@needle-tools/engine 4.6.0 → 4.6.1-next.5971d67

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (78) hide show
  1. package/CHANGELOG.md +6 -0
  2. package/dist/generateMeshBVH.worker-BaNp_Xtp.js +25 -0
  3. package/dist/{gltf-progressive-Bm9eEfgu.min.js → gltf-progressive-Bl4okF1b.min.js} +1 -1
  4. package/dist/{gltf-progressive-GjIqwSG3.js → gltf-progressive-DSpdn0QT.js} +2 -2
  5. package/dist/{gltf-progressive-Dn6o99rH.umd.cjs → gltf-progressive-P8b8a0qY.umd.cjs} +1 -1
  6. package/dist/needle-engine.bundle-OFyr3b1P.min.js +1563 -0
  7. package/dist/{needle-engine.bundle-CoJqbtmp.umd.cjs → needle-engine.bundle-PlhhqNqg.umd.cjs} +152 -148
  8. package/dist/{needle-engine.bundle-DsrPZ9gj.js → needle-engine.bundle-xzFdwTHR.js} +8052 -7969
  9. package/dist/needle-engine.js +343 -342
  10. package/dist/needle-engine.min.js +1 -1
  11. package/dist/needle-engine.umd.cjs +1 -1
  12. package/dist/{postprocessing-CRQa6Qxn.umd.cjs → postprocessing-CjW23fio.umd.cjs} +18 -18
  13. package/dist/{postprocessing-D6W1EyZ-.js → postprocessing-DYLNOL3W.js} +4 -3
  14. package/dist/{postprocessing-DF8AlRgW.min.js → postprocessing-xYQWCHFu.min.js} +26 -26
  15. package/dist/{three-DMrv-4ar.umd.cjs → three-B_hneGZr.umd.cjs} +4 -4
  16. package/dist/{three-Bz6X1mrw.js → three-DrqIzZTH.js} +4198 -4198
  17. package/dist/{three-Boa-jOq-.min.js → three-DuDKwKB8.min.js} +33 -33
  18. package/dist/{three-examples-GggCDHv0.js → three-examples-B50TT3Iu.js} +5 -5
  19. package/dist/{three-examples-DuVhxqft.min.js → three-examples-DaDLBuy6.min.js} +14 -14
  20. package/dist/{three-examples-C7ryg8vN.umd.cjs → three-examples-X3OadjXB.umd.cjs} +3 -3
  21. package/dist/{three-mesh-ui-CY6Izc7C.min.js → three-mesh-ui-B3p3gyUz.min.js} +1 -1
  22. package/dist/{three-mesh-ui-CwlN0FUC.umd.cjs → three-mesh-ui-CQiIQIlA.umd.cjs} +1 -1
  23. package/dist/{three-mesh-ui-CLNOfsWn.js → three-mesh-ui-CxuWt7m-.js} +1 -1
  24. package/dist/{vendor-zxXa3Dmr.min.js → vendor-BlSxe9JJ.min.js} +3 -3
  25. package/dist/{vendor-BSD1RQIh.js → vendor-BmYIgaS1.js} +3 -3
  26. package/dist/{vendor-DHr4aqIZ.umd.cjs → vendor-Cavtu3CP.umd.cjs} +3 -3
  27. package/lib/engine/engine_assetdatabase.js +3 -1
  28. package/lib/engine/engine_assetdatabase.js.map +1 -1
  29. package/lib/engine/engine_context.d.ts +2 -2
  30. package/lib/engine/engine_context.js +15 -11
  31. package/lib/engine/engine_context.js.map +1 -1
  32. package/lib/engine/engine_utils_screenshot.d.ts +1 -1
  33. package/lib/engine/engine_utils_screenshot.js +11 -2
  34. package/lib/engine/engine_utils_screenshot.js.map +1 -1
  35. package/lib/engine-components/ReflectionProbe.d.ts +2 -1
  36. package/lib/engine-components/ReflectionProbe.js +4 -1
  37. package/lib/engine-components/ReflectionProbe.js.map +1 -1
  38. package/lib/engine-components/Renderer.js +9 -5
  39. package/lib/engine-components/Renderer.js.map +1 -1
  40. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +3 -1
  41. package/lib/engine-components/postprocessing/Effects/Antialiasing.js.map +1 -1
  42. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +1 -1
  43. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +3 -0
  44. package/lib/engine-components/postprocessing/Effects/BloomEffect.js.map +1 -1
  45. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +10 -6
  46. package/lib/engine-components/postprocessing/Effects/Tonemapping.js.map +1 -1
  47. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +18 -0
  48. package/lib/engine-components/postprocessing/PostProcessingEffect.js +20 -1
  49. package/lib/engine-components/postprocessing/PostProcessingEffect.js.map +1 -1
  50. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +11 -3
  51. package/lib/engine-components/postprocessing/PostProcessingHandler.js +118 -117
  52. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  53. package/lib/engine-components/postprocessing/Volume.d.ts +2 -1
  54. package/lib/engine-components/postprocessing/Volume.js +50 -27
  55. package/lib/engine-components/postprocessing/Volume.js.map +1 -1
  56. package/lib/engine-components/postprocessing/index.d.ts +1 -0
  57. package/lib/engine-components/postprocessing/index.js +1 -0
  58. package/lib/engine-components/postprocessing/index.js.map +1 -1
  59. package/lib/engine-components/postprocessing/utils.d.ts +38 -0
  60. package/lib/engine-components/postprocessing/utils.js +98 -0
  61. package/lib/engine-components/postprocessing/utils.js.map +1 -1
  62. package/package.json +2 -2
  63. package/plugins/vite/dependency-watcher.js +8 -2
  64. package/src/engine/engine_assetdatabase.ts +3 -1
  65. package/src/engine/engine_context.ts +17 -12
  66. package/src/engine/engine_utils_screenshot.ts +13 -3
  67. package/src/engine-components/ReflectionProbe.ts +5 -1
  68. package/src/engine-components/Renderer.ts +10 -7
  69. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +3 -1
  70. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +4 -2
  71. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +9 -7
  72. package/src/engine-components/postprocessing/PostProcessingEffect.ts +21 -1
  73. package/src/engine-components/postprocessing/PostProcessingHandler.ts +137 -123
  74. package/src/engine-components/postprocessing/Volume.ts +56 -33
  75. package/src/engine-components/postprocessing/index.ts +1 -0
  76. package/src/engine-components/postprocessing/utils.ts +118 -2
  77. package/dist/generateMeshBVH.worker-Cdfpaq5W.js +0 -25
  78. package/dist/needle-engine.bundle-BDO_N7gN.min.js +0 -1559
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+ basePath: `+s),n}return e}class jO{constructor(e,t){a(this,"writeCallbacks",[]),a(this,"_applied",!1),a(this,"_object"),a(this,"_prop"),a(this,"_wrapperProp"),this._object=e,this._prop=t,this._wrapperProp=Symbol("$"+t),this.apply()}subscribeWrite(e){this.writeCallbacks.push(e)}unsubscribeWrite(e){const t=this.writeCallbacks.indexOf(e);t!==-1&&this.writeCallbacks.splice(t,1)}apply(){if(this._applied||!this._object)return;const e=this._object,t=this._prop;if(e[t]===void 0)return;this._applied=!0,e[this._wrapperProp]!==void 0&&console.warn("Watcher is being applied to an object that already has a wrapper property. 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+
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+ div[data-needle_engine_debug_overlay] {
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+ font-family: 'Roboto Flex', sans-serif;
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+ font-weight: 400;
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+ font-size: 16px;
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+ }
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+
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+ div[data-needle_engine_debug_overlay] strong {
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+ font-weight: 700;
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+ }
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+
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+ div[data-needle_engine_debug_overlay] a {
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+ color: white;
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+ text-decoration: none;
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+ border-bottom: 1px solid rgba(255, 255, 255, 0.3);
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+ }
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+
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+ div[data-needle_engine_debug_overlay] a:hover {
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+ text-decoration: none;
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+ border: none;
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+ }
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+
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+ div[data-needle_engine_debug_overlay] .log strong {
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+ color: rgba(200,200,200,.9);
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+ }
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+
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+ div[data-needle_engine_debug_overlay] .warn strong {
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+ color: rgba(255,255,230, 1);
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+ }
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+
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+ div[data-needle_engine_debug_overlay] .error strong {
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+ color: rgba(255,100,120, 1);
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+ }
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+ position: absolute;
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+ right: 5px;
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+ padding-top: 0px;
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+ max-width: 70%;
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+ max-height: calc(100% - 5px);
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+ z-index: 9999999999;
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+ pointer-events: scroll;
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+ display: flex;
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+ align-items: end;
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+ flex-direction: column;
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+ color: white;
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+ overflow: auto;
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+ word-break: break-word;
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+ varying vec2 vUv;
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+ void main(){
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+ vUv = uv;
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+ gl_Position = vec4(position.xy * 1.0,0.,.999999);
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+ }`),a(Qi,"fragment",`
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+ uniform sampler2D map;
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+ varying vec2 vUv;
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+ void main(){
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+ vec2 uv = vUv;
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+ uv.y = 1.0 - uv.y;
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+ gl_FragColor = texture2D( map, uv);
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+ // gl_FragColor = vec4(uv.xy, 0, 1);
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+ 70% {
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134
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Wb(o,e,t){if(o[Nb])return o;const s=function(...n){Vb(e,t,this,...n);const r=o.apply(this,n);return Hb(e,t,this,r,...n),r};return s[Nb]=!0,s}const Td="Needle:Patches";function mg(){return globalThis[Td]||(globalThis[Td]=new WeakMap),globalThis[Td]}function gg(o,e){const t=mg().get(o);return t?t.get(e):null}function Fk(o,e,t,s){let n=mg().get(o);n||(n=new Map,mg().set(o,n));let r=n.get(e);r||(r=[],n.set(e,r)),r.push({prefix:t,postfix:s})}function Vb(o,e,t,...s){var n;if(!t)return;const r=gg(o,e);if(r)for(const l of r)(n=l.prefix)==null||n.call(t,...s)}function Hb(o,e,t,s,...n){var r;if(!t)return;const l=gg(o,e);if(l)for(const c of l)(r=c.postfix)==null||r.call(t,s,...n)}const Ma=[];function Ed(o){Ma.indexOf(o)===-1&&Ma.push(o)}function Uk(o){const e=Ma.indexOf(o);e!==-1&&Ma.splice(e,1)}const Ra=[];function fg(o){Ra.indexOf(o)===-1&&Ra.push(o)}function zk(o){const e=Ra.indexOf(o);e!==-1&&Ra.splice(e,1)}function $b(o){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-start",{detail:o}));for(let e=0;e<Ma.length;e++)Ma[e](o)}function Gb(o){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-end",{detail:o}));for(let e=0;e<Ra.length;e++)Ra[e](o)}const lt=C("debuginput");var Ad=(o=>(o.Mouse="mouse",o.Touch="touch",o.Controller="controller",o.Hand="hand",o))(Ad||{}),Fe=(o=>(o.PointerDown="pointerdown",o.PointerUp="pointerup",o.PointerMove="pointermove",o.KeyDown="keydown",o.KeyUp="keyup",o.KeyPressed="keypress",o))(Fe||{});class En extends PointerEvent{constructor(e,t,s){super(e,s),a(this,"clientZ"),a(this,"deviceIndex"),a(this,"origin"),a(this,"source"),a(this,"mode"),a(this,"_ray"),a(this,"space"),a(this,"isClick",!1),a(this,"isDoubleClick",!1),a(this,"_used",!1),a(this,"_pointerid"),a(this,"_pointerType"),a(this,"_type"),a(this,"metadata",{}),a(this,"intersections",new Array),a(this,"_immediatePropagationStopped",!1),a(this,"_propagationStopped",!1),this.clientZ=s.clientZ,this._pointerid=s.pointerId,this._pointerType=s.pointerType,this._type=e,this.deviceIndex=s.deviceIndex,this.origin=s.origin,this.source=t,this.mode=s.mode,this._ray=s.ray,this.space=s.device}get isSpatial(){return this.mode!="screen"}get ray(){return this._ray||(this._ray=new ho(this.space.worldPosition.clone(),this.space.worldForward.clone())),this._ray}set ray(e){this._ray=e}get hasRay(){return this._ray!==void 0}get used(){return this._used}use(){this._used=!0}get pointerId(){return this._pointerid}get pointerType(){return this._pointerType}get type(){return this._type}get immediatePropagationStopped(){return this._immediatePropagationStopped}get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){var e;this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),(e=this.source)==null||e.stopImmediatePropagation()}stopPropagation(){var e;this._propagationStopped=!0,super.stopPropagation(),(e=this.source)==null||e.stopPropagation(),lt&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class nc extends KeyboardEvent{constructor(e,t,s){super(e,s),a(this,"source"),this.source=t}stopImmediatePropagation(){var e;super.stopImmediatePropagation(),(e=this.source)==null||e.stopImmediatePropagation()}}class Nk{constructor(e){a(this,"key"),a(this,"keyType"),a(this,"source"),this.key=e.key,this.keyType=e.type,this.source=e}}var si=(o=>(o[o.Early=-100]="Early",o[o.Default=0]="Default",o[o.Late=100]="Late",o))(si||{});class qb{constructor(e){a(this,"_eventListeners",{}),a(this,"_doubleClickTimeThreshold",.2),a(this,"_longPressTimeThreshold",1),a(this,"_setCursorTypes",[]),a(this,"context"),a(this,"_pointerDown",[!1]),a(this,"_pointerUp",[!1]),a(this,"_pointerClick",[!1]),a(this,"_pointerDoubleClick",[!1]),a(this,"_pointerPressed",[!1]),a(this,"_pointerPositions",[new ae]),a(this,"_pointerPositionsLastFrame",[new ae]),a(this,"_pointerPositionsDelta",[new ae]),a(this,"_pointerPositionsRC",[new ae]),a(this,"_pointerPositionDown",[new S]),a(this,"_pointerDownTime",[]),a(this,"_pointerUpTime",[]),a(this,"_pointerUpTimestamp",[]),a(this,"_pointerIds",[]),a(this,"_pointerTypes",[""]),a(this,"_mouseWheelChanged",[!1]),a(this,"_mouseWheelDeltaY",[0]),a(this,"_pointerEvent",[]),a(this,"_pointerEventsPressed",[]),a(this,"_pointerSpace",[]),a(this,"_pressedStack",new Map),a(this,"_htmlEventSource"),a(this,"onLostFocus",()=>{for(const t in this.keysPressed)this.keysPressed[t].pressed=!1}),a(this,"_receivedPointerMoveEventsThisFrame",new Array),a(this,"onEndOfFrame",()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let t=0;t<this._pointerUp.length;t++)this._pointerUp[t]=!1;for(let t=0;t<this._pointerDown.length;t++)this._pointerDown[t]=!1;for(let t=0;t<this._pointerClick.length;t++)this._pointerClick[t]=!1;for(let t=0;t<this._pointerDoubleClick.length;t++)this._pointerDoubleClick[t]=!1;for(const t of this._pointerPositionsDelta)t.set(0,0);for(let t=0;t<this._mouseWheelChanged.length;t++)this._mouseWheelChanged[t]=!1;for(let t=0;t<this._mouseWheelDeltaY.length;t++)this._mouseWheelDeltaY[t]=0}),a(this,"onContextMenu",t=>{this.canReceiveInput(t)!==!1&&t instanceof PointerEvent&&t.pointerType}),a(this,"keysPressed",{}),a(this,"onKeyDown",t=>{if(lt&&console.log(`key down ${t.code}, ${this.context.application.hasFocus}`,t),!this.context.application.hasFocus)return;const s=this.keysPressed[t.code];if(s&&s.pressed)return;this.keysPressed[t.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:t.key,code:t.code};const n=new nc("keydown",t,t);this.onDispatchEvent(n)}),a(this,"onKeyPressed",t=>{if(!this.context.application.hasFocus)return;const s=this.keysPressed[t.code];if(!s)return;s.pressed=!0,s.frame=this.context.time.frameCount+1;const n=new nc("keypress",t,t);this.onDispatchEvent(n)}),a(this,"onKeyUp",t=>{if(!this.context.application.hasFocus)return;const s=this.keysPressed[t.code];if(!s)return;s.pressed=!1,s.frame=this.context.time.frameCount+1;const n=new nc("keyup",t,t);this.onDispatchEvent(n)}),a(this,"onWheelWindow",t=>{document.pointerLockElement&&this.onMouseWheel(t)}),a(this,"onMouseWheel",t=>{if(this.canReceiveInput(t)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const s=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=s+t.deltaY}),a(this,"onPointerDown",t=>{if(this.context.isInAR||this.canReceiveInput(t)===!1)return;t.target instanceof HTMLElement&&t.target.setPointerCapture(t.pointerId);const s=this.getPointerId(t);lt&&Be(`pointer down #${s}, identifier:${t.pointerId}`);const n=this.getAndUpdateSpatialObjectForScreenPosition(s,t.clientX,t.clientY),r=new En("pointerdown",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:s,button:t.button,clientX:t.clientX,clientY:t.clientY,pointerType:t.pointerType,buttonName:this.getButtonName(t),device:n,pressure:t.pressure});this.onDown(r)}),a(this,"onPointerMove",t=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(t.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(t.pointerId);let s=t.button;t.pointerType==="mouse"&&(s=this.getFirstPressedButtonForPointer(0)??0);const n=this.getPointerId(t,s);s===-1&&(s=n);const r=this.getAndUpdateSpatialObjectForScreenPosition(n,t.clientX,t.clientY),l=new En("pointermove",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:s,clientX:t.clientX,clientY:t.clientY,pointerType:t.pointerType,buttonName:this.getButtonName(t),device:r,pressure:t.pressure});this.onMove(l)}),a(this,"onPointerCancel",t=>{this.context.isInAR||(lt&&console.log("Pointer cancel",t),this.onPointerUp(t))}),a(this,"onPointerUp",t=>{if(this.context.isInAR)return;t.target instanceof HTMLElement&&t.target.releasePointerCapture(t.pointerId);const s=this.getPointerId(t),n=new En("pointerup",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:s,button:t.button,clientX:t.clientX,clientY:t.clientY,pointerType:t.pointerType,buttonName:this.getButtonName(t),device:this.getAndUpdateSpatialObjectForScreenPosition(s,t.clientX,t.clientY),pressure:t.pressure});this.onUp(n),this._pointerIds[s]=-1,lt&&console.log("ID="+s,"PointerId="+t.pointerId,"ALL:",[...this._pointerIds])}),a(this,"onTouchStart",t=>{if(this.context.isInAR)for(let s=0;s<t.changedTouches.length;s++){const n=t.changedTouches[s],r=this.getPointerIndex(n.identifier),l=this.getAndUpdateSpatialObjectForScreenPosition(r,n.clientX,n.clientY),c=new En("pointerdown",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:n.clientX,clientY:n.clientY,pointerType:"touch",buttonName:"unknown",device:l,pressure:n.force});this.onDown(c)}}),a(this,"onTouchMove",t=>{if(this.context.isInAR)for(let s=0;s<t.changedTouches.length;s++){const n=t.changedTouches[s],r=this.getPointerIndex(n.identifier),l=this.getAndUpdateSpatialObjectForScreenPosition(r,n.clientX,n.clientY),c=new En("pointermove",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:n.clientX,clientY:n.clientY,pointerType:"touch",buttonName:"unknown",device:l,pressure:n.force});this.onMove(c)}}),a(this,"onTouchEnd",t=>{if(this.context.isInAR)for(let s=0;s<t.changedTouches.length;s++){const n=t.changedTouches[s],r=this.getPointerIndex(n.identifier),l=new En("pointerup",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:r,button:0,clientX:n.clientX,clientY:n.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(r,n.clientX,n.clientY),pressure:n.force});this.onUp(l),this._pointerIds[r]=-1}}),a(this,"tempNearPlaneVector",new S),a(this,"tempFarPlaneVector",new S),a(this,"tempLookMatrix",new se),this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}addEventListener(e,t,s){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}s?s={...s}:s={};let n=0;s?.queue!=null&&(n=s.queue);const r=this._eventListeners[e],l=r.find(c=>c.priority===n);l?l.listeners.push({callback:t,options:s}):(r.push({priority:n,listeners:[{callback:t,options:s}]}),r.sort((c,h)=>c.priority-h.priority))}removeEventListener(e,t,s){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(s?.queue!=null){const r=n.find(c=>c.priority===s.queue);if(!r)return;const l=r.listeners.findIndex(c=>c.callback===t);l>=0&&r.listeners.splice(l,1)}else for(const r of n){const l=r.listeners.findIndex(c=>c.callback===t);l>=0&&r.listeners.splice(l,1)}}dispatchEvent(e){var t,s,n,r;let l=!1;if(e instanceof nc){const c=this._eventListeners[e.type];if(c)for(const h of c)for(let d=0;d<h.listeners.length;d++){const u=h.listeners[d];if((s=(t=u.options)==null?void 0:t.signal)!=null&&s.aborted){h.listeners.splice(d,1),d--;continue}u.options.once&&(h.listeners.splice(d,1),d--),u.callback(e)}}if(e instanceof En){const c=this._eventListeners[e.type];if(c)for(const h of c){if(l)break;for(let d=0;d<h.listeners.length;d++){const u=h.listeners[d];if((r=(n=u.options)==null?void 0:n.signal)!=null&&r.aborted){h.listeners.splice(d,1),d--;continue}if(e.immediatePropagationStopped){l=!0,lt&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(l=!0,lt&&console.log("propagationStopped",e.type));u.options.once&&(h.listeners.splice(d,1),d--),u.callback(e)}}}}get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[e]||null}setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(e){this._setCursorTypes.push(e),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(e){for(let t=this._setCursorTypes.length-1;t>=0;t--)if(this._setCursorTypes[t]===e){this._setCursorTypes.splice(t,1),this.updateCursor();break}}updateCursor(){var e;((e=this._setCursorTypes)==null?void 0:e.length)==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(e){for(const t of this._pointerEventsPressed)if(t.pointerId===e&&t.used)return!0;return!1}getPointerPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&e++;return e}getPointerPosition(e){return e>=this._pointerPositions.length?null:this._pointerPositions[e]}getPointerPositionLastFrame(e){return e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const s=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const r of e)if(s===r){n=!0;break}if(!n)continue}else if(e!==s)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}onDownButton(e,t){let s=this._pressedStack.get(e);s||(s=[],this._pressedStack.set(e,s)),s.push(t)}onReleaseButton(e,t){const s=this._pressedStack.get(e);if(!s)return;const n=s.indexOf(t);n>=0&&s.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const s=this.keysPressed[t];if(s.startFrame===this.context.time.frameCount)return s.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const s=this.keysPressed[t];if(s.pressed)return s.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const s=this.keysPressed[t];return s.pressed===!1&&s.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const s=this.keysPressed[e];return s?s.startFrame===this.context.time.frameCount&&s.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const s=this.keysPressed[e];return s?s.frame===this.context.time.frameCount&&s.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const s=this.keysPressed[e];return s&&s.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":lt&&Be("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":lt&&Be("Create Pointer move"),this.onMove(e);break;case"pointerup":lt&&Be("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){var e,t;window.removeEventListener("contextmenu",this.onContextMenu),(e=this._htmlEventSource)==null||e.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),(t=this._htmlEventSource)==null||t.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}canReceiveInput(e){var t;return e.target===((t=this.context.renderer)==null?void 0:t.domElement)||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&Y.isMozillaXR()?!0:(lt&&console.warn("CanReceiveInput:False for",e.target),!1)}getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}getAndUpdateSpatialObjectForScreenPosition(e,t,s){let n=this._pointerSpace[e];n||(n=new E,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const r=this.context.mainCamera;if(r){const l=this.tempNearPlaneVector.set(t,s,-1);this.convertScreenspaceToRaycastSpace(l);const c=this.tempFarPlaneVector.set(l.x,l.y,1);l.unproject(r),c.unproject(r);const h=r.worldUp||X(0,1,0).applyQuaternion(Se(r));this.tempLookMatrix.lookAt(c,l,h),n.position.set(l.x,l.y,l.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),s=e.clientX,n=e.clientY,r=s>=t.x&&s<=t.right&&n>=t.y&&n<=t.bottom;return lt&&!r&&console.log("Not in rect",t,s,n),r}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${t}`,lt?e:""),lt&&console.log(e.pointerType,"DOWN",t),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new S);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new ae);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,s=this.getPointerPressed(t);s===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!s||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){lt&&console.log(e.pointerType,"UP",t,"was not down");return}lt&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let c=this._pointerEventsPressed.length-1;c>=0;c--)if(this._pointerEventsPressed[c].pointerId===t){this._pointerEventsPressed.splice(c,1);break}if(!this._pointerPositionDown[t]){lt&&be("Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const s=this._pointerUpTime[t],n=this._pointerDownTime[t],r=this.context.time.realtimeSinceStartup,l=r-n;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=r,l<1){let c=e.clientX-this._pointerPositionDown[t].x,h=e.clientY-this._pointerPositionDown[t].y,d=0;if(e.isSpatial&&e.clientZ!=null&&(d=e.clientZ-this._pointerPositionDown[t].z,c*=200,h*=200,d*=200),Math.abs(c)<5&&Math.abs(h)<5&&Math.abs(d)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const u=r-s;lt&&console.log("CLICK",t,c,h,d,u),u<this._doubleClickTimeThreshold&&u>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new ae);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new ae);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new ae);const s=this._pointerPositionsLastFrame[t];s.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let r=e.clientX-s.x,l=e.clientY-s.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const u=e.source;r===0&&u.movementX!==0&&(r=u.movementX||0),l===0&&u.movementY!==0&&(l=u.movementY||0)}n.x+=r,n.y+=l,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const c=e.clientX,h=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new ae);const d=this._pointerPositionsRC[t];d.set(c,h),this.convertScreenspaceToRaycastSpace(d)}getPointerIndex(e){let t=-1;for(let s=0;s<this._pointerIds.length;s++){if(this._pointerIds[s]===e)return s;t===-1&&this._pointerIds[s]===-1&&(t=s)}return t!==-1?(this._pointerIds[t]=e,t):(lt&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,s){t[e]=s}setPointerStateT(e,t,s){return t[e]=s,s}onDispatchEvent(e){const t=ee.Current;try{ee.Current=this.context,this.dispatchEvent(e)}finally{ee.Current=t}}}const Ta=new se().makeRotationY(Math.PI),Ki=new H().setFromAxisAngle(new S(0,1,0),Math.PI),Wk=C("debugwebxr");class Vk{constructor(){if(a(this,"priority",-1e5),a(this,"gameObject"),this.gameObject=new E,this.gameObject.name="Implicit XR Rig",Wk){const e=jg(16733661);e.position.y+=.5,this.gameObject.add(e)}}isXRRig(){return!0}get isActive(){return this.gameObject.visible}}const An=C("debugwebxr"),Id=C("debugcustomgesture"),Hk="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",$k="generic-trigger",Gk=new H().setFromEuler(new Lt(xn.degToRad(0),xn.degToRad(-90),xn.degToRad(-90))),qk=new S(.04,-.04,0);class yg{constructor(e,t,s){a(this,"xr"),a(this,"inputSource"),a(this,"index",0),a(this,"emitEvents",!0),a(this,"_connected",!0),a(this,"_isTracking",!1),a(this,"__gamepad"),a(this,"__hand"),a(this,"__side"),a(this,"_hitTestSource"),a(this,"_hasSelectEvent",!1),a(this,"_isMxInk",!1),a(this,"_isMetaQuestTouchController",!1),a(this,"_handJointPoses",new Map),a(this,"_gripMatrix",new se),a(this,"_gripPosition",new S),a(this,"_gripQuaternion",new H),a(this,"_linearVelocity",new S),a(this,"_rayPositionRaw",new S),a(this,"_rayRotationRaw",new H),a(this,"_rayMatrix",new se),a(this,"_rayPosition",new S),a(this,"_rayQuaternion",new H),a(this,"_gripWorldPosition",new S),a(this,"_gripWorldQuaternion",new H),a(this,"_rayWorldPosition",new S),a(this,"_rayWorldQuaternion",new H),a(this,"_pinchPosition",new S),a(this,"_ray"),a(this,"_hand_wristDotUp"),a(this,"_object"),a(this,"_gripSpaceObject"),a(this,"_raySpaceObject"),a(this,"model",null),a(this,"_debugAxesHelper",new Si(.15)),a(this,"_debugGripAxesHelper",new Si(.07)),a(this,"_debugRayAxesHelper",new Si(.07)),a(this,"_hitTestSourcePromise",null),a(this,"onPointerHits",n=>{}),a(this,"_needleGamepadButtons",{}),a(this,"_buttonMap",new Map),a(this,"_motioncontroller"),a(this,"_layout"),a(this,"getMotionController"),a(this,"emitPointerDownEvent",!0),a(this,"emitPointerUpEvent",!0),a(this,"emitPointerMoveEvent",!0),a(this,"pointerMoveDistanceThreshold",.03),a(this,"pointerMoveAngleThreshold",.05),a(this,"_selectButtonIndex"),a(this,"_squeezeButtonIndex"),a(this,"onSelectStart",n=>{var r,l,c,h;if(!this.emitPointerDownEvent||this.inputSource!==n.inputSource)return;this.onUpdateFrame(n.frame),this._hasSelectEvent=!0;const d=(r=this._layout)==null?void 0:r.selectComponentId,u=(h=(c=(l=this._layout)==null?void 0:l.components[d])==null?void 0:c.gamepadIndices)==null?void 0:h.button;u!==void 0&&(this._selectButtonIndex=u),!Id&&(An&&G.DrawDirection(this.rayWorldPosition,X(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Fe.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,n))}),a(this,"onSelectEnd",n=>{this.emitPointerUpEvent&&(Id||this.inputSource===n.inputSource&&this.emitPointerEvent(Fe.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,n))}),a(this,"onSequeezeStart",n=>{var r,l,c;this.emitPointerDownEvent&&this.inputSource===n.inputSource&&(this._squeezeButtonIndex=(c=(l=(r=this._layout)==null?void 0:r.components["xr-standard-squeeze"])==null?void 0:l.gamepadIndices)==null?void 0:c.button,this._squeezeButtonIndex!==void 0&&(An&&G.DrawDirection(this.rayWorldPosition,X(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Fe.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,n)))}),a(this,"onSequeezeEnd",n=>{this.emitPointerUpEvent&&this.inputSource===n.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Fe.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,n)}),a(this,"states",{}),a(this,"_didMoveLastFrame",!1),a(this,"_lastPointerMovePosition",new S),a(this,"_lastPointerMoveQuaternion",new H),a(this,"pointerInit"),this.xr=e,this.inputSource=t,this.index=s,this._object=new E,this._object.name=`NeedleXRController_${s}`,An&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new E,this._raySpaceObject=new E,this._gripSpaceObject.name=`NeedleXRController_${s}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${s}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new ho,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}get context(){return this.xr.context}get connected(){return this._connected}get isTracking(){return this._isTracking}get gamepad(){return this.__gamepad??(this.__gamepad=this.inputSource.gamepad)}get isHand(){return this.hand!=null}get hand(){return this.__hand??(this.__hand=this.inputSource.hand)}get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??(this.__side=this.inputSource.handedness)}get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}get hasSelectEvent(){return this._hasSelectEvent}getHitTest(){return this.xr.getHitTest(this)}getHandJointPose(e,t){var s;if(t=t||this.xr.frame,!this.hand||!(t!=null&&t.getJointPose)||!this.xr.referenceSpace)return null;let n=(s=this._handJointPoses)==null?void 0:s.get(e);return n||(n=t.getJointPose(e,this.xr.referenceSpace),n&&this._handJointPoses.set(e,n),n)}get gripPosition(){return X(this._gripPosition)}get gripQuaternion(){return bs(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return X(this._linearVelocity).applyQuaternion(Ki)}get rayPosition(){return X(this._rayPosition)}get rayQuaternion(){return bs(this._rayQuaternion)}get gripWorldPosition(){return X(this._gripWorldPosition)}get gripWorldQuaternion(){return bs(this._gripWorldQuaternion)}get rayWorldPosition(){return X(this._rayWorldPosition)}updateRayWorldPosition(){var e;const t=(e=this.xr.context.mainCamera)==null?void 0:e.parent;this._rayWorldPosition.copy(this._rayPositionRaw),t&&this._rayWorldPosition.applyMatrix4(t.matrixWorld)}get rayWorldQuaternion(){return bs(this._rayWorldQuaternion)}get pinchPosition(){return X(this._pinchPosition)}updateRayWorldQuaternion(){var e;const t=(e=this.xr.context.mainCamera)==null?void 0:e.parent,s=t?Se(t):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Ki),s&&this._rayWorldQuaternion.premultiply(s)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(X(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}get handWristDotUp(){var e;if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const t=(e=this.handObject)==null?void 0:e.joints.wrist;if(t){const s=X(0,1,0).applyQuaternion(t.quaternion),n=X(0,1,0).dot(s);return this._hand_wristDotUp=n}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){var e;return this.isHandUpsideDown&&((e=this.getGesture("pinch"))==null?void 0:e.isDown)}get object(){return this._object}async getModelUrl(){var e;return(e=this.getMotionController)==null?void 0:e.then(t=>t?.assetUrl||null)}_requestHitTestSource(){var e;return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=((e=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay}))==null?void 0:e.then(t=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=t:(t.cancel(),null))))??null:null}onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){var e;G.DrawSphere(this.rayWorldPosition,.003),G.DrawDirection(this.rayWorldPosition,X(0,0,10).applyQuaternion(this.rayWorldQuaternion));const t=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),s=this.inputSource.profiles.join(`
135
+ `);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
136
+ C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
137
+ Pinch: ${(e=this.getGesture("pinch"))==null?void 0:e.value.toFixed(3)}`),n+=`
138
+ `+s,n+=`
139
+ `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const r=this.inputSource.gamepad;let l="[btns "+r.buttons.length+"]: "+r.buttons.map(c=>c.value.toPrecision(1)).join(",");l+=`
140
+ [axes `+r.axes.length+"]: "+r.axes.map(c=>c.toPrecision(1)).join(","),n+=`
141
+ `+l}G.DrawLabel(t,n,.006)}onUpdateFrame(e){var t,s,n,r,l,c,h,d,u,p,g;if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace){this._isTracking=!1;return}const f=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=f!=null;let y=null,v=null,b=null,_=null;if(f){const k=f.transform;this._rayMatrix.fromArray(k.matrix).premultiply(Ta),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,X(1,1,1)),b=X(k.position),_=bs(k.orientation),this._rayPositionRaw.copy(b),this._rayRotationRaw.copy(_)}if(this.inputSource.gripSpace){const k=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(k){const T=k.transform;if(y=X(T.position),v=bs(T.orientation),this._gripMatrix.fromArray(T.matrix).premultiply(Ta),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,X(1,1,1)),"linearVelocity"in k&&k.linearVelocity){const I=k.linearVelocity;this._linearVelocity.set(I.x,I.y,I.z)}}}(t=this.xr.context.mainCamera)!=null&&t.parent&&(this._object.parent!==((s=this.xr.context.mainCamera)==null?void 0:s.parent)&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&((n=this._gripSpaceObject)==null?void 0:n.parent)!==((r=this.xr.context.mainCamera)==null?void 0:r.parent)&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&((l=this._raySpaceObject)==null?void 0:l.parent)!==((c=this.xr.context.mainCamera)==null?void 0:c.parent)&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const w=this.hand;if(w){let k=!1;const T=w.get("wrist"),I=T&&this.getHandJointPose(T,e);if(I){k=!0;const D=I.transform.position,V=I.transform.orientation;this._object.position.set(D.x,D.y,D.z),this._object.quaternion.set(V.x,V.y,V.z,V.w).multiply(Ki)}k||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Ki));const B=w.get("middle-finger-metacarpal"),z=B&&this.getHandJointPose(B,e);z&&(this._gripMatrix.fromArray(z.transform.matrix).premultiply(Ta),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,X(1,1,1)),y=X().copy(z.transform.position),v=bs().copy(z.transform.orientation),v.multiply(Gk),y.add(X(qk).applyQuaternion(v)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&y&&v?(this._object.position.copy(y),this._object.quaternion.copy(v).multiply(Ki)):b&&_&&(this._object.position.copy(b),this._object.quaternion.copy(_).multiply(Ki));An&&(b&&_&&((h=this._raySpaceObject)==null||h.position.copy(b),(d=this._raySpaceObject)==null||d.quaternion.copy(_).multiply(Ki)),y&&v&&((u=this._gripSpaceObject)==null||u.position.copy(y),(p=this._gripSpaceObject)==null||p.quaternion.copy(v).multiply(Ki)));const x=(g=this.xr.context.mainCamera)==null?void 0:g.parent,M=x?Se(x):void 0;y&&v&&(this._gripWorldPosition.copy(y),x&&this._gripWorldPosition.applyMatrix4(x.matrixWorld),this._gripWorldQuaternion.copy(v),this._gripWorldQuaternion.multiply(Ki),M&&this._gripWorldQuaternion.premultiply(M)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){var e,t,s,n,r,l;this._connected=!1,An&&console.warn("Controller disconnected",this.index);for(const c of this._object.children)this.xr.context.scene.attach(c);(e=this._object)==null||e.removeFromParent(),(t=this._debugAxesHelper)==null||t.removeFromParent(),(s=this._debugGripAxesHelper)==null||s.removeFromParent(),(n=this._debugRayAxesHelper)==null||n.removeFromParent(),(r=this._gripSpaceObject)==null||r.removeFromParent(),(l=this._raySpaceObject)==null||l.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){var t;if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e)}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const s=(t=this._layout)==null?void 0:t.components[e];if(s!=null&&s.gamepadIndices)switch(s.type){case"button":case"squeeze":if(this.inputSource.gamepad){const n=s.gamepadIndices.button;return this._buttonMap.set(e,n),this.toNeedleGamepadButton(n,e)}break;default:console.warn("Unsupported component type",s.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const s=this._needleGamepadButtons[e]||new Qb(void 0,e);return s.pressed=t.pressed,s.value=t.value,s.isDown=t.isDown,s.isUp=t.isUp,this._needleGamepadButtons[e]=s,s}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}toNeedleGamepadButton(e,t){var s,n;if(!((s=this.inputSource.gamepad)!=null&&s.buttons))return;const r=(n=this.inputSource.gamepad)==null?void 0:n.buttons[e],l=this.states[e],c=this._needleGamepadButtons[e]||new Qb(e,t);return r&&(c.pressed=r.pressed,c.value=r.value,c.touched=r.touched),l&&(c.isDown=l.isDown,c.isUp=l.isUp),this._needleGamepadButtons[e]=c,c}getStick(e){var t,s,n,r,l,c,h,d,u;if(!this._layout)return{x:0,y:0,z:0};if(e==="primary"){const g=((t=this.inputSource.gamepad)==null?void 0:t.axes[0])||0,f=((s=this.inputSource.gamepad)==null?void 0:s.axes[1])||0,y=((r=(n=this.inputSource.gamepad)==null?void 0:n.buttons[3])==null?void 0:r.value)||0;return{x:g,y:f,z:y}}const p=(l=this._layout)==null?void 0:l.components[e];if(p!=null&&p.gamepadIndices)switch(p.type){case"thumbstick":if(this.inputSource.gamepad){const g=p.gamepadIndices.xAxis,f=p.gamepadIndices.yAxis;let y=(c=this.inputSource.gamepad)==null?void 0:c.axes[g],v=(h=this.inputSource.gamepad)==null?void 0:h.axes[f];y*=-1,v*=-1;const b=p.gamepadIndices.button,_=(u=(d=this.inputSource.gamepad)==null?void 0:d.buttons[b])==null?void 0:u.value;return{x:y,y:v,z:_}}}return{x:0,y:0,z:0}}initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=aO(this.inputSource,Hk,$k);this.getMotionController=e.then(t=>{var s;if(!this.connected)return null;this._motioncontroller=new lO(this.inputSource,t.profile,t.assetPath||"");const n=t.profile.layouts[this.inputSource.handedness];if(this._layout=n,this._layout&&!((s=this._layout.gamepad)!=null&&s.length)){this._layout.gamepad=[];for(const r in this._layout.components){const l=this._layout.components[r];this._layout.gamepad[l.gamepadIndices.button]=r}}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}updateInputEvents(){var e,t,s;if((e=this.gamepad)!=null&&e.buttons){for(let n=0;n<this.gamepad.buttons.length;n++){const r=this.gamepad.buttons[n],l=this.states[n]||new Xb;let c=null;this._isMxInk&&(n===4||n===5)?(r.value>0&&!l.pressed?(c="pointerdown",l.isDown=!0,l.isUp=!1):r.value===0&&l.pressed?(c="pointerup",l.isDown=!1,l.isUp=!0):l.pressed&&(c="pointermove",l.isDown=!1,l.isUp=!1),l.pressed=r.value>0,l.value=r.value):(r.pressed&&!l.pressed?(c="pointerdown",l.isDown=!0,l.isUp=!1):!r.pressed&&l.pressed?(c="pointerup",l.isDown=!1,l.isUp=!0):(l.isDown=!1,l.isUp=!1),l.pressed=r.pressed,l.value=r.value),this.states[n]=l;const h=n!==this._selectButtonIndex&&n!==this._squeezeButtonIndex;if(c!=null&&h){let d=(t=this._layout)==null?void 0:t.gamepad[n];this._isMxInk&&n===4&&(d="stylus-touch"),this._isMxInk&&n===5&&(d="stylus-tip"),(An||Id)&&console.log("Emitting pointer event",c,n,d,r.value,this.gamepad,this._layout),this.emitPointerEvent(c,n,d??"none",!1,null,r.value)}}if(this._isMetaQuestTouchController){const n=this.gamepad.buttons.length-1,r=this.states[n];if(r&&r.isDown){const l=this.context.menu;l.spatialMenuIsVisible?l.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const n=this.handObject;if(n){const r=n.joints["index-finger-tip"],l=n.joints["thumb-tip"];if(r&&l){const c=r.position.distanceTo(l.position);this._pinchPosition.lerpVectors(r.position,l.position,.5);const h=(s=this.xr.context.mainCamera)==null?void 0:s.parent;if(h&&this._pinchPosition.applyMatrix4(h.matrixWorld),c!==0){const d=this.states.pinch||new Xb,u=(.02+.01)*1.5;d.value=1-(c-.02)/u;const p=c<.02-.01,g=c>.02+.01;p&&!d.pressed?(Id&&console.log("pinch start",c),d.isDown=!0,d.isUp=!1,d.pressed=!0):g&&d.pressed?(d.isDown=!1,d.isUp=!0,d.pressed=!1):(d.isDown=!1,d.isUp=!1),this.states.pinch=d}}}}}onUpdateMove(){var e,t;if(!this.emitPointerMoveEvent)return;let s=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(s=!0),s||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(s=!0),s){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),An&&G.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let n=this.xr.context.input.getFirstPressedButtonForPointer(this.index);n===void 0&&(n=0);const r=(t=(e=this.gamepad)==null?void 0:e.buttons[n])==null?void 0:t.value;this.emitPointerEvent("pointermove",n,"none",!1,null,r)}else this._didMoveLastFrame=!1}emitPointerEvent(e,t,s,n,r=null,l){if(!this.emitEvents){An&&e!==Fe.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=s,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=l,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const c=ee.Current;ee.Current=this.xr.context,An&&e!=="pointermove"&&console.warn("Pointer event",e,t,s,{...this.pointerInit}),this.xr.context.input.createInputEvent(new En(e,r,this.pointerInit)),ee.Current=c}}}class Xb{constructor(){a(this,"isDown",!1),a(this,"isUp",!1),a(this,"pressed",!1),a(this,"value",0)}}class Qb{constructor(e,t){a(this,"index"),a(this,"name"),a(this,"touched",!1),a(this,"pressed",!1),a(this,"value",0),a(this,"isDown",!1),a(this,"isUp",!1),this.index=e,this.name=t}}var vg=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(vg||{});let Ld=!1;const Ea=[];function vr(){if(Ld)return;F()&&console.debug("User interaction registered: audio can now be played"),Ld=!0;const o=[...Ea];Ea.length=0,o.forEach(e=>e())}document.addEventListener("mousedown",vr),document.addEventListener("pointerup",vr),document.addEventListener("click",vr),document.addEventListener("dragstart",vr),document.addEventListener("touchend",vr),document.addEventListener("keydown",vr);const bg=class extends EventTarget{constructor(e){super(),a(this,"_mute",!1),a(this,"context"),a(this,"_isVisible",!0),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}static get userInteractionRegistered(){return Ld}static registerWaitForInteraction(e){if(e!==null){if(Ld){e();return}Ea.indexOf(e)===-1&&Ea.push(e)}}static unregisterWaitForInteraction(e){const t=Ea.indexOf(e);t!==-1&&Ea.splice(t,1)}get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}};a(bg,"registerWaitForAllowAudio",bg.registerWaitForInteraction);let In=bg;const Aa=new Map,Ia=new Map;let Yb=0;function Ln(o,e,t){if(Aa.has(e)||Aa.set(e,new Array),Aa.get(e).push({method:o,options:{once:!1,...t}}),Yb<30){const s=Ia.get(e);s&&s?.length>100&&(Yb+=1,console.warn(`You have ${s.length} methods registered for Event ${e}.
142
+
143
+ This might be a performance issue!
144
+ Consider unregistering the methods when they are not needed anymore!
145
+
146
+ To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
147
+
148
+ or by using the once option like onStart(()=>{}, { once:true }).
149
+
150
+ See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function vo(o,e){const t=Ia.get(e);if(t){for(let n=0;n<t.length;n++)if(t[n].method===o){t.splice(n,1);return}}const s=Aa.get(e);if(s){for(let n=0;n<s.length;n++)if(s[n].method===o){s.splice(n,1);return}}}function Gs(o,e){e===me.ContextCreated&&_g.delete(o),Kb(o,e)}function Kb(o,e){e===Oe.Start&&Aa.get(me.ContextCreated)&&Kb(o,me.ContextCreated);const t=e===Oe.Start||e===me.ContextCreated,s=Ia.get(e);s&&s.length>0&&Jb(o,s,t);const n=Aa.get(e);if(n&&n.length>0){const r=[...n];n.length=0,Jb(o,r,t),r.length>0&&(Ia.has(e)||Ia.set(e,new Array),Ia.get(e).push(...r))}}const jd=new Array,Zb={context:null};function Jb(o,e,t){var s,n;jd.length=0;for(let l=0;l<e.length;l++)jd.push(e[l]);let r=_g.get(o);for(let l=0;l<jd.length;l++){const c=jd[l];let h=!0;if(r&&r.has(c)&&(h=!1),h)try{Zb.context=o,(s=c.method)==null||s.call(Zb,o)}catch(d){console.error("Error in lifecycle method",d)}if((n=c.options)!=null&&n.once){for(let d=0;d<e.length;d++)if(e[d]===c){e.splice(d,1);break}}else t&&(r||(r=new Set,_g.set(o,r)),r.add(c))}}const _g=new WeakMap,wg={};function xg(o,e){wg[o]=e}function e_(o){const e=o.getBufferIdentifier(),t=wg[e];return t(o)}function t_(o){return typeof o.guid=="function"?o.guid():null}let Sg;function Xk(){return Sg}function Qk(o){Sg=o}function i_(o,e){return e||(e={}),e={...Sg,...e},o?new zv(o,e):new zv(e)}async function s_(){const o=await import("./vendor-BlSxe9JJ.min.js").then(e=>e.bundler);return console.log(o),o.default===void 0?o:o.default}class n_{constructor(){a(this,"_host"),a(this,"_client"),a(this,"_clientData"),this.onEnable()}get isHost(){return this._host!==void 0}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await s_(),s=new t(e);s.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),s.on("open",n=>{this._host=new Kk(s)})}async trySetupClient(e){const t=await s_();this._client=new t,this._client.on("error",s=>{console.error("Client error",s)}),this._client.on("open",s=>{console.log("client connected",s),this._clientData=this._client.connect(e,{metadata:{id:s}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class Yk{constructor(e){a(this,"_peer"),this._peer=e}}class Kk extends Yk{constructor(e){var t;super(e),a(this,"_connections",[]),console.log("I AM THE HOST"),(t=this._peer)==null||t.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}get isHost(){return!0}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(s=>{var n;return(n=s.metadata)==null?void 0:n.id}).filter(s=>s!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const s=this._peer.connections[t];if(s)if(Array.isArray(s))for(const n of s)n&&n.send(e);else console.warn(s)}}}}var Ss=(o=>(o[o.OnConnection=0]="OnConnection",o[o.OnRoomJoin=1]="OnRoomJoin",o[o.Queued=2]="Queued",o[o.Immediate=3]="Immediate",o))(Ss||{});const o_="https://urls.needle.tools/default-networking-backend/index";let Mi="wss://networking.needle.tools/socket";const ni=!!C("debugnet"),oc=!!(ni||C("debugowner")),Dd=C("debugnetbin");var r_=(o=>(o.ConnectionInfo="connection-start-info",o))(r_||{}),ie=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(ie||{});class Zk{constructor(){a(this,"room"),a(this,"viewId"),a(this,"allowEditing"),a(this,"inRoom")}}class Jk{constructor(){a(this,"room")}}class eM{constructor(){a(this,"userId")}}var a_=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(a_||{});class Cg{constructor(e,t){a(this,"guid"),a(this,"connection"),a(this,"_hasOwnership",!1),a(this,"_isOwned"),a(this,"_gainSubscription"),a(this,"_lostSubscription"),a(this,"_hasOwnerResponse"),a(this,"_isWaitingForOwnershipResponseCallback",null),this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(oc&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let s=0;const n=()=>{if(s++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return oc&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(oc&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(oc&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class l_{constructor(e){a(this,"context"),a(this,"_peer",null),a(this,"_usersInRoomCopy",[]),a(this,"_defaultMessagesBuffer",[]),a(this,"_defaultMessagesBufferArray",[]),a(this,"netWebSocketUrlProvider"),a(this,"_listeners",{}),a(this,"_listenersBinary",{}),a(this,"connected",!1),a(this,"channelId"),a(this,"_connectionId",null),a(this,"_ws"),a(this,"_waitingForSocket",{}),a(this,"_isInRoom",!1),a(this,"_currentRoomName",null),a(this,"_currentRoomViewId",null),a(this,"_currentRoomAllowEditing",!0),a(this,"_currentInRoom",[]),a(this,"_state",{}),a(this,"_currentDelay",-1),a(this,"_connectingToWebsocketPromise",null),this.context=e}get peer(){return this._peer||(this._peer=new n_),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return ni}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){var e;return((e=this._ws)==null?void 0:e.url)??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),ni&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},Ss.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,s=Ss.Queued){if(t===null&&(t={}),s===Ss.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,s)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){var t;Dd&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),(t=this._ws)==null||t.send(e)}sendBufferedMessagesNow(){var e;if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const t=Object.keys(this._defaultMessagesBuffer).length;for(const n in this._defaultMessagesBuffer){const r=this._defaultMessagesBuffer[n];if(t<=1){this.sendWithWebsocket(r.key,r.value,Ss.Immediate);break}const l=this.toMessage(r.key,r.value);this._defaultMessagesBufferArray.push(l)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&ni&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const s=JSON.stringify(this._defaultMessagesBufferArray);(e=this._ws)==null||e.send(s)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const s=this._listeners[e].indexOf(t);s>=0&&this._listeners[e].splice(s,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const s=this._listenersBinary[e].indexOf(t);s>=0&&this._listenersBinary[e].splice(s,1)}registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){var t;if(this.connected&&e&&e!==Mi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const s=e||((t=this.netWebSocketUrlProvider)==null?void 0:t.getWebsocketUrl());return s?Mi=s:Qv()&&(Mi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){var e;(e=this._ws)==null||e.close(),this._ws=void 0,Mi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{var s,n;let r=!1;const l=p=>{r||(r=!0,e(p))};if(Mi===void 0&&(console.log("Fetch default backend url: "+o_),Mi=await(await fetch(o_)).text()),Mi===void 0){l(!1);return}console.debug(`\u22A1 Connecting to networking backend on
151
+ `+Mi);const c=await import("./vendor-BlSxe9JJ.min.js").then(p=>p.index),h=((s=c.default)==null?void 0:s.WebsocketBuilder)??c.WebsocketBuilder,d=((n=c.default)==null?void 0:n.ExponentialBackoff)??c.ExponentialBackoff,u=new h(Mi).withMaxRetries(10).withBackoff(new d(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=u,this.connected=!0,F()||ni?console.log(`\u229E Connected to networking backend
152
+ `+Mi):console.debug("\u229E Connected to networking backend",Mi),l(!0),this.onSendQueued(Ss.OnConnection)}).onClose(p=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,l(!1);let g="Websocket connection closed...";Mi!=null&&Mi.includes("/socket")||(g+=' Do you perhaps mean to connect to "/socket"?'),console.error(g)}).onError(p=>{console.error("\u22A0 Websocket connection failed..."),l(!1)}).onRetry(()=>{console.log("\u2192 Retry connecting to networking websocket")}).build();u.addEventListener(c.WebsocketEvent.message,(p,g)=>{this.onMessage(p,g)})})}onMessage(e,t){const s=t.data;try{if(typeof s!="string"){s.size&&this.handleIncomingBinaryMessage(s);return}const n=JSON.parse(s);if(Array.isArray(n))for(const r of n)this.handleIncomingStringMessage(r);else this.handleIncomingStringMessage(n);return}catch(n){ni&&s==="pong"?console.log("<<",s):F()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){Dd&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var s=new Uint8Array(t);const n=new cO(s),r=n.getBufferIdentifier(),l=this._listenersBinary[r],c=e_(n),h=t_(c);if(h&&typeof h=="string"&&(this._state[h]=c),!l)return;const d=c??n;for(const u of l)u(d)}handleIncomingStringMessage(e){var t,s;if(ni&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const h=e.data;h&&(console.assert(h.id!==void 0&&h.id!==null&&h.id.length>0,"server did not send connection id",h.id),console.debug("Your id is: "+h.id,this.context.alias??""),this._connectionId=h.id)}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(ni&&console.log(e),e){this._isInRoom=!0;const h=e;this._currentRoomName=h.room,this._currentRoomViewId=h.viewId,this._currentRoomAllowEditing=h.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...h.inRoom),(Dd||F())&&console.debug("Joined Needle Engine Room: "+h.room);const d=new URL(window.location.href);d.searchParams.has("room")&&d.searchParams.delete("room"),d.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
153
+ ${d.href}`)}this.onSendQueued(Ss.OnRoomJoin);break;case"left-room":const l=e;l.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Dd||F())&&console.debug("Left Needle Engine Room: "+l.room));break;case"user-joined-room":if(e.data){const h=e.data;this._currentInRoom.push(h.userId),ni&&console.log(h.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const h=e.data,d=this._currentInRoom.indexOf(h.userId);d>=0&&(ni&&console.log(h.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(d,1)),h.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":ni&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const c=(t=e.data)==null?void 0:t.time;c&&(this._currentDelay=this.context.time.time-c),ni&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+((s=this._currentInRoom)==null?void 0:s.length));break}const n=e.data;n&&(this._state[n.guid]=n);let r=this._listeners[e.key];if(r){r=[...r];for(const l of r)try{l(e.data)}catch(c){console.error('Error invoking callback for "'+e.key+'"',c)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,s=Ss.OnRoomJoin){if(!this._ws){const r=this._waitingForSocket[s]||[];r.push(()=>this.sendWithWebsocket(e,t,s)),this._waitingForSocket[s]=r;return}const n=JSON.stringify(this.toMessage(e,t));ni&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const s of t)s();t.length=0}}}const rc=C("debugwebxr");class Pg{constructor(e,t){a(this,"controllerStates",[]),a(this,"userId"),a(this,"context"),a(this,"userStateEvtName"),a(this,"onReceivedControllerState",s=>{rc&&console.log(`XRSync: Received change for ${this.userId}: ${s.type} ${s.handedness}; tracked=${s.isTracking}`);let n=!1;for(let r=0;r<this.controllerStates.length;r++)if(this.controllerStates[r].index===s.index){this.controllerStates[r]=s,n=!0;break}n||this.controllerStates.push(s)}),this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const s=this.controllerStates[t];let n=!1;for(let r=0;r<e.controllers.length;r++)e.controllers[r].index===s.index&&(n=!0);n||(rc&&console.log(`XRSync: ${s.type} ${s.handedness} removed`,s.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(s))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(s=>s.index===e.index);if(t){let s=!1;s||(s=t.isTracking!=e.isTracking),s&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const s={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(s),this.context.connection.send(this.userStateEvtName,s),rc&&console.log(`XRSync: ${s.type} ${s.handedness} added`,s.index)}}}class c_{constructor(e){a(this,"context"),a(this,"onJoinedRoom",()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(rc&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Pg(this.context.connection.connectionId,this.context)));for(const t of this.context.connection.usersInRoom())this._states.has(t)||this._states.set(t,new Pg(t,this.context))}}),a(this,"onLeftRoom",()=>{if(this.context.connection.connectionId&&!this._states.has(this.context.connection.connectionId)){const t=this._states.get(this.context.connection.connectionId);t?.dispose(),this._states.delete(this.context.connection.connectionId)}}),a(this,"onOtherUserJoinedRoom",t=>{const s=t.userId;this._states.has(s)||(rc&&console.log("XRSync: Remote user joined room",s),this._states.set(s,new Pg(s,this.context)))}),a(this,"onOtherUserLeftRoom",t=>{const s=t.userId;if(!this._states.has(s)){const n=this._states.get(s);n?.dispose(),this._states.delete(s)}}),a(this,"_states",new Map),this.context=e,this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const s=this._states.get(e);if(!s)return;const n=s.controllerStates.find(r=>r.handedness===t);return n?.isTracking||!1}getDeviceType(e,t){if(!e)return;const s=this._states.get(e);if(!s)return;const n=s.controllerStates.find(r=>r.handedness===t);return n?.type||"unknown"}destroy(){this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}onUpdate(e){if(this.context.connection.isConnected&&this.context.connection.connectionId){const t=this._states.get(this.context.connection.connectionId);t?.update(e)}}onExitXR(e){if(this.context.connection.isConnected&&this.context.connection.connectionId){const t=this._states.get(this.context.connection.connectionId);t?.onExitXR(e)}}}class h_{constructor(){a(this,"_fadeToColorQuad"),a(this,"_fadeToColorMaterial"),a(this,"_requestedFadeValue",0),a(this,"_transitionPromise",null),a(this,"_transitionResolve",null),this._fadeToColorMaterial=new Me({color:0,transparent:!0,depthTest:!1,fog:!1,side:Ci}),this._fadeToColorQuad=new q(new Ws(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const s=this._fadeToColorQuad,n=this._fadeToColorMaterial;s.parent!==e&&n.opacity>0?e.add(s):n.opacity===0&&s.removeFromParent(),s.layers.set(2),s.material=this._fadeToColorMaterial,s.position.z=-1,s.renderOrder=1/0;const r=this._requestedFadeValue;n.opacity=W.lerp(n.opacity,r,t/.03),Math.abs(n.opacity-r)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}}var br=(o=>(o[o.Quad=0]="Quad",o[o.Cube=1]="Cube",o[o.Sphere=2]="Sphere",o[o.Cylinder=3]="Cylinder",o[o.RoundedCube=10]="RoundedCube",o))(br||{}),Bd,Og;class bo{static createText(e,t){let s=null;const n=t?.font||iM(t?.familyFamily||null);n instanceof NP?s=ad(this,Bd,Og).call(this,e,n,t):s==null&&(s=new Vs);const r=t?.color||16777215,l=new q(s,t?.material??new ft({color:r}));return this.applyDefaultObjectOptions(l,t),n instanceof Promise?n.then(c=>{l.geometry=ad(this,Bd,Og).call(this,e,c,t),t!=null&&t.onGeometry&&t.onGeometry(l)}):t!=null&&t.onGeometry&&t.onGeometry(l),l}static createOccluder(e){const t=new Me({colorWrite:!1,depthWrite:!0,side:Ci});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let s;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const r=new Ws(1,1,1,1),l=t?.material??new ft({color:n});t!=null&&t.texture&&"map"in l&&(l.map=t.texture),s=new q(r,l),s.name="Quad"}break;case"Cube":case 1:{const r=new va(1,1,1),l=t?.material??new ft({color:n});t!=null&&t.texture&&"map"in l&&(l.map=t.texture),s=new q(r,l),s.name="Cube"}break;case 10:case"RoundedCube":{const r=tM(1,1,1,.1,2),l=t?.material??new ft({color:n});t!=null&&t.texture&&"map"in l&&(l.map=t.texture),s=new q(r,l),s.name="RoundedCube"}break;case"Sphere":case 2:{const r=new ld(.5,16,16),l=t?.material??new ft({color:n});t!=null&&t.texture&&"map"in l&&(l.map=t.texture),s=new q(r,l),s.name="Sphere"}break;case"Cylinder":case 3:{const r=new wv(.5,.5,1,32),l=t?.material??new ft({color:n});t!=null&&t.texture&&"map"in l&&(l.map=t.texture),s=new q(r,l),s.name="Cylinder"}break;case"ShaderBall":s=new uo,s.name="ShaderBall",sM(s,t);break}return this.applyDefaultObjectOptions(s,t),s}static createSprite(e){const t=new wC({color:16777215});e!=null&&e.texture&&"map"in t&&(t.map=e.texture);const s=new xC(t);return this.applyDefaultObjectOptions(s,e),s}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t!=null&&t.name&&(e.name=t.name),t!=null&&t.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x,t.position.y,t.position.z)),t!=null&&t.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x,t.rotation.y,t.rotation.z)),t!=null&&t.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x,t.scale.y,t.scale.z)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t!=null&&t.parent&&t.parent.add(e)}}Bd=new WeakSet,Og=function(o,e,t){const s=t?.depth||.1;return new WP(o,{font:e,size:1,depth:s,height:s,bevelEnabled:t?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})},zs(bo,Bd);function tM(o,e,t,s,n){const r=new SC,l=1e-5,c=s-l;r.absarc(l,l,l,-Math.PI/2,-Math.PI,!0),r.absarc(l,e-c*2,l,Math.PI,Math.PI/2,!0),r.absarc(o-c*2,e-c*2,l,Math.PI/2,0,!0),r.absarc(o-c*2,l,l,0,-Math.PI/2,!0);const h=new CC(r,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:c,bevelThickness:s,curveSegments:n});return h.scale(1,1,1-s),h.center(),h.computeVertexNormals(),h}const Fd=new Map;function iM(o){let e="";switch(o){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Fd.has(e)){const n=Fd.get(e);if(n)return n}const t=new VP,s=new Promise((n,r)=>{t.load(e,l=>{Fd.set(e,l),n(l)},void 0,r)});return Fd.set(e,s),s}let kg=!1,Mg=null;function sM(o,e){if(Mg===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",s=new Mn,n=Am(null);s.setDRACOLoader(n.dracoLoader),s.setKTX2Loader(n.ktx2Loader),kg=!0,Mg=s.loadAsync(t).then(r=>{const l=r.scene;return l.position.y-=.5,l}).catch(r=>(console.warn("Failed to load shaderball mesh: "+r.message),u_())).finally(()=>{kg=!1})}if(kg){const t=u_();t.name="ShaderBall-Placeholder";const s=t.children[0];s?.type==="Mesh"&&d_(s,e),o.add(t)}Mg.then(t=>{o.children.forEach(r=>{r.name==="ShaderBall-Placeholder"&&o.remove(r)});const s=t.clone(),n=s.children[0];n?.type==="Mesh"&&d_(n,e),o.add(s)})}function d_(o,e){var t;if(e?.color||e?.material||e?.texture){const s=e?.material??((t=o.material)==null?void 0:t.clone())??new ft;e.color&&"color"in s&&s.color instanceof le&&s.color.set(e.color),e!=null&&e.texture&&"map"in s&&(s.map=e.texture),o.material=s}}function u_(){return new uo().add(bo.createPrimitive("Sphere",{material:new Me({transparent:!0,opacity:.1})}))}const Rg=class sC{constructor(e,t,s){a(this,"_session"),a(this,"_mode"),a(this,"_init"),a(this,"_renderer"),a(this,"_camera"),a(this,"_scene"),a(this,"onEnd",()=>{var n;(n=this._session)==null||n.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()}),a(this,"_lastTime",0),a(this,"onFrame",(n,r)=>{const l=n-this._lastTime;this.update(n,l),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)}),a(this,"_objects",[]),this._mode=e,this._init=t,this._session=s,this._session.addEventListener("end",this.onEnd),this._renderer=new dr({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(s),this._renderer.xr.enabled=!0,this._camera=new we,this._scene=new wi,this._scene.fog=new xv(4473924,10,250),this._scene.add(this._camera),this.setupScene()}static get active(){return this._active}static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const s=await navigator.xr.requestSession(e,t);return s.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new sC(e,t,s),this._active):(s.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await vs(100)),this._active=null}get isAR(){return this._mode==="immersive-ar"}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}async onBeforeHandoff(){await vs(1e3),this._scene.clear()}setupScene(){this._scene.background=new le(0),this._scene.add(new bm(5,10,1118481,1118481));const e=new _m(16777215,1);e.position.set(0,20,0),e.castShadow=!1,this._scene.add(e);const t=new _m(16777215,1);t.position.set(0,-1,0),t.castShadow=!1,this._scene.add(t);const s=new wm(16777215,1,100,1);s.position.set(0,2,0),s.castShadow=!1,s.distance=200,this._scene.add(s);const n=50;for(let r=0;r<100;r++){const l=new ft({color:2236962,metalness:1,roughness:.8});this.isAR&&(l.emissive=new le(Math.random(),Math.random(),Math.random()),l.emissiveIntensity=Math.random());const c=W.random(0,1)>.5?br.Sphere:br.Cube,h=bo.createPrimitive(c,{material:l});h.position.x=W.random(-n,n),h.position.y=W.random(-2,n),h.position.z=W.random(-n,n),h.rotation.x=W.random(0,Math.PI*2),h.rotation.y=W.random(0,Math.PI*2),h.rotation.z=W.random(0,Math.PI*2),h.scale.multiplyScalar(.5+Math.random()*10);const d=h.position.distanceTo(this._camera.position)-h.scale.x;d<1&&h.position.multiplyScalar(1+1/d),this._objects.push(h),this._scene.add(h)}}update(e,t){const s=e*4e-4;for(let n=0;n<this._objects.length;n++){const r=this._objects[n];r.position.y+=Math.sin(s+n*.5)*.005,r.rotateY(.002)}}};a(Rg,"_active",null),a(Rg,"_requestInFlight",!1);let Ud=Rg;var ac;(o=>{const e=[];function t(){if(!(e!=null&&e.length))return!1;for(const r of e)r.exportAndOpen();return!0}o.exportAndOpen=t;function s(r){e.push(r)}o.registerExporter=s;function n(r){if(!e)return;const l=e.indexOf(r);l>=0&&e.splice(l,1)}o.unregisterExporter=n})(ac||(ac={}));const Je=C("debugwebxr"),p_=C("stats");let Tg=0;function nM(o){let e=null;const t=o;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=o,e}oM();async function oM(){var o;if(C("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],pe.addContextCreatedCallback(async t=>{if(!e)return;fr(!0);const s=await e;if(s){const n=ne.getDefaultSessionInit("immersive-vr");ne.setSession("immersive-vr",s,n,t.context)}else console.error("NeedleXRSession: ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}(o=navigator.xr)==null||o.addEventListener("sessiongranted",async()=>{fr(!0),console.log("Received Session Granted..."),await vs(100);const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,s=t?JSON.parse(t):null;let n=null;if(m_()&&(await Ud.start(e||"immersive-vr",s||ne.getDefaultSessionInit("immersive-vr")),await lM(),n=await Ud.handoff()),n)ne.setSession(n.mode,n.session,n.init,ee.Current);else if(e&&t){console.log("Session Granted: Restore last session");const r=JSON.parse(t);ne.start(e,r).catch(l=>console.warn(l))}else ne.start("immersive-vr").catch(r=>console.warn("Session Granted failed:",r))},{once:!0})}}function rM(o,e){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function aM(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Eg=new Set;pe.registerCallback(me.ContextCreationStart,async o=>{Eg.add(o.context)}),pe.registerCallback(me.ContextCreated,async o=>{var e;Eg.delete(o.context);const t=((e=o.context)==null?void 0:e.domElement.getAttribute("autostart"))||null;cM(t)});function m_(){return Eg.size>0}function lM(){return new Promise(o=>{const e=Date.now(),t=setInterval(()=>{(!m_()||Date.now()-e>6e4)&&(clearInterval(t),o())},100)})}Y.isDesktop()&&F()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&ne.active&&ne.stop()});function cM(o){if(o)switch(o?.toLowerCase()){case"ar":In.registerWaitForInteraction(()=>{ne.start("ar")});break}}const oi=class ga{constructor(e,t,s,n){a(this,"context"),a(this,"session"),a(this,"mode"),a(this,"controllers",[]),a(this,"_rigScale",1),a(this,"_lastRigScaleUpdate",-1),a(this,"_rigs",[]),a(this,"_viewerHitTestSource",null),a(this,"_defaultRig"),a(this,"_xr_scripts"),a(this,"_xr_update_scripts",[]),a(this,"_inactive_scripts",[]),a(this,"_controllerAdded"),a(this,"_controllerRemoved"),a(this,"_originalCameraWorldPosition"),a(this,"_originalCameraWorldRotation"),a(this,"_originalCameraWorldScale"),a(this,"_originalCameraParent"),a(this,"_mainCamera",null),a(this,"onRendererSessionSet",()=>{var c;this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),(c=this.context.mainCameraComponent)==null||c.applyClearFlags())}),a(this,"onInputSourceAdded",c=>{if(c.targetRayMode==="screen")return;let h=0;for(let u=0;u<this.session.inputSources.length;u++)if(this.session.inputSources[u]===c){h=u;break}if(this.controllers.find(u=>u.inputSource===c)){console.debug("Controller already exists for input source",h);return}else if(this._newControllers.find(u=>u.inputSource===c)){console.debug("Controller already registered for input source",h);return}const d=new yg(this,c,h);this._newControllers.push(d)}),a(this,"_ended",!1),a(this,"_newControllers",[]),a(this,"onEnd",c=>{var h,d,u;if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),aM(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,vo(this.onBefore,Oe.LateUpdate);const p=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);p>=0&&this.context.pre_render_callbacks.splice(p,1);const g=this.context.post_render_callbacks.indexOf(this.onAfterRender);g>=0&&this.context.post_render_callbacks.splice(g,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{var y,v;(y=this.context.mainCameraComponent)==null||y.applyClearFlags(),(v=this.context.mainCameraComponent)==null||v.applyClippingPlane()}),Gb({session:this});for(const y of ga._xrEndListeners)y({xr:this});const f=[...this.controllers];for(let y=0;y<f.length;y++)this.disconnectInputSource(f[y].inputSource);this._newControllers.length=0,this.controllers.length=0;for(const y of this._xr_scripts)(h=y?.onLeaveXR)==null||h.call(y,{xr:this});(d=this.sync)==null||d.onExitXR(this),this.context.mainCamera&&((u=this._originalCameraParent)==null||u.add(this.context.mainCamera),this._originalCameraWorldPosition&&at(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Xi(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Oa(this.context.mainCamera,this._originalCameraWorldScale)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),fr(!1)}),a(this,"_didStart",!1),a(this,"onBefore",c=>{var h,d,u,p,g,f,y,v;const b=c.xrFrame;if(!b)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),((h=this.rig)==null?void 0:h.isActive)==!1&&(Je&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&(d=this._mainCamera)!=null&&d.gameObject&&((p=(u=this._mainCamera)==null?void 0:u.gameObject)==null?void 0:p.parent)!==this.rig.gameObject&&this.rig.gameObject.add((g=this._mainCamera)==null?void 0:g.gameObject),this.internalUpdateState(),this.applyCustomForward();const _={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const w=[...this.context.new_scripts_xr];for(let x=0;x<w.length;x++){const M=this.context.new_scripts_xr[x];if(!M||M.destroyed||((f=M.supportsXR)==null?void 0:f.call(M,this.mode))==!1){this.context.new_scripts_xr.splice(x,1);continue}if(!M.activeAndEnabled){this.context.new_scripts_xr.splice(x,1),this.markInactive(M);continue}if(this.addScript(M)){this.invokeCallback_EnterXR(M);for(const k of this.controllers)this.invokeCallback_ControllerAdded(M,k)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const x=ti(this.context.scene.children);if(x){const M=x.getSize(X());if(M.length()>0){const k=this._defaultRig.gameObject;k.position.set(x.min.x+M.x*.5,x.min.y,x.max.z+M.z*.5+1.5);const T=x.getCenter(X());T.y=k.position.y,k.lookAt(T)}}}$b({session:this}),vr();for(const x of ga._xrStartListeners)x(_);const w=[...this._xr_scripts];Je&&console.log("NeedleXRSession start, handle scripts:",w);for(const x of w){if(x.destroyed){this._script_to_remove.push(x);continue}if(!x.activeAndEnabled){this.markInactive(x);continue}this.invokeCallback_EnterXR(x);for(const M of this.controllers)this.invokeCallback_ControllerAdded(x,M)}}this.syncCameraCullingMask();for(const w of this.controllers)w.onUpdate(b);if(this._newControllers.length>0){const w=[...this._newControllers];this._newControllers.length=0;for(const x of w){if(!x.connected){console.warn("New controller is not connected",x);continue}this.controllers.push(x);for(const M of this._xr_scripts){if(M.destroyed){this._script_to_remove.push(M);continue}M.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(M,x)}}this.controllers.sort((x,M)=>x.index-M.index)}Je&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(fr(!0),console.error("XRControllers are not added but inputSources are present"));for(const w of this._xr_update_scripts){if(w.destroyed===!0){this._script_to_remove.push(w);continue}if(w.activeAndEnabled===!1){this.markInactive(w);continue}w.onUpdateXR&&w.onUpdateXR(_)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const w=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const x of w)!x.destroyed&&this.running&&((y=x.onLeaveXR)==null||y.call(x,_)),this.removeScript(x)}(v=this.sync)==null||v.onUpdate(this),this.onRenderDebug()}),a(this,"onBeforeRender",()=>{this.context.mainCamera&&this.updateFade(this.context.mainCamera)}),a(this,"onAfterRender",()=>{if(this.onUpdateFade_PostRender(),Y.isDesktop()||!this._renderOnceOnDevice){const c=this.context.renderer;if(c.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const h=c.xr.enabled,d=c.getRenderTarget(),u=this.context.scene.background;c.xr.enabled=!1,c.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):c.render(this.context.scene,this.context.mainCamera),c.xr.enabled=h,c.setRenderTarget(d),this.context.scene.background=u}}}),a(this,"_script_to_remove",[]),a(this,"_camera"),a(this,"_cameraRenderParent",new E().rotateY(Math.PI)),a(this,"_previousCameraParent"),a(this,"_customforward",!0),a(this,"originalCameraNearPlane"),a(this,"_viewerPose"),a(this,"_transformOrientation",new H),a(this,"_transformPosition",new S),a(this,"_transition");var r,l;rM(e,n.init),this.session=t,this.mode=e,this.context=s,(Je||C("console"))&&fr(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(c=>typeof c.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,Ln(this.onBefore,Oe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),((r=n.init.optionalFeatures)!=null&&r.includes("hit-test")||(l=n.init.requiredFeatures)!=null&&l.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(c=>{var h,d;return(d=(h=t.requestHitTestSource)==null?void 0:h.call(t,{space:c}))==null?void 0:d.then(u=>this._viewerHitTestSource=u).catch(u=>console.error(u))}).catch(c=>console.error(c)),this.context.mainCamera&&(this._originalCameraWorldPosition=te(this.context.mainCamera,new S),this._originalCameraWorldRotation=Se(this.context.mainCamera,new H),this._originalCameraWorldScale=Ge(this.context.mainCamera,new S),this._originalCameraParent=this.context.mainCamera.parent),this._defaultRig=new Vk,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let c=0;c<t.inputSources.length;c++){const h=t.inputSources[c];if(!h.handedness){console.warn("Input source in xr session has no handedness - ignoring",c);continue}this.onInputSourceAdded(h)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",c=>{for(const h of c.removed)this.disconnectInputSource(h);for(const h of c.added)this.onInputSourceAdded(h)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Je&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}static getXRSync(e){return this._sync||(this._sync=new c_(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static get active(){return this._activeSession}static get activeMode(){var e;return((e=this._activeSession)==null?void 0:e.mode)??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){var t;return((t=this.xrSystem)==null?void 0:t.isSessionSupported(e).catch(s=>(Je&&console.error(s),!1)))??Promise.resolve(!1)}static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static offerSession(e,t,s){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>ga.setSession(e,n,t,s)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return Y.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const s=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return Y.isVisionOS()||s.push("hand-tracking"),{optionalFeatures:s};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,s){var n,r,l,c;if(Y.isiOS()){if(e==="ar")if(await this.isARSupported())e="immersive-ar";else return ac.exportAndOpen(),null}else e=="ar"&&(e="immersive-ar");if(F()&&C("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await Ud.start(e,t||ga.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Je||F())&&be("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(s||(s=ee.Current),s||(s=pe.All[0]),!s)throw new Error("No Needle Engine Context found");switch(t||(t={}),e){case"immersive-ar":{if(await((n=this.xrSystem)==null?void 0:n.isSessionSupported("immersive-ar"))!==!0)return console.error(e+" is not supported by this browser."),null;const u=this.getDefaultSessionInit(e),p=nM(s.domElement);p&&!Y.isQuest()&&(u.domOverlay={root:p},u.optionalFeatures.push("dom-overlay")),t={...u,...t}}break;case"immersive-vr":{if(await((r=this.xrSystem)==null?void 0:r.isSessionSupported("immersive-vr"))!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??(t.optionalFeatures=[]),t.requiredFeatures??(t.requiredFeatures=[]),await Ud.stop();const h=e=="immersive-ar"?s.scripts_immersive_ar:s.scripts_immersive_vr;Je?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,h):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const u of h)u.onBeforeXR&&u.onBeforeXR(e,t);for(const u of this._sessionRequestStartListeners)u({mode:e,init:t});Je&&Be("Requesting "+e+" session ("+Date.now()+")"),this._currentSessionRequest=(l=navigator.xr)==null?void 0:l.requestSession(e,t),this._currentSessionRequestMode=e;const d=await((c=this._currentSessionRequest)==null?void 0:c.catch(u=>{console.error(u,"Code: "+u.code),u.code===9&&be("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&be("XR requires a secure connection (HTTPS)")}));this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const u of this._sessionRequestEndListeners)u({mode:e,init:t,newSession:d||null});return d?this.setSession(e,d,t,s):(console.warn("XR Session request was rejected"),null)}static setSession(e,t,s,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const r=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new ga(e,t,n,{scripts:r,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:s}),t.addEventListener("end",this.onEnd),Je?console.log(`%cStarted ${e} session`,"font-weight:bold;",r):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(Je&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):Je&&console.warn("[NeedleXRSession] XR Session stop already requested"))}get sync(){return ga._sync}get running(){return!this._ended&&this.session!=null}get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||F()&&Y.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e!=null&&e.gameObject&&Or(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),s=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=s?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){var e;const t=(e=this.context.mainCamera)==null?void 0:e.position;if(!t||!this.rig)return X(0,0,0);const s=X(t);return s.x*=-1,s.z*=-1,s.applyQuaternion(bs(this.rig.gameObject.quaternion)),s}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let s=1;s<this._rigs.length;s++){const n=this._rigs[s];if(n.isActive){if(Or(n.gameObject)){this._rigs.splice(s,1),s--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const s=this._rigs.indexOf(t);s>=0&&this._rigs.splice(s,1),this._rigs.unshift(t)}Je&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,s=this.frame.getHitTestResults(t);if(s.length>0){const n=s[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const s=this.frame.getHitTestResultsForTransientInput(t);for(const n of s)if(n.inputSource===e.inputSource)for(const r of n.results)return this.convertHitTestResult(r);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),s=t&&e.getPose(t);if(s){const n=X(s.transform.position),r=bs(s.transform.orientation),l=this.context.mainCamera;if(l?.parent!==this._cameraRenderParent&&n.applyMatrix4(Ta),l!=null&&l.parent){n.applyMatrix4(l.parent.matrixWorld),r.multiply(Ki);const c=Se(l.parent);c.premultiply(Ki),r.premultiply(c)}return{hit:e,position:n,quaternion:r}}return null}convertSpace(e){const t=X(e.position);t.applyMatrix4(Ta);const s=bs(e.orientation);return s.premultiply(Ki),{position:t,quaternion:s}}disconnectInputSource(e){const t=(s,n,r)=>{if(s.inputSource===e){Je&&console.log("Disconnecting controller",s.index),this.controllers.splice(r,1),this.invokeControllerEvent(s,this._controllerRemoved,"removed");const l={xr:this,controller:s,change:"removed"};for(const c of this._xr_scripts)c.onXRControllerRemoved&&c.onXRControllerRemoved(l);s.onDisconnected()}};for(let s=this.controllers.length-1;s>=0;s--){const n=this.controllers[s];t(n,this.controllers,s)}for(let s=this._newControllers.length-1;s>=0;s--){const n=this._newControllers[s];t(n,this._newControllers,s)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}onRenderDebug(){if(Je)for(const e of this.controllers)e.onRenderDebug();if((Je||p_)&&this.rig&&(Tg++,Tg>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const s=this.rig.gameObject.worldUp;e.add(s.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Je||p_)for(const r of this.controllers)n+=`
154
+ ${r.hand?"hand":"ctrl"} ${r.inputSource.handedness}[${r.index}] con:${r.connected} tr:${r.isTracking} hts:${r.hasHitTestSource?"yes":"no"}`;Tg=0,G.DrawLabel(e,n,void 0,1/60*20)}}addScript(e){return this._xr_scripts.includes(e)?!1:(Je&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const s of this.controllers)this.invokeCallback_ControllerAdded(t,s)}}}removeScript(e,t=!0){Je&&console.log("Remove XRScript",e);const s=this._xr_scripts.indexOf(e);s>=0&&this._xr_scripts.splice(s,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const r=this._inactive_scripts.indexOf(e);r>=0&&this._inactive_scripts.splice(r,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){var e;const t=this.context.xrCamera,s=(e=this.context.mainCameraComponent)==null?void 0:e.cullingMask;if(t&&s!==void 0){for(const n of t.cameras)n.layers.mask=s;t.layers.mask=s}else if(t){for(const n of t.cameras)n.layers.enableAll();t.layers.enableAll()}}invokeControllerEvent(e,t,s){for(let n=t.length-1;n>=0;n--){const r=t[n];if(r)try{r({xr:this,controller:e,change:s})}catch(l){console.error(l)}}}applyCustomForward(){var e;if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,(e=this._previousCameraParent)==null||e.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);let t=.02;if(this.rig){const s=Ge(this.rig.gameObject);t*=s.x}this._camera instanceof we&&this._camera.near>t&&(this.originalCameraNearPlane=this._camera.near,this._camera.near=t)}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof we&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane)}internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}get transition(){return this._transition||(this._transition=new h_),this._transition}fadeTransition(){return this._transition||(this._transition=new h_),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof we&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){var e;(e=this._transition)==null||e.remove()}};a(oi,"_sync",null),a(oi,"_currentSessionRequestMode",null),a(oi,"_currentSessionRequest"),a(oi,"_activeSession"),a(oi,"_sessionRequestStartListeners",[]),a(oi,"_sessionRequestEndListeners",[]),a(oi,"_xrStartListeners",[]),a(oi,"_xrEndListeners",[]),a(oi,"_controllerAddedListeners",[]),a(oi,"_controllerRemovedListeners",[]),a(oi,"$_stop_request",Symbol()),a(oi,"onEnd",()=>{Je&&console.log("XR Session ended"),oi._activeSession=null});let ne=oi;const Ag=C("debugwebxr");class g_{static tryFindAvatarObjects(e,t,s){if(s.head&&s.leftHand&&s.rightHand)return;const n=e.name.toLocaleLowerCase();!s.head&&n.includes("head")&&(Ag&&console.log("FOUND AVATAR HEAD",e.name),s.head=new ce("",t,e)),n.includes("hand")&&(!s.leftHand&&n.includes("left")&&(Ag&&console.log("FOUND AVATAR LEFT HAND",e.name),s.leftHand=new ce("",t,e)),!s.rightHand&&n.includes("right")&&(Ag&&console.log("FOUND AVATAR RIGHT HAND",e.name),s.rightHand=new ce("",t,e)));for(let r=0;r<e.children.length;r++){if(s.head&&s.leftHand&&s.rightHand)return;const l=e.children[r];this.tryFindAvatarObjects(l,t,s)}}}const jt=new S,f_=new S,y_=new H,hM=C("debuggizmos"),Cs=8947848,Ig=32,Lg=class Fs{constructor(){}static isGizmo(e){return e[Dg]!==void 0}static setVisible(e){for(const t of Ee.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,s=.05,n=0,r,l,c){var h;if(!Fs.enabled)return null;r||(r=Cs);const d=((h=ne.active)==null?void 0:h.rigScale)??1,u=Ee.getTextLabel(n,t,s*d,r,l);return c instanceof E&&c.add(u),u.position.x=e.x,u.position.y=e.y,u.position.z=e.z,u}static DrawRay(e,t,s=Cs,n=0,r=!0){if(!Fs.enabled)return;const l=Ee.getLine(n),c=l.geometry.getAttribute("position");c.setXYZ(0,e.x,e.y,e.z),jt.set(t.x,t.y,t.z).multiplyScalar(999999999),c.setXYZ(1,e.x+jt.x,e.y+jt.y,e.z+jt.z),c.needsUpdate=!0,l.material.color.set(s),l.material.depthTest=r,l.material.depthWrite=!1}static DrawDirection(e,t,s=Cs,n=0,r=!0,l=1){if(!Fs.enabled)return;const c=Ee.getLine(n),h=c.geometry.getAttribute("position");h.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(jt.set(0,0,-l),y_.set(t.x,t.y,t.z,t.w),jt.applyQuaternion(y_)):(jt.set(t.x,t.y,t.z),jt.multiplyScalar(l)),h.setXYZ(1,e.x+jt.x,e.y+jt.y,e.z+jt.z),h.needsUpdate=!0,c.material.color.set(s),c.material.depthTest=r,c.material.depthWrite=!1}static DrawLine(e,t,s=Cs,n=0,r=!0){if(!Fs.enabled)return;const l=Ee.getLine(n),c=l.geometry.getAttribute("position");c.setXYZ(0,e.x,e.y,e.z),c.setXYZ(1,t.x,t.y,t.z),c.needsUpdate=!0,l.material.color.set(s),l.material.depthTest=r,l.material.depthWrite=!1,l.material.fog=!1}static DrawCircle(e,t,s,n=Cs,r=0,l=!0){if(!Fs.enabled)return;const c=Ee.getCircle(r);c.position.set(e.x,e.y,e.z),c.scale.set(s,s,s),c.quaternion.setFromUnitVectors(this._up,jt.set(t.x,t.y,t.z).normalize()),c.material.color.set(n),c.material.depthTest=l,c.material.depthWrite=!1,c.material.fog=!1}static DrawWireSphere(e,t,s=Cs,n=0,r=!0){if(!Fs.enabled)return;const l=Ee.getSphere(t,n,!0);mr(l,e.x,e.y,e.z),l.material.color.set(s),l.material.depthTest=r,l.material.depthWrite=!1,l.material.fog=!1}static DrawSphere(e,t,s=Cs,n=0,r=!0){if(!Fs.enabled)return;const l=Ee.getSphere(t,n,!1);mr(l,e.x,e.y,e.z),l.material.color.set(s),l.material.depthTest=r,l.material.depthWrite=!1}static DrawWireBox(e,t,s=Cs,n=0,r=!0){if(!Fs.enabled)return;const l=Ee.getBox(n);l.position.set(e.x,e.y,e.z),l.scale.set(t.x,t.y,t.z),l.material.color.set(s),l.material.depthTest=r,l.material.wireframe=!0,l.material.depthWrite=!1,l.material.fog=!1}static DrawWireBox3(e,t=Cs,s=0,n=!0){if(!Fs.enabled)return;const r=Ee.getBox(s);r.position.copy(e.getCenter(jt)),r.scale.copy(e.getSize(jt)),r.material.color.set(t),r.material.depthTest=n,r.material.wireframe=!0,r.material.depthWrite=!1,r.material.fog=!1}static DrawArrow(e,t,s=Cs,n=0,r=!0,l=!1){if(!Fs.enabled)return;const c=Ee.getArrowHead(n);c.position.set(t.x,t.y,t.z),c.quaternion.setFromUnitVectors(this._up.set(0,1,0),jt.set(t.x,t.y,t.z).sub(f_.set(e.x,e.y,e.z)).normalize());const h=jt.set(t.x,t.y,t.z).sub(f_.set(e.x,e.y,e.z)).length()*.1;c.scale.set(h,h,h),c.material.color.set(s),c.material.depthTest=r,c.material.wireframe=l,this.DrawLine(e,t,s,n,r)}static DrawWireMesh(e){const t=Ee.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrix.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrix.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.color.set(e.color??Cs),t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0}};a(Lg,"enabled",!0),a(Lg,"_up",new S(0,1,0));let G=Lg;const dM=new va(1,1,1);function jg(o=null){const e=new le(o??14540253),t=new PC(dM);return new Sv(t,new Cv({color:e}))}const Dg=Symbol("GizmoCache");class Ee{static ensureFont(){let e=Re.FontLibrary.getFontFamily(this.familyName);if(!e){e=Re.FontLibrary.addFontFamily(this.familyName);const t=e.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png");t?.addEventListener("ready",()=>{Re.update()})}}static getTextLabel(e,t,s,n,r){this.ensureFont();let l=this.textLabelCache.pop(),c=1;r&&typeof r=="string"&&r?.length>=8&&r.startsWith("#")?(c=parseInt(r.substring(7),16)/255,r=r.substring(0,7),hM&&console.log(r,c)):typeof r=="object"&&r.a!==void 0&&(c=r.a);const h={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:s,color:n,lineHeight:1,backgroundColor:r??void 0,backgroundOpacity:c,textContent:t,borderRadius:.5*s,padding:.8*s,whiteSpace:"pre",offset:.05*s};if(l)l.set(h);else{l=new $v(h);const d=this,u=l;u.setText=function(p){this.set({textContent:p}),d.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(ee.Current,l,e,this.textLabelCache),l}static getBox(e){let t=this.boxesCache.pop();if(!t){const s=new va(1,1,1);t=new q(s)}return this.registerTimedObject(ee.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new Wl;let s=t.geometry.getAttribute("position");s||(s=new yt(new Float32Array(6),3),t.geometry.setAttribute("position",s))}return t.frustumCulled=!1,this.registerTimedObject(ee.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new Wl;let s=t.geometry.getAttribute("position");if(!s){s=new yt(new Float32Array(Ig*3),3),t.geometry.setAttribute("position",s);const n=X(0,1,0),r=X(0,0,1),l=X(r);l.cross(n).normalize();const c=X(l),h=Math.PI*2/(Ig-1);for(let d=0;d<Ig+1;d++){const u=h*d;n.copy(c).multiplyScalar(Math.cos(u)*1),l.copy(r).multiplyScalar(Math.sin(u)*1);const p=n.add(l);s.setXYZ(d,p.x,p.y,p.z)}}}return t.frustumCulled=!1,this.registerTimedObject(ee.Current,t,e,this.circlesCache),t}static getSphere(e,t,s){let n=this.spheresCache.pop();return n||(n=new q(new ld(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=s,this.registerTimedObject(ee.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new q(new wv(0,.5,1,8))),this.registerTimedObject(ee.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new q,t.material=new Me),this.registerTimedObject(ee.Current,t,e,this.mesh),t}static registerTimedObject(e,t,s,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const r=this.contextBeforeRenderCallbacks.get(e),l=this.contextPostRenderCallbacks.get(e);if(r){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==r){const c=e.pre_render_callbacks.indexOf(r);c>=0&&e.pre_render_callbacks.splice(c,1),e.pre_render_callbacks.push(r)}}else{const c=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,c),e.pre_render_callbacks.push(c)}if(l){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==l){const c=e.post_render_callbacks.indexOf(l);c>=0&&e.post_render_callbacks.splice(c,1),e.post_render_callbacks.push(l)}}else{const c=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,c),e.post_render_callbacks.push(c)}t.traverse(c=>{c.layers.disableAll(),c.layers.enable(2)}),t.renderOrder=999999,t[Dg]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(ee.Current.time.realtimeSinceStartup+s),e.scene.add(t)}static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,Re.update());for(let s=0;s<t.length;s++){const n=t[s];if(e.mainCamera&&n instanceof Re.MeshUIBaseElement){if(Or(n))continue;const r=e.isInVR,l=!1,c=!r;Yl(n,e.mainCamera,l,c)}}}static onPostRender(e,t,s){const n=e.time.realtimeSinceStartup;for(let r=t.length-1;r>=0;r--){const l=t[r];n>=s[r]-1e-6&&(t.splice(r,1),s.splice(r,1),l.removeFromParent(),Or(l)!=!0&&l[Dg].push(l))}}}a(Ee,"familyName","needle-gizmos"),a(Ee,"linesCache",[]),a(Ee,"circlesCache",[]),a(Ee,"spheresCache",[]),a(Ee,"boxesCache",[]),a(Ee,"arrowHeadsCache",[]),a(Ee,"mesh",[]),a(Ee,"textLabelCache",[]),a(Ee,"timedObjectsBuffer",new Array),a(Ee,"timesBuffer",new Array),a(Ee,"contextPostRenderCallbacks",new Map),a(Ee,"contextBeforeRenderCallbacks",new Map),a(Ee,"tmuiNeedsUpdate",!1);const Ri=C("debugphysics"),v_=new co;class qs{constructor(){a(this,"ray"),a(this,"cam"),a(this,"screenPoint"),a(this,"raycaster"),a(this,"results"),a(this,"targets"),a(this,"recursive",!0),a(this,"minDistance"),a(this,"maxDistance"),a(this,"lineThreshold"),a(this,"layerMask"),a(this,"ignore"),a(this,"testObject"),a(this,"useAcceleratedRaycast")}screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new ae),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){v_.set(e),this.layerMask=v_}setMask(e){this.layerMask||(this.layerMask=new co);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}a(qs,"AllLayers",4294967295);class Bg{constructor(e,t,s){a(this,"distance"),a(this,"point"),a(this,"object"),this.object=e,this.distance=t,this.point=s}}const b_=class cv{constructor(e){a(this,"context"),a(this,"engine"),a(this,"raycaster",new cd),a(this,"defaultRaycastOptions",new qs),a(this,"targetBuffer",new Array(1)),a(this,"defaultThresholds",{Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}}),a(this,"sphereResults",new Array),a(this,"sphereMask",new co),a(this,"sphere",new hd),a(this,"tempBoundingBox",new xi),this.context=e}static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,s=1/0,n=!0){var r;return((r=this.context.physics.engine)==null?void 0:r.raycast(e,t,{maxDistance:s,solid:n}))??null}raycastPhysicsFastAndGetNormal(e,t=void 0,s=1/0,n=!0){var r;return((r=this.context.physics.engine)==null?void 0:r.raycastAndGetNormal(e,t,{maxDistance:s,solid:n}))??null}sphereOverlapPhysics(e,t){var s;return((s=this.context.physics.engine)==null?void 0:s.sphereOverlap(e,t))??null}sphereOverlap(e,t,s=!0,n=!1,r=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const l=this.sphereMask;l.enableAll(),l.disable(2);for(const c of this.context.scene.children)this.intersectSphere(c,e,t,l,this.sphereResults,s,n,r);return this.sphereResults.sort((c,h)=>c.distance-h.distance)}raycastFromRay(e,t=null){const s=t??this.defaultRaycastOptions;s.ray=e;const n=this.raycast(s);return s===this.defaultRaycastOptions&&(s.ray=void 0),n}raycast(e=null){Ri&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,s=e.raycaster??this.raycaster;if(s.near=e.minDistance??0,s.far=e.maxDistance??1/0,s.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),s.params.Line={threshold:e.lineThreshold},e.ray)s.ray.copy(e.ray);else{const c=e.cam??this.context.mainCamera;if(!c)return Ri&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const h=this.context.xrCamera;this.context.isInXR&&h instanceof OC&&h.cameras.length>0?s.setFromCamera(t,h.cameras[0]):s.setFromCamera(t,c)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let r=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),r||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),r=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof co?s.layers.mask=e.layerMask.mask:s.layers.mask=e.layerMask:(s.layers.enableAll(),s.layers.disable(2)),Ri&&console.time("raycast"),r.length=0,cv._raycasting++,this.intersect(this.raycaster,n,r,e),r.sort((c,h)=>c.distance-h.distance);const l=e.ignore;return l!==void 0&&l.length>0&&(r=r.filter(c=>!l.includes(c.object))),cv._raycasting--,Ri&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",r!=null&&r.length?[...r]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),r}intersect(e,t,s,n){var r,l,c;for(const h of t){if(!h||h.visible===!1||G.isGizmo(h)||n.lineThreshold!==void 0&&n.lineThreshold<0&&h instanceof Wl)continue;let d=!0;const u=h,p=u.geometry;if(n.testObject){const g=(r=n.testObject)==null?void 0:r.call(n,h);if(g===!1)continue;g==="continue in children"&&(d=!1)}if(d&&(p&&__(p)||(d=!1)),d){const g=Lv(h);g&&(u.geometry=g);const f=s.length;let y=!0;if(n.precise===!1&&(y=!1),y||(y=((c=(l=p.getAttribute("position"))==null?void 0:l.array)==null?void 0:c.length)<64),u instanceof Sa&&(y=!1),!y&&pM(u,e,s)||(n.useAcceleratedRaycast!==!1?Nd.runMeshBVHRaycast(e,u,s,this.context):e.intersectObject(u,!1,s)),Ri&&s.length!=f){const v=s[s.length-1],b=g?8969557:7798784;G.DrawWireSphere(v.point,.1,b,1,!1),G.DrawWireMesh({mesh:h,depthTest:!1,duration:.2,color:b})}u.geometry=p}n.recursive!==!1&&this.intersect(e,h.children,s,n)}return s}intersectSphere(e,t,s,n,r,l,c,h){let d=e&&e.isMesh&&e.layers.test(n)&&!G.isGizmo(e);d&&(d=e.visible),d&&(d=!(e instanceof Wl)),d&&(d=!(e instanceof Sa));const u=e,p=u.geometry;if(d&&h){const g=h(e);if(g===!1)return;g==="continue in children"&&(d=!1)}if(p&&__(p)||(d=!1),d){if(c){const g=this.sphere;g.center.copy(t),g.radius=s;const f=r.length;if(Nd.runMeshBVHRaycast(this.sphere,u,r,this.context),f!=r.length&&!l)return}else if(p.boundingBox||p.computeBoundingBox(),p.boundingBox){u.matrixWorldNeedsUpdate&&u.updateWorldMatrix(!1,!1);const g=this.tempBoundingBox.copy(p.boundingBox).applyMatrix4(u.matrixWorld),f=this.sphere;if(f.center.copy(t),f.radius=s,f.intersectsBox(g)){const y=te(e),v=y.distanceTo(f.center),b=new Bg(e,v,y);if(r.push(b),!l)return}}}if(e.children)for(const g of e.children){const f=r.length;if(this.intersectSphere(g,t,s,n,r,l,c,h),f!=r.length&&!l)return}}};a(b_,"_raycasting",0);let Fg=b_;function __(o){return!(o.index&&o.index.array.length<3)}const _r=new hd,zd=new ur,uM=new _v;function pM(o,e,t){const s=o._computeIntersections;if(!s)return!1;let n=o["_computeIntersections:Needle"];return n||(n=o["_computeIntersections:Needle"]=function(r,l,c){const h=this,d=h.geometry.boundingSphere;if(d){if(h instanceof Sa){zd.setFromNormalAndCoplanarPoint(X(0,1,0),X(0,-h.position.y,0)),zd.applyMatrix4(h.matrixWorld,uM);const p=r.ray.intersectPlane(zd,X());if(p){_r.copy(d),_r.applyMatrix4(h.matrixWorld);const g=X(p).sub(r.ray.origin).length(),f=_r.radius*.5;g<f&&l.push({distance:g,point:p,object:h,normal:zd.normal.clone()})}return}_r.copy(d),_r.applyMatrix4(h.matrixWorld);const u=r.ray.intersectSphere(_r,X());if(u){const p=X(u).sub(r.ray.origin),g=p.length();if(g>_r.radius){const f=p.clone().normalize();l.push({distance:g,point:u,object:h,normal:f})}}}}),o._computeIntersections=n,e.intersectObject(o,!1,t),o._computeIntersections=s,!0}var Nd;(o=>{function e(_,w,x,M){var k,T,I;if(!w.geometry||!w.geometry.hasAttribute("position"))return!1;const B=w.geometry;if(w!=null&&w.isSkinnedMesh){const z=w,D=z.bvhNeedsUpdate;if(!z.staticGenerator)c(),r&&(z.staticGenerator=new r(w),z.staticGenerator.applyWorldTransforms=!1,z.staticGeometry=z.staticGenerator.generate(),B.boundsTree=l?.call(z.staticGeometry),z.staticGeometryLastUpdate=performance.now()+Math.random()*200,z.autoUpdateMeshBVH===void 0&&(z.autoUpdateMeshBVH=!1));else if(B.boundsTree&&(z.autoUpdateMeshBVH===!0||D===!0)){const V=performance.now(),$=V-z.staticGeometryLastUpdate;(D||$>100)&&(z.bvhNeedsUpdate=!1,z.staticGeometryLastUpdate=V,(k=z.staticGenerator)==null||k.generate(z.staticGeometry),B.boundsTree.refit())}}else if(!B.boundsTree){d||b();let z=!0;if((M.xr||B[f]===!1||(T=B.getAttribute("position"))!=null&&T.isInterleavedBufferAttribute||B.index&&(I=B.index)!=null&&I.isInterleavedBufferAttribute)&&(z=!1),z&&p){if(B[g]===void 0){let D=null;if(v.length>0){const V=v.shift();V&&!V.running&&(D=V)}if(!D&&y.length<3&&(D=new p,y.push(D)),D!=null&&!D.running){const V=w.name;Ri&&console.log("<<<< worker start",V,D),B[g]="queued",performance.mark("bvh.create.start");const $=B.clone();try{D.generate($).then(U=>{B[g]="done",B.boundsTree=U}).catch(U=>{B[g]="failed - "+U?.message,B[f]=!1,Ri&&console.error("Failed to generate mesh bvh on worker",U)}).finally(()=>{Ri&&console.log(">>>>> worker done",V,{hasBoundsTre:B.boundsTree!=null}),v.push(D),$.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(U){console.error("Failed to generate mesh bvh on worker",U)}}else Ri&&console.warn("No worker available")}}else(!u||!z)&&(c(),n&&(performance.mark("bvh.create.start"),B.boundsTree=new n(B),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(_ instanceof cd){const z=_,D=w.raycast;B.boundsTree?(c(),s&&(w.acceleratedRaycast||(w.acceleratedRaycast=s.bind(w),Ri&&console.debug(`Physics: bind acceleratedRaycast fn to "${w.name}"`)),w.raycast=w.acceleratedRaycast)):Ri&&console.warn("No bounds tree found for mesh",w.name,{workerTask:B[g],hasAcceleratedRaycast:s!=null});const V=z.firstHitOnly;return z.firstHitOnly=!1,z.intersectObject(w,!1,x),z.firstHitOnly=V,w.raycast=D,!0}else if(_ instanceof hd){const z=B.boundsTree;if(z){const D=_;if(h.copy(w.matrixWorld).invert(),D.applyMatrix4(h),z.intersectsSphere(D)){const V=te(w),$=V.distanceTo(D.center),U=new Bg(w,$,V);x.push(U)}}return!0}return!1}o.runMeshBVHRaycast=e;let t=!1,s=null,n=null,r=null,l=null;function c(){t||(t=!0,import("./vendor-BlSxe9JJ.min.js").then(_=>_.index$1).then(_=>{s=_.acceleratedRaycast,n=_.MeshBVH,r=_.StaticGeometryGenerator,l=_.computeBoundsTree}).catch(_=>{(Ri||F())&&console.error("Failed to load BVH library...",_.message)}))}const h=new se;let d=!1,u=!1,p=null;const g=Symbol("Needle:MeshBVH-Worker"),f=Symbol("Needle:MeshBVH-CanUseWorker"),y=[],v=[];function b(){d=!0,u=!0,Promise.resolve().then(()=>LL).then(_=>{p=_.GenerateMeshBVHWorker}).catch(_=>{(Ri||F())&&console.warn("Failed to setup mesh bvh worker")}).finally(()=>{u=!1})}})(Nd||(Nd={}));const w_=Symbol("gltf-loader-internal-usage-tracker"),mM=C("debugusers"),x_=class lm{constructor(e){a(this,"parser"),a(this,"_getDependency"),a(this,"_loadingId"),a(this,"_loadedObjects",new Set),this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return lm._loadingProcesses>0}beforeRoot(){lm._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(s,n){const r=t.call(this,s,n);return r.then(l=>(l&&(e._loadedObjects.add(l),l[w_]=e._loadingId),l)),r},null}afterRoot(e){lm._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[w_],t instanceof E&&(t.parent||t instanceof q&&setTimeout(()=>{mM&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}};a(x_,"_loadingProcesses",0);let S_=x_;class C_{constructor(){window.addEventListener("unhandledrejection",e=>{var t;if(e.defaultPrevented)return;const s=(t=e?.reason)==null?void 0:t.path;if(s){const n=s[0];n&&n.tagName==="IMG"&&(console.warn(`Could not load image:
155
+ `+n.src),e.preventDefault())}})}}const Wd=C("trackresources");function P_(){return Wd==="dispose"}let wr=!0;Wd===0&&(wr=!1);function gM(o){wr=o}function O_(){return wr}const k_=Symbol("disposable");function Ug(o,e){o&&(o[k_]=e,xr&&console.warn("Set disposable",e,o))}const M_=Symbol("disposed");function fM(o){return o[M_]===!0}function Te(o){var e;if(o){if(o[k_]===!1){xr&&console.warn("Object is marked as not disposable",o);return}if(typeof o=="object"&&(o[M_]=!0),o instanceof wi)Te(o.environment),Te(o.background),Te(o.customDepthMaterial),Te(o.customDistanceMaterial);else if(o instanceof Sn)Te(o.geometry),Te(o.material),Te(o.skeleton),Te(o.bindMatrix),Te(o.bindMatrixInverse),Te(o.customDepthMaterial),Te(o.customDistanceMaterial),o.geometry=null,o.material=null,o.visible=!1;else if(o instanceof q)Te(o.geometry),Te(o.material),Te(o.customDepthMaterial),Te(o.customDistanceMaterial),o.geometry=null,o.material=null,o.visible=!1;else if(o instanceof Vs){La(o);for(const t of Object.keys(o.attributes)){const s=o.attributes[t];Te(s)}}else if(o instanceof yt||o instanceof Pv)xr&&console.warn("BufferAttribute dispose not supported",o.count);else if(o instanceof Array)for(const t of o)t instanceof Pe&&Te(t);else if(o instanceof Pe){La(o);for(const s of Object.keys(o)){const n=o[s];n instanceof De&&(Te(n),o[s]=null)}const t=o.uniforms;if(t)for(const s of Object.keys(t)){const n=t[s];n instanceof De?(Te(n),t[s]=null):n instanceof lo&&(Te(n.value),n.value=null)}}else o instanceof De?(La(o),La(o.source),((e=o.source)==null?void 0:e.data)instanceof ImageBitmap&&La(o.source.data)):o instanceof kC?(La(o.boneTexture),o.boneTexture=null):o instanceof MC||!(o instanceof E)&&xr&&console.warn("Unknown object type",o)}}function La(o){o&&((xr||P_()||Wd)&&console.warn("\u{1F9E8} FREE",o),o instanceof ImageBitmap?o.close():o instanceof RC?o.data=null:o.dispose())}function R_(o){(o instanceof q||o instanceof Sn)&&(o.material=null,o.geometry=null)}const yM=new Set;function zg(o,e,t=null,s){if(s||(s=yM,s.clear()),!o)return s;const n=o[lc];if(n)for(const r of n)s.has(r)||t?.call(null,r)!==!1&&(s.add(r),e&&zg(r,!0,t,s));return s}function vM(o){return o[cc]}const xr=C("debugresourceusers")||C("debugmemory"),lc=Symbol("needle-resource-users"),cc=Symbol("needle-resource-users-count");function qt(o,e){Rd(o,e,function(t,s){wr&&!Fg.raycasting&&(Vd(lc,this,t,!1),Vd(lc,this,s,!0))})}wr&&(qt(q.prototype,"material"),qt(q.prototype,"geometry"),qt(Pe.prototype,"map"),qt(Pe.prototype,"bumpMap"),qt(Pe.prototype,"alphaMap"),qt(Pe.prototype,"normalMap"),qt(Pe.prototype,"displacementMap"),qt(Pe.prototype,"roughnessMap"),qt(Pe.prototype,"metalnessMap"),qt(Pe.prototype,"emissiveMap"),qt(Pe.prototype,"specularMap"),qt(Pe.prototype,"envMap"),qt(Pe.prototype,"lightMap"),qt(Pe.prototype,"aoMap"),qt(Pe.prototype,"gradientMap"));function bM(o){if(wr===!1)return;const e=o[lc];if(e)for(const t of e)Vd(lc,t,o,!1)}wr&&Rd(Pe.prototype,"dispose",function(){bM(this)});let Ng=0;function Vd(o,e,t,s){if(Ng>0)return;if(Array.isArray(t)){for(const r of t)Vd(o,e,r,s);return}if(!t)return;let n=t[o];if(n||(n=new Set),s){if(e&&!n.has(e)){n.add(e);let r=t[cc]||0;r+=1,t[cc]=r,xr&&console.warn(`\u{1F7E2} Added user of "${t.type}"`,e,t,r,"users:",n)}}else if(e&&n.has(e)){n.delete(e);let r=t[cc]||0;r>0&&(r-=1,t[cc]=r),xr&&console.warn(`\u{1F534} Removed user of "${t.type}"`,e,t,r,"users:",n),r<=0&&(S_.isLoading(t)||(Wd&&console.warn(`\u{1F534} Removed all user of "${t.type}"`,t),P_()&&Te(t)))}t[o]=n}try{Rd(dr.prototype,"render",function(){Ng++},function(){Ng--})}catch(o){console.warn("Could not wrap WebGLRenderer.render",o)}const T_=C("debugcomponentevents");class hc{static addComponentLifecylceEventListener(e,t){this.eventListeners.has(e)&&this.eventListeners.set(e,[]);let s=this.eventListeners.get(e);s||(s=[]),s.push(t),this.eventListeners.set(e,s),T_&&console.log("Added event listener for "+e,this.eventListeners)}static removeComponentLifecylceEventListener(e,t){const s=this.eventListeners.get(e);if(!s)return;const n=s.indexOf(t);n<0||s.splice(n,1)}static dispatchComponentLifecycleEvent(e,t){const s=this.eventListeners.get(e);if(T_&&console.log("Dispatching event "+e,s),!!s)for(const n of s)n(t)}}a(hc,"eventListeners",new Map);const dc=Symbol("NEEDLE_NEED_UPDATE_INSTANCE"),E_=Symbol("isUsingInstancing"),A_=Symbol("instancingRenderer"),uc=Symbol("instancingAutoUpdateBounds");class ds{static isUsingInstancing(e){return e[E_]===!0}static getRenderer(e){return e[A_]||null}setAutoUpdateBounds(e,t){const s=ds.getRenderer(e);s&&(s[uc]=t)}static markDirty(e,t=!0){if(e&&(this.isUsingInstancing(e)&&(e[dc]=!0,e.matrixWorldNeedsUpdate=!0),t))for(const s of e.children)ds.markDirty(s,!0)}}function ja(o,e){try{e||o()}catch(t){return console.error(t),!1}return!0}const Wg=C("debugnewscripts"),_M=C("debughierarchy"),Ue=[];function wM(){return Ue.length>0}function Hd(o){if(Wg&&console.log("Register new components",o.new_scripts.length,[...o.new_scripts],o.alias?"element: "+o.alias:o.hash,o),o.new_scripts_pre_setup_callbacks.length>0){for(const e of o.new_scripts_pre_setup_callbacks)e&&e();o.new_scripts_pre_setup_callbacks.length=0}if(!(o.new_scripts.length<=0)){Ue.length=0,o.new_scripts.length>0&&Ue.push(...o.new_scripts),o.new_scripts.length=0;for(let e=0;e<Ue.length;e++)try{const t=Ue[e];if(t.isComponent!==!0){(F()||Wg)&&console.error(`Registered script is not a Needle Engine component.
156
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
157
+ `,t),Ue.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
158
+ Did you add and remove a component in the same frame?`),Ue.splice(e,1),e--;continue}t.context=o,pc(t.gameObject),Vg(t,o)}catch(t){console.error(t),jn(Ue[e],o),Ue.splice(e,1),e--}for(let e=0;e<Ue.length;e++)try{const t=Ue[e];if(t.destroyed){jn(Ue[e],o),Ue.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(s){console.error(s)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),pc(t.gameObject),t.activeAndEnabled&&ja(t.__internalAwake.bind(t)))}catch(t){console.error(t),jn(Ue[e],o),Ue.splice(e,1),e--}for(let e=0;e<Ue.length;e++)try{const t=Ue[e];if(t.destroyed||t.enabled===!1||(pc(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,ja(t.__internalEnable.bind(t)))}catch(t){console.error(t),jn(Ue[e],o),Ue.splice(e,1),e--}for(let e=0;e<Ue.length;e++)try{const t=Ue[e];if(t.destroyed||!t.gameObject)continue;o.new_script_start.push(t)}catch(t){console.error(t),jn(Ue[e],o),Ue.splice(e,1),e--}Ue.length=0;for(const e of o.new_scripts_post_setup_callbacks)e&&e();o.new_scripts_post_setup_callbacks.length=0}}function xM(o){o&&(o.__internalDisable(!0),jn(o,o.context))}function I_(o,e){for(let t=0;t<o.new_script_start.length;t++)try{const s=o.new_script_start[t];if(e!==void 0&&s.gameObject!==e||s.destroyed||s.activeAndEnabled===!1)continue;ja(s.__internalAwake.bind(s)),s.enabled&&(ja(s.__internalEnable.bind(s)),ja(s.__internalStart.bind(s)),o.new_script_start.splice(t,1),t--)}catch(s){console.error(s),jn(o.new_script_start[t],o),o.new_script_start.splice(t,1),t--}}function Vg(o,e){e.scripts.indexOf(o)===-1&&(e.scripts.push(o),o.earlyUpdate&&e.scripts_earlyUpdate.push(o),o.update&&e.scripts_update.push(o),o.lateUpdate&&e.scripts_lateUpdate.push(o),o.onBeforeRender&&e.scripts_onBeforeRender.push(o),o.onAfterRender&&e.scripts_onAfterRender.push(o),o.onPausedChanged&&e.scripts_pausedChanged.push(o),Hg(o,null)&&e.new_scripts_xr.push(o),Hg(o,"immersive-vr")&&e.scripts_immersive_vr.push(o),Hg(o,"immersive-ar")&&e.scripts_immersive_ar.push(o))}function jn(o,e){Zi(o,e.new_scripts),Zi(o,e.new_script_start),Zi(o,e.scripts),Zi(o,e.scripts_earlyUpdate),Zi(o,e.scripts_update),Zi(o,e.scripts_lateUpdate),Zi(o,e.scripts_onBeforeRender),Zi(o,e.scripts_onAfterRender),Zi(o,e.scripts_pausedChanged),Zi(o,e.new_scripts_xr),Zi(o,e.scripts_immersive_vr),Zi(o,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(o)}function Zi(o,e){const t=e.indexOf(o);t>=0&&e.splice(t,1)}function Hg(o,e){var t;if(o){const s=o;if(s.onBeforeXR||s.onEnterXR||s.onUpdateXR||s.onLeaveXR||s.onXRControllerAdded||s.onXRControllerRemoved)return!(e!=null&&((t=s.supportsXR)==null?void 0:t.call(s,e))===!1)}return!1}function $d(o){if(o||(o=pe.Current.scene),!o){console.trace("Invalid call - no current context.");return}const e=Ua(o);L_(o,e,!0)||(Wg||F()?console.error(`Error updating hierarchy
159
+ Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,o):console.error('Failed to update active state in hierarchy of "'+o.name+'"',o),console.warn(" \u2191 this error might be caused by circular references. 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168
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169
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171
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173
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o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=nw.generateUUID()),t&&e._internalInit(t),uu(e,e.context),e}function ow(o){if(o.gameObject&&o.gameObject.userData.components){const e=o.gameObject.userData.components.indexOf(o);o.gameObject.userData.components.splice(e,1)}o.__internalDisable&&o.__internalDisable(),jn(o,o.context??ee.Current),o.destroy(),o.gameObject=null}let rw=!1;function aw(o,e,t){var s;if(o==null)return null;if(!o.isObject3D)return console.error("Object is not object3D"),null;if(!((s=o?.userData)!=null&&s.components)||(typeof e=="string"&&(rw||(rw=!0,console.warn(`Accessing components by name is not supported.
175
+ Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
176
+
177
+ You can import other modules your main module to get access to types
178
+ or if you use npmdefs you can make types available globally using globalThis:
179
+ https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),sw()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let n=0;n<o.userData.components.length;n++){const r=o.userData.components[n];let l=Object.getPrototypeOf(r);for(;l;){if(l===e.prototype)if(sw()&&console.log("[onGetComponent] MATCH BY PROTOYPE",l),t)t.push(r);else return r;l=Object.getPrototypeOf(l)}}return t||null}function Cr(o,e){const t=aw(o,e);return t?Array.isArray(t)?t[0]:t:null}function yc(o,e,t,s=!0){return t||(t=[]),s&&(t.length=0),aw(o,e,t),t}function vc(o,e,t){var s;if(t===!1&&o[Tn]===!1)return null;const n=Cr(o,e);if(t===!1&&n?.enabled===!1)return null;if(n)return n;for(let r=0;r<((s=o?.children)==null?void 0:s.length);r++){const l=vc(o.children[r],e);if(l)return l}return null}function Fa(o,e,t,s=!0){var n;t||(t=[]),s&&(t.length=0),yc(o,e,t,!1);for(let r=0;r<((n=o?.children)==null?void 0:n.length);r++)Fa(o.children[r],e,t,!1);return t}function 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Min size is 1 byte`),null;const v=t(g),b={filename:h.name,"Content-Md5":v,"Content-Type":h.type||"application/octet-stream",FileSize:f.toString(),"Content-Disposition":`attachment; filename="${h.name}"`,"x-amz-server-side-encryption":"AES256"},_=await fetch(p+"/api/needle/blob",{method:"POST",headers:b,signal:d?.abort}).then(w=>w.json()).catch(w=>(console.error(w),null));if(_==null)return console.warn("Upload failed..."),null;if("error"in _)return console.error(_.error),null;if("upload"in _&&_.upload){let w=function(k){var T;return(T=d?.onProgress)==null||T.call(null,{progress01:0,state:"inprogress"}),fetch(k,{method:"PUT",headers:b,body:g,signal:d?.abort}).then(I=>{var B;return(B=d?.onProgress)==null||B.call(null,{progress01:1,state:"finished"}),I}).catch(I=>I)};console.debug("Uploading file",_.upload);let x=!1,M=null;for(let k=0;k<3;k++)try{if(x)break;if((u=d?.abort)!=null&&u.aborted)return console.debug("Aborted upload"),null;const T=await w(_.upload);T instanceof Error?(M=T,await vs(1e3*k)):T.ok&&(console.debug("File uploaded successfully"),x=!0)}catch(T){console.error(T)}if(!x)return console.error(M?.message||"Failed to upload file"),null}if("download"in _){const w=p+_.download;return console.debug("File found in blob storage",w),{key:_.key,success:!0,download_url:w}}return null}o.upload=r;function l(h){return`${o.baseUrl}/api/needle/blob/${h}`}o.getBlobUrlForKey=l;async function c(h,d){const u=new xm;u.setResponseType("arraybuffer");const p=await u.loadAsync(h,g=>{d&&d.call(null,g)});return p instanceof ArrayBuffer?new Uint8Array(p):(console.error("Download failed, no arraybuffer returned"),null)}o.download=c})(Mr||(Mr={}));const _o=C("debugaddressables");class fw{constructor(e){a(this,"_context"),a(this,"_assetReferences",{}),a(this,"preUpdate",()=>{}),this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences){const s=this._assetReferences[t];s?.unload()}this._assetReferences={}}findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const hf=Symbol("assetReference"),yw=class Ll{constructor(e,t,s=null){a(this,"_loading"),a(this,"_asset"),a(this,"_glbRoot"),a(this,"_url"),a(this,"_urlName"),a(this,"_progressListeners",[]),a(this,"_hash"),a(this,"_hashedUri"),a(this,"_isLoadingRawBinary",!1),a(this,"_rawBinary"),this._url=e;const n=e.lastIndexOf("/");if(n>=0){this._urlName=e.substring(n+1);const r=this._urlName.lastIndexOf(".");r>=0&&(this._urlName=this._urlName.substring(0,r))}else this._urlName=e;this._hash=t,e.includes("?v=")?this._hashedUri=e:this._hashedUri=t?e+"?v="+t:e,s!==null&&(this.asset=s),V_(this._url,this.onResolvePrefab.bind(this))}static getOrCreateFromUrl(e,t){if(!t&&(t=ee.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const s=t.addressables,n=s.findAssetReference(e);if(n)return n;const r=new Ll(e,t.hash);return s.registerAssetReference(r),r}static getOrCreate(e,t,s){if(typeof e=="string"){if(!s&&(s=ee.Current,!s))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else s=e.context,e=e.sourceId;const n=go(e,t);_o&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const r=s.addressables,l=r.findAssetReference(n);if(l)return l;const c=new Ll(n,s.hash);return r.registerAssetReference(c),c}get isAssetReference(){return!0}get asset(){return this._glbRoot??this._asset}set asset(e){this._asset=e}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}get rawAsset(){return this._asset}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||Or(this.asset)===!0}isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(_o&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&Ei(this.asset.scene,!0,!0),Ei(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loading=void 0,ee.Current&&ee.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,_o&&console.log("Preload",this._hashedUri);const e=await Mr.download(this._hashedUri,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(_o&&console.log("loadAssetAsync",this.url),!this.mustLoad)return this.asset;if(e&&this._progressListeners.push(e),this._loading!==void 0)return this._loading.then(n=>this.asset);const t=ee.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("Invalid raw binary data",this._rawBinary),null;this._loading=xs().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else _o&&console.log("Load async",this.url),this._loading=xs().loadSync(t,this._hashedUri,this.url,null,n=>{this.raiseProgressEvent(n)});const s=await this._loading;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(s),this._loading=void 0,s?(s[hf]=this,this._glbRoot&&(this._glbRoot[hf]=this),this.asset&&(this.asset[hf]=this),Hd(t),s.scene!==void 0&&(this.asset=s),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}async onInstantiate(e,t=!1,s){const n=ee.Current,r=new Us;if(e instanceof E?r.parent=e:e&&(Object.assign(r,e),r.cloneAssign(e)),r.parent===void 0&&(r.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),_o&&console.log("Instantiate",this.url,"parent:",e),this.asset){_o&&console.log("Add to scene",this.asset);let l=Ll.currentlyInstantiating.get(this.url);if(l!==void 0&&l>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+l+")"),null;try{if(l===void 0&&(l=0),l+=1,Ll.currentlyInstantiating.set(this.url,l),t){r.context=n;const c=this.asset;c.guid=this.url;const h=Yg(c,r,void 0,s);if(h)return h}else{const c=Na(this.asset,r);if(c)return c}}finally{n.post_render_callbacks.push(()=>{l===void 0||l<0?l=0:l-=1,Ll.currentlyInstantiating.set(this.url,l)})}}else _o&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;return t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name?t.children[0]:t}return null}};a(yw,"currentlyInstantiating",new Map);let ce=yw;class JM extends Ji{constructor(){super([ce],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?ce.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof E){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const s=e,n=t.context,r=s.guid??s.uuid,l=n.addressables.findAssetReference(r);if(l)return l;const c=new ce(r,void 0,s);return n.addressables.registerAssetReference(c),c}return null}}new JM;const eR=Promise.resolve(null),vw=class cm{constructor(e){a(this,"url"),a(this,"_bitmap"),a(this,"_bitmapObject"),a(this,"loader",null),this.url=e}static getOrCreate(e){let t=cm.imageReferences.get(e);return t||(t=new cm(e),cm.imageReferences.set(e,t)),t}dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}createTexture(){return this.url?(this.loader||(this.loader=new ba),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>{var t;return e&&!((t=e.name)!=null&&t.length)&&(e.name=this.url.split("/").pop()??this.url),e})):(console.error("Can not load texture without url"),eR)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const s=document.createElement("img");s.addEventListener("load",()=>{this._bitmap=createImageBitmap(s).then(n=>(this._bitmapObject=n,e(n),n))}),s.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),s.src=this.url}),this._bitmap)}};a(vw,"imageReferences",new Map);let df=vw;class bw extends Ji{constructor(){super([df],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const s=go(t.gltfId,e);return df.getOrCreate(s)}}}new bw;const _w=class hm{constructor(e){a(this,"url"),a(this,"res"),this.url=e}static getOrCreate(e){let t=hm.cache.get(e);return t||(t=new hm(e),hm.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}};a(_w,"cache",new Map);let uf=_w;class ww extends Ji{constructor(){super([uf],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const s=go(t.gltfId,e);return uf.getOrCreate(s)}}}new ww;class tR{constructor(e){a(this,"context"),a(this,"mixers",[]),this.context=e}onDestroy(){this.mixers.forEach(e=>e.stopAllAction()),this.mixers.length=0}registerAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(e)||this.mixers.push(e)}unregisterAnimationMixer(e){if(!e){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const t=this.mixers.indexOf(e);t!==-1&&this.mixers.splice(t,1)}}class Wa{static tryGetActionsFromMixer(e){return e._actions||null}static tryGetAnimationClipsFromObjectHierarchy(e,t){if(t||(t=new Array),e)e.animations&&t.push(...e.animations);else return t;if(e.children)for(const s of e.children)this.tryGetAnimationClipsFromObjectHierarchy(s,t);return t}static assignAnimationsFromFile(e,t){if(!e||!e.animations){console.debug("No animations found in file");return}for(let n=0;n<e.animations.length;n++){const r=e.animations[n];if(!r.tracks||r.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const l in r.tracks){const c=r.tracks[l],h=_a.parseTrackName(c.name);let d=_a.findNode(e.scene,h.nodeName);if(!d){const p=c.__objectName??c.name.substring(0,c.name.indexOf("."));if(d=e.scene.getObjectByProperty("uuid",p),!d)continue}let u=s(d);if(!u){if(!(t!=null&&t.createAnimationComponent)){console.warn("No AnimationComponent found in parent hierarchy of object and no 'createAnimationComponent' callback was provided in options.");continue}u=t.createAnimationComponent(e.scene,r)}u.addClip&&u.addClip(r)}}function s(n){var r;if(!n)return null;const l=(r=n.userData)==null?void 0:r.components;if(l&&l.length>0){for(let c=0;c<l.length;c++)if(l[c].isAnimationComponent===!0)return n}return s(n.parent)}}}function*pf(o,e=null){const t=e?e.time:ee.Current.time,s=t.time;for(;t.time-s<o;)yield}function*iR(o){for(let e=0;e<o;e++)yield}function*xw(o){let e=!0;for(o.then(()=>e=!1),o.catch(()=>e=!1);e;)yield}const Sw="NEEDLE_lightmaps",xc=C("debuglightmapsextension")||C("debuglightmaps");var wo=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(wo||{});class sR{constructor(e,t,s){a(this,"parser"),a(this,"registry"),a(this,"source"),this.parser=e,this.registry=t,this.source=s}get name(){return Sw}afterRoot(e){const t=this.parser.json.extensions;if(t){const s=t[Sw];if(s){const n=s.textures;return n!=null&&n.length?(xc&&console.log(s),new Promise(async(r,l)=>{const c=[];for(const d of n)if(d.pointer){xc&&console.log(d);let u=null;if(d.pointer.startsWith("/textures/"))xc&&console.log("Load texture from gltf",d.pointer),u=Jg(this.parser,d.pointer).then(p=>this.resolveTexture(d,p));else if(typeof d.pointer=="string"){xc&&console.log("Load texture from path",d.pointer);const p=go(this.source,d.pointer);let g;p.endsWith(".exr")?g=new yd(this.parser.options.manager):p.endsWith(".hdr")?g=new Im(this.parser.options.manager):g=new ba(this.parser.options.manager),u=g.loadAsync(p,void 0).then(f=>this.resolveTexture(d,f))}else d.pointer;u&&c.push(u)}const h=await Hm(c);h!=null&&h.anyFailed&&F()&&console.error("Failed to load lightmap extension",h),r()})):null}}return null}resolveTexture(e,t){const s=t;xc&&console.log("Lightmap loaded:",s),s!=null&&s.isTexture&&(this.registry?(s.colorSpace=Cn,this.registry.registerTexture(this.source,e.type,s,e.index)):console.log(wo[e.type],e.pointer,s))}}const Cw=!!C("debuglightmaps");class nR{constructor(e){a(this,"_context"),a(this,"_lightmaps",new Map),this._context=e}clear(){this._lightmaps.clear()}registerTexture(e,t,s,n){Cw&&console.log("Registering ",wo[t]+' "'+e+'"',s),this._lightmaps.has(e)||this._lightmaps.set(e,new Map);const r=this._lightmaps.get(e),l=r?.get(t)??[];l.length<n&&(l.length=n+1),l[n]=s,r?.set(t,l)}tryGetLightmap(e,t=0){return this.tryGet(e,wo.Lightmap,t)}tryGetSkybox(e){return this.tryGet(e,wo.Skybox,0)}tryGetReflection(e){return this.tryGet(e,wo.Reflection,0)}tryGet(e,t,s){if(!e)return Cw&&console.warn("Missing source id"),null;const n=this._lightmaps.get(e);if(!n)return null;const r=n.get(t);return r===void 0||!(r!=null&&r.length)||r.length<=s?null:r[s]}}$t.lights_fragment_maps=$t.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
180
+ vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
181
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
182
+ // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
183
+ lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
184
+ lightMapTexel.a = 1.;
185
+ lightMapTexel = conv_sRGBToLinear(lightMapTexel);
186
+ `),$t.lightmap_pars_fragment=`
187
+ #ifdef USE_LIGHTMAP
188
+ uniform sampler2D lightMap;
189
+ uniform float lightMapIntensity;
190
+ uniform vec4 lightmapScaleOffset;
191
+
192
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
193
+ vec4 conv_sRGBToLinear( in vec4 value ) {
194
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
195
+ }
196
+ #endif
197
+ `,$t.lights_fragment_begin=$t.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
198
+ #if defined(USE_LIGHTMAP)
199
+ irradiance += 0.;
200
+ #else
201
+ irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
202
+ #endif`),AC.lightmap.lightmapScaleOffset={value:new ye(1,1,0,0)};const mf=C("debugprogressive"),nu=new xi,ou=new hd;class oR{constructor(e){a(this,"context"),a(this,"_lodsManager"),this.context=e}get manager(){return this._lodsManager}get targetTriangleDensity(){var e;return((e=this._lodsManager)==null?void 0:e.targetTriangleDensity)??-1}set targetTriangleDensity(e){this._lodsManager&&(this._lodsManager.targetTriangleDensity=e)}setRenderer(e){var t;(t=this._lodsManager)==null||t.disable(),xa.removePlugin(this),xa.addPlugin(this),xa.debugDrawLine=G.DrawLine,this._lodsManager=xa.get(e),this._lodsManager.enable()}disable(){var e;(e=this._lodsManager)==null||e.disable(),xa.removePlugin(this)}onAfterUpdatedLOD(e,t,s,n,r){mf&&this.onRenderDebug(s,n,r)}onRenderDebug(e,t,s){var n,r,l;if(!t.geometry||!Xe.hasLODLevelAvailable(t.geometry)&&!Xe.hasLODLevelAvailable(t.material))return;const c=xa.getObjectLODState(t);if(!c)return;let h=s.mesh_lod;const d=s.mesh_lod!=c.lastLodLevel_Mesh||s.texture_lod!=c.lastLodLevel_Texture;if(mf&&t.geometry.boundingSphere){const u=t.geometry.boundingSphere;ou.copy(u),ou.applyMatrix4(t.matrixWorld);const p=ou.center,g=ou.radius,f=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(d)G.DrawWireSphere(p,g,f[h],.1);else{const y=((n=t.geometry.index)==null?void 0:n.count)??0,v=(r=Xe.getMeshLODInformation(t.geometry))==null?void 0:r.lods;h=v?Math.min(v?.length-1,h):0;let b="";if(v&&c.lastScreenCoverage>0)for(let x=0;x<v.length;x++){const M=v[x].density,k=x==v.length-1;b+=M.toFixed(0)+">"+(M/c.lastScreenCoverage).toFixed(0)+(k?"":",")}const _=v?(l=v[h])==null?void 0:l.density:-1;let w="LOD "+s.mesh_lod+`
203
+ TEX `+s.texture_lod;if(mf=="density"&&(w+=`
204
+ `+y+` tris
205
+ `+(_/c.lastScreenCoverage).toFixed(0)+` dens
206
+ `+(c.lastScreenCoverage*100).toFixed(1)+`% cov
207
+ `+(c.lastCentrality*100).toFixed(1)+`% centr
208
+ `+(nu.min.x.toFixed(2)+"-"+nu.max.x.toFixed(2)+"x"+nu.min.y.toFixed(2)+"-"+nu.max.y.toFixed(2))+" scr"),c.lastScreenCoverage>.1){const x=e,M=x.worldForward,k=x.worldPosition,T=X(M).multiplyScalar(g*.7).add(p),I=T.distanceTo(k),B=f[Math.min(f.length-1,Math.max(0,h))]+"88",z=this.context.domHeight>0?screen.height/this.context.domHeight:1,D=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;G.DrawLabel(T,w,I*.012*z*D,void 0,16777215,B)}}}}}const rR=C("debugplayerview");var xo=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(xo||{});class Pw{constructor(e,t){a(this,"userId"),a(this,"context"),a(this,"viewDevice","browser"),a(this,"removed",!1),a(this,"_object"),this.userId=e,this.context=t}get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}}class Ow{constructor(e){a(this,"context"),a(this,"playerViews",new Map),this.context=e}setPlayerView(e,t,s){let n=this.playerViews.get(e);n||(n=new Pw(e,this.context),this.playerViews.set(e,n)),n.viewDevice=s,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const s=this.playerViews.get(e);s?.viewDevice===t&&(rR&&console.log("REMOVE",e),s.removed=!0,this.playerViews.delete(e))}}new xm;const Sc=new Uint8Array(4);Sc[0]=255,Sc[1]=255,Sc[2]=255,Sc[3]=255;const aR=new Sm(Sc,1,1,dd);function gf(o,e=1){const t="alpha"in o,s=e*e,n=new Uint8Array(4*s),r=Math.floor(o.r*255),l=Math.floor(o.g*255),c=Math.floor(o.b*255);for(let d=0;d<s;d++){const u=d*4;n[u+0]=r,n[u+1]=l,n[u+2]=c,t?n[u+3]=Math.floor(o.alpha*255):n[u+3]=255}const h=new Sm(n,e,e);return h.needsUpdate=!0,h}function lR(o,e,t,s=1,n=3){const r=s*n,l=[o,e,t],c=l.length,h=new Uint8Array(4*c*r),d=new le;for(let p=0;p<n;p++){const g=Math.floor(p/n*c),f=W.clamp(g+1,0,c-1),y=l[g],v=l[f],b=p/n*c%1;d.lerpColors(y,v,b);const _=Math.floor(d.r*255),w=Math.floor(d.g*255),x=Math.floor(d.b*255);for(let M=0;M<s;M++){const k=(p*s+M)*4;h[k+0]=_,h[k+1]=w,h[k+2]=x,h[k+3]=255}}const u=new Sm(h,s,n);return u.needsUpdate=!0,u}function ru(o,e){const t=o.elements;e||(e=[]),e.length=0;for(let s=0;s<16;s+=4){const n=t[s],r=t[s+1],l=t[s+2],c=t[s+3],h=new ye(n,r,l,c);e.push(h)}return e}const ff=[],kw=[];function cR(o,e){if(ff.length===0)for(let t=0;t<27;t++)ff.push(0);e||(e=ff);for(let t=0;t<27;t++)kw[t]=e[t];e=kw,o.unity_SHAr={value:new ye(e[9],e[3],e[6],e[0])},o.unity_SHBr={value:new ye(e[12],e[15],e[18],e[21])},o.unity_SHAg={value:new ye(e[10],e[4],e[7],e[1])},o.unity_SHBg={value:new ye(e[13],e[16],e[19],e[22])},o.unity_SHAb={value:new ye(e[11],e[5],e[8],e[2])},o.unity_SHBb={value:new ye(e[14],e[17],e[20],e[23])},o.unity_SHC={value:new ye(e[24],e[25],e[26],1)}}class hR{constructor(e,t,s){a(this,"vertexShader"),a(this,"fragmentShader"),a(this,"technique"),this.vertexShader=e,this.fragmentShader=t,this.technique=s}}async function dR(o,e){if(!o)return console.error("Can not find technique: no shader data"),null;const t=o.programs[e],s=t.vertexShader,n=t.fragmentShader;if(s!==void 0&&n!==void 0){const r=o.shaders[s],l=o.shaders[n];if(r.uri&&l.uri||r.code&&l.code){if(!r.code&&r.uri&&await Mw(r),!l.code&&l.uri&&await Mw(l),!r.code||!l.code)return null;const c=o.techniques[e];return new hR(r.code,l.code,c)}}return console.error("Shader technique not found",e),null}async function Mw(o){const e=o.uri;if(e)if(e.endsWith(".glsl")){const t=await new xm().loadAsync(e);o.code=t.toString()}else o.code=uR(o.uri)}function uR(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Ps=C("debugenvlight");var Va=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(Va||{}),au=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(au||{});class Rw{constructor(e){a(this,"context"),a(this,"_currentLightSettingsId"),a(this,"_sceneLightSettings"),a(this,"_timevec4",new ye),a(this,"__currentReflectionId",null),a(this,"_lighting",{}),this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){var e;return(e=this._sceneLightSettings)==null?void 0:e.values()}enable(e){var t;e instanceof ce&&(e=e.url);const s=(t=this._sceneLightSettings)==null?void 0:t.get(e);return s?(Ps&&console.log("Enable scene light settings",e,s),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,s.enabled=!0,!0):(Ps&&console.warn("No light settings found for",e),!1)}disable(e){var t;if(e instanceof ce&&(e=e.url),e==null)return!1;const s=(t=this._sceneLightSettings)==null?void 0:t.get(e);return s?(Ps&&console.log("Disable scene light settings",e,s),s.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Ps&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Ps&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Ps&&console.log("Register reflection",e,t);const s=new Tw(this.context,t,1);this._lighting[e]=s}internalGetReflection(e){return this._lighting[e]}internalEnableReflection(e){var t;this.__currentReflectionId=e;const s=(t=this._sceneLightSettings)==null?void 0:t.get(e);switch(Ps&&console.log("Enable reflection",e,s?Va[s.ambientMode]:"Unknown ambient mode",s),s?.ambientMode){case 0:case 4:const n=this.internalGetReflection(e);if(n&&n.Source){Ps&&console.log("Setting environment reflection",n);const r=this.context.scene,l=n.Source;l.mapping=Pn,r.environment=l;return}else Ps&&console.warn("Could not find reflection for source",e);break}if(s?.environmentReflectionSource===1)switch(s?.ambientMode){case 1:if(s.ambientTrilight){const n=s.ambientTrilight,r=lR(n[0],n[1],n[2],64,64);r.colorSpace=On,r.mapping=Pn,this.context.scene.environment=r}else console.error("Missing ambient trilight",s.sourceId);return;case 3:if(s.ambientLight){const n=gf(s.ambientLight,64);n.colorSpace=On,n.mapping=Pn,this.context.scene.environment=n}else console.error("Missing ambientlight",s.sourceId);return;default:return}}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Ps&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Ps&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}}class Tw{constructor(e,t,s=1){a(this,"_source"),this._source=t,t.mapping=Pn}get Source(){return this._source}}const Ew=C("timescale");let yf=1;typeof Ew=="number"&&(yf=Ew);class Aw{constructor(){a(this,"_time",0),a(this,"_deltaTime",0),a(this,"_deltaTimeUnscaled",0),a(this,"timeScale",1),a(this,"_frame",0),a(this,"clock",new IC),a(this,"_smoothedFps",0),a(this,"_smoothedDeltaTime",0),a(this,"_fpsSamples",[]),a(this,"_fpsSampleIndex",0),typeof yf=="number"&&(this.timeScale=yf)}get time(){return this._time}set time(e){this._time=e}get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}get deltaTimeUnscaled(){return this._deltaTimeUnscaled}get frame(){return this._frame}set frame(e){this._frame=e}get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let Iw=!1;function Lw(o){Iw||(Iw=!0,pR(),mR())}Lw();function pR(){const o=`
209
+ float startCompression = 0.8;
210
+ float desaturation = 0.5;
211
+ // Patched tonemapping function
212
+ vec3 NeutralToneMapping( vec3 color ) {
213
+ color *= toneMappingExposure;
214
+
215
+ float d = 1. - startCompression;
216
+ // float peak = dot(color, vec3(0.299, 0.587, 0.114));
217
+ float peak = max(color.r, max(color.g, color.b));
218
+ if (peak < startCompression) return color;
219
+ float newPeak = 1. - d * d / (peak + d - startCompression);
220
+ float invPeak = 1. / peak;
221
+
222
+ float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
223
+
224
+ color *= newPeak * invPeak;
225
+ float g = 1. - 3. / (desaturation * extraBrightness + 3.);
226
+ return mix(color, vec3(1, 1, 1), g);
227
+ }
228
+ `,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
229
+ }`,s=$t.tonemapping_pars_fragment.indexOf(e),n=$t.tonemapping_pars_fragment.indexOf(t,s);if(s>=0&&n>=0){const r=$t.tonemapping_pars_fragment.substring(s,n+t.length);$t.tonemapping_pars_fragment=$t.tonemapping_pars_fragment.replace(r,o)}else F()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function mR(){const o=`
230
+ // 0: Default, 1: Golden, 2: Punchy
231
+ #define AGX_LOOK 0
232
+
233
+ vec3 userSlope = vec3(1.0);
234
+ vec3 userOffset = vec3(0.0);
235
+ vec3 userPower = vec3(1.0);
236
+ float userSaturation = 1.0;
237
+
238
+ // Mean error^2: 3.6705141e-06
239
+ vec3 _agxDefaultContrastApprox(vec3 x) {
240
+ vec3 x2 = x * x;
241
+ vec3 x4 = x2 * x2;
242
+
243
+ return + 15.5 * x4 * x2
244
+ - 40.14 * x4 * x
245
+ + 31.96 * x4
246
+ - 6.868 * x2 * x
247
+ + 0.4298 * x2
248
+ + 0.1191 * x
249
+ - 0.00232;
250
+ }
251
+
252
+ vec3 _agx(vec3 val) {
253
+ const mat3 agx_mat = mat3(
254
+ 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
255
+ 0.0784335999999992, 0.878468636469772, 0.0784336,
256
+ 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
257
+
258
+ const float min_ev = -12.47393;
259
+ const float max_ev = 4.026069;
260
+
261
+ // val = pow(val, vec3(2.2));
262
+
263
+ // Input transform (inset)
264
+ val = agx_mat * val;
265
+
266
+ // Log2 space encoding
267
+ val = clamp(log2(val), min_ev, max_ev);
268
+ val = (val - min_ev) / (max_ev - min_ev);
269
+
270
+ // Apply sigmoid function approximation
271
+ val = _agxDefaultContrastApprox(val);
272
+
273
+ return val;
274
+ }
275
+
276
+ vec3 _agxEotf(vec3 val) {
277
+ const mat3 agx_mat_inv = mat3(
278
+ 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
279
+ -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
280
+ -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
281
+
282
+ // Inverse input transform (outset)
283
+ val = agx_mat_inv * val;
284
+
285
+ // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
286
+ // NOTE: We're linearizing the output here. Comment/adjust when
287
+ // *not* using a sRGB render target
288
+ val = pow(val, vec3(2.2));
289
+
290
+ return val;
291
+ }
292
+
293
+ vec3 _agxLook(vec3 val) {
294
+ const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
295
+ float luma = dot(val, lw);
296
+
297
+ // Default
298
+ vec3 offset = vec3(0.0);
299
+ vec3 slope = vec3(1.0);
300
+ vec3 power = vec3(1.0);
301
+ float sat = 1.0;
302
+
303
+ #if AGX_LOOK == 1
304
+ // Golden
305
+ slope = vec3(1.0, 0.9, 0.5);
306
+ power = vec3(0.8);
307
+ sat = 0.8;
308
+ #elif AGX_LOOK == 2
309
+ // Punchy
310
+ slope = vec3(1.0);
311
+ power = vec3(1.35, 1.35, 1.35);
312
+ sat = 1.4;
313
+ #endif
314
+
315
+ // Needle
316
+ slope = vec3(1.05);
317
+ power = vec3(1.10, 1.10, 1.10);
318
+ sat = 1.15;
319
+
320
+ // User
321
+ // slope = userSlope;
322
+ // offset = userOffset;
323
+ // power = userPower;
324
+ // sat = userSaturation;
325
+
326
+ // ASC CDL
327
+ val = pow(val * slope + offset, power);
328
+ return luma + sat * (val - luma);
329
+ }
330
+
331
+
332
+ vec3 AgXToneMapping( vec3 color ) {
333
+ // apply AGX
334
+ color *= toneMappingExposure;
335
+ color = _agx(color);
336
+ color = _agxLook(color); // Optional
337
+ color = _agxEotf(color);
338
+ return color;
339
+ `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",s=$t.tonemapping_pars_fragment.indexOf(e),n=$t.tonemapping_pars_fragment.indexOf(t,s);if(s>=0&&n>=0){const r=$t.tonemapping_pars_fragment.substring(s,n+t.length);$t.tonemapping_pars_fragment=$t.tonemapping_pars_fragment.replace(r,o)}else F()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function Pt(o){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=o,e}function jw(o){var e;return((e=o.classList)==null?void 0:e.contains("material-symbols-outlined"))||!1}const lu=new Map;async function vf(o){const e="Material Symbols Outlined";if(document.fonts.check(`1em '${e}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),lu.has(o))return lu.get(o);const t=document.createElement("canvas"),s=48;t.width=s,t.height=s;const n=t.getContext("2d");if(n){n.font=`${s}px '${e}'`,n.fillStyle="black",n.fillText(o,0,s);const r=t.toDataURL(),l=new De;return l.name=o+" icon",l.image=new Image,l.image.src=r,l.needsUpdate=!0,lu.set(o,l),l}return lu.set(o,null),null}const Dw=class hv{constructor(){a(this,"_fullscreenButton"),a(this,"_muteButton"),a(this,"_qrButton"),a(this,"_customQRButtonUrl")}static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new hv),this._instance}static create(){return new hv}get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return F()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode";const s=Pt("fullscreen"),n=Pt("fullscreen_exit");return t.appendChild(s),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(s.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(s),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const s=Pt("volume_off"),n=Pt("volume_up");return e.application.muted?t.appendChild(s):t.appendChild(n),t.onclick=()=>{e.application.muted?(s.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(s),e.application.muted=!0)},t}get qrButton(){return this._qrButton}set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const e=this,t=document.createElement("button");this._qrButton=t,t.innerText="QR Code",t.prepend(Pt("qr_code")),t.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(t);const s=document.createElement("div");s.style.cssText=`
340
+ position: fixed;
341
+ display: inline-block;
342
+ padding: 0.5rem;
343
+ background-color: white;
344
+ border-radius: 0.4rem;
345
+ cursor: pointer;
346
+ z-index: 1000;
347
+ box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
348
+ `;const n=document.createElement("div");n.classList.add("qr-code-container"),s.appendChild(n),t.addEventListener("click",()=>{if(s.parentNode)return l();F()&&window.location.href.includes("://localhost")&&be("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),r()});async function r(){await c(),document.body.appendChild(s);const h=n.getBoundingClientRect(),d=t.getBoundingClientRect();s.style.left=d.left+d.width*.5-h.width*.5+"px";const u=d.top<h.height,p="1.3rem";u?s.style.top=`calc(${d.bottom}px + ${s.style.padding} + 0.0rem)`:s.style.top=`calc(${d.top-h.height}px - ${s.style.padding} - ${p})`,s.style.opacity="0",s.style.pointerEvents="all",s.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{s.style.opacity="1",window.addEventListener("click",l,{once:!0})}),window.addEventListener("resize",l),window.addEventListener("scroll",l),document.fullscreenElement?document.fullscreenElement.appendChild(s):document.body.appendChild(s)}function l(){s.style.pointerEvents="none",s.style.transition="opacity 0.2s",s.style.opacity="0",setTimeout(()=>{var h;return(h=s.parentNode)==null?void 0:h.removeChild(s)},500),window.removeEventListener("click",l),window.removeEventListener("resize",l),window.removeEventListener("scroll",l)}async function c(){const h=await ab({text:e.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(h)}return t.addEventListener("pointerenter",()=>{c()},{once:!0}),t}hideElementDuringXRSession(e){Ed(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),fg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}};a(Dw,"_instance");let So=Dw;function cu(o,e){const t=e?.element||document.head,s=Array.from(t.querySelectorAll(`link[rel=stylesheet][href*='${o}']`));if(s.length<=0){const n=document.createElement("link");n.href=o,n.rel="stylesheet",t.appendChild(n),s.push(n)}if(e!=null&&e.loadedCallback)for(let n=0;n<s.length;n++)e!=null&&e.loadedCallback&&s[n].addEventListener("load",e.loadedCallback)}function Bw(){cu("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const bf="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",hu="needle-logo-element";class Fw extends HTMLElement{constructor(){super(),a(this,"_root"),a(this,"wrapper"),a(this,"logoElement",document.createElement("img")),a(this,"textElement",document.createElement("span")),this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
349
+ :host {
350
+ position: relative;
351
+ min-width: fit-content;
352
+ /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
353
+ display: flex;
354
+ }
355
+
356
+ .wrapper {
357
+ position: relative;
358
+ display: grid;
359
+ grid-template-columns: auto auto;
360
+ padding: .1rem;
361
+ }
362
+ .wrapper:hover {
363
+ cursor: pointer;
364
+ }
365
+ img {
366
+ width: 95px;
367
+ height: 100%;
368
+ align-self: end;
369
+ margin-left: 0.6rem;
370
+ }
371
+ span {
372
+ font-size: 1rem;
373
+ white-space: nowrap;
374
+ }
375
+ </style>
376
+ <div class="wrapper">
377
+ <img class="logo" src=${MO} />
378
+ </div>
379
+ `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}static get elementName(){return hu}static create(){return document.createElement(hu)}setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}}customElements.get(hu)||customElements.define(hu,Fw);const _f=C("debugspatialmenu");class gR{constructor(e,t){a(this,"_context"),a(this,"needleMenu"),a(this,"htmlButtonsMap",new Map),a(this,"enabled",!0),a(this,"userRequestedMenu",!1),a(this,"uiisDirty",!1),a(this,"_showNeedleLogo"),a(this,"_wasInXR",!1),a(this,"preRender",()=>{var r;if(!this.enabled){(r=this.menu)==null||r.removeFromParent();return}_f&&Y.isDesktop()&&this.updateMenu();const l=this._context.xr;if(!(l!=null&&l.running)){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()}),a(this,"_menuTarget",new E),a(this,"positionFilter",new Ym(90,.5)),a(this,"familyName","Needle Spatial Menu"),a(this,"menu"),a(this,"_poweredByNeedleElement");var s;this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const n=(s=this.needleMenu.shadowRoot)==null?void 0:s.querySelector(".options");n?new MutationObserver(r=>{if(this.enabled&&!(this._context.isInXR==!1&&!_f))for(const l of r)l.type==="childList"&&(l.addedNodes.forEach(c=>{this.createButtonFromHTMLNode(c)}),l.removedNodes.forEach(c=>{const h=c,d=this.htmlButtonsMap.get(h);d&&(this.htmlButtonsMap.delete(h),d.remove(),Re.update())}))}).observe(n,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){var t;this.enabled=e,e||(t=this.menu)==null||t.removeFromParent()}setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}markDirty(){this.uiisDirty=!0}showNeedleLogo(e){this._showNeedleLogo=e}onEnterXR(){var e;const t=(e=this.needleMenu.shadowRoot)==null?void 0:e.querySelector(".options");t&&t.childNodes.forEach(s=>{this.createButtonFromHTMLNode(s)})}onExitXR(){var e;(e=this.menu)==null||e.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),s=this.htmlButtonsMap.get(e);if(s){s.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}updateMenu(){var e,t;const s=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(s);const n=this._context.mainCamera,r=this._context.xr,l=r?.rigScale||1;if(n){const c=n.worldPosition,h=n.worldForward.multiplyScalar(-1),d=h.y>.6,u=h.y>.4,p=(s.visible?u:d)||this.userRequestedMenu,g=!s.visible&&p;s.visible=p||Y.isDesktop()&&_f,h.multiplyScalar(3*l),c.add(h),g&&(s.position.copy(this._menuTarget.position),s.position.y+=.25,this._menuTarget.position.copy(s.position),this.positionFilter.reset(s.position),s.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const f=this._menuTarget.position.distanceTo(c);(g||f>1.5*l)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(c),this._context.scene.add(this._menuTarget),Yl(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,s.position,this._context.time.time),(e=this.menu)==null||e.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),(t=this.menu)==null||t.scale.setScalar(l)}this.uiisDirty&&(this.uiisDirty=!1,Re.update())}ensureRenderOnTop(e,t=0){e instanceof q&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const s of e.children)this.ensureRenderOnTop(s,t+1)}get isVisible(){var e;return(e=this.menu)==null?void 0:e.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new Re.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new ye(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=R.get("ObjectRaycaster");return e&&Sr(this.menu,new e),this.menu}handleNeedleWatermark(){var e;if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new Re.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const t=new Uw(this._context,()=>globalThis.open("https://needle.tools","_self"));Sr(this._poweredByNeedleElement,t);const s=new Re.Text({textContent:"Powered by",width:"auto",height:"auto"}),n=new Re.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new ye(0,0,0,.02)});this._poweredByNeedleElement.add(s),this._poweredByNeedleElement.add(n),(e=this.menu)==null||e.add(this._poweredByNeedleElement),this.markDirty(),new ba().load("./include/needle/poweredbyneedle.webp",r=>{var l;t.allowModifyUI=!1,s.removeFromParent(),n.removeFromParent();const c=r.image.width/r.image.height;(l=this._poweredByNeedleElement)==null||l.set({backgroundImage:r,backgroundOpacity:1,width:.1*c,height:.1}),this.markDirty()})}if(this.menu){const t=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Ys())t>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const s=this.menu.children.indexOf(this._poweredByNeedleElement);t!==s&&this.markDirty()}}}ensureFont(){let e=Re.FontLibrary.getFontFamily(this.familyName);if(!e){e=Re.FontLibrary.addFontFamily(this.familyName);const t=e.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png");t?.addEventListener("ready",()=>{this.markDirty()})}}createButton(e,t){const s=new Re.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new Re.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});s.add(n),s["needle:use_eventsystem"]=!0;const r=new Uw(this._context,()=>t.click());return Sr(s,r),new fR(this,e,t,s,n)}}class fR{constructor(e,t,s,n,r){a(this,"menu"),a(this,"root"),a(this,"htmlbutton"),a(this,"spatialContainer"),a(this,"spatialText"),a(this,"spatialIcon"),a(this,"_lastText",""),a(this,"_lastTexture"),this.menu=e,this.root=t,this.htmlbutton=s,this.spatialContainer=n,this.spatialText=r,new MutationObserver(l=>{for(const c of l)c.type==="attributes"?c.attributeName==="style"&&this.updateVisible():c.type==="childList"&&this.updateText()}).observe(s,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(s=>{s.nodeType===Node.TEXT_NODE?e+=s.textContent:s instanceof HTMLElement&&jw(s)&&s.textContent&&(t=s.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}async createIcon(e){var t;if(!this.spatialIcon){const n=await vf(e);if(n&&!this.spatialIcon){const r=new Re.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:n,backgroundOpacity:1,margin:new ye(0,.005,0,0)});this.spatialIcon=r,this.spatialContainer.add(r),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const n=await vf(e);n&&((t=this.spatialIcon)==null||t.set({backgroundImage:n}),this.menu.markDirty())}const s=this.spatialContainer.children.indexOf(this.spatialIcon);s>0&&(this.spatialContainer.children.splice(s,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class Uw{constructor(e,t){a(this,"isComponent",!0),a(this,"enabled",!0),a(this,"gameObject"),a(this,"allowModifyUI",!0),a(this,"context"),a(this,"onclick"),this.context=e,this.onclick=t}get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}get element(){return this.gameObject}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),Re.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),Re.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const Rr="needle-menu",Cc=C("debugmenu"),zw=C("debugnoncommercial");let yR=class{constructor(o){a(this,"_context"),a(this,"_menu"),a(this,"_spatialMenu"),a(this,"onPostMessage",e=>{if(e.origin===globalThis.location.origin&&typeof e.data=="object"){const t=e.data,s=t.type;if(s==="needle:menu"){const n=t.button;if(n){if(!n.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!n.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const r=document.createElement("button");if(r.textContent=n.label,n.icon){const l=Pt(n.icon);r.prepend(l)}n.priority&&r.setAttribute("priority",n.priority.toString()),r.onclick=()=>{if(n.onclick){const l=n.onclick.startsWith("http")||n.onclick.startsWith("www."),c=n.target||"_blank";l?globalThis.open(n.onclick,c):console.error("NeedleMenu: onclick is not a valid link",n.onclick)}},this._menu.appendChild(r)}else Cc&&console.error("NeedleMenu: unknown postMessage event",t)}else Cc&&console.warn("NeedleMenu: unknown postMessage type",s,t)}}),a(this,"onStartXR",e=>{e.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),e.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())}),a(this,"onExitXR",()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)}),a(this,"_muteButton"),a(this,"_fullscreenButton"),this._menu=Nw.getOrCreate(o.domElement,o),this._context=o,this._spatialMenu=new gR(o,this._menu),window.addEventListener("message",this.onPostMessage),Ed(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}setPosition(o){this._menu.setPosition(o)}setVisible(o){this._menu.setVisible(o)}showNeedleLogo(o){var e;this._menu.showNeedleLogo(o),(e=this._spatialMenu)==null||e.showNeedleLogo(o)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(o){this._spatialMenu.setEnabled(o)}setSpatialMenuVisible(o){this._spatialMenu.setDisplay(o)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(o){if(o==="desktop-only"&&(o=!Y.isMobileDevice()),o){const e=So.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=So.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(o){var e;if(!o){(e=this._muteButton)==null||e.remove();return}this._muteButton=So.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}showFullscreenOption(o){var e;if(!o){(e=this._fullscreenButton)==null||e.remove();return}this._fullscreenButton=So.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}appendChild(o){return this._menu.appendChild(o)}};var du;const vR=class nC extends HTMLElement{constructor(){var e,t,s,n,r,l;super(),a(this,"_domElement",null),a(this,"_context",null),a(this,"_sizeChangeInterval"),zs(this,du,v=>{if(!v.defaultPrevented&&v.target==this._domElement&&v instanceof PointerEvent&&v.button===0&&this.root.classList.contains("open")){const b=this.foldout.getBoundingClientRect(),_=v;_.clientX>b.left&&_.clientX<b.right&&_.clientY>b.top&&_.clientY<b.bottom||this.root.classList.toggle("open",!1)}}),a(this,"_userRequestedLogoVisible"),a(this,"_userRequestedMenuVisible"),a(this,"root"),a(this,"wrapper"),a(this,"options"),a(this,"logoContainer"),a(this,"compactMenuButton"),a(this,"foldout"),a(this,"_isHandlingChange",!1),a(this,"_didSort",new Map),a(this,"_lastAvailableWidthChange",0),a(this,"_timeoutHandle",0),a(this,"handleSizeChange",(v,b)=>{if(!this._domElement)return;const _=this._domElement.clientWidth;if(_<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const w=_-40;if(!b&&Math.abs(w-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=w,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const k=M();k<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):k>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),M()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const x=()=>this.options.clientWidth+this.logoContainer.clientWidth,M=()=>w-x()});const c=document.createElement("template");c.innerHTML=`<style>
380
+
381
+ #root {
382
+ position: absolute;
383
+ width: auto;
384
+ max-width: 95%;
385
+ left: 50%;
386
+ transform: translateX(-50%);
387
+ top: min(20px, 10vh);
388
+ padding: 0.3rem;
389
+ display: flex;
390
+ visibility: visible;
391
+ flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
392
+ pointer-events: all;
393
+ z-index: 1000;
394
+ }
395
+
396
+ /** hide the menu if it's empty **/
397
+ #root.has-no-options.logo-hidden {
398
+ display: none;
399
+ }
400
+
401
+ /** using a div here because then we can change the class for placement **/
402
+ #root.bottom {
403
+ top: auto;
404
+ bottom: min(30px, 10vh);
405
+ }
406
+ #root.top {
407
+ top: calc(.7rem + env(safe-area-inset-top));
408
+ }
409
+
410
+ .wrapper {
411
+ position: relative;
412
+ display: flex;
413
+ flex-direction: row;
414
+ justify-content: center;
415
+ align-items: stretch;
416
+ gap: 0px;
417
+ padding: 0 0rem;
418
+ }
419
+
420
+ .wrapper > *, .options > button, .options > select, ::slotted(*) {
421
+ position: relative;
422
+ border: none;
423
+ border-radius: 0;
424
+ outline: 1px solid rgba(0,0,0,0);
425
+ display: flex;
426
+ justify-content: center;
427
+ align-items: center;
428
+ max-height: 2.3rem;
429
+ max-width: 100%;
430
+
431
+ /** basic font settings for all entries **/
432
+ font-size: 1rem;
433
+ font-family: 'Roboto Flex', sans-serif;
434
+ font-optical-sizing: auto;
435
+ font-weight: 500;
436
+ font-weight: 200;
437
+ font-variation-settings: "wdth" 100;
438
+ color: rgb(20,20,20);
439
+ }
440
+
441
+ .options > select[multiple]:hover {
442
+ max-height: 300px;
443
+ }
444
+
445
+ .floating-panel-style {
446
+ background: rgba(255, 255, 255, .4);
447
+ outline: rgb(0 0 0 / 5%) 1px solid;
448
+ border: 1px solid rgba(255, 255, 255, .1);
449
+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
450
+ border-radius: 1.5rem;
451
+ /**
452
+ * to make nested background filter work
453
+ * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
454
+ **/
455
+ &::before {
456
+ content: '';
457
+ position: absolute;
458
+ width: 100%;
459
+ height: 100%;
460
+ top: 0;
461
+ left: 0;
462
+ z-index: -1;
463
+ border-radius: 1.5rem;
464
+ -webkit-backdrop-filter: blur(8px);
465
+ backdrop-filter: blur(8px);
466
+ }
467
+ }
468
+
469
+ a {
470
+ color: inherit;
471
+ text-decoration: none;
472
+ }
473
+
474
+ .options {
475
+ display: flex;
476
+ flex-direction: row;
477
+ align-items: center;
478
+ }
479
+
480
+ .options > *, ::slotted(*) {
481
+ max-height: 2.25rem;
482
+ padding: .4rem .5rem;
483
+ }
484
+
485
+ :host .options > *, ::slotted(*) {
486
+ background: transparent;
487
+ border: none;
488
+ white-space: nowrap;
489
+ transition: all 0.1s linear .02s;
490
+ border-radius: 1.5rem;
491
+ user-select: none;
492
+ }
493
+ :host .options > *:hover, ::slotted(*:hover) {
494
+ cursor: pointer;
495
+ color: black;
496
+ background: rgba(245, 245, 245, .8);
497
+ box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
498
+ outline: rgba(0,0,0,.1) 1px solid;
499
+ }
500
+ :host .options > *:active, ::slotted(*:active) {
501
+ background: rgba(255, 255, 255, .8);
502
+ box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
503
+ transition: all 0.05s linear;
504
+ }
505
+ :host .options > *:focus, ::slotted(*:focus) {
506
+ outline: rgba(255,255,255,.5) 1px solid;
507
+ }
508
+ :host .options > *:focus-visible, ::slotted(*:focus-visible) {
509
+ outline: rgba(0,0,0,.5) 1px solid;
510
+ }
511
+
512
+ :host .options > *:disabled, ::slotted(*:disabled) {
513
+ background: rgba(0,0,0,.05);
514
+ color: rgba(60,60,60,.7);
515
+ pointer-events: none;
516
+ }
517
+
518
+ button, ::slotted(button) {
519
+ gap: 0.3rem;
520
+ }
521
+
522
+ /** XR button animation **/
523
+ :host button.this-mode-is-requested {
524
+ background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
525
+ background-size: 200% auto;
526
+ background-position: 0 100%;
527
+ animation: AnimationName .7s ease infinite forwards;
528
+ }
529
+ :host button.other-mode-is-requested {
530
+ opacity: .5;
531
+ }
532
+
533
+ @keyframes AnimationName {
534
+ 0% { background-position: 0% 0 }
535
+ 100% { background-position: -200% 0 }
536
+ }
537
+
538
+
539
+
540
+
541
+ .logo {
542
+ cursor: pointer;
543
+ padding-left: 0.6rem;
544
+ padding-bottom: .02rem;
545
+ margin-right: 0.5rem;
546
+ }
547
+ .logo-hidden {
548
+ .logo {
549
+ display: none;
550
+ }
551
+ }
552
+ :host .has-options .logo {
553
+ border-left: 1px solid rgba(40,40,40,.4);
554
+ margin-left: 0.3rem;
555
+ margin-right: 0.5rem;
556
+ }
557
+
558
+ .logo > span {
559
+ white-space: nowrap;
560
+ }
561
+
562
+
563
+
564
+ /** COMPACT */
565
+
566
+ /** Hide the menu button normally **/
567
+ .compact-menu-button { display: none; }
568
+ /** And show it when we're in compact mode **/
569
+ .compact .compact-menu-button {
570
+ position: relative;
571
+ display: block;
572
+ background: none;
573
+ border: none;
574
+ border-radius: 2rem;
575
+
576
+ margin: 0;
577
+ padding: 0 .3rem;
578
+ padding-top: .2rem;
579
+
580
+ z-index: 100;
581
+
582
+ color: #000;
583
+
584
+ &:hover {
585
+ background: rgba(255,255,255,.2);
586
+ cursor: pointer;
587
+ }
588
+ &:focus {
589
+ outline: 1px solid rgba(255,255,255,.5);
590
+ }
591
+ &:focus-visible {
592
+ outline: 1px solid rgba(0,0,0,.5);
593
+ }
594
+ & .expanded-click-area {
595
+ position: absolute;
596
+ left: 0;
597
+ right: 0;
598
+ top: 10%;
599
+ bottom: 10%;
600
+ transform: scale(1.8);
601
+ }
602
+ }
603
+ .has-no-options .compact-menu-button {
604
+ display: none;
605
+ }
606
+ .open .compact-menu-button {
607
+ background: rgba(255,255,255,.2);
608
+ }
609
+ .logo-visible .compact-menu-button {
610
+ margin-left: .2rem;
611
+ }
612
+
613
+ /** Open and hide menu **/
614
+ .compact .foldout {
615
+ display: none;
616
+ }
617
+ .open .options, .open .foldout {
618
+ display: flex;
619
+ justify-content: center;
620
+ }
621
+ .compact .wrapper {
622
+ padding: 0;
623
+ }
624
+ .compact .wrapper, .compact .options {
625
+ height: auto;
626
+ max-height: initial;
627
+ flex-direction: row;
628
+ gap: .12rem;
629
+ }
630
+ .compact .options {
631
+ flex-wrap: wrap;
632
+ gap: .3rem;
633
+ }
634
+ .compact .top .options {
635
+ height: auto;
636
+ flex-direction: row;
637
+ }
638
+ .compact .bottom .wrapper {
639
+ height: auto;
640
+ flex-direction: column;
641
+ }
642
+
643
+ .compact .foldout {
644
+ max-height: min(100ch, calc(100vh - 100px));
645
+ overflow: auto;
646
+ overflow-x: hidden;
647
+ align-items: center;
648
+
649
+ position: fixed;
650
+ bottom: calc(100% + 5px);
651
+ z-index: 100;
652
+ width: auto;
653
+ left: .2rem;
654
+ right: .2rem;
655
+ padding: .2rem;
656
+
657
+ }
658
+ .compact.logo-hidden .foldout {
659
+ /** for when there's no logo we want to center the foldout **/
660
+ min-width: 24ch;
661
+ margin-left: 50%;
662
+ transform: translateX(calc(-50% - .2rem));
663
+ }
664
+
665
+ .compact.top .foldout {
666
+ top: calc(100% + 5px);
667
+ bottom: auto;
668
+ }
669
+
670
+ ::-webkit-scrollbar {
671
+ max-width: 7px;
672
+ background: rgba(100,100,100,.2);
673
+ border-radius: .2rem;
674
+ }
675
+ ::-webkit-scrollbar-thumb {
676
+ background: rgba(255, 255, 255, .3);
677
+ border-radius: .2rem;
678
+ }
679
+ ::-webkit-scrollbar-thumb:hover {
680
+ background: rgb(150,150,150);
681
+ }
682
+
683
+ .compact .options > *, .compact .options > ::slotted(*) {
684
+ font-size: 1.2rem;
685
+ padding: .6rem .5rem;
686
+ width: 100%;
687
+ }
688
+ .compact.has-options .logo {
689
+ border: none;
690
+ padding-left: 0;
691
+ margin-left: 1rem;
692
+ margin-bottom: .02rem;
693
+ }
694
+ .compact .options {
695
+ /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
696
+ max-width: 100%;
697
+
698
+ & > button, & > select {
699
+ display: flex;
700
+ flex-basis: 100%;
701
+ min-height: 3rem;
702
+ }
703
+ & > button.row2 {
704
+ //border: 1px solid red !important;
705
+ display: flex;
706
+ flex: 1;
707
+ flex-basis: 30%;
708
+ }
709
+ }
710
+
711
+ /** If there's really not enough space then just hide all options **/
712
+ @media (max-width: 100px) or (max-height: 100px){
713
+ .foldout {
714
+ display: none !important;
715
+ }
716
+ .compact-menu-button {
717
+ display: none !important;
718
+ }
719
+ }
720
+
721
+ /* dark mode */
722
+ /*
723
+ @media (prefers-color-scheme: dark) {
724
+ :host {
725
+ background: rgba(0,0,0, .6);
726
+ }
727
+ :host button {
728
+ color: rgba(200,200,200);
729
+ }
730
+ :host button:hover {
731
+ background: rgba(100,100,100, .8);
732
+ }
733
+ }
734
+ */
735
+
736
+ </style>
737
+
738
+ <div id="root" class="logo-hidden floating-panel-style bottom">
739
+ <div class="wrapper">
740
+ <div class="foldout">
741
+ <div class="options" part="options">
742
+ <slot></slot>
743
+ </div>
744
+ <div class="options" part="options">
745
+ <slot name="end"></slot>
746
+ </div>
747
+ </div>
748
+ <div style="user-select:none" class="logo">
749
+ <span class="madewith notranslate">powered by</span>
750
+ </div>
751
+ </div>
752
+ <button class="compact-menu-button">
753
+ <div class="expanded-click-area"></div>
754
+ </button>
755
+ </div>
756
+ `;const h=this.attachShadow({mode:"open"});Bw(),cu(bf,{loadedCallback:()=>{this.handleSizeChange()}}),cu(bf,{element:h});const d=c.content.cloneNode(!0);h?.appendChild(d),this.root=h.querySelector("#root"),this.wrapper=(e=this.root)==null?void 0:e.querySelector(".wrapper"),this.options=(t=this.root)==null?void 0:t.querySelector(".options"),this.logoContainer=(s=this.root)==null?void 0:s.querySelector(".logo"),this.compactMenuButton=(n=this.root)==null?void 0:n.querySelector(".compact-menu-button"),this.compactMenuButton.append(Pt("more_vert")),this.foldout=(r=this.root)==null?void 0:r.querySelector(".foldout"),(l=this.root)==null||l.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const u=Fw.create();u.style.minHeight="1rem",this.logoContainer.append(u),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>PR(v=>{if(v==!0&&Ks()&&!zw){let b=this._userRequestedLogoVisible;b===void 0&&(b=!1),this.___onSetLogoVisible(b)}else this.___onSetLogoVisible(!0)}))}catch(v){console.error("[Needle Menu] License check failed.",v)}this.compactMenuButton.addEventListener("click",v=>{v.preventDefault(),this.root.classList.toggle("open")});let p=this._context;setTimeout(()=>p=this._context);let g=0;const f=(v,b)=>{var _,w,x;Cc&&console.log("Set menu visible",b),p!=null&&p.isInAR&&p.arOverlayElement?v!=p.arOverlayElement&&p.arOverlayElement.appendChild(this):this.parentNode!=((_=this._domElement)==null?void 0:_.shadowRoot)&&((x=(w=this._domElement)==null?void 0:w.shadowRoot)==null||x.appendChild(this)),this.style.display=b?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let y=!1;new MutationObserver(v=>{var b;if(!y)try{y=!0,this.onChangeDetected(v);const _=this==null?void 0:this.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||_!=((b=this._domElement)==null?void 0:b.shadowRoot))&&!Ks()){const w=g++;Gt()&&this._userRequestedMenuVisible===!1?(w===0&&f(_,this._userRequestedMenuVisible),w===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu \u2192 The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):w===0?f(_,!0):setTimeout(()=>f(_,!0),5)}}finally{y=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),Cc&&this.___insertDebugOptions()}static create(){return document.createElement(Rr,{is:Rr})}static getOrCreate(e,t){let s=e.querySelector(Rr);return!s&&e.shadowRoot&&(s=e.shadowRoot.querySelector(Rr)),s||(s=window.document.body.querySelector(Rr)),s||(s=nC.create(),e.shadowRoot?e.shadowRoot.appendChild(s):e.appendChild(s)),s._domElement=e,s._context=t,s}connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{var e,t;(e=this._domElement)==null||e.addEventListener("resize",this.handleSizeChange),(t=this._domElement)==null||t.addEventListener("click",fe(this,du))},1)}disconnectedCallback(){var e,t;window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),(e=this._domElement)==null||e.removeEventListener("resize",this.handleSizeChange),(t=this._context)==null||t.domElement.removeEventListener("click",fe(this,du))}showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Ks()||zw)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Gt()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}append(...e){for(const t of e)if(typeof t=="string"){const s=document.createTextNode(t);this.options.appendChild(s)}else this.options.appendChild(t)}appendChild(e){var t;if(!(e instanceof Node)){const s=document.createElement("button");if(s.textContent=e.label,s.onclick=e.onClick,s.setAttribute("priority",((t=e.priority)==null?void 0:t.toString())??"0"),e.title&&(s.title=e.title),e.icon){const n=Pt(e.icon);e.iconSide==="right"?s.appendChild(n):s.prepend(n)}e.class&&s.classList.add(e.class),e=s}return this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const s=document.createTextNode(t);this.options.prepend(s)}else this.options.prepend(t)}onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&this.onOptionsChildrenChanged(t)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,r)=>{const l=parseInt(n.getAttribute("priority")||"0"),c=parseInt(r.getAttribute("priority")||"0");return l-c});let s=!1;for(let n=0;n<t.length;n++){const r=this.options.children[n],l=t[n];if(r!==l){s=!0;break}}if(s)for(const n of t)this.options.appendChild(n)}}handleMenuVisible(){Cc&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const s=t.assignedNodes();for(const n of s)if(n instanceof HTMLElement&&n.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}___insertDebugOptions(){window.addEventListener("keydown",s=>{s.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const s=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)s[n]=this.options.children[n];for(const n of s)this.options.removeChild(n);setTimeout(()=>{for(const n of s)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}};du=new WeakMap;let Nw=vR;customElements.get(Rr)||customElements.define(Rr,Nw);const et=C("debugcontext"),bR=C("stats"),_R=C("debugactive"),wR=C("debugframerate"),xR=C("debugcoroutine"),SR={};class CR{constructor(){a(this,"name"),a(this,"alias"),a(this,"hash"),a(this,"runInBackground"),a(this,"domElement"),a(this,"renderer"),a(this,"camera"),a(this,"scene")}}var Oe=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(Oe||{});function uu(o,e){if(!o)return;if(!o.isComponent){(F()||et)&&console.error(`Registered script is not a Needle Engine component.
757
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
758
+ `,o);return}e||(e=ee.Current,et&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(o)||t.push(o)}const wf=class Le{constructor(e){a(this,"name"),a(this,"alias"),a(this,"isManagedExternally",!1),a(this,"isPaused",!1),a(this,"runInBackground",!1),a(this,"targetFrameRate"),a(this,"physicsSteps",1),a(this,"hash"),a(this,"domElement"),a(this,"_resolutionScaleFactor",1),a(this,"_boundingClientRectFrame",-1),a(this,"_boundingClientRect",null),a(this,"_domX"),a(this,"_domY"),a(this,"xr",null),a(this,"_xrFrame",null),a(this,"_currentFrameEvent",-1),a(this,"scene"),a(this,"renderer"),a(this,"composer",null),a(this,"scripts",[]),a(this,"scripts_pausedChanged",[]),a(this,"scripts_earlyUpdate",[]),a(this,"scripts_update",[]),a(this,"scripts_lateUpdate",[]),a(this,"scripts_onBeforeRender",[]),a(this,"scripts_onAfterRender",[]),a(this,"scripts_WithCorroutines",[]),a(this,"scripts_immersive_vr",[]),a(this,"scripts_immersive_ar",[]),a(this,"coroutines",{}),a(this,"post_setup_callbacks",[]),a(this,"pre_update_callbacks",[]),a(this,"pre_render_callbacks",[]),a(this,"post_render_callbacks",[]),a(this,"pre_update_oneshot_callbacks",[]),a(this,"new_scripts",[]),a(this,"new_script_start",[]),a(this,"new_scripts_pre_setup_callbacks",[]),a(this,"new_scripts_post_setup_callbacks",[]),a(this,"new_scripts_xr",[]),a(this,"mainCameraComponent"),a(this,"_mainCamera",null),a(this,"_fallbackCamera",null),a(this,"application"),a(this,"animations"),a(this,"time"),a(this,"input"),a(this,"physics"),a(this,"connection"),a(this,"assets"),a(this,"mainLight",null),a(this,"sceneLighting"),a(this,"addressables"),a(this,"lightmaps"),a(this,"players"),a(this,"lodsManager"),a(this,"menu"),a(this,"_needsUpdateSize",!1),a(this,"_isCreated",!1),a(this,"_isCreating",!1),a(this,"_isVisible",!1),a(this,"_stats",bR?new HP:null),a(this,"_intersectionObserver",null),a(this,"_disposeCallbacks",[]),a(this,"maxRenderResolution"),a(this,"_devicePixelRatio","auto"),a(this,"_originalCreationArgs"),a(this,"onUnhandledRejection",n=>{this.onError(n.reason)}),a(this,"_cameraStack",[]),a(this,"_onBeforeRenderListeners",new Map),a(this,"_onAfterRenderListeners",new Map),a(this,"_requireDepthTexture",!1),a(this,"_requireColorTexture",!1),a(this,"_renderTarget"),a(this,"_isRendering",!1),a(this,"_createId",0),a(this,"_renderlooperrors",0),a(this,"_lastTimestamp",0),a(this,"_accumulatedTime",0),a(this,"_dispatchReadyAfterFrame",!1),a(this,"_contextRestoreTries",0),a(this,"_wasPaused",!1),this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e!=null&&e.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e!=null&&e.scene?this.scene=e.scene:this.scene=new wi,e!=null&&e.camera&&(this._mainCamera=e.camera),this.application=new In(this),this.time=new Aw,this.input=new qb(this),this.physics=new Fg(this),this.connection=new l_(this),this.assets=new C_,this.sceneLighting=new Rw(this),this.addressables=new fw(this),this.lightmaps=new nR(this),this.players=new Ow(this),this.menu=new yR(this),this.lodsManager=new oR(this),this.animations=new tR(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const s=new ResizeObserver(n=>this._needsUpdateSize=!0);s.observe(this.domElement),this._disposeCallbacks.push(()=>s.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>{var n;return(n=this._intersectionObserver)==null?void 0:n.disconnect()}),pe.register(this)}static get DefaultTargetFrameRate(){return Le._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){Le._defaultTargetFramerate.value=e}static get DefaultWebGLRendererParameters(){return Le._defaultWebglRendererParameters}get version(){return ws}static get Current(){return pe.Current}static set Current(e){pe.Current=e}static get All(){return pe.All}appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){var e,t;return((t=(e=this.renderer)==null?void 0:e.xr)==null?void 0:t.isPresenting)||!1}get xrSessionMode(){var e;return(e=this.xr)==null?void 0:e.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){var e,t;return(t=(e=this.renderer)==null?void 0:e.xr)==null?void 0:t.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){var e,t;return this.renderer.xr.isPresenting?(t=(e=this.renderer)==null?void 0:e.xr)==null?void 0:t.getCamera():void 0}get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new we(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}get rendererData(){return this.sceneLighting}get isCreated(){return this._isCreated}createNewRenderer(e){var t,s,n;if((t=this.renderer)==null||t.dispose(),e={...Le.DefaultWebGLRendererParameters,...e},!e.canvas){const r=(n=(s=this.domElement)==null?void 0:s.shadowRoot)==null?void 0:n.querySelector("canvas");r&&(e.canvas=r,et&&console.log("Using canvas from shadow root",r))}return et&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new dr(e),this.renderer.debug.checkShaderErrors=F()||C("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=wa,this.renderer.setClearColor(new le("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=LC,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=On,this.renderer.nodes={library:new jC,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}internalOnUpdateVisible(){var e,t;(e=this._intersectionObserver)==null||e.disconnect(),(t=this._intersectionObserver)==null||t.observe(this.domElement)}requestSizeUpdate(){this._needsUpdateSize=!0}get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}updateSize(e=!1){var t,s,n;if(e||!this.isManagedExternally&&((t=this.renderer.xr)==null?void 0:t.isPresenting)===!1){this._needsUpdateSize=!1;const r=this.resolutionScaleFactor;let l=this.domWidth*r,c=this.domHeight*r;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),l=Math.min(this.maxRenderResolution.x,l),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),c=Math.min(this.maxRenderResolution.y,c));const h=this.mainCamera;this.updateAspect(h),this.renderer.setSize(l,c,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const d=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?window.devicePixelRatio:void 0;d!==void 0&&this.renderer.setPixelRatio(d),this.composer&&((s=this.composer.setSize)==null||s.call(this.composer,l,c),d!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&((n=this.composer.setPixelRatio)==null||n.call(this.composer,window.devicePixelRatio)))}}updateAspect(e,t,s){if(!e)return;t===void 0&&(t=this.domWidth),s===void 0&&(s=this.domHeight);const n=t/s;if(e.isPerspectiveCamera){const r=e,l=r.aspect;r.aspect=n,l!==r.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const r=e,l=r.top-r.bottom,c=l*n/2,h=l/2;(r.left!=-c||r.top!=h)&&(r.left=-c,r.right=c,r.top=h,r.bottom=-h,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=Gl(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){var e,t,s,n;pe.dispatchCallback(me.ContextClearing,this),Gs(this,me.ContextClearing),Ei(this.scene,!0,!0),this.scene=new wi,(e=this.addressables)==null||e.dispose(),(t=this.lightmaps)==null||t.clear(),(n=(s=this.physics)==null?void 0:s.engine)==null||n.clearCaches(),this.lodsManager.disable(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),pe.dispatchCallback(me.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){var e,t;Le.Current=this,pe.dispatchCallback(me.ContextDestroying,this),Gs(this,me.ContextDestroying),this.clear(),(e=this.renderer)==null||e.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(et&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const s of this._disposeCallbacks)try{s()}catch(n){console.error("Error in on dispose callback:",n,s)}(t=this.domElement)!=null&&t.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,pe.dispatchCallback(me.ContextDestroyed,this),Gs(this,me.ContextDestroyed),pe.unregister(this),Le.Current===this&&(Le.Current=null)}registerCoroutineUpdate(e,t,s){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
759
+ Coroutine functions must be generators: "*myCoroutine() {...}"
760
+ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[s]||(this.coroutines[s]=[]),this.coroutines[s].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const s=this.coroutines[t].findIndex(n=>n.main===e);s>=0&&this.coroutines[t].splice(s,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const s=this.coroutines[t];for(let n=s.length-1;n>=0;n--)s[n].comp===e&&s.splice(n,1)}}setCurrentCamera(e){var t;if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const s=this._cameraStack.indexOf(e);s>=0&&this._cameraStack.splice(s,1),this._cameraStack.push(e),this.mainCameraComponent=e;const n=e.threeCamera;n.isPerspectiveCamera&&this.updateAspect(n),(t=this.mainCameraComponent)==null||t.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const s=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(s)}}addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const s=[];this._onBeforeRenderListeners.set(e.uuid,s),e.onBeforeRender=this._createRenderCallbackWrapper(s)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const s=this._onBeforeRenderListeners.get(e.uuid),n=s.indexOf(t);n>=0&&s.splice(n,1)}}addAfterRenderListener(e,t){var s;if(!this._onAfterRenderListeners.has(e.uuid)){const n=[];this._onAfterRenderListeners.set(e.uuid,n),e.onAfterRender=this._createRenderCallbackWrapper(n)}(s=this._onAfterRenderListeners.get(e.uuid))==null||s.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const s=this._onAfterRenderListeners.get(e.uuid),n=s.indexOf(t);n>=0&&s.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,s,n,r,l,c)=>{for(let h=0;h<e.length;h++){const d=e[h];d(t,s,n,r,l,c)}}}get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){var e;return((e=this._renderTarget)==null?void 0:e.depthTexture)||null}get opaqueColorTexture(){var e;return((e=this._renderTarget)==null?void 0:e.texture)||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;const e=getComputedStyle(this.domElement);return e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0"}async internalOnCreate(e){var t,s,n,r,l,c,h,d;const u=++this._createId;et&&console.log("Creating context",this.name,e);const p=globalThis["needle:dependencies:ready"];p instanceof Promise&&(et&&console.log("Waiting for dependencies to be ready"),await p.catch(_=>{if(et||F()){if(ec("Needle Engine dependencies failed to load. Please check the console for more details"),_ instanceof ReferenceError){let w="YourComponentName";const x=_.message.indexOf("'");if(x>0){const M=_.message.indexOf("'",x+1);if(M>0){const k=_.message.substring(x+1,M);k.length>3&&(w=k)}}console.error(`Needle Engine dependencies failed to load:
761
+
762
+ # Make sure you don't have circular imports in your scripts!
763
+
764
+ Possible solutions:
765
+ \u2192 Replace @serializable(${w}) in your script with @serializable(Behaviour)
766
+ \u2192 If you only need type information try importing the type only, e.g: import { type ${w} }
767
+
768
+ ---`,_);return}console.error("Needle Engine dependencies failed to load",_)}}).then(()=>{et&&console.log("Needle Engine dependencies are ready")})),this.clear();const g=this.renderer,f=!g||g.isDisposed===!0;this.isManagedExternally===!1&&f?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),(t=this.renderer)==null||t.setAnimationLoop(null),await vs(1),Le.Current=this,await pe.dispatchCallback(me.ContextCreationStart,this);let y=!0,v;try{Le.Current=this,e?v=await this.internalLoadInitialContent(u,e):v=[]}catch(_){console.error(_),y=!1}if(!y)return this.onError("Failed to load initial content"),!1;if(u!==this._createId||(s=e?.abortSignal)!=null&&s.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return et&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),Le.Current=this,Le.Current=this;for(let _=0;_<this.new_scripts.length;_++){const w=this.new_scripts[_];if(w.gameObject!==void 0&&w.gameObject!==null){w.gameObject.userData===void 0&&(w.gameObject.userData={}),w.gameObject.userData.components===void 0&&(w.gameObject.userData.components=[]);const x=w.gameObject.userData.components;x.includes(w)||x.push(w)}}if(this.post_setup_callbacks)for(let _=0;_<this.post_setup_callbacks.length;_++)Le.Current=this,await this.post_setup_callbacks[_](this);if(!this._mainCamera){Le.Current=this;let _=null;kr(this.scene,w=>{const x=w;if(x!=null&&x.isCamera){if(pc(x.gameObject),!x.activeAndEnabled)return;if(x.tag==="MainCamera")return _=x,!0;_=x}}),_?this.setCurrentCamera(_):!pe.dispatchCallback(me.MissingCamera,this,{files:v})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),Le.Current=this,Hd(this),this.physics.engine&&((n=this.physics.engine)==null||n.step(0),(r=this.physics.engine)==null||r.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",(l=this.domElement.shadowRoot)==null||l.appendChild(this._stats.dom)),et&&Od(this.scene,!0),this.targetFrameRate===void 0?(et&&console.warn("No target framerate set, using default",Le.DefaultTargetFrameRate),this.targetFrameRate=Le._defaultTargetFramerate):et&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const b=pe.dispatchCallback(me.ContextCreated,this,{files:v});return b&&("internalSetLoadingMessage"in this.domElement&&typeof this.domElement.internalSetLoadingMessage=="function"&&((c=this.domElement)==null||c.internalSetLoadingMessage("finish loading")),await b),(h=e?.abortSignal)!=null&&h.aborted?!1:(Gs(this,me.ContextCreated),et&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!((d=e?.abortSignal)!=null&&d.aborted)&&this.restartRenderLoop(),!0)}async internalLoadInitialContent(e,t){var s,n,r,l;const c=new Array;if(t.files.length===0)return c;const h=[...t.files],d={name:"",progress:null,index:0,count:h.length},u=xs(),p=0;for(let g=0;g<h.length;g++){if((s=t.abortSignal)!=null&&s.aborted){et&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){et&&console.log("Aborting loading because create id changed",e,this._createId);break}const f=h[g];(n=t?.onLoadingStart)==null||n.call(this,g,f),et&&console.log("Context Load "+f);const y=await u.loadSync(this,f,f,p,v=>{var b,_;(b=t.abortSignal)!=null&&b.aborted||(d.name=f,d.progress=v,d.index=g,d.count=h.length,(_=t.onLoadingProgress)==null||_.call(this,d))});(r=t?.onLoadingFinished)==null||r.call(this,g,f,y??null),y?c.push({src:f,file:y}):console.warn("Could not load file: "+f)}if(e!==this._createId||(l=t.abortSignal)!=null&&l.aborted){et&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const g of c)if(g&&g.file)for(const f of g.file.scenes)Ei(f,!0,!0)}else{let g=!1;for(const f of c)f&&f.file&&(f.file.scene?(g=!0,this.scene.add(f.file.scene)):console.warn("No scene found in loaded file"));if(!g){for(const f of c)if(f&&f.file&&"parser"in f.file){let y=0;if(!Array.isArray(f.file.parser.json.materials))continue;for(let v=0;v<f.file.parser.json.materials.length;v++){const b=await f.file.parser.getDependency("material",v),_=new E;_.position.x=v*1.1,_.position.y=y,this.scene.add(_),bo.createPrimitive("ShaderBall",{parent:_,material:b})}y+=1}}}return c}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}update(e,t){if(t===void 0&&(t=null),F()||et||wM())try{this.internalStep(e,t),this._renderlooperrors=0}catch(s){this._renderlooperrors+=1,(F()||et)&&(s instanceof Error||s instanceof TypeError)&&Be("Caught unhandled exception during render-loop - see console for details.",Oi.Error),console.error("Frame #"+this.time.frame+`
769
+ `,s),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:s}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){var s;this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset();const n=t!==null&&this._xrFrame===null;if(this._xrFrame=t,n&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let r=this.targetFrameRate;if(typeof r=="object"&&(r=r.value),this._accumulatedTime<1/(r+1))return!1;this._accumulatedTime=0}if((s=this._stats)==null||s.begin(),Le.Current=this,this.onHandlePaused())return!1;for(Le.Current=this,this.time.update(),wR&&console.log("FPS",this.time.smoothedFps.toFixed(0)),Hd(this),$d(this.scene),I_(this),Gs(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const r=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(r)}if(this.pre_update_oneshot_callbacks){for(const r in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[r]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const r in this.pre_update_callbacks)this.pre_update_callbacks[r]();this._currentFrameEvent=0;for(let r=0;r<this.scripts_earlyUpdate.length;r++){const l=this.scripts_earlyUpdate[r];l.activeAndEnabled&&l.earlyUpdate!==void 0&&(Le.Current=this,l.earlyUpdate())}if(this.executeCoroutines(0),Gs(this,0),this.onHandlePaused())return!1;this._currentFrameEvent=1;for(let r=0;r<this.scripts_update.length;r++){const l=this.scripts_update[r];l.activeAndEnabled&&l.update!==void 0&&(Le.Current=this,l.update())}if(this.executeCoroutines(1),Gs(this,1),this.onHandlePaused())return!1;this._currentFrameEvent=2;for(let r=0;r<this.scripts_lateUpdate.length;r++){const l=this.scripts_lateUpdate[r];l.activeAndEnabled&&l.lateUpdate!==void 0&&(Le.Current=this,l.lateUpdate())}if(this.executeCoroutines(2),Gs(this,2),this.onHandlePaused()||(this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.onHandlePaused()))return!1;if(this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let r=0;r<this.scripts_onBeforeRender.length;r++){const l=this.scripts_onBeforeRender[r];l.activeAndEnabled&&l.onBeforeRender!==void 0&&(Le.Current=this,l.onBeforeRender(t))}if(this.executeCoroutines(3),Gs(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const r in this.pre_render_callbacks)this.pre_render_callbacks[r](t)}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,s=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(s),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(PM(this),this._currentFrameEvent=-1,$P.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(Le.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),Gs(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats&&(this._stats.end(),this.time.frameCount%150===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
770
+ Render:`,{...this.renderer.info.render},`
771
+ Memory:`,{...this.renderer.info.memory},`
772
+ Target Framerate: `+this.targetFrameRate)),this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")),pe.dispatchCallback(me.ContextFirstFrameRendered,this))}renderNow(e){var t;if(!e&&(e=this.mainCamera,!e))return!1;if(this.handleRendererContextLost(),this._isRendering=!0,this.renderRequiredTextures(),this.renderer.toneMapping!==wa&&Lw(),this.composer&&!this.isInXR){e&&"setMainCamera"in this.composer&&((t=this.composer.passes[0])==null?void 0:t.mainCamera)!=e&&this.composer.setMainCamera(e);const s=this.renderer.getClearColor(eg());s&&this.renderer.setClearColor(s.convertSRGBToLinear()),this.composer.render(this.time.deltaTime)}else e&&(this.isInXR&&Y.isMacOS()&&this.renderer.clearDepth(),this.renderer.render(this.scene,e));return this._isRendering=!1,!0}handleRendererContextLost(){this.time.frame%10&&this.renderer.getContext().isContextLost()&&this._contextRestoreTries++<100&&(console.warn("Attempting to recover WebGL context..."),this.renderer.forceContextRestore())}onHandlePaused(){const e=this.evaluatePaused();if(this._wasPaused!==e){_R&&console.log("Paused?",e,"context:"+this.alias);for(let t=0;t<this.scripts_pausedChanged.length;t++){const s=this.scripts_pausedChanged[t];s.activeAndEnabled&&s.onPausedChanged!==void 0&&(Le.Current=this,s.onPausedChanged(e,this._wasPaused))}}return this._wasPaused=e,e}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new kn(this.domWidth,this.domHeight),this._requireDepthTexture){const s=new DC(this.domWidth,this.domHeight);this._renderTarget.depthTexture=s}this._requireColorTexture&&(this._renderTarget.texture=new De,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=ud,this._renderTarget.texture.magFilter=ud,this._renderTarget.texture.format=dd)}const e=this._renderTarget;e.texture&&(e.texture.colorSpace=this.renderer.outputColorSpace);const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(e),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(t)}executeCoroutines(e){var t;if(this.coroutines[e]){const n=this.coroutines[e];for(let r=0;r<n.length;r++)try{const l=n[r];if(!l.comp||l.comp.destroyed||!l.main||l.comp.enabled===!1){xR&&console.log("Removing coroutine",l.comp,l.comp.enabled),n.splice(r,1),--r;continue}const c=l.chained;if(c&&c.length>0){const u=c[c.length-1].next();if(u.done&&c.pop(),s(u)&&(l.chained||(l.chained=[]),l.chained.push(u.value)),!u.done)continue}const h=l.main.next();if(h.done===!0){n.splice(r,1),--r;continue}const d=h.value;if(s(d)){if(d.next().done)continue;l.chained||(l.chained=[]),l.chained.push(d)}else if(d instanceof Promise){const u=d;l.chained||(l.chained=[]);const p=xw(u);(t=l.chained)==null||t.push(p);continue}}catch(l){console.error(l)}}function s(n){return!!(n&&n.next&&n.return)}}};a(wf,"_defaultTargetFramerate",{value:90,toString(){return this.value}}),a(wf,"_defaultWebglRendererParameters",{antialias:!0,alpha:!1,powerPreference:Y.isiOS()||Y.isMacOS()?"default":"high-performance",stencil:!0});let ee=wf;const Ai=C("debuglicense"),Ww=[];let Qs="basic";Ai&&console.log("License Type: "+Qs);function Ys(){switch(Qs){case"pro":case"enterprise":return!0}return!1}function Pc(){switch(Qs){case"indie":return!0}return!1}function xf(){switch(Qs){case"edu":return!0}return!1}function Ks(){return Ys()||Pc()||xf()}function PR(o){if(Ys()||Pc()||xf())return o(!0);Ww.push(o)}function pu(o){for(const e of Ww)try{e(o)}catch{}}pe.registerCallback(me.ContextRegistered,o=>{MR(o.context),kR(o.context),setTimeout(()=>TR(o.context),2e3)});let Tr,Sf=!1,mu="";async function OR(){if(Tr)return Tr;if(Qs==="basic")try{const o="https://engine.needle.tools/licensing/check?location="+encodeURIComponent(window.location.href)+"&version="+ws+"&generator="+encodeURIComponent(Md),e=await fetch(o,{method:"GET"}).catch(t=>{Ai&&console.error("License check failed",t)});e?.status===200?(Sf=!1,Ai&&console.log("License check succeeded"),Qs="pro",pu(!0)):e?.status===403?(pu(!1),Sf=!0,mu=await e.text()):(pu(!1),Ai&&console.log("License check failed with status "+e?.status))}catch(o){pu(!1),Ai&&console.error("License check failed",o)}else Ai&&console.log('Runtime license check is skipped because license is already applied as "'+Qs+'"')}Tr=OR();async function kR(o){function e(){const n=document.createElement("div");n.className="needle-forbidden",n.style.cssText=`
773
+ position: fixed;
774
+ top: 0;
775
+ left: 0;
776
+ width: 100%;
777
+ height: 100%;
778
+ pointer-events: all;
779
+ zIndex: 2147483647;
780
+ line-height: 1.5;
781
+ backdrop-filter: blur(15px);
782
+ -webkit-backdrop-filter: blur(15px);
783
+ `;const r=n.style.cssText,l=document.createElement("div");n.appendChild(l),l.style.cssText=`
784
+ position: absolute;
785
+ left: 0;
786
+ right: 0;
787
+ top:0;
788
+ bottom: 0;
789
+ padding: 10%;
790
+ color: white;
791
+ font-size: 20px;
792
+ font-family: sans-serif;
793
+ text-align: center;
794
+ pointer-events: all;
795
+ display: flex;
796
+ justify-content: center;
797
+ align-items: center;
798
+ background-color: rgba(0,0,0,.3);
799
+ text-shadow: 0 0 2px black;
800
+ `;const c=l.style.cssText,h=mu?.length>1?mu:"This web application has been paused.<br/>You might be in violation of the Needle Engine terms of use.<br/>Please contact the Needle support if you think this is a mistake.";return l.innerHTML=h,setInterval(()=>{l.innerHTML!==h&&(l.innerHTML=h),l.parentNode!==n&&n.appendChild(l),n.style.cssText!==r&&(n.style.cssText=r),l.style.cssText!==c&&(l.style.cssText=c)},500),n}let t=e();const s=t.style.cssText;setInterval(()=>{var n;Sf===!0&&(t.style.cssText!==s&&(t=e()),o.domElement.shadowRoot?t.parentNode!==o.domElement.shadowRoot&&((n=o.domElement.shadowRoot)==null||n.appendChild(t)):t.parentNode!=document.body&&document.body.appendChild(t))},500)}async function MR(o){try{if(!Ys()&&!Pc())return Cf(o)}catch(e){return Ai&&console.log("License check failed",e),Cf(o)}Ai&&Cf(o)}async function Cf(o){let e=!1;o.domElement.addEventListener("ready",()=>e=!0),await Tr?.catch(()=>{}),!(Ys()||Pc())&&(Ks()===!1&&RR(),e?Pf(o):o.domElement.addEventListener("ready",()=>{Pf(o)}))}function Pf(o){var e;const t=`
801
+ position: relative;
802
+ display: block;
803
+ background-size: 20px;
804
+ background-position: 10px 5px;
805
+ background-repeat:no-repeat;
806
+ background-image:url('${Vw}');
807
+ background-max-size: 40px;
808
+ padding: 10px;
809
+ padding-left: 30px;
810
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+ `,n=`Needle Engine \u2014 No license active, commercial use is not allowed. Visit https://needle.tools/pricing for more information and licensing options! v${ws}`;(e=ee.Current)!=null&&e.xr?console.log(n):console.log("%c "+n,s)}async function TR(o){var e,t;if(!window.crossOriginIsolated){if(Qs==="pro"){const s=(e=o?.domElement)==null?void 0:e.getAttribute("no-telemetry");if(s===""||s==="true"||s==="1"){Ai&&console.debug("Telemetry is disabled");return}Ai&&console.debug("Telemetry attribute: "+s)}try{const s="https://needle-engine-analytics-v2-r26roub2hq-lz.a.run.app";if(s){const n=window.location.href.split("?")[0];let r="api/v2/new/request";s.endsWith("/")||(r="/"+r);const l=Qs,c=`${s}${r}`;Ai&&console.debug("Sending beacon");const h={license:l,url:n,hostname:window.location.hostname,pathname:window.location.pathname,version:ws,generator:Md,build_time:ug,public_key:ka},d=(t=navigator.sendBeacon)==null?void 0:t.call(navigator,c,JSON.stringify(h));Ai&&console.debug("Sent beacon: "+d)}}catch(s){Ai&&console.log("Failed to send non-commercial usage message to 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c)h[d]||delete t.prototype[d];if(n){const d=new s,u=Object.getOwnPropertyDescriptors(d);for(const p of n){const g=p,f=g.isComponent===!0,y=f?g.activeAndEnabled:!0,v=f?g.context:void 0;try{if(f&&v&&jn(g,v),f&&y&&(g.enabled=!1),p.onBeforeHotReloadFields&&p.onBeforeHotReloadFields()===!1)continue;for(const b in u)if(u[b].writable){if(p[b]===void 0)p[b]=d[b];else if(typeof p[b]=="function"&&!p[b].prototype){const _=p[b],w=_.name,x="bound ";if(w===x)continue;const M=_.name.substring(x.length),k=s.prototype[M];k&&(p[b]=k.bind(p))}}p.onAfterHotReloadFields&&p.onAfterHotReloadFields()}finally{f&&v&&Vg(g,v),f&&y&&(g.enabled=!0)}}}}catch(t){if(Co)console.error(t);else return!1}finally{Oc=!1,Hs(Oi.Log,"Script changes applied (HMR)")}return!0}class P extends E{constructor(){super(...arguments),a(this,"guid")}static isDestroyed(e){return Or(e)}static setActive(e,t,s=!0){e&&(wc(e,t),$d(e),t&&s&&I_(ee.Current,e))}static isActiveSelf(e){return Ua(e)}static isActiveInHierarchy(e){return cw(e)}static 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isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.push(e)}get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get clip(){var e;return(e=this.animations)!=null&&e.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){Po&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject.animations||this._tempAnimationsArray||[]}get actions(){return this._actions}set actions(e){this._actions=e}awake(){this.mixer=void 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e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const s=this.actions.find(n=>n.getClip()===e);if(!s){console.error("Could not find action",e);return}s.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(Po&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Po&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let s=e;if(typeof e=="number"){if(e>=this.animations.length){Po&&console.log("No animation at index",e);return}s=this.animations[e]}else typeof e=="string"&&(s=this.animations.find(r=>r.name===e));if(!s){console.error("Could not find clip",e);return}t||(t={});for(const r of this.actions)if(r.getClip()===s)return this.internalOnPlay(r,t);if(!s.tracks){console.warn("Clip is no AnimationClip",s);return}const n=this.mixer.clipAction(s);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var s=this.actions.find(r=>r===e);if(s===e&&s.isRunning()&&s.time<s.getClip().duration){const r=this.tryFindHandle(e);if(s.paused&&(s.paused=!1),r)return r.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const r of this.actions)r!=s&&(t.fadeDuration?r.fadeOut(t.fadeDuration):r.stop());if(t!=null&&t.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t!=null&&t.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const r=e.getClip();e.time=W.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*r.duration}else e.time>=e.getClip().duration&&(e.time=0);t!=null&&t.minMaxSpeed?e.timeScale=W.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?BC:Cm:e.loop=Cm,t!=null&&t.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Po&&console.log("PLAY",e.getClip().name,e);const n=new UR(e,this.mixer,t,r=>{this._handles.splice(this._handles.indexOf(n),1)});return this._handles.push(n),n.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new Pm(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}Ar([m()],Dt.prototype,"playAutomatically",2),Ar([m()],Dt.prototype,"randomStartTime",2),Ar([m(ex)],Dt.prototype,"minMaxSpeed",2),Ar([m(ex)],Dt.prototype,"minMaxOffsetNormalized",2),Ar([m()],Dt.prototype,"loop",2),Ar([m()],Dt.prototype,"clampWhenFinished",2),Ar([m(po)],Dt.prototype,"clips",1);class UR{constructor(e,t,s,n){a(this,"mixer"),a(this,"action"),a(this,"promise",null),a(this,"_options"),a(this,"_resolveCallback",null),a(this,"_resolvedOrRejectedCallback"),a(this,"onFinished",r=>{r.action===this.action&&this.onResolve()}),this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=s}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){var e,t;this.dispose(),(e=this._resolvedOrRejectedCallback)==null||e.call(this,this),(t=this._resolveCallback)==null||t.call(this,this.action)}dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const fu=Symbol("objectIsAnimatedData");function tx(o,e,t){if(!o)return;if(o[fu]===void 0){if(!t)return;o[fu]=new Set}const s=o[fu];t?s.add(e):s.has(e)&&s.delete(e)}function zR(o){if(!o)return!1;const e=o[fu];return e!==void 0&&e.size>0}class NR{constructor(){a(this,"_context")}get context(){return this._context??ee.Current}get isStateMachineBehaviour(){return!0}}class Rc{constructor(e,t,s,n){a(this,"name"),a(this,"nameHash"),a(this,"normalizedTime"),a(this,"length"),a(this,"speed"),a(this,"action"),a(this,"hasTransitions");var r;this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=s,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=((r=e.transitions)==null?void 0:r.length)>0||!1}}function ix(o,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??xn.generateUUID(),index:-1,clip:new po(o,0,[])}}var Oo=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(Oo||{}),Rf=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(Rf||{});const ct=C("debuganimatorcontroller"),yu=C("debugrootmotion");class us{constructor(e){a(this,"_speed",1),a(this,"normalizedStartOffset",0),a(this,"animator"),a(this,"model"),a(this,"_mixer"),a(this,"_activeState"),a(this,"_activeStates",[]),a(this,"_heldActions",[]),a(this,"rootMotionHandler"),this.model=e,ct&&console.log(this)}static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const s=[];for(let r=0;r<e.length;r++){const l=e[r],c=[];if(t.autoTransition!==!1){const d=t.transitionDuration??0,u=d/l.duration;let p=r;(t.autoTransition===void 0||t.autoTransition===!0)&&(p=(r+1)%e.length),c.push({exitTime:1-u,offset:0,duration:d,hasExitTime:!0,destinationState:p,conditions:[]})}const h={name:l.name,hash:r,motion:{name:l.name,clip:l,isLooping:t?.looping??!1},transitions:c,behaviours:[]};s.push(h)}const n={name:"AnimatorController",guid:new It(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:s}}]};return new us(n)}play(e,t=-1,s=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const r=this.model.layers[t].stateMachine;for(const l of r.states)if(l.name===e||l.hash===e){ct&&console.log("transition to ",l),this.transitionTo(l,n,s);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){var s,n;const r=typeof e=="string"?"name":"hash";return(n=(s=this.model)==null?void 0:s.parameters)==null?void 0:n.filter(l=>l[r]===e).forEach(l=>l.value=t)}getBool(e){var t,s,n;const r=typeof e=="string"?"name":"hash";return((n=(s=(t=this.model)==null?void 0:t.parameters)==null?void 0:s.find(l=>l[r]===e))==null?void 0:n.value)??!1}setFloat(e,t){var s,n;const r=typeof e=="string"?"name":"hash",l=(n=(s=this.model)==null?void 0:s.parameters)==null?void 0:n.filter(c=>c[r]===e);return l.forEach(c=>c.value=t),l?.length>0}getFloat(e){var t,s,n;const r=typeof e=="string"?"name":"hash";return((n=(s=(t=this.model)==null?void 0:t.parameters)==null?void 0:s.find(l=>l[r]===e))==null?void 0:n.value)??0}setInteger(e,t){var s,n;const r=typeof e=="string"?"name":"hash";return(n=(s=this.model)==null?void 0:s.parameters)==null?void 0:n.filter(l=>l[r]===e).forEach(l=>l.value=t)}getInteger(e){var t,s,n;const r=typeof e=="string"?"name":"hash";return((n=(s=(t=this.model)==null?void 0:t.parameters)==null?void 0:s.find(l=>l[r]===e))==null?void 0:n.value)??0}setTrigger(e){var t,s;ct&&console.log("SET TRIGGER",e);const n=typeof e=="string"?"name":"hash";return(s=(t=this.model)==null?void 0:t.parameters)==null?void 0:s.filter(r=>r[n]===e).forEach(r=>r.value=!0)}resetTrigger(e){var t,s;const n=typeof e=="string"?"name":"hash";return(s=(t=this.model)==null?void 0:t.parameters)==null?void 0:s.filter(r=>r[n]===e).forEach(r=>r.value=!1)}getTrigger(e){var t,s,n;const r=typeof e=="string"?"name":"hash";return((n=(s=(t=this.model)==null?void 0:t.parameters)==null?void 0:s.find(l=>l[r]===e))==null?void 0:n.value)??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const s of t.stateMachine.states)if(s.name===e||s.hash==e)return s}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,s=t<=0?0:Math.abs(e.time/t);return new Rc(this._activeState,s,t,this._speed)}get currentAction(){return this._activeState&&this._activeState.motion.action||null}get context(){var e;return(e=this.animator)==null?void 0:e.context}get mixer(){return this._mixer}dispose(){var e;if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const t of this._activeStates)t.motion.clip&&this.mixer.uncacheAction(t.motion.clip,this.animator.gameObject)}(e=this.context)==null||e.animations.unregisterAnimationMixer(this._mixer)}bind(e){var t,s;e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),(t=this.context)==null||t.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new Pm(this.animator.gameObject),(s=this.context)==null||s.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;ct&&console.warn("AnimatorController clone()",this.model);const e=Gl(this.model,(t,s,n)=>n==null?!0:!(n.type==="Object3D"||n.isObject3D===!0||Ob(n)||n.tracks!==void 0||n instanceof us));return console.assert(e!==this.model),new us(e)}update(e){var t,s;if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const n=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&((t=this.rootMotionHandler)==null||t.onBeforeUpdate(e)),this._mixer.update(n),this.animator.applyRootMotion&&((s=this.rootMotionHandler)==null||s.onAfterUpdate(e))}get activeState(){return this._activeState}updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const s=this._activeStates[t],n=s.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const r=n.action;r.weight=e,r.getEffectiveWeight()<=0&&!r.isRunning()&&(ct&&console.debug("REMOVE",s.name,r.getEffectiveWeight(),r.isRunning(),r.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){var e;this.model.layers.length>1&&(ct||F())&&console.warn("Multiple layers are not supported yet "+((e=this.animator)==null?void 0:e.name));for(const t of this.model.layers){const s=t.stateMachine;s.defaultState===void 0&&(ct&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",t),s.defaultState=0);const n=s.states[s.defaultState];this.transitionTo(n,0,this.normalizedStartOffset);break}}evaluateTransitions(){var e;let t=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;t=!0}const s=this._activeState,n=s.motion.action;for(const l of s.transitions){if(!l.hasExitTime&&l.conditions.length<=0)continue;let c=!0;for(const h of l.conditions)if(!this.evaluateCondition(h)){c=!1;break}if(c)if(n){const h=s.motion.clip.duration,d=h<=0?1:Math.abs(n.time/h);let u=l.exitTime;n.timeScale<0&&(u=1-u);let p=!1;if(l.hasExitTime?n.timeScale>0?p=d>=l.exitTime:n.timeScale<0&&(p=1-d>=l.exitTime):p=!0,p){for(const g of l.conditions){const f=this.model.parameters.find(y=>y.name===g.parameter);f?.type===Rf.Trigger&&f.value&&(f.value=!1)}if(n.clampWhenFinished=!0,ct){const g=this.getState(l.destinationState,0);console.log(`Transition to ${l.destinationState} / ${g?.name}`,l,`
844
+ Timescale: `+n.timeScale,`
845
+ Normalized time: `+d.toFixed(3),`
846
+ Exit Time: `+u,l.hasExitTime)}this.transitionTo(l.destinationState,l.duration,l.offset);return}}else{this.transitionTo(l.destinationState,l.duration,l.offset);return}}n&&this.setTimescale(n,s);let r=!1;if(s.motion.isLooping&&n&&(n.time>=n.getClip().duration?(r=!0,n.reset(),n.time=0,n.play()):n.time<=0&&n.timeScale<0&&(r=!0,n.reset(),n.time=n.getClip().duration,n.play())),!r&&s&&!t&&n&&this.animator&&s.behaviours){const l=n?.getClip().duration,c=n.time/l,h=new Rc(this._activeState,c,l,this._speed);for(const d of s.behaviours)d.instance&&((e=d.instance.onStateUpdate)==null||e.call(d.instance,this.animator,h,0))}}setTimescale(e,t){let s=t.speed??1;t.speedParameter&&(s*=this.getFloat(t.speedParameter)),s!==void 0&&(e.timeScale=s*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(ct&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,s){var n,r,l,c,h,d,u,p;if(!this.animator)return;const g=0;if(e=this.getState(e,g),!(e!=null&&e.motion)||!e.motion.clip||!(e.motion.clip instanceof po))return;const f=this._activeState===e;if(f){const w=e.motion;if(!w.action_loopback&&w.clip){const x=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(w.clip,this.animator.gameObject),x&&x.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),w.action_loopback=this.createAction(w.clip)}}if((n=this._activeState)!=null&&n.behaviours&&this._activeState.motion.action){const w=(r=this._activeState)==null?void 0:r.motion.clip.duration,x=this._activeState.motion.action.time/w,M=new Rc(this._activeState,x,w,this._speed);for(const k of this._activeState.behaviours)(c=(l=k.instance)==null?void 0:l.onStateExit)==null||c.call(k.instance,this.animator,M,g)}const y=(h=this._activeState)==null?void 0:h.motion.action;f&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=y);const v=this._activeState;this._activeState=e;const b=(d=e.motion)==null?void 0:d.action,_=e.motion.clip;if(_?.duration<=0&&_.tracks.length<=0?y&&this._heldActions.push(y):y&&(y.fadeOut(t),this.releaseHeldActions(t)),b){if(s=Math.max(0,Math.min(1,s)),e.cycleOffsetParameter){let x=this.getFloat(e.cycleOffsetParameter);typeof x=="number"?(x<0&&(x+=1),s+=x,s%=1):ct&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(s+=e.cycleOffset,s%=1);b.isRunning()&&b.stop(),b.reset(),b.enabled=!0,this.setTimescale(b,e);const w=e.motion.clip.duration;if(b.time=f?0:s*w,b.timeScale<0&&(b.time=w-b.time),b.clampWhenFinished=!0,b.setLoop(Cm,0),t>0?b.fadeIn(t):b.weight=1,b.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(b),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const x=new Rc(e,s,w,this._speed);for(const M of this._activeState.behaviours)(p=(u=M.instance)==null?void 0:u.onStateEnter)==null||p.call(M.instance,this.animator,x,g)}}else ct&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));ct&&console.log("TRANSITION FROM "+v?.name+" TO "+e.name,t,y,b,b?.getEffectiveTimeScale(),b?.getEffectiveWeight(),b?.isRunning(),b?.isScheduled(),b?.paused)}createAction(e){var t,s;if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,(t=this.animator)==null?void 0:t.gameObject),(s=this.animator)!=null&&s.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new VR(this));const n=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,n,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(s=>s.name===e.parameter);if(!t)return!1;switch(e.mode){case Oo.If:return t.value===!0;case Oo.IfNot:return t.value===!1;case Oo.Greater:return t.value>e.threshold;case Oo.Less:return t.value<e.threshold;case Oo.Equals:return t.value===e.threshold;case Oo.NotEqual:return t.value!==e.threshold}return!1}createActions(e){var t,s,n,r;ct&&console.log("AnimatorController createActions",this.model);for(const l of this.model.layers){const c=l.stateMachine;for(let h=0;h<c.states.length;h++){const d=c.states[h];d.transitions||(d.transitions=[]);for(const u of d.transitions)u.conditions||(u.conditions=[]);if(d.motion||(ct&&console.warn("No motion",d),d.motion=ix(d.name)),this.animator&&d.motion.clips){const u=(t=d.motion.clips)==null?void 0:t.find(p=>{var g,f;return p.node.name===((f=(g=this.animator)==null?void 0:g.gameObject)==null?void 0:f.name)});u?d.motion.clip=u.clip:(ct||F())&&console.warn('Could not find clip for animator "'+((n=(s=this.animator)==null?void 0:s.gameObject)==null?void 0:n.name)+'"',d.motion.clips.map(p=>p.node.name))}if(!d.motion.clip){ct&&console.warn("No clip assigned to state",d);const u=new po(void 0,void 0,[]);d.motion.clip=u}if((r=d.motion)!=null&&r.clip){const u=d.motion.clip;if(u instanceof po){const p=this.createAction(u);d.motion.action=p}else(ct||F())&&console.warn("No valid animationclip assigned",d)}if(d.behaviours&&Array.isArray(d.behaviours))for(const u of d.behaviours){if(!(u!=null&&u.typeName))continue;const p=R.get(u.typeName);if(p){const g=new p;g.isStateMachineBehaviour&&(g._context=this.context??void 0,Ba(g,u.properties),u.instance=g),ct&&console.log("Created animator controller behaviour",d.name,u.typeName,u.properties,g)}else(ct||F())&&console.warn("Could not find AnimatorBehaviour type: "+u.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let s=0;s<t.states.length;s++){const n=t.states[s];n!=null&&n.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}}class sx{constructor(e,t){a(this,"track"),a(this,"createdInterpolant"),a(this,"originalEvaluate"),a(this,"customEvaluate"),this.track=e;const s=e,n=s.createInterpolant.bind(e);s.createInterpolant=()=>(s.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=r=>{if(!this.originalEvaluate)return;const l=this.originalEvaluate(r);return t(r,l)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}const ko=class Ct{constructor(e,t,s,n,r){if(a(this,"_action"),a(this,"root"),a(this,"clip"),a(this,"positionWrapper",null),a(this,"rotationWrapper",null),a(this,"context"),a(this,"positionChange",new S),a(this,"rotationChange",new H),a(this,"_prevTime",0),this.context=e,this.root=t,this.clip=s,Ct.firstKeyframeRotation[this.cacheId]||(Ct.firstKeyframeRotation[this.cacheId]=new H),r){const l=r.values;Ct.firstKeyframeRotation[this.cacheId].set(l[0],l[1],l[2],l[3])}Ct.spaceRotation[this.cacheId]||(Ct.spaceRotation[this.cacheId]=new H),Ct.effectiveSpaceRotation[this.cacheId]||(Ct.effectiveSpaceRotation[this.cacheId]=new H),Ct.clipOffsetRotation[this.cacheId]=new H,r&&Ct.clipOffsetRotation[this.cacheId].set(r.values[0],r.values[1],r.values[2],r.values[3]).invert(),this.handlePosition(s,n),this.handleRotation(s,r)}set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}onStart(e){if(e.getClip()!==this.clip)return;Ct.lastObjRotation[this.cacheId]||(Ct.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=Ct.lastObjRotation[this.cacheId];if(Ct.spaceRotation[this.cacheId].copy(t),yu){const s=new Lt().setFromQuaternion(t);console.log("START",this.clip.name,W.toDegrees(s.y),this.root.position.z)}}getClipRotationOffset(){return Ct.clipOffsetRotation[this.cacheId]}handlePosition(e,t){if(t){const s=this.root;yu&&s.add(new Si),Ct.lastObjPosition[this.cacheId]||(Ct.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new S,r=new S;this.positionWrapper=new sx(t,(l,c)=>{const h=this.action.getEffectiveWeight();return yu&&s.position.length()>8&&s.position.set(0,s.position.y,0),l>this._prevTime&&(n.set(c[0],c[1],c[2]),n.sub(r),n.multiplyScalar(h),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(s.quaternion),this.positionChange.copy(n)),r.fromArray(c),this._prevTime=l,c[0]=0,c[1]=0,c[2]=0,c})}}handleRotation(e,t){if(t){if(yu){const l=t.values,c=new Lt().setFromQuaternion(new H(l[0],l[1],l[2],l[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",W.toDegrees(c.y));const h=t.values.length-4,d=new H().set(l[h],l[h+1],l[h+2],l[h+3]),u=new Lt().setFromQuaternion(d);console.log(e.name,t.name,"LAST ROTATION IN TRACK",W.toDegrees(u.y))}let s=0;const n=new H,r=new H;this.rotationWrapper=new sx(t,(l,c)=>(l>s&&(r.set(c[0],c[1],c[2],c[3]),n.invert(),r.multiply(n),this.rotationChange.copy(r)),n.fromArray(c),s=l,c[0]=0,c[1]=0,c[2]=0,c[3]=1,c))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(Ct.identityQuaternion,1-e),!0)}};a(ko,"lastObjPosition",{}),a(ko,"lastObjRotation",{}),a(ko,"firstKeyframeRotation",{}),a(ko,"spaceRotation",{}),a(ko,"effectiveSpaceRotation",{}),a(ko,"clipOffsetRotation",{}),a(ko,"identityQuaternion",new H);let WR=ko;class VR{constructor(e){a(this,"controller"),a(this,"handler",[]),a(this,"root"),a(this,"basePosition",new S),a(this,"baseQuaternion",new H),a(this,"baseRotation",new Lt),a(this,"summedPosition",new S),a(this,"summedRotation",new H),this.controller=e}createClip(e,t,s){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(s,".position"),r=this.findRootTrack(s,".quaternion"),l=new WR(this.controller.context,t,s,n,r);this.handler.push(l);const c=e.clipAction(s);return l.action=c,c}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const s=e.tracks;if(!s)return null;for(const n of s)if(n.name.endsWith(t))return n;return null}}class HR extends Ji{onSerialize(e,t){}onDeserialize(e,t){if(t.type===us&&e?.__type==="AnimatorController")return new us(e)}}new HR(us);var $R=Object.defineProperty,GR=Object.getOwnPropertyDescriptor,vu=(o,e,t,s)=>{for(var n=s>1?void 0:s?GR(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&$R(e,t,n),n};const es=C("debuganimator");class Ot extends A{constructor(){super(...arguments),a(this,"applyRootMotion",!1),a(this,"hasRootMotion",!1),a(this,"keepAnimatorControllerStateOnDisable",!1),a(this,"_parametersAreDirty",!1),a(this,"_isDirty",!1),a(this,"_speed",1),a(this,"_normalizedStartOffset",0),a(this,"_animatorController",null),a(this,"_initializeWithRuntimeAnimatorController")}get isAnimationComponent(){return!0}set runtimeAnimatorController(e){var t;this._animatorController&&this._animatorController.model===e||(e?e instanceof us?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",(t=e.model)==null?void 0:t.name),e.model||console.error("AnimatorController has no model"),e=new us(e.model)),this._animatorController=e,this._animatorController.bind(this)):(es&&console.log("Assign animator controller",e,this),this._animatorController=new us(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){var e;return(e=this.runtimeAnimatorController)==null?void 0:e.getCurrentStateInfo()}get currentAction(){var e;return((e=this.runtimeAnimatorController)==null?void 0:e.currentAction)||null}get parametersAreDirty(){return this._parametersAreDirty}get isDirty(){return this._isDirty}Play(e,t=-1,s=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,s,n)}play(e,t=-1,s=Number.NEGATIVE_INFINITY,n=0){var r;(r=this.runtimeAnimatorController)==null||r.play(e,t,s,n),this._isDirty=!0}Reset(){this.reset()}reset(){var e;(e=this._animatorController)==null||e.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){var s,n;es&&console.log("setBool",e,t),((s=this.runtimeAnimatorController)==null?void 0:s.getBool(e))!==t&&(this._parametersAreDirty=!0),(n=this.runtimeAnimatorController)==null||n.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){var t;const s=((t=this.runtimeAnimatorController)==null?void 0:t.getBool(e))??!1;return es&&console.log("getBool",e,s),s}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){var s,n;((s=this.runtimeAnimatorController)==null?void 0:s.getFloat(e))!==t&&(this._parametersAreDirty=!0),es&&console.log("setFloat",e,t),(n=this.runtimeAnimatorController)==null||n.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){var t;const s=((t=this.runtimeAnimatorController)==null?void 0:t.getFloat(e))??-1;return es&&console.log("getFloat",e,s),s}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){var s,n;((s=this.runtimeAnimatorController)==null?void 0:s.getInteger(e))!==t&&(this._parametersAreDirty=!0),es&&console.log("setInteger",e,t),(n=this.runtimeAnimatorController)==null||n.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){var t;const s=((t=this.runtimeAnimatorController)==null?void 0:t.getInteger(e))??-1;return es&&console.log("getInteger",e,s),s}SetTrigger(e){this.setTrigger(e)}setTrigger(e){var t;this._parametersAreDirty=!0,es&&console.log("setTrigger",e),(t=this.runtimeAnimatorController)==null||t.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){var t;this._parametersAreDirty=!0,es&&console.log("resetTrigger",e),(t=this.runtimeAnimatorController)==null||t.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){var t;const s=(t=this.runtimeAnimatorController)==null?void 0:t.getTrigger(e);return es&&console.log("getTrigger",e,s),s}IsInTransition(){return this.isInTransition()}isInTransition(){var e;return((e=this.runtimeAnimatorController)==null?void 0:e.isInTransition())??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){var t;e!==this._speed&&(es&&console.log("setSpeed",e),this._speed=e,((t=this._animatorController)==null?void 0:t.animator)==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){var t;this._speed=W.lerp(e.x,e.y,Math.random()),((t=this._animatorController)==null?void 0:t.animator)==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){var t;this._normalizedStartOffset=W.lerp(e.x,e.y,Math.random()),((t=this.runtimeAnimatorController)==null?void 0:t.animator)==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}awake(){es&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const s=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=s,s?(console.assert(this.runtimeAnimatorController!==s),this.runtimeAnimatorController=s,console.assert(this.runtimeAnimatorController===s),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){var e;this.keepAnimatorControllerStateOnDisable||(e=this._animatorController)==null||e.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!zR(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}vu([m()],Ot.prototype,"applyRootMotion",2),vu([m()],Ot.prototype,"hasRootMotion",2),vu([m()],Ot.prototype,"keepAnimatorControllerStateOnDisable",2),vu([m()],Ot.prototype,"runtimeAnimatorController",1);const nx=Symbol("previous-visibility"),ox=class Jh extends kn{render(e,t,s){if("addPass"in s)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(s instanceof dr){this.onBeforeRender();const n=s.getRenderTarget(),r=s.xr.enabled;s.xr.enabled=!1,s.setRenderTarget(this),s.clear(!0,!0,!0),s.render(e,t),s.setRenderTarget(n),s.xr.enabled=r,this.onAfterRender()}}onBeforeRender(){Jh._userSet.clear();const e=zg(this.texture,!0,null,Jh._userSet);for(const t of e)t instanceof q&&(t[nx]=t.visible,t.visible=!1)}onAfterRender(){for(const e of Jh._userSet)e instanceof q&&(e.visible=e[nx]);Jh._userSet.clear()}};a(ox,"_userSet",new Set);let Tc=ox;var qR=Object.defineProperty,XR=Object.getOwnPropertyDescriptor,Ec=(o,e,t,s)=>{for(var n=s>1?void 0:s?XR(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&qR(e,t,n),n};const bu=C("debuggroundprojection");class Zs extends A{constructor(){super(...arguments),a(this,"applyOnAwake",!1),a(this,"autoFit",!0),a(this,"_radius",50),a(this,"_height",3),a(this,"_arblending",0),a(this,"_lastBackground"),a(this,"_lastRadius"),a(this,"_lastHeight"),a(this,"_projection"),a(this,"_watcher"),a(this,"_needsTextureUpdate",!1),a(this,"_blurrynessShader",null),a(this,"_lastBlurriness",-1)}set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new ro(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{bu&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){var e,t;(e=this._watcher)==null||e.revoke(),(t=this._projection)==null||t.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await ql(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof De&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){var e;this.updateProjection(),(e=this._watcher)==null||e.apply()}updateProjection(){var e,t,s,n,r,l;if(!this.context.scene.background){(e=this._projection)==null||e.removeFromParent();return}const c=this.context.scene.background;if(!(c instanceof De)){(t=this._projection)==null||t.removeFromParent();return}if(((s=this.context.xr)!=null&&s.isPassThrough||(n=this.context.xr)!=null&&n.isAR)&&this.arBlending===0){(r=this._projection)==null||r.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let h=!0;const d=0,u=c!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||u){bu&&console.log("Create/Update Ground Projection",c.name),(l=this._projection)==null||l.removeFromParent();try{this._projection=new Sa(c,this._height,this._radius,64)}catch(p){console.error("Error creating three GroundProjection",p);return}this._projection.position.y=this._height-d,this._projection.name="GroundProjection",rg(this._projection,!1)}else h=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&h){this._projection.updateWorldMatrix(!0,!0);const p=ti(this.context.scene.children,[this._projection]),g=p.min.y;if(g<1/0){const f=X();f.x=p.min.x+(p.max.x-p.min.x)*.5;const y=Ge(this.gameObject).x;f.y=g+this._height*y-d,f.z=p.min.z+(p.max.z-p.min.z)*.5,at(this._projection,f)}bu&&G.DrawWireBox3(p,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(c,this.context.scene.backgroundBlurriness),this._lastBackground=c,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}updateBlurriness(e,t){var s;if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,bu&&console.log("Update Blurriness",t),this._blurrynessShader??(this._blurrynessShader=new ys({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:QR,fragmentShader:YR})),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const n=this._projection.material.transparent;this._projection.material.transparent=(((s=this.context.xr)==null?void 0:s.isAR)===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,n!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=Qi.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Ec([m()],Zs.prototype,"applyOnAwake",2),Ec([m()],Zs.prototype,"autoFit",2),Ec([m()],Zs.prototype,"radius",1),Ec([m()],Zs.prototype,"height",1),Ec([m()],Zs.prototype,"arBlending",1);const QR=`
847
+ varying vec2 vUv;
848
+
849
+ void main() {
850
+ vUv = uv;
851
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
852
+ }
853
+ `,YR=`
854
+ uniform sampler2D map;
855
+ uniform float blurriness;
856
+ uniform float alphaFactor;
857
+ uniform float blending;
858
+ varying vec2 vUv;
859
+
860
+ const float PI = 3.14159265359;
861
+
862
+ // Gaussian function
863
+ float gaussian(float x, float sigma) {
864
+ return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
865
+ }
866
+
867
+ // Custom smoothstep function for desired falloff
868
+ float customSmoothstep(float edge0, float edge1, float x) {
869
+ float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
870
+ return t * t * (3.0 - 2.0 * t);
871
+ }
872
+
873
+ void main() {
874
+ vec2 center = vec2(0.0, 0.0);
875
+ vec2 pos = vUv;
876
+ pos.x = 0.0; // Only consider vertical distance
877
+ float distance = length(pos - center);
878
+
879
+ // Calculate blur amount based on custom falloff
880
+ float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
881
+ blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
882
+
883
+ // Gaussian blur
884
+ vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
885
+ vec4 color = vec4(0.0);
886
+ float totalWeight = 0.0;
887
+ int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
888
+ float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
889
+
890
+ for (int x = -blurSize; x <= blurSize; x++) {
891
+ for (int y = -blurSize; y <= blurSize; y++) {
892
+ vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
893
+ float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
894
+ color += textureLod(map, vUv + offset, lodLevel) * weight;
895
+ totalWeight += weight;
896
+ }
897
+ }
898
+
899
+ color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
900
+
901
+ gl_FragColor = color;
902
+
903
+ float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
904
+ float stepFactor = blending - brightness * .1;
905
+ gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
906
+ gl_FragColor.a *= alphaFactor;
907
+ // gl_FragColor.rgb = vec3(1.0);
908
+
909
+ // #include <tonemapping_fragment>
910
+ // #include <colorspace_fragment>
911
+
912
+ // Uncomment to visualize blur amount
913
+ // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
914
+ }
915
+ `;var KR=Object.defineProperty,Tf=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&KR(e,t,n),n};class Ir extends A{constructor(){super(...arguments),a(this,"constraintActive",!0),a(this,"locked",!1),a(this,"sources",[])}}Tf([m()],Ir.prototype,"constraintActive"),Tf([m()],Ir.prototype,"locked"),Tf([m(E)],Ir.prototype,"sources");function rx(o,e){return Ln(o,me.ContextCreated,e),()=>vo(o,me.ContextCreated)}function ZR(o,e){return Ln(o,me.ContextClearing,e),()=>vo(o,me.ContextClearing)}function JR(o,e){return Ln(o,me.ContextDestroying,e),()=>vo(o,me.ContextDestroying)}function ax(o,e){return Ln(o,Oe.Start,e),()=>vo(o,Oe.Start)}function lx(o,e){return Ln(o,Oe.Update,e),()=>vo(o,Oe.Update)}function eT(o,e){return Ln(o,Oe.OnBeforeRender,e),()=>vo(o,Oe.OnBeforeRender)}function tT(o,e){return Ln(o,Oe.OnAfterRender,e),()=>vo(o,Oe.OnAfterRender)}let Lr=class{constructor(){a(this,"bb",null),a(this,"bb_pos",0)}__init(o,e){return this.bb_pos=o,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(o,e,t,s){return o.prep(4,12),o.writeFloat32(s),o.writeFloat32(t),o.writeFloat32(e),o.offset()}};class cx{constructor(){a(this,"bb",null),a(this,"bb_pos",0)}__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Lr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Lr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Lr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,s,n,r,l,c,h,d,u){return e.prep(4,36),e.prep(4,12),e.writeFloat32(u),e.writeFloat32(d),e.writeFloat32(h),e.prep(4,12),e.writeFloat32(c),e.writeFloat32(l),e.writeFloat32(r),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(s),e.writeFloat32(t),e.offset()}}class ao{constructor(){a(this,"bb",null),a(this,"bb_pos",0)}__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new ao).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+Vv),(t||new ao).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new cx).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}var L;(o=>{(e=>{e.MAYBEMODULE=null;const t=[];function s(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(r=>{t.push(r)})}e.ready=s;async function n(){if(e.MODULE)return e.MODULE;const r=await import("./rapier-CyWhltHY.min.js");return e.MODULE=r,e.MAYBEMODULE=r,t.forEach(l=>l(r)),t.length=0,r}e.load=n})(o.RAPIER_PHYSICS||(o.RAPIER_PHYSICS={})),(e=>{e.MAYBEMODULE=null;const t=[];function s(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(r=>{t.push(r)})}e.ready=s;async function n(){if(e.MODULE)return e.MODULE;const r=await import("./postprocessing-xYQWCHFu.min.js").then(l=>l.index);return e.MODULE=r,e.MAYBEMODULE=r,t.forEach(l=>l(r)),t.length=0,r}e.load=n})(o.POSTPROCESSING||(o.POSTPROCESSING={})),(e=>{e.MAYBEMODULE=null;const t=[];function s(){return e.MODULE?Promise.resolve(e.MODULE):new Promise(r=>{t.push(r)})}e.ready=s;async function n(){if(e.MODULE)return e.MODULE;const r=await import("./postprocessing-xYQWCHFu.min.js").then(l=>l.N8AO);return e.MODULE=r,e.MAYBEMODULE=r,t.forEach(l=>l(r)),t.length=0,r}e.load=n})(o.POSTPROCESSING_AO||(o.POSTPROCESSING_AO={}))})(L||(L={}));var bt=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(bt||{}),_u=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(_u||{}),Qe=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(Qe||{}),Ha=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(Ha||{});const kt=function(o,e){return function(t,s,n){iT(t,s,n,o,e)}};function iT(o,e,t,s,n){if(!n&&!s&&!o.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,e,t),Be("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,Oi.Error);return}let r="";if(typeof e=="string"?r=e:r=e.name,o.__internalAwake){const l=Symbol(r),c=o.__internalAwake;o.__internalAwake=function(){var h;if(!this.onValidate){F()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+((h=o.constructor)==null?void 0:h.name)+'"');return}if(this[l]===void 0){this[l]=this[r];const d=this[r];if(d instanceof ae||d instanceof S||d instanceof ye||d instanceof H){const u=this[r];bd(u,()=>{this.onValidate(r)})}Object.defineProperty(this,r,{set:function(u){var p;if(this[of]===!0)this[l]=u;else{s?.call(this,u);const g=this[l];this[l]=u,(p=this.onValidate)==null||p.call(this,r,g)}},get:function(){return n?.call(this),this[l]}})}c.call(this)}}}const sT=function(o){return function(e,t,s){let n="";typeof t=="string"?n=t:n=t.name;const r=o.prototype,l=Object.getOwnPropertyDescriptor(r,n);if(!(l!=null&&l.value)){console.warn("Can not apply prefix: type does not have method named",t,o);return}const c=l.value,h=e[n];Object.defineProperty(r,n,{value:function(...d){const u=h?.call(this,...d);if(u instanceof Promise){u.then(p=>{if(p!==!1)return c.call(this,...d)});return}if(u!==!1)return c.call(this,...d)}})}};var nT=Object.defineProperty,oT=Object.getOwnPropertyDescriptor,Ii=(o,e,t,s)=>{for(var n=s>1?void 0:s?oT(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&nT(e,t,n),n};class rT{constructor(e,t){a(this,"positionChanged",!1),a(this,"rotationChanged",!1),a(this,"position"),a(this,"quaternion"),a(this,"_positionKeys",["x","y","z"]),a(this,"_quaternionKeys",["_x","_y","_z","_w"]),a(this,"mute",!1),a(this,"context"),a(this,"obj"),a(this,"_positionWatch"),a(this,"_rotationWatch"),this.context=t,this.obj=e}get isDirty(){return this.positionChanged||this.rotationChanged}reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new ro(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((r,l)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const h=this.position[l];Math.abs(h-r)<1e-5||(this.position[l]=r,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new ro(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((r,l)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const h=this.quaternion[l];Math.abs(h-r)<1e-5||(this.quaternion[l]=r,this.rotationChanged=!0)}));const s=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new se;this.obj.matrixWorld.multiplyMatrices=(r,l)=>{var c;return(c=this.context.physics.engine)!=null&&c.isUpdating||this.mute||n.equals(r)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(r)),s(r,l)}}stop(){var e,t;(e=this._positionWatch)==null||e.revoke(),(t=this._rotationWatch)==null||t.revoke()}}var $a;const ri=($a=class extends A{constructor(){super(...arguments),a(this,"autoMass",!0),a(this,"_mass",0),a(this,"useGravity",!0),a(this,"centerOfMass",new S(0,0,0)),a(this,"constraints",Qe.None),a(this,"isKinematic",!1),a(this,"drag",0),a(this,"angularDrag",1),a(this,"detectCollisions",!0),a(this,"sleepThreshold",.01),a(this,"collisionDetectionMode",_u.Discrete),a(this,"_gravityScale",1),a(this,"dominanceGroup",0),a(this,"_propertiesChanged",!1),a(this,"_currentVelocity",new S),a(this,"_smoothedVelocity",new S),a(this,"_smoothedVelocityGetter",new S),a(this,"_lastPosition",new S),a(this,"_watch")}get isRigidbody(){return!0}set mass(o){o!==this._mass&&(this._mass=o,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){var o,e;return this.autoMass?((e=(o=this.context.physics.engine)==null?void 0:o.getBody(this))==null?void 0:e.mass())??-1:this._mass}get lockPositionX(){return(this.constraints&Qe.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Qe.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Qe.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Qe.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Qe.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Qe.FreezeRotationZ)!==0}set lockPositionX(o){o?this.constraints|=Qe.FreezePositionX:this.constraints&=~Qe.FreezePositionX}set lockPositionY(o){o?this.constraints|=Qe.FreezePositionY:this.constraints&=~Qe.FreezePositionY}set lockPositionZ(o){o?this.constraints|=Qe.FreezePositionZ:this.constraints&=~Qe.FreezePositionZ}set lockRotationX(o){o?this.constraints|=Qe.FreezeRotationX:this.constraints&=~Qe.FreezeRotationX}set lockRotationY(o){o?this.constraints|=Qe.FreezeRotationY:this.constraints&=~Qe.FreezeRotationY}set lockRotationZ(o){o?this.constraints|=Qe.FreezeRotationZ:this.constraints&=~Qe.FreezeRotationZ}set gravityScale(o){this._gravityScale=o}get gravityScale(){return this._gravityScale}awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new rT(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),Oe.LateUpdate),F()&&(globalThis.NEEDLE_USE_RAPIER?L.RAPIER_PHYSICS.ready().then(async()=>{var o;await ql(3),(o=this.context.physics.engine)!=null&&o.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){var o,e;(o=this._watch)==null||o.stop(),(e=this.context.physics.engine)==null||e.removeBody(this)}onDestroy(){var o;(o=this.context.physics.engine)==null||o.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(var o,e,t,s;;)this._propertiesChanged&&(this._propertiesChanged=!1,(o=this.context.physics.engine)==null||o.updateProperties(this)),(e=this._watch)!=null&&e.isDirty?(this._watch.mute=!0,this._watch.applyValues(),(t=this.context.physics.engine)==null||t.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):(s=this._watch)==null||s.syncValues(),this.captureVelocity(),yield}teleport(o,e=!0){var t;(t=this._watch)==null||t.reset(!0),e?this.gameObject.position.set(o.x,o.y,o.z):this.setWorldPosition(o.x,o.y,o.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(o=!0){var e;(e=this.context.physics.engine)==null||e.resetForces(this,o)}resetTorques(o=!0){var e;(e=this.context.physics.engine)==null||e.resetTorques(this,o)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){var o;(o=this.context.physics.engine)==null||o.wakeup(this)}get isSleeping(){var o;return(o=this.context.physics.engine)==null?void 0:o.isSleeping(this)}updateProperties(){var o;return this._propertiesChanged=!1,(o=this.context.physics.engine)==null?void 0:o.updateProperties(this)}applyForce(o,e,t=!0){var s;this._propertiesChanged&&this.updateProperties(),(s=this.context.physics.engine)==null||s.addForce(this,o,t)}applyImpulse(o,e=!0){var t;this._propertiesChanged&&this.updateProperties(),(t=this.context.physics.engine)==null||t.applyImpulse(this,o,e)}setForce(o,e,t,s=!0){var n,r,l;(n=this.context.physics.engine)==null||n.resetForces(this,s),typeof o=="number"?(e??(e=0),t??(t=0),(r=this.context.physics.engine)==null||r.addForce(this,{x:o,y:e,z:t},s)):(l=this.context.physics.engine)==null||l.addForce(this,o,s)}getVelocity(){var o;const e=(o=this.context.physics.engine)==null?void 0:o.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(o,e,t,s=!0){var n,r;if(o instanceof S){const l=o;(n=this.context.physics.engine)==null||n.setLinearVelocity(this,l,s);return}e===void 0||t===void 0||(r=this.context.physics.engine)==null||r.setLinearVelocity(this,{x:o,y:e,z:t},s)}getAngularVelocity(){var o;const e=(o=this.context.physics.engine)==null?void 0:o.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(o,e,t,s=!0){var n,r;if(typeof o=="object"){const l=o;(n=this.context.physics.engine)==null||n.setAngularVelocity(this,l,s);return}if(e===void 0||t===void 0||typeof e=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}(r=this.context.physics.engine)==null||r.setAngularVelocity(this,{x:o,y:e,z:t},s)}setTorque(o,e,t){typeof o=="number"?this.setAngularVelocity(o,e,t):this.setAngularVelocity(o)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(o=null){}captureVelocity(){const o=this.gameObject.matrixWorld;$a.tempPosition.setFromMatrixPosition(o);const e=$a.tempPosition.sub(this._lastPosition);this._lastPosition.copy($a.tempPosition),this._smoothedVelocity.lerp(e,this.context.time.deltaTime/.1)}},a($a,"tempPosition",new S),$a);Ii([kt()],ri.prototype,"autoMass",2),Ii([m()],ri.prototype,"mass",1),Ii([kt(),m()],ri.prototype,"useGravity",2),Ii([m(S)],ri.prototype,"centerOfMass",2),Ii([kt(),m()],ri.prototype,"constraints",2),Ii([kt(),m()],ri.prototype,"isKinematic",2),Ii([kt(),m()],ri.prototype,"drag",2),Ii([kt(),m()],ri.prototype,"angularDrag",2),Ii([kt(),m()],ri.prototype,"detectCollisions",2),Ii([kt(),m()],ri.prototype,"sleepThreshold",2),Ii([kt(),m()],ri.prototype,"collisionDetectionMode",2),Ii([kt()],ri.prototype,"_gravityScale",2),Ii([kt()],ri.prototype,"dominanceGroup",2);let ht=ri;new S,new S;const Mo=C("debugsync"),Ac="STRS";xg(Ac,ao.getRootAsSyncedTransformModel);const Js=new jm;function hx(o,e,t=!0){Js.clear();const s=Js.createString(o);ao.startSyncedTransformModel(Js),ao.addGuid(Js,s),ao.addFast(Js,t);const n=e.worldPosition,r=e.worldEuler,l=e.gameObject.scale;ao.addTransform(Js,cx.createTransform(Js,n.x,n.y,n.z,r.x,r.y,r.z,l.x,l.y,l.z));const c=ao.endSyncedTransformModel(Js);return Js.finish(c,Ac),Js.asUint8Array()}let Ef=0,Ic=0;lx(o=>{var e;const t=(e=o.connection.currentServerUrl)!=null&&e.includes("glitch")?10:40;Ic=Math.floor(Ef/t),Ef=0,Mo&&Ic>0&&console.log("Sync Transform Fast Interval",Ic)});class en extends A{constructor(){super(...arguments),a(this,"overridePhysics",!0),a(this,"interpolatePosition",!0),a(this,"interpolateRotation",!0),a(this,"fastMode",!1),a(this,"syncDestroy",!1),a(this,"_model",null),a(this,"_needsUpdate",!0),a(this,"rb",null),a(this,"_wasKinematic",!1),a(this,"_receivedDataBefore",!1),a(this,"_targetPosition"),a(this,"_targetRotation"),a(this,"_receivedFastUpdate",!1),a(this,"_shouldRequestOwnership",!1),a(this,"joinedRoomCallback",null),a(this,"receivedDataCallback",null),a(this,"tempEuler",new Lt),a(this,"receivedUpdate",!1),a(this,"lastPosition"),a(this,"lastRotation"),a(this,"lastScale")}requestOwnership(){Mo&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){var e;(e=this._model)==null||e.freeOwnership()}hasOwnership(){var e;return((e=this._model)==null?void 0:e.hasOwnership)??void 0}isOwned(){var e;return(e=this._model)==null?void 0:e.isOwned}awake(){Mo&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new S,this._targetRotation=new H,this.lastPosition=new S,this.lastRotation=new H,this.lastScale=new S,this.rb=P.getComponentInChildren(this.gameObject,ht),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new Cg(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(ie.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Ac,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Qg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(ie.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Ac,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}onReceivedData(e){var t;if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Mo&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const s=e.transform();if(s){ds.markDirty(this.gameObject,!0);const n=s.position();n&&(this.interpolatePosition&&((t=this._targetPosition)==null||t.set(n.x(),n.y(),n.z())),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(n.x(),n.y(),n.z()));const r=s.rotation();r&&(this.tempEuler.set(r.x(),r.y(),r.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&og(this.gameObject,this.tempEuler));const l=s.scale();l&&this.gameObject.scale.set(l.x(),l.y(),l.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Mo&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,s=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const l=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>l||t.angleTo(this.lastRotation)>l||s.distanceTo(this.lastScale)>l)&&(this._model.hasOwnership?this._needsUpdate=!0:(Mo&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),ds.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const l=this._receivedFastUpdate||this.fastMode?.5:.3;let c=!1;if(this.interpolatePosition&&this._targetPosition){const h=this.worldPosition;h.lerp(this._targetPosition,l),this.worldPosition=h,c=!0}if(this.interpolateRotation&&this._targetRotation){const h=this.worldQuaternion;h.slerp(this._targetRotation,l),this.worldQuaternion=h,c=!0}c&&ds.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(s),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Mo&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,r=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||r)){if(Ef++,r&&Ic>0&&this.context.time.frameCount%Ic!==0)return;Mo&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const l=hx(this.guid,this,!!r);this.context.connection.sendBinary(l)}}}class od{constructor(e,t){a(this,"event"),a(this,"button"),a(this,"buttonName"),a(this,"_used",!1),a(this,"_propagationStopped",!1),a(this,"z__pointer_ctured",!1),a(this,"z__pointer_cture_rleased",!1),a(this,"inputSource"),a(this,"object"),a(this,"point"),a(this,"normal"),a(this,"face"),a(this,"distance"),a(this,"instanceId"),a(this,"intersection"),a(this,"isDown"),a(this,"isUp"),a(this,"isPressed"),a(this,"isClick"),a(this,"isDoubleClick"),a(this,"input"),this.event=t,this.input=e,this.button=t.button}get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}get pressure(){return this.event.pressure}get used(){return this._used}use(){this._used||(this._used=!0,this.event.use())}get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}setPointerCapture(){this.z__pointer_ctured=!0}releasePointerCapture(){this.z__pointer_cture_rleased=!0}get mode(){return this.event.mode}clone(){const e=new od(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function wu(o,e){return P.foreachComponent(o,t=>{if(!t.enabled)return;const s=t;if(e)switch(e){case"pointerdown":if(s.onPointerDown)return!0;break;case"pointerup":if(s.onPointerUp||s.onPointerClick)return!0;break;case"pointermove":if(s.onPointerEnter||s.onPointerExit||s.onPointerMove)return!0;break}else if(s.onPointerDown||s.onPointerUp||s.onPointerEnter||s.onPointerExit||s.onPointerClick)return!0},!1)===!0}const Bn=new Array;class Fn{constructor(e,t,s,n){a(this,"enabled",!0),a(this,"target"),a(this,"methodName"),a(this,"arguments"),this.target=e,this.methodName=t||null,this.arguments=s,n!=null&&(this.enabled=n)}get canClone(){return this.target instanceof Object}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Bn.length=0,e!==void 0&&e.length>0&&Bn.push(...e),Bn.push(...this.arguments),this.target(...this.arguments),Bn.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Bn.length=0,e!==void 0&&e.length>0&&Bn.push(...e),Bn.push(...this.arguments),t.call(this.target,...Bn),Bn.length=0):t.call(this.target,...e):this.arguments?this.target[this.methodName]=this.arguments[0]||e[0]:this.target[this.methodName]=e[0]}}}}const aT=o=>/^[A-Z]*$/.test(o);class xu extends Event{constructor(){super(...arguments),a(this,"args")}}class xe{constructor(e){if(a(this,"isEventList",!0),a(this,"target"),a(this,"key"),a(this,"_isInvoking",!1),a(this,"methods",[]),a(this,"_methodsCopy",[]),this.methods=[],Array.isArray(e))for(const t of e)t instanceof Fn?this.methods.push(t):typeof t=="function"&&this.methods.push(new Fn(t));else typeof e=="function"&&this.methods.push(new Fn(e))}__internalOnInstantiate(e){var t;const s=new Array;for(let n=0;n<this.methods.length;n++){const r=this.methods[n];if(!(r.target instanceof Function)){const l=r.target;let c=l?.uuid;if(l&&(c=l.guid),c){const h=e[c];if(h){const d=(t=r.arguments)==null?void 0:t.map(u=>u instanceof Object&&u.uuid?e[u.uuid]:u!=null&&u.isComponent?e[u.guid]:u);s.push(new Fn(h.clone,r.methodName,d,r.enabled))}else F()&&console.warn("Could not find target for event listener")}}}return new xe(s)}setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let s="",n=!1;for(const r of this.key)n&&aT(r)&&(s+="-"),n=!0,s+=r.toLowerCase();this.key=s}}get listenerCount(){var e;return((e=this.methods)==null?void 0:e.length)??0}get isInvoking(){return this._isInvoking}static from(...e){return new xe(e)}invoke(...e){var t;if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(((t=this.methods)==null?void 0:t.length)<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const s of this._methodsCopy)s.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const s=this.target.dispatchEvent;if(typeof s=="function"){const n=new xu(this.key);n.args=e,s.call(this.target,n)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new Fn(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}class lT extends Ji{constructor(){super([le,he],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new he(e.r,e.g,e.b,e.a):e.alpha!==void 0?new he(e.r,e.g,e.b,e.alpha):new le(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const cT=new lT;class hT extends Ji{constructor(){super([Lt],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new Lt(e.x,e.y,e.z,e.order);if(e.x!=null)return new Lt(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const dT=new hT;class uT extends Ji{constructor(){super(E,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const s=t.objectToNode[e.uuid];return vt&&console.log(s,e.name,e.uuid),{node:s}}}onDeserialize(e,t){var s,n,r;if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(ce))return;F()&&be("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const l=(n=(s=t.target)==null?void 0:s.constructor)==null?void 0:n.name;console.warn(`Wrong usage of @serializable detected in your script "${l}"
916
+
917
+ It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
918
+
919
+ To fix this please change your code to:
920
+
921
+ @serializable(AssetReference)
922
+ ${t.path}! : AssetReference;
923
+ \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const l=t.nodeToObject[e.node];return vt&&console.log("Deserialized object reference?",e,l,t?.nodeToObject),l||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),l}else if(e.guid){if(!t.context){console.error("Missing context");return}let l;const c=(r=t.gltf)==null?void 0:r.scene;return c&&(l=P.findByGuid(e.guid,c)),l||(l=P.findByGuid(e.guid,t.context.scene)),l?(l&&l.isComponent===!0&&(vt&&console.warn("Deserialized object reference is a component"),l=l.gameObject),vt&&console.log("Deserialized object reference?",e,l,t?.nodeToObject)):((F()||vt)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),l}}}}const dx=new uT;class pT extends Ji{constructor(){super([A,A],"ComponentSerializer")}onSerialize(e,t){if(e!=null&&e.guid)return{guid:e.guid}}onDeserialize(e,t){var s;if(e!=null&&e.guid){if(e.___persistentAsset){vt&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const n=t.path;vt&&console.log(e.guid,t.root,t.object,t.target);let r=this.findObjectForGuid(e.guid,t.root);if(r||t.context&&(r=this.findObjectForGuid(e.guid,(s=t.context)==null?void 0:s.scene),r))return r;(F()||vt)&&console.warn('Could not resolve component reference: "'+n+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const s=P.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(s!==void 0)return s;for(let n=0;n<t.children.length;n++){const r=t.children[n],l=this.findObjectForGuid(e,r);if(l)return l}}}const Su=new pT;class mT extends Ji{constructor(){super([xe])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){var s,n,r;if(typeof e=="function")return new xe([new Fn(e,null,[],!0)]);if(e&&e.type==="EventList"){vt&&console.log("DESERIALIZE EVENT",e);const l=new Array;if(e.calls&&Array.isArray(e.calls))for(const d of e.calls){let u=function(f){if(typeof f=="object"){let y=dx.onDeserialize(f,t);if(y||(y=Su.onDeserialize(f,t)),y)return y}return f};vt&&console.log(d);let p=Su.findObjectForGuid(d.target,t.root);!p&&(s=t.context)!=null&&s.scene&&(p=Su.findObjectForGuid(d.target,(n=t.context)==null?void 0:n.scene));const g=((r=d.method)==null?void 0:r.length)>0;if(p&&g){const f=()=>{const y=d.method[0].toUpperCase()+d.method.slice(1);if(typeof p[y]=="function"){console.warn(`EventList method:
924
+ Could not find method ${d.method} on object ${p.name}. Please rename ${d.method} to ${y}?
925
+ `,p[y],`
926
+ in script: `,p),be("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
927
+ Could not find method ${d.method} on object ${p.name}`,p,typeof p[d.method])};if(typeof p[d.method]!="function"){let y=!1,v=p;for(;v;){const b=Object.getOwnPropertyDescriptor(v,d.method);if(b&&(b.writable===!0||b.set)){y=!0;break}v=Object.getPrototypeOf(v)}!y&&(F()||vt)&&f()}}if(p){let f=d.argument;if(f!==void 0?f=u(f):d.arguments!==void 0&&(f=d.arguments.map(u)),!p[d.method])console.warn(`EventList method not found: "${d.method}" on ${p?.name}`);else{f!==void 0&&!Array.isArray(f)&&(f=[f]);const y=new Fn(p,d.method,f,d.enabled);l.push(y)}}else F()&&console.warn("[Debug] EventList: Could not find event listener in scene",d,t.object,e)}const c=new xe(l);vt&&console.log(c);const h=t.target;return h!==void 0&&t.path!==void 0&&c.setEventTarget(t.path,h),c}}}const gT=new mT,Cu=new WeakMap,fT=De.prototype.clone;De.prototype.clone=function(){const o=fT.call(this);return Cu.has(o)||Cu.set(o,this),o};class ux extends Ji{constructor(){super([Tc,kn])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof De&&t.type===Tc){let s=e;Cu.has(s)&&(s=Cu.get(s)),s.isRenderTargetTexture=!0,s.flipY=!0,s.offset.y=1,s.repeat.y=-1,s.needsUpdate=!0,s.mipmaps=[],s instanceof FC&&(s.isCompressedTexture=!1,s.format=dd);const n=new Tc(s.image.width,s.image.height,{colorSpace:Cn});return n.texture=s,n}}}new ux;class px extends Ji{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return go(t.gltfId,e)}}new px;var yT=Object.defineProperty,vT=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&yT(e,t,n),n};class Ga extends A{awake(){ei.createIfNoneExists(this.context)}onEnable(){var e;(e=ei.get(this.context))==null||e.register(this)}onDisable(){var e;(e=ei.get(this.context))==null||e.unregister(this)}}class Li extends Ga{constructor(){super(...arguments),a(this,"targets",null),a(this,"raycastHits",[]),a(this,"ignoreSkinnedMeshes",!1)}start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??(e=new qs),e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof Sn?"continue in children":t?t(n):!0);const s=this.context.physics.raycast(e);return e.testObject=t,s}}vT([m()],Li.prototype,"ignoreSkinnedMeshes");class Pu extends Li{constructor(){super(),this.ignoreSkinnedMeshes=!0}}const mx=class oC extends Ga{performRaycast(e){if(!ne.active||!oC.allow||!(e!=null&&e.ray))return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}};a(mx,"allow",!0);let Lc=mx;class Af{static getObject(e){const t=e[ki];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const s=this.tryFindCanvasGroup(e);if(s?.isCanvasGroup===!0&&(t&&(t.canvasGroup=s),s.blocksRaycasts===!1||s.interactable===!1))return!1;const n=kr(e,r=>{if(r.isGraphic===!0)return r},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=kr(e,s=>{const n=s;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function If(o){return o[ki]||(o.parent?If(o.parent):null)}function bT(o){return o.isUI===!0||typeof o[ki]=="object"}function Ou(o,e){if(!o)return;const t=o.material;if(t?.isMaterial===!0){const s=o.parent;s&&s.isText,t.side=e.doubleSided??!0?Ci:mo,t.shadowSide=e.doubleSided?Ci:mo,o.castShadow=e.castShadows?e.castShadows:!1,o.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const s of o.children)Ou(s,e)}function qa(o,e,t){o[e]===void 0&&console.warn("Field",e,"is undefined on",o);const s=Proxy.revocable(o[e],{set(l,c,h,d){const u=l[c],p=Reflect.set(l,c,h,d);return t(h,u),p}}),n=s.revoke,r=o[e];return s.revoke=()=>{o[e]=r,n()},o[e]=s.proxy,s}const gx=Symbol("Scheduled action");function _T(o,e,t=Oe.OnBeforeRender){let s=o[gx];s||(s=o[gx]={});const n=e.name;s[t]||(s[t]={});const r=s[t];if(r[n])return;function*l(){e?.call(o),r[n]=null}const c=o.startCoroutine(l(),t);r[n]=c}const Ro=C("debugeventsystem");var Lf=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(Lf||{});rx(o=>{ei.createIfNoneExists(o)});class ei extends A{constructor(){super(...arguments),a(this,"raycaster",[]),a(this,"pressedByID",new Map),a(this,"hoveredByID",new Map),a(this,"onPointerEvent",e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new od(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Fe.PointerDown,t.isUp=e.type==Fe.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId),Ro&&(t.isDown?console.log("DOWN",t.pointerId):t.isUp&&console.log("UP",t.pointerId),t.isClick&&console.log("CLICK",t.pointerId));const s=new qs;e.hasRay?s.ray=e.ray:s.screenPoint=this.context.input.getPointerPositionRC(e.pointerId);const n=this.performRaycast(s);if(n){for(const l of n)l.event=e,e.intersections.push(l);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Ro&&t.isClick&&Be("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const r={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:r})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:r}))}),a(this,"_sortedHits",[]),a(this,"_testObjectsCache",new Map),a(this,"_currentlyActiveRaycaster",null),a(this,"_currentPointerEventName",null),a(this,"shouldRaycastObject",e=>{var t;const s=e&&"getComponent"in e?e.getComponent(Ga):null;if(s&&s!=this._currentlyActiveRaycaster)return!1;let n=null;if(bT(e)&&(n=(t=e[ki])==null?void 0:t.gameObject),this._testObjectsCache.has(e)||n&&this._testObjectsCache.has(n))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let r=wu(e,this._currentPointerEventName);if(!r&&n&&(r=wu(n,this._currentPointerEventName)),r){this._testObjectsCache.set(e,!0);for(const l of e.children)this.shouldRaycastObject_AddToYesCache(l);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}}),a(this,"_sortingBuffer",[]),a(this,"_noDepthTestingResults",[]),a(this,"out",{}),a(this,"_capturedPointer",{}),a(this,"pointerEnterSymbol",Symbol("pointerEnter")),a(this,"pointerExitSymbol",Symbol("pointerExit")),a(this,"currentActiveMeshUIComponents",[])}static ensureUpdateMeshUI(e,t,s=!1){To.update(e,t,s)}static markUIDirty(e){To.markDirty()}static createIfNoneExists(e){e.scene.getComponent(ei)||e.scene.addComponent(ei)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(ei)}static get instance(){return this.get(ee.Current)}register(e){var t;e&&this.raycaster&&!this.raycaster.includes(e)&&((t=this.raycaster)==null||t.push(e))}unregister(e){var t,s;const n=(t=this.raycaster)==null?void 0:t.indexOf(e);n!==void 0&&n!==-1&&((s=this.raycaster)==null||s.splice(n,1))}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(Ga)||this.context.scene.addComponent(Li)}onEnable(){this.context.input.addEventListener(Fe.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Fe.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Fe.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Fe.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Fe.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Fe.PointerMove,this.onPointerEvent)}onBeforeRender(){this.resetMeshUIStates()}shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e||(e=new qs),e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const s=t.performRaycast(e);this._currentlyActiveRaycaster=null,s&&s.length>0&&this._sortedHits.push(...s)}return this._sortedHits.sort((t,s)=>t.distance-s.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){var s;if(e!=null&&e.length){e=this.sortCandidates(e);for(const r of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,r),this.handleEventOnObject(r.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const n=this.hoveredByID.get(t.pointerId);return n&&this.propagatePointerExit(n.obj,n.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&((s=this.pressedByID.get(t.pointerId))==null||s.handlers.forEach(r=>this.invokeOnPointerUp(t,r)),this.pressedByID.delete(t.pointerId)),!1}sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const s=e[t],n=s.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(s);continue}this._sortingBuffer.push(s)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Ro&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Ro&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const s=e.parent,n=t.isClick??!1;let r=null;if(s&&s.isUI){const d=(t.isPressed||t.isClick)??!1;if(s[ki]){const u=s[ki].gameObject;if(u){if(!Af.isInteractable(u,this.out))return!1;r=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,d),e=u}}}n&&Ro&&console.log(this.context.time.frame,e);const l=this.hoveredByID.get(t.pointerId),c=l?.obj;c!==e&&c&&this.propagatePointerExit(c,l.data,e);const h=this.hoveredByID.get(t.pointerId);if(h?(h.obj=e,h.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const d=this.pressedByID.get(t.pointerId);d?(d.obj=e,d.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(r===null||r.interactable)&&this.handleMainInteraction(e,t,c??null),!0}propagate(e,t){for(;e;)P.foreachComponent(e,s=>{t(s)},!1),e=e.parent}handleMainInteraction(e,t,s){const n=this.pressedByID.get(t.pointerId),r=s!==e;let l=!0;switch(t.event.pointerType){case"mouse":case"touch":const c=this.context.input.getPointerPositionLastFrame(t.pointerId),h=this.context.input.getPointerPosition(t.pointerId);l=c&&!W.approximately(c,h);break}this.propagate(e,c=>{var h;const d=c;d.interactable!==!1&&(!d.activeAndEnabled||!d.enabled||(d.onPointerEnter&&r&&this.handlePointerEnter(d,t),t.isDown&&d.onPointerDown&&(d.onPointerDown(t),n?.handlers.add(d),this.handlePointerCapture(t,d)),d.onPointerMove&&(l&&d.onPointerMove(t),this.handlePointerCapture(t,d)),t.isUp&&(d.onPointerUp&&(this.invokeOnPointerUp(t,d),n?.handlers.delete(d)),d.onPointerExit&&((h=t.event)==null?void 0:h.pointerType)===Ad.Touch&&(this.handlePointerExit(d,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&d.onPointerClick&&d.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(c=>{this.invokeOnPointerUp(t,c)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,s){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const r=n;if(r.onPointerExit||r.onPointerEnter){if(s&&this.isChild(s,n.gameObject))return;this.handlePointerExit(r,t)}})}invokeOnPointerUp(e,t){var s;(s=t.onPointerUp)==null||s.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,s,n){let r=e[s];if(n)return r&&r.includes(t)?!1:(r=r||[],r.push(t),e[s]=r,!0);{if(!r||!r.includes(t))return!1;const l=r.indexOf(t);return l!==-1&&r.splice(l,1),!0}}handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const s=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[s]||[];n.push(t),this._capturedPointer[s]=n}else F()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const s=e.pointerId;if(this._capturedPointer[s]){const n=this._capturedPointer[s].indexOf(t);n!==-1&&(this._capturedPointer[s].splice(n,1),Ro&&console.log("released pointer capture",s,t,this._capturedPointer))}}invokePointerCapture(e){var t;if(e.event.type===Fe.PointerMove){const s=e.pointerId,n=this._capturedPointer[s];if(n){Ro&&console.log("Captured",s,n);for(let r=0;r<n.length;r++){const l=n[r];if(l.destroyed){n.splice(r,1),r--;continue}(t=l.onPointerMove)==null||t.call(l,e)}}}}isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}handleMeshUIIntersection(e,t){const s=To.updateState(e,t);return s&&this.currentActiveMeshUIComponents.push(s),s!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&To.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];To.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?P.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class To{static markDirty(){this.needsUpdate=!0}static update(e,t,s=!1){if(s){e.update();return}const n=t.time.frameCount;for(const r of this.lastUpdateFrame)if(r.context===t){if(n===r.frame)return;r.frame=n;let l=this.needsUpdate||n<1;r.nextUpdate<=n&&(l=!0),l&&(Ro&&console.log("Update threemeshui"),this.needsUpdate=!1,r.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let s=null;if(e&&(s=this.findBlockOrTextInParent(e),s&&s!==this.lastSelected)){if(s.interactable===!1)return null;this.needsUpdate=!0}return s}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}a(To,"lastSelected",null),a(To,"lastUpdateFrame",[]),a(To,"needsUpdate",!1);var wT=Object.defineProperty,ze=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&wT(e,t,n),n};const ts=C("debugorbit"),jf=C("freecam"),jc=C("debugcamerafit"),ku=C("smoothcam"),xT={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Df;class Dc extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class _e extends A{constructor(){super(...arguments),a(this,"autoTarget",!0),a(this,"autoFit",!1),a(this,"enableRotate",!0),a(this,"autoRotate",!1),a(this,"autoRotateSpeed",1),a(this,"minAzimuthAngle",1/0),a(this,"maxAzimuthAngle",1/0),a(this,"minPolarAngle",0),a(this,"maxPolarAngle",Math.PI),a(this,"enableKeys",!1),a(this,"enableDamping",!0),a(this,"dampingFactor",.1),a(this,"enableZoom",!0),a(this,"minZoom",0),a(this,"maxZoom",1/0),a(this,"zoomSpeed",1),a(this,"zoomToCursor",!1),a(this,"enablePan",!0),a(this,"lookAtConstraint",null),a(this,"lookAtConstraint01",1),a(this,"allowInterrupt",!0),a(this,"middleClickToFocus",!0),a(this,"doubleClickToFocus",!0),a(this,"clickBackgroundToFitScene",2),a(this,"debugLog",!1),a(this,"targetLerpDuration",1),a(this,"_controls",null),a(this,"_cameraObject",null),a(this,"_lookTargetLerpActive",!1),a(this,"_lookTargetStartPosition",new S),a(this,"_lookTargetEndPosition",new S),a(this,"_lookTargetLerp01",0),a(this,"_lookTargetLerpDuration",0),a(this,"_cameraLerpActive",!1),a(this,"_cameraStartPosition",new S),a(this,"_cameraEndPosition",new S),a(this,"_cameraLerp01",0),a(this,"_cameraLerpDuration",0),a(this,"_fovLerpActive",!1),a(this,"_fovLerpStartValue",0),a(this,"_fovLerpEndValue",0),a(this,"_fovLerp01",0),a(this,"_fovLerpDuration",0),a(this,"_inputs",0),a(this,"_enableTime",0),a(this,"_startedListeningToKeyEvents",!1),a(this,"_eventSystem"),a(this,"_afterHandleInputFn"),a(this,"_camera",null),a(this,"_syncedTransform"),a(this,"_didSetTarget",0),a(this,"targetElement",null),a(this,"_activePointerEvents"),a(this,"_lastTimeClickOnBackground",-1),a(this,"_clickOnBackgroundCount",0),a(this,"_onPointerDown",e=>{this._activePointerEvents.push(e)}),a(this,"_onPointerDownLate",e=>{e.used&&this._controls&&(this._controls.enabled=!1)}),a(this,"_onPointerUp",e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const s=this._activePointerEvents[t];if(s.pointerId===e.pointerId&&s.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&this.fitCamera(this.context.scene.children,{immediate:!1})):this._clickOnBackgroundCount=0}ts&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}}),a(this,"_onPointerUpLate",e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()}),a(this,"_orbitStartAngle",0),a(this,"onControlsChangeStarted",()=>{this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()),this._syncedTransform&&this._syncedTransform.requestOwnership()}),a(this,"onControlsChangeEnded",()=>{if(this._controls&&this.autoTarget){const e=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(e)<.01?(ts&&console.debug("OrbitControls: No movement detected, updating target now"),this.updateTargetNow()):ts&&console.debug("OrbitControls: Movement detected",e)}}),a(this,"_shouldDisable",!1),a(this,"__onPreRender",()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))}),a(this,"_haveAttachedKeyboardEvents",!1)}get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){var t;(t=this.controls)==null||t.addEventListener("start",e)}get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}awake(){ts&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1}start(){this._eventSystem=ei.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(Lf.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){var e,t;(e=this._controls)==null||e.dispose(),(t=this._eventSystem)==null||t.removeEventListener(Lf.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=P.getComponent(this.gameObject,ai);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof we&&(t=this.gameObject),t&&Km(t,this,!0),!this._controls&&t instanceof E){this._cameraObject=t;const s=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new Dv(t,s),t?.quaternion.copy(n),Df===void 0&&(Df={...this._controls.keys});const r=te(t),l=this.gameObject.worldForward,c=r.clone().sub(l.multiplyScalar(2.5));this._controls.target.copy(c)}if(this._controls)if(jf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,Y.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("end",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=P.getComponent(this.gameObject,en)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:si.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:si.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:si.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:si.Late})}onDisable(){var e;if((e=this._camera)!=null&&e.threeCamera&&Km(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("end",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}updateTargetNow(){var e,t,s;const n=new ho((e=this._cameraObject)==null?void 0:e.worldPosition,(t=this._cameraObject)==null?void 0:t.worldForward.multiplyScalar(-1)),r=this.context.physics.raycastFromRay(n),l=r.length>0?r[0]:void 0;l&&l.distance>this.minZoom&&l.distance<this.maxZoom&&(ts&&G.DrawWireSphere(l.point,.1,16711680,2),(s=this._controls)==null||s.target.copy(r[0].point))}afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onBeforeRender(){var e,t,s,n;if(!!this._controls){if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&(e=this.context.input.getPointerPositionDelta(0))!=null&&e.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const r=P.getComponent(this.gameObject,ai);if(r&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const l=te(r.threeCamera),c=Math.max(.01,l.length()),h=new S(0,0,-c).applyMatrix4(r.threeCamera.matrixWorld);ts&&G.DrawLine(l,h,5592575,10),this.setLookTargetPosition(h,!0)}if(!this.setLookTargetFromConstraint()){const l=new qs;l.screenPoint=new ae(0,0),l.lineThreshold=.1;const c=this.context.physics.raycast(l);c.length>0&&this.setLookTargetPosition(c[0].point,!0),jc&&console.log("OrbitControls hits",...c)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new Dc(this,"camera"));else{const r=W.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,r)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this._controls.target.copy(this._lookTargetEndPosition),this._lookTargetLerpActive=!1,this.dispatchEvent(new Dc(this,"lookat"));else{const r=W.easeInOutCubic(this._lookTargetLerp01);this._controls.target.lerpVectors(this._lookTargetStartPosition,this._lookTargetEndPosition,r)}if(this._fovLerpActive&&this._cameraObject){const r=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)r.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const l=W.easeInOutCubic(this._fovLerp01);r.fov=W.lerp(this._fovLerpStartValue,this._fovLerpEndValue,l)}r.updateProjectionMatrix()}}if(this._controls){if(this.debugLog&&(this._controls.domElement=this.context.renderer.domElement),this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(r=>r.used),this._controls.keys=this.enableKeys?Df:xT,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,jf||(((s=(t=this._camera)==null?void 0:t.threeCamera)==null?void 0:s.type)==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof ku=="number"||ku===!0){this._controls.enableDamping=!0;const r=typeof ku=="number"?ku:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,r))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!jf&&(n=this.lookAtConstraint)!=null&&n.locked&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),ts&&G.DrawWireSphere(this._controls.target,.1,65280))}}}setCameraAndLookTarget(e,t=!1){if(!e)return(F()||ts)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof E)&&!(e instanceof ai))return(F()||ts)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof ai&&(e=e.gameObject);const s=e.worldPosition,n=e.worldForward;e instanceof UC&&(ts&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const r=new ho(s,n);return ts&&G.DrawRay(r.origin,r.direction,16711680,10),this.setTargetFromRaycast(r,t)||this.setLookTargetPosition(r.at(2,X()),t),this.setCameraTargetPosition(s,t),!0}setCameraTargetPosition(e,t=!1){var s;e&&(e instanceof E&&(e=te(e)),this._cameraEndPosition||(this._cameraEndPosition=new S),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy((s=this._cameraObject)==null?void 0:s.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){var s;if(!this._controls||typeof e!="number")return;const n=(s=this._camera)==null?void 0:s.threeCamera;n&&(t===!0?n.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=n.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof E&&(e=te(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,ts&&(console.warn("OrbitControls: setLookTargetPosition",e,t),G.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this._controls.target.copy(this._lookTargetEndPosition):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,t=1){var s,n;if(!this._controls||((s=this.lookAtConstraint)==null?void 0:s.enabled)===!1)return!1;const r=(n=this.lookAtConstraint)==null?void 0:n.sources;if(r&&r.length>0){const l=r[e];if(l)return l.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._lookTargetEndPosition,t),!0}return!1}lerpTarget(e,t){return this.lerpLookTarget(e,t)}lerpLookTarget(e,t){this._controls&&(t>=1?this._controls.target.copy(e):this._controls.target.lerp(e,t))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const s=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of s)if(n.distance>0&&P.isActiveInHierarchy(n.object)){const r=If(n.object);if(r){const l=r.canvas;if(l!=null&&l.screenspace)break}return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){var s,n;if(this.context.isInXR)return;let r;if(Array.isArray(e)?r=e:e&&"type"in e?r=e.children:e&&typeof e=="object"&&!(e instanceof E)&&!Array.isArray(e)&&(t=e,r=t.objects),r&&!Array.isArray(r)&&(r=r.children),(!Array.isArray(r)||r&&r.length<=0)&&(r=this.context.scene.children),!Array.isArray(r)||r.length<=0){console.warn("No objects to fit camera to...");return}const l=this._cameraObject,c=this._controls;if(!l||!c){console.warn("No camera or controls found to fit camera to objects...");return}t||(t={});const{immediate:h=!1,centerCamera:d="y",cameraNearFar:u="auto",fitOffset:p=1.1,fov:g=l?.fov}=t,f=new S,y=new S,v=ti(r,void 0,(n=(s=this._camera)==null?void 0:s.threeCamera)==null?void 0:n.layers),b=v.clone();l.updateMatrixWorld(),l.updateProjectionMatrix(),v.getCenter(y);const _=new S;if(v.getSize(_),v.applyMatrix4(l.matrixWorldInverse),v.getSize(f),v.setFromCenterAndSize(y,f),Number.isNaN(f.x)||Number.isNaN(f.y)||Number.isNaN(f.z)){console.warn("Camera fit size resultet in NaN",l,v,[...r]);return}if(f.length()<=1e-10){jc&&console.warn("Camera fit size is zero",v,[...r]);return}const w=t.fov||l.fov,x=2*Math.atan(Math.tan(w*Math.PI/360/2)*l.aspect)/Math.PI*360,M=f.y/(2*Math.atan(Math.PI*w/360)),k=f.x/(2*Math.atan(Math.PI*x/360)),T=p*Math.max(M,k)+f.z/2;jc&&console.log("Fit camera to objects",{fitHeightDistance:M,fitWidthDistance:k,distance:T,verticalFov:w,horizontalFov:x}),this.maxZoom=T*10,this.minZoom=T*.01;const I=.05,B=y.clone();if(B.y-=f.y*I,this.setLookTargetPosition(B,h),this.setFieldOfView(t.fov,h),u==null||u=="auto"){const U=P.findObjectOfType(Zs),j=U?U.radius:0,Q=Math.max(_.x,_.y,_.z,j);l.near=T/100,l.far=Q+T*10,U&&(this.maxZoom=Math.max(Math.min(this.maxZoom,j*.5),T))}const z=c.getDistance();z<this.minZoom&&(this.minZoom=z*.9),z>this.maxZoom&&(this.maxZoom=z*1.1),l.updateMatrixWorld(),l.updateProjectionMatrix();const D=te(l),V=y.clone();V.sub(D),d==="y"&&(V.y=0),V.normalize(),V.multiplyScalar(T),d==="y"&&(V.y+=-I*4*T);let $=y.clone().sub(V);l.parent&&($=l.parent.worldToLocal($)),this.setCameraTargetPosition($,h),(jc||t.debug)&&(G.DrawWireBox3(v,16777011,10),G.DrawWireBox3(b,65280,10),!this._haveAttachedKeyboardEvents&&jc&&(this._haveAttachedKeyboardEvents=!0,document.body.addEventListener("keydown",U=>{if(U.code==="KeyF"){let j;this._cameraObject instanceof we&&(j=Math.random()*Math.random()*170+10),this.fitCamera({objects:r,fitOffset:p,immediate:!1,fov:j})}U.code==="KeyV"&&this._cameraObject instanceof we&&(this._cameraObject.fov=60)}))),this.onBeforeRender()}}ze([m()],_e.prototype,"autoTarget"),ze([m()],_e.prototype,"autoFit"),ze([m()],_e.prototype,"enableRotate"),ze([m()],_e.prototype,"autoRotate"),ze([m()],_e.prototype,"autoRotateSpeed"),ze([m()],_e.prototype,"minAzimuthAngle"),ze([m()],_e.prototype,"maxAzimuthAngle"),ze([m()],_e.prototype,"minPolarAngle"),ze([m()],_e.prototype,"maxPolarAngle"),ze([m()],_e.prototype,"enableKeys"),ze([m()],_e.prototype,"enableDamping"),ze([m()],_e.prototype,"dampingFactor"),ze([m()],_e.prototype,"enableZoom"),ze([m()],_e.prototype,"minZoom"),ze([m()],_e.prototype,"maxZoom"),ze([m()],_e.prototype,"zoomSpeed"),ze([m()],_e.prototype,"enablePan"),ze([m(Ir)],_e.prototype,"lookAtConstraint"),ze([m()],_e.prototype,"lookAtConstraint01"),ze([m()],_e.prototype,"allowInterrupt"),ze([m()],_e.prototype,"middleClickToFocus"),ze([m()],_e.prototype,"doubleClickToFocus"),ze([m()],_e.prototype,"clickBackgroundToFitScene"),ze([m()],_e.prototype,"targetLerpDuration");var ST=Object.defineProperty,CT=Object.getOwnPropertyDescriptor,Xt=(o,e,t,s)=>{for(var n=s>1?void 0:s?CT(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&ST(e,t,n),n},Eo=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(Eo||{});const Ao=C("debugcam"),fx=C("debugscreenpointtoray");var Io;const Bt=(Io=class extends A{constructor(){super(...arguments),a(this,"_nearClipPlane",.1),a(this,"_farClipPlane",1e3),a(this,"orthographic",!1),a(this,"orthographicSize",5),a(this,"ARBackgroundAlpha",0),a(this,"_cullingMask",4294967295),a(this,"_backgroundBlurriness"),a(this,"_backgroundIntensity"),a(this,"_backgroundRotation"),a(this,"_environmentIntensity"),a(this,"_targetTexture",null),a(this,"_backgroundColor"),a(this,"_fov"),a(this,"_cam",null),a(this,"_clearFlags",2),a(this,"_skybox"),a(this,"_frustum"),a(this,"_projScreenMatrix",new se)}get isCamera(){return!0}get aspect(){return this._cam instanceof we?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(o){this._cam instanceof we&&this._cam.aspect!==o&&(this._cam.aspect=o,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof we?this._cam.fov:this._fov}set fieldOfView(o){const e=this.fieldOfView!=o;if(this._fov=o,e&&this._cam&&this._cam instanceof we){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(o){const e=this._nearClipPlane!=o;this._nearClipPlane=o,this._cam&&(e||this._cam.near!=o)&&(this._cam.near=o,this._cam.updateProjectionMatrix())}get farClipPlane(){return this._farClipPlane}set farClipPlane(o){const e=this._farClipPlane!=o;this._farClipPlane=o,this._cam&&(e||this._cam.far!=o)&&(this._cam.far=o,this._cam.updateProjectionMatrix())}applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(o){if(typeof o=="string")switch(o){case"skybox":o=1;break;case"solidcolor":o=2;break;default:o=0;break}o!==this._clearFlags&&(this._clearFlags=o,this.applyClearFlagsIfIsActiveCamera())}set cullingMask(o){this._cullingMask=o,this._cam&&(this._cam.layers.mask=o)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}set cullingLayer(o){this.cullingMask=(1<<o|0)>>>0}set backgroundBlurriness(o){o!==this._backgroundBlurriness&&(o===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(o,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}set backgroundIntensity(o){o!==this._backgroundIntensity&&(o===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(o,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}set backgroundRotation(o){o!==this._backgroundRotation&&(o===void 0?this._backgroundRotation=void 0:this._backgroundRotation=o,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}set environmentIntensity(o){this._environmentIntensity=o}get environmentIntensity(){return this._environmentIntensity}get backgroundColor(){return this._backgroundColor??null}set backgroundColor(o){o&&(this._backgroundColor||(this._backgroundColor=new he(1,1,1,1)),this._backgroundColor.copy(o),(!("alpha"in o)||o.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(o){this._targetTexture=o}get targetTexture(){return this._targetTexture}get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}screenPointToRay(o,e,t){const s=this.threeCamera,n=Io._origin;n.set(o,e,-1),this.context.input.convertScreenspaceToRaycastSpace(n),fx&&console.log("screenPointToRay",o.toFixed(2),e.toFixed(2),"now:",n.x.toFixed(2),n.y.toFixed(2),"isInXR:"+this.context.isInXR),n.z=-1,n.unproject(s);const r=Io._direction.set(n.x,n.y,n.z),l=te(s);return r.sub(l),r.normalize(),t?(t.set(l,r),t):new ho(l.clone(),r.clone())}getFrustum(){return this._frustum||(this._frustum=new Ov,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new Ov),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(o,e){return e&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),o===this._projScreenMatrix?o:o.copy(this._projScreenMatrix)}awake(){fx&&window.addEventListener("pointerdown",o=>{const e=o.clientX,t=o.clientY;console.log("touch",e.toFixed(2),t.toFixed(2));const s=this.screenPointToRay(e,t),n="#"+Math.floor(Math.random()*16777215).toString(16);G.DrawRay(s.origin,s.direction,n,10)})}onEnable(){Ao&&console.log(`Camera enabled: "${this.name}". ClearFlags=${Eo[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),OT(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const o=this.context.renderer;if(o){const e=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,o),e?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const o=this.gameObject.isCamera;let e=null;if(o?(e=this.gameObject,e?.layers.enableAll(),e instanceof we&&(this._fov=e.fov)):e=this.gameObject.children[0],e&&e.isCamera)e instanceof we&&(this._fov&&(e.fov=this._fov),e.near=this._nearClipPlane,e.far=this._farClipPlane,e.updateProjectionMatrix());else if(!this.orthographic)e=new we(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(e.fov=this.fieldOfView),this.gameObject.add(e);else{const t=this.orthographicSize*100;e=new Om(window.innerWidth/-t,window.innerWidth/t,window.innerHeight/t,window.innerHeight/-t,this._nearClipPlane,this._farClipPlane),this.gameObject.add(e)}this._cam=e,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(o){this.context.mainCameraComponent===this&&this.applyClearFlags(o)}applyClearFlags(o){var e;if(!this._cam){Ao&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this._fov,Ao){const s=`[Camera] Apply ClearFlags: ${Eo[this._clearFlags]} - "${this.name}"`;console.debug(s)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color")||this.context.domElement.getAttribute("skybox-image");switch(this._clearFlags){case 0:return;case 1:if(Io.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||o?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Ao&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Ao&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let s=this._backgroundColor.alpha;Io.backgroundShouldBeTransparent(this.context)&&(s=this.ARBackgroundAlpha??0),this.context.scene.background=null,(e=this.context.xr)!=null&&e.isVR?this.context.renderer.setClearColor(eg(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,s)}else this._backgroundColor||Ao&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new PT(this)),this._skybox.apply()}static backgroundShouldBeTransparent(o){var e,t,s,n;const r=(e=o.renderer.xr)==null?void 0:e.getSession();if(!r)return!1;if(typeof r._transparent=="boolean")return r._transparent;const l=r.environmentBlendMode;Ao&&Be("Environment blend mode: "+l+" on "+navigator.userAgent);let c=l==="additive"||l==="alpha-blend";return o.isInAR&&l==="opaque"&&((t=navigator.userAgent)!=null&&t.includes("OculusBrowser")||(s=navigator.userAgent)!=null&&s.includes("Mozilla")&&(n=navigator.userAgent)!=null&&n.includes("Mobile WebXRViewer/v2"))&&(c=!0),r._transparent=c,c}},a(Io,"_origin",new S),a(Io,"_direction",new S),Io);Xt([m()],Bt.prototype,"aspect",1),Xt([m()],Bt.prototype,"fieldOfView",1),Xt([m()],Bt.prototype,"nearClipPlane",1),Xt([m()],Bt.prototype,"farClipPlane",1),Xt([m()],Bt.prototype,"clearFlags",1),Xt([m()],Bt.prototype,"orthographic",2),Xt([m()],Bt.prototype,"orthographicSize",2),Xt([m()],Bt.prototype,"ARBackgroundAlpha",2),Xt([m()],Bt.prototype,"cullingMask",1),Xt([m()],Bt.prototype,"backgroundBlurriness",1),Xt([m()],Bt.prototype,"backgroundIntensity",1),Xt([m(Lt)],Bt.prototype,"backgroundRotation",1),Xt([m()],Bt.prototype,"environmentIntensity",1),Xt([m(he)],Bt.prototype,"backgroundColor",1),Xt([m(Tc)],Bt.prototype,"targetTexture",1);let ai=Bt;class PT{constructor(e){a(this,"_camera"),a(this,"_skybox"),this._camera=e}get context(){var e;return(e=this._camera)==null?void 0:e.context}apply(){var e;if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color")||this.context.domElement.getAttribute("skybox-image");Ao&&console.debug(`[Camera] Apply Skybox ${(e=this._skybox)==null?void 0:e.name} ${t} - "${this._camera.name}"`),t!=null&&t.length||(this._skybox.mapping=Pn,this.context.scene.background=this._skybox)}}}function OT(o){C("freecam")&&o.context.mainCameraComponent===o&&P.getOrAddComponent(o.gameObject,_e)}class Un extends A{constructor(){super(...arguments),a(this,"_listener",null),a(this,"onInteraction",()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()})}get listener(){return this._listener==null&&(this._listener=new zC),this._listener}onEnable(){In.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){In.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}addListenerIfItExists(){const e=this._listener;if(!e||e!=null&&e.parent)return;const t=this.context.mainCameraComponent||P.getComponentInParent(this.gameObject,ai);t!=null&&t.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var kT=Object.defineProperty,MT=Object.getOwnPropertyDescriptor,Os=(o,e,t,s)=>{for(var n=s>1?void 0:s?MT(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&kT(e,t,n),n};const Mt=C("debugaudio"),is=class lr extends A{constructor(){super(...arguments),a(this,"clip",""),a(this,"playOnAwake",!1),a(this,"preload",!0),a(this,"playInBackground",!0),a(this,"_spatialBlend",0),a(this,"_minDistance",1),a(this,"_maxDistance",100),a(this,"_volume",1),a(this,"rollOffMode",0),a(this,"_loop",!1),a(this,"sound",null),a(this,"helper",null),a(this,"wasPlaying",!1),a(this,"audioLoader",null),a(this,"shouldPlay",!1),a(this,"_lastClipStartedLoading",null),a(this,"_audioElement",null),a(this,"onVisibilityChanged",()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||Y.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":Mt&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,lr.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&lr.userInteractionRegistered&&this.wasPlaying&&this.play();break}}),a(this,"onApplicationMuteChanged",()=>{var e,t;this.context.application.muted?(e=this.sound)==null||e.setVolume(0):(t=this.sound)==null||t.setVolume(this.volume)}),a(this,"createAudio",e=>{if(this.destroyed){Mt&&console.warn("AudioSource destroyed, not creating audio",this.name);return}Mt&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){Mt&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&lr.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),lr.registerWaitForAllowAudio(this.__onAllowAudioCallback)}),a(this,"__onAllowAudioCallback",()=>{this.shouldPlay&&this.play()}),a(this,"_lastContextTime",0),a(this,"_hasEnded",!0),a(this,"_needUpdateSpatialDistanceSettings",!1)}static get userInteractionRegistered(){return In.userInteractionRegistered}static registerWaitForAllowAudio(e){In.registerWaitForInteraction(e)}get isPlaying(){var e;return((e=this.sound)==null?void 0:e.isPlaying)??!1}get duration(){var e,t;return(t=(e=this.sound)==null?void 0:e.buffer)==null?void 0:t.duration}get time01(){var e;const t=this.duration;return t&&this.sound?((e=this.sound)==null?void 0:e.context.currentTime)/t:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){var e,t;return(e=this.sound)!=null&&e.source?((t=this.sound.source)==null?void 0:t.context.currentTime)-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(Mt&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}get Sound(){var e;if(!this.sound&&lr.userInteractionRegistered){let t=this.gameObject.getComponent(Un)??this.context.mainCamera.getComponent(Un)??_c(Un,this.context,!1);!t&&this.context.mainCamera&&(t=this.context.mainCamera.addComponent(Un)),t!=null&&t.listener?(this.sound=new NC(t.listener),(e=this.gameObject)==null||e.add(this.sound)):Mt&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){var e;return(e=this.sound)==null?void 0:e.context}awake(){Mt&&console.log("[AudioSource]",this),this.audioLoader=new km,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),lr.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():lr.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(vg.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(vg.MuteChanged,this.onApplicationMuteChanged),this.pause()}applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=W.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(Mt&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?Mt&&!this.helper&&(this.helper=new GP(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(Mt&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new km),this.shouldPlay=!0,this._lastClipStartedLoading===e){Mt&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,Mt&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){var t,s,n;!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(F()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
928
+ Using the assigned clip instead:`,this.clip),e=this.clip);let r=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(r=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),r){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,Mt&&console.log("play",(t=this.sound)==null?void 0:t.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const l=this.context.application.muted;l&&this.sound.setVolume(0),(s=this.gameObject)==null||s.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||(n=this.context.domElement.shadowRoot)==null||n.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(l?.1:0))}}pause(){var e,t;Mt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=(e=this.sound)==null?void 0:e.context.currentTime,this.sound.pause()),(t=this._audioElement)==null||t.remove()}stop(){var e,t;Mt&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=(e=this.sound)==null?void 0:e.context.currentTime,Mt&&console.log(this._lastContextTime),this.sound.stop()),(t=this._audioElement)==null||t.remove()}update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,Mt&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};Os([m(URL)],is.prototype,"clip",2),Os([m()],is.prototype,"playOnAwake",2),Os([m()],is.prototype,"preload",2),Os([m()],is.prototype,"playInBackground",2),Os([m()],is.prototype,"loop",1),Os([m()],is.prototype,"spatialBlend",1),Os([m()],is.prototype,"minDistance",1),Os([m()],is.prototype,"maxDistance",1),Os([m()],is.prototype,"volume",1),Os([m()],is.prototype,"pitch",1),Os([m()],is.prototype,"rollOffMode",2);let ss=is;const RT=C("debugavatar"),Mu=class bn extends A{constructor(){super(...arguments),a(this,"connectionId"),a(this,"avatar")}static getAvatar(e){return e>=0&&e<bn.instances.length?bn.instances[e]:null}static onAvatarMarkerCreated(e){return bn._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return bn._onAvatarMarkerDestroyed.push(e),e}awake(){bn.instances.push(this),RT&&console.log(this);for(const e of bn._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){bn.instances.splice(bn.instances.indexOf(this),1);for(const e of bn._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}};a(Mu,"instances",[]),a(Mu,"_onNewAvatarMarkerAdded",[]),a(Mu,"_onAvatarMarkerDestroyed",[]);let li=Mu;class zn{static Add(e,t,s=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:s}),this.LastChangeTime=e.time.time}}static Remove(e,t){var s;if(t){for(const n of this.Pois)if(n.obj===t){this.Pois.splice(this.Pois.indexOf(n),1),this.LastChangeTime=e?.time.time??((s=ee.Current)==null?void 0:s.time.time);return}}}}a(zn,"Pois",[]),a(zn,"LastChangeTime",0);class TT{constructor(){a(this,"guid"),a(this,"position",new S)}}class Bc extends A{constructor(){super(...arguments),a(this,"target",null),a(this,"avatar",null),a(this,"_model",null),a(this,"_targetModel",new TT),a(this,"_currentTargetObject",null),a(this,"_lastUpdateTime",0),a(this,"_lookDuration",0),a(this,"_lastPoiChangedTime",0)}set controlledTarget(e){this.target=e;const t=R.get("MoveRandom");if(t&&this.target){const s=P.getComponent(this.target,t);s&&s.destroy()}}awake(){if(this.avatar=P.getComponentInParent(this.gameObject,li),this.avatar){const e=P.getComponentInParent(this.gameObject,li);this._model=new Cg(this.context.connection,this.guid),e!=null&&e.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{var t;this.target&&e&&e.guid===((t=this.avatar)==null?void 0:t.guid)&&at(this.target,e.position)})}update(){var e;if((!this.context.connection.isConnected||(e=this._model)!=null&&e.hasOwnership)&&(zn.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=zn.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const t=te(this._currentTargetObject);at(this.target,t),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(t))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const e=zn.Pois;if(e.length>0){const t=e[Math.floor(Math.random()*e.length)];if(t&&t.obj){if(t.avatar&&t.avatar===this.avatar)return;this._currentTargetObject=t.obj}}}}}function yx(o){const e=o;return!!(e.parser&&e.parser.json)}var Ru=(o=>(o[o.None=0]="None",o[o.DontExport=1]="DontExport",o))(Ru||{});function vx(o){return o&&o.isComponent}const ET=Symbol("object"),Bf=new Pi(()=>new S,20);class bx{constructor(e,t,s,n,r,l){a(this,"_point"),a(this,"_normal"),a(this,"_tangentVelocity"),a(this,"distance"),a(this,"impulse"),a(this,"friction"),this._point=e,this.distance=t,this._normal=s,this.impulse=n,this.friction=r,this._tangentVelocity=l}get point(){return Bf.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return Bf.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return Bf.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}}class _x{constructor(e,t,s){a(this,"contacts"),a(this,"me"),a(this,"_collider"),a(this,"_gameObject"),this.me=e,this._collider=t,this._gameObject=t.gameObject,this.contacts=s}get collider(){return this._collider}get gameObject(){return this._gameObject}get rigidBody(){var e;return(e=this.collider)==null?void 0:e.attachedRigidbody}}class wx{constructor(e,t){a(this,"object"),a(this,"collider"),this.object=e,this.collider=t}}const Ye=C("debugnetworkingstreams");var tn=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(tn||{});class Ff{constructor(e,t){a(this,"type","call-ended"),a(this,"userId"),a(this,"direction"),this.userId=e,this.direction=t}}class xx{constructor(e,t,s){a(this,"type","receive-stream"),a(this,"userId"),a(this,"stream"),a(this,"target"),this.userId=e,this.stream=t,this.target=s}}class AT{constructor(e,t){a(this,"guid"),a(this,"peerId"),a(this,"dontSave",!0),this.guid=e.id,this.peerId=t}}var Sx=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(Sx||{});class IT extends Mm{constructor(e,t,s,n=null){super(),a(this,"peerId"),a(this,"userId"),a(this,"direction"),a(this,"call"),a(this,"_stream",null),a(this,"_isDisposed",!1),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=s,this._stream=n,t.on("stream",r=>{if(Ye&&console.log("Receive stream",`
929
+ Audio:`,r.getAudioTracks(),`
930
+ Video:`,r.getVideoTracks()),this._stream=r,s==="incoming"){const l=new xx(e,r,this);this.dispatchEvent(l)}}),t.on("close",()=>{this.dispatchEvent(new Ff(e,s))})}get stream(){return this._stream}close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),sn(this._stream))}get isOpen(){var e;return((e=this.call.peerConnection)==null?void 0:e.connectionState)==="connected"}get isOpening(){var e;return((e=this.call.peerConnection)==null?void 0:e.connectionState)==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}}function Cx(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}const Px=class ed extends Mm{constructor(e,t){super(),a(this,"updateCalls",()=>{var s;for(let n=this._incomingCalls.length-1;n>=0;n--){const r=this._incomingCalls[n];r.isClosed&&!r.isOpening&&this._incomingCalls.splice(n,1)}for(let n=this._outgoingCalls.length-1;n>=0;n--){const r=this._outgoingCalls[n];let l=!1;r.isClosed&&!r.isOpening&&((s=r.stream)!=null&&s.active?Ye&&console.warn("!!! Stream is still active, don't remove call",r.userId,"Your id: "+this.context.connection.connectionId):(Ye&&console.warn("!!! Remove closed call",r.userId),l=!0)),this.context.connection.userIsInRoom(r.userId)===!1&&(Ye&&console.warn("!!! User is not in room anymore, remove call",r.userId),l=!0),l&&(r.close(),this._outgoingCalls.splice(n,1))}}),a(this,"id"),a(this,"context"),a(this,"_incomingCalls",[]),a(this,"_outgoingCalls",[]),a(this,"_peer"),a(this,"_enabled",!1),a(this,"_enabledPeer",!1),a(this,"onConnectRoomFn",this.onConnectRoom.bind(this)),a(this,"onPeerConnect",s=>{if(Ye&&console.log("PEER opened as",s),s===null){console.error("Peer connection failed",s);return}this.context.connection.send("peer-user-connected",new AT(this,s))}),a(this,"onPeerClose",()=>{Ye&&console.log("PEER closed"),this.updateCalls()}),a(this,"onPeerDisconnected",()=>{Ye&&console.log("PEER disconnected"),this.updateCalls()}),a(this,"onPeerError",s=>{Ye&&console.error("PEER error",s)}),a(this,"onPeerReceivingCall",s=>{s.answer(void 0,{sdpTransform:n=>Cx(n)}),this.registerCall(s,"incoming",null)}),this.context=e,this.id=t,this.setupPeer(),navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia}static getOrCreate(e,t){if(ed.instances.has(t))return ed.instances.get(t);const s=new ed(e,t);return ed.instances.set(t,s),s}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){var s;if(!(t!=null&&t.id)){Ye?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const n={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:l=>Cx(l)},r=(s=this._peer)==null?void 0:s.call(e,t,n);if(r){const l=this.registerCall(r,"outgoing",t);return Ye&&console.warn(`\u{1F4DE} CALL ${e}`,`
931
+ Outgoing:`,this._outgoingCalls,`
932
+ Incoming:`,this._incomingCalls),l}else Ye&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(ie.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(ie.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=i_(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}registerCall(e,t,s){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const r=n.userId;t==="incoming"&&Ye?console.warn("\u2190 Receive call from",e.metadata,e.connectionId):Ye&&console.warn("\u2192 Make call to",e.metadata);const l=t==="incoming"?this._incomingCalls:this._outgoingCalls,c=new IT(r,e,t,s);return l.push(c),e.on("error",h=>{console.error("Call error",h)}),e.on("close",()=>{Ye&&console.log("Call ended",e.metadata);const h=l.indexOf(c);h!==-1&&l.splice(h,1),c.close(),this.dispatchEvent(new Ff(r,t))}),c.addEventListener("call-ended",h=>{this.dispatchEvent(h)}),t==="incoming"&&(c.addEventListener("receive-stream",h=>{this.dispatchEvent(h)}),e.on("stream",()=>{Ye&&console.log("Received stream for call",e.metadata);let h=0;const d=setInterval(()=>{const u=h===0;!c.isOpen&&u&&(Ye&&console.warn("Close call because stream is not active",e.metadata),h+=1,clearInterval(d),c.close())},2e3)})),c}};a(Px,"instances",new Map);let Tu=Px;class rd extends Mm{constructor(e,t){if(super(),a(this,"context"),a(this,"peer"),a(this,"_sendingStreams",new Map),a(this,"debug",!1),a(this,"_enabled",!1),a(this,"_tickIntervalId"),a(this,"tick",()=>{this.updateSendingCalls()}),a(this,"onJoinedRoom",s=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${s!=null&&s.userId?`User ${s.userId}`:"You"} joined room`,s,this._sendingStreams.size),this.updateSendingCalls())}),a(this,"onLeftRoom",s=>{this.debug&&console.warn(`${s?.userId||"You"} left room`,s),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()}),a(this,"onCallStreamReceived",s=>{this.debug&&console.log("Call with "+s.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:s.stream,userId:s.userId}),this.debug&&this.debugLogCurrentState()}),a(this,"onCallEnded",s=>{this.debug&&console.log("Call with "+s.userId+" ended"),this.dispatchEvent(s),this.debug&&this.debugLogCurrentState()}),a(this,"onUserConnected",s=>{if(this.peer.id===s.guid){this.debug&&console.log("PEER USER CONNECTED",s.guid,s,this._sendingStreams.size);const n=this._sendingStreams.keys().next().value;this.peer.makeCall(s.peerId,n)}else Ye&&console.log("Unknown user connected",s.guid,s.peerId)}),a(this,"onUserLeft",s=>{this.debug&&console.log("User left room: "+s.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()}),vx(e)){const s=e;e=s.context,t=Tu.getOrCreate(s.context,s.guid)}else typeof t=="string"&&(t=Tu.getOrCreate(e,t));if(e){if(!(e instanceof ee))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,Ye&&(this.debug=!0)}static create(e,t){const s=Tu.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new rd(e.context,s)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const s of t)s.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const s=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const r=this.peer.getPeerIdFromUserId(n);if(s.find(l=>{var c;return l.peerId===r&&l.direction==="outgoing"&&!l.isClosed&&((c=l.stream)==null?void 0:c.active)}))Ye&&console.debug("Already have a call with user "+n+" / peer "+r);else{const l=this.peer.makeCall(r,t);l&&s.push(l)}}this._sendingStreams.set(t,s)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let s=t.length-1;s>=0;s--){const n=t[s];this.context.connection.userIsInRoom(n.userId)?Ye&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${s}] ${n.userId}`):console.log(`User is still in room [${s}] ${n.userId}`)):(Ye&&console.log(`Remove call ${[s]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(s,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function sn(o){if(o&&o instanceof MediaStream)for(const e of o.getTracks())e.stop()}var LT=Object.defineProperty,Uf=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&LT(e,t,n),n};const jT="noVoip",DT=C("debugvoip");class Lo extends A{constructor(){super(...arguments),a(this,"autoConnect",!0),a(this,"runInBackground",!0),a(this,"createMenuButton",!0),a(this,"debug",!1),a(this,"_net"),a(this,"_menubutton"),a(this,"_allowSending",!0),a(this,"_outputStream",null),a(this,"onJoinedRoom",async()=>{this.debug&&console.log("VOIP: Joined room"),await vs(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()}),a(this,"onLeftRoom",()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())sn(e.srcObject);this._incomingStreams.clear()}),a(this,"_incomingStreams",new Map),a(this,"onReceiveStream",e=>{const t=e.target.userId,s=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=s,n.setAttribute("autoplay","true"),In.registerWaitForInteraction(()=>{n?.play().catch(r=>{console.error("VOIP: Failed to play audio",r)})})}),a(this,"onStreamEnded",e=>{const t=this._incomingStreams.get(e.userId);sn(t?.srcObject),this._incomingStreams.delete(e.userId)}),a(this,"onEnabledChanged",()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}}),a(this,"onVisibilityChanged",()=>{if(this.runInBackground)return;const e=document.visibilityState!=="visible";this.setMuted(e);for(const t of this._incomingStreams){const s=t[1];s.muted=e}})}awake(){DT&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=rd.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(tn.StreamReceived,this.onReceiveStream),this._net.addEventListener(tn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){var e;this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(tn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(tn.StreamEnded,this.onStreamEnded),(e=this._net)==null||e.disable()),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){var e;(e=this._menubutton)==null||e.remove(),this._menubutton=void 0}get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){var t,s;if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await Y.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,(t=this._net)==null||t.stopSendingStream(this._outputStream),sn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),(s=this._net)==null||s.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await Y.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):ec("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||F())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){var t;e!=null&&e.remember&&(this._allowSending=!1),(t=this._net)==null||t.stopSendingStream(this._outputStream),sn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){var t;const s=(t=this._outputStream)==null?void 0:t.getAudioTracks();if(s)for(const n of s)n.enabled=!e}get isMuted(){var e;if(this._outputStream===null)return!1;const t=(e=this._outputStream)==null?void 0:e.getAudioTracks();if(t){for(const s of t)if(!s.enabled)return!0}return!1}async updateButton(){var e;if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),Y.microphonePermissionsGranted().then(t=>{t||be("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let t=(this.isSending,""),s=this.isSending?"mic":"mic_off";await Y.microphonePermissionsGranted()||(t="No Permission",s="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=t,this._menubutton.prepend(Pt(s)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||(e=this._menubutton)==null||e.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,F()&&be("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(r=>(console.warn("VOIP failed getting audio stream",r),null)),s=await t(e);if(!s)return null;if(Y.isiOS()&&e?.deviceId===void 0){const n=(await navigator.mediaDevices.enumerateDevices()).find(r=>(r.kind==="audioinput"||r.kind==="audiooutput")&&!r.label.includes("iPhone"));if(n){const r=Object.assign({},e);return r.deviceId=n.deviceId,await t(r)}}return s}}Uf([m()],Lo.prototype,"autoConnect"),Uf([m()],Lo.prototype,"runInBackground"),Uf([m()],Lo.prototype,"createMenuButton");var BT=Object.defineProperty,Ox=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&BT(e,t,n),n};const FT=C("debugmouth");class Fc extends A{constructor(){super(...arguments),a(this,"idle",[]),a(this,"talking",[]),a(this,"marker",null),a(this,"voip",null),a(this,"lastMouthChangeTime",0),a(this,"mouthChangeLength",0)}awake(){setTimeout(()=>{this.voip=P.findObjectOfType(Lo,this.context),this.marker||(this.marker=P.getComponentInParent(this.gameObject,li))},3e3)}update(){var e;if(!this.voip||this.context.time.frameCount%10!==0)return;let t=((e=this.marker)==null?void 0:e.connectionId)??null;if(!t){FT&&(t=null);return}const s=this.voip.getFrequency(t)??0;this.updateLips(s)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(s=>s.visible=!1):this.talking.map(s=>s.visible=!1);for(let s=0;s<e.length;s++){const n=e[s];n&&(n.visible=s===t)}}}}Ox([m(E)],Fc.prototype,"idle"),Ox([m(E)],Fc.prototype,"talking");class zf extends A{constructor(){super(...arguments),a(this,"voip",null),a(this,"marker",null),a(this,"_startPosition",null)}awake(){this.voip=P.findObjectOfType(Lo,this.context),this.marker=P.getComponentInParent(this.gameObject,li)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const s=t/100;this.gameObject.position.y=this._startPosition.y+s*.07}}var UT=Object.defineProperty,zT=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&UT(e,t,n),n};const Xa=C("debugxrflags"),kx=C("disablexrflags");kx&&console.warn("XRFlags are disabled");var nn=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(nn||{});const Nf=class{constructor(){a(this,"Mask",17)}Has(e){return(this.Mask&e)!==0}Set(e){Xa&&console.warn("Set XR flag state to",e),this.Mask=e,ns.Apply()}Enable(e){this.Mask|=e,ns.Apply()}Disable(e){this.Mask&=~e,ns.Apply()}Toggle(e){this.Mask^=e,ns.Apply()}EnableAll(){this.Mask=-1,ns.Apply()}DisableAll(){this.Mask=0,ns.Apply()}};a(Nf,"Global",new Nf);let ji=Nf;var Di;const Mx=(Di=class extends A{constructor(){super(...arguments),a(this,"visibleIn")}static Apply(){for(const o of this.registry)o.UpdateVisible(ji.Global)}awake(){Di.registry.push(this)}onEnable(){Di.firstApply?this.UpdateVisible(ji.Global):(Di.firstApply=!0,Di.Apply())}onDestroy(){const o=Di.registry.indexOf(this);o>=0&&Di.registry.splice(o,1)}get isOn(){return this.gameObject.visible}UpdateVisible(o=null){if(kx)return;let e;const t=o;if(t&&typeof t=="number"&&(console.assert(typeof t=="number","XRFlag.UpdateVisible: state must be a number",t),Xa&&console.log(t),Di.buffer.Mask=t,o=Di.buffer),o instanceof ji?(Xa&&console.warn(this.name,"use passed in mask",o.Mask,this.visibleIn),e=o.Has(this.visibleIn)):(Xa&&console.log(this.name,"use global mask"),ji.Global.Has(this.visibleIn)),e!==void 0)if(e)Xa&&console.log(this.name,"is visible",this.gameObject.uuid),P.setActive(this.gameObject,!0);else{if(Xa&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}},a(Di,"registry",[]),a(Di,"firstApply"),a(Di,"buffer",new ji),Di);zT([m()],Mx.prototype,"visibleIn");let ns=Mx;var NT=Object.defineProperty,Eu=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&NT(e,t,n),n};class jr extends A{constructor(){super(...arguments),a(this,"eyes",[]),a(this,"lastBlinkTime",0),a(this,"blinkLength",0),a(this,"eyesOpen",!0),a(this,"state",null)}awake(){this.state=P.getComponentInParent(this.gameObject,ns)}update(){if(!(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)&&this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const e of this.eyes)e&&(e.visible=this.eyesOpen)}}}Eu([m(E)],jr.prototype,"eyes"),Eu([m()],jr.prototype,"lastBlinkTime"),Eu([m()],jr.prototype,"blinkLength"),Eu([m()],jr.prototype,"eyesOpen");var WT=Object.defineProperty,Wf=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&WT(e,t,n),n},Au;const Iu=(Au=class extends A{constructor(){super(...arguments),a(this,"head",null),a(this,"eyes",null),a(this,"target",null),a(this,"brain",null),a(this,"vec",new S),a(this,"currentTargetPoint",new S)}awake(){this.brain||(this.brain=P.getComponentInParent(this.gameObject,Bc)),this.brain||(this.brain=P.addComponent(this.gameObject,Bc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}update(){const o=this.target;if(o&&this.head){const e=this.eyes;if(e){const t=te(o);this.currentTargetPoint.lerp(t,this.context.time.deltaTime/.1);const s=te(this.head),n=this.vec.copy(this.currentTargetPoint).sub(s).normalize();if(n.length()<.1)return;const r=Au.forward;if(r.set(0,0,1),r.applyQuaternion(Se(this.head)),r.dot(n)>.45)for(let l=0;l<e.length;l++)e[l].lookAt(this.currentTargetPoint)}}}},a(Au,"forward",new S(0,0,1)),Au);Wf([m(E)],Iu.prototype,"head"),Wf([m(E)],Iu.prototype,"eyes"),Wf([m(E)],Iu.prototype,"target");let Vf=Iu;var VT=Object.defineProperty,Hf=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&VT(e,t,n),n};class Qa extends A{constructor(){super(...arguments),a(this,"length",1),a(this,"depthTest",!0),a(this,"isGizmo",!1),a(this,"_axes",null)}onEnable(){if(this.isGizmo&&!gc)return;this._axes||(this._axes=new Si(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}Hf([m()],Qa.prototype,"length"),Hf([m()],Qa.prototype,"depthTest"),Hf([m()],Qa.prototype,"isGizmo");class $f extends A{constructor(){super(...arguments),a(this,"from"),a(this,"to"),a(this,"hint"),a(this,"desiredDistance",1)}onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=te(this.to).clone(),t=te(this.from).clone(),s=e.distanceTo(t),n=e.clone();n.sub(t);const r=t.clone();r.add(e),r.multiplyScalar(.5);const l=te(this.hint).clone();l.sub(r);const c=new S;c.crossVectors(l,n),c.crossVectors(n,c),c.normalize();const h=s*.5,d=Math.max(this.desiredDistance,h),u=Math.sqrt(d*d-h*h),p=c.clone();p.multiplyScalar(u),p.add(r),at(this.gameObject,p);const g=r.clone();g.sub(c),this.gameObject.lookAt(g)}}const HT=C("gizmos"),$T=C("debugboxhelper"),Uc=class _n extends A{constructor(){super(...arguments),a(this,"box",null),a(this,"_lastMatrixUpdateFrame",-1),a(this,"_helper",null),a(this,"_color",null)}isInBox(e){var t;if(!e)return;if(this.box||(this.box=new xi),ti([e],void 0,void 0,_n.testBox),_n.testBox.isEmpty()){const n=te(e,_n._position);_n.testBox.setFromCenterAndSize(n,_n._emptyObjectSize)}this.updateBox();const s=(t=this.box)==null?void 0:t.intersectsBox(_n.testBox);return s&&$T&&G.DrawWireBox3(_n.testBox,16711680,5),s}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new xi),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const s=t,n=te(this.gameObject,_n._position,s),r=Ge(this.gameObject,_n._size);this.box.setFromCenterAndSize(n,r)}return this.box}awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){var s;if(!(!HT&&!t)){if(this._helper){e&&((s=this._color)==null||s.set(e)),this.gameObject.add(this._helper);return}this._helper=jg(e),this.gameObject.add(this._helper)}}};a(Uc,"testBox",new xi),a(Uc,"_position",new S),a(Uc,"_size",new S(.01,.01,.01)),a(Uc,"_emptyObjectSize",new S(.01,.01,.01));let jo=Uc;var GT=Object.defineProperty,ci=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&GT(e,t,n),n};class hi extends A{constructor(){super(...arguments),a(this,"attachedRigidbody",null),a(this,"isTrigger",!1),a(this,"sharedMaterial"),a(this,"membership",[0]),a(this,"filter"),a(this,"updateProperties",()=>{var e;(e=this.context.physics.engine)==null||e.updateProperties(this)})}get isCollider(){return!0}awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ht))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ht))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(ht))}onDisable(){var e;(e=this.context.physics.engine)==null||e.removeBody(this)}get body(){var e;return(e=this.context.physics.engine)==null?void 0:e.getBody(this)}updatePhysicsMaterial(){var e;(e=this.context.physics.engine)==null||e.updatePhysicsMaterial(this)}}ci([m(ht)],hi.prototype,"attachedRigidbody"),ci([m()],hi.prototype,"isTrigger"),ci([m()],hi.prototype,"sharedMaterial"),ci([m()],hi.prototype,"membership"),ci([m()],hi.prototype,"filter");class Ya extends hi{constructor(){super(...arguments),a(this,"radius",.5),a(this,"center",new S(0,0,0))}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addSphereCollider(this),bd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Wm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}ci([kt(),m()],Ya.prototype,"radius"),ci([m(S)],Ya.prototype,"center");const Gf=class rC extends hi{constructor(){super(...arguments),a(this,"size",new S(1,1,1)),a(this,"center",new S(0,0,0))}static add(e,t){const s=Ti(e,rC);return s.autoFit(),t?.rigidbody===!0&&Ti(e,ht,{isKinematic:!1}),s}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addBoxCollider(this,this.size),bd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Wm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,s=t.position.clone(),n=t.quaternion.clone(),r=t.scale.clone(),l=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const c=ti([t]);t.position.copy(s),t.quaternion.copy(n),t.scale.copy(r),t.parent=l,e?.debug===!0&&G.DrawWireBox3(c,16768256,20),this.size=c.getSize(new S)||new S(1,1,1),this.center=c.getCenter(new S)||new S(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};ci([kt(),m(S)],Gf.prototype,"size"),ci([m(S)],Gf.prototype,"center");let Lu=Gf;class Do extends hi{constructor(){super(...arguments),a(this,"sharedMesh"),a(this,"convex",!1)}onEnable(){var e,t,s;if(super.onEnable(),!this.context.physics.engine)return;(e=this.sharedMesh)!=null&&e.isMesh||(this.gameObject instanceof q||this.gameObject instanceof uo)&&(this.sharedMesh=this.gameObject);const n=0;if((t=this.sharedMesh)!=null&&t.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),Xe.assignMeshLOD(this.sharedMesh,n).then(r=>{r&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=r,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const r=this.sharedMesh;if(r!=null&&r.isGroup){console.warn(`MeshCollider mesh is a group "${((s=this.sharedMesh)==null?void 0:s.name)||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const l=new Array;for(const c in r.children){const h=r.children[c];h.isMesh&&(this.context.physics.engine.addMeshCollider(this,h,this.convex),l.push(Xe.assignMeshLOD(h,n)))}Promise.all(l).then(c=>{var h,d;if(c.some(p=>p)==!1)return;(h=this.context.physics.engine)==null||h.removeBody(this);const u=new q;for(const p of c)p&&this.activeAndEnabled&&(u.geometry=p,(d=this.context.physics.engine)==null||d.addMeshCollider(this,u,this.convex))})}else(F()||C("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}ci([m(q)],Do.prototype,"sharedMesh"),ci([m()],Do.prototype,"convex");class Nn extends hi{constructor(){super(...arguments),a(this,"center",new S(0,0,0)),a(this,"radius",.5),a(this,"height",2)}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addCapsuleCollider(this,this.height,this.radius)}}ci([m(S)],Nn.prototype,"center"),ci([m()],Nn.prototype,"radius"),ci([m()],Nn.prototype,"height");var qT=Object.defineProperty,Wn=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&qT(e,t,n),n};const Rx=C("debugcharactercontroller");class Dr extends A{constructor(){super(...arguments),a(this,"center",new S(0,0,0)),a(this,"radius",.5),a(this,"height",2),a(this,"_rigidbody",null),a(this,"_activeGroundCollisions"),a(this,"_contactVelocity",new S)}get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(ht),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(ht)),this.rigidbody)}awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(Nn);t||(t=this.gameObject.addComponent(Nn)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const s=new S(0,0,1),n=new S(1,0,0),r=new S(0,1,0),l=this.gameObject.getWorldDirection(new S);l.y=0;const c=n.dot(l)<0?-1:1,h=s.angleTo(l)*c;this.gameObject.setRotationFromAxisAngle(r,h),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),Rx&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Rx&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}get contactVelocity(){var e;this._contactVelocity.set(0,0,0);for(const t of this._activeGroundCollisions){const s=(e=this.context.physics.engine)==null?void 0:e.getLinearVelocity(t.collider);s&&(this._contactVelocity.x+=s.x,this._contactVelocity.y+=s.y,this._contactVelocity.z+=s.z)}return this._contactVelocity}}Wn([m(S)],Dr.prototype,"center"),Wn([m()],Dr.prototype,"radius"),Wn([m()],Dr.prototype,"height");class Vn extends A{constructor(){super(...arguments),a(this,"controller"),a(this,"movementSpeed",2),a(this,"rotationSpeed",2),a(this,"jumpForce",1),a(this,"doubleJumpForce",2),a(this,"animator"),a(this,"lookForward",!0),a(this,"lookInput",new ae(0,0)),a(this,"moveInput",new ae(0,0)),a(this,"jumpInput",!1),a(this,"_currentSpeed",new S(0,0,0)),a(this,"_currentAngularSpeed",new S(0,0,0)),a(this,"_temp",new S(0,0,0)),a(this,"_jumpCount",0),a(this,"_currentRotation"),a(this,"_raycastOptions",new qs)}awake(){this._currentRotation=new H}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||(this.jumpInput=e.isKeyDown("Space"))}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}handleInput(e,t,s){var n,r,l,c,h,d,u,p,g,f,y;if((n=this.controller)!=null&&n.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&((r=this.animator)==null||r.setBool("doubleJump",!1))),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,(l=this.animator)==null||l.setBool("running",e.length()>.01),(h=this.animator)==null||h.setBool("jumping",((c=this.controller)==null?void 0:c.isGrounded)===!0&&s),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=W.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const v=this.context.mainCameraComponent.forward;v.y=0,v.normalize(),this._currentRotation.setFromUnitVectors(new S(0,0,1),v),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&s&&this.jumpForce>0){let v=(d=this.controller)==null?void 0:d.isGrounded;if(this.doubleJumpForce>0&&!((u=this.controller)!=null&&u.isGrounded)&&this._jumpCount===1&&(v=!0,(p=this.animator)==null||p.setBool("doubleJump",!0)),v){this._jumpCount+=1;const b=this.controller.rigidbody,_=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;b.applyImpulse(new S(0,1,0).multiplyScalar(_))}}if(this.controller){const v=(g=this.controller)==null?void 0:g.rigidbody.getVelocity().y;if(v<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new ho),this._raycastOptions.ray.origin.copy(te(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const b=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const _=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(b),(_.length&&_[0].distance>2||v<-10)&&((f=this.animator)==null||f.setBool("falling",!0))}else(y=this.animator)==null||y.setBool("falling",!1)}}}Wn([m(Dr)],Vn.prototype,"controller"),Wn([m()],Vn.prototype,"movementSpeed"),Wn([m()],Vn.prototype,"rotationSpeed"),Wn([m()],Vn.prototype,"jumpForce"),Wn([m()],Vn.prototype,"doubleJumpForce"),Wn([m(Ot)],Vn.prototype,"animator");var XT=Object.defineProperty,Ka=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&XT(e,t,n),n};const zc=C("debugcontactshadows");ax(o=>{const e=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=Nc.auto(o),s=parseFloat(e);isNaN(s)||(t.opacity=s,t.darkness=s)}});var Br;const Fr=(Br=class extends A{constructor(){super(...arguments),a(this,"autoFit",!1),a(this,"darkness",.5),a(this,"opacity",.5),a(this,"blur",4),a(this,"occludeBelowGround",!1),a(this,"backfaceShadows",!0),a(this,"minSize"),a(this,"manualUpdate",!1),a(this,"_needsUpdate",!1),a(this,"shadowsRoot",new E),a(this,"shadowCamera"),a(this,"shadowGroup",new uo),a(this,"renderTarget"),a(this,"renderTargetBlur"),a(this,"plane"),a(this,"occluderMesh"),a(this,"blurPlane"),a(this,"depthMaterial"),a(this,"horizontalBlurMaterial"),a(this,"verticalBlurMaterial"),a(this,"textureSize",512)}static auto(o){if(o||(o=ee.Current),!o)throw new Error("No context provided and no current context set.");let e=this._instances.get(o);if(!e||e.destroyed){const t=new E;e=Ti(t,Br,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(o,e)}return o.scene.add(e.gameObject),e.fitShadows(),e}set needsUpdate(o){this._needsUpdate=o}get needsUpdate(){return this._needsUpdate}fitShadows(){zc&&console.warn("Fitting shadows to scene"),Sd(this.shadowsRoot,!1);const o=ti(this.context.scene.children,[this.shadowsRoot]),e=Math.max(1,this.blur/32),t=o.max.x-o.min.x,s=o.max.z-o.min.z;o.expandByVector(new S(e*t,0,e*s)),zc&&G.DrawWireBox3(o,16776960,60),this.gameObject.parent&&o.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const n=o.min,r=Math.max(1e-5,(o.max.y-n.y)*.002);o.max.y+=r,this.shadowsRoot.position.set((n.x+o.max.x)/2,n.y-r,(n.z+o.max.z)/2),this.shadowsRoot.scale.set(o.max.x-n.x,o.max.y-n.y,o.max.z-n.z),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,zc&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Br._instances.set(this.context,this),this.shadowsRoot.hideFlags=Ru.DontExport,Sd(this.shadowsRoot,!1)}start(){zc&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new kn(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new kn(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const o=new Ws(1,1).rotateX(Math.PI/2);this.gameObject instanceof q&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),Dn(this.gameObject,!1));const e=new Me({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:mo});this.plane=new q(o,e),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new q(this.plane.geometry,new Me({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:pd})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new q(o),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const t=0,s=1;this.shadowCamera=new Om(-1/2,1/2,1/2,-1/2,t,s),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new WC,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=VC,this.depthMaterial.blendEquation=HC,this.depthMaterial.onBeforeCompile=n=>{this.depthMaterial&&(n.uniforms.darkness=this.depthMaterial.userData.darkness,n.fragmentShader=`
933
+ uniform float darkness;
934
+ ${n.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
935
+ `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new ys(qP),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new ys(XP),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){var o,e,t,s,n,r,l,c;Br._instances.get(this.context)===this&&Br._instances.delete(this.context),(o=this.renderTarget)==null||o.dispose(),(e=this.renderTargetBlur)==null||e.dispose(),(t=this.depthMaterial)==null||t.dispose(),(s=this.horizontalBlurMaterial)==null||s.dispose(),(n=this.verticalBlurMaterial)==null||n.dispose(),(r=this.blurPlane)==null||r.geometry.dispose(),(l=this.plane)==null||l.geometry.dispose(),(c=this.occluderMesh)==null||c.geometry.dispose()}onBeforeRender(o){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){zc&&console.error("ContactShadows: not initialized yet");return}const e=this.context.scene,t=this.context.renderer,s=t.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const n=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof q&&Dn(this.gameObject,!1);const r=e.background;e.background=null,e.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=Ci:this.depthMaterial.side=mo;const l=t.getClearAlpha();t.setClearAlpha(0);const c=t.xr.enabled;t.xr.enabled=!1;const h=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const d=t.renderLists.get(e,0),u=d.transparent;Tx.length=0,d.transparent=Tx,qf.length=0;for(const g of d.opaque){if(!g.object.visible)continue;const f=g.material;let y=g.material.colorWrite==!1||f.wireframe===!0||Mb(g.object)===!1;!y&&g.material.isLineMaterial&&(y=!0),!y&&g.material.isPointsMaterial&&(y=!0),y&&(qf.push(g.object),g.object["needle:visible"]=g.object.visible,g.object.visible=!1)}t.setRenderTarget(this.renderTarget),t.clear(),t.render(e,this.shadowCamera),d.transparent=u;for(const g of qf)g["needle:visible"]!=null&&(g.visible=g["needle:visible"]);e.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=n,t.setRenderTarget(s),t.setClearAlpha(l),e.background=r,t.xr.enabled=c,this.context.scene.matrixWorldAutoUpdate=h}blurShadow(o){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const e=this.shadowsRoot.worldScale,t=(e.x+e.z)/2,s=e.z/t,n=e.x/t;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=o*1/this.textureSize*s;const r=this.context.renderer,l=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=o*1/this.textureSize*n,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(l)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}},a(Br,"_instances",new Map),Br);Ka([m()],Fr.prototype,"autoFit"),Ka([m()],Fr.prototype,"darkness"),Ka([m()],Fr.prototype,"opacity"),Ka([m()],Fr.prototype,"blur"),Ka([m()],Fr.prototype,"occludeBelowGround"),Ka([m()],Fr.prototype,"backfaceShadows");let Nc=Fr;const Tx=[],qf=new Array,QT=C("logstats");class Xf extends A{onEnable(){console.log(this),QT&&this.startCoroutine(this.run(),Oe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class Wc extends A{constructor(){super(...arguments),a(this,"isUsed",!0),a(this,"usedBy",null)}}class Qf extends A{}const Ex=C("debugdeletable"),Ax=class um extends jo{onEnable(){um._instances.push(this)}onDisable(){const e=um._instances.indexOf(this);e>=0&&um._instances.splice(e,1)}};a(Ax,"_instances",[]);let ju=Ax;class Yf extends A{update(){for(const e of ju._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const s=P.getComponentInParent(this.gameObject,Wc);if(s)Ex&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,s);else{if(Ex)try{if(e.box){const n=e.box,r=jo.testBox;G.DrawWireBox3(n,16711680,5),G.DrawWireBox3(r,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:n,deletedObjectArea:r})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}mc(this.gameObject,this.context.connection)}}}}}var YT=Object.defineProperty,KT=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&YT(e,t,n),n};class Du extends A{constructor(){super(...arguments),a(this,"visibleOn")}onEnable(){this.apply()}apply(){this.test()||P.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:Y.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}KT([m()],Du.prototype,"visibleOn");var ZT=Object.defineProperty,Ur=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&ZT(e,t,n),n};const on=C("debugdrag"),Kf=[];var Zf=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(Zf||{}),Ft;const Bo=(Ft=class extends A{constructor(){super(...arguments),a(this,"dragMode",3),a(this,"snapGridResolution",0),a(this,"keepRotation",!0),a(this,"xrDragMode",1),a(this,"xrKeepRotation",!1),a(this,"xrDistanceDragFactor",1),a(this,"showGizmo",!1),a(this,"_rigidbody",null),a(this,"_targetObject",null),a(this,"_dragHelper",null),a(this,"_draggingRigidbodies",[]),a(this,"_potentialDragStartEvt",null),a(this,"_dragHandlers",new Map),a(this,"_totalMovement",new S),a(this,"_marker",null),a(this,"_isDragging",!1),a(this,"_didDrag",!1)}static get HasAnySelected(){return this._active>0}static get CurrentlySelected(){Kf.length=0;for(const o of this._instances)o._isDragging&&Kf.push(o);return Kf}get draggedObject(){return this._targetObject}setTargetObject(o){var e,t;this._targetObject=o;for(const n of this._dragHandlers.values())n.setTargetObject(o);const s="_rigidbody-was-kinematic";((e=this._rigidbody)==null?void 0:e[s])===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[s]=void 0),this._rigidbody=null,o&&(this._rigidbody=P.getComponentInChildren(o,ht),((t=this._rigidbody)==null?void 0:t.isKinematic)===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[s]=!1))}awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new S,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(Li)||this.gameObject.addComponent(Li)}onEnable(){Ft._instances.push(this)}onDisable(){Ft._instances=Ft._instances.filter(o=>o!==this)}allowEdit(o=null){return this.context.connection.allowEditing}onPointerEnter(o){if(!this.allowEdit(this.gameObject)||o.mode!=="screen"||(o.event.mode==="tracked-pointer"||o.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const e=P.getComponentInParent(o.object,Ft);!e||e!==this||(Ft.lastHovered=o.object,this.context.domElement.style.cursor="pointer")}onPointerMove(o){(this._isDragging||this._potentialDragStartEvt!==null)&&o.use()}onPointerExit(o){this.allowEdit(this.gameObject)&&o.mode==="screen"&&Ft.lastHovered===o.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(o){if(!(!this.allowEdit(this.gameObject)||o.used||(o.mode==="tracked-pointer"||o.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Ft.lastHovered=o.object,o.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=o),this._targetObject||this.setTargetObject(this.gameObject),Ft._active+=1;const e=new Jf(this,this._targetObject);if(this._dragHandlers.set(o.event.space,e),e.onDragStart(o),this._dragHandlers.size===2){const t=this._dragHandlers.values(),s=t.next().value,n=t.next().value;if(s instanceof Jf&&n instanceof Jf){const r=new JT(this,this._targetObject,s,n);this._dragHandlers.set(this.gameObject,r),r.onDragStart(o)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:s,b:n})}o.use()}}onPointerUp(o){if(on&&G.DrawLabel(o.point??this.gameObject.worldPosition,"POINTERUP:"+o.pointerId+", "+o.button,.03,3),!this.allowEdit(this.gameObject)||o.button!==0)return;this._potentialDragStartEvt=null;const e=this._dragHandlers.get(o.event.space),t=this._dragHandlers.get(this.gameObject);t&&(t.handlerA===e||t.handlerB===e)&&(this._dragHandlers.delete(this.gameObject),t.onDragEnd(o)),e&&(Ft._active>0&&(Ft._active-=1),this.setTargetObject(null),e.onDragEnd&&e.onDragEnd(o),this._dragHandlers.delete(o.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(o),o.use())}update(){for(const o of this._dragHandlers.values())o.collectMovementInfo&&o.collectMovementInfo(),o.getTotalMovement&&this._totalMovement.add(o.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const o=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(o)}for(const o of this._dragHandlers.values())o.onDragUpdate&&o.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(o){if(!o||!o.object)return;const e=P.getComponentInParent(o.object,Ft);if(!e||e!==this&&e._isDragging)return;const t=this._targetObject||this.gameObject;if(!t)return;this._isDragging=!0;const s=P.getComponentInChildren(t,en);on&&console.log("DRAG START",s,t),s&&(s.fastMode=!0,s?.requestOwnership()),this._marker=P.addComponent(t,Wc),this._draggingRigidbodies.length=0;const n=P.getComponentsInChildren(t,ht);n&&this._draggingRigidbodies.push(...n)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const e of this._draggingRigidbodies)e.wakeUp(),e.resetVelocities(),e.resetForcesAndTorques();const o=this._targetObject||this.gameObject;ds.markDirty(o)}onLastDragEnd(o){if(!this||!this._isDragging)return;this._isDragging=!1;for(const t of this._draggingRigidbodies)t.setVelocity(t.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,o!=null&&o.object){const t=P.getComponentInChildren(o.object,en);t&&(t.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const e=this._dragHelper.selected;on&&console.log("DRAG END",e,e?.visible),this._dragHelper.setSelected(null,this.context)}},a(Ft,"_active",0),a(Ft,"_instances",[]),a(Ft,"lastHovered"),Ft);Ur([m()],Bo.prototype,"dragMode"),Ur([m()],Bo.prototype,"snapGridResolution"),Ur([m()],Bo.prototype,"keepRotation"),Ur([m()],Bo.prototype,"xrDragMode"),Ur([m()],Bo.prototype,"xrKeepRotation"),Ur([m()],Bo.prototype,"xrDistanceDragFactor"),Ur([m()],Bo.prototype,"showGizmo");let zr=Bo;class JT{constructor(e,t,s,n){a(this,"handlerA"),a(this,"handlerB"),a(this,"context"),a(this,"settings"),a(this,"gameObject"),a(this,"_handlerAAttachmentPoint",new S),a(this,"_handlerBAttachmentPoint",new S),a(this,"_followObject"),a(this,"_manipulatorObject"),a(this,"_deviceMode"),a(this,"_followObjectStartWorldQuaternion",new H),a(this,"_manipulatorPosOffset",new S),a(this,"_manipulatorRotOffset",new H),a(this,"_manipulatorScaleOffset",new S),a(this,"_tempVec1",new S),a(this,"_tempVec2",new S),a(this,"_tempVec3",new S),a(this,"tempLookMatrix",new se),a(this,"_initialScale",new S),a(this,"_initialDistance",0);var r,l;this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=s,this.handlerB=n,this._followObject=new E,this._manipulatorObject=new E,this.context.scene.add(this._manipulatorObject);const c=(l=(r=ne.active)==null?void 0:r.rig)==null?void 0:l.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),c&&(c.worldToLocal(this._tempVec1),c.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(on&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now \u2013 controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),on){this._followObject.add(new Si(2)),this._manipulatorObject.add(new Si(5));const h=d=>`${d.x.toFixed(2)}, ${d.y.toFixed(2)}, ${d.z.toFixed(2)}`;G.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),G.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
936
+ `+h(this._tempVec1)+`
937
+ `+h(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),on&&(G.DrawLabel(this._tempVec3.clone().add(new S(0,.2,0)),"A:B "+t.toFixed(2),.03),G.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const s=this.gameObject,n=this._followObject;if(!s){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const u=this._followObject.worldPosition,p=this.settings.snapGridResolution;u.x=Math.round(u.x/p)*p,u.y=Math.round(u.y/p)*p,u.z=Math.round(u.z/p)*p,this._followObject.worldPosition=u,this._followObject.updateMatrix()}r&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const l=W.clamp01(this.context.time.deltaTime*e*t),c=s.worldPosition;c.lerp(n.worldPosition,l),s.worldPosition=c;const h=s.worldQuaternion;h.slerp(n.worldQuaternion,l),s.worldQuaternion=h;const d=s.worldScale;d.lerp(n.worldScale,l),s.worldScale=d}setTargetObject(e){this.gameObject=e}}class Jf{constructor(e,t){a(this,"context"),a(this,"gameObject"),a(this,"settings"),a(this,"_lastRig"),a(this,"_followObject"),a(this,"_totalMovement",new S),a(this,"_totalMovementAlongRayDirection",0),a(this,"_grabStartDistance",0),a(this,"_deviceMode"),a(this,"_followObjectStartPosition",new S),a(this,"_followObjectStartQuaternion",new H),a(this,"_followObjectStartWorldQuaternion",new H),a(this,"_lastDragPosRigSpace"),a(this,"_tempVec",new S),a(this,"_tempMat",new se),a(this,"_hitPointInLocalSpace",new S),a(this,"_hitNormalInLocalSpace",new S),a(this,"_bottomCenter",new S),a(this,"_backCenter",new S),a(this,"_backBottomCenter",new S),a(this,"_bounds",new xi),a(this,"_dragPlane",new ur(new S(0,1,0))),a(this,"_draggedOverObject",null),a(this,"_draggedOverObjectLastSetUp",null),a(this,"_draggedOverObjectLastNormal",new S),a(this,"_draggedOverObjectDuration",0),a(this,"_hasLastSurfaceHitPoint",!1),a(this,"_lastSurfaceHitPoint",new S),this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new E}getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}setTargetObject(e){this.gameObject=e}recenter(){var e,t;if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const s=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),s.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const n=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(n),this._grabStartDistance=n.distanceTo(s.worldPosition);const r=(t=(e=ne.active)==null?void 0:e.rig)==null?void 0:t.gameObject,l=r?.worldScale.x||1;this._grabStartDistance/=l,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,on&&(G.DrawLine(n,s.worldPosition,65280,.5,!1),G.DrawLabel(s.worldPosition.add(new S(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const f=e.event.space,y=f.worldPosition;this.gameObject.worldToLocal(y),this._hitPointInLocalSpace.copy(y);const v=f.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),v.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(v)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const t=this._followObject.parent.worldForward,s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,n=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(n),s){case 0:const f=new S(0,1,0);this.gameObject.parent&&f.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(f,n);break;case 2:const y=this._hitNormalInLocalSpace.clone();y.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(y,n);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(t,n);break;case 3:this.setPlaneViewAligned(n,!0);break;case 4:this.setPlaneViewAligned(n,!1);break}const r=this.gameObject.parent,l=this.gameObject.position.clone(),c=this.gameObject.quaternion.clone(),h=this.gameObject.scale.clone(),d=this.gameObject.matrixWorld.clone();r&&r.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const u=ti([this.gameObject]);u.expandByPoint(this.gameObject.worldPosition);const p=new S;u.getCenter(p);const g=new S;u.getSize(g),this._bottomCenter.copy(p.clone().add(new S(0,-g.y/2,0))),this._backCenter.copy(p.clone().add(new S(0,0,g.z/2))),this._backBottomCenter.copy(p.clone().add(new S(0,-g.y/2,g.z/2))),this._bounds.copy(u),r&&r.add(this.gameObject),this.gameObject.position.copy(l),this.gameObject.quaternion.copy(c),this.gameObject.scale.copy(h),this.gameObject.matrixWorld.copy(d),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){var e,t;if(!this._followObject.parent)return;const s=this._followObject.parent;this._followObject.updateMatrix();const n=s.worldPosition,r=(t=(e=ne.active)==null?void 0:e.rig)==null?void 0:t.gameObject;r&&r.worldToLocal(n),(this._lastDragPosRigSpace===void 0||r!=this._lastRig)&&(this._lastDragPosRigSpace=n.clone(),this._lastRig=r),this._tempVec.copy(n).sub(this._lastDragPosRigSpace);const l=s.worldForward;if(r&&(this._tempMat.copy(r.matrixWorld).invert(),l.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=l.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(n),on){let c=n;r&&(c=c.clone(),c.transformDirection(r.matrixWorld)),G.DrawRay(c,l,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const s=this._followObject.parent;if(!s){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=s.worldPosition,r=s.worldForward,l=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",c=l?this.settings.xrKeepRotation:this.settings.keepRotation,h=l?this.settings.xrDragMode:this.settings.dragMode;if(h===5)return;const d=10;c&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let u=1,p=2;if(l&&this._grabStartDistance>.5){const w=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);u=Math.max(0,w),u=u*u*u}else this._grabStartDistance<=.5&&(p=3);this._followObject.position.copy(this._followObjectStartPosition),c||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(u),this._followObject.updateMatrix();const g=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const f=new ho(n,r);if(h==4){const w=this.context.physics.raycastFromRay(f,{testObject:x=>x!==this.followObject&&x!==s&&x!==t});if(w.length>0){const x=w[0];if(this._draggedOverObject===x.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=x.object,this._draggedOverObjectDuration=0),x.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(x.point);const M=this._draggedOverObjectDuration>=.15,k=this._totalMovement.length()>=.001,T=X(x.normal||x.face.normal).applyQuaternion(x.object.worldQuaternion);if((M||k)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(T)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(x.face.normal);const I=X(),B=X();this._bounds.getCenter(I),this._bounds.getSize(B),I.sub(B.multiplyScalar(.5).multiply(T)),this._hitPointInLocalSpace.copy(I),this._hitNormalInLocalSpace.copy(x.face.normal),this._bounds.getCenter(I),this._bounds.getSize(B),I.add(B.multiplyScalar(.5).multiply(x.face.normal));const z=X(this._hitPointInLocalSpace).add(I);this._followObject.localToWorld(z);const D=x.point;this._dragPlane.setFromNormalAndCoplanarPoint(T,D)}else if(!(M||k))return}}else g&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(h!==1&&f.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const w=X(this._hitPointInLocalSpace);this._followObject.localToWorld(w),on&&G.DrawLine(w,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(w),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const w=this._followObject.worldPosition,x=this.settings.snapGridResolution;w.x=Math.round(w.x/x)*x,w.y=Math.round(w.y/x)*x,w.z=Math.round(w.z/x)*x,this._followObject.worldPosition=w,this._followObject.updateMatrix()}c&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const y=W.clamp01(this.context.time.deltaTime*d*p),v=W.clamp01(this.context.time.deltaTime*d*.5*p),b=t.worldPosition;b.lerp(this._followObject.worldPosition,y),t.worldPosition=b;const _=t.worldQuaternion;if(_.slerp(this._followObject.worldQuaternion,v),t.worldQuaternion=_,on){const w=this._hitPointInLocalSpace.clone();t.localToWorld(w),G.DrawSphere(w,.02,16711680);const x=this._hitNormalInLocalSpace.clone();x.applyQuaternion(_),G.DrawRay(w,x,16711680),G.DrawLabel(b.add(new S(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
938
+
939
+ Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
940
+
941
+ Session: ${!!ne.active}
942
+
943
+ Device: ${this._deviceMode}
944
+
945
+ `,.03);const M=this._bottomCenter.clone(),k=this._backCenter.clone(),T=this._backBottomCenter.clone();t.localToWorld(M),t.localToWorld(k),t.localToWorld(T),G.DrawSphere(M,.01,65280,0,!1),G.DrawSphere(k,.01,255,0,!1),G.DrawSphere(T,.01,16711935,0,!1),G.DrawLine(M,T,65535,0,!1),G.DrawLine(T,k,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const s=this._followObject.parent.worldForward,n=X(0,1,0),r=s,l=n.angleTo(r),c=.5;return t&&(l>Math.PI/2+c||l<Math.PI/2-c)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(s,e),!0}}const Ix=class aC{constructor(e){a(this,"showGizmo",!0),a(this,"useViewAngle",!0),a(this,"_selected",null),a(this,"_context",null),a(this,"_camera"),a(this,"_cameraPlane",new ur),a(this,"_hasGroundPlane",!1),a(this,"_groundPlane",new ur),a(this,"_groundOffset",new S),a(this,"_groundOffsetFactor",0),a(this,"_groundDistance",0),a(this,"_groundPlanePoint",new S),a(this,"_raycaster",new cd),a(this,"_cameraPlaneOffset",new S),a(this,"_intersection",new S),a(this,"_worldPosition",new S),a(this,"_inverseMatrix",new se),a(this,"_rbs",[]),a(this,"_groundLine"),a(this,"_groundMarker"),a(this,"_groundOffsetVector",new S(0,1,0)),a(this,"_requireUpdateGroundPlane",!0),a(this,"_didDragOnGroundPlaneLastFrame",!1),this._camera=e;const t=new Wl(aC.geometry),s=t.material;s.color=new le(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new ld(.5,22,22),r=new Me({color:s.color}),l=new q(n,r);l.visible=!1,l.layers.set(2),this._groundMarker=l}get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}setSelected(e,t){if(this._selected&&t)for(const s of this._rbs)s.wakeUp(),s.setVelocity(0,0,0);if(this._selected&&zn.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}zn.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}onUpdate(e){this._selected}onUpdateWorldPosition(e,t,s){if(this._selected){if(s){const n=te(this._selected);n.y=e.y,e=n}if(at(this._selected,e),at(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=te(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),at(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=te(this._selected),t=new ho(X(0,.1,0).add(e),X(0,-1,0)),s=new qs;s.testObject=r=>r!==this._selected;const n=this._context.physics.raycastFromRay(t,s);for(let r=0;r<n.length;r++){const l=n[r];if(!l.face||this.contains(this._selected,l.object))continue;const c=X(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(c,l.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const s of e.children)if(this.contains(s,t))return!0}return!1}};a(Ix,"geometry",new Vs().setFromPoints([new S(0,0,0),new S(0,-1,0)]));let VL=Ix;var Lx=(o=>(o.File_Spawned="file-spawned",o))(Lx||{});class eE{constructor(e,t,s,n,r,l,c,h,d){a(this,"guid"),a(this,"file_name"),a(this,"file_hash"),a(this,"file_size"),a(this,"position"),a(this,"scale"),a(this,"seed"),a(this,"sender"),a(this,"downloadUrl"),a(this,"parentGuid"),a(this,"boundsSize"),this.seed=t,this.guid=s,this.file_name=n,this.file_hash=r,this.file_size=l,this.position=c,this.scale=h,this.sender=e,this.downloadUrl=d}}var Fo;(o=>{const e=new Map;function t(n){var r;e.has(n.guid)&&s(n.guid);const l=new E;e.set(n.guid,l);const c=new E;c.position.y=-.5,l.add(c);const h=new q(new va(1,1,1,1,1,1),new Me({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));h.position.y=.5,c.add(h);const d=new E;c.add(d);const u=new q(new va(1,1,1,1,1,1),new Me({color:12307660,transparent:!0,opacity:.4}));u.position.y=.5,d.scale.y=.01,d.add(u);const p=new q(new Ws(1,1,1,1),new Me({color:34,transparent:!0,opacity:.05,depthTest:!1}));return p.rotateX(-Math.PI/2),p.position.y=.51,u.add(p),n.parent.add(l),l.rotateY(Math.PI/2),n.position&&((r=l.position)==null||r.copy(n.position)),n.size&&(l.worldScale=new S().copy(n.size)),l.position.y=l.scale.y/2,{object:l,onProgress:g=>{d instanceof E&&d.scale.set(1,g,1)}}}o.addPreview=t;function s(n){const r=e.get(n);r&&(e.delete(n),r.removeFromParent())}o.removePreview=s})(Fo||(Fo={}));const Za=[],Bu=[];var e0;(o=>{function e(s,n){const r={name:n?.name,priority:n?.priority??0,callback:s};return Za.push(r),Za.sort((l,c)=>l.priority===c.priority?0:l.priority>c.priority?-1:1),()=>{const l=Za.indexOf(r);l>=0&&Za.splice(l,1)}}o.onCreateCustomModelLoader=e;function t(s){return Bu.push(s),()=>{const n=Bu.indexOf(s);n>=0&&Bu.splice(n,1)}}o.onDetermineModelMimetype=t})(e0||(e0={}));const Vc=C("debugfileformat");function jx(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function Dx(o,e){var t;const{useExtension:s=!0}=e;if(s){const l=o,c=new URL(l,globalThis.location.href);let h=null;const d=c.searchParams.get("filetype");switch(d&&(h=d.toUpperCase()),h!=null&&h.length||(h=(t=c.pathname.split(".").pop())==null?void 0:t.toUpperCase()),Vc&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${h}'`),h){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const n=o;if(!o.startsWith("blob:")){const l=new URL(o,globalThis.location.href);l.searchParams.append("range","true"),o=l.toString()}const r=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(l=>null);if(r!=null&&r.ok){const l=await r.arrayBuffer(),c=Bx(n,l,r);return Vc&&console.log("[Needle Engine] Determined file type from header: "+c),c}return"unknown"}function Bx(o,e,t){if(e.byteLength<4)return"unknown";const s=new Uint8Array(e);if(Vc&&console.warn(`[Needle Engine] Trying to determine file type from binary data
946
+ `,'"'+new TextDecoder().decode(e)+`"
947
+ `,s),s[0]==103&&s[1]==108&&s[2]==84&&s[3]==70&&(s[4]==10||s[4]===2))return console.debug("GLTF detected"),"model/gltf+json";if(s[0]==103&&s[1]==108&&s[2]==84&&s[3]==70&&s[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(s[0]==80&&s[1]==75&&s[2]==3&&s[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(s[0]==80&&s[1]==88&&s[2]==82&&s[3]==45&&s[4]==85&&s[5]==83&&s[6]==68&&s[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(s[0]==35&&s[1]==117&&s[2]==115&&s[3]==100&&s[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(s[0]==75&&s[1]==97&&s[2]==121&&s[3]==100&&s[4]==97&&s[5]==114&&s[6]==97&&s[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(s[0]==59&&s[1]==32&&s[2]==70&&s[3]==66&&s[4]==88&&s[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(s[0]==35&&s[1]==32&&s[2]==66&&s[3]==108&&s[4]==101&&s[5]==110&&s[6]==100&&s[7]==101&&s[8]==114&&s[9]==32||s[0]==35&&s[1]==32&&s[2]==65&&s[3]==108&&s[4]==105&&s[5]==97&&s[6]==115&&s[7]==32&&s[8]==79&&s[9]==66&&s[10]==74)return console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const n=t.headers.get("content-type");if(n!=null&&n.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+n),n){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return n}}if(s[0]==118&&s[1]==32||s[0]==102&&s[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(s[0]==35&&s[1]==32&&s[2]==70&&s[3]==105&&s[4]==108&&s[5]==101&&s[6]==32&&s[7]==101&&s[8]==120&&s[9]==112&&s[10]==111&&s[11]==114&&s[12]==116&&s[13]==101&&s[14]==100&&s[15]==32&&s[16]==98&&s[17]==121&&s[18]==32&&s[19]==90&&s[20]==66&&s[21]==114&&s[22]==117&&s[23]==115&&s[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(s[0]==109&&s[1]==116&&s[2]==108&&s[3]==108&&s[4]==105&&s[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const n of Bu){const r=n({url:o,response:t,contentType:t.headers.get("content-type"),bytes:s});if(r)return Vc&&console.debug(`Mimetype callback returned: ${r}`),r}if(F()||Vc){const n=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));console.warn(`Could not determine file type.
948
+
949
+ Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
950
+
951
+ Content-Type: "${t.headers.get("content-type")}
952
+ "Text: "${n}"
953
+ Binary:`,s)}else console.debug("Could not determine file type from binary data");return"unknown"}var tE=Object.defineProperty,Ja=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&tE(e,t,n),n};const Bi=C("debugdroplistener");class iE extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const sE="blob";class Hn extends A{constructor(){super(...arguments),a(this,"useNetworking",!0),a(this,"dropArea"),a(this,"fitIntoVolume",!1),a(this,"fitVolumeSize",new S(1,1,1)),a(this,"placeAtHitPosition",!0),a(this,"onDropped",new xe),a(this,"onNetworkEvent",e=>{var t;if(!this.useNetworking){Bi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if((t=e.guid)!=null&&t.startsWith(this.guid)){const s=e.url;if(console.debug("[DropListener] Received networked event",e),s)if(Array.isArray(s))for(const n of s)this.addFromUrl(n,{screenposition:new ae,point:e.point,size:e.size},!0);else this.addFromUrl(s,{screenposition:new ae,point:e.point,size:e.size},!0)}}),a(this,"handlePaste",e=>{this.context.connection.allowEditing===!1||e.defaultPrevented||navigator.clipboard.readText().then(t=>{if(t&&(t.startsWith("http")||t.startsWith("https")||t.startsWith("blob"))){const s={screenposition:new ae(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(s)&&this.addFromUrl(t,s,!1)}}).catch(console.warn)}),a(this,"onDrag",e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()}),a(this,"onDrop",async e=>{if(this.context.connection.allowEditing===!1||(Bi&&console.log(e),!(e!=null&&e.dataTransfer))||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new ae(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const s=e.dataTransfer.items;if(!s)return;const n=[];for(const r in s){const l=s[r];if(l.kind==="file"){const c=l.getAsFile();if(!c)continue;n.push(c)}else l.kind==="string"&&l.type=="text/plain"&&l.getAsString(c=>{this.addFromUrl(c,t,!1)})}n.length>0&&await this.addDroppedFiles(n,t)}),a(this,"_abort",null),a(this,"_addedObjects",new Array),a(this,"_addedModels",new Array)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}loadFromURL(e,t){this.addFromUrl(e,{screenposition:new ae,point:t?.point,size:t?.size},!0)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}async addFromUrl(e,t,s){Bi&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const l=e.split("/"),c=l[3],h=l[4],d=l[6],u=l.slice(7).join("/");e=`https://raw.githubusercontent.com/${c}/${h}/${d}/${u}`}else e.startsWith("https://polyhaven.com/a")&&(e=nE(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return null;this.removePreviouslyAddedObjects();const r=await Fu.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(r&&this._addedObjects.length<=0)return t.url=e,this.addObject(r,t,s)}catch{console.warn("String is not a valid URL",e)}return null}async addDroppedFiles(e,t){var s,n;if(Bi&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),$l(sE,null),(s=this._abort)==null||s.abort("New files dropped"),this._abort=new AbortController;for(const r of e){if(!r)continue;if(r.type.startsWith("image/")){Bi&&console.warn("Ignoring dropped image file",r.name,r.type);continue}else if(r.name.endsWith(".bin")){Bi&&console.warn("Ignoring dropped binary file",r.name,r.type);continue}console.debug("Load file "+r.name+" + "+r.type);const l=await Fu.loadFile(r,this.context,{guid:this.guid});if(l){this.dispatchEvent(new CustomEvent("file-dropped",{detail:r})),t.file=r;const c=this.addObject(l,t,!1);c&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),Mr.upload(r,{abort:(n=this._abort)==null?void 0:n.signal}).then(h=>{h!=null&&h.download_url&&this._addedObjects.includes(c)&&this.sendDropEvent(h.download_url,c,l.contentMD5)}).catch(console.warn));break}}}}removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&Ei(t,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}addObject(e,t,s){var n,r;const{model:l,contentMD5:c}=e;if(Bi&&console.log(`Dropped ${this.gameObject.name}`,l),!(l!=null&&l.scene))return console.warn("No object specified to add to scene",l),null;this.removePreviouslyAddedObjects();const h=l.scene;this.gameObject.attach(h),h.position.set(0,0,0),h.quaternion.identity(),this._addedObjects.push(h),this._addedModels.push(l);const d=new xi().setFromCenterAndSize(new S(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(Bi&&G.DrawWireBox3(d,255,5),this.fitIntoVolume&&Rb(h,d,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&t&&t.screenposition){h.visible=!1;const p=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(h.visible=!0,p&&p.length>0)for(const g of p){const f=g.point.clone();Bi&&console.log("Place object at hit",g),Tb(h,f);break}}Wa.assignAnimationsFromFile(l,{createAnimationComponent:p=>Ti(p,Dt)});const u=new iE({sender:this,gltf:l,model:l,object:h,contentMD5:c,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(u),(n=this.onDropped)==null||n.invoke(u.detail),!s&&(r=t.url)!=null&&r.startsWith("http")&&this.context.connection.isConnected&&h&&this.sendDropEvent(t.url,h,c),h}async sendDropEvent(e,t,s){if(!this.useNetworking){Bi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=ti([t]),r={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new S),contentMD5:s};this.context.connection.send("droplistener",r)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:t,recursive:!0,testObject:s=>!this._addedObjects.includes(s)}).length)return F()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}Ja([m()],Hn.prototype,"useNetworking"),Ja([m(E)],Hn.prototype,"dropArea"),Ja([m()],Hn.prototype,"fitIntoVolume"),Ja([m(S)],Hn.prototype,"fitVolumeSize"),Ja([m()],Hn.prototype,"placeAtHitPosition"),Ja([m(xe)],Hn.prototype,"onDropped");function nE(o){if(!o.startsWith("https://polyhaven.com/"))return o;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",t=new URL(o).pathname.split("/").pop(),s=`${e}${t}/${t}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"\u2192",s),s}var Fu;(o=>{async function e(s,n,r){const l=r.guid,c=new It(l),h=new Blob([s],{type:s.type||jx(s.name)||void 0}),d=URL.createObjectURL(h),u=await xs().loadSync(n,d,s.name,c).catch(p=>(console.error(`Failed to load file "${s.name}" (${s.type}):`,p),null));return URL.revokeObjectURL(d),u?new Promise((p,g)=>{const f=new FileReader;f.readAsArrayBuffer(s),f.onloadend=async y=>{const v=f.result,b=Mr.hashMD5(v);return p({model:u,contentMD5:b})}}):(console.warn(`Failed to load "${s.name}" (${s.type})`),null)}o.loadFile=e;async function t(s,n){return new Promise(async(r,l)=>{const c=new It(n.guid),h=s.toString();Bi&&G.DrawWireSphere(n.point,.1,16711680,3);const d=Fo.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),u=await xs().loadSync(n.context,h,h,c,p=>{d.onProgress(p.loaded/p.total)}).catch(console.warn);if(u){const p=await fetch(h).then(f=>f.arrayBuffer()),g=Mr.hashMD5(p);Bi?setTimeout(()=>Fo.removePreview(n.guid),3e3):Fo.removePreview(n.guid),r({model:u,contentMD5:g})}else Bi?setTimeout(()=>Fo.removePreview(n.guid),3e3):Fo.removePreview(n.guid),console.warn("Unsupported file type: "+s.toString())})}o.loadFileFromURL=t})(Fu||(Fu={}));var oE=Object.defineProperty,t0=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&oE(e,t,n),n};const Uu=class lC extends A{constructor(){super(...arguments),a(this,"parent",null),a(this,"object",null),a(this,"limitCount",60),a(this,"_currentCount",0),a(this,"_startPosition",null),a(this,"_startQuaternion",null),a(this,"_forwardPointerEvents",new Map)}start(){var e,t;if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const n=new It(this.guid);this.object=P.instantiate(this.object,{idProvider:n,keepWorldPosition:!1});const r=P.getComponent(this.object,lC);r?.destroy();let l=this.object.getComponentInChildren(zr);l||(l=this.object.addComponent(zr,{dragMode:Zf.SnapToSurfaces}),l.guid=n.generateUUID());let c=P.getComponent(l.gameObject,en);c||(c=l.gameObject.addComponent(en),c.guid=n.generateUUID())}this.object.visible=!1;const s=this.gameObject.getComponent(zr);s&&(s.enabled=!1),this._startPosition=((e=this.object.position)==null?void 0:e.clone())??new S(0,0,0),this._startQuaternion=((t=this.object.quaternion)==null?void 0:t.clone())??new H(0,0,0,1)}this.gameObject.getComponentInParent(Li)||this.gameObject.addComponent(Li)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const s=P.getComponent(t,zr);s?(s.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,s)):console.warn("Duplicated object does not have DragControls",t)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield pf(1)}handleDuplication(){var e;if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(P.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const t=new Us;this.parent||(this.parent=this.gameObject.parent),this.parent&&(t.parent=this.parent.guid??((e=this.parent.userData)==null?void 0:e.guid),t.keepWorldPosition=!0),t.position=this.worldPosition,t.rotation=this.worldQuaternion,t.context=this.context,this._currentCount+=1;const s=P.instantiateSynced(this.object,t);return console.assert(s!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),s}};t0([m(E)],Uu.prototype,"parent"),t0([m(E)],Uu.prototype,"object"),t0([m()],Uu.prototype,"limitCount");let i0=Uu;var $n=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o[o.Drag=5]="Drag",o[o.Drop=6]="Drop",o[o.Scroll=7]="Scroll",o[o.UpdateSelected=8]="UpdateSelected",o[o.Select=9]="Select",o[o.Deselect=10]="Deselect",o[o.Move=11]="Move",o[o.InitializePotentialDrag=12]="InitializePotentialDrag",o[o.BeginDrag=13]="BeginDrag",o[o.EndDrag=14]="EndDrag",o[o.Submit=15]="Submit",o[o.Cancel=16]="Cancel",o))($n||{}),rE=Object.defineProperty,s0=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&rE(e,t,n),n};class n0{constructor(){a(this,"eventID"),a(this,"callback",new xe)}}s0([m()],n0.prototype,"eventID"),s0([m(xe)],n0.prototype,"callback");class zu extends A{constructor(){super(...arguments),a(this,"triggers",[])}invoke(e){var t;if(this.triggers)for(const s of this.triggers)s.eventID===e&&((t=s.callback)==null||t.invoke())}hasTrigger(e){var t;return((t=this.triggers)==null?void 0:t.some(s=>s.eventID===e))??!1}shouldChangeCursor(){return this.hasTrigger($n.PointerClick)||this.hasTrigger($n.PointerDown)||this.hasTrigger($n.PointerUp)}onPointerClick(e){this.invoke($n.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke($n.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke($n.PointerExit)}onPointerDown(e){this.invoke($n.PointerDown)}onPointerUp(e){this.invoke($n.PointerUp)}}s0([m(n0)],zu.prototype,"triggers");class Fx{constructor(e){a(this,"writer"),this.writer=e}writeNode(e){}}class aE extends Fx{beforeWriteNode(e,t){G.isGizmo(e)&&(t.keep=!1)}}class Ux extends Fx{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=gf(new he(1,1,1,0)))}}function o0(o){const e=Ru.DontExport;return!(o.hideFlags&e)}const r0=C("debugexr");class lE{constructor(e){a(this,"parser"),this.parser=e,r0&&console.log(e)}get name(){return"EXT_texture_exr"}loadTexture(e){const t=this.name,s=this.parser,n=s.json.textures[e];if(r0&&console.log("EXT_texture_exr.loadTexture",e,n),!n.extensions||!n.extensions[t])return null;const r=n.extensions[t],l=new yd(s.options.manager);return r0&&console.log("EXT_texture_exr.loadTexture",r),s.loadTextureImage(e,r.source,l)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const Gn=vt,Nu="$___Export_Components",cE="NEEDLE_components";var zx;zx=yr;class hE{constructor(){a(this,zx)}}class dE{constructor(e,t,s){a(this,"node"),a(this,"nodeIndex"),a(this,"nodeDef"),this.node=e,this.nodeIndex=t,this.nodeDef=s}}class Nx{constructor(){a(this,"parser"),a(this,"nodeToObjectMap",{}),a(this,"gltf",null),a(this,"exportContext"),a(this,"objectToNodeMap",{}),a(this,"context"),a(this,"writer")}get name(){return cE}registerExport(e){e.register(t=>{if("serializeUserData"in t){const s=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,r)=>{try{this.serializeUserData(n,r)&&(t.extensionsUsed[this.name]=!0),s(n,r)}finally{this.afterSerializeUserData(n,r)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){var s;const n=(s=e.userData)==null?void 0:s.components;return!n||n.length<=0?!1:(delete e.userData.components,e[Nu]=n,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&Gn&&console.log("DONE",JSON.stringify(t)),e[Nu]===void 0)return;const s=e[Nu];delete e[Nu],s!==null&&(e.userData.components=s)}writeNode(e,t){const s=this.writer.json.nodes.length;Gn&&console.log(e.name,s,e.uuid);const n=new dE(e,s,t);this.exportContext[s]=n,this.objectToNodeMap[e.uuid]=s}afterParse(e){var t;Gn&&console.log("AFTER",e);for(const s in this.exportContext){const n=this.exportContext[s],r=n.node,l=n.nodeDef,c=n.nodeIndex,h=(t=r.userData)==null?void 0:t.components;if(!h||h.length<=0)continue;const d=new hE;l.extensions=l.extensions||{},l.extensions[this.name]=d,this.context.object=r,this.context.nodeId=c,this.context.objectToNode=this.objectToNodeMap;const u=[];for(const p of h){this.context.target=p;const g=xs().writeBuiltinComponentData(p,this.context);g!==null&&u.push(g)}u.length>0&&(d[yr]=u,Gn&&console.log("DID WRITE",r,"nodeIndex",c,u))}}beforeRoot(){return Gn&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,s=t?.extensions;if(!s)return;const n=s[this.name];Gn&&console.log("After root",e,this.parser,s);const r=[];if(n===!0){const l=t.json.nodes;if(l){for(let c=0;c<l.length;c++){const h=await t.getDependency("node",c);this.nodeToObjectMap[c]=h}for(let c=0;c<l.length;c++){const h=l[c],d=c,u=h.extensions;if(!u)continue;const p=u[this.name];if(!p)continue;Gn&&console.log("NODE",h);const g=this.nodeToObjectMap[d];if(!g){console.error("Could not find object for node index: "+d,h,t);continue}Zd(g),r.push(this.createComponents(g,p))}}}await Promise.all(r);for(const l of t.associations.keys()){const c=t.associations.get(l);if(c?.materials!=null){const h="/materials/"+c.materials;jM(l,h)}}}async createComponents(e,t){if(!t)return;const s=t[yr];if(s){const n=new Array;Gn&&console.log(e.name,s);for(const r in s){const l=s[r];Gn&&console.log("Serialized data",JSON.parse(JSON.stringify(l))),l&&this.parser&&n.push(Jg(this.parser,l).catch(c=>console.error(`Error while resolving references (see console for details)
954
+ `,c,e,l))),e.userData=e.userData||{},e.userData[yr]=e.userData[yr]||[],e.userData[yr].push(l)}await Promise.all(n).catch(r=>{console.error("Error while loading components",r)})}}}const Wx="NEEDLE_gameobject_data";class uE{constructor(e){a(this,"parser"),this.parser=e}get name(){return Wx}afterRoot(e){var t;const s=[];for(let n=0;n<((t=this.parser.json.nodes)==null?void 0:t.length);n++){const r=this.parser.json.nodes[n];if(r&&r.extensions){const l=r.extensions[Wx];if(l){const c=this.findAndApplyExtensionData(n,l);s.push(c)}}}return Promise.all(s).then(()=>null)}async findAndApplyExtensionData(e,t){const s=await this.parser.getDependency("node",e);s&&this.applyExtensionData(s,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const Vx="NEEDLE_lighting_settings",el=C("debugenvlight");class pE{constructor(e,t,s){a(this,"parser"),a(this,"sourceId"),a(this,"context"),this.parser=e,this.sourceId=t,this.context=s}get name(){return Vx}afterRoot(e){const t=this.parser.json.extensions;if(t){const s=t[Vx];if(s){el&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',s);let n;if(e.scene.children.length===1){const r=e.scene.children[0];n=P.addComponent(r,Wu,{},{callAwake:!1})}else{const r=new E;r.name="LightSettings "+this.sourceId,e.scene.add(r),n=P.addComponent(r,Wu,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=s.ambientIntensity,n.ambientLight=new le().fromArray(s.ambientLight),Array.isArray(s.ambientTrilight)&&(n.ambientTrilight=s.ambientTrilight.map(r=>new le().fromArray(r))),n.ambientMode=s.ambientMode,n.environmentReflectionSource=s.environmentReflectionSource}}return null}}pe.registerCallback(me.ContextCreated,o=>{const e=o.context,t=P.findObjectOfType(Wu,e);t!=null&&t.sourceId&&(t.enabled=!0)});class Wu extends A{constructor(){super(...arguments),a(this,"ambientMode",Va.Skybox),a(this,"ambientLight"),a(this,"ambientTrilight"),a(this,"ambientIntensity",1),a(this,"environmentReflectionSource",au.Skybox),a(this,"_hasReflection",!1),a(this,"_ambientLightObj"),a(this,"_hemisphereLightObj")}awake(){var e;if(this.sourceId){const s=this.environmentReflectionSource===au.Skybox?wo.Skybox:wo.Reflection,n=this.context.lightmaps.tryGet(this.sourceId,s,0);this._hasReflection=n!=null,n&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,n)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),el&&window.addEventListener("keydown",s=>{if(!this.destroyed)switch(s.key){case"l":this.enabled=!this.enabled;break}});const t=(e=this.gameObject.userData)==null?void 0:e.components;if(t){const s=t.indexOf(this);t.splice(s,1),t.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*W.lerp(0,1.33,t)}onEnable(){if(el&&console.warn("\u{1F4A1}\u{1F7E1} >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==Va.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new $C(this.ambientLight,this.ambientIntensity*e),el&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===Va.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],s=this.calculateIntensityFactor(t);this._hemisphereLightObj=new GC(t,e,this.ambientIntensity*s),this.gameObject.add(this._hemisphereLightObj),el&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,s)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&this.context.sceneLighting.internalEnableReflection(this.sourceId)}onDisable(){el&&console.warn("\u{1F4A1}\u26AB <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const a0=C("debugstencil");function mE(o,e){return(o&1<<e.layer)!=0}const gE=Symbol("stencils"),Hx=class jl{constructor(e,t){a(this,"parser"),a(this,"source"),this.parser=e,this.source=t}get name(){return"NEEDLE_render_objects"}static applyStencil(e){if(!e)return;const t=e.sourceId;if(a0&&console.log(t,jl.stencils),!t)return;const s=jl.stencils[t];if(s)for(let n=s.length-1;n>=0;n--){const r=s[n];if(mE(r.layer,e)){a0&&console.log(r),setTimeout(()=>{Gt()&&eu(e.gameObject)&&(be("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let l=0;l<e.sharedMaterials.length;l++){let c=e.sharedMaterials[l];c&&(c=c.clone(),c[gE]=!0,c.stencilWrite=!0,c.stencilWriteMask=255,c.stencilFuncMask=255,c.stencilRef=r.value,c.stencilFunc=r.compareFunc,c.stencilZPass=r.passOp,c.stencilFail=r.failOp,c.stencilZFail=r.zFailOp,e.sharedMaterials[l]=c)}e.gameObject.renderOrder=r.event*1e3+r.index*50;break}}}afterRoot(e){const t=this.parser.json.extensions;if(t){const s=t[yE];if(s){a0&&console.log(s);const n=s.stencil;if(n&&Array.isArray(n))for(const r of n){const l={...r};l.compareFunc=fE(l.compareFunc),l.passOp=l0(l.passOp),l.failOp=l0(l.failOp),l.zFailOp=l0(l.zFailOp),jl.stencils[this.source]||(jl.stencils[this.source]=[]),jl.stencils[this.source].push(l)}}}return null}};a(Hx,"stencils",{});let $x=Hx;function l0(o){switch(o){case 0:return aP;case 1:return rP;case 2:return oP;case 3:return nP;case 4:return sP;case 6:return iP;case 7:return tP;case 5:return eP}return 0}function fE(o){switch(o){case 1:return kv;case 2:return JC;case 3:return ZC;case 4:return KC;case 5:return YC;case 6:return QC;case 7:return XC;case 8:return qC}return kv}const yE="NEEDLE_render_objects";var Gx=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(Gx||{});const rn=C("debugcustomshader"),tl="NEEDLE_techniques_webgl";class vE{constructor(){a(this,"objectToWorldMatrix",new se),a(this,"worldToObjectMatrix",new se),a(this,"objectToWorld",new Array),a(this,"worldToObject",new Array)}updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),ru(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),ru(this.worldToObjectMatrix,this.worldToObject)}}const an=class He extends Mv{constructor(e,...t){super(...t),a(this,"identifier"),a(this,"onBeforeRenderSceneCallback",this.onBeforeRenderScene.bind(this)),a(this,"_sphericalHarmonicsName","unity_SpecCube0"),a(this,"_objToWorldName","hlslcc_mtx4x4unity_ObjectToWorld"),a(this,"_worldToObjectName","hlslcc_mtx4x4unity_WorldToObject"),a(this,"_viewProjectionName","hlslcc_mtx4x4unity_MatrixVP"),a(this,"_viewMatrixName","hlslcc_mtx4x4unity_MatrixV"),a(this,"_rendererData",new vE),this.identifier=e,rn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&ee.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}clone(){const e=super.clone();return Xx(e),e}dispose(){super.dispose();const e=ee.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&ee.Current.pre_render_callbacks.splice(e,1)}get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&ee.Current.setRequireColor(!0),this.depthTextureUniform&&ee.Current.setRequireDepth(!0)}onBeforeRender(e,t,s,n,r,l){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(s,r)}onUpdateUniforms(e,t){const s=ee.Current;if(e&&(He.viewProjection&&this.uniforms[this._viewProjectionName]&&(He.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),ru(He.viewProjection,He._viewProjectionValues)),He.viewMatrix&&this.uniforms[this._viewMatrixName]&&(He.viewMatrix.copy(e.matrixWorldInverse),ru(He.viewMatrix,He._viewMatrixValues)),this.uniforms[He._worldSpaceCameraPosName]&&He._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=s.sceneLighting.timeVec4),this.uniforms._Time){const c=this.uniforms._Time.value;c.x=s.sceneLighting.timeVec4.x/20,c.y=s.sceneLighting.timeVec4.x,c.z=s.sceneLighting.timeVec4.x*2,c.w=s.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const c=this.uniforms._SinTime.value;c.x=Math.sin(s.sceneLighting.timeVec4.x/8),c.y=Math.sin(s.sceneLighting.timeVec4.x/4),c.z=Math.sin(s.sceneLighting.timeVec4.x/2),c.w=Math.sin(s.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const c=this.uniforms._CosTime.value;c.x=Math.cos(s.sceneLighting.timeVec4.x/8),c.y=Math.cos(s.sceneLighting.timeVec4.x/4),c.z=Math.cos(s.sceneLighting.timeVec4.x/2),c.w=Math.cos(s.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const c=this.uniforms.unity_DeltaTime.value;c.x=s.time.deltaTime,c.y=1/s.time.deltaTime,c.z=s.time.smoothedDeltaTime,c.w=1/s.time.smoothedDeltaTime}const n=s.mainLight;if(n){const c=te(n.gameObject,He._mainLightPosition);this.uniforms._MainLightPosition={value:c.normalize()},He._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:He._mainLightColor};const h=n.intensity;He._lightData.z=h,this.uniforms.unity_LightData={value:He._lightData}}if(e&&(He.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=He._viewProjectionValues),He.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=He._viewMatrixValues),this.uniforms[He._worldSpaceCameraPosName]&&(this.uniforms[He._worldSpaceCameraPosName]={value:He._worldSpaceCameraPos}),s.mainCameraComponent)){if(this.uniforms._ProjectionParams){const c=this.uniforms._ProjectionParams.value;c.x=1,c.y=s.mainCameraComponent.nearClipPlane,c.z=s.mainCameraComponent.farClipPlane,c.w=1/c.z,this.uniforms._ProjectionParams.value=c}if(this.uniforms._ZBufferParams){const c=this.uniforms._ZBufferParams.value,h=s.mainCameraComponent;c.x=1-h.farClipPlane/h.nearClipPlane,c.y=h.farClipPlane/h.nearClipPlane,c.z=c.x/h.farClipPlane,c.w=c.y/h.farClipPlane,this.uniforms._ZBufferParams.value=c}if(this.uniforms._ScreenParams){const c=this.uniforms._ScreenParams.value;c.x=s.domWidth,c.y=s.domHeight,c.z=1+1/c.x,c.w=1+1/c.y,this.uniforms._ScreenParams.value=c}if(this.uniforms._ScaledScreenParams){const c=this.uniforms._ScaledScreenParams.value;c.x=s.domWidth,c.y=s.domHeight,c.z=1+1/c.x,c.w=1+1/c.y,this.uniforms._ScaledScreenParams.value=c}}const r=this.depthTextureUniform;r&&(r.value=s.depthTexture);const l=this.opaqueTextureUniform;if(l&&(l.value=s.opaqueColorTexture),t){const c=this._rendererData;c.updateFrom(t),this.uniforms[this._worldToObjectName].value=c.worldToObject,this.uniforms[this._objToWorldName].value=c.objectToWorld}this.uniformsNeedUpdate=!0}};a(an,"viewProjection",new se),a(an,"_viewProjectionValues",[]),a(an,"viewMatrix",new se),a(an,"_viewMatrixValues",[]),a(an,"_worldSpaceCameraPosName","_WorldSpaceCameraPos"),a(an,"_worldSpaceCameraPos",new S),a(an,"_mainLightColor",new ye),a(an,"_mainLightPosition",new S),a(an,"_lightData",new ye);let qx=an;class bE{constructor(e,t){a(this,"parser"),a(this,"identifier"),this.parser=e,this.identifier=t}get name(){return tl}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return rn&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[tl])return rn&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;rn&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const s=t.extensions[tl].technique;if(s<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[tl];if(!n)return rn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;rn&&console.log(n);const r=n.techniques[s];return r?new Promise(async(l,c)=>{var h,d,u;const p=await dR(n,r.program),g=p?.fragmentShader,f=p?.vertexShader;if(!g||!f)return c();rn&&console.log("loadMaterial",t,p);const y={},v=r.uniforms;(f.includes("_Time")||g.includes("_Time"))&&(y._Time={value:new ye(0,0,0,0)}),(f.includes("_SinTime")||g.includes("_SinTime"))&&(y._SinTime={value:new ye(0,0,0,0)}),(f.includes("_CosTime")||g.includes("_CosTime"))&&(y._CosTime={value:new ye(0,0,0,0)}),(f.includes("unity_DeltaTime")||g.includes("unity_DeltaTime"))&&(y.unity_DeltaTime={value:new ye(0,0,0,0)});for(const w in v){const x=w;switch(x){case"_TimeParameters":const M=new ye;y[x]={value:M};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":y[x]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":y[x]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":y[x]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":y[x]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":y[x]={value:null};break}}let b=!1;if(t.extensions&&t.extensions[tl]){const w=t.extensions[tl];if(w.technique===s){rn&&console.log(t.name,"Material Properties",w);for(const x in w.values){const M=w.values[x];if(typeof M=="string"){if(M.startsWith("/textures/")){const k=M.substring(10),T=Number.parseInt(k);if(T>=0){const I=await this.parser.getDependency("texture",T);I instanceof De&&(I.colorSpace=Cn,I.needsUpdate=!0),y[x]={value:I};continue}}switch(x){case"alphaMode":M==="BLEND"&&(b=!0);continue}}if(Array.isArray(M)&&M.length===4){y[x]={value:new ye(M[0],M[1],M[2],M[3])};continue}y[x]={value:M}}}}const _=new qx(this.identifier,{name:t.name??"",uniforms:y,vertexShader:f,fragmentShader:g,lights:!1});switch(_.glslVersion=lP,_.vertexShader=_.vertexShader.replace("#version 300 es",""),_.fragmentShader=_.fragmentShader.replace("#version 300 es",""),(h=y._Cull)==null?void 0:h.value){case 0:_.side=Ci;break;case 1:_.side=pd;break;case 2:_.side=mo;break;default:_.side=mo;break}switch((d=y._ZTest)==null?void 0:d.value){case 3:_.depthTest=!0,_.depthFunc=gP;break;case 6:_.depthTest=!0,_.depthFunc=mP;break;case 2:_.depthTest=!0,_.depthFunc=pP;break;case 4:_.depthTest=!0,_.depthFunc=uP;break;case 5:_.depthTest=!0,_.depthFunc=dP;break;case 7:_.depthTest=!0,_.depthFunc=hP;break;case 8:_.depthTest=!1,_.depthFunc=cP;break}_.transparent=b,b&&(_.depthWrite=!1),cR(y),_.onUpdateUniforms();for(const w in v){const x=w,M=v[w].type;if(((u=y[x])==null?void 0:u.value)===void 0)switch(M){case Gx.SAMPLER_2D:y[x]={value:aR},console.warn("Missing/unassigned texture, fallback to white: "+x);break;default:x==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+x,v[w]);break}}rn&&console.log(_.uuid,y),Xx(_),l(_)}):null}}function Xx(o){if(o.uniforms){rn&&console.log("Uniforms:",o.uniforms);for(const t in o.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break}}function e(t,s){Object.getOwnPropertyDescriptor(o,t)||Object.defineProperty(o,t,{get:()=>o.uniforms[s].value,set:n=>{o.uniforms[s].value=n,o.needsUpdate=!0}})}}const _E=C("debugextensions");let Vu;const wE=import("./three-examples-DaDLBuy6.min.js").then(o=>o.GLTFLoaderAnimationPointer).then(async o=>(Vu=o.GLTFAnimationPointerExtension,Vu)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three for full KHR_animation support",o)}),Nr=new Array;function xE(o){Nr.includes(o)||Nr.push(o)}function SE(o){const e=Nr.indexOf(o);e>=0&&Nr.splice(e,1)}function c0(o){if(o instanceof Mn){const e=new Nx;return o.register(t=>(e.parser=t,e)),e}return null}class CE{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function Hu(o,e,t){const s=t.indexOf("?");s>=0&&(t=t.substring(0,s)),o.register(n=>new uE(n)),o.register(n=>new BM(n)),o.register(n=>new sR(n,e.lightmaps,t)),o.register(n=>new pE(n,t,e)),o.register(n=>new bE(n,t)),o.register(n=>new $x(n,t)),o.register(n=>new Xe(n,t)),o.register(n=>new lE(n)),O_()&&o.register(n=>new S_(n)),await wE.catch(n=>{}),o.register(n=>{if(Vu){const r=new Vu(n);return r.setAnimationPointerResolver.bind(r)(new CE),r}else return(_E||F())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of Nr)n.onImport&&n.onImport(o,t,e)}function h0(o,e){for(const t of Nr)t.onExport&&t.onExport(o,e)}function Qx(o,e,t){for(const s of Nr)s.onLoaded&&s.onLoaded(o,e,t)}class Yx{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const s=this.writer,n=s.extensionsUsed,r={};t.extensions=t.extensions||{},t.extensions[this.name]=r;let l=new se;const c=new Array,h=new Array,d=new Array;for(let f=0;f<e.count;f++){e.getMatrixAt(f,l);let y=new S,v=new H,b=new S;l.decompose(y,v,b),c.push(y.x,y.y,y.z),h.push(v.x,v.y,v.z,v.w),d.push(b.x,b.y,b.z)}const u=new Float32Array(c),p=new Float32Array(h),g=new Float32Array(d);r.attributes={TRANSLATION:s.processAccessor(new yt(u,3)),ROTATION:s.processAccessor(new yt(p,4)),SCALE:s.processAccessor(new yt(g,3))},n[this.name]=!0}}var PE=Object.defineProperty,Kx=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&PE(e,t,n),n};const Hc=C("debugreflectionprobe"),Zx=C("noreflectionprobe"),d0=Symbol("reflectionProbeKey"),Jx=Symbol("original material");var os;const u0=(os=class extends A{constructor(){var o;super(),a(this,"_texture"),a(this,"center"),a(this,"size"),a(this,"_boxHelper"),os._probes.has(this.context)||os._probes.set(this.context,[]),(o=os._probes.get(this.context))==null||o.push(this)}static isUsingReflectionProbe(o){var e;return!!(o[d0]||(e=o[Jx])!=null&&e[d0])}static get(o,e,t,s){if(!o||o.isObject3D!==!0||Zx)return null;const n=os._probes.get(e);if(n){for(const r of n)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(s){if(r.gameObject===s)return r}else if(r.isInBox(o))return Hc&&console.log("Found reflection probe",o.name,r.name),r}}return Hc&&console.debug("Did not find reflection probe",o.name,t,o),null}set texture(o){if(o&&!(o instanceof De)){console.error("ReflectionProbe.texture must be a Texture",o);return}this._texture=o,o&&(o.mapping=Pn,o.colorSpace=Cn,o.needsUpdate=!0)}get texture(){return this._texture}isInBox(o){var e;return(e=this._boxHelper)==null?void 0:e.isInBox(o)}awake(){this._boxHelper=this.gameObject.addComponent(jo),this._boxHelper.updateBox(!0),Hc&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=Pn,this._texture.colorSpace=Cn,this._texture.needsUpdate=!0)}start(){!this._texture&&F()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),be("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const o=os._probes.get(this.context);if(o){const e=o.indexOf(this);e>=0&&o.splice(e,1)}}onSet(o){var e;if(Zx||!this.enabled||((e=o.sharedMaterials)==null?void 0:e.length)<=0||!this.texture)return;let t=os._rendererMaterialsCache.get(o);t||(t=[],os._rendererMaterialsCache.set(o,t));for(let s=0;s<o.sharedMaterials.length;s++){const n=o.sharedMaterials[s];if(!n||n.envMap===void 0||n instanceof Me)continue;let r=t[s];const l=n===r?.copy,c=!r||r.material.uuid!==n.uuid||r.copy.version!==n.version;if(!l&&c){if(Hc){let u="";r?r.material!==n?u="reference changed; cached instance?: "+l:r.copy.version!==n.version&&(u="version changed"):u="not cached",console.warn("Cloning material",n.name,n.version,"Reason:",u,`
955
+ `,n.uuid,`
956
+ `,r?.copy.uuid,`
957
+ `,o.name)}const d=n.clone();d.version=n.version,r?(r.copy=d,r.material=n):(r={material:n,copy:d},t.push(r)),d[d0]=this,d[Jx]=n,Hc&&console.log("Set reflection",o.name,o.guid)}r&&r.copy&&(r.copy.onBeforeCompile=n.onBeforeCompile);const h=r?.copy;h.envMap=this.texture,o.sharedMaterials[s]=h}}onUnset(o){const e=os._rendererMaterialsCache.get(o);if(e)for(let t=0;t<e.length;t++){const s=e[t];o.sharedMaterials[t]=s.material}}},a(os,"_probes",new Map),a(os,"_rendererMaterialsCache",new Map),os);Kx([m(S)],u0.prototype,"center"),Kx([m(S)],u0.prototype,"size");let $c=u0;const di=C("debuginstancing"),$u=class cC{constructor(){a(this,"objs",[])}setup(e,t,s,n,r,l=0){e.applySettings(t);const c=this.tryCreateOrAddInstance(t,s,r);if(c){n===null&&(n=[]),n.push(c),Xe.assignTextureLOD(c.renderer.material,0);for(let h=0;h<e.sharedMeshes.length;h++){const d=e.sharedMeshes[h],u=d.geometry;Xe.assignMeshLOD(d,0).then(p=>{p&&e.activeAndEnabled&&u!=p&&c.setGeometry(p)})}}else if(l<=0&&t.type!=="Mesh"){const h=l+1;for(const d of t.children)n=this.setup(e,d,s,n,r,h)}return l===0&&r.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,s){if(e.type==="Mesh"){const n=s.foundMeshes;if(s.foundMeshes+=1,!s.rend.enableInstancing)return null;if(s.rend.enableInstancing!==!0){if(n>=s.rend.enableInstancing.length)return di&&console.error("Something is wrong with instance setup",e,s.rend.enableInstancing,n),null;if(!s.rend.enableInstancing[n])return null}const r=e,l=r.material;for(const u of this.objs)if(!!u.canAdd(r.geometry,l))return u.addInstance(r);let c=cC.getStartInstanceCount(e);(!c||c<0)&&(c=4);let h=e.name;h!=null&&h.length||(h=ib());const d=new t1(h,r.geometry,l,c,t);return this.objs.push(d),d.addInstance(r)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),s=e.matrixWorld.clone(),n=(r,l)=>{const c=t(r,l);return(e[dc]||s.equals(c)===!1)&&(s.copy(c),e[dc]=!0),c};e.matrixWorld.multiplyMatrices=n}};a($u,"instance",new $u),a($u,"getStartInstanceCount",o=>4);let Gu=$u;const e1=class pm{constructor(e,t){a(this,"object"),a(this,"renderer"),a(this,"__instanceIndex",-1),a(this,"__reservedVertexRange",0),a(this,"__reservedIndexRange",0),a(this,"__geometryIndex",-1),a(this,"meshInformation"),this.__instanceIndex=-1,this.object=e,this.renderer=t,e[A_]=t,this.meshInformation=Wr(e.geometry),pm.all.push(this)}get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}updateMeshInformation(){const e=Wr(this.object.geometry),t=this.meshInformation.vertexCount,s=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||s!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return s(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return s(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function s(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((F()||di)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),P.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),P.markAsInstancedRendered(this.object,!1),e)){const t=pm.all.indexOf(this);t>=0&&pm.all.splice(t,1)}}};a(e1,"all",[]);let p0=e1;class t1{constructor(e,t,s,n,r){a(this,"allowResize",!0),a(this,"name",""),a(this,"geometry"),a(this,"material"),a(this,"_context"),a(this,"_batchedMesh"),a(this,"_handles",[]),a(this,"_geometryIds",new Map),a(this,"_maxInstanceCount"),a(this,"_currentInstanceCount",0),a(this,"_currentVertexCount",0),a(this,"_currentIndexCount",0),a(this,"_maxVertexCount"),a(this,"_maxIndexCount"),a(this,"_needUpdateBounds",!1),a(this,"_debugMaterial",null),a(this,"onBeforeRender",()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[uc]===!0&&(di==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())}),a(this,"onAfterRender",()=>{this._batchedMesh.layers.disableAll()}),this.name=e,this.geometry=t,this.material=s,this._context=r,this._maxInstanceCount=Math.max(2,n),di&&(this._debugMaterial=i1());const l=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=l.vertexCount,this._maxIndexCount=l.indexCount,this._batchedMesh=new Rv(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[uc]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),s instanceof Mv&&(s.defines.USE_INSTANCING=!0,s.needsUpdate=!0),r.pre_render_callbacks.push(this.onBeforeRender),r.post_render_callbacks.push(this.onAfterRender),di&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),di&&this._batchedMesh.boundingSphere){const s=this._batchedMesh.boundingSphere;G.DrawWireSphere(s.center,s.radius,65280)}}canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}dispose(){di&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new p0(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(s){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
958
+ `,s),F()){ec("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),di&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,Wr(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}validateGeometry(e){const t=this.geometry;for(const s in t.attributes)if(s!=="batchId"&&!e.hasAttribute(s))return F()&&console.warn(`BatchedMesh: Added geometry missing "${s}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){di==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes)return!1;const t=Wr(e),s=t.vertexCount,n=t.indexCount;return this._currentVertexCount+s>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}grow(e){var t,s;const n=Math.ceil(this._maxInstanceCount*2),r=this.tryEstimateVertexCountSize(n,[e]),l=Math.max(this._maxVertexCount,r.vertexCount),c=Math.max(this._maxIndexCount,r.indexCount,Math.ceil(this._maxVertexCount*2));if(di){const u=Wr(e);console.warn(`[Instancing] Growing Buffer
959
+ Mesh: "${this.name}${(t=e.name)!=null&&t.length?"/"+e.name:""}"
960
+ ${u.vertexCount} vertices, ${u.indexCount} indices
961
+ Max count ${this._maxInstanceCount} \u2192 ${n}
962
+ Max vertex count ${this._maxVertexCount} -> ${l}
963
+ Max index count ${this._maxIndexCount} -> ${c}`),this._debugMaterial=i1()}else F()&&console.debug(`[Instancing] Growing Buffer
964
+ Mesh: "${this.name}${(s=e.name)!=null&&s.length?"/"+e.name:""}"
965
+ Max count ${this._maxInstanceCount} \u2192 ${n}
966
+ Max vertex count ${this._maxVertexCount} -> ${l}
967
+ Max index count ${this._maxIndexCount} -> ${c}`);this._maxVertexCount=l,this._maxIndexCount=c;const h=new Rv(n,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);h.layers=this._batchedMesh.layers,h.castShadow=this._batchedMesh.castShadow,h.receiveShadow=this._batchedMesh.receiveShadow,h.visible=this._batchedMesh.visible,h[uc]=this._batchedMesh[uc],h.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,h.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,h.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,h.matrixWorld.copy(this._batchedMesh.matrixWorld),h.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds.clear(),this._batchedMesh=h,this._maxInstanceCount=n;const d=[...this._handles];this._handles=[];for(const u of d)u&&u.__instanceIndex>=0&&(this.addGeometry(u),this._handles[u.__instanceIndex]=u);this._context.scene.add(h)}tryEstimateVertexCountSize(e,t,s=1){const n=new Map;for(const d of this._handles)if(d&&d.__instanceIndex>=0&&d.object.geometry)if(n.has(d.object.geometry)){const u=n.get(d.object.geometry);u.count+=1}else{const u={count:1,...Wr(d.object.geometry)};n.set(d.object.geometry,u)}let r=0,l=0;for(const[d,u]of n)r+=u.vertexCount*u.count,l+=u.indexCount*u.count;let c=Math.ceil(r/Math.max(1,this._currentInstanceCount))*e,h=Math.ceil(l/Math.max(1,this._currentInstanceCount))*e*2;if(t)for(const d of t){const u=Wr(d);u!=null&&(c+=u.vertexCount*s,h+=u.indexCount*s)}return{vertexCount:c,indexCount:h}}addGeometry(e){const t=e.object.geometry;if(!t)return;let s=this._geometryIds.get(t);s==null?(di&&console.debug(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${t.name}; ${t.uuid})"
968
+ ${this._currentInstanceCount} instances, ${e.maxVertexCount} max vertices, ${e.maxIndexCount} max indices`),s=this._batchedMesh.addGeometry(t,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(t,s)):di==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
969
+ GEOMETRY_ID=${s}
970
+ ${this._currentInstanceCount} instances`),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount;const n=this._batchedMesh.addInstance(s);e.__geometryIndex=s,e.__instanceIndex=n,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(n,e.object.matrixWorld),di&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
971
+ GEOMETRY_ID=${s}
972
+ ${this._currentInstanceCount} instances
973
+ Index: ${e.__instanceIndex}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}di&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
974
+ GEOMETRY_ID=${e.__geometryIndex}
975
+ ${this._currentInstanceCount} instances
976
+ Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}a(t1,"nullMatrix",new se);function Wr(o){var e,t;if(!o)return F()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let s=((t=(e=o.attributes)==null?void 0:e.position)==null?void 0:t.count)||0,n=o.index?o.index.count:0;const r=Xe.getMeshLODInformation(o);if(r){const l=r.lods[0];let c=l.vertexCount,h=l.indexCount;const d=Math.min(200,Math.ceil(c*.05));c+=d,h+=20,s=Math.max(s,c),n=Math.max(n,h)}return s=Math.ceil(s),n=Math.ceil(n),{vertexCount:s,indexCount:n}}function i1(){const o=new ft({color:new le(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,C("wireframe")&&(o.wireframe=!0),o}const il=C("debuglightmaps");class qu{constructor(e,t){a(this,"lightmapIndex",-1),a(this,"lightmapScaleOffset",new ye(1,1,0,0)),a(this,"context"),a(this,"gameObject"),a(this,"lightmapTexture",null),a(this,"lightmapScaleOffsetUniform",{value:new ye(1,1,0,0)}),a(this,"lightmapUniform",{value:null}),a(this,"onBeforeCompile",(s,n)=>{il&&console.log(`Lightmaps, before compile
977
+ `,s),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,s.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform}),this.gameObject=e,this.context=t}get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.lightmapTexture&&Xe.assignTextureLOD(this.lightmapTexture,0).then(t=>{t!=null&&t.isTexture&&(this.lightmapTexture=t)}))}init(e,t,s){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=s,Xe.assignTextureLOD(s,0).then(n=>{n!=null&&n.isTexture&&(this.lightmapTexture=n)}),il=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
978
+ ScaleOffset:`,t,`
979
+ Texture:`,s),this.setLightmapDebugMaterial()):il&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){const t=e.uniforms;t&&t.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,t.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){il&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}if(this.gameObject.type==="Group"){this.gameObject["Needle:Multimaterial-LightmapWarning"]===void 0&&(this.gameObject["Needle:Multimaterial-LightmapWarning"]=!0,console.warn("Lightmap on multimaterial object is not supported yet... please open a feature request on https://github.com/needle-tools/needle-engine-support if your project requires it"));return}console.assert(this.gameObject.type==="Mesh","Lightmap only works on meshes",this);const e=this.gameObject;if(e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv")),Array.isArray(this.gameObject.material)){const t=this.gameObject.material;for(let s=0;s<t.length;s++)t[s]=this.ensureLightmapMaterial(t[s])}else this.gameObject.material=this.ensureLightmapMaterial(this.gameObject.material);if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const t=this.gameObject.material;if(Array.isArray(t))for(const s of t)this.assignLightmapTexture(s);else t&&this.assignLightmapTexture(t)}}ensureLightmapMaterial(e){return e.userData||(e.userData={}),e["NEEDLE:lightmap-material-version"]!=e.version&&e["NEEDLE:lightmap-material-version"]==null&&(il&&console.warn("Cloning material for lightmap "+e.name),e=e.clone(),e.onBeforeCompile=this.onBeforeCompile),e}assignLightmapTexture(e){!e||e instanceof Rm&&e.transmission>0||!(e.lightMap!==this.lightmapTexture||e["NEEDLE:lightmap-material-version"]!==e.version)||(il&&console.log("Assigning lightmap",e.name,e.version),e.lightMap=this.lightmapTexture,e["NEEDLE:lightmap-material-version"]=e.version)}setLightmapDebugMaterial(){this.gameObject.material=new ys({vertexShader:`
980
+ varying vec2 vUv1;
981
+ void main()
982
+ {
983
+ vUv1 = uv1;
984
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
985
+ }
986
+ `,fragmentShader:`
987
+ uniform sampler2D lightMap;
988
+ uniform float lightMapIntensity;
989
+ uniform vec4 lightmapScaleOffset;
990
+ varying vec2 vUv1;
991
+
992
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
993
+ vec4 conv_sRGBToLinear( in vec4 value ) {
994
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
995
+ }
996
+
997
+ void main() {
998
+ vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
999
+
1000
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
1001
+ gl_FragColor = lightMapTexel;
1002
+ gl_FragColor.a = 1.;
1003
+ }
1004
+ `,defines:{USE_LIGHTMAP:""}})}}var OE=Object.defineProperty,qn=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&OE(e,t,n),n};const Gc=C("debugrenderer"),s1=C("debugskinnedmesh"),n1=C("noinstancing"),kE=C("wireframe");class o1{constructor(){a(this,"path",null),a(this,"asset",null),a(this,"default")}}class ME{constructor(e,t){a(this,"_renderer"),a(this,"_targets",[]),a(this,"_indexMapMaxIndex"),a(this,"_indexMap"),a(this,"_changed",!1),this._renderer=e;const s=this.setMaterial.bind(this),n=this.getMaterial.bind(this),r=e.gameObject;if(this._targets=[],r)switch(r.type){case"Group":this._targets=[...r.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(r);break}let l=!1,c,h=0;for(let d=0;d<this._targets.length;d++){const u=this._targets[d];if(!u)continue;const p=u.material;if(p){p.shadowSide=p.side;for(let g=0;g<t.length;g++){const f=t[g];if(!f){l=!0;continue}if(p.name===f.name){c===void 0&&(c=new Map),c.set(g,d),h=Math.max(h,g);break}}}}if(l){this._indexMapMaxIndex=h,this._indexMap=c;const d=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(d),Gt()&&be("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(d,u){if(typeof u=="string"){const p=parseInt(u);if(!isNaN(p))return n(p)}return d[u]},set(d,u,p){return typeof u=="string"&&s(p,Number.parseInt(u)),Reflect.set(d,u,p)?(p instanceof Pe&&(d.changed=!0),!0):!1}})}get changed(){return this._changed}set changed(e){e===!0&&Gc&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=e}is(e){return this._renderer===e}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const s=this._targets[t];!s||s.material===void 0||(s.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const s=t[e];return s?s.material:null}}const ln=class mm extends A{constructor(){super(...arguments),a(this,"receiveShadows",!1),a(this,"shadowCastingMode",0),a(this,"lightmapIndex",-1),a(this,"lightmapScaleOffset",new ye(1,1,0,0)),a(this,"enableInstancing"),a(this,"renderOrder"),a(this,"allowOcclusionWhenDynamic",!0),a(this,"probeAnchor"),a(this,"reflectionProbeUsage",0),a(this,"_lightmaps"),a(this,"_sharedMeshes",[]),a(this,"_sharedMaterials"),a(this,"_originalMaterials"),a(this,"_probeAnchorLastFrame"),a(this,"_lightmapTextureOverride"),a(this,"allowProgressiveLoading",!0),a(this,"_firstFrame",-1),a(this,"_isInstancingEnabled",!1),a(this,"_handles"),a(this,"_handlesTempArray",[]),a(this,"onBeforeRenderThree",(e,t,s,n,r,l)=>{var c;if(r.envMapIntensity!==void 0){const h=this.hasLightmap?Math.PI:1,d=((c=this.context.mainCameraComponent)==null?void 0:c.environmentIntensity)??1;r.envMapIntensity=Math.max(0,d*this.context.sceneLighting.environmentIntensity/h)}if(this._lightmaps)for(const h of this._lightmaps)h.updateLightmapUniforms(r),h.applyLightmap()}),a(this,"_reflectionProbe",null)}static setInstanced(e,t){const s=fc(e,mm);return s.setInstancingEnabled(t),s}static isInstanced(e){const t=Cr(e,mm);return t?t.isInstancingActive:ds.isUsingInstancing(e)}static setVisible(e,t){Dn(e,t)}get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials[0]}set material(e){this.sharedMaterial=e}set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let s=0;s<this._sharedMaterials.length;s++){const n=s<e.length?e[s]:null;n&&n instanceof Pe?this.sharedMaterials[s]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new ME(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return n1}get lightmap(){var e;return(e=this._lightmaps)!=null&&e.length?this._lightmaps[0].lightmap:null}set lightmap(e){var t;if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),(t=this._lightmaps)!=null&&t.length)for(const s of this._lightmaps)s.lightmap=e}get hasLightmap(){return this.lightmap!=null}registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,Gc&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&Gc&&this.probeAnchor.add(new Si(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const s=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(s)||P.getComponent(s,mm))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",s);continue}s.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),kE)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){var e;if(this.lightmapIndex>=0){const t=this.gameObject.type,s=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(s){if(this._lightmaps||(this._lightmaps=[]),t==="Mesh"){const n=this.gameObject.material;if(n!=null&&n.isMeshBasicMaterial)n&&console.warn("Lightmapping is not supported on MeshBasicMaterial",n.name);else{if(this._lightmaps.length<=0){const r=new qu(this.gameObject,this.context);this._lightmaps.push(r)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,s)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let n=0;n<this.gameObject.children.length;n++){const r=this.gameObject.children[n];if(!((e=r.material)!=null&&e.isMeshBasicMaterial)){let l;n>=this._lightmaps.length?(l=new qu(r,this.context),this._lightmaps.push(l)):l=this._lightmaps[n],l.init(this.lightmapIndex,this.lightmapScaleOffset,s)}}}else Gc&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=Gu.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return P.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return P.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!n1&&(this.setInstancingEnabled(!0),ds.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(e=>e)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){var e,t,s;if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&((e=this._reflectionProbe)==null||e.onUnset(this),this.updateReflectionProbe()),Gc==this.name&&this.gameObject instanceof q){this.gameObject.geometry.computeBoundingSphere();const n=X(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);G.DrawWireSphere(n,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&((t=this.gameObject.children)==null?void 0:t.length)>0)for(const n of this.gameObject.children)this.applySettings(n);else this.applySettings(this.gameObject);if(this.sharedMaterials.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),(s=this._handles)!=null&&s.length&&this.gameObject[dc]===!0){this.gameObject[dc]=!1;for(let n=this._handles.length-1;n>=0;n--)this._handles[n].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&P.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let n=0;n<this._handles.length;n++){const r=this._handles[n];Dn(r.object,!1)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onSet(this);for(const n of this._sharedMaterials)n&&"envMap"in n&&"envMapIntensity"in n&&!$c.isUsingReflectionProbe(n)&&(n.envMap=this.context.scene.environment)}}onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Dn(t.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){$x.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),Oe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=$c.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))Dn(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&Dn(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};qn([m()],ln.prototype,"receiveShadows"),qn([m()],ln.prototype,"shadowCastingMode"),qn([m()],ln.prototype,"lightmapIndex"),qn([m(ye)],ln.prototype,"lightmapScaleOffset"),qn([m()],ln.prototype,"enableInstancing"),qn([m()],ln.prototype,"renderOrder"),qn([m()],ln.prototype,"allowOcclusionWhenDynamic"),qn([m(E)],ln.prototype,"probeAnchor"),qn([m()],ln.prototype,"reflectionProbeUsage");let Fi=ln;class qc extends Fi{}class m0 extends qc{constructor(){super(...arguments),a(this,"_needUpdateBoundingSphere",!1)}awake(){var e;super.awake(),s1&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const t of this.sharedMeshes)(e=t.parent)==null||e.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof Sn){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,s=Lv(e);s&&(e.geometry=s),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(s1){for(const e of this.sharedMeshes)if(e instanceof Sn&&e.boundingSphere){const t=X(e.boundingSphere.center).applyMatrix4(e.matrixWorld);G.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var RE=Object.defineProperty,r1=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&RE(e,t,n),n};const Xu=C("debuggltfexport");class g0 extends jo{constructor(){super(...arguments),a(this,"sceneRoot")}}const f0=class Dl extends A{constructor(){super(...arguments),a(this,"binary",!0),a(this,"objects",[]),a(this,"ext")}async exportNow(e,t){Xu&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const s={binary:this.binary,pivot:Dl.calculateCenter(this.objects),...t},n=await this.export(this.objects,s).catch(r=>(console.error(r),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?Dl.saveArrayBuffer(n,e):Dl.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const s=new Bv;s.register(d=>new Yx(d)),s.register(d=>new Ux(d)),h0(s,this.context),Dl.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||Dl.collectAnimations(e),...t},r=new Array,l=new E;t!=null&&t.pivot&&l.position.sub(t.pivot),Xu&&console.log("EXPORT",e),e.forEach(d=>{d&&o0(d)&&(l.children.push(d),d.matrixAutoUpdate=!1,d.matrix.copy(d.matrixWorld),P.getComponentsInChildren(d,Fi).forEach(u=>{P.isActiveInHierarchy(u.gameObject)&&u.setInstancingEnabled(!1)}),d.traverse(u=>{if(!o0(u)){const p=u.parent;u.removeFromParent(),r.push(()=>{p&&p.add(u)})}}))});const c=new sf(l);return t!=null&&t.needleComponents&&(this.ext=new Nx),this.ext&&(this.ext.registerExport(s),this.ext.context=c),new Promise((d,u)=>{Xu&&console.log("Starting glTF export.");try{s?.parse(l,p=>{h(),d(p)},p=>{h(),u(p)},n)}catch(p){console.error(p),u(p)}finally{r.forEach(p=>p()),Xu&&console.log("Finished glTF export.")}});function h(){e.forEach(d=>{d&&(d.matrixAutoUpdate=!0,P.getComponentsInChildren(d,Fi).forEach(u=>{P.isActiveInHierarchy(u.gameObject)&&u.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const s=document.createElement("a");s.style.display="none",document.body.appendChild(s),typeof e=="string"?s.href=e:s.href=URL.createObjectURL(e),s.download=t,s.click(),s.remove()}static collectAnimations(e,t){t=t||[];for(const s of e)s&&s.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const s=t||new S;return s.set(0,0,0),e.forEach(n=>{s.add(te(n))}),s.divideScalar(e.length),s}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let s=e[t];if(!s){e.splice(t,1),t--;continue}for(;s.parent;){if(e.includes(s.parent)){e.splice(t,1),t--;break}s=s.parent}}}};r1([m()],f0.prototype,"binary"),r1([m(E)],f0.prototype,"objects");let y0=f0;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{constructor(o,e){return a(this,"canvas"),this.canvas=document.createElement("canvas"),this.canvas.width=o,this.canvas.height=e,this.canvas.convertToBlob=(t,s)=>new Promise(n=>{this.canvas.toBlob(n,t,s)}),this.canvas}});const TE=C("debugprogress");function a1(o){o=o||new Date;const e=o.getMonth()+1,t=o.getDate(),s=o.getHours(),n=o.getMinutes(),r=o.getSeconds(),l=(e<10?"0":"")+e,c=(t<10?"0":"")+t,h=(s<10?"0":"")+s,d=(n<10?"0":"")+n,u=(r<10?"0":"")+r;return o.getFullYear()+l+c+"-"+h+d+u}class de{static start(e,t){typeof t=="string"&&(t={parentScope:t});const s=new EE(e,t);Xc.set(e,s)}static report(e,t){const s=Xc.get(e);if(!s){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),s.report(t)}static end(e){const t=Xc.get(e);t&&(t.end(),Xc.delete(e))}}const Xc=new Map;class EE{constructor(e,t){a(this,"scopeLabel"),a(this,"parentScope"),a(this,"childScopes",[]),a(this,"parentDepth",0),a(this,"lastStep",0),a(this,"lastAutoStepWeight",1),a(this,"lastTotalSteps",0),a(this,"onProgress"),a(this,"showLogs",!1),a(this,"selfProgress",0),a(this,"totalProgress",0),a(this,"selfReports",0),a(this,"totalReports",0),this.parentScope=t!=null&&t.parentScope?Xc.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!TE,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,r=0;for(const c of this.childScopes)n+=c.selfProgress,r+=1;r>0&&(n/=r);const l=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*l}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let s=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(s+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e!=null&&e.message&&(s=e.message+" \u2013 "+s),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(s="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"\u2013"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+s),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,s),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}function ks(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function l1(o){return o=o.replace('"','\\"'),o}function c1(o){if(o.length===0)return null;const e=o.map(t=>{const s=new Array;for(;t.parent;)s.unshift(t.parent),t=t.parent;return s});return e[0].findLast(t=>e.every(s=>s.includes(t)))||null}function h1(o){const e=c1(o),t=new Set;for(const s of o){let n=s.parent;for(;n&&n!==e;)o.includes(n)||t.add(n),n=n.parent}return t}const AE=new S,IE=new H,LE=new S(1,1,1),d1=class Bl{constructor(e,t,s=null,n=null,r=null,l=null,c=null,h=null){a(this,"uuid"),a(this,"name"),a(this,"type"),a(this,"extraSchemas",[]),a(this,"displayName"),a(this,"visibility"),a(this,"transform",null),a(this,"_isDynamic"),a(this,"geometry"),a(this,"material"),a(this,"camera"),a(this,"parent"),a(this,"skinnedMesh"),a(this,"children",[]),a(this,"animations"),a(this,"_eventListeners"),a(this,"needsTranslate",!1),a(this,"needsOrient",!1),a(this,"needsScale",!1);var d,u,p;this.uuid=e,this.name=ks(t),this.displayName=t,s?this.transform={position:((d=s.position)==null?void 0:d.clone())||null,quaternion:((u=s.quaternion)==null?void 0:u.clone())||null,scale:((p=s.scale)==null?void 0:p.clone())||null}:this.transform=null,this.geometry=n,this.material=r,this.camera=l,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=c,this.animations=h}getMatrix(){if(!this.transform)return new se;const{position:e,quaternion:t,scale:s}=this.transform,n=new se;return n.compose(e||AE,t||IE,s||LE),n}setMatrix(e){if(!e||!(e instanceof se)){this.transform=null;return}const t=new S,s=new H,n=new S;e.decompose(t,s,n),this.transform={position:t,quaternion:s,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}static createEmptyParent(e){const t=new Bl(xn.generateUUID(),e.name+"_empty_"+Bl.USDObject_export_id++,e.transform),s=e.parent;return s&&s.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new Bl(xn.generateUUID(),"Empty_"+Bl.USDObject_export_id++);return e.isDynamic=!0,e}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new Bl(xn.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const s=this._eventListeners[e].indexOf(t);s>=0&&this._eventListeners[e].splice(s,1)}onSerialize(e,t){const s=this._eventListeners.serialize;s&&s.forEach(n=>n(e,t))}};a(d1,"USDObject_export_id",0);let ui=d1;class v0 extends ui{constructor(){super(void 0,"StageRoot",null,null,null,null),a(this,"stageLength"),this.children=[],this.stageLength=200}get isDocumentRoot(){return!0}get isDynamic(){return!1}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const s of t.children)this.traverse(e,s)}findById(e){let t=!1;function s(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const r of n.children){if(!r)continue;const l=s(r);if(l)return l}}}return s(this)}buildHeader(e){var t,s,n;const r=(t=e.extensions)==null?void 0:t.find(f=>f?.extensionName==="animation"),l=(s=e.extensions)==null?void 0:s.find(f=>f?.extensionName==="Behaviour"),c=(n=e.extensions)==null?void 0:n.find(f=>f?.extensionName==="Physics"),h=r?.getStartTimeCode()??0,d=r?.getEndTimeCode()??0;let u="";const p=r?.registeredClips;if(p)for(const f of p)u+=` # Animation: ${f.name}, start=${r.getStartTimeByClip(f)*60}, length=${f.duration*60}
1005
+ `;const g=u;return`#usda 1.0
1006
+ (
1007
+ customLayerData = {
1008
+ string creator = "Needle Engine ${ws}"
1009
+ dictionary Needle = {
1010
+ bool animations = ${r?1:0}
1011
+ bool interactive = ${l?1:0}
1012
+ bool physics = ${c?1:0}
1013
+ bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1014
+ }
1015
+ }
1016
+ defaultPrim = "${ks(this.name)}"
1017
+ metersPerUnit = 1
1018
+ upAxis = "Y"
1019
+ startTimeCode = ${h}
1020
+ endTimeCode = ${d}
1021
+ timeCodesPerSecond = 60
1022
+ framesPerSecond = 60
1023
+ doc = """Generated by Needle Engine USDZ Exporter ${ws}"""
1024
+ ${g}
1025
+ )
1026
+ `}}const sl=`
1027
+ `,Qt="</StageRoot/Materials";class u1{constructor(){a(this,"str"),a(this,"indent"),this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",s=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,s?(this.str+=sl,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=sl,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+sl}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=sl,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+sl}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=sl}toString(){return this.str}applyIndent(e){let t="";for(let s=0;s<this.indent;s++)t+=" ";return t+e}}class jE{constructor(e,t,s){a(this,"root"),a(this,"exporter"),a(this,"extensions",[]),a(this,"quickLookCompatible"),a(this,"exportInvisible"),a(this,"materials"),a(this,"textures"),a(this,"files"),a(this,"document"),a(this,"output"),a(this,"animations"),this.root=e,this.exporter=t,this.quickLookCompatible=s.quickLookCompatible,this.exportInvisible=s.exportInvisible,s.extensions&&(this.extensions=s.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new v0,this.output="",this.animations=[]}}class b0{constructor(){a(this,"ar",{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}}),a(this,"quickLookCompatible",!1),a(this,"extensions",[]),a(this,"maxTextureSize",4096),a(this,"exportInvisible",!1)}}let p1=class{constructor(){a(this,"debug"),a(this,"pruneUnusedNodes"),a(this,"sceneAnchoringOptions",new b0),a(this,"extensions",[]),a(this,"keepObject"),a(this,"beforeWritingDocument"),this.debug=!1,this.pruneUnusedNodes=!0}async parse(o,e=new b0){var t,s;e=Object.assign(new b0,e),this.sceneAnchoringOptions=e;const n=new jE(o,this,e);this.extensions=n.extensions;const r=n.files,l="model.usda";r[l]=null;const c=n.materials,h=n.textures;de.report("export-usdz","Invoking onBeforeBuildDocument"),await Qu(n,"onBeforeBuildDocument"),de.report("export-usdz","Done onBeforeBuildDocument"),de.report("export-usdz","Reparent bones to common ancestor");const d=[],u=new Set;o?.traverse(w=>{if(!(!e.exportInvisible&&!w.visible)&&w instanceof Sn){const x=w.skeleton.bones,M=c1(x);if(M){const k={object:w,originalParent:w.parent,newParent:M};d.push(k),u.add(k.object.uuid),k.newParent&&u.add(k.newParent.uuid),k.originalParent&&u.add(k.originalParent.uuid)}}});for(const w of d){const{object:x,originalParent:M,newParent:k}=w;k.add(x)}de.report("export-usdz","Traversing hierarchy"),o&&m1(o,n.document,n,this.keepObject),de.report("export-usdz","Invoking onAfterBuildDocument"),await Qu(n,"onAfterBuildDocument");const p=n.extensions.find(w=>w.extensionName==="Behaviour"),g=p?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const w={allBehaviorTargets:g,debug:!1,boneReparentings:u,quickLookCompatible:n.quickLookCompatible};this.debug&&g1(n.document,"Hierarchy BEFORE pruning",w),f1(n.document,w),this.debug&&g1(n.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");de.report("export-usdz",{message:"Parsing document",autoStep:10}),await DE(n,()=>(de.report("export-usdz","Building materials"),HE(c,h,e.quickLookCompatible))),de.report("export-usdz","Invoking onAfterSerialize"),await Qu(n,"onAfterSerialize");for(const w of d){const{object:x,originalParent:M,newParent:k}=w;M&&M.add(x)}(s=(t=n.exporter)==null?void 0:t.beforeWritingDocument)==null||s.call(t);const f=n.document.buildHeader(n)+`
1028
+ `+n.output;this.debug&&console.log(f),r[l]=Fv(f),n.output="",de.report("export-usdz",{message:"Exporting textures",autoStep:10}),de.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const y=new dr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),v=Object.keys(h).length;de.report("export-usdz-textures",{totalSteps:v*3,currentStep:0});const b=async w=>{const x=h[w],M=x.texture,k=k1.includes(M.format);let T={imageData:M.image};de.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const I=x.scale!==void 0&&x.scale.x!==1&&x.scale.y!==1&&x.scale.z!==1&&x.scale.w!==1;(M.isCompressedTexture||M.isRenderTargetTexture||I)&&(T=await v1(M,e.maxTextureSize,y,x.scale)),de.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const B=await FE(T.imageBitmap||T.imageData,e.maxTextureSize).catch(z=>{console.error("Error converting texture to canvas",M,z)});if(B){de.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const z=await B.convertToBlob({type:k?"image/png":"image/jpeg",quality:.95});r[`textures/${w}.${k?"png":"jpg"}`]=new Uint8Array(await z.arrayBuffer())}else console.warn("Can`t export texture: ",M)};for(const w in h)await b(w);y.dispose(),de.end("export-usdz-textures");let _=0;for(const w in r){const x=r[w],M=34+w.length;_+=M;const k=_&63;if(k!==4){const T=64-k,I=new Uint8Array(T);r[w]=[x,{extra:{12345:I}}]}_=x.length}return de.report("export-usdz","zip archive"),QP(r,{level:0})}};function m1(o,e,t,s){var n;if(!t.exportInvisible&&!o.visible)return;let r,l,c;const h={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(h.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(h.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(h.scale=null),(o instanceof q||o instanceof Sn)&&(l=o.geometry,c=o.material),s&&!s(o)&&(l=void 0,c=void 0),(o instanceof q||o instanceof Sn)&&c&&(c instanceof ft||c instanceof Me||c instanceof Pe&&c.type==="MeshLineMaterial")){const d=Zu(o),u=o instanceof Sn?o:null;r=new ui(o.uuid,d,h,l,c,void 0,u,o.animations)}else if(o instanceof we||o instanceof Om){const d=Zu(o);r=new ui(o.uuid,d,h,void 0,void 0,o)}else{const d=Zu(o);r=new ui(o.uuid,d,h,void 0,void 0,void 0,void 0,o.animations)}if(r){if(r.displayName=((n=o.userData)==null?void 0:n.name)||o.name,r.visibility=o.visible?void 0:"invisible",e&&e.add(r),e=r,t.extensions)for(const d of t.extensions)d.onExportObject&&d.onExportObject.call(d,o,r,t)}else{const d=Zu(o),u=new ui(o.uuid,d,{position:o.position,quaternion:o.quaternion,scale:o.scale});e&&e.add(u),e=u}for(const d of o.children)m1(d,e,t,s)}function g1(o,e,...t){const s={};let n=0;function r(l,c){n++;let h=l.displayName||l.name;h+=" ("+l.uuid+")",(l.geometry||l.material||l.camera||l.skinnedMesh)&&(h+=" ("+(l.geometry?"geo, ":"")+(l.material?"mat, ":"")+(l.camera?"cam, ":"")+(l.skinnedMesh?"skin, ":"")+")"),c[h]={};const d={object:l};l.material&&(d.mat=!0),l.geometry&&(d.geo=!0),l.camera&&(d.cam=!0),l.skinnedMesh&&(d.skin=!0),c[h]._self=d;for(const u of l.children)u&&r(u,c[h])}r(o,s),console.log(e+" ("+n+" nodes)",s,...t)}function f1(o,e){var t;let s=!0;const n=new Array,r=new Array;if(o.children.length===0)s=!0;else{const u=[...o.children];for(const p of u)if(p){const g=f1(p,e);e.debug&&(g?n.push(p):r.push(p)),s=s&&g}}const l=e.allBehaviorTargets.has(o.uuid),c=o.geometry||o.material||o.camera&&!e.quickLookCompatible||o.skinnedMesh||!1,h=e.boneReparentings.has(o.uuid),d=s&&!l&&!c&&!h;return d?(e.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:c,isBehaviorSourceOrTarget:l,allChildsWerePruned:s,isBoneReparenting:h,object:o,prunedChilds:n,keptChilds:r}),(t=o.parent)==null||t.remove(o)):e.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:c,isBehaviorSourceOrTarget:l,allChildsWerePruned:s,isBoneReparenting:h,object:o,prunedChilds:n,keptChilds:r}),d}async function DE(o,e){de.start("export-usdz-resources","export-usdz");const t=[];for(const h of o.document.children)y1(h,o,t);const s=t.length;for(let h=0;h<s;h++)de.report("export-usdz-resources",{totalSteps:s,currentStep:h}),await new Promise((d,u)=>{t[h](),d()});de.end("export-usdz-resources");const n=new u1,r=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1029
+ kind = "sceneLibrary"
1030
+ )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${r.anchoring.type}"`),r.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${r.planeAnchoring.alignment}"`),r.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const l=h=>{if(!h)return 0;let d=1;for(const u of h.children)d+=l(u);return d},c=l(o.document);de.start("export-usdz-xforms","export-usdz"),de.report("export-usdz-xforms",{totalSteps:c,currentStep:1});for(const h of o.document.children)w1(h,n,o);de.end("export-usdz-xforms"),de.report("export-usdz","invoke onAfterHierarchy"),Qu(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),n.appendLine(e()),n.closeBlock(),de.report("export-usdz","write to string"),o.output+=n.toString()}function y1(o,e,t){if(!o)return;const s=o.geometry,n=o.material;if(s)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const r="geometries/"+w0(s,o.name)+".usda";if(!(r in e.files)){const l=()=>{var c,h;const d=NE(s,(h=(c=o.skinnedMesh)==null?void 0:c.skeleton)==null?void 0:h.bones,e.quickLookCompatible);e.files[r]=zE(d)};t.push(l)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&(n.uuid in e.materials||(e.materials[n.uuid]=n));for(const r of o.children)y1(r,e,t)}async function Qu(o,e,t=null){if(o.extensions){for(const s of o.extensions)if(s&&typeof s[e]=="function"){const n=s[e].call(s,o,t);n instanceof Promise&&await n}}}let Yu=null,Yt=null,_0,nl,Ku;async function v1(o,e=1/0,t=null,s=void 0){_0||(_0=new Ws(2,2,1,1)),nl||(nl=new ys({uniforms:{blitTexture:new lo(o),flipY:new lo(!1),scale:new lo(new ye(1,1,1,1))},vertexShader:`
1031
+ varying vec2 vUv;
1032
+ uniform bool flipY;
1033
+ void main(){
1034
+ vUv = uv;
1035
+ if (flipY)
1036
+ vUv.y = 1. - vUv.y;
1037
+ gl_Position = vec4(position.xy * 1.0,0.,.999999);
1038
+ }`,fragmentShader:`
1039
+ uniform sampler2D blitTexture;
1040
+ uniform vec4 scale;
1041
+ varying vec2 vUv;
1042
+
1043
+ void main(){
1044
+ gl_FragColor = vec4(vUv.xy, 0, 1);
1045
+
1046
+ #ifdef IS_SRGB
1047
+ gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1048
+ #else
1049
+ gl_FragColor = texture2D( blitTexture, vUv);
1050
+ #endif
1051
+
1052
+ gl_FragColor.rgba *= scale.rgba;
1053
+ }`}));const n=nl.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new ye(1,1,1,1),s!==void 0&&n.scale.value.copy(s),nl.defines.IS_SRGB=o.colorSpace==On,nl.needsUpdate=!0,Ku||(Ku=new q(_0,nl),Ku.frustumCulled=!1);const r=new we,l=new wi;l.add(Ku),t||(t=Yu=new dr({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const c=Math.min(o.image.width,e),h=Math.min(o.image.height,e);Yt&&(Yt.width!==c||Yt.height!==h)&&(Yt.dispose(),Yt=null),Yt||(Yt=new kn(c,h,{format:dd,type:fP,minFilter:Tv,magFilter:Tv})),t.setRenderTarget(Yt),t.setSize(c,h),t.clear(),t.render(l,r),Yu&&(Yu.dispose(),Yu=null);const d=new Uint8ClampedArray(Yt.width*Yt.height*4);t.readRenderTargetPixels(Yt,0,0,Yt.width,Yt.height,d);const u=new ImageData(d,Yt.width,Yt.height,void 0),p=await createImageBitmap(u,{premultiplyAlpha:"none"});return{imageData:u,imageBitmap:p}}function BE(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function FE(o,e=4096){const t=e/Math.max(o.width,o.height),s=o.width*Math.min(1,t),n=o.height*Math.min(1,t),r=new OffscreenCanvas(s,n),l={premultiplyAlpha:"none"};o.width!==s&&(l.resizeWidth=s),o.height!==n&&(l.resizeHeight=n);const c=await createImageBitmap(o,l),h=r.getContext("bitmaprenderer");return h&&h.transferFromImageBitmap(c),r}async function b1(o,e=void 0,t=!1,s=4096){if(BE(o)){const n=s/Math.max(o.width,o.height),r=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),l=r.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!l)throw new Error("Could not get canvas 2D context");if(t===!0&&(l.translate(0,r.height),l.scale(1,-1)),l.drawImage(o,0,0,r.width,r.height),e!==void 0){const c=e.x,h=e.y,d=e.z,u=e.w,p=l.getImageData(0,0,r.width,r.height),g=p.data;for(let f=0;f<g.length;f+=4)g[f+0]=g[f+0]*c,g[f+1]=g[f+1]*h,g[f+2]=g[f+2]*d,g[f+3]=g[f+3]*u;l.putImageData(p,0,0)}return r}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Ae=7;function UE(){return`#usda 1.0
1054
+ (
1055
+ customLayerData = {
1056
+ string creator = "Needle Engine USDZExporter"
1057
+ }
1058
+ metersPerUnit = 1
1059
+ upAxis = "Y"
1060
+ )
1061
+ `}function zE(o,e){let t=UE();return t+=o,Fv(t)}function Zu(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function _1(o){return ks(o.name||"bone_"+o.uuid)}function w0(o,e){return ks(o.name||"Geometry")+"_"+o.id}function x0(o){return ks(o.name||"Material")+"_"+o.id}function ol(o,e){let t=_1(o),s=o.parent;for(;s&&s!==e;)t=_1(s)+"/"+t,s=s.parent;return t}function w1(o,e,t){var s;if(o==null)return;de.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const n=o.transform,r=o.geometry,l=o.material,c=o.camera,h=o.name;if(o.animations)for(const y of o.animations)t.animations.push(y);const d=r&&r.isBufferGeometry&&r.attributes.skinIndex!==void 0&&r.attributes.skinIndex.count>0,u=d?"SkelRoot":"Xform",p=new Array,g=l&&l instanceof Me&&l.color&&l.color.r===1&&l.color.g===1&&l.color.b===1&&!l.map&&l.opacity===1&&r?.attributes.color;if(r!=null&&r.attributes.color&&!g&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),e.appendLine(),r?(e.beginBlock(`def ${u} "${h}"`,"(",!1),t.quickLookCompatible&&l&&l.side===Ci&&!d?e.appendLine(`prepend references = @./geometries/${w0(r)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${w0(r)}.usda@</Geometry>`),g||p.push("MaterialBindingAPI"),d&&p.push("SkelBindingAPI")):c&&!t.quickLookCompatible?e.beginBlock(`def Camera "${h}"`,"(",!1):o.type!==void 0?e.beginBlock(`def ${o.type} "${h}"`):e.beginBlock(`def Xform "${h}"`,"(",!1),o.type===void 0&&((s=o.extraSchemas)!=null&&s.length&&p.push(...o.extraSchemas),p.length&&e.appendLine(`prepend apiSchemas = [${p.map(y=>`"${y}"`).join(", ")}]`)),o.displayName&&e.appendLine(`displayName = "${l1(o.displayName)}"`),(c||o.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),r&&l){if(!g){const y=x0(l);e.appendLine(`rel material:binding = </StageRoot/Materials/${y}>`)}!t.quickLookCompatible&&l.side===Ci&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let f=!1;if(d?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),f=!1):o.type===void 0&&n&&(f=f||n.position!==null||n.quaternion!==null||n.scale!==null,n.position&&(o.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${ue(n.position.x)}, ${ue(n.position.y)}, ${ue(n.position.z)})`)),n.quaternion&&(o.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${ue(n.quaternion.w)}, ${ue(n.quaternion.x)}, ${ue(n.quaternion.y)}, ${ue(n.quaternion.z)})`)),n.scale&&(o.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${ue(n.scale.x)}, ${ue(n.scale.y)}, ${ue(n.scale.z)})`))),o.visibility!==void 0&&e.appendLine(`token visibility = "${o.visibility}"`),c&&!t.quickLookCompatible&&("isOrthographicCamera"in c&&c.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${c.near}, ${c.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(c.left)+Math.abs(c.right))*10).toPrecision(Ae)}`),e.appendLine(`float verticalAperture = ${((Math.abs(c.top)+Math.abs(c.bottom))*10).toPrecision(Ae)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in c&&c.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${c.near.toPrecision(Ae)}, ${c.far.toPrecision(Ae)})`),e.appendLine(`float focalLength = ${c.getFocalLength().toPrecision(Ae)}`),e.appendLine(`float focusDistance = ${c.focus.toPrecision(Ae)}`),e.appendLine(`float horizontalAperture = ${c.getFilmWidth().toPrecision(Ae)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${c.getFilmHeight().toPrecision(Ae)}`))),o.onSerialize&&o.onSerialize(e,t),o.type===void 0){const y=new Array;o.needsTranslate&&y.push('"xformOp:translate"'),o.needsOrient&&y.push('"xformOp:orient"'),o.needsScale&&y.push('"xformOp:scale"'),y.length&&e.appendLine(`uniform token[] xformOpOrder = [${y.join(", ")}]`)}if(o.children){e.appendLine();for(const y of o.children)w1(y,e,t)}e.closeBlock()}function ue(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function x1(o){const e=o.elements;return`( ${Ju(e,0)}, ${Ju(e,4)}, ${Ju(e,8)}, ${Ju(e,12)} )`}function Ju(o,e){return`(${ue(o[e+0])}, ${ue(o[e+1])}, ${ue(o[e+2])}, ${ue(o[e+3])})`}function NE(o,e=[],t=!0){return`
1062
+ def "Geometry"
1063
+ ${WE(o,e,t)}
1064
+ `}function WE(o,e=[],t=!0){const s="Geometry",n=o.attributes,r=n.position.count,l=e&&e.length>0,c=[],h=[];let d=new Array,u=n.skinIndex;if(l){const g=[];for(const b of e)c.push({bone:b,index:e.indexOf(b)}),g.push(b.uuid);let f=1e4;for(;g.length<e.length&&f-- >0;)for(const b of c){const _=b.bone.children;for(const w of _)g.indexOf(w.uuid)===-1&&e.indexOf(w)!==-1&&(c.push({bone:w,index:e.indexOf(w)}),g.push(w.uuid))}f<=0&&console.error("Failed to sort bones in skinned mesh",c,e,g);for(const b of h1(e))c.push({bone:b,index:c.length});const y=c[0].bone.parent;c.sort((b,_)=>ol(b.bone,y)>ol(_.bone,y)?1:-1),c.map(b=>'"'+ol(b.bone,y)+'"').join(", ");for(const b in c)h[c[b].index]=parseInt(b);const v=n.skinIndex;d=new Array;for(let b=0;b<v.count;b++){const _=v.getX(b),w=v.getY(b),x=v.getZ(b),M=v.getW(b);d.push(h[_],h[w],h[x],h[M])}u=new yt(new Uint16Array(d),4)}const p=n.skinWeight&&n.skinIndex;return`
1065
+ {
1066
+ def Mesh "${s}" ${p?`(
1067
+ prepend apiSchemas = ["SkelBindingAPI"]
1068
+ )`:""}
1069
+ {
1070
+ int[] faceVertexCounts = [${S0(o)}]
1071
+ int[] faceVertexIndices = [${C0(o)}]
1072
+ ${n.normal||t?`normal3f[] normals = [${ep(n.normal,r)}] (
1073
+ interpolation = "vertex"
1074
+ )`:""}
1075
+ point3f[] points = [${ep(n.position,r)}]
1076
+ ${n.uv?`texCoord2f[] primvars:st = [${C1(n.uv,r,!0)}] (
1077
+ interpolation = "vertex"
1078
+ )`:""}
1079
+ ${n.uv1?P0("st1",n.uv1):""}
1080
+ ${n.uv2?P0("st2",n.uv2):""}
1081
+ ${n.uv3?P0("st3",n.uv3):""}
1082
+ ${p?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1083
+ elementSize = 1
1084
+ interpolation = "constant"
1085
+ )`:""}
1086
+ ${n.skinIndex?`int[] primvars:skel:jointIndices = [${S1(u,!0)}] (
1087
+ elementSize = 4
1088
+ interpolation = "vertex"
1089
+ )`:""}
1090
+ ${n.skinWeight?`float[] primvars:skel:jointWeights = [${S1(n.skinWeight)}] (
1091
+ elementSize = 4
1092
+ interpolation = "vertex"
1093
+ )`:""}
1094
+ ${n.color?`color3f[] primvars:displayColor = [${ep(n.color,r)}] (
1095
+ interpolation = "vertex"
1096
+ )`:""}
1097
+ uniform token subdivisionScheme = "none"
1098
+ }
1099
+ }
1100
+ ${t?`
1101
+ # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1102
+ # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1103
+ def "${s}_doubleSided" (
1104
+ prepend references = </Geometry>
1105
+ )
1106
+ {
1107
+ over "Geometry"
1108
+ {
1109
+ int[] faceVertexCounts = [${S0(o)+", "+S0(o)}]
1110
+ int[] faceVertexIndices = [${C0(o)+", "+C0(o,!0)}]
1111
+ }
1112
+ }
1113
+ `:""}
1114
+ `}function S0(o){const e=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function C0(o,e=!1){const t=o.index,s=[];if(t!==null)for(let n=0;n<t.count;n++){let r=n;e&&(r=n%3===0?n+2:n%3===2?n-2:n),s.push(t.getX(r))}else{const n=o.attributes.position.count;for(let r=0;r<n;r++){let l=r;e&&(l=r%3===0?r+2:r%3===2?r-2:r),s.push(l)}}return s.join(", ")}function P0(o,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${o} = [${C1(e,t,!0)}] (
1115
+ interpolation = "vertex"
1116
+ )`;case 3:return`texCoord3f[] primvars:${o} = [${ep(e,t)}] (
1117
+ interpolation = "vertex"
1118
+ )`;case 4:return`double4[] primvars:${o} = [${VE(e,t)}] (
1119
+ interpolation = "vertex"
1120
+ )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+o+"."),""}}function ep(o,e){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let s=0;s<o.count;s++){const n=o.getX(s),r=o.getY(s),l=o.getZ(s);t.push(`(${n.toPrecision(Ae)}, ${r.toPrecision(Ae)}, ${l.toPrecision(Ae)})`)}return t.join(", ")}function VE(o,e){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let s=0;s<o.count;s++){const n=o.getX(s),r=o.getY(s),l=o.getZ(s)||0,c=o.getW(s)||0;t.push(`(${n.toPrecision(Ae)}, ${r.toPrecision(Ae)}, ${l.toPrecision(Ae)}, ${c.toPrecision(Ae)})`)}return t.join(", ")}function S1(o,e=!1){const t=[];for(let s=0;s<o.count;s++){const n=o.getX(s),r=o.getY(s),l=o.getZ(s),c=o.getW(s);t.push(`${e?n:n.toPrecision(Ae)}`),t.push(`${e?r:r.toPrecision(Ae)}`),t.push(`${e?l:l.toPrecision(Ae)}`),t.push(`${e?c:c.toPrecision(Ae)}`)}return t.join(", ")}function C1(o,e,t=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const s=[];for(let n=0;n<o.count;n++){const r=o.getX(n);let l=o.getY(n);t&&(l=1-l),s.push(`(${r.toPrecision(Ae)}, ${l.toPrecision(Ae)})`)}return s.join(", ")}function HE(o,e,t=!1){const s=[];for(const n in o){const r=o[n];s.push($E(r,e,t))}return`
1121
+ def "Materials"
1122
+ {
1123
+ ${s.join("")}
1124
+ }`}function $E(o,e,t=!1){var s,n,r;const l=x0(o);if(o.colorWrite===!1||((s=o.userData)==null?void 0:s.isShadowCatcherMaterial)||((n=o.userData)==null?void 0:n.isLightBlendMaterial)){const b=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1125
+
1126
+ def Material "${l}" ${o.name?`(
1127
+ displayName = "${o.name}"
1128
+ )`:""}
1129
+ {
1130
+ token outputs:mtlx:surface.connect = ${Qt}/${l}/Occlusion.outputs:out>
1131
+
1132
+ def Shader "Occlusion"
1133
+ {
1134
+ uniform token info:id = "${b}"
1135
+ token outputs:out
1136
+ }
1137
+ }`}const c=" ",h=[],d=[],u=new Set;function p(b){var _;return ks(b.name)+"_"+(((_=b.source)==null?void 0:_.id)??b.id)}function g(b,_,w=void 0,x=void 0){const M=p(b),k=M+(x!==void 0&&x!==1?"_"+x:""),T=t&&x!==void 0&&x!==1,I=T?new ye(1,1,1,x):void 0;x===void 0&&(x=1),T&&(x=1),I&&I.w<=.05&&(I.w=.05),e[k]={texture:b,scale:I};const B=b.channel>0?"st"+b.channel:"st";u.add(b.channel);const z=k1.includes(b.format),D={1e3:"repeat",1001:"clamp",1002:"mirror"},V=b.repeat.clone(),$=b.offset.clone(),U=b.rotation,j=Math.sin(U),Q=Math.cos(U);$.y=1-$.y-V.y,t?(V.x===0&&(V.x=1e-4),V.y===0&&(V.y=1e-4),$.x=$.x/V.x,$.y=$.y/V.y,$.x+=j/V.x,$.y+=Q-1):($.x+=j*V.x,$.y+=(1-Q)*V.y);const J=V.x!=1||V.y!=1||$.x!=0||$.y!=0||U!=0,oe=`${Qt}/${l}/${"uvReader_"+B}.outputs:result>`,re=`${Qt}/${l}/Transform2d_${_}.outputs:result>`,ge=_!=="normal"&&w&&(w.r!==1||w.g!==1||w.b!==1||x!==1)||!1,je=_==="normal",$e=o instanceof ft&&o.normalScale?o.normalScale.x*2:2,ms=$e.toFixed(Ae),gs=(-1*($e/2)).toFixed(Ae),Ul=(1-$e).toFixed(Ae);return`
1138
+ ${J?`def Shader "Transform2d_${_}" (
1139
+ sdrMetadata = {
1140
+ string role = "math"
1141
+ }
1142
+ )
1143
+ {
1144
+ uniform token info:id = "UsdTransform2d"
1145
+ float2 inputs:in.connect = ${oe}
1146
+ float2 inputs:scale = ${O1(V)}
1147
+ float2 inputs:translation = ${O1($)}
1148
+ float inputs:rotation = ${(U/Math.PI*180).toFixed(Ae)}
1149
+ float2 outputs:result
1150
+ }
1151
+ `:""}
1152
+ def Shader "${M}_${_}"
1153
+ {
1154
+ uniform token info:id = "UsdUVTexture"
1155
+ asset inputs:file = @textures/${k}.${z?"png":"jpg"}@
1156
+ token inputs:sourceColorSpace = "${b.colorSpace==="srgb"?"sRGB":"raw"}"
1157
+ float2 inputs:st.connect = ${J?re:oe}
1158
+ ${ge?`
1159
+ float4 inputs:scale = (${w?w.r+", "+w.g+", "+w.b:"1, 1, 1"}, ${x})
1160
+ `:""}
1161
+ ${je?`
1162
+ float4 inputs:scale = (${ms}, ${ms}, ${ms}, 1)
1163
+ float4 inputs:bias = (${gs}, ${gs}, ${Ul}, 0)
1164
+ `:""}
1165
+ token inputs:wrapS = "${D[b.wrapS]}"
1166
+ token inputs:wrapT = "${D[b.wrapT]}"
1167
+ float outputs:r
1168
+ float outputs:g
1169
+ float outputs:b
1170
+ float3 outputs:rgb
1171
+ ${o.transparent||o.alphaTest>0?"float outputs:a":""}
1172
+ }`}let f=o.transparent||o.alphaTest?o.opacity:1,y=!1,v=!1;if(o instanceof Rm&&o.transmission!==void 0&&(f*=1-o.transmission*(1-o.roughness*.5)),o.map?(h.push(`${c}color3f inputs:diffuseColor.connect = ${Qt}/${l}/${p(o.map)}_diffuse.outputs:rgb>`),o instanceof Me&&o.transparent&&o.alphaTest==0&&t?(h.push(`${c}float inputs:opacity.connect = ${Qt}/${l}/${p(o.map)}_diffuse.outputs:a>`),y=!0,h.push(`${c}float inputs:opacityThreshold = ${1e-10}`),v=!0):o.transparent?(h.push(`${c}float inputs:opacity.connect = ${Qt}/${l}/${p(o.map)}_diffuse.outputs:a>`),y=!0):o.alphaTest>0&&(h.push(`${c}float inputs:opacity.connect = ${Qt}/${l}/${p(o.map)}_diffuse.outputs:a>`),y=!0,h.push(`${c}float inputs:opacityThreshold = ${o.alphaTest}`),v=!0),d.push(g(o.map,"diffuse",o.color,f))):h.push(`${c}color3f inputs:diffuseColor = ${P1(o.color)}`),o.alphaHash&&t&&(v?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(h.push(`${c}float inputs:opacityThreshold = 0.0000000001`),v=!0)),o.aoMap&&(h.push(`${c}float inputs:occlusion.connect = ${Qt}/${l}/${p(o.aoMap)}_occlusion.outputs:r>`),d.push(g(o.aoMap,"occlusion"))),o.alphaMap?(h.push(`${c}float inputs:opacity.connect = ${Qt}/${l}/${p(o.alphaMap)}_opacity.outputs:r>`),h.push(`${c}float inputs:opacityThreshold = 0.0000000001`),y=!0,v=!0,d.push(g(o.alphaMap,"opacity",new le(1,1,1),f))):(y?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(h.push(`${c}float inputs:opacity = ${f}`),y=!0),o.alphaTest>0&&(v?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(h.push(`${c}float inputs:opacityThreshold = ${o.alphaTest}`),v=!0))),o instanceof ft){if(o.emissiveMap){h.push(`${c}color3f inputs:emissiveColor.connect = ${Qt}/${l}/${p(o.emissiveMap)}_emissive.outputs:rgb>`);const b=o.emissive.clone();b.multiplyScalar(o.emissiveIntensity),d.push(g(o.emissiveMap,"emissive",b))}else if(((r=o.emissive)==null?void 0:r.getHex())>0){const b=o.emissive.clone();b.multiplyScalar(o.emissiveIntensity),h.push(`${c}color3f inputs:emissiveColor = ${P1(b)}`)}o.normalMap&&(h.push(`${c}normal3f inputs:normal.connect = ${Qt}/${l}/${p(o.normalMap)}_normal.outputs:rgb>`),d.push(g(o.normalMap,"normal"))),o.roughnessMap&&o.roughness===1?(h.push(`${c}float inputs:roughness.connect = ${Qt}/${l}/${p(o.roughnessMap)}_roughness.outputs:g>`),d.push(g(o.roughnessMap,"roughness"))):h.push(`${c}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(h.push(`${c}float inputs:metallic.connect = ${Qt}/${l}/${p(o.metalnessMap)}_metallic.outputs:b>`),d.push(g(o.metalnessMap,"metallic"))):h.push(`${c}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof Rm&&(h.push(`${c}float inputs:clearcoat = ${o.clearcoat}`),h.push(`${c}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),h.push(`${c}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(h.push(`${c}float inputs:opacity.connect = ${Qt}/${l}/${p(o.transmissionMap)}_transmission.outputs:r>`),d.push(g(o.transmissionMap,"transmission")))),u.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):u.size===2&&(!u.has(0)||!u.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1173
+
1174
+ def Material "${l}" ${o.name?`(
1175
+ displayName = "${l1(o.name)}"
1176
+ )`:""}
1177
+ {
1178
+ token outputs:surface.connect = ${Qt}/${l}/PreviewSurface.outputs:surface>
1179
+
1180
+ def Shader "PreviewSurface"
1181
+ {
1182
+ uniform token info:id = "UsdPreviewSurface"
1183
+ ${h.join(`
1184
+ `)}
1185
+ int inputs:useSpecularWorkflow = ${o instanceof Me?"1":"0"}
1186
+ token outputs:surface
1187
+ }
1188
+ ${d.length>0?`
1189
+ ${u.has(0)?`
1190
+ def Shader "uvReader_st"
1191
+ {
1192
+ uniform token info:id = "UsdPrimvarReader_float2"
1193
+ token inputs:varname = "st"
1194
+ float2 inputs:fallback = (0.0, 0.0)
1195
+ float2 outputs:result
1196
+ }
1197
+ `:""}
1198
+ ${u.has(1)?`
1199
+ def Shader "uvReader_st1"
1200
+ {
1201
+ uniform token info:id = "UsdPrimvarReader_float2"
1202
+ token inputs:varname = "st1"
1203
+ float2 inputs:fallback = (0.0, 0.0)
1204
+ float2 outputs:result
1205
+ }
1206
+ `:""}
1207
+ ${d.join(`
1208
+ `)}`:""}
1209
+ }`}function P1(o){return`(${o.r}, ${o.g}, ${o.b})`}function O1(o){return`(${o.x}, ${o.y})`}const k1=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];C("debugusdz");const M1=class hC{constructor(e,t,s){a(this,"id"),a(this,"trigger"),a(this,"action"),a(this,"exclusive",!1),this.id="Behavior_"+ks(e)+"_"+hC.global_id++,this.trigger=t,this.action=s}makeExclusive(e){return this.exclusive=e,this}writeTo(e,t,s){if(!this.trigger||!this.action)return;s.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let r=0;r<this.trigger.length;r++){const l=this.trigger[r];n+="<"+l.id+">",r+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(s.appendLine(`rel triggers = ${n}`),s.appendLine(`rel actions = <${this.action.id}>`),s.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),s.appendLine(),Array.isArray(this.trigger))for(const r of this.trigger)r.writeTo(t,s),s.appendLine();else this.trigger.writeTo(t,s);s.appendLine(),this.action.writeTo(t,s),s.closeBlock()}};a(M1,"global_id",0);let Kt=M1;const rl=new Set;function O0(o,e){var t,s;let n="";if(Array.isArray(o)){rl.clear();let r="[ ";for(let l=0;l<o.length;l++){let c=o[l];if(!c){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof c=="string"){if(rl.has(c))continue;r+=c,rl.add(c)}else if(typeof c=="object"){if(c.isObject3D&&(c=e.findById(c.uuid),!c)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const h=(t=c.getPath)==null?void 0:t.call(c);if(rl.has(h))continue;r+=h,rl.add(h)}l+1<o.length&&(r+=", ")}r+=" ]",n=r,rl.clear()}else if(typeof o=="object"){const r=o;if(r.isObject3D&&(o=e.findById(r.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",r),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${r.uuid}.`);n=(s=o.getPath)==null?void 0:s.call(o)}return n}const R1=class dC{constructor(e,t){a(this,"id"),a(this,"targetId"),a(this,"tokenId"),a(this,"type"),a(this,"distance"),e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+dC.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=O0(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}};a(R1,"global_id",0);let al=R1;function T1(o,e={direct:!0,indirect:!0}){const t=ui.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=s=>{s.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),s.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),s.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(t)}class Rt{static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new al(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const s=new al(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof ui&&T1(n,t);else e instanceof ui&&T1(e,t);return s.tokenId="TapGesture",s}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const s=new al(e);return s.tokenId="ProximityToCamera",s.distance=t,s}}a(Rt,"__sceneStartTrigger");class Uo{constructor(e,t){a(this,"id"),a(this,"actions"),a(this,"loops",0),a(this,"performCount",1),a(this,"type","serial"),a(this,"multiplePerformOperation"),this.id=e,this.actions=t}static getId(){return this.global_id++}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const s of this.actions){if(!s)continue;const n=s===this.actions[this.actions.length-1];t.appendLine("<"+s.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const s of this.actions)s&&(s.writeTo(e,t),t.appendLine());t.closeBlock()}}a(Uo,"global_id",0);const E1=class dv{constructor(e,t){a(this,"id"),a(this,"tokenId"),a(this,"affectedObjects"),a(this,"easeType"),a(this,"motionType"),a(this,"duration"),a(this,"moveDistance"),a(this,"style"),a(this,"type"),a(this,"front"),a(this,"up"),a(this,"start"),a(this,"animationSpeed"),a(this,"reversed"),a(this,"pingPong"),a(this,"xFormTarget"),a(this,"audio"),a(this,"gain"),a(this,"auralMode"),a(this,"multiplePerformOperation"),a(this,"velocity"),a(this,"comment"),a(this,"animationName"),e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+dv.global_id++}clone(){const e=new dv,t=e.id;return Object.assign(e,this),e.id=t,e}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=O0(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=O0(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}};a(E1,"global_id",0);let Ms=E1;class ps{constructor(e,t,s){a(this,"x",0),a(this,"y",0),a(this,"z",0),this.x=e,this.y=t,this.z=s}static get up(){return new ps(0,1,0)}static get right(){return new ps(1,0,0)}static get forward(){return new ps(0,0,1)}static get back(){return new ps(0,0,-1)}static get zero(){return new ps(0,0,0)}}class ve{static sequence(...e){return new Uo("Group_"+Uo.getId(),e).makeSequence()}static parallel(...e){return new Uo("Group_"+Uo.getId(),e).makeParallel()}static fadeAction(e,t,s){const n=new Ms(e);return n.tokenId="Visibility",n.type=s?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,s=!1,n=!1){const r=new Ms(e);r.tokenId="StartAnimation";const l=t.start,c=t.duration,h=t.speed,d=t.clipName;if(r.comment=`Animation: ${d}, start=${l*60}, length=${c*60}, end=${(l+c)*60}`,r.animationName=d,r.start=l,r.duration=c,r.animationSpeed=h,r.reversed=s,r.pingPong=n,r.multiplePerformOperation="allow",s&&(r.start-=c),n){r.pingPong=!1;const u=r.clone();return u.reversed=!s,u.start=r.start,u.reversed&&(u.start-=c),ve.sequence(r,u)}return r}static waitAction(e){const t=new Ms;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,s,n){const r=new Ms(e);return r.tokenId="LookAtCamera",r.duration=t===void 0?9999999999999:t,r.front=s??ps.forward,r.up=n??ps.up,r}static emphasize(e,t,s="bounce",n=1,r="basic"){const l=new Ms(e);return l.tokenId="Emphasize",l.duration=t,l.style=r??"basic",l.motionType=s,l.moveDistance=n,l}static transformAction(e,t,s,n,r="inout"){const l=new Ms(e);return l.tokenId="Transform",l.duration=s,l.duration=Math.max(1e-6,s),l.type=n,l.easeType=s>0?r:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),l.xFormTarget=t,l}static playAudioAction(e,t,s="play",n=1,r="spatial"){const l=new Ms(e);return l.tokenId="Audio",l.type=s,l.audio=t,l.gain=n,l.auralMode=r,l.multiplePerformOperation="allow",l}static impulseAction(e,t){const s=new Ms(e);return s.tokenId="Impulse",s.velocity=t,s}}class GE{constructor(e){a(this,"object"),a(this,"model"),this.object=e}get id(){return this.object.uuid}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class k0 extends GE{constructor(e,t,s,n){super(e),a(this,"matrix"),a(this,"material"),a(this,"geometry"),a(this,"_enableAction"),a(this,"_disableAction"),this.matrix=t,this.material=s,this.geometry=n}onApply(e){var t,s;const n=this.model;if(!n)return;(t=n.parent)!=null&&t.isDynamic||ui.createEmptyParent(n);const r=n.clone();this.matrix&&r.setMatrix(this.matrix),this.material&&(r.material=this.material),this.geometry&&(r.geometry=this.geometry),(s=n.parent)==null||s.add(r)}enable(){return this._enableAction?this._enableAction:(this._enableAction=ve.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=ve.fadeAction(this.object,0,!1),this._disableAction)}}class A1{constructor(e){a(this,"actions"),a(this,"sortedActions"),this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const cn=C("debugusdzanimation"),M0=C("debugusdzanimationserialization");class hr{constructor(e,t,s){a(this,"_start"),a(this,"ext"),a(this,"root"),a(this,"_nearestAnimatedRoot"),a(this,"clip"),a(this,"speed"),this.ext=e,this.root=t,this.clip=s,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){var e;return((e=this.clip)==null?void 0:e.duration)??dt.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){var e;return((e=this.clip)==null?void 0:e.name)??"rest"}static isDescendantOf(e,t){let s=t;if(!s||!e)return!1;for(;s;){if(!s)return!1;if(s===e)return!0;s=s.parent}return!1}getNearestAnimatedRoot(){var e;let t;try{for(const s of((e=this.clip)==null?void 0:e.tracks)??[]){const n=_a.parseTrackName(s.name);let r=_a.findNode(this.root,n.nodeName);if(r)if(!t)t=r;else{if(r===t||hr.isDescendantOf(t,r))continue;if(!hr.isDescendantOf(r,t)){for(;!hr.isDescendantOf(r,t)&&r.parent;)r=r.parent;hr.isDescendantOf(r,t)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,t,r)}t=r}}}catch(s){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",s),t=void 0}return t}}const tp=class gm{constructor(e,t,s){if(a(this,"clip"),a(this,"pos"),a(this,"rot"),a(this,"scale"),a(this,"root"),a(this,"target"),a(this,"duration",0),a(this,"useRootMotion",!1),this.root=e,this.target=t,this.clip=s,s?this.duration=s.duration:this.duration=gm.restPoseClipDuration,s&&s.tracks){const r=Math.max(...s.tracks.map(l=>l.times[l.times.length-1]));r!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",s,r,this.duration),this.duration=r)}const n=P.getComponent(e,Ot);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){var t,s;if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it \u2013 this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(((t=this.root)==null?void 0:t.name)??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(((s=this.root)==null?void 0:s.name)??this.target.name)+". Only .position, .rotation, .scale are supported."),F()&&be("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){var e,t,s,n,r,l;return this.clip?Math.max(((t=(e=this.pos)==null?void 0:e.times)==null?void 0:t.length)??0,((n=(s=this.rot)==null?void 0:s.times)==null?void 0:n.length)??0,((l=(r=this.scale)==null?void 0:r.times)==null?void 0:l.length)??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,s=!0){var n,r,l;if(!this.clip)return[0,this.duration];const c=(n=this.pos)==null?void 0:n.times,h=(r=this.rot)==null?void 0:r.times,d=(l=this.scale)==null?void 0:l.times,u=[];if(e&&c)for(const p of c)u.push(p);if(t&&h)for(const p of h)u.push(p);if(s&&d)for(const p of d)u.push(p);return u.includes(0)||u.push(0),u.sort((p,g)=>p-g),[...new Set(u)]}*getValues(e,t=!0,s=!0,n=!0){var r,l,c;const h=new S,d=new H,u=new S(1,1,1),p=this.target,g=t?(r=this.pos)==null?void 0:r.createInterpolant():void 0,f=s?(l=this.rot)==null?void 0:l.createInterpolant():void 0,y=n?(c=this.scale)==null?void 0:c.createInterpolant():void 0;g||h.set(p.position.x,p.position.y,p.position.z),f||d.set(p.quaternion.x,p.quaternion.y,p.quaternion.z,p.quaternion.w),y||u.set(p.scale.x,p.scale.y,p.scale.z),g&&g.valueSize!==3&&(g.valueSize=3),f&&f.valueSize!==4&&(f.valueSize=4),y&&y.valueSize!==3&&(y.valueSize=3);const v=0;for(let b=0-v;b<e.length+v;b++){let _=0,w=0;if(b<0?(_=e[0],w=_-gm.animationDurationPadding/2+1/60):b>=e.length?(_=e[e.length-1],w=_+gm.animationDurationPadding/2-1/60):(_=e[b],w=_),g){const x=g.evaluate(_);h.set(x[0],x[1],x[2])}if(f){const x=f.evaluate(_);d.set(x[0],x[1],x[2],x[3])}if(y){const x=y.evaluate(_);u.set(x[0],x[1],x[2])}if(this.useRootMotion&&p===this.root){const x=new se;x.compose(h,d,u),x.multiply(p.matrix),x.decompose(h,d,u)}yield{time:w,translation:h,rotation:d,scale:u,index:b}}}};a(tp,"frameRate",60),a(tp,"animationDurationPadding",6/60),a(tp,"restPoseClipDuration",6/60);let dt=tp;class ip{constructor(e){a(this,"dict",new Map),a(this,"rootTargetMap",new Map),a(this,"rootAndClipToRegisteredAnimationMap",new Map),a(this,"rootToRegisteredClip",new Map),a(this,"lastClipEndTime",0),a(this,"clipToStartTime",new Map),a(this,"clipToHoldClip",new Map),a(this,"serializers",[]),a(this,"injectRestPoses",!1),a(this,"injectImplicitBehaviours",!1),this.injectRestPoses=e,this.injectImplicitBehaviours=e}get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(dt.restPoseClipDuration+dt.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,s]of this.rootAndClipToRegisteredAnimationMap){const n=s.start+s.duration;n>e&&(e=n)}return e*60}getClipCount(e){var t;return((t=this.rootToRegisteredClip.get(e))==null?void 0:t.length)??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip \u2013 please report a bug.",e),0):0}registerAnimation(e,t){var s;if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const n=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(n))return this.rootAndClipToRegisteredAnimationMap.get(n);cn&&console.log("registerAnimation",e,t);const r=this.injectRestPoses?1:0,l=(((s=this.rootToRegisteredClip.get(e))==null?void 0:s.length)??0)+r,c=this.rootTargetMap.get(e),h=new Set(c);if(t&&t.tracks)for(const u of t.tracks){const p=_a.parseTrackName(u.name),g=_a.findNode(e,p.nodeName);if(!g){console.warn("no object found for track",u.name,"using "+e.name+" instead");continue}this.dict.has(g)||this.dict.set(g,[]);const f=this.dict.get(g);if(!f){console.warn("no transform data found for target ",g,"at slot "+l+", this is likely a bug");continue}h.delete(g),this.injectRestPoses&&!f[0]&&(console.log("Injecting rest pose",g,t,"at slot",l),f[0]=new dt(null,g,null));let y=f[l];y||(y=new dt(e,g,t),f[l]=y),y.addTrack(u),c!=null&&c.includes(g)||c==null||c.push(g)}cn&&console.log("Unregistered nodes for this clip",h,"clip",t,"at slot",l,"for root",e,"targets",c);for(const u of h){const p=this.dict.get(u);if(!p)continue;if(this.injectRestPoses&&!p[0]){console.warn("Adding rest pose for ",u,t,"at slot",l,"This is likely a bug, should have been added earlier.");const f=new dt(null,u,null);p[0]=f}let g=p[l];g||(cn&&console.log("Adding padding clip for ",u,t,"at slot",l),g=new dt(e,u,t),p[l]=g)}const d=new hr(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(n,d),cn&&console.log({root:e,clip:t,info:d}),t){const u=this.rootToRegisteredClip.get(e);if(u?u.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=dt.restPoseClipDuration);let p=this.lastClipEndTime+dt.animationDurationPadding,g=p+t.duration;const f=Math.round(p*60)/60,y=Math.round(g*60)/60;Math.abs(f-p)<.01&&(p=f),Math.abs(y-g)<.01&&(g=y),p=Math.ceil(p),g=p+t.duration,this.clipToStartTime.set(t,p),this.lastClipEndTime=g}}return d}onAfterHierarchy(e){cn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){var t,s;cn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const n of this.rootTargetMap.keys()){const r=this.rootTargetMap.get(n);if(!r)continue;let l;const c=[];for(const h of r){const d=this.dict.get(h);if(!d){console.error("No data found for target on USDZ export \u2013 please report a bug!",h);continue}l===void 0&&(l=d?.length),l!==d?.length&&console.error("Different array lengths for targets \u2013 please report a bug!",d);for(let u=0;u<d.length;u++){let p=d[u];if(!p){const f=u-(this.injectRestPoses?1:0);d[u]=new dt(null,h,this.rootToRegisteredClip.get(n)[f]),p=d[u]}const g=p.getDuration();if(c[u]===void 0)c[u]=g;else if(c[u]!==g){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:d,target:h}),c[u]=g;continue}}}}for(const n of this.serializers){const r=(t=n.model)==null?void 0:t.parent,l=r?.isDynamic===!0;M0&&console.log(l,(s=n.model)==null?void 0:s.parent),l&&n.registerCallback(r)}}onExportObject(e,t,s){P.foreachComponent(e,r=>{const l=r;typeof l.createAnimation=="function"&&l.createAnimation(this,t,s)},!1);const n=new qE(e,this);this.serializers.push(n),n.registerCallback(t)}}class qE{constructor(e,t){a(this,"model"),a(this,"object"),a(this,"animationData"),a(this,"ext"),a(this,"callback"),this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),M0&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,s){var n;const r=this.model,l=this.animationData;if(r&&r.skinnedMesh){let c=function(U){const j=[];for(const[Q,J]of U){let oe=`${Q} : [`;const re=[];for(const ge of J)re.push(`(${ue(ge.x)}, ${ue(ge.y)}, ${ue(ge.z)})`);oe=oe.concat(re.join(", ")),oe=oe.concat("],"),j.push(oe)}return j},h=function(U){const j=[];for(const[Q,J]of U){let oe=`${Q} : [`;const re=[];for(const ge of J)re.push(`(${ue(ge.w)}, ${ue(ge.x)}, ${ue(ge.y)}, ${ue(ge.z)})`);oe=oe.concat(re.join(", ")),oe=oe.concat("],"),j.push(oe)}return j},d=function(U){let j,Q=!0;const J=new Map;for(const[re,ge]of U){j===void 0&&(j=ge.length),j!==ge.length&&(Q=!1);let je=0;for(const $e of ge)je++,$e||(J.has(re)||J.set(re,[]),J.get(re).push(je))}cn&&console.log("Bone count: ",U.size,"TransformData entries per bone: ",j,"Undefined bone entries: ",J),console.assert(Q,"All bones should have the same number of TransformData entries",U),console.assert(J.size===0,"All TransformData entries should be set",J);const oe=[];for(const[re,ge]of U)for(let je=0;je<ge.length;je++){const $e=ge[je],ms=s.getStartTimeByClip($e.clip);oe.length<=je&&oe.push({pos:[],rot:[],scale:[],timeOffset:ms});const gs=oe[je];gs.pos.push(...$e.getSortedTimesArray(!0,!1,!1)),gs.rot.push(...$e.getSortedTimesArray(!1,!0,!1)),gs.scale.push(...$e.getSortedTimesArray(!1,!1,!0))}for(const re of oe)re.pos.sort((ge,je)=>ge-je),re.rot.sort((ge,je)=>ge-je),re.scale.sort((ge,je)=>ge-je),re.pos=[...new Set(re.pos)],re.rot=[...new Set(re.rot)],re.scale=[...new Set(re.scale)];return oe},u=function(U,j,Q){const J=new Map,oe=new Map,re=new Map,ge=j.length;for(const je of Q){const $e=U.get(je);let ms;$e?console.assert($e.length===ge,"We should have the same number of TransformData entries for each bone",$e,j):ms=new dt(null,je,null);for(let gs=0;gs<ge;gs++){const Ul=$e?$e[gs]:ms,ya=j[gs];for(const{time:zl,translation:Nl}of Ul.getValues(ya.pos,!0,!1,!1)){const fs=(zl+ya.timeOffset)*60;J.has(fs)||J.set(fs,new Array),J.get(fs).push(Nl.clone())}for(const{time:zl,rotation:Nl}of Ul.getValues(ya.rot,!1,!0,!1)){const fs=(zl+ya.timeOffset)*60;oe.has(fs)||oe.set(fs,new Array),oe.get(fs).push(Nl.clone())}for(const{time:zl,scale:Nl}of Ul.getValues(ya.scale,!1,!1,!0)){const fs=(zl+ya.timeOffset)*60;re.has(fs)||re.set(fs,new Array),re.get(fs).push(Nl.clone())}}}return{position:J.size==0?void 0:J,quaternion:oe.size==0?void 0:oe,scale:re.size==0?void 0:re}},p=function(U){const j=[];for(const Q of U)j.push(`(${ue(Q.x)}, ${ue(Q.y)}, ${ue(Q.z)})`);return j.join(", ")},g=function(U){const j=[];for(const Q of U)j.push(`(${ue(Q.w)}, ${ue(Q.x)}, ${ue(Q.y)}, ${ue(Q.z)})`);return j.join(", ")},f=function(U){const j=new Map;if(cn){const Q=new Array;for(const[J,oe]of l)Q.push(J.uuid+": "+oe.length+" "+oe.map(re=>{var ge;return(ge=re.clip)==null?void 0:ge.uuid.substring(0,6)}).join(" "));console.log(`getPerBoneTransformData
1210
+ `+Q.join(`
1211
+ `))}for(const Q of U){const J=l.get(Q);J&&j.set(Q,J)}return j},y=function(U){const j=f(U),Q=d(j);return u(j,Q,U)};const v=r.skinnedMesh.skeleton,b=new Array,_=[],w=[];for(const U of v.bones){_.push(U),w.push(U.uuid);const j=v.boneInverses[v.bones.indexOf(U)];b.push({bone:U,inverse:j})}let x=1e4;for(;w.length<v.bones.length&&x-- >0;)for(const U of _){const j=U.children;for(const Q of j)if(w.indexOf(Q.uuid)===-1&&v.bones.indexOf(Q)!==-1){_.push(Q),w.push(Q.uuid);const J=v.boneInverses[v.bones.indexOf(Q)];b.push({bone:Q,inverse:J})}}x<=0&&console.error("Failed to sort bones in skinned mesh",r.skinnedMesh,v.bones,w);for(const U of h1(v.bones))b.push({bone:U,inverse:U.matrixWorld.clone().invert()});const M=b[0].bone.parent;M||console.error("No bone parent found for skinned mesh during USDZ export",r.skinnedMesh),b.sort((U,j)=>ol(U.bone,M)>ol(j.bone,M)?1:-1);const k=t.quickLookCompatible,T=[],I=[],B=[],z=[];for(const{bone:U}of b){if(k){const j=U.scale;j.x==0&&(j.x=1e-5),j.y==0&&(j.y=1e-5),j.z==0&&(j.z=1e-5),T.push(new se().compose(U.position,U.quaternion,U.scale))}else T.push(U.matrix.clone());I.push(U.position),B.push(U.quaternion),z.push(U.scale)}const D=b.map(U=>'"'+ol(U.bone,M)+'"').join(", "),V=b.map(U=>x1(U.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${V}]`),e.appendLine(`uniform token[] joints = [${D}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${T.map(U=>x1(U)).join(", ")}]`);const $=y(b.map(U=>U.bone));if(cn){let U=1e7,j=0;for(const Q of((n=$.position)==null?void 0:n.keys())??[])U=Math.min(U,Q),j=Math.max(j,Q);console.log("Time samples",U,j,$)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${D}]`),e.appendLine(`quatf[] rotations = [${g(B)}]`),$&&$.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const U=h($.quaternion);for(const j of U)e.appendLine(j);e.closeBlock()}if(e.appendLine(`half3[] scales = [${p(z)}]`),$&&$.scale){e.beginBlock("half3[] scales.timeSamples = {","");const U=c($.scale);for(const j of U)e.appendLine(j);e.closeBlock()}if(e.appendLine(`float3[] translations = [${p(I)}]`),$&&$.position){e.beginBlock("float3[] translations.timeSamples = {","");const U=c($.position);for(const j of U)e.appendLine(j);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const s=this.animationData.get(this.object);if(s)for(let u=0;u<s.length;u++)s[u]===void 0&&(s[u]=new dt(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const r=this.object,l=this.model,c=this.animationData.get(r);if(!c||r.isSkinnedMesh)return;M0&&console.log("SERIALIZE",this.model.name,this.object.type,c);const h=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function d(u,p){var g;if(u.some(f=>f&&{position:f.pos,rotation:f.rot,scale:f.scale}[p])){switch(p){case"position":l.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":l.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":l.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let f=0;f<u.length;f++){const y=u[f];if(!y)continue;const v=n.getStartTimeByClip(y.clip),b=y.getSortedTimesArray(p==="position",p==="rotation",p==="scale");if(!b||b.length===0){console.error("got an animated object but no time values?",r,y);continue}const _=!y.clip,w=p==="position"&&(y.pos||_),x=p==="rotation"&&(y.rot||_),M=p==="scale"&&(y.scale||_);if(w||x||M){const k=((g=y.clip)==null?void 0:g.name)??"rest",T=y.getDuration();cn&&console.log("Write .timeSamples:",k,v,T,u),e.appendLine("# "+k+": start="+h.format(v*dt.frameRate)+", length="+h.format(T*dt.frameRate)+", frames="+y.getFrames())}if(w)for(const{time:k,translation:T}of y.getValues(b,!0,!1,!1)){const I=`${h.format((v+k)*dt.frameRate)}: (${ue(T.x)}, ${ue(T.y)}, ${ue(T.z)}),`;e.appendLine(I)}if(x)for(const{time:k,rotation:T}of y.getValues(b,!1,!0,!1)){const I=`${h.format((v+k)*dt.frameRate)}: (${ue(T.w)}, ${ue(T.x)}, ${ue(T.y)}, ${ue(T.z)}),`;e.appendLine(I)}if(M)for(const{time:k,scale:T}of y.getValues(b,!1,!1,!0)){const I=`${h.format((v+k)*dt.frameRate)}: (${ue(T.x)}, ${ue(T.y)}, ${ue(T.z)}),`;e.appendLine(I)}}e.closeBlock()}}d(c,"position"),d(c,"rotation"),d(c,"scale")}}const XE=C("debugusdz");class fa{constructor(){a(this,"files",new Array)}static getName(e){var t;const s=e.split(".").pop();let n=(t=e.split(".").slice(0,-1).join(".").split("/").pop())==null?void 0:t.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),ks(n)+"."+s}get extensionName(){return"Audio"}onExportObject(e,t,s){const n=P.getComponents(e,ss);if(n.length)for(const r of n){if(!r.clip||typeof r.clip!="string"||!r.playOnAwake)continue;const l=r.clip.split("/").pop()||"Audio",c=fa.getName(r.clip),h=ks(c);if(!this.files.some(d=>d.path===r.clip)){this.files.push({path:r.clip,name:c});const d=c.toLowerCase();s.quickLookCompatible&&!d.endsWith(".mp3")&&!d.endsWith(".wav")&&!d.endsWith(".m4a")&&console.error("Audio file "+r.clip+" from "+r.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}s.quickLookCompatible||t.addEventListener("serialize",(d,u)=>{d.appendLine(),d.beginBlock(`def SpatialAudio "${h}"`,"(",!1),d.appendLine(`displayName = "${l}"`),d.closeBlock(")"),d.beginBlock(),d.appendLine(`uniform asset filePath = @audio/${c}@`),d.appendLine(`uniform token auralMode = "${r.spatialBlend>0?"spatial":"nonSpatial"}"`),d.appendLine(`uniform token playbackMode = "${r.loop?"loopFromStage":"onceFromStart"}"`),d.appendLine(`uniform float gain = ${r.volume}`),d.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const s="audio/"+t.name;if(e.files[s]){XE&&console.warn("Audio file with name "+s+" already exists in the context. Skipping.");continue}const n=await(await(await fetch(t.path)).blob()).arrayBuffer(),r=new Uint8Array(n);e.files[s]=r}}}var QE=Object.defineProperty,Ne=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&QE(e,t,n),n};const I1=C("debugusdzbehaviours");function Qc(o){o&&(o.getComponentInParent(Ga)||(F()&&console.debug('Raycaster on "'+o.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),o.addComponent(Li)))}class Vr extends A{constructor(){super(...arguments),a(this,"object"),a(this,"target"),a(this,"duration",1),a(this,"relativeMotion",!1),a(this,"coroutine",null),a(this,"targetPos",new S),a(this,"targetRot",new H),a(this,"targetScale",new S)}start(){Qc(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=te(this.object).clone(),t=te(this.target).clone(),s=Se(this.object).clone(),n=Se(this.target).clone(),r=Ge(this.object).clone(),l=Ge(this.target).clone(),c=e.distanceTo(t),h=s.angleTo(n),d=r.distanceTo(l);if(c<.01&&h<.01&&d<.01){at(this.object,t),Xi(this.object,n),Oa(this.object,l),this.coroutine=null;return}let u=0,p=0;for(;u<1;)u+=this.context.time.deltaTime/this.duration,u>1&&(u=1),p=u<.5?4*u*u*u:1-Math.pow(-2*u+2,3)/2,this.targetPos.lerpVectors(e,t,p),this.targetRot.slerpQuaternions(s,n,p),this.targetScale.lerpVectors(r,l,p),at(this.object,this.targetPos),Xi(this.object,this.targetRot),Oa(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),s=this.object.scale.clone(),n=this.target.position.clone(),r=this.target.quaternion.clone(),l=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(r),this.targetScale.copy(this.object.scale).multiply(l);let c=0,h=0;for(;c<1;)c+=this.context.time.deltaTime/this.duration,c>1&&(c=1),h=c<.5?4*c*c*c:1-Math.pow(-2*c+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,h),this.object.quaternion.slerpQuaternions(t,this.targetRot,h),this.object.scale.lerpVectors(s,this.targetScale,h),yield;this.coroutine=null}beforeCreateDocument(e){var t;if(this.target&&this.object&&this.gameObject){const s=new Kt("Move to "+((t=this.target)==null?void 0:t.name),Rt.tapTrigger(this.gameObject),ve.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(s)}}}Ne([m(E)],Vr.prototype,"object"),Ne([m(E)],Vr.prototype,"target"),Ne([m()],Vr.prototype,"duration"),Ne([m()],Vr.prototype,"relativeMotion");var tt;const sp=(tt=class extends A{constructor(){super(...arguments),a(this,"materialToSwitch"),a(this,"variantMaterial"),a(this,"fadeDuration",0),a(this,"_objectsWithThisMaterial",null),a(this,"selfModel"),a(this,"targetModels")}start(){var o;this._objectsWithThisMaterial=this.objectsWithThisMaterial,Qc(this.gameObject),F()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+((o=this.materialToSwitch)==null?void 0:o.name)+'"')}onPointerEnter(o){this.context.input.setCursor("pointer")}onPointerExit(o){this.context.input.unsetCursor("pointer")}onPointerClick(o){if(o.use(),!!this.variantMaterial)for(let e=0;e<this.objectsWithThisMaterial.length;e++){const t=this.objectsWithThisMaterial[e];t.material=this.variantMaterial}}get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(o=>{if(o instanceof q)if(Array.isArray(o.material)){for(const e of o.material)if(e===this.materialToSwitch){this.objectsWithThisMaterial.push(o);break}}else o.material===this.materialToSwitch?this.objectsWithThisMaterial.push(o):$_(o.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(o)}),this._objectsWithThisMaterial)}async beforeCreateDocument(o,e){this.targetModels=[],tt._materialTriggersPerId={},tt.variantSwitchIndex=0,this.materialToSwitch&&await Xe.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await Xe.assignTextureLOD(this.variantMaterial,0)}createBehaviours(o,e,t){this.objectsWithThisMaterial.find(s=>s.uuid===e.uuid)&&this.targetModels.push(e),this.gameObject.uuid===e.uuid&&(this.selfModel=e,this.materialToSwitch&&(tt._materialTriggersPerId[this.materialToSwitch.uuid]||(tt._materialTriggersPerId[this.materialToSwitch.uuid]=[]),tt._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(o,e){if(!this.materialToSwitch)return;const t=tt._materialTriggersPerId[this.materialToSwitch.uuid];if(t){const s={};for(const n of t){const r=n.createVariants();r&&r.length>0&&(s[n.selfModel.uuid]=r)}for(const n of t){const r=[];for(const l in s)l!==n.selfModel.uuid&&r.push(...s[l]);n.createAndAttachBehaviors(o,s[n.selfModel.uuid],r)}}delete tt._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(o,e,t){const s=[],n=Math.max(0,this.fadeDuration);s.push(ve.fadeAction([...this.targetModels,...t],n,!1)),s.push(ve.fadeAction(e,n,!0)),o.addBehavior(new Kt("Select_"+this.selfModel.name,Rt.tapTrigger(this.selfModel),ve.parallel(...s))),tt._parallelStartHiddenActions.push(...e),tt._startHiddenBehaviour||(tt._startHiddenBehaviour=new Kt("StartHidden_"+this.selfModel.name,Rt.sceneStartTrigger(),ve.fadeAction(tt._parallelStartHiddenActions,n,!1)),o.addBehavior(tt._startHiddenBehaviour))}static getMaterialName(o){return ks(o.name||"Material")+"_"+o.id}createVariants(){if(!this.variantMaterial)return null;const o=[];for(const e of this.targetModels){const t=e.clone();t.name+="_Variant_"+tt.variantSwitchIndex+++"_"+tt.getMaterialName(this.variantMaterial),t.displayName=t.displayName+": Variant with material "+this.variantMaterial.name,t.material=this.variantMaterial,t.geometry=e.geometry,t.transform=e.transform,(!e.parent||!e.parent.isEmpty())&&ui.createEmptyParent(e),e.parent&&e.parent.add(t),o.push(t)}return o}},a(tt,"_materialTriggersPerId",{}),a(tt,"_startHiddenBehaviour",null),a(tt,"_parallelStartHiddenActions",[]),a(tt,"variantSwitchIndex",0),tt);Ne([m(Pe)],sp.prototype,"materialToSwitch"),Ne([m(Pe)],sp.prototype,"variantMaterial"),Ne([m()],sp.prototype,"fadeDuration");let R0=sp;var ke;const Yc=(ke=class extends A{constructor(){super(...arguments),a(this,"target"),a(this,"toggleOnClick",!1),a(this,"targetState",!0),a(this,"hideSelf",!0),a(this,"selfModel"),a(this,"selfModelClone"),a(this,"targetModel"),a(this,"toggleModel"),a(this,"stateBeforeCreatingDocument",!1),a(this,"targetStateBeforeCreatingDocument",!1)}start(){Qc(this.gameObject)}onPointerClick(o){o.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}createBehaviours(o,e,t){e.uuid===this.gameObject.uuid&&(this.selfModel=e,this.selfModelClone=e.clone())}beforeCreateDocument(){this.target&&(this.gameObject[ke.wasVisible]===void 0&&(this.gameObject[ke.wasVisible]=this.gameObject.activeSelf),this.target[ke.wasVisible]===void 0&&(this.target[ke.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[ke.wasVisible],this.targetStateBeforeCreatingDocument=this.target[ke.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(o,e){if(!this.target)return;this.targetModel=e.document.findById(this.target.uuid);const t=this.selfModel;if(this.selfModel&&this.targetModel){let s=this.selfModel,n=this.targetState;if(this.toggleOnClick)if(n=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&v0.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[ke.toggleClone]){const c=this.selfModelClone.clone();c.setMatrix(new se),c.name+="_toggle"+ke.clonedToggleIndex++,t.add(c),this.gameObject[ke.toggleClone]=c,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const l=this.gameObject[ke.toggleClone];if(!this.gameObject[ke.reverseToggleClone]){const c=this.selfModelClone.clone();c.setMatrix(new se),c.name+="_toggleReverse"+ke.clonedToggleIndex++,t.add(c),this.gameObject[ke.reverseToggleClone]=c}this.toggleModel=this.gameObject[ke.reverseToggleClone],(!this.toggleModel.geometry||!l.geometry)&&console.error("triggers without childs and without geometry won't work!",this,t.geometry),s=l,t.geometry=null,t.material=null}if(this.toggleModel){if(this.toggleOnClick){const l=[];l.push(ve.fadeAction(s,0,!1)),l.push(ve.fadeAction(this.toggleModel,0,!0)),l.push(ve.fadeAction(this.targetModel,0,n)),o.addBehavior(new Kt("Toggle_"+s.name+"_ToggleTo"+(n?"On":"Off"),Rt.tapTrigger(s),ve.parallel(...l)));const c=[];c.push(ve.fadeAction(this.toggleModel,0,!1)),c.push(ve.fadeAction(s,0,!0)),c.push(ve.fadeAction(this.targetModel,0,!n)),o.addBehavior(new Kt("Toggle_"+s.name+"_ToggleTo"+(n?"Off":"On"),Rt.tapTrigger(this.toggleModel),ve.parallel(...c)))}}else{const l=[];this.hideSelf&&l.push(ve.fadeAction(s,0,!1)),l.push(ve.fadeAction(this.targetModel,0,n)),o.addBehavior(new Kt("Toggle_"+s.name+"_ToggleTo"+(n?"On":"Off"),Rt.tapTrigger(s),l.length>1?ve.parallel(...l):l[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(t),this.toggleModel&&r.push(this.toggleModel),np.add(r,o)}}afterSerialize(o,e){this.gameObject[ke.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[ke.wasVisible],delete this.gameObject[ke.wasVisible]),this.target&&this.target[ke.wasVisible]!==void 0&&(this.target.visible=this.target[ke.wasVisible],delete this.target[ke.wasVisible]),delete this.gameObject[ke.toggleClone],delete this.gameObject[ke.reverseToggleClone]}},a(ke,"clonedToggleIndex",0),a(ke,"wasVisible",Symbol("usdz_SetActiveOnClick_wasVisible")),a(ke,"toggleClone",Symbol("clone for toggling")),a(ke,"reverseToggleClone",Symbol("clone for reverse toggling")),ke);Ne([m(E)],Yc.prototype,"target"),Ne([m()],Yc.prototype,"toggleOnClick"),Ne([m()],Yc.prototype,"targetState"),Ne([m()],Yc.prototype,"hideSelf");let T0=Yc;const E0=class cr extends A{constructor(){super(...arguments),a(this,"wasVisible",!1)}static add(e,t){const s=Array.isArray(e)?e:[e];for(const n of s)cr._fadeObjects.includes(n)||(console.log("adding hide on start",n),cr._fadeObjects.push(n));cr._fadeBehaviour===void 0&&(cr._fadeBehaviour=new Kt("HideOnStart",Rt.sceneStartTrigger(),ve.fadeAction(cr._fadeObjects,0,!1)),t.addBehavior(cr._fadeBehaviour))}start(){P.setActive(this.gameObject,!1)}createBehaviours(e,t,s){t.uuid===this.gameObject.uuid&&(this.wasVisible||cr.add(t,e))}beforeCreateDocument(){this.wasVisible=P.isActiveSelf(this.gameObject)}};a(E0,"_fadeBehaviour"),a(E0,"_fadeObjects",[]);let np=E0;class ll extends A{constructor(){super(...arguments),a(this,"target"),a(this,"duration",.5),a(this,"motionType","bounce")}beforeCreateDocument(){}createBehaviours(e,t,s){if(this.target&&t.uuid===this.gameObject.uuid){const n=new Kt("emphasize "+this.name,Rt.tapTrigger(this.gameObject),ve.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Ne([m()],ll.prototype,"target"),Ne([m()],ll.prototype,"duration"),Ne([m()],ll.prototype,"motionType");class zo extends A{constructor(){super(...arguments),a(this,"target"),a(this,"clip",""),a(this,"toggleOnClick",!1),a(this,"trigger","tap")}start(){Qc(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(ss);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){var t;e.use(),!(!((t=this.target)!=null&&t.clip)&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,s){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const r=this.target?this.target.gameObject:this.gameObject;fa.getName(n);const l=this.target?this.target.volume:1,c=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let h=!1;this.gameObject.traverse(g=>{g instanceof q&&g.visible&&(h=!0)}),h=!0;const d=e.addAudioClip(n);let u=ve.playAudioAction(r,d,"play",l,c);this.target&&this.target.loop&&(u=ve.sequence(u).makeLooping());const p=this.name?"_"+this.name:"";if(h&&this.trigger==="tap"){this.toggleOnClick&&(u.multiplePerformOperation="stop");const g=new Kt("playAudio"+p,Rt.tapTrigger(t),u);e.addBehavior(g)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(h&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const g=new Kt("playAudioOnStart"+p,Rt.sceneStartTrigger(),u);e.addBehavior(g)}}}}Ne([m(ss)],zo.prototype,"target"),Ne([m(URL)],zo.prototype,"clip"),Ne([m()],zo.prototype,"toggleOnClick");var Ui;const A0=(Ui=class extends A{constructor(){super(...arguments),a(this,"animator"),a(this,"stateName"),a(this,"trigger","tap"),a(this,"animation"),a(this,"selfModel"),a(this,"stateAnimationModel"),a(this,"animationSequence",new Array),a(this,"animationLoopAfterSequence",new Array),a(this,"randomOffsetNormalized",0)}get target(){var o,e;return((o=this.animator)==null?void 0:o.gameObject)||((e=this.animation)==null?void 0:e.gameObject)}start(){Qc(this.gameObject)}onPointerClick(o){var e;o.use(),this.target&&this.stateName&&((e=this.animator)==null||e.play(this.stateName,0,0,.1))}createBehaviours(o,e,t){e.uuid===this.gameObject.uuid&&(this.selfModel=e)}afterSerialize(){if(Ui.rootsWithExclusivePlayback.size>1){const o='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';F()&&be(o),console.warn(o,...Ui.rootsWithExclusivePlayback)}Ui.animationActions=[],Ui.rootsWithExclusivePlayback=new Set}afterCreateDocument(o,e){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const t=e.document,s=e.extensions.find(l=>l instanceof ip);if(!s)return;const n=s.getClipCount(this.target)>1;n&&(F()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+s.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),Ui.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";t.traverse(l=>{var c,h;if(l.uuid===((c=this.target)==null?void 0:c.uuid)){const d=Ui.getActionForSequences(t,l,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),u=new Kt(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+((h=this.target)==null?void 0:h.name),this.trigger=="tap"?Rt.tapTrigger(this.selfModel):Rt.sceneStartTrigger(),d);n&&u.makeExclusive(!0),o.addBehavior(u)}})}static getActionForSequences(o,e,t,s,n){const r=(c,h)=>{let d=Ui.animationActions.find(u=>u.affectedObjects==c&&u.start==h.start&&u.duration==h.duration&&u.animationSpeed==h.speed);return d||(d=ve.startAnimationAction(c,h),Ui.animationActions.push(d)),d},l=ve.sequence();if(t&&t.length>0)for(const c of t)l.addAction(r(e,c));if(s&&s.length>0){const c=l.actions.length==0?l:ve.sequence();for(const h of s)c.addAction(r(e,h));c.makeLooping(),l!==c&&l.addAction(c)}return n&&n>0&&l.actions.unshift(ve.waitAction(n)),l}static getAndRegisterAnimationSequences(o,e,t){var s,n,r,l,c,h,d,u;if(!e)return;const p=e.getComponent(Ot),g=e.getComponent(Dt);if(!p&&!g)return;if(p&&!t)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+p.name+" on "+e.name);let f=[],y=[];if(g){const k=o.registerAnimation(e,g.clip);k&&(g.loop?y.push(k):f.push(k));let T=0;if(g.minMaxOffsetNormalized){const I=g.minMaxOffsetNormalized.x,B=g.minMaxOffsetNormalized.y;T=(((s=g.clip)==null?void 0:s.duration)||1)*(I+Math.random()*(B-I))}return{animationSequence:f,animationLoopAfterSequence:y,randomTimeOffset:T}}const v=p?.runtimeAnimatorController;let b=v?.findState(t),_=[],w=[];if(v&&b){const k=new Array;k.push(b);let T=!1;for(;k.length<100;){if(!b||b===null||!b.transitions||b.transitions.length===0){(n=b.motion)!=null&&n.isLooping&&(T=!0);break}const I=b.transitions.find(z=>z.conditions.length===0),B=I?v.getState(I.destinationState,0):null;if(B&&k.includes(B)){b=B,T=!0;break}else if(I){if(b=B,!b)break;k.push(b)}else{T=((r=b.motion)==null?void 0:r.isLooping)??!1;break}}if(T&&b){const I=k.indexOf(b);_=k.slice(0,I),w=k.slice(I),I1&&console.log("found loop from "+t,"states until loop",_,"states looping",w)}else _=k,w=[],I1&&console.log("found no loop from "+t,"states",_);if(!w.length){const I=_[_.length-1],B=(l=I.motion)==null?void 0:l.clip;if(B){let z;if(o.holdClipMap.has(B))z=o.holdClipMap.get(B);else{const D=I.name+"_hold";z=B.clone(),z.duration=1,z.name=D;const V=B.duration;z.tracks=B.tracks.map($=>{const U=$.clone();U.times=new Float32Array([0,V]);const j=$.values.length,Q=$.getValueSize(),J=$.values.slice(j-Q,j);return U.values=new Float32Array(2*Q),U.values.set(J,0),U.values.set(J,Q),U}),z.name=D,o.holdClipMap.set(B,z)}if(z){const D={name:z.name,motion:{clip:z,isLooping:!1,name:z.name},speed:1,transitions:[],behaviours:[],hash:I.hash+1};w.push(D)}}}}if(_.length===1&&(!((c=_[0].motion)!=null&&c.clip)||((d=(h=_[0].motion)==null?void 0:h.clip.tracks)==null?void 0:d.length)===0)){f=new Array;const k=o.registerAnimation(e,null);k&&f.push(k);return}if(_=_.filter(k=>{var T,I,B;return((T=k.motion)==null?void 0:T.clip)&&((B=(I=k.motion)==null?void 0:I.clip.tracks)==null?void 0:B.length)>0}),w=w.filter(k=>{var T,I,B;return((T=k.motion)==null?void 0:T.clip)&&((B=(I=k.motion)==null?void 0:I.clip.tracks)==null?void 0:B.length)>0}),_.length===0&&w.length===0){console.warn("No clips found for state "+t+" on "+p?.name+", can't export animation data");return}const x=(k,T)=>{if(!e)return;const I=o.registerAnimation(e,k.motion.clip??null);I?(I.speed=k.speed,T.push(I)):console.warn("Couldn't register animation for state "+k.name+" on "+p?.name)};if(_.length>0){f=new Array;for(const k of _)x(k,f)}if(w.length>0){y=new Array;for(const k of w)x(k,y)}let M=0;if(p&&v&&p.minMaxOffsetNormalized){const k=p.minMaxOffsetNormalized.x,T=p.minMaxOffsetNormalized.y,I=_.length?_[0]:w.length?w[0]:null;M=(((u=I?.motion.clip)==null?void 0:u.duration)||1)*(k+Math.random()*(T-k))}return{animationSequence:f,animationLoopAfterSequence:y,randomTimeOffset:M}}createAnimation(o,e,t){if(!this.target||!this.animator&&!this.animation)return;const s=Ui.getAndRegisterAnimationSequences(o,this.target,this.stateName);s&&(this.animationSequence=s.animationSequence,this.animationLoopAfterSequence=s.animationLoopAfterSequence,this.randomOffsetNormalized=s.randomTimeOffset,this.stateAnimationModel=e)}},a(Ui,"animationActions",[]),a(Ui,"rootsWithExclusivePlayback",new Set),Ui);Ne([m(Ot)],A0.prototype,"animator"),Ne([m()],A0.prototype,"stateName");let Kc=A0;class cl extends A{constructor(){super(...arguments),a(this,"target")}getType(){}getDuration(){}}Ne([m(E)],cl.prototype,"target");class Zc extends A{constructor(){super(...arguments),a(this,"target")}}Ne([m(cl)],Zc.prototype,"target");class Jc extends cl{constructor(){super(...arguments),a(this,"type",1),a(this,"duration",1)}getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Ne([m()],Jc.prototype,"type"),Ne([m()],Jc.prototype,"duration");class I0 extends Zc{}const L1=class uC{constructor(){a(this,"_quicklookButton"),a(this,"_arButton"),a(this,"_vrButton"),a(this,"_sendToQuestButton")}static create(){return new uC}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}get arButton(){return this._arButton}get vrButton(){return this._vrButton}get sendToQuestButton(){return this._sendToQuestButton}get qrButton(){return So.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=Y.supportsQuickLookAR();e.innerText="View in AR",e.prepend(Pt("view_in_ar"));let s=!1,n=null;return e.addEventListener("click",()=>{n=_c(pn),n||(s=!0,n=new pn),s&&(n.objectToExport=ee.Current.scene),n?(e.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(r=>{e.classList.remove("this-mode-is-requested"),console.error(r)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){var t;if(this._arButton)return this._arButton;const s="immersive-ar",n=document.createElement("button");return this._arButton=n,n.classList.add("webxr-button"),n.dataset.needle="webxr-ar-button",n.innerText="Enter AR",n.prepend(Pt("view_in_ar")),n.title="Click to start an AR session",n.addEventListener("click",()=>ne.start(s,e)),this.updateSessionSupported(n,s),this.listenToXRSessionState(n,s),this.hideElementDuringXRSession(n),this.isSecureConnection||(n.disabled=!0,n.title="WebXR requires a secure connection (HTTPS)"),Y.isMozillaXR()||(t=navigator.xr)==null||t.addEventListener("devicechange",()=>this.updateSessionSupported(n,s)),n}createVRButton(e){var t;if(this._vrButton)return this._vrButton;const s="immersive-vr",n=document.createElement("button");return this._vrButton=n,n.classList.add("webxr-button"),n.dataset.needle="webxr-vr-button",n.innerText="Enter VR",n.prepend(Pt("panorama_photosphere")),n.title="Click to start a VR session",n.addEventListener("click",()=>ne.start(s,e)),this.updateSessionSupported(n,s),this.listenToXRSessionState(n,s),this.hideElementDuringXRSession(n),this.isSecureConnection||(n.disabled=!0,n.title="WebXR requires a secure connection (HTTPS)"),Y.isMozillaXR()||(t=navigator.xr)==null||t.addEventListener("devicechange",()=>this.updateSessionSupported(n,s)),n}createSendToQuestButton(){var e;if(this._sendToQuestButton)return this._sendToQuestButton;const t="https://oculus.com/open_url/?url=",s=document.createElement("button");return this._sendToQuestButton=s,s.dataset.needle="webxr-sendtoquest-button",s.innerText="Open on Quest",s.prepend(Pt("share_windows")),s.title="Click to send this page to the Oculus Browser on your Quest",s.addEventListener("click",()=>{const n=encodeURIComponent(window.location.href),r=t+n;window.open(r)==null&&Be("This page doesn't allow popups. Please paste "+r+" into your browser.")}),this.listenToXRSessionState(s),this.hideElementDuringXRSession(s),Y.isMozillaXR()||(e=navigator.xr)==null||e.addEventListener("devicechange",()=>{var n;(n=navigator.xr)!=null&&n.isSessionSupported("immersive-vr")?s.style.display="none":s.style.display=""}),s}createQRCode(){return So.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!("xr"in navigator)){e.style.display="none";return}ne.isSessionSupported(t).then(s=>{e.style.display=s?"":"none",F()&&!s&&console.log('[WebXR] "'+t+'" is not supported on this device \u2013 make sure your server runs using HTTPS and you have a device connected that supports '+t)})}hideElementDuringXRSession(e){Ed(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),fg(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(ne.onSessionRequestStart(s=>{s.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),ne.onSessionRequestEnd(s=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}};a(L1,"_instance");let hl=L1;var YE=Object.defineProperty,KE=Object.getOwnPropertyDescriptor,_t=(o,e,t,s)=>{for(var n=s>1?void 0:s?KE(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&YE(e,t,n),n};const op=C("debugspriterenderer"),ZE=C("wireframe"),j1=class uv{static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&uv.cache[e.guid])return op&&console.log("Take cached geometry for sprite",e.guid),uv.cache[e.guid];const t=new Vs;e.__cached_geometry=t;const s=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let r=0;r<e.triangles.length;r+=1){const l=e.triangles[r];s[r*3]=-e.vertices[l].x,s[r*3+1]=e.vertices[l].y,s[r*3+2]=0;const c=e.uv[l];n[r*2]=c.x,n[r*2+1]=1-c.y}return t.setAttribute("position",new yt(s,3)),t.setAttribute("uv",new yt(n,2)),e.guid&&(this.cache[e.guid]=t),op&&console.log("Built sprite geometry",e,t),t}};a(j1,"cache",{});let rp=j1;class JE{constructor(){a(this,"x"),a(this,"y")}}function D1(o){o&&(o.colorSpace!=On&&(o.colorSpace=On,o.needsUpdate=!0),o.minFilter==ud&&o.magFilter==ud&&(o.anisotropy=1,o.needsUpdate=!0))}let Xn=class{constructor(o){a(this,"guid"),a(this,"texture"),a(this,"triangles"),a(this,"uv"),a(this,"vertices"),a(this,"__cached_geometry"),a(this,"_mesh"),a(this,"_material"),o&&(this.texture=o,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}get mesh(){return this._mesh||(this._mesh=new q(rp.getOrCreateGeometry(this),this.material)),this._mesh}get material(){return this._material||(this.texture&&D1(this.texture),this._material=new Me({map:this.texture,color:16777215,side:Ci,transparent:!0})),this._material}getGeometry(){return rp.getOrCreateGeometry(this)}};_t([m()],Xn.prototype,"guid",2),_t([m(De)],Xn.prototype,"texture",2),_t([Er()],Xn.prototype,"triangles",2),_t([Er()],Xn.prototype,"uv",2),_t([Er()],Xn.prototype,"vertices",2);const L0=Symbol("spriteOwner");class dl{constructor(){a(this,"sprites"),this.sprites=[]}}_t([m(Xn)],dl.prototype,"sprites",2);const j0=class pv{constructor(){a(this,"spriteSheet"),a(this,"index",0)}static create(){const e=new pv;return e.spriteSheet=new dl,e}clone(){const e=new pv;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new dl,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const s=this.spriteSheet.sprites[t],n=s?.texture;if(n&&(D1(n),!s.__hasLoadedProgressive)){s.__hasLoadedProgressive=!0;const r=n;Xe.assignTextureLOD(n,0).then(l=>{l instanceof De&&(s.texture=l,e?.map===r&&(e.map=l,e.needsUpdate=!0))})}}};_t([m(dl)],j0.prototype,"spriteSheet",2),_t([m()],j0.prototype,"index",2);let ul=j0;class pi extends A{constructor(){super(...arguments),a(this,"drawMode",0),a(this,"size",{x:1,y:1}),a(this,"color"),a(this,"sharedMaterial"),a(this,"transparent",!0),a(this,"cutoutThreshold",0),a(this,"castShadows",!1),a(this,"renderOrder",0),a(this,"toneMapped",!0),a(this,"_spriteSheet"),a(this,"_currentSprite")}set texture(e){var t;if(!this._spriteSheet)return;const s=(t=this._spriteSheet.spriteSheet)==null?void 0:t.sprites[this.spriteIndex];s&&(s.texture=e,this.updateSprite())}addSprite(e,t=!1){var s,n;if(this._spriteSheet||(this._spriteSheet=ul.create()),!this._spriteSheet.spriteSheet)return-1;(s=this._spriteSheet.spriteSheet)==null||s.sprites.push(e);const r=((n=this._spriteSheet.spriteSheet)==null?void 0:n.sprites.length)-1;return t&&(this.spriteIndex=r),r}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.floor(e);this.spriteIndex=t}else e instanceof Xn?(this._spriteSheet||(this._spriteSheet=ul.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){var e;return((e=this._spriteSheet)==null?void 0:e.index)??0}get spriteFrames(){var e,t;return((t=(e=this._spriteSheet)==null?void 0:e.spriteSheet)==null?void 0:t.sprites.length)??0}awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=ul.create(),op&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){var t;if(!this.__didAwake&&!e)return!1;const s=this._spriteSheet;if(!((t=s?.spriteSheet)!=null&&t.sprites))return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const n=s.spriteSheet.sprites[this.spriteIndex];if(!n)return op&&console.warn("Sprite not found",this.spriteIndex,s.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=rp.getOrCreateGeometry(n),this._currentSprite.material.map=n.texture;else{const r=new Me({color:16777215,side:Ci});if(ZE&&(r.wireframe=!0),this.color&&(r.color||(r.color=new le),r.color.copy(this.color),r.opacity=this.color.alpha),r.transparent=!0,r.toneMapped=this.toneMapped,r.depthWrite=!1,n.texture&&!r.wireframe){let l=n.texture;l[L0]!==void 0&&l[L0]!==this&&this.spriteFrames>1&&(l=n.texture=l.clone()),l[L0]=this,r.map=l}this.sharedMaterial=r,this._currentSprite=new q(rp.getOrCreateGeometry(n),r),this._currentSprite.renderOrder=Math.round(this.renderOrder),Xe.assignTextureLOD(r,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,s?.update(this.sharedMaterial),!0}}_t([m()],pi.prototype,"drawMode",2),_t([m(JE)],pi.prototype,"size",2),_t([m(he)],pi.prototype,"color",2),_t([m(Pe)],pi.prototype,"sharedMaterial",2),_t([m()],pi.prototype,"transparent",2),_t([m()],pi.prototype,"cutoutThreshold",2),_t([m()],pi.prototype,"castShadows",2),_t([m()],pi.prototype,"renderOrder",2),_t([m()],pi.prototype,"toneMapped",2),_t([m(ul)],pi.prototype,"sprite",1);const B1=C("debugwebxr"),eA=new se().makeRotationY(Math.PI),D0=class td extends A{constructor(){super(...arguments),a(this,"_arScale",1),a(this,"invertForward",!1),a(this,"customReticle"),a(this,"arTouchTransform",!0),a(this,"autoPlace",!1),a(this,"autoCenter",!1),a(this,"useXRAnchor",!1),a(this,"_isPlacing",!0),a(this,"_startOffset",new se),a(this,"_createdPlacementObject",null),a(this,"_reparentedComponents",[]),a(this,"_placementScene",new wi),a(this,"_reticle",[]),a(this,"_hits",[]),a(this,"_placementStartTime",-1),a(this,"_rigPlacementMatrix"),a(this,"_anchor",null),a(this,"userInput"),a(this,"onPlaceScene",e=>{var t;if(this._isPlacing==!1||e!=null&&e.used)return;let s=this._reticle[0];if(!s){console.warn("No reticle to place...");return}if(!s.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if((t=ne.active)!=null&&t.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let n=this._hits[0];if(e&&e.origin instanceof yg){const r=this._reticle[e.origin.index];r&&(s=r,n=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),s.position.copy(s.lastPos),s.quaternion.copy(s.lastQuat),this.onApplyPose(s),td._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(ne.active,n),this.context.xr)for(const r of this.context.xr.controllers)r.cancelHitTestSource()}),a(this,"upVec",new S(0,1,0)),a(this,"lookPoint",new S),a(this,"worldUpVec",new S(0,1,0))}static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const s=this._eventListeners[t].indexOf(e);s>=0&&this._eventListeners[t].splice(s,1)}}static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}onEnable(){var e;(e=this.customReticle)==null||e.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){B1&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,td._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new E;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let s=this.context.scene.children.length-1;s>=0;s--){const n=this.context.scene.children[s];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const s=ti(this._placementScene.children),n=s.getCenter(new S),r=s.getSize(new S),l=new se;l.makeTranslation(n.x,n.y-r.y*.5,n.z),this._startOffset.multiply(l)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),P.addComponent(t,this);for(const s of this._reticle)Ei(s);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:si.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:si.Early}),this.onRevertSceneChanges(),this._anchor=null,td._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){var t,s,n,r;if(e.xr.isTrackingImages){for(const l of this._reticle)l.visible=!1;return}if(this._isPlacing){const l=(t=e.xr.rig)==null?void 0:t.gameObject;l&&l.parent!==this.context.scene&&this.context.scene.add(l);let c=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const h of e.xr.controllers){const d=h.getHitTest();d&&(c=!0,this.updateReticleAndHits(e.xr,h.index,d,e.xr.rigScale))}if(!c){const h=e.xr.getHitTest();h&&this.updateReticleAndHits(e.xr,0,h,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const l=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(l&&this.context.time.frame%20===0){const c=e.xr.convertSpace(l.transform),h=this._reticle[0];h&&(h.position.copy(c.position),h.quaternion.copy(c.quaternion),this.onApplyPose(h))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new tA(this.context)),(s=this.userInput)==null||s.enable()):(n=this.userInput)==null||n.disable(),this.arTouchTransform&&(r=this.userInput)!=null&&r.hasChanged){if(e.xr.rig){const l=e.xr.rig.gameObject;this.userInput.applyMatrixTo(l.matrix,!0),l.matrix.decompose(l.position,l.quaternion,l.scale),this.userInput.factor=l.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,s,n){this._hits[t]=s.hit;let r=this._reticle[t];if(!r){if(this.customReticle)if(this.customReticle.asset)r=Na(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else r=new q(new yP(.07,.09,32).rotateX(-Math.PI/2),new Me({side:Ci,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),r.name="AR Placement Reticle";if(B1){const l=new Si(1);l.position.y+=.01,r.add(l)}this._reticle[t]=r,r.matrixAutoUpdate=!1,r.visible=!1}if(r.lastPos=r.lastPos||s.position.clone(),r.lastQuat=r.lastQuat||s.quaternion.clone(),r.position.copy(r.lastPos.lerp(s.position,this.context.time.deltaTime/.1)),r.lastPos.copy(r.position),r.quaternion.copy(r.lastQuat.slerp(s.quaternion,this.context.time.deltaTime/.05)),r.lastQuat.copy(r.quaternion),r.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(r),r.updateMatrix(),r.visible=!0,r.parent!==this.context.scene&&this.context.scene.add(r),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(r.quaternion),this.upVec.dot(X(0,1,0))>.9){let l=r["autoplace:timer"]||0;l>=1?(r.visible=!1,this.onPlaceScene(null)):(l+=this.context.time.deltaTime,r["autoplace:timer"]=l)}else r["autoplace:timer"]=0}onSetScale(){var e,t,s;if(!td._hasPlaced)return;const n=(t=(e=ne.active)==null?void 0:e.rig)==null?void 0:t.gameObject;if(n){const r=((s=ne.active)==null?void 0:s.rigScale)||1,l=1/this._arScale*r,c=new se().makeScale(l,l,l).invert();n.matrix.premultiply(c),n.matrix.decompose(n.position,n.quaternion,n.scale)}}onRevertSceneChanges(){var e;for(const t of this._reticle)t&&(t.visible=!1,t?.removeFromParent());this._reticle.length=0;for(let t=this._placementScene.children.length-1;t>=0;t--){const s=this._placementScene.children[t];this.context.scene.add(s)}(e=this._createdPlacementObject)==null||e.removeFromParent();for(const t of this._reparentedComponents)P.addComponent(t.originalObject,t.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),F()&&be("Hit does not support creating an anchor");return}else{const s=await t.createAnchor(e.viewerPose.transform);e.running&&s&&(this._anchor=s)}}applyViewBasedTransform(e){const t=this.context.mainCamera,s=e,n=t.worldPosition,r=s.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const l=t.worldPosition;l&&e.position.clone().sub(l).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const c=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,h=30;c>h&&c<180-h||c<-h&&c>-180+h?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=r.y,e.lookAt(n))}onApplyPose(e){var t,s,n;const r=(s=(t=ne.active)==null?void 0:t.rig)==null?void 0:s.gameObject;if(!r){console.warn("No rig object to place");return}const l=r.parent||this.context.scene;this._rigPlacementMatrix?(n=this._rigPlacementMatrix)==null||n.decompose(r.position,r.quaternion,r.scale):this._rigPlacementMatrix=r.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(r),e.removeFromParent(),r.scale.set(this.arScale,this.arScale,this.arScale),r.position.multiplyScalar(this.arScale),r.updateMatrix(),this.invertForward&&r.matrix.premultiply(eA),r.matrix.premultiply(this._startOffset),r.matrix.decompose(r.position,r.quaternion,r.scale),l.add(r)}};a(D0,"_eventListeners",{}),a(D0,"_hasPlaced",!1);let No=D0;const ap=class mv{constructor(e){a(this,"oneFingerDrag",!0),a(this,"twoFingerRotate",!0),a(this,"twoFingerScale",!0),a(this,"factor",1),a(this,"context"),a(this,"offset"),a(this,"plane"),a(this,"_scale",1),a(this,"_hasChanged",!1),a(this,"_enabled",!1),a(this,"currentlyUsedPointerIds",new Set),a(this,"currentlyUnusedPointerIds",new Set),a(this,"onPointerDownEarly",t=>{this.isActive&&t.stopPropagation()}),a(this,"onPointerDownLate",t=>{t.used?this.currentlyUsedPointerIds.add(t.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(t.pointerId)}),a(this,"onPointerUpEarly",t=>{this.currentlyUsedPointerIds.delete(t.pointerId),this.currentlyUnusedPointerIds.delete(t.pointerId)}),a(this,"prev",new Map),a(this,"_didMultitouch",!1),a(this,"touchStart",t=>{if(!t.defaultPrevented)for(let s=0;s<t.changedTouches.length;s++){const n=t.changedTouches[s],r=Y.isAndroidDevice()&&n.clientY<window.innerHeight*.1;this.prev.has(n.identifier)||this.prev.set(n.identifier,{ignore:r,x:0,z:0,screenx:0,screeny:0});const l=this.prev.get(n.identifier);if(l){const c=this.getPositionOnPlane(n.clientX,n.clientY);l.x=c.x,l.z=c.z,l.screenx=n.clientX,l.screeny=n.clientY}}}),a(this,"touchEnd",t=>{t.touches.length<=0&&(this._didMultitouch=!1);for(let s=0;s<t.changedTouches.length;s++){const n=t.changedTouches[s];this.prev.delete(n.identifier)}}),a(this,"touchMove",t=>{if(!t.defaultPrevented&&this.isActive){if(t.touches.length===1){if(this._didMultitouch)return;const s=t.touches[0],n=this.prev.get(s.identifier);if(!n||n.ignore)return;const r=this.getPositionOnPlane(s.clientX,s.clientY),l=r.x-n.x,c=r.z-n.z;if(l===0&&c===0)return;this.oneFingerDrag&&this.addMovement(l,c),n.x=r.x,n.z=r.z,n.screenx=s.clientX,n.screeny=s.clientY;return}else if(t.touches.length===2){this._didMultitouch=!0;const s=t.touches[0],n=t.touches[1],r=this.prev.get(s.identifier),l=this.prev.get(n.identifier);if(!r||!l)return;if(this.twoFingerRotate){const c=Math.atan2(s.clientY-n.clientY,s.clientX-n.clientX),h=Math.atan2(r.screeny-l.screeny,r.screenx-l.screenx),d=c-h;Math.abs(d)>.001&&this.addRotation(d)}if(this.twoFingerScale){const c=s.clientX-n.clientX,h=s.clientY-n.clientY,d=Math.sqrt(c*c+h*h),u=r.screenx-l.screenx,p=r.screeny-l.screeny,g=Math.sqrt(u*u+p*p),f=d-g;Math.abs(f)>2&&this.addScale(f)}r.screenx=s.clientX,r.screeny=s.clientY,l.screenx=n.clientX,l.screeny=n.clientY}}}),a(this,"_raycaster",new cd),a(this,"_intersection",new S),a(this,"_screenPos",new S),a(this,"_tempMatrix",new se),this.context=e,this.offset=new se,this.plane=new ur,this.plane.setFromNormalAndCoplanarPoint(mv.up,mv.zero)}get scale(){return this._scale}reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:si.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:si.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:si.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:si.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:si.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:si.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}getPositionOnPlane(e,t){const s=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(s),this._raycaster.set(s.position,this._screenPos.sub(s.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}};a(ap,"up",new S(0,1,0)),a(ap,"zero",new S(0,0,0)),a(ap,"one",new S(1,1,1));let tA=ap;const Wo=C("debugautosync"),B0=Symbol("syncerId");class iA{constructor(){a(this,"_syncers",{})}getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new sA(e);return t[B0]=e.guid,this._syncers[t[B0]]=t,t}removeSyncer(e){delete this._syncers[e[B0]]}}const F0=new iA;class sA{constructor(e){a(this,"comp"),a(this,"hasChanges",!1),a(this,"changedProperties",{}),a(this,"_isReceiving",!1),a(this,"_isInit",!1),a(this,"onHandleSending",()=>{if(!this.hasChanges)return;this.hasChanges=!1;const t=this.comp.context.connection;if(!t||!t.isConnected||!t.isInRoom){for(const s in this.changedProperties)delete this.changedProperties[s];return}for(const s in this.changedProperties){const n=this.changedProperties[s];Wo&&console.log("SEND",this.comp.guid,this.networkingKey),t.send(this.networkingKey,{guid:this.comp.guid,property:s,data:n},Ss.Queued),delete this.changedProperties[s]}}),a(this,"onHandleReceiving",t=>{if(Wo&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,t),!!this._isInit&&this.comp&&t.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[t.property]=t.data}catch(s){console.error(s)}finally{this._isReceiving=!1}}),this.comp=e}get networkingKey(){return this.comp.guid}init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Wo&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}}function nA(o,e){let t=e!==o;return!t&&o&&e&&(Array.isArray(o)&&Array.isArray(e)||typeof o=="object"&&typeof e=="object")&&(t=!0),t}const eh=Symbol("AutoSyncHandler");function oA(o){if(o[eh])return o[eh];const e=F0.getOrCreateSyncer(o);return e?.init(o),o[eh]=e,e}function rA(o){const e=o[eh];e&&(F0.removeSyncer(e),e.destroy(),delete o[eh])}const U0=function(o=null){return function(e,t){var s;let n="";typeof t=="string"?n=t:n=t.name;let r=null,l;typeof o=="string"?l=e[o]:typeof o=="function"&&(l=o),l==null&&(F()||Wo)&&o!=null&&console.warn('syncField: no callback function found for property "'+n+'"','"'+o+'"');const c=e,h=c.__internalAwake;if(typeof h!="function"){(Wo||F())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+((s=e?.constructor)==null?void 0:s.name)+'" is not supported',e);return}Wo&&console.log(n);const d=Symbol(n);c.__internalAwake=function(){if(this[d]!==void 0)return;this[d]=this[n],r=F0.getOrCreateSyncer(this);const p=Object.getOwnPropertyDescriptor(this,n);if(p?.set===void 0){let g=!1;Object.defineProperty(this,n,{set:function(f){var y;const v=this[d];if(this[d]=f,g){(F()||Wo)&&console.warn("Recursive call detected",n);return}g=!0;try{const b=nA(f,v);Wo&&console.log("SyncField assignment",n,"changed?",b,f,l),b&&l?.call(this,f,v)!==!1&&((y=oA(this))==null||y.notifyChanged(n,f))}finally{g=!1}},get:function(){return this[d]},configurable:!0,enumerable:!0})}r?.init(this),h.call(this)};const u=c.__internalDestroy;c.__internalDestroy=function(){rA(this),u.call(this)}}};var aA=Object.defineProperty,lp=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&aA(e,t,n),n};const Zt=C("debugplayersync"),cp=class pC extends A{constructor(){super(...arguments),a(this,"autoSync",!0),a(this,"asset"),a(this,"onPlayerSpawned"),a(this,"_localInstance"),a(this,"onJoinedRoom",()=>{Zt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()}),a(this,"destroyInstance",()=>{var e;(e=this._localInstance)==null||e.then(t=>{Zt&&console.log("PlayerSync.destroyInstance",t),mc(t,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0})}static async setupFrom(e,t){const s=ce.getOrCreateFromUrl(e);if(!s.asset){const l=await s.loadAssetAsync();l&&P.getOrAddComponent(l,Rs)}const n=new pC;n._internalInit(t),n.asset=s;const r=new E;return r.guid=e,P.addComponent(r,n),n}awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new xe)}onEnable(){this.context.connection.beginListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.destroyInstance)}async getInstance(){var e,t,s,n,r,l;if(this._localInstance)return this._localInstance;if(Zt&&console.log("PlayerSync.createInstance",(e=this.asset)==null?void 0:e.url),!((t=this.asset)!=null&&t.asset)&&!((s=this.asset)!=null&&s.url))return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=(n=this.asset)==null?void 0:n.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const c=await this._localInstance;if(c){const h=P.getComponentsInChildren(c,Rs);if(Zt&&console.log(`PlayerSync.createInstance: found ${h?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),h!=null&&h.length){for(const d of h)d.owner=this.context.connection.connectionId;(r=this.onPlayerSpawned)==null||r.invoke(c)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+((l=this.asset)==null?void 0:l.url)+"</strong>: please make sure the asset has a PlayerState component!"),P.destroySynced(c)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=Rs.all.length-1;t>=0;t--){const s=Rs.all[t];(!s.owner||!this.context.connection.userIsInRoom(s.owner))&&s.doDestroy()}})}};lp([m()],cp.prototype,"autoSync"),lp([m(ce)],cp.prototype,"asset"),lp([m(xe)],cp.prototype,"onPlayerSpawned");let z0=cp;var F1=(o=>(o.OwnerChanged="ownerChanged",o))(F1||{}),Ke;const N0=(Ke=class extends A{constructor(){super(...arguments),a(this,"onOwnerChangeEvent",new xe),a(this,"onFirstOwnerChangeEvent",new xe),a(this,"hasOwner",!1),a(this,"owner"),a(this,"dontDestroy",!1),a(this,"onUserLeftRoom",o=>{if(o.userId===this.owner){Zt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}})}static get all(){return Ke._all}static get local(){return Ke._local}static getFor(o){if(o instanceof E)return P.getComponentInParent(o,Ke);if(o instanceof A)return P.getComponentInParent(o.gameObject,Ke)}static isLocalPlayer(o){const e=Ke.getFor(o);return e?.isLocalPlayer??!1}static addEventListener(o,e){return this._callbacks[o]||(this._callbacks[o]=[]),this._callbacks[o].push(e),e}static removeEventListener(o,e){if(!this._callbacks[o])return;const t=this._callbacks[o].indexOf(e);t>=0&&this._callbacks[o].splice(t,1)}static dispatchEvent(o,e){if(this._callbacks[o])for(const t of this._callbacks[o])t(e)}get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(o,e){var t,s;Zt&&console.log(`PlayerSync.onOwnerChange: ${e} \u2192 ${o} (me: ${this.context.connection.connectionId})`);const n=Ke._local.indexOf(this);n>=0&&Ke._local.splice(n,1);const r={playerState:this,oldValue:e,newValue:o};if(this.hasOwner||(this.hasOwner=!0,(t=this.onFirstOwnerChangeEvent)==null||t.invoke(r)),(s=this.onOwnerChangeEvent)==null||s.invoke(r),this.owner===this.context.connection.connectionId){Ke._local.push(this);const c=new CustomEvent("local-owner-changed",{detail:r});this.dispatchEvent(c)}const l=new CustomEvent("owner-changed",{detail:r});this.dispatchEvent(l),Ke.dispatchEvent("ownerChanged",l)}awake(){Ke.all.push(this),Zt&&console.log("Registered new PlayerState",this.guid,Ke.all.length-1,Ke.all),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeftRoom)}async start(){Zt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await vs(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Zt&&console.log(`PlayerSync.start \u2192 doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Zt&&console.warn("PlayerState.start \u2192 owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Zt&&console.warn("PlayerState.start \u2192 owner is still undefined but dontDestroy is set to true",this.name):(Zt&&console.warn(`PlayerState.start \u2192 owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Zt&&console.log("PlayerState.start \u2192 owner is assigned",this.owner)},2e3))}doDestroy(){Zt&&console.log("PlayerSync.doDestroy \u2192 syncDestroy",this.name),mc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Zt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeftRoom),Ke.all.splice(Ke.all.indexOf(this),1),this.isLocalPlayer){const o=Ke._local.indexOf(this);o>=0&&Ke._local.splice(o,1)}}},a(Ke,"_all",[]),a(Ke,"_local",[]),a(Ke,"_callbacks",{}),Ke);lp([U0(N0.prototype.onOwnerChange)],N0.prototype,"owner");let Rs=N0;var lA=Object.defineProperty,pl=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&lA(e,t,n),n};class hn extends A{constructor(){super(...arguments),a(this,"position","bottom"),a(this,"showNeedleLogo",!1),a(this,"showSpatialMenu"),a(this,"createFullscreenButton"),a(this,"createMuteButton"),a(this,"createQRCodeButton")}onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(Y.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}pl([m()],hn.prototype,"position"),pl([m()],hn.prototype,"showNeedleLogo"),pl([m()],hn.prototype,"showSpatialMenu"),pl([m()],hn.prototype,"createFullscreenButton"),pl([m()],hn.prototype,"createMuteButton"),pl([m()],hn.prototype,"createQRCodeButton");var cA=Object.defineProperty,W0=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&cA(e,t,n),n};const th=C("debugwebxr"),U1=new H().setFromAxisAngle(new S(0,1,0),Math.PI);class Vo extends A{constructor(){super(...arguments),a(this,"head"),a(this,"leftHand"),a(this,"rightHand"),a(this,"_leftHandMeshes"),a(this,"_rightHandMeshes"),a(this,"_syncTransforms")}async onEnterXR(e){if(!this.activeAndEnabled)return;th&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=Rs.getFor(this);if(t!=null&&t.owner){const s=this.gameObject.addComponent(li);s.avatar=this.gameObject,s.connectionId=t.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(li);t&&t.destroy()}onUpdateXR(e){var t,s;if(!this.activeAndEnabled)return;const n=Rs.isLocalPlayer(this);if(!n)return;const r=e.xr;if(r.rig&&r.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),r.rig.gameObject.add(this.gameObject)),this._syncTransforms&&n)for(const u of this._syncTransforms)u.fastMode=!0,u.isOwned()||u.requestOwnership();if(this.head&&this.context.mainCamera){const u=this.head.asset;if(u.position.copy(this.context.mainCamera.position),u.position.x*=-1,u.position.z*=-1,u.quaternion.copy(this.context.mainCamera.quaternion),u.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const p=P.getComponentsInChildren(this.head.asset,ns);for(const g of p)g.enabled=!1,g.gameObject.visible=!1}}const l=e.xr.leftController,c=(t=this.leftHand)==null?void 0:t.asset;l&&c?(c.position.copy(l.gripPosition),c.quaternion.copy(l.gripQuaternion),c.quaternion.multiply(U1),c.visible=l.isTracking,this.updateHandVisibility(l,c,this._leftHandMeshes)):c&&c.visible&&(c.visible=!1);const h=e.xr.rightController,d=(s=this.rightHand)==null?void 0:s.asset;h&&d?(d.position.copy(h.gripPosition),d.quaternion.copy(h.gripQuaternion),d.quaternion.multiply(U1),d.visible=h.isTracking,this.updateHandVisibility(h,d,this._rightHandMeshes)):d&&d.visible&&(d.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,s){if(s){const n=e.model&&e.model.visible&&e.model!==t;s.forEach(r=>{Dn(r,!n)})}}updateRemoteAvatarVisibility(){var e,t,s;if(this.context.connection.isConnected){const n=Rs.getFor(this);if(n&&n.isLocalPlayer==!1){const r=ne.getXRSync(this.context);if(r&&r.hasState(n.owner)){this.tryFindAvatarObjectsIfMissing();const l=(e=this.leftHand)==null?void 0:e.asset;l&&(l.visible=r?.isTracking(n.owner,"left")??!1);const c=(t=this.rightHand)==null?void 0:t.asset;c&&(c.visible=r?.isTracking(n.owner,"right")??!1)}if((s=this.head)!=null&&s.asset){const l=P.getComponentsInChildren(this.head.asset,ns);for(const c of l)c.enabled=!1,c.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};g_.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){var e,t;if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof E&&(this.head=new ce("",this.sourceId,this.head));else{const s=new E;s.name="Head";const n=bo.createPrimitive(br.Cube);s.add(n),this.gameObject.add(s),this.head=new ce("",this.sourceId,s),th&&console.log("Create head",s)}if(this.rightHand)this.rightHand instanceof E&&(this.rightHand=new ce("",this.sourceId,this.rightHand));else{const s=new E;s.name="Right Hand",this.gameObject.add(s),this.rightHand=new ce("",this.sourceId,s),th&&console.log("Create right hand",s)}if(this.leftHand)this.leftHand instanceof E&&(this.leftHand=new ce("",this.sourceId,this.leftHand));else{const s=new E;s.name="Left Hand",this.gameObject.add(s),this.leftHand=new ce("",this.sourceId,s),th&&console.log("Create left hand",s)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],(e=this.leftHand.asset)==null||e.traverse(s=>{s!=null&&s.isMesh&&this._leftHandMeshes.push(s)}),this._rightHandMeshes=[],(t=this.rightHand.asset)==null||t.traverse(s=>{s!=null&&s.isMesh&&this._rightHandMeshes.push(s)}),Rs.isLocalPlayer(this.gameObject)&&(this._syncTransforms=P.getComponentsInChildren(this.gameObject,en))}async loadAvatarObjects(e,t,s){const n=e.loadAssetAsync(),r=t.loadAssetAsync(),l=s.loadAssetAsync(),c=new Array;n&&c.push(n),r&&c.push(r),l&&c.push(l);const h=await Hm(c);th&&console.log("Avatar loaded results:",h)}}W0([m(ce)],Vo.prototype,"head"),W0([m(ce)],Vo.prototype,"leftHand"),W0([m(ce)],Vo.prototype,"rightHand");var hA=Object.defineProperty,hp=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&hA(e,t,n),n};const Qn=C("debugwebxr"),Ho=new Array;class dn extends A{constructor(){super(...arguments),a(this,"createControllerModel",!0),a(this,"createHandModel",!0),a(this,"customLeftHand"),a(this,"customRightHand"),a(this,"_models",new Array)}supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}async onXRControllerAdded(e){var t;if(!(e.xr.isVR||e.xr.isPassThrough))return;const{controller:s}=e;if(Qn&&console.warn("Add Controller Model for",s.side,s.index),this.createControllerModel||this.createHandModel){if(s.hand){if(this.createHandModel){const n=await this.loadHandModel(this,s);if(!n||!s.connected||!s.isHand){n!=null&&n.handObject&&za(n.handObject,!1),(t=n?.handObject)==null||t.destroy();return}this._models.push({controller:s,model:n.handObject,handmesh:n.handmesh}),this._models.sort((r,l)=>r.controller.index-l.controller.index),this.scene.add(n.handObject),s.model=n.handObject}}else if(this.createControllerModel){const n=await s.getModelUrl();if(n){const r=await this.loadModel(s,n);if(!r||!s.connected||s.isHand)return;this._models.push({controller:s,model:r}),this._models.sort((l,c)=>l.controller.index-c.controller.index),this.scene.add(r),r.traverse(l=>{l.layers.set(2),l.matrixAutoUpdate=!1,l.updateMatrix()}),s.model=r}else s.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+s.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),s=this._models[t];s&&(this._models.splice(t,1),s.model&&(za(s.model,!1),s.model.destroy(),s.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(za(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(ne.active&&(Qn&&(Ho[0]=Date.now()),this.updateRendering(ne.active),Qn)){const e=Date.now()-Ho[0];Ho.push(e),Ho.length>=30&&(Ho[0]=0,Ho.reduce((t,s)=>t+s,0)/Ho.length,Ho.length=0)}}updateRendering(e){var t,s,n,r,l;for(let c=0;c<this._models.length;c++){const h=this._models[c];if(!h)continue;const d=h.controller;if(!d.connected){Qn&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",d.side,d.hand);continue}if(h.model&&!h.handmesh)h.model.matrixAutoUpdate=!1,h.model.matrix.copy(d.gripMatrix),h.model.visible=d.isTracking,(t=e.rig)==null||t.gameObject.add(h.model);else if(d.inputSource.hand&&h.handmesh){const u=e.referenceSpace,p=this.context.renderer.xr.getHand(d.index);if(u&&e.frame.getJointPose){for(const g of d.inputSource.hand.values()){const f=p.joints[g.jointName];if(f){const y=d.getHandJointPose(g);if(y){const v=y.transform.position,b=y.transform.orientation;f.position.copy(v),f.quaternion.copy(b),f.matrixAutoUpdate=!1}f.visible=y!=null}}h.model&&(h.model.visible=d.isTracking,h.model.visible&&h.model.parent!==((s=e.rig)==null?void 0:s.gameObject)&&((n=e.rig)==null||n.gameObject.add(h.model))),(r=h.model)!=null&&r.visible&&((l=h.handmesh)==null||l.updateMesh(),h.model.matrixAutoUpdate=!1,h.model.matrix.identity(),h.model.applyMatrix4(Ta))}}}}async loadModel(e,t){var s;if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const n=await ce.getOrCreate("",t).instantiate();return za(n),(s=ne.active)!=null&&s.isPassThrough&&n.traverseVisible(r=>{this.makeOccluder(r)}),n}async loadHandModel(e,t){const s=this.context,n=s.renderer.xr.getHand(t.index);n||(Qn?G.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const r=new Mn;kf(r,s),await Hu(r,s,this.sourceId??"");const l=c0(r);let c="";const h=t.side==="left"?this.customLeftHand:this.customRightHand;h?(c=h.url.split(".").slice(0,-1).join("."),r.setPath("")):(c=t.inputSource.handedness==="left"?"left":"right",r.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const d=new E;za(d);const u=new KP(d,n,r.path,c,r,p=>{var g;const f=l?.gltf;((g=f?.scene.children)==null?void 0:g.length)===0&&(f.scene.children[0]=p),l!=null&&l.gltf&&xs().createBuiltinComponents(e.context,e.sourceId||c,l.gltf,null,l),p.traverse(y=>{var v;y.layers.set(2),(v=ne.active)!=null&&v.isPassThrough&&!h&&this.makeOccluder(y),y instanceof q&&Xe.assignMeshLOD(y,0)}),t.connected||(Qn&&G.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),p.removeFromParent())});if(Qn&&d.add(new Si(.5)),t.inputSource.hand){Qn&&console.log(t.inputSource.hand);for(const p of t.inputSource.hand.values())if(n.joints[p.jointName]===void 0){const g=new uo;g.matrixAutoUpdate=!1,g.visible=!0,n.joints[p.jointName]=g,n.add(g)}}else Qn&&G.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:d,handmesh:u}}makeOccluder(e){if(e instanceof q){let t=e.material;t instanceof Pe&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}a(dn,"factory",new YP),hp([m()],dn.prototype,"createControllerModel"),hp([m()],dn.prototype,"createHandModel"),hp([m(ce)],dn.prototype,"customLeftHand"),hp([m(ce)],dn.prototype,"customRightHand");class dp extends A{}var dA=Object.defineProperty,$o=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&dA(e,t,n),n};const V0=C("debugwebxr");class zi extends A{constructor(){super(...arguments),a(this,"movementSpeed",1.5),a(this,"rotationStep",30),a(this,"useTeleport",!0),a(this,"usePinchToTeleport",!0),a(this,"useTeleportTarget",!1),a(this,"useTeleportFade",!1),a(this,"showRays",!0),a(this,"showHits",!0),a(this,"isXRMovementHandler",!0),a(this,"xrSessionMode","immersive-vr"),a(this,"_didApplyRotation",!1),a(this,"_didTeleport",!1),a(this,"_teleportBuffer",new Array),a(this,"_plane",null),a(this,"_lines",[]),a(this,"_hitDiscs",[]),a(this,"_hitDistances",[]),a(this,"_lastHitDistances",[]),a(this,"hitPointRaycastFilter",e=>e.type==="SkinnedMesh"?"continue in children":!0)}onUpdateXR(e){const t=e.xr.rig;if(!(t!=null&&t.gameObject)||e.xr.isPassThrough)return;const s=e.xr.leftController,n=e.xr.rightController;s&&this.onHandleMovement(s,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){var e;(e=this.context.xr)!=null&&e.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const s=e.getStick("xr-standard-thumbstick");if(s.x!=0||s.y!=0){const n=X(s.x,0,s.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const r=Ge(t);n.multiplyScalar(r.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const l of t.children)l.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const s=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(s)<.3&&(this._didApplyRotation=!1);else if(Math.abs(s)>.5){this._didApplyRotation=!0;const n=s>0?1:-1,r=te(this.context.mainCamera).clone();t.rotateY(n*W.toRadians(this.rotationStep));const l=te(this.context.mainCamera).clone().sub(r);l.y=0,t.position.sub(l)}}onHandleTeleport(e,t){var s,n,r,l,c;let h=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const d=e.getPointerId("primary");if(d!=null&&this.context.input.getIsPointerIdInUse(d))return;const u=e.getGesture("pinch");u&&(h=u.value)}else h=(s=e.getStick("xr-standard-thumbstick"))==null?void 0:s.y;if(this._didTeleport)h>=0&&h<.4?this._didTeleport=!1:h<0&&h>-.4&&(this._didTeleport=!1);else if(h>.8){this._didTeleport=!0;const d=this.context.physics.raycastFromRay(e.ray)[0];if(d&&d.object instanceof Sa){const p=(n=d.normal)==null?void 0:n.dot(X(0,1,0));if(p!==void 0&&p<.4)return}let u=d?.point;if(!u&&!this.useTeleportTarget){this._plane||(this._plane=new ur(new S(0,1,0),0));const p=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new S(0,1,0),p);const g=e.ray;u=p.clone(),this._plane.intersectLine(new vP(g.origin,X(g.direction).multiplyScalar(1e4).add(g.origin)),u),u.distanceTo(p)>t.scale.x*10&&(u=null)}if(u){if(this.useTeleportTarget&&!P.getComponentInParent(d.object,dp))return;const p=u.clone();if(V0&&G.DrawSphere(u,.025,16711680,5),(r=this.context.mainCamera)==null?void 0:r.position){const g=(l=this.context.xr)==null?void 0:l.getUserOffsetInRig();g&&(g.y=0,p.sub(g),V0&&G.DrawWireSphere(g.add(p),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?(c=e.xr.fadeTransition())==null||c.then(()=>{t.worldPosition=p}):t.worldPosition=p}}else if(h<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const d=this._teleportBuffer.pop();d&&d.decompose(t.position,t.quaternion,t.scale)}}renderRays(e){var t;for(let s=0;s<this._lines.length;s++){const n=this._lines[s];n&&(n.visible=!1)}for(let s=0;s<e.controllers.length;s++){const n=e.controllers[s];let r=this._lines[s];if(!n.connected||!n.isTracking||!n.ray||n.targetRayMode==="transient-pointer"||!n.hasSelectEvent){r&&(r.visible=!1);continue}r||(r=this.createRayLineObject(),r.scale.z=.5,this._lines[s]=r),n.updateRayWorldPosition(),n.updateRayWorldQuaternion();const l=n.rayWorldPosition,c=n.rayWorldQuaternion;r.position.copy(l),r.quaternion.copy(c);const h=e.rigScale,d=this.usePinchToTeleport&&n.isTeleportGesture,u=this._lastHitDistances[s],p=this._hitDistances[s]!=null,g=u??h;r.scale.set(h,h,g),r.visible=!0,r.layers.disableAll(),r.layers.enable(2);let f=r.material.opacity;d?f=1:this.showHits&&g<e.rigScale*.5?f=0:(t=n.getButton("primary"))!=null&&t.pressed?f=.5:f=p?.2:.1,r.material.opacity=W.lerp(r.material.opacity,f,this.context.time.deltaTimeUnscaled/.1),r.parent!==this.context.scene&&this.context.scene.add(r)}}renderHits(e){var t;for(const s of this._hitDiscs){if(!s)continue;const n=s.controller;if(!n||!n.connected||!n.isTracking){s.visible=!1;continue}}for(let s=0;s<e.controllers.length;s++){const n=e.controllers[s];if(!n.connected||!n.isTracking||!n.ray||!n.hasSelectEvent)continue;let r=this._hitDiscs[s],l=!0;const c=n.getPointerId("primary");c!=null&&this.context.input.getIsPointerIdInUse(c)&&(r&&(r.visible=!1),this._hitDistances[s]=null,this._lastHitDistances[s]=0,l=!1);const h=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+n.index)%h!==0&&(l=!1),!l){const p=this._hitDiscs[s];p&&p.visible&&p.hit&&this.updateHitPointerPosition(n,p,p.hit.distance);continue}const d=this.context.physics.raycastFromRay(n.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let u=d.find(p=>this.usePinchToTeleport&&n.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(p.object));if(u||(u=d[0]),r&&(r.controller=n,r.hit=u),this._hitDistances[s]=u?.distance||null,u){this._lastHitDistances[s]=u.distance;const p=e.rigScale??1;V0&&(G.DrawWireSphere(u.point,.025*p,16711680),G.DrawLabel(X(0,.2,0).add(u.point),u.object.name,.02,0)),r||(r=this.createHitPointObject(),this._hitDiscs[s]=r),r.hit=u,r.visible=u.distance>p*.05;let g=.01*(p+u.distance);const f=(t=n.getButton("primary"))==null?void 0:t.pressed;f&&(g*=1.1),r.scale.set(g,g,g),r.layers.set(2);let y=r.material.opacity;if(f?y=1:y=u.distance<.15*p?.2:.6,r.material.opacity=W.lerp(r.material.opacity,y,this.context.time.deltaTimeUnscaled/.1),r.visible){if(u.normal){this.updateHitPointerPosition(n,r,u.distance);const v=u.normal.applyQuaternion(Se(u.object));r.quaternion.setFromUnitVectors(uA,v)}else this.updateHitPointerPosition(n,r,u.distance);r.parent!==this.context.scene&&this.context.scene.add(r)}}else this._hitDiscs[s]&&(this._hitDiscs[s].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return wu(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,s){const n=X(e.rayWorldPosition);n.add(X(0,0,s-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}createHitPointObject(){const e=new q(new ld(.3,6,6),new Me({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:Ci}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new ZP;e.layers.disableAll(),e.layers.enable(2);const t=new JP;e.geometry=t;const s=new Float32Array(9);s.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(s);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const r=new eO({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:Ev,dashed:!1});return e.material=r,e}}$o([m()],zi.prototype,"movementSpeed"),$o([m()],zi.prototype,"rotationStep"),$o([m()],zi.prototype,"useTeleport"),$o([m()],zi.prototype,"usePinchToTeleport"),$o([m()],zi.prototype,"useTeleportTarget"),$o([m()],zi.prototype,"useTeleportFade"),$o([m()],zi.prototype,"showRays"),$o([m()],zi.prototype,"showHits");const uA=new S(0,1,0);var pA=Object.defineProperty,wt=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&pA(e,t,n),n};const ih=C("debugwebxr"),mA=C("debugusdz");var Go;const ut=(Go=class extends A{constructor(){super(...arguments),a(this,"createVRButton",!0),a(this,"createARButton",!0),a(this,"createSendToQuestButton",!0),a(this,"createQRCode",!0),a(this,"useDefaultControls",!0),a(this,"showControllerModels",!0),a(this,"showHandModels",!0),a(this,"usePlacementReticle",!0),a(this,"customARPlacementReticle"),a(this,"usePlacementAdjustment",!0),a(this,"arScale",1),a(this,"useXRAnchor",!1),a(this,"autoPlace",!1),a(this,"autoCenter",!1),a(this,"useQuicklookExport",!1),a(this,"useDepthSensing",!1),a(this,"useSpatialGrab",!0),a(this,"defaultAvatar"),a(this,"_playerSync"),a(this,"_createdComponentsInSession",[]),a(this,"_usdzExporter"),a(this,"_exitXRMenuButton"),a(this,"_previousXRState",0),a(this,"_spatialGrabRaycaster"),a(this,"_activeWebARSessionRoot",null),a(this,"onAvatarSpawned",o=>{ih&&console.log("WebXR.onAvatarSpawned",o),P.getComponentInChildren(o,Vo)??(i=P.addComponent(o,Vo))}),a(this,"_buttonFactory"),a(this,"_buttons",[])}awake(){ne.getXRSync(this.context)}onEnable(){var o,e;window.location.protocol!=="https:"&&be('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(P.findObjectOfType(pn)||(ih&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=P.addComponent(this.gameObject,pn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(ih&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new ce("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(z0),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,(o=this._playerSync.onPlayerSpawned)==null||o.removeEventListener(this.onAvatarSpawned),(e=this._playerSync.onPlayerSpawned)==null||e.addEventListener(this.onAvatarSpawned))}onDisable(){var o;(o=this._usdzExporter)==null||o.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await ne.isVRSupported()&&this.createVRButton?ne.offerSession("immersive-vr","default",this.context):this.createARButton&&await ne.isARSupported()&&this.createARButton?ne.offerSession("immersive-ar","default",this.context):!1}get session(){return ne.active??null}get sessionMode(){return ne.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(o){return ne.start("immersive-vr",o,this.context)}async enterAR(o){return ne.start("immersive-ar",o,this.context)}exitXR(){ne.stop()}get isActiveWebXR(){return!Go.activeWebXRComponent||Go.activeWebXRComponent===this}onBeforeXR(o,e){var t;if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${(t=Go.activeWebXRComponent)==null?void 0:t.name}). This is ignored: ${this.name}`);return}Go.activeWebXRComponent=this,o=="immersive-ar"&&this.useDepthSensing&&(e.optionalFeatures=e.optionalFeatures||[],e.optionalFeatures.push("depth-sensing"))}async onEnterXR(o){if(!this.isActiveWebXR)return;ih&&console.log("WebXR onEnterXR"),this._previousXRState=ji.Global.Mask;const e=o.xr.isVR;if(ji.Global.Set(e?nn.VR:nn.AR),o.xr.isAR){let t=P.findObjectOfType(No);if(!t)if(this.usePlacementReticle){const s=new E;for(const n of this.context.scene.children)s.add(n);this.context.scene.add(s),t=P.addComponent(s,No),this._createdComponentsInSession.push(t)}else(ih||F())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=t,t&&(t.customReticle=this.customARPlacementReticle,t.arScale=this.arScale,t.arTouchTransform=this.usePlacementAdjustment,t.autoPlace=this.autoPlace,t.autoCenter=this.autoCenter,t.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=P.findObjectOfType(Lc)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(Lc))),this.createLocalAvatar(o.xr),o.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(o){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(o){var e,t;if((e=this._exitXRMenuButton)==null||e.remove(),!!this.isActiveWebXR){ji.Global.Set(this._previousXRState),(t=this._playerSync)==null||t.destroyInstance();for(const s of this._createdComponentsInSession)s.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),ql(1).then(()=>Go.activeWebXRComponent=null)}}setDefaultMovementEnabled(o){let e=this.gameObject.getComponent(zi);return!e&&o&&(e=this.gameObject.addComponent(zi),this._createdComponentsInSession.push(e)),e&&(e.enabled=o),e}setDefaultControllerRenderingEnabled(o){let e=this.gameObject.getComponent(dn);return!e&&o&&(e=this.gameObject.addComponent(dn),this._createdComponentsInSession.push(e),e.createControllerModel=this.showControllerModels,e.createHandModel==this.showHandModels),e&&(e.enabled=o),e}async createLocalAvatar(o){this._playerSync&&o.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=hl.getOrCreate()),this._buttonFactory}handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((Y.isiOS()&&Y.isSafari()||mA)&&this.useQuicklookExport){const o=P.findObjectOfType(pn);if(!o||o&&o.allowCreateQuicklookButton){const e=this.getButtonsFactory().createQuicklookButton();this.addButton(e,50)}}if(this.createARButton){const o=this.getButtonsFactory().createARButton();this.addButton(o,50)}if(this.createVRButton){const o=this.getButtonsFactory().createVRButton();this.addButton(o,50)}}if(this.createSendToQuestButton&&!Y.isQuest()&&ne.isVRSupported().then(o=>{if(!o){const e=this.getButtonsFactory().createSendToQuestButton();this.addButton(e,50)}}),this.createQRCode){const o=_c(hn);if(o&&o.createQRCodeButton===!1)F()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!Y.isMobileDevice()){const e=So.getOrCreate().createQRCode();this.addButton(e,50)}}}addButton(o,e){this._buttons.push(o),o.setAttribute("priority",e.toString()),this.context.menu.appendChild(o)}removeButtons(){for(const o of this._buttons)o.remove();this._buttons.length=0}},a(Go,"activeWebXRComponent",null),Go);wt([m()],ut.prototype,"createVRButton"),wt([m()],ut.prototype,"createARButton"),wt([m()],ut.prototype,"createSendToQuestButton"),wt([m()],ut.prototype,"createQRCode"),wt([m()],ut.prototype,"useDefaultControls"),wt([m()],ut.prototype,"showControllerModels"),wt([m()],ut.prototype,"showHandModels"),wt([m()],ut.prototype,"usePlacementReticle"),wt([m(ce)],ut.prototype,"customARPlacementReticle"),wt([m()],ut.prototype,"usePlacementAdjustment"),wt([m()],ut.prototype,"arScale"),wt([m()],ut.prototype,"useXRAnchor"),wt([m()],ut.prototype,"autoPlace"),wt([m()],ut.prototype,"autoCenter"),wt([m()],ut.prototype,"useQuicklookExport"),wt([m()],ut.prototype,"useDepthSensing"),wt([m()],ut.prototype,"useSpatialGrab"),wt([m(ce)],ut.prototype,"defaultAvatar");let up=ut;const pp=C("debugusdzbehaviours");class H0{constructor(){a(this,"behaviours",[]),a(this,"behaviourComponents",[]),a(this,"behaviourComponentsCopy",[]),a(this,"audioClips",[]),a(this,"audioClipsCopy",[]),a(this,"targetUuids",new Set)}get extensionName(){return"Behaviour"}addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const t="audio/"+fa.getName(e);return this.audioClips.push({clipUrl:e,filesKey:t}),t}getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(s=>{P.foreachComponent(s,n=>{var r;const l=n;if(typeof l.createBehaviours=="function"||typeof l.beforeCreateDocument=="function"||typeof l.afterCreateDocument=="function"||typeof l.afterSerialize=="function"){this.behaviourComponents.push(l);const c=(r=l.beforeCreateDocument)==null?void 0:r.call(l,this,e);c instanceof Promise&&t.push(c)}},!1)}),pp&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,s){var n;for(const r of this.behaviourComponents)(n=r.createBehaviours)==null||n.call(r,this,t,s)}onAfterBuildDocument(e){for(const p of this.behaviourComponents)typeof p.afterCreateDocument=="function"&&p.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,s=new Set,n=new Set,r=new Set,l=pp;let c=`graph LR
1212
+ `,h="";function d(p){if(p instanceof Uo){l&&(c+=`subgraph Group_${p.id}
1213
+ `);for(const g of p.actions)l&&(c+=`${p.id}[${p.id}] -- ${p.type},loops:${p.loops} --> ${g.id}[${g.id}]
1214
+ `),d(g);l&&(c+=`end
1215
+ `)}else if(p instanceof Ms){p.tokenId==="StartAnimation"&&r.add(p);let g=p.tokenId;p.type!==void 0&&(g+=":"+p.type);const f=p.affectedObjects;if(f)if(Array.isArray(f))for(const v of f)s.add(v),l&&(h+=`${p.id}[${p.id}
1216
+ ${g}] -- ${g} --> ${v.uuid}(("${v.displayName||v.name||v.uuid}"))
1217
+ `);else typeof f=="object"?(s.add(f),l&&(h+=`${p.id}[${p.id}
1218
+ ${g}] -- ${g} --> ${f.uuid}(("${f.displayName||f.name||f.uuid}"))
1219
+ `)):typeof f=="string"&&s.add({uuid:f});const y=p.xFormTarget;y&&(typeof y=="object"?(s.add(y),l&&(h+=`${p.id}[${p.id}
1220
+ ${g}] -- ${g} --> ${y.uuid}(("${y.displayName||y.name||y.uuid}"))
1221
+ `)):typeof y=="string"&&s.add({uuid:y}))}}function u(p,g){if(Array.isArray(p))for(const f of p)u(f,g);else if(p instanceof al){let f=p.tokenId;p.type!==void 0&&(f+=":"+p.type),typeof p.targetId=="object"&&(t.add(p.targetId),l&&(h+=`${p.targetId.uuid}(("${p.targetId.displayName}")) --> ${p.id}[${p.id}
1222
+ ${f}]
1223
+ `)),l&&(c+=`${p.id}((${p.id})) -- ${f} --> ${g.id}[${g.tokenId||g.id}]
1224
+ `)}}for(const p of this.behaviours)l&&(c+=`subgraph ${p.id}
1225
+ `),d(p.action),u(p.trigger,p.action),l&&(c+=`end
1226
+ `);l&&(c+=`
1227
+ `+h),l&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(c),navigator.clipboard.writeText(c)));{let p=`gantt
1228
+ title Animations
1229
+ dateFormat X
1230
+ axisFormat %s
1231
+ `;const g=Array.from(r),f=new Set;for(const _ of g)if(_.affectedObjects&&typeof _.affectedObjects!="string"){if(Array.isArray(_.affectedObjects))for(const w of _.affectedObjects)f.add(w);else f.add(_.affectedObjects);l&&(p+=`section ${_.animationName} (${_.id})
1232
+ `,p+=`${_.id} : ${_.start}, ${_.duration}s
1233
+ `)}l&&r.size&&console.log(p);const y=new Set;for(const _ of f){_.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",_);let w=_.getPath();w.startsWith("<")&&(w=w.substring(1)),w.endsWith(">")&&(w=w.substring(0,w.length-1)),y.add({path:w,obj:_})}const v=Array.from(y).sort((_,w)=>_.path.length-w.path.length),b=new Array;for(let _=0;_<v.length;_++)for(let w=_+1;w<v.length;w++)if(v[w].path.startsWith(v[_].path)){const x=v[w],M=v[_];b.push({child:x.obj.displayName+" ("+x.path+")",parent:M.obj.displayName+" ("+M.path+")"})}b.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:b,playAnimationActions:r})}for(const p of new Set([...t,...s]))if(Array.isArray(p))for(const g of p)n.add(g.uuid);else n.add(p.uuid);pp&&console.log("All Behavior trigger sources and action targets",t,s,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){var s;if((s=this.behaviours)!=null&&s.length){t.beginBlock('def Scope "Behaviors"');for(const n of this.behaviours)n.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){pp&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:s}of this.audioClipsCopy){if(e.files[s])return;const n=await(await(await fetch(t)).blob()).arrayBuffer(),r=new Uint8Array(n);e.files[s]=r}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class $0{get extensionName(){return"Physics"}onExportObject(e,t,s){const n=P.getComponents(e,ht).filter(h=>h.enabled),r=P.getComponents(e,hi).filter(h=>h.enabled&&!h.isTrigger);let l=n.length>0?n[0]:null;const c=r.length>0?r[0]:null;c&&!l&&(l=new ht,l.isKinematic=!0),l&&t.addEventListener("serialize",(h,d)=>{var u,p,g;if(l){if(h.appendLine(),h.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),l.useGravity||h.appendLine("bool gravityEnabled = 0"),h.appendLine('uniform token info:id = "RealityKit.RigidBody"'),l.isKinematic&&h.appendLine('token motionType = "Kinematic"'),h.beginBlock('def RealityKitStruct "massFrame"',"{",!0),h.appendLine(`float m_mass = ${l.mass}`),h.beginBlock('def RealityKitStruct "m_pose"',"{",!0),h.appendLine(`float3 position = (${l.centerOfMass.x}, ${l.centerOfMass.y}, ${l.centerOfMass.z})`),h.closeBlock("}"),h.closeBlock("}"),r.length>0){const f=r[0];h.beginBlock('def RealityKitStruct "material"',"{",!0);const y=f.sharedMaterial;y&&y.dynamicFriction!==void 0&&h.appendLine(`double dynamicFriction = ${(u=f.sharedMaterial)==null?void 0:u.dynamicFriction}`),y&&y.bounciness!==void 0&&h.appendLine(`double restitution = ${(p=f.sharedMaterial)==null?void 0:p.bounciness}`),y&&y.staticFriction!==void 0&&h.appendLine(`double staticFriction = ${(g=f.sharedMaterial)==null?void 0:g.staticFriction}`),h.closeBlock("}")}h.closeBlock("}")}}),c&&(t.addEventListener("serialize",(h,d)=>{var u;h.beginBlock('def RealityKitComponent "Collider"',"{",!0),h.appendLine("uint group = 1"),h.appendLine('uniform token info:id = "RealityKit.Collider"'),h.appendLine("uint mask = 4294967295");const p=c.isTrigger?"Trigger":"Default";if(h.appendLine(`token type = "${p}"`),h.beginBlock('def RealityKitStruct "Shape"',"{",!0),c instanceof Ya){const g=c;h.appendLine('token shapeType = "Sphere"'),h.appendLine(`float radius = ${g.radius}`)}else if(c instanceof Lu){const g=c;h.appendLine('token shapeType = "Box"'),h.appendLine(`float3 extent = (${g.size.x}, ${g.size.y}, ${g.size.z})`)}else if(c instanceof Nn){const g=c;h.appendLine('token shapeType = "Capsule"'),h.appendLine(`float radius = ${g.radius}`),h.appendLine(`float height = ${g.height}`)}else if(c instanceof Do&&(u=c.sharedMesh)!=null&&u.geometry){const g=c.sharedMesh.geometry;g.boundingBox||g.computeBoundingBox();const f=c.sharedMesh.geometry.boundingBox;f&&(h.appendLine('token shapeType = "Box"'),h.appendLine(`float3 extent = (${f.max.x-f.min.x}, ${f.max.y-f.min.y}, ${f.max.z-f.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",c))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",c);h.beginBlock('def RealityKitStruct "pose"',"{",!0),h.closeBlock("}"),h.closeBlock("}"),h.closeBlock("}")}),r.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",c))}}const gA=C("debugshadowcomponents");Gv.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class hs extends A{constructor(){super(...arguments),a(this,"_shadowComponent",null),a(this,"_controlsChildLayout",!0),a(this,"_root"),a(this,"_parentComponent")}isRoot(){var e;return((e=this.Root)==null?void 0:e.gameObject)===this.gameObject}get canvas(){const e=this.Root;return e!=null&&e.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){ei.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}get Root(){return this._root===void 0&&(this._root=P.getComponentInParent(this.gameObject,sh)),this._root}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){var s;if(!e)return;this.removeShadowComponent();const n=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=P.getComponentInParent(n,hs),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[ki]=this,this.setShadowComponentOwner(e);let r=!1;if(((s=this.Root)==null?void 0:s.gameObject)===this.gameObject)this.gameObject.add(e);else{const l=this._parentComponent.shadowComponent;l&&(l?.add(e),r=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),gc&&e.add(new Si(.5)),this.onAfterAddedToScene(),r&&vO(),gA&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[ki]===void 0||e[ki]===this)&&(e[ki]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,s){if(e&&e[ki]===t){s(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,s)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class sh extends hs{awake(){super.awake()}}var fA=Object.defineProperty,yA=Object.getOwnPropertyDescriptor,nh=(o,e,t,s)=>{for(var n=s>1?void 0:s?yA(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&fA(e,t,n),n};const G0=C("debugui"),q0=C("debuguilayout");class z1{constructor(){a(this,"width"),a(this,"height")}}class N1{constructor(){a(this,"x"),a(this,"y"),a(this,"width"),a(this,"height")}}const Ts=new S,oh=new se,mp=new H,ml=class mC extends hs{constructor(){super(...arguments),a(this,"_anchoredPosition"),a(this,"sizeDelta",new ae(100,100)),a(this,"pivot",new ae(.5,.5)),a(this,"anchorMin",new ae(0,0)),a(this,"anchorMax",new ae(1,1)),a(this,"minWidth"),a(this,"minHeight"),a(this,"lastMatrix"),a(this,"rectBlock"),a(this,"_transformNeedsUpdate",!1),a(this,"_initialPosition"),a(this,"_parentRectTransform"),a(this,"_lastUpdateFrame",-1),a(this,"_lastAnchoring"),a(this,"_createdBlocks",[]),a(this,"_createdTextBlocks",[])}get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new ae),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,s=this.anchorMax.x-this.anchorMin.x;e=t*s,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,s=this.anchorMax.y-this.anchorMin.y;e=t*s,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new E,this.rectBlock.name=this.name,this.lastMatrix=new se,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new ae),qa(this,"_anchoredPosition",()=>{this.markDirty()}),qa(this,"sizeDelta",()=>{this.markDirty()}),qa(this,"pivot",()=>{this.markDirty()}),qa(this,"anchorMin",()=>{this.markDirty()}),qa(this,"anchorMax",()=>{this.markDirty()})}onEnable(){var e;super.onEnable(),this.rectBlock||(this.rectBlock=new E),this.lastMatrix||(this.lastMatrix=new se),this._lastAnchoring||(this._lastAnchoring=new ae),this._initialPosition||(this._initialPosition=new S),this._anchoredPosition||(this._anchoredPosition=new ae),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,(e=this.canvas)==null||e.registerTransform(this)}onDisable(){var e;super.onDisable(),this.removeShadowComponent(),(e=this.canvas)==null||e.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(q0?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(q0&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){var t;if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const s=this.shadowComponent;if(!s)return;this.gameObject.parent?this._parentRectTransform=P.getComponentInParent(this.gameObject.parent,mC):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,q0&&console.warn("RectTransform \u2192 ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(s.rotation.y=Math.PI):(s.matrix.identity(),s.matrixAutoUpdate=!1,Ts.set(0,0,0),this.applyPivot(Ts),s.matrix.setPosition(Ts.x,Ts.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(mp.copy(this.gameObject.quaternion),mp.x*=-1,mp.z*=-1,oh.makeRotationFromQuaternion(mp),s.matrix.premultiply(oh)),Ts.set(0,0,0),this.applyAnchoring(Ts),(t=this.canvas)!=null&&t.screenspace?Ts.z+=.1:Ts.z+=.01,oh.identity(),oh.setPosition(Ts.x,Ts.y,Ts.z),s.matrix.premultiply(oh),s.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const n=!0;for(const r of su(this.gameObject,hs,n,1)){if(r===this||!r.activeAndEnabled)continue;const l=r;l.onParentRectTransformChanged&&l.onParentRectTransformChanged(this)}}applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new ae);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const s=this._parentRectTransform;if(s){let n=0;const r=1-this.anchorMax.y-this.anchorMin.y;n-=s.height*.5*r,e.y+=n;let l=0;const c=1-this.anchorMax.x-this.anchorMin.x;l-=s.width*.5*c,e.x+=l}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const s=this.pivot.y-.5;e.y-=s*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}createNewBlock(e){e={...this.getBasicOptions(),...e},G0&&console.log(this.name,e);const t=new Gv(e);return this._createdBlocks.push(t),t}createNewText(e){G0&&console.log(e),e={...this.getBasicOptions(),...e},G0&&console.log(this.name,e);const t=new $v(e);return this._createdTextBlocks.push(t),t}};nh([m(ae)],ml.prototype,"anchoredPosition",1),nh([m(ae)],ml.prototype,"sizeDelta",2),nh([m(ae)],ml.prototype,"pivot",2),nh([m(ae)],ml.prototype,"anchorMin",2),nh([m(ae)],ml.prototype,"anchorMax",2);let Es=ml;var vA=Object.defineProperty,W1=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&vA(e,t,n),n};class gl extends A{constructor(){super(...arguments),a(this,"effectColor"),a(this,"effectDistance")}}W1([m(he)],gl.prototype,"effectColor"),W1([m(ae)],gl.prototype,"effectDistance");var bA=Object.defineProperty,_A=Object.getOwnPropertyDescriptor,V1=(o,e,t,s)=>{for(var n=s>1?void 0:s?_A(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&bA(e,t,n),n};const gp={backgroundColor:new le(1,1,1),backgroundOpacity:1,borderColor:new le(1,1,1),borderOpacity:1};var Hr;const X0=(Hr=class extends hs{constructor(){super(...arguments),a(this,"_alphaFactor",1),a(this,"sRGBColor",new le(1,0,1)),a(this,"raycastTarget",!0),a(this,"uiObject",null),a(this,"_color",null),a(this,"_rect",null),a(this,"_stateManager",null),a(this,"_currentlyCreatingPanel",!1)}get isGraphic(){return!0}get color(){return this._color||(this._color=new he(1,1,1,1)),this._color}set color(o){(!this._color||this._color.r!==o.r||this._color.g!==o.g||this._color.b!==o.b||this._color.alpha!==o.alpha)&&(this._color||(this._color=new he(1,1,1,1)),this._color.copy(o),this.onColorChanged())}setAlphaFactor(o){this._alphaFactor=o,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),gp.backgroundColor=this.sRGBColor,gp.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(gp,this._alphaFactor),this.uiObject.set(gp),this.markDirty())}get m_Color(){return this._color}get rectTransform(){if(this._rect||(this._rect=P.getComponent(this.gameObject,Es)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){var o;(o=this.uiObject)==null||o.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(o){return super.__internalNewInstanceCreated(o),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(o){this.makePanel(),this.uiObject&&(this.uiObject.setState(o),this==null||this.markDirty())}setupState(o){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new bO(this.uiObject)),this.uiObject.setupState(o.state,o.attributes))}setOptions(o){this.makePanel(),this.uiObject&&this.uiObject.set(o)}awake(){super.awake(),this.makePanel(),qa(this,"_color",()=>_T(this,this.onColorChanged))}onEnable(){var o;super.onEnable(),this.uiObject&&((o=this.rectTransform.shadowComponent)==null||o.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const o={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(o),this.applyEffects(o),this.onCreate(o),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(o){}onCreate(o){this.uiObject=this.rectTransform.createNewBlock(o),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(o,e=1){var t;const s=(t=this.gameObject)==null?void 0:t.getComponent(gl);s&&(s.effectDistance&&(o.borderWidth=Math.max(Math.abs(s.effectDistance.x),Math.abs(s.effectDistance.y))),s.effectColor&&(o.borderColor=s.effectColor,o.borderOpacity=s.effectColor.alpha*e))}async setTexture(o){if(this.setOptions({backgroundOpacity:0}),o){if(Hr.textureCache.has(o))o=Hr.textureCache.get(o);else if(!o.isRenderTargetTexture){const e=o.clone();e.colorSpace=Cn,Hr.textureCache.set(o,e),o=e}this.setOptions({backgroundImage:o,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),Xe.assignTextureLOD(o,0).then(e=>{e instanceof De&&(o&&Hr.textureCache.set(o,e),this.setOptions({backgroundImage:e}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}},a(Hr,"textureCache",new Map),Hr);V1([m(he)],X0.prototype,"color",1),V1([m()],X0.prototype,"raycastTarget",2);let rh=X0;class ah extends rh{constructor(){super(...arguments),a(this,"_flippedObject",!1)}onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var wA=Object.defineProperty,xA=Object.getOwnPropertyDescriptor,Yn=(o,e,t,s)=>{for(var n=s>1?void 0:s?xA(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&wA(e,t,n),n};const $r=C("debugtext");var pt=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(pt||{}),H1=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(H1||{});class Ut extends rh{constructor(){super(...arguments),a(this,"alignment",0),a(this,"verticalOverflow",0),a(this,"horizontalOverflow",0),a(this,"lineSpacing",1),a(this,"supportRichText",!1),a(this,"font"),a(this,"fontStyle",0),a(this,"sRGBTextColor",new le(1,0,1)),a(this,"_text",""),a(this,"_fontSize",12),a(this,"_textMeshUi",null),a(this,"_didHandleTextRenderOnTop",!1)}setAlphaFactor(e){var t;super.setAlphaFactor(e),(t=this.uiObject)==null||t.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){var t;this._fontSize=e,(t=this.uiObject)==null||t.set({fontSize:e})}onColorChanged(){var e;this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),(e=this.uiObject)==null||e.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){var e;const t=(e=this.uiObject)==null?void 0:e._overflow;t&&(t._needsUpdate=!0)}onCreate(e){$r&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,$r&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),$r&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){var e;super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),(e=this.canvas)==null||e.registerEventReceiver(this)}onDisable(){var e;super.onDisable(),(e=this.canvas)==null||e.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){var s,n,r;if($r&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let l=this.getNextTag(e);if(l){if(l.startIndex>0){for(let d=this.uiObject.children.length-1;d>=0;d--){const u=this.uiObject.children[d];u.isUI&&(this.uiObject.remove(u),u.clear())}const h=new Bm({textContent:e.substring(0,l.startIndex),color:"inherit"});this.uiObject.add(h)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const c=[];for(;l;){const h=this.getNextTag(e,l.endIndex),d={fontFamily:(s=this.uiObject)==null?void 0:s.get("fontFamily"),color:"inherit",textContent:""};if(h){d.textContent=this.getText(e,l,h),this.handleTag(l,d,c);const u=new Bm(d);(n=this.uiObject)==null||n.add(u)}else{d.textContent=e.substring(l.endIndex),this.handleTag(l,d,c);const u=new Bm(d);(r=this.uiObject)==null||r.add(u)}l=h}}}handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,s={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let r=0;r<this._textMeshUi.length;r++){if(e[r]===!0)continue;n=!0;const l=this._textMeshUi[r];l.textContent&&(Ou(l,s),e[r]=!0)}if(!n)break;yield}}handleTag(e,t,s){if(!e.isEndTag){if(e.type.includes("color")){const n=new Q0(e,{color:t.color});if(s.push(n),e.type.length>6){const r=parseInt("0x"+e.type.substring(7));t.color=r}else t.color=new le(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new Q0(e,{fontWeight:700});s.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new Q0(e,{fontStyle:"italic"});s.push(n)}}}getText(e,t,s){return e.substring(t.endIndex,s.startIndex)}getNextTag(e,t=0){const s=e.indexOf("<",t),n=e.indexOf(">",s);if(s>=0&&n>=0){const r=e.substring(s+1,n);return{type:r,startIndex:s,endIndex:n+1,isEndTag:r.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const s=this.font,n=this.getFamilyNameWithCorrectSuffix(s,t);$r&&console.log("Selected font family:"+n);let r=qv.getFontFamily(n);switch(r||(r=qv.addFontFamily(n)),e.fontFamily=r,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let l=r.getVariant(e.fontWeight,e.fontStyle);if(!l){let c=n;c!=null&&c.endsWith("-msdf.json")||(c+="-msdf.json");let h=n;h!=null&&h.endsWith(".png")||(h+=".png"),l=r.addVariant(e.fontWeight,e.fontStyle,c,h),l?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){var s;const n=e.lastIndexOf("-");if(n<0)return e;const r=(s=e.substring(n+1))==null?void 0:s.toLowerCase();if(SA.includes(r))return $r&&console.warn("Unsupported font style: "+r),e;const l=e.lastIndexOf("/");let c=e;l>=0&&(c=c.substring(l+1));const h=c[0]===c[0].toUpperCase(),d=e.substring(0,n);switch($r&&console.log("Select font: ",e,H1[t],c,h,d),t){case 0:return h?d+"-Regular":d+"-regular";case 1:return h?d+"-Bold":d+"-bold";case 2:return h?d+"-Italic":d+"-italic";case 3:return h?d+"-BoldItalic":d+"-bolditalic";default:return e}}}Yn([m()],Ut.prototype,"alignment",2),Yn([m()],Ut.prototype,"verticalOverflow",2),Yn([m()],Ut.prototype,"horizontalOverflow",2),Yn([m()],Ut.prototype,"lineSpacing",2),Yn([m()],Ut.prototype,"supportRichText",2),Yn([m(URL)],Ut.prototype,"font",2),Yn([m()],Ut.prototype,"fontStyle",2),Yn([m()],Ut.prototype,"text",1),Yn([m()],Ut.prototype,"fontSize",1);class Q0{constructor(e,t){a(this,"tag"),a(this,"previousValues"),this.tag=e,this.previousValues=t}}const SA=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class Gr{constructor(e){a(this,"id"),a(this,"content",""),a(this,"font",[]),a(this,"pointSize",144),a(this,"width"),a(this,"height"),a(this,"depth"),a(this,"wrapMode"),a(this,"horizontalAlignment"),a(this,"verticalAlignment"),a(this,"material"),this.id=e}static getId(){return this.global_id++}setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}writeTo(e,t){var s;t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||(this.font=[]),(s=this.font)==null||s.push("sans-serif"));const n=this.font.map(r=>`"${r}"`).join(", ");t.appendLine(`string[] font = [ ${n} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${x0(this.material)}>`),t.closeBlock()}}a(Gr,"global_id",0);class Y0{static singleLine(e,t,s){const n=new Gr("text_"+Gr.getId());return n.content=e,t&&(n.pointSize=t),s&&(n.depth=s),n}static multiLine(e,t,s,n,r,l){const c=new Gr("text_"+Gr.getId());return c.content=e,c.width=t,c.height=s,c.horizontalAlignment=n,c.verticalAlignment=r,l!==void 0&&(c.wrapMode=l),c}}const CA=new se().makeRotationY(Math.PI),PA=new se().makeScale(-1,1,-1);class fp{get extensionName(){return"text"}exportText(e,t,s){const n=P.getComponent(e,Ut);if(!n)return;const r=P.getComponent(e,Es);let l=100,c=100;r&&(l=r.width,c=r.height);const h=CA.clone();r&&h.premultiply(PA),t.setMatrix(h);const d=n.color.clone();t.material=new ft({color:d,emissive:d}),t.addEventListener("serialize",(u,p)=>{let g=n.text;g=g.replace(/\r/g,""),g=g.replace(/\n/g,"\\n");const f=Y0.multiLine(g,l,c,"center","bottom","flowing");this.setTextAlignment(f,n.alignment),this.setOverflow(f,n),t.material&&(f.material=t.material),f.pointSize=this.convertToTextSize(n.fontSize),f.depth=.001,f.writeTo(void 0,u)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case pt.LowerLeft:case pt.MiddleLeft:case pt.UpperLeft:e.horizontalAlignment="left";break;case pt.LowerCenter:case pt.MiddleCenter:case pt.UpperCenter:e.horizontalAlignment="center";break;case pt.LowerRight:case pt.MiddleRight:case pt.UpperRight:e.horizontalAlignment="right";break}switch(t){case pt.LowerLeft:case pt.LowerCenter:case pt.LowerRight:e.verticalAlignment="bottom";break;case pt.MiddleLeft:case pt.MiddleCenter:case pt.MiddleRight:e.verticalAlignment="middle";break;case pt.UpperLeft:case pt.UpperCenter:case pt.UpperRight:e.verticalAlignment="top";break}}}var OA=Object.defineProperty,it=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&OA(e,t,n),n};const $1=C("debuguilayout");class qr{constructor(){a(this,"left",0),a(this,"right",0),a(this,"top",0),a(this,"bottom",0)}get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}it([m()],qr.prototype,"left"),it([m()],qr.prototype,"right"),it([m()],qr.prototype,"top"),it([m()],qr.prototype,"bottom");class Ni extends A{constructor(){super(...arguments),a(this,"_rectTransform",null),a(this,"_needsUpdate",!1),a(this,"childAlignment",0),a(this,"reverseArrangement",!1),a(this,"spacing",0),a(this,"padding"),a(this,"minWidth",0),a(this,"minHeight",0),a(this,"flexibleHeight",0),a(this,"flexibleWidth",0),a(this,"preferredHeight",0),a(this,"preferredWidth",0)}get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&($1&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}start(){this._needsUpdate=!0}onEnable(){$1&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(Es);const e=this.gameObject.getComponentInParent(fl);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(fl);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}it([m()],Ni.prototype,"childAlignment"),it([m()],Ni.prototype,"reverseArrangement"),it([m()],Ni.prototype,"spacing"),it([m(qr)],Ni.prototype,"padding"),it([m()],Ni.prototype,"minWidth"),it([m()],Ni.prototype,"minHeight"),it([m()],Ni.prototype,"flexibleHeight"),it([m()],Ni.prototype,"flexibleWidth"),it([m()],Ni.prototype,"preferredHeight"),it([m()],Ni.prototype,"preferredWidth");class qo extends Ni{constructor(){super(...arguments),a(this,"childControlHeight",!0),a(this,"childControlWidth",!0),a(this,"childForceExpandHeight",!1),a(this,"childForceExpandWidth",!1),a(this,"childScaleHeight",!1),a(this,"childScaleWidth",!1)}onCalculateLayout(e){var t;const s=this.primaryAxis,n=e.width;let r=n;const l=e.height;let c=l;r-=this.padding.horizontal,c-=this.padding.vertical,s==="x"?this.padding.horizontal:this.padding.vertical;const h=s==="x",d=h?"y":"x",u=h?this.childControlWidth:this.childControlHeight,p=h?this.childControlHeight:this.childControlWidth,g=h?this.childForceExpandWidth:this.childForceExpandHeight,f=h?this.childForceExpandHeight:this.childForceExpandWidth,y=h?c:r,v=h?n:l,b=.5*(h?this.childAlignment%3:Math.floor(this.childAlignment/3));let _=0;h?_+=this.padding.left:_+=this.padding.top;let w=0,x=0;for(let B=0;B<this.gameObject.children.length;B++){const z=this.gameObject.children[B],D=P.getComponent(z,Es);D!=null&&D.activeAndEnabled&&(x+=1,h?w+=D.width:w+=D.height)}let M=0;const k=this.spacing*(x-1);if(g||u){let B=0;h?B=r-=k:B=c-=k,x>0&&(M=B/x)}let T=0;T+=this.padding.left,T-=this.padding.right,b!==0&&(_=v-w,_*=b,_-=k*b,h?(_-=this.padding.right*b,_+=this.padding.left*(1-b),_<this.padding.left&&(_=this.padding.left)):(_-=this.padding.bottom*b,_+=this.padding.top*(1-b),_<this.padding.top&&(_=this.padding.top)));let I=1;for(let B=0;B<this.gameObject.children.length;B++){const z=this.gameObject.children[B],D=P.getComponent(z,Es);if(D!=null&&D.activeAndEnabled){(t=D.pivot)==null||t.set(.5,.5),D.anchorMin.set(0,1),D.anchorMax.set(0,1);const V=n*.5+T*.5;D.anchoredPosition.x!==V&&(D.anchoredPosition.x=V);const $=l*-.5;D.anchoredPosition.y!==$&&(D.anchoredPosition.y=$),f&&p&&D.sizeDelta[d]!==y&&(D.sizeDelta[d]=y),g&&u&&D.sizeDelta[s]!==M&&(D.sizeDelta[s]=M);const U=h?D.width:D.height,j=U*.5;if(_+=j,g){const J=M*I-M*.5;J>_&&(_=J-M*.5+U+this.padding.left,_-=j)}let Q=_;s==="y"&&(Q=-Q),D.anchoredPosition[s]!==Q&&(D.anchoredPosition[s]=Q),_+=j,_+=this.spacing,I+=1}}}}it([m()],qo.prototype,"childControlHeight"),it([m()],qo.prototype,"childControlWidth"),it([m()],qo.prototype,"childForceExpandHeight"),it([m()],qo.prototype,"childForceExpandWidth"),it([m()],qo.prototype,"childScaleHeight"),it([m()],qo.prototype,"childScaleWidth");class K0 extends qo{get primaryAxis(){return"y"}}class Z0 extends qo{get primaryAxis(){return"x"}}class J0 extends Ni{onCalculateLayout(){}}var kA=Object.defineProperty,MA=Object.getOwnPropertyDescriptor,un=(o,e,t,s)=>{for(var n=s>1?void 0:s?MA(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&kA(e,t,n),n},G1=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(G1||{});const ey=C("debuguilayout"),rs=class gC extends sh{constructor(){super(...arguments),a(this,"_renderOnTop"),a(this,"_depthWrite",!1),a(this,"_doubleSided",!0),a(this,"_castShadows",!1),a(this,"_receiveShadows",!1),a(this,"_renderMode",-1),a(this,"_rootCanvas"),a(this,"_scaleFactor",1),a(this,"worldCamera"),a(this,"planeDistance",-1),a(this,"_boundRenderSettingsChanged",this.onRenderSettingsChanged.bind(this)),a(this,"previousParent",null),a(this,"_lastMatrixWorld",null),a(this,"_rectTransforms",[]),a(this,"_layoutGroups",new Map),a(this,"_receivers",[]),a(this,"onBeforeRenderRoutine",()=>{var e,t,s,n;if(this.previousParent=this.gameObject.parent,((e=this.context.xr)!=null&&e.isVR||(t=this.context.xr)!=null&&t.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),(s=this.shadowComponent)==null||s.updateMatrixWorld(!0),(n=this.shadowComponent)==null||n.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),ei.ensureUpdateMeshUI(Xv,this.context))}),a(this,"onAfterRenderRoutine",()=>{var e,t,s,n,r;if(((e=this.context.xr)!=null&&e.isVR||(t=this.context.xr)!=null&&t.isPassThrough)&&this.screenspace){(s=this.previousParent)==null||s.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){if(this.screenspace){const h=this.context.mainCamera;h?.add(this.gameObject)}else this.previousParent.add(this.gameObject);const l=this.context.renderer.autoClear,c=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),(n=this.shadowComponent)==null||n.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),ei.ensureUpdateMeshUI(Xv,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=l,this.context.renderer.autoClearColor=c,this.previousParent.add(this.gameObject)}(r=this._lastMatrixWorld)==null||r.copy(this.gameObject.matrixWorld)}),a(this,"_updateRenderSettingsRoutine"),a(this,"_activeRenderMode",-1),a(this,"_lastWidth",-1),a(this,"_lastHeight",-1)}get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}set rootCanvas(e){this._rootCanvas instanceof gC||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}awake(){var e;this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,ey&&console.log("Canvas.Awake()",((e=this.previousParent)==null?void 0:e.name)+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new se,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await ql(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}invokeBeforeRenderEvents(){var e;for(const t of this._receivers)(e=t.onBeforeCanvasRender)==null||e.call(t,this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new se);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);ey&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let s=this._layoutGroups.get(t.gameObject);t.isDirty&&!s&&(s=t.gameObject.getComponentInParent(Ni)),(t.isDirty||s!=null&&s.isDirty)&&(ey&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),s?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),Oe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Ou(this.shadowComponent,this);for(const e of P.getComponentsInChildren(this.gameObject,hs))Ou(e.shadowComponent,this)}}onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,s=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(s=W.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(s=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=s+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const r=this.gameObject.getComponent(Es);let l=!1;r.sizeDelta.x!==this.context.domWidth&&(l=!0),r.sizeDelta.y!==this.context.domHeight&&(l=!0);const c=t.fieldOfView*Math.PI/180,h=2*Math.tan(c/2)*Math.abs(n);this.gameObject.scale.x=h/this.context.domHeight,this.gameObject.scale.y=h/this.context.domHeight,this.gameObject.scale.z=.01,l&&(r.sizeDelta.x=this.context.domWidth,r.sizeDelta.y=this.context.domHeight,r?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};un([m()],rs.prototype,"renderOnTop",1),un([m()],rs.prototype,"depthWrite",1),un([m()],rs.prototype,"doubleSided",1),un([m()],rs.prototype,"castShadows",1),un([m()],rs.prototype,"receiveShadows",1),un([m()],rs.prototype,"renderMode",1),un([m(rs)],rs.prototype,"rootCanvas",1),un([m()],rs.prototype,"scaleFactor",1),un([m(ai)],rs.prototype,"worldCamera",2),un([m()],rs.prototype,"planeDistance",2);let fl=rs;var RA=Object.defineProperty,TA=Object.getOwnPropertyDescriptor,ty=(o,e,t,s)=>{for(var n=s>1?void 0:s?TA(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&RA(e,t,n),n};class Xo extends A{constructor(){super(...arguments),a(this,"_alpha",1),a(this,"interactable",!0),a(this,"blocksRaycasts",!0),a(this,"_isDirty",!1),a(this,"_buffer",[])}get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),Oe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}applyChangesNow(){this._buffer.length=0;for(const e of P.getComponentsInChildren(this.gameObject,hs,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}ty([m()],Xo.prototype,"alpha",1),ty([m()],Xo.prototype,"interactable",2),ty([m()],Xo.prototype,"blocksRaycasts",2);class iy{get extensionName(){return"tmui"}onExportObject(e,t,s){const n=P.getComponent(e,fl);if(n&&n.enabled&&n.renderMode===G1.WorldSpace){const r=new fp,l=P.getComponent(e,Es),c=P.getComponent(e,Xo),h=new Array;if(l){if(!P.isActiveSelf(e)){const p=P.isActiveSelf(e);P.setActive(e,!0),l.onEnable(),l.updateTransform(),h.push(()=>{l.onDisable(),P.setActive(e,p)})}e.traverse(p=>{if(!P.isActiveInHierarchy(p)){const g=P.isActiveSelf(p);P.setActive(p,!0);const f=P.getComponent(p,hs);f&&(f.onEnable(),h.push(()=>{f.onDisable()}));const y=P.getComponent(p,Es);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),h.push(()=>{y.onDisable()}));const v=P.getComponent(p,Ut);v&&(v.onEnable(),h.push(()=>{v.onDisable()})),h.push(()=>{P.setActive(p,g)})}}),l.width,l.height;const d=ui.createEmpty(),u=l.shadowComponent;if(t.add(d),u){const p=u.matrix;d.setMatrix(p);const g=new Map,f=new Map;g.set(u,d),f.set(u,c?c.alpha:1),u.traverse(y=>{if(y===u)return;const v=ui.createEmpty();v.setMatrix(y.matrix);const b=y.parent,_=!!b&&typeof b.textContent=="string"&&b.textContent.length>0;let w=f.get(b)||1;const x=P.getComponent(y,Xo);if(x&&(w*=x.alpha),y instanceof q&&_){const k=y[ki];k?r.exportText(k.gameObject,v,s):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof q&&!_){const k=y.geometry.clone();k.scale(1,1,-1),this.flipWindingOrder(k),v.geometry=k;const T=new le,I=y.material.opacity;T.copy(y.material.color),v.material=new Me({color:T,opacity:I*w,map:y.material.map,transparent:!0})}g.set(y,v),f.set(y,w);const M=g.get(b);if(!M){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}M.add(v)})}}for(const d of h)d()}}flipWindingOrder(e){const t=e.index.array;for(let s=0,n=t.length/3;s<n;s++){const r=t[s*3];t[s*3]=t[s*3+2],t[s*3+2]=r}e.index.needsUpdate=!0}}const lh=C("debugusdz");function EA(o,e){var t;const s=[],n=P.getComponentsInChildren(o,Ot),r=P.getComponentsInChildren(o,Dt),l=new Array,c=new Array;if(e.injectImplicitBehaviours)for(const h of n){if(!h||!h.runtimeAnimatorController||!h.enabled)continue;const d=h.runtimeAnimatorController.activeState;if(!d||!d.motion||!d.motion.clip||((t=d.motion.clip.tracks)==null?void 0:t.length)<1||l.includes(h))continue;const u=new Kc;u.animator=h,u.stateName=d.name,u.trigger="start",u.name="PlayAnimationOnClick_implicitAtStart_"+u.stateName;const p=new E;P.addComponent(p,u),c.push(p),l.push(h),o.add(p)}else for(const h of n){if(!h||!h.runtimeAnimatorController||!h.enabled)continue;lh&&console.log(h);const d=[];for(const u of h.runtimeAnimatorController.enumerateActions()){lh&&console.log(u);const p=u.getClip();d.includes(p)||d.push(p)}s.push({root:h.gameObject,clips:d})}if(e.injectImplicitBehaviours)for(const h of r){if(!h||!h.clip||!h.enabled||!h.playAutomatically||l.includes(h))continue;const d=new Kc;d.animation=h,d.stateName=h.clip.name,d.trigger="start",d.name="PlayAnimationOnClick_implicitAtStart_"+d.stateName;const u=new E;P.addComponent(u,d),c.push(u),l.push(h),o.add(u)}else for(const h of r){lh&&console.log(h);const d=[];for(const u of h.animations)d.includes(u)||d.push(u);s.push({root:h.gameObject,clips:d})}lh&&s?.length>0&&console.log("USDZ Animation Clips without behaviours",s);for(const h of s)for(const d of h.clips)e.registerAnimation(h.root,d);return c}function AA(o,e){const t=P.getComponentsInChildren(o,ss),s=P.getComponentsInChildren(o,zo),n=new Array,r=new Array;lh&&console.log({audioSources:t,playAudioOnClicks:s});for(const l of s){if(!l.target)continue;const c=t.indexOf(l.target);c>-1&&t.splice(c,1)}for(const l of t){if(!l||!l.clip||l.volume<=0||n.includes(l))continue;const c=new zo;c.target=l,c.name="PlayAudioOnClick_implicitAtStart_",c.trigger="start";const h=new E;P.addComponent(h,c),console.log("implicit PlayAudioOnStart",h,c),r.push(h),n.push(l),o.add(h)}return r}function IA(o){return new Kt("DisableAtStart",Rt.sceneStartTrigger(),ve.fadeAction(o,0,!1))}function q1(o,e){const t=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const s=document.createElement("div");s.classList.add("menu"),s.classList.add("quicklook-menu"),s.style.display="none",s.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),s.appendChild(n);const r=document.createElement("a");r.id="needle-usdz-link",r.style.display="none",r.rel="ar",r.href="",r.target="_blank",s.appendChild(r);const l=document.createElement("img");return l.id="button",r.appendChild(l),o.domElement.shadowRoot.appendChild(s),r}var LA=Object.defineProperty,Tt=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&LA(e,t,n),n};const Wi=C("debugusdz"),jA=C("debugusdzpruning");class Xr{constructor(){a(this,"callToAction"),a(this,"checkoutTitle"),a(this,"checkoutSubtitle"),a(this,"callToActionURL")}}Tt([m()],Xr.prototype,"callToAction"),Tt([m()],Xr.prototype,"checkoutTitle"),Tt([m()],Xr.prototype,"checkoutSubtitle"),Tt([m()],Xr.prototype,"callToActionURL");var yl;const mi=(yl=class extends A{constructor(){super(...arguments),a(this,"objectToExport"),a(this,"autoExportAnimations",!0),a(this,"autoExportAudioSources",!0),a(this,"exportFileName"),a(this,"customUsdzFile"),a(this,"customBranding"),a(this,"anchoringType","plane"),a(this,"maxTextureSize",2048),a(this,"planeAnchoringAlignment","horizontal"),a(this,"interactive",!0),a(this,"physics",!0),a(this,"allowCreateQuicklookButton",!0),a(this,"quickLookCompatible",!0),a(this,"extensions",[]),a(this,"link"),a(this,"button"),a(this,"onClickedOpenInARElement",o=>{o.preventDefault(),this.exportAndOpen()}),a(this,"_currentExportTasks",new Map),a(this,"_previousTimeScale",1),a(this,"lastCallback"),a(this,"_rootSessionRootWasAppliedTo",null),a(this,"_rootPositionBeforeExport",new S),a(this,"_rootRotationBeforeExport",new H),a(this,"_rootScaleBeforeExport",new S)}start(){var o,e,t;Wi&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",s=>{switch(s.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!((e=(o=this.objectToExport)==null?void 0:o.children)!=null&&e.length)&&!((t=this.objectToExport)!=null&&t.isMesh)&&(this.objectToExport=this.context.scene)}onEnable(){var o;const e=Y.supportsQuickLookAR(),t=Y.isiOS()||Y.isiPad();!this.button&&(Wi||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=q1(this.context,e),this.link.addEventListener("message",this.lastCallback)),Wi&&Be("USDZ Exporter enabled: "+this.name),(o=document.getElementById("open-in-ar"))==null||o.addEventListener("click",this.onClickedOpenInARElement),ac.registerExporter(this)}onDisable(){var o,e,t;(o=this.button)==null||o.remove(),(e=this.link)==null||e.removeEventListener("message",this.lastCallback),Wi&&Be("USDZ Exporter disabled: "+this.name),(t=document.getElementById("open-in-ar"))==null||t.removeEventListener("click",this.onClickedOpenInARElement),ac.unregisterExporter(this)}async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){var o;let e=this.exportFileName??((o=this.objectToExport)==null?void 0:o.name)??this.name;if(e+="-"+a1(),Ys()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=q1(this.context,Y.supportsQuickLookAR())),this.customUsdzFile)return Wi&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;const t=await this.export(this.objectToExport);return t?(Wi&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(o){if(!o)return console.warn("No object to export"),null;const e=this._currentExportTasks.get(o);if(e)return e;const t=this.internalExport(o);return t instanceof Promise?(this._currentExportTasks.set(o,t),t.then(s=>(this._currentExportTasks.delete(o),s)).catch(s=>(this._currentExportTasks.delete(o),console.error("Error during USDZ export \u2013 please report a bug!",s),null))):t}async internalExport(o){de.start("export-usdz",{onProgress:x=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:x}}))}}),de.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),de.report("export-usdz",{message:"Load progressive textures",autoStep:5}),de.start("export-usdz-textures","export-usdz");const e=P.getComponentsInChildren(o,pi);for(const x of e)x&&x.enabled&&x.updateSprite(!0);const t=P.getComponentsInChildren(o,Fi),s=new Array;let n=0;for(const x of t){for(const M of x.sharedMeshes)if(M){const k=Xe.assignMeshLOD(M,0);k instanceof Promise&&s.push(new Promise((T,I)=>{k.then(()=>{n++,de.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:n,totalSteps:s.length}),T()}).catch(B=>I(B))}))}for(const M of x.sharedMaterials)if(M){const k=Xe.assignTextureLOD(M,0);k instanceof Promise&&s.push(new Promise((T,I)=>{k.then(()=>{n++,de.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:n,totalSteps:s.length}),T()}).catch(B=>I(B))}))}}Wi&&Be("Progressive Loading: "+s.length),await Promise.all(s),Wi&&Be("Progressive Loading: done"),de.end("export-usdz-textures");const r=ji.Global.Mask;ji.Global.Set(nn.AR);const l=new p1,c=new ip(this.quickLookCompatible);let h;const d=[];this.interactive&&(d.push(new H0),d.push(new fa),globalThis.NEEDLE_USE_RAPIER&&P.getComponentsInChildren(o,ht).length>0&&(this.physics?(h=new $0,d.push(h)):F()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),d.push(new fp),d.push(new iy));const u=[c,...d,...this.extensions],p={self:this,exporter:l,extensions:u,object:o};de.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,de.report("export-usdz","auto export animations and audio sources");const g=new Array;this.autoExportAnimations&&g.push(...EA(o,c)),u.find(x=>x.extensionName==="Audio")&&this.autoExportAudioSources&&g.push(...AA(o)),l.debug=Wi,l.pruneUnusedNodes=!jA;const f=Gu.instance.objs.map(x=>x.batchedMesh);l.keepObject=x=>{let M=!0;const k=P.getComponent(x,Fi);return k&&!k.enabled&&(M=!1),M&&f.includes(x)&&(M=!1),M&&P.getComponentInParent(x,Nc)&&(M=!1),M&&P.getComponentInParent(x,Zs)&&(M=!1),Wi&&!M&&console.log("USDZExporter: Discarding object",x),M},l.beforeWritingDocument=()=>{if(F()&&c&&h){const x=c.animatedRoots;for(const M of x){const k=P.getComponentsInChildren(M,ht).filter(I=>I.enabled),T=P.getComponents(M,hi).filter(I=>I.enabled&&!I.isTrigger);(k.length>0||T.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const y=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(x=>{x.visible||y.push(x)});const v=u.find(x=>x.extensionName==="Behaviour");this.interactive&&v&&y.length>0&&v.addBehavior(IA(y));let b=!0;this.quickLookCompatible&&!this.interactive&&(b=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),de.report("export-usdz","Invoking exporter.parse");const _=await l.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:u,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:b}),w=new Blob([_],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,de.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const x of g)P.destroy(x);return ji.Global.Set(r),de.end("export-usdz"),w}openInQuickLook(o,e){const t=o instanceof Blob?URL.createObjectURL(o):o,s=this.buildQuicklookOverlay();Wi&&console.log("QuickLook Overlay",s);const n=s.callToAction?encodeURIComponent(s.callToAction):"",r=s.checkoutTitle?encodeURIComponent(s.checkoutTitle):"",l=s.checkoutSubtitle?encodeURIComponent(s.checkoutSubtitle):"";this.link.href=t+`#callToAction=${n}&checkoutTitle=${r}&checkoutSubtitle=${l}&callToActionURL=${s.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=e+".usdz",this.link.click()}download(o,e){yl.save(o,e)}static save(o,e){const t=document.createElement("a");t.style.display="none",document.body.appendChild(t),typeof o=="string"?t.href=o:t.href=URL.createObjectURL(o),t.download=e,t.click(),t.remove()}quicklookCallback(o){if(o?.data=="_apple_ar_quicklook_button_tapped"){Wi&&be("Quicklook closed via call to action button");var e=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(e),!e.defaultPrevented){const t=new URLSearchParams(this.link.href);if(t){const s=t.get("callToActionURL");Wi&&Be("Quicklook url: "+s),s&&(Ys()?globalThis.open(s,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",s))}}}}buildQuicklookOverlay(){var o,e,t,s,n,r;const l={};return this.customBranding&&Object.assign(l,this.customBranding),Ys()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),l.callToAction="Close",l.checkoutTitle="\u{1F335} Made with Needle",l.checkoutSubtitle="_"),(((o=l.callToAction)==null?void 0:o.length)||((e=l.checkoutTitle)==null?void 0:e.length)||((t=l.checkoutSubtitle)==null?void 0:t.length))&&((s=l.callToAction)!=null&&s.length||(l.callToAction="\0"),(n=l.checkoutTitle)!=null&&n.length||(l.checkoutTitle="\0"),(r=l.checkoutSubtitle)!=null&&r.length||(l.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:l})),l}getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const o=P.findObjectOfType(up);let e=P.getComponentInParent(this.objectToExport,No);e||(e=P.getComponentInChildren(this.objectToExport,No));let t=1,s=!1;const n=this.objectToExport;return o?t=o.arScale:e&&(t=e.arScale,s=e.invertForward),{scale:1/t,_invertForward:s,target:n,sessionRoot:e?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:o,_invertForward:e,target:t,sessionRoot:s}=this.getARScaleAndTarget(),n=s?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=t,this._rootPositionBeforeExport.copy(t.position),this._rootRotationBeforeExport.copy(t.quaternion),this._rootScaleBeforeExport.copy(t.scale),t.scale.multiplyScalar(o),e&&t.quaternion.multiply(yl.invertForwardQuaternion),t.updateMatrix(),t.updateMatrixWorld(!0),s&&n&&t.matrix.premultiply(n)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const o=this._rootSessionRootWasAppliedTo;o.position.copy(this._rootPositionBeforeExport),o.quaternion.copy(this._rootRotationBeforeExport),o.scale.copy(this._rootScaleBeforeExport),o.updateMatrix(),o.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const o=hl.getOrCreate().createQuicklookButton();return o.parentNode||this.context.menu.appendChild(o),o}},a(yl,"invertForwardMatrix",new se().makeRotationY(Math.PI)),a(yl,"invertForwardQuaternion",new H().setFromEuler(new Lt(0,Math.PI,0))),yl);Tt([m(E)],mi.prototype,"objectToExport"),Tt([m()],mi.prototype,"autoExportAnimations"),Tt([m()],mi.prototype,"autoExportAudioSources"),Tt([m()],mi.prototype,"exportFileName"),Tt([m(URL)],mi.prototype,"customUsdzFile"),Tt([m(Xr)],mi.prototype,"customBranding"),Tt([m()],mi.prototype,"anchoringType"),Tt([m()],mi.prototype,"maxTextureSize"),Tt([m()],mi.prototype,"planeAnchoringAlignment"),Tt([m()],mi.prototype,"interactive"),Tt([m()],mi.prototype,"physics"),Tt([m()],mi.prototype,"allowCreateQuicklookButton"),Tt([m()],mi.prototype,"quickLookCompatible");let pn=mi;var DA=Object.defineProperty,BA=Object.getOwnPropertyDescriptor,sy=(o,e,t,s)=>{for(var n=BA(e,t),r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&DA(e,t,n),n};class vl extends A{constructor(){super(...arguments),a(this,"_fog")}get fog(){return this._fog||(this._fog=new xv(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}sy([m()],vl.prototype,"near"),sy([m()],vl.prototype,"far"),sy([m(le)],vl.prototype,"color");var FA=Object.defineProperty,ny=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&FA(e,t,n),n};class Qr extends A{constructor(){super(...arguments),a(this,"objectBounds",!1),a(this,"color"),a(this,"isGizmo",!0),a(this,"_gizmoObject",null),a(this,"_boxHelper",null)}onEnable(){this.isGizmo&&!gc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new bP(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=jg(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),Oe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(var e;this._boxHelper;)(e=this._boxHelper)==null||e.update(),yield}}ny([m()],Qr.prototype,"objectBounds"),ny([m(le)],Qr.prototype,"color"),ny([m()],Qr.prototype,"isGizmo");var UA=Object.defineProperty,oy=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&UA(e,t,n),n};class bl extends A{constructor(){super(...arguments),a(this,"isGizmo",!1),a(this,"color0"),a(this,"color1"),a(this,"gridHelper"),a(this,"size"),a(this,"divisions"),a(this,"offset")}onEnable(){if(this.isGizmo&&!gc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new bm(e,t,this.color0??new le(.4,.4,.4),this.color1??new le(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}oy([m()],bl.prototype,"isGizmo"),oy([m(le)],bl.prototype,"color0"),oy([m(le)],bl.prototype,"color1");var zA=Object.defineProperty,ry=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&zA(e,t,n),n};class ay extends A{constructor(){super(...arguments),a(this,"connectedBody"),a(this,"_rigidBody",null)}get rigidBody(){return this._rigidBody}onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(ht)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}ry([m(ht)],ay.prototype,"connectedBody");class ly extends ay{createJoint(e,t){var s;(s=this.context.physics.engine)==null||s.addFixedJoint(e,t)}}class ch extends ay{constructor(){super(...arguments),a(this,"anchor"),a(this,"axis")}createJoint(e,t){var s;this.axis&&this.anchor&&((s=this.context.physics.engine)==null||s.addHingeJoint(e,t,this.anchor,this.axis))}}ry([m(S)],ch.prototype,"anchor"),ry([m(S)],ch.prototype,"axis");var NA=Object.defineProperty,WA=Object.getOwnPropertyDescriptor,mn=(o,e,t,s)=>{for(var n=s>1?void 0:s?WA(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&NA(e,t,n),n};function cy(o){return o*Math.PI/180}const X1=300,Qo=C("debuglights");class gi extends A{constructor(){super(...arguments),a(this,"type",0),a(this,"range",1),a(this,"spotAngle",1),a(this,"innerSpotAngle",1),a(this,"_color",new le(16777215)),a(this,"_shadowNearPlane",.1),a(this,"_shadowBias",0),a(this,"_shadowNormalBias",0),a(this,"_overrideShadowBiasSettings",!1),a(this,"_shadows",1),a(this,"lightmapBakeType",4),a(this,"_intensity",-1),a(this,"_shadowDistance"),a(this,"shadowWidth"),a(this,"shadowHeight"),a(this,"_shadowResolution"),a(this,"light"),a(this,"_webXRStartedListener"),a(this,"_webXREndedListener"),a(this,"_webARRoot")}set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}set shadowNearPlane(e){var t,s;if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,((s=(t=this.light)==null?void 0:t.shadow)==null?void 0:s.camera)!==void 0)){const n=this.light.shadow.camera;n.near=e}}get shadowNearPlane(){return this._shadowNearPlane}set shadowBias(e){var t,s;e!==this._shadowBias&&(this._shadowBias=e,((s=(t=this.light)==null?void 0:t.shadow)==null?void 0:s.bias)!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}set shadowNormalBias(e){var t,s;e!==this._shadowNormalBias&&(this._shadowNormalBias=e,((s=(t=this.light)==null?void 0:t.shadow)==null?void 0:s.normalBias)!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}set intensity(e){var t;if(this._intensity=e,this.light){let s=1;if(this.context.isInXR&&this._webARRoot){const n=(t=this._webARRoot)==null?void 0:t.arScale;typeof n=="number"&&n>0&&(s/=n)}this.light.intensity=e*s}Qo&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}get shadowDistance(){const e=this.light;return e!=null&&e.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t!=null&&t.shadow){const s=t.shadow.camera;s.far=e,s.updateProjectionMatrix()}}get shadowResolution(){const e=this.light;return e!=null&&e.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t!=null&&t.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new le(this.color??16777215),Qo&&console.log(this.name,this)}onEnable(){Qo&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Qo&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),Oe.LateUpdate))}onDisable(){Qo&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}onEnterXR(e){this._webARRoot=P.getComponentInParent(this.gameObject,No)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const t=new _m(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-X1*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),mr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Qo){const l=new wP(this.light,.2,this.color);this.context.scene.add(l)}break;case 0:const s=new _P(this.color,this.intensity*Math.PI,this.range,cy(this.spotAngle/2),1-cy(this.innerSpotAngle/2)/cy(this.spotAngle/2),2);s.position.set(0,0,0),s.rotation.set(0,0,0),this.light=s;const n=s.target;s.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const r=new wm(this.color,this.intensity*Math.PI,this.range);this.light=r;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Qo&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=X1*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const s=this.gameObject.scale.x;t.left*=s,t.right*=s}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const s=this.gameObject.scale.y;t.top*=s,t.bottom*=s}this.light.shadow.needsUpdate=!0,Qo&&this.context.scene.add(new xP(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}a(gi,"allowChangingRendererShadowMapType",!0),mn([m()],gi.prototype,"type",2),mn([m(le)],gi.prototype,"color",1),mn([m()],gi.prototype,"shadowNearPlane",1),mn([m()],gi.prototype,"shadowBias",1),mn([m()],gi.prototype,"shadowNormalBias",1),mn([m()],gi.prototype,"shadows",1),mn([m()],gi.prototype,"lightmapBakeType",2),mn([m()],gi.prototype,"intensity",1),mn([m()],gi.prototype,"shadowDistance",1),mn([m()],gi.prototype,"shadowResolution",1),new S(0,0,0);var VA=Object.defineProperty,hh=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&VA(e,t,n),n};const hy=C("debuglods"),HA=C("nolods");class _l{constructor(){a(this,"screenRelativeTransitionHeight"),a(this,"distance"),a(this,"renderers")}}hh([m()],_l.prototype,"screenRelativeTransitionHeight"),hh([m()],_l.prototype,"distance"),hh([m(Fi)],_l.prototype,"renderers");class $A{constructor(e){a(this,"model"),this.model=e}get renderers(){return this.model.renderers}}class dh extends A{constructor(){super(...arguments),a(this,"fadeMode",0),a(this,"localReferencePoint"),a(this,"lodCount",0),a(this,"size",0),a(this,"animateCrossFading",!1),a(this,"lodModels"),a(this,"_lods",[]),a(this,"_settings",[]),a(this,"_lodsHandler"),a(this,"_distanceFactor",1)}start(){if(hy&&console.log("LODGROUP",this.name,this.lodModels,this),!HA&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const s of this.lodModels){const n=new $A(s);this._lods.push(n);for(const r of n.renderers)e.includes(r)||e.push(r)}this._lodsHandler=new Array;for(let s=0;s<e.length;s++){const n=new SP;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new E;t.name="Cull "+this.name;for(let s=0;s<e.length;s++){const n=e[s],r=this._lodsHandler[s],l=n.gameObject;hy&&console.log(s,l.name);for(const c of this._lods){const h=c.model.distance;let d=null;if(c.renderers.includes(n)?d=l:d=t,d.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${d.name}`);continue}hy&&console.log("LEVEL",d.name,h),r.autoUpdate=!1,this.onAddLodLevel(r,d,c.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const s=t.getCurrentLevel(),n=t.levels[s];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,s){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,s*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:s};this._settings.push(n)}distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const s=t.lod.levels[t.levelIndex];s.distance=t.distance*e}}}}hh([m(S)],dh.prototype,"localReferencePoint"),hh([m(_l)],dh.prototype,"lodModels");var GA=Object.defineProperty,qA=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&GA(e,t,n),n};const yp=C("debugnestedgltf");class vp extends A{constructor(){super(...arguments),a(this,"filePath"),a(this,"loadAssetInParent",!0),a(this,"_isLoadingOrDoneLoading",!1)}listenToProgress(e){var t;(t=this.filePath)==null||t.beginListenDownload(e)}preload(){var e;(e=this.filePath)==null||e.preload()}async start(){var e,t,s,n,r;if(this._isLoadingOrDoneLoading)return;yp&&console.log(this,this.guid);const l=this.gameObject.parent;if(l){this._isLoadingOrDoneLoading=!0;const c=new Us;c.idProvider=new It(this.hash(this.guid)),c.parent=this.loadAssetInParent!==!1?l:this.gameObject,this.gameObject.updateMatrix();const h=this.gameObject.matrix;yp&&console.log("Load nested:",((e=this.filePath)==null?void 0:e.url)??this.filePath,this.gameObject.position);const d=await((s=(t=this.filePath)==null?void 0:t.instantiate)==null?void 0:s.call(this.filePath,c));yp&&console.log("Nested loaded:",((n=this.filePath)==null?void 0:n.url)??this.filePath,d),d&&this.loadAssetInParent!==!1&&(d.matrixAutoUpdate=!1,d.matrix.identity(),d.applyMatrix4(h),d.matrixAutoUpdate=!0,d.layers.disableAll(),d.layers.set(this.layer),this.dispatchEvent(new CustomEvent("loaded",{detail:{instance:d,assetReference:this.filePath}}))),yp&&console.log("Nested loading done:",((r=this.filePath)==null?void 0:r.url)??this.filePath,d)}}onDestroy(){var e;(e=this.filePath)==null||e.unload()}hash(e){let t=0;for(let s=0;s<e.length;s++)t=e.charCodeAt(s)+((t<<5)-t);return t}}qA([m(ce)],vp.prototype,"filePath");var XA=Object.defineProperty,dy=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&XA(e,t,n),n};const QA=C("debugnet"),bp=class gv extends A{constructor(){super(...arguments),a(this,"url",null),a(this,"urlParameterName",null),a(this,"localhost",null)}awake(){QA&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?gv.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const s=C(this.urlParameterName);s&&typeof s=="string"&&(e=s)}if(!e)return null;const t=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return t!=null&&t.groups?t?.groups.socket_prefix?e:"wss://"+t?.groups.url:null}static GetUrl(e,t){let s=e;const n=gv.IsLocalNetwork()&&t;if(n&&(s=t),e!=null&&e.startsWith("/")){const r=n?s:window.location.origin;r!=null&&r.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),s=r+e}return s}static IsLocalNetwork(e=window.location.hostname){return Gt(e)}};dy([m()],bp.prototype,"url"),dy([m()],bp.prototype,"urlParameterName"),dy([m()],bp.prototype,"localhost");let uy=bp;var YA=Object.defineProperty,_p=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&YA(e,t,n),n};class Yr extends A{constructor(){super(...arguments),a(this,"referenceSpace"),a(this,"from"),a(this,"affectPosition",!1),a(this,"affectRotation",!1),a(this,"alignLookDirection",!1),a(this,"levelLookDirection",!1),a(this,"levelPosition",!1),a(this,"positionOffset",new S(0,0,0)),a(this,"rotationOffset",new S(0,0,0)),a(this,"offset",new S(0,0,0))}update(){if(!this.from)return;var e=te(this.from),t=Se(this.from);this.offset.copy(this.positionOffset);const s=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(s),e.add(this.offset),this.levelPosition&&this.referenceSpace){const c=new ur(this.gameObject.up,0),h=te(this.referenceSpace);c.setFromNormalAndCoplanarPoint(this.gameObject.up,h);const d=new S(0,0,0);c.projectPoint(e,d),e.copy(d)}this.affectPosition&&at(this.gameObject,e);const n=new Lt(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),r=new H().setFromEuler(n);this.affectRotation&&Xi(this.gameObject,t.multiply(r));const l=new S;this.from.getWorldDirection(l).multiplyScalar(50),this.levelLookDirection&&(l.y=0),this.alignLookDirection&&this.gameObject.lookAt(l)}}_p([m(P)],Yr.prototype,"referenceSpace"),_p([m(P)],Yr.prototype,"from"),_p([m(S)],Yr.prototype,"positionOffset"),_p([m(S)],Yr.prototype,"rotationOffset");var KA=Object.defineProperty,Yo=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&KA(e,t,n),n};class fi{constructor(e=0,t=0){a(this,"time",0),a(this,"value",0),a(this,"inTangent",1/0),a(this,"inWeight"),a(this,"outTangent",1/0),a(this,"outWeight"),a(this,"weightedMode"),this.time=e,this.value=t}}Yo([m()],fi.prototype,"time"),Yo([m()],fi.prototype,"value"),Yo([m()],fi.prototype,"inTangent"),Yo([m()],fi.prototype,"inWeight"),Yo([m()],fi.prototype,"outTangent"),Yo([m()],fi.prototype,"outWeight"),Yo([m()],fi.prototype,"weightedMode");const Q1=class id{constructor(){a(this,"keys",[])}static linearFromTo(e,t,s){const n=new id,r=new fi;r.time=0,r.value=e;const l=new fi;return l.time=s,l.value=t,n.keys.push(r,l),n}static constant(e){const t=new id,s=new fi;return s.time=0,s.value=e,t.keys.push(s),t}clone(){var e;const t=new id;return t.keys=((e=this.keys)==null?void 0:e.map(s=>{const n=new fi;return n.time=s.time,n.value=s.value,n.inTangent=s.inTangent,n.inWeight=s.inWeight,n.outTangent=s.outTangent,n.outWeight=s.outWeight,n.weightedMode=s.weightedMode,n}))||[],t}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const s=this.keys[t];if(s.time<=e)if(t+1<this.keys.length){const n=this.keys[t+1];if(n.time<e)continue;return!isFinite(s.outTangent)||!isFinite(n.inTangent)?s.value:id.interpolateValue(e,s,n)}else return s.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,s){const n=t.time,r=t.value,l=t.outTangent,c=s.time,h=s.value,d=s.inTangent,u=c-n,p=u*u,g=p*u,f=((l+d)*u-2*(h-r))/g,y=(3*(h-r)-(d+2*l)*u)/p,v=l,b=r,_=e-n,w=_*_,x=w*_;return f*x+y*w+v*_+b}};Yo([m(fi)],Q1.prototype,"keys");let uh=Q1;var ZA=Object.defineProperty,O=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&ZA(e,t,n),n};const wp=C("debugparticles");var Kn=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(Kn||{});class Kr{constructor(){a(this,"alphaKeys",[]),a(this,"colorKeys",[])}get duration(){return 1}evaluate(e,t){let s,n=0,r=null,l=0;for(let c=0;c<this.alphaKeys.length;c++){const h=this.alphaKeys[c];(h.time<e||!s)&&(s=h,n=c)}for(let c=0;c<this.colorKeys.length;c++){const h=this.colorKeys[c];(h.time<e||!r)&&(r=h,l=c)}if(r)if(l+1<this.colorKeys.length){const c=this.colorKeys[l+1],h=W.remap(e,r.time,c.time,0,1);t.r=W.lerp(r.color.r,c.color.r,h),t.g=W.lerp(r.color.g,c.color.g,h),t.b=W.lerp(r.color.b,c.color.b,h)}else t.r=r.color.r,t.g=r.color.g,t.b=r.color.b;if(s)if(n+1<this.alphaKeys.length){const c=this.alphaKeys[n+1],h=W.remap(e,s.time,c.time,0,1);t.alpha=W.lerp(s.alpha,c.alpha,h)}else t.alpha=s.alpha;return t}}O([m()],Kr.prototype,"alphaKeys"),O([m()],Kr.prototype,"colorKeys");var ph=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(ph||{}),xp=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(xp||{});const Zn=class sd{constructor(){a(this,"mode","Constant"),a(this,"constant"),a(this,"constantMin"),a(this,"constantMax"),a(this,"curve"),a(this,"curveMin"),a(this,"curveMax"),a(this,"curveMultiplier")}static constant(e){const t=new sd;return t.setConstant(e),t}static betweenTwoConstants(e,t){const s=new sd;return s.setMinMaxConstant(e,t),s}static curve(e,t=1){const s=new sd;return s.setCurve(e,t),s}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}clone(){var e,t,s;const n=new sd;return n.mode=this.mode,n.constant=this.constant,n.constantMin=this.constantMin,n.constantMax=this.constantMax,n.curve=(e=this.curve)==null?void 0:e.clone(),n.curveMin=(t=this.curveMin)==null?void 0:t.clone(),n.curveMax=(s=this.curveMax)==null?void 0:s.clone(),n.curveMultiplier=this.curveMultiplier,n}evaluate(e,t){const s=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=W.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,r=e*this.curveMax.duration;return W.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(r),s%1)*this.curveMultiplier;case 3:case"TwoConstants":return W.lerp(this.constantMin,this.constantMax,s%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let s=0;s<e.keys.length;s++){const n=e.keys[s];n.value>t&&(t=n.value)}return t}};O([m()],Zn.prototype,"mode"),O([m()],Zn.prototype,"constant"),O([m()],Zn.prototype,"constantMin"),O([m()],Zn.prototype,"constantMax"),O([m(uh)],Zn.prototype,"curve"),O([m(uh)],Zn.prototype,"curveMin"),O([m(uh)],Zn.prototype,"curveMax"),O([m()],Zn.prototype,"curveMultiplier");let Z=Zn;var st;const Ko=(st=class{constructor(){a(this,"mode",0),a(this,"color"),a(this,"colorMin"),a(this,"colorMax"),a(this,"gradient"),a(this,"gradientMin"),a(this,"gradientMax")}static constant(o){const e=new st;return e.constant(o),e}static betweenTwoColors(o,e){const t=new st;return t.betweenTwoColors(o,e),t}constant(o){return this.mode=0,this.color=o,this}betweenTwoColors(o,e){return this.mode=2,this.colorMin=o,this.colorMax=e,this}evaluate(o,e){const t=e===void 0?Math.random():e;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(o,st._temp),st._temp;case 2:case"TwoColors":return st._temp.lerpColors(this.colorMin,this.colorMax,t);case 3:case"TwoGradients":return this.gradientMin.evaluate(o,st._temp),this.gradientMax.evaluate(o,st._temp2),st._temp.lerp(st._temp2,t);case 4:case"RandomColor":const s=Math.random();return this.gradientMin.evaluate(o,st._temp),this.gradientMax.evaluate(o,st._temp2),st._temp.lerp(st._temp2,s)}return st._temp.set(16777215),st._temp.alpha=1,st._temp}},a(st,"_temp",new he(0,0,0,1)),a(st,"_temp2",new he(0,0,0,1)),st);O([m()],Ko.prototype,"mode"),O([m(he)],Ko.prototype,"color"),O([m(he)],Ko.prototype,"colorMin"),O([m(he)],Ko.prototype,"colorMax"),O([m(Kr)],Ko.prototype,"gradient"),O([m(Kr)],Ko.prototype,"gradientMin"),O([m(Kr)],Ko.prototype,"gradientMax");let Zr=Ko;var py=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(py||{});class zt{constructor(){a(this,"cullingMode"),a(this,"duration"),a(this,"emitterVelocityMode"),a(this,"flipRotation"),a(this,"gravityModifier"),a(this,"gravityModifierMultiplier"),a(this,"loop"),a(this,"maxParticles"),a(this,"playOnAwake"),a(this,"prewarm"),a(this,"ringBufferLoopRange"),a(this,"ringBufferMode"),a(this,"scalingMode"),a(this,"simulationSpace"),a(this,"simulationSpeed"),a(this,"startColor"),a(this,"startDelay"),a(this,"startDelayMultiplier"),a(this,"startLifetime"),a(this,"startLifetimeMultiplier"),a(this,"startRotation"),a(this,"startRotationMultiplier"),a(this,"startRotation3D"),a(this,"startRotationX"),a(this,"startRotationXMultiplier"),a(this,"startRotationY"),a(this,"startRotationYMultiplier"),a(this,"startRotationZ"),a(this,"startRotationZMultiplier"),a(this,"startSize"),a(this,"startSize3D"),a(this,"startSizeMultiplier"),a(this,"startSizeX"),a(this,"startSizeXMultiplier"),a(this,"startSizeY"),a(this,"startSizeYMultiplier"),a(this,"startSizeZ"),a(this,"startSizeZMultiplier"),a(this,"startSpeed"),a(this,"startSpeedMultiplier"),a(this,"stopAction"),a(this,"useUnscaledTime")}}O([m(Z)],zt.prototype,"gravityModifier"),O([m(Zr)],zt.prototype,"startColor"),O([m(Z)],zt.prototype,"startDelay"),O([m(Z)],zt.prototype,"startLifetime"),O([m(Z)],zt.prototype,"startRotation"),O([m(Z)],zt.prototype,"startRotationX"),O([m(Z)],zt.prototype,"startRotationY"),O([m(Z)],zt.prototype,"startRotationZ"),O([m(Z)],zt.prototype,"startSize"),O([m(Z)],zt.prototype,"startSizeX"),O([m(Z)],zt.prototype,"startSizeY"),O([m(Z)],zt.prototype,"startSizeZ"),O([m(Z)],zt.prototype,"startSpeed");class Sp{constructor(){a(this,"cycleCount"),a(this,"maxCount"),a(this,"minCount"),a(this,"probability"),a(this,"repeatInterval"),a(this,"time"),a(this,"count"),a(this,"_performed",0)}reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const s=this.time+this.repeatInterval*this._performed;if(e>=s&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=W.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=W.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class Jn{constructor(){a(this,"enabled"),a(this,"bursts"),a(this,"rateOverTime"),a(this,"rateOverTimeMultiplier"),a(this,"rateOverDistance"),a(this,"rateOverDistanceMultiplier"),a(this,"system")}get burstCount(){var e;return((e=this.bursts)==null?void 0:e.length)??0}reset(){var e;(e=this.bursts)==null||e.forEach(t=>t.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const s=this.bursts[t];this.system.main.loop&&s.time>=this.system.time&&s.reset(),e+=Math.round(s.run(this.system.time))}return e}}O([m()],Jn.prototype,"enabled"),O([m()],Jn.prototype,"bursts"),O([m(Z)],Jn.prototype,"rateOverTime"),O([m()],Jn.prototype,"rateOverTimeMultiplier"),O([m(Z)],Jn.prototype,"rateOverDistance"),O([m()],Jn.prototype,"rateOverDistanceMultiplier");class Cp{constructor(){a(this,"enabled"),a(this,"color")}}O([m(Zr)],Cp.prototype,"color");class Jr{constructor(){a(this,"enabled"),a(this,"separateAxes"),a(this,"size"),a(this,"sizeMultiplier"),a(this,"x"),a(this,"xMultiplier"),a(this,"y"),a(this,"yMultiplier"),a(this,"z"),a(this,"zMultiplier"),a(this,"_time",0),a(this,"_temp",new S)}evaluate(e,t,s){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,s)*this.xMultiplier,t.y=this.y.evaluate(e,s)*this.yMultiplier,t.z=this.z.evaluate(e,s)*this.zMultiplier;else{const n=this.size.evaluate(e,s)*this.sizeMultiplier;t.x=n}return t}}O([m(Z)],Jr.prototype,"size"),O([m(Z)],Jr.prototype,"x"),O([m(Z)],Jr.prototype,"y"),O([m(Z)],Jr.prototype,"z");var Zo;const nt=(Zo=class{constructor(){a(this,"shapeType",5),a(this,"enabled",!0),a(this,"alignToDirection",!1),a(this,"angle",0),a(this,"arc",360),a(this,"arcSpread"),a(this,"arcSpeedMultiplier"),a(this,"arcMode"),a(this,"boxThickness"),a(this,"position"),a(this,"rotation"),a(this,"_rotation",new Lt),a(this,"scale"),a(this,"radius"),a(this,"radiusThickness"),a(this,"sphericalDirectionAmount"),a(this,"randomDirectionAmount"),a(this,"randomPositionAmount"),a(this,"meshShapeType"),a(this,"meshRenderer"),a(this,"_meshObj"),a(this,"_meshGeometry"),a(this,"system"),a(this,"_space"),a(this,"_worldSpaceMatrix",new se),a(this,"_worldSpaceMatrixInverse",new se),a(this,"_vector",new S(0,0,0)),a(this,"_temp",new S(0,0,0)),a(this,"_triangle",new CP),a(this,"_dir",new S),a(this,"_loopTime",0),a(this,"_loopDirection",1),wp&&console.log(this)}get type(){return xp[this.shapeType]}initialize(o){this.onInitialize(o),o.position.x=this._vector.x,o.position.y=this._vector.y,o.position.z=this._vector.z}toJSON(){return this}clone(){return new Zo}setMesh(o){this.meshRenderer=o,o?(this._meshObj=o.sharedMeshes[Math.floor(Math.random()*o.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}update(o,e){}onUpdate(o,e,t,s){this.system=o,this._space=t,t===1&&(this._worldSpaceMatrix.copy(s.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(o){const e=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return e&&(this._rotation.x=W.toRadians(this.rotation.x),this._rotation.y=W.toRadians(this.rotation.y),this._rotation.z=W.toRadians(this.rotation.z),this._rotation.order="ZYX",o.applyEuler(this._rotation)),e}onInitialize(o){this._vector.set(0,0,0),o.mesh=void 0,o.mesh_geometry=void 0;const e=this._temp.copy(this.position),t=this._space===1;t&&e.applyQuaternion(this.system.worldQuaternion);let s=this.radius;if(t&&(s*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:wp&&G.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(e);break;case 4:this.randomConePoint(this.position,this.angle,s,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,s,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,s,this.radiusThickness,this.arc,this._vector);break;case 13:const n=this.meshRenderer;n?.destroyed==!1&&this.setMesh(n);const r=o.mesh=this._meshObj,l=o.mesh_geometry=this._meshGeometry;if(r&&l)switch(this.meshShapeType){case 0:{const c=l.getAttribute("position"),h=Math.floor(Math.random()*c.count);this._vector.fromBufferAttribute(c,h),this._vector.applyMatrix4(r.matrixWorld),o.mesh_normal=h}break;case 1:break;case 2:{const c=l.index;if(c){let h=Math.random(),d=Math.random();h+d>1&&(h=1-h,d=1-d);const u=Math.floor(Math.random()*(c.count/3));let p=u*3,g=u*3+1,f=u*3+2;p=c.getX(p),g=c.getX(g),f=c.getX(f);const y=l.getAttribute("position");this._triangle.a.fromBufferAttribute(y,p),this._triangle.b.fromBufferAttribute(y,g),this._triangle.c.fromBufferAttribute(y,f),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,d).addScaledVector(this._triangle.c,1-(h+d)),this._vector.applyMatrix4(r.matrixWorld),o.mesh_normal=u}}break}break;default:this._vector.set(0,0,0),F()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",xp[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),t&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),wp&&G.DrawSphere(this._vector,.03,16711680,.5,!0)}getDirection(o,e){var t;if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const s=e.x,n=e.y,r=e.z;this._dir.set(s,n,r),(t=this.system)!=null&&t.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const l=o.mesh,c=o.mesh_geometry;if(l&&c)switch(this.meshShapeType){case 0:{const h=c.getAttribute("normal"),d=o.mesh_normal;this._dir.fromBufferAttribute(h,d)}break;case 1:break;case 2:{const h=c.index;if(h){const d=o.mesh_normal,u=h.getX(d*3),p=h.getX(d*3+1),g=h.getX(d*3+2),f=c.getAttribute("position"),y=X(),v=X(),b=X();y.fromBufferAttribute(f,u),v.fromBufferAttribute(f,p),b.fromBufferAttribute(f,g),y.sub(v),b.sub(v),y.cross(b),this._dir.copy(y).multiplyScalar(-1);const _=Se(l);this._dir.applyQuaternion(_)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),wp&&(G.DrawSphere(e,.01,8925952,.5,!0),G.DrawDirection(e,this._dir,8925952,.5,!0)),this._dir}randomizePosition(o,e){if(e<=0)return;const t=Zo._tempVec;t.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),t.x*=e*this.scale.x,t.y*=e*this.scale.y,t.z*=e*this.scale.z,o.add(t)}randomizeDirection(o,e){if(e===0)return;const t=Zo._randomQuat,s=Zo._tempVec;s.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),t.setFromAxisAngle(s,e*Math.random()*Math.PI),o.applyQuaternion(t)}spherizeDirection(o,e){if(e===0)return;const t=Math.random()*Math.PI*2,s=Math.acos(1-Math.random()*2),n=Math.sin(s)*Math.cos(t),r=Math.sin(s)*Math.sin(t),l=Math.cos(s),c=new S(n,r,l);o.lerp(c,e)}randomSpherePoint(o,e,t,s,n){const r=Math.random(),l=Math.random(),c=2*Math.PI*r*(s/360),h=Math.acos(2*l-1),d=W.lerp(1,1-Math.pow(1-Math.random(),Math.PI),t)*e,u=o.x+this.scale.x*(-d*Math.sin(h)*Math.cos(c)),p=o.y+this.scale.y*(d*Math.sin(h)*Math.sin(c)),g=o.z+this.scale.z*(d*Math.cos(h));n.x=u,n.y=p,n.z=g}randomCirclePoint(o,e,t,s,n){const r=Math.random(),l=2*Math.PI*r*(s/360),c=W.lerp(1,1-Math.pow(1-Math.random(),Math.PI),t)*e,h=o.x+this.scale.x*c*Math.cos(l),d=o.y+this.scale.y*c*Math.sin(l),u=o.z;n.x=h,n.y=d,n.z=u}randomConePoint(o,e,t,s,n,r,l){let c=0,h=0;switch(r){case 0:c=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:c=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let d=2*Math.PI*c*(n/360);switch(r){case 2:case 1:d+=Math.PI+.5,d+=this._loopTime*Math.PI*2,d%=W.toRadians(n);break}const u=Math.acos(2*h-1),p=W.lerp(1,1-Math.pow(1-Math.random(),Math.PI),s)*t,g=o.x+-p*Math.sin(u)*Math.cos(d),f=o.y+p*Math.sin(u)*Math.sin(d),y=o.z;l.x=g*this.scale.x,l.y=f*this.scale.y,l.z=y*this.scale.z}},a(Zo,"_randomQuat",new H),a(Zo,"_tempVec",new S),Zo);O([m()],nt.prototype,"shapeType"),O([m()],nt.prototype,"enabled"),O([m()],nt.prototype,"alignToDirection"),O([m()],nt.prototype,"angle"),O([m()],nt.prototype,"arc"),O([m()],nt.prototype,"arcSpread"),O([m()],nt.prototype,"arcSpeedMultiplier"),O([m()],nt.prototype,"arcMode"),O([m(S)],nt.prototype,"boxThickness"),O([m(S)],nt.prototype,"position"),O([m(S)],nt.prototype,"rotation"),O([m(S)],nt.prototype,"scale"),O([m()],nt.prototype,"radius"),O([m()],nt.prototype,"radiusThickness"),O([m()],nt.prototype,"sphericalDirectionAmount"),O([m()],nt.prototype,"randomDirectionAmount"),O([m()],nt.prototype,"randomPositionAmount"),O([m()],nt.prototype,"meshShapeType"),O([m(qc)],nt.prototype,"meshRenderer");let my=nt;class Ce{constructor(){a(this,"damping"),a(this,"enabled"),a(this,"frequency"),a(this,"octaveCount"),a(this,"octaveMultiplier"),a(this,"octaveScale"),a(this,"positionAmount"),a(this,"quality"),a(this,"remap"),a(this,"remapEnabled"),a(this,"remapMultiplier"),a(this,"remapX"),a(this,"remapXMultiplier"),a(this,"remapY"),a(this,"remapYMultiplier"),a(this,"remapZ"),a(this,"remapZMultiplier"),a(this,"scrollSpeedMultiplier"),a(this,"separateAxes"),a(this,"strengthMultiplier"),a(this,"strengthX"),a(this,"strengthXMultiplier"),a(this,"strengthY"),a(this,"strengthYMultiplier"),a(this,"strengthZ"),a(this,"strengthZMultiplier"),a(this,"_noise"),a(this,"_time",0),a(this,"_temp",new S)}update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}apply(e,t,s,n,r,l){if(!this.enabled)return;this._noise||(this._noise=hO(()=>0));const c=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),h=this._noise(c.x,c.y,c.z,this._time),d=this._noise(c.x,c.y,c.z,this._time+1e3*this.frequency),u=this._noise(c.x,c.y,c.z,this._time+2e3*this.frequency);this._temp.set(h,d,u).normalize();const p=r/l;let g=this.positionAmount.evaluate(p);this.separateAxes?(this._temp.x*=g*this.strengthXMultiplier,this._temp.y*=g*this.strengthYMultiplier,this._temp.z*=g*this.strengthZMultiplier):(this.strengthX&&(g*=this.strengthX.evaluate(p)*1.5),this._temp.multiplyScalar(g)),s.x+=this._temp.x,s.y+=this._temp.y,s.z+=this._temp.z}}O([m()],Ce.prototype,"damping"),O([m()],Ce.prototype,"enabled"),O([m()],Ce.prototype,"frequency"),O([m()],Ce.prototype,"octaveCount"),O([m()],Ce.prototype,"octaveMultiplier"),O([m()],Ce.prototype,"octaveScale"),O([m(Z)],Ce.prototype,"positionAmount"),O([m()],Ce.prototype,"quality"),O([m(Z)],Ce.prototype,"remap"),O([m()],Ce.prototype,"remapEnabled"),O([m()],Ce.prototype,"remapMultiplier"),O([m(Z)],Ce.prototype,"remapX"),O([m()],Ce.prototype,"remapXMultiplier"),O([m(Z)],Ce.prototype,"remapY"),O([m()],Ce.prototype,"remapYMultiplier"),O([m(Z)],Ce.prototype,"remapZ"),O([m()],Ce.prototype,"remapZMultiplier"),O([m()],Ce.prototype,"scrollSpeedMultiplier"),O([m()],Ce.prototype,"separateAxes"),O([m()],Ce.prototype,"strengthMultiplier"),O([m(Z)],Ce.prototype,"strengthX"),O([m()],Ce.prototype,"strengthXMultiplier"),O([m(Z)],Ce.prototype,"strengthY"),O([m()],Ce.prototype,"strengthYMultiplier"),O([m(Z)],Ce.prototype,"strengthZ"),O([m()],Ce.prototype,"strengthZMultiplier");class We{constructor(){a(this,"enabled"),a(this,"attachRibbonToTransform",!1),a(this,"colorOverLifetime"),a(this,"colorOverTrail"),a(this,"dieWithParticles",!0),a(this,"inheritParticleColor",!0),a(this,"lifetime"),a(this,"lifetimeMultiplier"),a(this,"minVertexDistance",.2),a(this,"mode",0),a(this,"ratio",1),a(this,"ribbonCount",1),a(this,"shadowBias",0),a(this,"sizeAffectsLifetime",!1),a(this,"sizeAffectsWidth",!1),a(this,"splitSubEmitterRibbons",!1),a(this,"textureMode",0),a(this,"widthOverTrail"),a(this,"widthOverTrailMultiplier"),a(this,"worldSpace",!1)}getWidth(e,t,s,n){const r=this.widthOverTrail.evaluate(s,n);return e*=r,e}getColor(e,t,s){const n=this.colorOverTrail.evaluate(s),r=this.colorOverLifetime.evaluate(t);e.x*=n.r*r.r,e.y*=n.g*r.g,e.z*=n.b*r.b,"alpha"in n&&"alpha"in r&&(e.w*=n.alpha*r.alpha)}}O([m()],We.prototype,"enabled"),O([m()],We.prototype,"attachRibbonToTransform"),O([m(Zr)],We.prototype,"colorOverLifetime"),O([m(Zr)],We.prototype,"colorOverTrail"),O([m()],We.prototype,"dieWithParticles"),O([m()],We.prototype,"inheritParticleColor"),O([m(Z)],We.prototype,"lifetime"),O([m()],We.prototype,"lifetimeMultiplier"),O([m()],We.prototype,"minVertexDistance"),O([m()],We.prototype,"mode"),O([m()],We.prototype,"ratio"),O([m()],We.prototype,"ribbonCount"),O([m()],We.prototype,"shadowBias"),O([m()],We.prototype,"sizeAffectsLifetime"),O([m()],We.prototype,"sizeAffectsWidth"),O([m()],We.prototype,"splitSubEmitterRibbons"),O([m()],We.prototype,"textureMode"),O([m(Z)],We.prototype,"widthOverTrail"),O([m()],We.prototype,"widthOverTrailMultiplier"),O([m()],We.prototype,"worldSpace");class qe{constructor(){a(this,"enabled"),a(this,"space",0),a(this,"orbitalX"),a(this,"orbitalY"),a(this,"orbitalZ"),a(this,"orbitalXMultiplier"),a(this,"orbitalYMultiplier"),a(this,"orbitalZMultiplier"),a(this,"orbitalOffsetX"),a(this,"orbitalOffsetY"),a(this,"orbitalOffsetZ"),a(this,"speedModifier"),a(this,"speedModifierMultiplier"),a(this,"x"),a(this,"xMultiplier"),a(this,"y"),a(this,"yMultiplier"),a(this,"z"),a(this,"zMultiplier"),a(this,"_system"),a(this,"_temp",new S),a(this,"_temp2",new S),a(this,"_temp3",new S),a(this,"_hasOrbital",!1),a(this,"_index",0),a(this,"_orbitalMatrix",new se)}update(e){this._system=e}init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,s,n,r,l,c){var h;if(!this.enabled)return;const d=l/c,u=this.speedModifier.evaluate(d)*this.speedModifierMultiplier,p=this.x.evaluate(d),g=this.y.evaluate(d),f=this.z.evaluate(d);if(this._temp.set(-p,g,f),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&((h=this._system)==null?void 0:h.worldPos)){const y=this._temp2.set(s.x,s.y,s.z),v=this.orbitalXMultiplier,b=this.orbitalYMultiplier,_=this.orbitalZMultiplier,w=u*Math.PI*2*10,x=Math.cos(w*v),M=Math.sin(w*v),k=Math.cos(w*b),T=Math.sin(w*b),I=Math.cos(w*_),B=Math.sin(w*_),z=y.x*(k*I)+y.y*(k*B)+y.z*-T,D=y.x*(M*T*I-x*B)+y.y*(M*T*B+x*I)+y.z*(M*k),V=y.x*(x*T*I+M*B)+y.y*(x*T*B-M*I)+y.z*(x*k),$=this._temp3.set(y.x-z,y.y-D,y.z-V);$.normalize(),$.multiplyScalar(.2/r*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=$.x,n.y+=$.y,n.z+=$.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=u,n.y*=u,n.z*=u}}O([m()],qe.prototype,"enabled"),O([m()],qe.prototype,"space"),O([m(Z)],qe.prototype,"orbitalX"),O([m(Z)],qe.prototype,"orbitalY"),O([m(Z)],qe.prototype,"orbitalZ"),O([m()],qe.prototype,"orbitalXMultiplier"),O([m()],qe.prototype,"orbitalYMultiplier"),O([m()],qe.prototype,"orbitalZMultiplier"),O([m()],qe.prototype,"orbitalOffsetX"),O([m()],qe.prototype,"orbitalOffsetY"),O([m()],qe.prototype,"orbitalOffsetZ"),O([m(Z)],qe.prototype,"speedModifier"),O([m()],qe.prototype,"speedModifierMultiplier"),O([m(Z)],qe.prototype,"x"),O([m()],qe.prototype,"xMultiplier"),O([m(Z)],qe.prototype,"y"),O([m()],qe.prototype,"yMultiplier"),O([m(Z)],qe.prototype,"z"),O([m()],qe.prototype,"zMultiplier");class Nt{constructor(){a(this,"animation"),a(this,"enabled"),a(this,"cycleCount"),a(this,"frameOverTime"),a(this,"frameOverTimeMultiplier"),a(this,"numTilesX"),a(this,"numTilesY"),a(this,"startFrame"),a(this,"startFrameMultiplier"),a(this,"rowMode"),a(this,"rowIndex"),a(this,"spriteCount"),a(this,"timeMode")}sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let s=this.frameOverTime.evaluate(e%1);return s*=this.frameOverTimeMultiplier,s*=t,s=s%t,s=Math.floor(s),s}}O([m()],Nt.prototype,"animation"),O([m()],Nt.prototype,"enabled"),O([m()],Nt.prototype,"cycleCount"),O([m(Z)],Nt.prototype,"frameOverTime"),O([m()],Nt.prototype,"frameOverTimeMultiplier"),O([m()],Nt.prototype,"numTilesX"),O([m()],Nt.prototype,"numTilesY"),O([m(Z)],Nt.prototype,"startFrame"),O([m()],Nt.prototype,"startFrameMultiplier"),O([m()],Nt.prototype,"rowMode"),O([m()],Nt.prototype,"rowIndex"),O([m()],Nt.prototype,"spriteCount"),O([m()],Nt.prototype,"timeMode");class As{constructor(){a(this,"enabled"),a(this,"separateAxes"),a(this,"x"),a(this,"xMultiplier"),a(this,"y"),a(this,"yMultiplier"),a(this,"z"),a(this,"zMultiplier")}evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}O([m()],As.prototype,"enabled"),O([m()],As.prototype,"separateAxes"),O([m(Z)],As.prototype,"x"),O([m()],As.prototype,"xMultiplier"),O([m(Z)],As.prototype,"y"),O([m()],As.prototype,"yMultiplier"),O([m(Z)],As.prototype,"z"),O([m()],As.prototype,"zMultiplier");class as{constructor(){a(this,"enabled"),a(this,"range"),a(this,"separateAxes"),a(this,"x"),a(this,"xMultiplier"),a(this,"y"),a(this,"yMultiplier"),a(this,"z"),a(this,"zMultiplier")}evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const s=W.lerp(this.range.x,this.range.y,t);return this.z.evaluate(s)*-1}return 0}}O([m()],as.prototype,"enabled"),O([m()],as.prototype,"range"),O([m()],as.prototype,"separateAxes"),O([m(Z)],as.prototype,"x"),O([m()],as.prototype,"xMultiplier"),O([m(Z)],as.prototype,"y"),O([m()],as.prototype,"yMultiplier"),O([m(Z)],as.prototype,"z"),O([m()],as.prototype,"zMultiplier");class mt{constructor(){a(this,"enabled"),a(this,"dampen"),a(this,"drag"),a(this,"dragMultiplier"),a(this,"limit"),a(this,"limitMultiplier"),a(this,"separateAxes"),a(this,"limitX"),a(this,"limitXMultiplier"),a(this,"limitY"),a(this,"limitYMultiplier"),a(this,"limitZ"),a(this,"limitZMultiplier"),a(this,"multiplyDragByParticleSize",!1),a(this,"multiplyDragByParticleVelocity",!1),a(this,"space"),a(this,"_temp",new S),a(this,"_temp2",new S)}apply(e,t,s,n,r,l,c){if(this.enabled){const h=this.limit.evaluate(r)*this.limitMultiplier;if(t.length()>h){this._temp.copy(t).normalize().multiplyScalar(h);const d=this.dampen*.5;t.x=W.lerp(t.x,this._temp.x,d),t.y=W.lerp(t.y,this._temp.y,d),t.z=W.lerp(t.z,this._temp.z,d),s.x=W.lerp(s.x,this._temp.x,d),s.y=W.lerp(s.y,this._temp.y,d),s.z=W.lerp(s.z,this._temp.z,d)}}}}O([m()],mt.prototype,"enabled"),O([m()],mt.prototype,"dampen"),O([m(Z)],mt.prototype,"drag"),O([m()],mt.prototype,"dragMultiplier"),O([m(Z)],mt.prototype,"limit"),O([m()],mt.prototype,"limitMultiplier"),O([m()],mt.prototype,"separateAxes"),O([m(Z)],mt.prototype,"limitX"),O([m()],mt.prototype,"limitXMultiplier"),O([m(Z)],mt.prototype,"limitY"),O([m()],mt.prototype,"limitYMultiplier"),O([m(Z)],mt.prototype,"limitZ"),O([m()],mt.prototype,"limitZMultiplier"),O([m()],mt.prototype,"multiplyDragByParticleSize"),O([m()],mt.prototype,"multiplyDragByParticleVelocity"),O([m()],mt.prototype,"space");const mh=class fC{constructor(){a(this,"enabled"),a(this,"curve"),a(this,"curveMultiplier"),a(this,"mode"),a(this,"system"),a(this,"_temp",new S),a(this,"_firstUpdate",!0),a(this,"_frames",0)}clone(){var e;const t=new fC;return t.enabled=this.enabled,t.curve=(e=this.curve)==null?void 0:e.clone(),t.curveMultiplier=this.curveMultiplier,t.mode=this.mode,t}get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new S),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new S),this.system._iv_velocity}awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}applyCurrent(e,t,s){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,s);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};O([m()],mh.prototype,"enabled"),O([m(Z)],mh.prototype,"curve"),O([m()],mh.prototype,"curveMultiplier"),O([m()],mh.prototype,"mode");let gy=mh;class yi{constructor(){a(this,"enabled"),a(this,"range"),a(this,"separateAxes"),a(this,"size"),a(this,"sizeMultiplier"),a(this,"x"),a(this,"xMultiplier"),a(this,"y"),a(this,"yMultiplier"),a(this,"z"),a(this,"zMultiplier")}evaluate(e,t,s,n){const r=e.length(),l=W.remap(r,this.range.x,this.range.y,0,1),c=this.size.evaluate(l,s);return n.x*=c,n.y*=c,n.z*=c,n}}O([m()],yi.prototype,"enabled"),O([m(ae)],yi.prototype,"range"),O([m()],yi.prototype,"separateAxes"),O([m(Z)],yi.prototype,"size"),O([m()],yi.prototype,"sizeMultiplier"),O([m(Z)],yi.prototype,"x"),O([m()],yi.prototype,"xMultiplier"),O([m(Z)],yi.prototype,"y"),O([m()],yi.prototype,"yMultiplier"),O([m(Z)],yi.prototype,"z"),O([m()],yi.prototype,"zMultiplier");class wl{constructor(){a(this,"enabled"),a(this,"range"),a(this,"color")}evaluate(e,t,s){const n=e.length(),r=W.remap(n,this.range.x,this.range.y,0,1),l=this.color.evaluate(r,t);s.x*=l.r,s.y*=l.g,s.z*=l.b,"alpha"in l&&(s.w*=l.alpha)}}O([m()],wl.prototype,"enabled"),O([m(ae)],wl.prototype,"range"),O([m(Zr)],wl.prototype,"color"),new S(1,1,1),new S(0,0,1);class fy{constructor(e,t,s,n){a(this,"type","NeedleParticleSubEmitter"),a(this,"emitterType"),a(this,"emitterProbability"),a(this,"q_",new H),a(this,"v_",new S),a(this,"v2_",new S),a(this,"_emitterMatrix",new Dm),a(this,"_circularBuffer"),this.system=e,this.particleSystem=t,this.subSystem=s,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const r=1e3;this._circularBuffer=new Pi(()=>new Dm,r)}clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===yy.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===yy.Death){let n=e.life;if(e[xl]!==void 0&&(n=e[xl]),!(e.age+t*1.2>=n))return;const r=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=r}const s=new Dm;s.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||s.multiplyMatrices(this._emitterMatrix,s),this.subParticleSystem.emit(t,e.emissionState,s)}}var JA=Object.defineProperty,Ve=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&JA(e,t,n),n};const Jo=C("debugparticles"),e2=C("noprogressive"),t2=C("debugprogressive");var yy=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(yy||{});class ls extends A{constructor(){super(...arguments),a(this,"renderMode"),a(this,"particleMaterial"),a(this,"trailMaterial"),a(this,"particleMesh"),a(this,"maxParticleSize"),a(this,"minParticleSize"),a(this,"velocityScale"),a(this,"cameraVelocityScale"),a(this,"lengthScale")}start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&F()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){var e;return((e=this.particleMaterial)==null?void 0:e.transparent)??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){Jo&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=Cn,t.map.premultiplyAlpha=!1);const s=new Me;s.copy(t),e?this.trailMaterial=s:this.particleMaterial=s}t.map&&(t.map.colorSpace=Cn,t.map.premultiplyAlpha=!1),e&&t.side===mo&&(t=t.clone(),t.side=pd,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!e2&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,t2&&console.log("Load material LOD",t.name),Xe.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof q&&(t=this.particleMesh.geometry),t===null)){t=new Ws(1,1);const s=t.attributes.uv;for(let n=0;n<s.count;n++)s.setX(n,1-s.getX(n))}return new q(t,this.getMaterial())}}Ve([m()],ls.prototype,"renderMode"),Ve([m(Pe)],ls.prototype,"particleMaterial"),Ve([m(Pe)],ls.prototype,"trailMaterial"),Ve([m()],ls.prototype,"maxParticleSize"),Ve([m()],ls.prototype,"minParticleSize"),Ve([m()],ls.prototype,"velocityScale"),Ve([m()],ls.prototype,"cameraVelocityScale"),Ve([m()],ls.prototype,"lengthScale");class Pp{constructor(e,t=1){a(this,"_curve"),a(this,"_factor"),a(this,"type","function"),this._curve=e,this._factor=t}startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class vy{constructor(e){a(this,"type","value"),a(this,"system"),this.system=e}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}}class i2 extends vy{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class s2 extends vy{constructor(){super(...arguments),a(this,"_lastPosition",new S),a(this,"_lastDistance",0)}update(){const e=te(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let r=this._lastDistance/this.system.deltaTime*n;Number.isFinite(r)||(r=0),e+=r}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const s=this.system.maxParticles-this.system.currentParticles;return W.clamp(e,0,s/this.system.deltaTime)}}class n2 extends vy{genValue(){return this.system.isPlaying,0}}class er{constructor(e){a(this,"system"),a(this,"type"),this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}get context(){return this.system.context}initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class o2 extends er{constructor(){super(...arguments),a(this,"type","NeedleTextureSheet")}update(e,t){const s=this.system.textureSheetAnimation;if(s.enabled){const n=e.age/e.life,r=s.evaluate(n);r!==void 0&&(e.uvTile=r)}}}const Y1=Symbol("particleRotation");class r2 extends er{constructor(){super(...arguments),a(this,"type","NeedleRotation")}initialize(e){e[Y1]=Math.random()}update(e,t){if(e.rotation===void 0)return;const s=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(s,e[Y1])*t:this.system.renderer.renderMode===Kn.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(s,n)*t}}}const K1=Symbol("sizeLerpFactor"),a2=new S;class l2 extends er{constructor(){super(...arguments),a(this,"type","NeedleSize"),a(this,"_minSize",0),a(this,"_maxSize",1)}initialize(e){e[K1]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const s=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(s,void 0,e[K1]).x);let r=1;this.system.renderer.renderMode!==Kn.Mesh&&(r=this.system.worldScale.x/this.system.cameraScale);const l=X(e.startSize).multiplyScalar(n*r);if(e.size.set(l.x,l.y,l.z),this.system.localspace){const c=iS(this.system,a2);e.size.x*=c.x,e.size.y*=c.y,e.size.z*=c.z}}}const xl=Symbol("particleLife"),by=Symbol("trailLifetime"),Z1=Symbol("trailStartLength"),_y=Symbol("trailWidthRandom");class c2 extends er{constructor(){super(...arguments),a(this,"type","NeedleTrail")}initialize(e){e instanceof Hv&&(e[xl]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[by]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[by]),e[Z1]=e.length,e[_y]=Math.random())}update(e){var t;if((t=this.system.trails)!=null&&t.enabled&&e instanceof Hv){const s=e,n=e.age/e[xl],r=e.previous.values(),l=e.previous.length;for(let c=0;c<l;c++){const h=r.next().value,d=1-c/(l-1),u=e.size;if(u.x<=0&&!this.system.trails.sizeAffectsWidth){const p=20*this.system.trails.widthOverTrail.evaluate(.5,s[_y]);u.x=p,u.y=p,u.z=p}h.size=this.system.trails.getWidth(u.x,n,d,s[_y]),h.color.copy(e.color),this.system.trails.getColor(h.color,n,d)}if(e.age>e[xl]){e.velocity.set(0,0,0);const c=(e.age-e[xl])/e[by];s.length=W.lerp(e[Z1],0,c)}}}}const Op=Symbol("startVelocity"),J1=Symbol("gravityModifier"),wy=Symbol("gravitySpeed"),kp=Symbol("velocity lerp factor"),xy=new S;class h2 extends er{constructor(){super(...arguments),a(this,"type","NeedleVelocity"),a(this,"_gravityDirection",new S)}initialize(e){var t,s;const n=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const r=this.system.shape.getDirection(e,e.position);e.velocity.x=r.x*e.startSpeed,e.velocity.y=r.y*e.startSpeed,e.velocity.z=r.z*e.startSpeed,(t=this.system.inheritVelocity)!=null&&t.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[Op]?e[Op].copy(e.velocity):e[Op]=e.velocity.clone();const l=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[J1]=l*n,e[wy]=l*n*.5,e[kp]=Math.random(),(s=this.system.velocityOverLifetime)==null||s.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===ph.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){var s;const n=e[Op],r=e[J1];if(r!==0){const g=r*e[wy];xy.copy(this._gravityDirection).multiplyScalar(g),e[wy]+=t*.05,n.add(xy)}e.velocity.copy(n);const l=e.age/e.life;(s=this.system.inheritVelocity)!=null&&s.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,l,e[kp]);const c=this.system.noise;c.enabled&&c.apply(0,e.position,e.velocity,t,e.age,e.life);const h=this.system.sizeBySpeed;h!=null&&h.enabled&&(e.size=h.evaluate(e.velocity,l,e[kp],e.size));const d=this.system.colorBySpeed;d!=null&&d.enabled&&d.evaluate(e.velocity,e[kp],e.color);const u=this.system.velocityOverLifetime;u.enabled&&u.apply(e,0,e.position,e.velocity,t,e.age,e.life);const p=this.system.limitVelocityOverLifetime;if(p.enabled&&p.apply(e.position,n,e.velocity,e.size,l,t,1),this.system.worldspace){const g=this.system.worldScale;e.velocity.x*=g.x,e.velocity.y*=g.y,e.velocity.z*=g.z}}}const eS=Symbol("colorLerpFactor"),tS=new he(1,1,1,1),ea=new he(1,1,1,1);class d2 extends er{constructor(){super(...arguments),a(this,"type","NeedleColor")}initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;ea.copy(this.system.main.startColor.evaluate(Math.random())),t!=null&&t.color&&(tS.copy(t.color),ea.multiply(tS)),ea.convertLinearToSRGB(),e.startColor.set(ea.r,ea.g,ea.b,ea.alpha),e.color.copy(e.startColor),e[eS]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const s=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(s,e[eS]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class u2{constructor(e){a(this,"system"),a(this,"emission"),a(this,"autoDestroy"),a(this,"startLength"),a(this,"emissionBursts"),a(this,"onlyUsedByOther"),a(this,"behaviors",[]),a(this,"rendererEmitterSettings",{startLength:new gO(220),followLocalOrigin:!1}),a(this,"flatWhiteTexture"),a(this,"clonedTexture",{original:void 0,clone:void 0}),this.system=e,this.emission=new s2(this.system)}get anim(){return this.system.textureSheetAnimation}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Pp(this.system.main.startLifetime)}get startSpeed(){return new Pp(this.system.main.startSpeed)}get startRotation(){return new Pp(this.system.main.startRotation)}get startSize(){return new Pp(this.system.main.startSize)}get startColor(){return new pO(new mO(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new n2(this.system)}get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return Rn.Trail;switch(this.system.renderer.renderMode){case Kn.Billboard:return Rn.BillBoard;case Kn.Stretch:return Rn.StretchedBillBoard;case Kn.HorizontalBillboard:return Rn.HorizontalBillBoard;case Kn.VerticalBillboard:return Rn.VerticalBillBoard;case Kn.Mesh:return Rn.Mesh}return Rn.BillBoard}get speedFactor(){var e;let t=this.system.main.simulationSpeed;return((e=this.system.renderer)==null?void 0:e.renderMode)===Kn.Stretch&&(t*=this.system.renderer.velocityScale??1),t}get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const s=t.clone();s.premultiplyAlpha=!1,s.colorSpace=Cn,this.clonedTexture.original=t,this.clonedTexture.clone=s}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=gf(new he(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new i2(this.system)}get uTileCount(){var e;return this.anim.enabled?(e=this.anim)==null?void 0:e.numTilesX:void 0}get vTileCount(){var e;return this.anim.enabled?(e=this.anim)==null?void 0:e.numTilesY:void 0}get renderOrder(){return 1}get blending(){var e;return((e=this.system.renderer.particleMaterial)==null?void 0:e.blending)??PP}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===ph.World}}class p2{constructor(){a(this,"burstParticleIndex",0),a(this,"burstParticleCount",0),a(this,"isBursting",!1),a(this,"travelDistance",0),a(this,"previousWorldPos"),a(this,"burstIndex",0),a(this,"burstWaveIndex",0),a(this,"time",0),a(this,"waitEmiting",0)}}const Wt=class fm extends A{constructor(){super(...arguments),a(this,"_state"),a(this,"colorOverLifetime"),a(this,"main"),a(this,"emission"),a(this,"sizeOverLifetime"),a(this,"shape"),a(this,"noise"),a(this,"trails"),a(this,"velocityOverLifetime"),a(this,"limitVelocityOverLifetime"),a(this,"inheritVelocity"),a(this,"colorBySpeed"),a(this,"textureSheetAnimation"),a(this,"rotationOverLifetime"),a(this,"rotationBySpeed"),a(this,"sizeBySpeed"),a(this,"_cameraScale",1),a(this,"__worldQuaternion",new H),a(this,"_worldQuaternionInverted",new H),a(this,"_worldScale",new S),a(this,"_worldPositionFrame",-1),a(this,"_worldPos",new S),a(this,"_renderer"),a(this,"_batchSystem"),a(this,"_particleSystem"),a(this,"_interface"),a(this,"_container"),a(this,"_time",0),a(this,"_isPlaying",!0),a(this,"_isUsedAsSubsystem",!1),a(this,"_didPreWarm",!1),a(this,"_bursts"),a(this,"_subEmitterSystems"),a(this,"_lastBatchesCount",-1)}play(e=!1){var t;e&&P.foreachComponent(this.gameObject,s=>{s instanceof fm&&s!==this&&s.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),(t=this.emission)==null||t.reset()}pause(e=!0){e&&P.foreachComponent(this.gameObject,t=>{t instanceof fm&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&P.foreachComponent(this.gameObject,s=>{s instanceof fm&&s!==this&&s.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){var e;this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,(e=this.emission)==null||e.reset())}emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new p2),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){var e;return((e=this._particleSystem)==null?void 0:e.particleNum)??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}get container(){return this._container}get worldspace(){return this.main.simulationSpace===ph.World}get localspace(){return this.main.simulationSpace===ph.Local}get worldQuaternion(){return this.__worldQuaternion}get worldQuaternionInverted(){return this._worldQuaternionInverted}get worldScale(){return this._worldScale}get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,te(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof er&&(e.system=this),Jo&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,s=t.indexOf(e);return s!==-1&&((F()||Jo)&&console.debug("Remove custom ParticleSystem Behaviour",s,e),t.splice(s,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}set bursts(e){for(let t=0;t<e.length;t++){const s=e[t];if(!(s instanceof Sp)){const n=new Sp;Ba(n,s),e[t]=n}}this._bursts=e}set subEmitterSystems(e){for(let t=0;t<e.length;t++){const s=e[t];if(!(s instanceof Mp)){const n=new Mp;Ba(n,s),e[t]=n}}Jo&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(ls),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new E,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new dO,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new u2(this),this._particleSystem=new uO(this._interface),this._particleSystem.addBehavior(new l2(this)),this._particleSystem.addBehavior(new d2(this)),this._particleSystem.addBehavior(new o2(this)),this._particleSystem.addBehavior(new r2(this)),this._particleSystem.addBehavior(new h2(this)),this._particleSystem.addBehavior(new c2(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),Jo&&(console.log(this),this.gameObject.add(new Si(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof q&&this._interface.renderMode==Rn.Mesh&&Xe.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==Rn.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){var e,t,s,n;(e=this._container)==null||e.removeFromParent(),(t=this._batchSystem)==null||t.removeFromParent(),(s=this._particleSystem)==null||s.emitter.removeFromParent(),(n=this._particleSystem)==null||n.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){var e;this.main&&(this._didPreWarm===!1&&((e=this.main)==null?void 0:e.prewarm)===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){var e;if(!((e=this.emission)!=null&&e.enabled)||this.emission.rateOverTime.getMax()<=0)return;const t=1/60,s=this.main.duration,n=this.main.startLifetime.getMax(),r=Math.min(Math.max(s,n)/Math.max(.01,this.main.simulationSpeed),1e3),l=Math.ceil(r/t),c=Date.now();Jo&&console.log(`Particles ${this.name} - Prewarm for ${l} frames (${r} sec). Duration: ${s}, Lifetime: ${n}`);for(let h=0;h<l&&!(this.currentParticles>=this.maxParticles);h++){const d=Date.now()-c;if(d>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${d}`);break}this.onUpdate(),this.onSimulate(t)}}onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const s=this.layer;t.layers.mask=1<<s}}onUpdate(){var e,t;if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const s=this.context.mainCamera;if(s){const l=Ge(s);this._cameraScale=l.x}const n=!this.worldspace,r=this.gameObject;if(Se(r,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Ge(this.gameObject,this._worldScale),n&&this._container&&(e=this.gameObject)!=null&&e.parent){const l=iS(this,xy);this._container.matrix.makeScale(l.x,l.y,l.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),(t=this.inheritVelocity)==null||t.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){var e;if(this._subEmitterSystems&&this._particleSystem)for(const t of this._subEmitterSystems){t.particleSystem&&(t.particleSystem.__internalAwake?t.particleSystem.__internalAwake():F()&&console.warn("SubParticleSystem serialization issue(?)",t.particleSystem,t));const s=(e=t.particleSystem)==null?void 0:e._particleSystem;if(s){t.particleSystem._isUsedAsSubsystem=!0;const n=new fy(this,this._particleSystem,t.particleSystem,s);n.emitterType=t.type,n.emitterProbability=t.emitProbability,this._particleSystem.addBehavior(n)}else Jo&&console.warn("Could not add SubParticleSystem",t,this)}}};Ve([m(Cp)],Wt.prototype,"colorOverLifetime"),Ve([m(zt)],Wt.prototype,"main"),Ve([m(Jn)],Wt.prototype,"emission"),Ve([m(Jr)],Wt.prototype,"sizeOverLifetime"),Ve([m(my)],Wt.prototype,"shape"),Ve([m(Ce)],Wt.prototype,"noise"),Ve([m(We)],Wt.prototype,"trails"),Ve([m(qe)],Wt.prototype,"velocityOverLifetime"),Ve([m(mt)],Wt.prototype,"limitVelocityOverLifetime"),Ve([m(gy)],Wt.prototype,"inheritVelocity"),Ve([m(wl)],Wt.prototype,"colorBySpeed"),Ve([m(Nt)],Wt.prototype,"textureSheetAnimation"),Ve([m(As)],Wt.prototype,"rotationOverLifetime"),Ve([m(as)],Wt.prototype,"rotationBySpeed"),Ve([m(yi)],Wt.prototype,"sizeBySpeed");let gh=Wt;class Mp{constructor(){a(this,"particleSystem"),a(this,"emitProbability",1),a(this,"properties"),a(this,"type")}_deserialize(e,t){const s=this.particleSystem;if(s instanceof gh)return;let n="";s&&typeof s.guid=="string"&&(n=s.guid,this.particleSystem=P.findByGuid(n,t)),Jo&&!(this.particleSystem instanceof gh)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function iS(o,e){if(e.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case py.Local:e=Ge(o.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+py[o.main.scalingMode]+" is not supported";F()&&be(t),console.warn(t,o.name,o)}e=Ge(o.gameObject,e);break}return e}class Fl extends A{constructor(){super(...arguments),a(this,"_didAssignPlayerColor",!1),a(this,"tryAssignColor",()=>{const e=P.getComponentInParent(this.gameObject,Rs);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=P.getComponentInParent(this.gameObject,li);return t!=null&&t.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1})}onEnable(){this.context.connection.beginListen(ie.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(ie.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield pf(.2),!this.tryAssignColor()););}assignUserColor(e){const t=Fl.hashCode(e),s=Fl.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(s,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const r=n;r.material&&r.material.color&&this.assignColor(s,e,r)}}assignColor(e,t,s){let n=s.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,s.material=n),n.color=e)}static hashCode(e){var t=0,s,n;if(e.length===0)return t;for(s=0;s<e.length;s++)n=e.charCodeAt(s),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,s=(e&65280)>>8,n=e&255;return new le(t/255,s/255,n/255)}}const fh=C("debugpost");let Sy=null;function m2(o){Sy=o}function sS(o){let e=o.gameObject;for(;e;){for(const t of su(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function g2(o){let e=sS(o);if(!e)if(Sy){fh&&console.warn("Adding postprocessing manager to the scene.");const t=o.scene;e=Ti(t,Sy)}else F()&&console.warn("No post processing manager found");return e}const vi={NormalPass:0,DepthDownsamplingPass:10,SMAA:20,SSAO:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120};let Et=null;function f2(o){fh==="verbose"&&console.debug("Before ordering effects",[...o]),Et||(Et=new Map,Et.set(L.POSTPROCESSING.MODULE.NormalPass,vi.NormalPass),Et.set(L.POSTPROCESSING.MODULE.DepthDownsamplingPass,vi.DepthDownsamplingPass),Et.set(L.POSTPROCESSING.MODULE.SMAAEffect,vi.SMAA),Et.set(L.POSTPROCESSING.MODULE.SSAOEffect,vi.SSAO),Et.set(L.POSTPROCESSING.MODULE.TiltShiftEffect,vi.TiltShift),Et.set(L.POSTPROCESSING.MODULE.DepthOfFieldEffect,vi.DepthOfField),Et.set(L.POSTPROCESSING.MODULE.ChromaticAberrationEffect,vi.ChromaticAberration),Et.set(L.POSTPROCESSING.MODULE.BloomEffect,vi.Bloom),Et.set(L.POSTPROCESSING.MODULE.VignetteEffect,vi.Vignette),Et.set(L.POSTPROCESSING.MODULE.PixelationEffect,vi.Pixelation),Et.set(L.POSTPROCESSING.MODULE.ToneMappingEffect,vi.ToneMapping),Et.set(L.POSTPROCESSING.MODULE.HueSaturationEffect,vi.HueSaturation),Et.set(L.POSTPROCESSING.MODULE.BrightnessContrastEffect,vi.BrightnessContrast)),o.sort((e,t)=>{const s=typeof e.priority=="number"?e.priority:Et.get(e.effect.constructor)||-1,n=typeof t.priority=="number"?t.priority:Et.get(t.effect.constructor)||-1;return s<0?(fh&&console.warn("Unknown effect found: ",e.constructor.name),-1):n<0?(fh&&console.warn("Unknown effect found: ",t.constructor.name),1):s-n}),fh==="verbose"&&console.debug("After ordering effects",[...o])}var y2=Object.defineProperty,v2=Object.getOwnPropertyDescriptor,nS=(o,e,t,s)=>{for(var n=v2(e,t),r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&y2(e,t,n),n};const b2=C("debugpost");class N{constructor(e){a(this,"isVolumeParameter",!0),a(this,"_isInitialized",!1),a(this,"_active",!0),a(this,"_value"),a(this,"_valueRaw"),a(this,"_defaultValue"),a(this,"valueProcessor"),a(this,"onValueChanged"),e!==void 0&&this.initialize(e)}get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}set defaultValue(e){this._defaultValue=e}__init(){this.processValue(this._valueRaw,!0)}processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const s=this._value;b2&&typeof s=="number"&&typeof e=="number"&&(s?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,s,this)}testIfValueChanged(e){return this._valueRaw!==e}}nS([m()],N.prototype,"overrideState"),nS([m()],N.prototype,"value");class _2 extends Ji{constructor(){super([N])}onSerialize(e,t){}onDeserialize(e,t){const s=t.target,n=t.path;let r;if(s&&n&&(r=s[n]),(typeof r!="object"||typeof r=="object"&&r.isVolumeParameter!==!0)&&(r=new N),typeof e=="object"&&"value"in e){const l=e.value;r.initialize(l),r.overrideState=e.overrideState}else r.value=e;return r}}new _2;var w2=Object.defineProperty,x2=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&w2(e,t,n),n};const Cy=C("debugpost");class ot extends A{constructor(e=void 0){if(super(),a(this,"priority"),a(this,"active",!0),a(this,"_manager",null),a(this,"_result"),a(this,"_postprocessingContext",null),e)for(const t of Object.keys(e)){const s=e[t],n=this[t];n instanceof N?n.initialize(s):n!==void 0&&(this[t]=s)}}get isPostProcessingEffect(){return!0}onEnable(){super.onEnable(),Cy&&console.warn("onEnable effect",this,this.__internalDidAwakeAndStart),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){var e;super.onDisable(),Cy&&console.warn("onDisable effect",this),(e=this._manager)==null||e.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=g2(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}get postprocessingContext(){return this._postprocessingContext}apply(e){var t;return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=(t=this.onCreateEffect)==null?void 0:t.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){Cy&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const s=this[t];s instanceof N&&s.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof N){const s=e.value;return this[t].value=s,!0}}}x2([m()],ot.prototype,"active");var S2=Object.defineProperty,C2=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&S2(e,t,n),n};const P2=C("debugpost"),Py={};function cs(o,e){Py[o]=e}function O2(o){return o.__type in Py?Py[o.__type]:(P2&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),ot)}class Rp{constructor(){a(this,"components",[])}__init(e){var t;(t=this.components)==null||t.forEach(s=>{s.gameObject===void 0&&e.gameObject.addComponent(s),s.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}C2([Er([o=>O2(o),ot])],Rp.prototype,"components");var k2=Object.defineProperty,M2=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&k2(e,t,n),n};class yh extends ot{constructor(){super(...arguments),a(this,"preset",new N(2))}get typeName(){return"Antialiasing"}onCreateEffect(){const e=new L.POSTPROCESSING.MODULE.SMAAEffect({preset:L.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:L.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{e.applyPreset(t)},e}}M2([m(N)],yh.prototype,"preset"),cs("Antialiasing",yh);var R2=Object.defineProperty,Oy=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&R2(e,t,n),n},Tp;const Ep=(Tp=class extends ot{constructor(){super(...arguments),a(this,"threshold",new N(.9)),a(this,"intensity",new N(1)),a(this,"scatter",new N(.3)),a(this,"selectiveBloom")}get typeName(){return"Bloom"}init(){this.threshold.valueProcessor=o=>o,this.intensity.valueProcessor=o=>o,this.scatter.valueProcessor=o=>o}onCreateEffect(){let o;if(this.selectiveBloom==null&&(this.selectiveBloom=Tp.useSelectiveBloom),this.selectiveBloom){const e=o=new L.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:L.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});e.inverted=!0}else o=new L.POSTPROCESSING.MODULE.BloomEffect({blendFunction:L.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value}),o.setAttributes(_O.CONVOLUTION);return this.intensity.onValueChanged=e=>{o.intensity=e},this.threshold.onValueChanged=e=>{o.luminanceMaterial.threshold=Math.pow(e,2.2)},this.scatter.onValueChanged=e=>{o.luminancePass.enabled=!0,o.luminanceMaterial.smoothing=e,o.mipmapBlurPass&&(o.mipmapBlurPass.radius=xn.lerp(.1,.9,e))},o}},a(Tp,"useSelectiveBloom",!1),Tp);Oy([m(N)],Ep.prototype,"threshold"),Oy([m(N)],Ep.prototype,"intensity"),Oy([m(N)],Ep.prototype,"scatter");let Ap=Ep;cs("Bloom",Ap);var T2=Object.defineProperty,E2=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&T2(e,t,n),n};class vh extends ot{constructor(){super(...arguments),a(this,"intensity",new N(0))}get typeName(){return"ChromaticAberration"}onCreateEffect(){const e=new L.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new ae(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}E2([m(N)],vh.prototype,"intensity"),cs("ChromaticAberration",vh);var A2=Object.defineProperty,oS=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&A2(e,t,n),n};const Ip=C("debugpost");var Lp=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(Lp||{});function ky(o){switch(o){case 0:return gd;case 1:return Tm;case 2:return Em;case 3:return md;case 4:return Vl;default:return Ip&&console.warn("[Postprocessing] Unknown tone mapping mode",o),Vl}}function I2(o){switch(o){case gd:return 0;case Em:return 2;case md:return 3;case Vl:return 1;case Tm:return 1;default:return 0}}function rS(o){switch(o){case gd:return L.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case Em:return L.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case md:return L.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case Vl:return L.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case Tm:return L.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return L.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}const My=class yC extends ot{constructor(){super(...arguments),a(this,"mode",new N(void 0)),a(this,"exposure",new N(1))}get typeName(){return"ToneMapping"}setMode(e){const t=Lp[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=sS(this);e&&super.onEffectEnabled(e)}onCreateEffect(){if(this.postprocessingContext)for(const s of this.postprocessingContext.components){if(s===this)break;if(s!=this&&s instanceof yC){console.warn("[PostProcessing] Multiple tonemapping effects found in the same postprocessing stack: Please check your scene setup.",{activeEffect:s,ignoredEffect:this});return}}if(this.mode.isInitialized==!1){const s=I2(this.context.renderer.toneMapping);Ip&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" \u2192 "+s),this.mode.initialize(s)}const e=ky(this.mode.value),t=new L.POSTPROCESSING.MODULE.ToneMappingEffect({mode:rS(e)});return this.mode.onValueChanged=s=>{const n=ky(s);t.mode=rS(n),Ip&&console.log("[PostProcessing] ToneMapping mode changed to",Lp[s],n,t.mode)},Ip&&console.log("[PostProcessing] Use ToneMapping",Lp[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),this.exposure.onValueChanged=s=>{this.context.renderer.toneMappingExposure=s},t}onBeforeRender(){this.mode.overrideState&&(this.context.renderer.toneMapping=ky(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0&&(this.context.renderer.toneMappingExposure=this.exposure.value)}};oS([m(N)],My.prototype,"mode"),oS([m(N)],My.prototype,"exposure");let Sl=My;cs("Tonemapping",Sl);var L2=Object.defineProperty,jp=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&L2(e,t,n),n};class tr extends ot{constructor(){super(...arguments),a(this,"postExposure",new N(0)),a(this,"contrast",new N(0)),a(this,"hueShift",new N(0)),a(this,"saturation",new N(0))}get typeName(){return"ColorAdjustments"}init(){this.postExposure.valueProcessor=e=>(e=Math.pow(2,e),e),this.contrast.valueProcessor=e=>{let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>Math.PI*e/180,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>e<0?e/100:e/(100*Math.PI),this.saturation.defaultValue=0}onCreateEffect(){var e,t;const s=[];this.context.renderer.toneMapping!==wa&&this.postExposure.overrideState&&(this.context.renderer.toneMapping=wa);let n=(e=this.postprocessingContext)==null?void 0:e.components.find(c=>c instanceof Sl);n||(n=new Sl,(t=this.postprocessingContext)==null||t.components.push(n)),this.postExposure.onValueChanged=c=>{this.postExposure.overrideState&&(n.exposure.value=c)};const r=new L.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=c=>r.contrast=c;const l=new L.POSTPROCESSING.MODULE.HueSaturationEffect;return s.push(r),s.push(l),this.hueShift.onValueChanged=c=>l.hue=c,this.saturation.onValueChanged=c=>l.saturation=c,s}}jp([m(N)],tr.prototype,"postExposure"),jp([m(N)],tr.prototype,"contrast"),jp([m(N)],tr.prototype,"hueShift"),jp([m(N)],tr.prototype,"saturation"),cs("ColorAdjustments",tr);var j2=Object.defineProperty,ta=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&j2(e,t,n),n};const D2=C("debugpost");class Is extends ot{constructor(){super(...arguments),a(this,"mode"),a(this,"focusDistance",new N(1)),a(this,"focalLength",new N(.2)),a(this,"aperture",new N(20)),a(this,"gaussianMaxRadius",new N),a(this,"resolutionScale",new N(1/window.devicePixelRatio)),a(this,"bokehScale",new N)}get typeName(){return"DepthOfField"}init(){this.focalLength.valueProcessor=t=>{const s=t/300;return W.lerp(2,.01,s)};const e=20;this.aperture.valueProcessor=t=>{const s=1-t/32;return W.lerp(1,e,s)}}onCreateEffect(){if(this.mode===0){D2&&console.warn("DepthOfField: Mode is set to Off");return}const e=new L.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}ta([m()],Is.prototype,"mode"),ta([m(N)],Is.prototype,"focusDistance"),ta([m(N)],Is.prototype,"focalLength"),ta([m(N)],Is.prototype,"aperture"),ta([m(N)],Is.prototype,"gaussianMaxRadius"),ta([m(N)],Is.prototype,"resolutionScale"),ta([m(N)],Is.prototype,"bokehScale"),cs("DepthOfField",Is);class bh extends ot{constructor(e){super(),a(this,"effect"),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var B2=Object.defineProperty,F2=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&B2(e,t,n),n};class _h extends ot{constructor(){super(...arguments),a(this,"granularity",new N(10))}get typeName(){return"PixelationEffect"}onCreateEffect(){const e=new L.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}F2([m(N)],_h.prototype,"granularity"),cs("PixelationEffect",_h);var U2=Object.defineProperty,wh=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&U2(e,t,n),n};class eo extends ot{constructor(){super(...arguments),a(this,"intensity",new N(2)),a(this,"falloff",new N(1)),a(this,"samples",new N(9)),a(this,"color",new N(new le(0,0,0))),a(this,"luminanceInfluence",new N(.7)),a(this,"_ssao")}get typeName(){return"ScreenSpaceAmbientOcclusion"}onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof we){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}onCreateEffect(){const e=this.context.mainCamera,t=new L.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),s=new L.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new L.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:s.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:L.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=l=>{n.intensity=l},this.falloff.onValueChanged=l=>{n.ssaoMaterial.radius=l*.1},this.samples.onValueChanged=l=>{n.ssaoMaterial.samples=l},this.color.onValueChanged=l=>{n.color||(n.color=new le),n.color.copy(l)},this.luminanceInfluence.onValueChanged=l=>{n.luminanceInfluence=l};const r=new Array;return r.push(t),r.push(s),r.push(n),r}}wh([m(N)],eo.prototype,"intensity"),wh([m(N)],eo.prototype,"falloff"),wh([m(N)],eo.prototype,"samples"),wh([m(N)],eo.prototype,"color"),wh([m(N)],eo.prototype,"luminanceInfluence"),cs("ScreenSpaceAmbientOcclusion",eo);var z2=Object.defineProperty,ia=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&z2(e,t,n),n};const N2=C("debugN8AO");var Ry=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(Ry||{});class Ls extends ot{constructor(){super(...arguments),a(this,"gammaCorrection",!0),a(this,"aoRadius",new N(1)),a(this,"falloff",new N(1)),a(this,"intensity",new N(1)),a(this,"color",new N(new le(0,0,0))),a(this,"screenspaceRadius",!1),a(this,"quality",2),a(this,"_ssao")}get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}onValidate(){this._ssao&&(this._ssao.setQualityMode(Ry[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,s=this.context.domHeight,n=this._ssao=new L.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,s),r=Ry[this.quality];n.setQualityMode(r),n.configuration.transparencyAware=!1;const l=new kn(t,s);return n.configuration.beautyRenderTarget=l,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,N2&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=c=>{n.configuration.intensity=c},this.falloff.onValueChanged=c=>{n.configuration.distanceFalloff=c},this.aoRadius.onValueChanged=c=>{n.configuration.aoRadius=c},this.color.onValueChanged=c=>{n.color||(n.color=new le),n.configuration.color.copy(c)},n}}ia([kt(),m()],Ls.prototype,"gammaCorrection"),ia([m(N)],Ls.prototype,"aoRadius"),ia([m(N)],Ls.prototype,"falloff"),ia([m(N)],Ls.prototype,"intensity"),ia([m(N)],Ls.prototype,"color"),ia([kt(),m()],Ls.prototype,"screenspaceRadius"),ia([kt(),m()],Ls.prototype,"quality"),cs("ScreenSpaceAmbientOcclusionN8",Ls);var W2=Object.defineProperty,V2=Object.getOwnPropertyDescriptor,aS=(o,e,t,s)=>{for(var n=V2(e,t),r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&W2(e,t,n),n};class xh extends ot{constructor(){super(...arguments),a(this,"_effect"),a(this,"_amount",1),a(this,"_radius",1)}get typeName(){return"Sharpening"}onCreateEffect(){return this._effect??(this._effect=new(H2())),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}}aS([m()],xh.prototype,"amount"),aS([m()],xh.prototype,"radius");function H2(){const o=`
1234
+ void mainSupport() {
1235
+ vUv = uv;
1236
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1237
+ }
1238
+ `,e=`
1239
+ uniform sampler2D tDiffuse;
1240
+ uniform float amount;
1241
+ uniform float radius;
1242
+
1243
+ void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1244
+ float tx = 1.0 / resolution.x;
1245
+ float ty = 1.0 / resolution.y;
1246
+ vec2 texelSize = vec2(tx, ty);
1247
+
1248
+ vec4 blurred = vec4(0.0);
1249
+ float total = 0.0;
1250
+
1251
+ for (float x = -radius; x <= radius; x++) {
1252
+ for (float y = -radius; y <= radius; y++) {
1253
+ vec2 offset = vec2(x, y) * texelSize;
1254
+ vec4 diffuse = texture2D(tDiffuse, uv + offset);
1255
+ float weight = exp(-length(offset) * amount);
1256
+ blurred += diffuse * weight;
1257
+ total += weight;
1258
+ }
1259
+ }
1260
+
1261
+ if (total > 0.0) {
1262
+ blurred /= total;
1263
+ }
1264
+
1265
+ // Calculate the sharpened color using inputColor
1266
+ vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1267
+ // Keep original alpha
1268
+ sharp.a = inputColor.a;
1269
+
1270
+ // Ensure the sharp color does not go below 0 or above 1
1271
+ // This means: sharpening must happen AFTER tonemapping.
1272
+ sharp = clamp(sharp, 0.0, 1.0);
1273
+
1274
+ outputColor = sharp;
1275
+ }
1276
+
1277
+ `;class t extends L.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:o,blendFunction:L.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new lo(1)],["radius",new lo(1)]])})}}return t}var $2=Object.defineProperty,Cl=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&$2(e,t,n),n};class gn extends ot{constructor(){super(...arguments),a(this,"offset",new N(0)),a(this,"rotation",new N(0)),a(this,"focusArea",new N(.4)),a(this,"feather",new N(.3)),a(this,"kernelSize",new N(2)),a(this,"resolutionScale",new N(1/window.devicePixelRatio))}get typeName(){return"TiltShiftEffect"}init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=L.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new L.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:L.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}Cl([m(N)],gn.prototype,"offset"),Cl([m(N)],gn.prototype,"rotation"),Cl([m(N)],gn.prototype,"focusArea"),Cl([m(N)],gn.prototype,"feather"),Cl([m(N)],gn.prototype,"kernelSize"),Cl([m(N)],gn.prototype,"resolutionScale"),cs("TiltShiftEffect",gn);var G2=Object.defineProperty,Ty=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&G2(e,t,n),n};class sa extends ot{constructor(){super(...arguments),a(this,"color",new N({r:0,g:0,b:0,a:1})),a(this,"intensity",new N(0)),a(this,"center",new N({x:.5,y:.5}))}get typeName(){return"Vignette"}init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new L.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}Ty([m(N)],sa.prototype,"color"),Ty([m(N)],sa.prototype,"intensity"),Ty([m(N)],sa.prototype,"center"),cs("Vignette",sa),globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const na=C("debugpost"),Ey=Symbol("needle:postprocessing-handler"),Sh=Symbol("needle:previous-autoclear-state");class Ay{constructor(e){a(this,"_composer",null),a(this,"_lastVolumeComponents"),a(this,"_effects",[]),a(this,"_isActive",!1),a(this,"context"),a(this,"_anyPassHasDepth",!1),a(this,"_anyPassHasNormal",!1),a(this,"_hasSmaaEffect",!1),a(this,"_menuEntry",null),a(this,"_passIndices",null),this.context=e}get isActive(){return this._isActive}get composer(){return this._composer}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){var t,s;if(na&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const r of this._lastVolumeComponents)r.unapply();this._lastVolumeComponents.length=0}const n=this.context;n[Ey]===this&&(delete n[Ey],typeof n.renderer[Sh]=="boolean"&&(n.renderer.autoClear=n.renderer[Sh])),(t=this._composer)==null||t.removeAllPasses(),e&&((s=this._composer)==null||s.dispose()),n.composer===this._composer&&(n.composer=null)}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([L.POSTPROCESSING.load(),L.POSTPROCESSING_AO.load()]),e[Ey]=this,na&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const s={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const r=this._lastVolumeComponents[n];if(r.context=e,r.apply){if(r.active){if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const l=r.apply(s);if(!l)continue;if(Array.isArray(l))for(const c of l)this._effects.push({effect:c,priority:r.priority});else this._effects.push({effect:l,priority:r.priority})}}else r.active&&be("Volume component is not a VolumeComponent: "+r.__type)}if(this.context.renderer.toneMapping!=wa&&!this._effects.find(n=>n instanceof L.POSTPROCESSING.MODULE.ToneMappingEffect)){const n=new L.POSTPROCESSING.MODULE.ToneMappingEffect;this._effects.push({effect:n})}this.applyEffects(e)}get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}applyEffects(e){this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1;const t=this._effects;if(t.length<=0)return;const s=e.mainCameraComponent,n=e.renderer,r=e.scene,l=s.threeCamera;typeof n[Sh]=="boolean"&&(n.autoClear=n[Sh]),n[Sh]=n.autoClear,this._composer||(this._composer=new L.POSTPROCESSING.MODULE.EffectComposer(n,{frameBufferType:OP,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const c=e.composer;c.setMainCamera(l),c.setRenderer(n),c.setMainScene(r),c.autoRenderToScreen=!0,c.multisampling=-1;for(const d of c.passes)d.dispose();c.removeAllPasses();const h=new L.POSTPROCESSING.MODULE.RenderPass(r,l);h.name="Render To Screen",h.mainScene=r,c.addPass(h);try{f2(this._effects);const d=[];let u=!1;for(const p of t){const g=p.effect;if(g instanceof L.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:g instanceof L.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),g instanceof L.POSTPROCESSING.MODULE.Effect){const f=g.getAttributes(),y=L.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;f&y&&(na&&console.log("[PostProcessing] Convolution effect detected: "+g.name,u),u&&(u=!1,na&&console.log("[PostProcessing] Merging effects with convolution effect in array",d.map(v=>v.name).join(", ")),this.createPassForMergeableEffects(d,c,l,r)),u=!0),d.push(g)}else g instanceof L.POSTPROCESSING.MODULE.Pass?(u=!1,this.createPassForMergeableEffects(d,c,l,r),g.renderToScreen=!1,c.addPass(g)):(u=!1,this.createPassForMergeableEffects(d,c,l,r),c.addPass(g))}this.createPassForMergeableEffects(d,c,l,r)}catch(d){console.error("Error while applying postprocessing effects",d),c.removeAllPasses()}for(let d=0;d<c.passes.length;d++){const u=c.passes[d],p=d===c.passes.length-1;u?.configuration!==void 0?u.configuration.gammaCorrection=p:"autosetGamma"in u&&(u.autosetGamma=p),this._anyPassHasDepth||(this._anyPassHasDepth=u.needsDepthTexture)}na&&console.log("[PostProcessing] Passes \u2192",[...c.passes],`
1278
+ ---------------------------------
1279
+ \u2022 `+c.passes.map(d=>d.name).join(`
1280
+ \u2022 `)+`
1281
+ `),na&&this._onCreateEffectsDebug(this._composer,l)}createPassForMergeableEffects(e,t,s,n){if(e.length>0){const r=new L.POSTPROCESSING.MODULE.EffectPass(s,...e);r.name=e.map(l=>l.name).join(", "),r.mainScene=n,r.enabled=!0,r.renderToScreen=!1,t.addPass(r),e.length=0}}_onCreateEffectsDebug(e,t){if(na==="passes"){const s=new L.POSTPROCESSING.MODULE.DepthEffect({blendFunction:L.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});s.name="Depth Effect";const n=new L.POSTPROCESSING.MODULE.EffectPass(t,s);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const l=[e.passes[0]];this._passIndices.length>0&&l.push(...this._passIndices.filter(c=>c!==0).map(c=>e.passes[c]).filter(c=>c)),l.length>0&&console.log("[PostProcessing] Passes (selected) \u2192",l),e.passes.length=0;for(const c of l)c.enabled=!0,c.renderToScreen=!1,e.addPass(c)}const r=this.context.menu;if(r&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const l=document.createElement("select");l.multiple=!0;const c=document.createElement("option");c.innerText="Final Output",c.value="-1",l.appendChild(c);for(const h of e.passes){const d=document.createElement("option");d.innerText=h.name,d.value=`${e.passes.indexOf(h)}`,d.title=h.name,l.appendChild(d)}r.appendChild(l),this._menuEntry=l,l.addEventListener("change",()=>{const h=Array.from(l.selectedOptions).map(d=>parseInt(d.value));h.length===1&&h[0]===-1?this._passIndices=null:this._passIndices=h,this.applyEffects(this.context)})}}}}var q2=Object.defineProperty,lS=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&q2(e,t,n),n};const oa=C("debugpost");class Pl extends A{constructor(){super(...arguments),a(this,"sharedProfile"),a(this,"multisampling","auto"),a(this,"_postprocessing"),a(this,"_activeEffects",[]),a(this,"_effects",[]),a(this,"_componentEnabledTime",-1),a(this,"_multisampleAutoChangeTime",0),a(this,"_multisampleAutoDecreaseTime",0),a(this,"_lastApplyTime"),a(this,"_rapidApplyCount",0),a(this,"_isDirty",!1),a(this,"_modificationQueue"),a(this,"_recreateId",-1)}get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}addEffect(e){let t=e;return t instanceof ot||(t=new bh(t)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){var t,s,n,r;let l=-1;if(e instanceof ot?l=this._effects.indexOf(e):l=this._effects.findIndex(c=>c instanceof bh&&c.effect===e),l!==-1)return this._effects.splice(l,1),this._isDirty=!0,e;if(e instanceof ot){const c=(s=(t=this.sharedProfile)==null?void 0:t.components)==null?void 0:s.indexOf(e);c!==void 0&&c!==-1&&(this._isDirty=!0,(r=(n=this.sharedProfile)==null?void 0:n.components)==null||r.splice(c,1))}return e}markDirty(){this._isDirty=!0}awake(){var e;oa&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",t=>{t.key==="p"&&(this.enabled=!this.enabled,Be("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),(e=this.sharedProfile)==null||e.__init(this)}onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){var e;(e=this._postprocessing)==null||e.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene);const e=this.context.composer;if(this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)e.multisampling!==0&&(e.multisampling=0,(oa||F())&&console.warn("[PostProcessing] Disabling multisampling because depth or normals are used. If you need anti-aliasing, consider adding an Antialiasing component or SMAA effect to the PostprocessingManager."));else{const t=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&t>.5){const s=e.multisampling;if(e.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let n=e.multisampling*.5;n=Math.floor(n),n!=e.multisampling&&(e.multisampling=n),oa&&console.debug(`[PostProcessing] Reduced multisampling from ${s} to ${e.multisampling}`)}else if(t>1&&this.context.time.smoothedFps>=59&&e.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let n=e.multisampling<=0?1:e.multisampling*2;n=Math.floor(n),n!==e.multisampling&&(e.multisampling=n),oa&&console.debug(`[PostProcessing] Increased multisampling from ${s} to ${e.multisampling}`)}}}else{const t=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));t!==e.multisampling&&(e.multisampling=t)}if(e.outputBuffer.samples=0,this.context.mainCamera){const t=this.context.composer.passes;for(const s of t)if(s.mainCamera&&s.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){var e;(e=this._postprocessing)==null||e.dispose()}apply(){var e,t,s;if(oa&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),F()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,(e=this.sharedProfile)!=null&&e.components){const n=this.sharedProfile.components;for(const r of n)r.active&&r.enabled&&!this._activeEffects.includes(r)&&this._activeEffects.push(r)}for(const n of this._effects)n.active&&n.enabled&&!this._activeEffects.includes(n)&&this._activeEffects.push(n);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new Ay(this.context)),(t=this._postprocessing.apply(this._activeEffects))==null||t.then(()=>{var n;if(!this.activeAndEnabled)return;this._applyPostQueue();const r=(n=this._postprocessing)==null?void 0:n.composer;r?(this.multisampling==="auto"?r.multisampling=Y.isMobileDevice()?2:4:r.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),oa&&console.debug(`[PostProcessing] Set multisampling to ${r.multisampling} (Is Mobile: ${Y.isMobileDevice()})`)):oa&&console.warn("[PostProcessing] No composer found")})):(s=this._postprocessing)==null||s.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){var t,s;if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!((t=this._activeEffects)!=null&&t.length))return;const n=e.propertyName.split(".");if(n.length===3||n.length===4){const r=n[1],l=n[2];for(const c of this._activeEffects)if(((s=c.typeName)==null?void 0:s.toLowerCase())===r.toLowerCase()){if(l==="active"){c.active=e.value,this.scheduleRecreate();return}if(!Dp.has(r)){const h=new Array;Dp.set(r,h);const d=Object.keys(c);for(const u of d)c[u]instanceof N&&h.push(u)}if(Dp.has(r)){const h=l.toLowerCase(),d=Dp.get(r);for(const u of d)if(u.toLowerCase()===h){const p=c[u];p instanceof N&&(n.length===4&&n[3]==="active"?(p.overrideState=e.value,this.scheduleRecreate()):p&&p.value!==void 0&&(p.value=e.value));return}}console.warn("Unknown modification",l);return}}return!0}return!1}scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}lS([Er(Rp)],Pl.prototype,"sharedProfile"),lS([Er()],Pl.prototype,"multisampling");const Dp=new Map;m2(Pl);async function Iy(o){const{NeedleEngineHTMLElement:e}=await Promise.resolve().then(()=>xL);e.observedAttributes.includes(o)||e.observedAttributes.push(o)}var X2=Object.defineProperty,xt=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&X2(e,t,n),n};const Vt=C("debugsceneswitcher"),Q2=C("sceneswitcher:clearscene"),Bp="scene";Iy(Bp);const ir=Promise.resolve(!1);class Ze extends A{constructor(){super(...arguments),a(this,"autoLoadFirstScene",!0),a(this,"scenes",[]),a(this,"loadingScene"),a(this,"queryParameterName","scene"),a(this,"useSceneName",!0),a(this,"clamp",!0),a(this,"useHistory",!0),a(this,"useKeyboard",!0),a(this,"useSwipe",!0),a(this,"useSceneLighting",!0),a(this,"useSceneBackground",!0),a(this,"preloadNext",1),a(this,"preloadPrevious",1),a(this,"preloadConcurrent",2),a(this,"createMenuButtons",!1),a(this,"sceneLoadingStart",new xe),a(this,"sceneLoadingProgress",new xe),a(this,"sceneLoaded",new xe),a(this,"_currentIndex",-1),a(this,"_currentScene"),a(this,"_engineElementOverserver"),a(this,"_preloadScheduler"),a(this,"_menuButtons"),a(this,"onPopState",async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let s=!1;if(this.queryParameterName&&(s=await this.tryLoadFromQueryParam()),!s){const n=e?.state;if(n&&n.startsWith(this.guid)){const r=n.substr(this.guid.length+2);Vt&&console.log("PopState",r),await this.trySelectSceneFromValue(r)}}}finally{this.useHistory=t}}),a(this,"normalizedSwipeThresholdX",.1),a(this,"_didSwipe",!1),a(this,"onInputPointerMove",e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const s=t.x/this.context.domWidth;s>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):s<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}}),a(this,"onInputPointerUp",e=>{e.button===0&&(this._didSwipe=!1)}),a(this,"onInputKeyDown",e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const s=parseInt(t)-1;if(s>=0){this.trySelectSceneFromValue(s);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}}),a(this,"__lastSwitchScene"),a(this,"__lastSwitchScenePromise"),a(this,"_currentlyLoadingScene"),a(this,"_lastLoadingScene"),a(this,"_loadingScenePromise"),a(this,"_isCurrentlyLoading",!1),a(this,"_currentLoadingProgress")}get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof E?P.remove(e.asset):e instanceof E&&P.remove(e);Vt&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Fe.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Fe.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Fe.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===Bp){const s=this.context.domElement.getAttribute(Bp);s!==null&&this.trySelectSceneFromValue(s)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new Y2(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(Bp);try{(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}finally{}}this.createMenuButtons&&(this._menuButtons??(this._menuButtons=[]),this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){var e;if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Fe.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Fe.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Fe.PointerUp,this.onInputPointerUp),(e=this._preloadScheduler)==null||e.stop(),this._menuButtons){for(const t of this._menuButtons)t.remove();this._menuButtons=void 0}}addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new ce(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){var t,s,n;if(Vt&&console.log("select",e),typeof e=="object"&&console.warn('Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const l=(t=this.scenes)==null?void 0:t.find(c=>c.url===e);if(!l){const c=ce.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(c)}if(l)e=(s=this.scenes)==null?void 0:s.indexOf(l);else return ir}if(!((n=this.scenes)!=null&&n.length))return ir;if(e<0){if(this.clamp)return ir;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return ir;e=0}const r=this.scenes[e];return this.switchScene(r)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}async switchScene(e){var t;if(!(e instanceof ce)){const s=typeof e;if(s==="string")return this.select(e);if(s==="number")return this.select(e);if(e&&e instanceof E){const n=(t=this.scenes)==null?void 0:t.indexOf(e);e=new ce(e.name,void 0,e),n>=0&&(this.scenes[n]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${s}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){Vt&&console.log("UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t!=null&&t.sceneClosing){const s=t.sceneClosing();s instanceof Promise&&await s}e.hasUrl?e.unload():e.asset instanceof E&&P.remove(e.asset)}}async __internalSwitchScene(e){var t,s,n,r,l;await this.__unloadCurrentScene();const c=this._currentIndex=((t=this.scenes)==null?void 0:t.indexOf(e))??-1;try{this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const h=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:c}});this.dispatchEvent(h),(s=this.sceneLoadingStart)==null||s.invoke(h.detail),await this.onStartLoading(),await e.loadAssetAsync((u,p)=>{var g;if(Vt){const f=p.loaded/p.total,y="["+"=".repeat(Math.floor(f*20))+"-".repeat(20-Math.floor(f*20))+"]";console.debug(`[SceneSwitcher] Download ${(f*100).toFixed(1)} % ${y}`,e.url)}this._currentLoadingProgress=p,this.dispatchEvent(p),(g=this.sceneLoadingProgress)==null||g.invoke(p)}).catch(console.error),await this.onEndLoading();const d=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:c}});if(this.dispatchEvent(d),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,d.defaultPrevented)return Vt&&console.warn("Adding loaded scene prevented:",e,d),!1;if(!e.asset)return Vt&&console.warn("Failed loading scene:",e),!1;if(this._currentIndex===c){if(Vt&&console.log("ADD",e.url),this._currentScene=e,Q2){const g=((n=this.context.mainCameraComponent)==null?void 0:n.gameObject)||this.context.mainCamera;g?.removeFromParent();const f=this.gameObject.removeFromParent();Ei(this.context.scene,!0,!0),this.context.scene=new wi,this.context.scene.add(f),g&&this.context.scene.add(g)}if(P.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const g=this.context.lightmaps.tryGetSkybox(e.url);g?(g.mapping=Pn,this.context.scene.background=g):Vt&&console.warn("SceneSwitcher: Can't find skybox for scene "+e.url)}if(this.useHistory&&c>=0){let g=c.toString();if(this.useSceneName&&(e instanceof E?g=e.name:e.url&&(g=cS(e.url))),(r=this.queryParameterName)!=null&&r.length)$l(this.queryParameterName,g,this.useHistory);else{const f=history.state,y=this.guid+"::"+c;f!==y&&history.pushState(y,"unused",location.href)}}const u=this.tryGetSceneEventListener(e.asset);if(u!=null&&u.sceneOpened){const g=u.sceneOpened(this);g instanceof Promise&&await g}const p=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:c}});return this.dispatchEvent(p),(l=this.sceneLoaded)==null||l.invoke(this),!0}}catch(h){console.error(h)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof ce)return t.preload()}return ir}tryLoadFromQueryParam(){var e;if(!((e=this.queryParameterName)!=null&&e.length))return ir;const t=C(this.queryParameterName);return typeof t=="boolean"?ir:this.trySelectSceneFromValue(t)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const s=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const r=this.scenes[n];if(!!r&&(r instanceof E?r.name:cS(r.url)).toLowerCase().includes(s))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Gt()&&console.warn('Can not find scene: "'+e+'"',this),ir}async onStartLoading(){var e,t;if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=(e=this.loadingScene)==null?void 0:e.loadAssetAsync().then(s=>s!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&(t=this.loadingScene)!=null&&t.asset)){Vt&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const s=this.loadingScene.asset;P.add(s,this.gameObject);const n=this.tryGetSceneEventListener(s);if(n!=null&&n.sceneOpened){const r=n.sceneOpened(this);r instanceof Promise&&await r}}if(this._isCurrentlyLoading){const s=this.tryGetSceneEventListener(this.gameObject);if(s&&s.sceneOpened){const n=s.sceneOpened(this);n instanceof Promise&&await n}}}async onEndLoading(){var e;if(this._isCurrentlyLoading=!1,(e=this.loadingScene)!=null&&e.asset){Vt&&console.log("Remove loading scene",this.loadingScene.url);const t=this.loadingScene.asset,s=this.tryGetSceneEventListener(t);if(typeof s?.sceneClosing=="function"){const n=s.sceneClosing();n instanceof Promise&&await n}P.remove(t)}if(!this._isCurrentlyLoading){const t=this.tryGetSceneEventListener(this.gameObject);if(t&&t.sceneClosing){const s=t.sceneClosing();s instanceof Promise&&await s}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const s=P.foreachComponent(e,n=>{const r=n;if(r.sceneClosing||r.sceneOpened)return r});if(t===0&&!s&&e.children.length)for(const n of e.children){const r=this.tryGetSceneEventListener(n,t+1);if(r)return r}return s||null}}xt([m()],Ze.prototype,"autoLoadFirstScene"),xt([m(ce)],Ze.prototype,"scenes"),xt([m(ce)],Ze.prototype,"loadingScene"),xt([m()],Ze.prototype,"queryParameterName"),xt([m()],Ze.prototype,"useSceneName"),xt([m()],Ze.prototype,"clamp"),xt([m()],Ze.prototype,"useHistory"),xt([m()],Ze.prototype,"useKeyboard"),xt([m()],Ze.prototype,"useSwipe"),xt([m()],Ze.prototype,"useSceneLighting"),xt([m()],Ze.prototype,"useSceneBackground"),xt([m()],Ze.prototype,"preloadNext"),xt([m()],Ze.prototype,"preloadPrevious"),xt([m()],Ze.prototype,"preloadConcurrent"),xt([m()],Ze.prototype,"createMenuButtons"),xt([m(xe)],Ze.prototype,"sceneLoadingStart"),xt([m(xe)],Ze.prototype,"sceneLoadingProgress"),xt([m(xe)],Ze.prototype,"sceneLoaded");function cS(o){const e=o.split("/").pop(),t=e?.split(".").shift();return t!=null&&t.length?t:o}class Y2{constructor(e,t=1,s=1,n=2){a(this,"maxLoadAhead"),a(this,"maxLoadBehind"),a(this,"maxConcurrent"),a(this,"_isRunning",!1),a(this,"_switcher"),a(this,"_loadTasks",[]),a(this,"_maxConcurrentLoads",1),this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=s,this.maxConcurrent=n}begin(e){if(this._isRunning)return;Vt&&console.log("Preload begin",{delay:e}),this._isRunning=!0;let t=-10,s,n;const r=this._switcher.scenes,l=Date.now()+e,c=setInterval(()=>{if(this.allLoaded()&&(Vt&&console.log("All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(c);return}if(Date.now()<l||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,s=0);const h=n%2===0;h&&(s+=1),n+=1;const d=h?this.maxLoadAhead:this.maxLoadBehind;if(s>d)return;const u=h?t+s:t-s;if(!(u<0)&&!(u<0||u>=r.length)&&!this._loadTasks.some(p=>p.index===u)){const p=r[u];Vt&&console.log("Preload scene",{roomIndex:u,searchForward:h,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},p?.url),new K2(u,p,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e!=null&&e.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class K2{constructor(e,t,s){a(this,"index"),a(this,"asset"),a(this,"tasks"),this.index=e,this.asset=t,this.tasks=s,s.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(Vt&&console.log("Preload start: "+this.asset.url,this.index),await this.asset.preload(),Vt&&console.log("Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}function Z2(){return new Promise((o,e)=>{const t=()=>{t!=null&&(document.removeEventListener("pointerdown",t),document.removeEventListener("click",t),document.removeEventListener("dragstart",t),document.removeEventListener("touchstart",t),o())};document.addEventListener("pointerdown",t),document.addEventListener("click",t),document.addEventListener("dragstart",t),document.addEventListener("touchstart",t)})}async function J2(o){await Z2(),o()}var eI=Object.defineProperty,tI=Object.getOwnPropertyDescriptor,Vi=(o,e,t,s)=>{for(var n=s>1?void 0:s?tI(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&eI(e,t,n),n};const St=C("debugvideo");var hS=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(hS||{}),dS=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(dS||{}),uS=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(uS||{});class gt extends A{constructor(){super(),a(this,"playOnAwake",!0),a(this,"aspectMode",0),a(this,"clip",null),a(this,"source",1),a(this,"_url",null),a(this,"renderMode"),a(this,"targetMaterialProperty"),a(this,"targetMaterialRenderer"),a(this,"targetTexture"),a(this,"time",0),a(this,"_playbackSpeed",1),a(this,"_isLooping",!1),a(this,"_muted",!1),a(this,"_audioOutputMode",2),a(this,"playInBackground",!0),a(this,"_crossOrigin","anonymous"),a(this,"_videoElement",null),a(this,"_videoTexture",null),a(this,"_videoMaterial",null),a(this,"_isPlaying",!1),a(this,"wasPlaying",!1),a(this,"visibilityChanged",e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}}),a(this,"_receivedInput",!1),a(this,"_overlay",null),a(this,"_targetObjects"),a(this,"_updateAspectRoutineId",-1),a(this,"_hls"),a(this,"onHlsAvailable",()=>{var e;St&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),(e=this._videoElement)==null||e.play(),St&&console.log("HLS: loaded",this.clip))}),J2(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],C("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}get url(){return this._url}set url(e){const t=this._url!==e;this.__didAwake?t&&this.setClipURL(e??""):this._url=e}get playbackSpeed(){var e;return((e=this._videoElement)==null?void 0:e.playbackRate)??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}get isLooping(){var e;return((e=this._videoElement)==null?void 0:e.loop)??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){var e;return((e=this._videoElement)==null?void 0:e.currentTime)??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;return!!(e&&(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA||e.srcObject&&e.srcObject.active))}get crossOrigin(){var e;return((e=this._videoElement)==null?void 0:e.crossOrigin)??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){var e;return((e=this._videoElement)==null?void 0:e.muted)??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&F()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}preloadVideo(){St&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,St&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){var e,t;St&&console.log("VideoPlayer.onEnable",dS[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?(e=this._overlay)==null||e.start():(t=this._overlay)==null||t.stop()}onDisable(){var e;window.removeEventListener("visibilitychange",this.visibilityChanged),(e=this._overlay)==null||e.stop(),this.pause()}onDestroy(){var e;this._videoElement&&((e=this.videoElement)==null||e.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}play(){var e,t;if(this._videoElement||this.create(!1),!this._videoElement){St&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!((e=this._videoElement)!=null&&e.ended)&&!((t=this._videoElement)!=null&&t.paused))){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}St&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(s=>{var n;console.log(s),St&&console.error("Error playing video",s,"CODE="+s.code,(n=this.videoElement)==null?void 0:n.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),St&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),St&&console.log("STOP",this))}pause(){var e,t;this.time=((e=this._videoElement)==null?void 0:e.currentTime)??0,this._isPlaying=!1,(t=this._videoElement)==null||t.pause(),St&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!(t!=null&&t.length)&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(St&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(St&&console.log("Set Video src",t),this._videoElement.src=t):(St&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new kP(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=On,e&&this.handleBeginPlaying(e),St&&console.log("Video: handle playing done...",t,e),!0):(St&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}get screenspace(){var e;return((e=this._overlay)==null?void 0:e.enabled)??!1}set screenspace(e){var t;if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new iI(this.context)),this._overlay.add(this._videoTexture)}else(t=this._overlay)==null||t.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),St&&console.log("created video element",e),e}handleBeginPlaying(e){var t,s;if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let n=this.gameObject;switch(this.renderMode){case 3:n=(t=this.targetMaterialRenderer)==null?void 0:t.gameObject,n||(n=(s=P.getComponent(this.gameObject,Fi))==null?void 0:s.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!n){console.error("Missing target for video material renderer",this.name,uS[this.renderMode],this);return}const r=n.material;if(r){this._targetObjects.push(n),r!==this._videoMaterial&&(this._videoMaterial=r.clone(),n.material=this._videoMaterial);const l="map",c=this._videoMaterial;if(!this.targetMaterialProperty)c[l]=this._videoTexture;else switch(this.targetMaterialProperty){default:c[l]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,s=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&s===this.clip&&this._isPlaying;){if(!s||typeof s=="string")return;let n;for(const r of s.getVideoTracks()){const l=r.getSettings();if(l&&l.width&&l.height){n=l.width/l.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let r=0;r<10;r++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const r of this._targetObjects){let l=1;if(r.parent){const c=Ge(r.parent);l=c.x/c.y}switch(this.aspectMode){case 1:r.scale.y=1/n*r.scale.x*l;break;case 2:r.scale.x=n*r.scale.y*l;break}}for(let r=0;r<3;r++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(St&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}}Vi([m()],gt.prototype,"playOnAwake",2),Vi([m()],gt.prototype,"aspectMode",2),Vi([m(URL)],gt.prototype,"clip",2),Vi([m()],gt.prototype,"source",2),Vi([m(URL)],gt.prototype,"url",1),Vi([m()],gt.prototype,"renderMode",2),Vi([m()],gt.prototype,"targetMaterialProperty",2),Vi([m(Fi)],gt.prototype,"targetMaterialRenderer",2),Vi([m(De)],gt.prototype,"targetTexture",2),Vi([m()],gt.prototype,"time",2),Vi([m()],gt.prototype,"playbackSpeed",1),Vi([m()],gt.prototype,"isLooping",1),Vi([m()],gt.prototype,"audioOutputMode",1);class iI{constructor(e){a(this,"context"),a(this,"_videos",[]),a(this,"_screenspaceModeQuad"),a(this,"_isInScreenspaceMode",!1),a(this,"_input"),this.context=e,this._input=new sI(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){var e;if(this._isInScreenspaceMode||this._videos.length<0)return;const t=this._videos[this._videos.length-1];if(!t)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=bo.createPrimitive(br.Quad,{material:new nI(t)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const s=this._screenspaceModeQuad;this.context.scene.add(s),this.updateScreenspaceMaterialUniforms();const n=s.material;n?.reset(),(e=this._input)==null||e.enable(n)}stop(){var e;this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&((e=this._input)==null||e.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){var e;const t=(e=this._screenspaceModeQuad)==null?void 0:e.material;t&&(t.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}}class sI{constructor(e){a(this,"_onResizeScreenFn"),a(this,"_onKeyUpFn"),a(this,"_onMouseWheelFn"),a(this,"context"),a(this,"overlay"),a(this,"_material"),a(this,"_isPinching",!1),a(this,"_lastPinch",0),this.overlay=e,this.context=e.context}enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new ae;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const r=new ae(n.movementX,n.movementY);r.x/=this.context.domElement.clientWidth,r.y/=this.context.domElement.clientHeight,t.set(r.x,r.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let s=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-s<.3&&this.overlay.stop(),s=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const r=n.touches[0],l=n.touches[1],c=r.clientX-l.clientX,h=r.clientY-l.clientY,d=Math.sqrt(c*c+h*h);if(this._lastPinch!==0){const u=d-this._lastPinch;this._material.zoom-=u*.004}this._lastPinch=d}),window.addEventListener("touchend",()=>{this._isPinching=!1})}disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class nI extends ys{constructor(e){super(),a(this,"_offset",new ae),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new ye(0,0,1,1)}},this.vertexShader=`
1282
+ uniform sampler2D map;
1283
+ uniform float screenAspect;
1284
+ uniform vec4 offsetScale;
1285
+ varying vec2 vUv;
1286
+
1287
+ void main() {
1288
+
1289
+ gl_Position = vec4( position , 1.0 );
1290
+ vUv = uv;
1291
+ vUv.y = 1. - vUv.y;
1292
+
1293
+ // fit into screen
1294
+ ivec2 res = textureSize(map, 0);
1295
+ float videoAspect = float(res.x) / float(res.y);
1296
+ float aspect = videoAspect / screenAspect;
1297
+ if(aspect >= 1.0)
1298
+ {
1299
+ vUv.y = vUv.y * aspect;
1300
+ float offset = (1. - aspect) * .5;
1301
+ vUv.y = vUv.y + offset;
1302
+ }
1303
+ else
1304
+ {
1305
+ vUv.x = vUv.x / aspect;
1306
+ float offset = (1. - 1. / aspect) * .5;
1307
+ vUv.x = vUv.x + offset;
1308
+ }
1309
+
1310
+ vUv.x -= .5;
1311
+ vUv.y -= .5;
1312
+
1313
+ vUv.x *= offsetScale.z;
1314
+ vUv.y *= offsetScale.z;
1315
+ vUv.x += offsetScale.x;
1316
+ vUv.y += offsetScale.y;
1317
+
1318
+ vUv.x += .5;
1319
+ vUv.y += .5;
1320
+ }
1321
+
1322
+ `,this.fragmentShader=`
1323
+ uniform sampler2D map;
1324
+ varying vec2 vUv;
1325
+ void main() {
1326
+ if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1327
+ gl_FragColor = vec4(0., 0., 0., 1.);
1328
+ else
1329
+ {
1330
+ vec4 texcolor = texture2D(map, vUv);
1331
+ gl_FragColor = texcolor;
1332
+ }
1333
+ }
1334
+ `}set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}}var oI=Object.defineProperty,rI=Object.getOwnPropertyDescriptor,Ch=(o,e,t,s)=>{for(var n=s>1?void 0:s?rI(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&oI(e,t,n),n};const At=C("debugscreensharing");var pS=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))(pS||{});class sr extends A{constructor(){super(...arguments),a(this,"allowStartOnClick",!0),a(this,"autoConnect",!1),a(this,"_videoPlayer"),a(this,"_audioSource"),a(this,"device","Screen"),a(this,"deviceName"),a(this,"deviceFilter"),a(this,"_net"),a(this,"_requestOpen",!1),a(this,"_currentStream",null),a(this,"_currentMode",0),a(this,"onJoinedRoom",async()=>{await vs(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()}),a(this,"_activeShareRequest",null),a(this,"onReceiveStream",e=>{var t;((t=e.stream)==null?void 0:t.active)===!0&&this.setStream(e.stream,2)}),a(this,"onCallEnded",e=>{At&&console.log("CALL ENDED",this.isReceiving,this==null?void 0:this.screenspace),this.isReceiving&&(this.screenspace=!1)})}onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){var t;if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&(t=this.videoPlayer)!=null&&t.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}get screenspace(){var e;return((e=this.videoPlayer)==null?void 0:e.screenspace)??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){var e;return((e=this._currentStream)==null?void 0:e.active)&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}awake(){typeof this.device=="number"&&(this.device=pS[this.device]),At&&console.log("Screensharing",this.name,this),ss.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new rd(this)}onEnable(){var e,t,s;(e=this._net)==null||e.enable(),(t=this._net)==null||t.addEventListener(tn.StreamReceived,this.onReceiveStream),(s=this._net)==null||s.addEventListener(tn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.autoConnect&&vs(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){var e,t,s;(e=this._net)==null||e.removeEventListener(tn.StreamReceived,this.onReceiveStream),(t=this._net)==null||t.removeEventListener(tn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),(s=this._net)==null||s.disable(),this.close()}_ensureVideoPlayer(){const e=new gt;e.aspectMode=hS.AdjustWidth,P.addComponent(this.gameObject,e),this._videoPlayer=e}async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),F()&&be("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e!=null&&e.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=P.getComponent(this.gameObject,gt)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},s={video:t,audio:t},n=s.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(s,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const l=await navigator.mediaDevices.getDisplayMedia(s);this._requestOpen?this.setStream(l,1):sn(l)}break;case"Canvas":const r=this.context.renderer.domElement.captureStream(0);this.setStream(r,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}s.video=!1;const l=await navigator.mediaDevices.getUserMedia(s);this._requestOpen?this.setStream(l,1):sn(l)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){var e;this._requestOpen=!1,this._currentStream&&(At&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),(e=this._net)==null||e.stopSendingStream(this._currentStream),sn(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){var s,n,r;if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const l=this.device!=="Microphone",c=t===1;l?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new ss,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),c||(At&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,(s=this._audioSource)==null||s.play(e))),c&&((n=this._net)==null||n.startSendingStream(e)),c&&(this._videoPlayer&&(this._videoPlayer.muted=!0),(r=this._audioSource)==null||r.stop());for(const h of e.getTracks())h.addEventListener("ended",()=>{At&&console.log("Track ended",h),this.close()}),At&&h.kind==="video"&&console.log(c?"Video \u2192":"Video \u2190",h.getSettings())}async tryShareUserCamera(e,t){const s=(await navigator.mediaDevices.enumerateDevices()).filter(r=>r.kind==="videoinput");At&&console.log(`Request camera. These are your kind:videoinput devices:
1335
+ `,s);let n=!1;for(const r of s)try{if(!this._requestOpen){At&&console.log("Camera selection cancelled");break}if(r.kind!=="videoinput"){At&&console.log("Skipping non-video device",r);continue}const l=r.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&l!==t.deviceId){At&&console.log("Skipping device due to options.deviceId: "+r.label+"; "+r.deviceId);continue}if(t!=null&&t.deviceFilter&&t.deviceFilter(r)===!1){At&&console.log("Skipping device due to options.deviceFilter: "+r.label+"; "+r.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(r)===!1){At&&console.log("Skipping device due to ScreenShare.deviceFilter: "+r.label+"; "+r.deviceId);continue}else At&&console.log("Selected device by filter",r);else if(this.deviceName){const h=r.label.toLowerCase(),d=this.deviceName.toLowerCase(),u=h.includes(d),p=r.deviceId===this.deviceName;if(!u&&!p){At&&console.log("Skipping device due to ScreenShare.deviceName: "+r.label+"; "+r.deviceId);continue}else At&&console.log("Selected device by name",r)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=l),n=!0;const c=await navigator.mediaDevices.getUserMedia(e).catch(h=>(console.error("Failed to get user media",h),null));if(c===null)continue;this._requestOpen?(this.setStream(c,1),At&&console.log("Selected camera",r)):(sn(c),At&&console.log("Camera selection cancelled"));break}catch(l){if(l.message==="Failed to allocate videosource"||l.message==="Could not start video source"){be("Failed to start video: Try another camera (Code "+l.code+")"),console.warn(l);continue}else console.error("Failed to get user media",l.message,l.code,l)}!n&&F()&&(be("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",s,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}Ch([m()],sr.prototype,"allowStartOnClick",2),Ch([m()],sr.prototype,"autoConnect",2),Ch([m(gt)],sr.prototype,"videoPlayer",1),Ch([m()],sr.prototype,"device",2),Ch([m()],sr.prototype,"deviceName",2);var aI=Object.defineProperty,mS=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&aI(e,t,n),n};class Ph extends A{constructor(){super(...arguments),a(this,"mode",0),a(this,"shadowColor",new he(0,0,0,1)),a(this,"targetMesh")}start(){if(this.gameObject instanceof q)this.gameObject instanceof q&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=bo.createPrimitive(br.Quad,{name:"ShadowCatcher",material:new ft({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=Ev,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1336
+ // diffuse-only lighting with overdrive to somewhat compensate
1337
+ // for the loss of indirect lighting and to make it more visible.
1338
+ vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1339
+ float max = max(direct.r, max(direct.g, direct.b));
1340
+
1341
+ // early out - we're simply returning direct lighting and some alpha based on it so it can
1342
+ // be blended onto the scene.
1343
+ gl_FragColor = vec4(direct, max);
1344
+ return;
1345
+ `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new bv;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new Me;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}mS([m()],Ph.prototype,"mode"),mS([m(he)],Ph.prototype,"shadowColor");var lI=Object.defineProperty,Oh=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&lI(e,t,n),n};const Ht=C("debugskybox");Iy("skybox-image"),Iy("environment-image");function gS(o,e,t,s,n){const r=new Up;r.allowDrop=!1,r.allowNetworking=!1,r.background=t,r.environment=s,P.addComponent(o.scene,r);const l=c=>{typeof c=="string"&&(Ht&&console.log(n,"CHANGED TO",c),r.setSkybox(c))};return ob(o.domElement,n,l),r.addEventListener("destroy",()=>{Ht&&console.log("Destroyed attribute remote skybox",n),rb(o.domElement,n,l)}),r.setSkybox(e)}const Fp=new Array;pe.registerCallback(me.ContextCreationStart,o=>{var e;const t=o.context,s=t.domElement.getAttribute("skybox-image")||t.domElement.getAttribute("background-image"),n=t.domElement.getAttribute("environment-image");if(s){Ht&&console.log("Creating remote skybox to load "+s),((e=t.mainCameraComponent)==null?void 0:e.clearFlags)!==Eo.Skybox&&console.warn('"skybox-image"/"background-image" attribute has no effect: camera clearflags are not set to "Skybox"');const r=gS(t,s,!0,!1,"skybox-image");Fp.push(r)}if(n){Ht&&console.log("Creating remote environment to load "+n);const r=gS(t,n,!1,!0,"environment-image");Fp.push(r)}}),pe.registerCallback(me.ContextCreationStart,()=>Promise.all(Fp).finally(()=>{Fp.length=0}));function fS(){return globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES||(globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES=new Array),globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES}function yS(o){const e=fS().find(t=>t.src===o);return e?(Ht&&console.log("Skybox: Found previously loaded texture for "+o),e.texture):null}async function cI(o){const e=await o;Ug(e,!0),Te(e)}function hI(o,e){const t=fS();for(;t.length>5;){const s=t.shift();s&&cI(s.texture)}e.then(s=>Ug(s,!1)),t.push({src:o,texture:e})}const ra=class extends A{constructor(){super(...arguments),a(this,"url"),a(this,"allowDrop",!0),a(this,"background",!0),a(this,"environment",!0),a(this,"allowNetworking",!0),a(this,"_loader"),a(this,"_prevUrl"),a(this,"_prevLoadedEnvironment"),a(this,"_prevEnvironment",null),a(this,"_prevBackground",null),a(this,"validTextureTypes",[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"]),a(this,"onDragOverEvent",o=>{if(this.allowDrop&&o.dataTransfer)for(const e of o.dataTransfer.types)(e==="text/uri-list"||e==="Files")&&o.preventDefault()}),a(this,"onDrop",o=>{var e,t,s,n;if(this.allowDrop&&o.dataTransfer){for(const r of o.dataTransfer.types)if(Ht&&console.log(r),r==="text/uri-list"){const l=o.dataTransfer.getData(r);Ht&&console.log(r,l);let c=(t=(e=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(l))==null?void 0:e.groups)==null?void 0:t.name;if(c||(c=(n=(s=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(l))==null?void 0:s.groups)==null?void 0:n.name),Ht&&console.log(c),c){const h="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+c+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${h}`),o.preventDefault(),this.setSkybox(h);break}else if(this.isValidTextureType(l)){console.log("[Remote Skybox] Setting skybox from url: "+l),o.preventDefault(),this.setSkybox(l);break}else{console.warn(`[RemoteSkybox] Unknown url ${l}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const h=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:o,url:l,apply:d=>{o.preventDefault(),this.setSkybox(d)}}});this.dispatchEvent(h)}}else if(r=="Files"){const l=o.dataTransfer.files.item(0);if(Ht&&console.log(r,l),!l)continue;if(!this.isValidTextureType(l.name)){console.warn(`[RemoteSkybox]: File "${l.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}if(yS(l.name)===null){const c=new Blob([l]),h=URL.createObjectURL(c);o.preventDefault(),this.setSkybox(h,l.name)}else o.preventDefault(),this.setSkybox(l.name);break}}})}onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){var o;this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,ai.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),(o=this.context.mainCameraComponent)==null||o.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):Ht&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(o,e){var t;if(!this.activeAndEnabled||(o=dI(o,this.environment,this.background),!o))return!1;if(e??(e=o),this.isValidTextureType(e)||console.warn("Potentially invalid skybox url",e,"on",this.name),Ht&&console.log("Set remote skybox url: "+o),this._prevUrl===o&&this._prevLoadedEnvironment)return this.apply(),!0;(t=this._prevLoadedEnvironment)==null||t.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=o;const s=await this.loadTexture(o,e);if(!s)return Ht&&console.warn("RemoteSkybox: Failed to load texture from url",o),!1;if(!this.enabled)return Ht&&console.warn("RemoteSkybox: Component is not enabled, aborting setSkybox"),!1;if(this._prevUrl!==o)return Ht&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1;this.url=o;const n=o.lastIndexOf("/");return s.name=o.substring(n>=0?n+1:0),this._loader instanceof ba&&(s.colorSpace=On),this._prevLoadedEnvironment=s,this.apply(),!0}async loadTexture(o,e){var t,s,n,r,l;if(!o)return Promise.resolve(null);e??(e=o);const c=yS(e);if(c){const g=await c;if(((s=(t=g.source)==null?void 0:t.data)==null?void 0:s.length)>0||(l=(r=(n=g.source)==null?void 0:n.data)==null?void 0:r.data)!=null&&l.length)return g}const h=e.endsWith(".exr"),d=e.endsWith(".hdr"),u=e.endsWith(".ktx2");if(h)this._loader instanceof yd||(this._loader=new yd);else if(d)this._loader instanceof Im||(this._loader=new Im);else if(u){if(!(this._loader instanceof tO)){const{ktx2Loader:g}=Am(this.context.renderer);this._loader=g}}else this._loader instanceof ba||(this._loader=new ba);Ht&&console.log("Loading skybox: "+o);const p=this._loader.loadAsync(o);return hI(e,p),await p}apply(){var o;const e=this._prevLoadedEnvironment;e&&(e instanceof MP||e instanceof RP||(e.mapping=TP,e.needsUpdate=!0),this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),Ht&&console.log("Set remote skybox",this.url,!ai.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!ai.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),((o=this.context.mainCameraComponent)==null?void 0:o.backgroundBlurriness)!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness))}isRemoteTexture(o){return o.startsWith("http://")||o.startsWith("https://")}isValidTextureType(o){for(const e of this.validTextureTypes)if(o.endsWith(e))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}};Oh([U0(ra.prototype.urlChangedSyncField),m(URL)],ra.prototype,"url"),Oh([m()],ra.prototype,"allowDrop"),Oh([m()],ra.prototype,"background"),Oh([m()],ra.prototype,"environment"),Oh([m()],ra.prototype,"allowNetworking");let Up=ra;function dI(o,e,t){const s=e&&!t;switch(o?.toLowerCase()){case"studio":return s?"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.hdr":"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.hdr";case"blurred-skybox":return s?"https://cdn.needle.tools/static/skybox/blurred-skybox-small.exr":"https://cdn.needle.tools/static/skybox/blurred-skybox.exr";case"quicklook-ar":return s?"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.exr";case"quicklook":return s?"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.exr"}return o===void 0?null:o}var uI=Object.defineProperty,zp=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&uI(e,t,n),n},Np;const kh=(Np=class extends A{constructor(){super(...arguments),a(this,"target",null),a(this,"followFactor",.1),a(this,"rotateFactor",.1),a(this,"positionAxes",Ha.All),a(this,"flipForward",!1),a(this,"_firstUpdate",!0)}onBeforeRender(){this.updateNow(!1)}updateNow(o){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const e=te(this.target),t=this._firstUpdate||o?1:W.clamp01(this.context.time.deltaTime*this.followFactor),s=this.worldPosition;this.positionAxes&Ha.X&&(s.x=W.lerp(s.x,e.x,t)),this.positionAxes&Ha.Y&&(s.y=W.lerp(s.y,e.y,t)),this.positionAxes&Ha.Z&&(s.z=W.lerp(s.z,e.z,t)),this.worldPosition=s}if(this.rotateFactor>0){const e=Se(this.target);this.flipForward&&e.premultiply(Np._invertForward);const t=this._firstUpdate||o?1:W.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(e,t)}this._firstUpdate=!1}}},a(Np,"_invertForward",new H().setFromAxisAngle(new S(0,1,0),Math.PI)),Np);zp([m(E)],kh.prototype,"target"),zp([m()],kh.prototype,"followFactor"),zp([m()],kh.prototype,"rotateFactor"),zp([m()],kh.prototype,"positionAxes");let Wp=kh;var pI=Object.defineProperty,Mh=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&pI(e,t,n),n};const Rh=C("debugspatialtrigger"),vS=new co,bS=new co;function mI(o,e){return vS.mask=o,bS.mask=e,vS.test(bS)}class fn extends A{constructor(){super(...arguments),a(this,"triggerMask",0),a(this,"onEnter"),a(this,"onStay"),a(this,"onExit"),a(this,"currentIntersected",[]),a(this,"lastIntersected",[])}start(){Rh&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of Vp.triggers)mI(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}onEnterTrigger(e){var t;Rh&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),(t=this.onEnter)==null||t.invoke()}onExitTrigger(e){var t;Rh&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),(t=this.onExit)==null||t.invoke()}onStayTrigger(e){var t;e.raiseOnStayEvent(this),(t=this.onStay)==null||t.invoke()}}Mh([m()],fn.prototype,"triggerMask"),Mh([m(xe)],fn.prototype,"onEnter"),Mh([m(xe)],fn.prototype,"onStay"),Mh([m(xe)],fn.prototype,"onExit");var Ol;const _S=(Ol=class extends A{constructor(){super(...arguments),a(this,"triggerMask"),a(this,"boxHelper")}start(){Rh&&console.log(this.name,this.triggerMask,this)}onEnable(){var o;Ol.triggers.push(this),this.boxHelper||(this.boxHelper=P.addComponent(this.gameObject,jo),(o=this.boxHelper)==null||o.showHelper(null,Rh))}onDisable(){Ol.triggers.splice(Ol.triggers.indexOf(this),1)}test(o){return this.boxHelper?this.boxHelper.isInBox(o)??!1:!1}raiseOnEnterEvent(o){P.foreachComponent(this.gameObject,e=>{e!==o&&e instanceof fn&&e.onEnterTrigger(this)},!1)}raiseOnStayEvent(o){P.foreachComponent(this.gameObject,e=>{e!==o&&e instanceof fn&&e.onStayTrigger(this)},!1)}raiseOnExitEvent(o){P.foreachComponent(this.gameObject,e=>{e!==o&&e instanceof fn&&e.onExitTrigger(this)},!1)}},a(Ol,"triggers",[]),Ol);Mh([m()],_S.prototype,"triggerMask");let Vp=_S;var gI=Object.defineProperty,fI=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&gI(e,t,n),n};const Hi=C("debugspectator");class Hp extends A{constructor(){super(...arguments),a(this,"cam",null),a(this,"useKeys",!0),a(this,"_mode",0),a(this,"orbit",null),a(this,"_handler"),a(this,"eventSub_WebXRRequestStartEvent",null),a(this,"eventSub_WebXRStartEvent",null),a(this,"eventSub_WebXREndEvent",null),a(this,"_debug"),a(this,"_networking")}get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){var e;return((e=this._handler)==null?void 0:e.currentTarget)!==void 0}isSpectatingUser(e){var t;return((t=this.target)==null?void 0:t.userId)===e}isFollowedBy(e){var t;return(t=this.followers)==null?void 0:t.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){var t;if(this._handler){const s=(t=this._handler.currentTarget)==null?void 0:t.userId,n=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&n?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),P.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,s)):this._handler.currentTarget!==e&&(this._handler.set(e),P.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,s))}}get target(){var e;return(e=this._handler)==null?void 0:e.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){var e,t;return this.isSpectating&&((e=this.target)==null?void 0:e.currentObject)===((t=this.context.players.getPlayerView(this.localId))==null?void 0:t.currentObject)}awake(){if(this._debug=new bI(this.context,this),this._networking=new xI(this.context,this),this._networking.awake(),P.setActive(this.gameObject,!1),this.cam=P.getComponent(this.gameObject,ai),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new yI(this.context,this.cam,this)),this.orbit=P.getComponent(this.context.mainCamera,_e)}onDestroy(){var e,t;this.stopSpectating(),(e=this._handler)==null||e.destroy(),(t=this._networking)==null||t.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows|MacOS/.test(e),s=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return t&&!s}onBeforeXR(e){this.isSupportedPlatform()&&P.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(Hi&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){var t,s;this.context.removeCamera(this.cam),P.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),(t=this._handler)==null||t.set(void 0),(s=this._handler)==null||s.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,xo.Headset),this.target=this.context.players.getPlayerView(this.localId)),Hi&&console.log("Follow self",this.target)}onAfterRender(){var e,t,s;if(!this.cam)return;const n=this.context.renderer,r=n.xr.enabled;if(!n.xr.isPresenting&&!((e=this._handler)!=null&&e.currentTarget))return;(t=this._handler)==null||t.update(this._mode);const l=n.getRenderTarget();let c=null;const h=n.state;if(!l){if(!n.state.bindFramebuffer||!h.bindXRFramebuffer)return;c=n._framebuffer,h.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const d=this.context.mainCameraComponent;if(d){const g=d.backgroundColor;g&&n.setClearColor(g,g.alpha),this.cam.backgroundColor=g,this.cam.clearFlags=d.clearFlags,this.cam.nearClipPlane=d.nearClipPlane,this.cam.farClipPlane=d.farClipPlane}else n.setClearColor(new le(1,1,1));n.setRenderTarget(null),n.xr.enabled=!1;const u=(s=this.cam)==null?void 0:s.threeCamera;this.context.updateAspect(u);const p=n.xr.isPresenting;n.xr.isPresenting=!1,n.setSize(this.context.domWidth,this.context.domHeight),n.render(this.context.scene,u),n.xr.isPresenting=p,n.xr.enabled=r,l?n.setRenderTarget(l):h.bindXRFramebuffer&&h.bindXRFramebuffer(c),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of li.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let s=nn.All;this.isSpectatingSelf&&(s=e&&t.avatar.isLocalAvatar?nn.FirstPerson:nn.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const r of n)r.UpdateVisible(s)}}resetAvatarFlags(){var e;for(const t of li.instances)if(t.avatar&&"flags"in t.avatar){const s=t.avatar.flags;if(!s)continue;for(const n of s)"isLocalAvatar"in t.avatar&&(e=t.avatar)!=null&&e.isLocalAvatar?n.UpdateVisible(nn.FirstPerson):n.UpdateVisible(nn.ThirdPerson)}}}fI([m()],Hp.prototype,"useKeys");class yI{constructor(e,t,s){a(this,"context"),a(this,"cam"),a(this,"spectator"),a(this,"follow"),a(this,"target"),a(this,"view"),a(this,"currentObject"),this.context=e,this.cam=t,this.spectator=s}get currentTarget(){return this.view}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=P.addComponent(this.cam.gameObject,Wp)),this.target||(this.target=new E),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,Hi&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){Hi&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){var e;(e=this.target)==null||e.removeFromParent(),this.follow&&P.destroy(this.follow)}update(e){var t,s,n,r,l,c;if(((t=this.currentTarget)==null?void 0:t.isConnected)===!1||((s=this.currentTarget)==null?void 0:s.removed)===!0){Hi&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&((n=this.currentTarget)==null?void 0:n.currentObject)!==this.currentObject&&(Hi&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const h=this.context.mainCamera;if(h){const u=this.cam.threeCamera;(u.near!==h.near||u.far!==h.far)&&(u.near=h.near,u.far=h.far,u.updateProjectionMatrix())}const d=(r=this.follow)==null?void 0:r.target;if(!(!d||!this.follow)){switch(e){case 0:((l=this.view)==null?void 0:l.viewDevice)!==xo.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),d.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,d.position.set(0,.5,1.5);break}this.follow.flipForward=!1,((c=this.view)==null?void 0:c.viewDevice)!==xo.Browser?d.quaternion.copy(vI):d.quaternion.identity()}}}const vI=new H().setFromAxisAngle(new S(0,1,0),Math.PI);class bI{constructor(e,t){a(this,"context"),a(this,"spectator"),this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{!this.spectator.useKeys||n.key==="Escape"&&this.spectator.stopSpectating()});let s=0;this.context.input.addEventListener(Fe.PointerDown,n=>{s=this.context.time.time}),this.context.input.addEventListener(Fe.PointerUp,n=>{const r=this.context.time.time-s;r>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&r<.3&&this.trySelectObject()})}trySelectObject(){const e=new qs;e.setMask(16777215);const t=this.context.physics.raycast(e);if(Hi&&console.log(...t),t!=null&&t.length)for(const s of t){if(s.distance<.2)continue;const n=s.object,r=P.getComponentInParent(n,li),l=r?.connectionId;if(l){const c=this.context.players.getPlayerView(l);this.spectator.target=c,Hi&&console.log("spectate",l,r);break}}}}class _I{constructor(e,t,s){a(this,"guid"),a(this,"dontSave",!0),a(this,"targetUserId"),a(this,"stoppedFollowing"),this.guid=e,this.targetUserId=t,this.stoppedFollowing=s}}class wI{constructor(e,t){a(this,"guid"),a(this,"userId"),this.guid=e.guid,this.userId=t}}class xI{constructor(e,t){a(this,"followers",[]),a(this,"context"),a(this,"spectator"),a(this,"_followerEventMethod"),a(this,"_requestFollowMethod"),a(this,"_joinedRoomMethod"),a(this,"_lastRequestFollowUser"),a(this,"_enforceFollowInterval"),this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(ie.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(ie.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if(Hi&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const s=e?.userId===void 0,n=s?t:e?.userId,r=new _I(this.context.connection.connectionId,n,s);this.context.connection.send("spectator-follower-changed",r)}}onRequestFollowMe(e=!1){if(Hi&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,s=new wI(this.spectator,t);this.context.connection.send("spectator-request-follow",s)}}onUserJoinedRoom(){C("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,s=e.guid;if(Hi&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(s);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(s,"unfollows you",this.followers.length))}else this.followers.includes(s)||(this.followers.push(s),this.removeDisconnectedFollowers(),console.log(s,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return Hi&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(Hi&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}class wn{constructor(){a(this,"bb",null),a(this,"bb_pos",0)}__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new wn).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+Vv),(t||new wn).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new Lr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new Lr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var SI=Object.defineProperty,CI=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&SI(e,t,n),n};const $p="SCAM";xg($p,wn.getRootAsSyncedCameraModel);const $i=new jm;class PI{constructor(e,t){a(this,"userId"),a(this,"guid"),this.guid=t,this.userId=e}send(e,t){if(e){$i.clear();const s=$i.createString(this.guid),n=$i.createString(this.userId);wn.startSyncedCameraModel($i),wn.addGuid($i,s),wn.addUserId($i,n);const r=te(e),l=Pd(e);wn.addPos($i,Lr.createVec3($i,r.x,r.y,r.z)),wn.addRot($i,Lr.createVec3($i,l.x,l.y,l.z));const c=wn.endSyncedCameraModel($i);$i.finish(c,$p),t.sendBinary($i.asUint8Array())}}}var Th;const wS=(Th=class extends A{constructor(){super(...arguments),a(this,"cameraPrefab",null),a(this,"_lastWorldPosition"),a(this,"_lastWorldQuaternion"),a(this,"_model",null),a(this,"_needsUpdate",!0),a(this,"_lastUpdateTime",0),a(this,"remoteCams",{}),a(this,"userToCamMap",{}),a(this,"_camTimeoutInSeconds",10),a(this,"_receiveCallback",null)}getCameraObject(o){const e=this.userToCamMap[o];return e?this.remoteCams[e].obj:null}async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary($p,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary($p,this._receiveCallback)}update(){for(const s in this.remoteCams){const n=this.remoteCams[s],r=this.context.time.realtimeSinceStartup-n.lastUpdate;if(!n||r>this._camTimeoutInSeconds){F()&&console.log("Remote cam timeout",s),n!=null&&n.obj&&P.destroy(n.obj),delete this.remoteCams[s],n&&delete this.userToCamMap[n.userId],Th.instances.push(n),this.context.players.removePlayerView(n.userId,xo.Browser);continue}}if(this.context.isInXR)return;const o=this.context.mainCamera;if(o===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new PI(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const e=te(o),t=Se(o);(e.distanceTo(this._lastWorldPosition)>.001||t.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(e),this._lastWorldQuaternion.copy(t),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(o,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,o,xo.Browser))}onReceivedRemoteCameraInfoBin(o){const e=o.guid();if(!e)return;const t=o.userId();if(!t||!this.context.connection.userIsInRoom(t)||!this.cameraPrefab)return;let s=this.remoteCams[e];if(!s)if("isObject3D"in this.cameraPrefab){const c=new Us;c.context=this.context;const h=P.instantiate(this.cameraPrefab,c);s=this.remoteCams[e]={obj:h,lastUpdate:this.context.time.realtimeSinceStartup,userId:t},s.obj.visible=!0,this.gameObject.add(h),this.userToCamMap[t]=e,Th.instances.push(s);const d=P.getOrAddComponent(h,li);d.connectionId=t,d.avatar=h}else return;const n=s.obj;this.context.players.setPlayerView(t,n,xo.Browser),s.lastUpdate=this.context.time.realtimeSinceStartup,ds.markDirty(n);const r=o.pos();r&&mr(n,r.x(),r.y(),r.z());const l=o.rot();l&&Kl(n,l.x(),l.y(),l.z())}},a(Th,"instances",[]),Th);CI([m([E,ce])],wS.prototype,"cameraPrefab");let Ly=wS;var OI=Object.defineProperty,kI=Object.getOwnPropertyDescriptor,nr=(o,e,t,s)=>{for(var n=s>1?void 0:s?kI(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&OI(e,t,n),n};const jy="view",Dy=C("debugsyncedroom");class js extends A{constructor(){super(...arguments),a(this,"roomName",""),a(this,"urlParameterName","room"),a(this,"joinRandomRoom"),a(this,"requireRoomParameter",!1),a(this,"autoRejoin",!0),a(this,"createJoinButton",!0),a(this,"createViewOnlyButton",!1),a(this,"_lastJoinedRoom"),a(this,"_roomPrefix",""),a(this,"_lastPingTime",0),a(this,"_lastRoomTime",-1),a(this,"_userWantsToBeInARoom",!1),a(this,"_roomButton"),a(this,"_roomButtonIconJoin"),a(this,"_roomButtonIconLeave"),a(this,"updateRoomButtonState",()=>{var e,t;this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",(e=this._roomButtonIconJoin)==null||e.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",(t=this._roomButtonIconLeave)==null||t.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))}),a(this,"_viewOnlyButton"),a(this,"onCreateViewOnlyButton",()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{var t;const s=this.getViewOnlyUrl();s!=null&&s.length?navigator.canShare({url:s})?(t=navigator.share({url:s}))==null||t.catch(n=>{console.warn(n)}):(navigator.clipboard.writeText(s),Be("View only URL copied to clipboard")):be("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(Pt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)})}get currentRoomName(){return C(jy)||C(this.urlParameterName)}set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}awake(){var e;this.joinRandomRoom===void 0&&((e=this.roomName)==null?void 0:e.length)<=0&&(this.joinRandomRoom=!0),Dy&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=C(jy);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){var e;(e=this._roomButton)==null||e.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){var t;e===void 0&&(e=0);let s=!1;if(((t=this.urlParameterName)==null?void 0:t.length)>0){const n=C(this.urlParameterName);if(n&&(typeof n=="string"||typeof n=="number")){s=!0;const r=sb(n.toString());this.roomName=r}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!s?((Dy||F())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1346
+ To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1347
+ Please choose one of the following options to fix this:
1348
+ A) Set a room name in the SyncedRoom component
1349
+ B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1350
+ C) Set "joinRandomRoom" to true`),!1):(Dy&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):F()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(jy,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=Hl(),t=this.generateRoomName();C(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),Nm(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&$l(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=C(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?$l(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=Pt("group"),this._roomButtonIconLeave=Pt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(ie.LeftRoom,this.updateRoomButtonState),e}destroyRoomButton(){this.context.connection.stopListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(ie.LeftRoom,this.updateRoomButtonState)}onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(ie.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){var e;this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),(e=this._viewOnlyButton)==null||e.remove()}}nr([m()],js.prototype,"roomName",2),nr([m()],js.prototype,"urlParameterName",2),nr([m()],js.prototype,"joinRandomRoom",2),nr([m()],js.prototype,"requireRoomParameter",2),nr([m()],js.prototype,"autoRejoin",2),nr([m()],js.prototype,"createJoinButton",2),nr([m()],js.prototype,"createViewOnlyButton",2),nr([m()],js.prototype,"roomPrefix",1);function MI(){const o=C("testwindowcount")||0;o&&o>0&&RI(o)}function RI(o){if(C("testwindow"))return null;const e=new URL(window.location.href);zm(e.searchParams,jT,1),zm(e.searchParams,"testwindow",1);const t=e.toString(),s=[];window.onbeforeunload=()=>{for(const h of s)h.close()};const n=.05,r=128;let l=0,c=0;for(let h=0;h<o;h++){l*r+r*.01>=window.innerWidth&&(c+=1,l=0);const d=l*(r*(1+n))+window.screenLeft,u=c*(r*(1+n))+window.screenTop+90+60*c;l+=1;const p=window.open(t,"test window "+h,`popup=yes width=${r} height=${r} top=${u} left=${d}`);if(!p){console.warn("Failed to open window");continue}s.push(p),p.onload=()=>{p.onbeforeunload=()=>{for(let g=0;g<s.length;g++){const f=s[g];f!==p&&f.close()}s.length=0}}}return s}class By extends A{awake(){MI()}}class Fy extends A{constructor(){super(...arguments),a(this,"transformsPerFrame",10),a(this,"interval",0),a(this,"useFlatbuffers",!0),a(this,"builder",null),a(this,"models",null)}awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Ac,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new xS(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new jm(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const s=hx(this.context.connection.connectionId,this);this.context.connection.sendBinary(s)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class xS{constructor(e,t){a(this,"guid"),a(this,"fast",!1),a(this,"position"),a(this,"rotation"),a(this,"velocity"),a(this,"dontSave"),this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}update(e,t){const s=e.worldPosition;this.position.x=s.x,this.position.y=s.y,this.position.z=s.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const r=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=r.x,this.velocity.y=r.y,this.velocity.z=r.z}}}a(xS,"temp",new S);var TI=Object.defineProperty,Gp=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&TI(e,t,n),n};const EI=C("debugsignals");class qp{constructor(){a(this,"guid")}}Gp([m()],qp.prototype,"guid");class Eh{constructor(){a(this,"signal"),a(this,"reaction")}}Gp([m(qp)],Eh.prototype,"signal"),Gp([m(xe)],Eh.prototype,"reaction");var Ds;const SS=(Ds=class extends A{constructor(){super(...arguments),a(this,"events")}static invoke(o){if(Ds.receivers[o]){const e=Ds.receivers[o];if(!e)return;for(const t of e)t.invoke(o)}}awake(){EI&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const o of this.events)Ds.receivers[o.signal.guid]||(Ds.receivers[o.signal.guid]=[]),Ds.receivers[o.signal.guid].push(this)}onDisable(){if(this.events){for(const o of this.events)if(Ds.receivers[o.signal.guid]){const e=Ds.receivers[o.signal.guid].indexOf(this);e>=0&&Ds.receivers[o.signal.guid].splice(e,1)}}}invoke(o){if(!this.events||!Array.isArray(this.events))return;const e=typeof o=="object"?o.guid:o;for(const t of this.events)if(t.signal.guid===e)try{if(t.reaction){if(!t.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",t,this);continue}}else{console.warn("Missing reaction for signal",t,this);continue}t.reaction.invoke()}catch(s){console.error(s)}}},a(Ds,"receivers",{}),Ds);Gp([m(Eh)],SS.prototype,"events");let Ah=SS;var Gi=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(Gi||{}),yn=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(yn||{}),Uy=(o=>(o.Signal="SignalEmitter",o))(Uy||{});const vn=C("debugtimeline");class Ih{constructor(){a(this,"director"),a(this,"track")}get muted(){return this.track.muted}set muted(e){var t;e!==this.track.muted&&(this.track.muted=e,(t=this.onMuteChanged)==null||t.call(this))}*forEachClip(e=!1){var t;if((t=this.track)!=null&&t.clips)if(e)for(let s=this.track.clips.length-1;s>=0;s--)yield this.track.clips[s];else for(const s of this.track.clips)yield s}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,s,n=!0){if(t<0||t>=s.length)return 0;const r=s[t];if(n||e>=r.start&&e<=r.end){let l=1;if(r.easeInDuration>0){const c=Math.min((e-r.start)/r.easeInDuration,1);l*=c}if(r.easeOutDuration>0){const c=Math.min((r.end-e)/r.easeOutDuration,1);l*=c}return l}return 0}}class AI{constructor(e){a(this,"clip"),a(this,"rootPositionOffset"),a(this,"rootQuaternionOffset"),a(this,"rootStartPosition"),a(this,"rootEndPosition"),a(this,"rootStartQuaternion"),a(this,"rootEndQuaternion");const t=e.getClip();this.clip=t;const s=e.getRoot(),n=s.name+".position",r=s.name+".quaternion";vn&&console.log(t.name,t.tracks,n);for(const l of t.tracks)if(!(l.times.length<=0)){if(l.name.endsWith(n))this.rootStartPosition=new S().fromArray(l.values,0),this.rootEndPosition=new S().fromArray(l.values,l.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),vn&&console.log(this.rootPositionOffset);else if(l.name.endsWith(r)&&(this.rootStartQuaternion=new H().fromArray(l.values,0),this.rootEndQuaternion=new H().fromArray(l.values,l.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),vn)){const c=new Lt().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",c)}}}get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}}class Xp extends Ih{constructor(){super(...arguments),a(this,"models",[]),a(this,"trackOffset"),a(this,"target"),a(this,"mixer"),a(this,"clips",[]),a(this,"actions",[]),a(this,"weight",1),a(this,"_actionOffsets",[]),a(this,"_didBind",!1),a(this,"_animator",null),a(this,"_useclipOffsets",!0),a(this,"_totalOffsetPosition",new S),a(this,"_totalOffsetRotation",new H),a(this,"_totalOffsetPosition2",new S),a(this,"_totalOffsetRotation2",new H),a(this,"_summedPos",new S),a(this,"_tempPos",new S),a(this,"_summedRot",new H),a(this,"_tempRot",new H),a(this,"_clipRotQuat",new H)}onDisable(){var e;(e=this.mixer)==null||e.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&tx(this._animator.gameObject,this,this.director.isPlaying)}createHooks(e,t){var s,n;if(((s=t.tracks)==null?void 0:s.length)<=0){console.warn("No tracks in AnimationClip",t);return}const r=t.tracks[0].name.split("."),l=r[r.length-2],c=l+".position",h=l+".quaternion";let d=!1,u=!1;for(const p of t.tracks)p.name.endsWith(c)?(d=!0,this.createPositionInterpolant(t,e,p)):p.name.endsWith(h)&&(u=!0,this.createRotationInterpolant(t,e,p));if(!d||!u){const p=(n=this.mixer)==null?void 0:n.getRoot(),g=t.tracks[0],f=g.name.lastIndexOf("."),y=g.name.substring(0,f),v=y.substring(y.lastIndexOf(".")+1),b=p.getObjectByName(v);if(b)if(d){if(!u){const _=t.tracks[0].name.substring(0,f)+".quaternion";vn&&console.warn("Create quaternion track",v,b);const w=b.quaternion,x=new AP(_,[0,t.duration],[w.x,w.y,w.z,w.w,w.x,w.y,w.z,w.w]);t.tracks.push(x),this.createRotationInterpolant(t,e,x)}}else{const _=y+".position";vn&&console.warn("Create position track",v,b);const w=b.position,x=new EP(_,[0,t.duration],[w.x,w.y,w.z,w.x,w.y,w.z]);t.tracks.push(x),this.createPositionInterpolant(t,e,x)}}}bind(){if(!this._didBind){this._didBind=!0,vn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new AI(e);this._actionOffsets.push(t)}this.target&&(this._animator=P.getComponent(this.target,Ot)??null,this._animator&&tx(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,s=t.position,n=t.rotation;s&&s.x!==void 0&&(s.isVector3||(t.position=new S(s.x,s.y,s.z)),n.isQuaternion||(t.rotation=new H(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new S(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new H(t.x,t.y,t.z,t.w)))}}evaluate(e){var t,s,n,r,l,c,h;if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let d=0,u=0,p=!1,g=!1,f=0;for(let y=0;y<this.clips.length;y++){const v=this.models[y],b=this.actions[y],_=v.asset;b.weight=0;const w=e>=v.start&&e<=v.end,x=v.preExtrapolationMode,M=v.postExtrapolationMode,k=y<this.clips.length-1?this.models[y+1]:null;let T=w,I=!1;if(!T&&!p&&v.end<e&&M!==yn.None?(!k||k.start>e)&&(T=!0,p=!0):y==0&&!T&&!g&&v.start>e&&x!==yn.None&&(!k||k.start<e)&&(T=!0,I=!0,g=!0),T){let B=this.weight;B*=this.evaluateWeight(e,y,this.models,T),B*=this.director.weight;let z=w;if(I)switch(x){case yn.Hold:break;case yn.Loop:e+=v.start,z=!0;break;default:e+=v.start,z=!0;break}let D=this.getClipTime(e,v),V=0;const $=_.duration;if(I&&x===yn.Hold&&(D=0),z){if(_.loop)for(V+=Math.floor(D/($+1e-6));D>$;)D-=$}else if(!w&&p)switch(M){case yn.Hold:D=this.getClipTime(v.end,v);break;case yn.Loop:D%=$;break;case yn.PingPong:const j=Math.floor(D/$)%2!==0;D%=$,j&&(D=$-D);break}v.reversed===!0?b.time=b.getClip().duration-D:b.time=D,b.timeScale=0;const U=Math.max(0,B);if(b.weight=U,f+=U,b.clampWhenFinished=!1,b.isRunning()||b.play(),this._useclipOffsets){const j=d==0?this._totalOffsetPosition:this._totalOffsetPosition2,Q=d==0?this._totalOffsetRotation:this._totalOffsetRotation2;d<1&&(u=1-B),d+=1;const J=this._summedPos.set(0,0,0),oe=this._tempPos.set(0,0,0),re=this._summedRot.identity(),ge=this._tempRot.identity(),je=_.rotation;je&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(je,B));const $e=this._actionOffsets[y];if($e.hasOffsets)for(let ms=0;ms<V;ms++)$e.rootPositionOffset?oe.copy($e.rootPositionOffset):oe.set(0,0,0),oe.applyQuaternion(re),this._clipRotQuat&&oe.applyQuaternion(this._clipRotQuat),$e.rootQuaternionOffset&&(ge.copy($e.rootQuaternionOffset),re.multiply(ge)),J.add(oe);this._clipRotQuat&&Q.multiply(this._clipRotQuat),Q.multiply(re),_.position&&J.add(_.position),j.add(J)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,u),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,u)),this.__mixerError===void 0&&(vn||F())&&(s=(t=this._animator)==null?void 0:t.runtimeAnimatorController)!=null&&s.mixer&&this.mixer!==((r=(n=this._animator)==null?void 0:n.runtimeAnimatorController)==null?void 0:r.mixer)&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),(l=this._animator)!=null&&l.runtimeAnimatorController){const y=Math.max(0,1-f);(h=(c=this._animator)==null?void 0:c.runtimeAnimatorController)==null||h.update(y)}else this.mixer.update(e)}createRotationInterpolant(e,t,s){var n;const r=s.createInterpolant.bind(s),l=new H;this.ensureTrackOffsets();const c=(n=this.trackOffset)==null?void 0:n.rotation;s.createInterpolant=()=>{const h=r(),d=h.evaluate.bind(h);return h.evaluate=u=>{var p;const g=d(u);if(l.set(g[0],g[1],g[2],g[3]),l.premultiply(this._totalOffsetRotation),c&&l.premultiply(c),this.director.animationCallbackReceivers)for(const f of this.director.animationCallbackReceivers)(p=f?.onTimelineRotation)==null||p.call(f,this.director,this.target,u,l);return g[0]=l.x,g[1]=l.y,g[2]=l.z,g[3]=l.w,g},h}}createPositionInterpolant(e,t,s){var n,r;const l=s.createInterpolant.bind(s),c=new S;this.ensureTrackOffsets();const h=(n=this.trackOffset)==null?void 0:n.rotation,d=(r=this.trackOffset)==null?void 0:r.position;let u;s.createInterpolant=()=>{const p=l(),g=p.evaluate.bind(p);return p.evaluate=f=>{var y,v,b;const _=g(f);if(c.set(_[0],_[1],_[2]),t.removeStartOffset&&(u===void 0?(u=null,u=(v=(y=this._actionOffsets.find(w=>w.clip===e))==null?void 0:y.rootStartPosition)==null?void 0:v.clone()):u!=null&&u.isVector3&&c.sub(u)),c.applyQuaternion(this._totalOffsetRotation),c.add(this._totalOffsetPosition),h&&c.applyQuaternion(h),d&&(c.x-=d.x,c.y+=d.y,c.z+=d.z),this.director.animationCallbackReceivers)for(const w of this.director.animationCallbackReceivers)(b=w?.onTimelinePosition)==null||b.call(w,this.director,this.target,f,c);return _[0]=c.x,_[1]=c.y,_[2]=c.z,_},p}}}const II=C("mutetimeline"),CS=class nd extends Ih{constructor(){super(...arguments),a(this,"models",[]),a(this,"listener"),a(this,"audio",[]),a(this,"audioContextTimeOffset",[]),a(this,"lastTime",0),a(this,"audioSource"),a(this,"_audioLoader",null),a(this,"_playableDirectorResumed",!1)}getAudioFilePath(e){const t=this.director.sourceId;return go(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const s=this.models[t];this.audio[t].setVolume(e?s.asset.volume:0)}}addModel(e){const t=new IP(this.listener);this.audio.push(t);const s=e;s._didTriggerPlay=!1,this.models.push(s)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t!=null&&t.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t!=null&&t.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t!=null&&t.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(II||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,s=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let r=0;r<this.models.length;r++){const l=this.models[r],c=this.audio[r],h=l.asset;if((!c||!c.buffer)&&this.isInTimeRange(l,e-1,e+1)&&this.handleAudioLoading(l,c),ss.userInteractionRegistered!==!1&&!(c===null||!c.buffer))if(c.playbackRate=this.director.context.time.timeScale*this.director.speed,c.loop=h.loop,e>=l.start&&e<=l.end&&e<this.director.duration){if(!c.isPlaying||!this.director.isPlaying)(s||!l._didTriggerPlay&&this.lastTime<e)&&(l.duration*l.timeScale>.3?c.offset=l.clipIn+(e-l.start)*l.timeScale:c.offset=0,vn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+c.offset+" - "+l.asset.clip),c.play(n),l._didTriggerPlay=!0);else{const u=l.clipIn+(e-l.start)*l.timeScale,p=c.context.currentTime-c._startedAt+c.offset;Math.abs(u-p)>.3&&(c.offset=u,c.stop(),c.play(n))}let d=h.volume;if(this.track.volume!==void 0&&(d*=this.track.volume),t&&(d=0),l.easeInDuration>0){const u=Math.min((e-l.start)/l.easeInDuration,1);d*=u}if(l.easeOutDuration>0){const u=Math.min((l.end-e)/l.easeOutDuration,1);d*=u}c.setVolume(d*this.director.weight)}else l._didTriggerPlay=!1,this.director.isPlaying&&c.isPlaying&&c.stop()}this.lastTime=e}loadAudio(e,t=0,s=0){let n=null;const r=e-s,l=e+t;for(const c of this.models)if(this.isInTimeRange(c,r,l)){const h=this.audio[this.models.indexOf(c)],d=this.handleAudioLoading(c,h);d!==null&&(n===null&&(n=[]),n.push(d))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,s){return t<=e.start&&s>=e.end||t>=e.start&&t<=e.end||s>=e.start&&s<=e.end}static dispose(){nd._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new km);const s=this.getAudioFilePath(e.asset.clip);if(nd._audioBuffers.get(s)){const r=nd._audioBuffers.get(s);return r.then(l=>{l&&t.setBuffer(l)}),r}vn&&console.warn("LOAD audio track",s,this.director.sourceId);const n=new Promise((r,l)=>{this._audioLoader.load(s,c=>{t.setBuffer(c),r(c)},void 0,c=>{console.error("Error loading audio",c),r(null)})});return nd._audioBuffers.set(s,n),n}};a(CS,"_audioBuffers",new Map);let Qp=CS;class Lh extends Ih{constructor(){super(...arguments),a(this,"models",[]),a(this,"didTrigger",[]),a(this,"receivers",[])}evaluate(e){var t;if(this.track.muted)return;const s=this.director.context.time.deltaTime*1.5;for(let n=0;n<this.models.length;n++){const r=this.models[n],l=this.didTrigger[n],c=r.time-e;let h=!1;if(r.retroActive)h=c<=1e-6;else{const d=Math.abs(c);(d===0||d>=1e-5&&d<s)&&(h=!0)}if(h){if(!l)if(vn&&console.log("Trigger signal",e,r.time,r),this.didTrigger[n]=!0,((t=this.receivers)==null?void 0:t.length)<=0)Ah.invoke(r.asset);else for(const d of this.receivers)d&&d.invoke(r.asset)}else r.emitOnce||(this.didTrigger[n]=!1)}}}class Yp extends Ih{constructor(){super(...arguments),a(this,"models",[]),a(this,"timelines",[]),a(this,"_previousActiveModel",null)}resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const s=this.models[t].asset;if(!s.sourceObject||typeof s.sourceObject!="object"){console.log("no source object, removing model",t,s),this.models.splice(t,1);continue}else{const n=P.getComponent(s.sourceObject,kl);this.timelines.push(n),n&&s.updateDirector&&(n.playOnAwake=!1)}}}evaluate(e){var t;this._previousActiveModel=null;for(let s=0;s<this.models.length;s++){const n=this.models[s],r=n.asset;if(e>=n.start&&e<=n.end){this._previousActiveModel=n;const l=this.getClipTime(e,n);if(r.controlActivation){const c=r.sourceObject;c.visible=!0}if(r.updateDirector){const c=this.timelines[s];c&&(c.isPlaying&&c.pause(),c.time=l,c.evaluate())}}else{const l=(t=this._previousActiveModel)==null?void 0:t.asset;if(r.controlActivation){const c=r.sourceObject;l?.sourceObject!==c&&(c.visible=!1)}}}}}var LI=Object.defineProperty,PS=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&LI(e,t,n),n};const to=C("debugtimeline");var jh;const zy=(jh=class extends A{constructor(){super(...arguments),a(this,"playableAsset"),a(this,"playOnAwake"),a(this,"extrapolationMode",1),a(this,"waitForAudio",!0),a(this,"_visibilityChangeEvt"),a(this,"_clonedPlayableAsset",!1),a(this,"_speed",1),a(this,"_guidsMap"),a(this,"_isPlaying",!1),a(this,"_internalUpdateRoutine"),a(this,"_isPaused",!1),a(this,"_isStopping",!1),a(this,"_time",0),a(this,"_duration",0),a(this,"_weight",1),a(this,"_animationTracks",[]),a(this,"_audioTracks",[]),a(this,"_signalTracks",[]),a(this,"_controlTracks",[]),a(this,"_customTracks",[]),a(this,"_allTracks",[this._animationTracks,this._audioTracks,this._signalTracks,this._controlTracks,this._customTracks]),a(this,"animationCallbackReceivers",[])}static registerCreateTrack(o,e){this.createTrackFunctions[o]=e}get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(o){typeof o=="number"&&!Number.isNaN(o)?this._time=o:(to||Gt())&&console.error("INVALID TIMELINE.TIME VALUE",o,this.name)}get duration(){return this._duration}set duration(o){this._duration=o}get weight(){return this._weight}set weight(o){this._weight=o}get speed(){return this._speed}set speed(o){this._speed=o}awake(){var o,e,t,s,n;to&&console.log(this,(o=this.playableAsset)==null?void 0:o.tracks),this.rebuildGraph(),!this.isValid()&&(to||F())&&(to?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",(e=this.playableAsset)==null?void 0:e.tracks,"IsArray?",Array.isArray((t=this.playableAsset)==null?void 0:t.tracks),this):(n=(s=this.playableAsset)==null?void 0:s.tracks)!=null&&n.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){var o,e,t;for(const s of this._audioTracks)(o=s.onEnable)==null||o.call(s);for(const s of this._customTracks)(e=s.onEnable)==null||e.call(s);for(const s of this._animationTracks)(t=s.onEnable)==null||t.call(s);this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){var o,e,t;this.stop();for(const s of this._audioTracks)(o=s.onDisable)==null||o.call(s);for(const s of this._customTracks)(e=s.onDisable)==null||e.call(s);for(const s of this._animationTracks)(t=s.onDisable)==null||t.call(s);this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){var o;for(const e of this._allTracks)for(const t of e)(o=t.onDestroy)==null||o.call(t)}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const o=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,o&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const e=[];for(const t of this._audioTracks){const s=t.loadAudio(this._time,1,0);s&&e.push(s)}if(e.length>0&&(await Promise.all(e),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!ss.userInteractionRegistered&&this.waitForAudio;)await vs(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),Oe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const t of this._audioTracks)t.stop();const o=this._isPaused==!0,e=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),o&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,o&&!e&&this.invokePauseChangedMethodsOnTracks(),e&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const o of this._allTracks)for(const e of o)yield e}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}resolveGuids(o){this._guidsMap=o}invokePauseChangedMethodsOnTracks(){var o;for(const e of this.forEachTrack())(o=e.onPauseChanged)==null||o.call(e)}invokeStateChangedMethodsOnTracks(){var o;for(const e of this.forEachTrack())(o=e.onStateChanged)==null||o.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(o=!1){if(!this.isValid())return;let e=this._time;switch(this.extrapolationMode){case 0:this._speed>0?e=Math.min(e,this._duration):this._speed<0&&(e=Math.max(e,0)),this._time=e;break;case 1:e%=this._duration,this._time=e;break;case 2:if(e>this._duration){this.stop();return}break}const t=this._time;for(const s of this.playableAsset.tracks)if(!s.muted)switch(s.type){case Gi.Activation:if(!o&&!this._isPlaying)continue;for(let n=0;n<s.outputs.length;n++){const r=s.outputs[n];if(typeof r=="object"){let l=!1;if(s.clips)for(const h of s.clips)h.start<=t&&t<=h.end&&(l=!0);const c=r;c.visible!==void 0&&c.visible!==l&&(c.visible=l,to&&console.warn(this.name,"set ActivationTrack-"+n,c.name,l,t))}}break}if(!this._isStopping)for(const s of this._animationTracks)s.evaluate(t);for(const s of this._audioTracks)s.evaluate(t);for(const s of this._signalTracks)s.evaluate(t);for(const s of this._controlTracks)s.evaluate(t);for(const s of this._customTracks)s.evaluate(t)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Gl(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const o=this.findRoot(this.gameObject);for(const e of this.playableAsset.tracks){for(let t=e.outputs.length-1;t>=0;t--){let s=e.outputs[t];if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const n=P.findByGuid(s,o);n===null||typeof n!="object"?(e.outputs.splice(t,1),console.warn("Failed to resolve binding",s,e.name,e.type)):(to&&console.log("Resolved binding",s,"to",n),e.outputs[t]=n)}else if(s===null){if(e.outputs.splice(t,1),jh.createTrackFunctions[e.type])continue;e.type!==Gi.Audio&&e.type!==Gi.Control&&e.type!==Gi.Marker&&e.type!==Gi.Signal&&console.warn("Missing binding",s,e.name,e.type,this.name,this.playableAsset.name)}}if(e.type===Gi.Control&&e.clips)for(let t=0;t<e.clips.length;t++){const s=e.clips[t];let n=s.asset.sourceObject;if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const r=P.findByGuid(n,o);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",n,e.name,s):(to&&console.log("Resolved binding",n,"to",r),s.asset.sourceObject=r)}}}}findRoot(o){return o.parent?this.findRoot(o.parent):o}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const o of this.playableAsset.tracks)if(o.muted!==!0){if(o.clips)for(const e of o.clips)e.end>this._duration&&(this._duration=e.end);if(o.markers)for(const e of o.markers)e.time>this._duration&&(this._duration=e.time+.001)}}}setupAndCreateTrackHandlers(){var o,e,t;if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let s=P.findObjectOfType(Un,this.context);for(const n of this.playableAsset.tracks){const r=n.type,l=jh.createTrackFunctions[r];if(l!=null){const c=l(this,n);if(typeof c.evaluate=="function"){c.director=this,c.track=n,this._customTracks.push(c);continue}}if(n.type===Gi.Animation){if(!n.clips||n.clips.length<=0){to&&console.warn("Animation track has no clips",n);continue}for(let c=n.outputs.length-1;c>=0;c--){let h=n.outputs[c];if(h instanceof E){const u=P.getOrAddComponent(h,Ot);u&&(h=u)}const d=(o=h?.gameObject)==null?void 0:o.animations;if(d){const u=new Xp;u.trackOffset=n.trackOffset,u.director=this,u.track=n;for(let p=0;p<n.clips.length;p++){const g=n.clips[p],f=g.asset;if(!f){console.error(`Timeline ${this.name}: clip #${p} on track "${n.name}" has no animation data`);continue}const y=f.clip;let v=y;if((typeof v=="string"||typeof v=="number")&&(v=d.find(_=>_.name===y)),to&&console.log(f,y,"\u2192",v),!v){console.warn("Could not find animationClip for model",g,n.name,this.name,(e=this.playableAsset)==null?void 0:e.name,d,h);continue}h instanceof Ot&&h.runtimeAnimatorController&&(h.__internalDidAwakeAndStart||h.initializeRuntimeAnimatorController(),h.runtimeAnimatorController.mixer||h.runtimeAnimatorController.bind(h),u.mixer=h.runtimeAnimatorController.mixer),u.mixer||(u.mixer=new Pm(h.gameObject),this.context.animations.registerAnimationMixer(u.mixer)),u.clips.push(v),u.mixer.uncacheAction(v),u.createHooks(g.asset,v);const b=u.mixer.clipAction(v);u.actions.push(b),u.models.push(g)}this._animationTracks.push(u)}}}else if(n.type===Gi.Audio){if(!n.clips||n.clips.length<=0)continue;const c=new Qp;c.director=this,c.track=n,c.audioSource=n.outputs.find(h=>h instanceof ss),this._audioTracks.push(c),s||(s=(t=this.context.mainCameraComponent)==null?void 0:t.gameObject.addComponent(Un)),c.listener=s.listener;for(let h=0;h<n.clips.length;h++){const d=n.clips[h];c.addModel(d)}}else if(n.type===Gi.Marker){const c=new Lh;if(c.director=this,c.track=n,n.markers)for(const h of n.markers)switch(h.type){case Uy.Signal:c.models.push(h),c.didTrigger.push(!1);break}if(c!==null&&c.models.length>0){const h=P.getComponent(this.gameObject,Ah);h&&(c.receivers.push(h),this._signalTracks.push(c))}}else if(n.type===Gi.Signal){const c=new Lh;if(c.director=this,c.track=n,n.markers)for(const h of n.markers)c.models.push(h),c.didTrigger.push(!1);for(const h of n.outputs)c.receivers.push(h);this._signalTracks.push(c)}else if(n.type===Gi.Control){const c=new Yp;if(c.director=this,c.track=n,n.clips)for(const h of n.clips)c.models.push(h);c.resolveSourceObjects(this.context),this._controlTracks.push(c)}}}setAudioTracksAllowPlaying(o){for(const e of this._audioTracks)e.onAllowAudioChanged(o)}registerAnimationCallback(o){this.animationCallbackReceivers.push(o)}unregisterAnimationCallback(o){const e=this.animationCallbackReceivers.indexOf(o);e!==-1&&this.animationCallbackReceivers.splice(e,1)}},a(jh,"createTrackFunctions",{}),jh);PS([m()],zy.prototype,"playOnAwake"),PS([m()],zy.prototype,"extrapolationMode");let kl=zy;var jI=Object.defineProperty,Kp=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&jI(e,t,n),n};class aa extends A{constructor(){super(...arguments),a(this,"isGizmo",!1),a(this,"translationSnap",1),a(this,"rotationSnapAngle",15),a(this,"scaleSnap",.25),a(this,"_control"),a(this,"orbit"),a(this,"onControlChangedEvent",e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const s=P.getComponentInParent(this.gameObject,en);s&&s.requestOwnership()}}),a(this,"windowKeyDownListener",e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}}),a(this,"windowKeyUpListener",e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}})}get control(){return this._control}onEnable(){var e;if(!(this.isGizmo&&!gc)&&this.context.mainCamera&&(this._control||(this._control=new iO(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(t=>{const s=t;if(s.layers.set(2),s){const n=s.material;n&&(n.opacity=.3)}}),this.orbit=P.getComponentInParent(this.context.mainCamera,_e)??void 0),this._control)){const t=this._control.getHelper();this.context.scene.add(t),this._control.attach(this.gameObject),(e=this._control)==null||e.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){var e,t,s;(t=(e=this._control)==null?void 0:e.getHelper())==null||t.removeFromParent(),(s=this._control)==null||s.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(xn.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}}Kp([m()],aa.prototype,"isGizmo"),Kp([m()],aa.prototype,"translationSnap"),Kp([m()],aa.prototype,"rotationSnapAngle"),Kp([m()],aa.prototype,"scaleSnap");var DI=Object.defineProperty,BI=Object.getOwnPropertyDescriptor,Zp=(o,e,t,s)=>{for(var n=s>1?void 0:s?BI(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&DI(e,t,n),n};class Ny{constructor(){a(this,"texture",null),a(this,"rect")}}Zp([m(De)],Ny.prototype,"texture",2);let Ml=class extends ah{constructor(){super(...arguments),a(this,"_sprite"),a(this,"pixelsPerUnitMultiplier",1)}set image(o){this.sprite||(this.sprite=new Ny),this.sprite.texture=o,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(o){this._sprite!==o&&(this._sprite=o,this.onAfterCreated())}isBuiltinSprite(){var o,e,t,s,n,r,l;const c=this.sprite;switch((o=c?.texture)==null?void 0:o.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!((t=(e=c?.texture)==null?void 0:e.name)!=null&&t.length)&&((n=(s=c?.texture)==null?void 0:s.image)==null?void 0:n.width)===32&&((l=(r=c?.texture)==null?void 0:r.image)==null?void 0:l.height)===32}onBeforeCreate(o){var e,t;super.onBeforeCreate(o),this.isBuiltinSprite()&&(o.borderRadius=5/this.pixelsPerUnitMultiplier,((t=(e=this.sprite)==null?void 0:e.texture)==null?void 0:t.name)==="Knob"&&(o.borderRadius=999))}onAfterCreated(){var o;this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture((o=this.sprite)==null?void 0:o.texture))}};Zp([m(Ny)],Ml.prototype,"sprite",1),Zp([m()],Ml.prototype,"pixelsPerUnitMultiplier",2);class Jp extends ah{constructor(){super(...arguments),a(this,"_mainTexture")}get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}Zp([m(De)],Jp.prototype,"mainTexture",1);var FI=Object.defineProperty,UI=Object.getOwnPropertyDescriptor,qi=(o,e,t,s)=>{for(var n=s>1?void 0:s?UI(e,t):e,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=(s?l(e,t,n):l(n))||n);return s&&n&&FI(e,t,n),n};const la=C("debugbutton");class or{constructor(){a(this,"colorMultiplier"),a(this,"disabledColor"),a(this,"fadeDuration"),a(this,"highlightedColor"),a(this,"normalColor"),a(this,"pressedColor"),a(this,"selectedColor")}}qi([m()],or.prototype,"colorMultiplier",2),qi([m(he)],or.prototype,"disabledColor",2),qi([m()],or.prototype,"fadeDuration",2),qi([m(he)],or.prototype,"highlightedColor",2),qi([m(he)],or.prototype,"normalColor",2),qi([m(he)],or.prototype,"pressedColor",2),qi([m(he)],or.prototype,"selectedColor",2);class zI{constructor(){a(this,"disabledTrigger"),a(this,"highlightedTrigger"),a(this,"normalTrigger"),a(this,"pressedTrigger"),a(this,"selectedTrigger")}}class io extends A{constructor(){super(...arguments),a(this,"onClick",new xe),a(this,"_isHovered",0),a(this,"colors"),a(this,"transition"),a(this,"animationTriggers"),a(this,"animator"),a(this,"_interactable",!0),a(this,"_requestedAnimatorTrigger"),a(this,"_isInit",!1),a(this,"_image")}click(){var e;(e=this.onClick)==null||e.invoke()}onPointerEnter(e){var t,s;const n=e.event.pointerType==="mouse"&&e.button===0;n&&(this._isHovered+=1),la&&console.warn("Button Enter",n,this._isHovered,(t=this.animationTriggers)==null?void 0:t.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&((s=this._image)==null||s.setState("hovered")),n&&this.context.input.setCursor("pointer"))}onPointerExit(){var e,t;this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),la&&console.log("Button Exit",this._isHovered,(e=this.animationTriggers)==null?void 0:e.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&((t=this._image)==null||t.setState("normal")),this.context.input.unsetCursor("pointer")))}onPointerDown(e){var t,s;la&&console.log("Button Down",(t=this.animationTriggers)==null?void 0:t.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&((s=this._image)==null||s.setState("pressed")))}onPointerUp(e){var t,s;la&&console.warn("Button Up",(t=this.animationTriggers)==null?void 0:t.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&((s=this._image)==null||s.setState(this._isHovered?"hovered":"normal")))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Ad.Mouse)&&(la&&(console.warn("Button Click",this.onClick),Be("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),la))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),G.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}set_interactable(e){this.interactable=e}awake(){super.awake(),la&&console.log(this),this._isInit=!1,this.init()}start(){var e;(e=this._image)==null||e.setInteractable(this.interactable),this.gameObject.getComponentInParent(Ga)||this.gameObject.addComponent(Pu)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}*setAnimatorTriggerAtEndOfFrame(e){var t;this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&((t=this.animator)==null||t.setTrigger(e))}init(){this._isInit||(this._isInit=!0,this._image=P.getComponent(this.gameObject,Ml),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){var t,s,n,r,l;e.setInteractable(this.interactable);const c=this.getFinalColor(e.color,(t=this.colors)==null?void 0:t.normalColor),h={state:"normal",attributes:{backgroundColor:c,backgroundOpacity:c.alpha}};e.setupState(h);const d=this.getFinalColor(e.color,(s=this.colors)==null?void 0:s.highlightedColor),u={state:"hovered",attributes:{backgroundColor:d,backgroundOpacity:d.alpha}};e.setupState(u);const p=this.getFinalColor(e.color,(n=this.colors)==null?void 0:n.pressedColor),g={state:"pressed",attributes:{backgroundColor:p,backgroundOpacity:p.alpha}};e.setupState(g);const f=this.getFinalColor(e.color,(r=this.colors)==null?void 0:r.selectedColor),y={state:"selected",attributes:{backgroundColor:f,backgroundOpacity:f.alpha}};e.setupState(y);const v=this.getFinalColor(e.color,(l=this.colors)==null?void 0:l.disabledColor),b={state:"disabled",attributes:{backgroundColor:v,backgroundOpacity:v.alpha}};e.setupState(b)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}qi([m(xe)],io.prototype,"onClick",2),qi([m(or)],io.prototype,"colors",2),qi([m()],io.prototype,"transition",2),qi([m(zI)],io.prototype,"animationTriggers",2),qi([m(Ot)],io.prototype,"animator",2),qi([m()],io.prototype,"interactable",1);var NI=Object.defineProperty,em=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&NI(e,t,n),n};const rr=C("debuginputfield");var K;const Dh=(K=class extends A{constructor(){super(...arguments),a(this,"textComponent"),a(this,"placeholder"),a(this,"onValueChanged"),a(this,"onEndEdit"),a(this,"inputEventFn"),a(this,"_iosEventFn")}get text(){var o;return((o=this.textComponent)==null?void 0:o.text)??""}set text(o){this.textComponent&&(this.textComponent.text=o,this.placeholder&&(o.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return K.active===this}start(){rr&&console.log(this.name,this)}onEnable(){var o;K.htmlField||(K.htmlField=document.createElement("input"),K.htmlField.style.width="0px",K.htmlField.style.height="0px",K.htmlField.style.padding="0px",K.htmlField.style.border="none",K.htmlField.style.overflow="hidden",K.htmlField.style.caretColor="transparent",K.htmlField.style.outline="none",K.htmlField.classList.add("ar"),K.htmlField.onfocus=()=>K.htmlFieldFocused=!0,K.htmlField.onblur=()=>K.htmlFieldFocused=!1,document.body.append(K.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),K.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&(o=this.textComponent)!=null&&o.text.length&&P.setActive(this.placeholder.gameObject,!1),Y.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){var o;(o=K.htmlField)==null||o.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){K.active===this&&K.htmlField?(K.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&P.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(o){o.event.pointerType==="mouse"&&o.button===0&&this.context.input.setCursor("text")}onPointerExit(o){this.context.input.unsetCursor("text")}onPointerClick(o){rr&&console.log("CLICK",o,K.active),K.activeTime=this.context.time.time,K.active!==this&&this.startCoroutine(this.activeLoop(),Oe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();K.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-K.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){var o,e,t,s;if(K.active!==this&&(rr&&console.log("Select",this.name,this,K.htmlField,this.context.isInXR,this.context.arOverlayElement,(o=this.textComponent)==null?void 0:o.text,(e=K.htmlField)==null?void 0:e.value),(t=K.active)==null||t.onDeselected(),K.active=this,this.placeholder&&P.setActive(this.placeholder.gameObject,!1),K.htmlField)){if(K.htmlField.value=((s=this.textComponent)==null?void 0:s.text)||"",rr&&console.log("set input field value",K.htmlField.value),this.context.isInXR){const n=this.context.arOverlayElement;n&&n.append(K.htmlField)}this.selectInputField()}}onDeselected(){var o;K.active===this&&(K.active=null,rr&&console.log("Deselect",this.name,this),K.htmlField&&(K.htmlField.blur(),document.body.append(K.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&P.setActive(this.placeholder.gameObject,!0),K.htmlField&&((o=this.onEndEdit)==null||o.invoke(K.htmlField.value)))}update(){var o;K.active===this&&((o=this.textComponent)==null||o.markDirty())}onInput(o){var e,t;if(K.active===this){if(rr&&console.log(o.code,o,(e=K.htmlField)==null?void 0:e.value,(t=this.textComponent)==null?void 0:t.text),o.code==="Escape"||o.code==="Enter"){this.onDeselected();return}K.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&P.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){var o;if(this.textComponent&&K.htmlField){const e=this.textComponent.text,t=K.htmlField.value,s=this.textComponent.text!==K.htmlField.value;this.textComponent.text=K.htmlField.value,s&&(rr&&console.log("[InputField] value changed:",t,e),(o=this.onValueChanged)==null||o.invoke(t,e))}}selectInputField(){K.htmlField&&(rr&&console.log("Focus Inputfield",K.htmlFieldFocused),K.htmlField.setSelectionRange(K.htmlField.value.length,K.htmlField.value.length),Y.isiOS()?K.htmlField.focus({preventScroll:!0}):setTimeout(()=>{var o;return(o=K.htmlField)==null?void 0:o.focus()},1))}processInputOniOS(){const o=this.context.physics.raycast();if(!o.length)return;const e=o[0].object,t=If(e);(t?.gameObject===this.gameObject||t?.gameObject.parent===this.gameObject)&&this.selectInputField()}},a(K,"active",null),a(K,"activeTime",-1),a(K,"htmlField",null),a(K,"htmlFieldFocused",!1),K);em([m(Ut)],Dh.prototype,"textComponent"),em([m(Ut)],Dh.prototype,"placeholder"),em([m(xe)],Dh.prototype,"onValueChanged"),em([m(xe)],Dh.prototype,"onEndEdit");let Wy=Dh;var WI=Object.defineProperty,OS=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&WI(e,t,n),n};class Bh extends A{constructor(){super(...arguments),a(this,"id",null),a(this,"keepAspect",!1),a(this,"_object",null)}onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new sO;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const s=new nO(e);t.add(s),s.visible=!1;const n=s.material;n.transparent=!0,setTimeout(()=>{s.visible=!0;const r=Pd(this.gameObject).clone();Kl(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const l=new xi;l.setFromObject(t),this.setWorldRotation(r.x,r.y,r.z);const c=l.max.x-l.min.x,h=l.max.y-l.min.y;if(this.keepAspect){const u=c/h;c>h?s.scale.set(1/c,1/h/u,1):s.scale.set(1/c*u,1/h,1)}else s.scale.set(1/c,1/h,1);const d=this.gameObject.scale;s.scale.multiply(d)},1)}onDisable(){var e;(e=this._object)==null||e.removeFromParent()}}OS([m()],Bh.prototype,"id"),OS([m()],Bh.prototype,"keepAspect");/* @license
1351
+ * Copyright 2021 Google LLC. All Rights Reserved.
1352
+ * Licensed under the Apache License, Version 2.0 (the 'License');
1353
+ * you may not use this file except in compliance with the License.
1354
+ * You may obtain a copy of the License at
1355
+ *
1356
+ * http://www.apache.org/licenses/LICENSE-2.0
1357
+ *
1358
+ * Unless required by applicable law or agreed to in writing, software
1359
+ * distributed under the License is distributed on an 'AS IS' BASIS,
1360
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1361
+ * See the License for the specific language governing permissions and
1362
+ * limitations under the License.
1363
+ */const VI={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},HI={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class tm extends wi{constructor(e){super(),this.position.y=-3.5;const t=new va;t.deleteAttribute("uv");const s=new ft({metalness:0,side:pd}),n=new ft({metalness:0}),r=e=="legacy"?VI:HI,l=new wm(16777215,r.topLight.intensity,28,2);l.position.set(...r.topLight.position),this.add(l);const c=new q(t,s);c.position.set(...r.room.position),c.scale.set(...r.room.scale),this.add(c);for(const h of r.boxes){const d=new q(t,n);d.position.set(...h.position),d.rotation.set(0,h.rotation,0),d.scale.set(...h.scale),this.add(d)}for(const h of r.lights){const d=new q(t,this.createAreaLightMaterial(h.intensity));d.position.set(...h.position),d.scale.set(...h.scale),this.add(d)}}createAreaLightMaterial(e){const t=new Me;return t.color.setScalar(e),t}}var $I=Object.defineProperty,im=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&$I(e,t,n),n},sm;const Fh=(sm=class extends A{constructor(){super(...arguments),a(this,"target"),a(this,"invertForward",!1),a(this,"keepUpDirection",!0),a(this,"copyTargetRotation",!1)}onBeforeRender(){let o=this.target;if(o||(o=this.context.mainCamera),!o)return;let e=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(e=!1),Yl(this.gameObject,o,this.keepUpDirection,e),this.invertForward&&this.gameObject.quaternion.multiply(sm.flipYQuat)}createBehaviours(o,e,t){if(e.uuid===this.gameObject.uuid){let s=e;if(this.keepUpDirection){const r=ui.createEmptyParent(e);s=r;const l=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new se().makeRotationZ(Math.PI/2*l))),e.setMatrix(e.getMatrix().multiply(new se().makeRotationZ(-Math.PI/2*l)))}const n=new Kt("lookat "+this.name,Rt.sceneStartTrigger(),ve.lookAtCameraAction(s,void 0,this.invertForward?ps.back:ps.forward,this.keepUpDirection?ps.up:ps.zero));o.addBehavior(n)}}},a(sm,"flipYQuat",new H().setFromAxisAngle(new S(0,1,0),Math.PI)),sm);im([m(E)],Fh.prototype,"target"),im([m()],Fh.prototype,"invertForward"),im([m()],Fh.prototype,"keepUpDirection"),im([m()],Fh.prototype,"copyTargetRotation");let Vy=Fh;var GI=Object.defineProperty,Hy=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&GI(e,t,n),n};class Rl extends A{constructor(){super(...arguments),a(this,"url"),a(this,"mode",0),a(this,"clickable",!0)}async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),F()&&Be("Open URL: "+e),this.mode){case 0:Y.isSafari(),globalThis.open(e,"_blank");break;case 1:Y.isSafari()&&Y.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:Y.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(Li)||this.gameObject.addComponent(Li)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){var t;this.clickable&&!e.used&&(t=this.url)!=null&&t.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(F()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}Hy([m()],Rl.prototype,"url"),Hy([m()],Rl.prototype,"mode"),Hy([m()],Rl.prototype,"clickable");var qI=Object.defineProperty,Tl=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&qI(e,t,n),n};class so extends A{constructor(){super(...arguments),a(this,"side","none"),a(this,"controller",!0),a(this,"hands",!1),a(this,"controlVisibility",!0),a(this,"useGripSpace",!1),a(this,"resetTransformAfterXRSession",!0),a(this,"_startPosition",new S),a(this,"_startRotation",new H),a(this,"_startScale",new S)}get activeAndEnabled(){return!0}onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=X(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=X(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}Tl([m()],so.prototype,"side"),Tl([m()],so.prototype,"controller"),Tl([m()],so.prototype,"hands"),Tl([m()],so.prototype,"controlVisibility"),Tl([m()],so.prototype,"useGripSpace"),Tl([m()],so.prototype,"resetTransformAfterXRSession");function kS(o,e){const t=o.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const s=t.session.enabledFeatures;if(s&&!s.some(r=>r==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1364
+
1365
+ Example to request camera-access in global scope:
1366
+ NeedleXRSession.onSessionRequestStart(evt => {
1367
+ evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1368
+ evt.init.optionalFeatures.push('camera-access');
1369
+ });
1370
+ `),F()&&ec("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(o.xr.getReferenceSpace());if(n)for(const r of n.views)if("camera"in r&&r.camera){let l=o.xr.getBinding();if(l||(l=new XRWebGLBinding(t.session,o.getContext())),l){let c=null;if("getCameraImage"in l){XI(o,e);const h=o.properties.get(e);if(h)return c=l.getCameraImage(r.camera),h.__webglTexture=c,!0;console.warn("No texture properties found for target texture")}}else console.error(r.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),t);return!1}const MS=new WeakMap;function XI(o,e){const t=MS.get(e)||new WeakSet;if(t.has(o))return;t.add(o),MS.set(e,t),console.debug("Initialize texture for camera feed");const s=new Me,n=new Ws,r=new wi;r.add(new q(n,s));const l=new we;s.map=e,o.render(r,l)}function QI(o,e,t,s="image/webp",n){return $y({context:o,width:e,height:t,mimeType:s,camera:n})}function $y(o){var e,t;o||(o={});const{transparent:s=!1}=o;let{mimeType:n,context:r,width:l,height:c,camera:h}=o;if(!r&&(r=pe.Current,!r))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!h&&(h=r.mainCamera,!h))return console.error("No camera found"),null;const d=r.renderer,u=d.xr.enabled&&d.xr.isPresenting;if(u&&r.currentFrameEvent!=Oe.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(B=>{Ln(z=>{const D=$y(o);B(D)},Oe.EarlyUpdate,{once:!0})});const p=d.domElement,g=p.width,f=p.height;l||(l=g),c||(c=f);const y=l,v=c;let b=window.devicePixelRatio||1,_=1;r.devicePixelRatio==="auto"||r.devicePixelRatio==="manual"?_=1:_=r.devicePixelRatio/window.devicePixelRatio,b*=_,l/=b,c/=b,l=Math.floor(l),c=Math.floor(c),d.xr.isPresenting&&d.xr.getFrame();const w=d.xr.enabled;d.xr.enabled=!1,d.xr.isPresenting=!1,p.style.width=`${l}px`,p.style.height=`${c}px`;const x=d.getRenderTarget(),M=d.getClearColor(new le),k=d.getClearAlpha(),T=r.scene.background,I="aspect"in h?h.aspect:null;try{const B=o.render_events!==!1,z=new Array;B&&(Fa(r.scene,Fi,z),z.forEach(j=>{var Q;if(j?.onBeforeRender(),j.isInstancingActive&&j.instances)for(let J=0;J<((Q=j.instances)==null?void 0:Q.length);J++){const oe=j.instances[J];Dn(oe.object,!0)}})),s&&(r.scene.background=null,d.setClearColor(0,0)),o.background&&(r.scene.background=null,d.setClearColor(o.background),o.background instanceof he&&d.setClearAlpha(o.background.a)),s&&d.setClearAlpha(0),d.setSize(l,c,!1),"cam"in h&&(h=h.threeCamera),h instanceof we&&(h.aspect=l/c,h.updateProjectionMatrix());const D="type"in o&&o.type==="texture";let V=null;D&&(V=new kn(l,c,{wrapS:Iv,wrapT:Iv,format:1023}),d.setRenderTarget(V));let $=p;if(u?(V&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),$=zh.compositeWithCameraImage({width:y,height:v,scene:r.scene,camera:h,renderer:d})):r.renderNow(h||null),h instanceof we&&I!=null&&(h.aspect=I,h.updateProjectionMatrix()),B&&z.forEach(j=>j.onAfterRender()),!n&&"download_filename"in o&&o.download_filename)switch((e=o.download_filename.split(".").pop())==null?void 0:e.toLowerCase()){case"png":n="image/png";break;case"jpg":case"jpeg":n="image/jpeg";break;case"webp":n="image/webp";break}if(s&&o.trim===!0){const j=YI($);j&&($=j)}if("type"in o){if(o.type==="texture")return V?(o.target&&(o.target.image=V?.texture.image,o.target.needsUpdate=!0),V.texture.offset.set(0,-1),V.texture.needsUpdate=!0,V.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((j,Q)=>{$.toBlob(J=>{j(J)},n)});if(o.type==="share")return new Promise((j,Q)=>{$.toBlob(J=>{if(J&&"share"in navigator){let oe="file_type"in o&&o.file_type||n;n||(oe="image/png");const re=oe?.split("/")[1]||"png",ge=new File([J],"filename"in o?o.filename||`screenshot.${re}`:`screenshot.${re}`,{type:oe});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[ge]}).catch(je=>{console.warn("User cancelled share",je.message)}).finally(()=>{j({blob:J,shared:!0})})}return{blob:J,shared:!1}},n)})}const U=$.toDataURL(n);if("download_filename"in o&&o.download_filename){let j=o.download_filename;if(Y.isMobileDevice()&&typeof window<"u"){const Q=j+"_screenshots",J=j.split("."),oe=(t=J.pop())==null?void 0:t.toLowerCase();let re=0;localStorage.getItem(Q)&&(re=parseInt(sessionStorage.getItem(Q)||"0")),re>0&&(j=`${J.join()}-${re}.${oe}`),re+=1,sessionStorage.setItem(Q,re.toString())}RS(U,j)}return U}finally{d.setRenderTarget(x),r.scene.background=T,d.setSize(g,f,!1),d.setClearColor(M,k),I!=null&&h instanceof we&&(h.aspect=I,h.updateProjectionMatrix()),d.xr.enabled=w,d.xr.isPresenting=u,u||r.updateSize(!0)}return null}function YI(o){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=o.width,e.height=o.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(o,0,0);const s=e.width,n=e.height,r=t.getImageData(0,0,s,n).data;let l=n,c=s,h=0,d=0;for(let y=0;y<n;y++)for(let v=0;v<s;v++){const b=(y*s+v)*4;r[b+3]!==0&&(v<c&&(c=v),v>d&&(d=v),y<l&&(l=y),y>h&&(h=y))}const u=d-c+1,p=h-l+1,g=document.createElement("canvas"),f=g.getContext("2d");return f?(g.width=u,g.height=p,f.drawImage(e,c,l,u,p,0,0,u,p),g):null}let Uh=null;function RS(o,e){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}Uh||(Uh=document.createElement("a")),Uh.href=o,Uh.download=e,Uh.click()}}var zh;(o=>{let e=null,t=null,s=null,n=null,r=null;function l(d){const{renderer:u,width:p,height:g}=d,f=u.xr.enabled,y=u.getRenderTarget(),v=u.autoClear,b=p,_=g,w=p/g;(!s||s.width!==b||s.height!==_)&&(s??(s=new kn(b,_,{colorSpace:On})),s.width=b,s.height=_,s.samples=4,s.texture.repeat.y=-1,s.texture.offset.y=1),(!r||r.width!==b||r.height!==_)&&(r=document.createElement("canvas"),r.width=b,r.height=_,r.style.position="fixed",r.style.top="0px",r.style.right="0px",r.style.width="300px",r.style.height=`${300/w}px`,r.style.zIndex="1000",r.style.pointerEvents="none",r.style.opacity="1.0",r.style.willChange="contents"),e||(e=h({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=h()),n||(n=new De),u.xr.updateCamera(d.camera),u.xr.enabled=!1,u.autoClear=!1,u.clear(),u.setSize(b,_),u.setRenderTarget(s),kS(d.renderer,n)||console.error("Could not update texture from XR frame");const x=P.findObjectOfType(Nh);return x?x.setTexture(n):(e.setTexture(n),u.render(e,d.camera)),u.clearDepth(),u.setSize(b,_),u.render(d.scene,d.camera),u.setRenderTarget(null),t.setTexture(s.texture),u.render(t,d.camera),r.getContext("2d",{alpha:!1}).drawImage(u.domElement,0,0,r.width,r.height),u.setRenderTarget(y),u.xr.enabled=f,u.autoClear=v,r}o.compositeWithCameraImage=l;const c=`
1371
+ uniform sampler2D t2D;
1372
+ varying vec2 vUv;
1373
+
1374
+ void main() {
1375
+
1376
+ vec4 texColor = texture2D( t2D, vUv );
1377
+
1378
+ #ifdef DECODE_VIDEO_TEXTURE
1379
+
1380
+ // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1381
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1382
+
1383
+ #endif
1384
+
1385
+ gl_FragColor = texColor;
1386
+ #include <tonemapping_fragment>
1387
+ #include <colorspace_fragment>
1388
+ }
1389
+ `;function h(d){const u=d?.material||new ys({name:"BackgroundMaterial",uniforms:Av.clone(fd.background.uniforms),vertexShader:fd.background.vertexShader,fragmentShader:c,defines:d?.defines,side:mo,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(u,"map",{get:function(){return this.threeTexture}});const p=new q(new Ws(2,2),u);return Sd(p,!1),p.geometry.deleteAttribute("normal"),p.renderOrder=-1e6,p.setTexture=function(g){u.uniforms.t2D.value=g},p}o.makeFullscreenPlane=h})(zh||(zh={}));var KI=Object.defineProperty,ZI=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&KI(e,t,n),n};const TS=C("debugarcamera");class Nh extends A{constructor(){super(...arguments),a(this,"backgroundTint",new he(1,1,1,1)),a(this,"backgroundPlane"),a(this,"threeTexture"),a(this,"forceTextureInitialization",function(){const e=new Me,t=new Ws,s=new wi;s.add(new q(t,e));const n=new we;return function(r,l){e.map=l,r.render(s,n),TS&&console.warn("Force texture initialization")}}()),a(this,"preRender",()=>{if(!(!this||!this.gameObject)&&this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new De,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const e=this.backgroundTint;this.backgroundPlane=zh.makeFullscreenPlane({material:new ys({name:"BackgroundMaterial",uniforms:{...Av.clone(fd.background.uniforms),tint:{value:new ye(e.r,e.g,e.b,e.a)}},vertexShader:fd.background.vertexShader,fragmentShader:JI,side:Ci,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof ys&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}})}onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),TS&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}get background(){return this.backgroundPlane}onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){var e;this.threeTexture&&((e=this.context.xr)==null?void 0:e.mode)==="immersive-ar"&&(kS(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}ZI([m(he)],Nh.prototype,"backgroundTint");const JI=`
1390
+ uniform sampler2D t2D;
1391
+ uniform vec4 tint;
1392
+
1393
+ varying vec2 vUv;
1394
+
1395
+ void main() {
1396
+
1397
+ vec4 texColor = texture2D( t2D, vUv );
1398
+ texColor.w = 1.0;
1399
+
1400
+ // inline sRGB decode
1401
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1402
+
1403
+ gl_FragColor = texColor * tint;
1404
+
1405
+ #include <tonemapping_fragment>
1406
+ #include <colorspace_fragment>
1407
+ }
1408
+ `;var eL=Object.defineProperty,ar=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&eL(e,t,n),n};const ES=C("debugimagetracking"),Gy=class fv{constructor(e,t,s,n,r,l){a(this,"measuredSize"),a(this,"state"),a(this,"_position"),a(this,"_rotation"),a(this,"_trackingComponent"),a(this,"_trackedImage"),a(this,"_bitmap"),a(this,"_pose"),this._trackingComponent=e,this._trackedImage=t,this._bitmap=s,this.measuredSize=n,this.state=r,this._pose=l}get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const s=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,s)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}ensureTransformData(){if(!this._position){this._position=fv._positionBuffer.get(),this._rotation=fv._rotationBuffer.get();const e=this._pose.transform,t=ne.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}};a(Gy,"_positionBuffer",new Pi(()=>new S,20)),a(Gy,"_rotationBuffer",new Pi(()=>new H,20));let qy=Gy;class no{constructor(){a(this,"image"),a(this,"widthInMeters",.25),a(this,"object"),a(this,"createObjectInstance",!1),a(this,"imageDoesNotMove",!1),a(this,"hideWhenTrackingIsLost",!0)}}ar([m(URL)],no.prototype,"image"),ar([m()],no.prototype,"widthInMeters"),ar([m(ce)],no.prototype,"object"),ar([m()],no.prototype,"createObjectInstance"),ar([m()],no.prototype,"imageDoesNotMove"),ar([m()],no.prototype,"hideWhenTrackingIsLost");class tL{constructor(e,t,s){a(this,"filename"),a(this,"widthInMeters"),a(this,"imageData"),this.filename=e,this.imageData=t,this.widthInMeters=s}get extensionName(){return"image-tracking"}onAfterHierarchy(e,t){const s=Y.getiOSVersion(),n=(s?parseInt(s.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.widthInMeters*n).toFixed(8)),t.closeBlock()}onBeforeBuildDocument(e){const t=P.findObjectOfType(Wh);!t||!t.trackedImages||t.trackedImages.length>1&&(F()&&be("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported."))}onAfterSerialize(e){e.files["image_tracking/"+this.filename]=this.imageData}onExportObject(e,t,s){var n;const r=P.findObjectOfType(Wh);if(!(!r||!r.trackedImages)){for(const l of r.trackedImages)if(((n=l.object)==null?void 0:n.asset)===e){const c=P.findObjectOfType(pn);if(!c)continue;const{scale:h,target:d}=c.getARScaleAndTarget();let u=e;const p=new se;if(e!==d)for(;u.parent&&u.parent!==d;)u=u.parent,p.premultiply(u.matrix);const g=p.clone().invert();t.setMatrix(g.scale(new S(h,h,h)));break}}}}var ca;const Xy=(ca=class extends A{constructor(){super(...arguments),a(this,"trackedImages"),a(this,"smooth",!0),a(this,"trackedImageIndexMap",new Map),a(this,"_supported",!0),a(this,"imageToObjectMap",new Map),a(this,"currentImages",[]),a(this,"webXRIncubationsWarning",`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`),a(this,"onImageTrackingUpdate",o=>{const e=ne.active;if(e)for(const t of o){const s=t.model,n=t.state==="tracked";if(!s.object)continue;let r=this.imageToObjectMap.get(s);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(s,r),s.object.loadAssetAsync().then(l=>{if(s.createObjectInstance&&l&&(l=P.instantiate(l)),l){r.object=l;for(const c of l.getComponentsInChildren(Fi))c.setInstancingEnabled(!1);e.rig?(e.rig.gameObject.add(l),t.applyToObject(l),l.activeSelf||P.setActive(l,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,n&&(r.lastTrackingTime=Date.now()),s.imageDoesNotMove&&r.frames>10||!r.object)continue;e.rig&&(e.rig.gameObject.add(r.object),t.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||P.setActive(r.object,!0))}}})}get supported(){return this._supported}awake(){if(ES&&console.log(this),!!this.trackedImages){for(const o of this.trackedImages)if(o.image&&!ca._imageElements.has(o.image)){const e=o.image;ca._imageElements.set(e,null);const t=document.createElement("img");t.src=e,t.addEventListener("load",async()=>{const s=await createImageBitmap(t);ca._imageElements.set(e,s);const n=await b1(s);if(n){const r=await(await n.convertToBlob({type:"image/png"})).arrayBuffer(),l=P.findObjectOfType(pn);l&&this.trackedImages&&(l.extensions.push(new tL("marker.png",new Uint8Array(r),this.trackedImages[0].widthInMeters)),l.anchoringType="image")}})}}}onBeforeXR(o,e){var t;if(this.trackedImages){e.optionalFeatures=e.optionalFeatures||[],e.optionalFeatures.includes("image-tracking")||e.optionalFeatures.push("image-tracking"),e.trackedImages=[];for(const s of this.trackedImages)if((t=s.image)!=null&&t.length&&s.widthInMeters>0){const n=ca._imageElements.get(s.image);n&&(this.trackedImageIndexMap.set(e.trackedImages.length,s),e.trackedImages.push({image:n,widthInMeters:s.widthInMeters}))}}}onEnterXR(o){var e;if(this.trackedImages){for(const t of this.trackedImages)if((e=t.object)!=null&&e.asset){const s=t.object.asset;s.userData||(s.userData={});const n={visible:s.visible,parent:s.parent,matrix:s.matrix.clone()};s.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(o){var e,t;if(!this.supported&&Y.isAndroidDevice()&&be(this.webXRIncubationsWarning),this.trackedImages){for(const s of this.trackedImages)if((e=s.object)!=null&&e.asset){const n=s.object.asset;if(n.userData){const r=n.userData["image-tracking"];r&&(n.visible=r.visible,(t=r.parent)==null||t.add(n),n.matrix.copy(r.matrix),n.matrix.decompose(n.position,n.quaternion,n.scale)),delete n.userData["image-tracking"]}}}}onUpdateXR(o){var e;this.currentImages.length=0;const t=o.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(((e=o.xr.session.enabledFeatures)==null?void 0:e.includes("image-tracking"))===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const r=this.context.renderer.xr.getReferenceSpace();if(r){for(const l of n){const c=l.trackingState,h=l.index,d=this.trackedImageIndexMap.get(h);if(d){const u=t.getPose(l.imageSpace,r),p=new qy(this,d,l.image,l.measuredSize,c,u);this.currentImages.push(p)}else ES&&console.warn("No tracked image for index",h)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(l){console.error(l)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,be(this.webXRIncubationsWarning);return}const s=1e3;for(const[n,r]of this.imageToObjectMap){if(!r.object||!n||n.hideWhenTrackingIsLost===!1)continue;let l=!1;for(const c of this.currentImages)if(c.model===n){const h=Date.now()-r.lastTrackingTime;if(n.imageDoesNotMove||c.state==="tracked"||h<=s){l=!0;break}}l||P.setActive(r.object,!1)}}},a(ca,"_imageElements",new Map),ca);ar([m(no)],Xy.prototype,"trackedImages"),ar([m()],Xy.prototype,"smooth");let Wh=Xy;var iL=Object.defineProperty,El=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&iL(e,t,n),n};const ha=C("debugplanetracking");class oo extends A{constructor(){super(...arguments),a(this,"dataTemplate"),a(this,"occluder",!0),a(this,"initiateRoomCaptureIfNoData",!0),a(this,"usePlaneData",!0),a(this,"useMeshData",!0),a(this,"runInVR",!0),a(this,"bounds",new xi),a(this,"center",new S),a(this,"labelOffset",new S),a(this,"_dataId",1),a(this,"_allPlanes",new Map),a(this,"_allMeshes",new Map),a(this,"firstTimeNoPlanesDetected",-100),a(this,"makeOccluder",(e,t,s=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,s);return}!s&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}}),a(this,"_flipForwardMatrix",new se().makeRotationY(Math.PI)),a(this,"_verticesCache",new Map)}get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const s=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const n=s.detectedPlanes,r=s.detectedMeshes,l=n!==void 0&&n.size>0,c=r!==void 0&&r.size>0;if(this.initiateRoomCaptureIfNoData&&(!l&&!c&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(l||c)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in s.session&&(s.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),n!==void 0&&this.processFrameData(e.xr,t.gameObject,s,n,this._allPlanes),r!==void 0&&this.processFrameData(e.xr,t.gameObject,s,r,this._allMeshes),ha){const h=this.context.mainCameraComponent.gameObject.worldPosition;for(const d of this._allPlanes.values())!d.mesh||!d.mesh.visible||(this.bounds.makeEmpty(),d.mesh.traverse(u=>{u instanceof q&&this.bounds.expandByObject(u)}),this.bounds.getCenter(this.center),this.labelOffset.copy(h).sub(this.center).normalize().multiplyScalar(.1),G.DrawLabel(this.center.add(this.labelOffset),(d.xrData.semanticLabel||"plane").toUpperCase()+`
1409
+ `+d.xrData.lastChangedTime.toFixed(2),.02))}}removeData(e,t){const s=t.get(e);if(!s)return;t.delete(e),ha&&console.log("Plane no longer tracked, id="+s.id),s.mesh&&(s.mesh.removeFromParent(),s.mesh.traverse(r=>{const l=r.userData.normalsHelper;l?(l.dispose(),l.removeFromParent()):ha&&console.warn("No normals helper found for mesh",s.mesh)}),Ei(s.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:s}});this.dispatchEvent(n)}processFrameData(e,t,s,n,r){const l=this.context.renderer.xr.getReferenceSpace();if(l){for(const c of r.keys())n.has(c)||this.removeData(c,r);for(const c of n){const h="planeSpace"in c?c.planeSpace:"meshSpace"in c?c.meshSpace:void 0;if(!h)continue;const d=s.getPose(h,l);let u;if(r.has(c)){const p=r.get(c);if(u=p.mesh,p.timestamp<c.lastChangedTime){if(p.timestamp=c.lastChangedTime,p.mesh){const f=this.createGeometry(c);if(p.mesh instanceof q)p.mesh.geometry.dispose(),p.mesh.geometry=f,this.makeOccluder(p.mesh,p.mesh.material);else if(p.mesh instanceof uo)for(const y of p.mesh.children)y instanceof q&&(y.geometry.dispose(),y.geometry=f,this.makeOccluder(y,y.material));if(p.collider){const y=p.mesh;p.collider.sharedMesh=y,p.collider.convex=this.checkIfContextShouldBeConvex(y,p.xrData),p.collider.onDisable(),p.collider.onEnable()}ha&&(console.log("Plane updated, id="+p.id,p),p.mesh.traverse(y=>{if(!(y instanceof q))return;const v=y.userData.normalsHelper;v&&v.update()}))}const g=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:p}});this.dispatchEvent(g)}}else{if(!this.dataTemplate){const p=new q;ha?p.material=new LP:this.occluder?(p.material=new Me,this.makeOccluder(p,p.material,!0)):p.material=new Me({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new ce("","",p)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const p=P.instantiate(this.dataTemplate.asset);if(p.name="xr-tracked-plane",u=p,rg(p,!1),p instanceof q)Te(p.geometry),p.geometry=this.createGeometry(c),this.makeOccluder(p,p.material,this.occluder&&!this.dataTemplate);else if(p instanceof uo)for(const y of p.children)y instanceof q&&(Te(y.geometry),y.geometry=this.createGeometry(c),this.makeOccluder(y,y.material,this.occluder&&!this.dataTemplate));const g=p.getComponent(Do);if(g){const y=p;g.sharedMesh=y,g.convex=this.checkIfContextShouldBeConvex(y,c),g.onDisable(),g.onEnable()}p.matrixAutoUpdate=!1,p.matrixWorldNeedsUpdate=!0,t.add(p);const f={id:this._dataId++,xrData:c,timestamp:c.lastChangedTime,mesh:p,collider:g};r.set(c,f),ha&&console.log("New plane detected, id="+f.id,f,{hasCollider:!!g,isGroup:p instanceof uo});try{const y=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:f}});this.dispatchEvent(y)}catch(y){console.error(y)}}}u&&(d?(u.visible=!0,u.matrix.fromArray(d.transform.matrix),u.matrix.premultiply(this._flipForwardMatrix)):u.visible=!1,ha&&u.traverse(p=>{if(p instanceof q)if(p.userData.normalsHelper)p.userData.normalsHelper.update();else{const g=new oO(p,.05,255);g.layers.disableAll(),g.layers.set(2),this.context.scene.add(g),p.userData.normalsHelper=g}}))}}}checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const s=new xi;s.expandByObject(e);const n=new S;s.getSize(n);let r=!0;return n.x>2&&n.y>2&&n.z>1.5&&(r=!1),r&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(r=!0),r}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new Vs}createMeshGeometry(e,t){const s=e.toString()+"_"+t.toString();if(this._verticesCache.has(s))return this._verticesCache.get(s);const n=new Vs;n.setIndex(new yt(t,1)),n.setAttribute("position",new yt(e,3));const r=Array();for(let l=0;l<e.length;l+=3)r.push(e[l],e[l+2]);return n.setAttribute("uv",new yt(e,3)),n.computeVertexNormals(),this._verticesCache.set(s,n),n}createPlaneGeometry(e){const t=new Vs,s=[],n=[];e.forEach(g=>{s.push(g.x,g.y,g.z),n.push(g.x,g.z)});const r=new S(s[0],s[1],s[2]),l=new S(s[3],s[4],s[5]),c=new S(s[6],s[7],s[8]),h=new S,d=new S;h.subVectors(l,r),d.subVectors(c,r),h.cross(d),h.normalize();const u=[];for(let g=0;g<s.length/3;g++)u.push(h.x,h.y,h.z);const p=[];for(let g=2;g<e.length;++g)p.push(0,g-1,g);return t.setAttribute("position",new yt(new Float32Array(s),3)),t.setAttribute("uv",new yt(new Float32Array(n),2)),t.setAttribute("normal",new yt(new Float32Array(u),3)),t.setIndex(p),t.computeBoundingBox(),t.computeBoundingSphere(),t}}El([m(ce)],oo.prototype,"dataTemplate"),El([m()],oo.prototype,"occluder"),El([m()],oo.prototype,"initiateRoomCaptureIfNoData"),El([m()],oo.prototype,"usePlaneData"),El([m()],oo.prototype,"useMeshData"),El([m()],oo.prototype,"runInVR");var sL=Object.defineProperty,nL=(o,e,t,s)=>{for(var n=void 0,r=o.length-1,l;r>=0;r--)(l=o[r])&&(n=l(e,t,n)||n);return n&&sL(e,t,n),n};const AS=C("debugwebxr");class nm extends A{constructor(){super(...arguments),a(this,"priority",0),a(this,"_startScale")}get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){var e;(e=ne.active)==null||e.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(AS){const e=new E;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(Qr);t&&(t.isGizmo=!1);const s=new Si(.5);this.gameObject.add(s)}}isXRRig(){return!0}supportsXR(e){return!0}onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),AS&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}nL([m()],nm.prototype,"priority");class oL extends A{constructor(){super(...arguments),a(this,"toggleKey","KeyP")}update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}R.add("AlignmentConstraint",Mc),R.add("Animation",Dt),R.add("Animator",Ot),R.add("AudioListener",Un),R.add("AudioSource",ss),R.add("Avatar_Brain_LookAt",Bc),R.add("Avatar_MouthShapes",Fc),R.add("Avatar_MustacheShake",zf),R.add("AvatarBlink_Simple",jr),R.add("AvatarEyeLook_Rotation",Vf),R.add("AxesHelper",Qa),R.add("BasicIKConstraint",$f),R.add("BoxHelperComponent",jo),R.add("Camera",ai),R.add("CharacterController",Dr),R.add("CharacterControllerInput",Vn),R.add("Collider",hi),R.add("SphereCollider",Ya),R.add("BoxCollider",Lu),R.add("MeshCollider",Do),R.add("CapsuleCollider",Nn),R.add("ContactShadows",Nc),R.add("LogStats",Xf),R.add("DeleteBox",ju),R.add("Deletable",Yf),R.add("DeviceFlag",Du),R.add("DragControls",zr),R.add("DropListener",Hn),R.add("Duplicatable",i0),R.add("EventListEvent",xu),R.add("EventTrigger",zu),R.add("GltfExportBox",g0),R.add("GltfExport",y0),R.add("VariantAction",k0),R.add("ChangeTransformOnClick",Vr),R.add("ChangeMaterialOnClick",R0),R.add("SetActiveOnClick",T0),R.add("HideOnStart",np),R.add("EmphasizeOnClick",ll),R.add("PlayAudioOnClick",zo),R.add("PlayAnimationOnClick",Kc),R.add("PreliminaryAction",cl),R.add("PreliminaryTrigger",Zc),R.add("VisibilityAction",Jc),R.add("TapGestureTrigger",I0),R.add("USDZExporter",pn),R.add("Fog",vl),R.add("BoxGizmo",Qr),R.add("GridHelper",bl),R.add("GroundProjectedEnv",Zs),R.add("UsageMarker",Wc),R.add("Interactable",Qf),R.add("FixedJoint",ly),R.add("HingeJoint",ch),R.add("Light",gi),R.add("LODGroup",dh),R.add("LookAtConstraint",Ir),R.add("NeedleMenu",hn),R.add("NestedGltf",vp),R.add("Networking",uy),R.add("OffsetConstraint",Yr),R.add("CameraTargetReachedEvent",Dc),R.add("OrbitControls",_e),R.add("ParticleSystemRenderer",ls),R.add("ParticleSystem",gh),R.add("PlayerColor",Fl),R.add("Antialiasing",yh),R.add("BloomEffect",Ap),R.add("ChromaticAberration",vh),R.add("ColorAdjustments",tr),R.add("DepthOfField",Is),R.add("EffectWrapper",bh),R.add("PixelationEffect",_h),R.add("ScreenSpaceAmbientOcclusion",eo),R.add("ScreenSpaceAmbientOcclusionN8",Ls),R.add("SharpeningEffect",xh),R.add("TiltShiftEffect",gn),R.add("ToneMappingEffect",Sl),R.add("Vignette",sa),R.add("Volume",Pl),R.add("ReflectionProbe",$c),R.add("Renderer",Fi),R.add("MeshRenderer",qc),R.add("SkinnedMeshRenderer",m0),R.add("Rigidbody",ht),R.add("SceneSwitcher",Ze),R.add("ScreenCapture",sr),R.add("ShadowCatcher",Ph),R.add("RemoteSkybox",Up),R.add("SmoothFollow",Wp),R.add("SpatialTriggerReceiver",fn),R.add("SpatialTrigger",Vp),R.add("SpectatorCamera",Hp),R.add("SpriteRenderer",pi),R.add("SyncedCamera",Ly),R.add("SyncedRoom",js),R.add("SyncedTransform",en),R.add("TestRunner",By),R.add("TestSimulateUserData",Fy),R.add("PlayableDirector",kl),R.add("SignalReceiver",Ah),R.add("AnimationTrackHandler",Xp),R.add("AudioTrackHandler",Qp),R.add("SignalTrackHandler",Lh),R.add("ControlTrackHandler",Yp),R.add("TransformGizmo",aa),R.add("BaseUIComponent",hs),R.add("UIRootComponent",sh),R.add("Button",io),R.add("Canvas",fl),R.add("CanvasGroup",Xo),R.add("EventSystem",ei),R.add("Graphic",rh),R.add("MaskableGraphic",ah),R.add("Image",Ml),R.add("RawImage",Jp),R.add("InputField",Wy),R.add("VerticalLayoutGroup",K0),R.add("HorizontalLayoutGroup",Z0),R.add("GridLayoutGroup",J0),R.add("Outline",gl),R.add("ObjectRaycaster",Li),R.add("GraphicRaycaster",Pu),R.add("SpatialGrabRaycaster",Lc),R.add("RectTransform",Es),R.add("SpatialHtml",Bh),R.add("Text",Ut),R.add("EnvironmentScene",tm),R.add("LookAt",Vy),R.add("OpenURL",Rl),R.add("VideoPlayer",gt),R.add("Voip",Lo),R.add("Avatar",Vo),R.add("XRControllerFollow",so),R.add("XRControllerModel",dn),R.add("XRControllerMovement",zi),R.add("TeleportTarget",dp),R.add("WebARCameraBackground",Nh),R.add("WebARSessionRoot",No),R.add("WebXR",up),R.add("AvatarMarker",li),R.add("WebXRImageTracking",Wh),R.add("WebXRPlaneTracking",oo),R.add("XRRig",nm),R.add("XRFlag",ns),R.add("PlayerSync",z0),R.add("PlayerState",Rs),R.add("PresentationMode",oL);const Vh=vt,rL=C("debugtypestore");rL&&console.log(R);function aL(o,e){const t=Q_(o,e);return t!==void 0?t:null}const lL=new UM,Qy=Symbol("deserialize-queue");async function cL(o,e,t,s=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}let r=s;typeof r=="number"&&(r=new It(s));const l=e.indexOf("?");e=l===-1?e:e.substring(0,l);const c=new sf(t.scene);c.gltfId=e,c.context=o,c.gltf=t,c.nodeToObject=n?.nodeToObjectMap,c.implementationInformation=lL;let h=o[Qy];if(h||(h=o[Qy]=[]),t.scenes)for(const d of t.scenes)await Zy(c,d,h);if(t.children)for(const d of t.children)await Zy(c,d,h);o.new_scripts_pre_setup_callbacks.push(()=>{const d=o[Qy];if(d){for(const u of d)hL(u,c);d.length=0}if(r){const u={},p=[];Ky(t,r,u,p);for(const g of t.scenes)Ky(g,r,u,p);for(const g of p)g.resolveGuids(u)}})}const Yy=Symbol("original-component-name"),Al=new Map;function Ky(o,e,t,s){if(e===null||!o)return;const n=o.guid,r=o.guid;r!=null&&r.length&&(Al.has(r)||(Vh&&console.log('Creating InstanceIdProvider with key "'+r+'" for object '+o.name),Al.set(r,new It(r))));const l=r&&Al.get(r)||e;if(o.guid=l.generateUUID(),n&&n!=="invalid"&&(t[n]=o.guid),o&&o.userData&&o.userData.components)for(const c of o.userData.components){if(c===null)continue;const h=c.guid;h?Al.has(h)||(Vh&&console.log('Creating InstanceIdProvider with key "'+h+'" for component '+c[Yy]),Al.set(h,new It(h))):Vh&&console.warn("Can not create IdProvider: component "+c[Yy]+" has no guid",c.guid);const d=Al.get(h)||e,u=c.guid;c.guid=d.generateUUID(),u&&u!=="invalid"&&(t[u]=c.guid),c.resolveGuids&&s.push(c)}if(o.children)for(const c of o.children)Ky(c,e,t,s)}const Hh=[];async function Zy(o,e,t,s){var n,r,l,c,h;if(!e)return;const d=e.userData;if(d){const u=d.builtin_components;if(u&&u.length>0)for(const p of u)try{if(p===null)continue;const g=R.get(p.name);if(g!=null){const f=new g;f.sourceId=o.gltfId,Ba(f,p,o.implementationInformation),f.context=o.context,"guid"in p&&(f[sc]=p.guid),f[Yy]=p.name,Sr(e,f,!1),t.push({instance:f,compData:p,obj:e}),f.isCamera&&o.context&&o.context.mainCamera===null&&f.tag==="MainCamera"&&o.context.setCurrentCamera(f),((l=(r=(n=o.context)==null?void 0:n.physics)==null?void 0:r.engine)==null?void 0:l.isInitialized)===!1&&(f.isCollider||f.isRigidbody)&&((h=(c=o.context)==null?void 0:c.physics.engine)==null||h.initialize())}else Vh&&console.debug("unknown component: "+p.name),Hh.includes(p.name)||Hh.push(p.name)}catch(g){console.error(p.name+" - "+g.message,g)}if(Hh.length>0){const p=Hh.join(", ");console.warn("unknown components: "+p),Hh.length=0,Gt()&&Be(`<strong>Unknown components in scene</strong>:
1410
+
1411
+ ${p}
1412
+
1413
+ This could mean you forgot to add a npmdef to your ExportInfo
1414
+ <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,Oi.Warn)}}if(e.children)for(const u of e.children)await Zy(o,u,t)}function hL(o,e){const{instance:t,compData:s,obj:n}=o;e.object=n,e.target=t,Yd(t,s,e),Vh&&console.debug("add "+s.name,s,t)}class IS{createBuiltinComponents(e,t,s,n,r){return cL(e,t,s,n,r)}writeBuiltinComponentData(e,t){return aL(e,t)}parseSync(e,t,s,n){return DS(e,t,s,n)}loadSync(e,t,s,n,r){return Jy(e,t,s,n,r)}}pg(IS);const LS=C("printGltf")||C("printgltf"),dL=C("debugfileformat");async function jS(o,e){const t=await Dx(o,{useExtension:!0})||"unknown";dL&&console.debug(`Determined file type: '${t}' for url '${o}'`,{registeredModelLoaderCallbacks:Za});for(const s of Za){const{callback:n}=s,r=n({context:e,url:o,mimetype:t});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${s.name||"unnamed"}) for ${t} at '${o}'`),r}switch(t){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${t}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1415
+ Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const s=new Mn;return await Hu(s,e,o),s}case"model/fbx":case"model/vnd.autodesk.fbx":return new Uv;case"model/obj":return new Lm;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(t.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const s=new Mn;return await Hu(s,e,o),s}}}function uL(o,e){return Jy(e?.context||ee.Current,o,o,e?.seed||null,e?.onprogress)}async function DS(o,e,t,s){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),LS&&console.log("Parse glTF",t);const n=await jS(t,o);if(!n)return;const{componentsExtension:r}=BS(n,o);if(n instanceof Lm){typeof e!="string"&&(e=new TextDecoder().decode(e));const l=n.parse(e);return await $h(n,o,t,l,s,r)}if(!(n instanceof Mn)){if(n.parse===void 0){console.error("Loader does not support parse");return}const l=n.parse(e,t);return await $h(n,o,t,l,s,r)}return new Promise((l,c)=>{try{let h=t.split("?")[0].trimEnd();const d=h.split("/");d.length>0&&d[d.length-1]!==""&&d.pop(),h=d.join("/"),h.endsWith("/")||(h+="/"),n.resourcePath=h,n.parse(e,"",async u=>{const p=await $h(n,o,t,u,s,r);l(p)},u=>{console.error('Loading asset at "'+t+`" failed
1416
+ `,u),l(void 0)})}catch(h){console.error(h),c(h)}})}async function Jy(o,e,t,s,n){mL(e);const r=await jS(e,o);if(!r)return;const{componentsExtension:l}=BS(r,o);if(!(r instanceof Mn)){const c=await r.loadAsync(e,n);return await $h(r,o,e,c,s,l)}return new Promise((c,h)=>{try{r.load(e,async d=>{const u=await $h(r,o,t,d,s,l);c(u)},d=>{n?.call(r,d)},d=>{console.error('Loading asset at "'+e+`" failed
1417
+ `,d),c(void 0)})}catch(d){console.error(d),h(d)}})}function BS(o,e){const t=c0(o);return o instanceof Mn&&kf(o,e),{componentsExtension:t}}async function $h(o,e,t,s,n,r){var l;if(LS&&console.warn("Loaded",t,s),s==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new E,animations:[],scenes:[]};if(typeof s!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new E,animations:[],scenes:[]};if(s instanceof E)s={scene:s,animations:s.animations,scenes:[s]};else if(s instanceof Vs){const c=new ft({color:new le(14540253)}),h=new q(s,c);s={scene:h,animations:[],scenes:[h]}}else Array.isArray(s.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);if(t.includes("?")&&(t=t.split("?")[0]),"scenes"in s)for(const c of s.scenes)c&&!((l=c.animations)!=null&&l.length)&&(c.animations=[...s.animations]);return gL(o,s),yx(s)&&(Qx(t,s,e),await xs().createBuiltinComponents(e,t,s,n,r||void 0)),await pL(s.scene,e,e.mainCamera),s}async function pL(o,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(o,t,e.scene).catch(s=>{console.warn(s.message)}):CM(o,e)}catch(s){console.warn(s?.message||s)}}function mL(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1418
+ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Be(e),console.warn(e)}}function gL(o,e){if(o instanceof Uv||o instanceof Lm){let t=e;t instanceof E||(t=e.scene),t.traverse(s=>{const n=s;n!=null&&n.isMesh&&ag(n,n.material)})}}const Gh=C("debugoverlay"),FS="ar",fL="quit-ar";class yL{constructor(){a(this,"arContainer",null),a(this,"currentSession",null),a(this,"_createdAROnlyElements",[]),a(this,"_reparentedObjects",[]),a(this,"contentElement",null),a(this,"originalDomOverlayParent",null),a(this,"requestEndAR",()=>{this.onRequestedEndAR()})}get ARContainer(){return this.arContainer}onBegin(e,t,s){var n;if(this.currentSession=s,this.arContainer=t,Y.isMozillaXR()){const r=e.domElement.children;for(let l=0;l<r?.length;l++){const c=r[l];if(!c||c===this.arContainer)return;this._reparentedObjects.push({el:c,previousParent:c.parentElement}),(n=this.arContainer)==null||n.appendChild(c)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){var t;for(const s of this._createdAROnlyElements)s.remove&&s.remove();for(const s of this._reparentedObjects){const n=s.el;(t=s.previousParent)==null||t.appendChild(n)}this._reparentedObjects.length=0,Y.isMozillaXR()&&setTimeout(()=>{var s;const n=e.renderer.domElement;n&&((s=e.domElement.shadowRoot)==null||s.prepend(n));const r=document.querySelectorAll("*");for(var l=0;l<r.length;l++){const c=r[l];c&&c._displayChanged!==void 0&&c._displayWas!==void 0&&(c.style.display=c._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;Gh&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const s=e.shadowRoot.querySelector(".overlay-content");return s&&t.appendChild(s),Gh&&!Y.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto";const s=document.querySelector(`.${fL}`);if(s){s.addEventListener("click",this.requestEndAR),Gh&&s.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),Gh&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
1419
+ position: fixed;
1420
+ top: 0;
1421
+ right: 0;
1422
+ z-index: 600;
1423
+ pointer-events: all;
1424
+ `,this.appendElement(n,t);var r=document.createElementNS("http://www.w3.org/2000/svg","svg");r.classList.add("quit-ar-button"),r.setAttribute("width","40px"),r.setAttribute("height","40px"),r.style.cssText=`
1425
+ background: rgba(255, 255, 255, .4);
1426
+ -webkit-backdrop-filter: blur(8px);
1427
+ backdrop-filter: blur(8px);
1428
+ border-radius: 50%;
1429
+ box-shadow: 0 0 5px rgba(0,0,0,.3);
1430
+ outline: 1px solid rgba(255, 255, 255, .6);
1431
+ display: flex;
1432
+ justify-content: center;
1433
+ align-items: center;
1434
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+ /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
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+ `,r.appendChild(l),Gh&&console.log("Created fallback close button",r,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const da=C("debugloading"),qh=C("debugloadingrendering"),US=C("debuglicense");class vL{constructor(){a(this,"className"),a(this,"additionalClasses")}}let Xh=0,zS;function ev(o){da&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const e=o.count,t=o.progress.total;t===0||t===void 0?(zS!==o.name&&(Xh=0),zS=o.name,Xh+=(1-Xh)*.001,da&&be("Loading "+o.name+" did not report total size")):Xh=o.progress.loaded/t;const s=o.index/e+Xh/e;return W.clamp01(s)}const NS=class 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r=Ys();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0";const y=this._element.getAttribute("loading-background");y?this._loadingElement.style.background=y:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex=Number.MAX_SAFE_INTEGER.toString(),this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",n==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const l=((t=this._loadingElementOptions)==null?void 0:t.className)??yv.LoadingContainerClassName;if(this._loadingElement.classList.add(l),(s=this._loadingElementOptions)!=null&&s.additionalClasses)for(const y of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(y);const c=document.createElement("div");this._loadingElement.appendChild(c);const h=document.createElement("img"),d=120;if(h.style.width=`${d}px`,h.style.height=`${d}px`,h.style.paddingTop="20px",h.style.paddingBottom="10px",h.style.margin="0px",h.style.userSelect="none",h.style.objectFit="contain",h.style.transition="transform 1.5s ease-out, opacity .3s ease-in-out",h.style.transform="translateY(30px)",h.style.opacity="0.05",setTimeout(()=>{h.style.opacity="1",h.style.transform="translateY(0px)"},1),h.src=Yv,r&&this._element){const y=this._element.getAttribute("loading-logo-src");y&&(h.src=y)}c.appendChild(h);const u=document.createElement("div");u.style.cssText=`
1437
+ display: flex;
1438
+ flex-direction: column;
1439
+ align-items: center;
1440
+ justify-content: center;
1441
+ width: 100%;
1442
+ opacity: 0;
1443
+ transition: opacity 1s ease-in-out 4s;
1444
+ `,setTimeout(()=>{u.style.opacity="1"},1),this._loadingElement.appendChild(u);const p=document.createElement("div"),g=100;p.style.display="flex",p.style.width=g+"%",p.style.height="3px",p.style.position="absolute",p.style.left="0",p.style.bottom="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out 2s",setTimeout(()=>{p.style.opacity="1"},1),n==="light"?p.style.backgroundColor="rgba(0,0,0,.2)":p.style.backgroundColor="rgba(255,255,255,.2)",this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar);const f=function(y){return W.lerp(0,g,y)+"%"};if(this._loadingBar.style.background="#66A22F",this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",r&&this._element){const y=this._element.getAttribute("primary-color"),v=this._element.getAttribute("secondary-color");y&&v?this._loadingBar.style.background=`linear-gradient(90deg, ${y} ${f(0)}, ${v} ${f(1)})`:y?this._loadingBar.style.background=y:v&&(this._loadingBar.style.background=v)}return this.handleRuntimeLicense(this._loadingElement),this._loadingElement}async handleRuntimeLicense(e){let t=Ks();if(t)return;US&&console.log("Loading UI has commercial license?",t);const s=document.createElement("div");s.style.paddingTop=".6em",s.style.fontSize=".8em",s.style.textTransform="uppercase",s.innerText=`NEEDLE ENGINE NON COMMERCIAL VERSION
1445
+ CLICK HERE TO GET A LICENSE`,s.style.cursor="pointer",s.style.userSelect="none",s.style.textAlign="center",s.style.pointerEvents="all",s.addEventListener("click",()=>window.open("https://needle.tools/pricing","_self")),s.style.opacity="0",e.appendChild(s),!F()&&Tr&&(US&&console.log("Waiting for runtime license check"),await Tr,t=Ks()),!t&&(s.style.transition="opacity .5s ease-in-out",s.style.opacity="1")}};a(NS,"LoadingContainerClassName","loading");let WS=NS;pg(IS);const Ie=C("debugwebcomponent"),VS="needle-engine",HS="vr",$S="desktop",bL=[FS,HS,$S],Qh="ar-session-active",Yh="desktop-session-active",_L=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color"];class tv extends HTMLElement{constructor(){super(),a(this,"_context"),a(this,"_overlay_ar"),a(this,"_loadingProgress01",0),a(this,"_loadingView"),a(this,"_previousSrc",null),a(this,"_didFullyLoad",!1),a(this,"_loadId",0),a(this,"_abortController",null),a(this,"_lastSourceFiles",null),a(this,"_createContextPromise",null),a(this,"onXRSessionStarted",()=>{var t;const s=this.context.xrSessionMode;s==="immersive-ar"?this.onEnterAR(this.context.xrSession):s==="immersive-vr"&&this.onEnterVR(this.context.xrSession),(t=this.context.xrSession)==null||t.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:s}})),s==="immersive-ar"?this.onExitAR(this.context.xrSession):s==="immersive-vr"&&this.onExitVR(this.context.xrSession)})}),a(this,"onReady",()=>{var t;return(t=this._loadingView)==null?void 0:t.onLoadingFinished()}),a(this,"onError",()=>{var t;return(t=this._loadingView)==null?void 0:t.setMessage("Loading failed!")}),a(this,"_previouslyRegisteredMap",new Map),this._overlay_ar=new yL,this.addEventListener("ready",this.onReady),Bw(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1446
+ @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1447
+
1448
+ :host {
1449
+ position: absolute;
1450
+ display: block;
1451
+ width: max(600px, 100%);
1452
+ height: max(300px, 100%);
1453
+ touch-action: none;
1454
+
1455
+ -webkit-tap-highlight-color: transparent;
1456
+ }
1457
+
1458
+ @media (max-width: 600px) {
1459
+ :host {
1460
+ width: 100%;
1461
+ }
1462
+ }
1463
+ @media (max-height: 300px) {
1464
+ :host {
1465
+ height: 100%;
1466
+ }
1467
+ }
1468
+
1469
+ :host > div.canvas-wrapper {
1470
+ width: 100%;
1471
+ height: 100%;
1472
+ }
1473
+
1474
+ :host canvas {
1475
+ position: absolute;
1476
+ user-select: none;
1477
+ -webkit-user-select: none;
1478
+
1479
+ /** allow touch panning but no pinch zoom **/
1480
+ /** but this doesnt work yet:
1481
+ * touch-action: pan-x, pan-y;
1482
+ **/
1483
+
1484
+ -webkit-touch-callout: none;
1485
+ -webkit-user-drag: none;
1486
+ -webkit-user-modify: none;
1487
+
1488
+ left: 0;
1489
+ top: 0;
1490
+ }
1491
+ :host .content {
1492
+ position: absolute;
1493
+ top: 0;
1494
+ width: 100%;
1495
+ height: 100%;
1496
+ visibility: visible;
1497
+ z-index: 500; /* < must be less than the webxr buttons element */
1498
+ pointer-events: none;
1499
+ }
1500
+ :host .overlay-content {
1501
+ position: absolute;
1502
+ user-select: auto;
1503
+ pointer-events: all;
1504
+ }
1505
+ :host slot[name="quit-ar"]:hover {
1506
+ cursor: pointer;
1507
+ }
1508
+ :host .quit-ar-button {
1509
+ position: absolute;
1510
+ // top: env(titlebar-area-y); /** this doesnt work **/
1511
+ top: 60px; /** camera access needs a bit more space **/
1512
+ right: 20px;
1513
+ z-index: 9999;
1514
+ }
1515
+ </style>
1516
+ <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1517
+ <canvas></canvas>
1518
+ </div>
1519
+ <div class="content">
1520
+ <slot class="overlay-content"></slot>
1521
+ </div>
1522
+ `,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new ee({domElement:this}),this.addEventListener("error",this.onError)}static get observedAttributes(){return _L}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const s=()=>{this.removeEventListener("loadfinished",s),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",s)}})}get context(){return this._context}async connectedCallback(){if(Ie&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];Ie&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(Ie&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}Ie&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){var e;this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const t=this.getAttribute("keep-alive"),s=t==null||t?.length>0&&t!=="true"&&t!=="1";Ie&&console.warn('<needle-engine> disconnected, keep-alive: "'+t+'"',typeof t,"Dispose=",s),s?(Ie&&console.warn("<needle-engine> dispose"),(e=this._context)==null||e.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):Ie&&console.warn("<needle-engine> is not disposed because keep-alive is set")}attributeChangedCallback(e,t,s){switch(Ie&&console.log("attributeChangedCallback",e,t,s),e){case"src":Ie&&console.warn(`<needle-engine src>
1523
+ changed from "`,t,'" to "',s,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=s);break;case"loadstart":case"progress":case"loadfinished":typeof s=="string"&&s.length>0&&(Ie&&console.log(e+" attribute changed",s),this.registerEventFromAttribute(e,s));break;case"dracoDecoderPath":Ie&&console.log("dracoDecoderPath",s),Gw(s);break;case"dracoDecoderType":s==="wasm"||s==="js"?(Ie&&console.log("dracoDecoderType",s),qw(s)):console.error("Invalid dracoDecoderType",s,"expected js or wasm");break;case"ktx2DecoderPath":Ie&&console.log("ktx2DecoderPath",s),Xw(s);break;case"tone-mapping":{this.applyAttributes();break}case"tone-mapping-exposure":{this.applyAttributes();break}case"background-blurriness":{const n=parseFloat(s);n!=null&&this._context&&(this._context.scene.backgroundBlurriness=n);break}case"background-color":{this.applyAttributes();break}case"public-key":{s!=ka&&this.setPublicKey();break}case"version":{s!=ws&&this.setVersion();break}}}async onLoad(){var e,t;if(!this.isConnected)return;if(this._context||(Ie&&console.warn("Create new context"),this._context=new ee({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const s=this.getSourceFiles();if(!this.checkIfSourceHasChanged(s,this._lastSourceFiles))return;this._abortController&&(Ie&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=s;const n=++this._loadId;if((s==null||s.length<=0)&&(Ie&&console.warn("Clear scene",s),this._context.clear(),n!==this._loadId))return;const r=this.getAttribute("alias");this.classList.add("loading");const l=Ks();this.ensureLoadStartIsRegistered();let c=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:r},cancelable:!0}));if(l){const b=this.getAttribute("hide-loading-overlay");b!=null&&b!=="0"&&(c=!1)}c===!1&&!l&&(F()||(c=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),F()&&be('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&c&&(this._loadingView=new WS(this)),c&&(this._didFullyLoad!==!0?(e=this._loadingView)==null||e.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===n&&this._loadingView.onLoadingBegin("begin load")},300)),Ie&&console.warn(`--------------
1524
+ Needle Engine: Begin loading `+n+`
1525
+ `,s),this.onBeforeBeginLoading();const h=[],d={context:this._context,name:"",progress:{},index:0,count:s.length,totalProgress01:this._loadingProgress01},u=new CustomEvent("progress",{detail:d}),p=new Array,g=new AbortController;this._abortController=g;const f={files:s,abortSignal:g.signal,onLoadingProgress:b=>{var _;if(Ie&&console.debug("Loading progress: ",b),g.signal.aborted)return;const w=b.index;!p[w]&&b.name&&(p[w]=wL(b.name)),b.name=p[w],c&&((_=this._loadingView)==null||_.onLoadingUpdate(b)),d.name=b.name,d.progress=b.progress,this._loadingProgress01=ev(b),d.totalProgress01=this._loadingProgress01,this.dispatchEvent(u)},onLoadingFinished:(b,_,w)=>{Ie&&console.debug(`Finished loading "${_}" (aborted? ${g.signal.aborted})`),!g.signal.aborted&&w&&h.push({src:_,file:w})}},y=this.getAttribute("hash");y!=null&&(this._context.hash=y),this._context.alias=r,this._createContextPromise=this._context.create(f);const v=await this._createContextPromise;if(this.applyAttributes(),Ie&&console.warn(`--------------
1526
+ Needle Engine: finished loading `+n+`
1527
+ `,s,`Aborted? ${g.signal.aborted}`),g.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==n){console.log("Load id changed during loading process");return}this._loadingProgress01=1,c&&v&&((t=this._loadingView)==null||t.onLoadingUpdate(1,"creating scene")),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:r,loadedFiles:h}}))}applyAttributes(){var e,t;if((e=this._context)!=null&&e.renderer){const r=this.getAttribute("tonemapping")||this.getAttribute("tone-mapping");switch(r?.toLowerCase()){case"none":this._context.renderer.toneMapping=wa;break;case"linear":this._context.renderer.toneMapping=gd;break;case"neutral":this._context.renderer.toneMapping=Vl;break;case"agx":this._context.renderer.toneMapping=md;break;default:r!=null&&console.warn("Invalid tone-mapping attribute: "+r)}const l=this.getAttribute("tone-mapping-exposure");if(l!=null){const c=parseFloat(l);isNaN(c)||(this._context.renderer.toneMappingExposure=c)}}const s=this.getAttribute("background-blurriness");if(s!=null){const r=parseFloat(s);r!==void 0&&this._context&&(this._context.scene.backgroundBlurriness=r)}const n=this.getAttribute("background-color");if((t=this._context)!=null&&t.renderer&&typeof n=="string"&&n.length>0){const r=he.fromColorRepresentation(n);Ie&&console.debug("<needle-engine> background-color changed, str:",n,"\u2192",r),this._context.renderer.setClearColor(r,r.alpha),this.context.scene.background=null}}internalSetLoadingMessage(e){var t;(t=this._loadingView)==null||t.setMessage(e)}getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let s=t.length-1;s>=0;s--){const n=t[s];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(s,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let s=0;s<e?.length;s++)if(e[s]!==t[s])return!0}return!1}ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const s=this._previouslyRegisteredMap.get(e);if(s&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,s)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,r=>n?.call(globalThis,this._context,r)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1528
+ `,n)}}setPublicKey(){ka&&ka.length>0&&this.setAttribute("public-key",ka)}setVersion(){ws.length>0&&this.setAttribute("version",ws)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){var t;this.onSetupAR();const s=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,s,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:(t=this._overlay_ar)==null?void 0:t.ARContainer}}))}onExitAR(e){var t;this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:(t=this._overlay_ar)==null?void 0:t.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(Qh),this.classList.remove(Yh);const e=this.getAROverlayContainer();Ie&&console.warn("onSetupAR:",e),e&&(e.classList.add(Qh),e.classList.remove(Yh)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,FS))}onSetupVR(){this.classList.remove(Qh),this.classList.remove(Yh),this.foreachHtmlElement(e=>this.setupElementsForMode(e,HS))}onSetupDesktop(){this.classList.remove(Qh),this.classList.add(Yh);const e=this.getAROverlayContainer();e&&(e.classList.remove(Qh),e.classList.add(Yh)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,$S))}setupElementsForMode(e,t,s=null){var n,r;if(!(e===((r=(n=this._context)==null?void 0:n.renderer)==null?void 0:r.domElement)||e.id==="VRButton"||e.id==="ARButton"))if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const l of bL)e.classList.contains(l)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const s=this.children[t];s.style&&e(s)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(Ie&&console.log("using custom draco decoder path",e),Gw(e));const t=this.getAttribute("dracoDecoderType");t&&(Ie&&console.log("using custom draco decoder type",t),qw(t));const s=this.getAttribute("ktx2DecoderPath");s&&(Ie&&console.log("using custom ktx2 decoder path",s),Xw(s))}}typeof window<"u"&&!window.customElements.get(VS)&&window.customElements.define(VS,tv);function wL(o){if(o.startsWith("blob:"))return"blob";const e=o.split("/");let t=e[e.length-1];const s=t.indexOf("?");s>0&&(t=t.substring(0,s));const n=t.indexOf("=");n>0&&(t=t.substring(n));const r=t.split(".").pop(),l=r?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(r.toLowerCase()):-1;if(r&&l>=0&&(t=t.substring(0,t.length-r.length-1)),t=decodeURIComponent(t),t.length>3){let c="",h=!1;const d=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let u=0;u<t.length;u++){let p=t[u];(p==="_"||p==="-")&&(p=" "),!(p===" "&&c.length<=0||d.includes(p)||(c.length===0&&(p=p.toUpperCase()),h&&p===" "))&&(h&&(p=p.toUpperCase()),h=!1,c+=p,p===" "&&(h=!0))}return F()&&t!==c&&console.debug('Generated display name: "'+t+'" \u2192 "'+c+'"'),c.trim()}return F()&&console.debug("Loading: use default name",t),t}const xL=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineHTMLElement:tv},Symbol.toStringTag,{value:"Module"}));function SL(){In.registerWaitForInteraction(()=>{const o=jP.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const e=o.state;(e==="suspended"||e==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}setTimeout(SL,1e3);const rt=C("debugphysics"),iv=C("debugcolliderplacement"),sv=C("debugcollisions"),CL=C("showcolliders"),nv=C("debugraycasts"),bi=Symbol("needle component"),Jt=Symbol("physics body"),GS=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0,rt&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER),pe.registerCallback(me.ContextCreationStart,o=>{rt&&console.log("Register rapier physics backend"),o.context.physics.engine=new qS(o.context)});const Kh=class ym{constructor(e){a(this,"debugRenderColliders",!1),a(this,"debugRenderRaycasts",!1),a(this,"context"),a(this,"_initializePromise"),a(this,"_isInitialized",!1),a(this,"rapierRay"),a(this,"raycastVectorsBuffer",new Pi(()=>new S,10)),a(this,"rapierSphere",null),a(this,"rapierColliderArray",[]),a(this,"rapierIdentityRotation",{x:0,y:0,z:0,w:1}),a(this,"rapierForwardVector",{x:0,y:0,z:1}),a(this,"enabled",!1),a(this,"_tempPosition",new S),a(this,"_tempQuaternion",new H),a(this,"_tempScale",new S),a(this,"_tempMatrix",new se),a(this,"_isUpdatingPhysicsWorld",!1),a(this,"_world"),a(this,"_hasCreatedWorld",!1),a(this,"eventQueue"),a(this,"collisionHandler"),a(this,"objects",[]),a(this,"bodies",[]),a(this,"_meshCache",new Map),a(this,"_gravity",{x:0,y:-9.81,z:0}),a(this,"lines"),a(this,"_tempCenterPos",new S),a(this,"_tempCenterVec",new S),a(this,"_tempCenterQuaternion",new H),this.context=e}removeBody(e){var t,s,n;if(!e)return;this.validate();const r=e[Jt];if(e[Jt]=null,r&&this.world){const l=this.objects.findIndex(c=>c===e);if(l>=0){const c=this.bodies[l];if(this.bodies.splice(l,1),this.objects.splice(l,1),c instanceof L.RAPIER_PHYSICS.MODULE.Collider){const h=c;(t=this.world)==null||t.removeCollider(h,!0);const d=h.parent();d&&d.numColliders()<=0&&(d[bi]||(s=this.world)==null||s.removeRigidBody(d))}else c instanceof L.RAPIER_PHYSICS.MODULE.RigidBody&&(c.numColliders()<=0?(n=this.world)==null||n.removeRigidBody(c):F()&&(c.did_log_removing||setTimeout(()=>{c.numColliders()>0&&(c.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(e,t,s){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!s))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,r=n[Jt];r&&this.syncPhysicsBody(n.gameObject,r,t,s)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,s=t[Jt];s&&(this.internalUpdateColliderProperties(t,s),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,s=this.internal_getRigidbody(t);s&&this.internalUpdateRigidbodyProperties(t,s)}}addForce(e,t,s){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,s):console.warn("Rigidbody doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,s){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,s):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate();const s=this.internal_getRigidbody(e);s?.resetForces(t)}resetTorques(e,t){this.validate();const s=this.internal_getRigidbody(e);s?.resetTorques(t)}applyImpulse(e,t,s){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,s):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){this.validate();const t=this.internal_getRigidbody(e);return t?.isSleeping()}setAngularVelocity(e,t,s){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,s):console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,s){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,s):console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return C("__nophysics")?(console.warn("Physics are disabled"),!1):(rt&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,L.RAPIER_PHYSICS.MAYBEMODULE==null&&(rt&&console.trace("Loading rapier physics engine"),await(await L.RAPIER_PHYSICS.load()).init()),rt&&console.log("Physics engine initialized, creating world..."),this._world=new L.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new L.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,rt&&console.log("Physics world created"),!0))}validate(){this._isInitialized||rt&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}raycast(e,t,s){var n;if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let r=s?.maxDistance,l=s?.solid;r===void 0&&(r=1/0),l===void 0&&(l=!0);const c=this.getPhysicsRay(this.rapierRay,e,t);if(!c)return null;(this.debugRenderRaycasts||nv)&&G.DrawRay(c.origin,c.dir,255,1);const h=(n=this.world)==null?void 0:n.castRay(c,r,l,s?.queryFilterFlags,s?.filterGroups,void 0,void 0,d=>{const u=d[bi];return s!=null&&s.filterPredicate?s.filterPredicate(u):s?.useIgnoreRaycastLayer!==!1?!(u!=null&&u.gameObject.layers.isEnabled(2)):!0});if(h){const d=c.pointAt(h.timeOfImpact),u=this.raycastVectorsBuffer.get();return u.set(d.x,d.y,d.z),{point:u,collider:h.collider[bi]}}return null}raycastAndGetNormal(e,t,s){var n;if(!this._isInitialized)return null;let r=s?.maxDistance,l=s?.solid;r===void 0&&(r=1/0),l===void 0&&(l=!0);const c=this.getPhysicsRay(this.rapierRay,e,t);if(!c)return null;(this.debugRenderRaycasts||nv)&&G.DrawRay(c.origin,c.dir,255,1);const h=(n=this.world)==null?void 0:n.castRayAndGetNormal(c,r,l,s?.queryFilterFlags,s?.filterGroups,void 0,void 0,d=>{const u=d[bi];return s!=null&&s.filterPredicate?s.filterPredicate(u):s?.useIgnoreRaycastLayer!==!1?!(u!=null&&u.gameObject.layers.isEnabled(2)):!0});if(h){const d=c.pointAt(h.timeOfImpact),u=h.normal,p=this.raycastVectorsBuffer.get(),g=this.raycastVectorsBuffer.get();return p.set(d.x,d.y,d.z),g.set(u.x,u.y,u.z),{point:p,normal:g,collider:h.collider[bi]}}return null}getPhysicsRay(e,t,s){var n,r,l;const c=(n=this.context)==null?void 0:n.mainCamera;if(t===void 0){const u=(r=this.context)==null?void 0:r.input.getPointerPosition(0);if(u)t=u;else return null}if(t.z===void 0){if(!c)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const u=this.raycastVectorsBuffer.get();u.x=t.x,u.y=t.y,u.z=0,(u.x>1||u.y>1||u.y<-1||u.x<-1)&&(rt&&console.warn("Converting screenspace to raycast space",u),(l=this.context)==null||l.input.convertScreenspaceToRaycastSpace(u)),u.unproject(c),t=u}const h=t;e.origin.x=h.x,e.origin.y=h.y,e.origin.z=h.z;const d=this.raycastVectorsBuffer.get();if(s)d.set(s.x,s.y,s.z);else{if(!c)return console.error("Can not perform raycast - no camera found"),null;d.set(e.origin.x,e.origin.y,e.origin.z);const u=te(c);d.sub(u)}return d.normalize(),e.dir.x=d.x,e.dir.y=d.y,e.dir.z=d.z,e}sphereOverlap(e,t){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.rapierSphere??(this.rapierSphere=new L.RAPIER_PHYSICS.MODULE.Ball(t)),this.rapierSphere.radius=t,(this.debugRenderRaycasts||nv)&&G.DrawWireSphere(e,t,3359999,1),this.world.intersectionsWithShape(e,this.rapierIdentityRotation,this.rapierSphere,s=>{const n=s[bi],r=new wx(n.gameObject,n);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,s=>s.isSensor()?!1:s[bi].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}get world(){return this._world}get isUpdating(){return this._isUpdatingPhysicsWorld}get gravity(){var e;return((e=this.world)==null?void 0:e.gravity)??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){var e,t,s,n;this._meshCache.clear(),(e=this.eventQueue)!=null&&e.raw&&((t=this.eventQueue)==null||t.free()),(s=this.world)!=null&&s.bodies&&((n=this.world)==null||n.free())}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){rt&&console.warn("Physics are disabled");return}const s=e.gameObject,n=Ge(s,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const r=1e-7;n.x<r&&(n.x=r),n.y<r&&(n.y=r),n.z<r&&(n.z=r);const l=L.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,l)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){rt&&console.warn("Physics are disabled");return}const t=L.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,s){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){rt&&console.warn("Physics are disabled");return}const n=e.gameObject,r=Ge(n,this._tempPosition);r.x=Math.abs(r.x),r.y=Math.abs(r.y);const l=s*r.x;t=Math.max(t,l*2);const c=W.clamp(t*.5*r.y-s*r.x,0,Number.MAX_SAFE_INTEGER),h=L.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(c,l);this.createCollider(e,h)}async addMeshCollider(e,t,s,n){var r,l,c;let h=t.geometry;if(!h){rt&&console.warn("Missing mesh geometry",t.name);return}(l=(r=h.index)==null?void 0:r.array)!=null&&l.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),h=rO(h));let d=null;const u=h.getAttribute("position");if(u instanceof Pv){const y=u.count;d=new Float32Array(y*3);for(let v=0;v<y;v++){const b=u.getX(v),_=u.getY(v),w=u.getZ(v);d[v*3]=b,d[v*3+1]=_,d[v*3+2]=w}}else d=u.array;if(await this.initialize(),!this.enabled){rt&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const p=(c=h.index)==null?void 0:c.array,g=e.gameObject.worldScale.clone();if(n&&g.multiply(n),Math.abs(g.x-1)>1e-4||Math.abs(g.y-1)>1e-4||Math.abs(g.z-1)>1e-4){const y=`${h.uuid}_${g.x}_${g.y}_${g.z}_${s}`;if(this._meshCache.has(y))rt&&console.warn("Use cached mesh collider"),d=this._meshCache.get(y);else{(rt||F())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${g.x}, ${g.y}, ${g.z})`);const v=new Float32Array(d.length);for(let b=0;b<d.length;b+=3)v[b]=d[b]*g.x,v[b+1]=d[b+1]*g.y,v[b+2]=d[b+2]*g.z;d=v,this._meshCache.set(y,v)}}const f=s?L.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(d):L.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(d,p);f&&this.createCollider(e,f)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,s=e[Jt];if(s&&t){if(t.bounciness!==void 0&&s.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case bt.Average:s.setRestitutionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case bt.Maximum:s.setRestitutionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case bt.Minimum:s.setRestitutionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case bt.Multiply:s.setRestitutionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&s.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case bt.Average:s.setFrictionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case bt.Maximum:s.setFrictionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case bt.Minimum:s.setFrictionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case bt.Multiply:s.setFrictionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Jt]:null}getComponent(e){return e?e[bi]:null}createCollider(e,t){var s;if(!this.world)throw new Error("Physics world not initialized");const n=this._tempMatrix;let r;e.attachedRigidbody?r=this.getRigidbody(e,this._tempMatrix):(rt&&console.log("Create collider without rigidbody",e.name),n.makeRotationFromQuaternion(Se(e.gameObject)),n.setPosition(te(e.gameObject))),n.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const l=e.sharedMaterial;if(l){if(l.bounciness!==void 0&&t.setRestitution(l.bounciness),l.bounceCombine!==void 0)switch(l.bounceCombine){case bt.Average:t.setRestitutionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case bt.Maximum:t.setRestitutionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case bt.Minimum:t.setRestitutionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case bt.Multiply:t.setRestitutionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(l.dynamicFriction!==void 0&&t.setFriction(l.dynamicFriction),l.frictionCombine!==void 0)switch(l.frictionCombine){case bt.Average:t.setFrictionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case bt.Maximum:t.setFrictionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case bt.Minimum:t.setFrictionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case bt.Multiply:t.setFrictionCombineRule(L.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}((s=e.attachedRigidbody)==null?void 0:s.autoMass)===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const c=this.world.createCollider(t,r);return c[bi]=e,e[Jt]=c,c.setActiveEvents(L.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),c.setActiveCollisionTypes(L.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(c),this.updateColliderCollisionGroups(e),c}catch(c){return console.error('Error creating collider "'+e.name+`"
1529
+ Error:`,c),null}}updateColliderCollisionGroups(e){const t=e[Jt],s=e.membership;let n=0;if(s==null)n=65535;else for(let c=0;c<s.length;c++){const h=s[c];h>31?console.error(`Rapier only supports 32 layers, layer ${h} is not supported`):n|=1<<Math.floor(h)}const r=e.filter;let l=0;if(r==null)l=65535;else for(let c=0;c<r.length;c++){const h=r[c];h>31?console.error(`Rapier only supports 32 layers, layer ${h} is not supported`):l|=1<<Math.floor(h)}t.setCollisionGroups(n<<16|l)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let s=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(s=n[Jt],!s){const r=n.isKinematic&&!iv;rt&&console.log("Create rigidbody",r);const l=r?L.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():L.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),c=te(e.attachedRigidbody.gameObject);l.setTranslation(c.x,c.y,c.z),l.setRotation(Se(e.attachedRigidbody.gameObject)),l.centerOfMass=new L.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),s=this.world.createRigidBody(l),this.bodies.push(s),this.objects.push(n)}s[bi]=n,n[Jt]=s,this.internalUpdateRigidbodyProperties(n,s),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[GS]=s}else{const n=L.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),r=te(e.gameObject);n.setTranslation(r.x,r.y,r.z),n.setRotation(Se(e.gameObject)),s=this.world.createRigidBody(n),t.identity(),s[bi]=null}return s}internal_getRigidbody(e){return e.isCollider===!0?e[GS]:e[Jt]}internalUpdateColliderProperties(e,t){const s=t.shape;let n=!1;switch(s.type){case L.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const g=s,f=e,y=e.gameObject,v=Ge(y,this._tempPosition),b=Math.abs(f.radius*v.x);n=g.radius!==b,g.radius=b,n&&t.setShape(g);break}case L.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const r=s,l=e,c=e.gameObject,h=Ge(c,this._tempPosition),d=Math.abs(l.size.x*.5*h.x),u=Math.abs(l.size.y*.5*h.y),p=Math.abs(l.size.z*.5*h.z);n=r.halfExtents.x!==d||r.halfExtents.y!==u||r.halfExtents.z!==p,r.halfExtents.x=d,r.halfExtents.y=u,r.halfExtents.z=p,n&&t.setShape(r);break}if(n){const r=e.attachedRigidbody;if(r!=null&&r.autoMass){const l=this.getBody(r);l?.recomputeMassPropertiesFromColliders()}}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==_u.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let s=0;s<t.numColliders();s++)t.collider(s).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let s=0;s<t.numColliders();s++)t.collider(s).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(L.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(L.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new L.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else e!==void 0&&(this.world.timestep=W.lerp(this.world.timestep,e,.8));try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new PL(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){var t,s,n,r;if(rt||iv||CL||this.debugRenderColliders===!0){if(!this.lines){const c=new Cv({color:7855479,fog:!1}),h=new Vs;this.lines=new Sv(h,c),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==((t=this.context)==null?void 0:t.scene)&&((s=this.context)==null||s.scene.add(this.lines));const l=e.debugRender();this.lines.geometry.setAttribute("position",new yt(l.vertices,3)),this.lines.geometry.setAttribute("color",new yt(l.colors,4)),(this.context.time.frame%30===0||((n=this.lines.geometry.boundingSphere)==null?void 0:n.radius)===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&((r=this.context)==null||r.scene.remove(this.lines))}syncObjects(){if(!iv)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],s=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const h=s.parent();h?this.syncPhysicsBody(t.gameObject,h,!0,!0):this.syncPhysicsBody(t.gameObject,s,!0,!0);continue}const r=s.translation(),l=s.rotation();if(Number.isNaN(r.x)||Number.isNaN(l.x)){!n.__COLLIDER_NAN&&F()&&(console.warn("Collider has NaN values",n.name,n.gameObject,s),n.__COLLIDER_NAN=!0);continue}const c=t.center;if(c&&c.isVector3){this._tempQuaternion.set(l.x,l.y,l.z,l.w);const h=this._tempPosition.copy(c).applyQuaternion(this._tempQuaternion),d=Ge(t.gameObject);h.multiply(d),r.x-=h.x,r.y-=h.y,r.z-=h.z}mr(t.gameObject,r.x,r.y,r.z),sg(t.gameObject,l.x,l.y,l.z,l.w)}}syncPhysicsBody(e,t,s,n){if(t instanceof L.RAPIER_PHYSICS.MODULE.RigidBody){const r=te(e,this._tempPosition),l=Se(e,this._tempQuaternion);switch(t.bodyType()){case L.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case L.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case L.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:s&&t.setNextKinematicTranslation(r),n&&t.setNextKinematicRotation(l);break;default:s&&t.setTranslation(r,!1),n&&t.setRotation(l,!1);break}}else if(t instanceof L.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const r=this._tempPosition,l=this._tempQuaternion,c=t[bi];if(this.tryApplyCenter(c,r),s){const h=t.translation();(h.x!==r.x||h.y!==r.y||h.z!==r.z)&&t.setTranslation(r)}if(n){const h=t.rotation();(h.x!==l.x||h.y!==l.y||h.z!==l.z||h.w!==l.w)&&t.setRotation(l)}}}tryApplyCenter(e,t){const s=e.center;s&&e.gameObject&&(s.x!==0||s.y!==0||s.z!==0)&&(this._tempCenterPos.x=s.x,this._tempCenterPos.y=s.y,this._tempCenterPos.z=s.z,Ge(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(Se(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}getRigidbodyRelativeMatrix(e,t,s,n){if(n===void 0&&(n=ym._matricesBuffer,n.length=0),e===t){const r=Ge(e,this._tempPosition);s.makeScale(r.x,r.y,r.z);for(let l=n.length-1;l>=0;l--)s.multiply(n[l]);return s}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,s,n),s}addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const s=e[Jt],n=t[Jt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const r=L.RAPIER_PHYSICS.MODULE.JointData.fixed(ym.centerConnectionPos,ym.centerConnectionRot,this._tempPosition,this._tempQuaternion),l=this.world.createImpulseJoint(r,s,n,!0);rt&&console.log("ADD FIXED JOINT",l)}addHingeJoint(e,t,s,n){if(!this.world){console.error("Physics world not initialized");return}const r=e[Jt],l=t[Jt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const c=L.RAPIER_PHYSICS.MODULE.JointData.revolute(s,this._tempPosition,n),h=this.world.createImpulseJoint(c,r,l,!0);rt&&console.log("ADD HINGE JOINT",h)}calculateJointRelativeMatrices(e,t,s){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,r=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,r.elements[0]=1,r.elements[5]=1,r.elements[10]=1,s.copy(r).premultiply(n.invert()).invert()}};a(Kh,"_didLoadPhysicsEngine",!1),a(Kh,"_matricesBuffer",[]),a(Kh,"centerConnectionPos",{x:0,y:0,z:0}),a(Kh,"centerConnectionRot",{x:0,y:0,z:0,w:1});let qS=Kh;class PL{constructor(e,t){a(this,"world"),a(this,"eventQueue"),a(this,"activeCollisions",[]),a(this,"activeCollisionsStay",[]),a(this,"activeTriggers",[]),this.world=e,this.eventQueue=t}handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,s)=>{const n=this.world.getCollider(e),r=this.world.getCollider(t);if(!n||!r)return;const l=n[bi],c=r[bi];sv&&console.log("EVT",l.name,c.name,s,n,r),l&&c&&(s?(this.onCollisionStarted(l,n,c,r),this.onCollisionStarted(c,r,l,n)):(this.onCollisionEnded(l,c),this.onCollisionEnded(c,l)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,s,n){let r=null;if(e.isTrigger||s.isTrigger)kr(e.gameObject,l=>{l.onTriggerEnter&&!l.destroyed&&l.onTriggerEnter(s),this.activeTriggers.push({collider:e,component:l,otherCollider:s})});else{const l=e.gameObject;this.world.contactPair(t,n,(c,h)=>{kr(l,d=>{var u;if(d.destroyed)return;const p=d.onCollisionEnter||d.onCollisionStay||d.onCollisionExit;if(p||sv){if(!r){const g=[],f=c.normal();s instanceof Do&&s.convex&&(f.x=-f.x,f.y=-f.y,f.z=-f.z);for(let y=0;y<c.numSolverContacts();y++){const v=c.solverContactPoint(y),b=c.contactImpulse(y);if(v){const _=c.contactDist(y),w=c.solverContactFriction(y),x=c.solverContactTangentVelocity(y),M=new bx(v,_,f,b,w,x);g.push(M),sv&&G.DrawDirection(v,f,16711680,3,!0)}}r=new _x(l,s,g)}if(p){const g={collider:e,component:d,collision:r};this.activeCollisions.push(g),d.onCollisionStay&&this.activeCollisionsStay.push(g),(u=d.onCollisionEnter)==null||u.call(d,r)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const s=e.collision;t.onCollisionStay(s)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const s=e.otherCollider;if(s.destroyed)continue;t.onTriggerStay(s)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let s=0;s<this.activeCollisions.length;s++){const n=this.activeCollisions[s],r=n.collider;if(r.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(s,1),s--;continue}if(r===e&&n.collision.collider===t){const l=n.component;if(this.activeCollisions.splice(s,1),s--,l.activeAndEnabled&&l.onCollisionExit){const c=n.collision;l.onCollisionExit(c)}}}for(let s=0;s<this.activeCollisionsStay.length;s++){const n=this.activeCollisionsStay[s],r=n.collider;if(r.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(s,1),s--;continue}if(r===e&&n.collision.collider===t){const l=n.component;if(this.activeCollisionsStay.splice(s,1),s--,l.activeAndEnabled&&l.onCollisionExit){const c=n.collision;l.onCollisionExit(c)}}}for(let s=0;s<this.activeTriggers.length;s++){const n=this.activeTriggers[s],r=n.collider;if(r.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(s,1),s--;continue}if(r===e&&n.otherCollider===t){const l=n.component;if(this.activeTriggers.splice(s,1),s--,l.activeAndEnabled&&l.onTriggerExit){const c=n.otherCollider;l.onTriggerExit(c)}}}}}}class OL{static async createComparisonScene(e){const{files:t}=e,s=await Promise.all(t.map(y=>new ce(y).loadAssetAsync())),n=new wi;let r=0;for(const y of s)if(y instanceof E){y.position.y=r,n.add(y);const v=ti([y]);r+=v.getSize(new S).y,r+=.1}const l=new we(20);n.add(l);const c=e.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let y=null;if(c.endsWith(".hdr")){const v=(await import("./three-examples-DaDLBuy6.min.js").then(b=>b.RGBELoader$1)).RGBELoader;y=new v}else if(c.endsWith(".exr")){const v=(await import("./three-examples-DaDLBuy6.min.js").then(b=>b.EXRLoader$1)).EXRLoader;y=new v}if(y){const v=await y.loadAsync(c).catch(b=>(console.error(b),null));v&&(v.mapping=Pn,v.needsUpdate=!0,n.background=v,n.environment=v,n.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",c)}const h=ti(n.children),d=h.getCenter(new S),u=h.getSize(new S),p=Math.max(u.x,u.y,u.z)/(2*Math.tan(Math.PI*l.fov/360));l.position.set(d.x,d.y,p),l.lookAt(d);const g=new Dv(l,e.domElement||document.body);g.target=d,g.update();const f=(e.domElement||document.body).getBoundingClientRect();return l.aspect=f.width/f.height,l.updateProjectionMatrix(),{scene:n,camera:l}}}let ov=0;function XS(o){o?ov++:ov--}function kL(){return ov>0}const ML={binary:!0,animations:!0};async function RL(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const e={...ML,...o},{context:t}=e,s=new Bv;s.register(c=>new Yx(c)),s.register(c=>new aE(c)),s.register(c=>new Ux(c)),h0(s,e.context);const n={binary:e.binary,animations:EL(t,e.scene,[])},r=new TL;console.debug("Exporting GLTF",n),r.onBeforeExport(e),XS(!0);const l=await s.parseAsync(e.scene,n).catch(c=>(console.error(c),null));if(XS(!1),r.onAfterExport(e),!l)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let c=null;if(l instanceof ArrayBuffer?c=new Blob([l],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",l),c){const h=URL.createObjectURL(c),d=document.createElement("a");d.href=h;let u=e.downloadAs;!u.endsWith(".glb")&&!u.endsWith(".gltf")&&(u+=e.binary?".glb":".gltf"),d.download=u,d.click()}}return l}const QS=Symbol("needle:weight");class TL{constructor(){a(this,"_undo",[])}onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const s=Wa.tryGetActionsFromMixer(t);if(s)for(let n=0;n<s.length;n++){const r=s[n];r[QS]=r.weight,r.weight=0,this._undo.push(()=>{r.weight=r[QS]})}t.update(0)}),e.context.scene.traverse(t=>{if(!o0(t)){const s=t.parent;s&&(t.removeFromParent(),this._undo.push(()=>s.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function EL(o,e,t){o.animations.mixers.forEach(n=>{const r=Wa.tryGetActionsFromMixer(n);if(r)for(let l=0;l<r.length;l++){const c=r[l].getClip();t.push(c)}}),Array.isArray(e)||(e=[e]);for(const n of e)Wa.tryGetAnimationClipsFromObjectHierarchy(n,t);const s=new Set(t);return Array.from(s)}const YS="needle-button",rv=F();var ua,pa,ma,_i,Bs,Il,om,KS,ZS,rm;class av extends HTMLElement{constructor(){super(),zs(this,om),zs(this,ua),zs(this,pa),zs(this,ma),zs(this,_i),zs(this,Bs),zs(this,Il),zs(this,rm,e=>{rv&&console.log("Needle Button clicked"),!e.defaultPrevented&&fe(this,_i)&&fe(this,_i).click()}),this.removeEventListener("click",fe(this,rm)),this.addEventListener("click",fe(this,rm))}attributeChangedCallback(e,t,s){ad(this,om,KS).call(this)}}ua=new WeakMap,pa=new WeakMap,ma=new WeakMap,_i=new WeakMap,Bs=new WeakMap,Il=new WeakMap,om=new WeakSet,KS=function(){var o,e;if((o=fe(this,_i))==null||o.remove(),this.getAttribute("ar")!=null)fe(this,Bs)??Ns(this,Bs,new hl),Ns(this,_i,fe(this,Bs).createARButton());else if(this.getAttribute("vr")!=null)fe(this,Bs)??Ns(this,Bs,new hl),Ns(this,_i,fe(this,Bs).createVRButton());else if(this.getAttribute("quicklook")!=null)fe(this,Bs)??Ns(this,Bs,new hl),Ns(this,_i,fe(this,Bs).createQuicklookButton());else{rv?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}fe(this,ua)??Ns(this,ua,this.attachShadow({mode:"open"})),fe(this,pa)??Ns(this,pa,document.createElement("slot")),fe(this,ma)??Ns(this,ma,document.createElement("style")),fe(this,ma).innerHTML=`
1530
+ button {
1531
+ all: initial;
1532
+ cursor: inherit;
1533
+ color: inherit;
1534
+ font-family: inherit;
1535
+ gap: inherit;
1536
+ white-space: nowrap;
1537
+ }
1538
+ `,this.getAttribute("unstyled")!=null||(fe(this,ma).innerHTML+=`
1539
+ :host {
1540
+ display: inline-block;
1541
+ background: rgba(255, 255, 255, .8);
1542
+ backdrop-filter: blur(10px);
1543
+ width: fit-content;
1544
+ transition: background .2s;
1545
+
1546
+ cursor: pointer;
1547
+ padding: 0.4rem .5rem;
1548
+ border-radius: 0.8rem;
1549
+ color: black;
1550
+ background: rgba(245, 245, 245, .8);
1551
+ outline: rgba(0,0,0,.05) 1px solid;
1552
+ }
1553
+ :host(:hover) {
1554
+ background: rgba(255, 255, 255, 1);
1555
+ transition: background .2s;
1556
+ }
1557
+ slot {
1558
+ display: flex;
1559
+ align-items: center;
1560
+ justify-content: center;
1561
+ gap: .5rem;
1562
+ }
1563
+ `),fe(this,pa).innerHTML=fe(this,_i).innerHTML,fe(this,pa).style.cssText="display: flex; align-items: center; justify-content: center;",fe(this,_i).innerHTML=fe(this,pa).outerHTML,fe(this,ua).innerHTML=fe(this,_i).outerHTML,fe(this,ua).prepend(fe(this,ma)),cu(bf,{element:fe(this,ua)}),(e=fe(this,Il))==null||e.disconnect(),fe(this,Il)??Ns(this,Il,new MutationObserver(()=>ad(this,om,ZS).call(this))),fe(this,Il).observe(fe(this,_i),{attributes:!0}),rv&&console.log("Needle Button updated")},ZS=function(){fe(this,_i)&&(fe(this,_i).style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))},rm=new WeakMap,a(av,"observedAttributes",["ar","vr","quicklook"]),typeof window<"u"&&!window.customElements.get(YS)&&window.customElements.define(YS,av);const Zh=C("debugavatar");class lv{constructor(e,t,s,n){a(this,"root"),a(this,"head"),a(this,"leftHand"),a(this,"rigthHand");var r;this.root=e,this.head=t,this.leftHand=s,this.rigthHand=n,(r=this.root)==null||r.traverse(l=>l.layers.set(2))}get isValid(){return this.head!==null&&this.head!==void 0}}class JS{constructor(){a(this,"avatarRegistryUrl",null)}async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let s=null;if(typeof t=="string"){if(s=await this.loadAvatar(e,t),!s){const r=new Us;s=P.instantiate(Ca(t,e.scene),r)}}else s=t;if(!s)return null;const n=this.findAvatar(s);return n.isValid?(Zh&&console.log("[Custom Avatar] valid config",t,Zh?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,Zh?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(Zh&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let r=null;if(n.ok){const c=await n.blob();c&&(r=await c.arrayBuffer())}if(!r)return null;const l=await xs().parseSync(e,r,null,0);return l?.scene??null}const s=new Mn;return kf(s,e),new Promise((n,r)=>{const l=this.avatarRegistryUrl+"/"+t;s.load(l,async c=>{await xs().createBuiltinComponents(e,l,c,null,void 0),n(c.scene)},c=>{Zh&&console.log("[Custom Avatar] "+c.loaded/c.total*100+"% loaded of "+c.total/1024+"kB")},c=>{console.error("[Custom Avatar] Error when loading: "+c),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let s=t;s.children.length==1&&(s=e.children[0]);let n=this.findAvatarPart(s,["head"]);const r=this.findAvatarPart(s,["left","hand"]),l=this.findAvatarPart(s,["right","hand"]);if(!n){n=t;const c=new S;new xi().setFromObject(n).getSize(c);const h=Math.max(c.x,c.y,c.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new lv(t,n,r,l)}findAvatarPart(e,t){const s=e.name.toLowerCase();let n=!0;for(const r of t){if(!n)break;s.indexOf(r)===-1&&(n=!1)}if(n)return e;if(e.children)for(const r of e.children){const l=this.findAvatarPart(r,t);if(l)return l}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class eC{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class tC{}const AL=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:ve,ActionCollection:A1,ActionModel:Ms,AlignmentConstraint:Mc,Animation:Dt,AnimationCurve:uh,AnimationExtension:ip,AnimationTrackHandler:Xp,Animator:Ot,AnimatorController:us,Antialiasing:yh,AudioExtension:fa,AudioListener:Un,AudioSource:ss,AudioTrackHandler:Qp,Avatar:Vo,AvatarBlink_Simple:jr,AvatarEyeLook_Rotation:Vf,AvatarLoader:JS,AvatarMarker:li,AvatarModel:lv,Avatar_Brain_LookAt:Bc,Avatar_MouthShapes:Fc,Avatar_MustacheShake:zf,Avatar_POI:zn,AxesHelper:Qa,BaseUIComponent:hs,BasicIKConstraint:$f,BehaviorExtension:H0,BehaviorModel:Kt,BloomEffect:Ap,BoxCollider:Lu,BoxGizmo:Qr,BoxHelperComponent:jo,Button:io,CallInfo:Fn,Camera:ai,CameraTargetReachedEvent:Dc,Canvas:fl,CanvasGroup:Xo,CapsuleCollider:Nn,ChangeMaterialOnClick:R0,ChangeTransformOnClick:Vr,CharacterController:Dr,CharacterControllerInput:Vn,ChromaticAberration:vh,Collider:hi,ColorAdjustments:tr,ColorBySpeedModule:wl,ColorOverLifetimeModule:Cp,ContactShadows:Nc,ControlTrackHandler:Yp,CustomBranding:Xr,Deletable:Yf,DeleteBox:ju,DepthOfField:Is,DeviceFlag:Du,DocumentExtension:eC,DragControls:zr,DropListener:Hn,Duplicatable:i0,EffectWrapper:bh,EmissionModule:Jn,EmphasizeOnClick:ll,EnvironmentScene:tm,EventList:xe,EventListEvent:xu,EventSystem:ei,EventTrigger:zu,FieldWithDefault:o1,FixedJoint:ly,Fog:vl,GltfExport:y0,GltfExportBox:g0,Gradient:Kr,Graphic:rh,GraphicRaycaster:Pu,GridHelper:bl,GridLayoutGroup:J0,GroundProjectedEnv:Zs,GroupActionModel:Uo,HideOnStart:np,HingeJoint:ch,HorizontalLayoutGroup:Z0,Image:Ml,InheritVelocityModule:gy,InputField:Wy,InstanceHandle:p0,InstancingHandler:Gu,Interactable:Qf,Keyframe:fi,LODGroup:dh,LODModel:_l,Light:gi,LimitVelocityOverLifetimeModule:mt,LogStats:Xf,LookAt:Vy,LookAtConstraint:Ir,MainModule:zt,MaskableGraphic:ah,MeshCollider:Do,MeshRenderer:qc,MinMaxCurve:Z,MinMaxGradient:Zr,NeedleMenu:hn,NestedGltf:vp,Networking:uy,NoiseModule:Ce,ObjectRaycaster:Li,OffsetConstraint:Yr,OpenURL:Rl,OrbitControls:_e,Outline:gl,Padding:qr,ParticleBurst:Sp,ParticleSubEmitter:fy,ParticleSystem:gh,ParticleSystemRenderer:ls,PhysicsExtension:$0,PixelationEffect:_h,PlayAnimationOnClick:Kc,PlayAudioOnClick:zo,PlayableDirector:kl,PlayerColor:Fl,PointerEventData:od,PostProcessingHandler:Ay,PreliminaryAction:cl,PreliminaryTrigger:Zc,RawImage:Jp,Rect:N1,RectTransform:Es,ReflectionProbe:$c,RegisteredAnimationInfo:hr,RemoteSkybox:Up,Renderer:Fi,RendererLightmap:qu,Rigidbody:ht,RotationBySpeedModule:as,RotationOverLifetimeModule:As,SceneSwitcher:Ze,ScreenCapture:sr,ScreenSpaceAmbientOcclusion:eo,ScreenSpaceAmbientOcclusionN8:Ls,SetActiveOnClick:T0,ShadowCatcher:Ph,ShapeModule:my,SharpeningEffect:xh,SignalAsset:qp,SignalReceiver:Ah,SignalReceiverEvent:Eh,SignalTrackHandler:Lh,Size:z1,SizeBySpeedModule:yi,SizeOverLifetimeModule:Jr,SkinnedMeshRenderer:m0,SmoothFollow:Wp,SpatialGrabRaycaster:Lc,SpatialHtml:Bh,SpatialTrigger:Vp,SpatialTriggerReceiver:fn,SpectatorCamera:Hp,SphereCollider:Ya,Sprite:Xn,SpriteData:ul,SpriteRenderer:pi,SpriteSheet:dl,SubEmitterSystem:Mp,SyncedCamera:Ly,SyncedRoom:js,SyncedTransform:en,TapGestureTrigger:I0,TeleportTarget:dp,TestRunner:By,TestSimulateUserData:Fy,Text:Ut,TextBuilder:Y0,TextExtension:fp,TextureSheetAnimationModule:Nt,TiltShiftEffect:gn,ToneMappingEffect:Sl,TrailModule:We,TransformData:dt,TransformGizmo:aa,TriggerBuilder:Rt,TriggerModel:al,UIRaycastUtils:Af,UIRootComponent:sh,USDZExporter:pn,USDZText:Gr,USDZUIExtension:iy,UsageMarker:Wc,VariantAction:k0,VelocityOverLifetimeModule:qe,VerticalLayoutGroup:K0,VideoPlayer:gt,Vignette:sa,VisibilityAction:Jc,Voip:Lo,Volume:Pl,VolumeParameter:N,VolumeProfile:Rp,WebARCameraBackground:Nh,WebARSessionRoot:No,WebXR:up,WebXRImageTracking:Wh,WebXRImageTrackingModel:no,WebXRPlaneTracking:oo,WebXRTrackedImage:qy,XRControllerFollow:so,XRControllerModel:dn,XRControllerMovement:zi,XRFlag:ns,XRRig:nm,XRState:ji,__Ignore:tC},Symbol.toStringTag,{value:"Module"})),am=C("debugmissingcamera");pe.registerCallback(me.MissingCamera,o=>{var e,t,s,n;am&&console.warn("Creating missing camera");const r=o.context.scene,l=new we;l.name="Default Fallback Camera",r.add(l);const c=new ai;if(c.sourceId=((t=(e=o.files)==null?void 0:e[0])==null?void 0:t.src)??"unknown",c.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)c.clearFlags=Eo.Uninitialized;else if((s=o.context.domElement.getAttribute("skybox-image"))!=null&&s.length||(n=o.context.domElement.getAttribute("background-image"))!=null&&n.length||o.context.lightmaps.tryGetSkybox(c.sourceId))c.clearFlags=Eo.Skybox,c.backgroundBlurriness=.2;else{if(c.clearFlags=Eo.SolidColor,!o.context.domElement.getAttribute("background-color")){let u="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(u="#1f1f1f"),r.background=new le(u)}if(!r.environment){const u=new DP(o.context.renderer),p=new tm("neutral");r.environment=u.fromScene(p,.025).texture}}const h=Sr(l,c,!0);l.position.x=0,l.position.y=1,l.position.z=2;const d=o.context.domElement;return d?.cameraControls!=!1&&iC(o.context,h),h}),pe.registerCallback(me.ContextCreated,o=>{if(!o.context.mainCamera){am&&console.log("Will not auto-fit because a default camera exists");return}const e=o.context.domElement;if(e?.cameraControls==!0){const t=fb(o.context.mainCamera);if(t?.isCameraController==!0){am&&console.log("Will not auto-fit because a camera controller exists");return}iC(o.context)}});function iC(o,e){e=e??o.mainCameraComponent;const t=e?.gameObject;if(am&&console.log("Creating default camera controls",e?.name),t){const s=fc(t,_e);s.sourceId=e?.sourceId??"unknown";const n=o.domElement.getAttribute("auto-rotate");if(s.autoRotate=n!=null&&n!="0"&&n?.toLowerCase()!="false",s.autoRotateSpeed=.5,s.autoFit=!0,s.autoRotate&&n){const r=parseFloat(n);isNaN(r)||(s.autoRotateSpeed=r)}}else console.warn("Missing camera object, can not add orbit controls")}pe.registerCallback(me.ContextCreated,o=>{const e=o.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&o.files)for(const t of o.files)P.foreachComponent(t.file.scene,s=>{if(s.enabled!==!1){if(s instanceof Dt&&s.playAutomatically||s instanceof Ot||s instanceof kl&&s.playOnAwake===!0)return!0;if(s instanceof Dt)return s.playAutomatically=!0,!0;if(s instanceof kl)return s.playOnAwake=!0,!0}},!0)!==!0&&Wa.assignAnimationsFromFile(t.file,{createAnimationComponent:(s,n)=>Ti(s,Dt)})});class IL extends fO{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-BaNp_Xtp.js",import.meta.url),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,s={}){return new Promise((n,r)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=d=>{r(new Error(`[GenerateMeshBVHWorker] ${d.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=d=>{const{data:u}=d;if(u.error)r(new Error(u.error)),e.onmessage=null;else if(u.serialized){const{serialized:p,position:g}=u,f=yO.deserialize(p,t,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},s);if(t.attributes.position.array=g,p.index)if(t.index)t.index.array=p.index;else{const v=new yt(p.index,1,!1);t.setIndex(v)}y.setBoundingBox&&(t.boundingBox=f.getBoundingBox(new xi)),s.onProgress&&s.onProgress(u.progress),n(f),e.onmessage=null}else s.onProgress&&s.onProgress(u.progress)};const l=t.index?t.index.array:null,c=t.attributes.position.array,h=[c];l&&h.push(l),e.postMessage({index:l,position:c,options:{...s,onProgress:null,includedProgressCallback:!!s.onProgress,groups:[...t.groups]}},h.map(d=>d.buffer).filter(d=>typeof SharedArrayBuffer>"u"||!(d instanceof SharedArrayBuffer)))})}}const LL=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:IL},Symbol.toStringTag,{value:"Module"}));export{ET as $physicsKey,ve as ActionBuilder,A1 as ActionCollection,Ms as ActionModel,fw as Addressables,Mc as AlignmentConstraint,Va as AmbientMode,Dt as Animation,uh as AnimationCurve,ip as AnimationExtension,Xp as AnimationTrackHandler,Wa as AnimationUtils,Ot as Animator,Oo as AnimatorConditionMode,us as AnimatorController,Rf as AnimatorControllerParameterType,Rc as AnimatorStateInfo,yh as Antialiasing,In as Application,C_ as AssetDatabase,ce as AssetReference,fa as AudioExtension,Un as AudioListener,ss as AudioSource,Qp as AudioTrackHandler,Vo as Avatar,jr as AvatarBlink_Simple,Vf as AvatarEyeLook_Rotation,JS as AvatarLoader,li as AvatarMarker,lv as AvatarModel,Bc as Avatar_Brain_LookAt,Fc as Avatar_MouthShapes,zf as Avatar_MustacheShake,zn as Avatar_POI,Ha as Axes,Qa as AxesHelper,ug as BUILD_TIME,hs as BaseUIComponent,$f as BasicIKConstraint,H0 as BehaviorExtension,Kt as BehaviorModel,Mr as BlobStorage,Ap as BloomEffect,Lu as BoxCollider,Qr as BoxGizmo,jo as BoxHelperComponent,io as Button,So as ButtonsFactory,Sx as CallDirection,Fn as CallInfo,ai as Camera,Dc as CameraTargetReachedEvent,fl as Canvas,Xo as CanvasGroup,Nn as CapsuleCollider,R0 as ChangeMaterialOnClick,Vr as ChangeTransformOnClick,Dr as CharacterController,Vn as CharacterControllerInput,vh as ChromaticAberration,Pi as CircularBuffer,Eo as ClearFlags,yn as ClipExtrapolation,hi as Collider,_x as Collision,_u as CollisionDetectionMode,tr as ColorAdjustments,wl as ColorBySpeedModule,Cp as ColorOverLifetimeModule,jR as Component,A as Component$1,hc as ComponentLifecycleEvents,AL as Components,r_ as ConnectionEvents,bx as ContactPoint,Nc as ContactShadows,ee as Context,CR as ContextArgs,me as ContextEvent,pe as ContextRegistry,Yp as ControlTrackHandler,Xr as CustomBranding,qx as CustomShader,au as DefaultReflectionMode,Yf as Deletable,ju as DeleteBox,Is as DepthOfField,Du as DeviceFlag,Y as DeviceUtilities,eC as DocumentExtension,zr as DragControls,Zf as DragMode,Hn as DropListener,i0 as Duplicatable,bh as EffectWrapper,Jn as EmissionModule,ll as EmphasizeOnClick,WS as EngineLoadingView,tm as EnvironmentScene,xe as EventList,xu as EventListEvent,ei as EventSystem,zu as EventTrigger,o1 as FieldWithDefault,uf as FileReference,ww as FileReferenceSerializer,eE as FileSpawnModel,Lx as File_Event,ly as FixedJoint,vl as Fog,Oe as FrameEvent,Md as GENERATOR,P as GameObject,G as Gizmos,y0 as GltfExport,g0 as GltfExportBox,Kr as Gradient,rh as Graphic,Pu as GraphicRaycaster,Qi as Graphics,bl as GridHelper,J0 as GridLayoutGroup,Zs as GroundProjectedEnv,Uo as GroupActionModel,Ru as HideFlags,np as HideOnStart,ch as HingeJoint,Z0 as HorizontalLayoutGroup,kM as HostData,Ml as Image,df as ImageReference,bw as ImageReferenceSerializer,gy as InheritVelocityModule,qb as Input,si as InputEventQueue,Fe as InputEvents,Wy as InputField,p0 as InstanceHandle,Gu as InstancingHandler,ds as InstancingUtil,B_ as InstantiateEvent,It as InstantiateIdProvider,Us as InstantiateOptions,Qf as Interactable,zh as InternalScreenshotUtils,Zk as JoinedRoomResponse,Nk as KeyEventArgs,fi as Keyframe,dh as LODGroup,_l as LODModel,Jk as LeftRoomResponse,gi as Light,Tw as LightData,mt as LimitVelocityOverLifetimeModule,vL as LoadingElementOptions,Xf as LogStats,Oi as LogType,Vy as LookAt,Ir as LookAtConstraint,L as MODULES,zt as MainModule,Uy as MarkerType,ah as MaskableGraphic,W as Mathf,Do as MeshCollider,qc as MeshRenderer,Z as MinMaxCurve,Zr as MinMaxGradient,nc as NEKeyboardEvent,En as NEPointerEvent,av as NeedleButtonElement,tv as NeedleEngineHTMLElement,e0 as NeedleEngineModelLoader,hn as NeedleMenu,Td as NeedlePatchesKey,yg as NeedleXRController,ne as NeedleXRSession,c_ as NeedleXRSync,g_ as NeedleXRUtils,vp as NestedGltf,l_ as NetworkConnection,tn as NetworkedStreamEvents,rd as NetworkedStreams,uy as Networking,U_ as NewInstanceModel,Ce as NoiseModule,Li as ObjectRaycaster,bo as ObjectUtils,Yr as OffsetConstraint,wd as OneEuroFilter,Ym as OneEuroFilterXYZ,Rl as OpenURL,_e as OrbitControls,gl as Outline,a_ as OwnershipEvent,Cg as OwnershipModel,ka as PUBLIC_KEY,qr as Padding,Sp as ParticleBurst,fy as ParticleSubEmitter,gh as ParticleSystem,er as ParticleSystemBaseBehaviour,ls as ParticleSystemRenderer,xp as ParticleSystemShapeType,Tu as PeerHandle,n_ as PeerNetworking,Fg as Physics,$0 as PhysicsExtension,bt as PhysicsMaterialCombine,_h as PixelationEffect,Kc as PlayAnimationOnClick,zo as PlayAudioOnClick,kl as PlayableDirector,Fl as PlayerColor,Rs as PlayerState,F1 as PlayerStateEvent,z0 as PlayerSync,Pw as PlayerView,Ow as PlayerViewManager,od as PointerEventData,Ad as PointerType,ot as PostProcessingEffect,vi as PostProcessingEffectPriority,Ay as PostProcessingHandler,cl as PreliminaryAction,Zc as PreliminaryTrigger,Fo as PreviewHelper,br as PrimitiveType,de as Progress,Hm as PromiseAllWithErrors,Vm as PromiseErrorResult,he as RGBAColor,qS as RapierPhysics,Jp as RawImage,qs as RaycastOptions,N1 as Rect,Es as RectTransform,$c as ReflectionProbe,hr as RegisteredAnimationInfo,Up as RemoteSkybox,Tc as RenderTexture,ux as RenderTextureSerializer,Fi as Renderer,Rw as RendererData,qu as RendererLightmap,ht as Rigidbody,Qe as RigidbodyConstraints,ie as RoomEvents,as as RotationBySpeedModule,As as RotationOverLifetimeModule,Wu as SceneLightSettings,Ze as SceneSwitcher,sr as ScreenCapture,eo as ScreenSpaceAmbientOcclusion,Ls as ScreenSpaceAmbientOcclusionN8,Ss as SendQueue,sf as SerializationContext,T0 as SetActiveOnClick,Ph as ShadowCatcher,my as ShapeModule,xh as SharpeningEffect,qp as SignalAsset,Ah as SignalReceiver,Eh as SignalReceiverEvent,Lh as SignalTrackHandler,z1 as Size,yi as SizeBySpeedModule,Jr as SizeOverLifetimeModule,m0 as SkinnedMeshRenderer,Wp as SmoothFollow,Lc as SpatialGrabRaycaster,Bh as SpatialHtml,Vp as SpatialTrigger,fn as SpatialTriggerReceiver,Hp as SpectatorCamera,Ya as SphereCollider,Bg as SphereIntersection,wx as SphereOverlapResult,Xn as Sprite,ul as SpriteData,pi as SpriteRenderer,dl as SpriteSheet,NR as StateMachineBehaviour,Ff as StreamEndedEvent,xx as StreamReceivedEvent,Mp as SubEmitterSystem,Ly as SyncedCamera,js as SyncedRoom,en as SyncedTransform,I0 as TapGestureTrigger,dp as TeleportTarget,By as TestRunner,OL as TestSceneUtils,Fy as TestSimulateUserData,Ut as Text,Y0 as TextBuilder,fp as TextExtension,Nt as TextureSheetAnimationModule,gn as TiltShiftEffect,Aw as Time,Sl as ToneMappingEffect,Ih as TrackHandler,Gi as TrackType,We as TrailModule,dt as TransformData,aa as TransformGizmo,Rt as TriggerBuilder,al as TriggerModel,R as TypeStore,Af as UIRaycastUtils,sh as UIRootComponent,v0 as USDDocument,ui as USDObject,u1 as USDWriter,pn as USDZExporter,p1 as USDZExporter$1,Gr as USDZText,iy as USDZUIExtension,px as UriSerializer,Wc as UsageMarker,eM as UserJoinedOrLeftRoomModel,ws as VERSION,k0 as VariantAction,qe as VelocityOverLifetimeModule,K0 as VerticalLayoutGroup,gt as VideoPlayer,xo as ViewDevice,sa as Vignette,Jc as VisibilityAction,Lo as Voip,Pl as Volume,N as VolumeParameter,Rp as VolumeProfile,iR as WaitForFrames,xw as WaitForPromise,pf as WaitForSeconds,ro as Watch,Nh as WebARCameraBackground,No as WebARSessionRoot,up as WebXR,hl as WebXRButtonFactory,Wh as WebXRImageTracking,no as WebXRImageTrackingModel,oo as WebXRPlaneTracking,qy as WebXRTrackedImage,so as XRControllerFollow,dn as XRControllerModel,zi as XRControllerMovement,ns as XRFlag,nm as XRRig,ji as XRState,nn as XRStateFlag,tC as __Ignore,R_ as __internalNotifyObjectDestroyed,Tn as activeInHierarchyFieldName,ob as addAttributeChangeCallback,Ti as addComponent,xE as addCustomExtensionPlugin,Sr as addNewComponent,Rd as addPatch,Zd as apply,LR as applyHMRChanges,tw as applyPrototypeExtensions,F_ as beginListenDestroy,N_ as beginListenInstantiate,wg as binaryIdentifierCasts,SR as build_scene_functions,yr as builtinComponentKeyName,ev as calculateProgress01,tk as clearMessages,cT as colorSerializer,$_ as compareAssociation,Su as componentSerializer,kb as copyTexture,ix as createMotion,ni as debugNet,oc as debugOwner,v1 as decompressGpuTexture,Gl as deepClone,vs as delay,ql as delayForFrames,Yd as deserializeObject,Ei as destroy,ow as destroyComponentInstance,jx as determineMimeTypeFromExtension,Te as disposeObjectResources,sn as disposeStream,sc as editorGuidKeyName,fr as enableSpatialConsole,dT as euler,gT as eventListSerializer,RL as exportAsGLTF,af as findByGuid,_c as findObjectOfType,lw as findObjectsOfType,zg as findResourceUsers,Rb as fitObjectIntoVolume,kr as foreachComponent,su as foreachComponentEnumerator,fk as forward,ab as generateQRCode,z_ as generateSeed,ti as getBoundingBox,fb as getCameraController,Cr as getComponent,vc as getComponentInChildren,bc as getComponentInParent,yc as getComponents,Fa as getComponentsInChildren,Kd as getComponentsInParent,a1 as getFormattedDate,Pt as getIconElement,vf as getIconTexture,xs as getLoader,fc as getOrAddComponent,C as getParam,bk as getParentHierarchyPath,LO as getPath,Xk as getPeerOptions,i_ as getPeerjsInstance,vM as getResourceUserCount,eg as getTempColor,bs as getTempQuaternion,X as getTempVector,Hl as getUrlParams,Mb as getVisibleInCustomShadowRendering,xb as getWorldDirection,ng as getWorldEuler,te as getWorldPosition,Se as getWorldQuaternion,Pd as getWorldRotation,Ge as getWorldScale,Ks as hasCommercialLicense,Pc as hasIndieLicense,wu as hasPointerEventComponent,Ys as hasProLicense,Lb as hideDebugConsole,b1 as imageToCanvas,Na as instantiate,Qx as invokeLoadedImportPluginHooks,Gb as invokeXRSessionEnd,$b as invokeXRSessionStart,cw as isActiveInHierarchy,Ua as isActiveSelf,zO as isAndroidDevice,Ob as isAnimationAction,vx as isComponent,TO as isDebugMode,DO as isDesktop,Or as isDestroyed,F as isDevEnvironment,fM as isDisposed,kL as isExporting,yx as isGLTFModel,Qv as isHostedOnGlitch,Mf as isHotReloadEnabled,AR as isHotReloading,FO as isIPad,jw as isIconElement,Gt as isLocalNetwork,WO as isMacOS,BO as isMobileDevice,NO as isMozillaXR,$O as isQuest,O_ as isResourceTrackingEnabled,HO as isSafari,eu as isUsingInstancing,VO as isiOS,UO as isiPad,uL as loadAsset,Jy as loadSync,Od as logHierarchy,lk as lookAtInverse,Yl as lookAtObject,ck as lookAtScreenPoint,AO as makeId,ib as makeIdFromRandomWords,ks as makeNameSafe,hw as markAsInstancedRendered,GO as microphonePermissionsGranted,RO as nameof,Zv as nameofFactory,dx as objectSerializer,zk as offXRSessionEnd,Uk as offXRSessionStart,tT as onAfterRender,eT as onBeforeRender,ZR as onClear,JR as onDestroy,rx as onInitialized,ax as onStart,lx as onUpdate,fg as onXRSessionEnd,Ed as onXRSessionStart,DS as parseSync,Tb as placeOnSurface,ag as postprocessFBXMaterials,sT as prefix,Jv as pushState,IO as randomNumber,xg as registerBinaryType,uu as registerComponent,c0 as registerComponentExtension,cs as registerCustomEffectType,h0 as registerExportExtensions,Hu as registerExtensions,Yw as registerHotReloadType,pg as registerLoader,V_ as registerPrefabProvider,iw as registerPrototypeExtensions,AM as registerType,nb as relativePathPrefix,rb as removeAttributeChangeCallback,rf as removeComponent,SE as removeCustomImportExtensionType,Bk as removePatch,go as resolveUrl,sb as sanitizeString,RS as saveImage,QI as screenshot,$y as screenshot2,Qg as sendDestroyed,m as serializable,Q_ as serializeObject,Er as serializeable,wc as setActive,db as setAllowBalloonMessages,KO as setAllowOverlayMessages,Sd as setAutoFitEnabled,Km as setCameraController,uw as setDestroyed,kk as setDevEnvironment,Ug as setDisposable,za as setDontDestroy,zm as setOrAddParamsToUrl,EO as setParam,$l as setParamWithoutReload,Qk as setPeerOptions,gM as setResourceTrackingEnabled,Nm as setState,rg as setVisibleInCustomShadowRendering,og as setWorldEuler,at as setWorldPosition,mr as setWorldPositionXYZ,Xi as setWorldQuaternion,sg as setWorldQuaternionXYZW,Pb as setWorldRotation,Kl as setWorldRotationXYZ,Oa as setWorldScale,ec as showBalloonError,Be as showBalloonMessage,be as showBalloonWarning,dg as showDebugConsole,ak as slerp,mc as syncDestroy,U0 as syncField,Yg as syncInstantiate,_k as textureToCanvas,e_ as tryCastBinary,Bx as tryDetermineMimetypeFromBinary,Dx as tryDetermineMimetypeFromURL,Ca as tryFindObject,t_ as tryGetGuid,Kw as unregisterHotReloadType,Wm as unwatchWrite,yb as useForAutoFit,kt as validate,bd as watchWrite};