@needle-tools/engine 4.5.8 → 4.6.0-next.16a31e7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (62) hide show
  1. package/CHANGELOG.md +10 -0
  2. package/dist/{gltf-progressive-Bx_ZJgfQ.min.js → gltf-progressive-Bm9eEfgu.min.js} +1 -1
  3. package/dist/{gltf-progressive-Ccf3INjK.umd.cjs → gltf-progressive-Dn6o99rH.umd.cjs} +1 -1
  4. package/dist/{gltf-progressive-D8GP6sjZ.js → gltf-progressive-GjIqwSG3.js} +2 -2
  5. package/dist/{needle-engine.bundle-DsPSVnUc.min.js → needle-engine.bundle-B3R3Wy6r.min.js} +128 -124
  6. package/dist/{needle-engine.bundle-A-KGqR38.js → needle-engine.bundle-CD_7OoAZ.js} +5920 -5903
  7. package/dist/{needle-engine.bundle-2--i65ba.umd.cjs → needle-engine.bundle-zz9fVYpB.umd.cjs} +141 -137
  8. package/dist/needle-engine.js +4 -4
  9. package/dist/needle-engine.min.js +1 -1
  10. package/dist/needle-engine.umd.cjs +1 -1
  11. package/dist/{postprocessing-CLwnKusi.umd.cjs → postprocessing-CRQa6Qxn.umd.cjs} +177 -97
  12. package/dist/{postprocessing-DS5I4Iim.js → postprocessing-D6W1EyZ-.js} +1095 -1001
  13. package/dist/{postprocessing-CdIScgB8.min.js → postprocessing-DF8AlRgW.min.js} +178 -98
  14. package/dist/{three-CFtLGNtV.min.js → three-Boa-jOq-.min.js} +18 -18
  15. package/dist/{three-1JG7vpNC.js → three-Bz6X1mrw.js} +0 -1
  16. package/dist/{three-f-JuZtOs.umd.cjs → three-DMrv-4ar.umd.cjs} +20 -20
  17. package/dist/{three-examples-BeoqFh8m.umd.cjs → three-examples-C7ryg8vN.umd.cjs} +1 -1
  18. package/dist/{three-examples-CPlN41GO.min.js → three-examples-DuVhxqft.min.js} +1 -1
  19. package/dist/{three-examples-CyWe9wwo.js → three-examples-GggCDHv0.js} +1 -1
  20. package/dist/{three-mesh-ui-B18kdQmk.js → three-mesh-ui-CLNOfsWn.js} +1 -1
  21. package/dist/{three-mesh-ui-BMeLuYD5.min.js → three-mesh-ui-CY6Izc7C.min.js} +1 -1
  22. package/dist/{three-mesh-ui-DMdtSVhY.umd.cjs → three-mesh-ui-CwlN0FUC.umd.cjs} +1 -1
  23. package/dist/{vendor-BbM-oI6p.js → vendor-BSD1RQIh.js} +1 -1
  24. package/dist/{vendor-CJFfVMoq.umd.cjs → vendor-DHr4aqIZ.umd.cjs} +1 -1
  25. package/dist/{vendor-CTtGKiDe.min.js → vendor-zxXa3Dmr.min.js} +1 -1
  26. package/lib/engine/engine_assetdatabase.js +3 -1
  27. package/lib/engine/engine_assetdatabase.js.map +1 -1
  28. package/lib/engine/engine_context.d.ts +2 -2
  29. package/lib/engine/engine_context.js +11 -10
  30. package/lib/engine/engine_context.js.map +1 -1
  31. package/lib/engine/engine_utils.js +1 -1
  32. package/lib/engine/engine_utils.js.map +1 -1
  33. package/lib/engine-components/AudioSource.d.ts +1 -1
  34. package/lib/engine-components/AudioSource.js +5 -4
  35. package/lib/engine-components/AudioSource.js.map +1 -1
  36. package/lib/engine-components/ReflectionProbe.d.ts +2 -1
  37. package/lib/engine-components/ReflectionProbe.js +4 -1
  38. package/lib/engine-components/ReflectionProbe.js.map +1 -1
  39. package/lib/engine-components/Renderer.js +9 -5
  40. package/lib/engine-components/Renderer.js.map +1 -1
  41. package/lib/engine-components/Skybox.d.ts +7 -1
  42. package/lib/engine-components/Skybox.js +30 -9
  43. package/lib/engine-components/Skybox.js.map +1 -1
  44. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +10 -6
  45. package/lib/engine-components/postprocessing/Effects/Tonemapping.js.map +1 -1
  46. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +2 -1
  47. package/lib/engine-components/postprocessing/PostProcessingHandler.js +81 -66
  48. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  49. package/package.json +2 -2
  50. package/plugins/types/userconfig.d.ts +1 -1
  51. package/plugins/vite/asap.js +26 -20
  52. package/plugins/vite/dependency-watcher.js +8 -2
  53. package/plugins/vite/local-files.js +268 -59
  54. package/src/engine/engine_assetdatabase.ts +3 -1
  55. package/src/engine/engine_context.ts +14 -11
  56. package/src/engine/engine_utils.ts +1 -1
  57. package/src/engine-components/AudioSource.ts +5 -5
  58. package/src/engine-components/ReflectionProbe.ts +5 -1
  59. package/src/engine-components/Renderer.ts +10 -7
  60. package/src/engine-components/Skybox.ts +30 -10
  61. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +9 -7
  62. package/src/engine-components/postprocessing/PostProcessingHandler.ts +88 -72
@@ -124,11 +124,17 @@ function registerLoadedTexture(src: string, texture: Promise<Texture>) {
124
124
  * evt.detail.apply(url);
125
125
  * });
126
126
  * ```
127
+ *
128
+ * @example update skybox url
129
+ * ```ts
130
+ * skybox.setSkybox("https://example.com/skybox.hdr");
131
+ * ```
127
132
  */
128
133
  export class RemoteSkybox extends Behaviour {
129
134
 
130
135
  /**
131
- * URL to a remote skybox. This value can also use a magic skybox name. Options are "quicklook", "quicklook-ar", "studio", "blurred-skybox".
136
+ * URL to a remote skybox. This value can also use a magic skybox name. Options are "quicklook", "quicklook-ar", "studio", "blurred-skybox".
137
+ * To update the skybox/environment map use `setSkybox(url)`
132
138
  * @example
133
139
  * ```ts
134
140
  * skybox.url = "https://example.com/skybox.hdr";
@@ -197,6 +203,9 @@ export class RemoteSkybox extends Behaviour {
197
203
  if (this.isRemoteTexture(this.url)) {
198
204
  this.setSkybox(this.url);
199
205
  }
206
+ else if (debug) {
207
+ console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`);
208
+ }
200
209
  }
201
210
  }
202
211
 
@@ -222,7 +231,7 @@ export class RemoteSkybox extends Behaviour {
222
231
  if (debug) console.log("Set remote skybox url: " + url);
223
232
 
224
233
  if (this._prevUrl === url && this._prevLoadedEnvironment) {
225
- this.applySkybox();
234
+ this.apply();
226
235
  return true;
227
236
  }
228
237
  else {
@@ -231,19 +240,30 @@ export class RemoteSkybox extends Behaviour {
231
240
  }
232
241
  this._prevUrl = url;
233
242
 
234
- const envMap = await this.loadTexture(url, name);
235
- if (!envMap) return false;
243
+ const texture = await this.loadTexture(url, name);
244
+ if (!texture) {
245
+ if (debug) console.warn("RemoteSkybox: Failed to load texture from url", url);
246
+ return false;
247
+ }
236
248
  // Check if we're still enabled
237
- if (!this.enabled) return false;
249
+ if (!this.enabled) {
250
+ if (debug) console.warn("RemoteSkybox: Component is not enabled, aborting setSkybox");
251
+ return false;
252
+ }
253
+ // Check if the url has changed while loading
254
+ if (this._prevUrl !== url) {
255
+ if (debug) console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox");
256
+ return false; // URL changed while loading
257
+ }
238
258
  // Update the current url
239
259
  this.url = url;
240
260
  const nameIndex = url.lastIndexOf("/");
241
- envMap.name = url.substring(nameIndex >= 0 ? nameIndex + 1 : 0);
261
+ texture.name = url.substring(nameIndex >= 0 ? nameIndex + 1 : 0);
242
262
  if (this._loader instanceof TextureLoader) {
243
- envMap.colorSpace = SRGBColorSpace;
263
+ texture.colorSpace = SRGBColorSpace;
244
264
  }
245
- this._prevLoadedEnvironment = envMap;
246
- this.applySkybox();
265
+ this._prevLoadedEnvironment = texture;
266
+ this.apply();
247
267
  return true;
248
268
  }
249
269
 
@@ -284,7 +304,7 @@ export class RemoteSkybox extends Behaviour {
284
304
  return envMap;
285
305
  }
286
306
 
287
- private applySkybox() {
307
+ private apply() {
288
308
  const envMap = this._prevLoadedEnvironment;
289
309
  if (!envMap) return;
290
310
 
@@ -1,5 +1,5 @@
1
1
  import type { ToneMappingEffect as _TonemappingEffect, ToneMappingMode } from "postprocessing";
2
- import { ACESFilmicToneMapping, AgXToneMapping, LinearToneMapping, NeutralToneMapping, NoToneMapping, ReinhardToneMapping } from "three";
2
+ import { ACESFilmicToneMapping, AgXToneMapping, LinearToneMapping, NeutralToneMapping, NoToneMapping, ReinhardToneMapping, WebGLRenderer } from "three";
3
3
 
4
4
  import { MODULES } from "../../../engine/engine_modules.js";
5
5
  import { serializable } from "../../../engine/engine_serialization.js";
@@ -36,6 +36,7 @@ function toThreeToneMapping(mode: NEToneMappingMode | undefined) {
36
36
  case NEToneMappingMode.KhronosNeutral:
37
37
  return NeutralToneMapping;
38
38
  default:
39
+ if(debug) console.warn("[Postprocessing] Unknown tone mapping mode", mode);
39
40
  return NeutralToneMapping;
40
41
  }
41
42
  }
@@ -84,7 +85,7 @@ export class ToneMappingEffect extends PostProcessingEffect {
84
85
  setMode(mode: NEToneMappingModeNames) {
85
86
  const enumValue = NEToneMappingMode[mode as NEToneMappingModeNames];
86
87
  if (enumValue === undefined) {
87
- console.error("Invalid ToneMapping mode", mode);
88
+ console.error("[PostProcessing] Invalid ToneMapping mode", mode);
88
89
  return this;
89
90
  }
90
91
  this.mode.value = enumValue;
@@ -110,7 +111,7 @@ export class ToneMappingEffect extends PostProcessingEffect {
110
111
  if (other === this) break;
111
112
  // If another tonemapping effect is found, warn the user
112
113
  if (other != this && other instanceof ToneMappingEffect) {
113
- console.warn("Multiple tonemapping effects found in the same postprocessing stack: Please check your scene setup.", { activeEffect: other, ignoredEffect: this });
114
+ console.warn("[PostProcessing] Multiple tonemapping effects found in the same postprocessing stack: Please check your scene setup.", { activeEffect: other, ignoredEffect: this });
114
115
  return undefined;
115
116
  }
116
117
  }
@@ -119,8 +120,9 @@ export class ToneMappingEffect extends PostProcessingEffect {
119
120
 
120
121
  // ensure the effect tonemapping value is initialized
121
122
  if (this.mode.isInitialized == false) {
122
- const init = threeToNeToneMapping(this.context.renderer.toneMapping);
123
- this.mode.initialize(init);
123
+ const mode = threeToNeToneMapping(this.context.renderer.toneMapping);
124
+ if(debug) console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping", this.context.renderer.toneMapping + " → " + mode);
125
+ this.mode.initialize(mode);
124
126
  }
125
127
 
126
128
  const threeMode = toThreeToneMapping(this.mode.value);
@@ -130,9 +132,9 @@ export class ToneMappingEffect extends PostProcessingEffect {
130
132
  this.mode.onValueChanged = (newValue) => {
131
133
  const threeMode = toThreeToneMapping(newValue);
132
134
  tonemapping.mode = threeToneMappingToEffectMode(threeMode);
133
- if (debug) console.log("ToneMapping mode changed to", NEToneMappingMode[newValue], threeMode, tonemapping.mode);
135
+ if (debug) console.log("[PostProcessing] ToneMapping mode changed to", NEToneMappingMode[newValue], threeMode, tonemapping.mode);
134
136
  };
135
- if (debug) console.log("Use ToneMapping", NEToneMappingMode[this.mode.value], threeMode, tonemapping.mode, "renderer.tonemapping: " + this.context.renderer.toneMapping);
137
+ if (debug) console.log("[PostProcessing] Use ToneMapping", NEToneMappingMode[this.mode.value], threeMode, tonemapping.mode, "renderer.tonemapping: " + this.context.renderer.toneMapping);
136
138
 
137
139
 
138
140
  this.exposure.onValueChanged = (newValue) => {
@@ -1,5 +1,5 @@
1
1
  import type { Effect, EffectComposer, Pass, ToneMappingEffect as _TonemappingEffect } from "postprocessing";
2
- import { HalfFloatType, NoToneMapping } from "three";
2
+ import { HalfFloatType, NoToneMapping, Camera as Camera3 } from "three";
3
3
 
4
4
  import { showBalloonWarning } from "../../engine/debug/index.js";
5
5
  // import { internal_SetSharpeningEffectModule } from "./Effects/Sharpening.js";
@@ -44,7 +44,7 @@ export class PostProcessingHandler {
44
44
  this.context = context;
45
45
  }
46
46
 
47
- apply(components: PostProcessingEffect[]) : Promise<void> {
47
+ apply(components: PostProcessingEffect[]): Promise<void> {
48
48
  if ("env" in import.meta && import.meta.env.VITE_NEEDLE_USE_POSTPROCESSING === "false") {
49
49
  if (debug) console.warn("Postprocessing is disabled via vite env setting");
50
50
  else console.debug("Postprocessing is disabled via vite env setting");
@@ -169,9 +169,7 @@ export class PostProcessingHandler {
169
169
  private applyEffects(context: Context) {
170
170
 
171
171
  const effectsOrPasses = this._effects;
172
-
173
172
  if (effectsOrPasses.length <= 0) return;
174
-
175
173
  const camera = context.mainCameraComponent as Camera;
176
174
  const renderer = context.renderer;
177
175
  const scene = context.scene;
@@ -199,6 +197,7 @@ export class PostProcessingHandler {
199
197
  composer.setMainCamera(cam);
200
198
  composer.setRenderer(renderer);
201
199
  composer.setMainScene(scene);
200
+ composer.autoRenderToScreen = true; // Must be enabled because it might be disabled during addPass by the composer itself (depending on the effect's settings or order)
202
201
 
203
202
  for (const prev of composer.passes)
204
203
  prev.dispose();
@@ -218,9 +217,11 @@ export class PostProcessingHandler {
218
217
  const effects: Array<Effect> = [];
219
218
 
220
219
  for (const ef of effectsOrPasses) {
221
- if (ef instanceof MODULES.POSTPROCESSING.MODULE.Effect)
220
+ if (ef instanceof MODULES.POSTPROCESSING.MODULE.Effect) {
222
221
  effects.push(ef as Effect);
222
+ }
223
223
  else if (ef instanceof MODULES.POSTPROCESSING.MODULE.Pass) {
224
+ ef.renderToScreen = false;
224
225
  composer.addPass(ef as Pass);
225
226
  }
226
227
  else {
@@ -233,9 +234,10 @@ export class PostProcessingHandler {
233
234
  // create and apply uber pass
234
235
  if (effects.length > 0) {
235
236
  const pass = new MODULES.POSTPROCESSING.MODULE.EffectPass(cam, ...effects);
236
- pass.name = effects.map(e => e.name).join(" ");
237
+ pass.name = effects.map(e => e.name).join(", ");
237
238
  pass.mainScene = scene;
238
239
  pass.enabled = true;
240
+ pass.renderToScreen = false;
239
241
  composer.addPass(pass);
240
242
  }
241
243
  }
@@ -255,8 +257,10 @@ export class PostProcessingHandler {
255
257
  pass.name = ef.name;
256
258
  composer.addPass(pass);
257
259
  }
258
- else if (ef instanceof MODULES.POSTPROCESSING.MODULE.Pass)
260
+ else if (ef instanceof MODULES.POSTPROCESSING.MODULE.Pass) {
261
+ ef.renderToScreen = false;
259
262
  composer.addPass(ef as Pass);
263
+ }
260
264
  else
261
265
  // seems some effects are not correctly typed, but three can deal with them,
262
266
  // so we just pass them through
@@ -264,10 +268,83 @@ export class PostProcessingHandler {
264
268
  }
265
269
  }
266
270
 
267
- if (debug) {
268
271
 
269
- console.log("[PostProcessing] Passes →", composer.passes);
272
+ // The last pass is the one that renders to the screen, so we need to set the gamma correction for it (and enable it for all others)
273
+ for (let i = 0; i < composer.passes.length; i++) {
274
+ const pass = composer.passes[i] as any;
275
+ const isLast = i === composer.passes.length - 1;
276
+ if (pass?.configuration !== undefined) {
277
+ pass.configuration.gammaCorrection = isLast;
278
+ }
279
+ else if ("autosetGamma" in pass) {
280
+ // Some effects have a autosetGamma property that we can use to set the gamma correction
281
+ pass.autosetGamma = isLast;
282
+ }
283
+ }
284
+
285
+ // DEBUG LAND BELOW
286
+ if (debug) console.log("[PostProcessing] Passes →", [...composer.passes], "\n---------------------------------\n• " + composer.passes.map(i => i.name).join("\n• ") + "\n");
287
+ if (debug) this._onCreateEffectsDebug(this._composer!, cam);
288
+ }
289
+
290
+ private orderEffects() {
291
+ if (debug === "verbose") console.debug("Before ordering effects", [...this._effects]);
292
+
293
+ // Order of effects for correct results.
294
+ // Aligned with https://github.com/pmndrs/postprocessing/wiki/Effect-Merging#effect-execution-order
295
+ // We can not put this into global scope because then the module might not yet be initialized
296
+ effectsOrder ??= [
297
+ MODULES.POSTPROCESSING.MODULE.NormalPass,
298
+ MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,
299
+ MODULES.POSTPROCESSING.MODULE.SMAAEffect,
300
+ MODULES.POSTPROCESSING.MODULE.SSAOEffect,
301
+ MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,
302
+ MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,
303
+ MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,
304
+ MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,
305
+ MODULES.POSTPROCESSING.MODULE.BloomEffect,
306
+ MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,
307
+ MODULES.POSTPROCESSING.MODULE.VignetteEffect,
308
+ MODULES.POSTPROCESSING.MODULE.PixelationEffect,
309
+ MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,
310
+ MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,
311
+ MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,
312
+ // __SHARPENING_MODULE._SharpeningEffect,
313
+ ];
314
+
315
+
316
+ // TODO: enforce correct order of effects (e.g. DOF before Bloom)
317
+ const effects = this._effects;
318
+ effects.sort((a, b) => {
319
+ // we use find index here because sometimes constructor names are prefixed with `_`
320
+ // TODO: find a more robust solution that isnt name based (not sure if that exists tho... maybe we must give effect TYPES some priority/index)
321
+ const aidx = effectsOrder!.findIndex(e => a.constructor.name.endsWith(e.name));
322
+ const bidx = effectsOrder!.findIndex(e => b.constructor.name.endsWith(e.name));
323
+ // Unknown effects should be rendered first
324
+ if (aidx < 0) {
325
+ if (debug) console.warn("Unknown effect found: ", a.constructor.name);
326
+ return -1;
327
+ }
328
+ else if (bidx < 0) {
329
+ if (debug) console.warn("Unknown effect found: ", b.constructor.name);
330
+ return 1;
331
+ }
332
+ // if (aidx < 0) return 1;
333
+ // if (bidx < 0) return -1;
334
+ return aidx - bidx;
335
+ });
336
+
337
+ if (debug === "verbose") console.debug("After ordering effects", [...this._effects]);
338
+ }
339
+
340
+
341
+
270
342
 
343
+ private _menuEntry: HTMLSelectElement | null = null;
344
+ private _passIndices: number[] | null = null;
345
+
346
+ private _onCreateEffectsDebug(composer: EffectComposer, cam: Camera3) {
347
+ if (debug === "passes") {
271
348
  // DepthEffect for debugging purposes, disabled by default, can be selected in the debug pass select
272
349
  const depthEffect = new MODULES.POSTPROCESSING.MODULE.DepthEffect({
273
350
  blendFunction: MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,
@@ -303,7 +380,7 @@ export class PostProcessingHandler {
303
380
  if (menu && this._passIndices === null) {
304
381
  if (this._menuEntry)
305
382
  this._menuEntry.remove();
306
-
383
+
307
384
  const select = document.createElement("select");
308
385
  select.multiple = true;
309
386
  const defaultOpt = document.createElement("option");
@@ -327,73 +404,12 @@ export class PostProcessingHandler {
327
404
  else {
328
405
  this._passIndices = indices;
329
406
  }
330
-
331
- this.applyEffects(context);
407
+ this.applyEffects(this.context);
332
408
  });
333
409
  }
334
410
  }
335
411
  }
336
412
 
337
- private _menuEntry: HTMLSelectElement | null = null;
338
- private _passIndices: number[] | null = null;
339
-
340
- private orderEffects() {
341
- if (debug) console.log("Before ordering effects", [...this._effects]);
342
-
343
-
344
-
345
- // Order of effects for correct results.
346
- // Aligned with https://github.com/pmndrs/postprocessing/wiki/Effect-Merging#effect-execution-order
347
- // We can not put this into global scope because then the module might not yet be initialized
348
- effectsOrder ??= [
349
- MODULES.POSTPROCESSING.MODULE.NormalPass,
350
- MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,
351
- MODULES.POSTPROCESSING.MODULE.SMAAEffect,
352
- MODULES.POSTPROCESSING.MODULE.SSAOEffect,
353
- MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,
354
- MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,
355
- MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,
356
- MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,
357
- MODULES.POSTPROCESSING.MODULE.BloomEffect,
358
- MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,
359
- MODULES.POSTPROCESSING.MODULE.VignetteEffect,
360
- MODULES.POSTPROCESSING.MODULE.PixelationEffect,
361
- MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,
362
- MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,
363
- MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect,
364
- // __SHARPENING_MODULE._SharpeningEffect,
365
- ];
366
-
367
-
368
- // TODO: enforce correct order of effects (e.g. DOF before Bloom)
369
- const effects = this._effects;
370
- effects.sort((a, b) => {
371
- // we use find index here because sometimes constructor names are prefixed with `_`
372
- // TODO: find a more robust solution that isnt name based (not sure if that exists tho... maybe we must give effect TYPES some priority/index)
373
- const aidx = effectsOrder!.findIndex(e => a.constructor.name.endsWith(e.name));
374
- const bidx = effectsOrder!.findIndex(e => b.constructor.name.endsWith(e.name));
375
- // Unknown effects should be rendered first
376
- if (aidx < 0) {
377
- if (debug) console.warn("Unknown effect found: ", a.constructor.name);
378
- return -1;
379
- }
380
- else if (bidx < 0) {
381
- if (debug) console.warn("Unknown effect found: ", b.constructor.name);
382
- return 1;
383
- }
384
- if (aidx < 0) return 1;
385
- if (bidx < 0) return -1;
386
- return aidx - bidx;
387
- });
388
- if (debug) console.log("After ordering effects", [...this._effects]);
389
- for (let i = 0; i < effects.length; i++) {
390
- const effect = effects[i] as any;
391
- if (effect?.configuration?.gammaCorrection !== undefined) {
392
- const isLast = i === effects.length - 1;
393
- effect.configuration.gammaCorrection = isLast;
394
- }
395
- }
396
- }
397
413
  }
398
414
 
399
415
  let effectsOrder: Array<Constructor<Effect | Pass>> | null = null;