=s;let l=0;const c=1-this.anchorMax.x-this.anchorMin.x;l-=n.width*.5*c,e.x+=l}}applyPivot(e){if(this.pivot&&!this.isRoot()){const i=this.pivot.x-.5;e.x-=i*this.sizeDelta.x*this.gameObject.scale.x;const n=this.pivot.y-.5;e.y-=n*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,i=1e-4){return e.width<=0&&(e.width=i),e.height<=0&&(e.height=1e-4),e}createNewBlock(e){e={...this.getBasicOptions(),...e},wp&&console.log(this.name,e);const i=new ne.__webpack_exports__Block(e);return this._createdBlocks.push(i),i}createNewText(e){wp&&console.log(e),e={...this.getBasicOptions(),...e},wp&&console.log(this.name,e);const i=new ne.__webpack_exports__Text(e);return this._createdTextBlocks.push(i),i}};Sh([m(h.Vector2)],hl.prototype,"anchoredPosition",1);Sh([m(h.Vector2)],hl.prototype,"sizeDelta",2);Sh([m(h.Vector2)],hl.prototype,"pivot",2);Sh([m(h.Vector2)],hl.prototype,"anchorMin",2);Sh([m(h.Vector2)],hl.prototype,"anchorMax",2);let wn=hl;var UO=Object.defineProperty,ix=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&UO(t,e,n),n};class dl extends D{constructor(){super(...arguments);r(this,"effectColor");r(this,"effectDistance")}}ix([m(ie)],dl.prototype,"effectColor");ix([m(h.Vector2)],dl.prototype,"effectDistance");var zO=Object.defineProperty,NO=Object.getOwnPropertyDescriptor,nx=(o,t,e,i)=>{for(var n=i>1?void 0:i?NO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&zO(t,e,n),n};const gd={backgroundColor:new h.Color(1,1,1),backgroundOpacity:1,borderColor:new h.Color(1,1,1),borderOpacity:1};var Wn;const ly=(Wn=class extends Xi{constructor(){super(...arguments);r(this,"_alphaFactor",1);r(this,"sRGBColor",new h.Color(1,0,1));r(this,"raycastTarget",!0);r(this,"uiObject",null);r(this,"_color",null);r(this,"_rect",null);r(this,"_stateManager",null);r(this,"_currentlyCreatingPanel",!1)}get isGraphic(){return!0}get color(){return this._color||(this._color=new ie(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new ie(1,1,1,1)),this._color.copy(e),this.onColorChanged())}setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),gd.backgroundColor=this.sRGBColor,gd.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(gd,this._alphaFactor),this.uiObject.set(gd),this.markDirty())}get m_Color(){return this._color}get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,wn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){var e;(e=this.uiObject)==null||e.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this==null||this.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new ne.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),ua(this,"_color",()=>VP(this,this.onColorChanged))}onEnable(){var e;super.onEnable(),this.uiObject&&((e=this.rectTransform.shadowComponent)==null||e.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const i={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(i),this.applyEffects(i),this.onCreate(i),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,i=1){var s;const n=(s=this.gameObject)==null?void 0:s.getComponent(dl);n&&(n.effectDistance&&(e.borderWidth=Math.max(Math.abs(n.effectDistance.x),Math.abs(n.effectDistance.y))),n.effectColor&&(e.borderColor=n.effectColor,e.borderOpacity=n.effectColor.alpha*i))}async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(Wn.textureCache.has(e))e=Wn.textureCache.get(e);else if(!e.isRenderTargetTexture){const i=e.clone();i.colorSpace=h.LinearSRGBColorSpace,Wn.textureCache.set(e,i),e=i}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),ce.NEEDLE_progressive.assignTextureLOD(e,0).then(i=>{i instanceof h.Texture&&(e&&Wn.textureCache.set(e,i),this.setOptions({backgroundImage:i}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}},r(Wn,"textureCache",new Map),Wn);nx([m(ie)],ly.prototype,"color",1);nx([m()],ly.prototype,"raycastTarget",2);let Ch=ly;class Ph extends Ch{constructor(){super(...arguments);r(this,"_flippedObject",!1)}onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var VO=Object.defineProperty,$O=Object.getOwnPropertyDescriptor,Bs=(o,t,e,i)=>{for(var n=i>1?void 0:i?$O(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&VO(t,e,n),n};const qo=x("debugtext");var tt=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(tt||{}),sx=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(sx||{});class Lt extends Ch{constructor(){super(...arguments);r(this,"alignment",0);r(this,"verticalOverflow",0);r(this,"horizontalOverflow",0);r(this,"lineSpacing",1);r(this,"supportRichText",!1);r(this,"font");r(this,"fontStyle",0);r(this,"sRGBTextColor",new h.Color(1,0,1));r(this,"_text","");r(this,"_fontSize",12);r(this,"_textMeshUi",null);r(this,"_didHandleTextRenderOnTop",!1)}setAlphaFactor(e){var i;super.setAlphaFactor(e),(i=this.uiObject)==null||i.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){var i;this._fontSize=e,(i=this.uiObject)==null||i.set({fontSize:e})}onColorChanged(){var e;this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),(e=this.uiObject)==null||e.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){var i;const e=(i=this.uiObject)==null?void 0:i._overflow;e&&(e._needsUpdate=!0)}onCreate(e){qo&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,qo&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const i=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),qo&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=i.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}getTextOpts(){const e=this.fontSize,i={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(i,this.fontStyle),i}onEnable(){var e;super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),(e=this.canvas)==null||e.registerEventReceiver(this)}onDisable(){var e;super.onDisable(),(e=this.canvas)==null||e.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,i){var n,s,a;if(qo&&console.log("feedText",this.uiObject,e,i),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!i||e.length===0)this.uiObject.textContent=e;else{let l=this.getNextTag(e);if(l){if(l.startIndex>0){for(let u=this.uiObject.children.length-1;u>=0;u--){const f=this.uiObject.children[u];f.isUI&&(this.uiObject.remove(f),f.clear())}const d=new ne.__webpack_exports__Inline({textContent:e.substring(0,l.startIndex),color:"inherit"});this.uiObject.add(d)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const c=[];for(;l;){const d=this.getNextTag(e,l.endIndex),u={fontFamily:(n=this.uiObject)==null?void 0:n.get("fontFamily"),color:"inherit",textContent:""};if(d){u.textContent=this.getText(e,l,d),this.handleTag(l,u,c);const f=new ne.__webpack_exports__Inline(u);(s=this.uiObject)==null||s.add(f)}else{u.textContent=e.substring(l.endIndex),this.handleTag(l,u,c);const f=new ne.__webpack_exports__Inline(u);(a=this.uiObject)==null||a.add(f)}l=d}}}handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],i=this.canvas,n={renderOnTop:i.renderOnTop,depthWrite:i.depthWrite,doubleSided:i.doubleSided};for(;;){let s=!1;if(this._textMeshUi)for(let a=0;a<this._textMeshUi.length;a++){if(e[a]===!0)continue;s=!0;const l=this._textMeshUi[a];l.textContent&&(au(l,n),e[a]=!0)}if(!s)break;yield}}handleTag(e,i,n){if(!e.isEndTag){if(e.type.includes("color")){const s=new Sp(e,{color:i.color});if(n.push(s),e.type.length>6){const a=parseInt("0x"+e.type.substring(7));i.color=a}else i.color=new h.Color(1,1,1)}else if(e.type=="b"){this.setFont(i,1);const s=new Sp(e,{fontWeight:700});n.push(s)}else if(e.type=="i"){this.setFont(i,2);const s=new Sp(e,{fontStyle:"italic"});n.push(s)}}}getText(e,i,n){return e.substring(i.endIndex,n.startIndex)}getNextTag(e,i=0){const n=e.indexOf("<",i),s=e.indexOf(">",n);if(n>=0&&s>=0){const a=e.substring(n+1,s);return{type:a,startIndex:n,endIndex:s+1,isEndTag:a.startsWith("/")}}return null}setFont(e,i){if(!this.font)return;const n=this.font,s=this.getFamilyNameWithCorrectSuffix(n,i);qo&&console.log("Selected font family:"+s);let a=ne.__webpack_exports__FontLibrary.getFontFamily(s);switch(a||(a=ne.__webpack_exports__FontLibrary.addFontFamily(s)),e.fontFamily=a,i){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let l=a.getVariant(e.fontWeight,e.fontStyle);if(!l){let c=s;c!=null&&c.endsWith("-msdf.json")||(c+="-msdf.json");let d=s;d!=null&&d.endsWith(".png")||(d+=".png"),l=a.addVariant(e.fontWeight,e.fontStyle,c,d),l==null||l.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,i){var u;const n=e.lastIndexOf("-");if(n<0)return e;const s=(u=e.substring(n+1))==null?void 0:u.toLowerCase();if(WO.includes(s))return qo&&console.warn("Unsupported font style: "+s),e;const a=e.lastIndexOf("/");let l=e;a>=0&&(l=l.substring(a+1));const c=l[0]===l[0].toUpperCase(),d=e.substring(0,n);switch(qo&&console.log("Select font: ",e,sx[i],l,c,d),i){case 0:return c?d+"-Regular":d+"-regular";case 1:return c?d+"-Bold":d+"-bold";case 2:return c?d+"-Italic":d+"-italic";case 3:return c?d+"-BoldItalic":d+"-bolditalic";default:return e}}}Bs([m()],Lt.prototype,"alignment",2);Bs([m()],Lt.prototype,"verticalOverflow",2);Bs([m()],Lt.prototype,"horizontalOverflow",2);Bs([m()],Lt.prototype,"lineSpacing",2);Bs([m()],Lt.prototype,"supportRichText",2);Bs([m(URL)],Lt.prototype,"font",2);Bs([m()],Lt.prototype,"fontStyle",2);Bs([m()],Lt.prototype,"text",1);Bs([m()],Lt.prototype,"fontSize",1);class Sp{constructor(t,e){r(this,"tag");r(this,"previousValues");this.tag=t,this.previousValues=e}}const WO=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class lr{constructor(t){r(this,"id");r(this,"content","");r(this,"font",[]);r(this,"pointSize",144);r(this,"width");r(this,"height");r(this,"depth");r(this,"wrapMode");r(this,"horizontalAlignment");r(this,"verticalAlignment");r(this,"material");this.id=t}static getId(){return this.global_id++}setDepth(t){return this.depth=t,this}setPointSize(t){return this.pointSize=t,this}setHorizontalAlignment(t){return this.horizontalAlignment=t,this}setVerticalAlignment(t){return this.verticalAlignment=t,this}writeTo(t,e){var n;e.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),e.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),e.closeBlock(")"),e.beginBlock(),this.content&&e.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||(this.font=[]),(n=this.font)==null||n.push("sans-serif"));const i=this.font.map(s=>`"${s}"`).join(", ");e.appendLine(`string[] font = [ ${i} ]`),e.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&e.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&e.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&e.appendLine(`double depth = ${this.depth}`),this.wrapMode&&e.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&e.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&e.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&e.appendLine(`rel material:binding = </StageRoot/Materials/${Qg(this.material)}>`),e.closeBlock()}}r(lr,"global_id",0);class cy{static singleLine(t,e,i){const n=new lr("text_"+lr.getId());return n.content=t,e&&(n.pointSize=e),i&&(n.depth=i),n}static multiLine(t,e,i,n,s,a){const l=new lr("text_"+lr.getId());return l.content=t,l.width=e,l.height=i,l.horizontalAlignment=n,l.verticalAlignment=s,a!==void 0&&(l.wrapMode=a),l}}const HO=new h.Matrix4().makeRotationY(Math.PI),GO=new h.Matrix4().makeScale(-1,1,-1);class cf{get extensionName(){return"text"}exportText(t,e,i){const n=S.getComponent(t,Lt);if(!n)return;const s=S.getComponent(t,wn);let a=100,l=100;s&&(a=s.width,l=s.height);const c=HO.clone();s&&c.premultiply(GO),e.setMatrix(c);const d=n.color.clone();e.material=new h.MeshStandardMaterial({color:d,emissive:d}),e.addEventListener("serialize",(u,f)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const g=cy.multiLine(p,a,l,"center","bottom","flowing");this.setTextAlignment(g,n.alignment),this.setOverflow(g,n),e.material&&(g.material=e.material),g.pointSize=this.convertToTextSize(n.fontSize),g.depth=.001,g.writeTo(void 0,u)})}convertToTextSize(t){return 1/.0502*144*t}setOverflow(t,e){e.horizontalOverflow?t.wrapMode="singleLine":t.wrapMode="flowing"}setTextAlignment(t,e){switch(e){case tt.LowerLeft:case tt.MiddleLeft:case tt.UpperLeft:t.horizontalAlignment="left";break;case tt.LowerCenter:case tt.MiddleCenter:case tt.UpperCenter:t.horizontalAlignment="center";break;case tt.LowerRight:case tt.MiddleRight:case tt.UpperRight:t.horizontalAlignment="right";break}switch(e){case tt.LowerLeft:case tt.LowerCenter:case tt.LowerRight:t.verticalAlignment="bottom";break;case tt.MiddleLeft:case tt.MiddleCenter:case tt.MiddleRight:t.verticalAlignment="middle";break;case tt.UpperLeft:case tt.UpperCenter:case tt.UpperRight:t.verticalAlignment="top";break}}}var qO=Object.defineProperty,Ye=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&qO(t,e,n),n};const Pb=x("debuguilayout");class Wr{constructor(){r(this,"left",0);r(this,"right",0);r(this,"top",0);r(this,"bottom",0)}get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Ye([m()],Wr.prototype,"left");Ye([m()],Wr.prototype,"right");Ye([m()],Wr.prototype,"top");Ye([m()],Wr.prototype,"bottom");class Ii extends D{constructor(){super(...arguments);r(this,"_rectTransform",null);r(this,"_needsUpdate",!1);r(this,"childAlignment",0);r(this,"reverseArrangement",!1);r(this,"spacing",0);r(this,"padding");r(this,"minWidth",0);r(this,"minHeight",0);r(this,"flexibleHeight",0);r(this,"flexibleWidth",0);r(this,"preferredHeight",0);r(this,"preferredWidth",0)}get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(Pb&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}start(){this._needsUpdate=!0}onEnable(){Pb&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(wn);const e=this.gameObject.getComponentInParent(Ya);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(Ya);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Ye([m()],Ii.prototype,"childAlignment");Ye([m()],Ii.prototype,"reverseArrangement");Ye([m()],Ii.prototype,"spacing");Ye([m(Wr)],Ii.prototype,"padding");Ye([m()],Ii.prototype,"minWidth");Ye([m()],Ii.prototype,"minHeight");Ye([m()],Ii.prototype,"flexibleHeight");Ye([m()],Ii.prototype,"flexibleWidth");Ye([m()],Ii.prototype,"preferredHeight");Ye([m()],Ii.prototype,"preferredWidth");class Bo extends Ii{constructor(){super(...arguments);r(this,"childControlHeight",!0);r(this,"childControlWidth",!0);r(this,"childForceExpandHeight",!1);r(this,"childForceExpandWidth",!1);r(this,"childScaleHeight",!1);r(this,"childScaleWidth",!1)}onCalculateLayout(e){var F;const i=this.primaryAxis,n=e.width;let s=n;const a=e.height;let l=a;s-=this.padding.horizontal,l-=this.padding.vertical,i==="x"?this.padding.horizontal:this.padding.vertical;const c=i==="x",d=c?"y":"x",u=c?this.childControlWidth:this.childControlHeight,f=c?this.childControlHeight:this.childControlWidth,p=c?this.childForceExpandWidth:this.childForceExpandHeight,g=c?this.childForceExpandHeight:this.childForceExpandWidth,y=c?l:s,_=c?n:a,b=.5*(c?this.childAlignment%3:Math.floor(this.childAlignment/3));let v=0;c?v+=this.padding.left:v+=this.padding.top;let w=0,C=0;for(let E=0;E<this.gameObject.children.length;E++){const L=this.gameObject.children[E],A=S.getComponent(L,wn);A!=null&&A.activeAndEnabled&&(C+=1,c?w+=A.width:w+=A.height)}let k=0;const O=this.spacing*(C-1);if(p||u){let E=0;c?E=s-=O:E=l-=O,C>0&&(k=E/C)}let T=0;T+=this.padding.left,T-=this.padding.right,b!==0&&(v=_-w,v*=b,v-=O*b,c?(v-=this.padding.right*b,v+=this.padding.left*(1-b),v<this.padding.left&&(v=this.padding.left)):(v-=this.padding.bottom*b,v+=this.padding.top*(1-b),v<this.padding.top&&(v=this.padding.top)));let R=1;for(let E=0;E<this.gameObject.children.length;E++){const L=this.gameObject.children[E],A=S.getComponent(L,wn);if(A!=null&&A.activeAndEnabled){(F=A.pivot)==null||F.set(.5,.5),A.anchorMin.set(0,1),A.anchorMax.set(0,1);const W=n*.5+T*.5;A.anchoredPosition.x!==W&&(A.anchoredPosition.x=W);const j=a*-.5;A.anchoredPosition.y!==j&&(A.anchoredPosition.y=j),g&&f&&A.sizeDelta[d]!==y&&(A.sizeDelta[d]=y),p&&u&&A.sizeDelta[i]!==k&&(A.sizeDelta[i]=k);const I=c?A.width:A.height,N=I*.5;if(v+=N,p){const K=k*R-k*.5;K>v&&(v=K-k*.5+I+this.padding.left,v-=N)}let Q=v;i==="y"&&(Q=-Q),A.anchoredPosition[i]!==Q&&(A.anchoredPosition[i]=Q),v+=N,v+=this.spacing,R+=1}}}}Ye([m()],Bo.prototype,"childControlHeight");Ye([m()],Bo.prototype,"childControlWidth");Ye([m()],Bo.prototype,"childForceExpandHeight");Ye([m()],Bo.prototype,"childForceExpandWidth");Ye([m()],Bo.prototype,"childScaleHeight");Ye([m()],Bo.prototype,"childScaleWidth");class hy extends Bo{get primaryAxis(){return"y"}}class dy extends Bo{get primaryAxis(){return"x"}}class uy extends Ii{onCalculateLayout(){}}var XO=Object.defineProperty,QO=Object.getOwnPropertyDescriptor,os=(o,t,e,i)=>{for(var n=i>1?void 0:i?QO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&XO(t,e,n),n},ox=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(ox||{});const Cp=x("debuguilayout"),Qi=class rx extends xh{constructor(){super(...arguments);r(this,"_renderOnTop");r(this,"_depthWrite",!1);r(this,"_doubleSided",!0);r(this,"_castShadows",!1);r(this,"_receiveShadows",!1);r(this,"_renderMode",-1);r(this,"_rootCanvas");r(this,"_scaleFactor",1);r(this,"worldCamera");r(this,"planeDistance",-1);r(this,"_boundRenderSettingsChanged",this.onRenderSettingsChanged.bind(this));r(this,"previousParent",null);r(this,"_lastMatrixWorld",null);r(this,"_rectTransforms",[]);r(this,"_layoutGroups",new Map);r(this,"_receivers",[]);r(this,"onBeforeRenderRoutine",()=>{var e,i,n,s;if(this.previousParent=this.gameObject.parent,((e=this.context.xr)!=null&&e.isVR||(i=this.context.xr)!=null&&i.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),(n=this.shadowComponent)==null||n.updateMatrixWorld(!0),(s=this.shadowComponent)==null||s.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),Qt.ensureUpdateMeshUI(ne.ThreeMeshUI,this.context))});r(this,"onAfterRenderRoutine",()=>{var e,i,n,s,a;if(((e=this.context.xr)!=null&&e.isVR||(i=this.context.xr)!=null&&i.isPassThrough)&&this.screenspace){(n=this.previousParent)==null||n.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){if(this.screenspace){const d=this.context.mainCamera;d==null||d.add(this.gameObject)}else this.previousParent.add(this.gameObject);const l=this.context.renderer.autoClear,c=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),(s=this.shadowComponent)==null||s.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),Qt.ensureUpdateMeshUI(ne.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=l,this.context.renderer.autoClearColor=c,this.previousParent.add(this.gameObject)}(a=this._lastMatrixWorld)==null||a.copy(this.gameObject.matrixWorld)});r(this,"_updateRenderSettingsRoutine");r(this,"_activeRenderMode",-1);r(this,"_lastWidth",-1);r(this,"_lastHeight",-1)}get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}set rootCanvas(e){this._rootCanvas instanceof rx||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}awake(){var e;this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,Cp&&console.log("Canvas.Awake()",((e=this.previousParent)==null?void 0:e.name)+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new h.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);i!==-1&&this.context.post_render_callbacks.splice(i,1)}registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const i=this._rectTransforms.indexOf(e);i!==-1&&this._rectTransforms.splice(i,1)}registerLayoutGroup(e){const i=e.gameObject;this._layoutGroups.set(i,e)}unregisterLayoutGroup(e){const i=e.gameObject;this._layoutGroups.delete(i)}registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const i=this._receivers.indexOf(e);i!==-1&&this._receivers.splice(i,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Kc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}invokeBeforeRenderEvents(){var e;for(const i of this._receivers)(e=i.onBeforeCanvasRender)==null||e.call(i,this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new h.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);Cp&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const i of this._rectTransforms){e&&i.markDirty();let n=this._layoutGroups.get(i.gameObject);i.isDirty&&!n&&(n=i.gameObject.getComponentInParent(Ii)),(i.isDirty||n!=null&&n.isDirty)&&(Cp&&console.log("CANVAS UPDATE ### "+i.name+" ##################################### "+this.context.time.frame),n==null||n.updateLayout(),i.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),we.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),au(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,Xi))au(e.shadowComponent,this)}}onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let i=this.context.mainCameraComponent,n=10;switch(i&&i.nearClipPlane>0&&i.farClipPlane>0&&(n=z.lerp(i.nearClipPlane,i.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(i=this.worldCamera),this.planeDistance>0&&(n=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!i)return;const s=n+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-s,this.gameObject.quaternion.identity();const a=this.gameObject.getComponent(wn);let l=!1;a.sizeDelta.x!==this.context.domWidth&&(l=!0),a.sizeDelta.y!==this.context.domHeight&&(l=!0);const c=i.fieldOfView*Math.PI/180,d=2*Math.tan(c/2)*Math.abs(s);this.gameObject.scale.x=d/this.context.domHeight,this.gameObject.scale.y=d/this.context.domHeight,this.gameObject.scale.z=.01,l&&(a.sizeDelta.x=this.context.domWidth,a.sizeDelta.y=this.context.domHeight,a==null||a.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};os([m()],Qi.prototype,"renderOnTop",1);os([m()],Qi.prototype,"depthWrite",1);os([m()],Qi.prototype,"doubleSided",1);os([m()],Qi.prototype,"castShadows",1);os([m()],Qi.prototype,"receiveShadows",1);os([m()],Qi.prototype,"renderMode",1);os([m(Qi)],Qi.prototype,"rootCanvas",1);os([m()],Qi.prototype,"scaleFactor",1);os([m(ai)],Qi.prototype,"worldCamera",2);os([m()],Qi.prototype,"planeDistance",2);let Ya=Qi;var YO=Object.defineProperty,KO=Object.getOwnPropertyDescriptor,fy=(o,t,e,i)=>{for(var n=i>1?void 0:i?KO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&YO(t,e,n),n};class Oo extends D{constructor(){super(...arguments);r(this,"_alpha",1);r(this,"interactable",!0);r(this,"blocksRaycasts",!0);r(this,"_isDirty",!1);r(this,"_buffer",[])}get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),we.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,Xi,this._buffer)){const i=e;i.setAlphaFactor&&i.setAlphaFactor(this._alpha)}}}fy([m()],Oo.prototype,"alpha",1);fy([m()],Oo.prototype,"interactable",2);fy([m()],Oo.prototype,"blocksRaycasts",2);class py{get extensionName(){return"tmui"}onExportObject(t,e,i){const n=S.getComponent(t,Ya);if(n&&n.enabled&&n.renderMode===ox.WorldSpace){const s=new cf,a=S.getComponent(t,wn),l=S.getComponent(t,Oo),c=new Array;if(a){if(!S.isActiveSelf(t)){const f=S.isActiveSelf(t);S.setActive(t,!0),a.onEnable(),a.updateTransform(),c.push(()=>{a.onDisable(),S.setActive(t,f)})}t.traverse(f=>{if(!S.isActiveInHierarchy(f)){const p=S.isActiveSelf(f);S.setActive(f,!0);const g=S.getComponent(f,Xi);g&&(g.onEnable(),c.push(()=>{g.onDisable()}));const y=S.getComponent(f,wn);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),c.push(()=>{y.onDisable()}));const _=S.getComponent(f,Lt);_&&(_.onEnable(),c.push(()=>{_.onDisable()})),c.push(()=>{S.setActive(f,p)})}}),a.width,a.height;const d=Rt.createEmpty(),u=a.shadowComponent;if(e.add(d),u){const f=u.matrix;d.setMatrix(f);const p=new Map,g=new Map;p.set(u,d),g.set(u,l?l.alpha:1),u.traverse(y=>{if(y===u)return;const _=Rt.createEmpty();_.setMatrix(y.matrix);const b=y.parent,v=!!b&&typeof b.textContent=="string"&&b.textContent.length>0;let w=g.get(b)||1;const C=S.getComponent(y,Oo);if(C&&(w*=C.alpha),y instanceof h.Mesh&&v){const O=y[Ci];O?s.exportText(O.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof h.Mesh&&!v){const O=y.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),_.geometry=O;const T=new h.Color,R=y.material.opacity;T.copy(y.material.color),_.material=new h.MeshBasicMaterial({color:T,opacity:R*w,map:y.material.map,transparent:!0})}p.set(y,_),g.set(y,w);const k=p.get(b);if(!k){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}k.add(_)})}}for(const d of c)d()}}flipWindingOrder(t){const e=t.index.array;for(let i=0,n=e.length/3;i<n;i++){const s=e[i*3];e[i*3]=e[i*3+2],e[i*3+2]=s}t.index.needsUpdate=!0}}const Jl=x("debugusdz");function ZO(o,t){var l;const e=[],i=S.getComponentsInChildren(o,wt),n=S.getComponentsInChildren(o,Et),s=new Array,a=new Array;if(t.injectImplicitBehaviours)for(const c of i){if(!c||!c.runtimeAnimatorController||!c.enabled)continue;const d=c.runtimeAnimatorController.activeState;if(!d||!d.motion||!d.motion.clip||((l=d.motion.clip.tracks)==null?void 0:l.length)<1||s.includes(c))continue;const u=new Uc;u.animator=c,u.stateName=d.name,u.trigger="start",u.name="PlayAnimationOnClick_implicitAtStart_"+u.stateName;const f=new h.Object3D;S.addComponent(f,u),a.push(f),s.push(c),o.add(f)}else for(const c of i){if(!c||!c.runtimeAnimatorController||!c.enabled)continue;Jl&&console.log(c);const d=[];for(const u of c.runtimeAnimatorController.enumerateActions()){Jl&&console.log(u);const f=u.getClip();d.includes(f)||d.push(f)}e.push({root:c.gameObject,clips:d})}if(t.injectImplicitBehaviours)for(const c of n){if(!c||!c.clip||!c.enabled||!c.playAutomatically||s.includes(c))continue;const d=new Uc;d.animation=c,d.stateName=c.clip.name,d.trigger="start",d.name="PlayAnimationOnClick_implicitAtStart_"+d.stateName;const u=new h.Object3D;S.addComponent(u,d),a.push(u),s.push(c),o.add(u)}else for(const c of n){Jl&&console.log(c);const d=[];for(const u of c.animations)d.includes(u)||d.push(u);e.push({root:c.gameObject,clips:d})}Jl&&(e==null?void 0:e.length)>0&&console.log("USDZ Animation Clips without behaviours",e);for(const c of e)for(const d of c.clips)t.registerAnimation(c.root,d);return a}function JO(o,t){const e=S.getComponentsInChildren(o,qi),i=S.getComponentsInChildren(o,Po),n=new Array,s=new Array;Jl&&console.log({audioSources:e,playAudioOnClicks:i});for(const a of i){if(!a.target)continue;const l=e.indexOf(a.target);l>-1&&e.splice(l,1)}for(const a of e){if(!a||!a.clip||a.volume<=0||n.includes(a))continue;const l=new Po;l.target=a,l.name="PlayAudioOnClick_implicitAtStart_",l.trigger="start";const c=new h.Object3D;S.addComponent(c,l),console.log("implicit PlayAudioOnStart",c,l),s.push(c),n.push(a),o.add(c)}return s}function ek(o){return new bt("DisableAtStart",vt.sceneStartTrigger(),fe.fadeAction(o,0,!1))}function Mb(o,t){const e=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(e)return e;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",t?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const a=document.createElement("img");return a.id="button",s.appendChild(a),o.domElement.shadowRoot.appendChild(i),s}var tk=Object.defineProperty,St=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&tk(t,e,n),n};const yi=x("debugusdz"),ik=x("debugusdzpruning");class Hr{constructor(){r(this,"callToAction");r(this,"checkoutTitle");r(this,"checkoutSubtitle");r(this,"callToActionURL")}}St([m()],Hr.prototype,"callToAction");St([m()],Hr.prototype,"checkoutTitle");St([m()],Hr.prototype,"checkoutSubtitle");St([m()],Hr.prototype,"callToActionURL");var Ss;const pi=(Ss=class extends D{constructor(){super(...arguments);r(this,"objectToExport");r(this,"autoExportAnimations",!0);r(this,"autoExportAudioSources",!0);r(this,"exportFileName");r(this,"customUsdzFile");r(this,"customBranding");r(this,"anchoringType","plane");r(this,"maxTextureSize",2048);r(this,"planeAnchoringAlignment","horizontal");r(this,"interactive",!0);r(this,"physics",!0);r(this,"allowCreateQuicklookButton",!0);r(this,"quickLookCompatible",!0);r(this,"extensions",[]);r(this,"link");r(this,"button");r(this,"onClickedOpenInARElement",e=>{e.preventDefault(),this.exportAndOpen()});r(this,"_currentExportTasks",new Map);r(this,"_previousTimeScale",1);r(this,"lastCallback");r(this,"_rootSessionRootWasAppliedTo",null);r(this,"_rootPositionBeforeExport",new h.Vector3);r(this,"_rootRotationBeforeExport",new h.Quaternion);r(this,"_rootScaleBeforeExport",new h.Vector3)}start(){var e,i,n;yi&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",s=>{switch(s.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!((i=(e=this.objectToExport)==null?void 0:e.children)!=null&&i.length)&&!((n=this.objectToExport)!=null&&n.isMesh)&&(this.objectToExport=this.context.scene)}onEnable(){var n;const e=exports.DeviceUtilities.supportsQuickLookAR(),i=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(yi||e||i)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=Mb(this.context,e),this.link.addEventListener("message",this.lastCallback)),yi&&Te("USDZ Exporter enabled: "+this.name),(n=document.getElementById("open-in-ar"))==null||n.addEventListener("click",this.onClickedOpenInARElement),Mc.registerExporter(this)}onDisable(){var e,i,n;(e=this.button)==null||e.remove(),(i=this.link)==null||i.removeEventListener("message",this.lastCallback),yi&&Te("USDZ Exporter disabled: "+this.name),(n=document.getElementById("open-in-ar"))==null||n.removeEventListener("click",this.onClickedOpenInARElement),Mc.unregisterExporter(this)}async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){var n;let e=this.exportFileName??((n=this.objectToExport)==null?void 0:n.name)??this.name;if(e+="-"+Iw(),qn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=Mb(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return yi&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;const i=await this.export(this.objectToExport);return i?(yi&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(i,e),i):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const i=this._currentExportTasks.get(e);if(i)return i;const n=this.internalExport(e);return n instanceof Promise?(this._currentExportTasks.set(e,n),n.then(s=>(this._currentExportTasks.delete(e),s)).catch(s=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",s),null))):n}async internalExport(e){oe.start("export-usdz",{onProgress:T=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:T}}))}}),oe.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),oe.report("export-usdz",{message:"Load progressive textures",autoStep:5}),oe.start("export-usdz-textures","export-usdz");const i=S.getComponentsInChildren(e,fi);for(const T of i)T&&T.enabled&&T.updateSprite(!0);const n=S.getComponentsInChildren(e,Ai),s=new Array;let a=0;for(const T of n){for(const R of T.sharedMeshes)if(R){const F=ce.NEEDLE_progressive.assignMeshLOD(R,0);F instanceof Promise&&s.push(new Promise((E,L)=>{F.then(()=>{a++,oe.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:a,totalSteps:s.length}),E()}).catch(A=>L(A))}))}for(const R of T.sharedMaterials)if(R){const F=ce.NEEDLE_progressive.assignTextureLOD(R,0);F instanceof Promise&&s.push(new Promise((E,L)=>{F.then(()=>{a++,oe.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:a,totalSteps:s.length}),E()}).catch(A=>L(A))}))}}yi&&Te("Progressive Loading: "+s.length),await Promise.all(s),yi&&Te("Progressive Loading: done"),oe.end("export-usdz-textures");const l=Xt.Global.Mask;Xt.Global.Set(In.AR);const c=new zw,d=new tf(this.quickLookCompatible);let u;const f=[];this.interactive&&(f.push(new ry),f.push(new Vr),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,ot).length>0&&(this.physics?(u=new ay,f.push(u)):B()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),f.push(new cf),f.push(new py));const p=[d,...f,...this.extensions],g={self:this,exporter:c,extensions:p,object:e};oe.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:g})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,oe.report("export-usdz","auto export animations and audio sources");const y=new Array;this.autoExportAnimations&&y.push(...ZO(e,d)),p.find(T=>T.extensionName==="Audio")&&this.autoExportAudioSources&&y.push(...JO(e)),c.debug=yi,c.pruneUnusedNodes=!ik;const b=Ga.instance.objs.map(T=>T.batchedMesh);c.keepObject=T=>{let R=!0;const F=S.getComponent(T,Ai);return F&&!F.enabled&&(R=!1),R&&b.includes(T)&&(R=!1),R&&S.getComponentInParent(T,mh)&&(R=!1),R&&S.getComponentInParent(T,is)&&(R=!1),yi&&!R&&console.log("USDZExporter: Discarding object",T),R},c.beforeWritingDocument=()=>{if(B()&&d&&u){const T=d.animatedRoots;for(const R of T){const F=S.getComponentsInChildren(R,ot).filter(L=>L.enabled),E=S.getComponents(R,ui).filter(L=>L.enabled&&!L.isTrigger);(F.length>0||E.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",R)}}};const v=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(T=>{T.visible||v.push(T)});const w=p.find(T=>T.extensionName==="Behaviour");this.interactive&&w&&v.length>0&&w.addBehavior(ek(v));let C=!0;this.quickLookCompatible&&!this.interactive&&(C=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),oe.report("export-usdz","Invoking exporter.parse");const k=await c.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:p,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:C}),O=new Blob([k],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,oe.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:g}));for(const T of y)S.destroy(T);return Xt.Global.Set(l),oe.end("export-usdz"),O}openInQuickLook(e,i){const n=e instanceof Blob?URL.createObjectURL(e):e,s=this.buildQuicklookOverlay();yi&&console.log("QuickLook Overlay",s);const a=s.callToAction?encodeURIComponent(s.callToAction):"",l=s.checkoutTitle?encodeURIComponent(s.checkoutTitle):"",c=s.checkoutSubtitle?encodeURIComponent(s.checkoutSubtitle):"";this.link.href=n+`#callToAction=${a}&checkoutTitle=${l}&checkoutSubtitle=${c}&callToActionURL=${s.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=i+".usdz",this.link.click()}download(e,i){Ss.save(e,i)}static save(e,i){const n=document.createElement("a");n.style.display="none",document.body.appendChild(n),typeof e=="string"?n.href=e:n.href=URL.createObjectURL(e),n.download=i,n.click(),n.remove()}quicklookCallback(e){if((e==null?void 0:e.data)=="_apple_ar_quicklook_button_tapped"){yi&&me("Quicklook closed via call to action button");var i=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(i),!i.defaultPrevented){const n=new URLSearchParams(this.link.href);if(n){const s=n.get("callToActionURL");yi&&Te("Quicklook url: "+s),s&&(qn()?globalThis.open(s,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",s))}}}}buildQuicklookOverlay(){var n,s,a,l,c,d;const e={};return this.customBranding&&Object.assign(e,this.customBranding),qn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(((n=e.callToAction)==null?void 0:n.length)||((s=e.checkoutTitle)==null?void 0:s.length)||((a=e.checkoutSubtitle)==null?void 0:a.length))&&((l=e.callToAction)!=null&&l.length||(e.callToAction="\0"),(c=e.checkoutTitle)!=null&&c.length||(e.checkoutTitle="\0"),(d=e.checkoutSubtitle)!=null&&d.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(lf);let i=S.getComponentInParent(this.objectToExport,es);i||(i=S.getComponentInChildren(this.objectToExport,es));let n=1,s=!1;const a=this.objectToExport;return e?n=e.arScale:i&&(n=i.arScale,s=i.invertForward),{scale:1/n,_invertForward:s,target:a,sessionRoot:(i==null?void 0:i.gameObject)??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:i,target:n,sessionRoot:s}=this.getARScaleAndTarget(),a=s==null?void 0:s.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=n,this._rootPositionBeforeExport.copy(n.position),this._rootRotationBeforeExport.copy(n.quaternion),this._rootScaleBeforeExport.copy(n.scale),n.scale.multiplyScalar(e),i&&n.quaternion.multiply(Ss.invertForwardQuaternion),n.updateMatrix(),n.updateMatrixWorld(!0),s&&a&&n.matrix.premultiply(a)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const i=Co.getOrCreate().createQuicklookButton();return i.parentNode||this.context.menu.appendChild(i),i}},r(Ss,"invertForwardMatrix",new h.Matrix4().makeRotationY(Math.PI)),r(Ss,"invertForwardQuaternion",new h.Quaternion().setFromEuler(new h.Euler(0,Math.PI,0))),Ss);St([m(h.Object3D)],pi.prototype,"objectToExport");St([m()],pi.prototype,"autoExportAnimations");St([m()],pi.prototype,"autoExportAudioSources");St([m()],pi.prototype,"exportFileName");St([m(URL)],pi.prototype,"customUsdzFile");St([m(Hr)],pi.prototype,"customBranding");St([m()],pi.prototype,"anchoringType");St([m()],pi.prototype,"maxTextureSize");St([m()],pi.prototype,"planeAnchoringAlignment");St([m()],pi.prototype,"interactive");St([m()],pi.prototype,"physics");St([m()],pi.prototype,"allowCreateQuicklookButton");St([m()],pi.prototype,"quickLookCompatible");let Qn=pi;var nk=Object.defineProperty,sk=Object.getOwnPropertyDescriptor,my=(o,t,e,i)=>{for(var n=sk(t,e),s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&nk(t,e,n),n};class ul extends D{constructor(){super(...arguments);r(this,"_fog")}get fog(){return this._fog||(this._fog=new h.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}my([m()],ul.prototype,"near");my([m()],ul.prototype,"far");my([m(h.Color)],ul.prototype,"color");var ok=Object.defineProperty,gy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&ok(t,e,n),n};class Gr extends D{constructor(){super(...arguments);r(this,"objectBounds",!1);r(this,"color");r(this,"isGizmo",!0);r(this,"_gizmoObject",null);r(this,"_boxHelper",null)}onEnable(){this.isGizmo&&!nh||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new h.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=og(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),we.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){var e;for(;this._boxHelper;)(e=this._boxHelper)==null||e.update(),yield}}gy([m()],Gr.prototype,"objectBounds");gy([m(h.Color)],Gr.prototype,"color");gy([m()],Gr.prototype,"isGizmo");var rk=Object.defineProperty,yy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&rk(t,e,n),n};class fl extends D{constructor(){super(...arguments);r(this,"isGizmo",!1);r(this,"color0");r(this,"color1");r(this,"gridHelper");r(this,"size");r(this,"divisions");r(this,"offset")}onEnable(){if(this.isGizmo&&!nh)return;const e=this.size,i=this.divisions;this.gridHelper||(this.gridHelper=new h.GridHelper(e,i,this.color0??new h.Color(.4,.4,.4),this.color1??new h.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}yy([m()],fl.prototype,"isGizmo");yy([m(h.Color)],fl.prototype,"color0");yy([m(h.Color)],fl.prototype,"color1");var ak=Object.defineProperty,_y=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&ak(t,e,n),n};class by extends D{constructor(){super(...arguments);r(this,"connectedBody");r(this,"_rigidBody",null)}get rigidBody(){return this._rigidBody}onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(ot)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}_y([m(ot)],by.prototype,"connectedBody");class vy extends by{createJoint(t,e){var i;(i=this.context.physics.engine)==null||i.addFixedJoint(t,e)}}class Mh extends by{constructor(){super(...arguments);r(this,"anchor");r(this,"axis")}createJoint(e,i){var n;this.axis&&this.anchor&&((n=this.context.physics.engine)==null||n.addHingeJoint(e,i,this.anchor,this.axis))}}_y([m(h.Vector3)],Mh.prototype,"anchor");_y([m(h.Vector3)],Mh.prototype,"axis");var lk=Object.defineProperty,ck=Object.getOwnPropertyDescriptor,rs=(o,t,e,i)=>{for(var n=i>1?void 0:i?ck(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&lk(t,e,n),n};function Pp(o){return o*Math.PI/180}const Ob=300,Qs=x("debuglights");class mi extends D{constructor(){super(...arguments);r(this,"type",0);r(this,"range",1);r(this,"spotAngle",1);r(this,"innerSpotAngle",1);r(this,"_color",new h.Color(16777215));r(this,"_shadowNearPlane",.1);r(this,"_shadowBias",0);r(this,"_shadowNormalBias",0);r(this,"_overrideShadowBiasSettings",!1);r(this,"_shadows",1);r(this,"lightmapBakeType",4);r(this,"_intensity",-1);r(this,"_shadowDistance");r(this,"shadowWidth");r(this,"shadowHeight");r(this,"_shadowResolution");r(this,"light");r(this,"_webXRStartedListener");r(this,"_webXREndedListener");r(this,"_webARRoot")}set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}set shadowNearPlane(e){var i,n;if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,((n=(i=this.light)==null?void 0:i.shadow)==null?void 0:n.camera)!==void 0)){const s=this.light.shadow.camera;s.near=e}}get shadowNearPlane(){return this._shadowNearPlane}set shadowBias(e){var i,n;e!==this._shadowBias&&(this._shadowBias=e,((n=(i=this.light)==null?void 0:i.shadow)==null?void 0:n.bias)!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}set shadowNormalBias(e){var i,n;e!==this._shadowNormalBias&&(this._shadowNormalBias=e,((n=(i=this.light)==null?void 0:i.shadow)==null?void 0:n.normalBias)!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}set intensity(e){var i;if(this._intensity=e,this.light){let n=1;if(this.context.isInXR&&this._webARRoot){const s=(i=this._webARRoot)==null?void 0:i.arScale;typeof s=="number"&&s>0&&(n/=s)}this.light.intensity=e*n}Qs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}get shadowDistance(){const e=this.light;return e!=null&&e.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const i=this.light;if(i!=null&&i.shadow){const n=i.shadow.camera;n.far=e,n.updateProjectionMatrix()}}get shadowResolution(){const e=this.light;return e!=null&&e.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const i=this.light;i!=null&&i.shadow&&(i.shadow.mapSize.set(e,e),i.shadow.needsUpdate=!0)}get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new h.Color(this.color??16777215),Qs&&console.log(this.name,this)}onEnable(){Qs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Qs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),we.LateUpdate))}onDisable(){Qs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}onEnterXR(e){this._webARRoot=S.getComponentInParent(this.gameObject,es)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const i=new h.DirectionalLight(this.color,this.intensity*Math.PI);if(i.position.set(0,0,-Ob*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(i.target),Sr(i.target,0,0,0),this.light=i,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Qs){const l=new h.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(l)}break;case 0:const n=new h.SpotLight(this.color,this.intensity*Math.PI,this.range,Pp(this.spotAngle/2),1-Pp(this.innerSpotAngle/2)/Pp(this.spotAngle/2),2);n.position.set(0,0,0),n.rotation.set(0,0,0),this.light=n;const s=n.target;n.add(s),s.position.set(0,0,this.range),s.rotation.set(0,0,0);break;case 2:const a=new h.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=a;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Qs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const i=this.light.shadow.camera;if(i.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?i.far=this._shadowDistance:i.far=Ob*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)i.left=-this.shadowWidth/2,i.right=this.shadowWidth/2;else{const n=this.gameObject.scale.x;i.left*=n,i.right*=n}if(this.shadowHeight!==void 0)i.top=this.shadowHeight/2,i.bottom=-this.shadowHeight/2;else{const n=this.gameObject.scale.y;i.top*=n,i.bottom*=n}this.light.shadow.needsUpdate=!0,Qs&&this.context.scene.add(new h.CameraHelper(i))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}r(mi,"allowChangingRendererShadowMapType",!0);rs([m()],mi.prototype,"type",2);rs([m(h.Color)],mi.prototype,"color",1);rs([m()],mi.prototype,"shadowNearPlane",1);rs([m()],mi.prototype,"shadowBias",1);rs([m()],mi.prototype,"shadowNormalBias",1);rs([m()],mi.prototype,"shadows",1);rs([m()],mi.prototype,"lightmapBakeType",2);rs([m()],mi.prototype,"intensity",1);rs([m()],mi.prototype,"shadowDistance",1);rs([m()],mi.prototype,"shadowResolution",1);new h.Vector3(0,0,0);var hk=Object.defineProperty,Oh=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&hk(t,e,n),n};const Mp=x("debuglods"),dk=x("nolods");class pl{constructor(){r(this,"screenRelativeTransitionHeight");r(this,"distance");r(this,"renderers")}}Oh([m()],pl.prototype,"screenRelativeTransitionHeight");Oh([m()],pl.prototype,"distance");Oh([m(Ai)],pl.prototype,"renderers");class uk{constructor(t){r(this,"model");this.model=t}get renderers(){return this.model.renderers}}class kh extends D{constructor(){super(...arguments);r(this,"fadeMode",0);r(this,"localReferencePoint");r(this,"lodCount",0);r(this,"size",0);r(this,"animateCrossFading",!1);r(this,"lodModels");r(this,"_lods",[]);r(this,"_settings",[]);r(this,"_lodsHandler");r(this,"_distanceFactor",1)}start(){if(Mp&&console.log("LODGROUP",this.name,this.lodModels,this),!dk&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const n of this.lodModels){const s=new uk(n);this._lods.push(s);for(const a of s.renderers)e.includes(a)||e.push(a)}this._lodsHandler=new Array;for(let n=0;n<e.length;n++){const s=new h.LOD;this._lodsHandler.push(s),this.gameObject.add(s)}const i=new h.Object3D;i.name="Cull "+this.name;for(let n=0;n<e.length;n++){const s=e[n],a=this._lodsHandler[n],l=s.gameObject;Mp&&console.log(n,l.name);for(const c of this._lods){const d=c.model.distance;let u=null;if(c.renderers.includes(s)?u=l:u=i,u.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${u.name}`);continue}Mp&&console.log("LEVEL",u.name,d),a.autoUpdate=!1,this.onAddLodLevel(a,u,c.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const i of this._lodsHandler){i.update(e);const n=i.getCurrentLevel(),s=i.levels[n];i.layers.mask=s.object.layers.mask}}onAddLodLevel(e,i,n){if(i===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",i.name,i);return}e.addLevel(i,n*this._distanceFactor,.01);const s={lod:e,levelIndex:e.levels.length-1,distance:n};this._settings.push(s)}distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const i of this._settings){const n=i.lod.levels[i.levelIndex];n.distance=i.distance*e}}}}Oh([m(h.Vector3)],kh.prototype,"localReferencePoint");Oh([m(pl)],kh.prototype,"lodModels");var fk=Object.defineProperty,pk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&fk(t,e,n),n};const yd=x("debugnestedgltf");class hf extends D{constructor(){super(...arguments);r(this,"filePath");r(this,"loadAssetInParent",!0);r(this,"_isLoadingOrDoneLoading",!1)}listenToProgress(e){var i;(i=this.filePath)==null||i.beginListenDownload(e)}preload(){var e;(e=this.filePath)==null||e.preload()}async start(){var i,n,s,a,l;if(this._isLoadingOrDoneLoading)return;yd&&console.log(this,this.guid);const e=this.gameObject.parent;if(e){this._isLoadingOrDoneLoading=!0;const c=new xn;c.idProvider=new _t(this.hash(this.guid)),c.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const d=this.gameObject.matrix;yd&&console.log("Load nested:",((i=this.filePath)==null?void 0:i.url)??this.filePath,this.gameObject.position);const u=await((s=(n=this.filePath)==null?void 0:n.instantiate)==null?void 0:s.call(this.filePath,c));yd&&console.log("Nested loaded:",((a=this.filePath)==null?void 0:a.url)??this.filePath,u),u&&this.loadAssetInParent!==!1&&(u.matrixAutoUpdate=!1,u.matrix.identity(),u.applyMatrix4(d),u.matrixAutoUpdate=!0,u.layers.disableAll(),u.layers.set(this.layer),this.dispatchEvent(new CustomEvent("loaded",{detail:{instance:u,assetReference:this.filePath}}))),yd&&console.log("Nested loading done:",((l=this.filePath)==null?void 0:l.url)??this.filePath,u)}}onDestroy(){var e;(e=this.filePath)==null||e.unload()}hash(e){let i=0;for(let n=0;n<e.length;n++)i=e.charCodeAt(n)+((i<<5)-i);return i}}pk([m(te)],hf.prototype,"filePath");var mk=Object.defineProperty,wy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&mk(t,e,n),n};const gk=x("debugnet"),df=class Mm extends D{constructor(){super(...arguments);r(this,"url",null);r(this,"urlParameterName",null);r(this,"localhost",null)}awake(){gk&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?Mm.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const a=x(this.urlParameterName);a&&typeof a=="string"&&(e=a)}if(!e)return null;const n=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return n!=null&&n.groups?(n==null?void 0:n.groups.socket_prefix)?e:"wss://"+(n==null?void 0:n.groups.url):null}static GetUrl(e,i){let n=e;const s=Mm.IsLocalNetwork()&&i;if(s&&(n=i),e!=null&&e.startsWith("/")){const a=s?n:window.location.origin;a!=null&&a.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),n=a+e}return n}static IsLocalNetwork(e=window.location.hostname){return Yt(e)}};wy([m()],df.prototype,"url");wy([m()],df.prototype,"urlParameterName");wy([m()],df.prototype,"localhost");let xy=df;var yk=Object.defineProperty,uf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&yk(t,e,n),n};class qr extends D{constructor(){super(...arguments);r(this,"referenceSpace");r(this,"from");r(this,"affectPosition",!1);r(this,"affectRotation",!1);r(this,"alignLookDirection",!1);r(this,"levelLookDirection",!1);r(this,"levelPosition",!1);r(this,"positionOffset",new h.Vector3(0,0,0));r(this,"rotationOffset",new h.Vector3(0,0,0));r(this,"offset",new h.Vector3(0,0,0))}update(){if(!this.from)return;var e=Z(this.from),i=_e(this.from);this.offset.copy(this.positionOffset);const n=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(n),e.add(this.offset),this.levelPosition&&this.referenceSpace){const c=new h.Plane(this.gameObject.up,0),d=Z(this.referenceSpace);c.setFromNormalAndCoplanarPoint(this.gameObject.up,d);const u=new h.Vector3(0,0,0);c.projectPoint(e,u),e.copy(u)}this.affectPosition&&st(this.gameObject,e);const s=new h.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),a=new h.Quaternion().setFromEuler(s);this.affectRotation&&Gi(this.gameObject,i.multiply(a));const l=new h.Vector3;this.from.getWorldDirection(l).multiplyScalar(50),this.levelLookDirection&&(l.y=0),this.alignLookDirection&&this.gameObject.lookAt(l)}}uf([m(S)],qr.prototype,"referenceSpace");uf([m(S)],qr.prototype,"from");uf([m(h.Vector3)],qr.prototype,"positionOffset");uf([m(h.Vector3)],qr.prototype,"rotationOffset");var _k=Object.defineProperty,Fo=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&_k(t,e,n),n};class li{constructor(t=0,e=0){r(this,"time",0);r(this,"value",0);r(this,"inTangent",1/0);r(this,"inWeight");r(this,"outTangent",1/0);r(this,"outWeight");r(this,"weightedMode");this.time=t,this.value=e}}Fo([m()],li.prototype,"time");Fo([m()],li.prototype,"value");Fo([m()],li.prototype,"inTangent");Fo([m()],li.prototype,"inWeight");Fo([m()],li.prototype,"outTangent");Fo([m()],li.prototype,"outWeight");Fo([m()],li.prototype,"weightedMode");const ax=class ec{constructor(){r(this,"keys",[])}static linearFromTo(t,e,i){const n=new ec,s=new li;s.time=0,s.value=t;const a=new li;return a.time=i,a.value=e,n.keys.push(s,a),n}static constant(t){const e=new ec,i=new li;return i.time=0,i.value=t,e.keys.push(i),e}clone(){var e;const t=new ec;return t.keys=((e=this.keys)==null?void 0:e.map(i=>{const n=new li;return n.time=i.time,n.value=i.value,n.inTangent=i.inTangent,n.inWeight=i.inWeight,n.outTangent=i.outTangent,n.outWeight=i.outWeight,n.weightedMode=i.weightedMode,n}))||[],t}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(t){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=t)return this.keys[0].value;for(let e=0;e<this.keys.length;e++){const i=this.keys[e];if(i.time<=t)if(e+1<this.keys.length){const s=this.keys[e+1];if(s.time<t)continue;return!isFinite(i.outTangent)||!isFinite(s.inTangent)?i.value:ec.interpolateValue(t,i,s)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(t,e,i){const n=e.time,s=e.value,a=e.outTangent,l=i.time,c=i.value,d=i.inTangent,u=l-n,f=u*u,p=f*u,g=((a+d)*u-2*(c-s))/p,y=(3*(c-s)-(d+2*a)*u)/f,_=a,b=s,v=t-n,w=v*v,C=w*v;return g*C+y*w+_*v+b}};Fo([m(li)],ax.prototype,"keys");let Rh=ax;var bk=Object.defineProperty,P=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&bk(t,e,n),n};const _d=x("debugparticles");var ys=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(ys||{});class Xr{constructor(){r(this,"alphaKeys",[]);r(this,"colorKeys",[])}get duration(){return 1}evaluate(t,e){let i,n=0,s=null,a=0;for(let l=0;l<this.alphaKeys.length;l++){const c=this.alphaKeys[l];(c.time<t||!i)&&(i=c,n=l)}for(let l=0;l<this.colorKeys.length;l++){const c=this.colorKeys[l];(c.time<t||!s)&&(s=c,a=l)}if(s)if(a+1<this.colorKeys.length){const c=this.colorKeys[a+1],d=z.remap(t,s.time,c.time,0,1);e.r=z.lerp(s.color.r,c.color.r,d),e.g=z.lerp(s.color.g,c.color.g,d),e.b=z.lerp(s.color.b,c.color.b,d)}else e.r=s.color.r,e.g=s.color.g,e.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const c=this.alphaKeys[n+1],d=z.remap(t,i.time,c.time,0,1);e.alpha=z.lerp(i.alpha,c.alpha,d)}else e.alpha=i.alpha;return e}}P([m()],Xr.prototype,"alphaKeys");P([m()],Xr.prototype,"colorKeys");var zc=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(zc||{}),gu=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(gu||{});const Fs=class tc{constructor(){r(this,"mode","Constant");r(this,"constant");r(this,"constantMin");r(this,"constantMax");r(this,"curve");r(this,"curveMin");r(this,"curveMax");r(this,"curveMultiplier")}static constant(t){const e=new tc;return e.setConstant(t),e}static betweenTwoConstants(t,e){const i=new tc;return i.setMinMaxConstant(t,e),i}static curve(t,e=1){const i=new tc;return i.setCurve(t,e),i}setConstant(t){this.mode=0,this.constant=t}setMinMaxConstant(t,e){this.mode=3,this.constantMin=t,this.constantMax=e}setCurve(t,e=1){this.mode=1,this.curve=t,this.curveMultiplier=e}clone(){var e,i,n;const t=new tc;return t.mode=this.mode,t.constant=this.constant,t.constantMin=this.constantMin,t.constantMax=this.constantMax,t.curve=(e=this.curve)==null?void 0:e.clone(),t.curveMin=(i=this.curveMin)==null?void 0:i.clone(),t.curveMax=(n=this.curveMax)==null?void 0:n.clone(),t.curveMultiplier=this.curveMultiplier,t}evaluate(t,e){const i=e===void 0?Math.random():e;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return t=z.clamp01(t),this.curve.evaluate(t)*this.curveMultiplier;case 2:case"TwoCurves":const n=t*this.curveMin.duration,s=t*this.curveMax.duration;return z.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return z.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(t)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(t){if(!t)return 0;let e=Number.MIN_VALUE;for(let i=0;i<t.keys.length;i++){const n=t.keys[i];n.value>e&&(e=n.value)}return e}};P([m()],Fs.prototype,"mode");P([m()],Fs.prototype,"constant");P([m()],Fs.prototype,"constantMin");P([m()],Fs.prototype,"constantMax");P([m(Rh)],Fs.prototype,"curve");P([m(Rh)],Fs.prototype,"curveMin");P([m(Rh)],Fs.prototype,"curveMax");P([m()],Fs.prototype,"curveMultiplier");let q=Fs;var Le;const Uo=(Le=class{constructor(){r(this,"mode",0);r(this,"color");r(this,"colorMin");r(this,"colorMax");r(this,"gradient");r(this,"gradientMin");r(this,"gradientMax")}static constant(t){const e=new Le;return e.constant(t),e}static betweenTwoColors(t,e){const i=new Le;return i.betweenTwoColors(t,e),i}constant(t){return this.mode=0,this.color=t,this}betweenTwoColors(t,e){return this.mode=2,this.colorMin=t,this.colorMax=e,this}evaluate(t,e){const i=e===void 0?Math.random():e;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(t,Le._temp),Le._temp;case 2:case"TwoColors":return Le._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(t,Le._temp),this.gradientMax.evaluate(t,Le._temp2),Le._temp.lerp(Le._temp2,i);case 4:case"RandomColor":const s=Math.random();return this.gradientMin.evaluate(t,Le._temp),this.gradientMax.evaluate(t,Le._temp2),Le._temp.lerp(Le._temp2,s)}return Le._temp.set(16777215),Le._temp.alpha=1,Le._temp}},r(Le,"_temp",new ie(0,0,0,1)),r(Le,"_temp2",new ie(0,0,0,1)),Le);P([m()],Uo.prototype,"mode");P([m(ie)],Uo.prototype,"color");P([m(ie)],Uo.prototype,"colorMin");P([m(ie)],Uo.prototype,"colorMax");P([m(Xr)],Uo.prototype,"gradient");P([m(Xr)],Uo.prototype,"gradientMin");P([m(Xr)],Uo.prototype,"gradientMax");let Qr=Uo;var Om=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(Om||{});class Dt{constructor(){r(this,"cullingMode");r(this,"duration");r(this,"emitterVelocityMode");r(this,"flipRotation");r(this,"gravityModifier");r(this,"gravityModifierMultiplier");r(this,"loop");r(this,"maxParticles");r(this,"playOnAwake");r(this,"prewarm");r(this,"ringBufferLoopRange");r(this,"ringBufferMode");r(this,"scalingMode");r(this,"simulationSpace");r(this,"simulationSpeed");r(this,"startColor");r(this,"startDelay");r(this,"startDelayMultiplier");r(this,"startLifetime");r(this,"startLifetimeMultiplier");r(this,"startRotation");r(this,"startRotationMultiplier");r(this,"startRotation3D");r(this,"startRotationX");r(this,"startRotationXMultiplier");r(this,"startRotationY");r(this,"startRotationYMultiplier");r(this,"startRotationZ");r(this,"startRotationZMultiplier");r(this,"startSize");r(this,"startSize3D");r(this,"startSizeMultiplier");r(this,"startSizeX");r(this,"startSizeXMultiplier");r(this,"startSizeY");r(this,"startSizeYMultiplier");r(this,"startSizeZ");r(this,"startSizeZMultiplier");r(this,"startSpeed");r(this,"startSpeedMultiplier");r(this,"stopAction");r(this,"useUnscaledTime")}}P([m(q)],Dt.prototype,"gravityModifier");P([m(Qr)],Dt.prototype,"startColor");P([m(q)],Dt.prototype,"startDelay");P([m(q)],Dt.prototype,"startLifetime");P([m(q)],Dt.prototype,"startRotation");P([m(q)],Dt.prototype,"startRotationX");P([m(q)],Dt.prototype,"startRotationY");P([m(q)],Dt.prototype,"startRotationZ");P([m(q)],Dt.prototype,"startSize");P([m(q)],Dt.prototype,"startSizeX");P([m(q)],Dt.prototype,"startSizeY");P([m(q)],Dt.prototype,"startSizeZ");P([m(q)],Dt.prototype,"startSpeed");class yu{constructor(){r(this,"cycleCount");r(this,"maxCount");r(this,"minCount");r(this,"probability");r(this,"repeatInterval");r(this,"time");r(this,"count");r(this,"_performed",0)}reset(){this._performed=0}run(t){if(t<=this.time)return 0;let e=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(t>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:e=this.count.constant;break;case 3:e=z.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:e=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();e=z.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return e}}class Us{constructor(){r(this,"enabled");r(this,"bursts");r(this,"rateOverTime");r(this,"rateOverTimeMultiplier");r(this,"rateOverDistance");r(this,"rateOverDistanceMultiplier");r(this,"system")}get burstCount(){var t;return((t=this.bursts)==null?void 0:t.length)??0}reset(){var t;(t=this.bursts)==null||t.forEach(e=>e.reset())}getBurst(){let t=0;if(this.burstCount>0)for(let e=0;e<this.burstCount;e++){const i=this.bursts[e];this.system.main.loop&&i.time>=this.system.time&&i.reset(),t+=Math.round(i.run(this.system.time))}return t}}P([m()],Us.prototype,"enabled");P([m()],Us.prototype,"bursts");P([m(q)],Us.prototype,"rateOverTime");P([m()],Us.prototype,"rateOverTimeMultiplier");P([m(q)],Us.prototype,"rateOverDistance");P([m()],Us.prototype,"rateOverDistanceMultiplier");class ff{constructor(){r(this,"enabled");r(this,"color")}}P([m(Qr)],ff.prototype,"color");class Yr{constructor(){r(this,"enabled");r(this,"separateAxes");r(this,"size");r(this,"sizeMultiplier");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier");r(this,"_time",0);r(this,"_temp",new h.Vector3)}evaluate(t,e,i){if(e||(e=this._temp),!this.enabled)return e.x=e.y=e.z=1,e;if(this.separateAxes)e.x=this.x.evaluate(t,i)*this.xMultiplier,e.y=this.y.evaluate(t,i)*this.yMultiplier,e.z=this.z.evaluate(t,i)*this.zMultiplier;else{const n=this.size.evaluate(t,i)*this.sizeMultiplier;e.x=n}return e}}P([m(q)],Yr.prototype,"size");P([m(q)],Yr.prototype,"x");P([m(q)],Yr.prototype,"y");P([m(q)],Yr.prototype,"z");var pn;const Ke=(pn=class{constructor(){r(this,"shapeType",5);r(this,"enabled",!0);r(this,"alignToDirection",!1);r(this,"angle",0);r(this,"arc",360);r(this,"arcSpread");r(this,"arcSpeedMultiplier");r(this,"arcMode");r(this,"boxThickness");r(this,"position");r(this,"rotation");r(this,"_rotation",new h.Euler);r(this,"scale");r(this,"radius");r(this,"radiusThickness");r(this,"sphericalDirectionAmount");r(this,"randomDirectionAmount");r(this,"randomPositionAmount");r(this,"meshShapeType");r(this,"meshRenderer");r(this,"_meshObj");r(this,"_meshGeometry");r(this,"system");r(this,"_space");r(this,"_worldSpaceMatrix",new h.Matrix4);r(this,"_worldSpaceMatrixInverse",new h.Matrix4);r(this,"_vector",new h.Vector3(0,0,0));r(this,"_temp",new h.Vector3(0,0,0));r(this,"_triangle",new h.Triangle);r(this,"_dir",new h.Vector3);r(this,"_loopTime",0);r(this,"_loopDirection",1);_d&&console.log(this)}get type(){return gu[this.shapeType]}initialize(t){this.onInitialize(t),t.position.x=this._vector.x,t.position.y=this._vector.y,t.position.z=this._vector.z}toJSON(){return this}clone(){return new pn}setMesh(t){this.meshRenderer=t,t?(this._meshObj=t.sharedMeshes[Math.floor(Math.random()*t.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}update(t,e){}onUpdate(t,e,i,n){this.system=t,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(t){const e=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return e&&(this._rotation.x=z.toRadians(this.rotation.x),this._rotation.y=z.toRadians(this.rotation.y),this._rotation.z=z.toRadians(this.rotation.z),this._rotation.order="ZYX",t.applyEuler(this._rotation)),e}onInitialize(t){this._vector.set(0,0,0),t.mesh=void 0,t.mesh_geometry=void 0;const e=this._temp.copy(this.position),i=this._space===1;i&&e.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:_d&&V.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(e);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;(s==null?void 0:s.destroyed)==!1&&this.setMesh(s);const a=t.mesh=this._meshObj,l=t.mesh_geometry=this._meshGeometry;if(a&&l)switch(this.meshShapeType){case 0:{const c=l.getAttribute("position"),d=Math.floor(Math.random()*c.count);this._vector.fromBufferAttribute(c,d),this._vector.applyMatrix4(a.matrixWorld),t.mesh_normal=d}break;case 1:break;case 2:{const c=l.index;if(c){let d=Math.random(),u=Math.random();d+u>1&&(d=1-d,u=1-u);const f=Math.floor(Math.random()*(c.count/3));let p=f*3,g=f*3+1,y=f*3+2;p=c.getX(p),g=c.getX(g),y=c.getX(y);const _=l.getAttribute("position");this._triangle.a.fromBufferAttribute(_,p),this._triangle.b.fromBufferAttribute(_,g),this._triangle.c.fromBufferAttribute(_,y),this._vector.set(0,0,0).addScaledVector(this._triangle.a,d).addScaledVector(this._triangle.b,u).addScaledVector(this._triangle.c,1-(d+u)),this._vector.applyMatrix4(a.matrixWorld),t.mesh_normal=f}}break}break;default:this._vector.set(0,0,0),B()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",gu[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),_d&&V.DrawSphere(this._vector,.03,16711680,.5,!0)}getDirection(t,e){var i;if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const n=e.x,s=e.y,a=e.z;this._dir.set(n,s,a),(i=this.system)!=null&&i.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const l=t.mesh,c=t.mesh_geometry;if(l&&c)switch(this.meshShapeType){case 0:{const d=c.getAttribute("normal"),u=t.mesh_normal;this._dir.fromBufferAttribute(d,u)}break;case 1:break;case 2:{const d=c.index;if(d){const u=t.mesh_normal,f=d.getX(u*3),p=d.getX(u*3+1),g=d.getX(u*3+2),y=c.getAttribute("position"),_=$(),b=$(),v=$();_.fromBufferAttribute(y,f),b.fromBufferAttribute(y,p),v.fromBufferAttribute(y,g),_.sub(b),v.sub(b),_.cross(v),this._dir.copy(_).multiplyScalar(-1);const w=_e(l);this._dir.applyQuaternion(w)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),_d&&(V.DrawSphere(e,.01,8925952,.5,!0),V.DrawDirection(e,this._dir,8925952,.5,!0)),this._dir}randomizePosition(t,e){if(e<=0)return;const i=pn._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=e*this.scale.x,i.y*=e*this.scale.y,i.z*=e*this.scale.z,t.add(i)}randomizeDirection(t,e){if(e===0)return;const i=pn._randomQuat,n=pn._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,e*Math.random()*Math.PI),t.applyQuaternion(i)}spherizeDirection(t,e){if(e===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),a=Math.sin(n)*Math.sin(i),l=Math.cos(n),c=new h.Vector3(s,a,l);t.lerp(c,e)}randomSpherePoint(t,e,i,n,s){const a=Math.random(),l=Math.random(),c=2*Math.PI*a*(n/360),d=Math.acos(2*l-1),u=z.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*e,f=t.x+this.scale.x*(-u*Math.sin(d)*Math.cos(c)),p=t.y+this.scale.y*(u*Math.sin(d)*Math.sin(c)),g=t.z+this.scale.z*(u*Math.cos(d));s.x=f,s.y=p,s.z=g}randomCirclePoint(t,e,i,n,s){const a=Math.random(),l=2*Math.PI*a*(n/360),c=z.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*e,d=t.x+this.scale.x*c*Math.cos(l),u=t.y+this.scale.y*c*Math.sin(l),f=t.z;s.x=d,s.y=u,s.z=f}randomConePoint(t,e,i,n,s,a,l){let c=0,d=0;switch(a){case 0:c=Math.random(),d=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:c=.5,d=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let u=2*Math.PI*c*(s/360);switch(a){case 2:case 1:u+=Math.PI+.5,u+=this._loopTime*Math.PI*2,u%=z.toRadians(s);break}const f=Math.acos(2*d-1),p=z.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,g=t.x+-p*Math.sin(f)*Math.cos(u),y=t.y+p*Math.sin(f)*Math.sin(u),_=t.z;l.x=g*this.scale.x,l.y=y*this.scale.y,l.z=_*this.scale.z}},r(pn,"_randomQuat",new h.Quaternion),r(pn,"_tempVec",new h.Vector3),pn);P([m()],Ke.prototype,"shapeType");P([m()],Ke.prototype,"enabled");P([m()],Ke.prototype,"alignToDirection");P([m()],Ke.prototype,"angle");P([m()],Ke.prototype,"arc");P([m()],Ke.prototype,"arcSpread");P([m()],Ke.prototype,"arcSpeedMultiplier");P([m()],Ke.prototype,"arcMode");P([m(h.Vector3)],Ke.prototype,"boxThickness");P([m(h.Vector3)],Ke.prototype,"position");P([m(h.Vector3)],Ke.prototype,"rotation");P([m(h.Vector3)],Ke.prototype,"scale");P([m()],Ke.prototype,"radius");P([m()],Ke.prototype,"radiusThickness");P([m()],Ke.prototype,"sphericalDirectionAmount");P([m()],Ke.prototype,"randomDirectionAmount");P([m()],Ke.prototype,"randomPositionAmount");P([m()],Ke.prototype,"meshShapeType");P([m(yh)],Ke.prototype,"meshRenderer");let Sy=Ke;class be{constructor(){r(this,"damping");r(this,"enabled");r(this,"frequency");r(this,"octaveCount");r(this,"octaveMultiplier");r(this,"octaveScale");r(this,"positionAmount");r(this,"quality");r(this,"remap");r(this,"remapEnabled");r(this,"remapMultiplier");r(this,"remapX");r(this,"remapXMultiplier");r(this,"remapY");r(this,"remapYMultiplier");r(this,"remapZ");r(this,"remapZMultiplier");r(this,"scrollSpeedMultiplier");r(this,"separateAxes");r(this,"strengthMultiplier");r(this,"strengthX");r(this,"strengthXMultiplier");r(this,"strengthY");r(this,"strengthYMultiplier");r(this,"strengthZ");r(this,"strengthZMultiplier");r(this,"_noise");r(this,"_time",0);r(this,"_temp",new h.Vector3)}update(t){this._time+=t.time.deltaTime*this.scrollSpeedMultiplier}apply(t,e,i,n,s,a){if(!this.enabled)return;this._noise||(this._noise=le.createNoise4D(()=>0));const l=this._temp.set(e.x,e.y,e.z).multiplyScalar(this.frequency),c=this._noise(l.x,l.y,l.z,this._time),d=this._noise(l.x,l.y,l.z,this._time+1e3*this.frequency),u=this._noise(l.x,l.y,l.z,this._time+2e3*this.frequency);this._temp.set(c,d,u).normalize();const f=s/a;let p=this.positionAmount.evaluate(f);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(f)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}P([m()],be.prototype,"damping");P([m()],be.prototype,"enabled");P([m()],be.prototype,"frequency");P([m()],be.prototype,"octaveCount");P([m()],be.prototype,"octaveMultiplier");P([m()],be.prototype,"octaveScale");P([m(q)],be.prototype,"positionAmount");P([m()],be.prototype,"quality");P([m(q)],be.prototype,"remap");P([m()],be.prototype,"remapEnabled");P([m()],be.prototype,"remapMultiplier");P([m(q)],be.prototype,"remapX");P([m()],be.prototype,"remapXMultiplier");P([m(q)],be.prototype,"remapY");P([m()],be.prototype,"remapYMultiplier");P([m(q)],be.prototype,"remapZ");P([m()],be.prototype,"remapZMultiplier");P([m()],be.prototype,"scrollSpeedMultiplier");P([m()],be.prototype,"separateAxes");P([m()],be.prototype,"strengthMultiplier");P([m(q)],be.prototype,"strengthX");P([m()],be.prototype,"strengthXMultiplier");P([m(q)],be.prototype,"strengthY");P([m()],be.prototype,"strengthYMultiplier");P([m(q)],be.prototype,"strengthZ");P([m()],be.prototype,"strengthZMultiplier");class je{constructor(){r(this,"enabled");r(this,"attachRibbonToTransform",!1);r(this,"colorOverLifetime");r(this,"colorOverTrail");r(this,"dieWithParticles",!0);r(this,"inheritParticleColor",!0);r(this,"lifetime");r(this,"lifetimeMultiplier");r(this,"minVertexDistance",.2);r(this,"mode",0);r(this,"ratio",1);r(this,"ribbonCount",1);r(this,"shadowBias",0);r(this,"sizeAffectsLifetime",!1);r(this,"sizeAffectsWidth",!1);r(this,"splitSubEmitterRibbons",!1);r(this,"textureMode",0);r(this,"widthOverTrail");r(this,"widthOverTrailMultiplier");r(this,"worldSpace",!1)}getWidth(t,e,i,n){const s=this.widthOverTrail.evaluate(i,n);return t*=s,t}getColor(t,e,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(e);t.x*=n.r*s.r,t.y*=n.g*s.g,t.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(t.w*=n.alpha*s.alpha)}}P([m()],je.prototype,"enabled");P([m()],je.prototype,"attachRibbonToTransform");P([m(Qr)],je.prototype,"colorOverLifetime");P([m(Qr)],je.prototype,"colorOverTrail");P([m()],je.prototype,"dieWithParticles");P([m()],je.prototype,"inheritParticleColor");P([m(q)],je.prototype,"lifetime");P([m()],je.prototype,"lifetimeMultiplier");P([m()],je.prototype,"minVertexDistance");P([m()],je.prototype,"mode");P([m()],je.prototype,"ratio");P([m()],je.prototype,"ribbonCount");P([m()],je.prototype,"shadowBias");P([m()],je.prototype,"sizeAffectsLifetime");P([m()],je.prototype,"sizeAffectsWidth");P([m()],je.prototype,"splitSubEmitterRibbons");P([m()],je.prototype,"textureMode");P([m(q)],je.prototype,"widthOverTrail");P([m()],je.prototype,"widthOverTrailMultiplier");P([m()],je.prototype,"worldSpace");class Ue{constructor(){r(this,"enabled");r(this,"space",0);r(this,"orbitalX");r(this,"orbitalY");r(this,"orbitalZ");r(this,"orbitalXMultiplier");r(this,"orbitalYMultiplier");r(this,"orbitalZMultiplier");r(this,"orbitalOffsetX");r(this,"orbitalOffsetY");r(this,"orbitalOffsetZ");r(this,"speedModifier");r(this,"speedModifierMultiplier");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier");r(this,"_system");r(this,"_temp",new h.Vector3);r(this,"_temp2",new h.Vector3);r(this,"_temp3",new h.Vector3);r(this,"_hasOrbital",!1);r(this,"_index",0);r(this,"_orbitalMatrix",new h.Matrix4)}update(t){this._system=t}init(t){this._index==0&&(t.debug=!0),this._index+=1,t.orbitx=this.orbitalX.evaluate(Math.random()),t.orbity=this.orbitalY.evaluate(Math.random()),t.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=t.orbitx!=0||t.orbity!=0||t.orbitz!=0}apply(t,e,i,n,s,a,l){var g;if(!this.enabled)return;const c=a/l,d=this.speedModifier.evaluate(c)*this.speedModifierMultiplier,u=this.x.evaluate(c),f=this.y.evaluate(c),p=this.z.evaluate(c);if(this._temp.set(-u,f,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&((g=this._system)==null?void 0:g.worldPos)){const _=this._temp2.set(i.x,i.y,i.z),b=this.orbitalXMultiplier,v=this.orbitalYMultiplier,w=this.orbitalZMultiplier,C=d*Math.PI*2*10,k=Math.cos(C*b),O=Math.sin(C*b),T=Math.cos(C*v),R=Math.sin(C*v),F=Math.cos(C*w),E=Math.sin(C*w),L=_.x*(T*F)+_.y*(T*E)+_.z*-R,A=_.x*(O*R*F-k*E)+_.y*(O*R*E+k*F)+_.z*(O*T),W=_.x*(k*R*F+O*E)+_.y*(k*R*E-O*F)+_.z*(k*T),j=this._temp3.set(_.x-L,_.y-A,_.z-W);j.normalize(),j.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=j.x,n.y+=j.y,n.z+=j.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=d,n.y*=d,n.z*=d}}P([m()],Ue.prototype,"enabled");P([m()],Ue.prototype,"space");P([m(q)],Ue.prototype,"orbitalX");P([m(q)],Ue.prototype,"orbitalY");P([m(q)],Ue.prototype,"orbitalZ");P([m()],Ue.prototype,"orbitalXMultiplier");P([m()],Ue.prototype,"orbitalYMultiplier");P([m()],Ue.prototype,"orbitalZMultiplier");P([m()],Ue.prototype,"orbitalOffsetX");P([m()],Ue.prototype,"orbitalOffsetY");P([m()],Ue.prototype,"orbitalOffsetZ");P([m(q)],Ue.prototype,"speedModifier");P([m()],Ue.prototype,"speedModifierMultiplier");P([m(q)],Ue.prototype,"x");P([m()],Ue.prototype,"xMultiplier");P([m(q)],Ue.prototype,"y");P([m()],Ue.prototype,"yMultiplier");P([m(q)],Ue.prototype,"z");P([m()],Ue.prototype,"zMultiplier");class It{constructor(){r(this,"animation");r(this,"enabled");r(this,"cycleCount");r(this,"frameOverTime");r(this,"frameOverTimeMultiplier");r(this,"numTilesX");r(this,"numTilesY");r(this,"startFrame");r(this,"startFrameMultiplier");r(this,"rowMode");r(this,"rowIndex");r(this,"spriteCount");r(this,"timeMode")}sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(t){if(!this.sampleOnceAtStart())return this.getIndex(t)}getIndex(t){const e=this.numTilesX*this.numTilesY;t=t*this.cycleCount;let i=this.frameOverTime.evaluate(t%1);return i*=this.frameOverTimeMultiplier,i*=e,i=i%e,i=Math.floor(i),i}}P([m()],It.prototype,"animation");P([m()],It.prototype,"enabled");P([m()],It.prototype,"cycleCount");P([m(q)],It.prototype,"frameOverTime");P([m()],It.prototype,"frameOverTimeMultiplier");P([m()],It.prototype,"numTilesX");P([m()],It.prototype,"numTilesY");P([m(q)],It.prototype,"startFrame");P([m()],It.prototype,"startFrameMultiplier");P([m()],It.prototype,"rowMode");P([m()],It.prototype,"rowIndex");P([m()],It.prototype,"spriteCount");P([m()],It.prototype,"timeMode");class Cn{constructor(){r(this,"enabled");r(this,"separateAxes");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier")}evaluate(t,e){return this.enabled?this.separateAxes?0:this.z.evaluate(t,e)*-1:0}}P([m()],Cn.prototype,"enabled");P([m()],Cn.prototype,"separateAxes");P([m(q)],Cn.prototype,"x");P([m()],Cn.prototype,"xMultiplier");P([m(q)],Cn.prototype,"y");P([m()],Cn.prototype,"yMultiplier");P([m(q)],Cn.prototype,"z");P([m()],Cn.prototype,"zMultiplier");class Zi{constructor(){r(this,"enabled");r(this,"range");r(this,"separateAxes");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier")}evaluate(t,e){if(!this.enabled)return 0;if(!this.separateAxes){const i=z.lerp(this.range.x,this.range.y,e);return this.z.evaluate(i)*-1}return 0}}P([m()],Zi.prototype,"enabled");P([m()],Zi.prototype,"range");P([m()],Zi.prototype,"separateAxes");P([m(q)],Zi.prototype,"x");P([m()],Zi.prototype,"xMultiplier");P([m(q)],Zi.prototype,"y");P([m()],Zi.prototype,"yMultiplier");P([m(q)],Zi.prototype,"z");P([m()],Zi.prototype,"zMultiplier");class lt{constructor(){r(this,"enabled");r(this,"dampen");r(this,"drag");r(this,"dragMultiplier");r(this,"limit");r(this,"limitMultiplier");r(this,"separateAxes");r(this,"limitX");r(this,"limitXMultiplier");r(this,"limitY");r(this,"limitYMultiplier");r(this,"limitZ");r(this,"limitZMultiplier");r(this,"multiplyDragByParticleSize",!1);r(this,"multiplyDragByParticleVelocity",!1);r(this,"space");r(this,"_temp",new h.Vector3);r(this,"_temp2",new h.Vector3)}apply(t,e,i,n,s,a,l){if(this.enabled){const c=this.limit.evaluate(s)*this.limitMultiplier;if(e.length()>c){this._temp.copy(e).normalize().multiplyScalar(c);const u=this.dampen*.5;e.x=z.lerp(e.x,this._temp.x,u),e.y=z.lerp(e.y,this._temp.y,u),e.z=z.lerp(e.z,this._temp.z,u),i.x=z.lerp(i.x,this._temp.x,u),i.y=z.lerp(i.y,this._temp.y,u),i.z=z.lerp(i.z,this._temp.z,u)}}}}P([m()],lt.prototype,"enabled");P([m()],lt.prototype,"dampen");P([m(q)],lt.prototype,"drag");P([m()],lt.prototype,"dragMultiplier");P([m(q)],lt.prototype,"limit");P([m()],lt.prototype,"limitMultiplier");P([m()],lt.prototype,"separateAxes");P([m(q)],lt.prototype,"limitX");P([m()],lt.prototype,"limitXMultiplier");P([m(q)],lt.prototype,"limitY");P([m()],lt.prototype,"limitYMultiplier");P([m(q)],lt.prototype,"limitZ");P([m()],lt.prototype,"limitZMultiplier");P([m()],lt.prototype,"multiplyDragByParticleSize");P([m()],lt.prototype,"multiplyDragByParticleVelocity");P([m()],lt.prototype,"space");const Eh=class lx{constructor(){r(this,"enabled");r(this,"curve");r(this,"curveMultiplier");r(this,"mode");r(this,"system");r(this,"_temp",new h.Vector3);r(this,"_firstUpdate",!0);r(this,"_frames",0)}clone(){var e;const t=new lx;return t.enabled=this.enabled,t.curve=(e=this.curve)==null?void 0:e.clone(),t.curveMultiplier=this.curveMultiplier,t.mode=this.mode,t}get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new h.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new h.Vector3),this.system._iv_velocity}awake(t){this.system=t,this.reset()}reset(){this._firstUpdate=!0}update(t){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(t){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const e=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(e),t.x+=this._temp.x,t.y+=this._temp.y,t.z+=this._temp.z}}applyCurrent(t,e,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(e,i);this._temp.copy(this._velocity).multiplyScalar(n),t.x+=this._temp.x,t.y+=this._temp.y,t.z+=this._temp.z}}};P([m()],Eh.prototype,"enabled");P([m(q)],Eh.prototype,"curve");P([m()],Eh.prototype,"curveMultiplier");P([m()],Eh.prototype,"mode");let Cy=Eh;class gi{constructor(){r(this,"enabled");r(this,"range");r(this,"separateAxes");r(this,"size");r(this,"sizeMultiplier");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier")}evaluate(t,e,i,n){const s=t.length(),a=z.remap(s,this.range.x,this.range.y,0,1),l=this.size.evaluate(a,i);return n.x*=l,n.y*=l,n.z*=l,n}}P([m()],gi.prototype,"enabled");P([m(h.Vector2)],gi.prototype,"range");P([m()],gi.prototype,"separateAxes");P([m(q)],gi.prototype,"size");P([m()],gi.prototype,"sizeMultiplier");P([m(q)],gi.prototype,"x");P([m()],gi.prototype,"xMultiplier");P([m(q)],gi.prototype,"y");P([m()],gi.prototype,"yMultiplier");P([m(q)],gi.prototype,"z");P([m()],gi.prototype,"zMultiplier");class ml{constructor(){r(this,"enabled");r(this,"range");r(this,"color")}evaluate(t,e,i){const n=t.length(),s=z.remap(n,this.range.x,this.range.y,0,1),a=this.color.evaluate(s,e);i.x*=a.r,i.y*=a.g,i.z*=a.b,"alpha"in a&&(i.w*=a.alpha)}}P([m()],ml.prototype,"enabled");P([m(h.Vector2)],ml.prototype,"range");P([m(Qr)],ml.prototype,"color");new h.Vector3(1,1,1);new h.Vector3(0,0,1);class Py{constructor(t,e,i,n){r(this,"type","NeedleParticleSubEmitter");r(this,"emitterType");r(this,"emitterProbability");r(this,"q_",new h.Quaternion);r(this,"v_",new h.Vector3);r(this,"v2_",new h.Vector3);r(this,"_emitterMatrix",new le.Matrix4);r(this,"_circularBuffer");this.system=t,this.particleSystem=e,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new Ri(()=>new le.Matrix4,s)}clone(){throw new Error("Method not implemented.")}initialize(t){t.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===km.Birth&&this.run(t)}update(t,e){this.run(t)}frameUpdate(t){}toJSON(){}reset(){}run(t){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!t.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const e=this.system.deltaTime;if(this.emitterType===km.Death){let n=t.life;if(t[wa]!==void 0&&(n=t[wa]),!(t.age+e*1.2>=n))return;const a=this.subSystem.main.maxParticles-this.subSystem.currentParticles;t.emissionState.waitEmiting=a}const i=new le.Matrix4;i.set(1,0,0,t.position.x,0,1,0,t.position.y,0,0,1,t.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(e,t.emissionState,i)}}var vk=Object.defineProperty,Be=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&vk(t,e,n),n};const no=x("debugparticles"),wk=x("noprogressive"),xk=x("debugprogressive");var km=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(km||{});class Ji extends D{constructor(){super(...arguments);r(this,"renderMode");r(this,"particleMaterial");r(this,"trailMaterial");r(this,"particleMesh");r(this,"maxParticleSize");r(this,"minParticleSize");r(this,"velocityScale");r(this,"cameraVelocityScale");r(this,"lengthScale")}start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&B()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){var i;return((i=this.particleMaterial)==null?void 0:i.transparent)??!1}getMaterial(e=!1){let i=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(i){if(i.type==="MeshStandardMaterial"){no&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in i&&i.map&&(i.map.colorSpace=h.LinearSRGBColorSpace,i.map.premultiplyAlpha=!1);const n=new h.MeshBasicMaterial;n.copy(i),e?this.trailMaterial=n:this.particleMaterial=n}i.map&&(i.map.colorSpace=h.LinearSRGBColorSpace,i.map.premultiplyAlpha=!1),e&&i.side===h.FrontSide&&(i=i.clone(),i.side=h.BackSide,e?this.trailMaterial=i:this.particleMaterial=i)}return i&&!wk&&i._didRequestTextureLOD===void 0&&(i._didRequestTextureLOD=0,xk&&console.log("Load material LOD",i.name),ce.NEEDLE_progressive.assignTextureLOD(i,0)),i}getMesh(e){let i=null;if(!i&&(this.particleMesh instanceof h.Mesh&&(i=this.particleMesh.geometry),i===null)){i=new h.PlaneGeometry(1,1);const s=i.attributes.uv;for(let a=0;a<s.count;a++)s.setX(a,1-s.getX(a))}return new h.Mesh(i,this.getMaterial())}}Be([m()],Ji.prototype,"renderMode");Be([m(h.Material)],Ji.prototype,"particleMaterial");Be([m(h.Material)],Ji.prototype,"trailMaterial");Be([m()],Ji.prototype,"maxParticleSize");Be([m()],Ji.prototype,"minParticleSize");Be([m()],Ji.prototype,"velocityScale");Be([m()],Ji.prototype,"cameraVelocityScale");Be([m()],Ji.prototype,"lengthScale");class bd{constructor(t,e=1){r(this,"_curve");r(this,"_factor");r(this,"type","function");this._curve=t,this._factor=e}startGen(t){}genValue(t,e){return this._curve.evaluate(e,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class My{constructor(t){r(this,"type","value");r(this,"system");this.system=t}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(t){}}class Sk extends My{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class Ck extends My{constructor(){super(...arguments);r(this,"_lastPosition",new h.Vector3);r(this,"_lastDistance",0)}update(){const e=Z(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const s=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let l=this._lastDistance/this.system.deltaTime*s;Number.isFinite(l)||(l=0),e+=l}const i=this.system.emission.getBurst();i>0&&(e+=i/this.system.deltaTime);const n=this.system.maxParticles-this.system.currentParticles;return z.clamp(e,0,n/this.system.deltaTime)}}class Pk extends My{genValue(){return this.system.isPlaying,0}}class zo{constructor(t){r(this,"system");r(this,"type");this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",t&&(this.system=t)}get context(){return this.system.context}initialize(t){}update(t,e){}frameUpdate(t){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class Mk extends zo{constructor(){super(...arguments);r(this,"type","NeedleTextureSheet")}update(e,i){const n=this.system.textureSheetAnimation;if(n.enabled){const s=e.age/e.life,a=n.evaluate(s);a!==void 0&&(e.uvTile=a)}}}const kb=Symbol("particleRotation");class Ok extends zo{constructor(){super(...arguments);r(this,"type","NeedleRotation")}initialize(e){e[kb]=Math.random()}update(e,i){if(e.rotation===void 0)return;const n=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(n,e[kb])*i:this.system.renderer.renderMode===ys.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const s=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(n,s)*i}}}const Rb=Symbol("sizeLerpFactor"),kk=new h.Vector3;class Rk extends zo{constructor(){super(...arguments);r(this,"type","NeedleSize");r(this,"_minSize",0);r(this,"_maxSize",1)}initialize(e){e[Rb]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,i){const n=e.age/e.life;let s=1;this.system.sizeOverLifetime.enabled&&(s*=this.system.sizeOverLifetime.evaluate(n,void 0,e[Rb]).x);let a=1;this.system.renderer.renderMode!==ys.Mesh&&(a=this.system.worldScale.x/this.system.cameraScale);const l=$(e.startSize).multiplyScalar(s*a);if(e.size.set(l.x,l.y,l.z),this.system.localspace){const c=cx(this.system,kk);e.size.x*=c.x,e.size.y*=c.y,e.size.z*=c.z}}}const wa=Symbol("particleLife"),Op=Symbol("trailLifetime"),Eb=Symbol("trailStartLength"),kp=Symbol("trailWidthRandom");class Ek extends zo{constructor(){super(...arguments);r(this,"type","NeedleTrail")}initialize(e){e instanceof le.TrailParticle&&(e[wa]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[Op]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[Op]),e[Eb]=e.length,e[kp]=Math.random())}update(e){var i;if((i=this.system.trails)!=null&&i.enabled&&e instanceof le.TrailParticle){const n=e,s=e.age/e[wa],a=e.previous.values(),l=e.previous.length;for(let c=0;c<l;c++){const u=a.next().value,f=1-c/(l-1),p=e.size;if(p.x<=0&&!this.system.trails.sizeAffectsWidth){const g=20*this.system.trails.widthOverTrail.evaluate(.5,n[kp]);p.x=g,p.y=g,p.z=g}u.size=this.system.trails.getWidth(p.x,s,f,n[kp]),u.color.copy(e.color),this.system.trails.getColor(u.color,s,f)}if(e.age>e[wa]){e.velocity.set(0,0,0);const c=(e.age-e[wa])/e[Op];n.length=z.lerp(e[Eb],0,c)}}}}const vd=Symbol("startVelocity"),Tb=Symbol("gravityModifier"),Rp=Symbol("gravitySpeed"),wd=Symbol("velocity lerp factor"),Rm=new h.Vector3;class Tk extends zo{constructor(){super(...arguments);r(this,"type","NeedleVelocity");r(this,"_gravityDirection",new h.Vector3)}initialize(e){var a,l;const i=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const n=this.system.shape.getDirection(e,e.position);e.velocity.x=n.x*e.startSpeed,e.velocity.y=n.y*e.startSpeed,e.velocity.z=n.z*e.startSpeed,(a=this.system.inheritVelocity)!=null&&a.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[vd]?e[vd].copy(e.velocity):e[vd]=e.velocity.clone();const s=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[Tb]=s*i,e[Rp]=s*i*.5,e[wd]=Math.random(),(l=this.system.velocityOverLifetime)==null||l.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===zc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,i){var p;const n=e[vd],s=e[Tb];if(s!==0){const g=s*e[Rp];Rm.copy(this._gravityDirection).multiplyScalar(g),e[Rp]+=i*.05,n.add(Rm)}e.velocity.copy(n);const a=e.age/e.life;(p=this.system.inheritVelocity)!=null&&p.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,a,e[wd]);const l=this.system.noise;l.enabled&&l.apply(0,e.position,e.velocity,i,e.age,e.life);const c=this.system.sizeBySpeed;c!=null&&c.enabled&&(e.size=c.evaluate(e.velocity,a,e[wd],e.size));const d=this.system.colorBySpeed;d!=null&&d.enabled&&d.evaluate(e.velocity,e[wd],e.color);const u=this.system.velocityOverLifetime;u.enabled&&u.apply(e,0,e.position,e.velocity,i,e.age,e.life);const f=this.system.limitVelocityOverLifetime;if(f.enabled&&f.apply(e.position,n,e.velocity,e.size,a,i,1),this.system.worldspace){const g=this.system.worldScale;e.velocity.x*=g.x,e.velocity.y*=g.y,e.velocity.z*=g.z}}}const Ab=Symbol("colorLerpFactor"),Lb=new ie(1,1,1,1),Xo=new ie(1,1,1,1);class Ak extends zo{constructor(){super(...arguments);r(this,"type","NeedleColor")}initialize(e){}_init(e){const i=this.system.renderer.particleMaterial;Xo.copy(this.system.main.startColor.evaluate(Math.random())),i!=null&&i.color&&(Lb.copy(i.color),Xo.multiply(Lb)),Xo.convertLinearToSRGB(),e.startColor.set(Xo.r,Xo.g,Xo.b,Xo.alpha),e.color.copy(e.startColor),e[Ab]=Math.random()}update(e,i){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const n=e.age/e.life,s=this.system.colorOverLifetime.color.evaluate(n,e[Ab]);e.color.set(s.r,s.g,s.b,"alpha"in s?s.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class Lk{constructor(t){r(this,"system");r(this,"emission");r(this,"autoDestroy");r(this,"startLength");r(this,"emissionBursts");r(this,"onlyUsedByOther");r(this,"behaviors",[]);r(this,"rendererEmitterSettings",{startLength:new le.ConstantValue(220),followLocalOrigin:!1});r(this,"flatWhiteTexture");r(this,"clonedTexture",{original:void 0,clone:void 0});this.system=t,this.emission=new Ck(this.system)}get anim(){return this.system.textureSheetAnimation}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new bd(this.system.main.startLifetime)}get startSpeed(){return new bd(this.system.main.startSpeed)}get startRotation(){return new bd(this.system.main.startRotation)}get startSize(){return new bd(this.system.main.startSize)}get startColor(){return new le.ConstantColor(new le.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new Pk(this.system)}get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return le.RenderMode.Trail;switch(this.system.renderer.renderMode){case ys.Billboard:return le.RenderMode.BillBoard;case ys.Stretch:return le.RenderMode.StretchedBillBoard;case ys.HorizontalBillboard:return le.RenderMode.HorizontalBillBoard;case ys.VerticalBillboard:return le.RenderMode.VerticalBillBoard;case ys.Mesh:return le.RenderMode.Mesh}return le.RenderMode.BillBoard}get speedFactor(){var e;let t=this.system.main.simulationSpeed;return((e=this.system.renderer)==null?void 0:e.renderMode)===ys.Stretch&&(t*=this.system.renderer.velocityScale??1),t}get texture(){const t=this.material;if(t&&t.map){const e=t.map;if(this.clonedTexture.original!==e||!this.clonedTexture.clone){const i=e.clone();i.premultiplyAlpha=!1,i.colorSpace=h.LinearSRGBColorSpace,this.clonedTexture.original=e,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=_g(new ie(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new Sk(this.system)}get uTileCount(){var t;return this.anim.enabled?(t=this.anim)==null?void 0:t.numTilesX:void 0}get vTileCount(){var t;return this.anim.enabled?(t=this.anim)==null?void 0:t.numTilesY:void 0}get renderOrder(){return 1}get blending(){var t;return((t=this.system.renderer.particleMaterial)==null?void 0:t.blending)??h.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===zc.World}}class Dk{constructor(){r(this,"burstParticleIndex",0);r(this,"burstParticleCount",0);r(this,"isBursting",!1);r(this,"travelDistance",0);r(this,"previousWorldPos");r(this,"burstIndex",0);r(this,"burstWaveIndex",0);r(this,"time",0);r(this,"waitEmiting",0)}}const jt=class Fd extends D{constructor(){super(...arguments);r(this,"_state");r(this,"colorOverLifetime");r(this,"main");r(this,"emission");r(this,"sizeOverLifetime");r(this,"shape");r(this,"noise");r(this,"trails");r(this,"velocityOverLifetime");r(this,"limitVelocityOverLifetime");r(this,"inheritVelocity");r(this,"colorBySpeed");r(this,"textureSheetAnimation");r(this,"rotationOverLifetime");r(this,"rotationBySpeed");r(this,"sizeBySpeed");r(this,"_cameraScale",1);r(this,"__worldQuaternion",new h.Quaternion);r(this,"_worldQuaternionInverted",new h.Quaternion);r(this,"_worldScale",new h.Vector3);r(this,"_worldPositionFrame",-1);r(this,"_worldPos",new h.Vector3);r(this,"_renderer");r(this,"_batchSystem");r(this,"_particleSystem");r(this,"_interface");r(this,"_container");r(this,"_time",0);r(this,"_isPlaying",!0);r(this,"_isUsedAsSubsystem",!1);r(this,"_didPreWarm",!1);r(this,"_bursts");r(this,"_subEmitterSystems");r(this,"_lastBatchesCount",-1)}play(e=!1){var i;e&&S.foreachComponent(this.gameObject,n=>{n instanceof Fd&&n!==this&&n.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),(i=this.emission)==null||i.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,i=>{i instanceof Fd&&i!==this&&i.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,i=!1){e&&S.foreachComponent(this.gameObject,n=>{n instanceof Fd&&n!==this&&n.stop(!1,i)},!0),this._isPlaying=!1,this._time=0,i&&this.reset()}reset(){var e;this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,(e=this.emission)==null||e.reset())}emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new Dk),this._state.waitEmiting=e,this._state.time=0;const i=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=i}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){var e;return((e=this._particleSystem)==null?void 0:e.particleNum)??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}get container(){return this._container}get worldspace(){return this.main.simulationSpace===zc.World}get localspace(){return this.main.simulationSpace===zc.Local}get worldQuaternion(){return this.__worldQuaternion}get worldQuaternionInverted(){return this._worldQuaternionInverted}get worldScale(){return this._worldScale}get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,Z(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof zo&&(e.system=this),no&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const i=this._particleSystem.behaviors,n=i.indexOf(e);return n!==-1&&((B()||no)&&console.debug("Remove custom ParticleSystem Behaviour",n,e),i.splice(n,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}set bursts(e){for(let i=0;i<e.length;i++){const n=e[i];if(!(n instanceof yu)){const s=new yu;Va(s,n),e[i]=s}}this._bursts=e}set subEmitterSystems(e){for(let i=0;i<e.length;i++){const n=e[i];if(!(n instanceof _u)){const s=new _u;Va(s,n),e[i]=s}}no&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const i of this._subEmitterSystems)i._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(Ji),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new h.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new le.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new Lk(this),this._particleSystem=new le.ParticleSystem(this._interface),this._particleSystem.addBehavior(new Rk(this)),this._particleSystem.addBehavior(new Ak(this)),this._particleSystem.addBehavior(new Mk(this)),this._particleSystem.addBehavior(new Ok(this)),this._particleSystem.addBehavior(new Tk(this)),this._particleSystem.addBehavior(new Ek(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),no&&(console.log(this),this.gameObject.add(new h.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof h.Mesh&&this._interface.renderMode==le.RenderMode.Mesh&&ce.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==le.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){var e,i,n,s;(e=this._container)==null||e.removeFromParent(),(i=this._batchSystem)==null||i.removeFromParent(),(n=this._particleSystem)==null||n.emitter.removeFromParent(),(s=this._particleSystem)==null||s.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){var e;this.main&&(this._didPreWarm===!1&&((e=this.main)==null?void 0:e.prewarm)===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){var u;if(!((u=this.emission)!=null&&u.enabled)||this.emission.rateOverTime.getMax()<=0)return;const i=1/60,n=this.main.duration,s=this.main.startLifetime.getMax(),l=Math.min(Math.max(n,s)/Math.max(.01,this.main.simulationSpeed),1e3),c=Math.ceil(l/i),d=Date.now();no&&console.log(`Particles ${this.name} - Prewarm for ${c} frames (${l} sec). Duration: ${n}, Lifetime: ${s}`);for(let f=0;f<c&&!(this.currentParticles>=this.maxParticles);f++){const p=Date.now()-d;if(p>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${p}`);break}this.onUpdate(),this.onSimulate(i)}}onSimulate(e){if(this._batchSystem){let i=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,i=!0),i&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const i=this._batchSystem.batches[e];i.layers.disableAll();const n=this.layer;i.layers.mask=1<<n}}onUpdate(){var s,a;if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const l=Fe(e);this._cameraScale=l.x}const i=!this.worldspace,n=this.gameObject;if(_e(n,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Fe(this.gameObject,this._worldScale),i&&this._container&&((s=this.gameObject)!=null&&s.parent)){const l=cx(this,Rm);this._container.matrix.makeScale(l.x,l.y,l.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),(a=this.inheritVelocity)==null||a.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){var e;if(this._subEmitterSystems&&this._particleSystem)for(const i of this._subEmitterSystems){i.particleSystem&&(i.particleSystem.__internalAwake?i.particleSystem.__internalAwake():B()&&console.warn("SubParticleSystem serialization issue(?)",i.particleSystem,i));const n=(e=i.particleSystem)==null?void 0:e._particleSystem;if(n){i.particleSystem._isUsedAsSubsystem=!0;const s=new Py(this,this._particleSystem,i.particleSystem,n);s.emitterType=i.type,s.emitterProbability=i.emitProbability,this._particleSystem.addBehavior(s)}else no&&console.warn("Could not add SubParticleSystem",i,this)}}};Be([m(ff)],jt.prototype,"colorOverLifetime");Be([m(Dt)],jt.prototype,"main");Be([m(Us)],jt.prototype,"emission");Be([m(Yr)],jt.prototype,"sizeOverLifetime");Be([m(Sy)],jt.prototype,"shape");Be([m(be)],jt.prototype,"noise");Be([m(je)],jt.prototype,"trails");Be([m(Ue)],jt.prototype,"velocityOverLifetime");Be([m(lt)],jt.prototype,"limitVelocityOverLifetime");Be([m(Cy)],jt.prototype,"inheritVelocity");Be([m(ml)],jt.prototype,"colorBySpeed");Be([m(It)],jt.prototype,"textureSheetAnimation");Be([m(Cn)],jt.prototype,"rotationOverLifetime");Be([m(Zi)],jt.prototype,"rotationBySpeed");Be([m(gi)],jt.prototype,"sizeBySpeed");let Nc=jt;class _u{constructor(){r(this,"particleSystem");r(this,"emitProbability",1);r(this,"properties");r(this,"type")}_deserialize(t,e){const i=this.particleSystem;if(i instanceof Nc)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,e)),no&&!(this.particleSystem instanceof Nc)&&console.warn("Could not find particle system for sub emitter",n,e,this)}}function cx(o,t){if(t.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case Om.Local:t=Fe(o.gameObject.parent,t),t.x=1/t.x,t.y=1/t.y,t.z=1/t.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const e="ParticleSystem scale mode "+Om[o.main.scalingMode]+" is not supported";B()&&me(e),console.warn(e,o.name,o)}t=Fe(o.gameObject,t);break}return t}class Ka extends D{constructor(){super(...arguments);r(this,"_didAssignPlayerColor",!1);r(this,"tryAssignColor",()=>{const e=S.getComponentInParent(this.gameObject,mn);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const i=S.getComponentInParent(this.gameObject,Tt);return i!=null&&i.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(i.connectionId),!0):!1})}onEnable(){this.context.connection.beginListen(ee.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(ee.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield yg(.2),!this.tryAssignColor()););}assignUserColor(e){const i=Ka.hashCode(e),n=Ka.colorFromHashCode(i);if(this.gameObject.type==="Mesh"){const s=this.gameObject;this.assignColor(n,e,s)}else if(this.gameObject.children)for(const s of this.gameObject.children){const a=s;a.material&&a.material.color&&this.assignColor(n,e,a)}}assignColor(e,i,n){let s=n.material;s&&(s._playerMaterial!==i&&(s=s.clone(),s._playerMaterial=i,n.material=s),s.color=e)}static hashCode(e){var i=0,n,s;if(e.length===0)return i;for(n=0;n<e.length;n++)s=e.charCodeAt(n),i=(i<<5)-i+s,i|=0;return i}static colorFromHashCode(e){const i=(e&16711680)>>16,n=(e&65280)>>8,s=e&255;return new h.Color(i/255,n/255,s/255)}}const ic=x("debugpost");let Em=null;function Ik(o){Em=o}function hx(o){let t=o.gameObject;for(;t;){for(const e of Vu(t))if(e.isPostProcessingManager===!0)return e;t=t.parent}return null}function jk(o){let t=hx(o);if(!t)if(Em){ic&&console.warn("Adding postprocessing manager to the scene.");const e=o.scene;t=ki(e,Em)}else B()&&console.warn("No post processing manager found");return t}const it={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let Ge=null;function Bk(o){ic==="verbose"&&console.debug("Before ordering effects",[...o]),Ge||(Ge=new Map,Ge.set(exports.MODULES.POSTPROCESSING.MODULE.NormalPass,it.NormalPass),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,it.DepthDownsamplingPass),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,it.SMAA),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,it.SSAO),Ge.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,it.SSAO),Ge.set(exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPass,it.SSAO),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,it.TiltShift),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,it.DepthOfField),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,it.ChromaticAberration),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,it.Bloom),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,it.Bloom),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,it.Vignette),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,it.Pixelation),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,it.ToneMapping),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,it.HueSaturation),Ge.set(exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,it.BrightnessContrast)),o.sort((t,e)=>{const i=typeof t.priority=="number"?t.priority:Ge.get(t.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof e.priority=="number"?e.priority:Ge.get(e.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(ic&&console.warn("Unknown effect found: ",t.constructor.name,t),1):n===Number.NEGATIVE_INFINITY?(ic&&console.warn("Unknown effect found: ",e.constructor.name,e),-1):i-n}),ic==="verbose"&&console.debug("After ordering effects",[...o])}var Fk=Object.defineProperty,Uk=Object.getOwnPropertyDescriptor,dx=(o,t,e,i)=>{for(var n=Uk(t,e),s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Fk(t,e,n),n};const zk=x("debugpost");class U{constructor(t){r(this,"isVolumeParameter",!0);r(this,"_isInitialized",!1);r(this,"_active",!0);r(this,"_value");r(this,"_valueRaw");r(this,"_defaultValue");r(this,"valueProcessor");r(this,"onValueChanged");t!==void 0&&this.initialize(t)}get isInitialized(){return this._isInitialized}initialize(t){t!==void 0&&(this._value=t,this._defaultValue=t,this._valueRaw=t,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(t){if(this._active===t)return;this._active=t;const e=t?this._valueRaw:this._defaultValue;this.processValue(e,!0)}get value(){return this._valueRaw}set value(t){this.isInitialized||this.initialize(t),this.processValue(t,!1)}set defaultValue(t){this._defaultValue=t}__init(){this.processValue(this._valueRaw,!0)}processValue(t,e){if(t==null||!e&&this.testIfValueChanged(t)===!1)return;const i=this._value;zk&&typeof i=="number"&&typeof t=="number"&&(i==null||i.toFixed(4),t==null||t.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,t=this._defaultValue,this._valueRaw=t):(this._valueRaw=t,this._active&&this.valueProcessor&&(t=this.valueProcessor(t)),this._value=t),this.onValueChanged&&this.onValueChanged(t,i,this)}testIfValueChanged(t){return this._valueRaw!==t}}dx([m()],U.prototype,"overrideState");dx([m()],U.prototype,"value");class Nk extends Yi{constructor(){super([U])}onSerialize(t,e){}onDeserialize(t,e){const i=e.target,n=e.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new U),typeof t=="object"&&"value"in t){const a=t.value;s.initialize(a),s.overrideState=t.overrideState}else s.value=t;return s}}new Nk;var Vk=Object.defineProperty,$k=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Vk(t,e,n),n};const Ep=x("debugpost");class Qe extends D{constructor(e=void 0){super();r(this,"order");r(this,"active",!0);r(this,"_manager",null);r(this,"_result");r(this,"_postprocessingContext",null);if(e)for(const i of Object.keys(e)){const n=e[i],s=this[i];s instanceof U?s.initialize(n):s!==void 0&&(this[i]=n)}}get isPostProcessingEffect(){return!0}onEnable(){super.onEnable(),Ep&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){var e;super.onDisable(),Ep&&console.warn("Disable",this.constructor.name),(e=this._manager)==null||e.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=jk(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}get postprocessingContext(){return this._postprocessingContext}apply(e){var i;return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=(i=this.onCreateEffect)==null?void 0:i.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){Ep&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const i of e){const n=this[i];n instanceof U&&n.__init()}}onEditorModification(e){const i=e.propertyName;if(this[i]instanceof U){const n=e.value;return this[i].value=n,!0}}}$k([m()],Qe.prototype,"active");var Wk=Object.defineProperty,Hk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Wk(t,e,n),n};const Gk=x("debugpost"),Tm={};function en(o,t){Tm[o]=t}function qk(o){return o.__type in Tm?Tm[o.__type]:(Gk&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),Qe)}class pf{constructor(){r(this,"components",[])}__init(t){var e;(e=this.components)==null||e.forEach(i=>{i.gameObject===void 0&&t.gameObject.addComponent(i),i.init()})}addEffect(t){this.components.push(t)}removeEffect(t){const e=this.components.indexOf(t);e>=0&&this.components.splice(e,1)}}Hk([Ir([o=>qk(o),Qe])],pf.prototype,"components");var Xk=Object.defineProperty,Qk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Xk(t,e,n),n};class Th extends Qe{constructor(){super(...arguments);r(this,"preset",new U(2))}get typeName(){return"Antialiasing"}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=i=>{e.applyPreset(i)},e}}Qk([m(U)],Th.prototype,"preset");en("Antialiasing",Th);var Yk=Object.defineProperty,Oy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Yk(t,e,n),n},hr;const mf=(hr=class extends Qe{constructor(){super(...arguments);r(this,"threshold",new U(.9));r(this,"intensity",new U(1));r(this,"scatter",new U(.7));r(this,"selectiveBloom")}get typeName(){return"Bloom"}init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=hr.useSelectiveBloom),this.selectiveBloom){const i=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});i.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value}),e.setAttributes(Zb.EffectAttribute.CONVOLUTION);return this.intensity.onValueChanged=i=>{e.intensity=i},this.threshold.onValueChanged=i=>{e.luminanceMaterial.threshold=Math.pow(i,2.2)},this.scatter.onValueChanged=i=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=i,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=h.MathUtils.lerp(.1,.9,i))},e}},r(hr,"useSelectiveBloom",!1),hr);Oy([m(U)],mf.prototype,"threshold");Oy([m(U)],mf.prototype,"intensity");Oy([m(U)],mf.prototype,"scatter");let gf=mf;en("Bloom",gf);var Kk=Object.defineProperty,Zk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Kk(t,e,n),n};class Ah extends Qe{constructor(){super(...arguments);r(this,"intensity",new U(0))}get typeName(){return"ChromaticAberration"}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new h.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=i=>i*.02,this.intensity.onValueChanged=i=>{e.offset.x=-i,e.offset.y=i},e}}Zk([m(U)],Ah.prototype,"intensity");en("ChromaticAberration",Ah);var nc=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(nc||{});const Db=new Map;function Tp(o){switch(o){case 0:return h.LinearToneMapping;case 1:return h.ReinhardToneMapping;case 2:return h.ACESFilmicToneMapping;case 3:return h.AgXToneMapping;case 4:return h.NeutralToneMapping;default:return Db.has(o)||(Db.set(o,!0),console.warn("[Postprocessing] Unknown tone mapping mode",o)),h.NeutralToneMapping}}function Jk(o){switch(o){case h.LinearToneMapping:return 0;case h.ACESFilmicToneMapping:return 2;case h.AgXToneMapping:return 3;case h.NeutralToneMapping:return 1;case h.ReinhardToneMapping:return 1;default:return 0}}function Ud(o){switch(o){case h.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case h.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case h.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case h.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case h.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var eR=Object.defineProperty,ux=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&eR(t,e,n),n};const Ap=x("debugpost");class ko extends Qe{constructor(){super(...arguments);r(this,"mode",new U(void 0));r(this,"exposure",new U(1));r(this,"_tonemappingEffect",null)}get typeName(){return"ToneMapping"}setMode(e){const i=nc[e];return i===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=i,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=hx(this);e&&super.onEffectEnabled(e)}onCreateEffect(){var n;if(this.mode.isInitialized==!1){const s=Jk(this.context.renderer.toneMapping);Ap&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+s),this.mode.initialize(s)}(n=this._tonemappingEffect)==null||n.dispose();const e=Tp(this.mode.value),i=this._tonemappingEffect=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Ud(e)});return this.mode.onValueChanged=s=>{if(typeof s=="string")s=Vv(s),i.mode=Ud(s);else{const a=Tp(s);i.mode=Ud(a)}i.name="ToneMapping ("+nc[s]+")",Ap&&console.log("[PostProcessing] ToneMapping mode changed to",nc[s],e,i.mode)},Ap&&console.log("[PostProcessing] Use ToneMapping",nc[this.mode.value],e,i.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),i}onBeforeRender(){var e;if(this._tonemappingEffect&&((e=this.postprocessingContext)!=null&&e.handler.getEffectIsActive(this._tonemappingEffect))&&(this.mode.overrideState&&(this.context.renderer.toneMapping=Tp(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const i=Math.max(.01,this.exposure.value);this.context.renderer.toneMappingExposure=i}}}ux([m(U)],ko.prototype,"mode");ux([m(U)],ko.prototype,"exposure");en("Tonemapping",ko);var tR=Object.defineProperty,yf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&tR(t,e,n),n};class No extends Qe{constructor(){super(...arguments);r(this,"remap",!0);r(this,"postExposure",new U(1));r(this,"contrast",new U(0));r(this,"hueShift",new U(0));r(this,"saturation",new U(0))}get typeName(){return"ColorAdjustments"}init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let i=1;return e>0?i=200:e<0&&(i=100),e/i},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){var a,l;const e=[];let i=(a=this.postprocessingContext)==null?void 0:a.components.find(c=>c instanceof ko);i||(i=new ko,(l=this.postprocessingContext)==null||l.components.push(i)),this.postExposure.onValueChanged=c=>{this.postExposure.overrideState&&i?i.exposure.value=c:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const n=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=c=>n.contrast=c;const s=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=c=>s.hue=c,this.saturation.onValueChanged=c=>s.saturation=c,e.push(n),e.push(s),e}}yf([m(U)],No.prototype,"postExposure");yf([m(U)],No.prototype,"contrast");yf([m(U)],No.prototype,"hueShift");yf([m(U)],No.prototype,"saturation");en("ColorAdjustments",No);var iR=Object.defineProperty,Kr=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&iR(t,e,n),n};const nR=x("debugpost");class Pn extends Qe{constructor(){super(...arguments);r(this,"mode");r(this,"focusDistance",new U(1));r(this,"focalLength",new U(.2));r(this,"aperture",new U(20));r(this,"gaussianMaxRadius",new U);r(this,"resolutionScale",new U(1/window.devicePixelRatio));r(this,"bokehScale",new U)}get typeName(){return"DepthOfField"}init(){this.focalLength.valueProcessor=i=>{const n=i/300;return z.lerp(2,.01,n)};const e=20;this.aperture.valueProcessor=i=>{const n=1-i/32;return z.lerp(1,e,n)}}onCreateEffect(){if(this.mode===0){nR&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=i=>{e.cocMaterial.worldFocusDistance=i},this.focalLength.onValueChanged=i=>e.cocMaterial.worldFocusRange=i,this.aperture.onValueChanged=i=>e.bokehScale=i,this.resolutionScale&&(this.resolutionScale.onValueChanged=i=>e.resolution.scale=i),[e]}unapply(){}}Kr([m()],Pn.prototype,"mode");Kr([m(U)],Pn.prototype,"focusDistance");Kr([m(U)],Pn.prototype,"focalLength");Kr([m(U)],Pn.prototype,"aperture");Kr([m(U)],Pn.prototype,"gaussianMaxRadius");Kr([m(U)],Pn.prototype,"resolutionScale");Kr([m(U)],Pn.prototype,"bokehScale");en("DepthOfField",Pn);class Vc extends Qe{constructor(e){super();r(this,"effect");this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var sR=Object.defineProperty,oR=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&sR(t,e,n),n};class Lh extends Qe{constructor(){super(...arguments);r(this,"granularity",new U(10))}get typeName(){return"PixelationEffect"}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=i=>{e.granularity=i},e}}oR([m(U)],Lh.prototype,"granularity");en("PixelationEffect",Lh);var rR=Object.defineProperty,Dh=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&rR(t,e,n),n};class zs extends Qe{constructor(){super(...arguments);r(this,"intensity",new U(2));r(this,"falloff",new U(1));r(this,"samples",new U(9));r(this,"color",new U(new h.Color(0,0,0)));r(this,"luminanceInfluence",new U(.7));r(this,"_ssao")}get typeName(){return"ScreenSpaceAmbientOcclusion"}onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof h.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}onCreateEffect(){const e=this.context.mainCamera,i=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),n=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:i.texture,resolutionScale:.5}),s=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,i.texture,{normalDepthBuffer:n.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=l=>{s.intensity=l},this.falloff.onValueChanged=l=>{s.ssaoMaterial.radius=l*.1},this.samples.onValueChanged=l=>{s.ssaoMaterial.samples=l},this.color.onValueChanged=l=>{s.color||(s.color=new h.Color),s.color.copy(l)},this.luminanceInfluence.onValueChanged=l=>{s.luminanceInfluence=l};const a=new Array;return a.push(i),a.push(n),a.push(s),a}}Dh([m(U)],zs.prototype,"intensity");Dh([m(U)],zs.prototype,"falloff");Dh([m(U)],zs.prototype,"samples");Dh([m(U)],zs.prototype,"color");Dh([m(U)],zs.prototype,"luminanceInfluence");en("ScreenSpaceAmbientOcclusion",zs);var aR=Object.defineProperty,Zr=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&aR(t,e,n),n};const lR=x("debugN8AO");var Am=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(Am||{});class Mn extends Qe{constructor(){super(...arguments);r(this,"gammaCorrection",!0);r(this,"aoRadius",new U(1));r(this,"falloff",new U(1));r(this,"intensity",new U(1));r(this,"color",new U(new h.Color(0,0,0)));r(this,"screenspaceRadius",!1);r(this,"quality",2);r(this,"_ssao")}get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}onValidate(){this._ssao&&(this._ssao.setQualityMode(Am[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,i=this.context.domWidth,n=this.context.domHeight,s=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,i,n);s.name="SSAO N8";const a=Am[this.quality];s.setQualityMode(a),s.configuration.transparencyAware=!1;const l=new h.WebGLRenderTarget(i,n);return s.configuration.beautyRenderTarget=l,s.configuration.autoRenderBeauty=!1,s.configuration.gammaCorrection=this.gammaCorrection,s.configuration.screenSpaceRadius=this.screenspaceRadius,lR&&(s.enableDebugMode(),console.log(s),setInterval(()=>{console.log("SSAO",s.lastTime)},1e3),setInterval(()=>{console.log("SSAO",s.enabled,{ssao:s,autoRenderBeauty:s.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=c=>{s.configuration.intensity=c},this.falloff.onValueChanged=c=>{s.configuration.distanceFalloff=c},this.aoRadius.onValueChanged=c=>{s.configuration.aoRadius=c},this.color.onValueChanged=c=>{s.color||(s.color=new h.Color),s.configuration.color.copy(c)},s}}Zr([xt(),m()],Mn.prototype,"gammaCorrection");Zr([m(U)],Mn.prototype,"aoRadius");Zr([m(U)],Mn.prototype,"falloff");Zr([m(U)],Mn.prototype,"intensity");Zr([m(U)],Mn.prototype,"color");Zr([xt(),m()],Mn.prototype,"screenspaceRadius");Zr([xt(),m()],Mn.prototype,"quality");en("ScreenSpaceAmbientOcclusionN8",Mn);var cR=Object.defineProperty,hR=Object.getOwnPropertyDescriptor,fx=(o,t,e,i)=>{for(var n=hR(t,e),s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&cR(t,e,n),n};class Ih extends Qe{constructor(){super(...arguments);r(this,"order",it.Sharpening);r(this,"_effect");r(this,"_amount",1);r(this,"_radius",1)}get typeName(){return"Sharpening"}onCreateEffect(){return this._effect??(this._effect=new(dR())),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}}fx([m()],Ih.prototype,"amount");fx([m()],Ih.prototype,"radius");function dR(){const o=`
1246
+ void mainSupport() {
1247
+ vUv = uv;
1248
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1249
+ }
1250
+ `,t=`
1251
+ uniform sampler2D tDiffuse;
1252
+ uniform float amount;
1253
+ uniform float radius;
1254
+
1255
+ void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1256
+ float tx = 1.0 / resolution.x;
1257
+ float ty = 1.0 / resolution.y;
1258
+ vec2 texelSize = vec2(tx, ty);
1259
+
1260
+ vec4 blurred = vec4(0.0);
1261
+ float total = 0.0;
1262
+
1263
+ for (float x = -radius; x <= radius; x++) {
1264
+ for (float y = -radius; y <= radius; y++) {
1265
+ vec2 offset = vec2(x, y) * texelSize;
1266
+ vec4 diffuse = texture2D(tDiffuse, uv + offset);
1267
+ float weight = exp(-length(offset) * amount);
1268
+ blurred += diffuse * weight;
1269
+ total += weight;
1270
+ }
1271
+ }
1272
+
1273
+ if (total > 0.0) {
1274
+ blurred /= total;
1275
+ }
1276
+
1277
+ // Calculate the sharpened color using inputColor
1278
+ vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1279
+ // Keep original alpha
1280
+ sharp.a = inputColor.a;
1281
+
1282
+ // Ensure the sharp color does not go below 0 or above 1
1283
+ // This means: sharpening must happen AFTER tonemapping.
1284
+ sharp = clamp(sharp, 0.0, 1.0);
1285
+
1286
+ outputColor = sharp;
1287
+ }
1288
+
1289
+ `;class e extends exports.MODULES.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",t,{vertexShader:o,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new h.Uniform$1(1)],["radius",new h.Uniform$1(1)]]),attributes:Zb.EffectAttribute.CONVOLUTION})}}return e}var uR=Object.defineProperty,gl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&uR(t,e,n),n};class as extends Qe{constructor(){super(...arguments);r(this,"offset",new U(0));r(this,"rotation",new U(0));r(this,"focusArea",new U(.4));r(this,"feather",new U(.3));r(this,"kernelSize",new U(2));r(this,"resolutionScale",new U(1/window.devicePixelRatio))}get typeName(){return"TiltShiftEffect"}init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=exports.MODULES.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:exports.MODULES.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=i=>e.offset=i,this.rotation.onValueChanged=i=>e.rotation=i,this.focusArea.onValueChanged=i=>e.focusArea=i,this.feather.onValueChanged=i=>e.feather=i,this.kernelSize.onValueChanged=i=>e.blurPass.kernelSize=i,this.resolutionScale.onValueChanged=i=>e.resolution.scale=i/window.devicePixelRatio,e}}gl([m(U)],as.prototype,"offset");gl([m(U)],as.prototype,"rotation");gl([m(U)],as.prototype,"focusArea");gl([m(U)],as.prototype,"feather");gl([m(U)],as.prototype,"kernelSize");gl([m(U)],as.prototype,"resolutionScale");en("TiltShiftEffect",as);var fR=Object.defineProperty,ky=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&fR(t,e,n),n};class Jr extends Qe{constructor(){super(...arguments);r(this,"color",new U({r:0,g:0,b:0,a:1}));r(this,"intensity",new U(0));r(this,"center",new U({x:.5,y:.5}))}get typeName(){return"Vignette"}init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=i=>{e.offset=i,this.updateDarkness(e)},this.color.onValueChanged=i=>{this.updateDarkness(e)},e}updateDarkness(e){const i=this.intensity.value;e.darkness=i}}ky([m(U)],Jr.prototype,"color");ky([m(U)],Jr.prototype,"intensity");ky([m(U)],Jr.prototype,"center");en("Vignette",Jr);globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const us=x("debugpost"),Lp=Symbol("needle:postprocessing-handler"),Dl=Symbol("needle:previous-autoclear-state"),Il=Symbol("needle:previous-tone-mapping");class Ry{constructor(t){r(this,"_composer",null);r(this,"_lastVolumeComponents");r(this,"_effects",[]);r(this,"_isActive",!1);r(this,"context");r(this,"_anyPassHasDepth",!1);r(this,"_anyPassHasNormal",!1);r(this,"_hasSmaaEffect",!1);r(this,"_customInputBuffer",null);r(this,"_customInputBufferId",0);r(this,"_multisampling",0);r(this,"_menuEntry",null);r(this,"_passIndices",null);this.context=t}getEffectIsActive(t){return t?this._isActive&&this._effects.some(e=>e.effect===t):!1}get isActive(){return this._isActive}get composer(){return this._composer}apply(t){return this._isActive=!0,this.onApply(this.context,t)}unapply(t=!0){var n,s;if(us&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const a of this._lastVolumeComponents)a.unapply();this._lastVolumeComponents.length=0}const e=this.context;e[Lp]===this&&(delete e[Lp],typeof e.renderer[Dl]=="boolean"&&(e.renderer.autoClear=e.renderer[Dl]),typeof e.renderer[Il]=="number"&&(e.renderer.toneMapping=e.renderer[Il])),(n=this._composer)==null||n.removeAllPasses(),t&&((s=this._composer)==null||s.dispose()),e.composer===this._composer&&(e.composer=null)}dispose(){this.unapply(!0);for(const t of this._effects)t.effect.dispose();this._effects.length=0,this._composer=null}async onApply(t,e){if(!e)return;await Promise.all([exports.MODULES.POSTPROCESSING.load(),exports.MODULES.POSTPROCESSING_AO.load()]),t[Lp]=this,us&&console.log("Apply Postprocessing Effects",e),this._lastVolumeComponents=[...e],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=t,s.apply){if(s.active){if(!t.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;if(Array.isArray(a))for(const l of a)this._effects.push({effect:l,priority:s.order});else this._effects.push({effect:a,priority:s.order})}}else s.active&&me("Volume component is not a VolumeComponent: "+s.__type)}this.applyEffects(t)}get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}set multisampling(t){this._multisampling=t}get multisampling(){return this._multisampling}applyEffects(t){var d;if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const e=t.mainCameraComponent,i=t.renderer,n=t.scene,s=e.threeCamera;if(typeof i[Dl]=="boolean"&&(i.autoClear=i[Dl]),i[Dl]=i.autoClear,typeof i[Il]=="number"&&(i.toneMapping=i[Il]),i[Il]=i.toneMapping,i.toneMapping!=h.NoToneMapping&&!this._effects.find(u=>u instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect)){const u=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect;u.name=`ToneMapping (${i.toneMapping})`,u.mode=Ud(i.toneMapping),this._effects.push({effect:u,priority:it.ToneMapping})}this._composer||(this._composer=new exports.MODULES.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:h.HalfFloatType,stencilBuffer:!0})),t.composer&&t.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),t.composer=this._composer;const a=t.composer;a.setMainCamera(s),a.setRenderer(i),a.setMainScene(n),a.autoRenderToScreen=!0,a.multisampling=0;for(const u of a.passes)u.dispose();a.removeAllPasses();const l=new exports.MODULES.POSTPROCESSING.MODULE.RenderPass(n,s);l.name="RenderPass",l.mainScene=n,a.addPass(l);const c=l.render;(d=this._customInputBuffer)==null||d.dispose(),this._customInputBuffer=null,l.render=(u,f,p,g,y)=>{var _;f&&(f.samples=0,p&&(p.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==f.width||this._customInputBuffer.height!==f.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==f.texture.format||this._customInputBuffer.texture.type!==h.HalfFloatType)&&((_=this._customInputBuffer)==null||_.dispose(),this._customInputBuffer=new h.WebGLRenderTarget(f.width,f.height,{format:f.texture.format,type:h.HalfFloatType,depthBuffer:f.depthBuffer,depthTexture:f.depthTexture?new h.DepthTexture(f.width,f.height):void 0,stencilBuffer:f.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:f.texture.minFilter??h.LinearFilter,magFilter:f.texture.magFilter??h.LinearFilter,generateMipmaps:f.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&f.depthTexture&&(this._customInputBuffer.depthTexture.format=f.depthTexture.format,this._customInputBuffer.depthTexture.type=f.depthTexture.type),this._customInputBuffer.samples>0&&(this._customInputBuffer.ignoreDepthForMultisampleCopy=!1),us&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),c.call(l,u,this._customInputBuffer,p,g,y),Cr.blit(this._customInputBuffer.texture,f,{renderer:u,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0}))};try{Bk(this._effects);let u=!1,f=null;for(let y=this._effects.length-1;y>=0;y--){const _=this._effects[y].effect;if(_ instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect){if(u){us&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${_.name} and ${f==null?void 0:f.name}. Only the last one added will be used.`),this._effects.splice(y,1);continue}f=_,u=!0}}const p=[];let g=!1;for(const y of this._effects){const _=y.effect;if(_ instanceof exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:_ instanceof exports.MODULES.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(_ instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect&&f!==_))if(_ instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect){const b=_.getAttributes(),v=exports.MODULES.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;b&v&&(us&&console.log("[PostProcessing] Convolution effect: "+_.name),g&&(us&&console.log("[PostProcessing] Merging effects with convolution",p.map(w=>w.name).join(", ")),this.createPassForMergeableEffects(p,a,s,n)),g=!0),p.push(_)}else _ instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass?(g=!1,this.createPassForMergeableEffects(p,a,s,n),_.renderToScreen=!1,a.addPass(_)):(g=!1,this.createPassForMergeableEffects(p,a,s,n),a.addPass(_))}this.createPassForMergeableEffects(p,a,s,n)}catch(u){console.error("Error while applying postprocessing effects",u),a.removeAllPasses()}for(let u=0;u<a.passes.length;u++){const f=a.passes[u],p=u===a.passes.length-1;(f==null?void 0:f.configuration)!==void 0?f.configuration.gammaCorrection=p:"autosetGamma"in f&&(f.autosetGamma=p),this._anyPassHasDepth||(this._anyPassHasDepth=f.needsDepthTexture)}us&&console.log("[PostProcessing] Passes →",[...a.passes],`
1290
+ ---------------------------------
1291
+ • `+a.passes.map(u=>u.name).join(`
1292
+ • `)+`
1293
+ `),us&&this._onCreateEffectsDebug(this._composer,s)}createPassForMergeableEffects(t,e,i,n){if(t.length>0){const s=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(i,...t);s.name=t.map(a=>a.name).join(", "),s.mainScene=n,s.enabled=!0,s.renderToScreen=!1,e.addPass(s),t.length=0}}_onCreateEffectsDebug(t,e){if(us==="passes"){const i=new exports.MODULES.POSTPROCESSING.MODULE.DepthEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(e,i);if(n.name="Depth Effect Pass",n.enabled=!1,t.passes.push(n),this._passIndices!==null){const a=[t.passes[0]];this._passIndices.length>0&&a.push(...this._passIndices.filter(l=>l!==0).map(l=>t.passes[l]).filter(l=>l)),a.length>0&&console.log("[PostProcessing] Passes (selected) →",a),t.passes.length=0;for(const l of a)l.enabled=!0,l.renderToScreen=!1,t.addPass(l)}const s=this.context.menu;if(s&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const a=document.createElement("select");a.multiple=!0;const l=document.createElement("option");l.innerText="Final Output",l.value="-1",a.appendChild(l);for(const c of t.passes){const d=document.createElement("option");d.innerText=c.name,d.value=`${t.passes.indexOf(c)}`,d.title=c.name,a.appendChild(d)}s.appendChild(a),this._menuEntry=a,a.addEventListener("change",()=>{const c=Array.from(a.selectedOptions).map(d=>parseInt(d.value));c.length===1&&c[0]===-1?this._passIndices=null:this._passIndices=c,this.applyEffects(this.context)})}}}}var pR=Object.defineProperty,px=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&pR(t,e,n),n};const Qo=x("debugpost");class yl extends D{constructor(){super(...arguments);r(this,"sharedProfile");r(this,"multisampling","auto");r(this,"_postprocessing");r(this,"_activeEffects",[]);r(this,"_effects",[]);r(this,"_componentEnabledTime",-1);r(this,"_multisampleAutoChangeTime",0);r(this,"_multisampleAutoDecreaseTime",0);r(this,"_lastApplyTime");r(this,"_rapidApplyCount",0);r(this,"_isDirty",!1);r(this,"_modificationQueue");r(this,"_recreateId",-1)}get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}addEffect(e){let i=e;return i instanceof Qe||(i=new Vc(i)),i.gameObject===void 0&&this.gameObject.addComponent(i),this._effects.includes(i)||(this._effects.push(i),this._isDirty=!0),e}removeEffect(e){var n,s,a,l;let i=-1;if(e instanceof Qe?i=this._effects.indexOf(e):i=this._effects.findIndex(c=>c instanceof Vc&&c.effect===e),i!==-1)return this._effects.splice(i,1),this._isDirty=!0,e;if(e instanceof Qe){const c=(s=(n=this.sharedProfile)==null?void 0:n.components)==null?void 0:s.indexOf(e);c!==void 0&&c!==-1&&(this._isDirty=!0,(l=(a=this.sharedProfile)==null?void 0:a.components)==null||l.splice(c,1))}return e}markDirty(){this._isDirty=!0}awake(){var e;Qo&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",i=>{i.key==="p"&&(this.enabled=!this.enabled,Te("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),(e=this.sharedProfile)==null||e.__init(this)}onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){var e;(e=this._postprocessing)==null||e.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(Qo||B())&&console.warn("[PostProcessing] Disabling multisampling you're using SMAA and have set the 'multisampling: auto' on your PostprocessingManager/Volume component. If you need anti-aliasing, consider adding an Antialiasing component or SMAA effect to the PostprocessingManager."));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const i=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let n=this._postprocessing.multisampling*.5;n=Math.floor(n),n!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=n),Qo&&console.debug(`[PostProcessing] Reduced multisampling from ${i} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let n=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;n=Math.floor(n),n!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=n),Qo&&console.debug(`[PostProcessing] Increased multisampling from ${i} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this.context.mainCamera){const e=this.context.composer.passes;for(const i of e)if(i.mainCamera&&i.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){var e;(e=this._postprocessing)==null||e.dispose()}apply(){var e,i,n;if(Qo&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),B()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,(e=this.sharedProfile)!=null&&e.components){const s=this.sharedProfile.components;for(const a of s)a.active&&a.enabled&&!this._activeEffects.includes(a)&&this._activeEffects.push(a)}for(const s of this._effects)s.active&&s.enabled&&!this._activeEffects.includes(s)&&this._activeEffects.push(s);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new Ry(this.context)),(i=this._postprocessing.apply(this._activeEffects))==null||i.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=exports.DeviceUtilities.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),Qo&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${exports.DeviceUtilities.isMobileDevice()})`)):Qo&&console.warn("[PostProcessing] No composer found"))})):(n=this._postprocessing)==null||n.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){var i,n;if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!((i=this._activeEffects)!=null&&i.length))return;const s=e.propertyName.split(".");if(s.length===3||s.length===4){const a=s[1],l=s[2];for(const c of this._activeEffects)if(((n=c.typeName)==null?void 0:n.toLowerCase())===a.toLowerCase()){if(l==="active"){c.active=e.value,this.scheduleRecreate();return}if(!xd.has(a)){const d=new Array;xd.set(a,d);const u=Object.keys(c);for(const f of u)c[f]instanceof U&&d.push(f)}if(xd.has(a)){const d=l.toLowerCase(),u=xd.get(a);for(const f of u)if(f.toLowerCase()===d){const p=c[f];p instanceof U&&(s.length===4&&s[3]==="active"?(p.overrideState=e.value,this.scheduleRecreate()):p&&p.value!==void 0&&(p.value=e.value));return}}console.warn("Unknown modification",l);return}}return!0}return!1}scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}px([Ir(pf)],yl.prototype,"sharedProfile");px([Ir()],yl.prototype,"multisampling");const xd=new Map;Ik(yl);async function Ey(o){const{NeedleEngineWebComponent:t}=await Promise.resolve().then(()=>$E);t.observedAttributes.includes(o)||t.observedAttributes.push(o)}var mR=Object.defineProperty,pt=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&mR(t,e,n),n};const Pt=x("debugsceneswitcher"),gR=x("sceneswitcher:clearscene"),zd="scene";Ey(zd);const Ys=Promise.resolve(!1);class We extends D{constructor(){super(...arguments);r(this,"autoLoadFirstScene",!0);r(this,"scenes",[]);r(this,"loadingScene");r(this,"queryParameterName","scene");r(this,"useSceneName",!0);r(this,"clamp",!0);r(this,"useHistory",!0);r(this,"useKeyboard",!0);r(this,"useSwipe",!0);r(this,"useSceneLighting",!0);r(this,"useSceneBackground",!0);r(this,"preloadNext",1);r(this,"preloadPrevious",1);r(this,"preloadConcurrent",2);r(this,"createMenuButtons",!1);r(this,"sceneLoadingStart",new ye);r(this,"sceneLoadingProgress",new ye);r(this,"sceneLoaded",new ye);r(this,"_currentIndex",-1);r(this,"_currentScene");r(this,"_engineElementOverserver");r(this,"_preloadScheduler");r(this,"_menuButtons");r(this,"onPopState",async e=>{if(!this.useHistory)return;const i=this.useHistory;try{this.useHistory=!1;let n=!1;if(this.queryParameterName&&(n=await this.tryLoadFromQueryParam()),!n){const s=e==null?void 0:e.state;if(s&&s.startsWith(this.guid)){const a=s.substr(this.guid.length+2);Pt&&console.log("PopState",a),await this.trySelectSceneFromValue(a)}}}finally{this.useHistory=i}});r(this,"normalizedSwipeThresholdX",.1);r(this,"_didSwipe",!1);r(this,"onInputPointerMove",e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const i=this.context.input.getPointerPositionDelta(e.button);if(i){const n=i.x/this.context.domWidth;n>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):n<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}});r(this,"onInputPointerUp",e=>{e.button===0&&(this._didSwipe=!1)});r(this,"onInputKeyDown",e=>{if(!this.useKeyboard||!this.scenes)return;const i=e.key.toLowerCase();if(!i)return;const n=parseInt(i)-1;if(n>=0){this.trySelectSceneFromValue(n);return}switch(i){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}});r(this,"__lastSwitchScene");r(this,"__lastSwitchScenePromise");r(this,"_currentlyLoadingScene");r(this,"_lastLoadingScene");r(this,"_loadingScenePromise");r(this,"_isCurrentlyLoading",!1);r(this,"_currentLoadingProgress")}get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof h.Object3D?S.remove(e.asset):e instanceof h.Object3D&&S.remove(e);Pt&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ee.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const i of e)if(i.type==="attributes"&&i.attributeName===zd){const n=this.context.domElement.getAttribute(zd);n!==null&&this.trySelectSceneFromValue(n)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new yR(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(zd);try{(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}finally{}}this.createMenuButtons&&(this._menuButtons??(this._menuButtons=[]),this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){var e;if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ee.PointerUp,this.onInputPointerUp),(e=this._preloadScheduler)==null||e.stop(),this._menuButtons){for(const i of this._menuButtons)i.remove();this._menuButtons=void 0}}addScene(e){if(typeof e=="string"){let i=this.context.addressables.findAssetReference(e);return i||(i=new te(e),this.context.addressables.registerAssetReference(i)),this.scenes.push(i),i}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){var n,s,a;if(Pt&&console.log("select",e),typeof e=="object"&&console.warn('Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const l=(n=this.scenes)==null?void 0:n.find(c=>c.url===e);if(!l){const c=te.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(c)}if(l)e=(s=this.scenes)==null?void 0:s.indexOf(l);else return Ys}if(!((a=this.scenes)!=null&&a.length))return Ys;if(e<0){if(this.clamp)return Ys;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Ys;e=0}const i=this.scenes[e];return this.switchScene(i)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}async switchScene(e){var n;if(!(e instanceof te)){const s=typeof e;if(s==="string")return this.select(e);if(s==="number")return this.select(e);if(e&&e instanceof h.Object3D){const a=(n=this.scenes)==null?void 0:n.indexOf(e);e=new te(e.name,void 0,e),a>=0&&(this.scenes[a]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${s}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){Pt&&console.log("UNLOAD",e.url,"HasURL?: "+e.hasUrl);const i=this.tryGetSceneEventListener(e.asset);if(i!=null&&i.sceneClosing){const n=i.sceneClosing();n instanceof Promise&&await n}e.hasUrl?e.unload():e.asset instanceof h.Object3D&&S.remove(e.asset)}}async __internalSwitchScene(e){var n,s,a,l,c;await this.__unloadCurrentScene();const i=this._currentIndex=((n=this.scenes)==null?void 0:n.indexOf(e))??-1;try{this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const d=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:i}});this.dispatchEvent(d),(s=this.sceneLoadingStart)==null||s.invoke(d.detail),await this.onStartLoading(),await e.loadAssetAsync((f,p)=>{var g;if(Pt){const y=p.loaded/p.total,_="["+"=".repeat(Math.floor(y*20))+"-".repeat(20-Math.floor(y*20))+"]";console.debug(`[SceneSwitcher] Download ${(y*100).toFixed(1)} % ${_}`,e.url)}this._currentLoadingProgress=p,this.dispatchEvent(p),(g=this.sceneLoadingProgress)==null||g.invoke(p)}).catch(console.error),await this.onEndLoading();const u=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:i}});if(this.dispatchEvent(u),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,u.defaultPrevented)return Pt&&console.warn("Adding loaded scene prevented:",e,u),!1;if(!e.asset)return Pt&&console.warn("Failed loading scene:",e),!1;if(this._currentIndex===i){if(Pt&&console.log("ADD",e.url),this._currentScene=e,gR){const g=((a=this.context.mainCameraComponent)==null?void 0:a.gameObject)||this.context.mainCamera;g==null||g.removeFromParent();const y=this.gameObject.removeFromParent();Ei(this.context.scene,!0,!0),this.context.scene=new h.Scene,this.context.scene.add(y),g&&this.context.scene.add(g)}if(S.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const g=this.context.lightmaps.tryGetSkybox(e.url);g?(g.mapping=h.EquirectangularReflectionMapping,this.context.scene.background=g):Pt&&console.warn("SceneSwitcher: Can't find skybox for scene "+e.url)}if(this.useHistory&&i>=0){let g=i.toString();if(this.useSceneName&&(e instanceof h.Object3D?g=e.name:e.url&&(g=Ib(e.url))),(l=this.queryParameterName)!=null&&l.length)Cc(this.queryParameterName,g,this.useHistory);else{const y=history.state,_=this.guid+"::"+i;y!==_&&history.pushState(_,"unused",location.href)}}const f=this.tryGetSceneEventListener(e.asset);if(f!=null&&f.sceneOpened){const g=f.sceneOpened(this);g instanceof Promise&&await g}const p=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:i}});return this.dispatchEvent(p),(c=this.sceneLoaded)==null||c.invoke(this),!0}}catch(d){console.error(d)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const i=this.scenes[e];if(i instanceof te)return i.preload()}return Ys}tryLoadFromQueryParam(){var i;if(!((i=this.queryParameterName)!=null&&i.length))return Ys;const e=x(this.queryParameterName);return typeof e=="boolean"?Ys:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const i=parseInt(e);if(i>=0&&i<this.scenes.length)return this.select(i);{const n=e.toLowerCase();for(let s=0;s<this.scenes.length;s++){const a=this.scenes[s];if(!a)continue;if((a instanceof h.Object3D?a.name:Ib(a.url)).toLowerCase().includes(n))return this.select(s)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Yt()&&console.warn('Can not find scene: "'+e+'"',this),Ys}async onStartLoading(){var e,i;if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=(e=this.loadingScene)==null?void 0:e.loadAssetAsync().then(n=>n!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&((i=this.loadingScene)!=null&&i.asset))){Pt&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const n=this.loadingScene.asset;S.add(n,this.gameObject);const s=this.tryGetSceneEventListener(n);if(s!=null&&s.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}}if(this._isCurrentlyLoading){const n=this.tryGetSceneEventListener(this.gameObject);if(n&&n.sceneOpened){const s=n.sceneOpened(this);s instanceof Promise&&await s}}}async onEndLoading(){var e;if(this._isCurrentlyLoading=!1,(e=this.loadingScene)!=null&&e.asset){Pt&&console.log("Remove loading scene",this.loadingScene.url);const i=this.loadingScene.asset,n=this.tryGetSceneEventListener(i);if(typeof(n==null?void 0:n.sceneClosing)=="function"){const s=n.sceneClosing();s instanceof Promise&&await s}S.remove(i)}if(!this._isCurrentlyLoading){const i=this.tryGetSceneEventListener(this.gameObject);if(i&&i.sceneClosing){const n=i.sceneClosing();n instanceof Promise&&await n}}}tryGetSceneEventListener(e,i=0){if(!e)return null;const n=S.foreachComponent(e,s=>{const a=s;if(a.sceneClosing||a.sceneOpened)return a});if(i===0&&!n&&e.children.length)for(const s of e.children){const a=this.tryGetSceneEventListener(s,i+1);if(a)return a}return n||null}}pt([m()],We.prototype,"autoLoadFirstScene");pt([m(te)],We.prototype,"scenes");pt([m(te)],We.prototype,"loadingScene");pt([m()],We.prototype,"queryParameterName");pt([m()],We.prototype,"useSceneName");pt([m()],We.prototype,"clamp");pt([m()],We.prototype,"useHistory");pt([m()],We.prototype,"useKeyboard");pt([m()],We.prototype,"useSwipe");pt([m()],We.prototype,"useSceneLighting");pt([m()],We.prototype,"useSceneBackground");pt([m()],We.prototype,"preloadNext");pt([m()],We.prototype,"preloadPrevious");pt([m()],We.prototype,"preloadConcurrent");pt([m()],We.prototype,"createMenuButtons");pt([m(ye)],We.prototype,"sceneLoadingStart");pt([m(ye)],We.prototype,"sceneLoadingProgress");pt([m(ye)],We.prototype,"sceneLoaded");function Ib(o){const t=o.split("/").pop(),e=t==null?void 0:t.split(".").shift();return e!=null&&e.length?e:o}class yR{constructor(t,e=1,i=1,n=2){r(this,"maxLoadAhead");r(this,"maxLoadBehind");r(this,"maxConcurrent");r(this,"_isRunning",!1);r(this,"_switcher");r(this,"_loadTasks",[]);r(this,"_maxConcurrentLoads",1);this._switcher=t,this.maxLoadAhead=e,this.maxLoadBehind=i,this.maxConcurrent=n}begin(t){if(this._isRunning)return;Pt&&console.log("Preload begin",{delay:t}),this._isRunning=!0;let e=-10,i,n;const s=this._switcher.scenes,a=Date.now()+t,l=setInterval(()=>{if(this.allLoaded()&&(Pt&&console.log("All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(l);return}if(Date.now()<a||this.canLoadNewScene()===!1)return;(e===-10||e!==this._switcher.currentIndex)&&(e=this._switcher.currentIndex,n=0,i=0);const c=n%2===0;c&&(i+=1),n+=1;const d=c?this.maxLoadAhead:this.maxLoadBehind;if(i>d)return;const u=c?e+i:e-i;if(!(u<0)&&!(u<0||u>=s.length)&&!this._loadTasks.some(f=>f.index===u)){const f=s[u];Pt&&console.log("Preload scene",{roomIndex:u,searchForward:c,lastRoom:e,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},f==null?void 0:f.url),new _R(u,f,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const t of this._switcher.scenes)if(t!=null&&t.isLoaded&&t.isLoaded()===!1)return!1}return!0}}class _R{constructor(t,e,i){r(this,"index");r(this,"asset");r(this,"tasks");this.index=t,this.asset=e,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(Pt&&console.log("Preload start: "+this.asset.url,this.index),await this.asset.preload(),Pt&&console.log("Preload finished: "+this.asset.url,this.index));const t=this.tasks.indexOf(this);t>=0&&this.tasks.splice(t,1)}}function bR(){return new Promise((o,t)=>{const i=()=>{i!=null&&(document.removeEventListener("pointerdown",i),document.removeEventListener("click",i),document.removeEventListener("dragstart",i),document.removeEventListener("touchstart",i),o())};document.addEventListener("pointerdown",i),document.addEventListener("click",i),document.addEventListener("dragstart",i),document.addEventListener("touchstart",i)})}async function vR(o){await bR(),o()}var wR=Object.defineProperty,xR=Object.getOwnPropertyDescriptor,ji=(o,t,e,i)=>{for(var n=i>1?void 0:i?xR(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&wR(t,e,n),n};const ct=x("debugvideo");var mx=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(mx||{}),gx=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(gx||{}),yx=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(yx||{});class rt extends D{constructor(){super();r(this,"playOnAwake",!0);r(this,"aspectMode",0);r(this,"clip",null);r(this,"source",1);r(this,"_url",null);r(this,"renderMode");r(this,"targetMaterialProperty");r(this,"targetMaterialRenderer");r(this,"targetTexture");r(this,"time",0);r(this,"_playbackSpeed",1);r(this,"_isLooping",!1);r(this,"_muted",!1);r(this,"_audioOutputMode",2);r(this,"playInBackground",!0);r(this,"_crossOrigin","anonymous");r(this,"_videoElement",null);r(this,"_videoTexture",null);r(this,"_videoMaterial",null);r(this,"_isPlaying",!1);r(this,"wasPlaying",!1);r(this,"visibilityChanged",e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}});r(this,"_receivedInput",!1);r(this,"_overlay",null);r(this,"_targetObjects");r(this,"_updateAspectRoutineId",-1);r(this,"_hls");r(this,"onHlsAvailable",()=>{var e;ct&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),(e=this._videoElement)==null||e.play(),ct&&console.log("HLS: loaded",this.clip))});vR(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],x("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}get url(){return this._url}set url(e){const n=this._url!==e;this.__didAwake?n&&this.setClipURL(e??""):this._url=e}get playbackSpeed(){var e;return((e=this._videoElement)==null?void 0:e.playbackRate)??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}get isLooping(){var e;return((e=this._videoElement)==null?void 0:e.loop)??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){var e;return((e=this._videoElement)==null?void 0:e.currentTime)??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;if(e){if(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA)return!0;if(e.srcObject&&e.srcObject.active)return!0}return!1}get crossOrigin(){var e;return((e=this._videoElement)==null?void 0:e.crossOrigin)??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){var e;return((e=this._videoElement)==null?void 0:e.muted)??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&B()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}preloadVideo(){ct&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,ct&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){var e,i;ct&&console.log("VideoPlayer.onEnable",gx[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?(e=this._overlay)==null||e.start():(i=this._overlay)==null||i.stop()}onDisable(){var e;window.removeEventListener("visibilitychange",this.visibilityChanged),(e=this._overlay)==null||e.stop(),this.pause()}onDestroy(){var e;this._videoElement&&((e=this.videoElement)==null||e.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}play(){var e,i;if(this._videoElement||this.create(!1),!this._videoElement){ct&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!((e=this._videoElement)!=null&&e.ended)&&!((i=this._videoElement)!=null&&i.paused))){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}ct&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(n=>{var s;console.log(n),ct&&console.error("Error playing video",n,"CODE="+n.code,(s=this.videoElement)==null?void 0:s.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),ct&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),ct&&console.log("STOP",this))}pause(){var e,i;this.time=((e=this._videoElement)==null?void 0:e.currentTime)??0,this._isPlaying=!1,(i=this._videoElement)==null||i.pause(),ct&&console.log("PAUSE",this,this.currentTime)}create(e){let i;switch(this.source){case 0:i=this.clip;break;case 1:i=this.url,!(i!=null&&i.length)&&typeof this.clip=="string"&&(i=this.clip);break}return i?(this._videoElement||(ct&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof i=="string"?(ct&&console.log("Set Video src",i),this._videoElement.src=i):(ct&&console.log("Set Video srcObject",i),this._videoElement.srcObject=i),this._videoTexture||(this._videoTexture=new h.VideoTexture(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=h.SRGBColorSpace,e&&this.handleBeginPlaying(e),ct&&console.log("Video: handle playing done...",i,e),!0):(ct&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}get screenspace(){var e;return((e=this._overlay)==null?void 0:e.enabled)??!1}set screenspace(e){var i;if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new SR(this.context)),this._overlay.add(this._videoTexture)}else(i=this._overlay)==null||i.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),ct&&console.log("created video element",e),e}handleBeginPlaying(e){var s,a;if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let i=this.gameObject;switch(this.renderMode){case 3:i=(s=this.targetMaterialRenderer)==null?void 0:s.gameObject,i||(i=(a=S.getComponent(this.gameObject,Ai))==null?void 0:a.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!i){console.error("Missing target for video material renderer",this.name,yx[this.renderMode],this);return}const n=i.material;if(n){this._targetObjects.push(i),n!==this._videoMaterial&&(this._videoMaterial=n.clone(),i.material=this._videoMaterial);const l="map",c=this._videoMaterial;if(!this.targetMaterialProperty)c[l]=this._videoTexture;else switch(this.targetMaterialProperty){default:c[l]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}*updateAspectImpl(){const e=++this._updateAspectRoutineId,i=void 0,n=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&n===this.clip&&this._isPlaying;){if(!n||typeof n=="string")return;let s;for(const a of n.getVideoTracks()){const l=a.getSettings();if(l&&l.width&&l.height){s=l.width/l.height;break}else s=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(s===void 0){for(let a=0;a<10;a++)yield;if(!this.isPlaying)break;continue}if(i===s){yield;continue}for(const a of this._targetObjects){let l=1;if(a.parent){const c=Fe(a.parent);l=c.x/c.y}switch(this.aspectMode){case 1:a.scale.y=1/s*a.scale.x*l;break;case 2:a.scale.x=s*a.scale.y*l;break}}for(let a=0;a<3;a++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(ct&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}}ji([m()],rt.prototype,"playOnAwake",2);ji([m()],rt.prototype,"aspectMode",2);ji([m(URL)],rt.prototype,"clip",2);ji([m()],rt.prototype,"source",2);ji([m(URL)],rt.prototype,"url",1);ji([m()],rt.prototype,"renderMode",2);ji([m()],rt.prototype,"targetMaterialProperty",2);ji([m(Ai)],rt.prototype,"targetMaterialRenderer",2);ji([m(h.Texture)],rt.prototype,"targetTexture",2);ji([m()],rt.prototype,"time",2);ji([m()],rt.prototype,"playbackSpeed",1);ji([m()],rt.prototype,"isLooping",1);ji([m()],rt.prototype,"audioOutputMode",1);class SR{constructor(t){r(this,"context");r(this,"_videos",[]);r(this,"_screenspaceModeQuad");r(this,"_isInScreenspaceMode",!1);r(this,"_input");this.context=t,this._input=new CR(this)}get enabled(){return this._isInScreenspaceMode}set enabled(t){t?this.start():this.stop()}add(t){this._videos.indexOf(t)===-1&&this._videos.push(t)}remove(t){if(!t)return;const e=this._videos.indexOf(t);e>=0&&this._videos.splice(e,1)}start(){var n;if(this._isInScreenspaceMode||this._videos.length<0)return;const t=this._videos[this._videos.length-1];if(!t)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=Ao.createPrimitive(Pr.Quad,{material:new PR(t)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const e=this._screenspaceModeQuad;this.context.scene.add(e),this.updateScreenspaceMaterialUniforms();const i=e.material;i==null||i.reset(),(n=this._input)==null||n.enable(i)}stop(){var t;this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&((t=this._input)==null||t.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){var e;const t=(e=this._screenspaceModeQuad)==null?void 0:e.material;t&&(t.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}}class CR{constructor(t){r(this,"_onResizeScreenFn");r(this,"_onKeyUpFn");r(this,"_onMouseWheelFn");r(this,"context");r(this,"overlay");r(this,"_material");r(this,"_isPinching",!1);r(this,"_lastPinch",0);this.overlay=t,this.context=t.context}enable(t){this._material=t,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(t.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const e=new h.Vector2;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new h.Vector2(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,e.set(s.x,s.y),e.multiplyScalar(t.zoom/-this.context.time.deltaTime*.01),t.offset=t.offset.add(e)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(e.set(n.movementX,n.movementY),e.multiplyScalar(t.zoom*-this.context.time.deltaTime*.05),t.offset=t.offset.add(e))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],a=n.touches[1],l=s.clientX-a.clientX,c=s.clientY-a.clientY,d=Math.sqrt(l*l+c*c);if(this._lastPinch!==0){const u=d-this._lastPinch;this._material.zoom-=u*.004}this._lastPinch=d}),window.addEventListener("touchend",()=>{this._isPinching=!1})}disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class PR extends h.ShaderMaterial{constructor(e){super();r(this,"_offset",new h.Vector2);this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new h.Vector4(0,0,1,1)}},this.vertexShader=`
1294
+ uniform sampler2D map;
1295
+ uniform float screenAspect;
1296
+ uniform vec4 offsetScale;
1297
+ varying vec2 vUv;
1298
+
1299
+ void main() {
1300
+
1301
+ gl_Position = vec4( position , 1.0 );
1302
+ vUv = uv;
1303
+ vUv.y = 1. - vUv.y;
1304
+
1305
+ // fit into screen
1306
+ ivec2 res = textureSize(map, 0);
1307
+ float videoAspect = float(res.x) / float(res.y);
1308
+ float aspect = videoAspect / screenAspect;
1309
+ if(aspect >= 1.0)
1310
+ {
1311
+ vUv.y = vUv.y * aspect;
1312
+ float offset = (1. - aspect) * .5;
1313
+ vUv.y = vUv.y + offset;
1314
+ }
1315
+ else
1316
+ {
1317
+ vUv.x = vUv.x / aspect;
1318
+ float offset = (1. - 1. / aspect) * .5;
1319
+ vUv.x = vUv.x + offset;
1320
+ }
1321
+
1322
+ vUv.x -= .5;
1323
+ vUv.y -= .5;
1324
+
1325
+ vUv.x *= offsetScale.z;
1326
+ vUv.y *= offsetScale.z;
1327
+ vUv.x += offsetScale.x;
1328
+ vUv.y += offsetScale.y;
1329
+
1330
+ vUv.x += .5;
1331
+ vUv.y += .5;
1332
+ }
1333
+
1334
+ `,this.fragmentShader=`
1335
+ uniform sampler2D map;
1336
+ varying vec2 vUv;
1337
+ void main() {
1338
+ if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1339
+ gl_FragColor = vec4(0., 0., 0., 1.);
1340
+ else
1341
+ {
1342
+ vec4 texcolor = texture2D(map, vUv);
1343
+ gl_FragColor = texcolor;
1344
+ }
1345
+ }
1346
+ `}set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const i=this.uniforms.offsetScale.value;i.x=e.x,i.y=e.y,this.uniforms.offsetScale.value=i,this.needsUpdate=!0}get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const i=this.uniforms.offsetScale.value;e<.001&&(e=.001),i.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}}var MR=Object.defineProperty,OR=Object.getOwnPropertyDescriptor,jh=(o,t,e,i)=>{for(var n=i>1?void 0:i?OR(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&MR(t,e,n),n};const gt=x("debugscreensharing");var _x=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))(_x||{});class Vo extends D{constructor(){super(...arguments);r(this,"allowStartOnClick",!0);r(this,"autoConnect",!1);r(this,"_videoPlayer");r(this,"_audioSource");r(this,"device","Screen");r(this,"deviceName");r(this,"deviceFilter");r(this,"_net");r(this,"_requestOpen",!1);r(this,"_currentStream",null);r(this,"_currentMode",0);r(this,"onJoinedRoom",async()=>{await yn(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()});r(this,"_activeShareRequest",null);r(this,"onReceiveStream",e=>{var i;((i=e.stream)==null?void 0:i.active)===!0&&this.setStream(e.stream,2)});r(this,"onCallEnded",e=>{gt&&console.log("CALL ENDED",this.isReceiving,this==null?void 0:this.screenspace),this.isReceiving&&(this.screenspace=!1)})}onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){var i;if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&((i=this.videoPlayer)!=null&&i.isPlaying)){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}get screenspace(){var e;return((e=this.videoPlayer)==null?void 0:e.screenspace)??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){var e;return((e=this._currentStream)==null?void 0:e.active)&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const i of e)if(i.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}awake(){typeof this.device=="number"&&(this.device=_x[this.device]),gt&&console.log("Screensharing",this.name,this),qi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new fh(this)}onEnable(){var e,i,n;(e=this._net)==null||e.enable(),(i=this._net)==null||i.addEventListener(Un.StreamReceived,this.onReceiveStream),(n=this._net)==null||n.addEventListener(Un.StreamEnded,this.onCallEnded),this.context.connection.beginListen(ee.JoinedRoom,this.onJoinedRoom),this.autoConnect&&yn(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){var e,i,n;(e=this._net)==null||e.removeEventListener(Un.StreamReceived,this.onReceiveStream),(i=this._net)==null||i.removeEventListener(Un.StreamEnded,this.onCallEnded),this.context.connection.stopListen(ee.JoinedRoom,this.onJoinedRoom),(n=this._net)==null||n.disable(),this.close()}_ensureVideoPlayer(){const e=new rt;e.aspectMode=mx.AdjustWidth,S.addComponent(this.gameObject,e),this._videoPlayer=e}async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),B()&&me("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e!=null&&e.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=S.getComponent(this.gameObject,rt)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const i=(e==null?void 0:e.constraints)??{echoCancellation:!0,autoGainControl:!1},n={video:i,audio:i},s=n.video;switch(s!==void 0&&typeof s!="boolean"&&(s.width||(s.width={max:1920}),s.height||(s.height={max:1920}),s.aspectRatio||(s.aspectRatio={ideal:1.7777777778}),s.frameRate||(s.frameRate={ideal:24}),s.facingMode||(s.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(n,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const c=await navigator.mediaDevices.getDisplayMedia(n);this._requestOpen?this.setStream(c,1):zn(c)}break;case"Canvas":const l=this.context.renderer.domElement.captureStream(0);this.setStream(l,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}n.video=!1;const c=await navigator.mediaDevices.getUserMedia(n);this._requestOpen?this.setStream(c,1):zn(c)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(i){if(i.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",i)}}close(){var e;this._requestOpen=!1,this._currentStream&&(gt&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),(e=this._net)==null||e.stopSendingStream(this._currentStream),zn(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,i){var a,l,c;if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=i;const n=this.device!=="Microphone",s=i===1;n?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new qi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),s||(gt&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,(a=this._audioSource)==null||a.play(e))),s&&((l=this._net)==null||l.startSendingStream(e)),s&&(this._videoPlayer&&(this._videoPlayer.muted=!0),(c=this._audioSource)==null||c.stop());for(const d of e.getTracks())d.addEventListener("ended",()=>{gt&&console.log("Track ended",d),this.close()}),gt&&d.kind==="video"&&console.log(s?"Video →":"Video ←",d.getSettings())}async tryShareUserCamera(e,i){const n=(await navigator.mediaDevices.enumerateDevices()).filter(a=>a.kind==="videoinput");gt&&console.log(`Request camera. These are your kind:videoinput devices:
1347
+ `,n);let s=!1;for(const a of n)try{if(!this._requestOpen){gt&&console.log("Camera selection cancelled");break}if(a.kind!=="videoinput"){gt&&console.log("Skipping non-video device",a);continue}const l=a.deviceId;if((i==null?void 0:i.deviceId)!=null||(i==null?void 0:i.deviceFilter)!=null){if((i==null?void 0:i.deviceId)!==void 0&&l!==i.deviceId){gt&&console.log("Skipping device due to options.deviceId: "+a.label+"; "+a.deviceId);continue}if(i!=null&&i.deviceFilter&&i.deviceFilter(a)===!1){gt&&console.log("Skipping device due to options.deviceFilter: "+a.label+"; "+a.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(a)===!1){gt&&console.log("Skipping device due to ScreenShare.deviceFilter: "+a.label+"; "+a.deviceId);continue}else gt&&console.log("Selected device by filter",a);else if(this.deviceName){const u=a.label.toLowerCase(),f=this.deviceName.toLowerCase(),p=u.includes(f),g=a.deviceId===this.deviceName;if(!p&&!g){gt&&console.log("Skipping device due to ScreenShare.deviceName: "+a.label+"; "+a.deviceId);continue}else gt&&console.log("Selected device by name",a)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=l),s=!0;const d=await navigator.mediaDevices.getUserMedia(e).catch(u=>(console.error("Failed to get user media",u),null));if(d===null)continue;this._requestOpen?(this.setStream(d,1),gt&&console.log("Selected camera",a)):(zn(d),gt&&console.log("Camera selection cancelled"));break}catch(l){if(l.message==="Failed to allocate videosource"||l.message==="Could not start video source"){me("Failed to start video: Try another camera (Code "+l.code+")"),console.warn(l);continue}else console.error("Failed to get user media",l.message,l.code,l)}!s&&B()&&(me("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",n,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+i!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+(i==null?void 0:i.deviceId)!=null,"Using options.deviceFilter? "+(i==null?void 0:i.deviceFilter)!=null))}}jh([m()],Vo.prototype,"allowStartOnClick",2);jh([m()],Vo.prototype,"autoConnect",2);jh([m(rt)],Vo.prototype,"videoPlayer",1);jh([m()],Vo.prototype,"device",2);jh([m()],Vo.prototype,"deviceName",2);var kR=Object.defineProperty,bx=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&kR(t,e,n),n};class Bh extends D{constructor(){super(...arguments);r(this,"mode",0);r(this,"shadowColor",new ie(0,0,0,1));r(this,"targetMesh")}start(){if(this.gameObject instanceof h.Mesh)this.gameObject instanceof h.Mesh&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=Ao.createPrimitive(Pr.Quad,{name:"ShadowCatcher",material:new h.MeshStandardMaterial({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=h.AdditiveBlending,this.applyMaterialOptions(e),e.onBeforeCompile=i=>{i.fragmentShader=i.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1348
+ // diffuse-only lighting with overdrive to somewhat compensate
1349
+ // for the loss of indirect lighting and to make it more visible.
1350
+ vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1351
+ float max = max(direct.r, max(direct.g, direct.b));
1352
+
1353
+ // early out - we're simply returning direct lighting and some alpha based on it so it can
1354
+ // be blended onto the scene.
1355
+ gl_FragColor = vec4(direct, max);
1356
+ return;
1357
+ `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new h.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const i=new h.MeshBasicMaterial;this.targetMesh.material=i,e=i}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}bx([m()],Bh.prototype,"mode");bx([m(ie)],Bh.prototype,"shadowColor");var RR=Object.defineProperty,Fh=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&RR(t,e,n),n};const Mt=x("debugskybox");Ey("skybox-image");Ey("environment-image");function jb(o,t,e,i,n){const s=new _f;s.allowDrop=!1,s.allowNetworking=!1,s.background=e,s.environment=i,S.addComponent(o.scene,s);const a=l=>{typeof l=="string"&&(Mt&&console.log(n,"CHANGED TO",l),s.setSkybox(l))};return r0(o.domElement,n,a),s.addEventListener("destroy",()=>{Mt&&console.log("Destroyed attribute remote skybox",n),a0(o.domElement,n,a)}),s.setSkybox(t)}const bu=new Array;ae.registerCallback(de.ContextCreationStart,o=>{var n;const t=o.context,e=t.domElement.getAttribute("skybox-image")||t.domElement.getAttribute("background-image"),i=t.domElement.getAttribute("environment-image");if(e){Mt&&console.log("Creating remote skybox to load "+e),((n=t.mainCameraComponent)==null?void 0:n.clearFlags)!==xo.Skybox&&console.warn('"skybox-image"/"background-image" attribute has no effect: camera clearflags are not set to "Skybox"');const s=jb(t,e,!0,!1,"skybox-image");bu.push(s)}if(i){Mt&&console.log("Creating remote environment to load "+i);const s=jb(t,i,!1,!0,"environment-image");bu.push(s)}});ae.registerCallback(de.ContextCreationStart,()=>Promise.all(bu).finally(()=>{bu.length=0}));function vx(){return globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES||(globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES=new Array),globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES}function Bb(o){const e=vx().find(i=>i.src===o);return e?(Mt&&console.log("Skybox: Found previously loaded texture for "+o),e.texture):null}async function ER(o){const t=await o;ag(t,!0),Se(t)}function TR(o,t){const e=vx();for(;e.length>5;){const i=e.shift();i&&ER(i.texture)}t.then(i=>ag(i,!1)),e.push({src:o,texture:t})}const Tr=class extends D{constructor(){super(...arguments);r(this,"url");r(this,"allowDrop",!0);r(this,"background",!0);r(this,"environment",!0);r(this,"allowNetworking",!0);r(this,"_loader");r(this,"_prevUrl");r(this,"_prevLoadedEnvironment");r(this,"_prevEnvironment",null);r(this,"_prevBackground",null);r(this,"validTextureTypes",[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"]);r(this,"onDragOverEvent",e=>{if(this.allowDrop&&e.dataTransfer)for(const i of e.dataTransfer.types)(i==="text/uri-list"||i==="Files")&&e.preventDefault()});r(this,"onDrop",e=>{var i,n,s,a;if(this.allowDrop&&e.dataTransfer){for(const l of e.dataTransfer.types)if(Mt&&console.log(l),l==="text/uri-list"){const c=e.dataTransfer.getData(l);Mt&&console.log(l,c);let d=(n=(i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(c))==null?void 0:i.groups)==null?void 0:n.name;if(d||(d=(a=(s=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(c))==null?void 0:s.groups)==null?void 0:a.name),Mt&&console.log(d),d){const u="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+d+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${u}`),e.preventDefault(),this.setSkybox(u);break}else if(this.isValidTextureType(c)){console.log("[Remote Skybox] Setting skybox from url: "+c),e.preventDefault(),this.setSkybox(c);break}else{console.warn(`[RemoteSkybox] Unknown url ${c}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const u=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:c,apply:f=>{e.preventDefault(),this.setSkybox(f)}}});this.dispatchEvent(u)}}else if(l=="Files"){const c=e.dataTransfer.files.item(0);if(Mt&&console.log(l,c),!c)continue;if(!this.isValidTextureType(c.name)){console.warn(`[RemoteSkybox]: File "${c.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}if(Bb(c.name)===null){const d=new Blob([c]),u=URL.createObjectURL(d);e.preventDefault(),this.setSkybox(u,c.name)}else e.preventDefault(),this.setSkybox(c.name);break}}})}onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){var e;this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,ai.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),(e=this.context.mainCameraComponent)==null||e.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):Mt&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(e,i){var a;if(!this.activeAndEnabled||(e=AR(e,this.environment,this.background),!e))return!1;if(i??(i=e),this.isValidTextureType(i)||console.warn("Potentially invalid skybox url",i,"on",this.name),Mt&&console.log("Set remote skybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.apply(),!0;(a=this._prevLoadedEnvironment)==null||a.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const n=await this.loadTexture(e,i);if(!n)return Mt&&console.warn("RemoteSkybox: Failed to load texture from url",e),!1;if(!this.enabled)return Mt&&console.warn("RemoteSkybox: Component is not enabled, aborting setSkybox"),!1;if(this._prevUrl!==e)return Mt&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1;this.url=e;const s=e.lastIndexOf("/");return n.name=e.substring(s>=0?s+1:0),this._loader instanceof h.TextureLoader&&(n.colorSpace=h.SRGBColorSpace),this._prevLoadedEnvironment=n,this.apply(),!0}async loadTexture(e,i){var u,f,p,g,y;if(!e)return Promise.resolve(null);i??(i=e);const n=Bb(i);if(n){const _=await n;if(((f=(u=_.source)==null?void 0:u.data)==null?void 0:f.length)>0||(y=(g=(p=_.source)==null?void 0:p.data)==null?void 0:g.data)!=null&&y.length)return _}const s=i.endsWith(".exr"),a=i.endsWith(".hdr"),l=i.endsWith(".ktx2");if(s)this._loader instanceof G.EXRLoader||(this._loader=new G.EXRLoader);else if(a)this._loader instanceof G.RGBELoader||(this._loader=new G.RGBELoader);else if(l){if(!(this._loader instanceof G.KTX2Loader)){const{ktx2Loader:_}=ce.createLoaders(this.context.renderer);this._loader=_}}else this._loader instanceof h.TextureLoader||(this._loader=new h.TextureLoader);Mt&&console.log("Loading skybox: "+e);const c=this._loader.loadAsync(e);return TR(i,c),await c}apply(){var i;const e=this._prevLoadedEnvironment;e&&(e instanceof h.CubeTexture||e instanceof h.CompressedCubeTexture||(e.mapping=h.EquirectangularRefractionMapping,e.needsUpdate=!0),this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),Mt&&console.log("Set remote skybox",this.url,!ai.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!ai.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),((i=this.context.mainCameraComponent)==null?void 0:i.backgroundBlurriness)!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness))}isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const i of this.validTextureTypes)if(e.endsWith(i))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}};Fh([ny(Tr.prototype.urlChangedSyncField),m(URL)],Tr.prototype,"url");Fh([m()],Tr.prototype,"allowDrop");Fh([m()],Tr.prototype,"background");Fh([m()],Tr.prototype,"environment");Fh([m()],Tr.prototype,"allowNetworking");let _f=Tr;function AR(o,t,e){const i=t&&!e;switch(o==null?void 0:o.toLowerCase()){case"studio":return i?"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.hdr":"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.hdr";case"blurred-skybox":return i?"https://cdn.needle.tools/static/skybox/blurred-skybox-small.exr":"https://cdn.needle.tools/static/skybox/blurred-skybox.exr";case"quicklook-ar":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.exr";case"quicklook":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.exr"}return o===void 0?null:o}var LR=Object.defineProperty,bf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&LR(t,e,n),n},dr;const Uh=(dr=class extends D{constructor(){super(...arguments);r(this,"target",null);r(this,"followFactor",.1);r(this,"rotateFactor",.1);r(this,"positionAxes",ba.All);r(this,"flipForward",!1);r(this,"_firstUpdate",!0)}onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const i=Z(this.target),n=this._firstUpdate||e?1:z.clamp01(this.context.time.deltaTime*this.followFactor),s=this.worldPosition;this.positionAxes&ba.X&&(s.x=z.lerp(s.x,i.x,n)),this.positionAxes&ba.Y&&(s.y=z.lerp(s.y,i.y,n)),this.positionAxes&ba.Z&&(s.z=z.lerp(s.z,i.z,n)),this.worldPosition=s}if(this.rotateFactor>0){const i=_e(this.target);this.flipForward&&i.premultiply(dr._invertForward);const n=this._firstUpdate||e?1:z.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(i,n)}this._firstUpdate=!1}}},r(dr,"_invertForward",new h.Quaternion().setFromAxisAngle(new h.Vector3(0,1,0),Math.PI)),dr);bf([m(h.Object3D)],Uh.prototype,"target");bf([m()],Uh.prototype,"followFactor");bf([m()],Uh.prototype,"rotateFactor");bf([m()],Uh.prototype,"positionAxes");let vf=Uh;var DR=Object.defineProperty,zh=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&DR(t,e,n),n};const mc=x("debugspatialtrigger"),Fb=new h.Layers,Ub=new h.Layers;function IR(o,t){return Fb.mask=o,Ub.mask=t,Fb.test(Ub)}class Yn extends D{constructor(){super(...arguments);r(this,"triggerMask",0);r(this,"onEnter");r(this,"onStay");r(this,"onExit");r(this,"currentIntersected",[]);r(this,"lastIntersected",[])}start(){mc&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of wf.triggers)IR(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const i=this.lastIntersected[e];this.currentIntersected.indexOf(i)<0&&(this.onExitTrigger(i),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}onEnterTrigger(e){var i;mc&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),(i=this.onEnter)==null||i.invoke()}onExitTrigger(e){var i;mc&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),(i=this.onExit)==null||i.invoke()}onStayTrigger(e){var i;e.raiseOnStayEvent(this),(i=this.onStay)==null||i.invoke()}}zh([m()],Yn.prototype,"triggerMask");zh([m(ye)],Yn.prototype,"onEnter");zh([m(ye)],Yn.prototype,"onStay");zh([m(ye)],Yn.prototype,"onExit");var Ms;const wx=(Ms=class extends D{constructor(){super(...arguments);r(this,"triggerMask");r(this,"boxHelper")}start(){mc&&console.log(this.name,this.triggerMask,this)}onEnable(){var e;Ms.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,Jn),(e=this.boxHelper)==null||e.showHelper(null,mc))}onDisable(){Ms.triggers.splice(Ms.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,i=>{i!==e&&i instanceof Yn&&i.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,i=>{i!==e&&i instanceof Yn&&i.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,i=>{i!==e&&i instanceof Yn&&i.onExitTrigger(this)},!1)}},r(Ms,"triggers",[]),Ms);zh([m()],wx.prototype,"triggerMask");let wf=wx;var jR=Object.defineProperty,BR=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&jR(t,e,n),n};const Mi=x("debugspectator");class xf extends D{constructor(){super(...arguments);r(this,"cam",null);r(this,"useKeys",!0);r(this,"_mode",0);r(this,"orbit",null);r(this,"_handler");r(this,"eventSub_WebXRRequestStartEvent",null);r(this,"eventSub_WebXRStartEvent",null);r(this,"eventSub_WebXREndEvent",null);r(this,"_debug");r(this,"_networking")}get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){var e;return((e=this._handler)==null?void 0:e.currentTarget)!==void 0}isSpectatingUser(e){var i;return((i=this.target)==null?void 0:i.userId)===e}isFollowedBy(e){var i;return(i=this.followers)==null?void 0:i.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){var i;if(this._handler){const n=(i=this._handler.currentTarget)==null?void 0:i.userId,s=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&(s==null?void 0:s.currentObject)===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,n)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,n))}}get target(){var e;return(e=this._handler)==null?void 0:e.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){var e,i;return this.isSpectating&&((e=this.target)==null?void 0:e.currentObject)===((i=this.context.players.getPlayerView(this.localId))==null?void 0:i.currentObject)}awake(){if(this._debug=new zR(this.context,this),this._networking=new $R(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,ai),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new FR(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,ge)}onDestroy(){var e,i;this.stopSpectating(),(e=this._handler)==null||e.destroy(),(i=this._networking)==null||i.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,i=/Windows|MacOS/.test(e),n=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return i&&!n}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(Mi&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){var i,n;this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),(i=this._handler)==null||i.set(void 0),(n=this._handler)==null||n.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,bo.Headset),this.target=this.context.players.getPlayerView(this.localId)),Mi&&console.log("Follow self",this.target)}onAfterRender(){var u,f,p;if(!this.cam)return;const e=this.context.renderer,i=e.xr.enabled;if(!e.xr.isPresenting&&!((u=this._handler)!=null&&u.currentTarget))return;(f=this._handler)==null||f.update(this._mode);const n=e.getRenderTarget();let s=null;const a=e.state;if(!n){if(!e.state.bindFramebuffer||!a.bindXRFramebuffer)return;s=e._framebuffer,a.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const l=this.context.mainCameraComponent;if(l){const g=l.backgroundColor;g&&e.setClearColor(g,g.alpha),this.cam.backgroundColor=g,this.cam.clearFlags=l.clearFlags,this.cam.nearClipPlane=l.nearClipPlane,this.cam.farClipPlane=l.farClipPlane}else e.setClearColor(new h.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const c=(p=this.cam)==null?void 0:p.threeCamera;this.context.updateAspect(c);const d=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,c),e.xr.isPresenting=d,e.xr.enabled=i,n?e.setRenderTarget(n):a.bindXRFramebuffer&&a.bindXRFramebuffer(s),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const i of Tt.instances)if(i.avatar&&"isLocalAvatar"in i.avatar&&"flags"in i.avatar){let n=In.All;this.isSpectatingSelf&&(n=e&&i.avatar.isLocalAvatar?In.FirstPerson:In.ThirdPerson);const s=i.avatar.flags;if(!s)continue;for(const a of s)a.UpdateVisible(n)}}resetAvatarFlags(){var e;for(const i of Tt.instances)if(i.avatar&&"flags"in i.avatar){const n=i.avatar.flags;if(!n)continue;for(const s of n)"isLocalAvatar"in i.avatar&&((e=i.avatar)!=null&&e.isLocalAvatar)?s.UpdateVisible(In.FirstPerson):s.UpdateVisible(In.ThirdPerson)}}}BR([m()],xf.prototype,"useKeys");class FR{constructor(t,e,i){r(this,"context");r(this,"cam");r(this,"spectator");r(this,"follow");r(this,"target");r(this,"view");r(this,"currentObject");this.context=t,this.cam=e,this.spectator=i}get currentTarget(){return this.view}set(t){const e=t==null?void 0:t.currentObject;if(!e){this.spectator.stopSpectating();return}e!==this.currentObject&&(this.currentObject=e,this.view=t,this.follow||(this.follow=S.addComponent(this.cam.gameObject,vf)),this.target||(this.target=new h.Object3D),e.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,Mi&&console.log("FOLLOW",e),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){Mi&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){var t;(t=this.target)==null||t.removeFromParent(),this.follow&&S.destroy(this.follow)}update(t){var n,s,a,l,c,d;if(((n=this.currentTarget)==null?void 0:n.isConnected)===!1||((s=this.currentTarget)==null?void 0:s.removed)===!0){Mi&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&((a=this.currentTarget)==null?void 0:a.currentObject)!==this.currentObject&&(Mi&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const e=this.context.mainCamera;if(e){const u=this.cam.threeCamera;(u.near!==e.near||u.far!==e.far)&&(u.near=e.near,u.far=e.far,u.updateProjectionMatrix())}const i=(l=this.follow)==null?void 0:l.target;if(!(!i||!this.follow)){switch(t){case 0:((c=this.view)==null?void 0:c.viewDevice)!==bo.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,((d=this.view)==null?void 0:d.viewDevice)!==bo.Browser?i.quaternion.copy(UR):i.quaternion.identity()}}}const UR=new h.Quaternion().setFromAxisAngle(new h.Vector3(0,1,0),Math.PI);class zR{constructor(t,e){r(this,"context");r(this,"spectator");this.context=t,this.spectator=e,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ee.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ee.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const t=new Kn;t.setMask(16777215);const e=this.context.physics.raycast(t);if(Mi&&console.log(...e),e!=null&&e.length)for(const i of e){if(i.distance<.2)continue;const n=i.object,s=S.getComponentInParent(n,Tt),a=s==null?void 0:s.connectionId;if(a){const l=this.context.players.getPlayerView(a);this.spectator.target=l,Mi&&console.log("spectate",a,s);break}}}}class NR{constructor(t,e,i){r(this,"guid");r(this,"dontSave",!0);r(this,"targetUserId");r(this,"stoppedFollowing");this.guid=t,this.targetUserId=e,this.stoppedFollowing=i}}class VR{constructor(t,e){r(this,"guid");r(this,"userId");this.guid=t.guid,this.userId=e}}class $R{constructor(t,e){r(this,"followers",[]);r(this,"context");r(this,"spectator");r(this,"_followerEventMethod");r(this,"_requestFollowMethod");r(this,"_joinedRoomMethod");r(this,"_lastRequestFollowUser");r(this,"_enforceFollowInterval");this.context=t,this.spectator=e,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(ee.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",t=>{this.spectator.useKeys&&(t.key==="f"?this.onRequestFollowMe():t.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(ee.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(t,e){if(Mi&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",t,e),this.context.connection.connectionId){const i=(t==null?void 0:t.userId)===void 0,n=i?e:t==null?void 0:t.userId,s=new NR(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(t=!1){if(Mi&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const e=t?void 0:this.context.connection.connectionId,i=new VR(this.spectator,e);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(t){const e=t.targetUserId,i=t.guid;if(Mi&&console.log(t),e===this.context.connection.connectionId)if(t.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let t=this.followers.length-1;t>=0;t--){const e=this.followers[t];this.context.connection.userIsInRoom(e)===!1&&this.followers.splice(t,1)}}onRequestFollowEvent(t){if(this._lastRequestFollowUser=t,t.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(t.userId===void 0)this.spectator.stopSpectating();else{const e=this.context.players.getPlayerView(t.userId);if(e)this.spectator.target=e;else return Mi&&console.warn("Could not find view",t.userId),this.enforceFollow(),!1}return!0}enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(Mi&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}class Dn{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}static getRootAsSyncedCameraModel(t,e){return(e||new Dn).__init(t.readInt32(t.position())+t.position(),t)}static getSizePrefixedRootAsSyncedCameraModel(t,e){return t.setPosition(t.position()+le.SIZE_PREFIX_LENGTH),(e||new Dn).__init(t.readInt32(t.position())+t.position(),t)}userId(t){const e=this.bb.__offset(this.bb_pos,4);return e?this.bb.__string(this.bb_pos+e,t):null}guid(t){const e=this.bb.__offset(this.bb_pos,6);return e?this.bb.__string(this.bb_pos+e,t):null}dontSave(){const t=this.bb.__offset(this.bb_pos,8);return t?!!this.bb.readInt8(this.bb_pos+t):!1}pos(t){const e=this.bb.__offset(this.bb_pos,10);return e?(t||new xr).__init(this.bb_pos+e,this.bb):null}rot(t){const e=this.bb.__offset(this.bb_pos,12);return e?(t||new xr).__init(this.bb_pos+e,this.bb):null}static startSyncedCameraModel(t){t.startObject(5)}static addUserId(t,e){t.addFieldOffset(0,e,0)}static addGuid(t,e){t.addFieldOffset(1,e,0)}static addDontSave(t,e){t.addFieldInt8(2,+e,0)}static addPos(t,e){t.addFieldStruct(3,e,0)}static addRot(t,e){t.addFieldStruct(4,e,0)}static endSyncedCameraModel(t){return t.endObject()}static finishSyncedCameraModelBuffer(t,e){t.finish(e)}static finishSizePrefixedSyncedCameraModelBuffer(t,e){t.finish(e,void 0,!0)}}var WR=Object.defineProperty,HR=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&WR(t,e,n),n};const vu="SCAM";tg(vu,Dn.getRootAsSyncedCameraModel);const _i=new le.Builder;class GR{constructor(t,e){r(this,"userId");r(this,"guid");this.guid=e,this.userId=t}send(t,e){if(t){_i.clear();const i=_i.createString(this.guid),n=_i.createString(this.userId);Dn.startSyncedCameraModel(_i),Dn.addGuid(_i,i),Dn.addUserId(_i,n);const s=Z(t),a=Lu(t);Dn.addPos(_i,xr.createVec3(_i,s.x,s.y,s.z)),Dn.addRot(_i,xr.createVec3(_i,a.x,a.y,a.z));const l=Dn.endSyncedCameraModel(_i);_i.finish(l,vu),e.sendBinary(_i.asUint8Array())}}}var yo;const xx=(yo=class extends D{constructor(){super(...arguments);r(this,"cameraPrefab",null);r(this,"_lastWorldPosition");r(this,"_lastWorldQuaternion");r(this,"_model",null);r(this,"_needsUpdate",!0);r(this,"_lastUpdateTime",0);r(this,"remoteCams",{});r(this,"userToCamMap",{});r(this,"_camTimeoutInSeconds",10);r(this,"_receiveCallback",null)}getCameraObject(e){const i=this.userToCamMap[e];return i?this.remoteCams[i].obj:null}async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(vu,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(vu,this._receiveCallback)}update(){for(const s in this.remoteCams){const a=this.remoteCams[s],l=this.context.time.realtimeSinceStartup-a.lastUpdate;if(!a||l>this._camTimeoutInSeconds){B()&&console.log("Remote cam timeout",s),a!=null&&a.obj&&S.destroy(a.obj),delete this.remoteCams[s],a&&delete this.userToCamMap[a.userId],yo.instances.push(a),this.context.players.removePlayerView(a.userId,bo.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new GR(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const i=Z(e),n=_e(e);(i.distanceTo(this._lastWorldPosition)>.001||n.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(i),this._lastWorldQuaternion.copy(n),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,bo.Browser))}onReceivedRemoteCameraInfoBin(e){const i=e.guid();if(!i)return;const n=e.userId();if(!n||!this.context.connection.userIsInRoom(n)||!this.cameraPrefab)return;let s=this.remoteCams[i];if(!s)if("isObject3D"in this.cameraPrefab){const d=new xn;d.context=this.context;const u=S.instantiate(this.cameraPrefab,d);s=this.remoteCams[i]={obj:u,lastUpdate:this.context.time.realtimeSinceStartup,userId:n},s.obj.visible=!0,this.gameObject.add(u),this.userToCamMap[n]=i,yo.instances.push(s);const f=S.getOrAddComponent(u,Tt);f.connectionId=n,f.avatar=u}else return;const a=s.obj;this.context.players.setPlayerView(n,a,bo.Browser),s.lastUpdate=this.context.time.realtimeSinceStartup,Wi.markDirty(a);const l=e.pos();l&&Sr(a,l.x(),l.y(),l.z());const c=e.rot();c&&Jc(a,c.x(),c.y(),c.z())}},r(yo,"instances",[]),yo);HR([m([h.Object3D,te])],xx.prototype,"cameraPrefab");let Ty=xx;var qR=Object.defineProperty,XR=Object.getOwnPropertyDescriptor,$o=(o,t,e,i)=>{for(var n=i>1?void 0:i?XR(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&qR(t,e,n),n};const Dp="view",Ip=x("debugsyncedroom");class On extends D{constructor(){super(...arguments);r(this,"roomName","");r(this,"urlParameterName","room");r(this,"joinRandomRoom");r(this,"requireRoomParameter",!1);r(this,"autoRejoin",!0);r(this,"createJoinButton",!0);r(this,"createViewOnlyButton",!1);r(this,"_lastJoinedRoom");r(this,"_roomPrefix","");r(this,"_lastPingTime",0);r(this,"_lastRoomTime",-1);r(this,"_userWantsToBeInARoom",!1);r(this,"_roomButton");r(this,"_roomButtonIconJoin");r(this,"_roomButtonIconLeave");r(this,"updateRoomButtonState",()=>{var e,i;this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",(e=this._roomButtonIconJoin)==null||e.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",(i=this._roomButtonIconLeave)==null||i.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))});r(this,"_viewOnlyButton");r(this,"onCreateViewOnlyButton",()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{var n;const i=this.getViewOnlyUrl();i!=null&&i.length?navigator.canShare({url:i})?(n=navigator.share({url:i}))==null||n.catch(s=>{console.warn(s)}):(navigator.clipboard.writeText(i),Te("View only URL copied to clipboard")):me("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(yt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)})}get currentRoomName(){const e=x(Dp);return e||x(this.urlParameterName)}set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}awake(){var e;this.joinRandomRoom===void 0&&((e=this.roomName)==null?void 0:e.length)<=0&&(this.joinRandomRoom=!0),Ip&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=x(Dp);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const i=this.createRoomButton();this.context.menu.appendChild(i)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){var e;(e=this._roomButton)==null||e.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){var n;e===void 0&&(e=0);let i=!1;if(((n=this.urlParameterName)==null?void 0:n.length)>0){const s=x(this.urlParameterName);if(s&&(typeof s=="string"||typeof s=="number")){i=!0;const a=s0(s.toString());this.roomName=a}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!i?((Ip||B())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1358
+ To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1359
+ Please choose one of the following options to fix this:
1360
+ A) Set a room name in the SyncedRoom component
1361
+ B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1362
+ C) Set "joinRandomRoom" to true`),!1):(Ip&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):B()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,i=new URLSearchParams(e);return i.has(this.urlParameterName)&&i.delete(this.urlParameterName),i.set(Dp,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+i.toString()}return null}setRandomRoomUrlParameter(){const e=Qc(),i=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,i):e.append(this.urlParameterName,i),Bm(i,e)}generateRoomName(){let e="";for(let i=0;i<6;i++)e+=Math.floor(Math.random()*10).toFixed(0);return e}createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&Cc(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const i=x(this.urlParameterName);(!i||i===!0)&&(this._lastJoinedRoom?Cc(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=yt("group"),this._roomButtonIconLeave=yt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(ee.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(ee.LeftRoom,this.updateRoomButtonState),e}destroyRoomButton(){this.context.connection.stopListen(ee.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(ee.LeftRoom,this.updateRoomButtonState)}onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(ee.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(ee.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){var e;this.context.connection.stopListen(ee.JoinedRoom,this.onCreateViewOnlyButton),(e=this._viewOnlyButton)==null||e.remove()}}$o([m()],On.prototype,"roomName",2);$o([m()],On.prototype,"urlParameterName",2);$o([m()],On.prototype,"joinRandomRoom",2);$o([m()],On.prototype,"requireRoomParameter",2);$o([m()],On.prototype,"autoRejoin",2);$o([m()],On.prototype,"createJoinButton",2);$o([m()],On.prototype,"createViewOnlyButton",2);$o([m()],On.prototype,"roomPrefix",1);function QR(){const o=x("testwindowcount")||0;o&&o>0&&YR(o)}function YR(o){if(x("testwindow"))return null;const t=new URL(window.location.href);Vp(t.searchParams,nM,1),Vp(t.searchParams,"testwindow",1);const e=t.toString(),i=[];window.onbeforeunload=()=>{for(const c of i)c.close()};const n=.05,s=128;let a=0,l=0;for(let c=0;c<o;c++){a*s+s*.01>=window.innerWidth&&(l+=1,a=0);const d=a*(s*(1+n))+window.screenLeft,u=l*(s*(1+n))+window.screenTop+90+60*l;a+=1;const f=window.open(e,"test window "+c,`popup=yes width=${s} height=${s} top=${u} left=${d}`);if(!f){console.warn("Failed to open window");continue}i.push(f),f.onload=()=>{f.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const g=i[p];g!==f&&g.close()}i.length=0}}}return i}class Ay extends D{awake(){QR()}}class Ly extends D{constructor(){super(...arguments);r(this,"transformsPerFrame",10);r(this,"interval",0);r(this,"useFlatbuffers",!0);r(this,"builder",null);r(this,"models",null)}awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Dc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new Sx(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new le.Builder(1024));const e=this.builder;for(let i=0;i<this.transformsPerFrame;i++){e.clear();const n=sw(this.context.connection.connectionId,this);this.context.connection.sendBinary(n)}}else if(this.models)for(let e=0;e<this.models.length;e++){const i=this.models[e];i.dontSave=!0,i.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,i)}}}}class Sx{constructor(t,e){r(this,"guid");r(this,"fast",!1);r(this,"position");r(this,"rotation");r(this,"velocity");r(this,"dontSave");this.guid=t,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(e,null)}isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}update(t,e){const i=t.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=t.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,e){const s=e.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}r(Sx,"temp",new h.Vector3);var KR=Object.defineProperty,Sf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&KR(t,e,n),n};const ZR=x("debugsignals");class Cf{constructor(){r(this,"guid")}}Sf([m()],Cf.prototype,"guid");class Nh{constructor(){r(this,"signal");r(this,"reaction")}}Sf([m(Cf)],Nh.prototype,"signal");Sf([m(ye)],Nh.prototype,"reaction");var oi;const Cx=(oi=class extends D{constructor(){super(...arguments);r(this,"events")}static invoke(e){if(oi.receivers[e]){const i=oi.receivers[e];if(!i)return;for(const n of i)n.invoke(e)}}awake(){ZR&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)oi.receivers[e.signal.guid]||(oi.receivers[e.signal.guid]=[]),oi.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(oi.receivers[e.signal.guid]){const i=oi.receivers[e.signal.guid].indexOf(this);i>=0&&oi.receivers[e.signal.guid].splice(i,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const i=typeof e=="object"?e.guid:e;for(const n of this.events)if(n.signal.guid===i)try{if(n.reaction){if(!n.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",n,this);continue}}else{console.warn("Missing reaction for signal",n,this);continue}n.reaction.invoke()}catch(s){console.error(s)}}},r(oi,"receivers",{}),oi);Sf([m(Nh)],Cx.prototype,"events");let Vh=Cx;var bi=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(bi||{}),Tn=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(Tn||{}),Dy=(o=>(o.Signal="SignalEmitter",o))(Dy||{});const Vn=x("debugtimeline");class $h{constructor(){r(this,"director");r(this,"track")}get muted(){return this.track.muted}set muted(t){var e;t!==this.track.muted&&(this.track.muted=t,(e=this.onMuteChanged)==null||e.call(this))}*forEachClip(t=!1){var e;if((e=this.track)!=null&&e.clips)if(t)for(let i=this.track.clips.length-1;i>=0;i--)yield this.track.clips[i];else for(const i of this.track.clips)yield i}getClipTime(t,e){return e.clipIn+(t-e.start)*e.timeScale}getClipTimeNormalized(t,e){return(t-e.start)/e.duration}evaluateWeight(t,e,i,n=!0){if(e<0||e>=i.length)return 0;const s=i[e];if(n||t>=s.start&&t<=s.end){let a=1;if(s.easeInDuration>0){const l=Math.min((t-s.start)/s.easeInDuration,1);a*=l}if(s.easeOutDuration>0){const l=Math.min((s.end-t)/s.easeOutDuration,1);a*=l}return a}return 0}}class JR{constructor(t){r(this,"clip");r(this,"rootPositionOffset");r(this,"rootQuaternionOffset");r(this,"rootStartPosition");r(this,"rootEndPosition");r(this,"rootStartQuaternion");r(this,"rootEndQuaternion");const e=t.getClip();this.clip=e;const i=t.getRoot(),n=i.name+".position",s=i.name+".quaternion";Vn&&console.log(e.name,e.tracks,n);for(const a of e.tracks)if(!(a.times.length<=0)){if(a.name.endsWith(n))this.rootStartPosition=new h.Vector3().fromArray(a.values,0),this.rootEndPosition=new h.Vector3().fromArray(a.values,a.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),Vn&&console.log(this.rootPositionOffset);else if(a.name.endsWith(s)&&(this.rootStartQuaternion=new h.Quaternion().fromArray(a.values,0),this.rootEndQuaternion=new h.Quaternion().fromArray(a.values,a.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),Vn)){const l=new h.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",l)}}}get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}}class Pf extends $h{constructor(){super(...arguments);r(this,"models",[]);r(this,"trackOffset");r(this,"target");r(this,"mixer");r(this,"clips",[]);r(this,"actions",[]);r(this,"weight",1);r(this,"_actionOffsets",[]);r(this,"_didBind",!1);r(this,"_animator",null);r(this,"_useclipOffsets",!0);r(this,"_totalOffsetPosition",new h.Vector3);r(this,"_totalOffsetRotation",new h.Quaternion);r(this,"_totalOffsetPosition2",new h.Vector3);r(this,"_totalOffsetRotation2",new h.Quaternion);r(this,"_summedPos",new h.Vector3);r(this,"_tempPos",new h.Vector3);r(this,"_summedRot",new h.Quaternion);r(this,"_tempRot",new h.Quaternion);r(this,"_clipRotQuat",new h.Quaternion)}onDisable(){var e;(e=this.mixer)==null||e.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&Z_(this._animator.gameObject,this,this.director.isPlaying)}createHooks(e,i){var u,f;if(((u=i.tracks)==null?void 0:u.length)<=0){console.warn("No tracks in AnimationClip",i);return}const n=i.tracks[0].name.split("."),s=n[n.length-2],a=s+".position",l=s+".quaternion";let c=!1,d=!1;for(const p of i.tracks)p.name.endsWith(a)?(c=!0,this.createPositionInterpolant(i,e,p)):p.name.endsWith(l)&&(d=!0,this.createRotationInterpolant(i,e,p));if(!c||!d){const p=(f=this.mixer)==null?void 0:f.getRoot(),g=i.tracks[0],y=g.name.lastIndexOf("."),_=g.name.substring(0,y),b=_.substring(_.lastIndexOf(".")+1),v=p.getObjectByName(b);if(v)if(c){if(!d){const w=i.tracks[0].name.substring(0,y)+".quaternion";Vn&&console.warn("Create quaternion track",b,v);const C=v.quaternion,k=new h.QuaternionKeyframeTrack(w,[0,i.duration],[C.x,C.y,C.z,C.w,C.x,C.y,C.z,C.w]);i.tracks.push(k),this.createRotationInterpolant(i,e,k)}}else{const w=_+".position";Vn&&console.warn("Create position track",b,v);const C=v.position,k=new h.VectorKeyframeTrack(w,[0,i.duration],[C.x,C.y,C.z,C.x,C.y,C.z]);i.tracks.push(k),this.createPositionInterpolant(i,e,k)}}}bind(){if(!this._didBind){this._didBind=!0,Vn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const i=new JR(e);this._actionOffsets.push(i)}this.target&&(this._animator=S.getComponent(this.target,wt)??null,this._animator&&Z_(this._animator.gameObject,this,!0));for(const e of this.models){const i=e.asset,n=i.position,s=i.rotation;n&&n.x!==void 0&&(n.isVector3||(i.position=new h.Vector3(n.x,n.y,n.z)),s.isQuaternion||(i.rotation=new h.Quaternion(s.x,s.y,s.z,s.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new h.Vector3(e.x,e.y,e.z)));const i=this.trackOffset.rotation;i&&(i.isQuaternion||(this.trackOffset.rotation=new h.Quaternion(i.x,i.y,i.z,i.w)))}}evaluate(e){var c,d,u,f,p,g,y;if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let i=0,n=0,s=!1,a=!1,l=0;for(let _=0;_<this.clips.length;_++){const b=this.models[_],v=this.actions[_],w=b.asset;v.weight=0;const C=e>=b.start&&e<=b.end,k=b.preExtrapolationMode,O=b.postExtrapolationMode,T=_<this.clips.length-1?this.models[_+1]:null;let R=C,F=!1;if(!R&&!s&&b.end<e&&O!==Tn.None?(!T||T.start>e)&&(R=!0,s=!0):_==0&&!R&&!a&&b.start>e&&k!==Tn.None&&(!T||T.start<e)&&(R=!0,F=!0,a=!0),R){let E=this.weight;E*=this.evaluateWeight(e,_,this.models,R),E*=this.director.weight;let L=C;if(F)switch(k){case Tn.Hold:break;case Tn.Loop:e+=b.start,L=!0;break;default:e+=b.start,L=!0;break}let A=this.getClipTime(e,b),W=0;const j=w.duration;if(F&&k===Tn.Hold&&(A=0),L){if(w.loop)for(W+=Math.floor(A/(j+1e-6));A>j;)A-=j}else if(!C&&s)switch(O){case Tn.Hold:A=this.getClipTime(b.end,b);break;case Tn.Loop:A%=j;break;case Tn.PingPong:const Q=Math.floor(A/j)%2!==0;A%=j,Q&&(A=j-A);break}b.reversed===!0?v.time=v.getClip().duration-A:v.time=A,v.timeScale=0;const I=Math.max(0,E);if(v.weight=I,l+=I,v.clampWhenFinished=!1,v.isRunning()||v.play(),this._useclipOffsets){const N=i==0?this._totalOffsetPosition:this._totalOffsetPosition2,Q=i==0?this._totalOffsetRotation:this._totalOffsetRotation2;i<1&&(n=1-E),i+=1;const K=this._summedPos.set(0,0,0),Y=this._tempPos.set(0,0,0),re=this._summedRot.identity(),Oe=this._tempRot.identity(),Ze=w.rotation;Ze&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(Ze,E));const Zt=this._actionOffsets[_];if(Zt.hasOffsets)for(let Bt=0;Bt<W;Bt++)Zt.rootPositionOffset?Y.copy(Zt.rootPositionOffset):Y.set(0,0,0),Y.applyQuaternion(re),this._clipRotQuat&&Y.applyQuaternion(this._clipRotQuat),Zt.rootQuaternionOffset&&(Oe.copy(Zt.rootQuaternionOffset),re.multiply(Oe)),K.add(Y);this._clipRotQuat&&Q.multiply(this._clipRotQuat),Q.multiply(re),w.position&&K.add(w.position),N.add(K)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,n),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,n)),this.__mixerError===void 0&&(Vn||B())&&((d=(c=this._animator)==null?void 0:c.runtimeAnimatorController)!=null&&d.mixer)&&this.mixer!==((f=(u=this._animator)==null?void 0:u.runtimeAnimatorController)==null?void 0:f.mixer)&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),(p=this._animator)!=null&&p.runtimeAnimatorController){const _=Math.max(0,1-l);(y=(g=this._animator)==null?void 0:g.runtimeAnimatorController)==null||y.update(_)}else this.mixer.update(e)}createRotationInterpolant(e,i,n){var c;const s=n.createInterpolant.bind(n),a=new h.Quaternion;this.ensureTrackOffsets();const l=(c=this.trackOffset)==null?void 0:c.rotation;n.createInterpolant=()=>{const d=s(),u=d.evaluate.bind(d);return d.evaluate=f=>{var g;const p=u(f);if(a.set(p[0],p[1],p[2],p[3]),a.premultiply(this._totalOffsetRotation),l&&a.premultiply(l),this.director.animationCallbackReceivers)for(const y of this.director.animationCallbackReceivers)(g=y==null?void 0:y.onTimelineRotation)==null||g.call(y,this.director,this.target,f,a);return p[0]=a.x,p[1]=a.y,p[2]=a.z,p[3]=a.w,p},d}}createPositionInterpolant(e,i,n){var u,f;const s=n.createInterpolant.bind(n),a=new h.Vector3;this.ensureTrackOffsets();const l=(u=this.trackOffset)==null?void 0:u.rotation,c=(f=this.trackOffset)==null?void 0:f.position;let d;n.createInterpolant=()=>{const p=s(),g=p.evaluate.bind(p);return p.evaluate=y=>{var b,v,w;const _=g(y);if(a.set(_[0],_[1],_[2]),i.removeStartOffset&&(d===void 0?(d=null,d=(v=(b=this._actionOffsets.find(C=>C.clip===e))==null?void 0:b.rootStartPosition)==null?void 0:v.clone()):d!=null&&d.isVector3&&a.sub(d)),a.applyQuaternion(this._totalOffsetRotation),a.add(this._totalOffsetPosition),l&&a.applyQuaternion(l),c&&(a.x-=c.x,a.y+=c.y,a.z+=c.z),this.director.animationCallbackReceivers)for(const C of this.director.animationCallbackReceivers)(w=C==null?void 0:C.onTimelinePosition)==null||w.call(C,this.director,this.target,y,a);return _[0]=a.x,_[1]=a.y,_[2]=a.z,_},p}}}const eE=x("mutetimeline"),rr=class rr extends $h{constructor(){super(...arguments);r(this,"models",[]);r(this,"listener");r(this,"audio",[]);r(this,"audioContextTimeOffset",[]);r(this,"lastTime",0);r(this,"audioSource");r(this,"_audioLoader",null);r(this,"_playableDirectorResumed",!1)}getAudioFilePath(e){const i=this.director.sourceId;return Ro(i,e)}onAllowAudioChanged(e){for(let i=0;i<this.models.length;i++){const n=this.models[i];this.audio[i].setVolume(e?n.asset.volume:0)}}addModel(e){const i=new h.Audio(this.listener);this.audio.push(i);const n=e;n._didTriggerPlay=!1,this.models.push(n)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&(e==null||e.disconnect());this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const i=this.audio[e];i!=null&&i.isPlaying&&i.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const i=this.audio[e];i!=null&&i.isPlaying&&i.stop()}for(const e of this.models)e._didTriggerPlay=!1}onPauseChanged(){for(let e=0;e<this.audio.length;e++){const i=this.audio[e];i!=null&&i.isPlaying&&i.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(eE||this.track.muted||this.director.speed<0)return;const i=this.director.context.application.muted,n=this._playableDirectorResumed;this._playableDirectorResumed=!1;const s=i?.1:0;for(let a=0;a<this.models.length;a++){const l=this.models[a],c=this.audio[a],d=l.asset;if((!c||!c.buffer)&&this.isInTimeRange(l,e-1,e+1)&&this.handleAudioLoading(l,c),qi.userInteractionRegistered!==!1&&!(c===null||!c.buffer))if(c.playbackRate=this.director.context.time.timeScale*this.director.speed,c.loop=d.loop,e>=l.start&&e<=l.end&&e<this.director.duration){if(!c.isPlaying||!this.director.isPlaying)(n||!l._didTriggerPlay&&this.lastTime<e)&&(l.duration*l.timeScale>.3?c.offset=l.clipIn+(e-l.start)*l.timeScale:c.offset=0,Vn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+c.offset+" - "+l.asset.clip),c.play(s),l._didTriggerPlay=!0);else{const f=l.clipIn+(e-l.start)*l.timeScale,p=c.context.currentTime-c._startedAt+c.offset;Math.abs(f-p)>.3&&(c.offset=f,c.stop(),c.play(s))}let u=d.volume;if(this.track.volume!==void 0&&(u*=this.track.volume),i&&(u=0),l.easeInDuration>0){const f=Math.min((e-l.start)/l.easeInDuration,1);u*=f}if(l.easeOutDuration>0){const f=Math.min((l.end-e)/l.easeOutDuration,1);u*=f}c.setVolume(u*this.director.weight)}else l._didTriggerPlay=!1,this.director.isPlaying&&c.isPlaying&&c.stop()}this.lastTime=e}loadAudio(e,i=0,n=0){let s=null;const a=e-n,l=e+i;for(const c of this.models)if(this.isInTimeRange(c,a,l)){const d=this.audio[this.models.indexOf(c)],u=this.handleAudioLoading(c,d);u!==null&&(s===null&&(s=[]),s.push(u))}return s!==null?Promise.all(s):null}isInTimeRange(e,i,n){return i<=e.start&&n>=e.end||i>=e.start&&i<=e.end||n>=e.start&&n<=e.end}static dispose(){rr._audioBuffers.clear()}handleAudioLoading(e,i){this._audioLoader||(this._audioLoader=new h.AudioLoader);const n=this.getAudioFilePath(e.asset.clip);if(rr._audioBuffers.get(n)){const a=rr._audioBuffers.get(n);return a.then(l=>{l&&i.setBuffer(l)}),a}Vn&&console.warn("LOAD audio track",n,this.director.sourceId);const s=new Promise((a,l)=>{this._audioLoader.load(n,c=>{i.setBuffer(c),a(c)},void 0,c=>{console.error("Error loading audio",c),a(null)})});return rr._audioBuffers.set(n,s),s}};r(rr,"_audioBuffers",new Map);let Za=rr;class $c extends $h{constructor(){super(...arguments);r(this,"models",[]);r(this,"didTrigger",[]);r(this,"receivers",[])}evaluate(e){var n;if(this.track.muted)return;const i=this.director.context.time.deltaTime*1.5;for(let s=0;s<this.models.length;s++){const a=this.models[s],l=this.didTrigger[s],c=a.time-e;let d=!1;if(a.retroActive)d=c<=1e-6;else{const u=Math.abs(c);(u===0||u>=1e-5&&u<i)&&(d=!0)}if(d){if(!l)if(Vn&&console.log("Trigger signal",e,a.time,a),this.didTrigger[s]=!0,((n=this.receivers)==null?void 0:n.length)<=0)Vh.invoke(a.asset);else for(const u of this.receivers)u&&u.invoke(a.asset)}else a.emitOnce||(this.didTrigger[s]=!1)}}}class Mf extends $h{constructor(){super(...arguments);r(this,"models",[]);r(this,"timelines",[]);r(this,"_previousActiveModel",null)}resolveSourceObjects(e){for(let i=this.models.length-1;i>=0;i--){const s=this.models[i].asset;if(!s.sourceObject||typeof s.sourceObject!="object"){console.log("no source object, removing model",i,s),this.models.splice(i,1);continue}else{const a=S.getComponent(s.sourceObject,Ja);this.timelines.push(a),a&&s.updateDirector&&(a.playOnAwake=!1)}}}evaluate(e){var i;this._previousActiveModel=null;for(let n=0;n<this.models.length;n++){const s=this.models[n],a=s.asset;if(e>=s.start&&e<=s.end){this._previousActiveModel=s;const l=this.getClipTime(e,s);if(a.controlActivation){const c=a.sourceObject;c.visible=!0}if(a.updateDirector){const c=this.timelines[n];c&&(c.isPlaying&&c.pause(),c.time=l,c.evaluate())}}else{const l=(i=this._previousActiveModel)==null?void 0:i.asset;if(a.controlActivation){const c=a.sourceObject;(l==null?void 0:l.sourceObject)!==c&&(c.visible=!1)}}}}}var tE=Object.defineProperty,Px=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&tE(t,e,n),n};const fs=x("debugtimeline");var _o;const Iy=(_o=class extends D{constructor(){super(...arguments);r(this,"playableAsset");r(this,"playOnAwake");r(this,"extrapolationMode",1);r(this,"waitForAudio",!0);r(this,"_visibilityChangeEvt");r(this,"_clonedPlayableAsset",!1);r(this,"_speed",1);r(this,"_guidsMap");r(this,"_isPlaying",!1);r(this,"_internalUpdateRoutine");r(this,"_isPaused",!1);r(this,"_isStopping",!1);r(this,"_time",0);r(this,"_duration",0);r(this,"_weight",1);r(this,"_animationTracks",[]);r(this,"_audioTracks",[]);r(this,"_signalTracks",[]);r(this,"_controlTracks",[]);r(this,"_customTracks",[]);r(this,"_allTracks",[this._animationTracks,this._audioTracks,this._signalTracks,this._controlTracks,this._customTracks]);r(this,"animationCallbackReceivers",[])}static registerCreateTrack(e,i){this.createTrackFunctions[e]=i}get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(fs||Yt())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}awake(){var e,i,n,s,a;fs&&console.log(this,(e=this.playableAsset)==null?void 0:e.tracks),this.rebuildGraph(),!this.isValid()&&(fs||B())&&(fs?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",(i=this.playableAsset)==null?void 0:i.tracks,"IsArray?",Array.isArray((n=this.playableAsset)==null?void 0:n.tracks),this):(a=(s=this.playableAsset)==null?void 0:s.tracks)!=null&&a.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){var e,i,n;for(const s of this._audioTracks)(e=s.onEnable)==null||e.call(s);for(const s of this._customTracks)(i=s.onEnable)==null||i.call(s);for(const s of this._animationTracks)(n=s.onEnable)==null||n.call(s);this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){var e,i,n;this.stop();for(const s of this._audioTracks)(e=s.onDisable)==null||e.call(s);for(const s of this._customTracks)(i=s.onDisable)==null||i.call(s);for(const s of this._animationTracks)(n=s.onDisable)==null||n.call(s);this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){var e;for(const i of this._allTracks)for(const n of i)(e=n.onDestroy)==null||e.call(n)}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const i=[];for(const n of this._audioTracks){const s=n.loadAudio(this._time,1,0);s&&i.push(s)}if(i.length>0&&(await Promise.all(i),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!qi.userInteractionRegistered&&this.waitForAudio;)await yn(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),we.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const n of this._audioTracks)n.stop();const e=this._isPaused==!0,i=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!i&&this.invokePauseChangedMethodsOnTracks(),i&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const i of e)yield i}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}resolveGuids(e){this._guidsMap=e}invokePauseChangedMethodsOnTracks(){var e;for(const i of this.forEachTrack())(e=i.onPauseChanged)==null||e.call(i)}invokeStateChangedMethodsOnTracks(){var e;for(const i of this.forEachTrack())(e=i.onStateChanged)==null||e.call(i,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let i=this._time;switch(this.extrapolationMode){case 0:this._speed>0?i=Math.min(i,this._duration):this._speed<0&&(i=Math.max(i,0)),this._time=i;break;case 1:i%=this._duration,this._time=i;break;case 2:if(i>this._duration){this.stop();return}break}const n=this._time;for(const s of this.playableAsset.tracks)if(!s.muted)switch(s.type){case bi.Activation:if(!e&&!this._isPlaying)continue;for(let a=0;a<s.outputs.length;a++){const l=s.outputs[a];if(typeof l=="object"){let c=!1;if(s.clips)for(const u of s.clips)u.start<=n&&n<=u.end&&(c=!0);const d=l;d.visible!==void 0&&d.visible!==c&&(d.visible=c,fs&&console.warn(this.name,"set ActivationTrack-"+a,d.name,c,n))}}break}if(!this._isStopping)for(const s of this._animationTracks)s.evaluate(n);for(const s of this._audioTracks)s.evaluate(n);for(const s of this._signalTracks)s.evaluate(n);for(const s of this._controlTracks)s.evaluate(n);for(const s of this._customTracks)s.evaluate(n)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Yc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const i of this.playableAsset.tracks){for(let n=i.outputs.length-1;n>=0;n--){let s=i.outputs[n];if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const a=S.findByGuid(s,e);a===null||typeof a!="object"?(i.outputs.splice(n,1),console.warn("Failed to resolve binding",s,i.name,i.type)):(fs&&console.log("Resolved binding",s,"to",a),i.outputs[n]=a)}else if(s===null){if(i.outputs.splice(n,1),_o.createTrackFunctions[i.type])continue;i.type!==bi.Audio&&i.type!==bi.Control&&i.type!==bi.Marker&&i.type!==bi.Signal&&console.warn("Missing binding",s,i.name,i.type,this.name,this.playableAsset.name)}}if(i.type===bi.Control&&i.clips)for(let n=0;n<i.clips.length;n++){const s=i.clips[n];let a=s.asset.sourceObject;if(typeof a=="string"){this._guidsMap&&this._guidsMap[a]&&(a=this._guidsMap[a]);const l=S.findByGuid(a,e);l===null||typeof l!="object"?console.warn("Failed to resolve sourceObject binding",a,i.name,s):(fs&&console.log("Resolved binding",a,"to",l),s.asset.sourceObject=l)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const i of e.clips)i.end>this._duration&&(this._duration=i.end);if(e.markers)for(const i of e.markers)i.time>this._duration&&(this._duration=i.time+.001)}}}setupAndCreateTrackHandlers(){var i,n,s;if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType(Cs,this.context);for(const a of this.playableAsset.tracks){const l=a.type,c=_o.createTrackFunctions[l];if(c!=null){const d=c(this,a);if(typeof d.evaluate=="function"){d.director=this,d.track=a,this._customTracks.push(d);continue}}if(a.type===bi.Animation){if(!a.clips||a.clips.length<=0){fs&&console.warn("Animation track has no clips",a);continue}for(let d=a.outputs.length-1;d>=0;d--){let u=a.outputs[d];if(u instanceof h.Object3D){const p=S.getOrAddComponent(u,wt);p&&(u=p)}const f=(i=u==null?void 0:u.gameObject)==null?void 0:i.animations;if(f){const p=new Pf;p.trackOffset=a.trackOffset,p.director=this,p.track=a;for(let g=0;g<a.clips.length;g++){const y=a.clips[g],_=y.asset;if(!_){console.error(`Timeline ${this.name}: clip #${g} on track "${a.name}" has no animation data`);continue}const b=_.clip;let v=b;if((typeof v=="string"||typeof v=="number")&&(v=f.find(C=>C.name===b)),fs&&console.log(_,b,"→",v),!v){console.warn("Could not find animationClip for model",y,a.name,this.name,(n=this.playableAsset)==null?void 0:n.name,f,u);continue}u instanceof wt&&u.runtimeAnimatorController&&(u.__internalDidAwakeAndStart||u.initializeRuntimeAnimatorController(),u.runtimeAnimatorController.mixer||u.runtimeAnimatorController.bind(u),p.mixer=u.runtimeAnimatorController.mixer),p.mixer||(p.mixer=new h.AnimationMixer(u.gameObject),this.context.animations.registerAnimationMixer(p.mixer)),p.clips.push(v),p.mixer.uncacheAction(v),p.createHooks(y.asset,v);const w=p.mixer.clipAction(v);p.actions.push(w),p.models.push(y)}this._animationTracks.push(p)}}}else if(a.type===bi.Audio){if(!a.clips||a.clips.length<=0)continue;const d=new Za;d.director=this,d.track=a,d.audioSource=a.outputs.find(u=>u instanceof qi),this._audioTracks.push(d),e||(e=(s=this.context.mainCameraComponent)==null?void 0:s.gameObject.addComponent(Cs)),d.listener=e.listener;for(let u=0;u<a.clips.length;u++){const f=a.clips[u];d.addModel(f)}}else if(a.type===bi.Marker){const d=new $c;if(d.director=this,d.track=a,a.markers)for(const u of a.markers)switch(u.type){case Dy.Signal:d.models.push(u),d.didTrigger.push(!1);break}if(d!==null&&d.models.length>0){const u=S.getComponent(this.gameObject,Vh);u&&(d.receivers.push(u),this._signalTracks.push(d))}}else if(a.type===bi.Signal){const d=new $c;if(d.director=this,d.track=a,a.markers)for(const u of a.markers)d.models.push(u),d.didTrigger.push(!1);for(const u of a.outputs)d.receivers.push(u);this._signalTracks.push(d)}else if(a.type===bi.Control){const d=new Mf;if(d.director=this,d.track=a,a.clips)for(const u of a.clips)d.models.push(u);d.resolveSourceObjects(this.context),this._controlTracks.push(d)}}}setAudioTracksAllowPlaying(e){for(const i of this._audioTracks)i.onAllowAudioChanged(e)}registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const i=this.animationCallbackReceivers.indexOf(e);i!==-1&&this.animationCallbackReceivers.splice(i,1)}},r(_o,"createTrackFunctions",{}),_o);Px([m()],Iy.prototype,"playOnAwake");Px([m()],Iy.prototype,"extrapolationMode");let Ja=Iy;var iE=Object.defineProperty,Of=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&iE(t,e,n),n};class ea extends D{constructor(){super(...arguments);r(this,"isGizmo",!1);r(this,"translationSnap",1);r(this,"rotationSnapAngle",15);r(this,"scaleSnap",.25);r(this,"_control");r(this,"orbit");r(this,"onControlChangedEvent",e=>{const i=this.orbit;if(i&&(i.enabled=!e.value),e.value){const n=S.getComponentInParent(this.gameObject,Zn);n&&n.requestOwnership()}});r(this,"windowKeyDownListener",e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}});r(this,"windowKeyUpListener",e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}})}get control(){return this._control}onEnable(){var e;if(!(this.isGizmo&&!nh)&&this.context.mainCamera&&(this._control||(this._control=new G.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(n=>{const s=n;if(s.layers.set(2),s){const a=s.material;a&&(a.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,ge)??void 0),this._control)){const i=this._control.getHelper();this.context.scene.add(i),this._control.attach(this.gameObject),(e=this._control)==null||e.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){var e,i,n;(i=(e=this._control)==null?void 0:e.getHelper())==null||i.removeFromParent(),(n=this._control)==null||n.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(h.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}}Of([m()],ea.prototype,"isGizmo");Of([m()],ea.prototype,"translationSnap");Of([m()],ea.prototype,"rotationSnapAngle");Of([m()],ea.prototype,"scaleSnap");var nE=Object.defineProperty,sE=Object.getOwnPropertyDescriptor,kf=(o,t,e,i)=>{for(var n=i>1?void 0:i?sE(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&nE(t,e,n),n};class jy{constructor(){r(this,"texture",null);r(this,"rect")}}kf([m(h.Texture)],jy.prototype,"texture",2);let _l=class extends Ph{constructor(){super(...arguments);r(this,"_sprite");r(this,"pixelsPerUnitMultiplier",1)}set image(e){this.sprite||(this.sprite=new jy),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}isBuiltinSprite(){var i,n,s,a,l,c,d;const e=this.sprite;switch((i=e==null?void 0:e.texture)==null?void 0:i.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!((s=(n=e==null?void 0:e.texture)==null?void 0:n.name)!=null&&s.length)&&((l=(a=e==null?void 0:e.texture)==null?void 0:a.image)==null?void 0:l.width)===32&&((d=(c=e==null?void 0:e.texture)==null?void 0:c.image)==null?void 0:d.height)===32}onBeforeCreate(e){var i,n;super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,((n=(i=this.sprite)==null?void 0:i.texture)==null?void 0:n.name)==="Knob"&&(e.borderRadius=999))}onAfterCreated(){var e;this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture((e=this.sprite)==null?void 0:e.texture))}};kf([m(jy)],_l.prototype,"sprite",1);kf([m()],_l.prototype,"pixelsPerUnitMultiplier",2);class Rf extends Ph{constructor(){super(...arguments);r(this,"_mainTexture")}get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}kf([m(h.Texture)],Rf.prototype,"mainTexture",1);var oE=Object.defineProperty,rE=Object.getOwnPropertyDescriptor,Bi=(o,t,e,i)=>{for(var n=i>1?void 0:i?rE(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&oE(t,e,n),n};const Yo=x("debugbutton");class Wo{constructor(){r(this,"colorMultiplier");r(this,"disabledColor");r(this,"fadeDuration");r(this,"highlightedColor");r(this,"normalColor");r(this,"pressedColor");r(this,"selectedColor")}}Bi([m()],Wo.prototype,"colorMultiplier",2);Bi([m(ie)],Wo.prototype,"disabledColor",2);Bi([m()],Wo.prototype,"fadeDuration",2);Bi([m(ie)],Wo.prototype,"highlightedColor",2);Bi([m(ie)],Wo.prototype,"normalColor",2);Bi([m(ie)],Wo.prototype,"pressedColor",2);Bi([m(ie)],Wo.prototype,"selectedColor",2);class aE{constructor(){r(this,"disabledTrigger");r(this,"highlightedTrigger");r(this,"normalTrigger");r(this,"pressedTrigger");r(this,"selectedTrigger")}}class Ns extends D{constructor(){super(...arguments);r(this,"onClick",new ye);r(this,"_isHovered",0);r(this,"colors");r(this,"transition");r(this,"animationTriggers");r(this,"animator");r(this,"_interactable",!0);r(this,"_requestedAnimatorTrigger");r(this,"_isInit",!1);r(this,"_image")}click(){var e;(e=this.onClick)==null||e.invoke()}onPointerEnter(e){var n,s;const i=e.event.pointerType==="mouse"&&e.button===0;i&&(this._isHovered+=1),Yo&&console.warn("Button Enter",i,this._isHovered,(n=this.animationTriggers)==null?void 0:n.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&((s=this._image)==null||s.setState("hovered")),i&&this.context.input.setCursor("pointer"))}onPointerExit(){var e,i;this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),Yo&&console.log("Button Exit",this._isHovered,(e=this.animationTriggers)==null?void 0:e.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&((i=this._image)==null||i.setState("normal")),this.context.input.unsetCursor("pointer")))}onPointerDown(e){var i,n;Yo&&console.log("Button Down",(i=this.animationTriggers)==null?void 0:i.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&((n=this._image)==null||n.setState("pressed")))}onPointerUp(e){var i,n;Yo&&console.warn("Button Up",(i=this.animationTriggers)==null?void 0:i.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&((n=this._image)==null||n.setState(this._isHovered?"hovered":"normal")))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Bu.Mouse)&&(Yo&&(console.warn("Button Click",this.onClick),Te("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),Yo))){const i=this.gameObject.worldPosition;i.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),V.DrawLabel(i,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}set_interactable(e){this.interactable=e}awake(){super.awake(),Yo&&console.log(this),this._isInit=!1,this.init()}start(){var e;(e=this._image)==null||e.setInteractable(this.interactable),this.gameObject.getComponentInParent(Wa)||this.gameObject.addComponent(qu)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}*setAnimatorTriggerAtEndOfFrame(e){var i;this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&((i=this.animator)==null||i.setTrigger(e))}init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,_l),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){var g,y,_,b,v;e.setInteractable(this.interactable);const i=this.getFinalColor(e.color,(g=this.colors)==null?void 0:g.normalColor),n={state:"normal",attributes:{backgroundColor:i,backgroundOpacity:i.alpha}};e.setupState(n);const s=this.getFinalColor(e.color,(y=this.colors)==null?void 0:y.highlightedColor),a={state:"hovered",attributes:{backgroundColor:s,backgroundOpacity:s.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,(_=this.colors)==null?void 0:_.pressedColor),c={state:"pressed",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const d=this.getFinalColor(e.color,(b=this.colors)==null?void 0:b.selectedColor),u={state:"selected",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u);const f=this.getFinalColor(e.color,(v=this.colors)==null?void 0:v.disabledColor),p={state:"disabled",attributes:{backgroundColor:f,backgroundOpacity:f.alpha}};e.setupState(p)}getFinalColor(e,i){return i?e.clone().multiply(i).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Bi([m(ye)],Ns.prototype,"onClick",2);Bi([m(Wo)],Ns.prototype,"colors",2);Bi([m()],Ns.prototype,"transition",2);Bi([m(aE)],Ns.prototype,"animationTriggers",2);Bi([m(wt)],Ns.prototype,"animator",2);Bi([m()],Ns.prototype,"interactable",1);var lE=Object.defineProperty,Ef=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&lE(t,e,n),n};const Ks=x("debuginputfield");var H;const Wh=(H=class extends D{constructor(){super(...arguments);r(this,"textComponent");r(this,"placeholder");r(this,"onValueChanged");r(this,"onEndEdit");r(this,"inputEventFn");r(this,"_iosEventFn")}get text(){var e;return((e=this.textComponent)==null?void 0:e.text)??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return H.active===this}start(){Ks&&console.log(this.name,this)}onEnable(){var e;H.htmlField||(H.htmlField=document.createElement("input"),H.htmlField.style.width="0px",H.htmlField.style.height="0px",H.htmlField.style.padding="0px",H.htmlField.style.border="none",H.htmlField.style.overflow="hidden",H.htmlField.style.caretColor="transparent",H.htmlField.style.outline="none",H.htmlField.classList.add("ar"),H.htmlField.onfocus=()=>H.htmlFieldFocused=!0,H.htmlField.onblur=()=>H.htmlFieldFocused=!1,document.body.append(H.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),H.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&((e=this.textComponent)!=null&&e.text.length)&&S.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){var e;(e=H.htmlField)==null||e.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){H.active===this&&H.htmlField?(H.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Ks&&console.log("CLICK",e,H.active),H.activeTime=this.context.time.time,H.active!==this&&this.startCoroutine(this.activeLoop(),we.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();H.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-H.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){var e,i,n,s;if(H.active!==this&&(Ks&&console.log("Select",this.name,this,H.htmlField,this.context.isInXR,this.context.arOverlayElement,(e=this.textComponent)==null?void 0:e.text,(i=H.htmlField)==null?void 0:i.value),(n=H.active)==null||n.onDeselected(),H.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),H.htmlField)){if(H.htmlField.value=((s=this.textComponent)==null?void 0:s.text)||"",Ks&&console.log("set input field value",H.htmlField.value),this.context.isInXR){const a=this.context.arOverlayElement;a&&a.append(H.htmlField)}this.selectInputField()}}onDeselected(){var e;H.active===this&&(H.active=null,Ks&&console.log("Deselect",this.name,this),H.htmlField&&(H.htmlField.blur(),document.body.append(H.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),H.htmlField&&((e=this.onEndEdit)==null||e.invoke(H.htmlField.value)))}update(){var e;H.active===this&&((e=this.textComponent)==null||e.markDirty())}onInput(e){var i,n;if(H.active===this){if(Ks&&console.log(e.code,e,(i=H.htmlField)==null?void 0:i.value,(n=this.textComponent)==null?void 0:n.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}H.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){var e;if(this.textComponent&&H.htmlField){const i=this.textComponent.text,n=H.htmlField.value,s=this.textComponent.text!==H.htmlField.value;this.textComponent.text=H.htmlField.value,s&&(Ks&&console.log("[InputField] value changed:",n,i),(e=this.onValueChanged)==null||e.invoke(n,i))}}selectInputField(){H.htmlField&&(Ks&&console.log("Focus Inputfield",H.htmlFieldFocused),H.htmlField.setSelectionRange(H.htmlField.value.length,H.htmlField.value.length),exports.DeviceUtilities.isiOS()?H.htmlField.focus({preventScroll:!0}):setTimeout(()=>{var e;return(e=H.htmlField)==null?void 0:e.focus()},1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const n=e[0].object,s=Cg(n);((s==null?void 0:s.gameObject)===this.gameObject||(s==null?void 0:s.gameObject.parent)===this.gameObject)&&this.selectInputField()}},r(H,"active",null),r(H,"activeTime",-1),r(H,"htmlField",null),r(H,"htmlFieldFocused",!1),H);Ef([m(Lt)],Wh.prototype,"textComponent");Ef([m(Lt)],Wh.prototype,"placeholder");Ef([m(ye)],Wh.prototype,"onValueChanged");Ef([m(ye)],Wh.prototype,"onEndEdit");let By=Wh;var cE=Object.defineProperty,Mx=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&cE(t,e,n),n};class Hh extends D{constructor(){super(...arguments);r(this,"id",null);r(this,"keepAspect",!1);r(this,"_object",null)}onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const i=new G.InteractiveGroup;i.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(i);const n=new G.HTMLMesh(e);i.add(n),n.visible=!1;const s=n.material;s.transparent=!0,setTimeout(()=>{n.visible=!0;const a=Lu(this.gameObject).clone();Jc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const l=new h.Box3;l.setFromObject(i),this.setWorldRotation(a.x,a.y,a.z);const c=l.max.x-l.min.x,d=l.max.y-l.min.y;if(this.keepAspect){const f=c/d;c>d?n.scale.set(1/c,1/d/f,1):n.scale.set(1/c*f,1/d,1)}else n.scale.set(1/c,1/d,1);const u=this.gameObject.scale;n.scale.multiply(u)},1)}onDisable(){var e;(e=this._object)==null||e.removeFromParent()}}Mx([m()],Hh.prototype,"id");Mx([m()],Hh.prototype,"keepAspect");/* @license
1363
+ * Copyright 2021 Google LLC. All Rights Reserved.
1364
+ * Licensed under the Apache License, Version 2.0 (the 'License');
1365
+ * you may not use this file except in compliance with the License.
1366
+ * You may obtain a copy of the License at
1367
+ *
1368
+ * http://www.apache.org/licenses/LICENSE-2.0
1369
+ *
1370
+ * Unless required by applicable law or agreed to in writing, software
1371
+ * distributed under the License is distributed on an 'AS IS' BASIS,
1372
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1373
+ * See the License for the specific language governing permissions and
1374
+ * limitations under the License.
1375
+ */const hE={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},dE={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class Tf extends h.Scene{constructor(t){super(),this.position.y=-3.5;const e=new h.BoxGeometry;e.deleteAttribute("uv");const i=new h.MeshStandardMaterial({metalness:0,side:h.BackSide}),n=new h.MeshStandardMaterial({metalness:0}),s=t=="legacy"?hE:dE,a=new h.PointLight(16777215,s.topLight.intensity,28,2);a.position.set(...s.topLight.position),this.add(a);const l=new h.Mesh(e,i);l.position.set(...s.room.position),l.scale.set(...s.room.scale),this.add(l);for(const c of s.boxes){const d=new h.Mesh(e,n);d.position.set(...c.position),d.rotation.set(0,c.rotation,0),d.scale.set(...c.scale),this.add(d)}for(const c of s.lights){const d=new h.Mesh(e,this.createAreaLightMaterial(c.intensity));d.position.set(...c.position),d.scale.set(...c.scale),this.add(d)}}createAreaLightMaterial(t){const e=new h.MeshBasicMaterial;return e.color.setScalar(t),e}}var uE=Object.defineProperty,Af=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&uE(t,e,n),n},ur;const Gh=(ur=class extends D{constructor(){super(...arguments);r(this,"target");r(this,"invertForward",!1);r(this,"keepUpDirection",!0);r(this,"copyTargetRotation",!1)}onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera),!e)return;let i=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(i=!1),Zc(this.gameObject,e,this.keepUpDirection,i),this.invertForward&&this.gameObject.quaternion.multiply(ur.flipYQuat)}createBehaviours(e,i,n){if(i.uuid===this.gameObject.uuid){let s=i;if(this.keepUpDirection){const l=Rt.createEmptyParent(i);s=l;const c=this.invertForward?-1:1;l.setMatrix(l.getMatrix().multiply(new h.Matrix4().makeRotationZ(Math.PI/2*c))),i.setMatrix(i.getMatrix().multiply(new h.Matrix4().makeRotationZ(-Math.PI/2*c)))}const a=new bt("lookat "+this.name,vt.sceneStartTrigger(),fe.lookAtCameraAction(s,void 0,this.invertForward?$i.back:$i.forward,this.keepUpDirection?$i.up:$i.zero));e.addBehavior(a)}}},r(ur,"flipYQuat",new h.Quaternion().setFromAxisAngle(new h.Vector3(0,1,0),Math.PI)),ur);Af([m(h.Object3D)],Gh.prototype,"target");Af([m()],Gh.prototype,"invertForward");Af([m()],Gh.prototype,"keepUpDirection");Af([m()],Gh.prototype,"copyTargetRotation");let Fy=Gh;var fE=Object.defineProperty,Uy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&fE(t,e,n),n};class bl extends D{constructor(){super(...arguments);r(this,"url");r(this,"mode",0);r(this,"clickable",!0)}async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),B()&&Te("Open URL: "+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(Ti)||this.gameObject.addComponent(Ti)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){var i;this.clickable&&!e.used&&((i=this.url)!=null&&i.length)&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(B()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}Uy([m()],bl.prototype,"url");Uy([m()],bl.prototype,"mode");Uy([m()],bl.prototype,"clickable");var pE=Object.defineProperty,vl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&pE(t,e,n),n};class Vs extends D{constructor(){super(...arguments);r(this,"side","none");r(this,"controller",!0);r(this,"hands",!1);r(this,"controlVisibility",!0);r(this,"useGripSpace",!1);r(this,"resetTransformAfterXRSession",!0);r(this,"_startPosition",new h.Vector3);r(this,"_startRotation",new h.Quaternion);r(this,"_startScale",new h.Vector3)}get activeAndEnabled(){return!0}onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const i=e.xr.getController(this.side);if(i){if(i.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||i.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=i.gripWorldPosition,this.gameObject.worldQuaternion=i.gripWorldQuaternion,this.gameObject.worldScale=$(i.xr.rigScale,i.xr.rigScale,i.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=i.rayWorldPosition,this.gameObject.worldQuaternion=i.rayWorldQuaternion,this.gameObject.worldScale=$(i.xr.rigScale,i.xr.rigScale,i.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}vl([m()],Vs.prototype,"side");vl([m()],Vs.prototype,"controller");vl([m()],Vs.prototype,"hands");vl([m()],Vs.prototype,"controlVisibility");vl([m()],Vs.prototype,"useGripSpace");vl([m()],Vs.prototype,"resetTransformAfterXRSession");function Ox(o,t){const e=o.xr.getFrame();if(!e)return console.warn("No XRFrame available"),!1;const i=e.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1376
+
1377
+ Example to request camera-access in global scope:
1378
+ NeedleXRSession.onSessionRequestStart(evt => {
1379
+ evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1380
+ evt.init.optionalFeatures.push('camera-access');
1381
+ });
1382
+ `),B()&&eh("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=e.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let a=o.xr.getBinding();if(a||(a=new XRWebGLBinding(e.session,o.getContext())),a){let l=null;if("getCameraImage"in a){mE(o,t);const c=o.properties.get(t);if(c)return l=a.getCameraImage(s.camera),c.__webglTexture=l,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),e);return!1}const zb=new WeakMap;function mE(o,t){const e=zb.get(t)||new WeakSet;if(e.has(o))return;e.add(o),zb.set(t,e),console.debug("Initialize texture for camera feed");const i=new h.MeshBasicMaterial,n=new h.PlaneGeometry,s=new h.Scene;s.add(new h.Mesh(n,i));const a=new h.PerspectiveCamera;i.map=t,o.render(s,a)}function gE(o,t,e,i="image/webp",n){return zy({context:o,width:t,height:e,mimeType:i,camera:n})}function zy(o){var T,R;o||(o={});const{transparent:t=!1}=o;let{mimeType:e,context:i,width:n,height:s,camera:a}=o;if(!i&&(i=ae.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!a&&(a=i.mainCamera,!a))return console.error("No camera found"),null;const l=i.renderer,c=l.xr.enabled&&l.xr.isPresenting;if(c&&i.currentFrameEvent!=we.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(E=>{Ts(L=>{const A=zy(o);E(A)},we.EarlyUpdate,{once:!0})});const d=l.domElement,u=d.width,f=d.height;n||(n=u),s||(s=f);const p=n,g=s;let y=window.devicePixelRatio||1,_=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?_=1:_=i.devicePixelRatio/window.devicePixelRatio,y*=_,n/=y,s/=y,n=Math.floor(n),s=Math.floor(s),l.xr.isPresenting&&l.xr.getFrame();const b=l.xr.enabled;l.xr.enabled=!1,l.xr.isPresenting=!1,d.style.width=`${n}px`,d.style.height=`${s}px`;const v=l.getRenderTarget(),w=l.getClearColor(new h.Color),C=l.getClearAlpha(),k=i.scene.background,O="aspect"in a?a.aspect:null;try{const F=o.render_events!==!1,E=new Array;F&&(tl(i.scene,Ai,E),E.forEach(I=>{var N;if(I==null||I.onBeforeRender(),I.isInstancingActive&&I.instances)for(let Q=0;Q<((N=I.instances)==null?void 0:N.length);Q++){const K=I.instances[Q];vs(K.object,!0)}})),t&&(i.scene.background=null,l.setClearColor(0,0)),o.background&&(i.scene.background=null,l.setClearColor(o.background),o.background instanceof ie&&l.setClearAlpha(o.background.a)),t&&l.setClearAlpha(0),l.setSize(n,s,!1),"cam"in a&&(a=a.threeCamera),a instanceof h.PerspectiveCamera&&(a.aspect=n/s,a.updateProjectionMatrix());const L="type"in o&&o.type==="texture";let A=null;L&&(A=new h.WebGLRenderTarget(n,s,{wrapS:h.MirroredRepeatWrapping,wrapT:h.MirroredRepeatWrapping,format:1023}),l.setRenderTarget(A));let W=d;if(c?(A&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),W=exports.InternalScreenshotUtils.compositeWithCameraImage({width:p,height:g,scene:i.scene,camera:a,renderer:l})):i.renderNow(a||null),a instanceof h.PerspectiveCamera&&O!=null&&(a.aspect=O,a.updateProjectionMatrix()),F&&E.forEach(I=>I.onAfterRender()),!e&&"download_filename"in o&&o.download_filename)switch((T=o.download_filename.split(".").pop())==null?void 0:T.toLowerCase()){case"png":e="image/png";break;case"jpg":case"jpeg":e="image/jpeg";break;case"webp":e="image/webp";break}if(t&&o.trim===!0){const I=yE(W);I&&(W=I)}if("type"in o){if(o.type==="texture")return A?(o.target&&(o.target.image=A==null?void 0:A.texture.image,o.target.needsUpdate=!0),A.texture.offset.set(0,-1),A.texture.needsUpdate=!0,A.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((N,Q)=>{W.toBlob(K=>{N(K)},e)});if(o.type==="share")return new Promise((N,Q)=>{W.toBlob(K=>{if(K&&"share"in navigator){let Y="file_type"in o&&o.file_type||e;e||(Y="image/png");const re=(Y==null?void 0:Y.split("/")[1])||"png",Oe=new File([K],"filename"in o?o.filename||`screenshot.${re}`:`screenshot.${re}`,{type:Y});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[Oe]}).catch(Ze=>{console.warn("User cancelled share",Ze.message)}).finally(()=>{N({blob:K,shared:!0})})}return{blob:K,shared:!1}},e)})}const j=W.toDataURL(e);if("download_filename"in o&&o.download_filename){let I=o.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const N=I+"_screenshots",Q=I.split("."),K=(R=Q.pop())==null?void 0:R.toLowerCase();let Y=0;localStorage.getItem(N)&&(Y=parseInt(sessionStorage.getItem(N)||"0")),Y>0&&(I=`${Q.join()}-${Y}.${K}`),Y+=1,sessionStorage.setItem(N,Y.toString())}kx(j,I)}return j}finally{l.setRenderTarget(v),i.scene.background=k,l.setSize(u,f,!1),l.setClearColor(w,C),O!=null&&a instanceof h.PerspectiveCamera&&(a.aspect=O,a.updateProjectionMatrix()),l.xr.enabled=b,l.xr.isPresenting=c,c||i.updateSize(!0)}return null}function yE(o){if(!("document"in globalThis))return null;const t=document.createElement("canvas");t.width=o.width,t.height=o.height;const e=t.getContext("2d");if(!e)return null;e.drawImage(o,0,0);const i=t.width,n=t.height,a=e.getImageData(0,0,i,n).data;let l=n,c=i,d=0,u=0;for(let _=0;_<n;_++)for(let b=0;b<i;b++){const v=(_*i+b)*4;a[v+3]!==0&&(b<c&&(c=b),b>u&&(u=b),_<l&&(l=_),_>d&&(d=_))}const f=u-c+1,p=d-l+1,g=document.createElement("canvas"),y=g.getContext("2d");return y?(g.width=f,g.height=p,y.drawImage(t,c,l,f,p,0,0,f,p),g):null}let jl=null;function kx(o,t){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}jl||(jl=document.createElement("a")),jl.href=o,jl.download=t,jl.click()}}exports.InternalScreenshotUtils=void 0;(o=>{let t=null,e=null,i=null,n=null,s=null;function a(d){const{renderer:u,width:f,height:p}=d,g=u.xr.enabled,y=u.getRenderTarget(),_=u.autoClear,b=f,v=p,w=f/p;(!i||i.width!==b||i.height!==v)&&(i??(i=new h.WebGLRenderTarget(b,v,{colorSpace:h.SRGBColorSpace})),i.width=b,i.height=v,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==b||s.height!==v)&&(s=document.createElement("canvas"),s.width=b,s.height=v,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/w}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),t||(t=c({defines:{DECODE_VIDEO_TEXTURE:!0}})),e||(e=c()),n||(n=new h.Texture),u.xr.updateCamera(d.camera),u.xr.enabled=!1,u.autoClear=!1,u.clear(),u.setSize(b,v),u.setRenderTarget(i),Ox(d.renderer,n)||console.error("Could not update texture from XR frame");const k=S.findObjectOfType(qh);return k?k.setTexture(n):(t.setTexture(n),u.render(t,d.camera)),u.clearDepth(),u.setSize(b,v),u.render(d.scene,d.camera),u.setRenderTarget(null),e.setTexture(i.texture),u.render(e,d.camera),s.getContext("2d",{alpha:!1}).drawImage(u.domElement,0,0,s.width,s.height),u.setRenderTarget(y),u.xr.enabled=g,u.autoClear=_,s}o.compositeWithCameraImage=a;const l=`
1383
+ uniform sampler2D t2D;
1384
+ varying vec2 vUv;
1385
+
1386
+ void main() {
1387
+
1388
+ vec4 texColor = texture2D( t2D, vUv );
1389
+
1390
+ #ifdef DECODE_VIDEO_TEXTURE
1391
+
1392
+ // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1393
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1394
+
1395
+ #endif
1396
+
1397
+ gl_FragColor = texColor;
1398
+ #include <tonemapping_fragment>
1399
+ #include <colorspace_fragment>
1400
+ }
1401
+ `;function c(d){const u=(d==null?void 0:d.material)||new h.ShaderMaterial({name:"BackgroundMaterial",uniforms:h.UniformsUtils.clone(h.ShaderLib.background.uniforms),vertexShader:h.ShaderLib.background.vertexShader,fragmentShader:l,defines:d==null?void 0:d.defines,side:h.FrontSide,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(u,"map",{get:function(){return this.threeTexture}});const f=new h.Mesh(new h.PlaneGeometry(2,2),u);return Vd(f,!1),f.geometry.deleteAttribute("normal"),f.renderOrder=-1e6,f.setTexture=function(p){u.uniforms.t2D.value=p},f}o.makeFullscreenPlane=c})(exports.InternalScreenshotUtils||(exports.InternalScreenshotUtils={}));var _E=Object.defineProperty,bE=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&_E(t,e,n),n};const Nb=x("debugarcamera");class qh extends D{constructor(){super(...arguments);r(this,"backgroundTint",new ie(1,1,1,1));r(this,"backgroundPlane");r(this,"threeTexture");r(this,"forceTextureInitialization",function(){const e=new h.MeshBasicMaterial,i=new h.PlaneGeometry,n=new h.Scene;n.add(new h.Mesh(i,e));const s=new h.PerspectiveCamera;return function(l,c){e.map=c,l.render(n,s),Nb&&console.warn("Force texture initialization")}}());r(this,"preRender",()=>{if(!this||!this.gameObject)return;if(this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new h.Texture,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const n=this.backgroundTint;this.backgroundPlane=exports.InternalScreenshotUtils.makeFullscreenPlane({material:new h.ShaderMaterial({name:"BackgroundMaterial",uniforms:{...h.UniformsUtils.clone(h.ShaderLib.background.uniforms),tint:{value:new h.Vector4(n.r,n.g,n.b,n.a)}},vertexShader:h.ShaderLib.background.vertexShader,fragmentShader:vE,side:h.DoubleSide,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof h.ShaderMaterial&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}})}onBeforeXR(e,i){e==="immersive-ar"&&(i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.push("camera-access"),Nb&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const i=this.context.pre_render_callbacks.indexOf(this.preRender);i>=0&&this.context.pre_render_callbacks.splice(i,1)}get background(){return this.backgroundPlane}onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){var e;this.threeTexture&&((e=this.context.xr)==null?void 0:e.mode)==="immersive-ar"&&(Ox(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}bE([m(ie)],qh.prototype,"backgroundTint");const vE=`
1402
+ uniform sampler2D t2D;
1403
+ uniform vec4 tint;
1404
+
1405
+ varying vec2 vUv;
1406
+
1407
+ void main() {
1408
+
1409
+ vec4 texColor = texture2D( t2D, vUv );
1410
+ texColor.w = 1.0;
1411
+
1412
+ // inline sRGB decode
1413
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1414
+
1415
+ gl_FragColor = texColor * tint;
1416
+
1417
+ #include <tonemapping_fragment>
1418
+ #include <colorspace_fragment>
1419
+ }
1420
+ `;var wE=Object.defineProperty,Ho=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&wE(t,e,n),n};const Vb=x("debugimagetracking"),ka=class ka{constructor(t,e,i,n,s,a){r(this,"measuredSize");r(this,"state");r(this,"_position");r(this,"_rotation");r(this,"_trackingComponent");r(this,"_trackedImage");r(this,"_bitmap");r(this,"_pose");this._trackingComponent=t,this._trackedImage=e,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=a}get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}getPosition(t){return this.ensureTransformData(),t.copy(this._position),t}getQuaternion(t){return this.ensureTransformData(),t.copy(this._rotation),t}applyToObject(t,e=void 0){this.ensureTransformData();const i=t.position.distanceToSquared(this._position)/.05+t.quaternion.angleTo(this._rotation)/.05;e&&(e*=Math.max(1,i)),e===void 0||e>=1?(t.position.copy(this._position),t.quaternion.copy(this._rotation)):(e=Math.max(0,Math.min(1,e)),t.position.lerp(this._position,e),t.quaternion.slerp(this._rotation,e))}ensureTransformData(){if(!this._position){this._position=ka._positionBuffer.get(),this._rotation=ka._rotationBuffer.get();const t=this._pose.transform,e=J.active.convertSpace(t);this._position.copy(e==null?void 0:e.position),this._rotation.copy(e==null?void 0:e.quaternion)}}};r(ka,"_positionBuffer",new Ri(()=>new h.Vector3,20)),r(ka,"_rotationBuffer",new Ri(()=>new h.Quaternion,20));let Wc=ka;class $s{constructor(){r(this,"image");r(this,"widthInMeters",.25);r(this,"object");r(this,"createObjectInstance",!1);r(this,"imageDoesNotMove",!1);r(this,"hideWhenTrackingIsLost",!0)}}Ho([m(URL)],$s.prototype,"image");Ho([m()],$s.prototype,"widthInMeters");Ho([m(te)],$s.prototype,"object");Ho([m()],$s.prototype,"createObjectInstance");Ho([m()],$s.prototype,"imageDoesNotMove");Ho([m()],$s.prototype,"hideWhenTrackingIsLost");class xE{constructor(t,e,i){r(this,"filename");r(this,"widthInMeters");r(this,"imageData");this.filename=t,this.imageData=e,this.widthInMeters=i}get extensionName(){return"image-tracking"}onAfterHierarchy(t,e){const i=exports.DeviceUtilities.getiOSVersion(),a=(i?parseInt(i.split(".")[0]):18)>=18?1:100;e.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),e.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),e.appendLine("uniform double physicalWidth = "+(this.widthInMeters*a).toFixed(8)),e.closeBlock()}onBeforeBuildDocument(t){const e=S.findObjectOfType(Hc);!e||!e.trackedImages||e.trackedImages.length>1&&(B()&&me("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported."))}onAfterSerialize(t){t.files["image_tracking/"+this.filename]=this.imageData}onExportObject(t,e,i){var s;const n=S.findObjectOfType(Hc);if(!(!n||!n.trackedImages)){for(const a of n.trackedImages)if(((s=a.object)==null?void 0:s.asset)===t){const l=S.findObjectOfType(Qn);if(!l)continue;const{scale:c,target:d}=l.getARScaleAndTarget();let u=t;const f=new h.Matrix4;if(t!==d)for(;u.parent&&u.parent!==d;)u=u.parent,f.premultiply(u.matrix);const p=f.clone().invert();e.setMatrix(p.scale(new h.Vector3(c,c,c)));break}}}}var Hn;const Ny=(Hn=class extends D{constructor(){super(...arguments);r(this,"trackedImages");r(this,"smooth",!0);r(this,"trackedImageIndexMap",new Map);r(this,"_supported",!0);r(this,"imageToObjectMap",new Map);r(this,"currentImages",[]);r(this,"webXRIncubationsWarning",`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`);r(this,"onImageTrackingUpdate",e=>{const i=J.active;if(i)for(const n of e){const s=n.model,a=n.state==="tracked";if(!s.object)continue;let l=this.imageToObjectMap.get(s);if(l===void 0)l={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(s,l),s.object.loadAssetAsync().then(c=>{if(s.createObjectInstance&&c&&(c=S.instantiate(c)),c){l.object=c;for(const d of c.getComponentsInChildren(Ai))d.setInstancingEnabled(!1);i.rig?(i.rig.gameObject.add(c),n.applyToObject(c),c.activeSelf||S.setActive(c,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(l.frames++,a&&(l.lastTrackingTime=Date.now()),s.imageDoesNotMove&&l.frames>10||!l.object)continue;i.rig&&(i.rig.gameObject.add(l.object),n.applyToObject(l.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),l.object.activeSelf||S.setActive(l.object,!0))}}})}get supported(){return this._supported}awake(){if(Vb&&console.log(this),!!this.trackedImages){for(const e of this.trackedImages)if(e.image&&!Hn._imageElements.has(e.image)){const i=e.image;Hn._imageElements.set(i,null);const n=document.createElement("img");n.src=i,n.addEventListener("load",async()=>{const s=await createImageBitmap(n);Hn._imageElements.set(i,s);const a=await Hw(s);if(a){const c=await(await a.convertToBlob({type:"image/png"})).arrayBuffer(),d=S.findObjectOfType(Qn);d&&this.trackedImages&&(d.extensions.push(new xE("marker.png",new Uint8Array(c),this.trackedImages[0].widthInMeters)),d.anchoringType="image")}})}}}onBeforeXR(e,i){var n;if(this.trackedImages){i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.includes("image-tracking")||i.optionalFeatures.push("image-tracking"),i.trackedImages=[];for(const s of this.trackedImages)if((n=s.image)!=null&&n.length&&s.widthInMeters>0){const a=Hn._imageElements.get(s.image);a&&(this.trackedImageIndexMap.set(i.trackedImages.length,s),i.trackedImages.push({image:a,widthInMeters:s.widthInMeters}))}}}onEnterXR(e){var i;if(this.trackedImages){for(const n of this.trackedImages)if((i=n.object)!=null&&i.asset){const s=n.object.asset;s.userData||(s.userData={});const a={visible:s.visible,parent:s.parent,matrix:s.matrix.clone()};s.userData["image-tracking"]=a}}for(const n of this.imageToObjectMap.values())n.frames=0}onLeaveXR(e){var i,n;if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&me(this.webXRIncubationsWarning),this.trackedImages){for(const s of this.trackedImages)if((i=s.object)!=null&&i.asset){const a=s.object.asset;if(a.userData){const l=a.userData["image-tracking"];l&&(a.visible=l.visible,(n=l.parent)==null||n.add(a),a.matrix.copy(l.matrix),a.matrix.decompose(a.position,a.quaternion,a.scale)),delete a.userData["image-tracking"]}}}}onUpdateXR(e){var s;this.currentImages.length=0;const i=e.xr.frame;if(!i)return;if("getImageTrackingResults"in i){if(((s=e.xr.session.enabledFeatures)==null?void 0:s.includes("image-tracking"))===!1)return;if(i.session&&typeof i.getImageTrackingResults=="function"){const a=i.getImageTrackingResults();if(a.length>0){const l=this.context.renderer.xr.getReferenceSpace();if(l){for(const c of a){const d=c.trackingState,u=c.index,f=this.trackedImageIndexMap.get(u);if(f){const p=i.getPose(c.imageSpace,l),g=new Wc(this,f,c.image,c.measuredSize,d,p);this.currentImages.push(g)}else Vb&&console.warn("No tracked image for index",u)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(c){console.error(c)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,me(this.webXRIncubationsWarning);return}const n=1e3;for(const[a,l]of this.imageToObjectMap){if(!l.object||!a||a.hideWhenTrackingIsLost===!1)continue;let c=!1;for(const d of this.currentImages)if(d.model===a){const u=Date.now()-l.lastTrackingTime;if(a.imageDoesNotMove||d.state==="tracked"||u<=n){c=!0;break}}c||S.setActive(l.object,!1)}}},r(Hn,"_imageElements",new Map),Hn);Ho([m($s)],Ny.prototype,"trackedImages");Ho([m()],Ny.prototype,"smooth");let Hc=Ny;var SE=Object.defineProperty,wl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&SE(t,e,n),n};const Ko=x("debugplanetracking");class Ws extends D{constructor(){super(...arguments);r(this,"dataTemplate");r(this,"occluder",!0);r(this,"initiateRoomCaptureIfNoData",!0);r(this,"usePlaneData",!0);r(this,"useMeshData",!0);r(this,"runInVR",!0);r(this,"bounds",new h.Box3);r(this,"center",new h.Vector3);r(this,"labelOffset",new h.Vector3);r(this,"_dataId",1);r(this,"_allPlanes",new Map);r(this,"_allMeshes",new Map);r(this,"firstTimeNoPlanesDetected",-100);r(this,"makeOccluder",(e,i,n=!1)=>{if(i){if(i instanceof Array){for(const s of i)this.makeOccluder(e,s,n);return}!n&&!i.name.toLowerCase().includes("occlu")||(i.colorWrite=!1,i.depthTest=!0,i.depthWrite=!0,i.transparent=!1,i.polygonOffset=!0,i.polygonOffsetFactor=1,i.polygonOffsetUnits=.1,e.renderOrder=-1e3)}});r(this,"_flipForwardMatrix",new h.Matrix4().makeRotationY(Math.PI));r(this,"_verticesCache",new Map)}get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,i){e==="immersive-vr"&&!this.runInVR||(i.optionalFeatures=i.optionalFeatures||[],this.usePlaneData&&!i.optionalFeatures.includes("plane-detection")&&i.optionalFeatures.push("plane-detection"),this.useMeshData&&!i.optionalFeatures.includes("mesh-detection")&&i.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const i of this._allPlanes.keys())this.removeData(i,this._allPlanes);for(const i of this._allMeshes.keys())this.removeData(i,this._allMeshes)}onLeaveXR(e){for(const i of this._allPlanes.keys())this.removeData(i,this._allPlanes);for(const i of this._allMeshes.keys())this.removeData(i,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const i=e.xr.rig;if(!i){console.warn("No XR rig found, cannot parent tracked planes to it");return}const n=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const l=n.detectedPlanes,c=n.detectedMeshes,d=l!==void 0&&l.size>0,u=c!==void 0&&c.size>0;if(this.initiateRoomCaptureIfNoData&&(!d&&!u&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(d||u)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in n.session&&(n.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),l!==void 0&&this.processFrameData(e.xr,i.gameObject,n,l,this._allPlanes),c!==void 0&&this.processFrameData(e.xr,i.gameObject,n,c,this._allMeshes),Ko){const f=this.context.mainCameraComponent.gameObject.worldPosition;for(const p of this._allPlanes.values())!p.mesh||!p.mesh.visible||(this.bounds.makeEmpty(),p.mesh.traverse(g=>{g instanceof h.Mesh&&this.bounds.expandByObject(g)}),this.bounds.getCenter(this.center),this.labelOffset.copy(f).sub(this.center).normalize().multiplyScalar(.1),V.DrawLabel(this.center.add(this.labelOffset),(p.xrData.semanticLabel||"plane").toUpperCase()+`
1421
+ `+p.xrData.lastChangedTime.toFixed(2),.02))}}removeData(e,i){const n=i.get(e);if(!n)return;i.delete(e),Ko&&console.log("Plane no longer tracked, id="+n.id),n.mesh&&(n.mesh.removeFromParent(),n.mesh.traverse(a=>{const l=a.userData.normalsHelper;l?(l.dispose(),l.removeFromParent()):Ko&&console.warn("No normals helper found for mesh",n.mesh)}),Ei(n.mesh,!0,!0));const s=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:n}});this.dispatchEvent(s)}processFrameData(e,i,n,s,a){const c=this.context.renderer.xr.getReferenceSpace();if(c){for(const d of a.keys())s.has(d)||this.removeData(d,a);for(const d of s){const u="planeSpace"in d?d.planeSpace:"meshSpace"in d?d.meshSpace:void 0;if(!u)continue;const f=n.getPose(u,c);let p;if(a.has(d)){const g=a.get(d);if(p=g.mesh,g.timestamp<d.lastChangedTime){if(g.timestamp=d.lastChangedTime,g.mesh){const _=this.createGeometry(d);if(g.mesh instanceof h.Mesh)g.mesh.geometry.dispose(),g.mesh.geometry=_,this.makeOccluder(g.mesh,g.mesh.material);else if(g.mesh instanceof h.Group)for(const b of g.mesh.children)b instanceof h.Mesh&&(b.geometry.dispose(),b.geometry=_,this.makeOccluder(b,b.material));if(g.collider){const b=g.mesh;g.collider.sharedMesh=b,g.collider.convex=this.checkIfContextShouldBeConvex(b,g.xrData),g.collider.onDisable(),g.collider.onEnable()}Ko&&(console.log("Plane updated, id="+g.id,g),g.mesh.traverse(b=>{if(!(b instanceof h.Mesh))return;const v=b.userData.normalsHelper;v&&v.update()}))}const y=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:g}});this.dispatchEvent(y)}}else{if(!this.dataTemplate){const g=new h.Mesh;Ko?g.material=new h.MeshNormalMaterial:this.occluder?(g.material=new h.MeshBasicMaterial,this.makeOccluder(g,g.material,!0)):g.material=new h.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new te("","",g)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const g=S.instantiate(this.dataTemplate.asset);if(g.name="xr-tracked-plane",p=g,Gm(g,!1),g instanceof h.Mesh)Se(g.geometry),g.geometry=this.createGeometry(d),this.makeOccluder(g,g.material,this.occluder&&!this.dataTemplate);else if(g instanceof h.Group)for(const b of g.children)b instanceof h.Mesh&&(Se(b.geometry),b.geometry=this.createGeometry(d),this.makeOccluder(b,b.material,this.occluder&&!this.dataTemplate));const y=g.getComponent(Do);if(y){const b=g;y.sharedMesh=b,y.convex=this.checkIfContextShouldBeConvex(b,d),y.onDisable(),y.onEnable()}g.matrixAutoUpdate=!1,g.matrixWorldNeedsUpdate=!0,i.add(g);const _={id:this._dataId++,xrData:d,timestamp:d.lastChangedTime,mesh:g,collider:y};a.set(d,_),Ko&&console.log("New plane detected, id="+_.id,_,{hasCollider:!!y,isGroup:g instanceof h.Group});try{const b=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:_}});this.dispatchEvent(b)}catch(b){console.error(b)}}}p&&(f?(p.visible=!0,p.matrix.fromArray(f.transform.matrix),p.matrix.premultiply(this._flipForwardMatrix)):p.visible=!1,Ko&&p.traverse(g=>{if(g instanceof h.Mesh)if(g.userData.normalsHelper)g.userData.normalsHelper.update();else{const y=new G.VertexNormalsHelper(g,.05,255);y.layers.disableAll(),y.layers.set(2),this.context.scene.add(y),g.userData.normalsHelper=y}}))}}}checkIfContextShouldBeConvex(e,i){if(!e)return!0;if(e){const n=new h.Box3;n.expandByObject(e);const s=new h.Vector3;n.getSize(s);let a=!0;return s.x>2&&s.y>2&&s.z>1.5&&(a=!1),a&&"semanticLabel"in i&&i.semanticLabel==="wall"&&(a=!0),a}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new h.BufferGeometry}createMeshGeometry(e,i){const n=e.toString()+"_"+i.toString();if(this._verticesCache.has(n))return this._verticesCache.get(n);const s=new h.BufferGeometry;s.setIndex(new h.BufferAttribute(i,1)),s.setAttribute("position",new h.BufferAttribute(e,3));const a=Array();for(let l=0;l<e.length;l+=3)a.push(e[l],e[l+2]);return s.setAttribute("uv",new h.BufferAttribute(e,3)),s.computeVertexNormals(),this._verticesCache.set(n,s),s}createPlaneGeometry(e){const i=new h.BufferGeometry,n=[],s=[];e.forEach(g=>{n.push(g.x,g.y,g.z),s.push(g.x,g.z)});const a=new h.Vector3(n[0],n[1],n[2]),l=new h.Vector3(n[3],n[4],n[5]),c=new h.Vector3(n[6],n[7],n[8]),d=new h.Vector3,u=new h.Vector3;d.subVectors(l,a),u.subVectors(c,a),d.cross(u),d.normalize();const f=[];for(let g=0;g<n.length/3;g++)f.push(d.x,d.y,d.z);const p=[];for(let g=2;g<e.length;++g)p.push(0,g-1,g);return i.setAttribute("position",new h.BufferAttribute(new Float32Array(n),3)),i.setAttribute("uv",new h.BufferAttribute(new Float32Array(s),2)),i.setAttribute("normal",new h.BufferAttribute(new Float32Array(f),3)),i.setIndex(p),i.computeBoundingBox(),i.computeBoundingSphere(),i}}wl([m(te)],Ws.prototype,"dataTemplate");wl([m()],Ws.prototype,"occluder");wl([m()],Ws.prototype,"initiateRoomCaptureIfNoData");wl([m()],Ws.prototype,"usePlaneData");wl([m()],Ws.prototype,"useMeshData");wl([m()],Ws.prototype,"runInVR");var CE=Object.defineProperty,PE=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&CE(t,e,n),n};const $b=x("debugwebxr");class Lf extends D{constructor(){super(...arguments);r(this,"priority",0);r(this,"_startScale")}get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){var e;(e=J.active)==null||e.setRigActive(this)}setPriority(e){this.priority=e}awake(){if($b){const e=new h.Object3D;e.position.y+=.5,this.gameObject.add(e);const i=e.addNewComponent(Gr);i&&(i.isGizmo=!1);const n=new h.AxesHelper(.5);this.gameObject.add(n)}}isXRRig(){return!0}supportsXR(e){return!0}onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),$b&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}PE([m()],Lf.prototype,"priority");class ME extends D{constructor(){super(...arguments);r(this,"toggleKey","KeyP")}update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}M.add("AlignmentConstraint",hh);M.add("Animation",Et);M.add("Animator",wt);M.add("AudioListener",Cs);M.add("AudioSource",qi);M.add("Avatar_Brain_LookAt",jc);M.add("Avatar_MouthShapes",ph);M.add("Avatar_MustacheShake",Og);M.add("AvatarBlink_Simple",Fr);M.add("AvatarEyeLook_Rotation",Rg);M.add("AxesHelper",nl);M.add("BasicIKConstraint",Tg);M.add("BoxHelperComponent",Jn);M.add("Camera",ai);M.add("CharacterController",Ur);M.add("CharacterControllerInput",Ls);M.add("Collider",ui);M.add("SphereCollider",sl);M.add("BoxCollider",Ku);M.add("MeshCollider",Do);M.add("CapsuleCollider",Es);M.add("ContactShadows",mh);M.add("LogStats",Lg);M.add("DeleteBox",Ha);M.add("Deletable",Ig);M.add("DeviceFlag",Zu);M.add("DragControls",ar);M.add("DropListener",Ds);M.add("Duplicatable",Fg);M.add("EventListEvent",Gu);M.add("EventTrigger",ef);M.add("GltfExportBox",Hg);M.add("GltfExport",qg);M.add("VariantAction",Yg);M.add("ChangeTransformOnClick",$r);M.add("ChangeMaterialOnClick",Kg);M.add("SetActiveOnClick",Zg);M.add("HideOnStart",qa);M.add("EmphasizeOnClick",al);M.add("PlayAudioOnClick",Po);M.add("PlayAnimationOnClick",Uc);M.add("PreliminaryAction",ll);M.add("PreliminaryTrigger",vh);M.add("VisibilityAction",wh);M.add("TapGestureTrigger",ey);M.add("USDZExporter",Qn);M.add("Fog",ul);M.add("BoxGizmo",Gr);M.add("GridHelper",fl);M.add("GroundProjectedEnv",is);M.add("UsageMarker",gh);M.add("Interactable",Dg);M.add("FixedJoint",vy);M.add("HingeJoint",Mh);M.add("Light",mi);M.add("LODGroup",kh);M.add("LookAtConstraint",Br);M.add("NeedleMenu",ss);M.add("NestedGltf",hf);M.add("Networking",xy);M.add("OffsetConstraint",qr);M.add("CameraTargetReachedEvent",Ic);M.add("OrbitControls",ge);M.add("ParticleSystemRenderer",Ji);M.add("ParticleSystem",Nc);M.add("PlayerColor",Ka);M.add("Antialiasing",Th);M.add("BloomEffect",gf);M.add("ChromaticAberration",Ah);M.add("ColorAdjustments",No);M.add("DepthOfField",Pn);M.add("EffectWrapper",Vc);M.add("PixelationEffect",Lh);M.add("ScreenSpaceAmbientOcclusion",zs);M.add("ScreenSpaceAmbientOcclusionN8",Mn);M.add("SharpeningEffect",Ih);M.add("TiltShiftEffect",as);M.add("ToneMappingEffect",ko);M.add("Vignette",Jr);M.add("Volume",yl);M.add("ReflectionProbe",Bc);M.add("Renderer",Ai);M.add("MeshRenderer",yh);M.add("SkinnedMeshRenderer",Wg);M.add("Rigidbody",ot);M.add("SceneSwitcher",We);M.add("ScreenCapture",Vo);M.add("ShadowCatcher",Bh);M.add("RemoteSkybox",_f);M.add("SmoothFollow",vf);M.add("SpatialTriggerReceiver",Yn);M.add("SpatialTrigger",wf);M.add("SpectatorCamera",xf);M.add("SpriteRenderer",fi);M.add("SyncedCamera",Ty);M.add("SyncedRoom",On);M.add("SyncedTransform",Zn);M.add("TestRunner",Ay);M.add("TestSimulateUserData",Ly);M.add("PlayableDirector",Ja);M.add("SignalReceiver",Vh);M.add("AnimationTrackHandler",Pf);M.add("AudioTrackHandler",Za);M.add("SignalTrackHandler",$c);M.add("ControlTrackHandler",Mf);M.add("TransformGizmo",ea);M.add("BaseUIComponent",Xi);M.add("UIRootComponent",xh);M.add("Button",Ns);M.add("Canvas",Ya);M.add("CanvasGroup",Oo);M.add("EventSystem",Qt);M.add("Graphic",Ch);M.add("MaskableGraphic",Ph);M.add("Image",_l);M.add("RawImage",Rf);M.add("InputField",By);M.add("VerticalLayoutGroup",hy);M.add("HorizontalLayoutGroup",dy);M.add("GridLayoutGroup",uy);M.add("Outline",dl);M.add("ObjectRaycaster",Ti);M.add("GraphicRaycaster",qu);M.add("SpatialGrabRaycaster",Rr);M.add("RectTransform",wn);M.add("SpatialHtml",Hh);M.add("Text",Lt);M.add("EnvironmentScene",Tf);M.add("LookAt",Fy);M.add("OpenURL",bl);M.add("VideoPlayer",rt);M.add("Voip",Lo);M.add("Avatar",Mo);M.add("XRControllerFollow",Vs);M.add("XRControllerModel",ts);M.add("XRControllerMovement",Li);M.add("TeleportTarget",af);M.add("WebARCameraBackground",qh);M.add("WebARSessionRoot",es);M.add("WebXR",lf);M.add("AvatarMarker",Tt);M.add("WebXRImageTracking",Hc);M.add("WebXRPlaneTracking",Ws);M.add("XRRig",Lf);M.add("XRFlag",Vi);M.add("PlayerSync",sy);M.add("PlayerState",mn);M.add("PresentationMode",ME);const gc=dt,OE=x("debugtypestore");OE&&console.log(M);function kE(o,t){const i=gv(o,t);return i!==void 0?i:null}const RE=new c1,jp=Symbol("deserialize-queue");async function EE(o,t,e,i=null,n){if(!e){console.debug("Can not create component instances: gltf is null");return}let s=i;typeof s=="number"&&(s=new _t(i));const a=t.indexOf("?");t=a===-1?t:t.substring(0,a);const l=new pg(e.scene);l.gltfId=t,l.context=o,l.gltf=e,l.nodeToObject=n==null?void 0:n.nodeToObjectMap,l.implementationInformation=RE;let c=o[jp];if(c||(c=o[jp]=[]),e.scenes)for(const d of e.scenes)await Im(l,d,c);if(e.children)for(const d of e.children)await Im(l,d,c);o.new_scripts_pre_setup_callbacks.push(()=>{const d=o[jp];if(d){for(const u of d)TE(u,l);d.length=0}if(s){const u={},f=[];Dm(e,s,u,f);for(const p of e.scenes)Dm(p,s,u,f);for(const p of f)p.resolveGuids(u)}})}const Lm=Symbol("original-component-name"),la=new Map;function Dm(o,t,e,i){if(t===null||!o)return;const n=o.guid,s=o.guid;s!=null&&s.length&&(la.has(s)||(gc&&console.log('Creating InstanceIdProvider with key "'+s+'" for object '+o.name),la.set(s,new _t(s))));const a=s&&la.get(s)||t;if(o.guid=a.generateUUID(),n&&n!=="invalid"&&(e[n]=o.guid),o&&o.userData&&o.userData.components)for(const l of o.userData.components){if(l===null)continue;const c=l.guid;c?la.has(c)||(gc&&console.log('Creating InstanceIdProvider with key "'+c+'" for component '+l[Lm]),la.set(c,new _t(c))):gc&&console.warn("Can not create IdProvider: component "+l[Lm]+" has no guid",l.guid);const d=la.get(c)||t,u=l.guid;l.guid=d.generateUUID(),u&&u!=="invalid"&&(e[u]=l.guid),l.resolveGuids&&i.push(l)}if(o.children)for(const l of o.children)Dm(l,t,e,i)}const Bl=[];async function Im(o,t,e,i){var s,a,l,c,d;if(!t)return;const n=t.userData;if(n){const u=n.builtin_components;if(u&&u.length>0)for(const f of u)try{if(f===null)continue;const p=M.get(f.name);if(p!=null){const g=new p;g.sourceId=o.gltfId,Va(g,f,o.implementationInformation),g.context=o.context,"guid"in f&&(g[rc]=f.guid),g[Lm]=f.name,br(t,g,!1),e.push({instance:g,compData:f,obj:t}),g.isCamera&&o.context&&o.context.mainCamera===null&&g.tag==="MainCamera"&&o.context.setCurrentCamera(g),((l=(a=(s=o.context)==null?void 0:s.physics)==null?void 0:a.engine)==null?void 0:l.isInitialized)===!1&&(g.isCollider||g.isRigidbody)&&((d=(c=o.context)==null?void 0:c.physics.engine)==null||d.initialize())}else gc&&console.debug("unknown component: "+f.name),Bl.includes(f.name)||Bl.push(f.name)}catch(p){console.error(f.name+" - "+p.message,p)}if(Bl.length>0){const f=Bl.join(", ");console.warn("unknown components: "+f),Bl.length=0,Yt()&&Te(`<strong>Unknown components in scene</strong>:
1422
+
1423
+ ${f}
1424
+
1425
+ This could mean you forgot to add a npmdef to your ExportInfo
1426
+ <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,Oi.Warn)}}if(t.children)for(const u of t.children)await Im(o,u,e)}function TE(o,t){const{instance:e,compData:i,obj:n}=o;t.object=n,t.target=e,Jd(e,i,t),gc&&console.debug("add "+i.name,i,e)}class Rx{createBuiltinComponents(t,e,i,n,s){return EE(t,e,i,n,s)}writeBuiltinComponentData(t,e){return kE(t,e)}parseSync(t,e,i,n){return Ax(t,e,i,n)}loadSync(t,e,i,n,s){return Vy(t,e,i,n,s)}}Ym(Rx);const Ex=x("printGltf")||x("printgltf"),AE=x("debugfileformat");async function Tx(o,t){const e=await ww(o,{useExtension:!0})||"unknown";AE&&console.debug(`Determined file type: '${e}' for url '${o}'`,{registeredModelLoaderCallbacks:va});for(const i of va){const{callback:n}=i,s=n({context:t,url:o,mimetype:e});if(s instanceof Promise&&await s,s)return console.debug(`Using custom loader (${i.name||"unnamed"}) for ${e} at '${o}'`),s}switch(e){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${e}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1427
+ Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const i=new G.GLTFLoader;return await fu(i,t,o),i}case"model/fbx":case"model/vnd.autodesk.fbx":return new G.FBXLoader;case"model/obj":return new G.OBJLoader;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(e.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const i=new G.GLTFLoader;return await fu(i,t,o),i}}}function LE(o,t){return Vy((t==null?void 0:t.context)||X.Current,o,o,(t==null?void 0:t.seed)||null,t==null?void 0:t.onprogress)}async function Ax(o,t,e,i){typeof e!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",e,typeof e),e=""),Ex&&console.log("Parse glTF",e);const n=await Tx(e,o);if(!n)return;const{componentsExtension:s}=Lx(n,o);if(n instanceof G.OBJLoader){typeof t!="string"&&(t=new TextDecoder().decode(t));const l=n.parse(t);return await yc(n,o,e,l,i,s)}if(!(n instanceof G.GLTFLoader)){if(n.parse===void 0){console.error("Loader does not support parse");return}const l=n.parse(t,e);return await yc(n,o,e,l,i,s)}return new Promise((l,c)=>{try{let d=e.split("?")[0].trimEnd();const u=d.split("/");u.length>0&&u[u.length-1]!==""&&u.pop(),d=u.join("/"),d.endsWith("/")||(d+="/"),n.resourcePath=d,n.parse(t,"",async f=>{const p=await yc(n,o,e,f,i,s);l(p)},f=>{console.error('Loading asset at "'+e+`" failed
1428
+ `,f),l(void 0)})}catch(d){console.error(d),c(d)}})}async function Vy(o,t,e,i,n){IE(t);const s=await Tx(t,o);if(!s)return;const{componentsExtension:a}=Lx(s,o);if(!(s instanceof G.GLTFLoader)){const l=await s.loadAsync(t,n);return await yc(s,o,t,l,i,a)}return new Promise((l,c)=>{try{s.load(t,async d=>{const u=await yc(s,o,e,d,i,a);l(u)},d=>{n==null||n.call(s,d)},d=>{console.error('Loading asset at "'+t+`" failed
1429
+ `,d),l(void 0)})}catch(d){console.error(d),c(d)}})}function Lx(o,t){const e=Ng(o);return o instanceof G.GLTFLoader&&vg(o,t),{componentsExtension:e}}async function yc(o,t,e,i,n,s){var a;if(Ex&&console.warn("Loaded",e,i),i==null)return console.error(`Loaded model is null '${e}' - please make sure the loader is registered correctly`),{scene:new h.Object3D,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${e}' - please make sure the loader is registered correctly`),{scene:new h.Object3D,animations:[],scenes:[]};if(i instanceof h.Object3D)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof h.BufferGeometry){const l=new h.MeshStandardMaterial({color:new h.Color(14540253)}),c=new h.Mesh(i,l);i={scene:c,animations:[],scenes:[c]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${e}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);if(e.includes("?")&&(e=e.split("?")[0]),"scenes"in i)for(const l of i.scenes)l&&!((a=l.animations)!=null&&a.length)&&(l.animations=[...i.animations]);return jE(o,i),lw(i)&&(Rw(e,i,t),await _n().createBuiltinComponents(t,e,i,n,s||void 0)),await DE(i.scene,t,t.mainCamera),i}async function DE(o,t,e){e||(e=t.mainCamera);try{e?await t.renderer.compileAsync(o,e,t.scene).catch(i=>{console.warn(i.message)}):XC(o,t)}catch(i){console.warn((i==null?void 0:i.message)||i)}}function IE(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1430
+ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Te(e),console.warn(e)}}function jE(o,t){if(o instanceof G.FBXLoader||o instanceof G.OBJLoader){let e=t;e instanceof h.Object3D||(e=t.scene),e.traverse(i=>{const n=i;n!=null&&n.isMesh&&qm(n,n.material)})}}const Fl=x("debugoverlay"),Dx="ar",BE="quit-ar";class FE{constructor(){r(this,"arContainer",null);r(this,"currentSession",null);r(this,"_createdAROnlyElements",[]);r(this,"_reparentedObjects",[]);r(this,"contentElement",null);r(this,"originalDomOverlayParent",null);r(this,"requestEndAR",()=>{this.onRequestedEndAR()})}get ARContainer(){return this.arContainer}onBegin(t,e,i){var n;if(this.currentSession=i,this.arContainer=e,exports.DeviceUtilities.isMozillaXR()){const s=t.domElement.children;for(let a=0;a<(s==null?void 0:s.length);a++){const l=s[a];if(!l||l===this.arContainer)return;this._reparentedObjects.push({el:l,previousParent:l.parentElement}),(n=this.arContainer)==null||n.appendChild(l)}e?(this.originalDomOverlayParent=e.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",e,e.style.display),e.style.display="",e.style.visibility="",document.body.appendChild(e))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(t){var e;for(const i of this._createdAROnlyElements)i.remove&&i.remove();for(const i of this._reparentedObjects){const n=i.el;(e=i.previousParent)==null||e.appendChild(n)}this._reparentedObjects.length=0,exports.DeviceUtilities.isMozillaXR()&&setTimeout(()=>{var a;const i=t.renderer.domElement;i&&((a=t.domElement.shadowRoot)==null||a.prepend(i));const n=document.querySelectorAll("*");for(var s=0;s<n.length;s++){const l=n[s];l&&l._displayChanged!==void 0&&l._displayWas!==void 0&&(l.style.display=l._displayWas)}},10)}createOverlayContainer(t){if(this.contentElement)return this.contentElement;Fl&&console.log("Setup overlay container");const e=t.shadowRoot.querySelector(".content");this.contentElement=e;const i=t.shadowRoot.querySelector(".overlay-content");return i&&e.appendChild(i),Fl&&!exports.DeviceUtilities.isMobileDevice()&&this.ensureQuitARButton(e),e}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(t){const e=document.createElement("slot");e.setAttribute("name","quit-ar"),this.appendElement(e,t),this._createdAROnlyElements.push(e),e.style.pointerEvents="auto";const i=document.querySelector(`.${BE}`);if(i){i.addEventListener("click",this.requestEndAR),Fl&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}e.addEventListener("click",this.requestEndAR),Fl&&e.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
1431
+ position: fixed;
1432
+ top: 0;
1433
+ right: 0;
1434
+ z-index: 600;
1435
+ pointer-events: all;
1436
+ `,this.appendElement(n,e);var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","40px"),s.setAttribute("height","40px"),s.style.cssText=`
1437
+ background: rgba(255, 255, 255, .4);
1438
+ -webkit-backdrop-filter: blur(8px);
1439
+ backdrop-filter: blur(8px);
1440
+ border-radius: 50%;
1441
+ box-shadow: 0 0 5px rgba(0,0,0,.3);
1442
+ outline: 1px solid rgba(255, 255, 255, .6);
1443
+ display: flex;
1444
+ justify-content: center;
1445
+ align-items: center;
1446
+ `,n.appendChild(s);var a=document.createElementNS("http://www.w3.org/2000/svg","path");a.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),a.setAttribute("stroke","#000000"),a.setAttribute("stroke-width","2px"),a.style.cssText=`
1447
+ /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1448
+ `,s.appendChild(a),Fl&&console.log("Created fallback close button",s,t)}appendElement(t,e){return e.shadowRoot?e.shadowRoot.appendChild(t):e.appendChild(t)}}const ir=x("debugloading"),Ul=x("debugloadingrendering"),Wb=x("debuglicense");class UE{constructor(){r(this,"className");r(this,"additionalClasses")}}let zl=0,Hb;function $y(o){ir&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const t=o.count,e=o.progress.total;e===0||e===void 0?(Hb!==o.name&&(zl=0),Hb=o.name,zl+=(1-zl)*.001,ir&&me("Loading "+o.name+" did not report total size")):zl=o.progress.loaded/e;const i=o.index/t+zl/t;return z.clamp01(i)}const Sc=class Sc{constructor(t,e){r(this,"loadingProgress",0);r(this,"_element");r(this,"_progress",0);r(this,"_allowCustomLoadingElement",!0);r(this,"_loadingElement");r(this,"_loadingTextContainer",null);r(this,"_loadingBar",null);r(this,"_messageContainer",null);r(this,"_loadingElementOptions");r(this,"_progressLoop");this._element=t,this._loadingElementOptions=e}async onLoadingBegin(t){const e=this._element.shadowRoot||this._element;if(ir&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<e.children.length;i++){const n=e.children[i];if(n.classList.contains(Sc.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){ir&&console.warn("Remove custom loading container"),e.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",e.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(t??"")}onLoadingUpdate(t,e){var n;if(!((n=this._loadingElement)!=null&&n.parentNode))return;let i=0;typeof t=="number"?i=t:("index"in t&&(i=$y(t)),!e&&"name"in t&&this.setMessage("loading "+t.name)),this.loadingProgress=i,e&&this.setMessage(e),this.updateDisplay()}onLoadingFinished(){ir&&console.warn("Finished Loading"),Ul||(this.loadingProgress=1,this.onDoneLoading())}setMessage(t){this._messageContainer&&(this._messageContainer.innerText=t)}smoothProgressLoop(){if(this._progressLoop)return;let t=1/12;Ul&&(t=1/500,typeof Ul=="number"&&(t*=Ul)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!Ul&&(t=.9),this._progress=z.lerp(this._progress,this.loadingProgress,t*this.loadingProgress),this.updateDisplay()},t)}onDoneLoading(){this._loadingElement&&(ir&&console.log("Hiding loading element"),this._loadingElement.style.display="none",this._loadingElement.remove()),this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const t=this._progress,e=(t*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=t*100+"%"),this._loadingTextContainer&&(this._loadingTextContainer.textContent=e)}createLoadingElement(t){var p,g;ir&&!t&&console.log("Creating loading element"),this._loadingElement=t||document.createElement("div");let e=this._element.getAttribute("loading-style");(!e||e==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?e="dark":e="light");const i=qn();if(!t){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0";const y=this._element.getAttribute("loading-background");y?this._loadingElement.style.background=y:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex=Number.MAX_SAFE_INTEGER.toString(),this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",e==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=((p=this._loadingElementOptions)==null?void 0:p.className)??Sc.LoadingContainerClassName;if(this._loadingElement.classList.add(n),(g=this._loadingElementOptions)!=null&&g.additionalClasses)for(const y of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(y);const s=document.createElement("div");this._loadingElement.appendChild(s);const a=document.createElement("img"),l=120;if(a.style.width=`${l}px`,a.style.height=`${l}px`,a.style.paddingTop="20px",a.style.paddingBottom="10px",a.style.margin="0px",a.style.userSelect="none",a.style.objectFit="contain",a.style.transition="transform 1.5s ease-out, opacity .3s ease-in-out",a.style.transform="translateY(30px)",a.style.opacity="0.05",setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1),a.src=e0,i&&this._element){const y=this._element.getAttribute("loading-logo-src");y&&(a.src=y)}s.appendChild(a);const c=document.createElement("div");c.style.cssText=`
1449
+ display: flex;
1450
+ flex-direction: column;
1451
+ align-items: center;
1452
+ justify-content: center;
1453
+ width: 100%;
1454
+ opacity: 0;
1455
+ transition: opacity 1s ease-in-out 4s;
1456
+ `,setTimeout(()=>{c.style.opacity="1"},1),this._loadingElement.appendChild(c);const d=document.createElement("div"),u=100;d.style.display="flex",d.style.width=u+"%",d.style.height="3px",d.style.position="absolute",d.style.left="0",d.style.bottom="0px",d.style.opacity="0",d.style.transition="opacity 1s ease-in-out 2s",setTimeout(()=>{d.style.opacity="1"},1),e==="light"?d.style.backgroundColor="rgba(0,0,0,.2)":d.style.backgroundColor="rgba(255,255,255,.2)",this._loadingElement.appendChild(d),this._loadingBar=document.createElement("div"),d.appendChild(this._loadingBar);const f=function(y){return z.lerp(0,u,y)+"%"};if(this._loadingBar.style.background="#66A22F",this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",i&&this._element){const y=this._element.getAttribute("primary-color"),_=this._element.getAttribute("secondary-color");y&&_?this._loadingBar.style.background=`linear-gradient(90deg, ${y} ${f(0)}, ${_} ${f(1)})`:y?this._loadingBar.style.background=y:_&&(this._loadingBar.style.background=_)}return this.handleRuntimeLicense(this._loadingElement),this._loadingElement}async handleRuntimeLicense(t){let e=Xn();if(e)return;Wb&&console.log("Loading UI has commercial license?",e);const i=document.createElement("div");i.style.paddingTop=".6em",i.style.fontSize=".8em",i.style.textTransform="uppercase",i.innerText=`NEEDLE ENGINE NON COMMERCIAL VERSION
1457
+ CLICK HERE TO GET A LICENSE`,i.style.cursor="pointer",i.style.userSelect="none",i.style.textAlign="center",i.style.pointerEvents="all",i.addEventListener("click",()=>window.open("https://needle.tools/pricing","_self")),i.style.opacity="0",t.appendChild(i),!B()&&vo&&(Wb&&console.log("Waiting for runtime license check"),await vo,e=Xn()),!e&&(i.style.transition="opacity .5s ease-in-out",i.style.opacity="1")}};r(Sc,"LoadingContainerClassName","loading");let wu=Sc;Ym(Rx);const Ce=x("debugwebcomponent"),Gb="needle-engine",Ix="vr",jx="desktop",zE=[Dx,Ix,jx],Nl="ar-session-active",Vl="desktop-session-active",NE=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color"];class Wy extends HTMLElement{constructor(){super();r(this,"_context");r(this,"_overlay_ar");r(this,"_loadingProgress01",0);r(this,"_loadingView");r(this,"_previousSrc",null);r(this,"_didFullyLoad",!1);r(this,"_loadId",0);r(this,"_abortController",null);r(this,"_lastSourceFiles",null);r(this,"_createContextPromise",null);r(this,"onXRSessionStarted",()=>{var i;const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),(i=this.context.xrSession)==null||i.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})});r(this,"onReady",()=>{var e;return(e=this._loadingView)==null?void 0:e.onLoadingFinished()});r(this,"onError",()=>{var e;return(e=this._loadingView)==null?void 0:e.setMessage("Loading failed!")});r(this,"_previouslyRegisteredMap",new Map);this._overlay_ar=new FE,this.addEventListener("ready",this.onReady),Wv(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1458
+ @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1459
+
1460
+ :host {
1461
+ position: absolute;
1462
+ display: block;
1463
+ width: max(600px, 100%);
1464
+ height: max(300px, 100%);
1465
+ touch-action: none;
1466
+
1467
+ -webkit-tap-highlight-color: transparent;
1468
+ }
1469
+
1470
+ @media (max-width: 600px) {
1471
+ :host {
1472
+ width: 100%;
1473
+ }
1474
+ }
1475
+ @media (max-height: 300px) {
1476
+ :host {
1477
+ height: 100%;
1478
+ }
1479
+ }
1480
+
1481
+ :host > div.canvas-wrapper {
1482
+ width: 100%;
1483
+ height: 100%;
1484
+ }
1485
+
1486
+ :host canvas {
1487
+ position: absolute;
1488
+ user-select: none;
1489
+ -webkit-user-select: none;
1490
+
1491
+ /** allow touch panning but no pinch zoom **/
1492
+ /** but this doesnt work yet:
1493
+ * touch-action: pan-x, pan-y;
1494
+ **/
1495
+
1496
+ -webkit-touch-callout: none;
1497
+ -webkit-user-drag: none;
1498
+ -webkit-user-modify: none;
1499
+
1500
+ left: 0;
1501
+ top: 0;
1502
+ }
1503
+ :host .content {
1504
+ position: absolute;
1505
+ top: 0;
1506
+ width: 100%;
1507
+ height: 100%;
1508
+ visibility: visible;
1509
+ z-index: 500; /* < must be less than the webxr buttons element */
1510
+ pointer-events: none;
1511
+ }
1512
+ :host .overlay-content {
1513
+ position: absolute;
1514
+ user-select: auto;
1515
+ pointer-events: all;
1516
+ }
1517
+ :host slot[name="quit-ar"]:hover {
1518
+ cursor: pointer;
1519
+ }
1520
+ :host .quit-ar-button {
1521
+ position: absolute;
1522
+ // top: env(titlebar-area-y); /** this doesnt work **/
1523
+ top: 60px; /** camera access needs a bit more space **/
1524
+ right: 20px;
1525
+ z-index: 9999;
1526
+ }
1527
+ </style>
1528
+ <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1529
+ <canvas></canvas>
1530
+ </div>
1531
+ <div class="content">
1532
+ <slot class="overlay-content"></slot>
1533
+ </div>
1534
+ `,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new X({domElement:this}),this.addEventListener("error",this.onError)}static get observedAttributes(){return NE}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}getContext(){return new Promise((e,i)=>{if(this._context&&this.loadingFinished)e(this._context);else{const n=()=>{this.removeEventListener("loadfinished",n),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",n)}})}get context(){return this._context}async connectedCallback(){if(Ce&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const i=globalThis["needle:codegen_files"];Ce&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',i),i&&(Ce&&console.log('globalThis["needle:codegen_files"]',i),this.setAttribute("src",i))}Ce&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){var n;this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),i=e==null||(e==null?void 0:e.length)>0&&e!=="true"&&e!=="1";Ce&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",i),i?(Ce&&console.warn("<needle-engine> dispose"),(n=this._context)==null||n.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):Ce&&console.warn("<needle-engine> is not disposed because keep-alive is set")}attributeChangedCallback(e,i,n){switch(Ce&&console.log("attributeChangedCallback",e,i,n),e){case"src":Ce&&console.warn(`<needle-engine src>
1535
+ changed from "`,i,'" to "',n,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=n);break;case"loadstart":case"progress":case"loadfinished":typeof n=="string"&&n.length>0&&(Ce&&console.log(e+" attribute changed",n),this.registerEventFromAttribute(e,n));break;case"dracoDecoderPath":Ce&&console.log("dracoDecoderPath",n),q_(n);break;case"dracoDecoderType":n==="wasm"||n==="js"?(Ce&&console.log("dracoDecoderType",n),X_(n)):console.error("Invalid dracoDecoderType",n,"expected js or wasm");break;case"ktx2DecoderPath":Ce&&console.log("ktx2DecoderPath",n),Q_(n);break;case"tone-mapping":{this.applyAttributes();break}case"tone-mapping-exposure":{this.applyAttributes();break}case"background-blurriness":{const s=parseFloat(n);s!=null&&this._context&&(this._context.scene.backgroundBlurriness=s);break}case"background-color":{this.applyAttributes();break}case"public-key":{n!=ga&&this.setPublicKey();break}case"version":{n!=gn&&this.setVersion();break}}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}async onLoad(){var _,b;if(!this.isConnected)return;if(this._context||(Ce&&console.warn("Create new context"),this._context=new X({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(Ce&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const i=++this._loadId;if((e==null||e.length<=0)&&(Ce&&console.warn("Clear scene",e),this._context.clear(),i!==this._loadId))return;const n=this.getAttribute("alias");this.classList.add("loading");const s=Xn();this.ensureLoadStartIsRegistered();let a=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:n},cancelable:!0}));if(s){const v=this.getAttribute("hide-loading-overlay");v!=null&&v!=="0"&&(a=!1)}a===!1&&!s&&(B()||(a=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),B()&&me('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&a&&(this._loadingView=new wu(this)),a&&(this._didFullyLoad!==!0?(_=this._loadingView)==null||_.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===i&&this._loadingView.onLoadingBegin("begin load")},300)),Ce&&console.warn(`--------------
1536
+ Needle Engine: Begin loading `+i+`
1537
+ `,e),this.onBeforeBeginLoading();const l=[],c={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},d=new CustomEvent("progress",{detail:c}),u=new Array,f=new AbortController;this._abortController=f;const p={files:e,abortSignal:f.signal,onLoadingProgress:v=>{var C;if(Ce&&console.debug("Loading progress: ",v),f.signal.aborted)return;const w=v.index;!u[w]&&v.name&&(u[w]=VE(v.name)),v.name=u[w],a&&((C=this._loadingView)==null||C.onLoadingUpdate(v)),c.name=v.name,c.progress=v.progress,this._loadingProgress01=$y(v),c.totalProgress01=this._loadingProgress01,this.dispatchEvent(d)},onLoadingFinished:(v,w,C)=>{Ce&&console.debug(`Finished loading "${w}" (aborted? ${f.signal.aborted})`),!f.signal.aborted&&C&&l.push({src:w,file:C})}},g=this.getAttribute("hash");g!=null&&(this._context.hash=g),this._context.alias=n,this._createContextPromise=this._context.create(p);const y=await this._createContextPromise;if(this.applyAttributes(),Ce&&console.warn(`--------------
1538
+ Needle Engine: finished loading `+i+`
1539
+ `,e,`Aborted? ${f.signal.aborted}`),f.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==i){console.log("Load id changed during loading process");return}this._loadingProgress01=1,a&&y&&((b=this._loadingView)==null||b.onLoadingUpdate(1,"creating scene")),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:n,loadedFiles:l}}))}applyAttributes(){var n,s;if((n=this._context)!=null&&n.renderer){const a=Vv(this.toneMapping);a!==void 0&&(this._context.renderer.toneMapping=a);const l=this.getAttribute("tone-mapping-exposure");if(l!=null){const c=parseFloat(l);isNaN(c)||(this._context.renderer.toneMappingExposure=c)}}const e=this.getAttribute("background-blurriness");if(e!=null){const a=parseFloat(e);a!==void 0&&this._context&&(this._context.scene.backgroundBlurriness=a)}const i=this.getAttribute("background-color");if((s=this._context)!=null&&s.renderer&&typeof i=="string"&&i.length>0){const a=ie.fromColorRepresentation(i);Ce&&console.debug("<needle-engine> background-color changed, str:",i,"→",a),this._context.renderer.setClearColor(a,a.alpha),this.context.scene.background=null}}internalSetLoadingMessage(e){var i;(i=this._loadingView)==null||i.setMessage(e)}getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let i;Array.isArray(e)?i=e:e.startsWith("[")&&e.endsWith("]")?i=JSON.parse(e):e.includes(",")?i=e.split(","):i=[e];for(let n=i.length-1;n>=0;n--){const s=i[n];(s==="null"||s==="undefined"||(s==null?void 0:s.length)<=0)&&i.splice(n,1)}return i}checkIfSourceHasChanged(e,i){if((e==null?void 0:e.length)!==(i==null?void 0:i.length)||e==null&&i!==null||e!==null&&i==null)return!0;if(e!==null&&i!==null){for(let n=0;n<(e==null?void 0:e.length);n++)if(e[n]!==i[n])return!0}return!1}ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,i){const n=this._previouslyRegisteredMap.get(e);if(n&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,n)),typeof i=="string"&&i.length>0)try{const s=(0,eval)(i);typeof s=="function"&&(this._previouslyRegisteredMap.set(e,s),this.addEventListener(e,a=>s==null?void 0:s.call(globalThis,this._context,a)))}catch(s){console.error("Error registering event "+e+'="'+i+`" failed with the following error:
1540
+ `,s)}}setPublicKey(){ga&&ga.length>0&&this.setAttribute("public-key",ga)}setVersion(){gn.length>0&&this.setAttribute("version",gn)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const i=this.children[e];if(i.classList.contains("vr"))return i}return null}onEnterAR(e){var n;this.onSetupAR();const i=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,i,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:(n=this._overlay_ar)==null?void 0:n.ARContainer}}))}onExitAR(e){var i;this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:(i=this._overlay_ar)==null?void 0:i.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(Nl),this.classList.remove(Vl);const e=this.getAROverlayContainer();Ce&&console.warn("onSetupAR:",e),e&&(e.classList.add(Nl),e.classList.remove(Vl)),this.foreachHtmlElement(i=>this.setupElementsForMode(i,Dx))}onSetupVR(){this.classList.remove(Nl),this.classList.remove(Vl),this.foreachHtmlElement(e=>this.setupElementsForMode(e,Ix))}onSetupDesktop(){this.classList.remove(Nl),this.classList.add(Vl);const e=this.getAROverlayContainer();e&&(e.classList.remove(Nl),e.classList.add(Vl)),this.foreachHtmlElement(i=>this.setupElementsForMode(i,jx))}setupElementsForMode(e,i,n=null){var a,l;if(e===((l=(a=this._context)==null?void 0:a.renderer)==null?void 0:l.domElement)||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(i))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const c of zE)e.classList.contains(c)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let i=0;i<this.children.length;i++){const n=this.children[i];n.style&&e(n)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(Ce&&console.log("using custom draco decoder path",e),q_(e));const i=this.getAttribute("dracoDecoderType");i&&(Ce&&console.log("using custom draco decoder type",i),X_(i));const n=this.getAttribute("ktx2DecoderPath");n&&(Ce&&console.log("using custom ktx2 decoder path",n),Q_(n))}}typeof window<"u"&&!window.customElements.get(Gb)&&window.customElements.define(Gb,Wy);function VE(o){if(o.startsWith("blob:"))return"blob";const t=o.split("/");let e=t[t.length-1];const i=e.indexOf("?");i>0&&(e=e.substring(0,i));const n=e.indexOf("=");n>0&&(e=e.substring(n));const s=e.split(".").pop(),l=s?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(s.toLowerCase()):-1;if(s&&l>=0&&(e=e.substring(0,e.length-s.length-1)),e=decodeURIComponent(e),e.length>3){let c="",d=!1;const u=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let f=0;f<e.length;f++){let p=e[f];(p==="_"||p==="-")&&(p=" "),!(p===" "&&c.length<=0||u.includes(p)||(c.length===0&&(p=p.toUpperCase()),d&&p===" "))&&(d&&(p=p.toUpperCase()),d=!1,c+=p,p===" "&&(d=!0))}return B()&&e!==c&&console.debug('Generated display name: "'+e+'" → "'+c+'"'),c.trim()}return B()&&console.debug("Loading: use default name",e),e}const $E=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:Wy},Symbol.toStringTag,{value:"Module"}));function WE(){bn.registerWaitForInteraction(()=>{const o=h.AudioContext.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const 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exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const c=l;(i=this.world)==null||i.removeCollider(c,!0);const d=c.parent();d&&d.numColliders()<=0&&(d[ii]||(n=this.world)==null||n.removeRigidBody(d))}else l instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(l.numColliders()<=0?(s=this.world)==null||s.removeRigidBody(l):B()&&(l.did_log_removing||setTimeout(()=>{l.numColliders()>0&&(l.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(t,e,i){if(this.validate(),!!this.enabled&&!(t.destroyed||!t.gameObject)&&!(!e&&!i))if(t.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=t,s=n[Nt];s&&this.syncPhysicsBody(n.gameObject,s,e,i)}}updateProperties(t){if(this.validate(),t.isCollider){const e=t,i=e[Nt];i&&(this.internalUpdateColliderProperties(e,i),e.sharedMaterial&&this.updatePhysicsMaterial(e))}else{const e=t,i=this.internal_getRigidbody(e);i&&this.internalUpdateRigidbodyProperties(e,i)}}addForce(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.addForce(e,i):console.warn("Rigidbody doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.applyImpulse(e,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(t){this.validate();const e=this.internal_getRigidbody(t);return e?e.linvel():null}getAngularVelocity(t){this.validate();const e=this.internal_getRigidbody(t);return e?e.angvel():null}resetForces(t,e){this.validate();const i=this.internal_getRigidbody(t);i==null||i.resetForces(e)}resetTorques(t,e){this.validate();const i=this.internal_getRigidbody(t);i==null||i.resetTorques(e)}applyImpulse(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.applyImpulse(e,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(t){this.validate();const e=this.internal_getRigidbody(t);e?e.wakeUp():console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(t){this.validate();const e=this.internal_getRigidbody(t);return e==null?void 0:e.isSleeping()}setAngularVelocity(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.setAngvel(e,i):console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.setLinvel(e,i):console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(Xe&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(Xe&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),Xe&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Xe&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Xe&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}raycast(t,e,i){var c;if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i==null?void 0:i.maxDistance,s=i==null?void 0:i.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const a=this.getPhysicsRay(this.rapierRay,t,e);if(!a)return null;(this.debugRenderRaycasts||Up)&&V.DrawRay(a.origin,a.dir,255,1);const l=(c=this.world)==null?void 0:c.castRay(a,n,s,i==null?void 0:i.queryFilterFlags,i==null?void 0:i.filterGroups,void 0,void 0,d=>{const u=d[ii];return i!=null&&i.filterPredicate?i.filterPredicate(u):(i==null?void 0:i.useIgnoreRaycastLayer)!==!1?!(u!=null&&u.gameObject.layers.isEnabled(2)):!0});if(l){const d=a.pointAt(l.timeOfImpact),u=this.raycastVectorsBuffer.get();return u.set(d.x,d.y,d.z),{point:u,collider:l.collider[ii]}}return null}raycastAndGetNormal(t,e,i){var c;if(!this._isInitialized)return null;let n=i==null?void 0:i.maxDistance,s=i==null?void 0:i.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const a=this.getPhysicsRay(this.rapierRay,t,e);if(!a)return null;(this.debugRenderRaycasts||Up)&&V.DrawRay(a.origin,a.dir,255,1);const l=(c=this.world)==null?void 0:c.castRayAndGetNormal(a,n,s,i==null?void 0:i.queryFilterFlags,i==null?void 0:i.filterGroups,void 0,void 0,d=>{const u=d[ii];return i!=null&&i.filterPredicate?i.filterPredicate(u):(i==null?void 0:i.useIgnoreRaycastLayer)!==!1?!(u!=null&&u.gameObject.layers.isEnabled(2)):!0});if(l){const d=a.pointAt(l.timeOfImpact),u=l.normal,f=this.raycastVectorsBuffer.get(),p=this.raycastVectorsBuffer.get();return f.set(d.x,d.y,d.z),p.set(u.x,u.y,u.z),{point:f,normal:p,collider:l.collider[ii]}}return null}getPhysicsRay(t,e,i){var l,c,d;const n=(l=this.context)==null?void 0:l.mainCamera;if(e===void 0){const u=(c=this.context)==null?void 0:c.input.getPointerPosition(0);if(u)e=u;else return null}if(e.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const u=this.raycastVectorsBuffer.get();u.x=e.x,u.y=e.y,u.z=0,(u.x>1||u.y>1||u.y<-1||u.x<-1)&&(Xe&&console.warn("Converting screenspace to raycast space",u),(d=this.context)==null||d.input.convertScreenspaceToRaycastSpace(u)),u.unproject(n),e=u}const s=e;t.origin.x=s.x,t.origin.y=s.y,t.origin.z=s.z;const a=this.raycastVectorsBuffer.get();if(i)a.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;a.set(t.origin.x,t.origin.y,t.origin.z);const u=Z(n);a.sub(u)}return a.normalize(),t.dir.x=a.x,t.dir.y=a.y,t.dir.z=a.z,t}sphereOverlap(t,e){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.rapierSphere??(this.rapierSphere=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(e)),this.rapierSphere.radius=e,(this.debugRenderRaycasts||Up)&&V.DrawWireSphere(t,e,3359999,1),this.world.intersectionsWithShape(t,this.rapierIdentityRotation,this.rapierSphere,i=>{const n=i[ii],s=new uw(n.gameObject,n);return this.rapierColliderArray.push(s),!0},void 0,void 0,void 0,void 0,i=>i.isSensor()?!1:i[ii].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}get world(){return this._world}get isUpdating(){return this._isUpdatingPhysicsWorld}get gravity(){var t;return((t=this.world)==null?void 0:t.gravity)??this._gravity}set gravity(t){this.world?this.world.gravity=t:this._gravity=t}clearCaches(){var t,e,i,n;this._meshCache.clear(),(t=this.eventQueue)!=null&&t.raw&&((e=this.eventQueue)==null||e.free()),(i=this.world)!=null&&i.bodies&&((n=this.world)==null||n.free())}async addBoxCollider(t,e){if(this._isInitialized||await this.initialize(),!t.activeAndEnabled)return;if(!this.enabled){Xe&&console.warn("Physics are disabled");return}const i=t.gameObject,n=Fe(i,this._tempPosition).multiply(e);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(t,a)}async addSphereCollider(t){if(this._isInitialized||await this.initialize(),!t.activeAndEnabled)return;if(!this.enabled){Xe&&console.warn("Physics are disabled");return}const e=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(t,e),this.updateProperties(t)}async addCapsuleCollider(t,e,i){if(this._isInitialized||await this.initialize(),!t.activeAndEnabled)return;if(!this.enabled){Xe&&console.warn("Physics are disabled");return}const n=t.gameObject,s=Fe(n,this._tempPosition);s.x=Math.abs(s.x),s.y=Math.abs(s.y);const a=i*s.x;e=Math.max(e,a*2);const l=z.clamp(e*.5*s.y-i*s.x,0,Number.MAX_SAFE_INTEGER),c=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(l,a);this.createCollider(t,c)}async addMeshCollider(t,e,i,n){var f,p,g;let s=e.geometry;if(!s){Xe&&console.warn("Missing mesh geometry",e.name);return}(p=(f=s.index)==null?void 0:f.array)!=null&&p.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${e.name}". Consider providing an indexed geometry.`),s=G.mergeVertices(s));let a=null;const l=s.getAttribute("position");if(l instanceof h.InterleavedBufferAttribute){const y=l.count;a=new Float32Array(y*3);for(let _=0;_<y;_++){const b=l.getX(_),v=l.getY(_),w=l.getZ(_);a[_*3]=b,a[_*3+1]=v,a[_*3+2]=w}}else a=l.array;if(await this.initialize(),!this.enabled){Xe&&console.warn("Physics are disabled");return}if(!t.activeAndEnabled)return;const c=(g=s.index)==null?void 0:g.array,d=t.gameObject.worldScale.clone();if(n&&d.multiply(n),Math.abs(d.x-1)>1e-4||Math.abs(d.y-1)>1e-4||Math.abs(d.z-1)>1e-4){const y=`${s.uuid}_${d.x}_${d.y}_${d.z}_${i}`;if(this._meshCache.has(y))Xe&&console.warn("Use cached mesh collider"),a=this._meshCache.get(y);else{(Xe||B())&&console.debug(`[Performance] Your MeshCollider "${t.name}" is scaled: consider applying the scale to the collider mesh instead (${d.x}, ${d.y}, ${d.z})`);const _=new Float32Array(a.length);for(let b=0;b<a.length;b+=3)_[b]=a[b]*d.x,_[b+1]=a[b+1]*d.y,_[b+2]=a[b+2]*d.z;a=_,this._meshCache.set(y,_)}}const u=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(a):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(a,c);u&&this.createCollider(t,u)}updatePhysicsMaterial(t){if(!t)return;const e=t.sharedMaterial,i=t[Nt];if(i&&e){if(e.bounciness!==void 0&&i.setRestitution(e.bounciness),e.bounceCombine!==void 0)switch(e.bounceCombine){case ht.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case ht.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case ht.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case ht.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(e.dynamicFriction!==void 0&&i.setFriction(e.dynamicFriction),e.frictionCombine!==void 0)switch(e.frictionCombine){case ht.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case ht.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case ht.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case ht.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(t){return t?t[Nt]:null}getComponent(t){return t?t[ii]:null}createCollider(t,e){var a;if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;t.attachedRigidbody?n=this.getRigidbody(t,this._tempMatrix):(Xe&&console.log("Create collider without rigidbody",t.name),i.makeRotationFromQuaternion(_e(t.gameObject)),i.setPosition(Z(t.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(t,this._tempPosition),e.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),e.setRotation(this._tempQuaternion),e.setSensor(t.isTrigger);const s=t.sharedMaterial;if(s){if(s.bounciness!==void 0&&e.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case ht.Average:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case ht.Maximum:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case ht.Minimum:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case ht.Multiply:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&e.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case ht.Average:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case ht.Maximum:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case ht.Minimum:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case ht.Multiply:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}((a=t.attachedRigidbody)==null?void 0:a.autoMass)===!1&&(e.setDensity(1e-6),e.setMass(1e-6));try{const l=this.world.createCollider(e,n);return l[ii]=t,t[Nt]=l,l.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),l.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(t),this.bodies.push(l),this.updateColliderCollisionGroups(t),l}catch(l){return console.error('Error creating collider "'+t.name+`"
1541
+ Error:`,l),null}}updateColliderCollisionGroups(t){const e=t[Nt],i=t.membership;let n=0;if(i==null)n=65535;else for(let l=0;l<i.length;l++){const c=i[l];c>31?console.error(`Rapier only supports 32 layers, layer ${c} is not supported`):n|=1<<Math.floor(c)}const s=t.filter;let a=0;if(s==null)a=65535;else for(let l=0;l<s.length;l++){const c=s[l];c>31?console.error(`Rapier only supports 32 layers, layer ${c} is not supported`):a|=1<<Math.floor(c)}e.setCollisionGroups(n<<16|a)}getRigidbody(t,e){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(t.attachedRigidbody){const n=t.attachedRigidbody;if(i=n[Nt],!i){const s=n.isKinematic&&!Bp;Xe&&console.log("Create rigidbody",s);const a=s?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),l=Z(t.attachedRigidbody.gameObject);a.setTranslation(l.x,l.y,l.z),a.setRotation(_e(t.attachedRigidbody.gameObject)),a.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(a),this.bodies.push(i),this.objects.push(n)}i[ii]=n,n[Nt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(t.gameObject,n.gameObject,e),t[qb]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=Z(t.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(_e(t.gameObject)),i=this.world.createRigidBody(n),e.identity(),i[ii]=null}return i}internal_getRigidbody(t){return t.isCollider===!0?t[qb]:t[Nt]}internalUpdateColliderProperties(t,e){const i=e.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,g=t,y=t.gameObject,_=Fe(y,this._tempPosition),b=Math.abs(g.radius*_.x);n=p.radius!==b,p.radius=b,n&&e.setShape(p);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,a=t,l=t.gameObject,c=Fe(l,this._tempPosition),d=Math.abs(a.size.x*.5*c.x),u=Math.abs(a.size.y*.5*c.y),f=Math.abs(a.size.z*.5*c.z);n=s.halfExtents.x!==d||s.halfExtents.y!==u||s.halfExtents.z!==f,s.halfExtents.x=d,s.halfExtents.y=u,s.halfExtents.z=f,n&&e.setShape(s);break}if(n){const s=t.attachedRigidbody;if(s!=null&&s.autoMass){const a=this.getBody(s);a==null||a.recomputeMassPropertiesFromColliders()}}this.updateColliderCollisionGroups(t),t.isTrigger!==e.isSensor()&&e.setSensor(t.isTrigger)}internalUpdateRigidbodyProperties(t,e){if(e.enableCcd(t.collisionDetectionMode!==Hu.Discrete),e.setLinearDamping(t.drag),e.setAngularDamping(t.angularDrag),e.setGravityScale(t.useGravity?t.gravityScale:0,!0),t.dominanceGroup<=127&&t.dominanceGroup>=-127?e.setDominanceGroup(Math.floor(t.dominanceGroup)):e.setDominanceGroup(0),t.autoMass){e.setAdditionalMass(0,!1);for(let i=0;i<e.numColliders();i++)e.collider(i).setDensity(1);e.recomputeMassPropertiesFromColliders()}else{e.setAdditionalMass(t.mass,!1);for(let i=0;i<e.numColliders();i++)e.collider(i).setDensity(1e-7);e.recomputeMassPropertiesFromColliders()}e.setEnabledRotations(!t.lockRotationX,!t.lockRotationY,!t.lockRotationZ,!1),e.setEnabledTranslations(!t.lockPositionX,!t.lockPositionY,!t.lockPositionZ,!1),t.isKinematic?e.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):e.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}step(t){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),t===void 0||t<=0){this._isUpdatingPhysicsWorld=!1;return}else t!==void 0&&(this.world.timestep=z.lerp(this.world.timestep,t,.8));try{this.world.step(this.eventQueue)}catch(e){console.warn("Error running physics step",e)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new GE(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(t){var e,i,n,s;if(Xe||Bp||HE||this.debugRenderColliders===!0){if(!this.lines){const l=new h.LineBasicMaterial({color:7855479,fog:!1}),c=new h.BufferGeometry;this.lines=new h.LineSegments(c,l),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==((e=this.context)==null?void 0:e.scene)&&((i=this.context)==null||i.scene.add(this.lines));const a=t.debugRender();this.lines.geometry.setAttribute("position",new h.BufferAttribute(a.vertices,3)),this.lines.geometry.setAttribute("color",new h.BufferAttribute(a.colors,4)),(this.context.time.frame%30===0||((n=this.lines.geometry.boundingSphere)==null?void 0:n.radius)===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&((s=this.context)==null||s.scene.remove(this.lines))}syncObjects(){if(!Bp)for(let t=0;t<this.bodies.length;t++){const e=this.objects[t],i=this.bodies[t],n=e;if((n==null?void 0:n.isCollider)===!0&&!n.attachedRigidbody){const c=i.parent();c?this.syncPhysicsBody(e.gameObject,c,!0,!0):this.syncPhysicsBody(e.gameObject,i,!0,!0);continue}const s=i.translation(),a=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(a.x)){!n.__COLLIDER_NAN&&B()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const l=e.center;if(l&&l.isVector3){this._tempQuaternion.set(a.x,a.y,a.z,a.w);const c=this._tempPosition.copy(l).applyQuaternion(this._tempQuaternion),d=Fe(e.gameObject);c.multiply(d),s.x-=c.x,s.y-=c.y,s.z-=c.z}Sr(e.gameObject,s.x,s.y,s.z),$m(e.gameObject,a.x,a.y,a.z,a.w)}}syncPhysicsBody(t,e,i,n){if(e instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const s=Z(t,this._tempPosition),a=_e(t,this._tempQuaternion);switch(e.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&e.setNextKinematicTranslation(s),n&&e.setNextKinematicRotation(a);break;default:i&&e.setTranslation(s,!1),n&&e.setRotation(a,!1);break}}else if(e instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){t.matrixWorldNeedsUpdate&&t.updateWorldMatrix(!0,!1),t.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,a=this._tempQuaternion,l=e[ii];if(this.tryApplyCenter(l,s),i){const c=e.translation();(c.x!==s.x||c.y!==s.y||c.z!==s.z)&&e.setTranslation(s)}if(n){const c=e.rotation();(c.x!==a.x||c.y!==a.y||c.z!==a.z||c.w!==a.w)&&e.setRotation(a)}}}tryApplyCenter(t,e){const i=t.center;i&&t.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Fe(t.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),t.attachedRigidbody?this._tempCenterPos.applyQuaternion(t.gameObject.quaternion):(_e(t.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),e.x+=this._tempCenterPos.x,e.y+=this._tempCenterPos.y,e.z+=this._tempCenterPos.z)}getRigidbodyRelativeMatrix(t,e,i,n){if(n===void 0&&(n=gs._matricesBuffer,n.length=0),t===e){const s=Fe(t,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let a=n.length-1;a>=0;a--)i.multiply(n[a]);return i}return n.push(t.matrix),t.parent&&this.getRigidbodyRelativeMatrix(t.parent,e,i,n),i}addFixedJoint(t,e){if(!this.world){console.error("Physics world not initialized");return}const i=t[Nt],n=e[Nt];this.calculateJointRelativeMatrices(t.gameObject,e.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(gs.centerConnectionPos,gs.centerConnectionRot,this._tempPosition,this._tempQuaternion),a=this.world.createImpulseJoint(s,i,n,!0);Xe&&console.log("ADD FIXED JOINT",a)}addHingeJoint(t,e,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=t[Nt],a=e[Nt];this.calculateJointRelativeMatrices(t.gameObject,e.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const l=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),c=this.world.createImpulseJoint(l,s,a,!0);Xe&&console.log("ADD HINGE JOINT",c)}calculateJointRelativeMatrices(t,e,i){t.updateWorldMatrix(!0,!1),e.updateWorldMatrix(!0,!1);const n=t.matrixWorld,s=e.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}};r(gs,"_didLoadPhysicsEngine",!1),r(gs,"_matricesBuffer",[]),r(gs,"centerConnectionPos",{x:0,y:0,z:0}),r(gs,"centerConnectionRot",{x:0,y:0,z:0,w:1});let xu=gs;class GE{constructor(t,e){r(this,"world");r(this,"eventQueue");r(this,"activeCollisions",[]);r(this,"activeCollisionsStay",[]);r(this,"activeTriggers",[]);this.world=t,this.eventQueue=e}handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((t,e,i)=>{const n=this.world.getCollider(t),s=this.world.getCollider(e);if(!n||!s)return;const a=n[ii],l=s[ii];Fp&&console.log("EVT",a.name,l.name,i,n,s),a&&l&&(i?(this.onCollisionStarted(a,n,l,s),this.onCollisionStarted(l,s,a,n)):(this.onCollisionEnded(a,l),this.onCollisionEnded(l,a)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(t,e,i,n){let s=null;if(t.isTrigger||i.isTrigger)Or(t.gameObject,a=>{a.onTriggerEnter&&!a.destroyed&&a.onTriggerEnter(i),this.activeTriggers.push({collider:t,component:a,otherCollider:i})});else{const a=t.gameObject;this.world.contactPair(e,n,(l,c)=>{Or(a,d=>{var f;if(d.destroyed)return;const u=d.onCollisionEnter||d.onCollisionStay||d.onCollisionExit;if(u||Fp){if(!s){const p=[],g=l.normal();i instanceof Do&&i.convex&&(g.x=-g.x,g.y=-g.y,g.z=-g.z);for(let y=0;y<l.numSolverContacts();y++){const _=l.solverContactPoint(y),b=l.contactImpulse(y);if(_){const v=l.contactDist(y),w=l.solverContactFriction(y),C=l.solverContactTangentVelocity(y),k=new hw(_,v,g,b,w,C);p.push(k),Fp&&V.DrawDirection(_,g,16711680,3,!0)}}s=new dw(a,i,p)}if(u){const p={collider:t,component:d,collision:s};this.activeCollisions.push(p),d.onCollisionStay&&this.activeCollisionsStay.push(p),(f=d.onCollisionEnter)==null||f.call(d,s)}}})})}}onHandleCollisionStay(){for(const t of this.activeCollisionsStay){const e=t.component;if(!e.destroyed&&e.activeAndEnabled&&e.onCollisionStay){if(t.collision.collider.destroyed)continue;const i=t.collision;e.onCollisionStay(i)}}for(const t of this.activeTriggers){const e=t.component;if(!e.destroyed&&e.activeAndEnabled&&e.onTriggerStay){const i=t.otherCollider;if(i.destroyed)continue;e.onTriggerStay(i)}}}onCollisionEnded(t,e){if(!(t.destroyed||e.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===t&&n.collision.collider===e){const a=n.component;if(this.activeCollisions.splice(i,1),i--,a.activeAndEnabled&&a.onCollisionExit){const l=n.collision;a.onCollisionExit(l)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===t&&n.collision.collider===e){const a=n.component;if(this.activeCollisionsStay.splice(i,1),i--,a.activeAndEnabled&&a.onCollisionExit){const l=n.collision;a.onCollisionExit(l)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===t&&n.otherCollider===e){const a=n.component;if(this.activeTriggers.splice(i,1),i--,a.activeAndEnabled&&a.onTriggerExit){const l=n.otherCollider;a.onTriggerExit(l)}}}}}}class qE{static async createComparisonScene(t){const{files:e}=t,n=await Promise.all(e.map(b=>new te(b).loadAssetAsync())),s=new h.Scene;let a=0;for(const b of n)if(b instanceof h.Object3D){b.position.y=a,s.add(b);const v=ci([b]);a+=v.getSize(new h.Vector3).y,a+=.1}const l=new h.PerspectiveCamera(20);s.add(l);const c=t.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let b=null;if(c.endsWith(".hdr")){const v=(await Promise.resolve().then(()=>require("./three-examples-X3OadjXB.umd.cjs")).then(w=>w.RGBELoader$1)).RGBELoader;b=new v}else if(c.endsWith(".exr")){const v=(await Promise.resolve().then(()=>require("./three-examples-X3OadjXB.umd.cjs")).then(w=>w.EXRLoader$1)).EXRLoader;b=new v}if(b){const v=await b.loadAsync(c).catch(w=>(console.error(w),null));v&&(v.mapping=h.EquirectangularReflectionMapping,v.needsUpdate=!0,s.background=v,s.environment=v,s.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",c)}const d=ci(s.children),u=d.getCenter(new h.Vector3),f=d.getSize(new h.Vector3),g=Math.max(f.x,f.y,f.z)/(2*Math.tan(Math.PI*l.fov/360));l.position.set(u.x,u.y,g),l.lookAt(u);const y=new G.OrbitControls(l,t.domElement||document.body);y.target=u,y.update();const _=(t.domElement||document.body).getBoundingClientRect();return l.aspect=_.width/_.height,l.updateProjectionMatrix(),{scene:s,camera:l}}}let jm=0;function Xb(o){o?jm++:jm--}function XE(){return jm>0}const QE={binary:!0,animations:!0};async function YE(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const t={...QE,...o},{context:e}=t,i=new G.GLTFExporter;i.register(l=>new Ew(l)),i.register(l=>new RM(l)),i.register(l=>new Pw(l)),Vg(i,t.context);const n={binary:t.binary,animations:ZE(e,t.scene,[])},s=new KE;console.debug("Exporting GLTF",n),s.onBeforeExport(t),Xb(!0);const a=await i.parseAsync(t.scene,n).catch(l=>(console.error(l),null));if(Xb(!1),s.onAfterExport(t),!a)throw new Error("Failed to export GLTF");if(t.downloadAs!=null){let l=null;if(a instanceof ArrayBuffer?l=new Blob([a],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",a),l){const c=URL.createObjectURL(l),d=document.createElement("a");d.href=c;let u=t.downloadAs;!u.endsWith(".glb")&&!u.endsWith(".gltf")&&(u+=t.binary?".glb":".gltf"),d.download=u,d.click()}}return a}const Qb=Symbol("needle:weight");class KE{constructor(){r(this,"_undo",[])}onBeforeExport(t){t.context.animations.mixers.forEach(e=>{const i=$a.tryGetActionsFromMixer(e);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[Qb]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[Qb]})}e.update(0)}),t.context.scene.traverse(e=>{if(!bm(e)){const i=e.parent;i&&(e.removeFromParent(),this._undo.push(()=>i.add(e)))}})}onAfterExport(t){this._undo.forEach(e=>e()),this._undo.length=0}}function ZE(o,t,e){o.animations.mixers.forEach(n=>{const s=$a.tryGetActionsFromMixer(n);if(s)for(let a=0;a<s.length;a++){const c=s[a].getClip();e.push(c)}}),Array.isArray(t)||(t=[t]);for(const n of t)$a.tryGetAnimationClipsFromObjectHierarchy(n,e);const i=new Set(e);return Array.from(i)}const Yb="needle-button",zp=B();var fr,pr,mr,$t,_s,ja,el,Bx,Fx,Xc;class Hy extends HTMLElement{constructor(){super();nn(this,el);nn(this,fr);nn(this,pr);nn(this,mr);nn(this,$t);nn(this,_s);nn(this,ja);nn(this,Xc,e=>{zp&&console.log("Needle Button clicked"),!e.defaultPrevented&&he(this,$t)&&he(this,$t).click()});this.removeEventListener("click",he(this,Xc)),this.addEventListener("click",he(this,Xc))}attributeChangedCallback(e,i,n){Cl(this,el,Bx).call(this)}}fr=new WeakMap,pr=new WeakMap,mr=new WeakMap,$t=new WeakMap,_s=new WeakMap,ja=new WeakMap,el=new WeakSet,Bx=function(){var i,n;if((i=he(this,$t))==null||i.remove(),this.getAttribute("ar")!=null)he(this,_s)??sn(this,_s,new Co),sn(this,$t,he(this,_s).createARButton());else if(this.getAttribute("vr")!=null)he(this,_s)??sn(this,_s,new Co),sn(this,$t,he(this,_s).createVRButton());else if(this.getAttribute("quicklook")!=null)he(this,_s)??sn(this,_s,new Co),sn(this,$t,he(this,_s).createQuicklookButton());else{zp?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}he(this,fr)??sn(this,fr,this.attachShadow({mode:"open"})),he(this,pr)??sn(this,pr,document.createElement("slot")),he(this,mr)??sn(this,mr,document.createElement("style")),he(this,mr).innerHTML=`
1542
+ button {
1543
+ all: initial;
1544
+ cursor: inherit;
1545
+ color: inherit;
1546
+ font-family: inherit;
1547
+ gap: inherit;
1548
+ white-space: nowrap;
1549
+ }
1550
+ `,this.getAttribute("unstyled")!=null||(he(this,mr).innerHTML+=`
1551
+ :host {
1552
+ display: inline-block;
1553
+ background: rgba(255, 255, 255, .8);
1554
+ backdrop-filter: blur(10px);
1555
+ width: fit-content;
1556
+ transition: background .2s;
1557
+
1558
+ cursor: pointer;
1559
+ padding: 0.4rem .5rem;
1560
+ border-radius: 0.8rem;
1561
+ color: black;
1562
+ background: rgba(245, 245, 245, .8);
1563
+ outline: rgba(0,0,0,.05) 1px solid;
1564
+ }
1565
+ :host(:hover) {
1566
+ background: rgba(255, 255, 255, 1);
1567
+ transition: background .2s;
1568
+ }
1569
+ slot {
1570
+ display: flex;
1571
+ align-items: center;
1572
+ justify-content: center;
1573
+ gap: .5rem;
1574
+ }
1575
+ `),he(this,pr).innerHTML=he(this,$t).innerHTML,he(this,pr).style.cssText="display: flex; align-items: center; justify-content: center;",he(this,$t).innerHTML=he(this,pr).outerHTML,he(this,fr).innerHTML=he(this,$t).outerHTML,he(this,fr).prepend(he(this,mr)),iu(um,{element:he(this,fr)}),(n=he(this,ja))==null||n.disconnect(),he(this,ja)??sn(this,ja,new MutationObserver(()=>Cl(this,el,Fx).call(this))),he(this,ja).observe(he(this,$t),{attributes:!0}),zp&&console.log("Needle Button updated")},Fx=function(){he(this,$t)&&(he(this,$t).style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))},Xc=new WeakMap,r(Hy,"observedAttributes",["ar","vr","quicklook"]);typeof window<"u"&&!window.customElements.get(Yb)&&window.customElements.define(Yb,Hy);const $l=x("debugavatar");class Gy{constructor(t,e,i,n){r(this,"root");r(this,"head");r(this,"leftHand");r(this,"rigthHand");var s;this.root=t,this.head=e,this.leftHand=i,this.rigthHand=n,(s=this.root)==null||s.traverse(a=>a.layers.set(2))}get isValid(){return this.head!==null&&this.head!==void 0}}class Ux{constructor(){r(this,"avatarRegistryUrl",null)}async getOrCreateNewAvatarInstance(t,e){if(!e)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof e=="string"){if(i=await this.loadAvatar(t,e),!i){const s=new xn;i=S.instantiate(Ba(e,t.scene),s)}}else i=e;if(!i)return null;const n=this.findAvatar(i);return n.isValid?($l&&console.log("[Custom Avatar] valid config",e,$l?n:""),n):(console.warn("[Custom Avatar] config isn't valid",e,$l?n:""),null)}async loadAvatar(t,e){if(console.assert(e!=null&&typeof e=="string","Avatar id must not be null"),e.length<=0||!e)return null;if($l&&console.log("[Custom Avatar] "+e+", loading..."),e.endsWith(".glb")||(e+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+e);let s=null;if(n.ok){const l=await n.blob();l&&(s=await l.arrayBuffer())}if(!s)return null;const a=await _n().parseSync(t,s,null,0);return(a==null?void 0:a.scene)??null}const i=new G.GLTFLoader;return vg(i,t),new Promise((n,s)=>{const a=this.avatarRegistryUrl+"/"+e;i.load(a,async l=>{await _n().createBuiltinComponents(t,a,l,null,void 0),n(l.scene)},l=>{$l&&console.log("[Custom Avatar] "+l.loaded/l.total*100+"% loaded of "+l.total/1024+"kB")},l=>{console.error("[Custom Avatar] Error when loading: "+l),n(null)})})}cacheModel(t,e){}findAvatar(t){const e=t;let i=e;i.children.length==1&&(i=t.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),a=this.findAvatarPart(i,["right","hand"]);if(!n){n=e;const c=new h.Vector3;new h.Box3().setFromObject(n).getSize(c);const d=Math.max(c.x,c.y,c.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+d+" meters! Should be < 0.3m"),d>.3&&n.scale.multiplyScalar(1/d*.3)}return new Gy(e,n,s,a)}findAvatarPart(t,e){const i=t.name.toLowerCase();let n=!0;for(const s of e){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return t;if(t.children)for(const s of t.children){const a=this.findAvatarPart(s,e);if(a)return a}return null}handleCustomAvatarErrors(t){if(!t.ok)throw Error(t.statusText);return t}}class zx{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(t){}}class Nx{}const JE=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:fe,ActionCollection:Qw,ActionModel:Si,AlignmentConstraint:hh,Animation:Et,AnimationCurve:Rh,AnimationExtension:tf,AnimationTrackHandler:Pf,Animator:wt,AnimatorController:Hi,Antialiasing:Th,AudioExtension:Vr,AudioListener:Cs,AudioSource:qi,AudioTrackHandler:Za,Avatar:Mo,AvatarBlink_Simple:Fr,AvatarEyeLook_Rotation:Rg,AvatarLoader:Ux,AvatarMarker:Tt,AvatarModel:Gy,Avatar_Brain_LookAt:jc,Avatar_MouthShapes:ph,Avatar_MustacheShake:Og,Avatar_POI:Rs,AxesHelper:nl,BaseUIComponent:Xi,BasicIKConstraint:Tg,BehaviorExtension:ry,BehaviorModel:bt,BloomEffect:gf,BoxCollider:Ku,BoxGizmo:Gr,BoxHelperComponent:Jn,Button:Ns,CallInfo:xs,Camera:ai,CameraTargetReachedEvent:Ic,Canvas:Ya,CanvasGroup:Oo,CapsuleCollider:Es,ChangeMaterialOnClick:Kg,ChangeTransformOnClick:$r,CharacterController:Ur,CharacterControllerInput:Ls,ChromaticAberration:Ah,Collider:ui,ColorAdjustments:No,ColorBySpeedModule:ml,ColorOverLifetimeModule:ff,ContactShadows:mh,ControlTrackHandler:Mf,CustomBranding:Hr,Deletable:Ig,DeleteBox:Ha,DepthOfField:Pn,DeviceFlag:Zu,DocumentExtension:zx,DragControls:ar,DropListener:Ds,Duplicatable:Fg,EffectWrapper:Vc,EmissionModule:Us,EmphasizeOnClick:al,EnvironmentScene:Tf,EventList:ye,EventListEvent:Gu,EventSystem:Qt,EventTrigger:ef,FieldWithDefault:Lw,FixedJoint:vy,Fog:ul,GltfExport:qg,GltfExportBox:Hg,Gradient:Xr,Graphic:Ch,GraphicRaycaster:qu,GridHelper:fl,GridLayoutGroup:uy,GroundProjectedEnv:is,GroupActionModel:mo,HideOnStart:qa,HingeJoint:Mh,HorizontalLayoutGroup:dy,Image:_l,InheritVelocityModule:Cy,InputField:By,InstanceHandle:Fc,InstancingHandler:Ga,Interactable:Dg,Keyframe:li,LODGroup:kh,LODModel:pl,Light:mi,LimitVelocityOverLifetimeModule:lt,LogStats:Lg,LookAt:Fy,LookAtConstraint:Br,MainModule:Dt,MaskableGraphic:Ph,MeshCollider:Do,MeshRenderer:yh,MinMaxCurve:q,MinMaxGradient:Qr,NeedleMenu:ss,NestedGltf:hf,Networking:xy,NoiseModule:be,ObjectRaycaster:Ti,OffsetConstraint:qr,OpenURL:bl,OrbitControls:ge,Outline:dl,Padding:Wr,ParticleBurst:yu,ParticleSubEmitter:Py,ParticleSystem:Nc,ParticleSystemRenderer:Ji,PhysicsExtension:ay,PixelationEffect:Lh,PlayAnimationOnClick:Uc,PlayAudioOnClick:Po,PlayableDirector:Ja,PlayerColor:Ka,PointerEventData:uh,PostProcessingHandler:Ry,PreliminaryAction:ll,PreliminaryTrigger:vh,RawImage:Rf,Rect:ex,RectTransform:wn,ReflectionProbe:Bc,RegisteredAnimationInfo:go,RemoteSkybox:_f,Renderer:Ai,RendererLightmap:pu,Rigidbody:ot,RotationBySpeedModule:Zi,RotationOverLifetimeModule:Cn,SceneSwitcher:We,ScreenCapture:Vo,ScreenSpaceAmbientOcclusion:zs,ScreenSpaceAmbientOcclusionN8:Mn,SetActiveOnClick:Zg,ShadowCatcher:Bh,ShapeModule:Sy,SharpeningEffect:Ih,SignalAsset:Cf,SignalReceiver:Vh,SignalReceiverEvent:Nh,SignalTrackHandler:$c,Size:Jw,SizeBySpeedModule:gi,SizeOverLifetimeModule:Yr,SkinnedMeshRenderer:Wg,SmoothFollow:vf,SpatialGrabRaycaster:Rr,SpatialHtml:Hh,SpatialTrigger:wf,SpatialTriggerReceiver:Yn,SpectatorCamera:xf,SphereCollider:sl,Sprite:js,SpriteData:Ia,SpriteRenderer:fi,SpriteSheet:Qa,SubEmitterSystem:_u,SyncedCamera:Ty,SyncedRoom:On,SyncedTransform:Zn,TapGestureTrigger:ey,TeleportTarget:af,TestRunner:Ay,TestSimulateUserData:Ly,Text:Lt,TextBuilder:cy,TextExtension:cf,TextureSheetAnimationModule:It,TiltShiftEffect:as,ToneMappingEffect:ko,TrailModule:je,TransformData:$e,TransformGizmo:ea,TriggerBuilder:vt,TriggerModel:So,UIRaycastUtils:Sg,UIRootComponent:xh,USDZExporter:Qn,USDZText:lr,USDZUIExtension:py,UsageMarker:gh,VariantAction:Yg,VelocityOverLifetimeModule:Ue,VerticalLayoutGroup:hy,VideoPlayer:rt,Vignette:Jr,VisibilityAction:wh,Voip:Lo,Volume:yl,VolumeParameter:U,VolumeProfile:pf,WebARCameraBackground:qh,WebARSessionRoot:es,WebXR:lf,WebXRImageTracking:Hc,WebXRImageTrackingModel:$s,WebXRPlaneTracking:Ws,WebXRTrackedImage:Wc,XRControllerFollow:Vs,XRControllerModel:ts,XRControllerMovement:Li,XRFlag:Vi,XRRig:Lf,XRState:Xt,__Ignore:Nx},Symbol.toStringTag,{value:"Module"})),Su=x("debugmissingcamera");ae.registerCallback(de.MissingCamera,o=>{var l,c,d,u;Su&&console.warn("Creating missing camera");const t=o.context.scene,e=new h.PerspectiveCamera;e.name="Default Fallback Camera",t.add(e);const i=new ai;if(i.sourceId=((c=(l=o.files)==null?void 0:l[0])==null?void 0:c.src)??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=xo.Uninitialized;else if((d=o.context.domElement.getAttribute("skybox-image"))!=null&&d.length||(u=o.context.domElement.getAttribute("background-image"))!=null&&u.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=xo.Skybox,i.backgroundBlurriness=.2;else{if(i.clearFlags=xo.SolidColor,!o.context.domElement.getAttribute("background-color")){let f="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(f="#1f1f1f"),t.background=new h.Color(f)}if(!t.environment){const f=new h.PMREMGenerator$1(o.context.renderer),p=new Tf("neutral");t.environment=f.fromScene(p,.025).texture}}const s=br(e,i,!0);e.position.x=0,e.position.y=1,e.position.z=2;const a=o.context.domElement;return(a==null?void 0:a.cameraControls)!=!1&&Vx(o.context,s),s});ae.registerCallback(de.ContextCreated,o=>{if(!o.context.mainCamera){Su&&console.log("Will not auto-fit because a default camera exists");return}const t=o.context.domElement;if((t==null?void 0:t.cameraControls)==!0){const e=m0(o.context.mainCamera);if((e==null?void 0:e.isCameraController)==!0){Su&&console.log("Will not auto-fit because a camera controller exists");return}Vx(o.context)}});function Vx(o,t){t=t??o.mainCameraComponent;const e=t==null?void 0:t.gameObject;if(Su&&console.log("Creating default camera controls",t==null?void 0:t.name),e){const i=sh(e,ge);i.sourceId=(t==null?void 0:t.sourceId)??"unknown";const n=o.domElement.getAttribute("auto-rotate");if(i.autoRotate=n!=null&&n!="0"&&(n==null?void 0:n.toLowerCase())!="false",i.autoRotateSpeed=.5,i.autoFit=!0,i.autoRotate&&n){const s=parseFloat(n);isNaN(s)||(i.autoRotateSpeed=s)}}else console.warn("Missing camera object, can not add orbit controls")}ae.registerCallback(de.ContextCreated,o=>{const t=o.context.domElement.getAttribute("autoplay");if(t!==void 0&&(t===""||t==="true"||t==="1")&&o.files)for(const e of o.files)S.foreachComponent(e.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Et&&n.playAutomatically||n instanceof wt||n instanceof Ja&&n.playOnAwake===!0)return!0;if(n instanceof Et)return n.playAutomatically=!0,!0;if(n instanceof Ja)return n.playOnAwake=!0,!0}},!0)!==!0&&$a.assignAnimationsFromFile(e.file,{createAnimationComponent:(n,s)=>ki(n,Et)})});class eT extends le.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-BaNp_Xtp.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:If&&If.tagName.toUpperCase()==="SCRIPT"&&If.src||new URL("needle-engine.bundle-DmYMLdWP.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(t,e,i={}){return new Promise((n,s)=>{if(e.getAttribute("position").isInterleavedBufferAttribute||e.index&&e.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");t.onerror=d=>{s(new Error(`[GenerateMeshBVHWorker] ${d.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},t.onmessage=d=>{const{data:u}=d;if(u.error)s(new Error(u.error)),t.onmessage=null;else if(u.serialized){const{serialized:f,position:p}=u,g=le.MeshBVH.deserialize(f,e,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(e.attributes.position.array=p,f.index)if(e.index)e.index.array=f.index;else{const _=new h.BufferAttribute(f.index,1,!1);e.setIndex(_)}y.setBoundingBox&&(e.boundingBox=g.getBoundingBox(new h.Box3)),i.onProgress&&i.onProgress(u.progress),n(g),t.onmessage=null}else i.onProgress&&i.onProgress(u.progress)};const a=e.index?e.index.array:null,l=e.attributes.position.array,c=[l];a&&c.push(a),t.postMessage({index:a,position:l,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...e.groups]}},c.map(d=>d.buffer).filter(d=>typeof SharedArrayBuffer>"u"||!(d instanceof SharedArrayBuffer)))})}}const tT=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:eT},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=JP;exports.ActionBuilder=fe;exports.ActionCollection=Qw;exports.ActionModel=Si;exports.Addressables=Av;exports.AlignmentConstraint=hh;exports.AmbientMode=Aa;exports.Animation=Et;exports.AnimationCurve=Rh;exports.AnimationExtension=tf;exports.AnimationTrackHandler=Pf;exports.AnimationUtils=$a;exports.Animator=wt;exports.AnimatorConditionMode=io;exports.AnimatorController=Hi;exports.AnimatorControllerParameterType=wg;exports.AnimatorStateInfo=Yl;exports.Antialiasing=Th;exports.Application=bn;exports.AssetDatabase=Q0;exports.AssetReference=te;exports.AudioExtension=Vr;exports.AudioListener=Cs;exports.AudioSource=qi;exports.AudioTrackHandler=Za;exports.Avatar=Mo;exports.AvatarBlink_Simple=Fr;exports.AvatarEyeLook_Rotation=Rg;exports.AvatarLoader=Ux;exports.AvatarMarker=Tt;exports.AvatarModel=Gy;exports.Avatar_Brain_LookAt=jc;exports.Avatar_MouthShapes=ph;exports.Avatar_MustacheShake=Og;exports.Avatar_POI=Rs;exports.Axes=ba;exports.AxesHelper=nl;exports.BUILD_TIME=Qm;exports.BaseUIComponent=Xi;exports.BasicIKConstraint=Tg;exports.BehaviorExtension=ry;exports.BehaviorModel=bt;exports.BloomEffect=gf;exports.BoxCollider=Ku;exports.BoxGizmo=Gr;exports.BoxHelperComponent=Jn;exports.Button=Ns;exports.ButtonsFactory=Fn;exports.CallDirection=pw;exports.CallInfo=xs;exports.Camera=ai;exports.CameraTargetReachedEvent=Ic;exports.Canvas=Ya;exports.CanvasGroup=Oo;exports.CapsuleCollider=Es;exports.ChangeMaterialOnClick=Kg;exports.ChangeTransformOnClick=$r;exports.CharacterController=Ur;exports.CharacterControllerInput=Ls;exports.ChromaticAberration=Ah;exports.CircularBuffer=Ri;exports.ClearFlags=xo;exports.ClipExtrapolation=Tn;exports.Collider=ui;exports.Collision=dw;exports.CollisionDetectionMode=Hu;exports.ColorAdjustments=No;exports.ColorBySpeedModule=ml;exports.ColorOverLifetimeModule=ff;exports.Component=sP;exports.Component$1=D;exports.ComponentLifecycleEvents=th;exports.Components=JE;exports.ConnectionEvents=$0;exports.ContactPoint=hw;exports.ContactShadows=mh;exports.Context=X;exports.ContextArgs=q1;exports.ContextEvent=de;exports.ContextRegistry=ae;exports.ControlTrackHandler=Mf;exports.CustomBranding=Hr;exports.CustomShader=du;exports.DefaultReflectionMode=tu;exports.Deletable=Ig;exports.DeleteBox=Ha;exports.DepthOfField=Pn;exports.DeviceFlag=Zu;exports.DocumentExtension=zx;exports.DragControls=ar;exports.DragMode=jg;exports.DropListener=Ds;exports.Duplicatable=Fg;exports.EffectWrapper=Vc;exports.EmissionModule=Us;exports.EmphasizeOnClick=al;exports.EngineLoadingView=wu;exports.EnvironmentScene=Tf;exports.EventList=ye;exports.EventListEvent=Gu;exports.EventSystem=Qt;exports.EventTrigger=ef;exports.FieldWithDefault=Lw;exports.FileReference=Ac;exports.FileReferenceSerializer=Dv;exports.FileSpawnModel=xM;exports.File_Event=bw;exports.FixedJoint=vy;exports.Fog=ul;exports.FrameEvent=we;exports.GENERATOR=Du;exports.GameObject=S;exports.Gizmos=V;exports.GltfExport=qg;exports.GltfExportBox=Hg;exports.Gradient=Xr;exports.Graphic=Ch;exports.GraphicRaycaster=qu;exports.Graphics=Cr;exports.GridHelper=fl;exports.GridLayoutGroup=uy;exports.GroundProjectedEnv=is;exports.GroupActionModel=mo;exports.HideFlags=Xu;exports.HideOnStart=qa;exports.HingeJoint=Mh;exports.HorizontalLayoutGroup=dy;exports.HostData=KC;exports.Image=_l;exports.ImageReference=Tc;exports.ImageReferenceSerializer=Lv;exports.InheritVelocityModule=Cy;exports.Input=B0;exports.InputEventQueue=ri;exports.InputEvents=Ee;exports.InputField=By;exports.InstanceHandle=Fc;exports.InstancingHandler=Ga;exports.InstancingUtil=Wi;exports.InstantiateEvent=rv;exports.InstantiateIdProvider=_t;exports.InstantiateOptions=xn;exports.Interactable=Dg;exports.JoinedRoomResponse=xC;exports.KeyEventArgs=dC;exports.Keyframe=li;exports.LODGroup=kh;exports.LODModel=pl;exports.LeftRoomResponse=SC;exports.Light=mi;exports.LightData=Uv;exports.LimitVelocityOverLifetimeModule=lt;exports.LoadingElementOptions=UE;exports.LogStats=Lg;exports.LogType=Oi;exports.LookAt=Fy;exports.LookAtConstraint=Br;exports.MainModule=Dt;exports.MarkerType=Dy;exports.MaskableGraphic=Ph;exports.Mathf=z;exports.MeshCollider=Do;exports.MeshRenderer=yh;exports.MinMaxCurve=q;exports.MinMaxGradient=Qr;exports.NEKeyboardEvent=Hl;exports.NEPointerEvent=ms;exports.NeedleButtonElement=Hy;exports.NeedleEngineWebComponent=Wy;exports.NeedleMenu=ss;exports.NeedlePatchesKey=Pd;exports.NeedleXRController=Jm;exports.NeedleXRSession=J;exports.NeedleXRSync=G0;exports.NeedleXRUtils=X0;exports.NestedGltf=hf;exports.NetworkConnection=H0;exports.NetworkedStreamEvents=Un;exports.NetworkedStreams=fh;exports.Networking=xy;exports.NewInstanceModel=lv;exports.NoiseModule=be;exports.ObjectRaycaster=Ti;exports.ObjectUtils=Ao;exports.OffsetConstraint=qr;exports.OneEuroFilter=Sd;exports.OneEuroFilterXYZ=Nm;exports.OpenURL=bl;exports.OrbitControls=ge;exports.Outline=dl;exports.OwnershipEvent=W0;exports.OwnershipModel=ng;exports.PUBLIC_KEY=ga;exports.Padding=Wr;exports.ParticleBurst=yu;exports.ParticleSubEmitter=Py;exports.ParticleSystem=Nc;exports.ParticleSystemBaseBehaviour=zo;exports.ParticleSystemRenderer=Ji;exports.ParticleSystemShapeType=gu;exports.PeerHandle=La;exports.PeerNetworking=V0;exports.Physics=Oc;exports.PhysicsExtension=ay;exports.PhysicsMaterialCombine=ht;exports.PixelationEffect=Lh;exports.PlayAnimationOnClick=Uc;exports.PlayAudioOnClick=Po;exports.PlayableDirector=Ja;exports.PlayerColor=Ka;exports.PlayerState=mn;exports.PlayerStateEvent=Zw;exports.PlayerSync=sy;exports.PlayerView=jv;exports.PlayerViewManager=Bv;exports.PointerEventData=uh;exports.PointerType=Bu;exports.PostProcessingEffect=Qe;exports.PostProcessingEffectOrder=it;exports.PostProcessingHandler=Ry;exports.PreliminaryAction=ll;exports.PreliminaryTrigger=vh;exports.PrimitiveType=Pr;exports.Progress=oe;exports.PromiseAllWithErrors=Um;exports.PromiseErrorResult=$p;exports.RGBAColor=ie;exports.RapierPhysics=xu;exports.RawImage=Rf;exports.RaycastOptions=Kn;exports.Rect=ex;exports.RectTransform=wn;exports.ReflectionProbe=Bc;exports.RegisteredAnimationInfo=go;exports.RemoteSkybox=_f;exports.RenderTexture=wr;exports.RenderTextureSerializer=rw;exports.Renderer=Ai;exports.RendererData=Fv;exports.RendererLightmap=pu;exports.Rigidbody=ot;exports.RigidbodyConstraints=ze;exports.RoomEvents=ee;exports.RotationBySpeedModule=Zi;exports.RotationOverLifetimeModule=Cn;exports.SceneLightSettings=cu;exports.SceneSwitcher=We;exports.ScreenCapture=Vo;exports.ScreenSpaceAmbientOcclusion=zs;exports.ScreenSpaceAmbientOcclusionN8=Mn;exports.SendQueue=dn;exports.SerializationContext=pg;exports.SetActiveOnClick=Zg;exports.ShadowCatcher=Bh;exports.ShapeModule=Sy;exports.SharpeningEffect=Ih;exports.SignalAsset=Cf;exports.SignalReceiver=Vh;exports.SignalReceiverEvent=Nh;exports.SignalTrackHandler=$c;exports.Size=Jw;exports.SizeBySpeedModule=gi;exports.SizeOverLifetimeModule=Yr;exports.SkinnedMeshRenderer=Wg;exports.SmoothFollow=vf;exports.SpatialGrabRaycaster=Rr;exports.SpatialHtml=Hh;exports.SpatialTrigger=wf;exports.SpatialTriggerReceiver=Yn;exports.SpectatorCamera=xf;exports.SphereCollider=sl;exports.SphereIntersection=rg;exports.SphereOverlapResult=uw;exports.Sprite=js;exports.SpriteData=Ia;exports.SpriteRenderer=fi;exports.SpriteSheet=Qa;exports.StateMachineBehaviour=hP;exports.StreamEndedEvent=Pg;exports.StreamReceivedEvent=fw;exports.SubEmitterSystem=_u;exports.SyncedCamera=Ty;exports.SyncedRoom=On;exports.SyncedTransform=Zn;exports.TapGestureTrigger=ey;exports.TeleportTarget=af;exports.TestRunner=Ay;exports.TestSceneUtils=qE;exports.TestSimulateUserData=Ly;exports.Text=Lt;exports.TextBuilder=cy;exports.TextExtension=cf;exports.TextureSheetAnimationModule=It;exports.TiltShiftEffect=as;exports.Time=zv;exports.ToneMappingEffect=ko;exports.TrackHandler=$h;exports.TrackType=bi;exports.TrailModule=je;exports.TransformData=$e;exports.TransformGizmo=ea;exports.TriggerBuilder=vt;exports.TriggerModel=So;exports.TypeStore=M;exports.UIRaycastUtils=Sg;exports.UIRootComponent=xh;exports.USDDocument=Xg;exports.USDObject=Rt;exports.USDWriter=Uw;exports.USDZExporter=Qn;exports.USDZExporter$1=zw;exports.USDZText=lr;exports.USDZUIExtension=py;exports.UriSerializer=aw;exports.UsageMarker=gh;exports.UserJoinedOrLeftRoomModel=CC;exports.VERSION=gn;exports.VariantAction=Yg;exports.VelocityOverLifetimeModule=Ue;exports.VerticalLayoutGroup=hy;exports.VideoPlayer=rt;exports.ViewDevice=bo;exports.Vignette=Jr;exports.VisibilityAction=wh;exports.Voip=Lo;exports.Volume=yl;exports.VolumeParameter=U;exports.VolumeProfile=pf;exports.WaitForFrames=M1;exports.WaitForPromise=Iv;exports.WaitForSeconds=yg;exports.Watch=Os;exports.WebARCameraBackground=qh;exports.WebARSessionRoot=es;exports.WebXR=lf;exports.WebXRButtonFactory=Co;exports.WebXRImageTracking=Hc;exports.WebXRImageTrackingModel=$s;exports.WebXRPlaneTracking=Ws;exports.WebXRTrackedImage=Wc;exports.XRControllerFollow=Vs;exports.XRControllerModel=ts;exports.XRControllerMovement=Li;exports.XRFlag=Vi;exports.XRRig=Lf;exports.XRState=Xt;exports.XRStateFlag=In;exports.__Ignore=Nx;exports.__internalNotifyObjectDestroyed=ev;exports.activeInHierarchyFieldName=ks;exports.addAttributeChangeCallback=r0;exports.addComponent=ki;exports.addCustomExtensionPlugin=WM;exports.addNewComponent=br;exports.addPatch=Iu;exports.apply=zu;exports.applyHMRChanges=nP;exports.applyPrototypeExtensions=vv;exports.beginListenDestroy=av;exports.beginListenInstantiate=hv;exports.binaryIdentifierCasts=eg;exports.build_scene_functions=G1;exports.builtinComponentKeyName=Jo;exports.calculateProgress01=$y;exports.clearMessages=PS;exports.colorSerializer=TP;exports.compareAssociation=pv;exports.componentSerializer=Ld;exports.copyTexture=x0;exports.createMotion=Jv;exports.debugNet=ei;exports.debugOwner=Gl;exports.decompressGpuTexture=Ww;exports.deepClone=Yc;exports.delay=yn;exports.delayForFrames=Kc;exports.deserializeObject=Jd;exports.destroy=Ei;exports.destroyComponentInstance=Sv;exports.determineMimeTypeFromExtension=vw;exports.disposeObjectResources=Se;exports.disposeStream=zn;exports.editorGuidKeyName=rc;exports.enableSpatialConsole=yr;exports.euler=LP;exports.eventListSerializer=BP;exports.exportAsGLTF=YE;exports.findByGuid=gg;exports.findObjectOfType=ah;exports.findObjectsOfType=Pv;exports.findResourceUsers=lg;exports.fitObjectIntoVolume=C0;exports.foreachComponent=Or;exports.foreachComponentEnumerator=Vu;exports.forward=zS;exports.generateQRCode=l0;exports.generateSeed=cv;exports.getBoundingBox=ci;exports.getCameraController=m0;exports.getComponent=Dr;exports.getComponentInChildren=rh;exports.getComponentInParent=Ec;exports.getComponents=oh;exports.getComponentsInChildren=tl;exports.getComponentsInParent=Uu;exports.getFormattedDate=Iw;exports.getIconElement=yt;exports.getIconTexture=dm;exports.getLoader=_n;exports.getOrAddComponent=sh;exports.getParam=x;exports.getParentHierarchyPath=$S;exports.getPath=sS;exports.getPeerOptions=_C;exports.getPeerjsInstance=N0;exports.getResourceUserCount=VC;exports.getTempColor=_0;exports.getTempQuaternion=hn;exports.getTempVector=$;exports.getUrlParams=Qc;exports.getVisibleInCustomShadowRendering=S0;exports.getWorldDirection=b0;exports.getWorldEuler=Wm;exports.getWorldPosition=Z;exports.getWorldQuaternion=_e;exports.getWorldRotation=Lu;exports.getWorldScale=Fe;exports.hasCommercialLicense=Xn;exports.hasIndieLicense=ch;exports.hasPointerEventComponent=ou;exports.hasProLicense=qn;exports.hideDebugConsole=k0;exports.imageToCanvas=Hw;exports.instantiate=kr;exports.invokeLoadedImportPluginHooks=Rw;exports.invokeXRSessionEnd=j0;exports.invokeXRSessionStart=I0;exports.isActiveInHierarchy=Mv;exports.isActiveSelf=il;exports.isAndroidDevice=hS;exports.isAnimationAction=w0;exports.isComponent=cw;exports.isDebugMode=eS;exports.isDesktop=rS;exports.isDestroyed=Mr;exports.isDevEnvironment=B;exports.isDisposed=zC;exports.isExporting=XE;exports.isGLTFModel=lw;exports.isHostedOnGlitch=Jb;exports.isHotReloadEnabled=mm;exports.isHotReloading=tP;exports.isIPad=lS;exports.isIconElement=$v;exports.isLocalNetwork=Yt;exports.isMacOS=uS;exports.isMobileDevice=aS;exports.isMozillaXR=dS;exports.isQuest=mS;exports.isResourceTrackingEnabled=K0;exports.isSafari=pS;exports.isUsingInstancing=Nu;exports.isiOS=fS;exports.isiPad=cS;exports.loadAsset=LE;exports.loadSync=Vy;exports.logHierarchy=Wd;exports.lookAtInverse=AS;exports.lookAtObject=Zc;exports.lookAtScreenPoint=LS;exports.makeId=iS;exports.makeIdFromRandomWords=n0;exports.makeNameSafe=vn;exports.markAsInstancedRendered=Ov;exports.microphonePermissionsGranted=gS;exports.nameof=Jx;exports.nameofFactory=t0;exports.objectSerializer=ow;exports.offXRSessionEnd=hC;exports.offXRSessionStart=cC;exports.onAfterRender=SP;exports.onBeforeRender=xP;exports.onClear=vP;exports.onDestroy=wP;exports.onInitialized=ew;exports.onStart=tw;exports.onUpdate=iw;exports.onXRSessionEnd=Zm;exports.onXRSessionStart=ju;exports.parseSync=Ax;exports.placeOnSurface=P0;exports.postprocessFBXMaterials=qm;exports.prefix=PP;exports.pushState=i0;exports.randomNumber=nS;exports.registerBinaryType=tg;exports.registerComponent=$u;exports.registerComponentExtension=Ng;exports.registerCustomEffectType=en;exports.registerExportExtensions=Vg;exports.registerExtensions=fu;exports.registerHotReloadType=Qv;exports.registerLoader=Ym;exports.registerPrefabProvider=uv;exports.registerPrototypeExtensions=wv;exports.registerType=i1;exports.relativePathPrefix=o0;exports.removeAttributeChangeCallback=a0;exports.removeComponent=mg;exports.removeCustomImportExtensionType=HM;exports.removePatch=aC;exports.resolveUrl=Ro;exports.sanitizeString=s0;exports.saveImage=kx;exports.screenshot=gE;exports.screenshot2=zy;exports.sendDestroyed=hg;exports.serializable=m;exports.serializeObject=gv;exports.serializeable=Ir;exports.setActive=cc;exports.setAllowBalloonMessages=u0;exports.setAllowOverlayMessages=wS;exports.setAutoFitEnabled=Vd;exports.setCameraController=Gp;exports.setDestroyed=Rv;exports.setDevEnvironment=KS;exports.setDisposable=ag;exports.setDontDestroy=da;exports.setOrAddParamsToUrl=Vp;exports.setParam=tS;exports.setParamWithoutReload=Cc;exports.setPeerOptions=bC;exports.setResourceTrackingEnabled=UC;exports.setState=Bm;exports.setVisibleInCustomShadowRendering=Gm;exports.setWorldEuler=Hm;exports.setWorldPosition=st;exports.setWorldPositionXYZ=Sr;exports.setWorldQuaternion=Gi;exports.setWorldQuaternionXYZW=$m;exports.setWorldRotation=v0;exports.setWorldRotationXYZ=Jc;exports.setWorldScale=Fa;exports.showBalloonError=eh;exports.showBalloonMessage=Te;exports.showBalloonWarning=me;exports.showDebugConsole=Xm;exports.slerp=TS;exports.syncDestroy=ih;exports.syncField=ny;exports.syncInstantiate=dg;exports.textureToCanvas=WS;exports.tryCastBinary=U0;exports.tryDetermineMimetypeFromBinary=xw;exports.tryDetermineMimetypeFromURL=ww;exports.tryFindObject=Ba;exports.tryGetGuid=z0;exports.unregisterHotReloadType=Yv;exports.unwatchWrite=Fm;exports.useForAutoFit=g0;exports.validate=xt;exports.watchWrite=Au;