@needle-tools/engine 4.6.1 → 4.6.2-next.fb486b2

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Files changed (102) hide show
  1. package/CHANGELOG.md +6 -0
  2. package/dist/generateMeshBVH.worker-BaNp_Xtp.js +25 -0
  3. package/dist/{gltf-progressive-Bm9eEfgu.min.js → gltf-progressive-Bl4okF1b.min.js} +1 -1
  4. package/dist/{gltf-progressive-GjIqwSG3.js → gltf-progressive-DSpdn0QT.js} +2 -2
  5. package/dist/{gltf-progressive-Dn6o99rH.umd.cjs → gltf-progressive-P8b8a0qY.umd.cjs} +1 -1
  6. package/dist/needle-engine.bundle-CJ4jhuta.min.js +1575 -0
  7. package/dist/{needle-engine.bundle-BVg46UWZ.js → needle-engine.bundle-CQzZighj.js} +9722 -9554
  8. package/dist/needle-engine.bundle-CdAK5p8o.umd.cjs +1575 -0
  9. package/dist/needle-engine.js +352 -351
  10. package/dist/needle-engine.min.js +1 -1
  11. package/dist/needle-engine.umd.cjs +1 -1
  12. package/dist/{postprocessing-CRQa6Qxn.umd.cjs → postprocessing-CjW23fio.umd.cjs} +18 -18
  13. package/dist/{postprocessing-D6W1EyZ-.js → postprocessing-DYLNOL3W.js} +4 -3
  14. package/dist/{postprocessing-DF8AlRgW.min.js → postprocessing-xYQWCHFu.min.js} +26 -26
  15. package/dist/{three-DMrv-4ar.umd.cjs → three-B_hneGZr.umd.cjs} +4 -4
  16. package/dist/{three-Bz6X1mrw.js → three-DrqIzZTH.js} +4198 -4198
  17. package/dist/{three-Boa-jOq-.min.js → three-DuDKwKB8.min.js} +33 -33
  18. package/dist/{three-examples-GggCDHv0.js → three-examples-B50TT3Iu.js} +5 -5
  19. package/dist/{three-examples-DuVhxqft.min.js → three-examples-DaDLBuy6.min.js} +14 -14
  20. package/dist/{three-examples-C7ryg8vN.umd.cjs → three-examples-X3OadjXB.umd.cjs} +3 -3
  21. package/dist/{three-mesh-ui-CY6Izc7C.min.js → three-mesh-ui-B3p3gyUz.min.js} +1 -1
  22. package/dist/{three-mesh-ui-CwlN0FUC.umd.cjs → three-mesh-ui-CQiIQIlA.umd.cjs} +1 -1
  23. package/dist/{three-mesh-ui-CLNOfsWn.js → three-mesh-ui-CxuWt7m-.js} +1 -1
  24. package/dist/{vendor-zxXa3Dmr.min.js → vendor-BlSxe9JJ.min.js} +3 -3
  25. package/dist/{vendor-BSD1RQIh.js → vendor-BmYIgaS1.js} +3 -3
  26. package/dist/{vendor-DHr4aqIZ.umd.cjs → vendor-Cavtu3CP.umd.cjs} +3 -3
  27. package/lib/engine/engine_context.d.ts +4 -1
  28. package/lib/engine/engine_context.js +9 -2
  29. package/lib/engine/engine_context.js.map +1 -1
  30. package/lib/engine/engine_three_utils.d.ts +17 -14
  31. package/lib/engine/engine_three_utils.js +106 -53
  32. package/lib/engine/engine_three_utils.js.map +1 -1
  33. package/lib/engine/engine_tonemapping.d.ts +4 -0
  34. package/lib/engine/engine_tonemapping.js +21 -18
  35. package/lib/engine/engine_tonemapping.js.map +1 -1
  36. package/lib/engine/engine_utils.js.map +1 -1
  37. package/lib/engine/engine_utils_screenshot.d.ts +1 -1
  38. package/lib/engine/engine_utils_screenshot.js +11 -2
  39. package/lib/engine/engine_utils_screenshot.js.map +1 -1
  40. package/lib/engine/webcomponents/needle-engine.d.ts +4 -1
  41. package/lib/engine/webcomponents/needle-engine.extras.js +3 -3
  42. package/lib/engine/webcomponents/needle-engine.extras.js.map +1 -1
  43. package/lib/engine/webcomponents/needle-engine.js +11 -21
  44. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  45. package/lib/engine-components/CameraUtils.js.map +1 -1
  46. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +3 -1
  47. package/lib/engine-components/postprocessing/Effects/Antialiasing.js.map +1 -1
  48. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +2 -2
  49. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +2 -2
  50. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +8 -0
  51. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +27 -8
  52. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js.map +1 -1
  53. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +1 -0
  54. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js.map +1 -1
  55. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +1 -0
  56. package/lib/engine-components/postprocessing/Effects/Sharpening.js +4 -0
  57. package/lib/engine-components/postprocessing/Effects/Sharpening.js.map +1 -1
  58. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +2 -9
  59. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +23 -71
  60. package/lib/engine-components/postprocessing/Effects/Tonemapping.js.map +1 -1
  61. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +13 -0
  62. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.js +52 -0
  63. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.js.map +1 -0
  64. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +18 -0
  65. package/lib/engine-components/postprocessing/PostProcessingEffect.js +22 -3
  66. package/lib/engine-components/postprocessing/PostProcessingEffect.js.map +1 -1
  67. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +20 -4
  68. package/lib/engine-components/postprocessing/PostProcessingHandler.js +231 -116
  69. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  70. package/lib/engine-components/postprocessing/Volume.d.ts +2 -1
  71. package/lib/engine-components/postprocessing/Volume.js +51 -33
  72. package/lib/engine-components/postprocessing/Volume.js.map +1 -1
  73. package/lib/engine-components/postprocessing/index.d.ts +1 -0
  74. package/lib/engine-components/postprocessing/index.js +1 -0
  75. package/lib/engine-components/postprocessing/index.js.map +1 -1
  76. package/lib/engine-components/postprocessing/utils.d.ts +44 -0
  77. package/lib/engine-components/postprocessing/utils.js +82 -0
  78. package/lib/engine-components/postprocessing/utils.js.map +1 -1
  79. package/package.json +2 -2
  80. package/src/engine/engine_context.ts +13 -4
  81. package/src/engine/engine_three_utils.ts +134 -58
  82. package/src/engine/engine_tonemapping.ts +23 -24
  83. package/src/engine/engine_utils.ts +2 -2
  84. package/src/engine/engine_utils_screenshot.ts +13 -3
  85. package/src/engine/webcomponents/needle-engine.extras.ts +3 -3
  86. package/src/engine/webcomponents/needle-engine.ts +14 -25
  87. package/src/engine-components/CameraUtils.ts +3 -3
  88. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +3 -1
  89. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +4 -4
  90. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +24 -13
  91. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +1 -0
  92. package/src/engine-components/postprocessing/Effects/Sharpening.ts +5 -0
  93. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +26 -80
  94. package/src/engine-components/postprocessing/Effects/Tonemapping.utils.ts +60 -0
  95. package/src/engine-components/postprocessing/PostProcessingEffect.ts +23 -3
  96. package/src/engine-components/postprocessing/PostProcessingHandler.ts +267 -122
  97. package/src/engine-components/postprocessing/Volume.ts +54 -38
  98. package/src/engine-components/postprocessing/index.ts +2 -1
  99. package/src/engine-components/postprocessing/utils.ts +103 -2
  100. package/dist/generateMeshBVH.worker-Cdfpaq5W.js +0 -25
  101. package/dist/needle-engine.bundle-AOXFIsYk.umd.cjs +0 -1563
  102. package/dist/needle-engine.bundle-Dt52m2jf.min.js +0 -1563
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105
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120
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121
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125
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E0{constructor(t){r(this,"_eventListeners",{});r(this,"_doubleClickTimeThreshold",.2);r(this,"_longPressTimeThreshold",1);r(this,"_setCursorTypes",[]);r(this,"context");r(this,"_pointerDown",[!1]);r(this,"_pointerUp",[!1]);r(this,"_pointerClick",[!1]);r(this,"_pointerDoubleClick",[!1]);r(this,"_pointerPressed",[!1]);r(this,"_pointerPositions",[new d.Vector2]);r(this,"_pointerPositionsLastFrame",[new d.Vector2]);r(this,"_pointerPositionsDelta",[new d.Vector2]);r(this,"_pointerPositionsRC",[new d.Vector2]);r(this,"_pointerPositionDown",[new d.Vector3]);r(this,"_pointerDownTime",[]);r(this,"_pointerUpTime",[]);r(this,"_pointerUpTimestamp",[]);r(this,"_pointerIds",[]);r(this,"_pointerTypes",[""]);r(this,"_mouseWheelChanged",[!1]);r(this,"_mouseWheelDeltaY",[0]);r(this,"_pointerEvent",[]);r(this,"_pointerEventsPressed",[]);r(this,"_pointerSpace",[]);r(this,"_pressedStack",new Map);r(this,"_htmlEventSource");r(this,"onLostFocus",()=>{for(const t in this.keysPressed)this.keysPressed[t].pressed=!1});r(this,"_receivedPointerMoveEventsThisFrame",new Array);r(this,"onEndOfFrame",()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let t=0;t<this._pointerUp.length;t++)this._pointerUp[t]=!1;for(let t=0;t<this._pointerDown.length;t++)this._pointerDown[t]=!1;for(let t=0;t<this._pointerClick.length;t++)this._pointerClick[t]=!1;for(let t=0;t<this._pointerDoubleClick.length;t++)this._pointerDoubleClick[t]=!1;for(const t of this._pointerPositionsDelta)t.set(0,0);for(let t=0;t<this._mouseWheelChanged.length;t++)this._mouseWheelChanged[t]=!1;for(let t=0;t<this._mouseWheelDeltaY.length;t++)this._mouseWheelDeltaY[t]=0});r(this,"onContextMenu",t=>{this.canReceiveInput(t)!==!1&&t instanceof PointerEvent&&t.pointerType});r(this,"keysPressed",{});r(this,"onKeyDown",t=>{if(Ze&&console.log(`key down ${t.code}, ${this.context.application.hasFocus}`,t),!this.context.application.hasFocus)return;const e=this.keysPressed[t.code];if(e&&e.pressed)return;this.keysPressed[t.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:t.key,code:t.code};const i=new zl("keydown",t,t);this.onDispatchEvent(i)});r(this,"onKeyPressed",t=>{if(!this.context.application.hasFocus)return;const e=this.keysPressed[t.code];if(!e)return;e.pressed=!0,e.frame=this.context.time.frameCount+1;const i=new zl("keypress",t,t);this.onDispatchEvent(i)});r(this,"onKeyUp",t=>{if(!this.context.application.hasFocus)return;const e=this.keysPressed[t.code];if(!e)return;e.pressed=!1,e.frame=this.context.time.frameCount+1;const i=new zl("keyup",t,t);this.onDispatchEvent(i)});r(this,"onWheelWindow",t=>{document.pointerLockElement&&this.onMouseWheel(t)});r(this,"onMouseWheel",t=>{if(this.canReceiveInput(t)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const e=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=e+t.deltaY});r(this,"onPointerDown",t=>{if(this.context.isInAR||this.canReceiveInput(t)===!1)return;t.target instanceof HTMLElement&&t.target.setPointerCapture(t.pointerId);const e=this.getPointerId(t);Ze&&Te(`pointer down #${e}, identifier:${t.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(e,t.clientX,t.clientY),n=new fs("pointerdown",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:e,button:t.button,clientX:t.clientX,clientY:t.clientY,pointerType:t.pointerType,buttonName:this.getButtonName(t),device:i,pressure:t.pressure});this.onDown(n)});r(this,"onPointerMove",t=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(t.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(t.pointerId);let e=t.button;t.pointerType==="mouse"&&(e=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(t,e);e===-1&&(e=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,t.clientX,t.clientY),s=new fs("pointermove",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:e,clientX:t.clientX,clientY:t.clientY,pointerType:t.pointerType,buttonName:this.getButtonName(t),device:n,pressure:t.pressure});this.onMove(s)});r(this,"onPointerCancel",t=>{this.context.isInAR||(Ze&&console.log("Pointer cancel",t),this.onPointerUp(t))});r(this,"onPointerUp",t=>{if(this.context.isInAR)return;t.target instanceof HTMLElement&&t.target.releasePointerCapture(t.pointerId);const e=this.getPointerId(t),i=new fs("pointerup",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:e,button:t.button,clientX:t.clientX,clientY:t.clientY,pointerType:t.pointerType,buttonName:this.getButtonName(t),device:this.getAndUpdateSpatialObjectForScreenPosition(e,t.clientX,t.clientY),pressure:t.pressure});this.onUp(i),this._pointerIds[e]=-1,Ze&&console.log("ID="+e,"PointerId="+t.pointerId,"ALL:",[...this._pointerIds])});r(this,"onTouchStart",t=>{if(this.context.isInAR)for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),a=new fs("pointerdown",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onDown(a)}});r(this,"onTouchMove",t=>{if(this.context.isInAR)for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),a=new fs("pointermove",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onMove(a)}});r(this,"onTouchEnd",t=>{if(this.context.isInAR)for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e],n=this.getPointerIndex(i.identifier),s=new fs("pointerup",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(s),this._pointerIds[n]=-1}});r(this,"tempNearPlaneVector",new d.Vector3);r(this,"tempFarPlaneVector",new d.Vector3);r(this,"tempLookMatrix",new d.Matrix4);this.context=t,this.context.post_render_callbacks.push(this.onEndOfFrame)}addEventListener(t,e,i){if(this._eventListeners[t]||(this._eventListeners[t]=[]),!e||typeof e!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;(i==null?void 0:i.queue)!=null&&(n=i.queue);const s=this._eventListeners[t],a=s.find(l=>l.priority===n);a?a.listeners.push({callback:e,options:i}):(s.push({priority:n,listeners:[{callback:e,options:i}]}),s.sort((l,c)=>l.priority-c.priority))}removeEventListener(t,e,i){if(!this._eventListeners[t]||!e)return;const n=this._eventListeners[t];if((i==null?void 0:i.queue)!=null){const s=n.find(l=>l.priority===i.queue);if(!s)return;const a=s.listeners.findIndex(l=>l.callback===e);a>=0&&s.listeners.splice(a,1)}else for(const s of n){const a=s.listeners.findIndex(l=>l.callback===e);a>=0&&s.listeners.splice(a,1)}}dispatchEvent(t){var i,n,s,a;let e=!1;if(t instanceof zl){const l=this._eventListeners[t.type];if(l)for(const c of l)for(let h=0;h<c.listeners.length;h++){const u=c.listeners[h];if((n=(i=u.options)==null?void 0:i.signal)!=null&&n.aborted){c.listeners.splice(h,1),h--;continue}u.options.once&&(c.listeners.splice(h,1),h--),u.callback(t)}}if(t instanceof fs){const l=this._eventListeners[t.type];if(l)for(const c of l){if(e)break;for(let h=0;h<c.listeners.length;h++){const u=c.listeners[h];if((a=(s=u.options)==null?void 0:s.signal)!=null&&a.aborted){c.listeners.splice(h,1),h--;continue}if(t.immediatePropagationStopped){e=!0,Ze&&console.log("immediatePropagationStopped",t.type);break}else t.propagationStopped&&(e=!0,Ze&&console.log("propagationStopped",t.type));u.options.once&&(c.listeners.splice(h,1),h--),u.callback(t)}}}}get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(t=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[t]||null}setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(t){this._setCursorTypes.push(t),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(t){for(let e=this._setCursorTypes.length-1;e>=0;e--)if(this._setCursorTypes[e]===t){this._setCursorTypes.splice(e,1),this.updateCursor();break}}updateCursor(){var t;((t=this._setCursorTypes)==null?void 0:t.length)==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(t){for(const e of this._pointerEventsPressed)if(e.pointerId===t&&e.used)return!0;return!1}getPointerPressedCount(){let t=0;for(let e=0;e<this._pointerPressed.length;e++)this._pointerPressed[e]&&t++;return t}getPointerPosition(t){return t>=this._pointerPositions.length?null:this._pointerPositions[t]}getPointerPositionLastFrame(t){return t>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[t]}getPointerPositionDelta(t){return t>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[t]}getPointerPositionRC(t){return t>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[t]}getPointerDown(t){return t>=this._pointerDown.length?!1:this._pointerDown[t]}getPointerUp(t){return t>=this._pointerUp.length?!1:this._pointerUp[t]}getPointerPressed(t){return t>=this._pointerPressed.length?!1:this._pointerPressed[t]}getPointerClicked(t){return t>=this._pointerClick.length?!1:this._pointerClick[t]}getPointerDoubleClicked(t){return t>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[t]}getPointerDownTime(t){return t>=this._pointerDownTime.length?-1:this._pointerDownTime[t]}getPointerUpTime(t){return t>=this._pointerUpTime.length?-1:this._pointerUpTime[t]}getPointerLongPress(t){return t>=this._pointerDownTime.length?!1:this.getPointerPressed(t)&&this.context.time.time-this._pointerDownTime[t]>this._longPressTimeThreshold}getIsMouse(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="mouse"}getIsTouch(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="touch"}getTouchesPressedCount(){let t=0;for(let e=0;e<this._pointerPressed.length;e++)this._pointerPressed[e]&&this.getIsTouch(e)&&t++;return t}getMouseWheelChanged(t=0){return t>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[t]}getMouseWheelDeltaY(t=0){return t>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[t]}getPointerEvent(t){if(!(t>=this._pointerEvent.length))return this._pointerEvent[t]??void 0}*foreachPointerId(t){for(let e=0;e<this._pointerTypes.length;e++)if(this._pointerIsActive(e)){if(t!==void 0){const i=this._pointerTypes[e];if(Array.isArray(t)){let n=!1;for(const s of t)if(i===s){n=!0;break}if(!n)continue}else if(t!==i)continue}yield e}}*foreachTouchId(){for(let t=0;t<this._pointerTypes.length;t++)this._pointerTypes[t]==="touch"&&this._pointerIsActive[t]&&(yield t)}_pointerIsActive(t){return t<0?!1:this._pointerPressed[t]||this._pointerDown[t]||this._pointerUp[t]}onDownButton(t,e){let i=this._pressedStack.get(t);i||(i=[],this._pressedStack.set(t,i)),i.push(e)}onReleaseButton(t,e){const i=this._pressedStack.get(t);if(!i)return;const n=i.indexOf(e);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(t){const e=this._pressedStack.get(t);if(e)return e[0]}getLatestPressedButtonForPointer(t){const e=this._pressedStack.get(t);if(e)return e[e.length-1]}getKeyDown(t){if(t!==void 0)return this.isKeyDown(t);for(const e in this.keysPressed){const i=this.keysPressed[e];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(t){if(t!==void 0)return this.isKeyPressed(t);for(const e in this.keysPressed){const i=this.keysPressed[e];if(i.pressed)return i.key}return null}getKeyUp(t){if(t!==void 0)return this.isKeyUp(t);for(const e in this.keysPressed){const i=this.keysPressed[e];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const e=this.getCodeForCommonKeyName(t);if(e!==null){for(const n of e)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[t];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const e=this.getCodeForCommonKeyName(t);if(e!==null){for(const n of e)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[t];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const e=this.getCodeForCommonKeyName(t);if(e!==null){for(const n of e)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[t];return i&&i.pressed||!1}getCodeForCommonKeyName(t){if(t.length===1){if(t>="0"&&t<="9")return["Digit"+t];if(t>="a"&&t<="z")return["Key"+t.toUpperCase()];if(t==" ")return["Space"]}switch(t){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(t){switch(t.type){case"pointerdown":Ze&&Te("Create Pointer down"),this.onDownButton(t.deviceIndex,t.button),this.onDown(t);break;case"pointermove":Ze&&Te("Create Pointer move"),this.onMove(t);break;case"pointerup":Ze&&Te("Create Pointer up"),this.onUp(t),this.onReleaseButton(t.deviceIndex,t.button);break}}convertScreenspaceToRaycastSpace(t){return t.x=(t.x-this.context.domX)/this.context.domWidth*2-1,t.y=-((t.y-this.context.domY)/this.context.domHeight)*2+1,t}bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){var t,e;window.removeEventListener("contextmenu",this.onContextMenu),(t=this._htmlEventSource)==null||t.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),(e=this._htmlEventSource)==null||e.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const t=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);t>=0&&this.context.post_render_callbacks.splice(t,1),this.unbindEvents()}canReceiveInput(t){var e;return t.target===((e=this.context.renderer)==null?void 0:e.domElement)||t.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&t.target===document.body&&exports.DeviceUtilities.isMozillaXR()?!0:(Ze&&console.warn("CanReceiveInput:False for",t.target),!1)}getPointerId(t,e){return t.pointerType==="mouse"?0+(e??t.button):this.getPointerIndex(t.pointerId)}getButtonName(t){const e=t.button;if(t.pointerType==="mouse")switch(e){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}getAndUpdateSpatialObjectForScreenPosition(t,e,i){let n=this._pointerSpace[t];n||(n=new d.Object3D,this._pointerSpace[t]=n),this._pointerSpace[t]=n;const s=this.context.mainCamera;if(s){const a=this.tempNearPlaneVector.set(e,i,-1);this.convertScreenspaceToRaycastSpace(a);const l=this.tempFarPlaneVector.set(a.x,a.y,1);a.unproject(s),l.unproject(s);const c=s.worldUp||$(0,1,0).applyQuaternion(_e(s));this.tempLookMatrix.lookAt(l,a,c),n.position.set(a.x,a.y,a.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(t){if(this.context.isInXR)return!0;const e=this.context.domElement.getBoundingClientRect(),i=t.clientX,n=t.clientY,s=i>=e.x&&i<=e.right&&n>=e.y&&n<=e.bottom;return Ze&&!s&&console.log("Not in rect",e,i,n),s}onDown(t){const e=t.pointerId;if(this.getPointerPressed(e)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${e}`,Ze?t:""),Ze&&console.log(t.pointerType,"DOWN",e),!!this.isInRect(t)){for(this.setPointerState(e,this._pointerPressed,!0),this.setPointerState(e,this._pointerDown,!0),this.setPointerStateT(e,this._pointerEvent,t.source);e>=this._pointerTypes.length;)this._pointerTypes.push(t.pointerType);for(this._pointerTypes[e]=t.pointerType;e>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new d.Vector3);for(this._pointerPositionDown[e].set(t.clientX,t.clientY,t.clientZ??0);e>=this._pointerPositions.length;)this._pointerPositions.push(new d.Vector2);this._pointerPositions[e].set(t.clientX,t.clientY),e>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[e]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(t),this._pointerEventsPressed.push(t),this.onDispatchEvent(t)}}onMove(t){const e=t.pointerId,i=this.getPointerPressed(e);i===!1&&!this.isInRect(t)||t.pointerType==="touch"&&!i||(this.updatePointerPosition(t),this.setPointerStateT(e,this._pointerEvent,t.source),this.onDispatchEvent(t))}onUp(t){const e=t.pointerId;if(!this.getPointerPressed(e)){Ze&&console.log(t.pointerType,"UP",e,"was not down");return}Ze&&console.log(t.pointerType,"UP",e),this.setPointerState(e,this._pointerPressed,!1),this.setPointerStateT(e,this._pointerEvent,t.source),this.setPointerState(e,this._pointerUp,!0),this.updatePointerPosition(t);for(let c=this._pointerEventsPressed.length-1;c>=0;c--)if(this._pointerEventsPressed[c].pointerId===e){this._pointerEventsPressed.splice(c,1);break}if(!this._pointerPositionDown[e]){Ze&&me("Received pointer up event without matching down event for button: "+e),console.warn("Received pointer up event without matching down event for button: "+e);return}const n=this._pointerUpTime[e],s=this._pointerDownTime[e],a=this.context.time.realtimeSinceStartup,l=a-s;if(e>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[e]=a,l<1){let c=t.clientX-this._pointerPositionDown[e].x,h=t.clientY-this._pointerPositionDown[e].y,u=0;if(t.isSpatial&&t.clientZ!=null&&(u=t.clientZ-this._pointerPositionDown[e].z,c*=200,h*=200,u*=200),Math.abs(c)<5&&Math.abs(h)<5&&Math.abs(u)<5){this.setPointerState(e,this._pointerClick,!0),t.isClick=!0;const f=a-n;Ze&&console.log("CLICK",e,c,h,u,f),f<this._doubleClickTimeThreshold&&f>0&&(this.setPointerState(e,this._pointerDoubleClick,!0),t.isDoubleClick=!0)}}this.onDispatchEvent(t)}updatePointerPosition(t){const e=t.pointerId;for(;e>=this._pointerPositions.length;)this._pointerPositions.push(new d.Vector2);for(;e>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new d.Vector2);for(;e>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new d.Vector2);const i=this._pointerPositionsLastFrame[e];i.copy(this._pointerPositions[e]);const n=this._pointerPositionsDelta[e];let s=t.clientX-i.x,a=t.clientY-i.y;if(t.source instanceof MouseEvent||t.source instanceof TouchEvent){const u=t.source;s===0&&u.movementX!==0&&(s=u.movementX||0),a===0&&u.movementY!==0&&(a=u.movementY||0)}n.x+=s,n.y+=a,this._pointerPositions[e].x=t.clientX,this._pointerPositions[e].y=t.clientY;const l=t.clientX,c=t.clientY;for(;e>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new d.Vector2);const h=this._pointerPositionsRC[e];h.set(l,c),this.convertScreenspaceToRaycastSpace(h)}getPointerIndex(t){let e=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===t)return i;e===-1&&this._pointerIds[i]===-1&&(e=i)}return e!==-1?(this._pointerIds[e]=t,e):(Ze&&console.log("PUSH pointerId:",t),this._pointerIds.push(t),this._pointerIds.length-1)}setPointerState(t,e,i){e[t]=i}setPointerStateT(t,e,i){return e[t]=i,i}onDispatchEvent(t){const e=Q.Current;try{Q.Current=this.context,this.dispatchEvent(t)}finally{Q.Current=e}}}const Pa=new d.Matrix4().makeRotationY(Math.PI),Fi=new d.Quaternion().setFromAxisAngle(new d.Vector3(0,1,0),Math.PI),oC=x("debugwebxr");class rC{constructor(){r(this,"priority",-1e5);r(this,"gameObject");if(this.gameObject=new d.Object3D,this.gameObject.name="Implicit XR Rig",oC){const t=Zm(16733661);t.position.y+=.5,this.gameObject.add(t)}}isXRRig(){return!0}get isActive(){return this.gameObject.visible}}const rs=x("debugwebxr"),$h=x("debugcustomgesture"),aC="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",lC="generic-trigger",cC=new d.Quaternion().setFromEuler(new d.Euler(d.MathUtils.degToRad(0),d.MathUtils.degToRad(-90),d.MathUtils.degToRad(-90))),hC=new d.Vector3(.04,-.04,0);class Gm{constructor(t,e,i){r(this,"xr");r(this,"inputSource");r(this,"index",0);r(this,"emitEvents",!0);r(this,"_connected",!0);r(this,"_isTracking",!1);r(this,"__gamepad");r(this,"__hand");r(this,"__side");r(this,"_hitTestSource");r(this,"_hasSelectEvent",!1);r(this,"_isMxInk",!1);r(this,"_isMetaQuestTouchController",!1);r(this,"_handJointPoses",new Map);r(this,"_gripMatrix",new d.Matrix4);r(this,"_gripPosition",new d.Vector3);r(this,"_gripQuaternion",new d.Quaternion);r(this,"_linearVelocity",new d.Vector3);r(this,"_rayPositionRaw",new d.Vector3);r(this,"_rayRotationRaw",new d.Quaternion);r(this,"_rayMatrix",new d.Matrix4);r(this,"_rayPosition",new d.Vector3);r(this,"_rayQuaternion",new d.Quaternion);r(this,"_gripWorldPosition",new d.Vector3);r(this,"_gripWorldQuaternion",new d.Quaternion);r(this,"_rayWorldPosition",new d.Vector3);r(this,"_rayWorldQuaternion",new d.Quaternion);r(this,"_pinchPosition",new d.Vector3);r(this,"_ray");r(this,"_hand_wristDotUp");r(this,"_object");r(this,"_gripSpaceObject");r(this,"_raySpaceObject");r(this,"model",null);r(this,"_debugAxesHelper",new d.AxesHelper(.15));r(this,"_debugGripAxesHelper",new d.AxesHelper(.07));r(this,"_debugRayAxesHelper",new d.AxesHelper(.07));r(this,"_hitTestSourcePromise",null);r(this,"onPointerHits",t=>{});r(this,"_needleGamepadButtons",{});r(this,"_buttonMap",new Map);r(this,"_motioncontroller");r(this,"_layout");r(this,"getMotionController");r(this,"emitPointerDownEvent",!0);r(this,"emitPointerUpEvent",!0);r(this,"emitPointerMoveEvent",!0);r(this,"pointerMoveDistanceThreshold",.03);r(this,"pointerMoveAngleThreshold",.05);r(this,"_selectButtonIndex");r(this,"_squeezeButtonIndex");r(this,"onSelectStart",t=>{var n,s,a,l;if(!this.emitPointerDownEvent||this.inputSource!==t.inputSource)return;this.onUpdateFrame(t.frame),this._hasSelectEvent=!0;const e=(n=this._layout)==null?void 0:n.selectComponentId,i=(l=(a=(s=this._layout)==null?void 0:s.components[e])==null?void 0:a.gamepadIndices)==null?void 0:l.button;i!==void 0&&(this._selectButtonIndex=i),!$h&&(rs&&V.DrawDirection(this.rayWorldPosition,$(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Ee.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,t))});r(this,"onSelectEnd",t=>{this.emitPointerUpEvent&&($h||this.inputSource===t.inputSource&&this.emitPointerEvent(Ee.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,t))});r(this,"onSequeezeStart",t=>{var e,i,n;this.emitPointerDownEvent&&this.inputSource===t.inputSource&&(this._squeezeButtonIndex=(n=(i=(e=this._layout)==null?void 0:e.components["xr-standard-squeeze"])==null?void 0:i.gamepadIndices)==null?void 0:n.button,this._squeezeButtonIndex!==void 0&&(rs&&V.DrawDirection(this.rayWorldPosition,$(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Ee.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,t)))});r(this,"onSequeezeEnd",t=>{this.emitPointerUpEvent&&this.inputSource===t.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Ee.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,t)});r(this,"states",{});r(this,"_didMoveLastFrame",!1);r(this,"_lastPointerMovePosition",new d.Vector3);r(this,"_lastPointerMoveQuaternion",new d.Quaternion);r(this,"pointerInit");this.xr=t,this.inputSource=e,this.index=i,this._object=new d.Object3D,this._object.name=`NeedleXRController_${i}`,rs&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new d.Object3D,this._raySpaceObject=new d.Object3D,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new d.Ray,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}get context(){return this.xr.context}get connected(){return this._connected}get isTracking(){return this._isTracking}get gamepad(){return this.__gamepad??(this.__gamepad=this.inputSource.gamepad)}get isHand(){return this.hand!=null}get hand(){return this.__hand??(this.__hand=this.inputSource.hand)}get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??(this.__side=this.inputSource.handedness)}get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}get hasSelectEvent(){return this._hasSelectEvent}getHitTest(){return this.xr.getHitTest(this)}getHandJointPose(t,e){var n;if(e=e||this.xr.frame,!this.hand||!(e!=null&&e.getJointPose)||!this.xr.referenceSpace)return null;let i=(n=this._handJointPoses)==null?void 0:n.get(t);return i||(i=e.getJointPose(t,this.xr.referenceSpace),i&&this._handJointPoses.set(t,i),i)}get gripPosition(){return $(this._gripPosition)}get gripQuaternion(){return ln(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return $(this._linearVelocity).applyQuaternion(Fi)}get rayPosition(){return $(this._rayPosition)}get rayQuaternion(){return ln(this._rayQuaternion)}get gripWorldPosition(){return $(this._gripWorldPosition)}get gripWorldQuaternion(){return ln(this._gripWorldQuaternion)}get rayWorldPosition(){return $(this._rayWorldPosition)}updateRayWorldPosition(){var e;const t=(e=this.xr.context.mainCamera)==null?void 0:e.parent;this._rayWorldPosition.copy(this._rayPositionRaw),t&&this._rayWorldPosition.applyMatrix4(t.matrixWorld)}get rayWorldQuaternion(){return ln(this._rayWorldQuaternion)}get pinchPosition(){return $(this._pinchPosition)}updateRayWorldQuaternion(){var i;const t=(i=this.xr.context.mainCamera)==null?void 0:i.parent,e=t?_e(t):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Fi),e&&this._rayWorldQuaternion.premultiply(e)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy($(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}get handWristDotUp(){var e;if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const t=(e=this.handObject)==null?void 0:e.joints.wrist;if(t){const i=$(0,1,0).applyQuaternion(t.quaternion),n=$(0,1,0).dot(i);return this._hand_wristDotUp=n}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){var t;return this.isHandUpsideDown&&((t=this.getGesture("pinch"))==null?void 0:t.isDown)}get object(){return this._object}async getModelUrl(){var t;return(t=this.getMotionController)==null?void 0:t.then(e=>(e==null?void 0:e.assetUrl)||null)}_requestHitTestSource(){var t;return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=((t=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay}))==null?void 0:t.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null))))??null:null}onUpdate(t){this.onUpdateFrame(t),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){var s;V.DrawSphere(this.rayWorldPosition,.003),V.DrawDirection(this.rayWorldPosition,$(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),i=this.inputSource.profiles.join(`
135
- `);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
136
- C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
137
- Pinch: ${(s=this.getGesture("pinch"))==null?void 0:s.value.toFixed(3)}`),n+=`
138
- `+i,n+=`
139
- `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const a=this.inputSource.gamepad;let l="[btns "+a.buttons.length+"]: "+a.buttons.map(c=>c.value.toPrecision(1)).join(",");l+=`
140
- [axes `+a.axes.length+"]: "+a.axes.map(c=>c.toPrecision(1)).join(","),n+=`
141
- `+l}V.DrawLabel(e,n,.006)}onUpdateFrame(t){var u,f,m,g,y,_,v,b,w,S,k;if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace){this._isTracking=!1;return}const e=t.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=e!=null;let i=null,n=null,s=null,a=null;if(e){const O=e.transform;this._rayMatrix.fromArray(O.matrix).premultiply(Pa),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,$(1,1,1)),s=$(O.position),a=ln(O.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(a)}if(this.inputSource.gripSpace){const O=t.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(O){const E=O.transform;if(i=$(E.position),n=ln(E.orientation),this._gripMatrix.fromArray(E.matrix).premultiply(Pa),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,$(1,1,1)),"linearVelocity"in O&&O.linearVelocity){const R=O.linearVelocity;this._linearVelocity.set(R.x,R.y,R.z)}}}(u=this.xr.context.mainCamera)!=null&&u.parent&&(this._object.parent!==((f=this.xr.context.mainCamera)==null?void 0:f.parent)&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&((m=this._gripSpaceObject)==null?void 0:m.parent)!==((g=this.xr.context.mainCamera)==null?void 0:g.parent)&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&((y=this._raySpaceObject)==null?void 0:y.parent)!==((_=this.xr.context.mainCamera)==null?void 0:_.parent)&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const l=this.hand;if(l){let O=!1;const E=l.get("wrist"),R=E&&this.getHandJointPose(E,t);if(R){O=!0;const L=R.transform.position,D=R.transform.orientation;this._object.position.set(L.x,L.y,L.z),this._object.quaternion.set(D.x,D.y,D.z,D.w).multiply(Fi)}O||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Fi));const U=l.get("middle-finger-metacarpal"),T=U&&this.getHandJointPose(U,t);T&&(this._gripMatrix.fromArray(T.transform.matrix).premultiply(Pa),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,$(1,1,1)),i=$().copy(T.transform.position),n=ln().copy(T.transform.orientation),n.multiply(cC),i.add($(hC).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Fi)):s&&a&&(this._object.position.copy(s),this._object.quaternion.copy(a).multiply(Fi));rs&&(s&&a&&((v=this._raySpaceObject)==null||v.position.copy(s),(b=this._raySpaceObject)==null||b.quaternion.copy(a).multiply(Fi)),i&&n&&((w=this._gripSpaceObject)==null||w.position.copy(i),(S=this._gripSpaceObject)==null||S.quaternion.copy(n).multiply(Fi)));const c=(k=this.xr.context.mainCamera)==null?void 0:k.parent,h=c?_e(c):void 0;i&&n&&(this._gripWorldPosition.copy(i),c&&this._gripWorldPosition.applyMatrix4(c.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Fi),h&&this._gripWorldQuaternion.premultiply(h)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){var t,e,i,n,s,a;this._connected=!1,rs&&console.warn("Controller disconnected",this.index);for(const l of this._object.children)this.xr.context.scene.attach(l);(t=this._object)==null||t.removeFromParent(),(e=this._debugAxesHelper)==null||e.removeFromParent(),(i=this._debugGripAxesHelper)==null||i.removeFromParent(),(n=this._debugRayAxesHelper)==null||n.removeFromParent(),(s=this._gripSpaceObject)==null||s.removeFromParent(),(a=this._raySpaceObject)==null||a.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(t){var i;if(!this._layout)return;switch(t){case"primary-button":if(this.isLeft)t="x-button";else if(this.isRight)t="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,t)}if(this._buttonMap.has(t))return this.toNeedleGamepadButton(this._buttonMap.get(t),t);const e=(i=this._layout)==null?void 0:i.components[t];if(e!=null&&e.gamepadIndices)switch(e.type){case"button":case"squeeze":if(this.inputSource.gamepad){const n=e.gamepadIndices.button;return this._buttonMap.set(t,n),this.toNeedleGamepadButton(n,t)}break;default:console.warn("Unsupported component type",e.type);break}this._buttonMap.set(t,void 0)}getGesture(t){const e=this.states[t];if(!e)return null;this.states[t]=e;const i=this._needleGamepadButtons[t]||new r_(void 0,t);return i.pressed=e.pressed,i.value=e.value,i.isDown=e.isDown,i.isUp=e.isUp,this._needleGamepadButtons[t]=i,i}getPointerId(t){if((t==="primary"||t==="pinch")&&(t=0),typeof t!="number"){const e=this._buttonMap.get(t);if(e===void 0)return;t=e}return this.index*10+t}toNeedleGamepadButton(t,e){var a,l;if(!((a=this.inputSource.gamepad)!=null&&a.buttons))return;const i=(l=this.inputSource.gamepad)==null?void 0:l.buttons[t],n=this.states[t],s=this._needleGamepadButtons[t]||new r_(t,e);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[t]=s,s}getStick(t){var i,n,s,a,l,c,h,u,f;if(!this._layout)return{x:0,y:0,z:0};if(t==="primary"){const m=((i=this.inputSource.gamepad)==null?void 0:i.axes[0])||0,g=((n=this.inputSource.gamepad)==null?void 0:n.axes[1])||0,y=((a=(s=this.inputSource.gamepad)==null?void 0:s.buttons[3])==null?void 0:a.value)||0;return{x:m,y:g,z:y}}const e=(l=this._layout)==null?void 0:l.components[t];if(e!=null&&e.gamepadIndices)switch(e.type){case"thumbstick":if(this.inputSource.gamepad){const m=e.gamepadIndices.xAxis,g=e.gamepadIndices.yAxis;let y=(c=this.inputSource.gamepad)==null?void 0:c.axes[m],_=(h=this.inputSource.gamepad)==null?void 0:h.axes[g];y*=-1,_*=-1;const v=e.gamepadIndices.button,b=(f=(u=this.inputSource.gamepad)==null?void 0:u.buttons[v])==null?void 0:f.value;return{x:y,y:_,z:b}}}return{x:0,y:0,z:0}}initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(t=>t.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const t=ae.fetchProfile(this.inputSource,aC,lC);this.getMotionController=t.then(e=>{var s;if(!this.connected)return null;this._motioncontroller=new ae.MotionController(this.inputSource,e.profile,e.assetPath||"");const n=e.profile.layouts[this.inputSource.handedness];if(this._layout=n,this._layout&&!((s=this._layout.gamepad)!=null&&s.length)){this._layout.gamepad=[];for(const a in this._layout.components){const l=this._layout.components[a];this._layout.gamepad[l.gamepadIndices.button]=a}}return this._motioncontroller}).catch(e=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,e),null))}}subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}updateInputEvents(){var t,e,i;if((t=this.gamepad)!=null&&t.buttons){for(let n=0;n<this.gamepad.buttons.length;n++){const s=this.gamepad.buttons[n],a=this.states[n]||new o_;let l=null;this._isMxInk&&(n===4||n===5)?(s.value>0&&!a.pressed?(l="pointerdown",a.isDown=!0,a.isUp=!1):s.value===0&&a.pressed?(l="pointerup",a.isDown=!1,a.isUp=!0):a.pressed&&(l="pointermove",a.isDown=!1,a.isUp=!1),a.pressed=s.value>0,a.value=s.value):(s.pressed&&!a.pressed?(l="pointerdown",a.isDown=!0,a.isUp=!1):!s.pressed&&a.pressed?(l="pointerup",a.isDown=!1,a.isUp=!0):(a.isDown=!1,a.isUp=!1),a.pressed=s.pressed,a.value=s.value),this.states[n]=a;const c=n!==this._selectButtonIndex&&n!==this._squeezeButtonIndex;if(l!=null&&c){let h=(e=this._layout)==null?void 0:e.gamepad[n];this._isMxInk&&n===4&&(h="stylus-touch"),this._isMxInk&&n===5&&(h="stylus-tip"),(rs||$h)&&console.log("Emitting pointer event",l,n,h,s.value,this.gamepad,this._layout),this.emitPointerEvent(l,n,h??"none",!1,null,s.value)}}if(this._isMetaQuestTouchController){const n=this.gamepad.buttons.length-1,s=this.states[n];if(s&&s.isDown){const a=this.context.menu;a.spatialMenuIsVisible?a.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const n=this.handObject;if(n){const s=n.joints["index-finger-tip"],a=n.joints["thumb-tip"];if(s&&a){const l=s.position.distanceTo(a.position);this._pinchPosition.lerpVectors(s.position,a.position,.5);const c=(i=this.xr.context.mainCamera)==null?void 0:i.parent;if(c&&this._pinchPosition.applyMatrix4(c.matrixWorld),l!==0){const f=this.states.pinch||new o_,m=(.02+.01)*1.5;f.value=1-(l-.02)/m;const g=l<.02-.01,y=l>.02+.01;g&&!f.pressed?($h&&console.log("pinch start",l),f.isDown=!0,f.isUp=!1,f.pressed=!0):y&&f.pressed?(f.isDown=!1,f.isUp=!0,f.pressed=!1):(f.isDown=!1,f.isUp=!1),this.states.pinch=f}}}}}onUpdateMove(){var i,n;if(!this.emitPointerMoveEvent)return;let t=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(t=!0),t||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(t=!0),t){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),rs&&V.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let s=this.xr.context.input.getFirstPressedButtonForPointer(this.index);s===void 0&&(s=0);const a=(n=(i=this.gamepad)==null?void 0:i.buttons[s])==null?void 0:n.value;this.emitPointerEvent("pointermove",s,"none",!1,null,a)}else this._didMoveLastFrame=!1}emitPointerEvent(t,e,i,n,s=null,a){if(!this.emitEvents){rs&&t!==Ee.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,t,e);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(e),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=e,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=a,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const l=Q.Current;Q.Current=this.xr.context,rs&&t!=="pointermove"&&console.warn("Pointer event",t,e,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new fs(t,s,this.pointerInit)),Q.Current=l}}}class o_{constructor(){r(this,"isDown",!1);r(this,"isUp",!1);r(this,"pressed",!1);r(this,"value",0)}}class r_{constructor(t,e){r(this,"index");r(this,"name");r(this,"touched",!1);r(this,"pressed",!1);r(this,"value",0);r(this,"isDown",!1);r(this,"isUp",!1);this.index=t,this.name=e}}var Wp=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(Wp||{});let Fd=!1;const fa=[];function Or(){if(Fd)return;B()&&console.debug("User interaction registered: audio can now be played"),Fd=!0;const o=[...fa];fa.length=0,o.forEach(t=>t())}document.addEventListener("mousedown",Or);document.addEventListener("pointerup",Or);document.addEventListener("click",Or);document.addEventListener("dragstart",Or);document.addEventListener("touchend",Or);document.addEventListener("keydown",Or);const yu=class yu extends EventTarget{constructor(e){super();r(this,"_mute",!1);r(this,"context");r(this,"_isVisible",!0);this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}static get userInteractionRegistered(){return Fd}static registerWaitForInteraction(e){if(e!==null){if(Fd){e();return}fa.indexOf(e)===-1&&fa.push(e)}}static unregisterWaitForInteraction(e){const i=fa.indexOf(e);i!==-1&&fa.splice(i,1)}get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}};r(yu,"registerWaitForAllowAudio",yu.registerWaitForInteraction);let yn=yu;const Ma=new Map,pa=new Map;let a_=0;function Rs(o,t,e){if(Ma.has(t)||Ma.set(t,new Array),Ma.get(t).push({method:o,options:{once:!1,...e}}),a_<30){const i=pa.get(t);i&&(i==null?void 0:i.length)>100&&(a_+=1,console.warn(`You have ${i.length} methods registered for Event ${t}.
142
-
143
- This might be a performance issue!
144
- Consider unregistering the methods when they are not needed anymore!
145
-
146
- To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
147
-
148
- or by using the once option like onStart(()=>{}, { once:true }).
149
-
150
- See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function ko(o,t){const e=pa.get(t);if(e){for(let n=0;n<e.length;n++)if(e[n].method===o){e.splice(n,1);return}}const i=Ma.get(t);if(i){for(let n=0;n<i.length;n++)if(i[n].method===o){i.splice(n,1);return}}}function Mn(o,t){t===de.ContextCreated&&Hp.delete(o),T0(o,t)}function T0(o,t){t===we.Start&&Ma.get(de.ContextCreated)&&T0(o,de.ContextCreated);const e=t===we.Start||t===de.ContextCreated,i=pa.get(t);i&&i.length>0&&c_(o,i,e);const n=Ma.get(t);if(n&&n.length>0){const s=[...n];n.length=0,c_(o,s,e),s.length>0&&(pa.has(t)||pa.set(t,new Array),pa.get(t).push(...s))}}const Wh=new Array,l_={context:null};function c_(o,t,e){var n,s;Wh.length=0;for(let a=0;a<t.length;a++)Wh.push(t[a]);let i=Hp.get(o);for(let a=0;a<Wh.length;a++){const l=Wh[a];let c=!0;if(i&&i.has(l)&&(c=!1),c)try{l_.context=o,(n=l.method)==null||n.call(l_,o)}catch(h){console.error("Error in lifecycle method",h)}if((s=l.options)!=null&&s.once){for(let h=0;h<t.length;h++)if(t[h]===l){t.splice(h,1);break}}else e&&(i||(i=new Set,Hp.set(o,i)),i.add(l))}}const Hp=new WeakMap,qm={};function Xm(o,t){qm[o]=t}function A0(o){const t=o.getBufferIdentifier(),e=qm[t];return e(o)}function L0(o){return typeof o.guid=="function"?o.guid():null}let Qm;function dC(){return Qm}function uC(o){Qm=o}function D0(o,t){return t||(t={}),t={...Qm,...t},o?new ae.$70d766613f57b014$export$2e2bcd8739ae039(o,t):new ae.$70d766613f57b014$export$2e2bcd8739ae039(t)}async function h_(){const o=await Promise.resolve().then(()=>require("./vendor-DHr4aqIZ.umd.cjs")).then(t=>t.bundler);return console.log(o),o.default===void 0?o:o.default}class I0{constructor(){r(this,"_host");r(this,"_client");r(this,"_clientData");this.onEnable()}get isHost(){return this._host!==void 0}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(t){const e=await h_(),i=new e(t);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(t)}),i.on("open",n=>{this._host=new pC(i)})}async trySetupClient(t){const e=await h_();this._client=new e,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(t,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class fC{constructor(t){r(this,"_peer");this._peer=t}}class pC extends fC{constructor(e){var i;super(e);r(this,"_connections",[]);console.log("I AM THE HOST"),(i=this._peer)==null||i.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}get isHost(){return!0}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const i=this._connections.map(n=>{var s;return(s=n.metadata)==null?void 0:s.id}).filter(n=>n!==void 0);this.broadcast({type:"connection-list",connections:i})}broadcast(e){if(e!=null){console.log(">>",e);for(const i in this._peer.connections){const n=this._peer.connections[i];if(n)if(Array.isArray(n))for(const s of n)s&&s.send(e);else console.warn(n)}}}}var cn=(o=>(o[o.OnConnection=0]="OnConnection",o[o.OnRoomJoin=1]="OnRoomJoin",o[o.Queued=2]="Queued",o[o.Immediate=3]="Immediate",o))(cn||{});const d_="https://urls.needle.tools/default-networking-backend/index";let Kt="wss://networking.needle.tools/socket";const Zt=!!x("debugnet"),Nl=!!(Zt||x("debugowner")),Hh=x("debugnetbin");var j0=(o=>(o.ConnectionInfo="connection-start-info",o))(j0||{}),J=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(J||{});class mC{constructor(){r(this,"room");r(this,"viewId");r(this,"allowEditing");r(this,"inRoom")}}class gC{constructor(){r(this,"room")}}class yC{constructor(){r(this,"userId")}}var B0=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(B0||{});class Ym{constructor(t,e){r(this,"guid");r(this,"connection");r(this,"_hasOwnership",!1);r(this,"_isOwned");r(this,"_gainSubscription");r(this,"_lostSubscription");r(this,"_hasOwnerResponse");r(this,"_isWaitingForOwnershipResponseCallback",null);this.connection=t,this.guid=e,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),t.beginListen("lost-ownership",this._lostSubscription),t.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),t.beginListen("response-has-owner",this._hasOwnerResponse)}get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(t){t.guid===this.guid&&(this._isOwned=t.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(t){t.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=t.value,t.value||(Nl&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((t,e)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return e("Timeout");setTimeout(()=>{this.hasOwnership?t(this):n()},100)};n()})}requestOwnership(){return Nl&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(t){t.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===t.owner?(Nl&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(t){t===this.guid&&(Nl&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class U0{constructor(t){r(this,"context");r(this,"_peer",null);r(this,"_usersInRoomCopy",[]);r(this,"_defaultMessagesBuffer",[]);r(this,"_defaultMessagesBufferArray",[]);r(this,"netWebSocketUrlProvider");r(this,"_listeners",{});r(this,"_listenersBinary",{});r(this,"connected",!1);r(this,"channelId");r(this,"_connectionId",null);r(this,"_ws");r(this,"_waitingForSocket",{});r(this,"_isInRoom",!1);r(this,"_currentRoomName",null);r(this,"_currentRoomViewId",null);r(this,"_currentRoomAllowEditing",!0);r(this,"_currentInRoom",[]);r(this,"_state",{});r(this,"_currentDelay",-1);r(this,"_connectingToWebsocketPromise",null);this.context=t}get peer(){return this._peer||(this._peer=new I0),this._peer}tryGetState(t){return t==="invalid"?null:this._state[t]}get connectionId(){return this._connectionId}get isDebugEnabled(){return Zt}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const t=new URL(window.location.href);return t.searchParams.set("view",this.currentRoomViewId),t.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){var t;return((t=this._ws)==null?void 0:t.url)??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(t){return this._currentInRoom.indexOf(t)!==-1}usersInRoom(t=null){t||(t=this._usersInRoomCopy),t.length=0;for(const e of this._currentInRoom)t.push(e);return t}joinRoom(t,e=!1){return t?t.length>1024?(console.error('Room name too long, can not join: "'+t+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==t&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),Zt&&console.log("join: "+t),this.send("join-room",{room:t,viewOnly:e},cn.OnConnection),!0):(console.error('Missing room name, can not join: "'+t+'"'),!1)}leaveRoom(t=null){return t||(t=this.currentRoomName),t?(this.send("leave-room",{room:t}),!0):(console.error('Missing room name, can not join: "'+t+'"'),!1)}send(t,e=null,i=cn.Queued){if(e===null&&(e={}),i===cn.Queued){this._defaultMessagesBuffer.push({key:t,value:e});return}return this.sendWithWebsocket(t,e,i)}sendDeleteRemoteState(t){this.send("delete-state",{guid:t,dontSave:!0}),delete this._state[t]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(t){var e;Hh&&console.log("<< send binary",this.context.time.frame,t.length/1024+" KB"),(e=this._ws)==null||e.send(t)}sendBufferedMessagesNow(){var i;if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const t=Object.keys(this._defaultMessagesBuffer).length;for(const n in this._defaultMessagesBuffer){const s=this._defaultMessagesBuffer[n];if(t<=1){this.sendWithWebsocket(s.key,s.value,cn.Immediate);break}const a=this.toMessage(s.key,s.value);this._defaultMessagesBufferArray.push(a)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&Zt&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const e=JSON.stringify(this._defaultMessagesBufferArray);(i=this._ws)==null||i.send(e)}beginListen(t,e){return this._listeners[t]||(this._listeners[t]=[]),this._listeners[t].push(e),e}stopListening(t,e){return this.stopListen(t,e)}stopListen(t,e){if(!e||!this._listeners[t])return;const i=this._listeners[t].indexOf(e);i>=0&&this._listeners[t].splice(i,1)}beginListenBinary(t,e){return this._listenersBinary[t]||(this._listenersBinary[t]=[]),this._listenersBinary[t].push(e),e}stopListenBinary(t,e){if(!this._listenersBinary[t])return;const i=this._listenersBinary[t].indexOf(e);i>=0&&this._listenersBinary[t].splice(i,1)}registerProvider(t){this.netWebSocketUrlProvider=t}async connect(t){var i;if(this.connected&&t&&t!==Kt)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);t&&console.debug("Connecting to user provided url "+t);const e=t||((i=this.netWebSocketUrlProvider)==null?void 0:i.getWebsocketUrl());return e?Kt=e:Gb()&&(Kt="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){var t;(t=this._ws)==null||t.close(),this._ws=void 0,Kt=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(t,e)=>{var h,u;let i=!1;const n=f=>{i||(i=!0,t(f))};if(Kt===void 0&&(console.log("Fetch default backend url: "+d_),Kt=await(await fetch(d_)).text()),Kt===void 0){n(!1);return}console.debug(`⊡ Connecting to networking backend on
151
- `+Kt);const s=await Promise.resolve().then(()=>require("./vendor-DHr4aqIZ.umd.cjs")).then(f=>f.index),a=((h=s.default)==null?void 0:h.WebsocketBuilder)??s.WebsocketBuilder,l=((u=s.default)==null?void 0:u.ExponentialBackoff)??s.ExponentialBackoff,c=new a(Kt).withMaxRetries(10).withBackoff(new l(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=c,this.connected=!0,B()||Zt?console.log(`⊞ Connected to networking backend
152
- `+Kt):console.debug("⊞ Connected to networking backend",Kt),n(!0),this.onSendQueued(cn.OnConnection)}).onClose(f=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let m="Websocket connection closed...";Kt!=null&&Kt.includes("/socket")||(m+=' Do you perhaps mean to connect to "/socket"?'),console.error(m)}).onError(f=>{console.error("⊠ Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("→ Retry connecting to networking websocket")}).build();c.addEventListener(s.WebsocketEvent.message,(f,m)=>{this.onMessage(f,m)})})}onMessage(t,e){const i=e.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){Zt&&i==="pong"?console.log("<<",i):B()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(t){Hh&&console.log("<< bin",this.context.time.frame);const e=await t.arrayBuffer();var i=new Uint8Array(e);const n=new ae.ByteBuffer(i),s=n.getBufferIdentifier(),a=this._listenersBinary[s],l=A0(n),c=L0(l);if(c&&typeof c=="string"&&(this._state[c]=l),!a)return;const h=l??n;for(const u of a)u(h)}handleIncomingStringMessage(t){var n,s;if(Zt&&console.log("<<",t.key??t),t.key)switch(t.key){case"connection-start-info":if(t.data){const c=t.data;c&&(console.assert(c.id!==void 0&&c.id!==null&&c.id.length>0,"server did not send connection id",c.id),console.debug("Your id is: "+c.id,this.context.alias??""),this._connectionId=c.id)}else console.warn("Expected connection id in "+t.key);break;case"joined-room":if(Zt&&console.log(t),t){this._isInRoom=!0;const c=t;this._currentRoomName=c.room,this._currentRoomViewId=c.viewId,this._currentRoomAllowEditing=c.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...c.inRoom),(Hh||B())&&console.debug("Joined Needle Engine Room: "+c.room);const h=new URL(window.location.href);h.searchParams.has("room")&&h.searchParams.delete("room"),h.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
153
- ${h.href}`)}this.onSendQueued(cn.OnRoomJoin);break;case"left-room":const a=t;a.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Hh||B())&&console.debug("Left Needle Engine Room: "+a.room));break;case"user-joined-room":if(t.data){const c=t.data;this._currentInRoom.push(c.userId),Zt&&console.log(c.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(t.data){const c=t.data,h=this._currentInRoom.indexOf(c.userId);h>=0&&(Zt&&console.log(c.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(h,1)),c.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":Zt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const l=(n=t.data)==null?void 0:n.time;l&&(this._currentDelay=this.context.time.time-l),Zt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+((s=this._currentInRoom)==null?void 0:s.length));break}const e=t.data;e&&(this._state[e.guid]=e);let i=this._listeners[t.key];if(i){i=[...i];for(const a of i)try{a(t.data)}catch(l){console.error('Error invoking callback for "'+t.key+'"',l)}}}toMessage(t,e){return{key:t,data:e}}sendWithWebsocket(t,e,i=cn.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(t,e,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(t,e));Zt&&console.log(">>",t),this._ws.send(n)}onSendQueued(t){const e=this._waitingForSocket[t];if(e){for(const i of e)i();e.length=0}}}const ec=x("debugwebxr");class Df{constructor(t,e){r(this,"controllerStates",[]);r(this,"userId");r(this,"context");r(this,"userStateEvtName");r(this,"onReceivedControllerState",t=>{ec&&console.log(`XRSync: Received change for ${this.userId}: ${t.type} ${t.handedness}; tracked=${t.isTracking}`);let e=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===t.index){this.controllerStates[i]=t,e=!0;break}e||this.controllerStates.push(t)});this.userId=t,this.context=e,this.userStateEvtName="xr-sync-user-state-"+t,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}update(t){if(this.context.connection.isConnected!=!1){for(let e=this.controllerStates.length-1;e>=0;e--){const i=this.controllerStates[e];let n=!1;for(let s=0;s<t.controllers.length;s++)t.controllers[s].index===i.index&&(n=!0);n||(ec&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(e,1),this.sendControllerRemoved(i))}for(const e of t.controllers)this.updateControllerStates(e)}}onExitXR(t){for(const e of this.controllerStates)this.sendControllerRemoved(e);this.controllerStates.length=0}sendControllerRemoved(t){t.isTracking=!1,t.guid="",this.context.connection.send(this.userStateEvtName,t),this.context.connection.sendDeleteRemoteState(t.guid)}updateControllerStates(t){const e=this.controllerStates.find(i=>i.index===t.index);if(e){let i=!1;i||(i=e.isTracking!=t.isTracking),i&&(e.isTracking=t.isTracking,this.context.connection.send(this.userStateEvtName,e))}else{const i={guid:this.userId+"-"+t.index,isTracking:t.isTracking,handedness:t.side,index:t.index,type:t.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),ec&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class F0{constructor(t){r(this,"context");r(this,"onJoinedRoom",()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(ec&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Df(this.context.connection.connectionId,this.context)));for(const t of this.context.connection.usersInRoom())this._states.has(t)||this._states.set(t,new Df(t,this.context))}});r(this,"onLeftRoom",()=>{if(this.context.connection.connectionId&&!this._states.has(this.context.connection.connectionId)){const t=this._states.get(this.context.connection.connectionId);t==null||t.dispose(),this._states.delete(this.context.connection.connectionId)}});r(this,"onOtherUserJoinedRoom",t=>{const e=t.userId;this._states.has(e)||(ec&&console.log("XRSync: Remote user joined room",e),this._states.set(e,new Df(e,this.context)))});r(this,"onOtherUserLeftRoom",t=>{const e=t.userId;if(!this._states.has(e)){const i=this._states.get(e);i==null||i.dispose(),this._states.delete(e)}});r(this,"_states",new Map);this.context=t,this.context.connection.beginListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(J.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(J.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(J.UserLeftRoom,this.onOtherUserLeftRoom)}hasState(t){return t?this._states.has(t):!1}isTracking(t,e){if(!t)return;const i=this._states.get(t);if(!i)return;const n=i.controllerStates.find(s=>s.handedness===e);return(n==null?void 0:n.isTracking)||!1}getDeviceType(t,e){if(!t)return;const i=this._states.get(t);if(!i)return;const n=i.controllerStates.find(s=>s.handedness===e);return(n==null?void 0:n.type)||"unknown"}destroy(){this.context.connection.stopListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(J.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(J.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(J.UserLeftRoom,this.onOtherUserLeftRoom)}onUpdate(t){if(this.context.connection.isConnected&&this.context.connection.connectionId){const e=this._states.get(this.context.connection.connectionId);e==null||e.update(t)}}onExitXR(t){if(this.context.connection.isConnected&&this.context.connection.connectionId){const e=this._states.get(this.context.connection.connectionId);e==null||e.onExitXR(t)}}}class u_{constructor(){r(this,"_fadeToColorQuad");r(this,"_fadeToColorMaterial");r(this,"_requestedFadeValue",0);r(this,"_transitionPromise",null);r(this,"_transitionResolve",null);this._fadeToColorMaterial=new d.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:d.DoubleSide}),this._fadeToColorQuad=new d.Mesh(new d.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(t,e){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==t&&n.opacity>0?t.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const s=this._requestedFadeValue;n.opacity=z.lerp(n.opacity,s,e/.03),Math.abs(n.opacity-s)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const t=new Promise(e=>{this._transitionResolve=e});return this._transitionPromise=t,t}}var vr=(o=>(o[o.Quad=0]="Quad",o[o.Cube=1]="Cube",o[o.Sphere=2]="Sphere",o[o.Cylinder=3]="Cylinder",o[o.RoundedCube=10]="RoundedCube",o))(vr||{}),Fc,Gp;class Ro{static createText(t,e){let i=null;const n=(e==null?void 0:e.font)||bC((e==null?void 0:e.familyFamily)||null);n instanceof G.Font?i=wl(this,Fc,Gp).call(this,t,n,e):i==null&&(i=new d.BufferGeometry);const s=(e==null?void 0:e.color)||16777215,a=new d.Mesh(i,(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:s}));return this.applyDefaultObjectOptions(a,e),n instanceof Promise?n.then(l=>{a.geometry=wl(this,Fc,Gp).call(this,t,l,e),e!=null&&e.onGeometry&&e.onGeometry(a)}):e!=null&&e.onGeometry&&e.onGeometry(a),a}static createOccluder(t){const e=new d.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:d.DoubleSide});return this.createPrimitive(t,{material:e})}static createPrimitive(t,e){let i;const n=(e==null?void 0:e.color)||16777215;switch(t){case"Quad":case 0:{const s=new d.PlaneGeometry(1,1,1,1),a=(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new d.Mesh(s,a),i.name="Quad"}break;case"Cube":case 1:{const s=new d.BoxGeometry(1,1,1),a=(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new d.Mesh(s,a),i.name="Cube"}break;case 10:case"RoundedCube":{const s=_C(1,1,1,.1,2),a=(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new d.Mesh(s,a),i.name="RoundedCube"}break;case"Sphere":case 2:{const s=new d.SphereGeometry(.5,16,16),a=(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new d.Mesh(s,a),i.name="Sphere"}break;case"Cylinder":case 3:{const s=new d.CylinderGeometry(.5,.5,1,32),a=(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new d.Mesh(s,a),i.name="Cylinder"}break;case"ShaderBall":i=new d.Group,i.name="ShaderBall",vC(i,e);break}return this.applyDefaultObjectOptions(i,e),i}static createSprite(t){const i=new d.SpriteMaterial({color:16777215});t!=null&&t.texture&&"map"in i&&(i.map=t.texture);const n=new d.Sprite(i);return this.applyDefaultObjectOptions(n,t),n}static applyDefaultObjectOptions(t,e){t.receiveShadow=!0,t.castShadow=!0,e!=null&&e.name&&(t.name=e.name),e!=null&&e.position&&(Array.isArray(e.position)?t.position.set(e.position[0],e.position[1],e.position[2]):t.position.set(e.position.x,e.position.y,e.position.z)),e!=null&&e.rotation&&(Array.isArray(e.rotation)?t.rotation.set(e.rotation[0],e.rotation[1],e.rotation[2]):t.rotation.set(e.rotation.x,e.rotation.y,e.rotation.z)),e!=null&&e.scale&&(typeof e.scale=="number"?t.scale.set(e.scale,e.scale,e.scale):Array.isArray(e.scale)?t.scale.set(e.scale[0],e.scale[1],e.scale[2]):t.scale.set(e.scale.x,e.scale.y,e.scale.z)),(e==null?void 0:e.receiveShadow)!=null&&(t.receiveShadow=e.receiveShadow),(e==null?void 0:e.castShadow)!=null&&(t.castShadow=e.castShadow),e!=null&&e.parent&&e.parent.add(t)}}Fc=new WeakSet,Gp=function(t,e,i){const n=(i==null?void 0:i.depth)||.1;return new G.TextGeometry(t,{font:e,size:1,depth:n,height:n,bevelEnabled:(i==null?void 0:i.bevel)||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})},tn(Ro,Fc);function _C(o,t,e,i,n){const s=new d.Shape,a=1e-5,l=i-a;s.absarc(a,a,a,-Math.PI/2,-Math.PI,!0),s.absarc(a,t-l*2,a,Math.PI,Math.PI/2,!0),s.absarc(o-l*2,t-l*2,a,Math.PI/2,0,!0),s.absarc(o-l*2,a,a,0,-Math.PI/2,!0);const c=new d.ExtrudeGeometry(s,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:l,bevelThickness:i,curveSegments:n});return c.scale(1,1,1-i),c.center(),c.computeVertexNormals(),c}const Gh=new Map;function bC(o){let t="";switch(o){default:case"OpenSans":t="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":t="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Gh.has(t)){const n=Gh.get(t);if(n)return n}const e=new G.FontLoader,i=new Promise((n,s)=>{e.load(t,a=>{Gh.set(t,a),n(a)},void 0,s)});return Gh.set(t,i),i}let If=!1,jf=null;function vC(o,t){if(jf===null){const e="https://cdn.needle.tools/static/models/shaderball.glb",i=new G.GLTFLoader,n=le.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),If=!0,jf=i.loadAsync(e).then(s=>{const a=s.scene;return a.position.y-=.5,a}).catch(s=>(console.warn("Failed to load shaderball mesh: "+s.message),p_())).finally(()=>{If=!1})}if(If){const e=p_();e.name="ShaderBall-Placeholder";const i=e.children[0];(i==null?void 0:i.type)==="Mesh"&&f_(i,t),o.add(e)}jf.then(e=>{o.children.forEach(s=>{s.name==="ShaderBall-Placeholder"&&o.remove(s)});const i=e.clone(),n=i.children[0];(n==null?void 0:n.type)==="Mesh"&&f_(n,t),o.add(i)})}function f_(o,t){var i;if((t==null?void 0:t.color)||(t==null?void 0:t.material)||(t==null?void 0:t.texture)){const n=(t==null?void 0:t.material)??((i=o.material)==null?void 0:i.clone())??new d.MeshStandardMaterial;t.color&&"color"in n&&n.color instanceof d.Color&&n.color.set(t.color),t!=null&&t.texture&&"map"in n&&(n.map=t.texture),o.material=n}}function p_(){return new d.Group().add(Ro.createPrimitive("Sphere",{material:new d.MeshBasicMaterial({transparent:!0,opacity:.1})}))}const dc=class dc{constructor(t,e,i){r(this,"_session");r(this,"_mode");r(this,"_init");r(this,"_renderer");r(this,"_camera");r(this,"_scene");r(this,"onEnd",()=>{var t;(t=this._session)==null||t.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()});r(this,"_lastTime",0);r(this,"onFrame",(t,e)=>{const i=t-this._lastTime;this.update(t,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)});r(this,"_objects",[]);this._mode=t,this._init=e,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new d.WebGLRenderer({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new d.PerspectiveCamera,this._scene=new d.Scene,this._scene.fog=new d.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}static get active(){return this._active}static async start(t,e){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!e)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(t,e);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new dc(t,e,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await mn(100)),this._active=null}get isAR(){return this._mode==="immersive-ar"}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const t={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,t}async onBeforeHandoff(){await mn(1e3),this._scene.clear()}setupScene(){this._scene.background=new d.Color(0),this._scene.add(new d.GridHelper(5,10,1118481,1118481));const t=new d.DirectionalLight(16777215,1);t.position.set(0,20,0),t.castShadow=!1,this._scene.add(t);const e=new d.DirectionalLight(16777215,1);e.position.set(0,-1,0),e.castShadow=!1,this._scene.add(e);const i=new d.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let s=0;s<100;s++){const a=new d.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(a.emissive=new d.Color(Math.random(),Math.random(),Math.random()),a.emissiveIntensity=Math.random());const l=z.random(0,1)>.5?vr.Sphere:vr.Cube,c=Ro.createPrimitive(l,{material:a});c.position.x=z.random(-n,n),c.position.y=z.random(-2,n),c.position.z=z.random(-n,n),c.rotation.x=z.random(0,Math.PI*2),c.rotation.y=z.random(0,Math.PI*2),c.rotation.z=z.random(0,Math.PI*2),c.scale.multiplyScalar(.5+Math.random()*10);const h=c.position.distanceTo(this._camera.position)-c.scale.x;h<1&&c.position.multiplyScalar(1+1/h),this._objects.push(c),this._scene.add(c)}}update(t,e){const i=t*4e-4;for(let n=0;n<this._objects.length;n++){const s=this._objects[n];s.position.y+=Math.sin(i+n*.5)*.005,s.rotateY(.002)}}};r(dc,"_active",null),r(dc,"_requestInFlight",!1);let Ba=dc;var bc;(o=>{const t=[];function e(){if(!(t!=null&&t.length))return!1;for(const s of t)s.exportAndOpen();return!0}o.exportAndOpen=e;function i(s){t.push(s)}o.registerExporter=i;function n(s){if(!t)return;const a=t.indexOf(s);a>=0&&t.splice(a,1)}o.unregisterExporter=n})(bc||(bc={}));const He=x("debugwebxr"),m_=x("stats");let Bf=0;function wC(o){let t=null;const e=o;return e.getAROverlayContainer?t=e.getAROverlayContainer():t=o,t}xC();async function xC(){var o;if(x("debugasap")){let t=globalThis["needle:XRSession"];if(t instanceof Promise){delete globalThis["needle:XRSession"],re.addContextCreatedCallback(async e=>{if(!t)return;fr(!0);const i=await t;if(i){const n=Z.getDefaultSessionInit("immersive-vr");Z.setSession("immersive-vr",i,n,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");t=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}(o=navigator.xr)==null||o.addEventListener("sessiongranted",async()=>{fr(!0),console.log("Received Session Granted..."),await mn(100);const t=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,i=e?JSON.parse(e):null;let n=null;if(z0()&&(await Ba.start(t||"immersive-vr",i||Z.getDefaultSessionInit("immersive-vr")),await PC(),n=await Ba.handoff()),n)Z.setSession(n.mode,n.session,n.init,Q.Current);else if(t&&e){console.log("Session Granted: Restore last session");const s=JSON.parse(e);Z.start(t,s).catch(a=>console.warn(a))}else Z.start("immersive-vr").catch(s=>console.warn("Session Granted failed:",s))},{once:!0})}}function SC(o,t){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(t))}function CC(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Km=new Set;re.registerCallback(de.ContextCreationStart,async o=>{Km.add(o.context)});re.registerCallback(de.ContextCreated,async o=>{var e;Km.delete(o.context);const t=((e=o.context)==null?void 0:e.domElement.getAttribute("autostart"))||null;MC(t)});function z0(){return Km.size>0}function PC(){return new Promise(o=>{const t=Date.now(),e=setInterval(()=>{(!z0()||Date.now()-t>6e4)&&(clearInterval(e),o())},100)})}exports.DeviceUtilities.isDesktop()&&B()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&Z.active&&Z.stop()});function MC(o){if(o)switch(o==null?void 0:o.toLowerCase()){case"ar":yn.registerWaitForInteraction(()=>{Z.start("ar")});break}}const Ne=class Ne{constructor(t,e,i,n){r(this,"context");r(this,"session");r(this,"mode");r(this,"controllers",[]);r(this,"_rigScale",1);r(this,"_lastRigScaleUpdate",-1);r(this,"_rigs",[]);r(this,"_viewerHitTestSource",null);r(this,"_defaultRig");r(this,"_xr_scripts");r(this,"_xr_update_scripts",[]);r(this,"_inactive_scripts",[]);r(this,"_controllerAdded");r(this,"_controllerRemoved");r(this,"_originalCameraWorldPosition");r(this,"_originalCameraWorldRotation");r(this,"_originalCameraWorldScale");r(this,"_originalCameraParent");r(this,"_mainCamera",null);r(this,"onRendererSessionSet",()=>{var t;this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),(t=this.context.mainCameraComponent)==null||t.applyClearFlags())});r(this,"onInputSourceAdded",t=>{if(t.targetRayMode==="screen")return;let e=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===t){e=n;break}if(this.controllers.find(n=>n.inputSource===t)){console.debug("Controller already exists for input source",e);return}else if(this._newControllers.find(n=>n.inputSource===t)){console.debug("Controller already registered for input source",e);return}const i=new Gm(this,t,e);this._newControllers.push(i)});r(this,"_ended",!1);r(this,"_newControllers",[]);r(this,"onEnd",t=>{var s,a,l;if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),CC(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,ko(this.onBefore,we.LateUpdate);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);e>=0&&this.context.pre_render_callbacks.splice(e,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{var c,h;(c=this.context.mainCameraComponent)==null||c.applyClearFlags(),(h=this.context.mainCameraComponent)==null||h.applyClippingPlane()}),R0({session:this});for(const c of Ne._xrEndListeners)c({xr:this});const n=[...this.controllers];for(let c=0;c<n.length;c++)this.disconnectInputSource(n[c].inputSource);this._newControllers.length=0,this.controllers.length=0;for(const c of this._xr_scripts)(s=c==null?void 0:c.onLeaveXR)==null||s.call(c,{xr:this});(a=this.sync)==null||a.onExitXR(this),this.context.mainCamera&&((l=this._originalCameraParent)==null||l.add(this.context.mainCamera),this._originalCameraWorldPosition&&tt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Hi(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Da(this.context.mainCamera,this._originalCameraWorldScale)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),fr(!1)});r(this,"_didStart",!1);r(this,"onBefore",t=>{var n,s,a,l,c,h,u,f;const e=t.xrFrame;if(!e)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),((n=this.rig)==null?void 0:n.isActive)==!1&&(He&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&((s=this._mainCamera)!=null&&s.gameObject)&&((l=(a=this._mainCamera)==null?void 0:a.gameObject)==null?void 0:l.parent)!==this.rig.gameObject&&this.rig.gameObject.add((c=this._mainCamera)==null?void 0:c.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const m=[...this.context.new_scripts_xr];for(let g=0;g<m.length;g++){const y=this.context.new_scripts_xr[g];if(!y||y.destroyed||((h=y.supportsXR)==null?void 0:h.call(y,this.mode))==!1){this.context.new_scripts_xr.splice(g,1);continue}if(!y.activeAndEnabled){this.context.new_scripts_xr.splice(g,1),this.markInactive(y);continue}if(this.addScript(y)){this.invokeCallback_EnterXR(y);for(const _ of this.controllers)this.invokeCallback_ControllerAdded(y,_)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const g=ai(this.context.scene.children);if(g){const y=g.getSize($());if(y.length()>0){const _=this._defaultRig.gameObject;_.position.set(g.min.x+y.x*.5,g.min.y,g.max.z+y.z*.5+1.5);const v=g.getCenter($());v.y=_.position.y,_.lookAt(v)}}}k0({session:this}),Or();for(const g of Ne._xrStartListeners)g(i);const m=[...this._xr_scripts];He&&console.log("NeedleXRSession start, handle scripts:",m);for(const g of m){if(g.destroyed){this._script_to_remove.push(g);continue}if(!g.activeAndEnabled){this.markInactive(g);continue}this.invokeCallback_EnterXR(g);for(const y of this.controllers)this.invokeCallback_ControllerAdded(g,y)}}this.syncCameraCullingMask();for(const m of this.controllers)m.onUpdate(e);if(this._newControllers.length>0){const m=[...this._newControllers];this._newControllers.length=0;for(const g of m){if(!g.connected){console.warn("New controller is not connected",g);continue}this.controllers.push(g);for(const y of this._xr_scripts){if(y.destroyed){this._script_to_remove.push(y);continue}y.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(y,g)}}this.controllers.sort((g,y)=>g.index-y.index)}He&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(fr(!0),console.error("XRControllers are not added but inputSources are present"));for(const m of this._xr_update_scripts){if(m.destroyed===!0){this._script_to_remove.push(m);continue}if(m.activeAndEnabled===!1){this.markInactive(m);continue}m.onUpdateXR&&m.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const m=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const g of m)!g.destroyed&&this.running&&((u=g.onLeaveXR)==null||u.call(g,i)),this.removeScript(g)}(f=this.sync)==null||f.onUpdate(this),this.onRenderDebug()});r(this,"onBeforeRender",()=>{this.context.mainCamera&&this.updateFade(this.context.mainCamera)});r(this,"onAfterRender",()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const t=this.context.renderer;if(t.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const e=t.xr.enabled,i=t.getRenderTarget(),n=this.context.scene.background;t.xr.enabled=!1,t.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):t.render(this.context.scene,this.context.mainCamera),t.xr.enabled=e,t.setRenderTarget(i),this.context.scene.background=n}}});r(this,"_script_to_remove",[]);r(this,"_camera");r(this,"_cameraRenderParent",new d.Object3D().rotateY(Math.PI));r(this,"_previousCameraParent");r(this,"_customforward",!0);r(this,"originalCameraNearPlane");r(this,"_viewerPose");r(this,"_transformOrientation",new d.Quaternion);r(this,"_transformPosition",new d.Vector3);r(this,"_transition");var s,a;SC(t,n.init),this.session=e,this.mode=t,this.context=i,(He||x("console"))&&fr(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(l=>typeof l.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,Rs(this.onBefore,we.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),((s=n.init.optionalFeatures)!=null&&s.includes("hit-test")||(a=n.init.requiredFeatures)!=null&&a.includes("hit-test"))&&e.requestReferenceSpace("viewer").then(l=>{var c,h;return(h=(c=e.requestHitTestSource)==null?void 0:c.call(e,{space:l}))==null?void 0:h.then(u=>this._viewerHitTestSource=u).catch(u=>console.error(u))}).catch(l=>console.error(l)),this.context.mainCamera&&(this._originalCameraWorldPosition=K(this.context.mainCamera,new d.Vector3),this._originalCameraWorldRotation=_e(this.context.mainCamera,new d.Quaternion),this._originalCameraWorldScale=Ue(this.context.mainCamera,new d.Vector3),this._originalCameraParent=this.context.mainCamera.parent),this._defaultRig=new rC,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let l=0;l<e.inputSources.length;l++){const c=e.inputSources[l];if(!c.handedness){console.warn("Input source in xr session has no handedness - ignoring",l);continue}this.onInputSourceAdded(c)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",l=>{for(const c of l.removed)this.disconnectInputSource(c);for(const c of l.added)this.onInputSourceAdded(c)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):He&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}static getXRSync(t){return this._sync||(this._sync=new F0(t)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static get active(){return this._activeSession}static get activeMode(){var t;return((t=this._activeSession)==null?void 0:t.mode)??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(t=>t.some(e=>e)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(t){var e;return((e=this.xrSystem)==null?void 0:e.isSessionSupported(t).catch(i=>(He&&console.error(i),!1)))??Promise.resolve(!1)}static onSessionRequestStart(t){this._sessionRequestStartListeners.push(t)}static offSessionRequestStart(t){const e=this._sessionRequestStartListeners.indexOf(t);e>=0&&this._sessionRequestStartListeners.splice(e,1)}static onSessionRequestEnd(t){this._sessionRequestEndListeners.push(t)}static offSessionRequestEnd(t){const e=this._sessionRequestEndListeners.indexOf(t);e>=0&&this._sessionRequestEndListeners.splice(e,1)}static onXRSessionStart(t){this._xrStartListeners.push(t)}static offXRSessionStart(t){const e=this._xrStartListeners.indexOf(t);e>=0&&this._xrStartListeners.splice(e,1)}static onXRSessionEnd(t){this._xrEndListeners.push(t)}static offXRSessionEnd(t){const e=this._xrEndListeners.indexOf(t);e>=0&&this._xrEndListeners.splice(e,1)}static onControllerAdded(t){this._controllerAddedListeners.push(t)}static offControllerAdded(t){const e=this._controllerAddedListeners.indexOf(t);e>=0&&this._controllerAddedListeners.splice(e,1)}static onControllerRemoved(t){this._controllerRemovedListeners.push(t)}static offControllerRemoved(t){const e=this._controllerRemovedListeners.indexOf(t);e>=0&&this._controllerRemovedListeners.splice(e,1)}static offerSession(t,e,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+t),e=="default"&&(e=this.getDefaultSessionInit(t)),navigator.xr.offerSession(t,{...e}).then(n=>Ne.setSession(t,n,e,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(t){switch(t){case"immersive-ar":const e=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||e.push("hand-tracking"),{optionalFeatures:e};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",t),{}}}static async start(t,e,i){var l,c,h,u;if(exports.DeviceUtilities.isiOS()){if(t==="ar")if(await this.isARSupported())t="immersive-ar";else return bc.exportAndOpen(),null}else t=="ar"&&(t="immersive-ar");if(B()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await Ba.start(t,e||Ne.getDefaultSessionInit(t)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(He||B())&&me("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=Q.Current),i||(i=re.All[0]),!i)throw new Error("No Needle Engine Context found");switch(e||(e={}),t){case"immersive-ar":{if(await((l=this.xrSystem)==null?void 0:l.isSessionSupported("immersive-ar"))!==!0)return console.error(t+" is not supported by this browser."),null;const m=this.getDefaultSessionInit(t),g=wC(i.domElement);g&&!exports.DeviceUtilities.isQuest()&&(m.domOverlay={root:g},m.optionalFeatures.push("dom-overlay")),e={...m,...e}}break;case"immersive-vr":{if(await((c=this.xrSystem)==null?void 0:c.isSessionSupported("immersive-vr"))!==!0)return console.error(t+" is not supported by this browser."),null;e={...this.getDefaultSessionInit(t),...e}}break;default:console.warn("No default session init for mode",t);break}e.optionalFeatures??(e.optionalFeatures=[]),e.requiredFeatures??(e.requiredFeatures=[]),await Ba.stop();const n=t=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;He?console.log(`%cRequesting ${t} session`,"font-weight:bold;",e,n):console.log(`%cRequesting ${t} session`,"font-weight:bold;");for(const f of n)f.onBeforeXR&&f.onBeforeXR(t,e);for(const f of this._sessionRequestStartListeners)f({mode:t,init:e});He&&Te("Requesting "+t+" session ("+Date.now()+")"),this._currentSessionRequest=(h=navigator.xr)==null?void 0:h.requestSession(t,e),this._currentSessionRequestMode=t;const s=await((u=this._currentSessionRequest)==null?void 0:u.catch(f=>{console.error(f,"Code: "+f.code),f.code===9&&me("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&me("XR requires a secure connection (HTTPS)")}));this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const f of this._sessionRequestEndListeners)f({mode:t,init:e,newSession:s||null});return s?this.setSession(t,s,e,i):(console.warn("XR Session request was rejected"),null)}static setSession(t,e,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=t=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new Ne(t,e,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),e.addEventListener("end",this.onEnd),He?console.log(`%cStarted ${t} session`,"font-weight:bold;",s):console.log(`%cStarted ${t} session`,"font-weight:bold;"),this._activeSession}static stop(){const t=this._activeSession;t&&(t[this.$_stop_request]===void 0?(He&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),t[this.$_stop_request]=setTimeout(()=>{t.end()})):He&&console.warn("[NeedleXRSession] XR Session stop already requested"))}get sync(){return Ne._sync}get running(){return!this._ended&&this.session!=null}get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}get leftController(){return this.controllers.find(t=>t.side==="left")}get rightController(){return this.controllers.find(t=>t.side==="right")}getController(t){return typeof t=="number"?this.controllers[t]||null:this.controllers.find(e=>e.side===t)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(t=>t.inputSource.targetRayMode==="tracked-pointer")||B()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const t=this.frame.getImageTrackingResults();for(const e of t)if(e.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const t=this._rigs[0]??null;return t!=null&&t.gameObject&&wr(t.gameObject)||(t==null?void 0:t.isActive)===!1?(this.updateActiveXRRig(),this._rigs[0]??null):t}get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(t){this._rigs.indexOf(t)>=0||(t.priority===void 0&&(t.priority=0),this._rigs.push(t),this.updateActiveXRRig())}removeRig(t){const e=this._rigs.indexOf(t);e!==-1&&(this._rigs.splice(e,1),this.updateActiveXRRig())}setRigActive(t){const e=this._rigs.indexOf(t),i=this._rigs[0];this._rigs.splice(e,1),this._rigs.unshift(t),t.priority=(i==null?void 0:i.priority)??0,this.updateActiveXRRig()}getUserOffsetInRig(){var i;const t=(i=this.context.mainCamera)==null?void 0:i.position;if(!t||!this.rig)return $(0,0,0);const e=$(t);return e.x*=-1,e.z*=-1,e.applyQuaternion(ln(this.rig.gameObject.quaternion)),e}updateActiveXRRig(){const t=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let e=this._rigs[0];e&&e.priority===void 0&&(e.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(wr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!e||e.isActive===!1||n.priority!==void 0&&n.priority>e.priority)&&(e=n)}}if(t!==e){const i=this._rigs.indexOf(e);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(e)}He&&(t===e?console.log("Updated Active XR Rig:",e,"prev:",t):console.log("Updated Active XRRig:",e," (the same as before)"))}getHitTest(t){if(t)return this.getControllerHitTest(t);if(!this._viewerHitTestSource)return null;const e=this._viewerHitTestSource,i=this.frame.getHitTestResults(e);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(t){const e=t.getHitTestSource();if(!e)return null;const i=this.frame.getHitTestResultsForTransientInput(e);for(const n of i)if(n.inputSource===t.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(t){const e=this.context.renderer.xr.getReferenceSpace(),i=e&&t.getPose(e);if(i){const n=$(i.transform.position),s=ln(i.transform.orientation),a=this.context.mainCamera;if((a==null?void 0:a.parent)!==this._cameraRenderParent&&n.applyMatrix4(Pa),a!=null&&a.parent){n.applyMatrix4(a.parent.matrixWorld),s.multiply(Fi);const l=_e(a.parent);l.premultiply(Fi),s.premultiply(l)}return{hit:t,position:n,quaternion:s}}return null}convertSpace(t){const e=$(t.position);e.applyMatrix4(Pa);const i=ln(t.orientation);return i.premultiply(Fi),{position:e,quaternion:i}}disconnectInputSource(t){const e=(i,n,s)=>{if(i.inputSource===t){He&&console.log("Disconnecting controller",i.index),this.controllers.splice(s,1),this.invokeControllerEvent(i,this._controllerRemoved,"removed");const a={xr:this,controller:i,change:"removed"};for(const l of this._xr_scripts)l.onXRControllerRemoved&&l.onXRControllerRemoved(a);i.onDisconnected()}};for(let i=this.controllers.length-1;i>=0;i--){const n=this.controllers[i];e(n,this.controllers,i)}for(let i=this._newControllers.length-1;i>=0;i--){const n=this._newControllers[i];e(n,this._newControllers,i)}}end(){this._ended||this.session.end().catch(t=>console.warn(t))}onRenderDebug(){if(He)for(const t of this.controllers)t.onRenderDebug();if((He||m_)&&this.rig&&(Bf++,Bf>=20)){const t=this.rig.gameObject.worldPosition,e=this.rig.gameObject.worldForward;t.add(e.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;t.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,He||m_)for(const s of this.controllers)n+=`
154
- ${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;Bf=0,V.DrawLabel(t,n,void 0,1/60*20)}}addScript(t){return this._xr_scripts.includes(t)?!1:(He&&console.log("Register new XRScript",t),this._xr_scripts.push(t),typeof t.onUpdateXR=="function"&&this._xr_update_scripts.push(t),!0)}markInactive(t){if(!(this._inactive_scripts.indexOf(t)>=0)){this.removeScript(t,!1),this._inactive_scripts.push(t);for(const e of this.controllers)this.invokeCallback_ControllerRemoved(t,e);this.invokeCallback_LeaveXR(t)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let t=this._inactive_scripts.length-1;t>=0;t--){const e=this._inactive_scripts[t];if(e.activeAndEnabled){this._inactive_scripts.splice(t,1),this.addScript(e),this.invokeCallback_EnterXR(e);for(const i of this.controllers)this.invokeCallback_ControllerAdded(e,i)}}}removeScript(t,e=!0){He&&console.log("Remove XRScript",t);const i=this._xr_scripts.indexOf(t);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(t);if(n>=0&&this._xr_update_scripts.splice(n,1),e){const s=this._inactive_scripts.indexOf(t);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(t){t.onEnterXR&&t.onEnterXR({xr:this})}invokeCallback_ControllerAdded(t,e){t.onXRControllerAdded&&t.onXRControllerAdded({xr:this,controller:e,change:"added"})}invokeCallback_ControllerRemoved(t,e){t.onXRControllerRemoved&&t.onXRControllerRemoved({xr:this,controller:e,change:"removed"})}invokeCallback_LeaveXR(t){t.onLeaveXR&&!t.destroyed&&t.onLeaveXR({xr:this})}syncCameraCullingMask(){var i;const t=this.context.xrCamera,e=(i=this.context.mainCameraComponent)==null?void 0:i.cullingMask;if(t&&e!==void 0){for(const n of t.cameras)n.layers.mask=e;t.layers.mask=e}else if(t){for(const n of t.cameras)n.layers.enableAll();t.layers.enableAll()}}invokeControllerEvent(t,e,i){for(let n=e.length-1;n>=0;n--){const s=e[n];if(s)try{s({xr:this,controller:t,change:i})}catch(a){console.error(a)}}}applyCustomForward(){var t;if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,(t=this._previousCameraParent)==null||t.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);let e=.02;if(this.rig){const i=Ue(this.rig.gameObject);e*=i.x}this._camera instanceof d.PerspectiveCamera&&this._camera.near>e&&(this.originalCameraNearPlane=this._camera.near,this._camera.near=e)}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof d.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane)}internalUpdateState(){const t=this.context.renderer.xr.getReferenceSpace();if(!t){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(t),this._viewerPose){const e=this._viewerPose.transform;this._transformPosition.set(e.position.x,e.position.y,e.position.z),this._transformOrientation.set(e.orientation.x,e.orientation.y,e.orientation.z,e.orientation.w)}}get transition(){return this._transition||(this._transition=new u_),this._transition}fadeTransition(){return this._transition||(this._transition=new u_),this._transition.fadeTransition()}updateFade(t){this._transition&&t instanceof d.PerspectiveCamera&&this._transition.update(t,this.context.time.deltaTime)}onUpdateFade_PostRender(){var t;(t=this._transition)==null||t.remove()}};r(Ne,"_sync",null),r(Ne,"_currentSessionRequestMode",null),r(Ne,"_currentSessionRequest"),r(Ne,"_activeSession"),r(Ne,"_sessionRequestStartListeners",[]),r(Ne,"_sessionRequestEndListeners",[]),r(Ne,"_xrStartListeners",[]),r(Ne,"_xrEndListeners",[]),r(Ne,"_controllerAddedListeners",[]),r(Ne,"_controllerRemovedListeners",[]),r(Ne,"$_stop_request",Symbol()),r(Ne,"onEnd",()=>{He&&console.log("XR Session ended"),Ne._activeSession=null});let Z=Ne;const Uf=x("debugwebxr");class N0{static tryFindAvatarObjects(t,e,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=t.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(Uf&&console.log("FOUND AVATAR HEAD",t.name),i.head=new te("",e,t)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(Uf&&console.log("FOUND AVATAR LEFT HAND",t.name),i.leftHand=new te("",e,t)),!i.rightHand&&n.includes("right")&&(Uf&&console.log("FOUND AVATAR RIGHT HAND",t.name),i.rightHand=new te("",e,t)));for(let s=0;s<t.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const a=t.children[s];this.tryFindAvatarObjects(a,e,i)}}}const xt=new d.Vector3,g_=new d.Vector3,y_=new d.Quaternion,OC=x("debuggizmos"),sn=8947848,Ff=32,ti=class ti{constructor(){}static isGizmo(t){return t[qp]!==void 0}static setVisible(t){for(const e of Pe.timedObjectsBuffer)e.visible=t}static DrawLabel(t,e,i=.05,n=0,s,a,l){var u;if(!ti.enabled)return null;s||(s=sn);const c=((u=Z.active)==null?void 0:u.rigScale)??1,h=Pe.getTextLabel(n,e,i*c,s,a);return l instanceof d.Object3D&&l.add(h),h.position.x=t.x,h.position.y=t.y,h.position.z=t.z,h}static DrawRay(t,e,i=sn,n=0,s=!0){if(!ti.enabled)return;const a=Pe.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,t.x,t.y,t.z),xt.set(e.x,e.y,e.z).multiplyScalar(999999999),l.setXYZ(1,t.x+xt.x,t.y+xt.y,t.z+xt.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1}static DrawDirection(t,e,i=sn,n=0,s=!0,a=1){if(!ti.enabled)return;const l=Pe.getLine(n),c=l.geometry.getAttribute("position");c.setXYZ(0,t.x,t.y,t.z),e.w!==void 0?(xt.set(0,0,-a),y_.set(e.x,e.y,e.z,e.w),xt.applyQuaternion(y_)):(xt.set(e.x,e.y,e.z),xt.multiplyScalar(a)),c.setXYZ(1,t.x+xt.x,t.y+xt.y,t.z+xt.z),c.needsUpdate=!0,l.material.color.set(i),l.material.depthTest=s,l.material.depthWrite=!1}static DrawLine(t,e,i=sn,n=0,s=!0){if(!ti.enabled)return;const a=Pe.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,t.x,t.y,t.z),l.setXYZ(1,e.x,e.y,e.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1,a.material.fog=!1}static DrawCircle(t,e,i,n=sn,s=0,a=!0){if(!ti.enabled)return;const l=Pe.getCircle(s);l.position.set(t.x,t.y,t.z),l.scale.set(i,i,i),l.quaternion.setFromUnitVectors(this._up,xt.set(e.x,e.y,e.z).normalize()),l.material.color.set(n),l.material.depthTest=a,l.material.depthWrite=!1,l.material.fog=!1}static DrawWireSphere(t,e,i=sn,n=0,s=!0){if(!ti.enabled)return;const a=Pe.getSphere(e,n,!0);br(a,t.x,t.y,t.z),a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1,a.material.fog=!1}static DrawSphere(t,e,i=sn,n=0,s=!0){if(!ti.enabled)return;const a=Pe.getSphere(e,n,!1);br(a,t.x,t.y,t.z),a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1}static DrawWireBox(t,e,i=sn,n=0,s=!0){if(!ti.enabled)return;const a=Pe.getBox(n);a.position.set(t.x,t.y,t.z),a.scale.set(e.x,e.y,e.z),a.material.color.set(i),a.material.depthTest=s,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireBox3(t,e=sn,i=0,n=!0){if(!ti.enabled)return;const s=Pe.getBox(i);s.position.copy(t.getCenter(xt)),s.scale.copy(t.getSize(xt)),s.material.color.set(e),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1}static DrawArrow(t,e,i=sn,n=0,s=!0,a=!1){if(!ti.enabled)return;const l=Pe.getArrowHead(n);l.position.set(e.x,e.y,e.z),l.quaternion.setFromUnitVectors(this._up.set(0,1,0),xt.set(e.x,e.y,e.z).sub(g_.set(t.x,t.y,t.z)).normalize());const h=xt.set(e.x,e.y,e.z).sub(g_.set(t.x,t.y,t.z)).length()*.1;l.scale.set(h,h,h),l.material.color.set(i),l.material.depthTest=s,l.material.wireframe=a,this.DrawLine(t,e,i,n,s)}static DrawWireMesh(t){const e=Pe.getMesh(t.duration??0);"mesh"in t?(e.geometry=t.mesh.geometry,e.matrix.copy(t.mesh.matrixWorld)):(e.geometry=t.geometry,e.matrix.copy(t.matrix)),e.matrixAutoUpdate=!1,e.matrixWorldAutoUpdate=!1,e.material.color.set(t.color??sn),e.material.depthTest=t.depthTest??!0,e.material.wireframe=!0}};r(ti,"enabled",!0),r(ti,"_up",new d.Vector3(0,1,0));let V=ti;const kC=new d.BoxGeometry(1,1,1);function Zm(o=null){const t=new d.Color(o??14540253),e=new d.EdgesGeometry(kC);return new d.LineSegments(e,new d.LineBasicMaterial({color:t}))}const qp=Symbol("GizmoCache");class Pe{static ensureFont(){let t=ne.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);if(!t){t=ne.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName);const e=t.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png");e==null||e.addEventListener("ready",()=>{ne.__webpack_exports__default.update()})}}static getTextLabel(t,e,i,n,s){this.ensureFont();let a=this.textLabelCache.pop(),l=1;s&&typeof s=="string"&&(s==null?void 0:s.length)>=8&&s.startsWith("#")?(l=parseInt(s.substring(7),16)/255,s=s.substring(0,7),OC&&console.log(s,l)):typeof s=="object"&&s.a!==void 0&&(l=s.a);const c={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:l,textContent:e,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(a)a.set(c);else{a=new ne.__webpack_exports__Text(c);const h=this,u=a;u.setText=function(f){this.set({textContent:f}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(Q.Current,a,t,this.textLabelCache),a}static getBox(t){let e=this.boxesCache.pop();if(!e){const i=new d.BoxGeometry(1,1,1);e=new d.Mesh(i)}return this.registerTimedObject(Q.Current,e,t,this.boxesCache),e}static getLine(t){let e=this.linesCache.pop();if(!e){e=new d.Line;let i=e.geometry.getAttribute("position");i||(i=new d.BufferAttribute(new Float32Array(2*3),3),e.geometry.setAttribute("position",i))}return e.frustumCulled=!1,this.registerTimedObject(Q.Current,e,t,this.linesCache),e}static getCircle(t){let e=this.circlesCache.pop();if(!e){e=new d.Line;let i=e.geometry.getAttribute("position");if(!i){i=new d.BufferAttribute(new Float32Array(Ff*3),3),e.geometry.setAttribute("position",i);const n=$(0,1,0),s=$(0,0,1),a=$(s);a.cross(n).normalize();const l=$(a),c=Math.PI*2/(Ff-1);for(let h=0;h<Ff+1;h++){const u=c*h;n.copy(l).multiplyScalar(Math.cos(u)*1),a.copy(s).multiplyScalar(Math.sin(u)*1);const f=n.add(a);i.setXYZ(h,f.x,f.y,f.z)}}}return e.frustumCulled=!1,this.registerTimedObject(Q.Current,e,t,this.circlesCache),e}static getSphere(t,e,i){let n=this.spheresCache.pop();return n||(n=new d.Mesh(new d.SphereGeometry(1,8,8))),n.scale.set(t,t,t),n.material.wireframe=i,this.registerTimedObject(Q.Current,n,e,this.spheresCache),n}static getArrowHead(t){let e=this.arrowHeadsCache.pop();return e||(e=new d.Mesh(new d.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(Q.Current,e,t,this.arrowHeadsCache),e}static getMesh(t){let e=this.mesh.pop();return e||(e=new d.Mesh,e.material=new d.MeshBasicMaterial),this.registerTimedObject(Q.Current,e,t,this.mesh),e}static registerTimedObject(t,e,i,n){if(!t){console.error("No Needle Engine context available. 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159
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160
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161
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162
- @serializable(Object3D)
163
- ${l}? : Object3D;
164
-
165
- in ${i}.ts
166
- <a href="https://docs.needle.tools/serializable" target="_blank">See documentation</a>`),console.warn(i,l,o[l],o);continue}}else if(!Array.isArray(c)){const u=(a=c.constructor)==null?void 0:a.name;if(u==="Object"&&!c.constructor["did_warn:missing_serializable"]){c.constructor["did_warn:missing_serializable"]=!0;const f='You might be missing a @serializable(Type) decorator for field "'+l+'" in '+i+".ts";console.warn(f+`
167
- ${l}:`,h,u),Dn(Pi.Warn,"Dev Warning: Are you missing a type in @serializable? Please check the browser console for details")}}}if(typeof c=="string"&&typeof h=="string"&&(h.endsWith(".gltf")||h.endsWith(".glb"))){Dn(Pi.Warn,`<strong>Missing serialization for object reference!</strong>
168
-
169
- Please change to:
170
- @serializable(AssetReference)
171
- ${l}? : AssetReference;
172
-
173
- in script ${i}.ts
174
- <a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,l,o[l],o);continue}}}}function o1(o,t){for(const e of Object.keys(t)){const i=t[e];if(typeof i=="object"&&i!==null&&i!==void 0){const n=o[e];if(!n){En&&console.log(e,"is undefined on",o);continue}for(const s of Object.keys(i))if(n[s]===void 0&&O_(i[s])&&!O_(n)){const l=r1(n,s);if(l&&((l==null?void 0:l.writable)===void 0||(l==null?void 0:l.writable)===!1)&&l.set===void 0){En&&console.warn('Property is not writable "'+s+'"',n,l,i[s],n[s]);continue}n[s]=i[s]}}}}function r1(o,t){for(;o;){const e=Object.getOwnPropertyDescriptor(o,t);if(e)return e;o=Object.getPrototypeOf(o)}}function O_(o){switch(typeof o){case"number":case"string":case"boolean":return!0}return!1}function Jp(o,t,e,i,n){let s=typeof t=="function"&&t.prototype===void 0,a=t;if(s)try{if(a=t==null?void 0:t.call(t,n),s=!1,a==null)return}catch(u){console.error("Error in callback",u,o)}if(e.type=a,!s&&n&&(n instanceof d.Material||n 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dv=Symbol("customVisibilityFlag");function _s(o,t){o.layers[dv]=t}const k_=Symbol("DidPatchLayers");function c1(){const o=d.Layers.prototype;if(o[k_])return;o[k_]=!0;const t=o.test;o.test=function(e){return this[dv]===!1?!1:t.call(this,e)}}c1();Object.defineProperty(d.PerspectiveCamera.prototype,"fov",{get:function(){return this._fov},set:function(o){const t=o!==this._fov;this._fov=o,t&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});Object.defineProperty(d.PerspectiveCamera.prototype,"near",{get:function(){return this._near},set:function(o){const t=o!==this._near;this._near=o,t&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});Object.defineProperty(d.PerspectiveCamera.prototype,"far",{get:function(){return this._far},set:function(o){const t=o!==this._far;this._far=o,t&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0});const uv=new Map;function fv(o,t){if(!o)return;if(!t){console.warn("No prototype 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e<0||(Xc.dispatchComponentLifecycleEvent("removing-component",t),t.gameObject=null,o.userData.components.splice(e,1)),t}function Kc(o,t,e){const i=Rr(o,t);return i||Mi(o,t,e)}const mv=new gt("addComponentIdProvider");function mr(o,t,e=!0){o.userData||(o.userData={}),o.userData.components||(o.userData.components=[]),o.userData.components.push(t),t.gameObject=o,(t.guid===void 0||t.guid==="invalid")&&(t.guid=mv.generateUUID()),Au(o),Iu(t,t.context);try{e&&t.__internalAwake&&(tc(o),t.activeAndEnabled&&t.__internalAwake()),Xc.dispatchComponentLifecycleEvent("component-added",t)}catch(i){console.error(i)}return t}function Mi(o,t,e,i){var n;if(typeof t=="function"){const s=new t;e&&s.__internalNewInstanceCreated(e);let a=!0;return(i==null?void 0:i.callAwake)!=null&&(a=i.callAwake),mr(o,s,a)}if(t.destroyed)return console.warn("Can not move/add a destroyed component",t),t;if(t.gameObject===o)return t;if(t.gameObject&&((n=t.gameObject.userData)!=null&&n.components)){const s=t.gameObject.userData.components.indexOf(t);t.gameObject.userData.components.splice(s,1)}if(o.userData||(o.userData={}),!o.userData.components)o.userData.components=[];else if(o.userData.components.includes(t))return t;return o.userData.components.push(t),t.gameObject=o,(t.guid===void 0||t.guid==="invalid")&&(t.guid=mv.generateUUID()),e&&t._internalInit(e),Iu(t,t.context),t}function gv(o){if(o.gameObject&&o.gameObject.userData.components){const t=o.gameObject.userData.components.indexOf(o);o.gameObject.userData.components.splice(t,1)}o.__internalDisable&&o.__internalDisable(),ys(o,o.context??Q.Current),o.destroy(),o.gameObject=null}let E_=!1;function yv(o,t,e){var i;if(o==null)return null;if(!o.isObject3D)return console.error("Object is not object3D"),null;if(!((i=o==null?void 0:o.userData)!=null&&i.components)||(typeof t=="string"&&(E_||(E_=!0,console.warn(`Accessing components by name is not supported.
175
- Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
176
-
177
- You can import other modules your main module to get access to types
178
- or if you use npmdefs you can make types available globally using globalThis:
179
- https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,t))),R_()&&console.log("[onGetComponent] FIND",t),t==null))return null;for(let n=0;n<o.userData.components.length;n++){const s=o.userData.components[n];let a=Object.getPrototypeOf(s);for(;a;){if(a===t.prototype)if(R_()&&console.log("[onGetComponent] MATCH BY PROTOYPE",a),e)e.push(s);else return s;a=Object.getPrototypeOf(a)}}return e||null}function Rr(o,t){const e=yv(o,t);return e?Array.isArray(e)?e[0]:e:null}function Zc(o,t,e,i=!0){return e||(e=[]),i&&(e.length=0),yv(o,t,e),e}function Jc(o,t,e){var n;if(e===!1&&o[Ms]===!1)return null;const i=Rr(o,t);if(e===!1&&(i==null?void 0:i.enabled)===!1)return null;if(i)return i;for(let s=0;s<((n=o==null?void 0:o.children)==null?void 0:n.length);s++){const a=Jc(o.children[s],t);if(a)return a}return null}function Za(o,t,e,i=!0){var n;e||(e=[]),i&&(e.length=0),Zc(o,t,e,!1);for(let s=0;s<((n=o==null?void 0:o.children)==null?void 0:n.length);s++)Za(o.children[s],t,e,!1);return e}function Sc(o,t){if(!o)return null;if(Array.isArray(o)){for(let i=0;i<o.length;i++){const n=f1(o[i]),s=Sc(n,t);if(s)return s}return null}const e=Rr(o,t);return e||(o.parent?Sc(o.parent,t):null)}function Tu(o,t,e,i=!0){return e||(e=[]),i&&(e.length=0),o?(Zc(o,t,e,!1),o.parent?Tu(o.parent,t,e,!1):e):e}function eh(o,t=void 0,e=!0){if(!o)return null;if(!t&&(t=Q.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),null;let i=t;if(i.isScene||(i=t==null?void 0:t.scene),!i)return null;const n=Jc(i,o,e);return n||null}function _v(o,t,e=void 0){if(!o)return t??[];if(t||(t=[]),t.length=0,!e&&(e=Q.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),t;"scene"in e&&(e=e.scene);const i=e;return i&&Za(i,o,t,!1),t}function Au(o){o&&o.isObject3D===!0&&fv(o,d.Object3D)}d.Object3D.prototype.SetActive=function(o){this.visible=o};d.Object3D.prototype.setActive=function(o){this.visible=o};d.Object3D.prototype.destroy=function(){ki(this)};d.Object3D.prototype.addComponent=function(o,t){return Mi(this,o,t)};d.Object3D.prototype.addNewComponent=function(o,t){return Mi(this,o,t)};d.Object3D.prototype.removeComponent=function(o){return lg(this,o)};d.Object3D.prototype.getOrAddComponent=function(o,t){return Kc(this,o,t)};d.Object3D.prototype.getComponent=function(o){return Rr(this,o)};d.Object3D.prototype.getComponents=function(o,t){return Zc(this,o,t)};d.Object3D.prototype.getComponentInChildren=function(o){return Jc(this,o)};d.Object3D.prototype.getComponentsInChildren=function(o,t){return Za(this,o,t)};d.Object3D.prototype.getComponentInParent=function(o){return Sc(this,o)};d.Object3D.prototype.getComponentsInParent=function(o,t){return Tu(this,o,t)};Object.getOwnPropertyDescriptor(d.Object3D.prototype,"activeSelf")||Object.defineProperty(d.Object3D.prototype,"activeSelf",{get:function(){return Ja(this)},set:function(o){ic(this,o)}});Object.getOwnPropertyDescriptor(d.Object3D.prototype,"worldPosition")||Object.defineProperty(d.Object3D.prototype,"worldPosition",{get:function(){return this instanceof G.TransformControlsGizmo?K(this.object):K(this)},set:function(o){tt(this,o)}});Object.getOwnPropertyDescriptor(d.Object3D.prototype,"worldQuaternion")||Object.defineProperty(d.Object3D.prototype,"worldQuaternion",{get:function(){return this instanceof G.TransformControlsGizmo?_e(this.object):_e(this)},set:function(o){Hi(this,o)}});Object.getOwnPropertyDescriptor(d.Object3D.prototype,"worldRotation")||Object.defineProperty(d.Object3D.prototype,"worldRotation",{get:function(){return Pu(this)},set:function(o){f0(this,o)}});Object.getOwnPropertyDescriptor(d.Object3D.prototype,"worldScale")||Object.defineProperty(d.Object3D.prototype,"worldScale",{get:function(){return Ue(this)},set:function(o){Da(this,o)}});Object.getOwnPropertyDescriptor(d.Object3D.prototype,"worldForward")||Object.defineProperty(d.Object3D.prototype,"worldForward",{get:function(){return $().set(0,0,1).applyQuaternion(_e(this))}});Object.getOwnPropertyDescriptor(d.Object3D.prototype,"worldRight")||Object.defineProperty(d.Object3D.prototype,"worldRight",{get:function(){return $().set(1,0,0).applyQuaternion(_e(this))}});Object.getOwnPropertyDescriptor(d.Object3D.prototype,"worldUp")||Object.defineProperty(d.Object3D.prototype,"worldUp",{get:function(){return $().set(0,1,0).applyQuaternion(_e(this))}});pv(d.Object3D);class ie extends d.Color{constructor(e,i,n,s){super();r(this,"alpha",1);typeof e=="number"&&typeof i=="number"&&typeof n=="number"?(this.set(e,i,n),this.alpha=typeof s=="number"?s:1):e!==void 0&&(this.set(e),this.alpha=1)}get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,i){const n=e;return n.alpha!=null&&(this.alpha=z.lerp(this.alpha,n.alpha,i)),super.lerp(e,i)}lerpColors(e,i,n){const s=e,a=i;return s.alpha!=null&&a.alpha!=null&&(this.alpha=z.lerp(s.alpha,a.alpha,n)),super.lerpColors(e,i,n)}multiply(e){const i=e;return i.alpha!=null&&(this.alpha=this.alpha*i.alpha),super.multiply(e)}fromArray(e,i=0){return this.alpha=e[i+3],super.fromArray(e,i)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new ie(0,0,0,0);if(e.startsWith("#")&&e.length===9){const i=parseInt(e.slice(1,9),16),n=i>>24&255,s=i>>16&255,a=i>>8&255,l=i>>0&255;return new ie(n/255,s/255,a/255,l/255)}else if(e.startsWith("#")){const i=parseInt(e.slice(1),16),n=i>>16&255,s=i>>8&255,a=i>>0&255;return new ie(n/255,s/255,a/255,1)}else if(e.startsWith("rgba")){const i=e.slice(5,-1).split(",").map(Number);return new ie(i[0]/255,i[1]/255,i[2]/255,i[3])}else if(e.startsWith("rgb")){const i=e.slice(4,-1).split(",").map(Number);return new ie(i[0]/255,i[1]/255,i[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new ie(e[0],e[1],e[2],e[3]);if(e.length===3)return new ie(e[0],e[1],e[2],1);console.error("Invalid color array length. 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0:n.clone(),this.visible=t.visible,this.context=t.context,this.components=t.components}}function Ja(o){return o.visible}function ic(o,t){return typeof t=="number"&&(t=t>.5),o.visible=t,o.visible}function bv(o){return o[Ms]||Lu(o)}function vv(o,t){o[X0]=t}function Lu(o){return $i.isUsingInstancing(o)}function cg(o,t){return La(o,t,!0,!0)}const wv=Symbol("isDestroyed");function wr(o){return o[wv]}function xv(o,t){o[wv]=t}const tm=Symbol("isDontDestroy");function aa(o,t=!0){o[tm]=t}const Sd=[],Cd=[];function ki(o,t=!0,e=!1){Sd.length=0,Cd.length=0,im(o,t,!0);for(const i of Sd)i.gameObject=null,i.context=null;for(const i of Cd)xv(i,!0),e&&Se(i),q0(i);Cd.length=0,Sd.length=0}function im(o,t=!0,e=!0){var a;if(o==null)return;const i=o;if(i.isComponent){if(i[tm])return;Sd.push(i);const l=i.gameObject;i.__internalDisable(),i.__internalDestroy(),i.gameObject=l;return}if(o[tm])return;const n=o;xd&&console.log(n),Cd.push(n);const s=(a=n.userData)==null?void 0:a.components;if(s!=null&&Array.isArray(s)){let l=s.length;for(let c=0;c<s.length;c++){const h=s[c];im(h,t,!1),s.length<l&&(l=s.length,c--)}}if(t&&n.children)for(const l of n.children)im(l,t,!1);e&&n.removeFromParent()}function xr(o,t,e=!0){return Sv(o,t,e)}function*Du(o,t,e=!1,i=999,n=0){if(o!=null&&o.userData.components&&!(n>i)){for(const s of o.userData.components)t&&(s==null?void 0:s.isComponent)===!0&&s instanceof t?yield s:yield s;if(e===!0)for(const s of o.children)yield*Du(s,t,!0,i,n+1)}}function Sv(o,t,e,i=0){var n;if(o){if(o.isObject3D,i>1e3){console.warn("Failed to iterate components: too many levels");return}if((n=o.userData)!=null&&n.components)for(let s=0;s<o.userData.components.length;s++){const a=o.userData.components[s];if((a==null?void 0:a.isComponent)===!0){const l=t(a);if(l!==void 0)return l}}if(e&&o.children){const s=i+1;for(let a=0;a<o.children.length;a++){const l=o.children[a];if(!l)continue;const c=Sv(l,t,e,s);if(c!==void 0)return c}}}}function Sr(o,t){if("isAssetReference"in o)return o.instantiate(t??void 0);let e=null;t!=null&&(t.x!==void 0?(e=new vn,e.position=t):e=t);let i=Q.Current;e!=null&&e.context&&(i=e.context),xd&&i.alias&&console.log("context",i.alias),e&&!e.idProvider&&(e.idProvider=new gt(Date.now()));const n=[],s={},a={},l=Cv(i,o,e,n,s,a);l&&(m1(s),p1(a,s)),xd&&(Ud(o,!0),Ud(l,!0));const c={};if((e==null?void 0:e.components)!==!1){for(const h in n){const u=n[h],f=u.guid;e&&e.idProvider&&(u.guid=e.idProvider.generateUUID(),c[f]=u.guid,xd&&console.log(u.name,u.guid)),Iu(u,i),u.__internalNewInstanceCreated&&u.__internalNewInstanceCreated()}for(const h in n){const u=n[h];u.resolveGuids&&u.resolveGuids(c),u.enabled!==!1&&(u.enabled=!0)}$d(i)}return l}function Cv(o,t,e,i,n,s){var u;if(!t||t[xi])return null;const a=t.userData;t.userData={};const l=t.children;t.children=[];const c=t.clone(!1);if(Au(c),t.userData=a,t.children=l,n[t.uuid]={original:t,clone:c},gr&&console.log("ADD",t,c),t.type==="SkinnedMesh"&&(s[t.uuid]={original:t,clone:c}),(e==null?void 0:e.visible)!==void 0&&(c.visible=e.visible),e!=null&&e.idProvider){c.uuid=e.idProvider.generateUUID();const f=c;f&&(f.guid=c.uuid)}t.animations&&t.animations.length>0&&(c.animations=[...t.animations]);const h=t.parent;if(h&&h.add(c),e!=null&&e.position?tt(c,e.position):c.position.copy(t.position),e!=null&&e.rotation?Hi(c,e.rotation):c.quaternion.copy(t.quaternion),e!=null&&e.scale?c.scale.copy(e.scale):c.scale.copy(t.scale),e!=null&&e.parent&&e.parent!=="scene"){let f=null;if(typeof e.parent=="string"?f=La(e.parent,o.scene,!0):f=e.parent,f){const m=e.keepWorldPosition===!0?f.attach:f.add;m?m.call(f,c):console.error("Invalid parent object",f,"received when instantiating:",t)}else console.warn("could not find parent:",e.parent)}for(const[f,m]of Object.entries(t.userData))f!=="components"&&(c.userData[f]=m);if((u=t.userData)!=null&&u.components){const f=t.userData.components,m=[];c.userData.components=m;for(let g=0;g<f.length;g++){const y=f[g],_=new y.constructor;Ua(_,y,void 0,{}),y[Jl]!==void 0&&(_[Jl]=y[Jl]),m.push(_),_.gameObject=c,i.push(_),n[y.guid]={original:y,clone:_},Xc.dispatchComponentLifecycleEvent("component-added",_)}}e&&(e.position=void 0,e.rotation=void 0,e.scale=void 0,e.parent=void 0,e.visible=void 0);for(const f in t.children){const m=t.children[f],g=Cv(o,m,e,i,n,s);g&&(n[g.uuid]={original:m,clone:g},c.add(g))}return c}function p1(o,t){for(const e in o){const i=o[e],n=i.original,s=n.skeleton,a=i.clone;if(!s){console.warn("Skinned mesh has no skeleton?",i);continue}const l=s.bones,c=a.skeleton.clone();a.skeleton=c,a.bindMatrix.clone().copy(n.bindMatrix),a.bindMatrixInverse.copy(n.bindMatrixInverse);const h=[];c.bones=h;for(let u=0;u<l.length;u++){const f=l[u],g=t[f.uuid].clone;h.push(g)}}for(const e in o){const i=o[e].clone;i.skeleton.update(),i.bind(i.skeleton,i.bindMatrix),i.updateMatrixWorld(!0)}}function m1(o){var t;for(const e in o){const n=o[e].clone;if(n!=null&&n.isObject3D&&((t=n==null?void 0:n.userData)!=null&&t.components))for(let s=0;s<n.userData.components.length;s++){const a=n.userData.components[s],l=Object.entries(a);for(const[c,h]of l)if(Array.isArray(h)){const u=[];a[c]=u;for(let f=0;f<h.length;f++){const m=h[f];if(typeof m!="object"){u.push(m);continue}const g=T_(a,c,m,o);g!==void 0?(gr&&console.log("Found new instance for",c,m,"->",g),u.push(g)):(gr&&console.warn("Could not find new instance for",c,m),u.push(m))}}else if(typeof h=="object"){const u=T_(a,c,h,o);u!==void 0?a[c]=u:gr&&console.warn("Could not find new instance for",c,h)}}}}function T_(o,t,e,i){var n,s;if(e!=null)if(e.isComponent===!0){const a=e.gameObject;if(a){const l=a.uuid,c=(n=i[l])==null?void 0:n.clone;if(!c){gr&&console.log("reference did not change",t,o,e);return}const h=a.userData.components.indexOf(e);if(h>=0&&c.isObject3D)return gr&&console.log(t,l),c.userData.components[h];console.warn("could not find component",t,e)}}else if(e.isObject3D===!0){if(t==="gameObject")return;const a=e;if(a){const l=a.uuid,c=(s=i[l])==null?void 0:s.clone;if(c)return gr&&console.log(t,"old",e,"new",c),c}}else{if(e.isVector4||e.isVector3||e.isVector2||e.isQuaternion||e.isEuler)return e.clone();if(e.isColor===!0)return e.clone();if(e.isEventList===!0)return e.__internalOnInstantiate(i)}}exports.BlobStorage=void 0;(o=>{o.baseUrl="https://networking.needle.tools";function i(u){return ae.md5(new Uint8Array(u))}o.hashMD5=i;function n(u){const f=ae.md5(new Uint8Array(u),{encoding:"binary",asBytes:!0});return btoa(String.fromCharCode(...f))}o.hashMD5_Base64=n;function s(u){const f=new Uint8Array(u);return crypto.subtle.digest("SHA-256",f).then(g=>btoa(String.fromCharCode(...new Uint8Array(g))))}o.hashSha256=s;function a(u){const f=u.filesize/1024/1024;return Gn()?f<50:f<5}o.canUpload=a;async function l(u,f){var S;const m=o.baseUrl;if(m){if(!u.name)return console.error("Upload: file name is missing"),null}else return console.error("Blob storage base url is not set"),null;let g=null;u instanceof File?g=await u.arrayBuffer():g=u.data;const y=g.byteLength,_=y/1024/1024;if(_>50)return(f==null?void 0:f.silent)!==!0&&me(`File (${_.toFixed(1)}MB) is too large for uploading (see console for details)`),console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max allowed size is 50MB`),null;if(!Gn()&&_>5)return(f==null?void 0:f.silent)!==!0&&me('File is too large for uploading. Please get a <a href="https://needle.tools/pricing" target="_blank">commercial license</a> to upload files larger than 5MB'),console.warn(`Your file is too large for uploading (${_.toFixed(1)}MB). Max size is 5MB for non-commercial users. Please get a commercial license at https://needle.tools/pricing for larger files (up to 50MB)`),null;if(y<1)return console.warn(`Your file is too small for uploading (${_.toFixed(1)}MB). Min size is 1 byte`),null;const v=n(g),b={filename:u.name,"Content-Md5":v,"Content-Type":u.type||"application/octet-stream",FileSize:y.toString(),"Content-Disposition":`attachment; filename="${u.name}"`,"x-amz-server-side-encryption":"AES256"},w=await fetch(m+"/api/needle/blob",{method:"POST",headers:b,signal:f==null?void 0:f.abort}).then(k=>k.json()).catch(k=>(console.error(k),null));if(w==null)return console.warn("Upload failed..."),null;if("error"in w)return console.error(w.error),null;if("upload"in w&&w.upload){let k=function(R){var T;return(T=f==null?void 0:f.onProgress)==null||T.call(null,{progress01:0,state:"inprogress"}),fetch(R,{method:"PUT",headers:b,body:g,signal:f==null?void 0:f.abort}).then(L=>{var D;return(D=f==null?void 0:f.onProgress)==null||D.call(null,{progress01:1,state:"finished"}),L}).catch(L=>L)};console.debug("Uploading file",w.upload);let O=!1,E=null;for(let R=0;R<3;R++)try{if(O)break;if((S=f==null?void 0:f.abort)!=null&&S.aborted)return console.debug("Aborted upload"),null;const U=await k(w.upload);U instanceof Error?(E=U,await mn(1e3*R)):U.ok&&(console.debug("File uploaded successfully"),O=!0)}catch(U){console.error(U)}if(!O)return console.error((E==null?void 0:E.message)||"Failed to upload file"),null}if("download"in w){const k=m+w.download;return console.debug("File found in blob storage",k),{key:w.key,success:!0,download_url:k}}return null}o.upload=l;function c(u){return`${o.baseUrl}/api/needle/blob/${u}`}o.getBlobUrlForKey=c;async function h(u,f){const m=new d.FileLoader;m.setResponseType("arraybuffer");const g=await m.loadAsync(u,y=>{f&&f.call(null,y)});return g instanceof ArrayBuffer?new Uint8Array(g):(console.error("Download failed, no arraybuffer returned"),null)}o.download=h})(exports.BlobStorage||(exports.BlobStorage={}));const Ws=x("debugaddressables");class Pv{constructor(t){r(this,"_context");r(this,"_assetReferences",{});r(this,"preUpdate",()=>{});this._context=t,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const t=this._context.pre_update_callbacks.indexOf(this.preUpdate);t>=0&&this._context.pre_update_callbacks.splice(t,1);for(const e in this._assetReferences){const i=this._assetReferences[e];i==null||i.unload()}this._assetReferences={}}findAssetReference(t){return this._assetReferences[t]||null}registerAssetReference(t){return t.url&&(this._assetReferences[t.url]?console.warn("Asset reference already registered",t):this._assetReferences[t.url]=t),t}unregisterAssetReference(t){t.url&&delete this._assetReferences[t.url]}}const $f=Symbol("assetReference"),io=class io{constructor(t,e,i=null){r(this,"_loading");r(this,"_asset");r(this,"_glbRoot");r(this,"_url");r(this,"_urlName");r(this,"_progressListeners",[]);r(this,"_hash");r(this,"_hashedUri");r(this,"_isLoadingRawBinary",!1);r(this,"_rawBinary");this._url=t;const n=t.lastIndexOf("/");if(n>=0){this._urlName=t.substring(n+1);const s=this._urlName.lastIndexOf(".");s>=0&&(this._urlName=this._urlName.substring(0,s))}else this._urlName=t;this._hash=e,t.includes("?v=")?this._hashedUri=t:this._hashedUri=e?t+"?v="+e:t,i!==null&&(this.asset=i),ov(this._url,this.onResolvePrefab.bind(this))}static getOrCreateFromUrl(t,e){if(!e&&(e=Q.Current,!e))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=e.addressables,n=i.findAssetReference(t);if(n)return n;const s=new io(t,e.hash);return i.registerAssetReference(s),s}static getOrCreate(t,e,i){if(typeof t=="string"){if(!i&&(i=Q.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=t.context,t=t.sourceId;const n=Mo(t,e);Ws&&console.log("GetOrCreate Addressable from",t,e,"FinalPath=",n);const s=i.addressables,a=s.findAssetReference(n);if(a)return a;const l=new io(n,i.hash);return s.registerAssetReference(l),l}get isAssetReference(){return!0}get asset(){return this._glbRoot??this._asset}set asset(t){this._asset=t}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}get rawAsset(){return this._asset}async onResolvePrefab(t){return t===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||wr(this.asset)===!0}isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(Ws&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&ki(this.asset.scene,!0,!0),ki(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loading=void 0,Q.Current&&Q.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,Ws&&console.log("Preload",this._hashedUri);const t=await exports.BlobStorage.download(this._hashedUri,e=>{this.raiseProgressEvent(e)});return this._rawBinary=(t==null?void 0:t.buffer)??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(t){if(Ws&&console.log("loadAssetAsync",this.url),!this.mustLoad)return this.asset;if(t&&this._progressListeners.push(t),this._loading!==void 0)return this._loading.then(n=>this.asset);const e=Q.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("Invalid raw binary data",this._rawBinary),null;this._loading=gn().parseSync(e,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else Ws&&console.log("Load async",this.url),this._loading=gn().loadSync(e,this._hashedUri,this.url,null,n=>{this.raiseProgressEvent(n)});const i=await this._loading;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),this._loading=void 0,i?(i[$f]=this,this._glbRoot&&(this._glbRoot[$f]=this),this.asset&&(this.asset[$f]=this),$d(e),i.scene!==void 0&&(this.asset=i),this.asset):null}instantiate(t){return this.onInstantiate(t,!1)}instantiateSynced(t,e=!0){return this.onInstantiate(t,!0,e)}beginListenDownload(t){this._progressListeners.indexOf(t)<0&&this._progressListeners.push(t)}endListenDownload(t){const e=this._progressListeners.indexOf(t);e>=0&&this._progressListeners.splice(e,1)}raiseProgressEvent(t){for(const e of this._progressListeners)e(this,t)}async onInstantiate(t,e=!1,i){const n=Q.Current,s=new vn;if(t instanceof d.Object3D?s.parent=t:t&&(Object.assign(s,t),s.cloneAssign(t)),s.parent===void 0&&(s.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),Ws&&console.log("Instantiate",this.url,"parent:",t),this.asset){Ws&&console.log("Add to scene",this.asset);let a=io.currentlyInstantiating.get(this.url);if(a!==void 0&&a>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+a+")"),null;try{if(a===void 0&&(a=0),a+=1,io.currentlyInstantiating.set(this.url,a),e){s.context=n;const l=this.asset;l.guid=this.url;const c=sg(l,s,void 0,i);if(c)return c}else{const l=Sr(this.asset,s);if(l)return l}}finally{n.post_render_callbacks.push(()=>{a===void 0||a<0?a=0:a-=1,io.currentlyInstantiating.set(this.url,a)})}}else Ws&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(t){if(t&&t.scene){const e=t.scene;return e.isGroup&&e.children.length===1&&e.children[0].name+"glb"===e.name?e.children[0]:e}return null}};r(io,"currentlyInstantiating",new Map);let te=io;class g1 extends Qi{constructor(){super([te],"AssetReferenceSerializer")}onSerialize(t,e){if(t&&t.uri!==void 0&&typeof t.uri=="string")return t.uri}onDeserialize(t,e){if(typeof t=="string")return e.context?e.gltfId?te.getOrCreate(e.gltfId,t,e.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(t instanceof d.Object3D){if(!e.context)return console.error("Missing context"),null;if(!e.gltfId)return console.error("Missing source id"),null;const i=t,n=e.context,s=i.guid??i.uuid,a=n.addressables.findAssetReference(s);if(a)return a;const l=new te(s,void 0,i);return n.addressables.registerAssetReference(l),l}return null}}new g1;const y1=Promise.resolve(null),ba=class ba{constructor(t){r(this,"url");r(this,"_bitmap");r(this,"_bitmapObject");r(this,"loader",null);this.url=t}static getOrCreate(t){let e=ba.imageReferences.get(t);return e||(e=new ba(t),ba.imageReferences.set(t,e)),e}dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const t=new Image;return t.src=this.url,t}createTexture(){return this.url?(this.loader||(this.loader=new d.TextureLoader),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(t=>{var e;return t&&!((e=t.name)!=null&&e.length)&&(t.name=this.url.split("/").pop()??this.url),t})):(console.error("Can not load texture without url"),y1)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((t,e)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,t(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),t(null)}),i.src=this.url}),this._bitmap)}};r(ba,"imageReferences",new Map);let Cc=ba;class Mv extends Qi{constructor(){super([Cc],"ImageReferenceSerializer")}onSerialize(t,e){return null}onDeserialize(t,e){if(typeof t=="string"){const i=Mo(e.gltfId,t);return Cc.getOrCreate(i)}}}new Mv;const va=class va{constructor(t){r(this,"url");r(this,"res");this.url=t}static getOrCreate(t){let e=va.cache.get(t);return e||(e=new va(t),va.cache.set(t,e)),e}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(t=>t.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(t=>t.text())}};r(va,"cache",new Map);let Pc=va;class Ov extends Qi{constructor(){super([Pc],"FileReferenceSerializer")}onSerialize(t,e){return null}onDeserialize(t,e){if(typeof t=="string"){const i=Mo(e.gltfId,t);return Pc.getOrCreate(i)}}}new Ov;class _1{constructor(t){r(this,"context");r(this,"mixers",[]);this.context=t}onDestroy(){this.mixers.forEach(t=>t.stopAllAction()),this.mixers.length=0}registerAnimationMixer(t){if(!t){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(t)||this.mixers.push(t)}unregisterAnimationMixer(t){if(!t){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const e=this.mixers.indexOf(t);e!==-1&&this.mixers.splice(e,1)}}class Fa{static tryGetActionsFromMixer(t){const e=t._actions;return e||null}static tryGetAnimationClipsFromObjectHierarchy(t,e){if(e||(e=new Array),t)t.animations&&e.push(...t.animations);else return e;if(t.children)for(const i of t.children)this.tryGetAnimationClipsFromObjectHierarchy(i,e);return e}static assignAnimationsFromFile(t,e){if(!t||!t.animations){console.debug("No animations found in file");return}for(let n=0;n<t.animations.length;n++){const s=t.animations[n];if(!s.tracks||s.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in s.tracks){const l=s.tracks[a],c=d.PropertyBinding.parseTrackName(l.name);let h=d.PropertyBinding.findNode(t.scene,c.nodeName);if(!h){const f=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(h=t.scene.getObjectByProperty("uuid",f),!h)continue}let u=i(h);if(!u){if(!(e!=null&&e.createAnimationComponent)){console.warn("No AnimationComponent found in parent hierarchy of object and no 'createAnimationComponent' callback was provided in options.");continue}u=e.createAnimationComponent(t.scene,s)}u.addClip&&u.addClip(s)}}function i(n){var a;if(!n)return null;const s=(a=n.userData)==null?void 0:a.components;if(s&&s.length>0){for(let l=0;l<s.length;l++)if(s[l].isAnimationComponent===!0)return n}return i(n.parent)}}}function*hg(o,t=null){const e=t?t.time:Q.Current.time,i=e.time;for(;e.time-i<o;)yield}function*b1(o){for(let t=0;t<o;t++)yield}function*kv(o){let t=!0;for(o.then(()=>t=!1),o.catch(()=>t=!1);t;)yield}const A_="NEEDLE_lightmaps",Cl=x("debuglightmapsextension")||x("debuglightmaps");var uo=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(uo||{});class v1{constructor(t,e,i){r(this,"parser");r(this,"registry");r(this,"source");this.parser=t,this.registry=e,this.source=i}get name(){return A_}afterRoot(t){const e=this.parser.json.extensions;if(e){const i=e[A_];if(i){const n=i.textures;return n!=null&&n.length?(Cl&&console.log(i),new Promise(async(s,a)=>{const l=[];for(const h of n)if(h.pointer){Cl&&console.log(h);let u=null;if(h.pointer.startsWith("/textures/"))Cl&&console.log("Load texture from gltf",h.pointer),u=rg(this.parser,h.pointer).then(f=>this.resolveTexture(h,f));else if(typeof h.pointer=="string"){Cl&&console.log("Load texture from path",h.pointer);const f=Mo(this.source,h.pointer);let m;f.endsWith(".exr")?m=new G.EXRLoader(this.parser.options.manager):f.endsWith(".hdr")?m=new G.RGBELoader(this.parser.options.manager):m=new d.TextureLoader(this.parser.options.manager),u=m.loadAsync(f,void 0).then(g=>this.resolveTexture(h,g))}else h.pointer;u&&l.push(u)}const c=await Am(l);c!=null&&c.anyFailed&&B()&&console.error("Failed to load lightmap extension",c),s()})):null}}return null}resolveTexture(t,e){const i=e;Cl&&console.log("Lightmap loaded:",i),i!=null&&i.isTexture&&(this.registry?(i.colorSpace=d.LinearSRGBColorSpace,this.registry.registerTexture(this.source,t.type,i,t.index)):console.log(uo[t.type],t.pointer,i))}}const L_=!!x("debuglightmaps");class w1{constructor(t){r(this,"_context");r(this,"_lightmaps",new Map);this._context=t}clear(){this._lightmaps.clear()}registerTexture(t,e,i,n){L_&&console.log("Registering ",uo[e]+' "'+t+'"',i),this._lightmaps.has(t)||this._lightmaps.set(t,new Map);const s=this._lightmaps.get(t),a=(s==null?void 0:s.get(e))??[];a.length<n&&(a.length=n+1),a[n]=i,s==null||s.set(e,a)}tryGetLightmap(t,e=0){return this.tryGet(t,uo.Lightmap,e)}tryGetSkybox(t){return this.tryGet(t,uo.Skybox,0)}tryGetReflection(t){return this.tryGet(t,uo.Reflection,0)}tryGet(t,e,i){if(!t)return L_&&console.warn("Missing source id"),null;const n=this._lightmaps.get(t);if(!n)return null;const s=n.get(e);return s===void 0||!(s!=null&&s.length)||s.length<=i?null:s[i]}}d.ShaderChunk.lights_fragment_maps=d.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
180
- vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
181
- vec4 lightMapTexel = texture2D( lightMap, lUv);
182
- // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
183
- lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
184
- lightMapTexel.a = 1.;
185
- lightMapTexel = conv_sRGBToLinear(lightMapTexel);
186
- `);d.ShaderChunk.lightmap_pars_fragment=`
187
- #ifdef USE_LIGHTMAP
188
- uniform sampler2D lightMap;
189
- uniform float lightMapIntensity;
190
- uniform vec4 lightmapScaleOffset;
191
-
192
- // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
193
- vec4 conv_sRGBToLinear( in vec4 value ) {
194
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
195
- }
196
- #endif
197
- `;d.ShaderChunk.lights_fragment_begin=d.ShaderChunk.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
198
- #if defined(USE_LIGHTMAP)
199
- irradiance += 0.;
200
- #else
201
- irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
202
- #endif`);d.UniformsLib.lightmap.lightmapScaleOffset={value:new d.Vector4(1,1,0,0)};const Wf=x("debugprogressive"),Xh=new d.Box3,Qh=new d.Sphere;class x1{constructor(t){r(this,"context");r(this,"_lodsManager");this.context=t}get manager(){return this._lodsManager}get targetTriangleDensity(){var t;return((t=this._lodsManager)==null?void 0:t.targetTriangleDensity)??-1}set targetTriangleDensity(t){this._lodsManager&&(this._lodsManager.targetTriangleDensity=t)}setRenderer(t){var e;(e=this._lodsManager)==null||e.disable(),le.LODsManager.removePlugin(this),le.LODsManager.addPlugin(this),le.LODsManager.debugDrawLine=V.DrawLine,this._lodsManager=le.LODsManager.get(t),this._lodsManager.enable()}disable(){var t;(t=this._lodsManager)==null||t.disable(),le.LODsManager.removePlugin(this)}onAfterUpdatedLOD(t,e,i,n,s){Wf&&this.onRenderDebug(i,n,s)}onRenderDebug(t,e,i){var l,c,h;if(!e.geometry||!le.NEEDLE_progressive.hasLODLevelAvailable(e.geometry)&&!le.NEEDLE_progressive.hasLODLevelAvailable(e.material))return;const n=le.LODsManager.getObjectLODState(e);if(!n)return;let s=i.mesh_lod;const a=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(Wf&&e.geometry.boundingSphere){const u=e.geometry.boundingSphere;Qh.copy(u),Qh.applyMatrix4(e.matrixWorld);const f=Qh.center,m=Qh.radius,g=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(a)V.DrawWireSphere(f,m,g[s],.1);else{const y=((l=e.geometry.index)==null?void 0:l.count)??0,_=(c=le.NEEDLE_progressive.getMeshLODInformation(e.geometry))==null?void 0:c.lods;s=_?Math.min((_==null?void 0:_.length)-1,s):0;let v="";if(_&&n.lastScreenCoverage>0)for(let S=0;S<_.length;S++){const k=_[S].density,O=S==_.length-1;v+=k.toFixed(0)+">"+(k/n.lastScreenCoverage).toFixed(0)+(O?"":",")}const b=_?(h=_[s])==null?void 0:h.density:-1;let w="LOD "+i.mesh_lod+`
203
- TEX `+i.texture_lod;if(Wf=="density"&&(w+=`
204
- `+y+` tris
205
- `+(b/n.lastScreenCoverage).toFixed(0)+` dens
206
- `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
207
- `+(n.lastCentrality*100).toFixed(1)+`% centr
208
- `+(Xh.min.x.toFixed(2)+"-"+Xh.max.x.toFixed(2)+"x"+Xh.min.y.toFixed(2)+"-"+Xh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const S=t,k=S.worldForward,O=S.worldPosition,R=$(k).multiplyScalar(m*.7).add(f),U=R.distanceTo(O),T=g[Math.min(g.length-1,Math.max(0,s))]+"88",L=this.context.domHeight>0?screen.height/this.context.domHeight:1,D=t.isPerspectiveCamera?Math.tan(t.fov*Math.PI/180/2):1;V.DrawLabel(R,w,U*.012*L*D,void 0,16777215,T)}}}}}const S1=x("debugplayerview");var yo=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(yo||{});class Rv{constructor(t,e){r(this,"userId");r(this,"context");r(this,"viewDevice","browser");r(this,"removed",!1);r(this,"_object");this.userId=t,this.context=e}get currentObject(){return this._object}set currentObject(t){this._object=t}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}}class Ev{constructor(t){r(this,"context");r(this,"playerViews",new Map);this.context=t}setPlayerView(t,e,i){let n=this.playerViews.get(t);n||(n=new Rv(t,this.context),this.playerViews.set(t,n)),n.viewDevice=i,n.currentObject=e,n.removed=!1}getPlayerView(t){if(!t)return;if(!this.context.connection.userIsInRoom(t)){this.playerViews.delete(t);return}return this.playerViews.get(t)}removePlayerView(t,e){const i=this.playerViews.get(t);(i==null?void 0:i.viewDevice)===e&&(S1&&console.log("REMOVE",t),i.removed=!0,this.playerViews.delete(t))}}new d.FileLoader;const th=new Uint8Array(4);th[0]=255;th[1]=255;th[2]=255;th[3]=255;const C1=new d.DataTexture(th,1,1,d.RGBAFormat);function dg(o,t=1){const e="alpha"in o,i=t*t,n=new Uint8Array(4*i),s=Math.floor(o.r*255),a=Math.floor(o.g*255),l=Math.floor(o.b*255);for(let h=0;h<i;h++){const u=h*4;n[u+0]=s,n[u+1]=a,n[u+2]=l,e?n[u+3]=Math.floor(o.alpha*255):n[u+3]=255}const c=new d.DataTexture(n,t,t);return c.needsUpdate=!0,c}function P1(o,t,e,i=1,n=3){const a=i*n,l=[o,t,e],c=l.length,h=new Uint8Array(4*c*a),u=new d.Color;for(let m=0;m<n;m++){const g=Math.floor(m/n*c),y=z.clamp(g+1,0,c-1),_=l[g],v=l[y],b=m/n*c%1;u.lerpColors(_,v,b);const w=Math.floor(u.r*255),S=Math.floor(u.g*255),k=Math.floor(u.b*255);for(let O=0;O<i;O++){const E=(m*i+O)*4;h[E+0]=w,h[E+1]=S,h[E+2]=k,h[E+3]=255}}const f=new d.DataTexture(h,i,n);return f.needsUpdate=!0,f}function qd(o,t){const e=o.elements;t||(t=[]),t.length=0;for(let i=0;i<16;i+=4){const n=e[i],s=e[i+1],a=e[i+2],l=e[i+3],c=new d.Vector4(n,s,a,l);t.push(c)}return t}const Hf=[],D_=[];function M1(o,t){if(Hf.length===0)for(let e=0;e<27;e++)Hf.push(0);t||(t=Hf);for(let e=0;e<27;e++)D_[e]=t[e];t=D_,o.unity_SHAr={value:new d.Vector4(t[9],t[3],t[6],t[0])},o.unity_SHBr={value:new d.Vector4(t[12],t[15],t[18],t[21])},o.unity_SHAg={value:new d.Vector4(t[10],t[4],t[7],t[1])},o.unity_SHBg={value:new d.Vector4(t[13],t[16],t[19],t[22])},o.unity_SHAb={value:new d.Vector4(t[11],t[5],t[8],t[2])},o.unity_SHBb={value:new d.Vector4(t[14],t[17],t[20],t[23])},o.unity_SHC={value:new d.Vector4(t[24],t[25],t[26],1)}}class O1{constructor(t,e,i){r(this,"vertexShader");r(this,"fragmentShader");r(this,"technique");this.vertexShader=t,this.fragmentShader=e,this.technique=i}}async function k1(o,t){if(!o)return console.error("Can not find technique: no shader data"),null;const e=o.programs[t],i=e.vertexShader,n=e.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],a=o.shaders[n];if(s.uri&&a.uri||s.code&&a.code){if(!s.code&&s.uri&&await I_(s),!a.code&&a.uri&&await I_(a),!s.code||!a.code)return null;const l=o.techniques[t];return new O1(s.code,a.code,l)}}return console.error("Shader technique not found",t),null}async function I_(o){const t=o.uri;if(t)if(t.endsWith(".glsl")){const i=await new d.FileLoader().loadAsync(t);o.code=i.toString()}else o.code=R1(o.uri)}function R1(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(t){return"%"+("00"+t.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const on=x("debugenvlight");var ka=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(ka||{}),Xd=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(Xd||{});class Tv{constructor(t){r(this,"context");r(this,"_currentLightSettingsId");r(this,"_sceneLightSettings");r(this,"_timevec4",new d.Vector4);r(this,"__currentReflectionId",null);r(this,"_lighting",{});this.context=t,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}preUpdate(){const t=this.context.time;this._timevec4.x=t.time,this._timevec4.y=Math.sin(t.time),this._timevec4.z=Math.cos(t.time),this._timevec4.w=t.deltaTime}get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const t=this._sceneLightSettings.get(this._currentLightSettingsId);return t?t.ambientIntensity:1}get sceneLightSettings(){var t;return(t=this._sceneLightSettings)==null?void 0:t.values()}enable(t){var i;t instanceof te&&(t=t.url);const e=(i=this._sceneLightSettings)==null?void 0:i.get(t);return e?(on&&console.log("Enable scene light settings",t,e),t!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=t,e.enabled=!0,!0):(on&&console.warn("No light settings found for",t),!1)}disable(t){var i;if(t instanceof te&&(t=t.url),t==null)return!1;const e=(i=this._sceneLightSettings)==null?void 0:i.get(t);return e?(on&&console.log("Disable scene light settings",t,e),e.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const t=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),t}return null}internalRegisterSceneLightSettings(t){const e=t.sourceId;if(!e){console.error("Missing source id for scene light settings, can not register:",t);return}on&&console.log("Register "+(t==null?void 0:t.sourceId)+" lighting",t),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(e,t)}internalUnregisterSceneLightSettings(t){const e=t.sourceId;if(!e){console.error("Missing source id for scene light settings, can not unregister:",t);return}on&&console.log("Unregister "+(t==null?void 0:t.sourceId)+" lighting",t),this._sceneLightSettings&&this._sceneLightSettings.delete(e)}internalRegisterReflection(t,e){on&&console.log("Register reflection",t,e);const i=new Av(this.context,e,1);this._lighting[t]=i}internalGetReflection(t){return this._lighting[t]}internalEnableReflection(t){var i;this.__currentReflectionId=t;const e=(i=this._sceneLightSettings)==null?void 0:i.get(t);switch(on&&console.log("Enable reflection",t,e?ka[e.ambientMode]:"Unknown ambient mode",e),e==null?void 0:e.ambientMode){case 0:case 4:const n=this.internalGetReflection(t);if(n&&n.Source){on&&console.log("Setting environment reflection",n);const s=this.context.scene,a=n.Source;a.mapping=d.EquirectangularReflectionMapping,s.environment=a;return}else on&&console.warn("Could not find reflection for source",t);break}if((e==null?void 0:e.environmentReflectionSource)===1)switch(e==null?void 0:e.ambientMode){case 1:if(e.ambientTrilight){const n=e.ambientTrilight,s=P1(n[0],n[1],n[2],64,64);s.colorSpace=d.SRGBColorSpace,s.mapping=d.EquirectangularReflectionMapping,this.context.scene.environment=s}else console.error("Missing ambient trilight",e.sourceId);return;case 3:if(e.ambientLight){const n=dg(e.ambientLight,64);n.colorSpace=d.SRGBColorSpace,n.mapping=d.EquirectangularReflectionMapping,this.context.scene.environment=n}else console.error("Missing ambientlight",e.sourceId);return;default:return}}internalDisableReflection(t){if(t&&t!==this.__currentReflectionId){on&&console.log("Not disabling reflection for",t,"because it is not the current light settings id",this.__currentReflectionId);return}on&&console.log("Disable reflection",t);const e=this.context.scene;e.environment=null}}class Av{constructor(t,e,i=1){r(this,"_source");this._source=e,e.mapping=d.EquirectangularReflectionMapping}get Source(){return this._source}}const j_=x("timescale");let nm=1;typeof j_=="number"&&(nm=j_);class Lv{constructor(){r(this,"_time",0);r(this,"_deltaTime",0);r(this,"_deltaTimeUnscaled",0);r(this,"timeScale",1);r(this,"_frame",0);r(this,"clock",new d.Clock);r(this,"_smoothedFps",0);r(this,"_smoothedDeltaTime",0);r(this,"_fpsSamples",[]);r(this,"_fpsSampleIndex",0);typeof nm=="number"&&(this.timeScale=nm)}get time(){return this._time}set time(t){this._time=t}get deltaTime(){return this._deltaTime}set deltaTime(t){this._deltaTime=t}get deltaTimeUnscaled(){return this._deltaTimeUnscaled}get frame(){return this._frame}set frame(t){this._frame=t}get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let t=0;for(let e=0;e<this._fpsSamples.length;e++)t+=this._fpsSamples[e];this._smoothedDeltaTime=t/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let B_=!1;function Dv(o){B_||(B_=!0,E1(),T1())}Dv();function E1(){const o=`
209
- float startCompression = 0.8;
210
- float desaturation = 0.5;
211
- // Patched tonemapping function
212
- vec3 NeutralToneMapping( vec3 color ) {
213
- color *= toneMappingExposure;
214
-
215
- float d = 1. - startCompression;
216
- // float peak = dot(color, vec3(0.299, 0.587, 0.114));
217
- float peak = max(color.r, max(color.g, color.b));
218
- if (peak < startCompression) return color;
219
- float newPeak = 1. - d * d / (peak + d - startCompression);
220
- float invPeak = 1. / peak;
221
-
222
- float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
223
-
224
- color *= newPeak * invPeak;
225
- float g = 1. - 3. / (desaturation * extraBrightness + 3.);
226
- return mix(color, vec3(1, 1, 1), g);
227
- }
228
- `,t="vec3 NeutralToneMapping( vec3 color ) {",e=`return mix( color, vec3( newPeak ), g );
229
- }`,i=d.ShaderChunk.tonemapping_pars_fragment.indexOf(t),n=d.ShaderChunk.tonemapping_pars_fragment.indexOf(e,i);if(i>=0&&n>=0){const s=d.ShaderChunk.tonemapping_pars_fragment.substring(i,n+e.length);d.ShaderChunk.tonemapping_pars_fragment=d.ShaderChunk.tonemapping_pars_fragment.replace(s,o)}else B()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function T1(){const o=`
230
- // 0: Default, 1: Golden, 2: Punchy
231
- #define AGX_LOOK 0
232
-
233
- vec3 userSlope = vec3(1.0);
234
- vec3 userOffset = vec3(0.0);
235
- vec3 userPower = vec3(1.0);
236
- float userSaturation = 1.0;
237
-
238
- // Mean error^2: 3.6705141e-06
239
- vec3 _agxDefaultContrastApprox(vec3 x) {
240
- vec3 x2 = x * x;
241
- vec3 x4 = x2 * x2;
242
-
243
- return + 15.5 * x4 * x2
244
- - 40.14 * x4 * x
245
- + 31.96 * x4
246
- - 6.868 * x2 * x
247
- + 0.4298 * x2
248
- + 0.1191 * x
249
- - 0.00232;
250
- }
251
-
252
- vec3 _agx(vec3 val) {
253
- const mat3 agx_mat = mat3(
254
- 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
255
- 0.0784335999999992, 0.878468636469772, 0.0784336,
256
- 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
257
-
258
- const float min_ev = -12.47393;
259
- const float max_ev = 4.026069;
260
-
261
- // val = pow(val, vec3(2.2));
262
-
263
- // Input transform (inset)
264
- val = agx_mat * val;
265
-
266
- // Log2 space encoding
267
- val = clamp(log2(val), min_ev, max_ev);
268
- val = (val - min_ev) / (max_ev - min_ev);
269
-
270
- // Apply sigmoid function approximation
271
- val = _agxDefaultContrastApprox(val);
272
-
273
- return val;
274
- }
275
-
276
- vec3 _agxEotf(vec3 val) {
277
- const mat3 agx_mat_inv = mat3(
278
- 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
279
- -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
280
- -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
281
-
282
- // Inverse input transform (outset)
283
- val = agx_mat_inv * val;
284
-
285
- // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
286
- // NOTE: We're linearizing the output here. Comment/adjust when
287
- // *not* using a sRGB render target
288
- val = pow(val, vec3(2.2));
289
-
290
- return val;
291
- }
292
-
293
- vec3 _agxLook(vec3 val) {
294
- const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
295
- float luma = dot(val, lw);
296
-
297
- // Default
298
- vec3 offset = vec3(0.0);
299
- vec3 slope = vec3(1.0);
300
- vec3 power = vec3(1.0);
301
- float sat = 1.0;
302
-
303
- #if AGX_LOOK == 1
304
- // Golden
305
- slope = vec3(1.0, 0.9, 0.5);
306
- power = vec3(0.8);
307
- sat = 0.8;
308
- #elif AGX_LOOK == 2
309
- // Punchy
310
- slope = vec3(1.0);
311
- power = vec3(1.35, 1.35, 1.35);
312
- sat = 1.4;
313
- #endif
314
-
315
- // Needle
316
- slope = vec3(1.05);
317
- power = vec3(1.10, 1.10, 1.10);
318
- sat = 1.15;
319
-
320
- // User
321
- // slope = userSlope;
322
- // offset = userOffset;
323
- // power = userPower;
324
- // sat = userSaturation;
325
-
326
- // ASC CDL
327
- val = pow(val * slope + offset, power);
328
- return luma + sat * (val - luma);
329
- }
330
-
331
-
332
- vec3 AgXToneMapping( vec3 color ) {
333
- // apply AGX
334
- color *= toneMappingExposure;
335
- color = _agx(color);
336
- color = _agxLook(color); // Optional
337
- color = _agxEotf(color);
338
- return color;
339
- `,t="vec3 AgXToneMapping( vec3 color ) {",e="return color;",i=d.ShaderChunk.tonemapping_pars_fragment.indexOf(t),n=d.ShaderChunk.tonemapping_pars_fragment.indexOf(e,i);if(i>=0&&n>=0){const s=d.ShaderChunk.tonemapping_pars_fragment.substring(i,n+e.length);d.ShaderChunk.tonemapping_pars_fragment=d.ShaderChunk.tonemapping_pars_fragment.replace(s,o)}else B()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function mt(o){const t=document.createElement("span");return t.style.maxWidth="48px",t.style.maxHeight="48px",t.style.overflow="hidden",t.classList.add("material-symbols-outlined","notranslate"),t.setAttribute("translate","no"),t.innerText=o,t}function Iv(o){var e;return((e=o.classList)==null?void 0:e.contains("material-symbols-outlined"))||!1}const Yh=new Map;async function sm(o){const t="Material Symbols Outlined";if(document.fonts.check(`1em '${t}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),Yh.has(o))return Yh.get(o);const e=document.createElement("canvas"),i=48;e.width=i,e.height=i;const n=e.getContext("2d");if(n){n.font=`${i}px '${t}'`,n.fillStyle="black",n.fillText(o,0,i);const s=e.toDataURL(),a=new d.Texture;return a.name=o+" icon",a.image=new Image,a.image.src=s,a.needsUpdate=!0,Yh.set(o,a),a}return Yh.set(o,null),null}const fc=class fc{constructor(){r(this,"_fullscreenButton");r(this,"_muteButton");r(this,"_qrButton");r(this,"_customQRButtonUrl")}static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new fc),this._instance}static create(){return new fc}get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(t){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return B()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const e=document.createElement("button");this._fullscreenButton=e,e.classList.add("fullscreen-button"),e.title="Click to enter fullscreen mode";const i=mt("fullscreen"),n=mt("fullscreen_exit");return e.appendChild(i),e.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in t.domElement&&typeof t.domElement.webkitRequestFullscreen=="function"?t.domElement.webkitRequestFullscreen():"requestFullscreen"in t.domElement&&t.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),e.appendChild(n),e.title="Click to enter fullscreen mode"):(n.remove(),e.appendChild(i),e.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{e.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{e.style.display=""}),e}get muteButton(){return this._muteButton}createMuteButton(t){if(this._muteButton)return this._muteButton;const e=document.createElement("button");this._muteButton=e,e.classList.add("mute-button"),e.title="Click to mute/unmute";const i=mt("volume_off"),n=mt("volume_up");return t.application.muted?e.appendChild(i):e.appendChild(n),e.onclick=()=>{t.application.muted?(i.remove(),e.appendChild(n),t.application.muted=!1):(n.remove(),e.appendChild(i),t.application.muted=!0)},e}get qrButton(){return this._qrButton}set qrButtonUrl(t){try{new URL(t),this._customQRButtonUrl=t}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${t}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const t=this,e=document.createElement("button");this._qrButton=e,e.innerText="QR Code",e.prepend(mt("qr_code")),e.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(e);const i=document.createElement("div");i.style.cssText=`
340
- position: fixed;
341
- display: inline-block;
342
- padding: 0.5rem;
343
- background-color: white;
344
- border-radius: 0.4rem;
345
- cursor: pointer;
346
- z-index: 1000;
347
- box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
348
- `;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),e.addEventListener("click",()=>{if(i.parentNode)return a();B()&&window.location.href.includes("://localhost")&&me("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),s()});async function s(){await l(),document.body.appendChild(i);const c=n.getBoundingClientRect(),h=e.getBoundingClientRect();i.style.left=h.left+h.width*.5-c.width*.5+"px";const u=h.top<c.height,f="1.3rem";u?i.style.top=`calc(${h.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${h.top-c.height}px - ${i.style.padding} - ${f})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",a,{once:!0})}),window.addEventListener("resize",a),window.addEventListener("scroll",a),document.fullscreenElement?document.fullscreenElement.appendChild(i):document.body.appendChild(i)}function a(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>{var c;return(c=i.parentNode)==null?void 0:c.removeChild(i)},500),window.removeEventListener("click",a),window.removeEventListener("resize",a),window.removeEventListener("scroll",a)}async function l(){const h=await t0({text:t.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(h)}return e.addEventListener("pointerenter",()=>{l()},{once:!0}),e}hideElementDuringXRSession(t){ku(e=>{t["previous-display"]=t.style.display,t.style.display="none"}),Hm(e=>{t["previous-display"]!=null&&(t.style.display=t["previous-display"])})}};r(fc,"_instance");let jn=fc;function Qd(o,t){const e=(t==null?void 0:t.element)||document.head,i=Array.from(e.querySelectorAll(`link[rel=stylesheet][href*='${o}']`));if(i.length<=0){const n=document.createElement("link");n.href=o,n.rel="stylesheet",e.appendChild(n),i.push(n)}if(t!=null&&t.loadedCallback)for(let n=0;n<i.length;n++)t!=null&&t.loadedCallback&&i[n].addEventListener("load",t.loadedCallback)}function jv(){Qd("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const om="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",Yd="needle-logo-element";class Bv extends HTMLElement{constructor(){super();r(this,"_root");r(this,"wrapper");r(this,"logoElement",document.createElement("img"));r(this,"textElement",document.createElement("span"));this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
349
- :host {
350
- position: relative;
351
- min-width: fit-content;
352
- /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
353
- display: flex;
354
- }
355
-
356
- .wrapper {
357
- position: relative;
358
- display: grid;
359
- grid-template-columns: auto auto;
360
- padding: .1rem;
361
- }
362
- .wrapper:hover {
363
- cursor: pointer;
364
- }
365
- img {
366
- width: 95px;
367
- height: 100%;
368
- align-self: end;
369
- margin-left: 0.6rem;
370
- }
371
- span {
372
- font-size: 1rem;
373
- white-space: nowrap;
374
- }
375
- </style>
376
- <div class="wrapper">
377
- <img class="logo" src=${Hx} />
378
- </div>
379
- `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}static get elementName(){return Yd}static create(){return document.createElement(Yd)}setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}}customElements.get(Yd)||customElements.define(Yd,Bv);const Gf=x("debugspatialmenu");class A1{constructor(t,e){r(this,"_context");r(this,"needleMenu");r(this,"htmlButtonsMap",new Map);r(this,"enabled",!0);r(this,"userRequestedMenu",!1);r(this,"uiisDirty",!1);r(this,"_showNeedleLogo");r(this,"_wasInXR",!1);r(this,"preRender",()=>{var e;if(!this.enabled){(e=this.menu)==null||e.removeFromParent();return}Gf&&exports.DeviceUtilities.isDesktop()&&this.updateMenu();const t=this._context.xr;if(!(t!=null&&t.running)){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()});r(this,"_menuTarget",new d.Object3D);r(this,"positionFilter",new Dm(90,.5));r(this,"familyName","Needle Spatial Menu");r(this,"menu");r(this,"_poweredByNeedleElement");var n;this._context=t,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=e;const i=(n=this.needleMenu.shadowRoot)==null?void 0:n.querySelector(".options");i?new MutationObserver(a=>{if(this.enabled&&!(this._context.isInXR==!1&&!Gf))for(const l of a)l.type==="childList"&&(l.addedNodes.forEach(c=>{this.createButtonFromHTMLNode(c)}),l.removedNodes.forEach(c=>{const h=c,u=this.htmlButtonsMap.get(h);u&&(this.htmlButtonsMap.delete(h),u.remove(),ne.__webpack_exports__default.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(t){var e;this.enabled=t,t||(e=this.menu)==null||e.removeFromParent()}setDisplay(t){return this.enabled?(this.userRequestedMenu=t,!0):!1}onDestroy(){const t=this._context.pre_render_callbacks.indexOf(this.preRender);t>-1&&this._context.pre_render_callbacks.splice(t,1)}markDirty(){this.uiisDirty=!0}showNeedleLogo(t){this._showNeedleLogo=t}onEnterXR(){var e;const t=(e=this.needleMenu.shadowRoot)==null?void 0:e.querySelector(".options");t&&t.childNodes.forEach(i=>{this.createButtonFromHTMLNode(i)})}onExitXR(){var t;(t=this.menu)==null||t.removeFromParent()}createButtonFromHTMLNode(t){const e=this.getMenu(),i=this.htmlButtonsMap.get(t);if(i){i.add();return}if(t instanceof HTMLButtonElement){const n=this.createButton(e,t);this.htmlButtonsMap.set(t,n),n.add()}else t instanceof HTMLSlotElement&&t.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}updateMenu(){var s,a;const t=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(t);const e=this._context.mainCamera,i=this._context.xr,n=(i==null?void 0:i.rigScale)||1;if(e){const l=e.worldPosition,c=e.worldForward.multiplyScalar(-1),h=c.y>.6,u=c.y>.4,f=(t.visible?u:h)||this.userRequestedMenu,m=!t.visible&&f;t.visible=f||exports.DeviceUtilities.isDesktop()&&Gf,c.multiplyScalar(3*n),l.add(c),(m||!1)&&(t.position.copy(this._menuTarget.position),t.position.y+=.25,this._menuTarget.position.copy(t.position),this.positionFilter.reset(t.position),t.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const y=this._menuTarget.position.distanceTo(l);(m||y>1.5*n)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(l),this._context.scene.add(this._menuTarget),Hc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,t.position,this._context.time.time),(s=this.menu)==null||s.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),(a=this.menu)==null||a.scale.setScalar(n)}this.uiisDirty&&(this.uiisDirty=!1,ne.__webpack_exports__default.update())}ensureRenderOnTop(t,e=0){t instanceof d.Mesh&&(t.material.depthTest=!1,t.material.depthWrite=!1),t.renderOrder=1e3+e*2;for(const i of t.children)this.ensureRenderOnTop(i,e+1)}get isVisible(){var t;return(t=this.menu)==null?void 0:t.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new ne.__webpack_exports__default.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new d.Vector4(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const t=M.get("ObjectRaycaster");return t&&mr(this.menu,new t),this.menu}handleNeedleWatermark(){var t;if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new ne.__webpack_exports__default.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new U_(this._context,()=>globalThis.open("https://needle.tools","_self"));mr(this._poweredByNeedleElement,e);const i=new ne.__webpack_exports__default.Text({textContent:"Powered by",width:"auto",height:"auto"}),n=new ne.__webpack_exports__default.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new d.Vector4(0,0,0,.02)});this._poweredByNeedleElement.add(i),this._poweredByNeedleElement.add(n),(t=this.menu)==null||t.add(this._poweredByNeedleElement),this.markDirty(),new d.TextureLoader().load("./include/needle/poweredbyneedle.webp",a=>{var c;e.allowModifyUI=!1,i.removeFromParent(),n.removeFromParent();const l=a.image.width/a.image.height;(c=this._poweredByNeedleElement)==null||c.set({backgroundImage:a,backgroundOpacity:1,width:.1*l,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Hn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const i=this.menu.children.indexOf(this._poweredByNeedleElement);e!==i&&this.markDirty()}}}ensureFont(){let t=ne.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);if(!t){t=ne.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName);const e=t.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png");e==null||e.addEventListener("ready",()=>{this.markDirty()})}}createButton(t,e){const i=new ne.__webpack_exports__default.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new ne.__webpack_exports__default.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new U_(this._context,()=>e.click());return mr(i,s),new L1(this,t,e,i,n)}}class L1{constructor(t,e,i,n,s){r(this,"menu");r(this,"root");r(this,"htmlbutton");r(this,"spatialContainer");r(this,"spatialText");r(this,"spatialIcon");r(this,"_lastText","");r(this,"_lastTexture");this.menu=t,this.root=e,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(l=>{for(const c of l)c.type==="attributes"?c.attributeName==="style"&&this.updateVisible():c.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const t=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",t!==this.spatialContainer.visible&&this.menu.markDirty()}updateText(){let t="",e="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?t+=i.textContent:i instanceof HTMLElement&&Iv(i)&&i.textContent&&(e=i.textContent)}),this._lastText!==t&&(this._lastText=t,this.spatialText.name=t,this.spatialText.set({textContent:t}),this.menu.markDirty()),t.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),e&&this.createIcon(e)}async createIcon(t){var i;if(!this.spatialIcon){const n=await sm(t);if(n&&!this.spatialIcon){const a=new ne.__webpack_exports__default.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:n,backgroundOpacity:1,margin:new d.Vector4(0,.005,0,0)});this.spatialIcon=a,this.spatialContainer.add(a),this.menu.markDirty()}}if(t!=this._lastTexture){this._lastTexture=t;const n=await sm(t);n&&((i=this.spatialIcon)==null||i.set({backgroundImage:n}),this.menu.markDirty())}const e=this.spatialContainer.children.indexOf(this.spatialIcon);e>0&&(this.spatialContainer.children.splice(e,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class U_{constructor(t,e){r(this,"isComponent",!0);r(this,"enabled",!0);r(this,"gameObject");r(this,"allowModifyUI",!0);r(this,"context");r(this,"onclick");this.context=t,this.onclick=e}get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}get element(){return this.gameObject}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),ne.__webpack_exports__default.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),ne.__webpack_exports__default.update())}onPointerDown(t){t.use()}onPointerUp(t){t.use()}onPointerClick(t){t.use(),this.onclick()}}const Yo="needle-menu",nc=x("debugmenu"),F_=x("debugnoncommercial");let D1=class{constructor(t){r(this,"_context");r(this,"_menu");r(this,"_spatialMenu");r(this,"onPostMessage",t=>{if(t.origin===globalThis.location.origin&&typeof t.data=="object"){const e=t.data,i=e.type;if(i==="needle:menu"){const n=e.button;if(n){if(!n.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!n.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const s=document.createElement("button");if(s.textContent=n.label,n.icon){const a=mt(n.icon);s.prepend(a)}n.priority&&s.setAttribute("priority",n.priority.toString()),s.onclick=()=>{if(n.onclick){const a=n.onclick.startsWith("http")||n.onclick.startsWith("www."),l=n.target||"_blank";a?globalThis.open(n.onclick,l):console.error("NeedleMenu: onclick is not a valid link",n.onclick)}},this._menu.appendChild(s)}else nc&&console.error("NeedleMenu: unknown postMessage event",e)}else nc&&console.warn("NeedleMenu: unknown postMessage type",i,e)}});r(this,"onStartXR",t=>{t.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),t.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())});r(this,"onExitXR",()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)});r(this,"_muteButton");r(this,"_fullscreenButton");this._menu=Kd.getOrCreate(t.domElement,t),this._context=t,this._spatialMenu=new A1(t,this._menu),window.addEventListener("message",this.onPostMessage),ku(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}setPosition(t){this._menu.setPosition(t)}setVisible(t){this._menu.setVisible(t)}showNeedleLogo(t){var e;this._menu.showNeedleLogo(t),(e=this._spatialMenu)==null||e.showNeedleLogo(t)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(t){this._spatialMenu.setEnabled(t)}setSpatialMenuVisible(t){this._spatialMenu.setDisplay(t)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(t){if(t==="desktop-only"&&(t=!exports.DeviceUtilities.isMobileDevice()),t){const e=jn.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=jn.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(t){var e;if(!t){(e=this._muteButton)==null||e.remove();return}this._muteButton=jn.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}showFullscreenOption(t){var e;if(!t){(e=this._fullscreenButton)==null||e.remove();return}this._fullscreenButton=jn.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}appendChild(t){return this._menu.appendChild(t)}};var zc;const Ny=class Ny extends HTMLElement{constructor(){var f,m,g,y,_,v;super();r(this,"_domElement",null);r(this,"_context",null);r(this,"_sizeChangeInterval");tn(this,zc,e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const i=this.foldout.getBoundingClientRect(),n=e;n.clientX>i.left&&n.clientX<i.right&&n.clientY>i.top&&n.clientY<i.bottom||this.root.classList.toggle("open",!1)}});r(this,"_userRequestedLogoVisible");r(this,"_userRequestedMenuVisible");r(this,"root");r(this,"wrapper");r(this,"options");r(this,"logoContainer");r(this,"compactMenuButton");r(this,"foldout");r(this,"_isHandlingChange",!1);r(this,"_didSort",new Map);r(this,"_lastAvailableWidthChange",0);r(this,"_timeoutHandle",0);r(this,"handleSizeChange",(e,i)=>{if(!this._domElement)return;const n=this._domElement.clientWidth;if(n<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const s=20*2,a=n-s;if(!i&&Math.abs(a-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=a,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const h=c();h<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):h>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),c()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const l=()=>this.options.clientWidth+this.logoContainer.clientWidth,c=()=>a-l()});const e=document.createElement("template");e.innerHTML=`<style>
380
-
381
- #root {
382
- position: absolute;
383
- width: auto;
384
- max-width: 95%;
385
- left: 50%;
386
- transform: translateX(-50%);
387
- top: min(20px, 10vh);
388
- padding: 0.3rem;
389
- display: flex;
390
- visibility: visible;
391
- flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
392
- pointer-events: all;
393
- z-index: 1000;
394
- }
395
-
396
- /** hide the menu if it's empty **/
397
- #root.has-no-options.logo-hidden {
398
- display: none;
399
- }
400
-
401
- /** using a div here because then we can change the class for placement **/
402
- #root.bottom {
403
- top: auto;
404
- bottom: min(30px, 10vh);
405
- }
406
- #root.top {
407
- top: calc(.7rem + env(safe-area-inset-top));
408
- }
409
-
410
- .wrapper {
411
- position: relative;
412
- display: flex;
413
- flex-direction: row;
414
- justify-content: center;
415
- align-items: stretch;
416
- gap: 0px;
417
- padding: 0 0rem;
418
- }
419
-
420
- .wrapper > *, .options > button, .options > select, ::slotted(*) {
421
- position: relative;
422
- border: none;
423
- border-radius: 0;
424
- outline: 1px solid rgba(0,0,0,0);
425
- display: flex;
426
- justify-content: center;
427
- align-items: center;
428
- max-height: 2.3rem;
429
- max-width: 100%;
430
-
431
- /** basic font settings for all entries **/
432
- font-size: 1rem;
433
- font-family: 'Roboto Flex', sans-serif;
434
- font-optical-sizing: auto;
435
- font-weight: 500;
436
- font-weight: 200;
437
- font-variation-settings: "wdth" 100;
438
- color: rgb(20,20,20);
439
- }
440
-
441
- .options > select[multiple]:hover {
442
- max-height: 300px;
443
- }
444
-
445
- .floating-panel-style {
446
- background: rgba(255, 255, 255, .4);
447
- outline: rgb(0 0 0 / 5%) 1px solid;
448
- border: 1px solid rgba(255, 255, 255, .1);
449
- box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
450
- border-radius: 1.5rem;
451
- /**
452
- * to make nested background filter work
453
- * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
454
- **/
455
- &::before {
456
- content: '';
457
- position: absolute;
458
- width: 100%;
459
- height: 100%;
460
- top: 0;
461
- left: 0;
462
- z-index: -1;
463
- border-radius: 1.5rem;
464
- -webkit-backdrop-filter: blur(8px);
465
- backdrop-filter: blur(8px);
466
- }
467
- }
468
-
469
- a {
470
- color: inherit;
471
- text-decoration: none;
472
- }
473
-
474
- .options {
475
- display: flex;
476
- flex-direction: row;
477
- align-items: center;
478
- }
479
-
480
- .options > *, ::slotted(*) {
481
- max-height: 2.25rem;
482
- padding: .4rem .5rem;
483
- }
484
-
485
- :host .options > *, ::slotted(*) {
486
- background: transparent;
487
- border: none;
488
- white-space: nowrap;
489
- transition: all 0.1s linear .02s;
490
- border-radius: 1.5rem;
491
- user-select: none;
492
- }
493
- :host .options > *:hover, ::slotted(*:hover) {
494
- cursor: pointer;
495
- color: black;
496
- background: rgba(245, 245, 245, .8);
497
- box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
498
- outline: rgba(0,0,0,.1) 1px solid;
499
- }
500
- :host .options > *:active, ::slotted(*:active) {
501
- background: rgba(255, 255, 255, .8);
502
- box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
503
- transition: all 0.05s linear;
504
- }
505
- :host .options > *:focus, ::slotted(*:focus) {
506
- outline: rgba(255,255,255,.5) 1px solid;
507
- }
508
- :host .options > *:focus-visible, ::slotted(*:focus-visible) {
509
- outline: rgba(0,0,0,.5) 1px solid;
510
- }
511
-
512
- :host .options > *:disabled, ::slotted(*:disabled) {
513
- background: rgba(0,0,0,.05);
514
- color: rgba(60,60,60,.7);
515
- pointer-events: none;
516
- }
517
-
518
- button, ::slotted(button) {
519
- gap: 0.3rem;
520
- }
521
-
522
- /** XR button animation **/
523
- :host button.this-mode-is-requested {
524
- background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
525
- background-size: 200% auto;
526
- background-position: 0 100%;
527
- animation: AnimationName .7s ease infinite forwards;
528
- }
529
- :host button.other-mode-is-requested {
530
- opacity: .5;
531
- }
532
-
533
- @keyframes AnimationName {
534
- 0% { background-position: 0% 0 }
535
- 100% { background-position: -200% 0 }
536
- }
537
-
538
-
539
-
540
-
541
- .logo {
542
- cursor: pointer;
543
- padding-left: 0.6rem;
544
- padding-bottom: .02rem;
545
- margin-right: 0.5rem;
546
- }
547
- .logo-hidden {
548
- .logo {
549
- display: none;
550
- }
551
- }
552
- :host .has-options .logo {
553
- border-left: 1px solid rgba(40,40,40,.4);
554
- margin-left: 0.3rem;
555
- margin-right: 0.5rem;
556
- }
557
-
558
- .logo > span {
559
- white-space: nowrap;
560
- }
561
-
562
-
563
-
564
- /** COMPACT */
565
-
566
- /** Hide the menu button normally **/
567
- .compact-menu-button { display: none; }
568
- /** And show it when we're in compact mode **/
569
- .compact .compact-menu-button {
570
- position: relative;
571
- display: block;
572
- background: none;
573
- border: none;
574
- border-radius: 2rem;
575
-
576
- margin: 0;
577
- padding: 0 .3rem;
578
- padding-top: .2rem;
579
-
580
- z-index: 100;
581
-
582
- color: #000;
583
-
584
- &:hover {
585
- background: rgba(255,255,255,.2);
586
- cursor: pointer;
587
- }
588
- &:focus {
589
- outline: 1px solid rgba(255,255,255,.5);
590
- }
591
- &:focus-visible {
592
- outline: 1px solid rgba(0,0,0,.5);
593
- }
594
- & .expanded-click-area {
595
- position: absolute;
596
- left: 0;
597
- right: 0;
598
- top: 10%;
599
- bottom: 10%;
600
- transform: scale(1.8);
601
- }
602
- }
603
- .has-no-options .compact-menu-button {
604
- display: none;
605
- }
606
- .open .compact-menu-button {
607
- background: rgba(255,255,255,.2);
608
- }
609
- .logo-visible .compact-menu-button {
610
- margin-left: .2rem;
611
- }
612
-
613
- /** Open and hide menu **/
614
- .compact .foldout {
615
- display: none;
616
- }
617
- .open .options, .open .foldout {
618
- display: flex;
619
- justify-content: center;
620
- }
621
- .compact .wrapper {
622
- padding: 0;
623
- }
624
- .compact .wrapper, .compact .options {
625
- height: auto;
626
- max-height: initial;
627
- flex-direction: row;
628
- gap: .12rem;
629
- }
630
- .compact .options {
631
- flex-wrap: wrap;
632
- gap: .3rem;
633
- }
634
- .compact .top .options {
635
- height: auto;
636
- flex-direction: row;
637
- }
638
- .compact .bottom .wrapper {
639
- height: auto;
640
- flex-direction: column;
641
- }
642
-
643
- .compact .foldout {
644
- max-height: min(100ch, calc(100vh - 100px));
645
- overflow: auto;
646
- overflow-x: hidden;
647
- align-items: center;
648
-
649
- position: fixed;
650
- bottom: calc(100% + 5px);
651
- z-index: 100;
652
- width: auto;
653
- left: .2rem;
654
- right: .2rem;
655
- padding: .2rem;
656
-
657
- }
658
- .compact.logo-hidden .foldout {
659
- /** for when there's no logo we want to center the foldout **/
660
- min-width: 24ch;
661
- margin-left: 50%;
662
- transform: translateX(calc(-50% - .2rem));
663
- }
664
-
665
- .compact.top .foldout {
666
- top: calc(100% + 5px);
667
- bottom: auto;
668
- }
669
-
670
- ::-webkit-scrollbar {
671
- max-width: 7px;
672
- background: rgba(100,100,100,.2);
673
- border-radius: .2rem;
674
- }
675
- ::-webkit-scrollbar-thumb {
676
- background: rgba(255, 255, 255, .3);
677
- border-radius: .2rem;
678
- }
679
- ::-webkit-scrollbar-thumb:hover {
680
- background: rgb(150,150,150);
681
- }
682
-
683
- .compact .options > *, .compact .options > ::slotted(*) {
684
- font-size: 1.2rem;
685
- padding: .6rem .5rem;
686
- width: 100%;
687
- }
688
- .compact.has-options .logo {
689
- border: none;
690
- padding-left: 0;
691
- margin-left: 1rem;
692
- margin-bottom: .02rem;
693
- }
694
- .compact .options {
695
- /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
696
- max-width: 100%;
697
-
698
- & > button, & > select {
699
- display: flex;
700
- flex-basis: 100%;
701
- min-height: 3rem;
702
- }
703
- & > button.row2 {
704
- //border: 1px solid red !important;
705
- display: flex;
706
- flex: 1;
707
- flex-basis: 30%;
708
- }
709
- }
710
-
711
- /** If there's really not enough space then just hide all options **/
712
- @media (max-width: 100px) or (max-height: 100px){
713
- .foldout {
714
- display: none !important;
715
- }
716
- .compact-menu-button {
717
- display: none !important;
718
- }
719
- }
720
-
721
- /* dark mode */
722
- /*
723
- @media (prefers-color-scheme: dark) {
724
- :host {
725
- background: rgba(0,0,0, .6);
726
- }
727
- :host button {
728
- color: rgba(200,200,200);
729
- }
730
- :host button:hover {
731
- background: rgba(100,100,100, .8);
732
- }
733
- }
734
- */
735
-
736
- </style>
737
-
738
- <div id="root" class="logo-hidden floating-panel-style bottom">
739
- <div class="wrapper">
740
- <div class="foldout">
741
- <div class="options" part="options">
742
- <slot></slot>
743
- </div>
744
- <div class="options" part="options">
745
- <slot name="end"></slot>
746
- </div>
747
- </div>
748
- <div style="user-select:none" class="logo">
749
- <span class="madewith notranslate">powered by</span>
750
- </div>
751
- </div>
752
- <button class="compact-menu-button">
753
- <div class="expanded-click-area"></div>
754
- </button>
755
- </div>
756
- `;const i=this.attachShadow({mode:"open"});jv(),Qd(om,{loadedCallback:()=>{this.handleSizeChange()}}),Qd(om,{element:i});const n=e.content.cloneNode(!0);i==null||i.appendChild(n),this.root=i.querySelector("#root"),this.wrapper=(f=this.root)==null?void 0:f.querySelector(".wrapper"),this.options=(m=this.root)==null?void 0:m.querySelector(".options"),this.logoContainer=(g=this.root)==null?void 0:g.querySelector(".logo"),this.compactMenuButton=(y=this.root)==null?void 0:y.querySelector(".compact-menu-button"),this.compactMenuButton.append(mt("more_vert")),this.foldout=(_=this.root)==null?void 0:_.querySelector(".foldout"),(v=this.root)==null||v.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const s=Bv.create();s.style.minHeight="1rem",this.logoContainer.append(s),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>N1(b=>{if(b==!0&&Gn()&&!F_){let w=this._userRequestedLogoVisible;w===void 0&&(w=!1),this.___onSetLogoVisible(w)}else this.___onSetLogoVisible(!0)}))}catch(b){console.error("[Needle Menu] License check failed.",b)}this.compactMenuButton.addEventListener("click",b=>{b.preventDefault(),this.root.classList.toggle("open")});let a=this._context;setTimeout(()=>a=this._context);let l=0;const c=(b,w)=>{var S,k,O;nc&&console.log("Set menu visible",w),a!=null&&a.isInAR&&a.arOverlayElement?b!=a.arOverlayElement&&a.arOverlayElement.appendChild(this):this.parentNode!=((S=this._domElement)==null?void 0:S.shadowRoot)&&((O=(k=this._domElement)==null?void 0:k.shadowRoot)==null||O.appendChild(this)),this.style.display=w?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let h=!1;new MutationObserver(b=>{var w;if(!h)try{h=!0,this.onChangeDetected(b);const S=this==null?void 0:this.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||S!=((w=this._domElement)==null?void 0:w.shadowRoot))&&!Gn()){const k=l++;Xt()&&this._userRequestedMenuVisible===!1?(k===0&&c(S,this._userRequestedMenuVisible),k===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):k===0?c(S,!0):setTimeout(()=>c(S,!0),5)}}finally{h=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),nc&&this.___insertDebugOptions()}static create(){return document.createElement(Yo,{is:Yo})}static getOrCreate(e,i){let n=e.querySelector(Yo);return!n&&e.shadowRoot&&(n=e.shadowRoot.querySelector(Yo)),n||(n=window.document.body.querySelector(Yo)),n||(n=Ny.create(),e.shadowRoot?e.shadowRoot.appendChild(n):e.appendChild(n)),n._domElement=e,n._context=i,n}connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{var e,i;(e=this._domElement)==null||e.addEventListener("resize",this.handleSizeChange),(i=this._domElement)==null||i.addEventListener("click",he(this,zc))},1)}disconnectedCallback(){var e,i;window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),(e=this._domElement)==null||e.removeEventListener("resize",this.handleSizeChange),(i=this._context)==null||i.domElement.removeEventListener("click",he(this,zc))}showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Gn()||F_)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Xt()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}append(...e){for(const i of e)if(typeof i=="string"){const n=document.createTextNode(i);this.options.appendChild(n)}else this.options.appendChild(i)}appendChild(e){var n;if(!(e instanceof Node)){const s=document.createElement("button");if(s.textContent=e.label,s.onclick=e.onClick,s.setAttribute("priority",((n=e.priority)==null?void 0:n.toString())??"0"),e.title&&(s.title=e.title),e.icon){const a=mt(e.icon);e.iconSide==="right"?s.appendChild(a):s.prepend(a)}e.class&&s.classList.add(e.class),e=s}return this.options.appendChild(e)}prepend(...e){for(const i of e)if(typeof i=="string"){const n=document.createTextNode(i);this.options.prepend(n)}else this.options.prepend(i)}onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const i of e)i.target==this.options&&this.onOptionsChildrenChanged(i)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const i=Array.from(this.options.children);i.sort((s,a)=>{const l=parseInt(s.getAttribute("priority")||"0"),c=parseInt(a.getAttribute("priority")||"0");return l-c});let n=!1;for(let s=0;s<i.length;s++){const a=this.options.children[s],l=i[s];if(a!==l){n=!0;break}}if(n)for(const s of i)this.options.appendChild(s)}}handleMenuVisible(){nc&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const i=this.options.children[e];if(i.tagName==="SLOT"){const s=i.assignedNodes();for(const a of s)if(a instanceof HTMLElement&&a.style.display!="none")return!0}else if(i.style.display!="none")return!0}return!1}___insertDebugOptions(){window.addEventListener("keydown",n=>{n.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const n=new Array(this.options.children.length);for(let s=0;s<this.options.children.length;s++)n[s]=this.options.children[s];for(const s of n)this.options.removeChild(s);setTimeout(()=>{for(const s of n)this.options.appendChild(s)},1e3)},this.appendChild(e);const i=document.createElement("button");i.textContent="Toggle Logo",i.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(i)}};zc=new WeakMap;let Kd=Ny;customElements.get(Yo)||customElements.define(Yo,Kd);const Ge=x("debugcontext"),I1=x("stats"),j1=x("debugactive"),B1=x("debugframerate"),U1=x("debugcoroutine"),F1={};class z1{constructor(){r(this,"name");r(this,"alias");r(this,"hash");r(this,"runInBackground");r(this,"domElement");r(this,"renderer");r(this,"camera");r(this,"scene")}}var we=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(we||{});function Iu(o,t){if(!o)return;if(!o.isComponent){(B()||Ge)&&console.error(`Registered script is not a Needle Engine component.
757
- The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
758
- `,o);return}t||(t=Q.Current,Ge&&console.warn("> Registering component without context"));const e=t==null?void 0:t.new_scripts;e.includes(o)||e.push(o)}const ve=class ve{constructor(t){r(this,"name");r(this,"alias");r(this,"isManagedExternally",!1);r(this,"isPaused",!1);r(this,"runInBackground",!1);r(this,"targetFrameRate");r(this,"physicsSteps",1);r(this,"hash");r(this,"domElement");r(this,"_resolutionScaleFactor",1);r(this,"_boundingClientRectFrame",-1);r(this,"_boundingClientRect",null);r(this,"_domX");r(this,"_domY");r(this,"xr",null);r(this,"_xrFrame",null);r(this,"_currentFrameEvent",-1);r(this,"scene");r(this,"renderer");r(this,"composer",null);r(this,"scripts",[]);r(this,"scripts_pausedChanged",[]);r(this,"scripts_earlyUpdate",[]);r(this,"scripts_update",[]);r(this,"scripts_lateUpdate",[]);r(this,"scripts_onBeforeRender",[]);r(this,"scripts_onAfterRender",[]);r(this,"scripts_WithCorroutines",[]);r(this,"scripts_immersive_vr",[]);r(this,"scripts_immersive_ar",[]);r(this,"coroutines",{});r(this,"post_setup_callbacks",[]);r(this,"pre_update_callbacks",[]);r(this,"pre_render_callbacks",[]);r(this,"post_render_callbacks",[]);r(this,"pre_update_oneshot_callbacks",[]);r(this,"new_scripts",[]);r(this,"new_script_start",[]);r(this,"new_scripts_pre_setup_callbacks",[]);r(this,"new_scripts_post_setup_callbacks",[]);r(this,"new_scripts_xr",[]);r(this,"mainCameraComponent");r(this,"_mainCamera",null);r(this,"_fallbackCamera",null);r(this,"application");r(this,"animations");r(this,"time");r(this,"input");r(this,"physics");r(this,"connection");r(this,"assets");r(this,"mainLight",null);r(this,"sceneLighting");r(this,"addressables");r(this,"lightmaps");r(this,"players");r(this,"lodsManager");r(this,"menu");r(this,"_needsUpdateSize",!1);r(this,"_isCreated",!1);r(this,"_isCreating",!1);r(this,"_isVisible",!1);r(this,"_stats",I1?new G.Stats:null);r(this,"_intersectionObserver",null);r(this,"_disposeCallbacks",[]);r(this,"maxRenderResolution");r(this,"_devicePixelRatio","auto");r(this,"_originalCreationArgs");r(this,"onUnhandledRejection",t=>{this.onError(t.reason)});r(this,"_cameraStack",[]);r(this,"_onBeforeRenderListeners",new Map);r(this,"_onAfterRenderListeners",new Map);r(this,"_requireDepthTexture",!1);r(this,"_requireColorTexture",!1);r(this,"_renderTarget");r(this,"_isRendering",!1);r(this,"_createId",0);r(this,"_renderlooperrors",0);r(this,"_lastTimestamp",0);r(this,"_accumulatedTime",0);r(this,"_dispatchReadyAfterFrame",!1);r(this,"_contextRestoreTries",0);r(this,"_wasPaused",!1);this.name=(t==null?void 0:t.name)||"",this.alias=t==null?void 0:t.alias,this.domElement=(t==null?void 0:t.domElement)||document.body,this.hash=t==null?void 0:t.hash,t!=null&&t.renderer&&(this.renderer=t.renderer,this.isManagedExternally=!0),(t==null?void 0:t.runInBackground)!==void 0&&(this.runInBackground=t.runInBackground),t!=null&&t.scene?this.scene=t.scene:this.scene=new d.Scene,t!=null&&t.camera&&(this._mainCamera=t.camera),this.application=new yn(this),this.time=new Lv,this.input=new E0(this),this.physics=new vc(this),this.connection=new U0(this),this.assets=new V0,this.sceneLighting=new Tv(this),this.addressables=new Pv(this),this.lightmaps=new w1(this),this.players=new Ev(this),this.menu=new D1(this),this.lodsManager=new x1(this),this.animations=new _1(this);const e=()=>this._needsUpdateSize=!0;window.addEventListener("resize",e),this._disposeCallbacks.push(()=>window.removeEventListener("resize",e));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>{var n;return(n=this._intersectionObserver)==null?void 0:n.disconnect()}),re.register(this)}static get DefaultTargetFrameRate(){return ve._defaultTargetFramerate.value}static set DefaultTargetFrameRate(t){ve._defaultTargetFramerate.value=t}static get DefaultWebGLRendererParameters(){return ve._defaultWebglRendererParameters}get version(){return pn}static get Current(){return re.Current}static set Current(t){re.Current=t}static get All(){return re.All}appendHTMLElement(t){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(t):this.domElement.appendChild(t)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(t){if(t!==this._resolutionScaleFactor&&typeof t=="number"){if(t<=0){console.error("Invalid resolution scale factor",t);return}this._resolutionScaleFactor=t,this.updateSize()}}calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){var t,e;return((e=(t=this.renderer)==null?void 0:t.xr)==null?void 0:e.isPresenting)||!1}get xrSessionMode(){var t;return(t=this.xr)==null?void 0:t.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){var t,e;return(e=(t=this.renderer)==null?void 0:t.xr)==null?void 0:e.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){var t,e;return this.renderer.xr.isPresenting?(e=(t=this.renderer)==null?void 0:t.xr)==null?void 0:e.getCamera():void 0}get arOverlayElement(){const t=this.domElement;return typeof t.getAROverlayContainer=="function"?t.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const t=this.mainCameraComponent;return t.threeCamera||t.buildCamera(),t.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new d.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(t){this._mainCamera=t}get rendererData(){return this.sceneLighting}get isCreated(){return this._isCreated}createNewRenderer(t){var e,i,n;if((e=this.renderer)==null||e.dispose(),t={...ve.DefaultWebGLRendererParameters,...t},!t.canvas){const s=(n=(i=this.domElement)==null?void 0:i.shadowRoot)==null?void 0:n.querySelector("canvas");s&&(t.canvas=s,Ge&&console.log("Using canvas from shadow root",s))}return Ge&&console.log("Using Renderer Parameters:",t,this.domElement),this.renderer=new d.WebGLRenderer(t),this.renderer.debug.checkShaderErrors=B()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=d.NoToneMapping,this.renderer.setClearColor(new d.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=d.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=d.SRGBColorSpace,this.renderer.nodes={library:new d.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}internalOnUpdateVisible(){var t,e;(t=this._intersectionObserver)==null||t.disconnect(),(e=this._intersectionObserver)==null||e.observe(this.domElement)}requestSizeUpdate(){this._needsUpdateSize=!0}get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(t){t!==this._devicePixelRatio&&(this._devicePixelRatio=t,this._needsUpdateSize=!0)}updateSize(t=!1){var e,i,n;if(t||!this.isManagedExternally&&((e=this.renderer.xr)==null?void 0:e.isPresenting)===!1){this._needsUpdateSize=!1;const s=this.resolutionScaleFactor;let a=this.domWidth*s,l=this.domHeight*s;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),a=Math.min(this.maxRenderResolution.x,a),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),l=Math.min(this.maxRenderResolution.y,l));const c=this.mainCamera;this.updateAspect(c),this.renderer.setSize(a,l,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const h=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?window.devicePixelRatio:void 0;h!==void 0&&this.renderer.setPixelRatio(h),this.composer&&((i=this.composer.setSize)==null||i.call(this.composer,a,l),h!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&((n=this.composer.setPixelRatio)==null||n.call(this.composer,window.devicePixelRatio)))}}updateAspect(t,e,i){if(!t)return;e===void 0&&(e=this.domWidth),i===void 0&&(i=this.domHeight);const n=e/i;if(t.isPerspectiveCamera){const s=t,a=s.aspect;s.aspect=n,a!==s.aspect&&t.updateProjectionMatrix()}else if(t.isOrthographicCamera){const s=t,a=s.top-s.bottom,c=a*n/2,h=a/2;(s.left!=-c||s.top!=h)&&(s.left=-c,s.right=c,s.top=h,s.bottom=-h,t.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}async onCreate(t){return this.create(t)}async create(t){try{this._isCreating=!0,t!==this._originalCreationArgs&&(this._originalCreationArgs=$c(t)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const e=await this.internalOnCreate(t);return this._isCreated=e,e}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onError(t){this.domElement.dispatchEvent(new CustomEvent("error",{detail:t}))}clear(){var t,e,i,n;re.dispatchCallback(de.ContextClearing,this),Mn(this,de.ContextClearing),ki(this.scene,!0,!0),this.scene=new d.Scene,(t=this.addressables)==null||t.dispose(),(e=this.lightmaps)==null||e.clear(),(n=(i=this.physics)==null?void 0:i.engine)==null||n.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),re.dispatchCallback(de.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){var t,e;ve.Current=this,re.dispatchCallback(de.ContextDestroying,this),Mn(this,de.ContextDestroying),this.clear(),(t=this.renderer)==null||t.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Ge&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const i of this._disposeCallbacks)try{i()}catch(n){console.error("Error in on dispose callback:",n,i)}(e=this.domElement)!=null&&e.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,re.dispatchCallback(de.ContextDestroyed,this),Mn(this,de.ContextDestroyed),re.unregister(this),ve.Current===this&&(ve.Current=null)}registerCoroutineUpdate(t,e,i){return typeof(e==null?void 0:e.next)!="function"?(console.error("Registered invalid coroutine function from "+t.name+`
759
- Coroutine functions must be generators: "*myCoroutine() {...}"
760
- Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),e):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:t,main:e}),e)}unregisterCoroutineUpdate(t,e){if(!this.coroutines[e])return;const i=this.coroutines[e].findIndex(n=>n.main===t);i>=0&&this.coroutines[e].splice(i,1)}stopAllCoroutinesFrom(t){for(const e in this.coroutines){const i=this.coroutines[e];for(let n=i.length-1;n>=0;n--)i[n].comp===t&&i.splice(n,1)}}setCurrentCamera(t){var n;if(!t)return;if(t.threeCamera||t.buildCamera(),!t.threeCamera){console.warn("Camera component is missing camera",t);return}const e=this._cameraStack.indexOf(t);e>=0&&this._cameraStack.splice(e,1),this._cameraStack.push(t),this.mainCameraComponent=t;const i=t.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),(n=this.mainCameraComponent)==null||n.applyClearFlagsIfIsActiveCamera()}removeCamera(t){if(!t)return;const e=this._cameraStack.indexOf(t);if(e>=0&&this._cameraStack.splice(e,1),this.mainCameraComponent===t&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}addBeforeRenderListener(t,e){if(!this._onBeforeRenderListeners.has(t.uuid)){const i=[];this._onBeforeRenderListeners.set(t.uuid,i),t.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(t.uuid).push(e)}removeBeforeRenderListener(t,e){if(this._onBeforeRenderListeners.has(t.uuid)){const i=this._onBeforeRenderListeners.get(t.uuid),n=i.indexOf(e);n>=0&&i.splice(n,1)}}addAfterRenderListener(t,e){var i;if(!this._onAfterRenderListeners.has(t.uuid)){const n=[];this._onAfterRenderListeners.set(t.uuid,n),t.onAfterRender=this._createRenderCallbackWrapper(n)}(i=this._onAfterRenderListeners.get(t.uuid))==null||i.push(e)}removeAfterRenderListener(t,e){if(this._onAfterRenderListeners.has(t.uuid)){const i=this._onAfterRenderListeners.get(t.uuid),n=i.indexOf(e);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(t){return(e,i,n,s,a,l)=>{for(let c=0;c<t.length;c++){const h=t[c];h(e,i,n,s,a,l)}}}get isRendering(){return this._isRendering}setRequireDepth(t){this._requireDepthTexture=t}setRequireColor(t){this._requireColorTexture=t}get depthTexture(){var t;return((t=this._renderTarget)==null?void 0:t.depthTexture)||null}get opaqueColorTexture(){var t;return((t=this._renderTarget)==null?void 0:t.texture)||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;const t=getComputedStyle(this.domElement);return t.visibility!=="hidden"&&t.display!=="none"&&t.opacity!=="0"}async internalOnCreate(t){var h,u,f,m,g,y,_,v;const e=++this._createId;Ge&&console.log("Creating context",this.name,t);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Ge&&console.log("Waiting for dependencies to be ready"),await i.catch(b=>{if(Ge||B()){if(qc("Needle Engine dependencies failed to load. Please check the console for more details"),b instanceof ReferenceError){let w="YourComponentName";const S=b.message.indexOf("'");if(S>0){const k=b.message.indexOf("'",S+1);if(k>0){const O=b.message.substring(S+1,k);O.length>3&&(w=O)}}console.error(`Needle Engine dependencies failed to load:
761
-
762
- # Make sure you don't have circular imports in your scripts!
763
-
764
- Possible solutions:
765
- → Replace @serializable(${w}) in your script with @serializable(Behaviour)
766
- → If you only need type information try importing the type only, e.g: import { type ${w} }
767
-
768
- ---`,b);return}console.error("Needle Engine dependencies failed to load",b)}}).then(()=>{Ge&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),(h=this.renderer)==null||h.setAnimationLoop(null),await mn(1),ve.Current=this,await re.dispatchCallback(de.ContextCreationStart,this);let a=!0,l;try{ve.Current=this,t?l=await this.internalLoadInitialContent(e,t):l=[]}catch(b){console.error(b),a=!1}if(!a)return this.onError("Failed to load initial content"),!1;if(e!==this._createId||(u=t==null?void 0:t.abortSignal)!=null&&u.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ge&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),ve.Current=this,ve.Current=this;for(let b=0;b<this.new_scripts.length;b++){const w=this.new_scripts[b];if(w.gameObject!==void 0&&w.gameObject!==null){w.gameObject.userData===void 0&&(w.gameObject.userData={}),w.gameObject.userData.components===void 0&&(w.gameObject.userData.components=[]);const S=w.gameObject.userData.components;S.includes(w)||S.push(w)}}if(this.post_setup_callbacks)for(let b=0;b<this.post_setup_callbacks.length;b++)ve.Current=this,await this.post_setup_callbacks[b](this);if(!this._mainCamera){ve.Current=this;let b=null;xr(this.scene,w=>{const S=w;if(S!=null&&S.isCamera){if(tc(S.gameObject),!S.activeAndEnabled)return;if(S.tag==="MainCamera")return b=S,!0;b=S}}),b?this.setCurrentCamera(b):!re.dispatchCallback(de.MissingCamera,this,{files:l})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),ve.Current=this,$d(this),this.physics.engine&&((f=this.physics.engine)==null||f.step(0),(m=this.physics.engine)==null||m.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",(g=this.domElement.shadowRoot)==null||g.appendChild(this._stats.dom)),Ge&&Ud(this.scene,!0),this.targetFrameRate===void 0?(Ge&&console.warn("No target framerate set, using default",ve.DefaultTargetFrameRate),this.targetFrameRate=ve._defaultTargetFramerate):Ge&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const c=re.dispatchCallback(de.ContextCreated,this,{files:l});return c&&("internalSetLoadingMessage"in this.domElement&&typeof this.domElement.internalSetLoadingMessage=="function"&&((y=this.domElement)==null||y.internalSetLoadingMessage("finish loading")),await c),(_=t==null?void 0:t.abortSignal)!=null&&_.aborted?!1:(Mn(this,de.ContextCreated),Ge&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!((v=t==null?void 0:t.abortSignal)!=null&&v.aborted)&&this.restartRenderLoop(),!0)}async internalLoadInitialContent(t,e){var c,h,u,f;const i=new Array;if(e.files.length===0)return i;const n=[...e.files],s={name:"",progress:null,index:0,count:n.length},a=gn(),l=0;for(let m=0;m<n.length;m++){if((c=e.abortSignal)!=null&&c.aborted){Ge&&console.log("Aborting loading because of abort signal");break}if(t!==this._createId){Ge&&console.log("Aborting loading because create id changed",t,this._createId);break}const g=n[m];(h=e==null?void 0:e.onLoadingStart)==null||h.call(this,m,g),Ge&&console.log("Context Load "+g);const y=await a.loadSync(this,g,g,l,_=>{var v,b;(v=e.abortSignal)!=null&&v.aborted||(s.name=g,s.progress=_,s.index=m,s.count=n.length,(b=e.onLoadingProgress)==null||b.call(this,s))});(u=e==null?void 0:e.onLoadingFinished)==null||u.call(this,m,g,y??null),y?i.push({src:g,file:y}):console.warn("Could not load file: "+g)}if(t!==this._createId||(f=e.abortSignal)!=null&&f.aborted){Ge&&console.log("Aborting loading because create id changed or abort signal was set",t,this._createId);for(const m of i)if(m&&m.file)for(const g of m.file.scenes)ki(g,!0,!0)}else{let m=!1;for(const g of i)g&&g.file&&(g.file.scene?(m=!0,this.scene.add(g.file.scene)):console.warn("No scene found in loaded file"));if(!m){for(const g of i)if(g&&g.file&&"parser"in g.file){let y=0;if(!Array.isArray(g.file.parser.json.materials))continue;for(let _=0;_<g.file.parser.json.materials.length;_++){const v=await g.file.parser.getDependency("material",_),b=new d.Object3D;b.position.x=_*1.1,b.position.y=y,this.scene.add(b),Ro.createPrimitive("ShaderBall",{parent:b,material:v})}y+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((t,e)=>{this.isManagedExternally||this.update(t,e)}),!0):(console.error("Can not start render loop without renderer"),!1)}update(t,e){if(e===void 0&&(e=null),B()||Ge||UC())try{this.internalStep(t,e),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(B()||Ge)&&(i instanceof Error||i instanceof TypeError)&&Te("Caught unhandled exception during render-loop - see console for details.",Pi.Error),console.error("Frame #"+this.time.frame+`
769
- `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(t,e)}updatePhysics(t){this.internalUpdatePhysics(t)}internalStep(t,e){this.internalOnBeforeRender(t,e)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(t,e){var n;this.renderer.info.autoReset=!!e,this.renderer.info.autoReset===!1&&this.renderer.info.reset();const i=e!==null&&this._xrFrame===null;if(this._xrFrame=e,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:e}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=t),this._accumulatedTime+=(t-this._lastTimestamp)/1e3,this._lastTimestamp=t;let s=this.targetFrameRate;if(typeof s=="object"&&(s=s.value),this._accumulatedTime<1/(s+1))return!1;this._accumulatedTime=0}if((n=this._stats)==null||n.begin(),ve.Current=this,this.onHandlePaused())return!1;for(ve.Current=this,this.time.update(),B1&&console.log("FPS",this.time.smoothedFps.toFixed(0)),$d(this),bd(this.scene),Y0(this),Mn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const s=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(s)}if(this.pre_update_oneshot_callbacks){for(const s in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[s]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const s in this.pre_update_callbacks)this.pre_update_callbacks[s]();this._currentFrameEvent=0;for(let s=0;s<this.scripts_earlyUpdate.length;s++){const a=this.scripts_earlyUpdate[s];a.activeAndEnabled&&a.earlyUpdate!==void 0&&(ve.Current=this,a.earlyUpdate())}if(this.executeCoroutines(0),Mn(this,0),this.onHandlePaused())return!1;this._currentFrameEvent=1;for(let s=0;s<this.scripts_update.length;s++){const a=this.scripts_update[s];a.activeAndEnabled&&a.update!==void 0&&(ve.Current=this,a.update())}if(this.executeCoroutines(1),Mn(this,1),this.onHandlePaused())return!1;this._currentFrameEvent=2;for(let s=0;s<this.scripts_lateUpdate.length;s++){const a=this.scripts_lateUpdate[s];a.activeAndEnabled&&a.lateUpdate!==void 0&&(ve.Current=this,a.lateUpdate())}if(this.executeCoroutines(2),Mn(this,2),this.onHandlePaused()||(this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.onHandlePaused()))return!1;if(this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let s=0;s<this.scripts_onBeforeRender.length;s++){const a=this.scripts_onBeforeRender[s];a.activeAndEnabled&&a.onBeforeRender!==void 0&&(ve.Current=this,a.onBeforeRender(e))}if(this.executeCoroutines(3),Mn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const s in this.pre_render_callbacks)this.pre_render_callbacks[s](e)}return!0}internalUpdatePhysics(t){if(!this.physics.engine)return!1;const e=t,i=this.time.deltaTime/e;for(let n=0;n<e;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(VC(this),this._currentFrameEvent=-1,G.nodeFrame.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let t=0;t<this.scripts_onAfterRender.length;t++){const e=this.scripts_onAfterRender[t];e.activeAndEnabled&&e.onAfterRender!==void 0&&(ve.Current=this,e.onAfterRender())}if(this.executeCoroutines(4),Mn(this,4),this.post_render_callbacks)for(const t in this.post_render_callbacks)this.post_render_callbacks[t]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats&&(this._stats.end(),this.time.frameCount%150===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
770
- Render:`,{...this.renderer.info.render},`
771
- Memory:`,{...this.renderer.info.memory},`
772
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this.context.registerCoroutineUpdate(this,t,e)}stopCoroutine(t,e=we.Update){this.context.unregisterCoroutineUpdate(t,e)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}__internalNewInstanceCreated(t){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(t),this}_internalInit(t){if(typeof t=="object")for(const e of Object.keys(t)){const i=t[e];typeof i!="function"&&(this[e]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(t){return this.__destroyed?(B()&&console.warn("[Needle Engine Dev] Trying to enable destroyed 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worldPosition(t){tt(this.gameObject,t)}setWorldPosition(t,e,i){br(this.gameObject,t,e,i)}get worldQuaternion(){return _e(this.gameObject)}set worldQuaternion(t){Hi(this.gameObject,t)}setWorldQuaternion(t,e,i,n){jm(this.gameObject,t,e,i,n)}get worldEuler(){return Bm(this.gameObject)}set worldEuler(t){Um(this.gameObject,t)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(t){this.setWorldRotation(t.x,t.y,t.z,!0)}setWorldRotation(t,e,i,n=!0){Gc(this.gameObject,t,e,i,n)}get forward(){return no._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}get right(){return no._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}get up(){return no._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}addEventListener(t,e){this._eventListeners[t]=this._eventListeners[t]||[],this._eventListeners[t].push(e)}removeEventListener(t,e){if(!this._eventListeners[t])return;const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}dispatchEvent(t){if(!t||!this._eventListeners[t.type])return!1;const e=this._eventListeners[t.type];for(let i=0;i<e.length;i++)e[i](t);return!1}};r(no,"_forward",new d.Vector3),r(no,"_right",new d.Vector3),r(no,"_up",new d.Vector3);let I=no;const K1=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:I,Component:I,GameObject:C},Symbol.toStringTag,{value:"Module"}));var Z1=Object.defineProperty,$v=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Z1(t,e,n),n};class nh extends I{constructor(){super(...arguments);r(this,"from");r(this,"to");r(this,"width",0);r(this,"centered",!0);r(this,"_centerPos")}awake(){this._centerPos=new d.Vector3}update(){if(!this.from||!this.to)return;const e=K(this.from).clone(),i=K(this.to).clone(),n=e.distanceTo(i);this._centerPos.copy(e),this._centerPos.add(i),this._centerPos.multiplyScalar(.5),tt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(K(this.to).clone()),this.gameObject.scale.set(this.width,this.width,n)}}$v([p(C)],nh.prototype,"from");$v([p(C)],nh.prototype,"to");var J1=Object.defineProperty,eP=Object.getOwnPropertyDescriptor,Tr=(o,t,e,i)=>{for(var n=i>1?void 0:i?eP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&J1(t,e,n),n};const Hs=x("debuganimation");let Wv=class{constructor(){r(this,"x");r(this,"y")}};class kt extends I{constructor(){super(...arguments);r(this,"playAutomatically",!0);r(this,"randomStartTime",!0);r(this,"minMaxSpeed");r(this,"minMaxOffsetNormalized");r(this,"loop",!0);r(this,"clampWhenFinished",!1);r(this,"_tempAnimationClipBeforeGameObjectExisted",null);r(this,"_tempAnimationsArray");r(this,"mixer");r(this,"_actions");r(this,"_handles")}get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.push(e)}get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const i of this.actions)i.time=e}get clip(){var e;return(e=this.animations)!=null&&e.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Hs&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject.animations||this._tempAnimationsArray||[]}get actions(){return this._actions}set actions(e){this._actions=e}awake(){this.mixer=void 0,Hs&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){var e;if(this.playAutomatically&&((e=this.animations)==null?void 0:e.length)>0){const i=Math.floor(Math.random()*this.animations.length),n=this.animations[i];this.play(i,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*n.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){var i;return((i=this.actions)==null?void 0:i.find(n=>n.getClip().name===e))||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const i of this.actions)e!=null&&e.fadeDuration?i.fadeOut(e.fadeDuration):i.stop()}stop(e,i){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Hs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(s=>s.name===e));if(!e){console.error("Could not find clip",e);return}const n=this.actions.find(s=>s.getClip()===e);if(!n){console.error("Could not find action",e);return}i!=null&&i.fadeDuration?n.fadeOut(i.fadeDuration):n.stop()}pause(e,i=!1){if(e===void 0){for(const s of this.actions)s.paused=!i;return}else if(typeof e=="number"){if(e>=this.animations.length){Hs&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(s=>s.name===e));if(!e){console.error("Could not find clip",e);return}const n=this.actions.find(s=>s.getClip()===e);if(!n){console.error("Could not find action",e);return}n.paused=!i}resume(){for(const e of this.actions)e.paused=!1}play(e=0,i){if(Hs&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Hs&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let n=e;if(typeof e=="number"){if(e>=this.animations.length){Hs&&console.log("No animation at index",e);return}n=this.animations[e]}else typeof e=="string"&&(n=this.animations.find(a=>a.name===e));if(!n){console.error("Could not find clip",e);return}i||(i={});for(const a of this.actions)if(a.getClip()===n)return this.internalOnPlay(a,i);if(!n.tracks){console.warn("Clip is no AnimationClip",n);return}const s=this.mixer.clipAction(n);return this.actions.push(s),this.internalOnPlay(s,i)}internalOnPlay(e,i){var n=this.actions.find(l=>l===e);if(n===e&&n.isRunning()&&n.time<n.getClip().duration){const l=this.tryFindHandle(e);if(n.paused&&(n.paused=!1),l)return l.waitForFinish()}if(i.loop===void 0&&(i.loop=this.loop),i.clampWhenFinished===void 0&&(i.clampWhenFinished=this.clampWhenFinished),i.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(i.minMaxOffsetNormalized=this.minMaxOffsetNormalized),i.minMaxSpeed===void 0&&(i.minMaxSpeed=this.minMaxSpeed),(i==null?void 0:i.exclusive)??!0)for(const l of this.actions)l!=n&&(i.fadeDuration?l.fadeOut(i.fadeDuration):l.stop());if(i!=null&&i.fadeDuration&&e.fadeIn(i.fadeDuration),e.enabled=!0,(i==null?void 0:i.startTime)!=null)e.time=i.startTime;else if(i!=null&&i.minMaxOffsetNormalized&&i.minMaxOffsetNormalized.x!=0&&i.minMaxOffsetNormalized.y!=0){const l=e.getClip();e.time=z.lerp(i.minMaxOffsetNormalized.x,i.minMaxOffsetNormalized.y,Math.random())*l.duration}else e.time>=e.getClip().duration&&(e.time=0);i!=null&&i.minMaxSpeed?e.timeScale=z.lerp(i.minMaxSpeed.x,i.minMaxSpeed.y,Math.random()):e.timeScale=(i==null?void 0:i.speed)??1,(i==null?void 0:i.loop)!=null?e.loop=i.loop?d.LoopRepeat:d.LoopOnce:e.loop=d.LoopOnce,i!=null&&i.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Hs&&console.log("PLAY",e.getClip().name,e);const a=new tP(e,this.mixer,i,l=>{this._handles.splice(this._handles.indexOf(a),1)});return this._handles.push(a),a.waitForFinish()}tryFindHandle(e){for(const i of this._handles)if(i.action===e)return i}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new d.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}Tr([p()],kt.prototype,"playAutomatically",2);Tr([p()],kt.prototype,"randomStartTime",2);Tr([p(Wv)],kt.prototype,"minMaxSpeed",2);Tr([p(Wv)],kt.prototype,"minMaxOffsetNormalized",2);Tr([p()],kt.prototype,"loop",2);Tr([p()],kt.prototype,"clampWhenFinished",2);Tr([p(d.AnimationClip)],kt.prototype,"clips",1);class tP{constructor(t,e,i,n){r(this,"mixer");r(this,"action");r(this,"promise",null);r(this,"_options");r(this,"_resolveCallback",null);r(this,"_resolvedOrRejectedCallback");r(this,"onFinished",t=>{t.action===this.action&&this.onResolve()});this.action=t,this.mixer=e,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(t=>{this._resolveCallback=t}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){var t,e;this.dispose(),(t=this._resolvedOrRejectedCallback)==null||t.call(this,this),(e=this._resolveCallback)==null||e.call(this,this.action)}dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const Pd=Symbol("objectIsAnimatedData");function G_(o,t,e){if(!o)return;if(o[Pd]===void 0){if(!e)return;o[Pd]=new Set}const i=o[Pd];e?i.add(t):i.has(t)&&i.delete(t)}function iP(o){if(!o)return!1;const t=o[Pd];return t!==void 0&&t.size>0}class nP{constructor(){r(this,"_context")}get context(){return this._context??Q.Current}get isStateMachineBehaviour(){return!0}}class Hl{constructor(t,e,i,n){r(this,"name");r(this,"nameHash");r(this,"normalizedTime");r(this,"length");r(this,"speed");r(this,"action");r(this,"hasTransitions");var s;this.name=t.name,this.nameHash=t.hash,this.normalizedTime=e,this.length=i,this.speed=n,this.action=t.motion.action||null,this.hasTransitions=((s=t.transitions)==null?void 0:s.length)>0||!1}}function Hv(o,t){return{name:"Empty",isLooping:!1,guid:(t==null?void 0:t.generateUUID())??d.MathUtils.generateUUID(),index:-1,clip:new d.AnimationClip(o,0,[])}}var eo=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(eo||{}),pg=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(pg||{});const Ke=x("debuganimatorcontroller"),Zh=x("debugrootmotion");class Wi{constructor(t){r(this,"_speed",1);r(this,"normalizedStartOffset",0);r(this,"animator");r(this,"model");r(this,"_mixer");r(this,"_activeState");r(this,"_activeStates",[]);r(this,"_heldActions",[]);r(this,"rootMotionHandler");this.model=t,Ke&&console.log(this)}static createFromClips(t,e={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let a=0;a<t.length;a++){const l=t[a],c=[];if(e.autoTransition!==!1){const u=e.transitionDuration??0,f=u/l.duration;let m=a;(e.autoTransition===void 0||e.autoTransition===!0)&&(m=(a+1)%t.length),c.push({exitTime:1-f,offset:0,duration:u,hasExitTime:!0,destinationState:m,conditions:[]})}const h={name:l.name,hash:a,motion:{name:l.name,clip:l,isLooping:(e==null?void 0:e.looping)??!1},transitions:c,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new gt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Wi(n)}play(t,e=-1,i=Number.NEGATIVE_INFINITY,n=0){if(e<0)e=0;else if(e>=this.model.layers.length){console.warn("invalid layer");return}const a=this.model.layers[e].stateMachine;for(const l of a.states)if(l.name===t||l.hash===t){Ke&&console.log("transition to ",l),this.transitionTo(l,n,i);return}console.warn("Could not find "+t+" to play")}reset(){this.setStartTransition()}setBool(t,e){var n,s;const i=typeof t=="string"?"name":"hash";return(s=(n=this.model)==null?void 0:n.parameters)==null?void 0:s.filter(a=>a[i]===t).forEach(a=>a.value=e)}getBool(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??!1}setFloat(t,e){var s,a;const i=typeof t=="string"?"name":"hash",n=(a=(s=this.model)==null?void 0:s.parameters)==null?void 0:a.filter(l=>l[i]===t);return n.forEach(l=>l.value=e),(n==null?void 0:n.length)>0}getFloat(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??0}setInteger(t,e){var n,s;const i=typeof t=="string"?"name":"hash";return(s=(n=this.model)==null?void 0:n.parameters)==null?void 0:s.filter(a=>a[i]===t).forEach(a=>a.value=e)}getInteger(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??0}setTrigger(t){var i,n;Ke&&console.log("SET TRIGGER",t);const e=typeof t=="string"?"name":"hash";return(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.filter(s=>s[e]===t).forEach(s=>s.value=!0)}resetTrigger(t){var i,n;const e=typeof t=="string"?"name":"hash";return(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.filter(s=>s[e]===t).forEach(s=>s.value=!1)}getTrigger(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??!1}isInTransition(){return this._activeStates.length>1}setSpeed(t){this._speed=t}FindState(t){return this.findState(t)}findState(t){if(!t)return null;if(Array.isArray(this.model.layers)){for(const e of this.model.layers)for(const i of e.stateMachine.states)if(i.name===t||i.hash==t)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const t=this._activeState.motion.action;if(!t)return null;const e=this._activeState.motion.clip.duration,i=e<=0?0:Math.abs(t.time/e);return new Hl(this._activeState,i,e,this._speed)}get currentAction(){if(!this._activeState)return null;const t=this._activeState.motion.action;return t||null}get context(){var t;return(t=this.animator)==null?void 0:t.context}get mixer(){return this._mixer}dispose(){var t;if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}(t=this.context)==null||t.animations.unregisterAnimationMixer(this._mixer)}bind(t){var e,i;t?this.animator!==t&&(this._mixer&&(this._mixer.stopAllAction(),(e=this.context)==null||e.animations.unregisterAnimationMixer(this._mixer)),this.animator=t,this._mixer=new d.AnimationMixer(this.animator.gameObject),(i=this.context)==null||i.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;Ke&&console.warn("AnimatorController clone()",this.model);const t=$c(this.model,(i,n,s)=>s==null?!0:!(s.type==="Object3D"||s.isObject3D===!0||p0(s)||s.tracks!==void 0||s instanceof Wi));return console.assert(t!==this.model),new Wi(t)}update(t){var i,n;if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(t);const e=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&((i=this.rootMotionHandler)==null||i.onBeforeUpdate(t)),this._mixer.update(e),this.animator.applyRootMotion&&((n=this.rootMotionHandler)==null||n.onAfterUpdate(t))}get activeState(){return this._activeState}updateActiveStates(t){for(let e=0;e<this._activeStates.length;e++){const i=this._activeStates[e],n=i.motion;if(!n.action)this._activeStates.splice(e,1),e--;else{const s=n.action;s.weight=t,s.getEffectiveWeight()<=0&&!s.isRunning()&&(Ke&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(e,1),e--)}}}setStartTransition(){var t;this.model.layers.length>1&&(Ke||B())&&console.warn("Multiple layers are not supported yet "+((t=this.animator)==null?void 0:t.name));for(const e of this.model.layers){const i=e.stateMachine;i.defaultState===void 0&&(Ke&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),i.defaultState=0);const n=i.states[i.defaultState];this.transitionTo(n,0,this.normalizedStartOffset);break}}evaluateTransitions(){var s;let t=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;t=!0}const e=this._activeState,i=e.motion.action;for(const a of e.transitions){if(!a.hasExitTime&&a.conditions.length<=0)continue;let l=!0;for(const c of a.conditions)if(!this.evaluateCondition(c)){l=!1;break}if(l)if(i){const c=e.motion.clip.duration,h=c<=0?1:Math.abs(i.time/c);let u=a.exitTime;i.timeScale<0&&(u=1-u);let f=!1;if(a.hasExitTime?i.timeScale>0?f=h>=a.exitTime:i.timeScale<0&&(f=1-h>=a.exitTime):f=!0,f){for(const m of a.conditions){const g=this.model.parameters.find(y=>y.name===m.parameter);(g==null?void 0:g.type)===pg.Trigger&&g.value&&(g.value=!1)}if(i.clampWhenFinished=!0,Ke){const m=this.getState(a.destinationState,0);console.log(`Transition to ${a.destinationState} / ${m==null?void 0:m.name}`,a,`
844
- Timescale: `+i.timeScale,`
845
- Normalized time: `+h.toFixed(3),`
846
- Exit Time: `+u,a.hasExitTime)}this.transitionTo(a.destinationState,a.duration,a.offset);return}}else{this.transitionTo(a.destinationState,a.duration,a.offset);return}}i&&this.setTimescale(i,e);let n=!1;if(e.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&e&&!t&&i&&this.animator&&e.behaviours){const a=i==null?void 0:i.getClip().duration,l=i.time/a,c=new Hl(this._activeState,l,a,this._speed);for(const h of e.behaviours)h.instance&&((s=h.instance.onStateUpdate)==null||s.call(h.instance,this.animator,c,0))}}setTimescale(t,e){let i=e.speed??1;e.speedParameter&&(i*=this.getFloat(e.speedParameter)),i!==void 0&&(t.timeScale=i*this._speed)}getState(t,e){return typeof t=="number"&&(t==-1&&(t=this.model.layers[e].stateMachine.defaultState,t===void 0&&(Ke&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+e),t=0)),t=this.model.layers[e].stateMachine.states[t]),t}releaseHeldActions(t){for(const e of this._heldActions)e.fadeOut(t);this._heldActions.length=0}transitionTo(t,e,i){var u,f,m,g,y,_,v,b;if(!this.animator)return;const n=0;if(t=this.getState(t,n),!(t!=null&&t.motion)||!t.motion.clip||!(t.motion.clip instanceof d.AnimationClip))return;const s=this._activeState===t;if(s){const w=t.motion;if(!w.action_loopback&&w.clip){const S=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(w.clip,this.animator.gameObject),S&&S.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),w.action_loopback=this.createAction(w.clip)}}if((u=this._activeState)!=null&&u.behaviours&&this._activeState.motion.action){const w=(f=this._activeState)==null?void 0:f.motion.clip.duration,S=this._activeState.motion.action.time/w,k=new Hl(this._activeState,S,w,this._speed);for(const O of this._activeState.behaviours)(g=(m=O.instance)==null?void 0:m.onStateExit)==null||g.call(O.instance,this.animator,k,n)}const a=(y=this._activeState)==null?void 0:y.motion.action;s&&(t.motion.action=t.motion.action_loopback,t.motion.action_loopback=a);const l=this._activeState;this._activeState=t;const c=(_=t.motion)==null?void 0:_.action,h=t.motion.clip;if((h==null?void 0:h.duration)<=0&&h.tracks.length<=0?a&&this._heldActions.push(a):a&&(a.fadeOut(e),this.releaseHeldActions(e)),c){if(i=Math.max(0,Math.min(1,i)),t.cycleOffsetParameter){let S=this.getFloat(t.cycleOffsetParameter);typeof S=="number"?(S<0&&(S+=1),i+=S,i%=1):Ke&&console.warn("AnimatorController cycle offset parameter is not a number",t.cycleOffsetParameter)}else typeof t.cycleOffset=="number"&&(i+=t.cycleOffset,i%=1);c.isRunning()&&c.stop(),c.reset(),c.enabled=!0,this.setTimescale(c,t);const w=t.motion.clip.duration;if(c.time=s?0:i*w,c.timeScale<0&&(c.time=w-c.time),c.clampWhenFinished=!0,c.setLoop(d.LoopOnce,0),e>0?c.fadeIn(e):c.weight=1,c.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(c),this._activeStates.includes(t)||this._activeStates.push(t),this._activeState.behaviours){const S=new Hl(t,i,w,this._speed);for(const k of this._activeState.behaviours)(b=(v=k.instance)==null?void 0:v.onStateEnter)==null||b.call(k.instance,this.animator,S,n)}}else Ke&&(t.__warned_no_motion||(t.__warned_no_motion=!0,console.warn("No action",t.motion,this)));Ke&&console.log("TRANSITION FROM "+(l==null?void 0:l.name)+" TO "+t.name,e,a,c,c==null?void 0:c.getEffectiveTimeScale(),c==null?void 0:c.getEffectiveWeight(),c==null?void 0:c.isRunning(),c==null?void 0:c.isScheduled(),c==null?void 0:c.paused)}createAction(t){var i,n;if(this._mixer.existingAction(t)&&this._mixer.uncacheAction(t,(i=this.animator)==null?void 0:i.gameObject),(n=this.animator)!=null&&n.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new sP(this));const s=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,s,t)}else return this._mixer.clipAction(t)}evaluateCondition(t){const e=this.model.parameters.find(i=>i.name===t.parameter);if(!e)return!1;switch(t.mode){case eo.If:return e.value===!0;case eo.IfNot:return e.value===!1;case eo.Greater:return e.value>t.threshold;case eo.Less:return e.value<t.threshold;case eo.Equals:return e.value===t.threshold;case eo.NotEqual:return e.value!==t.threshold}return!1}createActions(t){var e,i,n,s;Ke&&console.log("AnimatorController createActions",this.model);for(const a of this.model.layers){const l=a.stateMachine;for(let c=0;c<l.states.length;c++){const h=l.states[c];h.transitions||(h.transitions=[]);for(const u of h.transitions)u.conditions||(u.conditions=[]);if(h.motion||(Ke&&console.warn("No motion",h),h.motion=Hv(h.name)),this.animator&&h.motion.clips){const u=(e=h.motion.clips)==null?void 0:e.find(f=>{var m,g;return f.node.name===((g=(m=this.animator)==null?void 0:m.gameObject)==null?void 0:g.name)});u?h.motion.clip=u.clip:(Ke||B())&&console.warn('Could not find clip for animator "'+((n=(i=this.animator)==null?void 0:i.gameObject)==null?void 0:n.name)+'"',h.motion.clips.map(f=>f.node.name))}if(!h.motion.clip){Ke&&console.warn("No clip assigned to state",h);const u=new d.AnimationClip(void 0,void 0,[]);h.motion.clip=u}if((s=h.motion)!=null&&s.clip){const u=h.motion.clip;if(u instanceof d.AnimationClip){const f=this.createAction(u);h.motion.action=f}else(Ke||B())&&console.warn("No valid animationclip assigned",h)}if(h.behaviours&&Array.isArray(h.behaviours))for(const u of h.behaviours){if(!(u!=null&&u.typeName))continue;const f=M.get(u.typeName);if(f){const m=new f;m.isStateMachineBehaviour&&(m._context=this.context??void 0,Ua(m,u.properties),u.instance=m),Ke&&console.log("Created animator controller behaviour",h.name,u.typeName,u.properties,m)}else(Ke||B())&&console.warn("Could not find AnimatorBehaviour type: "+u.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const t of this.model.layers){const e=t.stateMachine;for(let i=0;i<e.states.length;i++){const n=e.states[i];n!=null&&n.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}}class q_{constructor(t,e){r(this,"track");r(this,"createdInterpolant");r(this,"originalEvaluate");r(this,"customEvaluate");this.track=t;const i=t,n=i.createInterpolant.bind(t);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const a=this.originalEvaluate(s);return e(s,a)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}const xe=class xe{constructor(t,e,i,n,s){r(this,"_action");r(this,"root");r(this,"clip");r(this,"positionWrapper",null);r(this,"rotationWrapper",null);r(this,"context");r(this,"positionChange",new d.Vector3);r(this,"rotationChange",new d.Quaternion);r(this,"_prevTime",0);if(this.context=t,this.root=e,this.clip=i,xe.firstKeyframeRotation[this.cacheId]||(xe.firstKeyframeRotation[this.cacheId]=new d.Quaternion),s){const a=s.values;xe.firstKeyframeRotation[this.cacheId].set(a[0],a[1],a[2],a[3])}xe.spaceRotation[this.cacheId]||(xe.spaceRotation[this.cacheId]=new d.Quaternion),xe.effectiveSpaceRotation[this.cacheId]||(xe.effectiveSpaceRotation[this.cacheId]=new d.Quaternion),xe.clipOffsetRotation[this.cacheId]=new d.Quaternion,s&&xe.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}set action(t){this._action=t}get action(){return this._action}get cacheId(){return this.root.uuid}onStart(t){if(t.getClip()!==this.clip)return;xe.lastObjRotation[this.cacheId]||(xe.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const e=xe.lastObjRotation[this.cacheId];if(xe.spaceRotation[this.cacheId].copy(e),Zh){const i=new d.Euler().setFromQuaternion(e);console.log("START",this.clip.name,z.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return xe.clipOffsetRotation[this.cacheId]}handlePosition(t,e){if(e){const i=this.root;Zh&&i.add(new d.AxesHelper),xe.lastObjPosition[this.cacheId]||(xe.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new d.Vector3,s=new d.Vector3;this.positionWrapper=new q_(e,(a,l)=>{const c=this.action.getEffectiveWeight();return Zh&&i.position.length()>8&&i.position.set(0,i.position.y,0),a>this._prevTime&&(n.set(l[0],l[1],l[2]),n.sub(s),n.multiplyScalar(c),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(l),this._prevTime=a,l[0]=0,l[1]=0,l[2]=0,l})}}handleRotation(t,e){if(e){if(Zh){const a=e.values,l=new d.Euler().setFromQuaternion(new d.Quaternion(a[0],a[1],a[2],a[3]));console.log(t.name,e.name,"FIRST ROTATION IN TRACK",z.toDegrees(l.y));const c=e.values.length-4,h=new d.Quaternion().set(a[c],a[c+1],a[c+2],a[c+3]),u=new d.Euler().setFromQuaternion(h);console.log(t.name,e.name,"LAST ROTATION IN TRACK",z.toDegrees(u.y))}let i=0;const n=new d.Quaternion,s=new d.Quaternion;this.rotationWrapper=new q_(e,(a,l)=>(a>i&&(s.set(l[0],l[1],l[2],l[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(l),i=a,l[0]=0,l[1]=0,l[2]=0,l[3]=1,l))}}onBeforeUpdate(t){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(t){return!this.action||(t*=this.action.getEffectiveWeight(),t<=0)?!1:(this.positionChange.multiplyScalar(t),this.rotationChange.slerp(xe.identityQuaternion,1-t),!0)}};r(xe,"lastObjPosition",{}),r(xe,"lastObjRotation",{}),r(xe,"firstKeyframeRotation",{}),r(xe,"spaceRotation",{}),r(xe,"effectiveSpaceRotation",{}),r(xe,"clipOffsetRotation",{}),r(xe,"identityQuaternion",new d.Quaternion);let cm=xe;class sP{constructor(t){r(this,"controller");r(this,"handler",[]);r(this,"root");r(this,"basePosition",new d.Vector3);r(this,"baseQuaternion",new d.Quaternion);r(this,"baseRotation",new d.Euler);r(this,"summedPosition",new d.Vector3);r(this,"summedRotation",new d.Quaternion);this.controller=t}createClip(t,e,i){this.root=e,e&&"name"in e&&e.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),a=new cm(this.controller.context,e,i,n,s);this.handler.push(a);const l=t.clipAction(i);return a.action=l,l}onStart(t){for(const e of this.handler)e.onStart(t)}onBeforeUpdate(t){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const e of this.handler)e.onBeforeUpdate(t)}onAfterUpdate(t){if(!(t<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const e of this.handler)e.onAfterUpdate(t)&&(this.summedPosition.add(e.positionChange),this.summedRotation.multiply(e.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(t,e){const i=t.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(e))return n;return null}}class oP extends Qi{onSerialize(t,e){}onDeserialize(t,e){if(e.type===Wi&&(t==null?void 0:t.__type)==="AnimatorController")return new Wi(t)}}new oP(Wi);var rP=Object.defineProperty,aP=Object.getOwnPropertyDescriptor,ju=(o,t,e,i)=>{for(var n=i>1?void 0:i?aP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&rP(t,e,n),n};const Bi=x("debuganimator");class bt extends I{constructor(){super(...arguments);r(this,"applyRootMotion",!1);r(this,"hasRootMotion",!1);r(this,"keepAnimatorControllerStateOnDisable",!1);r(this,"_parametersAreDirty",!1);r(this,"_isDirty",!1);r(this,"_speed",1);r(this,"_normalizedStartOffset",0);r(this,"_animatorController",null);r(this,"_initializeWithRuntimeAnimatorController")}get isAnimationComponent(){return!0}set runtimeAnimatorController(e){var i;this._animatorController&&this._animatorController.model===e||(e?e instanceof Wi?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",(i=e.model)==null?void 0:i.name),e.model||console.error("AnimatorController has no model"),e=new Wi(e.model)),this._animatorController=e,this._animatorController.bind(this)):(Bi&&console.log("Assign animator controller",e,this),this._animatorController=new Wi(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){var e;return(e=this.runtimeAnimatorController)==null?void 0:e.getCurrentStateInfo()}get currentAction(){var e;return((e=this.runtimeAnimatorController)==null?void 0:e.currentAction)||null}get parametersAreDirty(){return this._parametersAreDirty}get isDirty(){return this._isDirty}Play(e,i=-1,n=Number.NEGATIVE_INFINITY,s=0){this.play(e,i,n,s)}play(e,i=-1,n=Number.NEGATIVE_INFINITY,s=0){var a;(a=this.runtimeAnimatorController)==null||a.play(e,i,n,s),this._isDirty=!0}Reset(){this.reset()}reset(){var e;(e=this._animatorController)==null||e.reset(),this._isDirty=!0}SetBool(e,i){this.setBool(e,i)}setBool(e,i){var n,s;Bi&&console.log("setBool",e,i),((n=this.runtimeAnimatorController)==null?void 0:n.getBool(e))!==i&&(this._parametersAreDirty=!0),(s=this.runtimeAnimatorController)==null||s.setBool(e,i)}GetBool(e){return this.getBool(e)}getBool(e){var n;const i=((n=this.runtimeAnimatorController)==null?void 0:n.getBool(e))??!1;return Bi&&console.log("getBool",e,i),i}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,i){this.setFloat(e,i)}setFloat(e,i){var n,s;((n=this.runtimeAnimatorController)==null?void 0:n.getFloat(e))!==i&&(this._parametersAreDirty=!0),Bi&&console.log("setFloat",e,i),(s=this.runtimeAnimatorController)==null||s.setFloat(e,i)}GetFloat(e){return this.getFloat(e)}getFloat(e){var n;const i=((n=this.runtimeAnimatorController)==null?void 0:n.getFloat(e))??-1;return Bi&&console.log("getFloat",e,i),i}SetInteger(e,i){this.setInteger(e,i)}setInteger(e,i){var n,s;((n=this.runtimeAnimatorController)==null?void 0:n.getInteger(e))!==i&&(this._parametersAreDirty=!0),Bi&&console.log("setInteger",e,i),(s=this.runtimeAnimatorController)==null||s.setInteger(e,i)}GetInteger(e){return this.getInteger(e)}getInteger(e){var n;const i=((n=this.runtimeAnimatorController)==null?void 0:n.getInteger(e))??-1;return Bi&&console.log("getInteger",e,i),i}SetTrigger(e){this.setTrigger(e)}setTrigger(e){var i;this._parametersAreDirty=!0,Bi&&console.log("setTrigger",e),(i=this.runtimeAnimatorController)==null||i.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){var i;this._parametersAreDirty=!0,Bi&&console.log("resetTrigger",e),(i=this.runtimeAnimatorController)==null||i.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){var n;const i=(n=this.runtimeAnimatorController)==null?void 0:n.getTrigger(e);return Bi&&console.log("getTrigger",e,i),i}IsInTransition(){return this.isInTransition()}isInTransition(){var e;return((e=this.runtimeAnimatorController)==null?void 0:e.isInTransition())??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){var i;e!==this._speed&&(Bi&&console.log("setSpeed",e),this._speed=e,((i=this._animatorController)==null?void 0:i.animator)==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){var i;this._speed=z.lerp(e.x,e.y,Math.random()),((i=this._animatorController)==null?void 0:i.animator)==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){var i;this._normalizedStartOffset=z.lerp(e.x,e.y,Math.random()),((i=this.runtimeAnimatorController)==null?void 0:i.animator)==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}awake(){Bi&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}initializeRuntimeAnimatorController(e=!1){const i=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&i){const n=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=n,n?(console.assert(this.runtimeAnimatorController!==n),this.runtimeAnimatorController=n,console.assert(this.runtimeAnimatorController===n),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){var e;this.keepAnimatorControllerStateOnDisable||(e=this._animatorController)==null||e.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!iP(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}ju([p()],bt.prototype,"applyRootMotion",2);ju([p()],bt.prototype,"hasRootMotion",2);ju([p()],bt.prototype,"keepAnimatorControllerStateOnDisable",2);ju([p()],bt.prototype,"runtimeAnimatorController",1);const X_=Symbol("previous-visibility"),Jo=class Jo extends d.WebGLRenderTarget{render(t,e,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof d.WebGLRenderer){this.onBeforeRender();const s=i.getRenderTarget(),a=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(t,e),i.setRenderTarget(s),i.xr.enabled=a,this.onAfterRender()}}onBeforeRender(){Jo._userSet.clear();const t=tg(this.texture,!0,null,Jo._userSet);for(const e of t)e instanceof d.Mesh&&(e[X_]=e.visible,e.visible=!1)}onAfterRender(){for(const t of Jo._userSet)t instanceof d.Mesh&&(t.visible=t[X_]);Jo._userSet.clear()}};r(Jo,"_userSet",new Set);let yr=Jo;var lP=Object.defineProperty,cP=Object.getOwnPropertyDescriptor,sh=(o,t,e,i)=>{for(var n=i>1?void 0:i?cP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&lP(t,e,n),n};const Jh=x("debuggroundprojection");class es extends I{constructor(){super(...arguments);r(this,"applyOnAwake",!1);r(this,"autoFit",!0);r(this,"_radius",50);r(this,"_height",3);r(this,"_arblending",0);r(this,"_lastBackground");r(this,"_lastRadius");r(this,"_lastHeight");r(this,"_projection");r(this,"_watcher");r(this,"_needsTextureUpdate",!1);r(this,"_blurrynessShader",null);r(this,"_lastBlurriness",-1)}set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new Ps(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Jh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){var e,i;(e=this._watcher)==null||e.revoke(),(i=this._projection)==null||i.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await Wc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof d.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){var e;this.updateProjection(),(e=this._watcher)==null||e.apply()}updateProjection(){var a,l,c,h,u,f;if(!this.context.scene.background){(a=this._projection)==null||a.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof d.Texture)){(l=this._projection)==null||l.removeFromParent();return}if(((c=this.context.xr)!=null&&c.isPassThrough||(h=this.context.xr)!=null&&h.isAR)&&this.arBlending===0){(u=this._projection)==null||u.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let i=!0;const n=0,s=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||s){Jh&&console.log("Create/Update Ground Projection",e.name),(f=this._projection)==null||f.removeFromParent();try{this._projection=new G.GroundedSkybox(e,this._height,this._radius,64)}catch(m){console.error("Error creating three GroundProjection",m);return}this._projection.position.y=this._height-n,this._projection.name="GroundProjection",Fm(this._projection,!1)}else i=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&i){this._projection.updateWorldMatrix(!0,!0);const m=ai(this.context.scene.children,[this._projection]),g=m.min.y;if(g<1/0){const y=$();y.x=m.min.x+(m.max.x-m.min.x)*.5;const _=Ue(this.gameObject).x;y.y=g+this._height*_-n,y.z=m.min.z+(m.max.z-m.min.z)*.5,tt(this._projection,y)}Jh&&V.DrawWireBox3(m,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}updateBlurriness(e,i){var s;if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Jh&&console.log("Update Blurriness",i),this._blurrynessShader??(this._blurrynessShader=new d.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:i},blending:{value:0},alphaFactor:{value:1}},vertexShader:hP,fragmentShader:dP})),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=i,this._lastBlurriness=i,e.needsUpdate=!0;const n=this._projection.material.transparent;this._projection.material.transparent=(((s=this.context.xr)==null?void 0:s.isAR)===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,n!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=zi.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}sh([p()],es.prototype,"applyOnAwake",2);sh([p()],es.prototype,"autoFit",2);sh([p()],es.prototype,"radius",1);sh([p()],es.prototype,"height",1);sh([p()],es.prototype,"arBlending",1);const hP=`
847
- varying vec2 vUv;
848
-
849
- void main() {
850
- vUv = uv;
851
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
852
- }
853
- `,dP=`
854
- uniform sampler2D map;
855
- uniform float blurriness;
856
- uniform float alphaFactor;
857
- uniform float blending;
858
- varying vec2 vUv;
859
-
860
- const float PI = 3.14159265359;
861
-
862
- // Gaussian function
863
- float gaussian(float x, float sigma) {
864
- return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
865
- }
866
-
867
- // Custom smoothstep function for desired falloff
868
- float customSmoothstep(float edge0, float edge1, float x) {
869
- float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
870
- return t * t * (3.0 - 2.0 * t);
871
- }
872
-
873
- void main() {
874
- vec2 center = vec2(0.0, 0.0);
875
- vec2 pos = vUv;
876
- pos.x = 0.0; // Only consider vertical distance
877
- float distance = length(pos - center);
878
-
879
- // Calculate blur amount based on custom falloff
880
- float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
881
- blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
882
-
883
- // Gaussian blur
884
- vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
885
- vec4 color = vec4(0.0);
886
- float totalWeight = 0.0;
887
- int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
888
- float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
889
-
890
- for (int x = -blurSize; x <= blurSize; x++) {
891
- for (int y = -blurSize; y <= blurSize; y++) {
892
- vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
893
- float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
894
- color += textureLod(map, vUv + offset, lodLevel) * weight;
895
- totalWeight += weight;
896
- }
897
- }
898
-
899
- color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
900
-
901
- gl_FragColor = color;
902
-
903
- float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
904
- float stepFactor = blending - brightness * .1;
905
- gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
906
- gl_FragColor.a *= alphaFactor;
907
- // gl_FragColor.rgb = vec3(1.0);
908
-
909
- // #include <tonemapping_fragment>
910
- // #include <colorspace_fragment>
911
-
912
- // Uncomment to visualize blur amount
913
- // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
914
- }
915
- `;var uP=Object.defineProperty,mg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&uP(t,e,n),n};class Ar extends I{constructor(){super(...arguments);r(this,"constraintActive",!0);r(this,"locked",!1);r(this,"sources",[])}}mg([p()],Ar.prototype,"constraintActive");mg([p()],Ar.prototype,"locked");mg([p(d.Object3D)],Ar.prototype,"sources");function Gv(o,t){return Rs(o,de.ContextCreated,t),()=>ko(o,de.ContextCreated)}function fP(o,t){return Rs(o,de.ContextClearing,t),()=>ko(o,de.ContextClearing)}function pP(o,t){return Rs(o,de.ContextDestroying,t),()=>ko(o,de.ContextDestroying)}function qv(o,t){return Rs(o,we.Start,t),()=>ko(o,we.Start)}function Xv(o,t){return Rs(o,we.Update,t),()=>ko(o,we.Update)}function mP(o,t){return Rs(o,we.OnBeforeRender,t),()=>ko(o,we.OnBeforeRender)}function gP(o,t){return Rs(o,we.OnAfterRender,t),()=>ko(o,we.OnAfterRender)}let _r=class{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(t,e,i,n){return t.prep(4,12),t.writeFloat32(n),t.writeFloat32(i),t.writeFloat32(e),t.offset()}};class Qv{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}position(t){return(t||new _r).__init(this.bb_pos,this.bb)}rotation(t){return(t||new _r).__init(this.bb_pos+12,this.bb)}scale(t){return(t||new _r).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(t,e,i,n,s,a,l,c,h,u){return t.prep(4,36),t.prep(4,12),t.writeFloat32(u),t.writeFloat32(h),t.writeFloat32(c),t.prep(4,12),t.writeFloat32(l),t.writeFloat32(a),t.writeFloat32(s),t.prep(4,12),t.writeFloat32(n),t.writeFloat32(i),t.writeFloat32(e),t.offset()}}class bs{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}static getRootAsSyncedTransformModel(t,e){return(e||new bs).__init(t.readInt32(t.position())+t.position(),t)}static getSizePrefixedRootAsSyncedTransformModel(t,e){return t.setPosition(t.position()+ae.SIZE_PREFIX_LENGTH),(e||new bs).__init(t.readInt32(t.position())+t.position(),t)}guid(t){const e=this.bb.__offset(this.bb_pos,4);return e?this.bb.__string(this.bb_pos+e,t):null}fast(){const t=this.bb.__offset(this.bb_pos,6);return t?!!this.bb.readInt8(this.bb_pos+t):!1}transform(t){const e=this.bb.__offset(this.bb_pos,8);return e?(t||new Qv).__init(this.bb_pos+e,this.bb):null}dontSave(){const t=this.bb.__offset(this.bb_pos,10);return t?!!this.bb.readInt8(this.bb_pos+t):!1}static startSyncedTransformModel(t){t.startObject(4)}static addGuid(t,e){t.addFieldOffset(0,e,0)}static addFast(t,e){t.addFieldInt8(1,+e,0)}static addTransform(t,e){t.addFieldStruct(2,e,0)}static addDontSave(t,e){t.addFieldInt8(3,+e,0)}static endSyncedTransformModel(t){return t.endObject()}static finishSyncedTransformModelBuffer(t,e){t.finish(e)}static finishSizePrefixedSyncedTransformModelBuffer(t,e){t.finish(e,void 0,!0)}}exports.MODULES=void 0;(o=>{(t=>{t.MAYBEMODULE=null;const e=[];function i(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(s=>{e.push(s)})}t.ready=i;async function n(){if(t.MODULE)return t.MODULE;const s=await Promise.resolve().then(()=>require("./rapier-CUe6_xwE.umd.cjs"));return t.MODULE=s,t.MAYBEMODULE=s,e.forEach(a=>a(s)),e.length=0,s}t.load=n})(o.RAPIER_PHYSICS||(o.RAPIER_PHYSICS={})),(t=>{t.MAYBEMODULE=null;const e=[];function i(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(s=>{e.push(s)})}t.ready=i;async function n(){if(t.MODULE)return t.MODULE;const s=await Promise.resolve().then(()=>require("./postprocessing-CRQa6Qxn.umd.cjs")).then(a=>a.index);return t.MODULE=s,t.MAYBEMODULE=s,e.forEach(a=>a(s)),e.length=0,s}t.load=n})(o.POSTPROCESSING||(o.POSTPROCESSING={})),(t=>{t.MAYBEMODULE=null;const e=[];function i(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(s=>{e.push(s)})}t.ready=i;async function n(){if(t.MODULE)return t.MODULE;const s=await Promise.resolve().then(()=>require("./postprocessing-CRQa6Qxn.umd.cjs")).then(a=>a.N8AO);return t.MODULE=s,t.MAYBEMODULE=s,e.forEach(a=>a(s)),e.length=0,s}t.load=n})(o.POSTPROCESSING_AO||(o.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var at=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(at||{}),Bu=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(Bu||{}),ze=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(ze||{}),ma=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(ma||{});const vt=function(o,t){return function(e,i,n){yP(e,i,n,o,t)}};function yP(o,t,e,i,n){if(!n&&!i&&!o.onValidate)return;if(e!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,t,e),Te("Invalid usage of validate decorator. Only fields can be validated. Property: "+t,Pi.Error);return}let s="";if(typeof t=="string"?s=t:s=t.name,o.__internalAwake){const a=Symbol(s),l=o.__internalAwake;o.__internalAwake=function(){var c;if(!this.onValidate){B()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+((c=o.constructor)==null?void 0:c.name)+'"');return}if(this[a]===void 0){this[a]=this[s];const h=this[s];if(h instanceof d.Vector2||h instanceof d.Vector3||h instanceof d.Vector4||h instanceof d.Quaternion){const u=this[s];Cu(u,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(u){var f;if(this[em]===!0)this[a]=u;else{i==null||i.call(this,u);const m=this[a];this[a]=u,(f=this.onValidate)==null||f.call(this,s,m)}},get:function(){return n==null||n.call(this),this[a]}})}l.call(this)}}}const _P=function(o){return function(t,e,i){let n="";typeof e=="string"?n=e:n=e.name;const s=o.prototype,a=Object.getOwnPropertyDescriptor(s,n);if(!(a!=null&&a.value)){console.warn("Can not apply prefix: type does not have method named",e,o);return}const l=a.value,c=t[n];Object.defineProperty(s,n,{value:function(...h){const u=c==null?void 0:c.call(this,...h);if(u instanceof Promise){u.then(f=>{if(f!==!1)return l.call(this,...h)});return}if(u!==!1)return l.call(this,...h)}})}};var bP=Object.defineProperty,vP=Object.getOwnPropertyDescriptor,Ai=(o,t,e,i)=>{for(var n=i>1?void 0:i?vP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&bP(t,e,n),n};class wP{constructor(t,e){r(this,"positionChanged",!1);r(this,"rotationChanged",!1);r(this,"position");r(this,"quaternion");r(this,"_positionKeys",["x","y","z"]);r(this,"_quaternionKeys",["_x","_y","_z","_w"]);r(this,"mute",!1);r(this,"context");r(this,"obj");r(this,"_positionWatch");r(this,"_rotationWatch");this.context=e,this.obj=t}get isDirty(){return this.positionChanged||this.rotationChanged}reset(t=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,t){if(this.position)for(const e of this._positionKeys)delete this.position[e];if(this.quaternion)for(const e of this._quaternionKeys)delete this.quaternion[e]}}syncValues(){for(const t of this._positionKeys)this.position[t]=this.obj.position[t];for(const t of this._quaternionKeys)this.quaternion[t]=this.obj.quaternion[t]}applyValues(){if(this.positionChanged&&this.position)for(const t of this._positionKeys){const e=this.position[t];e!==void 0&&(this.obj.position[t]=e)}if(this.rotationChanged&&this.quaternion)for(const t of this._quaternionKeys){const e=this.quaternion[t];e!==void 0&&(this.obj.quaternion[t]=e)}}start(t,e){this.reset(),t&&(this._positionWatch||(this._positionWatch=new Ps(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,a)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const l=this.position[a];Math.abs(l-s)<1e-5||(this.position[a]=s,this.positionChanged=!0)})),e&&(this._rotationWatch||(this._rotationWatch=new Ps(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,a)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const l=this.quaternion[a];Math.abs(l-s)<1e-5||(this.quaternion[a]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new d.Matrix4;this.obj.matrixWorld.multiplyMatrices=(s,a)=>{var l;return(l=this.context.physics.engine)!=null&&l.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,a)}}stop(){var t,e;(t=this._positionWatch)==null||t.revoke(),(e=this._rotationWatch)==null||e.revoke()}}var Ss;const li=(Ss=class extends I{constructor(){super(...arguments);r(this,"autoMass",!0);r(this,"_mass",0);r(this,"useGravity",!0);r(this,"centerOfMass",new d.Vector3(0,0,0));r(this,"constraints",ze.None);r(this,"isKinematic",!1);r(this,"drag",0);r(this,"angularDrag",1);r(this,"detectCollisions",!0);r(this,"sleepThreshold",.01);r(this,"collisionDetectionMode",Bu.Discrete);r(this,"_gravityScale",1);r(this,"dominanceGroup",0);r(this,"_propertiesChanged",!1);r(this,"_currentVelocity",new d.Vector3);r(this,"_smoothedVelocity",new d.Vector3);r(this,"_smoothedVelocityGetter",new d.Vector3);r(this,"_lastPosition",new d.Vector3);r(this,"_watch")}get isRigidbody(){return!0}set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){var e,i;return this.autoMass?((i=(e=this.context.physics.engine)==null?void 0:e.getBody(this))==null?void 0:i.mass())??-1:this._mass}get lockPositionX(){return(this.constraints&ze.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&ze.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&ze.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&ze.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&ze.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&ze.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=ze.FreezePositionX:this.constraints&=~ze.FreezePositionX}set lockPositionY(e){e?this.constraints|=ze.FreezePositionY:this.constraints&=~ze.FreezePositionY}set lockPositionZ(e){e?this.constraints|=ze.FreezePositionZ:this.constraints&=~ze.FreezePositionZ}set lockRotationX(e){e?this.constraints|=ze.FreezeRotationX:this.constraints&=~ze.FreezeRotationX}set lockRotationY(e){e?this.constraints|=ze.FreezeRotationY:this.constraints&=~ze.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=ze.FreezeRotationZ:this.constraints&=~ze.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new wP(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),we.LateUpdate),B()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{var e;await Wc(3),(e=this.context.physics.engine)!=null&&e.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){var e,i;(e=this._watch)==null||e.stop(),(i=this.context.physics.engine)==null||i.removeBody(this)}onDestroy(){var e;(e=this.context.physics.engine)==null||e.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){var e,i,n,s;for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,(e=this.context.physics.engine)==null||e.updateProperties(this)),(i=this._watch)!=null&&i.isDirty?(this._watch.mute=!0,this._watch.applyValues(),(n=this.context.physics.engine)==null||n.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):(s=this._watch)==null||s.syncValues(),this.captureVelocity(),yield}teleport(e,i=!0){var n;(n=this._watch)==null||n.reset(!0),i?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){var i;(i=this.context.physics.engine)==null||i.resetForces(this,e)}resetTorques(e=!0){var i;(i=this.context.physics.engine)==null||i.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){var e;(e=this.context.physics.engine)==null||e.wakeup(this)}get isSleeping(){var e;return(e=this.context.physics.engine)==null?void 0:e.isSleeping(this)}updateProperties(){var e;return this._propertiesChanged=!1,(e=this.context.physics.engine)==null?void 0:e.updateProperties(this)}applyForce(e,i,n=!0){var s;this._propertiesChanged&&this.updateProperties(),(s=this.context.physics.engine)==null||s.addForce(this,e,n)}applyImpulse(e,i=!0){var n;this._propertiesChanged&&this.updateProperties(),(n=this.context.physics.engine)==null||n.applyImpulse(this,e,i)}setForce(e,i,n,s=!0){var a,l,c;(a=this.context.physics.engine)==null||a.resetForces(this,s),typeof e=="number"?(i??(i=0),n??(n=0),(l=this.context.physics.engine)==null||l.addForce(this,{x:e,y:i,z:n},s)):(c=this.context.physics.engine)==null||c.addForce(this,e,s)}getVelocity(){var i;const e=(i=this.context.physics.engine)==null?void 0:i.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,i,n,s=!0){var a,l;if(e instanceof d.Vector3){const c=e;(a=this.context.physics.engine)==null||a.setLinearVelocity(this,c,s);return}i===void 0||n===void 0||(l=this.context.physics.engine)==null||l.setLinearVelocity(this,{x:e,y:i,z:n},s)}getAngularVelocity(){var i;const e=(i=this.context.physics.engine)==null?void 0:i.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,i,n,s=!0){var a,l;if(typeof e=="object"){const c=e;(a=this.context.physics.engine)==null||a.setAngularVelocity(this,c,s);return}if(i===void 0||n===void 0||typeof i=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}(l=this.context.physics.engine)==null||l.setAngularVelocity(this,{x:e,y:i,z:n},s)}setTorque(e,i,n){typeof e=="number"?this.setAngularVelocity(e,i,n):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;Ss.tempPosition.setFromMatrixPosition(e);const i=Ss.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Ss.tempPosition),this._smoothedVelocity.lerp(i,this.context.time.deltaTime/.1)}},r(Ss,"tempPosition",new d.Vector3),Ss);Ai([vt()],li.prototype,"autoMass",2);Ai([p()],li.prototype,"mass",1);Ai([vt(),p()],li.prototype,"useGravity",2);Ai([p(d.Vector3)],li.prototype,"centerOfMass",2);Ai([vt(),p()],li.prototype,"constraints",2);Ai([vt(),p()],li.prototype,"isKinematic",2);Ai([vt(),p()],li.prototype,"drag",2);Ai([vt(),p()],li.prototype,"angularDrag",2);Ai([vt(),p()],li.prototype,"detectCollisions",2);Ai([vt(),p()],li.prototype,"sleepThreshold",2);Ai([vt(),p()],li.prototype,"collisionDetectionMode",2);Ai([vt()],li.prototype,"_gravityScale",2);Ai([vt()],li.prototype,"dominanceGroup",2);let it=li;new d.Vector3;new d.Vector3;const Ys=x("debugsync"),Oc="STRS";Xm(Oc,bs.getRootAsSyncedTransformModel);const On=new ae.Builder;function Yv(o,t,e=!0){On.clear();const i=On.createString(o);bs.startSyncedTransformModel(On),bs.addGuid(On,i),bs.addFast(On,e);const n=t.worldPosition,s=t.worldEuler,a=t.gameObject.scale;bs.addTransform(On,Qv.createTransform(On,n.x,n.y,n.z,s.x,s.y,s.z,a.x,a.y,a.z));const l=bs.endSyncedTransformModel(On);return On.finish(l,Oc),On.asUint8Array()}let hm=0,oc=0;Xv(o=>{var i;const e=((i=o.connection.currentServerUrl)==null?void 0:i.includes("glitch"))?10:40;oc=Math.floor(hm/e),hm=0,Ys&&oc>0&&console.log("Sync Transform Fast Interval",oc)});class Yn extends I{constructor(){super(...arguments);r(this,"overridePhysics",!0);r(this,"interpolatePosition",!0);r(this,"interpolateRotation",!0);r(this,"fastMode",!1);r(this,"syncDestroy",!1);r(this,"_model",null);r(this,"_needsUpdate",!0);r(this,"rb",null);r(this,"_wasKinematic",!1);r(this,"_receivedDataBefore",!1);r(this,"_targetPosition");r(this,"_targetRotation");r(this,"_receivedFastUpdate",!1);r(this,"_shouldRequestOwnership",!1);r(this,"joinedRoomCallback",null);r(this,"receivedDataCallback",null);r(this,"tempEuler",new d.Euler);r(this,"receivedUpdate",!1);r(this,"lastPosition");r(this,"lastRotation");r(this,"lastScale")}requestOwnership(){Ys&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){var e;(e=this._model)==null||e.freeOwnership()}hasOwnership(){var e;return((e=this._model)==null?void 0:e.hasOwnership)??void 0}isOwned(){var e;return(e=this._model)==null?void 0:e.isOwned}awake(){Ys&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new d.Vector3,this._targetRotation=new d.Quaternion,this.lastPosition=new d.Vector3,this.lastRotation=new d.Quaternion,this.lastScale=new d.Vector3,this.rb=C.getComponentInChildren(this.gameObject,it),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new Ym(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(J.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Oc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&ng(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(J.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Oc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}onReceivedData(e){var i;if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Ys&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const n=e.transform();if(n){$i.markDirty(this.gameObject,!0);const s=n.position();s&&(this.interpolatePosition&&((i=this._targetPosition)==null||i.set(s.x(),s.y(),s.z())),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(s.x(),s.y(),s.z()));const a=n.rotation();a&&(this.tempEuler.set(a.x(),a.y(),a.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&Um(this.gameObject,this.tempEuler));const l=n.scale();l&&this.gameObject.scale.set(l.x(),l.y(),l.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Ys&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,i=this.worldQuaternion,n=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const l=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>l||i.angleTo(this.lastRotation)>l||n.distanceTo(this.lastScale)>l)&&(this._model.hasOwnership?this._needsUpdate=!0:(Ys&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,i.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),$i.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const l=this._receivedFastUpdate||this.fastMode?.5:.3;let c=!1;if(this.interpolatePosition&&this._targetPosition){const h=this.worldPosition;h.lerp(this._targetPosition,l),this.worldPosition=h,c=!0}if(this.interpolateRotation&&this._targetRotation){const h=this.worldQuaternion;h.slerp(this._targetRotation,l),this.worldQuaternion=h,c=!0}c&&$i.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(i),this.lastScale.copy(n),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Ys&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const s=10,a=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%s===0||a)){if(hm++,a&&oc>0&&this.context.time.frameCount%oc!==0)return;Ys&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const l=Yv(this.guid,this,!!a);this.context.connection.sendBinary(l)}}}class oh{constructor(t,e){r(this,"event");r(this,"button");r(this,"buttonName");r(this,"_used",!1);r(this,"_propagationStopped",!1);r(this,"z__pointer_ctured",!1);r(this,"z__pointer_cture_rleased",!1);r(this,"inputSource");r(this,"object");r(this,"point");r(this,"normal");r(this,"face");r(this,"distance");r(this,"instanceId");r(this,"intersection");r(this,"isDown");r(this,"isUp");r(this,"isPressed");r(this,"isClick");r(this,"isDoubleClick");r(this,"input");this.event=e,this.input=t,this.button=e.button}get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}get pressure(){return this.event.pressure}get used(){return this._used}use(){this._used||(this._used=!0,this.event.use())}get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}setPointerCapture(){this.z__pointer_ctured=!0}releasePointerCapture(){this.z__pointer_cture_rleased=!0}get mode(){return this.event.mode}clone(){const t=new oh(this.input,this.event);return Object.assign(t,this),t}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Zd(o,t){return C.foreachComponent(o,i=>{if(!i.enabled)return;const n=i;if(t)switch(t){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const as=new Array;class vs{constructor(t,e,i,n){r(this,"enabled",!0);r(this,"target");r(this,"methodName");r(this,"arguments");this.target=t,this.methodName=e||null,this.arguments=i,n!=null&&(this.enabled=n)}get canClone(){return this.target instanceof Object}invoke(...t){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(as.length=0,t!==void 0&&t.length>0&&as.push(...t),as.push(...this.arguments),this.target(...this.arguments),as.length=0):this.target(...t);else if(this.methodName!=null){const e=this.target[this.methodName];typeof e=="function"?this.arguments?(as.length=0,t!==void 0&&t.length>0&&as.push(...t),as.push(...this.arguments),e.call(this.target,...as),as.length=0):e.call(this.target,...t):this.arguments?this.target[this.methodName]=this.arguments[0]||t[0]:this.target[this.methodName]=t[0]}}}}const xP=o=>/^[A-Z]*$/.test(o);class Uu extends Event{constructor(){super(...arguments);r(this,"args")}}class ye{constructor(t){r(this,"isEventList",!0);r(this,"target");r(this,"key");r(this,"_isInvoking",!1);r(this,"methods",[]);r(this,"_methodsCopy",[]);if(this.methods=[],Array.isArray(t))for(const e of t)e instanceof vs?this.methods.push(e):typeof e=="function"&&this.methods.push(new vs(e));else typeof t=="function"&&this.methods.push(new vs(t))}__internalOnInstantiate(t){var n;const e=new Array;for(let s=0;s<this.methods.length;s++){const a=this.methods[s];if(!(a.target instanceof Function)){const l=a.target;let c=l==null?void 0:l.uuid;if(l&&(c=l.guid),c){const h=t[c];if(h){const u=(n=a.arguments)==null?void 0:n.map(f=>f instanceof Object&&f.uuid?t[f.uuid]:f!=null&&f.isComponent?t[f.guid]:f);e.push(new vs(h.clone,a.methodName,u,a.enabled))}else B()&&console.warn("Could not find target for event listener")}}}return new ye(e)}setEventTarget(t,e){if(this.key=t,this.target=e,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&xP(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){var t;return((t=this.methods)==null?void 0:t.length)??0}get isInvoking(){return this._isInvoking}static from(...t){return new ye(t)}invoke(...t){var e;if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(((e=this.methods)==null?void 0:e.length)<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const i of this._methodsCopy)i.invoke(...t);if(typeof this.target=="object"&&typeof this.key=="string"){const i=this.target.dispatchEvent;if(typeof i=="function"){const n=new Uu(this.key);n.args=t,i.call(this.target,n)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(t){return this.methods.push(new vs(t)),t}removeEventListener(t){if(t)for(let e=this.methods.length-1;e>=0;e--)this.methods[e].target===t&&(this.methods[e].enabled=!1,this.methods.splice(e,1))}removeAllEventListeners(){this.methods.length=0}}class SP extends Qi{constructor(){super([d.Color,ie],"ColorSerializer")}onDeserialize(t){if(t!=null)return t.a!==void 0?new ie(t.r,t.g,t.b,t.a):t.alpha!==void 0?new ie(t.r,t.g,t.b,t.alpha):new d.Color(t.r,t.g,t.b)}onSerialize(t){if(t!=null)return t.a!==void 0?{r:t.r,g:t.g,b:t.b,a:t.a}:{r:t.r,g:t.g,b:t.b}}}const CP=new SP;class PP extends Qi{constructor(){super([d.Euler],"EulerSerializer")}onDeserialize(t,e){if(t!=null){if(t.order)return new d.Euler(t.x,t.y,t.z,t.order);if(t.x!=null)return new d.Euler(t.x,t.y,t.z)}}onSerialize(t,e){return{x:t.x,y:t.y,z:t.z,order:t.order}}}const MP=new PP;class OP extends Qi{constructor(){super(d.Object3D,"ObjectSerializer")}onSerialize(t,e){if(e.objectToNode!==void 0&&t.uuid){const i=e.objectToNode[t.uuid];return lt&&console.log(i,t.name,t.uuid),{node:i}}}onDeserialize(t,e){var i,n,s;if(typeof t=="string"){if(t.endsWith(".glb")||t.endsWith(".gltf")){if(e.serializable instanceof Array&&e.serializable.includes(te))return;B()&&me("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const a=(n=(i=e.target)==null?void 0:i.constructor)==null?void 0:n.name;console.warn(`Wrong usage of @serializable detected in your script "${a}"
916
-
917
- It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
918
-
919
- To fix this please change your code to:
920
-
921
- @serializable(AssetReference)
922
- ${e.path}! : AssetReference;
923
- \0`)}return}if(t){if(t.node!==void 0&&e.nodeToObject){const a=e.nodeToObject[t.node];return lt&&console.log("Deserialized object reference?",t,a,e==null?void 0:e.nodeToObject),a||console.warn("Did not find node: "+t.node,e.nodeToObject,e.object),a}else if(t.guid){if(!e.context){console.error("Missing context");return}let a;const l=(s=e.gltf)==null?void 0:s.scene;return l&&(a=C.findByGuid(t.guid,l)),a||(a=C.findByGuid(t.guid,e.context.scene)),a?(a&&a.isComponent===!0&&(lt&&console.warn("Deserialized object reference is a component"),a=a.gameObject),lt&&console.log("Deserialized object reference?",t,a,e==null?void 0:e.nodeToObject)):((B()||lt)&&console.warn("Could not resolve object reference",e.path,t,e.target,e.context.scene),t.could_not_resolve=!0),a}}}}const Kv=new OP;class kP extends Qi{constructor(){super([I,I],"ComponentSerializer")}onSerialize(t,e){if(t!=null&&t.guid)return{guid:t.guid}}onDeserialize(t,e){var i;if(t!=null&&t.guid){if(t.___persistentAsset){lt&&console.log("Skipping component deserialization because it's a persistent asset",t);return}const n=e.path;lt&&console.log(t.guid,e.root,e.object,e.target);let s=this.findObjectForGuid(t.guid,e.root);if(s||e.context&&(s=this.findObjectForGuid(t.guid,(i=e.context)==null?void 0:i.scene),s))return s;(B()||lt)&&console.warn('Could not resolve component reference: "'+n+'" using guid '+t.guid,e.target),t.could_not_resolve=!0;return}}findObjectForGuid(t,e){if(e.guid===t)return e;const i=C.foreachComponent(e,n=>{if(n.guid===t)return n},!1);if(i!==void 0)return i;for(let n=0;n<e.children.length;n++){const s=e.children[n],a=this.findObjectForGuid(t,s);if(a)return a}}}const Md=new kP;class RP extends Qi{constructor(){super([ye])}onSerialize(t,e){console.log("TODO: SERIALIZE EVENT")}onDeserialize(t,e){var i,n,s;if(typeof t=="function")return new ye([new vs(t,null,[],!0)]);if(t&&t.type==="EventList"){lt&&console.log("DESERIALIZE EVENT",t);const a=new Array;if(t.calls&&Array.isArray(t.calls))for(const h of t.calls){let u=function(g){if(typeof g=="object"){let y=Kv.onDeserialize(g,e);if(y||(y=Md.onDeserialize(g,e)),y)return y}return g};lt&&console.log(h);let f=Md.findObjectForGuid(h.target,e.root);!f&&((i=e.context)!=null&&i.scene)&&(f=Md.findObjectForGuid(h.target,(n=e.context)==null?void 0:n.scene));const m=((s=h.method)==null?void 0:s.length)>0;if(f&&m){const g=()=>{const _=h.method[0].toUpperCase()+h.method.slice(1);if(typeof f[_]=="function"){console.warn(`EventList method:
924
- Could not find method ${h.method} on object ${f.name}. Please rename ${h.method} to ${_}?
925
- `,f[_],`
926
- in script: `,f),me("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
927
- Could not find method ${h.method} on object ${f.name}`,f,typeof f[h.method])};if(typeof f[h.method]!="function"){let _=!1,v=f;for(;v;){const b=Object.getOwnPropertyDescriptor(v,h.method);if(b&&(b.writable===!0||b.set)){_=!0;break}v=Object.getPrototypeOf(v)}!_&&(B()||lt)&&g()}}if(f){let g=h.argument;if(g!==void 0?g=u(g):h.arguments!==void 0&&(g=h.arguments.map(u)),!f[h.method])console.warn(`EventList method not found: "${h.method}" on ${f==null?void 0:f.name}`);else{g!==void 0&&!Array.isArray(g)&&(g=[g]);const _=new vs(f,h.method,g,h.enabled);a.push(_)}}else B()&&console.warn("[Debug] EventList: Could not find event listener in scene",h,e.object,t)}const l=new ye(a);lt&&console.log(l);const c=e.target;return c!==void 0&&e.path!==void 0&&l.setEventTarget(e.path,c),l}}}const EP=new RP,Jd=new WeakMap,TP=d.Texture.prototype.clone;d.Texture.prototype.clone=function(){const o=TP.call(this);return Jd.has(o)||Jd.set(o,this),o};class Zv extends Qi{constructor(){super([yr,d.WebGLRenderTarget])}onSerialize(t,e){}onDeserialize(t,e){if(t instanceof d.Texture&&e.type===yr){let i=t;Jd.has(i)&&(i=Jd.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof d.CompressedTexture&&(i.isCompressedTexture=!1,i.format=d.RGBAFormat);const n=new yr(i.image.width,i.image.height,{colorSpace:d.LinearSRGBColorSpace});return n.texture=i,n}}}new Zv;class Jv extends Qi{constructor(){super([URL])}onSerialize(t,e){return null}onDeserialize(t,e){if(typeof t=="string"&&t.length>0)return Mo(e.gltfId,t)}}new Jv;var AP=Object.defineProperty,LP=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&AP(t,e,n),n};class za extends I{awake(){qt.createIfNoneExists(this.context)}onEnable(){var t;(t=qt.get(this.context))==null||t.register(this)}onDisable(){var t;(t=qt.get(this.context))==null||t.unregister(this)}}class Ri extends za{constructor(){super(...arguments);r(this,"targets",null);r(this,"raycastHits",[]);r(this,"ignoreSkinnedMeshes",!1)}start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??(e=new Qn),e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const i=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=s=>s instanceof d.SkinnedMesh?"continue in children":i?i(s):!0);const n=this.context.physics.raycast(e);return e.testObject=i,n}}LP([p()],Ri.prototype,"ignoreSkinnedMeshes");class Fu extends Ri{constructor(){super(),this.ignoreSkinnedMeshes=!0}}const _u=class _u extends za{performRaycast(t){if(!Z.active||!_u.allow||!(t!=null&&t.ray))return null;const e=t.ray.origin;return this.context.physics.sphereOverlap(e,.015,!1,!0)}};r(_u,"allow",!0);let Cr=_u;class gg{static getObject(t){const e=t[xi];return e&&(e.isComponent===!0?t=e.gameObject:t=e),t}static isInteractable(t,e){if(e&&(e.canvasGroup=void 0,e.graphic=void 0),t==null||!t.visible||(t=this.getObject(t),!t.visible))return!1;const i=this.tryFindCanvasGroup(t);if((i==null?void 0:i.isCanvasGroup)===!0&&(e&&(e.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=xr(t,s=>{if(s.isGraphic===!0)return s},!1);return e&&(n==null?void 0:n.isGraphic)===!0&&(e.graphic=n),!((n==null?void 0:n.raycastTarget)===!1||(n==null?void 0:n.layer)===2)}static tryFindCanvasGroup(t){if(!t)return null;const e=xr(t,i=>{const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n},!1);return e!==void 0?e:this.tryFindCanvasGroup(t.parent)}}function yg(o){const t=o[xi];return t||(o.parent?yg(o.parent):null)}function DP(o){return o.isUI===!0||typeof o[xi]=="object"}function eu(o,t){if(!o)return;const e=o.material;if((e==null?void 0:e.isMaterial)===!0){const i=o.parent;i&&i.isText,e.side=t.doubleSided??!0?d.DoubleSide:d.FrontSide,e.shadowSide=t.doubleSided?d.DoubleSide:d.FrontSide,o.castShadow=t.castShadows?t.castShadows:!1,o.receiveShadow=t.receiveShadows?t.receiveShadows:!1}for(const i of o.children)eu(i,t)}function la(o,t,e){o[t]===void 0&&console.warn("Field",t,"is undefined on",o);const i=Proxy.revocable(o[t],{set(a,l,c,h){const u=a[l],f=Reflect.set(a,l,c,h);return e(c,u),f}}),n=i.revoke,s=o[t];return i.revoke=()=>{o[t]=s,n()},o[t]=i.proxy,i}const Q_=Symbol("Scheduled action");function IP(o,t,e=we.OnBeforeRender){let i=o[Q_];i||(i=o[Q_]={});const n=t.name;i[e]||(i[e]={});const s=i[e];if(s[n])return;function*l(){t==null||t.call(o),s[n]=null}const c=o.startCoroutine(l(),e);s[n]=c}const Ks=x("debugeventsystem");var dm=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(dm||{});Gv(o=>{qt.createIfNoneExists(o)});class qt extends I{constructor(){super(...arguments);r(this,"raycaster",[]);r(this,"pressedByID",new Map);r(this,"hoveredByID",new Map);r(this,"onPointerEvent",e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const i=new oh(this.context.input,e);this._currentPointerEventName=e.type,i.inputSource=this.context.input,i.isClick=e.isClick,i.isDoubleClick=e.isDoubleClick,i.isDown=e.type==Ee.PointerDown,i.isUp=e.type==Ee.PointerUp,i.isPressed=this.context.input.getPointerPressed(e.pointerId),Ks&&(i.isDown?console.log("DOWN",i.pointerId):i.isUp&&console.log("UP",i.pointerId),i.isClick&&console.log("CLICK",i.pointerId));const n=new Qn;e.hasRay?n.ray=e.ray:n.screenPoint=this.context.input.getPointerPositionRC(e.pointerId);const s=this.performRaycast(n);if(s){for(const l of s)l.event=e,e.intersections.push(l);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:s})}Ks&&i.isClick&&Te("EventSystem: "+i.pointerId+" - "+this.context.time.frame+" - Up:"+i.isUp+", Down:"+i.isDown);const a={sender:this,args:i,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:a})),this.handleIntersections(s,i),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:a}))});r(this,"_sortedHits",[]);r(this,"_testObjectsCache",new Map);r(this,"_currentlyActiveRaycaster",null);r(this,"_currentPointerEventName",null);r(this,"shouldRaycastObject",e=>{var a;const i=e&&"getComponent"in e?e.getComponent(za):null;if(i&&i!=this._currentlyActiveRaycaster)return!1;let n=null;if(DP(e)&&(n=(a=e[xi])==null?void 0:a.gameObject),this._testObjectsCache.has(e)||n&&this._testObjectsCache.has(n))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let l=Zd(e,this._currentPointerEventName);if(!l&&n&&(l=Zd(n,this._currentPointerEventName)),l){this._testObjectsCache.set(e,!0);for(const c of e.children)this.shouldRaycastObject_AddToYesCache(c);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}});r(this,"_sortingBuffer",[]);r(this,"_noDepthTestingResults",[]);r(this,"out",{});r(this,"_capturedPointer",{});r(this,"pointerEnterSymbol",Symbol("pointerEnter"));r(this,"pointerExitSymbol",Symbol("pointerExit"));r(this,"currentActiveMeshUIComponents",[])}static ensureUpdateMeshUI(e,i,n=!1){lo.update(e,i,n)}static markUIDirty(e){lo.markDirty()}static createIfNoneExists(e){e.scene.getComponent(qt)||e.scene.addComponent(qt)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(qt)}static get instance(){return this.get(Q.Current)}register(e){var i;e&&this.raycaster&&!this.raycaster.includes(e)&&((i=this.raycaster)==null||i.push(e))}unregister(e){var n,s;const i=(n=this.raycaster)==null?void 0:n.indexOf(e);i!==void 0&&i!==-1&&((s=this.raycaster)==null||s.splice(i,1))}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(za)||this.context.scene.addComponent(Ri)}onEnable(){this.context.input.addEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerMove,this.onPointerEvent)}onBeforeRender(){this.resetMeshUIStates()}shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const i of e.children)this.shouldRaycastObject_AddToYesCache(i)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e||(e=new Qn),e.testObject=this.shouldRaycastObject;for(const i of this.raycaster){if(!i.activeAndEnabled)continue;this._currentlyActiveRaycaster=i;const n=i.performRaycast(e);this._currentlyActiveRaycaster=null,n&&n.length>0&&this._sortedHits.push(...n)}return this._sortedHits.sort((i,n)=>i.distance-n.distance),this._sortedHits}assignHitInformation(e,i){i?(e.intersection=i,e.point=i.point,e.normal=i.normal,e.face=i.face,e.distance=i.distance,e.instanceId=i.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,i){var s;if(e!=null&&e.length){e=this.sortCandidates(e);for(const a of e){if(i.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(i,a),this.handleEventOnObject(a.object,i))return!0}}this.assignHitInformation(i,e==null?void 0:e[0]),this.invokePointerCapture(i);const n=this.hoveredByID.get(i.pointerId);return n&&this.propagatePointerExit(n.obj,n.data,null),this.hoveredByID.delete(i.pointerId),i.isUp&&((s=this.pressedByID.get(i.pointerId))==null||s.handlers.forEach(a=>this.invokeOnPointerUp(i,a)),this.pressedByID.delete(i.pointerId)),!1}sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let i=0;i<e.length;i++){const n=e[i],s=n.object;if(s.material&&s.material.depthTest===!1){this._noDepthTestingResults.push(n);continue}this._sortingBuffer.push(n)}for(const i of this._sortingBuffer)this._noDepthTestingResults.push(i);return this._noDepthTestingResults}handleEventOnObject(e,i){if(!this.testIsVisible(e))return i.isClick&&Ks&&console.log("not allowed",e),!1;if(i.pointerId===void 0)return Ks&&console.error("Event without pointer can't be handled",i),!1;i.object=e;const n=e.parent,s=i.isClick??!1;let a=null;if(n&&n.isUI){const f=(i.isPressed||i.isClick)??!1;if(n[xi]){const m=n[xi].gameObject;if(m){if(!gg.isInteractable(m,this.out))return!1;a=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,f),e=m}}}s&&Ks&&console.log(this.context.time.frame,e);const l=this.hoveredByID.get(i.pointerId),c=l==null?void 0:l.obj;c!==e&&c&&this.propagatePointerExit(c,l.data,e);const u=this.hoveredByID.get(i.pointerId);if(u?(u.obj=e,u.data=i):this.hoveredByID.set(i.pointerId,{obj:e,data:i}),i.isDown){const f=this.pressedByID.get(i.pointerId);f?(f.obj=e,f.data=i):this.pressedByID.set(i.pointerId,{obj:e,data:i,handlers:new Set})}return(a===null||a.interactable)&&this.handleMainInteraction(e,i,c??null),!0}propagate(e,i){for(;e;)C.foreachComponent(e,n=>{i(n)},!1),e=e.parent}handleMainInteraction(e,i,n){const s=this.pressedByID.get(i.pointerId),a=n!==e;let l=!0;switch(i.event.pointerType){case"mouse":case"touch":const c=this.context.input.getPointerPositionLastFrame(i.pointerId),h=this.context.input.getPointerPosition(i.pointerId);l=c&&!z.approximately(c,h);break}this.propagate(e,c=>{var u;const h=c;h.interactable!==!1&&(!h.activeAndEnabled||!h.enabled||(h.onPointerEnter&&a&&this.handlePointerEnter(h,i),i.isDown&&h.onPointerDown&&(h.onPointerDown(i),s==null||s.handlers.add(h),this.handlePointerCapture(i,h)),h.onPointerMove&&(l&&h.onPointerMove(i),this.handlePointerCapture(i,h)),i.isUp&&(h.onPointerUp&&(this.invokeOnPointerUp(i,h),s==null||s.handlers.delete(h)),h.onPointerExit&&((u=i.event)==null?void 0:u.pointerType)===Ru.Touch&&(this.handlePointerExit(h,i),this.hoveredByID.delete(i.pointerId))),i.isClick&&h.onPointerClick&&h.onPointerClick(i)))}),i.isUp&&(s==null||s.handlers.forEach(c=>{this.invokeOnPointerUp(i,c)}),this.pressedByID.delete(i.pointerId))}propagatePointerExit(e,i,n){this.propagate(e,s=>{if(!s.gameObject||s.destroyed)return;const a=s;if(a.onPointerExit||a.onPointerEnter){if(n&&this.isChild(n,s.gameObject))return;this.handlePointerExit(a,i)}})}invokeOnPointerUp(e,i){var n;(n=i.onPointerUp)==null||n.call(i,e),this.releasePointerCapture(e,i)}handlePointerEnter(e,i){e.onPointerEnter&&this.updatePointerState(e,i.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(i),this.updatePointerState(e,i.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,i){e.onPointerExit&&this.updatePointerState(e,i.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(i),this.updatePointerState(e,i.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,i,n,s){let a=e[n];if(s)return a&&a.includes(i)?!1:(a=a||[],a.push(i),e[n]=a,!0);{if(!a||!a.includes(i))return!1;const l=a.indexOf(i);return l!==-1&&a.splice(l,1),!0}}handlePointerCapture(e,i){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const n=e.pointerId;if(i.onPointerMove){const s=this._capturedPointer[n]||[];s.push(i),this._capturedPointer[n]=s}else B()&&!i.z__warned_no_pointermove&&(i.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,i))}releasePointerCapture(e,i){const n=e.pointerId;if(this._capturedPointer[n]){const s=this._capturedPointer[n].indexOf(i);s!==-1&&(this._capturedPointer[n].splice(s,1),Ks&&console.log("released pointer capture",n,i,this._capturedPointer))}}invokePointerCapture(e){var i;if(e.event.type===Ee.PointerMove){const n=e.pointerId,s=this._capturedPointer[n];if(s){Ks&&console.log("Captured",n,s);for(let a=0;a<s.length;a++){const l=s[a];if(l.destroyed){s.splice(a,1),a--;continue}(i=l.onPointerMove)==null||i.call(l,e)}}}}isChild(e,i){return!e||!i?!1:e===i?!0:e.parent?this.isChild(e.parent,i):!1}handleMeshUiObjectWithoutShadowDom(e,i){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,i)}handleMeshUIIntersection(e,i){const n=lo.updateState(e,i);return n&&this.currentActiveMeshUIComponents.push(n),n!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&lo.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const i=this.currentActiveMeshUIComponents[e];lo.resetState(i)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?C.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class lo{static markDirty(){this.needsUpdate=!0}static update(t,e,i=!1){if(i){t.update();return}const n=e.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===e){if(n===s.frame)return;s.frame=n;let a=this.needsUpdate||n<1;s.nextUpdate<=n&&(a=!0),a&&(Ks&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,t.update());return}this.lastUpdateFrame=[{context:e,frame:n,nextUpdate:n+60}],t.update(),this.needsUpdate=!1}static updateState(t,e){let i=null;if(t&&(i=this.findBlockOrTextInParent(t),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const t=this.lastSelected;t&&(this.lastSelected=null,this.resetState(t))}static resetState(t){t&&(this.needsUpdate=!0)}static findBlockOrTextInParent(t){return t?t.isBlock||t.isText?t:this.findBlockOrTextInParent(t.parent):null}}r(lo,"lastSelected",null),r(lo,"lastUpdateFrame",[]),r(lo,"needsUpdate",!1);var jP=Object.defineProperty,Ae=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&jP(t,e,n),n};const Ui=x("debugorbit"),Qf=x("freecam"),Pl=x("debugcamerafit"),ed=x("smoothcam"),BP={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Yf;class kc extends CustomEvent{constructor(t,e){super("target-reached",{detail:{controls:t,type:e}})}}class ge extends I{constructor(){super(...arguments);r(this,"autoTarget",!0);r(this,"autoFit",!1);r(this,"enableRotate",!0);r(this,"autoRotate",!1);r(this,"autoRotateSpeed",1);r(this,"minAzimuthAngle",1/0);r(this,"maxAzimuthAngle",1/0);r(this,"minPolarAngle",0);r(this,"maxPolarAngle",Math.PI);r(this,"enableKeys",!1);r(this,"enableDamping",!0);r(this,"dampingFactor",.1);r(this,"enableZoom",!0);r(this,"minZoom",0);r(this,"maxZoom",1/0);r(this,"zoomSpeed",1);r(this,"zoomToCursor",!1);r(this,"enablePan",!0);r(this,"lookAtConstraint",null);r(this,"lookAtConstraint01",1);r(this,"allowInterrupt",!0);r(this,"middleClickToFocus",!0);r(this,"doubleClickToFocus",!0);r(this,"clickBackgroundToFitScene",2);r(this,"debugLog",!1);r(this,"targetLerpDuration",1);r(this,"_controls",null);r(this,"_cameraObject",null);r(this,"_lookTargetLerpActive",!1);r(this,"_lookTargetStartPosition",new d.Vector3);r(this,"_lookTargetEndPosition",new d.Vector3);r(this,"_lookTargetLerp01",0);r(this,"_lookTargetLerpDuration",0);r(this,"_cameraLerpActive",!1);r(this,"_cameraStartPosition",new d.Vector3);r(this,"_cameraEndPosition",new d.Vector3);r(this,"_cameraLerp01",0);r(this,"_cameraLerpDuration",0);r(this,"_fovLerpActive",!1);r(this,"_fovLerpStartValue",0);r(this,"_fovLerpEndValue",0);r(this,"_fovLerp01",0);r(this,"_fovLerpDuration",0);r(this,"_inputs",0);r(this,"_enableTime",0);r(this,"_startedListeningToKeyEvents",!1);r(this,"_eventSystem");r(this,"_afterHandleInputFn");r(this,"_camera",null);r(this,"_syncedTransform");r(this,"_didSetTarget",0);r(this,"targetElement",null);r(this,"_activePointerEvents");r(this,"_lastTimeClickOnBackground",-1);r(this,"_clickOnBackgroundCount",0);r(this,"_onPointerDown",e=>{this._activePointerEvents.push(e)});r(this,"_onPointerDownLate",e=>{e.used&&this._controls&&(this._controls.enabled=!1)});r(this,"_onPointerUp",e=>{for(let i=this._activePointerEvents.length-1;i>=0;i--){const n=this._activePointerEvents[i];if(n.pointerId===e.pointerId&&n.button===e.button){this._activePointerEvents.splice(i,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const i=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||i<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&this.fitCamera(this.context.scene.children,{immediate:!1})):this._clickOnBackgroundCount=0}Ui&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}});r(this,"_onPointerUpLate",e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()});r(this,"_orbitStartAngle",0);r(this,"onControlsChangeStarted",()=>{this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()),this._syncedTransform&&this._syncedTransform.requestOwnership()});r(this,"onControlsChangeEnded",()=>{if(this._controls&&this.autoTarget){const i=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(i)<.01?(Ui&&console.debug("OrbitControls: No movement detected, updating target now"),this.updateTargetNow()):Ui&&console.debug("OrbitControls: Movement detected",i)}});r(this,"_shouldDisable",!1);r(this,"__onPreRender",()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))});r(this,"_haveAttachedKeyboardEvents",!1)}get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){var i;(i=this.controls)==null||i.addEventListener("start",e)}get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}awake(){Ui&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1}start(){this._eventSystem=qt.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(dm.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){var e,i;(e=this._controls)==null||e.dispose(),(i=this._eventSystem)==null||i.removeEventListener(dm.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=C.getComponent(this.gameObject,oi);this._camera=e;let i=e==null?void 0:e.threeCamera;if(!i&&this.gameObject instanceof d.PerspectiveCamera&&(i=this.gameObject),i&&Fp(i,this,!0),!this._controls&&i instanceof d.Object3D){this._cameraObject=i;const n=this.targetElement??this.context.renderer.domElement,s=i==null?void 0:i.quaternion.clone();this._controls=new G.OrbitControls(i,n),i==null||i.quaternion.copy(s),Yf===void 0&&(Yf={...this._controls.keys});const a=K(i),l=this.gameObject.worldForward,h=a.clone().sub(l.multiplyScalar(2.5));this._controls.target.copy(h)}if(this._controls)if(Qf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("end",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=C.getComponent(this.gameObject,Yn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:si.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:si.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:si.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:si.Late})}onDisable(){var e;if((e=this._camera)!=null&&e.threeCamera&&Fp(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("end",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}updateTargetNow(){var s,a,l;const e=new d.Ray((s=this._cameraObject)==null?void 0:s.worldPosition,(a=this._cameraObject)==null?void 0:a.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom&&(Ui&&V.DrawWireSphere(n.point,.1,16711680,2),(l=this._controls)==null||l.target.copy(i[0].point))}afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onBeforeRender(){var i,n,s,a;if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&((i=this.context.input.getPointerPositionDelta(0))!=null&&i.length()))&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const l=C.getComponent(this.gameObject,oi);if(l&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const c=K(l.threeCamera),h=Math.max(.01,c.length()),u=new d.Vector3(0,0,-h).applyMatrix4(l.threeCamera.matrixWorld);Ui&&V.DrawLine(c,u,5592575,10),this.setLookTargetPosition(u,!0)}if(!this.setLookTargetFromConstraint()){const c=new Qn;c.screenPoint=new d.Vector2(0,0),c.lineThreshold=.1;const h=this.context.physics.raycast(c);h.length>0&&this.setLookTargetPosition(h[0].point,!0),Pl&&console.log("OrbitControls hits",...h)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new kc(this,"camera"));else{const l=z.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,l)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this._controls.target.copy(this._lookTargetEndPosition),this._lookTargetLerpActive=!1,this.dispatchEvent(new kc(this,"lookat"));else{const l=z.easeInOutCubic(this._lookTargetLerp01);this._controls.target.lerpVectors(this._lookTargetStartPosition,this._lookTargetEndPosition,l)}if(this._fovLerpActive&&this._cameraObject){const l=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)l.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const c=z.easeInOutCubic(this._fovLerp01);l.fov=z.lerp(this._fovLerpStartValue,this._fovLerpEndValue,c)}l.updateProjectionMatrix()}}if(this._controls){if(this.debugLog&&(this._controls.domElement=this.context.renderer.domElement),this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(l=>l.used),this._controls.keys=this.enableKeys?Yf:BP,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Qf||(((s=(n=this._camera)==null?void 0:n.threeCamera)==null?void 0:s.type)==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof ed=="number"||ed===!0){this._controls.enableDamping=!0;const l=typeof ed=="number"?ed:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,l))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Qf&&((a=this.lookAtConstraint)!=null&&a.locked)&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),Ui&&V.DrawWireSphere(this._controls.target,.1,65280))}}setCameraAndLookTarget(e,i=!1){if(!e)return(B()||Ui)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof d.Object3D)&&!(e instanceof oi))return(B()||Ui)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof oi&&(e=e.gameObject);const n=e.worldPosition,s=e.worldForward;e instanceof d.Camera&&(Ui&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),s.multiplyScalar(-1));const a=new d.Ray(n,s);return Ui&&V.DrawRay(a.origin,a.direction,16711680,10),this.setTargetFromRaycast(a,i)||this.setLookTargetPosition(a.at(2,$()),i),this.setCameraTargetPosition(n,i),!0}setCameraTargetPosition(e,i=!1){var n;e&&(e instanceof d.Object3D&&(e=K(e)),this._cameraEndPosition||(this._cameraEndPosition=new d.Vector3),this._cameraEndPosition.copy(e),i===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy((n=this._cameraObject)==null?void 0:n.position),typeof i=="number"?this._cameraLerpDuration=i:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,i=!1){var s;if(!this._controls||typeof e!="number")return;const n=(s=this._camera)==null?void 0:s.threeCamera;n&&(i===!0?n.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=n.fov,this._fovLerpEndValue=e,typeof i=="number"?this._fovLerpDuration=i:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,i=!1){this._controls&&e&&(e instanceof d.Object3D&&(e=K(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,Ui&&(console.warn("OrbitControls: setLookTargetPosition",e,i),V.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),i===!0?this._controls.target.copy(this._lookTargetEndPosition):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof i=="number"?this._lookTargetLerpDuration=i:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,i=1){var s,a;if(!this._controls||((s=this.lookAtConstraint)==null?void 0:s.enabled)===!1)return!1;const n=(a=this.lookAtConstraint)==null?void 0:a.sources;if(n&&n.length>0){const l=n[e];if(l)return l.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._lookTargetEndPosition,i),!0}return!1}lerpTarget(e,i){return this.lerpLookTarget(e,i)}lerpLookTarget(e,i){this._controls&&(i>=1?this._controls.target.copy(e):this._controls.target.lerp(e,i))}setTargetFromRaycast(e,i=!1){if(!this.controls)return!1;const n=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const s of n)if(s.distance>0&&C.isActiveInHierarchy(s.object)){const a=yg(s.object);if(a){const l=a.canvas;if(l!=null&&l.screenspace)break}return this.setLookTargetPosition(s.point,i),!0}return!1}fitCamera(e,i){var H,A;if(this.context.isInXR)return;let n;if(Array.isArray(e)?n=e:e&&"type"in e?n=e.children:e&&typeof e=="object"&&!(e instanceof d.Object3D)&&!Array.isArray(e)&&(i=e,n=i.objects),n&&!Array.isArray(n)&&(n=n.children),(!Array.isArray(n)||n&&n.length<=0)&&(n=this.context.scene.children),!Array.isArray(n)||n.length<=0){console.warn("No objects to fit camera to...");return}const s=this._cameraObject,a=this._controls;if(!s||!a){console.warn("No camera or controls found to fit camera to objects...");return}i||(i={});const{immediate:l=!1,centerCamera:c="y",cameraNearFar:h="auto",fitOffset:u=1.1,fov:f=s==null?void 0:s.fov}=i,m=new d.Vector3,g=new d.Vector3,y=ai(n,void 0,(A=(H=this._camera)==null?void 0:H.threeCamera)==null?void 0:A.layers),_=y.clone();s.updateMatrixWorld(),s.updateProjectionMatrix(),y.getCenter(g);const v=new d.Vector3;if(y.getSize(v),y.applyMatrix4(s.matrixWorldInverse),y.getSize(m),y.setFromCenterAndSize(g,m),Number.isNaN(m.x)||Number.isNaN(m.y)||Number.isNaN(m.z)){console.warn("Camera fit size resultet in NaN",s,y,[...n]);return}if(m.length()<=1e-10){Pl&&console.warn("Camera fit size is zero",y,[...n]);return}const b=i.fov||s.fov,w=2*Math.atan(Math.tan(b*Math.PI/360/2)*s.aspect)/Math.PI*360,S=m.y/(2*Math.atan(Math.PI*b/360)),k=m.x/(2*Math.atan(Math.PI*w/360)),O=u*Math.max(S,k)+m.z/2;Pl&&console.log("Fit camera to objects",{fitHeightDistance:S,fitWidthDistance:k,distance:O,verticalFov:b,horizontalFov:w}),this.maxZoom=O*10,this.minZoom=O*.01;const E=.05,R=g.clone();if(R.y-=m.y*E,this.setLookTargetPosition(R,l),this.setFieldOfView(i.fov,l),h==null||h=="auto"){const j=C.findObjectOfType(es),N=j?j.radius:0,X=Math.max(v.x,v.y,v.z,N);s.near=O/100,s.far=X+O*10,j&&(this.maxZoom=Math.max(Math.min(this.maxZoom,N*.5),O))}const U=a.getDistance();U<this.minZoom&&(this.minZoom=U*.9),U>this.maxZoom&&(this.maxZoom=U*1.1),s.updateMatrixWorld(),s.updateProjectionMatrix();const T=K(s),L=g.clone();L.sub(T),c==="y"&&(L.y=0),L.normalize(),L.multiplyScalar(O),c==="y"&&(L.y+=-E*4*O);let D=g.clone().sub(L);s.parent&&(D=s.parent.worldToLocal(D)),this.setCameraTargetPosition(D,l),(Pl||i.debug)&&(V.DrawWireBox3(y,16777011,10),V.DrawWireBox3(_,65280,10),!this._haveAttachedKeyboardEvents&&Pl&&(this._haveAttachedKeyboardEvents=!0,document.body.addEventListener("keydown",j=>{if(j.code==="KeyF"){let N;this._cameraObject instanceof d.PerspectiveCamera&&(N=Math.random()*Math.random()*170+10),this.fitCamera({objects:n,fitOffset:u,immediate:!1,fov:N})}j.code==="KeyV"&&this._cameraObject instanceof d.PerspectiveCamera&&(this._cameraObject.fov=60)}))),this.onBeforeRender()}}Ae([p()],ge.prototype,"autoTarget");Ae([p()],ge.prototype,"autoFit");Ae([p()],ge.prototype,"enableRotate");Ae([p()],ge.prototype,"autoRotate");Ae([p()],ge.prototype,"autoRotateSpeed");Ae([p()],ge.prototype,"minAzimuthAngle");Ae([p()],ge.prototype,"maxAzimuthAngle");Ae([p()],ge.prototype,"minPolarAngle");Ae([p()],ge.prototype,"maxPolarAngle");Ae([p()],ge.prototype,"enableKeys");Ae([p()],ge.prototype,"enableDamping");Ae([p()],ge.prototype,"dampingFactor");Ae([p()],ge.prototype,"enableZoom");Ae([p()],ge.prototype,"minZoom");Ae([p()],ge.prototype,"maxZoom");Ae([p()],ge.prototype,"zoomSpeed");Ae([p()],ge.prototype,"enablePan");Ae([p(Ar)],ge.prototype,"lookAtConstraint");Ae([p()],ge.prototype,"lookAtConstraint01");Ae([p()],ge.prototype,"allowInterrupt");Ae([p()],ge.prototype,"middleClickToFocus");Ae([p()],ge.prototype,"doubleClickToFocus");Ae([p()],ge.prototype,"clickBackgroundToFitScene");Ae([p()],ge.prototype,"targetLerpDuration");var UP=Object.defineProperty,FP=Object.getOwnPropertyDescriptor,Qt=(o,t,e,i)=>{for(var n=i>1?void 0:i?FP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&UP(t,e,n),n},vo=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(vo||{});const Zs=x("debugcam"),Y_=x("debugscreenpointtoray");var hn;const Et=(hn=class extends I{constructor(){super(...arguments);r(this,"_nearClipPlane",.1);r(this,"_farClipPlane",1e3);r(this,"orthographic",!1);r(this,"orthographicSize",5);r(this,"ARBackgroundAlpha",0);r(this,"_cullingMask",4294967295);r(this,"_backgroundBlurriness");r(this,"_backgroundIntensity");r(this,"_backgroundRotation");r(this,"_environmentIntensity");r(this,"_targetTexture",null);r(this,"_backgroundColor");r(this,"_fov");r(this,"_cam",null);r(this,"_clearFlags",2);r(this,"_skybox");r(this,"_frustum");r(this,"_projScreenMatrix",new d.Matrix4)}get isCamera(){return!0}get aspect(){return this._cam instanceof d.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof d.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof d.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const i=this.fieldOfView!=e;if(this._fov=e,i&&this._cam&&this._cam instanceof d.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const i=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(i||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const i=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(i||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new ie(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}screenPointToRay(e,i,n){const s=this.threeCamera,a=hn._origin;a.set(e,i,-1),this.context.input.convertScreenspaceToRaycastSpace(a),Y_&&console.log("screenPointToRay",e.toFixed(2),i.toFixed(2),"now:",a.x.toFixed(2),a.y.toFixed(2),"isInXR:"+this.context.isInXR),a.z=-1,a.unproject(s);const l=hn._direction.set(a.x,a.y,a.z),c=K(s);return l.sub(c),l.normalize(),n?(n.set(c,l),n):new d.Ray(c.clone(),l.clone())}getFrustum(){return this._frustum||(this._frustum=new d.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new d.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,i){return i&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}awake(){Y_&&window.addEventListener("pointerdown",e=>{const i=e.clientX,n=e.clientY;console.log("touch",i.toFixed(2),n.toFixed(2));const s=this.screenPointToRay(i,n),a="#"+Math.floor(Math.random()*16777215).toString(16);V.DrawRay(s.origin,s.direction,a,10)})}onEnable(){Zs&&console.log(`Camera enabled: "${this.name}". ClearFlags=${vo[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),NP(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const i=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),i==null||i.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let i=null;if(e?(i=this.gameObject,i==null||i.layers.enableAll(),i instanceof d.PerspectiveCamera&&(this._fov=i.fov)):i=this.gameObject.children[0],i&&i.isCamera)i instanceof d.PerspectiveCamera&&(this._fov&&(i.fov=this._fov),i.near=this._nearClipPlane,i.far=this._farClipPlane,i.updateProjectionMatrix());else if(!this.orthographic)i=new d.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(i.fov=this.fieldOfView),this.gameObject.add(i);else{const n=this.orthographicSize*100;i=new d.OrthographicCamera(window.innerWidth/-n,window.innerWidth/n,window.innerHeight/n,window.innerHeight/-n,this._nearClipPlane,this._farClipPlane),this.gameObject.add(i)}this._cam=i,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){var n;if(!this._cam){Zs&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this._fov,Zs){const s=`[Camera] Apply ClearFlags: ${vo[this._clearFlags]} - "${this.name}"`;console.debug(s)}const i=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color")||this.context.domElement.getAttribute("skybox-image");switch(this._clearFlags){case 0:return;case 1:if(hn.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||(e==null?void 0:e.applySkybox)===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Zs&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Zs&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!i){let s=this._backgroundColor.alpha;hn.backgroundShouldBeTransparent(this.context)&&(s=this.ARBackgroundAlpha??0),this.context.scene.background=null,(n=this.context.xr)!=null&&n.isVR?this.context.renderer.setClearColor(d0(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,s)}else this._backgroundColor||Zs&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:i||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new zP(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){var a,l,c,h;const i=(a=e.renderer.xr)==null?void 0:a.getSession();if(!i)return!1;if(typeof i._transparent=="boolean")return i._transparent;const n=i.environmentBlendMode;Zs&&Te("Environment blend mode: "+n+" on "+navigator.userAgent);let s=n==="additive"||n==="alpha-blend";return e.isInAR&&n==="opaque"&&((l=navigator.userAgent)!=null&&l.includes("OculusBrowser")||(c=navigator.userAgent)!=null&&c.includes("Mozilla")&&((h=navigator.userAgent)!=null&&h.includes("Mobile WebXRViewer/v2")))&&(s=!0),i._transparent=s,s}},r(hn,"_origin",new d.Vector3),r(hn,"_direction",new d.Vector3),hn);Qt([p()],Et.prototype,"aspect",1);Qt([p()],Et.prototype,"fieldOfView",1);Qt([p()],Et.prototype,"nearClipPlane",1);Qt([p()],Et.prototype,"farClipPlane",1);Qt([p()],Et.prototype,"clearFlags",1);Qt([p()],Et.prototype,"orthographic",2);Qt([p()],Et.prototype,"orthographicSize",2);Qt([p()],Et.prototype,"ARBackgroundAlpha",2);Qt([p()],Et.prototype,"cullingMask",1);Qt([p()],Et.prototype,"backgroundBlurriness",1);Qt([p()],Et.prototype,"backgroundIntensity",1);Qt([p(d.Euler)],Et.prototype,"backgroundRotation",1);Qt([p()],Et.prototype,"environmentIntensity",1);Qt([p(ie)],Et.prototype,"backgroundColor",1);Qt([p(yr)],Et.prototype,"targetTexture",1);let oi=Et;class zP{constructor(t){r(this,"_camera");r(this,"_skybox");this._camera=t}get context(){var t;return(t=this._camera)==null?void 0:t.context}apply(){var t;if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color")||this.context.domElement.getAttribute("skybox-image");Zs&&console.debug(`[Camera] Apply Skybox ${(t=this._skybox)==null?void 0:t.name} ${e} - "${this._camera.name}"`),e!=null&&e.length||(this._skybox.mapping=d.EquirectangularReflectionMapping,this.context.scene.background=this._skybox)}}}function NP(o){x("freecam")&&o.context.mainCameraComponent===o&&C.getOrAddComponent(o.gameObject,ge)}class xs extends I{constructor(){super(...arguments);r(this,"_listener",null);r(this,"onInteraction",()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()})}get listener(){return this._listener==null&&(this._listener=new d.AudioListener),this._listener}onEnable(){yn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){yn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}addListenerIfItExists(){const e=this._listener;if(!e||e!=null&&e.parent)return;const i=this.context.mainCameraComponent||C.getComponentInParent(this.gameObject,oi);i!=null&&i.threeCamera?i.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var VP=Object.defineProperty,$P=Object.getOwnPropertyDescriptor,wn=(o,t,e,i)=>{for(var n=i>1?void 0:i?$P(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&VP(t,e,n),n};const ft=x("debugaudio"),Yi=class Js extends I{constructor(){super(...arguments);r(this,"clip","");r(this,"playOnAwake",!1);r(this,"preload",!0);r(this,"playInBackground",!0);r(this,"_spatialBlend",0);r(this,"_minDistance",1);r(this,"_maxDistance",100);r(this,"_volume",1);r(this,"rollOffMode",0);r(this,"_loop",!1);r(this,"sound",null);r(this,"helper",null);r(this,"wasPlaying",!1);r(this,"audioLoader",null);r(this,"shouldPlay",!1);r(this,"_lastClipStartedLoading",null);r(this,"_audioElement",null);r(this,"onVisibilityChanged",()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":ft&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Js.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Js.userInteractionRegistered&&this.wasPlaying&&this.play();break}});r(this,"onApplicationMuteChanged",()=>{var e,i;this.context.application.muted?(e=this.sound)==null||e.setVolume(0):(i=this.sound)==null||i.setVolume(this.volume)});r(this,"createAudio",e=>{if(this.destroyed){ft&&console.warn("AudioSource destroyed, not creating audio",this.name);return}ft&&console.log("AudioBuffer finished loading",e);const i=this.Sound;if(!i){ft&&console.warn("Failed getting sound?",this.name);return}i.isPlaying&&i.stop(),e&&i.setBuffer(e),i.loop=this._loop,this.context.application.muted?i.setVolume(0):i.setVolume(this.volume),i.autoplay=this.shouldPlay&&Js.userInteractionRegistered,this.applySpatialDistanceSettings(),i.isPlaying&&i.stop(),Js.registerWaitForAllowAudio(this.__onAllowAudioCallback)});r(this,"__onAllowAudioCallback",()=>{this.shouldPlay&&this.play()});r(this,"_lastContextTime",0);r(this,"_hasEnded",!0);r(this,"_needUpdateSpatialDistanceSettings",!1)}static get userInteractionRegistered(){return yn.userInteractionRegistered}static registerWaitForAllowAudio(e){yn.registerWaitForInteraction(e)}get isPlaying(){var e;return((e=this.sound)==null?void 0:e.isPlaying)??!1}get duration(){var e,i;return(i=(e=this.sound)==null?void 0:e.buffer)==null?void 0:i.duration}get time01(){var i;const e=this.duration;return e&&this.sound?((i=this.sound)==null?void 0:i.context.currentTime)/e:0}set time01(e){const i=this.duration;i&&this.sound&&(this.time=e*i)}get time(){var e,i;return(e=this.sound)!=null&&e.source?((i=this.sound.source)==null?void 0:i.context.currentTime)-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const i=this.isPlaying;this.stop(),this.sound.offset=e,i&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(ft&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}get Sound(){var e;if(!this.sound&&Js.userInteractionRegistered){let i=this.gameObject.getComponent(xs)??this.context.mainCamera.getComponent(xs)??eh(xs,this.context,!1);!i&&this.context.mainCamera&&(i=this.context.mainCamera.addComponent(xs)),i!=null&&i.listener?(this.sound=new d.PositionalAudio(i.listener),(e=this.gameObject)==null||e.add(this.sound)):ft&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){var e;return(e=this.sound)==null?void 0:e.context}awake(){ft&&console.log("[AudioSource]",this),this.audioLoader=new d.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Js.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Js.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Wp.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Wp.MuteChanged,this.onApplicationMuteChanged),this.pause()}applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const i=z.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(ft&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+i),e.setRefDistance(i),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?ft&&!this.helper&&(this.helper=new G.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(ft&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new d.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){ft&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,ft&&console.log("load audio",e);const i=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),i&&this.createAudio(i)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){var n,s,a;!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(B()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
928
- Using the assigned clip instead:`,this.clip),e=this.clip);let i=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(i=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),i){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,ft&&console.log("play",(n=this.sound)==null?void 0:n.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const l=this.context.application.muted;l&&this.sound.setVolume(0),(s=this.gameObject)==null||s.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||(a=this.context.domElement.shadowRoot)==null||a.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(l?.1:0))}}pause(){var e,i;ft&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=(e=this.sound)==null?void 0:e.context.currentTime,this.sound.pause()),(i=this._audioElement)==null||i.remove()}stop(){var e,i;ft&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=(e=this.sound)==null?void 0:e.context.currentTime,ft&&console.log(this._lastContextTime),this.sound.stop()),(i=this._audioElement)==null||i.remove()}update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,ft&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};wn([p(URL)],Yi.prototype,"clip",2);wn([p()],Yi.prototype,"playOnAwake",2);wn([p()],Yi.prototype,"preload",2);wn([p()],Yi.prototype,"playInBackground",2);wn([p()],Yi.prototype,"loop",1);wn([p()],Yi.prototype,"spatialBlend",1);wn([p()],Yi.prototype,"minDistance",1);wn([p()],Yi.prototype,"maxDistance",1);wn([p()],Yi.prototype,"volume",1);wn([p()],Yi.prototype,"pitch",1);wn([p()],Yi.prototype,"rollOffMode",2);let Gi=Yi;const WP=x("debugavatar"),ii=class ii extends I{constructor(){super(...arguments);r(this,"connectionId");r(this,"avatar")}static getAvatar(e){return e>=0&&e<ii.instances.length?ii.instances[e]:null}static onAvatarMarkerCreated(e){return ii._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return ii._onAvatarMarkerDestroyed.push(e),e}awake(){ii.instances.push(this),WP&&console.log(this);for(const e of ii._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){ii.instances.splice(ii.instances.indexOf(this),1);for(const e of ii._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}};r(ii,"instances",[]),r(ii,"_onNewAvatarMarkerAdded",[]),r(ii,"_onAvatarMarkerDestroyed",[]);let Rt=ii;class Os{static Add(t,e,i=null){if(e){for(const n of this.Pois)if(n.obj===e)return;this.Pois.push({obj:e,avatar:i}),this.LastChangeTime=t.time.time}}static Remove(t,e){var i;if(e){for(const n of this.Pois)if(n.obj===e){this.Pois.splice(this.Pois.indexOf(n),1),this.LastChangeTime=(t==null?void 0:t.time.time)??((i=Q.Current)==null?void 0:i.time.time);return}}}}r(Os,"Pois",[]),r(Os,"LastChangeTime",0);class HP{constructor(){r(this,"guid");r(this,"position",new d.Vector3)}}class Rc extends I{constructor(){super(...arguments);r(this,"target",null);r(this,"avatar",null);r(this,"_model",null);r(this,"_targetModel",new HP);r(this,"_currentTargetObject",null);r(this,"_lastUpdateTime",0);r(this,"_lookDuration",0);r(this,"_lastPoiChangedTime",0)}set controlledTarget(e){this.target=e;const i=M.get("MoveRandom");if(i&&this.target){const n=C.getComponent(this.target,i);n&&n.destroy()}}awake(){if(this.avatar=C.getComponentInParent(this.gameObject,Rt),this.avatar){const e=C.getComponentInParent(this.gameObject,Rt);this._model=new Ym(this.context.connection,this.guid),e!=null&&e.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{var i;this.target&&e&&e.guid===((i=this.avatar)==null?void 0:i.guid)&&tt(this.target,e.position)})}update(){var i;if((!this.context.connection.isConnected||(i=this._model)!=null&&i.hasOwnership)&&(Os.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Os.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const n=K(this._currentTargetObject);tt(this.target,n),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(n))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const i=Os.Pois;if(i.length>0){const n=i[Math.floor(Math.random()*i.length)];if(n&&n.obj){if(n.avatar&&n.avatar===this.avatar)return;this._currentTargetObject=n.obj}}}}}function ew(o){const t=o;return!!(t.parser&&t.parser.json)}var zu=(o=>(o[o.None=0]="None",o[o.DontExport=1]="DontExport",o))(zu||{});function tw(o){return o&&o.isComponent}const GP=Symbol("object"),Kf=new Oi(()=>new d.Vector3,20);class iw{constructor(t,e,i,n,s,a){r(this,"_point");r(this,"_normal");r(this,"_tangentVelocity");r(this,"distance");r(this,"impulse");r(this,"friction");this._point=t,this.distance=e,this._normal=i,this.impulse=n,this.friction=s,this._tangentVelocity=a}get point(){return Kf.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return Kf.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return Kf.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}}class nw{constructor(t,e,i){r(this,"contacts");r(this,"me");r(this,"_collider");r(this,"_gameObject");this.me=t,this._collider=e,this._gameObject=e.gameObject,this.contacts=i}get collider(){return this._collider}get gameObject(){return this._gameObject}get rigidBody(){var t;return(t=this.collider)==null?void 0:t.attachedRigidbody}}class sw{constructor(t,e){r(this,"object");r(this,"collider");this.object=t,this.collider=e}}const Ve=x("debugnetworkingstreams");var Bn=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(Bn||{});class _g{constructor(t,e){r(this,"type","call-ended");r(this,"userId");r(this,"direction");this.userId=t,this.direction=e}}class ow{constructor(t,e,i){r(this,"type","receive-stream");r(this,"userId");r(this,"stream");r(this,"target");this.userId=t,this.stream=e,this.target=i}}class qP{constructor(t,e){r(this,"guid");r(this,"peerId");r(this,"dontSave",!0);this.guid=t.id,this.peerId=e}}var rw=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(rw||{});class XP extends d.EventDispatcher{constructor(e,i,n,s=null){super();r(this,"peerId");r(this,"userId");r(this,"direction");r(this,"call");r(this,"_stream",null);r(this,"_isDisposed",!1);this.peerId=i.peer,this.userId=e,this.call=i,this.direction=n,this._stream=s,i.on("stream",a=>{if(Ve&&console.log("Receive stream",`
929
- Audio:`,a.getAudioTracks(),`
930
- Video:`,a.getVideoTracks()),this._stream=a,n==="incoming"){const l=new ow(e,a,this);this.dispatchEvent(l)}}),i.on("close",()=>{this.dispatchEvent(new _g(e,n))})}get stream(){return this._stream}close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),Un(this._stream))}get isOpen(){var e;return((e=this.call.peerConnection)==null?void 0:e.connectionState)==="connected"}get isOpening(){var e;return((e=this.call.peerConnection)==null?void 0:e.connectionState)==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}}function K_(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}const er=class er extends d.EventDispatcher{constructor(e,i){super();r(this,"updateCalls",()=>{var e;for(let i=this._incomingCalls.length-1;i>=0;i--){const n=this._incomingCalls[i];n.isClosed&&!n.isOpening&&this._incomingCalls.splice(i,1)}for(let i=this._outgoingCalls.length-1;i>=0;i--){const n=this._outgoingCalls[i];let s=!1;n.isClosed&&!n.isOpening&&((e=n.stream)!=null&&e.active?Ve&&console.warn("!!! Stream is still active, don't remove call",n.userId,"Your id: "+this.context.connection.connectionId):(Ve&&console.warn("!!! Remove closed call",n.userId),s=!0)),this.context.connection.userIsInRoom(n.userId)===!1&&(Ve&&console.warn("!!! User is not in room anymore, remove call",n.userId),s=!0),s&&(n.close(),this._outgoingCalls.splice(i,1))}});r(this,"id");r(this,"context");r(this,"_incomingCalls",[]);r(this,"_outgoingCalls",[]);r(this,"_peer");r(this,"_enabled",!1);r(this,"_enabledPeer",!1);r(this,"onConnectRoomFn",this.onConnectRoom.bind(this));r(this,"onPeerConnect",e=>{if(Ve&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new qP(this,e))});r(this,"onPeerClose",()=>{Ve&&console.log("PEER closed"),this.updateCalls()});r(this,"onPeerDisconnected",()=>{Ve&&console.log("PEER disconnected"),this.updateCalls()});r(this,"onPeerError",e=>{Ve&&console.error("PEER error",e)});r(this,"onPeerReceivingCall",e=>{e.answer(void 0,{sdpTransform:i=>K_(i)}),this.registerCall(e,"incoming",null)});this.context=e,this.id=i,this.setupPeer(),navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia}static getOrCreate(e,i){if(er.instances.has(i))return er.instances.get(i);const n=new er(e,i);return er.instances.set(i,n),n}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,i){var a;if(!(i!=null&&i.id)){Ve?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const n={metadata:{userId:this.context.connection.connectionId,streamId:i.id},sdpTransform:l=>K_(l)},s=(a=this._peer)==null?void 0:a.call(e,i,n);if(s){const l=this.registerCall(s,"outgoing",i);return Ve&&console.warn(`📞 CALL ${e}`,`
931
- Outgoing:`,this._outgoingCalls,`
932
- Incoming:`,this._incomingCalls),l}else Ve&&console.error("Failed to make call",e,i,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(J.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(J.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=D0(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}registerCall(e,i,n){const s=e.metadata;(!s||!s.userId)&&console.error("Missing call metadata",e);const a=s.userId;i==="incoming"&&Ve?console.warn("← Receive call from",e.metadata,e.connectionId):Ve&&console.warn("→ Make call to",e.metadata);const l=i==="incoming"?this._incomingCalls:this._outgoingCalls,c=new XP(a,e,i,n);return l.push(c),e.on("error",h=>{console.error("Call error",h)}),e.on("close",()=>{Ve&&console.log("Call ended",e.metadata);const h=l.indexOf(c);h!==-1&&l.splice(h,1),c.close(),this.dispatchEvent(new _g(a,i))}),c.addEventListener("call-ended",h=>{this.dispatchEvent(h)}),i==="incoming"&&(c.addEventListener("receive-stream",h=>{this.dispatchEvent(h)}),e.on("stream",()=>{Ve&&console.log("Received stream for call",e.metadata);let h=0;const u=setInterval(()=>{const f=h===0;!c.isOpen&&f&&(Ve&&console.warn("Close call because stream is not active",e.metadata),h+=1,clearInterval(u),c.close())},2e3)})),c}};r(er,"instances",new Map);let Ra=er;class rh extends d.EventDispatcher{constructor(e,i){super();r(this,"context");r(this,"peer");r(this,"_sendingStreams",new Map);r(this,"debug",!1);r(this,"_enabled",!1);r(this,"_tickIntervalId");r(this,"tick",()=>{this.updateSendingCalls()});r(this,"onJoinedRoom",e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e!=null&&e.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())});r(this,"onLeftRoom",e=>{this.debug&&console.warn(`${(e==null?void 0:e.userId)||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()});r(this,"onCallStreamReceived",e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()});r(this,"onCallEnded",e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()});r(this,"onUserConnected",e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const i=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,i)}else Ve&&console.log("Unknown user connected",e.guid,e.peerId)});r(this,"onUserLeft",e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()});if(tw(e)){const n=e;e=n.context,i=Ra.getOrCreate(n.context,n.guid)}else typeof i=="string"&&(i=Ra.getOrCreate(e,i));if(e){if(!(e instanceof Q))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!i)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=i,Ve&&(this.debug=!0)}static create(e,i){const n=Ra.getOrCreate(e.context,i||e.context.connection.connectionId||e.guid);return new rh(e.context,n)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const i=this._sendingStreams.get(e);if(i){for(const n of i)n.close();i.length=0}this._sendingStreams.delete(e),i&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(J.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(J.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(J.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(J.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(J.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(J.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}updateSendingCalls(){const e=this.context.connection.connectionId;for(const i of this._sendingStreams.keys()){const n=this._sendingStreams.get(i)||[];for(const s of this.context.connection.usersInRoom()){if(s===e)continue;const a=this.peer.getPeerIdFromUserId(s);if(n.find(c=>{var h;return c.peerId===a&&c.direction==="outgoing"&&!c.isClosed&&((h=c.stream)==null?void 0:h.active)}))Ve&&console.debug("Already have a call with user "+s+" / peer "+a);else{const c=this.peer.makeCall(a,i);c&&n.push(c)}}this._sendingStreams.set(i,n)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const i=this._sendingStreams.get(e);if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];this.context.connection.userIsInRoom(s.userId)?Ve&&(this.context.connection.connectionId===s.userId?console.warn(`You are still in the room [${n}] ${s.userId}`):console.log(`User is still in room [${n}] ${s.userId}`)):(Ve&&console.log(`Remove call ${[n]} to user that is not in room anymore ${s.userId}`),s.close(),i.splice(n,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Un(o){if(o&&o instanceof MediaStream)for(const t of o.getTracks())t.stop()}var QP=Object.defineProperty,bg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&QP(t,e,n),n};const YP="noVoip",KP=x("debugvoip");class Eo extends I{constructor(){super(...arguments);r(this,"autoConnect",!0);r(this,"runInBackground",!0);r(this,"createMenuButton",!0);r(this,"debug",!1);r(this,"_net");r(this,"_menubutton");r(this,"_allowSending",!0);r(this,"_outputStream",null);r(this,"onJoinedRoom",async()=>{this.debug&&console.log("VOIP: Joined room"),await mn(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()});r(this,"onLeftRoom",()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Un(e.srcObject);this._incomingStreams.clear()});r(this,"_incomingStreams",new Map);r(this,"onReceiveStream",e=>{const i=e.target.userId,n=e.stream;let s=this._incomingStreams.get(i);s||(s=new Audio,this._incomingStreams.set(i,s)),s.srcObject=n,s.setAttribute("autoplay","true"),yn.registerWaitForInteraction(()=>{s==null||s.play().catch(a=>{console.error("VOIP: Failed to play audio",a)})})});r(this,"onStreamEnded",e=>{const i=this._incomingStreams.get(e.userId);Un(i==null?void 0:i.srcObject),this._incomingStreams.delete(e.userId)});r(this,"onEnabledChanged",()=>{for(const e of this._incomingStreams){const i=e[1];i.muted=!this.enabled}});r(this,"onVisibilityChanged",()=>{if(this.runInBackground)return;const i=!(document.visibilityState==="visible");this.setMuted(i);for(const n of this._incomingStreams){const s=n[1];s.muted=i}})}awake(){KP&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=rh.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Bn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Bn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(J.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){var e;this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Bn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Bn.StreamEnded,this.onStreamEnded),(e=this._net)==null||e.disable()),this.context.connection.stopListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(J.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){var e;(e=this._menubutton)==null||e.remove(),this._menubutton=void 0}get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){var i,n;if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,(i=this._net)==null||i.stopSendingStream(this._outputStream),Un(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),(n=this._net)==null||n.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):qc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||B())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){var i;e!=null&&e.remember&&(this._allowSending=!1),(i=this._net)==null||i.stopSendingStream(this._outputStream),Un(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){var n;const i=(n=this._outputStream)==null?void 0:n.getAudioTracks();if(i)for(const s of i)s.enabled=!e}get isMuted(){var i;if(this._outputStream===null)return!1;const e=(i=this._outputStream)==null?void 0:i.getAudioTracks();if(e){for(const n of e)if(!n.enabled)return!0}return!1}async updateButton(){var e;if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(i=>{i||me("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let i=(this.isSending,""),n=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(i="No Permission",n="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=i,this._menubutton.prepend(mt(n)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||(e=this._menubutton)==null||e.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,B()&&me("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const i=async s=>await navigator.mediaDevices.getUserMedia({audio:s??!0,video:!1}).catch(a=>(console.warn("VOIP failed getting audio stream",a),null)),n=await i(e);if(!n)return null;if(exports.DeviceUtilities.isiOS()&&(e==null?void 0:e.deviceId)===void 0){const a=(await navigator.mediaDevices.enumerateDevices()).find(l=>(l.kind==="audioinput"||l.kind==="audiooutput")&&!l.label.includes("iPhone"));if(a){const l=Object.assign({},e);return l.deviceId=a.deviceId,await i(l)}}return n}}bg([p()],Eo.prototype,"autoConnect");bg([p()],Eo.prototype,"runInBackground");bg([p()],Eo.prototype,"createMenuButton");var ZP=Object.defineProperty,aw=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&ZP(t,e,n),n};const JP=x("debugmouth");class ah extends I{constructor(){super(...arguments);r(this,"idle",[]);r(this,"talking",[]);r(this,"marker",null);r(this,"voip",null);r(this,"lastMouthChangeTime",0);r(this,"mouthChangeLength",0)}awake(){setTimeout(()=>{this.voip=C.findObjectOfType(Eo,this.context),this.marker||(this.marker=C.getComponentInParent(this.gameObject,Rt))},3e3)}update(){var n;if(!this.voip||this.context.time.frameCount%10!==0)return;let e=((n=this.marker)==null?void 0:n.connectionId)??null;if(!e){JP&&(e=null);return}const i=this.voip.getFrequency(e)??0;this.updateLips(i)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const i=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,i)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const i=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,i)}}}setMouthShapeActive(e,i){if(e){e!=this.idle?this.idle.map(n=>n.visible=!1):this.talking.map(n=>n.visible=!1);for(let n=0;n<e.length;n++){const s=e[n];s&&(s.visible=n===i)}}}}aw([p(d.Object3D)],ah.prototype,"idle");aw([p(d.Object3D)],ah.prototype,"talking");class vg extends I{constructor(){super(...arguments);r(this,"voip",null);r(this,"marker",null);r(this,"_startPosition",null)}awake(){this.voip=C.findObjectOfType(Eo,this.context),this.marker=C.getComponentInParent(this.gameObject,Rt)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,i=this.voip.getFrequency(e);if(i==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const n=i/100;this.gameObject.position.y=this._startPosition.y+n*.07}}var eM=Object.defineProperty,tM=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&eM(t,e,n),n};const ca=x("debugxrflags"),lw=x("disablexrflags");lw&&console.warn("XRFlags are disabled");var Ln=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(Ln||{});const bu=class bu{constructor(){r(this,"Mask",17)}Has(t){return(this.Mask&t)!==0}Set(t){ca&&console.warn("Set XR flag state to",t),this.Mask=t,Ni.Apply()}Enable(t){this.Mask|=t,Ni.Apply()}Disable(t){this.Mask&=~t,Ni.Apply()}Toggle(t){this.Mask^=t,Ni.Apply()}EnableAll(){this.Mask=-1,Ni.Apply()}DisableAll(){this.Mask=0,Ni.Apply()}};r(bu,"Global",new bu);let Gt=bu;var Mt;const cw=(Mt=class extends I{constructor(){super(...arguments);r(this,"visibleIn")}static Apply(){for(const e of this.registry)e.UpdateVisible(Gt.Global)}awake(){Mt.registry.push(this)}onEnable(){Mt.firstApply?this.UpdateVisible(Gt.Global):(Mt.firstApply=!0,Mt.Apply())}onDestroy(){const e=Mt.registry.indexOf(this);e>=0&&Mt.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(lw)return;let i;const n=e;if(n&&typeof n=="number"&&(console.assert(typeof n=="number","XRFlag.UpdateVisible: state must be a number",n),ca&&console.log(n),Mt.buffer.Mask=n,e=Mt.buffer),e instanceof Gt?(ca&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),i=e.Has(this.visibleIn)):(ca&&console.log(this.name,"use global mask"),Gt.Global.Has(this.visibleIn)),i!==void 0)if(i)ca&&console.log(this.name,"is visible",this.gameObject.uuid),C.setActive(this.gameObject,!0);else{if(ca&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}},r(Mt,"registry",[]),r(Mt,"firstApply"),r(Mt,"buffer",new Gt),Mt);tM([p()],cw.prototype,"visibleIn");let Ni=cw;var iM=Object.defineProperty,Nu=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&iM(t,e,n),n};class Lr extends I{constructor(){super(...arguments);r(this,"eyes",[]);r(this,"lastBlinkTime",0);r(this,"blinkLength",0);r(this,"eyesOpen",!0);r(this,"state",null)}awake(){this.state=C.getComponentInParent(this.gameObject,Ni)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const i of this.eyes)i&&(i.visible=this.eyesOpen)}}}Nu([p(d.Object3D)],Lr.prototype,"eyes");Nu([p()],Lr.prototype,"lastBlinkTime");Nu([p()],Lr.prototype,"blinkLength");Nu([p()],Lr.prototype,"eyesOpen");var nM=Object.defineProperty,wg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&nM(t,e,n),n},or;const Vu=(or=class extends I{constructor(){super(...arguments);r(this,"head",null);r(this,"eyes",null);r(this,"target",null);r(this,"brain",null);r(this,"vec",new d.Vector3);r(this,"currentTargetPoint",new d.Vector3)}awake(){this.brain||(this.brain=C.getComponentInParent(this.gameObject,Rc)),this.brain||(this.brain=C.addComponent(this.gameObject,Rc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}update(){const e=this.target;if(e&&this.head){const i=this.eyes;if(i){const n=K(e);this.currentTargetPoint.lerp(n,this.context.time.deltaTime/.1);const s=K(this.head),a=this.vec.copy(this.currentTargetPoint).sub(s).normalize();if(a.length()<.1)return;const l=or.forward;if(l.set(0,0,1),l.applyQuaternion(_e(this.head)),l.dot(a)>.45)for(let h=0;h<i.length;h++)i[h].lookAt(this.currentTargetPoint)}}}},r(or,"forward",new d.Vector3(0,0,1)),or);wg([p(d.Object3D)],Vu.prototype,"head");wg([p(d.Object3D)],Vu.prototype,"eyes");wg([p(d.Object3D)],Vu.prototype,"target");let xg=Vu;var sM=Object.defineProperty,Sg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&sM(t,e,n),n};class el extends I{constructor(){super(...arguments);r(this,"length",1);r(this,"depthTest",!0);r(this,"isGizmo",!1);r(this,"_axes",null)}onEnable(){if(this.isGizmo&&!Yc)return;this._axes||(this._axes=new d.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Sg([p()],el.prototype,"length");Sg([p()],el.prototype,"depthTest");Sg([p()],el.prototype,"isGizmo");class Cg extends I{constructor(){super(...arguments);r(this,"from");r(this,"to");r(this,"hint");r(this,"desiredDistance",1)}onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=K(this.to).clone(),i=K(this.from).clone(),n=e.distanceTo(i),s=e.clone();s.sub(i);const a=i.clone();a.add(e),a.multiplyScalar(.5);const l=K(this.hint).clone();l.sub(a);const c=new d.Vector3;c.crossVectors(l,s),c.crossVectors(s,c),c.normalize();const h=n*.5,u=Math.max(this.desiredDistance,h),f=Math.sqrt(u*u-h*h),m=c.clone();m.multiplyScalar(f),m.add(a),tt(this.gameObject,m);const g=a.clone();g.sub(c),this.gameObject.lookAt(g)}}const oM=x("gizmos"),rM=x("debugboxhelper"),zt=class zt extends I{constructor(){super(...arguments);r(this,"box",null);r(this,"_lastMatrixUpdateFrame",-1);r(this,"_helper",null);r(this,"_color",null)}isInBox(e){var n;if(!e)return;if(this.box||(this.box=new d.Box3),ai([e],void 0,void 0,zt.testBox),zt.testBox.isEmpty()){const s=K(e,zt._position);zt.testBox.setFromCenterAndSize(s,zt._emptyObjectSize)}this.updateBox();const i=(n=this.box)==null?void 0:n.intersectsBox(zt.testBox);return i&&rM&&V.DrawWireBox3(zt.testBox,16711680,5),i}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new d.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const i=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const n=i,s=K(this.gameObject,zt._position,n),a=Ue(this.gameObject,zt._size);this.box.setFromCenterAndSize(s,a)}return this.box}awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,i=!1){var n;if(!(!oM&&!i)){if(this._helper){e&&((n=this._color)==null||n.set(e)),this.gameObject.add(this._helper);return}this._helper=Zm(e),this.gameObject.add(this._helper)}}};r(zt,"testBox",new d.Box3),r(zt,"_position",new d.Vector3),r(zt,"_size",new d.Vector3(.01,.01,.01)),r(zt,"_emptyObjectSize",new d.Vector3(.01,.01,.01));let Kn=zt;var aM=Object.defineProperty,ci=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&aM(t,e,n),n};class hi extends I{constructor(){super(...arguments);r(this,"attachedRigidbody",null);r(this,"isTrigger",!1);r(this,"sharedMaterial");r(this,"membership",[0]);r(this,"filter");r(this,"updateProperties",()=>{var e;(e=this.context.physics.engine)==null||e.updateProperties(this)})}get isCollider(){return!0}awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(it))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(it))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(it))}onDisable(){var e;(e=this.context.physics.engine)==null||e.removeBody(this)}get body(){var e;return(e=this.context.physics.engine)==null?void 0:e.getBody(this)}updatePhysicsMaterial(){var e;(e=this.context.physics.engine)==null||e.updatePhysicsMaterial(this)}}ci([p(it)],hi.prototype,"attachedRigidbody");ci([p()],hi.prototype,"isTrigger");ci([p()],hi.prototype,"sharedMaterial");ci([p()],hi.prototype,"membership");ci([p()],hi.prototype,"filter");class tl extends hi{constructor(){super(...arguments);r(this,"radius",.5);r(this,"center",new d.Vector3(0,0,0))}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addSphereCollider(this),Cu(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Tm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}ci([vt(),p()],tl.prototype,"radius");ci([p(d.Vector3)],tl.prototype,"center");const Pg=class hw extends hi{constructor(){super(...arguments);r(this,"size",new d.Vector3(1,1,1));r(this,"center",new d.Vector3(0,0,0))}static add(e,i){const n=Mi(e,hw);return n.autoFit(),(i==null?void 0:i.rigidbody)===!0&&Mi(e,it,{isKinematic:!1}),n}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addBoxCollider(this,this.size),Cu(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Tm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const i=this.gameObject,n=i.position.clone(),s=i.quaternion.clone(),a=i.scale.clone(),l=i.parent;i.position.set(0,0,0),i.quaternion.set(0,0,0,1),i.scale.set(1,1,1),i.parent=null,i.updateMatrix();const c=ai([i]);i.position.copy(n),i.quaternion.copy(s),i.scale.copy(a),i.parent=l,(e==null?void 0:e.debug)===!0&&V.DrawWireBox3(c,16768256,20),this.size=c.getSize(new d.Vector3)||new d.Vector3(1,1,1),this.center=c.getCenter(new d.Vector3)||new d.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};ci([vt(),p(d.Vector3)],Pg.prototype,"size");ci([p(d.Vector3)],Pg.prototype,"center");let $u=Pg;class To extends hi{constructor(){super(...arguments);r(this,"sharedMesh");r(this,"convex",!1)}onEnable(){var i,n,s;if(super.onEnable(),!this.context.physics.engine)return;(i=this.sharedMesh)!=null&&i.isMesh||(this.gameObject instanceof d.Mesh||this.gameObject instanceof d.Group)&&(this.sharedMesh=this.gameObject);const e=0;if((n=this.sharedMesh)!=null&&n.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),le.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(a=>{a&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=a,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const a=this.sharedMesh;if(a!=null&&a.isGroup){console.warn(`MeshCollider mesh is a group "${((s=this.sharedMesh)==null?void 0:s.name)||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const l=new Array;for(const c in a.children){const h=a.children[c];h.isMesh&&(this.context.physics.engine.addMeshCollider(this,h,this.convex),l.push(le.NEEDLE_progressive.assignMeshLOD(h,e)))}Promise.all(l).then(c=>{var u,f;if(c.some(m=>m)==!1)return;(u=this.context.physics.engine)==null||u.removeBody(this);const h=new d.Mesh;for(const m of c)m&&this.activeAndEnabled&&(h.geometry=m,(f=this.context.physics.engine)==null||f.addMeshCollider(this,h,this.convex))})}else(B()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}ci([p(d.Mesh)],To.prototype,"sharedMesh");ci([p()],To.prototype,"convex");class ks extends hi{constructor(){super(...arguments);r(this,"center",new d.Vector3(0,0,0));r(this,"radius",.5);r(this,"height",2)}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addCapsuleCollider(this,this.height,this.radius)}}ci([p(d.Vector3)],ks.prototype,"center");ci([p()],ks.prototype,"radius");ci([p()],ks.prototype,"height");var lM=Object.defineProperty,Es=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&lM(t,e,n),n};const Z_=x("debugcharactercontroller");class Dr extends I{constructor(){super(...arguments);r(this,"center",new d.Vector3(0,0,0));r(this,"radius",.5);r(this,"height",2);r(this,"_rigidbody",null);r(this,"_activeGroundCollisions");r(this,"_contactVelocity",new d.Vector3)}get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(it),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(it)),this.rigidbody)}awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let i=this.gameObject.getComponent(ks);i||(i=this.gameObject.addComponent(ks)),i.center.copy(this.center),i.radius=this.radius,i.height=this.height;const n=new d.Vector3(0,0,1),s=new d.Vector3(1,0,0),a=new d.Vector3(0,1,0),l=this.gameObject.getWorldDirection(new d.Vector3);l.y=0;const c=s.dot(l)<0?-1:1,h=n.angleTo(l)*c;this.gameObject.setRotationFromAxisAngle(a,h),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(i=>i.normal.y>.2))&&(this._activeGroundCollisions.add(e),Z_&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(i=>i.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Z_&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}get contactVelocity(){var e;this._contactVelocity.set(0,0,0);for(const i of this._activeGroundCollisions){const n=(e=this.context.physics.engine)==null?void 0:e.getLinearVelocity(i.collider);n&&(this._contactVelocity.x+=n.x,this._contactVelocity.y+=n.y,this._contactVelocity.z+=n.z)}return this._contactVelocity}}Es([p(d.Vector3)],Dr.prototype,"center");Es([p()],Dr.prototype,"radius");Es([p()],Dr.prototype,"height");class Ts extends I{constructor(){super(...arguments);r(this,"controller");r(this,"movementSpeed",2);r(this,"rotationSpeed",2);r(this,"jumpForce",1);r(this,"doubleJumpForce",2);r(this,"animator");r(this,"lookForward",!0);r(this,"lookInput",new d.Vector2(0,0));r(this,"moveInput",new d.Vector2(0,0));r(this,"jumpInput",!1);r(this,"_currentSpeed",new d.Vector3(0,0,0));r(this,"_currentAngularSpeed",new d.Vector3(0,0,0));r(this,"_temp",new d.Vector3(0,0,0));r(this,"_jumpCount",0);r(this,"_currentRotation");r(this,"_raycastOptions",new Qn)}awake(){this._currentRotation=new d.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||(this.jumpInput=e.isKeyDown("Space"))}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}handleInput(e,i,n){var s,a,l,c,h,u,f,m,g,y,_;if((s=this.controller)!=null&&s.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&((a=this.animator)==null||a.setBool("doubleJump",!1))),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,(l=this.animator)==null||l.setBool("running",e.length()>.01),(h=this.animator)==null||h.setBool("jumping",((c=this.controller)==null?void 0:c.isGrounded)===!0&&n),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=z.toRadians(-i.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const v=this.context.mainCameraComponent.forward;v.y=0,v.normalize(),this._currentRotation.setFromUnitVectors(new d.Vector3(0,0,1),v),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&n&&this.jumpForce>0){let v=(u=this.controller)==null?void 0:u.isGrounded;if(this.doubleJumpForce>0&&!((f=this.controller)!=null&&f.isGrounded)&&this._jumpCount===1&&(v=!0,(m=this.animator)==null||m.setBool("doubleJump",!0)),v){this._jumpCount+=1;const b=this.controller.rigidbody,w=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;b.applyImpulse(new d.Vector3(0,1,0).multiplyScalar(w))}}if(this.controller){const v=(g=this.controller)==null?void 0:g.rigidbody.getVelocity().y;if(v<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new d.Ray),this._raycastOptions.ray.origin.copy(K(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const b=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const w=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(b),(w.length&&w[0].distance>2||v<-10)&&((y=this.animator)==null||y.setBool("falling",!0))}else(_=this.animator)==null||_.setBool("falling",!1)}}}Es([p(Dr)],Ts.prototype,"controller");Es([p()],Ts.prototype,"movementSpeed");Es([p()],Ts.prototype,"rotationSpeed");Es([p()],Ts.prototype,"jumpForce");Es([p()],Ts.prototype,"doubleJumpForce");Es([p(bt)],Ts.prototype,"animator");var cM=Object.defineProperty,il=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&cM(t,e,n),n};const Ml=x("debugcontactshadows");qv(o=>{const t=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(t!=null&&t!="0"&&t!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const e=lh.auto(o),i=parseFloat(t);isNaN(i)||(e.opacity=i,e.darkness=i)}});var Nn;const Ir=(Nn=class extends I{constructor(){super(...arguments);r(this,"autoFit",!1);r(this,"darkness",.5);r(this,"opacity",.5);r(this,"blur",4);r(this,"occludeBelowGround",!1);r(this,"backfaceShadows",!0);r(this,"minSize");r(this,"manualUpdate",!1);r(this,"_needsUpdate",!1);r(this,"shadowsRoot",new d.Object3D);r(this,"shadowCamera");r(this,"shadowGroup",new d.Group);r(this,"renderTarget");r(this,"renderTargetBlur");r(this,"plane");r(this,"occluderMesh");r(this,"blurPlane");r(this,"depthMaterial");r(this,"horizontalBlurMaterial");r(this,"verticalBlurMaterial");r(this,"textureSize",512)}static auto(e){if(e||(e=Q.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new d.Object3D;i=Mi(n,Nn,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(),i}set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}fitShadows(){Ml&&console.warn("Fitting shadows to scene"),jd(this.shadowsRoot,!1);const e=ai(this.context.scene.children,[this.shadowsRoot]),i=Math.max(1,this.blur/32),n=e.max.x-e.min.x,s=e.max.z-e.min.z;e.expandByVector(new d.Vector3(i*n,0,i*s)),Ml&&V.DrawWireBox3(e,16776960,60),this.gameObject.parent&&e.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=e.min,l=Math.max(1e-5,(e.max.y-a.y)*.002);e.max.y+=l,this.shadowsRoot.position.set((a.x+e.max.x)/2,a.y-l,(a.z+e.max.z)/2),this.shadowsRoot.scale.set(e.max.x-a.x,e.max.y-a.y,e.max.z-a.z),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,Ml&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Nn._instances.set(this.context,this),this.shadowsRoot.hideFlags=zu.DontExport,jd(this.shadowsRoot,!1)}start(){Ml&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new d.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new d.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new d.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof d.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),_s(this.gameObject,!1));const i=new d.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:d.FrontSide});this.plane=new d.Mesh(e,i),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new d.Mesh(this.plane.geometry,new d.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:d.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new d.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const n=0,s=1;this.shadowCamera=new d.OrthographicCamera(-1/2,1/2,1/2,-1/2,n,s),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new d.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=d.CustomBlending,this.depthMaterial.blendEquation=d.MaxEquation,this.depthMaterial.onBeforeCompile=a=>{this.depthMaterial&&(a.uniforms.darkness=this.depthMaterial.userData.darkness,a.fragmentShader=`
933
- uniform float darkness;
934
- ${a.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
935
- `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new d.ShaderMaterial(G.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new d.ShaderMaterial(G.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){var i,n,s,a,l,c,h,u;Nn._instances.get(this.context)===this&&Nn._instances.delete(this.context),(i=this.renderTarget)==null||i.dispose(),(n=this.renderTargetBlur)==null||n.dispose(),(s=this.depthMaterial)==null||s.dispose(),(a=this.horizontalBlurMaterial)==null||a.dispose(),(l=this.verticalBlurMaterial)==null||l.dispose(),(c=this.blurPlane)==null||c.geometry.dispose(),(h=this.plane)==null||h.geometry.dispose(),(u=this.occluderMesh)==null||u.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){Ml&&console.error("ContactShadows: not initialized yet");return}const i=this.context.scene,n=this.context.renderer,s=n.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const a=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof d.Mesh&&_s(this.gameObject,!1);const l=i.background;i.background=null,i.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=d.DoubleSide:this.depthMaterial.side=d.FrontSide;const c=n.getClearAlpha();n.setClearAlpha(0);const h=n.xr.enabled;n.xr.enabled=!1;const u=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const f=n.renderLists.get(i,0),m=f.transparent;J_.length=0,f.transparent=J_,Zf.length=0;for(const y of f.opaque){if(!y.object.visible)continue;const _=y.material;let v=y.material.colorWrite==!1||_.wireframe===!0||g0(y.object)===!1;!v&&y.material.isLineMaterial&&(v=!0),!v&&y.material.isPointsMaterial&&(v=!0),v&&(Zf.push(y.object),y.object["needle:visible"]=y.object.visible,y.object.visible=!1)}n.setRenderTarget(this.renderTarget),n.clear(),n.render(i,this.shadowCamera),f.transparent=m;for(const y of Zf)y["needle:visible"]!=null&&(y.visible=y["needle:visible"]);i.overrideMaterial=null;const g=Math.max(this.blur,.05);this.blurShadow(g*2),this.blurShadow(g*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=a,n.setRenderTarget(s),n.setClearAlpha(c),i.background=l,n.xr.enabled=h,this.context.scene.matrixWorldAutoUpdate=u}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const i=this.shadowsRoot.worldScale,n=(i.x+i.z)/2,s=i.z/n,a=i.x/n;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*s;const l=this.context.renderer,c=l.getRenderTarget();l.setRenderTarget(this.renderTargetBlur),l.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*a,l.setRenderTarget(this.renderTarget),l.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,l.setRenderTarget(c)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}},r(Nn,"_instances",new Map),Nn);il([p()],Ir.prototype,"autoFit");il([p()],Ir.prototype,"darkness");il([p()],Ir.prototype,"opacity");il([p()],Ir.prototype,"blur");il([p()],Ir.prototype,"occludeBelowGround");il([p()],Ir.prototype,"backfaceShadows");let lh=Ir;const J_=[],Zf=new Array,hM=x("logstats");class Mg extends I{onEnable(){console.log(this),hM&&this.startCoroutine(this.run(),we.OnAfterRender)}*run(){for(;this.enabled;){const t=this.context.renderer.info;console.log(t.memory,t.render,t.programs),yield}}}class ch extends I{constructor(){super(...arguments);r(this,"isUsed",!0);r(this,"usedBy",null)}}class Og extends I{}const eb=x("debugdeletable"),wa=class wa extends Kn{onEnable(){wa._instances.push(this)}onDisable(){const t=wa._instances.indexOf(this);t>=0&&wa._instances.splice(t,1)}};r(wa,"_instances",[]);let Na=wa;class kg extends I{update(){for(const t of Na._instances){const e=this.gameObject;if(t.isInBox(e)===!0){const n=C.getComponentInParent(this.gameObject,ch);if(n)eb&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(eb)try{if(t.box){const s=t.box,a=Kn.testBox;V.DrawWireBox3(s,16711680,5),V.DrawWireBox3(a,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:s,deletedObjectArea:a})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Qc(this.gameObject,this.context.connection)}}}}}var dM=Object.defineProperty,uM=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&dM(t,e,n),n};class Wu extends I{constructor(){super(...arguments);r(this,"visibleOn")}onEnable(){this.apply()}apply(){this.test()||C.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}uM([p()],Wu.prototype,"visibleOn");var fM=Object.defineProperty,jr=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&fM(t,e,n),n};const Fn=x("debugdrag"),Jf=[];var Rg=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(Rg||{}),et;const Ao=(et=class extends I{constructor(){super(...arguments);r(this,"dragMode",3);r(this,"snapGridResolution",0);r(this,"keepRotation",!0);r(this,"xrDragMode",1);r(this,"xrKeepRotation",!1);r(this,"xrDistanceDragFactor",1);r(this,"showGizmo",!1);r(this,"_rigidbody",null);r(this,"_targetObject",null);r(this,"_dragHelper",null);r(this,"_draggingRigidbodies",[]);r(this,"_potentialDragStartEvt",null);r(this,"_dragHandlers",new Map);r(this,"_totalMovement",new d.Vector3);r(this,"_marker",null);r(this,"_isDragging",!1);r(this,"_didDrag",!1)}static get HasAnySelected(){return this._active>0}static get CurrentlySelected(){Jf.length=0;for(const e of this._instances)e._isDragging&&Jf.push(e);return Jf}get draggedObject(){return this._targetObject}setTargetObject(e){var n,s;this._targetObject=e;for(const a of this._dragHandlers.values())a.setTargetObject(e);const i="_rigidbody-was-kinematic";((n=this._rigidbody)==null?void 0:n[i])===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[i]=void 0),this._rigidbody=null,e&&(this._rigidbody=C.getComponentInChildren(e,it),((s=this._rigidbody)==null?void 0:s.isKinematic)===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[i]=!1))}awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new d.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(Ri)||this.gameObject.addComponent(Ri)}onEnable(){et._instances.push(this)}onDisable(){et._instances=et._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const s=C.getComponentInParent(e.object,et);!s||s!==this||(et.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&et.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(et.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),et._active+=1;const s=new ep(this,this._targetObject);if(this._dragHandlers.set(e.event.space,s),s.onDragStart(e),this._dragHandlers.size===2){const a=this._dragHandlers.values(),l=a.next().value,c=a.next().value;if(l instanceof ep&&c instanceof ep){const h=new pM(this,this._targetObject,l,c);this._dragHandlers.set(this.gameObject,h),h.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:l,b:c})}e.use()}}onPointerUp(e){if(Fn&&V.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const i=this._dragHandlers.get(e.event.space),n=this._dragHandlers.get(this.gameObject);n&&(n.handlerA===i||n.handlerB===i)&&(this._dragHandlers.delete(this.gameObject),n.onDragEnd(e)),i&&(et._active>0&&(et._active-=1),this.setTargetObject(null),i.onDragEnd&&i.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const i=C.getComponentInParent(e.object,et);if(!i||i!==this&&i._isDragging)return;const n=this._targetObject||this.gameObject;if(!n)return;this._isDragging=!0;const s=C.getComponentInChildren(n,Yn);Fn&&console.log("DRAG START",s,n),s&&(s.fastMode=!0,s==null||s.requestOwnership()),this._marker=C.addComponent(n,ch),this._draggingRigidbodies.length=0;const a=C.getComponentsInChildren(n,it);a&&this._draggingRigidbodies.push(...a)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const i of this._draggingRigidbodies)i.wakeUp(),i.resetVelocities(),i.resetForcesAndTorques();const e=this._targetObject||this.gameObject;$i.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const n of this._draggingRigidbodies)n.setVelocity(n.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e!=null&&e.object){const n=C.getComponentInChildren(e.object,Yn);n&&(n.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const i=this._dragHelper.selected;Fn&&console.log("DRAG END",i,i==null?void 0:i.visible),this._dragHelper.setSelected(null,this.context)}},r(et,"_active",0),r(et,"_instances",[]),r(et,"lastHovered"),et);jr([p()],Ao.prototype,"dragMode");jr([p()],Ao.prototype,"snapGridResolution");jr([p()],Ao.prototype,"keepRotation");jr([p()],Ao.prototype,"xrDragMode");jr([p()],Ao.prototype,"xrKeepRotation");jr([p()],Ao.prototype,"xrDistanceDragFactor");jr([p()],Ao.prototype,"showGizmo");let nr=Ao;class pM{constructor(t,e,i,n){r(this,"handlerA");r(this,"handlerB");r(this,"context");r(this,"settings");r(this,"gameObject");r(this,"_handlerAAttachmentPoint",new d.Vector3);r(this,"_handlerBAttachmentPoint",new d.Vector3);r(this,"_followObject");r(this,"_manipulatorObject");r(this,"_deviceMode");r(this,"_followObjectStartWorldQuaternion",new d.Quaternion);r(this,"_manipulatorPosOffset",new d.Vector3);r(this,"_manipulatorRotOffset",new d.Quaternion);r(this,"_manipulatorScaleOffset",new d.Vector3);r(this,"_tempVec1",new d.Vector3);r(this,"_tempVec2",new d.Vector3);r(this,"_tempVec3",new d.Vector3);r(this,"tempLookMatrix",new d.Matrix4);r(this,"_initialScale",new d.Vector3);r(this,"_initialDistance",0);var a,l;this.context=t.context,this.settings=t,this.gameObject=e,this.handlerA=i,this.handlerB=n,this._followObject=new d.Object3D,this._manipulatorObject=new d.Object3D,this.context.scene.add(this._manipulatorObject);const s=(l=(a=Z.active)==null?void 0:a.rig)==null?void 0:l.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(Fn&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(e.scale),Fn){this._followObject.add(new d.AxesHelper(2)),this._manipulatorObject.add(new d.AxesHelper(5));const c=h=>`${h.x.toFixed(2)}, ${h.y.toFixed(2)}, ${h.z.toFixed(2)}`;V.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),V.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
936
- `+c(this._tempVec1)+`
937
- `+c(this._tempVec2),.03,5)}}onDragStart(t){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=t.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(t){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const t=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,t.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const e=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(e/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),Fn&&(V.DrawLabel(this._tempVec3.clone().add(new d.Vector3(0,.2,0)),"A:B "+e.toFixed(2),.03),V.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const t=30,e=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const a=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const f=this._followObject.worldPosition,m=this.settings.snapGridResolution;f.x=Math.round(f.x/m)*m,f.y=Math.round(f.y/m)*m,f.z=Math.round(f.z/m)*m,this._followObject.worldPosition=f,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const l=z.clamp01(this.context.time.deltaTime*t*e),c=i.worldPosition;c.lerp(n.worldPosition,l),i.worldPosition=c;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,l),i.worldQuaternion=h;const u=i.worldScale;u.lerp(n.worldScale,l),i.worldScale=u}setTargetObject(t){this.gameObject=t}}class ep{constructor(t,e){r(this,"context");r(this,"gameObject");r(this,"settings");r(this,"_lastRig");r(this,"_followObject");r(this,"_totalMovement",new d.Vector3);r(this,"_totalMovementAlongRayDirection",0);r(this,"_grabStartDistance",0);r(this,"_deviceMode");r(this,"_followObjectStartPosition",new d.Vector3);r(this,"_followObjectStartQuaternion",new d.Quaternion);r(this,"_followObjectStartWorldQuaternion",new d.Quaternion);r(this,"_lastDragPosRigSpace");r(this,"_tempVec",new d.Vector3);r(this,"_tempMat",new d.Matrix4);r(this,"_hitPointInLocalSpace",new d.Vector3);r(this,"_hitNormalInLocalSpace",new d.Vector3);r(this,"_bottomCenter",new d.Vector3);r(this,"_backCenter",new d.Vector3);r(this,"_backBottomCenter",new d.Vector3);r(this,"_bounds",new d.Box3);r(this,"_dragPlane",new d.Plane(new d.Vector3(0,1,0)));r(this,"_draggedOverObject",null);r(this,"_draggedOverObjectLastSetUp",null);r(this,"_draggedOverObjectLastNormal",new d.Vector3);r(this,"_draggedOverObjectDuration",0);r(this,"_hasLastSurfaceHitPoint",!1);r(this,"_lastSurfaceHitPoint",new d.Vector3);this.settings=t,this.context=t.context,this.gameObject=e,this._followObject=new d.Object3D}getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}setTargetObject(t){this.gameObject=t}recenter(){var s,a;if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const t=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),t.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const e=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(e),this._grabStartDistance=e.distanceTo(t.worldPosition);const i=(a=(s=Z.active)==null?void 0:s.rig)==null?void 0:a.gameObject,n=(i==null?void 0:i.worldScale.x)||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,Fn&&(V.DrawLine(e,t.worldPosition,65280,.5,!1),V.DrawLabel(t.worldPosition.add(new d.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(t){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(t.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,t.point&&t.normal)this._hitPointInLocalSpace.copy(t.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(t.normal);else if(t){const _=t.event.space,v=_.worldPosition;this.gameObject.worldToLocal(v),this._hitPointInLocalSpace.copy(v);const b=_.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),b.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(b)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=t.mode;const i=this._followObject.parent.worldForward,s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,a=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(a),s){case 0:const _=new d.Vector3(0,1,0);this.gameObject.parent&&_.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(_,a);break;case 2:const v=this._hitNormalInLocalSpace.clone();v.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(v,a);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,a);break;case 3:this.setPlaneViewAligned(a,!0);break;case 4:this.setPlaneViewAligned(a,!1);break}const l=this.gameObject.parent,c=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),u=this.gameObject.scale.clone(),f=this.gameObject.matrixWorld.clone();l&&l.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const m=ai([this.gameObject]);m.expandByPoint(this.gameObject.worldPosition);const g=new d.Vector3;m.getCenter(g);const y=new d.Vector3;m.getSize(y),this._bottomCenter.copy(g.clone().add(new d.Vector3(0,-y.y/2,0))),this._backCenter.copy(g.clone().add(new d.Vector3(0,0,y.z/2))),this._backBottomCenter.copy(g.clone().add(new d.Vector3(0,-y.y/2,y.z/2))),this._bounds.copy(m),l&&l.add(this.gameObject),this.gameObject.position.copy(c),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(u),this.gameObject.matrixWorld.copy(f),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){var s,a;if(!this._followObject.parent)return;const t=this._followObject.parent;this._followObject.updateMatrix();const e=t.worldPosition,i=(a=(s=Z.active)==null?void 0:s.rig)==null?void 0:a.gameObject;i&&i.worldToLocal(e),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=e.clone(),this._lastRig=i),this._tempVec.copy(e).sub(this._lastDragPosRigSpace);const n=t.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(e),Fn){let l=e;i&&(l=l.clone(),l.transformDirection(i.matrixWorld)),V.DrawRay(l,n,255)}}onDragUpdate(t){if(t>1)return;const e=this.gameObject;if(!e||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,a=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",l=a?this.settings.xrKeepRotation:this.settings.keepRotation,c=a?this.settings.xrDragMode:this.settings.dragMode;if(c===5)return;const h=10;l&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let u=1,f=2;if(a&&this._grabStartDistance>.5){const w=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);u=Math.max(0,w),u=u*u*u}else this._grabStartDistance<=.5&&(f=3);this._followObject.position.copy(this._followObjectStartPosition),l||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(u),this._followObject.updateMatrix();const m=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const g=new d.Ray(n,s);if(c==4){const w=this.context.physics.raycastFromRay(g,{testObject:S=>S!==this.followObject&&S!==i&&S!==e});if(w.length>0){const S=w[0];if(this._draggedOverObject===S.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=S.object,this._draggedOverObjectDuration=0),S.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(S.point);const O=this._draggedOverObjectDuration>=.15,R=this._totalMovement.length()>=.001,U=$(S.normal||S.face.normal).applyQuaternion(S.object.worldQuaternion);if((O||R)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(U)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(S.face.normal);const T=$(),L=$();this._bounds.getCenter(T),this._bounds.getSize(L),T.sub(L.multiplyScalar(.5).multiply(U)),this._hitPointInLocalSpace.copy(T),this._hitNormalInLocalSpace.copy(S.face.normal),this._bounds.getCenter(T),this._bounds.getSize(L),T.add(L.multiplyScalar(.5).multiply(S.face.normal));const D=$(this._hitPointInLocalSpace).add(T);this._followObject.localToWorld(D);const H=S.point;this._dragPlane.setFromNormalAndCoplanarPoint(U,H)}else if(!(O||R))return}}else m&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(c!==1&&g.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const w=$(this._hitPointInLocalSpace);this._followObject.localToWorld(w),Fn&&V.DrawLine(w,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(w),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const w=this._followObject.worldPosition,S=this.settings.snapGridResolution;w.x=Math.round(w.x/S)*S,w.y=Math.round(w.y/S)*S,w.z=Math.round(w.z/S)*S,this._followObject.worldPosition=w,this._followObject.updateMatrix()}l&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const y=z.clamp01(this.context.time.deltaTime*h*f),_=z.clamp01(this.context.time.deltaTime*h*.5*f),v=e.worldPosition;v.lerp(this._followObject.worldPosition,y),e.worldPosition=v;const b=e.worldQuaternion;if(b.slerp(this._followObject.worldQuaternion,_),e.worldQuaternion=b,Fn){const w=this._hitPointInLocalSpace.clone();e.localToWorld(w),V.DrawSphere(w,.02,16711680);const S=this._hitNormalInLocalSpace.clone();S.applyQuaternion(b),V.DrawRay(w,S,16711680),V.DrawLabel(v.add(new d.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
938
-
939
- Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
940
-
941
- Session: ${!!Z.active}
942
-
943
- Device: ${this._deviceMode}
944
-
945
- `,.03);const k=this._bottomCenter.clone(),O=this._backCenter.clone(),E=this._backBottomCenter.clone();e.localToWorld(k),e.localToWorld(O),e.localToWorld(E),V.DrawSphere(k,.01,65280,0,!1),V.DrawSphere(O,.01,255,0,!1),V.DrawSphere(E,.01,16711935,0,!1),V.DrawLine(k,E,65535,0,!1),V.DrawLine(E,O,65535,0,!1)}}onDragEnd(t){console.assert(this._followObject.parent===t.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}setPlaneViewAligned(t,e){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=$(0,1,0),s=i,a=n.angleTo(s),l=.5;return e&&(a>Math.PI/2+l||a<Math.PI/2-l)?this._dragPlane.setFromNormalAndCoplanarPoint(n,t):this._dragPlane.setFromNormalAndCoplanarPoint(i,t),!0}}const vu=class vu{constructor(t){r(this,"showGizmo",!0);r(this,"useViewAngle",!0);r(this,"_selected",null);r(this,"_context",null);r(this,"_camera");r(this,"_cameraPlane",new d.Plane);r(this,"_hasGroundPlane",!1);r(this,"_groundPlane",new d.Plane);r(this,"_groundOffset",new d.Vector3);r(this,"_groundOffsetFactor",0);r(this,"_groundDistance",0);r(this,"_groundPlanePoint",new d.Vector3);r(this,"_raycaster",new d.Raycaster);r(this,"_cameraPlaneOffset",new d.Vector3);r(this,"_intersection",new d.Vector3);r(this,"_worldPosition",new d.Vector3);r(this,"_inverseMatrix",new d.Matrix4);r(this,"_rbs",[]);r(this,"_groundLine");r(this,"_groundMarker");r(this,"_groundOffsetVector",new d.Vector3(0,1,0));r(this,"_requireUpdateGroundPlane",!0);r(this,"_didDragOnGroundPlaneLastFrame",!1);this._camera=t;const e=new d.Line(vu.geometry),i=e.material;i.color=new d.Color(.4,.4,.4),e.layers.set(2),e.name="line",e.scale.y=1,this._groundLine=e;const n=new d.SphereGeometry(.5,22,22),s=new d.MeshBasicMaterial({color:i.color}),a=new d.Mesh(n,s);a.visible=!1,a.layers.set(2),this._groundMarker=a}get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}setSelected(t,e){if(this._selected&&e)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Os.Remove(e,this._selected),this._selected=t,this._context=e,this._rbs.length=0,t?(e.scene.add(this._groundLine),e.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!e){console.error("DragHelper: no context");return}Os.Add(e,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}onUpdate(t){this._selected}onUpdateWorldPosition(t,e,i){if(this._selected){if(i){const n=K(this._selected);n.y=t.y,t=n}if(tt(this._selected,t),tt(this._groundLine,t),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=e!==null&&this.showGizmo,e){const n=K(this._camera).distanceTo(e)*.01;this._groundMarker.scale.set(n,n,n),tt(this._groundMarker,e)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const t=this._context.input.getPointerPositionRC(0);t&&(this._raycaster.setFromCamera(t,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const t=K(this._selected),e=new d.Ray($(0,.1,0).add(t),$(0,-1,0)),i=new Qn;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(e,i);for(let s=0;s<n.length;s++){const a=n[s];if(!a.face||this.contains(this._selected,a.object))continue;const l=$(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(l,a.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(e.direction.multiplyScalar(-1),e.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(t),this._groundOffset.copy(this._intersection).sub(t)}contains(t,e){if(t===e)return!0;if(t.children){for(const i of t.children)if(this.contains(i,e))return!0}return!1}};r(vu,"geometry",new d.BufferGeometry().setFromPoints([new d.Vector3(0,0,0),new d.Vector3(0,-1,0)]));let tb=vu;var dw=(o=>(o.File_Spawned="file-spawned",o))(dw||{});class mM{constructor(t,e,i,n,s,a,l,c,h){r(this,"guid");r(this,"file_name");r(this,"file_hash");r(this,"file_size");r(this,"position");r(this,"scale");r(this,"seed");r(this,"sender");r(this,"downloadUrl");r(this,"parentGuid");r(this,"boundsSize");this.seed=e,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=a,this.position=l,this.scale=c,this.sender=t,this.downloadUrl=h}}exports.PreviewHelper=void 0;(o=>{const t=new Map;function e(n){var f;t.has(n.guid)&&i(n.guid);const s=new d.Object3D;t.set(n.guid,s);const a=new d.Object3D;a.position.y=-.5,s.add(a);const l=new d.Mesh(new d.BoxGeometry(1,1,1,1,1,1),new d.MeshBasicMaterial({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));l.position.y=.5,a.add(l);const c=new d.Object3D;a.add(c);const h=new d.Mesh(new d.BoxGeometry(1,1,1,1,1,1),new d.MeshBasicMaterial({color:12307660,transparent:!0,opacity:.4}));h.position.y=.5,c.scale.y=.01,c.add(h);const u=new d.Mesh(new d.PlaneGeometry(1,1,1,1),new d.MeshBasicMaterial({color:34,transparent:!0,opacity:.05,depthTest:!1}));return u.rotateX(-Math.PI/2),u.position.y=.51,h.add(u),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&((f=s.position)==null||f.copy(n.position)),n.size&&(s.worldScale=new d.Vector3().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:m=>{c instanceof d.Object3D&&c.scale.set(1,m,1)}}}o.addPreview=e;function i(n){const s=t.get(n);s&&(t.delete(n),s.removeFromParent())}o.removePreview=i})(exports.PreviewHelper||(exports.PreviewHelper={}));const ga=[],Od=[];exports.NeedleEngineModelLoader=void 0;(o=>{function t(i,n){const s={name:n==null?void 0:n.name,priority:(n==null?void 0:n.priority)??0,callback:i};return ga.push(s),ga.sort((a,l)=>a.priority===l.priority?0:a.priority>l.priority?-1:1),()=>{const a=ga.indexOf(s);a>=0&&ga.splice(a,1)}}o.onCreateCustomModelLoader=t;function e(i){return Od.push(i),()=>{const n=Od.indexOf(i);n>=0&&Od.splice(n,1)}}o.onDetermineModelMimetype=e})(exports.NeedleEngineModelLoader||(exports.NeedleEngineModelLoader={}));const rc=x("debugfileformat");function uw(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function fw(o,t){var s;const{useExtension:e=!0}=t;if(e){const a=o,l=new URL(a,globalThis.location.href);let c=null;const h=l.searchParams.get("filetype");switch(h&&(c=h.toUpperCase()),c!=null&&c.length||(c=(s=l.pathname.split(".").pop())==null?void 0:s.toUpperCase()),rc&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${c}'`),c){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=o;if(!o.startsWith("blob:")){const a=new URL(o,globalThis.location.href);a.searchParams.append("range","true"),o=a.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(a=>null);if(n!=null&&n.ok){const a=await n.arrayBuffer(),l=pw(i,a,n);return rc&&console.log("[Needle Engine] Determined file type from header: "+l),l}return"unknown"}function pw(o,t,e){if(t.byteLength<4)return"unknown";const i=new Uint8Array(t);if(rc&&console.warn(`[Needle Engine] Trying to determine file type from binary data
946
- `,'"'+new TextDecoder().decode(t)+`"
947
- `,i),i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32)return console.debug("OBJ detected"),"model/obj";if(i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(e.headers.has("content-type")){const n=e.headers.get("content-type");if(n!=null&&n.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+n),n){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return n}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const n of Od){const s=n({url:o,response:e,contentType:e.headers.get("content-type"),bytes:i});if(s)return rc&&console.debug(`Mimetype callback returned: ${s}`),s}if(B()||rc){const n=new TextDecoder().decode(t.slice(0,Math.min(t.byteLength,32)));console.warn(`Could not determine file type.
948
-
949
- Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
950
-
951
- Content-Type: "${e.headers.get("content-type")}
952
- "Text: "${n}"
953
- Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var gM=Object.defineProperty,nl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&gM(t,e,n),n};const _i=x("debugdroplistener");class yM extends CustomEvent{constructor(t){super("object-added",{detail:t})}}const _M="blob";class As extends I{constructor(){super(...arguments);r(this,"useNetworking",!0);r(this,"dropArea");r(this,"fitIntoVolume",!1);r(this,"fitVolumeSize",new d.Vector3(1,1,1));r(this,"placeAtHitPosition",!0);r(this,"onDropped",new ye);r(this,"onNetworkEvent",e=>{var i;if(!this.useNetworking){_i&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if((i=e.guid)!=null&&i.startsWith(this.guid)){const n=e.url;if(console.debug("[DropListener] Received networked event",e),n)if(Array.isArray(n))for(const s of n)this.addFromUrl(s,{screenposition:new d.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(n,{screenposition:new d.Vector2,point:e.point,size:e.size},!0)}});r(this,"handlePaste",e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(n=>{if(n&&(n.startsWith("http")||n.startsWith("https")||n.startsWith("blob"))){const a={screenposition:new d.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(a)&&this.addFromUrl(n,a,!1)}}).catch(console.warn)});r(this,"onDrag",e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()});r(this,"onDrop",async e=>{if(this.context.connection.allowEditing===!1||(_i&&console.log(e),!(e!=null&&e.dataTransfer))||e["droplistener:handled"])return;e.preventDefault();const i={screenposition:new d.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(i)===!1)return;e["droplistener:handled"]=!0;const n=e.dataTransfer.items;if(!n)return;const s=[];for(const a in n){const l=n[a];if(l.kind==="file"){const c=l.getAsFile();if(!c)continue;s.push(c)}else l.kind==="string"&&l.type=="text/plain"&&l.getAsString(c=>{this.addFromUrl(c,i,!1)})}s.length>0&&await this.addDroppedFiles(s,i)});r(this,"_abort",null);r(this,"_addedObjects",new Array);r(this,"_addedModels",new Array)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}loadFromURL(e,i){this.addFromUrl(e,{screenposition:new d.Vector2,point:i==null?void 0:i.point,size:i==null?void 0:i.size},!0)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}async addFromUrl(e,i,n){_i&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const l=e.split("/"),c=l[3],h=l[4],u=l[6],f=l.slice(7).join("/");e=`https://raw.githubusercontent.com/${c}/${h}/${u}/${f}`}else e.startsWith("https://polyhaven.com/a")&&(e=bM(e));if(!e)return null;const s=e.toLowerCase();if(s.endsWith(".hdr")||s.endsWith(".hdri")||s.endsWith(".exr")||s.endsWith(".png")||s.endsWith(".jpg")||s.endsWith(".jpeg"))return null;this.removePreviouslyAddedObjects();const a=await tu.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:i.point,size:i.size});if(a&&this._addedObjects.length<=0)return i.url=e,this.addObject(a,i,n)}catch{console.warn("String is not a valid URL",e)}return null}async addDroppedFiles(e,i){var n,s;if(_i&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),yc(_M,null),(n=this._abort)==null||n.abort("New files dropped"),this._abort=new AbortController;for(const a of e){if(!a)continue;if(a.type.startsWith("image/")){_i&&console.warn("Ignoring dropped image file",a.name,a.type);continue}else if(a.name.endsWith(".bin")){_i&&console.warn("Ignoring dropped binary file",a.name,a.type);continue}console.debug("Load file "+a.name+" + "+a.type);const l=await tu.loadFile(a,this.context,{guid:this.guid});if(l){this.dispatchEvent(new CustomEvent("file-dropped",{detail:a})),i.file=a;const c=this.addObject(l,i,!1);c&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(a,{abort:(s=this._abort)==null?void 0:s.signal}).then(h=>{h!=null&&h.download_url&&this._addedObjects.includes(c)&&this.sendDropEvent(h.download_url,c,l.contentMD5)}).catch(console.warn));break}}}}removePreviouslyAddedObjects(e=!0){if(e)for(const i of this._addedObjects)i.parent===this.gameObject&&ki(i,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}addObject(e,i,n){var u,f;const{model:s,contentMD5:a}=e;if(_i&&console.log(`Dropped ${this.gameObject.name}`,s),!(s!=null&&s.scene))return console.warn("No object specified to add to scene",s),null;this.removePreviouslyAddedObjects();const l=s.scene;this.gameObject.attach(l),l.position.set(0,0,0),l.quaternion.identity(),this._addedObjects.push(l),this._addedModels.push(s);const c=new d.Box3().setFromCenterAndSize(new d.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(_i&&V.DrawWireBox3(c,255,5),this.fitIntoVolume&&y0(l,c,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&i&&i.screenposition){l.visible=!1;const m=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(i.screenposition.clone())});if(l.visible=!0,m&&m.length>0)for(const g of m){const y=g.point.clone();_i&&console.log("Place object at hit",g),_0(l,y);break}}Fa.assignAnimationsFromFile(s,{createAnimationComponent:m=>Mi(m,kt)});const h=new yM({sender:this,gltf:s,model:s,object:l,contentMD5:a,dropped:i.file||(i.url?new URL(i.url):void 0)});return this.dispatchEvent(h),(u=this.onDropped)==null||u.invoke(h.detail),!n&&((f=i.url)!=null&&f.startsWith("http"))&&this.context.connection.isConnected&&l&&this.sendDropEvent(i.url,l,a),l}async sendDropEvent(e,i,n){if(!this.useNetworking){_i&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+i.name+'"',e);const s=ai([i]),a={name:i.name,guid:this.guid,url:e,point:i.worldPosition.clone(),size:s.getSize(new d.Vector3),contentMD5:n};this.context.connection.send("droplistener",a)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const i=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:i,recursive:!0,testObject:s=>!this._addedObjects.includes(s)}).length)return B()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}nl([p()],As.prototype,"useNetworking");nl([p(d.Object3D)],As.prototype,"dropArea");nl([p()],As.prototype,"fitIntoVolume");nl([p(d.Vector3)],As.prototype,"fitVolumeSize");nl([p()],As.prototype,"placeAtHitPosition");nl([p(ye)],As.prototype,"onDropped");function bM(o){if(!o.startsWith("https://polyhaven.com/"))return o;const t="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(o).pathname.split("/").pop(),s=`${t}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"→",s),s}var tu;(o=>{async function t(i,n,s){const a=s.guid,l=new gt(a),c=new Blob([i],{type:i.type||uw(i.name)||void 0}),h=URL.createObjectURL(c),u=await gn().loadSync(n,h,i.name,l).catch(f=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,f),null));return URL.revokeObjectURL(h),u?new Promise((f,m)=>{const g=new FileReader;g.readAsArrayBuffer(i),g.onloadend=async y=>{const _=g.result,v=exports.BlobStorage.hashMD5(_);return f({model:u,contentMD5:v})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=t;async function e(i,n){return new Promise(async(s,a)=>{const l=new gt(n.guid),c=i.toString();_i&&V.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n==null?void 0:n.point,size:n==null?void 0:n.size}),u=await gn().loadSync(n.context,c,c,l,f=>{h.onProgress(f.loaded/f.total)}).catch(console.warn);if(u){const f=await fetch(c).then(g=>g.arrayBuffer()),m=exports.BlobStorage.hashMD5(f);_i?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),s({model:u,contentMD5:m})}else _i?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=e})(tu||(tu={}));var vM=Object.defineProperty,Eg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&vM(t,e,n),n};const Hu=class mw extends I{constructor(){super(...arguments);r(this,"parent",null);r(this,"object",null);r(this,"limitCount",60);r(this,"_currentCount",0);r(this,"_startPosition",null);r(this,"_startQuaternion",null);r(this,"_forwardPointerEvents",new Map)}start(){var e,i;if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const s=new gt(this.guid);this.object=C.instantiate(this.object,{idProvider:s,keepWorldPosition:!1});const a=C.getComponent(this.object,mw);a==null||a.destroy();let l=this.object.getComponentInChildren(nr);l||(l=this.object.addComponent(nr,{dragMode:Rg.SnapToSurfaces}),l.guid=s.generateUUID());let c=C.getComponent(l.gameObject,Yn);c||(c=l.gameObject.addComponent(Yn),c.guid=s.generateUUID())}this.object.visible=!1;const n=this.gameObject.getComponent(nr);n&&(n.enabled=!1),this._startPosition=((e=this.object.position)==null?void 0:e.clone())??new d.Vector3(0,0,0),this._startQuaternion=((i=this.object.quaternion)==null?void 0:i.clone())??new d.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(Ri)||this.gameObject.addComponent(Ri)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const i=this.handleDuplication();if(i){const n=C.getComponent(i,nr);n?(n.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,n)):console.warn("Duplicated object does not have DragControls",i)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const i=this._forwardPointerEvents.get(e.event.space);i&&(i.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield hg(1)}handleDuplication(){var n;if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(C.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new vn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??((n=this.parent.userData)==null?void 0:n.guid),e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const i=C.instantiateSynced(this.object,e);return console.assert(i!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),i}};Eg([p(d.Object3D)],Hu.prototype,"parent");Eg([p(d.Object3D)],Hu.prototype,"object");Eg([p()],Hu.prototype,"limitCount");let Tg=Hu;var us=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o[o.Drag=5]="Drag",o[o.Drop=6]="Drop",o[o.Scroll=7]="Scroll",o[o.UpdateSelected=8]="UpdateSelected",o[o.Select=9]="Select",o[o.Deselect=10]="Deselect",o[o.Move=11]="Move",o[o.InitializePotentialDrag=12]="InitializePotentialDrag",o[o.BeginDrag=13]="BeginDrag",o[o.EndDrag=14]="EndDrag",o[o.Submit=15]="Submit",o[o.Cancel=16]="Cancel",o))(us||{}),wM=Object.defineProperty,Ag=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&wM(t,e,n),n};class Lg{constructor(){r(this,"eventID");r(this,"callback",new ye)}}Ag([p()],Lg.prototype,"eventID");Ag([p(ye)],Lg.prototype,"callback");class Gu extends I{constructor(){super(...arguments);r(this,"triggers",[])}invoke(e){var i;if(this.triggers)for(const n of this.triggers)n.eventID===e&&((i=n.callback)==null||i.invoke())}hasTrigger(e){var i;return((i=this.triggers)==null?void 0:i.some(n=>n.eventID===e))??!1}shouldChangeCursor(){return this.hasTrigger(us.PointerClick)||this.hasTrigger(us.PointerDown)||this.hasTrigger(us.PointerUp)}onPointerClick(e){this.invoke(us.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(us.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(us.PointerExit)}onPointerDown(e){this.invoke(us.PointerDown)}onPointerUp(e){this.invoke(us.PointerUp)}}Ag([p(Lg)],Gu.prototype,"triggers");class gw{constructor(t){r(this,"writer");this.writer=t}writeNode(t){}}class xM extends gw{beforeWriteNode(t,e){V.isGizmo(t)&&(e.keep=!1)}}class yw extends gw{beforeWriteTexture(t,e){t.isRenderTargetTexture&&(e.newTexture=dg(new ie(1,1,1,0)))}}function um(o){const t=zu.DontExport;return!(o.hideFlags&t)}const tp=x("debugexr");class SM{constructor(t){r(this,"parser");this.parser=t,tp&&console.log(t)}get name(){return"EXT_texture_exr"}loadTexture(t){const e=this.name,i=this.parser,s=i.json.textures[t];if(tp&&console.log("EXT_texture_exr.loadTexture",t,s),!s.extensions||!s.extensions[e])return null;const a=s.extensions[e],l=new G.EXRLoader(i.options.manager);return tp&&console.log("EXT_texture_exr.loadTexture",a),i.loadTextureImage(t,a.source,l)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const ls=lt,td="$___Export_Components",CM="NEEDLE_components";var Hb;Hb=Qo;class PM{constructor(){r(this,Hb)}}class MM{constructor(t,e,i){r(this,"node");r(this,"nodeIndex");r(this,"nodeDef");this.node=t,this.nodeIndex=e,this.nodeDef=i}}class _w{constructor(){r(this,"parser");r(this,"nodeToObjectMap",{});r(this,"gltf",null);r(this,"exportContext");r(this,"objectToNodeMap",{});r(this,"context");r(this,"writer")}get name(){return CM}registerExport(t){t.register(e=>{if("serializeUserData"in e){const i=e.serializeUserData.bind(e);this.writer=e,e.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(e.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(t,e){var n;const i=(n=t.userData)==null?void 0:n.components;return!i||i.length<=0?!1:(delete t.userData.components,t[td]=i,!0)}afterSerializeUserData(t,e){if(t.type==="Scene"&&ls&&console.log("DONE",JSON.stringify(e)),t[td]===void 0)return;const i=t[td];delete t[td],i!==null&&(t.userData.components=i)}writeNode(t,e){const i=this.writer.json.nodes.length;ls&&console.log(t.name,i,t.uuid);const n=new MM(t,i,e);this.exportContext[i]=n,this.objectToNodeMap[t.uuid]=i}afterParse(t){var e;ls&&console.log("AFTER",t);for(const i in this.exportContext){const n=this.exportContext[i],s=n.node,a=n.nodeDef,l=n.nodeIndex,c=(e=s.userData)==null?void 0:e.components;if(!c||c.length<=0)continue;const h=new PM;a.extensions=a.extensions||{},a.extensions[this.name]=h,this.context.object=s,this.context.nodeId=l,this.context.objectToNode=this.objectToNodeMap;const u=[];for(const f of c){this.context.target=f;const m=gn().writeBuiltinComponentData(f,this.context);m!==null&&u.push(m)}u.length>0&&(h[Qo]=u,ls&&console.log("DID WRITE",s,"nodeIndex",l,u))}}beforeRoot(){return ls&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(t){this.gltf=t;const e=t.parser,i=e==null?void 0:e.extensions;if(!i)return;const n=i[this.name];ls&&console.log("After root",t,this.parser,i);const s=[];if(n===!0){const a=e.json.nodes;if(a){for(let l=0;l<a.length;l++){const c=await e.getDependency("node",l);this.nodeToObjectMap[l]=c}for(let l=0;l<a.length;l++){const c=a[l],h=l,u=c.extensions;if(!u)continue;const f=u[this.name];if(!f)continue;ls&&console.log("NODE",c);const m=this.nodeToObjectMap[h];if(!m){console.error("Could not find object for node index: "+h,c,e);continue}Au(m),s.push(this.createComponents(m,f))}}}await Promise.all(s);for(const a of e.associations.keys()){const l=e.associations.get(a);if((l==null?void 0:l.materials)!=null){const c="/materials/"+l.materials;ZC(a,c)}}}async createComponents(t,e){if(!e)return;const i=e[Qo];if(i){const n=new Array;ls&&console.log(t.name,i);for(const s in i){const a=i[s];ls&&console.log("Serialized data",JSON.parse(JSON.stringify(a))),a&&this.parser&&n.push(rg(this.parser,a).catch(l=>console.error(`Error while resolving references (see console for details)
954
- `,l,t,a))),t.userData=t.userData||{},t.userData[Qo]=t.userData[Qo]||[],t.userData[Qo].push(a)}await Promise.all(n).catch(s=>{console.error("Error while loading components",s)})}}}const ib="NEEDLE_gameobject_data";class OM{constructor(t){r(this,"parser");this.parser=t}get name(){return ib}afterRoot(t){var i;const e=[];for(let n=0;n<((i=this.parser.json.nodes)==null?void 0:i.length);n++){const s=this.parser.json.nodes[n];if(s&&s.extensions){const a=s.extensions[ib];if(a){const l=this.findAndApplyExtensionData(n,a);e.push(l)}}}return Promise.all(e).then(()=>null)}async findAndApplyExtensionData(t,e){const i=await this.parser.getDependency("node",t);i&&this.applyExtensionData(i,e)}applyExtensionData(t,e){e.layers===void 0&&(e.layers=0),t.userData.layer=e.layers,t.layers.disableAll(),t.layers.set(e.layers),t.userData.tag=e.tag??"none",t.hideFlags=0,t.userData.static=e.static??!1,t.visible=e.activeSelf??!0,t.guid=e.guid}}const nb="NEEDLE_lighting_settings",ha=x("debugenvlight");class kM{constructor(t,e,i){r(this,"parser");r(this,"sourceId");r(this,"context");this.parser=t,this.sourceId=e,this.context=i}get name(){return nb}afterRoot(t){const e=this.parser.json.extensions;if(e){const i=e[nb];if(i){ha&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(t.scene.children.length===1){const s=t.scene.children[0];n=C.addComponent(s,iu,{},{callAwake:!1})}else{const s=new d.Object3D;s.name="LightSettings "+this.sourceId,t.scene.add(s),n=C.addComponent(s,iu,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new d.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new d.Color().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}re.registerCallback(de.ContextCreated,o=>{const t=o.context,e=C.findObjectOfType(iu,t);e!=null&&e.sourceId&&(e.enabled=!0)});class iu extends I{constructor(){super(...arguments);r(this,"ambientMode",ka.Skybox);r(this,"ambientLight");r(this,"ambientTrilight");r(this,"ambientIntensity",1);r(this,"environmentReflectionSource",Xd.Skybox);r(this,"_hasReflection",!1);r(this,"_ambientLightObj");r(this,"_hemisphereLightObj")}awake(){var i;if(this.sourceId){const n=this.environmentReflectionSource===Xd.Skybox?uo.Skybox:uo.Reflection,s=this.context.lightmaps.tryGet(this.sourceId,n,0);this._hasReflection=s!=null,s&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,s)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),ha&&window.addEventListener("keydown",n=>{if(!this.destroyed)switch(n.key){case"l":this.enabled=!this.enabled;break}});const e=(i=this.gameObject.userData)==null?void 0:i.components;if(e){const n=e.indexOf(this);e.splice(n,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const i=Math.max(e.r,e.g,e.b);return 2.2*z.lerp(0,1.33,i)}onEnable(){if(ha&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==ka.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new d.AmbientLight(this.ambientLight,this.ambientIntensity*e),ha&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===ka.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],i=this.ambientTrilight[this.ambientTrilight.length-1],n=this.calculateIntensityFactor(i);this._hemisphereLightObj=new d.HemisphereLight(i,e,this.ambientIntensity*n),this.gameObject.add(this._hemisphereLightObj),ha&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,n)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&this.context.sceneLighting.internalEnableReflection(this.sourceId)}onDisable(){ha&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const ip=x("debugstencil");function RM(o,t){return(o&1<<t.layer)!=0}const EM=Symbol("stencils"),so=class so{constructor(t,e){r(this,"parser");r(this,"source");this.parser=t,this.source=e}get name(){return"NEEDLE_render_objects"}static applyStencil(t){if(!t)return;const e=t.sourceId;if(ip&&console.log(e,so.stencils),!e)return;const i=so.stencils[e];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(RM(s.layer,t)){ip&&console.log(s),setTimeout(()=>{Xt()&&Lu(t.gameObject)&&(me("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",t))},500);for(let a=0;a<t.sharedMaterials.length;a++){let l=t.sharedMaterials[a];l&&(l=l.clone(),l[EM]=!0,l.stencilWrite=!0,l.stencilWriteMask=255,l.stencilFuncMask=255,l.stencilRef=s.value,l.stencilFunc=s.compareFunc,l.stencilZPass=s.passOp,l.stencilFail=s.failOp,l.stencilZFail=s.zFailOp,t.sharedMaterials[a]=l)}t.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}afterRoot(t){const e=this.parser.json.extensions;if(e){const i=e[AM];if(i){ip&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const a={...s};a.compareFunc=TM(a.compareFunc),a.passOp=np(a.passOp),a.failOp=np(a.failOp),a.zFailOp=np(a.zFailOp),so.stencils[this.source]||(so.stencils[this.source]=[]),so.stencils[this.source].push(a)}}}return null}};r(so,"stencils",{});let nu=so;function np(o){switch(o){case 0:return d.KeepStencilOp;case 1:return d.ZeroStencilOp;case 2:return d.ReplaceStencilOp;case 3:return d.IncrementStencilOp;case 4:return d.DecrementStencilOp;case 6:return d.IncrementWrapStencilOp;case 7:return d.DecrementWrapStencilOp;case 5:return d.InvertStencilOp}return 0}function TM(o){switch(o){case 1:return d.NeverStencilFunc;case 2:return d.LessStencilFunc;case 3:return d.EqualStencilFunc;case 4:return d.LessEqualStencilFunc;case 5:return d.GreaterStencilFunc;case 6:return d.NotEqualStencilFunc;case 7:return d.GreaterEqualStencilFunc;case 8:return d.AlwaysStencilFunc}return d.NeverStencilFunc}const AM="NEEDLE_render_objects";var bw=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(bw||{});const kn=x("debugcustomshader"),Zr="NEEDLE_techniques_webgl";class LM{constructor(){r(this,"objectToWorldMatrix",new d.Matrix4);r(this,"worldToObjectMatrix",new d.Matrix4);r(this,"objectToWorld",new Array);r(this,"worldToObject",new Array)}updateFrom(t){this.objectToWorldMatrix.copy(t.matrixWorld),qd(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(t.matrixWorld).invert(),qd(this.worldToObjectMatrix,this.worldToObject)}}const ue=class ue extends d.RawShaderMaterial{constructor(e,...i){super(...i);r(this,"identifier");r(this,"onBeforeRenderSceneCallback",this.onBeforeRenderScene.bind(this));r(this,"_sphericalHarmonicsName","unity_SpecCube0");r(this,"_objToWorldName","hlslcc_mtx4x4unity_ObjectToWorld");r(this,"_worldToObjectName","hlslcc_mtx4x4unity_WorldToObject");r(this,"_viewProjectionName","hlslcc_mtx4x4unity_MatrixVP");r(this,"_viewMatrixName","hlslcc_mtx4x4unity_MatrixV");r(this,"_rendererData",new LM);this.identifier=e,kn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&Q.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}clone(){const e=super.clone();return vw(e),e}dispose(){super.dispose();const e=Q.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&Q.Current.pre_render_callbacks.splice(e,1)}get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&Q.Current.setRequireColor(!0),this.depthTextureUniform&&Q.Current.setRequireDepth(!0)}onBeforeRender(e,i,n,s,a,l){s.attributes.tangent||s.computeTangents(),this.onUpdateUniforms(n,a)}onUpdateUniforms(e,i){const n=Q.Current;if(e&&(ue.viewProjection&&this.uniforms[this._viewProjectionName]&&(ue.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),qd(ue.viewProjection,ue._viewProjectionValues)),ue.viewMatrix&&this.uniforms[this._viewMatrixName]&&(ue.viewMatrix.copy(e.matrixWorldInverse),qd(ue.viewMatrix,ue._viewMatrixValues)),this.uniforms[ue._worldSpaceCameraPosName]&&ue._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=n.sceneLighting.timeVec4),this.uniforms._Time){const c=this.uniforms._Time.value;c.x=n.sceneLighting.timeVec4.x/20,c.y=n.sceneLighting.timeVec4.x,c.z=n.sceneLighting.timeVec4.x*2,c.w=n.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const c=this.uniforms._SinTime.value;c.x=Math.sin(n.sceneLighting.timeVec4.x/8),c.y=Math.sin(n.sceneLighting.timeVec4.x/4),c.z=Math.sin(n.sceneLighting.timeVec4.x/2),c.w=Math.sin(n.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const c=this.uniforms._CosTime.value;c.x=Math.cos(n.sceneLighting.timeVec4.x/8),c.y=Math.cos(n.sceneLighting.timeVec4.x/4),c.z=Math.cos(n.sceneLighting.timeVec4.x/2),c.w=Math.cos(n.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const c=this.uniforms.unity_DeltaTime.value;c.x=n.time.deltaTime,c.y=1/n.time.deltaTime,c.z=n.time.smoothedDeltaTime,c.w=1/n.time.smoothedDeltaTime}const s=n.mainLight;if(s){const c=K(s.gameObject,ue._mainLightPosition);this.uniforms._MainLightPosition={value:c.normalize()},ue._mainLightColor.set(s.color.r,s.color.g,s.color.b,0),this.uniforms._MainLightColor={value:ue._mainLightColor};const h=s.intensity;ue._lightData.z=h,this.uniforms.unity_LightData={value:ue._lightData}}if(e&&(ue.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=ue._viewProjectionValues),ue.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=ue._viewMatrixValues),this.uniforms[ue._worldSpaceCameraPosName]&&(this.uniforms[ue._worldSpaceCameraPosName]={value:ue._worldSpaceCameraPos}),n.mainCameraComponent)){if(this.uniforms._ProjectionParams){const c=this.uniforms._ProjectionParams.value;c.x=1,c.y=n.mainCameraComponent.nearClipPlane,c.z=n.mainCameraComponent.farClipPlane,c.w=1/c.z,this.uniforms._ProjectionParams.value=c}if(this.uniforms._ZBufferParams){const c=this.uniforms._ZBufferParams.value,h=n.mainCameraComponent;c.x=1-h.farClipPlane/h.nearClipPlane,c.y=h.farClipPlane/h.nearClipPlane,c.z=c.x/h.farClipPlane,c.w=c.y/h.farClipPlane,this.uniforms._ZBufferParams.value=c}if(this.uniforms._ScreenParams){const c=this.uniforms._ScreenParams.value;c.x=n.domWidth,c.y=n.domHeight,c.z=1+1/c.x,c.w=1+1/c.y,this.uniforms._ScreenParams.value=c}if(this.uniforms._ScaledScreenParams){const c=this.uniforms._ScaledScreenParams.value;c.x=n.domWidth,c.y=n.domHeight,c.z=1+1/c.x,c.w=1+1/c.y,this.uniforms._ScaledScreenParams.value=c}}const a=this.depthTextureUniform;a&&(a.value=n.depthTexture);const l=this.opaqueTextureUniform;if(l&&(l.value=n.opaqueColorTexture),i){const c=this._rendererData;c.updateFrom(i),this.uniforms[this._worldToObjectName].value=c.worldToObject,this.uniforms[this._objToWorldName].value=c.objectToWorld}this.uniformsNeedUpdate=!0}};r(ue,"viewProjection",new d.Matrix4),r(ue,"_viewProjectionValues",[]),r(ue,"viewMatrix",new d.Matrix4),r(ue,"_viewMatrixValues",[]),r(ue,"_worldSpaceCameraPosName","_WorldSpaceCameraPos"),r(ue,"_worldSpaceCameraPos",new d.Vector3),r(ue,"_mainLightColor",new d.Vector4),r(ue,"_mainLightPosition",new d.Vector3),r(ue,"_lightData",new d.Vector4);let su=ue;class DM{constructor(t,e){r(this,"parser");r(this,"identifier");this.parser=t,this.identifier=e}get name(){return Zr}loadMaterial(t){const e=this.parser.json.materials[t];if(!e)return kn&&console.log(t,this.parser.json.materials),null;if(!e.extensions||!e.extensions[Zr])return kn&&console.log(`Material ${t} does not use NEEDLE_techniques_webgl`),null;kn&&console.log(`Material ${t} uses NEEDLE_techniques_webgl`,e);const i=e.extensions[Zr].technique;if(i<0)return console.debug(`Material ${t} does not have a valid technique index`),null;const n=this.parser.json.extensions[Zr];if(!n)return kn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;kn&&console.log(n);const s=n.techniques[i];return s?new Promise(async(a,l)=>{var b,w,S;const c=await k1(n,s.program),h=c==null?void 0:c.fragmentShader,u=c==null?void 0:c.vertexShader;if(!h||!u)return l();kn&&console.log("loadMaterial",e,c);const f={},m=s.uniforms;(u.includes("_Time")||h.includes("_Time"))&&(f._Time={value:new d.Vector4(0,0,0,0)}),(u.includes("_SinTime")||h.includes("_SinTime"))&&(f._SinTime={value:new d.Vector4(0,0,0,0)}),(u.includes("_CosTime")||h.includes("_CosTime"))&&(f._CosTime={value:new d.Vector4(0,0,0,0)}),(u.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(f.unity_DeltaTime={value:new d.Vector4(0,0,0,0)});for(const k in m){const O=k;switch(O){case"_TimeParameters":const E=new d.Vector4;f[O]={value:E};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":f[O]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":f[O]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":f[O]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":f[O]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":f[O]={value:null};break}}let g=!1;if(e.extensions&&e.extensions[Zr]){const k=e.extensions[Zr];if(k.technique===i){kn&&console.log(e.name,"Material Properties",k);for(const O in k.values){const E=k.values[O];if(typeof E=="string"){if(E.startsWith("/textures/")){const R=E.substring(10),U=Number.parseInt(R);if(U>=0){const T=await this.parser.getDependency("texture",U);T instanceof d.Texture&&(T.colorSpace=d.LinearSRGBColorSpace,T.needsUpdate=!0),f[O]={value:T};continue}}switch(O){case"alphaMode":E==="BLEND"&&(g=!0);continue}}if(Array.isArray(E)&&E.length===4){f[O]={value:new d.Vector4(E[0],E[1],E[2],E[3])};continue}f[O]={value:E}}}}const y=new su(this.identifier,{name:e.name??"",uniforms:f,vertexShader:u,fragmentShader:h,lights:!1});switch(y.glslVersion=d.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),(b=f._Cull)==null?void 0:b.value){case 0:y.side=d.DoubleSide;break;case 1:y.side=d.BackSide;break;case 2:y.side=d.FrontSide;break;default:y.side=d.FrontSide;break}switch((w=f._ZTest)==null?void 0:w.value){case 3:y.depthTest=!0,y.depthFunc=d.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=d.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=d.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=d.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=d.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=d.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=d.AlwaysDepth;break}y.transparent=g,g&&(y.depthWrite=!1),M1(f),y.onUpdateUniforms();for(const k in m){const O=k,E=m[k].type;if(((S=f[O])==null?void 0:S.value)===void 0)switch(E){case bw.SAMPLER_2D:f[O]={value:C1},console.warn("Missing/unassigned texture, fallback to white: "+O);break;default:O==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+O,m[k]);break}}kn&&console.log(y.uuid,f),vw(y),a(y)}):null}}function vw(o){if(o.uniforms){kn&&console.log("Uniforms:",o.uniforms);for(const e in o.uniforms)switch(t(e,e),e){case"_Color":t("color",e);break}}function t(e,i){Object.getOwnPropertyDescriptor(o,e)||Object.defineProperty(o,e,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const IM=x("debugextensions");let ou;const jM=Promise.resolve().then(()=>require("./three-examples-C7ryg8vN.umd.cjs")).then(o=>o.GLTFLoaderAnimationPointer).then(async o=>(ou=o.GLTFAnimationPointerExtension,ou)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three for full KHR_animation support",o)}),Pr=new Array;function BM(o){Pr.includes(o)||Pr.push(o)}function UM(o){const t=Pr.indexOf(o);t>=0&&Pr.splice(t,1)}function Dg(o){if(o instanceof G.GLTFLoader){const t=new _w;return o.register(e=>(t.parser=e,t)),t}return null}class FM{resolvePath(t){return t.includes("/extensions/builtin_components/")?t.replace("/extensions/builtin_components/","/userData/components/"):t.includes("extensions/builtin_components/")?t.replace("extensions/builtin_components/","/userData/components/"):t}}async function ru(o,t,e){const i=e.indexOf("?");i>=0&&(e=e.substring(0,i)),o.register(n=>new OM(n)),o.register(n=>new e1(n)),o.register(n=>new v1(n,t.lightmaps,e)),o.register(n=>new kM(n,e,t)),o.register(n=>new DM(n,e)),o.register(n=>new nu(n,e)),o.register(n=>new le.NEEDLE_progressive(n,e)),o.register(n=>new SM(n)),W0()&&o.register(n=>new Nd(n)),await jM.catch(n=>{}),o.register(n=>{if(ou){const s=new ou(n);return s.setAnimationPointerResolver.bind(s)(new FM),s}else return(IM||B())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of Pr)n.onImport&&n.onImport(o,e,t)}function Ig(o,t){for(const e of Pr)e.onExport&&e.onExport(o,t)}function ww(o,t,e){for(const i of Pr)i.onLoaded&&i.onLoaded(o,t,e)}class xw{constructor(t){this.writer=t,this.name="EXT_mesh_gpu_instancing"}writeNode(t,e){if(t.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};e.extensions=e.extensions||{},e.extensions[this.name]=s;let a=new d.Matrix4;const l=new Array,c=new Array,h=new Array;for(let g=0;g<t.count;g++){t.getMatrixAt(g,a);let y=new d.Vector3,_=new d.Quaternion,v=new d.Vector3;a.decompose(y,_,v),l.push(y.x,y.y,y.z),c.push(_.x,_.y,_.z,_.w),h.push(v.x,v.y,v.z)}const u=new Float32Array(l),f=new Float32Array(c),m=new Float32Array(h);s.attributes={TRANSLATION:i.processAccessor(new d.BufferAttribute(u,3)),ROTATION:i.processAccessor(new d.BufferAttribute(f,4)),SCALE:i.processAccessor(new d.BufferAttribute(m,3))},n[this.name]=!0}}var zM=Object.defineProperty,Sw=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&zM(t,e,n),n};const Ol=x("debugreflectionprobe"),sb=x("noreflectionprobe"),sp=Symbol("reflectionProbeKey"),ob=Symbol("original material");var Wt;const jg=(Wt=class extends I{constructor(){var e;super();r(this,"_texture");r(this,"center");r(this,"size");r(this,"_boxHelper");Wt._probes.has(this.context)||Wt._probes.set(this.context,[]),(e=Wt._probes.get(this.context))==null||e.push(this)}static isUsingReflectionProbe(e){var i;return!!(e[sp]||(i=e[ob])!=null&&i[sp])}static get(e,i,n,s){if(!e||e.isObject3D!==!0||sb)return null;const a=Wt._probes.get(i);if(a){for(const l of a)if(l.__didAwake||l.__internalAwake(),l.activeAndEnabled){if(s){if(l.gameObject===s)return l}else if(l.isInBox(e))return Ol&&console.log("Found reflection probe",e.name,l.name),l}}return Ol&&console.debug("Did not find reflection probe",e.name,n,e),null}set texture(e){if(e&&!(e instanceof d.Texture)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=d.EquirectangularReflectionMapping,e.colorSpace=d.LinearSRGBColorSpace,e.needsUpdate=!0)}get texture(){return this._texture}isInBox(e){var i;return(i=this._boxHelper)==null?void 0:i.isInBox(e)}awake(){this._boxHelper=this.gameObject.addComponent(Kn),this._boxHelper.updateBox(!0),Ol&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=d.EquirectangularReflectionMapping,this._texture.colorSpace=d.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){!this._texture&&B()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),me("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=Wt._probes.get(this.context);if(e){const i=e.indexOf(this);i>=0&&e.splice(i,1)}}onSet(e){var n;if(sb||!this.enabled||((n=e.sharedMaterials)==null?void 0:n.length)<=0||!this.texture)return;let i=Wt._rendererMaterialsCache.get(e);i||(i=[],Wt._rendererMaterialsCache.set(e,i));for(let s=0;s<e.sharedMaterials.length;s++){const a=e.sharedMaterials[s];if(!a||a.envMap===void 0||a instanceof d.MeshBasicMaterial)continue;let l=i[s];const c=a===(l==null?void 0:l.copy),h=!l||l.material.uuid!==a.uuid||l.copy.version!==a.version;if(!c&&h){if(Ol){let m="";l?l.material!==a?m="reference changed; cached instance?: "+c:l.copy.version!==a.version&&(m="version changed"):m="not cached",console.warn("Cloning material",a.name,a.version,"Reason:",m,`
955
- `,a.uuid,`
956
- `,l==null?void 0:l.copy.uuid,`
957
- `,e.name)}const f=a.clone();f.version=a.version,l?(l.copy=f,l.material=a):(l={material:a,copy:f},i.push(l)),f[sp]=this,f[ob]=a,Ol&&console.log("Set reflection",e.name,e.guid)}l&&l.copy&&(l.copy.onBeforeCompile=a.onBeforeCompile);const u=l==null?void 0:l.copy;u.envMap=this.texture,e.sharedMaterials[s]=u}}onUnset(e){const i=Wt._rendererMaterialsCache.get(e);if(i)for(let n=0;n<i.length;n++){const s=i[n];e.sharedMaterials[n]=s.material}}},r(Wt,"_probes",new Map),r(Wt,"_rendererMaterialsCache",new Map),Wt);Sw([p(d.Vector3)],jg.prototype,"center");Sw([p(d.Vector3)],jg.prototype,"size");let Ec=jg;const Jt=x("debuginstancing"),xa=class xa{constructor(){r(this,"objs",[])}setup(t,e,i,n,s,a=0){t.applySettings(e);const l=this.tryCreateOrAddInstance(e,i,s);if(l){n===null&&(n=[]),n.push(l),le.NEEDLE_progressive.assignTextureLOD(l.renderer.material,0);for(let c=0;c<t.sharedMeshes.length;c++){const h=t.sharedMeshes[c],u=h.geometry;le.NEEDLE_progressive.assignMeshLOD(h,0).then(f=>{f&&t.activeAndEnabled&&u!=f&&l.setGeometry(f)})}}else if(a<=0&&e.type!=="Mesh"){const c=a+1;for(const h of e.children)n=this.setup(t,h,i,n,s,c)}return a===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(e),n}tryCreateOrAddInstance(t,e,i){if(t.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Jt&&console.error("Something is wrong with instance setup",t,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=t,a=s.material;for(const f of this.objs){if(!f.canAdd(s.geometry,a))continue;return f.addInstance(s)}let l=xa.getStartInstanceCount(t);(!l||l<0)&&(l=4);let c=t.name;c!=null&&c.length||(c=Yb());const h=new Cw(c,s.geometry,a,l,e);return this.objs.push(h),h.addInstance(s)}return null}autoUpdateInstanceMatrix(t){const e=t.matrixWorld.multiplyMatrices.bind(t.matrixWorld),i=t.matrixWorld.clone(),n=(s,a)=>{const l=e(s,a);return(t[xc]||i.equals(l)===!1)&&(i.copy(l),t[xc]=!0),l};t.matrixWorld.multiplyMatrices=n}};r(xa,"instance",new xa),r(xa,"getStartInstanceCount",t=>4);let Va=xa;const Sa=class Sa{constructor(t,e){r(this,"object");r(this,"renderer");r(this,"__instanceIndex",-1);r(this,"__reservedVertexRange",0);r(this,"__reservedIndexRange",0);r(this,"__geometryIndex",-1);r(this,"meshInformation");this.__instanceIndex=-1,this.object=t,this.renderer=e,t[Q0]=e,this.meshInformation=Ko(t.geometry),Sa.all.push(this)}get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}updateMeshInformation(){const t=Ko(this.object.geometry),e=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,t),e!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(t=!1,e=!0){this.__instanceIndex<0||(e&&this.object.updateWorldMatrix(!0,t),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(t){this.__instanceIndex<0||this.renderer.updateInstance(t,this.__instanceIndex)}setGeometry(t){if(this.__geometryIndex<0)return!1;const e=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(t,this.__geometryIndex);function i(n){return e.updateMeshInformation()&&(e.renderer.remove(e,!0),e.renderer.add(e))?!0:((B()||Jt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),C.markAsInstancedRendered(this.object,!0))}remove(t){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,t),C.markAsInstancedRendered(this.object,!1),t)){const e=Sa.all.indexOf(this);e>=0&&Sa.all.splice(e,1)}}};r(Sa,"all",[]);let Tc=Sa;class Cw{constructor(t,e,i,n,s){r(this,"allowResize",!0);r(this,"name","");r(this,"geometry");r(this,"material");r(this,"_context");r(this,"_batchedMesh");r(this,"_handles",[]);r(this,"_geometryIds",new Map);r(this,"_maxInstanceCount");r(this,"_currentInstanceCount",0);r(this,"_currentVertexCount",0);r(this,"_currentIndexCount",0);r(this,"_maxVertexCount");r(this,"_maxIndexCount");r(this,"_needUpdateBounds",!1);r(this,"_debugMaterial",null);r(this,"onBeforeRender",()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[$l]===!0&&(Jt==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())});r(this,"onAfterRender",()=>{this._batchedMesh.layers.disableAll()});this.name=t,this.geometry=e,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),Jt&&(this._debugMaterial=rb());const a=this.tryEstimateVertexCountSize(this._maxInstanceCount,[e],n);this._maxVertexCount=a.vertexCount,this._maxIndexCount=a.indexCount,this._batchedMesh=new d.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[$l]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof d.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),Jt&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${t}"`)}get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(t){this._batchedMesh.visible=t}get castShadow(){return this._batchedMesh.castShadow}set castShadow(t){this._batchedMesh.castShadow=t}set receiveShadow(t){this._batchedMesh.receiveShadow=t}get count(){return this._currentInstanceCount}updateBounds(t=!0,e=!0){if(this._needUpdateBounds=!1,t&&this._batchedMesh.computeBoundingBox(),e&&this._batchedMesh.computeBoundingSphere(),Jt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;V.DrawWireSphere(i.center,i.radius,65280)}}canAdd(t,e){return this._maxVertexCount>1e7||e!==this.material||!this.validateGeometry(t)?!1:!!(!this.mustGrow(t)||this.allowResize)}dispose(){Jt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(t){const e=new Tc(t,this);t.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),t.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(e)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${t.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
958
- `,i),B()){qc("Failed instancing mesh. See the browser console for details.");debugger}return null}return e}add(t){const e=t.object.geometry;if(!e||!e.attributes)return console.error("Cannot add object to instancing without geometry",t.name),!1;if(this.mustGrow(e))if(this.allowResize)this.grow(e);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return t.object.updateWorldMatrix(!0,!0),this.addGeometry(t),this._handles[t.__instanceIndex]=t,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(t,e){t&&(t.__instanceIndex<0||this._handles[t.__instanceIndex]!=t||this._currentInstanceCount<=0||(this.removeGeometry(t,e),this._handles[t.__instanceIndex]=null,t.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(t,e){this._batchedMesh.setMatrixAt(e,t),this.markNeedsUpdate()}updateGeometry(t,e){return this.validateGeometry(t)?(this.mustGrow()&&this.grow(t),Jt&&console.debug("[Instancing] UPDATE GEOMETRY at "+e,this._batchedMesh._geometryCount,t.name,Ko(t),t.attributes.position.count,t.index?t.index.count:0),this._batchedMesh.setGeometryAt(e,t),this._geometryIds.set(t,e),this.markNeedsUpdate(),!0):!1}validateGeometry(t){const e=this.geometry;for(const i in e.attributes)if(i!=="batchId"&&!t.hasAttribute(i))return B()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){Jt==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(t){if(this.count>=this._maxInstanceCount)return!0;if(!t||!t.attributes)return!1;const e=Ko(t),i=e.vertexCount,n=e.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}grow(t){var h,u;const i=Math.ceil(this._maxInstanceCount*2),n=this.tryEstimateVertexCountSize(i,[t]),s=Math.max(this._maxVertexCount,n.vertexCount),a=Math.max(this._maxIndexCount,n.indexCount,Math.ceil(this._maxVertexCount*2));if(Jt){const f=Ko(t);console.warn(`[Instancing] Growing Buffer
959
- Mesh: "${this.name}${(h=t.name)!=null&&h.length?"/"+t.name:""}"
960
- ${f.vertexCount} vertices, ${f.indexCount} indices
961
- Max count ${this._maxInstanceCount} → ${i}
962
- Max vertex count ${this._maxVertexCount} -> ${s}
963
- Max index count ${this._maxIndexCount} -> ${a}`),this._debugMaterial=rb()}else B()&&console.debug(`[Instancing] Growing Buffer
964
- Mesh: "${this.name}${(u=t.name)!=null&&u.length?"/"+t.name:""}"
965
- Max count ${this._maxInstanceCount} → ${i}
966
- Max vertex count ${this._maxVertexCount} -> ${s}
967
- Max index count ${this._maxIndexCount} -> ${a}`);this._maxVertexCount=s,this._maxIndexCount=a;const l=new d.BatchedMesh(i,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);l.layers=this._batchedMesh.layers,l.castShadow=this._batchedMesh.castShadow,l.receiveShadow=this._batchedMesh.receiveShadow,l.visible=this._batchedMesh.visible,l[$l]=this._batchedMesh[$l],l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorld.copy(this._batchedMesh.matrixWorld),l.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds.clear(),this._batchedMesh=l,this._maxInstanceCount=i;const c=[...this._handles];this._handles=[];for(const f of c)f&&f.__instanceIndex>=0&&(this.addGeometry(f),this._handles[f.__instanceIndex]=f);this._context.scene.add(l)}tryEstimateVertexCountSize(t,e,i=1){const n=new Map;for(const f of this._handles)if(f&&f.__instanceIndex>=0&&f.object.geometry)if(n.has(f.object.geometry)){const m=n.get(f.object.geometry);m.count+=1}else{const g={count:1,...Ko(f.object.geometry)};n.set(f.object.geometry,g)}let s=0,a=0;for(const[f,m]of n)s+=m.vertexCount*m.count,a+=m.indexCount*m.count;let c=Math.ceil(s/Math.max(1,this._currentInstanceCount))*t,u=Math.ceil(a/Math.max(1,this._currentInstanceCount))*t*2;if(e)for(const f of e){const m=Ko(f);m!=null&&(c+=m.vertexCount*i,u+=m.indexCount*i)}return{vertexCount:c,indexCount:u}}addGeometry(t){const i=t.object.geometry;if(!i)return;let n=this._geometryIds.get(i);n==null?(Jt&&console.debug(`[Instancing] > ADD NEW GEOMETRY "${t.name} (${i.name}; ${i.uuid})"
968
- ${this._currentInstanceCount} instances, ${t.maxVertexCount} max vertices, ${t.maxIndexCount} max indices`),n=this._batchedMesh.addGeometry(i,t.maxVertexCount,t.maxIndexCount),this._geometryIds.set(i,n)):Jt==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${t.name}"
969
- GEOMETRY_ID=${n}
970
- ${this._currentInstanceCount} instances`),this._currentVertexCount+=t.maxVertexCount,this._currentIndexCount+=t.maxIndexCount;const s=this._batchedMesh.addInstance(n);t.__geometryIndex=n,t.__instanceIndex=s,t.__reservedVertexRange=t.maxVertexCount,t.__reservedIndexRange=t.maxIndexCount,this._batchedMesh.setMatrixAt(s,t.object.matrixWorld),Jt&&console.debug(`[Instancing] > ADDED INSTANCE "${t.name}"
971
- GEOMETRY_ID=${n}
972
- ${this._currentInstanceCount} instances
973
- Index: ${t.__instanceIndex}`)}removeGeometry(t,e){if(t.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",t.name);return}Jt&&console.debug(`[Instancing] < REMOVE INSTANCE "${t.name}" at [${t.__instanceIndex}]
974
- GEOMETRY_ID=${t.__geometryIndex}
975
- ${this._currentInstanceCount} instances
976
- Index: ${t.__instanceIndex}`),this._batchedMesh.deleteInstance(t.__instanceIndex)}}r(Cw,"nullMatrix",new d.Matrix4);function Ko(o){var n,s;if(!o)return B()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let t=((s=(n=o.attributes)==null?void 0:n.position)==null?void 0:s.count)||0,e=o.index?o.index.count:0;const i=le.NEEDLE_progressive.getMeshLODInformation(o);if(i){const a=i.lods[0];let l=a.vertexCount,c=a.indexCount;const h=Math.min(200,Math.ceil(l*.05));l+=h,c+=20,t=Math.max(t,l),e=Math.max(e,c)}return t=Math.ceil(t),e=Math.ceil(e),{vertexCount:t,indexCount:e}}function rb(){const o=new d.MeshStandardMaterial({color:new d.Color(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,x("wireframe")&&(o.wireframe=!0),o}const Jr=x("debuglightmaps");class au{constructor(t,e){r(this,"lightmapIndex",-1);r(this,"lightmapScaleOffset",new d.Vector4(1,1,0,0));r(this,"context");r(this,"gameObject");r(this,"lightmapTexture",null);r(this,"lightmapScaleOffsetUniform",{value:new d.Vector4(1,1,0,0)});r(this,"lightmapUniform",{value:null});r(this,"onBeforeCompile",(t,e)=>{Jr&&console.log(`Lightmaps, before compile
977
- `,t),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,t.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform});this.gameObject=t,this.context=e}get lightmap(){return this.lightmapTexture}set lightmap(t){t!==this.lightmapTexture&&(this.lightmapTexture=t,this.applyLightmap(),this.lightmapTexture&&le.NEEDLE_progressive.assignTextureLOD(this.lightmapTexture,0).then(e=>{e!=null&&e.isTexture&&(this.lightmapTexture=e)}))}init(t,e,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=t,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=e,this.lightmapTexture=i,le.NEEDLE_progressive.assignTextureLOD(i,0).then(n=>{n!=null&&n.isTexture&&(this.lightmapTexture=n)}),Jr=="show"?(console.log("Lightmap:",this.gameObject.name,t,`
978
- ScaleOffset:`,e,`
979
- Texture:`,i),this.setLightmapDebugMaterial()):Jr&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(t){const e=t.uniforms;e&&e.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,e.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){Jr&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}if(this.gameObject.type==="Group"){this.gameObject["Needle:Multimaterial-LightmapWarning"]===void 0&&(this.gameObject["Needle:Multimaterial-LightmapWarning"]=!0,console.warn("Lightmap on multimaterial object is not supported yet... please open a feature request on https://github.com/needle-tools/needle-engine-support if your project requires it"));return}console.assert(this.gameObject.type==="Mesh","Lightmap only works on meshes",this);const t=this.gameObject;if(t.geometry.getAttribute("uv1")||t.geometry.setAttribute("uv1",t.geometry.getAttribute("uv")),Array.isArray(this.gameObject.material)){const e=this.gameObject.material;for(let i=0;i<e.length;i++)e[i]=this.ensureLightmapMaterial(e[i])}else this.gameObject.material=this.ensureLightmapMaterial(this.gameObject.material);if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const e=this.gameObject.material;if(Array.isArray(e))for(const i of e)this.assignLightmapTexture(i);else e&&this.assignLightmapTexture(e)}}ensureLightmapMaterial(t){return t.userData||(t.userData={}),t["NEEDLE:lightmap-material-version"]!=t.version&&t["NEEDLE:lightmap-material-version"]==null&&(Jr&&console.warn("Cloning material for lightmap "+t.name),t=t.clone(),t.onBeforeCompile=this.onBeforeCompile),t}assignLightmapTexture(t){!t||t instanceof d.MeshPhysicalMaterial&&t.transmission>0||!(t.lightMap!==this.lightmapTexture||t["NEEDLE:lightmap-material-version"]!==t.version)||(Jr&&console.log("Assigning lightmap",t.name,t.version),t.lightMap=this.lightmapTexture,t["NEEDLE:lightmap-material-version"]=t.version)}setLightmapDebugMaterial(){this.gameObject.material=new d.ShaderMaterial({vertexShader:`
980
- varying vec2 vUv1;
981
- void main()
982
- {
983
- vUv1 = uv1;
984
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
985
- }
986
- `,fragmentShader:`
987
- uniform sampler2D lightMap;
988
- uniform float lightMapIntensity;
989
- uniform vec4 lightmapScaleOffset;
990
- varying vec2 vUv1;
991
-
992
- // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
993
- vec4 conv_sRGBToLinear( in vec4 value ) {
994
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
995
- }
996
-
997
- void main() {
998
- vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
999
-
1000
- vec4 lightMapTexel = texture2D( lightMap, lUv);
1001
- gl_FragColor = lightMapTexel;
1002
- gl_FragColor.a = 1.;
1003
- }
1004
- `,defines:{USE_LIGHTMAP:""}})}}var NM=Object.defineProperty,Ls=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&NM(t,e,n),n};const Gl=x("debugrenderer"),ab=x("debugskinnedmesh"),lb=x("noinstancing"),VM=x("wireframe");class Pw{constructor(){r(this,"path",null);r(this,"asset",null);r(this,"default")}}class $M{constructor(t,e){r(this,"_renderer");r(this,"_targets",[]);r(this,"_indexMapMaxIndex");r(this,"_indexMap");r(this,"_changed",!1);this._renderer=t;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=t.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let a=!1,l,c=0;for(let h=0;h<this._targets.length;h++){const u=this._targets[h];if(!u)continue;const f=u.material;if(f){f.shadowSide=f.side;for(let m=0;m<e.length;m++){const g=e[m];if(!g){a=!0;continue}if(f.name===g.name){l===void 0&&(l=new Map),l.set(m,h),c=Math.max(c,m);break}}}}if(a){this._indexMapMaxIndex=c,this._indexMap=l;const h=`Renderer ${t.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),Xt()&&me("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,u){if(typeof u=="string"){const f=parseInt(u);if(!isNaN(f))return n(f)}return h[u]},set(h,u,f){return typeof u=="string"&&i(f,Number.parseInt(u)),Reflect.set(h,u,f)?(f instanceof d.Material&&(h.changed=!0),!0):!1}})}get changed(){return this._changed}set changed(t){t===!0&&Gl&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=t}is(t){return this._renderer===t}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let t=0;t<this.length;t++)yield this.getMaterial(t)}resolveIndex(t){const e=this._indexMap;return e&&e.has(t)?e.get(t):t}setMaterial(t,e){if(e=this.resolveIndex(e),e<0||e>=this._targets.length)return;const i=this._targets[e];!i||i.material===void 0||(i.material=t,this.changed=!0)}getMaterial(t){if(t=this.resolveIndex(t),t<0)return null;const e=this._targets;if(t>=e.length)return null;const i=e[t];return i?i.material:null}}const ts=class kd extends I{constructor(){super(...arguments);r(this,"receiveShadows",!1);r(this,"shadowCastingMode",0);r(this,"lightmapIndex",-1);r(this,"lightmapScaleOffset",new d.Vector4(1,1,0,0));r(this,"enableInstancing");r(this,"renderOrder");r(this,"allowOcclusionWhenDynamic",!0);r(this,"probeAnchor");r(this,"reflectionProbeUsage",0);r(this,"_lightmaps");r(this,"_sharedMeshes",[]);r(this,"_sharedMaterials");r(this,"_originalMaterials");r(this,"_probeAnchorLastFrame");r(this,"_lightmapTextureOverride");r(this,"allowProgressiveLoading",!0);r(this,"_firstFrame",-1);r(this,"_isInstancingEnabled",!1);r(this,"_handles");r(this,"_handlesTempArray",[]);r(this,"onBeforeRenderThree",(e,i,n,s,a,l)=>{var c;if(a.envMapIntensity!==void 0){const h=this.hasLightmap?Math.PI:1,u=((c=this.context.mainCameraComponent)==null?void 0:c.environmentIntensity)??1;a.envMapIntensity=Math.max(0,u*this.context.sceneLighting.environmentIntensity/h)}if(this._lightmaps)for(const h of this._lightmaps)h.updateLightmapUniforms(a),h.applyLightmap()});r(this,"_reflectionProbe",null)}static setInstanced(e,i){const n=Kc(e,kd);return n.setInstancingEnabled(i),n}static isInstanced(e){const i=Rr(e,kd);return i?i.isInstancingActive:$i.isUsingInstancing(e)}static setVisible(e,i){_s(e,i)}get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials[0]}set material(e){this.sharedMaterial=e}set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let i=!1;for(let n=0;n<this._sharedMaterials.length;n++){const s=n<e.length?e[n]:null;s&&s instanceof d.Material?this.sharedMaterials[n]=s:i||(i=!0,console.warn("Can not assign null as material: "+this.name,s))}}}get sharedMaterials(){return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new $M(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return lb}get lightmap(){var e;return(e=this._lightmaps)!=null&&e.length?this._lightmaps[0].lightmap:null}set lightmap(e){var i;if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),(i=this._lightmaps)!=null&&i.length)for(const n of this._lightmaps)n.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,Gl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&Gl&&this.probeAnchor.add(new d.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!(!this.isMeshOrSkinnedMesh(n)||C.getComponent(n,kd))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",n);continue}n.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),VM)for(let e=0;e<this.sharedMaterials.length;e++){const i=this.sharedMaterials[e];i&&(i.wireframe=!0)}}applyLightmapping(){var e;if(this.lightmapIndex>=0){const i=this.gameObject.type,n=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(n){if(this._lightmaps||(this._lightmaps=[]),i==="Mesh"){const s=this.gameObject.material;if(s!=null&&s.isMeshBasicMaterial)s&&console.warn("Lightmapping is not supported on MeshBasicMaterial",s.name);else{if(this._lightmaps.length<=0){const l=new au(this.gameObject,this.context);this._lightmaps.push(l)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,n)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let s=0;s<this.gameObject.children.length;s++){const a=this.gameObject.children[s];if(!((e=a.material)!=null&&e.isMeshBasicMaterial)){let l;s>=this._lightmaps.length?(l=new au(a,this.context),this._lightmaps.push(l)):l=this._lightmaps[s],l.init(this.lightmapIndex,this.lightmapScaleOffset,n)}}}else Gl&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=Va.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return C.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const i of this._handles)i.updateInstanceMatrix(!0),i.add();return C.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const i of this._handles)i.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!lb&&(this.setInstancingEnabled(!0),$i.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const i=this.gameObject.children[e];i.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(i=>i)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){var e,i,n;if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&((e=this._reflectionProbe)==null||e.onUnset(this),this.updateReflectionProbe()),Gl==this.name&&this.gameObject instanceof d.Mesh){this.gameObject.geometry.computeBoundingSphere();const s=$(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);V.DrawWireSphere(s,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&((i=this.gameObject.children)==null?void 0:i.length)>0)for(const s of this.gameObject.children)this.applySettings(s);else this.applySettings(this.gameObject);if(this.sharedMaterials.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),(n=this._handles)!=null&&n.length&&this.gameObject[xc]===!0){this.gameObject[xc]=!1;for(let a=this._handles.length-1;a>=0;a--)this._handles[a].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&C.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let s=0;s<this._handles.length;s++){const a=this._handles[s];_s(a.object,!1)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onSet(this);for(const s of this._sharedMaterials)s&&"envMap"in s&&"envMapIntensity"in s&&!Ec.isUsingReflectionProbe(s)&&(s.envMap=this.context.scene.environment)}}onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const i=this._handles[e];_s(i.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){nu.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),we.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,i=!!this.probeAnchor;this._reflectionProbe=Ec.get(e,this.context,i,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))_s(this.gameObject,e);else for(const i of this.gameObject.children)this.isMeshOrSkinnedMesh(i)&&_s(i,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Ls([p()],ts.prototype,"receiveShadows");Ls([p()],ts.prototype,"shadowCastingMode");Ls([p()],ts.prototype,"lightmapIndex");Ls([p(d.Vector4)],ts.prototype,"lightmapScaleOffset");Ls([p()],ts.prototype,"enableInstancing");Ls([p()],ts.prototype,"renderOrder");Ls([p()],ts.prototype,"allowOcclusionWhenDynamic");Ls([p(d.Object3D)],ts.prototype,"probeAnchor");Ls([p()],ts.prototype,"reflectionProbeUsage");let Ei=ts;class hh extends Ei{}class Bg extends hh{constructor(){super(...arguments);r(this,"_needUpdateBoundingSphere",!1)}awake(){var e;super.awake(),ab&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const i of this.sharedMeshes)(e=i.parent)==null||e.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof d.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const i=e.geometry,n=le.getRaycastMesh(e);n&&(e.geometry=n),e.computeBoundingSphere(),e.geometry=i}catch(i){console.error(`Error updating bounding sphere for ${e.name}`,i)}}}if(ab){for(const e of this.sharedMeshes)if(e instanceof d.SkinnedMesh&&e.boundingSphere){const i=$(e.boundingSphere.center).applyMatrix4(e.matrixWorld);V.DrawWireSphere(i,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var WM=Object.defineProperty,Mw=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&WM(t,e,n),n};const id=x("debuggltfexport");class Ug extends Kn{constructor(){super(...arguments);r(this,"sceneRoot")}}const Fg=class da extends I{constructor(){super(...arguments);r(this,"binary",!0);r(this,"objects",[]);r(this,"ext")}async exportNow(e,i){id&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const n={binary:this.binary,pivot:da.calculateCenter(this.objects),...i},s=await this.export(this.objects,n).catch(a=>(console.error(a),!1));return s===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?da.saveArrayBuffer(s,e):da.saveJson(s,e),!0)}async export(e,i){if(!e||e.length<=0){console.warn("No objects set to export");return}const n=new G.GLTFExporter;n.register(u=>new xw(u)),n.register(u=>new yw(u)),Ig(n,this.context),da.filterTopmostParent(e);const s={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:(i==null?void 0:i.animations)||da.collectAnimations(e),...i},a=new Array,l=new d.Object3D;i!=null&&i.pivot&&l.position.sub(i.pivot),id&&console.log("EXPORT",e),e.forEach(u=>{u&&um(u)&&(l.children.push(u),u.matrixAutoUpdate=!1,u.matrix.copy(u.matrixWorld),C.getComponentsInChildren(u,Ei).forEach(f=>{C.isActiveInHierarchy(f.gameObject)&&f.setInstancingEnabled(!1)}),u.traverse(f=>{if(!um(f)){const m=f.parent;f.removeFromParent(),a.push(()=>{m&&m.add(f)})}}))});const c=new ag(l);return i!=null&&i.needleComponents&&(this.ext=new _w),this.ext&&(this.ext.registerExport(n),this.ext.context=c),new Promise((u,f)=>{id&&console.log("Starting glTF export.");try{n==null||n.parse(l,m=>{h(),u(m)},m=>{h(),f(m)},s)}catch(m){console.error(m),f(m)}finally{a.forEach(m=>m()),id&&console.log("Finished glTF export.")}});function h(){e.forEach(u=>{u&&(u.matrixAutoUpdate=!0,C.getComponentsInChildren(u,Ei).forEach(f=>{C.isActiveInHierarchy(f.gameObject)&&f.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,i){this.save(new Blob([e],{type:"application/octet-stream"}),i)}static saveJson(e,i){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),i)}static save(e,i){const n=document.createElement("a");n.style.display="none",document.body.appendChild(n),typeof e=="string"?n.href=e:n.href=URL.createObjectURL(e),n.download=i,n.click(),n.remove()}static collectAnimations(e,i){i=i||[];for(const n of e)n&&n.traverseVisible(s=>{s.animations&&s.animations.length>0&&i.push(...s.animations)});return i}static calculateCenter(e,i){const n=i||new d.Vector3;return n.set(0,0,0),e.forEach(s=>{n.add(K(s))}),n.divideScalar(e.length),n}static filterTopmostParent(e){if(!(e.length<=0))for(let i=0;i<e.length;i++){let n=e[i];if(!n){e.splice(i,1),i--;continue}for(;n.parent;){if(e.includes(n.parent)){e.splice(i,1),i--;break}n=n.parent}}}};Mw([p()],Fg.prototype,"binary");Mw([p(d.Object3D)],Fg.prototype,"objects");let zg=Fg;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{constructor(t,e){r(this,"canvas");return this.canvas=document.createElement("canvas"),this.canvas.width=t,this.canvas.height=e,this.canvas.convertToBlob=(i,n)=>new Promise(s=>{this.canvas.toBlob(s,i,n)}),this.canvas}});const HM=x("debugprogress");function Ow(o){o=o||new Date;const t=o.getMonth()+1,e=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),a=(t<10?"0":"")+t,l=(e<10?"0":"")+e,c=(i<10?"0":"")+i,h=(n<10?"0":"")+n,u=(s<10?"0":"")+s;return o.getFullYear()+a+l+"-"+c+h+u}class oe{static start(t,e){typeof e=="string"&&(e={parentScope:e});const i=new GM(t,e);ql.set(t,i)}static report(t,e){const i=ql.get(t);if(!i){console.warn("Reporting progress for non-existing scope",t);return}typeof e=="string"&&(e={message:e,autoStep:!0}),i.report(e)}static end(t){const e=ql.get(t);e&&(e.end(),ql.delete(t))}}const ql=new Map;class GM{constructor(t,e){r(this,"scopeLabel");r(this,"parentScope");r(this,"childScopes",[]);r(this,"parentDepth",0);r(this,"lastStep",0);r(this,"lastAutoStepWeight",1);r(this,"lastTotalSteps",0);r(this,"onProgress");r(this,"showLogs",!1);r(this,"selfProgress",0);r(this,"totalProgress",0);r(this,"selfReports",0);r(this,"totalReports",0);this.parentScope=e!=null&&e.parentScope?ql.get(e.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+t,this.showLogs=(e==null?void 0:e.logTimings)??!!HM,this.showLogs&&console.time(this.scopeLabel),this.onProgress=e==null?void 0:e.onProgress}report(t,e=!1){if(t){if(t.totalSteps!==void 0&&(this.lastTotalSteps=t.totalSteps),t.currentStep!==void 0&&(this.lastStep=t.currentStep),t.autoStep!==void 0){if(t.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof t.autoStep=="number"?t.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,t.currentStep=this.lastStep}t.totalSteps=this.lastTotalSteps}t.progress!==void 0?this.selfProgress=t.progress:t.currentStep!==void 0&&t.totalSteps!==void 0&&(this.selfProgress=t.currentStep/t.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const l of this.childScopes)n+=l.selfProgress,s+=1;s>0&&(n/=s);const a=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*a}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),t!=null&&t.message&&(i=t.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),e?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let t=!1;for(const e of this.childScopes)if(!(e.selfProgress>=1)){t=!0;break}t&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}function _n(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function kw(o){return o=o.replace('"','\\"'),o}function Rw(o){if(o.length===0)return null;const t=o.map(i=>{const n=new Array;for(;i.parent;)n.unshift(i.parent),i=i.parent;return n});return t[0].findLast(i=>t.every(n=>n.includes(i)))||null}function Ew(o){const t=Rw(o),e=new Set;for(const i of o){let n=i.parent;for(;n&&n!==t;)o.includes(n)||e.add(n),n=n.parent}return e}const qM=new d.Vector3,XM=new d.Quaternion,QM=new d.Vector3(1,1,1),oo=class oo{constructor(t,e,i=null,n=null,s=null,a=null,l=null,c=null){r(this,"uuid");r(this,"name");r(this,"type");r(this,"extraSchemas",[]);r(this,"displayName");r(this,"visibility");r(this,"transform",null);r(this,"_isDynamic");r(this,"geometry");r(this,"material");r(this,"camera");r(this,"parent");r(this,"skinnedMesh");r(this,"children",[]);r(this,"animations");r(this,"_eventListeners");r(this,"needsTranslate",!1);r(this,"needsOrient",!1);r(this,"needsScale",!1);var h,u,f;this.uuid=t,this.name=_n(e),this.displayName=e,i?this.transform={position:((h=i.position)==null?void 0:h.clone())||null,quaternion:((u=i.quaternion)==null?void 0:u.clone())||null,scale:((f=i.scale)==null?void 0:f.clone())||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=a,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=l,this.animations=c}getMatrix(){if(!this.transform)return new d.Matrix4;const{position:t,quaternion:e,scale:i}=this.transform,n=new d.Matrix4;return n.compose(t||qM,e||XM,i||QM),n}setMatrix(t){if(!t||!(t instanceof d.Matrix4)){this.transform=null;return}const e=new d.Vector3,i=new d.Quaternion,n=new d.Vector3;t.decompose(e,i,n),this.transform={position:e,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(t){this.setMatrix(t)}get isDynamic(){return this._isDynamic}set isDynamic(t){this._isDynamic=t}static createEmptyParent(t){const e=new oo(d.MathUtils.generateUUID(),t.name+"_empty_"+oo.USDObject_export_id++,t.transform),i=t.parent;return i&&i.add(e),e.add(t),e.isDynamic=!0,t.transform=null,e}static createEmpty(){const t=new oo(d.MathUtils.generateUUID(),"Empty_"+oo.USDObject_export_id++);return t.isDynamic=!0,t}is(t){return t?this.uuid===t.uuid:!1}isEmpty(){return!this.geometry}clone(){const t=new oo(d.MathUtils.generateUUID(),this.name,this.transform,this.geometry,this.material);return t.isDynamic=this.isDynamic,t}deepClone(){const t=this.clone();for(const e of this.children)e&&t.add(e.deepClone());return t}getPath(){let t=this.parent,e=this.name;for(;t;)e=(t.parent?t.name:t.name+"/Scenes/Scene")+"/"+e,t=t.parent;return"</"+e+">"}add(t){t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t)}remove(t){const e=this.children.indexOf(t);e>=0&&(t.parent===this&&(t.parent=null),this.children.splice(e,1))}addEventListener(t,e){this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e)}removeEventListener(t,e){if(!this._eventListeners[t])return;const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}onSerialize(t,e){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(t,e))}};r(oo,"USDObject_export_id",0);let Ot=oo;class Ng extends Ot{constructor(){super(void 0,"StageRoot",null,null,null,null);r(this,"stageLength");this.children=[],this.stageLength=200}get isDocumentRoot(){return!0}get isDynamic(){return!1}add(e){e.parent=this,this.children.push(e)}remove(e){const i=this.children.indexOf(e);i>=0&&(e.parent===this&&(e.parent=null),this.children.splice(i,1))}traverse(e,i=null){if(i!==null?e(i):i=this,i.children)for(const n of i.children)this.traverse(e,n)}findById(e){let i=!1;function n(s){if(!i){if(s.uuid===e)return i=!0,s;if(s.children)for(const a of s.children){if(!a)continue;const l=n(a);if(l)return l}}}return n(this)}buildHeader(e){var f,m,g;const i=(f=e.extensions)==null?void 0:f.find(y=>(y==null?void 0:y.extensionName)==="animation"),n=(m=e.extensions)==null?void 0:m.find(y=>(y==null?void 0:y.extensionName)==="Behaviour"),s=(g=e.extensions)==null?void 0:g.find(y=>(y==null?void 0:y.extensionName)==="Physics"),a=(i==null?void 0:i.getStartTimeCode())??0,l=(i==null?void 0:i.getEndTimeCode())??0;let c="";const h=i==null?void 0:i.registeredClips;if(h)for(const y of h)c+=` # Animation: ${y.name}, start=${i.getStartTimeByClip(y)*60}, length=${y.duration*60}
1005
- `;const u=c;return`#usda 1.0
1006
- (
1007
- customLayerData = {
1008
- string creator = "Needle Engine ${pn}"
1009
- dictionary Needle = {
1010
- bool animations = ${i?1:0}
1011
- bool interactive = ${n?1:0}
1012
- bool physics = ${s?1:0}
1013
- bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1014
- }
1015
- }
1016
- defaultPrim = "${_n(this.name)}"
1017
- metersPerUnit = 1
1018
- upAxis = "Y"
1019
- startTimeCode = ${a}
1020
- endTimeCode = ${l}
1021
- timeCodesPerSecond = 60
1022
- framesPerSecond = 60
1023
- doc = """Generated by Needle Engine USDZ Exporter ${pn}"""
1024
- ${u}
1025
- )
1026
- `}}const ea=`
1027
- `,Bt="</StageRoot/Materials";class Tw{constructor(){r(this,"str");r(this,"indent");this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(t=void 0,e="{",i=!0){t!==void 0?(t=this.applyIndent(t),this.str+=t,i?(this.str+=ea,this.str+=this.applyIndent(e)):this.str+=" "+e):this.str+=this.applyIndent(e),this.str+=ea,this.indent+=1}closeBlock(t="}"){this.indent-=1,this.str+=this.applyIndent(t)+ea}beginArray(t){t=this.applyIndent(t+" = ["),this.str+=t,this.str+=ea,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+ea}appendLine(t=""){t=this.applyIndent(t),this.str+=t,this.str+=ea}toString(){return this.str}applyIndent(t){let e="";for(let i=0;i<this.indent;i++)e+=" ";return e+t}}class YM{constructor(t,e,i){r(this,"root");r(this,"exporter");r(this,"extensions",[]);r(this,"quickLookCompatible");r(this,"exportInvisible");r(this,"materials");r(this,"textures");r(this,"files");r(this,"document");r(this,"output");r(this,"animations");this.root=t,this.exporter=e,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new Ng,this.output="",this.animations=[]}}class op{constructor(){r(this,"ar",{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}});r(this,"quickLookCompatible",!1);r(this,"extensions",[]);r(this,"maxTextureSize",4096);r(this,"exportInvisible",!1)}}let Aw=class{constructor(){r(this,"debug");r(this,"pruneUnusedNodes");r(this,"sceneAnchoringOptions",new op);r(this,"extensions",[]);r(this,"keepObject");r(this,"beforeWritingDocument");this.debug=!1,this.pruneUnusedNodes=!0}async parse(t,e=new op){var w,S;e=Object.assign(new op,e),this.sceneAnchoringOptions=e;const i=new YM(t,this,e);this.extensions=i.extensions;const n=i.files,s="model.usda";n[s]=null;const a=i.materials,l=i.textures;oe.report("export-usdz","Invoking onBeforeBuildDocument"),await Rd(i,"onBeforeBuildDocument"),oe.report("export-usdz","Done onBeforeBuildDocument"),oe.report("export-usdz","Reparent bones to common ancestor");const c=[],h=new Set;t==null||t.traverse(k=>{if(!(!e.exportInvisible&&!k.visible)&&k instanceof d.SkinnedMesh){const O=k.skeleton.bones,E=Rw(O);if(E){const R={object:k,originalParent:k.parent,newParent:E};c.push(R),h.add(R.object.uuid),R.newParent&&h.add(R.newParent.uuid),R.originalParent&&h.add(R.originalParent.uuid)}}});for(const k of c){const{object:O,originalParent:E,newParent:R}=k;R.add(O)}oe.report("export-usdz","Traversing hierarchy"),t&&Lw(t,i.document,i,this.keepObject),oe.report("export-usdz","Invoking onAfterBuildDocument"),await Rd(i,"onAfterBuildDocument");const u=i.extensions.find(k=>k.extensionName==="Behaviour"),f=(u==null?void 0:u.getAllTargetUuids())??new Set;if(this.pruneUnusedNodes){const k={allBehaviorTargets:f,debug:!1,boneReparentings:h,quickLookCompatible:i.quickLookCompatible};this.debug&&cb(i.document,"Hierarchy BEFORE pruning",k),Dw(i.document,k),this.debug&&cb(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");oe.report("export-usdz",{message:"Parsing document",autoStep:10}),await KM(i,()=>(oe.report("export-usdz","Building materials"),oO(a,l,e.quickLookCompatible))),oe.report("export-usdz","Invoking onAfterSerialize"),await Rd(i,"onAfterSerialize");for(const k of c){const{object:O,originalParent:E,newParent:R}=k;E&&E.add(O)}(S=(w=i.exporter)==null?void 0:w.beforeWritingDocument)==null||S.call(w);const g=i.document.buildHeader(i)+`
1028
- `+i.output;this.debug&&console.log(g),n[s]=G.strToU8(g),i.output="",oe.report("export-usdz",{message:"Exporting textures",autoStep:10}),oe.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const y=new d.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),_=Object.keys(l).length;oe.report("export-usdz-textures",{totalSteps:_*3,currentStep:0});const v=async k=>{const O=l[k],E=O.texture,R=zw.includes(E.format);let U={imageData:E.image};oe.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const T=O.scale!==void 0&&O.scale.x!==1&&O.scale.y!==1&&O.scale.z!==1&&O.scale.w!==1;(E.isCompressedTexture||E.isRenderTargetTexture||T)&&(U=await jw(E,e.maxTextureSize,y,O.scale)),oe.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const L=await JM(U.imageBitmap||U.imageData,e.maxTextureSize).catch(D=>{console.error("Error converting texture to canvas",E,D)});if(L){oe.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const D=await L.convertToBlob({type:R?"image/png":"image/jpeg",quality:.95});n[`textures/${k}.${R?"png":"jpg"}`]=new Uint8Array(await D.arrayBuffer())}else console.warn("Can`t export texture: ",E)};for(const k in l)await v(k);y.dispose(),oe.end("export-usdz-textures");let b=0;for(const k in n){const O=n[k],E=34+k.length;b+=E;const R=b&63;if(R!==4){const U=64-R,T=new Uint8Array(U);n[k]=[O,{extra:{12345:T}}]}b=O.length}return oe.report("export-usdz","zip archive"),G.zipSync(n,{level:0})}};function Lw(o,t,e,i){var c;if(!e.exportInvisible&&!o.visible)return;let n,s,a;const l={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(l.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(l.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(l.scale=null),(o instanceof d.Mesh||o instanceof d.SkinnedMesh)&&(s=o.geometry,a=o.material),i&&!i(o)&&(s=void 0,a=void 0),(o instanceof d.Mesh||o instanceof d.SkinnedMesh)&&a&&(a instanceof d.MeshStandardMaterial||a instanceof d.MeshBasicMaterial||a instanceof d.Material&&a.type==="MeshLineMaterial")){const h=od(o),u=o instanceof d.SkinnedMesh?o:null;n=new Ot(o.uuid,h,l,s,a,void 0,u,o.animations)}else if(o instanceof d.PerspectiveCamera||o instanceof d.OrthographicCamera){const h=od(o);n=new Ot(o.uuid,h,l,void 0,void 0,o)}else{const h=od(o);n=new Ot(o.uuid,h,l,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=((c=o.userData)==null?void 0:c.name)||o.name,n.visibility=o.visible?void 0:"invisible",t&&t.add(n),t=n,e.extensions)for(const h of e.extensions)h.onExportObject&&h.onExportObject.call(h,o,n,e)}else{const h=od(o),u=new Ot(o.uuid,h,{position:o.position,quaternion:o.quaternion,scale:o.scale});t&&t.add(u),t=u}for(const h of o.children)Lw(h,t,e,i)}function cb(o,t,...e){const i={};let n=0;function s(a,l){n++;let c=a.displayName||a.name;c+=" ("+a.uuid+")",(a.geometry||a.material||a.camera||a.skinnedMesh)&&(c+=" ("+(a.geometry?"geo, ":"")+(a.material?"mat, ":"")+(a.camera?"cam, ":"")+(a.skinnedMesh?"skin, ":"")+")"),l[c]={};const u={object:a};a.material&&(u.mat=!0),a.geometry&&(u.geo=!0),a.camera&&(u.cam=!0),a.skinnedMesh&&(u.skin=!0),l[c]._self=u;for(const f of a.children)f&&s(f,l[c])}s(o,i),console.log(t+" ("+n+" nodes)",i,...e)}function Dw(o,t){var h;let e=!0;const i=new Array,n=new Array;if(o.children.length===0)e=!0;else{const u=[...o.children];for(const f of u)if(f){const m=Dw(f,t);t.debug&&(m?i.push(f):n.push(f)),e=e&&m}}const s=t.allBehaviorTargets.has(o.uuid),a=o.geometry||o.material||o.camera&&!t.quickLookCompatible||o.skinnedMesh||!1,l=t.boneReparentings.has(o.uuid),c=e&&!s&&!a&&!l;return c?(t.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:a,isBehaviorSourceOrTarget:s,allChildsWerePruned:e,isBoneReparenting:l,object:o,prunedChilds:i,keptChilds:n}),(h=o.parent)==null||h.remove(o)):t.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:a,isBehaviorSourceOrTarget:s,allChildsWerePruned:e,isBoneReparenting:l,object:o,prunedChilds:i,keptChilds:n}),c}async function KM(o,t){oe.start("export-usdz-resources","export-usdz");const e=[];for(const c of o.document.children)Iw(c,o,e);const i=e.length;for(let c=0;c<i;c++)oe.report("export-usdz-resources",{totalSteps:i,currentStep:c}),await new Promise((h,u)=>{e[c](),h()});oe.end("export-usdz-resources");const n=new Tw,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1029
- kind = "sceneLibrary"
1030
- )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const a=c=>{if(!c)return 0;let h=1;for(const u of c.children)h+=a(u);return h},l=a(o.document);oe.start("export-usdz-xforms","export-usdz"),oe.report("export-usdz-xforms",{totalSteps:l,currentStep:1});for(const c of o.document.children)Uw(c,n,o);oe.end("export-usdz-xforms"),oe.report("export-usdz","invoke onAfterHierarchy"),Rd(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),n.appendLine(t()),n.closeBlock(),oe.report("export-usdz","write to string"),o.output+=n.toString()}function Iw(o,t,e){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+fm(i,o.name)+".usda";if(!(s in t.files)){const a=()=>{var c,h;const l=iO(i,(h=(c=o.skinnedMesh)==null?void 0:c.skeleton)==null?void 0:h.bones,t.quickLookCompatible);t.files[s]=tO(l)};e.push(a)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n==null?void 0:n.name);n&&(n.uuid in t.materials||(t.materials[n.uuid]=n));for(const s of o.children)Iw(s,t,e)}async function Rd(o,t,e=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[t]=="function"){const s=i[t].call(i,o,e);s instanceof Promise&&await s}}}let nd=null,Ut=null,rp,ta,sd;async function jw(o,t=1/0,e=null,i=void 0){rp||(rp=new d.PlaneGeometry(2,2,1,1)),ta||(ta=new d.ShaderMaterial({uniforms:{blitTexture:new d.Uniform$1(o),flipY:new d.Uniform$1(!1),scale:new d.Uniform$1(new d.Vector4(1,1,1,1))},vertexShader:`
1031
- varying vec2 vUv;
1032
- uniform bool flipY;
1033
- void main(){
1034
- vUv = uv;
1035
- if (flipY)
1036
- vUv.y = 1. - vUv.y;
1037
- gl_Position = vec4(position.xy * 1.0,0.,.999999);
1038
- }`,fragmentShader:`
1039
- uniform sampler2D blitTexture;
1040
- uniform vec4 scale;
1041
- varying vec2 vUv;
1042
-
1043
- void main(){
1044
- gl_FragColor = vec4(vUv.xy, 0, 1);
1045
-
1046
- #ifdef IS_SRGB
1047
- gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1048
- #else
1049
- gl_FragColor = texture2D( blitTexture, vUv);
1050
- #endif
1051
-
1052
- gl_FragColor.rgba *= scale.rgba;
1053
- }`}));const n=ta.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new d.Vector4(1,1,1,1),i!==void 0&&n.scale.value.copy(i),ta.defines.IS_SRGB=o.colorSpace==d.SRGBColorSpace,ta.needsUpdate=!0,sd||(sd=new d.Mesh(rp,ta),sd.frustumCulled=!1);const s=new d.PerspectiveCamera,a=new d.Scene;a.add(sd),e||(e=nd=new d.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const l=Math.min(o.image.width,t),c=Math.min(o.image.height,t);Ut&&(Ut.width!==l||Ut.height!==c)&&(Ut.dispose(),Ut=null),Ut||(Ut=new d.WebGLRenderTarget(l,c,{format:d.RGBAFormat,type:d.UnsignedByteType,minFilter:d.LinearFilter,magFilter:d.LinearFilter})),e.setRenderTarget(Ut),e.setSize(l,c),e.clear(),e.render(a,s),nd&&(nd.dispose(),nd=null);const h=new Uint8ClampedArray(Ut.width*Ut.height*4);e.readRenderTargetPixels(Ut,0,0,Ut.width,Ut.height,h);const u=new ImageData(h,Ut.width,Ut.height,void 0),f=await createImageBitmap(u,{premultiplyAlpha:"none"});return{imageData:u,imageBitmap:f}}function ZM(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function JM(o,t=4096){const e=t/Math.max(o.width,o.height),i=o.width*Math.min(1,e),n=o.height*Math.min(1,e),s=new OffscreenCanvas(i,n),a={premultiplyAlpha:"none"};o.width!==i&&(a.resizeWidth=i),o.height!==n&&(a.resizeHeight=n);const l=await createImageBitmap(o,a),c=s.getContext("bitmaprenderer");return c&&c.transferFromImageBitmap(l),s}async function Bw(o,t=void 0,e=!1,i=4096){if(ZM(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),a=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!a)throw new Error("Could not get canvas 2D context");if(e===!0&&(a.translate(0,s.height),a.scale(1,-1)),a.drawImage(o,0,0,s.width,s.height),t!==void 0){const l=t.x,c=t.y,h=t.z,u=t.w,f=a.getImageData(0,0,s.width,s.height),m=f.data;for(let g=0;g<m.length;g+=4)m[g+0]=m[g+0]*l,m[g+1]=m[g+1]*c,m[g+2]=m[g+2]*h,m[g+3]=m[g+3]*u;a.putImageData(f,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Me=7;function eO(){return`#usda 1.0
1054
- (
1055
- customLayerData = {
1056
- string creator = "Needle Engine USDZExporter"
1057
- }
1058
- metersPerUnit = 1
1059
- upAxis = "Y"
1060
- )
1061
- `}function tO(o,t){let e=eO();return e+=o,G.strToU8(e)}function od(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function hb(o){return _n(o.name||"bone_"+o.uuid)}function fm(o,t){return _n(o.name||"Geometry")+"_"+o.id}function Vg(o){return _n(o.name||"Material")+"_"+o.id}function Ea(o,t){let e=hb(o),i=o.parent;for(;i&&i!==t;)e=hb(i)+"/"+e,i=i.parent;return e}function Uw(o,t,e){var g;if(o==null)return;oe.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,a=o.camera,l=o.name;if(o.animations)for(const y of o.animations)e.animations.push(y);const c=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,h=c?"SkelRoot":"Xform",u=new Array,f=s&&s instanceof d.MeshBasicMaterial&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&(n==null?void 0:n.attributes.color);if(n!=null&&n.attributes.color&&!f&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),t.appendLine(),n?(t.beginBlock(`def ${h} "${l}"`,"(",!1),e.quickLookCompatible&&s&&s.side===d.DoubleSide&&!c?t.appendLine(`prepend references = @./geometries/${fm(n)}.usda@</Geometry_doubleSided>`):t.appendLine(`prepend references = @./geometries/${fm(n)}.usda@</Geometry>`),f||u.push("MaterialBindingAPI"),c&&u.push("SkelBindingAPI")):a&&!e.quickLookCompatible?t.beginBlock(`def Camera "${l}"`,"(",!1):o.type!==void 0?t.beginBlock(`def ${o.type} "${l}"`):t.beginBlock(`def Xform "${l}"`,"(",!1),o.type===void 0&&((g=o.extraSchemas)!=null&&g.length&&u.push(...o.extraSchemas),u.length&&t.appendLine(`prepend apiSchemas = [${u.map(y=>`"${y}"`).join(", ")}]`)),o.displayName&&t.appendLine(`displayName = "${kw(o.displayName)}"`),(a||o.type===void 0)&&(t.closeBlock(")"),t.beginBlock()),n&&s){if(!f){const y=Vg(s);t.appendLine(`rel material:binding = </StageRoot/Materials/${y}>`)}!e.quickLookCompatible&&s.side===d.DoubleSide&&(t.beginBlock('over "Geometry" '),t.appendLine("uniform bool doubleSided = 1"),t.closeBlock())}let m=!1;if(c?(t.appendLine("rel skel:skeleton = <Rig>"),t.appendLine("rel skel:animationSource = <Rig/_anim>"),m=!1):o.type===void 0&&i&&(m=m||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,t.appendLine(`double3 xformOp:translate = (${se(i.position.x)}, ${se(i.position.y)}, ${se(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,t.appendLine(`quatf xformOp:orient = (${se(i.quaternion.w)}, ${se(i.quaternion.x)}, ${se(i.quaternion.y)}, ${se(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,t.appendLine(`double3 xformOp:scale = (${se(i.scale.x)}, ${se(i.scale.y)}, ${se(i.scale.z)})`))),o.visibility!==void 0&&t.appendLine(`token visibility = "${o.visibility}"`),a&&!e.quickLookCompatible&&("isOrthographicCamera"in a&&a.isOrthographicCamera?(t.appendLine(`float2 clippingRange = (${a.near}, ${a.far})`),t.appendLine(`float horizontalAperture = ${((Math.abs(a.left)+Math.abs(a.right))*10).toPrecision(Me)}`),t.appendLine(`float verticalAperture = ${((Math.abs(a.top)+Math.abs(a.bottom))*10).toPrecision(Me)}`),t.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in a&&a.isPerspectiveCamera&&(t.appendLine(`float2 clippingRange = (${a.near.toPrecision(Me)}, ${a.far.toPrecision(Me)})`),t.appendLine(`float focalLength = ${a.getFocalLength().toPrecision(Me)}`),t.appendLine(`float focusDistance = ${a.focus.toPrecision(Me)}`),t.appendLine(`float horizontalAperture = ${a.getFilmWidth().toPrecision(Me)}`),t.appendLine('token projection = "perspective"'),t.appendLine(`float verticalAperture = ${a.getFilmHeight().toPrecision(Me)}`))),o.onSerialize&&o.onSerialize(t,e),o.type===void 0){const y=new Array;o.needsTranslate&&y.push('"xformOp:translate"'),o.needsOrient&&y.push('"xformOp:orient"'),o.needsScale&&y.push('"xformOp:scale"'),y.length&&t.appendLine(`uniform token[] xformOpOrder = [${y.join(", ")}]`)}if(o.children){t.appendLine();for(const y of o.children)Uw(y,t,e)}t.closeBlock()}function se(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function db(o){const t=o.elements;return`( ${rd(t,0)}, ${rd(t,4)}, ${rd(t,8)}, ${rd(t,12)} )`}function rd(o,t){return`(${se(o[t+0])}, ${se(o[t+1])}, ${se(o[t+2])}, ${se(o[t+3])})`}function iO(o,t=[],e=!0){return`
1062
- def "Geometry"
1063
- ${nO(o,t,e)}
1064
- `}function nO(o,t=[],e=!0){const i="Geometry",n=o.attributes,s=n.position.count,a=t&&t.length>0,l=[],c=[];let h=new Array,u=n.skinIndex;if(a){const m=[];for(const v of t)l.push({bone:v,index:t.indexOf(v)}),m.push(v.uuid);let g=1e4;for(;m.length<t.length&&g-- >0;)for(const v of l){const b=v.bone.children;for(const w of b)m.indexOf(w.uuid)===-1&&t.indexOf(w)!==-1&&(l.push({bone:w,index:t.indexOf(w)}),m.push(w.uuid))}g<=0&&console.error("Failed to sort bones in skinned mesh",l,t,m);for(const v of Ew(t))l.push({bone:v,index:l.length});const y=l[0].bone.parent;l.sort((v,b)=>Ea(v.bone,y)>Ea(b.bone,y)?1:-1),l.map(v=>'"'+Ea(v.bone,y)+'"').join(", ");for(const v in l)c[l[v].index]=parseInt(v);const _=n.skinIndex;h=new Array;for(let v=0;v<_.count;v++){const b=_.getX(v),w=_.getY(v),S=_.getZ(v),k=_.getW(v);h.push(c[b],c[w],c[S],c[k])}u=new d.BufferAttribute(new Uint16Array(h),4)}const f=n.skinWeight&&n.skinIndex;return`
1065
- {
1066
- def Mesh "${i}" ${f?`(
1067
- prepend apiSchemas = ["SkelBindingAPI"]
1068
- )`:""}
1069
- {
1070
- int[] faceVertexCounts = [${ap(o)}]
1071
- int[] faceVertexIndices = [${lp(o)}]
1072
- ${n.normal||e?`normal3f[] normals = [${Ed(n.normal,s)}] (
1073
- interpolation = "vertex"
1074
- )`:""}
1075
- point3f[] points = [${Ed(n.position,s)}]
1076
- ${n.uv?`texCoord2f[] primvars:st = [${Fw(n.uv,s,!0)}] (
1077
- interpolation = "vertex"
1078
- )`:""}
1079
- ${n.uv1?cp("st1",n.uv1):""}
1080
- ${n.uv2?cp("st2",n.uv2):""}
1081
- ${n.uv3?cp("st3",n.uv3):""}
1082
- ${f?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1083
- elementSize = 1
1084
- interpolation = "constant"
1085
- )`:""}
1086
- ${n.skinIndex?`int[] primvars:skel:jointIndices = [${ub(u,!0)}] (
1087
- elementSize = 4
1088
- interpolation = "vertex"
1089
- )`:""}
1090
- ${n.skinWeight?`float[] primvars:skel:jointWeights = [${ub(n.skinWeight)}] (
1091
- elementSize = 4
1092
- interpolation = "vertex"
1093
- )`:""}
1094
- ${n.color?`color3f[] primvars:displayColor = [${Ed(n.color,s)}] (
1095
- interpolation = "vertex"
1096
- )`:""}
1097
- uniform token subdivisionScheme = "none"
1098
- }
1099
- }
1100
- ${e?`
1101
- # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1102
- # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1103
- def "${i}_doubleSided" (
1104
- prepend references = </Geometry>
1105
- )
1106
- {
1107
- over "Geometry"
1108
- {
1109
- int[] faceVertexCounts = [${ap(o)+", "+ap(o)}]
1110
- int[] faceVertexIndices = [${lp(o)+", "+lp(o,!0)}]
1111
- }
1112
- }
1113
- `:""}
1114
- `}function ap(o){const t=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(t/3)).fill(3).join(", ")}function lp(o,t=!1){const e=o.index,i=[];if(e!==null)for(let n=0;n<e.count;n++){let s=n;t&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(e.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let a=s;t&&(a=s%3===0?s+2:s%3===2?s-2:s),i.push(a)}}return i.join(", ")}function cp(o,t){const e=t.itemSize;switch(e){case 2:return`texCoord2f[] primvars:${o} = [${Fw(t,e,!0)}] (
1115
- interpolation = "vertex"
1116
- )`;case 3:return`texCoord3f[] primvars:${o} = [${Ed(t,e)}] (
1117
- interpolation = "vertex"
1118
- )`;case 4:return`double4[] primvars:${o} = [${sO(t,e)}] (
1119
- interpolation = "vertex"
1120
- )`;default:return console.warn("USDZExporter: Attribute with "+e+" components are currently not supported. Results may be undefined for "+o+"."),""}}function Ed(o,t){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(t).fill("(0, 0, 1)").join(", ");const e=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),a=o.getZ(i);e.push(`(${n.toPrecision(Me)}, ${s.toPrecision(Me)}, ${a.toPrecision(Me)})`)}return e.join(", ")}function sO(o,t){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(t).fill("(0, 0, 0, 0)").join(", ");const e=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),a=o.getZ(i)||0,l=o.getW(i)||0;e.push(`(${n.toPrecision(Me)}, ${s.toPrecision(Me)}, ${a.toPrecision(Me)}, ${l.toPrecision(Me)})`)}return e.join(", ")}function ub(o,t=!1){const e=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),a=o.getZ(i),l=o.getW(i);e.push(`${t?n:n.toPrecision(Me)}`),e.push(`${t?s:s.toPrecision(Me)}`),e.push(`${t?a:a.toPrecision(Me)}`),e.push(`${t?l:l.toPrecision(Me)}`)}return e.join(", ")}function Fw(o,t,e=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(t).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let a=o.getY(n);e&&(a=1-a),i.push(`(${s.toPrecision(Me)}, ${a.toPrecision(Me)})`)}return i.join(", ")}function oO(o,t,e=!1){const i=[];for(const n in o){const s=o[n];i.push(rO(s,t,e))}return`
1121
- def "Materials"
1122
- {
1123
- ${i.join("")}
1124
- }`}function rO(o,t,e=!1){var y,_,v;const i=Vg(o);if(o.colorWrite===!1||((y=o.userData)==null?void 0:y.isShadowCatcherMaterial)||((_=o.userData)==null?void 0:_.isLightBlendMaterial)){const b=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1125
-
1126
- def Material "${i}" ${o.name?`(
1127
- displayName = "${o.name}"
1128
- )`:""}
1129
- {
1130
- token outputs:mtlx:surface.connect = ${Bt}/${i}/Occlusion.outputs:out>
1131
-
1132
- def Shader "Occlusion"
1133
- {
1134
- uniform token info:id = "${b}"
1135
- token outputs:out
1136
- }
1137
- }`}const s=" ",a=[],l=[],c=new Set;function h(b){var w;return _n(b.name)+"_"+(((w=b.source)==null?void 0:w.id)??b.id)}function u(b,w,S=void 0,k=void 0){const O=h(b),E=O+(k!==void 0&&k!==1?"_"+k:""),R=e&&k!==void 0&&k!==1,U=R?new d.Vector4(1,1,1,k):void 0;k===void 0&&(k=1),R&&(k=1),U&&U.w<=.05&&(U.w=.05),t[E]={texture:b,scale:U};const T=b.channel>0?"st"+b.channel:"st";c.add(b.channel);const L=zw.includes(b.format),D={1e3:"repeat",1001:"clamp",1002:"mirror"},H=b.repeat.clone(),A=b.offset.clone(),j=b.rotation,N=Math.sin(j),X=Math.cos(j);A.y=1-A.y-H.y,e?(H.x===0&&(H.x=1e-4),H.y===0&&(H.y=1e-4),A.x=A.x/H.x,A.y=A.y/H.y,A.x+=N/H.x,A.y+=X-1):(A.x+=N*H.x,A.y+=(1-X)*H.y);const Y=H.x!=1||H.y!=1||A.x!=0||A.y!=0||j!=0,ee=`${Bt}/${i}/${"uvReader_"+T}.outputs:result>`,ce=`${Bt}/${i}/Transform2d_${w}.outputs:result>`,Oe=w!=="normal"&&S&&(S.r!==1||S.g!==1||S.b!==1||k!==1)||!1,ut=w==="normal",Yt=o instanceof d.MeshStandardMaterial&&o.normalScale?o.normalScale.x*2:2,It=Yt.toFixed(Me),Yr=(-1*(Yt/2)).toFixed(Me),$s=(1-Yt).toFixed(Me);return`
1138
- ${Y?`def Shader "Transform2d_${w}" (
1139
- sdrMetadata = {
1140
- string role = "math"
1141
- }
1142
- )
1143
- {
1144
- uniform token info:id = "UsdTransform2d"
1145
- float2 inputs:in.connect = ${ee}
1146
- float2 inputs:scale = ${pb(H)}
1147
- float2 inputs:translation = ${pb(A)}
1148
- float inputs:rotation = ${(j/Math.PI*180).toFixed(Me)}
1149
- float2 outputs:result
1150
- }
1151
- `:""}
1152
- def Shader "${O}_${w}"
1153
- {
1154
- uniform token info:id = "UsdUVTexture"
1155
- asset inputs:file = @textures/${E}.${L?"png":"jpg"}@
1156
- token inputs:sourceColorSpace = "${b.colorSpace==="srgb"?"sRGB":"raw"}"
1157
- float2 inputs:st.connect = ${Y?ce:ee}
1158
- ${Oe?`
1159
- float4 inputs:scale = (${S?S.r+", "+S.g+", "+S.b:"1, 1, 1"}, ${k})
1160
- `:""}
1161
- ${ut?`
1162
- float4 inputs:scale = (${It}, ${It}, ${It}, 1)
1163
- float4 inputs:bias = (${Yr}, ${Yr}, ${$s}, 0)
1164
- `:""}
1165
- token inputs:wrapS = "${D[b.wrapS]}"
1166
- token inputs:wrapT = "${D[b.wrapT]}"
1167
- float outputs:r
1168
- float outputs:g
1169
- float outputs:b
1170
- float3 outputs:rgb
1171
- ${o.transparent||o.alphaTest>0?"float outputs:a":""}
1172
- }`}let f=o.transparent||o.alphaTest?o.opacity:1,m=!1,g=!1;if(o instanceof d.MeshPhysicalMaterial&&o.transmission!==void 0&&(f*=1-o.transmission*(1-o.roughness*.5)),o.map?(a.push(`${s}color3f inputs:diffuseColor.connect = ${Bt}/${i}/${h(o.map)}_diffuse.outputs:rgb>`),o instanceof d.MeshBasicMaterial&&o.transparent&&o.alphaTest==0&&e?(a.push(`${s}float inputs:opacity.connect = ${Bt}/${i}/${h(o.map)}_diffuse.outputs:a>`),m=!0,a.push(`${s}float inputs:opacityThreshold = ${1e-10}`),g=!0):o.transparent?(a.push(`${s}float inputs:opacity.connect = ${Bt}/${i}/${h(o.map)}_diffuse.outputs:a>`),m=!0):o.alphaTest>0&&(a.push(`${s}float inputs:opacity.connect = ${Bt}/${i}/${h(o.map)}_diffuse.outputs:a>`),m=!0,a.push(`${s}float inputs:opacityThreshold = ${o.alphaTest}`),g=!0),l.push(u(o.map,"diffuse",o.color,f))):a.push(`${s}color3f inputs:diffuseColor = ${fb(o.color)}`),o.alphaHash&&e&&(g?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(a.push(`${s}float inputs:opacityThreshold = 0.0000000001`),g=!0)),o.aoMap&&(a.push(`${s}float inputs:occlusion.connect = ${Bt}/${i}/${h(o.aoMap)}_occlusion.outputs:r>`),l.push(u(o.aoMap,"occlusion"))),o.alphaMap?(a.push(`${s}float inputs:opacity.connect = ${Bt}/${i}/${h(o.alphaMap)}_opacity.outputs:r>`),a.push(`${s}float inputs:opacityThreshold = 0.0000000001`),m=!0,g=!0,l.push(u(o.alphaMap,"opacity",new d.Color(1,1,1),f))):(m?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(a.push(`${s}float inputs:opacity = ${f}`),m=!0),o.alphaTest>0&&(g?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(a.push(`${s}float inputs:opacityThreshold = ${o.alphaTest}`),g=!0))),o instanceof d.MeshStandardMaterial){if(o.emissiveMap){a.push(`${s}color3f inputs:emissiveColor.connect = ${Bt}/${i}/${h(o.emissiveMap)}_emissive.outputs:rgb>`);const b=o.emissive.clone();b.multiplyScalar(o.emissiveIntensity),l.push(u(o.emissiveMap,"emissive",b))}else if(((v=o.emissive)==null?void 0:v.getHex())>0){const b=o.emissive.clone();b.multiplyScalar(o.emissiveIntensity),a.push(`${s}color3f inputs:emissiveColor = ${fb(b)}`)}o.normalMap&&(a.push(`${s}normal3f inputs:normal.connect = ${Bt}/${i}/${h(o.normalMap)}_normal.outputs:rgb>`),l.push(u(o.normalMap,"normal"))),o.roughnessMap&&o.roughness===1?(a.push(`${s}float inputs:roughness.connect = ${Bt}/${i}/${h(o.roughnessMap)}_roughness.outputs:g>`),l.push(u(o.roughnessMap,"roughness"))):a.push(`${s}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(a.push(`${s}float inputs:metallic.connect = ${Bt}/${i}/${h(o.metalnessMap)}_metallic.outputs:b>`),l.push(u(o.metalnessMap,"metallic"))):a.push(`${s}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof d.MeshPhysicalMaterial&&(a.push(`${s}float inputs:clearcoat = ${o.clearcoat}`),a.push(`${s}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),a.push(`${s}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(a.push(`${s}float inputs:opacity.connect = ${Bt}/${i}/${h(o.transmissionMap)}_transmission.outputs:r>`),l.push(u(o.transmissionMap,"transmission")))),c.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):c.size===2&&(!c.has(0)||!c.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1173
-
1174
- def Material "${i}" ${o.name?`(
1175
- displayName = "${kw(o.name)}"
1176
- )`:""}
1177
- {
1178
- token outputs:surface.connect = ${Bt}/${i}/PreviewSurface.outputs:surface>
1179
-
1180
- def Shader "PreviewSurface"
1181
- {
1182
- uniform token info:id = "UsdPreviewSurface"
1183
- ${a.join(`
1184
- `)}
1185
- int inputs:useSpecularWorkflow = ${o instanceof d.MeshBasicMaterial?"1":"0"}
1186
- token outputs:surface
1187
- }
1188
- ${l.length>0?`
1189
- ${c.has(0)?`
1190
- def Shader "uvReader_st"
1191
- {
1192
- uniform token info:id = "UsdPrimvarReader_float2"
1193
- token inputs:varname = "st"
1194
- float2 inputs:fallback = (0.0, 0.0)
1195
- float2 outputs:result
1196
- }
1197
- `:""}
1198
- ${c.has(1)?`
1199
- def Shader "uvReader_st1"
1200
- {
1201
- uniform token info:id = "UsdPrimvarReader_float2"
1202
- token inputs:varname = "st1"
1203
- float2 inputs:fallback = (0.0, 0.0)
1204
- float2 outputs:result
1205
- }
1206
- `:""}
1207
- ${l.join(`
1208
- `)}`:""}
1209
- }`}function fb(o){return`(${o.r}, ${o.g}, ${o.b})`}function pb(o){return`(${o.x}, ${o.y})`}const zw=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");const wu=class wu{constructor(t,e,i){r(this,"id");r(this,"trigger");r(this,"action");r(this,"exclusive",!1);this.id="Behavior_"+_n(t)+"_"+wu.global_id++,this.trigger=e,this.action=i}makeExclusive(t){return this.exclusive=t,this}writeTo(t,e,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const a=this.trigger[s];n+="<"+a.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(e,i),i.appendLine();else this.trigger.writeTo(e,i);i.appendLine(),this.action.writeTo(e,i),i.closeBlock()}};r(wu,"global_id",0);let yt=wu;const ia=new Set;function pm(o,t){var i,n;let e="";if(Array.isArray(o)){ia.clear();let s="[ ";for(let a=0;a<o.length;a++){let l=o[a];if(!l){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof l=="string"){if(ia.has(l))continue;s+=l,ia.add(l)}else if(typeof l=="object"){if(l.isObject3D&&(l=t.findById(l.uuid),!l)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const c=(i=l.getPath)==null?void 0:i.call(l);if(ia.has(c))continue;s+=c,ia.add(c)}a+1<o.length&&(s+=", ")}s+=" ]",e=s,ia.clear()}else if(typeof o=="object"){const s=o;if(s.isObject3D&&(o=t.findById(s.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",s),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${s.uuid}.`);e=(n=o.getPath)==null?void 0:n.call(o)}return e}const xu=class xu{constructor(t,e){r(this,"id");r(this,"targetId");r(this,"tokenId");r(this,"type");r(this,"distance");t&&(this.targetId=t),e?this.id=e:this.id="Trigger_"+xu.global_id++}writeTo(t,e){e.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=pm(this.targetId,t)),e.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&e.appendLine(`token info:id = "${this.tokenId}"`),this.type&&e.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&e.appendLine(`double distance = ${this.distance}`),e.closeBlock()}};r(xu,"global_id",0);let wo=xu;function mb(o,t={direct:!0,indirect:!0}){const e=Ot.createEmpty();e.name="InputTarget_"+e.name,e.displayName=void 0,e.type="RealityKitComponent",e.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(t.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(t.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(e)}class _t{static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const t=new wo(void 0,"SceneStart");return t.tokenId="SceneTransition",t.type="enter",this.__sceneStartTrigger=t,t}static tapTrigger(t,e={direct:!0,indirect:!0}){const i=new wo(t);if(Array.isArray(t)&&t.length>1)for(const n of t)n instanceof Ot&&mb(n,e);else t instanceof Ot&&mb(t,e);return i.tokenId="TapGesture",i}static isTapTrigger(t){return(t==null?void 0:t.tokenId)==="TapGesture"}static proximityToCameraTrigger(t,e){const i=new wo(t);return i.tokenId="ProximityToCamera",i.distance=e,i}}r(_t,"__sceneStartTrigger");class fo{constructor(t,e){r(this,"id");r(this,"actions");r(this,"loops",0);r(this,"performCount",1);r(this,"type","serial");r(this,"multiplePerformOperation");this.id=t,this.actions=e}static getId(){return this.global_id++}addAction(t){return this.actions.push(t),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(t){return this.performCount=t,this}writeTo(t,e){e.beginBlock(`def Preliminary_Action "${this.id}"`),e.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];e.appendLine("<"+i.id+">"+(n?"":", "))}e.closeArray(),e.appendLine(),e.appendLine('token info:id = "Group"'),e.appendLine(`bool loops = ${this.loops}`),e.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),e.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&e.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),e.appendLine();for(const i of this.actions)i&&(i.writeTo(t,e),e.appendLine());e.closeBlock()}}r(fo,"global_id",0);const pc=class pc{constructor(t,e){r(this,"id");r(this,"tokenId");r(this,"affectedObjects");r(this,"easeType");r(this,"motionType");r(this,"duration");r(this,"moveDistance");r(this,"style");r(this,"type");r(this,"front");r(this,"up");r(this,"start");r(this,"animationSpeed");r(this,"reversed");r(this,"pingPong");r(this,"xFormTarget");r(this,"audio");r(this,"gain");r(this,"auralMode");r(this,"multiplePerformOperation");r(this,"velocity");r(this,"comment");r(this,"animationName");t&&(this.affectedObjects=t),e?this.id=e:this.id="Action",this.id+="_"+pc.global_id++}clone(){const t=new pc,e=t.id;return Object.assign(t,this),t.id=e,t}writeTo(t,e){e.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&e.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=pm(this.affectedObjects,t)),e.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?e.appendLine(`double duration = ${this.duration/this.animationSpeed} `):e.appendLine(`double duration = ${this.duration} `)),this.easeType&&e.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&e.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&e.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&e.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&e.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&e.appendLine(`token style = "${this.style}"`),this.type&&e.appendLine(`token type = "${this.type}"`),this.front&&e.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&e.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&e.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&e.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&e.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&e.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=pm(this.xFormTarget,t)),e.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&e.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&e.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&e.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&e.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&e.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),e.closeBlock()}};r(pc,"global_id",0);let wi=pc;class Vi{constructor(t,e,i){r(this,"x",0);r(this,"y",0);r(this,"z",0);this.x=t,this.y=e,this.z=i}static get up(){return new Vi(0,1,0)}static get right(){return new Vi(1,0,0)}static get forward(){return new Vi(0,0,1)}static get back(){return new Vi(0,0,-1)}static get zero(){return new Vi(0,0,0)}}class fe{static sequence(...t){return new fo("Group_"+fo.getId(),t).makeSequence()}static parallel(...t){return new fo("Group_"+fo.getId(),t).makeParallel()}static fadeAction(t,e,i){const n=new wi(t);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=e,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(t,e,i=!1,n=!1){const s=new wi(t);s.tokenId="StartAnimation";const a=e.start,l=e.duration,c=e.speed,h=e.clipName;if(s.comment=`Animation: ${h}, start=${a*60}, length=${l*60}, end=${(a+l)*60}`,s.animationName=h,s.start=a,s.duration=l,s.animationSpeed=c,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=l),n){s.pingPong=!1;const u=s.clone();return u.reversed=!i,u.start=s.start,u.reversed&&(u.start-=l),fe.sequence(s,u)}return s}static waitAction(t){const e=new wi;return e.tokenId="Wait",e.duration=t,e.motionType=void 0,e}static lookAtCameraAction(t,e,i,n){const s=new wi(t);return s.tokenId="LookAtCamera",s.duration=e===void 0?9999999999999:e,s.front=i??Vi.forward,s.up=n??Vi.up,s}static emphasize(t,e,i="bounce",n=1,s="basic"){const a=new wi(t);return a.tokenId="Emphasize",a.duration=e,a.style=s??"basic",a.motionType=i,a.moveDistance=n,a}static transformAction(t,e,i,n,s="inout"){const a=new wi(t);return a.tokenId="Transform",a.duration=i,a.duration=Math.max(1e-6,i),a.type=n,a.easeType=i>0?s:"none",Array.isArray(e)&&console.error("Transform target must not be an array",e),a.xFormTarget=e,a}static playAudioAction(t,e,i="play",n=1,s="spatial"){const a=new wi(t);return a.tokenId="Audio",a.type=i,a.audio=e,a.gain=n,a.auralMode=s,a.multiplePerformOperation="allow",a}static impulseAction(t,e){const i=new wi(t);return i.tokenId="Impulse",i.velocity=e,i}}class aO{constructor(t){r(this,"object");r(this,"model");this.object=t}get id(){return this.object.uuid}apply(t){if(!this.model&&(this.model=t.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(t)}}class $g extends aO{constructor(e,i,n,s){super(e);r(this,"matrix");r(this,"material");r(this,"geometry");r(this,"_enableAction");r(this,"_disableAction");this.matrix=i,this.material=n,this.geometry=s}onApply(e){var s,a;const i=this.model;if(!i)return;(s=i.parent)!=null&&s.isDynamic||Ot.createEmptyParent(i);const n=i.clone();this.matrix&&n.setMatrix(this.matrix),this.material&&(n.material=this.material),this.geometry&&(n.geometry=this.geometry),(a=i.parent)==null||a.add(n)}enable(){return this._enableAction?this._enableAction:(this._enableAction=fe.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=fe.fadeAction(this.object,0,!1),this._disableAction)}}class Nw{constructor(t){r(this,"actions");r(this,"sortedActions");this.actions=[...t]}organize(){this.sortedActions={};for(const t of this.actions){const e=t.id;this.sortedActions[e]||(this.sortedActions[e]=[]),this.sortedActions[e].push(t)}}getActions(t){return this.sortedActions||this.organize(),this.sortedActions[t.uuid]}}const Tn=x("debugusdzanimation"),mm=x("debugusdzanimationserialization");class po{constructor(t,e,i){r(this,"_start");r(this,"ext");r(this,"root");r(this,"_nearestAnimatedRoot");r(this,"clip");r(this,"speed");this.ext=t,this.root=e,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){var t;return((t=this.clip)==null?void 0:t.duration)??$e.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){var t;return((t=this.clip)==null?void 0:t.name)??"rest"}static isDescendantOf(t,e){let i=e;if(!i||!t)return!1;for(;i;){if(!i)return!1;if(i===t)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){var e;let t;try{for(const i of((e=this.clip)==null?void 0:e.tracks)??[]){const n=d.PropertyBinding.parseTrackName(i.name);let s=d.PropertyBinding.findNode(this.root,n.nodeName);if(s)if(!t)t=s;else{if(s===t||po.isDescendantOf(t,s))continue;if(!po.isDescendantOf(s,t)){for(;!po.isDescendantOf(s,t)&&s.parent;)s=s.parent;po.isDescendantOf(s,t)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,t,s)}t=s}}}catch(i){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",i),t=void 0}return t}}const ro=class ro{constructor(t,e,i){r(this,"clip");r(this,"pos");r(this,"rot");r(this,"scale");r(this,"root");r(this,"target");r(this,"duration",0);r(this,"useRootMotion",!1);if(this.root=t,this.target=e,this.clip=i,i?this.duration=i.duration:this.duration=ro.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(a=>a.times[a.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=C.getComponent(t,bt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(t){var e,i;if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}t.name.endsWith("position")?this.pos=t:t.name.endsWith("quaternion")?this.rot=t:t.name.endsWith("scale")?this.scale=t:(t.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+t.name+" on "+(((e=this.root)==null?void 0:e.name)??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+t.name+" on "+(((i=this.root)==null?void 0:i.name)??this.target.name)+". Only .position, .rotation, .scale are supported."),B()&&me("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){var t,e,i,n,s,a;return this.clip?Math.max(((e=(t=this.pos)==null?void 0:t.times)==null?void 0:e.length)??0,((n=(i=this.rot)==null?void 0:i.times)==null?void 0:n.length)??0,((a=(s=this.scale)==null?void 0:s.times)==null?void 0:a.length)??0):2}getDuration(){return this.duration}getSortedTimesArray(t=!0,e=!0,i=!0){var c,h,u;if(!this.clip)return[0,this.duration];const n=(c=this.pos)==null?void 0:c.times,s=(h=this.rot)==null?void 0:h.times,a=(u=this.scale)==null?void 0:u.times,l=[];if(t&&n)for(const f of n)l.push(f);if(e&&s)for(const f of s)l.push(f);if(i&&a)for(const f of a)l.push(f);return l.includes(0)||l.push(0),l.sort((f,m)=>f-m),[...new Set(l)]}*getValues(t,e=!0,i=!0,n=!0){var g,y,_;const s=new d.Vector3,a=new d.Quaternion,l=new d.Vector3(1,1,1),c=this.target,h=e?(g=this.pos)==null?void 0:g.createInterpolant():void 0,u=i?(y=this.rot)==null?void 0:y.createInterpolant():void 0,f=n?(_=this.scale)==null?void 0:_.createInterpolant():void 0;h||s.set(c.position.x,c.position.y,c.position.z),u||a.set(c.quaternion.x,c.quaternion.y,c.quaternion.z,c.quaternion.w),f||l.set(c.scale.x,c.scale.y,c.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),u&&u.valueSize!==4&&(u.valueSize=4),f&&f.valueSize!==3&&(f.valueSize=3);const m=0;for(let v=0-m;v<t.length+m;v++){let b=0,w=0;if(v<0?(b=t[0],w=b-ro.animationDurationPadding/2+1/60):v>=t.length?(b=t[t.length-1],w=b+ro.animationDurationPadding/2-1/60):(b=t[v],w=b),h){const S=h.evaluate(b);s.set(S[0],S[1],S[2])}if(u){const S=u.evaluate(b);a.set(S[0],S[1],S[2],S[3])}if(f){const S=f.evaluate(b);l.set(S[0],S[1],S[2])}if(this.useRootMotion&&c===this.root){const S=new d.Matrix4;S.compose(s,a,l),S.multiply(c.matrix),S.decompose(s,a,l)}yield{time:w,translation:s,rotation:a,scale:l,index:v}}}};r(ro,"frameRate",60),r(ro,"animationDurationPadding",6/60),r(ro,"restPoseClipDuration",6/60);let $e=ro;class qu{constructor(t){r(this,"dict",new Map);r(this,"rootTargetMap",new Map);r(this,"rootAndClipToRegisteredAnimationMap",new Map);r(this,"rootToRegisteredClip",new Map);r(this,"lastClipEndTime",0);r(this,"clipToStartTime",new Map);r(this,"clipToHoldClip",new Map);r(this,"serializers",[]);r(this,"injectRestPoses",!1);r(this,"injectImplicitBehaviours",!1);this.injectRestPoses=t,this.injectImplicitBehaviours=t}get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:($e.restPoseClipDuration+$e.animationDurationPadding)*60}getEndTimeCode(){let t=0;for(const[e,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>t&&(t=n)}return t*60}getClipCount(t){var i;return((i=this.rootToRegisteredClip.get(t))==null?void 0:i.length)??0??0}getStartTimeByClip(t){return t?this.clipToStartTime.has(t)?this.clipToStartTime.get(t):(console.error("USDZExporter: Missing start time for clip – please report a bug.",t),0):0}registerAnimation(t,e){var h;if(!t)return null;this.rootTargetMap.has(t)||this.rootTargetMap.set(t,[]);const i=t.uuid+((e==null?void 0:e.uuid)??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);Tn&&console.log("registerAnimation",t,e);const n=this.injectRestPoses?1:0,s=(((h=this.rootToRegisteredClip.get(t))==null?void 0:h.length)??0)+n,a=this.rootTargetMap.get(t),l=new Set(a);if(e&&e.tracks)for(const u of e.tracks){const f=d.PropertyBinding.parseTrackName(u.name),m=d.PropertyBinding.findNode(t,f.nodeName);if(!m){console.warn("no object found for track",u.name,"using "+t.name+" instead");continue}this.dict.has(m)||this.dict.set(m,[]);const g=this.dict.get(m);if(!g){console.warn("no transform data found for target ",m,"at slot "+s+", this is likely a bug");continue}l.delete(m),this.injectRestPoses&&!g[0]&&(console.log("Injecting rest pose",m,e,"at slot",s),g[0]=new $e(null,m,null));let y=g[s];y||(y=new $e(t,m,e),g[s]=y),y.addTrack(u),a!=null&&a.includes(m)||a==null||a.push(m)}Tn&&console.log("Unregistered nodes for this clip",l,"clip",e,"at slot",s,"for root",t,"targets",a);for(const u of l){const f=this.dict.get(u);if(!f)continue;if(this.injectRestPoses&&!f[0]){console.warn("Adding rest pose for ",u,e,"at slot",s,"This is likely a bug, should have been added earlier.");const g=new $e(null,u,null);f[0]=g}let m=f[s];m||(Tn&&console.log("Adding padding clip for ",u,e,"at slot",s),m=new $e(t,u,e),f[s]=m)}const c=new po(this,t,e);if(this.rootAndClipToRegisteredAnimationMap.set(i,c),Tn&&console.log({root:t,clip:e,info:c}),e){const u=this.rootToRegisteredClip.get(t);if(u?u.push(e):this.rootToRegisteredClip.set(t,[e]),!this.clipToStartTime.get(e)){this.lastClipEndTime==null&&(this.lastClipEndTime=$e.restPoseClipDuration);let m=this.lastClipEndTime+$e.animationDurationPadding,g=m+e.duration;const y=Math.round(m*60)/60,_=Math.round(g*60)/60;Math.abs(y-m)<.01&&(m=y),Math.abs(_-g)<.01&&(g=_),m=Math.ceil(m),g=m+e.duration,this.clipToStartTime.set(e,m),this.lastClipEndTime=g}}return c}onAfterHierarchy(t){Tn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(t){var e,i;Tn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const n of this.rootTargetMap.keys()){const s=this.rootTargetMap.get(n);if(!s)continue;let a;const l=[];for(const c of s){const h=this.dict.get(c);if(!h){console.error("No data found for target on USDZ export – please report a bug!",c);continue}a===void 0&&(a=h==null?void 0:h.length),a!==(h==null?void 0:h.length)&&console.error("Different array lengths for targets – please report a bug!",h);for(let u=0;u<h.length;u++){let f=h[u];if(!f){const g=u-(this.injectRestPoses?1:0);h[u]=new $e(null,c,this.rootToRegisteredClip.get(n)[g]),f=h[u]}const m=f.getDuration();if(l[u]===void 0)l[u]=m;else if(l[u]!==m){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:h,target:c}),l[u]=m;continue}}}}for(const n of this.serializers){const s=(e=n.model)==null?void 0:e.parent,a=(s==null?void 0:s.isDynamic)===!0;mm&&console.log(a,(i=n.model)==null?void 0:i.parent),a&&n.registerCallback(s)}}onExportObject(t,e,i){C.foreachComponent(t,s=>{const a=s;typeof a.createAnimation=="function"&&a.createAnimation(this,e,i)},!1);const n=new lO(t,this);this.serializers.push(n),n.registerCallback(e)}}class lO{constructor(t,e){r(this,"model");r(this,"object");r(this,"animationData");r(this,"ext");r(this,"callback");this.object=t,this.animationData=e.animationData,this.ext=e}registerCallback(t){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),mm&&console.log("REPARENT",t),this.model=t,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(t,e,i){var a;const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let l=function(A){const j=[];for(const[N,X]of A){let Y=`${N} : [`;const ee=[];for(const ce of X)ee.push(`(${se(ce.x)}, ${se(ce.y)}, ${se(ce.z)})`);Y=Y.concat(ee.join(", ")),Y=Y.concat("],"),j.push(Y)}return j},c=function(A){const j=[];for(const[N,X]of A){let Y=`${N} : [`;const ee=[];for(const ce of X)ee.push(`(${se(ce.w)}, ${se(ce.x)}, ${se(ce.y)}, ${se(ce.z)})`);Y=Y.concat(ee.join(", ")),Y=Y.concat("],"),j.push(Y)}return j},h=function(A){let j,N=!0;const X=new Map;for(const[ee,ce]of A){j===void 0&&(j=ce.length),j!==ce.length&&(N=!1);let Oe=0;for(const ut of ce)Oe++,ut||(X.has(ee)||X.set(ee,[]),X.get(ee).push(Oe))}Tn&&console.log("Bone count: ",A.size,"TransformData entries per bone: ",j,"Undefined bone entries: ",X),console.assert(N,"All bones should have the same number of TransformData entries",A),console.assert(X.size===0,"All TransformData entries should be set",X);const Y=[];for(const[ee,ce]of A)for(let Oe=0;Oe<ce.length;Oe++){const ut=ce[Oe],Yt=i.getStartTimeByClip(ut.clip);Y.length<=Oe&&Y.push({pos:[],rot:[],scale:[],timeOffset:Yt});const It=Y[Oe];It.pos.push(...ut.getSortedTimesArray(!0,!1,!1)),It.rot.push(...ut.getSortedTimesArray(!1,!0,!1)),It.scale.push(...ut.getSortedTimesArray(!1,!1,!0))}for(const ee of Y)ee.pos.sort((ce,Oe)=>ce-Oe),ee.rot.sort((ce,Oe)=>ce-Oe),ee.scale.sort((ce,Oe)=>ce-Oe),ee.pos=[...new Set(ee.pos)],ee.rot=[...new Set(ee.rot)],ee.scale=[...new Set(ee.scale)];return Y},u=function(A,j,N){const X=new Map,Y=new Map,ee=new Map,ce=j.length;for(const Oe of N){const ut=A.get(Oe);let Yt;ut?console.assert(ut.length===ce,"We should have the same number of TransformData entries for each bone",ut,j):Yt=new $e(null,Oe,null);for(let It=0;It<ce;It++){const Yr=ut?ut[It]:Yt,$s=j[It];for(const{time:bl,translation:vl}of Yr.getValues($s.pos,!0,!1,!1)){const en=(bl+$s.timeOffset)*60;X.has(en)||X.set(en,new Array),X.get(en).push(vl.clone())}for(const{time:bl,rotation:vl}of Yr.getValues($s.rot,!1,!0,!1)){const en=(bl+$s.timeOffset)*60;Y.has(en)||Y.set(en,new Array),Y.get(en).push(vl.clone())}for(const{time:bl,scale:vl}of Yr.getValues($s.scale,!1,!1,!0)){const en=(bl+$s.timeOffset)*60;ee.has(en)||ee.set(en,new Array),ee.get(en).push(vl.clone())}}}return{position:X.size==0?void 0:X,quaternion:Y.size==0?void 0:Y,scale:ee.size==0?void 0:ee}},f=function(A){const j=[];for(const N of A)j.push(`(${se(N.x)}, ${se(N.y)}, ${se(N.z)})`);return j.join(", ")},m=function(A){const j=[];for(const N of A)j.push(`(${se(N.w)}, ${se(N.x)}, ${se(N.y)}, ${se(N.z)})`);return j.join(", ")},g=function(A){const j=new Map;if(Tn){const N=new Array;for(const[X,Y]of s)N.push(X.uuid+": "+Y.length+" "+Y.map(ee=>{var ce;return(ce=ee.clip)==null?void 0:ce.uuid.substring(0,6)}).join(" "));console.log(`getPerBoneTransformData
1210
- `+N.join(`
1211
- `))}for(const N of A){const X=s.get(N);X&&j.set(N,X)}return j},y=function(A){const j=g(A),N=h(j);return u(j,N,A)};const _=n.skinnedMesh.skeleton,v=new Array,b=[],w=[];for(const A of _.bones){b.push(A),w.push(A.uuid);const j=_.boneInverses[_.bones.indexOf(A)];v.push({bone:A,inverse:j})}let S=1e4;for(;w.length<_.bones.length&&S-- >0;)for(const A of b){const j=A.children;for(const N of j)if(w.indexOf(N.uuid)===-1&&_.bones.indexOf(N)!==-1){b.push(N),w.push(N.uuid);const X=_.boneInverses[_.bones.indexOf(N)];v.push({bone:N,inverse:X})}}S<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,_.bones,w);for(const A of Ew(_.bones))v.push({bone:A,inverse:A.matrixWorld.clone().invert()});const k=v[0].bone.parent;k||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),v.sort((A,j)=>Ea(A.bone,k)>Ea(j.bone,k)?1:-1);const O=e.quickLookCompatible,E=[],R=[],U=[],T=[];for(const{bone:A}of v){if(O){const j=A.scale;j.x==0&&(j.x=1e-5),j.y==0&&(j.y=1e-5),j.z==0&&(j.z=1e-5),E.push(new d.Matrix4().compose(A.position,A.quaternion,A.scale))}else E.push(A.matrix.clone());R.push(A.position),U.push(A.quaternion),T.push(A.scale)}const L=v.map(A=>'"'+Ea(A.bone,k)+'"').join(", "),D=v.map(A=>db(A.inverse.clone().invert())).join(", ");t.beginBlock('def Skeleton "Rig"'),t.appendLine(`uniform matrix4d[] bindTransforms = [${D}]`),t.appendLine(`uniform token[] joints = [${L}]`),t.appendLine('uniform token purpose = "guide"'),t.appendLine(`uniform matrix4d[] restTransforms = [${E.map(A=>db(A)).join(", ")}]`);const H=y(v.map(A=>A.bone));if(Tn){let A=1e7,j=0;for(const N of((a=H.position)==null?void 0:a.keys())??[])A=Math.min(A,N),j=Math.max(j,N);console.log("Time samples",A,j,H)}if(t.beginBlock('def SkelAnimation "_anim"'),t.appendLine(`uniform token[] joints = [${L}]`),t.appendLine(`quatf[] rotations = [${m(U)}]`),H&&H.quaternion){t.beginBlock("quatf[] rotations.timeSamples = {","");const A=c(H.quaternion);for(const j of A)t.appendLine(j);t.closeBlock()}if(t.appendLine(`half3[] scales = [${f(T)}]`),H&&H.scale){t.beginBlock("half3[] scales.timeSamples = {","");const A=l(H.scale);for(const j of A)t.appendLine(j);t.closeBlock()}if(t.appendLine(`float3[] translations = [${f(R)}]`),H&&H.position){t.beginBlock("float3[] translations.timeSamples = {","");const A=l(H.position);for(const j of A)t.appendLine(j);t.closeBlock()}t.closeBlock(),t.closeBlock()}}onSerialize(t,e){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let u=0;u<i.length;u++)i[u]===void 0&&(i[u]=new $e(null,this.object,null));const n=this.ext;this.skinnedMeshExport(t,e,n);const s=this.object,a=this.model,l=this.animationData.get(s);if(!l||s.isSkinnedMesh)return;mm&&console.log("SERIALIZE",this.model.name,this.object.type,l);const c=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(u,f){var g;if(u.some(y=>y&&{position:y.pos,rotation:y.rot,scale:y.scale}[f])){switch(f){case"position":a.needsTranslate=!0,t.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":a.needsOrient=!0,t.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":a.needsScale=!0,t.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let y=0;y<u.length;y++){const _=u[y];if(!_)continue;const v=n.getStartTimeByClip(_.clip),b=_.getSortedTimesArray(f==="position",f==="rotation",f==="scale");if(!b||b.length===0){console.error("got an animated object but no time values?",s,_);continue}const w=!_.clip,S=f==="position"&&(_.pos||w),k=f==="rotation"&&(_.rot||w),O=f==="scale"&&(_.scale||w);if(S||k||O){const E=((g=_.clip)==null?void 0:g.name)??"rest",R=_.getDuration();Tn&&console.log("Write .timeSamples:",E,v,R,u),t.appendLine("# "+E+": start="+c.format(v*$e.frameRate)+", length="+c.format(R*$e.frameRate)+", frames="+_.getFrames())}if(S)for(const{time:E,translation:R}of _.getValues(b,!0,!1,!1)){const T=`${c.format((v+E)*$e.frameRate)}: (${se(R.x)}, ${se(R.y)}, ${se(R.z)}),`;t.appendLine(T)}if(k)for(const{time:E,rotation:R}of _.getValues(b,!1,!0,!1)){const T=`${c.format((v+E)*$e.frameRate)}: (${se(R.w)}, ${se(R.x)}, ${se(R.y)}, ${se(R.z)}),`;t.appendLine(T)}if(O)for(const{time:E,scale:R}of _.getValues(b,!1,!1,!0)){const T=`${c.format((v+E)*$e.frameRate)}: (${se(R.x)}, ${se(R.y)}, ${se(R.z)}),`;t.appendLine(T)}}t.closeBlock()}}h(l,"position"),h(l,"rotation"),h(l,"scale")}}const cO=x("debugusdz");class Br{constructor(){r(this,"files",new Array)}static getName(t){var s;const e=t.split(".").pop();let n=(s=t.split(".").slice(0,-1).join(".").split("/").pop())==null?void 0:s.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),_n(n)+"."+e}get extensionName(){return"Audio"}onExportObject(t,e,i){const n=C.getComponents(t,Gi);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const a=s.clip.split("/").pop()||"Audio",l=Br.getName(s.clip),c=_n(l);if(!this.files.some(h=>h.path===s.clip)){this.files.push({path:s.clip,name:l});const h=l.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||e.addEventListener("serialize",(h,u)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${c}"`,"(",!1),h.appendLine(`displayName = "${a}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${l}@`),h.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${s.volume}`),h.closeBlock()})}}async onAfterSerialize(t){for(const e of this.files){const i="audio/"+e.name;if(t.files[i]){cO&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const a=await(await(await fetch(e.path)).blob()).arrayBuffer(),l=new Uint8Array(a);t.files[i]=l}}}var hO=Object.defineProperty,Ie=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&hO(t,e,n),n};const gb=x("debugusdzbehaviours");function dh(o){o&&(o.getComponentInParent(za)||(B()&&console.debug('Raycaster on "'+o.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),o.addComponent(Ri)))}class Ur extends I{constructor(){super(...arguments);r(this,"object");r(this,"target");r(this,"duration",1);r(this,"relativeMotion",!1);r(this,"coroutine",null);r(this,"targetPos",new d.Vector3);r(this,"targetRot",new d.Quaternion);r(this,"targetScale",new d.Vector3)}start(){dh(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=K(this.object).clone(),i=K(this.target).clone(),n=_e(this.object).clone(),s=_e(this.target).clone(),a=Ue(this.object).clone(),l=Ue(this.target).clone(),c=e.distanceTo(i),h=n.angleTo(s),u=a.distanceTo(l);if(c<.01&&h<.01&&u<.01){tt(this.object,i),Hi(this.object,s),Da(this.object,l),this.coroutine=null;return}let f=0,m=0;for(;f<1;)f+=this.context.time.deltaTime/this.duration,f>1&&(f=1),m=f<.5?4*f*f*f:1-Math.pow(-2*f+2,3)/2,this.targetPos.lerpVectors(e,i,m),this.targetRot.slerpQuaternions(n,s,m),this.targetScale.lerpVectors(a,l,m),tt(this.object,this.targetPos),Hi(this.object,this.targetRot),Da(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),i=this.object.quaternion.clone(),n=this.object.scale.clone(),s=this.target.position.clone(),a=this.target.quaternion.clone(),l=this.target.scale.clone();s.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(s),this.targetRot.copy(this.object.quaternion).multiply(a),this.targetScale.copy(this.object.scale).multiply(l);let c=0,h=0;for(;c<1;)c+=this.context.time.deltaTime/this.duration,c>1&&(c=1),h=c<.5?4*c*c*c:1-Math.pow(-2*c+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,h),this.object.quaternion.slerpQuaternions(i,this.targetRot,h),this.object.scale.lerpVectors(n,this.targetScale,h),yield;this.coroutine=null}beforeCreateDocument(e){var i;if(this.target&&this.object&&this.gameObject){const n=new yt("Move to "+((i=this.target)==null?void 0:i.name),_t.tapTrigger(this.gameObject),fe.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(n)}}}Ie([p(d.Object3D)],Ur.prototype,"object");Ie([p(d.Object3D)],Ur.prototype,"target");Ie([p()],Ur.prototype,"duration");Ie([p()],Ur.prototype,"relativeMotion");var De;const Xu=(De=class extends I{constructor(){super(...arguments);r(this,"materialToSwitch");r(this,"variantMaterial");r(this,"fadeDuration",0);r(this,"_objectsWithThisMaterial",null);r(this,"selfModel");r(this,"targetModels")}start(){var e;this._objectsWithThisMaterial=this.objectsWithThisMaterial,dh(this.gameObject),B()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+((e=this.materialToSwitch)==null?void 0:e.name)+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let i=0;i<this.objectsWithThisMaterial.length;i++){const n=this.objectsWithThisMaterial[i];n.material=this.variantMaterial}}get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof d.Mesh)if(Array.isArray(e.material)){for(const i of e.material)if(i===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):av(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}async beforeCreateDocument(e,i){this.targetModels=[],De._materialTriggersPerId={},De.variantSwitchIndex=0,this.materialToSwitch&&await le.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await le.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,i,n){this.objectsWithThisMaterial.find(a=>a.uuid===i.uuid)&&this.targetModels.push(i),this.gameObject.uuid===i.uuid&&(this.selfModel=i,this.materialToSwitch&&(De._materialTriggersPerId[this.materialToSwitch.uuid]||(De._materialTriggersPerId[this.materialToSwitch.uuid]=[]),De._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,i){if(!this.materialToSwitch)return;const n=De._materialTriggersPerId[this.materialToSwitch.uuid];if(n){const s={};for(const a of n){const l=a.createVariants();l&&l.length>0&&(s[a.selfModel.uuid]=l)}for(const a of n){const l=[];for(const c in s)c!==a.selfModel.uuid&&l.push(...s[c]);a.createAndAttachBehaviors(e,s[a.selfModel.uuid],l)}}delete De._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,i,n){const s=[],a=Math.max(0,this.fadeDuration);s.push(fe.fadeAction([...this.targetModels,...n],a,!1)),s.push(fe.fadeAction(i,a,!0)),e.addBehavior(new yt("Select_"+this.selfModel.name,_t.tapTrigger(this.selfModel),fe.parallel(...s))),De._parallelStartHiddenActions.push(...i),De._startHiddenBehaviour||(De._startHiddenBehaviour=new yt("StartHidden_"+this.selfModel.name,_t.sceneStartTrigger(),fe.fadeAction(De._parallelStartHiddenActions,a,!1)),e.addBehavior(De._startHiddenBehaviour))}static getMaterialName(e){return _n(e.name||"Material")+"_"+e.id}createVariants(){if(!this.variantMaterial)return null;const e=[];for(const i of this.targetModels){const n=i.clone();n.name+="_Variant_"+De.variantSwitchIndex+++"_"+De.getMaterialName(this.variantMaterial),n.displayName=n.displayName+": Variant with material "+this.variantMaterial.name,n.material=this.variantMaterial,n.geometry=i.geometry,n.transform=i.transform,(!i.parent||!i.parent.isEmpty())&&Ot.createEmptyParent(i),i.parent&&i.parent.add(n),e.push(n)}return e}},r(De,"_materialTriggersPerId",{}),r(De,"_startHiddenBehaviour",null),r(De,"_parallelStartHiddenActions",[]),r(De,"variantSwitchIndex",0),De);Ie([p(d.Material)],Xu.prototype,"materialToSwitch");Ie([p(d.Material)],Xu.prototype,"variantMaterial");Ie([p()],Xu.prototype,"fadeDuration");let Wg=Xu;var pe;const uh=(pe=class extends I{constructor(){super(...arguments);r(this,"target");r(this,"toggleOnClick",!1);r(this,"targetState",!0);r(this,"hideSelf",!0);r(this,"selfModel");r(this,"selfModelClone");r(this,"targetModel");r(this,"toggleModel");r(this,"stateBeforeCreatingDocument",!1);r(this,"targetStateBeforeCreatingDocument",!1)}start(){dh(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}createBehaviours(e,i,n){i.uuid===this.gameObject.uuid&&(this.selfModel=i,this.selfModelClone=i.clone())}beforeCreateDocument(){this.target&&(this.gameObject[pe.wasVisible]===void 0&&(this.gameObject[pe.wasVisible]=this.gameObject.activeSelf),this.target[pe.wasVisible]===void 0&&(this.target[pe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[pe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[pe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,i){if(!this.target)return;this.targetModel=i.document.findById(this.target.uuid);const n=this.selfModel;if(this.selfModel&&this.targetModel){let s=this.selfModel,a=this.targetState;if(this.toggleOnClick)if(a=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&Ng.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[pe.toggleClone]){const h=this.selfModelClone.clone();h.setMatrix(new d.Matrix4),h.name+="_toggle"+pe.clonedToggleIndex++,n.add(h),this.gameObject[pe.toggleClone]=h,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const c=this.gameObject[pe.toggleClone];if(!this.gameObject[pe.reverseToggleClone]){const h=this.selfModelClone.clone();h.setMatrix(new d.Matrix4),h.name+="_toggleReverse"+pe.clonedToggleIndex++,n.add(h),this.gameObject[pe.reverseToggleClone]=h}this.toggleModel=this.gameObject[pe.reverseToggleClone],(!this.toggleModel.geometry||!c.geometry)&&console.error("triggers without childs and without geometry won't work!",this,n.geometry),s=c,n.geometry=null,n.material=null}if(this.toggleModel){if(this.toggleOnClick){const c=[];c.push(fe.fadeAction(s,0,!1)),c.push(fe.fadeAction(this.toggleModel,0,!0)),c.push(fe.fadeAction(this.targetModel,0,a)),e.addBehavior(new yt("Toggle_"+s.name+"_ToggleTo"+(a?"On":"Off"),_t.tapTrigger(s),fe.parallel(...c)));const h=[];h.push(fe.fadeAction(this.toggleModel,0,!1)),h.push(fe.fadeAction(s,0,!0)),h.push(fe.fadeAction(this.targetModel,0,!a)),e.addBehavior(new yt("Toggle_"+s.name+"_ToggleTo"+(a?"Off":"On"),_t.tapTrigger(this.toggleModel),fe.parallel(...h)))}}else{const c=[];this.hideSelf&&c.push(fe.fadeAction(s,0,!1)),c.push(fe.fadeAction(this.targetModel,0,a)),e.addBehavior(new yt("Toggle_"+s.name+"_ToggleTo"+(a?"On":"Off"),_t.tapTrigger(s),c.length>1?fe.parallel(...c):c[0]))}const l=new Array;this.targetStateBeforeCreatingDocument||l.push(this.targetModel),this.stateBeforeCreatingDocument||l.push(n),this.toggleModel&&l.push(this.toggleModel),$a.add(l,e)}}afterSerialize(e,i){this.gameObject[pe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[pe.wasVisible],delete this.gameObject[pe.wasVisible]),this.target&&this.target[pe.wasVisible]!==void 0&&(this.target.visible=this.target[pe.wasVisible],delete this.target[pe.wasVisible]),delete this.gameObject[pe.toggleClone],delete this.gameObject[pe.reverseToggleClone]}},r(pe,"clonedToggleIndex",0),r(pe,"wasVisible",Symbol("usdz_SetActiveOnClick_wasVisible")),r(pe,"toggleClone",Symbol("clone for toggling")),r(pe,"reverseToggleClone",Symbol("clone for reverse toggling")),pe);Ie([p(d.Object3D)],uh.prototype,"target");Ie([p()],uh.prototype,"toggleOnClick");Ie([p()],uh.prototype,"targetState");Ie([p()],uh.prototype,"hideSelf");let Hg=uh;const an=class an extends I{constructor(){super(...arguments);r(this,"wasVisible",!1)}static add(e,i){const n=Array.isArray(e)?e:[e];for(const s of n)an._fadeObjects.includes(s)||(console.log("adding hide on start",s),an._fadeObjects.push(s));an._fadeBehaviour===void 0&&(an._fadeBehaviour=new yt("HideOnStart",_t.sceneStartTrigger(),fe.fadeAction(an._fadeObjects,0,!1)),i.addBehavior(an._fadeBehaviour))}start(){C.setActive(this.gameObject,!1)}createBehaviours(e,i,n){i.uuid===this.gameObject.uuid&&(this.wasVisible||an.add(i,e))}beforeCreateDocument(){this.wasVisible=C.isActiveSelf(this.gameObject)}};r(an,"_fadeBehaviour"),r(an,"_fadeObjects",[]);let $a=an;class sl extends I{constructor(){super(...arguments);r(this,"target");r(this,"duration",.5);r(this,"motionType","bounce")}beforeCreateDocument(){}createBehaviours(e,i,n){if(this.target&&i.uuid===this.gameObject.uuid){const s=new yt("emphasize "+this.name,_t.tapTrigger(this.gameObject),fe.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(s)}}afterCreateDocument(e,i){}}Ie([p()],sl.prototype,"target");Ie([p()],sl.prototype,"duration");Ie([p()],sl.prototype,"motionType");class So extends I{constructor(){super(...arguments);r(this,"target");r(this,"clip","");r(this,"toggleOnClick",!1);r(this,"trigger","tap")}start(){dh(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Gi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){var i;e.use(),!(!((i=this.target)!=null&&i.clip)&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,i,n){if(!(!this.target&&!this.clip)&&i.uuid===this.gameObject.uuid){const s=this.clip?this.clip:this.target?this.target.clip:void 0;if(!s||typeof s!="string")return;const a=this.target?this.target.gameObject:this.gameObject;Br.getName(s);const l=this.target?this.target.volume:1,c=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let h=!1;this.gameObject.traverse(g=>{g instanceof d.Mesh&&g.visible&&(h=!0)}),h=!0;const u=e.addAudioClip(s);let f=fe.playAudioAction(a,u,"play",l,c);this.target&&this.target.loop&&(f=fe.sequence(f).makeLooping());const m=this.name?"_"+this.name:"";if(h&&this.trigger==="tap"){this.toggleOnClick&&(f.multiplePerformOperation="stop");const g=new yt("playAudio"+m,_t.tapTrigger(i),f);e.addBehavior(g)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(h&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const g=new yt("playAudioOnStart"+m,_t.sceneStartTrigger(),f);e.addBehavior(g)}}}}Ie([p(Gi)],So.prototype,"target");Ie([p(URL)],So.prototype,"clip");Ie([p()],So.prototype,"toggleOnClick");var Pt;const Gg=(Pt=class extends I{constructor(){super(...arguments);r(this,"animator");r(this,"stateName");r(this,"trigger","tap");r(this,"animation");r(this,"selfModel");r(this,"stateAnimationModel");r(this,"animationSequence",new Array);r(this,"animationLoopAfterSequence",new Array);r(this,"randomOffsetNormalized",0)}get target(){var e,i;return((e=this.animator)==null?void 0:e.gameObject)||((i=this.animation)==null?void 0:i.gameObject)}start(){dh(this.gameObject)}onPointerClick(e){var i;e.use(),this.target&&this.stateName&&((i=this.animator)==null||i.play(this.stateName,0,0,.1))}createBehaviours(e,i,n){i.uuid===this.gameObject.uuid&&(this.selfModel=i)}afterSerialize(){if(Pt.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';B()&&me(e),console.warn(e,...Pt.rootsWithExclusivePlayback)}Pt.animationActions=[],Pt.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,i){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const n=i.document,s=i.extensions.find(c=>c instanceof qu);if(!s)return;const a=s.getClipCount(this.target)>1;a&&(B()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+s.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),Pt.rootsWithExclusivePlayback.add(this.target));const l=this.name?this.name:"";n.traverse(c=>{var h,u;if(c.uuid===((h=this.target)==null?void 0:h.uuid)){const f=Pt.getActionForSequences(n,c,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),m=new yt(this.trigger+"_"+l+"_toPlayAnimation_"+this.stateName+"_on_"+((u=this.target)==null?void 0:u.name),this.trigger=="tap"?_t.tapTrigger(this.selfModel):_t.sceneStartTrigger(),f);a&&m.makeExclusive(!0),e.addBehavior(m)}})}static getActionForSequences(e,i,n,s,a){const l=(h,u)=>{let f=Pt.animationActions.find(m=>m.affectedObjects==h&&m.start==u.start&&m.duration==u.duration&&m.animationSpeed==u.speed);return f||(f=fe.startAnimationAction(h,u),Pt.animationActions.push(f)),f},c=fe.sequence();if(n&&n.length>0)for(const h of n)c.addAction(l(i,h));if(s&&s.length>0){const h=c.actions.length==0?c:fe.sequence();for(const u of s)h.addAction(l(i,u));h.makeLooping(),c!==h&&c.addAction(h)}return a&&a>0&&c.actions.unshift(fe.waitAction(a)),c}static getAndRegisterAnimationSequences(e,i,n){var _,v,b,w,S,k,O,E;if(!i)return;const s=i.getComponent(bt),a=i.getComponent(kt);if(!s&&!a)return;if(s&&!n)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+s.name+" on "+i.name);let l=[],c=[];if(a){const R=e.registerAnimation(i,a.clip);R&&(a.loop?c.push(R):l.push(R));let U=0;if(a.minMaxOffsetNormalized){const T=a.minMaxOffsetNormalized.x,L=a.minMaxOffsetNormalized.y;U=(((_=a.clip)==null?void 0:_.duration)||1)*(T+Math.random()*(L-T))}return{animationSequence:l,animationLoopAfterSequence:c,randomTimeOffset:U}}const h=s==null?void 0:s.runtimeAnimatorController;let u=h==null?void 0:h.findState(n),f=[],m=[];if(h&&u){const R=new Array;R.push(u);let U=!1;for(;R.length<100;){if(!u||u===null||!u.transitions||u.transitions.length===0){(v=u.motion)!=null&&v.isLooping&&(U=!0);break}const T=u.transitions.find(D=>D.conditions.length===0),L=T?h.getState(T.destinationState,0):null;if(L&&R.includes(L)){u=L,U=!0;break}else if(T){if(u=L,!u)break;R.push(u)}else{U=((b=u.motion)==null?void 0:b.isLooping)??!1;break}}if(U&&u){const T=R.indexOf(u);f=R.slice(0,T),m=R.slice(T),gb&&console.log("found loop from "+n,"states until loop",f,"states looping",m)}else f=R,m=[],gb&&console.log("found no loop from "+n,"states",f);if(!m.length){const T=f[f.length-1],L=(w=T.motion)==null?void 0:w.clip;if(L){let D;if(e.holdClipMap.has(L))D=e.holdClipMap.get(L);else{const H=T.name+"_hold";D=L.clone(),D.duration=1,D.name=H;const A=L.duration;D.tracks=L.tracks.map(j=>{const N=j.clone();N.times=new Float32Array([0,A]);const X=j.values.length,Y=j.getValueSize(),ee=j.values.slice(X-Y,X);return N.values=new Float32Array(2*Y),N.values.set(ee,0),N.values.set(ee,Y),N}),D.name=H,e.holdClipMap.set(L,D)}if(D){const H={name:D.name,motion:{clip:D,isLooping:!1,name:D.name},speed:1,transitions:[],behaviours:[],hash:T.hash+1};m.push(H)}}}}if(f.length===1&&(!((S=f[0].motion)!=null&&S.clip)||((O=(k=f[0].motion)==null?void 0:k.clip.tracks)==null?void 0:O.length)===0)){l=new Array;const R=e.registerAnimation(i,null);R&&l.push(R);return}if(f=f.filter(R=>{var U,T,L;return((U=R.motion)==null?void 0:U.clip)&&((L=(T=R.motion)==null?void 0:T.clip.tracks)==null?void 0:L.length)>0}),m=m.filter(R=>{var U,T,L;return((U=R.motion)==null?void 0:U.clip)&&((L=(T=R.motion)==null?void 0:T.clip.tracks)==null?void 0:L.length)>0}),f.length===0&&m.length===0){console.warn("No clips found for state "+n+" on "+(s==null?void 0:s.name)+", can't export animation data");return}const g=(R,U)=>{if(!i)return;const T=e.registerAnimation(i,R.motion.clip??null);T?(T.speed=R.speed,U.push(T)):console.warn("Couldn't register animation for state "+R.name+" on "+(s==null?void 0:s.name))};if(f.length>0){l=new Array;for(const R of f)g(R,l)}if(m.length>0){c=new Array;for(const R of m)g(R,c)}let y=0;if(s&&h&&s.minMaxOffsetNormalized){const R=s.minMaxOffsetNormalized.x,U=s.minMaxOffsetNormalized.y,T=f.length?f[0]:m.length?m[0]:null;y=(((E=T==null?void 0:T.motion.clip)==null?void 0:E.duration)||1)*(R+Math.random()*(U-R))}return{animationSequence:l,animationLoopAfterSequence:c,randomTimeOffset:y}}createAnimation(e,i,n){if(!this.target||!this.animator&&!this.animation)return;const s=Pt.getAndRegisterAnimationSequences(e,this.target,this.stateName);s&&(this.animationSequence=s.animationSequence,this.animationLoopAfterSequence=s.animationLoopAfterSequence,this.randomOffsetNormalized=s.randomTimeOffset,this.stateAnimationModel=i)}},r(Pt,"animationActions",[]),r(Pt,"rootsWithExclusivePlayback",new Set),Pt);Ie([p(bt)],Gg.prototype,"animator");Ie([p()],Gg.prototype,"stateName");let Ac=Gg;class ol extends I{constructor(){super(...arguments);r(this,"target")}getType(){}getDuration(){}}Ie([p(d.Object3D)],ol.prototype,"target");class fh extends I{constructor(){super(...arguments);r(this,"target")}}Ie([p(ol)],fh.prototype,"target");class ph extends ol{constructor(){super(...arguments);r(this,"type",1);r(this,"duration",1)}getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Ie([p()],ph.prototype,"type");Ie([p()],ph.prototype,"duration");class qg extends fh{}const Su=class Su{constructor(){r(this,"_quicklookButton");r(this,"_arButton");r(this,"_vrButton");r(this,"_sendToQuestButton")}static create(){return new Su}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}get arButton(){return this._arButton}get vrButton(){return this._vrButton}get sendToQuestButton(){return this._sendToQuestButton}get qrButton(){return jn.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const t=document.createElement("button");this._quicklookButton=t,t.dataset.needle="quicklook-button";const e=exports.DeviceUtilities.supportsQuickLookAR();t.innerText="View in AR",t.prepend(mt("view_in_ar"));let i=!1,n=null;return t.addEventListener("click",()=>{n=eh(qn),n||(i=!0,n=new qn),i&&(n.objectToExport=Q.Current.scene),n?(t.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{t.classList.remove("this-mode-is-requested")}).catch(s=>{t.classList.remove("this-mode-is-requested"),console.error(s)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(t),t}createARButton(t){var n;if(this._arButton)return this._arButton;const e="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(mt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>Z.start(e,t)),this.updateSessionSupported(i,e),this.listenToXRSessionState(i,e),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||(n=navigator.xr)==null||n.addEventListener("devicechange",()=>this.updateSessionSupported(i,e)),i}createVRButton(t){var n;if(this._vrButton)return this._vrButton;const e="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(mt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>Z.start(e,t)),this.updateSessionSupported(i,e),this.listenToXRSessionState(i,e),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||(n=navigator.xr)==null||n.addEventListener("devicechange",()=>this.updateSessionSupported(i,e)),i}createSendToQuestButton(){var i;if(this._sendToQuestButton)return this._sendToQuestButton;const t="https://oculus.com/open_url/?url=",e=document.createElement("button");return this._sendToQuestButton=e,e.dataset.needle="webxr-sendtoquest-button",e.innerText="Open on Quest",e.prepend(mt("share_windows")),e.title="Click to send this page to the Oculus Browser on your Quest",e.addEventListener("click",()=>{const n=encodeURIComponent(window.location.href),s=t+n;window.open(s)==null&&Te("This page doesn't allow popups. Please paste "+s+" into your browser.")}),this.listenToXRSessionState(e),this.hideElementDuringXRSession(e),exports.DeviceUtilities.isMozillaXR()||(i=navigator.xr)==null||i.addEventListener("devicechange",()=>{var n;(n=navigator.xr)!=null&&n.isSessionSupported("immersive-vr")?e.style.display="none":e.style.display=""}),e}createQRCode(){return jn.getOrCreate().createQRCode()}updateSessionSupported(t,e){if(!("xr"in navigator)){t.style.display="none";return}Z.isSessionSupported(e).then(i=>{t.style.display=i?"":"none",B()&&!i&&console.log('[WebXR] "'+e+'" is not supported on this device – make sure your server runs using HTTPS and you have a device connected that supports '+e)})}hideElementDuringXRSession(t){ku(e=>{t["previous-display"]=t.style.display,t.style.display="none"}),Hm(e=>{t["previous-display"]!=null&&(t.style.display=t["previous-display"])})}listenToXRSessionState(t,e){e&&(Z.onSessionRequestStart(i=>{i.mode===e?t.classList.add("this-mode-is-requested"):(t["was-disabled"]=t.disabled,t.disabled=!0,t.classList.add("other-mode-is-requested"))}),Z.onSessionRequestEnd(i=>{t.classList.remove("this-mode-is-requested"),t.classList.remove("other-mode-is-requested"),t.disabled=t["was-disabled"]}))}};r(Su,"_instance");let xo=Su;var dO=Object.defineProperty,uO=Object.getOwnPropertyDescriptor,ct=(o,t,e,i)=>{for(var n=i>1?void 0:i?uO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&dO(t,e,n),n};const lu=x("debugspriterenderer"),fO=x("wireframe"),mc=class mc{static getOrCreateGeometry(t){if(t.__cached_geometry)return t.__cached_geometry;if(t.guid&&mc.cache[t.guid])return lu&&console.log("Take cached geometry for sprite",t.guid),mc.cache[t.guid];const e=new d.BufferGeometry;t.__cached_geometry=e;const i=new Float32Array(t.triangles.length*3),n=new Float32Array(t.triangles.length*2);for(let s=0;s<t.triangles.length;s+=1){const a=t.triangles[s];i[s*3]=-t.vertices[a].x,i[s*3+1]=t.vertices[a].y,i[s*3+2]=0;const l=t.uv[a];n[s*2]=l.x,n[s*2+1]=1-l.y}return e.setAttribute("position",new d.BufferAttribute(i,3)),e.setAttribute("uv",new d.BufferAttribute(n,2)),t.guid&&(this.cache[t.guid]=e),lu&&console.log("Built sprite geometry",t,e),e}};r(mc,"cache",{});let Wa=mc;class pO{constructor(){r(this,"x");r(this,"y")}}function Vw(o){o&&(o.colorSpace!=d.SRGBColorSpace&&(o.colorSpace=d.SRGBColorSpace,o.needsUpdate=!0),o.minFilter==d.NearestFilter&&o.magFilter==d.NearestFilter&&(o.anisotropy=1,o.needsUpdate=!0))}let Ds=class{constructor(t){r(this,"guid");r(this,"texture");r(this,"triangles");r(this,"uv");r(this,"vertices");r(this,"__cached_geometry");r(this,"_mesh");r(this,"_material");t&&(this.texture=t,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}get mesh(){return this._mesh||(this._mesh=new d.Mesh(Wa.getOrCreateGeometry(this),this.material)),this._mesh}get material(){return this._material||(this.texture&&Vw(this.texture),this._material=new d.MeshBasicMaterial({map:this.texture,color:16777215,side:d.DoubleSide,transparent:!0})),this._material}getGeometry(){return Wa.getOrCreateGeometry(this)}};ct([p()],Ds.prototype,"guid",2);ct([p(d.Texture)],Ds.prototype,"texture",2);ct([Er()],Ds.prototype,"triangles",2);ct([Er()],Ds.prototype,"uv",2);ct([Er()],Ds.prototype,"vertices",2);const hp=Symbol("spriteOwner");class Ha{constructor(){r(this,"sprites");this.sprites=[]}}ct([p(Ds)],Ha.prototype,"sprites",2);const Xg=class gm{constructor(){r(this,"spriteSheet");r(this,"index",0)}static create(){const t=new gm;return t.spriteSheet=new Ha,t}clone(){const t=new gm;return t.index=this.index,t.spriteSheet=this.spriteSheet,t}set sprite(t){t&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=t):(this.spriteSheet=new Ha,this.spriteSheet.sprites=[t],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}update(t){if(!this.spriteSheet)return;const e=this.index;if(e<0||e>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[e],n=i==null?void 0:i.texture;if(n&&(Vw(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;le.NEEDLE_progressive.assignTextureLOD(n,0).then(a=>{a instanceof d.Texture&&(i.texture=a,(t==null?void 0:t.map)===s&&(t.map=a,t.needsUpdate=!0))})}}};ct([p(Ha)],Xg.prototype,"spriteSheet",2);ct([p()],Xg.prototype,"index",2);let Ta=Xg;class di extends I{constructor(){super(...arguments);r(this,"drawMode",0);r(this,"size",{x:1,y:1});r(this,"color");r(this,"sharedMaterial");r(this,"transparent",!0);r(this,"cutoutThreshold",0);r(this,"castShadows",!1);r(this,"renderOrder",0);r(this,"toneMapped",!0);r(this,"_spriteSheet");r(this,"_currentSprite")}set texture(e){var n;if(!this._spriteSheet)return;const i=(n=this._spriteSheet.spriteSheet)==null?void 0:n.sprites[this.spriteIndex];i&&(i.texture=e,this.updateSprite())}addSprite(e,i=!1){var s,a;if(this._spriteSheet||(this._spriteSheet=Ta.create()),!this._spriteSheet.spriteSheet)return-1;(s=this._spriteSheet.spriteSheet)==null||s.sprites.push(e);const n=((a=this._spriteSheet.spriteSheet)==null?void 0:a.sprites.length)-1;return i&&(this.spriteIndex=n),n}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const i=Math.floor(e);this.spriteIndex=i}else e instanceof Ds?(this._spriteSheet||(this._spriteSheet=Ta.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){var e;return((e=this._spriteSheet)==null?void 0:e.index)??0}get spriteFrames(){var e,i;return((i=(e=this._spriteSheet)==null?void 0:e.spriteSheet)==null?void 0:i.sprites.length)??0}awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Ta.create(),lu&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){var s;if(!this.__didAwake&&!e)return!1;const i=this._spriteSheet;if(!((s=i==null?void 0:i.spriteSheet)!=null&&s.sprites))return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const n=i.spriteSheet.sprites[this.spriteIndex];if(!n)return lu&&console.warn("Sprite not found",this.spriteIndex,i.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=Wa.getOrCreateGeometry(n),this._currentSprite.material.map=n.texture;else{const a=new d.MeshBasicMaterial({color:16777215,side:d.DoubleSide});if(fO&&(a.wireframe=!0),this.color&&(a.color||(a.color=new d.Color),a.color.copy(this.color),a.opacity=this.color.alpha),a.transparent=!0,a.toneMapped=this.toneMapped,a.depthWrite=!1,n.texture&&!a.wireframe){let l=n.texture;l[hp]!==void 0&&l[hp]!==this&&this.spriteFrames>1&&(l=n.texture=l.clone()),l[hp]=this,a.map=l}this.sharedMaterial=a,this._currentSprite=new d.Mesh(Wa.getOrCreateGeometry(n),a),this._currentSprite.renderOrder=Math.round(this.renderOrder),le.NEEDLE_progressive.assignTextureLOD(a,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,i==null||i.update(this.sharedMaterial),!0}}ct([p()],di.prototype,"drawMode",2);ct([p(pO)],di.prototype,"size",2);ct([p(ie)],di.prototype,"color",2);ct([p(d.Material)],di.prototype,"sharedMaterial",2);ct([p()],di.prototype,"transparent",2);ct([p()],di.prototype,"cutoutThreshold",2);ct([p()],di.prototype,"castShadows",2);ct([p()],di.prototype,"renderOrder",2);ct([p()],di.prototype,"toneMapped",2);ct([p(Ta)],di.prototype,"sprite",1);const yb=x("debugwebxr"),mO=new d.Matrix4().makeRotationY(Math.PI),ao=class ao extends I{constructor(){super(...arguments);r(this,"_arScale",1);r(this,"invertForward",!1);r(this,"customReticle");r(this,"arTouchTransform",!0);r(this,"autoPlace",!1);r(this,"autoCenter",!1);r(this,"useXRAnchor",!1);r(this,"_isPlacing",!0);r(this,"_startOffset",new d.Matrix4);r(this,"_createdPlacementObject",null);r(this,"_reparentedComponents",[]);r(this,"_placementScene",new d.Scene);r(this,"_reticle",[]);r(this,"_hits",[]);r(this,"_placementStartTime",-1);r(this,"_rigPlacementMatrix");r(this,"_anchor",null);r(this,"userInput");r(this,"onPlaceScene",e=>{var s;if(this._isPlacing==!1||e!=null&&e.used)return;let i=this._reticle[0];if(!i){console.warn("No reticle to place...");return}if(!i.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if((s=Z.active)!=null&&s.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let n=this._hits[0];if(e&&e.origin instanceof Gm){const a=this._reticle[e.origin.index];a&&(i=a,n=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),i.position.copy(i.lastPos),i.quaternion.copy(i.lastQuat),this.onApplyPose(i),ao._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(Z.active,n),this.context.xr)for(const a of this.context.xr.controllers)a.cancelHitTestSource()});r(this,"upVec",new d.Vector3(0,1,0));r(this,"lookPoint",new d.Vector3);r(this,"worldUpVec",new d.Vector3(0,1,0))}static onPlaced(e){const i="placed";return this._eventListeners[i]||(this._eventListeners[i]=[]),this._eventListeners[i].push(e),()=>{const n=this._eventListeners[i].indexOf(e);n>=0&&this._eventListeners[i].splice(n,1)}}static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}onEnable(){var e;(e=this.customReticle)==null||e.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){yb&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,ao._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const i=new d.Object3D;this._createdPlacementObject=i,i.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let n=this.context.scene.children.length-1;n>=0;n--){const s=this.context.scene.children[n];this._placementScene.add(s)}if(this.context.scene.add(i),this.autoCenter){const n=ai(this._placementScene.children),s=n.getCenter(new d.Vector3),a=n.getSize(new d.Vector3),l=new d.Matrix4;l.makeTranslation(s.x,s.y-a.y*.5,s.z),this._startOffset.multiply(l)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),C.addComponent(i,this);for(const n of this._reticle)ki(n);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:si.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:si.Early}),this.onRevertSceneChanges(),this._anchor=null,ao._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){var i,n,s,a;if(e.xr.isTrackingImages){for(const l of this._reticle)l.visible=!1;return}if(this._isPlacing){const l=(i=e.xr.rig)==null?void 0:i.gameObject;l&&l.parent!==this.context.scene&&this.context.scene.add(l);let c=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const h of e.xr.controllers){const u=h.getHitTest();u&&(c=!0,this.updateReticleAndHits(e.xr,h.index,u,e.xr.rigScale))}if(!c){const h=e.xr.getHitTest();h&&this.updateReticleAndHits(e.xr,0,h,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const l=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(l&&this.context.time.frame%20===0){const c=e.xr.convertSpace(l.transform),h=this._reticle[0];h&&(h.position.copy(c.position),h.quaternion.copy(c.quaternion),this.onApplyPose(h))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new ym(this.context)),(n=this.userInput)==null||n.enable()):(s=this.userInput)==null||s.disable(),this.arTouchTransform&&((a=this.userInput)!=null&&a.hasChanged)){if(e.xr.rig){const l=e.xr.rig.gameObject;this.userInput.applyMatrixTo(l.matrix,!0),l.matrix.decompose(l.position,l.quaternion,l.scale),this.userInput.factor=l.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,i,n,s){this._hits[i]=n.hit;let a=this._reticle[i];if(!a){if(this.customReticle)if(this.customReticle.asset)a=Sr(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else a=new d.Mesh(new d.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new d.MeshBasicMaterial({side:d.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),a.name="AR Placement Reticle";if(yb){const l=new d.AxesHelper(1);l.position.y+=.01,a.add(l)}this._reticle[i]=a,a.matrixAutoUpdate=!1,a.visible=!1}if(a.lastPos=a.lastPos||n.position.clone(),a.lastQuat=a.lastQuat||n.quaternion.clone(),a.position.copy(a.lastPos.lerp(n.position,this.context.time.deltaTime/.1)),a.lastPos.copy(a.position),a.quaternion.copy(a.lastQuat.slerp(n.quaternion,this.context.time.deltaTime/.05)),a.lastQuat.copy(a.quaternion),a.scale.set(s,s,s),this.customReticle&&this.applyViewBasedTransform(a),a.updateMatrix(),a.visible=!0,a.parent!==this.context.scene&&this.context.scene.add(a),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(a.quaternion),this.upVec.dot($(0,1,0))>.9){let c=a["autoplace:timer"]||0;c>=1?(a.visible=!1,this.onPlaceScene(null)):(c+=this.context.time.deltaTime,a["autoplace:timer"]=c)}else a["autoplace:timer"]=0}onSetScale(){var i,n,s;if(!ao._hasPlaced)return;const e=(n=(i=Z.active)==null?void 0:i.rig)==null?void 0:n.gameObject;if(e){const a=((s=Z.active)==null?void 0:s.rigScale)||1,l=1/this._arScale*a,c=new d.Matrix4().makeScale(l,l,l).invert();e.matrix.premultiply(c),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){var e;for(const i of this._reticle)i&&(i.visible=!1,i==null||i.removeFromParent());this._reticle.length=0;for(let i=this._placementScene.children.length-1;i>=0;i--){const n=this._placementScene.children[i];this.context.scene.add(n)}(e=this._createdPlacementObject)==null||e.removeFromParent();for(const i of this._reparentedComponents)C.addComponent(i.originalObject,i.comp)}async onCreateAnchor(e,i){if(i.createAnchor===void 0){console.warn("Hit does not support creating an anchor",i),B()&&me("Hit does not support creating an anchor");return}else{const n=await i.createAnchor(e.viewerPose.transform);e.running&&n&&(this._anchor=n)}}applyViewBasedTransform(e){const i=this.context.mainCamera,n=e,s=i.worldPosition,a=n.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const l=i.worldPosition;l&&e.position.clone().sub(l).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const c=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,h=30;c>h&&c<180-h||c<-h&&c>-180+h?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(s.y=a.y,e.lookAt(s))}onApplyPose(e){var s,a,l;const i=(a=(s=Z.active)==null?void 0:s.rig)==null?void 0:a.gameObject;if(!i){console.warn("No rig object to place");return}const n=i.parent||this.context.scene;this._rigPlacementMatrix?(l=this._rigPlacementMatrix)==null||l.decompose(i.position,i.quaternion,i.scale):this._rigPlacementMatrix=i.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(i),e.removeFromParent(),i.scale.set(this.arScale,this.arScale,this.arScale),i.position.multiplyScalar(this.arScale),i.updateMatrix(),this.invertForward&&i.matrix.premultiply(mO),i.matrix.premultiply(this._startOffset),i.matrix.decompose(i.position,i.quaternion,i.scale),n.add(i)}};r(ao,"_eventListeners",{}),r(ao,"_hasPlaced",!1);let Zn=ao;const tr=class tr{constructor(t){r(this,"oneFingerDrag",!0);r(this,"twoFingerRotate",!0);r(this,"twoFingerScale",!0);r(this,"factor",1);r(this,"context");r(this,"offset");r(this,"plane");r(this,"_scale",1);r(this,"_hasChanged",!1);r(this,"_enabled",!1);r(this,"currentlyUsedPointerIds",new Set);r(this,"currentlyUnusedPointerIds",new Set);r(this,"onPointerDownEarly",t=>{this.isActive&&t.stopPropagation()});r(this,"onPointerDownLate",t=>{t.used?this.currentlyUsedPointerIds.add(t.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(t.pointerId)});r(this,"onPointerUpEarly",t=>{this.currentlyUsedPointerIds.delete(t.pointerId),this.currentlyUnusedPointerIds.delete(t.pointerId)});r(this,"prev",new Map);r(this,"_didMultitouch",!1);r(this,"touchStart",t=>{if(!t.defaultPrevented)for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const a=this.getPositionOnPlane(i.clientX,i.clientY);s.x=a.x,s.z=a.z,s.screenx=i.clientX,s.screeny=i.clientY}}});r(this,"touchEnd",t=>{t.touches.length<=0&&(this._didMultitouch=!1);for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e];this.prev.delete(i.identifier)}});r(this,"touchMove",t=>{if(!t.defaultPrevented&&this.isActive){if(t.touches.length===1){if(this._didMultitouch)return;const e=t.touches[0],i=this.prev.get(e.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(e.clientX,e.clientY),s=n.x-i.x,a=n.z-i.z;if(s===0&&a===0)return;this.oneFingerDrag&&this.addMovement(s,a),i.x=n.x,i.z=n.z,i.screenx=e.clientX,i.screeny=e.clientY;return}else if(t.touches.length===2){this._didMultitouch=!0;const e=t.touches[0],i=t.touches[1],n=this.prev.get(e.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const a=Math.atan2(e.clientY-i.clientY,e.clientX-i.clientX),l=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),c=a-l;Math.abs(c)>.001&&this.addRotation(c)}if(this.twoFingerScale){const a=e.clientX-i.clientX,l=e.clientY-i.clientY,c=Math.sqrt(a*a+l*l),h=n.screenx-s.screenx,u=n.screeny-s.screeny,f=Math.sqrt(h*h+u*u),m=c-f;Math.abs(m)>2&&this.addScale(m)}n.screenx=e.clientX,n.screeny=e.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}});r(this,"_raycaster",new d.Raycaster);r(this,"_intersection",new d.Vector3);r(this,"_screenPos",new d.Vector3);r(this,"_tempMatrix",new d.Matrix4);this.context=t,this.offset=new d.Matrix4,this.plane=new d.Plane,this.plane.setFromNormalAndCoplanarPoint(tr.up,tr.zero)}get scale(){return this._scale}reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(t,e){this._hasChanged=!1,e?(this.offset.invert(),t.premultiply(this.offset)):t.multiply(this.offset)}get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:si.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:si.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:si.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:si.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:si.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:si.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}getPositionOnPlane(t,e){const i=this.context.mainCamera;return this._screenPos.x=t/window.innerWidth*2-1,this._screenPos.y=-(e/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(t,e){t/=this._scale,e/=this._scale,t*=this.factor,e*=this.factor,this.offset.elements[12]+=t,this.offset.elements[14]+=e,(t!==0||e!==0)&&(this._hasChanged=!0)}addScale(t){t/=window.innerWidth,t*=-1,this._scale*=1+t,this._tempMatrix.makeScale(1-t,1-t,1-t),this.offset.premultiply(this._tempMatrix),t!==0&&(this._hasChanged=!0)}addRotation(t){t*=-1,this._tempMatrix.makeRotationY(t),this.offset.premultiply(this._tempMatrix),t!==0&&(this._hasChanged=!0)}};r(tr,"up",new d.Vector3(0,1,0)),r(tr,"zero",new d.Vector3(0,0,0)),r(tr,"one",new d.Vector3(1,1,1));let ym=tr;const co=x("debugautosync"),dp=Symbol("syncerId");class gO{constructor(){r(this,"_syncers",{})}getOrCreateSyncer(t){if(!t.guid)return null;if(this._syncers[t.guid])return this._syncers[t.guid];const e=new yO(t);return e[dp]=t.guid,this._syncers[e[dp]]=e,e}removeSyncer(t){delete this._syncers[t[dp]]}}const Qg=new gO;class yO{constructor(t){r(this,"comp");r(this,"hasChanges",!1);r(this,"changedProperties",{});r(this,"_isReceiving",!1);r(this,"_isInit",!1);r(this,"onHandleSending",()=>{if(!this.hasChanges)return;this.hasChanges=!1;const t=this.comp.context.connection;if(!t||!t.isConnected||!t.isInRoom){for(const e in this.changedProperties)delete this.changedProperties[e];return}for(const e in this.changedProperties){const i=this.changedProperties[e];co&&console.log("SEND",this.comp.guid,this.networkingKey),t.send(this.networkingKey,{guid:this.comp.guid,property:e,data:i},cn.Queued),delete this.changedProperties[e]}});r(this,"onHandleReceiving",t=>{if(co&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,t),!!this._isInit&&this.comp&&t.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[t.property]=t.data}catch(e){console.error(e)}finally{this._isReceiving=!1}});this.comp=t}get networkingKey(){return this.comp.guid}init(t){if(this._isInit)return;this._isInit=!0,this.comp=t,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const e=this.comp.context.connection.tryGetState(this.comp.guid);e&&this.onHandleReceiving(e)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(t,e){this._isReceiving||(co&&console.log("Property changed: "+t,e),this.hasChanges=!0,this.changedProperties[t]=e)}}function _O(o,t){let e=t!==o;return!e&&o&&t&&(Array.isArray(o)&&Array.isArray(t)||typeof o=="object"&&typeof t=="object")&&(e=!0),e}const ac=Symbol("AutoSyncHandler");function bO(o){if(o[ac])return o[ac];const t=Qg.getOrCreateSyncer(o);return t==null||t.init(o),o[ac]=t,t}function vO(o){const t=o[ac];t&&(Qg.removeSyncer(t),t.destroy(),delete o[ac])}const Yg=function(o=null){return function(t,e){var u;let i="";typeof e=="string"?i=e:i=e.name;let n=null,s;typeof o=="string"?s=t[o]:typeof o=="function"&&(s=o),s==null&&(B()||co)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const a=t,l=a.__internalAwake;if(typeof l!="function"){(co||B())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+((u=t==null?void 0:t.constructor)==null?void 0:u.name)+'" is not supported',t);return}co&&console.log(i);const c=Symbol(i);a.__internalAwake=function(){if(this[c]!==void 0)return;this[c]=this[i],n=Qg.getOrCreateSyncer(this);const f=Object.getOwnPropertyDescriptor(this,i);if((f==null?void 0:f.set)===void 0){let m=!1;Object.defineProperty(this,i,{set:function(g){var _;const y=this[c];if(this[c]=g,m){(B()||co)&&console.warn("Recursive call detected",i);return}m=!0;try{const v=_O(g,y);co&&console.log("SyncField assignment",i,"changed?",v,g,s),v&&(s==null?void 0:s.call(this,g,y))!==!1&&((_=bO(this))==null||_.notifyChanged(i,g))}finally{m=!1}},get:function(){return this[c]},configurable:!0,enumerable:!0})}n==null||n.init(this),l.call(this)};const h=a.__internalDestroy;a.__internalDestroy=function(){vO(this),h.call(this)}}};var wO=Object.defineProperty,Qu=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&wO(t,e,n),n};const Vt=x("debugplayersync"),Yu=class $w extends I{constructor(){super(...arguments);r(this,"autoSync",!0);r(this,"asset");r(this,"onPlayerSpawned");r(this,"_localInstance");r(this,"onJoinedRoom",()=>{Vt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()});r(this,"destroyInstance",()=>{var e;(e=this._localInstance)==null||e.then(i=>{Vt&&console.log("PlayerSync.destroyInstance",i),Qc(i,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0})}static async setupFrom(e,i){const n=te.getOrCreateFromUrl(e);if(!n.asset){const l=await n.loadAssetAsync();l&&C.getOrAddComponent(l,fn)}const s=new $w;s._internalInit(i),s.asset=n;const a=new d.Object3D;return a.guid=e,C.addComponent(a,s),s}awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ye)}onEnable(){this.context.connection.beginListen(J.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(J.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(J.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(J.LeftRoom,this.destroyInstance)}async getInstance(){var i,n,s,a,l,c;if(this._localInstance)return this._localInstance;if(Vt&&console.log("PlayerSync.createInstance",(i=this.asset)==null?void 0:i.url),!((n=this.asset)!=null&&n.asset)&&!((s=this.asset)!=null&&s.url))return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=(a=this.asset)==null?void 0:a.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const h=C.getComponentsInChildren(e,fn);if(Vt&&console.log(`PlayerSync.createInstance: found ${h==null?void 0:h.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),h!=null&&h.length){for(const u of h)u.owner=this.context.connection.connectionId;(l=this.onPlayerSpawned)==null||l.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+((c=this.asset)==null?void 0:c.url)+"</strong>: please make sure the asset has a PlayerState component!"),C.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let i=fn.all.length-1;i>=0;i--){const n=fn.all[i];(!n.owner||!this.context.connection.userIsInRoom(n.owner))&&n.doDestroy()}})}};Qu([p()],Yu.prototype,"autoSync");Qu([p(te)],Yu.prototype,"asset");Qu([p(ye)],Yu.prototype,"onPlayerSpawned");let Kg=Yu;var Ww=(o=>(o.OwnerChanged="ownerChanged",o))(Ww||{}),Re;const _m=(Re=class extends I{constructor(){super(...arguments);r(this,"onOwnerChangeEvent",new ye);r(this,"onFirstOwnerChangeEvent",new ye);r(this,"hasOwner",!1);r(this,"owner");r(this,"dontDestroy",!1);r(this,"onUserLeftRoom",e=>{if(e.userId===this.owner){Vt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}})}static get all(){return Re._all}static get local(){return Re._local}static getFor(e){if(e instanceof d.Object3D)return C.getComponentInParent(e,Re);if(e instanceof I)return C.getComponentInParent(e.gameObject,Re)}static isLocalPlayer(e){const i=Re.getFor(e);return(i==null?void 0:i.isLocalPlayer)??!1}static addEventListener(e,i){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(i),i}static removeEventListener(e,i){if(!this._callbacks[e])return;const n=this._callbacks[e].indexOf(i);n>=0&&this._callbacks[e].splice(n,1)}static dispatchEvent(e,i){if(this._callbacks[e])for(const n of this._callbacks[e])n(i)}get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,i){var l,c;Vt&&console.log(`PlayerSync.onOwnerChange: ${i} → ${e} (me: ${this.context.connection.connectionId})`);const n=Re._local.indexOf(this);n>=0&&Re._local.splice(n,1);const s={playerState:this,oldValue:i,newValue:e};if(this.hasOwner||(this.hasOwner=!0,(l=this.onFirstOwnerChangeEvent)==null||l.invoke(s)),(c=this.onOwnerChangeEvent)==null||c.invoke(s),this.owner===this.context.connection.connectionId){Re._local.push(this);const h=new CustomEvent("local-owner-changed",{detail:s});this.dispatchEvent(h)}const a=new CustomEvent("owner-changed",{detail:s});this.dispatchEvent(a),Re.dispatchEvent("ownerChanged",a)}awake(){Re.all.push(this),Vt&&console.log("Registered new PlayerState",this.guid,Re.all.length-1,Re.all),this.context.connection.beginListen(J.UserLeftRoom,this.onUserLeftRoom)}async start(){Vt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await mn(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Vt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Vt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Vt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Vt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Vt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Vt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),Qc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Vt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(J.UserLeftRoom,this.onUserLeftRoom),Re.all.splice(Re.all.indexOf(this),1),this.isLocalPlayer){const e=Re._local.indexOf(this);e>=0&&Re._local.splice(e,1)}}},r(Re,"_all",[]),r(Re,"_local",[]),r(Re,"_callbacks",{}),Re);Qu([Yg(_m.prototype.onOwnerChange)],_m.prototype,"owner");let fn=_m;var xO=Object.defineProperty,rl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&xO(t,e,n),n};class is extends I{constructor(){super(...arguments);r(this,"position","bottom");r(this,"showNeedleLogo",!1);r(this,"showSpatialMenu");r(this,"createFullscreenButton");r(this,"createMuteButton");r(this,"createQRCodeButton")}onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}rl([p()],is.prototype,"position");rl([p()],is.prototype,"showNeedleLogo");rl([p()],is.prototype,"showSpatialMenu");rl([p()],is.prototype,"createFullscreenButton");rl([p()],is.prototype,"createMuteButton");rl([p()],is.prototype,"createQRCodeButton");var SO=Object.defineProperty,Zg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&SO(t,e,n),n};const kl=x("debugwebxr"),_b=new d.Quaternion().setFromAxisAngle(new d.Vector3(0,1,0),Math.PI);class Co extends I{constructor(){super(...arguments);r(this,"head");r(this,"leftHand");r(this,"rightHand");r(this,"_leftHandMeshes");r(this,"_rightHandMeshes");r(this,"_syncTransforms")}async onEnterXR(e){if(!this.activeAndEnabled)return;kl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const i=fn.getFor(this);if(i!=null&&i.owner){const n=this.gameObject.addComponent(Rt);n.avatar=this.gameObject,n.connectionId=i.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):i&&!this.context.connection.isConnected&&(i.dontDestroy=!0)}onLeaveXR(e){const i=this.gameObject.getComponent(Rt);i&&i.destroy()}onUpdateXR(e){var h,u;if(!this.activeAndEnabled)return;const i=fn.isLocalPlayer(this);if(!i)return;const n=e.xr;if(n.rig&&n.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),n.rig.gameObject.add(this.gameObject)),this._syncTransforms&&i)for(const f of this._syncTransforms)f.fastMode=!0,f.isOwned()||f.requestOwnership();if(this.head&&this.context.mainCamera){const f=this.head.asset;if(f.position.copy(this.context.mainCamera.position),f.position.x*=-1,f.position.z*=-1,f.quaternion.copy(this.context.mainCamera.quaternion),f.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const m=C.getComponentsInChildren(this.head.asset,Ni);for(const g of m)g.enabled=!1,g.gameObject.visible=!1}}const s=e.xr.leftController,a=(h=this.leftHand)==null?void 0:h.asset;s&&a?(a.position.copy(s.gripPosition),a.quaternion.copy(s.gripQuaternion),a.quaternion.multiply(_b),a.visible=s.isTracking,this.updateHandVisibility(s,a,this._leftHandMeshes)):a&&a.visible&&(a.visible=!1);const l=e.xr.rightController,c=(u=this.rightHand)==null?void 0:u.asset;l&&c?(c.position.copy(l.gripPosition),c.quaternion.copy(l.gripQuaternion),c.quaternion.multiply(_b),c.visible=l.isTracking,this.updateHandVisibility(l,c,this._rightHandMeshes)):c&&c.visible&&(c.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,i,n){if(n){const s=e.model&&e.model.visible&&e.model!==i;n.forEach(a=>{_s(a,!s)})}}updateRemoteAvatarVisibility(){var e,i,n;if(this.context.connection.isConnected){const s=fn.getFor(this);if(s&&s.isLocalPlayer==!1){const a=Z.getXRSync(this.context);if(a&&a.hasState(s.owner)){this.tryFindAvatarObjectsIfMissing();const l=(e=this.leftHand)==null?void 0:e.asset;l&&(l.visible=(a==null?void 0:a.isTracking(s.owner,"left"))??!1);const c=(i=this.rightHand)==null?void 0:i.asset;c&&(c.visible=(a==null?void 0:a.isTracking(s.owner,"right"))??!1)}if((n=this.head)!=null&&n.asset){const l=C.getComponentsInChildren(this.head.asset,Ni);for(const c of l)c.enabled=!1,c.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};N0.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){var e,i;if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof d.Object3D&&(this.head=new te("",this.sourceId,this.head));else{const n=new d.Object3D;n.name="Head";const s=Ro.createPrimitive(vr.Cube);n.add(s),this.gameObject.add(n),this.head=new te("",this.sourceId,n),kl&&console.log("Create head",n)}if(this.rightHand)this.rightHand instanceof d.Object3D&&(this.rightHand=new te("",this.sourceId,this.rightHand));else{const n=new d.Object3D;n.name="Right Hand",this.gameObject.add(n),this.rightHand=new te("",this.sourceId,n),kl&&console.log("Create right hand",n)}if(this.leftHand)this.leftHand instanceof d.Object3D&&(this.leftHand=new te("",this.sourceId,this.leftHand));else{const n=new d.Object3D;n.name="Left Hand",this.gameObject.add(n),this.leftHand=new te("",this.sourceId,n),kl&&console.log("Create left hand",n)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],(e=this.leftHand.asset)==null||e.traverse(n=>{n!=null&&n.isMesh&&this._leftHandMeshes.push(n)}),this._rightHandMeshes=[],(i=this.rightHand.asset)==null||i.traverse(n=>{n!=null&&n.isMesh&&this._rightHandMeshes.push(n)}),fn.isLocalPlayer(this.gameObject)&&(this._syncTransforms=C.getComponentsInChildren(this.gameObject,Yn))}async loadAvatarObjects(e,i,n){const s=e.loadAssetAsync(),a=i.loadAssetAsync(),l=n.loadAssetAsync(),c=new Array;s&&c.push(s),a&&c.push(a),l&&c.push(l);const h=await Am(c);kl&&console.log("Avatar loaded results:",h)}}Zg([p(te)],Co.prototype,"head");Zg([p(te)],Co.prototype,"leftHand");Zg([p(te)],Co.prototype,"rightHand");var CO=Object.defineProperty,Ku=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&CO(t,e,n),n};const cs=x("debugwebxr"),Gs=new Array;class Jn extends I{constructor(){super(...arguments);r(this,"createControllerModel",!0);r(this,"createHandModel",!0);r(this,"customLeftHand");r(this,"customRightHand");r(this,"_models",new Array)}supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}async onXRControllerAdded(e){var s;if(!(e.xr.isVR||e.xr.isPassThrough))return;const{controller:n}=e;if(cs&&console.warn("Add Controller Model for",n.side,n.index),this.createControllerModel||this.createHandModel){if(n.hand){if(this.createHandModel){const a=await this.loadHandModel(this,n);if(!a||!n.connected||!n.isHand){a!=null&&a.handObject&&aa(a.handObject,!1),(s=a==null?void 0:a.handObject)==null||s.destroy();return}this._models.push({controller:n,model:a.handObject,handmesh:a.handmesh}),this._models.sort((l,c)=>l.controller.index-c.controller.index),this.scene.add(a.handObject),n.model=a.handObject}}else if(this.createControllerModel){const a=await n.getModelUrl();if(a){const l=await this.loadModel(n,a);if(!l||!n.connected||n.isHand)return;this._models.push({controller:n,model:l}),this._models.sort((c,h)=>c.controller.index-h.controller.index),this.scene.add(l),l.traverse(c=>{c.layers.set(2),c.matrixAutoUpdate=!1,c.updateMatrix()}),n.model=l}else n.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+n.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const i=this._models.findIndex(s=>s.controller===e.controller),n=this._models[i];n&&(this._models.splice(i,1),n.model&&(aa(n.model,!1),n.model.destroy(),n.model=void 0))}onBeforeXR(e,i){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.includes("hand-tracking")||i.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const i of this._models)i&&(i.model&&(aa(i.model,!1),i.model.destroy(),i.model=void 0),i.controller.model===i.model&&(i.controller.model=null));this._models.length=0}onBeforeRender(){if(Z.active&&(cs&&(Gs[0]=Date.now()),this.updateRendering(Z.active),cs)){const e=Date.now()-Gs[0];Gs.push(e),Gs.length>=30&&(Gs[0]=0,Gs.reduce((i,n)=>i+n,0)/Gs.length,Gs.length=0)}}updateRendering(e){var i,n,s,a,l;for(let c=0;c<this._models.length;c++){const h=this._models[c];if(!h)continue;const u=h.controller;if(!u.connected){cs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",u.side,u.hand);continue}if(h.model&&!h.handmesh)h.model.matrixAutoUpdate=!1,h.model.matrix.copy(u.gripMatrix),h.model.visible=u.isTracking,(i=e.rig)==null||i.gameObject.add(h.model);else if(u.inputSource.hand&&h.handmesh){const f=e.referenceSpace,m=this.context.renderer.xr.getHand(u.index);if(f&&e.frame.getJointPose){for(const g of u.inputSource.hand.values()){const y=m.joints[g.jointName];if(y){const _=u.getHandJointPose(g);if(_){const v=_.transform.position,b=_.transform.orientation;y.position.copy(v),y.quaternion.copy(b),y.matrixAutoUpdate=!1}y.visible=_!=null}}h.model&&(h.model.visible=u.isTracking,h.model.visible&&h.model.parent!==((n=e.rig)==null?void 0:n.gameObject)&&((s=e.rig)==null||s.gameObject.add(h.model))),(a=h.model)!=null&&a.visible&&((l=h.handmesh)==null||l.updateMesh(),h.model.matrixAutoUpdate=!1,h.model.matrix.identity(),h.model.applyMatrix4(Pa))}}}}async loadModel(e,i){var a;if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const s=await te.getOrCreate("",i).instantiate();return aa(s),(a=Z.active)!=null&&a.isPassThrough&&s.traverseVisible(l=>{this.makeOccluder(l)}),s}async loadHandModel(e,i){const n=this.context,s=n.renderer.xr.getHand(i.index);s||(cs?V.DrawLabel(i.rayWorldPosition,"No hand found for index "+i.index,.05,5):console.warn("No hand found for index "+i.index));const a=new G.GLTFLoader;fg(a,n),await ru(a,n,this.sourceId??"");const l=Dg(a);let c="";const h=i.side==="left"?this.customLeftHand:this.customRightHand;h?(c=h.url.split(".").slice(0,-1).join("."),a.setPath("")):(c=i.inputSource.handedness==="left"?"left":"right",a.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const u=new d.Object3D;aa(u);const f=new G.XRHandMeshModel(u,s,a.path,c,a,m=>{var y;const g=l==null?void 0:l.gltf;((y=g==null?void 0:g.scene.children)==null?void 0:y.length)===0&&(g.scene.children[0]=m),l!=null&&l.gltf&&gn().createBuiltinComponents(e.context,e.sourceId||c,l.gltf,null,l),m.traverse(_=>{var v;_.layers.set(2),(v=Z.active)!=null&&v.isPassThrough&&!h&&this.makeOccluder(_),_ instanceof d.Mesh&&le.NEEDLE_progressive.assignMeshLOD(_,0)}),i.connected||(cs&&V.DrawLabel(i.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),m.removeFromParent())});if(cs&&u.add(new d.AxesHelper(.5)),i.inputSource.hand){cs&&console.log(i.inputSource.hand);for(const m of i.inputSource.hand.values())if(s.joints[m.jointName]===void 0){const g=new d.Group;g.matrixAutoUpdate=!1,g.visible=!0,s.joints[m.jointName]=g,s.add(g)}}else cs&&V.DrawLabel(i.rayWorldPosition,"No inputSource.hand found for index "+i.index,.05,5);return{handObject:u,handmesh:f}}makeOccluder(e){if(e instanceof d.Mesh){let i=e.material;i instanceof d.Material&&(i=e.material=i.clone(),i.depthWrite=!0,i.depthTest=!0,i.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}r(Jn,"factory",new G.XRControllerModelFactory);Ku([p()],Jn.prototype,"createControllerModel");Ku([p()],Jn.prototype,"createHandModel");Ku([p(te)],Jn.prototype,"customLeftHand");Ku([p(te)],Jn.prototype,"customRightHand");class Zu extends I{}var PO=Object.defineProperty,Lo=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&PO(t,e,n),n};const up=x("debugwebxr");class Ti extends I{constructor(){super(...arguments);r(this,"movementSpeed",1.5);r(this,"rotationStep",30);r(this,"useTeleport",!0);r(this,"usePinchToTeleport",!0);r(this,"useTeleportTarget",!1);r(this,"useTeleportFade",!1);r(this,"showRays",!0);r(this,"showHits",!0);r(this,"isXRMovementHandler",!0);r(this,"xrSessionMode","immersive-vr");r(this,"_didApplyRotation",!1);r(this,"_didTeleport",!1);r(this,"_teleportBuffer",new Array);r(this,"_plane",null);r(this,"_lines",[]);r(this,"_hitDiscs",[]);r(this,"_hitDistances",[]);r(this,"_lastHitDistances",[]);r(this,"hitPointRaycastFilter",e=>e.type==="SkinnedMesh"?"continue in children":!0)}onUpdateXR(e){const i=e.xr.rig;if(!(i!=null&&i.gameObject)||e.xr.isPassThrough)return;const n=e.xr.leftController,s=e.xr.rightController;n&&this.onHandleMovement(n,i.gameObject),s&&(this.onHandleRotation(s,i.gameObject),this.useTeleport&&this.onHandleTeleport(s,i.gameObject))}onLeaveXR(e){for(const i of this._lines)i.removeFromParent();for(const i of this._hitDiscs)i==null||i.removeFromParent()}onBeforeRender(){var e;(e=this.context.xr)!=null&&e.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,i){const n=e.getStick("xr-standard-thumbstick");if(n.x!=0||n.y!=0){const s=$(n.x,0,n.y);s.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const a=Ue(i);s.multiplyScalar(a.x),s.applyQuaternion(e.xr.poseOrientation),s.y=0,s.applyQuaternion(i.worldQuaternion),i.position.add(s),i.updateWorldMatrix(!1,!1);for(const l of i.children)l.updateWorldMatrix(!1,!1)}}onHandleRotation(e,i){if(e._isMxInk)return;const s=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(s)<.3&&(this._didApplyRotation=!1);else if(Math.abs(s)>.5){this._didApplyRotation=!0;const a=s>0?1:-1,l=K(this.context.mainCamera).clone();i.rotateY(a*z.toRadians(this.rotationStep));const h=K(this.context.mainCamera).clone().sub(l);h.y=0,i.position.sub(h)}}onHandleTeleport(e,i){var s,a,l,c,h;let n=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const u=e.getPointerId("primary");if(u!=null&&this.context.input.getIsPointerIdInUse(u))return;const f=e.getGesture("pinch");f&&(n=f.value)}else n=(s=e.getStick("xr-standard-thumbstick"))==null?void 0:s.y;if(this._didTeleport)n>=0&&n<.4?this._didTeleport=!1:n<0&&n>-.4&&(this._didTeleport=!1);else if(n>.8){this._didTeleport=!0;const u=this.context.physics.raycastFromRay(e.ray)[0];if(u&&u.object instanceof G.GroundedSkybox){const m=(a=u.normal)==null?void 0:a.dot($(0,1,0));if(m!==void 0&&m<.4)return}let f=u==null?void 0:u.point;if(!f&&!this.useTeleportTarget){this._plane||(this._plane=new d.Plane(new d.Vector3(0,1,0),0));const m=i.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new d.Vector3(0,1,0),m);const g=e.ray;f=m.clone(),this._plane.intersectLine(new d.Line3(g.origin,$(g.direction).multiplyScalar(1e4).add(g.origin)),f),f.distanceTo(m)>i.scale.x*10&&(f=null)}if(f){if(this.useTeleportTarget&&!C.getComponentInParent(u.object,Zu))return;const m=f.clone();if(up&&V.DrawSphere(f,.025,16711680,5),(l=this.context.mainCamera)==null?void 0:l.position){const y=(c=this.context.xr)==null?void 0:c.getUserOffsetInRig();y&&(y.y=0,m.sub(y),up&&V.DrawWireSphere(y.add(m),.025,65280,5))}this._teleportBuffer.push(i.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?(h=e.xr.fadeTransition())==null||h.then(()=>{i.worldPosition=m}):i.worldPosition=m}}else if(n<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const u=this._teleportBuffer.pop();u&&u.decompose(i.position,i.quaternion,i.scale)}}renderRays(e){var i;for(let n=0;n<this._lines.length;n++){const s=this._lines[n];s&&(s.visible=!1)}for(let n=0;n<e.controllers.length;n++){const s=e.controllers[n];let a=this._lines[n];if(!s.connected||!s.isTracking||!s.ray||s.targetRayMode==="transient-pointer"||!s.hasSelectEvent){a&&(a.visible=!1);continue}a||(a=this.createRayLineObject(),a.scale.z=.5,this._lines[n]=a),s.updateRayWorldPosition(),s.updateRayWorldQuaternion();const l=s.rayWorldPosition,c=s.rayWorldQuaternion;a.position.copy(l),a.quaternion.copy(c);const h=e.rigScale,u=this.usePinchToTeleport&&s.isTeleportGesture,f=this._lastHitDistances[n],m=this._hitDistances[n]!=null,g=f??h;a.scale.set(h,h,g),a.visible=!0,a.layers.disableAll(),a.layers.enable(2);let y=a.material.opacity;u?y=1:this.showHits&&g<e.rigScale*.5?y=0:(i=s.getButton("primary"))!=null&&i.pressed?y=.5:y=m?.2:.1,a.material.opacity=z.lerp(a.material.opacity,y,this.context.time.deltaTimeUnscaled/.1),a.parent!==this.context.scene&&this.context.scene.add(a)}}renderHits(e){var i;for(const n of this._hitDiscs){if(!n)continue;const s=n.controller;if(!s||!s.connected||!s.isTracking){n.visible=!1;continue}}for(let n=0;n<e.controllers.length;n++){const s=e.controllers[n];if(!s.connected||!s.isTracking||!s.ray||!s.hasSelectEvent)continue;let a=this._hitDiscs[n],l=!0;const c=s.getPointerId("primary");c!=null&&this.context.input.getIsPointerIdInUse(c)&&(a&&(a.visible=!1),this._hitDistances[n]=null,this._lastHitDistances[n]=0,l=!1);const h=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+s.index)%h!==0&&(l=!1),!l){const m=this._hitDiscs[n];m&&m.visible&&m.hit&&this.updateHitPointerPosition(s,m,m.hit.distance);continue}const u=this.context.physics.raycastFromRay(s.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let f=u.find(m=>this.usePinchToTeleport&&s.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(m.object));if(f||(f=u[0]),a&&(a.controller=s,a.hit=f),this._hitDistances[n]=(f==null?void 0:f.distance)||null,f){this._lastHitDistances[n]=f.distance;const m=e.rigScale??1;up&&(V.DrawWireSphere(f.point,.025*m,16711680),V.DrawLabel($(0,.2,0).add(f.point),f.object.name,.02,0)),a||(a=this.createHitPointObject(),this._hitDiscs[n]=a),a.hit=f,a.visible=f.distance>m*.05;let g=.01*(m+f.distance);const y=(i=s.getButton("primary"))==null?void 0:i.pressed;y&&(g*=1.1),a.scale.set(g,g,g),a.layers.set(2);let _=a.material.opacity;if(y?_=1:_=f.distance<.15*m?.2:.6,a.material.opacity=z.lerp(a.material.opacity,_,this.context.time.deltaTimeUnscaled/.1),a.visible){if(f.normal){this.updateHitPointerPosition(s,a,f.distance);const v=f.normal.applyQuaternion(_e(f.object));a.quaternion.setFromUnitVectors(MO,v)}else this.updateHitPointerPosition(s,a,f.distance);a.parent!==this.context.scene&&this.context.scene.add(a)}}else this._hitDiscs[n]&&(this._hitDiscs[n].visible=!1)}}isObjectWithInteractiveComponent(e,i=0){return Zd(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,i+1):!1}updateHitPointerPosition(e,i,n){const s=$(e.rayWorldPosition);s.add($(0,0,n-.01).applyQuaternion(e.rayWorldQuaternion)),i.position.lerp(s,this.context.time.deltaTimeUnscaled/.05)}createHitPointObject(){const e=new d.Mesh(new d.SphereGeometry(.3,6,6),new d.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:d.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new G.Line2;e.layers.disableAll(),e.layers.enable(2);const i=new G.LineGeometry;e.geometry=i;const n=new Float32Array(9);n.set([0,0,.02,0,0,.4,0,0,1]),i.setPositions(n);const s=new Float32Array(9);s.set([1,1,1,.1,.1,.1,0,0,0]),i.setColors(s);const a=new G.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:d.AdditiveBlending,dashed:!1});return e.material=a,e}}Lo([p()],Ti.prototype,"movementSpeed");Lo([p()],Ti.prototype,"rotationStep");Lo([p()],Ti.prototype,"useTeleport");Lo([p()],Ti.prototype,"usePinchToTeleport");Lo([p()],Ti.prototype,"useTeleportTarget");Lo([p()],Ti.prototype,"useTeleportFade");Lo([p()],Ti.prototype,"showRays");Lo([p()],Ti.prototype,"showHits");const MO=new d.Vector3(0,1,0);var OO=Object.defineProperty,ht=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&OO(t,e,n),n};const Rl=x("debugwebxr"),kO=x("debugusdz");var dn;const st=(dn=class extends I{constructor(){super(...arguments);r(this,"createVRButton",!0);r(this,"createARButton",!0);r(this,"createSendToQuestButton",!0);r(this,"createQRCode",!0);r(this,"useDefaultControls",!0);r(this,"showControllerModels",!0);r(this,"showHandModels",!0);r(this,"usePlacementReticle",!0);r(this,"customARPlacementReticle");r(this,"usePlacementAdjustment",!0);r(this,"arScale",1);r(this,"useXRAnchor",!1);r(this,"autoPlace",!1);r(this,"autoCenter",!1);r(this,"useQuicklookExport",!1);r(this,"useDepthSensing",!1);r(this,"useSpatialGrab",!0);r(this,"defaultAvatar");r(this,"_playerSync");r(this,"_createdComponentsInSession",[]);r(this,"_usdzExporter");r(this,"_exitXRMenuButton");r(this,"_previousXRState",0);r(this,"_spatialGrabRaycaster");r(this,"_activeWebARSessionRoot",null);r(this,"onAvatarSpawned",e=>{Rl&&console.log("WebXR.onAvatarSpawned",e),C.getComponentInChildren(e,Co)??(i=C.addComponent(e,Co))});r(this,"_buttonFactory");r(this,"_buttons",[])}awake(){Z.getXRSync(this.context)}onEnable(){var e,i;window.location.protocol!=="https:"&&me('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(C.findObjectOfType(qn)||(Rl&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=C.addComponent(this.gameObject,qn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Rl&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new te("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Kg),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,(e=this._playerSync.onPlayerSpawned)==null||e.removeEventListener(this.onAvatarSpawned),(i=this._playerSync.onPlayerSpawned)==null||i.addEventListener(this.onAvatarSpawned))}onDisable(){var e;(e=this._usdzExporter)==null||e.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await Z.isVRSupported()&&this.createVRButton?Z.offerSession("immersive-vr","default",this.context):this.createARButton&&await Z.isARSupported()&&this.createARButton?Z.offerSession("immersive-ar","default",this.context):!1}get session(){return Z.active??null}get sessionMode(){return Z.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return Z.start("immersive-vr",e,this.context)}async enterAR(e){return Z.start("immersive-ar",e,this.context)}exitXR(){Z.stop()}get isActiveWebXR(){return!dn.activeWebXRComponent||dn.activeWebXRComponent===this}onBeforeXR(e,i){var n;if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${(n=dn.activeWebXRComponent)==null?void 0:n.name}). This is ignored: ${this.name}`);return}dn.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Rl&&console.log("WebXR onEnterXR"),this._previousXRState=Gt.Global.Mask;const i=e.xr.isVR;if(Gt.Global.Set(i?Ln.VR:Ln.AR),e.xr.isAR){let n=C.findObjectOfType(Zn);if(!n)if(this.usePlacementReticle){const s=new d.Object3D;for(const a of this.context.scene.children)s.add(a);this.context.scene.add(s),n=C.addComponent(s,Zn),this._createdComponentsInSession.push(n)}else(Rl||B())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=n,n&&(n.customReticle=this.customARPlacementReticle,n.arScale=this.arScale,n.arTouchTransform=this.usePlacementAdjustment,n.autoPlace=this.autoPlace,n.autoCenter=this.autoCenter,n.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=C.findObjectOfType(Cr)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(Cr))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){var i,n;if((i=this._exitXRMenuButton)==null||i.remove(),!!this.isActiveWebXR){Gt.Global.Set(this._previousXRState),(n=this._playerSync)==null||n.destroyInstance();for(const s of this._createdComponentsInSession)s.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),Wc(1).then(()=>dn.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let i=this.gameObject.getComponent(Ti);return!i&&e&&(i=this.gameObject.addComponent(Ti),this._createdComponentsInSession.push(i)),i&&(i.enabled=e),i}setDefaultControllerRenderingEnabled(e){let i=this.gameObject.getComponent(Jn);return!i&&e&&(i=this.gameObject.addComponent(Jn),this._createdComponentsInSession.push(i),i.createControllerModel=this.showControllerModels,i.createHandModel==this.showHandModels),i&&(i.enabled=e),i}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=xo.getOrCreate()),this._buttonFactory}handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||kO)&&this.useQuicklookExport){const i=C.findObjectOfType(qn);if(!i||i&&i.allowCreateQuicklookButton){const n=this.getButtonsFactory().createQuicklookButton();this.addButton(n,50)}}if(this.createARButton){const i=this.getButtonsFactory().createARButton();this.addButton(i,50)}if(this.createVRButton){const i=this.getButtonsFactory().createVRButton();this.addButton(i,50)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&Z.isVRSupported().then(i=>{if(!i){const n=this.getButtonsFactory().createSendToQuestButton();this.addButton(n,50)}}),this.createQRCode){const i=eh(is);if(i&&i.createQRCodeButton===!1)B()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const n=jn.getOrCreate().createQRCode();this.addButton(n,50)}}}addButton(e,i){this._buttons.push(e),e.setAttribute("priority",i.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}},r(dn,"activeWebXRComponent",null),dn);ht([p()],st.prototype,"createVRButton");ht([p()],st.prototype,"createARButton");ht([p()],st.prototype,"createSendToQuestButton");ht([p()],st.prototype,"createQRCode");ht([p()],st.prototype,"useDefaultControls");ht([p()],st.prototype,"showControllerModels");ht([p()],st.prototype,"showHandModels");ht([p()],st.prototype,"usePlacementReticle");ht([p(te)],st.prototype,"customARPlacementReticle");ht([p()],st.prototype,"usePlacementAdjustment");ht([p()],st.prototype,"arScale");ht([p()],st.prototype,"useXRAnchor");ht([p()],st.prototype,"autoPlace");ht([p()],st.prototype,"autoCenter");ht([p()],st.prototype,"useQuicklookExport");ht([p()],st.prototype,"useDepthSensing");ht([p()],st.prototype,"useSpatialGrab");ht([p(te)],st.prototype,"defaultAvatar");let Ju=st;const ad=x("debugusdzbehaviours");class Jg{constructor(){r(this,"behaviours",[]);r(this,"behaviourComponents",[]);r(this,"behaviourComponentsCopy",[]);r(this,"audioClips",[]);r(this,"audioClipsCopy",[]);r(this,"targetUuids",new Set)}get extensionName(){return"Behaviour"}addBehavior(t){this.behaviours.push(t)}addAudioClip(t){if(!t||typeof t!="string")return"";const i="audio/"+Br.getName(t);return this.audioClips.push({clipUrl:t,filesKey:i}),i}getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(t){if(!t.root)return Promise.resolve();const e=[];return t.root.traverse(i=>{C.foreachComponent(i,n=>{var a;const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const l=(a=s.beforeCreateDocument)==null?void 0:a.call(s,this,t);l instanceof Promise&&e.push(l)}},!1)}),ad&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(e)}onExportObject(t,e,i){var n;for(const s of this.behaviourComponents)(n=s.createBehaviours)==null||n.call(s,this,e,i)}onAfterBuildDocument(t){for(const f of this.behaviourComponents)typeof f.afterCreateDocument=="function"&&f.afterCreateDocument(this,t);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const e=new Set,i=new Set,n=new Set,s=new Set,a=ad;let l=`graph LR
1212
- `,c="";function h(f){if(f instanceof fo){a&&(l+=`subgraph Group_${f.id}
1213
- `);for(const m of f.actions)a&&(l+=`${f.id}[${f.id}] -- ${f.type},loops:${f.loops} --> ${m.id}[${m.id}]
1214
- `),h(m);a&&(l+=`end
1215
- `)}else if(f instanceof wi){f.tokenId==="StartAnimation"&&s.add(f);let m=f.tokenId;f.type!==void 0&&(m+=":"+f.type);const g=f.affectedObjects;if(g)if(Array.isArray(g))for(const _ of g)i.add(_),a&&(c+=`${f.id}[${f.id}
1216
- ${m}] -- ${m} --> ${_.uuid}(("${_.displayName||_.name||_.uuid}"))
1217
- `);else typeof g=="object"?(i.add(g),a&&(c+=`${f.id}[${f.id}
1218
- ${m}] -- ${m} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
1219
- `)):typeof g=="string"&&i.add({uuid:g});const y=f.xFormTarget;y&&(typeof y=="object"?(i.add(y),a&&(c+=`${f.id}[${f.id}
1220
- ${m}] -- ${m} --> ${y.uuid}(("${y.displayName||y.name||y.uuid}"))
1221
- `)):typeof y=="string"&&i.add({uuid:y}))}}function u(f,m){if(Array.isArray(f))for(const g of f)u(g,m);else if(f instanceof wo){let g=f.tokenId;f.type!==void 0&&(g+=":"+f.type),typeof f.targetId=="object"&&(e.add(f.targetId),a&&(c+=`${f.targetId.uuid}(("${f.targetId.displayName}")) --> ${f.id}[${f.id}
1222
- ${g}]
1223
- `)),a&&(l+=`${f.id}((${f.id})) -- ${g} --> ${m.id}[${m.tokenId||m.id}]
1224
- `)}}for(const f of this.behaviours)a&&(l+=`subgraph ${f.id}
1225
- `),h(f.action),u(f.trigger,f.action),a&&(l+=`end
1226
- `);a&&(l+=`
1227
- `+c),a&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(l),navigator.clipboard.writeText(l)));{let f=`gantt
1228
- title Animations
1229
- dateFormat X
1230
- axisFormat %s
1231
- `;const m=Array.from(s),g=new Set;for(const b of m)if(b.affectedObjects&&typeof b.affectedObjects!="string"){if(Array.isArray(b.affectedObjects))for(const w of b.affectedObjects)g.add(w);else g.add(b.affectedObjects);a&&(f+=`section ${b.animationName} (${b.id})
1232
- `,f+=`${b.id} : ${b.start}, ${b.duration}s
1233
- `)}a&&s.size&&console.log(f);const y=new Set;for(const b of g){b.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",b);let w=b.getPath();w.startsWith("<")&&(w=w.substring(1)),w.endsWith(">")&&(w=w.substring(0,w.length-1)),y.add({path:w,obj:b})}const _=Array.from(y).sort((b,w)=>b.path.length-w.path.length),v=new Array;for(let b=0;b<_.length;b++)for(let w=b+1;w<_.length;w++)if(_[w].path.startsWith(_[b].path)){const S=_[w],k=_[b];v.push({child:S.obj.displayName+" ("+S.path+")",parent:k.obj.displayName+" ("+k.path+")"})}v.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:v,playAnimationActions:s})}for(const f of new Set([...e,...i]))if(Array.isArray(f))for(const m of f)n.add(m.uuid);else n.add(f.uuid);ad&&console.log("All Behavior trigger sources and action targets",e,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(t,e){var i;if((i=this.behaviours)!=null&&i.length){e.beginBlock('def Scope "Behaviors"');for(const n of this.behaviours)n.writeTo(this,t.document,e);e.closeBlock()}}async onAfterSerialize(t){ad&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const e of this.behaviourComponentsCopy)typeof e.afterSerialize=="function"&&(e.afterSerialize.constructor.name==="AsyncFunction"?await e.afterSerialize(this,t):e.afterSerialize(this,t));for(const{clipUrl:e,filesKey:i}of this.audioClipsCopy){if(t.files[i])return;const a=await(await(await fetch(e)).blob()).arrayBuffer(),l=new Uint8Array(a);t.files[i]=l}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class ey{get extensionName(){return"Physics"}onExportObject(t,e,i){const n=C.getComponents(t,it).filter(c=>c.enabled),s=C.getComponents(t,hi).filter(c=>c.enabled&&!c.isTrigger);let a=n.length>0?n[0]:null;const l=s.length>0?s[0]:null;l&&!a&&(a=new it,a.isKinematic=!0),a&&e.addEventListener("serialize",(c,h)=>{var u,f,m;if(a){if(c.appendLine(),c.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),a.useGravity||c.appendLine("bool gravityEnabled = 0"),c.appendLine('uniform token info:id = "RealityKit.RigidBody"'),a.isKinematic&&c.appendLine('token motionType = "Kinematic"'),c.beginBlock('def RealityKitStruct "massFrame"',"{",!0),c.appendLine(`float m_mass = ${a.mass}`),c.beginBlock('def RealityKitStruct "m_pose"',"{",!0),c.appendLine(`float3 position = (${a.centerOfMass.x}, ${a.centerOfMass.y}, ${a.centerOfMass.z})`),c.closeBlock("}"),c.closeBlock("}"),s.length>0){const g=s[0];c.beginBlock('def RealityKitStruct "material"',"{",!0);const y=g.sharedMaterial;y&&y.dynamicFriction!==void 0&&c.appendLine(`double dynamicFriction = ${(u=g.sharedMaterial)==null?void 0:u.dynamicFriction}`),y&&y.bounciness!==void 0&&c.appendLine(`double restitution = ${(f=g.sharedMaterial)==null?void 0:f.bounciness}`),y&&y.staticFriction!==void 0&&c.appendLine(`double staticFriction = ${(m=g.sharedMaterial)==null?void 0:m.staticFriction}`),c.closeBlock("}")}c.closeBlock("}")}}),l&&(e.addEventListener("serialize",(c,h)=>{var m;c.beginBlock('def RealityKitComponent "Collider"',"{",!0),c.appendLine("uint group = 1"),c.appendLine('uniform token info:id = "RealityKit.Collider"'),c.appendLine("uint mask = 4294967295");const f=l.isTrigger?"Trigger":"Default";if(c.appendLine(`token type = "${f}"`),c.beginBlock('def RealityKitStruct "Shape"',"{",!0),l instanceof tl){const g=l;c.appendLine('token shapeType = "Sphere"'),c.appendLine(`float radius = ${g.radius}`)}else if(l instanceof $u){const g=l;c.appendLine('token shapeType = "Box"'),c.appendLine(`float3 extent = (${g.size.x}, ${g.size.y}, ${g.size.z})`)}else if(l instanceof ks){const g=l;c.appendLine('token shapeType = "Capsule"'),c.appendLine(`float radius = ${g.radius}`),c.appendLine(`float height = ${g.height}`)}else if(l instanceof To&&((m=l.sharedMesh)!=null&&m.geometry)){const g=l.sharedMesh.geometry;g.boundingBox||g.computeBoundingBox();const y=l.sharedMesh.geometry.boundingBox;y&&(c.appendLine('token shapeType = "Box"'),c.appendLine(`float3 extent = (${y.max.x-y.min.x}, ${y.max.y-y.min.y}, ${y.max.z-y.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",l))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",l);c.beginBlock('def RealityKitStruct "pose"',"{",!0),c.closeBlock("}"),c.closeBlock("}"),c.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",l))}}const RO=x("debugshadowcomponents");ne.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class qi extends I{constructor(){super(...arguments);r(this,"_shadowComponent",null);r(this,"_controlsChildLayout",!0);r(this,"_root");r(this,"_parentComponent")}isRoot(){var e;return((e=this.Root)==null?void 0:e.gameObject)===this.gameObject}get canvas(){const e=this.Root;return e!=null&&e.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){qt.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}get Root(){return this._root===void 0&&(this._root=C.getComponentInParent(this.gameObject,mh)),this._root}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,i){var a;if(!e)return;this.removeShadowComponent();const n=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=C.getComponentInParent(n,qi),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[xi]=this,this.setShadowComponentOwner(e);let s=!1;if(((a=this.Root)==null?void 0:a.gameObject)===this.gameObject)this.gameObject.add(e);else{const l=this._parentComponent.shadowComponent;l&&(l==null||l.add(e),s=!0)}this.shadowComponent=e,i&&i.shadowComponent&&this.shadowComponent&&i.shadowComponent.add(this.shadowComponent),Yc&&e.add(new d.AxesHelper(.5)),this.onAfterAddedToScene(),s&&ne.__webpack_exports__update(),RO&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[xi]===void 0||e[xi]===this)&&(e[xi]=this,e.children))for(const i of e.children)this.setShadowComponentOwner(i)}traverseOwnedShadowComponents(e,i,n){if(e&&e[xi]===i){n(e);for(const s of e.children)this.traverseOwnedShadowComponents(s,i,n)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class mh extends qi{awake(){super.awake()}}var EO=Object.defineProperty,TO=Object.getOwnPropertyDescriptor,gh=(o,t,e,i)=>{for(var n=i>1?void 0:i?TO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&EO(t,e,n),n};const fp=x("debugui"),pp=x("debuguilayout");class Hw{constructor(){r(this,"width");r(this,"height")}}class Gw{constructor(){r(this,"x");r(this,"y");r(this,"width");r(this,"height")}}const rn=new d.Vector3,El=new d.Matrix4,ld=new d.Quaternion,al=class qw extends qi{constructor(){super(...arguments);r(this,"_anchoredPosition");r(this,"sizeDelta",new d.Vector2(100,100));r(this,"pivot",new d.Vector2(.5,.5));r(this,"anchorMin",new d.Vector2(0,0));r(this,"anchorMax",new d.Vector2(1,1));r(this,"minWidth");r(this,"minHeight");r(this,"lastMatrix");r(this,"rectBlock");r(this,"_transformNeedsUpdate",!1);r(this,"_initialPosition");r(this,"_parentRectTransform");r(this,"_lastUpdateFrame",-1);r(this,"_lastAnchoring");r(this,"_createdBlocks",[]);r(this,"_createdTextBlocks",[])}get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new d.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const i=this._parentRectTransform.width,n=this.anchorMax.x-this.anchorMin.x;e=i*n,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const i=this._parentRectTransform.height,n=this.anchorMax.y-this.anchorMin.y;e=i*n,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new d.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new d.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new d.Vector2),la(this,"_anchoredPosition",()=>{this.markDirty()}),la(this,"sizeDelta",()=>{this.markDirty()}),la(this,"pivot",()=>{this.markDirty()}),la(this,"anchorMin",()=>{this.markDirty()}),la(this,"anchorMax",()=>{this.markDirty()})}onEnable(){var e;super.onEnable(),this.rectBlock||(this.rectBlock=new d.Object3D),this.lastMatrix||(this.lastMatrix=new d.Matrix4),this._lastAnchoring||(this._lastAnchoring=new d.Vector2),this._initialPosition||(this._initialPosition=new d.Vector3),this._anchoredPosition||(this._anchoredPosition=new d.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,(e=this.canvas)==null||e.registerTransform(this)}onDisable(){var e;super.onDisable(),this.removeShadowComponent(),(e=this.canvas)==null||e.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(pp?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(pp&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){var s;if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const i=this.shadowComponent;if(!i)return;this.gameObject.parent?this._parentRectTransform=C.getComponentInParent(this.gameObject.parent,qw):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,pp&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(i.rotation.y=Math.PI):(i.matrix.identity(),i.matrixAutoUpdate=!1,rn.set(0,0,0),this.applyPivot(rn),i.matrix.setPosition(rn.x,rn.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(ld.copy(this.gameObject.quaternion),ld.x*=-1,ld.z*=-1,El.makeRotationFromQuaternion(ld),i.matrix.premultiply(El)),rn.set(0,0,0),this.applyAnchoring(rn),(s=this.canvas)!=null&&s.screenspace?rn.z+=.1:rn.z+=.01,El.identity(),El.setPosition(rn.x,rn.y,rn.z),i.matrix.premultiply(El),i.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const n=!0;for(const a of Du(this.gameObject,qi,n,1)){if(a===this||!a.activeAndEnabled)continue;const l=a;l.onParentRectTransformChanged&&l.onParentRectTransformChanged(this)}}applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new d.Vector2);const i=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=i.x,this.gameObject.position.y+=i.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const n=this._parentRectTransform;if(n){let s=0;const a=1-this.anchorMax.y-this.anchorMin.y;s-=n.height*.5*a,e.y+=s;let l=0;const c=1-this.anchorMax.x-this.anchorMin.x;l-=n.width*.5*c,e.x+=l}}applyPivot(e){if(this.pivot&&!this.isRoot()){const i=this.pivot.x-.5;e.x-=i*this.sizeDelta.x*this.gameObject.scale.x;const n=this.pivot.y-.5;e.y-=n*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,i=1e-4){return e.width<=0&&(e.width=i),e.height<=0&&(e.height=1e-4),e}createNewBlock(e){e={...this.getBasicOptions(),...e},fp&&console.log(this.name,e);const i=new ne.__webpack_exports__Block(e);return this._createdBlocks.push(i),i}createNewText(e){fp&&console.log(e),e={...this.getBasicOptions(),...e},fp&&console.log(this.name,e);const i=new ne.__webpack_exports__Text(e);return this._createdTextBlocks.push(i),i}};gh([p(d.Vector2)],al.prototype,"anchoredPosition",1);gh([p(d.Vector2)],al.prototype,"sizeDelta",2);gh([p(d.Vector2)],al.prototype,"pivot",2);gh([p(d.Vector2)],al.prototype,"anchorMin",2);gh([p(d.Vector2)],al.prototype,"anchorMax",2);let bn=al;var AO=Object.defineProperty,Xw=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&AO(t,e,n),n};class ll extends I{constructor(){super(...arguments);r(this,"effectColor");r(this,"effectDistance")}}Xw([p(ie)],ll.prototype,"effectColor");Xw([p(d.Vector2)],ll.prototype,"effectDistance");var LO=Object.defineProperty,DO=Object.getOwnPropertyDescriptor,Qw=(o,t,e,i)=>{for(var n=i>1?void 0:i?DO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&LO(t,e,n),n};const cd={backgroundColor:new d.Color(1,1,1),backgroundOpacity:1,borderColor:new d.Color(1,1,1),borderOpacity:1};var Vn;const ty=(Vn=class extends qi{constructor(){super(...arguments);r(this,"_alphaFactor",1);r(this,"sRGBColor",new d.Color(1,0,1));r(this,"raycastTarget",!0);r(this,"uiObject",null);r(this,"_color",null);r(this,"_rect",null);r(this,"_stateManager",null);r(this,"_currentlyCreatingPanel",!1)}get isGraphic(){return!0}get color(){return this._color||(this._color=new ie(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new ie(1,1,1,1)),this._color.copy(e),this.onColorChanged())}setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),cd.backgroundColor=this.sRGBColor,cd.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(cd,this._alphaFactor),this.uiObject.set(cd),this.markDirty())}get m_Color(){return this._color}get rectTransform(){if(this._rect||(this._rect=C.getComponent(this.gameObject,bn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){var e;(e=this.uiObject)==null||e.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this==null||this.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new ne.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),la(this,"_color",()=>IP(this,this.onColorChanged))}onEnable(){var e;super.onEnable(),this.uiObject&&((e=this.rectTransform.shadowComponent)==null||e.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const i={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(i),this.applyEffects(i),this.onCreate(i),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,i=1){var s;const n=(s=this.gameObject)==null?void 0:s.getComponent(ll);n&&(n.effectDistance&&(e.borderWidth=Math.max(Math.abs(n.effectDistance.x),Math.abs(n.effectDistance.y))),n.effectColor&&(e.borderColor=n.effectColor,e.borderOpacity=n.effectColor.alpha*i))}async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(Vn.textureCache.has(e))e=Vn.textureCache.get(e);else if(!e.isRenderTargetTexture){const i=e.clone();i.colorSpace=d.LinearSRGBColorSpace,Vn.textureCache.set(e,i),e=i}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),le.NEEDLE_progressive.assignTextureLOD(e,0).then(i=>{i instanceof d.Texture&&(e&&Vn.textureCache.set(e,i),this.setOptions({backgroundImage:i}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}},r(Vn,"textureCache",new Map),Vn);Qw([p(ie)],ty.prototype,"color",1);Qw([p()],ty.prototype,"raycastTarget",2);let yh=ty;class _h extends yh{constructor(){super(...arguments);r(this,"_flippedObject",!1)}onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var IO=Object.defineProperty,jO=Object.getOwnPropertyDescriptor,Is=(o,t,e,i)=>{for(var n=i>1?void 0:i?jO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&IO(t,e,n),n};const Wo=x("debugtext");var Je=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(Je||{}),Yw=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(Yw||{});class Tt extends yh{constructor(){super(...arguments);r(this,"alignment",0);r(this,"verticalOverflow",0);r(this,"horizontalOverflow",0);r(this,"lineSpacing",1);r(this,"supportRichText",!1);r(this,"font");r(this,"fontStyle",0);r(this,"sRGBTextColor",new d.Color(1,0,1));r(this,"_text","");r(this,"_fontSize",12);r(this,"_textMeshUi",null);r(this,"_didHandleTextRenderOnTop",!1)}setAlphaFactor(e){var i;super.setAlphaFactor(e),(i=this.uiObject)==null||i.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){var i;this._fontSize=e,(i=this.uiObject)==null||i.set({fontSize:e})}onColorChanged(){var e;this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),(e=this.uiObject)==null||e.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){var i;const e=(i=this.uiObject)==null?void 0:i._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Wo&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Wo&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const i=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Wo&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=i.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}getTextOpts(){const e=this.fontSize,i={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(i,this.fontStyle),i}onEnable(){var e;super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),(e=this.canvas)==null||e.registerEventReceiver(this)}onDisable(){var e;super.onDisable(),(e=this.canvas)==null||e.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,i){var n,s,a;if(Wo&&console.log("feedText",this.uiObject,e,i),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!i||e.length===0)this.uiObject.textContent=e;else{let l=this.getNextTag(e);if(l){if(l.startIndex>0){for(let u=this.uiObject.children.length-1;u>=0;u--){const f=this.uiObject.children[u];f.isUI&&(this.uiObject.remove(f),f.clear())}const h=new ne.__webpack_exports__Inline({textContent:e.substring(0,l.startIndex),color:"inherit"});this.uiObject.add(h)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const c=[];for(;l;){const h=this.getNextTag(e,l.endIndex),u={fontFamily:(n=this.uiObject)==null?void 0:n.get("fontFamily"),color:"inherit",textContent:""};if(h){u.textContent=this.getText(e,l,h),this.handleTag(l,u,c);const f=new ne.__webpack_exports__Inline(u);(s=this.uiObject)==null||s.add(f)}else{u.textContent=e.substring(l.endIndex),this.handleTag(l,u,c);const f=new ne.__webpack_exports__Inline(u);(a=this.uiObject)==null||a.add(f)}l=h}}}handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],i=this.canvas,n={renderOnTop:i.renderOnTop,depthWrite:i.depthWrite,doubleSided:i.doubleSided};for(;;){let s=!1;if(this._textMeshUi)for(let a=0;a<this._textMeshUi.length;a++){if(e[a]===!0)continue;s=!0;const l=this._textMeshUi[a];l.textContent&&(eu(l,n),e[a]=!0)}if(!s)break;yield}}handleTag(e,i,n){if(!e.isEndTag){if(e.type.includes("color")){const s=new mp(e,{color:i.color});if(n.push(s),e.type.length>6){const a=parseInt("0x"+e.type.substring(7));i.color=a}else i.color=new d.Color(1,1,1)}else if(e.type=="b"){this.setFont(i,1);const s=new mp(e,{fontWeight:700});n.push(s)}else if(e.type=="i"){this.setFont(i,2);const s=new mp(e,{fontStyle:"italic"});n.push(s)}}}getText(e,i,n){return e.substring(i.endIndex,n.startIndex)}getNextTag(e,i=0){const n=e.indexOf("<",i),s=e.indexOf(">",n);if(n>=0&&s>=0){const a=e.substring(n+1,s);return{type:a,startIndex:n,endIndex:s+1,isEndTag:a.startsWith("/")}}return null}setFont(e,i){if(!this.font)return;const n=this.font,s=this.getFamilyNameWithCorrectSuffix(n,i);Wo&&console.log("Selected font family:"+s);let a=ne.__webpack_exports__FontLibrary.getFontFamily(s);switch(a||(a=ne.__webpack_exports__FontLibrary.addFontFamily(s)),e.fontFamily=a,i){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let l=a.getVariant(e.fontWeight,e.fontStyle);if(!l){let c=s;c!=null&&c.endsWith("-msdf.json")||(c+="-msdf.json");let h=s;h!=null&&h.endsWith(".png")||(h+=".png"),l=a.addVariant(e.fontWeight,e.fontStyle,c,h),l==null||l.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,i){var u;const n=e.lastIndexOf("-");if(n<0)return e;const s=(u=e.substring(n+1))==null?void 0:u.toLowerCase();if(BO.includes(s))return Wo&&console.warn("Unsupported font style: "+s),e;const a=e.lastIndexOf("/");let l=e;a>=0&&(l=l.substring(a+1));const c=l[0]===l[0].toUpperCase(),h=e.substring(0,n);switch(Wo&&console.log("Select font: ",e,Yw[i],l,c,h),i){case 0:return c?h+"-Regular":h+"-regular";case 1:return c?h+"-Bold":h+"-bold";case 2:return c?h+"-Italic":h+"-italic";case 3:return c?h+"-BoldItalic":h+"-bolditalic";default:return e}}}Is([p()],Tt.prototype,"alignment",2);Is([p()],Tt.prototype,"verticalOverflow",2);Is([p()],Tt.prototype,"horizontalOverflow",2);Is([p()],Tt.prototype,"lineSpacing",2);Is([p()],Tt.prototype,"supportRichText",2);Is([p(URL)],Tt.prototype,"font",2);Is([p()],Tt.prototype,"fontStyle",2);Is([p()],Tt.prototype,"text",1);Is([p()],Tt.prototype,"fontSize",1);class mp{constructor(t,e){r(this,"tag");r(this,"previousValues");this.tag=t,this.previousValues=e}}const BO=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class sr{constructor(t){r(this,"id");r(this,"content","");r(this,"font",[]);r(this,"pointSize",144);r(this,"width");r(this,"height");r(this,"depth");r(this,"wrapMode");r(this,"horizontalAlignment");r(this,"verticalAlignment");r(this,"material");this.id=t}static getId(){return this.global_id++}setDepth(t){return this.depth=t,this}setPointSize(t){return this.pointSize=t,this}setHorizontalAlignment(t){return this.horizontalAlignment=t,this}setVerticalAlignment(t){return this.verticalAlignment=t,this}writeTo(t,e){var n;e.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),e.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),e.closeBlock(")"),e.beginBlock(),this.content&&e.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||(this.font=[]),(n=this.font)==null||n.push("sans-serif"));const i=this.font.map(s=>`"${s}"`).join(", ");e.appendLine(`string[] font = [ ${i} ]`),e.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&e.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&e.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&e.appendLine(`double depth = ${this.depth}`),this.wrapMode&&e.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&e.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&e.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&e.appendLine(`rel material:binding = </StageRoot/Materials/${Vg(this.material)}>`),e.closeBlock()}}r(sr,"global_id",0);class iy{static singleLine(t,e,i){const n=new sr("text_"+sr.getId());return n.content=t,e&&(n.pointSize=e),i&&(n.depth=i),n}static multiLine(t,e,i,n,s,a){const l=new sr("text_"+sr.getId());return l.content=t,l.width=e,l.height=i,l.horizontalAlignment=n,l.verticalAlignment=s,a!==void 0&&(l.wrapMode=a),l}}const UO=new d.Matrix4().makeRotationY(Math.PI),FO=new d.Matrix4().makeScale(-1,1,-1);class ef{get extensionName(){return"text"}exportText(t,e,i){const n=C.getComponent(t,Tt);if(!n)return;const s=C.getComponent(t,bn);let a=100,l=100;s&&(a=s.width,l=s.height);const c=UO.clone();s&&c.premultiply(FO),e.setMatrix(c);const h=n.color.clone();e.material=new d.MeshStandardMaterial({color:h,emissive:h}),e.addEventListener("serialize",(u,f)=>{let m=n.text;m=m.replace(/\r/g,""),m=m.replace(/\n/g,"\\n");const g=iy.multiLine(m,a,l,"center","bottom","flowing");this.setTextAlignment(g,n.alignment),this.setOverflow(g,n),e.material&&(g.material=e.material),g.pointSize=this.convertToTextSize(n.fontSize),g.depth=.001,g.writeTo(void 0,u)})}convertToTextSize(t){return 1/.0502*144*t}setOverflow(t,e){e.horizontalOverflow?t.wrapMode="singleLine":t.wrapMode="flowing"}setTextAlignment(t,e){switch(e){case Je.LowerLeft:case Je.MiddleLeft:case Je.UpperLeft:t.horizontalAlignment="left";break;case Je.LowerCenter:case Je.MiddleCenter:case Je.UpperCenter:t.horizontalAlignment="center";break;case Je.LowerRight:case Je.MiddleRight:case Je.UpperRight:t.horizontalAlignment="right";break}switch(e){case Je.LowerLeft:case Je.LowerCenter:case Je.LowerRight:t.verticalAlignment="bottom";break;case Je.MiddleLeft:case Je.MiddleCenter:case Je.MiddleRight:t.verticalAlignment="middle";break;case Je.UpperLeft:case Je.UpperCenter:case Je.UpperRight:t.verticalAlignment="top";break}}}var zO=Object.defineProperty,Qe=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&zO(t,e,n),n};const bb=x("debuguilayout");class Fr{constructor(){r(this,"left",0);r(this,"right",0);r(this,"top",0);r(this,"bottom",0)}get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Qe([p()],Fr.prototype,"left");Qe([p()],Fr.prototype,"right");Qe([p()],Fr.prototype,"top");Qe([p()],Fr.prototype,"bottom");class Li extends I{constructor(){super(...arguments);r(this,"_rectTransform",null);r(this,"_needsUpdate",!1);r(this,"childAlignment",0);r(this,"reverseArrangement",!1);r(this,"spacing",0);r(this,"padding");r(this,"minWidth",0);r(this,"minHeight",0);r(this,"flexibleHeight",0);r(this,"flexibleWidth",0);r(this,"preferredHeight",0);r(this,"preferredWidth",0)}get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(bb&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}start(){this._needsUpdate=!0}onEnable(){bb&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(bn);const e=this.gameObject.getComponentInParent(Ga);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(Ga);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Qe([p()],Li.prototype,"childAlignment");Qe([p()],Li.prototype,"reverseArrangement");Qe([p()],Li.prototype,"spacing");Qe([p(Fr)],Li.prototype,"padding");Qe([p()],Li.prototype,"minWidth");Qe([p()],Li.prototype,"minHeight");Qe([p()],Li.prototype,"flexibleHeight");Qe([p()],Li.prototype,"flexibleWidth");Qe([p()],Li.prototype,"preferredHeight");Qe([p()],Li.prototype,"preferredWidth");class Do extends Li{constructor(){super(...arguments);r(this,"childControlHeight",!0);r(this,"childControlWidth",!0);r(this,"childForceExpandHeight",!1);r(this,"childForceExpandWidth",!1);r(this,"childScaleHeight",!1);r(this,"childScaleWidth",!1)}onCalculateLayout(e){var U;const i=this.primaryAxis,n=e.width;let s=n;const a=e.height;let l=a;s-=this.padding.horizontal,l-=this.padding.vertical,i==="x"?this.padding.horizontal:this.padding.vertical;const c=i==="x",h=c?"y":"x",u=c?this.childControlWidth:this.childControlHeight,f=c?this.childControlHeight:this.childControlWidth,m=c?this.childForceExpandWidth:this.childForceExpandHeight,g=c?this.childForceExpandHeight:this.childForceExpandWidth,y=c?l:s,_=c?n:a,v=.5*(c?this.childAlignment%3:Math.floor(this.childAlignment/3));let b=0;c?b+=this.padding.left:b+=this.padding.top;let w=0,S=0;for(let T=0;T<this.gameObject.children.length;T++){const L=this.gameObject.children[T],D=C.getComponent(L,bn);D!=null&&D.activeAndEnabled&&(S+=1,c?w+=D.width:w+=D.height)}let k=0;const O=this.spacing*(S-1);if(m||u){let T=0;c?T=s-=O:T=l-=O,S>0&&(k=T/S)}let E=0;E+=this.padding.left,E-=this.padding.right,v!==0&&(b=_-w,b*=v,b-=O*v,c?(b-=this.padding.right*v,b+=this.padding.left*(1-v),b<this.padding.left&&(b=this.padding.left)):(b-=this.padding.bottom*v,b+=this.padding.top*(1-v),b<this.padding.top&&(b=this.padding.top)));let R=1;for(let T=0;T<this.gameObject.children.length;T++){const L=this.gameObject.children[T],D=C.getComponent(L,bn);if(D!=null&&D.activeAndEnabled){(U=D.pivot)==null||U.set(.5,.5),D.anchorMin.set(0,1),D.anchorMax.set(0,1);const H=n*.5+E*.5;D.anchoredPosition.x!==H&&(D.anchoredPosition.x=H);const A=a*-.5;D.anchoredPosition.y!==A&&(D.anchoredPosition.y=A),g&&f&&D.sizeDelta[h]!==y&&(D.sizeDelta[h]=y),m&&u&&D.sizeDelta[i]!==k&&(D.sizeDelta[i]=k);const j=c?D.width:D.height,N=j*.5;if(b+=N,m){const Y=k*R-k*.5;Y>b&&(b=Y-k*.5+j+this.padding.left,b-=N)}let X=b;i==="y"&&(X=-X),D.anchoredPosition[i]!==X&&(D.anchoredPosition[i]=X),b+=N,b+=this.spacing,R+=1}}}}Qe([p()],Do.prototype,"childControlHeight");Qe([p()],Do.prototype,"childControlWidth");Qe([p()],Do.prototype,"childForceExpandHeight");Qe([p()],Do.prototype,"childForceExpandWidth");Qe([p()],Do.prototype,"childScaleHeight");Qe([p()],Do.prototype,"childScaleWidth");class ny extends Do{get primaryAxis(){return"y"}}class sy extends Do{get primaryAxis(){return"x"}}class oy extends Li{onCalculateLayout(){}}var NO=Object.defineProperty,VO=Object.getOwnPropertyDescriptor,ns=(o,t,e,i)=>{for(var n=i>1?void 0:i?VO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&NO(t,e,n),n},Kw=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(Kw||{});const gp=x("debuguilayout"),Xi=class Zw extends mh{constructor(){super(...arguments);r(this,"_renderOnTop");r(this,"_depthWrite",!1);r(this,"_doubleSided",!0);r(this,"_castShadows",!1);r(this,"_receiveShadows",!1);r(this,"_renderMode",-1);r(this,"_rootCanvas");r(this,"_scaleFactor",1);r(this,"worldCamera");r(this,"planeDistance",-1);r(this,"_boundRenderSettingsChanged",this.onRenderSettingsChanged.bind(this));r(this,"previousParent",null);r(this,"_lastMatrixWorld",null);r(this,"_rectTransforms",[]);r(this,"_layoutGroups",new Map);r(this,"_receivers",[]);r(this,"onBeforeRenderRoutine",()=>{var e,i,n,s;if(this.previousParent=this.gameObject.parent,((e=this.context.xr)!=null&&e.isVR||(i=this.context.xr)!=null&&i.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),(n=this.shadowComponent)==null||n.updateMatrixWorld(!0),(s=this.shadowComponent)==null||s.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),qt.ensureUpdateMeshUI(ne.ThreeMeshUI,this.context))});r(this,"onAfterRenderRoutine",()=>{var e,i,n,s,a;if(((e=this.context.xr)!=null&&e.isVR||(i=this.context.xr)!=null&&i.isPassThrough)&&this.screenspace){(n=this.previousParent)==null||n.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){if(this.screenspace){const h=this.context.mainCamera;h==null||h.add(this.gameObject)}else this.previousParent.add(this.gameObject);const l=this.context.renderer.autoClear,c=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),(s=this.shadowComponent)==null||s.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),qt.ensureUpdateMeshUI(ne.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=l,this.context.renderer.autoClearColor=c,this.previousParent.add(this.gameObject)}(a=this._lastMatrixWorld)==null||a.copy(this.gameObject.matrixWorld)});r(this,"_updateRenderSettingsRoutine");r(this,"_activeRenderMode",-1);r(this,"_lastWidth",-1);r(this,"_lastHeight",-1)}get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}set rootCanvas(e){this._rootCanvas instanceof Zw||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}awake(){var e;this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,gp&&console.log("Canvas.Awake()",((e=this.previousParent)==null?void 0:e.name)+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new d.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);i!==-1&&this.context.post_render_callbacks.splice(i,1)}registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const i=this._rectTransforms.indexOf(e);i!==-1&&this._rectTransforms.splice(i,1)}registerLayoutGroup(e){const i=e.gameObject;this._layoutGroups.set(i,e)}unregisterLayoutGroup(e){const i=e.gameObject;this._layoutGroups.delete(i)}registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const i=this._receivers.indexOf(e);i!==-1&&this._receivers.splice(i,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await Wc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}invokeBeforeRenderEvents(){var e;for(const i of this._receivers)(e=i.onBeforeCanvasRender)==null||e.call(i,this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new d.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);gp&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const i of this._rectTransforms){e&&i.markDirty();let n=this._layoutGroups.get(i.gameObject);i.isDirty&&!n&&(n=i.gameObject.getComponentInParent(Li)),(i.isDirty||n!=null&&n.isDirty)&&(gp&&console.log("CANVAS UPDATE ### "+i.name+" ##################################### "+this.context.time.frame),n==null||n.updateLayout(),i.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),we.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),eu(this.shadowComponent,this);for(const e of C.getComponentsInChildren(this.gameObject,qi))eu(e.shadowComponent,this)}}onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let i=this.context.mainCameraComponent,n=10;switch(i&&i.nearClipPlane>0&&i.farClipPlane>0&&(n=z.lerp(i.nearClipPlane,i.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(i=this.worldCamera),this.planeDistance>0&&(n=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!i)return;const s=n+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-s,this.gameObject.quaternion.identity();const a=this.gameObject.getComponent(bn);let l=!1;a.sizeDelta.x!==this.context.domWidth&&(l=!0),a.sizeDelta.y!==this.context.domHeight&&(l=!0);const c=i.fieldOfView*Math.PI/180,h=2*Math.tan(c/2)*Math.abs(s);this.gameObject.scale.x=h/this.context.domHeight,this.gameObject.scale.y=h/this.context.domHeight,this.gameObject.scale.z=.01,l&&(a.sizeDelta.x=this.context.domWidth,a.sizeDelta.y=this.context.domHeight,a==null||a.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};ns([p()],Xi.prototype,"renderOnTop",1);ns([p()],Xi.prototype,"depthWrite",1);ns([p()],Xi.prototype,"doubleSided",1);ns([p()],Xi.prototype,"castShadows",1);ns([p()],Xi.prototype,"receiveShadows",1);ns([p()],Xi.prototype,"renderMode",1);ns([p(Xi)],Xi.prototype,"rootCanvas",1);ns([p()],Xi.prototype,"scaleFactor",1);ns([p(oi)],Xi.prototype,"worldCamera",2);ns([p()],Xi.prototype,"planeDistance",2);let Ga=Xi;var $O=Object.defineProperty,WO=Object.getOwnPropertyDescriptor,ry=(o,t,e,i)=>{for(var n=i>1?void 0:i?WO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&$O(t,e,n),n};class Po extends I{constructor(){super(...arguments);r(this,"_alpha",1);r(this,"interactable",!0);r(this,"blocksRaycasts",!0);r(this,"_isDirty",!1);r(this,"_buffer",[])}get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),we.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}applyChangesNow(){this._buffer.length=0;for(const e of C.getComponentsInChildren(this.gameObject,qi,this._buffer)){const i=e;i.setAlphaFactor&&i.setAlphaFactor(this._alpha)}}}ry([p()],Po.prototype,"alpha",1);ry([p()],Po.prototype,"interactable",2);ry([p()],Po.prototype,"blocksRaycasts",2);class ay{get extensionName(){return"tmui"}onExportObject(t,e,i){const n=C.getComponent(t,Ga);if(n&&n.enabled&&n.renderMode===Kw.WorldSpace){const s=new ef,a=C.getComponent(t,bn),l=C.getComponent(t,Po),c=new Array;if(a){if(!C.isActiveSelf(t)){const f=C.isActiveSelf(t);C.setActive(t,!0),a.onEnable(),a.updateTransform(),c.push(()=>{a.onDisable(),C.setActive(t,f)})}t.traverse(f=>{if(!C.isActiveInHierarchy(f)){const m=C.isActiveSelf(f);C.setActive(f,!0);const g=C.getComponent(f,qi);g&&(g.onEnable(),c.push(()=>{g.onDisable()}));const y=C.getComponent(f,bn);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),c.push(()=>{y.onDisable()}));const _=C.getComponent(f,Tt);_&&(_.onEnable(),c.push(()=>{_.onDisable()})),c.push(()=>{C.setActive(f,m)})}}),a.width,a.height;const h=Ot.createEmpty(),u=a.shadowComponent;if(e.add(h),u){const f=u.matrix;h.setMatrix(f);const m=new Map,g=new Map;m.set(u,h),g.set(u,l?l.alpha:1),u.traverse(y=>{if(y===u)return;const _=Ot.createEmpty();_.setMatrix(y.matrix);const v=y.parent,b=!!v&&typeof v.textContent=="string"&&v.textContent.length>0;let w=g.get(v)||1;const S=C.getComponent(y,Po);if(S&&(w*=S.alpha),y instanceof d.Mesh&&b){const O=y[xi];O?s.exportText(O.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof d.Mesh&&!b){const O=y.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),_.geometry=O;const E=new d.Color,R=y.material.opacity;E.copy(y.material.color),_.material=new d.MeshBasicMaterial({color:E,opacity:R*w,map:y.material.map,transparent:!0})}m.set(y,_),g.set(y,w);const k=m.get(v);if(!k){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}k.add(_)})}}for(const h of c)h()}}flipWindingOrder(t){const e=t.index.array;for(let i=0,n=e.length/3;i<n;i++){const s=e[i*3];e[i*3]=e[i*3+2],e[i*3+2]=s}t.index.needsUpdate=!0}}const Xl=x("debugusdz");function HO(o,t){var l;const e=[],i=C.getComponentsInChildren(o,bt),n=C.getComponentsInChildren(o,kt),s=new Array,a=new Array;if(t.injectImplicitBehaviours)for(const c of i){if(!c||!c.runtimeAnimatorController||!c.enabled)continue;const h=c.runtimeAnimatorController.activeState;if(!h||!h.motion||!h.motion.clip||((l=h.motion.clip.tracks)==null?void 0:l.length)<1||s.includes(c))continue;const u=new Ac;u.animator=c,u.stateName=h.name,u.trigger="start",u.name="PlayAnimationOnClick_implicitAtStart_"+u.stateName;const f=new d.Object3D;C.addComponent(f,u),a.push(f),s.push(c),o.add(f)}else for(const c of i){if(!c||!c.runtimeAnimatorController||!c.enabled)continue;Xl&&console.log(c);const h=[];for(const u of c.runtimeAnimatorController.enumerateActions()){Xl&&console.log(u);const f=u.getClip();h.includes(f)||h.push(f)}e.push({root:c.gameObject,clips:h})}if(t.injectImplicitBehaviours)for(const c of n){if(!c||!c.clip||!c.enabled||!c.playAutomatically||s.includes(c))continue;const h=new Ac;h.animation=c,h.stateName=c.clip.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const u=new d.Object3D;C.addComponent(u,h),a.push(u),s.push(c),o.add(u)}else for(const c of n){Xl&&console.log(c);const h=[];for(const u of c.animations)h.includes(u)||h.push(u);e.push({root:c.gameObject,clips:h})}Xl&&(e==null?void 0:e.length)>0&&console.log("USDZ Animation Clips without behaviours",e);for(const c of e)for(const h of c.clips)t.registerAnimation(c.root,h);return a}function GO(o,t){const e=C.getComponentsInChildren(o,Gi),i=C.getComponentsInChildren(o,So),n=new Array,s=new Array;Xl&&console.log({audioSources:e,playAudioOnClicks:i});for(const a of i){if(!a.target)continue;const l=e.indexOf(a.target);l>-1&&e.splice(l,1)}for(const a of e){if(!a||!a.clip||a.volume<=0||n.includes(a))continue;const l=new So;l.target=a,l.name="PlayAudioOnClick_implicitAtStart_",l.trigger="start";const c=new d.Object3D;C.addComponent(c,l),console.log("implicit PlayAudioOnStart",c,l),s.push(c),n.push(a),o.add(c)}return s}function qO(o){return new yt("DisableAtStart",_t.sceneStartTrigger(),fe.fadeAction(o,0,!1))}function vb(o,t){const e=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(e)return e;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",t?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const a=document.createElement("img");return a.id="button",s.appendChild(a),o.domElement.shadowRoot.appendChild(i),s}var XO=Object.defineProperty,wt=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&XO(t,e,n),n};const mi=x("debugusdz"),QO=x("debugusdzpruning");class zr{constructor(){r(this,"callToAction");r(this,"checkoutTitle");r(this,"checkoutSubtitle");r(this,"callToActionURL")}}wt([p()],zr.prototype,"callToAction");wt([p()],zr.prototype,"checkoutTitle");wt([p()],zr.prototype,"checkoutSubtitle");wt([p()],zr.prototype,"callToActionURL");var ws;const ui=(ws=class extends I{constructor(){super(...arguments);r(this,"objectToExport");r(this,"autoExportAnimations",!0);r(this,"autoExportAudioSources",!0);r(this,"exportFileName");r(this,"customUsdzFile");r(this,"customBranding");r(this,"anchoringType","plane");r(this,"maxTextureSize",2048);r(this,"planeAnchoringAlignment","horizontal");r(this,"interactive",!0);r(this,"physics",!0);r(this,"allowCreateQuicklookButton",!0);r(this,"quickLookCompatible",!0);r(this,"extensions",[]);r(this,"link");r(this,"button");r(this,"onClickedOpenInARElement",e=>{e.preventDefault(),this.exportAndOpen()});r(this,"_currentExportTasks",new Map);r(this,"_previousTimeScale",1);r(this,"lastCallback");r(this,"_rootSessionRootWasAppliedTo",null);r(this,"_rootPositionBeforeExport",new d.Vector3);r(this,"_rootRotationBeforeExport",new d.Quaternion);r(this,"_rootScaleBeforeExport",new d.Vector3)}start(){var e,i,n;mi&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",s=>{switch(s.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!((i=(e=this.objectToExport)==null?void 0:e.children)!=null&&i.length)&&!((n=this.objectToExport)!=null&&n.isMesh)&&(this.objectToExport=this.context.scene)}onEnable(){var n;const e=exports.DeviceUtilities.supportsQuickLookAR(),i=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(mi||e||i)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=vb(this.context,e),this.link.addEventListener("message",this.lastCallback)),mi&&Te("USDZ Exporter enabled: "+this.name),(n=document.getElementById("open-in-ar"))==null||n.addEventListener("click",this.onClickedOpenInARElement),bc.registerExporter(this)}onDisable(){var e,i,n;(e=this.button)==null||e.remove(),(i=this.link)==null||i.removeEventListener("message",this.lastCallback),mi&&Te("USDZ Exporter disabled: "+this.name),(n=document.getElementById("open-in-ar"))==null||n.removeEventListener("click",this.onClickedOpenInARElement),bc.unregisterExporter(this)}async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){var n;let e=this.exportFileName??((n=this.objectToExport)==null?void 0:n.name)??this.name;if(e+="-"+Ow(),Hn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=vb(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return mi&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;const i=await this.export(this.objectToExport);return i?(mi&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(i,e),i):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const i=this._currentExportTasks.get(e);if(i)return i;const n=this.internalExport(e);return n instanceof Promise?(this._currentExportTasks.set(e,n),n.then(s=>(this._currentExportTasks.delete(e),s)).catch(s=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",s),null))):n}async internalExport(e){oe.start("export-usdz",{onProgress:E=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:E}}))}}),oe.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),oe.report("export-usdz",{message:"Load progressive textures",autoStep:5}),oe.start("export-usdz-textures","export-usdz");const i=C.getComponentsInChildren(e,di);for(const E of i)E&&E.enabled&&E.updateSprite(!0);const n=C.getComponentsInChildren(e,Ei),s=new Array;let a=0;for(const E of n){for(const R of E.sharedMeshes)if(R){const U=le.NEEDLE_progressive.assignMeshLOD(R,0);U instanceof Promise&&s.push(new Promise((T,L)=>{U.then(()=>{a++,oe.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:a,totalSteps:s.length}),T()}).catch(D=>L(D))}))}for(const R of E.sharedMaterials)if(R){const U=le.NEEDLE_progressive.assignTextureLOD(R,0);U instanceof Promise&&s.push(new Promise((T,L)=>{U.then(()=>{a++,oe.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:a,totalSteps:s.length}),T()}).catch(D=>L(D))}))}}mi&&Te("Progressive Loading: "+s.length),await Promise.all(s),mi&&Te("Progressive Loading: done"),oe.end("export-usdz-textures");const l=Gt.Global.Mask;Gt.Global.Set(Ln.AR);const c=new Aw,h=new qu(this.quickLookCompatible);let u;const f=[];this.interactive&&(f.push(new Jg),f.push(new Br),globalThis.NEEDLE_USE_RAPIER&&C.getComponentsInChildren(e,it).length>0&&(this.physics?(u=new ey,f.push(u)):B()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),f.push(new ef),f.push(new ay));const m=[h,...f,...this.extensions],g={self:this,exporter:c,extensions:m,object:e};oe.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:g})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,oe.report("export-usdz","auto export animations and audio sources");const y=new Array;this.autoExportAnimations&&y.push(...HO(e,h)),m.find(E=>E.extensionName==="Audio")&&this.autoExportAudioSources&&y.push(...GO(e)),c.debug=mi,c.pruneUnusedNodes=!QO;const v=Va.instance.objs.map(E=>E.batchedMesh);c.keepObject=E=>{let R=!0;const U=C.getComponent(E,Ei);return U&&!U.enabled&&(R=!1),R&&v.includes(E)&&(R=!1),R&&C.getComponentInParent(E,lh)&&(R=!1),R&&C.getComponentInParent(E,es)&&(R=!1),mi&&!R&&console.log("USDZExporter: Discarding object",E),R},c.beforeWritingDocument=()=>{if(B()&&h&&u){const E=h.animatedRoots;for(const R of E){const U=C.getComponentsInChildren(R,it).filter(L=>L.enabled),T=C.getComponents(R,hi).filter(L=>L.enabled&&!L.isTrigger);(U.length>0||T.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",R)}}};const b=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(E=>{E.visible||b.push(E)});const w=m.find(E=>E.extensionName==="Behaviour");this.interactive&&w&&b.length>0&&w.addBehavior(qO(b));let S=!0;this.quickLookCompatible&&!this.interactive&&(S=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),oe.report("export-usdz","Invoking exporter.parse");const k=await c.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:m,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:S}),O=new Blob([k],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,oe.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:g}));for(const E of y)C.destroy(E);return Gt.Global.Set(l),oe.end("export-usdz"),O}openInQuickLook(e,i){const n=e instanceof Blob?URL.createObjectURL(e):e,s=this.buildQuicklookOverlay();mi&&console.log("QuickLook Overlay",s);const a=s.callToAction?encodeURIComponent(s.callToAction):"",l=s.checkoutTitle?encodeURIComponent(s.checkoutTitle):"",c=s.checkoutSubtitle?encodeURIComponent(s.checkoutSubtitle):"";this.link.href=n+`#callToAction=${a}&checkoutTitle=${l}&checkoutSubtitle=${c}&callToActionURL=${s.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=i+".usdz",this.link.click()}download(e,i){ws.save(e,i)}static save(e,i){const n=document.createElement("a");n.style.display="none",document.body.appendChild(n),typeof e=="string"?n.href=e:n.href=URL.createObjectURL(e),n.download=i,n.click(),n.remove()}quicklookCallback(e){if((e==null?void 0:e.data)=="_apple_ar_quicklook_button_tapped"){mi&&me("Quicklook closed via call to action button");var i=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(i),!i.defaultPrevented){const n=new URLSearchParams(this.link.href);if(n){const s=n.get("callToActionURL");mi&&Te("Quicklook url: "+s),s&&(Hn()?globalThis.open(s,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",s))}}}}buildQuicklookOverlay(){var n,s,a,l,c,h;const e={};return this.customBranding&&Object.assign(e,this.customBranding),Hn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(((n=e.callToAction)==null?void 0:n.length)||((s=e.checkoutTitle)==null?void 0:s.length)||((a=e.checkoutSubtitle)==null?void 0:a.length))&&((l=e.callToAction)!=null&&l.length||(e.callToAction="\0"),(c=e.checkoutTitle)!=null&&c.length||(e.checkoutTitle="\0"),(h=e.checkoutSubtitle)!=null&&h.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=C.findObjectOfType(Ju);let i=C.getComponentInParent(this.objectToExport,Zn);i||(i=C.getComponentInChildren(this.objectToExport,Zn));let n=1,s=!1;const a=this.objectToExport;return e?n=e.arScale:i&&(n=i.arScale,s=i.invertForward),{scale:1/n,_invertForward:s,target:a,sessionRoot:(i==null?void 0:i.gameObject)??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:i,target:n,sessionRoot:s}=this.getARScaleAndTarget(),a=s==null?void 0:s.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=n,this._rootPositionBeforeExport.copy(n.position),this._rootRotationBeforeExport.copy(n.quaternion),this._rootScaleBeforeExport.copy(n.scale),n.scale.multiplyScalar(e),i&&n.quaternion.multiply(ws.invertForwardQuaternion),n.updateMatrix(),n.updateMatrixWorld(!0),s&&a&&n.matrix.premultiply(a)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const i=xo.getOrCreate().createQuicklookButton();return i.parentNode||this.context.menu.appendChild(i),i}},r(ws,"invertForwardMatrix",new d.Matrix4().makeRotationY(Math.PI)),r(ws,"invertForwardQuaternion",new d.Quaternion().setFromEuler(new d.Euler(0,Math.PI,0))),ws);wt([p(d.Object3D)],ui.prototype,"objectToExport");wt([p()],ui.prototype,"autoExportAnimations");wt([p()],ui.prototype,"autoExportAudioSources");wt([p()],ui.prototype,"exportFileName");wt([p(URL)],ui.prototype,"customUsdzFile");wt([p(zr)],ui.prototype,"customBranding");wt([p()],ui.prototype,"anchoringType");wt([p()],ui.prototype,"maxTextureSize");wt([p()],ui.prototype,"planeAnchoringAlignment");wt([p()],ui.prototype,"interactive");wt([p()],ui.prototype,"physics");wt([p()],ui.prototype,"allowCreateQuicklookButton");wt([p()],ui.prototype,"quickLookCompatible");let qn=ui;var YO=Object.defineProperty,KO=Object.getOwnPropertyDescriptor,ly=(o,t,e,i)=>{for(var n=KO(t,e),s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&YO(t,e,n),n};class cl extends I{constructor(){super(...arguments);r(this,"_fog")}get fog(){return this._fog||(this._fog=new d.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}ly([p()],cl.prototype,"near");ly([p()],cl.prototype,"far");ly([p(d.Color)],cl.prototype,"color");var ZO=Object.defineProperty,cy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&ZO(t,e,n),n};class Nr extends I{constructor(){super(...arguments);r(this,"objectBounds",!1);r(this,"color");r(this,"isGizmo",!0);r(this,"_gizmoObject",null);r(this,"_boxHelper",null)}onEnable(){this.isGizmo&&!Yc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new d.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=Zm(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),we.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){var e;for(;this._boxHelper;)(e=this._boxHelper)==null||e.update(),yield}}cy([p()],Nr.prototype,"objectBounds");cy([p(d.Color)],Nr.prototype,"color");cy([p()],Nr.prototype,"isGizmo");var JO=Object.defineProperty,hy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&JO(t,e,n),n};class hl extends I{constructor(){super(...arguments);r(this,"isGizmo",!1);r(this,"color0");r(this,"color1");r(this,"gridHelper");r(this,"size");r(this,"divisions");r(this,"offset")}onEnable(){if(this.isGizmo&&!Yc)return;const e=this.size,i=this.divisions;this.gridHelper||(this.gridHelper=new d.GridHelper(e,i,this.color0??new d.Color(.4,.4,.4),this.color1??new d.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}hy([p()],hl.prototype,"isGizmo");hy([p(d.Color)],hl.prototype,"color0");hy([p(d.Color)],hl.prototype,"color1");var ek=Object.defineProperty,dy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&ek(t,e,n),n};class uy extends I{constructor(){super(...arguments);r(this,"connectedBody");r(this,"_rigidBody",null)}get rigidBody(){return this._rigidBody}onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(it)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}dy([p(it)],uy.prototype,"connectedBody");class fy extends uy{createJoint(t,e){var i;(i=this.context.physics.engine)==null||i.addFixedJoint(t,e)}}class bh extends uy{constructor(){super(...arguments);r(this,"anchor");r(this,"axis")}createJoint(e,i){var n;this.axis&&this.anchor&&((n=this.context.physics.engine)==null||n.addHingeJoint(e,i,this.anchor,this.axis))}}dy([p(d.Vector3)],bh.prototype,"anchor");dy([p(d.Vector3)],bh.prototype,"axis");var tk=Object.defineProperty,ik=Object.getOwnPropertyDescriptor,ss=(o,t,e,i)=>{for(var n=i>1?void 0:i?ik(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&tk(t,e,n),n};function yp(o){return o*Math.PI/180}const wb=300,qs=x("debuglights");class fi extends I{constructor(){super(...arguments);r(this,"type",0);r(this,"range",1);r(this,"spotAngle",1);r(this,"innerSpotAngle",1);r(this,"_color",new d.Color(16777215));r(this,"_shadowNearPlane",.1);r(this,"_shadowBias",0);r(this,"_shadowNormalBias",0);r(this,"_overrideShadowBiasSettings",!1);r(this,"_shadows",1);r(this,"lightmapBakeType",4);r(this,"_intensity",-1);r(this,"_shadowDistance");r(this,"shadowWidth");r(this,"shadowHeight");r(this,"_shadowResolution");r(this,"light");r(this,"_webXRStartedListener");r(this,"_webXREndedListener");r(this,"_webARRoot")}set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}set shadowNearPlane(e){var i,n;if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,((n=(i=this.light)==null?void 0:i.shadow)==null?void 0:n.camera)!==void 0)){const s=this.light.shadow.camera;s.near=e}}get shadowNearPlane(){return this._shadowNearPlane}set shadowBias(e){var i,n;e!==this._shadowBias&&(this._shadowBias=e,((n=(i=this.light)==null?void 0:i.shadow)==null?void 0:n.bias)!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}set shadowNormalBias(e){var i,n;e!==this._shadowNormalBias&&(this._shadowNormalBias=e,((n=(i=this.light)==null?void 0:i.shadow)==null?void 0:n.normalBias)!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}set intensity(e){var i;if(this._intensity=e,this.light){let n=1;if(this.context.isInXR&&this._webARRoot){const s=(i=this._webARRoot)==null?void 0:i.arScale;typeof s=="number"&&s>0&&(n/=s)}this.light.intensity=e*n}qs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}get shadowDistance(){const e=this.light;return e!=null&&e.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const i=this.light;if(i!=null&&i.shadow){const n=i.shadow.camera;n.far=e,n.updateProjectionMatrix()}}get shadowResolution(){const e=this.light;return e!=null&&e.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const i=this.light;i!=null&&i.shadow&&(i.shadow.mapSize.set(e,e),i.shadow.needsUpdate=!0)}get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new d.Color(this.color??16777215),qs&&console.log(this.name,this)}onEnable(){qs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,qs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),we.LateUpdate))}onDisable(){qs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}onEnterXR(e){this._webARRoot=C.getComponentInParent(this.gameObject,Zn)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const i=new d.DirectionalLight(this.color,this.intensity*Math.PI);if(i.position.set(0,0,-wb*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(i.target),br(i.target,0,0,0),this.light=i,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),qs){const l=new d.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(l)}break;case 0:const n=new d.SpotLight(this.color,this.intensity*Math.PI,this.range,yp(this.spotAngle/2),1-yp(this.innerSpotAngle/2)/yp(this.spotAngle/2),2);n.position.set(0,0,0),n.rotation.set(0,0,0),this.light=n;const s=n.target;n.add(s),s.position.set(0,0,this.range),s.rotation.set(0,0,0);break;case 2:const a=new d.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=a;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),qs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const i=this.light.shadow.camera;if(i.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?i.far=this._shadowDistance:i.far=wb*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)i.left=-this.shadowWidth/2,i.right=this.shadowWidth/2;else{const n=this.gameObject.scale.x;i.left*=n,i.right*=n}if(this.shadowHeight!==void 0)i.top=this.shadowHeight/2,i.bottom=-this.shadowHeight/2;else{const n=this.gameObject.scale.y;i.top*=n,i.bottom*=n}this.light.shadow.needsUpdate=!0,qs&&this.context.scene.add(new d.CameraHelper(i))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}r(fi,"allowChangingRendererShadowMapType",!0);ss([p()],fi.prototype,"type",2);ss([p(d.Color)],fi.prototype,"color",1);ss([p()],fi.prototype,"shadowNearPlane",1);ss([p()],fi.prototype,"shadowBias",1);ss([p()],fi.prototype,"shadowNormalBias",1);ss([p()],fi.prototype,"shadows",1);ss([p()],fi.prototype,"lightmapBakeType",2);ss([p()],fi.prototype,"intensity",1);ss([p()],fi.prototype,"shadowDistance",1);ss([p()],fi.prototype,"shadowResolution",1);new d.Vector3(0,0,0);var nk=Object.defineProperty,vh=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&nk(t,e,n),n};const _p=x("debuglods"),sk=x("nolods");class dl{constructor(){r(this,"screenRelativeTransitionHeight");r(this,"distance");r(this,"renderers")}}vh([p()],dl.prototype,"screenRelativeTransitionHeight");vh([p()],dl.prototype,"distance");vh([p(Ei)],dl.prototype,"renderers");class ok{constructor(t){r(this,"model");this.model=t}get renderers(){return this.model.renderers}}class wh extends I{constructor(){super(...arguments);r(this,"fadeMode",0);r(this,"localReferencePoint");r(this,"lodCount",0);r(this,"size",0);r(this,"animateCrossFading",!1);r(this,"lodModels");r(this,"_lods",[]);r(this,"_settings",[]);r(this,"_lodsHandler");r(this,"_distanceFactor",1)}start(){if(_p&&console.log("LODGROUP",this.name,this.lodModels,this),!sk&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const n of this.lodModels){const s=new ok(n);this._lods.push(s);for(const a of s.renderers)e.includes(a)||e.push(a)}this._lodsHandler=new Array;for(let n=0;n<e.length;n++){const s=new d.LOD;this._lodsHandler.push(s),this.gameObject.add(s)}const i=new d.Object3D;i.name="Cull "+this.name;for(let n=0;n<e.length;n++){const s=e[n],a=this._lodsHandler[n],l=s.gameObject;_p&&console.log(n,l.name);for(const c of this._lods){const h=c.model.distance;let u=null;if(c.renderers.includes(s)?u=l:u=i,u.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${u.name}`);continue}_p&&console.log("LEVEL",u.name,h),a.autoUpdate=!1,this.onAddLodLevel(a,u,c.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const i of this._lodsHandler){i.update(e);const n=i.getCurrentLevel(),s=i.levels[n];i.layers.mask=s.object.layers.mask}}onAddLodLevel(e,i,n){if(i===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",i.name,i);return}e.addLevel(i,n*this._distanceFactor,.01);const s={lod:e,levelIndex:e.levels.length-1,distance:n};this._settings.push(s)}distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const i of this._settings){const n=i.lod.levels[i.levelIndex];n.distance=i.distance*e}}}}vh([p(d.Vector3)],wh.prototype,"localReferencePoint");vh([p(dl)],wh.prototype,"lodModels");var rk=Object.defineProperty,ak=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&rk(t,e,n),n};const hd=x("debugnestedgltf");class tf extends I{constructor(){super(...arguments);r(this,"filePath");r(this,"loadAssetInParent",!0);r(this,"_isLoadingOrDoneLoading",!1)}listenToProgress(e){var i;(i=this.filePath)==null||i.beginListenDownload(e)}preload(){var e;(e=this.filePath)==null||e.preload()}async start(){var i,n,s,a,l;if(this._isLoadingOrDoneLoading)return;hd&&console.log(this,this.guid);const e=this.gameObject.parent;if(e){this._isLoadingOrDoneLoading=!0;const c=new vn;c.idProvider=new gt(this.hash(this.guid)),c.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const h=this.gameObject.matrix;hd&&console.log("Load nested:",((i=this.filePath)==null?void 0:i.url)??this.filePath,this.gameObject.position);const u=await((s=(n=this.filePath)==null?void 0:n.instantiate)==null?void 0:s.call(this.filePath,c));hd&&console.log("Nested loaded:",((a=this.filePath)==null?void 0:a.url)??this.filePath,u),u&&this.loadAssetInParent!==!1&&(u.matrixAutoUpdate=!1,u.matrix.identity(),u.applyMatrix4(h),u.matrixAutoUpdate=!0,u.layers.disableAll(),u.layers.set(this.layer),this.dispatchEvent(new CustomEvent("loaded",{detail:{instance:u,assetReference:this.filePath}}))),hd&&console.log("Nested loading done:",((l=this.filePath)==null?void 0:l.url)??this.filePath,u)}}onDestroy(){var e;(e=this.filePath)==null||e.unload()}hash(e){let i=0;for(let n=0;n<e.length;n++)i=e.charCodeAt(n)+((i<<5)-i);return i}}ak([p(te)],tf.prototype,"filePath");var lk=Object.defineProperty,py=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&lk(t,e,n),n};const ck=x("debugnet"),nf=class bm extends I{constructor(){super(...arguments);r(this,"url",null);r(this,"urlParameterName",null);r(this,"localhost",null)}awake(){ck&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?bm.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const a=x(this.urlParameterName);a&&typeof a=="string"&&(e=a)}if(!e)return null;const n=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return n!=null&&n.groups?(n==null?void 0:n.groups.socket_prefix)?e:"wss://"+(n==null?void 0:n.groups.url):null}static GetUrl(e,i){let n=e;const s=bm.IsLocalNetwork()&&i;if(s&&(n=i),e!=null&&e.startsWith("/")){const a=s?n:window.location.origin;a!=null&&a.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),n=a+e}return n}static IsLocalNetwork(e=window.location.hostname){return Xt(e)}};py([p()],nf.prototype,"url");py([p()],nf.prototype,"urlParameterName");py([p()],nf.prototype,"localhost");let my=nf;var hk=Object.defineProperty,sf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&hk(t,e,n),n};class Vr extends I{constructor(){super(...arguments);r(this,"referenceSpace");r(this,"from");r(this,"affectPosition",!1);r(this,"affectRotation",!1);r(this,"alignLookDirection",!1);r(this,"levelLookDirection",!1);r(this,"levelPosition",!1);r(this,"positionOffset",new d.Vector3(0,0,0));r(this,"rotationOffset",new d.Vector3(0,0,0));r(this,"offset",new d.Vector3(0,0,0))}update(){if(!this.from)return;var e=K(this.from),i=_e(this.from);this.offset.copy(this.positionOffset);const n=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(n),e.add(this.offset),this.levelPosition&&this.referenceSpace){const c=new d.Plane(this.gameObject.up,0),h=K(this.referenceSpace);c.setFromNormalAndCoplanarPoint(this.gameObject.up,h);const u=new d.Vector3(0,0,0);c.projectPoint(e,u),e.copy(u)}this.affectPosition&&tt(this.gameObject,e);const s=new d.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),a=new d.Quaternion().setFromEuler(s);this.affectRotation&&Hi(this.gameObject,i.multiply(a));const l=new d.Vector3;this.from.getWorldDirection(l).multiplyScalar(50),this.levelLookDirection&&(l.y=0),this.alignLookDirection&&this.gameObject.lookAt(l)}}sf([p(C)],Vr.prototype,"referenceSpace");sf([p(C)],Vr.prototype,"from");sf([p(d.Vector3)],Vr.prototype,"positionOffset");sf([p(d.Vector3)],Vr.prototype,"rotationOffset");var dk=Object.defineProperty,Io=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&dk(t,e,n),n};class ri{constructor(t=0,e=0){r(this,"time",0);r(this,"value",0);r(this,"inTangent",1/0);r(this,"inWeight");r(this,"outTangent",1/0);r(this,"outWeight");r(this,"weightedMode");this.time=t,this.value=e}}Io([p()],ri.prototype,"time");Io([p()],ri.prototype,"value");Io([p()],ri.prototype,"inTangent");Io([p()],ri.prototype,"inWeight");Io([p()],ri.prototype,"outTangent");Io([p()],ri.prototype,"outWeight");Io([p()],ri.prototype,"weightedMode");const Jw=class Ql{constructor(){r(this,"keys",[])}static linearFromTo(t,e,i){const n=new Ql,s=new ri;s.time=0,s.value=t;const a=new ri;return a.time=i,a.value=e,n.keys.push(s,a),n}static constant(t){const e=new Ql,i=new ri;return i.time=0,i.value=t,e.keys.push(i),e}clone(){var e;const t=new Ql;return t.keys=((e=this.keys)==null?void 0:e.map(i=>{const n=new ri;return n.time=i.time,n.value=i.value,n.inTangent=i.inTangent,n.inWeight=i.inWeight,n.outTangent=i.outTangent,n.outWeight=i.outWeight,n.weightedMode=i.weightedMode,n}))||[],t}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(t){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=t)return this.keys[0].value;for(let e=0;e<this.keys.length;e++){const i=this.keys[e];if(i.time<=t)if(e+1<this.keys.length){const s=this.keys[e+1];if(s.time<t)continue;return!isFinite(i.outTangent)||!isFinite(s.inTangent)?i.value:Ql.interpolateValue(t,i,s)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(t,e,i){const n=e.time,s=e.value,a=e.outTangent,l=i.time,c=i.value,h=i.inTangent,u=l-n,f=u*u,m=f*u,g=((a+h)*u-2*(c-s))/m,y=(3*(c-s)-(h+2*a)*u)/f,_=a,v=s,b=t-n,w=b*b,S=w*b;return g*S+y*w+_*b+v}};Io([p(ri)],Jw.prototype,"keys");let xh=Jw;var uk=Object.defineProperty,P=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&uk(t,e,n),n};const dd=x("debugparticles");var ms=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(ms||{});class $r{constructor(){r(this,"alphaKeys",[]);r(this,"colorKeys",[])}get duration(){return 1}evaluate(t,e){let i,n=0,s=null,a=0;for(let l=0;l<this.alphaKeys.length;l++){const c=this.alphaKeys[l];(c.time<t||!i)&&(i=c,n=l)}for(let l=0;l<this.colorKeys.length;l++){const c=this.colorKeys[l];(c.time<t||!s)&&(s=c,a=l)}if(s)if(a+1<this.colorKeys.length){const c=this.colorKeys[a+1],h=z.remap(t,s.time,c.time,0,1);e.r=z.lerp(s.color.r,c.color.r,h),e.g=z.lerp(s.color.g,c.color.g,h),e.b=z.lerp(s.color.b,c.color.b,h)}else e.r=s.color.r,e.g=s.color.g,e.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const c=this.alphaKeys[n+1],h=z.remap(t,i.time,c.time,0,1);e.alpha=z.lerp(i.alpha,c.alpha,h)}else e.alpha=i.alpha;return e}}P([p()],$r.prototype,"alphaKeys");P([p()],$r.prototype,"colorKeys");var Lc=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(Lc||{}),cu=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(cu||{});const js=class Yl{constructor(){r(this,"mode","Constant");r(this,"constant");r(this,"constantMin");r(this,"constantMax");r(this,"curve");r(this,"curveMin");r(this,"curveMax");r(this,"curveMultiplier")}static constant(t){const e=new Yl;return e.setConstant(t),e}static betweenTwoConstants(t,e){const i=new Yl;return i.setMinMaxConstant(t,e),i}static curve(t,e=1){const i=new Yl;return i.setCurve(t,e),i}setConstant(t){this.mode=0,this.constant=t}setMinMaxConstant(t,e){this.mode=3,this.constantMin=t,this.constantMax=e}setCurve(t,e=1){this.mode=1,this.curve=t,this.curveMultiplier=e}clone(){var e,i,n;const t=new Yl;return t.mode=this.mode,t.constant=this.constant,t.constantMin=this.constantMin,t.constantMax=this.constantMax,t.curve=(e=this.curve)==null?void 0:e.clone(),t.curveMin=(i=this.curveMin)==null?void 0:i.clone(),t.curveMax=(n=this.curveMax)==null?void 0:n.clone(),t.curveMultiplier=this.curveMultiplier,t}evaluate(t,e){const i=e===void 0?Math.random():e;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return t=z.clamp01(t),this.curve.evaluate(t)*this.curveMultiplier;case 2:case"TwoCurves":const n=t*this.curveMin.duration,s=t*this.curveMax.duration;return z.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return z.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(t)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(t){if(!t)return 0;let e=Number.MIN_VALUE;for(let i=0;i<t.keys.length;i++){const n=t.keys[i];n.value>e&&(e=n.value)}return e}};P([p()],js.prototype,"mode");P([p()],js.prototype,"constant");P([p()],js.prototype,"constantMin");P([p()],js.prototype,"constantMax");P([p(xh)],js.prototype,"curve");P([p(xh)],js.prototype,"curveMin");P([p(xh)],js.prototype,"curveMax");P([p()],js.prototype,"curveMultiplier");let q=js;var Le;const jo=(Le=class{constructor(){r(this,"mode",0);r(this,"color");r(this,"colorMin");r(this,"colorMax");r(this,"gradient");r(this,"gradientMin");r(this,"gradientMax")}static constant(t){const e=new Le;return e.constant(t),e}static betweenTwoColors(t,e){const i=new Le;return i.betweenTwoColors(t,e),i}constant(t){return this.mode=0,this.color=t,this}betweenTwoColors(t,e){return this.mode=2,this.colorMin=t,this.colorMax=e,this}evaluate(t,e){const i=e===void 0?Math.random():e;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(t,Le._temp),Le._temp;case 2:case"TwoColors":return Le._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(t,Le._temp),this.gradientMax.evaluate(t,Le._temp2),Le._temp.lerp(Le._temp2,i);case 4:case"RandomColor":const s=Math.random();return this.gradientMin.evaluate(t,Le._temp),this.gradientMax.evaluate(t,Le._temp2),Le._temp.lerp(Le._temp2,s)}return Le._temp.set(16777215),Le._temp.alpha=1,Le._temp}},r(Le,"_temp",new ie(0,0,0,1)),r(Le,"_temp2",new ie(0,0,0,1)),Le);P([p()],jo.prototype,"mode");P([p(ie)],jo.prototype,"color");P([p(ie)],jo.prototype,"colorMin");P([p(ie)],jo.prototype,"colorMax");P([p($r)],jo.prototype,"gradient");P([p($r)],jo.prototype,"gradientMin");P([p($r)],jo.prototype,"gradientMax");let Wr=jo;var vm=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(vm||{});class At{constructor(){r(this,"cullingMode");r(this,"duration");r(this,"emitterVelocityMode");r(this,"flipRotation");r(this,"gravityModifier");r(this,"gravityModifierMultiplier");r(this,"loop");r(this,"maxParticles");r(this,"playOnAwake");r(this,"prewarm");r(this,"ringBufferLoopRange");r(this,"ringBufferMode");r(this,"scalingMode");r(this,"simulationSpace");r(this,"simulationSpeed");r(this,"startColor");r(this,"startDelay");r(this,"startDelayMultiplier");r(this,"startLifetime");r(this,"startLifetimeMultiplier");r(this,"startRotation");r(this,"startRotationMultiplier");r(this,"startRotation3D");r(this,"startRotationX");r(this,"startRotationXMultiplier");r(this,"startRotationY");r(this,"startRotationYMultiplier");r(this,"startRotationZ");r(this,"startRotationZMultiplier");r(this,"startSize");r(this,"startSize3D");r(this,"startSizeMultiplier");r(this,"startSizeX");r(this,"startSizeXMultiplier");r(this,"startSizeY");r(this,"startSizeYMultiplier");r(this,"startSizeZ");r(this,"startSizeZMultiplier");r(this,"startSpeed");r(this,"startSpeedMultiplier");r(this,"stopAction");r(this,"useUnscaledTime")}}P([p(q)],At.prototype,"gravityModifier");P([p(Wr)],At.prototype,"startColor");P([p(q)],At.prototype,"startDelay");P([p(q)],At.prototype,"startLifetime");P([p(q)],At.prototype,"startRotation");P([p(q)],At.prototype,"startRotationX");P([p(q)],At.prototype,"startRotationY");P([p(q)],At.prototype,"startRotationZ");P([p(q)],At.prototype,"startSize");P([p(q)],At.prototype,"startSizeX");P([p(q)],At.prototype,"startSizeY");P([p(q)],At.prototype,"startSizeZ");P([p(q)],At.prototype,"startSpeed");class hu{constructor(){r(this,"cycleCount");r(this,"maxCount");r(this,"minCount");r(this,"probability");r(this,"repeatInterval");r(this,"time");r(this,"count");r(this,"_performed",0)}reset(){this._performed=0}run(t){if(t<=this.time)return 0;let e=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(t>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:e=this.count.constant;break;case 3:e=z.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:e=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();e=z.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return e}}class Bs{constructor(){r(this,"enabled");r(this,"bursts");r(this,"rateOverTime");r(this,"rateOverTimeMultiplier");r(this,"rateOverDistance");r(this,"rateOverDistanceMultiplier");r(this,"system")}get burstCount(){var t;return((t=this.bursts)==null?void 0:t.length)??0}reset(){var t;(t=this.bursts)==null||t.forEach(e=>e.reset())}getBurst(){let t=0;if(this.burstCount>0)for(let e=0;e<this.burstCount;e++){const i=this.bursts[e];this.system.main.loop&&i.time>=this.system.time&&i.reset(),t+=Math.round(i.run(this.system.time))}return t}}P([p()],Bs.prototype,"enabled");P([p()],Bs.prototype,"bursts");P([p(q)],Bs.prototype,"rateOverTime");P([p()],Bs.prototype,"rateOverTimeMultiplier");P([p(q)],Bs.prototype,"rateOverDistance");P([p()],Bs.prototype,"rateOverDistanceMultiplier");class of{constructor(){r(this,"enabled");r(this,"color")}}P([p(Wr)],of.prototype,"color");class Hr{constructor(){r(this,"enabled");r(this,"separateAxes");r(this,"size");r(this,"sizeMultiplier");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier");r(this,"_time",0);r(this,"_temp",new d.Vector3)}evaluate(t,e,i){if(e||(e=this._temp),!this.enabled)return e.x=e.y=e.z=1,e;if(this.separateAxes)e.x=this.x.evaluate(t,i)*this.xMultiplier,e.y=this.y.evaluate(t,i)*this.yMultiplier,e.z=this.z.evaluate(t,i)*this.zMultiplier;else{const n=this.size.evaluate(t,i)*this.sizeMultiplier;e.x=n}return e}}P([p(q)],Hr.prototype,"size");P([p(q)],Hr.prototype,"x");P([p(q)],Hr.prototype,"y");P([p(q)],Hr.prototype,"z");var un;const Ye=(un=class{constructor(){r(this,"shapeType",5);r(this,"enabled",!0);r(this,"alignToDirection",!1);r(this,"angle",0);r(this,"arc",360);r(this,"arcSpread");r(this,"arcSpeedMultiplier");r(this,"arcMode");r(this,"boxThickness");r(this,"position");r(this,"rotation");r(this,"_rotation",new d.Euler);r(this,"scale");r(this,"radius");r(this,"radiusThickness");r(this,"sphericalDirectionAmount");r(this,"randomDirectionAmount");r(this,"randomPositionAmount");r(this,"meshShapeType");r(this,"meshRenderer");r(this,"_meshObj");r(this,"_meshGeometry");r(this,"system");r(this,"_space");r(this,"_worldSpaceMatrix",new d.Matrix4);r(this,"_worldSpaceMatrixInverse",new d.Matrix4);r(this,"_vector",new d.Vector3(0,0,0));r(this,"_temp",new d.Vector3(0,0,0));r(this,"_triangle",new d.Triangle);r(this,"_dir",new d.Vector3);r(this,"_loopTime",0);r(this,"_loopDirection",1);dd&&console.log(this)}get type(){return cu[this.shapeType]}initialize(t){this.onInitialize(t),t.position.x=this._vector.x,t.position.y=this._vector.y,t.position.z=this._vector.z}toJSON(){return this}clone(){return new un}setMesh(t){this.meshRenderer=t,t?(this._meshObj=t.sharedMeshes[Math.floor(Math.random()*t.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}update(t,e){}onUpdate(t,e,i,n){this.system=t,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(t){const e=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return e&&(this._rotation.x=z.toRadians(this.rotation.x),this._rotation.y=z.toRadians(this.rotation.y),this._rotation.z=z.toRadians(this.rotation.z),this._rotation.order="ZYX",t.applyEuler(this._rotation)),e}onInitialize(t){this._vector.set(0,0,0),t.mesh=void 0,t.mesh_geometry=void 0;const e=this._temp.copy(this.position),i=this._space===1;i&&e.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:dd&&V.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(e);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;(s==null?void 0:s.destroyed)==!1&&this.setMesh(s);const a=t.mesh=this._meshObj,l=t.mesh_geometry=this._meshGeometry;if(a&&l)switch(this.meshShapeType){case 0:{const c=l.getAttribute("position"),h=Math.floor(Math.random()*c.count);this._vector.fromBufferAttribute(c,h),this._vector.applyMatrix4(a.matrixWorld),t.mesh_normal=h}break;case 1:break;case 2:{const c=l.index;if(c){let h=Math.random(),u=Math.random();h+u>1&&(h=1-h,u=1-u);const f=Math.floor(Math.random()*(c.count/3));let m=f*3,g=f*3+1,y=f*3+2;m=c.getX(m),g=c.getX(g),y=c.getX(y);const _=l.getAttribute("position");this._triangle.a.fromBufferAttribute(_,m),this._triangle.b.fromBufferAttribute(_,g),this._triangle.c.fromBufferAttribute(_,y),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,u).addScaledVector(this._triangle.c,1-(h+u)),this._vector.applyMatrix4(a.matrixWorld),t.mesh_normal=f}}break}break;default:this._vector.set(0,0,0),B()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",cu[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),dd&&V.DrawSphere(this._vector,.03,16711680,.5,!0)}getDirection(t,e){var i;if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const n=e.x,s=e.y,a=e.z;this._dir.set(n,s,a),(i=this.system)!=null&&i.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const l=t.mesh,c=t.mesh_geometry;if(l&&c)switch(this.meshShapeType){case 0:{const h=c.getAttribute("normal"),u=t.mesh_normal;this._dir.fromBufferAttribute(h,u)}break;case 1:break;case 2:{const h=c.index;if(h){const u=t.mesh_normal,f=h.getX(u*3),m=h.getX(u*3+1),g=h.getX(u*3+2),y=c.getAttribute("position"),_=$(),v=$(),b=$();_.fromBufferAttribute(y,f),v.fromBufferAttribute(y,m),b.fromBufferAttribute(y,g),_.sub(v),b.sub(v),_.cross(b),this._dir.copy(_).multiplyScalar(-1);const w=_e(l);this._dir.applyQuaternion(w)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),dd&&(V.DrawSphere(e,.01,8925952,.5,!0),V.DrawDirection(e,this._dir,8925952,.5,!0)),this._dir}randomizePosition(t,e){if(e<=0)return;const i=un._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=e*this.scale.x,i.y*=e*this.scale.y,i.z*=e*this.scale.z,t.add(i)}randomizeDirection(t,e){if(e===0)return;const i=un._randomQuat,n=un._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,e*Math.random()*Math.PI),t.applyQuaternion(i)}spherizeDirection(t,e){if(e===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),a=Math.sin(n)*Math.sin(i),l=Math.cos(n),c=new d.Vector3(s,a,l);t.lerp(c,e)}randomSpherePoint(t,e,i,n,s){const a=Math.random(),l=Math.random(),c=2*Math.PI*a*(n/360),h=Math.acos(2*l-1),u=z.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*e,f=t.x+this.scale.x*(-u*Math.sin(h)*Math.cos(c)),m=t.y+this.scale.y*(u*Math.sin(h)*Math.sin(c)),g=t.z+this.scale.z*(u*Math.cos(h));s.x=f,s.y=m,s.z=g}randomCirclePoint(t,e,i,n,s){const a=Math.random(),l=2*Math.PI*a*(n/360),c=z.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*e,h=t.x+this.scale.x*c*Math.cos(l),u=t.y+this.scale.y*c*Math.sin(l),f=t.z;s.x=h,s.y=u,s.z=f}randomConePoint(t,e,i,n,s,a,l){let c=0,h=0;switch(a){case 0:c=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:c=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let u=2*Math.PI*c*(s/360);switch(a){case 2:case 1:u+=Math.PI+.5,u+=this._loopTime*Math.PI*2,u%=z.toRadians(s);break}const f=Math.acos(2*h-1),m=z.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,g=t.x+-m*Math.sin(f)*Math.cos(u),y=t.y+m*Math.sin(f)*Math.sin(u),_=t.z;l.x=g*this.scale.x,l.y=y*this.scale.y,l.z=_*this.scale.z}},r(un,"_randomQuat",new d.Quaternion),r(un,"_tempVec",new d.Vector3),un);P([p()],Ye.prototype,"shapeType");P([p()],Ye.prototype,"enabled");P([p()],Ye.prototype,"alignToDirection");P([p()],Ye.prototype,"angle");P([p()],Ye.prototype,"arc");P([p()],Ye.prototype,"arcSpread");P([p()],Ye.prototype,"arcSpeedMultiplier");P([p()],Ye.prototype,"arcMode");P([p(d.Vector3)],Ye.prototype,"boxThickness");P([p(d.Vector3)],Ye.prototype,"position");P([p(d.Vector3)],Ye.prototype,"rotation");P([p(d.Vector3)],Ye.prototype,"scale");P([p()],Ye.prototype,"radius");P([p()],Ye.prototype,"radiusThickness");P([p()],Ye.prototype,"sphericalDirectionAmount");P([p()],Ye.prototype,"randomDirectionAmount");P([p()],Ye.prototype,"randomPositionAmount");P([p()],Ye.prototype,"meshShapeType");P([p(hh)],Ye.prototype,"meshRenderer");let gy=Ye;class be{constructor(){r(this,"damping");r(this,"enabled");r(this,"frequency");r(this,"octaveCount");r(this,"octaveMultiplier");r(this,"octaveScale");r(this,"positionAmount");r(this,"quality");r(this,"remap");r(this,"remapEnabled");r(this,"remapMultiplier");r(this,"remapX");r(this,"remapXMultiplier");r(this,"remapY");r(this,"remapYMultiplier");r(this,"remapZ");r(this,"remapZMultiplier");r(this,"scrollSpeedMultiplier");r(this,"separateAxes");r(this,"strengthMultiplier");r(this,"strengthX");r(this,"strengthXMultiplier");r(this,"strengthY");r(this,"strengthYMultiplier");r(this,"strengthZ");r(this,"strengthZMultiplier");r(this,"_noise");r(this,"_time",0);r(this,"_temp",new d.Vector3)}update(t){this._time+=t.time.deltaTime*this.scrollSpeedMultiplier}apply(t,e,i,n,s,a){if(!this.enabled)return;this._noise||(this._noise=ae.createNoise4D(()=>0));const l=this._temp.set(e.x,e.y,e.z).multiplyScalar(this.frequency),c=this._noise(l.x,l.y,l.z,this._time),h=this._noise(l.x,l.y,l.z,this._time+1e3*this.frequency),u=this._noise(l.x,l.y,l.z,this._time+2e3*this.frequency);this._temp.set(c,h,u).normalize();const f=s/a;let m=this.positionAmount.evaluate(f);this.separateAxes?(this._temp.x*=m*this.strengthXMultiplier,this._temp.y*=m*this.strengthYMultiplier,this._temp.z*=m*this.strengthZMultiplier):(this.strengthX&&(m*=this.strengthX.evaluate(f)*1.5),this._temp.multiplyScalar(m)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}P([p()],be.prototype,"damping");P([p()],be.prototype,"enabled");P([p()],be.prototype,"frequency");P([p()],be.prototype,"octaveCount");P([p()],be.prototype,"octaveMultiplier");P([p()],be.prototype,"octaveScale");P([p(q)],be.prototype,"positionAmount");P([p()],be.prototype,"quality");P([p(q)],be.prototype,"remap");P([p()],be.prototype,"remapEnabled");P([p()],be.prototype,"remapMultiplier");P([p(q)],be.prototype,"remapX");P([p()],be.prototype,"remapXMultiplier");P([p(q)],be.prototype,"remapY");P([p()],be.prototype,"remapYMultiplier");P([p(q)],be.prototype,"remapZ");P([p()],be.prototype,"remapZMultiplier");P([p()],be.prototype,"scrollSpeedMultiplier");P([p()],be.prototype,"separateAxes");P([p()],be.prototype,"strengthMultiplier");P([p(q)],be.prototype,"strengthX");P([p()],be.prototype,"strengthXMultiplier");P([p(q)],be.prototype,"strengthY");P([p()],be.prototype,"strengthYMultiplier");P([p(q)],be.prototype,"strengthZ");P([p()],be.prototype,"strengthZMultiplier");class je{constructor(){r(this,"enabled");r(this,"attachRibbonToTransform",!1);r(this,"colorOverLifetime");r(this,"colorOverTrail");r(this,"dieWithParticles",!0);r(this,"inheritParticleColor",!0);r(this,"lifetime");r(this,"lifetimeMultiplier");r(this,"minVertexDistance",.2);r(this,"mode",0);r(this,"ratio",1);r(this,"ribbonCount",1);r(this,"shadowBias",0);r(this,"sizeAffectsLifetime",!1);r(this,"sizeAffectsWidth",!1);r(this,"splitSubEmitterRibbons",!1);r(this,"textureMode",0);r(this,"widthOverTrail");r(this,"widthOverTrailMultiplier");r(this,"worldSpace",!1)}getWidth(t,e,i,n){const s=this.widthOverTrail.evaluate(i,n);return t*=s,t}getColor(t,e,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(e);t.x*=n.r*s.r,t.y*=n.g*s.g,t.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(t.w*=n.alpha*s.alpha)}}P([p()],je.prototype,"enabled");P([p()],je.prototype,"attachRibbonToTransform");P([p(Wr)],je.prototype,"colorOverLifetime");P([p(Wr)],je.prototype,"colorOverTrail");P([p()],je.prototype,"dieWithParticles");P([p()],je.prototype,"inheritParticleColor");P([p(q)],je.prototype,"lifetime");P([p()],je.prototype,"lifetimeMultiplier");P([p()],je.prototype,"minVertexDistance");P([p()],je.prototype,"mode");P([p()],je.prototype,"ratio");P([p()],je.prototype,"ribbonCount");P([p()],je.prototype,"shadowBias");P([p()],je.prototype,"sizeAffectsLifetime");P([p()],je.prototype,"sizeAffectsWidth");P([p()],je.prototype,"splitSubEmitterRibbons");P([p()],je.prototype,"textureMode");P([p(q)],je.prototype,"widthOverTrail");P([p()],je.prototype,"widthOverTrailMultiplier");P([p()],je.prototype,"worldSpace");class Fe{constructor(){r(this,"enabled");r(this,"space",0);r(this,"orbitalX");r(this,"orbitalY");r(this,"orbitalZ");r(this,"orbitalXMultiplier");r(this,"orbitalYMultiplier");r(this,"orbitalZMultiplier");r(this,"orbitalOffsetX");r(this,"orbitalOffsetY");r(this,"orbitalOffsetZ");r(this,"speedModifier");r(this,"speedModifierMultiplier");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier");r(this,"_system");r(this,"_temp",new d.Vector3);r(this,"_temp2",new d.Vector3);r(this,"_temp3",new d.Vector3);r(this,"_hasOrbital",!1);r(this,"_index",0);r(this,"_orbitalMatrix",new d.Matrix4)}update(t){this._system=t}init(t){this._index==0&&(t.debug=!0),this._index+=1,t.orbitx=this.orbitalX.evaluate(Math.random()),t.orbity=this.orbitalY.evaluate(Math.random()),t.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=t.orbitx!=0||t.orbity!=0||t.orbitz!=0}apply(t,e,i,n,s,a,l){var g;if(!this.enabled)return;const c=a/l,h=this.speedModifier.evaluate(c)*this.speedModifierMultiplier,u=this.x.evaluate(c),f=this.y.evaluate(c),m=this.z.evaluate(c);if(this._temp.set(-u,f,m),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&((g=this._system)==null?void 0:g.worldPos)){const _=this._temp2.set(i.x,i.y,i.z),v=this.orbitalXMultiplier,b=this.orbitalYMultiplier,w=this.orbitalZMultiplier,S=h*Math.PI*2*10,k=Math.cos(S*v),O=Math.sin(S*v),E=Math.cos(S*b),R=Math.sin(S*b),U=Math.cos(S*w),T=Math.sin(S*w),L=_.x*(E*U)+_.y*(E*T)+_.z*-R,D=_.x*(O*R*U-k*T)+_.y*(O*R*T+k*U)+_.z*(O*E),H=_.x*(k*R*U+O*T)+_.y*(k*R*T-O*U)+_.z*(k*E),A=this._temp3.set(_.x-L,_.y-D,_.z-H);A.normalize(),A.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=A.x,n.y+=A.y,n.z+=A.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}P([p()],Fe.prototype,"enabled");P([p()],Fe.prototype,"space");P([p(q)],Fe.prototype,"orbitalX");P([p(q)],Fe.prototype,"orbitalY");P([p(q)],Fe.prototype,"orbitalZ");P([p()],Fe.prototype,"orbitalXMultiplier");P([p()],Fe.prototype,"orbitalYMultiplier");P([p()],Fe.prototype,"orbitalZMultiplier");P([p()],Fe.prototype,"orbitalOffsetX");P([p()],Fe.prototype,"orbitalOffsetY");P([p()],Fe.prototype,"orbitalOffsetZ");P([p(q)],Fe.prototype,"speedModifier");P([p()],Fe.prototype,"speedModifierMultiplier");P([p(q)],Fe.prototype,"x");P([p()],Fe.prototype,"xMultiplier");P([p(q)],Fe.prototype,"y");P([p()],Fe.prototype,"yMultiplier");P([p(q)],Fe.prototype,"z");P([p()],Fe.prototype,"zMultiplier");class Lt{constructor(){r(this,"animation");r(this,"enabled");r(this,"cycleCount");r(this,"frameOverTime");r(this,"frameOverTimeMultiplier");r(this,"numTilesX");r(this,"numTilesY");r(this,"startFrame");r(this,"startFrameMultiplier");r(this,"rowMode");r(this,"rowIndex");r(this,"spriteCount");r(this,"timeMode")}sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(t){if(!this.sampleOnceAtStart())return this.getIndex(t)}getIndex(t){const e=this.numTilesX*this.numTilesY;t=t*this.cycleCount;let i=this.frameOverTime.evaluate(t%1);return i*=this.frameOverTimeMultiplier,i*=e,i=i%e,i=Math.floor(i),i}}P([p()],Lt.prototype,"animation");P([p()],Lt.prototype,"enabled");P([p()],Lt.prototype,"cycleCount");P([p(q)],Lt.prototype,"frameOverTime");P([p()],Lt.prototype,"frameOverTimeMultiplier");P([p()],Lt.prototype,"numTilesX");P([p()],Lt.prototype,"numTilesY");P([p(q)],Lt.prototype,"startFrame");P([p()],Lt.prototype,"startFrameMultiplier");P([p()],Lt.prototype,"rowMode");P([p()],Lt.prototype,"rowIndex");P([p()],Lt.prototype,"spriteCount");P([p()],Lt.prototype,"timeMode");class xn{constructor(){r(this,"enabled");r(this,"separateAxes");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier")}evaluate(t,e){return this.enabled?this.separateAxes?0:this.z.evaluate(t,e)*-1:0}}P([p()],xn.prototype,"enabled");P([p()],xn.prototype,"separateAxes");P([p(q)],xn.prototype,"x");P([p()],xn.prototype,"xMultiplier");P([p(q)],xn.prototype,"y");P([p()],xn.prototype,"yMultiplier");P([p(q)],xn.prototype,"z");P([p()],xn.prototype,"zMultiplier");class Ki{constructor(){r(this,"enabled");r(this,"range");r(this,"separateAxes");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier")}evaluate(t,e){if(!this.enabled)return 0;if(!this.separateAxes){const i=z.lerp(this.range.x,this.range.y,e);return this.z.evaluate(i)*-1}return 0}}P([p()],Ki.prototype,"enabled");P([p()],Ki.prototype,"range");P([p()],Ki.prototype,"separateAxes");P([p(q)],Ki.prototype,"x");P([p()],Ki.prototype,"xMultiplier");P([p(q)],Ki.prototype,"y");P([p()],Ki.prototype,"yMultiplier");P([p(q)],Ki.prototype,"z");P([p()],Ki.prototype,"zMultiplier");class ot{constructor(){r(this,"enabled");r(this,"dampen");r(this,"drag");r(this,"dragMultiplier");r(this,"limit");r(this,"limitMultiplier");r(this,"separateAxes");r(this,"limitX");r(this,"limitXMultiplier");r(this,"limitY");r(this,"limitYMultiplier");r(this,"limitZ");r(this,"limitZMultiplier");r(this,"multiplyDragByParticleSize",!1);r(this,"multiplyDragByParticleVelocity",!1);r(this,"space");r(this,"_temp",new d.Vector3);r(this,"_temp2",new d.Vector3)}apply(t,e,i,n,s,a,l){if(this.enabled){const c=this.limit.evaluate(s)*this.limitMultiplier;if(e.length()>c){this._temp.copy(e).normalize().multiplyScalar(c);const u=this.dampen*.5;e.x=z.lerp(e.x,this._temp.x,u),e.y=z.lerp(e.y,this._temp.y,u),e.z=z.lerp(e.z,this._temp.z,u),i.x=z.lerp(i.x,this._temp.x,u),i.y=z.lerp(i.y,this._temp.y,u),i.z=z.lerp(i.z,this._temp.z,u)}}}}P([p()],ot.prototype,"enabled");P([p()],ot.prototype,"dampen");P([p(q)],ot.prototype,"drag");P([p()],ot.prototype,"dragMultiplier");P([p(q)],ot.prototype,"limit");P([p()],ot.prototype,"limitMultiplier");P([p()],ot.prototype,"separateAxes");P([p(q)],ot.prototype,"limitX");P([p()],ot.prototype,"limitXMultiplier");P([p(q)],ot.prototype,"limitY");P([p()],ot.prototype,"limitYMultiplier");P([p(q)],ot.prototype,"limitZ");P([p()],ot.prototype,"limitZMultiplier");P([p()],ot.prototype,"multiplyDragByParticleSize");P([p()],ot.prototype,"multiplyDragByParticleVelocity");P([p()],ot.prototype,"space");const Sh=class ex{constructor(){r(this,"enabled");r(this,"curve");r(this,"curveMultiplier");r(this,"mode");r(this,"system");r(this,"_temp",new d.Vector3);r(this,"_firstUpdate",!0);r(this,"_frames",0)}clone(){var e;const t=new ex;return t.enabled=this.enabled,t.curve=(e=this.curve)==null?void 0:e.clone(),t.curveMultiplier=this.curveMultiplier,t.mode=this.mode,t}get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new d.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new d.Vector3),this.system._iv_velocity}awake(t){this.system=t,this.reset()}reset(){this._firstUpdate=!0}update(t){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(t){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const e=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(e),t.x+=this._temp.x,t.y+=this._temp.y,t.z+=this._temp.z}}applyCurrent(t,e,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(e,i);this._temp.copy(this._velocity).multiplyScalar(n),t.x+=this._temp.x,t.y+=this._temp.y,t.z+=this._temp.z}}};P([p()],Sh.prototype,"enabled");P([p(q)],Sh.prototype,"curve");P([p()],Sh.prototype,"curveMultiplier");P([p()],Sh.prototype,"mode");let yy=Sh;class pi{constructor(){r(this,"enabled");r(this,"range");r(this,"separateAxes");r(this,"size");r(this,"sizeMultiplier");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier")}evaluate(t,e,i,n){const s=t.length(),a=z.remap(s,this.range.x,this.range.y,0,1),l=this.size.evaluate(a,i);return n.x*=l,n.y*=l,n.z*=l,n}}P([p()],pi.prototype,"enabled");P([p(d.Vector2)],pi.prototype,"range");P([p()],pi.prototype,"separateAxes");P([p(q)],pi.prototype,"size");P([p()],pi.prototype,"sizeMultiplier");P([p(q)],pi.prototype,"x");P([p()],pi.prototype,"xMultiplier");P([p(q)],pi.prototype,"y");P([p()],pi.prototype,"yMultiplier");P([p(q)],pi.prototype,"z");P([p()],pi.prototype,"zMultiplier");class ul{constructor(){r(this,"enabled");r(this,"range");r(this,"color")}evaluate(t,e,i){const n=t.length(),s=z.remap(n,this.range.x,this.range.y,0,1),a=this.color.evaluate(s,e);i.x*=a.r,i.y*=a.g,i.z*=a.b,"alpha"in a&&(i.w*=a.alpha)}}P([p()],ul.prototype,"enabled");P([p(d.Vector2)],ul.prototype,"range");P([p(Wr)],ul.prototype,"color");new d.Vector3(1,1,1);new d.Vector3(0,0,1);class _y{constructor(t,e,i,n){r(this,"type","NeedleParticleSubEmitter");r(this,"emitterType");r(this,"emitterProbability");r(this,"q_",new d.Quaternion);r(this,"v_",new d.Vector3);r(this,"v2_",new d.Vector3);r(this,"_emitterMatrix",new ae.Matrix4);r(this,"_circularBuffer");this.system=t,this.particleSystem=e,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new Oi(()=>new ae.Matrix4,s)}clone(){throw new Error("Method not implemented.")}initialize(t){t.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===wm.Birth&&this.run(t)}update(t,e){this.run(t)}frameUpdate(t){}toJSON(){}reset(){}run(t){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!t.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const e=this.system.deltaTime;if(this.emitterType===wm.Death){let n=t.life;if(t[ya]!==void 0&&(n=t[ya]),!(t.age+e*1.2>=n))return;const a=this.subSystem.main.maxParticles-this.subSystem.currentParticles;t.emissionState.waitEmiting=a}const i=new ae.Matrix4;i.set(1,0,0,t.position.x,0,1,0,t.position.y,0,0,1,t.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(e,t.emissionState,i)}}var fk=Object.defineProperty,Be=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&fk(t,e,n),n};const to=x("debugparticles"),pk=x("noprogressive"),mk=x("debugprogressive");var wm=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(wm||{});class Zi extends I{constructor(){super(...arguments);r(this,"renderMode");r(this,"particleMaterial");r(this,"trailMaterial");r(this,"particleMesh");r(this,"maxParticleSize");r(this,"minParticleSize");r(this,"velocityScale");r(this,"cameraVelocityScale");r(this,"lengthScale")}start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&B()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){var i;return((i=this.particleMaterial)==null?void 0:i.transparent)??!1}getMaterial(e=!1){let i=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(i){if(i.type==="MeshStandardMaterial"){to&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in i&&i.map&&(i.map.colorSpace=d.LinearSRGBColorSpace,i.map.premultiplyAlpha=!1);const n=new d.MeshBasicMaterial;n.copy(i),e?this.trailMaterial=n:this.particleMaterial=n}i.map&&(i.map.colorSpace=d.LinearSRGBColorSpace,i.map.premultiplyAlpha=!1),e&&i.side===d.FrontSide&&(i=i.clone(),i.side=d.BackSide,e?this.trailMaterial=i:this.particleMaterial=i)}return i&&!pk&&i._didRequestTextureLOD===void 0&&(i._didRequestTextureLOD=0,mk&&console.log("Load material LOD",i.name),le.NEEDLE_progressive.assignTextureLOD(i,0)),i}getMesh(e){let i=null;if(!i&&(this.particleMesh instanceof d.Mesh&&(i=this.particleMesh.geometry),i===null)){i=new d.PlaneGeometry(1,1);const s=i.attributes.uv;for(let a=0;a<s.count;a++)s.setX(a,1-s.getX(a))}return new d.Mesh(i,this.getMaterial())}}Be([p()],Zi.prototype,"renderMode");Be([p(d.Material)],Zi.prototype,"particleMaterial");Be([p(d.Material)],Zi.prototype,"trailMaterial");Be([p()],Zi.prototype,"maxParticleSize");Be([p()],Zi.prototype,"minParticleSize");Be([p()],Zi.prototype,"velocityScale");Be([p()],Zi.prototype,"cameraVelocityScale");Be([p()],Zi.prototype,"lengthScale");class ud{constructor(t,e=1){r(this,"_curve");r(this,"_factor");r(this,"type","function");this._curve=t,this._factor=e}startGen(t){}genValue(t,e){return this._curve.evaluate(e,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class by{constructor(t){r(this,"type","value");r(this,"system");this.system=t}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(t){}}class gk extends by{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class yk extends by{constructor(){super(...arguments);r(this,"_lastPosition",new d.Vector3);r(this,"_lastDistance",0)}update(){const e=K(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const s=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let l=this._lastDistance/this.system.deltaTime*s;Number.isFinite(l)||(l=0),e+=l}const i=this.system.emission.getBurst();i>0&&(e+=i/this.system.deltaTime);const n=this.system.maxParticles-this.system.currentParticles;return z.clamp(e,0,n/this.system.deltaTime)}}class _k extends by{genValue(){return this.system.isPlaying,0}}class Bo{constructor(t){r(this,"system");r(this,"type");this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",t&&(this.system=t)}get context(){return this.system.context}initialize(t){}update(t,e){}frameUpdate(t){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class bk extends Bo{constructor(){super(...arguments);r(this,"type","NeedleTextureSheet")}update(e,i){const n=this.system.textureSheetAnimation;if(n.enabled){const s=e.age/e.life,a=n.evaluate(s);a!==void 0&&(e.uvTile=a)}}}const xb=Symbol("particleRotation");class vk extends Bo{constructor(){super(...arguments);r(this,"type","NeedleRotation")}initialize(e){e[xb]=Math.random()}update(e,i){if(e.rotation===void 0)return;const n=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(n,e[xb])*i:this.system.renderer.renderMode===ms.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const s=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(n,s)*i}}}const Sb=Symbol("sizeLerpFactor"),wk=new d.Vector3;class xk extends Bo{constructor(){super(...arguments);r(this,"type","NeedleSize");r(this,"_minSize",0);r(this,"_maxSize",1)}initialize(e){e[Sb]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,i){const n=e.age/e.life;let s=1;this.system.sizeOverLifetime.enabled&&(s*=this.system.sizeOverLifetime.evaluate(n,void 0,e[Sb]).x);let a=1;this.system.renderer.renderMode!==ms.Mesh&&(a=this.system.worldScale.x/this.system.cameraScale);const l=$(e.startSize).multiplyScalar(s*a);if(e.size.set(l.x,l.y,l.z),this.system.localspace){const c=tx(this.system,wk);e.size.x*=c.x,e.size.y*=c.y,e.size.z*=c.z}}}const ya=Symbol("particleLife"),bp=Symbol("trailLifetime"),Cb=Symbol("trailStartLength"),vp=Symbol("trailWidthRandom");class Sk extends Bo{constructor(){super(...arguments);r(this,"type","NeedleTrail")}initialize(e){e instanceof ae.TrailParticle&&(e[ya]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[bp]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[bp]),e[Cb]=e.length,e[vp]=Math.random())}update(e){var i;if((i=this.system.trails)!=null&&i.enabled&&e instanceof ae.TrailParticle){const n=e,s=e.age/e[ya],a=e.previous.values(),l=e.previous.length;for(let c=0;c<l;c++){const u=a.next().value,f=1-c/(l-1),m=e.size;if(m.x<=0&&!this.system.trails.sizeAffectsWidth){const g=20*this.system.trails.widthOverTrail.evaluate(.5,n[vp]);m.x=g,m.y=g,m.z=g}u.size=this.system.trails.getWidth(m.x,s,f,n[vp]),u.color.copy(e.color),this.system.trails.getColor(u.color,s,f)}if(e.age>e[ya]){e.velocity.set(0,0,0);const c=(e.age-e[ya])/e[bp];n.length=z.lerp(e[Cb],0,c)}}}}const fd=Symbol("startVelocity"),Pb=Symbol("gravityModifier"),wp=Symbol("gravitySpeed"),pd=Symbol("velocity lerp factor"),xm=new d.Vector3;class Ck extends Bo{constructor(){super(...arguments);r(this,"type","NeedleVelocity");r(this,"_gravityDirection",new d.Vector3)}initialize(e){var a,l;const i=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const n=this.system.shape.getDirection(e,e.position);e.velocity.x=n.x*e.startSpeed,e.velocity.y=n.y*e.startSpeed,e.velocity.z=n.z*e.startSpeed,(a=this.system.inheritVelocity)!=null&&a.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[fd]?e[fd].copy(e.velocity):e[fd]=e.velocity.clone();const s=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[Pb]=s*i,e[wp]=s*i*.5,e[pd]=Math.random(),(l=this.system.velocityOverLifetime)==null||l.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Lc.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,i){var m;const n=e[fd],s=e[Pb];if(s!==0){const g=s*e[wp];xm.copy(this._gravityDirection).multiplyScalar(g),e[wp]+=i*.05,n.add(xm)}e.velocity.copy(n);const a=e.age/e.life;(m=this.system.inheritVelocity)!=null&&m.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,a,e[pd]);const l=this.system.noise;l.enabled&&l.apply(0,e.position,e.velocity,i,e.age,e.life);const c=this.system.sizeBySpeed;c!=null&&c.enabled&&(e.size=c.evaluate(e.velocity,a,e[pd],e.size));const h=this.system.colorBySpeed;h!=null&&h.enabled&&h.evaluate(e.velocity,e[pd],e.color);const u=this.system.velocityOverLifetime;u.enabled&&u.apply(e,0,e.position,e.velocity,i,e.age,e.life);const f=this.system.limitVelocityOverLifetime;if(f.enabled&&f.apply(e.position,n,e.velocity,e.size,a,i,1),this.system.worldspace){const g=this.system.worldScale;e.velocity.x*=g.x,e.velocity.y*=g.y,e.velocity.z*=g.z}}}const Mb=Symbol("colorLerpFactor"),Ob=new ie(1,1,1,1),Ho=new ie(1,1,1,1);class Pk extends Bo{constructor(){super(...arguments);r(this,"type","NeedleColor")}initialize(e){}_init(e){const i=this.system.renderer.particleMaterial;Ho.copy(this.system.main.startColor.evaluate(Math.random())),i!=null&&i.color&&(Ob.copy(i.color),Ho.multiply(Ob)),Ho.convertLinearToSRGB(),e.startColor.set(Ho.r,Ho.g,Ho.b,Ho.alpha),e.color.copy(e.startColor),e[Mb]=Math.random()}update(e,i){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const n=e.age/e.life,s=this.system.colorOverLifetime.color.evaluate(n,e[Mb]);e.color.set(s.r,s.g,s.b,"alpha"in s?s.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class Mk{constructor(t){r(this,"system");r(this,"emission");r(this,"autoDestroy");r(this,"startLength");r(this,"emissionBursts");r(this,"onlyUsedByOther");r(this,"behaviors",[]);r(this,"rendererEmitterSettings",{startLength:new ae.ConstantValue(220),followLocalOrigin:!1});r(this,"flatWhiteTexture");r(this,"clonedTexture",{original:void 0,clone:void 0});this.system=t,this.emission=new yk(this.system)}get anim(){return this.system.textureSheetAnimation}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new ud(this.system.main.startLifetime)}get startSpeed(){return new ud(this.system.main.startSpeed)}get startRotation(){return new ud(this.system.main.startRotation)}get startSize(){return new ud(this.system.main.startSize)}get startColor(){return new ae.ConstantColor(new ae.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new _k(this.system)}get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return ae.RenderMode.Trail;switch(this.system.renderer.renderMode){case ms.Billboard:return ae.RenderMode.BillBoard;case ms.Stretch:return ae.RenderMode.StretchedBillBoard;case ms.HorizontalBillboard:return ae.RenderMode.HorizontalBillBoard;case ms.VerticalBillboard:return ae.RenderMode.VerticalBillBoard;case ms.Mesh:return ae.RenderMode.Mesh}return ae.RenderMode.BillBoard}get speedFactor(){var e;let t=this.system.main.simulationSpeed;return((e=this.system.renderer)==null?void 0:e.renderMode)===ms.Stretch&&(t*=this.system.renderer.velocityScale??1),t}get texture(){const t=this.material;if(t&&t.map){const e=t.map;if(this.clonedTexture.original!==e||!this.clonedTexture.clone){const i=e.clone();i.premultiplyAlpha=!1,i.colorSpace=d.LinearSRGBColorSpace,this.clonedTexture.original=e,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=dg(new ie(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new gk(this.system)}get uTileCount(){var t;return this.anim.enabled?(t=this.anim)==null?void 0:t.numTilesX:void 0}get vTileCount(){var t;return this.anim.enabled?(t=this.anim)==null?void 0:t.numTilesY:void 0}get renderOrder(){return 1}get blending(){var t;return((t=this.system.renderer.particleMaterial)==null?void 0:t.blending)??d.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Lc.World}}class Ok{constructor(){r(this,"burstParticleIndex",0);r(this,"burstParticleCount",0);r(this,"isBursting",!1);r(this,"travelDistance",0);r(this,"previousWorldPos");r(this,"burstIndex",0);r(this,"burstWaveIndex",0);r(this,"time",0);r(this,"waitEmiting",0)}}const Dt=class Td extends I{constructor(){super(...arguments);r(this,"_state");r(this,"colorOverLifetime");r(this,"main");r(this,"emission");r(this,"sizeOverLifetime");r(this,"shape");r(this,"noise");r(this,"trails");r(this,"velocityOverLifetime");r(this,"limitVelocityOverLifetime");r(this,"inheritVelocity");r(this,"colorBySpeed");r(this,"textureSheetAnimation");r(this,"rotationOverLifetime");r(this,"rotationBySpeed");r(this,"sizeBySpeed");r(this,"_cameraScale",1);r(this,"__worldQuaternion",new d.Quaternion);r(this,"_worldQuaternionInverted",new d.Quaternion);r(this,"_worldScale",new d.Vector3);r(this,"_worldPositionFrame",-1);r(this,"_worldPos",new d.Vector3);r(this,"_renderer");r(this,"_batchSystem");r(this,"_particleSystem");r(this,"_interface");r(this,"_container");r(this,"_time",0);r(this,"_isPlaying",!0);r(this,"_isUsedAsSubsystem",!1);r(this,"_didPreWarm",!1);r(this,"_bursts");r(this,"_subEmitterSystems");r(this,"_lastBatchesCount",-1)}play(e=!1){var i;e&&C.foreachComponent(this.gameObject,n=>{n instanceof Td&&n!==this&&n.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),(i=this.emission)==null||i.reset()}pause(e=!0){e&&C.foreachComponent(this.gameObject,i=>{i instanceof Td&&i!==this&&i.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,i=!1){e&&C.foreachComponent(this.gameObject,n=>{n instanceof Td&&n!==this&&n.stop(!1,i)},!0),this._isPlaying=!1,this._time=0,i&&this.reset()}reset(){var e;this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,(e=this.emission)==null||e.reset())}emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new Ok),this._state.waitEmiting=e,this._state.time=0;const i=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=i}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){var e;return((e=this._particleSystem)==null?void 0:e.particleNum)??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}get container(){return this._container}get worldspace(){return this.main.simulationSpace===Lc.World}get localspace(){return this.main.simulationSpace===Lc.Local}get worldQuaternion(){return this.__worldQuaternion}get worldQuaternionInverted(){return this._worldQuaternionInverted}get worldScale(){return this._worldScale}get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,K(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Bo&&(e.system=this),to&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const i=this._particleSystem.behaviors,n=i.indexOf(e);return n!==-1&&((B()||to)&&console.debug("Remove custom ParticleSystem Behaviour",n,e),i.splice(n,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}set bursts(e){for(let i=0;i<e.length;i++){const n=e[i];if(!(n instanceof hu)){const s=new hu;Ua(s,n),e[i]=s}}this._bursts=e}set subEmitterSystems(e){for(let i=0;i<e.length;i++){const n=e[i];if(!(n instanceof du)){const s=new du;Ua(s,n),e[i]=s}}to&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const i of this._subEmitterSystems)i._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(Zi),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new d.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new ae.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new Mk(this),this._particleSystem=new ae.ParticleSystem(this._interface),this._particleSystem.addBehavior(new xk(this)),this._particleSystem.addBehavior(new Pk(this)),this._particleSystem.addBehavior(new bk(this)),this._particleSystem.addBehavior(new vk(this)),this._particleSystem.addBehavior(new Ck(this)),this._particleSystem.addBehavior(new Sk(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),to&&(console.log(this),this.gameObject.add(new d.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof d.Mesh&&this._interface.renderMode==ae.RenderMode.Mesh&&le.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==ae.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){var e,i,n,s;(e=this._container)==null||e.removeFromParent(),(i=this._batchSystem)==null||i.removeFromParent(),(n=this._particleSystem)==null||n.emitter.removeFromParent(),(s=this._particleSystem)==null||s.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){var e;this.main&&(this._didPreWarm===!1&&((e=this.main)==null?void 0:e.prewarm)===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){var u;if(!((u=this.emission)!=null&&u.enabled)||this.emission.rateOverTime.getMax()<=0)return;const i=1/60,n=this.main.duration,s=this.main.startLifetime.getMax(),l=Math.min(Math.max(n,s)/Math.max(.01,this.main.simulationSpeed),1e3),c=Math.ceil(l/i),h=Date.now();to&&console.log(`Particles ${this.name} - Prewarm for ${c} frames (${l} sec). Duration: ${n}, Lifetime: ${s}`);for(let f=0;f<c&&!(this.currentParticles>=this.maxParticles);f++){const m=Date.now()-h;if(m>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${m}`);break}this.onUpdate(),this.onSimulate(i)}}onSimulate(e){if(this._batchSystem){let i=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,i=!0),i&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const i=this._batchSystem.batches[e];i.layers.disableAll();const n=this.layer;i.layers.mask=1<<n}}onUpdate(){var s,a;if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const l=Ue(e);this._cameraScale=l.x}const i=!this.worldspace,n=this.gameObject;if(_e(n,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Ue(this.gameObject,this._worldScale),i&&this._container&&((s=this.gameObject)!=null&&s.parent)){const l=tx(this,xm);this._container.matrix.makeScale(l.x,l.y,l.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),(a=this.inheritVelocity)==null||a.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){var e;if(this._subEmitterSystems&&this._particleSystem)for(const i of this._subEmitterSystems){i.particleSystem&&(i.particleSystem.__internalAwake?i.particleSystem.__internalAwake():B()&&console.warn("SubParticleSystem serialization issue(?)",i.particleSystem,i));const n=(e=i.particleSystem)==null?void 0:e._particleSystem;if(n){i.particleSystem._isUsedAsSubsystem=!0;const s=new _y(this,this._particleSystem,i.particleSystem,n);s.emitterType=i.type,s.emitterProbability=i.emitProbability,this._particleSystem.addBehavior(s)}else to&&console.warn("Could not add SubParticleSystem",i,this)}}};Be([p(of)],Dt.prototype,"colorOverLifetime");Be([p(At)],Dt.prototype,"main");Be([p(Bs)],Dt.prototype,"emission");Be([p(Hr)],Dt.prototype,"sizeOverLifetime");Be([p(gy)],Dt.prototype,"shape");Be([p(be)],Dt.prototype,"noise");Be([p(je)],Dt.prototype,"trails");Be([p(Fe)],Dt.prototype,"velocityOverLifetime");Be([p(ot)],Dt.prototype,"limitVelocityOverLifetime");Be([p(yy)],Dt.prototype,"inheritVelocity");Be([p(ul)],Dt.prototype,"colorBySpeed");Be([p(Lt)],Dt.prototype,"textureSheetAnimation");Be([p(xn)],Dt.prototype,"rotationOverLifetime");Be([p(Ki)],Dt.prototype,"rotationBySpeed");Be([p(pi)],Dt.prototype,"sizeBySpeed");let Dc=Dt;class du{constructor(){r(this,"particleSystem");r(this,"emitProbability",1);r(this,"properties");r(this,"type")}_deserialize(t,e){const i=this.particleSystem;if(i instanceof Dc)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=C.findByGuid(n,e)),to&&!(this.particleSystem instanceof Dc)&&console.warn("Could not find particle system for sub emitter",n,e,this)}}function tx(o,t){if(t.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case vm.Local:t=Ue(o.gameObject.parent,t),t.x=1/t.x,t.y=1/t.y,t.z=1/t.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const e="ParticleSystem scale mode "+vm[o.main.scalingMode]+" is not supported";B()&&me(e),console.warn(e,o.name,o)}t=Ue(o.gameObject,t);break}return t}class qa extends I{constructor(){super(...arguments);r(this,"_didAssignPlayerColor",!1);r(this,"tryAssignColor",()=>{const e=C.getComponentInParent(this.gameObject,fn);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const i=C.getComponentInParent(this.gameObject,Rt);return i!=null&&i.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(i.connectionId),!0):!1})}onEnable(){this.context.connection.beginListen(J.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(J.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield hg(.2),!this.tryAssignColor()););}assignUserColor(e){const i=qa.hashCode(e),n=qa.colorFromHashCode(i);if(this.gameObject.type==="Mesh"){const s=this.gameObject;this.assignColor(n,e,s)}else if(this.gameObject.children)for(const s of this.gameObject.children){const a=s;a.material&&a.material.color&&this.assignColor(n,e,a)}}assignColor(e,i,n){let s=n.material;s&&(s._playerMaterial!==i&&(s=s.clone(),s._playerMaterial=i,n.material=s),s.color=e)}static hashCode(e){var i=0,n,s;if(e.length===0)return i;for(n=0;n<e.length;n++)s=e.charCodeAt(n),i=(i<<5)-i+s,i|=0;return i}static colorFromHashCode(e){const i=(e&16711680)>>16,n=(e&65280)>>8,s=e&255;return new d.Color(i/255,n/255,s/255)}}const kk=x("debugpost");let Sm=null;function Rk(o){Sm=o}function ix(o){let t=o.gameObject;for(;t;){for(const e of Du(t))if(e.isPostProcessingManager===!0)return e;t=t.parent}return null}function Ek(o){let t=ix(o);if(!t)if(Sm){kk&&console.warn("Adding postprocessing manager to the scene.");const e=o.scene;t=Mi(e,Sm)}else B()&&console.warn("No post processing manager found");return t}var Tk=Object.defineProperty,Ak=Object.getOwnPropertyDescriptor,nx=(o,t,e,i)=>{for(var n=Ak(t,e),s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Tk(t,e,n),n};const Lk=x("debugpost");class F{constructor(t){r(this,"isVolumeParameter",!0);r(this,"_isInitialized",!1);r(this,"_active",!0);r(this,"_value");r(this,"_valueRaw");r(this,"_defaultValue");r(this,"valueProcessor");r(this,"onValueChanged");t!==void 0&&this.initialize(t)}get isInitialized(){return this._isInitialized}initialize(t){t!==void 0&&(this._value=t,this._defaultValue=t,this._valueRaw=t,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(t){if(this._active===t)return;this._active=t;const e=t?this._valueRaw:this._defaultValue;this.processValue(e,!0)}get value(){return this._valueRaw}set value(t){this.isInitialized||this.initialize(t),this.processValue(t,!1)}set defaultValue(t){this._defaultValue=t}__init(){this.processValue(this._valueRaw,!0)}processValue(t,e){if(t==null||!e&&this.testIfValueChanged(t)===!1)return;const i=this._value;Lk&&typeof i=="number"&&typeof t=="number"&&(i==null||i.toFixed(4),t==null||t.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,t=this._defaultValue,this._valueRaw=t):(this._valueRaw=t,this._active&&this.valueProcessor&&(t=this.valueProcessor(t)),this._value=t),this.onValueChanged&&this.onValueChanged(t,i,this)}testIfValueChanged(t){return this._valueRaw!==t}}nx([p()],F.prototype,"overrideState");nx([p()],F.prototype,"value");class Dk extends Qi{constructor(){super([F])}onSerialize(t,e){}onDeserialize(t,e){const i=e.target,n=e.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new F),typeof t=="object"&&"value"in t){const a=t.value;s.initialize(a),s.overrideState=t.overrideState}else s.value=t;return s}}new Dk;var Ik=Object.defineProperty,jk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Ik(t,e,n),n};const xp=x("debugpost");class Xe extends I{constructor(e=void 0){super();r(this,"active",!0);r(this,"_manager",null);r(this,"_result");r(this,"_postprocessingContext",null);if(e)for(const i of Object.keys(e)){const n=e[i],s=this[i];s instanceof F?s.initialize(n):s!==void 0&&(this[i]=n)}}get isPostProcessingEffect(){return!0}onEnable(){super.onEnable(),xp&&console.warn("onEnable effect",this,this.__internalDidAwakeAndStart),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){var e;super.onDisable(),xp&&console.warn("onDisable effect",this),(e=this._manager)==null||e.removeEffect(this),this.active=!1}onEffectEnabled(e){var i;e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=Ek(this)),(i=this._manager)==null||i.addEffect(this)}init(){}get postprocessingContext(){return this._postprocessingContext}apply(e){var i;return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=(i=this.onCreateEffect)==null?void 0:i.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){xp&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const i of e){const n=this[i];n instanceof F&&n.__init()}}onEditorModification(e){const i=e.propertyName;if(this[i]instanceof F){const n=e.value;return this[i].value=n,!0}}}jk([p()],Xe.prototype,"active");var Bk=Object.defineProperty,Uk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Bk(t,e,n),n};const Fk=x("debugpost"),Cm={};function Ji(o,t){Cm[o]=t}function zk(o){return o.__type in Cm?Cm[o.__type]:(Fk&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),Xe)}class rf{constructor(){r(this,"components",[])}__init(t){var e;(e=this.components)==null||e.forEach(i=>{i.gameObject===void 0&&t.gameObject.addComponent(i),i.init()})}addEffect(t){this.components.push(t)}removeEffect(t){const e=this.components.indexOf(t);e>=0&&this.components.splice(e,1)}}Uk([Er([o=>zk(o),Xe])],rf.prototype,"components");var Nk=Object.defineProperty,Vk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Nk(t,e,n),n};class Ch extends Xe{constructor(){super(...arguments);r(this,"preset",new F(2))}get typeName(){return"Antialiasing"}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.DEPTH});return this.preset.onValueChanged=i=>{e.applyPreset(i)},e}}Vk([p(F)],Ch.prototype,"preset");Ji("Antialiasing",Ch);var $k=Object.defineProperty,vy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&$k(t,e,n),n},rr;const af=(rr=class extends Xe{constructor(){super(...arguments);r(this,"threshold",new F(.9));r(this,"intensity",new F(1));r(this,"scatter",new F(.3));r(this,"selectiveBloom")}get typeName(){return"Bloom"}init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=rr.useSelectiveBloom),this.selectiveBloom){const i=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});i.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=i=>{e.intensity=i},this.threshold.onValueChanged=i=>{e.luminanceMaterial.threshold=Math.pow(i,2.2)},this.scatter.onValueChanged=i=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=i,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=d.MathUtils.lerp(.1,.9,i))},e}},r(rr,"useSelectiveBloom",!1),rr);vy([p(F)],af.prototype,"threshold");vy([p(F)],af.prototype,"intensity");vy([p(F)],af.prototype,"scatter");let lf=af;Ji("Bloom",lf);var Wk=Object.defineProperty,Hk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Wk(t,e,n),n};class Ph extends Xe{constructor(){super(...arguments);r(this,"intensity",new F(0))}get typeName(){return"ChromaticAberration"}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new d.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=i=>i*.02,this.intensity.onValueChanged=i=>{e.offset.x=-i,e.offset.y=i},e}}Hk([p(F)],Ph.prototype,"intensity");Ji("ChromaticAberration",Ph);var Gk=Object.defineProperty,sx=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Gk(t,e,n),n};const Ad=x("debugpost");var Ld=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(Ld||{});function Sp(o){switch(o){case 0:return d.LinearToneMapping;case 1:return d.ReinhardToneMapping;case 2:return d.ACESFilmicToneMapping;case 3:return d.AgXToneMapping;case 4:return d.NeutralToneMapping;default:return Ad&&console.warn("[Postprocessing] Unknown tone mapping mode",o),d.NeutralToneMapping}}function qk(o){switch(o){case d.LinearToneMapping:return 0;case d.ACESFilmicToneMapping:return 2;case d.AgXToneMapping:return 3;case d.NeutralToneMapping:return 1;case d.ReinhardToneMapping:return 1;default:return 0}}function kb(o){switch(o){case d.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case d.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case d.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case d.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case d.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}const wy=class ox extends Xe{constructor(){super(...arguments);r(this,"mode",new F(void 0));r(this,"exposure",new F(1))}get typeName(){return"ToneMapping"}setMode(e){const i=Ld[e];return i===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=i,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=ix(this);e&&super.onEffectEnabled(e)}onCreateEffect(){if(this.postprocessingContext)for(const n of this.postprocessingContext.components){if(n===this)break;if(n!=this&&n instanceof ox){console.warn("[PostProcessing] Multiple tonemapping effects found in the same postprocessing stack: Please check your scene setup.",{activeEffect:n,ignoredEffect:this});return}}if(this.mode.isInitialized==!1){const n=qk(this.context.renderer.toneMapping);Ad&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" → "+n),this.mode.initialize(n)}const e=Sp(this.mode.value),i=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:kb(e)});return this.mode.onValueChanged=n=>{const s=Sp(n);i.mode=kb(s),Ad&&console.log("[PostProcessing] ToneMapping mode changed to",Ld[n],s,i.mode)},Ad&&console.log("[PostProcessing] Use ToneMapping",Ld[this.mode.value],e,i.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),this.exposure.onValueChanged=n=>{this.context.renderer.toneMappingExposure=n},i}onBeforeRender(){this.mode.overrideState&&(this.context.renderer.toneMapping=Sp(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0&&(this.context.renderer.toneMappingExposure=this.exposure.value)}};sx([p(F)],wy.prototype,"mode");sx([p(F)],wy.prototype,"exposure");let Xa=wy;Ji("Tonemapping",Xa);var Xk=Object.defineProperty,cf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Xk(t,e,n),n};class Uo extends Xe{constructor(){super(...arguments);r(this,"postExposure",new F(0));r(this,"contrast",new F(0));r(this,"hueShift",new F(0));r(this,"saturation",new F(0))}get typeName(){return"ColorAdjustments"}init(){this.postExposure.valueProcessor=e=>(e=Math.pow(2,e),e),this.contrast.valueProcessor=e=>{let i=1;return e>0?i=200:e<0&&(i=100),e/i},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>Math.PI*e/180,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>e<0?e/100:e/(100*Math.PI),this.saturation.defaultValue=0}onCreateEffect(){var a,l;const e=[];this.context.renderer.toneMapping!==d.NoToneMapping&&this.postExposure.overrideState&&(this.context.renderer.toneMapping=d.NoToneMapping);let i=(a=this.postprocessingContext)==null?void 0:a.components.find(c=>c instanceof Xa);i||(i=new Xa,(l=this.postprocessingContext)==null||l.components.push(i)),this.postExposure.onValueChanged=c=>{this.postExposure.overrideState&&(i.exposure.value=c)};const n=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=c=>n.contrast=c;const s=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return e.push(n),e.push(s),this.hueShift.onValueChanged=c=>s.hue=c,this.saturation.onValueChanged=c=>s.saturation=c,e}}cf([p(F)],Uo.prototype,"postExposure");cf([p(F)],Uo.prototype,"contrast");cf([p(F)],Uo.prototype,"hueShift");cf([p(F)],Uo.prototype,"saturation");Ji("ColorAdjustments",Uo);var Qk=Object.defineProperty,Gr=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Qk(t,e,n),n};const Yk=x("debugpost");class Sn extends Xe{constructor(){super(...arguments);r(this,"mode");r(this,"focusDistance",new F(1));r(this,"focalLength",new F(.2));r(this,"aperture",new F(20));r(this,"gaussianMaxRadius",new F);r(this,"resolutionScale",new F(1*1/window.devicePixelRatio));r(this,"bokehScale",new F)}get typeName(){return"DepthOfField"}init(){this.focalLength.valueProcessor=i=>{const n=i/300;return z.lerp(2,.01,n)};const e=20;this.aperture.valueProcessor=i=>{const n=1-i/32;return z.lerp(1,e,n)}}onCreateEffect(){if(this.mode===0){Yk&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=i=>{e.cocMaterial.worldFocusDistance=i},this.focalLength.onValueChanged=i=>e.cocMaterial.worldFocusRange=i,this.aperture.onValueChanged=i=>e.bokehScale=i,this.resolutionScale&&(this.resolutionScale.onValueChanged=i=>e.resolution.scale=i),[e]}unapply(){}}Gr([p()],Sn.prototype,"mode");Gr([p(F)],Sn.prototype,"focusDistance");Gr([p(F)],Sn.prototype,"focalLength");Gr([p(F)],Sn.prototype,"aperture");Gr([p(F)],Sn.prototype,"gaussianMaxRadius");Gr([p(F)],Sn.prototype,"resolutionScale");Gr([p(F)],Sn.prototype,"bokehScale");Ji("DepthOfField",Sn);class Ic extends Xe{constructor(e){super();r(this,"effect");this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var Kk=Object.defineProperty,Zk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Kk(t,e,n),n};class Mh extends Xe{constructor(){super(...arguments);r(this,"granularity",new F(10))}get typeName(){return"PixelationEffect"}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=i=>{e.granularity=i},e}}Zk([p(F)],Mh.prototype,"granularity");Ji("PixelationEffect",Mh);var Jk=Object.defineProperty,Oh=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Jk(t,e,n),n};class Us extends Xe{constructor(){super(...arguments);r(this,"intensity",new F(2));r(this,"falloff",new F(1));r(this,"samples",new F(9));r(this,"color",new F(new d.Color(0,0,0)));r(this,"luminanceInfluence",new F(.7));r(this,"_ssao")}get typeName(){return"ScreenSpaceAmbientOcclusion"}onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof d.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}onCreateEffect(){const e=this.context.mainCamera,i=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),n=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:i.texture,resolutionScale:.5}),s=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,i.texture,{normalDepthBuffer:n.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=l=>{s.intensity=l},this.falloff.onValueChanged=l=>{s.ssaoMaterial.radius=l*.1},this.samples.onValueChanged=l=>{s.ssaoMaterial.samples=l},this.color.onValueChanged=l=>{s.color||(s.color=new d.Color),s.color.copy(l)},this.luminanceInfluence.onValueChanged=l=>{s.luminanceInfluence=l};const a=new Array;return a.push(i),a.push(n),a.push(s),a}}Oh([p(F)],Us.prototype,"intensity");Oh([p(F)],Us.prototype,"falloff");Oh([p(F)],Us.prototype,"samples");Oh([p(F)],Us.prototype,"color");Oh([p(F)],Us.prototype,"luminanceInfluence");Ji("ScreenSpaceAmbientOcclusion",Us);var eR=Object.defineProperty,qr=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&eR(t,e,n),n};const tR=x("debugN8AO");var Pm=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(Pm||{});class Cn extends Xe{constructor(){super(...arguments);r(this,"gammaCorrection",!0);r(this,"aoRadius",new F(1));r(this,"falloff",new F(1));r(this,"intensity",new F(1));r(this,"color",new F(new d.Color(0,0,0)));r(this,"screenspaceRadius",!1);r(this,"quality",2);r(this,"_ssao")}get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}onValidate(){this._ssao&&(this._ssao.setQualityMode(Pm[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,i=this.context.domWidth,n=this.context.domHeight,s=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,i,n),a=Pm[this.quality];s.setQualityMode(a),s.configuration.transparencyAware=!1;const l=new d.WebGLRenderTarget(i,n);return s.configuration.beautyRenderTarget=l,s.configuration.autoRenderBeauty=!1,s.configuration.gammaCorrection=this.gammaCorrection,s.configuration.screenSpaceRadius=this.screenspaceRadius,tR&&(s.enableDebugMode(),console.log(s),setInterval(()=>{console.log("SSAO",s.lastTime)},1e3),setInterval(()=>{console.log("SSAO",s.enabled,{ssao:s,autoRenderBeauty:s.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=c=>{s.configuration.intensity=c},this.falloff.onValueChanged=c=>{s.configuration.distanceFalloff=c},this.aoRadius.onValueChanged=c=>{s.configuration.aoRadius=c},this.color.onValueChanged=c=>{s.color||(s.color=new d.Color),s.configuration.color.copy(c)},s}}qr([vt(),p()],Cn.prototype,"gammaCorrection");qr([p(F)],Cn.prototype,"aoRadius");qr([p(F)],Cn.prototype,"falloff");qr([p(F)],Cn.prototype,"intensity");qr([p(F)],Cn.prototype,"color");qr([vt(),p()],Cn.prototype,"screenspaceRadius");qr([vt(),p()],Cn.prototype,"quality");Ji("ScreenSpaceAmbientOcclusionN8",Cn);var iR=Object.defineProperty,nR=Object.getOwnPropertyDescriptor,rx=(o,t,e,i)=>{for(var n=nR(t,e),s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&iR(t,e,n),n};class kh extends Xe{constructor(){super(...arguments);r(this,"_effect");r(this,"_amount",1);r(this,"_radius",1)}get typeName(){return"Sharpening"}onCreateEffect(){return this._effect??(this._effect=new(sR())),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}}rx([p()],kh.prototype,"amount");rx([p()],kh.prototype,"radius");function sR(){const o=`
1234
- void mainSupport() {
1235
- vUv = uv;
1236
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1237
- }
1238
- `,t=`
1239
- uniform sampler2D tDiffuse;
1240
- uniform float amount;
1241
- uniform float radius;
1242
-
1243
- void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1244
- float tx = 1.0 / resolution.x;
1245
- float ty = 1.0 / resolution.y;
1246
- vec2 texelSize = vec2(tx, ty);
1247
-
1248
- vec4 blurred = vec4(0.0);
1249
- float total = 0.0;
1250
-
1251
- for (float x = -radius; x <= radius; x++) {
1252
- for (float y = -radius; y <= radius; y++) {
1253
- vec2 offset = vec2(x, y) * texelSize;
1254
- vec4 diffuse = texture2D(tDiffuse, uv + offset);
1255
- float weight = exp(-length(offset) * amount);
1256
- blurred += diffuse * weight;
1257
- total += weight;
1258
- }
1259
- }
1260
-
1261
- if (total > 0.0) {
1262
- blurred /= total;
1263
- }
1264
-
1265
- // Calculate the sharpened color using inputColor
1266
- vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1267
- // Keep original alpha
1268
- sharp.a = inputColor.a;
1269
-
1270
- // Ensure the sharp color does not go below 0 or above 1
1271
- // This means: sharpening must happen AFTER tonemapping.
1272
- sharp = clamp(sharp, 0.0, 1.0);
1273
-
1274
- outputColor = sharp;
1275
- }
1276
-
1277
- `;class e extends exports.MODULES.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",t,{vertexShader:o,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new d.Uniform$1(1)],["radius",new d.Uniform$1(1)]])})}}return e}var oR=Object.defineProperty,fl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&oR(t,e,n),n};class os extends Xe{constructor(){super(...arguments);r(this,"offset",new F(0));r(this,"rotation",new F(0));r(this,"focusArea",new F(.4));r(this,"feather",new F(.3));r(this,"kernelSize",new F(2));r(this,"resolutionScale",new F(1/window.devicePixelRatio))}get typeName(){return"TiltShiftEffect"}init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=exports.MODULES.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:exports.MODULES.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=i=>e.offset=i,this.rotation.onValueChanged=i=>e.rotation=i,this.focusArea.onValueChanged=i=>e.focusArea=i,this.feather.onValueChanged=i=>e.feather=i,this.kernelSize.onValueChanged=i=>e.blurPass.kernelSize=i,this.resolutionScale.onValueChanged=i=>e.resolution.scale=i/window.devicePixelRatio,e}}fl([p(F)],os.prototype,"offset");fl([p(F)],os.prototype,"rotation");fl([p(F)],os.prototype,"focusArea");fl([p(F)],os.prototype,"feather");fl([p(F)],os.prototype,"kernelSize");fl([p(F)],os.prototype,"resolutionScale");Ji("TiltShiftEffect",os);var rR=Object.defineProperty,xy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&rR(t,e,n),n};class Xr extends Xe{constructor(){super(...arguments);r(this,"color",new F({r:0,g:0,b:0,a:1}));r(this,"intensity",new F(0));r(this,"center",new F({x:.5,y:.5}))}get typeName(){return"Vignette"}init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=i=>{e.offset=i,this.updateDarkness(e)},this.color.onValueChanged=i=>{this.updateDarkness(e)},e}updateDarkness(e){const i=this.intensity.value;e.darkness=i}}xy([p(F)],Xr.prototype,"color");xy([p(F)],Xr.prototype,"intensity");xy([p(F)],Xr.prototype,"center");Ji("Vignette",Xr);globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const hs=x("debugpost"),aR=x("debugpostpasses"),Cp=Symbol("needle:postprocessing-handler"),Pp=Symbol("needle:previous-autoclear-state");class Sy{constructor(t){r(this,"_composer",null);r(this,"_lastVolumeComponents");r(this,"_effects",[]);r(this,"_isActive",!1);r(this,"context");r(this,"_menuEntry",null);r(this,"_passIndices",null);this.context=t}get isActive(){return this._isActive}get composer(){return this._composer}apply(t){return this._isActive=!0,this.onApply(this.context,t)}unapply(){var i;if(hs&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const n of this._lastVolumeComponents)n.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[Cp]===this&&delete t[Cp],t.composer===this._composer&&((i=t.composer)==null||i.dispose(),t.composer=null),typeof t.renderer[Pp]=="boolean"&&(t.renderer.autoClear=t.renderer[Pp])}dispose(){this.unapply();for(const t of this._effects)t.dispose();this._effects.length=0,this._composer=null}async onApply(t,e){if(!e)return;await Promise.all([exports.MODULES.POSTPROCESSING.load(),exports.MODULES.POSTPROCESSING_AO.load()]),t[Cp]=this,hs&&console.log("Apply Postprocessing Effects",e),this._lastVolumeComponents=[...e],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=t,s.apply){if(s.active){if(!t.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;Array.isArray(a)?this._effects.push(...a):this._effects.push(a)}}else s.active&&me("Volume component is not a VolumeComponent: "+s.__type)}if(this.context.renderer.toneMapping!=d.NoToneMapping&&!this._effects.find(n=>n instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect)){const n=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect;this._effects.push(n)}this.applyEffects(t)}applyEffects(t){const e=this._effects;if(e.length<=0)return;const i=t.mainCameraComponent,n=t.renderer,s=t.scene,a=i.threeCamera;n[Pp]=n.autoClear,this._composer||(this._composer=new exports.MODULES.POSTPROCESSING.MODULE.EffectComposer(n,{frameBufferType:d.HalfFloatType,stencilBuffer:!0})),t.composer&&t.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),t.composer=this._composer;const l=t.composer;l.setMainCamera(a),l.setRenderer(n),l.setMainScene(s),l.autoRenderToScreen=!0;for(const h of l.passes)h.dispose();l.removeAllPasses();const c=new exports.MODULES.POSTPROCESSING.MODULE.RenderPass(s,a);if(c.name="Render To Screen",c.mainScene=s,l.addPass(c),aR){this.orderEffects();for(const h of e)if(h instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect){const u=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(a,h);u.name=h.name,l.addPass(u)}else h instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass&&(h.renderToScreen=!1),l.addPass(h)}else try{this.orderEffects();const h=[];for(const u of e)u instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect?h.push(u):(u instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass&&(u.renderToScreen=!1),l.addPass(u));if(h.length>0){const u=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(a,...h);u.name=h.map(f=>f.name).join(", "),u.mainScene=s,u.enabled=!0,u.renderToScreen=!1,l.addPass(u)}}catch(h){console.error("Error while applying postprocessing effects",h),l.removeAllPasses()}for(let h=0;h<l.passes.length;h++){const u=l.passes[h],f=h===l.passes.length-1;(u==null?void 0:u.configuration)!==void 0?u.configuration.gammaCorrection=f:"autosetGamma"in u&&(u.autosetGamma=f)}hs&&console.log("[PostProcessing] Passes →",[...l.passes],`
1278
- ---------------------------------
1279
- • `+l.passes.map(h=>h.name).join(`
1280
- • `)+`
1281
- `),hs&&this._onCreateEffectsDebug(this._composer,a)}orderEffects(){hs==="verbose"&&console.debug("Before ordering effects",[...this._effects]),Mp??(Mp=[exports.MODULES.POSTPROCESSING.MODULE.NormalPass,exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect]),this._effects.sort((e,i)=>{const n=Mp.findIndex(a=>e.constructor.name.endsWith(a.name)),s=Mp.findIndex(a=>i.constructor.name.endsWith(a.name));return n<0?(hs&&console.warn("Unknown effect found: ",e.constructor.name),-1):s<0?(hs&&console.warn("Unknown effect found: ",i.constructor.name),1):n-s}),hs==="verbose"&&console.debug("After ordering effects",[...this._effects])}_onCreateEffectsDebug(t,e){if(hs==="passes"){const i=new exports.MODULES.POSTPROCESSING.MODULE.DepthEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(e,i);if(n.name="Depth Effect Pass",n.enabled=!1,t.passes.push(n),this._passIndices!==null){const a=[t.passes[0]];this._passIndices.length>0&&a.push(...this._passIndices.filter(l=>l!==0).map(l=>t.passes[l]).filter(l=>l)),a.length>0&&console.log("[PostProcessing] Passes (selected) →",a),t.passes.length=0;for(const l of a)l.enabled=!0,l.renderToScreen=!1,t.addPass(l)}const s=this.context.menu;if(s&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const a=document.createElement("select");a.multiple=!0;const l=document.createElement("option");l.innerText="Final Output",l.value="-1",a.appendChild(l);for(const c of t.passes){const h=document.createElement("option");h.innerText=c.name,h.value=`${t.passes.indexOf(c)}`,h.title=c.name,a.appendChild(h)}s.appendChild(a),this._menuEntry=a,a.addEventListener("change",()=>{const c=Array.from(a.selectedOptions).map(h=>parseInt(h.value));c.length===1&&c[0]===-1?this._passIndices=null:this._passIndices=c,this.applyEffects(this.context)})}}}}let Mp=null;var lR=Object.defineProperty,ax=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&lR(t,e,n),n};const na=x("debugpost");class pl extends I{constructor(){super(...arguments);r(this,"sharedProfile");r(this,"multisampling","auto");r(this,"_postprocessing");r(this,"_activeEffects",[]);r(this,"_effects",[]);r(this,"_componentEnabledTime",-1);r(this,"_multisampleAutoChangeTime",0);r(this,"_multisampleAutoDecreaseTime",0);r(this,"_lastApplyTime");r(this,"_rapidApplyCount",0);r(this,"_isDirty",!1);r(this,"_modificationQueue");r(this,"_recreateId",-1)}get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}addEffect(e){let i=e;return i instanceof Xe||(i=new Ic(i)),i.gameObject===void 0&&this.gameObject.addComponent(i),this._effects.includes(i)||(this._effects.push(i),this._isDirty=!0),e}removeEffect(e){var n,s,a,l;let i=-1;if(e instanceof Xe?i=this._effects.indexOf(e):i=this._effects.findIndex(c=>c instanceof Ic&&c.effect===e),i!==-1)return this._effects.splice(i,1),this._isDirty=!0,e;if(e instanceof Xe){const c=(s=(n=this.sharedProfile)==null?void 0:n.components)==null?void 0:s.indexOf(e);c!==void 0&&c!==-1&&(this._isDirty=!0,(l=(a=this.sharedProfile)==null?void 0:a.components)==null||l.splice(c,1))}return e}markDirty(){this._isDirty=!0}awake(){var e;na&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",i=>{i.key==="p"&&(this.enabled=!this.enabled,Te("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),(e=this.sharedProfile)==null||e.__init(this)}onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){var e;(e=this._postprocessing)==null||e.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene);const e=this.context.composer;if(this.multisampling==="auto"){const i=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&i>.5){const n=e.multisampling;e.multisampling>0&&this.context.time.smoothedFps<=50?(this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup,e.multisampling*=.5,e.multisampling=Math.floor(e.multisampling),na&&console.debug(`[PostProcessing] Reduced multisampling from ${n} to ${e.multisampling}`)):i>1&&this.context.time.smoothedFps>=59&&e.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10&&(this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,e.multisampling=e.multisampling<=0?1:e.multisampling*2,e.multisampling=Math.floor(e.multisampling),na&&console.debug(`[PostProcessing] Increased multisampling from ${n} to ${e.multisampling}`))}}else e.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));if(this.context.mainCamera){const i=this.context.composer.passes;for(const n of i)if(n.mainCamera&&n.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){var e;(e=this._postprocessing)==null||e.dispose()}apply(){var e,i;if(na&&console.log(`Apply PostProcessing "${this.name}"`),B()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this.unapply(),this._activeEffects.length=0,(e=this.sharedProfile)!=null&&e.components){const n=this.sharedProfile.components;for(const s of n)s.active&&s.enabled&&!this._activeEffects.includes(s)&&this._activeEffects.push(s)}for(const n of this._effects)n.active&&n.enabled&&!this._activeEffects.includes(n)&&this._activeEffects.push(n);this._activeEffects.length>0&&(this._postprocessing||(this._postprocessing=new Sy(this.context)),(i=this._postprocessing.apply(this._activeEffects))==null||i.then(()=>{var s;if(!this.activeAndEnabled)return;this._applyPostQueue();const n=(s=this._postprocessing)==null?void 0:s.composer;n?(this.multisampling==="auto"?n.multisampling=exports.DeviceUtilities.isMobileDevice()?2:4:n.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),na&&console.debug(`[PostProcessing] Set multisampling to ${n.multisampling} (Is Mobile: ${exports.DeviceUtilities.isMobileDevice()})`)):na&&console.warn("[PostProcessing] No composer found")}))}unapply(){var e;(e=this._postprocessing)==null||e.unapply()}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){var i,n;if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!((i=this._activeEffects)!=null&&i.length))return;const s=e.propertyName.split(".");if(s.length===3||s.length===4){const a=s[1],l=s[2];for(const c of this._activeEffects)if(((n=c.typeName)==null?void 0:n.toLowerCase())===a.toLowerCase()){if(l==="active"){c.active=e.value,this.scheduleRecreate();return}if(!md.has(a)){const h=new Array;md.set(a,h);const u=Object.keys(c);for(const f of u)c[f]instanceof F&&h.push(f)}if(md.has(a)){const h=l.toLowerCase(),u=md.get(a);for(const f of u)if(f.toLowerCase()===h){const m=c[f];m instanceof F&&(s.length===4&&s[3]==="active"?(m.overrideState=e.value,this.scheduleRecreate()):m&&m.value!==void 0&&(m.value=e.value));return}}console.warn("Unknown modification",l);return}}return!0}return!1}scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}ax([Er(rf)],pl.prototype,"sharedProfile");ax([Er()],pl.prototype,"multisampling");const md=new Map;Rk(pl);async function Cy(o){const{NeedleEngineHTMLElement:t}=await Promise.resolve().then(()=>BE);t.observedAttributes.includes(o)||t.observedAttributes.push(o)}var cR=Object.defineProperty,dt=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&cR(t,e,n),n};const St=x("debugsceneswitcher"),hR=x("sceneswitcher:clearscene"),Dd="scene";Cy(Dd);const Xs=Promise.resolve(!1);class We extends I{constructor(){super(...arguments);r(this,"autoLoadFirstScene",!0);r(this,"scenes",[]);r(this,"loadingScene");r(this,"queryParameterName","scene");r(this,"useSceneName",!0);r(this,"clamp",!0);r(this,"useHistory",!0);r(this,"useKeyboard",!0);r(this,"useSwipe",!0);r(this,"useSceneLighting",!0);r(this,"useSceneBackground",!0);r(this,"preloadNext",1);r(this,"preloadPrevious",1);r(this,"preloadConcurrent",2);r(this,"createMenuButtons",!1);r(this,"sceneLoadingStart",new ye);r(this,"sceneLoadingProgress",new ye);r(this,"sceneLoaded",new ye);r(this,"_currentIndex",-1);r(this,"_currentScene");r(this,"_engineElementOverserver");r(this,"_preloadScheduler");r(this,"_menuButtons");r(this,"onPopState",async e=>{if(!this.useHistory)return;const i=this.useHistory;try{this.useHistory=!1;let n=!1;if(this.queryParameterName&&(n=await this.tryLoadFromQueryParam()),!n){const s=e==null?void 0:e.state;if(s&&s.startsWith(this.guid)){const a=s.substr(this.guid.length+2);St&&console.log("PopState",a),await this.trySelectSceneFromValue(a)}}}finally{this.useHistory=i}});r(this,"normalizedSwipeThresholdX",.1);r(this,"_didSwipe",!1);r(this,"onInputPointerMove",e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const i=this.context.input.getPointerPositionDelta(e.button);if(i){const n=i.x/this.context.domWidth;n>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):n<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}});r(this,"onInputPointerUp",e=>{e.button===0&&(this._didSwipe=!1)});r(this,"onInputKeyDown",e=>{if(!this.useKeyboard||!this.scenes)return;const i=e.key.toLowerCase();if(!i)return;const n=parseInt(i)-1;if(n>=0){this.trySelectSceneFromValue(n);return}switch(i){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}});r(this,"__lastSwitchScene");r(this,"__lastSwitchScenePromise");r(this,"_currentlyLoadingScene");r(this,"_lastLoadingScene");r(this,"_loadingScenePromise");r(this,"_isCurrentlyLoading",!1);r(this,"_currentLoadingProgress")}get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof d.Object3D?C.remove(e.asset):e instanceof d.Object3D&&C.remove(e);St&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ee.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const i of e)if(i.type==="attributes"&&i.attributeName===Dd){const n=this.context.domElement.getAttribute(Dd);n!==null&&this.trySelectSceneFromValue(n)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new dR(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(Dd);try{(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}finally{}}this.createMenuButtons&&(this._menuButtons??(this._menuButtons=[]),this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){var e;if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ee.PointerUp,this.onInputPointerUp),(e=this._preloadScheduler)==null||e.stop(),this._menuButtons){for(const i of this._menuButtons)i.remove();this._menuButtons=void 0}}addScene(e){if(typeof e=="string"){let i=this.context.addressables.findAssetReference(e);return i||(i=new te(e),this.context.addressables.registerAssetReference(i)),this.scenes.push(i),i}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){var n,s,a;if(St&&console.log("select",e),typeof e=="object"&&console.warn('Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const l=(n=this.scenes)==null?void 0:n.find(c=>c.url===e);if(!l){const c=te.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(c)}if(l)e=(s=this.scenes)==null?void 0:s.indexOf(l);else return Xs}if(!((a=this.scenes)!=null&&a.length))return Xs;if(e<0){if(this.clamp)return Xs;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Xs;e=0}const i=this.scenes[e];return this.switchScene(i)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}async switchScene(e){var n;if(!(e instanceof te)){const s=typeof e;if(s==="string")return this.select(e);if(s==="number")return this.select(e);if(e&&e instanceof d.Object3D){const a=(n=this.scenes)==null?void 0:n.indexOf(e);e=new te(e.name,void 0,e),a>=0&&(this.scenes[a]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${s}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){St&&console.log("UNLOAD",e.url,"HasURL?: "+e.hasUrl);const i=this.tryGetSceneEventListener(e.asset);if(i!=null&&i.sceneClosing){const n=i.sceneClosing();n instanceof Promise&&await n}e.hasUrl?e.unload():e.asset instanceof d.Object3D&&C.remove(e.asset)}}async __internalSwitchScene(e){var n,s,a,l,c;await this.__unloadCurrentScene();const i=this._currentIndex=((n=this.scenes)==null?void 0:n.indexOf(e))??-1;try{this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const h=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:i}});this.dispatchEvent(h),(s=this.sceneLoadingStart)==null||s.invoke(h.detail),await this.onStartLoading(),await e.loadAssetAsync((f,m)=>{var g;if(St){const y=m.loaded/m.total,_="["+"=".repeat(Math.floor(y*20))+"-".repeat(20-Math.floor(y*20))+"]";console.debug(`[SceneSwitcher] Download ${(y*100).toFixed(1)} % ${_}`,e.url)}this._currentLoadingProgress=m,this.dispatchEvent(m),(g=this.sceneLoadingProgress)==null||g.invoke(m)}).catch(console.error),await this.onEndLoading();const u=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:i}});if(this.dispatchEvent(u),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,u.defaultPrevented)return St&&console.warn("Adding loaded scene prevented:",e,u),!1;if(!e.asset)return St&&console.warn("Failed loading scene:",e),!1;if(this._currentIndex===i){if(St&&console.log("ADD",e.url),this._currentScene=e,hR){const g=((a=this.context.mainCameraComponent)==null?void 0:a.gameObject)||this.context.mainCamera;g==null||g.removeFromParent();const y=this.gameObject.removeFromParent();ki(this.context.scene,!0,!0),this.context.scene=new d.Scene,this.context.scene.add(y),g&&this.context.scene.add(g)}if(C.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const g=this.context.lightmaps.tryGetSkybox(e.url);g?(g.mapping=d.EquirectangularReflectionMapping,this.context.scene.background=g):St&&console.warn("SceneSwitcher: Can't find skybox for scene "+e.url)}if(this.useHistory&&i>=0){let g=i.toString();if(this.useSceneName&&(e instanceof d.Object3D?g=e.name:e.url&&(g=Rb(e.url))),(l=this.queryParameterName)!=null&&l.length)yc(this.queryParameterName,g,this.useHistory);else{const y=history.state,_=this.guid+"::"+i;y!==_&&history.pushState(_,"unused",location.href)}}const f=this.tryGetSceneEventListener(e.asset);if(f!=null&&f.sceneOpened){const g=f.sceneOpened(this);g instanceof Promise&&await g}const m=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:i}});return this.dispatchEvent(m),(c=this.sceneLoaded)==null||c.invoke(this),!0}}catch(h){console.error(h)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const i=this.scenes[e];if(i instanceof te)return i.preload()}return Xs}tryLoadFromQueryParam(){var i;if(!((i=this.queryParameterName)!=null&&i.length))return Xs;const e=x(this.queryParameterName);return typeof e=="boolean"?Xs:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const i=parseInt(e);if(i>=0&&i<this.scenes.length)return this.select(i);{const n=e.toLowerCase();for(let s=0;s<this.scenes.length;s++){const a=this.scenes[s];if(!a)continue;if((a instanceof d.Object3D?a.name:Rb(a.url)).toLowerCase().includes(n))return this.select(s)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Xt()&&console.warn('Can not find scene: "'+e+'"',this),Xs}async onStartLoading(){var e,i;if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=(e=this.loadingScene)==null?void 0:e.loadAssetAsync().then(n=>n!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&((i=this.loadingScene)!=null&&i.asset))){St&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const n=this.loadingScene.asset;C.add(n,this.gameObject);const s=this.tryGetSceneEventListener(n);if(s!=null&&s.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}}if(this._isCurrentlyLoading){const n=this.tryGetSceneEventListener(this.gameObject);if(n&&n.sceneOpened){const s=n.sceneOpened(this);s instanceof Promise&&await s}}}async onEndLoading(){var e;if(this._isCurrentlyLoading=!1,(e=this.loadingScene)!=null&&e.asset){St&&console.log("Remove loading scene",this.loadingScene.url);const i=this.loadingScene.asset,n=this.tryGetSceneEventListener(i);if(typeof(n==null?void 0:n.sceneClosing)=="function"){const s=n.sceneClosing();s instanceof Promise&&await s}C.remove(i)}if(!this._isCurrentlyLoading){const i=this.tryGetSceneEventListener(this.gameObject);if(i&&i.sceneClosing){const n=i.sceneClosing();n instanceof Promise&&await n}}}tryGetSceneEventListener(e,i=0){if(!e)return null;const n=C.foreachComponent(e,s=>{const a=s;if(a.sceneClosing||a.sceneOpened)return a});if(i===0&&!n&&e.children.length)for(const s of e.children){const a=this.tryGetSceneEventListener(s,i+1);if(a)return a}return n||null}}dt([p()],We.prototype,"autoLoadFirstScene");dt([p(te)],We.prototype,"scenes");dt([p(te)],We.prototype,"loadingScene");dt([p()],We.prototype,"queryParameterName");dt([p()],We.prototype,"useSceneName");dt([p()],We.prototype,"clamp");dt([p()],We.prototype,"useHistory");dt([p()],We.prototype,"useKeyboard");dt([p()],We.prototype,"useSwipe");dt([p()],We.prototype,"useSceneLighting");dt([p()],We.prototype,"useSceneBackground");dt([p()],We.prototype,"preloadNext");dt([p()],We.prototype,"preloadPrevious");dt([p()],We.prototype,"preloadConcurrent");dt([p()],We.prototype,"createMenuButtons");dt([p(ye)],We.prototype,"sceneLoadingStart");dt([p(ye)],We.prototype,"sceneLoadingProgress");dt([p(ye)],We.prototype,"sceneLoaded");function Rb(o){const t=o.split("/").pop(),e=t==null?void 0:t.split(".").shift();return e!=null&&e.length?e:o}class dR{constructor(t,e=1,i=1,n=2){r(this,"maxLoadAhead");r(this,"maxLoadBehind");r(this,"maxConcurrent");r(this,"_isRunning",!1);r(this,"_switcher");r(this,"_loadTasks",[]);r(this,"_maxConcurrentLoads",1);this._switcher=t,this.maxLoadAhead=e,this.maxLoadBehind=i,this.maxConcurrent=n}begin(t){if(this._isRunning)return;St&&console.log("Preload begin",{delay:t}),this._isRunning=!0;let e=-10,i,n;const s=this._switcher.scenes,a=Date.now()+t,l=setInterval(()=>{if(this.allLoaded()&&(St&&console.log("All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(l);return}if(Date.now()<a||this.canLoadNewScene()===!1)return;(e===-10||e!==this._switcher.currentIndex)&&(e=this._switcher.currentIndex,n=0,i=0);const c=n%2===0;c&&(i+=1),n+=1;const h=c?this.maxLoadAhead:this.maxLoadBehind;if(i>h)return;const u=c?e+i:e-i;if(!(u<0)&&!(u<0||u>=s.length)&&!this._loadTasks.some(f=>f.index===u)){const f=s[u];St&&console.log("Preload scene",{roomIndex:u,searchForward:c,lastRoom:e,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},f==null?void 0:f.url),new uR(u,f,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const t of this._switcher.scenes)if(t!=null&&t.isLoaded&&t.isLoaded()===!1)return!1}return!0}}class uR{constructor(t,e,i){r(this,"index");r(this,"asset");r(this,"tasks");this.index=t,this.asset=e,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(St&&console.log("Preload start: "+this.asset.url,this.index),await this.asset.preload(),St&&console.log("Preload finished: "+this.asset.url,this.index));const t=this.tasks.indexOf(this);t>=0&&this.tasks.splice(t,1)}}function fR(){return new Promise((o,t)=>{const i=()=>{i!=null&&(document.removeEventListener("pointerdown",i),document.removeEventListener("click",i),document.removeEventListener("dragstart",i),document.removeEventListener("touchstart",i),o())};document.addEventListener("pointerdown",i),document.addEventListener("click",i),document.addEventListener("dragstart",i),document.addEventListener("touchstart",i)})}async function pR(o){await fR(),o()}var mR=Object.defineProperty,gR=Object.getOwnPropertyDescriptor,Di=(o,t,e,i)=>{for(var n=i>1?void 0:i?gR(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&mR(t,e,n),n};const rt=x("debugvideo");var lx=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(lx||{}),cx=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(cx||{}),hx=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(hx||{});class nt extends I{constructor(){super();r(this,"playOnAwake",!0);r(this,"aspectMode",0);r(this,"clip",null);r(this,"source",1);r(this,"_url",null);r(this,"renderMode");r(this,"targetMaterialProperty");r(this,"targetMaterialRenderer");r(this,"targetTexture");r(this,"time",0);r(this,"_playbackSpeed",1);r(this,"_isLooping",!1);r(this,"_muted",!1);r(this,"_audioOutputMode",2);r(this,"playInBackground",!0);r(this,"_crossOrigin","anonymous");r(this,"_videoElement",null);r(this,"_videoTexture",null);r(this,"_videoMaterial",null);r(this,"_isPlaying",!1);r(this,"wasPlaying",!1);r(this,"visibilityChanged",e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}});r(this,"_receivedInput",!1);r(this,"_overlay",null);r(this,"_targetObjects");r(this,"_updateAspectRoutineId",-1);r(this,"_hls");r(this,"onHlsAvailable",()=>{var e;rt&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),(e=this._videoElement)==null||e.play(),rt&&console.log("HLS: loaded",this.clip))});pR(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],x("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}get url(){return this._url}set url(e){const n=this._url!==e;this.__didAwake?n&&this.setClipURL(e??""):this._url=e}get playbackSpeed(){var e;return((e=this._videoElement)==null?void 0:e.playbackRate)??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}get isLooping(){var e;return((e=this._videoElement)==null?void 0:e.loop)??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){var e;return((e=this._videoElement)==null?void 0:e.currentTime)??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;if(e){if(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA)return!0;if(e.srcObject&&e.srcObject.active)return!0}return!1}get crossOrigin(){var e;return((e=this._videoElement)==null?void 0:e.crossOrigin)??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){var e;return((e=this._videoElement)==null?void 0:e.muted)??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&B()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}preloadVideo(){rt&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,rt&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){var e,i;rt&&console.log("VideoPlayer.onEnable",cx[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?(e=this._overlay)==null||e.start():(i=this._overlay)==null||i.stop()}onDisable(){var e;window.removeEventListener("visibilitychange",this.visibilityChanged),(e=this._overlay)==null||e.stop(),this.pause()}onDestroy(){var e;this._videoElement&&((e=this.videoElement)==null||e.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}play(){var e,i;if(this._videoElement||this.create(!1),!this._videoElement){rt&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!((e=this._videoElement)!=null&&e.ended)&&!((i=this._videoElement)!=null&&i.paused))){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}rt&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(n=>{var s;console.log(n),rt&&console.error("Error playing video",n,"CODE="+n.code,(s=this.videoElement)==null?void 0:s.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),rt&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),rt&&console.log("STOP",this))}pause(){var e,i;this.time=((e=this._videoElement)==null?void 0:e.currentTime)??0,this._isPlaying=!1,(i=this._videoElement)==null||i.pause(),rt&&console.log("PAUSE",this,this.currentTime)}create(e){let i;switch(this.source){case 0:i=this.clip;break;case 1:i=this.url,!(i!=null&&i.length)&&typeof this.clip=="string"&&(i=this.clip);break}return i?(this._videoElement||(rt&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof i=="string"?(rt&&console.log("Set Video src",i),this._videoElement.src=i):(rt&&console.log("Set Video srcObject",i),this._videoElement.srcObject=i),this._videoTexture||(this._videoTexture=new d.VideoTexture(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=d.SRGBColorSpace,e&&this.handleBeginPlaying(e),rt&&console.log("Video: handle playing done...",i,e),!0):(rt&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}get screenspace(){var e;return((e=this._overlay)==null?void 0:e.enabled)??!1}set screenspace(e){var i;if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new yR(this.context)),this._overlay.add(this._videoTexture)}else(i=this._overlay)==null||i.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),rt&&console.log("created video element",e),e}handleBeginPlaying(e){var s,a;if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let i=this.gameObject;switch(this.renderMode){case 3:i=(s=this.targetMaterialRenderer)==null?void 0:s.gameObject,i||(i=(a=C.getComponent(this.gameObject,Ei))==null?void 0:a.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!i){console.error("Missing target for video material renderer",this.name,hx[this.renderMode],this);return}const n=i.material;if(n){this._targetObjects.push(i),n!==this._videoMaterial&&(this._videoMaterial=n.clone(),i.material=this._videoMaterial);const l="map",c=this._videoMaterial;if(!this.targetMaterialProperty)c[l]=this._videoTexture;else switch(this.targetMaterialProperty){default:c[l]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}*updateAspectImpl(){const e=++this._updateAspectRoutineId,i=void 0,n=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&n===this.clip&&this._isPlaying;){if(!n||typeof n=="string")return;let s;for(const a of n.getVideoTracks()){const l=a.getSettings();if(l&&l.width&&l.height){s=l.width/l.height;break}else s=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(s===void 0){for(let a=0;a<10;a++)yield;if(!this.isPlaying)break;continue}if(i===s){yield;continue}for(const a of this._targetObjects){let l=1;if(a.parent){const c=Ue(a.parent);l=c.x/c.y}switch(this.aspectMode){case 1:a.scale.y=1/s*a.scale.x*l;break;case 2:a.scale.x=s*a.scale.y*l;break}}for(let a=0;a<3;a++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(rt&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}}Di([p()],nt.prototype,"playOnAwake",2);Di([p()],nt.prototype,"aspectMode",2);Di([p(URL)],nt.prototype,"clip",2);Di([p()],nt.prototype,"source",2);Di([p(URL)],nt.prototype,"url",1);Di([p()],nt.prototype,"renderMode",2);Di([p()],nt.prototype,"targetMaterialProperty",2);Di([p(Ei)],nt.prototype,"targetMaterialRenderer",2);Di([p(d.Texture)],nt.prototype,"targetTexture",2);Di([p()],nt.prototype,"time",2);Di([p()],nt.prototype,"playbackSpeed",1);Di([p()],nt.prototype,"isLooping",1);Di([p()],nt.prototype,"audioOutputMode",1);class yR{constructor(t){r(this,"context");r(this,"_videos",[]);r(this,"_screenspaceModeQuad");r(this,"_isInScreenspaceMode",!1);r(this,"_input");this.context=t,this._input=new _R(this)}get enabled(){return this._isInScreenspaceMode}set enabled(t){t?this.start():this.stop()}add(t){this._videos.indexOf(t)===-1&&this._videos.push(t)}remove(t){if(!t)return;const e=this._videos.indexOf(t);e>=0&&this._videos.splice(e,1)}start(){var n;if(this._isInScreenspaceMode||this._videos.length<0)return;const t=this._videos[this._videos.length-1];if(!t)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=Ro.createPrimitive(vr.Quad,{material:new bR(t)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const e=this._screenspaceModeQuad;this.context.scene.add(e),this.updateScreenspaceMaterialUniforms();const i=e.material;i==null||i.reset(),(n=this._input)==null||n.enable(i)}stop(){var t;this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&((t=this._input)==null||t.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){var e;const t=(e=this._screenspaceModeQuad)==null?void 0:e.material;t&&(t.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}}class _R{constructor(t){r(this,"_onResizeScreenFn");r(this,"_onKeyUpFn");r(this,"_onMouseWheelFn");r(this,"context");r(this,"overlay");r(this,"_material");r(this,"_isPinching",!1);r(this,"_lastPinch",0);this.overlay=t,this.context=t.context}enable(t){this._material=t,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(t.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const e=new d.Vector2;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new d.Vector2(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,e.set(s.x,s.y),e.multiplyScalar(t.zoom/-this.context.time.deltaTime*.01),t.offset=t.offset.add(e)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(e.set(n.movementX,n.movementY),e.multiplyScalar(t.zoom*-this.context.time.deltaTime*.05),t.offset=t.offset.add(e))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],a=n.touches[1],l=s.clientX-a.clientX,c=s.clientY-a.clientY,h=Math.sqrt(l*l+c*c);if(this._lastPinch!==0){const u=h-this._lastPinch;this._material.zoom-=u*.004}this._lastPinch=h}),window.addEventListener("touchend",()=>{this._isPinching=!1})}disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class bR extends d.ShaderMaterial{constructor(e){super();r(this,"_offset",new d.Vector2);this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new d.Vector4(0,0,1,1)}},this.vertexShader=`
1282
- uniform sampler2D map;
1283
- uniform float screenAspect;
1284
- uniform vec4 offsetScale;
1285
- varying vec2 vUv;
1286
-
1287
- void main() {
1288
-
1289
- gl_Position = vec4( position , 1.0 );
1290
- vUv = uv;
1291
- vUv.y = 1. - vUv.y;
1292
-
1293
- // fit into screen
1294
- ivec2 res = textureSize(map, 0);
1295
- float videoAspect = float(res.x) / float(res.y);
1296
- float aspect = videoAspect / screenAspect;
1297
- if(aspect >= 1.0)
1298
- {
1299
- vUv.y = vUv.y * aspect;
1300
- float offset = (1. - aspect) * .5;
1301
- vUv.y = vUv.y + offset;
1302
- }
1303
- else
1304
- {
1305
- vUv.x = vUv.x / aspect;
1306
- float offset = (1. - 1. / aspect) * .5;
1307
- vUv.x = vUv.x + offset;
1308
- }
1309
-
1310
- vUv.x -= .5;
1311
- vUv.y -= .5;
1312
-
1313
- vUv.x *= offsetScale.z;
1314
- vUv.y *= offsetScale.z;
1315
- vUv.x += offsetScale.x;
1316
- vUv.y += offsetScale.y;
1317
-
1318
- vUv.x += .5;
1319
- vUv.y += .5;
1320
- }
1321
-
1322
- `,this.fragmentShader=`
1323
- uniform sampler2D map;
1324
- varying vec2 vUv;
1325
- void main() {
1326
- if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1327
- gl_FragColor = vec4(0., 0., 0., 1.);
1328
- else
1329
- {
1330
- vec4 texcolor = texture2D(map, vUv);
1331
- gl_FragColor = texcolor;
1332
- }
1333
- }
1334
- `}set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const i=this.uniforms.offsetScale.value;i.x=e.x,i.y=e.y,this.uniforms.offsetScale.value=i,this.needsUpdate=!0}get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const i=this.uniforms.offsetScale.value;e<.001&&(e=.001),i.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}}var vR=Object.defineProperty,wR=Object.getOwnPropertyDescriptor,Rh=(o,t,e,i)=>{for(var n=i>1?void 0:i?wR(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&vR(t,e,n),n};const pt=x("debugscreensharing");var dx=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))(dx||{});class Fo extends I{constructor(){super(...arguments);r(this,"allowStartOnClick",!0);r(this,"autoConnect",!1);r(this,"_videoPlayer");r(this,"_audioSource");r(this,"device","Screen");r(this,"deviceName");r(this,"deviceFilter");r(this,"_net");r(this,"_requestOpen",!1);r(this,"_currentStream",null);r(this,"_currentMode",0);r(this,"onJoinedRoom",async()=>{await mn(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()});r(this,"_activeShareRequest",null);r(this,"onReceiveStream",e=>{var i;((i=e.stream)==null?void 0:i.active)===!0&&this.setStream(e.stream,2)});r(this,"onCallEnded",e=>{pt&&console.log("CALL ENDED",this.isReceiving,this==null?void 0:this.screenspace),this.isReceiving&&(this.screenspace=!1)})}onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){var i;if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&((i=this.videoPlayer)!=null&&i.isPlaying)){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}get screenspace(){var e;return((e=this.videoPlayer)==null?void 0:e.screenspace)??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){var e;return((e=this._currentStream)==null?void 0:e.active)&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const i of e)if(i.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}awake(){typeof this.device=="number"&&(this.device=dx[this.device]),pt&&console.log("Screensharing",this.name,this),Gi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new rh(this)}onEnable(){var e,i,n;(e=this._net)==null||e.enable(),(i=this._net)==null||i.addEventListener(Bn.StreamReceived,this.onReceiveStream),(n=this._net)==null||n.addEventListener(Bn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(J.JoinedRoom,this.onJoinedRoom),this.autoConnect&&mn(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){var e,i,n;(e=this._net)==null||e.removeEventListener(Bn.StreamReceived,this.onReceiveStream),(i=this._net)==null||i.removeEventListener(Bn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(J.JoinedRoom,this.onJoinedRoom),(n=this._net)==null||n.disable(),this.close()}_ensureVideoPlayer(){const e=new nt;e.aspectMode=lx.AdjustWidth,C.addComponent(this.gameObject,e),this._videoPlayer=e}async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),B()&&me("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e!=null&&e.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=C.getComponent(this.gameObject,nt)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const i=(e==null?void 0:e.constraints)??{echoCancellation:!0,autoGainControl:!1},n={video:i,audio:i},s=n.video;switch(s!==void 0&&typeof s!="boolean"&&(s.width||(s.width={max:1920}),s.height||(s.height={max:1920}),s.aspectRatio||(s.aspectRatio={ideal:1.7777777778}),s.frameRate||(s.frameRate={ideal:24}),s.facingMode||(s.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(n,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const c=await navigator.mediaDevices.getDisplayMedia(n);this._requestOpen?this.setStream(c,1):Un(c)}break;case"Canvas":const l=this.context.renderer.domElement.captureStream(0);this.setStream(l,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}n.video=!1;const c=await navigator.mediaDevices.getUserMedia(n);this._requestOpen?this.setStream(c,1):Un(c)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(i){if(i.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",i)}}close(){var e;this._requestOpen=!1,this._currentStream&&(pt&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),(e=this._net)==null||e.stopSendingStream(this._currentStream),Un(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,i){var a,l,c;if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=i;const n=this.device!=="Microphone",s=i===1;n?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Gi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),s||(pt&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,(a=this._audioSource)==null||a.play(e))),s&&((l=this._net)==null||l.startSendingStream(e)),s&&(this._videoPlayer&&(this._videoPlayer.muted=!0),(c=this._audioSource)==null||c.stop());for(const h of e.getTracks())h.addEventListener("ended",()=>{pt&&console.log("Track ended",h),this.close()}),pt&&h.kind==="video"&&console.log(s?"Video →":"Video ←",h.getSettings())}async tryShareUserCamera(e,i){const n=(await navigator.mediaDevices.enumerateDevices()).filter(a=>a.kind==="videoinput");pt&&console.log(`Request camera. These are your kind:videoinput devices:
1335
- `,n);let s=!1;for(const a of n)try{if(!this._requestOpen){pt&&console.log("Camera selection cancelled");break}if(a.kind!=="videoinput"){pt&&console.log("Skipping non-video device",a);continue}const l=a.deviceId;if((i==null?void 0:i.deviceId)!=null||(i==null?void 0:i.deviceFilter)!=null){if((i==null?void 0:i.deviceId)!==void 0&&l!==i.deviceId){pt&&console.log("Skipping device due to options.deviceId: "+a.label+"; "+a.deviceId);continue}if(i!=null&&i.deviceFilter&&i.deviceFilter(a)===!1){pt&&console.log("Skipping device due to options.deviceFilter: "+a.label+"; "+a.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(a)===!1){pt&&console.log("Skipping device due to ScreenShare.deviceFilter: "+a.label+"; "+a.deviceId);continue}else pt&&console.log("Selected device by filter",a);else if(this.deviceName){const u=a.label.toLowerCase(),f=this.deviceName.toLowerCase(),m=u.includes(f),g=a.deviceId===this.deviceName;if(!m&&!g){pt&&console.log("Skipping device due to ScreenShare.deviceName: "+a.label+"; "+a.deviceId);continue}else pt&&console.log("Selected device by name",a)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=l),s=!0;const h=await navigator.mediaDevices.getUserMedia(e).catch(u=>(console.error("Failed to get user media",u),null));if(h===null)continue;this._requestOpen?(this.setStream(h,1),pt&&console.log("Selected camera",a)):(Un(h),pt&&console.log("Camera selection cancelled"));break}catch(l){if(l.message==="Failed to allocate videosource"||l.message==="Could not start video source"){me("Failed to start video: Try another camera (Code "+l.code+")"),console.warn(l);continue}else console.error("Failed to get user media",l.message,l.code,l)}!s&&B()&&(me("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",n,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+i!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+(i==null?void 0:i.deviceId)!=null,"Using options.deviceFilter? "+(i==null?void 0:i.deviceFilter)!=null))}}Rh([p()],Fo.prototype,"allowStartOnClick",2);Rh([p()],Fo.prototype,"autoConnect",2);Rh([p(nt)],Fo.prototype,"videoPlayer",1);Rh([p()],Fo.prototype,"device",2);Rh([p()],Fo.prototype,"deviceName",2);var xR=Object.defineProperty,ux=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&xR(t,e,n),n};class Eh extends I{constructor(){super(...arguments);r(this,"mode",0);r(this,"shadowColor",new ie(0,0,0,1));r(this,"targetMesh")}start(){if(this.gameObject instanceof d.Mesh)this.gameObject instanceof d.Mesh&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=Ro.createPrimitive(vr.Quad,{name:"ShadowCatcher",material:new d.MeshStandardMaterial({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=d.AdditiveBlending,this.applyMaterialOptions(e),e.onBeforeCompile=i=>{i.fragmentShader=i.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1336
- // diffuse-only lighting with overdrive to somewhat compensate
1337
- // for the loss of indirect lighting and to make it more visible.
1338
- vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1339
- float max = max(direct.r, max(direct.g, direct.b));
1340
-
1341
- // early out - we're simply returning direct lighting and some alpha based on it so it can
1342
- // be blended onto the scene.
1343
- gl_FragColor = vec4(direct, max);
1344
- return;
1345
- `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new d.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const i=new d.MeshBasicMaterial;this.targetMesh.material=i,e=i}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}ux([p()],Eh.prototype,"mode");ux([p(ie)],Eh.prototype,"shadowColor");var SR=Object.defineProperty,Th=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&SR(t,e,n),n};const Ct=x("debugskybox");Cy("skybox-image");Cy("environment-image");function Eb(o,t,e,i,n){const s=new hf;s.allowDrop=!1,s.allowNetworking=!1,s.background=e,s.environment=i,C.addComponent(o.scene,s);const a=l=>{typeof l=="string"&&(Ct&&console.log(n,"CHANGED TO",l),s.setSkybox(l))};return Jb(o.domElement,n,a),s.addEventListener("destroy",()=>{Ct&&console.log("Destroyed attribute remote skybox",n),e0(o.domElement,n,a)}),s.setSkybox(t)}const uu=new Array;re.registerCallback(de.ContextCreationStart,o=>{var n;const t=o.context,e=t.domElement.getAttribute("skybox-image")||t.domElement.getAttribute("background-image"),i=t.domElement.getAttribute("environment-image");if(e){Ct&&console.log("Creating remote skybox to load "+e),((n=t.mainCameraComponent)==null?void 0:n.clearFlags)!==vo.Skybox&&console.warn('"skybox-image"/"background-image" attribute has no effect: camera clearflags are not set to "Skybox"');const s=Eb(t,e,!0,!1,"skybox-image");uu.push(s)}if(i){Ct&&console.log("Creating remote environment to load "+i);const s=Eb(t,i,!1,!0,"environment-image");uu.push(s)}});re.registerCallback(de.ContextCreationStart,()=>Promise.all(uu).finally(()=>{uu.length=0}));function fx(){return globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES||(globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES=new Array),globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES}function Tb(o){const e=fx().find(i=>i.src===o);return e?(Ct&&console.log("Skybox: Found previously loaded texture for "+o),e.texture):null}async function CR(o){const t=await o;eg(t,!0),Se(t)}function PR(o,t){const e=fx();for(;e.length>5;){const i=e.shift();i&&CR(i.texture)}t.then(i=>eg(i,!1)),e.push({src:o,texture:t})}const Mr=class extends I{constructor(){super(...arguments);r(this,"url");r(this,"allowDrop",!0);r(this,"background",!0);r(this,"environment",!0);r(this,"allowNetworking",!0);r(this,"_loader");r(this,"_prevUrl");r(this,"_prevLoadedEnvironment");r(this,"_prevEnvironment",null);r(this,"_prevBackground",null);r(this,"validTextureTypes",[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"]);r(this,"onDragOverEvent",e=>{if(this.allowDrop&&e.dataTransfer)for(const i of e.dataTransfer.types)(i==="text/uri-list"||i==="Files")&&e.preventDefault()});r(this,"onDrop",e=>{var i,n,s,a;if(this.allowDrop&&e.dataTransfer){for(const l of e.dataTransfer.types)if(Ct&&console.log(l),l==="text/uri-list"){const c=e.dataTransfer.getData(l);Ct&&console.log(l,c);let h=(n=(i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(c))==null?void 0:i.groups)==null?void 0:n.name;if(h||(h=(a=(s=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(c))==null?void 0:s.groups)==null?void 0:a.name),Ct&&console.log(h),h){const u="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+h+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${u}`),e.preventDefault(),this.setSkybox(u);break}else if(this.isValidTextureType(c)){console.log("[Remote Skybox] Setting skybox from url: "+c),e.preventDefault(),this.setSkybox(c);break}else{console.warn(`[RemoteSkybox] Unknown url ${c}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const u=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:c,apply:f=>{e.preventDefault(),this.setSkybox(f)}}});this.dispatchEvent(u)}}else if(l=="Files"){const c=e.dataTransfer.files.item(0);if(Ct&&console.log(l,c),!c)continue;if(!this.isValidTextureType(c.name)){console.warn(`[RemoteSkybox]: File "${c.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}if(Tb(c.name)===null){const h=new Blob([c]),u=URL.createObjectURL(h);e.preventDefault(),this.setSkybox(u,c.name)}else e.preventDefault(),this.setSkybox(c.name);break}}})}onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){var e;this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,oi.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),(e=this.context.mainCameraComponent)==null||e.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):Ct&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(e,i){var a;if(!this.activeAndEnabled||(e=MR(e,this.environment,this.background),!e))return!1;if(i??(i=e),this.isValidTextureType(i)||console.warn("Potentially invalid skybox url",i,"on",this.name),Ct&&console.log("Set remote skybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.apply(),!0;(a=this._prevLoadedEnvironment)==null||a.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const n=await this.loadTexture(e,i);if(!n)return Ct&&console.warn("RemoteSkybox: Failed to load texture from url",e),!1;if(!this.enabled)return Ct&&console.warn("RemoteSkybox: Component is not enabled, aborting setSkybox"),!1;if(this._prevUrl!==e)return Ct&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1;this.url=e;const s=e.lastIndexOf("/");return n.name=e.substring(s>=0?s+1:0),this._loader instanceof d.TextureLoader&&(n.colorSpace=d.SRGBColorSpace),this._prevLoadedEnvironment=n,this.apply(),!0}async loadTexture(e,i){var u,f,m,g,y;if(!e)return Promise.resolve(null);i??(i=e);const n=Tb(i);if(n){const _=await n;if(((f=(u=_.source)==null?void 0:u.data)==null?void 0:f.length)>0||(y=(g=(m=_.source)==null?void 0:m.data)==null?void 0:g.data)!=null&&y.length)return _}const s=i.endsWith(".exr"),a=i.endsWith(".hdr"),l=i.endsWith(".ktx2");if(s)this._loader instanceof G.EXRLoader||(this._loader=new G.EXRLoader);else if(a)this._loader instanceof G.RGBELoader||(this._loader=new G.RGBELoader);else if(l){if(!(this._loader instanceof G.KTX2Loader)){const{ktx2Loader:_}=le.createLoaders(this.context.renderer);this._loader=_}}else this._loader instanceof d.TextureLoader||(this._loader=new d.TextureLoader);Ct&&console.log("Loading skybox: "+e);const c=this._loader.loadAsync(e);return PR(i,c),await c}apply(){var i;const e=this._prevLoadedEnvironment;e&&(e instanceof d.CubeTexture||e instanceof d.CompressedCubeTexture||(e.mapping=d.EquirectangularRefractionMapping,e.needsUpdate=!0),this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),Ct&&console.log("Set remote skybox",this.url,!oi.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!oi.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),((i=this.context.mainCameraComponent)==null?void 0:i.backgroundBlurriness)!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness))}isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const i of this.validTextureTypes)if(e.endsWith(i))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}};Th([Yg(Mr.prototype.urlChangedSyncField),p(URL)],Mr.prototype,"url");Th([p()],Mr.prototype,"allowDrop");Th([p()],Mr.prototype,"background");Th([p()],Mr.prototype,"environment");Th([p()],Mr.prototype,"allowNetworking");let hf=Mr;function MR(o,t,e){const i=t&&!e;switch(o==null?void 0:o.toLowerCase()){case"studio":return i?"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.hdr":"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.hdr";case"blurred-skybox":return i?"https://cdn.needle.tools/static/skybox/blurred-skybox-small.exr":"https://cdn.needle.tools/static/skybox/blurred-skybox.exr";case"quicklook-ar":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.exr";case"quicklook":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.exr"}return o===void 0?null:o}var OR=Object.defineProperty,df=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&OR(t,e,n),n},ar;const Ah=(ar=class extends I{constructor(){super(...arguments);r(this,"target",null);r(this,"followFactor",.1);r(this,"rotateFactor",.1);r(this,"positionAxes",ma.All);r(this,"flipForward",!1);r(this,"_firstUpdate",!0)}onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const i=K(this.target),n=this._firstUpdate||e?1:z.clamp01(this.context.time.deltaTime*this.followFactor),s=this.worldPosition;this.positionAxes&ma.X&&(s.x=z.lerp(s.x,i.x,n)),this.positionAxes&ma.Y&&(s.y=z.lerp(s.y,i.y,n)),this.positionAxes&ma.Z&&(s.z=z.lerp(s.z,i.z,n)),this.worldPosition=s}if(this.rotateFactor>0){const i=_e(this.target);this.flipForward&&i.premultiply(ar._invertForward);const n=this._firstUpdate||e?1:z.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(i,n)}this._firstUpdate=!1}}},r(ar,"_invertForward",new d.Quaternion().setFromAxisAngle(new d.Vector3(0,1,0),Math.PI)),ar);df([p(d.Object3D)],Ah.prototype,"target");df([p()],Ah.prototype,"followFactor");df([p()],Ah.prototype,"rotateFactor");df([p()],Ah.prototype,"positionAxes");let uf=Ah;var kR=Object.defineProperty,Lh=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&kR(t,e,n),n};const lc=x("debugspatialtrigger"),Ab=new d.Layers,Lb=new d.Layers;function RR(o,t){return Ab.mask=o,Lb.mask=t,Ab.test(Lb)}class Xn extends I{constructor(){super(...arguments);r(this,"triggerMask",0);r(this,"onEnter");r(this,"onStay");r(this,"onExit");r(this,"currentIntersected",[]);r(this,"lastIntersected",[])}start(){lc&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of ff.triggers)RR(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const i=this.lastIntersected[e];this.currentIntersected.indexOf(i)<0&&(this.onExitTrigger(i),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}onEnterTrigger(e){var i;lc&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),(i=this.onEnter)==null||i.invoke()}onExitTrigger(e){var i;lc&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),(i=this.onExit)==null||i.invoke()}onStayTrigger(e){var i;e.raiseOnStayEvent(this),(i=this.onStay)==null||i.invoke()}}Lh([p()],Xn.prototype,"triggerMask");Lh([p(ye)],Xn.prototype,"onEnter");Lh([p(ye)],Xn.prototype,"onStay");Lh([p(ye)],Xn.prototype,"onExit");var Cs;const px=(Cs=class extends I{constructor(){super(...arguments);r(this,"triggerMask");r(this,"boxHelper")}start(){lc&&console.log(this.name,this.triggerMask,this)}onEnable(){var e;Cs.triggers.push(this),this.boxHelper||(this.boxHelper=C.addComponent(this.gameObject,Kn),(e=this.boxHelper)==null||e.showHelper(null,lc))}onDisable(){Cs.triggers.splice(Cs.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){C.foreachComponent(this.gameObject,i=>{i!==e&&i instanceof Xn&&i.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){C.foreachComponent(this.gameObject,i=>{i!==e&&i instanceof Xn&&i.onStayTrigger(this)},!1)}raiseOnExitEvent(e){C.foreachComponent(this.gameObject,i=>{i!==e&&i instanceof Xn&&i.onExitTrigger(this)},!1)}},r(Cs,"triggers",[]),Cs);Lh([p()],px.prototype,"triggerMask");let ff=px;var ER=Object.defineProperty,TR=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&ER(t,e,n),n};const Ci=x("debugspectator");class pf extends I{constructor(){super(...arguments);r(this,"cam",null);r(this,"useKeys",!0);r(this,"_mode",0);r(this,"orbit",null);r(this,"_handler");r(this,"eventSub_WebXRRequestStartEvent",null);r(this,"eventSub_WebXRStartEvent",null);r(this,"eventSub_WebXREndEvent",null);r(this,"_debug");r(this,"_networking")}get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){var e;return((e=this._handler)==null?void 0:e.currentTarget)!==void 0}isSpectatingUser(e){var i;return((i=this.target)==null?void 0:i.userId)===e}isFollowedBy(e){var i;return(i=this.followers)==null?void 0:i.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){var i;if(this._handler){const n=(i=this._handler.currentTarget)==null?void 0:i.userId,s=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&(s==null?void 0:s.currentObject)===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),C.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,n)):this._handler.currentTarget!==e&&(this._handler.set(e),C.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,n))}}get target(){var e;return(e=this._handler)==null?void 0:e.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){var e,i;return this.isSpectating&&((e=this.target)==null?void 0:e.currentObject)===((i=this.context.players.getPlayerView(this.localId))==null?void 0:i.currentObject)}awake(){if(this._debug=new DR(this.context,this),this._networking=new BR(this.context,this),this._networking.awake(),C.setActive(this.gameObject,!1),this.cam=C.getComponent(this.gameObject,oi),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new AR(this.context,this.cam,this)),this.orbit=C.getComponent(this.context.mainCamera,ge)}onDestroy(){var e,i;this.stopSpectating(),(e=this._handler)==null||e.destroy(),(i=this._networking)==null||i.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,i=/Windows|MacOS/.test(e),n=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return i&&!n}onBeforeXR(e){this.isSupportedPlatform()&&C.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(Ci&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){var i,n;this.context.removeCamera(this.cam),C.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),(i=this._handler)==null||i.set(void 0),(n=this._handler)==null||n.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,yo.Headset),this.target=this.context.players.getPlayerView(this.localId)),Ci&&console.log("Follow self",this.target)}onAfterRender(){var u,f,m;if(!this.cam)return;const e=this.context.renderer,i=e.xr.enabled;if(!e.xr.isPresenting&&!((u=this._handler)!=null&&u.currentTarget))return;(f=this._handler)==null||f.update(this._mode);const n=e.getRenderTarget();let s=null;const a=e.state;if(!n){if(!e.state.bindFramebuffer||!a.bindXRFramebuffer)return;s=e._framebuffer,a.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const l=this.context.mainCameraComponent;if(l){const g=l.backgroundColor;g&&e.setClearColor(g,g.alpha),this.cam.backgroundColor=g,this.cam.clearFlags=l.clearFlags,this.cam.nearClipPlane=l.nearClipPlane,this.cam.farClipPlane=l.farClipPlane}else e.setClearColor(new d.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const c=(m=this.cam)==null?void 0:m.threeCamera;this.context.updateAspect(c);const h=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,c),e.xr.isPresenting=h,e.xr.enabled=i,n?e.setRenderTarget(n):a.bindXRFramebuffer&&a.bindXRFramebuffer(s),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const i of Rt.instances)if(i.avatar&&"isLocalAvatar"in i.avatar&&"flags"in i.avatar){let n=Ln.All;this.isSpectatingSelf&&(n=e&&i.avatar.isLocalAvatar?Ln.FirstPerson:Ln.ThirdPerson);const s=i.avatar.flags;if(!s)continue;for(const a of s)a.UpdateVisible(n)}}resetAvatarFlags(){var e;for(const i of Rt.instances)if(i.avatar&&"flags"in i.avatar){const n=i.avatar.flags;if(!n)continue;for(const s of n)"isLocalAvatar"in i.avatar&&((e=i.avatar)!=null&&e.isLocalAvatar)?s.UpdateVisible(Ln.FirstPerson):s.UpdateVisible(Ln.ThirdPerson)}}}TR([p()],pf.prototype,"useKeys");class AR{constructor(t,e,i){r(this,"context");r(this,"cam");r(this,"spectator");r(this,"follow");r(this,"target");r(this,"view");r(this,"currentObject");this.context=t,this.cam=e,this.spectator=i}get currentTarget(){return this.view}set(t){const e=t==null?void 0:t.currentObject;if(!e){this.spectator.stopSpectating();return}e!==this.currentObject&&(this.currentObject=e,this.view=t,this.follow||(this.follow=C.addComponent(this.cam.gameObject,uf)),this.target||(this.target=new d.Object3D),e.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,Ci&&console.log("FOLLOW",e),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){Ci&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){var t;(t=this.target)==null||t.removeFromParent(),this.follow&&C.destroy(this.follow)}update(t){var n,s,a,l,c,h;if(((n=this.currentTarget)==null?void 0:n.isConnected)===!1||((s=this.currentTarget)==null?void 0:s.removed)===!0){Ci&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&((a=this.currentTarget)==null?void 0:a.currentObject)!==this.currentObject&&(Ci&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const e=this.context.mainCamera;if(e){const u=this.cam.threeCamera;(u.near!==e.near||u.far!==e.far)&&(u.near=e.near,u.far=e.far,u.updateProjectionMatrix())}const i=(l=this.follow)==null?void 0:l.target;if(!(!i||!this.follow)){switch(t){case 0:((c=this.view)==null?void 0:c.viewDevice)!==yo.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,((h=this.view)==null?void 0:h.viewDevice)!==yo.Browser?i.quaternion.copy(LR):i.quaternion.identity()}}}const LR=new d.Quaternion().setFromAxisAngle(new d.Vector3(0,1,0),Math.PI);class DR{constructor(t,e){r(this,"context");r(this,"spectator");this.context=t,this.spectator=e,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ee.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ee.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const t=new Qn;t.setMask(16777215);const e=this.context.physics.raycast(t);if(Ci&&console.log(...e),e!=null&&e.length)for(const i of e){if(i.distance<.2)continue;const n=i.object,s=C.getComponentInParent(n,Rt),a=s==null?void 0:s.connectionId;if(a){const l=this.context.players.getPlayerView(a);this.spectator.target=l,Ci&&console.log("spectate",a,s);break}}}}class IR{constructor(t,e,i){r(this,"guid");r(this,"dontSave",!0);r(this,"targetUserId");r(this,"stoppedFollowing");this.guid=t,this.targetUserId=e,this.stoppedFollowing=i}}class jR{constructor(t,e){r(this,"guid");r(this,"userId");this.guid=t.guid,this.userId=e}}class BR{constructor(t,e){r(this,"followers",[]);r(this,"context");r(this,"spectator");r(this,"_followerEventMethod");r(this,"_requestFollowMethod");r(this,"_joinedRoomMethod");r(this,"_lastRequestFollowUser");r(this,"_enforceFollowInterval");this.context=t,this.spectator=e,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(J.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",t=>{this.spectator.useKeys&&(t.key==="f"?this.onRequestFollowMe():t.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(J.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(t,e){if(Ci&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",t,e),this.context.connection.connectionId){const i=(t==null?void 0:t.userId)===void 0,n=i?e:t==null?void 0:t.userId,s=new IR(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(t=!1){if(Ci&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const e=t?void 0:this.context.connection.connectionId,i=new jR(this.spectator,e);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(t){const e=t.targetUserId,i=t.guid;if(Ci&&console.log(t),e===this.context.connection.connectionId)if(t.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let t=this.followers.length-1;t>=0;t--){const e=this.followers[t];this.context.connection.userIsInRoom(e)===!1&&this.followers.splice(t,1)}}onRequestFollowEvent(t){if(this._lastRequestFollowUser=t,t.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(t.userId===void 0)this.spectator.stopSpectating();else{const e=this.context.players.getPlayerView(t.userId);if(e)this.spectator.target=e;else return Ci&&console.warn("Could not find view",t.userId),this.enforceFollow(),!1}return!0}enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(Ci&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}class An{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}static getRootAsSyncedCameraModel(t,e){return(e||new An).__init(t.readInt32(t.position())+t.position(),t)}static getSizePrefixedRootAsSyncedCameraModel(t,e){return t.setPosition(t.position()+ae.SIZE_PREFIX_LENGTH),(e||new An).__init(t.readInt32(t.position())+t.position(),t)}userId(t){const e=this.bb.__offset(this.bb_pos,4);return e?this.bb.__string(this.bb_pos+e,t):null}guid(t){const e=this.bb.__offset(this.bb_pos,6);return e?this.bb.__string(this.bb_pos+e,t):null}dontSave(){const t=this.bb.__offset(this.bb_pos,8);return t?!!this.bb.readInt8(this.bb_pos+t):!1}pos(t){const e=this.bb.__offset(this.bb_pos,10);return e?(t||new _r).__init(this.bb_pos+e,this.bb):null}rot(t){const e=this.bb.__offset(this.bb_pos,12);return e?(t||new _r).__init(this.bb_pos+e,this.bb):null}static startSyncedCameraModel(t){t.startObject(5)}static addUserId(t,e){t.addFieldOffset(0,e,0)}static addGuid(t,e){t.addFieldOffset(1,e,0)}static addDontSave(t,e){t.addFieldInt8(2,+e,0)}static addPos(t,e){t.addFieldStruct(3,e,0)}static addRot(t,e){t.addFieldStruct(4,e,0)}static endSyncedCameraModel(t){return t.endObject()}static finishSyncedCameraModelBuffer(t,e){t.finish(e)}static finishSizePrefixedSyncedCameraModelBuffer(t,e){t.finish(e,void 0,!0)}}var UR=Object.defineProperty,FR=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&UR(t,e,n),n};const fu="SCAM";Xm(fu,An.getRootAsSyncedCameraModel);const gi=new ae.Builder;class zR{constructor(t,e){r(this,"userId");r(this,"guid");this.guid=e,this.userId=t}send(t,e){if(t){gi.clear();const i=gi.createString(this.guid),n=gi.createString(this.userId);An.startSyncedCameraModel(gi),An.addGuid(gi,i),An.addUserId(gi,n);const s=K(t),a=Pu(t);An.addPos(gi,_r.createVec3(gi,s.x,s.y,s.z)),An.addRot(gi,_r.createVec3(gi,a.x,a.y,a.z));const l=An.endSyncedCameraModel(gi);gi.finish(l,fu),e.sendBinary(gi.asUint8Array())}}}var mo;const mx=(mo=class extends I{constructor(){super(...arguments);r(this,"cameraPrefab",null);r(this,"_lastWorldPosition");r(this,"_lastWorldQuaternion");r(this,"_model",null);r(this,"_needsUpdate",!0);r(this,"_lastUpdateTime",0);r(this,"remoteCams",{});r(this,"userToCamMap",{});r(this,"_camTimeoutInSeconds",10);r(this,"_receiveCallback",null)}getCameraObject(e){const i=this.userToCamMap[e];return i?this.remoteCams[i].obj:null}async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(fu,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(fu,this._receiveCallback)}update(){for(const s in this.remoteCams){const a=this.remoteCams[s],l=this.context.time.realtimeSinceStartup-a.lastUpdate;if(!a||l>this._camTimeoutInSeconds){B()&&console.log("Remote cam timeout",s),a!=null&&a.obj&&C.destroy(a.obj),delete this.remoteCams[s],a&&delete this.userToCamMap[a.userId],mo.instances.push(a),this.context.players.removePlayerView(a.userId,yo.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new zR(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const i=K(e),n=_e(e);(i.distanceTo(this._lastWorldPosition)>.001||n.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(i),this._lastWorldQuaternion.copy(n),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,yo.Browser))}onReceivedRemoteCameraInfoBin(e){const i=e.guid();if(!i)return;const n=e.userId();if(!n||!this.context.connection.userIsInRoom(n)||!this.cameraPrefab)return;let s=this.remoteCams[i];if(!s)if("isObject3D"in this.cameraPrefab){const h=new vn;h.context=this.context;const u=C.instantiate(this.cameraPrefab,h);s=this.remoteCams[i]={obj:u,lastUpdate:this.context.time.realtimeSinceStartup,userId:n},s.obj.visible=!0,this.gameObject.add(u),this.userToCamMap[n]=i,mo.instances.push(s);const f=C.getOrAddComponent(u,Rt);f.connectionId=n,f.avatar=u}else return;const a=s.obj;this.context.players.setPlayerView(n,a,yo.Browser),s.lastUpdate=this.context.time.realtimeSinceStartup,$i.markDirty(a);const l=e.pos();l&&br(a,l.x(),l.y(),l.z());const c=e.rot();c&&Gc(a,c.x(),c.y(),c.z())}},r(mo,"instances",[]),mo);FR([p([d.Object3D,te])],mx.prototype,"cameraPrefab");let Py=mx;var NR=Object.defineProperty,VR=Object.getOwnPropertyDescriptor,zo=(o,t,e,i)=>{for(var n=i>1?void 0:i?VR(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&NR(t,e,n),n};const Op="view",kp=x("debugsyncedroom");class Pn extends I{constructor(){super(...arguments);r(this,"roomName","");r(this,"urlParameterName","room");r(this,"joinRandomRoom");r(this,"requireRoomParameter",!1);r(this,"autoRejoin",!0);r(this,"createJoinButton",!0);r(this,"createViewOnlyButton",!1);r(this,"_lastJoinedRoom");r(this,"_roomPrefix","");r(this,"_lastPingTime",0);r(this,"_lastRoomTime",-1);r(this,"_userWantsToBeInARoom",!1);r(this,"_roomButton");r(this,"_roomButtonIconJoin");r(this,"_roomButtonIconLeave");r(this,"updateRoomButtonState",()=>{var e,i;this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",(e=this._roomButtonIconJoin)==null||e.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",(i=this._roomButtonIconLeave)==null||i.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))});r(this,"_viewOnlyButton");r(this,"onCreateViewOnlyButton",()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{var n;const i=this.getViewOnlyUrl();i!=null&&i.length?navigator.canShare({url:i})?(n=navigator.share({url:i}))==null||n.catch(s=>{console.warn(s)}):(navigator.clipboard.writeText(i),Te("View only URL copied to clipboard")):me("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(mt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)})}get currentRoomName(){const e=x(Op);return e||x(this.urlParameterName)}set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}awake(){var e;this.joinRandomRoom===void 0&&((e=this.roomName)==null?void 0:e.length)<=0&&(this.joinRandomRoom=!0),kp&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=x(Op);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const i=this.createRoomButton();this.context.menu.appendChild(i)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){var e;(e=this._roomButton)==null||e.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){var n;e===void 0&&(e=0);let i=!1;if(((n=this.urlParameterName)==null?void 0:n.length)>0){const s=x(this.urlParameterName);if(s&&(typeof s=="string"||typeof s=="number")){i=!0;const a=Kb(s.toString());this.roomName=a}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!i?((kp||B())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1346
- To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1347
- Please choose one of the following options to fix this:
1348
- A) Set a room name in the SyncedRoom component
1349
- B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1350
- C) Set "joinRandomRoom" to true`),!1):(kp&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):B()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,i=new URLSearchParams(e);return i.has(this.urlParameterName)&&i.delete(this.urlParameterName),i.set(Op,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+i.toString()}return null}setRandomRoomUrlParameter(){const e=Vc(),i=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,i):e.append(this.urlParameterName,i),Em(i,e)}generateRoomName(){let e="";for(let i=0;i<6;i++)e+=Math.floor(Math.random()*10).toFixed(0);return e}createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&yc(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const i=x(this.urlParameterName);(!i||i===!0)&&(this._lastJoinedRoom?yc(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=mt("group"),this._roomButtonIconLeave=mt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(J.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(J.LeftRoom,this.updateRoomButtonState),e}destroyRoomButton(){this.context.connection.stopListen(J.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(J.LeftRoom,this.updateRoomButtonState)}onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(J.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(J.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){var e;this.context.connection.stopListen(J.JoinedRoom,this.onCreateViewOnlyButton),(e=this._viewOnlyButton)==null||e.remove()}}zo([p()],Pn.prototype,"roomName",2);zo([p()],Pn.prototype,"urlParameterName",2);zo([p()],Pn.prototype,"joinRandomRoom",2);zo([p()],Pn.prototype,"requireRoomParameter",2);zo([p()],Pn.prototype,"autoRejoin",2);zo([p()],Pn.prototype,"createJoinButton",2);zo([p()],Pn.prototype,"createViewOnlyButton",2);zo([p()],Pn.prototype,"roomPrefix",1);function $R(){const o=x("testwindowcount")||0;o&&o>0&&WR(o)}function WR(o){if(x("testwindow"))return null;const t=new URL(window.location.href);Ip(t.searchParams,YP,1),Ip(t.searchParams,"testwindow",1);const e=t.toString(),i=[];window.onbeforeunload=()=>{for(const c of i)c.close()};const n=.05,s=128;let a=0,l=0;for(let c=0;c<o;c++){a*s+s*.01>=window.innerWidth&&(l+=1,a=0);const h=a*(s*(1+n))+window.screenLeft,u=l*(s*(1+n))+window.screenTop+90+60*l;a+=1;const f=window.open(e,"test window "+c,`popup=yes width=${s} height=${s} top=${u} left=${h}`);if(!f){console.warn("Failed to open window");continue}i.push(f),f.onload=()=>{f.onbeforeunload=()=>{for(let m=0;m<i.length;m++){const g=i[m];g!==f&&g.close()}i.length=0}}}return i}class My extends I{awake(){$R()}}class Oy extends I{constructor(){super(...arguments);r(this,"transformsPerFrame",10);r(this,"interval",0);r(this,"useFlatbuffers",!0);r(this,"builder",null);r(this,"models",null)}awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Oc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new gx(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new ae.Builder(1024));const e=this.builder;for(let i=0;i<this.transformsPerFrame;i++){e.clear();const n=Yv(this.context.connection.connectionId,this);this.context.connection.sendBinary(n)}}else if(this.models)for(let e=0;e<this.models.length;e++){const i=this.models[e];i.dontSave=!0,i.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,i)}}}}class gx{constructor(t,e){r(this,"guid");r(this,"fast",!1);r(this,"position");r(this,"rotation");r(this,"velocity");r(this,"dontSave");this.guid=t,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(e,null)}isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}update(t,e){const i=t.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=t.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,e){const s=e.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}r(gx,"temp",new d.Vector3);var HR=Object.defineProperty,mf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&HR(t,e,n),n};const GR=x("debugsignals");class gf{constructor(){r(this,"guid")}}mf([p()],gf.prototype,"guid");class Dh{constructor(){r(this,"signal");r(this,"reaction")}}mf([p(gf)],Dh.prototype,"signal");mf([p(ye)],Dh.prototype,"reaction");var ni;const yx=(ni=class extends I{constructor(){super(...arguments);r(this,"events")}static invoke(e){if(ni.receivers[e]){const i=ni.receivers[e];if(!i)return;for(const n of i)n.invoke(e)}}awake(){GR&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)ni.receivers[e.signal.guid]||(ni.receivers[e.signal.guid]=[]),ni.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(ni.receivers[e.signal.guid]){const i=ni.receivers[e.signal.guid].indexOf(this);i>=0&&ni.receivers[e.signal.guid].splice(i,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const i=typeof e=="object"?e.guid:e;for(const n of this.events)if(n.signal.guid===i)try{if(n.reaction){if(!n.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",n,this);continue}}else{console.warn("Missing reaction for signal",n,this);continue}n.reaction.invoke()}catch(s){console.error(s)}}},r(ni,"receivers",{}),ni);mf([p(Dh)],yx.prototype,"events");let Ih=yx;var yi=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(yi||{}),Rn=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(Rn||{}),ky=(o=>(o.Signal="SignalEmitter",o))(ky||{});const zn=x("debugtimeline");class jh{constructor(){r(this,"director");r(this,"track")}get muted(){return this.track.muted}set muted(t){var e;t!==this.track.muted&&(this.track.muted=t,(e=this.onMuteChanged)==null||e.call(this))}*forEachClip(t=!1){var e;if((e=this.track)!=null&&e.clips)if(t)for(let i=this.track.clips.length-1;i>=0;i--)yield this.track.clips[i];else for(const i of this.track.clips)yield i}getClipTime(t,e){return e.clipIn+(t-e.start)*e.timeScale}getClipTimeNormalized(t,e){return(t-e.start)/e.duration}evaluateWeight(t,e,i,n=!0){if(e<0||e>=i.length)return 0;const s=i[e];if(n||t>=s.start&&t<=s.end){let a=1;if(s.easeInDuration>0){const l=Math.min((t-s.start)/s.easeInDuration,1);a*=l}if(s.easeOutDuration>0){const l=Math.min((s.end-t)/s.easeOutDuration,1);a*=l}return a}return 0}}class qR{constructor(t){r(this,"clip");r(this,"rootPositionOffset");r(this,"rootQuaternionOffset");r(this,"rootStartPosition");r(this,"rootEndPosition");r(this,"rootStartQuaternion");r(this,"rootEndQuaternion");const e=t.getClip();this.clip=e;const i=t.getRoot(),n=i.name+".position",s=i.name+".quaternion";zn&&console.log(e.name,e.tracks,n);for(const a of e.tracks)if(!(a.times.length<=0)){if(a.name.endsWith(n))this.rootStartPosition=new d.Vector3().fromArray(a.values,0),this.rootEndPosition=new d.Vector3().fromArray(a.values,a.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),zn&&console.log(this.rootPositionOffset);else if(a.name.endsWith(s)&&(this.rootStartQuaternion=new d.Quaternion().fromArray(a.values,0),this.rootEndQuaternion=new d.Quaternion().fromArray(a.values,a.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),zn)){const l=new d.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",l)}}}get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}}class yf extends jh{constructor(){super(...arguments);r(this,"models",[]);r(this,"trackOffset");r(this,"target");r(this,"mixer");r(this,"clips",[]);r(this,"actions",[]);r(this,"weight",1);r(this,"_actionOffsets",[]);r(this,"_didBind",!1);r(this,"_animator",null);r(this,"_useclipOffsets",!0);r(this,"_totalOffsetPosition",new d.Vector3);r(this,"_totalOffsetRotation",new d.Quaternion);r(this,"_totalOffsetPosition2",new d.Vector3);r(this,"_totalOffsetRotation2",new d.Quaternion);r(this,"_summedPos",new d.Vector3);r(this,"_tempPos",new d.Vector3);r(this,"_summedRot",new d.Quaternion);r(this,"_tempRot",new d.Quaternion);r(this,"_clipRotQuat",new d.Quaternion)}onDisable(){var e;(e=this.mixer)==null||e.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&G_(this._animator.gameObject,this,this.director.isPlaying)}createHooks(e,i){var u,f;if(((u=i.tracks)==null?void 0:u.length)<=0){console.warn("No tracks in AnimationClip",i);return}const n=i.tracks[0].name.split("."),s=n[n.length-2],a=s+".position",l=s+".quaternion";let c=!1,h=!1;for(const m of i.tracks)m.name.endsWith(a)?(c=!0,this.createPositionInterpolant(i,e,m)):m.name.endsWith(l)&&(h=!0,this.createRotationInterpolant(i,e,m));if(!c||!h){const m=(f=this.mixer)==null?void 0:f.getRoot(),g=i.tracks[0],y=g.name.lastIndexOf("."),_=g.name.substring(0,y),v=_.substring(_.lastIndexOf(".")+1),b=m.getObjectByName(v);if(b)if(c){if(!h){const w=i.tracks[0].name.substring(0,y)+".quaternion";zn&&console.warn("Create quaternion track",v,b);const S=b.quaternion,k=new d.QuaternionKeyframeTrack(w,[0,i.duration],[S.x,S.y,S.z,S.w,S.x,S.y,S.z,S.w]);i.tracks.push(k),this.createRotationInterpolant(i,e,k)}}else{const w=_+".position";zn&&console.warn("Create position track",v,b);const S=b.position,k=new d.VectorKeyframeTrack(w,[0,i.duration],[S.x,S.y,S.z,S.x,S.y,S.z]);i.tracks.push(k),this.createPositionInterpolant(i,e,k)}}}bind(){if(!this._didBind){this._didBind=!0,zn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const i=new qR(e);this._actionOffsets.push(i)}this.target&&(this._animator=C.getComponent(this.target,bt)??null,this._animator&&G_(this._animator.gameObject,this,!0));for(const e of this.models){const i=e.asset,n=i.position,s=i.rotation;n&&n.x!==void 0&&(n.isVector3||(i.position=new d.Vector3(n.x,n.y,n.z)),s.isQuaternion||(i.rotation=new d.Quaternion(s.x,s.y,s.z,s.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new d.Vector3(e.x,e.y,e.z)));const i=this.trackOffset.rotation;i&&(i.isQuaternion||(this.trackOffset.rotation=new d.Quaternion(i.x,i.y,i.z,i.w)))}}evaluate(e){var c,h,u,f,m,g,y;if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let i=0,n=0,s=!1,a=!1,l=0;for(let _=0;_<this.clips.length;_++){const v=this.models[_],b=this.actions[_],w=v.asset;b.weight=0;const S=e>=v.start&&e<=v.end,k=v.preExtrapolationMode,O=v.postExtrapolationMode,E=_<this.clips.length-1?this.models[_+1]:null;let R=S,U=!1;if(!R&&!s&&v.end<e&&O!==Rn.None?(!E||E.start>e)&&(R=!0,s=!0):_==0&&!R&&!a&&v.start>e&&k!==Rn.None&&(!E||E.start<e)&&(R=!0,U=!0,a=!0),R){let T=this.weight;T*=this.evaluateWeight(e,_,this.models,R),T*=this.director.weight;let L=S;if(U)switch(k){case Rn.Hold:break;case Rn.Loop:e+=v.start,L=!0;break;default:e+=v.start,L=!0;break}let D=this.getClipTime(e,v),H=0;const A=w.duration;if(U&&k===Rn.Hold&&(D=0),L){if(w.loop)for(H+=Math.floor(D/(A+1e-6));D>A;)D-=A}else if(!S&&s)switch(O){case Rn.Hold:D=this.getClipTime(v.end,v);break;case Rn.Loop:D%=A;break;case Rn.PingPong:const X=Math.floor(D/A)%2!==0;D%=A,X&&(D=A-D);break}v.reversed===!0?b.time=b.getClip().duration-D:b.time=D,b.timeScale=0;const j=Math.max(0,T);if(b.weight=j,l+=j,b.clampWhenFinished=!1,b.isRunning()||b.play(),this._useclipOffsets){const N=i==0?this._totalOffsetPosition:this._totalOffsetPosition2,X=i==0?this._totalOffsetRotation:this._totalOffsetRotation2;i<1&&(n=1-T),i+=1;const Y=this._summedPos.set(0,0,0),ee=this._tempPos.set(0,0,0),ce=this._summedRot.identity(),Oe=this._tempRot.identity(),ut=w.rotation;ut&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(ut,T));const Yt=this._actionOffsets[_];if(Yt.hasOffsets)for(let It=0;It<H;It++)Yt.rootPositionOffset?ee.copy(Yt.rootPositionOffset):ee.set(0,0,0),ee.applyQuaternion(ce),this._clipRotQuat&&ee.applyQuaternion(this._clipRotQuat),Yt.rootQuaternionOffset&&(Oe.copy(Yt.rootQuaternionOffset),ce.multiply(Oe)),Y.add(ee);this._clipRotQuat&&X.multiply(this._clipRotQuat),X.multiply(ce),w.position&&Y.add(w.position),N.add(Y)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,n),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,n)),this.__mixerError===void 0&&(zn||B())&&((h=(c=this._animator)==null?void 0:c.runtimeAnimatorController)!=null&&h.mixer)&&this.mixer!==((f=(u=this._animator)==null?void 0:u.runtimeAnimatorController)==null?void 0:f.mixer)&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),(m=this._animator)!=null&&m.runtimeAnimatorController){const _=Math.max(0,1-l);(y=(g=this._animator)==null?void 0:g.runtimeAnimatorController)==null||y.update(_)}else this.mixer.update(e)}createRotationInterpolant(e,i,n){var c;const s=n.createInterpolant.bind(n),a=new d.Quaternion;this.ensureTrackOffsets();const l=(c=this.trackOffset)==null?void 0:c.rotation;n.createInterpolant=()=>{const h=s(),u=h.evaluate.bind(h);return h.evaluate=f=>{var g;const m=u(f);if(a.set(m[0],m[1],m[2],m[3]),a.premultiply(this._totalOffsetRotation),l&&a.premultiply(l),this.director.animationCallbackReceivers)for(const y of this.director.animationCallbackReceivers)(g=y==null?void 0:y.onTimelineRotation)==null||g.call(y,this.director,this.target,f,a);return m[0]=a.x,m[1]=a.y,m[2]=a.z,m[3]=a.w,m},h}}createPositionInterpolant(e,i,n){var u,f;const s=n.createInterpolant.bind(n),a=new d.Vector3;this.ensureTrackOffsets();const l=(u=this.trackOffset)==null?void 0:u.rotation,c=(f=this.trackOffset)==null?void 0:f.position;let h;n.createInterpolant=()=>{const m=s(),g=m.evaluate.bind(m);return m.evaluate=y=>{var v,b,w;const _=g(y);if(a.set(_[0],_[1],_[2]),i.removeStartOffset&&(h===void 0?(h=null,h=(b=(v=this._actionOffsets.find(S=>S.clip===e))==null?void 0:v.rootStartPosition)==null?void 0:b.clone()):h!=null&&h.isVector3&&a.sub(h)),a.applyQuaternion(this._totalOffsetRotation),a.add(this._totalOffsetPosition),l&&a.applyQuaternion(l),c&&(a.x-=c.x,a.y+=c.y,a.z+=c.z),this.director.animationCallbackReceivers)for(const S of this.director.animationCallbackReceivers)(w=S==null?void 0:S.onTimelinePosition)==null||w.call(S,this.director,this.target,y,a);return _[0]=a.x,_[1]=a.y,_[2]=a.z,_},m}}}const XR=x("mutetimeline"),ir=class ir extends jh{constructor(){super(...arguments);r(this,"models",[]);r(this,"listener");r(this,"audio",[]);r(this,"audioContextTimeOffset",[]);r(this,"lastTime",0);r(this,"audioSource");r(this,"_audioLoader",null);r(this,"_playableDirectorResumed",!1)}getAudioFilePath(e){const i=this.director.sourceId;return Mo(i,e)}onAllowAudioChanged(e){for(let i=0;i<this.models.length;i++){const n=this.models[i];this.audio[i].setVolume(e?n.asset.volume:0)}}addModel(e){const i=new d.Audio(this.listener);this.audio.push(i);const n=e;n._didTriggerPlay=!1,this.models.push(n)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&(e==null||e.disconnect());this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const i=this.audio[e];i!=null&&i.isPlaying&&i.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const i=this.audio[e];i!=null&&i.isPlaying&&i.stop()}for(const e of this.models)e._didTriggerPlay=!1}onPauseChanged(){for(let e=0;e<this.audio.length;e++){const i=this.audio[e];i!=null&&i.isPlaying&&i.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(XR||this.track.muted||this.director.speed<0)return;const i=this.director.context.application.muted,n=this._playableDirectorResumed;this._playableDirectorResumed=!1;const s=i?.1:0;for(let a=0;a<this.models.length;a++){const l=this.models[a],c=this.audio[a],h=l.asset;if((!c||!c.buffer)&&this.isInTimeRange(l,e-1,e+1)&&this.handleAudioLoading(l,c),Gi.userInteractionRegistered!==!1&&!(c===null||!c.buffer))if(c.playbackRate=this.director.context.time.timeScale*this.director.speed,c.loop=h.loop,e>=l.start&&e<=l.end&&e<this.director.duration){if(!c.isPlaying||!this.director.isPlaying)(n||!l._didTriggerPlay&&this.lastTime<e)&&(l.duration*l.timeScale>.3?c.offset=l.clipIn+(e-l.start)*l.timeScale:c.offset=0,zn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+c.offset+" - "+l.asset.clip),c.play(s),l._didTriggerPlay=!0);else{const f=l.clipIn+(e-l.start)*l.timeScale,m=c.context.currentTime-c._startedAt+c.offset;Math.abs(f-m)>.3&&(c.offset=f,c.stop(),c.play(s))}let u=h.volume;if(this.track.volume!==void 0&&(u*=this.track.volume),i&&(u=0),l.easeInDuration>0){const f=Math.min((e-l.start)/l.easeInDuration,1);u*=f}if(l.easeOutDuration>0){const f=Math.min((l.end-e)/l.easeOutDuration,1);u*=f}c.setVolume(u*this.director.weight)}else l._didTriggerPlay=!1,this.director.isPlaying&&c.isPlaying&&c.stop()}this.lastTime=e}loadAudio(e,i=0,n=0){let s=null;const a=e-n,l=e+i;for(const c of this.models)if(this.isInTimeRange(c,a,l)){const h=this.audio[this.models.indexOf(c)],u=this.handleAudioLoading(c,h);u!==null&&(s===null&&(s=[]),s.push(u))}return s!==null?Promise.all(s):null}isInTimeRange(e,i,n){return i<=e.start&&n>=e.end||i>=e.start&&i<=e.end||n>=e.start&&n<=e.end}static dispose(){ir._audioBuffers.clear()}handleAudioLoading(e,i){this._audioLoader||(this._audioLoader=new d.AudioLoader);const n=this.getAudioFilePath(e.asset.clip);if(ir._audioBuffers.get(n)){const a=ir._audioBuffers.get(n);return a.then(l=>{l&&i.setBuffer(l)}),a}zn&&console.warn("LOAD audio track",n,this.director.sourceId);const s=new Promise((a,l)=>{this._audioLoader.load(n,c=>{i.setBuffer(c),a(c)},void 0,c=>{console.error("Error loading audio",c),a(null)})});return ir._audioBuffers.set(n,s),s}};r(ir,"_audioBuffers",new Map);let Qa=ir;class jc extends jh{constructor(){super(...arguments);r(this,"models",[]);r(this,"didTrigger",[]);r(this,"receivers",[])}evaluate(e){var n;if(this.track.muted)return;const i=this.director.context.time.deltaTime*1.5;for(let s=0;s<this.models.length;s++){const a=this.models[s],l=this.didTrigger[s],c=a.time-e;let h=!1;if(a.retroActive)h=c<=1e-6;else{const u=Math.abs(c);(u===0||u>=1e-5&&u<i)&&(h=!0)}if(h){if(!l)if(zn&&console.log("Trigger signal",e,a.time,a),this.didTrigger[s]=!0,((n=this.receivers)==null?void 0:n.length)<=0)Ih.invoke(a.asset);else for(const u of this.receivers)u&&u.invoke(a.asset)}else a.emitOnce||(this.didTrigger[s]=!1)}}}class _f extends jh{constructor(){super(...arguments);r(this,"models",[]);r(this,"timelines",[]);r(this,"_previousActiveModel",null)}resolveSourceObjects(e){for(let i=this.models.length-1;i>=0;i--){const s=this.models[i].asset;if(!s.sourceObject||typeof s.sourceObject!="object"){console.log("no source object, removing model",i,s),this.models.splice(i,1);continue}else{const a=C.getComponent(s.sourceObject,Ya);this.timelines.push(a),a&&s.updateDirector&&(a.playOnAwake=!1)}}}evaluate(e){var i;this._previousActiveModel=null;for(let n=0;n<this.models.length;n++){const s=this.models[n],a=s.asset;if(e>=s.start&&e<=s.end){this._previousActiveModel=s;const l=this.getClipTime(e,s);if(a.controlActivation){const c=a.sourceObject;c.visible=!0}if(a.updateDirector){const c=this.timelines[n];c&&(c.isPlaying&&c.pause(),c.time=l,c.evaluate())}}else{const l=(i=this._previousActiveModel)==null?void 0:i.asset;if(a.controlActivation){const c=a.sourceObject;(l==null?void 0:l.sourceObject)!==c&&(c.visible=!1)}}}}}var QR=Object.defineProperty,_x=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&QR(t,e,n),n};const ds=x("debugtimeline");var go;const Ry=(go=class extends I{constructor(){super(...arguments);r(this,"playableAsset");r(this,"playOnAwake");r(this,"extrapolationMode",1);r(this,"waitForAudio",!0);r(this,"_visibilityChangeEvt");r(this,"_clonedPlayableAsset",!1);r(this,"_speed",1);r(this,"_guidsMap");r(this,"_isPlaying",!1);r(this,"_internalUpdateRoutine");r(this,"_isPaused",!1);r(this,"_isStopping",!1);r(this,"_time",0);r(this,"_duration",0);r(this,"_weight",1);r(this,"_animationTracks",[]);r(this,"_audioTracks",[]);r(this,"_signalTracks",[]);r(this,"_controlTracks",[]);r(this,"_customTracks",[]);r(this,"_allTracks",[this._animationTracks,this._audioTracks,this._signalTracks,this._controlTracks,this._customTracks]);r(this,"animationCallbackReceivers",[])}static registerCreateTrack(e,i){this.createTrackFunctions[e]=i}get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(ds||Xt())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}awake(){var e,i,n,s,a;ds&&console.log(this,(e=this.playableAsset)==null?void 0:e.tracks),this.rebuildGraph(),!this.isValid()&&(ds||B())&&(ds?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",(i=this.playableAsset)==null?void 0:i.tracks,"IsArray?",Array.isArray((n=this.playableAsset)==null?void 0:n.tracks),this):(a=(s=this.playableAsset)==null?void 0:s.tracks)!=null&&a.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){var e,i,n;for(const s of this._audioTracks)(e=s.onEnable)==null||e.call(s);for(const s of this._customTracks)(i=s.onEnable)==null||i.call(s);for(const s of this._animationTracks)(n=s.onEnable)==null||n.call(s);this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){var e,i,n;this.stop();for(const s of this._audioTracks)(e=s.onDisable)==null||e.call(s);for(const s of this._customTracks)(i=s.onDisable)==null||i.call(s);for(const s of this._animationTracks)(n=s.onDisable)==null||n.call(s);this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){var e;for(const i of this._allTracks)for(const n of i)(e=n.onDestroy)==null||e.call(n)}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const i=[];for(const n of this._audioTracks){const s=n.loadAudio(this._time,1,0);s&&i.push(s)}if(i.length>0&&(await Promise.all(i),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Gi.userInteractionRegistered&&this.waitForAudio;)await mn(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),we.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const n of this._audioTracks)n.stop();const e=this._isPaused==!0,i=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!i&&this.invokePauseChangedMethodsOnTracks(),i&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const i of e)yield i}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}resolveGuids(e){this._guidsMap=e}invokePauseChangedMethodsOnTracks(){var e;for(const i of this.forEachTrack())(e=i.onPauseChanged)==null||e.call(i)}invokeStateChangedMethodsOnTracks(){var e;for(const i of this.forEachTrack())(e=i.onStateChanged)==null||e.call(i,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let i=this._time;switch(this.extrapolationMode){case 0:this._speed>0?i=Math.min(i,this._duration):this._speed<0&&(i=Math.max(i,0)),this._time=i;break;case 1:i%=this._duration,this._time=i;break;case 2:if(i>this._duration){this.stop();return}break}const n=this._time;for(const s of this.playableAsset.tracks)if(!s.muted)switch(s.type){case yi.Activation:if(!e&&!this._isPlaying)continue;for(let a=0;a<s.outputs.length;a++){const l=s.outputs[a];if(typeof l=="object"){let c=!1;if(s.clips)for(const u of s.clips)u.start<=n&&n<=u.end&&(c=!0);const h=l;h.visible!==void 0&&h.visible!==c&&(h.visible=c,ds&&console.warn(this.name,"set ActivationTrack-"+a,h.name,c,n))}}break}if(!this._isStopping)for(const s of this._animationTracks)s.evaluate(n);for(const s of this._audioTracks)s.evaluate(n);for(const s of this._signalTracks)s.evaluate(n);for(const s of this._controlTracks)s.evaluate(n);for(const s of this._customTracks)s.evaluate(n)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=$c(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const i of this.playableAsset.tracks){for(let n=i.outputs.length-1;n>=0;n--){let s=i.outputs[n];if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const a=C.findByGuid(s,e);a===null||typeof a!="object"?(i.outputs.splice(n,1),console.warn("Failed to resolve binding",s,i.name,i.type)):(ds&&console.log("Resolved binding",s,"to",a),i.outputs[n]=a)}else if(s===null){if(i.outputs.splice(n,1),go.createTrackFunctions[i.type])continue;i.type!==yi.Audio&&i.type!==yi.Control&&i.type!==yi.Marker&&i.type!==yi.Signal&&console.warn("Missing binding",s,i.name,i.type,this.name,this.playableAsset.name)}}if(i.type===yi.Control&&i.clips)for(let n=0;n<i.clips.length;n++){const s=i.clips[n];let a=s.asset.sourceObject;if(typeof a=="string"){this._guidsMap&&this._guidsMap[a]&&(a=this._guidsMap[a]);const l=C.findByGuid(a,e);l===null||typeof l!="object"?console.warn("Failed to resolve sourceObject binding",a,i.name,s):(ds&&console.log("Resolved binding",a,"to",l),s.asset.sourceObject=l)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const i of e.clips)i.end>this._duration&&(this._duration=i.end);if(e.markers)for(const i of e.markers)i.time>this._duration&&(this._duration=i.time+.001)}}}setupAndCreateTrackHandlers(){var i,n,s;if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=C.findObjectOfType(xs,this.context);for(const a of this.playableAsset.tracks){const l=a.type,c=go.createTrackFunctions[l];if(c!=null){const h=c(this,a);if(typeof h.evaluate=="function"){h.director=this,h.track=a,this._customTracks.push(h);continue}}if(a.type===yi.Animation){if(!a.clips||a.clips.length<=0){ds&&console.warn("Animation track has no clips",a);continue}for(let h=a.outputs.length-1;h>=0;h--){let u=a.outputs[h];if(u instanceof d.Object3D){const m=C.getOrAddComponent(u,bt);m&&(u=m)}const f=(i=u==null?void 0:u.gameObject)==null?void 0:i.animations;if(f){const m=new yf;m.trackOffset=a.trackOffset,m.director=this,m.track=a;for(let g=0;g<a.clips.length;g++){const y=a.clips[g],_=y.asset;if(!_){console.error(`Timeline ${this.name}: clip #${g} on track "${a.name}" has no animation data`);continue}const v=_.clip;let b=v;if((typeof b=="string"||typeof b=="number")&&(b=f.find(S=>S.name===v)),ds&&console.log(_,v,"→",b),!b){console.warn("Could not find animationClip for model",y,a.name,this.name,(n=this.playableAsset)==null?void 0:n.name,f,u);continue}u instanceof bt&&u.runtimeAnimatorController&&(u.__internalDidAwakeAndStart||u.initializeRuntimeAnimatorController(),u.runtimeAnimatorController.mixer||u.runtimeAnimatorController.bind(u),m.mixer=u.runtimeAnimatorController.mixer),m.mixer||(m.mixer=new d.AnimationMixer(u.gameObject),this.context.animations.registerAnimationMixer(m.mixer)),m.clips.push(b),m.mixer.uncacheAction(b),m.createHooks(y.asset,b);const w=m.mixer.clipAction(b);m.actions.push(w),m.models.push(y)}this._animationTracks.push(m)}}}else if(a.type===yi.Audio){if(!a.clips||a.clips.length<=0)continue;const h=new Qa;h.director=this,h.track=a,h.audioSource=a.outputs.find(u=>u instanceof Gi),this._audioTracks.push(h),e||(e=(s=this.context.mainCameraComponent)==null?void 0:s.gameObject.addComponent(xs)),h.listener=e.listener;for(let u=0;u<a.clips.length;u++){const f=a.clips[u];h.addModel(f)}}else if(a.type===yi.Marker){const h=new jc;if(h.director=this,h.track=a,a.markers)for(const u of a.markers)switch(u.type){case ky.Signal:h.models.push(u),h.didTrigger.push(!1);break}if(h!==null&&h.models.length>0){const u=C.getComponent(this.gameObject,Ih);u&&(h.receivers.push(u),this._signalTracks.push(h))}}else if(a.type===yi.Signal){const h=new jc;if(h.director=this,h.track=a,a.markers)for(const u of a.markers)h.models.push(u),h.didTrigger.push(!1);for(const u of a.outputs)h.receivers.push(u);this._signalTracks.push(h)}else if(a.type===yi.Control){const h=new _f;if(h.director=this,h.track=a,a.clips)for(const u of a.clips)h.models.push(u);h.resolveSourceObjects(this.context),this._controlTracks.push(h)}}}setAudioTracksAllowPlaying(e){for(const i of this._audioTracks)i.onAllowAudioChanged(e)}registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const i=this.animationCallbackReceivers.indexOf(e);i!==-1&&this.animationCallbackReceivers.splice(i,1)}},r(go,"createTrackFunctions",{}),go);_x([p()],Ry.prototype,"playOnAwake");_x([p()],Ry.prototype,"extrapolationMode");let Ya=Ry;var YR=Object.defineProperty,bf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&YR(t,e,n),n};class Qr extends I{constructor(){super(...arguments);r(this,"isGizmo",!1);r(this,"translationSnap",1);r(this,"rotationSnapAngle",15);r(this,"scaleSnap",.25);r(this,"_control");r(this,"orbit");r(this,"onControlChangedEvent",e=>{const i=this.orbit;if(i&&(i.enabled=!e.value),e.value){const n=C.getComponentInParent(this.gameObject,Yn);n&&n.requestOwnership()}});r(this,"windowKeyDownListener",e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}});r(this,"windowKeyUpListener",e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}})}get control(){return this._control}onEnable(){var e;if(!(this.isGizmo&&!Yc)&&this.context.mainCamera&&(this._control||(this._control=new G.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(n=>{const s=n;if(s.layers.set(2),s){const a=s.material;a&&(a.opacity=.3)}}),this.orbit=C.getComponentInParent(this.context.mainCamera,ge)??void 0),this._control)){const i=this._control.getHelper();this.context.scene.add(i),this._control.attach(this.gameObject),(e=this._control)==null||e.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){var e,i,n;(i=(e=this._control)==null?void 0:e.getHelper())==null||i.removeFromParent(),(n=this._control)==null||n.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(d.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}}bf([p()],Qr.prototype,"isGizmo");bf([p()],Qr.prototype,"translationSnap");bf([p()],Qr.prototype,"rotationSnapAngle");bf([p()],Qr.prototype,"scaleSnap");var KR=Object.defineProperty,ZR=Object.getOwnPropertyDescriptor,vf=(o,t,e,i)=>{for(var n=i>1?void 0:i?ZR(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&KR(t,e,n),n};class Ey{constructor(){r(this,"texture",null);r(this,"rect")}}vf([p(d.Texture)],Ey.prototype,"texture",2);let ml=class extends _h{constructor(){super(...arguments);r(this,"_sprite");r(this,"pixelsPerUnitMultiplier",1)}set image(e){this.sprite||(this.sprite=new Ey),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}isBuiltinSprite(){var i,n,s,a,l,c,h;const e=this.sprite;switch((i=e==null?void 0:e.texture)==null?void 0:i.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!((s=(n=e==null?void 0:e.texture)==null?void 0:n.name)!=null&&s.length)&&((l=(a=e==null?void 0:e.texture)==null?void 0:a.image)==null?void 0:l.width)===32&&((h=(c=e==null?void 0:e.texture)==null?void 0:c.image)==null?void 0:h.height)===32}onBeforeCreate(e){var i,n;super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,((n=(i=this.sprite)==null?void 0:i.texture)==null?void 0:n.name)==="Knob"&&(e.borderRadius=999))}onAfterCreated(){var e;this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture((e=this.sprite)==null?void 0:e.texture))}};vf([p(Ey)],ml.prototype,"sprite",1);vf([p()],ml.prototype,"pixelsPerUnitMultiplier",2);class wf extends _h{constructor(){super(...arguments);r(this,"_mainTexture")}get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}vf([p(d.Texture)],wf.prototype,"mainTexture",1);var JR=Object.defineProperty,eE=Object.getOwnPropertyDescriptor,Ii=(o,t,e,i)=>{for(var n=i>1?void 0:i?eE(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&JR(t,e,n),n};const Go=x("debugbutton");class No{constructor(){r(this,"colorMultiplier");r(this,"disabledColor");r(this,"fadeDuration");r(this,"highlightedColor");r(this,"normalColor");r(this,"pressedColor");r(this,"selectedColor")}}Ii([p()],No.prototype,"colorMultiplier",2);Ii([p(ie)],No.prototype,"disabledColor",2);Ii([p()],No.prototype,"fadeDuration",2);Ii([p(ie)],No.prototype,"highlightedColor",2);Ii([p(ie)],No.prototype,"normalColor",2);Ii([p(ie)],No.prototype,"pressedColor",2);Ii([p(ie)],No.prototype,"selectedColor",2);class tE{constructor(){r(this,"disabledTrigger");r(this,"highlightedTrigger");r(this,"normalTrigger");r(this,"pressedTrigger");r(this,"selectedTrigger")}}class Fs extends I{constructor(){super(...arguments);r(this,"onClick",new ye);r(this,"_isHovered",0);r(this,"colors");r(this,"transition");r(this,"animationTriggers");r(this,"animator");r(this,"_interactable",!0);r(this,"_requestedAnimatorTrigger");r(this,"_isInit",!1);r(this,"_image")}click(){var e;(e=this.onClick)==null||e.invoke()}onPointerEnter(e){var n,s;const i=e.event.pointerType==="mouse"&&e.button===0;i&&(this._isHovered+=1),Go&&console.warn("Button Enter",i,this._isHovered,(n=this.animationTriggers)==null?void 0:n.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&((s=this._image)==null||s.setState("hovered")),i&&this.context.input.setCursor("pointer"))}onPointerExit(){var e,i;this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),Go&&console.log("Button Exit",this._isHovered,(e=this.animationTriggers)==null?void 0:e.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&((i=this._image)==null||i.setState("normal")),this.context.input.unsetCursor("pointer")))}onPointerDown(e){var i,n;Go&&console.log("Button Down",(i=this.animationTriggers)==null?void 0:i.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&((n=this._image)==null||n.setState("pressed")))}onPointerUp(e){var i,n;Go&&console.warn("Button Up",(i=this.animationTriggers)==null?void 0:i.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&((n=this._image)==null||n.setState(this._isHovered?"hovered":"normal")))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Ru.Mouse)&&(Go&&(console.warn("Button Click",this.onClick),Te("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),Go))){const i=this.gameObject.worldPosition;i.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),V.DrawLabel(i,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}set_interactable(e){this.interactable=e}awake(){super.awake(),Go&&console.log(this),this._isInit=!1,this.init()}start(){var e;(e=this._image)==null||e.setInteractable(this.interactable),this.gameObject.getComponentInParent(za)||this.gameObject.addComponent(Fu)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}*setAnimatorTriggerAtEndOfFrame(e){var i;this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&((i=this.animator)==null||i.setTrigger(e))}init(){this._isInit||(this._isInit=!0,this._image=C.getComponent(this.gameObject,ml),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){var g,y,_,v,b;e.setInteractable(this.interactable);const i=this.getFinalColor(e.color,(g=this.colors)==null?void 0:g.normalColor),n={state:"normal",attributes:{backgroundColor:i,backgroundOpacity:i.alpha}};e.setupState(n);const s=this.getFinalColor(e.color,(y=this.colors)==null?void 0:y.highlightedColor),a={state:"hovered",attributes:{backgroundColor:s,backgroundOpacity:s.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,(_=this.colors)==null?void 0:_.pressedColor),c={state:"pressed",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const h=this.getFinalColor(e.color,(v=this.colors)==null?void 0:v.selectedColor),u={state:"selected",attributes:{backgroundColor:h,backgroundOpacity:h.alpha}};e.setupState(u);const f=this.getFinalColor(e.color,(b=this.colors)==null?void 0:b.disabledColor),m={state:"disabled",attributes:{backgroundColor:f,backgroundOpacity:f.alpha}};e.setupState(m)}getFinalColor(e,i){return i?e.clone().multiply(i).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Ii([p(ye)],Fs.prototype,"onClick",2);Ii([p(No)],Fs.prototype,"colors",2);Ii([p()],Fs.prototype,"transition",2);Ii([p(tE)],Fs.prototype,"animationTriggers",2);Ii([p(bt)],Fs.prototype,"animator",2);Ii([p()],Fs.prototype,"interactable",1);var iE=Object.defineProperty,xf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&iE(t,e,n),n};const Qs=x("debuginputfield");var W;const Bh=(W=class extends I{constructor(){super(...arguments);r(this,"textComponent");r(this,"placeholder");r(this,"onValueChanged");r(this,"onEndEdit");r(this,"inputEventFn");r(this,"_iosEventFn")}get text(){var e;return((e=this.textComponent)==null?void 0:e.text)??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}start(){Qs&&console.log(this.name,this)}onEnable(){var e;W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&((e=this.textComponent)!=null&&e.text.length)&&C.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){var e;(e=W.htmlField)==null||e.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&C.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Qs&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),we.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){var e,i,n,s;if(W.active!==this&&(Qs&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,(e=this.textComponent)==null?void 0:e.text,(i=W.htmlField)==null?void 0:i.value),(n=W.active)==null||n.onDeselected(),W.active=this,this.placeholder&&C.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=((s=this.textComponent)==null?void 0:s.text)||"",Qs&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const a=this.context.arOverlayElement;a&&a.append(W.htmlField)}this.selectInputField()}}onDeselected(){var e;W.active===this&&(W.active=null,Qs&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&C.setActive(this.placeholder.gameObject,!0),W.htmlField&&((e=this.onEndEdit)==null||e.invoke(W.htmlField.value)))}update(){var e;W.active===this&&((e=this.textComponent)==null||e.markDirty())}onInput(e){var i,n;if(W.active===this){if(Qs&&console.log(e.code,e,(i=W.htmlField)==null?void 0:i.value,(n=this.textComponent)==null?void 0:n.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&C.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){var e;if(this.textComponent&&W.htmlField){const i=this.textComponent.text,n=W.htmlField.value,s=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,s&&(Qs&&console.log("[InputField] value changed:",n,i),(e=this.onValueChanged)==null||e.invoke(n,i))}}selectInputField(){W.htmlField&&(Qs&&console.log("Focus Inputfield",W.htmlFieldFocused),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?W.htmlField.focus({preventScroll:!0}):setTimeout(()=>{var e;return(e=W.htmlField)==null?void 0:e.focus()},1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const n=e[0].object,s=yg(n);((s==null?void 0:s.gameObject)===this.gameObject||(s==null?void 0:s.gameObject.parent)===this.gameObject)&&this.selectInputField()}},r(W,"active",null),r(W,"activeTime",-1),r(W,"htmlField",null),r(W,"htmlFieldFocused",!1),W);xf([p(Tt)],Bh.prototype,"textComponent");xf([p(Tt)],Bh.prototype,"placeholder");xf([p(ye)],Bh.prototype,"onValueChanged");xf([p(ye)],Bh.prototype,"onEndEdit");let Ty=Bh;var nE=Object.defineProperty,bx=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&nE(t,e,n),n};class Uh extends I{constructor(){super(...arguments);r(this,"id",null);r(this,"keepAspect",!1);r(this,"_object",null)}onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const i=new G.InteractiveGroup;i.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(i);const n=new G.HTMLMesh(e);i.add(n),n.visible=!1;const s=n.material;s.transparent=!0,setTimeout(()=>{n.visible=!0;const a=Pu(this.gameObject).clone();Gc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const l=new d.Box3;l.setFromObject(i),this.setWorldRotation(a.x,a.y,a.z);const c=l.max.x-l.min.x,h=l.max.y-l.min.y;if(this.keepAspect){const f=c/h;c>h?n.scale.set(1/c,1/h/f,1):n.scale.set(1/c*f,1/h,1)}else n.scale.set(1/c,1/h,1);const u=this.gameObject.scale;n.scale.multiply(u)},1)}onDisable(){var e;(e=this._object)==null||e.removeFromParent()}}bx([p()],Uh.prototype,"id");bx([p()],Uh.prototype,"keepAspect");/* @license
1351
- * Copyright 2021 Google LLC. All Rights Reserved.
1352
- * Licensed under the Apache License, Version 2.0 (the 'License');
1353
- * you may not use this file except in compliance with the License.
1354
- * You may obtain a copy of the License at
1355
- *
1356
- * http://www.apache.org/licenses/LICENSE-2.0
1357
- *
1358
- * Unless required by applicable law or agreed to in writing, software
1359
- * distributed under the License is distributed on an 'AS IS' BASIS,
1360
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1361
- * See the License for the specific language governing permissions and
1362
- * limitations under the License.
1363
- */const sE={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},oE={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class Sf extends d.Scene{constructor(t){super(),this.position.y=-3.5;const e=new d.BoxGeometry;e.deleteAttribute("uv");const i=new d.MeshStandardMaterial({metalness:0,side:d.BackSide}),n=new d.MeshStandardMaterial({metalness:0}),s=t=="legacy"?sE:oE,a=new d.PointLight(16777215,s.topLight.intensity,28,2);a.position.set(...s.topLight.position),this.add(a);const l=new d.Mesh(e,i);l.position.set(...s.room.position),l.scale.set(...s.room.scale),this.add(l);for(const c of s.boxes){const h=new d.Mesh(e,n);h.position.set(...c.position),h.rotation.set(0,c.rotation,0),h.scale.set(...c.scale),this.add(h)}for(const c of s.lights){const h=new d.Mesh(e,this.createAreaLightMaterial(c.intensity));h.position.set(...c.position),h.scale.set(...c.scale),this.add(h)}}createAreaLightMaterial(t){const e=new d.MeshBasicMaterial;return e.color.setScalar(t),e}}var rE=Object.defineProperty,Cf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&rE(t,e,n),n},lr;const Fh=(lr=class extends I{constructor(){super(...arguments);r(this,"target");r(this,"invertForward",!1);r(this,"keepUpDirection",!0);r(this,"copyTargetRotation",!1)}onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera),!e)return;let i=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(i=!1),Hc(this.gameObject,e,this.keepUpDirection,i),this.invertForward&&this.gameObject.quaternion.multiply(lr.flipYQuat)}createBehaviours(e,i,n){if(i.uuid===this.gameObject.uuid){let s=i;if(this.keepUpDirection){const l=Ot.createEmptyParent(i);s=l;const c=this.invertForward?-1:1;l.setMatrix(l.getMatrix().multiply(new d.Matrix4().makeRotationZ(Math.PI/2*c))),i.setMatrix(i.getMatrix().multiply(new d.Matrix4().makeRotationZ(-Math.PI/2*c)))}const a=new yt("lookat "+this.name,_t.sceneStartTrigger(),fe.lookAtCameraAction(s,void 0,this.invertForward?Vi.back:Vi.forward,this.keepUpDirection?Vi.up:Vi.zero));e.addBehavior(a)}}},r(lr,"flipYQuat",new d.Quaternion().setFromAxisAngle(new d.Vector3(0,1,0),Math.PI)),lr);Cf([p(d.Object3D)],Fh.prototype,"target");Cf([p()],Fh.prototype,"invertForward");Cf([p()],Fh.prototype,"keepUpDirection");Cf([p()],Fh.prototype,"copyTargetRotation");let Ay=Fh;var aE=Object.defineProperty,Ly=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&aE(t,e,n),n};class gl extends I{constructor(){super(...arguments);r(this,"url");r(this,"mode",0);r(this,"clickable",!0)}async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),B()&&Te("Open URL: "+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(Ri)||this.gameObject.addComponent(Ri)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){var i;this.clickable&&!e.used&&((i=this.url)!=null&&i.length)&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(B()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}Ly([p()],gl.prototype,"url");Ly([p()],gl.prototype,"mode");Ly([p()],gl.prototype,"clickable");var lE=Object.defineProperty,yl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&lE(t,e,n),n};class zs extends I{constructor(){super(...arguments);r(this,"side","none");r(this,"controller",!0);r(this,"hands",!1);r(this,"controlVisibility",!0);r(this,"useGripSpace",!1);r(this,"resetTransformAfterXRSession",!0);r(this,"_startPosition",new d.Vector3);r(this,"_startRotation",new d.Quaternion);r(this,"_startScale",new d.Vector3)}get activeAndEnabled(){return!0}onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const i=e.xr.getController(this.side);if(i){if(i.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||i.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=i.gripWorldPosition,this.gameObject.worldQuaternion=i.gripWorldQuaternion,this.gameObject.worldScale=$(i.xr.rigScale,i.xr.rigScale,i.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=i.rayWorldPosition,this.gameObject.worldQuaternion=i.rayWorldQuaternion,this.gameObject.worldScale=$(i.xr.rigScale,i.xr.rigScale,i.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}yl([p()],zs.prototype,"side");yl([p()],zs.prototype,"controller");yl([p()],zs.prototype,"hands");yl([p()],zs.prototype,"controlVisibility");yl([p()],zs.prototype,"useGripSpace");yl([p()],zs.prototype,"resetTransformAfterXRSession");function vx(o,t){const e=o.xr.getFrame();if(!e)return console.warn("No XRFrame available"),!1;const i=e.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1364
-
1365
- Example to request camera-access in global scope:
1366
- NeedleXRSession.onSessionRequestStart(evt => {
1367
- evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1368
- evt.init.optionalFeatures.push('camera-access');
1369
- });
1370
- `),B()&&qc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=e.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let a=o.xr.getBinding();if(a||(a=new XRWebGLBinding(e.session,o.getContext())),a){let l=null;if("getCameraImage"in a){cE(o,t);const c=o.properties.get(t);if(c)return l=a.getCameraImage(s.camera),c.__webglTexture=l,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),e);return!1}const Db=new WeakMap;function cE(o,t){const e=Db.get(t)||new WeakSet;if(e.has(o))return;e.add(o),Db.set(t,e),console.debug("Initialize texture for camera feed");const i=new d.MeshBasicMaterial,n=new d.PlaneGeometry,s=new d.Scene;s.add(new d.Mesh(n,i));const a=new d.PerspectiveCamera;i.map=t,o.render(s,a)}function hE(o,t,e,i="image/webp",n){return Dy({context:o,width:t,height:e,mimeType:i,camera:n})}function Dy(o){var O,E;o||(o={});const{transparent:t=!1}=o;let{mimeType:e,context:i,width:n,height:s,camera:a}=o;if(!i&&(i=re.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!a&&(a=i.mainCamera,!a))return console.error("No camera found"),null;const l=i.renderer,c=l.xr.enabled&&l.xr.isPresenting;if(c&&i.currentFrameEvent!=we.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(U=>{Rs(T=>{const L=Dy(o);U(L)},we.EarlyUpdate,{once:!0})});const h=l.domElement,u=h.width,f=h.height;n||(n=u),s||(s=f);const m=n,g=s,y=window.devicePixelRatio||1;n/=y,s/=y,l.xr.isPresenting&&l.xr.getFrame();const _=l.xr.enabled;l.xr.enabled=!1,l.xr.isPresenting=!1,h.style.width=`${n}px`,h.style.height=`${s}px`;const v=l.getRenderTarget(),b=l.getClearColor(new d.Color),w=l.getClearAlpha(),S=i.scene.background,k="aspect"in a?a.aspect:null;try{const R=o.render_events!==!1,U=new Array;R&&(Za(i.scene,Ei,U),U.forEach(A=>{var j;if(A==null||A.onBeforeRender(),A.isInstancingActive&&A.instances)for(let N=0;N<((j=A.instances)==null?void 0:j.length);N++){const X=A.instances[N];_s(X.object,!0)}})),t&&(i.scene.background=null,l.setClearColor(0,0)),o.background&&(i.scene.background=null,l.setClearColor(o.background),o.background instanceof ie&&l.setClearAlpha(o.background.a)),t&&l.setClearAlpha(0),l.setSize(n,s,!1),"cam"in a&&(a=a.threeCamera),a instanceof d.PerspectiveCamera&&(a.aspect=n/s,a.updateProjectionMatrix());const T="type"in o&&o.type==="texture";let L=null;T&&(L=new d.WebGLRenderTarget(n,s,{wrapS:d.MirroredRepeatWrapping,wrapT:d.MirroredRepeatWrapping,format:1023}),l.setRenderTarget(L));let D=h;if(c?(L&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),D=exports.InternalScreenshotUtils.compositeWithCameraImage({width:m,height:g,scene:i.scene,camera:a,renderer:l})):i.renderNow(a||null),a instanceof d.PerspectiveCamera&&k!=null&&(a.aspect=k,a.updateProjectionMatrix()),R&&U.forEach(A=>A.onAfterRender()),!e&&"download_filename"in o&&o.download_filename)switch((O=o.download_filename.split(".").pop())==null?void 0:O.toLowerCase()){case"png":e="image/png";break;case"jpg":case"jpeg":e="image/jpeg";break;case"webp":e="image/webp";break}if(t&&o.trim===!0){const A=dE(D);A&&(D=A)}if("type"in o){if(o.type==="texture")return L?(o.target&&(o.target.image=L==null?void 0:L.texture.image,o.target.needsUpdate=!0),L.texture.offset.set(0,-1),L.texture.needsUpdate=!0,L.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((j,N)=>{D.toBlob(X=>{j(X)},e)});if(o.type==="share")return new Promise((j,N)=>{D.toBlob(X=>{if(X&&"share"in navigator){let Y="file_type"in o&&o.file_type||e;e||(Y="image/png");const ee=(Y==null?void 0:Y.split("/")[1])||"png",ce=new File([X],"filename"in o?o.filename||`screenshot.${ee}`:`screenshot.${ee}`,{type:Y});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[ce]}).catch(Oe=>{console.warn("User cancelled share",Oe.message)}).finally(()=>{j({blob:X,shared:!0})})}return{blob:X,shared:!1}},e)})}const H=D.toDataURL(e);if("download_filename"in o&&o.download_filename){let A=o.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const j=A+"_screenshots",N=A.split("."),X=(E=N.pop())==null?void 0:E.toLowerCase();let Y=0;localStorage.getItem(j)&&(Y=parseInt(sessionStorage.getItem(j)||"0")),Y>0&&(A=`${N.join()}-${Y}.${X}`),Y+=1,sessionStorage.setItem(j,Y.toString())}wx(H,A)}return H}finally{l.setRenderTarget(v),i.scene.background=S,l.setSize(u,f,!1),l.setClearColor(b,w),k!=null&&a instanceof d.PerspectiveCamera&&(a.aspect=k,a.updateProjectionMatrix()),l.xr.enabled=_,l.xr.isPresenting=c,c||i.updateSize(!0)}return null}function dE(o){if(!("document"in globalThis))return null;const t=document.createElement("canvas");t.width=o.width,t.height=o.height;const e=t.getContext("2d");if(!e)return null;e.drawImage(o,0,0);const i=t.width,n=t.height,a=e.getImageData(0,0,i,n).data;let l=n,c=i,h=0,u=0;for(let _=0;_<n;_++)for(let v=0;v<i;v++){const b=(_*i+v)*4;a[b+3]!==0&&(v<c&&(c=v),v>u&&(u=v),_<l&&(l=_),_>h&&(h=_))}const f=u-c+1,m=h-l+1,g=document.createElement("canvas"),y=g.getContext("2d");return y?(g.width=f,g.height=m,y.drawImage(t,c,l,f,m,0,0,f,m),g):null}let Tl=null;function wx(o,t){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}Tl||(Tl=document.createElement("a")),Tl.href=o,Tl.download=t,Tl.click()}}exports.InternalScreenshotUtils=void 0;(o=>{let t=null,e=null,i=null,n=null,s=null;function a(h){const{renderer:u,width:f,height:m}=h,g=u.xr.enabled,y=u.getRenderTarget(),_=u.autoClear,v=f,b=m,w=f/m;(!i||i.width!==v||i.height!==b)&&(i??(i=new d.WebGLRenderTarget(v,b,{colorSpace:d.SRGBColorSpace})),i.width=v,i.height=b,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==v||s.height!==b)&&(s=document.createElement("canvas"),s.width=v,s.height=b,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/w}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),t||(t=c({defines:{DECODE_VIDEO_TEXTURE:!0}})),e||(e=c()),n||(n=new d.Texture),u.xr.updateCamera(h.camera),u.xr.enabled=!1,u.autoClear=!1,u.clear(),u.setSize(v,b),u.setRenderTarget(i),vx(h.renderer,n)||console.error("Could not update texture from XR frame");const k=C.findObjectOfType(zh);return k?k.setTexture(n):(t.setTexture(n),u.render(t,h.camera)),u.clearDepth(),u.setSize(v,b),u.render(h.scene,h.camera),u.setRenderTarget(null),e.setTexture(i.texture),u.render(e,h.camera),s.getContext("2d",{alpha:!1}).drawImage(u.domElement,0,0,s.width,s.height),u.setRenderTarget(y),u.xr.enabled=g,u.autoClear=_,s}o.compositeWithCameraImage=a;const l=`
1371
- uniform sampler2D t2D;
1372
- varying vec2 vUv;
1373
-
1374
- void main() {
1375
-
1376
- vec4 texColor = texture2D( t2D, vUv );
1377
-
1378
- #ifdef DECODE_VIDEO_TEXTURE
1379
-
1380
- // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1381
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1382
-
1383
- #endif
1384
-
1385
- gl_FragColor = texColor;
1386
- #include <tonemapping_fragment>
1387
- #include <colorspace_fragment>
1388
- }
1389
- `;function c(h){const u=(h==null?void 0:h.material)||new d.ShaderMaterial({name:"BackgroundMaterial",uniforms:d.UniformsUtils.clone(d.ShaderLib.background.uniforms),vertexShader:d.ShaderLib.background.vertexShader,fragmentShader:l,defines:h==null?void 0:h.defines,side:d.FrontSide,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(u,"map",{get:function(){return this.threeTexture}});const f=new d.Mesh(new d.PlaneGeometry(2,2),u);return jd(f,!1),f.geometry.deleteAttribute("normal"),f.renderOrder=-1e6,f.setTexture=function(m){u.uniforms.t2D.value=m},f}o.makeFullscreenPlane=c})(exports.InternalScreenshotUtils||(exports.InternalScreenshotUtils={}));var uE=Object.defineProperty,fE=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&uE(t,e,n),n};const Ib=x("debugarcamera");class zh extends I{constructor(){super(...arguments);r(this,"backgroundTint",new ie(1,1,1,1));r(this,"backgroundPlane");r(this,"threeTexture");r(this,"forceTextureInitialization",function(){const e=new d.MeshBasicMaterial,i=new d.PlaneGeometry,n=new d.Scene;n.add(new d.Mesh(i,e));const s=new d.PerspectiveCamera;return function(l,c){e.map=c,l.render(n,s),Ib&&console.warn("Force texture initialization")}}());r(this,"preRender",()=>{if(!this||!this.gameObject)return;if(this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new d.Texture,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const n=this.backgroundTint;this.backgroundPlane=exports.InternalScreenshotUtils.makeFullscreenPlane({material:new d.ShaderMaterial({name:"BackgroundMaterial",uniforms:{...d.UniformsUtils.clone(d.ShaderLib.background.uniforms),tint:{value:new d.Vector4(n.r,n.g,n.b,n.a)}},vertexShader:d.ShaderLib.background.vertexShader,fragmentShader:pE,side:d.DoubleSide,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof d.ShaderMaterial&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}})}onBeforeXR(e,i){e==="immersive-ar"&&(i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.push("camera-access"),Ib&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const i=this.context.pre_render_callbacks.indexOf(this.preRender);i>=0&&this.context.pre_render_callbacks.splice(i,1)}get background(){return this.backgroundPlane}onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){var e;this.threeTexture&&((e=this.context.xr)==null?void 0:e.mode)==="immersive-ar"&&(vx(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}fE([p(ie)],zh.prototype,"backgroundTint");const pE=`
1390
- uniform sampler2D t2D;
1391
- uniform vec4 tint;
1392
-
1393
- varying vec2 vUv;
1394
-
1395
- void main() {
1396
-
1397
- vec4 texColor = texture2D( t2D, vUv );
1398
- texColor.w = 1.0;
1399
-
1400
- // inline sRGB decode
1401
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1402
-
1403
- gl_FragColor = texColor * tint;
1404
-
1405
- #include <tonemapping_fragment>
1406
- #include <colorspace_fragment>
1407
- }
1408
- `;var mE=Object.defineProperty,Vo=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&mE(t,e,n),n};const jb=x("debugimagetracking"),Ca=class Ca{constructor(t,e,i,n,s,a){r(this,"measuredSize");r(this,"state");r(this,"_position");r(this,"_rotation");r(this,"_trackingComponent");r(this,"_trackedImage");r(this,"_bitmap");r(this,"_pose");this._trackingComponent=t,this._trackedImage=e,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=a}get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}getPosition(t){return this.ensureTransformData(),t.copy(this._position),t}getQuaternion(t){return this.ensureTransformData(),t.copy(this._rotation),t}applyToObject(t,e=void 0){this.ensureTransformData();const i=t.position.distanceToSquared(this._position)/.05+t.quaternion.angleTo(this._rotation)/.05;e&&(e*=Math.max(1,i)),e===void 0||e>=1?(t.position.copy(this._position),t.quaternion.copy(this._rotation)):(e=Math.max(0,Math.min(1,e)),t.position.lerp(this._position,e),t.quaternion.slerp(this._rotation,e))}ensureTransformData(){if(!this._position){this._position=Ca._positionBuffer.get(),this._rotation=Ca._rotationBuffer.get();const t=this._pose.transform,e=Z.active.convertSpace(t);this._position.copy(e==null?void 0:e.position),this._rotation.copy(e==null?void 0:e.quaternion)}}};r(Ca,"_positionBuffer",new Oi(()=>new d.Vector3,20)),r(Ca,"_rotationBuffer",new Oi(()=>new d.Quaternion,20));let Bc=Ca;class Ns{constructor(){r(this,"image");r(this,"widthInMeters",.25);r(this,"object");r(this,"createObjectInstance",!1);r(this,"imageDoesNotMove",!1);r(this,"hideWhenTrackingIsLost",!0)}}Vo([p(URL)],Ns.prototype,"image");Vo([p()],Ns.prototype,"widthInMeters");Vo([p(te)],Ns.prototype,"object");Vo([p()],Ns.prototype,"createObjectInstance");Vo([p()],Ns.prototype,"imageDoesNotMove");Vo([p()],Ns.prototype,"hideWhenTrackingIsLost");class gE{constructor(t,e,i){r(this,"filename");r(this,"widthInMeters");r(this,"imageData");this.filename=t,this.imageData=e,this.widthInMeters=i}get extensionName(){return"image-tracking"}onAfterHierarchy(t,e){const i=exports.DeviceUtilities.getiOSVersion(),a=(i?parseInt(i.split(".")[0]):18)>=18?1:100;e.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),e.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),e.appendLine("uniform double physicalWidth = "+(this.widthInMeters*a).toFixed(8)),e.closeBlock()}onBeforeBuildDocument(t){const e=C.findObjectOfType(Uc);!e||!e.trackedImages||e.trackedImages.length>1&&(B()&&me("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported."))}onAfterSerialize(t){t.files["image_tracking/"+this.filename]=this.imageData}onExportObject(t,e,i){var s;const n=C.findObjectOfType(Uc);if(!(!n||!n.trackedImages)){for(const a of n.trackedImages)if(((s=a.object)==null?void 0:s.asset)===t){const l=C.findObjectOfType(qn);if(!l)continue;const{scale:c,target:h}=l.getARScaleAndTarget();let u=t;const f=new d.Matrix4;if(t!==h)for(;u.parent&&u.parent!==h;)u=u.parent,f.premultiply(u.matrix);const m=f.clone().invert();e.setMatrix(m.scale(new d.Vector3(c,c,c)));break}}}}var $n;const Iy=($n=class extends I{constructor(){super(...arguments);r(this,"trackedImages");r(this,"smooth",!0);r(this,"trackedImageIndexMap",new Map);r(this,"_supported",!0);r(this,"imageToObjectMap",new Map);r(this,"currentImages",[]);r(this,"webXRIncubationsWarning",`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`);r(this,"onImageTrackingUpdate",e=>{const i=Z.active;if(i)for(const n of e){const s=n.model,a=n.state==="tracked";if(!s.object)continue;let l=this.imageToObjectMap.get(s);if(l===void 0)l={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(s,l),s.object.loadAssetAsync().then(c=>{if(s.createObjectInstance&&c&&(c=C.instantiate(c)),c){l.object=c;for(const h of c.getComponentsInChildren(Ei))h.setInstancingEnabled(!1);i.rig?(i.rig.gameObject.add(c),n.applyToObject(c),c.activeSelf||C.setActive(c,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(l.frames++,a&&(l.lastTrackingTime=Date.now()),s.imageDoesNotMove&&l.frames>10||!l.object)continue;i.rig&&(i.rig.gameObject.add(l.object),n.applyToObject(l.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),l.object.activeSelf||C.setActive(l.object,!0))}}})}get supported(){return this._supported}awake(){if(jb&&console.log(this),!!this.trackedImages){for(const e of this.trackedImages)if(e.image&&!$n._imageElements.has(e.image)){const i=e.image;$n._imageElements.set(i,null);const n=document.createElement("img");n.src=i,n.addEventListener("load",async()=>{const s=await createImageBitmap(n);$n._imageElements.set(i,s);const a=await Bw(s);if(a){const c=await(await a.convertToBlob({type:"image/png"})).arrayBuffer(),h=C.findObjectOfType(qn);h&&this.trackedImages&&(h.extensions.push(new gE("marker.png",new Uint8Array(c),this.trackedImages[0].widthInMeters)),h.anchoringType="image")}})}}}onBeforeXR(e,i){var n;if(this.trackedImages){i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.includes("image-tracking")||i.optionalFeatures.push("image-tracking"),i.trackedImages=[];for(const s of this.trackedImages)if((n=s.image)!=null&&n.length&&s.widthInMeters>0){const a=$n._imageElements.get(s.image);a&&(this.trackedImageIndexMap.set(i.trackedImages.length,s),i.trackedImages.push({image:a,widthInMeters:s.widthInMeters}))}}}onEnterXR(e){var i;if(this.trackedImages){for(const n of this.trackedImages)if((i=n.object)!=null&&i.asset){const s=n.object.asset;s.userData||(s.userData={});const a={visible:s.visible,parent:s.parent,matrix:s.matrix.clone()};s.userData["image-tracking"]=a}}for(const n of this.imageToObjectMap.values())n.frames=0}onLeaveXR(e){var i,n;if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&me(this.webXRIncubationsWarning),this.trackedImages){for(const s of this.trackedImages)if((i=s.object)!=null&&i.asset){const a=s.object.asset;if(a.userData){const l=a.userData["image-tracking"];l&&(a.visible=l.visible,(n=l.parent)==null||n.add(a),a.matrix.copy(l.matrix),a.matrix.decompose(a.position,a.quaternion,a.scale)),delete a.userData["image-tracking"]}}}}onUpdateXR(e){var s;this.currentImages.length=0;const i=e.xr.frame;if(!i)return;if("getImageTrackingResults"in i){if(((s=e.xr.session.enabledFeatures)==null?void 0:s.includes("image-tracking"))===!1)return;if(i.session&&typeof i.getImageTrackingResults=="function"){const a=i.getImageTrackingResults();if(a.length>0){const l=this.context.renderer.xr.getReferenceSpace();if(l){for(const c of a){const h=c.trackingState,u=c.index,f=this.trackedImageIndexMap.get(u);if(f){const m=i.getPose(c.imageSpace,l),g=new Bc(this,f,c.image,c.measuredSize,h,m);this.currentImages.push(g)}else jb&&console.warn("No tracked image for index",u)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(c){console.error(c)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,me(this.webXRIncubationsWarning);return}const n=1e3;for(const[a,l]of this.imageToObjectMap){if(!l.object||!a||a.hideWhenTrackingIsLost===!1)continue;let c=!1;for(const h of this.currentImages)if(h.model===a){const u=Date.now()-l.lastTrackingTime;if(a.imageDoesNotMove||h.state==="tracked"||u<=n){c=!0;break}}c||C.setActive(l.object,!1)}}},r($n,"_imageElements",new Map),$n);Vo([p(Ns)],Iy.prototype,"trackedImages");Vo([p()],Iy.prototype,"smooth");let Uc=Iy;var yE=Object.defineProperty,_l=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&yE(t,e,n),n};const qo=x("debugplanetracking");class Vs extends I{constructor(){super(...arguments);r(this,"dataTemplate");r(this,"occluder",!0);r(this,"initiateRoomCaptureIfNoData",!0);r(this,"usePlaneData",!0);r(this,"useMeshData",!0);r(this,"runInVR",!0);r(this,"bounds",new d.Box3);r(this,"center",new d.Vector3);r(this,"labelOffset",new d.Vector3);r(this,"_dataId",1);r(this,"_allPlanes",new Map);r(this,"_allMeshes",new Map);r(this,"firstTimeNoPlanesDetected",-100);r(this,"makeOccluder",(e,i,n=!1)=>{if(i){if(i instanceof Array){for(const s of i)this.makeOccluder(e,s,n);return}!n&&!i.name.toLowerCase().includes("occlu")||(i.colorWrite=!1,i.depthTest=!0,i.depthWrite=!0,i.transparent=!1,i.polygonOffset=!0,i.polygonOffsetFactor=1,i.polygonOffsetUnits=.1,e.renderOrder=-1e3)}});r(this,"_flipForwardMatrix",new d.Matrix4().makeRotationY(Math.PI));r(this,"_verticesCache",new Map)}get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,i){e==="immersive-vr"&&!this.runInVR||(i.optionalFeatures=i.optionalFeatures||[],this.usePlaneData&&!i.optionalFeatures.includes("plane-detection")&&i.optionalFeatures.push("plane-detection"),this.useMeshData&&!i.optionalFeatures.includes("mesh-detection")&&i.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const i of this._allPlanes.keys())this.removeData(i,this._allPlanes);for(const i of this._allMeshes.keys())this.removeData(i,this._allMeshes)}onLeaveXR(e){for(const i of this._allPlanes.keys())this.removeData(i,this._allPlanes);for(const i of this._allMeshes.keys())this.removeData(i,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const i=e.xr.rig;if(!i){console.warn("No XR rig found, cannot parent tracked planes to it");return}const n=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const l=n.detectedPlanes,c=n.detectedMeshes,h=l!==void 0&&l.size>0,u=c!==void 0&&c.size>0;if(this.initiateRoomCaptureIfNoData&&(!h&&!u&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(h||u)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in n.session&&(n.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),l!==void 0&&this.processFrameData(e.xr,i.gameObject,n,l,this._allPlanes),c!==void 0&&this.processFrameData(e.xr,i.gameObject,n,c,this._allMeshes),qo){const f=this.context.mainCameraComponent.gameObject.worldPosition;for(const m of this._allPlanes.values())!m.mesh||!m.mesh.visible||(this.bounds.makeEmpty(),m.mesh.traverse(g=>{g instanceof d.Mesh&&this.bounds.expandByObject(g)}),this.bounds.getCenter(this.center),this.labelOffset.copy(f).sub(this.center).normalize().multiplyScalar(.1),V.DrawLabel(this.center.add(this.labelOffset),(m.xrData.semanticLabel||"plane").toUpperCase()+`
1409
- `+m.xrData.lastChangedTime.toFixed(2),.02))}}removeData(e,i){const n=i.get(e);if(!n)return;i.delete(e),qo&&console.log("Plane no longer tracked, id="+n.id),n.mesh&&(n.mesh.removeFromParent(),n.mesh.traverse(a=>{const l=a.userData.normalsHelper;l?(l.dispose(),l.removeFromParent()):qo&&console.warn("No normals helper found for mesh",n.mesh)}),ki(n.mesh,!0,!0));const s=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:n}});this.dispatchEvent(s)}processFrameData(e,i,n,s,a){const c=this.context.renderer.xr.getReferenceSpace();if(c){for(const h of a.keys())s.has(h)||this.removeData(h,a);for(const h of s){const u="planeSpace"in h?h.planeSpace:"meshSpace"in h?h.meshSpace:void 0;if(!u)continue;const f=n.getPose(u,c);let m;if(a.has(h)){const g=a.get(h);if(m=g.mesh,g.timestamp<h.lastChangedTime){if(g.timestamp=h.lastChangedTime,g.mesh){const _=this.createGeometry(h);if(g.mesh instanceof d.Mesh)g.mesh.geometry.dispose(),g.mesh.geometry=_,this.makeOccluder(g.mesh,g.mesh.material);else if(g.mesh instanceof d.Group)for(const v of g.mesh.children)v instanceof d.Mesh&&(v.geometry.dispose(),v.geometry=_,this.makeOccluder(v,v.material));if(g.collider){const v=g.mesh;g.collider.sharedMesh=v,g.collider.convex=this.checkIfContextShouldBeConvex(v,g.xrData),g.collider.onDisable(),g.collider.onEnable()}qo&&(console.log("Plane updated, id="+g.id,g),g.mesh.traverse(v=>{if(!(v instanceof d.Mesh))return;const b=v.userData.normalsHelper;b&&b.update()}))}const y=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:g}});this.dispatchEvent(y)}}else{if(!this.dataTemplate){const g=new d.Mesh;qo?g.material=new d.MeshNormalMaterial:this.occluder?(g.material=new d.MeshBasicMaterial,this.makeOccluder(g,g.material,!0)):g.material=new d.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new te("","",g)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const g=C.instantiate(this.dataTemplate.asset);if(g.name="xr-tracked-plane",m=g,Fm(g,!1),g instanceof d.Mesh)Se(g.geometry),g.geometry=this.createGeometry(h),this.makeOccluder(g,g.material,this.occluder&&!this.dataTemplate);else if(g instanceof d.Group)for(const v of g.children)v instanceof d.Mesh&&(Se(v.geometry),v.geometry=this.createGeometry(h),this.makeOccluder(v,v.material,this.occluder&&!this.dataTemplate));const y=g.getComponent(To);if(y){const v=g;y.sharedMesh=v,y.convex=this.checkIfContextShouldBeConvex(v,h),y.onDisable(),y.onEnable()}g.matrixAutoUpdate=!1,g.matrixWorldNeedsUpdate=!0,i.add(g);const _={id:this._dataId++,xrData:h,timestamp:h.lastChangedTime,mesh:g,collider:y};a.set(h,_),qo&&console.log("New plane detected, id="+_.id,_,{hasCollider:!!y,isGroup:g instanceof d.Group});try{const v=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:_}});this.dispatchEvent(v)}catch(v){console.error(v)}}}m&&(f?(m.visible=!0,m.matrix.fromArray(f.transform.matrix),m.matrix.premultiply(this._flipForwardMatrix)):m.visible=!1,qo&&m.traverse(g=>{if(g instanceof d.Mesh)if(g.userData.normalsHelper)g.userData.normalsHelper.update();else{const y=new G.VertexNormalsHelper(g,.05,255);y.layers.disableAll(),y.layers.set(2),this.context.scene.add(y),g.userData.normalsHelper=y}}))}}}checkIfContextShouldBeConvex(e,i){if(!e)return!0;if(e){const n=new d.Box3;n.expandByObject(e);const s=new d.Vector3;n.getSize(s);let a=!0;return s.x>2&&s.y>2&&s.z>1.5&&(a=!1),a&&"semanticLabel"in i&&i.semanticLabel==="wall"&&(a=!0),a}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new d.BufferGeometry}createMeshGeometry(e,i){const n=e.toString()+"_"+i.toString();if(this._verticesCache.has(n))return this._verticesCache.get(n);const s=new d.BufferGeometry;s.setIndex(new d.BufferAttribute(i,1)),s.setAttribute("position",new d.BufferAttribute(e,3));const a=Array();for(let l=0;l<e.length;l+=3)a.push(e[l],e[l+2]);return s.setAttribute("uv",new d.BufferAttribute(e,3)),s.computeVertexNormals(),this._verticesCache.set(n,s),s}createPlaneGeometry(e){const i=new d.BufferGeometry,n=[],s=[];e.forEach(g=>{n.push(g.x,g.y,g.z),s.push(g.x,g.z)});const a=new d.Vector3(n[0],n[1],n[2]),l=new d.Vector3(n[3],n[4],n[5]),c=new d.Vector3(n[6],n[7],n[8]),h=new d.Vector3,u=new d.Vector3;h.subVectors(l,a),u.subVectors(c,a),h.cross(u),h.normalize();const f=[];for(let g=0;g<n.length/3;g++)f.push(h.x,h.y,h.z);const m=[];for(let g=2;g<e.length;++g)m.push(0,g-1,g);return i.setAttribute("position",new d.BufferAttribute(new Float32Array(n),3)),i.setAttribute("uv",new d.BufferAttribute(new Float32Array(s),2)),i.setAttribute("normal",new d.BufferAttribute(new Float32Array(f),3)),i.setIndex(m),i.computeBoundingBox(),i.computeBoundingSphere(),i}}_l([p(te)],Vs.prototype,"dataTemplate");_l([p()],Vs.prototype,"occluder");_l([p()],Vs.prototype,"initiateRoomCaptureIfNoData");_l([p()],Vs.prototype,"usePlaneData");_l([p()],Vs.prototype,"useMeshData");_l([p()],Vs.prototype,"runInVR");var _E=Object.defineProperty,bE=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&_E(t,e,n),n};const Bb=x("debugwebxr");class Pf extends I{constructor(){super(...arguments);r(this,"priority",0);r(this,"_startScale")}get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){var e;(e=Z.active)==null||e.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(Bb){const e=new d.Object3D;e.position.y+=.5,this.gameObject.add(e);const i=e.addNewComponent(Nr);i&&(i.isGizmo=!1);const n=new d.AxesHelper(.5);this.gameObject.add(n)}}isXRRig(){return!0}supportsXR(e){return!0}onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),Bb&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}bE([p()],Pf.prototype,"priority");class vE extends I{constructor(){super(...arguments);r(this,"toggleKey","KeyP")}update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}M.add("AlignmentConstraint",nh);M.add("Animation",kt);M.add("Animator",bt);M.add("AudioListener",xs);M.add("AudioSource",Gi);M.add("Avatar_Brain_LookAt",Rc);M.add("Avatar_MouthShapes",ah);M.add("Avatar_MustacheShake",vg);M.add("AvatarBlink_Simple",Lr);M.add("AvatarEyeLook_Rotation",xg);M.add("AxesHelper",el);M.add("BasicIKConstraint",Cg);M.add("BoxHelperComponent",Kn);M.add("Camera",oi);M.add("CharacterController",Dr);M.add("CharacterControllerInput",Ts);M.add("Collider",hi);M.add("SphereCollider",tl);M.add("BoxCollider",$u);M.add("MeshCollider",To);M.add("CapsuleCollider",ks);M.add("ContactShadows",lh);M.add("LogStats",Mg);M.add("DeleteBox",Na);M.add("Deletable",kg);M.add("DeviceFlag",Wu);M.add("DragControls",nr);M.add("DropListener",As);M.add("Duplicatable",Tg);M.add("EventListEvent",Uu);M.add("EventTrigger",Gu);M.add("GltfExportBox",Ug);M.add("GltfExport",zg);M.add("VariantAction",$g);M.add("ChangeTransformOnClick",Ur);M.add("ChangeMaterialOnClick",Wg);M.add("SetActiveOnClick",Hg);M.add("HideOnStart",$a);M.add("EmphasizeOnClick",sl);M.add("PlayAudioOnClick",So);M.add("PlayAnimationOnClick",Ac);M.add("PreliminaryAction",ol);M.add("PreliminaryTrigger",fh);M.add("VisibilityAction",ph);M.add("TapGestureTrigger",qg);M.add("USDZExporter",qn);M.add("Fog",cl);M.add("BoxGizmo",Nr);M.add("GridHelper",hl);M.add("GroundProjectedEnv",es);M.add("UsageMarker",ch);M.add("Interactable",Og);M.add("FixedJoint",fy);M.add("HingeJoint",bh);M.add("Light",fi);M.add("LODGroup",wh);M.add("LookAtConstraint",Ar);M.add("NeedleMenu",is);M.add("NestedGltf",tf);M.add("Networking",my);M.add("OffsetConstraint",Vr);M.add("CameraTargetReachedEvent",kc);M.add("OrbitControls",ge);M.add("ParticleSystemRenderer",Zi);M.add("ParticleSystem",Dc);M.add("PlayerColor",qa);M.add("Antialiasing",Ch);M.add("BloomEffect",lf);M.add("ChromaticAberration",Ph);M.add("ColorAdjustments",Uo);M.add("DepthOfField",Sn);M.add("EffectWrapper",Ic);M.add("PixelationEffect",Mh);M.add("ScreenSpaceAmbientOcclusion",Us);M.add("ScreenSpaceAmbientOcclusionN8",Cn);M.add("SharpeningEffect",kh);M.add("TiltShiftEffect",os);M.add("ToneMappingEffect",Xa);M.add("Vignette",Xr);M.add("Volume",pl);M.add("ReflectionProbe",Ec);M.add("Renderer",Ei);M.add("MeshRenderer",hh);M.add("SkinnedMeshRenderer",Bg);M.add("Rigidbody",it);M.add("SceneSwitcher",We);M.add("ScreenCapture",Fo);M.add("ShadowCatcher",Eh);M.add("RemoteSkybox",hf);M.add("SmoothFollow",uf);M.add("SpatialTriggerReceiver",Xn);M.add("SpatialTrigger",ff);M.add("SpectatorCamera",pf);M.add("SpriteRenderer",di);M.add("SyncedCamera",Py);M.add("SyncedRoom",Pn);M.add("SyncedTransform",Yn);M.add("TestRunner",My);M.add("TestSimulateUserData",Oy);M.add("PlayableDirector",Ya);M.add("SignalReceiver",Ih);M.add("AnimationTrackHandler",yf);M.add("AudioTrackHandler",Qa);M.add("SignalTrackHandler",jc);M.add("ControlTrackHandler",_f);M.add("TransformGizmo",Qr);M.add("BaseUIComponent",qi);M.add("UIRootComponent",mh);M.add("Button",Fs);M.add("Canvas",Ga);M.add("CanvasGroup",Po);M.add("EventSystem",qt);M.add("Graphic",yh);M.add("MaskableGraphic",_h);M.add("Image",ml);M.add("RawImage",wf);M.add("InputField",Ty);M.add("VerticalLayoutGroup",ny);M.add("HorizontalLayoutGroup",sy);M.add("GridLayoutGroup",oy);M.add("Outline",ll);M.add("ObjectRaycaster",Ri);M.add("GraphicRaycaster",Fu);M.add("SpatialGrabRaycaster",Cr);M.add("RectTransform",bn);M.add("SpatialHtml",Uh);M.add("Text",Tt);M.add("EnvironmentScene",Sf);M.add("LookAt",Ay);M.add("OpenURL",gl);M.add("VideoPlayer",nt);M.add("Voip",Eo);M.add("Avatar",Co);M.add("XRControllerFollow",zs);M.add("XRControllerModel",Jn);M.add("XRControllerMovement",Ti);M.add("TeleportTarget",Zu);M.add("WebARCameraBackground",zh);M.add("WebARSessionRoot",Zn);M.add("WebXR",Ju);M.add("AvatarMarker",Rt);M.add("WebXRImageTracking",Uc);M.add("WebXRPlaneTracking",Vs);M.add("XRRig",Pf);M.add("XRFlag",Ni);M.add("PlayerSync",Kg);M.add("PlayerState",fn);M.add("PresentationMode",vE);const cc=lt,wE=x("debugtypestore");wE&&console.log(M);function xE(o,t){const i=cv(o,t);return i!==void 0?i:null}const SE=new i1,Rp=Symbol("deserialize-queue");async function CE(o,t,e,i=null,n){if(!e){console.debug("Can not create component instances: gltf is null");return}let s=i;typeof s=="number"&&(s=new gt(i));const a=t.indexOf("?");t=a===-1?t:t.substring(0,a);const l=new ag(e.scene);l.gltfId=t,l.context=o,l.gltf=e,l.nodeToObject=n==null?void 0:n.nodeToObjectMap,l.implementationInformation=SE;let c=o[Rp];if(c||(c=o[Rp]=[]),e.scenes)for(const h of e.scenes)await km(l,h,c);if(e.children)for(const h of e.children)await km(l,h,c);o.new_scripts_pre_setup_callbacks.push(()=>{const h=o[Rp];if(h){for(const u of h)PE(u,l);h.length=0}if(s){const u={},f=[];Om(e,s,u,f);for(const m of e.scenes)Om(m,s,u,f);for(const m of f)m.resolveGuids(u)}})}const Mm=Symbol("original-component-name"),sa=new Map;function Om(o,t,e,i){if(t===null||!o)return;const 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1410
-
1411
- ${f}
1412
-
1413
- This could mean you forgot to add a npmdef to your ExportInfo
1414
- <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,Pi.Warn)}}if(t.children)for(const u of t.children)await km(o,u,e)}function PE(o,t){const{instance:e,compData:i,obj:n}=o;t.object=n,t.target=e,Gd(e,i,t),cc&&console.debug("add "+i.name,i,e)}class xx{createBuiltinComponents(t,e,i,n,s){return CE(t,e,i,n,s)}writeBuiltinComponentData(t,e){return xE(t,e)}parseSync(t,e,i,n){return Px(t,e,i,n)}loadSync(t,e,i,n,s){return jy(t,e,i,n,s)}}$m(xx);const Sx=x("printGltf")||x("printgltf"),ME=x("debugfileformat");async function Cx(o,t){const e=await fw(o,{useExtension:!0})||"unknown";ME&&console.debug(`Determined file type: '${e}' for url '${o}'`,{registeredModelLoaderCallbacks:ga});for(const i of ga){const{callback:n}=i,s=n({context:t,url:o,mimetype:e});if(s instanceof Promise&&await s,s)return console.debug(`Using custom loader (${i.name||"unnamed"}) for ${e} at '${o}'`),s}switch(e){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${e}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1415
- Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const i=new G.GLTFLoader;return await ru(i,t,o),i}case"model/fbx":case"model/vnd.autodesk.fbx":return new G.FBXLoader;case"model/obj":return new G.OBJLoader;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(e.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const i=new G.GLTFLoader;return await ru(i,t,o),i}}}function OE(o,t){return jy((t==null?void 0:t.context)||Q.Current,o,o,(t==null?void 0:t.seed)||null,t==null?void 0:t.onprogress)}async function Px(o,t,e,i){typeof e!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",e,typeof e),e=""),Sx&&console.log("Parse glTF",e);const n=await Cx(e,o);if(!n)return;const{componentsExtension:s}=Mx(n,o);if(n instanceof G.OBJLoader){typeof t!="string"&&(t=new TextDecoder().decode(t));const l=n.parse(t);return await hc(n,o,e,l,i,s)}if(!(n instanceof G.GLTFLoader)){if(n.parse===void 0){console.error("Loader does not support parse");return}const l=n.parse(t,e);return await hc(n,o,e,l,i,s)}return new Promise((l,c)=>{try{let h=e.split("?")[0].trimEnd();const u=h.split("/");u.length>0&&u[u.length-1]!==""&&u.pop(),h=u.join("/"),h.endsWith("/")||(h+="/"),n.resourcePath=h,n.parse(t,"",async f=>{const m=await hc(n,o,e,f,i,s);l(m)},f=>{console.error('Loading asset at "'+e+`" failed
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- `,f),l(void 0)})}catch(h){console.error(h),c(h)}})}async function jy(o,t,e,i,n){RE(t);const s=await Cx(t,o);if(!s)return;const{componentsExtension:a}=Mx(s,o);if(!(s instanceof G.GLTFLoader)){const l=await s.loadAsync(t,n);return await hc(s,o,t,l,i,a)}return new Promise((l,c)=>{try{s.load(t,async h=>{const u=await hc(s,o,e,h,i,a);l(u)},h=>{n==null||n.call(s,h)},h=>{console.error('Loading asset at "'+t+`" failed
1417
- `,h),l(void 0)})}catch(h){console.error(h),c(h)}})}function Mx(o,t){const e=Dg(o);return o instanceof G.GLTFLoader&&fg(o,t),{componentsExtension:e}}async function hc(o,t,e,i,n,s){var a;if(Sx&&console.warn("Loaded",e,i),i==null)return console.error(`Loaded model is null '${e}' - please make sure the loader is registered correctly`),{scene:new d.Object3D,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${e}' - please make sure the loader is registered correctly`),{scene:new d.Object3D,animations:[],scenes:[]};if(i instanceof d.Object3D)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof d.BufferGeometry){const l=new d.MeshStandardMaterial({color:new d.Color(14540253)}),c=new d.Mesh(i,l);i={scene:c,animations:[],scenes:[c]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${e}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);if(e.includes("?")&&(e=e.split("?")[0]),"scenes"in i)for(const l of i.scenes)l&&!((a=l.animations)!=null&&a.length)&&(l.animations=[...i.animations]);return EE(o,i),ew(i)&&(ww(e,i,t),await gn().createBuiltinComponents(t,e,i,n,s||void 0)),await kE(i.scene,t,t.mainCamera),i}async function kE(o,t,e){e||(e=t.mainCamera);try{e?await t.renderer.compileAsync(o,e,t.scene).catch(i=>{console.warn(i.message)}):NC(o,t)}catch(i){console.warn((i==null?void 0:i.message)||i)}}function RE(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1418
- Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Te(e),console.warn(e)}}function EE(o,t){if(o instanceof G.FBXLoader||o instanceof G.OBJLoader){let e=t;e instanceof d.Object3D||(e=t.scene),e.traverse(i=>{const n=i;n!=null&&n.isMesh&&zm(n,n.material)})}}const Ll=x("debugoverlay"),Ox="ar",TE="quit-ar";class AE{constructor(){r(this,"arContainer",null);r(this,"currentSession",null);r(this,"_createdAROnlyElements",[]);r(this,"_reparentedObjects",[]);r(this,"contentElement",null);r(this,"originalDomOverlayParent",null);r(this,"requestEndAR",()=>{this.onRequestedEndAR()})}get ARContainer(){return this.arContainer}onBegin(t,e,i){var n;if(this.currentSession=i,this.arContainer=e,exports.DeviceUtilities.isMozillaXR()){const s=t.domElement.children;for(let a=0;a<(s==null?void 0:s.length);a++){const l=s[a];if(!l||l===this.arContainer)return;this._reparentedObjects.push({el:l,previousParent:l.parentElement}),(n=this.arContainer)==null||n.appendChild(l)}e?(this.originalDomOverlayParent=e.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",e,e.style.display),e.style.display="",e.style.visibility="",document.body.appendChild(e))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(t){var e;for(const i of this._createdAROnlyElements)i.remove&&i.remove();for(const i of this._reparentedObjects){const n=i.el;(e=i.previousParent)==null||e.appendChild(n)}this._reparentedObjects.length=0,exports.DeviceUtilities.isMozillaXR()&&setTimeout(()=>{var a;const i=t.renderer.domElement;i&&((a=t.domElement.shadowRoot)==null||a.prepend(i));const n=document.querySelectorAll("*");for(var s=0;s<n.length;s++){const l=n[s];l&&l._displayChanged!==void 0&&l._displayWas!==void 0&&(l.style.display=l._displayWas)}},10)}createOverlayContainer(t){if(this.contentElement)return this.contentElement;Ll&&console.log("Setup overlay container");const e=t.shadowRoot.querySelector(".content");this.contentElement=e;const i=t.shadowRoot.querySelector(".overlay-content");return i&&e.appendChild(i),Ll&&!exports.DeviceUtilities.isMobileDevice()&&this.ensureQuitARButton(e),e}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(t){const e=document.createElement("slot");e.setAttribute("name","quit-ar"),this.appendElement(e,t),this._createdAROnlyElements.push(e),e.style.pointerEvents="auto";const i=document.querySelector(`.${TE}`);if(i){i.addEventListener("click",this.requestEndAR),Ll&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}e.addEventListener("click",this.requestEndAR),Ll&&e.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
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- position: fixed;
1420
- top: 0;
1421
- right: 0;
1422
- z-index: 600;
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- pointer-events: all;
1424
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1425
- background: rgba(255, 255, 255, .4);
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1427
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1428
- border-radius: 50%;
1429
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1430
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1431
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1432
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container"),e.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",e.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(t??"")}onLoadingUpdate(t,e){var n;if(!((n=this._loadingElement)!=null&&n.parentNode))return;let i=0;typeof t=="number"?i=t:("index"in t&&(i=By(t)),!e&&"name"in t&&this.setMessage("loading "+t.name)),this.loadingProgress=i,e&&this.setMessage(e),this.updateDisplay()}onLoadingFinished(){Zo&&console.warn("Finished Loading"),Dl||(this.loadingProgress=1,this.onDoneLoading())}setMessage(t){this._messageContainer&&(this._messageContainer.innerText=t)}smoothProgressLoop(){if(this._progressLoop)return;let t=1/12;Dl&&(t=1/500,typeof Dl=="number"&&(t*=Dl)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!Dl&&(t=.9),this._progress=z.lerp(this._progress,this.loadingProgress,t*this.loadingProgress),this.updateDisplay()},t)}onDoneLoading(){this._loadingElement&&(Zo&&console.log("Hiding loading element"),this._loadingElement.style.display="none",this._loadingElement.remove()),this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const t=this._progress,e=(t*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=t*100+"%"),this._loadingTextContainer&&(this._loadingTextContainer.textContent=e)}createLoadingElement(t){var m,g;Zo&&!t&&console.log("Creating loading element"),this._loadingElement=t||document.createElement("div");let e=this._element.getAttribute("loading-style");(!e||e==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?e="dark":e="light");const i=Hn();if(!t){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0";const y=this._element.getAttribute("loading-background");y?this._loadingElement.style.background=y:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex=Number.MAX_SAFE_INTEGER.toString(),this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",e==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=((m=this._loadingElementOptions)==null?void 0:m.className)??gc.LoadingContainerClassName;if(this._loadingElement.classList.add(n),(g=this._loadingElementOptions)!=null&&g.additionalClasses)for(const y of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(y);const s=document.createElement("div");this._loadingElement.appendChild(s);const a=document.createElement("img"),l=120;if(a.style.width=`${l}px`,a.style.height=`${l}px`,a.style.paddingTop="20px",a.style.paddingBottom="10px",a.style.margin="0px",a.style.userSelect="none",a.style.objectFit="contain",a.style.transition="transform 1.5s ease-out, opacity .3s ease-in-out",a.style.transform="translateY(30px)",a.style.opacity="0.05",setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1),a.src=qb,i&&this._element){const y=this._element.getAttribute("loading-logo-src");y&&(a.src=y)}s.appendChild(a);const c=document.createElement("div");c.style.cssText=`
1437
- display: flex;
1438
- flex-direction: column;
1439
- align-items: center;
1440
- justify-content: center;
1441
- width: 100%;
1442
- opacity: 0;
1443
- transition: opacity 1s ease-in-out 4s;
1444
- `,setTimeout(()=>{c.style.opacity="1"},1),this._loadingElement.appendChild(c);const h=document.createElement("div"),u=100;h.style.display="flex",h.style.width=u+"%",h.style.height="3px",h.style.position="absolute",h.style.left="0",h.style.bottom="0px",h.style.opacity="0",h.style.transition="opacity 1s ease-in-out 2s",setTimeout(()=>{h.style.opacity="1"},1),e==="light"?h.style.backgroundColor="rgba(0,0,0,.2)":h.style.backgroundColor="rgba(255,255,255,.2)",this._loadingElement.appendChild(h),this._loadingBar=document.createElement("div"),h.appendChild(this._loadingBar);const f=function(y){return z.lerp(0,u,y)+"%"};if(this._loadingBar.style.background="#66A22F",this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",i&&this._element){const y=this._element.getAttribute("primary-color"),_=this._element.getAttribute("secondary-color");y&&_?this._loadingBar.style.background=`linear-gradient(90deg, ${y} ${f(0)}, ${_} ${f(1)})`:y?this._loadingBar.style.background=y:_&&(this._loadingBar.style.background=_)}return this.handleRuntimeLicense(this._loadingElement),this._loadingElement}async handleRuntimeLicense(t){let e=Gn();if(e)return;Ub&&console.log("Loading UI has commercial license?",e);const i=document.createElement("div");i.style.paddingTop=".6em",i.style.fontSize=".8em",i.style.textTransform="uppercase",i.innerText=`NEEDLE ENGINE NON COMMERCIAL VERSION
1445
- CLICK HERE TO GET A LICENSE`,i.style.cursor="pointer",i.style.userSelect="none",i.style.textAlign="center",i.style.pointerEvents="all",i.addEventListener("click",()=>window.open("https://needle.tools/pricing","_self")),i.style.opacity="0",t.appendChild(i),!B()&&_o&&(Ub&&console.log("Waiting for runtime license check"),await _o,e=Gn()),!e&&(i.style.transition="opacity .5s ease-in-out",i.style.opacity="1")}};r(gc,"LoadingContainerClassName","loading");let pu=gc;$m(xx);const Ce=x("debugwebcomponent"),zb="needle-engine",kx="vr",Rx="desktop",DE=[Ox,kx,Rx],jl="ar-session-active",Bl="desktop-session-active",IE=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color"];class Uy extends HTMLElement{constructor(){super();r(this,"_context");r(this,"_overlay_ar");r(this,"_loadingProgress01",0);r(this,"_loadingView");r(this,"_previousSrc",null);r(this,"_didFullyLoad",!1);r(this,"_loadId",0);r(this,"_abortController",null);r(this,"_lastSourceFiles",null);r(this,"_createContextPromise",null);r(this,"onXRSessionStarted",()=>{var i;const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),(i=this.context.xrSession)==null||i.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})});r(this,"onReady",()=>{var e;return(e=this._loadingView)==null?void 0:e.onLoadingFinished()});r(this,"onError",()=>{var e;return(e=this._loadingView)==null?void 0:e.setMessage("Loading failed!")});r(this,"_previouslyRegisteredMap",new Map);this._overlay_ar=new AE,this.addEventListener("ready",this.onReady),jv(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1446
- @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1447
-
1448
- :host {
1449
- position: absolute;
1450
- display: block;
1451
- width: max(600px, 100%);
1452
- height: max(300px, 100%);
1453
- touch-action: none;
1454
-
1455
- -webkit-tap-highlight-color: transparent;
1456
- }
1457
-
1458
- @media (max-width: 600px) {
1459
- :host {
1460
- width: 100%;
1461
- }
1462
- }
1463
- @media (max-height: 300px) {
1464
- :host {
1465
- height: 100%;
1466
- }
1467
- }
1468
-
1469
- :host > div.canvas-wrapper {
1470
- width: 100%;
1471
- height: 100%;
1472
- }
1473
-
1474
- :host canvas {
1475
- position: absolute;
1476
- user-select: none;
1477
- -webkit-user-select: none;
1478
-
1479
- /** allow touch panning but no pinch zoom **/
1480
- /** but this doesnt work yet:
1481
- * touch-action: pan-x, pan-y;
1482
- **/
1483
-
1484
- -webkit-touch-callout: none;
1485
- -webkit-user-drag: none;
1486
- -webkit-user-modify: none;
1487
-
1488
- left: 0;
1489
- top: 0;
1490
- }
1491
- :host .content {
1492
- position: absolute;
1493
- top: 0;
1494
- width: 100%;
1495
- height: 100%;
1496
- visibility: visible;
1497
- z-index: 500; /* < must be less than the webxr buttons element */
1498
- pointer-events: none;
1499
- }
1500
- :host .overlay-content {
1501
- position: absolute;
1502
- user-select: auto;
1503
- pointer-events: all;
1504
- }
1505
- :host slot[name="quit-ar"]:hover {
1506
- cursor: pointer;
1507
- }
1508
- :host .quit-ar-button {
1509
- position: absolute;
1510
- // top: env(titlebar-area-y); /** this doesnt work **/
1511
- top: 60px; /** camera access needs a bit more space **/
1512
- right: 20px;
1513
- z-index: 9999;
1514
- }
1515
- </style>
1516
- <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1517
- <canvas></canvas>
1518
- </div>
1519
- <div class="content">
1520
- <slot class="overlay-content"></slot>
1521
- </div>
1522
- `,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new Q({domElement:this}),this.addEventListener("error",this.onError)}static get observedAttributes(){return IE}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}getContext(){return new Promise((e,i)=>{if(this._context&&this.loadingFinished)e(this._context);else{const n=()=>{this.removeEventListener("loadfinished",n),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",n)}})}get context(){return this._context}async connectedCallback(){if(Ce&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const i=globalThis["needle:codegen_files"];Ce&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',i),i&&(Ce&&console.log('globalThis["needle:codegen_files"]',i),this.setAttribute("src",i))}Ce&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){var n;this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),i=e==null||(e==null?void 0:e.length)>0&&e!=="true"&&e!=="1";Ce&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",i),i?(Ce&&console.warn("<needle-engine> dispose"),(n=this._context)==null||n.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):Ce&&console.warn("<needle-engine> is not disposed because keep-alive is set")}attributeChangedCallback(e,i,n){switch(Ce&&console.log("attributeChangedCallback",e,i,n),e){case"src":Ce&&console.warn(`<needle-engine src>
1523
- changed from "`,i,'" to "',n,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=n);break;case"loadstart":case"progress":case"loadfinished":typeof n=="string"&&n.length>0&&(Ce&&console.log(e+" attribute changed",n),this.registerEventFromAttribute(e,n));break;case"dracoDecoderPath":Ce&&console.log("dracoDecoderPath",n),N_(n);break;case"dracoDecoderType":n==="wasm"||n==="js"?(Ce&&console.log("dracoDecoderType",n),V_(n)):console.error("Invalid dracoDecoderType",n,"expected js or wasm");break;case"ktx2DecoderPath":Ce&&console.log("ktx2DecoderPath",n),$_(n);break;case"tone-mapping":{this.applyAttributes();break}case"tone-mapping-exposure":{this.applyAttributes();break}case"background-blurriness":{const s=parseFloat(n);s!=null&&this._context&&(this._context.scene.backgroundBlurriness=s);break}case"background-color":{this.applyAttributes();break}case"public-key":{n!=ua&&this.setPublicKey();break}case"version":{n!=pn&&this.setVersion();break}}}async onLoad(){var _,v;if(!this.isConnected)return;if(this._context||(Ce&&console.warn("Create new context"),this._context=new Q({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(Ce&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const i=++this._loadId;if((e==null||e.length<=0)&&(Ce&&console.warn("Clear scene",e),this._context.clear(),i!==this._loadId))return;const n=this.getAttribute("alias");this.classList.add("loading");const s=Gn();this.ensureLoadStartIsRegistered();let a=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:n},cancelable:!0}));if(s){const b=this.getAttribute("hide-loading-overlay");b!=null&&b!=="0"&&(a=!1)}a===!1&&!s&&(B()||(a=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),B()&&me('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&a&&(this._loadingView=new pu(this)),a&&(this._didFullyLoad!==!0?(_=this._loadingView)==null||_.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===i&&this._loadingView.onLoadingBegin("begin load")},300)),Ce&&console.warn(`--------------
1524
- Needle Engine: Begin loading `+i+`
1525
- `,e),this.onBeforeBeginLoading();const l=[],c={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},h=new CustomEvent("progress",{detail:c}),u=new Array,f=new AbortController;this._abortController=f;const m={files:e,abortSignal:f.signal,onLoadingProgress:b=>{var S;if(Ce&&console.debug("Loading progress: ",b),f.signal.aborted)return;const w=b.index;!u[w]&&b.name&&(u[w]=jE(b.name)),b.name=u[w],a&&((S=this._loadingView)==null||S.onLoadingUpdate(b)),c.name=b.name,c.progress=b.progress,this._loadingProgress01=By(b),c.totalProgress01=this._loadingProgress01,this.dispatchEvent(h)},onLoadingFinished:(b,w,S)=>{Ce&&console.debug(`Finished loading "${w}" (aborted? ${f.signal.aborted})`),!f.signal.aborted&&S&&l.push({src:w,file:S})}},g=this.getAttribute("hash");g!=null&&(this._context.hash=g),this._context.alias=n,this._createContextPromise=this._context.create(m);const y=await this._createContextPromise;if(this.applyAttributes(),Ce&&console.warn(`--------------
1526
- Needle Engine: finished loading `+i+`
1527
- `,e,`Aborted? ${f.signal.aborted}`),f.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==i){console.log("Load id changed during loading process");return}this._loadingProgress01=1,a&&y&&((v=this._loadingView)==null||v.onLoadingUpdate(1,"creating scene")),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:n,loadedFiles:l}}))}applyAttributes(){var n,s;if((n=this._context)!=null&&n.renderer){const a=this.getAttribute("tonemapping")||this.getAttribute("tone-mapping");switch(a==null?void 0:a.toLowerCase()){case"none":this._context.renderer.toneMapping=d.NoToneMapping;break;case"linear":this._context.renderer.toneMapping=d.LinearToneMapping;break;case"neutral":this._context.renderer.toneMapping=d.NeutralToneMapping;break;case"agx":this._context.renderer.toneMapping=d.AgXToneMapping;break;default:a!=null&&console.warn("Invalid tone-mapping attribute: "+a)}const l=this.getAttribute("tone-mapping-exposure");if(l!=null){const c=parseFloat(l);isNaN(c)||(this._context.renderer.toneMappingExposure=c)}}const e=this.getAttribute("background-blurriness");if(e!=null){const a=parseFloat(e);a!==void 0&&this._context&&(this._context.scene.backgroundBlurriness=a)}const i=this.getAttribute("background-color");if((s=this._context)!=null&&s.renderer&&typeof i=="string"&&i.length>0){const a=ie.fromColorRepresentation(i);Ce&&console.debug("<needle-engine> background-color changed, str:",i,"→",a),this._context.renderer.setClearColor(a,a.alpha),this.context.scene.background=null}}internalSetLoadingMessage(e){var i;(i=this._loadingView)==null||i.setMessage(e)}getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let i;Array.isArray(e)?i=e:e.startsWith("[")&&e.endsWith("]")?i=JSON.parse(e):e.includes(",")?i=e.split(","):i=[e];for(let n=i.length-1;n>=0;n--){const s=i[n];(s==="null"||s==="undefined"||(s==null?void 0:s.length)<=0)&&i.splice(n,1)}return i}checkIfSourceHasChanged(e,i){if((e==null?void 0:e.length)!==(i==null?void 0:i.length)||e==null&&i!==null||e!==null&&i==null)return!0;if(e!==null&&i!==null){for(let n=0;n<(e==null?void 0:e.length);n++)if(e[n]!==i[n])return!0}return!1}ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,i){const n=this._previouslyRegisteredMap.get(e);if(n&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,n)),typeof i=="string"&&i.length>0)try{const s=(0,eval)(i);typeof s=="function"&&(this._previouslyRegisteredMap.set(e,s),this.addEventListener(e,a=>s==null?void 0:s.call(globalThis,this._context,a)))}catch(s){console.error("Error registering event "+e+'="'+i+`" failed with the following error:
1528
- `,s)}}setPublicKey(){ua&&ua.length>0&&this.setAttribute("public-key",ua)}setVersion(){pn.length>0&&this.setAttribute("version",pn)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const i=this.children[e];if(i.classList.contains("vr"))return i}return null}onEnterAR(e){var n;this.onSetupAR();const i=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,i,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:(n=this._overlay_ar)==null?void 0:n.ARContainer}}))}onExitAR(e){var i;this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:(i=this._overlay_ar)==null?void 0:i.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(jl),this.classList.remove(Bl);const e=this.getAROverlayContainer();Ce&&console.warn("onSetupAR:",e),e&&(e.classList.add(jl),e.classList.remove(Bl)),this.foreachHtmlElement(i=>this.setupElementsForMode(i,Ox))}onSetupVR(){this.classList.remove(jl),this.classList.remove(Bl),this.foreachHtmlElement(e=>this.setupElementsForMode(e,kx))}onSetupDesktop(){this.classList.remove(jl),this.classList.add(Bl);const e=this.getAROverlayContainer();e&&(e.classList.remove(jl),e.classList.add(Bl)),this.foreachHtmlElement(i=>this.setupElementsForMode(i,Rx))}setupElementsForMode(e,i,n=null){var a,l;if(e===((l=(a=this._context)==null?void 0:a.renderer)==null?void 0:l.domElement)||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(i))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const c of DE)e.classList.contains(c)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let i=0;i<this.children.length;i++){const n=this.children[i];n.style&&e(n)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(Ce&&console.log("using custom draco decoder path",e),N_(e));const i=this.getAttribute("dracoDecoderType");i&&(Ce&&console.log("using custom draco decoder type",i),V_(i));const n=this.getAttribute("ktx2DecoderPath");n&&(Ce&&console.log("using custom ktx2 decoder path",n),$_(n))}}typeof window<"u"&&!window.customElements.get(zb)&&window.customElements.define(zb,Uy);function jE(o){if(o.startsWith("blob:"))return"blob";const t=o.split("/");let e=t[t.length-1];const i=e.indexOf("?");i>0&&(e=e.substring(0,i));const n=e.indexOf("=");n>0&&(e=e.substring(n));const s=e.split(".").pop(),l=s?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(s.toLowerCase()):-1;if(s&&l>=0&&(e=e.substring(0,e.length-s.length-1)),e=decodeURIComponent(e),e.length>3){let c="",h=!1;const u=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let f=0;f<e.length;f++){let m=e[f];(m==="_"||m==="-")&&(m=" "),!(m===" "&&c.length<=0||u.includes(m)||(c.length===0&&(m=m.toUpperCase()),h&&m===" "))&&(h&&(m=m.toUpperCase()),h=!1,c+=m,m===" "&&(h=!0))}return B()&&e!==c&&console.debug('Generated display name: "'+e+'" → "'+c+'"'),c.trim()}return B()&&console.debug("Loading: use default name",e),e}const BE=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineHTMLElement:Uy},Symbol.toStringTag,{value:"Module"}));function UE(){yn.registerWaitForInteraction(()=>{const o=d.AudioContext.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const t=o.state;(t==="suspended"||t==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(e=>{console.log("Failed to resume AudioContext: "+e)})},500)})})}setTimeout(UE,1e3);const qe=x("debugphysics"),Ep=x("debugcolliderplacement"),Tp=x("debugcollisions"),FE=x("showcolliders"),Ap=x("debugraycasts"),ei=Symbol("needle component"),Ft=Symbol("physics body"),Nb=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;qe&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER);re.registerCallback(de.ContextCreationStart,o=>{qe&&console.log("Register rapier physics backend"),o.context.physics.engine=new mu(o.context)});const ps=class ps{constructor(t){r(this,"debugRenderColliders",!1);r(this,"debugRenderRaycasts",!1);r(this,"context");r(this,"_initializePromise");r(this,"_isInitialized",!1);r(this,"rapierRay");r(this,"raycastVectorsBuffer",new Oi(()=>new d.Vector3,10));r(this,"rapierSphere",null);r(this,"rapierColliderArray",[]);r(this,"rapierIdentityRotation",{x:0,y:0,z:0,w:1});r(this,"rapierForwardVector",{x:0,y:0,z:1});r(this,"enabled",!1);r(this,"_tempPosition",new d.Vector3);r(this,"_tempQuaternion",new d.Quaternion);r(this,"_tempScale",new d.Vector3);r(this,"_tempMatrix",new d.Matrix4);r(this,"_isUpdatingPhysicsWorld",!1);r(this,"_world");r(this,"_hasCreatedWorld",!1);r(this,"eventQueue");r(this,"collisionHandler");r(this,"objects",[]);r(this,"bodies",[]);r(this,"_meshCache",new Map);r(this,"_gravity",{x:0,y:-9.81,z:0});r(this,"lines");r(this,"_tempCenterPos",new d.Vector3);r(this,"_tempCenterVec",new d.Vector3);r(this,"_tempCenterQuaternion",new d.Quaternion);this.context=t}removeBody(t){var i,n,s;if(!t)return;this.validate();const e=t[Ft];if(t[Ft]=null,e&&this.world){const a=this.objects.findIndex(l=>l===t);if(a>=0){const l=this.bodies[a];if(this.bodies.splice(a,1),this.objects.splice(a,1),l instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const c=l;(i=this.world)==null||i.removeCollider(c,!0);const h=c.parent();h&&h.numColliders()<=0&&(h[ei]||(n=this.world)==null||n.removeRigidBody(h))}else l instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(l.numColliders()<=0?(s=this.world)==null||s.removeRigidBody(l):B()&&(l.did_log_removing||setTimeout(()=>{l.numColliders()>0&&(l.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(t,e,i){if(this.validate(),!!this.enabled&&!(t.destroyed||!t.gameObject)&&!(!e&&!i))if(t.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=t,s=n[Ft];s&&this.syncPhysicsBody(n.gameObject,s,e,i)}}updateProperties(t){if(this.validate(),t.isCollider){const e=t,i=e[Ft];i&&(this.internalUpdateColliderProperties(e,i),e.sharedMaterial&&this.updatePhysicsMaterial(e))}else{const e=t,i=this.internal_getRigidbody(e);i&&this.internalUpdateRigidbodyProperties(e,i)}}addForce(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.addForce(e,i):console.warn("Rigidbody doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.applyImpulse(e,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(t){this.validate();const e=this.internal_getRigidbody(t);return e?e.linvel():null}getAngularVelocity(t){this.validate();const e=this.internal_getRigidbody(t);return e?e.angvel():null}resetForces(t,e){this.validate();const i=this.internal_getRigidbody(t);i==null||i.resetForces(e)}resetTorques(t,e){this.validate();const i=this.internal_getRigidbody(t);i==null||i.resetTorques(e)}applyImpulse(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.applyImpulse(e,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(t){this.validate();const e=this.internal_getRigidbody(t);e?e.wakeUp():console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(t){this.validate();const e=this.internal_getRigidbody(t);return e==null?void 0:e.isSleeping()}setAngularVelocity(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.setAngvel(e,i):console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.setLinvel(e,i):console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(qe&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,exports.MODULES.RAPIER_PHYSICS.MAYBEMODULE==null&&(qe&&console.trace("Loading rapier physics engine"),await(await exports.MODULES.RAPIER_PHYSICS.load()).init()),qe&&console.log("Physics engine initialized, creating world..."),this._world=new exports.MODULES.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,qe&&console.log("Physics world created"),!0))}validate(){this._isInitialized||qe&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}raycast(t,e,i){var c;if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i==null?void 0:i.maxDistance,s=i==null?void 0:i.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const a=this.getPhysicsRay(this.rapierRay,t,e);if(!a)return null;(this.debugRenderRaycasts||Ap)&&V.DrawRay(a.origin,a.dir,255,1);const l=(c=this.world)==null?void 0:c.castRay(a,n,s,i==null?void 0:i.queryFilterFlags,i==null?void 0:i.filterGroups,void 0,void 0,h=>{const u=h[ei];return i!=null&&i.filterPredicate?i.filterPredicate(u):(i==null?void 0:i.useIgnoreRaycastLayer)!==!1?!(u!=null&&u.gameObject.layers.isEnabled(2)):!0});if(l){const h=a.pointAt(l.timeOfImpact),u=this.raycastVectorsBuffer.get();return u.set(h.x,h.y,h.z),{point:u,collider:l.collider[ei]}}return null}raycastAndGetNormal(t,e,i){var c;if(!this._isInitialized)return null;let n=i==null?void 0:i.maxDistance,s=i==null?void 0:i.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const a=this.getPhysicsRay(this.rapierRay,t,e);if(!a)return null;(this.debugRenderRaycasts||Ap)&&V.DrawRay(a.origin,a.dir,255,1);const l=(c=this.world)==null?void 0:c.castRayAndGetNormal(a,n,s,i==null?void 0:i.queryFilterFlags,i==null?void 0:i.filterGroups,void 0,void 0,h=>{const u=h[ei];return i!=null&&i.filterPredicate?i.filterPredicate(u):(i==null?void 0:i.useIgnoreRaycastLayer)!==!1?!(u!=null&&u.gameObject.layers.isEnabled(2)):!0});if(l){const h=a.pointAt(l.timeOfImpact),u=l.normal,f=this.raycastVectorsBuffer.get(),m=this.raycastVectorsBuffer.get();return f.set(h.x,h.y,h.z),m.set(u.x,u.y,u.z),{point:f,normal:m,collider:l.collider[ei]}}return null}getPhysicsRay(t,e,i){var l,c,h;const n=(l=this.context)==null?void 0:l.mainCamera;if(e===void 0){const u=(c=this.context)==null?void 0:c.input.getPointerPosition(0);if(u)e=u;else return null}if(e.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const u=this.raycastVectorsBuffer.get();u.x=e.x,u.y=e.y,u.z=0,(u.x>1||u.y>1||u.y<-1||u.x<-1)&&(qe&&console.warn("Converting screenspace to raycast space",u),(h=this.context)==null||h.input.convertScreenspaceToRaycastSpace(u)),u.unproject(n),e=u}const s=e;t.origin.x=s.x,t.origin.y=s.y,t.origin.z=s.z;const a=this.raycastVectorsBuffer.get();if(i)a.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;a.set(t.origin.x,t.origin.y,t.origin.z);const u=K(n);a.sub(u)}return a.normalize(),t.dir.x=a.x,t.dir.y=a.y,t.dir.z=a.z,t}sphereOverlap(t,e){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.rapierSphere??(this.rapierSphere=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(e)),this.rapierSphere.radius=e,(this.debugRenderRaycasts||Ap)&&V.DrawWireSphere(t,e,3359999,1),this.world.intersectionsWithShape(t,this.rapierIdentityRotation,this.rapierSphere,i=>{const n=i[ei],s=new sw(n.gameObject,n);return this.rapierColliderArray.push(s),!0},void 0,void 0,void 0,void 0,i=>i.isSensor()?!1:i[ei].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}get world(){return this._world}get isUpdating(){return this._isUpdatingPhysicsWorld}get gravity(){var t;return((t=this.world)==null?void 0:t.gravity)??this._gravity}set gravity(t){this.world?this.world.gravity=t:this._gravity=t}clearCaches(){var t,e,i,n;this._meshCache.clear(),(t=this.eventQueue)!=null&&t.raw&&((e=this.eventQueue)==null||e.free()),(i=this.world)!=null&&i.bodies&&((n=this.world)==null||n.free())}async addBoxCollider(t,e){if(this._isInitialized||await this.initialize(),!t.activeAndEnabled)return;if(!this.enabled){qe&&console.warn("Physics are disabled");return}const i=t.gameObject,n=Ue(i,this._tempPosition).multiply(e);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(t,a)}async addSphereCollider(t){if(this._isInitialized||await this.initialize(),!t.activeAndEnabled)return;if(!this.enabled){qe&&console.warn("Physics are disabled");return}const e=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(t,e),this.updateProperties(t)}async addCapsuleCollider(t,e,i){if(this._isInitialized||await this.initialize(),!t.activeAndEnabled)return;if(!this.enabled){qe&&console.warn("Physics are disabled");return}const n=t.gameObject,s=Ue(n,this._tempPosition);s.x=Math.abs(s.x),s.y=Math.abs(s.y);const a=i*s.x;e=Math.max(e,a*2);const l=z.clamp(e*.5*s.y-i*s.x,0,Number.MAX_SAFE_INTEGER),c=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(l,a);this.createCollider(t,c)}async addMeshCollider(t,e,i,n){var f,m,g;let s=e.geometry;if(!s){qe&&console.warn("Missing mesh geometry",e.name);return}(m=(f=s.index)==null?void 0:f.array)!=null&&m.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${e.name}". Consider providing an indexed geometry.`),s=G.mergeVertices(s));let a=null;const l=s.getAttribute("position");if(l instanceof d.InterleavedBufferAttribute){const y=l.count;a=new Float32Array(y*3);for(let _=0;_<y;_++){const v=l.getX(_),b=l.getY(_),w=l.getZ(_);a[_*3]=v,a[_*3+1]=b,a[_*3+2]=w}}else a=l.array;if(await this.initialize(),!this.enabled){qe&&console.warn("Physics are disabled");return}if(!t.activeAndEnabled)return;const c=(g=s.index)==null?void 0:g.array,h=t.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const y=`${s.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(y))qe&&console.warn("Use cached mesh collider"),a=this._meshCache.get(y);else{(qe||B())&&console.debug(`[Performance] Your MeshCollider "${t.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const _=new Float32Array(a.length);for(let v=0;v<a.length;v+=3)_[v]=a[v]*h.x,_[v+1]=a[v+1]*h.y,_[v+2]=a[v+2]*h.z;a=_,this._meshCache.set(y,_)}}const u=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(a):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(a,c);u&&this.createCollider(t,u)}updatePhysicsMaterial(t){if(!t)return;const e=t.sharedMaterial,i=t[Ft];if(i&&e){if(e.bounciness!==void 0&&i.setRestitution(e.bounciness),e.bounceCombine!==void 0)switch(e.bounceCombine){case at.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case at.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case at.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case at.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(e.dynamicFriction!==void 0&&i.setFriction(e.dynamicFriction),e.frictionCombine!==void 0)switch(e.frictionCombine){case at.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case at.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case at.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case at.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(t){return t?t[Ft]:null}getComponent(t){return t?t[ei]:null}createCollider(t,e){var a;if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;t.attachedRigidbody?n=this.getRigidbody(t,this._tempMatrix):(qe&&console.log("Create collider without rigidbody",t.name),i.makeRotationFromQuaternion(_e(t.gameObject)),i.setPosition(K(t.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(t,this._tempPosition),e.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),e.setRotation(this._tempQuaternion),e.setSensor(t.isTrigger);const s=t.sharedMaterial;if(s){if(s.bounciness!==void 0&&e.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case at.Average:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case at.Maximum:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case at.Minimum:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case at.Multiply:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&e.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case at.Average:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case at.Maximum:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case at.Minimum:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case at.Multiply:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}((a=t.attachedRigidbody)==null?void 0:a.autoMass)===!1&&(e.setDensity(1e-6),e.setMass(1e-6));try{const l=this.world.createCollider(e,n);return l[ei]=t,t[Ft]=l,l.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),l.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(t),this.bodies.push(l),this.updateColliderCollisionGroups(t),l}catch(l){return console.error('Error creating collider "'+t.name+`"
1529
- Error:`,l),null}}updateColliderCollisionGroups(t){const e=t[Ft],i=t.membership;let n=0;if(i==null)n=65535;else for(let l=0;l<i.length;l++){const c=i[l];c>31?console.error(`Rapier only supports 32 layers, layer ${c} is not supported`):n|=1<<Math.floor(c)}const s=t.filter;let a=0;if(s==null)a=65535;else for(let l=0;l<s.length;l++){const c=s[l];c>31?console.error(`Rapier only supports 32 layers, layer ${c} is not supported`):a|=1<<Math.floor(c)}e.setCollisionGroups(n<<16|a)}getRigidbody(t,e){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(t.attachedRigidbody){const n=t.attachedRigidbody;if(i=n[Ft],!i){const s=n.isKinematic&&!Ep;qe&&console.log("Create rigidbody",s);const a=s?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),l=K(t.attachedRigidbody.gameObject);a.setTranslation(l.x,l.y,l.z),a.setRotation(_e(t.attachedRigidbody.gameObject)),a.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(a),this.bodies.push(i),this.objects.push(n)}i[ei]=n,n[Ft]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(t.gameObject,n.gameObject,e),t[Nb]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=K(t.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(_e(t.gameObject)),i=this.world.createRigidBody(n),e.identity(),i[ei]=null}return i}internal_getRigidbody(t){return t.isCollider===!0?t[Nb]:t[Ft]}internalUpdateColliderProperties(t,e){const i=e.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const m=i,g=t,y=t.gameObject,_=Ue(y,this._tempPosition),v=Math.abs(g.radius*_.x);n=m.radius!==v,m.radius=v,n&&e.setShape(m);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,a=t,l=t.gameObject,c=Ue(l,this._tempPosition),h=Math.abs(a.size.x*.5*c.x),u=Math.abs(a.size.y*.5*c.y),f=Math.abs(a.size.z*.5*c.z);n=s.halfExtents.x!==h||s.halfExtents.y!==u||s.halfExtents.z!==f,s.halfExtents.x=h,s.halfExtents.y=u,s.halfExtents.z=f,n&&e.setShape(s);break}if(n){const s=t.attachedRigidbody;if(s!=null&&s.autoMass){const a=this.getBody(s);a==null||a.recomputeMassPropertiesFromColliders()}}this.updateColliderCollisionGroups(t),t.isTrigger!==e.isSensor()&&e.setSensor(t.isTrigger)}internalUpdateRigidbodyProperties(t,e){if(e.enableCcd(t.collisionDetectionMode!==Bu.Discrete),e.setLinearDamping(t.drag),e.setAngularDamping(t.angularDrag),e.setGravityScale(t.useGravity?t.gravityScale:0,!0),t.dominanceGroup<=127&&t.dominanceGroup>=-127?e.setDominanceGroup(Math.floor(t.dominanceGroup)):e.setDominanceGroup(0),t.autoMass){e.setAdditionalMass(0,!1);for(let i=0;i<e.numColliders();i++)e.collider(i).setDensity(1);e.recomputeMassPropertiesFromColliders()}else{e.setAdditionalMass(t.mass,!1);for(let i=0;i<e.numColliders();i++)e.collider(i).setDensity(1e-7);e.recomputeMassPropertiesFromColliders()}e.setEnabledRotations(!t.lockRotationX,!t.lockRotationY,!t.lockRotationZ,!1),e.setEnabledTranslations(!t.lockPositionX,!t.lockPositionY,!t.lockPositionZ,!1),t.isKinematic?e.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):e.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}step(t){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),t===void 0||t<=0){this._isUpdatingPhysicsWorld=!1;return}else t!==void 0&&(this.world.timestep=z.lerp(this.world.timestep,t,.8));try{this.world.step(this.eventQueue)}catch(e){console.warn("Error running physics step",e)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new zE(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(t){var e,i,n,s;if(qe||Ep||FE||this.debugRenderColliders===!0){if(!this.lines){const l=new d.LineBasicMaterial({color:7855479,fog:!1}),c=new d.BufferGeometry;this.lines=new d.LineSegments(c,l),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==((e=this.context)==null?void 0:e.scene)&&((i=this.context)==null||i.scene.add(this.lines));const a=t.debugRender();this.lines.geometry.setAttribute("position",new d.BufferAttribute(a.vertices,3)),this.lines.geometry.setAttribute("color",new d.BufferAttribute(a.colors,4)),(this.context.time.frame%30===0||((n=this.lines.geometry.boundingSphere)==null?void 0:n.radius)===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&((s=this.context)==null||s.scene.remove(this.lines))}syncObjects(){if(!Ep)for(let t=0;t<this.bodies.length;t++){const e=this.objects[t],i=this.bodies[t],n=e;if((n==null?void 0:n.isCollider)===!0&&!n.attachedRigidbody){const c=i.parent();c?this.syncPhysicsBody(e.gameObject,c,!0,!0):this.syncPhysicsBody(e.gameObject,i,!0,!0);continue}const s=i.translation(),a=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(a.x)){!n.__COLLIDER_NAN&&B()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const l=e.center;if(l&&l.isVector3){this._tempQuaternion.set(a.x,a.y,a.z,a.w);const c=this._tempPosition.copy(l).applyQuaternion(this._tempQuaternion),h=Ue(e.gameObject);c.multiply(h),s.x-=c.x,s.y-=c.y,s.z-=c.z}br(e.gameObject,s.x,s.y,s.z),jm(e.gameObject,a.x,a.y,a.z,a.w)}}syncPhysicsBody(t,e,i,n){if(e instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const s=K(t,this._tempPosition),a=_e(t,this._tempQuaternion);switch(e.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&e.setNextKinematicTranslation(s),n&&e.setNextKinematicRotation(a);break;default:i&&e.setTranslation(s,!1),n&&e.setRotation(a,!1);break}}else if(e instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){t.matrixWorldNeedsUpdate&&t.updateWorldMatrix(!0,!1),t.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,a=this._tempQuaternion,l=e[ei];if(this.tryApplyCenter(l,s),i){const c=e.translation();(c.x!==s.x||c.y!==s.y||c.z!==s.z)&&e.setTranslation(s)}if(n){const c=e.rotation();(c.x!==a.x||c.y!==a.y||c.z!==a.z||c.w!==a.w)&&e.setRotation(a)}}}tryApplyCenter(t,e){const i=t.center;i&&t.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Ue(t.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),t.attachedRigidbody?this._tempCenterPos.applyQuaternion(t.gameObject.quaternion):(_e(t.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),e.x+=this._tempCenterPos.x,e.y+=this._tempCenterPos.y,e.z+=this._tempCenterPos.z)}getRigidbodyRelativeMatrix(t,e,i,n){if(n===void 0&&(n=ps._matricesBuffer,n.length=0),t===e){const s=Ue(t,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let a=n.length-1;a>=0;a--)i.multiply(n[a]);return i}return n.push(t.matrix),t.parent&&this.getRigidbodyRelativeMatrix(t.parent,e,i,n),i}addFixedJoint(t,e){if(!this.world){console.error("Physics world not initialized");return}const i=t[Ft],n=e[Ft];this.calculateJointRelativeMatrices(t.gameObject,e.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(ps.centerConnectionPos,ps.centerConnectionRot,this._tempPosition,this._tempQuaternion),a=this.world.createImpulseJoint(s,i,n,!0);qe&&console.log("ADD FIXED JOINT",a)}addHingeJoint(t,e,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=t[Ft],a=e[Ft];this.calculateJointRelativeMatrices(t.gameObject,e.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const l=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),c=this.world.createImpulseJoint(l,s,a,!0);qe&&console.log("ADD HINGE JOINT",c)}calculateJointRelativeMatrices(t,e,i){t.updateWorldMatrix(!0,!1),e.updateWorldMatrix(!0,!1);const n=t.matrixWorld,s=e.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}};r(ps,"_didLoadPhysicsEngine",!1),r(ps,"_matricesBuffer",[]),r(ps,"centerConnectionPos",{x:0,y:0,z:0}),r(ps,"centerConnectionRot",{x:0,y:0,z:0,w:1});let mu=ps;class zE{constructor(t,e){r(this,"world");r(this,"eventQueue");r(this,"activeCollisions",[]);r(this,"activeCollisionsStay",[]);r(this,"activeTriggers",[]);this.world=t,this.eventQueue=e}handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((t,e,i)=>{const n=this.world.getCollider(t),s=this.world.getCollider(e);if(!n||!s)return;const a=n[ei],l=s[ei];Tp&&console.log("EVT",a.name,l.name,i,n,s),a&&l&&(i?(this.onCollisionStarted(a,n,l,s),this.onCollisionStarted(l,s,a,n)):(this.onCollisionEnded(a,l),this.onCollisionEnded(l,a)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(t,e,i,n){let s=null;if(t.isTrigger||i.isTrigger)xr(t.gameObject,a=>{a.onTriggerEnter&&!a.destroyed&&a.onTriggerEnter(i),this.activeTriggers.push({collider:t,component:a,otherCollider:i})});else{const a=t.gameObject;this.world.contactPair(e,n,(l,c)=>{xr(a,h=>{var f;if(h.destroyed)return;const u=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(u||Tp){if(!s){const m=[],g=l.normal();i instanceof To&&i.convex&&(g.x=-g.x,g.y=-g.y,g.z=-g.z);for(let y=0;y<l.numSolverContacts();y++){const _=l.solverContactPoint(y),v=l.contactImpulse(y);if(_){const b=l.contactDist(y),w=l.solverContactFriction(y),S=l.solverContactTangentVelocity(y),k=new iw(_,b,g,v,w,S);m.push(k),Tp&&V.DrawDirection(_,g,16711680,3,!0)}}s=new nw(a,i,m)}if(u){const m={collider:t,component:h,collision:s};this.activeCollisions.push(m),h.onCollisionStay&&this.activeCollisionsStay.push(m),(f=h.onCollisionEnter)==null||f.call(h,s)}}})})}}onHandleCollisionStay(){for(const t of this.activeCollisionsStay){const e=t.component;if(!e.destroyed&&e.activeAndEnabled&&e.onCollisionStay){if(t.collision.collider.destroyed)continue;const i=t.collision;e.onCollisionStay(i)}}for(const t of this.activeTriggers){const e=t.component;if(!e.destroyed&&e.activeAndEnabled&&e.onTriggerStay){const i=t.otherCollider;if(i.destroyed)continue;e.onTriggerStay(i)}}}onCollisionEnded(t,e){if(!(t.destroyed||e.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===t&&n.collision.collider===e){const a=n.component;if(this.activeCollisions.splice(i,1),i--,a.activeAndEnabled&&a.onCollisionExit){const l=n.collision;a.onCollisionExit(l)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===t&&n.collision.collider===e){const a=n.component;if(this.activeCollisionsStay.splice(i,1),i--,a.activeAndEnabled&&a.onCollisionExit){const l=n.collision;a.onCollisionExit(l)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===t&&n.otherCollider===e){const a=n.component;if(this.activeTriggers.splice(i,1),i--,a.activeAndEnabled&&a.onTriggerExit){const l=n.otherCollider;a.onTriggerExit(l)}}}}}}class NE{static async createComparisonScene(t){const{files:e}=t,n=await Promise.all(e.map(v=>new te(v).loadAssetAsync())),s=new d.Scene;let a=0;for(const v of n)if(v instanceof d.Object3D){v.position.y=a,s.add(v);const b=ai([v]);a+=b.getSize(new d.Vector3).y,a+=.1}const l=new d.PerspectiveCamera(20);s.add(l);const c=t.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let v=null;if(c.endsWith(".hdr")){const b=(await Promise.resolve().then(()=>require("./three-examples-C7ryg8vN.umd.cjs")).then(w=>w.RGBELoader$1)).RGBELoader;v=new b}else if(c.endsWith(".exr")){const b=(await Promise.resolve().then(()=>require("./three-examples-C7ryg8vN.umd.cjs")).then(w=>w.EXRLoader$1)).EXRLoader;v=new b}if(v){const b=await v.loadAsync(c).catch(w=>(console.error(w),null));b&&(b.mapping=d.EquirectangularReflectionMapping,b.needsUpdate=!0,s.background=b,s.environment=b,s.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",c)}const h=ai(s.children),u=h.getCenter(new d.Vector3),f=h.getSize(new d.Vector3),g=Math.max(f.x,f.y,f.z)/(2*Math.tan(Math.PI*l.fov/360));l.position.set(u.x,u.y,g),l.lookAt(u);const y=new G.OrbitControls(l,t.domElement||document.body);y.target=u,y.update();const _=(t.domElement||document.body).getBoundingClientRect();return l.aspect=_.width/_.height,l.updateProjectionMatrix(),{scene:s,camera:l}}}let Rm=0;function Vb(o){o?Rm++:Rm--}function VE(){return Rm>0}const $E={binary:!0,animations:!0};async function WE(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const t={...$E,...o},{context:e}=t,i=new G.GLTFExporter;i.register(l=>new xw(l)),i.register(l=>new xM(l)),i.register(l=>new yw(l)),Ig(i,t.context);const n={binary:t.binary,animations:GE(e,t.scene,[])},s=new HE;console.debug("Exporting GLTF",n),s.onBeforeExport(t),Vb(!0);const a=await i.parseAsync(t.scene,n).catch(l=>(console.error(l),null));if(Vb(!1),s.onAfterExport(t),!a)throw new Error("Failed to export GLTF");if(t.downloadAs!=null){let l=null;if(a instanceof ArrayBuffer?l=new Blob([a],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",a),l){const c=URL.createObjectURL(l),h=document.createElement("a");h.href=c;let u=t.downloadAs;!u.endsWith(".glb")&&!u.endsWith(".gltf")&&(u+=t.binary?".glb":".gltf"),h.download=u,h.click()}}return a}const $b=Symbol("needle:weight");class HE{constructor(){r(this,"_undo",[])}onBeforeExport(t){t.context.animations.mixers.forEach(e=>{const i=Fa.tryGetActionsFromMixer(e);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[$b]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[$b]})}e.update(0)}),t.context.scene.traverse(e=>{if(!um(e)){const i=e.parent;i&&(e.removeFromParent(),this._undo.push(()=>i.add(e)))}})}onAfterExport(t){this._undo.forEach(e=>e()),this._undo.length=0}}function GE(o,t,e){o.animations.mixers.forEach(n=>{const s=Fa.tryGetActionsFromMixer(n);if(s)for(let a=0;a<s.length;a++){const c=s[a].getClip();e.push(c)}}),Array.isArray(t)||(t=[t]);for(const n of t)Fa.tryGetAnimationClipsFromObjectHierarchy(n,e);const i=new Set(e);return Array.from(i)}const Wb="needle-button",Lp=B();var cr,hr,dr,Nt,gs,Aa,Ka,Ex,Tx,Nc;class Fy extends HTMLElement{constructor(){super();tn(this,Ka);tn(this,cr);tn(this,hr);tn(this,dr);tn(this,Nt);tn(this,gs);tn(this,Aa);tn(this,Nc,e=>{Lp&&console.log("Needle Button clicked"),!e.defaultPrevented&&he(this,Nt)&&he(this,Nt).click()});this.removeEventListener("click",he(this,Nc)),this.addEventListener("click",he(this,Nc))}attributeChangedCallback(e,i,n){wl(this,Ka,Ex).call(this)}}cr=new WeakMap,hr=new WeakMap,dr=new WeakMap,Nt=new WeakMap,gs=new WeakMap,Aa=new WeakMap,Ka=new WeakSet,Ex=function(){var i,n;if((i=he(this,Nt))==null||i.remove(),this.getAttribute("ar")!=null)he(this,gs)??nn(this,gs,new xo),nn(this,Nt,he(this,gs).createARButton());else if(this.getAttribute("vr")!=null)he(this,gs)??nn(this,gs,new xo),nn(this,Nt,he(this,gs).createVRButton());else if(this.getAttribute("quicklook")!=null)he(this,gs)??nn(this,gs,new xo),nn(this,Nt,he(this,gs).createQuicklookButton());else{Lp?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}he(this,cr)??nn(this,cr,this.attachShadow({mode:"open"})),he(this,hr)??nn(this,hr,document.createElement("slot")),he(this,dr)??nn(this,dr,document.createElement("style")),he(this,dr).innerHTML=`
1530
- button {
1531
- all: initial;
1532
- cursor: inherit;
1533
- color: inherit;
1534
- font-family: inherit;
1535
- gap: inherit;
1536
- white-space: nowrap;
1537
- }
1538
- `,this.getAttribute("unstyled")!=null||(he(this,dr).innerHTML+=`
1539
- :host {
1540
- display: inline-block;
1541
- background: rgba(255, 255, 255, .8);
1542
- backdrop-filter: blur(10px);
1543
- width: fit-content;
1544
- transition: background .2s;
1545
-
1546
- cursor: pointer;
1547
- padding: 0.4rem .5rem;
1548
- border-radius: 0.8rem;
1549
- color: black;
1550
- background: rgba(245, 245, 245, .8);
1551
- outline: rgba(0,0,0,.05) 1px solid;
1552
- }
1553
- :host(:hover) {
1554
- background: rgba(255, 255, 255, 1);
1555
- transition: background .2s;
1556
- }
1557
- slot {
1558
- display: flex;
1559
- align-items: center;
1560
- justify-content: center;
1561
- gap: .5rem;
1562
- }
1563
- `),he(this,hr).innerHTML=he(this,Nt).innerHTML,he(this,hr).style.cssText="display: flex; align-items: center; justify-content: center;",he(this,Nt).innerHTML=he(this,hr).outerHTML,he(this,cr).innerHTML=he(this,Nt).outerHTML,he(this,cr).prepend(he(this,dr)),Qd(om,{element:he(this,cr)}),(n=he(this,Aa))==null||n.disconnect(),he(this,Aa)??nn(this,Aa,new MutationObserver(()=>wl(this,Ka,Tx).call(this))),he(this,Aa).observe(he(this,Nt),{attributes:!0}),Lp&&console.log("Needle Button updated")},Tx=function(){he(this,Nt)&&(he(this,Nt).style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))},Nc=new WeakMap,r(Fy,"observedAttributes",["ar","vr","quicklook"]);typeof window<"u"&&!window.customElements.get(Wb)&&window.customElements.define(Wb,Fy);const Ul=x("debugavatar");class zy{constructor(t,e,i,n){r(this,"root");r(this,"head");r(this,"leftHand");r(this,"rigthHand");var s;this.root=t,this.head=e,this.leftHand=i,this.rigthHand=n,(s=this.root)==null||s.traverse(a=>a.layers.set(2))}get isValid(){return this.head!==null&&this.head!==void 0}}class Ax{constructor(){r(this,"avatarRegistryUrl",null)}async getOrCreateNewAvatarInstance(t,e){if(!e)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof e=="string"){if(i=await this.loadAvatar(t,e),!i){const s=new vn;i=C.instantiate(La(e,t.scene),s)}}else i=e;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Ul&&console.log("[Custom Avatar] valid config",e,Ul?n:""),n):(console.warn("[Custom Avatar] config isn't valid",e,Ul?n:""),null)}async loadAvatar(t,e){if(console.assert(e!=null&&typeof e=="string","Avatar id must not be null"),e.length<=0||!e)return null;if(Ul&&console.log("[Custom Avatar] "+e+", loading..."),e.endsWith(".glb")||(e+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+e);let s=null;if(n.ok){const l=await n.blob();l&&(s=await l.arrayBuffer())}if(!s)return null;const a=await gn().parseSync(t,s,null,0);return(a==null?void 0:a.scene)??null}const i=new G.GLTFLoader;return fg(i,t),new Promise((n,s)=>{const a=this.avatarRegistryUrl+"/"+e;i.load(a,async l=>{await gn().createBuiltinComponents(t,a,l,null,void 0),n(l.scene)},l=>{Ul&&console.log("[Custom Avatar] "+l.loaded/l.total*100+"% loaded of "+l.total/1024+"kB")},l=>{console.error("[Custom Avatar] Error when loading: "+l),n(null)})})}cacheModel(t,e){}findAvatar(t){const e=t;let i=e;i.children.length==1&&(i=t.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),a=this.findAvatarPart(i,["right","hand"]);if(!n){n=e;const c=new d.Vector3;new d.Box3().setFromObject(n).getSize(c);const h=Math.max(c.x,c.y,c.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new zy(e,n,s,a)}findAvatarPart(t,e){const i=t.name.toLowerCase();let n=!0;for(const s of e){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return t;if(t.children)for(const s of t.children){const a=this.findAvatarPart(s,e);if(a)return a}return null}handleCustomAvatarErrors(t){if(!t.ok)throw Error(t.statusText);return t}}class Lx{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(t){}}class Dx{}const qE=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:fe,ActionCollection:Nw,ActionModel:wi,AlignmentConstraint:nh,Animation:kt,AnimationCurve:xh,AnimationExtension:qu,AnimationTrackHandler:yf,Animator:bt,AnimatorController:Wi,Antialiasing:Ch,AudioExtension:Br,AudioListener:xs,AudioSource:Gi,AudioTrackHandler:Qa,Avatar:Co,AvatarBlink_Simple:Lr,AvatarEyeLook_Rotation:xg,AvatarLoader:Ax,AvatarMarker:Rt,AvatarModel:zy,Avatar_Brain_LookAt:Rc,Avatar_MouthShapes:ah,Avatar_MustacheShake:vg,Avatar_POI:Os,AxesHelper:el,BaseUIComponent:qi,BasicIKConstraint:Cg,BehaviorExtension:Jg,BehaviorModel:yt,BloomEffect:lf,BoxCollider:$u,BoxGizmo:Nr,BoxHelperComponent:Kn,Button:Fs,CallInfo:vs,Camera:oi,CameraTargetReachedEvent:kc,Canvas:Ga,CanvasGroup:Po,CapsuleCollider:ks,ChangeMaterialOnClick:Wg,ChangeTransformOnClick:Ur,CharacterController:Dr,CharacterControllerInput:Ts,ChromaticAberration:Ph,Collider:hi,ColorAdjustments:Uo,ColorBySpeedModule:ul,ColorOverLifetimeModule:of,ContactShadows:lh,ControlTrackHandler:_f,CustomBranding:zr,Deletable:kg,DeleteBox:Na,DepthOfField:Sn,DeviceFlag:Wu,DocumentExtension:Lx,DragControls:nr,DropListener:As,Duplicatable:Tg,EffectWrapper:Ic,EmissionModule:Bs,EmphasizeOnClick:sl,EnvironmentScene:Sf,EventList:ye,EventListEvent:Uu,EventSystem:qt,EventTrigger:Gu,FieldWithDefault:Pw,FixedJoint:fy,Fog:cl,GltfExport:zg,GltfExportBox:Ug,Gradient:$r,Graphic:yh,GraphicRaycaster:Fu,GridHelper:hl,GridLayoutGroup:oy,GroundProjectedEnv:es,GroupActionModel:fo,HideOnStart:$a,HingeJoint:bh,HorizontalLayoutGroup:sy,Image:ml,InheritVelocityModule:yy,InputField:Ty,InstanceHandle:Tc,InstancingHandler:Va,Interactable:Og,Keyframe:ri,LODGroup:wh,LODModel:dl,Light:fi,LimitVelocityOverLifetimeModule:ot,LogStats:Mg,LookAt:Ay,LookAtConstraint:Ar,MainModule:At,MaskableGraphic:_h,MeshCollider:To,MeshRenderer:hh,MinMaxCurve:q,MinMaxGradient:Wr,NeedleMenu:is,NestedGltf:tf,Networking:my,NoiseModule:be,ObjectRaycaster:Ri,OffsetConstraint:Vr,OpenURL:gl,OrbitControls:ge,Outline:ll,Padding:Fr,ParticleBurst:hu,ParticleSubEmitter:_y,ParticleSystem:Dc,ParticleSystemRenderer:Zi,PhysicsExtension:ey,PixelationEffect:Mh,PlayAnimationOnClick:Ac,PlayAudioOnClick:So,PlayableDirector:Ya,PlayerColor:qa,PointerEventData:oh,PostProcessingHandler:Sy,PreliminaryAction:ol,PreliminaryTrigger:fh,RawImage:wf,Rect:Gw,RectTransform:bn,ReflectionProbe:Ec,RegisteredAnimationInfo:po,RemoteSkybox:hf,Renderer:Ei,RendererLightmap:au,Rigidbody:it,RotationBySpeedModule:Ki,RotationOverLifetimeModule:xn,SceneSwitcher:We,ScreenCapture:Fo,ScreenSpaceAmbientOcclusion:Us,ScreenSpaceAmbientOcclusionN8:Cn,SetActiveOnClick:Hg,ShadowCatcher:Eh,ShapeModule:gy,SharpeningEffect:kh,SignalAsset:gf,SignalReceiver:Ih,SignalReceiverEvent:Dh,SignalTrackHandler:jc,Size:Hw,SizeBySpeedModule:pi,SizeOverLifetimeModule:Hr,SkinnedMeshRenderer:Bg,SmoothFollow:uf,SpatialGrabRaycaster:Cr,SpatialHtml:Uh,SpatialTrigger:ff,SpatialTriggerReceiver:Xn,SpectatorCamera:pf,SphereCollider:tl,Sprite:Ds,SpriteData:Ta,SpriteRenderer:di,SpriteSheet:Ha,SubEmitterSystem:du,SyncedCamera:Py,SyncedRoom:Pn,SyncedTransform:Yn,TapGestureTrigger:qg,TeleportTarget:Zu,TestRunner:My,TestSimulateUserData:Oy,Text:Tt,TextBuilder:iy,TextExtension:ef,TextureSheetAnimationModule:Lt,TiltShiftEffect:os,ToneMappingEffect:Xa,TrailModule:je,TransformData:$e,TransformGizmo:Qr,TriggerBuilder:_t,TriggerModel:wo,UIRaycastUtils:gg,UIRootComponent:mh,USDZExporter:qn,USDZText:sr,USDZUIExtension:ay,UsageMarker:ch,VariantAction:$g,VelocityOverLifetimeModule:Fe,VerticalLayoutGroup:ny,VideoPlayer:nt,Vignette:Xr,VisibilityAction:ph,Voip:Eo,Volume:pl,VolumeParameter:F,VolumeProfile:rf,WebARCameraBackground:zh,WebARSessionRoot:Zn,WebXR:Ju,WebXRImageTracking:Uc,WebXRImageTrackingModel:Ns,WebXRPlaneTracking:Vs,WebXRTrackedImage:Bc,XRControllerFollow:zs,XRControllerModel:Jn,XRControllerMovement:Ti,XRFlag:Ni,XRRig:Pf,XRState:Gt,__Ignore:Dx},Symbol.toStringTag,{value:"Module"})),gu=x("debugmissingcamera");re.registerCallback(de.MissingCamera,o=>{var l,c,h,u;gu&&console.warn("Creating missing camera");const t=o.context.scene,e=new d.PerspectiveCamera;e.name="Default Fallback Camera",t.add(e);const i=new oi;if(i.sourceId=((c=(l=o.files)==null?void 0:l[0])==null?void 0:c.src)??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=vo.Uninitialized;else if((h=o.context.domElement.getAttribute("skybox-image"))!=null&&h.length||(u=o.context.domElement.getAttribute("background-image"))!=null&&u.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=vo.Skybox,i.backgroundBlurriness=.2;else{if(i.clearFlags=vo.SolidColor,!o.context.domElement.getAttribute("background-color")){let f="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(f="#1f1f1f"),t.background=new d.Color(f)}if(!t.environment){const f=new d.PMREMGenerator$1(o.context.renderer),m=new Sf("neutral");t.environment=f.fromScene(m,.025).texture}}const s=mr(e,i,!0);e.position.x=0,e.position.y=1,e.position.z=2;const a=o.context.domElement;return(a==null?void 0:a.cameraControls)!=!1&&Ix(o.context,s),s});re.registerCallback(de.ContextCreated,o=>{if(!o.context.mainCamera){gu&&console.log("Will not auto-fit because a default camera exists");return}const t=o.context.domElement;if((t==null?void 0:t.cameraControls)==!0){const e=l0(o.context.mainCamera);if((e==null?void 0:e.isCameraController)==!0){gu&&console.log("Will not auto-fit because a camera controller exists");return}Ix(o.context)}});function Ix(o,t){t=t??o.mainCameraComponent;const e=t==null?void 0:t.gameObject;if(gu&&console.log("Creating default camera controls",t==null?void 0:t.name),e){const i=Kc(e,ge);i.sourceId=(t==null?void 0:t.sourceId)??"unknown";const n=o.domElement.getAttribute("auto-rotate");if(i.autoRotate=n!=null&&n!="0"&&(n==null?void 0:n.toLowerCase())!="false",i.autoRotateSpeed=.5,i.autoFit=!0,i.autoRotate&&n){const s=parseFloat(n);isNaN(s)||(i.autoRotateSpeed=s)}}else console.warn("Missing camera object, can not add orbit controls")}re.registerCallback(de.ContextCreated,o=>{const t=o.context.domElement.getAttribute("autoplay");if(t!==void 0&&(t===""||t==="true"||t==="1")&&o.files)for(const e of o.files)C.foreachComponent(e.file.scene,n=>{if(n.enabled!==!1){if(n instanceof kt&&n.playAutomatically||n instanceof bt||n instanceof Ya&&n.playOnAwake===!0)return!0;if(n instanceof kt)return n.playAutomatically=!0,!0;if(n instanceof Ya)return n.playOnAwake=!0,!0}},!0)!==!0&&Fa.assignAnimationsFromFile(e.file,{createAnimationComponent:(n,s)=>Mi(n,kt)})});class XE extends ae.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-Cdfpaq5W.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:Of&&Of.tagName.toUpperCase()==="SCRIPT"&&Of.src||new URL("needle-engine.bundle-AOXFIsYk.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(t,e,i={}){return new Promise((n,s)=>{if(e.getAttribute("position").isInterleavedBufferAttribute||e.index&&e.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");t.onerror=h=>{s(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},t.onmessage=h=>{const{data:u}=h;if(u.error)s(new Error(u.error)),t.onmessage=null;else if(u.serialized){const{serialized:f,position:m}=u,g=ae.MeshBVH.deserialize(f,e,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(e.attributes.position.array=m,f.index)if(e.index)e.index.array=f.index;else{const _=new d.BufferAttribute(f.index,1,!1);e.setIndex(_)}y.setBoundingBox&&(e.boundingBox=g.getBoundingBox(new d.Box3)),i.onProgress&&i.onProgress(u.progress),n(g),t.onmessage=null}else i.onProgress&&i.onProgress(u.progress)};const a=e.index?e.index.array:null,l=e.attributes.position.array,c=[l];a&&c.push(a),t.postMessage({index:a,position:l,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...e.groups]}},c.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const QE=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:XE},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=GP;exports.ActionBuilder=fe;exports.ActionCollection=Nw;exports.ActionModel=wi;exports.Addressables=Pv;exports.AlignmentConstraint=nh;exports.AmbientMode=ka;exports.Animation=kt;exports.AnimationCurve=xh;exports.AnimationExtension=qu;exports.AnimationTrackHandler=yf;exports.AnimationUtils=Fa;exports.Animator=bt;exports.AnimatorConditionMode=eo;exports.AnimatorController=Wi;exports.AnimatorControllerParameterType=pg;exports.AnimatorStateInfo=Hl;exports.Antialiasing=Ch;exports.Application=yn;exports.AssetDatabase=V0;exports.AssetReference=te;exports.AudioExtension=Br;exports.AudioListener=xs;exports.AudioSource=Gi;exports.AudioTrackHandler=Qa;exports.Avatar=Co;exports.AvatarBlink_Simple=Lr;exports.AvatarEyeLook_Rotation=xg;exports.AvatarLoader=Ax;exports.AvatarMarker=Rt;exports.AvatarModel=zy;exports.Avatar_Brain_LookAt=Rc;exports.Avatar_MouthShapes=ah;exports.Avatar_MustacheShake=vg;exports.Avatar_POI=Os;exports.Axes=ma;exports.AxesHelper=el;exports.BUILD_TIME=Vm;exports.BaseUIComponent=qi;exports.BasicIKConstraint=Cg;exports.BehaviorExtension=Jg;exports.BehaviorModel=yt;exports.BloomEffect=lf;exports.BoxCollider=$u;exports.BoxGizmo=Nr;exports.BoxHelperComponent=Kn;exports.Button=Fs;exports.ButtonsFactory=jn;exports.CallDirection=rw;exports.CallInfo=vs;exports.Camera=oi;exports.CameraTargetReachedEvent=kc;exports.Canvas=Ga;exports.CanvasGroup=Po;exports.CapsuleCollider=ks;exports.ChangeMaterialOnClick=Wg;exports.ChangeTransformOnClick=Ur;exports.CharacterController=Dr;exports.CharacterControllerInput=Ts;exports.ChromaticAberration=Ph;exports.CircularBuffer=Oi;exports.ClearFlags=vo;exports.ClipExtrapolation=Rn;exports.Collider=hi;exports.Collision=nw;exports.CollisionDetectionMode=Bu;exports.ColorAdjustments=Uo;exports.ColorBySpeedModule=ul;exports.ColorOverLifetimeModule=of;exports.Component=K1;exports.Component$1=I;exports.ComponentLifecycleEvents=Xc;exports.Components=qE;exports.ConnectionEvents=j0;exports.ContactPoint=iw;exports.ContactShadows=lh;exports.Context=Q;exports.ContextArgs=z1;exports.ContextEvent=de;exports.ContextRegistry=re;exports.ControlTrackHandler=_f;exports.CustomBranding=zr;exports.CustomShader=su;exports.DefaultReflectionMode=Xd;exports.Deletable=kg;exports.DeleteBox=Na;exports.DepthOfField=Sn;exports.DeviceFlag=Wu;exports.DocumentExtension=Lx;exports.DragControls=nr;exports.DragMode=Rg;exports.DropListener=As;exports.Duplicatable=Tg;exports.EffectWrapper=Ic;exports.EmissionModule=Bs;exports.EmphasizeOnClick=sl;exports.EngineLoadingView=pu;exports.EnvironmentScene=Sf;exports.EventList=ye;exports.EventListEvent=Uu;exports.EventSystem=qt;exports.EventTrigger=Gu;exports.FieldWithDefault=Pw;exports.FileReference=Pc;exports.FileReferenceSerializer=Ov;exports.FileSpawnModel=mM;exports.File_Event=dw;exports.FixedJoint=fy;exports.Fog=cl;exports.FrameEvent=we;exports.GENERATOR=Mu;exports.GameObject=C;exports.Gizmos=V;exports.GltfExport=zg;exports.GltfExportBox=Ug;exports.Gradient=$r;exports.Graphic=yh;exports.GraphicRaycaster=Fu;exports.Graphics=zi;exports.GridHelper=hl;exports.GridLayoutGroup=oy;exports.GroundProjectedEnv=es;exports.GroupActionModel=fo;exports.HideFlags=zu;exports.HideOnStart=$a;exports.HingeJoint=bh;exports.HorizontalLayoutGroup=sy;exports.HostData=WC;exports.Image=ml;exports.ImageReference=Cc;exports.ImageReferenceSerializer=Mv;exports.InheritVelocityModule=yy;exports.Input=E0;exports.InputEventQueue=si;exports.InputEvents=Ee;exports.InputField=Ty;exports.InstanceHandle=Tc;exports.InstancingHandler=Va;exports.InstancingUtil=$i;exports.InstantiateEvent=J0;exports.InstantiateIdProvider=gt;exports.InstantiateOptions=vn;exports.Interactable=Og;exports.JoinedRoomResponse=mC;exports.KeyEventArgs=sC;exports.Keyframe=ri;exports.LODGroup=wh;exports.LODModel=dl;exports.LeftRoomResponse=gC;exports.Light=fi;exports.LightData=Av;exports.LimitVelocityOverLifetimeModule=ot;exports.LoadingElementOptions=LE;exports.LogStats=Mg;exports.LogType=Pi;exports.LookAt=Ay;exports.LookAtConstraint=Ar;exports.MainModule=At;exports.MarkerType=ky;exports.MaskableGraphic=_h;exports.Mathf=z;exports.MeshCollider=To;exports.MeshRenderer=hh;exports.MinMaxCurve=q;exports.MinMaxGradient=Wr;exports.NEKeyboardEvent=zl;exports.NEPointerEvent=fs;exports.NeedleButtonElement=Fy;exports.NeedleEngineHTMLElement=Uy;exports.NeedleMenu=is;exports.NeedlePatchesKey=_d;exports.NeedleXRController=Gm;exports.NeedleXRSession=Z;exports.NeedleXRSync=F0;exports.NeedleXRUtils=N0;exports.NestedGltf=tf;exports.NetworkConnection=U0;exports.NetworkedStreamEvents=Bn;exports.NetworkedStreams=rh;exports.Networking=my;exports.NewInstanceModel=tv;exports.NoiseModule=be;exports.ObjectRaycaster=Ri;exports.ObjectUtils=Ro;exports.OffsetConstraint=Vr;exports.OneEuroFilter=gd;exports.OneEuroFilterXYZ=Dm;exports.OpenURL=gl;exports.OrbitControls=ge;exports.Outline=ll;exports.OwnershipEvent=B0;exports.OwnershipModel=Ym;exports.PUBLIC_KEY=ua;exports.Padding=Fr;exports.ParticleBurst=hu;exports.ParticleSubEmitter=_y;exports.ParticleSystem=Dc;exports.ParticleSystemBaseBehaviour=Bo;exports.ParticleSystemRenderer=Zi;exports.ParticleSystemShapeType=cu;exports.PeerHandle=Ra;exports.PeerNetworking=I0;exports.Physics=vc;exports.PhysicsExtension=ey;exports.PhysicsMaterialCombine=at;exports.PixelationEffect=Mh;exports.PlayAnimationOnClick=Ac;exports.PlayAudioOnClick=So;exports.PlayableDirector=Ya;exports.PlayerColor=qa;exports.PlayerState=fn;exports.PlayerStateEvent=Ww;exports.PlayerSync=Kg;exports.PlayerView=Rv;exports.PlayerViewManager=Ev;exports.PointerEventData=oh;exports.PointerType=Ru;exports.PostProcessingEffect=Xe;exports.PostProcessingHandler=Sy;exports.PreliminaryAction=ol;exports.PreliminaryTrigger=fh;exports.PrimitiveType=vr;exports.Progress=oe;exports.PromiseAllWithErrors=Am;exports.PromiseErrorResult=jp;exports.RGBAColor=ie;exports.RapierPhysics=mu;exports.RawImage=wf;exports.RaycastOptions=Qn;exports.Rect=Gw;exports.RectTransform=bn;exports.ReflectionProbe=Ec;exports.RegisteredAnimationInfo=po;exports.RemoteSkybox=hf;exports.RenderTexture=yr;exports.RenderTextureSerializer=Zv;exports.Renderer=Ei;exports.RendererData=Tv;exports.RendererLightmap=au;exports.Rigidbody=it;exports.RigidbodyConstraints=ze;exports.RoomEvents=J;exports.RotationBySpeedModule=Ki;exports.RotationOverLifetimeModule=xn;exports.SceneLightSettings=iu;exports.SceneSwitcher=We;exports.ScreenCapture=Fo;exports.ScreenSpaceAmbientOcclusion=Us;exports.ScreenSpaceAmbientOcclusionN8=Cn;exports.SendQueue=cn;exports.SerializationContext=ag;exports.SetActiveOnClick=Hg;exports.ShadowCatcher=Eh;exports.ShapeModule=gy;exports.SharpeningEffect=kh;exports.SignalAsset=gf;exports.SignalReceiver=Ih;exports.SignalReceiverEvent=Dh;exports.SignalTrackHandler=jc;exports.Size=Hw;exports.SizeBySpeedModule=pi;exports.SizeOverLifetimeModule=Hr;exports.SkinnedMeshRenderer=Bg;exports.SmoothFollow=uf;exports.SpatialGrabRaycaster=Cr;exports.SpatialHtml=Uh;exports.SpatialTrigger=ff;exports.SpatialTriggerReceiver=Xn;exports.SpectatorCamera=pf;exports.SphereCollider=tl;exports.SphereIntersection=Jm;exports.SphereOverlapResult=sw;exports.Sprite=Ds;exports.SpriteData=Ta;exports.SpriteRenderer=di;exports.SpriteSheet=Ha;exports.StateMachineBehaviour=nP;exports.StreamEndedEvent=_g;exports.StreamReceivedEvent=ow;exports.SubEmitterSystem=du;exports.SyncedCamera=Py;exports.SyncedRoom=Pn;exports.SyncedTransform=Yn;exports.TapGestureTrigger=qg;exports.TeleportTarget=Zu;exports.TestRunner=My;exports.TestSceneUtils=NE;exports.TestSimulateUserData=Oy;exports.Text=Tt;exports.TextBuilder=iy;exports.TextExtension=ef;exports.TextureSheetAnimationModule=Lt;exports.TiltShiftEffect=os;exports.Time=Lv;exports.ToneMappingEffect=Xa;exports.TrackHandler=jh;exports.TrackType=yi;exports.TrailModule=je;exports.TransformData=$e;exports.TransformGizmo=Qr;exports.TriggerBuilder=_t;exports.TriggerModel=wo;exports.TypeStore=M;exports.UIRaycastUtils=gg;exports.UIRootComponent=mh;exports.USDDocument=Ng;exports.USDObject=Ot;exports.USDWriter=Tw;exports.USDZExporter=qn;exports.USDZExporter$1=Aw;exports.USDZText=sr;exports.USDZUIExtension=ay;exports.UriSerializer=Jv;exports.UsageMarker=ch;exports.UserJoinedOrLeftRoomModel=yC;exports.VERSION=pn;exports.VariantAction=$g;exports.VelocityOverLifetimeModule=Fe;exports.VerticalLayoutGroup=ny;exports.VideoPlayer=nt;exports.ViewDevice=yo;exports.Vignette=Xr;exports.VisibilityAction=ph;exports.Voip=Eo;exports.Volume=pl;exports.VolumeParameter=F;exports.VolumeProfile=rf;exports.WaitForFrames=b1;exports.WaitForPromise=kv;exports.WaitForSeconds=hg;exports.Watch=Ps;exports.WebARCameraBackground=zh;exports.WebARSessionRoot=Zn;exports.WebXR=Ju;exports.WebXRButtonFactory=xo;exports.WebXRImageTracking=Uc;exports.WebXRImageTrackingModel=Ns;exports.WebXRPlaneTracking=Vs;exports.WebXRTrackedImage=Bc;exports.XRControllerFollow=zs;exports.XRControllerModel=Jn;exports.XRControllerMovement=Ti;exports.XRFlag=Ni;exports.XRRig=Pf;exports.XRState=Gt;exports.XRStateFlag=Ln;exports.__Ignore=Dx;exports.__internalNotifyObjectDestroyed=q0;exports.activeInHierarchyFieldName=Ms;exports.addAttributeChangeCallback=Jb;exports.addComponent=Mi;exports.addCustomExtensionPlugin=BM;exports.addNewComponent=mr;exports.addPatch=Ou;exports.apply=Au;exports.applyHMRChanges=Y1;exports.applyPrototypeExtensions=fv;exports.beginListenDestroy=ev;exports.beginListenInstantiate=nv;exports.binaryIdentifierCasts=qm;exports.build_scene_functions=F1;exports.builtinComponentKeyName=Qo;exports.calculateProgress01=By;exports.clearMessages=_S;exports.colorSerializer=CP;exports.compareAssociation=av;exports.componentSerializer=Md;exports.copyTexture=m0;exports.createMotion=Hv;exports.debugNet=Zt;exports.debugOwner=Nl;exports.decompressGpuTexture=jw;exports.deepClone=$c;exports.delay=mn;exports.delayForFrames=Wc;exports.deserializeObject=Gd;exports.destroy=ki;exports.destroyComponentInstance=gv;exports.determineMimeTypeFromExtension=uw;exports.disposeObjectResources=Se;exports.disposeStream=Un;exports.editorGuidKeyName=Jl;exports.enableSpatialConsole=fr;exports.euler=MP;exports.eventListSerializer=EP;exports.exportAsGLTF=WE;exports.findByGuid=cg;exports.findObjectOfType=eh;exports.findObjectsOfType=_v;exports.findResourceUsers=tg;exports.fitObjectIntoVolume=y0;exports.foreachComponent=xr;exports.foreachComponentEnumerator=Du;exports.forward=LS;exports.generateQRCode=t0;exports.generateSeed=iv;exports.getBoundingBox=ai;exports.getCameraController=l0;exports.getComponent=Rr;exports.getComponentInChildren=Jc;exports.getComponentInParent=Sc;exports.getComponents=Zc;exports.getComponentsInChildren=Za;exports.getComponentsInParent=Tu;exports.getFormattedDate=Ow;exports.getIconElement=mt;exports.getIconTexture=sm;exports.getLoader=gn;exports.getOrAddComponent=Kc;exports.getParam=x;exports.getParentHierarchyPath=jS;exports.getPath=Kx;exports.getPeerOptions=dC;exports.getPeerjsInstance=D0;exports.getResourceUserCount=IC;exports.getTempColor=d0;exports.getTempQuaternion=ln;exports.getTempVector=$;exports.getUrlParams=Vc;exports.getVisibleInCustomShadowRendering=g0;exports.getWorldDirection=u0;exports.getWorldEuler=Bm;exports.getWorldPosition=K;exports.getWorldQuaternion=_e;exports.getWorldRotation=Pu;exports.getWorldScale=Ue;exports.hasCommercialLicense=Gn;exports.hasIndieLicense=ih;exports.hasPointerEventComponent=Zd;exports.hasProLicense=Hn;exports.hideDebugConsole=w0;exports.imageToCanvas=Bw;exports.instantiate=Sr;exports.invokeLoadedImportPluginHooks=ww;exports.invokeXRSessionEnd=R0;exports.invokeXRSessionStart=k0;exports.isActiveInHierarchy=bv;exports.isActiveSelf=Ja;exports.isAndroidDevice=nS;exports.isAnimationAction=p0;exports.isComponent=tw;exports.isDebugMode=qx;exports.isDesktop=Jx;exports.isDestroyed=wr;exports.isDevEnvironment=B;exports.isDisposed=LC;exports.isExporting=VE;exports.isGLTFModel=ew;exports.isHostedOnGlitch=Gb;exports.isHotReloadEnabled=lm;exports.isHotReloading=X1;exports.isIPad=tS;exports.isIconElement=Iv;exports.isLocalNetwork=Xt;exports.isMacOS=oS;exports.isMobileDevice=eS;exports.isMozillaXR=sS;exports.isQuest=lS;exports.isResourceTrackingEnabled=W0;exports.isSafari=aS;exports.isUsingInstancing=Lu;exports.isiOS=rS;exports.isiPad=iS;exports.loadAsset=OE;exports.loadSync=jy;exports.logHierarchy=Ud;exports.lookAtInverse=PS;exports.lookAtObject=Hc;exports.lookAtScreenPoint=MS;exports.makeId=Qx;exports.makeIdFromRandomWords=Yb;exports.makeNameSafe=_n;exports.markAsInstancedRendered=vv;exports.microphonePermissionsGranted=cS;exports.nameof=Gx;exports.nameofFactory=Xb;exports.objectSerializer=Kv;exports.offXRSessionEnd=nC;exports.offXRSessionStart=iC;exports.onAfterRender=gP;exports.onBeforeRender=mP;exports.onClear=fP;exports.onDestroy=pP;exports.onInitialized=Gv;exports.onStart=qv;exports.onUpdate=Xv;exports.onXRSessionEnd=Hm;exports.onXRSessionStart=ku;exports.parseSync=Px;exports.placeOnSurface=_0;exports.postprocessFBXMaterials=zm;exports.prefix=_P;exports.pushState=Qb;exports.randomNumber=Yx;exports.registerBinaryType=Xm;exports.registerComponent=Iu;exports.registerComponentExtension=Dg;exports.registerCustomEffectType=Ji;exports.registerExportExtensions=Ig;exports.registerExtensions=ru;exports.registerHotReloadType=Nv;exports.registerLoader=$m;exports.registerPrefabProvider=ov;exports.registerPrototypeExtensions=pv;exports.registerType=QC;exports.relativePathPrefix=Zb;exports.removeAttributeChangeCallback=e0;exports.removeComponent=lg;exports.removeCustomImportExtensionType=UM;exports.removePatch=eC;exports.resolveUrl=Mo;exports.sanitizeString=Kb;exports.saveImage=wx;exports.screenshot=hE;exports.screenshot2=Dy;exports.sendDestroyed=ng;exports.serializable=p;exports.serializeObject=cv;exports.serializeable=Er;exports.setActive=ic;exports.setAllowBalloonMessages=o0;exports.setAllowOverlayMessages=pS;exports.setAutoFitEnabled=jd;exports.setCameraController=Fp;exports.setDestroyed=xv;exports.setDevEnvironment=WS;exports.setDisposable=eg;exports.setDontDestroy=aa;exports.setOrAddParamsToUrl=Ip;exports.setParam=Xx;exports.setParamWithoutReload=yc;exports.setPeerOptions=uC;exports.setResourceTrackingEnabled=AC;exports.setState=Em;exports.setVisibleInCustomShadowRendering=Fm;exports.setWorldEuler=Um;exports.setWorldPosition=tt;exports.setWorldPositionXYZ=br;exports.setWorldQuaternion=Hi;exports.setWorldQuaternionXYZW=jm;exports.setWorldRotation=f0;exports.setWorldRotationXYZ=Gc;exports.setWorldScale=Da;exports.showBalloonError=qc;exports.showBalloonMessage=Te;exports.showBalloonWarning=me;exports.showDebugConsole=Nm;exports.slerp=CS;exports.syncDestroy=Qc;exports.syncField=Yg;exports.syncInstantiate=sg;exports.textureToCanvas=BS;exports.tryCastBinary=A0;exports.tryDetermineMimetypeFromBinary=pw;exports.tryDetermineMimetypeFromURL=fw;exports.tryFindObject=La;exports.tryGetGuid=L0;exports.unregisterHotReloadType=Vv;exports.unwatchWrite=Tm;exports.useForAutoFit=c0;exports.validate=vt;exports.watchWrite=Cu;