@needle-tools/engine 4.5.5-next.f053174 → 4.5.6-next.1d4dc79

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Files changed (37) hide show
  1. package/CHANGELOG.md +1 -1
  2. package/dist/{needle-engine.bundle-DvRTYg0j.js → needle-engine.bundle-BgKkDMl2.js} +3 -3
  3. package/dist/{needle-engine.bundle-DFfLpZpn.min.js → needle-engine.bundle-D9kyS8Tj.min.js} +1 -1
  4. package/dist/{needle-engine.bundle-Dx2hV9Bu.umd.cjs → needle-engine.bundle-DqD4rb6x.umd.cjs} +2 -2
  5. package/dist/needle-engine.js +2 -2
  6. package/dist/needle-engine.min.js +1 -1
  7. package/dist/needle-engine.umd.cjs +1 -1
  8. package/package.json +2 -3
  9. package/plugins/common/license.js +12 -2
  10. package/dist/gltf-progressive-BEgFkNGc.light.min.js +0 -8
  11. package/dist/gltf-progressive-C9Dguupm.light.umd.cjs +0 -8
  12. package/dist/gltf-progressive-ZWp05WqX.light.js +0 -1054
  13. package/dist/needle-engine.bundle-5YrltOTW.light.umd.cjs +0 -1559
  14. package/dist/needle-engine.bundle-Bjtl-M4D.light.js +0 -43245
  15. package/dist/needle-engine.bundle-BxW8rOic.light.min.js +0 -1559
  16. package/dist/needle-engine.light.d.ts +0 -132
  17. package/dist/needle-engine.light.js +0 -617
  18. package/dist/needle-engine.light.min.js +0 -1
  19. package/dist/needle-engine.light.umd.cjs +0 -1
  20. package/dist/postprocessing-FosLwPQS.light.min.js +0 -1637
  21. package/dist/postprocessing-WrSov-2f.light.umd.cjs +0 -1637
  22. package/dist/postprocessing-hAt4uO_H.light.js +0 -14814
  23. package/dist/rapier-CU5cp-KB.light.js +0 -5142
  24. package/dist/rapier-CUe6_xwE.light.umd.cjs +0 -1
  25. package/dist/rapier-CyWhltHY.light.min.js +0 -1
  26. package/dist/three-1JG7vpNC.light.js +0 -32110
  27. package/dist/three-CFtLGNtV.light.min.js +0 -3874
  28. package/dist/three-Cn7l9Zcu.light.umd.cjs +0 -3874
  29. package/dist/three-examples-BEj-FSbn.light.umd.cjs +0 -501
  30. package/dist/three-examples-BnHP6TJv.light.min.js +0 -501
  31. package/dist/three-examples-D7sODHUy.light.js +0 -10800
  32. package/dist/three-mesh-ui-455xHppU.light.umd.cjs +0 -406
  33. package/dist/three-mesh-ui-d5QV--Fw.light.js +0 -6230
  34. package/dist/three-mesh-ui-d9DMm4Vu.light.min.js +0 -406
  35. package/dist/vendor-C6uo3n0R.light.js +0 -14010
  36. package/dist/vendor-Chn-TYVI.light.umd.cjs +0 -1121
  37. package/dist/vendor-D_SttDVr.light.min.js +0 -1121
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n=i.vertexShader;i.vertexShader=this.vertex,this.mesh||(this.mesh=new d.Mesh(this.planeGeometry,this.blitMaterial));const s=this.mesh;s.material=i,s.frustumCulled=!1,this.scene.children.length=0,this.scene.add(s),this.renderer||(this.renderer=new d.WebGLRenderer({antialias:!1})),this.renderer.setSize(t.image.width,t.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const a=new d.Texture(this.renderer.domElement);return a.name="Copy",a.needsUpdate=!0,i.vertexShader=n,a}static textureToCanvas(t,e=!1){if(!t)return null;(e===!0||t.isCompressedTexture===!0)&&(t=u0(t));const i=t.image;if(IS(i)){const n=document.createElement("canvas");n.width=i.width,n.height=i.height;const s=n.getContext("2d");return s?(s.drawImage(i,0,0,i.width,i.height,0,0,n.width,n.height),n):(console.error("Failed getting canvas 2d context"),null)}return null}}r(Ui,"planeGeometry",new d.PlaneGeometry(2,2,1,1)),r(Ui,"renderer"),r(Ui,"perspectiveCam",new 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58
- varying vec2 vUv;
59
- void main(){
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- vUv = uv;
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- gl_Position = vec4(position.xy * 1.0,0.,.999999);
62
- }`),r(Ui,"fragment",`
63
- uniform sampler2D map;
64
- varying vec2 vUv;
65
- void main(){
66
- vec2 uv = vUv;
67
- uv.y = 1.0 - uv.y;
68
- gl_FragColor = texture2D( map, uv);
69
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i_(o,t,e){if(o[t_])return o;const i=function(...n){S0(t,e,this,...n);const s=o.apply(this,n);return C0(t,e,this,s,...n),s};return i[t_]=!0,i}const yd="Needle:Patches";function zp(){return globalThis[yd]||(globalThis[yd]=new WeakMap),globalThis[yd]}function Vm(o,t){const e=zp().get(o);return e?e.get(t):null}function ZS(o,t,e,i){let n=zp().get(o);n||(n=new Map,zp().set(o,n));let s=n.get(t);s||(s=[],n.set(t,s)),s.push({prefix:e,postfix:i})}function S0(o,t,e,...i){var s;if(!e)return;const n=Vm(o,t);if(n)for(const a of n)(s=a.prefix)==null||s.call(e,...i)}function C0(o,t,e,i,...n){var a;if(!e)return;const s=Vm(o,t);if(s)for(const l of s)(a=l.postfix)==null||a.call(e,i,...n)}const Ia=[];function Pu(o){Ia.indexOf(o)===-1&&Ia.push(o)}function JS(o){const t=Ia.indexOf(o);t!==-1&&Ia.splice(t,1)}const ja=[];function $m(o){ja.indexOf(o)===-1&&ja.push(o)}function eC(o){const t=ja.indexOf(o);t!==-1&&ja.splice(t,1)}function P0(o){globalThis.dispatchEvent(new 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Array);r(this,"_immediatePropagationStopped",!1);r(this,"_propagationStopped",!1);this.clientZ=n.clientZ,this._pointerid=n.pointerId,this._pointerType=n.pointerType,this._type=e,this.deviceIndex=n.deviceIndex,this.origin=n.origin,this.source=i,this.mode=n.mode,this._ray=n.ray,this.space=n.device}get isSpatial(){return this.mode!="screen"}get ray(){return this._ray||(this._ray=new d.Ray(this.space.worldPosition.clone(),this.space.worldForward.clone())),this._ray}set ray(e){this._ray=e}get hasRay(){return this._ray!==void 0}get used(){return this._used}use(){this._used=!0}get pointerId(){return this._pointerid}get pointerType(){return this._pointerType}get type(){return this._type}get immediatePropagationStopped(){return this._immediatePropagationStopped}get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){var e;this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),(e=this.source)==null||e.stopImmediatePropagation()}stopPropagation(){var e;this._propagationStopped=!0,super.stopPropagation(),(e=this.source)==null||e.stopPropagation(),Ke&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class zl extends KeyboardEvent{constructor(e,i,n){super(e,n);r(this,"source");this.source=i}stopImmediatePropagation(){var e;super.stopImmediatePropagation(),(e=this.source)==null||e.stopImmediatePropagation()}}class tC{constructor(t){r(this,"key");r(this,"keyType");r(this,"source");this.key=t.key,this.keyType=t.type,this.source=t}}var ni=(o=>(o[o.Early=-100]="Early",o[o.Default=0]="Default",o[o.Late=100]="Late",o))(ni||{});class O0{constructor(t){r(this,"_eventListeners",{});r(this,"_doubleClickTimeThreshold",.2);r(this,"_longPressTimeThreshold",1);r(this,"_setCursorTypes",[]);r(this,"context");r(this,"_pointerDown",[!1]);r(this,"_pointerUp",[!1]);r(this,"_pointerClick",[!1]);r(this,"_pointerDoubleClick",[!1]);r(this,"_pointerPressed",[!1]);r(this,"_pointerPositions",[new d.Vector2]);r(this,"_pointerPositionsLastFrame",[new d.Vector2]);r(this,"_pointerPositionsDelta",[new d.Vector2]);r(this,"_pointerPositionsRC",[new d.Vector2]);r(this,"_pointerPositionDown",[new d.Vector3]);r(this,"_pointerDownTime",[]);r(this,"_pointerUpTime",[]);r(this,"_pointerUpTimestamp",[]);r(this,"_pointerIds",[]);r(this,"_pointerTypes",[""]);r(this,"_mouseWheelChanged",[!1]);r(this,"_mouseWheelDeltaY",[0]);r(this,"_pointerEvent",[]);r(this,"_pointerEventsPressed",[]);r(this,"_pointerSpace",[]);r(this,"_pressedStack",new Map);r(this,"_htmlEventSource");r(this,"onLostFocus",()=>{for(const t in this.keysPressed)this.keysPressed[t].pressed=!1});r(this,"_receivedPointerMoveEventsThisFrame",new Array);r(this,"onEndOfFrame",()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let t=0;t<this._pointerUp.length;t++)this._pointerUp[t]=!1;for(let t=0;t<this._pointerDown.length;t++)this._pointerDown[t]=!1;for(let t=0;t<this._pointerClick.length;t++)this._pointerClick[t]=!1;for(let t=0;t<this._pointerDoubleClick.length;t++)this._pointerDoubleClick[t]=!1;for(const t of this._pointerPositionsDelta)t.set(0,0);for(let t=0;t<this._mouseWheelChanged.length;t++)this._mouseWheelChanged[t]=!1;for(let t=0;t<this._mouseWheelDeltaY.length;t++)this._mouseWheelDeltaY[t]=0});r(this,"onContextMenu",t=>{this.canReceiveInput(t)!==!1&&t instanceof PointerEvent&&t.pointerType});r(this,"keysPressed",{});r(this,"onKeyDown",t=>{if(Ke&&console.log(`key down ${t.code}, ${this.context.application.hasFocus}`,t),!this.context.application.hasFocus)return;const e=this.keysPressed[t.code];if(e&&e.pressed)return;this.keysPressed[t.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:t.key,code:t.code};const i=new zl("keydown",t,t);this.onDispatchEvent(i)});r(this,"onKeyPressed",t=>{if(!this.context.application.hasFocus)return;const e=this.keysPressed[t.code];if(!e)return;e.pressed=!0,e.frame=this.context.time.frameCount+1;const i=new zl("keypress",t,t);this.onDispatchEvent(i)});r(this,"onKeyUp",t=>{if(!this.context.application.hasFocus)return;const e=this.keysPressed[t.code];if(!e)return;e.pressed=!1,e.frame=this.context.time.frameCount+1;const i=new zl("keyup",t,t);this.onDispatchEvent(i)});r(this,"onWheelWindow",t=>{document.pointerLockElement&&this.onMouseWheel(t)});r(this,"onMouseWheel",t=>{if(this.canReceiveInput(t)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const e=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=e+t.deltaY});r(this,"onPointerDown",t=>{if(this.context.isInAR||this.canReceiveInput(t)===!1)return;t.target instanceof HTMLElement&&t.target.setPointerCapture(t.pointerId);const e=this.getPointerId(t);Ke&&Te(`pointer down #${e}, identifier:${t.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(e,t.clientX,t.clientY),n=new us("pointerdown",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:e,button:t.button,clientX:t.clientX,clientY:t.clientY,pointerType:t.pointerType,buttonName:this.getButtonName(t),device:i,pressure:t.pressure});this.onDown(n)});r(this,"onPointerMove",t=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(t.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(t.pointerId);let e=t.button;t.pointerType==="mouse"&&(e=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(t,e);e===-1&&(e=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,t.clientX,t.clientY),s=new us("pointermove",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:e,clientX:t.clientX,clientY:t.clientY,pointerType:t.pointerType,buttonName:this.getButtonName(t),device:n,pressure:t.pressure});this.onMove(s)});r(this,"onPointerCancel",t=>{this.context.isInAR||(Ke&&console.log("Pointer cancel",t),this.onPointerUp(t))});r(this,"onPointerUp",t=>{if(this.context.isInAR)return;t.target instanceof HTMLElement&&t.target.releasePointerCapture(t.pointerId);const e=this.getPointerId(t),i=new us("pointerup",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:e,button:t.button,clientX:t.clientX,clientY:t.clientY,pointerType:t.pointerType,buttonName:this.getButtonName(t),device:this.getAndUpdateSpatialObjectForScreenPosition(e,t.clientX,t.clientY),pressure:t.pressure});this.onUp(i),this._pointerIds[e]=-1,Ke&&console.log("ID="+e,"PointerId="+t.pointerId,"ALL:",[...this._pointerIds])});r(this,"onTouchStart",t=>{if(this.context.isInAR)for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),a=new us("pointerdown",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onDown(a)}});r(this,"onTouchMove",t=>{if(this.context.isInAR)for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),a=new us("pointermove",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onMove(a)}});r(this,"onTouchEnd",t=>{if(this.context.isInAR)for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e],n=this.getPointerIndex(i.identifier),s=new us("pointerup",t,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(s),this._pointerIds[n]=-1}});r(this,"tempNearPlaneVector",new d.Vector3);r(this,"tempFarPlaneVector",new d.Vector3);r(this,"tempLookMatrix",new d.Matrix4);this.context=t,this.context.post_render_callbacks.push(this.onEndOfFrame)}addEventListener(t,e,i){if(this._eventListeners[t]||(this._eventListeners[t]=[]),!e||typeof e!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;(i==null?void 0:i.queue)!=null&&(n=i.queue);const s=this._eventListeners[t],a=s.find(l=>l.priority===n);a?a.listeners.push({callback:e,options:i}):(s.push({priority:n,listeners:[{callback:e,options:i}]}),s.sort((l,c)=>l.priority-c.priority))}removeEventListener(t,e,i){if(!this._eventListeners[t]||!e)return;const n=this._eventListeners[t];if((i==null?void 0:i.queue)!=null){const s=n.find(l=>l.priority===i.queue);if(!s)return;const a=s.listeners.findIndex(l=>l.callback===e);a>=0&&s.listeners.splice(a,1)}else for(const s of n){const a=s.listeners.findIndex(l=>l.callback===e);a>=0&&s.listeners.splice(a,1)}}dispatchEvent(t){var i,n,s,a;let e=!1;if(t instanceof zl){const l=this._eventListeners[t.type];if(l)for(const c of l)for(let h=0;h<c.listeners.length;h++){const u=c.listeners[h];if((n=(i=u.options)==null?void 0:i.signal)!=null&&n.aborted){c.listeners.splice(h,1),h--;continue}u.options.once&&(c.listeners.splice(h,1),h--),u.callback(t)}}if(t instanceof us){const l=this._eventListeners[t.type];if(l)for(const c of l){if(e)break;for(let h=0;h<c.listeners.length;h++){const u=c.listeners[h];if((a=(s=u.options)==null?void 0:s.signal)!=null&&a.aborted){c.listeners.splice(h,1),h--;continue}if(t.immediatePropagationStopped){e=!0,Ke&&console.log("immediatePropagationStopped",t.type);break}else t.propagationStopped&&(e=!0,Ke&&console.log("propagationStopped",t.type));u.options.once&&(c.listeners.splice(h,1),h--),u.callback(t)}}}}get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(t=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[t]||null}setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(t){this._setCursorTypes.push(t),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(t){for(let e=this._setCursorTypes.length-1;e>=0;e--)if(this._setCursorTypes[e]===t){this._setCursorTypes.splice(e,1),this.updateCursor();break}}updateCursor(){var t;((t=this._setCursorTypes)==null?void 0:t.length)==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(t){for(const e of this._pointerEventsPressed)if(e.pointerId===t&&e.used)return!0;return!1}getPointerPressedCount(){let t=0;for(let e=0;e<this._pointerPressed.length;e++)this._pointerPressed[e]&&t++;return t}getPointerPosition(t){return t>=this._pointerPositions.length?null:this._pointerPositions[t]}getPointerPositionLastFrame(t){return t>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[t]}getPointerPositionDelta(t){return t>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[t]}getPointerPositionRC(t){return t>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[t]}getPointerDown(t){return t>=this._pointerDown.length?!1:this._pointerDown[t]}getPointerUp(t){return t>=this._pointerUp.length?!1:this._pointerUp[t]}getPointerPressed(t){return t>=this._pointerPressed.length?!1:this._pointerPressed[t]}getPointerClicked(t){return t>=this._pointerClick.length?!1:this._pointerClick[t]}getPointerDoubleClicked(t){return t>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[t]}getPointerDownTime(t){return t>=this._pointerDownTime.length?-1:this._pointerDownTime[t]}getPointerUpTime(t){return t>=this._pointerUpTime.length?-1:this._pointerUpTime[t]}getPointerLongPress(t){return t>=this._pointerDownTime.length?!1:this.getPointerPressed(t)&&this.context.time.time-this._pointerDownTime[t]>this._longPressTimeThreshold}getIsMouse(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="mouse"}getIsTouch(t){return t<0||t>=this._pointerTypes.length?!1:this._pointerTypes[t]==="touch"}getTouchesPressedCount(){let t=0;for(let e=0;e<this._pointerPressed.length;e++)this._pointerPressed[e]&&this.getIsTouch(e)&&t++;return t}getMouseWheelChanged(t=0){return t>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[t]}getMouseWheelDeltaY(t=0){return t>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[t]}getPointerEvent(t){if(!(t>=this._pointerEvent.length))return this._pointerEvent[t]??void 0}*foreachPointerId(t){for(let e=0;e<this._pointerTypes.length;e++)if(this._pointerIsActive(e)){if(t!==void 0){const i=this._pointerTypes[e];if(Array.isArray(t)){let n=!1;for(const s of t)if(i===s){n=!0;break}if(!n)continue}else if(t!==i)continue}yield e}}*foreachTouchId(){for(let t=0;t<this._pointerTypes.length;t++)this._pointerTypes[t]==="touch"&&this._pointerIsActive[t]&&(yield t)}_pointerIsActive(t){return t<0?!1:this._pointerPressed[t]||this._pointerDown[t]||this._pointerUp[t]}onDownButton(t,e){let i=this._pressedStack.get(t);i||(i=[],this._pressedStack.set(t,i)),i.push(e)}onReleaseButton(t,e){const i=this._pressedStack.get(t);if(!i)return;const n=i.indexOf(e);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(t){const e=this._pressedStack.get(t);if(e)return e[0]}getLatestPressedButtonForPointer(t){const e=this._pressedStack.get(t);if(e)return e[e.length-1]}getKeyDown(t){if(t!==void 0)return this.isKeyDown(t);for(const e in this.keysPressed){const i=this.keysPressed[e];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(t){if(t!==void 0)return this.isKeyPressed(t);for(const e in this.keysPressed){const i=this.keysPressed[e];if(i.pressed)return i.key}return null}getKeyUp(t){if(t!==void 0)return this.isKeyUp(t);for(const e in this.keysPressed){const i=this.keysPressed[e];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const e=this.getCodeForCommonKeyName(t);if(e!==null){for(const n of e)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[t];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const e=this.getCodeForCommonKeyName(t);if(e!==null){for(const n of e)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[t];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(t){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const e=this.getCodeForCommonKeyName(t);if(e!==null){for(const n of e)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[t];return i&&i.pressed||!1}getCodeForCommonKeyName(t){if(t.length===1){if(t>="0"&&t<="9")return["Digit"+t];if(t>="a"&&t<="z")return["Key"+t.toUpperCase()];if(t==" ")return["Space"]}switch(t){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(t){switch(t.type){case"pointerdown":Ke&&Te("Create Pointer down"),this.onDownButton(t.deviceIndex,t.button),this.onDown(t);break;case"pointermove":Ke&&Te("Create Pointer move"),this.onMove(t);break;case"pointerup":Ke&&Te("Create Pointer up"),this.onUp(t),this.onReleaseButton(t.deviceIndex,t.button);break}}convertScreenspaceToRaycastSpace(t){return t.x=(t.x-this.context.domX)/this.context.domWidth*2-1,t.y=-((t.y-this.context.domY)/this.context.domHeight)*2+1,t}bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){var t,e;window.removeEventListener("contextmenu",this.onContextMenu),(t=this._htmlEventSource)==null||t.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),(e=this._htmlEventSource)==null||e.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const t=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);t>=0&&this.context.post_render_callbacks.splice(t,1),this.unbindEvents()}canReceiveInput(t){var e;return t.target===((e=this.context.renderer)==null?void 0:e.domElement)||t.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&t.target===document.body&&exports.DeviceUtilities.isMozillaXR()?!0:(Ke&&console.warn("CanReceiveInput:False for",t.target),!1)}getPointerId(t,e){return t.pointerType==="mouse"?0+(e??t.button):this.getPointerIndex(t.pointerId)}getButtonName(t){const e=t.button;if(t.pointerType==="mouse")switch(e){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}getAndUpdateSpatialObjectForScreenPosition(t,e,i){let n=this._pointerSpace[t];n||(n=new d.Object3D,this._pointerSpace[t]=n),this._pointerSpace[t]=n;const s=this.context.mainCamera;if(s){const a=this.tempNearPlaneVector.set(e,i,-1);this.convertScreenspaceToRaycastSpace(a);const l=this.tempFarPlaneVector.set(a.x,a.y,1);a.unproject(s),l.unproject(s);const c=s.worldUp||$(0,1,0).applyQuaternion(_e(s));this.tempLookMatrix.lookAt(l,a,c),n.position.set(a.x,a.y,a.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(t){if(this.context.isInXR)return!0;const e=this.context.domElement.getBoundingClientRect(),i=t.clientX,n=t.clientY,s=i>=e.x&&i<=e.right&&n>=e.y&&n<=e.bottom;return Ke&&!s&&console.log("Not in rect",e,i,n),s}onDown(t){const e=t.pointerId;if(this.getPointerPressed(e)&&console.warn(`Received pointerDown for pointerId that is already pressed: ${e}`,Ke?t:""),Ke&&console.log(t.pointerType,"DOWN",e),!!this.isInRect(t)){for(this.setPointerState(e,this._pointerPressed,!0),this.setPointerState(e,this._pointerDown,!0),this.setPointerStateT(e,this._pointerEvent,t.source);e>=this._pointerTypes.length;)this._pointerTypes.push(t.pointerType);for(this._pointerTypes[e]=t.pointerType;e>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new d.Vector3);for(this._pointerPositionDown[e].set(t.clientX,t.clientY,t.clientZ??0);e>=this._pointerPositions.length;)this._pointerPositions.push(new d.Vector2);this._pointerPositions[e].set(t.clientX,t.clientY),e>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[e]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(t),this._pointerEventsPressed.push(t),this.onDispatchEvent(t)}}onMove(t){const e=t.pointerId,i=this.getPointerPressed(e);i===!1&&!this.isInRect(t)||t.pointerType==="touch"&&!i||(this.updatePointerPosition(t),this.setPointerStateT(e,this._pointerEvent,t.source),this.onDispatchEvent(t))}onUp(t){const e=t.pointerId;if(!this.getPointerPressed(e)){Ke&&console.log(t.pointerType,"UP",e,"was not down");return}Ke&&console.log(t.pointerType,"UP",e),this.setPointerState(e,this._pointerPressed,!1),this.setPointerStateT(e,this._pointerEvent,t.source),this.setPointerState(e,this._pointerUp,!0),this.updatePointerPosition(t);for(let c=this._pointerEventsPressed.length-1;c>=0;c--)if(this._pointerEventsPressed[c].pointerId===e){this._pointerEventsPressed.splice(c,1);break}if(!this._pointerPositionDown[e]){Ke&&me("Received pointer up event without matching down event for button: "+e),console.warn("Received pointer up event without matching down event for button: "+e);return}const n=this._pointerUpTime[e],s=this._pointerDownTime[e],a=this.context.time.realtimeSinceStartup,l=a-s;if(e>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[e]=a,l<1){let c=t.clientX-this._pointerPositionDown[e].x,h=t.clientY-this._pointerPositionDown[e].y,u=0;if(t.isSpatial&&t.clientZ!=null&&(u=t.clientZ-this._pointerPositionDown[e].z,c*=200,h*=200,u*=200),Math.abs(c)<5&&Math.abs(h)<5&&Math.abs(u)<5){this.setPointerState(e,this._pointerClick,!0),t.isClick=!0;const f=a-n;Ke&&console.log("CLICK",e,c,h,u,f),f<this._doubleClickTimeThreshold&&f>0&&(this.setPointerState(e,this._pointerDoubleClick,!0),t.isDoubleClick=!0)}}this.onDispatchEvent(t)}updatePointerPosition(t){const e=t.pointerId;for(;e>=this._pointerPositions.length;)this._pointerPositions.push(new d.Vector2);for(;e>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new d.Vector2);for(;e>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new d.Vector2);const i=this._pointerPositionsLastFrame[e];i.copy(this._pointerPositions[e]);const n=this._pointerPositionsDelta[e];let s=t.clientX-i.x,a=t.clientY-i.y;if(t.source instanceof MouseEvent||t.source instanceof TouchEvent){const u=t.source;s===0&&u.movementX!==0&&(s=u.movementX||0),a===0&&u.movementY!==0&&(a=u.movementY||0)}n.x+=s,n.y+=a,this._pointerPositions[e].x=t.clientX,this._pointerPositions[e].y=t.clientY;const l=t.clientX,c=t.clientY;for(;e>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new d.Vector2);const h=this._pointerPositionsRC[e];h.set(l,c),this.convertScreenspaceToRaycastSpace(h)}getPointerIndex(t){let e=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===t)return i;e===-1&&this._pointerIds[i]===-1&&(e=i)}return e!==-1?(this._pointerIds[e]=t,e):(Ke&&console.log("PUSH pointerId:",t),this._pointerIds.push(t),this._pointerIds.length-1)}setPointerState(t,e,i){e[t]=i}setPointerStateT(t,e,i){return e[t]=i,i}onDispatchEvent(t){const e=Q.Current;try{Q.Current=this.context,this.dispatchEvent(t)}finally{Q.Current=e}}}const Pa=new d.Matrix4().makeRotationY(Math.PI),Fi=new d.Quaternion().setFromAxisAngle(new d.Vector3(0,1,0),Math.PI),iC=x("debugwebxr");class nC{constructor(){r(this,"priority",-1e5);r(this,"gameObject");if(this.gameObject=new d.Object3D,this.gameObject.name="Implicit XR Rig",iC){const t=Ym(16733661);t.position.y+=.5,this.gameObject.add(t)}}isXRRig(){return!0}get isActive(){return this.gameObject.visible}}const rs=x("debugwebxr"),Vh=x("debugcustomgesture"),sC="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",oC="generic-trigger",rC=new d.Quaternion().setFromEuler(new d.Euler(d.MathUtils.degToRad(0),d.MathUtils.degToRad(-90),d.MathUtils.degToRad(-90))),aC=new d.Vector3(.04,-.04,0);class Wm{constructor(t,e,i){r(this,"xr");r(this,"inputSource");r(this,"index",0);r(this,"emitEvents",!0);r(this,"_connected",!0);r(this,"_isTracking",!1);r(this,"__gamepad");r(this,"__hand");r(this,"__side");r(this,"_hitTestSource");r(this,"_hasSelectEvent",!1);r(this,"_isMxInk",!1);r(this,"_isMetaQuestTouchController",!1);r(this,"_handJointPoses",new Map);r(this,"_gripMatrix",new d.Matrix4);r(this,"_gripPosition",new d.Vector3);r(this,"_gripQuaternion",new d.Quaternion);r(this,"_linearVelocity",new d.Vector3);r(this,"_rayPositionRaw",new d.Vector3);r(this,"_rayRotationRaw",new d.Quaternion);r(this,"_rayMatrix",new d.Matrix4);r(this,"_rayPosition",new d.Vector3);r(this,"_rayQuaternion",new d.Quaternion);r(this,"_gripWorldPosition",new d.Vector3);r(this,"_gripWorldQuaternion",new d.Quaternion);r(this,"_rayWorldPosition",new d.Vector3);r(this,"_rayWorldQuaternion",new d.Quaternion);r(this,"_pinchPosition",new d.Vector3);r(this,"_ray");r(this,"_hand_wristDotUp");r(this,"_object");r(this,"_gripSpaceObject");r(this,"_raySpaceObject");r(this,"model",null);r(this,"_debugAxesHelper",new d.AxesHelper(.15));r(this,"_debugGripAxesHelper",new d.AxesHelper(.07));r(this,"_debugRayAxesHelper",new d.AxesHelper(.07));r(this,"_hitTestSourcePromise",null);r(this,"onPointerHits",t=>{});r(this,"_needleGamepadButtons",{});r(this,"_buttonMap",new Map);r(this,"_motioncontroller");r(this,"_layout");r(this,"getMotionController");r(this,"emitPointerDownEvent",!0);r(this,"emitPointerUpEvent",!0);r(this,"emitPointerMoveEvent",!0);r(this,"pointerMoveDistanceThreshold",.03);r(this,"pointerMoveAngleThreshold",.05);r(this,"_selectButtonIndex");r(this,"_squeezeButtonIndex");r(this,"onSelectStart",t=>{var n,s,a,l;if(!this.emitPointerDownEvent||this.inputSource!==t.inputSource)return;this.onUpdateFrame(t.frame),this._hasSelectEvent=!0;const e=(n=this._layout)==null?void 0:n.selectComponentId,i=(l=(a=(s=this._layout)==null?void 0:s.components[e])==null?void 0:a.gamepadIndices)==null?void 0:l.button;i!==void 0&&(this._selectButtonIndex=i),!Vh&&(rs&&V.DrawDirection(this.rayWorldPosition,$(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Ee.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,t))});r(this,"onSelectEnd",t=>{this.emitPointerUpEvent&&(Vh||this.inputSource===t.inputSource&&this.emitPointerEvent(Ee.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,t))});r(this,"onSequeezeStart",t=>{var e,i,n;this.emitPointerDownEvent&&this.inputSource===t.inputSource&&(this._squeezeButtonIndex=(n=(i=(e=this._layout)==null?void 0:e.components["xr-standard-squeeze"])==null?void 0:i.gamepadIndices)==null?void 0:n.button,this._squeezeButtonIndex!==void 0&&(rs&&V.DrawDirection(this.rayWorldPosition,$(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Ee.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,t)))});r(this,"onSequeezeEnd",t=>{this.emitPointerUpEvent&&this.inputSource===t.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Ee.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,t)});r(this,"states",{});r(this,"_didMoveLastFrame",!1);r(this,"_lastPointerMovePosition",new d.Vector3);r(this,"_lastPointerMoveQuaternion",new d.Quaternion);r(this,"pointerInit");this.xr=t,this.inputSource=e,this.index=i,this._object=new d.Object3D,this._object.name=`NeedleXRController_${i}`,rs&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new d.Object3D,this._raySpaceObject=new d.Object3D,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new d.Ray,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}get context(){return this.xr.context}get connected(){return this._connected}get isTracking(){return this._isTracking}get gamepad(){return this.__gamepad??(this.__gamepad=this.inputSource.gamepad)}get isHand(){return this.hand!=null}get hand(){return this.__hand??(this.__hand=this.inputSource.hand)}get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??(this.__side=this.inputSource.handedness)}get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}get hasSelectEvent(){return this._hasSelectEvent}getHitTest(){return this.xr.getHitTest(this)}getHandJointPose(t,e){var n;if(e=e||this.xr.frame,!this.hand||!(e!=null&&e.getJointPose)||!this.xr.referenceSpace)return null;let i=(n=this._handJointPoses)==null?void 0:n.get(t);return i||(i=e.getJointPose(t,this.xr.referenceSpace),i&&this._handJointPoses.set(t,i),i)}get gripPosition(){return $(this._gripPosition)}get gripQuaternion(){return ln(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return $(this._linearVelocity).applyQuaternion(Fi)}get rayPosition(){return $(this._rayPosition)}get rayQuaternion(){return ln(this._rayQuaternion)}get gripWorldPosition(){return $(this._gripWorldPosition)}get gripWorldQuaternion(){return ln(this._gripWorldQuaternion)}get rayWorldPosition(){return $(this._rayWorldPosition)}updateRayWorldPosition(){var e;const t=(e=this.xr.context.mainCamera)==null?void 0:e.parent;this._rayWorldPosition.copy(this._rayPositionRaw),t&&this._rayWorldPosition.applyMatrix4(t.matrixWorld)}get rayWorldQuaternion(){return ln(this._rayWorldQuaternion)}get pinchPosition(){return $(this._pinchPosition)}updateRayWorldQuaternion(){var i;const t=(i=this.xr.context.mainCamera)==null?void 0:i.parent,e=t?_e(t):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Fi),e&&this._rayWorldQuaternion.premultiply(e)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy($(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}get handWristDotUp(){var e;if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const t=(e=this.handObject)==null?void 0:e.joints.wrist;if(t){const i=$(0,1,0).applyQuaternion(t.quaternion),n=$(0,1,0).dot(i);return this._hand_wristDotUp=n}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){var t;return this.isHandUpsideDown&&((t=this.getGesture("pinch"))==null?void 0:t.isDown)}get object(){return this._object}async getModelUrl(){var t;return(t=this.getMotionController)==null?void 0:t.then(e=>(e==null?void 0:e.assetUrl)||null)}_requestHitTestSource(){var t;return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=((t=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay}))==null?void 0:t.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null))))??null:null}onUpdate(t){this.onUpdateFrame(t),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){var s;V.DrawSphere(this.rayWorldPosition,.003),V.DrawDirection(this.rayWorldPosition,$(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),i=this.inputSource.profiles.join(`
135
- `);let n=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
136
- C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(n+=`
137
- Pinch: ${(s=this.getGesture("pinch"))==null?void 0:s.value.toFixed(3)}`),n+=`
138
- `+i,n+=`
139
- `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const a=this.inputSource.gamepad;let l="[btns "+a.buttons.length+"]: "+a.buttons.map(c=>c.value.toPrecision(1)).join(",");l+=`
140
- [axes `+a.axes.length+"]: "+a.axes.map(c=>c.toPrecision(1)).join(","),n+=`
141
- `+l}V.DrawLabel(e,n,.006)}onUpdateFrame(t){var u,f,m,g,y,_,v,b,w,S,R;if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace){this._isTracking=!1;return}const e=t.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=e!=null;let i=null,n=null,s=null,a=null;if(e){const k=e.transform;this._rayMatrix.fromArray(k.matrix).premultiply(Pa),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,$(1,1,1)),s=$(k.position),a=ln(k.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(a)}if(this.inputSource.gripSpace){const k=t.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(k){const E=k.transform;if(i=$(E.position),n=ln(E.orientation),this._gripMatrix.fromArray(E.matrix).premultiply(Pa),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,$(1,1,1)),"linearVelocity"in k&&k.linearVelocity){const M=k.linearVelocity;this._linearVelocity.set(M.x,M.y,M.z)}}}(u=this.xr.context.mainCamera)!=null&&u.parent&&(this._object.parent!==((f=this.xr.context.mainCamera)==null?void 0:f.parent)&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&((m=this._gripSpaceObject)==null?void 0:m.parent)!==((g=this.xr.context.mainCamera)==null?void 0:g.parent)&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&((y=this._raySpaceObject)==null?void 0:y.parent)!==((_=this.xr.context.mainCamera)==null?void 0:_.parent)&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const l=this.hand;if(l){let k=!1;const E=l.get("wrist"),M=E&&this.getHandJointPose(E,t);if(M){k=!0;const D=M.transform.position,j=M.transform.orientation;this._object.position.set(D.x,D.y,D.z),this._object.quaternion.set(j.x,j.y,j.z,j.w).multiply(Fi)}k||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Fi));const I=l.get("middle-finger-metacarpal"),T=I&&this.getHandJointPose(I,t);T&&(this._gripMatrix.fromArray(T.transform.matrix).premultiply(Pa),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,$(1,1,1)),i=$().copy(T.transform.position),n=ln().copy(T.transform.orientation),n.multiply(rC),i.add($(aC).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Fi)):s&&a&&(this._object.position.copy(s),this._object.quaternion.copy(a).multiply(Fi));rs&&(s&&a&&((v=this._raySpaceObject)==null||v.position.copy(s),(b=this._raySpaceObject)==null||b.quaternion.copy(a).multiply(Fi)),i&&n&&((w=this._gripSpaceObject)==null||w.position.copy(i),(S=this._gripSpaceObject)==null||S.quaternion.copy(n).multiply(Fi)));const c=(R=this.xr.context.mainCamera)==null?void 0:R.parent,h=c?_e(c):void 0;i&&n&&(this._gripWorldPosition.copy(i),c&&this._gripWorldPosition.applyMatrix4(c.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Fi),h&&this._gripWorldQuaternion.premultiply(h)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){var t,e,i,n,s,a;this._connected=!1,rs&&console.warn("Controller disconnected",this.index);for(const l of this._object.children)this.xr.context.scene.attach(l);(t=this._object)==null||t.removeFromParent(),(e=this._debugAxesHelper)==null||e.removeFromParent(),(i=this._debugGripAxesHelper)==null||i.removeFromParent(),(n=this._debugRayAxesHelper)==null||n.removeFromParent(),(s=this._gripSpaceObject)==null||s.removeFromParent(),(a=this._raySpaceObject)==null||a.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(t){var i;if(!this._layout)return;switch(t){case"primary-button":if(this.isLeft)t="x-button";else if(this.isRight)t="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,t)}if(this._buttonMap.has(t))return this.toNeedleGamepadButton(this._buttonMap.get(t),t);const e=(i=this._layout)==null?void 0:i.components[t];if(e!=null&&e.gamepadIndices)switch(e.type){case"button":case"squeeze":if(this.inputSource.gamepad){const n=e.gamepadIndices.button;return this._buttonMap.set(t,n),this.toNeedleGamepadButton(n,t)}break;default:console.warn("Unsupported component type",e.type);break}this._buttonMap.set(t,void 0)}getGesture(t){const e=this.states[t];if(!e)return null;this.states[t]=e;const i=this._needleGamepadButtons[t]||new s_(void 0,t);return i.pressed=e.pressed,i.value=e.value,i.isDown=e.isDown,i.isUp=e.isUp,this._needleGamepadButtons[t]=i,i}getPointerId(t){if((t==="primary"||t==="pinch")&&(t=0),typeof t!="number"){const e=this._buttonMap.get(t);if(e===void 0)return;t=e}return this.index*10+t}toNeedleGamepadButton(t,e){var a,l;if(!((a=this.inputSource.gamepad)!=null&&a.buttons))return;const i=(l=this.inputSource.gamepad)==null?void 0:l.buttons[t],n=this.states[t],s=this._needleGamepadButtons[t]||new s_(t,e);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[t]=s,s}getStick(t){var i,n,s,a,l,c,h,u,f;if(!this._layout)return{x:0,y:0,z:0};if(t==="primary"){const m=((i=this.inputSource.gamepad)==null?void 0:i.axes[0])||0,g=((n=this.inputSource.gamepad)==null?void 0:n.axes[1])||0,y=((a=(s=this.inputSource.gamepad)==null?void 0:s.buttons[3])==null?void 0:a.value)||0;return{x:m,y:g,z:y}}const e=(l=this._layout)==null?void 0:l.components[t];if(e!=null&&e.gamepadIndices)switch(e.type){case"thumbstick":if(this.inputSource.gamepad){const m=e.gamepadIndices.xAxis,g=e.gamepadIndices.yAxis;let y=(c=this.inputSource.gamepad)==null?void 0:c.axes[m],_=(h=this.inputSource.gamepad)==null?void 0:h.axes[g];y*=-1,_*=-1;const v=e.gamepadIndices.button,b=(f=(u=this.inputSource.gamepad)==null?void 0:u.buttons[v])==null?void 0:f.value;return{x:y,y:_,z:b}}}return{x:0,y:0,z:0}}initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(t=>t.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const t=re.fetchProfile(this.inputSource,sC,oC);this.getMotionController=t.then(e=>{var s;if(!this.connected)return null;this._motioncontroller=new re.MotionController(this.inputSource,e.profile,e.assetPath||"");const n=e.profile.layouts[this.inputSource.handedness];if(this._layout=n,this._layout&&!((s=this._layout.gamepad)!=null&&s.length)){this._layout.gamepad=[];for(const a in this._layout.components){const l=this._layout.components[a];this._layout.gamepad[l.gamepadIndices.button]=a}}return this._motioncontroller}).catch(e=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,e),null))}}subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}updateInputEvents(){var t,e,i;if((t=this.gamepad)!=null&&t.buttons){for(let n=0;n<this.gamepad.buttons.length;n++){const s=this.gamepad.buttons[n],a=this.states[n]||new n_;let l=null;this._isMxInk&&(n===4||n===5)?(s.value>0&&!a.pressed?(l="pointerdown",a.isDown=!0,a.isUp=!1):s.value===0&&a.pressed?(l="pointerup",a.isDown=!1,a.isUp=!0):a.pressed&&(l="pointermove",a.isDown=!1,a.isUp=!1),a.pressed=s.value>0,a.value=s.value):(s.pressed&&!a.pressed?(l="pointerdown",a.isDown=!0,a.isUp=!1):!s.pressed&&a.pressed?(l="pointerup",a.isDown=!1,a.isUp=!0):(a.isDown=!1,a.isUp=!1),a.pressed=s.pressed,a.value=s.value),this.states[n]=a;const c=n!==this._selectButtonIndex&&n!==this._squeezeButtonIndex;if(l!=null&&c){let h=(e=this._layout)==null?void 0:e.gamepad[n];this._isMxInk&&n===4&&(h="stylus-touch"),this._isMxInk&&n===5&&(h="stylus-tip"),(rs||Vh)&&console.log("Emitting pointer event",l,n,h,s.value,this.gamepad,this._layout),this.emitPointerEvent(l,n,h??"none",!1,null,s.value)}}if(this._isMetaQuestTouchController){const n=this.gamepad.buttons.length-1,s=this.states[n];if(s&&s.isDown){const a=this.context.menu;a.spatialMenuIsVisible?a.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const n=this.handObject;if(n){const s=n.joints["index-finger-tip"],a=n.joints["thumb-tip"];if(s&&a){const l=s.position.distanceTo(a.position);this._pinchPosition.lerpVectors(s.position,a.position,.5);const c=(i=this.xr.context.mainCamera)==null?void 0:i.parent;if(c&&this._pinchPosition.applyMatrix4(c.matrixWorld),l!==0){const f=this.states.pinch||new n_,m=(.02+.01)*1.5;f.value=1-(l-.02)/m;const g=l<.02-.01,y=l>.02+.01;g&&!f.pressed?(Vh&&console.log("pinch start",l),f.isDown=!0,f.isUp=!1,f.pressed=!0):y&&f.pressed?(f.isDown=!1,f.isUp=!0,f.pressed=!1):(f.isDown=!1,f.isUp=!1),this.states.pinch=f}}}}}onUpdateMove(){var i,n;if(!this.emitPointerMoveEvent)return;let t=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(t=!0),t||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(t=!0),t){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),rs&&V.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let s=this.xr.context.input.getFirstPressedButtonForPointer(this.index);s===void 0&&(s=0);const a=(n=(i=this.gamepad)==null?void 0:i.buttons[s])==null?void 0:n.value;this.emitPointerEvent("pointermove",s,"none",!1,null,a)}else this._didMoveLastFrame=!1}emitPointerEvent(t,e,i,n,s=null,a){if(!this.emitEvents){rs&&t!==Ee.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,t,e);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(e),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=e,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=a,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const l=Q.Current;Q.Current=this.xr.context,rs&&t!=="pointermove"&&console.warn("Pointer event",t,e,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new us(t,s,this.pointerInit)),Q.Current=l}}}class n_{constructor(){r(this,"isDown",!1);r(this,"isUp",!1);r(this,"pressed",!1);r(this,"value",0)}}class s_{constructor(t,e){r(this,"index");r(this,"name");r(this,"touched",!1);r(this,"pressed",!1);r(this,"value",0);r(this,"isDown",!1);r(this,"isUp",!1);this.index=t,this.name=e}}var Np=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(Np||{});let Bd=!1;const fa=[];function Or(){if(Bd)return;F()&&console.debug("User interaction registered: audio can now be played"),Bd=!0;const o=[...fa];fa.length=0,o.forEach(t=>t())}document.addEventListener("mousedown",Or);document.addEventListener("pointerup",Or);document.addEventListener("click",Or);document.addEventListener("dragstart",Or);document.addEventListener("touchend",Or);document.addEventListener("keydown",Or);const pu=class pu extends EventTarget{constructor(e){super();r(this,"_mute",!1);r(this,"context");r(this,"_isVisible",!0);this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}static get userInteractionRegistered(){return Bd}static registerWaitForInteraction(e){if(e!==null){if(Bd){e();return}fa.indexOf(e)===-1&&fa.push(e)}}static unregisterWaitForInteraction(e){const i=fa.indexOf(e);i!==-1&&fa.splice(i,1)}get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}};r(pu,"registerWaitForAllowAudio",pu.registerWaitForInteraction);let yn=pu;const Ma=new Map,pa=new Map;let o_=0;function ks(o,t,e){if(Ma.has(t)||Ma.set(t,new Array),Ma.get(t).push({method:o,options:{once:!1,...e}}),o_<30){const i=pa.get(t);i&&(i==null?void 0:i.length)>100&&(o_+=1,console.warn(`You have ${i.length} methods registered for Event ${t}.
142
-
143
- This might be a performance issue!
144
- Consider unregistering the methods when they are not needed anymore!
145
-
146
- To unregister you can call the function returned by your event hook (e.g.const unregister = onStart(...))
147
-
148
- or by using the once option like onStart(()=>{}, { once:true }).
149
-
150
- See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`))}}function ko(o,t){const e=pa.get(t);if(e){for(let n=0;n<e.length;n++)if(e[n].method===o){e.splice(n,1);return}}const i=Ma.get(t);if(i){for(let n=0;n<i.length;n++)if(i[n].method===o){i.splice(n,1);return}}}function Mn(o,t){t===de.ContextCreated&&Vp.delete(o),k0(o,t)}function k0(o,t){t===we.Start&&Ma.get(de.ContextCreated)&&k0(o,de.ContextCreated);const e=t===we.Start||t===de.ContextCreated,i=pa.get(t);i&&i.length>0&&a_(o,i,e);const n=Ma.get(t);if(n&&n.length>0){const s=[...n];n.length=0,a_(o,s,e),s.length>0&&(pa.has(t)||pa.set(t,new Array),pa.get(t).push(...s))}}const $h=new Array,r_={context:null};function a_(o,t,e){var n,s;$h.length=0;for(let a=0;a<t.length;a++)$h.push(t[a]);let i=Vp.get(o);for(let a=0;a<$h.length;a++){const l=$h[a];let c=!0;if(i&&i.has(l)&&(c=!1),c)try{r_.context=o,(n=l.method)==null||n.call(r_,o)}catch(h){console.error("Error in lifecycle method",h)}if((s=l.options)!=null&&s.once){for(let h=0;h<t.length;h++)if(t[h]===l){t.splice(h,1);break}}else e&&(i||(i=new Set,Vp.set(o,i)),i.add(l))}}const Vp=new WeakMap,Gm={};function Hm(o,t){Gm[o]=t}function R0(o){const t=o.getBufferIdentifier(),e=Gm[t];return e(o)}function E0(o){return typeof o.guid=="function"?o.guid():null}let qm;function lC(){return qm}function cC(o){qm=o}function T0(o,t){return t||(t={}),t={...qm,...t},o?new re.$70d766613f57b014$export$2e2bcd8739ae039(o,t):new re.$70d766613f57b014$export$2e2bcd8739ae039(t)}async function l_(){const o=await Promise.resolve().then(()=>require("./vendor-Chn-TYVI.light.umd.cjs")).then(t=>t.bundler);return console.log(o),o.default===void 0?o:o.default}class A0{constructor(){r(this,"_host");r(this,"_client");r(this,"_clientData");this.onEnable()}get isHost(){return this._host!==void 0}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(t){const e=await l_(),i=new e(t);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(t)}),i.on("open",n=>{this._host=new dC(i)})}async trySetupClient(t){const e=await l_();this._client=new e,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(t,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class hC{constructor(t){r(this,"_peer");this._peer=t}}class dC extends hC{constructor(e){var i;super(e);r(this,"_connections",[]);console.log("I AM THE HOST"),(i=this._peer)==null||i.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}get isHost(){return!0}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const i=this._connections.map(n=>{var s;return(s=n.metadata)==null?void 0:s.id}).filter(n=>n!==void 0);this.broadcast({type:"connection-list",connections:i})}broadcast(e){if(e!=null){console.log(">>",e);for(const i in this._peer.connections){const n=this._peer.connections[i];if(n)if(Array.isArray(n))for(const s of n)s&&s.send(e);else console.warn(n)}}}}var cn=(o=>(o[o.OnConnection=0]="OnConnection",o[o.OnRoomJoin=1]="OnRoomJoin",o[o.Queued=2]="Queued",o[o.Immediate=3]="Immediate",o))(cn||{});const c_="https://urls.needle.tools/default-networking-backend/index";let Yt="wss://networking.needle.tools/socket";const Kt=!!x("debugnet"),Nl=!!(Kt||x("debugowner")),Wh=x("debugnetbin");var L0=(o=>(o.ConnectionInfo="connection-start-info",o))(L0||{}),J=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(J||{});class uC{constructor(){r(this,"room");r(this,"viewId");r(this,"allowEditing");r(this,"inRoom")}}class fC{constructor(){r(this,"room")}}class pC{constructor(){r(this,"userId")}}var D0=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(D0||{});class Xm{constructor(t,e){r(this,"guid");r(this,"connection");r(this,"_hasOwnership",!1);r(this,"_isOwned");r(this,"_gainSubscription");r(this,"_lostSubscription");r(this,"_hasOwnerResponse");r(this,"_isWaitingForOwnershipResponseCallback",null);this.connection=t,this.guid=e,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),t.beginListen("lost-ownership",this._lostSubscription),t.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),t.beginListen("response-has-owner",this._hasOwnerResponse)}get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(t){t.guid===this.guid&&(this._isOwned=t.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(t){t.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=t.value,t.value||(Nl&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((t,e)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return e("Timeout");setTimeout(()=>{this.hasOwnership?t(this):n()},100)};n()})}requestOwnership(){return Nl&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(t){t.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===t.owner?(Nl&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(t){t===this.guid&&(Nl&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class I0{constructor(t){r(this,"context");r(this,"_peer",null);r(this,"_usersInRoomCopy",[]);r(this,"_defaultMessagesBuffer",[]);r(this,"_defaultMessagesBufferArray",[]);r(this,"netWebSocketUrlProvider");r(this,"_listeners",{});r(this,"_listenersBinary",{});r(this,"connected",!1);r(this,"channelId");r(this,"_connectionId",null);r(this,"_ws");r(this,"_waitingForSocket",{});r(this,"_isInRoom",!1);r(this,"_currentRoomName",null);r(this,"_currentRoomViewId",null);r(this,"_currentRoomAllowEditing",!0);r(this,"_currentInRoom",[]);r(this,"_state",{});r(this,"_currentDelay",-1);r(this,"_connectingToWebsocketPromise",null);this.context=t}get peer(){return this._peer||(this._peer=new A0),this._peer}tryGetState(t){return t==="invalid"?null:this._state[t]}get connectionId(){return this._connectionId}get isDebugEnabled(){return Kt}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const t=new URL(window.location.href);return t.searchParams.set("view",this.currentRoomViewId),t.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){var t;return((t=this._ws)==null?void 0:t.url)??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(t){return this._currentInRoom.indexOf(t)!==-1}usersInRoom(t=null){t||(t=this._usersInRoomCopy),t.length=0;for(const e of this._currentInRoom)t.push(e);return t}joinRoom(t,e=!1){return t?t.length>1024?(console.error('Room name too long, can not join: "'+t+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==t&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),Kt&&console.log("join: "+t),this.send("join-room",{room:t,viewOnly:e},cn.OnConnection),!0):(console.error('Missing room name, can not join: "'+t+'"'),!1)}leaveRoom(t=null){return t||(t=this.currentRoomName),t?(this.send("leave-room",{room:t}),!0):(console.error('Missing room name, can not join: "'+t+'"'),!1)}send(t,e=null,i=cn.Queued){if(e===null&&(e={}),i===cn.Queued){this._defaultMessagesBuffer.push({key:t,value:e});return}return this.sendWithWebsocket(t,e,i)}sendDeleteRemoteState(t){this.send("delete-state",{guid:t,dontSave:!0}),delete this._state[t]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(t){var e;Wh&&console.log("<< send binary",this.context.time.frame,t.length/1024+" KB"),(e=this._ws)==null||e.send(t)}sendBufferedMessagesNow(){var i;if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const t=Object.keys(this._defaultMessagesBuffer).length;for(const n in this._defaultMessagesBuffer){const s=this._defaultMessagesBuffer[n];if(t<=1){this.sendWithWebsocket(s.key,s.value,cn.Immediate);break}const a=this.toMessage(s.key,s.value);this._defaultMessagesBufferArray.push(a)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&Kt&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const e=JSON.stringify(this._defaultMessagesBufferArray);(i=this._ws)==null||i.send(e)}beginListen(t,e){return this._listeners[t]||(this._listeners[t]=[]),this._listeners[t].push(e),e}stopListening(t,e){return this.stopListen(t,e)}stopListen(t,e){if(!e||!this._listeners[t])return;const i=this._listeners[t].indexOf(e);i>=0&&this._listeners[t].splice(i,1)}beginListenBinary(t,e){return this._listenersBinary[t]||(this._listenersBinary[t]=[]),this._listenersBinary[t].push(e),e}stopListenBinary(t,e){if(!this._listenersBinary[t])return;const i=this._listenersBinary[t].indexOf(e);i>=0&&this._listenersBinary[t].splice(i,1)}registerProvider(t){this.netWebSocketUrlProvider=t}async connect(t){var i;if(this.connected&&t&&t!==Yt)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);t&&console.debug("Connecting to user provided url "+t);const e=t||((i=this.netWebSocketUrlProvider)==null?void 0:i.getWebsocketUrl());return e?Yt=e:$b()&&(Yt="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){var t;(t=this._ws)==null||t.close(),this._ws=void 0,Yt=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(t,e)=>{var h,u;let i=!1;const n=f=>{i||(i=!0,t(f))};if(Yt===void 0&&(console.log("Fetch default backend url: "+c_),Yt=await(await fetch(c_)).text()),Yt===void 0){n(!1);return}console.debug(`⊡ Connecting to networking backend on
151
- `+Yt);const s=await Promise.resolve().then(()=>require("./vendor-Chn-TYVI.light.umd.cjs")).then(f=>f.index),a=((h=s.default)==null?void 0:h.WebsocketBuilder)??s.WebsocketBuilder,l=((u=s.default)==null?void 0:u.ExponentialBackoff)??s.ExponentialBackoff,c=new a(Yt).withMaxRetries(10).withBackoff(new l(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=c,this.connected=!0,F()||Kt?console.log(`⊞ Connected to networking backend
152
- `+Yt):console.debug("⊞ Connected to networking backend",Yt),n(!0),this.onSendQueued(cn.OnConnection)}).onClose(f=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let m="Websocket connection closed...";Yt!=null&&Yt.includes("/socket")||(m+=' Do you perhaps mean to connect to "/socket"?'),console.error(m)}).onError(f=>{console.error("⊠ Websocket connection failed..."),n(!1)}).onRetry(()=>{console.log("→ Retry connecting to networking websocket")}).build();c.addEventListener(s.WebsocketEvent.message,(f,m)=>{this.onMessage(f,m)})})}onMessage(t,e){const i=e.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){Kt&&i==="pong"?console.log("<<",i):F()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(t){Wh&&console.log("<< bin",this.context.time.frame);const e=await t.arrayBuffer();var i=new Uint8Array(e);const n=new re.ByteBuffer(i),s=n.getBufferIdentifier(),a=this._listenersBinary[s],l=R0(n),c=E0(l);if(c&&typeof c=="string"&&(this._state[c]=l),!a)return;const h=l??n;for(const u of a)u(h)}handleIncomingStringMessage(t){var n,s;if(Kt&&console.log("<<",t.key??t),t.key)switch(t.key){case"connection-start-info":if(t.data){const c=t.data;c&&(console.assert(c.id!==void 0&&c.id!==null&&c.id.length>0,"server did not send connection id",c.id),console.debug("Your id is: "+c.id,this.context.alias??""),this._connectionId=c.id)}else console.warn("Expected connection id in "+t.key);break;case"joined-room":if(Kt&&console.log(t),t){this._isInRoom=!0;const c=t;this._currentRoomName=c.room,this._currentRoomViewId=c.viewId,this._currentRoomAllowEditing=c.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...c.inRoom),(Wh||F())&&console.debug("Joined Needle Engine Room: "+c.room);const h=new URL(window.location.href);h.searchParams.has("room")&&h.searchParams.delete("room"),h.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
153
- ${h.href}`)}this.onSendQueued(cn.OnRoomJoin);break;case"left-room":const a=t;a.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(Wh||F())&&console.debug("Left Needle Engine Room: "+a.room));break;case"user-joined-room":if(t.data){const c=t.data;this._currentInRoom.push(c.userId),Kt&&console.log(c.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(t.data){const c=t.data,h=this._currentInRoom.indexOf(c.userId);h>=0&&(Kt&&console.log(c.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(h,1)),c.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":Kt&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const l=(n=t.data)==null?void 0:n.time;l&&(this._currentDelay=this.context.time.time-l),Kt&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+((s=this._currentInRoom)==null?void 0:s.length));break}const e=t.data;e&&(this._state[e.guid]=e);let i=this._listeners[t.key];if(i){i=[...i];for(const a of i)try{a(t.data)}catch(l){console.error('Error invoking callback for "'+t.key+'"',l)}}}toMessage(t,e){return{key:t,data:e}}sendWithWebsocket(t,e,i=cn.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(t,e,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(t,e));Kt&&console.log(">>",t),this._ws.send(n)}onSendQueued(t){const e=this._waitingForSocket[t];if(e){for(const i of e)i();e.length=0}}}const ec=x("debugwebxr");class Af{constructor(t,e){r(this,"controllerStates",[]);r(this,"userId");r(this,"context");r(this,"userStateEvtName");r(this,"onReceivedControllerState",t=>{ec&&console.log(`XRSync: Received change for ${this.userId}: ${t.type} ${t.handedness}; tracked=${t.isTracking}`);let e=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===t.index){this.controllerStates[i]=t,e=!0;break}e||this.controllerStates.push(t)});this.userId=t,this.context=e,this.userStateEvtName="xr-sync-user-state-"+t,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}update(t){if(this.context.connection.isConnected!=!1){for(let e=this.controllerStates.length-1;e>=0;e--){const i=this.controllerStates[e];let n=!1;for(let s=0;s<t.controllers.length;s++)t.controllers[s].index===i.index&&(n=!0);n||(ec&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(e,1),this.sendControllerRemoved(i))}for(const e of t.controllers)this.updateControllerStates(e)}}onExitXR(t){for(const e of this.controllerStates)this.sendControllerRemoved(e);this.controllerStates.length=0}sendControllerRemoved(t){t.isTracking=!1,t.guid="",this.context.connection.send(this.userStateEvtName,t),this.context.connection.sendDeleteRemoteState(t.guid)}updateControllerStates(t){const e=this.controllerStates.find(i=>i.index===t.index);if(e){let i=!1;i||(i=e.isTracking!=t.isTracking),i&&(e.isTracking=t.isTracking,this.context.connection.send(this.userStateEvtName,e))}else{const i={guid:this.userId+"-"+t.index,isTracking:t.isTracking,handedness:t.side,index:t.index,type:t.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),ec&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class j0{constructor(t){r(this,"context");r(this,"onJoinedRoom",()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(ec&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new Af(this.context.connection.connectionId,this.context)));for(const t of this.context.connection.usersInRoom())this._states.has(t)||this._states.set(t,new Af(t,this.context))}});r(this,"onLeftRoom",()=>{if(this.context.connection.connectionId&&!this._states.has(this.context.connection.connectionId)){const t=this._states.get(this.context.connection.connectionId);t==null||t.dispose(),this._states.delete(this.context.connection.connectionId)}});r(this,"onOtherUserJoinedRoom",t=>{const e=t.userId;this._states.has(e)||(ec&&console.log("XRSync: Remote user joined room",e),this._states.set(e,new Af(e,this.context)))});r(this,"onOtherUserLeftRoom",t=>{const e=t.userId;if(!this._states.has(e)){const i=this._states.get(e);i==null||i.dispose(),this._states.delete(e)}});r(this,"_states",new Map);this.context=t,this.context.connection.beginListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(J.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(J.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(J.UserLeftRoom,this.onOtherUserLeftRoom)}hasState(t){return t?this._states.has(t):!1}isTracking(t,e){if(!t)return;const i=this._states.get(t);if(!i)return;const n=i.controllerStates.find(s=>s.handedness===e);return(n==null?void 0:n.isTracking)||!1}getDeviceType(t,e){if(!t)return;const i=this._states.get(t);if(!i)return;const n=i.controllerStates.find(s=>s.handedness===e);return(n==null?void 0:n.type)||"unknown"}destroy(){this.context.connection.stopListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(J.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(J.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(J.UserLeftRoom,this.onOtherUserLeftRoom)}onUpdate(t){if(this.context.connection.isConnected&&this.context.connection.connectionId){const e=this._states.get(this.context.connection.connectionId);e==null||e.update(t)}}onExitXR(t){if(this.context.connection.isConnected&&this.context.connection.connectionId){const e=this._states.get(this.context.connection.connectionId);e==null||e.onExitXR(t)}}}class h_{constructor(){r(this,"_fadeToColorQuad");r(this,"_fadeToColorMaterial");r(this,"_requestedFadeValue",0);r(this,"_transitionPromise",null);r(this,"_transitionResolve",null);this._fadeToColorMaterial=new d.MeshBasicMaterial({color:0,transparent:!0,depthTest:!1,fog:!1,side:d.DoubleSide}),this._fadeToColorQuad=new d.Mesh(new d.PlaneGeometry(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(t,e){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==t&&n.opacity>0?t.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const s=this._requestedFadeValue;n.opacity=z.lerp(n.opacity,s,e/.03),Math.abs(n.opacity-s)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const t=new Promise(e=>{this._transitionResolve=e});return this._transitionPromise=t,t}}var vr=(o=>(o[o.Quad=0]="Quad",o[o.Cube=1]="Cube",o[o.Sphere=2]="Sphere",o[o.Cylinder=3]="Cylinder",o[o.RoundedCube=10]="RoundedCube",o))(vr||{}),Fc,$p;class Ro{static createText(t,e){let i=null;const n=(e==null?void 0:e.font)||gC((e==null?void 0:e.familyFamily)||null);n instanceof H.Font?i=wl(this,Fc,$p).call(this,t,n,e):i==null&&(i=new d.BufferGeometry);const s=(e==null?void 0:e.color)||16777215,a=new d.Mesh(i,(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:s}));return this.applyDefaultObjectOptions(a,e),n instanceof Promise?n.then(l=>{a.geometry=wl(this,Fc,$p).call(this,t,l,e),e!=null&&e.onGeometry&&e.onGeometry(a)}):e!=null&&e.onGeometry&&e.onGeometry(a),a}static createOccluder(t){const e=new d.MeshBasicMaterial({colorWrite:!1,depthWrite:!0,side:d.DoubleSide});return this.createPrimitive(t,{material:e})}static createPrimitive(t,e){let i;const n=(e==null?void 0:e.color)||16777215;switch(t){case"Quad":case 0:{const s=new d.PlaneGeometry(1,1,1,1),a=(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new d.Mesh(s,a),i.name="Quad"}break;case"Cube":case 1:{const s=new d.BoxGeometry(1,1,1),a=(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new d.Mesh(s,a),i.name="Cube"}break;case 10:case"RoundedCube":{const s=mC(1,1,1,.1,2),a=(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new d.Mesh(s,a),i.name="RoundedCube"}break;case"Sphere":case 2:{const s=new d.SphereGeometry(.5,16,16),a=(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new d.Mesh(s,a),i.name="Sphere"}break;case"Cylinder":case 3:{const s=new d.CylinderGeometry(.5,.5,1,32),a=(e==null?void 0:e.material)??new d.MeshStandardMaterial({color:n});e!=null&&e.texture&&"map"in a&&(a.map=e.texture),i=new d.Mesh(s,a),i.name="Cylinder"}break;case"ShaderBall":i=new d.Group,i.name="ShaderBall",yC(i,e);break}return this.applyDefaultObjectOptions(i,e),i}static createSprite(t){const i=new d.SpriteMaterial({color:16777215});t!=null&&t.texture&&"map"in i&&(i.map=t.texture);const n=new d.Sprite(i);return this.applyDefaultObjectOptions(n,t),n}static applyDefaultObjectOptions(t,e){t.receiveShadow=!0,t.castShadow=!0,e!=null&&e.name&&(t.name=e.name),e!=null&&e.position&&(Array.isArray(e.position)?t.position.set(e.position[0],e.position[1],e.position[2]):t.position.set(e.position.x,e.position.y,e.position.z)),e!=null&&e.rotation&&(Array.isArray(e.rotation)?t.rotation.set(e.rotation[0],e.rotation[1],e.rotation[2]):t.rotation.set(e.rotation.x,e.rotation.y,e.rotation.z)),e!=null&&e.scale&&(typeof e.scale=="number"?t.scale.set(e.scale,e.scale,e.scale):Array.isArray(e.scale)?t.scale.set(e.scale[0],e.scale[1],e.scale[2]):t.scale.set(e.scale.x,e.scale.y,e.scale.z)),(e==null?void 0:e.receiveShadow)!=null&&(t.receiveShadow=e.receiveShadow),(e==null?void 0:e.castShadow)!=null&&(t.castShadow=e.castShadow),e!=null&&e.parent&&e.parent.add(t)}}Fc=new WeakSet,$p=function(t,e,i){const n=(i==null?void 0:i.depth)||.1;return new H.TextGeometry(t,{font:e,size:1,depth:n,height:n,bevelEnabled:(i==null?void 0:i.bevel)||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})},tn(Ro,Fc);function mC(o,t,e,i,n){const s=new d.Shape,a=1e-5,l=i-a;s.absarc(a,a,a,-Math.PI/2,-Math.PI,!0),s.absarc(a,t-l*2,a,Math.PI,Math.PI/2,!0),s.absarc(o-l*2,t-l*2,a,Math.PI/2,0,!0),s.absarc(o-l*2,a,a,0,-Math.PI/2,!0);const c=new d.ExtrudeGeometry(s,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:l,bevelThickness:i,curveSegments:n});return c.scale(1,1,1-i),c.center(),c.computeVertexNormals(),c}const Gh=new Map;function gC(o){let t="";switch(o){default:case"OpenSans":t="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":t="https://raw.githubusercontent.com/mrdoob/three.js/master/examples/fonts/helvetiker_regular.typeface.json";break}if(Gh.has(t)){const n=Gh.get(t);if(n)return n}const e=new H.FontLoader,i=new Promise((n,s)=>{e.load(t,a=>{Gh.set(t,a),n(a)},void 0,s)});return Gh.set(t,i),i}let Lf=!1,Df=null;function yC(o,t){if(Df===null){const e="https://cdn.needle.tools/static/models/shaderball.glb",i=new H.GLTFLoader,n=ae.createLoaders(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),Lf=!0,Df=i.loadAsync(e).then(s=>{const a=s.scene;return a.position.y-=.5,a}).catch(s=>(console.warn("Failed to load shaderball mesh: "+s.message),u_())).finally(()=>{Lf=!1})}if(Lf){const e=u_();e.name="ShaderBall-Placeholder";const i=e.children[0];(i==null?void 0:i.type)==="Mesh"&&d_(i,t),o.add(e)}Df.then(e=>{o.children.forEach(s=>{s.name==="ShaderBall-Placeholder"&&o.remove(s)});const i=e.clone(),n=i.children[0];(n==null?void 0:n.type)==="Mesh"&&d_(n,t),o.add(i)})}function d_(o,t){var i;if((t==null?void 0:t.color)||(t==null?void 0:t.material)||(t==null?void 0:t.texture)){const n=(t==null?void 0:t.material)??((i=o.material)==null?void 0:i.clone())??new d.MeshStandardMaterial;t.color&&"color"in n&&n.color instanceof d.Color&&n.color.set(t.color),t!=null&&t.texture&&"map"in n&&(n.map=t.texture),o.material=n}}function u_(){return new d.Group().add(Ro.createPrimitive("Sphere",{material:new d.MeshBasicMaterial({transparent:!0,opacity:.1})}))}const dc=class dc{constructor(t,e,i){r(this,"_session");r(this,"_mode");r(this,"_init");r(this,"_renderer");r(this,"_camera");r(this,"_scene");r(this,"onEnd",()=>{var t;(t=this._session)==null||t.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()});r(this,"_lastTime",0);r(this,"onFrame",(t,e)=>{const i=t-this._lastTime;this.update(t,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera)});r(this,"_objects",[]);this._mode=t,this._init=e,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new d.WebGLRenderer({alpha:!0}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new d.PerspectiveCamera,this._scene=new d.Scene,this._scene.fog=new d.Fog(4473924,10,250),this._scene.add(this._camera),this.setupScene()}static get active(){return this._active}static async start(t,e){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!e)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(t,e);return i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new dc(t,e,i),this._active):(i.end(),null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await mn(100)),this._active=null}get isAR(){return this._mode==="immersive-ar"}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const t={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,t}async onBeforeHandoff(){await mn(1e3),this._scene.clear()}setupScene(){this._scene.background=new d.Color(0),this._scene.add(new d.GridHelper(5,10,1118481,1118481));const t=new d.DirectionalLight(16777215,1);t.position.set(0,20,0),t.castShadow=!1,this._scene.add(t);const e=new d.DirectionalLight(16777215,1);e.position.set(0,-1,0),e.castShadow=!1,this._scene.add(e);const i=new d.PointLight(16777215,1,100,1);i.position.set(0,2,0),i.castShadow=!1,i.distance=200,this._scene.add(i);const n=50;for(let s=0;s<100;s++){const a=new d.MeshStandardMaterial({color:2236962,metalness:1,roughness:.8});this.isAR&&(a.emissive=new d.Color(Math.random(),Math.random(),Math.random()),a.emissiveIntensity=Math.random());const l=z.random(0,1)>.5?vr.Sphere:vr.Cube,c=Ro.createPrimitive(l,{material:a});c.position.x=z.random(-50,n),c.position.y=z.random(-2,n),c.position.z=z.random(-50,n),c.rotation.x=z.random(0,Math.PI*2),c.rotation.y=z.random(0,Math.PI*2),c.rotation.z=z.random(0,Math.PI*2),c.scale.multiplyScalar(.5+Math.random()*10);const h=c.position.distanceTo(this._camera.position)-c.scale.x;h<1&&c.position.multiplyScalar(1+1/h),this._objects.push(c),this._scene.add(c)}}update(t,e){const i=t*4e-4;for(let n=0;n<this._objects.length;n++){const s=this._objects[n];s.position.y+=Math.sin(i+n*.5)*.005,s.rotateY(.002)}}};r(dc,"_active",null),r(dc,"_requestInFlight",!1);let Ba=dc;var bc;(o=>{const t=[];function e(){if(!(t!=null&&t.length))return!1;for(const s of t)s.exportAndOpen();return!0}o.exportAndOpen=e;function i(s){t.push(s)}o.registerExporter=i;function n(s){if(!t)return;const a=t.indexOf(s);a>=0&&t.splice(a,1)}o.unregisterExporter=n})(bc||(bc={}));const Ge=x("debugwebxr"),f_=x("stats");let If=0;function _C(o){let t=null;const e=o;return e.getAROverlayContainer?t=e.getAROverlayContainer():t=o,t}bC();async function bC(){var o;if(x("debugasap")){let t=globalThis["needle:XRSession"];if(t instanceof Promise){delete globalThis["needle:XRSession"],he.addContextCreatedCallback(async e=>{if(!t)return;fr(!0);const i=await t;if(i){const n=Z.getDefaultSessionInit("immersive-vr");Z.setSession("immersive-vr",i,n,e.context)}else console.error("NeedleXRSession: ASAP session was rejected");t=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}(o=navigator.xr)==null||o.addEventListener("sessiongranted",async()=>{fr(!0),console.log("Received Session Granted..."),await mn(100);const t=sessionStorage.getItem("needle_xr_session_mode"),e=sessionStorage.getItem("needle_xr_session_init")??null,i=e?JSON.parse(e):null;let n=null;if(B0()&&(await Ba.start(t||"immersive-vr",i||Z.getDefaultSessionInit("immersive-vr")),await xC(),n=await Ba.handoff()),n)Z.setSession(n.mode,n.session,n.init,Q.Current);else if(t&&e){console.log("Session Granted: Restore last session");const s=JSON.parse(e);Z.start(t,s).catch(a=>console.warn(a))}else Z.start("immersive-vr").catch(s=>console.warn("Session Granted failed:",s))},{once:!0})}}function vC(o,t){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(t))}function wC(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const Qm=new Set;he.registerCallback(de.ContextCreationStart,async o=>{Qm.add(o.context)});he.registerCallback(de.ContextCreated,async o=>{var e;Qm.delete(o.context);const t=((e=o.context)==null?void 0:e.domElement.getAttribute("autostart"))||null;SC(t)});function B0(){return Qm.size>0}function xC(){return new Promise(o=>{const t=Date.now(),e=setInterval(()=>{(!B0()||Date.now()-t>6e4)&&(clearInterval(e),o())},100)})}exports.DeviceUtilities.isDesktop()&&F()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&Z.active&&Z.stop()});function SC(o){if(o)switch(o==null?void 0:o.toLowerCase()){case"ar":yn.registerWaitForInteraction(()=>{Z.start("ar")});break}}const Ne=class Ne{constructor(t,e,i,n){r(this,"context");r(this,"session");r(this,"mode");r(this,"controllers",[]);r(this,"_rigScale",1);r(this,"_lastRigScaleUpdate",-1);r(this,"_rigs",[]);r(this,"_viewerHitTestSource",null);r(this,"_defaultRig");r(this,"_xr_scripts");r(this,"_xr_update_scripts",[]);r(this,"_inactive_scripts",[]);r(this,"_controllerAdded");r(this,"_controllerRemoved");r(this,"_originalCameraWorldPosition");r(this,"_originalCameraWorldRotation");r(this,"_originalCameraWorldScale");r(this,"_originalCameraParent");r(this,"_mainCamera",null);r(this,"onRendererSessionSet",()=>{var t;this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),(t=this.context.mainCameraComponent)==null||t.applyClearFlags())});r(this,"onInputSourceAdded",t=>{if(t.targetRayMode==="screen")return;let e=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===t){e=n;break}if(this.controllers.find(n=>n.inputSource===t)){console.debug("Controller already exists for input source",e);return}else if(this._newControllers.find(n=>n.inputSource===t)){console.debug("Controller already registered for input source",e);return}const i=new Wm(this,t,e);this._newControllers.push(i)});r(this,"_ended",!1);r(this,"_newControllers",[]);r(this,"onEnd",t=>{var s,a,l;if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),wC(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,ko(this.onBefore,we.LateUpdate);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);e>=0&&this.context.pre_render_callbacks.splice(e,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{var c,h;(c=this.context.mainCameraComponent)==null||c.applyClearFlags(),(h=this.context.mainCameraComponent)==null||h.applyClippingPlane()}),M0({session:this});for(const c of Ne._xrEndListeners)c({xr:this});const n=[...this.controllers];for(let c=0;c<n.length;c++)this.disconnectInputSource(n[c].inputSource);this._newControllers.length=0,this.controllers.length=0;for(const c of this._xr_scripts)(s=c==null?void 0:c.onLeaveXR)==null||s.call(c,{xr:this});(a=this.sync)==null||a.onExitXR(this),this.context.mainCamera&&((l=this._originalCameraParent)==null||l.add(this.context.mainCamera),this._originalCameraWorldPosition&&et(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Gi(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Da(this.context.mainCamera,this._originalCameraWorldScale)),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),fr(!1)});r(this,"_didStart",!1);r(this,"onBefore",t=>{var n,s,a,l,c,h,u,f;const e=t.xrFrame;if(!e)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),((n=this.rig)==null?void 0:n.isActive)==!1&&(Ge&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&((s=this._mainCamera)!=null&&s.gameObject)&&((l=(a=this._mainCamera)==null?void 0:a.gameObject)==null?void 0:l.parent)!==this.rig.gameObject&&this.rig.gameObject.add((c=this._mainCamera)==null?void 0:c.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const m=[...this.context.new_scripts_xr];for(let g=0;g<m.length;g++){const y=this.context.new_scripts_xr[g];if(!y||y.destroyed||((h=y.supportsXR)==null?void 0:h.call(y,this.mode))==!1){this.context.new_scripts_xr.splice(g,1);continue}if(!y.activeAndEnabled){this.context.new_scripts_xr.splice(g,1),this.markInactive(y);continue}if(this.addScript(y)){this.invokeCallback_EnterXR(y);for(const _ of this.controllers)this.invokeCallback_ControllerAdded(y,_)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const g=ri(this.context.scene.children);if(g){const y=g.getSize($());if(y.length()>0){const _=this._defaultRig.gameObject;_.position.set(g.min.x+y.x*.5,g.min.y,g.max.z+y.z*.5+1.5);const v=g.getCenter($());v.y=_.position.y,_.lookAt(v)}}}P0({session:this}),Or();for(const g of Ne._xrStartListeners)g(i);const m=[...this._xr_scripts];Ge&&console.log("NeedleXRSession start, handle scripts:",m);for(const g of m){if(g.destroyed){this._script_to_remove.push(g);continue}if(!g.activeAndEnabled){this.markInactive(g);continue}this.invokeCallback_EnterXR(g);for(const y of this.controllers)this.invokeCallback_ControllerAdded(g,y)}}this.syncCameraCullingMask();for(const m of this.controllers)m.onUpdate(e);if(this._newControllers.length>0){const m=[...this._newControllers];this._newControllers.length=0;for(const g of m){if(!g.connected){console.warn("New controller is not connected",g);continue}this.controllers.push(g);for(const y of this._xr_scripts){if(y.destroyed){this._script_to_remove.push(y);continue}y.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(y,g)}}this.controllers.sort((g,y)=>g.index-y.index)}Ge&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(fr(!0),console.error("XRControllers are not added but inputSources are present"));for(const m of this._xr_update_scripts){if(m.destroyed===!0){this._script_to_remove.push(m);continue}if(m.activeAndEnabled===!1){this.markInactive(m);continue}m.onUpdateXR&&m.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const m=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const g of m)!g.destroyed&&this.running&&((u=g.onLeaveXR)==null||u.call(g,i)),this.removeScript(g)}(f=this.sync)==null||f.onUpdate(this),this.onRenderDebug()});r(this,"onBeforeRender",()=>{this.context.mainCamera&&this.updateFade(this.context.mainCamera)});r(this,"onAfterRender",()=>{if(this.onUpdateFade_PostRender(),exports.DeviceUtilities.isDesktop()||!this._renderOnceOnDevice){const t=this.context.renderer;if(t.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const e=t.xr.enabled,i=t.getRenderTarget(),n=this.context.scene.background;t.xr.enabled=!1,t.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):t.render(this.context.scene,this.context.mainCamera),t.xr.enabled=e,t.setRenderTarget(i),this.context.scene.background=n}}});r(this,"_script_to_remove",[]);r(this,"_camera");r(this,"_cameraRenderParent",new d.Object3D().rotateY(Math.PI));r(this,"_previousCameraParent");r(this,"_customforward",!0);r(this,"originalCameraNearPlane");r(this,"_viewerPose");r(this,"_transformOrientation",new d.Quaternion);r(this,"_transformPosition",new d.Vector3);r(this,"_transition");var s,a;vC(t,n.init),this.session=e,this.mode=t,this.context=i,(Ge||x("console"))&&fr(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(l=>typeof l.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,ks(this.onBefore,we.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),((s=n.init.optionalFeatures)!=null&&s.includes("hit-test")||(a=n.init.requiredFeatures)!=null&&a.includes("hit-test"))&&e.requestReferenceSpace("viewer").then(l=>{var c,h;return(h=(c=e.requestHitTestSource)==null?void 0:c.call(e,{space:l}))==null?void 0:h.then(u=>this._viewerHitTestSource=u).catch(u=>console.error(u))}).catch(l=>console.error(l)),this.context.mainCamera&&(this._originalCameraWorldPosition=K(this.context.mainCamera,new d.Vector3),this._originalCameraWorldRotation=_e(this.context.mainCamera,new d.Quaternion),this._originalCameraWorldScale=Fe(this.context.mainCamera,new d.Vector3),this._originalCameraParent=this.context.mainCamera.parent),this._defaultRig=new nC,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let l=0;l<e.inputSources.length;l++){const c=e.inputSources[l];if(!c.handedness){console.warn("Input source in xr session has no handedness - ignoring",l);continue}this.onInputSourceAdded(c)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",l=>{for(const c of l.removed)this.disconnectInputSource(c);for(const c of l.added)this.onInputSourceAdded(c)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Ge&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it")}static getXRSync(t){return this._sync||(this._sync=new j0(t)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static get active(){return this._activeSession}static get activeMode(){var t;return((t=this._activeSession)==null?void 0:t.mode)??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(t=>t.some(e=>e)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(t){var e;return((e=this.xrSystem)==null?void 0:e.isSessionSupported(t).catch(i=>(Ge&&console.error(i),!1)))??Promise.resolve(!1)}static onSessionRequestStart(t){this._sessionRequestStartListeners.push(t)}static offSessionRequestStart(t){const e=this._sessionRequestStartListeners.indexOf(t);e>=0&&this._sessionRequestStartListeners.splice(e,1)}static onSessionRequestEnd(t){this._sessionRequestEndListeners.push(t)}static offSessionRequestEnd(t){const e=this._sessionRequestEndListeners.indexOf(t);e>=0&&this._sessionRequestEndListeners.splice(e,1)}static onXRSessionStart(t){this._xrStartListeners.push(t)}static offXRSessionStart(t){const e=this._xrStartListeners.indexOf(t);e>=0&&this._xrStartListeners.splice(e,1)}static onXRSessionEnd(t){this._xrEndListeners.push(t)}static offXRSessionEnd(t){const e=this._xrEndListeners.indexOf(t);e>=0&&this._xrEndListeners.splice(e,1)}static onControllerAdded(t){this._controllerAddedListeners.push(t)}static offControllerAdded(t){const e=this._controllerAddedListeners.indexOf(t);e>=0&&this._controllerAddedListeners.splice(e,1)}static onControllerRemoved(t){this._controllerRemovedListeners.push(t)}static offControllerRemoved(t){const e=this._controllerRemovedListeners.indexOf(t);e>=0&&this._controllerRemovedListeners.splice(e,1)}static offerSession(t,e,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+t),e=="default"&&(e=this.getDefaultSessionInit(t)),navigator.xr.offerSession(t,{...e}).then(n=>Ne.setSession(t,n,e,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(t){switch(t){case"immersive-ar":const e=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return exports.DeviceUtilities.isVisionOS()||e.push("hand-tracking"),{optionalFeatures:e};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return exports.DeviceUtilities.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",t),{}}}static async start(t,e,i){var l,c,h,u;if(exports.DeviceUtilities.isiOS()){if(t==="ar")if(await this.isARSupported())t="immersive-ar";else return bc.exportAndOpen(),null}else t=="ar"&&(t="immersive-ar");if(F()&&x("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await Ba.start(t,e||Ne.getDefaultSessionInit(t)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Ge||F())&&me("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=Q.Current),i||(i=he.All[0]),!i)throw new Error("No Needle Engine Context found");switch(e||(e={}),t){case"immersive-ar":{if(await((l=this.xrSystem)==null?void 0:l.isSessionSupported("immersive-ar"))!==!0)return console.error(t+" is not supported by this browser."),null;const m=this.getDefaultSessionInit(t),g=_C(i.domElement);g&&!exports.DeviceUtilities.isQuest()&&(m.domOverlay={root:g},m.optionalFeatures.push("dom-overlay")),e={...m,...e}}break;case"immersive-vr":{if(await((c=this.xrSystem)==null?void 0:c.isSessionSupported("immersive-vr"))!==!0)return console.error(t+" is not supported by this browser."),null;e={...this.getDefaultSessionInit(t),...e}}break;default:console.warn("No default session init for mode",t);break}e.optionalFeatures??(e.optionalFeatures=[]),e.requiredFeatures??(e.requiredFeatures=[]),await Ba.stop();const n=t=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;Ge?console.log(`%cRequesting ${t} session`,"font-weight:bold;",e,n):console.log(`%cRequesting ${t} session`,"font-weight:bold;");for(const f of n)f.onBeforeXR&&f.onBeforeXR(t,e);for(const f of this._sessionRequestStartListeners)f({mode:t,init:e});Ge&&Te("Requesting "+t+" session ("+Date.now()+")"),this._currentSessionRequest=(h=navigator.xr)==null?void 0:h.requestSession(t,e),this._currentSessionRequestMode=t;const s=await((u=this._currentSessionRequest)==null?void 0:u.catch(f=>{console.error(f,"Code: "+f.code),f.code===9&&me("Make sure your device has the required permissions (e.g. camera access)"),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&me("XR requires a secure connection (HTTPS)")}));this._currentSessionRequest=void 0,this._currentSessionRequestMode=null;for(const f of this._sessionRequestEndListeners)f({mode:t,init:e,newSession:s||null});return s?this.setSession(t,s,e,i):(console.warn("XR Session request was rejected"),null)}static setSession(t,e,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=t=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new Ne(t,e,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),e.addEventListener("end",this.onEnd),Ge?console.log(`%cStarted ${t} session`,"font-weight:bold;",s):console.log(`%cStarted ${t} session`,"font-weight:bold;"),this._activeSession}static stop(){const t=this._activeSession;t&&(t[this.$_stop_request]===void 0?(Ge&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),t[this.$_stop_request]=setTimeout(()=>{t.end()})):Ge&&console.warn("[NeedleXRSession] XR Session stop already requested"))}get sync(){return Ne._sync}get running(){return!this._ended&&this.session!=null}get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}get leftController(){return this.controllers.find(t=>t.side==="left")}get rightController(){return this.controllers.find(t=>t.side==="right")}getController(t){return typeof t=="number"?this.controllers[t]||null:this.controllers.find(e=>e.side===t)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(t=>t.inputSource.targetRayMode==="tracked-pointer")||F()&&exports.DeviceUtilities.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const t=this.frame.getImageTrackingResults();for(const e of t)if(e.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const t=this._rigs[0]??null;return t!=null&&t.gameObject&&wr(t.gameObject)||(t==null?void 0:t.isActive)===!1?(this.updateActiveXRRig(),this._rigs[0]??null):t}get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(t){this._rigs.indexOf(t)>=0||(t.priority===void 0&&(t.priority=0),this._rigs.push(t),this.updateActiveXRRig())}removeRig(t){const e=this._rigs.indexOf(t);e!==-1&&(this._rigs.splice(e,1),this.updateActiveXRRig())}setRigActive(t){const e=this._rigs.indexOf(t),i=this._rigs[0];this._rigs.splice(e,1),this._rigs.unshift(t),t.priority=(i==null?void 0:i.priority)??0,this.updateActiveXRRig()}getUserOffsetInRig(){var i;const t=(i=this.context.mainCamera)==null?void 0:i.position;if(!t||!this.rig)return $(0,0,0);const e=$(t);return e.x*=-1,e.z*=-1,e.applyQuaternion(ln(this.rig.gameObject.quaternion)),e}updateActiveXRRig(){const t=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let e=this._rigs[0];e&&e.priority===void 0&&(e.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(wr(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!e||e.isActive===!1||n.priority!==void 0&&n.priority>e.priority)&&(e=n)}}if(t!==e){const i=this._rigs.indexOf(e);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(e)}Ge&&(t===e?console.log("Updated Active XR Rig:",e,"prev:",t):console.log("Updated Active XRRig:",e," (the same as before)"))}getHitTest(t){if(t)return this.getControllerHitTest(t);if(!this._viewerHitTestSource)return null;const e=this._viewerHitTestSource,i=this.frame.getHitTestResults(e);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(t){const e=t.getHitTestSource();if(!e)return null;const i=this.frame.getHitTestResultsForTransientInput(e);for(const n of i)if(n.inputSource===t.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(t){const e=this.context.renderer.xr.getReferenceSpace(),i=e&&t.getPose(e);if(i){const n=$(i.transform.position),s=ln(i.transform.orientation),a=this.context.mainCamera;if((a==null?void 0:a.parent)!==this._cameraRenderParent&&n.applyMatrix4(Pa),a!=null&&a.parent){n.applyMatrix4(a.parent.matrixWorld),s.multiply(Fi);const l=_e(a.parent);l.premultiply(Fi),s.premultiply(l)}return{hit:t,position:n,quaternion:s}}return null}convertSpace(t){const e=$(t.position);e.applyMatrix4(Pa);const i=ln(t.orientation);return i.premultiply(Fi),{position:e,quaternion:i}}disconnectInputSource(t){const e=(i,n,s)=>{if(i.inputSource===t){Ge&&console.log("Disconnecting controller",i.index),this.controllers.splice(s,1),this.invokeControllerEvent(i,this._controllerRemoved,"removed");const a={xr:this,controller:i,change:"removed"};for(const l of this._xr_scripts)l.onXRControllerRemoved&&l.onXRControllerRemoved(a);i.onDisconnected()}};for(let i=this.controllers.length-1;i>=0;i--){const n=this.controllers[i];e(n,this.controllers,i)}for(let i=this._newControllers.length-1;i>=0;i--){const n=this._newControllers[i];e(n,this._newControllers,i)}}end(){this._ended||this.session.end().catch(t=>console.warn(t))}onRenderDebug(){if(Ge)for(const t of this.controllers)t.onRenderDebug();if((Ge||f_)&&this.rig&&(If++,If>=20)){const t=this.rig.gameObject.worldPosition,e=this.rig.gameObject.worldForward;t.add(e.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;t.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Ge||f_)for(const s of this.controllers)n+=`
154
- ${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;If=0,V.DrawLabel(t,n,void 0,1/60*20)}}addScript(t){return this._xr_scripts.includes(t)?!1:(Ge&&console.log("Register new XRScript",t),this._xr_scripts.push(t),typeof t.onUpdateXR=="function"&&this._xr_update_scripts.push(t),!0)}markInactive(t){if(!(this._inactive_scripts.indexOf(t)>=0)){this.removeScript(t,!1),this._inactive_scripts.push(t);for(const e of this.controllers)this.invokeCallback_ControllerRemoved(t,e);this.invokeCallback_LeaveXR(t)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let t=this._inactive_scripts.length-1;t>=0;t--){const e=this._inactive_scripts[t];if(e.activeAndEnabled){this._inactive_scripts.splice(t,1),this.addScript(e),this.invokeCallback_EnterXR(e);for(const i of this.controllers)this.invokeCallback_ControllerAdded(e,i)}}}removeScript(t,e=!0){Ge&&console.log("Remove XRScript",t);const i=this._xr_scripts.indexOf(t);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(t);if(n>=0&&this._xr_update_scripts.splice(n,1),e){const s=this._inactive_scripts.indexOf(t);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(t){t.onEnterXR&&t.onEnterXR({xr:this})}invokeCallback_ControllerAdded(t,e){t.onXRControllerAdded&&t.onXRControllerAdded({xr:this,controller:e,change:"added"})}invokeCallback_ControllerRemoved(t,e){t.onXRControllerRemoved&&t.onXRControllerRemoved({xr:this,controller:e,change:"removed"})}invokeCallback_LeaveXR(t){t.onLeaveXR&&!t.destroyed&&t.onLeaveXR({xr:this})}syncCameraCullingMask(){var i;const t=this.context.xrCamera,e=(i=this.context.mainCameraComponent)==null?void 0:i.cullingMask;if(t&&e!==void 0){for(const n of t.cameras)n.layers.mask=e;t.layers.mask=e}else if(t){for(const n of t.cameras)n.layers.enableAll();t.layers.enableAll()}}invokeControllerEvent(t,e,i){for(let n=e.length-1;n>=0;n--){const s=e[n];if(s)try{s({xr:this,controller:t,change:i})}catch(a){console.error(a)}}}applyCustomForward(){var t;if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,(t=this._previousCameraParent)==null||t.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);let e=.02;if(this.rig){const i=Fe(this.rig.gameObject);e*=i.x}this._camera instanceof d.PerspectiveCamera&&this._camera.near>e&&(this.originalCameraNearPlane=this._camera.near,this._camera.near=e)}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof d.PerspectiveCamera&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane)}internalUpdateState(){const t=this.context.renderer.xr.getReferenceSpace();if(!t){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(t),this._viewerPose){const e=this._viewerPose.transform;this._transformPosition.set(e.position.x,e.position.y,e.position.z),this._transformOrientation.set(e.orientation.x,e.orientation.y,e.orientation.z,e.orientation.w)}}get transition(){return this._transition||(this._transition=new h_),this._transition}fadeTransition(){return this._transition||(this._transition=new h_),this._transition.fadeTransition()}updateFade(t){this._transition&&t instanceof d.PerspectiveCamera&&this._transition.update(t,this.context.time.deltaTime)}onUpdateFade_PostRender(){var t;(t=this._transition)==null||t.remove()}};r(Ne,"_sync",null),r(Ne,"_currentSessionRequestMode",null),r(Ne,"_currentSessionRequest"),r(Ne,"_activeSession"),r(Ne,"_sessionRequestStartListeners",[]),r(Ne,"_sessionRequestEndListeners",[]),r(Ne,"_xrStartListeners",[]),r(Ne,"_xrEndListeners",[]),r(Ne,"_controllerAddedListeners",[]),r(Ne,"_controllerRemovedListeners",[]),r(Ne,"$_stop_request",Symbol()),r(Ne,"onEnd",()=>{Ge&&console.log("XR Session ended"),Ne._activeSession=null});let Z=Ne;const jf=x("debugwebxr");class F0{static tryFindAvatarObjects(t,e,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=t.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(jf&&console.log("FOUND AVATAR HEAD",t.name),i.head=new te("",e,t)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(jf&&console.log("FOUND AVATAR LEFT HAND",t.name),i.leftHand=new te("",e,t)),!i.rightHand&&n.includes("right")&&(jf&&console.log("FOUND AVATAR RIGHT HAND",t.name),i.rightHand=new te("",e,t)));for(let s=0;s<t.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const a=t.children[s];this.tryFindAvatarObjects(a,e,i)}}}const wt=new d.Vector3,p_=new d.Vector3,m_=new d.Quaternion,CC=x("debuggizmos"),sn=8947848,Bf=32,ei=class ei{constructor(){}static isGizmo(t){return t[Wp]!==void 0}static setVisible(t){for(const e of Pe.timedObjectsBuffer)e.visible=t}static DrawLabel(t,e,i=.05,n=0,s,a,l){var u;if(!ei.enabled)return null;s||(s=sn);const c=((u=Z.active)==null?void 0:u.rigScale)??1,h=Pe.getTextLabel(n,e,i*c,s,a);return l instanceof d.Object3D&&l.add(h),h.position.x=t.x,h.position.y=t.y,h.position.z=t.z,h}static DrawRay(t,e,i=sn,n=0,s=!0){if(!ei.enabled)return;const a=Pe.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,t.x,t.y,t.z),wt.set(e.x,e.y,e.z).multiplyScalar(999999999),l.setXYZ(1,t.x+wt.x,t.y+wt.y,t.z+wt.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1}static DrawDirection(t,e,i=sn,n=0,s=!0,a=1){if(!ei.enabled)return;const l=Pe.getLine(n),c=l.geometry.getAttribute("position");c.setXYZ(0,t.x,t.y,t.z),e.w!==void 0?(wt.set(0,0,-a),m_.set(e.x,e.y,e.z,e.w),wt.applyQuaternion(m_)):(wt.set(e.x,e.y,e.z),wt.multiplyScalar(a)),c.setXYZ(1,t.x+wt.x,t.y+wt.y,t.z+wt.z),c.needsUpdate=!0,l.material.color.set(i),l.material.depthTest=s,l.material.depthWrite=!1}static DrawLine(t,e,i=sn,n=0,s=!0){if(!ei.enabled)return;const a=Pe.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,t.x,t.y,t.z),l.setXYZ(1,e.x,e.y,e.z),l.needsUpdate=!0,a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1,a.material.fog=!1}static DrawCircle(t,e,i,n=sn,s=0,a=!0){if(!ei.enabled)return;const l=Pe.getCircle(s);l.position.set(t.x,t.y,t.z),l.scale.set(i,i,i),l.quaternion.setFromUnitVectors(this._up,wt.set(e.x,e.y,e.z).normalize()),l.material.color.set(n),l.material.depthTest=a,l.material.depthWrite=!1,l.material.fog=!1}static DrawWireSphere(t,e,i=sn,n=0,s=!0){if(!ei.enabled)return;const a=Pe.getSphere(e,n,!0);br(a,t.x,t.y,t.z),a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1,a.material.fog=!1}static DrawSphere(t,e,i=sn,n=0,s=!0){if(!ei.enabled)return;const a=Pe.getSphere(e,n,!1);br(a,t.x,t.y,t.z),a.material.color.set(i),a.material.depthTest=s,a.material.depthWrite=!1}static DrawWireBox(t,e,i=sn,n=0,s=!0){if(!ei.enabled)return;const a=Pe.getBox(n);a.position.set(t.x,t.y,t.z),a.scale.set(e.x,e.y,e.z),a.material.color.set(i),a.material.depthTest=s,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1}static DrawWireBox3(t,e=sn,i=0,n=!0){if(!ei.enabled)return;const s=Pe.getBox(i);s.position.copy(t.getCenter(wt)),s.scale.copy(t.getSize(wt)),s.material.color.set(e),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1}static DrawArrow(t,e,i=sn,n=0,s=!0,a=!1){if(!ei.enabled)return;const l=Pe.getArrowHead(n);l.position.set(e.x,e.y,e.z),l.quaternion.setFromUnitVectors(this._up.set(0,1,0),wt.set(e.x,e.y,e.z).sub(p_.set(t.x,t.y,t.z)).normalize());const h=wt.set(e.x,e.y,e.z).sub(p_.set(t.x,t.y,t.z)).length()*.1;l.scale.set(h,h,h),l.material.color.set(i),l.material.depthTest=s,l.material.wireframe=a,this.DrawLine(t,e,i,n,s)}static DrawWireMesh(t){const e=Pe.getMesh(t.duration??0);"mesh"in t?(e.geometry=t.mesh.geometry,e.matrix.copy(t.mesh.matrixWorld)):(e.geometry=t.geometry,e.matrix.copy(t.matrix)),e.matrixAutoUpdate=!1,e.matrixWorldAutoUpdate=!1,e.material.color.set(t.color??sn),e.material.depthTest=t.depthTest??!0,e.material.wireframe=!0}};r(ei,"enabled",!0),r(ei,"_up",new d.Vector3(0,1,0));let V=ei;const PC=new d.BoxGeometry(1,1,1);function Ym(o=null){const t=new d.Color(o??14540253),e=new d.EdgesGeometry(PC);return new d.LineSegments(e,new d.LineBasicMaterial({color:t}))}const Wp=Symbol("GizmoCache");class Pe{static ensureFont(){let t=ne.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);if(!t){t=ne.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName);const e=t.addVariant("normal","normal","https://uploads.needle.tools/include/font-msdf.json","https://uploads.needle.tools/include/font.png");e==null||e.addEventListener("ready",()=>{ne.__webpack_exports__default.update()})}}static getTextLabel(t,e,i,n,s){this.ensureFont();let a=this.textLabelCache.pop(),l=1;s&&typeof s=="string"&&(s==null?void 0:s.length)>=8&&s.startsWith("#")?(l=parseInt(s.substring(7),16)/255,s=s.substring(0,7),CC&&console.log(s,l)):typeof s=="object"&&s.a!==void 0&&(l=s.a);const c={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:l,textContent:e,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(a)a.set(c);else{a=new ne.__webpack_exports__Text(c);const h=this,u=a;u.setText=function(f){this.set({textContent:f}),h.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(Q.Current,a,t,this.textLabelCache),a}static getBox(t){let e=this.boxesCache.pop();if(!e){const i=new d.BoxGeometry(1,1,1);e=new d.Mesh(i)}return this.registerTimedObject(Q.Current,e,t,this.boxesCache),e}static getLine(t){let e=this.linesCache.pop();if(!e){e=new d.Line;let i=e.geometry.getAttribute("position");i||(i=new d.BufferAttribute(new Float32Array(2*3),3),e.geometry.setAttribute("position",i))}return e.frustumCulled=!1,this.registerTimedObject(Q.Current,e,t,this.linesCache),e}static getCircle(t){let e=this.circlesCache.pop();if(!e){e=new d.Line;let i=e.geometry.getAttribute("position");if(!i){i=new d.BufferAttribute(new Float32Array(Bf*3),3),e.geometry.setAttribute("position",i);const n=$(0,1,0),s=$(0,0,1),a=$(s);a.cross(n).normalize();const l=$(a),c=Math.PI*2/(Bf-1);for(let h=0;h<Bf+1;h++){const u=c*h;n.copy(l).multiplyScalar(Math.cos(u)*1),a.copy(s).multiplyScalar(Math.sin(u)*1);const f=n.add(a);i.setXYZ(h,f.x,f.y,f.z)}}}return e.frustumCulled=!1,this.registerTimedObject(Q.Current,e,t,this.circlesCache),e}static getSphere(t,e,i){let n=this.spheresCache.pop();return n||(n=new d.Mesh(new d.SphereGeometry(1,8,8))),n.scale.set(t,t,t),n.material.wireframe=i,this.registerTimedObject(Q.Current,n,e,this.spheresCache),n}static getArrowHead(t){let e=this.arrowHeadsCache.pop();return e||(e=new d.Mesh(new d.CylinderGeometry(0,.5,1,8))),this.registerTimedObject(Q.Current,e,t,this.arrowHeadsCache),e}static getMesh(t){let e=this.mesh.pop();return e||(e=new d.Mesh,e.material=new d.MeshBasicMaterial),this.registerTimedObject(Q.Current,e,t,this.mesh),e}static registerTimedObject(t,e,i,n){if(!t){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const s=this.contextBeforeRenderCallbacks.get(t),a=this.contextPostRenderCallbacks.get(t);if(s){if(t.pre_render_callbacks[t.pre_render_callbacks.length-1]!==s){const l=t.pre_render_callbacks.indexOf(s);l>=0&&t.pre_render_callbacks.splice(l,1),t.pre_render_callbacks.push(s)}}else{const l=()=>{this.onBeforeRender(t,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(t,l),t.pre_render_callbacks.push(l)}if(a){if(t.post_render_callbacks[t.post_render_callbacks.length-1]!==a){const l=t.post_render_callbacks.indexOf(a);l>=0&&t.post_render_callbacks.splice(l,1),t.post_render_callbacks.push(a)}}else{const l=()=>{this.onPostRender(t,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(t,l),t.post_render_callbacks.push(l)}e.traverse(l=>{l.layers.disableAll(),l.layers.enable(2)}),e.renderOrder=999999,e[Wp]=n,e.castShadow=!1,e.receiveShadow=!1,e.isGizmo=!0,this.timedObjectsBuffer.push(e),this.timesBuffer.push(Q.Current.time.realtimeSinceStartup+i),t.scene.add(e)}static onBeforeRender(t,e){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,ne.__webpack_exports__default.update());for(let i=0;i<e.length;i++){const n=e[i];if(t.mainCamera&&n instanceof ne.__webpack_exports__default.MeshUIBaseElement){if(wr(n))continue;const s=t.isInVR,a=!1,l=!s;Wc(n,t.mainCamera,a,l)}}}static onPostRender(t,e,i){const n=t.time.realtimeSinceStartup;for(let s=e.length-1;s>=0;s--){const a=e[s];n>=i[s]-1e-6&&(e.splice(s,1),i.splice(s,1),a.removeFromParent(),wr(a)!=!0&&a[Wp].push(a))}}}r(Pe,"familyName","needle-gizmos"),r(Pe,"linesCache",[]),r(Pe,"circlesCache",[]),r(Pe,"spheresCache",[]),r(Pe,"boxesCache",[]),r(Pe,"arrowHeadsCache",[]),r(Pe,"mesh",[]),r(Pe,"textLabelCache",[]),r(Pe,"timedObjectsBuffer",new Array),r(Pe,"timesBuffer",new Array),r(Pe,"contextPostRenderCallbacks",new Map),r(Pe,"contextBeforeRenderCallbacks",new Map),r(Pe,"tmuiNeedsUpdate",!1);const bi=x("debugphysics"),g_=new d.Layers;class Qn{constructor(){r(this,"ray");r(this,"cam");r(this,"screenPoint");r(this,"raycaster");r(this,"results");r(this,"targets");r(this,"recursive",!0);r(this,"minDistance");r(this,"maxDistance");r(this,"lineThreshold");r(this,"layerMask");r(this,"ignore");r(this,"testObject");r(this,"useAcceleratedRaycast")}screenPointFromOffset(t,e){this.screenPoint===void 0&&(this.screenPoint=new d.Vector2),this.screenPoint.x=t/window.innerWidth*2-1,this.screenPoint.y=-(e/window.innerHeight)*2+1}setLayer(t){g_.set(t),this.layerMask=g_}setMask(t){this.layerMask||(this.layerMask=new d.Layers);const e=this.layerMask;e?e.mask=t:this.layerMask=t}}r(Qn,"AllLayers",4294967295);class Km{constructor(t,e,i){r(this,"distance");r(this,"point");r(this,"object");this.object=t,this.distance=e,this.point=i}}const uc=class uc{constructor(t){r(this,"context");r(this,"engine");r(this,"raycaster",new d.Raycaster);r(this,"defaultRaycastOptions",new Qn);r(this,"targetBuffer",new Array(1));r(this,"defaultThresholds",{Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}});r(this,"sphereResults",new Array);r(this,"sphereMask",new d.Layers);r(this,"sphere",new d.Sphere);r(this,"tempBoundingBox",new d.Box3);this.context=t}static get raycasting(){return this._raycasting>0}raycastPhysicsFast(t,e=void 0,i=1/0,n=!0){var s;return((s=this.context.physics.engine)==null?void 0:s.raycast(t,e,{maxDistance:i,solid:n}))??null}raycastPhysicsFastAndGetNormal(t,e=void 0,i=1/0,n=!0){var s;return((s=this.context.physics.engine)==null?void 0:s.raycastAndGetNormal(t,e,{maxDistance:i,solid:n}))??null}sphereOverlapPhysics(t,e){var i;return((i=this.context.physics.engine)==null?void 0:i.sphereOverlap(t,e))??null}sphereOverlap(t,e,i=!0,n=!1,s=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const a=this.sphereMask;a.enableAll(),a.disable(2);for(const l of this.context.scene.children)this.intersectSphere(l,t,e,a,this.sphereResults,i,n,s);return this.sphereResults.sort((l,c)=>l.distance-c.distance)}raycastFromRay(t,e=null){const i=e??this.defaultRaycastOptions;i.ray=t;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(t=null){bi&&performance.mark("raycast.start"),t||(t=this.defaultRaycastOptions);const e=t.screenPoint??this.context.input.mousePositionRC,i=t.raycaster??this.raycaster;if(i.near=t.minDistance??0,i.far=t.maxDistance??1/0,i.params=this.defaultThresholds,t.lineThreshold===void 0&&(t.lineThreshold=-1),i.params.Line={threshold:t.lineThreshold},t.ray)i.ray.copy(t.ray);else{const l=t.cam??this.context.mainCamera;if(!l)return bi&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const c=this.context.xrCamera;this.context.isInXR&&c instanceof d.ArrayCamera&&c.cameras.length>0?i.setFromCamera(e,c.cameras[0]):i.setFromCamera(e,l)}let n=t.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let s=t.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),s||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),s=this.defaultRaycastOptions.results),t.layerMask!==void 0?t.layerMask instanceof d.Layers?i.layers.mask=t.layerMask.mask:i.layers.mask=t.layerMask:(i.layers.enableAll(),i.layers.disable(2)),bi&&console.time("raycast"),s.length=0,uc._raycasting++,this.intersect(this.raycaster,n,s,t),s.sort((l,c)=>l.distance-c.distance);const a=t.ignore;return a!==void 0&&a.length>0&&(s=s.filter(l=>!a.includes(l.object))),uc._raycasting--,bi&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",s!=null&&s.length?[...s]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),s}intersect(t,e,i,n){var s,a,l;for(const c of e){if(!c||c.visible===!1||V.isGizmo(c)||n.lineThreshold!==void 0&&n.lineThreshold<0&&c instanceof d.Line)continue;let h=!0;const u=c,f=u.geometry;if(n.testObject){const m=(s=n.testObject)==null?void 0:s.call(n,c);if(m===!1)continue;m==="continue in children"&&(h=!1)}if(h&&(f&&y_(f)||(h=!1)),h){const m=ae.getRaycastMesh(c);m&&(u.geometry=m);const g=i.length;let 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175
- Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
176
-
177
- You can import other modules your main module to get access to types
178
- or if you use npmdefs you can make types available globally using globalThis:
179
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Min size is 1 byte`),null;const v=n(g),b={filename:u.name,"Content-Md5":v,"Content-Type":u.type||"application/octet-stream",FileSize:y.toString(),"Content-Disposition":`attachment; filename="${u.name}"`,"x-amz-server-side-encryption":"AES256"},w=await fetch(m+"/api/needle/blob",{method:"POST",headers:b,signal:f==null?void 0:f.abort}).then(R=>R.json()).catch(R=>(console.error(R),null));if(w==null)return console.warn("Upload failed..."),null;if("error"in w)return console.error(w.error),null;if("upload"in w&&w.upload){let R=function(M){var T;return(T=f==null?void 0:f.onProgress)==null||T.call(null,{progress01:0,state:"inprogress"}),fetch(M,{method:"PUT",headers:b,body:g,signal:f==null?void 0:f.abort}).then(D=>{var j;return(j=f==null?void 0:f.onProgress)==null||j.call(null,{progress01:1,state:"finished"}),D}).catch(D=>D)};console.debug("Uploading file",w.upload);let k=!1,E=null;for(let M=0;M<3;M++)try{if(k)break;if((S=f==null?void 0:f.abort)!=null&&S.aborted)return console.debug("Aborted upload"),null;const I=await R(w.upload);I instanceof Error?(E=I,await mn(1e3*M)):I.ok&&(console.debug("File uploaded successfully"),k=!0)}catch(I){console.error(I)}if(!k)return console.error((E==null?void 0:E.message)||"Failed to upload file"),null}if("download"in w){const R=m+w.download;return console.debug("File found in blob storage",R),{key:w.key,success:!0,download_url:R}}return null}o.upload=l;function c(u){return`${o.baseUrl}/api/needle/blob/${u}`}o.getBlobUrlForKey=c;async function h(u,f){const m=new d.FileLoader;m.setResponseType("arraybuffer");const g=await m.loadAsync(u,y=>{f&&f.call(null,y)});return g instanceof ArrayBuffer?new Uint8Array(g):(console.error("Download failed, no arraybuffer returned"),null)}o.download=h})(exports.BlobStorage||(exports.BlobStorage={}));const $s=x("debugaddressables");class xv{constructor(t){r(this,"_context");r(this,"_assetReferences",{});r(this,"preUpdate",()=>{});this._context=t,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const t=this._context.pre_update_callbacks.indexOf(this.preUpdate);t>=0&&this._context.pre_update_callbacks.splice(t,1);for(const e in this._assetReferences){const i=this._assetReferences[e];i==null||i.unload()}this._assetReferences={}}findAssetReference(t){return this._assetReferences[t]||null}registerAssetReference(t){return t.url&&(this._assetReferences[t.url]?console.warn("Asset reference already registered",t):this._assetReferences[t.url]=t),t}unregisterAssetReference(t){t.url&&delete this._assetReferences[t.url]}}const Nf=Symbol("assetReference"),io=class io{constructor(t,e,i=null){r(this,"_loading");r(this,"_asset");r(this,"_glbRoot");r(this,"_url");r(this,"_urlName");r(this,"_progressListeners",[]);r(this,"_hash");r(this,"_hashedUri");r(this,"_isLoadingRawBinary",!1);r(this,"_rawBinary");this._url=t;const n=t.lastIndexOf("/");if(n>=0){this._urlName=t.substring(n+1);const s=this._urlName.lastIndexOf(".");s>=0&&(this._urlName=this._urlName.substring(0,s))}else this._urlName=t;this._hash=e,t.includes("?v=")?this._hashedUri=t:this._hashedUri=e?t+"?v="+e:t,i!==null&&(this.asset=i),iv(this._url,this.onResolvePrefab.bind(this))}static getOrCreateFromUrl(t,e){if(!e&&(e=Q.Current,!e))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=e.addressables,n=i.findAssetReference(t);if(n)return n;const s=new io(t,e.hash);return i.registerAssetReference(s),s}static getOrCreate(t,e,i){if(typeof t=="string"){if(!i&&(i=Q.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=t.context,t=t.sourceId;const n=Mo(t,e);$s&&console.log("GetOrCreate Addressable from",t,e,"FinalPath=",n);const s=i.addressables,a=s.findAssetReference(n);if(a)return a;const l=new io(n,i.hash);return s.registerAssetReference(l),l}get isAssetReference(){return!0}get asset(){return this._glbRoot??this._asset}set asset(t){this._asset=t}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}get rawAsset(){return this._asset}async onResolvePrefab(t){return t===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||wr(this.asset)===!0}isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&($s&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&Oi(this.asset.scene,!0,!0),Oi(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loading=void 0,Q.Current&&Q.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,$s&&console.log("Preload",this._hashedUri);const t=await exports.BlobStorage.download(this._hashedUri,e=>{this.raiseProgressEvent(e)});return this._rawBinary=(t==null?void 0:t.buffer)??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(t){if($s&&console.log("loadAssetAsync",this.url),!this.mustLoad)return this.asset;if(t&&this._progressListeners.push(t),this._loading!==void 0)return this._loading.then(n=>this.asset);const e=Q.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("Invalid raw binary data",this._rawBinary),null;this._loading=gn().parseSync(e,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else $s&&console.log("Load async",this.url),this._loading=gn().loadSync(e,this._hashedUri,this.url,null,n=>{this.raiseProgressEvent(n)});const i=await this._loading;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),this._loading=void 0,i?(i[Nf]=this,this._glbRoot&&(this._glbRoot[Nf]=this),this.asset&&(this.asset[Nf]=this),Nd(e),i.scene!==void 0&&(this.asset=i),this.asset):null}async instantiate(t){return this.onInstantiate(t,!1)}async instantiateSynced(t,e=!0){return this.onInstantiate(t,!0,e)}beginListenDownload(t){this._progressListeners.indexOf(t)<0&&this._progressListeners.push(t)}endListenDownload(t){const e=this._progressListeners.indexOf(t);e>=0&&this._progressListeners.splice(e,1)}raiseProgressEvent(t){for(const e of this._progressListeners)e(this,t)}async onInstantiate(t,e=!1,i){const n=Q.Current,s=new vn;if(t instanceof d.Object3D?s.parent=t:t&&(Object.assign(s,t),s.cloneAssign(t)),s.parent||(s.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),$s&&console.log("Instantiate",this.url,"parent:",t),this.asset){$s&&console.log("Add to scene",this.asset);let a=io.currentlyInstantiating.get(this.url);if(a!==void 0&&a>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+a+")"),null;try{if(a===void 0&&(a=0),a+=1,io.currentlyInstantiating.set(this.url,a),e){s.context=n;const l=this.asset;l.guid=this.url;const c=ig(l,s,void 0,i);if(c)return c}else{const l=Sr(this.asset,s);if(l)return l}}finally{n.post_render_callbacks.push(()=>{a===void 0||a<0?a=0:a-=1,io.currentlyInstantiating.set(this.url,a)})}}else $s&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(t){if(t&&t.scene){const e=t.scene;return e.isGroup&&e.children.length===1&&e.children[0].name+"glb"===e.name?e.children[0]:e}return null}};r(io,"currentlyInstantiating",new Map);let te=io;class f1 extends Qi{constructor(){super([te],"AssetReferenceSerializer")}onSerialize(t,e){if(t&&t.uri!==void 0&&typeof t.uri=="string")return t.uri}onDeserialize(t,e){if(typeof t=="string")return e.context?e.gltfId?te.getOrCreate(e.gltfId,t,e.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(t instanceof d.Object3D){if(!e.context)return console.error("Missing context"),null;if(!e.gltfId)return console.error("Missing source id"),null;const i=t,n=e.context,s=i.guid??i.uuid,a=n.addressables.findAssetReference(s);if(a)return a;const l=new te(s,void 0,i);return n.addressables.registerAssetReference(l),l}return null}}new f1;const p1=Promise.resolve(null),ba=class ba{constructor(t){r(this,"url");r(this,"_bitmap");r(this,"_bitmapObject");r(this,"loader",null);this.url=t}static getOrCreate(t){let e=ba.imageReferences.get(t);return e||(e=new ba(t),ba.imageReferences.set(t,e)),e}dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const t=new Image;return t.src=this.url,t}createTexture(){return this.url?(this.loader||(this.loader=new d.TextureLoader),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(t=>{var e;return t&&!((e=t.name)!=null&&e.length)&&(t.name=this.url.split("/").pop()??this.url),t})):(console.error("Can not load texture without url"),p1)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((t,e)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,t(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),t(null)}),i.src=this.url}),this._bitmap)}};r(ba,"imageReferences",new Map);let Cc=ba;class Sv extends Qi{constructor(){super([Cc],"ImageReferenceSerializer")}onSerialize(t,e){return null}onDeserialize(t,e){if(typeof t=="string"){const i=Mo(e.gltfId,t);return Cc.getOrCreate(i)}}}new Sv;const va=class va{constructor(t){r(this,"url");r(this,"res");this.url=t}static getOrCreate(t){let e=va.cache.get(t);return e||(e=new va(t),va.cache.set(t,e)),e}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(t=>t.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(t=>t.text())}};r(va,"cache",new Map);let Pc=va;class Cv extends Qi{constructor(){super([Pc],"FileReferenceSerializer")}onSerialize(t,e){return null}onDeserialize(t,e){if(typeof t=="string"){const i=Mo(e.gltfId,t);return Pc.getOrCreate(i)}}}new Cv;class m1{constructor(t){r(this,"context");r(this,"mixers",[]);this.context=t}onDestroy(){this.mixers.forEach(t=>t.stopAllAction()),this.mixers.length=0}registerAnimationMixer(t){if(!t){console.warn("AnimationsRegistry.registerAnimationMixer called with null or undefined mixer");return}this.mixers.includes(t)||this.mixers.push(t)}unregisterAnimationMixer(t){if(!t){console.warn("AnimationsRegistry.unregisterAnimationMixer called with null or undefined mixer");return}const e=this.mixers.indexOf(t);e!==-1&&this.mixers.splice(e,1)}}class Ua{static tryGetActionsFromMixer(t){const e=t._actions;return e||null}static tryGetAnimationClipsFromObjectHierarchy(t,e){if(e||(e=new Array),t)t.animations&&e.push(...t.animations);else return e;if(t.children)for(const i of t.children)this.tryGetAnimationClipsFromObjectHierarchy(i,e);return e}static assignAnimationsFromFile(t,e){if(!t||!t.animations){console.debug("No animations found in file");return}for(let n=0;n<t.animations.length;n++){const s=t.animations[n];if(!s.tracks||s.tracks.length<=0){console.warn("Animation has no tracks");continue}for(const a in s.tracks){const l=s.tracks[a],c=d.PropertyBinding.parseTrackName(l.name);let h=d.PropertyBinding.findNode(t.scene,c.nodeName);if(!h){const f=l.__objectName??l.name.substring(0,l.name.indexOf("."));if(h=t.scene.getObjectByProperty("uuid",f),!h)continue}let u=i(h);if(!u){if(!(e!=null&&e.createAnimationComponent)){console.warn("No AnimationComponent found in parent hierarchy of object and no 'createAnimationComponent' callback was provided in options.");continue}u=e.createAnimationComponent(t.scene,s)}u.addClip&&u.addClip(s)}}function i(n){var a;if(!n)return null;const s=(a=n.userData)==null?void 0:a.components;if(s&&s.length>0){for(let l=0;l<s.length;l++)if(s[l].isAnimationComponent===!0)return n}return i(n.parent)}}}function*lg(o,t=null){const e=t?t.time:Q.Current.time,i=e.time;for(;e.time-i<o;)yield}function*g1(o){for(let t=0;t<o;t++)yield}function*Pv(o){let t=!0;for(o.then(()=>t=!1),o.catch(()=>t=!1);t;)yield}const E_="NEEDLE_lightmaps",Cl=x("debuglightmapsextension")||x("debuglightmaps");var uo=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(uo||{});class y1{constructor(t,e,i){r(this,"parser");r(this,"registry");r(this,"source");this.parser=t,this.registry=e,this.source=i}get name(){return E_}afterRoot(t){const e=this.parser.json.extensions;if(e){const i=e[E_];if(i){const n=i.textures;return n!=null&&n.length?(Cl&&console.log(i),new Promise(async(s,a)=>{const l=[];for(const h of n)if(h.pointer){Cl&&console.log(h);let u=null;if(h.pointer.startsWith("/textures/"))Cl&&console.log("Load texture from gltf",h.pointer),u=sg(this.parser,h.pointer).then(f=>this.resolveTexture(h,f));else if(typeof h.pointer=="string"){Cl&&console.log("Load texture from path",h.pointer);const f=Mo(this.source,h.pointer);let m;f.endsWith(".exr")?m=new H.EXRLoader(this.parser.options.manager):f.endsWith(".hdr")?m=new H.RGBELoader(this.parser.options.manager):m=new d.TextureLoader(this.parser.options.manager),u=m.loadAsync(f,void 0).then(g=>this.resolveTexture(h,g))}else h.pointer;u&&l.push(u)}const c=await Em(l);c!=null&&c.anyFailed&&F()&&console.error("Failed to load lightmap extension",c),s()})):null}}return null}resolveTexture(t,e){const i=e;Cl&&console.log("Lightmap loaded:",i),i!=null&&i.isTexture&&(this.registry?(i.colorSpace=d.LinearSRGBColorSpace,this.registry.registerTexture(this.source,t.type,i,t.index)):console.log(uo[t.type],t.pointer,i))}}const T_=!!x("debuglightmaps");class _1{constructor(t){r(this,"_context");r(this,"_lightmaps",new Map);this._context=t}clear(){this._lightmaps.clear()}registerTexture(t,e,i,n){T_&&console.log("Registering ",uo[e]+' "'+t+'"',i),this._lightmaps.has(t)||this._lightmaps.set(t,new Map);const s=this._lightmaps.get(t),a=(s==null?void 0:s.get(e))??[];a.length<n&&(a.length=n+1),a[n]=i,s==null||s.set(e,a)}tryGetLightmap(t,e=0){return this.tryGet(t,uo.Lightmap,e)}tryGetSkybox(t){return this.tryGet(t,uo.Skybox,0)}tryGetReflection(t){return this.tryGet(t,uo.Reflection,0)}tryGet(t,e,i){if(!t)return T_&&console.warn("Missing source id"),null;const n=this._lightmaps.get(t);if(!n)return null;const s=n.get(e);return s===void 0||!(s!=null&&s.length)||s.length<=i?null:s[i]}}d.ShaderChunk.lights_fragment_maps=d.ShaderChunk.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
180
- vec2 lUv = vLightMapUv.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
181
- vec4 lightMapTexel = texture2D( lightMap, lUv);
182
- // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
183
- lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
184
- lightMapTexel.a = 1.;
185
- lightMapTexel = conv_sRGBToLinear(lightMapTexel);
186
- `);d.ShaderChunk.lightmap_pars_fragment=`
187
- #ifdef USE_LIGHTMAP
188
- uniform sampler2D lightMap;
189
- uniform float lightMapIntensity;
190
- uniform vec4 lightmapScaleOffset;
191
-
192
- // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
193
- vec4 conv_sRGBToLinear( in vec4 value ) {
194
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
195
- }
196
- #endif
197
- `;d.ShaderChunk.lights_fragment_begin=d.ShaderChunk.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
198
- #if defined(USE_LIGHTMAP)
199
- irradiance += 0.;
200
- #else
201
- irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
202
- #endif`);d.UniformsLib.lightmap.lightmapScaleOffset={value:new d.Vector4(1,1,0,0)};const Vf=x("debugprogressive"),qh=new d.Box3,Xh=new d.Sphere;class b1{constructor(t){r(this,"context");r(this,"_lodsManager");this.context=t}get manager(){return this._lodsManager}get targetTriangleDensity(){var t;return((t=this._lodsManager)==null?void 0:t.targetTriangleDensity)??-1}set targetTriangleDensity(t){this._lodsManager&&(this._lodsManager.targetTriangleDensity=t)}setRenderer(t){var e;(e=this._lodsManager)==null||e.disable(),ae.LODsManager.removePlugin(this),ae.LODsManager.addPlugin(this),ae.LODsManager.debugDrawLine=V.DrawLine,this._lodsManager=ae.LODsManager.get(t),this._lodsManager.enable()}disable(){var t;(t=this._lodsManager)==null||t.disable(),ae.LODsManager.removePlugin(this)}onAfterUpdatedLOD(t,e,i,n,s){Vf&&this.onRenderDebug(i,n,s)}onRenderDebug(t,e,i){var l,c,h;if(!e.geometry||!ae.NEEDLE_progressive.hasLODLevelAvailable(e.geometry)&&!ae.NEEDLE_progressive.hasLODLevelAvailable(e.material))return;const n=ae.LODsManager.getObjectLODState(e);if(!n)return;let s=i.mesh_lod;const a=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(Vf&&e.geometry.boundingSphere){const u=e.geometry.boundingSphere;Xh.copy(u),Xh.applyMatrix4(e.matrixWorld);const f=Xh.center,m=Xh.radius,g=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(a)V.DrawWireSphere(f,m,g[s],.1);else{const y=((l=e.geometry.index)==null?void 0:l.count)??0,_=(c=ae.NEEDLE_progressive.getMeshLODInformation(e.geometry))==null?void 0:c.lods;s=_?Math.min((_==null?void 0:_.length)-1,s):0;let v="";if(_&&n.lastScreenCoverage>0)for(let S=0;S<_.length;S++){const R=_[S].density,k=S==_.length-1;v+=R.toFixed(0)+">"+(R/n.lastScreenCoverage).toFixed(0)+(k?"":",")}const b=_?(h=_[s])==null?void 0:h.density:-1;let w="LOD "+i.mesh_lod+`
203
- TEX `+i.texture_lod;if(Vf=="density"&&(w+=`
204
- `+y+` tris
205
- `+(b/n.lastScreenCoverage).toFixed(0)+` dens
206
- `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
207
- `+(n.lastCentrality*100).toFixed(1)+`% centr
208
- `+(qh.min.x.toFixed(2)+"-"+qh.max.x.toFixed(2)+"x"+qh.min.y.toFixed(2)+"-"+qh.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const S=t,R=S.worldForward,k=S.worldPosition,M=$(R).multiplyScalar(m*.7).add(f),I=M.distanceTo(k),T=g[Math.min(g.length-1,Math.max(0,s))]+"88",D=this.context.domHeight>0?screen.height/this.context.domHeight:1,j=t.isPerspectiveCamera?Math.tan(t.fov*Math.PI/180/2):1;V.DrawLabel(M,w,I*.012*D*j,void 0,16777215,T)}}}}}const v1=x("debugplayerview");var yo=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(yo||{});class Mv{constructor(t,e){r(this,"userId");r(this,"context");r(this,"viewDevice","browser");r(this,"removed",!1);r(this,"_object");this.userId=t,this.context=e}get currentObject(){return this._object}set currentObject(t){this._object=t}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}}class Ov{constructor(t){r(this,"context");r(this,"playerViews",new Map);this.context=t}setPlayerView(t,e,i){let n=this.playerViews.get(t);n||(n=new Mv(t,this.context),this.playerViews.set(t,n)),n.viewDevice=i,n.currentObject=e,n.removed=!1}getPlayerView(t){if(!t)return;if(!this.context.connection.userIsInRoom(t)){this.playerViews.delete(t);return}return this.playerViews.get(t)}removePlayerView(t,e){const i=this.playerViews.get(t);(i==null?void 0:i.viewDevice)===e&&(v1&&console.log("REMOVE",t),i.removed=!0,this.playerViews.delete(t))}}new d.FileLoader;const eh=new Uint8Array(4);eh[0]=255;eh[1]=255;eh[2]=255;eh[3]=255;const w1=new d.DataTexture(eh,1,1,d.RGBAFormat);function cg(o,t=1){const e="alpha"in o,i=t*t,n=new Uint8Array(4*i),s=Math.floor(o.r*255),a=Math.floor(o.g*255),l=Math.floor(o.b*255);for(let h=0;h<i;h++){const u=h*4;n[u+0]=s,n[u+1]=a,n[u+2]=l,e?n[u+3]=Math.floor(o.alpha*255):n[u+3]=255}const c=new d.DataTexture(n,t,t);return c.needsUpdate=!0,c}function x1(o,t,e,i=1,n=3){const a=i*n,l=[o,t,e],c=l.length,h=new Uint8Array(4*c*a),u=new d.Color;for(let m=0;m<n;m++){const g=Math.floor(m/n*c),y=z.clamp(g+1,0,c-1),_=l[g],v=l[y],b=m/n*c%1;u.lerpColors(_,v,b);const w=Math.floor(u.r*255),S=Math.floor(u.g*255),R=Math.floor(u.b*255);for(let k=0;k<i;k++){const E=(m*i+k)*4;h[E+0]=w,h[E+1]=S,h[E+2]=R,h[E+3]=255}}const f=new d.DataTexture(h,i,n);return f.needsUpdate=!0,f}function Gd(o,t){const e=o.elements;t||(t=[]),t.length=0;for(let i=0;i<16;i+=4){const n=e[i],s=e[i+1],a=e[i+2],l=e[i+3],c=new d.Vector4(n,s,a,l);t.push(c)}return t}const $f=[],A_=[];function S1(o,t){if($f.length===0)for(let e=0;e<27;e++)$f.push(0);t||(t=$f);for(let e=0;e<27;e++)A_[e]=t[e];t=A_,o.unity_SHAr={value:new d.Vector4(t[9],t[3],t[6],t[0])},o.unity_SHBr={value:new d.Vector4(t[12],t[15],t[18],t[21])},o.unity_SHAg={value:new d.Vector4(t[10],t[4],t[7],t[1])},o.unity_SHBg={value:new d.Vector4(t[13],t[16],t[19],t[22])},o.unity_SHAb={value:new d.Vector4(t[11],t[5],t[8],t[2])},o.unity_SHBb={value:new d.Vector4(t[14],t[17],t[20],t[23])},o.unity_SHC={value:new d.Vector4(t[24],t[25],t[26],1)}}class C1{constructor(t,e,i){r(this,"vertexShader");r(this,"fragmentShader");r(this,"technique");this.vertexShader=t,this.fragmentShader=e,this.technique=i}}async function P1(o,t){if(!o)return console.error("Can not find technique: no shader data"),null;const e=o.programs[t],i=e.vertexShader,n=e.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],a=o.shaders[n];if(s.uri&&a.uri||s.code&&a.code){if(!s.code&&s.uri&&await L_(s),!a.code&&a.uri&&await L_(a),!s.code||!a.code)return null;const l=o.techniques[t];return new C1(s.code,a.code,l)}}return console.error("Shader technique not found",t),null}async function L_(o){const t=o.uri;if(t)if(t.endsWith(".glsl")){const i=await new d.FileLoader().loadAsync(t);o.code=i.toString()}else o.code=M1(o.uri)}function M1(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(t){return"%"+("00"+t.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const on=x("debugenvlight");var ka=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(ka||{}),Hd=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(Hd||{});class kv{constructor(t){r(this,"context");r(this,"_currentLightSettingsId");r(this,"_sceneLightSettings");r(this,"_timevec4",new d.Vector4);r(this,"__currentReflectionId",null);r(this,"_lighting",{});this.context=t,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}preUpdate(){const t=this.context.time;this._timevec4.x=t.time,this._timevec4.y=Math.sin(t.time),this._timevec4.z=Math.cos(t.time),this._timevec4.w=t.deltaTime}get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const t=this._sceneLightSettings.get(this._currentLightSettingsId);return t?t.ambientIntensity:1}get sceneLightSettings(){var t;return(t=this._sceneLightSettings)==null?void 0:t.values()}enable(t){var i;t instanceof te&&(t=t.url);const e=(i=this._sceneLightSettings)==null?void 0:i.get(t);return e?(on&&console.log("Enable scene light settings",t,e),t!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=t,e.enabled=!0,!0):(on&&console.warn("No light settings found for",t),!1)}disable(t){var i;if(t instanceof te&&(t=t.url),t==null)return!1;const e=(i=this._sceneLightSettings)==null?void 0:i.get(t);return e?(on&&console.log("Disable scene light settings",t,e),e.enabled=!1,!0):!1}disableCurrent(){if(this._currentLightSettingsId){const t=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),t}return null}internalRegisterSceneLightSettings(t){const e=t.sourceId;if(!e){console.error("Missing source id for scene light settings, can not register:",t);return}on&&console.log("Register "+(t==null?void 0:t.sourceId)+" lighting",t),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(e,t)}internalUnregisterSceneLightSettings(t){const e=t.sourceId;if(!e){console.error("Missing source id for scene light settings, can not unregister:",t);return}on&&console.log("Unregister "+(t==null?void 0:t.sourceId)+" lighting",t),this._sceneLightSettings&&this._sceneLightSettings.delete(e)}internalRegisterReflection(t,e){on&&console.log("Register reflection",t,e);const i=new Rv(this.context,e,1);this._lighting[t]=i}internalGetReflection(t){return this._lighting[t]}internalEnableReflection(t){var i;this.__currentReflectionId=t;const e=(i=this._sceneLightSettings)==null?void 0:i.get(t);switch(on&&console.log("Enable reflection",t,e?ka[e.ambientMode]:"Unknown ambient mode",e),e==null?void 0:e.ambientMode){case 0:case 4:const n=this.internalGetReflection(t);if(n&&n.Source){on&&console.log("Setting environment reflection",n);const s=this.context.scene,a=n.Source;a.mapping=d.EquirectangularReflectionMapping,s.environment=a;return}else on&&console.warn("Could not find reflection for source",t);break}if((e==null?void 0:e.environmentReflectionSource)===1)switch(e==null?void 0:e.ambientMode){case 1:if(e.ambientTrilight){const n=e.ambientTrilight,s=x1(n[0],n[1],n[2],64,64);s.colorSpace=d.SRGBColorSpace,s.mapping=d.EquirectangularReflectionMapping,this.context.scene.environment=s}else console.error("Missing ambient trilight",e.sourceId);return;case 3:if(e.ambientLight){const n=cg(e.ambientLight,64);n.colorSpace=d.SRGBColorSpace,n.mapping=d.EquirectangularReflectionMapping,this.context.scene.environment=n}else console.error("Missing ambientlight",e.sourceId);return;default:return}}internalDisableReflection(t){if(t&&t!==this.__currentReflectionId){on&&console.log("Not disabling reflection for",t,"because it is not the current light settings id",this.__currentReflectionId);return}on&&console.log("Disable reflection",t);const e=this.context.scene;e.environment=null}}class Rv{constructor(t,e,i=1){r(this,"_source");this._source=e,e.mapping=d.EquirectangularReflectionMapping}get Source(){return this._source}}const D_=x("timescale");let em=1;typeof D_=="number"&&(em=D_);class Ev{constructor(){r(this,"_time",0);r(this,"_deltaTime",0);r(this,"_deltaTimeUnscaled",0);r(this,"timeScale",1);r(this,"_frame",0);r(this,"clock",new d.Clock);r(this,"_smoothedFps",0);r(this,"_smoothedDeltaTime",0);r(this,"_fpsSamples",[]);r(this,"_fpsSampleIndex",0);typeof em=="number"&&(this.timeScale=em)}get time(){return this._time}set time(t){this._time=t}get deltaTime(){return this._deltaTime}set deltaTime(t){this._deltaTime=t}get deltaTimeUnscaled(){return this._deltaTimeUnscaled}get frame(){return this._frame}set frame(t){this._frame=t}get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let t=0;for(let e=0;e<this._fpsSamples.length;e++)t+=this._fpsSamples[e];this._smoothedDeltaTime=t/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let I_=!1;function Tv(o){I_||(I_=!0,O1(),k1())}Tv();function O1(){const o=`
209
- float startCompression = 0.8;
210
- float desaturation = 0.5;
211
- // Patched tonemapping function
212
- vec3 NeutralToneMapping( vec3 color ) {
213
- color *= toneMappingExposure;
214
-
215
- float d = 1. - startCompression;
216
- // float peak = dot(color, vec3(0.299, 0.587, 0.114));
217
- float peak = max(color.r, max(color.g, color.b));
218
- if (peak < startCompression) return color;
219
- float newPeak = 1. - d * d / (peak + d - startCompression);
220
- float invPeak = 1. / peak;
221
-
222
- float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
223
-
224
- color *= newPeak * invPeak;
225
- float g = 1. - 3. / (desaturation * extraBrightness + 3.);
226
- return mix(color, vec3(1, 1, 1), g);
227
- }
228
- `,t="vec3 NeutralToneMapping( vec3 color ) {",e=`return mix( color, vec3( newPeak ), g );
229
- }`,i=d.ShaderChunk.tonemapping_pars_fragment.indexOf(t),n=d.ShaderChunk.tonemapping_pars_fragment.indexOf(e,i);if(i>=0&&n>=0){const s=d.ShaderChunk.tonemapping_pars_fragment.substring(i,n+e.length);d.ShaderChunk.tonemapping_pars_fragment=d.ShaderChunk.tonemapping_pars_fragment.replace(s,o)}else F()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function k1(){const o=`
230
- // 0: Default, 1: Golden, 2: Punchy
231
- #define AGX_LOOK 0
232
-
233
- vec3 userSlope = vec3(1.0);
234
- vec3 userOffset = vec3(0.0);
235
- vec3 userPower = vec3(1.0);
236
- float userSaturation = 1.0;
237
-
238
- // Mean error^2: 3.6705141e-06
239
- vec3 _agxDefaultContrastApprox(vec3 x) {
240
- vec3 x2 = x * x;
241
- vec3 x4 = x2 * x2;
242
-
243
- return + 15.5 * x4 * x2
244
- - 40.14 * x4 * x
245
- + 31.96 * x4
246
- - 6.868 * x2 * x
247
- + 0.4298 * x2
248
- + 0.1191 * x
249
- - 0.00232;
250
- }
251
-
252
- vec3 _agx(vec3 val) {
253
- const mat3 agx_mat = mat3(
254
- 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
255
- 0.0784335999999992, 0.878468636469772, 0.0784336,
256
- 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
257
-
258
- const float min_ev = -12.47393;
259
- const float max_ev = 4.026069;
260
-
261
- // val = pow(val, vec3(2.2));
262
-
263
- // Input transform (inset)
264
- val = agx_mat * val;
265
-
266
- // Log2 space encoding
267
- val = clamp(log2(val), min_ev, max_ev);
268
- val = (val - min_ev) / (max_ev - min_ev);
269
-
270
- // Apply sigmoid function approximation
271
- val = _agxDefaultContrastApprox(val);
272
-
273
- return val;
274
- }
275
-
276
- vec3 _agxEotf(vec3 val) {
277
- const mat3 agx_mat_inv = mat3(
278
- 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
279
- -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
280
- -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
281
-
282
- // Inverse input transform (outset)
283
- val = agx_mat_inv * val;
284
-
285
- // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
286
- // NOTE: We're linearizing the output here. Comment/adjust when
287
- // *not* using a sRGB render target
288
- val = pow(val, vec3(2.2));
289
-
290
- return val;
291
- }
292
-
293
- vec3 _agxLook(vec3 val) {
294
- const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
295
- float luma = dot(val, lw);
296
-
297
- // Default
298
- vec3 offset = vec3(0.0);
299
- vec3 slope = vec3(1.0);
300
- vec3 power = vec3(1.0);
301
- float sat = 1.0;
302
-
303
- #if AGX_LOOK == 1
304
- // Golden
305
- slope = vec3(1.0, 0.9, 0.5);
306
- power = vec3(0.8);
307
- sat = 0.8;
308
- #elif AGX_LOOK == 2
309
- // Punchy
310
- slope = vec3(1.0);
311
- power = vec3(1.35, 1.35, 1.35);
312
- sat = 1.4;
313
- #endif
314
-
315
- // Needle
316
- slope = vec3(1.05);
317
- power = vec3(1.10, 1.10, 1.10);
318
- sat = 1.15;
319
-
320
- // User
321
- // slope = userSlope;
322
- // offset = userOffset;
323
- // power = userPower;
324
- // sat = userSaturation;
325
-
326
- // ASC CDL
327
- val = pow(val * slope + offset, power);
328
- return luma + sat * (val - luma);
329
- }
330
-
331
-
332
- vec3 AgXToneMapping( vec3 color ) {
333
- // apply AGX
334
- color *= toneMappingExposure;
335
- color = _agx(color);
336
- color = _agxLook(color); // Optional
337
- color = _agxEotf(color);
338
- return color;
339
- `,t="vec3 AgXToneMapping( vec3 color ) {",e="return color;",i=d.ShaderChunk.tonemapping_pars_fragment.indexOf(t),n=d.ShaderChunk.tonemapping_pars_fragment.indexOf(e,i);if(i>=0&&n>=0){const s=d.ShaderChunk.tonemapping_pars_fragment.substring(i,n+e.length);d.ShaderChunk.tonemapping_pars_fragment=d.ShaderChunk.tonemapping_pars_fragment.replace(s,o)}else F()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function pt(o){const t=document.createElement("span");return t.style.maxWidth="48px",t.style.maxHeight="48px",t.style.overflow="hidden",t.classList.add("material-symbols-outlined","notranslate"),t.setAttribute("translate","no"),t.innerText=o,t}function Av(o){var e;return((e=o.classList)==null?void 0:e.contains("material-symbols-outlined"))||!1}const Qh=new Map;async function tm(o){const t="Material Symbols Outlined";if(document.fonts.check(`1em '${t}'`)||(console.log("Font not loaded yet"),await document.fonts.ready),Qh.has(o))return Qh.get(o);const e=document.createElement("canvas"),i=48;e.width=i,e.height=i;const n=e.getContext("2d");if(n){n.font=`${i}px '${t}'`,n.fillStyle="black",n.fillText(o,0,i);const s=e.toDataURL(),a=new d.Texture;return a.name=o+" icon",a.image=new Image,a.image.src=s,a.needsUpdate=!0,Qh.set(o,a),a}return Qh.set(o,null),null}const fc=class fc{constructor(){r(this,"_fullscreenButton");r(this,"_muteButton");r(this,"_qrButton");r(this,"_customQRButtonUrl")}static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new fc),this._instance}static create(){return new fc}get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(t){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return F()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const e=document.createElement("button");this._fullscreenButton=e,e.classList.add("fullscreen-button"),e.title="Click to enter fullscreen mode";const i=pt("fullscreen"),n=pt("fullscreen_exit");return e.appendChild(i),e.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in t.domElement&&typeof t.domElement.webkitRequestFullscreen=="function"?t.domElement.webkitRequestFullscreen():"requestFullscreen"in t.domElement&&t.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),e.appendChild(n),e.title="Click to enter fullscreen mode"):(n.remove(),e.appendChild(i),e.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{e.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{e.style.display=""}),e}get muteButton(){return this._muteButton}createMuteButton(t){if(this._muteButton)return this._muteButton;const e=document.createElement("button");this._muteButton=e,e.classList.add("mute-button"),e.title="Click to mute/unmute";const i=pt("volume_off"),n=pt("volume_up");return t.application.muted?e.appendChild(i):e.appendChild(n),e.onclick=()=>{t.application.muted?(i.remove(),e.appendChild(n),t.application.muted=!1):(n.remove(),e.appendChild(i),t.application.muted=!0)},e}get qrButton(){return this._qrButton}set qrButtonUrl(t){try{new URL(t),this._customQRButtonUrl=t}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${t}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(){if(this._qrButton)return this._qrButton;const t=this,e=document.createElement("button");this._qrButton=e,e.innerText="QR Code",e.prepend(pt("qr_code")),e.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(e);const i=document.createElement("div");i.style.cssText=`
340
- position: fixed;
341
- display: inline-block;
342
- padding: 0.5rem;
343
- background-color: white;
344
- border-radius: 0.4rem;
345
- cursor: pointer;
346
- z-index: 1000;
347
- box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
348
- `;const n=document.createElement("div");n.classList.add("qr-code-container"),i.appendChild(n),e.addEventListener("click",()=>{if(i.parentNode)return a();F()&&window.location.href.includes("://localhost")&&me("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),s()});async function s(){await l(),document.body.appendChild(i);const c=n.getBoundingClientRect(),h=e.getBoundingClientRect();i.style.left=h.left+h.width*.5-c.width*.5+"px";const u=h.top<c.height,f="1.3rem";u?i.style.top=`calc(${h.bottom}px + ${i.style.padding} + 0.0rem)`:i.style.top=`calc(${h.top-c.height}px - ${i.style.padding} - ${f})`,i.style.opacity="0",i.style.pointerEvents="all",i.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{i.style.opacity="1",window.addEventListener("click",a,{once:!0})}),window.addEventListener("resize",a),window.addEventListener("scroll",a),document.fullscreenElement?document.fullscreenElement.appendChild(i):document.body.appendChild(i)}function a(){i.style.pointerEvents="none",i.style.transition="opacity 0.2s",i.style.opacity="0",setTimeout(()=>{var c;return(c=i.parentNode)==null?void 0:c.removeChild(i)},500),window.removeEventListener("click",a),window.removeEventListener("resize",a),window.removeEventListener("scroll",a)}async function l(){const h=await Zb({text:t.qrButtonUrl,width:200,height:200});n.innerHTML="",n.appendChild(h)}return e.addEventListener("pointerenter",()=>{l()},{once:!0}),e}hideElementDuringXRSession(t){Pu(e=>{t["previous-display"]=t.style.display,t.style.display="none"}),$m(e=>{t["previous-display"]!=null&&(t.style.display=t["previous-display"])})}};r(fc,"_instance");let jn=fc;function qd(o,t){const e=(t==null?void 0:t.element)||document.head,i=Array.from(e.querySelectorAll(`link[rel=stylesheet][href*='${o}']`));if(i.length<=0){const n=document.createElement("link");n.href=o,n.rel="stylesheet",e.appendChild(n),i.push(n)}if(t!=null&&t.loadedCallback)for(let n=0;n<i.length;n++)t!=null&&t.loadedCallback&&i[n].addEventListener("load",t.loadedCallback)}function Lv(){qd("https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap")}const im="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block",Xd="needle-logo-element";class Dv extends HTMLElement{constructor(){super();r(this,"_root");r(this,"wrapper");r(this,"logoElement",document.createElement("img"));r(this,"textElement",document.createElement("span"));this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
349
- :host {
350
- position: relative;
351
- min-width: fit-content;
352
- /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
353
- display: flex;
354
- }
355
-
356
- .wrapper {
357
- position: relative;
358
- display: grid;
359
- grid-template-columns: auto auto;
360
- padding: .1rem;
361
- }
362
- .wrapper:hover {
363
- cursor: pointer;
364
- }
365
- img {
366
- width: 95px;
367
- height: 100%;
368
- align-self: end;
369
- margin-left: 0.6rem;
370
- }
371
- span {
372
- font-size: 1rem;
373
- white-space: nowrap;
374
- }
375
- </style>
376
- <div class="wrapper">
377
- <img class="logo" src=${Vx} />
378
- </div>
379
- `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")}),this.wrapper.setAttribute("title","Made with Needle Engine")}static get elementName(){return Xd}static create(){return document.createElement(Xd)}setLogoVisible(e){this.logoElement.style.display=e?"block":"none"}}customElements.get(Xd)||customElements.define(Xd,Dv);const Wf=x("debugspatialmenu");class R1{constructor(t,e){r(this,"_context");r(this,"needleMenu");r(this,"htmlButtonsMap",new Map);r(this,"enabled",!0);r(this,"userRequestedMenu",!1);r(this,"uiisDirty",!1);r(this,"_showNeedleLogo");r(this,"_wasInXR",!1);r(this,"preRender",()=>{var e;if(!this.enabled){(e=this.menu)==null||e.removeFromParent();return}Wf&&exports.DeviceUtilities.isDesktop()&&this.updateMenu();const t=this._context.xr;if(!(t!=null&&t.running)){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()});r(this,"_menuTarget",new d.Object3D);r(this,"positionFilter",new Am(90,.5));r(this,"familyName","Needle Spatial Menu");r(this,"menu");r(this,"_poweredByNeedleElement");var n;this._context=t,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=e;const i=(n=this.needleMenu.shadowRoot)==null?void 0:n.querySelector(".options");i?new MutationObserver(a=>{if(this.enabled&&!(this._context.isInXR==!1&&!Wf))for(const l of a)l.type==="childList"&&(l.addedNodes.forEach(c=>{this.createButtonFromHTMLNode(c)}),l.removedNodes.forEach(c=>{const h=c,u=this.htmlButtonsMap.get(h);u&&(this.htmlButtonsMap.delete(h),u.remove(),ne.__webpack_exports__default.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(t){var e;this.enabled=t,t||(e=this.menu)==null||e.removeFromParent()}setDisplay(t){return this.enabled?(this.userRequestedMenu=t,!0):!1}onDestroy(){const t=this._context.pre_render_callbacks.indexOf(this.preRender);t>-1&&this._context.pre_render_callbacks.splice(t,1)}markDirty(){this.uiisDirty=!0}showNeedleLogo(t){this._showNeedleLogo=t}onEnterXR(){var e;const t=(e=this.needleMenu.shadowRoot)==null?void 0:e.querySelector(".options");t&&t.childNodes.forEach(i=>{this.createButtonFromHTMLNode(i)})}onExitXR(){var t;(t=this.menu)==null||t.removeFromParent()}createButtonFromHTMLNode(t){const e=this.getMenu(),i=this.htmlButtonsMap.get(t);if(i){i.add();return}if(t instanceof HTMLButtonElement){const n=this.createButton(e,t);this.htmlButtonsMap.set(t,n),n.add()}else t instanceof HTMLSlotElement&&t.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}updateMenu(){var s,a;const t=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(t);const e=this._context.mainCamera,i=this._context.xr,n=(i==null?void 0:i.rigScale)||1;if(e){const l=e.worldPosition,c=e.worldForward.multiplyScalar(-1),h=c.y>.6,u=c.y>.4,f=(t.visible?u:h)||this.userRequestedMenu,m=!t.visible&&f;t.visible=f||exports.DeviceUtilities.isDesktop()&&Wf,c.multiplyScalar(3*n),l.add(c),(m||!1)&&(t.position.copy(this._menuTarget.position),t.position.y+=.25,this._menuTarget.position.copy(t.position),this.positionFilter.reset(t.position),t.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const y=this._menuTarget.position.distanceTo(l);(m||y>1.5*n)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(l),this._context.scene.add(this._menuTarget),Wc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,t.position,this._context.time.time),(s=this.menu)==null||s.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),(a=this.menu)==null||a.scale.setScalar(n)}this.uiisDirty&&(this.uiisDirty=!1,ne.__webpack_exports__default.update())}ensureRenderOnTop(t,e=0){t instanceof d.Mesh&&(t.material.depthTest=!1,t.material.depthWrite=!1),t.renderOrder=1e3+e*2;for(const i of t.children)this.ensureRenderOnTop(i,e+1)}get isVisible(){var t;return(t=this.menu)==null?void 0:t.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new ne.__webpack_exports__default.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new d.Vector4(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const t=O.get("ObjectRaycaster");return t&&mr(this.menu,new t),this.menu}handleNeedleWatermark(){var t;if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new ne.__webpack_exports__default.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new j_(this._context,()=>globalThis.open("https://needle.tools","_self"));mr(this._poweredByNeedleElement,e);const i=new ne.__webpack_exports__default.Text({textContent:"Powered by",width:"auto",height:"auto"}),n=new ne.__webpack_exports__default.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new d.Vector4(0,0,0,.02)});this._poweredByNeedleElement.add(i),this._poweredByNeedleElement.add(n),(t=this.menu)==null||t.add(this._poweredByNeedleElement),this.markDirty(),new d.TextureLoader().load("./include/needle/poweredbyneedle.webp",a=>{var c;e.allowModifyUI=!1,i.removeFromParent(),n.removeFromParent();const l=a.image.width/a.image.height;(c=this._poweredByNeedleElement)==null||c.set({backgroundImage:a,backgroundOpacity:1,width:.1*l,height:.1}),this.markDirty()})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Gn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const i=this.menu.children.indexOf(this._poweredByNeedleElement);e!==i&&this.markDirty()}}}ensureFont(){let t=ne.__webpack_exports__default.FontLibrary.getFontFamily(this.familyName);if(!t){t=ne.__webpack_exports__default.FontLibrary.addFontFamily(this.familyName);const e=t.addVariant("normal","normal","./include/needle/arial-msdf.json","./include/needle/arial.png");e==null||e.addEventListener("ready",()=>{this.markDirty()})}}createButton(t,e){const i=new ne.__webpack_exports__default.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new ne.__webpack_exports__default.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new j_(this._context,()=>e.click());return mr(i,s),new E1(this,t,e,i,n)}}class E1{constructor(t,e,i,n,s){r(this,"menu");r(this,"root");r(this,"htmlbutton");r(this,"spatialContainer");r(this,"spatialText");r(this,"spatialIcon");r(this,"_lastText","");r(this,"_lastTexture");this.menu=t,this.root=e,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(l=>{for(const c of l)c.type==="attributes"?c.attributeName==="style"&&this.updateVisible():c.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const t=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",t!==this.spatialContainer.visible&&this.menu.markDirty()}updateText(){let t="",e="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?t+=i.textContent:i instanceof HTMLElement&&Av(i)&&i.textContent&&(e=i.textContent)}),this._lastText!==t&&(this._lastText=t,this.spatialText.name=t,this.spatialText.set({textContent:t}),this.menu.markDirty()),t.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),e&&this.createIcon(e)}async createIcon(t){var i;if(!this.spatialIcon){const n=await tm(t);if(n&&!this.spatialIcon){const a=new ne.__webpack_exports__default.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:n,backgroundOpacity:1,margin:new d.Vector4(0,.005,0,0)});this.spatialIcon=a,this.spatialContainer.add(a),this.menu.markDirty()}}if(t!=this._lastTexture){this._lastTexture=t;const n=await tm(t);n&&((i=this.spatialIcon)==null||i.set({backgroundImage:n}),this.menu.markDirty())}const e=this.spatialContainer.children.indexOf(this.spatialIcon);e>0&&(this.spatialContainer.children.splice(e,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class j_{constructor(t,e){r(this,"isComponent",!0);r(this,"enabled",!0);r(this,"gameObject");r(this,"allowModifyUI",!0);r(this,"context");r(this,"onclick");this.context=t,this.onclick=e}get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}get element(){return this.gameObject}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),ne.__webpack_exports__default.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),ne.__webpack_exports__default.update())}onPointerDown(t){t.use()}onPointerUp(t){t.use()}onPointerClick(t){t.use(),this.onclick()}}const Yo="needle-menu",nc=x("debugmenu"),B_=x("debugnoncommercial");let T1=class{constructor(t){r(this,"_context");r(this,"_menu");r(this,"_spatialMenu");r(this,"onPostMessage",t=>{if(t.origin===globalThis.location.origin&&typeof t.data=="object"){const e=t.data,i=e.type;if(i==="needle:menu"){const n=e.button;if(n){if(!n.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!n.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const s=document.createElement("button");if(s.textContent=n.label,n.icon){const a=pt(n.icon);s.prepend(a)}n.priority&&s.setAttribute("priority",n.priority.toString()),s.onclick=()=>{if(n.onclick){const a=n.onclick.startsWith("http")||n.onclick.startsWith("www."),l=n.target||"_blank";a?globalThis.open(n.onclick,l):console.error("NeedleMenu: onclick is not a valid link",n.onclick)}},this._menu.appendChild(s)}else nc&&console.error("NeedleMenu: unknown postMessage event",e)}else nc&&console.warn("NeedleMenu: unknown postMessage type",i,e)}});r(this,"onStartXR",t=>{t.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),t.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())});r(this,"onExitXR",()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)});r(this,"_muteButton");r(this,"_fullscreenButton");this._menu=Qd.getOrCreate(t.domElement,t),this._context=t,this._spatialMenu=new R1(t,this._menu),window.addEventListener("message",this.onPostMessage),Pu(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}setPosition(t){this._menu.setPosition(t)}setVisible(t){this._menu.setVisible(t)}showNeedleLogo(t){var e;this._menu.showNeedleLogo(t),(e=this._spatialMenu)==null||e.showNeedleLogo(t)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(t){this._spatialMenu.setEnabled(t)}setSpatialMenuVisible(t){this._spatialMenu.setDisplay(t)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(t){if(t==="desktop-only"&&(t=!exports.DeviceUtilities.isMobileDevice()),t){const e=jn.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=jn.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(t){var e;if(!t){(e=this._muteButton)==null||e.remove();return}this._muteButton=jn.getOrCreate().createMuteButton(this._context),this._muteButton.setAttribute("priority","100"),this._menu.appendChild(this._muteButton)}showFullscreenOption(t){var e;if(!t){(e=this._fullscreenButton)==null||e.remove();return}this._fullscreenButton=jn.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&(this._fullscreenButton.setAttribute("priority","150"),this._menu.appendChild(this._fullscreenButton))}appendChild(t){return this._menu.appendChild(t)}};var Uc;const Uy=class Uy extends HTMLElement{constructor(){var f,m,g,y,_,v;super();r(this,"_domElement",null);r(this,"_context",null);r(this,"_sizeChangeInterval");tn(this,Uc,e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const i=this.foldout.getBoundingClientRect(),n=e;n.clientX>i.left&&n.clientX<i.right&&n.clientY>i.top&&n.clientY<i.bottom||this.root.classList.toggle("open",!1)}});r(this,"_userRequestedLogoVisible");r(this,"_userRequestedMenuVisible");r(this,"root");r(this,"wrapper");r(this,"options");r(this,"logoContainer");r(this,"compactMenuButton");r(this,"foldout");r(this,"_isHandlingChange",!1);r(this,"_didSort",new Map);r(this,"_lastAvailableWidthChange",0);r(this,"_timeoutHandle",0);r(this,"handleSizeChange",(e,i)=>{if(!this._domElement)return;const n=this._domElement.clientWidth;if(n<100){clearTimeout(this._timeoutHandle),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const s=20*2,a=n-s;if(!i&&Math.abs(a-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=a,clearTimeout(this._timeoutHandle),this._timeoutHandle=setTimeout(()=>{const h=c();h<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):h>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),c()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")))},5);const l=()=>this.options.clientWidth+this.logoContainer.clientWidth,c=()=>a-l()});const e=document.createElement("template");e.innerHTML=`<style>
380
-
381
- #root {
382
- position: absolute;
383
- width: auto;
384
- max-width: 95%;
385
- left: 50%;
386
- transform: translateX(-50%);
387
- top: min(20px, 10vh);
388
- padding: 0.3rem;
389
- display: flex;
390
- visibility: visible;
391
- flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
392
- pointer-events: all;
393
- z-index: 1000;
394
- }
395
-
396
- /** hide the menu if it's empty **/
397
- #root.has-no-options.logo-hidden {
398
- display: none;
399
- }
400
-
401
- /** using a div here because then we can change the class for placement **/
402
- #root.bottom {
403
- top: auto;
404
- bottom: min(30px, 10vh);
405
- }
406
- #root.top {
407
- top: calc(.7rem + env(safe-area-inset-top));
408
- }
409
-
410
- .wrapper {
411
- position: relative;
412
- display: flex;
413
- flex-direction: row;
414
- justify-content: center;
415
- align-items: stretch;
416
- gap: 0px;
417
- padding: 0 0rem;
418
- }
419
-
420
- .wrapper > *, .options > button, .options > select, ::slotted(*) {
421
- position: relative;
422
- border: none;
423
- border-radius: 0;
424
- outline: 1px solid rgba(0,0,0,0);
425
- display: flex;
426
- justify-content: center;
427
- align-items: center;
428
- max-height: 2.3rem;
429
- max-width: 100%;
430
-
431
- /** basic font settings for all entries **/
432
- font-size: 1rem;
433
- font-family: 'Roboto Flex', sans-serif;
434
- font-optical-sizing: auto;
435
- font-weight: 500;
436
- font-weight: 200;
437
- font-variation-settings: "wdth" 100;
438
- color: rgb(20,20,20);
439
- }
440
-
441
- .options > select[multiple]:hover {
442
- max-height: 300px;
443
- }
444
-
445
- .floating-panel-style {
446
- background: rgba(255, 255, 255, .4);
447
- outline: rgb(0 0 0 / 5%) 1px solid;
448
- border: 1px solid rgba(255, 255, 255, .1);
449
- box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
450
- border-radius: 1.5rem;
451
- /**
452
- * to make nested background filter work
453
- * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
454
- **/
455
- &::before {
456
- content: '';
457
- position: absolute;
458
- width: 100%;
459
- height: 100%;
460
- top: 0;
461
- left: 0;
462
- z-index: -1;
463
- border-radius: 1.5rem;
464
- -webkit-backdrop-filter: blur(8px);
465
- backdrop-filter: blur(8px);
466
- }
467
- }
468
-
469
- a {
470
- color: inherit;
471
- text-decoration: none;
472
- }
473
-
474
- .options {
475
- display: flex;
476
- flex-direction: row;
477
- align-items: center;
478
- }
479
-
480
- .options > *, ::slotted(*) {
481
- max-height: 2.25rem;
482
- padding: .4rem .5rem;
483
- }
484
-
485
- :host .options > *, ::slotted(*) {
486
- background: transparent;
487
- border: none;
488
- white-space: nowrap;
489
- transition: all 0.1s linear .02s;
490
- border-radius: 1.5rem;
491
- user-select: none;
492
- }
493
- :host .options > *:hover, ::slotted(*:hover) {
494
- cursor: pointer;
495
- color: black;
496
- background: rgba(245, 245, 245, .8);
497
- box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
498
- outline: rgba(0,0,0,.1) 1px solid;
499
- }
500
- :host .options > *:active, ::slotted(*:active) {
501
- background: rgba(255, 255, 255, .8);
502
- box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
503
- transition: all 0.05s linear;
504
- }
505
- :host .options > *:focus, ::slotted(*:focus) {
506
- outline: rgba(255,255,255,.5) 1px solid;
507
- }
508
- :host .options > *:focus-visible, ::slotted(*:focus-visible) {
509
- outline: rgba(0,0,0,.5) 1px solid;
510
- }
511
-
512
- :host .options > *:disabled, ::slotted(*:disabled) {
513
- background: rgba(0,0,0,.05);
514
- color: rgba(60,60,60,.7);
515
- pointer-events: none;
516
- }
517
-
518
- button, ::slotted(button) {
519
- gap: 0.3rem;
520
- }
521
-
522
- /** XR button animation **/
523
- :host button.this-mode-is-requested {
524
- background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
525
- background-size: 200% auto;
526
- background-position: 0 100%;
527
- animation: AnimationName .7s ease infinite forwards;
528
- }
529
- :host button.other-mode-is-requested {
530
- opacity: .5;
531
- }
532
-
533
- @keyframes AnimationName {
534
- 0% { background-position: 0% 0 }
535
- 100% { background-position: -200% 0 }
536
- }
537
-
538
-
539
-
540
-
541
- .logo {
542
- cursor: pointer;
543
- padding-left: 0.6rem;
544
- padding-bottom: .02rem;
545
- margin-right: 0.5rem;
546
- }
547
- .logo-hidden {
548
- .logo {
549
- display: none;
550
- }
551
- }
552
- :host .has-options .logo {
553
- border-left: 1px solid rgba(40,40,40,.4);
554
- margin-left: 0.3rem;
555
- margin-right: 0.5rem;
556
- }
557
-
558
- .logo > span {
559
- white-space: nowrap;
560
- }
561
-
562
-
563
-
564
- /** COMPACT */
565
-
566
- /** Hide the menu button normally **/
567
- .compact-menu-button { display: none; }
568
- /** And show it when we're in compact mode **/
569
- .compact .compact-menu-button {
570
- position: relative;
571
- display: block;
572
- background: none;
573
- border: none;
574
- border-radius: 2rem;
575
-
576
- margin: 0;
577
- padding: 0 .3rem;
578
- padding-top: .2rem;
579
-
580
- z-index: 100;
581
-
582
- color: #000;
583
-
584
- &:hover {
585
- background: rgba(255,255,255,.2);
586
- cursor: pointer;
587
- }
588
- &:focus {
589
- outline: 1px solid rgba(255,255,255,.5);
590
- }
591
- &:focus-visible {
592
- outline: 1px solid rgba(0,0,0,.5);
593
- }
594
- & .expanded-click-area {
595
- position: absolute;
596
- left: 0;
597
- right: 0;
598
- top: 10%;
599
- bottom: 10%;
600
- transform: scale(1.8);
601
- }
602
- }
603
- .has-no-options .compact-menu-button {
604
- display: none;
605
- }
606
- .open .compact-menu-button {
607
- background: rgba(255,255,255,.2);
608
- }
609
- .logo-visible .compact-menu-button {
610
- margin-left: .2rem;
611
- }
612
-
613
- /** Open and hide menu **/
614
- .compact .foldout {
615
- display: none;
616
- }
617
- .open .options, .open .foldout {
618
- display: flex;
619
- justify-content: center;
620
- }
621
- .compact .wrapper {
622
- padding: 0;
623
- }
624
- .compact .wrapper, .compact .options {
625
- height: auto;
626
- max-height: initial;
627
- flex-direction: row;
628
- gap: .12rem;
629
- }
630
- .compact .options {
631
- flex-wrap: wrap;
632
- gap: .3rem;
633
- }
634
- .compact .top .options {
635
- height: auto;
636
- flex-direction: row;
637
- }
638
- .compact .bottom .wrapper {
639
- height: auto;
640
- flex-direction: column;
641
- }
642
-
643
- .compact .foldout {
644
- max-height: min(100ch, calc(100vh - 100px));
645
- overflow: auto;
646
- overflow-x: hidden;
647
- align-items: center;
648
-
649
- position: fixed;
650
- bottom: calc(100% + 5px);
651
- z-index: 100;
652
- width: auto;
653
- left: .2rem;
654
- right: .2rem;
655
- padding: .2rem;
656
-
657
- }
658
- .compact.logo-hidden .foldout {
659
- /** for when there's no logo we want to center the foldout **/
660
- min-width: 24ch;
661
- margin-left: 50%;
662
- transform: translateX(calc(-50% - .2rem));
663
- }
664
-
665
- .compact.top .foldout {
666
- top: calc(100% + 5px);
667
- bottom: auto;
668
- }
669
-
670
- ::-webkit-scrollbar {
671
- max-width: 7px;
672
- background: rgba(100,100,100,.2);
673
- border-radius: .2rem;
674
- }
675
- ::-webkit-scrollbar-thumb {
676
- background: rgba(255, 255, 255, .3);
677
- border-radius: .2rem;
678
- }
679
- ::-webkit-scrollbar-thumb:hover {
680
- background: rgb(150,150,150);
681
- }
682
-
683
- .compact .options > *, .compact .options > ::slotted(*) {
684
- font-size: 1.2rem;
685
- padding: .6rem .5rem;
686
- width: 100%;
687
- }
688
- .compact.has-options .logo {
689
- border: none;
690
- padding-left: 0;
691
- margin-left: 1rem;
692
- margin-bottom: .02rem;
693
- }
694
- .compact .options {
695
- /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
696
- max-width: 100%;
697
-
698
- & > button, & > select {
699
- display: flex;
700
- flex-basis: 100%;
701
- min-height: 3rem;
702
- }
703
- & > button.row2 {
704
- //border: 1px solid red !important;
705
- display: flex;
706
- flex: 1;
707
- flex-basis: 30%;
708
- }
709
- }
710
-
711
- /** If there's really not enough space then just hide all options **/
712
- @media (max-width: 100px) or (max-height: 100px){
713
- .foldout {
714
- display: none !important;
715
- }
716
- .compact-menu-button {
717
- display: none !important;
718
- }
719
- }
720
-
721
- /* dark mode */
722
- /*
723
- @media (prefers-color-scheme: dark) {
724
- :host {
725
- background: rgba(0,0,0, .6);
726
- }
727
- :host button {
728
- color: rgba(200,200,200);
729
- }
730
- :host button:hover {
731
- background: rgba(100,100,100, .8);
732
- }
733
- }
734
- */
735
-
736
- </style>
737
-
738
- <div id="root" class="logo-hidden floating-panel-style bottom">
739
- <div class="wrapper">
740
- <div class="foldout">
741
- <div class="options" part="options">
742
- <slot></slot>
743
- </div>
744
- <div class="options" part="options">
745
- <slot name="end"></slot>
746
- </div>
747
- </div>
748
- <div style="user-select:none" class="logo">
749
- <span class="madewith notranslate">powered by</span>
750
- </div>
751
- </div>
752
- <button class="compact-menu-button">
753
- <div class="expanded-click-area"></div>
754
- </button>
755
- </div>
756
- `;const i=this.attachShadow({mode:"open"});Lv(),qd(im,{loadedCallback:()=>{this.handleSizeChange()}}),qd(im,{element:i});const n=e.content.cloneNode(!0);i==null||i.appendChild(n),this.root=i.querySelector("#root"),this.wrapper=(f=this.root)==null?void 0:f.querySelector(".wrapper"),this.options=(m=this.root)==null?void 0:m.querySelector(".options"),this.logoContainer=(g=this.root)==null?void 0:g.querySelector(".logo"),this.compactMenuButton=(y=this.root)==null?void 0:y.querySelector(".compact-menu-button"),this.compactMenuButton.append(pt("more_vert")),this.foldout=(_=this.root)==null?void 0:_.querySelector(".foldout"),(v=this.root)==null||v.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const s=Dv.create();s.style.minHeight="1rem",this.logoContainer.append(s),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>F1(b=>{if(b==!0&&Hn()&&!B_){let w=this._userRequestedLogoVisible;w===void 0&&(w=!1),this.___onSetLogoVisible(w)}else this.___onSetLogoVisible(!0)}))}catch(b){console.error("[Needle Menu] License check failed.",b)}this.compactMenuButton.addEventListener("click",b=>{b.preventDefault(),this.root.classList.toggle("open")});let a=this._context;setTimeout(()=>a=this._context);let l=0;const c=(b,w)=>{var S,R,k;nc&&console.log("Set menu visible",w),a!=null&&a.isInAR&&a.arOverlayElement?b!=a.arOverlayElement&&a.arOverlayElement.appendChild(this):this.parentNode!=((S=this._domElement)==null?void 0:S.shadowRoot)&&((k=(R=this._domElement)==null?void 0:R.shadowRoot)==null||k.appendChild(this)),this.style.display=w?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let h=!1;new MutationObserver(b=>{var w;if(!h)try{h=!0,this.onChangeDetected(b);const S=this==null?void 0:this.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||S!=((w=this._domElement)==null?void 0:w.shadowRoot))&&!Hn()){const R=l++;qt()&&this._userRequestedMenuVisible===!1?(R===0&&c(S,this._userRequestedMenuVisible),R===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu → The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):R===0?c(S,!0):setTimeout(()=>c(S,!0),5)}}finally{h=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),nc&&this.___insertDebugOptions()}static create(){return document.createElement(Yo,{is:Yo})}static getOrCreate(e,i){let n=e.querySelector(Yo);return!n&&e.shadowRoot&&(n=e.shadowRoot.querySelector(Yo)),n||(n=window.document.body.querySelector(Yo)),n||(n=Uy.create(),e.shadowRoot?e.shadowRoot.appendChild(n):e.appendChild(n)),n._domElement=e,n._context=i,n}connectedCallback(){window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!0),5e3),setTimeout(()=>{var e,i;(e=this._domElement)==null||e.addEventListener("resize",this.handleSizeChange),(i=this._domElement)==null||i.addEventListener("click",ce(this,Uc))},1)}disconnectedCallback(){var e,i;window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),(e=this._domElement)==null||e.removeEventListener("resize",this.handleSizeChange),(i=this._context)==null||i.domElement.removeEventListener("click",ce(this,Uc))}showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Hn()||B_)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!qt()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}append(...e){for(const i of e)if(typeof i=="string"){const n=document.createTextNode(i);this.options.appendChild(n)}else this.options.appendChild(i)}appendChild(e){var n;if(!(e instanceof Node)){const s=document.createElement("button");if(s.textContent=e.label,s.onclick=e.onClick,s.setAttribute("priority",((n=e.priority)==null?void 0:n.toString())??"0"),e.title&&(s.title=e.title),e.icon){const a=pt(e.icon);e.iconSide==="right"?s.appendChild(a):s.prepend(a)}e.class&&s.classList.add(e.class),e=s}return this.options.appendChild(e)}prepend(...e){for(const i of e)if(typeof i=="string"){const n=document.createTextNode(i);this.options.prepend(n)}else this.options.prepend(i)}onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const i of e)i.target==this.options&&this.onOptionsChildrenChanged(i)}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const i=Array.from(this.options.children);i.sort((s,a)=>{const l=parseInt(s.getAttribute("priority")||"0"),c=parseInt(a.getAttribute("priority")||"0");return l-c});let n=!1;for(let s=0;s<i.length;s++){const a=this.options.children[s],l=i[s];if(a!==l){n=!0;break}}if(n)for(const s of i)this.options.appendChild(s)}}handleMenuVisible(){nc&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const i=this.options.children[e];if(i.tagName==="SLOT"){const s=i.assignedNodes();for(const a of s)if(a instanceof HTMLElement&&a.style.display!="none")return!0}else if(i.style.display!="none")return!0}return!1}___insertDebugOptions(){window.addEventListener("keydown",n=>{n.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const n=new Array(this.options.children.length);for(let s=0;s<this.options.children.length;s++)n[s]=this.options.children[s];for(const s of n)this.options.removeChild(s);setTimeout(()=>{for(const s of n)this.options.appendChild(s)},1e3)},this.appendChild(e);const i=document.createElement("button");i.textContent="Toggle Logo",i.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(i)}};Uc=new WeakMap;let Qd=Uy;customElements.get(Yo)||customElements.define(Yo,Qd);const He=x("debugcontext"),A1=x("stats"),L1=x("debugactive"),D1=x("debugframerate"),I1=x("debugcoroutine"),j1={};class B1{constructor(){r(this,"name");r(this,"alias");r(this,"hash");r(this,"runInBackground");r(this,"domElement");r(this,"renderer");r(this,"camera");r(this,"scene")}}var we=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(we||{});function Au(o,t){if(!o)return;if(!o.isComponent){(F()||He)&&console.error(`Registered script is not a Needle Engine component.
757
- The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
758
- `,o);return}t||(t=Q.Current,He&&console.warn("> Registering component without context"));const e=t==null?void 0:t.new_scripts;e.includes(o)||e.push(o)}const ve=class ve{constructor(t){r(this,"name");r(this,"alias");r(this,"isManagedExternally",!1);r(this,"isPaused",!1);r(this,"runInBackground",!1);r(this,"targetFrameRate");r(this,"physicsSteps",1);r(this,"hash");r(this,"domElement");r(this,"_resolutionScaleFactor",1);r(this,"_boundingClientRectFrame",-1);r(this,"_boundingClientRect",null);r(this,"_domX");r(this,"_domY");r(this,"xr",null);r(this,"_xrFrame",null);r(this,"_currentFrameEvent",-1);r(this,"scene");r(this,"renderer");r(this,"composer",null);r(this,"scripts",[]);r(this,"scripts_pausedChanged",[]);r(this,"scripts_earlyUpdate",[]);r(this,"scripts_update",[]);r(this,"scripts_lateUpdate",[]);r(this,"scripts_onBeforeRender",[]);r(this,"scripts_onAfterRender",[]);r(this,"scripts_WithCorroutines",[]);r(this,"scripts_immersive_vr",[]);r(this,"scripts_immersive_ar",[]);r(this,"coroutines",{});r(this,"post_setup_callbacks",[]);r(this,"pre_update_callbacks",[]);r(this,"pre_render_callbacks",[]);r(this,"post_render_callbacks",[]);r(this,"pre_update_oneshot_callbacks",[]);r(this,"new_scripts",[]);r(this,"new_script_start",[]);r(this,"new_scripts_pre_setup_callbacks",[]);r(this,"new_scripts_post_setup_callbacks",[]);r(this,"new_scripts_xr",[]);r(this,"mainCameraComponent");r(this,"_mainCamera",null);r(this,"_fallbackCamera",null);r(this,"application");r(this,"animations");r(this,"time");r(this,"input");r(this,"physics");r(this,"connection");r(this,"assets");r(this,"mainLight",null);r(this,"sceneLighting");r(this,"addressables");r(this,"lightmaps");r(this,"players");r(this,"lodsManager");r(this,"menu");r(this,"_needsUpdateSize",!1);r(this,"_isCreated",!1);r(this,"_isCreating",!1);r(this,"_isVisible",!1);r(this,"_stats",A1?new H.Stats:null);r(this,"_intersectionObserver",null);r(this,"_disposeCallbacks",[]);r(this,"maxRenderResolution");r(this,"_devicePixelRatio","auto");r(this,"_originalCreationArgs");r(this,"onUnhandledRejection",t=>{this.onError(t.reason)});r(this,"_cameraStack",[]);r(this,"_onBeforeRenderListeners",new Map);r(this,"_onAfterRenderListeners",new Map);r(this,"_requireDepthTexture",!1);r(this,"_requireColorTexture",!1);r(this,"_renderTarget");r(this,"_isRendering",!1);r(this,"_createId",0);r(this,"_renderlooperrors",0);r(this,"_lastTimestamp",0);r(this,"_accumulatedTime",0);r(this,"_dispatchReadyAfterFrame",!1);r(this,"_contextRestoreTries",0);r(this,"_wasPaused",!1);this.name=(t==null?void 0:t.name)||"",this.alias=t==null?void 0:t.alias,this.domElement=(t==null?void 0:t.domElement)||document.body,this.hash=t==null?void 0:t.hash,t!=null&&t.renderer&&(this.renderer=t.renderer,this.isManagedExternally=!0),(t==null?void 0:t.runInBackground)!==void 0&&(this.runInBackground=t.runInBackground),t!=null&&t.scene?this.scene=t.scene:this.scene=new d.Scene,t!=null&&t.camera&&(this._mainCamera=t.camera),this.application=new yn(this),this.time=new Ev,this.input=new O0(this),this.physics=new vc(this),this.connection=new I0(this),this.assets=new U0,this.sceneLighting=new kv(this),this.addressables=new xv(this),this.lightmaps=new _1(this),this.players=new Ov(this),this.menu=new T1(this),this.lodsManager=new b1(this),this.animations=new m1(this);const e=()=>this._needsUpdateSize=!0;window.addEventListener("resize",e),this._disposeCallbacks.push(()=>window.removeEventListener("resize",e));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>{var n;return(n=this._intersectionObserver)==null?void 0:n.disconnect()}),he.register(this)}static get DefaultTargetFrameRate(){return ve._defaultTargetFramerate.value}static set DefaultTargetFrameRate(t){ve._defaultTargetFramerate.value=t}static get DefaultWebGLRendererParameters(){return ve._defaultWebglRendererParameters}get version(){return pn}static get Current(){return he.Current}static set Current(t){he.Current=t}static get All(){return he.All}appendHTMLElement(t){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(t):this.domElement.appendChild(t)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(t){if(t!==this._resolutionScaleFactor&&typeof t=="number"){if(t<=0){console.error("Invalid resolution scale factor",t);return}this._resolutionScaleFactor=t,this.updateSize()}}calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){var t,e;return((e=(t=this.renderer)==null?void 0:t.xr)==null?void 0:e.isPresenting)||!1}get xrSessionMode(){var t;return(t=this.xr)==null?void 0:t.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){var t,e;return(e=(t=this.renderer)==null?void 0:t.xr)==null?void 0:e.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){var t,e;return this.renderer.xr.isPresenting?(e=(t=this.renderer)==null?void 0:t.xr)==null?void 0:e.getCamera():void 0}get arOverlayElement(){const t=this.domElement;return typeof t.getAROverlayContainer=="function"?t.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const t=this.mainCameraComponent;return t.threeCamera||t.buildCamera(),t.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new d.PerspectiveCamera(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(t){this._mainCamera=t}get rendererData(){return this.sceneLighting}get isCreated(){return this._isCreated}createNewRenderer(t){var e,i,n;if((e=this.renderer)==null||e.dispose(),t={...ve.DefaultWebGLRendererParameters,...t},!t.canvas){const s=(n=(i=this.domElement)==null?void 0:i.shadowRoot)==null?void 0:n.querySelector("canvas");s&&(t.canvas=s,He&&console.log("Using canvas from shadow root",s))}return He&&console.log("Using Renderer Parameters:",t,this.domElement),this.renderer=new d.WebGLRenderer(t),this.renderer.debug.checkShaderErrors=F()||x("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=d.NoToneMapping,this.renderer.setClearColor(new d.Color("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=d.PCFSoftShadowMap$1,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=d.SRGBColorSpace,this.renderer.nodes={library:new d.BasicNodeLibrary,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),this.renderer}internalOnUpdateVisible(){var t,e;(t=this._intersectionObserver)==null||t.disconnect(),(e=this._intersectionObserver)==null||e.observe(this.domElement)}requestSizeUpdate(){this._needsUpdateSize=!0}get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(t){t!==this._devicePixelRatio&&(this._devicePixelRatio=t,this._needsUpdateSize=!0)}updateSize(t=!1){var e,i,n;if(t||!this.isManagedExternally&&((e=this.renderer.xr)==null?void 0:e.isPresenting)===!1){this._needsUpdateSize=!1;const s=this.resolutionScaleFactor;let a=this.domWidth*s,l=this.domHeight*s;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),a=Math.min(this.maxRenderResolution.x,a),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),l=Math.min(this.maxRenderResolution.y,l));const c=this.mainCamera;this.updateAspect(c),this.renderer.setSize(a,l,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const h=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?window.devicePixelRatio:void 0;h!==void 0&&this.renderer.setPixelRatio(h),this.composer&&((i=this.composer.setSize)==null||i.call(this.composer,a,l),h!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&((n=this.composer.setPixelRatio)==null||n.call(this.composer,window.devicePixelRatio)))}}updateAspect(t,e,i){if(!t)return;e===void 0&&(e=this.domWidth),i===void 0&&(i=this.domHeight);const n=e/i;if(t.isPerspectiveCamera){const s=t,a=s.aspect;s.aspect=n,a!==s.aspect&&t.updateProjectionMatrix()}else if(t.isOrthographicCamera){const s=t,a=s.top-s.bottom,c=a*n/2,h=a/2;(s.left!=-c||s.top!=h)&&(s.left=-c,s.right=c,s.top=h,s.bottom=-h,t.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}async onCreate(t){return this.create(t)}async create(t){try{this._isCreating=!0,t!==this._originalCreationArgs&&(this._originalCreationArgs=Vc(t)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const e=await this.internalOnCreate(t);return this._isCreated=e,e}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onError(t){this.domElement.dispatchEvent(new CustomEvent("error",{detail:t}))}clear(){var t,e,i,n;he.dispatchCallback(de.ContextClearing,this),Mn(this,de.ContextClearing),Oi(this.scene,!0,!0),this.scene=new d.Scene,(t=this.addressables)==null||t.dispose(),(e=this.lightmaps)==null||e.clear(),(n=(i=this.physics)==null?void 0:i.engine)==null||n.clearCaches(),this.lodsManager.disable(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),he.dispatchCallback(de.ContextCleared,this)}dispose(){this.internalOnDestroy()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){var t,e;ve.Current=this,he.dispatchCallback(de.ContextDestroying,this),Mn(this,de.ContextDestroying),this.clear(),(t=this.renderer)==null||t.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(He&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const i of this._disposeCallbacks)try{i()}catch(n){console.error("Error in on dispose callback:",n,i)}(e=this.domElement)!=null&&e.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,he.dispatchCallback(de.ContextDestroyed,this),Mn(this,de.ContextDestroyed),he.unregister(this),ve.Current===this&&(ve.Current=null)}registerCoroutineUpdate(t,e,i){return typeof(e==null?void 0:e.next)!="function"?(console.error("Registered invalid coroutine function from "+t.name+`
759
- Coroutine functions must be generators: "*myCoroutine() {...}"
760
- Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),e):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:t,main:e}),e)}unregisterCoroutineUpdate(t,e){if(!this.coroutines[e])return;const i=this.coroutines[e].findIndex(n=>n.main===t);i>=0&&this.coroutines[e].splice(i,1)}stopAllCoroutinesFrom(t){for(const e in this.coroutines){const i=this.coroutines[e];for(let n=i.length-1;n>=0;n--)i[n].comp===t&&i.splice(n,1)}}setCurrentCamera(t){var n;if(!t)return;if(t.threeCamera||t.buildCamera(),!t.threeCamera){console.warn("Camera component is missing camera",t);return}const e=this._cameraStack.indexOf(t);e>=0&&this._cameraStack.splice(e,1),this._cameraStack.push(t),this.mainCameraComponent=t;const i=t.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),(n=this.mainCameraComponent)==null||n.applyClearFlagsIfIsActiveCamera()}removeCamera(t){if(!t)return;const e=this._cameraStack.indexOf(t);if(e>=0&&this._cameraStack.splice(e,1),this.mainCameraComponent===t&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}addBeforeRenderListener(t,e){this._onBeforeRenderListeners.has(t.uuid)||(this._onBeforeRenderListeners.set(t.uuid,[]),t.onBeforeRender=this._createRenderCallbackWrapper(t,this._onBeforeRenderListeners)),this._onBeforeRenderListeners.get(t.uuid).push(e)}removeBeforeRenderListener(t,e){if(this._onBeforeRenderListeners.has(t.uuid)){const i=this._onBeforeRenderListeners.get(t.uuid),n=i.indexOf(e);n>=0&&i.splice(n,1)}}addAfterRenderListener(t,e){var i;this._onAfterRenderListeners.has(t.uuid)||(this._onAfterRenderListeners.set(t.uuid,[]),t.onAfterRender=this._createRenderCallbackWrapper(t,this._onAfterRenderListeners)),(i=this._onAfterRenderListeners.get(t.uuid))==null||i.push(e)}removeAfterRenderListener(t,e){if(this._onAfterRenderListeners.has(t.uuid)){const i=this._onAfterRenderListeners.get(t.uuid),n=i.indexOf(e);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(t,e){return(i,n,s,a,l,c)=>{const h=e.get(t.uuid);if(h)for(let u=0;u<h.length;u++){const f=h[u];f(i,n,s,a,l,c)}}}get isRendering(){return this._isRendering}setRequireDepth(t){this._requireDepthTexture=t}setRequireColor(t){this._requireColorTexture=t}get depthTexture(){var t;return((t=this._renderTarget)==null?void 0:t.depthTexture)||null}get opaqueColorTexture(){var t;return((t=this._renderTarget)==null?void 0:t.texture)||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;const t=getComputedStyle(this.domElement);return t.visibility!=="hidden"&&t.display!=="none"&&t.opacity!=="0"}async internalOnCreate(t){var h,u,f,m,g,y,_,v;const e=++this._createId;He&&console.log("Creating context",this.name,t);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(He&&console.log("Waiting for dependencies to be ready"),await i.catch(b=>{if(He||F()){if(Hc("Needle Engine dependencies failed to load. Please check the console for more details"),b instanceof ReferenceError){let w="YourComponentName";const S=b.message.indexOf("'");if(S>0){const R=b.message.indexOf("'",S+1);if(R>0){const k=b.message.substring(S+1,R);k.length>3&&(w=k)}}console.error(`Needle Engine dependencies failed to load:
761
-
762
- # Make sure you don't have circular imports in your scripts!
763
-
764
- Possible solutions:
765
- → Replace @serializable(${w}) in your script with @serializable(Behaviour)
766
- → If you only need type information try importing the type only, e.g: import { type ${w} }
767
-
768
- ---`,b);return}console.error("Needle Engine dependencies failed to load",b)}}).then(()=>{He&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),(h=this.renderer)==null||h.setAnimationLoop(null),await mn(1),ve.Current=this,await he.dispatchCallback(de.ContextCreationStart,this);let a=!0,l;try{ve.Current=this,t?l=await this.internalLoadInitialContent(e,t):l=[]}catch(b){console.error(b),a=!1}if(!a)return this.onError("Failed to load initial content"),!1;if(e!==this._createId||(u=t==null?void 0:t.abortSignal)!=null&&u.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return He&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),ve.Current=this,ve.Current=this;for(let b=0;b<this.new_scripts.length;b++){const w=this.new_scripts[b];if(w.gameObject!==void 0&&w.gameObject!==null){w.gameObject.userData===void 0&&(w.gameObject.userData={}),w.gameObject.userData.components===void 0&&(w.gameObject.userData.components=[]);const S=w.gameObject.userData.components;S.includes(w)||S.push(w)}}if(this.post_setup_callbacks)for(let b=0;b<this.post_setup_callbacks.length;b++)ve.Current=this,await this.post_setup_callbacks[b](this);if(!this._mainCamera){ve.Current=this;let b=null;xr(this.scene,w=>{const S=w;if(S!=null&&S.isCamera){if(tc(S.gameObject),!S.activeAndEnabled)return;if(S.tag==="MainCamera")return b=S,!0;b=S}}),b?this.setCurrentCamera(b):!he.dispatchCallback(de.MissingCamera,this,{files:l})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),ve.Current=this,Nd(this),this.physics.engine&&((f=this.physics.engine)==null||f.step(0),(m=this.physics.engine)==null||m.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",(g=this.domElement.shadowRoot)==null||g.appendChild(this._stats.dom)),He&&jd(this.scene,!0),this.targetFrameRate===void 0?(He&&console.warn("No target framerate set, using default",ve.DefaultTargetFrameRate),this.targetFrameRate=ve._defaultTargetFramerate):He&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const c=he.dispatchCallback(de.ContextCreated,this,{files:l});return c&&("internalSetLoadingMessage"in this.domElement&&typeof this.domElement.internalSetLoadingMessage=="function"&&((y=this.domElement)==null||y.internalSetLoadingMessage("finish loading")),await c),(_=t==null?void 0:t.abortSignal)!=null&&_.aborted?!1:(Mn(this,de.ContextCreated),He&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!((v=t==null?void 0:t.abortSignal)!=null&&v.aborted)&&this.restartRenderLoop(),!0)}async internalLoadInitialContent(t,e){var c,h,u,f;const i=new Array;if(e.files.length===0)return i;const n=[...e.files],s={name:"",progress:null,index:0,count:n.length},a=gn(),l=0;for(let m=0;m<n.length;m++){if((c=e.abortSignal)!=null&&c.aborted){He&&console.log("Aborting loading because of abort signal");break}if(t!==this._createId){He&&console.log("Aborting loading because create id changed",t,this._createId);break}const g=n[m];(h=e==null?void 0:e.onLoadingStart)==null||h.call(this,m,g),He&&console.log("Context Load "+g);const y=await a.loadSync(this,g,g,l,_=>{var v,b;(v=e.abortSignal)!=null&&v.aborted||(s.name=g,s.progress=_,s.index=m,s.count=n.length,(b=e.onLoadingProgress)==null||b.call(this,s))});(u=e==null?void 0:e.onLoadingFinished)==null||u.call(this,m,g,y??null),y?i.push({src:g,file:y}):console.warn("Could not load file: "+g)}if(t!==this._createId||(f=e.abortSignal)!=null&&f.aborted){He&&console.log("Aborting loading because create id changed or abort signal was set",t,this._createId);for(const m of i)if(m&&m.file)for(const g of m.file.scenes)Oi(g,!0,!0)}else{let m=!1;for(const g of i)g&&g.file&&(g.file.scene?(m=!0,this.scene.add(g.file.scene)):console.warn("No scene found in loaded file"));if(!m){for(const g of i)if(g&&g.file&&"parser"in g.file){let y=0;if(!Array.isArray(g.file.parser.json.materials))continue;for(let _=0;_<g.file.parser.json.materials.length;_++){const v=await g.file.parser.getDependency("material",_),b=new d.Object3D;b.position.x=_*1.1,b.position.y=y,this.scene.add(b),Ro.createPrimitive("ShaderBall",{parent:b,material:v})}y+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((t,e)=>{this.isManagedExternally||this.update(t,e)}),!0):(console.error("Can not start render loop without renderer"),!1)}update(t,e){if(e===void 0&&(e=null),F()||He||IC())try{this.internalStep(t,e),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(F()||He)&&(i instanceof Error||i instanceof TypeError)&&Te("Caught unhandled exception during render-loop - see console for details.",Ci.Error),console.error("Frame #"+this.time.frame+`
769
- `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null)),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(t,e)}updatePhysics(t){this.internalUpdatePhysics(t)}internalStep(t,e){this.internalOnBeforeRender(t,e)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(t,e){var n;this.renderer.info.autoReset=!!e,this.renderer.info.autoReset===!1&&this.renderer.info.reset();const i=e!==null&&this._xrFrame===null;if(this._xrFrame=e,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:e}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=t),this._accumulatedTime+=(t-this._lastTimestamp)/1e3,this._lastTimestamp=t;let s=this.targetFrameRate;if(typeof s=="object"&&(s=s.value),this._accumulatedTime<1/(s+1))return!1;this._accumulatedTime=0}if((n=this._stats)==null||n.begin(),ve.Current=this,this.onHandlePaused())return!1;for(ve.Current=this,this.time.update(),D1&&console.log("FPS",this.time.smoothedFps.toFixed(0)),Nd(this),_d(this.scene),q0(this),Mn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const s=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(s)}if(this.pre_update_oneshot_callbacks){for(const s in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[s]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const s in this.pre_update_callbacks)this.pre_update_callbacks[s]();this._currentFrameEvent=0;for(let s=0;s<this.scripts_earlyUpdate.length;s++){const a=this.scripts_earlyUpdate[s];a.activeAndEnabled&&a.earlyUpdate!==void 0&&(ve.Current=this,a.earlyUpdate())}if(this.executeCoroutines(0),Mn(this,0),this.onHandlePaused())return!1;this._currentFrameEvent=1;for(let s=0;s<this.scripts_update.length;s++){const a=this.scripts_update[s];a.activeAndEnabled&&a.update!==void 0&&(ve.Current=this,a.update())}if(this.executeCoroutines(1),Mn(this,1),this.onHandlePaused())return!1;this._currentFrameEvent=2;for(let s=0;s<this.scripts_lateUpdate.length;s++){const a=this.scripts_lateUpdate[s];a.activeAndEnabled&&a.lateUpdate!==void 0&&(ve.Current=this,a.lateUpdate())}if(this.executeCoroutines(2),Mn(this,2),this.onHandlePaused()||(this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.onHandlePaused()))return!1;if(this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let s=0;s<this.scripts_onBeforeRender.length;s++){const a=this.scripts_onBeforeRender[s];a.activeAndEnabled&&a.onBeforeRender!==void 0&&(ve.Current=this,a.onBeforeRender(e))}if(this.executeCoroutines(3),Mn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const s in this.pre_render_callbacks)this.pre_render_callbacks[s](e)}return!0}internalUpdatePhysics(t){if(!this.physics.engine)return!1;const e=t,i=this.time.deltaTime/e;for(let n=0;n<e;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(UC(this),this._currentFrameEvent=-1,H.nodeFrame.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let t=0;t<this.scripts_onAfterRender.length;t++){const e=this.scripts_onAfterRender[t];e.activeAndEnabled&&e.onAfterRender!==void 0&&(ve.Current=this,e.onAfterRender())}if(this.executeCoroutines(4),Mn(this,4),this.post_render_callbacks)for(const t in this.post_render_callbacks)this.post_render_callbacks[t]()}this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats&&(this._stats.end(),this.time.frameCount%150===0&&console.log(this.renderer.info.render.calls+" DrawCalls",`
770
- Render:`,{...this.renderer.info.render},`
771
- Memory:`,{...this.renderer.info.memory},`
772
- Target Framerate: `+this.targetFrameRate)),this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")),he.dispatchCallback(de.ContextFirstFrameRendered,this))}renderNow(t){var e;return!t&&(t=this.mainCamera,!t)?!1:(this.handleRendererContextLost(),this._isRendering=!0,this.renderRequiredTextures(),this.renderer.toneMapping!==d.NoToneMapping&&Tv(),this.composer&&!this.isInXR?(t&&"setMainCamera"in this.composer&&((e=this.composer.passes[0])==null?void 0:e.mainCamera)!=t&&this.composer.setMainCamera(t),this.composer.render(this.time.deltaTime)):t&&(this.isInXR&&exports.DeviceUtilities.isMacOS()&&this.renderer.clearDepth(),this.renderer.render(this.scene,t)),this._isRendering=!1,!0)}handleRendererContextLost(){this.time.frame%10&&this.renderer.getContext().isContextLost()&&this._contextRestoreTries++<100&&(console.warn("Attempting to recover WebGL context..."),this.renderer.forceContextRestore())}onHandlePaused(){const t=this.evaluatePaused();if(this._wasPaused!==t){L1&&console.log("Paused?",t,"context:"+this.alias);for(let e=0;e<this.scripts_pausedChanged.length;e++){const i=this.scripts_pausedChanged[e];i.activeAndEnabled&&i.onPausedChanged!==void 0&&(ve.Current=this,i.onPausedChanged(t,this._wasPaused))}}return this._wasPaused=t,t}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new d.WebGLRenderTarget(this.domWidth,this.domHeight),this._requireDepthTexture){const i=new d.DepthTexture(this.domWidth,this.domHeight);this._renderTarget.depthTexture=i}this._requireColorTexture&&(this._renderTarget.texture=new d.Texture,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=d.NearestFilter,this._renderTarget.texture.magFilter=d.NearestFilter,this._renderTarget.texture.format=d.RGBAFormat)}const t=this._renderTarget;t.texture&&(t.texture.colorSpace=this.renderer.outputColorSpace);const e=this.renderer.getRenderTarget();this.renderer.setRenderTarget(t),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(e)}executeCoroutines(t){var i;if(this.coroutines[t]){const n=this.coroutines[t];for(let s=0;s<n.length;s++)try{const a=n[s];if(!a.comp||a.comp.destroyed||!a.main||a.comp.enabled===!1){I1&&console.log("Removing coroutine",a.comp,a.comp.enabled),n.splice(s,1),--s;continue}const c=a.chained;if(c&&c.length>0){const m=c[c.length-1].next();if(m.done&&c.pop(),e(m)&&(a.chained||(a.chained=[]),a.chained.push(m.value)),!m.done)continue}const h=a.main.next();if(h.done===!0){n.splice(s,1),--s;continue}const u=h.value;if(e(u)){if(u.next().done)continue;a.chained||(a.chained=[]),a.chained.push(u)}else if(u instanceof Promise){const f=u;a.chained||(a.chained=[]);const m=Pv(f);(i=a.chained)==null||i.push(m);continue}}catch(a){console.error(a)}}function e(n){return!!(n&&n.next&&n.return)}}};r(ve,"_defaultTargetFramerate",{value:90,toString(){return this.value}}),r(ve,"_defaultWebglRendererParameters",{antialias:!0,alpha:!1,powerPreference:exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isMacOS()?"default":"high-performance",stencil:!0});let Q=ve;const xi=x("debuglicense"),Iv=[];let Wn="basic";xi&&console.log("License Type: "+Wn);function Gn(){switch(Wn){case"pro":case"enterprise":return!0}return!1}function th(){switch(Wn){case"indie":return!0}return!1}function hg(){switch(Wn){case"edu":return!0}return!1}function Hn(){return Gn()||th()||hg()}function F1(o){if(Gn()||th()||hg())return o(!0);Iv.push(o)}function Yh(o){for(const t of Iv)try{t(o)}catch{}}he.registerCallback(de.ContextRegistered,o=>{N1(o.context),z1(o.context),setTimeout(()=>$1(o.context),2e3)});let _o,nm=!1,Wl="";async function U1(){if(_o)return _o;if(Wn==="basic")try{const o="https://engine.needle.tools/licensing/check?location="+encodeURIComponent(window.location.href)+"&version="+pn+"&generator="+encodeURIComponent(Su),t=await fetch(o,{method:"GET"}).catch(e=>{xi&&console.error("License check failed",e)});(t==null?void 0:t.status)===200?(nm=!1,xi&&console.log("License check succeeded"),Wn="pro",Yh(!0)):(t==null?void 0:t.status)===403?(Yh(!1),nm=!0,Wl=await t.text()):(Yh(!1),xi&&console.log("License check failed with status "+(t==null?void 0:t.status)))}catch(o){Yh(!1),xi&&console.error("License check failed",o)}else xi&&console.log('Runtime license check is skipped because license is already applied as "'+Wn+'"')}_o=U1();async function z1(o){function t(){const n=document.createElement("div");n.className="needle-forbidden",n.style.cssText=`
773
- position: fixed;
774
- top: 0;
775
- left: 0;
776
- width: 100%;
777
- height: 100%;
778
- pointer-events: all;
779
- zIndex: 2147483647;
780
- line-height: 1.5;
781
- backdrop-filter: blur(15px);
782
- -webkit-backdrop-filter: blur(15px);
783
- `;const s=n.style.cssText,a=document.createElement("div");n.appendChild(a),a.style.cssText=`
784
- position: absolute;
785
- left: 0;
786
- right: 0;
787
- top:0;
788
- bottom: 0;
789
- padding: 10%;
790
- color: white;
791
- font-size: 20px;
792
- font-family: sans-serif;
793
- text-align: center;
794
- pointer-events: all;
795
- display: flex;
796
- justify-content: center;
797
- align-items: center;
798
- background-color: rgba(0,0,0,.3);
799
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0,Ws&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){var e;if(this.playAutomatically&&((e=this.animations)==null?void 0:e.length)>0){const i=Math.floor(Math.random()*this.animations.length),n=this.animations[i];this.play(i,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*n.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){var i;return((i=this.actions)==null?void 0:i.find(n=>n.getClip().name===e))||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const i of this.actions)e!=null&&e.fadeDuration?i.fadeOut(e.fadeDuration):i.stop()}stop(e,i){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){Ws&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(s=>s.name===e));if(!e){console.error("Could not find clip",e);return}const n=this.actions.find(s=>s.getClip()===e);if(!n){console.error("Could not find action",e);return}i!=null&&i.fadeDuration?n.fadeOut(i.fadeDuration):n.stop()}pause(e,i=!1){if(e===void 0){for(const s of this.actions)s.paused=!i;return}else if(typeof e=="number"){if(e>=this.animations.length){Ws&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(s=>s.name===e));if(!e){console.error("Could not find clip",e);return}const n=this.actions.find(s=>s.getClip()===e);if(!n){console.error("Could not find action",e);return}n.paused=!i}resume(){for(const e of this.actions)e.paused=!1}play(e=0,i){if(Ws&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){Ws&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let n=e;if(typeof e=="number"){if(e>=this.animations.length){Ws&&console.log("No animation at index",e);return}n=this.animations[e]}else typeof e=="string"&&(n=this.animations.find(a=>a.name===e));if(!n){console.error("Could not find clip",e);return}i||(i={});for(const a of this.actions)if(a.getClip()===n)return this.internalOnPlay(a,i);if(!n.tracks){console.warn("Clip is no AnimationClip",n);return}const s=this.mixer.clipAction(n);return this.actions.push(s),this.internalOnPlay(s,i)}internalOnPlay(e,i){var n=this.actions.find(l=>l===e);if(n===e&&n.isRunning()&&n.time<n.getClip().duration){const l=this.tryFindHandle(e);if(n.paused&&(n.paused=!1),l)return l.waitForFinish()}if(i.loop===void 0&&(i.loop=this.loop),i.clampWhenFinished===void 0&&(i.clampWhenFinished=this.clampWhenFinished),i.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(i.minMaxOffsetNormalized=this.minMaxOffsetNormalized),i.minMaxSpeed===void 0&&(i.minMaxSpeed=this.minMaxSpeed),(i==null?void 0:i.exclusive)??!0)for(const l of this.actions)l!=n&&(i.fadeDuration?l.fadeOut(i.fadeDuration):l.stop());if(i!=null&&i.fadeDuration&&e.fadeIn(i.fadeDuration),e.enabled=!0,(i==null?void 0:i.startTime)!=null)e.time=i.startTime;else if(i!=null&&i.minMaxOffsetNormalized&&i.minMaxOffsetNormalized.x!=0&&i.minMaxOffsetNormalized.y!=0){const l=e.getClip();e.time=z.lerp(i.minMaxOffsetNormalized.x,i.minMaxOffsetNormalized.y,Math.random())*l.duration}else e.time>=e.getClip().duration&&(e.time=0);i!=null&&i.minMaxSpeed?e.timeScale=z.lerp(i.minMaxSpeed.x,i.minMaxSpeed.y,Math.random()):e.timeScale=(i==null?void 0:i.speed)??1,(i==null?void 0:i.loop)!=null?e.loop=i.loop?d.LoopRepeat:d.LoopOnce:e.loop=d.LoopOnce,i!=null&&i.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),Ws&&console.log("PLAY",e.getClip().name,e);const a=new Z1(e,this.mixer,i,l=>{this._handles.splice(this._handles.indexOf(a),1)});return this._handles.push(a),a.waitForFinish()}tryFindHandle(e){for(const i of this._handles)if(i.action===e)return i}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new d.AnimationMixer(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}Tr([p()],Ot.prototype,"playAutomatically",2);Tr([p()],Ot.prototype,"randomStartTime",2);Tr([p(Nv)],Ot.prototype,"minMaxSpeed",2);Tr([p(Nv)],Ot.prototype,"minMaxOffsetNormalized",2);Tr([p()],Ot.prototype,"loop",2);Tr([p()],Ot.prototype,"clampWhenFinished",2);Tr([p(d.AnimationClip)],Ot.prototype,"clips",1);class Z1{constructor(t,e,i,n){r(this,"mixer");r(this,"action");r(this,"promise",null);r(this,"_options");r(this,"_resolveCallback",null);r(this,"_resolvedOrRejectedCallback");r(this,"onFinished",t=>{t.action===this.action&&this.onResolve()});this.action=t,this.mixer=e,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(t=>{this._resolveCallback=t}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){var t,e;this.dispose(),(t=this._resolvedOrRejectedCallback)==null||t.call(this,this),(e=this._resolveCallback)==null||e.call(this,this.action)}dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const Cd=Symbol("objectIsAnimatedData");function W_(o,t,e){if(!o)return;if(o[Cd]===void 0){if(!e)return;o[Cd]=new Set}const i=o[Cd];e?i.add(t):i.has(t)&&i.delete(t)}function J1(o){if(!o)return!1;const t=o[Cd];return t!==void 0&&t.size>0}class eP{constructor(){r(this,"_context")}get context(){return this._context??Q.Current}get isStateMachineBehaviour(){return!0}}class Gl{constructor(t,e,i,n){r(this,"name");r(this,"nameHash");r(this,"normalizedTime");r(this,"length");r(this,"speed");r(this,"action");r(this,"hasTransitions");var s;this.name=t.name,this.nameHash=t.hash,this.normalizedTime=e,this.length=i,this.speed=n,this.action=t.motion.action||null,this.hasTransitions=((s=t.transitions)==null?void 0:s.length)>0||!1}}function Vv(o,t){return{name:"Empty",isLooping:!1,guid:(t==null?void 0:t.generateUUID())??d.MathUtils.generateUUID(),index:-1,clip:new d.AnimationClip(o,0,[])}}var eo=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(eo||{}),ug=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(ug||{});const Ye=x("debuganimatorcontroller"),Kh=x("debugrootmotion");class Wi{constructor(t){r(this,"_speed",1);r(this,"normalizedStartOffset",0);r(this,"animator");r(this,"model");r(this,"_mixer");r(this,"_activeState");r(this,"_activeStates",[]);r(this,"_heldActions",[]);r(this,"rootMotionHandler");this.model=t,Ye&&console.log(this)}static createFromClips(t,e={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let a=0;a<t.length;a++){const l=t[a],c=[];if(e.autoTransition!==!1){const u=e.transitionDuration??0,f=u/l.duration;let m=a;(e.autoTransition===void 0||e.autoTransition===!0)&&(m=(a+1)%t.length),c.push({exitTime:1-f,offset:0,duration:u,hasExitTime:!0,destinationState:m,conditions:[]})}const h={name:l.name,hash:a,motion:{name:l.name,clip:l,isLooping:(e==null?void 0:e.looping)??!1},transitions:c,behaviours:[]};i.push(h)}const n={name:"AnimatorController",guid:new mt(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new Wi(n)}play(t,e=-1,i=Number.NEGATIVE_INFINITY,n=0){if(e<0)e=0;else if(e>=this.model.layers.length){console.warn("invalid layer");return}const a=this.model.layers[e].stateMachine;for(const l of a.states)if(l.name===t||l.hash===t){Ye&&console.log("transition to ",l),this.transitionTo(l,n,i);return}console.warn("Could not find "+t+" to play")}reset(){this.setStartTransition()}setBool(t,e){var n,s;const i=typeof t=="string"?"name":"hash";return(s=(n=this.model)==null?void 0:n.parameters)==null?void 0:s.filter(a=>a[i]===t).forEach(a=>a.value=e)}getBool(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??!1}setFloat(t,e){var s,a;const i=typeof t=="string"?"name":"hash",n=(a=(s=this.model)==null?void 0:s.parameters)==null?void 0:a.filter(l=>l[i]===t);return n.forEach(l=>l.value=e),(n==null?void 0:n.length)>0}getFloat(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??0}setInteger(t,e){var n,s;const i=typeof t=="string"?"name":"hash";return(s=(n=this.model)==null?void 0:n.parameters)==null?void 0:s.filter(a=>a[i]===t).forEach(a=>a.value=e)}getInteger(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??0}setTrigger(t){var i,n;Ye&&console.log("SET TRIGGER",t);const e=typeof t=="string"?"name":"hash";return(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.filter(s=>s[e]===t).forEach(s=>s.value=!0)}resetTrigger(t){var i,n;const e=typeof t=="string"?"name":"hash";return(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.filter(s=>s[e]===t).forEach(s=>s.value=!1)}getTrigger(t){var i,n,s;const e=typeof t=="string"?"name":"hash";return((s=(n=(i=this.model)==null?void 0:i.parameters)==null?void 0:n.find(a=>a[e]===t))==null?void 0:s.value)??!1}isInTransition(){return this._activeStates.length>1}setSpeed(t){this._speed=t}FindState(t){return this.findState(t)}findState(t){if(!t)return null;if(Array.isArray(this.model.layers)){for(const e of this.model.layers)for(const i of e.stateMachine.states)if(i.name===t||i.hash==t)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const t=this._activeState.motion.action;if(!t)return null;const e=this._activeState.motion.clip.duration,i=e<=0?0:Math.abs(t.time/e);return new Gl(this._activeState,i,e,this._speed)}get currentAction(){if(!this._activeState)return null;const t=this._activeState.motion.action;return t||null}get context(){var t;return(t=this.animator)==null?void 0:t.context}get mixer(){return this._mixer}dispose(){var t;if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}(t=this.context)==null||t.animations.unregisterAnimationMixer(this._mixer)}bind(t){var e,i;t?this.animator!==t&&(this._mixer&&(this._mixer.stopAllAction(),(e=this.context)==null||e.animations.unregisterAnimationMixer(this._mixer)),this.animator=t,this._mixer=new d.AnimationMixer(this.animator.gameObject),(i=this.context)==null||i.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;Ye&&console.warn("AnimatorController clone()",this.model);const t=Vc(this.model,(i,n,s)=>s==null?!0:!(s.type==="Object3D"||s.isObject3D===!0||d0(s)||s.tracks!==void 0||s instanceof Wi));return console.assert(t!==this.model),new Wi(t)}update(t){var i,n;if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(t);const e=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&((i=this.rootMotionHandler)==null||i.onBeforeUpdate(t)),this._mixer.update(e),this.animator.applyRootMotion&&((n=this.rootMotionHandler)==null||n.onAfterUpdate(t))}get activeState(){return this._activeState}updateActiveStates(t){for(let e=0;e<this._activeStates.length;e++){const i=this._activeStates[e],n=i.motion;if(!n.action)this._activeStates.splice(e,1),e--;else{const s=n.action;s.weight=t,s.getEffectiveWeight()<=0&&!s.isRunning()&&(Ye&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(e,1),e--)}}}setStartTransition(){var t;this.model.layers.length>1&&(Ye||F())&&console.warn("Multiple layers are not supported yet "+((t=this.animator)==null?void 0:t.name));for(const e of this.model.layers){const i=e.stateMachine;i.defaultState===void 0&&(Ye&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),i.defaultState=0);const n=i.states[i.defaultState];this.transitionTo(n,0,this.normalizedStartOffset);break}}evaluateTransitions(){var s;let t=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;t=!0}const e=this._activeState,i=e.motion.action;for(const a of e.transitions){if(!a.hasExitTime&&a.conditions.length<=0)continue;let l=!0;for(const c of a.conditions)if(!this.evaluateCondition(c)){l=!1;break}if(l)if(i){const c=e.motion.clip.duration,h=c<=0?1:Math.abs(i.time/c);let u=a.exitTime;i.timeScale<0&&(u=1-u);let f=!1;if(a.hasExitTime?i.timeScale>0?f=h>=a.exitTime:i.timeScale<0&&(f=1-h>=a.exitTime):f=!0,f){for(const m of a.conditions){const g=this.model.parameters.find(y=>y.name===m.parameter);(g==null?void 0:g.type)===ug.Trigger&&g.value&&(g.value=!1)}if(i.clampWhenFinished=!0,Ye){const m=this.getState(a.destinationState,0);console.log(`Transition to ${a.destinationState} / ${m==null?void 0:m.name}`,a,`
844
- Timescale: `+i.timeScale,`
845
- Normalized time: `+h.toFixed(3),`
846
- Exit Time: `+u,a.hasExitTime)}this.transitionTo(a.destinationState,a.duration,a.offset);return}}else{this.transitionTo(a.destinationState,a.duration,a.offset);return}}i&&this.setTimescale(i,e);let n=!1;if(e.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&e&&!t&&i&&this.animator&&e.behaviours){const a=i==null?void 0:i.getClip().duration,l=i.time/a,c=new Gl(this._activeState,l,a,this._speed);for(const h of e.behaviours)h.instance&&((s=h.instance.onStateUpdate)==null||s.call(h.instance,this.animator,c,0))}}setTimescale(t,e){let i=e.speed??1;e.speedParameter&&(i*=this.getFloat(e.speedParameter)),i!==void 0&&(t.timeScale=i*this._speed)}getState(t,e){return typeof t=="number"&&(t==-1&&(t=this.model.layers[e].stateMachine.defaultState,t===void 0&&(Ye&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+e),t=0)),t=this.model.layers[e].stateMachine.states[t]),t}releaseHeldActions(t){for(const e of this._heldActions)e.fadeOut(t);this._heldActions.length=0}transitionTo(t,e,i){var u,f,m,g,y,_,v,b;if(!this.animator)return;const n=0;if(t=this.getState(t,n),!(t!=null&&t.motion)||!t.motion.clip||!(t.motion.clip instanceof d.AnimationClip))return;const s=this._activeState===t;if(s){const w=t.motion;if(!w.action_loopback&&w.clip){const S=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(w.clip,this.animator.gameObject),S&&S.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),w.action_loopback=this.createAction(w.clip)}}if((u=this._activeState)!=null&&u.behaviours&&this._activeState.motion.action){const w=(f=this._activeState)==null?void 0:f.motion.clip.duration,S=this._activeState.motion.action.time/w,R=new Gl(this._activeState,S,w,this._speed);for(const k of this._activeState.behaviours)(g=(m=k.instance)==null?void 0:m.onStateExit)==null||g.call(k.instance,this.animator,R,n)}const a=(y=this._activeState)==null?void 0:y.motion.action;s&&(t.motion.action=t.motion.action_loopback,t.motion.action_loopback=a);const l=this._activeState;this._activeState=t;const c=(_=t.motion)==null?void 0:_.action,h=t.motion.clip;if((h==null?void 0:h.duration)<=0&&h.tracks.length<=0?a&&this._heldActions.push(a):a&&(a.fadeOut(e),this.releaseHeldActions(e)),c){if(i=Math.max(0,Math.min(1,i)),t.cycleOffsetParameter){let S=this.getFloat(t.cycleOffsetParameter);typeof S=="number"?(S<0&&(S+=1),i+=S,i%=1):Ye&&console.warn("AnimatorController cycle offset parameter is not a number",t.cycleOffsetParameter)}else typeof t.cycleOffset=="number"&&(i+=t.cycleOffset,i%=1);c.isRunning()&&c.stop(),c.reset(),c.enabled=!0,this.setTimescale(c,t);const w=t.motion.clip.duration;if(c.time=s?0:i*w,c.timeScale<0&&(c.time=w-c.time),c.clampWhenFinished=!0,c.setLoop(d.LoopOnce,0),e>0?c.fadeIn(e):c.weight=1,c.play(),this.rootMotionHandler&&this.rootMotionHandler.onStart(c),this._activeStates.includes(t)||this._activeStates.push(t),this._activeState.behaviours){const S=new Gl(t,i,w,this._speed);for(const R of this._activeState.behaviours)(b=(v=R.instance)==null?void 0:v.onStateEnter)==null||b.call(R.instance,this.animator,S,n)}}else Ye&&(t.__warned_no_motion||(t.__warned_no_motion=!0,console.warn("No action",t.motion,this)));Ye&&console.log("TRANSITION FROM "+(l==null?void 0:l.name)+" TO "+t.name,e,a,c,c==null?void 0:c.getEffectiveTimeScale(),c==null?void 0:c.getEffectiveWeight(),c==null?void 0:c.isRunning(),c==null?void 0:c.isScheduled(),c==null?void 0:c.paused)}createAction(t){var i,n;if(this._mixer.existingAction(t)&&this._mixer.uncacheAction(t,(i=this.animator)==null?void 0:i.gameObject),(n=this.animator)!=null&&n.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new tP(this));const s=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,s,t)}else return this._mixer.clipAction(t)}evaluateCondition(t){const e=this.model.parameters.find(i=>i.name===t.parameter);if(!e)return!1;switch(t.mode){case eo.If:return e.value===!0;case eo.IfNot:return e.value===!1;case eo.Greater:return e.value>t.threshold;case eo.Less:return e.value<t.threshold;case eo.Equals:return e.value===t.threshold;case eo.NotEqual:return e.value!==t.threshold}return!1}createActions(t){var e,i,n,s;Ye&&console.log("AnimatorController createActions",this.model);for(const a of this.model.layers){const l=a.stateMachine;for(let c=0;c<l.states.length;c++){const h=l.states[c];h.transitions||(h.transitions=[]);for(const u of h.transitions)u.conditions||(u.conditions=[]);if(h.motion||(Ye&&console.warn("No motion",h),h.motion=Vv(h.name)),this.animator&&h.motion.clips){const u=(e=h.motion.clips)==null?void 0:e.find(f=>{var m,g;return f.node.name===((g=(m=this.animator)==null?void 0:m.gameObject)==null?void 0:g.name)});u?h.motion.clip=u.clip:(Ye||F())&&console.warn('Could not find clip for animator "'+((n=(i=this.animator)==null?void 0:i.gameObject)==null?void 0:n.name)+'"',h.motion.clips.map(f=>f.node.name))}if(!h.motion.clip){Ye&&console.warn("No clip assigned to state",h);const u=new d.AnimationClip(void 0,void 0,[]);h.motion.clip=u}if((s=h.motion)!=null&&s.clip){const u=h.motion.clip;if(u instanceof d.AnimationClip){const f=this.createAction(u);h.motion.action=f}else(Ye||F())&&console.warn("No valid animationclip assigned",h)}if(h.behaviours&&Array.isArray(h.behaviours))for(const u of h.behaviours){if(!(u!=null&&u.typeName))continue;const f=O.get(u.typeName);if(f){const m=new f;m.isStateMachineBehaviour&&(m._context=this.context??void 0,Fa(m,u.properties),u.instance=m),Ye&&console.log("Created animator controller behaviour",h.name,u.typeName,u.properties,m)}else(Ye||F())&&console.warn("Could not find AnimatorBehaviour type: "+u.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const t of this.model.layers){const e=t.stateMachine;for(let i=0;i<e.states.length;i++){const n=e.states[i];n!=null&&n.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}}class G_{constructor(t,e){r(this,"track");r(this,"createdInterpolant");r(this,"originalEvaluate");r(this,"customEvaluate");this.track=t;const i=t,n=i.createInterpolant.bind(t);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const a=this.originalEvaluate(s);return e(s,a)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}const xe=class xe{constructor(t,e,i,n,s){r(this,"_action");r(this,"root");r(this,"clip");r(this,"positionWrapper",null);r(this,"rotationWrapper",null);r(this,"context");r(this,"positionChange",new d.Vector3);r(this,"rotationChange",new d.Quaternion);r(this,"_prevTime",0);if(this.context=t,this.root=e,this.clip=i,xe.firstKeyframeRotation[this.cacheId]||(xe.firstKeyframeRotation[this.cacheId]=new d.Quaternion),s){const a=s.values;xe.firstKeyframeRotation[this.cacheId].set(a[0],a[1],a[2],a[3])}xe.spaceRotation[this.cacheId]||(xe.spaceRotation[this.cacheId]=new d.Quaternion),xe.effectiveSpaceRotation[this.cacheId]||(xe.effectiveSpaceRotation[this.cacheId]=new d.Quaternion),xe.clipOffsetRotation[this.cacheId]=new d.Quaternion,s&&xe.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}set action(t){this._action=t}get action(){return this._action}get cacheId(){return this.root.uuid}onStart(t){if(t.getClip()!==this.clip)return;xe.lastObjRotation[this.cacheId]||(xe.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const e=xe.lastObjRotation[this.cacheId];if(xe.spaceRotation[this.cacheId].copy(e),Kh){const i=new d.Euler().setFromQuaternion(e);console.log("START",this.clip.name,z.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return xe.clipOffsetRotation[this.cacheId]}handlePosition(t,e){if(e){const i=this.root;Kh&&i.add(new d.AxesHelper),xe.lastObjPosition[this.cacheId]||(xe.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new d.Vector3,s=new d.Vector3;this.positionWrapper=new G_(e,(a,l)=>{const c=this.action.getEffectiveWeight();return Kh&&i.position.length()>8&&i.position.set(0,i.position.y,0),a>this._prevTime&&(n.set(l[0],l[1],l[2]),n.sub(s),n.multiplyScalar(c),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(l),this._prevTime=a,l[0]=0,l[1]=0,l[2]=0,l})}}handleRotation(t,e){if(e){if(Kh){const a=e.values,l=new d.Euler().setFromQuaternion(new d.Quaternion(a[0],a[1],a[2],a[3]));console.log(t.name,e.name,"FIRST ROTATION IN TRACK",z.toDegrees(l.y));const c=e.values.length-4,h=new d.Quaternion().set(a[c],a[c+1],a[c+2],a[c+3]),u=new d.Euler().setFromQuaternion(h);console.log(t.name,e.name,"LAST ROTATION IN TRACK",z.toDegrees(u.y))}let i=0;const n=new d.Quaternion,s=new d.Quaternion;this.rotationWrapper=new G_(e,(a,l)=>(a>i&&(s.set(l[0],l[1],l[2],l[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(l),i=a,l[0]=0,l[1]=0,l[2]=0,l[3]=1,l))}}onBeforeUpdate(t){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(t){return!this.action||(t*=this.action.getEffectiveWeight(),t<=0)?!1:(this.positionChange.multiplyScalar(t),this.rotationChange.slerp(xe.identityQuaternion,1-t),!0)}};r(xe,"lastObjPosition",{}),r(xe,"lastObjRotation",{}),r(xe,"firstKeyframeRotation",{}),r(xe,"spaceRotation",{}),r(xe,"effectiveSpaceRotation",{}),r(xe,"clipOffsetRotation",{}),r(xe,"identityQuaternion",new d.Quaternion);let rm=xe;class tP{constructor(t){r(this,"controller");r(this,"handler",[]);r(this,"root");r(this,"basePosition",new d.Vector3);r(this,"baseQuaternion",new d.Quaternion);r(this,"baseRotation",new d.Euler);r(this,"summedPosition",new d.Vector3);r(this,"summedRotation",new d.Quaternion);this.controller=t}createClip(t,e,i){this.root=e,e&&"name"in e&&e.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),a=new rm(this.controller.context,e,i,n,s);this.handler.push(a);const l=t.clipAction(i);return a.action=l,l}onStart(t){for(const e of this.handler)e.onStart(t)}onBeforeUpdate(t){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const e of this.handler)e.onBeforeUpdate(t)}onAfterUpdate(t){if(!(t<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const e of this.handler)e.onAfterUpdate(t)&&(this.summedPosition.add(e.positionChange),this.summedRotation.multiply(e.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(t,e){const i=t.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(e))return n;return null}}class iP extends Qi{onSerialize(t,e){}onDeserialize(t,e){if(e.type===Wi&&(t==null?void 0:t.__type)==="AnimatorController")return new Wi(t)}}new iP(Wi);var nP=Object.defineProperty,sP=Object.getOwnPropertyDescriptor,Lu=(o,t,e,i)=>{for(var n=i>1?void 0:i?sP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&nP(t,e,n),n};const ji=x("debuganimator");class _t extends L{constructor(){super(...arguments);r(this,"applyRootMotion",!1);r(this,"hasRootMotion",!1);r(this,"keepAnimatorControllerStateOnDisable",!1);r(this,"_parametersAreDirty",!1);r(this,"_isDirty",!1);r(this,"_speed",1);r(this,"_normalizedStartOffset",0);r(this,"_animatorController",null);r(this,"_initializeWithRuntimeAnimatorController")}get isAnimationComponent(){return!0}set runtimeAnimatorController(e){var i;this._animatorController&&this._animatorController.model===e||(e?e instanceof Wi?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",(i=e.model)==null?void 0:i.name),e.model||console.error("AnimatorController has no model"),e=new Wi(e.model)),this._animatorController=e,this._animatorController.bind(this)):(ji&&console.log("Assign animator controller",e,this),this._animatorController=new Wi(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){var e;return(e=this.runtimeAnimatorController)==null?void 0:e.getCurrentStateInfo()}get currentAction(){var e;return((e=this.runtimeAnimatorController)==null?void 0:e.currentAction)||null}get parametersAreDirty(){return this._parametersAreDirty}get isDirty(){return this._isDirty}Play(e,i=-1,n=Number.NEGATIVE_INFINITY,s=0){this.play(e,i,n,s)}play(e,i=-1,n=Number.NEGATIVE_INFINITY,s=0){var a;(a=this.runtimeAnimatorController)==null||a.play(e,i,n,s),this._isDirty=!0}Reset(){this.reset()}reset(){var e;(e=this._animatorController)==null||e.reset(),this._isDirty=!0}SetBool(e,i){this.setBool(e,i)}setBool(e,i){var n,s;ji&&console.log("setBool",e,i),((n=this.runtimeAnimatorController)==null?void 0:n.getBool(e))!==i&&(this._parametersAreDirty=!0),(s=this.runtimeAnimatorController)==null||s.setBool(e,i)}GetBool(e){return this.getBool(e)}getBool(e){var n;const i=((n=this.runtimeAnimatorController)==null?void 0:n.getBool(e))??!1;return ji&&console.log("getBool",e,i),i}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,i){this.setFloat(e,i)}setFloat(e,i){var n,s;((n=this.runtimeAnimatorController)==null?void 0:n.getFloat(e))!==i&&(this._parametersAreDirty=!0),ji&&console.log("setFloat",e,i),(s=this.runtimeAnimatorController)==null||s.setFloat(e,i)}GetFloat(e){return this.getFloat(e)}getFloat(e){var n;const i=((n=this.runtimeAnimatorController)==null?void 0:n.getFloat(e))??-1;return ji&&console.log("getFloat",e,i),i}SetInteger(e,i){this.setInteger(e,i)}setInteger(e,i){var n,s;((n=this.runtimeAnimatorController)==null?void 0:n.getInteger(e))!==i&&(this._parametersAreDirty=!0),ji&&console.log("setInteger",e,i),(s=this.runtimeAnimatorController)==null||s.setInteger(e,i)}GetInteger(e){return this.getInteger(e)}getInteger(e){var n;const i=((n=this.runtimeAnimatorController)==null?void 0:n.getInteger(e))??-1;return ji&&console.log("getInteger",e,i),i}SetTrigger(e){this.setTrigger(e)}setTrigger(e){var i;this._parametersAreDirty=!0,ji&&console.log("setTrigger",e),(i=this.runtimeAnimatorController)==null||i.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){var i;this._parametersAreDirty=!0,ji&&console.log("resetTrigger",e),(i=this.runtimeAnimatorController)==null||i.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){var n;const i=(n=this.runtimeAnimatorController)==null?void 0:n.getTrigger(e);return ji&&console.log("getTrigger",e,i),i}IsInTransition(){return this.isInTransition()}isInTransition(){var e;return((e=this.runtimeAnimatorController)==null?void 0:e.isInTransition())??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){var i;e!==this._speed&&(ji&&console.log("setSpeed",e),this._speed=e,((i=this._animatorController)==null?void 0:i.animator)==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){var i;this._speed=z.lerp(e.x,e.y,Math.random()),((i=this._animatorController)==null?void 0:i.animator)==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){var i;this._normalizedStartOffset=z.lerp(e.x,e.y,Math.random()),((i=this.runtimeAnimatorController)==null?void 0:i.animator)==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}awake(){ji&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}initializeRuntimeAnimatorController(e=!1){const i=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&i){const n=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=n,n?(console.assert(this.runtimeAnimatorController!==n),this.runtimeAnimatorController=n,console.assert(this.runtimeAnimatorController===n),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){var e;this.keepAnimatorControllerStateOnDisable||(e=this._animatorController)==null||e.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!J1(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Lu([p()],_t.prototype,"applyRootMotion",2);Lu([p()],_t.prototype,"hasRootMotion",2);Lu([p()],_t.prototype,"keepAnimatorControllerStateOnDisable",2);Lu([p()],_t.prototype,"runtimeAnimatorController",1);const H_=Symbol("previous-visibility"),Jo=class Jo extends d.WebGLRenderTarget{render(t,e,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof d.WebGLRenderer){this.onBeforeRender();const s=i.getRenderTarget(),a=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(t,e),i.setRenderTarget(s),i.xr.enabled=a,this.onAfterRender()}}onBeforeRender(){Jo._userSet.clear();const t=Jm(this.texture,!0,null,Jo._userSet);for(const e of t)e instanceof d.Mesh&&(e[H_]=e.visible,e.visible=!1)}onAfterRender(){for(const t of Jo._userSet)t instanceof d.Mesh&&(t.visible=t[H_]);Jo._userSet.clear()}};r(Jo,"_userSet",new Set);let yr=Jo;var oP=Object.defineProperty,rP=Object.getOwnPropertyDescriptor,nh=(o,t,e,i)=>{for(var n=i>1?void 0:i?rP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&oP(t,e,n),n};const Zh=x("debuggroundprojection");class es extends L{constructor(){super(...arguments);r(this,"applyOnAwake",!1);r(this,"autoFit",!0);r(this,"_radius",50);r(this,"_height",3);r(this,"_arblending",0);r(this,"_lastBackground");r(this,"_lastRadius");r(this,"_lastHeight");r(this,"_projection");r(this,"_watcher");r(this,"_needsTextureUpdate",!1);r(this,"_blurrynessShader",null);r(this,"_lastBlurriness",-1)}set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new Cs(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Zh&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){var e,i;(e=this._watcher)==null||e.revoke(),(i=this._projection)==null||i.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await $c(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof d.Texture&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){var e;this.updateProjection(),(e=this._watcher)==null||e.apply()}updateProjection(){var a,l,c,h,u,f;if(!this.context.scene.background){(a=this._projection)==null||a.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof d.Texture)){(l=this._projection)==null||l.removeFromParent();return}if(((c=this.context.xr)!=null&&c.isPassThrough||(h=this.context.xr)!=null&&h.isAR)&&this.arBlending===0){(u=this._projection)==null||u.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let i=!0;const n=0,s=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||s){Zh&&console.log("Create/Update Ground Projection",e.name),(f=this._projection)==null||f.removeFromParent();try{this._projection=new H.GroundedSkybox(e,this._height,this._radius,64)}catch(m){console.error("Error creating three GroundProjection",m);return}this._projection.position.y=this._height-n,this._projection.name="GroundProjection",Bm(this._projection,!1)}else i=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&i){this._projection.updateWorldMatrix(!0,!0);const m=ri(this.context.scene.children,[this._projection]),g=m.min.y;if(g<1/0){const y=$();y.x=m.min.x+(m.max.x-m.min.x)*.5;const _=Fe(this.gameObject).x;y.y=g+this._height*_-n,y.z=m.min.z+(m.max.z-m.min.z)*.5,et(this._projection,y)}Zh&&V.DrawWireBox3(m,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}updateBlurriness(e,i){var s;if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Zh&&console.log("Update Blurriness",i),this._blurrynessShader??(this._blurrynessShader=new d.ShaderMaterial({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:i},blending:{value:0},alphaFactor:{value:1}},vertexShader:aP,fragmentShader:lP})),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=i,this._lastBlurriness=i,e.needsUpdate=!0;const n=this._projection.material.transparent;this._projection.material.transparent=(((s=this.context.xr)==null?void 0:s.isAR)===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,n!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=Ui.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}nh([p()],es.prototype,"applyOnAwake",2);nh([p()],es.prototype,"autoFit",2);nh([p()],es.prototype,"radius",1);nh([p()],es.prototype,"height",1);nh([p()],es.prototype,"arBlending",1);const aP=`
847
- varying vec2 vUv;
848
-
849
- void main() {
850
- vUv = uv;
851
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
852
- }
853
- `,lP=`
854
- uniform sampler2D map;
855
- uniform float blurriness;
856
- uniform float alphaFactor;
857
- uniform float blending;
858
- varying vec2 vUv;
859
-
860
- const float PI = 3.14159265359;
861
-
862
- // Gaussian function
863
- float gaussian(float x, float sigma) {
864
- return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
865
- }
866
-
867
- // Custom smoothstep function for desired falloff
868
- float customSmoothstep(float edge0, float edge1, float x) {
869
- float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
870
- return t * t * (3.0 - 2.0 * t);
871
- }
872
-
873
- void main() {
874
- vec2 center = vec2(0.0, 0.0);
875
- vec2 pos = vUv;
876
- pos.x = 0.0; // Only consider vertical distance
877
- float distance = length(pos - center);
878
-
879
- // Calculate blur amount based on custom falloff
880
- float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
881
- blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
882
-
883
- // Gaussian blur
884
- vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
885
- vec4 color = vec4(0.0);
886
- float totalWeight = 0.0;
887
- int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
888
- float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
889
-
890
- for (int x = -blurSize; x <= blurSize; x++) {
891
- for (int y = -blurSize; y <= blurSize; y++) {
892
- vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
893
- float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
894
- color += textureLod(map, vUv + offset, lodLevel) * weight;
895
- totalWeight += weight;
896
- }
897
- }
898
-
899
- color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
900
-
901
- gl_FragColor = color;
902
-
903
- float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
904
- float stepFactor = blending - brightness * .1;
905
- gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
906
- gl_FragColor.a *= alphaFactor;
907
- // gl_FragColor.rgb = vec3(1.0);
908
-
909
- // #include <tonemapping_fragment>
910
- // #include <colorspace_fragment>
911
-
912
- // Uncomment to visualize blur amount
913
- // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
914
- }
915
- `;var cP=Object.defineProperty,fg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&cP(t,e,n),n};class Ar extends L{constructor(){super(...arguments);r(this,"constraintActive",!0);r(this,"locked",!1);r(this,"sources",[])}}fg([p()],Ar.prototype,"constraintActive");fg([p()],Ar.prototype,"locked");fg([p(d.Object3D)],Ar.prototype,"sources");function $v(o,t){return ks(o,de.ContextCreated,t),()=>ko(o,de.ContextCreated)}function hP(o,t){return ks(o,de.ContextClearing,t),()=>ko(o,de.ContextClearing)}function dP(o,t){return ks(o,de.ContextDestroying,t),()=>ko(o,de.ContextDestroying)}function Wv(o,t){return ks(o,we.Start,t),()=>ko(o,we.Start)}function Gv(o,t){return ks(o,we.Update,t),()=>ko(o,we.Update)}function uP(o,t){return ks(o,we.OnBeforeRender,t),()=>ko(o,we.OnBeforeRender)}function fP(o,t){return ks(o,we.OnAfterRender,t),()=>ko(o,we.OnAfterRender)}let _r=class{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(t,e,i,n){return t.prep(4,12),t.writeFloat32(n),t.writeFloat32(i),t.writeFloat32(e),t.offset()}};class Hv{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}position(t){return(t||new _r).__init(this.bb_pos,this.bb)}rotation(t){return(t||new _r).__init(this.bb_pos+12,this.bb)}scale(t){return(t||new _r).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(t,e,i,n,s,a,l,c,h,u){return t.prep(4,36),t.prep(4,12),t.writeFloat32(u),t.writeFloat32(h),t.writeFloat32(c),t.prep(4,12),t.writeFloat32(l),t.writeFloat32(a),t.writeFloat32(s),t.prep(4,12),t.writeFloat32(n),t.writeFloat32(i),t.writeFloat32(e),t.offset()}}class _s{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}static getRootAsSyncedTransformModel(t,e){return(e||new _s).__init(t.readInt32(t.position())+t.position(),t)}static getSizePrefixedRootAsSyncedTransformModel(t,e){return t.setPosition(t.position()+re.SIZE_PREFIX_LENGTH),(e||new _s).__init(t.readInt32(t.position())+t.position(),t)}guid(t){const e=this.bb.__offset(this.bb_pos,4);return e?this.bb.__string(this.bb_pos+e,t):null}fast(){const t=this.bb.__offset(this.bb_pos,6);return t?!!this.bb.readInt8(this.bb_pos+t):!1}transform(t){const e=this.bb.__offset(this.bb_pos,8);return e?(t||new Hv).__init(this.bb_pos+e,this.bb):null}dontSave(){const t=this.bb.__offset(this.bb_pos,10);return t?!!this.bb.readInt8(this.bb_pos+t):!1}static startSyncedTransformModel(t){t.startObject(4)}static addGuid(t,e){t.addFieldOffset(0,e,0)}static addFast(t,e){t.addFieldInt8(1,+e,0)}static addTransform(t,e){t.addFieldStruct(2,e,0)}static addDontSave(t,e){t.addFieldInt8(3,+e,0)}static endSyncedTransformModel(t){return t.endObject()}static finishSyncedTransformModelBuffer(t,e){t.finish(e)}static finishSizePrefixedSyncedTransformModelBuffer(t,e){t.finish(e,void 0,!0)}}exports.MODULES=void 0;(o=>{(t=>{t.MAYBEMODULE=null;const e=[];function i(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(s=>{e.push(s)})}t.ready=i;async function n(){if(t.MODULE)return t.MODULE;const s=await Promise.resolve().then(()=>require("./rapier-CUe6_xwE.light.umd.cjs"));return t.MODULE=s,t.MAYBEMODULE=s,e.forEach(a=>a(s)),e.length=0,s}t.load=n})(o.RAPIER_PHYSICS||(o.RAPIER_PHYSICS={})),(t=>{t.MAYBEMODULE=null;const e=[];function i(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(s=>{e.push(s)})}t.ready=i;async function n(){if(t.MODULE)return t.MODULE;const s=await Promise.resolve().then(()=>require("./postprocessing-WrSov-2f.light.umd.cjs")).then(a=>a.index);return t.MODULE=s,t.MAYBEMODULE=s,e.forEach(a=>a(s)),e.length=0,s}t.load=n})(o.POSTPROCESSING||(o.POSTPROCESSING={})),(t=>{t.MAYBEMODULE=null;const e=[];function i(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(s=>{e.push(s)})}t.ready=i;async function n(){if(t.MODULE)return t.MODULE;const s=await Promise.resolve().then(()=>require("./postprocessing-WrSov-2f.light.umd.cjs")).then(a=>a.N8AO);return t.MODULE=s,t.MAYBEMODULE=s,e.forEach(a=>a(s)),e.length=0,s}t.load=n})(o.POSTPROCESSING_AO||(o.POSTPROCESSING_AO={}))})(exports.MODULES||(exports.MODULES={}));var rt=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(rt||{}),Du=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(Du||{}),ze=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(ze||{}),ma=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(ma||{});const bt=function(o,t){return function(e,i,n){pP(e,i,n,o,t)}};function pP(o,t,e,i,n){if(!n&&!i&&!o.onValidate)return;if(e!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,t,e),Te("Invalid usage of validate decorator. Only fields can be validated. Property: "+t,Ci.Error);return}let s="";if(typeof t=="string"?s=t:s=t.name,o.__internalAwake){const a=Symbol(s),l=o.__internalAwake;o.__internalAwake=function(){var c;if(!this.onValidate){F()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+((c=o.constructor)==null?void 0:c.name)+'"');return}if(this[a]===void 0){this[a]=this[s];const h=this[s];if(h instanceof d.Vector2||h instanceof d.Vector3||h instanceof d.Vector4||h instanceof d.Quaternion){const u=this[s];wu(u,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(u){var f;if(this[Kp]===!0)this[a]=u;else{i==null||i.call(this,u);const m=this[a];this[a]=u,(f=this.onValidate)==null||f.call(this,s,m)}},get:function(){return n==null||n.call(this),this[a]}})}l.call(this)}}}const mP=function(o){return function(t,e,i){let n="";typeof e=="string"?n=e:n=e.name;const s=o.prototype,a=Object.getOwnPropertyDescriptor(s,n);if(!(a!=null&&a.value)){console.warn("Can not apply prefix: type does not have method named",e,o);return}const l=a.value,c=t[n];Object.defineProperty(s,n,{value:function(...h){const u=c==null?void 0:c.call(this,...h);if(u instanceof Promise){u.then(f=>{if(f!==!1)return l.call(this,...h)});return}if(u!==!1)return l.call(this,...h)}})}};var gP=Object.defineProperty,yP=Object.getOwnPropertyDescriptor,Ti=(o,t,e,i)=>{for(var n=i>1?void 0:i?yP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&gP(t,e,n),n};class _P{constructor(t,e){r(this,"positionChanged",!1);r(this,"rotationChanged",!1);r(this,"position");r(this,"quaternion");r(this,"_positionKeys",["x","y","z"]);r(this,"_quaternionKeys",["_x","_y","_z","_w"]);r(this,"mute",!1);r(this,"context");r(this,"obj");r(this,"_positionWatch");r(this,"_rotationWatch");this.context=e,this.obj=t}get isDirty(){return this.positionChanged||this.rotationChanged}reset(t=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,t){if(this.position)for(const e of this._positionKeys)delete this.position[e];if(this.quaternion)for(const e of this._quaternionKeys)delete this.quaternion[e]}}syncValues(){for(const t of this._positionKeys)this.position[t]=this.obj.position[t];for(const t of this._quaternionKeys)this.quaternion[t]=this.obj.quaternion[t]}applyValues(){if(this.positionChanged&&this.position)for(const t of this._positionKeys){const e=this.position[t];e!==void 0&&(this.obj.position[t]=e)}if(this.rotationChanged&&this.quaternion)for(const t of this._quaternionKeys){const e=this.quaternion[t];e!==void 0&&(this.obj.quaternion[t]=e)}}start(t,e){this.reset(),t&&(this._positionWatch||(this._positionWatch=new Cs(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,a)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const l=this.position[a];Math.abs(l-s)<1e-5||(this.position[a]=s,this.positionChanged=!0)})),e&&(this._rotationWatch||(this._rotationWatch=new Cs(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,a)=>{var c;if((c=this.context.physics.engine)!=null&&c.isUpdating||this.mute)return;const l=this.quaternion[a];Math.abs(l-s)<1e-5||(this.quaternion[a]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new d.Matrix4;this.obj.matrixWorld.multiplyMatrices=(s,a)=>{var l;return(l=this.context.physics.engine)!=null&&l.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,a)}}stop(){var t,e;(t=this._positionWatch)==null||t.revoke(),(e=this._rotationWatch)==null||e.revoke()}}var xs;const ai=(xs=class extends L{constructor(){super(...arguments);r(this,"autoMass",!0);r(this,"_mass",0);r(this,"useGravity",!0);r(this,"centerOfMass",new d.Vector3(0,0,0));r(this,"constraints",ze.None);r(this,"isKinematic",!1);r(this,"drag",0);r(this,"angularDrag",1);r(this,"detectCollisions",!0);r(this,"sleepThreshold",.01);r(this,"collisionDetectionMode",Du.Discrete);r(this,"_gravityScale",1);r(this,"dominanceGroup",0);r(this,"_propertiesChanged",!1);r(this,"_currentVelocity",new d.Vector3);r(this,"_smoothedVelocity",new d.Vector3);r(this,"_smoothedVelocityGetter",new d.Vector3);r(this,"_lastPosition",new d.Vector3);r(this,"_watch")}get isRigidbody(){return!0}set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){var e,i;return this.autoMass?((i=(e=this.context.physics.engine)==null?void 0:e.getBody(this))==null?void 0:i.mass())??-1:this._mass}get lockPositionX(){return(this.constraints&ze.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&ze.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&ze.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&ze.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&ze.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&ze.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=ze.FreezePositionX:this.constraints&=~ze.FreezePositionX}set lockPositionY(e){e?this.constraints|=ze.FreezePositionY:this.constraints&=~ze.FreezePositionY}set lockPositionZ(e){e?this.constraints|=ze.FreezePositionZ:this.constraints&=~ze.FreezePositionZ}set lockRotationX(e){e?this.constraints|=ze.FreezeRotationX:this.constraints&=~ze.FreezeRotationX}set lockRotationY(e){e?this.constraints|=ze.FreezeRotationY:this.constraints&=~ze.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=ze.FreezeRotationZ:this.constraints&=~ze.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new _P(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),we.LateUpdate),F()&&(globalThis.NEEDLE_USE_RAPIER?exports.MODULES.RAPIER_PHYSICS.ready().then(async()=>{var e;await $c(3),(e=this.context.physics.engine)!=null&&e.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){var e,i;(e=this._watch)==null||e.stop(),(i=this.context.physics.engine)==null||i.removeBody(this)}onDestroy(){var e;(e=this.context.physics.engine)==null||e.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){var e,i,n,s;for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,(e=this.context.physics.engine)==null||e.updateProperties(this)),(i=this._watch)!=null&&i.isDirty?(this._watch.mute=!0,this._watch.applyValues(),(n=this.context.physics.engine)==null||n.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):(s=this._watch)==null||s.syncValues(),this.captureVelocity(),yield}teleport(e,i=!0){var n;(n=this._watch)==null||n.reset(!0),i?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){var i;(i=this.context.physics.engine)==null||i.resetForces(this,e)}resetTorques(e=!0){var i;(i=this.context.physics.engine)==null||i.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){var e;(e=this.context.physics.engine)==null||e.wakeup(this)}get isSleeping(){var e;return(e=this.context.physics.engine)==null?void 0:e.isSleeping(this)}updateProperties(){var e;return this._propertiesChanged=!1,(e=this.context.physics.engine)==null?void 0:e.updateProperties(this)}applyForce(e,i,n=!0){var s;this._propertiesChanged&&this.updateProperties(),(s=this.context.physics.engine)==null||s.addForce(this,e,n)}applyImpulse(e,i=!0){var n;this._propertiesChanged&&this.updateProperties(),(n=this.context.physics.engine)==null||n.applyImpulse(this,e,i)}setForce(e,i,n,s=!0){var a,l,c;(a=this.context.physics.engine)==null||a.resetForces(this,s),typeof e=="number"?(i??(i=0),n??(n=0),(l=this.context.physics.engine)==null||l.addForce(this,{x:e,y:i,z:n},s)):(c=this.context.physics.engine)==null||c.addForce(this,e,s)}getVelocity(){var i;const e=(i=this.context.physics.engine)==null?void 0:i.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,i,n,s=!0){var a,l;if(e instanceof d.Vector3){const c=e;(a=this.context.physics.engine)==null||a.setLinearVelocity(this,c,s);return}i===void 0||n===void 0||(l=this.context.physics.engine)==null||l.setLinearVelocity(this,{x:e,y:i,z:n},s)}getAngularVelocity(){var i;const e=(i=this.context.physics.engine)==null?void 0:i.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,i,n,s=!0){var a,l;if(typeof e=="object"){const c=e;(a=this.context.physics.engine)==null||a.setAngularVelocity(this,c,s);return}if(i===void 0||n===void 0||typeof i=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}(l=this.context.physics.engine)==null||l.setAngularVelocity(this,{x:e,y:i,z:n},s)}setTorque(e,i,n){typeof e=="number"?this.setAngularVelocity(e,i,n):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;xs.tempPosition.setFromMatrixPosition(e);const i=xs.tempPosition.sub(this._lastPosition);this._lastPosition.copy(xs.tempPosition),this._smoothedVelocity.lerp(i,this.context.time.deltaTime/.1)}},r(xs,"tempPosition",new d.Vector3),xs);Ti([bt()],ai.prototype,"autoMass",2);Ti([p()],ai.prototype,"mass",1);Ti([bt(),p()],ai.prototype,"useGravity",2);Ti([p(d.Vector3)],ai.prototype,"centerOfMass",2);Ti([bt(),p()],ai.prototype,"constraints",2);Ti([bt(),p()],ai.prototype,"isKinematic",2);Ti([bt(),p()],ai.prototype,"drag",2);Ti([bt(),p()],ai.prototype,"angularDrag",2);Ti([bt(),p()],ai.prototype,"detectCollisions",2);Ti([bt(),p()],ai.prototype,"sleepThreshold",2);Ti([bt(),p()],ai.prototype,"collisionDetectionMode",2);Ti([bt()],ai.prototype,"_gravityScale",2);Ti([bt()],ai.prototype,"dominanceGroup",2);let tt=ai;new d.Vector3;new d.Vector3;const Ys=x("debugsync"),Oc="STRS";Hm(Oc,_s.getRootAsSyncedTransformModel);const On=new re.Builder;function qv(o,t,e=!0){On.clear();const i=On.createString(o);_s.startSyncedTransformModel(On),_s.addGuid(On,i),_s.addFast(On,e);const n=t.worldPosition,s=t.worldEuler,a=t.gameObject.scale;_s.addTransform(On,Hv.createTransform(On,n.x,n.y,n.z,s.x,s.y,s.z,a.x,a.y,a.z));const l=_s.endSyncedTransformModel(On);return On.finish(l,Oc),On.asUint8Array()}let am=0,oc=0;Gv(o=>{var i;const e=((i=o.connection.currentServerUrl)==null?void 0:i.includes("glitch"))?10:40;oc=Math.floor(am/e),am=0,Ys&&oc>0&&console.log("Sync Transform Fast Interval",oc)});class Yn extends L{constructor(){super(...arguments);r(this,"overridePhysics",!0);r(this,"interpolatePosition",!0);r(this,"interpolateRotation",!0);r(this,"fastMode",!1);r(this,"syncDestroy",!1);r(this,"_model",null);r(this,"_needsUpdate",!0);r(this,"rb",null);r(this,"_wasKinematic",!1);r(this,"_receivedDataBefore",!1);r(this,"_targetPosition");r(this,"_targetRotation");r(this,"_receivedFastUpdate",!1);r(this,"_shouldRequestOwnership",!1);r(this,"joinedRoomCallback",null);r(this,"receivedDataCallback",null);r(this,"tempEuler",new d.Euler);r(this,"receivedUpdate",!1);r(this,"lastPosition");r(this,"lastRotation");r(this,"lastScale")}requestOwnership(){Ys&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){var e;(e=this._model)==null||e.freeOwnership()}hasOwnership(){var e;return((e=this._model)==null?void 0:e.hasOwnership)??void 0}isOwned(){var e;return(e=this._model)==null?void 0:e.isOwned}awake(){Ys&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new d.Vector3,this._targetRotation=new d.Quaternion,this.lastPosition=new d.Vector3,this.lastRotation=new d.Quaternion,this.lastScale=new d.Vector3,this.rb=C.getComponentInChildren(this.gameObject,tt),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new Xm(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(J.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Oc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&tg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(J.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Oc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}onReceivedData(e){var i;if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Ys&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const n=e.transform();if(n){$i.markDirty(this.gameObject,!0);const s=n.position();s&&(this.interpolatePosition&&((i=this._targetPosition)==null||i.set(s.x(),s.y(),s.z())),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(s.x(),s.y(),s.z()));const a=n.rotation();a&&(this.tempEuler.set(a.x(),a.y(),a.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&jm(this.gameObject,this.tempEuler));const l=n.scale();l&&this.gameObject.scale.set(l.x(),l.y(),l.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Ys&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,i=this.worldQuaternion,n=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const l=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>l||i.angleTo(this.lastRotation)>l||n.distanceTo(this.lastScale)>l)&&(this._model.hasOwnership?this._needsUpdate=!0:(Ys&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,i.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),$i.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const l=this._receivedFastUpdate||this.fastMode?.5:.3;let c=!1;if(this.interpolatePosition&&this._targetPosition){const h=this.worldPosition;h.lerp(this._targetPosition,l),this.worldPosition=h,c=!0}if(this.interpolateRotation&&this._targetRotation){const h=this.worldQuaternion;h.slerp(this._targetRotation,l),this.worldQuaternion=h,c=!0}c&&$i.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(i),this.lastScale.copy(n),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Ys&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const s=10,a=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%s===0||a)){if(am++,a&&oc>0&&this.context.time.frameCount%oc!==0)return;Ys&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const l=qv(this.guid,this,!!a);this.context.connection.sendBinary(l)}}}class sh{constructor(t,e){r(this,"event");r(this,"button");r(this,"buttonName");r(this,"_used",!1);r(this,"_propagationStopped",!1);r(this,"z__pointer_ctured",!1);r(this,"z__pointer_cture_rleased",!1);r(this,"inputSource");r(this,"object");r(this,"point");r(this,"normal");r(this,"face");r(this,"distance");r(this,"instanceId");r(this,"intersection");r(this,"isDown");r(this,"isUp");r(this,"isPressed");r(this,"isClick");r(this,"isDoubleClick");r(this,"input");this.event=e,this.input=t,this.button=e.button}get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}get pressure(){return this.event.pressure}get used(){return this._used}use(){this._used||(this._used=!0,this.event.use())}get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}setPointerCapture(){this.z__pointer_ctured=!0}releasePointerCapture(){this.z__pointer_cture_rleased=!0}get mode(){return this.event.mode}clone(){const t=new sh(this.input,this.event);return Object.assign(t,this),t}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function Yd(o,t){return C.foreachComponent(o,i=>{if(!i.enabled)return;const n=i;if(t)switch(t){case"pointerdown":if(n.onPointerDown)return!0;break;case"pointerup":if(n.onPointerUp||n.onPointerClick)return!0;break;case"pointermove":if(n.onPointerEnter||n.onPointerExit||n.onPointerMove)return!0;break}else if(n.onPointerDown||n.onPointerUp||n.onPointerEnter||n.onPointerExit||n.onPointerClick)return!0},!1)===!0}const as=new Array;class bs{constructor(t,e,i,n){r(this,"enabled",!0);r(this,"target");r(this,"methodName");r(this,"arguments");this.target=t,this.methodName=e||null,this.arguments=i,n!=null&&(this.enabled=n)}get canClone(){return this.target instanceof Object}invoke(...t){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(as.length=0,t!==void 0&&t.length>0&&as.push(...t),as.push(...this.arguments),this.target(...this.arguments),as.length=0):this.target(...t);else if(this.methodName!=null){const e=this.target[this.methodName];typeof e=="function"?this.arguments?(as.length=0,t!==void 0&&t.length>0&&as.push(...t),as.push(...this.arguments),e.call(this.target,...as),as.length=0):e.call(this.target,...t):this.arguments?this.target[this.methodName]=this.arguments[0]||t[0]:this.target[this.methodName]=t[0]}}}}const bP=o=>/^[A-Z]*$/.test(o);class Iu extends Event{constructor(){super(...arguments);r(this,"args")}}class ye{constructor(t){r(this,"isEventList",!0);r(this,"target");r(this,"key");r(this,"_isInvoking",!1);r(this,"methods",[]);r(this,"_methodsCopy",[]);if(this.methods=[],Array.isArray(t))for(const e of t)e instanceof bs?this.methods.push(e):typeof e=="function"&&this.methods.push(new bs(e));else typeof t=="function"&&this.methods.push(new bs(t))}__internalOnInstantiate(t){var n;const e=new Array;for(let s=0;s<this.methods.length;s++){const a=this.methods[s];if(!(a.target instanceof Function)){const l=a.target;let c=l==null?void 0:l.uuid;if(l&&(c=l.guid),c){const h=t[c];if(h){const u=(n=a.arguments)==null?void 0:n.map(f=>f instanceof Object&&f.uuid?t[f.uuid]:f!=null&&f.isComponent?t[f.guid]:f);e.push(new bs(h.clone,a.methodName,u,a.enabled))}else F()&&console.warn("Could not find target for event listener")}}}return new ye(e)}setEventTarget(t,e){if(this.key=t,this.target=e,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&bP(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){var t;return((t=this.methods)==null?void 0:t.length)??0}get isInvoking(){return this._isInvoking}static from(...t){return new ye(t)}invoke(...t){var e;if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(((e=this.methods)==null?void 0:e.length)<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const i of this._methodsCopy)i.invoke(...t);if(typeof this.target=="object"&&typeof this.key=="string"){const i=this.target.dispatchEvent;if(typeof i=="function"){const n=new Iu(this.key);n.args=t,i.call(this.target,n)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(t){return this.methods.push(new bs(t)),t}removeEventListener(t){if(t)for(let e=this.methods.length-1;e>=0;e--)this.methods[e].target===t&&(this.methods[e].enabled=!1,this.methods.splice(e,1))}removeAllEventListeners(){this.methods.length=0}}class vP extends Qi{constructor(){super([d.Color,ie],"ColorSerializer")}onDeserialize(t){if(t!=null)return t.a!==void 0?new ie(t.r,t.g,t.b,t.a):t.alpha!==void 0?new ie(t.r,t.g,t.b,t.alpha):new d.Color(t.r,t.g,t.b)}onSerialize(t){if(t!=null)return t.a!==void 0?{r:t.r,g:t.g,b:t.b,a:t.a}:{r:t.r,g:t.g,b:t.b}}}const wP=new vP;class xP extends Qi{constructor(){super([d.Euler],"EulerSerializer")}onDeserialize(t,e){if(t!=null){if(t.order)return new d.Euler(t.x,t.y,t.z,t.order);if(t.x!=null)return new d.Euler(t.x,t.y,t.z)}}onSerialize(t,e){return{x:t.x,y:t.y,z:t.z,order:t.order}}}const SP=new xP;class CP extends Qi{constructor(){super(d.Object3D,"ObjectSerializer")}onSerialize(t,e){if(e.objectToNode!==void 0&&t.uuid){const i=e.objectToNode[t.uuid];return at&&console.log(i,t.name,t.uuid),{node:i}}}onDeserialize(t,e){var i,n,s;if(typeof t=="string"){if(t.endsWith(".glb")||t.endsWith(".gltf")){if(e.serializable instanceof Array&&e.serializable.includes(te))return;F()&&me("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const a=(n=(i=e.target)==null?void 0:i.constructor)==null?void 0:n.name;console.warn(`Wrong usage of @serializable detected in your script "${a}"
916
-
917
- It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
918
-
919
- To fix this please change your code to:
920
-
921
- @serializable(AssetReference)
922
- ${e.path}! : AssetReference;
923
- \0`)}return}if(t){if(t.node!==void 0&&e.nodeToObject){const a=e.nodeToObject[t.node];return at&&console.log("Deserialized object reference?",t,a,e==null?void 0:e.nodeToObject),a||console.warn("Did not find node: "+t.node,e.nodeToObject,e.object),a}else if(t.guid){if(!e.context){console.error("Missing context");return}let a;const l=(s=e.gltf)==null?void 0:s.scene;return l&&(a=C.findByGuid(t.guid,l)),a||(a=C.findByGuid(t.guid,e.context.scene)),a?(a&&a.isComponent===!0&&(at&&console.warn("Deserialized object reference is a component"),a=a.gameObject),at&&console.log("Deserialized object reference?",t,a,e==null?void 0:e.nodeToObject)):((F()||at)&&console.warn("Could not resolve object reference",e.path,t,e.target,e.context.scene),t.could_not_resolve=!0),a}}}}const Xv=new CP;class PP extends Qi{constructor(){super([L,L],"ComponentSerializer")}onSerialize(t,e){if(t!=null&&t.guid)return{guid:t.guid}}onDeserialize(t,e){var i;if(t!=null&&t.guid){if(t.___persistentAsset){at&&console.log("Skipping component deserialization because it's a persistent asset",t);return}const n=e.path;at&&console.log(t.guid,e.root,e.object,e.target);let s=this.findObjectForGuid(t.guid,e.root);if(s||e.context&&(s=this.findObjectForGuid(t.guid,(i=e.context)==null?void 0:i.scene),s))return s;(F()||at)&&console.warn('Could not resolve component reference: "'+n+'" using guid '+t.guid,e.target),t.could_not_resolve=!0;return}}findObjectForGuid(t,e){if(e.guid===t)return e;const i=C.foreachComponent(e,n=>{if(n.guid===t)return n},!1);if(i!==void 0)return i;for(let n=0;n<e.children.length;n++){const s=e.children[n],a=this.findObjectForGuid(t,s);if(a)return a}}}const Pd=new PP;class MP extends Qi{constructor(){super([ye])}onSerialize(t,e){console.log("TODO: SERIALIZE EVENT")}onDeserialize(t,e){var i,n,s;if(typeof t=="function")return new ye([new bs(t,null,[],!0)]);if(t&&t.type==="EventList"){at&&console.log("DESERIALIZE EVENT",t);const a=new Array;if(t.calls&&Array.isArray(t.calls))for(const h of t.calls){let u=function(g){if(typeof g=="object"){let y=Xv.onDeserialize(g,e);if(y||(y=Pd.onDeserialize(g,e)),y)return y}return g};at&&console.log(h);let f=Pd.findObjectForGuid(h.target,e.root);!f&&((i=e.context)!=null&&i.scene)&&(f=Pd.findObjectForGuid(h.target,(n=e.context)==null?void 0:n.scene));const m=((s=h.method)==null?void 0:s.length)>0;if(f&&m){const g=()=>{const _=h.method[0].toUpperCase()+h.method.slice(1);if(typeof f[_]=="function"){console.warn(`EventList method:
924
- Could not find method ${h.method} on object ${f.name}. Please rename ${h.method} to ${_}?
925
- `,f[_],`
926
- in script: `,f),me("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
927
- Could not find method ${h.method} on object ${f.name}`,f,typeof f[h.method])};if(typeof f[h.method]!="function"){let _=!1,v=f;for(;v;){const b=Object.getOwnPropertyDescriptor(v,h.method);if(b&&(b.writable===!0||b.set)){_=!0;break}v=Object.getPrototypeOf(v)}!_&&(F()||at)&&g()}}if(f){let g=h.argument;if(g!==void 0?g=u(g):h.arguments!==void 0&&(g=h.arguments.map(u)),!f[h.method])console.warn(`EventList method not found: "${h.method}" on ${f==null?void 0:f.name}`);else{g!==void 0&&!Array.isArray(g)&&(g=[g]);const _=new bs(f,h.method,g,h.enabled);a.push(_)}}else F()&&console.warn("[Debug] EventList: Could not find event listener in scene",h,e.object,t)}const l=new ye(a);at&&console.log(l);const c=e.target;return c!==void 0&&e.path!==void 0&&l.setEventTarget(e.path,c),l}}}const OP=new MP,Kd=new WeakMap,kP=d.Texture.prototype.clone;d.Texture.prototype.clone=function(){const o=kP.call(this);return Kd.has(o)||Kd.set(o,this),o};class Qv extends Qi{constructor(){super([yr,d.WebGLRenderTarget])}onSerialize(t,e){}onDeserialize(t,e){if(t instanceof d.Texture&&e.type===yr){let i=t;Kd.has(i)&&(i=Kd.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof d.CompressedTexture&&(i.isCompressedTexture=!1,i.format=d.RGBAFormat);const n=new yr(i.image.width,i.image.height,{colorSpace:d.LinearSRGBColorSpace});return n.texture=i,n}}}new Qv;class Yv extends Qi{constructor(){super([URL])}onSerialize(t,e){return null}onDeserialize(t,e){if(typeof t=="string"&&t.length>0)return Mo(e.gltfId,t)}}new Yv;var RP=Object.defineProperty,EP=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&RP(t,e,n),n};class za extends L{awake(){Ht.createIfNoneExists(this.context)}onEnable(){var t;(t=Ht.get(this.context))==null||t.register(this)}onDisable(){var t;(t=Ht.get(this.context))==null||t.unregister(this)}}class ki extends za{constructor(){super(...arguments);r(this,"targets",null);r(this,"raycastHits",[]);r(this,"ignoreSkinnedMeshes",!1)}start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??(e=new Qn),e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const i=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=s=>s instanceof d.SkinnedMesh?"continue in children":i?i(s):!0);const n=this.context.physics.raycast(e);return e.testObject=i,n}}EP([p()],ki.prototype,"ignoreSkinnedMeshes");class ju extends ki{constructor(){super(),this.ignoreSkinnedMeshes=!0}}const mu=class mu extends za{performRaycast(t){if(!Z.active||!mu.allow||!(t!=null&&t.ray))return null;const e=t.ray.origin;return this.context.physics.sphereOverlap(e,.015,!1,!0)}};r(mu,"allow",!0);let Cr=mu;class pg{static getObject(t){const e=t[wi];return e&&(e.isComponent===!0?t=e.gameObject:t=e),t}static isInteractable(t,e){if(e&&(e.canvasGroup=void 0,e.graphic=void 0),t==null||!t.visible||(t=this.getObject(t),!t.visible))return!1;const i=this.tryFindCanvasGroup(t);if((i==null?void 0:i.isCanvasGroup)===!0&&(e&&(e.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=xr(t,s=>{if(s.isGraphic===!0)return s},!1);return e&&(n==null?void 0:n.isGraphic)===!0&&(e.graphic=n),!((n==null?void 0:n.raycastTarget)===!1||(n==null?void 0:n.layer)===2)}static tryFindCanvasGroup(t){if(!t)return null;const e=xr(t,i=>{const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n},!1);return e!==void 0?e:this.tryFindCanvasGroup(t.parent)}}function mg(o){const t=o[wi];return t||(o.parent?mg(o.parent):null)}function TP(o){return o.isUI===!0||typeof o[wi]=="object"}function Zd(o,t){if(!o)return;const e=o.material;if((e==null?void 0:e.isMaterial)===!0){const i=o.parent;i&&i.isText,e.side=t.doubleSided??!0?d.DoubleSide:d.FrontSide,e.shadowSide=t.doubleSided?d.DoubleSide:d.FrontSide,o.castShadow=t.castShadows?t.castShadows:!1,o.receiveShadow=t.receiveShadows?t.receiveShadows:!1}for(const i of o.children)Zd(i,t)}function la(o,t,e){o[t]===void 0&&console.warn("Field",t,"is undefined on",o);const i=Proxy.revocable(o[t],{set(a,l,c,h){const u=a[l],f=Reflect.set(a,l,c,h);return e(c,u),f}}),n=i.revoke,s=o[t];return i.revoke=()=>{o[t]=s,n()},o[t]=i.proxy,i}const q_=Symbol("Scheduled action");function AP(o,t,e=we.OnBeforeRender){let i=o[q_];i||(i=o[q_]={});const n=t.name;i[e]||(i[e]={});const s=i[e];if(s[n])return;function*l(){t==null||t.call(o),s[n]=null}const c=o.startCoroutine(l(),e);s[n]=c}const Ks=x("debugeventsystem");var lm=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))(lm||{});$v(o=>{Ht.createIfNoneExists(o)});class Ht extends L{constructor(){super(...arguments);r(this,"raycaster",[]);r(this,"pressedByID",new Map);r(this,"hoveredByID",new Map);r(this,"onPointerEvent",e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const i=new sh(this.context.input,e);this._currentPointerEventName=e.type,i.inputSource=this.context.input,i.isClick=e.isClick,i.isDoubleClick=e.isDoubleClick,i.isDown=e.type==Ee.PointerDown,i.isUp=e.type==Ee.PointerUp,i.isPressed=this.context.input.getPointerPressed(e.pointerId),Ks&&(i.isDown?console.log("DOWN",i.pointerId):i.isUp&&console.log("UP",i.pointerId),i.isClick&&console.log("CLICK",i.pointerId));const n=new Qn;e.hasRay?n.ray=e.ray:n.screenPoint=this.context.input.getPointerPositionRC(e.pointerId);const s=this.performRaycast(n);if(s){for(const l of s)l.event=e,e.intersections.push(l);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:s})}Ks&&i.isClick&&Te("EventSystem: "+i.pointerId+" - "+this.context.time.frame+" - Up:"+i.isUp+", Down:"+i.isDown);const a={sender:this,args:i,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:a})),this.handleIntersections(s,i),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:a}))});r(this,"_sortedHits",[]);r(this,"_testObjectsCache",new Map);r(this,"_currentlyActiveRaycaster",null);r(this,"_currentPointerEventName",null);r(this,"shouldRaycastObject",e=>{var a;const i=e&&"getComponent"in e?e.getComponent(za):null;if(i&&i!=this._currentlyActiveRaycaster)return!1;let n=null;if(TP(e)&&(n=(a=e[wi])==null?void 0:a.gameObject),this._testObjectsCache.has(e)||n&&this._testObjectsCache.has(n))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let l=Yd(e,this._currentPointerEventName);if(!l&&n&&(l=Yd(n,this._currentPointerEventName)),l){this._testObjectsCache.set(e,!0);for(const c of e.children)this.shouldRaycastObject_AddToYesCache(c);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}});r(this,"_sortingBuffer",[]);r(this,"_noDepthTestingResults",[]);r(this,"out",{});r(this,"_capturedPointer",{});r(this,"pointerEnterSymbol",Symbol("pointerEnter"));r(this,"pointerExitSymbol",Symbol("pointerExit"));r(this,"currentActiveMeshUIComponents",[])}static ensureUpdateMeshUI(e,i,n=!1){lo.update(e,i,n)}static markUIDirty(e){lo.markDirty()}static createIfNoneExists(e){e.scene.getComponent(Ht)||e.scene.addComponent(Ht)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(Ht)}static get instance(){return this.get(Q.Current)}register(e){var i;e&&this.raycaster&&!this.raycaster.includes(e)&&((i=this.raycaster)==null||i.push(e))}unregister(e){var n,s;const i=(n=this.raycaster)==null?void 0:n.indexOf(e);i!==void 0&&i!==-1&&((s=this.raycaster)==null||s.splice(i,1))}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(za)||this.context.scene.addComponent(ki)}onEnable(){this.context.input.addEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ee.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ee.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ee.PointerMove,this.onPointerEvent)}onBeforeRender(){this.resetMeshUIStates()}shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const i of e.children)this.shouldRaycastObject_AddToYesCache(i)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e||(e=new Qn),e.testObject=this.shouldRaycastObject;for(const i of this.raycaster){if(!i.activeAndEnabled)continue;this._currentlyActiveRaycaster=i;const n=i.performRaycast(e);this._currentlyActiveRaycaster=null,n&&n.length>0&&this._sortedHits.push(...n)}return this._sortedHits.sort((i,n)=>i.distance-n.distance),this._sortedHits}assignHitInformation(e,i){i?(e.intersection=i,e.point=i.point,e.normal=i.normal,e.face=i.face,e.distance=i.distance,e.instanceId=i.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,i){var s;if(e!=null&&e.length){e=this.sortCandidates(e);for(const a of e){if(i.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(i,a),this.handleEventOnObject(a.object,i))return!0}}this.assignHitInformation(i,e==null?void 0:e[0]),this.invokePointerCapture(i);const n=this.hoveredByID.get(i.pointerId);return n&&this.propagatePointerExit(n.obj,n.data,null),this.hoveredByID.delete(i.pointerId),i.isUp&&((s=this.pressedByID.get(i.pointerId))==null||s.handlers.forEach(a=>this.invokeOnPointerUp(i,a)),this.pressedByID.delete(i.pointerId)),!1}sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let i=0;i<e.length;i++){const n=e[i],s=n.object;if(s.material&&s.material.depthTest===!1){this._noDepthTestingResults.push(n);continue}this._sortingBuffer.push(n)}for(const i of this._sortingBuffer)this._noDepthTestingResults.push(i);return this._noDepthTestingResults}handleEventOnObject(e,i){if(!this.testIsVisible(e))return i.isClick&&Ks&&console.log("not allowed",e),!1;if(i.pointerId===void 0)return Ks&&console.error("Event without pointer can't be handled",i),!1;i.object=e;const n=e.parent,s=i.isClick??!1;let a=null;if(n&&n.isUI){const f=(i.isPressed||i.isClick)??!1;if(n[wi]){const m=n[wi].gameObject;if(m){if(!pg.isInteractable(m,this.out))return!1;a=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,f),e=m}}}s&&Ks&&console.log(this.context.time.frame,e);const l=this.hoveredByID.get(i.pointerId),c=l==null?void 0:l.obj;c!==e&&c&&this.propagatePointerExit(c,l.data,e);const u=this.hoveredByID.get(i.pointerId);if(u?(u.obj=e,u.data=i):this.hoveredByID.set(i.pointerId,{obj:e,data:i}),i.isDown){const f=this.pressedByID.get(i.pointerId);f?(f.obj=e,f.data=i):this.pressedByID.set(i.pointerId,{obj:e,data:i,handlers:new Set})}return(a===null||a.interactable)&&this.handleMainInteraction(e,i,c??null),!0}propagate(e,i){for(;e;)C.foreachComponent(e,n=>{i(n)},!1),e=e.parent}handleMainInteraction(e,i,n){const s=this.pressedByID.get(i.pointerId),a=n!==e;let l=!0;switch(i.event.pointerType){case"mouse":case"touch":const c=this.context.input.getPointerPositionLastFrame(i.pointerId),h=this.context.input.getPointerPosition(i.pointerId);l=c&&!z.approximately(c,h);break}this.propagate(e,c=>{var u;const h=c;h.interactable!==!1&&(!h.activeAndEnabled||!h.enabled||(h.onPointerEnter&&a&&this.handlePointerEnter(h,i),i.isDown&&h.onPointerDown&&(h.onPointerDown(i),s==null||s.handlers.add(h),this.handlePointerCapture(i,h)),h.onPointerMove&&(l&&h.onPointerMove(i),this.handlePointerCapture(i,h)),i.isUp&&(h.onPointerUp&&(this.invokeOnPointerUp(i,h),s==null||s.handlers.delete(h)),h.onPointerExit&&((u=i.event)==null?void 0:u.pointerType)===Mu.Touch&&(this.handlePointerExit(h,i),this.hoveredByID.delete(i.pointerId))),i.isClick&&h.onPointerClick&&h.onPointerClick(i)))}),i.isUp&&(s==null||s.handlers.forEach(c=>{this.invokeOnPointerUp(i,c)}),this.pressedByID.delete(i.pointerId))}propagatePointerExit(e,i,n){this.propagate(e,s=>{if(!s.gameObject||s.destroyed)return;const a=s;if(a.onPointerExit||a.onPointerEnter){if(n&&this.isChild(n,s.gameObject))return;this.handlePointerExit(a,i)}})}invokeOnPointerUp(e,i){var n;(n=i.onPointerUp)==null||n.call(i,e),this.releasePointerCapture(e,i)}handlePointerEnter(e,i){e.onPointerEnter&&this.updatePointerState(e,i.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(i),this.updatePointerState(e,i.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,i){e.onPointerExit&&this.updatePointerState(e,i.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(i),this.updatePointerState(e,i.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,i,n,s){let a=e[n];if(s)return a&&a.includes(i)?!1:(a=a||[],a.push(i),e[n]=a,!0);{if(!a||!a.includes(i))return!1;const l=a.indexOf(i);return l!==-1&&a.splice(l,1),!0}}handlePointerCapture(e,i){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const n=e.pointerId;if(i.onPointerMove){const s=this._capturedPointer[n]||[];s.push(i),this._capturedPointer[n]=s}else F()&&!i.z__warned_no_pointermove&&(i.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,i))}releasePointerCapture(e,i){const n=e.pointerId;if(this._capturedPointer[n]){const s=this._capturedPointer[n].indexOf(i);s!==-1&&(this._capturedPointer[n].splice(s,1),Ks&&console.log("released pointer capture",n,i,this._capturedPointer))}}invokePointerCapture(e){var i;if(e.event.type===Ee.PointerMove){const n=e.pointerId,s=this._capturedPointer[n];if(s){Ks&&console.log("Captured",n,s);for(let a=0;a<s.length;a++){const l=s[a];if(l.destroyed){s.splice(a,1),a--;continue}(i=l.onPointerMove)==null||i.call(l,e)}}}}isChild(e,i){return!e||!i?!1:e===i?!0:e.parent?this.isChild(e.parent,i):!1}handleMeshUiObjectWithoutShadowDom(e,i){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,i)}handleMeshUIIntersection(e,i){const n=lo.updateState(e,i);return n&&this.currentActiveMeshUIComponents.push(n),n!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&lo.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const i=this.currentActiveMeshUIComponents[e];lo.resetState(i)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?C.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class lo{static markDirty(){this.needsUpdate=!0}static update(t,e,i=!1){if(i){t.update();return}const n=e.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===e){if(n===s.frame)return;s.frame=n;let a=this.needsUpdate||n<1;s.nextUpdate<=n&&(a=!0),a&&(Ks&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,t.update());return}this.lastUpdateFrame=[{context:e,frame:n,nextUpdate:n+60}],t.update(),this.needsUpdate=!1}static updateState(t,e){let i=null;if(t&&(i=this.findBlockOrTextInParent(t),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const t=this.lastSelected;t&&(this.lastSelected=null,this.resetState(t))}static resetState(t){t&&(this.needsUpdate=!0)}static findBlockOrTextInParent(t){return t?t.isBlock||t.isText?t:this.findBlockOrTextInParent(t.parent):null}}r(lo,"lastSelected",null),r(lo,"lastUpdateFrame",[]),r(lo,"needsUpdate",!1);var LP=Object.defineProperty,Ae=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&LP(t,e,n),n};const Bi=x("debugorbit"),qf=x("freecam"),Pl=x("debugcamerafit"),Jh=x("smoothcam"),DP={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Xf;class kc extends CustomEvent{constructor(t,e){super("target-reached",{detail:{controls:t,type:e}})}}class ge extends L{constructor(){super(...arguments);r(this,"autoTarget",!0);r(this,"autoFit",!1);r(this,"enableRotate",!0);r(this,"autoRotate",!1);r(this,"autoRotateSpeed",1);r(this,"minAzimuthAngle",1/0);r(this,"maxAzimuthAngle",1/0);r(this,"minPolarAngle",0);r(this,"maxPolarAngle",Math.PI);r(this,"enableKeys",!1);r(this,"enableDamping",!0);r(this,"dampingFactor",.1);r(this,"enableZoom",!0);r(this,"minZoom",0);r(this,"maxZoom",1/0);r(this,"zoomSpeed",1);r(this,"zoomToCursor",!1);r(this,"enablePan",!0);r(this,"lookAtConstraint",null);r(this,"lookAtConstraint01",1);r(this,"allowInterrupt",!0);r(this,"middleClickToFocus",!0);r(this,"doubleClickToFocus",!0);r(this,"clickBackgroundToFitScene",2);r(this,"debugLog",!1);r(this,"targetLerpDuration",1);r(this,"_controls",null);r(this,"_cameraObject",null);r(this,"_lookTargetLerpActive",!1);r(this,"_lookTargetStartPosition",new d.Vector3);r(this,"_lookTargetEndPosition",new d.Vector3);r(this,"_lookTargetLerp01",0);r(this,"_lookTargetLerpDuration",0);r(this,"_cameraLerpActive",!1);r(this,"_cameraStartPosition",new d.Vector3);r(this,"_cameraEndPosition",new d.Vector3);r(this,"_cameraLerp01",0);r(this,"_cameraLerpDuration",0);r(this,"_fovLerpActive",!1);r(this,"_fovLerpStartValue",0);r(this,"_fovLerpEndValue",0);r(this,"_fovLerp01",0);r(this,"_fovLerpDuration",0);r(this,"_inputs",0);r(this,"_enableTime",0);r(this,"_startedListeningToKeyEvents",!1);r(this,"_eventSystem");r(this,"_afterHandleInputFn");r(this,"_camera",null);r(this,"_syncedTransform");r(this,"_didSetTarget",0);r(this,"targetElement",null);r(this,"_activePointerEvents");r(this,"_lastTimeClickOnBackground",-1);r(this,"_clickOnBackgroundCount",0);r(this,"_onPointerDown",e=>{this._activePointerEvents.push(e)});r(this,"_onPointerDownLate",e=>{e.used&&this._controls&&(this._controls.enabled=!1)});r(this,"_onPointerUp",e=>{for(let i=this._activePointerEvents.length-1;i>=0;i--){const n=this._activePointerEvents[i];if(n.pointerId===e.pointerId&&n.button===e.button){this._activePointerEvents.splice(i,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const i=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||i<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&this.fitCamera(this.context.scene.children,{immediate:!1})):this._clickOnBackgroundCount=0}Bi&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}});r(this,"_onPointerUpLate",e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()});r(this,"_orbitStartAngle",0);r(this,"onControlsChangeStarted",()=>{this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()),this._syncedTransform&&this._syncedTransform.requestOwnership()});r(this,"onControlsChangeEnded",()=>{if(this._controls&&this.autoTarget){const i=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(i)<.01?(Bi&&console.debug("OrbitControls: No movement detected, updating target now"),this.updateTargetNow()):Bi&&console.debug("OrbitControls: Movement detected",i)}});r(this,"_shouldDisable",!1);r(this,"__onPreRender",()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))});r(this,"_haveAttachedKeyboardEvents",!1)}get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){var i;(i=this.controls)==null||i.addEventListener("start",e)}get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}awake(){Bi&&console.debug("OrbitControls",this),this._didSetTarget=0,this._startedListeningToKeyEvents=!1}start(){this._eventSystem=Ht.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener(lm.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){var e,i;(e=this._controls)==null||e.dispose(),(i=this._eventSystem)==null||i.removeEventListener(lm.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._enableTime=this.context.time.time;const e=C.getComponent(this.gameObject,si);this._camera=e;let i=e==null?void 0:e.threeCamera;if(!i&&this.gameObject instanceof d.PerspectiveCamera&&(i=this.gameObject),i&&jp(i,this,!0),!this._controls&&i instanceof d.Object3D){this._cameraObject=i;const n=this.targetElement??this.context.renderer.domElement,s=i==null?void 0:i.quaternion.clone();this._controls=new H.OrbitControls(i,n),i==null||i.quaternion.copy(s),Xf===void 0&&(Xf={...this._controls.keys});const a=K(i),l=this.gameObject.worldForward,h=a.clone().sub(l.multiplyScalar(2.5));this._controls.target.copy(h)}if(this._controls)if(qf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,exports.DeviceUtilities.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("end",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=C.getComponent(this.gameObject,Yn)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:ni.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:ni.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:ni.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:ni.Late})}onDisable(){var e;if((e=this._camera)!=null&&e.threeCamera&&jp(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("end",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}updateTargetNow(){var s,a,l;const e=new d.Ray((s=this._cameraObject)==null?void 0:s.worldPosition,(a=this._cameraObject)==null?void 0:a.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom&&(Bi&&V.DrawWireSphere(n.point,.1,16711680,2),(l=this._controls)==null||l.target.copy(i[0].point))}afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onBeforeRender(){var i,n,s,a;if(!this._controls)return;if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&((i=this.context.input.getPointerPositionDelta(0))!=null&&i.length()))&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const l=C.getComponent(this.gameObject,si);if(l&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const c=K(l.threeCamera),h=Math.max(.01,c.length()),u=new d.Vector3(0,0,-h).applyMatrix4(l.threeCamera.matrixWorld);Bi&&V.DrawLine(c,u,5592575,10),this.setLookTargetPosition(u,!0)}if(!this.setLookTargetFromConstraint()){const c=new Qn;c.screenPoint=new d.Vector2(0,0),c.lineThreshold=.1;const h=this.context.physics.raycast(c);h.length>0&&this.setLookTargetPosition(h[0].point,!0),Pl&&console.log("OrbitControls hits",...h)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new kc(this,"camera"));else{const l=z.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,l)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this._controls.target.copy(this._lookTargetEndPosition),this._lookTargetLerpActive=!1,this.dispatchEvent(new kc(this,"lookat"));else{const l=z.easeInOutCubic(this._lookTargetLerp01);this._controls.target.lerpVectors(this._lookTargetStartPosition,this._lookTargetEndPosition,l)}if(this._fovLerpActive&&this._cameraObject){const l=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)l.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const c=z.easeInOutCubic(this._fovLerp01);l.fov=z.lerp(this._fovLerpStartValue,this._fovLerpEndValue,c)}l.updateProjectionMatrix()}}if(this._controls){if(this.debugLog&&(this._controls.domElement=this.context.renderer.domElement),this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(l=>l.used),this._controls.keys=this.enableKeys?Xf:DP,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,qf||(((s=(n=this._camera)==null?void 0:n.threeCamera)==null?void 0:s.type)==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Jh=="number"||Jh===!0){this._controls.enableDamping=!0;const l=typeof Jh=="number"?Jh:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,l))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!qf&&((a=this.lookAtConstraint)!=null&&a.locked)&&this.setLookTargetFromConstraint(0,this.lookAtConstraint01),this._controls.update(this.context.time.deltaTime),Bi&&V.DrawWireSphere(this._controls.target,.1,65280))}}setCameraAndLookTarget(e,i=!1){if(!e)return(F()||Bi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof d.Object3D)&&!(e instanceof si))return(F()||Bi)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof si&&(e=e.gameObject);const n=e.worldPosition,s=e.worldForward;e instanceof d.Camera&&(Bi&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),s.multiplyScalar(-1));const a=new d.Ray(n,s);return Bi&&V.DrawRay(a.origin,a.direction,16711680,10),this.setTargetFromRaycast(a,i)||this.setLookTargetPosition(a.at(2,$()),i),this.setCameraTargetPosition(n,i),!0}setCameraTargetPosition(e,i=!1){var n;e&&(e instanceof d.Object3D&&(e=K(e)),this._cameraEndPosition||(this._cameraEndPosition=new d.Vector3),this._cameraEndPosition.copy(e),i===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy((n=this._cameraObject)==null?void 0:n.position),typeof i=="number"?this._cameraLerpDuration=i:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,i=!1){var s;if(!this._controls||typeof e!="number")return;const n=(s=this._camera)==null?void 0:s.threeCamera;n&&(i===!0?n.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=n.fov,this._fovLerpEndValue=e,typeof i=="number"?this._fovLerpDuration=i:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,i=!1){this._controls&&e&&(e instanceof d.Object3D&&(e=K(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,Bi&&(console.warn("OrbitControls: setLookTargetPosition",e,i),V.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),i===!0?this._controls.target.copy(this._lookTargetEndPosition):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof i=="number"?this._lookTargetLerpDuration=i:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=0,i=1){var s,a;if(!this._controls||((s=this.lookAtConstraint)==null?void 0:s.enabled)===!1)return!1;const n=(a=this.lookAtConstraint)==null?void 0:a.sources;if(n&&n.length>0){const l=n[e];if(l)return l.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._lookTargetEndPosition,i),!0}return!1}lerpTarget(e,i){return this.lerpLookTarget(e,i)}lerpLookTarget(e,i){this._controls&&(i>=1?this._controls.target.copy(e):this._controls.target.lerp(e,i))}setTargetFromRaycast(e,i=!1){if(!this.controls)return!1;const n=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const s of n)if(s.distance>0&&C.isActiveInHierarchy(s.object)){const a=mg(s.object);if(a){const l=a.canvas;if(l!=null&&l.screenspace)break}return this.setLookTargetPosition(s.point,i),!0}return!1}fitCamera(e,i){var G,A;if(this.context.isInXR)return;let n;if(Array.isArray(e)?n=e:e&&"type"in e?n=e.children:e&&typeof e=="object"&&!(e instanceof d.Object3D)&&!Array.isArray(e)&&(i=e,n=i.objects),n&&!Array.isArray(n)&&(n=n.children),(!Array.isArray(n)||n&&n.length<=0)&&(n=this.context.scene.children),!Array.isArray(n)||n.length<=0){console.warn("No objects to fit camera to...");return}const s=this._cameraObject,a=this._controls;if(!s||!a){console.warn("No camera or controls found to fit camera to objects...");return}i||(i={});const{immediate:l=!1,centerCamera:c="y",cameraNearFar:h="auto",fitOffset:u=1.1,fov:f=s==null?void 0:s.fov}=i,m=new d.Vector3,g=new d.Vector3,y=ri(n,void 0,(A=(G=this._camera)==null?void 0:G.threeCamera)==null?void 0:A.layers),_=y.clone();s.updateMatrixWorld(),s.updateProjectionMatrix(),y.getCenter(g);const v=new d.Vector3;if(y.getSize(v),y.applyMatrix4(s.matrixWorldInverse),y.getSize(m),y.setFromCenterAndSize(g,m),Number.isNaN(m.x)||Number.isNaN(m.y)||Number.isNaN(m.z)){console.warn("Camera fit size resultet in NaN",s,y,[...n]);return}if(m.length()<=1e-10){Pl&&console.warn("Camera fit size is zero",y,[...n]);return}const b=i.fov||s.fov,w=2*Math.atan(Math.tan(b*Math.PI/360/2)*s.aspect)/Math.PI*360,S=m.y/(2*Math.atan(Math.PI*b/360)),R=m.x/(2*Math.atan(Math.PI*w/360)),k=u*Math.max(S,R)+m.z/2;Pl&&console.log("Fit camera to objects",{fitHeightDistance:S,fitWidthDistance:R,distance:k,verticalFov:b,horizontalFov:w}),this.maxZoom=k*10,this.minZoom=k*.01;const E=.05,M=g.clone();if(M.y-=m.y*E,this.setLookTargetPosition(M,l),this.setFieldOfView(i.fov,l),h==null||h=="auto"){const B=C.findObjectOfType(es),N=B?B.radius:0,X=Math.max(v.x,v.y,v.z,N);s.near=k/100,s.far=X+k*10,B&&(this.maxZoom=Math.max(Math.min(this.maxZoom,N*.5),k))}const I=a.getDistance();I<this.minZoom&&(this.minZoom=I*.9),I>this.maxZoom&&(this.maxZoom=I*1.1),s.updateMatrixWorld(),s.updateProjectionMatrix();const T=K(s),D=g.clone();D.sub(T),c==="y"&&(D.y=0),D.normalize(),D.multiplyScalar(k),c==="y"&&(D.y+=-.05*4*k);let j=g.clone().sub(D);s.parent&&(j=s.parent.worldToLocal(j)),this.setCameraTargetPosition(j,l),(Pl||i.debug)&&(V.DrawWireBox3(y,16777011,10),V.DrawWireBox3(_,65280,10),!this._haveAttachedKeyboardEvents&&Pl&&(this._haveAttachedKeyboardEvents=!0,document.body.addEventListener("keydown",B=>{if(B.code==="KeyF"){let N;this._cameraObject instanceof d.PerspectiveCamera&&(N=Math.random()*Math.random()*170+10),this.fitCamera({objects:n,fitOffset:u,immediate:!1,fov:N})}B.code==="KeyV"&&this._cameraObject instanceof d.PerspectiveCamera&&(this._cameraObject.fov=60)}))),this.onBeforeRender()}}Ae([p()],ge.prototype,"autoTarget");Ae([p()],ge.prototype,"autoFit");Ae([p()],ge.prototype,"enableRotate");Ae([p()],ge.prototype,"autoRotate");Ae([p()],ge.prototype,"autoRotateSpeed");Ae([p()],ge.prototype,"minAzimuthAngle");Ae([p()],ge.prototype,"maxAzimuthAngle");Ae([p()],ge.prototype,"minPolarAngle");Ae([p()],ge.prototype,"maxPolarAngle");Ae([p()],ge.prototype,"enableKeys");Ae([p()],ge.prototype,"enableDamping");Ae([p()],ge.prototype,"dampingFactor");Ae([p()],ge.prototype,"enableZoom");Ae([p()],ge.prototype,"minZoom");Ae([p()],ge.prototype,"maxZoom");Ae([p()],ge.prototype,"zoomSpeed");Ae([p()],ge.prototype,"enablePan");Ae([p(Ar)],ge.prototype,"lookAtConstraint");Ae([p()],ge.prototype,"lookAtConstraint01");Ae([p()],ge.prototype,"allowInterrupt");Ae([p()],ge.prototype,"middleClickToFocus");Ae([p()],ge.prototype,"doubleClickToFocus");Ae([p()],ge.prototype,"clickBackgroundToFitScene");Ae([p()],ge.prototype,"targetLerpDuration");var IP=Object.defineProperty,jP=Object.getOwnPropertyDescriptor,Xt=(o,t,e,i)=>{for(var n=i>1?void 0:i?jP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&IP(t,e,n),n},vo=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))(vo||{});const Zs=x("debugcam"),X_=x("debugscreenpointtoray");var hn;const Rt=(hn=class extends L{constructor(){super(...arguments);r(this,"_nearClipPlane",.1);r(this,"_farClipPlane",1e3);r(this,"orthographic",!1);r(this,"orthographicSize",5);r(this,"ARBackgroundAlpha",0);r(this,"_cullingMask",4294967295);r(this,"_backgroundBlurriness");r(this,"_backgroundIntensity");r(this,"_backgroundRotation");r(this,"_environmentIntensity");r(this,"_targetTexture",null);r(this,"_backgroundColor");r(this,"_fov");r(this,"_cam",null);r(this,"_clearFlags",2);r(this,"_skybox");r(this,"_frustum");r(this,"_projScreenMatrix",new d.Matrix4)}get isCamera(){return!0}get aspect(){return this._cam instanceof d.PerspectiveCamera?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof d.PerspectiveCamera&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof d.PerspectiveCamera?this._cam.fov:this._fov}set fieldOfView(e){const i=this.fieldOfView!=e;if(this._fov=e,i&&this._cam&&this._cam instanceof d.PerspectiveCamera){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const i=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(i||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const i=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(i||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new ie(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}screenPointToRay(e,i,n){const s=this.threeCamera,a=hn._origin;a.set(e,i,-1),this.context.input.convertScreenspaceToRaycastSpace(a),X_&&console.log("screenPointToRay",e.toFixed(2),i.toFixed(2),"now:",a.x.toFixed(2),a.y.toFixed(2),"isInXR:"+this.context.isInXR),a.z=-1,a.unproject(s);const l=hn._direction.set(a.x,a.y,a.z),c=K(s);return l.sub(c),l.normalize(),n?(n.set(c,l),n):new d.Ray(c.clone(),l.clone())}getFrustum(){return this._frustum||(this._frustum=new d.Frustum,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new d.Frustum),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,i){return i&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}awake(){X_&&window.addEventListener("pointerdown",e=>{const i=e.clientX,n=e.clientY;console.log("touch",i.toFixed(2),n.toFixed(2));const s=this.screenPointToRay(i,n),a="#"+Math.floor(Math.random()*16777215).toString(16);V.DrawRay(s.origin,s.direction,a,10)})}onEnable(){Zs&&console.log(`Camera enabled: "${this.name}". ClearFlags=${vo[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),FP(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const i=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),i==null||i.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let i=null;if(e?(i=this.gameObject,i==null||i.layers.enableAll(),i instanceof d.PerspectiveCamera&&(this._fov=i.fov)):i=this.gameObject.children[0],i&&i.isCamera)i instanceof d.PerspectiveCamera&&(this._fov&&(i.fov=this._fov),i.near=this._nearClipPlane,i.far=this._farClipPlane,i.updateProjectionMatrix());else if(!this.orthographic)i=new d.PerspectiveCamera(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(i.fov=this.fieldOfView),this.gameObject.add(i);else{const n=this.orthographicSize*100;i=new d.OrthographicCamera(window.innerWidth/-n,window.innerWidth/n,window.innerHeight/n,window.innerHeight/-n,this._nearClipPlane,this._farClipPlane),this.gameObject.add(i)}this._cam=i,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){var n;if(!this._cam){Zs&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this._fov,Zs){const s=`[Camera] Apply ClearFlags: ${vo[this._clearFlags]} - "${this.name}"`;console.debug(s)}const i=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color")||this.context.domElement.getAttribute("skybox-image");switch(this._clearFlags){case 0:return;case 1:if(hn.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||(e==null?void 0:e.applySkybox)===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:Zs&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:Zs&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!i){let s=this._backgroundColor.alpha;hn.backgroundShouldBeTransparent(this.context)&&(s=this.ARBackgroundAlpha??0),this.context.scene.background=null,(n=this.context.xr)!=null&&n.isVR?this.context.renderer.setClearColor(l0(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,s)}else this._backgroundColor||Zs&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:i||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new BP(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){var a,l,c,h;const i=(a=e.renderer.xr)==null?void 0:a.getSession();if(!i)return!1;if(typeof i._transparent=="boolean")return i._transparent;const n=i.environmentBlendMode;Zs&&Te("Environment blend mode: "+n+" on "+navigator.userAgent);let s=n==="additive"||n==="alpha-blend";return e.isInAR&&n==="opaque"&&((l=navigator.userAgent)!=null&&l.includes("OculusBrowser")||(c=navigator.userAgent)!=null&&c.includes("Mozilla")&&((h=navigator.userAgent)!=null&&h.includes("Mobile WebXRViewer/v2")))&&(s=!0),i._transparent=s,s}},r(hn,"_origin",new d.Vector3),r(hn,"_direction",new d.Vector3),hn);Xt([p()],Rt.prototype,"aspect",1);Xt([p()],Rt.prototype,"fieldOfView",1);Xt([p()],Rt.prototype,"nearClipPlane",1);Xt([p()],Rt.prototype,"farClipPlane",1);Xt([p()],Rt.prototype,"clearFlags",1);Xt([p()],Rt.prototype,"orthographic",2);Xt([p()],Rt.prototype,"orthographicSize",2);Xt([p()],Rt.prototype,"ARBackgroundAlpha",2);Xt([p()],Rt.prototype,"cullingMask",1);Xt([p()],Rt.prototype,"backgroundBlurriness",1);Xt([p()],Rt.prototype,"backgroundIntensity",1);Xt([p(d.Euler)],Rt.prototype,"backgroundRotation",1);Xt([p()],Rt.prototype,"environmentIntensity",1);Xt([p(ie)],Rt.prototype,"backgroundColor",1);Xt([p(yr)],Rt.prototype,"targetTexture",1);let si=Rt;class BP{constructor(t){r(this,"_camera");r(this,"_skybox");this._camera=t}get context(){var t;return(t=this._camera)==null?void 0:t.context}apply(){var t;if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color")||this.context.domElement.getAttribute("skybox-image");Zs&&console.debug(`[Camera] Apply Skybox ${(t=this._skybox)==null?void 0:t.name} ${e} - "${this._camera.name}"`),e!=null&&e.length||(this._skybox.mapping=d.EquirectangularReflectionMapping,this.context.scene.background=this._skybox)}}}function FP(o){x("freecam")&&o.context.mainCameraComponent===o&&C.getOrAddComponent(o.gameObject,ge)}class ws extends L{constructor(){super(...arguments);r(this,"_listener",null);r(this,"onInteraction",()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()})}get listener(){return this._listener==null&&(this._listener=new d.AudioListener),this._listener}onEnable(){yn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){yn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}addListenerIfItExists(){const e=this._listener;if(!e||e!=null&&e.parent)return;const i=this.context.mainCameraComponent||C.getComponentInParent(this.gameObject,si);i!=null&&i.threeCamera?i.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var UP=Object.defineProperty,zP=Object.getOwnPropertyDescriptor,wn=(o,t,e,i)=>{for(var n=i>1?void 0:i?zP(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&UP(t,e,n),n};const ut=x("debugaudio"),Yi=class Js extends L{constructor(){super(...arguments);r(this,"clip","");r(this,"playOnAwake",!1);r(this,"preload",!1);r(this,"playInBackground",!0);r(this,"_spatialBlend",0);r(this,"_minDistance",1);r(this,"_maxDistance",100);r(this,"_volume",1);r(this,"rollOffMode",0);r(this,"_loop",!1);r(this,"sound",null);r(this,"helper",null);r(this,"wasPlaying",!1);r(this,"audioLoader",null);r(this,"shouldPlay",!1);r(this,"_lastClipStartedLoading",null);r(this,"_audioElement",null);r(this,"onVisibilityChanged",()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||exports.DeviceUtilities.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":ut&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,Js.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&Js.userInteractionRegistered&&this.wasPlaying&&this.play();break}});r(this,"onApplicationMuteChanged",()=>{var e,i;this.context.application.muted?(e=this.sound)==null||e.setVolume(0):(i=this.sound)==null||i.setVolume(this.volume)});r(this,"createAudio",e=>{if(this.destroyed){ut&&console.warn("AudioSource destroyed, not creating audio",this.name);return}ut&&console.log("AudioBuffer finished loading",e);const i=this.Sound;if(!i){ut&&console.warn("Failed getting sound?",this.name);return}i.isPlaying&&i.stop(),e&&i.setBuffer(e),i.loop=this._loop,this.context.application.muted?i.setVolume(0):i.setVolume(this.volume),i.autoplay=this.shouldPlay&&Js.userInteractionRegistered,this.applySpatialDistanceSettings(),i.isPlaying&&i.stop(),Js.registerWaitForAllowAudio(this.__onAllowAudioCallback)});r(this,"__onAllowAudioCallback",()=>{this.shouldPlay&&this.play()});r(this,"_lastContextTime",0);r(this,"_hasEnded",!0);r(this,"_needUpdateSpatialDistanceSettings",!1)}static get userInteractionRegistered(){return yn.userInteractionRegistered}static registerWaitForAllowAudio(e){yn.registerWaitForInteraction(e)}get isPlaying(){var e;return((e=this.sound)==null?void 0:e.isPlaying)??!1}get duration(){var e,i;return(i=(e=this.sound)==null?void 0:e.buffer)==null?void 0:i.duration}get time01(){var i;const e=this.duration;return e&&this.sound?((i=this.sound)==null?void 0:i.context.currentTime)/e:0}set time01(e){const i=this.duration;i&&this.sound&&(this.time=e*i)}get time(){var e,i;return(e=this.sound)!=null&&e.source?((i=this.sound.source)==null?void 0:i.context.currentTime)-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const i=this.isPlaying;this.stop(),this.sound.offset=e,i&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(ut&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}get Sound(){var e;if(!this.sound&&Js.userInteractionRegistered){let i=this.gameObject.getComponent(ws)??this.context.mainCamera.getComponent(ws)??Jc(ws,this.context,!1);!i&&this.context.mainCamera&&(i=this.context.mainCamera.addComponent(ws)),i!=null&&i.listener?(this.sound=new d.PositionalAudio(i.listener),(e=this.gameObject)==null||e.add(this.sound)):ut&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){var e;return(e=this.sound)==null?void 0:e.context}awake(){ut&&console.log(this),this.audioLoader=new d.AudioLoader,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),Js.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():Js.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Np.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Np.MuteChanged,this.onApplicationMuteChanged),this.pause()}applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const i=z.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(ut&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+i),e.setRefDistance(i),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?ut&&!this.helper&&(this.helper=new H.PositionalAudioHelper(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(ut&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new d.AudioLoader),this.shouldPlay=!0,this._lastClipStartedLoading===e){ut&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,ut&&console.log("load audio",e);const i=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading=null,i&&this.createAudio(i)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){var n,s,a;!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(F()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
928
- Using the assigned clip instead:`,this.clip),e=this.clip);let i=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(i=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),i){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,ut&&console.log("play",(n=this.sound)==null?void 0:n.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const l=this.context.application.muted;l&&this.sound.setVolume(0),(s=this.gameObject)==null||s.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||(a=this.context.domElement.shadowRoot)==null||a.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(l?.1:0))}}pause(){var e,i;ut&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=(e=this.sound)==null?void 0:e.context.currentTime,this.sound.pause()),(i=this._audioElement)==null||i.remove()}stop(){var e,i;ut&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=(e=this.sound)==null?void 0:e.context.currentTime,ut&&console.log(this._lastContextTime),this.sound.stop()),(i=this._audioElement)==null||i.remove()}update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,ut&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};wn([p(URL)],Yi.prototype,"clip",2);wn([p()],Yi.prototype,"playOnAwake",2);wn([p()],Yi.prototype,"preload",2);wn([p()],Yi.prototype,"playInBackground",2);wn([p()],Yi.prototype,"loop",1);wn([p()],Yi.prototype,"spatialBlend",1);wn([p()],Yi.prototype,"minDistance",1);wn([p()],Yi.prototype,"maxDistance",1);wn([p()],Yi.prototype,"volume",1);wn([p()],Yi.prototype,"pitch",1);wn([p()],Yi.prototype,"rollOffMode",2);let Hi=Yi;const NP=x("debugavatar"),ti=class ti extends L{constructor(){super(...arguments);r(this,"connectionId");r(this,"avatar")}static getAvatar(e){return e>=0&&e<ti.instances.length?ti.instances[e]:null}static onAvatarMarkerCreated(e){return ti._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return ti._onAvatarMarkerDestroyed.push(e),e}awake(){ti.instances.push(this),NP&&console.log(this);for(const e of ti._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){ti.instances.splice(ti.instances.indexOf(this),1);for(const e of ti._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}};r(ti,"instances",[]),r(ti,"_onNewAvatarMarkerAdded",[]),r(ti,"_onAvatarMarkerDestroyed",[]);let kt=ti;class Ms{static Add(t,e,i=null){if(e){for(const n of this.Pois)if(n.obj===e)return;this.Pois.push({obj:e,avatar:i}),this.LastChangeTime=t.time.time}}static Remove(t,e){var i;if(e){for(const n of this.Pois)if(n.obj===e){this.Pois.splice(this.Pois.indexOf(n),1),this.LastChangeTime=(t==null?void 0:t.time.time)??((i=Q.Current)==null?void 0:i.time.time);return}}}}r(Ms,"Pois",[]),r(Ms,"LastChangeTime",0);class VP{constructor(){r(this,"guid");r(this,"position",new d.Vector3)}}class Rc extends L{constructor(){super(...arguments);r(this,"target",null);r(this,"avatar",null);r(this,"_model",null);r(this,"_targetModel",new VP);r(this,"_currentTargetObject",null);r(this,"_lastUpdateTime",0);r(this,"_lookDuration",0);r(this,"_lastPoiChangedTime",0)}set controlledTarget(e){this.target=e;const i=O.get("MoveRandom");if(i&&this.target){const n=C.getComponent(this.target,i);n&&n.destroy()}}awake(){if(this.avatar=C.getComponentInParent(this.gameObject,kt),this.avatar){const e=C.getComponentInParent(this.gameObject,kt);this._model=new Xm(this.context.connection,this.guid),e!=null&&e.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{var i;this.target&&e&&e.guid===((i=this.avatar)==null?void 0:i.guid)&&et(this.target,e.position)})}update(){var i;if((!this.context.connection.isConnected||(i=this._model)!=null&&i.hasOwnership)&&(Ms.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Ms.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const n=K(this._currentTargetObject);et(this.target,n),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(n))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const i=Ms.Pois;if(i.length>0){const n=i[Math.floor(Math.random()*i.length)];if(n&&n.obj){if(n.avatar&&n.avatar===this.avatar)return;this._currentTargetObject=n.obj}}}}}function Kv(o){const t=o;return!!(t.parser&&t.parser.json)}var Bu=(o=>(o[o.None=0]="None",o[o.DontExport=1]="DontExport",o))(Bu||{});function Zv(o){return o&&o.isComponent}const $P=Symbol("object"),Qf=new Mi(()=>new d.Vector3,20);class Jv{constructor(t,e,i,n,s,a){r(this,"_point");r(this,"_normal");r(this,"_tangentVelocity");r(this,"distance");r(this,"impulse");r(this,"friction");this._point=t,this.distance=e,this._normal=i,this.impulse=n,this.friction=s,this._tangentVelocity=a}get point(){return Qf.get().set(this._point.x,this._point.y,this._point.z)}get normal(){return Qf.get().set(this._normal.x,this._normal.y,this._normal.z)}get tangentVelocity(){return Qf.get().set(this._tangentVelocity.x,this._tangentVelocity.y,this._tangentVelocity.z)}}class ew{constructor(t,e,i){r(this,"contacts");r(this,"me");r(this,"_collider");r(this,"_gameObject");this.me=t,this._collider=e,this._gameObject=e.gameObject,this.contacts=i}get collider(){return this._collider}get gameObject(){return this._gameObject}get rigidBody(){var t;return(t=this.collider)==null?void 0:t.attachedRigidbody}}class tw{constructor(t,e){r(this,"object");r(this,"collider");this.object=t,this.collider=e}}const Ve=x("debugnetworkingstreams");var Bn=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(Bn||{});class gg{constructor(t,e){r(this,"type","call-ended");r(this,"userId");r(this,"direction");this.userId=t,this.direction=e}}class iw{constructor(t,e,i){r(this,"type","receive-stream");r(this,"userId");r(this,"stream");r(this,"target");this.userId=t,this.stream=e,this.target=i}}class WP{constructor(t,e){r(this,"guid");r(this,"peerId");r(this,"dontSave",!0);this.guid=t.id,this.peerId=e}}var nw=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(nw||{});class GP extends d.EventDispatcher{constructor(e,i,n,s=null){super();r(this,"peerId");r(this,"userId");r(this,"direction");r(this,"call");r(this,"_stream",null);r(this,"_isDisposed",!1);this.peerId=i.peer,this.userId=e,this.call=i,this.direction=n,this._stream=s,i.on("stream",a=>{if(Ve&&console.log("Receive stream",`
929
- Audio:`,a.getAudioTracks(),`
930
- Video:`,a.getVideoTracks()),this._stream=a,n==="incoming"){const l=new iw(e,a,this);this.dispatchEvent(l)}}),i.on("close",()=>{this.dispatchEvent(new gg(e,n))})}get stream(){return this._stream}close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),Fn(this._stream))}get isOpen(){var e;return((e=this.call.peerConnection)==null?void 0:e.connectionState)==="connected"}get isOpening(){var e;return((e=this.call.peerConnection)==null?void 0:e.connectionState)==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}}function Q_(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}const er=class er extends d.EventDispatcher{constructor(e,i){super();r(this,"updateCalls",()=>{var e;for(let i=this._incomingCalls.length-1;i>=0;i--){const n=this._incomingCalls[i];n.isClosed&&!n.isOpening&&this._incomingCalls.splice(i,1)}for(let i=this._outgoingCalls.length-1;i>=0;i--){const n=this._outgoingCalls[i];let s=!1;n.isClosed&&!n.isOpening&&((e=n.stream)!=null&&e.active?Ve&&console.warn("!!! Stream is still active, don't remove call",n.userId,"Your id: "+this.context.connection.connectionId):(Ve&&console.warn("!!! Remove closed call",n.userId),s=!0)),this.context.connection.userIsInRoom(n.userId)===!1&&(Ve&&console.warn("!!! User is not in room anymore, remove call",n.userId),s=!0),s&&(n.close(),this._outgoingCalls.splice(i,1))}});r(this,"id");r(this,"context");r(this,"_incomingCalls",[]);r(this,"_outgoingCalls",[]);r(this,"_peer");r(this,"_enabled",!1);r(this,"_enabledPeer",!1);r(this,"onConnectRoomFn",this.onConnectRoom.bind(this));r(this,"onPeerConnect",e=>{if(Ve&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new WP(this,e))});r(this,"onPeerClose",()=>{Ve&&console.log("PEER closed"),this.updateCalls()});r(this,"onPeerDisconnected",()=>{Ve&&console.log("PEER disconnected"),this.updateCalls()});r(this,"onPeerError",e=>{Ve&&console.error("PEER error",e)});r(this,"onPeerReceivingCall",e=>{e.answer(void 0,{sdpTransform:i=>Q_(i)}),this.registerCall(e,"incoming",null)});this.context=e,this.id=i,this.setupPeer(),navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia}static getOrCreate(e,i){if(er.instances.has(i))return er.instances.get(i);const n=new er(e,i);return er.instances.set(i,n),n}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,i){var a;if(!(i!=null&&i.id)){Ve?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const n={metadata:{userId:this.context.connection.connectionId,streamId:i.id},sdpTransform:l=>Q_(l)},s=(a=this._peer)==null?void 0:a.call(e,i,n);if(s){const l=this.registerCall(s,"outgoing",i);return Ve&&console.warn(`📞 CALL ${e}`,`
931
- Outgoing:`,this._outgoingCalls,`
932
- Incoming:`,this._incomingCalls),l}else Ve&&console.error("Failed to make call",e,i,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(J.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(J.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=T0(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}registerCall(e,i,n){const s=e.metadata;(!s||!s.userId)&&console.error("Missing call metadata",e);const a=s.userId;i==="incoming"&&Ve?console.warn("← Receive call from",e.metadata,e.connectionId):Ve&&console.warn("→ Make call to",e.metadata);const l=i==="incoming"?this._incomingCalls:this._outgoingCalls,c=new GP(a,e,i,n);return l.push(c),e.on("error",h=>{console.error("Call error",h)}),e.on("close",()=>{Ve&&console.log("Call ended",e.metadata);const h=l.indexOf(c);h!==-1&&l.splice(h,1),c.close(),this.dispatchEvent(new gg(a,i))}),c.addEventListener("call-ended",h=>{this.dispatchEvent(h)}),i==="incoming"&&(c.addEventListener("receive-stream",h=>{this.dispatchEvent(h)}),e.on("stream",()=>{Ve&&console.log("Received stream for call",e.metadata);let h=0;const u=setInterval(()=>{const f=h===0;!c.isOpen&&f&&(Ve&&console.warn("Close call because stream is not active",e.metadata),h+=1,clearInterval(u),c.close())},2e3)})),c}};r(er,"instances",new Map);let Ra=er;class oh extends d.EventDispatcher{constructor(e,i){super();r(this,"context");r(this,"peer");r(this,"_sendingStreams",new Map);r(this,"debug",!1);r(this,"_enabled",!1);r(this,"_tickIntervalId");r(this,"tick",()=>{this.updateSendingCalls()});r(this,"onJoinedRoom",e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e!=null&&e.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())});r(this,"onLeftRoom",e=>{this.debug&&console.warn(`${(e==null?void 0:e.userId)||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()});r(this,"onCallStreamReceived",e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()});r(this,"onCallEnded",e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()});r(this,"onUserConnected",e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const i=this._sendingStreams.keys().next().value;this.peer.makeCall(e.peerId,i)}else Ve&&console.log("Unknown user connected",e.guid,e.peerId)});r(this,"onUserLeft",e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()});if(Zv(e)){const n=e;e=n.context,i=Ra.getOrCreate(n.context,n.guid)}else typeof i=="string"&&(i=Ra.getOrCreate(e,i));if(e){if(!(e instanceof Q))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!i)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=i,Ve&&(this.debug=!0)}static create(e,i){const n=Ra.getOrCreate(e.context,i||e.context.connection.connectionId||e.guid);return new oh(e.context,n)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const i=this._sendingStreams.get(e);if(i){for(const n of i)n.close();i.length=0}this._sendingStreams.delete(e),i&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(J.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(J.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(J.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(J.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(J.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(J.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}updateSendingCalls(){const e=this.context.connection.connectionId;for(const i of this._sendingStreams.keys()){const n=this._sendingStreams.get(i)||[];for(const s of this.context.connection.usersInRoom()){if(s===e)continue;const a=this.peer.getPeerIdFromUserId(s);if(n.find(c=>{var h;return c.peerId===a&&c.direction==="outgoing"&&!c.isClosed&&((h=c.stream)==null?void 0:h.active)}))Ve&&console.debug("Already have a call with user "+s+" / peer "+a);else{const c=this.peer.makeCall(a,i);c&&n.push(c)}}this._sendingStreams.set(i,n)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const i=this._sendingStreams.get(e);if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];this.context.connection.userIsInRoom(s.userId)?Ve&&(this.context.connection.connectionId===s.userId?console.warn(`You are still in the room [${n}] ${s.userId}`):console.log(`User is still in room [${n}] ${s.userId}`)):(Ve&&console.log(`Remove call ${[n]} to user that is not in room anymore ${s.userId}`),s.close(),i.splice(n,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function Fn(o){if(o&&o instanceof MediaStream)for(const t of o.getTracks())t.stop()}var HP=Object.defineProperty,yg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&HP(t,e,n),n};const qP="noVoip",XP=x("debugvoip");class Eo extends L{constructor(){super(...arguments);r(this,"autoConnect",!0);r(this,"runInBackground",!0);r(this,"createMenuButton",!0);r(this,"debug",!1);r(this,"_net");r(this,"_menubutton");r(this,"_allowSending",!0);r(this,"_outputStream",null);r(this,"onJoinedRoom",async()=>{this.debug&&console.log("VOIP: Joined room"),await mn(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()});r(this,"onLeftRoom",()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())Fn(e.srcObject);this._incomingStreams.clear()});r(this,"_incomingStreams",new Map);r(this,"onReceiveStream",e=>{const i=e.target.userId,n=e.stream;let s=this._incomingStreams.get(i);s||(s=new Audio,this._incomingStreams.set(i,s)),s.srcObject=n,s.setAttribute("autoplay","true"),yn.registerWaitForInteraction(()=>{s==null||s.play().catch(a=>{console.error("VOIP: Failed to play audio",a)})})});r(this,"onStreamEnded",e=>{const i=this._incomingStreams.get(e.userId);Fn(i==null?void 0:i.srcObject),this._incomingStreams.delete(e.userId)});r(this,"onEnabledChanged",()=>{for(const e of this._incomingStreams){const i=e[1];i.muted=!this.enabled}});r(this,"onVisibilityChanged",()=>{if(this.runInBackground)return;const i=!(document.visibilityState==="visible");this.setMuted(i);for(const n of this._incomingStreams){const s=n[1];s.muted=i}})}awake(){XP&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=oh.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(Bn.StreamReceived,this.onReceiveStream),this._net.addEventListener(Bn.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(J.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){var e;this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(Bn.StreamReceived,this.onReceiveStream),this._net.removeEventListener(Bn.StreamEnded,this.onStreamEnded),(e=this._net)==null||e.disable()),this.context.connection.stopListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(J.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){var e;(e=this._menubutton)==null||e.remove(),this._menubutton=void 0}get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){var i,n;if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await exports.DeviceUtilities.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,(i=this._net)==null||i.stopSendingStream(this._outputStream),Fn(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),(n=this._net)==null||n.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await exports.DeviceUtilities.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):Hc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||F())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){var i;e!=null&&e.remember&&(this._allowSending=!1),(i=this._net)==null||i.stopSendingStream(this._outputStream),Fn(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){var n;const i=(n=this._outputStream)==null?void 0:n.getAudioTracks();if(i)for(const s of i)s.enabled=!e}get isMuted(){var i;if(this._outputStream===null)return!1;const e=(i=this._outputStream)==null?void 0:i.getAudioTracks();if(e){for(const n of e)if(!n.enabled)return!0}return!1}async updateButton(){var e;if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),exports.DeviceUtilities.microphonePermissionsGranted().then(i=>{i||me("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let i=(this.isSending,""),n=this.isSending?"mic":"mic_off";await exports.DeviceUtilities.microphonePermissionsGranted()||(i="No Permission",n="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=i,this._menubutton.prepend(pt(n)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||(e=this._menubutton)==null||e.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,F()&&me("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const i=async s=>await navigator.mediaDevices.getUserMedia({audio:s??!0,video:!1}).catch(a=>(console.warn("VOIP failed getting audio stream",a),null)),n=await i(e);if(!n)return null;if(exports.DeviceUtilities.isiOS()&&(e==null?void 0:e.deviceId)===void 0){const a=(await navigator.mediaDevices.enumerateDevices()).find(l=>(l.kind==="audioinput"||l.kind==="audiooutput")&&!l.label.includes("iPhone"));if(a){const l=Object.assign({},e);return l.deviceId=a.deviceId,await i(l)}}return n}}yg([p()],Eo.prototype,"autoConnect");yg([p()],Eo.prototype,"runInBackground");yg([p()],Eo.prototype,"createMenuButton");var QP=Object.defineProperty,sw=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&QP(t,e,n),n};const YP=x("debugmouth");class rh extends L{constructor(){super(...arguments);r(this,"idle",[]);r(this,"talking",[]);r(this,"marker",null);r(this,"voip",null);r(this,"lastMouthChangeTime",0);r(this,"mouthChangeLength",0)}awake(){setTimeout(()=>{this.voip=C.findObjectOfType(Eo,this.context),this.marker||(this.marker=C.getComponentInParent(this.gameObject,kt))},3e3)}update(){var n;if(!this.voip||this.context.time.frameCount%10!==0)return;let e=((n=this.marker)==null?void 0:n.connectionId)??null;if(!e){YP&&(e=null);return}const i=this.voip.getFrequency(e)??0;this.updateLips(i)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const i=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,i)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const i=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,i)}}}setMouthShapeActive(e,i){if(e){e!=this.idle?this.idle.map(n=>n.visible=!1):this.talking.map(n=>n.visible=!1);for(let n=0;n<e.length;n++){const s=e[n];s&&(s.visible=n===i)}}}}sw([p(d.Object3D)],rh.prototype,"idle");sw([p(d.Object3D)],rh.prototype,"talking");class _g extends L{constructor(){super(...arguments);r(this,"voip",null);r(this,"marker",null);r(this,"_startPosition",null)}awake(){this.voip=C.findObjectOfType(Eo,this.context),this.marker=C.getComponentInParent(this.gameObject,kt)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,i=this.voip.getFrequency(e);if(i==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const n=i/100;this.gameObject.position.y=this._startPosition.y+n*.07}}var KP=Object.defineProperty,ZP=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&KP(t,e,n),n};const ca=x("debugxrflags"),ow=x("disablexrflags");ow&&console.warn("XRFlags are disabled");var Ln=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(Ln||{});const gu=class gu{constructor(){r(this,"Mask",17)}Has(t){return(this.Mask&t)!==0}Set(t){ca&&console.warn("Set XR flag state to",t),this.Mask=t,Ni.Apply()}Enable(t){this.Mask|=t,Ni.Apply()}Disable(t){this.Mask&=~t,Ni.Apply()}Toggle(t){this.Mask^=t,Ni.Apply()}EnableAll(){this.Mask=-1,Ni.Apply()}DisableAll(){this.Mask=0,Ni.Apply()}};r(gu,"Global",new gu);let Gt=gu;var Pt;const rw=(Pt=class extends L{constructor(){super(...arguments);r(this,"visibleIn")}static Apply(){for(const e of this.registry)e.UpdateVisible(Gt.Global)}awake(){Pt.registry.push(this)}onEnable(){Pt.firstApply?this.UpdateVisible(Gt.Global):(Pt.firstApply=!0,Pt.Apply())}onDestroy(){const e=Pt.registry.indexOf(this);e>=0&&Pt.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(ow)return;let i;const n=e;if(n&&typeof n=="number"&&(console.assert(typeof n=="number","XRFlag.UpdateVisible: state must be a number",n),ca&&console.log(n),Pt.buffer.Mask=n,e=Pt.buffer),e instanceof Gt?(ca&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),i=e.Has(this.visibleIn)):(ca&&console.log(this.name,"use global mask"),Gt.Global.Has(this.visibleIn)),i!==void 0)if(i)ca&&console.log(this.name,"is visible",this.gameObject.uuid),C.setActive(this.gameObject,!0);else{if(ca&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}},r(Pt,"registry",[]),r(Pt,"firstApply"),r(Pt,"buffer",new Gt),Pt);ZP([p()],rw.prototype,"visibleIn");let Ni=rw;var JP=Object.defineProperty,Fu=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&JP(t,e,n),n};class Lr extends L{constructor(){super(...arguments);r(this,"eyes",[]);r(this,"lastBlinkTime",0);r(this,"blinkLength",0);r(this,"eyesOpen",!0);r(this,"state",null)}awake(){this.state=C.getComponentInParent(this.gameObject,Ni)}update(){if(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)return;if(this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const i of this.eyes)i&&(i.visible=this.eyesOpen)}}}Fu([p(d.Object3D)],Lr.prototype,"eyes");Fu([p()],Lr.prototype,"lastBlinkTime");Fu([p()],Lr.prototype,"blinkLength");Fu([p()],Lr.prototype,"eyesOpen");var eM=Object.defineProperty,bg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&eM(t,e,n),n},or;const Uu=(or=class extends L{constructor(){super(...arguments);r(this,"head",null);r(this,"eyes",null);r(this,"target",null);r(this,"brain",null);r(this,"vec",new d.Vector3);r(this,"currentTargetPoint",new d.Vector3)}awake(){this.brain||(this.brain=C.getComponentInParent(this.gameObject,Rc)),this.brain||(this.brain=C.addComponent(this.gameObject,Rc)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}update(){const e=this.target;if(e&&this.head){const i=this.eyes;if(i){const n=K(e);this.currentTargetPoint.lerp(n,this.context.time.deltaTime/.1);const s=K(this.head),a=this.vec.copy(this.currentTargetPoint).sub(s).normalize();if(a.length()<.1)return;const l=or.forward;if(l.set(0,0,1),l.applyQuaternion(_e(this.head)),l.dot(a)>.45)for(let h=0;h<i.length;h++)i[h].lookAt(this.currentTargetPoint)}}}},r(or,"forward",new d.Vector3(0,0,1)),or);bg([p(d.Object3D)],Uu.prototype,"head");bg([p(d.Object3D)],Uu.prototype,"eyes");bg([p(d.Object3D)],Uu.prototype,"target");let vg=Uu;var tM=Object.defineProperty,wg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&tM(t,e,n),n};class el extends L{constructor(){super(...arguments);r(this,"length",1);r(this,"depthTest",!0);r(this,"isGizmo",!1);r(this,"_axes",null)}onEnable(){if(this.isGizmo&&!Qc)return;this._axes||(this._axes=new d.AxesHelper(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}wg([p()],el.prototype,"length");wg([p()],el.prototype,"depthTest");wg([p()],el.prototype,"isGizmo");class xg extends L{constructor(){super(...arguments);r(this,"from");r(this,"to");r(this,"hint");r(this,"desiredDistance",1)}onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=K(this.to).clone(),i=K(this.from).clone(),n=e.distanceTo(i),s=e.clone();s.sub(i);const a=i.clone();a.add(e),a.multiplyScalar(.5);const l=K(this.hint).clone();l.sub(a);const c=new d.Vector3;c.crossVectors(l,s),c.crossVectors(s,c),c.normalize();const h=n*.5,u=Math.max(this.desiredDistance,h),f=Math.sqrt(u*u-h*h),m=c.clone();m.multiplyScalar(f),m.add(a),et(this.gameObject,m);const g=a.clone();g.sub(c),this.gameObject.lookAt(g)}}const iM=x("gizmos"),nM=x("debugboxhelper"),Ut=class Ut extends L{constructor(){super(...arguments);r(this,"box",null);r(this,"_lastMatrixUpdateFrame",-1);r(this,"_helper",null);r(this,"_color",null)}isInBox(e){var n;if(!e)return;if(this.box||(this.box=new d.Box3),ri([e],void 0,void 0,Ut.testBox),Ut.testBox.isEmpty()){const s=K(e,Ut._position);Ut.testBox.setFromCenterAndSize(s,Ut._emptyObjectSize)}this.updateBox();const i=(n=this.box)==null?void 0:n.intersectsBox(Ut.testBox);return i&&nM&&V.DrawWireBox3(Ut.testBox,16711680,5),i}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new d.Box3),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const i=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const n=i,s=K(this.gameObject,Ut._position,n),a=Fe(this.gameObject,Ut._size);this.box.setFromCenterAndSize(s,a)}return this.box}awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,i=!1){var n;if(!(!iM&&!i)){if(this._helper){e&&((n=this._color)==null||n.set(e)),this.gameObject.add(this._helper);return}this._helper=Ym(e),this.gameObject.add(this._helper)}}};r(Ut,"testBox",new d.Box3),r(Ut,"_position",new d.Vector3),r(Ut,"_size",new d.Vector3(.01,.01,.01)),r(Ut,"_emptyObjectSize",new d.Vector3(.01,.01,.01));let Kn=Ut;var sM=Object.defineProperty,li=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&sM(t,e,n),n};class ci extends L{constructor(){super(...arguments);r(this,"attachedRigidbody",null);r(this,"isTrigger",!1);r(this,"sharedMaterial");r(this,"membership",[0]);r(this,"filter");r(this,"updateProperties",()=>{var e;(e=this.context.physics.engine)==null||e.updateProperties(this)})}get isCollider(){return!0}awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(tt))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(tt))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(tt))}onDisable(){var e;(e=this.context.physics.engine)==null||e.removeBody(this)}get body(){var e;return(e=this.context.physics.engine)==null?void 0:e.getBody(this)}updatePhysicsMaterial(){var e;(e=this.context.physics.engine)==null||e.updatePhysicsMaterial(this)}}li([p(tt)],ci.prototype,"attachedRigidbody");li([p()],ci.prototype,"isTrigger");li([p()],ci.prototype,"sharedMaterial");li([p()],ci.prototype,"membership");li([p()],ci.prototype,"filter");class tl extends ci{constructor(){super(...arguments);r(this,"radius",.5);r(this,"center",new d.Vector3(0,0,0))}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addSphereCollider(this),wu(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Rm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}li([bt(),p()],tl.prototype,"radius");li([p(d.Vector3)],tl.prototype,"center");const Sg=class aw extends ci{constructor(){super(...arguments);r(this,"size",new d.Vector3(1,1,1));r(this,"center",new d.Vector3(0,0,0))}static add(e,i){const n=Pi(e,aw);return n.autoFit(),(i==null?void 0:i.rigidbody)===!0&&Pi(e,tt,{isKinematic:!1}),n}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addBoxCollider(this,this.size),wu(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),Rm(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const i=this.gameObject,n=i.position.clone(),s=i.quaternion.clone(),a=i.scale.clone(),l=i.parent;i.position.set(0,0,0),i.quaternion.set(0,0,0,1),i.scale.set(1,1,1),i.parent=null,i.updateMatrix();const c=ri([i]);i.position.copy(n),i.quaternion.copy(s),i.scale.copy(a),i.parent=l,(e==null?void 0:e.debug)===!0&&V.DrawWireBox3(c,16768256,20),this.size=c.getSize(new d.Vector3)||new d.Vector3(1,1,1),this.center=c.getCenter(new d.Vector3)||new d.Vector3(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};li([bt(),p(d.Vector3)],Sg.prototype,"size");li([p(d.Vector3)],Sg.prototype,"center");let zu=Sg;class To extends ci{constructor(){super(...arguments);r(this,"sharedMesh");r(this,"convex",!1)}onEnable(){var i,n,s;if(super.onEnable(),!this.context.physics.engine)return;(i=this.sharedMesh)!=null&&i.isMesh||(this.gameObject instanceof d.Mesh||this.gameObject instanceof d.Group)&&(this.sharedMesh=this.gameObject);const e=0;if((n=this.sharedMesh)!=null&&n.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),ae.NEEDLE_progressive.assignMeshLOD(this.sharedMesh,e).then(a=>{a&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=a,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const a=this.sharedMesh;if(a!=null&&a.isGroup){console.warn(`MeshCollider mesh is a group "${((s=this.sharedMesh)==null?void 0:s.name)||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const l=new Array;for(const c in a.children){const h=a.children[c];h.isMesh&&(this.context.physics.engine.addMeshCollider(this,h,this.convex),l.push(ae.NEEDLE_progressive.assignMeshLOD(h,e)))}Promise.all(l).then(c=>{var u,f;if(c.some(m=>m)==!1)return;(u=this.context.physics.engine)==null||u.removeBody(this);const h=new d.Mesh;for(const m of c)m&&this.activeAndEnabled&&(h.geometry=m,(f=this.context.physics.engine)==null||f.addMeshCollider(this,h,this.convex))})}else(F()||x("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}li([p(d.Mesh)],To.prototype,"sharedMesh");li([p()],To.prototype,"convex");class Os extends ci{constructor(){super(...arguments);r(this,"center",new d.Vector3(0,0,0));r(this,"radius",.5);r(this,"height",2)}onEnable(){var e;super.onEnable(),(e=this.context.physics.engine)==null||e.addCapsuleCollider(this,this.height,this.radius)}}li([p(d.Vector3)],Os.prototype,"center");li([p()],Os.prototype,"radius");li([p()],Os.prototype,"height");var oM=Object.defineProperty,Rs=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&oM(t,e,n),n};const Y_=x("debugcharactercontroller");class Dr extends L{constructor(){super(...arguments);r(this,"center",new d.Vector3(0,0,0));r(this,"radius",.5);r(this,"height",2);r(this,"_rigidbody",null);r(this,"_activeGroundCollisions");r(this,"_contactVelocity",new d.Vector3)}get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(tt),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(tt)),this.rigidbody)}awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let i=this.gameObject.getComponent(Os);i||(i=this.gameObject.addComponent(Os)),i.center.copy(this.center),i.radius=this.radius,i.height=this.height;const n=new d.Vector3(0,0,1),s=new d.Vector3(1,0,0),a=new d.Vector3(0,1,0),l=this.gameObject.getWorldDirection(new d.Vector3);l.y=0;const c=s.dot(l)<0?-1:1,h=n.angleTo(l)*c;this.gameObject.setRotationFromAxisAngle(a,h),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(i=>i.normal.y>.2))&&(this._activeGroundCollisions.add(e),Y_&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(i=>i.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Y_&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}get contactVelocity(){var e;this._contactVelocity.set(0,0,0);for(const i of this._activeGroundCollisions){const n=(e=this.context.physics.engine)==null?void 0:e.getLinearVelocity(i.collider);n&&(this._contactVelocity.x+=n.x,this._contactVelocity.y+=n.y,this._contactVelocity.z+=n.z)}return this._contactVelocity}}Rs([p(d.Vector3)],Dr.prototype,"center");Rs([p()],Dr.prototype,"radius");Rs([p()],Dr.prototype,"height");class Es extends L{constructor(){super(...arguments);r(this,"controller");r(this,"movementSpeed",2);r(this,"rotationSpeed",2);r(this,"jumpForce",1);r(this,"doubleJumpForce",2);r(this,"animator");r(this,"lookForward",!0);r(this,"lookInput",new d.Vector2(0,0));r(this,"moveInput",new d.Vector2(0,0));r(this,"jumpInput",!1);r(this,"_currentSpeed",new d.Vector3(0,0,0));r(this,"_currentAngularSpeed",new d.Vector3(0,0,0));r(this,"_temp",new d.Vector3(0,0,0));r(this,"_jumpCount",0);r(this,"_currentRotation");r(this,"_raycastOptions",new Qn)}awake(){this._currentRotation=new d.Quaternion}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||(this.jumpInput=e.isKeyDown("Space"))}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}handleInput(e,i,n){var s,a,l,c,h,u,f,m,g,y,_;if((s=this.controller)!=null&&s.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&((a=this.animator)==null||a.setBool("doubleJump",!1))),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,(l=this.animator)==null||l.setBool("running",e.length()>.01),(h=this.animator)==null||h.setBool("jumping",((c=this.controller)==null?void 0:c.isGrounded)===!0&&n),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=z.toRadians(-i.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const v=this.context.mainCameraComponent.forward;v.y=0,v.normalize(),this._currentRotation.setFromUnitVectors(new d.Vector3(0,0,1),v),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&n&&this.jumpForce>0){let v=(u=this.controller)==null?void 0:u.isGrounded;if(this.doubleJumpForce>0&&!((f=this.controller)!=null&&f.isGrounded)&&this._jumpCount===1&&(v=!0,(m=this.animator)==null||m.setBool("doubleJump",!0)),v){this._jumpCount+=1;const b=this.controller.rigidbody,w=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;b.applyImpulse(new d.Vector3(0,1,0).multiplyScalar(w))}}if(this.controller){const v=(g=this.controller)==null?void 0:g.rigidbody.getVelocity().y;if(v<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new d.Ray),this._raycastOptions.ray.origin.copy(K(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const b=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const w=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(b),(w.length&&w[0].distance>2||v<-10)&&((y=this.animator)==null||y.setBool("falling",!0))}else(_=this.animator)==null||_.setBool("falling",!1)}}}Rs([p(Dr)],Es.prototype,"controller");Rs([p()],Es.prototype,"movementSpeed");Rs([p()],Es.prototype,"rotationSpeed");Rs([p()],Es.prototype,"jumpForce");Rs([p()],Es.prototype,"doubleJumpForce");Rs([p(_t)],Es.prototype,"animator");var rM=Object.defineProperty,il=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&rM(t,e,n),n};const Ml=x("debugcontactshadows");Wv(o=>{const t=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(t!=null&&t!="0"&&t!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const e=ah.auto(o),i=parseFloat(t);isNaN(i)||(e.opacity=i,e.darkness=i)}});var Nn;const Ir=(Nn=class extends L{constructor(){super(...arguments);r(this,"autoFit",!1);r(this,"darkness",.5);r(this,"opacity",.5);r(this,"blur",4);r(this,"occludeBelowGround",!1);r(this,"backfaceShadows",!0);r(this,"minSize");r(this,"manualUpdate",!1);r(this,"_needsUpdate",!1);r(this,"shadowsRoot",new d.Object3D);r(this,"shadowCamera");r(this,"shadowGroup",new d.Group);r(this,"renderTarget");r(this,"renderTargetBlur");r(this,"plane");r(this,"occluderMesh");r(this,"blurPlane");r(this,"depthMaterial");r(this,"horizontalBlurMaterial");r(this,"verticalBlurMaterial");r(this,"textureSize",512)}static auto(e){if(e||(e=Q.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new d.Object3D;i=Pi(n,Nn,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(),i}set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}fitShadows(){Ml&&console.warn("Fitting shadows to scene"),Dd(this.shadowsRoot,!1);const e=ri(this.context.scene.children,[this.shadowsRoot]),i=Math.max(1,this.blur/32),n=e.max.x-e.min.x,s=e.max.z-e.min.z;e.expandByVector(new d.Vector3(i*n,0,i*s)),Ml&&V.DrawWireBox3(e,16776960,60),this.gameObject.parent&&e.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=e.min,l=Math.max(1e-5,(e.max.y-a.y)*.002);e.max.y+=l,this.shadowsRoot.position.set((a.x+e.max.x)/2,a.y-l,(a.z+e.max.z)/2),this.shadowsRoot.scale.set(e.max.x-a.x,e.max.y-a.y,e.max.z-a.z),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,Ml&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){Nn._instances.set(this.context,this),this.shadowsRoot.hideFlags=Bu.DontExport,Dd(this.shadowsRoot,!1)}start(){Ml&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new d.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new d.WebGLRenderTarget(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new d.PlaneGeometry(1,1).rotateX(Math.PI/2);this.gameObject instanceof d.Mesh&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),ys(this.gameObject,!1));const i=new d.MeshBasicMaterial({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:d.FrontSide});this.plane=new d.Mesh(e,i),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new d.Mesh(this.plane.geometry,new d.MeshBasicMaterial({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:d.BackSide})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new d.Mesh(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const n=0,s=1;this.shadowCamera=new d.OrthographicCamera(-1/2,1/2,1/2,-1/2,n,s),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowGroup.add(this.shadowCamera),this.depthMaterial=new d.MeshDepthMaterial,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=d.CustomBlending,this.depthMaterial.blendEquation=d.MaxEquation,this.depthMaterial.onBeforeCompile=a=>{this.depthMaterial&&(a.uniforms.darkness=this.depthMaterial.userData.darkness,a.fragmentShader=`
933
- uniform float darkness;
934
- ${a.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
935
- `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new d.ShaderMaterial(H.HorizontalBlurShader),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new d.ShaderMaterial(H.VerticalBlurShader),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){var i,n,s,a,l,c,h,u;Nn._instances.get(this.context)===this&&Nn._instances.delete(this.context),(i=this.renderTarget)==null||i.dispose(),(n=this.renderTargetBlur)==null||n.dispose(),(s=this.depthMaterial)==null||s.dispose(),(a=this.horizontalBlurMaterial)==null||a.dispose(),(l=this.verticalBlurMaterial)==null||l.dispose(),(c=this.blurPlane)==null||c.geometry.dispose(),(h=this.plane)==null||h.geometry.dispose(),(u=this.occluderMesh)==null||u.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial){Ml&&console.error("ContactShadows: not initialized yet");return}const i=this.context.scene,n=this.context.renderer,s=n.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const a=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof d.Mesh&&ys(this.gameObject,!1);const l=i.background;i.background=null,i.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=d.DoubleSide:this.depthMaterial.side=d.FrontSide;const c=n.getClearAlpha();n.setClearAlpha(0);const h=n.xr.enabled;n.xr.enabled=!1;const u=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const f=n.renderLists.get(i,0),m=f.transparent;K_.length=0,f.transparent=K_,Yf.length=0;for(const y of f.opaque){if(!y.object.visible)continue;const _=y.material;let v=y.material.colorWrite==!1||_.wireframe===!0||f0(y.object)===!1;!v&&y.material.isLineMaterial&&(v=!0),!v&&y.material.isPointsMaterial&&(v=!0),v&&(Yf.push(y.object),y.object["needle:visible"]=y.object.visible,y.object.visible=!1)}n.setRenderTarget(this.renderTarget),n.clear(),n.render(i,this.shadowCamera),f.transparent=m;for(const y of Yf)y["needle:visible"]!=null&&(y.visible=y["needle:visible"]);i.overrideMaterial=null;const g=Math.max(this.blur,.05);this.blurShadow(g*2),this.blurShadow(g*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=a,n.setRenderTarget(s),n.setClearAlpha(c),i.background=l,n.xr.enabled=h,this.context.scene.matrixWorldAutoUpdate=u}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const i=this.shadowsRoot.worldScale,n=(i.x+i.z)/2,s=i.z/n,a=i.x/n;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*s;const l=this.context.renderer,c=l.getRenderTarget();l.setRenderTarget(this.renderTargetBlur),l.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*a,l.setRenderTarget(this.renderTarget),l.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,l.setRenderTarget(c)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}},r(Nn,"_instances",new Map),Nn);il([p()],Ir.prototype,"autoFit");il([p()],Ir.prototype,"darkness");il([p()],Ir.prototype,"opacity");il([p()],Ir.prototype,"blur");il([p()],Ir.prototype,"occludeBelowGround");il([p()],Ir.prototype,"backfaceShadows");let ah=Ir;const K_=[],Yf=new Array,aM=x("logstats");class Cg extends L{onEnable(){console.log(this),aM&&this.startCoroutine(this.run(),we.OnAfterRender)}*run(){for(;this.enabled;){const t=this.context.renderer.info;console.log(t.memory,t.render,t.programs),yield}}}class lh extends L{constructor(){super(...arguments);r(this,"isUsed",!0);r(this,"usedBy",null)}}class Pg extends L{}const Z_=x("debugdeletable"),wa=class wa extends Kn{onEnable(){wa._instances.push(this)}onDisable(){const t=wa._instances.indexOf(this);t>=0&&wa._instances.splice(t,1)}};r(wa,"_instances",[]);let Na=wa;class Mg extends L{update(){for(const t of Na._instances){const e=this.gameObject;if(t.isInBox(e)===!0){const n=C.getComponentInParent(this.gameObject,lh);if(n)Z_&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,n);else{if(Z_)try{if(t.box){const s=t.box,a=Kn.testBox;V.DrawWireBox3(s,16711680,5),V.DrawWireBox3(a,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:s,deletedObjectArea:a})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Xc(this.gameObject,this.context.connection)}}}}}var lM=Object.defineProperty,cM=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&lM(t,e,n),n};class Nu extends L{constructor(){super(...arguments);r(this,"visibleOn")}onEnable(){this.apply()}apply(){this.test()||C.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:exports.DeviceUtilities.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}cM([p()],Nu.prototype,"visibleOn");var hM=Object.defineProperty,jr=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&hM(t,e,n),n};const Un=x("debugdrag"),Kf=[];var Og=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(Og||{}),Je;const Ao=(Je=class extends L{constructor(){super(...arguments);r(this,"dragMode",3);r(this,"snapGridResolution",0);r(this,"keepRotation",!0);r(this,"xrDragMode",1);r(this,"xrKeepRotation",!1);r(this,"xrDistanceDragFactor",1);r(this,"showGizmo",!1);r(this,"_rigidbody",null);r(this,"_targetObject",null);r(this,"_dragHelper",null);r(this,"_draggingRigidbodies",[]);r(this,"_potentialDragStartEvt",null);r(this,"_dragHandlers",new Map);r(this,"_totalMovement",new d.Vector3);r(this,"_marker",null);r(this,"_isDragging",!1);r(this,"_didDrag",!1)}static get HasAnySelected(){return this._active>0}static get CurrentlySelected(){Kf.length=0;for(const e of this._instances)e._isDragging&&Kf.push(e);return Kf}get draggedObject(){return this._targetObject}setTargetObject(e){var n,s;this._targetObject=e;for(const a of this._dragHandlers.values())a.setTargetObject(e);const i="_rigidbody-was-kinematic";((n=this._rigidbody)==null?void 0:n[i])===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[i]=void 0),this._rigidbody=null,e&&(this._rigidbody=C.getComponentInChildren(e,tt),((s=this._rigidbody)==null?void 0:s.isKinematic)===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[i]=!1))}awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new d.Vector3,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(ki)||this.gameObject.addComponent(ki)}onEnable(){Je._instances.push(this)}onDisable(){Je._instances=Je._instances.filter(e=>e!==this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const s=C.getComponentInParent(e.object,Je);!s||s!==this||(Je.lastHovered=e.object,this.context.domElement.style.cursor="pointer")}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&Je.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(Je.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),Je._active+=1;const s=new Zf(this,this._targetObject);if(this._dragHandlers.set(e.event.space,s),s.onDragStart(e),this._dragHandlers.size===2){const a=this._dragHandlers.values(),l=a.next().value,c=a.next().value;if(l instanceof Zf&&c instanceof Zf){const h=new dM(this,this._targetObject,l,c);this._dragHandlers.set(this.gameObject,h),h.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:l,b:c})}e.use()}}onPointerUp(e){if(Un&&V.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const i=this._dragHandlers.get(e.event.space),n=this._dragHandlers.get(this.gameObject);n&&(n.handlerA===i||n.handlerB===i)&&(this._dragHandlers.delete(this.gameObject),n.onDragEnd(e)),i&&(Je._active>0&&(Je._active-=1),this.setTargetObject(null),i.onDragEnd&&i.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use())}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const i=C.getComponentInParent(e.object,Je);if(!i||i!==this&&i._isDragging)return;const n=this._targetObject||this.gameObject;if(!n)return;this._isDragging=!0;const s=C.getComponentInChildren(n,Yn);Un&&console.log("DRAG START",s,n),s&&(s.fastMode=!0,s==null||s.requestOwnership()),this._marker=C.addComponent(n,lh),this._draggingRigidbodies.length=0;const a=C.getComponentsInChildren(n,tt);a&&this._draggingRigidbodies.push(...a)}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const i of this._draggingRigidbodies)i.wakeUp(),i.resetVelocities(),i.resetForcesAndTorques();const e=this._targetObject||this.gameObject;$i.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const n of this._draggingRigidbodies)n.setVelocity(n.smoothedVelocity);if(this._draggingRigidbodies.length=0,this._targetObject=null,e!=null&&e.object){const n=C.getComponentInChildren(e.object,Yn);n&&(n.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const i=this._dragHelper.selected;Un&&console.log("DRAG END",i,i==null?void 0:i.visible),this._dragHelper.setSelected(null,this.context)}},r(Je,"_active",0),r(Je,"_instances",[]),r(Je,"lastHovered"),Je);jr([p()],Ao.prototype,"dragMode");jr([p()],Ao.prototype,"snapGridResolution");jr([p()],Ao.prototype,"keepRotation");jr([p()],Ao.prototype,"xrDragMode");jr([p()],Ao.prototype,"xrKeepRotation");jr([p()],Ao.prototype,"xrDistanceDragFactor");jr([p()],Ao.prototype,"showGizmo");let nr=Ao;class dM{constructor(t,e,i,n){r(this,"handlerA");r(this,"handlerB");r(this,"context");r(this,"settings");r(this,"gameObject");r(this,"_handlerAAttachmentPoint",new d.Vector3);r(this,"_handlerBAttachmentPoint",new d.Vector3);r(this,"_followObject");r(this,"_manipulatorObject");r(this,"_deviceMode");r(this,"_followObjectStartWorldQuaternion",new d.Quaternion);r(this,"_manipulatorPosOffset",new d.Vector3);r(this,"_manipulatorRotOffset",new d.Quaternion);r(this,"_manipulatorScaleOffset",new d.Vector3);r(this,"_tempVec1",new d.Vector3);r(this,"_tempVec2",new d.Vector3);r(this,"_tempVec3",new d.Vector3);r(this,"tempLookMatrix",new d.Matrix4);r(this,"_initialScale",new d.Vector3);r(this,"_initialDistance",0);var a,l;this.context=t.context,this.settings=t,this.gameObject=e,this.handlerA=i,this.handlerB=n,this._followObject=new d.Object3D,this._manipulatorObject=new d.Object3D,this.context.scene.add(this._manipulatorObject);const s=(l=(a=Z.active)==null?void 0:a.rig)==null?void 0:l.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(Un&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now – controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(e.scale),Un){this._followObject.add(new d.AxesHelper(2)),this._manipulatorObject.add(new d.AxesHelper(5));const c=h=>`${h.x.toFixed(2)}, ${h.y.toFixed(2)}, ${h.z.toFixed(2)}`;V.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),V.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
936
- `+c(this._tempVec1)+`
937
- `+c(this._tempVec2),.03,5)}}onDragStart(t){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=t.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(t){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const t=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,t.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const e=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(e/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),Un&&(V.DrawLabel(this._tempVec3.clone().add(new d.Vector3(0,.2,0)),"A:B "+e.toFixed(2),.03),V.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const t=30,e=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const a=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const f=this._followObject.worldPosition,m=this.settings.snapGridResolution;f.x=Math.round(f.x/m)*m,f.y=Math.round(f.y/m)*m,f.z=Math.round(f.z/m)*m,this._followObject.worldPosition=f,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const l=z.clamp01(this.context.time.deltaTime*t*e),c=i.worldPosition;c.lerp(n.worldPosition,l),i.worldPosition=c;const h=i.worldQuaternion;h.slerp(n.worldQuaternion,l),i.worldQuaternion=h;const u=i.worldScale;u.lerp(n.worldScale,l),i.worldScale=u}setTargetObject(t){this.gameObject=t}}class Zf{constructor(t,e){r(this,"context");r(this,"gameObject");r(this,"settings");r(this,"_lastRig");r(this,"_followObject");r(this,"_totalMovement",new d.Vector3);r(this,"_totalMovementAlongRayDirection",0);r(this,"_grabStartDistance",0);r(this,"_deviceMode");r(this,"_followObjectStartPosition",new d.Vector3);r(this,"_followObjectStartQuaternion",new d.Quaternion);r(this,"_followObjectStartWorldQuaternion",new d.Quaternion);r(this,"_lastDragPosRigSpace");r(this,"_tempVec",new d.Vector3);r(this,"_tempMat",new d.Matrix4);r(this,"_hitPointInLocalSpace",new d.Vector3);r(this,"_hitNormalInLocalSpace",new d.Vector3);r(this,"_bottomCenter",new d.Vector3);r(this,"_backCenter",new d.Vector3);r(this,"_backBottomCenter",new d.Vector3);r(this,"_bounds",new d.Box3);r(this,"_dragPlane",new d.Plane(new d.Vector3(0,1,0)));r(this,"_draggedOverObject",null);r(this,"_draggedOverObjectLastSetUp",null);r(this,"_draggedOverObjectLastNormal",new d.Vector3);r(this,"_draggedOverObjectDuration",0);r(this,"_hasLastSurfaceHitPoint",!1);r(this,"_lastSurfaceHitPoint",new d.Vector3);this.settings=t,this.context=t.context,this.gameObject=e,this._followObject=new d.Object3D}getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}setTargetObject(t){this.gameObject=t}recenter(){var s,a;if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const t=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),t.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const e=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(e),this._grabStartDistance=e.distanceTo(t.worldPosition);const i=(a=(s=Z.active)==null?void 0:s.rig)==null?void 0:a.gameObject,n=(i==null?void 0:i.worldScale.x)||1;this._grabStartDistance/=n,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,Un&&(V.DrawLine(e,t.worldPosition,65280,.5,!1),V.DrawLabel(t.worldPosition.add(new d.Vector3(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(t){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(t.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,t.point&&t.normal)this._hitPointInLocalSpace.copy(t.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(t.normal);else if(t){const _=t.event.space,v=_.worldPosition;this.gameObject.worldToLocal(v),this._hitPointInLocalSpace.copy(v);const b=_.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),b.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(b)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=t.mode;const i=this._followObject.parent.worldForward,s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,a=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(a),s){case 0:const _=new d.Vector3(0,1,0);this.gameObject.parent&&_.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(_,a);break;case 2:const v=this._hitNormalInLocalSpace.clone();v.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(v,a);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(i,a);break;case 3:this.setPlaneViewAligned(a,!0);break;case 4:this.setPlaneViewAligned(a,!1);break}const l=this.gameObject.parent,c=this.gameObject.position.clone(),h=this.gameObject.quaternion.clone(),u=this.gameObject.scale.clone(),f=this.gameObject.matrixWorld.clone();l&&l.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const m=ri([this.gameObject]);m.expandByPoint(this.gameObject.worldPosition);const g=new d.Vector3;m.getCenter(g);const y=new d.Vector3;m.getSize(y),this._bottomCenter.copy(g.clone().add(new d.Vector3(0,-y.y/2,0))),this._backCenter.copy(g.clone().add(new d.Vector3(0,0,y.z/2))),this._backBottomCenter.copy(g.clone().add(new d.Vector3(0,-y.y/2,y.z/2))),this._bounds.copy(m),l&&l.add(this.gameObject),this.gameObject.position.copy(c),this.gameObject.quaternion.copy(h),this.gameObject.scale.copy(u),this.gameObject.matrixWorld.copy(f),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){var s,a;if(!this._followObject.parent)return;const t=this._followObject.parent;this._followObject.updateMatrix();const e=t.worldPosition,i=(a=(s=Z.active)==null?void 0:s.rig)==null?void 0:a.gameObject;i&&i.worldToLocal(e),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=e.clone(),this._lastRig=i),this._tempVec.copy(e).sub(this._lastDragPosRigSpace);const n=t.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(e),Un){let l=e;i&&(l=l.clone(),l.transformDirection(i.matrixWorld)),V.DrawRay(l,n,255)}}onDragUpdate(t){if(t>1)return;const e=this.gameObject;if(!e||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,a=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",l=a?this.settings.xrKeepRotation:this.settings.keepRotation,c=a?this.settings.xrDragMode:this.settings.dragMode;if(c===5)return;const h=10;l&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let u=1,f=2;if(a&&this._grabStartDistance>.5){const w=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);u=Math.max(0,w),u=u*u*u}else this._grabStartDistance<=.5&&(f=3);this._followObject.position.copy(this._followObjectStartPosition),l||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(u),this._followObject.updateMatrix();const m=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const g=new d.Ray(n,s);if(c==4){const w=this.context.physics.raycastFromRay(g,{testObject:S=>S!==this.followObject&&S!==i&&S!==e});if(w.length>0){const S=w[0];if(this._draggedOverObject===S.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=S.object,this._draggedOverObjectDuration=0),S.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(S.point);const k=this._draggedOverObjectDuration>=.15,M=this._totalMovement.length()>=.001,I=$(S.normal||S.face.normal).applyQuaternion(S.object.worldQuaternion);if((k||M)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(I)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(S.face.normal);const T=$(),D=$();this._bounds.getCenter(T),this._bounds.getSize(D),T.sub(D.multiplyScalar(.5).multiply(I)),this._hitPointInLocalSpace.copy(T),this._hitNormalInLocalSpace.copy(S.face.normal),this._bounds.getCenter(T),this._bounds.getSize(D),T.add(D.multiplyScalar(.5).multiply(S.face.normal));const j=$(this._hitPointInLocalSpace).add(T);this._followObject.localToWorld(j);const G=S.point;this._dragPlane.setFromNormalAndCoplanarPoint(I,G)}else if(!(k||M))return}}else m&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(c!==1&&g.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const w=$(this._hitPointInLocalSpace);this._followObject.localToWorld(w),Un&&V.DrawLine(w,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(w),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const w=this._followObject.worldPosition,S=this.settings.snapGridResolution;w.x=Math.round(w.x/S)*S,w.y=Math.round(w.y/S)*S,w.z=Math.round(w.z/S)*S,this._followObject.worldPosition=w,this._followObject.updateMatrix()}l&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const y=z.clamp01(this.context.time.deltaTime*h*f),_=z.clamp01(this.context.time.deltaTime*h*.5*f),v=e.worldPosition;v.lerp(this._followObject.worldPosition,y),e.worldPosition=v;const b=e.worldQuaternion;if(b.slerp(this._followObject.worldQuaternion,_),e.worldQuaternion=b,Un){const w=this._hitPointInLocalSpace.clone();e.localToWorld(w),V.DrawSphere(w,.02,16711680);const S=this._hitNormalInLocalSpace.clone();S.applyQuaternion(b),V.DrawRay(w,S,16711680),V.DrawLabel(v.add(new d.Vector3(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
938
-
939
- Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
940
-
941
- Session: ${!!Z.active}
942
-
943
- Device: ${this._deviceMode}
944
-
945
- `,.03);const R=this._bottomCenter.clone(),k=this._backCenter.clone(),E=this._backBottomCenter.clone();e.localToWorld(R),e.localToWorld(k),e.localToWorld(E),V.DrawSphere(R,.01,65280,0,!1),V.DrawSphere(k,.01,255,0,!1),V.DrawSphere(E,.01,16711935,0,!1),V.DrawLine(R,E,65535,0,!1),V.DrawLine(E,k,65535,0,!1)}}onDragEnd(t){console.assert(this._followObject.parent===t.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}setPlaneViewAligned(t,e){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=$(0,1,0),s=i,a=n.angleTo(s),l=.5;return e&&(a>Math.PI/2+l||a<Math.PI/2-l)?this._dragPlane.setFromNormalAndCoplanarPoint(n,t):this._dragPlane.setFromNormalAndCoplanarPoint(i,t),!0}}const yu=class yu{constructor(t){r(this,"showGizmo",!0);r(this,"useViewAngle",!0);r(this,"_selected",null);r(this,"_context",null);r(this,"_camera");r(this,"_cameraPlane",new d.Plane);r(this,"_hasGroundPlane",!1);r(this,"_groundPlane",new d.Plane);r(this,"_groundOffset",new d.Vector3);r(this,"_groundOffsetFactor",0);r(this,"_groundDistance",0);r(this,"_groundPlanePoint",new d.Vector3);r(this,"_raycaster",new d.Raycaster);r(this,"_cameraPlaneOffset",new d.Vector3);r(this,"_intersection",new d.Vector3);r(this,"_worldPosition",new d.Vector3);r(this,"_inverseMatrix",new d.Matrix4);r(this,"_rbs",[]);r(this,"_groundLine");r(this,"_groundMarker");r(this,"_groundOffsetVector",new d.Vector3(0,1,0));r(this,"_requireUpdateGroundPlane",!0);r(this,"_didDragOnGroundPlaneLastFrame",!1);this._camera=t;const e=new d.Line(yu.geometry),i=e.material;i.color=new d.Color(.4,.4,.4),e.layers.set(2),e.name="line",e.scale.y=1,this._groundLine=e;const n=new d.SphereGeometry(.5,22,22),s=new d.MeshBasicMaterial({color:i.color}),a=new d.Mesh(n,s);a.visible=!1,a.layers.set(2),this._groundMarker=a}get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}setSelected(t,e){if(this._selected&&e)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Ms.Remove(e,this._selected),this._selected=t,this._context=e,this._rbs.length=0,t?(e.scene.add(this._groundLine),e.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!e){console.error("DragHelper: no context");return}Ms.Add(e,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}onUpdate(t){this._selected}onUpdateWorldPosition(t,e,i){if(this._selected){if(i){const n=K(this._selected);n.y=t.y,t=n}if(et(this._selected,t),et(this._groundLine,t),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=e!==null&&this.showGizmo,e){const n=K(this._camera).distanceTo(e)*.01;this._groundMarker.scale.set(n,n,n),et(this._groundMarker,e)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const t=this._context.input.getPointerPositionRC(0);t&&(this._raycaster.setFromCamera(t,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const t=K(this._selected),e=new d.Ray($(0,.1,0).add(t),$(0,-1,0)),i=new Qn;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(e,i);for(let s=0;s<n.length;s++){const a=n[s];if(!a.face||this.contains(this._selected,a.object))continue;const l=$(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(l,a.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(e.direction.multiplyScalar(-1),e.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(t),this._groundOffset.copy(this._intersection).sub(t)}contains(t,e){if(t===e)return!0;if(t.children){for(const i of t.children)if(this.contains(i,e))return!0}return!1}};r(yu,"geometry",new d.BufferGeometry().setFromPoints([new d.Vector3(0,0,0),new d.Vector3(0,-1,0)]));let J_=yu;var lw=(o=>(o.File_Spawned="file-spawned",o))(lw||{});class uM{constructor(t,e,i,n,s,a,l,c,h){r(this,"guid");r(this,"file_name");r(this,"file_hash");r(this,"file_size");r(this,"position");r(this,"scale");r(this,"seed");r(this,"sender");r(this,"downloadUrl");r(this,"parentGuid");r(this,"boundsSize");this.seed=e,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=a,this.position=l,this.scale=c,this.sender=t,this.downloadUrl=h}}exports.PreviewHelper=void 0;(o=>{const t=new Map;function e(n){var f;t.has(n.guid)&&i(n.guid);const s=new d.Object3D;t.set(n.guid,s);const a=new d.Object3D;a.position.y=-.5,s.add(a);const l=new d.Mesh(new d.BoxGeometry(1,1,1,1,1,1),new d.MeshBasicMaterial({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));l.position.y=.5,a.add(l);const c=new d.Object3D;a.add(c);const h=new d.Mesh(new d.BoxGeometry(1,1,1,1,1,1),new d.MeshBasicMaterial({color:12307660,transparent:!0,opacity:.4}));h.position.y=.5,c.scale.y=.01,c.add(h);const u=new d.Mesh(new d.PlaneGeometry(1,1,1,1),new d.MeshBasicMaterial({color:34,transparent:!0,opacity:.05,depthTest:!1}));return u.rotateX(-Math.PI/2),u.position.y=.51,h.add(u),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&((f=s.position)==null||f.copy(n.position)),n.size&&(s.worldScale=new d.Vector3().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:m=>{c instanceof d.Object3D&&c.scale.set(1,m,1)}}}o.addPreview=e;function i(n){const s=t.get(n);s&&(t.delete(n),s.removeFromParent())}o.removePreview=i})(exports.PreviewHelper||(exports.PreviewHelper={}));const ga=[],Md=[];exports.NeedleEngineModelLoader=void 0;(o=>{function t(i,n){const s={name:n==null?void 0:n.name,priority:(n==null?void 0:n.priority)??0,callback:i};return ga.push(s),ga.sort((a,l)=>a.priority===l.priority?0:a.priority>l.priority?-1:1),()=>{const a=ga.indexOf(s);a>=0&&ga.splice(a,1)}}o.onCreateCustomModelLoader=t;function e(i){return Md.push(i),()=>{const n=Md.indexOf(i);n>=0&&Md.splice(n,1)}}o.onDetermineModelMimetype=e})(exports.NeedleEngineModelLoader||(exports.NeedleEngineModelLoader={}));const rc=x("debugfileformat");function cw(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function hw(o,t){var s;const{useExtension:e=!0}=t;if(e){const a=o,l=new URL(a,globalThis.location.href);let c=null;const h=l.searchParams.get("filetype");switch(h&&(c=h.toUpperCase()),c!=null&&c.length||(c=(s=l.pathname.split(".").pop())==null?void 0:s.toUpperCase()),rc&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${c}'`),c){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj"}}const i=o;if(!o.startsWith("blob:")){const a=new URL(o,globalThis.location.href);a.searchParams.append("range","true"),o=a.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(a=>null);if(n!=null&&n.ok){const a=await n.arrayBuffer(),l=dw(i,a,n);return rc&&console.log("[Needle Engine] Determined file type from header: "+l),l}return"unknown"}function dw(o,t,e){if(t.byteLength<4)return"unknown";const i=new Uint8Array(t);if(rc&&console.warn(`[Needle Engine] Trying to determine file type from binary data
946
- `,'"'+new TextDecoder().decode(t)+`"
947
- `,i),i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32)return console.debug("OBJ detected"),"model/obj";if(i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return console.debug("OBJ detected"),"model/obj";if(e.headers.has("content-type")){const n=e.headers.get("content-type");if(n!=null&&n.startsWith("image/"))return console.debug("Image detected, not a model file"),"unsupported";switch(console.debug("Content-Type: "+n),n){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":return n}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return console.debug("OBJ detected (mtllib)"),"obj";for(const n of Md){const s=n({url:o,response:e,contentType:e.headers.get("content-type"),bytes:i});if(s)return rc&&console.debug(`Mimetype callback returned: ${s}`),s}if(F()||rc){const n=new TextDecoder().decode(t.slice(0,Math.min(t.byteLength,32)));console.warn(`Could not determine file type.
948
-
949
- Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
950
-
951
- Content-Type: "${e.headers.get("content-type")}
952
- "Text: "${n}"
953
- Binary:`,i)}else console.debug("Could not determine file type from binary data");return"unknown"}var fM=Object.defineProperty,nl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&fM(t,e,n),n};const yi=x("debugdroplistener");class pM extends CustomEvent{constructor(t){super("object-added",{detail:t})}}const mM="blob";class Ts extends L{constructor(){super(...arguments);r(this,"useNetworking",!0);r(this,"dropArea");r(this,"fitIntoVolume",!1);r(this,"fitVolumeSize",new d.Vector3(1,1,1));r(this,"placeAtHitPosition",!0);r(this,"onDropped",new ye);r(this,"onNetworkEvent",e=>{var i;if(!this.useNetworking){yi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if((i=e.guid)!=null&&i.startsWith(this.guid)){const n=e.url;if(console.debug("[DropListener] Received networked event",e),n)if(Array.isArray(n))for(const s of n)this.addFromUrl(s,{screenposition:new d.Vector2,point:e.point,size:e.size},!0);else this.addFromUrl(n,{screenposition:new d.Vector2,point:e.point,size:e.size},!0)}});r(this,"handlePaste",e=>{if(this.context.connection.allowEditing===!1||e.defaultPrevented)return;navigator.clipboard.readText().then(n=>{if(n&&(n.startsWith("http")||n.startsWith("https")||n.startsWith("blob"))){const a={screenposition:new d.Vector2(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(a)&&this.addFromUrl(n,a,!1)}}).catch(console.warn)});r(this,"onDrag",e=>{this.context.connection.allowEditing!==!1&&e.preventDefault()});r(this,"onDrop",async e=>{if(this.context.connection.allowEditing===!1||(yi&&console.log(e),!(e!=null&&e.dataTransfer))||e["droplistener:handled"])return;e.preventDefault();const i={screenposition:new d.Vector2(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(i)===!1)return;e["droplistener:handled"]=!0;const n=e.dataTransfer.items;if(!n)return;const s=[];for(const a in n){const l=n[a];if(l.kind==="file"){const c=l.getAsFile();if(!c)continue;s.push(c)}else l.kind==="string"&&l.type=="text/plain"&&l.getAsString(c=>{this.addFromUrl(c,i,!1)})}s.length>0&&await this.addDroppedFiles(s,i)});r(this,"_abort",null);r(this,"_addedObjects",new Array);r(this,"_addedModels",new Array)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent)}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}loadFromURL(e,i){this.addFromUrl(e,{screenposition:new d.Vector2,point:i==null?void 0:i.point,size:i==null?void 0:i.size},!0)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}async addFromUrl(e,i,n){yi&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const l=e.split("/"),c=l[3],h=l[4],u=l[6],f=l.slice(7).join("/");e=`https://raw.githubusercontent.com/${c}/${h}/${u}/${f}`}else e.startsWith("https://polyhaven.com/a")&&(e=gM(e));if(!e)return null;const s=e.toLowerCase();if(s.endsWith(".hdr")||s.endsWith(".hdri")||s.endsWith(".exr")||s.endsWith(".png")||s.endsWith(".jpg")||s.endsWith(".jpeg"))return null;this.removePreviouslyAddedObjects();const a=await Jd.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:i.point,size:i.size});if(a&&this._addedObjects.length<=0)return i.url=e,this.addObject(a,i,n)}catch{console.warn("String is not a valid URL",e)}return null}async addDroppedFiles(e,i){var n,s;if(yi&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),yc(mM,null),(n=this._abort)==null||n.abort("New files dropped"),this._abort=new AbortController;for(const a of e){if(!a)continue;if(a.type.startsWith("image/")){yi&&console.warn("Ignoring dropped image file",a.name,a.type);continue}else if(a.name.endsWith(".bin")){yi&&console.warn("Ignoring dropped binary file",a.name,a.type);continue}console.debug("Load file "+a.name+" + "+a.type);const l=await Jd.loadFile(a,this.context,{guid:this.guid});if(l){this.dispatchEvent(new CustomEvent("file-dropped",{detail:a})),i.file=a;const c=this.addObject(l,i,!1);c&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),exports.BlobStorage.upload(a,{abort:(s=this._abort)==null?void 0:s.signal}).then(h=>{h!=null&&h.download_url&&this._addedObjects.includes(c)&&this.sendDropEvent(h.download_url,c,l.contentMD5)}).catch(console.warn));break}}}}removePreviouslyAddedObjects(e=!0){if(e)for(const i of this._addedObjects)i.parent===this.gameObject&&Oi(i,!0,!0);this._addedObjects.length=0,this._addedModels.length=0}addObject(e,i,n){var u,f;const{model:s,contentMD5:a}=e;if(yi&&console.log(`Dropped ${this.gameObject.name}`,s),!(s!=null&&s.scene))return console.warn("No object specified to add to scene",s),null;this.removePreviouslyAddedObjects();const l=s.scene;this.gameObject.attach(l),l.position.set(0,0,0),l.quaternion.identity(),this._addedObjects.push(l),this._addedModels.push(s);const c=new d.Box3().setFromCenterAndSize(new d.Vector3(0,this.fitVolumeSize.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize);if(yi&&V.DrawWireBox3(c,255,5),this.fitIntoVolume&&p0(l,c,{position:!this.placeAtHitPosition}),this.placeAtHitPosition&&i&&i.screenposition){l.visible=!1;const m=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(i.screenposition.clone())});if(l.visible=!0,m&&m.length>0)for(const g of m){const y=g.point.clone();yi&&console.log("Place object at hit",g),m0(l,y);break}}Ua.assignAnimationsFromFile(s,{createAnimationComponent:m=>Pi(m,Ot)});const h=new pM({sender:this,gltf:s,model:s,object:l,contentMD5:a,dropped:i.file||(i.url?new URL(i.url):void 0)});return this.dispatchEvent(h),(u=this.onDropped)==null||u.invoke(h.detail),!n&&((f=i.url)!=null&&f.startsWith("http"))&&this.context.connection.isConnected&&l&&this.sendDropEvent(i.url,l,a),l}async sendDropEvent(e,i,n){if(!this.useNetworking){yi&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+i.name+'"',e);const s=ri([i]),a={name:i.name,guid:this.guid,url:e,point:i.worldPosition.clone(),size:s.getSize(new d.Vector3),contentMD5:n};this.context.connection.send("droplistener",a)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){if(this.dropArea){const i=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone());if(!this.context.physics.raycast({targets:[this.dropArea],screenPoint:i,recursive:!0,testObject:s=>!this._addedObjects.includes(s)}).length)return F()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1}return!0}}nl([p()],Ts.prototype,"useNetworking");nl([p(d.Object3D)],Ts.prototype,"dropArea");nl([p()],Ts.prototype,"fitIntoVolume");nl([p(d.Vector3)],Ts.prototype,"fitVolumeSize");nl([p()],Ts.prototype,"placeAtHitPosition");nl([p(ye)],Ts.prototype,"onDropped");function gM(o){if(!o.startsWith("https://polyhaven.com/"))return o;const t="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",n=new URL(o).pathname.split("/").pop(),s=`${t}${n}/${n}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"→",s),s}var Jd;(o=>{async function t(i,n,s){const a=s.guid,l=new mt(a),c=new Blob([i],{type:i.type||cw(i.name)||void 0}),h=URL.createObjectURL(c),u=await gn().loadSync(n,h,i.name,l).catch(f=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,f),null));return URL.revokeObjectURL(h),u?new Promise((f,m)=>{const g=new FileReader;g.readAsArrayBuffer(i),g.onloadend=async y=>{const _=g.result,v=exports.BlobStorage.hashMD5(_);return f({model:u,contentMD5:v})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=t;async function e(i,n){return new Promise(async(s,a)=>{const l=new mt(n.guid),c=i.toString();yi&&V.DrawWireSphere(n.point,.1,16711680,3);const h=exports.PreviewHelper.addPreview({guid:n.guid,parent:n.parent,position:n==null?void 0:n.point,size:n==null?void 0:n.size}),u=await gn().loadSync(n.context,c,c,l,f=>{h.onProgress(f.loaded/f.total)}).catch(console.warn);if(u){const f=await fetch(c).then(g=>g.arrayBuffer()),m=exports.BlobStorage.hashMD5(f);yi?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),s({model:u,contentMD5:m})}else yi?setTimeout(()=>exports.PreviewHelper.removePreview(n.guid),3e3):exports.PreviewHelper.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=e})(Jd||(Jd={}));var yM=Object.defineProperty,kg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&yM(t,e,n),n};const Vu=class uw extends L{constructor(){super(...arguments);r(this,"parent",null);r(this,"object",null);r(this,"limitCount",60);r(this,"_currentCount",0);r(this,"_startPosition",null);r(this,"_startQuaternion",null);r(this,"_forwardPointerEvents",new Map)}start(){var e,i;if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const s=new mt(this.guid);this.object=C.instantiate(this.object,{idProvider:s,keepWorldPosition:!1});const a=C.getComponent(this.object,uw);a==null||a.destroy();let l=this.object.getComponentInChildren(nr);l||(l=this.object.addComponent(nr,{dragMode:Og.SnapToSurfaces}),l.guid=s.generateUUID());let c=C.getComponent(l.gameObject,Yn);c||(c=l.gameObject.addComponent(Yn),c.guid=s.generateUUID())}this.object.visible=!1;const n=this.gameObject.getComponent(nr);n&&(n.enabled=!1),this._startPosition=((e=this.object.position)==null?void 0:e.clone())??new d.Vector3(0,0,0),this._startQuaternion=((i=this.object.quaternion)==null?void 0:i.clone())??new d.Quaternion(0,0,0,1)}this.gameObject.getComponentInParent(ki)||this.gameObject.addComponent(ki)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const i=this.handleDuplication();if(i){const n=C.getComponent(i,nr);n?(n.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,n)):console.warn("Duplicated object does not have DragControls",i)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const i=this._forwardPointerEvents.get(e.event.space);i&&(i.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield lg(1)}handleDuplication(){var n;if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(C.isDestroyed(this.object))return this.object=null,null;this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new vn;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??((n=this.parent.userData)==null?void 0:n.guid),e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const i=C.instantiateSynced(this.object,e);return console.assert(i!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),i}};kg([p(d.Object3D)],Vu.prototype,"parent");kg([p(d.Object3D)],Vu.prototype,"object");kg([p()],Vu.prototype,"limitCount");let Rg=Vu;var ds=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o[o.Drag=5]="Drag",o[o.Drop=6]="Drop",o[o.Scroll=7]="Scroll",o[o.UpdateSelected=8]="UpdateSelected",o[o.Select=9]="Select",o[o.Deselect=10]="Deselect",o[o.Move=11]="Move",o[o.InitializePotentialDrag=12]="InitializePotentialDrag",o[o.BeginDrag=13]="BeginDrag",o[o.EndDrag=14]="EndDrag",o[o.Submit=15]="Submit",o[o.Cancel=16]="Cancel",o))(ds||{}),_M=Object.defineProperty,Eg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&_M(t,e,n),n};class Tg{constructor(){r(this,"eventID");r(this,"callback",new ye)}}Eg([p()],Tg.prototype,"eventID");Eg([p(ye)],Tg.prototype,"callback");class $u extends L{constructor(){super(...arguments);r(this,"triggers",[])}invoke(e){var i;if(this.triggers)for(const n of this.triggers)n.eventID===e&&((i=n.callback)==null||i.invoke())}hasTrigger(e){var i;return((i=this.triggers)==null?void 0:i.some(n=>n.eventID===e))??!1}shouldChangeCursor(){return this.hasTrigger(ds.PointerClick)||this.hasTrigger(ds.PointerDown)||this.hasTrigger(ds.PointerUp)}onPointerClick(e){this.invoke(ds.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(ds.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(ds.PointerExit)}onPointerDown(e){this.invoke(ds.PointerDown)}onPointerUp(e){this.invoke(ds.PointerUp)}}Eg([p(Tg)],$u.prototype,"triggers");class fw{constructor(t){r(this,"writer");this.writer=t}writeNode(t){}}class bM extends fw{beforeWriteNode(t,e){V.isGizmo(t)&&(e.keep=!1)}}class pw extends fw{beforeWriteTexture(t,e){t.isRenderTargetTexture&&(e.newTexture=cg(new ie(1,1,1,0)))}}function cm(o){const t=Bu.DontExport;return!(o.hideFlags&t)}const Jf=x("debugexr");class vM{constructor(t){r(this,"parser");this.parser=t,Jf&&console.log(t)}get name(){return"EXT_texture_exr"}loadTexture(t){const e=this.name,i=this.parser,s=i.json.textures[t];if(Jf&&console.log("EXT_texture_exr.loadTexture",t,s),!s.extensions||!s.extensions[e])return null;const a=s.extensions[e],l=new H.EXRLoader(i.options.manager);return Jf&&console.log("EXT_texture_exr.loadTexture",a),i.loadTextureImage(t,a.source,l)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const ls=at,ed="$___Export_Components",wM="NEEDLE_components";var Vb;Vb=Qo;class xM{constructor(){r(this,Vb)}}class SM{constructor(t,e,i){r(this,"node");r(this,"nodeIndex");r(this,"nodeDef");this.node=t,this.nodeIndex=e,this.nodeDef=i}}class mw{constructor(){r(this,"parser");r(this,"nodeToObjectMap",{});r(this,"gltf",null);r(this,"exportContext");r(this,"objectToNodeMap",{});r(this,"context");r(this,"writer")}get name(){return wM}registerExport(t){t.register(e=>{if("serializeUserData"in e){const i=e.serializeUserData.bind(e);this.writer=e,e.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(e.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(t,e){var n;const i=(n=t.userData)==null?void 0:n.components;return!i||i.length<=0?!1:(delete t.userData.components,t[ed]=i,!0)}afterSerializeUserData(t,e){if(t.type==="Scene"&&ls&&console.log("DONE",JSON.stringify(e)),t[ed]===void 0)return;const i=t[ed];delete t[ed],i!==null&&(t.userData.components=i)}writeNode(t,e){const i=this.writer.json.nodes.length;ls&&console.log(t.name,i,t.uuid);const n=new SM(t,i,e);this.exportContext[i]=n,this.objectToNodeMap[t.uuid]=i}afterParse(t){var e;ls&&console.log("AFTER",t);for(const i in this.exportContext){const n=this.exportContext[i],s=n.node,a=n.nodeDef,l=n.nodeIndex,c=(e=s.userData)==null?void 0:e.components;if(!c||c.length<=0)continue;const h=new xM;a.extensions=a.extensions||{},a.extensions[this.name]=h,this.context.object=s,this.context.nodeId=l,this.context.objectToNode=this.objectToNodeMap;const u=[];for(const f of c){this.context.target=f;const m=gn().writeBuiltinComponentData(f,this.context);m!==null&&u.push(m)}u.length>0&&(h[Qo]=u,ls&&console.log("DID WRITE",s,"nodeIndex",l,u))}}beforeRoot(){return ls&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(t){this.gltf=t;const e=t.parser,i=e==null?void 0:e.extensions;if(!i)return;const n=i[this.name];ls&&console.log("After root",t,this.parser,i);const s=[];if(n===!0){const a=e.json.nodes;if(a){for(let l=0;l<a.length;l++){const c=await e.getDependency("node",l);this.nodeToObjectMap[l]=c}for(let l=0;l<a.length;l++){const c=a[l],h=l,u=c.extensions;if(!u)continue;const f=u[this.name];if(!f)continue;ls&&console.log("NODE",c);const m=this.nodeToObjectMap[h];if(!m){console.error("Could not find object for node index: "+h,c,e);continue}Ru(m),s.push(this.createComponents(m,f))}}}await Promise.all(s);for(const a of e.associations.keys()){const l=e.associations.get(a);if((l==null?void 0:l.materials)!=null){const c="/materials/"+l.materials;QC(a,c)}}}async createComponents(t,e){if(!e)return;const i=e[Qo];if(i){const n=new Array;ls&&console.log(t.name,i);for(const s in i){const a=i[s];ls&&console.log("Serialized data",JSON.parse(JSON.stringify(a))),a&&this.parser&&n.push(sg(this.parser,a).catch(l=>console.error(`Error while resolving references (see console for details)
954
- `,l,t,a))),t.userData=t.userData||{},t.userData[Qo]=t.userData[Qo]||[],t.userData[Qo].push(a)}await Promise.all(n).catch(s=>{console.error("Error while loading components",s)})}}}const eb="NEEDLE_gameobject_data";class CM{constructor(t){r(this,"parser");this.parser=t}get name(){return eb}afterRoot(t){var i;const e=[];for(let n=0;n<((i=this.parser.json.nodes)==null?void 0:i.length);n++){const s=this.parser.json.nodes[n];if(s&&s.extensions){const a=s.extensions[eb];if(a){const l=this.findAndApplyExtensionData(n,a);e.push(l)}}}return Promise.all(e).then(()=>null)}async findAndApplyExtensionData(t,e){const i=await this.parser.getDependency("node",t);i&&this.applyExtensionData(i,e)}applyExtensionData(t,e){e.layers===void 0&&(e.layers=0),t.userData.layer=e.layers,t.layers.disableAll(),t.layers.set(e.layers),t.userData.tag=e.tag??"none",t.hideFlags=0,t.userData.static=e.static??!1,t.visible=e.activeSelf??!0,t.guid=e.guid}}const tb="NEEDLE_lighting_settings",ha=x("debugenvlight");class PM{constructor(t,e,i){r(this,"parser");r(this,"sourceId");r(this,"context");this.parser=t,this.sourceId=e,this.context=i}get name(){return tb}afterRoot(t){const e=this.parser.json.extensions;if(e){const i=e[tb];if(i){ha&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(t.scene.children.length===1){const s=t.scene.children[0];n=C.addComponent(s,eu,{},{callAwake:!1})}else{const s=new d.Object3D;s.name="LightSettings "+this.sourceId,t.scene.add(s),n=C.addComponent(s,eu,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new d.Color().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new d.Color().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}he.registerCallback(de.ContextCreated,o=>{const t=o.context,e=C.findObjectOfType(eu,t);e!=null&&e.sourceId&&(e.enabled=!0)});class eu extends L{constructor(){super(...arguments);r(this,"ambientMode",ka.Skybox);r(this,"ambientLight");r(this,"ambientTrilight");r(this,"ambientIntensity",1);r(this,"environmentReflectionSource",Hd.Skybox);r(this,"_hasReflection",!1);r(this,"_ambientLightObj");r(this,"_hemisphereLightObj")}awake(){var i;if(this.sourceId){const n=this.environmentReflectionSource===Hd.Skybox?uo.Skybox:uo.Reflection,s=this.context.lightmaps.tryGet(this.sourceId,n,0);this._hasReflection=s!=null,s&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,s)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),ha&&window.addEventListener("keydown",n=>{if(!this.destroyed)switch(n.key){case"l":this.enabled=!this.enabled;break}});const e=(i=this.gameObject.userData)==null?void 0:i.components;if(e){const n=e.indexOf(this);e.splice(n,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const i=Math.max(e.r,e.g,e.b);return 2.2*z.lerp(0,1.33,i)}onEnable(){if(ha&&console.warn("💡🟡 >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==ka.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new d.AmbientLight(this.ambientLight,this.ambientIntensity*e),ha&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===ka.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],i=this.ambientTrilight[this.ambientTrilight.length-1],n=this.calculateIntensityFactor(i);this._hemisphereLightObj=new d.HemisphereLight(i,e,this.ambientIntensity*n),this.gameObject.add(this._hemisphereLightObj),ha&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,n)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&this.context.sceneLighting.internalEnableReflection(this.sourceId)}onDisable(){ha&&console.warn("💡⚫ <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}const ep=x("debugstencil");function MM(o,t){return(o&1<<t.layer)!=0}const OM=Symbol("stencils"),so=class so{constructor(t,e){r(this,"parser");r(this,"source");this.parser=t,this.source=e}get name(){return"NEEDLE_render_objects"}static applyStencil(t){if(!t)return;const e=t.sourceId;if(ep&&console.log(e,so.stencils),!e)return;const i=so.stencils[e];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(MM(s.layer,t)){ep&&console.log(s),setTimeout(()=>{qt()&&Eu(t.gameObject)&&(me("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",t))},500);for(let a=0;a<t.sharedMaterials.length;a++){let l=t.sharedMaterials[a];l&&(l=l.clone(),l[OM]=!0,l.stencilWrite=!0,l.stencilWriteMask=255,l.stencilFuncMask=255,l.stencilRef=s.value,l.stencilFunc=s.compareFunc,l.stencilZPass=s.passOp,l.stencilFail=s.failOp,l.stencilZFail=s.zFailOp,t.sharedMaterials[a]=l)}t.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}afterRoot(t){const e=this.parser.json.extensions;if(e){const i=e[RM];if(i){ep&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const a={...s};a.compareFunc=kM(a.compareFunc),a.passOp=tp(a.passOp),a.failOp=tp(a.failOp),a.zFailOp=tp(a.zFailOp),so.stencils[this.source]||(so.stencils[this.source]=[]),so.stencils[this.source].push(a)}}}return null}};r(so,"stencils",{});let tu=so;function tp(o){switch(o){case 0:return d.KeepStencilOp;case 1:return d.ZeroStencilOp;case 2:return d.ReplaceStencilOp;case 3:return d.IncrementStencilOp;case 4:return d.DecrementStencilOp;case 6:return d.IncrementWrapStencilOp;case 7:return d.DecrementWrapStencilOp;case 5:return d.InvertStencilOp}return 0}function kM(o){switch(o){case 1:return d.NeverStencilFunc;case 2:return d.LessStencilFunc;case 3:return d.EqualStencilFunc;case 4:return d.LessEqualStencilFunc;case 5:return d.GreaterStencilFunc;case 6:return d.NotEqualStencilFunc;case 7:return d.GreaterEqualStencilFunc;case 8:return d.AlwaysStencilFunc}return d.NeverStencilFunc}const RM="NEEDLE_render_objects";var gw=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(gw||{});const kn=x("debugcustomshader"),Zr="NEEDLE_techniques_webgl";class EM{constructor(){r(this,"objectToWorldMatrix",new d.Matrix4);r(this,"worldToObjectMatrix",new d.Matrix4);r(this,"objectToWorld",new Array);r(this,"worldToObject",new Array)}updateFrom(t){this.objectToWorldMatrix.copy(t.matrixWorld),Gd(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(t.matrixWorld).invert(),Gd(this.worldToObjectMatrix,this.worldToObject)}}const ue=class ue extends d.RawShaderMaterial{constructor(e,...i){super(...i);r(this,"identifier");r(this,"onBeforeRenderSceneCallback",this.onBeforeRenderScene.bind(this));r(this,"_sphericalHarmonicsName","unity_SpecCube0");r(this,"_objToWorldName","hlslcc_mtx4x4unity_ObjectToWorld");r(this,"_worldToObjectName","hlslcc_mtx4x4unity_WorldToObject");r(this,"_viewProjectionName","hlslcc_mtx4x4unity_MatrixVP");r(this,"_viewMatrixName","hlslcc_mtx4x4unity_MatrixV");r(this,"_rendererData",new EM);this.identifier=e,kn&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&Q.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}clone(){const e=super.clone();return yw(e),e}dispose(){super.dispose();const e=Q.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&Q.Current.pre_render_callbacks.splice(e,1)}get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&Q.Current.setRequireColor(!0),this.depthTextureUniform&&Q.Current.setRequireDepth(!0)}onBeforeRender(e,i,n,s,a,l){s.attributes.tangent||s.computeTangents(),this.onUpdateUniforms(n,a)}onUpdateUniforms(e,i){const n=Q.Current;if(e&&(ue.viewProjection&&this.uniforms[this._viewProjectionName]&&(ue.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),Gd(ue.viewProjection,ue._viewProjectionValues)),ue.viewMatrix&&this.uniforms[this._viewMatrixName]&&(ue.viewMatrix.copy(e.matrixWorldInverse),Gd(ue.viewMatrix,ue._viewMatrixValues)),this.uniforms[ue._worldSpaceCameraPosName]&&ue._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=n.sceneLighting.timeVec4),this.uniforms._Time){const c=this.uniforms._Time.value;c.x=n.sceneLighting.timeVec4.x/20,c.y=n.sceneLighting.timeVec4.x,c.z=n.sceneLighting.timeVec4.x*2,c.w=n.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const c=this.uniforms._SinTime.value;c.x=Math.sin(n.sceneLighting.timeVec4.x/8),c.y=Math.sin(n.sceneLighting.timeVec4.x/4),c.z=Math.sin(n.sceneLighting.timeVec4.x/2),c.w=Math.sin(n.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const c=this.uniforms._CosTime.value;c.x=Math.cos(n.sceneLighting.timeVec4.x/8),c.y=Math.cos(n.sceneLighting.timeVec4.x/4),c.z=Math.cos(n.sceneLighting.timeVec4.x/2),c.w=Math.cos(n.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const c=this.uniforms.unity_DeltaTime.value;c.x=n.time.deltaTime,c.y=1/n.time.deltaTime,c.z=n.time.smoothedDeltaTime,c.w=1/n.time.smoothedDeltaTime}const s=n.mainLight;if(s){const c=K(s.gameObject,ue._mainLightPosition);this.uniforms._MainLightPosition={value:c.normalize()},ue._mainLightColor.set(s.color.r,s.color.g,s.color.b,0),this.uniforms._MainLightColor={value:ue._mainLightColor};const h=s.intensity;ue._lightData.z=h,this.uniforms.unity_LightData={value:ue._lightData}}if(e&&(ue.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=ue._viewProjectionValues),ue.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=ue._viewMatrixValues),this.uniforms[ue._worldSpaceCameraPosName]&&(this.uniforms[ue._worldSpaceCameraPosName]={value:ue._worldSpaceCameraPos}),n.mainCameraComponent)){if(this.uniforms._ProjectionParams){const c=this.uniforms._ProjectionParams.value;c.x=1,c.y=n.mainCameraComponent.nearClipPlane,c.z=n.mainCameraComponent.farClipPlane,c.w=1/c.z,this.uniforms._ProjectionParams.value=c}if(this.uniforms._ZBufferParams){const c=this.uniforms._ZBufferParams.value,h=n.mainCameraComponent;c.x=1-h.farClipPlane/h.nearClipPlane,c.y=h.farClipPlane/h.nearClipPlane,c.z=c.x/h.farClipPlane,c.w=c.y/h.farClipPlane,this.uniforms._ZBufferParams.value=c}if(this.uniforms._ScreenParams){const c=this.uniforms._ScreenParams.value;c.x=n.domWidth,c.y=n.domHeight,c.z=1+1/c.x,c.w=1+1/c.y,this.uniforms._ScreenParams.value=c}if(this.uniforms._ScaledScreenParams){const c=this.uniforms._ScaledScreenParams.value;c.x=n.domWidth,c.y=n.domHeight,c.z=1+1/c.x,c.w=1+1/c.y,this.uniforms._ScaledScreenParams.value=c}}const a=this.depthTextureUniform;a&&(a.value=n.depthTexture);const l=this.opaqueTextureUniform;if(l&&(l.value=n.opaqueColorTexture),i){const c=this._rendererData;c.updateFrom(i),this.uniforms[this._worldToObjectName].value=c.worldToObject,this.uniforms[this._objToWorldName].value=c.objectToWorld}this.uniformsNeedUpdate=!0}};r(ue,"viewProjection",new d.Matrix4),r(ue,"_viewProjectionValues",[]),r(ue,"viewMatrix",new d.Matrix4),r(ue,"_viewMatrixValues",[]),r(ue,"_worldSpaceCameraPosName","_WorldSpaceCameraPos"),r(ue,"_worldSpaceCameraPos",new d.Vector3),r(ue,"_mainLightColor",new d.Vector4),r(ue,"_mainLightPosition",new d.Vector3),r(ue,"_lightData",new d.Vector4);let iu=ue;class TM{constructor(t,e){r(this,"parser");r(this,"identifier");this.parser=t,this.identifier=e}get name(){return Zr}loadMaterial(t){const e=this.parser.json.materials[t];if(!e)return kn&&console.log(t,this.parser.json.materials),null;if(!e.extensions||!e.extensions[Zr])return kn&&console.log(`Material ${t} does not use NEEDLE_techniques_webgl`),null;kn&&console.log(`Material ${t} uses NEEDLE_techniques_webgl`,e);const i=e.extensions[Zr].technique;if(i<0)return console.debug(`Material ${t} does not have a valid technique index`),null;const n=this.parser.json.extensions[Zr];if(!n)return kn?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;kn&&console.log(n);const s=n.techniques[i];return s?new Promise(async(a,l)=>{var b,w,S;const c=await P1(n,s.program),h=c==null?void 0:c.fragmentShader,u=c==null?void 0:c.vertexShader;if(!h||!u)return l();kn&&console.log("loadMaterial",e,c);const f={},m=s.uniforms;(u.includes("_Time")||h.includes("_Time"))&&(f._Time={value:new d.Vector4(0,0,0,0)}),(u.includes("_SinTime")||h.includes("_SinTime"))&&(f._SinTime={value:new d.Vector4(0,0,0,0)}),(u.includes("_CosTime")||h.includes("_CosTime"))&&(f._CosTime={value:new d.Vector4(0,0,0,0)}),(u.includes("unity_DeltaTime")||h.includes("unity_DeltaTime"))&&(f.unity_DeltaTime={value:new d.Vector4(0,0,0,0)});for(const R in m){const k=R;switch(k){case"_TimeParameters":const E=new d.Vector4;f[k]={value:E};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":f[k]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":f[k]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":f[k]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":f[k]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":f[k]={value:null};break}}let g=!1;if(e.extensions&&e.extensions[Zr]){const R=e.extensions[Zr];if(R.technique===i){kn&&console.log(e.name,"Material Properties",R);for(const k in R.values){const E=R.values[k];if(typeof E=="string"){if(E.startsWith("/textures/")){const M=E.substring(10),I=Number.parseInt(M);if(I>=0){const T=await this.parser.getDependency("texture",I);T instanceof d.Texture&&(T.colorSpace=d.LinearSRGBColorSpace,T.needsUpdate=!0),f[k]={value:T};continue}}switch(k){case"alphaMode":E==="BLEND"&&(g=!0);continue}}if(Array.isArray(E)&&E.length===4){f[k]={value:new d.Vector4(E[0],E[1],E[2],E[3])};continue}f[k]={value:E}}}}const y=new iu(this.identifier,{name:e.name??"",uniforms:f,vertexShader:u,fragmentShader:h,lights:!1});switch(y.glslVersion=d.GLSL3,y.vertexShader=y.vertexShader.replace("#version 300 es",""),y.fragmentShader=y.fragmentShader.replace("#version 300 es",""),(b=f._Cull)==null?void 0:b.value){case 0:y.side=d.DoubleSide;break;case 1:y.side=d.BackSide;break;case 2:y.side=d.FrontSide;break;default:y.side=d.FrontSide;break}switch((w=f._ZTest)==null?void 0:w.value){case 3:y.depthTest=!0,y.depthFunc=d.EqualDepth;break;case 6:y.depthTest=!0,y.depthFunc=d.NotEqualDepth;break;case 2:y.depthTest=!0,y.depthFunc=d.LessDepth;break;case 4:y.depthTest=!0,y.depthFunc=d.LessEqualDepth;break;case 5:y.depthTest=!0,y.depthFunc=d.GreaterDepth;break;case 7:y.depthTest=!0,y.depthFunc=d.GreaterEqualDepth;break;case 8:y.depthTest=!1,y.depthFunc=d.AlwaysDepth;break}y.transparent=g,g&&(y.depthWrite=!1),S1(f),y.onUpdateUniforms();for(const R in m){const k=R,E=m[R].type;if(((S=f[k])==null?void 0:S.value)===void 0)switch(E){case gw.SAMPLER_2D:f[k]={value:w1},console.warn("Missing/unassigned texture, fallback to white: "+k);break;default:k==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+k,m[R]);break}}kn&&console.log(y.uuid,f),yw(y),a(y)}):null}}function yw(o){if(o.uniforms){kn&&console.log("Uniforms:",o.uniforms);for(const e in o.uniforms)switch(t(e,e),e){case"_Color":t("color",e);break}}function t(e,i){Object.getOwnPropertyDescriptor(o,e)||Object.defineProperty(o,e,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const AM=x("debugextensions");let nu;const LM=Promise.resolve().then(()=>require("./three-examples-BEj-FSbn.light.umd.cjs")).then(o=>o.GLTFLoaderAnimationPointer).then(async o=>(nu=o.GLTFAnimationPointerExtension,nu)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three for full KHR_animation support",o)}),Pr=new Array;function DM(o){Pr.includes(o)||Pr.push(o)}function IM(o){const t=Pr.indexOf(o);t>=0&&Pr.splice(t,1)}function Ag(o){if(o instanceof H.GLTFLoader){const t=new mw;return o.register(e=>(t.parser=e,t)),t}return null}class jM{resolvePath(t){return t.includes("/extensions/builtin_components/")?t.replace("/extensions/builtin_components/","/userData/components/"):t.includes("extensions/builtin_components/")?t.replace("extensions/builtin_components/","/userData/components/"):t}}async function su(o,t,e){const i=e.indexOf("?");i>=0&&(e=e.substring(0,i)),o.register(n=>new CM(n)),o.register(n=>new KC(n)),o.register(n=>new y1(n,t.lightmaps,e)),o.register(n=>new PM(n,e,t)),o.register(n=>new TM(n,e)),o.register(n=>new tu(n,e)),o.register(n=>new ae.NEEDLE_progressive(n,e)),o.register(n=>new vM(n)),N0()&&o.register(n=>new Ud(n)),await LM.catch(n=>{}),o.register(n=>{if(nu){const s=new nu(n);return s.setAnimationPointerResolver.bind(s)(new jM),s}else return(AM||F())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const n of Pr)n.onImport&&n.onImport(o,e,t)}function Lg(o,t){for(const e of Pr)e.onExport&&e.onExport(o,t)}function _w(o,t,e){for(const i of Pr)i.onLoaded&&i.onLoaded(o,t,e)}class bw{constructor(t){this.writer=t,this.name="EXT_mesh_gpu_instancing"}writeNode(t,e){if(t.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};e.extensions=e.extensions||{},e.extensions[this.name]=s;let a=new d.Matrix4;const l=new Array,c=new Array,h=new Array;for(let g=0;g<t.count;g++){t.getMatrixAt(g,a);let y=new d.Vector3,_=new d.Quaternion,v=new d.Vector3;a.decompose(y,_,v),l.push(y.x,y.y,y.z),c.push(_.x,_.y,_.z,_.w),h.push(v.x,v.y,v.z)}const u=new Float32Array(l),f=new Float32Array(c),m=new Float32Array(h);s.attributes={TRANSLATION:i.processAccessor(new d.BufferAttribute(u,3)),ROTATION:i.processAccessor(new d.BufferAttribute(f,4)),SCALE:i.processAccessor(new d.BufferAttribute(m,3))},n[this.name]=!0}}var BM=Object.defineProperty,vw=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&BM(t,e,n),n};const Ol=x("debugreflectionprobe"),ib=x("noreflectionprobe"),FM=Symbol("reflectionProbeKey"),UM=Symbol("original material");var $t;const Dg=($t=class extends L{constructor(){var e;super();r(this,"_texture");r(this,"center");r(this,"size");r(this,"_boxHelper");$t._probes.has(this.context)||$t._probes.set(this.context,[]),(e=$t._probes.get(this.context))==null||e.push(this)}static get(e,i,n,s){if(!e||e.isObject3D!==!0||ib)return null;const a=$t._probes.get(i);if(a){for(const l of a)if(l.__didAwake||l.__internalAwake(),l.enabled){if(s){if(l.gameObject===s)return l}else if(l.isInBox(e))return Ol&&console.log("Found reflection probe",e.name,l.name),l}}return Ol&&console.debug("Did not find reflection probe",e.name,n,e),null}set texture(e){if(e&&!(e instanceof d.Texture)){console.error("ReflectionProbe.texture must be a Texture",e);return}this._texture=e,e&&(e.mapping=d.EquirectangularReflectionMapping,e.colorSpace=d.LinearSRGBColorSpace,e.needsUpdate=!0)}get texture(){return this._texture}isInBox(e){var i;return(i=this._boxHelper)==null?void 0:i.isInBox(e)}awake(){this._boxHelper=this.gameObject.addComponent(Kn),this._boxHelper.updateBox(!0),Ol&&this._boxHelper.showHelper(5592320,!0),this._texture&&(this._texture.mapping=d.EquirectangularReflectionMapping,this._texture.colorSpace=d.LinearSRGBColorSpace,this._texture.needsUpdate=!0)}start(){!this._texture&&F()&&(console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`),me("ReflectionProbe configuration hint: See browser console for details"))}onDestroy(){const e=$t._probes.get(this.context);if(e){const i=e.indexOf(this);i>=0&&e.splice(i,1)}}onSet(e){var n;if(ib||!this.enabled||((n=e.sharedMaterials)==null?void 0:n.length)<=0||!this.texture)return;let i=$t._rendererMaterialsCache.get(e);i||(i=[],$t._rendererMaterialsCache.set(e,i));for(let s=0;s<e.sharedMaterials.length;s++){const a=e.sharedMaterials[s];if(!a||a.envMap===void 0||a instanceof d.MeshBasicMaterial)continue;let l=i[s];const c=a===(l==null?void 0:l.copy),h=!l||l.material.uuid!==a.uuid||l.copy.version!==a.version;if(!c&&h){if(Ol){let m="";l?l.material!==a?m="reference changed; cached instance?: "+c:l.copy.version!==a.version&&(m="version changed"):m="not cached",console.warn("Cloning material",a.name,a.version,"Reason:",m,`
955
- `,a.uuid,`
956
- `,l==null?void 0:l.copy.uuid,`
957
- `,e.name)}const f=a.clone();f.version=a.version,l?(l.copy=f,l.material=a):(l={material:a,copy:f},i.push(l)),f[FM]=this,f[UM]=a,Ol&&console.log("Set reflection",e.name,e.guid)}l&&l.copy&&(l.copy.onBeforeCompile=a.onBeforeCompile);const u=l==null?void 0:l.copy;u.envMap=this.texture,e.sharedMaterials[s]=u}}onUnset(e){const i=$t._rendererMaterialsCache.get(e);if(i)for(let n=0;n<i.length;n++){const s=i[n];e.sharedMaterials[n]=s.material}}},r($t,"_probes",new Map),r($t,"_rendererMaterialsCache",new Map),$t);vw([p(d.Vector3)],Dg.prototype,"center");vw([p(d.Vector3)],Dg.prototype,"size");let Wu=Dg;const Zt=x("debuginstancing"),xa=class xa{constructor(){r(this,"objs",[])}setup(t,e,i,n,s,a=0){t.applySettings(e);const l=this.tryCreateOrAddInstance(e,i,s);if(l){n===null&&(n=[]),n.push(l),ae.NEEDLE_progressive.assignTextureLOD(l.renderer.material,0);for(let c=0;c<t.sharedMeshes.length;c++){const h=t.sharedMeshes[c],u=h.geometry;ae.NEEDLE_progressive.assignMeshLOD(h,0).then(f=>{f&&t.activeAndEnabled&&u!=f&&l.setGeometry(f)})}}else if(a<=0&&e.type!=="Mesh"){const c=a+1;for(const h of e.children)n=this.setup(t,h,i,n,s,c)}return a===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(e),n}tryCreateOrAddInstance(t,e,i){if(t.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Zt&&console.error("Something is wrong with instance setup",t,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=t,a=s.material;for(const f of this.objs){if(!f.canAdd(s.geometry,a))continue;return f.addInstance(s)}let l=xa.getStartInstanceCount(t);(!l||l<0)&&(l=4);let c=t.name;c!=null&&c.length||(c=qb());const h=new ww(c,s.geometry,a,l,e);return this.objs.push(h),h.addInstance(s)}return null}autoUpdateInstanceMatrix(t){const e=t.matrixWorld.multiplyMatrices.bind(t.matrixWorld),i=t.matrixWorld.clone(),n=(s,a)=>{const l=e(s,a);return(t[xc]||i.equals(l)===!1)&&(i.copy(l),t[xc]=!0),l};t.matrixWorld.multiplyMatrices=n}};r(xa,"instance",new xa),r(xa,"getStartInstanceCount",t=>4);let Va=xa;const Sa=class Sa{constructor(t,e){r(this,"object");r(this,"renderer");r(this,"__instanceIndex",-1);r(this,"__reservedVertexRange",0);r(this,"__reservedIndexRange",0);r(this,"__geometryIndex",-1);r(this,"meshInformation");this.__instanceIndex=-1,this.object=t,this.renderer=e,t[H0]=e,this.meshInformation=Ko(t.geometry),Sa.all.push(this)}get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}updateMeshInformation(){const t=Ko(this.object.geometry),e=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,t),e!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(t=!1,e=!0){this.__instanceIndex<0||(e&&this.object.updateWorldMatrix(!0,t),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(t){this.__instanceIndex<0||this.renderer.updateInstance(t,this.__instanceIndex)}setGeometry(t){if(this.__geometryIndex<0)return!1;const e=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(t,this.__geometryIndex);function i(n){return e.updateMeshInformation()&&(e.renderer.remove(e,!0),e.renderer.add(e))?!0:((F()||Zt)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),C.markAsInstancedRendered(this.object,!0))}remove(t){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,t),C.markAsInstancedRendered(this.object,!1),t)){const e=Sa.all.indexOf(this);e>=0&&Sa.all.splice(e,1)}}};r(Sa,"all",[]);let Ec=Sa;class ww{constructor(t,e,i,n,s){r(this,"allowResize",!0);r(this,"name","");r(this,"geometry");r(this,"material");r(this,"_context");r(this,"_batchedMesh");r(this,"_handles",[]);r(this,"_geometryIds",new Map);r(this,"_maxInstanceCount");r(this,"_currentInstanceCount",0);r(this,"_currentVertexCount",0);r(this,"_currentIndexCount",0);r(this,"_maxVertexCount");r(this,"_maxIndexCount");r(this,"_needUpdateBounds",!1);r(this,"_debugMaterial",null);r(this,"onBeforeRender",()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[$l]===!0&&(Zt==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())});r(this,"onAfterRender",()=>{this._batchedMesh.layers.disableAll()});this.name=t,this.geometry=e,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),Zt&&(this._debugMaterial=nb());const a=this.tryEstimateVertexCountSize(this._maxInstanceCount,[e],n);this._maxVertexCount=a.vertexCount,this._maxIndexCount=a.indexCount,this._batchedMesh=new d.BatchedMesh(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh[$l]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof d.RawShaderMaterial&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),Zt&&console.log(`Instanced renderer created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${t}"`)}get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(t){this._batchedMesh.visible=t}get castShadow(){return this._batchedMesh.castShadow}set castShadow(t){this._batchedMesh.castShadow=t}set receiveShadow(t){this._batchedMesh.receiveShadow=t}get count(){return this._currentInstanceCount}updateBounds(t=!0,e=!0){if(this._needUpdateBounds=!1,t&&this._batchedMesh.computeBoundingBox(),e&&this._batchedMesh.computeBoundingSphere(),Zt&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;V.DrawWireSphere(i.center,i.radius,65280)}}canAdd(t,e){return this._maxVertexCount>1e7||e!==this.material||!this.validateGeometry(t)?!1:!!(!this.mustGrow(t)||this.allowResize)}dispose(){Zt&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(t){const e=new Ec(t,this);t.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),t.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(e)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${t.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
958
- `,i),F()){Hc("Failed instancing mesh. See the browser console for details.");debugger}return null}return e}add(t){const e=t.object.geometry;if(!e||!e.attributes)return console.error("Cannot add object to instancing without geometry",t.name),!1;if(this.mustGrow(e))if(this.allowResize)this.grow(e);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return t.object.updateWorldMatrix(!0,!0),this.addGeometry(t),this._handles[t.__instanceIndex]=t,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(t,e){t&&(t.__instanceIndex<0||this._handles[t.__instanceIndex]!=t||this._currentInstanceCount<=0||(this.removeGeometry(t,e),this._handles[t.__instanceIndex]=null,t.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(t,e){this._batchedMesh.setMatrixAt(e,t),this.markNeedsUpdate()}updateGeometry(t,e){return this.validateGeometry(t)?(this.mustGrow()&&this.grow(t),Zt&&console.debug("[Instancing] UPDATE GEOMETRY at "+e,this._batchedMesh._geometryCount,t.name,Ko(t),t.attributes.position.count,t.index?t.index.count:0),this._batchedMesh.setGeometryAt(e,t),this._geometryIds.set(t,e),this.markNeedsUpdate(),!0):!1}validateGeometry(t){const e=this.geometry;for(const i in e.attributes)if(i!=="batchId"&&!t.hasAttribute(i))return F()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){Zt==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(t){if(this.count>=this._maxInstanceCount)return!0;if(!t||!t.attributes)return!1;const e=Ko(t),i=e.vertexCount,n=e.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}grow(t){var h,u;const i=Math.ceil(this._maxInstanceCount*2),n=this.tryEstimateVertexCountSize(i,[t]),s=Math.max(this._maxVertexCount,n.vertexCount),a=Math.max(this._maxIndexCount,n.indexCount,Math.ceil(this._maxVertexCount*2));if(Zt){const f=Ko(t);console.warn(`[Instancing] Growing Buffer
959
- Mesh: "${this.name}${(h=t.name)!=null&&h.length?"/"+t.name:""}"
960
- ${f.vertexCount} vertices, ${f.indexCount} indices
961
- Max count ${this._maxInstanceCount} → ${i}
962
- Max vertex count ${this._maxVertexCount} -> ${s}
963
- Max index count ${this._maxIndexCount} -> ${a}`),this._debugMaterial=nb()}else F()&&console.debug(`[Instancing] Growing Buffer
964
- Mesh: "${this.name}${(u=t.name)!=null&&u.length?"/"+t.name:""}"
965
- Max count ${this._maxInstanceCount} → ${i}
966
- Max vertex count ${this._maxVertexCount} -> ${s}
967
- Max index count ${this._maxIndexCount} -> ${a}`);this._maxVertexCount=s,this._maxIndexCount=a;const l=new d.BatchedMesh(i,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);l.layers=this._batchedMesh.layers,l.castShadow=this._batchedMesh.castShadow,l.receiveShadow=this._batchedMesh.receiveShadow,l.visible=this._batchedMesh.visible,l[$l]=this._batchedMesh[$l],l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorld.copy(this._batchedMesh.matrixWorld),l.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds.clear(),this._batchedMesh=l,this._maxInstanceCount=i;const c=[...this._handles];this._handles=[];for(const f of c)f&&f.__instanceIndex>=0&&(this.addGeometry(f),this._handles[f.__instanceIndex]=f);this._context.scene.add(l)}tryEstimateVertexCountSize(t,e,i=1){const n=new Map;for(const f of this._handles)if(f&&f.__instanceIndex>=0&&f.object.geometry)if(n.has(f.object.geometry)){const m=n.get(f.object.geometry);m.count+=1}else{const g={count:1,...Ko(f.object.geometry)};n.set(f.object.geometry,g)}let s=0,a=0;for(const[f,m]of n)s+=m.vertexCount*m.count,a+=m.indexCount*m.count;let c=Math.ceil(s/Math.max(1,this._currentInstanceCount))*t,u=Math.ceil(a/Math.max(1,this._currentInstanceCount))*t*2;if(e)for(const f of e){const m=Ko(f);m!=null&&(c+=m.vertexCount*i,u+=m.indexCount*i)}return{vertexCount:c,indexCount:u}}addGeometry(t){const i=t.object.geometry;if(!i)return;let n=this._geometryIds.get(i);n==null?(Zt&&console.debug(`[Instancing] > ADD NEW GEOMETRY "${t.name} (${i.name}; ${i.uuid})"
968
- ${this._currentInstanceCount} instances, ${t.maxVertexCount} max vertices, ${t.maxIndexCount} max indices`),n=this._batchedMesh.addGeometry(i,t.maxVertexCount,t.maxIndexCount),this._geometryIds.set(i,n)):Zt==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${t.name}"
969
- GEOMETRY_ID=${n}
970
- ${this._currentInstanceCount} instances`),this._currentVertexCount+=t.maxVertexCount,this._currentIndexCount+=t.maxIndexCount;const s=this._batchedMesh.addInstance(n);t.__geometryIndex=n,t.__instanceIndex=s,t.__reservedVertexRange=t.maxVertexCount,t.__reservedIndexRange=t.maxIndexCount,this._batchedMesh.setMatrixAt(s,t.object.matrixWorld),Zt&&console.debug(`[Instancing] > ADDED INSTANCE "${t.name}"
971
- GEOMETRY_ID=${n}
972
- ${this._currentInstanceCount} instances
973
- Index: ${t.__instanceIndex}`)}removeGeometry(t,e){if(t.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",t.name);return}Zt&&console.debug(`[Instancing] < REMOVE INSTANCE "${t.name}" at [${t.__instanceIndex}]
974
- GEOMETRY_ID=${t.__geometryIndex}
975
- ${this._currentInstanceCount} instances
976
- Index: ${t.__instanceIndex}`),this._batchedMesh.deleteInstance(t.__instanceIndex)}}r(ww,"nullMatrix",new d.Matrix4);function Ko(o){var n,s;if(!o)return F()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let t=((s=(n=o.attributes)==null?void 0:n.position)==null?void 0:s.count)||0,e=o.index?o.index.count:0;const i=ae.NEEDLE_progressive.getMeshLODInformation(o);if(i){const a=i.lods[0];let l=a.vertexCount,c=a.indexCount;const h=Math.min(200,Math.ceil(l*.05));l+=h,c+=20,t=Math.max(t,l),e=Math.max(e,c)}return t=Math.ceil(t),e=Math.ceil(e),{vertexCount:t,indexCount:e}}function nb(){const o=new d.MeshStandardMaterial({color:new d.Color(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,x("wireframe")&&(o.wireframe=!0),o}const Jr=x("debuglightmaps");class ou{constructor(t,e){r(this,"lightmapIndex",-1);r(this,"lightmapScaleOffset",new d.Vector4(1,1,0,0));r(this,"context");r(this,"gameObject");r(this,"lightmapTexture",null);r(this,"lightmapScaleOffsetUniform",{value:new d.Vector4(1,1,0,0)});r(this,"lightmapUniform",{value:null});r(this,"onBeforeCompile",(t,e)=>{Jr&&console.log(`Lightmaps, before compile
977
- `,t),this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,this.lightmapUniform.value=this.lightmapTexture,t.uniforms.lightmapScaleOffset=this.lightmapScaleOffsetUniform});this.gameObject=t,this.context=e}get lightmap(){return this.lightmapTexture}set lightmap(t){t!==this.lightmapTexture&&(this.lightmapTexture=t,this.applyLightmap(),this.lightmapTexture&&ae.NEEDLE_progressive.assignTextureLOD(this.lightmapTexture,0).then(e=>{e!=null&&e.isTexture&&(this.lightmapTexture=e)}))}init(t,e,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=t,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=e,this.lightmapTexture=i,ae.NEEDLE_progressive.assignTextureLOD(i,0).then(n=>{n!=null&&n.isTexture&&(this.lightmapTexture=n)}),Jr=="show"?(console.log("Lightmap:",this.gameObject.name,t,`
978
- ScaleOffset:`,e,`
979
- Texture:`,i),this.setLightmapDebugMaterial()):Jr&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(t){const e=t.uniforms;e&&e.lightmap&&(this.lightmapScaleOffsetUniform.value=this.lightmapScaleOffset,e.lightmapScaleOffset=this.lightmapScaleOffsetUniform)}applyLightmap(){if(this.gameObject.type==="Object3D"){Jr&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}if(this.gameObject.type==="Group"){this.gameObject["Needle:Multimaterial-LightmapWarning"]===void 0&&(this.gameObject["Needle:Multimaterial-LightmapWarning"]=!0,console.warn("Lightmap on multimaterial object is not supported yet... please open a feature request on https://github.com/needle-tools/needle-engine-support if your project requires it"));return}console.assert(this.gameObject.type==="Mesh","Lightmap only works on meshes",this);const t=this.gameObject;if(t.geometry.getAttribute("uv1")||t.geometry.setAttribute("uv1",t.geometry.getAttribute("uv")),Array.isArray(this.gameObject.material)){const e=this.gameObject.material;for(let i=0;i<e.length;i++)e[i]=this.ensureLightmapMaterial(e[i])}else this.gameObject.material=this.ensureLightmapMaterial(this.gameObject.material);if(this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const e=this.gameObject.material;if(Array.isArray(e))for(const i of e)this.assignLightmapTexture(i);else e&&this.assignLightmapTexture(e)}}ensureLightmapMaterial(t){return t.userData||(t.userData={}),t["NEEDLE:lightmap-material-version"]!=t.version&&t["NEEDLE:lightmap-material-version"]==null&&(Jr&&console.warn("Cloning material for lightmap "+t.name),t=t.clone(),t.onBeforeCompile=this.onBeforeCompile),t}assignLightmapTexture(t){!t||t instanceof d.MeshPhysicalMaterial&&t.transmission>0||!(t.lightMap!==this.lightmapTexture||t["NEEDLE:lightmap-material-version"]!==t.version)||(Jr&&console.log("Assigning lightmap",t.name,t.version),t.lightMap=this.lightmapTexture,t["NEEDLE:lightmap-material-version"]=t.version)}setLightmapDebugMaterial(){this.gameObject.material=new d.ShaderMaterial({vertexShader:`
980
- varying vec2 vUv1;
981
- void main()
982
- {
983
- vUv1 = uv1;
984
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
985
- }
986
- `,fragmentShader:`
987
- uniform sampler2D lightMap;
988
- uniform float lightMapIntensity;
989
- uniform vec4 lightmapScaleOffset;
990
- varying vec2 vUv1;
991
-
992
- // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
993
- vec4 conv_sRGBToLinear( in vec4 value ) {
994
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
995
- }
996
-
997
- void main() {
998
- vec2 lUv = vUv1.xy * lightmapScaleOffset.xy + vec2(lightmapScaleOffset.z, (1. - (lightmapScaleOffset.y + lightmapScaleOffset.w)));
999
-
1000
- vec4 lightMapTexel = texture2D( lightMap, lUv);
1001
- gl_FragColor = lightMapTexel;
1002
- gl_FragColor.a = 1.;
1003
- }
1004
- `,defines:{USE_LIGHTMAP:""}})}}var zM=Object.defineProperty,As=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&zM(t,e,n),n};const Hl=x("debugrenderer"),sb=x("debugskinnedmesh"),ob=x("noinstancing"),NM=x("wireframe");class xw{constructor(){r(this,"path",null);r(this,"asset",null);r(this,"default")}}class VM{constructor(t,e){r(this,"_renderer");r(this,"_targets",[]);r(this,"_indexMapMaxIndex");r(this,"_indexMap");r(this,"_changed",!1);this._renderer=t;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=t.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let a=!1,l,c=0;for(let h=0;h<this._targets.length;h++){const u=this._targets[h];if(!u)continue;const f=u.material;if(f){f.shadowSide=f.side;for(let m=0;m<e.length;m++){const g=e[m];if(!g){a=!0;continue}if(f.name===g.name){l===void 0&&(l=new Map),l.set(m,h),c=Math.max(c,m);break}}}}if(a){this._indexMapMaxIndex=c,this._indexMap=l;const h=`Renderer ${t.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(h),qt()&&me("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(h,u){if(typeof u=="string"){const f=parseInt(u);if(!isNaN(f))return n(f)}return h[u]},set(h,u,f){return typeof u=="string"&&i(f,Number.parseInt(u)),Reflect.set(h,u,f)?(f instanceof d.Material&&(h.changed=!0),!0):!1}})}get changed(){return this._changed}set changed(t){t===!0&&Hl&&console.warn("SharedMaterials have changed: "+this._renderer.name,this),this._changed=t}is(t){return this._renderer===t}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let t=0;t<this.length;t++)yield this.getMaterial(t)}resolveIndex(t){const e=this._indexMap;return e&&e.has(t)?e.get(t):t}setMaterial(t,e){if(e=this.resolveIndex(e),e<0||e>=this._targets.length)return;const i=this._targets[e];!i||i.material===void 0||(i.material=t,this.changed=!0)}getMaterial(t){if(t=this.resolveIndex(t),t<0)return null;const e=this._targets;if(t>=e.length)return null;const i=e[t];return i?i.material:null}}const ts=class Od extends L{constructor(){super(...arguments);r(this,"receiveShadows",!1);r(this,"shadowCastingMode",0);r(this,"lightmapIndex",-1);r(this,"lightmapScaleOffset",new d.Vector4(1,1,0,0));r(this,"enableInstancing");r(this,"renderOrder");r(this,"allowOcclusionWhenDynamic",!0);r(this,"probeAnchor");r(this,"reflectionProbeUsage",0);r(this,"_lightmaps");r(this,"_sharedMeshes",[]);r(this,"_sharedMaterials");r(this,"_originalMaterials");r(this,"_probeAnchorLastFrame");r(this,"_lightmapTextureOverride");r(this,"allowProgressiveLoading",!0);r(this,"_firstFrame",-1);r(this,"_isInstancingEnabled",!1);r(this,"_handles");r(this,"_handlesTempArray",[]);r(this,"onBeforeRenderThree",(e,i,n,s,a,l)=>{var c;if(a.envMapIntensity!==void 0){const h=this.hasLightmap?Math.PI:1,u=((c=this.context.mainCameraComponent)==null?void 0:c.environmentIntensity)??1;a.envMapIntensity=Math.max(0,u*this.context.sceneLighting.environmentIntensity/h),a.envMap||(a.envMap=this.context.scene.environment)}if(this._lightmaps)for(const h of this._lightmaps)h.updateLightmapUniforms(a),h.applyLightmap()});r(this,"_reflectionProbe",null)}static setInstanced(e,i){const n=Yc(e,Od);return n.setInstancingEnabled(i),n}static isInstanced(e){const i=Rr(e,Od);return i?i.isInstancingActive:$i.isUsingInstancing(e)}static setVisible(e,i){ys(e,i)}get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials[0]}set material(e){this.sharedMaterial=e}set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let i=!1;for(let n=0;n<this._sharedMaterials.length;n++){const s=n<e.length?e[n]:null;s&&s instanceof d.Material?this.sharedMaterials[n]=s:i||(i=!0,console.warn("Can not assign null as material: "+this.name,s))}}}get sharedMaterials(){return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new VM(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return ob}get lightmap(){var e;return(e=this._lightmaps)!=null&&e.length?this._lightmaps[0].lightmap:null}set lightmap(e){var i;if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),(i=this._lightmaps)!=null&&i.length)for(const n of this._lightmaps)n.lightmap=e}get hasLightmap(){const e=this.lightmap;return e!=null}registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,Hl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&Hl&&this.probeAnchor.add(new d.AxesHelper(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let i=0;i<this.gameObject.children.length;i++){const n=this.gameObject.children[i];if(!(!this.isMeshOrSkinnedMesh(n)||C.getComponent(n,Od))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",n);continue}n.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this.applyLightmapping(),NM)for(let e=0;e<this.sharedMaterials.length;e++){const i=this.sharedMaterials[e];i&&(i.wireframe=!0)}}applyLightmapping(){var e;if(this.lightmapIndex>=0){const i=this.gameObject.type,n=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(n){if(this._lightmaps||(this._lightmaps=[]),i==="Mesh"){const s=this.gameObject.material;if(s!=null&&s.isMeshBasicMaterial)s&&console.warn("Lightmapping is not supported on MeshBasicMaterial",s.name);else{if(this._lightmaps.length<=0){const l=new ou(this.gameObject,this.context);this._lightmaps.push(l)}this._lightmaps[0].init(this.lightmapIndex,this.lightmapScaleOffset,n)}}else if(this.isMultiMaterialObject(this.gameObject)&&this.sharedMaterials.length>0)for(let s=0;s<this.gameObject.children.length;s++){const a=this.gameObject.children[s];if(!((e=a.material)!=null&&e.isMeshBasicMaterial)){let l;s>=this._lightmaps.length?(l=new ou(a,this.context),this._lightmaps.push(l)):l=this._lightmaps[s],l.init(this.lightmapIndex,this.lightmapScaleOffset,n)}}}else Hl&&console.warn("Lightmap not found",this.sourceId,this.lightmapIndex)}}get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=Va.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return C.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const i of this._handles)i.updateInstanceMatrix(!0),i.add();return C.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const i of this._handles)i.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!ob&&(this.setInstancingEnabled(!0),$i.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const i=this.gameObject.children[e];i.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(i=>i)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe()}onDisable(){this.setVisibility(!1),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onBeforeRender(){var e,i,n;if(this.gameObject){if(this._probeAnchorLastFrame!==this.probeAnchor&&((e=this._reflectionProbe)==null||e.onUnset(this),this.updateReflectionProbe()),Hl==this.name&&this.gameObject instanceof d.Mesh){this.gameObject.geometry.computeBoundingSphere();const s=$(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);V.DrawWireSphere(s,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&((i=this.gameObject.children)==null?void 0:i.length)>0)for(const s of this.gameObject.children)this.applySettings(s);else this.applySettings(this.gameObject);if(this.sharedMaterials.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),(n=this._handles)!=null&&n.length&&this.gameObject[xc]===!0){this.gameObject[xc]=!1;for(let a=this._handles.length-1;a>=0;a--)this._handles[a].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&C.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let s=0;s<this._handles.length;s++){const a=this._handles[s];ys(a.object,!1)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onSet(this)}}onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const i=this._handles[e];ys(i.object,!0)}this.reflectionProbeUsage!==0&&this._reflectionProbe&&this._reflectionProbe.onUnset(this),this.static&&this.gameObject.matrixAutoUpdate&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){tu.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),we.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,i=!!this.probeAnchor;this._reflectionProbe=Wu.get(e,this.context,i,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))ys(this.gameObject,e);else for(const i of this.gameObject.children)this.isMeshOrSkinnedMesh(i)&&ys(i,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};As([p()],ts.prototype,"receiveShadows");As([p()],ts.prototype,"shadowCastingMode");As([p()],ts.prototype,"lightmapIndex");As([p(d.Vector4)],ts.prototype,"lightmapScaleOffset");As([p()],ts.prototype,"enableInstancing");As([p()],ts.prototype,"renderOrder");As([p()],ts.prototype,"allowOcclusionWhenDynamic");As([p(d.Object3D)],ts.prototype,"probeAnchor");As([p()],ts.prototype,"reflectionProbeUsage");let Ri=ts;class ch extends Ri{}class Ig extends ch{constructor(){super(...arguments);r(this,"_needUpdateBoundingSphere",!1)}awake(){var e;super.awake(),sb&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const i of this.sharedMeshes)(e=i.parent)==null||e.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof d.SkinnedMesh){this._needUpdateBoundingSphere=!1;try{const i=e.geometry,n=ae.getRaycastMesh(e);n&&(e.geometry=n),e.computeBoundingSphere(),e.geometry=i}catch(i){console.error(`Error updating bounding sphere for ${e.name}`,i)}}}if(sb){for(const e of this.sharedMeshes)if(e instanceof d.SkinnedMesh&&e.boundingSphere){const i=$(e.boundingSphere.center).applyMatrix4(e.matrixWorld);V.DrawWireSphere(i,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var $M=Object.defineProperty,Sw=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&$M(t,e,n),n};const td=x("debuggltfexport");class jg extends Kn{constructor(){super(...arguments);r(this,"sceneRoot")}}const Bg=class da extends L{constructor(){super(...arguments);r(this,"binary",!0);r(this,"objects",[]);r(this,"ext")}async exportNow(e,i){td&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const n={binary:this.binary,pivot:da.calculateCenter(this.objects),...i},s=await this.export(this.objects,n).catch(a=>(console.error(a),!1));return s===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?da.saveArrayBuffer(s,e):da.saveJson(s,e),!0)}async export(e,i){if(!e||e.length<=0){console.warn("No objects set to export");return}const n=new H.GLTFExporter;n.register(u=>new bw(u)),n.register(u=>new pw(u)),Lg(n,this.context),da.filterTopmostParent(e);const s={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:(i==null?void 0:i.animations)||da.collectAnimations(e),...i},a=new Array,l=new d.Object3D;i!=null&&i.pivot&&l.position.sub(i.pivot),td&&console.log("EXPORT",e),e.forEach(u=>{u&&cm(u)&&(l.children.push(u),u.matrixAutoUpdate=!1,u.matrix.copy(u.matrixWorld),C.getComponentsInChildren(u,Ri).forEach(f=>{C.isActiveInHierarchy(f.gameObject)&&f.setInstancingEnabled(!1)}),u.traverse(f=>{if(!cm(f)){const m=f.parent;f.removeFromParent(),a.push(()=>{m&&m.add(f)})}}))});const c=new og(l);return i!=null&&i.needleComponents&&(this.ext=new mw),this.ext&&(this.ext.registerExport(n),this.ext.context=c),new Promise((u,f)=>{td&&console.log("Starting glTF export.");try{n==null||n.parse(l,m=>{h(),u(m)},m=>{h(),f(m)},s)}catch(m){console.error(m),f(m)}finally{a.forEach(m=>m()),td&&console.log("Finished glTF export.")}});function h(){e.forEach(u=>{u&&(u.matrixAutoUpdate=!0,C.getComponentsInChildren(u,Ri).forEach(f=>{C.isActiveInHierarchy(f.gameObject)&&f.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,i){this.save(new Blob([e],{type:"application/octet-stream"}),i)}static saveJson(e,i){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),i)}static save(e,i){const n=document.createElement("a");n.style.display="none",document.body.appendChild(n),typeof e=="string"?n.href=e:n.href=URL.createObjectURL(e),n.download=i,n.click(),n.remove()}static collectAnimations(e,i){i=i||[];for(const n of e)n&&n.traverseVisible(s=>{s.animations&&s.animations.length>0&&i.push(...s.animations)});return i}static calculateCenter(e,i){const n=i||new d.Vector3;return n.set(0,0,0),e.forEach(s=>{n.add(K(s))}),n.divideScalar(e.length),n}static filterTopmostParent(e){if(!(e.length<=0))for(let i=0;i<e.length;i++){let n=e[i];if(!n){e.splice(i,1),i--;continue}for(;n.parent;){if(e.includes(n.parent)){e.splice(i,1),i--;break}n=n.parent}}}};Sw([p()],Bg.prototype,"binary");Sw([p(d.Object3D)],Bg.prototype,"objects");let Fg=Bg;typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{constructor(t,e){r(this,"canvas");return this.canvas=document.createElement("canvas"),this.canvas.width=t,this.canvas.height=e,this.canvas.convertToBlob=(i,n)=>new Promise(s=>{this.canvas.toBlob(s,i,n)}),this.canvas}});const WM=x("debugprogress");function Cw(o){o=o||new Date;const t=o.getMonth()+1,e=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),a=(t<10?"0":"")+t,l=(e<10?"0":"")+e,c=(i<10?"0":"")+i,h=(n<10?"0":"")+n,u=(s<10?"0":"")+s;return o.getFullYear()+a+l+"-"+c+h+u}class oe{static start(t,e){typeof e=="string"&&(e={parentScope:e});const i=new GM(t,e);ql.set(t,i)}static report(t,e){const i=ql.get(t);if(!i){console.warn("Reporting progress for non-existing scope",t);return}typeof e=="string"&&(e={message:e,autoStep:!0}),i.report(e)}static end(t){const e=ql.get(t);e&&(e.end(),ql.delete(t))}}const ql=new Map;class GM{constructor(t,e){r(this,"scopeLabel");r(this,"parentScope");r(this,"childScopes",[]);r(this,"parentDepth",0);r(this,"lastStep",0);r(this,"lastAutoStepWeight",1);r(this,"lastTotalSteps",0);r(this,"onProgress");r(this,"showLogs",!1);r(this,"selfProgress",0);r(this,"totalProgress",0);r(this,"selfReports",0);r(this,"totalReports",0);this.parentScope=e!=null&&e.parentScope?ql.get(e.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+t,this.showLogs=(e==null?void 0:e.logTimings)??!!WM,this.showLogs&&console.time(this.scopeLabel),this.onProgress=e==null?void 0:e.onProgress}report(t,e=!1){if(t){if(t.totalSteps!==void 0&&(this.lastTotalSteps=t.totalSteps),t.currentStep!==void 0&&(this.lastStep=t.currentStep),t.autoStep!==void 0){if(t.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof t.autoStep=="number"?t.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,t.currentStep=this.lastStep}t.totalSteps=this.lastTotalSteps}t.progress!==void 0?this.selfProgress=t.progress:t.currentStep!==void 0&&t.totalSteps!==void 0&&(this.selfProgress=t.currentStep/t.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const l of this.childScopes)n+=l.selfProgress,s+=1;s>0&&(n/=s);const a=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*a}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),t!=null&&t.message&&(i=t.message+" – "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"–"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),e?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let t=!1;for(const e of this.childScopes)if(!(e.selfProgress>=1)){t=!0;break}t&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}function _n(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function Pw(o){return o=o.replace('"','\\"'),o}function Mw(o){if(o.length===0)return null;const t=o.map(i=>{const n=new Array;for(;i.parent;)n.unshift(i.parent),i=i.parent;return n});return t[0].findLast(i=>t.every(n=>n.includes(i)))||null}function Ow(o){const t=Mw(o),e=new Set;for(const i of o){let n=i.parent;for(;n&&n!==t;)o.includes(n)||e.add(n),n=n.parent}return e}const HM=new d.Vector3,qM=new d.Quaternion,XM=new d.Vector3(1,1,1),oo=class oo{constructor(t,e,i=null,n=null,s=null,a=null,l=null,c=null){r(this,"uuid");r(this,"name");r(this,"type");r(this,"extraSchemas",[]);r(this,"displayName");r(this,"visibility");r(this,"transform",null);r(this,"_isDynamic");r(this,"geometry");r(this,"material");r(this,"camera");r(this,"parent");r(this,"skinnedMesh");r(this,"children",[]);r(this,"animations");r(this,"_eventListeners");r(this,"needsTranslate",!1);r(this,"needsOrient",!1);r(this,"needsScale",!1);var h,u,f;this.uuid=t,this.name=_n(e),this.displayName=e,i?this.transform={position:((h=i.position)==null?void 0:h.clone())||null,quaternion:((u=i.quaternion)==null?void 0:u.clone())||null,scale:((f=i.scale)==null?void 0:f.clone())||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=a,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=l,this.animations=c}getMatrix(){if(!this.transform)return new d.Matrix4;const{position:t,quaternion:e,scale:i}=this.transform,n=new d.Matrix4;return n.compose(t||HM,e||qM,i||XM),n}setMatrix(t){if(!t||!(t instanceof d.Matrix4)){this.transform=null;return}const e=new d.Vector3,i=new d.Quaternion,n=new d.Vector3;t.decompose(e,i,n),this.transform={position:e,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(t){this.setMatrix(t)}get isDynamic(){return this._isDynamic}set isDynamic(t){this._isDynamic=t}static createEmptyParent(t){const e=new oo(d.MathUtils.generateUUID(),t.name+"_empty_"+oo.USDObject_export_id++,t.transform),i=t.parent;return i&&i.add(e),e.add(t),e.isDynamic=!0,t.transform=null,e}static createEmpty(){const t=new oo(d.MathUtils.generateUUID(),"Empty_"+oo.USDObject_export_id++);return t.isDynamic=!0,t}is(t){return t?this.uuid===t.uuid:!1}isEmpty(){return!this.geometry}clone(){const t=new oo(d.MathUtils.generateUUID(),this.name,this.transform,this.geometry,this.material);return t.isDynamic=this.isDynamic,t}deepClone(){const t=this.clone();for(const e of this.children)e&&t.add(e.deepClone());return t}getPath(){let t=this.parent,e=this.name;for(;t;)e=(t.parent?t.name:t.name+"/Scenes/Scene")+"/"+e,t=t.parent;return"</"+e+">"}add(t){t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t)}remove(t){const e=this.children.indexOf(t);e>=0&&(t.parent===this&&(t.parent=null),this.children.splice(e,1))}addEventListener(t,e){this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e)}removeEventListener(t,e){if(!this._eventListeners[t])return;const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}onSerialize(t,e){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(t,e))}};r(oo,"USDObject_export_id",0);let Mt=oo;class Ug extends Mt{constructor(){super(void 0,"StageRoot",null,null,null,null);r(this,"stageLength");this.children=[],this.stageLength=200}get isDocumentRoot(){return!0}get isDynamic(){return!1}add(e){e.parent=this,this.children.push(e)}remove(e){const i=this.children.indexOf(e);i>=0&&(e.parent===this&&(e.parent=null),this.children.splice(i,1))}traverse(e,i=null){if(i!==null?e(i):i=this,i.children)for(const n of i.children)this.traverse(e,n)}findById(e){let i=!1;function n(s){if(!i){if(s.uuid===e)return i=!0,s;if(s.children)for(const a of s.children){if(!a)continue;const l=n(a);if(l)return l}}}return n(this)}buildHeader(e){var f,m,g;const i=(f=e.extensions)==null?void 0:f.find(y=>(y==null?void 0:y.extensionName)==="animation"),n=(m=e.extensions)==null?void 0:m.find(y=>(y==null?void 0:y.extensionName)==="Behaviour"),s=(g=e.extensions)==null?void 0:g.find(y=>(y==null?void 0:y.extensionName)==="Physics"),a=(i==null?void 0:i.getStartTimeCode())??0,l=(i==null?void 0:i.getEndTimeCode())??0;let c="";const h=i==null?void 0:i.registeredClips;if(h)for(const y of h)c+=` # Animation: ${y.name}, start=${i.getStartTimeByClip(y)*60}, length=${y.duration*60}
1005
- `;const u=c;return`#usda 1.0
1006
- (
1007
- customLayerData = {
1008
- string creator = "Needle Engine ${pn}"
1009
- dictionary Needle = {
1010
- bool animations = ${i?1:0}
1011
- bool interactive = ${n?1:0}
1012
- bool physics = ${s?1:0}
1013
- bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1014
- }
1015
- }
1016
- defaultPrim = "${_n(this.name)}"
1017
- metersPerUnit = 1
1018
- upAxis = "Y"
1019
- startTimeCode = ${a}
1020
- endTimeCode = ${l}
1021
- timeCodesPerSecond = 60
1022
- framesPerSecond = 60
1023
- doc = """Generated by Needle Engine USDZ Exporter ${pn}"""
1024
- ${u}
1025
- )
1026
- `}}const ea=`
1027
- `,jt="</StageRoot/Materials";class kw{constructor(){r(this,"str");r(this,"indent");this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(t=void 0,e="{",i=!0){t!==void 0?(t=this.applyIndent(t),this.str+=t,i?(this.str+=ea,this.str+=this.applyIndent(e)):this.str+=" "+e):this.str+=this.applyIndent(e),this.str+=ea,this.indent+=1}closeBlock(t="}"){this.indent-=1,this.str+=this.applyIndent(t)+ea}beginArray(t){t=this.applyIndent(t+" = ["),this.str+=t,this.str+=ea,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+ea}appendLine(t=""){t=this.applyIndent(t),this.str+=t,this.str+=ea}toString(){return this.str}applyIndent(t){let e="";for(let i=0;i<this.indent;i++)e+=" ";return e+t}}class QM{constructor(t,e,i){r(this,"root");r(this,"exporter");r(this,"extensions",[]);r(this,"quickLookCompatible");r(this,"exportInvisible");r(this,"materials");r(this,"textures");r(this,"files");r(this,"document");r(this,"output");r(this,"animations");this.root=t,this.exporter=e,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new Ug,this.output="",this.animations=[]}}class ip{constructor(){r(this,"ar",{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}});r(this,"quickLookCompatible",!1);r(this,"extensions",[]);r(this,"maxTextureSize",4096);r(this,"exportInvisible",!1)}}let Rw=class{constructor(){r(this,"debug");r(this,"pruneUnusedNodes");r(this,"sceneAnchoringOptions",new ip);r(this,"extensions",[]);r(this,"keepObject");r(this,"beforeWritingDocument");this.debug=!1,this.pruneUnusedNodes=!0}async parse(t,e=new ip){var w,S;e=Object.assign(new ip,e),this.sceneAnchoringOptions=e;const i=new QM(t,this,e);this.extensions=i.extensions;const n=i.files,s="model.usda";n[s]=null;const a=i.materials,l=i.textures;oe.report("export-usdz","Invoking onBeforeBuildDocument"),await kd(i,"onBeforeBuildDocument"),oe.report("export-usdz","Done onBeforeBuildDocument"),oe.report("export-usdz","Reparent bones to common ancestor");const c=[],h=new Set;t==null||t.traverse(R=>{if(!(!e.exportInvisible&&!R.visible)&&R instanceof d.SkinnedMesh){const k=R.skeleton.bones,E=Mw(k);if(E){const M={object:R,originalParent:R.parent,newParent:E};c.push(M),h.add(M.object.uuid),M.newParent&&h.add(M.newParent.uuid),M.originalParent&&h.add(M.originalParent.uuid)}}});for(const R of c){const{object:k,originalParent:E,newParent:M}=R;M.add(k)}oe.report("export-usdz","Traversing hierarchy"),t&&Ew(t,i.document,i,this.keepObject),oe.report("export-usdz","Invoking onAfterBuildDocument"),await kd(i,"onAfterBuildDocument");const u=i.extensions.find(R=>R.extensionName==="Behaviour"),f=(u==null?void 0:u.getAllTargetUuids())??new Set;if(this.pruneUnusedNodes){const R={allBehaviorTargets:f,debug:!1,boneReparentings:h,quickLookCompatible:i.quickLookCompatible};this.debug&&rb(i.document,"Hierarchy BEFORE pruning",R),Tw(i.document,R),this.debug&&rb(i.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");oe.report("export-usdz",{message:"Parsing document",autoStep:10}),await YM(i,()=>(oe.report("export-usdz","Building materials"),sO(a,l,e.quickLookCompatible))),oe.report("export-usdz","Invoking onAfterSerialize"),await kd(i,"onAfterSerialize");for(const R of c){const{object:k,originalParent:E,newParent:M}=R;E&&E.add(k)}(S=(w=i.exporter)==null?void 0:w.beforeWritingDocument)==null||S.call(w);const g=i.document.buildHeader(i)+`
1028
- `+i.output;this.debug&&console.log(g),n[s]=H.strToU8(g),i.output="",oe.report("export-usdz",{message:"Exporting textures",autoStep:10}),oe.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const y=new d.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),_=Object.keys(l).length;oe.report("export-usdz-textures",{totalSteps:_*3,currentStep:0});const v=async R=>{const k=l[R],E=k.texture,M=Bw.includes(E.format);let I={imageData:E.image};oe.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const T=k.scale!==void 0&&k.scale.x!==1&&k.scale.y!==1&&k.scale.z!==1&&k.scale.w!==1;(E.isCompressedTexture||E.isRenderTargetTexture||T)&&(I=await Lw(E,e.maxTextureSize,y,k.scale)),oe.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const D=await ZM(I.imageBitmap||I.imageData,e.maxTextureSize).catch(j=>{console.error("Error converting texture to canvas",E,j)});if(D){oe.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const j=await D.convertToBlob({type:M?"image/png":"image/jpeg",quality:.95});n[`textures/${R}.${M?"png":"jpg"}`]=new Uint8Array(await j.arrayBuffer())}else console.warn("Can`t export texture: ",E)};for(const R in l)await v(R);y.dispose(),oe.end("export-usdz-textures");let b=0;for(const R in n){const k=n[R],E=34+R.length;b+=E;const M=b&63;if(M!==4){const I=64-M,T=new Uint8Array(I);n[R]=[k,{extra:{12345:T}}]}b=k.length}return oe.report("export-usdz","zip archive"),H.zipSync(n,{level:0})}};function Ew(o,t,e,i){var c;if(!e.exportInvisible&&!o.visible)return;let n,s,a;const l={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(l.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(l.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(l.scale=null),(o instanceof d.Mesh||o instanceof d.SkinnedMesh)&&(s=o.geometry,a=o.material),i&&!i(o)&&(s=void 0,a=void 0),(o instanceof d.Mesh||o instanceof d.SkinnedMesh)&&a&&(a instanceof d.MeshStandardMaterial||a instanceof d.MeshBasicMaterial||a instanceof d.Material&&a.type==="MeshLineMaterial")){const h=sd(o),u=o instanceof d.SkinnedMesh?o:null;n=new Mt(o.uuid,h,l,s,a,void 0,u,o.animations)}else if(o instanceof d.PerspectiveCamera||o instanceof d.OrthographicCamera){const h=sd(o);n=new Mt(o.uuid,h,l,void 0,void 0,o)}else{const h=sd(o);n=new Mt(o.uuid,h,l,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=((c=o.userData)==null?void 0:c.name)||o.name,n.visibility=o.visible?void 0:"invisible",t&&t.add(n),t=n,e.extensions)for(const h of e.extensions)h.onExportObject&&h.onExportObject.call(h,o,n,e)}else{const h=sd(o),u=new Mt(o.uuid,h,{position:o.position,quaternion:o.quaternion,scale:o.scale});t&&t.add(u),t=u}for(const h of o.children)Ew(h,t,e,i)}function rb(o,t,...e){const i={};let n=0;function s(a,l){n++;let c=a.displayName||a.name;c+=" ("+a.uuid+")",(a.geometry||a.material||a.camera||a.skinnedMesh)&&(c+=" ("+(a.geometry?"geo, ":"")+(a.material?"mat, ":"")+(a.camera?"cam, ":"")+(a.skinnedMesh?"skin, ":"")+")"),l[c]={};const u={object:a};a.material&&(u.mat=!0),a.geometry&&(u.geo=!0),a.camera&&(u.cam=!0),a.skinnedMesh&&(u.skin=!0),l[c]._self=u;for(const f of a.children)f&&s(f,l[c])}s(o,i),console.log(t+" ("+n+" nodes)",i,...e)}function Tw(o,t){var h;let e=!0;const i=new Array,n=new Array;if(o.children.length===0)e=!0;else{const u=[...o.children];for(const f of u)if(f){const m=Tw(f,t);t.debug&&(m?i.push(f):n.push(f)),e=e&&m}}const s=t.allBehaviorTargets.has(o.uuid),a=o.geometry||o.material||o.camera&&!t.quickLookCompatible||o.skinnedMesh||!1,l=t.boneReparentings.has(o.uuid),c=e&&!s&&!a&&!l;return c?(t.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:a,isBehaviorSourceOrTarget:s,allChildsWerePruned:e,isBoneReparenting:l,object:o,prunedChilds:i,keptChilds:n}),(h=o.parent)==null||h.remove(o)):t.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:a,isBehaviorSourceOrTarget:s,allChildsWerePruned:e,isBoneReparenting:l,object:o,prunedChilds:i,keptChilds:n}),c}async function YM(o,t){oe.start("export-usdz-resources","export-usdz");const e=[];for(const c of o.document.children)Aw(c,o,e);const i=e.length;for(let c=0;c<i;c++)oe.report("export-usdz-resources",{totalSteps:i,currentStep:c}),await new Promise((h,u)=>{e[c](),h()});oe.end("export-usdz-resources");const n=new kw,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1029
- kind = "sceneLibrary"
1030
- )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const a=c=>{if(!c)return 0;let h=1;for(const u of c.children)h+=a(u);return h},l=a(o.document);oe.start("export-usdz-xforms","export-usdz"),oe.report("export-usdz-xforms",{totalSteps:l,currentStep:1});for(const c of o.document.children)Iw(c,n,o);oe.end("export-usdz-xforms"),oe.report("export-usdz","invoke onAfterHierarchy"),kd(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),n.appendLine(t()),n.closeBlock(),oe.report("export-usdz","write to string"),o.output+=n.toString()}function Aw(o,t,e){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+hm(i,o.name)+".usda";if(!(s in t.files)){const a=()=>{var c,h;const l=tO(i,(h=(c=o.skinnedMesh)==null?void 0:c.skeleton)==null?void 0:h.bones,t.quickLookCompatible);t.files[s]=eO(l)};e.push(a)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n==null?void 0:n.name);n&&(n.uuid in t.materials||(t.materials[n.uuid]=n));for(const s of o.children)Aw(s,t,e)}async function kd(o,t,e=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[t]=="function"){const s=i[t].call(i,o,e);s instanceof Promise&&await s}}}let id=null,Bt=null,np,ta,nd;async function Lw(o,t=1/0,e=null,i=void 0){np||(np=new d.PlaneGeometry(2,2,1,1)),ta||(ta=new d.ShaderMaterial({uniforms:{blitTexture:new d.Uniform$1(o),flipY:new d.Uniform$1(!1),scale:new d.Uniform$1(new d.Vector4(1,1,1,1))},vertexShader:`
1031
- varying vec2 vUv;
1032
- uniform bool flipY;
1033
- void main(){
1034
- vUv = uv;
1035
- if (flipY)
1036
- vUv.y = 1. - vUv.y;
1037
- gl_Position = vec4(position.xy * 1.0,0.,.999999);
1038
- }`,fragmentShader:`
1039
- uniform sampler2D blitTexture;
1040
- uniform vec4 scale;
1041
- varying vec2 vUv;
1042
-
1043
- void main(){
1044
- gl_FragColor = vec4(vUv.xy, 0, 1);
1045
-
1046
- #ifdef IS_SRGB
1047
- gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1048
- #else
1049
- gl_FragColor = texture2D( blitTexture, vUv);
1050
- #endif
1051
-
1052
- gl_FragColor.rgba *= scale.rgba;
1053
- }`}));const n=ta.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new d.Vector4(1,1,1,1),i!==void 0&&n.scale.value.copy(i),ta.defines.IS_SRGB=o.colorSpace==d.SRGBColorSpace,ta.needsUpdate=!0,nd||(nd=new d.Mesh(np,ta),nd.frustumCulled=!1);const s=new d.PerspectiveCamera,a=new d.Scene;a.add(nd),e||(e=id=new d.WebGLRenderer({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const l=Math.min(o.image.width,t),c=Math.min(o.image.height,t);Bt&&(Bt.width!==l||Bt.height!==c)&&(Bt.dispose(),Bt=null),Bt||(Bt=new d.WebGLRenderTarget(l,c,{format:d.RGBAFormat,type:d.UnsignedByteType,minFilter:d.LinearFilter,magFilter:d.LinearFilter})),e.setRenderTarget(Bt),e.setSize(l,c),e.clear(),e.render(a,s),id&&(id.dispose(),id=null);const h=new Uint8ClampedArray(Bt.width*Bt.height*4);e.readRenderTargetPixels(Bt,0,0,Bt.width,Bt.height,h);const u=new ImageData(h,Bt.width,Bt.height,void 0),f=await createImageBitmap(u,{premultiplyAlpha:"none"});return{imageData:u,imageBitmap:f}}function KM(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function ZM(o,t=4096){const e=t/Math.max(o.width,o.height),i=o.width*Math.min(1,e),n=o.height*Math.min(1,e),s=new OffscreenCanvas(i,n),a={premultiplyAlpha:"none"};o.width!==i&&(a.resizeWidth=i),o.height!==n&&(a.resizeHeight=n);const l=await createImageBitmap(o,a),c=s.getContext("bitmaprenderer");return c&&c.transferFromImageBitmap(l),s}async function Dw(o,t=void 0,e=!1,i=4096){if(KM(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),a=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!a)throw new Error("Could not get canvas 2D context");if(e===!0&&(a.translate(0,s.height),a.scale(1,-1)),a.drawImage(o,0,0,s.width,s.height),t!==void 0){const l=t.x,c=t.y,h=t.z,u=t.w,f=a.getImageData(0,0,s.width,s.height),m=f.data;for(let g=0;g<m.length;g+=4)m[g+0]=m[g+0]*l,m[g+1]=m[g+1]*c,m[g+2]=m[g+2]*h,m[g+3]=m[g+3]*u;a.putImageData(f,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Me=7;function JM(){return`#usda 1.0
1054
- (
1055
- customLayerData = {
1056
- string creator = "Needle Engine USDZExporter"
1057
- }
1058
- metersPerUnit = 1
1059
- upAxis = "Y"
1060
- )
1061
- `}function eO(o,t){let e=JM();return e+=o,H.strToU8(e)}function sd(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function ab(o){return _n(o.name||"bone_"+o.uuid)}function hm(o,t){return _n(o.name||"Geometry")+"_"+o.id}function zg(o){return _n(o.name||"Material")+"_"+o.id}function Ea(o,t){let e=ab(o),i=o.parent;for(;i&&i!==t;)e=ab(i)+"/"+e,i=i.parent;return e}function Iw(o,t,e){var g;if(o==null)return;oe.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,a=o.camera,l=o.name;if(o.animations)for(const y of o.animations)e.animations.push(y);const c=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,h=c?"SkelRoot":"Xform",u=new Array,f=s&&s instanceof d.MeshBasicMaterial&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&(n==null?void 0:n.attributes.color);if(n!=null&&n.attributes.color&&!f&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),t.appendLine(),n?(t.beginBlock(`def ${h} "${l}"`,"(",!1),e.quickLookCompatible&&s&&s.side===d.DoubleSide&&!c?t.appendLine(`prepend references = @./geometries/${hm(n)}.usda@</Geometry_doubleSided>`):t.appendLine(`prepend references = @./geometries/${hm(n)}.usda@</Geometry>`),f||u.push("MaterialBindingAPI"),c&&u.push("SkelBindingAPI")):a&&!e.quickLookCompatible?t.beginBlock(`def Camera "${l}"`,"(",!1):o.type!==void 0?t.beginBlock(`def ${o.type} "${l}"`):t.beginBlock(`def Xform "${l}"`,"(",!1),o.type===void 0&&((g=o.extraSchemas)!=null&&g.length&&u.push(...o.extraSchemas),u.length&&t.appendLine(`prepend apiSchemas = [${u.map(y=>`"${y}"`).join(", ")}]`)),o.displayName&&t.appendLine(`displayName = "${Pw(o.displayName)}"`),(a||o.type===void 0)&&(t.closeBlock(")"),t.beginBlock()),n&&s){if(!f){const y=zg(s);t.appendLine(`rel material:binding = </StageRoot/Materials/${y}>`)}!e.quickLookCompatible&&s.side===d.DoubleSide&&(t.beginBlock('over "Geometry" '),t.appendLine("uniform bool doubleSided = 1"),t.closeBlock())}let m=!1;if(c?(t.appendLine("rel skel:skeleton = <Rig>"),t.appendLine("rel skel:animationSource = <Rig/_anim>"),m=!1):o.type===void 0&&i&&(m=m||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,t.appendLine(`double3 xformOp:translate = (${se(i.position.x)}, ${se(i.position.y)}, ${se(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,t.appendLine(`quatf xformOp:orient = (${se(i.quaternion.w)}, ${se(i.quaternion.x)}, ${se(i.quaternion.y)}, ${se(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,t.appendLine(`double3 xformOp:scale = (${se(i.scale.x)}, ${se(i.scale.y)}, ${se(i.scale.z)})`))),o.visibility!==void 0&&t.appendLine(`token visibility = "${o.visibility}"`),a&&!e.quickLookCompatible&&("isOrthographicCamera"in a&&a.isOrthographicCamera?(t.appendLine(`float2 clippingRange = (${a.near}, ${a.far})`),t.appendLine(`float horizontalAperture = ${((Math.abs(a.left)+Math.abs(a.right))*10).toPrecision(Me)}`),t.appendLine(`float verticalAperture = ${((Math.abs(a.top)+Math.abs(a.bottom))*10).toPrecision(Me)}`),t.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in a&&a.isPerspectiveCamera&&(t.appendLine(`float2 clippingRange = (${a.near.toPrecision(Me)}, ${a.far.toPrecision(Me)})`),t.appendLine(`float focalLength = ${a.getFocalLength().toPrecision(Me)}`),t.appendLine(`float focusDistance = ${a.focus.toPrecision(Me)}`),t.appendLine(`float horizontalAperture = ${a.getFilmWidth().toPrecision(Me)}`),t.appendLine('token projection = "perspective"'),t.appendLine(`float verticalAperture = ${a.getFilmHeight().toPrecision(Me)}`))),o.onSerialize&&o.onSerialize(t,e),o.type===void 0){const y=new Array;o.needsTranslate&&y.push('"xformOp:translate"'),o.needsOrient&&y.push('"xformOp:orient"'),o.needsScale&&y.push('"xformOp:scale"'),y.length&&t.appendLine(`uniform token[] xformOpOrder = [${y.join(", ")}]`)}if(o.children){t.appendLine();for(const y of o.children)Iw(y,t,e)}t.closeBlock()}function se(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function lb(o){const t=o.elements;return`( ${od(t,0)}, ${od(t,4)}, ${od(t,8)}, ${od(t,12)} )`}function od(o,t){return`(${se(o[t+0])}, ${se(o[t+1])}, ${se(o[t+2])}, ${se(o[t+3])})`}function tO(o,t=[],e=!0){return`
1062
- def "Geometry"
1063
- ${iO(o,t,e)}
1064
- `}function iO(o,t=[],e=!0){const i="Geometry",n=o.attributes,s=n.position.count,a=t&&t.length>0,l=[],c=[];let h=new Array,u=n.skinIndex;if(a){const m=[];for(const v of t)l.push({bone:v,index:t.indexOf(v)}),m.push(v.uuid);let g=1e4;for(;m.length<t.length&&g-- >0;)for(const v of l){const b=v.bone.children;for(const w of b)m.indexOf(w.uuid)===-1&&t.indexOf(w)!==-1&&(l.push({bone:w,index:t.indexOf(w)}),m.push(w.uuid))}g<=0&&console.error("Failed to sort bones in skinned mesh",l,t,m);for(const v of Ow(t))l.push({bone:v,index:l.length});const y=l[0].bone.parent;l.sort((v,b)=>Ea(v.bone,y)>Ea(b.bone,y)?1:-1),l.map(v=>'"'+Ea(v.bone,y)+'"').join(", ");for(const v in l)c[l[v].index]=parseInt(v);const _=n.skinIndex;h=new Array;for(let v=0;v<_.count;v++){const b=_.getX(v),w=_.getY(v),S=_.getZ(v),R=_.getW(v);h.push(c[b],c[w],c[S],c[R])}u=new d.BufferAttribute(new Uint16Array(h),4)}const f=n.skinWeight&&n.skinIndex;return`
1065
- {
1066
- def Mesh "${i}" ${f?`(
1067
- prepend apiSchemas = ["SkelBindingAPI"]
1068
- )`:""}
1069
- {
1070
- int[] faceVertexCounts = [${sp(o)}]
1071
- int[] faceVertexIndices = [${op(o)}]
1072
- ${n.normal||e?`normal3f[] normals = [${Rd(n.normal,s)}] (
1073
- interpolation = "vertex"
1074
- )`:""}
1075
- point3f[] points = [${Rd(n.position,s)}]
1076
- ${n.uv?`texCoord2f[] primvars:st = [${jw(n.uv,s,!0)}] (
1077
- interpolation = "vertex"
1078
- )`:""}
1079
- ${n.uv1?rp("st1",n.uv1):""}
1080
- ${n.uv2?rp("st2",n.uv2):""}
1081
- ${n.uv3?rp("st3",n.uv3):""}
1082
- ${f?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1083
- elementSize = 1
1084
- interpolation = "constant"
1085
- )`:""}
1086
- ${n.skinIndex?`int[] primvars:skel:jointIndices = [${cb(u,!0)}] (
1087
- elementSize = 4
1088
- interpolation = "vertex"
1089
- )`:""}
1090
- ${n.skinWeight?`float[] primvars:skel:jointWeights = [${cb(n.skinWeight)}] (
1091
- elementSize = 4
1092
- interpolation = "vertex"
1093
- )`:""}
1094
- ${n.color?`color3f[] primvars:displayColor = [${Rd(n.color,s)}] (
1095
- interpolation = "vertex"
1096
- )`:""}
1097
- uniform token subdivisionScheme = "none"
1098
- }
1099
- }
1100
- ${e?`
1101
- # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1102
- # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1103
- def "${i}_doubleSided" (
1104
- prepend references = </Geometry>
1105
- )
1106
- {
1107
- over "Geometry"
1108
- {
1109
- int[] faceVertexCounts = [${sp(o)+", "+sp(o)}]
1110
- int[] faceVertexIndices = [${op(o)+", "+op(o,!0)}]
1111
- }
1112
- }
1113
- `:""}
1114
- `}function sp(o){const t=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(t/3)).fill(3).join(", ")}function op(o,t=!1){const e=o.index,i=[];if(e!==null)for(let n=0;n<e.count;n++){let s=n;t&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(e.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let a=s;t&&(a=s%3===0?s+2:s%3===2?s-2:s),i.push(a)}}return i.join(", ")}function rp(o,t){const e=t.itemSize;switch(e){case 2:return`texCoord2f[] primvars:${o} = [${jw(t,e,!0)}] (
1115
- interpolation = "vertex"
1116
- )`;case 3:return`texCoord3f[] primvars:${o} = [${Rd(t,e)}] (
1117
- interpolation = "vertex"
1118
- )`;case 4:return`double4[] primvars:${o} = [${nO(t,e)}] (
1119
- interpolation = "vertex"
1120
- )`;default:return console.warn("USDZExporter: Attribute with "+e+" components are currently not supported. Results may be undefined for "+o+"."),""}}function Rd(o,t){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(t).fill("(0, 0, 1)").join(", ");const e=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),a=o.getZ(i);e.push(`(${n.toPrecision(Me)}, ${s.toPrecision(Me)}, ${a.toPrecision(Me)})`)}return e.join(", ")}function nO(o,t){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(t).fill("(0, 0, 0, 0)").join(", ");const e=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),a=o.getZ(i)||0,l=o.getW(i)||0;e.push(`(${n.toPrecision(Me)}, ${s.toPrecision(Me)}, ${a.toPrecision(Me)}, ${l.toPrecision(Me)})`)}return e.join(", ")}function cb(o,t=!1){const e=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),a=o.getZ(i),l=o.getW(i);e.push(`${t?n:n.toPrecision(Me)}`),e.push(`${t?s:s.toPrecision(Me)}`),e.push(`${t?a:a.toPrecision(Me)}`),e.push(`${t?l:l.toPrecision(Me)}`)}return e.join(", ")}function jw(o,t,e=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(t).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let a=o.getY(n);e&&(a=1-a),i.push(`(${s.toPrecision(Me)}, ${a.toPrecision(Me)})`)}return i.join(", ")}function sO(o,t,e=!1){const i=[];for(const n in o){const s=o[n];i.push(oO(s,t,e))}return`
1121
- def "Materials"
1122
- {
1123
- ${i.join("")}
1124
- }`}function oO(o,t,e=!1){var y,_,v;const i=zg(o);if(o.colorWrite===!1||((y=o.userData)==null?void 0:y.isShadowCatcherMaterial)||((_=o.userData)==null?void 0:_.isLightBlendMaterial)){const b=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1125
-
1126
- def Material "${i}" ${o.name?`(
1127
- displayName = "${o.name}"
1128
- )`:""}
1129
- {
1130
- token outputs:mtlx:surface.connect = ${jt}/${i}/Occlusion.outputs:out>
1131
-
1132
- def Shader "Occlusion"
1133
- {
1134
- uniform token info:id = "${b}"
1135
- token outputs:out
1136
- }
1137
- }`}const s=" ",a=[],l=[],c=new Set;function h(b){var w;return _n(b.name)+"_"+(((w=b.source)==null?void 0:w.id)??b.id)}function u(b,w,S=void 0,R=void 0){const k=h(b),E=k+(R!==void 0&&R!==1?"_"+R:""),M=e&&R!==void 0&&R!==1,I=M?new d.Vector4(1,1,1,R):void 0;R===void 0&&(R=1),M&&(R=1),I&&I.w<=.05&&(I.w=.05),t[E]={texture:b,scale:I};const T=b.channel>0?"st"+b.channel:"st";c.add(b.channel);const D=Bw.includes(b.format),j={1e3:"repeat",1001:"clamp",1002:"mirror"},G=b.repeat.clone(),A=b.offset.clone(),B=b.rotation,N=Math.sin(B),X=Math.cos(B);A.y=1-A.y-G.y,e?(G.x===0&&(G.x=1e-4),G.y===0&&(G.y=1e-4),A.x=A.x/G.x,A.y=A.y/G.y,A.x+=N/G.x,A.y+=X-1):(A.x+=N*G.x,A.y+=(1-X)*G.y);const Y=G.x!=1||G.y!=1||A.x!=0||A.y!=0||B!=0,ee=`${jt}/${i}/${"uvReader_"+T}.outputs:result>`,le=`${jt}/${i}/Transform2d_${w}.outputs:result>`,Oe=w!=="normal"&&S&&(S.r!==1||S.g!==1||S.b!==1||R!==1)||!1,dt=w==="normal",Qt=o instanceof d.MeshStandardMaterial&&o.normalScale?o.normalScale.x*2:2,Dt=Qt.toFixed(Me),Yr=(-1*(Qt/2)).toFixed(Me),Vs=(1-Qt).toFixed(Me);return`
1138
- ${Y?`def Shader "Transform2d_${w}" (
1139
- sdrMetadata = {
1140
- string role = "math"
1141
- }
1142
- )
1143
- {
1144
- uniform token info:id = "UsdTransform2d"
1145
- float2 inputs:in.connect = ${ee}
1146
- float2 inputs:scale = ${db(G)}
1147
- float2 inputs:translation = ${db(A)}
1148
- float inputs:rotation = ${(B/Math.PI*180).toFixed(Me)}
1149
- float2 outputs:result
1150
- }
1151
- `:""}
1152
- def Shader "${k}_${w}"
1153
- {
1154
- uniform token info:id = "UsdUVTexture"
1155
- asset inputs:file = @textures/${E}.${D?"png":"jpg"}@
1156
- token inputs:sourceColorSpace = "${b.colorSpace==="srgb"?"sRGB":"raw"}"
1157
- float2 inputs:st.connect = ${Y?le:ee}
1158
- ${Oe?`
1159
- float4 inputs:scale = (${S?S.r+", "+S.g+", "+S.b:"1, 1, 1"}, ${R})
1160
- `:""}
1161
- ${dt?`
1162
- float4 inputs:scale = (${Dt}, ${Dt}, ${Dt}, 1)
1163
- float4 inputs:bias = (${Yr}, ${Yr}, ${Vs}, 0)
1164
- `:""}
1165
- token inputs:wrapS = "${j[b.wrapS]}"
1166
- token inputs:wrapT = "${j[b.wrapT]}"
1167
- float outputs:r
1168
- float outputs:g
1169
- float outputs:b
1170
- float3 outputs:rgb
1171
- ${o.transparent||o.alphaTest>0?"float outputs:a":""}
1172
- }`}let f=o.transparent||o.alphaTest?o.opacity:1,m=!1,g=!1;if(o instanceof d.MeshPhysicalMaterial&&o.transmission!==void 0&&(f*=1-o.transmission*(1-o.roughness*.5)),o.map?(a.push(`${s}color3f inputs:diffuseColor.connect = ${jt}/${i}/${h(o.map)}_diffuse.outputs:rgb>`),o instanceof d.MeshBasicMaterial&&o.transparent&&o.alphaTest==0&&e?(a.push(`${s}float inputs:opacity.connect = ${jt}/${i}/${h(o.map)}_diffuse.outputs:a>`),m=!0,a.push(`${s}float inputs:opacityThreshold = ${1e-10}`),g=!0):o.transparent?(a.push(`${s}float inputs:opacity.connect = ${jt}/${i}/${h(o.map)}_diffuse.outputs:a>`),m=!0):o.alphaTest>0&&(a.push(`${s}float inputs:opacity.connect = ${jt}/${i}/${h(o.map)}_diffuse.outputs:a>`),m=!0,a.push(`${s}float inputs:opacityThreshold = ${o.alphaTest}`),g=!0),l.push(u(o.map,"diffuse",o.color,f))):a.push(`${s}color3f inputs:diffuseColor = ${hb(o.color)}`),o.alphaHash&&e&&(g?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(a.push(`${s}float inputs:opacityThreshold = 0.0000000001`),g=!0)),o.aoMap&&(a.push(`${s}float inputs:occlusion.connect = ${jt}/${i}/${h(o.aoMap)}_occlusion.outputs:r>`),l.push(u(o.aoMap,"occlusion"))),o.alphaMap?(a.push(`${s}float inputs:opacity.connect = ${jt}/${i}/${h(o.alphaMap)}_opacity.outputs:r>`),a.push(`${s}float inputs:opacityThreshold = 0.0000000001`),m=!0,g=!0,l.push(u(o.alphaMap,"opacity",new d.Color(1,1,1),f))):(m?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(a.push(`${s}float inputs:opacity = ${f}`),m=!0),o.alphaTest>0&&(g?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(a.push(`${s}float inputs:opacityThreshold = ${o.alphaTest}`),g=!0))),o instanceof d.MeshStandardMaterial){if(o.emissiveMap){a.push(`${s}color3f inputs:emissiveColor.connect = ${jt}/${i}/${h(o.emissiveMap)}_emissive.outputs:rgb>`);const b=o.emissive.clone();b.multiplyScalar(o.emissiveIntensity),l.push(u(o.emissiveMap,"emissive",b))}else if(((v=o.emissive)==null?void 0:v.getHex())>0){const b=o.emissive.clone();b.multiplyScalar(o.emissiveIntensity),a.push(`${s}color3f inputs:emissiveColor = ${hb(b)}`)}o.normalMap&&(a.push(`${s}normal3f inputs:normal.connect = ${jt}/${i}/${h(o.normalMap)}_normal.outputs:rgb>`),l.push(u(o.normalMap,"normal"))),o.roughnessMap&&o.roughness===1?(a.push(`${s}float inputs:roughness.connect = ${jt}/${i}/${h(o.roughnessMap)}_roughness.outputs:g>`),l.push(u(o.roughnessMap,"roughness"))):a.push(`${s}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(a.push(`${s}float inputs:metallic.connect = ${jt}/${i}/${h(o.metalnessMap)}_metallic.outputs:b>`),l.push(u(o.metalnessMap,"metallic"))):a.push(`${s}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof d.MeshPhysicalMaterial&&(a.push(`${s}float inputs:clearcoat = ${o.clearcoat}`),a.push(`${s}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),a.push(`${s}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(a.push(`${s}float inputs:opacity.connect = ${jt}/${i}/${h(o.transmissionMap)}_transmission.outputs:r>`),l.push(u(o.transmissionMap,"transmission")))),c.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):c.size===2&&(!c.has(0)||!c.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1173
-
1174
- def Material "${i}" ${o.name?`(
1175
- displayName = "${Pw(o.name)}"
1176
- )`:""}
1177
- {
1178
- token outputs:surface.connect = ${jt}/${i}/PreviewSurface.outputs:surface>
1179
-
1180
- def Shader "PreviewSurface"
1181
- {
1182
- uniform token info:id = "UsdPreviewSurface"
1183
- ${a.join(`
1184
- `)}
1185
- int inputs:useSpecularWorkflow = ${o instanceof d.MeshBasicMaterial?"1":"0"}
1186
- token outputs:surface
1187
- }
1188
- ${l.length>0?`
1189
- ${c.has(0)?`
1190
- def Shader "uvReader_st"
1191
- {
1192
- uniform token info:id = "UsdPrimvarReader_float2"
1193
- token inputs:varname = "st"
1194
- float2 inputs:fallback = (0.0, 0.0)
1195
- float2 outputs:result
1196
- }
1197
- `:""}
1198
- ${c.has(1)?`
1199
- def Shader "uvReader_st1"
1200
- {
1201
- uniform token info:id = "UsdPrimvarReader_float2"
1202
- token inputs:varname = "st1"
1203
- float2 inputs:fallback = (0.0, 0.0)
1204
- float2 outputs:result
1205
- }
1206
- `:""}
1207
- ${l.join(`
1208
- `)}`:""}
1209
- }`}function hb(o){return`(${o.r}, ${o.g}, ${o.b})`}function db(o){return`(${o.x}, ${o.y})`}const Bw=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];x("debugusdz");const _u=class _u{constructor(t,e,i){r(this,"id");r(this,"trigger");r(this,"action");r(this,"exclusive",!1);this.id="Behavior_"+_n(t)+"_"+_u.global_id++,this.trigger=e,this.action=i}makeExclusive(t){return this.exclusive=t,this}writeTo(t,e,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const a=this.trigger[s];n+="<"+a.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(e,i),i.appendLine();else this.trigger.writeTo(e,i);i.appendLine(),this.action.writeTo(e,i),i.closeBlock()}};r(_u,"global_id",0);let gt=_u;const ia=new Set;function dm(o,t){var i,n;let e="";if(Array.isArray(o)){ia.clear();let s="[ ";for(let a=0;a<o.length;a++){let l=o[a];if(!l){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof l=="string"){if(ia.has(l))continue;s+=l,ia.add(l)}else if(typeof l=="object"){if(l.isObject3D&&(l=t.findById(l.uuid),!l)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const c=(i=l.getPath)==null?void 0:i.call(l);if(ia.has(c))continue;s+=c,ia.add(c)}a+1<o.length&&(s+=", ")}s+=" ]",e=s,ia.clear()}else if(typeof o=="object"){const s=o;if(s.isObject3D&&(o=t.findById(s.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",s),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${s.uuid}.`);e=(n=o.getPath)==null?void 0:n.call(o)}return e}const bu=class bu{constructor(t,e){r(this,"id");r(this,"targetId");r(this,"tokenId");r(this,"type");r(this,"distance");t&&(this.targetId=t),e?this.id=e:this.id="Trigger_"+bu.global_id++}writeTo(t,e){e.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=dm(this.targetId,t)),e.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&e.appendLine(`token info:id = "${this.tokenId}"`),this.type&&e.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&e.appendLine(`double distance = ${this.distance}`),e.closeBlock()}};r(bu,"global_id",0);let wo=bu;function ub(o,t={direct:!0,indirect:!0}){const e=Mt.createEmpty();e.name="InputTarget_"+e.name,e.displayName=void 0,e.type="RealityKitComponent",e.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(t.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(t.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(e)}class yt{static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const t=new wo(void 0,"SceneStart");return t.tokenId="SceneTransition",t.type="enter",this.__sceneStartTrigger=t,t}static tapTrigger(t,e={direct:!0,indirect:!0}){const i=new wo(t);if(Array.isArray(t)&&t.length>1)for(const n of t)n instanceof Mt&&ub(n,e);else t instanceof Mt&&ub(t,e);return i.tokenId="TapGesture",i}static isTapTrigger(t){return(t==null?void 0:t.tokenId)==="TapGesture"}static proximityToCameraTrigger(t,e){const i=new wo(t);return i.tokenId="ProximityToCamera",i.distance=e,i}}r(yt,"__sceneStartTrigger");class fo{constructor(t,e){r(this,"id");r(this,"actions");r(this,"loops",0);r(this,"performCount",1);r(this,"type","serial");r(this,"multiplePerformOperation");this.id=t,this.actions=e}static getId(){return this.global_id++}addAction(t){return this.actions.push(t),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(t){return this.performCount=t,this}writeTo(t,e){e.beginBlock(`def Preliminary_Action "${this.id}"`),e.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];e.appendLine("<"+i.id+">"+(n?"":", "))}e.closeArray(),e.appendLine(),e.appendLine('token info:id = "Group"'),e.appendLine(`bool loops = ${this.loops}`),e.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),e.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&e.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),e.appendLine();for(const i of this.actions)i&&(i.writeTo(t,e),e.appendLine());e.closeBlock()}}r(fo,"global_id",0);const pc=class pc{constructor(t,e){r(this,"id");r(this,"tokenId");r(this,"affectedObjects");r(this,"easeType");r(this,"motionType");r(this,"duration");r(this,"moveDistance");r(this,"style");r(this,"type");r(this,"front");r(this,"up");r(this,"start");r(this,"animationSpeed");r(this,"reversed");r(this,"pingPong");r(this,"xFormTarget");r(this,"audio");r(this,"gain");r(this,"auralMode");r(this,"multiplePerformOperation");r(this,"velocity");r(this,"comment");r(this,"animationName");t&&(this.affectedObjects=t),e?this.id=e:this.id="Action",this.id+="_"+pc.global_id++}clone(){const t=new pc,e=t.id;return Object.assign(t,this),t.id=e,t}writeTo(t,e){e.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&e.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=dm(this.affectedObjects,t)),e.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?e.appendLine(`double duration = ${this.duration/this.animationSpeed} `):e.appendLine(`double duration = ${this.duration} `)),this.easeType&&e.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&e.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&e.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&e.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&e.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&e.appendLine(`token style = "${this.style}"`),this.type&&e.appendLine(`token type = "${this.type}"`),this.front&&e.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&e.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&e.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&e.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&e.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&e.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=dm(this.xFormTarget,t)),e.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&e.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&e.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&e.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&e.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&e.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),e.closeBlock()}};r(pc,"global_id",0);let vi=pc;class Vi{constructor(t,e,i){r(this,"x",0);r(this,"y",0);r(this,"z",0);this.x=t,this.y=e,this.z=i}static get up(){return new Vi(0,1,0)}static get right(){return new Vi(1,0,0)}static get forward(){return new Vi(0,0,1)}static get back(){return new Vi(0,0,-1)}static get zero(){return new Vi(0,0,0)}}class fe{static sequence(...t){return new fo("Group_"+fo.getId(),t).makeSequence()}static parallel(...t){return new fo("Group_"+fo.getId(),t).makeParallel()}static fadeAction(t,e,i){const n=new vi(t);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=e,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(t,e,i=!1,n=!1){const s=new vi(t);s.tokenId="StartAnimation";const a=e.start,l=e.duration,c=e.speed,h=e.clipName;if(s.comment=`Animation: ${h}, start=${a*60}, length=${l*60}, end=${(a+l)*60}`,s.animationName=h,s.start=a,s.duration=l,s.animationSpeed=c,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=l),n){s.pingPong=!1;const u=s.clone();return u.reversed=!i,u.start=s.start,u.reversed&&(u.start-=l),fe.sequence(s,u)}return s}static waitAction(t){const e=new vi;return e.tokenId="Wait",e.duration=t,e.motionType=void 0,e}static lookAtCameraAction(t,e,i,n){const s=new vi(t);return s.tokenId="LookAtCamera",s.duration=e===void 0?9999999999999:e,s.front=i??Vi.forward,s.up=n??Vi.up,s}static emphasize(t,e,i="bounce",n=1,s="basic"){const a=new vi(t);return a.tokenId="Emphasize",a.duration=e,a.style=s??"basic",a.motionType=i,a.moveDistance=n,a}static transformAction(t,e,i,n,s="inout"){const a=new vi(t);return a.tokenId="Transform",a.duration=i,a.duration=Math.max(1e-6,i),a.type=n,a.easeType=i>0?s:"none",Array.isArray(e)&&console.error("Transform target must not be an array",e),a.xFormTarget=e,a}static playAudioAction(t,e,i="play",n=1,s="spatial"){const a=new vi(t);return a.tokenId="Audio",a.type=i,a.audio=e,a.gain=n,a.auralMode=s,a.multiplePerformOperation="allow",a}static impulseAction(t,e){const i=new vi(t);return i.tokenId="Impulse",i.velocity=e,i}}class rO{constructor(t){r(this,"object");r(this,"model");this.object=t}get id(){return this.object.uuid}apply(t){if(!this.model&&(this.model=t.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(t)}}class Ng extends rO{constructor(e,i,n,s){super(e);r(this,"matrix");r(this,"material");r(this,"geometry");r(this,"_enableAction");r(this,"_disableAction");this.matrix=i,this.material=n,this.geometry=s}onApply(e){var s,a;const i=this.model;if(!i)return;(s=i.parent)!=null&&s.isDynamic||Mt.createEmptyParent(i);const n=i.clone();this.matrix&&n.setMatrix(this.matrix),this.material&&(n.material=this.material),this.geometry&&(n.geometry=this.geometry),(a=i.parent)==null||a.add(n)}enable(){return this._enableAction?this._enableAction:(this._enableAction=fe.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=fe.fadeAction(this.object,0,!1),this._disableAction)}}class Fw{constructor(t){r(this,"actions");r(this,"sortedActions");this.actions=[...t]}organize(){this.sortedActions={};for(const t of this.actions){const e=t.id;this.sortedActions[e]||(this.sortedActions[e]=[]),this.sortedActions[e].push(t)}}getActions(t){return this.sortedActions||this.organize(),this.sortedActions[t.uuid]}}const Tn=x("debugusdzanimation"),um=x("debugusdzanimationserialization");class po{constructor(t,e,i){r(this,"_start");r(this,"ext");r(this,"root");r(this,"_nearestAnimatedRoot");r(this,"clip");r(this,"speed");this.ext=t,this.root=e,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){var t;return((t=this.clip)==null?void 0:t.duration)??$e.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){var t;return((t=this.clip)==null?void 0:t.name)??"rest"}static isDescendantOf(t,e){let i=e;if(!i||!t)return!1;for(;i;){if(!i)return!1;if(i===t)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){var e;let t;try{for(const i of((e=this.clip)==null?void 0:e.tracks)??[]){const n=d.PropertyBinding.parseTrackName(i.name);let s=d.PropertyBinding.findNode(this.root,n.nodeName);if(s)if(!t)t=s;else{if(s===t||po.isDescendantOf(t,s))continue;if(!po.isDescendantOf(s,t)){for(;!po.isDescendantOf(s,t)&&s.parent;)s=s.parent;po.isDescendantOf(s,t)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,t,s)}t=s}}}catch(i){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",i),t=void 0}return t}}const ro=class ro{constructor(t,e,i){r(this,"clip");r(this,"pos");r(this,"rot");r(this,"scale");r(this,"root");r(this,"target");r(this,"duration",0);r(this,"useRootMotion",!1);if(this.root=t,this.target=e,this.clip=i,i?this.duration=i.duration:this.duration=ro.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(a=>a.times[a.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=C.getComponent(t,_t);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(t){var e,i;if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it – this is likely a bug");return}t.name.endsWith("position")?this.pos=t:t.name.endsWith("quaternion")?this.rot=t:t.name.endsWith("scale")?this.scale=t:(t.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+t.name+" on "+(((e=this.root)==null?void 0:e.name)??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+t.name+" on "+(((i=this.root)==null?void 0:i.name)??this.target.name)+". Only .position, .rotation, .scale are supported."),F()&&me("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){var t,e,i,n,s,a;return this.clip?Math.max(((e=(t=this.pos)==null?void 0:t.times)==null?void 0:e.length)??0,((n=(i=this.rot)==null?void 0:i.times)==null?void 0:n.length)??0,((a=(s=this.scale)==null?void 0:s.times)==null?void 0:a.length)??0):2}getDuration(){return this.duration}getSortedTimesArray(t=!0,e=!0,i=!0){var c,h,u;if(!this.clip)return[0,this.duration];const n=(c=this.pos)==null?void 0:c.times,s=(h=this.rot)==null?void 0:h.times,a=(u=this.scale)==null?void 0:u.times,l=[];if(t&&n)for(const f of n)l.push(f);if(e&&s)for(const f of s)l.push(f);if(i&&a)for(const f of a)l.push(f);return l.includes(0)||l.push(0),l.sort((f,m)=>f-m),[...new Set(l)]}*getValues(t,e=!0,i=!0,n=!0){var g,y,_;const s=new d.Vector3,a=new d.Quaternion,l=new d.Vector3(1,1,1),c=this.target,h=e?(g=this.pos)==null?void 0:g.createInterpolant():void 0,u=i?(y=this.rot)==null?void 0:y.createInterpolant():void 0,f=n?(_=this.scale)==null?void 0:_.createInterpolant():void 0;h||s.set(c.position.x,c.position.y,c.position.z),u||a.set(c.quaternion.x,c.quaternion.y,c.quaternion.z,c.quaternion.w),f||l.set(c.scale.x,c.scale.y,c.scale.z),h&&h.valueSize!==3&&(h.valueSize=3),u&&u.valueSize!==4&&(u.valueSize=4),f&&f.valueSize!==3&&(f.valueSize=3);const m=0;for(let v=0-m;v<t.length+m;v++){let b=0,w=0;if(v<0?(b=t[0],w=b-ro.animationDurationPadding/2+1/60):v>=t.length?(b=t[t.length-1],w=b+ro.animationDurationPadding/2-1/60):(b=t[v],w=b),h){const S=h.evaluate(b);s.set(S[0],S[1],S[2])}if(u){const S=u.evaluate(b);a.set(S[0],S[1],S[2],S[3])}if(f){const S=f.evaluate(b);l.set(S[0],S[1],S[2])}if(this.useRootMotion&&c===this.root){const S=new d.Matrix4;S.compose(s,a,l),S.multiply(c.matrix),S.decompose(s,a,l)}yield{time:w,translation:s,rotation:a,scale:l,index:v}}}};r(ro,"frameRate",60),r(ro,"animationDurationPadding",6/60),r(ro,"restPoseClipDuration",6/60);let $e=ro;class Gu{constructor(t){r(this,"dict",new Map);r(this,"rootTargetMap",new Map);r(this,"rootAndClipToRegisteredAnimationMap",new Map);r(this,"rootToRegisteredClip",new Map);r(this,"lastClipEndTime",0);r(this,"clipToStartTime",new Map);r(this,"clipToHoldClip",new Map);r(this,"serializers",[]);r(this,"injectRestPoses",!1);r(this,"injectImplicitBehaviours",!1);this.injectRestPoses=t,this.injectImplicitBehaviours=t}get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:($e.restPoseClipDuration+$e.animationDurationPadding)*60}getEndTimeCode(){let t=0;for(const[e,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>t&&(t=n)}return t*60}getClipCount(t){var i;return((i=this.rootToRegisteredClip.get(t))==null?void 0:i.length)??0??0}getStartTimeByClip(t){return t?this.clipToStartTime.has(t)?this.clipToStartTime.get(t):(console.error("USDZExporter: Missing start time for clip – please report a bug.",t),0):0}registerAnimation(t,e){var h;if(!t)return null;this.rootTargetMap.has(t)||this.rootTargetMap.set(t,[]);const i=t.uuid+((e==null?void 0:e.uuid)??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);Tn&&console.log("registerAnimation",t,e);const n=this.injectRestPoses?1:0,s=(((h=this.rootToRegisteredClip.get(t))==null?void 0:h.length)??0)+n,a=this.rootTargetMap.get(t),l=new Set(a);if(e&&e.tracks)for(const u of e.tracks){const f=d.PropertyBinding.parseTrackName(u.name),m=d.PropertyBinding.findNode(t,f.nodeName);if(!m){console.warn("no object found for track",u.name,"using "+t.name+" instead");continue}this.dict.has(m)||this.dict.set(m,[]);const g=this.dict.get(m);if(!g){console.warn("no transform data found for target ",m,"at slot "+s+", this is likely a bug");continue}l.delete(m),this.injectRestPoses&&!g[0]&&(console.log("Injecting rest pose",m,e,"at slot",s),g[0]=new $e(null,m,null));let y=g[s];y||(y=new $e(t,m,e),g[s]=y),y.addTrack(u),a!=null&&a.includes(m)||a==null||a.push(m)}Tn&&console.log("Unregistered nodes for this clip",l,"clip",e,"at slot",s,"for root",t,"targets",a);for(const u of l){const f=this.dict.get(u);if(!f)continue;if(this.injectRestPoses&&!f[0]){console.warn("Adding rest pose for ",u,e,"at slot",s,"This is likely a bug, should have been added earlier.");const g=new $e(null,u,null);f[0]=g}let m=f[s];m||(Tn&&console.log("Adding padding clip for ",u,e,"at slot",s),m=new $e(t,u,e),f[s]=m)}const c=new po(this,t,e);if(this.rootAndClipToRegisteredAnimationMap.set(i,c),Tn&&console.log({root:t,clip:e,info:c}),e){const u=this.rootToRegisteredClip.get(t);if(u?u.push(e):this.rootToRegisteredClip.set(t,[e]),!this.clipToStartTime.get(e)){this.lastClipEndTime==null&&(this.lastClipEndTime=$e.restPoseClipDuration);let m=this.lastClipEndTime+$e.animationDurationPadding,g=m+e.duration;const y=Math.round(m*60)/60,_=Math.round(g*60)/60;Math.abs(y-m)<.01&&(m=y),Math.abs(_-g)<.01&&(g=_),m=Math.ceil(m),g=m+e.duration,this.clipToStartTime.set(e,m),this.lastClipEndTime=g}}return c}onAfterHierarchy(t){Tn&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(t){var e,i;Tn&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const n of this.rootTargetMap.keys()){const s=this.rootTargetMap.get(n);if(!s)continue;let a;const l=[];for(const c of s){const h=this.dict.get(c);if(!h){console.error("No data found for target on USDZ export – please report a bug!",c);continue}a===void 0&&(a=h==null?void 0:h.length),a!==(h==null?void 0:h.length)&&console.error("Different array lengths for targets – please report a bug!",h);for(let u=0;u<h.length;u++){let f=h[u];if(!f){const g=u-(this.injectRestPoses?1:0);h[u]=new $e(null,c,this.rootToRegisteredClip.get(n)[g]),f=h[u]}const m=f.getDuration();if(l[u]===void 0)l[u]=m;else if(l[u]!==m){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:h,target:c}),l[u]=m;continue}}}}for(const n of this.serializers){const s=(e=n.model)==null?void 0:e.parent,a=(s==null?void 0:s.isDynamic)===!0;um&&console.log(a,(i=n.model)==null?void 0:i.parent),a&&n.registerCallback(s)}}onExportObject(t,e,i){C.foreachComponent(t,s=>{const a=s;typeof a.createAnimation=="function"&&a.createAnimation(this,e,i)},!1);const n=new aO(t,this);this.serializers.push(n),n.registerCallback(e)}}class aO{constructor(t,e){r(this,"model");r(this,"object");r(this,"animationData");r(this,"ext");r(this,"callback");this.object=t,this.animationData=e.animationData,this.ext=e}registerCallback(t){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),um&&console.log("REPARENT",t),this.model=t,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(t,e,i){var a;const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let l=function(A){const B=[];for(const[N,X]of A){let Y=`${N} : [`;const ee=[];for(const le of X)ee.push(`(${se(le.x)}, ${se(le.y)}, ${se(le.z)})`);Y=Y.concat(ee.join(", ")),Y=Y.concat("],"),B.push(Y)}return B},c=function(A){const B=[];for(const[N,X]of A){let Y=`${N} : [`;const ee=[];for(const le of X)ee.push(`(${se(le.w)}, ${se(le.x)}, ${se(le.y)}, ${se(le.z)})`);Y=Y.concat(ee.join(", ")),Y=Y.concat("],"),B.push(Y)}return B},h=function(A){let B,N=!0;const X=new Map;for(const[ee,le]of A){B===void 0&&(B=le.length),B!==le.length&&(N=!1);let Oe=0;for(const dt of le)Oe++,dt||(X.has(ee)||X.set(ee,[]),X.get(ee).push(Oe))}Tn&&console.log("Bone count: ",A.size,"TransformData entries per bone: ",B,"Undefined bone entries: ",X),console.assert(N,"All bones should have the same number of TransformData entries",A),console.assert(X.size===0,"All TransformData entries should be set",X);const Y=[];for(const[ee,le]of A)for(let Oe=0;Oe<le.length;Oe++){const dt=le[Oe],Qt=i.getStartTimeByClip(dt.clip);Y.length<=Oe&&Y.push({pos:[],rot:[],scale:[],timeOffset:Qt});const Dt=Y[Oe];Dt.pos.push(...dt.getSortedTimesArray(!0,!1,!1)),Dt.rot.push(...dt.getSortedTimesArray(!1,!0,!1)),Dt.scale.push(...dt.getSortedTimesArray(!1,!1,!0))}for(const ee of Y)ee.pos.sort((le,Oe)=>le-Oe),ee.rot.sort((le,Oe)=>le-Oe),ee.scale.sort((le,Oe)=>le-Oe),ee.pos=[...new Set(ee.pos)],ee.rot=[...new Set(ee.rot)],ee.scale=[...new Set(ee.scale)];return Y},u=function(A,B,N){const X=new Map,Y=new Map,ee=new Map,le=B.length;for(const Oe of N){const dt=A.get(Oe);let Qt;dt?console.assert(dt.length===le,"We should have the same number of TransformData entries for each bone",dt,B):Qt=new $e(null,Oe,null);for(let Dt=0;Dt<le;Dt++){const Yr=dt?dt[Dt]:Qt,Vs=B[Dt];for(const{time:bl,translation:vl}of Yr.getValues(Vs.pos,!0,!1,!1)){const en=(bl+Vs.timeOffset)*60;X.has(en)||X.set(en,new Array),X.get(en).push(vl.clone())}for(const{time:bl,rotation:vl}of Yr.getValues(Vs.rot,!1,!0,!1)){const en=(bl+Vs.timeOffset)*60;Y.has(en)||Y.set(en,new Array),Y.get(en).push(vl.clone())}for(const{time:bl,scale:vl}of Yr.getValues(Vs.scale,!1,!1,!0)){const en=(bl+Vs.timeOffset)*60;ee.has(en)||ee.set(en,new Array),ee.get(en).push(vl.clone())}}}return{position:X.size==0?void 0:X,quaternion:Y.size==0?void 0:Y,scale:ee.size==0?void 0:ee}},f=function(A){const B=[];for(const N of A)B.push(`(${se(N.x)}, ${se(N.y)}, ${se(N.z)})`);return B.join(", ")},m=function(A){const B=[];for(const N of A)B.push(`(${se(N.w)}, ${se(N.x)}, ${se(N.y)}, ${se(N.z)})`);return B.join(", ")},g=function(A){const B=new Map;if(Tn){const N=new Array;for(const[X,Y]of s)N.push(X.uuid+": "+Y.length+" "+Y.map(ee=>{var le;return(le=ee.clip)==null?void 0:le.uuid.substring(0,6)}).join(" "));console.log(`getPerBoneTransformData
1210
- `+N.join(`
1211
- `))}for(const N of A){const X=s.get(N);X&&B.set(N,X)}return B},y=function(A){const B=g(A),N=h(B);return u(B,N,A)};const _=n.skinnedMesh.skeleton,v=new Array,b=[],w=[];for(const A of _.bones){b.push(A),w.push(A.uuid);const B=_.boneInverses[_.bones.indexOf(A)];v.push({bone:A,inverse:B})}let S=1e4;for(;w.length<_.bones.length&&S-- >0;)for(const A of b){const B=A.children;for(const N of B)if(w.indexOf(N.uuid)===-1&&_.bones.indexOf(N)!==-1){b.push(N),w.push(N.uuid);const X=_.boneInverses[_.bones.indexOf(N)];v.push({bone:N,inverse:X})}}S<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,_.bones,w);for(const A of Ow(_.bones))v.push({bone:A,inverse:A.matrixWorld.clone().invert()});const R=v[0].bone.parent;R||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),v.sort((A,B)=>Ea(A.bone,R)>Ea(B.bone,R)?1:-1);const k=e.quickLookCompatible,E=[],M=[],I=[],T=[];for(const{bone:A}of v){if(k){const B=A.scale;B.x==0&&(B.x=1e-5),B.y==0&&(B.y=1e-5),B.z==0&&(B.z=1e-5),E.push(new d.Matrix4().compose(A.position,A.quaternion,A.scale))}else E.push(A.matrix.clone());M.push(A.position),I.push(A.quaternion),T.push(A.scale)}const D=v.map(A=>'"'+Ea(A.bone,R)+'"').join(", "),j=v.map(A=>lb(A.inverse.clone().invert())).join(", ");t.beginBlock('def Skeleton "Rig"'),t.appendLine(`uniform matrix4d[] bindTransforms = [${j}]`),t.appendLine(`uniform token[] joints = [${D}]`),t.appendLine('uniform token purpose = "guide"'),t.appendLine(`uniform matrix4d[] restTransforms = [${E.map(A=>lb(A)).join(", ")}]`);const G=y(v.map(A=>A.bone));if(Tn){let A=1e7,B=0;for(const N of((a=G.position)==null?void 0:a.keys())??[])A=Math.min(A,N),B=Math.max(B,N);console.log("Time samples",A,B,G)}if(t.beginBlock('def SkelAnimation "_anim"'),t.appendLine(`uniform token[] joints = [${D}]`),t.appendLine(`quatf[] rotations = [${m(I)}]`),G&&G.quaternion){t.beginBlock("quatf[] rotations.timeSamples = {","");const A=c(G.quaternion);for(const B of A)t.appendLine(B);t.closeBlock()}if(t.appendLine(`half3[] scales = [${f(T)}]`),G&&G.scale){t.beginBlock("half3[] scales.timeSamples = {","");const A=l(G.scale);for(const B of A)t.appendLine(B);t.closeBlock()}if(t.appendLine(`float3[] translations = [${f(M)}]`),G&&G.position){t.beginBlock("float3[] translations.timeSamples = {","");const A=l(G.position);for(const B of A)t.appendLine(B);t.closeBlock()}t.closeBlock(),t.closeBlock()}}onSerialize(t,e){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let u=0;u<i.length;u++)i[u]===void 0&&(i[u]=new $e(null,this.object,null));const n=this.ext;this.skinnedMeshExport(t,e,n);const s=this.object,a=this.model,l=this.animationData.get(s);if(!l||s.isSkinnedMesh)return;um&&console.log("SERIALIZE",this.model.name,this.object.type,l);const c=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function h(u,f){var g;if(u.some(y=>y&&{position:y.pos,rotation:y.rot,scale:y.scale}[f])){switch(f){case"position":a.needsTranslate=!0,t.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":a.needsOrient=!0,t.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":a.needsScale=!0,t.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let y=0;y<u.length;y++){const _=u[y];if(!_)continue;const v=n.getStartTimeByClip(_.clip),b=_.getSortedTimesArray(f==="position",f==="rotation",f==="scale");if(!b||b.length===0){console.error("got an animated object but no time values?",s,_);continue}const w=!_.clip,S=f==="position"&&(_.pos||w),R=f==="rotation"&&(_.rot||w),k=f==="scale"&&(_.scale||w);if(S||R||k){const E=((g=_.clip)==null?void 0:g.name)??"rest",M=_.getDuration();Tn&&console.log("Write .timeSamples:",E,v,M,u),t.appendLine("# "+E+": start="+c.format(v*$e.frameRate)+", length="+c.format(M*$e.frameRate)+", frames="+_.getFrames())}if(S)for(const{time:E,translation:M}of _.getValues(b,!0,!1,!1)){const T=`${c.format((v+E)*$e.frameRate)}: (${se(M.x)}, ${se(M.y)}, ${se(M.z)}),`;t.appendLine(T)}if(R)for(const{time:E,rotation:M}of _.getValues(b,!1,!0,!1)){const T=`${c.format((v+E)*$e.frameRate)}: (${se(M.w)}, ${se(M.x)}, ${se(M.y)}, ${se(M.z)}),`;t.appendLine(T)}if(k)for(const{time:E,scale:M}of _.getValues(b,!1,!1,!0)){const T=`${c.format((v+E)*$e.frameRate)}: (${se(M.x)}, ${se(M.y)}, ${se(M.z)}),`;t.appendLine(T)}}t.closeBlock()}}h(l,"position"),h(l,"rotation"),h(l,"scale")}}const lO=x("debugusdz");class Br{constructor(){r(this,"files",new Array)}static getName(t){var s;const e=t.split(".").pop();let n=(s=t.split(".").slice(0,-1).join(".").split("/").pop())==null?void 0:s.replace(".","_");return n||(n="Audio_"+Math.random().toString(36).substring(2,15)),_n(n)+"."+e}get extensionName(){return"Audio"}onExportObject(t,e,i){const n=C.getComponents(t,Hi);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const a=s.clip.split("/").pop()||"Audio",l=Br.getName(s.clip),c=_n(l);if(!this.files.some(h=>h.path===s.clip)){this.files.push({path:s.clip,name:l});const h=l.toLowerCase();i.quickLookCompatible&&!h.endsWith(".mp3")&&!h.endsWith(".wav")&&!h.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||e.addEventListener("serialize",(h,u)=>{h.appendLine(),h.beginBlock(`def SpatialAudio "${c}"`,"(",!1),h.appendLine(`displayName = "${a}"`),h.closeBlock(")"),h.beginBlock(),h.appendLine(`uniform asset filePath = @audio/${l}@`),h.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),h.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),h.appendLine(`uniform float gain = ${s.volume}`),h.closeBlock()})}}async onAfterSerialize(t){for(const e of this.files){const i="audio/"+e.name;if(t.files[i]){lO&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const a=await(await(await fetch(e.path)).blob()).arrayBuffer(),l=new Uint8Array(a);t.files[i]=l}}}var cO=Object.defineProperty,Ie=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&cO(t,e,n),n};const fb=x("debugusdzbehaviours");function hh(o){o&&(o.getComponentInParent(za)||(F()&&console.debug('Raycaster on "'+o.name+'" was automatically added, because no raycaster was found in the parent hierarchy.'),o.addComponent(ki)))}class Fr extends L{constructor(){super(...arguments);r(this,"object");r(this,"target");r(this,"duration",1);r(this,"relativeMotion",!1);r(this,"coroutine",null);r(this,"targetPos",new d.Vector3);r(this,"targetRot",new d.Quaternion);r(this,"targetScale",new d.Vector3)}start(){hh(this.gameObject)}onPointerClick(e){e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=K(this.object).clone(),i=K(this.target).clone(),n=_e(this.object).clone(),s=_e(this.target).clone(),a=Fe(this.object).clone(),l=Fe(this.target).clone(),c=e.distanceTo(i),h=n.angleTo(s),u=a.distanceTo(l);if(c<.01&&h<.01&&u<.01){et(this.object,i),Gi(this.object,s),Da(this.object,l),this.coroutine=null;return}let f=0,m=0;for(;f<1;)f+=this.context.time.deltaTime/this.duration,f>1&&(f=1),m=f<.5?4*f*f*f:1-Math.pow(-2*f+2,3)/2,this.targetPos.lerpVectors(e,i,m),this.targetRot.slerpQuaternions(n,s,m),this.targetScale.lerpVectors(a,l,m),et(this.object,this.targetPos),Gi(this.object,this.targetRot),Da(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),i=this.object.quaternion.clone(),n=this.object.scale.clone(),s=this.target.position.clone(),a=this.target.quaternion.clone(),l=this.target.scale.clone();s.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(s),this.targetRot.copy(this.object.quaternion).multiply(a),this.targetScale.copy(this.object.scale).multiply(l);let c=0,h=0;for(;c<1;)c+=this.context.time.deltaTime/this.duration,c>1&&(c=1),h=c<.5?4*c*c*c:1-Math.pow(-2*c+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,h),this.object.quaternion.slerpQuaternions(i,this.targetRot,h),this.object.scale.lerpVectors(n,this.targetScale,h),yield;this.coroutine=null}beforeCreateDocument(e){var i;if(this.target&&this.object&&this.gameObject){const n=new gt("Move to "+((i=this.target)==null?void 0:i.name),yt.tapTrigger(this.gameObject),fe.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(n)}}}Ie([p(d.Object3D)],Fr.prototype,"object");Ie([p(d.Object3D)],Fr.prototype,"target");Ie([p()],Fr.prototype,"duration");Ie([p()],Fr.prototype,"relativeMotion");var De;const Hu=(De=class extends L{constructor(){super(...arguments);r(this,"materialToSwitch");r(this,"variantMaterial");r(this,"fadeDuration",0);r(this,"_objectsWithThisMaterial",null);r(this,"selfModel");r(this,"targetModels")}start(){var e;this._objectsWithThisMaterial=this.objectsWithThisMaterial,hh(this.gameObject),F()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+((e=this.materialToSwitch)==null?void 0:e.name)+'"')}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let i=0;i<this.objectsWithThisMaterial.length;i++){const n=this.objectsWithThisMaterial[i];n.material=this.variantMaterial}}get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof d.Mesh)if(Array.isArray(e.material)){for(const i of e.material)if(i===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):sv(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}async beforeCreateDocument(e,i){this.targetModels=[],De._materialTriggersPerId={},De.variantSwitchIndex=0,this.materialToSwitch&&await ae.NEEDLE_progressive.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await ae.NEEDLE_progressive.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,i,n){this.objectsWithThisMaterial.find(a=>a.uuid===i.uuid)&&this.targetModels.push(i),this.gameObject.uuid===i.uuid&&(this.selfModel=i,this.materialToSwitch&&(De._materialTriggersPerId[this.materialToSwitch.uuid]||(De._materialTriggersPerId[this.materialToSwitch.uuid]=[]),De._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,i){if(!this.materialToSwitch)return;const n=De._materialTriggersPerId[this.materialToSwitch.uuid];if(n){const s={};for(const a of n){const l=a.createVariants();l&&l.length>0&&(s[a.selfModel.uuid]=l)}for(const a of n){const l=[];for(const c in s)c!==a.selfModel.uuid&&l.push(...s[c]);a.createAndAttachBehaviors(e,s[a.selfModel.uuid],l)}}delete De._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,i,n){const s=[],a=Math.max(0,this.fadeDuration);s.push(fe.fadeAction([...this.targetModels,...n],a,!1)),s.push(fe.fadeAction(i,a,!0)),e.addBehavior(new gt("Select_"+this.selfModel.name,yt.tapTrigger(this.selfModel),fe.parallel(...s))),De._parallelStartHiddenActions.push(...i),De._startHiddenBehaviour||(De._startHiddenBehaviour=new gt("StartHidden_"+this.selfModel.name,yt.sceneStartTrigger(),fe.fadeAction(De._parallelStartHiddenActions,a,!1)),e.addBehavior(De._startHiddenBehaviour))}static getMaterialName(e){return _n(e.name||"Material")+"_"+e.id}createVariants(){if(!this.variantMaterial)return null;const e=[];for(const i of this.targetModels){const n=i.clone();n.name+="_Variant_"+De.variantSwitchIndex+++"_"+De.getMaterialName(this.variantMaterial),n.displayName=n.displayName+": Variant with material "+this.variantMaterial.name,n.material=this.variantMaterial,n.geometry=i.geometry,n.transform=i.transform,(!i.parent||!i.parent.isEmpty())&&Mt.createEmptyParent(i),i.parent&&i.parent.add(n),e.push(n)}return e}},r(De,"_materialTriggersPerId",{}),r(De,"_startHiddenBehaviour",null),r(De,"_parallelStartHiddenActions",[]),r(De,"variantSwitchIndex",0),De);Ie([p(d.Material)],Hu.prototype,"materialToSwitch");Ie([p(d.Material)],Hu.prototype,"variantMaterial");Ie([p()],Hu.prototype,"fadeDuration");let Vg=Hu;var pe;const dh=(pe=class extends L{constructor(){super(...arguments);r(this,"target");r(this,"toggleOnClick",!1);r(this,"targetState",!0);r(this,"hideSelf",!0);r(this,"selfModel");r(this,"selfModelClone");r(this,"targetModel");r(this,"toggleModel");r(this,"stateBeforeCreatingDocument",!1);r(this,"targetStateBeforeCreatingDocument",!1)}start(){hh(this.gameObject)}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}createBehaviours(e,i,n){i.uuid===this.gameObject.uuid&&(this.selfModel=i,this.selfModelClone=i.clone())}beforeCreateDocument(){this.target&&(this.gameObject[pe.wasVisible]===void 0&&(this.gameObject[pe.wasVisible]=this.gameObject.activeSelf),this.target[pe.wasVisible]===void 0&&(this.target[pe.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[pe.wasVisible],this.targetStateBeforeCreatingDocument=this.target[pe.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,i){if(!this.target)return;this.targetModel=i.document.findById(this.target.uuid);const n=this.selfModel;if(this.selfModel&&this.targetModel){let s=this.selfModel,a=this.targetState;if(this.toggleOnClick)if(a=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&Ug.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[pe.toggleClone]){const h=this.selfModelClone.clone();h.setMatrix(new d.Matrix4),h.name+="_toggle"+pe.clonedToggleIndex++,n.add(h),this.gameObject[pe.toggleClone]=h,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const c=this.gameObject[pe.toggleClone];if(!this.gameObject[pe.reverseToggleClone]){const h=this.selfModelClone.clone();h.setMatrix(new d.Matrix4),h.name+="_toggleReverse"+pe.clonedToggleIndex++,n.add(h),this.gameObject[pe.reverseToggleClone]=h}this.toggleModel=this.gameObject[pe.reverseToggleClone],(!this.toggleModel.geometry||!c.geometry)&&console.error("triggers without childs and without geometry won't work!",this,n.geometry),s=c,n.geometry=null,n.material=null}if(this.toggleModel){if(this.toggleOnClick){const c=[];c.push(fe.fadeAction(s,0,!1)),c.push(fe.fadeAction(this.toggleModel,0,!0)),c.push(fe.fadeAction(this.targetModel,0,a)),e.addBehavior(new gt("Toggle_"+s.name+"_ToggleTo"+(a?"On":"Off"),yt.tapTrigger(s),fe.parallel(...c)));const h=[];h.push(fe.fadeAction(this.toggleModel,0,!1)),h.push(fe.fadeAction(s,0,!0)),h.push(fe.fadeAction(this.targetModel,0,!a)),e.addBehavior(new gt("Toggle_"+s.name+"_ToggleTo"+(a?"Off":"On"),yt.tapTrigger(this.toggleModel),fe.parallel(...h)))}}else{const c=[];this.hideSelf&&c.push(fe.fadeAction(s,0,!1)),c.push(fe.fadeAction(this.targetModel,0,a)),e.addBehavior(new gt("Toggle_"+s.name+"_ToggleTo"+(a?"On":"Off"),yt.tapTrigger(s),c.length>1?fe.parallel(...c):c[0]))}const l=new Array;this.targetStateBeforeCreatingDocument||l.push(this.targetModel),this.stateBeforeCreatingDocument||l.push(n),this.toggleModel&&l.push(this.toggleModel),$a.add(l,e)}}afterSerialize(e,i){this.gameObject[pe.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[pe.wasVisible],delete this.gameObject[pe.wasVisible]),this.target&&this.target[pe.wasVisible]!==void 0&&(this.target.visible=this.target[pe.wasVisible],delete this.target[pe.wasVisible]),delete this.gameObject[pe.toggleClone],delete this.gameObject[pe.reverseToggleClone]}},r(pe,"clonedToggleIndex",0),r(pe,"wasVisible",Symbol("usdz_SetActiveOnClick_wasVisible")),r(pe,"toggleClone",Symbol("clone for toggling")),r(pe,"reverseToggleClone",Symbol("clone for reverse toggling")),pe);Ie([p(d.Object3D)],dh.prototype,"target");Ie([p()],dh.prototype,"toggleOnClick");Ie([p()],dh.prototype,"targetState");Ie([p()],dh.prototype,"hideSelf");let $g=dh;const an=class an extends L{constructor(){super(...arguments);r(this,"wasVisible",!1)}static add(e,i){const n=Array.isArray(e)?e:[e];for(const s of n)an._fadeObjects.includes(s)||(console.log("adding hide on start",s),an._fadeObjects.push(s));an._fadeBehaviour===void 0&&(an._fadeBehaviour=new gt("HideOnStart",yt.sceneStartTrigger(),fe.fadeAction(an._fadeObjects,0,!1)),i.addBehavior(an._fadeBehaviour))}start(){C.setActive(this.gameObject,!1)}createBehaviours(e,i,n){i.uuid===this.gameObject.uuid&&(this.wasVisible||an.add(i,e))}beforeCreateDocument(){this.wasVisible=C.isActiveSelf(this.gameObject)}};r(an,"_fadeBehaviour"),r(an,"_fadeObjects",[]);let $a=an;class sl extends L{constructor(){super(...arguments);r(this,"target");r(this,"duration",.5);r(this,"motionType","bounce")}beforeCreateDocument(){}createBehaviours(e,i,n){if(this.target&&i.uuid===this.gameObject.uuid){const s=new gt("emphasize "+this.name,yt.tapTrigger(this.gameObject),fe.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(s)}}afterCreateDocument(e,i){}}Ie([p()],sl.prototype,"target");Ie([p()],sl.prototype,"duration");Ie([p()],sl.prototype,"motionType");class So extends L{constructor(){super(...arguments);r(this,"target");r(this,"clip","");r(this,"toggleOnClick",!1);r(this,"trigger","tap")}start(){hh(this.gameObject)}ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Hi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onPointerClick(e){var i;e.use(),!(!((i=this.target)!=null&&i.clip)&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,i,n){if(!(!this.target&&!this.clip)&&i.uuid===this.gameObject.uuid){const s=this.clip?this.clip:this.target?this.target.clip:void 0;if(!s||typeof s!="string")return;const a=this.target?this.target.gameObject:this.gameObject;Br.getName(s);const l=this.target?this.target.volume:1,c=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let h=!1;this.gameObject.traverse(g=>{g instanceof d.Mesh&&g.visible&&(h=!0)}),h=!0;const u=e.addAudioClip(s);let f=fe.playAudioAction(a,u,"play",l,c);this.target&&this.target.loop&&(f=fe.sequence(f).makeLooping());const m=this.name?"_"+this.name:"";if(h&&this.trigger==="tap"){this.toggleOnClick&&(f.multiplePerformOperation="stop");const g=new gt("playAudio"+m,yt.tapTrigger(i),f);e.addBehavior(g)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(h&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const g=new gt("playAudioOnStart"+m,yt.sceneStartTrigger(),f);e.addBehavior(g)}}}}Ie([p(Hi)],So.prototype,"target");Ie([p(URL)],So.prototype,"clip");Ie([p()],So.prototype,"toggleOnClick");var Ct;const Wg=(Ct=class extends L{constructor(){super(...arguments);r(this,"animator");r(this,"stateName");r(this,"trigger","tap");r(this,"animation");r(this,"selfModel");r(this,"stateAnimationModel");r(this,"animationSequence",new Array);r(this,"animationLoopAfterSequence",new Array);r(this,"randomOffsetNormalized",0)}get target(){var e,i;return((e=this.animator)==null?void 0:e.gameObject)||((i=this.animation)==null?void 0:i.gameObject)}start(){hh(this.gameObject)}onPointerClick(e){var i;e.use(),this.target&&this.stateName&&((i=this.animator)==null||i.play(this.stateName,0,0,.1))}createBehaviours(e,i,n){i.uuid===this.gameObject.uuid&&(this.selfModel=i)}afterSerialize(){if(Ct.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';F()&&me(e),console.warn(e,...Ct.rootsWithExclusivePlayback)}Ct.animationActions=[],Ct.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,i){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const n=i.document,s=i.extensions.find(c=>c instanceof Gu);if(!s)return;const a=s.getClipCount(this.target)>1;a&&(F()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+s.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),Ct.rootsWithExclusivePlayback.add(this.target));const l=this.name?this.name:"";n.traverse(c=>{var h,u;if(c.uuid===((h=this.target)==null?void 0:h.uuid)){const f=Ct.getActionForSequences(n,c,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),m=new gt(this.trigger+"_"+l+"_toPlayAnimation_"+this.stateName+"_on_"+((u=this.target)==null?void 0:u.name),this.trigger=="tap"?yt.tapTrigger(this.selfModel):yt.sceneStartTrigger(),f);a&&m.makeExclusive(!0),e.addBehavior(m)}})}static getActionForSequences(e,i,n,s,a){const l=(h,u)=>{let f=Ct.animationActions.find(m=>m.affectedObjects==h&&m.start==u.start&&m.duration==u.duration&&m.animationSpeed==u.speed);return f||(f=fe.startAnimationAction(h,u),Ct.animationActions.push(f)),f},c=fe.sequence();if(n&&n.length>0)for(const h of n)c.addAction(l(i,h));if(s&&s.length>0){const h=c.actions.length==0?c:fe.sequence();for(const u of s)h.addAction(l(i,u));h.makeLooping(),c!==h&&c.addAction(h)}return a&&a>0&&c.actions.unshift(fe.waitAction(a)),c}static getAndRegisterAnimationSequences(e,i,n){var _,v,b,w,S,R,k,E;if(!i)return;const s=i.getComponent(_t),a=i.getComponent(Ot);if(!s&&!a)return;if(s&&!n)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+s.name+" on "+i.name);let l=[],c=[];if(a){const M=e.registerAnimation(i,a.clip);M&&(a.loop?c.push(M):l.push(M));let I=0;if(a.minMaxOffsetNormalized){const T=a.minMaxOffsetNormalized.x,D=a.minMaxOffsetNormalized.y;I=(((_=a.clip)==null?void 0:_.duration)||1)*(T+Math.random()*(D-T))}return{animationSequence:l,animationLoopAfterSequence:c,randomTimeOffset:I}}const h=s==null?void 0:s.runtimeAnimatorController;let u=h==null?void 0:h.findState(n),f=[],m=[];if(h&&u){const M=new Array;M.push(u);let I=!1;for(;M.length<100;){if(!u||u===null||!u.transitions||u.transitions.length===0){(v=u.motion)!=null&&v.isLooping&&(I=!0);break}const T=u.transitions.find(j=>j.conditions.length===0),D=T?h.getState(T.destinationState,0):null;if(D&&M.includes(D)){u=D,I=!0;break}else if(T){if(u=D,!u)break;M.push(u)}else{I=((b=u.motion)==null?void 0:b.isLooping)??!1;break}}if(I&&u){const T=M.indexOf(u);f=M.slice(0,T),m=M.slice(T),fb&&console.log("found loop from "+n,"states until loop",f,"states looping",m)}else f=M,m=[],fb&&console.log("found no loop from "+n,"states",f);if(!m.length){const T=f[f.length-1],D=(w=T.motion)==null?void 0:w.clip;if(D){let j;if(e.holdClipMap.has(D))j=e.holdClipMap.get(D);else{const G=T.name+"_hold";j=D.clone(),j.duration=1,j.name=G;const A=D.duration;j.tracks=D.tracks.map(B=>{const N=B.clone();N.times=new Float32Array([0,A]);const X=B.values.length,Y=B.getValueSize(),ee=B.values.slice(X-Y,X);return N.values=new Float32Array(2*Y),N.values.set(ee,0),N.values.set(ee,Y),N}),j.name=G,e.holdClipMap.set(D,j)}if(j){const G={name:j.name,motion:{clip:j,isLooping:!1,name:j.name},speed:1,transitions:[],behaviours:[],hash:T.hash+1};m.push(G)}}}}if(f.length===1&&(!((S=f[0].motion)!=null&&S.clip)||((k=(R=f[0].motion)==null?void 0:R.clip.tracks)==null?void 0:k.length)===0)){l=new Array;const M=e.registerAnimation(i,null);M&&l.push(M);return}if(f=f.filter(M=>{var I,T,D;return((I=M.motion)==null?void 0:I.clip)&&((D=(T=M.motion)==null?void 0:T.clip.tracks)==null?void 0:D.length)>0}),m=m.filter(M=>{var I,T,D;return((I=M.motion)==null?void 0:I.clip)&&((D=(T=M.motion)==null?void 0:T.clip.tracks)==null?void 0:D.length)>0}),f.length===0&&m.length===0){console.warn("No clips found for state "+n+" on "+(s==null?void 0:s.name)+", can't export animation data");return}const g=(M,I)=>{if(!i)return;const T=e.registerAnimation(i,M.motion.clip??null);T?(T.speed=M.speed,I.push(T)):console.warn("Couldn't register animation for state "+M.name+" on "+(s==null?void 0:s.name))};if(f.length>0){l=new Array;for(const M of f)g(M,l)}if(m.length>0){c=new Array;for(const M of m)g(M,c)}let y=0;if(s&&h&&s.minMaxOffsetNormalized){const M=s.minMaxOffsetNormalized.x,I=s.minMaxOffsetNormalized.y,T=f.length?f[0]:m.length?m[0]:null;y=(((E=T==null?void 0:T.motion.clip)==null?void 0:E.duration)||1)*(M+Math.random()*(I-M))}return{animationSequence:l,animationLoopAfterSequence:c,randomTimeOffset:y}}createAnimation(e,i,n){if(!this.target||!this.animator&&!this.animation)return;const s=Ct.getAndRegisterAnimationSequences(e,this.target,this.stateName);s&&(this.animationSequence=s.animationSequence,this.animationLoopAfterSequence=s.animationLoopAfterSequence,this.randomOffsetNormalized=s.randomTimeOffset,this.stateAnimationModel=i)}},r(Ct,"animationActions",[]),r(Ct,"rootsWithExclusivePlayback",new Set),Ct);Ie([p(_t)],Wg.prototype,"animator");Ie([p()],Wg.prototype,"stateName");let Tc=Wg;class ol extends L{constructor(){super(...arguments);r(this,"target")}getType(){}getDuration(){}}Ie([p(d.Object3D)],ol.prototype,"target");class uh extends L{constructor(){super(...arguments);r(this,"target")}}Ie([p(ol)],uh.prototype,"target");class fh extends ol{constructor(){super(...arguments);r(this,"type",1);r(this,"duration",1)}getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Ie([p()],fh.prototype,"type");Ie([p()],fh.prototype,"duration");class Gg extends uh{}const vu=class vu{constructor(){r(this,"_quicklookButton");r(this,"_arButton");r(this,"_vrButton");r(this,"_sendToQuestButton")}static create(){return new vu}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}get arButton(){return this._arButton}get vrButton(){return this._vrButton}get sendToQuestButton(){return this._sendToQuestButton}get qrButton(){return jn.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const t=document.createElement("button");this._quicklookButton=t,t.dataset.needle="quicklook-button";const e=exports.DeviceUtilities.supportsQuickLookAR();t.innerText="View in AR",t.prepend(pt("view_in_ar"));let i=!1,n=null;return t.addEventListener("click",()=>{n=Jc(qn),n||(i=!0,n=new qn),i&&(n.objectToExport=Q.Current.scene),n?(t.classList.add("this-mode-is-requested"),n.exportAndOpen().then(()=>{t.classList.remove("this-mode-is-requested")}).catch(s=>{t.classList.remove("this-mode-is-requested"),console.error(s)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(t),t}createARButton(t){var n;if(this._arButton)return this._arButton;const e="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(pt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>Z.start(e,t)),this.updateSessionSupported(i,e),this.listenToXRSessionState(i,e),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||(n=navigator.xr)==null||n.addEventListener("devicechange",()=>this.updateSessionSupported(i,e)),i}createVRButton(t){var n;if(this._vrButton)return this._vrButton;const e="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(pt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>Z.start(e,t)),this.updateSessionSupported(i,e),this.listenToXRSessionState(i,e),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),exports.DeviceUtilities.isMozillaXR()||(n=navigator.xr)==null||n.addEventListener("devicechange",()=>this.updateSessionSupported(i,e)),i}createSendToQuestButton(){var i;if(this._sendToQuestButton)return this._sendToQuestButton;const t="https://oculus.com/open_url/?url=",e=document.createElement("button");return this._sendToQuestButton=e,e.dataset.needle="webxr-sendtoquest-button",e.innerText="Open on Quest",e.prepend(pt("share_windows")),e.title="Click to send this page to the Oculus Browser on your Quest",e.addEventListener("click",()=>{const n=encodeURIComponent(window.location.href),s=t+n;window.open(s)==null&&Te("This page doesn't allow popups. Please paste "+s+" into your browser.")}),this.listenToXRSessionState(e),this.hideElementDuringXRSession(e),exports.DeviceUtilities.isMozillaXR()||(i=navigator.xr)==null||i.addEventListener("devicechange",()=>{var n;(n=navigator.xr)!=null&&n.isSessionSupported("immersive-vr")?e.style.display="none":e.style.display=""}),e}createQRCode(){return jn.getOrCreate().createQRCode()}updateSessionSupported(t,e){if(!("xr"in navigator)){t.style.display="none";return}Z.isSessionSupported(e).then(i=>{t.style.display=i?"":"none",F()&&!i&&console.log('[WebXR] "'+e+'" is not supported on this device – make sure your server runs using HTTPS and you have a device connected that supports '+e)})}hideElementDuringXRSession(t){Pu(e=>{t["previous-display"]=t.style.display,t.style.display="none"}),$m(e=>{t["previous-display"]!=null&&(t.style.display=t["previous-display"])})}listenToXRSessionState(t,e){e&&(Z.onSessionRequestStart(i=>{i.mode===e?t.classList.add("this-mode-is-requested"):(t["was-disabled"]=t.disabled,t.disabled=!0,t.classList.add("other-mode-is-requested"))}),Z.onSessionRequestEnd(i=>{t.classList.remove("this-mode-is-requested"),t.classList.remove("other-mode-is-requested"),t.disabled=t["was-disabled"]}))}};r(vu,"_instance");let xo=vu;var hO=Object.defineProperty,dO=Object.getOwnPropertyDescriptor,lt=(o,t,e,i)=>{for(var n=i>1?void 0:i?dO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&hO(t,e,n),n};const ru=x("debugspriterenderer"),uO=x("wireframe"),mc=class mc{static getOrCreateGeometry(t){if(t.__cached_geometry)return t.__cached_geometry;if(t.guid&&mc.cache[t.guid])return ru&&console.log("Take cached geometry for sprite",t.guid),mc.cache[t.guid];const e=new d.BufferGeometry;t.__cached_geometry=e;const i=new Float32Array(t.triangles.length*3),n=new Float32Array(t.triangles.length*2);for(let s=0;s<t.triangles.length;s+=1){const a=t.triangles[s];i[s*3]=-t.vertices[a].x,i[s*3+1]=t.vertices[a].y,i[s*3+2]=0;const l=t.uv[a];n[s*2]=l.x,n[s*2+1]=1-l.y}return e.setAttribute("position",new d.BufferAttribute(i,3)),e.setAttribute("uv",new d.BufferAttribute(n,2)),t.guid&&(this.cache[t.guid]=e),ru&&console.log("Built sprite geometry",t,e),e}};r(mc,"cache",{});let Wa=mc;class fO{constructor(){r(this,"x");r(this,"y")}}function Uw(o){o&&(o.colorSpace!=d.SRGBColorSpace&&(o.colorSpace=d.SRGBColorSpace,o.needsUpdate=!0),o.minFilter==d.NearestFilter&&o.magFilter==d.NearestFilter&&(o.anisotropy=1,o.needsUpdate=!0))}let Ls=class{constructor(t){r(this,"guid");r(this,"texture");r(this,"triangles");r(this,"uv");r(this,"vertices");r(this,"__cached_geometry");r(this,"_mesh");r(this,"_material");t&&(this.texture=t,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}get mesh(){return this._mesh||(this._mesh=new d.Mesh(Wa.getOrCreateGeometry(this),this.material)),this._mesh}get material(){return this._material||(this.texture&&Uw(this.texture),this._material=new d.MeshBasicMaterial({map:this.texture,color:16777215,side:d.DoubleSide,transparent:!0})),this._material}getGeometry(){return Wa.getOrCreateGeometry(this)}};lt([p()],Ls.prototype,"guid",2);lt([p(d.Texture)],Ls.prototype,"texture",2);lt([Er()],Ls.prototype,"triangles",2);lt([Er()],Ls.prototype,"uv",2);lt([Er()],Ls.prototype,"vertices",2);const ap=Symbol("spriteOwner");class Ga{constructor(){r(this,"sprites");this.sprites=[]}}lt([p(Ls)],Ga.prototype,"sprites",2);const Hg=class fm{constructor(){r(this,"spriteSheet");r(this,"index",0)}static create(){const t=new fm;return t.spriteSheet=new Ga,t}clone(){const t=new fm;return t.index=this.index,t.spriteSheet=this.spriteSheet,t}set sprite(t){t&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=t):(this.spriteSheet=new Ga,this.spriteSheet.sprites=[t],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}update(t){if(!this.spriteSheet)return;const e=this.index;if(e<0||e>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[e],n=i==null?void 0:i.texture;if(n&&(Uw(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;ae.NEEDLE_progressive.assignTextureLOD(n,0).then(a=>{a instanceof d.Texture&&(i.texture=a,(t==null?void 0:t.map)===s&&(t.map=a,t.needsUpdate=!0))})}}};lt([p(Ga)],Hg.prototype,"spriteSheet",2);lt([p()],Hg.prototype,"index",2);let Ta=Hg;class hi extends L{constructor(){super(...arguments);r(this,"drawMode",0);r(this,"size",{x:1,y:1});r(this,"color");r(this,"sharedMaterial");r(this,"transparent",!0);r(this,"cutoutThreshold",0);r(this,"castShadows",!1);r(this,"renderOrder",0);r(this,"toneMapped",!0);r(this,"_spriteSheet");r(this,"_currentSprite")}set texture(e){var n;if(!this._spriteSheet)return;const i=(n=this._spriteSheet.spriteSheet)==null?void 0:n.sprites[this.spriteIndex];i&&(i.texture=e,this.updateSprite())}addSprite(e,i=!1){var s,a;if(this._spriteSheet||(this._spriteSheet=Ta.create()),!this._spriteSheet.spriteSheet)return-1;(s=this._spriteSheet.spriteSheet)==null||s.sprites.push(e);const n=((a=this._spriteSheet.spriteSheet)==null?void 0:a.sprites.length)-1;return i&&(this.spriteIndex=n),n}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const i=Math.floor(e);this.spriteIndex=i}else e instanceof Ls?(this._spriteSheet||(this._spriteSheet=Ta.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){var e;return((e=this._spriteSheet)==null?void 0:e.index)??0}get spriteFrames(){var e,i;return((i=(e=this._spriteSheet)==null?void 0:e.spriteSheet)==null?void 0:i.sprites.length)??0}awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Ta.create(),ru&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){var s;if(!this.__didAwake&&!e)return!1;const i=this._spriteSheet;if(!((s=i==null?void 0:i.spriteSheet)!=null&&s.sprites))return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const n=i.spriteSheet.sprites[this.spriteIndex];if(!n)return ru&&console.warn("Sprite not found",this.spriteIndex,i.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=Wa.getOrCreateGeometry(n),this._currentSprite.material.map=n.texture;else{const a=new d.MeshBasicMaterial({color:16777215,side:d.DoubleSide});if(uO&&(a.wireframe=!0),this.color&&(a.color||(a.color=new d.Color),a.color.copy(this.color),a.opacity=this.color.alpha),a.transparent=!0,a.toneMapped=this.toneMapped,a.depthWrite=!1,n.texture&&!a.wireframe){let l=n.texture;l[ap]!==void 0&&l[ap]!==this&&this.spriteFrames>1&&(l=n.texture=l.clone()),l[ap]=this,a.map=l}this.sharedMaterial=a,this._currentSprite=new d.Mesh(Wa.getOrCreateGeometry(n),a),this._currentSprite.renderOrder=Math.round(this.renderOrder),ae.NEEDLE_progressive.assignTextureLOD(a,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,i==null||i.update(this.sharedMaterial),!0}}lt([p()],hi.prototype,"drawMode",2);lt([p(fO)],hi.prototype,"size",2);lt([p(ie)],hi.prototype,"color",2);lt([p(d.Material)],hi.prototype,"sharedMaterial",2);lt([p()],hi.prototype,"transparent",2);lt([p()],hi.prototype,"cutoutThreshold",2);lt([p()],hi.prototype,"castShadows",2);lt([p()],hi.prototype,"renderOrder",2);lt([p()],hi.prototype,"toneMapped",2);lt([p(Ta)],hi.prototype,"sprite",1);const pb=x("debugwebxr"),pO=new d.Matrix4().makeRotationY(Math.PI),ao=class ao extends L{constructor(){super(...arguments);r(this,"_arScale",1);r(this,"invertForward",!1);r(this,"customReticle");r(this,"arTouchTransform",!0);r(this,"autoPlace",!1);r(this,"autoCenter",!1);r(this,"useXRAnchor",!1);r(this,"_isPlacing",!0);r(this,"_startOffset",new d.Matrix4);r(this,"_createdPlacementObject",null);r(this,"_reparentedComponents",[]);r(this,"_placementScene",new d.Scene);r(this,"_reticle",[]);r(this,"_hits",[]);r(this,"_placementStartTime",-1);r(this,"_rigPlacementMatrix");r(this,"_anchor",null);r(this,"userInput");r(this,"onPlaceScene",e=>{var s;if(this._isPlacing==!1||e!=null&&e.used)return;let i=this._reticle[0];if(!i){console.warn("No reticle to place...");return}if(!i.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if((s=Z.active)!=null&&s.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let n=this._hits[0];if(e&&e.origin instanceof Wm){const a=this._reticle[e.origin.index];a&&(i=a,n=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),i.position.copy(i.lastPos),i.quaternion.copy(i.lastQuat),this.onApplyPose(i),ao._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(Z.active,n),this.context.xr)for(const a of this.context.xr.controllers)a.cancelHitTestSource()});r(this,"upVec",new d.Vector3(0,1,0));r(this,"lookPoint",new d.Vector3);r(this,"worldUpVec",new d.Vector3(0,1,0))}static onPlaced(e){const i="placed";return this._eventListeners[i]||(this._eventListeners[i]=[]),this._eventListeners[i].push(e),()=>{const n=this._eventListeners[i].indexOf(e);n>=0&&this._eventListeners[i].splice(n,1)}}static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}onEnable(){var e;(e=this.customReticle)==null||e.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){pb&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,ao._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const i=new d.Object3D;this._createdPlacementObject=i,i.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let n=this.context.scene.children.length-1;n>=0;n--){const s=this.context.scene.children[n];this._placementScene.add(s)}if(this.context.scene.add(i),this.autoCenter){const n=ri(this._placementScene.children),s=n.getCenter(new d.Vector3),a=n.getSize(new d.Vector3),l=new d.Matrix4;l.makeTranslation(s.x,s.y-a.y*.5,s.z),this._startOffset.multiply(l)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),C.addComponent(i,this);for(const n of this._reticle)Oi(n);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:ni.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:ni.Early}),this.onRevertSceneChanges(),this._anchor=null,ao._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){var i,n,s,a;if(e.xr.isTrackingImages){for(const l of this._reticle)l.visible=!1;return}if(this._isPlacing){const l=(i=e.xr.rig)==null?void 0:i.gameObject;l&&l.parent!==this.context.scene&&this.context.scene.add(l);let c=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const h of e.xr.controllers){const u=h.getHitTest();u&&(c=!0,this.updateReticleAndHits(e.xr,h.index,u,e.xr.rigScale))}if(!c){const h=e.xr.getHitTest();h&&this.updateReticleAndHits(e.xr,0,h,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const l=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(l&&this.context.time.frame%20===0){const c=e.xr.convertSpace(l.transform),h=this._reticle[0];h&&(h.position.copy(c.position),h.quaternion.copy(c.quaternion),this.onApplyPose(h))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new pm(this.context)),(n=this.userInput)==null||n.enable()):(s=this.userInput)==null||s.disable(),this.arTouchTransform&&((a=this.userInput)!=null&&a.hasChanged)){if(e.xr.rig){const l=e.xr.rig.gameObject;this.userInput.applyMatrixTo(l.matrix,!0),l.matrix.decompose(l.position,l.quaternion,l.scale),this.userInput.factor=l.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,i,n,s){this._hits[i]=n.hit;let a=this._reticle[i];if(!a){if(this.customReticle)if(this.customReticle.asset)a=Sr(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else a=new d.Mesh(new d.RingGeometry(.07,.09,32).rotateX(-Math.PI/2),new d.MeshBasicMaterial({side:d.DoubleSide,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),a.name="AR Placement Reticle";if(pb){const l=new d.AxesHelper(1);l.position.y+=.01,a.add(l)}this._reticle[i]=a,a.matrixAutoUpdate=!1,a.visible=!1}if(a.lastPos=a.lastPos||n.position.clone(),a.lastQuat=a.lastQuat||n.quaternion.clone(),a.position.copy(a.lastPos.lerp(n.position,this.context.time.deltaTime/.1)),a.lastPos.copy(a.position),a.quaternion.copy(a.lastQuat.slerp(n.quaternion,this.context.time.deltaTime/.05)),a.lastQuat.copy(a.quaternion),a.scale.set(s,s,s),this.customReticle&&this.applyViewBasedTransform(a),a.updateMatrix(),a.visible=!0,a.parent!==this.context.scene&&this.context.scene.add(a),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(a.quaternion),this.upVec.dot($(0,1,0))>.9){let c=a["autoplace:timer"]||0;c>=1?(a.visible=!1,this.onPlaceScene(null)):(c+=this.context.time.deltaTime,a["autoplace:timer"]=c)}else a["autoplace:timer"]=0}onSetScale(){var i,n,s;if(!ao._hasPlaced)return;const e=(n=(i=Z.active)==null?void 0:i.rig)==null?void 0:n.gameObject;if(e){const a=((s=Z.active)==null?void 0:s.rigScale)||1,l=1/this._arScale*a,c=new d.Matrix4().makeScale(l,l,l).invert();e.matrix.premultiply(c),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){var e;for(const i of this._reticle)i&&(i.visible=!1,i==null||i.removeFromParent());this._reticle.length=0;for(let i=this._placementScene.children.length-1;i>=0;i--){const n=this._placementScene.children[i];this.context.scene.add(n)}(e=this._createdPlacementObject)==null||e.removeFromParent();for(const i of this._reparentedComponents)C.addComponent(i.originalObject,i.comp)}async onCreateAnchor(e,i){if(i.createAnchor===void 0){console.warn("Hit does not support creating an anchor",i),F()&&me("Hit does not support creating an anchor");return}else{const n=await i.createAnchor(e.viewerPose.transform);e.running&&n&&(this._anchor=n)}}applyViewBasedTransform(e){const i=this.context.mainCamera,n=e,s=i.worldPosition,a=n.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const l=i.worldPosition;l&&e.position.clone().sub(l).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const c=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,h=30;c>h&&c<180-h||c<-30&&c>-180+h?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(s.y=a.y,e.lookAt(s))}onApplyPose(e){var s,a,l;const i=(a=(s=Z.active)==null?void 0:s.rig)==null?void 0:a.gameObject;if(!i){console.warn("No rig object to place");return}const n=i.parent||this.context.scene;this._rigPlacementMatrix?(l=this._rigPlacementMatrix)==null||l.decompose(i.position,i.quaternion,i.scale):this._rigPlacementMatrix=i.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(i),e.removeFromParent(),i.scale.set(this.arScale,this.arScale,this.arScale),i.position.multiplyScalar(this.arScale),i.updateMatrix(),this.invertForward&&i.matrix.premultiply(pO),i.matrix.premultiply(this._startOffset),i.matrix.decompose(i.position,i.quaternion,i.scale),n.add(i)}};r(ao,"_eventListeners",{}),r(ao,"_hasPlaced",!1);let Zn=ao;const tr=class tr{constructor(t){r(this,"oneFingerDrag",!0);r(this,"twoFingerRotate",!0);r(this,"twoFingerScale",!0);r(this,"factor",1);r(this,"context");r(this,"offset");r(this,"plane");r(this,"_scale",1);r(this,"_hasChanged",!1);r(this,"_enabled",!1);r(this,"currentlyUsedPointerIds",new Set);r(this,"currentlyUnusedPointerIds",new Set);r(this,"onPointerDownEarly",t=>{this.isActive&&t.stopPropagation()});r(this,"onPointerDownLate",t=>{t.used?this.currentlyUsedPointerIds.add(t.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(t.pointerId)});r(this,"onPointerUpEarly",t=>{this.currentlyUsedPointerIds.delete(t.pointerId),this.currentlyUnusedPointerIds.delete(t.pointerId)});r(this,"prev",new Map);r(this,"_didMultitouch",!1);r(this,"touchStart",t=>{if(!t.defaultPrevented)for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e],n=exports.DeviceUtilities.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const a=this.getPositionOnPlane(i.clientX,i.clientY);s.x=a.x,s.z=a.z,s.screenx=i.clientX,s.screeny=i.clientY}}});r(this,"touchEnd",t=>{t.touches.length<=0&&(this._didMultitouch=!1);for(let e=0;e<t.changedTouches.length;e++){const i=t.changedTouches[e];this.prev.delete(i.identifier)}});r(this,"touchMove",t=>{if(!t.defaultPrevented&&this.isActive){if(t.touches.length===1){if(this._didMultitouch)return;const e=t.touches[0],i=this.prev.get(e.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(e.clientX,e.clientY),s=n.x-i.x,a=n.z-i.z;if(s===0&&a===0)return;this.oneFingerDrag&&this.addMovement(s,a),i.x=n.x,i.z=n.z,i.screenx=e.clientX,i.screeny=e.clientY;return}else if(t.touches.length===2){this._didMultitouch=!0;const e=t.touches[0],i=t.touches[1],n=this.prev.get(e.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const a=Math.atan2(e.clientY-i.clientY,e.clientX-i.clientX),l=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),c=a-l;Math.abs(c)>.001&&this.addRotation(c)}if(this.twoFingerScale){const a=e.clientX-i.clientX,l=e.clientY-i.clientY,c=Math.sqrt(a*a+l*l),h=n.screenx-s.screenx,u=n.screeny-s.screeny,f=Math.sqrt(h*h+u*u),m=c-f;Math.abs(m)>2&&this.addScale(m)}n.screenx=e.clientX,n.screeny=e.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}});r(this,"_raycaster",new d.Raycaster);r(this,"_intersection",new d.Vector3);r(this,"_screenPos",new d.Vector3);r(this,"_tempMatrix",new d.Matrix4);this.context=t,this.offset=new d.Matrix4,this.plane=new d.Plane,this.plane.setFromNormalAndCoplanarPoint(tr.up,tr.zero)}get scale(){return this._scale}reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(t,e){this._hasChanged=!1,e?(this.offset.invert(),t.premultiply(this.offset)):t.multiply(this.offset)}get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:ni.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:ni.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:ni.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:ni.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:ni.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:ni.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}getPositionOnPlane(t,e){const i=this.context.mainCamera;return this._screenPos.x=t/window.innerWidth*2-1,this._screenPos.y=-(e/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(t,e){t/=this._scale,e/=this._scale,t*=this.factor,e*=this.factor,this.offset.elements[12]+=t,this.offset.elements[14]+=e,(t!==0||e!==0)&&(this._hasChanged=!0)}addScale(t){t/=window.innerWidth,t*=-1,this._scale*=1+t,this._tempMatrix.makeScale(1-t,1-t,1-t),this.offset.premultiply(this._tempMatrix),t!==0&&(this._hasChanged=!0)}addRotation(t){t*=-1,this._tempMatrix.makeRotationY(t),this.offset.premultiply(this._tempMatrix),t!==0&&(this._hasChanged=!0)}};r(tr,"up",new d.Vector3(0,1,0)),r(tr,"zero",new d.Vector3(0,0,0)),r(tr,"one",new d.Vector3(1,1,1));let pm=tr;const co=x("debugautosync"),lp=Symbol("syncerId");class mO{constructor(){r(this,"_syncers",{})}getOrCreateSyncer(t){if(!t.guid)return null;if(this._syncers[t.guid])return this._syncers[t.guid];const e=new gO(t);return e[lp]=t.guid,this._syncers[e[lp]]=e,e}removeSyncer(t){delete this._syncers[t[lp]]}}const qg=new mO;class gO{constructor(t){r(this,"comp");r(this,"hasChanges",!1);r(this,"changedProperties",{});r(this,"_isReceiving",!1);r(this,"_isInit",!1);r(this,"onHandleSending",()=>{if(!this.hasChanges)return;this.hasChanges=!1;const t=this.comp.context.connection;if(!t||!t.isConnected||!t.isInRoom){for(const e in this.changedProperties)delete this.changedProperties[e];return}for(const e in this.changedProperties){const i=this.changedProperties[e];co&&console.log("SEND",this.comp.guid,this.networkingKey),t.send(this.networkingKey,{guid:this.comp.guid,property:e,data:i},cn.Queued),delete this.changedProperties[e]}});r(this,"onHandleReceiving",t=>{if(co&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,t),!!this._isInit&&this.comp&&t.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[t.property]=t.data}catch(e){console.error(e)}finally{this._isReceiving=!1}});this.comp=t}get networkingKey(){return this.comp.guid}init(t){if(this._isInit)return;this._isInit=!0,this.comp=t,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const e=this.comp.context.connection.tryGetState(this.comp.guid);e&&this.onHandleReceiving(e)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(t,e){this._isReceiving||(co&&console.log("Property changed: "+t,e),this.hasChanges=!0,this.changedProperties[t]=e)}}function yO(o,t){let e=t!==o;return!e&&o&&t&&(Array.isArray(o)&&Array.isArray(t)||typeof o=="object"&&typeof t=="object")&&(e=!0),e}const ac=Symbol("AutoSyncHandler");function _O(o){if(o[ac])return o[ac];const t=qg.getOrCreateSyncer(o);return t==null||t.init(o),o[ac]=t,t}function bO(o){const t=o[ac];t&&(qg.removeSyncer(t),t.destroy(),delete o[ac])}const Xg=function(o=null){return function(t,e){var u;let i="";typeof e=="string"?i=e:i=e.name;let n=null,s;typeof o=="string"?s=t[o]:typeof o=="function"&&(s=o),s==null&&(F()||co)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const a=t,l=a.__internalAwake;if(typeof l!="function"){(co||F())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+((u=t==null?void 0:t.constructor)==null?void 0:u.name)+'" is not supported',t);return}co&&console.log(i);const c=Symbol(i);a.__internalAwake=function(){if(this[c]!==void 0)return;this[c]=this[i],n=qg.getOrCreateSyncer(this);const f=Object.getOwnPropertyDescriptor(this,i);if((f==null?void 0:f.set)===void 0){let m=!1;Object.defineProperty(this,i,{set:function(g){var _;const y=this[c];if(this[c]=g,m){(F()||co)&&console.warn("Recursive call detected",i);return}m=!0;try{const v=yO(g,y);co&&console.log("SyncField assignment",i,"changed?",v,g,s),v&&(s==null?void 0:s.call(this,g,y))!==!1&&((_=_O(this))==null||_.notifyChanged(i,g))}finally{m=!1}},get:function(){return this[c]},configurable:!0,enumerable:!0})}n==null||n.init(this),l.call(this)};const h=a.__internalDestroy;a.__internalDestroy=function(){bO(this),h.call(this)}}};var vO=Object.defineProperty,qu=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&vO(t,e,n),n};const Nt=x("debugplayersync"),Xu=class zw extends L{constructor(){super(...arguments);r(this,"autoSync",!0);r(this,"asset");r(this,"onPlayerSpawned");r(this,"_localInstance");r(this,"onJoinedRoom",()=>{Nt&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()});r(this,"destroyInstance",()=>{var e;(e=this._localInstance)==null||e.then(i=>{Nt&&console.log("PlayerSync.destroyInstance",i),Xc(i,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0})}static async setupFrom(e,i){const n=te.getOrCreateFromUrl(e);if(!n.asset){const l=await n.loadAssetAsync();l&&C.getOrAddComponent(l,fn)}const s=new zw;s._internalInit(i),s.asset=n;const a=new d.Object3D;return a.guid=e,C.addComponent(a,s),s}awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ye)}onEnable(){this.context.connection.beginListen(J.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(J.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(J.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(J.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(J.LeftRoom,this.destroyInstance)}async getInstance(){var i,n,s,a,l,c;if(this._localInstance)return this._localInstance;if(Nt&&console.log("PlayerSync.createInstance",(i=this.asset)==null?void 0:i.url),!((n=this.asset)!=null&&n.asset)&&!((s=this.asset)!=null&&s.url))return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=(a=this.asset)==null?void 0:a.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const h=C.getComponentsInChildren(e,fn);if(Nt&&console.log(`PlayerSync.createInstance: found ${h==null?void 0:h.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),h!=null&&h.length){for(const u of h)u.owner=this.context.connection.connectionId;(l=this.onPlayerSpawned)==null||l.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+((c=this.asset)==null?void 0:c.url)+"</strong>: please make sure the asset has a PlayerState component!"),C.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let i=fn.all.length-1;i>=0;i--){const n=fn.all[i];(!n.owner||!this.context.connection.userIsInRoom(n.owner))&&n.doDestroy()}})}};qu([p()],Xu.prototype,"autoSync");qu([p(te)],Xu.prototype,"asset");qu([p(ye)],Xu.prototype,"onPlayerSpawned");let Qg=Xu;var Nw=(o=>(o.OwnerChanged="ownerChanged",o))(Nw||{}),Re;const mm=(Re=class extends L{constructor(){super(...arguments);r(this,"onOwnerChangeEvent",new ye);r(this,"onFirstOwnerChangeEvent",new ye);r(this,"hasOwner",!1);r(this,"owner");r(this,"dontDestroy",!1);r(this,"onUserLeftRoom",e=>{if(e.userId===this.owner){Nt&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}})}static get all(){return Re._all}static get local(){return Re._local}static getFor(e){if(e instanceof d.Object3D)return C.getComponentInParent(e,Re);if(e instanceof L)return C.getComponentInParent(e.gameObject,Re)}static isLocalPlayer(e){const i=Re.getFor(e);return(i==null?void 0:i.isLocalPlayer)??!1}static addEventListener(e,i){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(i),i}static removeEventListener(e,i){if(!this._callbacks[e])return;const n=this._callbacks[e].indexOf(i);n>=0&&this._callbacks[e].splice(n,1)}static dispatchEvent(e,i){if(this._callbacks[e])for(const n of this._callbacks[e])n(i)}get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,i){var l,c;Nt&&console.log(`PlayerSync.onOwnerChange: ${i} → ${e} (me: ${this.context.connection.connectionId})`);const n=Re._local.indexOf(this);n>=0&&Re._local.splice(n,1);const s={playerState:this,oldValue:i,newValue:e};if(this.hasOwner||(this.hasOwner=!0,(l=this.onFirstOwnerChangeEvent)==null||l.invoke(s)),(c=this.onOwnerChangeEvent)==null||c.invoke(s),this.owner===this.context.connection.connectionId){Re._local.push(this);const h=new CustomEvent("local-owner-changed",{detail:s});this.dispatchEvent(h)}const a=new CustomEvent("owner-changed",{detail:s});this.dispatchEvent(a),Re.dispatchEvent("ownerChanged",a)}awake(){Re.all.push(this),Nt&&console.log("Registered new PlayerState",this.guid,Re.all.length-1,Re.all),this.context.connection.beginListen(J.UserLeftRoom,this.onUserLeftRoom)}async start(){Nt&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await mn(300),this.context.connection.userIsInRoom(this.owner)==!1&&(Nt&&console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(Nt&&console.warn("PlayerState.start → owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?Nt&&console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true",this.name):(Nt&&console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):Nt&&console.log("PlayerState.start → owner is assigned",this.owner)},2e3))}doDestroy(){Nt&&console.log("PlayerSync.doDestroy → syncDestroy",this.name),Xc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(Nt&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(J.UserLeftRoom,this.onUserLeftRoom),Re.all.splice(Re.all.indexOf(this),1),this.isLocalPlayer){const e=Re._local.indexOf(this);e>=0&&Re._local.splice(e,1)}}},r(Re,"_all",[]),r(Re,"_local",[]),r(Re,"_callbacks",{}),Re);qu([Xg(mm.prototype.onOwnerChange)],mm.prototype,"owner");let fn=mm;var wO=Object.defineProperty,rl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&wO(t,e,n),n};class is extends L{constructor(){super(...arguments);r(this,"position","bottom");r(this,"showNeedleLogo",!1);r(this,"showSpatialMenu");r(this,"createFullscreenButton");r(this,"createMuteButton");r(this,"createQRCodeButton")}onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(exports.DeviceUtilities.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}rl([p()],is.prototype,"position");rl([p()],is.prototype,"showNeedleLogo");rl([p()],is.prototype,"showSpatialMenu");rl([p()],is.prototype,"createFullscreenButton");rl([p()],is.prototype,"createMuteButton");rl([p()],is.prototype,"createQRCodeButton");var xO=Object.defineProperty,Yg=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&xO(t,e,n),n};const kl=x("debugwebxr"),mb=new d.Quaternion().setFromAxisAngle(new d.Vector3(0,1,0),Math.PI);class Co extends L{constructor(){super(...arguments);r(this,"head");r(this,"leftHand");r(this,"rightHand");r(this,"_leftHandMeshes");r(this,"_rightHandMeshes");r(this,"_syncTransforms")}async onEnterXR(e){if(!this.activeAndEnabled)return;kl&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const i=fn.getFor(this);if(i!=null&&i.owner){const n=this.gameObject.addComponent(kt);n.avatar=this.gameObject,n.connectionId=i.owner}else this.context.connection.isConnected?console.error("No player state found for avatar",this):i&&!this.context.connection.isConnected&&(i.dontDestroy=!0)}onLeaveXR(e){const i=this.gameObject.getComponent(kt);i&&i.destroy()}onUpdateXR(e){var h,u;if(!this.activeAndEnabled)return;const i=fn.isLocalPlayer(this);if(!i)return;const n=e.xr;if(n.rig&&n.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),n.rig.gameObject.add(this.gameObject)),this._syncTransforms&&i)for(const f of this._syncTransforms)f.fastMode=!0,f.isOwned()||f.requestOwnership();if(this.head&&this.context.mainCamera){const f=this.head.asset;if(f.position.copy(this.context.mainCamera.position),f.position.x*=-1,f.position.z*=-1,f.quaternion.copy(this.context.mainCamera.quaternion),f.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const m=C.getComponentsInChildren(this.head.asset,Ni);for(const g of m)g.enabled=!1,g.gameObject.visible=!1}}const s=e.xr.leftController,a=(h=this.leftHand)==null?void 0:h.asset;s&&a?(a.position.copy(s.gripPosition),a.quaternion.copy(s.gripQuaternion),a.quaternion.multiply(mb),a.visible=s.isTracking,this.updateHandVisibility(s,a,this._leftHandMeshes)):a&&a.visible&&(a.visible=!1);const l=e.xr.rightController,c=(u=this.rightHand)==null?void 0:u.asset;l&&c?(c.position.copy(l.gripPosition),c.quaternion.copy(l.gripQuaternion),c.quaternion.multiply(mb),c.visible=l.isTracking,this.updateHandVisibility(l,c,this._rightHandMeshes)):c&&c.visible&&(c.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,i,n){if(n){const s=e.model&&e.model.visible&&e.model!==i;n.forEach(a=>{ys(a,!s)})}}updateRemoteAvatarVisibility(){var e,i,n;if(this.context.connection.isConnected){const s=fn.getFor(this);if(s&&s.isLocalPlayer==!1){const a=Z.getXRSync(this.context);if(a&&a.hasState(s.owner)){this.tryFindAvatarObjectsIfMissing();const l=(e=this.leftHand)==null?void 0:e.asset;l&&(l.visible=(a==null?void 0:a.isTracking(s.owner,"left"))??!1);const c=(i=this.rightHand)==null?void 0:i.asset;c&&(c.visible=(a==null?void 0:a.isTracking(s.owner,"right"))??!1)}if((n=this.head)!=null&&n.asset){const l=C.getComponentsInChildren(this.head.asset,Ni);for(const c of l)c.enabled=!1,c.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};F0.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){var e,i;if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof d.Object3D&&(this.head=new te("",this.sourceId,this.head));else{const n=new d.Object3D;n.name="Head";const s=Ro.createPrimitive(vr.Cube);n.add(s),this.gameObject.add(n),this.head=new te("",this.sourceId,n),kl&&console.log("Create head",n)}if(this.rightHand)this.rightHand instanceof d.Object3D&&(this.rightHand=new te("",this.sourceId,this.rightHand));else{const n=new d.Object3D;n.name="Right Hand",this.gameObject.add(n),this.rightHand=new te("",this.sourceId,n),kl&&console.log("Create right hand",n)}if(this.leftHand)this.leftHand instanceof d.Object3D&&(this.leftHand=new te("",this.sourceId,this.leftHand));else{const n=new d.Object3D;n.name="Left Hand",this.gameObject.add(n),this.leftHand=new te("",this.sourceId,n),kl&&console.log("Create left hand",n)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],(e=this.leftHand.asset)==null||e.traverse(n=>{n!=null&&n.isMesh&&this._leftHandMeshes.push(n)}),this._rightHandMeshes=[],(i=this.rightHand.asset)==null||i.traverse(n=>{n!=null&&n.isMesh&&this._rightHandMeshes.push(n)}),fn.isLocalPlayer(this.gameObject)&&(this._syncTransforms=C.getComponentsInChildren(this.gameObject,Yn))}async loadAvatarObjects(e,i,n){const s=e.loadAssetAsync(),a=i.loadAssetAsync(),l=n.loadAssetAsync(),c=new Array;s&&c.push(s),a&&c.push(a),l&&c.push(l);const h=await Em(c);kl&&console.log("Avatar loaded results:",h)}}Yg([p(te)],Co.prototype,"head");Yg([p(te)],Co.prototype,"leftHand");Yg([p(te)],Co.prototype,"rightHand");var SO=Object.defineProperty,Qu=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&SO(t,e,n),n};const cs=x("debugwebxr"),Gs=new Array;class Jn extends L{constructor(){super(...arguments);r(this,"createControllerModel",!0);r(this,"createHandModel",!0);r(this,"customLeftHand");r(this,"customRightHand");r(this,"_models",new Array)}supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}async onXRControllerAdded(e){var s;if(!(e.xr.isVR||e.xr.isPassThrough))return;const{controller:n}=e;if(cs&&console.warn("Add Controller Model for",n.side,n.index),this.createControllerModel||this.createHandModel){if(n.hand){if(this.createHandModel){const a=await this.loadHandModel(this,n);if(!a||!n.connected||!n.isHand){a!=null&&a.handObject&&aa(a.handObject,!1),(s=a==null?void 0:a.handObject)==null||s.destroy();return}this._models.push({controller:n,model:a.handObject,handmesh:a.handmesh}),this._models.sort((l,c)=>l.controller.index-c.controller.index),this.scene.add(a.handObject),n.model=a.handObject}}else if(this.createControllerModel){const a=await n.getModelUrl();if(a){const l=await this.loadModel(n,a);if(!l||!n.connected||n.isHand)return;this._models.push({controller:n,model:l}),this._models.sort((c,h)=>c.controller.index-h.controller.index),this.scene.add(l),l.traverse(c=>{c.layers.set(2),c.matrixAutoUpdate=!1,c.updateMatrix()}),n.model=l}else n.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+n.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const i=this._models.findIndex(s=>s.controller===e.controller),n=this._models[i];n&&(this._models.splice(i,1),n.model&&(aa(n.model,!1),n.model.destroy(),n.model=void 0))}onBeforeXR(e,i){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.includes("hand-tracking")||i.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const i of this._models)i&&(i.model&&(aa(i.model,!1),i.model.destroy(),i.model=void 0),i.controller.model===i.model&&(i.controller.model=null));this._models.length=0}onBeforeRender(){if(Z.active&&(cs&&(Gs[0]=Date.now()),this.updateRendering(Z.active),cs)){const e=Date.now()-Gs[0];Gs.push(e),Gs.length>=30&&(Gs[0]=0,Gs.reduce((i,n)=>i+n,0)/Gs.length,Gs.length=0)}}updateRendering(e){var i,n,s,a,l;for(let c=0;c<this._models.length;c++){const h=this._models[c];if(!h)continue;const u=h.controller;if(!u.connected){cs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",u.side,u.hand);continue}if(h.model&&!h.handmesh)h.model.matrixAutoUpdate=!1,h.model.matrix.copy(u.gripMatrix),h.model.visible=u.isTracking,(i=e.rig)==null||i.gameObject.add(h.model);else if(u.inputSource.hand&&h.handmesh){const f=e.referenceSpace,m=this.context.renderer.xr.getHand(u.index);if(f&&e.frame.getJointPose){for(const g of u.inputSource.hand.values()){const y=m.joints[g.jointName];if(y){const _=u.getHandJointPose(g);if(_){const v=_.transform.position,b=_.transform.orientation;y.position.copy(v),y.quaternion.copy(b),y.matrixAutoUpdate=!1}y.visible=_!=null}}h.model&&(h.model.visible=u.isTracking,h.model.visible&&h.model.parent!==((n=e.rig)==null?void 0:n.gameObject)&&((s=e.rig)==null||s.gameObject.add(h.model))),(a=h.model)!=null&&a.visible&&((l=h.handmesh)==null||l.updateMesh(),h.model.matrixAutoUpdate=!1,h.model.matrix.identity(),h.model.applyMatrix4(Pa))}}}}async loadModel(e,i){var a;if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const s=await te.getOrCreate("",i).instantiate();return aa(s),(a=Z.active)!=null&&a.isPassThrough&&s.traverseVisible(l=>{this.makeOccluder(l)}),s}async loadHandModel(e,i){const n=this.context,s=n.renderer.xr.getHand(i.index);s||(cs?V.DrawLabel(i.rayWorldPosition,"No hand found for index "+i.index,.05,5):console.warn("No hand found for index "+i.index));const a=new H.GLTFLoader;dg(a,n),await su(a,n,this.sourceId??"");const l=Ag(a);let c="";const h=i.side==="left"?this.customLeftHand:this.customRightHand;h?(c=h.url.split(".").slice(0,-1).join("."),a.setPath("")):(c=i.inputSource.handedness==="left"?"left":"right",a.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const u=new d.Object3D;aa(u);const f=new H.XRHandMeshModel(u,s,a.path,c,a,m=>{var y;const g=l==null?void 0:l.gltf;((y=g==null?void 0:g.scene.children)==null?void 0:y.length)===0&&(g.scene.children[0]=m),l!=null&&l.gltf&&gn().createBuiltinComponents(e.context,e.sourceId||c,l.gltf,null,l),m.traverse(_=>{var v;_.layers.set(2),(v=Z.active)!=null&&v.isPassThrough&&!h&&this.makeOccluder(_),_ instanceof d.Mesh&&ae.NEEDLE_progressive.assignMeshLOD(_,0)}),i.connected||(cs&&V.DrawLabel(i.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),m.removeFromParent())});if(cs&&u.add(new d.AxesHelper(.5)),i.inputSource.hand){cs&&console.log(i.inputSource.hand);for(const m of i.inputSource.hand.values())if(s.joints[m.jointName]===void 0){const g=new d.Group;g.matrixAutoUpdate=!1,g.visible=!0,s.joints[m.jointName]=g,s.add(g)}}else cs&&V.DrawLabel(i.rayWorldPosition,"No inputSource.hand found for index "+i.index,.05,5);return{handObject:u,handmesh:f}}makeOccluder(e){if(e instanceof d.Mesh){let i=e.material;i instanceof d.Material&&(i=e.material=i.clone(),i.depthWrite=!0,i.depthTest=!0,i.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}r(Jn,"factory",new H.XRControllerModelFactory);Qu([p()],Jn.prototype,"createControllerModel");Qu([p()],Jn.prototype,"createHandModel");Qu([p(te)],Jn.prototype,"customLeftHand");Qu([p(te)],Jn.prototype,"customRightHand");class Yu extends L{}var CO=Object.defineProperty,Lo=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&CO(t,e,n),n};const cp=x("debugwebxr");class Ei extends L{constructor(){super(...arguments);r(this,"movementSpeed",1.5);r(this,"rotationStep",30);r(this,"useTeleport",!0);r(this,"usePinchToTeleport",!0);r(this,"useTeleportTarget",!1);r(this,"useTeleportFade",!1);r(this,"showRays",!0);r(this,"showHits",!0);r(this,"isXRMovementHandler",!0);r(this,"xrSessionMode","immersive-vr");r(this,"_didApplyRotation",!1);r(this,"_didTeleport",!1);r(this,"_teleportBuffer",new Array);r(this,"_plane",null);r(this,"_lines",[]);r(this,"_hitDiscs",[]);r(this,"_hitDistances",[]);r(this,"_lastHitDistances",[]);r(this,"hitPointRaycastFilter",e=>e.type==="SkinnedMesh"?"continue in children":!0)}onUpdateXR(e){const i=e.xr.rig;if(!(i!=null&&i.gameObject)||e.xr.isPassThrough)return;const n=e.xr.leftController,s=e.xr.rightController;n&&this.onHandleMovement(n,i.gameObject),s&&(this.onHandleRotation(s,i.gameObject),this.useTeleport&&this.onHandleTeleport(s,i.gameObject))}onLeaveXR(e){for(const i of this._lines)i.removeFromParent();for(const i of this._hitDiscs)i==null||i.removeFromParent()}onBeforeRender(){var e;(e=this.context.xr)!=null&&e.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,i){const n=e.getStick("xr-standard-thumbstick");if(n.x!=0||n.y!=0){const s=$(n.x,0,n.y);s.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const a=Fe(i);s.multiplyScalar(a.x),s.applyQuaternion(e.xr.poseOrientation),s.y=0,s.applyQuaternion(i.worldQuaternion),i.position.add(s),i.updateWorldMatrix(!1,!1);for(const l of i.children)l.updateWorldMatrix(!1,!1)}}onHandleRotation(e,i){if(e._isMxInk)return;const s=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(s)<.3&&(this._didApplyRotation=!1);else if(Math.abs(s)>.5){this._didApplyRotation=!0;const a=s>0?1:-1,l=K(this.context.mainCamera).clone();i.rotateY(a*z.toRadians(this.rotationStep));const h=K(this.context.mainCamera).clone().sub(l);h.y=0,i.position.sub(h)}}onHandleTeleport(e,i){var s,a,l,c,h;let n=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const u=e.getPointerId("primary");if(u!=null&&this.context.input.getIsPointerIdInUse(u))return;const f=e.getGesture("pinch");f&&(n=f.value)}else n=(s=e.getStick("xr-standard-thumbstick"))==null?void 0:s.y;if(this._didTeleport)n>=0&&n<.4?this._didTeleport=!1:n<0&&n>-.4&&(this._didTeleport=!1);else if(n>.8){this._didTeleport=!0;const u=this.context.physics.raycastFromRay(e.ray)[0];if(u&&u.object instanceof H.GroundedSkybox){const m=(a=u.normal)==null?void 0:a.dot($(0,1,0));if(m!==void 0&&m<.4)return}let f=u==null?void 0:u.point;if(!f&&!this.useTeleportTarget){this._plane||(this._plane=new d.Plane(new d.Vector3(0,1,0),0));const m=i.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new d.Vector3(0,1,0),m);const g=e.ray;f=m.clone(),this._plane.intersectLine(new d.Line3(g.origin,$(g.direction).multiplyScalar(1e4).add(g.origin)),f),f.distanceTo(m)>i.scale.x*10&&(f=null)}if(f){if(this.useTeleportTarget&&!C.getComponentInParent(u.object,Yu))return;const m=f.clone();if(cp&&V.DrawSphere(f,.025,16711680,5),(l=this.context.mainCamera)==null?void 0:l.position){const y=(c=this.context.xr)==null?void 0:c.getUserOffsetInRig();y&&(y.y=0,m.sub(y),cp&&V.DrawWireSphere(y.add(m),.025,65280,5))}this._teleportBuffer.push(i.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?(h=e.xr.fadeTransition())==null||h.then(()=>{i.worldPosition=m}):i.worldPosition=m}}else if(n<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const u=this._teleportBuffer.pop();u&&u.decompose(i.position,i.quaternion,i.scale)}}renderRays(e){var i;for(let n=0;n<this._lines.length;n++){const s=this._lines[n];s&&(s.visible=!1)}for(let n=0;n<e.controllers.length;n++){const s=e.controllers[n];let a=this._lines[n];if(!s.connected||!s.isTracking||!s.ray||s.targetRayMode==="transient-pointer"||!s.hasSelectEvent){a&&(a.visible=!1);continue}a||(a=this.createRayLineObject(),a.scale.z=.5,this._lines[n]=a),s.updateRayWorldPosition(),s.updateRayWorldQuaternion();const l=s.rayWorldPosition,c=s.rayWorldQuaternion;a.position.copy(l),a.quaternion.copy(c);const h=e.rigScale,u=this.usePinchToTeleport&&s.isTeleportGesture,f=this._lastHitDistances[n],m=this._hitDistances[n]!=null,g=f??h;a.scale.set(h,h,g),a.visible=!0,a.layers.disableAll(),a.layers.enable(2);let y=a.material.opacity;u?y=1:this.showHits&&g<e.rigScale*.5?y=0:(i=s.getButton("primary"))!=null&&i.pressed?y=.5:y=m?.2:.1,a.material.opacity=z.lerp(a.material.opacity,y,this.context.time.deltaTimeUnscaled/.1),a.parent!==this.context.scene&&this.context.scene.add(a)}}renderHits(e){var i;for(const n of this._hitDiscs){if(!n)continue;const s=n.controller;if(!s||!s.connected||!s.isTracking){n.visible=!1;continue}}for(let n=0;n<e.controllers.length;n++){const s=e.controllers[n];if(!s.connected||!s.isTracking||!s.ray||!s.hasSelectEvent)continue;let a=this._hitDiscs[n],l=!0;const c=s.getPointerId("primary");c!=null&&this.context.input.getIsPointerIdInUse(c)&&(a&&(a.visible=!1),this._hitDistances[n]=null,this._lastHitDistances[n]=0,l=!1);const h=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+s.index)%h!==0&&(l=!1),!l){const m=this._hitDiscs[n];m&&m.visible&&m.hit&&this.updateHitPointerPosition(s,m,m.hit.distance);continue}const u=this.context.physics.raycastFromRay(s.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let f=u.find(m=>this.usePinchToTeleport&&s.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(m.object));if(f||(f=u[0]),a&&(a.controller=s,a.hit=f),this._hitDistances[n]=(f==null?void 0:f.distance)||null,f){this._lastHitDistances[n]=f.distance;const m=e.rigScale??1;cp&&(V.DrawWireSphere(f.point,.025*m,16711680),V.DrawLabel($(0,.2,0).add(f.point),f.object.name,.02,0)),a||(a=this.createHitPointObject(),this._hitDiscs[n]=a),a.hit=f,a.visible=f.distance>m*.05;let g=.01*(m+f.distance);const y=(i=s.getButton("primary"))==null?void 0:i.pressed;y&&(g*=1.1),a.scale.set(g,g,g),a.layers.set(2);let _=a.material.opacity;if(y?_=1:_=f.distance<.15*m?.2:.6,a.material.opacity=z.lerp(a.material.opacity,_,this.context.time.deltaTimeUnscaled/.1),a.visible){if(f.normal){this.updateHitPointerPosition(s,a,f.distance);const v=f.normal.applyQuaternion(_e(f.object));a.quaternion.setFromUnitVectors(PO,v)}else this.updateHitPointerPosition(s,a,f.distance);a.parent!==this.context.scene&&this.context.scene.add(a)}}else this._hitDiscs[n]&&(this._hitDiscs[n].visible=!1)}}isObjectWithInteractiveComponent(e,i=0){return Yd(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,i+1):!1}updateHitPointerPosition(e,i,n){const s=$(e.rayWorldPosition);s.add($(0,0,n-.01).applyQuaternion(e.rayWorldQuaternion)),i.position.lerp(s,this.context.time.deltaTimeUnscaled/.05)}createHitPointObject(){const e=new d.Mesh(new d.SphereGeometry(.3,6,6),new d.MeshBasicMaterial({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:d.DoubleSide}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new H.Line2;e.layers.disableAll(),e.layers.enable(2);const i=new H.LineGeometry;e.geometry=i;const n=new Float32Array(9);n.set([0,0,.02,0,0,.4,0,0,1]),i.setPositions(n);const s=new Float32Array(9);s.set([1,1,1,.1,.1,.1,0,0,0]),i.setColors(s);const a=new H.LineMaterial({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:d.AdditiveBlending,dashed:!1});return e.material=a,e}}Lo([p()],Ei.prototype,"movementSpeed");Lo([p()],Ei.prototype,"rotationStep");Lo([p()],Ei.prototype,"useTeleport");Lo([p()],Ei.prototype,"usePinchToTeleport");Lo([p()],Ei.prototype,"useTeleportTarget");Lo([p()],Ei.prototype,"useTeleportFade");Lo([p()],Ei.prototype,"showRays");Lo([p()],Ei.prototype,"showHits");const PO=new d.Vector3(0,1,0);var MO=Object.defineProperty,ct=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&MO(t,e,n),n};const Rl=x("debugwebxr"),OO=x("debugusdz");var dn;const nt=(dn=class extends L{constructor(){super(...arguments);r(this,"createVRButton",!0);r(this,"createARButton",!0);r(this,"createSendToQuestButton",!0);r(this,"createQRCode",!0);r(this,"useDefaultControls",!0);r(this,"showControllerModels",!0);r(this,"showHandModels",!0);r(this,"usePlacementReticle",!0);r(this,"customARPlacementReticle");r(this,"usePlacementAdjustment",!0);r(this,"arScale",1);r(this,"useXRAnchor",!1);r(this,"autoPlace",!1);r(this,"autoCenter",!1);r(this,"useQuicklookExport",!1);r(this,"useDepthSensing",!1);r(this,"useSpatialGrab",!0);r(this,"defaultAvatar");r(this,"_playerSync");r(this,"_createdComponentsInSession",[]);r(this,"_usdzExporter");r(this,"_exitXRMenuButton");r(this,"_previousXRState",0);r(this,"_spatialGrabRaycaster");r(this,"_activeWebARSessionRoot",null);r(this,"onAvatarSpawned",e=>{Rl&&console.log("WebXR.onAvatarSpawned",e),C.getComponentInChildren(e,Co)??(i=C.addComponent(e,Co))});r(this,"_buttonFactory");r(this,"_buttons",[])}awake(){Z.getXRSync(this.context)}onEnable(){var e,i;window.location.protocol!=="https:"&&me('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),this.useQuicklookExport&&(C.findObjectOfType(qn)||(Rl&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=C.addComponent(this.gameObject,qn),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0)),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Rl&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new te("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Qg),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,(e=this._playerSync.onPlayerSpawned)==null||e.removeEventListener(this.onAvatarSpawned),(i=this._playerSync.onPlayerSpawned)==null||i.addEventListener(this.onAvatarSpawned))}onDisable(){var e;(e=this._usdzExporter)==null||e.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await Z.isVRSupported()&&this.createVRButton?Z.offerSession("immersive-vr","default",this.context):this.createARButton&&await Z.isARSupported()&&this.createARButton?Z.offerSession("immersive-ar","default",this.context):!1}get session(){return Z.active??null}get sessionMode(){return Z.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return Z.start("immersive-vr",e,this.context)}async enterAR(e){return Z.start("immersive-ar",e,this.context)}exitXR(){Z.stop()}get isActiveWebXR(){return!dn.activeWebXRComponent||dn.activeWebXRComponent===this}onBeforeXR(e,i){var n;if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${(n=dn.activeWebXRComponent)==null?void 0:n.name}). This is ignored: ${this.name}`);return}dn.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Rl&&console.log("WebXR onEnterXR"),this._previousXRState=Gt.Global.Mask;const i=e.xr.isVR;if(Gt.Global.Set(i?Ln.VR:Ln.AR),e.xr.isAR){let n=C.findObjectOfType(Zn);if(!n)if(this.usePlacementReticle){const s=new d.Object3D;for(const a of this.context.scene.children)s.add(a);this.context.scene.add(s),n=C.addComponent(s,Zn),this._createdComponentsInSession.push(n)}else(Rl||F())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=n,n&&(n.customReticle=this.customARPlacementReticle,n.arScale=this.arScale,n.arTouchTransform=this.usePlacementAdjustment,n.autoPlace=this.autoPlace,n.autoCenter=this.autoCenter,n.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=C.findObjectOfType(Cr)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(Cr))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){var i,n;if((i=this._exitXRMenuButton)==null||i.remove(),!!this.isActiveWebXR){Gt.Global.Set(this._previousXRState),(n=this._playerSync)==null||n.destroyInstance();for(const s of this._createdComponentsInSession)s.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),$c(1).then(()=>dn.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let i=this.gameObject.getComponent(Ei);return!i&&e&&(i=this.gameObject.addComponent(Ei),this._createdComponentsInSession.push(i)),i&&(i.enabled=e),i}setDefaultControllerRenderingEnabled(e){let i=this.gameObject.getComponent(Jn);return!i&&e&&(i=this.gameObject.addComponent(Jn),this._createdComponentsInSession.push(i),i.createControllerModel=this.showControllerModels,i.createHandModel==this.showHandModels),i&&(i.enabled=e),i}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=xo.getOrCreate()),this._buttonFactory}handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((exports.DeviceUtilities.isiOS()&&exports.DeviceUtilities.isSafari()||OO)&&this.useQuicklookExport){const i=C.findObjectOfType(qn);if(!i||i&&i.allowCreateQuicklookButton){const n=this.getButtonsFactory().createQuicklookButton();this.addButton(n,50)}}if(this.createARButton){const i=this.getButtonsFactory().createARButton();this.addButton(i,50)}if(this.createVRButton){const i=this.getButtonsFactory().createVRButton();this.addButton(i,50)}}if(this.createSendToQuestButton&&!exports.DeviceUtilities.isQuest()&&Z.isVRSupported().then(i=>{if(!i){const n=this.getButtonsFactory().createSendToQuestButton();this.addButton(n,50)}}),this.createQRCode){const i=Jc(is);if(i&&i.createQRCodeButton===!1)F()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!exports.DeviceUtilities.isMobileDevice()){const n=jn.getOrCreate().createQRCode();this.addButton(n,50)}}}addButton(e,i){this._buttons.push(e),e.setAttribute("priority",i.toString()),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}},r(dn,"activeWebXRComponent",null),dn);ct([p()],nt.prototype,"createVRButton");ct([p()],nt.prototype,"createARButton");ct([p()],nt.prototype,"createSendToQuestButton");ct([p()],nt.prototype,"createQRCode");ct([p()],nt.prototype,"useDefaultControls");ct([p()],nt.prototype,"showControllerModels");ct([p()],nt.prototype,"showHandModels");ct([p()],nt.prototype,"usePlacementReticle");ct([p(te)],nt.prototype,"customARPlacementReticle");ct([p()],nt.prototype,"usePlacementAdjustment");ct([p()],nt.prototype,"arScale");ct([p()],nt.prototype,"useXRAnchor");ct([p()],nt.prototype,"autoPlace");ct([p()],nt.prototype,"autoCenter");ct([p()],nt.prototype,"useQuicklookExport");ct([p()],nt.prototype,"useDepthSensing");ct([p()],nt.prototype,"useSpatialGrab");ct([p(te)],nt.prototype,"defaultAvatar");let Ku=nt;const rd=x("debugusdzbehaviours");class Kg{constructor(){r(this,"behaviours",[]);r(this,"behaviourComponents",[]);r(this,"behaviourComponentsCopy",[]);r(this,"audioClips",[]);r(this,"audioClipsCopy",[]);r(this,"targetUuids",new Set)}get extensionName(){return"Behaviour"}addBehavior(t){this.behaviours.push(t)}addAudioClip(t){if(!t||typeof t!="string")return"";const i="audio/"+Br.getName(t);return this.audioClips.push({clipUrl:t,filesKey:i}),i}getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(t){if(!t.root)return Promise.resolve();const e=[];return t.root.traverse(i=>{C.foreachComponent(i,n=>{var a;const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const l=(a=s.beforeCreateDocument)==null?void 0:a.call(s,this,t);l instanceof Promise&&e.push(l)}},!1)}),rd&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(e)}onExportObject(t,e,i){var n;for(const s of this.behaviourComponents)(n=s.createBehaviours)==null||n.call(s,this,e,i)}onAfterBuildDocument(t){for(const f of this.behaviourComponents)typeof f.afterCreateDocument=="function"&&f.afterCreateDocument(this,t);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const e=new Set,i=new Set,n=new Set,s=new Set,a=rd;let l=`graph LR
1212
- `,c="";function h(f){if(f instanceof fo){a&&(l+=`subgraph Group_${f.id}
1213
- `);for(const m of f.actions)a&&(l+=`${f.id}[${f.id}] -- ${f.type},loops:${f.loops} --> ${m.id}[${m.id}]
1214
- `),h(m);a&&(l+=`end
1215
- `)}else if(f instanceof vi){f.tokenId==="StartAnimation"&&s.add(f);let m=f.tokenId;f.type!==void 0&&(m+=":"+f.type);const g=f.affectedObjects;if(g)if(Array.isArray(g))for(const _ of g)i.add(_),a&&(c+=`${f.id}[${f.id}
1216
- ${m}] -- ${m} --> ${_.uuid}(("${_.displayName||_.name||_.uuid}"))
1217
- `);else typeof g=="object"?(i.add(g),a&&(c+=`${f.id}[${f.id}
1218
- ${m}] -- ${m} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
1219
- `)):typeof g=="string"&&i.add({uuid:g});const y=f.xFormTarget;y&&(typeof y=="object"?(i.add(y),a&&(c+=`${f.id}[${f.id}
1220
- ${m}] -- ${m} --> ${y.uuid}(("${y.displayName||y.name||y.uuid}"))
1221
- `)):typeof y=="string"&&i.add({uuid:y}))}}function u(f,m){if(Array.isArray(f))for(const g of f)u(g,m);else if(f instanceof wo){let g=f.tokenId;f.type!==void 0&&(g+=":"+f.type),typeof f.targetId=="object"&&(e.add(f.targetId),a&&(c+=`${f.targetId.uuid}(("${f.targetId.displayName}")) --> ${f.id}[${f.id}
1222
- ${g}]
1223
- `)),a&&(l+=`${f.id}((${f.id})) -- ${g} --> ${m.id}[${m.tokenId||m.id}]
1224
- `)}}for(const f of this.behaviours)a&&(l+=`subgraph ${f.id}
1225
- `),h(f.action),u(f.trigger,f.action),a&&(l+=`end
1226
- `);a&&(l+=`
1227
- `+c),a&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(l),navigator.clipboard.writeText(l)));{let f=`gantt
1228
- title Animations
1229
- dateFormat X
1230
- axisFormat %s
1231
- `;const m=Array.from(s),g=new Set;for(const b of m)if(b.affectedObjects&&typeof b.affectedObjects!="string"){if(Array.isArray(b.affectedObjects))for(const w of b.affectedObjects)g.add(w);else g.add(b.affectedObjects);a&&(f+=`section ${b.animationName} (${b.id})
1232
- `,f+=`${b.id} : ${b.start}, ${b.duration}s
1233
- `)}a&&s.size&&console.log(f);const y=new Set;for(const b of g){b.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",b);let w=b.getPath();w.startsWith("<")&&(w=w.substring(1)),w.endsWith(">")&&(w=w.substring(0,w.length-1)),y.add({path:w,obj:b})}const _=Array.from(y).sort((b,w)=>b.path.length-w.path.length),v=new Array;for(let b=0;b<_.length;b++)for(let w=b+1;w<_.length;w++)if(_[w].path.startsWith(_[b].path)){const S=_[w],R=_[b];v.push({child:S.obj.displayName+" ("+S.path+")",parent:R.obj.displayName+" ("+R.path+")"})}v.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:v,playAnimationActions:s})}for(const f of new Set([...e,...i]))if(Array.isArray(f))for(const m of f)n.add(m.uuid);else n.add(f.uuid);rd&&console.log("All Behavior trigger sources and action targets",e,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(t,e){var i;if((i=this.behaviours)!=null&&i.length){e.beginBlock('def Scope "Behaviors"');for(const n of this.behaviours)n.writeTo(this,t.document,e);e.closeBlock()}}async onAfterSerialize(t){rd&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const e of this.behaviourComponentsCopy)typeof e.afterSerialize=="function"&&(e.afterSerialize.constructor.name==="AsyncFunction"?await e.afterSerialize(this,t):e.afterSerialize(this,t));for(const{clipUrl:e,filesKey:i}of this.audioClipsCopy){if(t.files[i])return;const a=await(await(await fetch(e)).blob()).arrayBuffer(),l=new Uint8Array(a);t.files[i]=l}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class Zg{get extensionName(){return"Physics"}onExportObject(t,e,i){const n=C.getComponents(t,tt).filter(c=>c.enabled),s=C.getComponents(t,ci).filter(c=>c.enabled&&!c.isTrigger);let a=n.length>0?n[0]:null;const l=s.length>0?s[0]:null;l&&!a&&(a=new tt,a.isKinematic=!0),a&&e.addEventListener("serialize",(c,h)=>{var u,f,m;if(a){if(c.appendLine(),c.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),a.useGravity||c.appendLine("bool gravityEnabled = 0"),c.appendLine('uniform token info:id = "RealityKit.RigidBody"'),a.isKinematic&&c.appendLine('token motionType = "Kinematic"'),c.beginBlock('def RealityKitStruct "massFrame"',"{",!0),c.appendLine(`float m_mass = ${a.mass}`),c.beginBlock('def RealityKitStruct "m_pose"',"{",!0),c.appendLine(`float3 position = (${a.centerOfMass.x}, ${a.centerOfMass.y}, ${a.centerOfMass.z})`),c.closeBlock("}"),c.closeBlock("}"),s.length>0){const g=s[0];c.beginBlock('def RealityKitStruct "material"',"{",!0);const y=g.sharedMaterial;y&&y.dynamicFriction!==void 0&&c.appendLine(`double dynamicFriction = ${(u=g.sharedMaterial)==null?void 0:u.dynamicFriction}`),y&&y.bounciness!==void 0&&c.appendLine(`double restitution = ${(f=g.sharedMaterial)==null?void 0:f.bounciness}`),y&&y.staticFriction!==void 0&&c.appendLine(`double staticFriction = ${(m=g.sharedMaterial)==null?void 0:m.staticFriction}`),c.closeBlock("}")}c.closeBlock("}")}}),l&&(e.addEventListener("serialize",(c,h)=>{var m;c.beginBlock('def RealityKitComponent "Collider"',"{",!0),c.appendLine("uint group = 1"),c.appendLine('uniform token info:id = "RealityKit.Collider"'),c.appendLine("uint mask = 4294967295");const f=l.isTrigger?"Trigger":"Default";if(c.appendLine(`token type = "${f}"`),c.beginBlock('def RealityKitStruct "Shape"',"{",!0),l instanceof tl){const g=l;c.appendLine('token shapeType = "Sphere"'),c.appendLine(`float radius = ${g.radius}`)}else if(l instanceof zu){const g=l;c.appendLine('token shapeType = "Box"'),c.appendLine(`float3 extent = (${g.size.x}, ${g.size.y}, ${g.size.z})`)}else if(l instanceof Os){const g=l;c.appendLine('token shapeType = "Capsule"'),c.appendLine(`float radius = ${g.radius}`),c.appendLine(`float height = ${g.height}`)}else if(l instanceof To&&((m=l.sharedMesh)!=null&&m.geometry)){const g=l.sharedMesh.geometry;g.boundingBox||g.computeBoundingBox();const y=l.sharedMesh.geometry.boundingBox;y&&(c.appendLine('token shapeType = "Box"'),c.appendLine(`float3 extent = (${y.max.x-y.min.x}, ${y.max.y-y.min.y}, ${y.max.z-y.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",l))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",l);c.beginBlock('def RealityKitStruct "pose"',"{",!0),c.closeBlock("}"),c.closeBlock("}"),c.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",l))}}const kO=x("debugshadowcomponents");ne.__webpack_exports__Block.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class qi extends L{constructor(){super(...arguments);r(this,"_shadowComponent",null);r(this,"_controlsChildLayout",!0);r(this,"_root");r(this,"_parentComponent")}isRoot(){var e;return((e=this.Root)==null?void 0:e.gameObject)===this.gameObject}get canvas(){const e=this.Root;return e!=null&&e.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){Ht.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}get Root(){return this._root===void 0&&(this._root=C.getComponentInParent(this.gameObject,ph)),this._root}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,i){var a;if(!e)return;this.removeShadowComponent();const n=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=C.getComponentInParent(n,qi),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[wi]=this,this.setShadowComponentOwner(e);let s=!1;if(((a=this.Root)==null?void 0:a.gameObject)===this.gameObject)this.gameObject.add(e);else{const l=this._parentComponent.shadowComponent;l&&(l==null||l.add(e),s=!0)}this.shadowComponent=e,i&&i.shadowComponent&&this.shadowComponent&&i.shadowComponent.add(this.shadowComponent),Qc&&e.add(new d.AxesHelper(.5)),this.onAfterAddedToScene(),s&&ne.__webpack_exports__update(),kO&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[wi]===void 0||e[wi]===this)&&(e[wi]=this,e.children))for(const i of e.children)this.setShadowComponentOwner(i)}traverseOwnedShadowComponents(e,i,n){if(e&&e[wi]===i){n(e);for(const s of e.children)this.traverseOwnedShadowComponents(s,i,n)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class ph extends qi{awake(){super.awake()}}var RO=Object.defineProperty,EO=Object.getOwnPropertyDescriptor,mh=(o,t,e,i)=>{for(var n=i>1?void 0:i?EO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&RO(t,e,n),n};const hp=x("debugui"),dp=x("debuguilayout");class Vw{constructor(){r(this,"width");r(this,"height")}}class $w{constructor(){r(this,"x");r(this,"y");r(this,"width");r(this,"height")}}const rn=new d.Vector3,El=new d.Matrix4,ad=new d.Quaternion,al=class Ww extends qi{constructor(){super(...arguments);r(this,"_anchoredPosition");r(this,"sizeDelta",new d.Vector2(100,100));r(this,"pivot",new d.Vector2(.5,.5));r(this,"anchorMin",new d.Vector2(0,0));r(this,"anchorMax",new d.Vector2(1,1));r(this,"minWidth");r(this,"minHeight");r(this,"lastMatrix");r(this,"rectBlock");r(this,"_transformNeedsUpdate",!1);r(this,"_initialPosition");r(this,"_parentRectTransform");r(this,"_lastUpdateFrame",-1);r(this,"_lastAnchoring");r(this,"_createdBlocks",[]);r(this,"_createdTextBlocks",[])}get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new d.Vector2),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const i=this._parentRectTransform.width,n=this.anchorMax.x-this.anchorMin.x;e=i*n,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const i=this._parentRectTransform.height,n=this.anchorMax.y-this.anchorMin.y;e=i*n,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new d.Object3D,this.rectBlock.name=this.name,this.lastMatrix=new d.Matrix4,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new d.Vector2),la(this,"_anchoredPosition",()=>{this.markDirty()}),la(this,"sizeDelta",()=>{this.markDirty()}),la(this,"pivot",()=>{this.markDirty()}),la(this,"anchorMin",()=>{this.markDirty()}),la(this,"anchorMax",()=>{this.markDirty()})}onEnable(){var e;super.onEnable(),this.rectBlock||(this.rectBlock=new d.Object3D),this.lastMatrix||(this.lastMatrix=new d.Matrix4),this._lastAnchoring||(this._lastAnchoring=new d.Vector2),this._initialPosition||(this._initialPosition=new d.Vector3),this._anchoredPosition||(this._anchoredPosition=new d.Vector2),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,(e=this.canvas)==null||e.registerTransform(this)}onDisable(){var e;super.onDisable(),this.removeShadowComponent(),(e=this.canvas)==null||e.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(dp?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(dp&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){var s;if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const i=this.shadowComponent;if(!i)return;this.gameObject.parent?this._parentRectTransform=C.getComponentInParent(this.gameObject.parent,Ww):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,dp&&console.warn("RectTransform → ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(i.rotation.y=Math.PI):(i.matrix.identity(),i.matrixAutoUpdate=!1,rn.set(0,0,0),this.applyPivot(rn),i.matrix.setPosition(rn.x,rn.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(ad.copy(this.gameObject.quaternion),ad.x*=-1,ad.z*=-1,El.makeRotationFromQuaternion(ad),i.matrix.premultiply(El)),rn.set(0,0,0),this.applyAnchoring(rn),(s=this.canvas)!=null&&s.screenspace?rn.z+=.1:rn.z+=.01,El.identity(),El.setPosition(rn.x,rn.y,rn.z),i.matrix.premultiply(El),i.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const n=!0;for(const a of Tu(this.gameObject,qi,n,1)){if(a===this||!a.activeAndEnabled)continue;const l=a;l.onParentRectTransformChanged&&l.onParentRectTransformChanged(this)}}applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new d.Vector2);const i=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=i.x,this.gameObject.position.y+=i.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const n=this._parentRectTransform;if(n){let s=0;const a=1-this.anchorMax.y-this.anchorMin.y;s-=n.height*.5*a,e.y+=s;let l=0;const c=1-this.anchorMax.x-this.anchorMin.x;l-=n.width*.5*c,e.x+=l}}applyPivot(e){if(this.pivot&&!this.isRoot()){const i=this.pivot.x-.5;e.x-=i*this.sizeDelta.x*this.gameObject.scale.x;const n=this.pivot.y-.5;e.y-=n*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,i=1e-4){return e.width<=0&&(e.width=i),e.height<=0&&(e.height=1e-4),e}createNewBlock(e){e={...this.getBasicOptions(),...e},hp&&console.log(this.name,e);const i=new ne.__webpack_exports__Block(e);return this._createdBlocks.push(i),i}createNewText(e){hp&&console.log(e),e={...this.getBasicOptions(),...e},hp&&console.log(this.name,e);const i=new ne.__webpack_exports__Text(e);return this._createdTextBlocks.push(i),i}};mh([p(d.Vector2)],al.prototype,"anchoredPosition",1);mh([p(d.Vector2)],al.prototype,"sizeDelta",2);mh([p(d.Vector2)],al.prototype,"pivot",2);mh([p(d.Vector2)],al.prototype,"anchorMin",2);mh([p(d.Vector2)],al.prototype,"anchorMax",2);let bn=al;var TO=Object.defineProperty,Gw=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&TO(t,e,n),n};class ll extends L{constructor(){super(...arguments);r(this,"effectColor");r(this,"effectDistance")}}Gw([p(ie)],ll.prototype,"effectColor");Gw([p(d.Vector2)],ll.prototype,"effectDistance");var AO=Object.defineProperty,LO=Object.getOwnPropertyDescriptor,Hw=(o,t,e,i)=>{for(var n=i>1?void 0:i?LO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&AO(t,e,n),n};const ld={backgroundColor:new d.Color(1,1,1),backgroundOpacity:1,borderColor:new d.Color(1,1,1),borderOpacity:1};var Vn;const Jg=(Vn=class extends qi{constructor(){super(...arguments);r(this,"_alphaFactor",1);r(this,"sRGBColor",new d.Color(1,0,1));r(this,"raycastTarget",!0);r(this,"uiObject",null);r(this,"_color",null);r(this,"_rect",null);r(this,"_stateManager",null);r(this,"_currentlyCreatingPanel",!1)}get isGraphic(){return!0}get color(){return this._color||(this._color=new ie(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new ie(1,1,1,1)),this._color.copy(e),this.onColorChanged())}setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}onColorChanged(){this.uiObject&&(this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),ld.backgroundColor=this.sRGBColor,ld.backgroundOpacity=this._color.alpha*this._alphaFactor,this.applyEffects(ld,this._alphaFactor),this.uiObject.set(ld),this.markDirty())}get m_Color(){return this._color}get rectTransform(){if(this._rect||(this._rect=C.getComponent(this.gameObject,bn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){var e;(e=this.uiObject)==null||e.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this==null||this.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new ne.SimpleStateBehavior(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),la(this,"_color",()=>AP(this,this.onColorChanged))}onEnable(){var e;super.onEnable(),this.uiObject&&((e=this.rectTransform.shadowComponent)==null||e.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const i={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(i),this.applyEffects(i),this.onCreate(i),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,i=1){var s;const n=(s=this.gameObject)==null?void 0:s.getComponent(ll);n&&(n.effectDistance&&(e.borderWidth=Math.max(Math.abs(n.effectDistance.x),Math.abs(n.effectDistance.y))),n.effectColor&&(e.borderColor=n.effectColor,e.borderOpacity=n.effectColor.alpha*i))}async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(Vn.textureCache.has(e))e=Vn.textureCache.get(e);else if(!e.isRenderTargetTexture){const i=e.clone();i.colorSpace=d.LinearSRGBColorSpace,Vn.textureCache.set(e,i),e=i}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),ae.NEEDLE_progressive.assignTextureLOD(e,0).then(i=>{i instanceof d.Texture&&(e&&Vn.textureCache.set(e,i),this.setOptions({backgroundImage:i}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}},r(Vn,"textureCache",new Map),Vn);Hw([p(ie)],Jg.prototype,"color",1);Hw([p()],Jg.prototype,"raycastTarget",2);let gh=Jg;class yh extends gh{constructor(){super(...arguments);r(this,"_flippedObject",!1)}onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var DO=Object.defineProperty,IO=Object.getOwnPropertyDescriptor,Ds=(o,t,e,i)=>{for(var n=i>1?void 0:i?IO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&DO(t,e,n),n};const Wo=x("debugtext");var Ze=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(Ze||{}),qw=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))(qw||{});class Et extends gh{constructor(){super(...arguments);r(this,"alignment",0);r(this,"verticalOverflow",0);r(this,"horizontalOverflow",0);r(this,"lineSpacing",1);r(this,"supportRichText",!1);r(this,"font");r(this,"fontStyle",0);r(this,"sRGBTextColor",new d.Color(1,0,1));r(this,"_text","");r(this,"_fontSize",12);r(this,"_textMeshUi",null);r(this,"_didHandleTextRenderOnTop",!1)}setAlphaFactor(e){var i;super.setAlphaFactor(e),(i=this.uiObject)==null||i.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty())}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){var i;this._fontSize=e,(i=this.uiObject)==null||i.set({fontSize:e})}onColorChanged(){var e;this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),(e=this.uiObject)==null||e.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){var i;const e=(i=this.uiObject)==null?void 0:i._overflow;e&&(e._needsUpdate=!0)}onCreate(e){Wo&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,Wo&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const i=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),Wo&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=i.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}getTextOpts(){const e=this.fontSize,i={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(i,this.fontStyle),i}onEnable(){var e;super.onEnable(),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),(e=this.canvas)==null||e.registerEventReceiver(this)}onDisable(){var e;super.onDisable(),(e=this.canvas)==null||e.unregisterEventReceiver(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,i){var n,s,a;if(Wo&&console.log("feedText",this.uiObject,e,i),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!i||e.length===0)this.uiObject.textContent=e;else{let l=this.getNextTag(e);if(l){if(l.startIndex>0){for(let u=this.uiObject.children.length-1;u>=0;u--){const f=this.uiObject.children[u];f.isUI&&(this.uiObject.remove(f),f.clear())}const h=new ne.__webpack_exports__Inline({textContent:e.substring(0,l.startIndex),color:"inherit"});this.uiObject.add(h)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const c=[];for(;l;){const h=this.getNextTag(e,l.endIndex),u={fontFamily:(n=this.uiObject)==null?void 0:n.get("fontFamily"),color:"inherit",textContent:""};if(h){u.textContent=this.getText(e,l,h),this.handleTag(l,u,c);const f=new ne.__webpack_exports__Inline(u);(s=this.uiObject)==null||s.add(f)}else{u.textContent=e.substring(l.endIndex),this.handleTag(l,u,c);const f=new ne.__webpack_exports__Inline(u);(a=this.uiObject)==null||a.add(f)}l=h}}}handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],i=this.canvas,n={renderOnTop:i.renderOnTop,depthWrite:i.depthWrite,doubleSided:i.doubleSided};for(;;){let s=!1;if(this._textMeshUi)for(let a=0;a<this._textMeshUi.length;a++){if(e[a]===!0)continue;s=!0;const l=this._textMeshUi[a];l.textContent&&(Zd(l,n),e[a]=!0)}if(!s)break;yield}}handleTag(e,i,n){if(!e.isEndTag){if(e.type.includes("color")){const s=new up(e,{color:i.color});if(n.push(s),e.type.length>6){const a=parseInt("0x"+e.type.substring(7));i.color=a}else i.color=new d.Color(1,1,1)}else if(e.type=="b"){this.setFont(i,1);const s=new up(e,{fontWeight:700});n.push(s)}else if(e.type=="i"){this.setFont(i,2);const s=new up(e,{fontStyle:"italic"});n.push(s)}}}getText(e,i,n){return e.substring(i.endIndex,n.startIndex)}getNextTag(e,i=0){const n=e.indexOf("<",i),s=e.indexOf(">",n);if(n>=0&&s>=0){const a=e.substring(n+1,s);return{type:a,startIndex:n,endIndex:s+1,isEndTag:a.startsWith("/")}}return null}setFont(e,i){if(!this.font)return;const n=this.font,s=this.getFamilyNameWithCorrectSuffix(n,i);Wo&&console.log("Selected font family:"+s);let a=ne.__webpack_exports__FontLibrary.getFontFamily(s);switch(a||(a=ne.__webpack_exports__FontLibrary.addFontFamily(s)),e.fontFamily=a,i){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let l=a.getVariant(e.fontWeight,e.fontStyle);if(!l){let c=s;c!=null&&c.endsWith("-msdf.json")||(c+="-msdf.json");let h=s;h!=null&&h.endsWith(".png")||(h+=".png"),l=a.addVariant(e.fontWeight,e.fontStyle,c,h),l==null||l.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,i){var u;const n=e.lastIndexOf("-");if(n<0)return e;const s=(u=e.substring(n+1))==null?void 0:u.toLowerCase();if(jO.includes(s))return Wo&&console.warn("Unsupported font style: "+s),e;const a=e.lastIndexOf("/");let l=e;a>=0&&(l=l.substring(a+1));const c=l[0]===l[0].toUpperCase(),h=e.substring(0,n);switch(Wo&&console.log("Select font: ",e,qw[i],l,c,h),i){case 0:return c?h+"-Regular":h+"-regular";case 1:return c?h+"-Bold":h+"-bold";case 2:return c?h+"-Italic":h+"-italic";case 3:return c?h+"-BoldItalic":h+"-bolditalic";default:return e}}}Ds([p()],Et.prototype,"alignment",2);Ds([p()],Et.prototype,"verticalOverflow",2);Ds([p()],Et.prototype,"horizontalOverflow",2);Ds([p()],Et.prototype,"lineSpacing",2);Ds([p()],Et.prototype,"supportRichText",2);Ds([p(URL)],Et.prototype,"font",2);Ds([p()],Et.prototype,"fontStyle",2);Ds([p()],Et.prototype,"text",1);Ds([p()],Et.prototype,"fontSize",1);class up{constructor(t,e){r(this,"tag");r(this,"previousValues");this.tag=t,this.previousValues=e}}const jO=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class sr{constructor(t){r(this,"id");r(this,"content","");r(this,"font",[]);r(this,"pointSize",144);r(this,"width");r(this,"height");r(this,"depth");r(this,"wrapMode");r(this,"horizontalAlignment");r(this,"verticalAlignment");r(this,"material");this.id=t}static getId(){return this.global_id++}setDepth(t){return this.depth=t,this}setPointSize(t){return this.pointSize=t,this}setHorizontalAlignment(t){return this.horizontalAlignment=t,this}setVerticalAlignment(t){return this.verticalAlignment=t,this}writeTo(t,e){var n;e.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),e.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),e.closeBlock(")"),e.beginBlock(),this.content&&e.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||(this.font=[]),(n=this.font)==null||n.push("sans-serif"));const i=this.font.map(s=>`"${s}"`).join(", ");e.appendLine(`string[] font = [ ${i} ]`),e.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&e.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&e.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&e.appendLine(`double depth = ${this.depth}`),this.wrapMode&&e.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&e.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&e.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&e.appendLine(`rel material:binding = </StageRoot/Materials/${zg(this.material)}>`),e.closeBlock()}}r(sr,"global_id",0);class ey{static singleLine(t,e,i){const n=new sr("text_"+sr.getId());return n.content=t,e&&(n.pointSize=e),i&&(n.depth=i),n}static multiLine(t,e,i,n,s,a){const l=new sr("text_"+sr.getId());return l.content=t,l.width=e,l.height=i,l.horizontalAlignment=n,l.verticalAlignment=s,a!==void 0&&(l.wrapMode=a),l}}const BO=new d.Matrix4().makeRotationY(Math.PI),FO=new d.Matrix4().makeScale(-1,1,-1);class Zu{get extensionName(){return"text"}exportText(t,e,i){const n=C.getComponent(t,Et);if(!n)return;const s=C.getComponent(t,bn);let a=100,l=100;s&&(a=s.width,l=s.height);const c=BO.clone();s&&c.premultiply(FO),e.setMatrix(c);const h=n.color.clone();e.material=new d.MeshStandardMaterial({color:h,emissive:h}),e.addEventListener("serialize",(u,f)=>{let m=n.text;m=m.replace(/\r/g,""),m=m.replace(/\n/g,"\\n");const g=ey.multiLine(m,a,l,"center","bottom","flowing");this.setTextAlignment(g,n.alignment),this.setOverflow(g,n),e.material&&(g.material=e.material),g.pointSize=this.convertToTextSize(n.fontSize),g.depth=.001,g.writeTo(void 0,u)})}convertToTextSize(t){return 1/.0502*144*t}setOverflow(t,e){e.horizontalOverflow?t.wrapMode="singleLine":t.wrapMode="flowing"}setTextAlignment(t,e){switch(e){case Ze.LowerLeft:case Ze.MiddleLeft:case Ze.UpperLeft:t.horizontalAlignment="left";break;case Ze.LowerCenter:case Ze.MiddleCenter:case Ze.UpperCenter:t.horizontalAlignment="center";break;case Ze.LowerRight:case Ze.MiddleRight:case Ze.UpperRight:t.horizontalAlignment="right";break}switch(e){case Ze.LowerLeft:case Ze.LowerCenter:case Ze.LowerRight:t.verticalAlignment="bottom";break;case Ze.MiddleLeft:case Ze.MiddleCenter:case Ze.MiddleRight:t.verticalAlignment="middle";break;case Ze.UpperLeft:case Ze.UpperCenter:case Ze.UpperRight:t.verticalAlignment="top";break}}}var UO=Object.defineProperty,Xe=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&UO(t,e,n),n};const gb=x("debuguilayout");class Ur{constructor(){r(this,"left",0);r(this,"right",0);r(this,"top",0);r(this,"bottom",0)}get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}Xe([p()],Ur.prototype,"left");Xe([p()],Ur.prototype,"right");Xe([p()],Ur.prototype,"top");Xe([p()],Ur.prototype,"bottom");class Ai extends L{constructor(){super(...arguments);r(this,"_rectTransform",null);r(this,"_needsUpdate",!1);r(this,"childAlignment",0);r(this,"reverseArrangement",!1);r(this,"spacing",0);r(this,"padding");r(this,"minWidth",0);r(this,"minHeight",0);r(this,"flexibleHeight",0);r(this,"flexibleWidth",0);r(this,"preferredHeight",0);r(this,"preferredWidth",0)}get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(gb&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}start(){this._needsUpdate=!0}onEnable(){gb&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(bn);const e=this.gameObject.getComponentInParent(Ha);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(Ha);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}Xe([p()],Ai.prototype,"childAlignment");Xe([p()],Ai.prototype,"reverseArrangement");Xe([p()],Ai.prototype,"spacing");Xe([p(Ur)],Ai.prototype,"padding");Xe([p()],Ai.prototype,"minWidth");Xe([p()],Ai.prototype,"minHeight");Xe([p()],Ai.prototype,"flexibleHeight");Xe([p()],Ai.prototype,"flexibleWidth");Xe([p()],Ai.prototype,"preferredHeight");Xe([p()],Ai.prototype,"preferredWidth");class Do extends Ai{constructor(){super(...arguments);r(this,"childControlHeight",!0);r(this,"childControlWidth",!0);r(this,"childForceExpandHeight",!1);r(this,"childForceExpandWidth",!1);r(this,"childScaleHeight",!1);r(this,"childScaleWidth",!1)}onCalculateLayout(e){var I;const i=this.primaryAxis,n=e.width;let s=n;const a=e.height;let l=a;s-=this.padding.horizontal,l-=this.padding.vertical,i==="x"?this.padding.horizontal:this.padding.vertical;const c=i==="x",h=c?"y":"x",u=c?this.childControlWidth:this.childControlHeight,f=c?this.childControlHeight:this.childControlWidth,m=c?this.childForceExpandWidth:this.childForceExpandHeight,g=c?this.childForceExpandHeight:this.childForceExpandWidth,y=c?l:s,_=c?n:a,v=.5*(c?this.childAlignment%3:Math.floor(this.childAlignment/3));let b=0;c?b+=this.padding.left:b+=this.padding.top;let w=0,S=0;for(let T=0;T<this.gameObject.children.length;T++){const D=this.gameObject.children[T],j=C.getComponent(D,bn);j!=null&&j.activeAndEnabled&&(S+=1,c?w+=j.width:w+=j.height)}let R=0;const k=this.spacing*(S-1);if(m||u){let T=0;c?T=s-=k:T=l-=k,S>0&&(R=T/S)}let E=0;E+=this.padding.left,E-=this.padding.right,v!==0&&(b=_-w,b*=v,b-=k*v,c?(b-=this.padding.right*v,b+=this.padding.left*(1-v),b<this.padding.left&&(b=this.padding.left)):(b-=this.padding.bottom*v,b+=this.padding.top*(1-v),b<this.padding.top&&(b=this.padding.top)));let M=1;for(let T=0;T<this.gameObject.children.length;T++){const D=this.gameObject.children[T],j=C.getComponent(D,bn);if(j!=null&&j.activeAndEnabled){(I=j.pivot)==null||I.set(.5,.5),j.anchorMin.set(0,1),j.anchorMax.set(0,1);const G=n*.5+E*.5;j.anchoredPosition.x!==G&&(j.anchoredPosition.x=G);const A=a*-.5;j.anchoredPosition.y!==A&&(j.anchoredPosition.y=A),g&&f&&j.sizeDelta[h]!==y&&(j.sizeDelta[h]=y),m&&u&&j.sizeDelta[i]!==R&&(j.sizeDelta[i]=R);const B=c?j.width:j.height,N=B*.5;if(b+=N,m){const Y=R*M-R*.5;Y>b&&(b=Y-R*.5+B+this.padding.left,b-=N)}let X=b;i==="y"&&(X=-X),j.anchoredPosition[i]!==X&&(j.anchoredPosition[i]=X),b+=N,b+=this.spacing,M+=1}}}}Xe([p()],Do.prototype,"childControlHeight");Xe([p()],Do.prototype,"childControlWidth");Xe([p()],Do.prototype,"childForceExpandHeight");Xe([p()],Do.prototype,"childForceExpandWidth");Xe([p()],Do.prototype,"childScaleHeight");Xe([p()],Do.prototype,"childScaleWidth");class ty extends Do{get primaryAxis(){return"y"}}class iy extends Do{get primaryAxis(){return"x"}}class ny extends Ai{onCalculateLayout(){}}var zO=Object.defineProperty,NO=Object.getOwnPropertyDescriptor,ns=(o,t,e,i)=>{for(var n=i>1?void 0:i?NO(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&zO(t,e,n),n},Xw=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(Xw||{});const fp=x("debuguilayout"),Xi=class Qw extends ph{constructor(){super(...arguments);r(this,"_renderOnTop");r(this,"_depthWrite",!1);r(this,"_doubleSided",!0);r(this,"_castShadows",!1);r(this,"_receiveShadows",!1);r(this,"_renderMode",-1);r(this,"_rootCanvas");r(this,"_scaleFactor",1);r(this,"worldCamera");r(this,"planeDistance",-1);r(this,"_boundRenderSettingsChanged",this.onRenderSettingsChanged.bind(this));r(this,"previousParent",null);r(this,"_lastMatrixWorld",null);r(this,"_rectTransforms",[]);r(this,"_layoutGroups",new Map);r(this,"_receivers",[]);r(this,"onBeforeRenderRoutine",()=>{var e,i,n,s;if(this.previousParent=this.gameObject.parent,((e=this.context.xr)!=null&&e.isVR||(i=this.context.xr)!=null&&i.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),(n=this.shadowComponent)==null||n.updateMatrixWorld(!0),(s=this.shadowComponent)==null||s.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),Ht.ensureUpdateMeshUI(ne.ThreeMeshUI,this.context))});r(this,"onAfterRenderRoutine",()=>{var e,i,n,s,a;if(((e=this.context.xr)!=null&&e.isVR||(i=this.context.xr)!=null&&i.isPassThrough)&&this.screenspace){(n=this.previousParent)==null||n.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){if(this.screenspace){const h=this.context.mainCamera;h==null||h.add(this.gameObject)}else this.previousParent.add(this.gameObject);const l=this.context.renderer.autoClear,c=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),(s=this.shadowComponent)==null||s.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),Ht.ensureUpdateMeshUI(ne.ThreeMeshUI,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=l,this.context.renderer.autoClearColor=c,this.previousParent.add(this.gameObject)}(a=this._lastMatrixWorld)==null||a.copy(this.gameObject.matrixWorld)});r(this,"_updateRenderSettingsRoutine");r(this,"_activeRenderMode",-1);r(this,"_lastWidth",-1);r(this,"_lastHeight",-1)}get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}set rootCanvas(e){this._rootCanvas instanceof Qw||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}awake(){var e;this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,fp&&console.log("Canvas.Awake()",((e=this.previousParent)==null?void 0:e.name)+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new d.Matrix4,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);i!==-1&&this.context.post_render_callbacks.splice(i,1)}registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const i=this._rectTransforms.indexOf(e);i!==-1&&this._rectTransforms.splice(i,1)}registerLayoutGroup(e){const i=e.gameObject;this._layoutGroups.set(i,e)}unregisterLayoutGroup(e){const i=e.gameObject;this._layoutGroups.delete(i)}registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const i=this._receivers.indexOf(e);i!==-1&&this._receivers.splice(i,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await $c(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}invokeBeforeRenderEvents(){var e;for(const i of this._receivers)(e=i.onBeforeCanvasRender)==null||e.call(i,this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new d.Matrix4);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);fp&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const i of this._rectTransforms){e&&i.markDirty();let n=this._layoutGroups.get(i.gameObject);i.isDirty&&!n&&(n=i.gameObject.getComponentInParent(Ai)),(i.isDirty||n!=null&&n.isDirty)&&(fp&&console.log("CANVAS UPDATE ### "+i.name+" ##################################### "+this.context.time.frame),n==null||n.updateLayout(),i.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),we.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Zd(this.shadowComponent,this);for(const e of C.getComponentsInChildren(this.gameObject,qi))Zd(e.shadowComponent,this)}}onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let i=this.context.mainCameraComponent,n=10;switch(i&&i.nearClipPlane>0&&i.farClipPlane>0&&(n=z.lerp(i.nearClipPlane,i.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(i=this.worldCamera),this.planeDistance>0&&(n=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!i)return;const s=n+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-s,this.gameObject.quaternion.identity();const a=this.gameObject.getComponent(bn);let l=!1;a.sizeDelta.x!==this.context.domWidth&&(l=!0),a.sizeDelta.y!==this.context.domHeight&&(l=!0);const c=i.fieldOfView*Math.PI/180,h=2*Math.tan(c/2)*Math.abs(s);this.gameObject.scale.x=h/this.context.domHeight,this.gameObject.scale.y=h/this.context.domHeight,this.gameObject.scale.z=.01,l&&(a.sizeDelta.x=this.context.domWidth,a.sizeDelta.y=this.context.domHeight,a==null||a.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};ns([p()],Xi.prototype,"renderOnTop",1);ns([p()],Xi.prototype,"depthWrite",1);ns([p()],Xi.prototype,"doubleSided",1);ns([p()],Xi.prototype,"castShadows",1);ns([p()],Xi.prototype,"receiveShadows",1);ns([p()],Xi.prototype,"renderMode",1);ns([p(Xi)],Xi.prototype,"rootCanvas",1);ns([p()],Xi.prototype,"scaleFactor",1);ns([p(si)],Xi.prototype,"worldCamera",2);ns([p()],Xi.prototype,"planeDistance",2);let Ha=Xi;var VO=Object.defineProperty,$O=Object.getOwnPropertyDescriptor,sy=(o,t,e,i)=>{for(var n=i>1?void 0:i?$O(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&VO(t,e,n),n};class Po extends L{constructor(){super(...arguments);r(this,"_alpha",1);r(this,"interactable",!0);r(this,"blocksRaycasts",!0);r(this,"_isDirty",!1);r(this,"_buffer",[])}get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),we.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}applyChangesNow(){this._buffer.length=0;for(const e of C.getComponentsInChildren(this.gameObject,qi,this._buffer)){const i=e;i.setAlphaFactor&&i.setAlphaFactor(this._alpha)}}}sy([p()],Po.prototype,"alpha",1);sy([p()],Po.prototype,"interactable",2);sy([p()],Po.prototype,"blocksRaycasts",2);class oy{get extensionName(){return"tmui"}onExportObject(t,e,i){const n=C.getComponent(t,Ha);if(n&&n.enabled&&n.renderMode===Xw.WorldSpace){const s=new Zu,a=C.getComponent(t,bn),l=C.getComponent(t,Po),c=new Array;if(a){if(!C.isActiveSelf(t)){const f=C.isActiveSelf(t);C.setActive(t,!0),a.onEnable(),a.updateTransform(),c.push(()=>{a.onDisable(),C.setActive(t,f)})}t.traverse(f=>{if(!C.isActiveInHierarchy(f)){const m=C.isActiveSelf(f);C.setActive(f,!0);const g=C.getComponent(f,qi);g&&(g.onEnable(),c.push(()=>{g.onDisable()}));const y=C.getComponent(f,bn);y&&(y.onEnable(),y.updateTransform(),y.onApplyTransform(),c.push(()=>{y.onDisable()}));const _=C.getComponent(f,Et);_&&(_.onEnable(),c.push(()=>{_.onDisable()})),c.push(()=>{C.setActive(f,m)})}}),a.width,a.height;const h=Mt.createEmpty(),u=a.shadowComponent;if(e.add(h),u){const f=u.matrix;h.setMatrix(f);const m=new Map,g=new Map;m.set(u,h),g.set(u,l?l.alpha:1),u.traverse(y=>{if(y===u)return;const _=Mt.createEmpty();_.setMatrix(y.matrix);const v=y.parent,b=!!v&&typeof v.textContent=="string"&&v.textContent.length>0;let w=g.get(v)||1;const S=C.getComponent(y,Po);if(S&&(w*=S.alpha),y instanceof d.Mesh&&b){const k=y[wi];k?s.exportText(k.gameObject,_,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",y)}if(y instanceof d.Mesh&&!b){const k=y.geometry.clone();k.scale(1,1,-1),this.flipWindingOrder(k),_.geometry=k;const E=new d.Color,M=y.material.opacity;E.copy(y.material.color),_.material=new d.MeshBasicMaterial({color:E,opacity:M*w,map:y.material.map,transparent:!0})}m.set(y,_),g.set(y,w);const R=m.get(v);if(!R){console.error("Error when exporting UI: shadow component parent not found!",y,y.parent);return}R.add(_)})}}for(const h of c)h()}}flipWindingOrder(t){const e=t.index.array;for(let i=0,n=e.length/3;i<n;i++){const s=e[i*3];e[i*3]=e[i*3+2],e[i*3+2]=s}t.index.needsUpdate=!0}}const Xl=x("debugusdz");function WO(o,t){var l;const e=[],i=C.getComponentsInChildren(o,_t),n=C.getComponentsInChildren(o,Ot),s=new Array,a=new Array;if(t.injectImplicitBehaviours)for(const c of i){if(!c||!c.runtimeAnimatorController||!c.enabled)continue;const h=c.runtimeAnimatorController.activeState;if(!h||!h.motion||!h.motion.clip||((l=h.motion.clip.tracks)==null?void 0:l.length)<1||s.includes(c))continue;const u=new Tc;u.animator=c,u.stateName=h.name,u.trigger="start",u.name="PlayAnimationOnClick_implicitAtStart_"+u.stateName;const f=new d.Object3D;C.addComponent(f,u),a.push(f),s.push(c),o.add(f)}else for(const c of i){if(!c||!c.runtimeAnimatorController||!c.enabled)continue;Xl&&console.log(c);const h=[];for(const u of c.runtimeAnimatorController.enumerateActions()){Xl&&console.log(u);const f=u.getClip();h.includes(f)||h.push(f)}e.push({root:c.gameObject,clips:h})}if(t.injectImplicitBehaviours)for(const c of n){if(!c||!c.clip||!c.enabled||!c.playAutomatically||s.includes(c))continue;const h=new Tc;h.animation=c,h.stateName=c.clip.name,h.trigger="start",h.name="PlayAnimationOnClick_implicitAtStart_"+h.stateName;const u=new d.Object3D;C.addComponent(u,h),a.push(u),s.push(c),o.add(u)}else for(const c of n){Xl&&console.log(c);const h=[];for(const u of c.animations)h.includes(u)||h.push(u);e.push({root:c.gameObject,clips:h})}Xl&&(e==null?void 0:e.length)>0&&console.log("USDZ Animation Clips without behaviours",e);for(const c of e)for(const h of c.clips)t.registerAnimation(c.root,h);return a}function GO(o,t){const e=C.getComponentsInChildren(o,Hi),i=C.getComponentsInChildren(o,So),n=new Array,s=new Array;Xl&&console.log({audioSources:e,playAudioOnClicks:i});for(const a of i){if(!a.target)continue;const l=e.indexOf(a.target);l>-1&&e.splice(l,1)}for(const a of e){if(!a||!a.clip||a.volume<=0||n.includes(a))continue;const l=new So;l.target=a,l.name="PlayAudioOnClick_implicitAtStart_",l.trigger="start";const c=new d.Object3D;C.addComponent(c,l),console.log("implicit PlayAudioOnStart",c,l),s.push(c),n.push(a),o.add(c)}return s}function HO(o){return new gt("DisableAtStart",yt.sceneStartTrigger(),fe.fadeAction(o,0,!1))}function yb(o,t){const e=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(e)return e;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",t?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const a=document.createElement("img");return a.id="button",s.appendChild(a),o.domElement.shadowRoot.appendChild(i),s}var qO=Object.defineProperty,vt=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&qO(t,e,n),n};const pi=x("debugusdz"),XO=x("debugusdzpruning");class zr{constructor(){r(this,"callToAction");r(this,"checkoutTitle");r(this,"checkoutSubtitle");r(this,"callToActionURL")}}vt([p()],zr.prototype,"callToAction");vt([p()],zr.prototype,"checkoutTitle");vt([p()],zr.prototype,"checkoutSubtitle");vt([p()],zr.prototype,"callToActionURL");var vs;const di=(vs=class extends L{constructor(){super(...arguments);r(this,"objectToExport");r(this,"autoExportAnimations",!0);r(this,"autoExportAudioSources",!0);r(this,"exportFileName");r(this,"customUsdzFile");r(this,"customBranding");r(this,"anchoringType","plane");r(this,"maxTextureSize",2048);r(this,"planeAnchoringAlignment","horizontal");r(this,"interactive",!0);r(this,"physics",!0);r(this,"allowCreateQuicklookButton",!0);r(this,"quickLookCompatible",!0);r(this,"extensions",[]);r(this,"link");r(this,"button");r(this,"onClickedOpenInARElement",e=>{e.preventDefault(),this.exportAndOpen()});r(this,"_currentExportTasks",new Map);r(this,"_previousTimeScale",1);r(this,"lastCallback");r(this,"_rootSessionRootWasAppliedTo",null);r(this,"_rootPositionBeforeExport",new d.Vector3);r(this,"_rootRotationBeforeExport",new d.Quaternion);r(this,"_rootScaleBeforeExport",new d.Vector3)}start(){var e,i,n;pi&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",s=>{switch(s.key){case"t":this.exportAndOpen();break}})),this.objectToExport||(this.objectToExport=this.gameObject),!((i=(e=this.objectToExport)==null?void 0:e.children)!=null&&i.length)&&!((n=this.objectToExport)!=null&&n.isMesh)&&(this.objectToExport=this.context.scene)}onEnable(){var n;const e=exports.DeviceUtilities.supportsQuickLookAR(),i=exports.DeviceUtilities.isiOS()||exports.DeviceUtilities.isiPad();!this.button&&(pi||e||i)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=yb(this.context,e),this.link.addEventListener("message",this.lastCallback)),pi&&Te("USDZ Exporter enabled: "+this.name),(n=document.getElementById("open-in-ar"))==null||n.addEventListener("click",this.onClickedOpenInARElement),bc.registerExporter(this)}onDisable(){var e,i,n;(e=this.button)==null||e.remove(),(i=this.link)==null||i.removeEventListener("message",this.lastCallback),pi&&Te("USDZ Exporter disabled: "+this.name),(n=document.getElementById("open-in-ar"))==null||n.removeEventListener("click",this.onClickedOpenInARElement),bc.unregisterExporter(this)}async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){var n;let e=this.exportFileName??((n=this.objectToExport)==null?void 0:n.name)??this.name;if(e+="-"+Cw(),Gn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=yb(this.context,exports.DeviceUtilities.supportsQuickLookAR())),this.customUsdzFile)return pi&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;const i=await this.export(this.objectToExport);return i?(pi&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(i,e),i):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const i=this._currentExportTasks.get(e);if(i)return i;const n=this.internalExport(e);return n instanceof Promise?(this._currentExportTasks.set(e,n),n.then(s=>(this._currentExportTasks.delete(e),s)).catch(s=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export – please report a bug!",s),null))):n}async internalExport(e){oe.start("export-usdz",{onProgress:E=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:E}}))}}),oe.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),oe.report("export-usdz",{message:"Load progressive textures",autoStep:5}),oe.start("export-usdz-textures","export-usdz");const i=C.getComponentsInChildren(e,hi);for(const E of i)E&&E.enabled&&E.updateSprite(!0);const n=C.getComponentsInChildren(e,Ri),s=new Array;let a=0;for(const E of n){for(const M of E.sharedMeshes)if(M){const I=ae.NEEDLE_progressive.assignMeshLOD(M,0);I instanceof Promise&&s.push(new Promise((T,D)=>{I.then(()=>{a++,oe.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:a,totalSteps:s.length}),T()}).catch(j=>D(j))}))}for(const M of E.sharedMaterials)if(M){const I=ae.NEEDLE_progressive.assignTextureLOD(M,0);I instanceof Promise&&s.push(new Promise((T,D)=>{I.then(()=>{a++,oe.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:a,totalSteps:s.length}),T()}).catch(j=>D(j))}))}}pi&&Te("Progressive Loading: "+s.length),await Promise.all(s),pi&&Te("Progressive Loading: done"),oe.end("export-usdz-textures");const l=Gt.Global.Mask;Gt.Global.Set(Ln.AR);const c=new Rw,h=new Gu(this.quickLookCompatible);let u;const f=[];this.interactive&&(f.push(new Kg),f.push(new Br),globalThis.NEEDLE_USE_RAPIER&&C.getComponentsInChildren(e,tt).length>0&&(this.physics?(u=new Zg,f.push(u)):F()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),f.push(new Zu),f.push(new oy));const m=[h,...f,...this.extensions],g={self:this,exporter:c,extensions:m,object:e};oe.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:g})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,oe.report("export-usdz","auto export animations and audio sources");const y=new Array;this.autoExportAnimations&&y.push(...WO(e,h)),m.find(E=>E.extensionName==="Audio")&&this.autoExportAudioSources&&y.push(...GO(e)),c.debug=pi,c.pruneUnusedNodes=!XO;const v=Va.instance.objs.map(E=>E.batchedMesh);c.keepObject=E=>{let M=!0;const I=C.getComponent(E,Ri);return I&&!I.enabled&&(M=!1),M&&v.includes(E)&&(M=!1),M&&C.getComponentInParent(E,ah)&&(M=!1),M&&C.getComponentInParent(E,es)&&(M=!1),pi&&!M&&console.log("USDZExporter: Discarding object",E),M},c.beforeWritingDocument=()=>{if(F()&&h&&u){const E=h.animatedRoots;for(const M of E){const I=C.getComponentsInChildren(M,tt).filter(D=>D.enabled),T=C.getComponents(M,ci).filter(D=>D.enabled&&!D.isTrigger);(I.length>0||T.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",M)}}};const b=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(E=>{E.visible||b.push(E)});const w=m.find(E=>E.extensionName==="Behaviour");this.interactive&&w&&b.length>0&&w.addBehavior(HO(b));let S=!0;this.quickLookCompatible&&!this.interactive&&(S=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),oe.report("export-usdz","Invoking exporter.parse");const R=await c.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:m,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:S}),k=new Blob([R],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,oe.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:g}));for(const E of y)C.destroy(E);return Gt.Global.Set(l),oe.end("export-usdz"),k}openInQuickLook(e,i){const n=e instanceof Blob?URL.createObjectURL(e):e,s=this.buildQuicklookOverlay();pi&&console.log("QuickLook Overlay",s);const a=s.callToAction?encodeURIComponent(s.callToAction):"",l=s.checkoutTitle?encodeURIComponent(s.checkoutTitle):"",c=s.checkoutSubtitle?encodeURIComponent(s.checkoutSubtitle):"";this.link.href=n+`#callToAction=${a}&checkoutTitle=${l}&checkoutSubtitle=${c}&callToActionURL=${s.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=i+".usdz",this.link.click()}download(e,i){vs.save(e,i)}static save(e,i){const n=document.createElement("a");n.style.display="none",document.body.appendChild(n),typeof e=="string"?n.href=e:n.href=URL.createObjectURL(e),n.download=i,n.click(),n.remove()}quicklookCallback(e){if((e==null?void 0:e.data)=="_apple_ar_quicklook_button_tapped"){pi&&me("Quicklook closed via call to action button");var i=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(i),!i.defaultPrevented){const n=new URLSearchParams(this.link.href);if(n){const s=n.get("callToActionURL");pi&&Te("Quicklook url: "+s),s&&(Gn()?globalThis.open(s,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",s))}}}}buildQuicklookOverlay(){var n,s,a,l,c,h;const e={};return this.customBranding&&Object.assign(e,this.customBranding),Gn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="🌵 Made with Needle",e.checkoutSubtitle="_"),(((n=e.callToAction)==null?void 0:n.length)||((s=e.checkoutTitle)==null?void 0:s.length)||((a=e.checkoutSubtitle)==null?void 0:a.length))&&((l=e.callToAction)!=null&&l.length||(e.callToAction="\0"),(c=e.checkoutTitle)!=null&&c.length||(e.checkoutTitle="\0"),(h=e.checkoutSubtitle)!=null&&h.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=C.findObjectOfType(Ku);let i=C.getComponentInParent(this.objectToExport,Zn);i||(i=C.getComponentInChildren(this.objectToExport,Zn));let n=1,s=!1;const a=this.objectToExport;return e?n=e.arScale:i&&(n=i.arScale,s=i.invertForward),{scale:1/n,_invertForward:s,target:a,sessionRoot:(i==null?void 0:i.gameObject)??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:i,target:n,sessionRoot:s}=this.getARScaleAndTarget(),a=s==null?void 0:s.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=n,this._rootPositionBeforeExport.copy(n.position),this._rootRotationBeforeExport.copy(n.quaternion),this._rootScaleBeforeExport.copy(n.scale),n.scale.multiplyScalar(e),i&&n.quaternion.multiply(vs.invertForwardQuaternion),n.updateMatrix(),n.updateMatrixWorld(!0),s&&a&&n.matrix.premultiply(a)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const i=xo.getOrCreate().createQuicklookButton();return i.parentNode||this.context.menu.appendChild(i),i}},r(vs,"invertForwardMatrix",new d.Matrix4().makeRotationY(Math.PI)),r(vs,"invertForwardQuaternion",new d.Quaternion().setFromEuler(new d.Euler(0,Math.PI,0))),vs);vt([p(d.Object3D)],di.prototype,"objectToExport");vt([p()],di.prototype,"autoExportAnimations");vt([p()],di.prototype,"autoExportAudioSources");vt([p()],di.prototype,"exportFileName");vt([p(URL)],di.prototype,"customUsdzFile");vt([p(zr)],di.prototype,"customBranding");vt([p()],di.prototype,"anchoringType");vt([p()],di.prototype,"maxTextureSize");vt([p()],di.prototype,"planeAnchoringAlignment");vt([p()],di.prototype,"interactive");vt([p()],di.prototype,"physics");vt([p()],di.prototype,"allowCreateQuicklookButton");vt([p()],di.prototype,"quickLookCompatible");let qn=di;var QO=Object.defineProperty,YO=Object.getOwnPropertyDescriptor,ry=(o,t,e,i)=>{for(var n=YO(t,e),s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&QO(t,e,n),n};class cl extends L{constructor(){super(...arguments);r(this,"_fog")}get fog(){return this._fog||(this._fog=new d.Fog(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}ry([p()],cl.prototype,"near");ry([p()],cl.prototype,"far");ry([p(d.Color)],cl.prototype,"color");var KO=Object.defineProperty,ay=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&KO(t,e,n),n};class Nr extends L{constructor(){super(...arguments);r(this,"objectBounds",!1);r(this,"color");r(this,"isGizmo",!0);r(this,"_gizmoObject",null);r(this,"_boxHelper",null)}onEnable(){this.isGizmo&&!Qc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new d.BoxHelper(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=Ym(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),we.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){var e;for(;this._boxHelper;)(e=this._boxHelper)==null||e.update(),yield}}ay([p()],Nr.prototype,"objectBounds");ay([p(d.Color)],Nr.prototype,"color");ay([p()],Nr.prototype,"isGizmo");var ZO=Object.defineProperty,ly=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&ZO(t,e,n),n};class hl extends L{constructor(){super(...arguments);r(this,"isGizmo",!1);r(this,"color0");r(this,"color1");r(this,"gridHelper");r(this,"size");r(this,"divisions");r(this,"offset")}onEnable(){if(this.isGizmo&&!Qc)return;const e=this.size,i=this.divisions;this.gridHelper||(this.gridHelper=new d.GridHelper(e,i,this.color0??new d.Color(.4,.4,.4),this.color1??new d.Color(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}ly([p()],hl.prototype,"isGizmo");ly([p(d.Color)],hl.prototype,"color0");ly([p(d.Color)],hl.prototype,"color1");var JO=Object.defineProperty,cy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&JO(t,e,n),n};class hy extends L{constructor(){super(...arguments);r(this,"connectedBody");r(this,"_rigidBody",null)}get rigidBody(){return this._rigidBody}onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(tt)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}cy([p(tt)],hy.prototype,"connectedBody");class dy extends hy{createJoint(t,e){var i;(i=this.context.physics.engine)==null||i.addFixedJoint(t,e)}}class _h extends hy{constructor(){super(...arguments);r(this,"anchor");r(this,"axis")}createJoint(e,i){var n;this.axis&&this.anchor&&((n=this.context.physics.engine)==null||n.addHingeJoint(e,i,this.anchor,this.axis))}}cy([p(d.Vector3)],_h.prototype,"anchor");cy([p(d.Vector3)],_h.prototype,"axis");var ek=Object.defineProperty,tk=Object.getOwnPropertyDescriptor,ss=(o,t,e,i)=>{for(var n=i>1?void 0:i?tk(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&ek(t,e,n),n};function pp(o){return o*Math.PI/180}const ik=300,Hs=x("debuglights");class ui extends L{constructor(){super(...arguments);r(this,"type",0);r(this,"range",1);r(this,"spotAngle",1);r(this,"innerSpotAngle",1);r(this,"_color",new d.Color(16777215));r(this,"_shadowNearPlane",.1);r(this,"_shadowBias",0);r(this,"_shadowNormalBias",0);r(this,"_overrideShadowBiasSettings",!1);r(this,"_shadows",1);r(this,"lightmapBakeType",4);r(this,"_intensity",-1);r(this,"_shadowDistance");r(this,"shadowWidth");r(this,"shadowHeight");r(this,"_shadowResolution");r(this,"light");r(this,"_webXRStartedListener");r(this,"_webXREndedListener");r(this,"_webARRoot")}set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}set shadowNearPlane(e){var i,n;if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,((n=(i=this.light)==null?void 0:i.shadow)==null?void 0:n.camera)!==void 0)){const s=this.light.shadow.camera;s.near=e}}get shadowNearPlane(){return this._shadowNearPlane}set shadowBias(e){var i,n;e!==this._shadowBias&&(this._shadowBias=e,((n=(i=this.light)==null?void 0:i.shadow)==null?void 0:n.bias)!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}set shadowNormalBias(e){var i,n;e!==this._shadowNormalBias&&(this._shadowNormalBias=e,((n=(i=this.light)==null?void 0:i.shadow)==null?void 0:n.normalBias)!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}set intensity(e){var i;if(this._intensity=e,this.light){let n=1;if(this.context.isInXR&&this._webARRoot){const s=(i=this._webARRoot)==null?void 0:i.arScale;typeof s=="number"&&s>0&&(n/=s)}this.light.intensity=e*n}Hs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}get shadowDistance(){const e=this.light;return e!=null&&e.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const i=this.light;if(i!=null&&i.shadow){const n=i.shadow.camera;n.far=e,n.updateProjectionMatrix()}}get shadowResolution(){const e=this.light;return e!=null&&e.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const i=this.light;i!=null&&i.shadow&&(i.shadow.mapSize.set(e,e),i.shadow.needsUpdate=!0)}get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new d.Color(this.color??16777215),Hs&&console.log(this.name,this)}onEnable(){Hs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Hs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),we.LateUpdate))}onDisable(){Hs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}onEnterXR(e){this._webARRoot=C.getComponentInParent(this.gameObject,Zn)??void 0}onLeaveXR(e){}createLight(){const e=this.selfIsLight;if(e&&!this.light)switch(this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type){case 1:this.setDirectionalLight(this.light);break}else if(!this.light)switch(this.type){case 1:const i=new d.DirectionalLight(this.color,this.intensity*Math.PI);if(i.position.set(0,0,-300*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(i.target),br(i.target,0,0,0),this.light=i,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Hs){const l=new d.DirectionalLightHelper(this.light,.2,this.color);this.context.scene.add(l)}break;case 0:const n=new d.SpotLight(this.color,this.intensity*Math.PI,this.range,pp(this.spotAngle/2),1-pp(this.innerSpotAngle/2)/pp(this.spotAngle/2),2);n.position.set(0,0,0),n.rotation.set(0,0,0),this.light=n;const s=n.target;n.add(s),s.position.set(0,0,this.range),s.rotation.set(0,0,0);break;case 2:const a=new d.PointLight(this.color,this.intensity*Math.PI,this.range);this.light=a;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Hs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const i=this.light.shadow.camera;if(i.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?i.far=this._shadowDistance:i.far=ik*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)i.left=-this.shadowWidth/2,i.right=this.shadowWidth/2;else{const n=this.gameObject.scale.x;i.left*=n,i.right*=n}if(this.shadowHeight!==void 0)i.top=this.shadowHeight/2,i.bottom=-this.shadowHeight/2;else{const n=this.gameObject.scale.y;i.top*=n,i.bottom*=n}this.light.shadow.needsUpdate=!0,Hs&&this.context.scene.add(new d.CameraHelper(i))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}r(ui,"allowChangingRendererShadowMapType",!0);ss([p()],ui.prototype,"type",2);ss([p(d.Color)],ui.prototype,"color",1);ss([p()],ui.prototype,"shadowNearPlane",1);ss([p()],ui.prototype,"shadowBias",1);ss([p()],ui.prototype,"shadowNormalBias",1);ss([p()],ui.prototype,"shadows",1);ss([p()],ui.prototype,"lightmapBakeType",2);ss([p()],ui.prototype,"intensity",1);ss([p()],ui.prototype,"shadowDistance",1);ss([p()],ui.prototype,"shadowResolution",1);new d.Vector3(0,0,0);var nk=Object.defineProperty,bh=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&nk(t,e,n),n};const mp=x("debuglods"),sk=x("nolods");class dl{constructor(){r(this,"screenRelativeTransitionHeight");r(this,"distance");r(this,"renderers")}}bh([p()],dl.prototype,"screenRelativeTransitionHeight");bh([p()],dl.prototype,"distance");bh([p(Ri)],dl.prototype,"renderers");class ok{constructor(t){r(this,"model");this.model=t}get renderers(){return this.model.renderers}}class vh extends L{constructor(){super(...arguments);r(this,"fadeMode",0);r(this,"localReferencePoint");r(this,"lodCount",0);r(this,"size",0);r(this,"animateCrossFading",!1);r(this,"lodModels");r(this,"_lods",[]);r(this,"_settings",[]);r(this,"_lodsHandler");r(this,"_distanceFactor",1)}start(){if(mp&&console.log("LODGROUP",this.name,this.lodModels,this),!sk&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const n of this.lodModels){const s=new ok(n);this._lods.push(s);for(const a of s.renderers)e.includes(a)||e.push(a)}this._lodsHandler=new Array;for(let n=0;n<e.length;n++){const s=new d.LOD;this._lodsHandler.push(s),this.gameObject.add(s)}const i=new d.Object3D;i.name="Cull "+this.name;for(let n=0;n<e.length;n++){const s=e[n],a=this._lodsHandler[n],l=s.gameObject;mp&&console.log(n,l.name);for(const c of this._lods){const h=c.model.distance;let u=null;if(c.renderers.includes(s)?u=l:u=i,u.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${u.name}`);continue}mp&&console.log("LEVEL",u.name,h),a.autoUpdate=!1,this.onAddLodLevel(a,u,c.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const i of this._lodsHandler){i.update(e);const n=i.getCurrentLevel(),s=i.levels[n];i.layers.mask=s.object.layers.mask}}onAddLodLevel(e,i,n){if(i===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",i.name,i);return}e.addLevel(i,n*this._distanceFactor,.01);const s={lod:e,levelIndex:e.levels.length-1,distance:n};this._settings.push(s)}distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const i of this._settings){const n=i.lod.levels[i.levelIndex];n.distance=i.distance*e}}}}bh([p(d.Vector3)],vh.prototype,"localReferencePoint");bh([p(dl)],vh.prototype,"lodModels");var rk=Object.defineProperty,ak=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&rk(t,e,n),n};const cd=x("debugnestedgltf");class Ju extends L{constructor(){super(...arguments);r(this,"filePath");r(this,"loadAssetInParent",!0);r(this,"_isLoadingOrDoneLoading",!1)}listenToProgress(e){var i;(i=this.filePath)==null||i.beginListenDownload(e)}preload(){var e;(e=this.filePath)==null||e.preload()}async start(){var i,n,s,a,l;if(this._isLoadingOrDoneLoading)return;cd&&console.log(this,this.guid);const e=this.gameObject.parent;if(e){this._isLoadingOrDoneLoading=!0;const c=new vn;c.idProvider=new mt(this.hash(this.guid)),c.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const h=this.gameObject.matrix;cd&&console.log("Load nested:",((i=this.filePath)==null?void 0:i.url)??this.filePath,this.gameObject.position);const u=await((s=(n=this.filePath)==null?void 0:n.instantiate)==null?void 0:s.call(this.filePath,c));cd&&console.log("Nested loaded:",((a=this.filePath)==null?void 0:a.url)??this.filePath,u),u&&this.loadAssetInParent!==!1&&(u.matrixAutoUpdate=!1,u.matrix.identity(),u.applyMatrix4(h),u.matrixAutoUpdate=!0,u.layers.disableAll(),u.layers.set(this.layer),this.dispatchEvent(new CustomEvent("loaded",{detail:{instance:u,assetReference:this.filePath}}))),cd&&console.log("Nested loading done:",((l=this.filePath)==null?void 0:l.url)??this.filePath,u)}}onDestroy(){var e;(e=this.filePath)==null||e.unload()}hash(e){let i=0;for(let n=0;n<e.length;n++)i=e.charCodeAt(n)+((i<<5)-i);return i}}ak([p(te)],Ju.prototype,"filePath");var lk=Object.defineProperty,uy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&lk(t,e,n),n};const ck=x("debugnet"),ef=class gm extends L{constructor(){super(...arguments);r(this,"url",null);r(this,"urlParameterName",null);r(this,"localhost",null)}awake(){ck&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?gm.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const a=x(this.urlParameterName);a&&typeof a=="string"&&(e=a)}if(!e)return null;const n=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return n!=null&&n.groups?(n==null?void 0:n.groups.socket_prefix)?e:"wss://"+(n==null?void 0:n.groups.url):null}static GetUrl(e,i){let n=e;const s=gm.IsLocalNetwork()&&i;if(s&&(n=i),e!=null&&e.startsWith("/")){const a=s?n:window.location.origin;a!=null&&a.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),n=a+e}return n}static IsLocalNetwork(e=window.location.hostname){return qt(e)}};uy([p()],ef.prototype,"url");uy([p()],ef.prototype,"urlParameterName");uy([p()],ef.prototype,"localhost");let fy=ef;var hk=Object.defineProperty,tf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&hk(t,e,n),n};class Vr extends L{constructor(){super(...arguments);r(this,"referenceSpace");r(this,"from");r(this,"affectPosition",!1);r(this,"affectRotation",!1);r(this,"alignLookDirection",!1);r(this,"levelLookDirection",!1);r(this,"levelPosition",!1);r(this,"positionOffset",new d.Vector3(0,0,0));r(this,"rotationOffset",new d.Vector3(0,0,0));r(this,"offset",new d.Vector3(0,0,0))}update(){if(!this.from)return;var e=K(this.from),i=_e(this.from);this.offset.copy(this.positionOffset);const n=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(n),e.add(this.offset),this.levelPosition&&this.referenceSpace){const c=new d.Plane(this.gameObject.up,0),h=K(this.referenceSpace);c.setFromNormalAndCoplanarPoint(this.gameObject.up,h);const u=new d.Vector3(0,0,0);c.projectPoint(e,u),e.copy(u)}this.affectPosition&&et(this.gameObject,e);const s=new d.Euler(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),a=new d.Quaternion().setFromEuler(s);this.affectRotation&&Gi(this.gameObject,i.multiply(a));const l=new d.Vector3;this.from.getWorldDirection(l).multiplyScalar(50),this.levelLookDirection&&(l.y=0),this.alignLookDirection&&this.gameObject.lookAt(l)}}tf([p(C)],Vr.prototype,"referenceSpace");tf([p(C)],Vr.prototype,"from");tf([p(d.Vector3)],Vr.prototype,"positionOffset");tf([p(d.Vector3)],Vr.prototype,"rotationOffset");var dk=Object.defineProperty,Io=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&dk(t,e,n),n};class oi{constructor(t=0,e=0){r(this,"time",0);r(this,"value",0);r(this,"inTangent",1/0);r(this,"inWeight");r(this,"outTangent",1/0);r(this,"outWeight");r(this,"weightedMode");this.time=t,this.value=e}}Io([p()],oi.prototype,"time");Io([p()],oi.prototype,"value");Io([p()],oi.prototype,"inTangent");Io([p()],oi.prototype,"inWeight");Io([p()],oi.prototype,"outTangent");Io([p()],oi.prototype,"outWeight");Io([p()],oi.prototype,"weightedMode");const Yw=class Ql{constructor(){r(this,"keys",[])}static linearFromTo(t,e,i){const n=new Ql,s=new oi;s.time=0,s.value=t;const a=new oi;return a.time=i,a.value=e,n.keys.push(s,a),n}static constant(t){const e=new Ql,i=new oi;return i.time=0,i.value=t,e.keys.push(i),e}clone(){var e;const t=new Ql;return t.keys=((e=this.keys)==null?void 0:e.map(i=>{const n=new oi;return n.time=i.time,n.value=i.value,n.inTangent=i.inTangent,n.inWeight=i.inWeight,n.outTangent=i.outTangent,n.outWeight=i.outWeight,n.weightedMode=i.weightedMode,n}))||[],t}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(t){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=t)return this.keys[0].value;for(let e=0;e<this.keys.length;e++){const i=this.keys[e];if(i.time<=t)if(e+1<this.keys.length){const s=this.keys[e+1];if(s.time<t)continue;return!isFinite(i.outTangent)||!isFinite(s.inTangent)?i.value:Ql.interpolateValue(t,i,s)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(t,e,i){const n=e.time,s=e.value,a=e.outTangent,l=i.time,c=i.value,h=i.inTangent,u=l-n,f=u*u,m=f*u,g=((a+h)*u-2*(c-s))/m,y=(3*(c-s)-(h+2*a)*u)/f,_=a,v=s,b=t-n,w=b*b,S=w*b;return g*S+y*w+_*b+v}};Io([p(oi)],Yw.prototype,"keys");let wh=Yw;var uk=Object.defineProperty,P=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&uk(t,e,n),n};const hd=x("debugparticles");var ps=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(ps||{});class $r{constructor(){r(this,"alphaKeys",[]);r(this,"colorKeys",[])}get duration(){return 1}evaluate(t,e){let i,n=0,s=null,a=0;for(let l=0;l<this.alphaKeys.length;l++){const c=this.alphaKeys[l];(c.time<t||!i)&&(i=c,n=l)}for(let l=0;l<this.colorKeys.length;l++){const c=this.colorKeys[l];(c.time<t||!s)&&(s=c,a=l)}if(s)if(a+1<this.colorKeys.length){const c=this.colorKeys[a+1],h=z.remap(t,s.time,c.time,0,1);e.r=z.lerp(s.color.r,c.color.r,h),e.g=z.lerp(s.color.g,c.color.g,h),e.b=z.lerp(s.color.b,c.color.b,h)}else e.r=s.color.r,e.g=s.color.g,e.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const c=this.alphaKeys[n+1],h=z.remap(t,i.time,c.time,0,1);e.alpha=z.lerp(i.alpha,c.alpha,h)}else e.alpha=i.alpha;return e}}P([p()],$r.prototype,"alphaKeys");P([p()],$r.prototype,"colorKeys");var Ac=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(Ac||{}),au=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(au||{});const Is=class Yl{constructor(){r(this,"mode","Constant");r(this,"constant");r(this,"constantMin");r(this,"constantMax");r(this,"curve");r(this,"curveMin");r(this,"curveMax");r(this,"curveMultiplier")}static constant(t){const e=new Yl;return e.setConstant(t),e}static betweenTwoConstants(t,e){const i=new Yl;return i.setMinMaxConstant(t,e),i}static curve(t,e=1){const i=new Yl;return i.setCurve(t,e),i}setConstant(t){this.mode=0,this.constant=t}setMinMaxConstant(t,e){this.mode=3,this.constantMin=t,this.constantMax=e}setCurve(t,e=1){this.mode=1,this.curve=t,this.curveMultiplier=e}clone(){var e,i,n;const t=new Yl;return t.mode=this.mode,t.constant=this.constant,t.constantMin=this.constantMin,t.constantMax=this.constantMax,t.curve=(e=this.curve)==null?void 0:e.clone(),t.curveMin=(i=this.curveMin)==null?void 0:i.clone(),t.curveMax=(n=this.curveMax)==null?void 0:n.clone(),t.curveMultiplier=this.curveMultiplier,t}evaluate(t,e){const i=e===void 0?Math.random():e;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return t=z.clamp01(t),this.curve.evaluate(t)*this.curveMultiplier;case 2:case"TwoCurves":const n=t*this.curveMin.duration,s=t*this.curveMax.duration;return z.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return z.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(t)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(t){if(!t)return 0;let e=Number.MIN_VALUE;for(let i=0;i<t.keys.length;i++){const n=t.keys[i];n.value>e&&(e=n.value)}return e}};P([p()],Is.prototype,"mode");P([p()],Is.prototype,"constant");P([p()],Is.prototype,"constantMin");P([p()],Is.prototype,"constantMax");P([p(wh)],Is.prototype,"curve");P([p(wh)],Is.prototype,"curveMin");P([p(wh)],Is.prototype,"curveMax");P([p()],Is.prototype,"curveMultiplier");let q=Is;var Le;const jo=(Le=class{constructor(){r(this,"mode",0);r(this,"color");r(this,"colorMin");r(this,"colorMax");r(this,"gradient");r(this,"gradientMin");r(this,"gradientMax")}static constant(t){const e=new Le;return e.constant(t),e}static betweenTwoColors(t,e){const i=new Le;return i.betweenTwoColors(t,e),i}constant(t){return this.mode=0,this.color=t,this}betweenTwoColors(t,e){return this.mode=2,this.colorMin=t,this.colorMax=e,this}evaluate(t,e){const i=e===void 0?Math.random():e;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(t,Le._temp),Le._temp;case 2:case"TwoColors":return Le._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(t,Le._temp),this.gradientMax.evaluate(t,Le._temp2),Le._temp.lerp(Le._temp2,i);case 4:case"RandomColor":const s=Math.random();return this.gradientMin.evaluate(t,Le._temp),this.gradientMax.evaluate(t,Le._temp2),Le._temp.lerp(Le._temp2,s)}return Le._temp.set(16777215),Le._temp.alpha=1,Le._temp}},r(Le,"_temp",new ie(0,0,0,1)),r(Le,"_temp2",new ie(0,0,0,1)),Le);P([p()],jo.prototype,"mode");P([p(ie)],jo.prototype,"color");P([p(ie)],jo.prototype,"colorMin");P([p(ie)],jo.prototype,"colorMax");P([p($r)],jo.prototype,"gradient");P([p($r)],jo.prototype,"gradientMin");P([p($r)],jo.prototype,"gradientMax");let Wr=jo;var ym=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(ym||{});class 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lu{constructor(){r(this,"cycleCount");r(this,"maxCount");r(this,"minCount");r(this,"probability");r(this,"repeatInterval");r(this,"time");r(this,"count");r(this,"_performed",0)}reset(){this._performed=0}run(t){if(t<=this.time)return 0;let e=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(t>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:e=this.count.constant;break;case 3:e=z.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:e=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();e=z.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return e}}class js{constructor(){r(this,"enabled");r(this,"bursts");r(this,"rateOverTime");r(this,"rateOverTimeMultiplier");r(this,"rateOverDistance");r(this,"rateOverDistanceMultiplier");r(this,"system")}get burstCount(){var t;return((t=this.bursts)==null?void 0:t.length)??0}reset(){var t;(t=this.bursts)==null||t.forEach(e=>e.reset())}getBurst(){let t=0;if(this.burstCount>0)for(let e=0;e<this.burstCount;e++){const i=this.bursts[e];this.system.main.loop&&i.time>=this.system.time&&i.reset(),t+=Math.round(i.run(this.system.time))}return t}}P([p()],js.prototype,"enabled");P([p()],js.prototype,"bursts");P([p(q)],js.prototype,"rateOverTime");P([p()],js.prototype,"rateOverTimeMultiplier");P([p(q)],js.prototype,"rateOverDistance");P([p()],js.prototype,"rateOverDistanceMultiplier");class nf{constructor(){r(this,"enabled");r(this,"color")}}P([p(Wr)],nf.prototype,"color");class Gr{constructor(){r(this,"enabled");r(this,"separateAxes");r(this,"size");r(this,"sizeMultiplier");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier");r(this,"_time",0);r(this,"_temp",new d.Vector3)}evaluate(t,e,i){if(e||(e=this._temp),!this.enabled)return e.x=e.y=e.z=1,e;if(this.separateAxes)e.x=this.x.evaluate(t,i)*this.xMultiplier,e.y=this.y.evaluate(t,i)*this.yMultiplier,e.z=this.z.evaluate(t,i)*this.zMultiplier;else{const n=this.size.evaluate(t,i)*this.sizeMultiplier;e.x=n}return e}}P([p(q)],Gr.prototype,"size");P([p(q)],Gr.prototype,"x");P([p(q)],Gr.prototype,"y");P([p(q)],Gr.prototype,"z");var un;const Qe=(un=class{constructor(){r(this,"shapeType",5);r(this,"enabled",!0);r(this,"alignToDirection",!1);r(this,"angle",0);r(this,"arc",360);r(this,"arcSpread");r(this,"arcSpeedMultiplier");r(this,"arcMode");r(this,"boxThickness");r(this,"position");r(this,"rotation");r(this,"_rotation",new d.Euler);r(this,"scale");r(this,"radius");r(this,"radiusThickness");r(this,"sphericalDirectionAmount");r(this,"randomDirectionAmount");r(this,"randomPositionAmount");r(this,"meshShapeType");r(this,"meshRenderer");r(this,"_meshObj");r(this,"_meshGeometry");r(this,"system");r(this,"_space");r(this,"_worldSpaceMatrix",new d.Matrix4);r(this,"_worldSpaceMatrixInverse",new d.Matrix4);r(this,"_vector",new d.Vector3(0,0,0));r(this,"_temp",new d.Vector3(0,0,0));r(this,"_triangle",new d.Triangle);r(this,"_dir",new d.Vector3);r(this,"_loopTime",0);r(this,"_loopDirection",1);hd&&console.log(this)}get type(){return au[this.shapeType]}initialize(t){this.onInitialize(t),t.position.x=this._vector.x,t.position.y=this._vector.y,t.position.z=this._vector.z}toJSON(){return this}clone(){return new un}setMesh(t){this.meshRenderer=t,t?(this._meshObj=t.sharedMeshes[Math.floor(Math.random()*t.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}update(t,e){}onUpdate(t,e,i,n){this.system=t,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(t){const e=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return e&&(this._rotation.x=z.toRadians(this.rotation.x),this._rotation.y=z.toRadians(this.rotation.y),this._rotation.z=z.toRadians(this.rotation.z),this._rotation.order="ZYX",t.applyEuler(this._rotation)),e}onInitialize(t){this._vector.set(0,0,0),t.mesh=void 0,t.mesh_geometry=void 0;const e=this._temp.copy(this.position),i=this._space===1;i&&e.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:hd&&V.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(e);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;(s==null?void 0:s.destroyed)==!1&&this.setMesh(s);const a=t.mesh=this._meshObj,l=t.mesh_geometry=this._meshGeometry;if(a&&l)switch(this.meshShapeType){case 0:{const c=l.getAttribute("position"),h=Math.floor(Math.random()*c.count);this._vector.fromBufferAttribute(c,h),this._vector.applyMatrix4(a.matrixWorld),t.mesh_normal=h}break;case 1:break;case 2:{const c=l.index;if(c){let h=Math.random(),u=Math.random();h+u>1&&(h=1-h,u=1-u);const f=Math.floor(Math.random()*(c.count/3));let m=f*3,g=f*3+1,y=f*3+2;m=c.getX(m),g=c.getX(g),y=c.getX(y);const _=l.getAttribute("position");this._triangle.a.fromBufferAttribute(_,m),this._triangle.b.fromBufferAttribute(_,g),this._triangle.c.fromBufferAttribute(_,y),this._vector.set(0,0,0).addScaledVector(this._triangle.a,h).addScaledVector(this._triangle.b,u).addScaledVector(this._triangle.c,1-(h+u)),this._vector.applyMatrix4(a.matrixWorld),t.mesh_normal=f}}break}break;default:this._vector.set(0,0,0),F()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",au[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),hd&&V.DrawSphere(this._vector,.03,16711680,.5,!0)}getDirection(t,e){var i;if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const n=e.x,s=e.y,a=e.z;this._dir.set(n,s,a),(i=this.system)!=null&&i.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const l=t.mesh,c=t.mesh_geometry;if(l&&c)switch(this.meshShapeType){case 0:{const h=c.getAttribute("normal"),u=t.mesh_normal;this._dir.fromBufferAttribute(h,u)}break;case 1:break;case 2:{const h=c.index;if(h){const u=t.mesh_normal,f=h.getX(u*3),m=h.getX(u*3+1),g=h.getX(u*3+2),y=c.getAttribute("position"),_=$(),v=$(),b=$();_.fromBufferAttribute(y,f),v.fromBufferAttribute(y,m),b.fromBufferAttribute(y,g),_.sub(v),b.sub(v),_.cross(b),this._dir.copy(_).multiplyScalar(-1);const w=_e(l);this._dir.applyQuaternion(w)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),hd&&(V.DrawSphere(e,.01,8925952,.5,!0),V.DrawDirection(e,this._dir,8925952,.5,!0)),this._dir}randomizePosition(t,e){if(e<=0)return;const i=un._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=e*this.scale.x,i.y*=e*this.scale.y,i.z*=e*this.scale.z,t.add(i)}randomizeDirection(t,e){if(e===0)return;const i=un._randomQuat,n=un._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,e*Math.random()*Math.PI),t.applyQuaternion(i)}spherizeDirection(t,e){if(e===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),a=Math.sin(n)*Math.sin(i),l=Math.cos(n),c=new d.Vector3(s,a,l);t.lerp(c,e)}randomSpherePoint(t,e,i,n,s){const a=Math.random(),l=Math.random(),c=2*Math.PI*a*(n/360),h=Math.acos(2*l-1),u=z.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*e,f=t.x+this.scale.x*(-u*Math.sin(h)*Math.cos(c)),m=t.y+this.scale.y*(u*Math.sin(h)*Math.sin(c)),g=t.z+this.scale.z*(u*Math.cos(h));s.x=f,s.y=m,s.z=g}randomCirclePoint(t,e,i,n,s){const a=Math.random(),l=2*Math.PI*a*(n/360),c=z.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*e,h=t.x+this.scale.x*c*Math.cos(l),u=t.y+this.scale.y*c*Math.sin(l),f=t.z;s.x=h,s.y=u,s.z=f}randomConePoint(t,e,i,n,s,a,l){let c=0,h=0;switch(a){case 0:c=Math.random(),h=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:c=.5,h=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let u=2*Math.PI*c*(s/360);switch(a){case 2:case 1:u+=Math.PI+.5,u+=this._loopTime*Math.PI*2,u%=z.toRadians(s);break}const f=Math.acos(2*h-1),m=z.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,g=t.x+-m*Math.sin(f)*Math.cos(u),y=t.y+m*Math.sin(f)*Math.sin(u),_=t.z;l.x=g*this.scale.x,l.y=y*this.scale.y,l.z=_*this.scale.z}},r(un,"_randomQuat",new d.Quaternion),r(un,"_tempVec",new d.Vector3),un);P([p()],Qe.prototype,"shapeType");P([p()],Qe.prototype,"enabled");P([p()],Qe.prototype,"alignToDirection");P([p()],Qe.prototype,"angle");P([p()],Qe.prototype,"arc");P([p()],Qe.prototype,"arcSpread");P([p()],Qe.prototype,"arcSpeedMultiplier");P([p()],Qe.prototype,"arcMode");P([p(d.Vector3)],Qe.prototype,"boxThickness");P([p(d.Vector3)],Qe.prototype,"position");P([p(d.Vector3)],Qe.prototype,"rotation");P([p(d.Vector3)],Qe.prototype,"scale");P([p()],Qe.prototype,"radius");P([p()],Qe.prototype,"radiusThickness");P([p()],Qe.prototype,"sphericalDirectionAmount");P([p()],Qe.prototype,"randomDirectionAmount");P([p()],Qe.prototype,"randomPositionAmount");P([p()],Qe.prototype,"meshShapeType");P([p(ch)],Qe.prototype,"meshRenderer");let py=Qe;class be{constructor(){r(this,"damping");r(this,"enabled");r(this,"frequency");r(this,"octaveCount");r(this,"octaveMultiplier");r(this,"octaveScale");r(this,"positionAmount");r(this,"quality");r(this,"remap");r(this,"remapEnabled");r(this,"remapMultiplier");r(this,"remapX");r(this,"remapXMultiplier");r(this,"remapY");r(this,"remapYMultiplier");r(this,"remapZ");r(this,"remapZMultiplier");r(this,"scrollSpeedMultiplier");r(this,"separateAxes");r(this,"strengthMultiplier");r(this,"strengthX");r(this,"strengthXMultiplier");r(this,"strengthY");r(this,"strengthYMultiplier");r(this,"strengthZ");r(this,"strengthZMultiplier");r(this,"_noise");r(this,"_time",0);r(this,"_temp",new d.Vector3)}update(t){this._time+=t.time.deltaTime*this.scrollSpeedMultiplier}apply(t,e,i,n,s,a){if(!this.enabled)return;this._noise||(this._noise=re.createNoise4D(()=>0));const l=this._temp.set(e.x,e.y,e.z).multiplyScalar(this.frequency),c=this._noise(l.x,l.y,l.z,this._time),h=this._noise(l.x,l.y,l.z,this._time+1e3*this.frequency),u=this._noise(l.x,l.y,l.z,this._time+2e3*this.frequency);this._temp.set(c,h,u).normalize();const f=s/a;let m=this.positionAmount.evaluate(f);this.separateAxes?(this._temp.x*=m*this.strengthXMultiplier,this._temp.y*=m*this.strengthYMultiplier,this._temp.z*=m*this.strengthZMultiplier):(this.strengthX&&(m*=this.strengthX.evaluate(f)*1.5),this._temp.multiplyScalar(m)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}P([p()],be.prototype,"damping");P([p()],be.prototype,"enabled");P([p()],be.prototype,"frequency");P([p()],be.prototype,"octaveCount");P([p()],be.prototype,"octaveMultiplier");P([p()],be.prototype,"octaveScale");P([p(q)],be.prototype,"positionAmount");P([p()],be.prototype,"quality");P([p(q)],be.prototype,"remap");P([p()],be.prototype,"remapEnabled");P([p()],be.prototype,"remapMultiplier");P([p(q)],be.prototype,"remapX");P([p()],be.prototype,"remapXMultiplier");P([p(q)],be.prototype,"remapY");P([p()],be.prototype,"remapYMultiplier");P([p(q)],be.prototype,"remapZ");P([p()],be.prototype,"remapZMultiplier");P([p()],be.prototype,"scrollSpeedMultiplier");P([p()],be.prototype,"separateAxes");P([p()],be.prototype,"strengthMultiplier");P([p(q)],be.prototype,"strengthX");P([p()],be.prototype,"strengthXMultiplier");P([p(q)],be.prototype,"strengthY");P([p()],be.prototype,"strengthYMultiplier");P([p(q)],be.prototype,"strengthZ");P([p()],be.prototype,"strengthZMultiplier");class je{constructor(){r(this,"enabled");r(this,"attachRibbonToTransform",!1);r(this,"colorOverLifetime");r(this,"colorOverTrail");r(this,"dieWithParticles",!0);r(this,"inheritParticleColor",!0);r(this,"lifetime");r(this,"lifetimeMultiplier");r(this,"minVertexDistance",.2);r(this,"mode",0);r(this,"ratio",1);r(this,"ribbonCount",1);r(this,"shadowBias",0);r(this,"sizeAffectsLifetime",!1);r(this,"sizeAffectsWidth",!1);r(this,"splitSubEmitterRibbons",!1);r(this,"textureMode",0);r(this,"widthOverTrail");r(this,"widthOverTrailMultiplier");r(this,"worldSpace",!1)}getWidth(t,e,i,n){const s=this.widthOverTrail.evaluate(i,n);return t*=s,t}getColor(t,e,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(e);t.x*=n.r*s.r,t.y*=n.g*s.g,t.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(t.w*=n.alpha*s.alpha)}}P([p()],je.prototype,"enabled");P([p()],je.prototype,"attachRibbonToTransform");P([p(Wr)],je.prototype,"colorOverLifetime");P([p(Wr)],je.prototype,"colorOverTrail");P([p()],je.prototype,"dieWithParticles");P([p()],je.prototype,"inheritParticleColor");P([p(q)],je.prototype,"lifetime");P([p()],je.prototype,"lifetimeMultiplier");P([p()],je.prototype,"minVertexDistance");P([p()],je.prototype,"mode");P([p()],je.prototype,"ratio");P([p()],je.prototype,"ribbonCount");P([p()],je.prototype,"shadowBias");P([p()],je.prototype,"sizeAffectsLifetime");P([p()],je.prototype,"sizeAffectsWidth");P([p()],je.prototype,"splitSubEmitterRibbons");P([p()],je.prototype,"textureMode");P([p(q)],je.prototype,"widthOverTrail");P([p()],je.prototype,"widthOverTrailMultiplier");P([p()],je.prototype,"worldSpace");class Ue{constructor(){r(this,"enabled");r(this,"space",0);r(this,"orbitalX");r(this,"orbitalY");r(this,"orbitalZ");r(this,"orbitalXMultiplier");r(this,"orbitalYMultiplier");r(this,"orbitalZMultiplier");r(this,"orbitalOffsetX");r(this,"orbitalOffsetY");r(this,"orbitalOffsetZ");r(this,"speedModifier");r(this,"speedModifierMultiplier");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier");r(this,"_system");r(this,"_temp",new d.Vector3);r(this,"_temp2",new d.Vector3);r(this,"_temp3",new d.Vector3);r(this,"_hasOrbital",!1);r(this,"_index",0);r(this,"_orbitalMatrix",new d.Matrix4)}update(t){this._system=t}init(t){this._index==0&&(t.debug=!0),this._index+=1,t.orbitx=this.orbitalX.evaluate(Math.random()),t.orbity=this.orbitalY.evaluate(Math.random()),t.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=t.orbitx!=0||t.orbity!=0||t.orbitz!=0}apply(t,e,i,n,s,a,l){var g;if(!this.enabled)return;const c=a/l,h=this.speedModifier.evaluate(c)*this.speedModifierMultiplier,u=this.x.evaluate(c),f=this.y.evaluate(c),m=this.z.evaluate(c);if(this._temp.set(-u,f,m),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&((g=this._system)==null?void 0:g.worldPos)){const _=this._temp2.set(i.x,i.y,i.z),v=this.orbitalXMultiplier,b=this.orbitalYMultiplier,w=this.orbitalZMultiplier,S=h*Math.PI*2*10,R=Math.cos(S*v),k=Math.sin(S*v),E=Math.cos(S*b),M=Math.sin(S*b),I=Math.cos(S*w),T=Math.sin(S*w),D=_.x*(E*I)+_.y*(E*T)+_.z*-M,j=_.x*(k*M*I-R*T)+_.y*(k*M*T+R*I)+_.z*(k*E),G=_.x*(R*M*I+k*T)+_.y*(R*M*T-k*I)+_.z*(R*E),A=this._temp3.set(_.x-D,_.y-j,_.z-G);A.normalize(),A.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=A.x,n.y+=A.y,n.z+=A.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=h,n.y*=h,n.z*=h}}P([p()],Ue.prototype,"enabled");P([p()],Ue.prototype,"space");P([p(q)],Ue.prototype,"orbitalX");P([p(q)],Ue.prototype,"orbitalY");P([p(q)],Ue.prototype,"orbitalZ");P([p()],Ue.prototype,"orbitalXMultiplier");P([p()],Ue.prototype,"orbitalYMultiplier");P([p()],Ue.prototype,"orbitalZMultiplier");P([p()],Ue.prototype,"orbitalOffsetX");P([p()],Ue.prototype,"orbitalOffsetY");P([p()],Ue.prototype,"orbitalOffsetZ");P([p(q)],Ue.prototype,"speedModifier");P([p()],Ue.prototype,"speedModifierMultiplier");P([p(q)],Ue.prototype,"x");P([p()],Ue.prototype,"xMultiplier");P([p(q)],Ue.prototype,"y");P([p()],Ue.prototype,"yMultiplier");P([p(q)],Ue.prototype,"z");P([p()],Ue.prototype,"zMultiplier");class At{constructor(){r(this,"animation");r(this,"enabled");r(this,"cycleCount");r(this,"frameOverTime");r(this,"frameOverTimeMultiplier");r(this,"numTilesX");r(this,"numTilesY");r(this,"startFrame");r(this,"startFrameMultiplier");r(this,"rowMode");r(this,"rowIndex");r(this,"spriteCount");r(this,"timeMode")}sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(t){if(!this.sampleOnceAtStart())return this.getIndex(t)}getIndex(t){const e=this.numTilesX*this.numTilesY;t=t*this.cycleCount;let i=this.frameOverTime.evaluate(t%1);return i*=this.frameOverTimeMultiplier,i*=e,i=i%e,i=Math.floor(i),i}}P([p()],At.prototype,"animation");P([p()],At.prototype,"enabled");P([p()],At.prototype,"cycleCount");P([p(q)],At.prototype,"frameOverTime");P([p()],At.prototype,"frameOverTimeMultiplier");P([p()],At.prototype,"numTilesX");P([p()],At.prototype,"numTilesY");P([p(q)],At.prototype,"startFrame");P([p()],At.prototype,"startFrameMultiplier");P([p()],At.prototype,"rowMode");P([p()],At.prototype,"rowIndex");P([p()],At.prototype,"spriteCount");P([p()],At.prototype,"timeMode");class xn{constructor(){r(this,"enabled");r(this,"separateAxes");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier")}evaluate(t,e){return this.enabled?this.separateAxes?0:this.z.evaluate(t,e)*-1:0}}P([p()],xn.prototype,"enabled");P([p()],xn.prototype,"separateAxes");P([p(q)],xn.prototype,"x");P([p()],xn.prototype,"xMultiplier");P([p(q)],xn.prototype,"y");P([p()],xn.prototype,"yMultiplier");P([p(q)],xn.prototype,"z");P([p()],xn.prototype,"zMultiplier");class Ki{constructor(){r(this,"enabled");r(this,"range");r(this,"separateAxes");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier")}evaluate(t,e){if(!this.enabled)return 0;if(!this.separateAxes){const i=z.lerp(this.range.x,this.range.y,e);return this.z.evaluate(i)*-1}return 0}}P([p()],Ki.prototype,"enabled");P([p()],Ki.prototype,"range");P([p()],Ki.prototype,"separateAxes");P([p(q)],Ki.prototype,"x");P([p()],Ki.prototype,"xMultiplier");P([p(q)],Ki.prototype,"y");P([p()],Ki.prototype,"yMultiplier");P([p(q)],Ki.prototype,"z");P([p()],Ki.prototype,"zMultiplier");class st{constructor(){r(this,"enabled");r(this,"dampen");r(this,"drag");r(this,"dragMultiplier");r(this,"limit");r(this,"limitMultiplier");r(this,"separateAxes");r(this,"limitX");r(this,"limitXMultiplier");r(this,"limitY");r(this,"limitYMultiplier");r(this,"limitZ");r(this,"limitZMultiplier");r(this,"multiplyDragByParticleSize",!1);r(this,"multiplyDragByParticleVelocity",!1);r(this,"space");r(this,"_temp",new d.Vector3);r(this,"_temp2",new d.Vector3)}apply(t,e,i,n,s,a,l){if(this.enabled){const c=this.limit.evaluate(s)*this.limitMultiplier;if(e.length()>c){this._temp.copy(e).normalize().multiplyScalar(c);const u=this.dampen*.5;e.x=z.lerp(e.x,this._temp.x,u),e.y=z.lerp(e.y,this._temp.y,u),e.z=z.lerp(e.z,this._temp.z,u),i.x=z.lerp(i.x,this._temp.x,u),i.y=z.lerp(i.y,this._temp.y,u),i.z=z.lerp(i.z,this._temp.z,u)}}}}P([p()],st.prototype,"enabled");P([p()],st.prototype,"dampen");P([p(q)],st.prototype,"drag");P([p()],st.prototype,"dragMultiplier");P([p(q)],st.prototype,"limit");P([p()],st.prototype,"limitMultiplier");P([p()],st.prototype,"separateAxes");P([p(q)],st.prototype,"limitX");P([p()],st.prototype,"limitXMultiplier");P([p(q)],st.prototype,"limitY");P([p()],st.prototype,"limitYMultiplier");P([p(q)],st.prototype,"limitZ");P([p()],st.prototype,"limitZMultiplier");P([p()],st.prototype,"multiplyDragByParticleSize");P([p()],st.prototype,"multiplyDragByParticleVelocity");P([p()],st.prototype,"space");const xh=class Kw{constructor(){r(this,"enabled");r(this,"curve");r(this,"curveMultiplier");r(this,"mode");r(this,"system");r(this,"_temp",new d.Vector3);r(this,"_firstUpdate",!0);r(this,"_frames",0)}clone(){var e;const t=new Kw;return t.enabled=this.enabled,t.curve=(e=this.curve)==null?void 0:e.clone(),t.curveMultiplier=this.curveMultiplier,t.mode=this.mode,t}get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new d.Vector3),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new d.Vector3),this.system._iv_velocity}awake(t){this.system=t,this.reset()}reset(){this._firstUpdate=!0}update(t){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(t){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const e=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(e),t.x+=this._temp.x,t.y+=this._temp.y,t.z+=this._temp.z}}applyCurrent(t,e,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(e,i);this._temp.copy(this._velocity).multiplyScalar(n),t.x+=this._temp.x,t.y+=this._temp.y,t.z+=this._temp.z}}};P([p()],xh.prototype,"enabled");P([p(q)],xh.prototype,"curve");P([p()],xh.prototype,"curveMultiplier");P([p()],xh.prototype,"mode");let my=xh;class fi{constructor(){r(this,"enabled");r(this,"range");r(this,"separateAxes");r(this,"size");r(this,"sizeMultiplier");r(this,"x");r(this,"xMultiplier");r(this,"y");r(this,"yMultiplier");r(this,"z");r(this,"zMultiplier")}evaluate(t,e,i,n){const s=t.length(),a=z.remap(s,this.range.x,this.range.y,0,1),l=this.size.evaluate(a,i);return n.x*=l,n.y*=l,n.z*=l,n}}P([p()],fi.prototype,"enabled");P([p(d.Vector2)],fi.prototype,"range");P([p()],fi.prototype,"separateAxes");P([p(q)],fi.prototype,"size");P([p()],fi.prototype,"sizeMultiplier");P([p(q)],fi.prototype,"x");P([p()],fi.prototype,"xMultiplier");P([p(q)],fi.prototype,"y");P([p()],fi.prototype,"yMultiplier");P([p(q)],fi.prototype,"z");P([p()],fi.prototype,"zMultiplier");class ul{constructor(){r(this,"enabled");r(this,"range");r(this,"color")}evaluate(t,e,i){const n=t.length(),s=z.remap(n,this.range.x,this.range.y,0,1),a=this.color.evaluate(s,e);i.x*=a.r,i.y*=a.g,i.z*=a.b,"alpha"in a&&(i.w*=a.alpha)}}P([p()],ul.prototype,"enabled");P([p(d.Vector2)],ul.prototype,"range");P([p(Wr)],ul.prototype,"color");new d.Vector3(1,1,1);new d.Vector3(0,0,1);class gy{constructor(t,e,i,n){r(this,"type","NeedleParticleSubEmitter");r(this,"emitterType");r(this,"emitterProbability");r(this,"q_",new d.Quaternion);r(this,"v_",new d.Vector3);r(this,"v2_",new d.Vector3);r(this,"_emitterMatrix",new re.Matrix4);r(this,"_circularBuffer");this.system=t,this.particleSystem=e,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new Mi(()=>new re.Matrix4,s)}clone(){throw new Error("Method not implemented.")}initialize(t){t.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===_m.Birth&&this.run(t)}update(t,e){this.run(t)}frameUpdate(t){}toJSON(){}reset(){}run(t){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!t.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const e=this.system.deltaTime;if(this.emitterType===_m.Death){let n=t.life;if(t[ya]!==void 0&&(n=t[ya]),!(t.age+e*1.2>=n))return;const a=this.subSystem.main.maxParticles-this.subSystem.currentParticles;t.emissionState.waitEmiting=a}const i=new re.Matrix4;i.set(1,0,0,t.position.x,0,1,0,t.position.y,0,0,1,t.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(e,t.emissionState,i)}}var fk=Object.defineProperty,Be=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&fk(t,e,n),n};const to=x("debugparticles"),pk=x("noprogressive"),mk=x("debugprogressive");var _m=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(_m||{});class Zi extends L{constructor(){super(...arguments);r(this,"renderMode");r(this,"particleMaterial");r(this,"trailMaterial");r(this,"particleMesh");r(this,"maxParticleSize");r(this,"minParticleSize");r(this,"velocityScale");r(this,"cameraVelocityScale");r(this,"lengthScale")}start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&F()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){var i;return((i=this.particleMaterial)==null?void 0:i.transparent)??!1}getMaterial(e=!1){let i=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(i){if(i.type==="MeshStandardMaterial"){to&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in i&&i.map&&(i.map.colorSpace=d.LinearSRGBColorSpace,i.map.premultiplyAlpha=!1);const n=new d.MeshBasicMaterial;n.copy(i),e?this.trailMaterial=n:this.particleMaterial=n}i.map&&(i.map.colorSpace=d.LinearSRGBColorSpace,i.map.premultiplyAlpha=!1),e&&i.side===d.FrontSide&&(i=i.clone(),i.side=d.BackSide,e?this.trailMaterial=i:this.particleMaterial=i)}return i&&!pk&&i._didRequestTextureLOD===void 0&&(i._didRequestTextureLOD=0,mk&&console.log("Load material LOD",i.name),ae.NEEDLE_progressive.assignTextureLOD(i,0)),i}getMesh(e){let i=null;if(!i&&(this.particleMesh instanceof d.Mesh&&(i=this.particleMesh.geometry),i===null)){i=new d.PlaneGeometry(1,1);const s=i.attributes.uv;for(let a=0;a<s.count;a++)s.setX(a,1-s.getX(a))}return new d.Mesh(i,this.getMaterial())}}Be([p()],Zi.prototype,"renderMode");Be([p(d.Material)],Zi.prototype,"particleMaterial");Be([p(d.Material)],Zi.prototype,"trailMaterial");Be([p()],Zi.prototype,"maxParticleSize");Be([p()],Zi.prototype,"minParticleSize");Be([p()],Zi.prototype,"velocityScale");Be([p()],Zi.prototype,"cameraVelocityScale");Be([p()],Zi.prototype,"lengthScale");class dd{constructor(t,e=1){r(this,"_curve");r(this,"_factor");r(this,"type","function");this._curve=t,this._factor=e}startGen(t){}genValue(t,e){return this._curve.evaluate(e,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class yy{constructor(t){r(this,"type","value");r(this,"system");this.system=t}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(t){}}class gk extends yy{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class yk extends yy{constructor(){super(...arguments);r(this,"_lastPosition",new d.Vector3);r(this,"_lastDistance",0)}update(){const e=K(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const s=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let l=this._lastDistance/this.system.deltaTime*s;Number.isFinite(l)||(l=0),e+=l}const i=this.system.emission.getBurst();i>0&&(e+=i/this.system.deltaTime);const n=this.system.maxParticles-this.system.currentParticles;return z.clamp(e,0,n/this.system.deltaTime)}}class _k extends yy{genValue(){return this.system.isPlaying,0}}class Bo{constructor(t){r(this,"system");r(this,"type");this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",t&&(this.system=t)}get context(){return this.system.context}initialize(t){}update(t,e){}frameUpdate(t){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class bk extends Bo{constructor(){super(...arguments);r(this,"type","NeedleTextureSheet")}update(e,i){const n=this.system.textureSheetAnimation;if(n.enabled){const s=e.age/e.life,a=n.evaluate(s);a!==void 0&&(e.uvTile=a)}}}const _b=Symbol("particleRotation");class vk extends Bo{constructor(){super(...arguments);r(this,"type","NeedleRotation")}initialize(e){e[_b]=Math.random()}update(e,i){if(e.rotation===void 0)return;const n=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(n,e[_b])*i:this.system.renderer.renderMode===ps.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const s=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(n,s)*i}}}const bb=Symbol("sizeLerpFactor"),wk=new d.Vector3;class xk extends Bo{constructor(){super(...arguments);r(this,"type","NeedleSize");r(this,"_minSize",0);r(this,"_maxSize",1)}initialize(e){e[bb]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,i){const n=e.age/e.life;let s=1;this.system.sizeOverLifetime.enabled&&(s*=this.system.sizeOverLifetime.evaluate(n,void 0,e[bb]).x);let a=1;this.system.renderer.renderMode!==ps.Mesh&&(a=this.system.worldScale.x/this.system.cameraScale);const l=$(e.startSize).multiplyScalar(s*a);if(e.size.set(l.x,l.y,l.z),this.system.localspace){const c=Zw(this.system,wk);e.size.x*=c.x,e.size.y*=c.y,e.size.z*=c.z}}}const ya=Symbol("particleLife"),gp=Symbol("trailLifetime"),vb=Symbol("trailStartLength"),yp=Symbol("trailWidthRandom");class Sk extends Bo{constructor(){super(...arguments);r(this,"type","NeedleTrail")}initialize(e){e instanceof re.TrailParticle&&(e[ya]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[gp]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[gp]),e[vb]=e.length,e[yp]=Math.random())}update(e){var i;if((i=this.system.trails)!=null&&i.enabled&&e instanceof re.TrailParticle){const n=e,s=e.age/e[ya],a=e.previous.values(),l=e.previous.length;for(let c=0;c<l;c++){const u=a.next().value,f=1-c/(l-1),m=e.size;if(m.x<=0&&!this.system.trails.sizeAffectsWidth){const g=20*this.system.trails.widthOverTrail.evaluate(.5,n[yp]);m.x=g,m.y=g,m.z=g}u.size=this.system.trails.getWidth(m.x,s,f,n[yp]),u.color.copy(e.color),this.system.trails.getColor(u.color,s,f)}if(e.age>e[ya]){e.velocity.set(0,0,0);const c=(e.age-e[ya])/e[gp];n.length=z.lerp(e[vb],0,c)}}}}const ud=Symbol("startVelocity"),wb=Symbol("gravityModifier"),_p=Symbol("gravitySpeed"),fd=Symbol("velocity lerp factor"),bm=new d.Vector3;class Ck extends Bo{constructor(){super(...arguments);r(this,"type","NeedleVelocity");r(this,"_gravityDirection",new d.Vector3)}initialize(e){var a,l;const i=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const n=this.system.shape.getDirection(e,e.position);e.velocity.x=n.x*e.startSpeed,e.velocity.y=n.y*e.startSpeed,e.velocity.z=n.z*e.startSpeed,(a=this.system.inheritVelocity)!=null&&a.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[ud]?e[ud].copy(e.velocity):e[ud]=e.velocity.clone();const s=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[wb]=s*i,e[_p]=s*i*.5,e[fd]=Math.random(),(l=this.system.velocityOverLifetime)==null||l.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Ac.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,i){var m;const n=e[ud],s=e[wb];if(s!==0){const g=s*e[_p];bm.copy(this._gravityDirection).multiplyScalar(g),e[_p]+=i*.05,n.add(bm)}e.velocity.copy(n);const a=e.age/e.life;(m=this.system.inheritVelocity)!=null&&m.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,a,e[fd]);const l=this.system.noise;l.enabled&&l.apply(0,e.position,e.velocity,i,e.age,e.life);const c=this.system.sizeBySpeed;c!=null&&c.enabled&&(e.size=c.evaluate(e.velocity,a,e[fd],e.size));const h=this.system.colorBySpeed;h!=null&&h.enabled&&h.evaluate(e.velocity,e[fd],e.color);const u=this.system.velocityOverLifetime;u.enabled&&u.apply(e,0,e.position,e.velocity,i,e.age,e.life);const f=this.system.limitVelocityOverLifetime;if(f.enabled&&f.apply(e.position,n,e.velocity,e.size,a,i,1),this.system.worldspace){const g=this.system.worldScale;e.velocity.x*=g.x,e.velocity.y*=g.y,e.velocity.z*=g.z}}}const xb=Symbol("colorLerpFactor"),Sb=new ie(1,1,1,1),Go=new ie(1,1,1,1);class Pk extends Bo{constructor(){super(...arguments);r(this,"type","NeedleColor")}initialize(e){}_init(e){const i=this.system.renderer.particleMaterial;Go.copy(this.system.main.startColor.evaluate(Math.random())),i!=null&&i.color&&(Sb.copy(i.color),Go.multiply(Sb)),Go.convertLinearToSRGB(),e.startColor.set(Go.r,Go.g,Go.b,Go.alpha),e.color.copy(e.startColor),e[xb]=Math.random()}update(e,i){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const n=e.age/e.life,s=this.system.colorOverLifetime.color.evaluate(n,e[xb]);e.color.set(s.r,s.g,s.b,"alpha"in s?s.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class Mk{constructor(t){r(this,"system");r(this,"emission");r(this,"autoDestroy");r(this,"startLength");r(this,"emissionBursts");r(this,"onlyUsedByOther");r(this,"behaviors",[]);r(this,"rendererEmitterSettings",{startLength:new re.ConstantValue(220),followLocalOrigin:!1});r(this,"flatWhiteTexture");r(this,"clonedTexture",{original:void 0,clone:void 0});this.system=t,this.emission=new yk(this.system)}get anim(){return this.system.textureSheetAnimation}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new dd(this.system.main.startLifetime)}get startSpeed(){return new dd(this.system.main.startSpeed)}get startRotation(){return new dd(this.system.main.startRotation)}get startSize(){return new dd(this.system.main.startSize)}get startColor(){return new re.ConstantColor(new re.Vector4(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new _k(this.system)}get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return re.RenderMode.Trail;switch(this.system.renderer.renderMode){case ps.Billboard:return re.RenderMode.BillBoard;case ps.Stretch:return re.RenderMode.StretchedBillBoard;case ps.HorizontalBillboard:return re.RenderMode.HorizontalBillBoard;case ps.VerticalBillboard:return re.RenderMode.VerticalBillBoard;case ps.Mesh:return re.RenderMode.Mesh}return re.RenderMode.BillBoard}get speedFactor(){var e;let t=this.system.main.simulationSpeed;return((e=this.system.renderer)==null?void 0:e.renderMode)===ps.Stretch&&(t*=this.system.renderer.velocityScale??1),t}get texture(){const t=this.material;if(t&&t.map){const e=t.map;if(this.clonedTexture.original!==e||!this.clonedTexture.clone){const i=e.clone();i.premultiplyAlpha=!1,i.colorSpace=d.LinearSRGBColorSpace,this.clonedTexture.original=e,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=cg(new ie(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new gk(this.system)}get uTileCount(){var t;return this.anim.enabled?(t=this.anim)==null?void 0:t.numTilesX:void 0}get vTileCount(){var t;return this.anim.enabled?(t=this.anim)==null?void 0:t.numTilesY:void 0}get renderOrder(){return 1}get blending(){var t;return((t=this.system.renderer.particleMaterial)==null?void 0:t.blending)??d.NormalBlending}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Ac.World}}class Ok{constructor(){r(this,"burstParticleIndex",0);r(this,"burstParticleCount",0);r(this,"isBursting",!1);r(this,"travelDistance",0);r(this,"previousWorldPos");r(this,"burstIndex",0);r(this,"burstWaveIndex",0);r(this,"time",0);r(this,"waitEmiting",0)}}const Lt=class Ed extends L{constructor(){super(...arguments);r(this,"_state");r(this,"colorOverLifetime");r(this,"main");r(this,"emission");r(this,"sizeOverLifetime");r(this,"shape");r(this,"noise");r(this,"trails");r(this,"velocityOverLifetime");r(this,"limitVelocityOverLifetime");r(this,"inheritVelocity");r(this,"colorBySpeed");r(this,"textureSheetAnimation");r(this,"rotationOverLifetime");r(this,"rotationBySpeed");r(this,"sizeBySpeed");r(this,"_cameraScale",1);r(this,"__worldQuaternion",new d.Quaternion);r(this,"_worldQuaternionInverted",new d.Quaternion);r(this,"_worldScale",new d.Vector3);r(this,"_worldPositionFrame",-1);r(this,"_worldPos",new d.Vector3);r(this,"_renderer");r(this,"_batchSystem");r(this,"_particleSystem");r(this,"_interface");r(this,"_container");r(this,"_time",0);r(this,"_isPlaying",!0);r(this,"_isUsedAsSubsystem",!1);r(this,"_didPreWarm",!1);r(this,"_bursts");r(this,"_subEmitterSystems");r(this,"_lastBatchesCount",-1)}play(e=!1){var i;e&&C.foreachComponent(this.gameObject,n=>{n instanceof Ed&&n!==this&&n.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),(i=this.emission)==null||i.reset()}pause(e=!0){e&&C.foreachComponent(this.gameObject,i=>{i instanceof Ed&&i!==this&&i.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,i=!1){e&&C.foreachComponent(this.gameObject,n=>{n instanceof Ed&&n!==this&&n.stop(!1,i)},!0),this._isPlaying=!1,this._time=0,i&&this.reset()}reset(){var e;this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,(e=this.emission)==null||e.reset())}emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new Ok),this._state.waitEmiting=e,this._state.time=0;const i=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=i}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){var e;return((e=this._particleSystem)==null?void 0:e.particleNum)??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}get container(){return this._container}get worldspace(){return this.main.simulationSpace===Ac.World}get localspace(){return this.main.simulationSpace===Ac.Local}get worldQuaternion(){return this.__worldQuaternion}get worldQuaternionInverted(){return this._worldQuaternionInverted}get worldScale(){return this._worldScale}get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,K(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof Bo&&(e.system=this),to&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const i=this._particleSystem.behaviors,n=i.indexOf(e);return n!==-1&&((F()||to)&&console.debug("Remove custom ParticleSystem Behaviour",n,e),i.splice(n,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}set bursts(e){for(let i=0;i<e.length;i++){const n=e[i];if(!(n instanceof lu)){const s=new lu;Fa(s,n),e[i]=s}}this._bursts=e}set subEmitterSystems(e){for(let i=0;i<e.length;i++){const n=e[i];if(!(n instanceof cu)){const s=new cu;Fa(s,n),e[i]=s}}to&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const i of this._subEmitterSystems)i._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(Zi),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new d.Object3D,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new re.BatchedParticleRenderer,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new Mk(this),this._particleSystem=new re.ParticleSystem(this._interface),this._particleSystem.addBehavior(new xk(this)),this._particleSystem.addBehavior(new Pk(this)),this._particleSystem.addBehavior(new bk(this)),this._particleSystem.addBehavior(new vk(this)),this._particleSystem.addBehavior(new Ck(this)),this._particleSystem.addBehavior(new Sk(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),to&&(console.log(this),this.gameObject.add(new d.AxesHelper(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof d.Mesh&&this._interface.renderMode==re.RenderMode.Mesh&&ae.NEEDLE_progressive.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==re.RenderMode.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){var e,i,n,s;(e=this._container)==null||e.removeFromParent(),(i=this._batchSystem)==null||i.removeFromParent(),(n=this._particleSystem)==null||n.emitter.removeFromParent(),(s=this._particleSystem)==null||s.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){var e;this.main&&(this._didPreWarm===!1&&((e=this.main)==null?void 0:e.prewarm)===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){var u;if(!((u=this.emission)!=null&&u.enabled)||this.emission.rateOverTime.getMax()<=0)return;const i=1/60,n=this.main.duration,s=this.main.startLifetime.getMax(),l=Math.min(Math.max(n,s)/Math.max(.01,this.main.simulationSpeed),1e3),c=Math.ceil(l/i),h=Date.now();to&&console.log(`Particles ${this.name} - Prewarm for ${c} frames (${l} sec). Duration: ${n}, Lifetime: ${s}`);for(let f=0;f<c&&!(this.currentParticles>=this.maxParticles);f++){const m=Date.now()-h;if(m>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${m}`);break}this.onUpdate(),this.onSimulate(i)}}onSimulate(e){if(this._batchSystem){let i=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,i=!0),i&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const i=this._batchSystem.batches[e];i.layers.disableAll();const n=this.layer;i.layers.mask=1<<n}}onUpdate(){var s,a;if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const l=Fe(e);this._cameraScale=l.x}const i=!this.worldspace,n=this.gameObject;if(_e(n,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Fe(this.gameObject,this._worldScale),i&&this._container&&((s=this.gameObject)!=null&&s.parent)){const l=Zw(this,bm);this._container.matrix.makeScale(l.x,l.y,l.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),(a=this.inheritVelocity)==null||a.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){var e;if(this._subEmitterSystems&&this._particleSystem)for(const i of this._subEmitterSystems){i.particleSystem&&(i.particleSystem.__internalAwake?i.particleSystem.__internalAwake():F()&&console.warn("SubParticleSystem serialization issue(?)",i.particleSystem,i));const n=(e=i.particleSystem)==null?void 0:e._particleSystem;if(n){i.particleSystem._isUsedAsSubsystem=!0;const s=new gy(this,this._particleSystem,i.particleSystem,n);s.emitterType=i.type,s.emitterProbability=i.emitProbability,this._particleSystem.addBehavior(s)}else to&&console.warn("Could not add SubParticleSystem",i,this)}}};Be([p(nf)],Lt.prototype,"colorOverLifetime");Be([p(Tt)],Lt.prototype,"main");Be([p(js)],Lt.prototype,"emission");Be([p(Gr)],Lt.prototype,"sizeOverLifetime");Be([p(py)],Lt.prototype,"shape");Be([p(be)],Lt.prototype,"noise");Be([p(je)],Lt.prototype,"trails");Be([p(Ue)],Lt.prototype,"velocityOverLifetime");Be([p(st)],Lt.prototype,"limitVelocityOverLifetime");Be([p(my)],Lt.prototype,"inheritVelocity");Be([p(ul)],Lt.prototype,"colorBySpeed");Be([p(At)],Lt.prototype,"textureSheetAnimation");Be([p(xn)],Lt.prototype,"rotationOverLifetime");Be([p(Ki)],Lt.prototype,"rotationBySpeed");Be([p(fi)],Lt.prototype,"sizeBySpeed");let Lc=Lt;class cu{constructor(){r(this,"particleSystem");r(this,"emitProbability",1);r(this,"properties");r(this,"type")}_deserialize(t,e){const i=this.particleSystem;if(i instanceof Lc)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=C.findByGuid(n,e)),to&&!(this.particleSystem instanceof Lc)&&console.warn("Could not find particle system for sub emitter",n,e,this)}}function Zw(o,t){if(t.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case ym.Local:t=Fe(o.gameObject.parent,t),t.x=1/t.x,t.y=1/t.y,t.z=1/t.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const e="ParticleSystem scale mode "+ym[o.main.scalingMode]+" is not supported";F()&&me(e),console.warn(e,o.name,o)}t=Fe(o.gameObject,t);break}return t}class qa extends L{constructor(){super(...arguments);r(this,"_didAssignPlayerColor",!1);r(this,"tryAssignColor",()=>{const e=C.getComponentInParent(this.gameObject,fn);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const i=C.getComponentInParent(this.gameObject,kt);return i!=null&&i.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(i.connectionId),!0):!1})}onEnable(){this.context.connection.beginListen(J.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(J.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield lg(.2),!this.tryAssignColor()););}assignUserColor(e){const i=qa.hashCode(e),n=qa.colorFromHashCode(i);if(this.gameObject.type==="Mesh"){const s=this.gameObject;this.assignColor(n,e,s)}else if(this.gameObject.children)for(const s of this.gameObject.children){const a=s;a.material&&a.material.color&&this.assignColor(n,e,a)}}assignColor(e,i,n){let s=n.material;s&&(s._playerMaterial!==i&&(s=s.clone(),s._playerMaterial=i,n.material=s),s.color=e)}static hashCode(e){var i=0,n,s;if(e.length===0)return i;for(n=0;n<e.length;n++)s=e.charCodeAt(n),i=(i<<5)-i+s,i|=0;return i}static colorFromHashCode(e){const i=(e&16711680)>>16,n=(e&65280)>>8,s=e&255;return new d.Color(i/255,n/255,s/255)}}const kk=x("debugpost");let vm=null;function Rk(o){vm=o}function Jw(o){let t=o.gameObject;for(;t;){for(const e of Tu(t))if(e.isPostProcessingManager===!0)return e;t=t.parent}return null}function Ek(o){let t=Jw(o);if(!t)if(vm){kk&&console.warn("Adding postprocessing manager to the scene.");const e=o.scene;t=Pi(e,vm)}else F()&&console.warn("No post processing manager found");return t}var Tk=Object.defineProperty,Ak=Object.getOwnPropertyDescriptor,ex=(o,t,e,i)=>{for(var n=Ak(t,e),s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Tk(t,e,n),n};const Lk=x("debugpost");class U{constructor(t){r(this,"isVolumeParameter",!0);r(this,"_isInitialized",!1);r(this,"_active",!0);r(this,"_value");r(this,"_valueRaw");r(this,"_defaultValue");r(this,"valueProcessor");r(this,"onValueChanged");t!==void 0&&this.initialize(t)}get isInitialized(){return this._isInitialized}initialize(t){t!==void 0&&(this._value=t,this._defaultValue=t,this._valueRaw=t,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(t){if(this._active===t)return;this._active=t;const e=t?this._valueRaw:this._defaultValue;this.processValue(e,!0)}get value(){return this._valueRaw}set value(t){this.isInitialized||this.initialize(t),this.processValue(t,!1)}set defaultValue(t){this._defaultValue=t}__init(){this.processValue(this._valueRaw,!0)}processValue(t,e){if(t==null||!e&&this.testIfValueChanged(t)===!1)return;const i=this._value;Lk&&typeof i=="number"&&typeof t=="number"&&(i==null||i.toFixed(4),t==null||t.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,t=this._defaultValue,this._valueRaw=t):(this._valueRaw=t,this._active&&this.valueProcessor&&(t=this.valueProcessor(t)),this._value=t),this.onValueChanged&&this.onValueChanged(t,i,this)}testIfValueChanged(t){return this._valueRaw!==t}}ex([p()],U.prototype,"overrideState");ex([p()],U.prototype,"value");class Dk extends Qi{constructor(){super([U])}onSerialize(t,e){}onDeserialize(t,e){const i=e.target,n=e.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new U),typeof t=="object"&&"value"in t){const a=t.value;s.initialize(a),s.overrideState=t.overrideState}else s.value=t;return s}}new Dk;var Ik=Object.defineProperty,jk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Ik(t,e,n),n};const bp=x("debugpost");class qe extends L{constructor(e=void 0){super();r(this,"active",!0);r(this,"_manager",null);r(this,"_result");r(this,"_postprocessingContext",null);if(e)for(const i of Object.keys(e)){const n=e[i],s=this[i];s instanceof U?s.initialize(n):s!==void 0&&(this[i]=n)}}get isPostProcessingEffect(){return!0}onEnable(){super.onEnable(),bp&&console.warn("onEnable effect",this,this.__internalDidAwakeAndStart),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){var e;super.onDisable(),bp&&console.warn("onDisable effect",this),(e=this._manager)==null||e.removeEffect(this),this.active=!1}onEffectEnabled(e){var i;e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=Ek(this)),(i=this._manager)==null||i.addEffect(this)}init(){}get postprocessingContext(){return this._postprocessingContext}apply(e){var i;return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=(i=this.onCreateEffect)==null?void 0:i.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){bp&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const i of e){const n=this[i];n instanceof U&&n.__init()}}onEditorModification(e){const i=e.propertyName;if(this[i]instanceof U){const n=e.value;return this[i].value=n,!0}}}jk([p()],qe.prototype,"active");var Bk=Object.defineProperty,Fk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Bk(t,e,n),n};const Uk=x("debugpost"),wm={};function Ji(o,t){wm[o]=t}function zk(o){return o.__type in wm?wm[o.__type]:(Uk&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),qe)}class sf{constructor(){r(this,"components",[])}__init(t){var e;(e=this.components)==null||e.forEach(i=>{i.gameObject===void 0&&t.gameObject.addComponent(i),i.init()})}addEffect(t){this.components.push(t)}removeEffect(t){const e=this.components.indexOf(t);e>=0&&this.components.splice(e,1)}}Fk([Er([o=>zk(o),qe])],sf.prototype,"components");var Nk=Object.defineProperty,Vk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Nk(t,e,n),n};class Sh extends qe{constructor(){super(...arguments);r(this,"preset",new U(2))}get typeName(){return"Antialiasing"}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect({preset:exports.MODULES.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:exports.MODULES.POSTPROCESSING.MODULE.EdgeDetectionMode.DEPTH});return this.preset.onValueChanged=i=>{e.applyPreset(i)},e}}Vk([p(U)],Sh.prototype,"preset");Ji("Antialiasing",Sh);var $k=Object.defineProperty,_y=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&$k(t,e,n),n},rr;const of=(rr=class extends qe{constructor(){super(...arguments);r(this,"threshold",new U(.9));r(this,"intensity",new U(1));r(this,"scatter",new U(.3));r(this,"selectiveBloom")}get typeName(){return"Bloom"}init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=rr.useSelectiveBloom),this.selectiveBloom){const i=e=new exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});i.inverted=!0}else e=new exports.MODULES.POSTPROCESSING.MODULE.BloomEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=i=>{e.intensity=i},this.threshold.onValueChanged=i=>{e.luminanceMaterial.threshold=Math.pow(i,2.2)},this.scatter.onValueChanged=i=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=i,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=d.MathUtils.lerp(.1,.9,i))},e}},r(rr,"useSelectiveBloom",!1),rr);_y([p(U)],of.prototype,"threshold");_y([p(U)],of.prototype,"intensity");_y([p(U)],of.prototype,"scatter");let rf=of;Ji("Bloom",rf);var Wk=Object.defineProperty,Gk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Wk(t,e,n),n};class Ch extends qe{constructor(){super(...arguments);r(this,"intensity",new U(0))}get typeName(){return"ChromaticAberration"}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new d.Vector2(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=i=>i*.02,this.intensity.onValueChanged=i=>{e.offset.x=-i,e.offset.y=i},e}}Gk([p(U)],Ch.prototype,"intensity");Ji("ChromaticAberration",Ch);var Hk=Object.defineProperty,tx=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Hk(t,e,n),n};const Cb=x("debugpost");var Td=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(Td||{});function vp(o){switch(o){case 0:return d.LinearToneMapping;case 1:return d.ReinhardToneMapping;case 2:return d.ACESFilmicToneMapping;case 3:return d.AgXToneMapping;case 4:return d.NeutralToneMapping;default:return d.NeutralToneMapping}}function qk(o){switch(o){case d.LinearToneMapping:return 0;case d.ACESFilmicToneMapping:return 2;case d.AgXToneMapping:return 3;case d.NeutralToneMapping:return 1;case d.ReinhardToneMapping:return 1;default:return 0}}function Pb(o){switch(o){case d.LinearToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case d.ACESFilmicToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case d.AgXToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case d.NeutralToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case d.ReinhardToneMapping:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return exports.MODULES.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}const by=class ix extends qe{constructor(){super(...arguments);r(this,"mode",new U(void 0));r(this,"exposure",new U(1))}get typeName(){return"ToneMapping"}setMode(e){const i=Td[e];return i===void 0?(console.error("Invalid ToneMapping mode",e),this):(this.mode.value=i,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=Jw(this);e&&super.onEffectEnabled(e)}onCreateEffect(){if(this.postprocessingContext)for(const n of this.postprocessingContext.components){if(n===this)break;if(n!=this&&n instanceof ix){console.warn("Multiple tonemapping effects found in the same postprocessing stack: Please check your scene setup.",{activeEffect:n,ignoredEffect:this});return}}if(this.mode.isInitialized==!1){const n=qk(this.context.renderer.toneMapping);this.mode.initialize(n)}const e=vp(this.mode.value),i=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect({mode:Pb(e)});return this.mode.onValueChanged=n=>{const s=vp(n);i.mode=Pb(s),Cb&&console.log("ToneMapping mode changed to",Td[n],s,i.mode)},Cb&&console.log("Use ToneMapping",Td[this.mode.value],e,i.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),this.exposure.onValueChanged=n=>{this.context.renderer.toneMappingExposure=n},i}onBeforeRender(){this.mode.overrideState&&(this.context.renderer.toneMapping=vp(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0&&(this.context.renderer.toneMappingExposure=this.exposure.value)}};tx([p(U)],by.prototype,"mode");tx([p(U)],by.prototype,"exposure");let Xa=by;Ji("Tonemapping",Xa);var Xk=Object.defineProperty,af=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Xk(t,e,n),n};class Fo extends qe{constructor(){super(...arguments);r(this,"postExposure",new U(0));r(this,"contrast",new U(0));r(this,"hueShift",new U(0));r(this,"saturation",new U(0))}get typeName(){return"ColorAdjustments"}init(){this.postExposure.valueProcessor=e=>(e=Math.pow(2,e),e),this.contrast.valueProcessor=e=>{let i=1;return e>0?i=200:e<0&&(i=100),e/i},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>Math.PI*e/180,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>e<0?e/100:e/(100*Math.PI),this.saturation.defaultValue=0}onCreateEffect(){var a,l;const e=[];this.context.renderer.toneMapping!==d.NoToneMapping&&this.postExposure.overrideState&&(this.context.renderer.toneMapping=d.NoToneMapping);let i=(a=this.postprocessingContext)==null?void 0:a.components.find(c=>c instanceof Xa);i||(i=new Xa,(l=this.postprocessingContext)==null||l.components.push(i)),this.postExposure.onValueChanged=c=>{this.postExposure.overrideState&&(i.exposure.value=c)};const n=new exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=c=>n.contrast=c;const s=new exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect;return e.push(n),e.push(s),this.hueShift.onValueChanged=c=>s.hue=c,this.saturation.onValueChanged=c=>s.saturation=c,e}}af([p(U)],Fo.prototype,"postExposure");af([p(U)],Fo.prototype,"contrast");af([p(U)],Fo.prototype,"hueShift");af([p(U)],Fo.prototype,"saturation");Ji("ColorAdjustments",Fo);var Qk=Object.defineProperty,Hr=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Qk(t,e,n),n};const Yk=x("debugpost");class Sn extends qe{constructor(){super(...arguments);r(this,"mode");r(this,"focusDistance",new U(1));r(this,"focalLength",new U(.2));r(this,"aperture",new U(20));r(this,"gaussianMaxRadius",new U);r(this,"resolutionScale",new U(1*1/window.devicePixelRatio));r(this,"bokehScale",new U)}get typeName(){return"DepthOfField"}init(){this.focalLength.valueProcessor=i=>{const n=i/300;return z.lerp(2,.01,n)};const e=20;this.aperture.valueProcessor=i=>{const n=1-i/32;return z.lerp(1,e,n)}}onCreateEffect(){if(this.mode===0){Yk&&console.warn("DepthOfField: Mode is set to Off");return}const e=new exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=i=>{e.cocMaterial.worldFocusDistance=i},this.focalLength.onValueChanged=i=>e.cocMaterial.worldFocusRange=i,this.aperture.onValueChanged=i=>e.bokehScale=i,this.resolutionScale&&(this.resolutionScale.onValueChanged=i=>e.resolution.scale=i),[e]}unapply(){}}Hr([p()],Sn.prototype,"mode");Hr([p(U)],Sn.prototype,"focusDistance");Hr([p(U)],Sn.prototype,"focalLength");Hr([p(U)],Sn.prototype,"aperture");Hr([p(U)],Sn.prototype,"gaussianMaxRadius");Hr([p(U)],Sn.prototype,"resolutionScale");Hr([p(U)],Sn.prototype,"bokehScale");Ji("DepthOfField",Sn);class Dc extends qe{constructor(e){super();r(this,"effect");this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var Kk=Object.defineProperty,Zk=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Kk(t,e,n),n};class Ph extends qe{constructor(){super(...arguments);r(this,"granularity",new U(10))}get typeName(){return"PixelationEffect"}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=i=>{e.granularity=i},e}}Zk([p(U)],Ph.prototype,"granularity");Ji("PixelationEffect",Ph);var Jk=Object.defineProperty,Mh=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&Jk(t,e,n),n};class Bs extends qe{constructor(){super(...arguments);r(this,"intensity",new U(2));r(this,"falloff",new U(1));r(this,"samples",new U(9));r(this,"color",new U(new d.Color(0,0,0)));r(this,"luminanceInfluence",new U(.7));r(this,"_ssao")}get typeName(){return"ScreenSpaceAmbientOcclusion"}onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof d.PerspectiveCamera){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}onCreateEffect(){const e=this.context.mainCamera,i=new exports.MODULES.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),n=new exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:i.texture,resolutionScale:.5}),s=this._ssao=new exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect(e,i.texture,{normalDepthBuffer:n.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=l=>{s.intensity=l},this.falloff.onValueChanged=l=>{s.ssaoMaterial.radius=l*.1},this.samples.onValueChanged=l=>{s.ssaoMaterial.samples=l},this.color.onValueChanged=l=>{s.color||(s.color=new d.Color),s.color.copy(l)},this.luminanceInfluence.onValueChanged=l=>{s.luminanceInfluence=l};const a=new Array;return a.push(i),a.push(n),a.push(s),a}}Mh([p(U)],Bs.prototype,"intensity");Mh([p(U)],Bs.prototype,"falloff");Mh([p(U)],Bs.prototype,"samples");Mh([p(U)],Bs.prototype,"color");Mh([p(U)],Bs.prototype,"luminanceInfluence");Ji("ScreenSpaceAmbientOcclusion",Bs);var eR=Object.defineProperty,qr=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&eR(t,e,n),n};const tR=x("debugN8AO");var xm=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(xm||{});class Cn extends qe{constructor(){super(...arguments);r(this,"gammaCorrection",!0);r(this,"aoRadius",new U(1));r(this,"falloff",new U(1));r(this,"intensity",new U(1));r(this,"color",new U(new d.Color(0,0,0)));r(this,"screenspaceRadius",!1);r(this,"quality",2);r(this,"_ssao")}get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}onValidate(){this._ssao&&(this._ssao.setQualityMode(xm[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,i=this.context.domWidth,n=this.context.domHeight,s=this._ssao=new exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,i,n),a=xm[this.quality];s.setQualityMode(a),s.configuration.transparencyAware=!1;const l=new d.WebGLRenderTarget(i,n);return s.configuration.beautyRenderTarget=l,s.configuration.autoRenderBeauty=!1,s.configuration.gammaCorrection=this.gammaCorrection,s.configuration.screenSpaceRadius=this.screenspaceRadius,tR&&(s.enableDebugMode(),console.log(s),setInterval(()=>{console.log("SSAO",s.lastTime)},1e3),setInterval(()=>{console.log("SSAO",s.enabled,{ssao:s,autoRenderBeauty:s.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=c=>{s.configuration.intensity=c},this.falloff.onValueChanged=c=>{s.configuration.distanceFalloff=c},this.aoRadius.onValueChanged=c=>{s.configuration.aoRadius=c},this.color.onValueChanged=c=>{s.color||(s.color=new d.Color),s.configuration.color.copy(c)},s}}qr([bt(),p()],Cn.prototype,"gammaCorrection");qr([p(U)],Cn.prototype,"aoRadius");qr([p(U)],Cn.prototype,"falloff");qr([p(U)],Cn.prototype,"intensity");qr([p(U)],Cn.prototype,"color");qr([bt(),p()],Cn.prototype,"screenspaceRadius");qr([bt(),p()],Cn.prototype,"quality");Ji("ScreenSpaceAmbientOcclusionN8",Cn);var iR=Object.defineProperty,nR=Object.getOwnPropertyDescriptor,nx=(o,t,e,i)=>{for(var n=nR(t,e),s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&iR(t,e,n),n};class Oh extends qe{constructor(){super(...arguments);r(this,"_effect");r(this,"_amount",1);r(this,"_radius",1)}get typeName(){return"Sharpening"}onCreateEffect(){return this._effect??(this._effect=new(sR())),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}}nx([p()],Oh.prototype,"amount");nx([p()],Oh.prototype,"radius");function sR(){const o=`
1234
- void mainSupport() {
1235
- vUv = uv;
1236
- gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1237
- }
1238
- `,t=`
1239
- uniform sampler2D tDiffuse;
1240
- uniform float amount;
1241
- uniform float radius;
1242
-
1243
- void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1244
- float tx = 1.0 / resolution.x;
1245
- float ty = 1.0 / resolution.y;
1246
- vec2 texelSize = vec2(tx, ty);
1247
-
1248
- vec4 blurred = vec4(0.0);
1249
- float total = 0.0;
1250
-
1251
- for (float x = -radius; x <= radius; x++) {
1252
- for (float y = -radius; y <= radius; y++) {
1253
- vec2 offset = vec2(x, y) * texelSize;
1254
- vec4 diffuse = texture2D(tDiffuse, uv + offset);
1255
- float weight = exp(-length(offset) * amount);
1256
- blurred += diffuse * weight;
1257
- total += weight;
1258
- }
1259
- }
1260
-
1261
- if (total > 0.0) {
1262
- blurred /= total;
1263
- }
1264
-
1265
- // Calculate the sharpened color using inputColor
1266
- vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1267
- // Keep original alpha
1268
- sharp.a = inputColor.a;
1269
-
1270
- // Ensure the sharp color does not go below 0 or above 1
1271
- // This means: sharpening must happen AFTER tonemapping.
1272
- sharp = clamp(sharp, 0.0, 1.0);
1273
-
1274
- outputColor = sharp;
1275
- }
1276
-
1277
- `;class e extends exports.MODULES.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",t,{vertexShader:o,blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new d.Uniform$1(1)],["radius",new d.Uniform$1(1)]])})}}return e}var oR=Object.defineProperty,fl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&oR(t,e,n),n};class os extends qe{constructor(){super(...arguments);r(this,"offset",new U(0));r(this,"rotation",new U(0));r(this,"focusArea",new U(.4));r(this,"feather",new U(.3));r(this,"kernelSize",new U(2));r(this,"resolutionScale",new U(1/window.devicePixelRatio))}get typeName(){return"TiltShiftEffect"}init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=exports.MODULES.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:exports.MODULES.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=i=>e.offset=i,this.rotation.onValueChanged=i=>e.rotation=i,this.focusArea.onValueChanged=i=>e.focusArea=i,this.feather.onValueChanged=i=>e.feather=i,this.kernelSize.onValueChanged=i=>e.blurPass.kernelSize=i,this.resolutionScale.onValueChanged=i=>e.resolution.scale=i/window.devicePixelRatio,e}}fl([p(U)],os.prototype,"offset");fl([p(U)],os.prototype,"rotation");fl([p(U)],os.prototype,"focusArea");fl([p(U)],os.prototype,"feather");fl([p(U)],os.prototype,"kernelSize");fl([p(U)],os.prototype,"resolutionScale");Ji("TiltShiftEffect",os);var rR=Object.defineProperty,vy=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&rR(t,e,n),n};class Xr extends qe{constructor(){super(...arguments);r(this,"color",new U({r:0,g:0,b:0,a:1}));r(this,"intensity",new U(0));r(this,"center",new U({x:.5,y:.5}))}get typeName(){return"Vignette"}init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=i=>{e.offset=i,this.updateDarkness(e)},this.color.onValueChanged=i=>{this.updateDarkness(e)},e}updateDarkness(e){const i=this.intensity.value;e.darkness=i}}vy([p(U)],Xr.prototype,"color");vy([p(U)],Xr.prototype,"intensity");vy([p(U)],Xr.prototype,"center");Ji("Vignette",Xr);globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const qs=x("debugpost"),aR=x("debugpostpasses"),wp=Symbol("needle:postprocessing-handler"),xp=Symbol("needle:previous-autoclear-state");class wy{constructor(t){r(this,"_composer",null);r(this,"_lastVolumeComponents");r(this,"_effects",[]);r(this,"_isActive",!1);r(this,"context");r(this,"_menuEntry",null);r(this,"_passIndices",null);this.context=t}get isActive(){return this._isActive}get composer(){return this._composer}apply(t){return qs?console.warn("Postprocessing is disabled via global vite define setting"):console.debug("Postprocessing is disabled via vite define"),Promise.resolve()}unapply(){var i;if(qs&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const n of this._lastVolumeComponents)n.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[wp]===this&&delete t[wp],t.composer===this._composer&&((i=t.composer)==null||i.dispose(),t.composer=null),typeof t.renderer[xp]=="boolean"&&(t.renderer.autoClear=t.renderer[xp])}dispose(){this.unapply();for(const t of this._effects)t.dispose();this._effects.length=0,this._composer=null}async onApply(t,e){if(!e)return;await Promise.all([exports.MODULES.POSTPROCESSING.load(),exports.MODULES.POSTPROCESSING_AO.load()]),t[wp]=this,qs&&console.log("Apply Postprocessing Effects",e),this._lastVolumeComponents=[...e],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=t,s.apply){if(s.active){if(!t.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;Array.isArray(a)?this._effects.push(...a):this._effects.push(a)}}else s.active&&me("Volume component is not a VolumeComponent: "+s.__type)}if(this.context.renderer.toneMapping!=d.NoToneMapping&&!this._effects.find(n=>n instanceof exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect)){const n=new exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect;this._effects.push(n)}this.applyEffects(t)}applyEffects(t){const e=this._effects;if(e.length<=0)return;const i=t.mainCameraComponent,n=t.renderer,s=t.scene,a=i.threeCamera;n[xp]=n.autoClear,this._composer||(this._composer=new exports.MODULES.POSTPROCESSING.MODULE.EffectComposer(n,{frameBufferType:d.HalfFloatType,stencilBuffer:!0})),t.composer&&t.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),t.composer=this._composer;const l=t.composer;l.setMainCamera(a),l.setRenderer(n),l.setMainScene(s);for(const h of l.passes)h.dispose();l.removeAllPasses();const c=new exports.MODULES.POSTPROCESSING.MODULE.RenderPass(s,a);if(c.name="Render To Screen",c.mainScene=s,l.addPass(c),aR){this.orderEffects();for(const h of e)if(h instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect){const u=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(a,h);u.name=h.name,l.addPass(u)}else h instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass,l.addPass(h)}else try{this.orderEffects();const h=[];for(const u of e)u instanceof exports.MODULES.POSTPROCESSING.MODULE.Effect?h.push(u):(u instanceof exports.MODULES.POSTPROCESSING.MODULE.Pass,l.addPass(u));if(h.length>0){const u=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(a,...h);u.name=h.map(f=>f.name).join(" "),u.mainScene=s,u.enabled=!0,l.addPass(u)}}catch(h){console.error("Error while applying postprocessing effects",h),l.removeAllPasses()}if(qs){console.log("[PostProcessing] Passes →",l.passes);const h=new exports.MODULES.POSTPROCESSING.MODULE.DepthEffect({blendFunction:exports.MODULES.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});h.name="Depth Effect";const u=new exports.MODULES.POSTPROCESSING.MODULE.EffectPass(a,h);if(u.name="Depth Effect Pass",u.enabled=!1,l.passes.push(u),this._passIndices!==null){const m=[l.passes[0]];this._passIndices.length>0&&m.push(...this._passIndices.filter(g=>g!==0).map(g=>l.passes[g]).filter(g=>g)),m.length>0&&console.log("[PostProcessing] Passes (selected) →",m),l.passes.length=0;for(const g of m)g.enabled=!0,g.renderToScreen=!1,l.addPass(g)}const f=this.context.menu;if(f&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const m=document.createElement("select");m.multiple=!0;const g=document.createElement("option");g.innerText="Final Output",g.value="-1",m.appendChild(g);for(const y of l.passes){const _=document.createElement("option");_.innerText=y.name,_.value=`${l.passes.indexOf(y)}`,_.title=y.name,m.appendChild(_)}f.appendChild(m),this._menuEntry=m,m.addEventListener("change",()=>{const y=Array.from(m.selectedOptions).map(_=>parseInt(_.value));y.length===1&&y[0]===-1?this._passIndices=null:this._passIndices=y,this.applyEffects(t)})}}}orderEffects(){var e;qs&&console.log("Before ordering effects",[...this._effects]),Sp??(Sp=[exports.MODULES.POSTPROCESSING.MODULE.NormalPass,exports.MODULES.POSTPROCESSING.MODULE.DepthDownsamplingPass,exports.MODULES.POSTPROCESSING.MODULE.SMAAEffect,exports.MODULES.POSTPROCESSING.MODULE.SSAOEffect,exports.MODULES.POSTPROCESSING_AO.MODULE.N8AOPostPass,exports.MODULES.POSTPROCESSING.MODULE.TiltShiftEffect,exports.MODULES.POSTPROCESSING.MODULE.DepthOfFieldEffect,exports.MODULES.POSTPROCESSING.MODULE.ChromaticAberrationEffect,exports.MODULES.POSTPROCESSING.MODULE.BloomEffect,exports.MODULES.POSTPROCESSING.MODULE.SelectiveBloomEffect,exports.MODULES.POSTPROCESSING.MODULE.VignetteEffect,exports.MODULES.POSTPROCESSING.MODULE.PixelationEffect,exports.MODULES.POSTPROCESSING.MODULE.ToneMappingEffect,exports.MODULES.POSTPROCESSING.MODULE.HueSaturationEffect,exports.MODULES.POSTPROCESSING.MODULE.BrightnessContrastEffect]);const t=this._effects;t.sort((i,n)=>{const s=Sp.findIndex(l=>i.constructor.name.endsWith(l.name)),a=Sp.findIndex(l=>n.constructor.name.endsWith(l.name));return s<0?(qs&&console.warn("Unknown effect found: ",i.constructor.name),-1):a<0?(qs&&console.warn("Unknown effect found: ",n.constructor.name),1):s<0?1:a<0?-1:s-a}),qs&&console.log("After ordering effects",[...this._effects]);for(let i=0;i<t.length;i++){const n=t[i];if(((e=n==null?void 0:n.configuration)==null?void 0:e.gammaCorrection)!==void 0){const s=i===t.length-1;n.configuration.gammaCorrection=s}}}}let Sp=null;var lR=Object.defineProperty,sx=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&lR(t,e,n),n};const na=x("debugpost");class pl extends L{constructor(){super(...arguments);r(this,"sharedProfile");r(this,"multisampling","auto");r(this,"_postprocessing");r(this,"_activeEffects",[]);r(this,"_effects",[]);r(this,"_componentEnabledTime",-1);r(this,"_multisampleAutoChangeTime",0);r(this,"_multisampleAutoDecreaseTime",0);r(this,"_lastApplyTime");r(this,"_rapidApplyCount",0);r(this,"_isDirty",!1);r(this,"_modificationQueue");r(this,"_recreateId",-1)}get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}addEffect(e){let i=e;return i instanceof qe||(i=new Dc(i)),i.gameObject===void 0&&this.gameObject.addComponent(i),this._effects.includes(i)||(this._effects.push(i),this._isDirty=!0),e}removeEffect(e){var n,s,a,l;let i=-1;if(e instanceof qe?i=this._effects.indexOf(e):i=this._effects.findIndex(c=>c instanceof Dc&&c.effect===e),i!==-1)return this._effects.splice(i,1),this._isDirty=!0,e;if(e instanceof qe){const c=(s=(n=this.sharedProfile)==null?void 0:n.components)==null?void 0:s.indexOf(e);c!==void 0&&c!==-1&&(this._isDirty=!0,(l=(a=this.sharedProfile)==null?void 0:a.components)==null||l.splice(c,1))}return e}markDirty(){this._isDirty=!0}awake(){var e;na&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",i=>{i.key==="p"&&(this.enabled=!this.enabled,Te("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),(e=this.sharedProfile)==null||e.__init(this)}onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){var e;(e=this._postprocessing)==null||e.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene);const e=this.context.composer;if(this.multisampling==="auto"){const i=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&i>.5){const n=e.multisampling;e.multisampling>0&&this.context.time.smoothedFps<=50?(this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup,e.multisampling*=.5,e.multisampling=Math.floor(e.multisampling),na&&console.debug(`[PostProcessing] Reduced multisampling from ${n} to ${e.multisampling}`)):i>1&&this.context.time.smoothedFps>=59&&e.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10&&(this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,e.multisampling=e.multisampling<=0?1:e.multisampling*2,e.multisampling=Math.floor(e.multisampling),na&&console.debug(`[PostProcessing] Increased multisampling from ${n} to ${e.multisampling}`))}}else e.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));if(this.context.mainCamera){const i=this.context.composer.passes;for(const n of i)if(n.mainCamera&&n.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){var e;(e=this._postprocessing)==null||e.dispose()}apply(){var e,i;if(na&&console.log(`Apply PostProcessing "${this.name}"`),F()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this.unapply(),this._activeEffects.length=0,(e=this.sharedProfile)!=null&&e.components){const n=this.sharedProfile.components;for(const s of n)s.active&&s.enabled&&!this._activeEffects.includes(s)&&this._activeEffects.push(s)}for(const n of this._effects)n.active&&n.enabled&&!this._activeEffects.includes(n)&&this._activeEffects.push(n);this._activeEffects.length>0&&(this._postprocessing||(this._postprocessing=new wy(this.context)),(i=this._postprocessing.apply(this._activeEffects))==null||i.then(()=>{var s;if(!this.activeAndEnabled)return;this._applyPostQueue();const n=(s=this._postprocessing)==null?void 0:s.composer;n?(this.multisampling==="auto"?n.multisampling=exports.DeviceUtilities.isMobileDevice()?2:4:n.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),na&&console.debug(`[PostProcessing] Set multisampling to ${n.multisampling} (Is Mobile: ${exports.DeviceUtilities.isMobileDevice()})`)):na&&console.warn("[PostProcessing] No composer found")}))}unapply(){var e;(e=this._postprocessing)==null||e.unapply()}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){var i,n;if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!((i=this._activeEffects)!=null&&i.length))return;const s=e.propertyName.split(".");if(s.length===3||s.length===4){const a=s[1],l=s[2];for(const c of this._activeEffects)if(((n=c.typeName)==null?void 0:n.toLowerCase())===a.toLowerCase()){if(l==="active"){c.active=e.value,this.scheduleRecreate();return}if(!pd.has(a)){const h=new Array;pd.set(a,h);const u=Object.keys(c);for(const f of u)c[f]instanceof U&&h.push(f)}if(pd.has(a)){const h=l.toLowerCase(),u=pd.get(a);for(const f of u)if(f.toLowerCase()===h){const m=c[f];m instanceof U&&(s.length===4&&s[3]==="active"?(m.overrideState=e.value,this.scheduleRecreate()):m&&m.value!==void 0&&(m.value=e.value));return}}console.warn("Unknown modification",l);return}}return!0}return!1}scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}sx([Er(sf)],pl.prototype,"sharedProfile");sx([Er()],pl.prototype,"multisampling");const pd=new Map;Rk(pl);async function xy(o){const{NeedleEngineHTMLElement:t}=await Promise.resolve().then(()=>BE);t.observedAttributes.includes(o)||t.observedAttributes.push(o)}var cR=Object.defineProperty,ht=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&cR(t,e,n),n};const St=x("debugsceneswitcher"),hR=x("sceneswitcher:clearscene"),Ad="scene";xy(Ad);const Xs=Promise.resolve(!1);class We extends L{constructor(){super(...arguments);r(this,"autoLoadFirstScene",!0);r(this,"scenes",[]);r(this,"loadingScene");r(this,"queryParameterName","scene");r(this,"useSceneName",!0);r(this,"clamp",!0);r(this,"useHistory",!0);r(this,"useKeyboard",!0);r(this,"useSwipe",!0);r(this,"useSceneLighting",!0);r(this,"useSceneBackground",!0);r(this,"preloadNext",1);r(this,"preloadPrevious",1);r(this,"preloadConcurrent",2);r(this,"createMenuButtons",!1);r(this,"sceneLoadingStart",new ye);r(this,"sceneLoadingProgress",new ye);r(this,"sceneLoaded",new ye);r(this,"_currentIndex",-1);r(this,"_currentScene");r(this,"_engineElementOverserver");r(this,"_preloadScheduler");r(this,"_menuButtons");r(this,"onPopState",async e=>{if(!this.useHistory)return;const i=this.useHistory;try{this.useHistory=!1;let n=!1;if(this.queryParameterName&&(n=await this.tryLoadFromQueryParam()),!n){const s=e==null?void 0:e.state;if(s&&s.startsWith(this.guid)){const a=s.substr(this.guid.length+2);St&&console.log("PopState",a),await this.trySelectSceneFromValue(a)}}}finally{this.useHistory=i}});r(this,"normalizedSwipeThresholdX",.1);r(this,"_didSwipe",!1);r(this,"onInputPointerMove",e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const i=this.context.input.getPointerPositionDelta(e.button);if(i){const n=i.x/this.context.domWidth;n>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):n<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}});r(this,"onInputPointerUp",e=>{e.button===0&&(this._didSwipe=!1)});r(this,"onInputKeyDown",e=>{if(!this.useKeyboard||!this.scenes)return;const i=e.key.toLowerCase();if(!i)return;const n=parseInt(i)-1;if(n>=0){this.trySelectSceneFromValue(n);return}switch(i){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}});r(this,"__lastSwitchScene");r(this,"__lastSwitchScenePromise");r(this,"_currentlyLoadingScene");r(this,"_lastLoadingScene");r(this,"_loadingScenePromise");r(this,"_isCurrentlyLoading",!1);r(this,"_currentLoadingProgress")}get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}awake(){this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof d.Object3D?C.remove(e.asset):e instanceof d.Object3D&&C.remove(e);St&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ee.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const i of e)if(i.type==="attributes"&&i.attributeName===Ad){const n=this.context.domElement.getAttribute(Ad);n!==null&&this.trySelectSceneFromValue(n)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new dR(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(Ad);try{(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}finally{}}this.createMenuButtons&&(this._menuButtons??(this._menuButtons=[]),this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){var e;if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ee.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ee.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ee.PointerUp,this.onInputPointerUp),(e=this._preloadScheduler)==null||e.stop(),this._menuButtons){for(const i of this._menuButtons)i.remove();this._menuButtons=void 0}}addScene(e){if(typeof e=="string"){let i=this.context.addressables.findAssetReference(e);return i||(i=new te(e),this.context.addressables.registerAssetReference(i)),this.scenes.push(i),i}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){var n,s,a;if(St&&console.log("select",e),typeof e=="object"&&console.warn('Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const l=(n=this.scenes)==null?void 0:n.find(c=>c.url===e);if(!l){const c=te.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(c)}if(l)e=(s=this.scenes)==null?void 0:s.indexOf(l);else return Xs}if(!((a=this.scenes)!=null&&a.length))return Xs;if(e<0){if(this.clamp)return Xs;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Xs;e=0}const i=this.scenes[e];return this.switchScene(i)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}async switchScene(e){var n;if(!(e instanceof te)){const s=typeof e;if(s==="string")return this.select(e);if(s==="number")return this.select(e);if(e&&e instanceof d.Object3D){const a=(n=this.scenes)==null?void 0:n.indexOf(e);e=new te(e.name,void 0,e),a>=0&&(this.scenes[a]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${s}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){St&&console.log("UNLOAD",e.url,"HasURL?: "+e.hasUrl);const i=this.tryGetSceneEventListener(e.asset);if(i!=null&&i.sceneClosing){const n=i.sceneClosing();n instanceof Promise&&await n}e.hasUrl?e.unload():e.asset instanceof d.Object3D&&C.remove(e.asset)}}async __internalSwitchScene(e){var n,s,a,l,c;await this.__unloadCurrentScene();const i=this._currentIndex=((n=this.scenes)==null?void 0:n.indexOf(e))??-1;try{this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const h=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:i}});this.dispatchEvent(h),(s=this.sceneLoadingStart)==null||s.invoke(h.detail),await this.onStartLoading(),await e.loadAssetAsync((f,m)=>{var g;if(St){const y=m.loaded/m.total,_="["+"=".repeat(Math.floor(y*20))+"-".repeat(20-Math.floor(y*20))+"]";console.debug(`[SceneSwitcher] Download ${(y*100).toFixed(1)} % ${_}`,e.url)}this._currentLoadingProgress=m,this.dispatchEvent(m),(g=this.sceneLoadingProgress)==null||g.invoke(m)}).catch(console.error),await this.onEndLoading();const u=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:i}});if(this.dispatchEvent(u),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,u.defaultPrevented)return St&&console.warn("Adding loaded scene prevented:",e,u),!1;if(!e.asset)return St&&console.warn("Failed loading scene:",e),!1;if(this._currentIndex===i){if(St&&console.log("ADD",e.url),this._currentScene=e,hR){const g=((a=this.context.mainCameraComponent)==null?void 0:a.gameObject)||this.context.mainCamera;g==null||g.removeFromParent();const y=this.gameObject.removeFromParent();Oi(this.context.scene,!0,!0),this.context.scene=new d.Scene,this.context.scene.add(y),g&&this.context.scene.add(g)}if(C.add(e.asset,this.gameObject),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const g=this.context.lightmaps.tryGetSkybox(e.url);g?(g.mapping=d.EquirectangularReflectionMapping,this.context.scene.background=g):St&&console.warn("SceneSwitcher: Can't find skybox for scene "+e.url)}if(this.useHistory&&i>=0){let g=i.toString();if(this.useSceneName&&(e instanceof d.Object3D?g=e.name:e.url&&(g=Mb(e.url))),(l=this.queryParameterName)!=null&&l.length)yc(this.queryParameterName,g,this.useHistory);else{const y=history.state,_=this.guid+"::"+i;y!==_&&history.pushState(_,"unused",location.href)}}const f=this.tryGetSceneEventListener(e.asset);if(f!=null&&f.sceneOpened){const g=f.sceneOpened(this);g instanceof Promise&&await g}const m=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:i}});return this.dispatchEvent(m),(c=this.sceneLoaded)==null||c.invoke(this),!0}}catch(h){console.error(h)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const i=this.scenes[e];if(i instanceof te)return i.preload()}return Xs}tryLoadFromQueryParam(){var i;if(!((i=this.queryParameterName)!=null&&i.length))return Xs;const e=x(this.queryParameterName);return typeof e=="boolean"?Xs:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const i=parseInt(e);if(i>=0&&i<this.scenes.length)return this.select(i);{const n=e.toLowerCase();for(let s=0;s<this.scenes.length;s++){const a=this.scenes[s];if(!a)continue;if((a instanceof d.Object3D?a.name:Mb(a.url)).toLowerCase().includes(n))return this.select(s)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return qt()&&console.warn('Can not find scene: "'+e+'"',this),Xs}async onStartLoading(){var e,i;if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=(e=this.loadingScene)==null?void 0:e.loadAssetAsync().then(n=>n!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&((i=this.loadingScene)!=null&&i.asset))){St&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const n=this.loadingScene.asset;C.add(n,this.gameObject);const s=this.tryGetSceneEventListener(n);if(s!=null&&s.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}}if(this._isCurrentlyLoading){const n=this.tryGetSceneEventListener(this.gameObject);if(n&&n.sceneOpened){const s=n.sceneOpened(this);s instanceof Promise&&await s}}}async onEndLoading(){var e;if(this._isCurrentlyLoading=!1,(e=this.loadingScene)!=null&&e.asset){St&&console.log("Remove loading scene",this.loadingScene.url);const i=this.loadingScene.asset,n=this.tryGetSceneEventListener(i);if(typeof(n==null?void 0:n.sceneClosing)=="function"){const s=n.sceneClosing();s instanceof Promise&&await s}C.remove(i)}if(!this._isCurrentlyLoading){const i=this.tryGetSceneEventListener(this.gameObject);if(i&&i.sceneClosing){const n=i.sceneClosing();n instanceof Promise&&await n}}}tryGetSceneEventListener(e,i=0){if(!e)return null;const n=C.foreachComponent(e,s=>{const a=s;if(a.sceneClosing||a.sceneOpened)return a});if(i===0&&!n&&e.children.length)for(const s of e.children){const a=this.tryGetSceneEventListener(s,i+1);if(a)return a}return n||null}}ht([p()],We.prototype,"autoLoadFirstScene");ht([p(te)],We.prototype,"scenes");ht([p(te)],We.prototype,"loadingScene");ht([p()],We.prototype,"queryParameterName");ht([p()],We.prototype,"useSceneName");ht([p()],We.prototype,"clamp");ht([p()],We.prototype,"useHistory");ht([p()],We.prototype,"useKeyboard");ht([p()],We.prototype,"useSwipe");ht([p()],We.prototype,"useSceneLighting");ht([p()],We.prototype,"useSceneBackground");ht([p()],We.prototype,"preloadNext");ht([p()],We.prototype,"preloadPrevious");ht([p()],We.prototype,"preloadConcurrent");ht([p()],We.prototype,"createMenuButtons");ht([p(ye)],We.prototype,"sceneLoadingStart");ht([p(ye)],We.prototype,"sceneLoadingProgress");ht([p(ye)],We.prototype,"sceneLoaded");function Mb(o){const t=o.split("/").pop(),e=t==null?void 0:t.split(".").shift();return e!=null&&e.length?e:o}class dR{constructor(t,e=1,i=1,n=2){r(this,"maxLoadAhead");r(this,"maxLoadBehind");r(this,"maxConcurrent");r(this,"_isRunning",!1);r(this,"_switcher");r(this,"_loadTasks",[]);r(this,"_maxConcurrentLoads",1);this._switcher=t,this.maxLoadAhead=e,this.maxLoadBehind=i,this.maxConcurrent=n}begin(t){if(this._isRunning)return;St&&console.log("Preload begin",{delay:t}),this._isRunning=!0;let e=-10,i,n;const s=this._switcher.scenes,a=Date.now()+t,l=setInterval(()=>{if(this.allLoaded()&&(St&&console.log("All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(l);return}if(Date.now()<a||this.canLoadNewScene()===!1)return;(e===-10||e!==this._switcher.currentIndex)&&(e=this._switcher.currentIndex,n=0,i=0);const c=n%2===0;c&&(i+=1),n+=1;const h=c?this.maxLoadAhead:this.maxLoadBehind;if(i>h)return;const u=c?e+i:e-i;if(!(u<0)&&!(u<0||u>=s.length)&&!this._loadTasks.some(f=>f.index===u)){const f=s[u];St&&console.log("Preload scene",{roomIndex:u,searchForward:c,lastRoom:e,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},f==null?void 0:f.url),new uR(u,f,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const t of this._switcher.scenes)if(t!=null&&t.isLoaded&&t.isLoaded()===!1)return!1}return!0}}class uR{constructor(t,e,i){r(this,"index");r(this,"asset");r(this,"tasks");this.index=t,this.asset=e,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(St&&console.log("Preload start: "+this.asset.url,this.index),await this.asset.preload(),St&&console.log("Preload finished: "+this.asset.url,this.index));const t=this.tasks.indexOf(this);t>=0&&this.tasks.splice(t,1)}}function fR(){return new Promise((o,t)=>{const i=()=>{i!=null&&(document.removeEventListener("pointerdown",i),document.removeEventListener("click",i),document.removeEventListener("dragstart",i),document.removeEventListener("touchstart",i),o())};document.addEventListener("pointerdown",i),document.addEventListener("click",i),document.addEventListener("dragstart",i),document.addEventListener("touchstart",i)})}async function pR(o){await fR(),o()}var mR=Object.defineProperty,gR=Object.getOwnPropertyDescriptor,Li=(o,t,e,i)=>{for(var n=i>1?void 0:i?gR(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&mR(t,e,n),n};const ot=x("debugvideo");var ox=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(ox||{}),rx=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(rx||{}),ax=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(ax||{});class it extends L{constructor(){super();r(this,"playOnAwake",!0);r(this,"aspectMode",0);r(this,"clip",null);r(this,"source",1);r(this,"_url",null);r(this,"renderMode");r(this,"targetMaterialProperty");r(this,"targetMaterialRenderer");r(this,"targetTexture");r(this,"time",0);r(this,"_playbackSpeed",1);r(this,"_isLooping",!1);r(this,"_muted",!1);r(this,"_audioOutputMode",2);r(this,"playInBackground",!0);r(this,"_crossOrigin","anonymous");r(this,"_videoElement",null);r(this,"_videoTexture",null);r(this,"_videoMaterial",null);r(this,"_isPlaying",!1);r(this,"wasPlaying",!1);r(this,"visibilityChanged",e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}});r(this,"_receivedInput",!1);r(this,"_overlay",null);r(this,"_targetObjects");r(this,"_updateAspectRoutineId",-1);r(this,"_hls");r(this,"onHlsAvailable",()=>{var e;ot&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),(e=this._videoElement)==null||e.play(),ot&&console.log("HLS: loaded",this.clip))});pR(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],x("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}get url(){return this._url}set url(e){const n=this._url!==e;this.__didAwake?n&&this.setClipURL(e??""):this._url=e}get playbackSpeed(){var e;return((e=this._videoElement)==null?void 0:e.playbackRate)??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}get isLooping(){var e;return((e=this._videoElement)==null?void 0:e.loop)??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){var e;return((e=this._videoElement)==null?void 0:e.currentTime)??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;if(e){if(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA)return!0;if(e.srcObject&&e.srcObject.active)return!0}return!1}get crossOrigin(){var e;return((e=this._videoElement)==null?void 0:e.crossOrigin)??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){var e;return((e=this._videoElement)==null?void 0:e.muted)??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&F()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}preloadVideo(){ot&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,ot&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){var e,i;ot&&console.log("VideoPlayer.onEnable",rx[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?(e=this._overlay)==null||e.start():(i=this._overlay)==null||i.stop()}onDisable(){var e;window.removeEventListener("visibilitychange",this.visibilityChanged),(e=this._overlay)==null||e.stop(),this.pause()}onDestroy(){var e;this._videoElement&&((e=this.videoElement)==null||e.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}play(){var e,i;if(this._videoElement||this.create(!1),!this._videoElement){ot&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!((e=this._videoElement)!=null&&e.ended)&&!((i=this._videoElement)!=null&&i.paused))){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}ot&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(n=>{var s;console.log(n),ot&&console.error("Error playing video",n,"CODE="+n.code,(s=this.videoElement)==null?void 0:s.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),ot&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),ot&&console.log("STOP",this))}pause(){var e,i;this.time=((e=this._videoElement)==null?void 0:e.currentTime)??0,this._isPlaying=!1,(i=this._videoElement)==null||i.pause(),ot&&console.log("PAUSE",this,this.currentTime)}create(e){let i;switch(this.source){case 0:i=this.clip;break;case 1:i=this.url,!(i!=null&&i.length)&&typeof this.clip=="string"&&(i=this.clip);break}return i?(this._videoElement||(ot&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof i=="string"?(ot&&console.log("Set Video src",i),this._videoElement.src=i):(ot&&console.log("Set Video srcObject",i),this._videoElement.srcObject=i),this._videoTexture||(this._videoTexture=new d.VideoTexture(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=d.SRGBColorSpace,e&&this.handleBeginPlaying(e),ot&&console.log("Video: handle playing done...",i,e),!0):(ot&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}get screenspace(){var e;return((e=this._overlay)==null?void 0:e.enabled)??!1}set screenspace(e){var i;if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new yR(this.context)),this._overlay.add(this._videoTexture)}else(i=this._overlay)==null||i.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),ot&&console.log("created video element",e),e}handleBeginPlaying(e){var s,a;if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let i=this.gameObject;switch(this.renderMode){case 3:i=(s=this.targetMaterialRenderer)==null?void 0:s.gameObject,i||(i=(a=C.getComponent(this.gameObject,Ri))==null?void 0:a.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!i){console.error("Missing target for video material renderer",this.name,ax[this.renderMode],this);return}const n=i.material;if(n){this._targetObjects.push(i),n!==this._videoMaterial&&(this._videoMaterial=n.clone(),i.material=this._videoMaterial);const l="map",c=this._videoMaterial;if(!this.targetMaterialProperty)c[l]=this._videoTexture;else switch(this.targetMaterialProperty){default:c[l]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}*updateAspectImpl(){const e=++this._updateAspectRoutineId,i=void 0,n=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&n===this.clip&&this._isPlaying;){if(!n||typeof n=="string")return;let s;for(const a of n.getVideoTracks()){const l=a.getSettings();if(l&&l.width&&l.height){s=l.width/l.height;break}else s=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(s===void 0){for(let a=0;a<10;a++)yield;if(!this.isPlaying)break;continue}if(i===s){yield;continue}for(const a of this._targetObjects){let l=1;if(a.parent){const c=Fe(a.parent);l=c.x/c.y}switch(this.aspectMode){case 1:a.scale.y=1/s*a.scale.x*l;break;case 2:a.scale.x=s*a.scale.y*l;break}}for(let a=0;a<3;a++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(ot&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}}Li([p()],it.prototype,"playOnAwake",2);Li([p()],it.prototype,"aspectMode",2);Li([p(URL)],it.prototype,"clip",2);Li([p()],it.prototype,"source",2);Li([p(URL)],it.prototype,"url",1);Li([p()],it.prototype,"renderMode",2);Li([p()],it.prototype,"targetMaterialProperty",2);Li([p(Ri)],it.prototype,"targetMaterialRenderer",2);Li([p(d.Texture)],it.prototype,"targetTexture",2);Li([p()],it.prototype,"time",2);Li([p()],it.prototype,"playbackSpeed",1);Li([p()],it.prototype,"isLooping",1);Li([p()],it.prototype,"audioOutputMode",1);class yR{constructor(t){r(this,"context");r(this,"_videos",[]);r(this,"_screenspaceModeQuad");r(this,"_isInScreenspaceMode",!1);r(this,"_input");this.context=t,this._input=new _R(this)}get enabled(){return this._isInScreenspaceMode}set enabled(t){t?this.start():this.stop()}add(t){this._videos.indexOf(t)===-1&&this._videos.push(t)}remove(t){if(!t)return;const e=this._videos.indexOf(t);e>=0&&this._videos.splice(e,1)}start(){var n;if(this._isInScreenspaceMode||this._videos.length<0)return;const t=this._videos[this._videos.length-1];if(!t)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=Ro.createPrimitive(vr.Quad,{material:new bR(t)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const e=this._screenspaceModeQuad;this.context.scene.add(e),this.updateScreenspaceMaterialUniforms();const i=e.material;i==null||i.reset(),(n=this._input)==null||n.enable(i)}stop(){var t;this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&((t=this._input)==null||t.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){var e;const t=(e=this._screenspaceModeQuad)==null?void 0:e.material;t&&(t.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}}class _R{constructor(t){r(this,"_onResizeScreenFn");r(this,"_onKeyUpFn");r(this,"_onMouseWheelFn");r(this,"context");r(this,"overlay");r(this,"_material");r(this,"_isPinching",!1);r(this,"_lastPinch",0);this.overlay=t,this.context=t.context}enable(t){this._material=t,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(t.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const e=new d.Vector2;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new d.Vector2(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,e.set(s.x,s.y),e.multiplyScalar(t.zoom/-this.context.time.deltaTime*.01),t.offset=t.offset.add(e)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(e.set(n.movementX,n.movementY),e.multiplyScalar(t.zoom*-this.context.time.deltaTime*.05),t.offset=t.offset.add(e))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],a=n.touches[1],l=s.clientX-a.clientX,c=s.clientY-a.clientY,h=Math.sqrt(l*l+c*c);if(this._lastPinch!==0){const u=h-this._lastPinch;this._material.zoom-=u*.004}this._lastPinch=h}),window.addEventListener("touchend",()=>{this._isPinching=!1})}disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class bR extends d.ShaderMaterial{constructor(e){super();r(this,"_offset",new d.Vector2);this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new d.Vector4(0,0,1,1)}},this.vertexShader=`
1278
- uniform sampler2D map;
1279
- uniform float screenAspect;
1280
- uniform vec4 offsetScale;
1281
- varying vec2 vUv;
1282
-
1283
- void main() {
1284
-
1285
- gl_Position = vec4( position , 1.0 );
1286
- vUv = uv;
1287
- vUv.y = 1. - vUv.y;
1288
-
1289
- // fit into screen
1290
- ivec2 res = textureSize(map, 0);
1291
- float videoAspect = float(res.x) / float(res.y);
1292
- float aspect = videoAspect / screenAspect;
1293
- if(aspect >= 1.0)
1294
- {
1295
- vUv.y = vUv.y * aspect;
1296
- float offset = (1. - aspect) * .5;
1297
- vUv.y = vUv.y + offset;
1298
- }
1299
- else
1300
- {
1301
- vUv.x = vUv.x / aspect;
1302
- float offset = (1. - 1. / aspect) * .5;
1303
- vUv.x = vUv.x + offset;
1304
- }
1305
-
1306
- vUv.x -= .5;
1307
- vUv.y -= .5;
1308
-
1309
- vUv.x *= offsetScale.z;
1310
- vUv.y *= offsetScale.z;
1311
- vUv.x += offsetScale.x;
1312
- vUv.y += offsetScale.y;
1313
-
1314
- vUv.x += .5;
1315
- vUv.y += .5;
1316
- }
1317
-
1318
- `,this.fragmentShader=`
1319
- uniform sampler2D map;
1320
- varying vec2 vUv;
1321
- void main() {
1322
- if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1323
- gl_FragColor = vec4(0., 0., 0., 1.);
1324
- else
1325
- {
1326
- vec4 texcolor = texture2D(map, vUv);
1327
- gl_FragColor = texcolor;
1328
- }
1329
- }
1330
- `}set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const i=this.uniforms.offsetScale.value;i.x=e.x,i.y=e.y,this.uniforms.offsetScale.value=i,this.needsUpdate=!0}get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const i=this.uniforms.offsetScale.value;e<.001&&(e=.001),i.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}}var vR=Object.defineProperty,wR=Object.getOwnPropertyDescriptor,kh=(o,t,e,i)=>{for(var n=i>1?void 0:i?wR(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&vR(t,e,n),n};const ft=x("debugscreensharing");var lx=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))(lx||{});class Uo extends L{constructor(){super(...arguments);r(this,"allowStartOnClick",!0);r(this,"autoConnect",!1);r(this,"_videoPlayer");r(this,"_audioSource");r(this,"device","Screen");r(this,"deviceName");r(this,"deviceFilter");r(this,"_net");r(this,"_requestOpen",!1);r(this,"_currentStream",null);r(this,"_currentMode",0);r(this,"onJoinedRoom",async()=>{await mn(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()});r(this,"_activeShareRequest",null);r(this,"onReceiveStream",e=>{var i;((i=e.stream)==null?void 0:i.active)===!0&&this.setStream(e.stream,2)});r(this,"onCallEnded",e=>{ft&&console.log("CALL ENDED",this.isReceiving,this==null?void 0:this.screenspace),this.isReceiving&&(this.screenspace=!1)})}onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){var i;if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&((i=this.videoPlayer)!=null&&i.isPlaying)){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}get screenspace(){var e;return((e=this.videoPlayer)==null?void 0:e.screenspace)??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){var e;return((e=this._currentStream)==null?void 0:e.active)&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const i of e)if(i.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}awake(){typeof this.device=="number"&&(this.device=lx[this.device]),ft&&console.log("Screensharing",this.name,this),Hi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new oh(this)}onEnable(){var e,i,n;(e=this._net)==null||e.enable(),(i=this._net)==null||i.addEventListener(Bn.StreamReceived,this.onReceiveStream),(n=this._net)==null||n.addEventListener(Bn.StreamEnded,this.onCallEnded),this.context.connection.beginListen(J.JoinedRoom,this.onJoinedRoom),this.autoConnect&&mn(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){var e,i,n;(e=this._net)==null||e.removeEventListener(Bn.StreamReceived,this.onReceiveStream),(i=this._net)==null||i.removeEventListener(Bn.StreamEnded,this.onCallEnded),this.context.connection.stopListen(J.JoinedRoom,this.onJoinedRoom),(n=this._net)==null||n.disable(),this.close()}_ensureVideoPlayer(){const e=new it;e.aspectMode=ox.AdjustWidth,C.addComponent(this.gameObject,e),this._videoPlayer=e}async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),F()&&me("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e!=null&&e.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=C.getComponent(this.gameObject,it)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const i=(e==null?void 0:e.constraints)??{echoCancellation:!0,autoGainControl:!1},n={video:i,audio:i},s=n.video;switch(s!==void 0&&typeof s!="boolean"&&(s.width||(s.width={max:1920}),s.height||(s.height={max:1920}),s.aspectRatio||(s.aspectRatio={ideal:1.7777777778}),s.frameRate||(s.frameRate={ideal:24}),s.facingMode||(s.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(n,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const c=await navigator.mediaDevices.getDisplayMedia(n);this._requestOpen?this.setStream(c,1):Fn(c)}break;case"Canvas":const l=this.context.renderer.domElement.captureStream(0);this.setStream(l,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}n.video=!1;const c=await navigator.mediaDevices.getUserMedia(n);this._requestOpen?this.setStream(c,1):Fn(c)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(i){if(i.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",i)}}close(){var e;this._requestOpen=!1,this._currentStream&&(ft&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),(e=this._net)==null||e.stopSendingStream(this._currentStream),Fn(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,i){var a,l,c;if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=i;const n=this.device!=="Microphone",s=i===1;n?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Hi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),s||(ft&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,(a=this._audioSource)==null||a.play(e))),s&&((l=this._net)==null||l.startSendingStream(e)),s&&(this._videoPlayer&&(this._videoPlayer.muted=!0),(c=this._audioSource)==null||c.stop());for(const h of e.getTracks())h.addEventListener("ended",()=>{ft&&console.log("Track ended",h),this.close()}),ft&&h.kind==="video"&&console.log(s?"Video →":"Video ←",h.getSettings())}async tryShareUserCamera(e,i){const n=(await navigator.mediaDevices.enumerateDevices()).filter(a=>a.kind==="videoinput");ft&&console.log(`Request camera. These are your kind:videoinput devices:
1331
- `,n);let s=!1;for(const a of n)try{if(!this._requestOpen){ft&&console.log("Camera selection cancelled");break}if(a.kind!=="videoinput"){ft&&console.log("Skipping non-video device",a);continue}const l=a.deviceId;if((i==null?void 0:i.deviceId)!=null||(i==null?void 0:i.deviceFilter)!=null){if((i==null?void 0:i.deviceId)!==void 0&&l!==i.deviceId){ft&&console.log("Skipping device due to options.deviceId: "+a.label+"; "+a.deviceId);continue}if(i!=null&&i.deviceFilter&&i.deviceFilter(a)===!1){ft&&console.log("Skipping device due to options.deviceFilter: "+a.label+"; "+a.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(a)===!1){ft&&console.log("Skipping device due to ScreenShare.deviceFilter: "+a.label+"; "+a.deviceId);continue}else ft&&console.log("Selected device by filter",a);else if(this.deviceName){const u=a.label.toLowerCase(),f=this.deviceName.toLowerCase(),m=u.includes(f),g=a.deviceId===this.deviceName;if(!m&&!g){ft&&console.log("Skipping device due to ScreenShare.deviceName: "+a.label+"; "+a.deviceId);continue}else ft&&console.log("Selected device by name",a)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=l),s=!0;const h=await navigator.mediaDevices.getUserMedia(e).catch(u=>(console.error("Failed to get user media",u),null));if(h===null)continue;this._requestOpen?(this.setStream(h,1),ft&&console.log("Selected camera",a)):(Fn(h),ft&&console.log("Camera selection cancelled"));break}catch(l){if(l.message==="Failed to allocate videosource"||l.message==="Could not start video source"){me("Failed to start video: Try another camera (Code "+l.code+")"),console.warn(l);continue}else console.error("Failed to get user media",l.message,l.code,l)}!s&&F()&&(me("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",n,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+i!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+(i==null?void 0:i.deviceId)!=null,"Using options.deviceFilter? "+(i==null?void 0:i.deviceFilter)!=null))}}kh([p()],Uo.prototype,"allowStartOnClick",2);kh([p()],Uo.prototype,"autoConnect",2);kh([p(it)],Uo.prototype,"videoPlayer",1);kh([p()],Uo.prototype,"device",2);kh([p()],Uo.prototype,"deviceName",2);var xR=Object.defineProperty,cx=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&xR(t,e,n),n};class Rh extends L{constructor(){super(...arguments);r(this,"mode",0);r(this,"shadowColor",new ie(0,0,0,1));r(this,"targetMesh")}start(){if(this.gameObject instanceof d.Mesh)this.gameObject instanceof d.Mesh&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=Ro.createPrimitive(vr.Quad,{name:"ShadowCatcher",material:new d.MeshStandardMaterial({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=d.AdditiveBlending,this.applyMaterialOptions(e),e.onBeforeCompile=i=>{i.fragmentShader=i.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1332
- // diffuse-only lighting with overdrive to somewhat compensate
1333
- // for the loss of indirect lighting and to make it more visible.
1334
- vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1335
- float max = max(direct.r, max(direct.g, direct.b));
1336
-
1337
- // early out - we're simply returning direct lighting and some alpha based on it so it can
1338
- // be blended onto the scene.
1339
- gl_FragColor = vec4(direct, max);
1340
- return;
1341
- `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new d.ShadowMaterial;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const i=new d.MeshBasicMaterial;this.targetMesh.material=i,e=i}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}cx([p()],Rh.prototype,"mode");cx([p(ie)],Rh.prototype,"shadowColor");var SR=Object.defineProperty,Eh=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&SR(t,e,n),n};const zi=x("debugskybox");xy("skybox-image");xy("environment-image");function Ob(o,t,e,i,n){const s=new lf;s.allowDrop=!1,s.allowNetworking=!1,s.background=e,s.environment=i,C.addComponent(o.scene,s);const a=l=>{typeof l=="string"&&(zi&&console.log(n,"CHANGED TO",l),s.setSkybox(l))};return Yb(o.domElement,n,a),s.addEventListener("destroy",()=>{zi&&console.log("Destroyed attribute remote skybox",n),Kb(o.domElement,n,a)}),s.setSkybox(t)}const hu=new Array;he.registerCallback(de.ContextCreationStart,o=>{var n;const t=o.context,e=t.domElement.getAttribute("skybox-image")||t.domElement.getAttribute("background-image"),i=t.domElement.getAttribute("environment-image");if(e){zi&&console.log("Creating remote skybox to load "+e),((n=t.mainCameraComponent)==null?void 0:n.clearFlags)!==vo.Skybox&&console.warn('"skybox-image"/"background-image" attribute has no effect: camera clearflags are not set to "Skybox"');const s=Ob(t,e,!0,!1,"skybox-image");hu.push(s)}if(i){zi&&console.log("Creating remote environment to load "+i);const s=Ob(t,i,!1,!0,"environment-image");hu.push(s)}});he.registerCallback(de.ContextCreationStart,()=>Promise.all(hu).finally(()=>{hu.length=0}));function hx(){return globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES||(globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES=new Array),globalThis.NEEDLE_ENGINE_SKYBOX_TEXTURES}function kb(o){const e=hx().find(i=>i.src===o);return e?(zi&&console.log("Skybox: Found previously loaded texture for "+o),e.texture):null}async function CR(o){const t=await o;Zm(t,!0),Se(t)}function PR(o,t){const e=hx();for(;e.length>5;){const i=e.shift();i&&CR(i.texture)}t.then(i=>Zm(i,!1)),e.push({src:o,texture:t})}const Mr=class extends L{constructor(){super(...arguments);r(this,"url");r(this,"allowDrop",!0);r(this,"background",!0);r(this,"environment",!0);r(this,"allowNetworking",!0);r(this,"_loader");r(this,"_prevUrl");r(this,"_prevLoadedEnvironment");r(this,"_prevEnvironment",null);r(this,"_prevBackground",null);r(this,"validTextureTypes",[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"]);r(this,"onDragOverEvent",e=>{if(this.allowDrop&&e.dataTransfer)for(const i of e.dataTransfer.types)(i==="text/uri-list"||i==="Files")&&e.preventDefault()});r(this,"onDrop",e=>{var i,n,s,a;if(this.allowDrop&&e.dataTransfer){for(const l of e.dataTransfer.types)if(zi&&console.log(l),l==="text/uri-list"){const c=e.dataTransfer.getData(l);zi&&console.log(l,c);let h=(n=(i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(c))==null?void 0:i.groups)==null?void 0:n.name;if(h||(h=(a=(s=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(c))==null?void 0:s.groups)==null?void 0:a.name),zi&&console.log(h),h){const u="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+h+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${u}`),e.preventDefault(),this.setSkybox(u);break}else if(this.isValidTextureType(c)){console.log("[Remote Skybox] Setting skybox from url: "+c),e.preventDefault(),this.setSkybox(c);break}else{console.warn(`[RemoteSkybox] Unknown url ${c}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const u=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:e,url:c,apply:f=>{e.preventDefault(),this.setSkybox(f)}}});this.dispatchEvent(u)}}else if(l=="Files"){const c=e.dataTransfer.files.item(0);if(zi&&console.log(l,c),!c)continue;if(!this.isValidTextureType(c.name)){console.warn(`[RemoteSkybox]: File "${c.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}if(kb(c.name)===null){const h=new Blob([c]),u=URL.createObjectURL(h);e.preventDefault(),this.setSkybox(u,c.name)}else e.preventDefault(),this.setSkybox(c.name);break}}})}onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){var e;this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,si.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),(e=this.context.mainCameraComponent)==null||e.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&this.isRemoteTexture(this.url)&&this.setSkybox(this.url)}async setSkybox(e,i){var a;if(!this.activeAndEnabled||(e=MR(e,this.environment,this.background),!e))return!1;if(i??(i=e),this.isValidTextureType(i)||console.warn("Potentially invalid skybox url",i,"on",this.name),zi&&console.log("Set remote skybox url: "+e),this._prevUrl===e&&this._prevLoadedEnvironment)return this.applySkybox(),!0;(a=this._prevLoadedEnvironment)==null||a.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=e;const n=await this.loadTexture(e,i);if(!n||!this.enabled)return!1;this.url=e;const s=e.lastIndexOf("/");return n.name=e.substring(s>=0?s+1:0),this._loader instanceof d.TextureLoader&&(n.colorSpace=d.SRGBColorSpace),this._prevLoadedEnvironment=n,this.applySkybox(),!0}async loadTexture(e,i){var u,f,m,g,y;if(!e)return Promise.resolve(null);i??(i=e);const n=kb(i);if(n){const _=await n;if(((f=(u=_.source)==null?void 0:u.data)==null?void 0:f.length)>0||(y=(g=(m=_.source)==null?void 0:m.data)==null?void 0:g.data)!=null&&y.length)return _}const s=i.endsWith(".exr"),a=i.endsWith(".hdr"),l=i.endsWith(".ktx2");if(s)this._loader instanceof H.EXRLoader||(this._loader=new H.EXRLoader);else if(a)this._loader instanceof H.RGBELoader||(this._loader=new H.RGBELoader);else if(l){if(!(this._loader instanceof H.KTX2Loader)){const{ktx2Loader:_}=ae.createLoaders(this.context.renderer);this._loader=_}}else this._loader instanceof d.TextureLoader||(this._loader=new d.TextureLoader);zi&&console.log("Loading skybox: "+e);const c=this._loader.loadAsync(e);return PR(i,c),await c}applySkybox(){var i;const e=this._prevLoadedEnvironment;e&&(e instanceof d.CubeTexture||e instanceof d.CompressedCubeTexture||(e.mapping=d.EquirectangularRefractionMapping,e.needsUpdate=!0),this.context.scene.background!==e&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==e&&(this._prevEnvironment=this.context.scene.environment),zi&&console.log("Set remote skybox",this.url,!si.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=e),this.background&&!si.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=e),((i=this.context.mainCameraComponent)==null?void 0:i.backgroundBlurriness)!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness))}isRemoteTexture(e){return e.startsWith("http://")||e.startsWith("https://")}isValidTextureType(e){for(const i of this.validTextureTypes)if(e.endsWith(i))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}};Eh([Xg(Mr.prototype.urlChangedSyncField),p(URL)],Mr.prototype,"url");Eh([p()],Mr.prototype,"allowDrop");Eh([p()],Mr.prototype,"background");Eh([p()],Mr.prototype,"environment");Eh([p()],Mr.prototype,"allowNetworking");let lf=Mr;function MR(o,t,e){const i=t&&!e;switch(o==null?void 0:o.toLowerCase()){case"studio":return i?"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.hdr":"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.hdr";case"blurred-skybox":return i?"https://cdn.needle.tools/static/skybox/blurred-skybox-small.exr":"https://cdn.needle.tools/static/skybox/blurred-skybox.exr";case"quicklook-ar":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.exr";case"quicklook":return i?"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.exr":"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.exr"}return o===void 0?null:o}var OR=Object.defineProperty,cf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&OR(t,e,n),n},ar;const Th=(ar=class extends L{constructor(){super(...arguments);r(this,"target",null);r(this,"followFactor",.1);r(this,"rotateFactor",.1);r(this,"positionAxes",ma.All);r(this,"flipForward",!1);r(this,"_firstUpdate",!0)}onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const i=K(this.target),n=this._firstUpdate||e?1:z.clamp01(this.context.time.deltaTime*this.followFactor),s=this.worldPosition;this.positionAxes&ma.X&&(s.x=z.lerp(s.x,i.x,n)),this.positionAxes&ma.Y&&(s.y=z.lerp(s.y,i.y,n)),this.positionAxes&ma.Z&&(s.z=z.lerp(s.z,i.z,n)),this.worldPosition=s}if(this.rotateFactor>0){const i=_e(this.target);this.flipForward&&i.premultiply(ar._invertForward);const n=this._firstUpdate||e?1:z.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(i,n)}this._firstUpdate=!1}}},r(ar,"_invertForward",new d.Quaternion().setFromAxisAngle(new d.Vector3(0,1,0),Math.PI)),ar);cf([p(d.Object3D)],Th.prototype,"target");cf([p()],Th.prototype,"followFactor");cf([p()],Th.prototype,"rotateFactor");cf([p()],Th.prototype,"positionAxes");let hf=Th;var kR=Object.defineProperty,Ah=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&kR(t,e,n),n};const lc=x("debugspatialtrigger"),Rb=new d.Layers,Eb=new d.Layers;function RR(o,t){return Rb.mask=o,Eb.mask=t,Rb.test(Eb)}class Xn extends L{constructor(){super(...arguments);r(this,"triggerMask",0);r(this,"onEnter");r(this,"onStay");r(this,"onExit");r(this,"currentIntersected",[]);r(this,"lastIntersected",[])}start(){lc&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of df.triggers)RR(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const i=this.lastIntersected[e];this.currentIntersected.indexOf(i)<0&&(this.onExitTrigger(i),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}onEnterTrigger(e){var i;lc&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),(i=this.onEnter)==null||i.invoke()}onExitTrigger(e){var i;lc&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),(i=this.onExit)==null||i.invoke()}onStayTrigger(e){var i;e.raiseOnStayEvent(this),(i=this.onStay)==null||i.invoke()}}Ah([p()],Xn.prototype,"triggerMask");Ah([p(ye)],Xn.prototype,"onEnter");Ah([p(ye)],Xn.prototype,"onStay");Ah([p(ye)],Xn.prototype,"onExit");var Ss;const dx=(Ss=class extends L{constructor(){super(...arguments);r(this,"triggerMask");r(this,"boxHelper")}start(){lc&&console.log(this.name,this.triggerMask,this)}onEnable(){var e;Ss.triggers.push(this),this.boxHelper||(this.boxHelper=C.addComponent(this.gameObject,Kn),(e=this.boxHelper)==null||e.showHelper(null,lc))}onDisable(){Ss.triggers.splice(Ss.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){C.foreachComponent(this.gameObject,i=>{i!==e&&i instanceof Xn&&i.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){C.foreachComponent(this.gameObject,i=>{i!==e&&i instanceof Xn&&i.onStayTrigger(this)},!1)}raiseOnExitEvent(e){C.foreachComponent(this.gameObject,i=>{i!==e&&i instanceof Xn&&i.onExitTrigger(this)},!1)}},r(Ss,"triggers",[]),Ss);Ah([p()],dx.prototype,"triggerMask");let df=dx;var ER=Object.defineProperty,TR=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&ER(t,e,n),n};const Si=x("debugspectator");class uf extends L{constructor(){super(...arguments);r(this,"cam",null);r(this,"useKeys",!0);r(this,"_mode",0);r(this,"orbit",null);r(this,"_handler");r(this,"eventSub_WebXRRequestStartEvent",null);r(this,"eventSub_WebXRStartEvent",null);r(this,"eventSub_WebXREndEvent",null);r(this,"_debug");r(this,"_networking")}get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){var e;return((e=this._handler)==null?void 0:e.currentTarget)!==void 0}isSpectatingUser(e){var i;return((i=this.target)==null?void 0:i.userId)===e}isFollowedBy(e){var i;return(i=this.followers)==null?void 0:i.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){var i;if(this._handler){const n=(i=this._handler.currentTarget)==null?void 0:i.userId,s=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&(s==null?void 0:s.currentObject)===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),C.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,n)):this._handler.currentTarget!==e&&(this._handler.set(e),C.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,n))}}get target(){var e;return(e=this._handler)==null?void 0:e.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){var e,i;return this.isSpectating&&((e=this.target)==null?void 0:e.currentObject)===((i=this.context.players.getPlayerView(this.localId))==null?void 0:i.currentObject)}awake(){if(this._debug=new DR(this.context,this),this._networking=new BR(this.context,this),this._networking.awake(),C.setActive(this.gameObject,!1),this.cam=C.getComponent(this.gameObject,si),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new AR(this.context,this.cam,this)),this.orbit=C.getComponent(this.context.mainCamera,ge)}onDestroy(){var e,i;this.stopSpectating(),(e=this._handler)==null||e.destroy(),(i=this._networking)==null||i.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,i=/Windows|MacOS/.test(e),n=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return i&&!n}onBeforeXR(e){this.isSupportedPlatform()&&C.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&(Si&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){var i,n;this.context.removeCamera(this.cam),C.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),(i=this._handler)==null||i.set(void 0),(n=this._handler)==null||n.disable(),this.isSpectatingSelf&&this.stopSpectating()}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,yo.Headset),this.target=this.context.players.getPlayerView(this.localId)),Si&&console.log("Follow self",this.target)}onAfterRender(){var u,f,m;if(!this.cam)return;const e=this.context.renderer,i=e.xr.enabled;if(!e.xr.isPresenting&&!((u=this._handler)!=null&&u.currentTarget))return;(f=this._handler)==null||f.update(this._mode);const n=e.getRenderTarget();let s=null;const a=e.state;if(!n){if(!e.state.bindFramebuffer||!a.bindXRFramebuffer)return;s=e._framebuffer,a.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const l=this.context.mainCameraComponent;if(l){const g=l.backgroundColor;g&&e.setClearColor(g,g.alpha),this.cam.backgroundColor=g,this.cam.clearFlags=l.clearFlags,this.cam.nearClipPlane=l.nearClipPlane,this.cam.farClipPlane=l.farClipPlane}else e.setClearColor(new d.Color(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const c=(m=this.cam)==null?void 0:m.threeCamera;this.context.updateAspect(c);const h=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,c),e.xr.isPresenting=h,e.xr.enabled=i,n?e.setRenderTarget(n):a.bindXRFramebuffer&&a.bindXRFramebuffer(s),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const i of kt.instances)if(i.avatar&&"isLocalAvatar"in i.avatar&&"flags"in i.avatar){let n=Ln.All;this.isSpectatingSelf&&(n=e&&i.avatar.isLocalAvatar?Ln.FirstPerson:Ln.ThirdPerson);const s=i.avatar.flags;if(!s)continue;for(const a of s)a.UpdateVisible(n)}}resetAvatarFlags(){var e;for(const i of kt.instances)if(i.avatar&&"flags"in i.avatar){const n=i.avatar.flags;if(!n)continue;for(const s of n)"isLocalAvatar"in i.avatar&&((e=i.avatar)!=null&&e.isLocalAvatar)?s.UpdateVisible(Ln.FirstPerson):s.UpdateVisible(Ln.ThirdPerson)}}}TR([p()],uf.prototype,"useKeys");class AR{constructor(t,e,i){r(this,"context");r(this,"cam");r(this,"spectator");r(this,"follow");r(this,"target");r(this,"view");r(this,"currentObject");this.context=t,this.cam=e,this.spectator=i}get currentTarget(){return this.view}set(t){const e=t==null?void 0:t.currentObject;if(!e){this.spectator.stopSpectating();return}e!==this.currentObject&&(this.currentObject=e,this.view=t,this.follow||(this.follow=C.addComponent(this.cam.gameObject,hf)),this.target||(this.target=new d.Object3D),e.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,Si&&console.log("FOLLOW",e),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){Si&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){var t;(t=this.target)==null||t.removeFromParent(),this.follow&&C.destroy(this.follow)}update(t){var n,s,a,l,c,h;if(((n=this.currentTarget)==null?void 0:n.isConnected)===!1||((s=this.currentTarget)==null?void 0:s.removed)===!0){Si&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&((a=this.currentTarget)==null?void 0:a.currentObject)!==this.currentObject&&(Si&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const e=this.context.mainCamera;if(e){const u=this.cam.threeCamera;(u.near!==e.near||u.far!==e.far)&&(u.near=e.near,u.far=e.far,u.updateProjectionMatrix())}const i=(l=this.follow)==null?void 0:l.target;if(!(!i||!this.follow)){switch(t){case 0:((c=this.view)==null?void 0:c.viewDevice)!==yo.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,((h=this.view)==null?void 0:h.viewDevice)!==yo.Browser?i.quaternion.copy(LR):i.quaternion.identity()}}}const LR=new d.Quaternion().setFromAxisAngle(new d.Vector3(0,1,0),Math.PI);class DR{constructor(t,e){r(this,"context");r(this,"spectator");this.context=t,this.spectator=e,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{if(!this.spectator.useKeys)return;n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ee.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ee.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const t=new Qn;t.setMask(16777215);const e=this.context.physics.raycast(t);if(Si&&console.log(...e),e!=null&&e.length)for(const i of e){if(i.distance<.2)continue;const n=i.object,s=C.getComponentInParent(n,kt),a=s==null?void 0:s.connectionId;if(a){const l=this.context.players.getPlayerView(a);this.spectator.target=l,Si&&console.log("spectate",a,s);break}}}}class IR{constructor(t,e,i){r(this,"guid");r(this,"dontSave",!0);r(this,"targetUserId");r(this,"stoppedFollowing");this.guid=t,this.targetUserId=e,this.stoppedFollowing=i}}class jR{constructor(t,e){r(this,"guid");r(this,"userId");this.guid=t.guid,this.userId=e}}class BR{constructor(t,e){r(this,"followers",[]);r(this,"context");r(this,"spectator");r(this,"_followerEventMethod");r(this,"_requestFollowMethod");r(this,"_joinedRoomMethod");r(this,"_lastRequestFollowUser");r(this,"_enforceFollowInterval");this.context=t,this.spectator=e,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(J.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",t=>{this.spectator.useKeys&&(t.key==="f"?this.onRequestFollowMe():t.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(J.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(t,e){if(Si&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",t,e),this.context.connection.connectionId){const i=(t==null?void 0:t.userId)===void 0,n=i?e:t==null?void 0:t.userId,s=new IR(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(t=!1){if(Si&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const e=t?void 0:this.context.connection.connectionId,i=new jR(this.spectator,e);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){x("followme")&&this.onRequestFollowMe()}onFollowerEvent(t){const e=t.targetUserId,i=t.guid;if(Si&&console.log(t),e===this.context.connection.connectionId)if(t.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let t=this.followers.length-1;t>=0;t--){const e=this.followers[t];this.context.connection.userIsInRoom(e)===!1&&this.followers.splice(t,1)}}onRequestFollowEvent(t){if(this._lastRequestFollowUser=t,t.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(t.userId===void 0)this.spectator.stopSpectating();else{const e=this.context.players.getPlayerView(t.userId);if(e)this.spectator.target=e;else return Si&&console.warn("Could not find view",t.userId),this.enforceFollow(),!1}return!0}enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):(Si&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}class An{constructor(){r(this,"bb",null);r(this,"bb_pos",0)}__init(t,e){return this.bb_pos=t,this.bb=e,this}static getRootAsSyncedCameraModel(t,e){return(e||new An).__init(t.readInt32(t.position())+t.position(),t)}static getSizePrefixedRootAsSyncedCameraModel(t,e){return t.setPosition(t.position()+re.SIZE_PREFIX_LENGTH),(e||new An).__init(t.readInt32(t.position())+t.position(),t)}userId(t){const e=this.bb.__offset(this.bb_pos,4);return e?this.bb.__string(this.bb_pos+e,t):null}guid(t){const e=this.bb.__offset(this.bb_pos,6);return e?this.bb.__string(this.bb_pos+e,t):null}dontSave(){const t=this.bb.__offset(this.bb_pos,8);return t?!!this.bb.readInt8(this.bb_pos+t):!1}pos(t){const e=this.bb.__offset(this.bb_pos,10);return e?(t||new _r).__init(this.bb_pos+e,this.bb):null}rot(t){const e=this.bb.__offset(this.bb_pos,12);return e?(t||new _r).__init(this.bb_pos+e,this.bb):null}static startSyncedCameraModel(t){t.startObject(5)}static addUserId(t,e){t.addFieldOffset(0,e,0)}static addGuid(t,e){t.addFieldOffset(1,e,0)}static addDontSave(t,e){t.addFieldInt8(2,+e,0)}static addPos(t,e){t.addFieldStruct(3,e,0)}static addRot(t,e){t.addFieldStruct(4,e,0)}static endSyncedCameraModel(t){return t.endObject()}static finishSyncedCameraModelBuffer(t,e){t.finish(e)}static finishSizePrefixedSyncedCameraModelBuffer(t,e){t.finish(e,void 0,!0)}}var FR=Object.defineProperty,UR=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&FR(t,e,n),n};const du="SCAM";Hm(du,An.getRootAsSyncedCameraModel);const mi=new re.Builder;class zR{constructor(t,e){r(this,"userId");r(this,"guid");this.guid=e,this.userId=t}send(t,e){if(t){mi.clear();const i=mi.createString(this.guid),n=mi.createString(this.userId);An.startSyncedCameraModel(mi),An.addGuid(mi,i),An.addUserId(mi,n);const s=K(t),a=xu(t);An.addPos(mi,_r.createVec3(mi,s.x,s.y,s.z)),An.addRot(mi,_r.createVec3(mi,a.x,a.y,a.z));const l=An.endSyncedCameraModel(mi);mi.finish(l,du),e.sendBinary(mi.asUint8Array())}}}var mo;const ux=(mo=class extends L{constructor(){super(...arguments);r(this,"cameraPrefab",null);r(this,"_lastWorldPosition");r(this,"_lastWorldQuaternion");r(this,"_model",null);r(this,"_needsUpdate",!0);r(this,"_lastUpdateTime",0);r(this,"remoteCams",{});r(this,"userToCamMap",{});r(this,"_camTimeoutInSeconds",10);r(this,"_receiveCallback",null)}getCameraObject(e){const i=this.userToCamMap[e];return i?this.remoteCams[i].obj:null}async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(du,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(du,this._receiveCallback)}update(){for(const s in this.remoteCams){const a=this.remoteCams[s],l=this.context.time.realtimeSinceStartup-a.lastUpdate;if(!a||l>this._camTimeoutInSeconds){F()&&console.log("Remote cam timeout",s),a!=null&&a.obj&&C.destroy(a.obj),delete this.remoteCams[s],a&&delete this.userToCamMap[a.userId],mo.instances.push(a),this.context.players.removePlayerView(a.userId,yo.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new zR(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const i=K(e),n=_e(e);(i.distanceTo(this._lastWorldPosition)>.001||n.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(i),this._lastWorldQuaternion.copy(n),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,yo.Browser))}onReceivedRemoteCameraInfoBin(e){const i=e.guid();if(!i)return;const n=e.userId();if(!n||!this.context.connection.userIsInRoom(n)||!this.cameraPrefab)return;let s=this.remoteCams[i];if(!s)if("isObject3D"in this.cameraPrefab){const h=new vn;h.context=this.context;const u=C.instantiate(this.cameraPrefab,h);s=this.remoteCams[i]={obj:u,lastUpdate:this.context.time.realtimeSinceStartup,userId:n},s.obj.visible=!0,this.gameObject.add(u),this.userToCamMap[n]=i,mo.instances.push(s);const f=C.getOrAddComponent(u,kt);f.connectionId=n,f.avatar=u}else return;const a=s.obj;this.context.players.setPlayerView(n,a,yo.Browser),s.lastUpdate=this.context.time.realtimeSinceStartup,$i.markDirty(a);const l=e.pos();l&&br(a,l.x(),l.y(),l.z());const c=e.rot();c&&Gc(a,c.x(),c.y(),c.z())}},r(mo,"instances",[]),mo);UR([p([d.Object3D,te])],ux.prototype,"cameraPrefab");let Sy=ux;var NR=Object.defineProperty,VR=Object.getOwnPropertyDescriptor,zo=(o,t,e,i)=>{for(var n=i>1?void 0:i?VR(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&NR(t,e,n),n};const Cp="view",Pp=x("debugsyncedroom");class Pn extends L{constructor(){super(...arguments);r(this,"roomName","");r(this,"urlParameterName","room");r(this,"joinRandomRoom");r(this,"requireRoomParameter",!1);r(this,"autoRejoin",!0);r(this,"createJoinButton",!0);r(this,"createViewOnlyButton",!1);r(this,"_lastJoinedRoom");r(this,"_roomPrefix","");r(this,"_lastPingTime",0);r(this,"_lastRoomTime",-1);r(this,"_userWantsToBeInARoom",!1);r(this,"_roomButton");r(this,"_roomButtonIconJoin");r(this,"_roomButtonIconLeave");r(this,"updateRoomButtonState",()=>{var e,i;this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",(e=this._roomButtonIconJoin)==null||e.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",(i=this._roomButtonIconLeave)==null||i.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))});r(this,"_viewOnlyButton");r(this,"onCreateViewOnlyButton",()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{var n;const i=this.getViewOnlyUrl();i!=null&&i.length?navigator.canShare({url:i})?(n=navigator.share({url:i}))==null||n.catch(s=>{console.warn(s)}):(navigator.clipboard.writeText(i),Te("View only URL copied to clipboard")):me("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(pt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)})}get currentRoomName(){const e=x(Cp);return e||x(this.urlParameterName)}set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}awake(){var e;this.joinRandomRoom===void 0&&((e=this.roomName)==null?void 0:e.length)<=0&&(this.joinRandomRoom=!0),Pp&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=x(Cp);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const i=this.createRoomButton();this.context.menu.appendChild(i)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){var e;(e=this._roomButton)==null||e.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){var n;e===void 0&&(e=0);let i=!1;if(((n=this.urlParameterName)==null?void 0:n.length)>0){const s=x(this.urlParameterName);if(s&&(typeof s=="string"||typeof s=="number")){i=!0;const a=Xb(s.toString());this.roomName=a}else if(this.joinRandomRoom&&(console.log("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!i?((Pp||F())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1342
- To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1343
- Please choose one of the following options to fix this:
1344
- A) Set a room name in the SyncedRoom component
1345
- B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1346
- C) Set "joinRandomRoom" to true`),!1):(Pp&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):F()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,i=new URLSearchParams(e);return i.has(this.urlParameterName)&&i.delete(this.urlParameterName),i.set(Cp,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+i.toString()}return null}setRandomRoomUrlParameter(){const e=Nc(),i=this.generateRoomName();x(this.urlParameterName)?e.set(this.urlParameterName,i):e.append(this.urlParameterName,i),km(i,e)}generateRoomName(){let e="";for(let i=0;i<6;i++)e+=Math.floor(Math.random()*10).toFixed(0);return e}createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&yc(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const i=x(this.urlParameterName);(!i||i===!0)&&(this._lastJoinedRoom?yc(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=pt("group"),this._roomButtonIconLeave=pt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(J.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(J.LeftRoom,this.updateRoomButtonState),e}destroyRoomButton(){this.context.connection.stopListen(J.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(J.LeftRoom,this.updateRoomButtonState)}onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(J.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(J.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){var e;this.context.connection.stopListen(J.JoinedRoom,this.onCreateViewOnlyButton),(e=this._viewOnlyButton)==null||e.remove()}}zo([p()],Pn.prototype,"roomName",2);zo([p()],Pn.prototype,"urlParameterName",2);zo([p()],Pn.prototype,"joinRandomRoom",2);zo([p()],Pn.prototype,"requireRoomParameter",2);zo([p()],Pn.prototype,"autoRejoin",2);zo([p()],Pn.prototype,"createJoinButton",2);zo([p()],Pn.prototype,"createViewOnlyButton",2);zo([p()],Pn.prototype,"roomPrefix",1);function $R(){const o=x("testwindowcount")||0;o&&o>0&&WR(o)}function WR(o){if(x("testwindow"))return null;const t=new URL(window.location.href);Ap(t.searchParams,qP,1),Ap(t.searchParams,"testwindow",1);const e=t.toString(),i=[];window.onbeforeunload=()=>{for(const c of i)c.close()};const n=.05,s=128;let a=0,l=0;for(let c=0;c<o;c++){a*s+s*.01>=window.innerWidth&&(l+=1,a=0);const h=a*(s*(1+n))+window.screenLeft,u=l*(s*(1+n))+window.screenTop+90+60*l;a+=1;const f=window.open(e,"test window "+c,`popup=yes width=${s} height=${s} top=${u} left=${h}`);if(!f){console.warn("Failed to open window");continue}i.push(f),f.onload=()=>{f.onbeforeunload=()=>{for(let m=0;m<i.length;m++){const g=i[m];g!==f&&g.close()}i.length=0}}}return i}class Cy extends L{awake(){$R()}}class Py extends L{constructor(){super(...arguments);r(this,"transformsPerFrame",10);r(this,"interval",0);r(this,"useFlatbuffers",!0);r(this,"builder",null);r(this,"models",null)}awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Oc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new fx(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new re.Builder(1024));const e=this.builder;for(let i=0;i<this.transformsPerFrame;i++){e.clear();const n=qv(this.context.connection.connectionId,this);this.context.connection.sendBinary(n)}}else if(this.models)for(let e=0;e<this.models.length;e++){const i=this.models[e];i.dontSave=!0,i.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,i)}}}}class fx{constructor(t,e){r(this,"guid");r(this,"fast",!1);r(this,"position");r(this,"rotation");r(this,"velocity");r(this,"dontSave");this.guid=t,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(e,null)}isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}update(t,e){const i=t.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=t.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,e){const s=e.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}r(fx,"temp",new d.Vector3);var GR=Object.defineProperty,ff=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&GR(t,e,n),n};const HR=x("debugsignals");class pf{constructor(){r(this,"guid")}}ff([p()],pf.prototype,"guid");class Lh{constructor(){r(this,"signal");r(this,"reaction")}}ff([p(pf)],Lh.prototype,"signal");ff([p(ye)],Lh.prototype,"reaction");var ii;const px=(ii=class extends L{constructor(){super(...arguments);r(this,"events")}static invoke(e){if(ii.receivers[e]){const i=ii.receivers[e];if(!i)return;for(const n of i)n.invoke(e)}}awake(){HR&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)ii.receivers[e.signal.guid]||(ii.receivers[e.signal.guid]=[]),ii.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(ii.receivers[e.signal.guid]){const i=ii.receivers[e.signal.guid].indexOf(this);i>=0&&ii.receivers[e.signal.guid].splice(i,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const i=typeof e=="object"?e.guid:e;for(const n of this.events)if(n.signal.guid===i)try{if(n.reaction){if(!n.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",n,this);continue}}else{console.warn("Missing reaction for signal",n,this);continue}n.reaction.invoke()}catch(s){console.error(s)}}},r(ii,"receivers",{}),ii);ff([p(Lh)],px.prototype,"events");let Dh=px;var gi=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(gi||{}),Rn=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(Rn||{}),My=(o=>(o.Signal="SignalEmitter",o))(My||{});const zn=x("debugtimeline");class Ih{constructor(){r(this,"director");r(this,"track")}get muted(){return this.track.muted}set muted(t){var e;t!==this.track.muted&&(this.track.muted=t,(e=this.onMuteChanged)==null||e.call(this))}*forEachClip(t=!1){var e;if((e=this.track)!=null&&e.clips)if(t)for(let i=this.track.clips.length-1;i>=0;i--)yield this.track.clips[i];else for(const i of this.track.clips)yield i}getClipTime(t,e){return e.clipIn+(t-e.start)*e.timeScale}getClipTimeNormalized(t,e){return(t-e.start)/e.duration}evaluateWeight(t,e,i,n=!0){if(e<0||e>=i.length)return 0;const s=i[e];if(n||t>=s.start&&t<=s.end){let a=1;if(s.easeInDuration>0){const l=Math.min((t-s.start)/s.easeInDuration,1);a*=l}if(s.easeOutDuration>0){const l=Math.min((s.end-t)/s.easeOutDuration,1);a*=l}return a}return 0}}class qR{constructor(t){r(this,"clip");r(this,"rootPositionOffset");r(this,"rootQuaternionOffset");r(this,"rootStartPosition");r(this,"rootEndPosition");r(this,"rootStartQuaternion");r(this,"rootEndQuaternion");const e=t.getClip();this.clip=e;const i=t.getRoot(),n=i.name+".position",s=i.name+".quaternion";zn&&console.log(e.name,e.tracks,n);for(const a of e.tracks)if(!(a.times.length<=0)){if(a.name.endsWith(n))this.rootStartPosition=new d.Vector3().fromArray(a.values,0),this.rootEndPosition=new d.Vector3().fromArray(a.values,a.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),zn&&console.log(this.rootPositionOffset);else if(a.name.endsWith(s)&&(this.rootStartQuaternion=new d.Quaternion().fromArray(a.values,0),this.rootEndQuaternion=new d.Quaternion().fromArray(a.values,a.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),zn)){const l=new d.Euler().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",l)}}}get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}}class mf extends Ih{constructor(){super(...arguments);r(this,"models",[]);r(this,"trackOffset");r(this,"target");r(this,"mixer");r(this,"clips",[]);r(this,"actions",[]);r(this,"weight",1);r(this,"_actionOffsets",[]);r(this,"_didBind",!1);r(this,"_animator",null);r(this,"_useclipOffsets",!0);r(this,"_totalOffsetPosition",new d.Vector3);r(this,"_totalOffsetRotation",new d.Quaternion);r(this,"_totalOffsetPosition2",new d.Vector3);r(this,"_totalOffsetRotation2",new d.Quaternion);r(this,"_summedPos",new d.Vector3);r(this,"_tempPos",new d.Vector3);r(this,"_summedRot",new d.Quaternion);r(this,"_tempRot",new d.Quaternion);r(this,"_clipRotQuat",new d.Quaternion)}onDisable(){var e;(e=this.mixer)==null||e.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&W_(this._animator.gameObject,this,this.director.isPlaying)}createHooks(e,i){var u,f;if(((u=i.tracks)==null?void 0:u.length)<=0){console.warn("No tracks in AnimationClip",i);return}const n=i.tracks[0].name.split("."),s=n[n.length-2],a=s+".position",l=s+".quaternion";let c=!1,h=!1;for(const m of i.tracks)m.name.endsWith(a)?(c=!0,this.createPositionInterpolant(i,e,m)):m.name.endsWith(l)&&(h=!0,this.createRotationInterpolant(i,e,m));if(!c||!h){const m=(f=this.mixer)==null?void 0:f.getRoot(),g=i.tracks[0],y=g.name.lastIndexOf("."),_=g.name.substring(0,y),v=_.substring(_.lastIndexOf(".")+1),b=m.getObjectByName(v);if(b)if(c){if(!h){const w=i.tracks[0].name.substring(0,y)+".quaternion";zn&&console.warn("Create quaternion track",v,b);const S=b.quaternion,R=new d.QuaternionKeyframeTrack(w,[0,i.duration],[S.x,S.y,S.z,S.w,S.x,S.y,S.z,S.w]);i.tracks.push(R),this.createRotationInterpolant(i,e,R)}}else{const w=_+".position";zn&&console.warn("Create position track",v,b);const S=b.position,R=new d.VectorKeyframeTrack(w,[0,i.duration],[S.x,S.y,S.z,S.x,S.y,S.z]);i.tracks.push(R),this.createPositionInterpolant(i,e,R)}}}bind(){if(!this._didBind){this._didBind=!0,zn&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const i=new qR(e);this._actionOffsets.push(i)}this.target&&(this._animator=C.getComponent(this.target,_t)??null,this._animator&&W_(this._animator.gameObject,this,!0));for(const e of this.models){const i=e.asset,n=i.position,s=i.rotation;n&&n.x!==void 0&&(n.isVector3||(i.position=new d.Vector3(n.x,n.y,n.z)),s.isQuaternion||(i.rotation=new d.Quaternion(s.x,s.y,s.z,s.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new d.Vector3(e.x,e.y,e.z)));const i=this.trackOffset.rotation;i&&(i.isQuaternion||(this.trackOffset.rotation=new d.Quaternion(i.x,i.y,i.z,i.w)))}}evaluate(e){var c,h,u,f,m,g,y;if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let i=0,n=0,s=!1,a=!1,l=0;for(let _=0;_<this.clips.length;_++){const v=this.models[_],b=this.actions[_],w=v.asset;b.weight=0;const S=e>=v.start&&e<=v.end,R=v.preExtrapolationMode,k=v.postExtrapolationMode,E=_<this.clips.length-1?this.models[_+1]:null;let M=S,I=!1;if(!M&&!s&&v.end<e&&k!==Rn.None?(!E||E.start>e)&&(M=!0,s=!0):_==0&&!M&&!a&&v.start>e&&R!==Rn.None&&(!E||E.start<e)&&(M=!0,I=!0,a=!0),M){let T=this.weight;T*=this.evaluateWeight(e,_,this.models,M),T*=this.director.weight;let D=S;if(I)switch(R){case Rn.Hold:break;case Rn.Loop:e+=v.start,D=!0;break;default:e+=v.start,D=!0;break}let j=this.getClipTime(e,v),G=0;const A=w.duration;if(I&&R===Rn.Hold&&(j=0),D){if(w.loop)for(G+=Math.floor(j/(A+1e-6));j>A;)j-=A}else if(!S&&s)switch(k){case Rn.Hold:j=this.getClipTime(v.end,v);break;case Rn.Loop:j%=A;break;case Rn.PingPong:const X=Math.floor(j/A)%2!==0;j%=A,X&&(j=A-j);break}v.reversed===!0?b.time=b.getClip().duration-j:b.time=j,b.timeScale=0;const B=Math.max(0,T);if(b.weight=B,l+=B,b.clampWhenFinished=!1,b.isRunning()||b.play(),this._useclipOffsets){const N=i==0?this._totalOffsetPosition:this._totalOffsetPosition2,X=i==0?this._totalOffsetRotation:this._totalOffsetRotation2;i<1&&(n=1-T),i+=1;const Y=this._summedPos.set(0,0,0),ee=this._tempPos.set(0,0,0),le=this._summedRot.identity(),Oe=this._tempRot.identity(),dt=w.rotation;dt&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp(dt,T));const Qt=this._actionOffsets[_];if(Qt.hasOffsets)for(let Dt=0;Dt<G;Dt++)Qt.rootPositionOffset?ee.copy(Qt.rootPositionOffset):ee.set(0,0,0),ee.applyQuaternion(le),this._clipRotQuat&&ee.applyQuaternion(this._clipRotQuat),Qt.rootQuaternionOffset&&(Oe.copy(Qt.rootQuaternionOffset),le.multiply(Oe)),Y.add(ee);this._clipRotQuat&&X.multiply(this._clipRotQuat),X.multiply(le),w.position&&Y.add(w.position),N.add(Y)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,n),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,n)),this.__mixerError===void 0&&(zn||F())&&((h=(c=this._animator)==null?void 0:c.runtimeAnimatorController)!=null&&h.mixer)&&this.mixer!==((f=(u=this._animator)==null?void 0:u.runtimeAnimatorController)==null?void 0:f.mixer)&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),(m=this._animator)!=null&&m.runtimeAnimatorController){const _=Math.max(0,1-l);(y=(g=this._animator)==null?void 0:g.runtimeAnimatorController)==null||y.update(_)}else this.mixer.update(e)}createRotationInterpolant(e,i,n){var c;const s=n.createInterpolant.bind(n),a=new d.Quaternion;this.ensureTrackOffsets();const l=(c=this.trackOffset)==null?void 0:c.rotation;n.createInterpolant=()=>{const h=s(),u=h.evaluate.bind(h);return h.evaluate=f=>{var g;const m=u(f);if(a.set(m[0],m[1],m[2],m[3]),a.premultiply(this._totalOffsetRotation),l&&a.premultiply(l),this.director.animationCallbackReceivers)for(const y of this.director.animationCallbackReceivers)(g=y==null?void 0:y.onTimelineRotation)==null||g.call(y,this.director,this.target,f,a);return m[0]=a.x,m[1]=a.y,m[2]=a.z,m[3]=a.w,m},h}}createPositionInterpolant(e,i,n){var u,f;const s=n.createInterpolant.bind(n),a=new d.Vector3;this.ensureTrackOffsets();const l=(u=this.trackOffset)==null?void 0:u.rotation,c=(f=this.trackOffset)==null?void 0:f.position;let h;n.createInterpolant=()=>{const m=s(),g=m.evaluate.bind(m);return m.evaluate=y=>{var v,b,w;const _=g(y);if(a.set(_[0],_[1],_[2]),i.removeStartOffset&&(h===void 0?(h=null,h=(b=(v=this._actionOffsets.find(S=>S.clip===e))==null?void 0:v.rootStartPosition)==null?void 0:b.clone()):h!=null&&h.isVector3&&a.sub(h)),a.applyQuaternion(this._totalOffsetRotation),a.add(this._totalOffsetPosition),l&&a.applyQuaternion(l),c&&(a.x-=c.x,a.y+=c.y,a.z+=c.z),this.director.animationCallbackReceivers)for(const S of this.director.animationCallbackReceivers)(w=S==null?void 0:S.onTimelinePosition)==null||w.call(S,this.director,this.target,y,a);return _[0]=a.x,_[1]=a.y,_[2]=a.z,_},m}}}const XR=x("mutetimeline"),ir=class ir extends Ih{constructor(){super(...arguments);r(this,"models",[]);r(this,"listener");r(this,"audio",[]);r(this,"audioContextTimeOffset",[]);r(this,"lastTime",0);r(this,"audioSource");r(this,"_audioLoader",null);r(this,"_playableDirectorResumed",!1)}getAudioFilePath(e){const i=this.director.sourceId;return Mo(i,e)}onAllowAudioChanged(e){for(let i=0;i<this.models.length;i++){const n=this.models[i];this.audio[i].setVolume(e?n.asset.volume:0)}}addModel(e){const i=new d.Audio(this.listener);this.audio.push(i);const n=e;n._didTriggerPlay=!1,this.models.push(n)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&(e==null||e.disconnect());this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const i=this.audio[e];i!=null&&i.isPlaying&&i.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const i=this.audio[e];i!=null&&i.isPlaying&&i.stop()}for(const e of this.models)e._didTriggerPlay=!1}onPauseChanged(){for(let e=0;e<this.audio.length;e++){const i=this.audio[e];i!=null&&i.isPlaying&&i.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(XR||this.track.muted||this.director.speed<0)return;const i=this.director.context.application.muted,n=this._playableDirectorResumed;this._playableDirectorResumed=!1;const s=i?.1:0;for(let a=0;a<this.models.length;a++){const l=this.models[a],c=this.audio[a],h=l.asset;if((!c||!c.buffer)&&this.isInTimeRange(l,e-1,e+1)&&this.handleAudioLoading(l,c),Hi.userInteractionRegistered!==!1&&!(c===null||!c.buffer))if(c.playbackRate=this.director.context.time.timeScale*this.director.speed,c.loop=h.loop,e>=l.start&&e<=l.end&&e<this.director.duration){if(!c.isPlaying||!this.director.isPlaying)(n||!l._didTriggerPlay&&this.lastTime<e)&&(l.duration*l.timeScale>.3?c.offset=l.clipIn+(e-l.start)*l.timeScale:c.offset=0,zn&&console.log("Timeline Audio ("+this.track.name+") play with offset "+c.offset+" - "+l.asset.clip),c.play(s),l._didTriggerPlay=!0);else{const f=l.clipIn+(e-l.start)*l.timeScale,m=c.context.currentTime-c._startedAt+c.offset;Math.abs(f-m)>.3&&(c.offset=f,c.stop(),c.play(s))}let u=h.volume;if(this.track.volume!==void 0&&(u*=this.track.volume),i&&(u=0),l.easeInDuration>0){const f=Math.min((e-l.start)/l.easeInDuration,1);u*=f}if(l.easeOutDuration>0){const f=Math.min((l.end-e)/l.easeOutDuration,1);u*=f}c.setVolume(u*this.director.weight)}else l._didTriggerPlay=!1,this.director.isPlaying&&c.isPlaying&&c.stop()}this.lastTime=e}loadAudio(e,i=0,n=0){let s=null;const a=e-n,l=e+i;for(const c of this.models)if(this.isInTimeRange(c,a,l)){const h=this.audio[this.models.indexOf(c)],u=this.handleAudioLoading(c,h);u!==null&&(s===null&&(s=[]),s.push(u))}return s!==null?Promise.all(s):null}isInTimeRange(e,i,n){return i<=e.start&&n>=e.end||i>=e.start&&i<=e.end||n>=e.start&&n<=e.end}static dispose(){ir._audioBuffers.clear()}handleAudioLoading(e,i){this._audioLoader||(this._audioLoader=new d.AudioLoader);const n=this.getAudioFilePath(e.asset.clip);if(ir._audioBuffers.get(n)){const a=ir._audioBuffers.get(n);return a.then(l=>{l&&i.setBuffer(l)}),a}zn&&console.warn("LOAD audio track",n,this.director.sourceId);const s=new Promise((a,l)=>{this._audioLoader.load(n,c=>{i.setBuffer(c),a(c)},void 0,c=>{console.error("Error loading audio",c),a(null)})});return ir._audioBuffers.set(n,s),s}};r(ir,"_audioBuffers",new Map);let Qa=ir;class Ic extends Ih{constructor(){super(...arguments);r(this,"models",[]);r(this,"didTrigger",[]);r(this,"receivers",[])}evaluate(e){var n;if(this.track.muted)return;const i=this.director.context.time.deltaTime*1.5;for(let s=0;s<this.models.length;s++){const a=this.models[s],l=this.didTrigger[s],c=a.time-e;let h=!1;if(a.retroActive)h=c<=1e-6;else{const u=Math.abs(c);(u===0||u>=1e-5&&u<i)&&(h=!0)}if(h){if(!l)if(zn&&console.log("Trigger signal",e,a.time,a),this.didTrigger[s]=!0,((n=this.receivers)==null?void 0:n.length)<=0)Dh.invoke(a.asset);else for(const u of this.receivers)u&&u.invoke(a.asset)}else a.emitOnce||(this.didTrigger[s]=!1)}}}class gf extends Ih{constructor(){super(...arguments);r(this,"models",[]);r(this,"timelines",[]);r(this,"_previousActiveModel",null)}resolveSourceObjects(e){for(let i=this.models.length-1;i>=0;i--){const s=this.models[i].asset;if(!s.sourceObject||typeof s.sourceObject!="object"){console.log("no source object, removing model",i,s),this.models.splice(i,1);continue}else{const a=C.getComponent(s.sourceObject,Ya);this.timelines.push(a),a&&s.updateDirector&&(a.playOnAwake=!1)}}}evaluate(e){var i;this._previousActiveModel=null;for(let n=0;n<this.models.length;n++){const s=this.models[n],a=s.asset;if(e>=s.start&&e<=s.end){this._previousActiveModel=s;const l=this.getClipTime(e,s);if(a.controlActivation){const c=a.sourceObject;c.visible=!0}if(a.updateDirector){const c=this.timelines[n];c&&(c.isPlaying&&c.pause(),c.time=l,c.evaluate())}}else{const l=(i=this._previousActiveModel)==null?void 0:i.asset;if(a.controlActivation){const c=a.sourceObject;(l==null?void 0:l.sourceObject)!==c&&(c.visible=!1)}}}}}var QR=Object.defineProperty,mx=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&QR(t,e,n),n};const hs=x("debugtimeline");var go;const Oy=(go=class extends L{constructor(){super(...arguments);r(this,"playableAsset");r(this,"playOnAwake");r(this,"extrapolationMode",1);r(this,"waitForAudio",!0);r(this,"_visibilityChangeEvt");r(this,"_clonedPlayableAsset",!1);r(this,"_speed",1);r(this,"_guidsMap");r(this,"_isPlaying",!1);r(this,"_internalUpdateRoutine");r(this,"_isPaused",!1);r(this,"_isStopping",!1);r(this,"_time",0);r(this,"_duration",0);r(this,"_weight",1);r(this,"_animationTracks",[]);r(this,"_audioTracks",[]);r(this,"_signalTracks",[]);r(this,"_controlTracks",[]);r(this,"_customTracks",[]);r(this,"_allTracks",[this._animationTracks,this._audioTracks,this._signalTracks,this._controlTracks,this._customTracks]);r(this,"animationCallbackReceivers",[])}static registerCreateTrack(e,i){this.createTrackFunctions[e]=i}get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(hs||qt())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}awake(){var e,i,n,s,a;hs&&console.log(this,(e=this.playableAsset)==null?void 0:e.tracks),this.rebuildGraph(),!this.isValid()&&(hs||F())&&(hs?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",(i=this.playableAsset)==null?void 0:i.tracks,"IsArray?",Array.isArray((n=this.playableAsset)==null?void 0:n.tracks),this):(a=(s=this.playableAsset)==null?void 0:s.tracks)!=null&&a.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){var e,i,n;for(const s of this._audioTracks)(e=s.onEnable)==null||e.call(s);for(const s of this._customTracks)(i=s.onEnable)==null||i.call(s);for(const s of this._animationTracks)(n=s.onEnable)==null||n.call(s);this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){var e,i,n;this.stop();for(const s of this._audioTracks)(e=s.onDisable)==null||e.call(s);for(const s of this._customTracks)(i=s.onDisable)==null||i.call(s);for(const s of this._animationTracks)(n=s.onDisable)==null||n.call(s);this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){var e;for(const i of this._allTracks)for(const n of i)(e=n.onDestroy)==null||e.call(n)}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const i=[];for(const n of this._audioTracks){const s=n.loadAudio(this._time,1,0);s&&i.push(s)}if(i.length>0&&(await Promise.all(i),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Hi.userInteractionRegistered&&this.waitForAudio;)await mn(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),we.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const n of this._audioTracks)n.stop();const e=this._isPaused==!0,i=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!i&&this.invokePauseChangedMethodsOnTracks(),i&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const i of e)yield i}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}resolveGuids(e){this._guidsMap=e}invokePauseChangedMethodsOnTracks(){var e;for(const i of this.forEachTrack())(e=i.onPauseChanged)==null||e.call(i)}invokeStateChangedMethodsOnTracks(){var e;for(const i of this.forEachTrack())(e=i.onStateChanged)==null||e.call(i,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let i=this._time;switch(this.extrapolationMode){case 0:this._speed>0?i=Math.min(i,this._duration):this._speed<0&&(i=Math.max(i,0)),this._time=i;break;case 1:i%=this._duration,this._time=i;break;case 2:if(i>this._duration){this.stop();return}break}const n=this._time;for(const s of this.playableAsset.tracks)if(!s.muted)switch(s.type){case gi.Activation:if(!e&&!this._isPlaying)continue;for(let a=0;a<s.outputs.length;a++){const l=s.outputs[a];if(typeof l=="object"){let c=!1;if(s.clips)for(const u of s.clips)u.start<=n&&n<=u.end&&(c=!0);const h=l;h.visible!==void 0&&h.visible!==c&&(h.visible=c,hs&&console.warn(this.name,"set ActivationTrack-"+a,h.name,c,n))}}break}if(!this._isStopping)for(const s of this._animationTracks)s.evaluate(n);for(const s of this._audioTracks)s.evaluate(n);for(const s of this._signalTracks)s.evaluate(n);for(const s of this._controlTracks)s.evaluate(n);for(const s of this._customTracks)s.evaluate(n)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=Vc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const i of this.playableAsset.tracks){for(let n=i.outputs.length-1;n>=0;n--){let s=i.outputs[n];if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const a=C.findByGuid(s,e);a===null||typeof a!="object"?(i.outputs.splice(n,1),console.warn("Failed to resolve binding",s,i.name,i.type)):(hs&&console.log("Resolved binding",s,"to",a),i.outputs[n]=a)}else if(s===null){if(i.outputs.splice(n,1),go.createTrackFunctions[i.type])continue;i.type!==gi.Audio&&i.type!==gi.Control&&i.type!==gi.Marker&&i.type!==gi.Signal&&console.warn("Missing binding",s,i.name,i.type,this.name,this.playableAsset.name)}}if(i.type===gi.Control&&i.clips)for(let n=0;n<i.clips.length;n++){const s=i.clips[n];let a=s.asset.sourceObject;if(typeof a=="string"){this._guidsMap&&this._guidsMap[a]&&(a=this._guidsMap[a]);const l=C.findByGuid(a,e);l===null||typeof l!="object"?console.warn("Failed to resolve sourceObject binding",a,i.name,s):(hs&&console.log("Resolved binding",a,"to",l),s.asset.sourceObject=l)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const i of e.clips)i.end>this._duration&&(this._duration=i.end);if(e.markers)for(const i of e.markers)i.time>this._duration&&(this._duration=i.time+.001)}}}setupAndCreateTrackHandlers(){var i,n,s;if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=C.findObjectOfType(ws,this.context);for(const a of this.playableAsset.tracks){const l=a.type,c=go.createTrackFunctions[l];if(c!=null){const h=c(this,a);if(typeof h.evaluate=="function"){h.director=this,h.track=a,this._customTracks.push(h);continue}}if(a.type===gi.Animation){if(!a.clips||a.clips.length<=0){hs&&console.warn("Animation track has no clips",a);continue}for(let h=a.outputs.length-1;h>=0;h--){let u=a.outputs[h];if(u instanceof d.Object3D){const m=C.getOrAddComponent(u,_t);m&&(u=m)}const f=(i=u==null?void 0:u.gameObject)==null?void 0:i.animations;if(f){const m=new mf;m.trackOffset=a.trackOffset,m.director=this,m.track=a;for(let g=0;g<a.clips.length;g++){const y=a.clips[g],_=y.asset;if(!_){console.error(`Timeline ${this.name}: clip #${g} on track "${a.name}" has no animation data`);continue}const v=_.clip;let b=v;if((typeof b=="string"||typeof b=="number")&&(b=f.find(S=>S.name===v)),hs&&console.log(_,v,"→",b),!b){console.warn("Could not find animationClip for model",y,a.name,this.name,(n=this.playableAsset)==null?void 0:n.name,f,u);continue}u instanceof _t&&u.runtimeAnimatorController&&(u.__internalDidAwakeAndStart||u.initializeRuntimeAnimatorController(),u.runtimeAnimatorController.mixer||u.runtimeAnimatorController.bind(u),m.mixer=u.runtimeAnimatorController.mixer),m.mixer||(m.mixer=new d.AnimationMixer(u.gameObject),this.context.animations.registerAnimationMixer(m.mixer)),m.clips.push(b),m.mixer.uncacheAction(b),m.createHooks(y.asset,b);const w=m.mixer.clipAction(b);m.actions.push(w),m.models.push(y)}this._animationTracks.push(m)}}}else if(a.type===gi.Audio){if(!a.clips||a.clips.length<=0)continue;const h=new Qa;h.director=this,h.track=a,h.audioSource=a.outputs.find(u=>u instanceof Hi),this._audioTracks.push(h),e||(e=(s=this.context.mainCameraComponent)==null?void 0:s.gameObject.addComponent(ws)),h.listener=e.listener;for(let u=0;u<a.clips.length;u++){const f=a.clips[u];h.addModel(f)}}else if(a.type===gi.Marker){const h=new Ic;if(h.director=this,h.track=a,a.markers)for(const u of a.markers)switch(u.type){case My.Signal:h.models.push(u),h.didTrigger.push(!1);break}if(h!==null&&h.models.length>0){const u=C.getComponent(this.gameObject,Dh);u&&(h.receivers.push(u),this._signalTracks.push(h))}}else if(a.type===gi.Signal){const h=new Ic;if(h.director=this,h.track=a,a.markers)for(const u of a.markers)h.models.push(u),h.didTrigger.push(!1);for(const u of a.outputs)h.receivers.push(u);this._signalTracks.push(h)}else if(a.type===gi.Control){const h=new gf;if(h.director=this,h.track=a,a.clips)for(const u of a.clips)h.models.push(u);h.resolveSourceObjects(this.context),this._controlTracks.push(h)}}}setAudioTracksAllowPlaying(e){for(const i of this._audioTracks)i.onAllowAudioChanged(e)}registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const i=this.animationCallbackReceivers.indexOf(e);i!==-1&&this.animationCallbackReceivers.splice(i,1)}},r(go,"createTrackFunctions",{}),go);mx([p()],Oy.prototype,"playOnAwake");mx([p()],Oy.prototype,"extrapolationMode");let Ya=Oy;var YR=Object.defineProperty,yf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&YR(t,e,n),n};class Qr extends L{constructor(){super(...arguments);r(this,"isGizmo",!1);r(this,"translationSnap",1);r(this,"rotationSnapAngle",15);r(this,"scaleSnap",.25);r(this,"_control");r(this,"orbit");r(this,"onControlChangedEvent",e=>{const i=this.orbit;if(i&&(i.enabled=!e.value),e.value){const n=C.getComponentInParent(this.gameObject,Yn);n&&n.requestOwnership()}});r(this,"windowKeyDownListener",e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}});r(this,"windowKeyUpListener",e=>{if(this.enabled)switch(e.keyCode){case 16:this.disableSnapping();break}})}get control(){return this._control}onEnable(){var e;if(!(this.isGizmo&&!Qc)&&this.context.mainCamera&&(this._control||(this._control=new H.TransformControls(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(n=>{const s=n;if(s.layers.set(2),s){const a=s.material;a&&(a.opacity=.3)}}),this.orbit=C.getComponentInParent(this.context.mainCamera,ge)??void 0),this._control)){const i=this._control.getHelper();this.context.scene.add(i),this._control.attach(this.gameObject),(e=this._control)==null||e.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){var e,i,n;(i=(e=this._control)==null?void 0:e.getHelper())==null||i.removeFromParent(),(n=this._control)==null||n.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(d.MathUtils.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}}yf([p()],Qr.prototype,"isGizmo");yf([p()],Qr.prototype,"translationSnap");yf([p()],Qr.prototype,"rotationSnapAngle");yf([p()],Qr.prototype,"scaleSnap");var KR=Object.defineProperty,ZR=Object.getOwnPropertyDescriptor,_f=(o,t,e,i)=>{for(var n=i>1?void 0:i?ZR(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&KR(t,e,n),n};class ky{constructor(){r(this,"texture",null);r(this,"rect")}}_f([p(d.Texture)],ky.prototype,"texture",2);let ml=class extends yh{constructor(){super(...arguments);r(this,"_sprite");r(this,"pixelsPerUnitMultiplier",1)}set image(e){this.sprite||(this.sprite=new ky),this.sprite.texture=e,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(e){this._sprite!==e&&(this._sprite=e,this.onAfterCreated())}isBuiltinSprite(){var i,n,s,a,l,c,h;const e=this.sprite;switch((i=e==null?void 0:e.texture)==null?void 0:i.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!((s=(n=e==null?void 0:e.texture)==null?void 0:n.name)!=null&&s.length)&&((l=(a=e==null?void 0:e.texture)==null?void 0:a.image)==null?void 0:l.width)===32&&((h=(c=e==null?void 0:e.texture)==null?void 0:c.image)==null?void 0:h.height)===32}onBeforeCreate(e){var i,n;super.onBeforeCreate(e),this.isBuiltinSprite()&&(e.borderRadius=5/this.pixelsPerUnitMultiplier,((n=(i=this.sprite)==null?void 0:i.texture)==null?void 0:n.name)==="Knob"&&(e.borderRadius=999))}onAfterCreated(){var e;this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture((e=this.sprite)==null?void 0:e.texture))}};_f([p(ky)],ml.prototype,"sprite",1);_f([p()],ml.prototype,"pixelsPerUnitMultiplier",2);class bf extends yh{constructor(){super(...arguments);r(this,"_mainTexture")}get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}_f([p(d.Texture)],bf.prototype,"mainTexture",1);var JR=Object.defineProperty,eE=Object.getOwnPropertyDescriptor,Di=(o,t,e,i)=>{for(var n=i>1?void 0:i?eE(t,e):t,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=(i?a(t,e,n):a(n))||n);return i&&n&&JR(t,e,n),n};const Ho=x("debugbutton");class No{constructor(){r(this,"colorMultiplier");r(this,"disabledColor");r(this,"fadeDuration");r(this,"highlightedColor");r(this,"normalColor");r(this,"pressedColor");r(this,"selectedColor")}}Di([p()],No.prototype,"colorMultiplier",2);Di([p(ie)],No.prototype,"disabledColor",2);Di([p()],No.prototype,"fadeDuration",2);Di([p(ie)],No.prototype,"highlightedColor",2);Di([p(ie)],No.prototype,"normalColor",2);Di([p(ie)],No.prototype,"pressedColor",2);Di([p(ie)],No.prototype,"selectedColor",2);class tE{constructor(){r(this,"disabledTrigger");r(this,"highlightedTrigger");r(this,"normalTrigger");r(this,"pressedTrigger");r(this,"selectedTrigger")}}class Fs extends L{constructor(){super(...arguments);r(this,"onClick",new ye);r(this,"_isHovered",0);r(this,"colors");r(this,"transition");r(this,"animationTriggers");r(this,"animator");r(this,"_interactable",!0);r(this,"_requestedAnimatorTrigger");r(this,"_isInit",!1);r(this,"_image")}click(){var e;(e=this.onClick)==null||e.invoke()}onPointerEnter(e){var n,s;const i=e.event.pointerType==="mouse"&&e.button===0;i&&(this._isHovered+=1),Ho&&console.warn("Button Enter",i,this._isHovered,(n=this.animationTriggers)==null?void 0:n.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&((s=this._image)==null||s.setState("hovered")),i&&this.context.input.setCursor("pointer"))}onPointerExit(){var e,i;this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),Ho&&console.log("Button Exit",this._isHovered,(e=this.animationTriggers)==null?void 0:e.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&((i=this._image)==null||i.setState("normal")),this.context.input.unsetCursor("pointer")))}onPointerDown(e){var i,n;Ho&&console.log("Button Down",(i=this.animationTriggers)==null?void 0:i.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&((n=this._image)==null||n.setState("pressed")))}onPointerUp(e){var i,n;Ho&&console.warn("Button Up",(i=this.animationTriggers)==null?void 0:i.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&((n=this._image)==null||n.setState(this._isHovered?"hovered":"normal")))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===Mu.Mouse)&&(Ho&&(console.warn("Button Click",this.onClick),Te("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),Ho))){const i=this.gameObject.worldPosition;i.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),V.DrawLabel(i,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}set_interactable(e){this.interactable=e}awake(){super.awake(),Ho&&console.log(this),this._isInit=!1,this.init()}start(){var e;(e=this._image)==null||e.setInteractable(this.interactable),this.gameObject.getComponentInParent(za)||this.gameObject.addComponent(ju)}onEnable(){super.onEnable()}onDestroy(){this._isHovered&&this.context.input.unsetCursor("pointer")}*setAnimatorTriggerAtEndOfFrame(e){var i;this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&((i=this.animator)==null||i.setTrigger(e))}init(){this._isInit||(this._isInit=!0,this._image=C.getComponent(this.gameObject,ml),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){var g,y,_,v,b;e.setInteractable(this.interactable);const i=this.getFinalColor(e.color,(g=this.colors)==null?void 0:g.normalColor),n={state:"normal",attributes:{backgroundColor:i,backgroundOpacity:i.alpha}};e.setupState(n);const s=this.getFinalColor(e.color,(y=this.colors)==null?void 0:y.highlightedColor),a={state:"hovered",attributes:{backgroundColor:s,backgroundOpacity:s.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,(_=this.colors)==null?void 0:_.pressedColor),c={state:"pressed",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const h=this.getFinalColor(e.color,(v=this.colors)==null?void 0:v.selectedColor),u={state:"selected",attributes:{backgroundColor:h,backgroundOpacity:h.alpha}};e.setupState(u);const f=this.getFinalColor(e.color,(b=this.colors)==null?void 0:b.disabledColor),m={state:"disabled",attributes:{backgroundColor:f,backgroundOpacity:f.alpha}};e.setupState(m)}getFinalColor(e,i){return i?e.clone().multiply(i).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Di([p(ye)],Fs.prototype,"onClick",2);Di([p(No)],Fs.prototype,"colors",2);Di([p()],Fs.prototype,"transition",2);Di([p(tE)],Fs.prototype,"animationTriggers",2);Di([p(_t)],Fs.prototype,"animator",2);Di([p()],Fs.prototype,"interactable",1);var iE=Object.defineProperty,vf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&iE(t,e,n),n};const Qs=x("debuginputfield");var W;const jh=(W=class extends L{constructor(){super(...arguments);r(this,"textComponent");r(this,"placeholder");r(this,"onValueChanged");r(this,"onEndEdit");r(this,"inputEventFn");r(this,"_iosEventFn")}get text(){var e;return((e=this.textComponent)==null?void 0:e.text)??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return W.active===this}start(){Qs&&console.log(this.name,this)}onEnable(){var e;W.htmlField||(W.htmlField=document.createElement("input"),W.htmlField.style.width="0px",W.htmlField.style.height="0px",W.htmlField.style.padding="0px",W.htmlField.style.border="none",W.htmlField.style.overflow="hidden",W.htmlField.style.caretColor="transparent",W.htmlField.style.outline="none",W.htmlField.classList.add("ar"),W.htmlField.onfocus=()=>W.htmlFieldFocused=!0,W.htmlField.onblur=()=>W.htmlFieldFocused=!1,document.body.append(W.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),W.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&((e=this.textComponent)!=null&&e.text.length)&&C.setActive(this.placeholder.gameObject,!1),exports.DeviceUtilities.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){var e;(e=W.htmlField)==null||e.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){W.active===this&&W.htmlField?(W.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&C.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){Qs&&console.log("CLICK",e,W.active),W.activeTime=this.context.time.time,W.active!==this&&this.startCoroutine(this.activeLoop(),we.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();W.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-W.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){var e,i,n,s;if(W.active!==this&&(Qs&&console.log("Select",this.name,this,W.htmlField,this.context.isInXR,this.context.arOverlayElement,(e=this.textComponent)==null?void 0:e.text,(i=W.htmlField)==null?void 0:i.value),(n=W.active)==null||n.onDeselected(),W.active=this,this.placeholder&&C.setActive(this.placeholder.gameObject,!1),W.htmlField)){if(W.htmlField.value=((s=this.textComponent)==null?void 0:s.text)||"",Qs&&console.log("set input field value",W.htmlField.value),this.context.isInXR){const a=this.context.arOverlayElement;a&&a.append(W.htmlField)}this.selectInputField()}}onDeselected(){var e;W.active===this&&(W.active=null,Qs&&console.log("Deselect",this.name,this),W.htmlField&&(W.htmlField.blur(),document.body.append(W.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&C.setActive(this.placeholder.gameObject,!0),W.htmlField&&((e=this.onEndEdit)==null||e.invoke(W.htmlField.value)))}update(){var e;W.active===this&&((e=this.textComponent)==null||e.markDirty())}onInput(e){var i,n;if(W.active===this){if(Qs&&console.log(e.code,e,(i=W.htmlField)==null?void 0:i.value,(n=this.textComponent)==null?void 0:n.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}W.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&C.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){var e;if(this.textComponent&&W.htmlField){const i=this.textComponent.text,n=W.htmlField.value,s=this.textComponent.text!==W.htmlField.value;this.textComponent.text=W.htmlField.value,s&&(Qs&&console.log("[InputField] value changed:",n,i),(e=this.onValueChanged)==null||e.invoke(n,i))}}selectInputField(){W.htmlField&&(Qs&&console.log("Focus Inputfield",W.htmlFieldFocused),W.htmlField.setSelectionRange(W.htmlField.value.length,W.htmlField.value.length),exports.DeviceUtilities.isiOS()?W.htmlField.focus({preventScroll:!0}):setTimeout(()=>{var e;return(e=W.htmlField)==null?void 0:e.focus()},1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const n=e[0].object,s=mg(n);((s==null?void 0:s.gameObject)===this.gameObject||(s==null?void 0:s.gameObject.parent)===this.gameObject)&&this.selectInputField()}},r(W,"active",null),r(W,"activeTime",-1),r(W,"htmlField",null),r(W,"htmlFieldFocused",!1),W);vf([p(Et)],jh.prototype,"textComponent");vf([p(Et)],jh.prototype,"placeholder");vf([p(ye)],jh.prototype,"onValueChanged");vf([p(ye)],jh.prototype,"onEndEdit");let Ry=jh;var nE=Object.defineProperty,gx=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&nE(t,e,n),n};class Bh extends L{constructor(){super(...arguments);r(this,"id",null);r(this,"keepAspect",!1);r(this,"_object",null)}onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const i=new H.InteractiveGroup;i.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(i);const n=new H.HTMLMesh(e);i.add(n),n.visible=!1;const s=n.material;s.transparent=!0,setTimeout(()=>{n.visible=!0;const a=xu(this.gameObject).clone();Gc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const l=new d.Box3;l.setFromObject(i),this.setWorldRotation(a.x,a.y,a.z);const c=l.max.x-l.min.x,h=l.max.y-l.min.y;if(this.keepAspect){const f=c/h;c>h?n.scale.set(1/c,1/h/f,1):n.scale.set(1/c*f,1/h,1)}else n.scale.set(1/c,1/h,1);const u=this.gameObject.scale;n.scale.multiply(u)},1)}onDisable(){var e;(e=this._object)==null||e.removeFromParent()}}gx([p()],Bh.prototype,"id");gx([p()],Bh.prototype,"keepAspect");/* @license
1347
- * Copyright 2021 Google LLC. All Rights Reserved.
1348
- * Licensed under the Apache License, Version 2.0 (the 'License');
1349
- * you may not use this file except in compliance with the License.
1350
- * You may obtain a copy of the License at
1351
- *
1352
- * http://www.apache.org/licenses/LICENSE-2.0
1353
- *
1354
- * Unless required by applicable law or agreed to in writing, software
1355
- * distributed under the License is distributed on an 'AS IS' BASIS,
1356
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1357
- * See the License for the specific language governing permissions and
1358
- * limitations under the License.
1359
- */const sE={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},oE={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class wf extends d.Scene{constructor(t){super(),this.position.y=-3.5;const e=new d.BoxGeometry;e.deleteAttribute("uv");const i=new d.MeshStandardMaterial({metalness:0,side:d.BackSide}),n=new d.MeshStandardMaterial({metalness:0}),s=t=="legacy"?sE:oE,a=new d.PointLight(16777215,s.topLight.intensity,28,2);a.position.set(...s.topLight.position),this.add(a);const l=new d.Mesh(e,i);l.position.set(...s.room.position),l.scale.set(...s.room.scale),this.add(l);for(const c of s.boxes){const h=new d.Mesh(e,n);h.position.set(...c.position),h.rotation.set(0,c.rotation,0),h.scale.set(...c.scale),this.add(h)}for(const c of s.lights){const h=new d.Mesh(e,this.createAreaLightMaterial(c.intensity));h.position.set(...c.position),h.scale.set(...c.scale),this.add(h)}}createAreaLightMaterial(t){const e=new d.MeshBasicMaterial;return e.color.setScalar(t),e}}var rE=Object.defineProperty,xf=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&rE(t,e,n),n},lr;const Fh=(lr=class extends L{constructor(){super(...arguments);r(this,"target");r(this,"invertForward",!1);r(this,"keepUpDirection",!0);r(this,"copyTargetRotation",!1)}onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera),!e)return;let i=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(i=!1),Wc(this.gameObject,e,this.keepUpDirection,i),this.invertForward&&this.gameObject.quaternion.multiply(lr.flipYQuat)}createBehaviours(e,i,n){if(i.uuid===this.gameObject.uuid){let s=i;if(this.keepUpDirection){const l=Mt.createEmptyParent(i);s=l;const c=this.invertForward?-1:1;l.setMatrix(l.getMatrix().multiply(new d.Matrix4().makeRotationZ(Math.PI/2*c))),i.setMatrix(i.getMatrix().multiply(new d.Matrix4().makeRotationZ(-Math.PI/2*c)))}const a=new gt("lookat "+this.name,yt.sceneStartTrigger(),fe.lookAtCameraAction(s,void 0,this.invertForward?Vi.back:Vi.forward,this.keepUpDirection?Vi.up:Vi.zero));e.addBehavior(a)}}},r(lr,"flipYQuat",new d.Quaternion().setFromAxisAngle(new d.Vector3(0,1,0),Math.PI)),lr);xf([p(d.Object3D)],Fh.prototype,"target");xf([p()],Fh.prototype,"invertForward");xf([p()],Fh.prototype,"keepUpDirection");xf([p()],Fh.prototype,"copyTargetRotation");let Ey=Fh;var aE=Object.defineProperty,Ty=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&aE(t,e,n),n};class gl extends L{constructor(){super(...arguments);r(this,"url");r(this,"mode",0);r(this,"clickable",!0)}async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),F()&&Te("Open URL: "+e),this.mode){case 0:exports.DeviceUtilities.isSafari(),globalThis.open(e,"_blank");break;case 1:exports.DeviceUtilities.isSafari()&&exports.DeviceUtilities.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:exports.DeviceUtilities.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(ki)||this.gameObject.addComponent(ki)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){var i;this.clickable&&!e.used&&((i=this.url)!=null&&i.length)&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(F()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}Ty([p()],gl.prototype,"url");Ty([p()],gl.prototype,"mode");Ty([p()],gl.prototype,"clickable");var lE=Object.defineProperty,yl=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&lE(t,e,n),n};class Us extends L{constructor(){super(...arguments);r(this,"side","none");r(this,"controller",!0);r(this,"hands",!1);r(this,"controlVisibility",!0);r(this,"useGripSpace",!1);r(this,"resetTransformAfterXRSession",!0);r(this,"_startPosition",new d.Vector3);r(this,"_startRotation",new d.Quaternion);r(this,"_startScale",new d.Vector3)}get activeAndEnabled(){return!0}onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const i=e.xr.getController(this.side);if(i){if(i.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||i.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=i.gripWorldPosition,this.gameObject.worldQuaternion=i.gripWorldQuaternion,this.gameObject.worldScale=$(i.xr.rigScale,i.xr.rigScale,i.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=i.rayWorldPosition,this.gameObject.worldQuaternion=i.rayWorldQuaternion,this.gameObject.worldScale=$(i.xr.rigScale,i.xr.rigScale,i.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}yl([p()],Us.prototype,"side");yl([p()],Us.prototype,"controller");yl([p()],Us.prototype,"hands");yl([p()],Us.prototype,"controlVisibility");yl([p()],Us.prototype,"useGripSpace");yl([p()],Us.prototype,"resetTransformAfterXRSession");function yx(o,t){const e=o.xr.getFrame();if(!e)return console.warn("No XRFrame available"),!1;const i=e.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1360
-
1361
- Example to request camera-access in global scope:
1362
- NeedleXRSession.onSessionRequestStart(evt => {
1363
- evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1364
- evt.init.optionalFeatures.push('camera-access');
1365
- });
1366
- `),F()&&Hc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=e.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let a=o.xr.getBinding();if(a||(a=new XRWebGLBinding(e.session,o.getContext())),a){let l=null;if("getCameraImage"in a){cE(o,t);const c=o.properties.get(t);if(c)return l=a.getCameraImage(s.camera),c.__webglTexture=l,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),e);return!1}const Tb=new WeakMap;function cE(o,t){const e=Tb.get(t)||new WeakSet;if(e.has(o))return;e.add(o),Tb.set(t,e),console.debug("Initialize texture for camera feed");const i=new d.MeshBasicMaterial,n=new d.PlaneGeometry,s=new d.Scene;s.add(new d.Mesh(n,i));const a=new d.PerspectiveCamera;i.map=t,o.render(s,a)}function hE(o,t,e,i="image/webp",n){return Ay({context:o,width:t,height:e,mimeType:i,camera:n})}function Ay(o){var k,E;o||(o={});const{transparent:t=!1}=o;let{mimeType:e,context:i,width:n,height:s,camera:a}=o;if(!i&&(i=he.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!a&&(a=i.mainCamera,!a))return console.error("No camera found"),null;const l=i.renderer,c=l.xr.enabled&&l.xr.isPresenting;if(c&&i.currentFrameEvent!=we.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(I=>{ks(T=>{const D=Ay(o);I(D)},we.EarlyUpdate,{once:!0})});const h=l.domElement,u=h.width,f=h.height;n||(n=u),s||(s=f);const m=n,g=s,y=window.devicePixelRatio||1;n/=y,s/=y,l.xr.isPresenting&&l.xr.getFrame();const _=l.xr.enabled;l.xr.enabled=!1,l.xr.isPresenting=!1,h.style.width=`${n}px`,h.style.height=`${s}px`;const v=l.getRenderTarget(),b=l.getClearColor(new d.Color),w=l.getClearAlpha(),S=i.scene.background,R="aspect"in a?a.aspect:null;try{const M=o.render_events!==!1,I=new Array;M&&(Za(i.scene,Ri,I),I.forEach(A=>{var B;if(A==null||A.onBeforeRender(),A.isInstancingActive&&A.instances)for(let N=0;N<((B=A.instances)==null?void 0:B.length);N++){const X=A.instances[N];ys(X.object,!0)}})),t&&(i.scene.background=null,l.setClearColor(0,0)),o.background&&(i.scene.background=null,l.setClearColor(o.background),o.background instanceof ie&&l.setClearAlpha(o.background.a)),t&&l.setClearAlpha(0),l.setSize(n,s,!1),"cam"in a&&(a=a.threeCamera),a instanceof d.PerspectiveCamera&&(a.aspect=n/s,a.updateProjectionMatrix());const T="type"in o&&o.type==="texture";let D=null;T&&(D=new d.WebGLRenderTarget(n,s,{wrapS:d.MirroredRepeatWrapping,wrapT:d.MirroredRepeatWrapping,format:1023}),l.setRenderTarget(D));let j=h;if(c?(D&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),j=exports.InternalScreenshotUtils.compositeWithCameraImage({width:m,height:g,scene:i.scene,camera:a,renderer:l})):i.renderNow(a||null),a instanceof d.PerspectiveCamera&&R!=null&&(a.aspect=R,a.updateProjectionMatrix()),M&&I.forEach(A=>A.onAfterRender()),!e&&"download_filename"in o&&o.download_filename)switch((k=o.download_filename.split(".").pop())==null?void 0:k.toLowerCase()){case"png":e="image/png";break;case"jpg":case"jpeg":e="image/jpeg";break;case"webp":e="image/webp";break}if(t&&o.trim===!0){const A=dE(j);A&&(j=A)}if("type"in o){if(o.type==="texture")return D?(o.target&&(o.target.image=D==null?void 0:D.texture.image,o.target.needsUpdate=!0),D.texture.offset.set(0,-1),D.texture.needsUpdate=!0,D.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((B,N)=>{j.toBlob(X=>{B(X)},e)});if(o.type==="share")return new Promise((B,N)=>{j.toBlob(X=>{if(X&&"share"in navigator){let Y="file_type"in o&&o.file_type||e;e||(Y="image/png");const ee=(Y==null?void 0:Y.split("/")[1])||"png",le=new File([X],"filename"in o?o.filename||`screenshot.${ee}`:`screenshot.${ee}`,{type:Y});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[le]}).catch(Oe=>{console.warn("User cancelled share",Oe.message)}).finally(()=>{B({blob:X,shared:!0})})}return{blob:X,shared:!1}},e)})}const G=j.toDataURL(e);if("download_filename"in o&&o.download_filename){let A=o.download_filename;if(exports.DeviceUtilities.isMobileDevice()&&typeof window<"u"){const B=A+"_screenshots",N=A.split("."),X=(E=N.pop())==null?void 0:E.toLowerCase();let Y=0;localStorage.getItem(B)&&(Y=parseInt(sessionStorage.getItem(B)||"0")),Y>0&&(A=`${N.join()}-${Y}.${X}`),Y+=1,sessionStorage.setItem(B,Y.toString())}_x(G,A)}return G}finally{l.setRenderTarget(v),i.scene.background=S,l.setSize(u,f,!1),l.setClearColor(b,w),R!=null&&a instanceof d.PerspectiveCamera&&(a.aspect=R,a.updateProjectionMatrix()),l.xr.enabled=_,l.xr.isPresenting=c,c||i.updateSize(!0)}return null}function dE(o){if(!("document"in globalThis))return null;const t=document.createElement("canvas");t.width=o.width,t.height=o.height;const e=t.getContext("2d");if(!e)return null;e.drawImage(o,0,0);const i=t.width,n=t.height,a=e.getImageData(0,0,i,n).data;let l=n,c=i,h=0,u=0;for(let _=0;_<n;_++)for(let v=0;v<i;v++){const b=(_*i+v)*4;a[b+3]!==0&&(v<c&&(c=v),v>u&&(u=v),_<l&&(l=_),_>h&&(h=_))}const f=u-c+1,m=h-l+1,g=document.createElement("canvas"),y=g.getContext("2d");return y?(g.width=f,g.height=m,y.drawImage(t,c,l,f,m,0,0,f,m),g):null}let Tl=null;function _x(o,t){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}Tl||(Tl=document.createElement("a")),Tl.href=o,Tl.download=t,Tl.click()}}exports.InternalScreenshotUtils=void 0;(o=>{let t=null,e=null,i=null,n=null,s=null;function a(h){const{renderer:u,width:f,height:m}=h,g=u.xr.enabled,y=u.getRenderTarget(),_=u.autoClear,v=f,b=m,w=f/m;(!i||i.width!==v||i.height!==b)&&(i??(i=new d.WebGLRenderTarget(v,b,{colorSpace:d.SRGBColorSpace})),i.width=v,i.height=b,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==v||s.height!==b)&&(s=document.createElement("canvas"),s.width=v,s.height=b,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/w}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),t||(t=c({defines:{DECODE_VIDEO_TEXTURE:!0}})),e||(e=c()),n||(n=new d.Texture),u.xr.updateCamera(h.camera),u.xr.enabled=!1,u.autoClear=!1,u.clear(),u.setSize(v,b),u.setRenderTarget(i),yx(h.renderer,n)||console.error("Could not update texture from XR frame");const R=C.findObjectOfType(Uh);return R?R.setTexture(n):(t.setTexture(n),u.render(t,h.camera)),u.clearDepth(),u.setSize(v,b),u.render(h.scene,h.camera),u.setRenderTarget(null),e.setTexture(i.texture),u.render(e,h.camera),s.getContext("2d",{alpha:!1}).drawImage(u.domElement,0,0,s.width,s.height),u.setRenderTarget(y),u.xr.enabled=g,u.autoClear=_,s}o.compositeWithCameraImage=a;const l=`
1367
- uniform sampler2D t2D;
1368
- varying vec2 vUv;
1369
-
1370
- void main() {
1371
-
1372
- vec4 texColor = texture2D( t2D, vUv );
1373
-
1374
- #ifdef DECODE_VIDEO_TEXTURE
1375
-
1376
- // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1377
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1378
-
1379
- #endif
1380
-
1381
- gl_FragColor = texColor;
1382
- #include <tonemapping_fragment>
1383
- #include <colorspace_fragment>
1384
- }
1385
- `;function c(h){const u=(h==null?void 0:h.material)||new d.ShaderMaterial({name:"BackgroundMaterial",uniforms:d.UniformsUtils.clone(d.ShaderLib.background.uniforms),vertexShader:d.ShaderLib.background.vertexShader,fragmentShader:l,defines:h==null?void 0:h.defines,side:d.FrontSide,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(u,"map",{get:function(){return this.threeTexture}});const f=new d.Mesh(new d.PlaneGeometry(2,2),u);return Dd(f,!1),f.geometry.deleteAttribute("normal"),f.renderOrder=-1e6,f.setTexture=function(m){u.uniforms.t2D.value=m},f}o.makeFullscreenPlane=c})(exports.InternalScreenshotUtils||(exports.InternalScreenshotUtils={}));var uE=Object.defineProperty,fE=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&uE(t,e,n),n};const Ab=x("debugarcamera");class Uh extends L{constructor(){super(...arguments);r(this,"backgroundTint",new ie(1,1,1,1));r(this,"backgroundPlane");r(this,"threeTexture");r(this,"forceTextureInitialization",function(){const e=new d.MeshBasicMaterial,i=new d.PlaneGeometry,n=new d.Scene;n.add(new d.Mesh(i,e));const s=new d.PerspectiveCamera;return function(l,c){e.map=c,l.render(n,s),Ab&&console.warn("Force texture initialization")}}());r(this,"preRender",()=>{if(!this||!this.gameObject)return;if(this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new d.Texture,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const n=this.backgroundTint;this.backgroundPlane=exports.InternalScreenshotUtils.makeFullscreenPlane({material:new d.ShaderMaterial({name:"BackgroundMaterial",uniforms:{...d.UniformsUtils.clone(d.ShaderLib.background.uniforms),tint:{value:new d.Vector4(n.r,n.g,n.b,n.a)}},vertexShader:d.ShaderLib.background.vertexShader,fragmentShader:pE,side:d.DoubleSide,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof d.ShaderMaterial&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}})}onBeforeXR(e,i){e==="immersive-ar"&&(i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.push("camera-access"),Ab&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const i=this.context.pre_render_callbacks.indexOf(this.preRender);i>=0&&this.context.pre_render_callbacks.splice(i,1)}get background(){return this.backgroundPlane}onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){var e;this.threeTexture&&((e=this.context.xr)==null?void 0:e.mode)==="immersive-ar"&&(yx(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}fE([p(ie)],Uh.prototype,"backgroundTint");const pE=`
1386
- uniform sampler2D t2D;
1387
- uniform vec4 tint;
1388
-
1389
- varying vec2 vUv;
1390
-
1391
- void main() {
1392
-
1393
- vec4 texColor = texture2D( t2D, vUv );
1394
- texColor.w = 1.0;
1395
-
1396
- // inline sRGB decode
1397
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1398
-
1399
- gl_FragColor = texColor * tint;
1400
-
1401
- #include <tonemapping_fragment>
1402
- #include <colorspace_fragment>
1403
- }
1404
- `;var mE=Object.defineProperty,Vo=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&mE(t,e,n),n};const Lb=x("debugimagetracking"),Ca=class Ca{constructor(t,e,i,n,s,a){r(this,"measuredSize");r(this,"state");r(this,"_position");r(this,"_rotation");r(this,"_trackingComponent");r(this,"_trackedImage");r(this,"_bitmap");r(this,"_pose");this._trackingComponent=t,this._trackedImage=e,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=a}get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}getPosition(t){return this.ensureTransformData(),t.copy(this._position),t}getQuaternion(t){return this.ensureTransformData(),t.copy(this._rotation),t}applyToObject(t,e=void 0){this.ensureTransformData();const i=t.position.distanceToSquared(this._position)/.05+t.quaternion.angleTo(this._rotation)/.05;e&&(e*=Math.max(1,i)),e===void 0||e>=1?(t.position.copy(this._position),t.quaternion.copy(this._rotation)):(e=Math.max(0,Math.min(1,e)),t.position.lerp(this._position,e),t.quaternion.slerp(this._rotation,e))}ensureTransformData(){if(!this._position){this._position=Ca._positionBuffer.get(),this._rotation=Ca._rotationBuffer.get();const t=this._pose.transform,e=Z.active.convertSpace(t);this._position.copy(e==null?void 0:e.position),this._rotation.copy(e==null?void 0:e.quaternion)}}};r(Ca,"_positionBuffer",new Mi(()=>new d.Vector3,20)),r(Ca,"_rotationBuffer",new Mi(()=>new d.Quaternion,20));let jc=Ca;class zs{constructor(){r(this,"image");r(this,"widthInMeters",.25);r(this,"object");r(this,"createObjectInstance",!1);r(this,"imageDoesNotMove",!1);r(this,"hideWhenTrackingIsLost",!0)}}Vo([p(URL)],zs.prototype,"image");Vo([p()],zs.prototype,"widthInMeters");Vo([p(te)],zs.prototype,"object");Vo([p()],zs.prototype,"createObjectInstance");Vo([p()],zs.prototype,"imageDoesNotMove");Vo([p()],zs.prototype,"hideWhenTrackingIsLost");class gE{constructor(t,e,i){r(this,"filename");r(this,"widthInMeters");r(this,"imageData");this.filename=t,this.imageData=e,this.widthInMeters=i}get extensionName(){return"image-tracking"}onAfterHierarchy(t,e){const i=exports.DeviceUtilities.getiOSVersion(),a=(i?parseInt(i.split(".")[0]):18)>=18?1:100;e.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),e.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),e.appendLine("uniform double physicalWidth = "+(this.widthInMeters*a).toFixed(8)),e.closeBlock()}onBeforeBuildDocument(t){const e=C.findObjectOfType(Bc);!e||!e.trackedImages||e.trackedImages.length>1&&(F()&&me("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported."))}onAfterSerialize(t){t.files["image_tracking/"+this.filename]=this.imageData}onExportObject(t,e,i){var s;const n=C.findObjectOfType(Bc);if(!(!n||!n.trackedImages)){for(const a of n.trackedImages)if(((s=a.object)==null?void 0:s.asset)===t){const l=C.findObjectOfType(qn);if(!l)continue;const{scale:c,target:h}=l.getARScaleAndTarget();let u=t;const f=new d.Matrix4;if(t!==h)for(;u.parent&&u.parent!==h;)u=u.parent,f.premultiply(u.matrix);const m=f.clone().invert();e.setMatrix(m.scale(new d.Vector3(c,c,c)));break}}}}var $n;const Ly=($n=class extends L{constructor(){super(...arguments);r(this,"trackedImages");r(this,"smooth",!0);r(this,"trackedImageIndexMap",new Map);r(this,"_supported",!0);r(this,"imageToObjectMap",new Map);r(this,"currentImages",[]);r(this,"webXRIncubationsWarning",`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`);r(this,"onImageTrackingUpdate",e=>{const i=Z.active;if(i)for(const n of e){const s=n.model,a=n.state==="tracked";if(!s.object)continue;let l=this.imageToObjectMap.get(s);if(l===void 0)l={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(s,l),s.object.loadAssetAsync().then(c=>{if(s.createObjectInstance&&c&&(c=C.instantiate(c)),c){l.object=c;for(const h of c.getComponentsInChildren(Ri))h.setInstancingEnabled(!1);i.rig?(i.rig.gameObject.add(c),n.applyToObject(c),c.activeSelf||C.setActive(c,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(l.frames++,a&&(l.lastTrackingTime=Date.now()),s.imageDoesNotMove&&l.frames>10||!l.object)continue;i.rig&&(i.rig.gameObject.add(l.object),n.applyToObject(l.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),l.object.activeSelf||C.setActive(l.object,!0))}}})}get supported(){return this._supported}awake(){if(Lb&&console.log(this),!!this.trackedImages){for(const e of this.trackedImages)if(e.image&&!$n._imageElements.has(e.image)){const i=e.image;$n._imageElements.set(i,null);const n=document.createElement("img");n.src=i,n.addEventListener("load",async()=>{const s=await createImageBitmap(n);$n._imageElements.set(i,s);const a=await Dw(s);if(a){const c=await(await a.convertToBlob({type:"image/png"})).arrayBuffer(),h=C.findObjectOfType(qn);h&&this.trackedImages&&(h.extensions.push(new gE("marker.png",new Uint8Array(c),this.trackedImages[0].widthInMeters)),h.anchoringType="image")}})}}}onBeforeXR(e,i){var n;if(this.trackedImages){i.optionalFeatures=i.optionalFeatures||[],i.optionalFeatures.includes("image-tracking")||i.optionalFeatures.push("image-tracking"),i.trackedImages=[];for(const s of this.trackedImages)if((n=s.image)!=null&&n.length&&s.widthInMeters>0){const a=$n._imageElements.get(s.image);a&&(this.trackedImageIndexMap.set(i.trackedImages.length,s),i.trackedImages.push({image:a,widthInMeters:s.widthInMeters}))}}}onEnterXR(e){var i;if(this.trackedImages){for(const n of this.trackedImages)if((i=n.object)!=null&&i.asset){const s=n.object.asset;s.userData||(s.userData={});const a={visible:s.visible,parent:s.parent,matrix:s.matrix.clone()};s.userData["image-tracking"]=a}}for(const n of this.imageToObjectMap.values())n.frames=0}onLeaveXR(e){var i,n;if(!this.supported&&exports.DeviceUtilities.isAndroidDevice()&&me(this.webXRIncubationsWarning),this.trackedImages){for(const s of this.trackedImages)if((i=s.object)!=null&&i.asset){const a=s.object.asset;if(a.userData){const l=a.userData["image-tracking"];l&&(a.visible=l.visible,(n=l.parent)==null||n.add(a),a.matrix.copy(l.matrix),a.matrix.decompose(a.position,a.quaternion,a.scale)),delete a.userData["image-tracking"]}}}}onUpdateXR(e){var s;this.currentImages.length=0;const i=e.xr.frame;if(!i)return;if("getImageTrackingResults"in i){if(((s=e.xr.session.enabledFeatures)==null?void 0:s.includes("image-tracking"))===!1)return;if(i.session&&typeof i.getImageTrackingResults=="function"){const a=i.getImageTrackingResults();if(a.length>0){const l=this.context.renderer.xr.getReferenceSpace();if(l){for(const c of a){const h=c.trackingState,u=c.index,f=this.trackedImageIndexMap.get(u);if(f){const m=i.getPose(c.imageSpace,l),g=new jc(this,f,c.image,c.measuredSize,h,m);this.currentImages.push(g)}else Lb&&console.warn("No tracked image for index",u)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(c){console.error(c)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,me(this.webXRIncubationsWarning);return}const n=1e3;for(const[a,l]of this.imageToObjectMap){if(!l.object||!a||a.hideWhenTrackingIsLost===!1)continue;let c=!1;for(const h of this.currentImages)if(h.model===a){const u=Date.now()-l.lastTrackingTime;if(a.imageDoesNotMove||h.state==="tracked"||u<=n){c=!0;break}}c||C.setActive(l.object,!1)}}},r($n,"_imageElements",new Map),$n);Vo([p(zs)],Ly.prototype,"trackedImages");Vo([p()],Ly.prototype,"smooth");let Bc=Ly;var yE=Object.defineProperty,_l=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&yE(t,e,n),n};const qo=x("debugplanetracking");class Ns extends L{constructor(){super(...arguments);r(this,"dataTemplate");r(this,"occluder",!0);r(this,"initiateRoomCaptureIfNoData",!0);r(this,"usePlaneData",!0);r(this,"useMeshData",!0);r(this,"runInVR",!0);r(this,"bounds",new d.Box3);r(this,"center",new d.Vector3);r(this,"labelOffset",new d.Vector3);r(this,"_dataId",1);r(this,"_allPlanes",new Map);r(this,"_allMeshes",new Map);r(this,"firstTimeNoPlanesDetected",-100);r(this,"makeOccluder",(e,i,n=!1)=>{if(i){if(i instanceof Array){for(const s of i)this.makeOccluder(e,s,n);return}!n&&!i.name.toLowerCase().includes("occlu")||(i.colorWrite=!1,i.depthTest=!0,i.depthWrite=!0,i.transparent=!1,i.polygonOffset=!0,i.polygonOffsetFactor=1,i.polygonOffsetUnits=.1,e.renderOrder=-1e3)}});r(this,"_flipForwardMatrix",new d.Matrix4().makeRotationY(Math.PI));r(this,"_verticesCache",new Map)}get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,i){e==="immersive-vr"&&!this.runInVR||(i.optionalFeatures=i.optionalFeatures||[],this.usePlaneData&&!i.optionalFeatures.includes("plane-detection")&&i.optionalFeatures.push("plane-detection"),this.useMeshData&&!i.optionalFeatures.includes("mesh-detection")&&i.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const i of this._allPlanes.keys())this.removeData(i,this._allPlanes);for(const i of this._allMeshes.keys())this.removeData(i,this._allMeshes)}onLeaveXR(e){for(const i of this._allPlanes.keys())this.removeData(i,this._allPlanes);for(const i of this._allMeshes.keys())this.removeData(i,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const i=e.xr.rig;if(!i){console.warn("No XR rig found, cannot parent tracked planes to it");return}const n=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const l=n.detectedPlanes,c=n.detectedMeshes,h=l!==void 0&&l.size>0,u=c!==void 0&&c.size>0;if(this.initiateRoomCaptureIfNoData&&(!h&&!u&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(h||u)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in n.session&&(n.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),l!==void 0&&this.processFrameData(e.xr,i.gameObject,n,l,this._allPlanes),c!==void 0&&this.processFrameData(e.xr,i.gameObject,n,c,this._allMeshes),qo){const f=this.context.mainCameraComponent.gameObject.worldPosition;for(const m of this._allPlanes.values())!m.mesh||!m.mesh.visible||(this.bounds.makeEmpty(),m.mesh.traverse(g=>{g instanceof d.Mesh&&this.bounds.expandByObject(g)}),this.bounds.getCenter(this.center),this.labelOffset.copy(f).sub(this.center).normalize().multiplyScalar(.1),V.DrawLabel(this.center.add(this.labelOffset),(m.xrData.semanticLabel||"plane").toUpperCase()+`
1405
- `+m.xrData.lastChangedTime.toFixed(2),.02))}}removeData(e,i){const n=i.get(e);if(!n)return;i.delete(e),qo&&console.log("Plane no longer tracked, id="+n.id),n.mesh&&(n.mesh.removeFromParent(),n.mesh.traverse(a=>{const l=a.userData.normalsHelper;l?(l.dispose(),l.removeFromParent()):qo&&console.warn("No normals helper found for mesh",n.mesh)}),Oi(n.mesh,!0,!0));const s=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:n}});this.dispatchEvent(s)}processFrameData(e,i,n,s,a){const c=this.context.renderer.xr.getReferenceSpace();if(c){for(const h of a.keys())s.has(h)||this.removeData(h,a);for(const h of s){const u="planeSpace"in h?h.planeSpace:"meshSpace"in h?h.meshSpace:void 0;if(!u)continue;const f=n.getPose(u,c);let m;if(a.has(h)){const g=a.get(h);if(m=g.mesh,g.timestamp<h.lastChangedTime){if(g.timestamp=h.lastChangedTime,g.mesh){const _=this.createGeometry(h);if(g.mesh instanceof d.Mesh)g.mesh.geometry.dispose(),g.mesh.geometry=_,this.makeOccluder(g.mesh,g.mesh.material);else if(g.mesh instanceof d.Group)for(const v of g.mesh.children)v instanceof d.Mesh&&(v.geometry.dispose(),v.geometry=_,this.makeOccluder(v,v.material));if(g.collider){const v=g.mesh;g.collider.sharedMesh=v,g.collider.convex=this.checkIfContextShouldBeConvex(v,g.xrData),g.collider.onDisable(),g.collider.onEnable()}qo&&(console.log("Plane updated, id="+g.id,g),g.mesh.traverse(v=>{if(!(v instanceof d.Mesh))return;const b=v.userData.normalsHelper;b&&b.update()}))}const y=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:g}});this.dispatchEvent(y)}}else{if(!this.dataTemplate){const g=new d.Mesh;qo?g.material=new d.MeshNormalMaterial:this.occluder?(g.material=new d.MeshBasicMaterial,this.makeOccluder(g,g.material,!0)):g.material=new d.MeshBasicMaterial({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new te("","",g)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const g=C.instantiate(this.dataTemplate.asset);if(g.name="xr-tracked-plane",m=g,Bm(g,!1),g instanceof d.Mesh)Se(g.geometry),g.geometry=this.createGeometry(h),this.makeOccluder(g,g.material,this.occluder&&!this.dataTemplate);else if(g instanceof d.Group)for(const v of g.children)v instanceof d.Mesh&&(Se(v.geometry),v.geometry=this.createGeometry(h),this.makeOccluder(v,v.material,this.occluder&&!this.dataTemplate));const y=g.getComponent(To);if(y){const v=g;y.sharedMesh=v,y.convex=this.checkIfContextShouldBeConvex(v,h),y.onDisable(),y.onEnable()}g.matrixAutoUpdate=!1,g.matrixWorldNeedsUpdate=!0,i.add(g);const _={id:this._dataId++,xrData:h,timestamp:h.lastChangedTime,mesh:g,collider:y};a.set(h,_),qo&&console.log("New plane detected, id="+_.id,_,{hasCollider:!!y,isGroup:g instanceof d.Group});try{const v=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:_}});this.dispatchEvent(v)}catch(v){console.error(v)}}}m&&(f?(m.visible=!0,m.matrix.fromArray(f.transform.matrix),m.matrix.premultiply(this._flipForwardMatrix)):m.visible=!1,qo&&m.traverse(g=>{if(g instanceof d.Mesh)if(g.userData.normalsHelper)g.userData.normalsHelper.update();else{const y=new H.VertexNormalsHelper(g,.05,255);y.layers.disableAll(),y.layers.set(2),this.context.scene.add(y),g.userData.normalsHelper=y}}))}}}checkIfContextShouldBeConvex(e,i){if(!e)return!0;if(e){const n=new d.Box3;n.expandByObject(e);const s=new d.Vector3;n.getSize(s);let a=!0;return s.x>2&&s.y>2&&s.z>1.5&&(a=!1),a&&"semanticLabel"in i&&i.semanticLabel==="wall"&&(a=!0),a}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new d.BufferGeometry}createMeshGeometry(e,i){const n=e.toString()+"_"+i.toString();if(this._verticesCache.has(n))return this._verticesCache.get(n);const s=new d.BufferGeometry;s.setIndex(new d.BufferAttribute(i,1)),s.setAttribute("position",new d.BufferAttribute(e,3));const a=Array();for(let l=0;l<e.length;l+=3)a.push(e[l],e[l+2]);return s.setAttribute("uv",new d.BufferAttribute(e,3)),s.computeVertexNormals(),this._verticesCache.set(n,s),s}createPlaneGeometry(e){const i=new d.BufferGeometry,n=[],s=[];e.forEach(g=>{n.push(g.x,g.y,g.z),s.push(g.x,g.z)});const a=new d.Vector3(n[0],n[1],n[2]),l=new d.Vector3(n[3],n[4],n[5]),c=new d.Vector3(n[6],n[7],n[8]),h=new d.Vector3,u=new d.Vector3;h.subVectors(l,a),u.subVectors(c,a),h.cross(u),h.normalize();const f=[];for(let g=0;g<n.length/3;g++)f.push(h.x,h.y,h.z);const m=[];for(let g=2;g<e.length;++g)m.push(0,g-1,g);return i.setAttribute("position",new d.BufferAttribute(new Float32Array(n),3)),i.setAttribute("uv",new d.BufferAttribute(new Float32Array(s),2)),i.setAttribute("normal",new d.BufferAttribute(new Float32Array(f),3)),i.setIndex(m),i.computeBoundingBox(),i.computeBoundingSphere(),i}}_l([p(te)],Ns.prototype,"dataTemplate");_l([p()],Ns.prototype,"occluder");_l([p()],Ns.prototype,"initiateRoomCaptureIfNoData");_l([p()],Ns.prototype,"usePlaneData");_l([p()],Ns.prototype,"useMeshData");_l([p()],Ns.prototype,"runInVR");var _E=Object.defineProperty,bE=(o,t,e,i)=>{for(var n=void 0,s=o.length-1,a;s>=0;s--)(a=o[s])&&(n=a(t,e,n)||n);return n&&_E(t,e,n),n};const Db=x("debugwebxr");class Sf extends L{constructor(){super(...arguments);r(this,"priority",0);r(this,"_startScale")}get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){var e;(e=Z.active)==null||e.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(Db){const e=new d.Object3D;e.position.y+=.5,this.gameObject.add(e);const i=e.addNewComponent(Nr);i&&(i.isGizmo=!1);const n=new d.AxesHelper(.5);this.gameObject.add(n)}}isXRRig(){return!0}supportsXR(e){return!0}onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),Db&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}bE([p()],Sf.prototype,"priority");class vE extends L{constructor(){super(...arguments);r(this,"toggleKey","KeyP")}update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}O.add("AlignmentConstraint",ih);O.add("Animation",Ot);O.add("Animator",_t);O.add("AudioListener",ws);O.add("AudioSource",Hi);O.add("Avatar_Brain_LookAt",Rc);O.add("Avatar_MouthShapes",rh);O.add("Avatar_MustacheShake",_g);O.add("AvatarBlink_Simple",Lr);O.add("AvatarEyeLook_Rotation",vg);O.add("AxesHelper",el);O.add("BasicIKConstraint",xg);O.add("BoxHelperComponent",Kn);O.add("Camera",si);O.add("CharacterController",Dr);O.add("CharacterControllerInput",Es);O.add("Collider",ci);O.add("SphereCollider",tl);O.add("BoxCollider",zu);O.add("MeshCollider",To);O.add("CapsuleCollider",Os);O.add("ContactShadows",ah);O.add("LogStats",Cg);O.add("DeleteBox",Na);O.add("Deletable",Mg);O.add("DeviceFlag",Nu);O.add("DragControls",nr);O.add("DropListener",Ts);O.add("Duplicatable",Rg);O.add("EventListEvent",Iu);O.add("EventTrigger",$u);O.add("GltfExportBox",jg);O.add("GltfExport",Fg);O.add("VariantAction",Ng);O.add("ChangeTransformOnClick",Fr);O.add("ChangeMaterialOnClick",Vg);O.add("SetActiveOnClick",$g);O.add("HideOnStart",$a);O.add("EmphasizeOnClick",sl);O.add("PlayAudioOnClick",So);O.add("PlayAnimationOnClick",Tc);O.add("PreliminaryAction",ol);O.add("PreliminaryTrigger",uh);O.add("VisibilityAction",fh);O.add("TapGestureTrigger",Gg);O.add("USDZExporter",qn);O.add("Fog",cl);O.add("BoxGizmo",Nr);O.add("GridHelper",hl);O.add("GroundProjectedEnv",es);O.add("UsageMarker",lh);O.add("Interactable",Pg);O.add("FixedJoint",dy);O.add("HingeJoint",_h);O.add("Light",ui);O.add("LODGroup",vh);O.add("LookAtConstraint",Ar);O.add("NeedleMenu",is);O.add("NestedGltf",Ju);O.add("Networking",fy);O.add("OffsetConstraint",Vr);O.add("CameraTargetReachedEvent",kc);O.add("OrbitControls",ge);O.add("ParticleSystemRenderer",Zi);O.add("ParticleSystem",Lc);O.add("PlayerColor",qa);O.add("Antialiasing",Sh);O.add("BloomEffect",rf);O.add("ChromaticAberration",Ch);O.add("ColorAdjustments",Fo);O.add("DepthOfField",Sn);O.add("EffectWrapper",Dc);O.add("PixelationEffect",Ph);O.add("ScreenSpaceAmbientOcclusion",Bs);O.add("ScreenSpaceAmbientOcclusionN8",Cn);O.add("SharpeningEffect",Oh);O.add("TiltShiftEffect",os);O.add("ToneMappingEffect",Xa);O.add("Vignette",Xr);O.add("Volume",pl);O.add("ReflectionProbe",Wu);O.add("Renderer",Ri);O.add("MeshRenderer",ch);O.add("SkinnedMeshRenderer",Ig);O.add("Rigidbody",tt);O.add("SceneSwitcher",We);O.add("ScreenCapture",Uo);O.add("ShadowCatcher",Rh);O.add("RemoteSkybox",lf);O.add("SmoothFollow",hf);O.add("SpatialTriggerReceiver",Xn);O.add("SpatialTrigger",df);O.add("SpectatorCamera",uf);O.add("SpriteRenderer",hi);O.add("SyncedCamera",Sy);O.add("SyncedRoom",Pn);O.add("SyncedTransform",Yn);O.add("TestRunner",Cy);O.add("TestSimulateUserData",Py);O.add("PlayableDirector",Ya);O.add("SignalReceiver",Dh);O.add("AnimationTrackHandler",mf);O.add("AudioTrackHandler",Qa);O.add("SignalTrackHandler",Ic);O.add("ControlTrackHandler",gf);O.add("TransformGizmo",Qr);O.add("BaseUIComponent",qi);O.add("UIRootComponent",ph);O.add("Button",Fs);O.add("Canvas",Ha);O.add("CanvasGroup",Po);O.add("EventSystem",Ht);O.add("Graphic",gh);O.add("MaskableGraphic",yh);O.add("Image",ml);O.add("RawImage",bf);O.add("InputField",Ry);O.add("VerticalLayoutGroup",ty);O.add("HorizontalLayoutGroup",iy);O.add("GridLayoutGroup",ny);O.add("Outline",ll);O.add("ObjectRaycaster",ki);O.add("GraphicRaycaster",ju);O.add("SpatialGrabRaycaster",Cr);O.add("RectTransform",bn);O.add("SpatialHtml",Bh);O.add("Text",Et);O.add("EnvironmentScene",wf);O.add("LookAt",Ey);O.add("OpenURL",gl);O.add("VideoPlayer",it);O.add("Voip",Eo);O.add("Avatar",Co);O.add("XRControllerFollow",Us);O.add("XRControllerModel",Jn);O.add("XRControllerMovement",Ei);O.add("TeleportTarget",Yu);O.add("WebARCameraBackground",Uh);O.add("WebARSessionRoot",Zn);O.add("WebXR",Ku);O.add("AvatarMarker",kt);O.add("WebXRImageTracking",Bc);O.add("WebXRPlaneTracking",Ns);O.add("XRRig",Sf);O.add("XRFlag",Ni);O.add("PlayerSync",Qg);O.add("PlayerState",fn);O.add("PresentationMode",vE);const cc=at,wE=x("debugtypestore");wE&&console.log(O);function xE(o,t){const i=rv(o,t);return i!==void 0?i:null}const SE=new JC,Mp=Symbol("deserialize-queue");async function CE(o,t,e,i=null,n){if(!e){console.debug("Can not create component instances: gltf is null");return}let s=i;typeof s=="number"&&(s=new mt(i));const a=t.indexOf("?");t=a===-1?t:t.substring(0,a);const l=new og(e.scene);l.gltfId=t,l.context=o,l.gltf=e,l.nodeToObject=n==null?void 0:n.nodeToObjectMap,l.implementationInformation=SE;let c=o[Mp];if(c||(c=o[Mp]=[]),e.scenes)for(const h of e.scenes)await Pm(l,h,c);if(e.children)for(const h of e.children)await Pm(l,h,c);o.new_scripts_pre_setup_callbacks.push(()=>{const h=o[Mp];if(h){for(const u of h)PE(u,l);h.length=0}if(s){const u={},f=[];Cm(e,s,u,f);for(const m of e.scenes)Cm(m,s,u,f);for(const m of f)m.resolveGuids(u)}})}const Sm=Symbol("original-component-name"),sa=new Map;function Cm(o,t,e,i){if(t===null||!o)return;const n=o.guid,s=o.guid;s!=null&&s.length&&(sa.has(s)||(cc&&console.log('Creating InstanceIdProvider with key "'+s+'" for object '+o.name),sa.set(s,new mt(s))));const a=s&&sa.get(s)||t;if(o.guid=a.generateUUID(),n&&n!=="invalid"&&(e[n]=o.guid),o&&o.userData&&o.userData.components)for(const l of o.userData.components){if(l===null)continue;const c=l.guid;c?sa.has(c)||(cc&&console.log('Creating InstanceIdProvider with key "'+c+'" for component '+l[Sm]),sa.set(c,new mt(c))):cc&&console.warn("Can not create IdProvider: component "+l[Sm]+" has no guid",l.guid);const h=sa.get(c)||t,u=l.guid;l.guid=h.generateUUID(),u&&u!=="invalid"&&(e[u]=l.guid),l.resolveGuids&&i.push(l)}if(o.children)for(const l of o.children)Cm(l,t,e,i)}const Al=[];async function Pm(o,t,e,i){var s,a,l,c,h;if(!t)return;const n=t.userData;if(n){const u=n.builtin_components;if(u&&u.length>0)for(const f of u)try{if(f===null)continue;const m=O.get(f.name);if(m!=null){const g=new m;g.sourceId=o.gltfId,Fa(g,f,o.implementationInformation),g.context=o.context,"guid"in f&&(g[Jl]=f.guid),g[Sm]=f.name,mr(t,g,!1),e.push({instance:g,compData:f,obj:t}),g.isCamera&&o.context&&o.context.mainCamera===null&&g.tag==="MainCamera"&&o.context.setCurrentCamera(g),((l=(a=(s=o.context)==null?void 0:s.physics)==null?void 0:a.engine)==null?void 0:l.isInitialized)===!1&&(g.isCollider||g.isRigidbody)&&((h=(c=o.context)==null?void 0:c.physics.engine)==null||h.initialize())}else cc&&console.debug("unknown component: "+f.name),Al.includes(f.name)||Al.push(f.name)}catch(m){console.error(f.name+" - "+m.message,m)}if(Al.length>0){const f=Al.join(", ");console.warn("unknown components: "+f),Al.length=0,qt()&&Te(`<strong>Unknown components in scene</strong>:
1406
-
1407
- ${f}
1408
-
1409
- This could mean you forgot to add a npmdef to your ExportInfo
1410
- <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,Ci.Warn)}}if(t.children)for(const u of t.children)await Pm(o,u,e)}function PE(o,t){const{instance:e,compData:i,obj:n}=o;t.object=n,t.target=e,Wd(e,i,t),cc&&console.debug("add "+i.name,i,e)}class bx{createBuiltinComponents(t,e,i,n,s){return CE(t,e,i,n,s)}writeBuiltinComponentData(t,e){return xE(t,e)}parseSync(t,e,i,n){return xx(t,e,i,n)}loadSync(t,e,i,n,s){return Dy(t,e,i,n,s)}}Nm(bx);const vx=x("printGltf")||x("printgltf"),ME=x("debugfileformat");async function wx(o,t){const e=await hw(o,{useExtension:!0})||"unknown";ME&&console.debug(`Determined file type: '${e}' for url '${o}'`,{registeredModelLoaderCallbacks:ga});for(const i of ga){const{callback:n}=i,s=n({context:t,url:o,mimetype:e});if(s instanceof Promise&&await s,s)return console.debug(`Using custom loader (${i.name||"unnamed"}) for ${e} at '${o}'`),s}switch(e){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${e}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1411
- Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const i=new H.GLTFLoader;return await su(i,t,o),i}case"model/fbx":case"model/vnd.autodesk.fbx":return new H.FBXLoader;case"model/obj":return new H.OBJLoader;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(e.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const i=new H.GLTFLoader;return await su(i,t,o),i}}}function OE(o,t){return Dy((t==null?void 0:t.context)||Q.Current,o,o,(t==null?void 0:t.seed)||null,t==null?void 0:t.onprogress)}async function xx(o,t,e,i){typeof e!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",e,typeof e),e=""),vx&&console.log("Parse glTF",e);const n=await wx(e,o);if(!n)return;const{componentsExtension:s}=Sx(n,o);if(n instanceof H.OBJLoader){typeof t!="string"&&(t=new TextDecoder().decode(t));const l=n.parse(t);return await hc(n,o,e,l,i,s)}if(!(n instanceof H.GLTFLoader)){if(n.parse===void 0){console.error("Loader does not support parse");return}const l=n.parse(t,e);return await hc(n,o,e,l,i,s)}return new Promise((l,c)=>{try{let h=e.split("?")[0].trimEnd();const u=h.split("/");u.length>0&&u[u.length-1]!==""&&u.pop(),h=u.join("/"),h.endsWith("/")||(h+="/"),n.resourcePath=h,n.parse(t,"",async f=>{const m=await hc(n,o,e,f,i,s);l(m)},f=>{console.error('Loading asset at "'+e+`" failed
1412
- `,f),l(void 0)})}catch(h){console.error(h),c(h)}})}async function Dy(o,t,e,i,n){RE(t);const s=await wx(t,o);if(!s)return;const{componentsExtension:a}=Sx(s,o);if(!(s instanceof H.GLTFLoader)){const l=await s.loadAsync(t,n);return await hc(s,o,t,l,i,a)}return new Promise((l,c)=>{try{s.load(t,async h=>{const u=await hc(s,o,e,h,i,a);l(u)},h=>{n==null||n.call(s,h)},h=>{console.error('Loading asset at "'+t+`" failed
1413
- `,h),l(void 0)})}catch(h){console.error(h),c(h)}})}function Sx(o,t){const e=Ag(o);return o instanceof H.GLTFLoader&&dg(o,t),{componentsExtension:e}}async function hc(o,t,e,i,n,s){var a;if(vx&&console.warn("Loaded",e,i),i==null)return console.error(`Loaded model is null '${e}' - please make sure the loader is registered correctly`),{scene:new d.Object3D,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${e}' - please make sure the loader is registered correctly`),{scene:new d.Object3D,animations:[],scenes:[]};if(i instanceof d.Object3D)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof d.BufferGeometry){const l=new d.MeshStandardMaterial({color:new d.Color(14540253)}),c=new d.Mesh(i,l);i={scene:c,animations:[],scenes:[c]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${e}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);if(e.includes("?")&&(e=e.split("?")[0]),"scenes"in i)for(const l of i.scenes)l&&!((a=l.animations)!=null&&a.length)&&(l.animations=[...i.animations]);return EE(o,i),Kv(i)&&(_w(e,i,t),await gn().createBuiltinComponents(t,e,i,n,s||void 0)),await kE(i.scene,t,t.mainCamera),i}async function kE(o,t,e){e||(e=t.mainCamera);try{e?await t.renderer.compileAsync(o,e,t.scene).catch(i=>{console.warn(i.message)}):FC(o,t)}catch(i){console.warn((i==null?void 0:i.message)||i)}}function RE(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1414
- Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;Te(e),console.warn(e)}}function EE(o,t){if(o instanceof H.FBXLoader||o instanceof H.OBJLoader){let e=t;e instanceof d.Object3D||(e=t.scene),e.traverse(i=>{const n=i;n!=null&&n.isMesh&&Fm(n,n.material)})}}const Ll=x("debugoverlay"),Cx="ar",TE="quit-ar";class AE{constructor(){r(this,"arContainer",null);r(this,"currentSession",null);r(this,"_createdAROnlyElements",[]);r(this,"_reparentedObjects",[]);r(this,"contentElement",null);r(this,"originalDomOverlayParent",null);r(this,"requestEndAR",()=>{this.onRequestedEndAR()})}get ARContainer(){return this.arContainer}onBegin(t,e,i){var n;if(this.currentSession=i,this.arContainer=e,exports.DeviceUtilities.isMozillaXR()){const s=t.domElement.children;for(let a=0;a<(s==null?void 0:s.length);a++){const l=s[a];if(!l||l===this.arContainer)return;this._reparentedObjects.push({el:l,previousParent:l.parentElement}),(n=this.arContainer)==null||n.appendChild(l)}e?(this.originalDomOverlayParent=e.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",e,e.style.display),e.style.display="",e.style.visibility="",document.body.appendChild(e))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(t){var e;for(const i of this._createdAROnlyElements)i.remove&&i.remove();for(const i of this._reparentedObjects){const n=i.el;(e=i.previousParent)==null||e.appendChild(n)}this._reparentedObjects.length=0,exports.DeviceUtilities.isMozillaXR()&&setTimeout(()=>{var a;const i=t.renderer.domElement;i&&((a=t.domElement.shadowRoot)==null||a.prepend(i));const n=document.querySelectorAll("*");for(var s=0;s<n.length;s++){const l=n[s];l&&l._displayChanged!==void 0&&l._displayWas!==void 0&&(l.style.display=l._displayWas)}},10)}createOverlayContainer(t){if(this.contentElement)return this.contentElement;Ll&&console.log("Setup overlay container");const e=t.shadowRoot.querySelector(".content");this.contentElement=e;const i=t.shadowRoot.querySelector(".overlay-content");return i&&e.appendChild(i),Ll&&!exports.DeviceUtilities.isMobileDevice()&&this.ensureQuitARButton(e),e}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(t){const e=document.createElement("slot");e.setAttribute("name","quit-ar"),this.appendElement(e,t),this._createdAROnlyElements.push(e),e.style.pointerEvents="auto";const i=document.querySelector(`.${TE}`);if(i){i.addEventListener("click",this.requestEndAR),Ll&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}e.addEventListener("click",this.requestEndAR),Ll&&e.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
1415
- position: fixed;
1416
- top: 0;
1417
- right: 0;
1418
- z-index: 600;
1419
- pointer-events: all;
1420
- `,this.appendElement(n,e);var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","40px"),s.setAttribute("height","40px"),s.style.cssText=`
1421
- background: rgba(255, 255, 255, .4);
1422
- -webkit-backdrop-filter: blur(8px);
1423
- backdrop-filter: blur(8px);
1424
- border-radius: 50%;
1425
- box-shadow: 0 0 5px rgba(0,0,0,.3);
1426
- outline: 1px solid rgba(255, 255, 255, .6);
1427
- display: flex;
1428
- justify-content: center;
1429
- align-items: center;
1430
- `,n.appendChild(s);var a=document.createElementNS("http://www.w3.org/2000/svg","path");a.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),a.setAttribute("stroke","#000000"),a.setAttribute("stroke-width","2px"),a.style.cssText=`
1431
- /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1432
- `,s.appendChild(a),Ll&&console.log("Created fallback close button",s,t)}appendElement(t,e){return e.shadowRoot?e.shadowRoot.appendChild(t):e.appendChild(t)}}const Zo=x("debugloading"),Dl=x("debugloadingrendering"),Ib=x("debuglicense");class LE{constructor(){r(this,"className");r(this,"additionalClasses")}}let Il=0,jb;function Iy(o){Zo&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const t=o.count,e=o.progress.total;e===0||e===void 0?(jb!==o.name&&(Il=0),jb=o.name,Il+=(1-Il)*.001,Zo&&me("Loading "+o.name+" did not report total size")):Il=o.progress.loaded/e;const i=o.index/t+Il/t;return z.clamp01(i)}const gc=class 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1433
- display: flex;
1434
- flex-direction: column;
1435
- align-items: center;
1436
- justify-content: center;
1437
- width: 100%;
1438
- opacity: 0;
1439
- transition: opacity 1s ease-in-out 4s;
1440
- `,setTimeout(()=>{c.style.opacity="1"},1),this._loadingElement.appendChild(c);const h=document.createElement("div"),u=100;h.style.display="flex",h.style.width=u+"%",h.style.height="3px",h.style.position="absolute",h.style.left="0",h.style.bottom="0px",h.style.opacity="0",h.style.transition="opacity 1s ease-in-out 2s",setTimeout(()=>{h.style.opacity="1"},1),e==="light"?h.style.backgroundColor="rgba(0,0,0,.2)":h.style.backgroundColor="rgba(255,255,255,.2)",this._loadingElement.appendChild(h),this._loadingBar=document.createElement("div"),h.appendChild(this._loadingBar);const f=function(y){return z.lerp(0,u,y)+"%"};if(this._loadingBar.style.background="#66A22F",this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",i&&this._element){const y=this._element.getAttribute("primary-color"),_=this._element.getAttribute("secondary-color");y&&_?this._loadingBar.style.background=`linear-gradient(90deg, ${y} ${f(0)}, ${_} ${f(1)})`:y?this._loadingBar.style.background=y:_&&(this._loadingBar.style.background=_)}return this.handleRuntimeLicense(this._loadingElement),this._loadingElement}async handleRuntimeLicense(t){let e=Hn();if(e)return;Ib&&console.log("Loading UI has commercial license?",e);const i=document.createElement("div");i.style.paddingTop=".6em",i.style.fontSize=".8em",i.style.textTransform="uppercase",i.innerText=`NEEDLE ENGINE NON COMMERCIAL VERSION
1441
- CLICK HERE TO GET A LICENSE`,i.style.cursor="pointer",i.style.userSelect="none",i.style.textAlign="center",i.style.pointerEvents="all",i.addEventListener("click",()=>window.open("https://needle.tools/pricing","_self")),i.style.opacity="0",t.appendChild(i),!F()&&_o&&(Ib&&console.log("Waiting for runtime license check"),await _o,e=Hn()),!e&&(i.style.transition="opacity .5s ease-in-out",i.style.opacity="1")}};r(gc,"LoadingContainerClassName","loading");let uu=gc;Nm(bx);const Ce=x("debugwebcomponent"),Bb="needle-engine",Px="vr",Mx="desktop",DE=[Cx,Px,Mx],jl="ar-session-active",Bl="desktop-session-active",IE=["public-key","version","hash","src","camera-controls","loadstart","progress","loadfinished","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","tone-mapping","tone-mapping-exposure","background-blurriness","background-color"];class jy extends HTMLElement{constructor(){super();r(this,"_context");r(this,"_overlay_ar");r(this,"_loadingProgress01",0);r(this,"_loadingView");r(this,"_previousSrc",null);r(this,"_didFullyLoad",!1);r(this,"_loadId",0);r(this,"_abortController",null);r(this,"_lastSourceFiles",null);r(this,"_createContextPromise",null);r(this,"onXRSessionStarted",()=>{var i;const e=this.context.xrSessionMode;e==="immersive-ar"?this.onEnterAR(this.context.xrSession):e==="immersive-vr"&&this.onEnterVR(this.context.xrSession),(i=this.context.xrSession)==null||i.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:this.context.xrSession,context:this._context,sessionMode:e}})),e==="immersive-ar"?this.onExitAR(this.context.xrSession):e==="immersive-vr"&&this.onExitVR(this.context.xrSession)})});r(this,"onReady",()=>{var e;return(e=this._loadingView)==null?void 0:e.onLoadingFinished()});r(this,"onError",()=>{var e;return(e=this._loadingView)==null?void 0:e.setMessage("Loading failed!")});r(this,"_previouslyRegisteredMap",new Map);this._overlay_ar=new AE,this.addEventListener("ready",this.onReady),Lv(),this.attachShadow({mode:"open"});const e=document.createElement("template");e.innerHTML=`<style>
1442
- @import url('https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap');
1443
-
1444
- :host {
1445
- position: absolute;
1446
- display: block;
1447
- width: max(600px, 100%);
1448
- height: max(300px, 100%);
1449
- touch-action: none;
1450
-
1451
- -webkit-tap-highlight-color: transparent;
1452
- }
1453
-
1454
- @media (max-width: 600px) {
1455
- :host {
1456
- width: 100%;
1457
- }
1458
- }
1459
- @media (max-height: 300px) {
1460
- :host {
1461
- height: 100%;
1462
- }
1463
- }
1464
-
1465
- :host > div.canvas-wrapper {
1466
- width: 100%;
1467
- height: 100%;
1468
- }
1469
-
1470
- :host canvas {
1471
- position: absolute;
1472
- user-select: none;
1473
- -webkit-user-select: none;
1474
-
1475
- /** allow touch panning but no pinch zoom **/
1476
- /** but this doesnt work yet:
1477
- * touch-action: pan-x, pan-y;
1478
- **/
1479
-
1480
- -webkit-touch-callout: none;
1481
- -webkit-user-drag: none;
1482
- -webkit-user-modify: none;
1483
-
1484
- left: 0;
1485
- top: 0;
1486
- }
1487
- :host .content {
1488
- position: absolute;
1489
- top: 0;
1490
- width: 100%;
1491
- height: 100%;
1492
- visibility: visible;
1493
- z-index: 500; /* < must be less than the webxr buttons element */
1494
- pointer-events: none;
1495
- }
1496
- :host .overlay-content {
1497
- position: absolute;
1498
- user-select: auto;
1499
- pointer-events: all;
1500
- }
1501
- :host slot[name="quit-ar"]:hover {
1502
- cursor: pointer;
1503
- }
1504
- :host .quit-ar-button {
1505
- position: absolute;
1506
- // top: env(titlebar-area-y); /** this doesnt work **/
1507
- top: 60px; /** camera access needs a bit more space **/
1508
- right: 20px;
1509
- z-index: 9999;
1510
- }
1511
- </style>
1512
- <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1513
- <canvas></canvas>
1514
- </div>
1515
- <div class="content">
1516
- <slot class="overlay-content"></slot>
1517
- </div>
1518
- `,this.shadowRoot&&this.shadowRoot.appendChild(e.content.cloneNode(!0)),this._context=new Q({domElement:this}),this.addEventListener("error",this.onError)}static get observedAttributes(){return IE}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}getContext(){return new Promise((e,i)=>{if(this._context&&this.loadingFinished)e(this._context);else{const n=()=>{this.removeEventListener("loadfinished",n),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",n)}})}get context(){return this._context}async connectedCallback(){if(Ce&&console.log("<needle-engine> connected"),this.setPublicKey(),this.setVersion(),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const i=globalThis["needle:codegen_files"];Ce&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',i),i&&(Ce&&console.log('globalThis["needle:codegen_files"]',i),this.setAttribute("src",i))}Ce&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){var n;this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),i=e==null||(e==null?void 0:e.length)>0&&e!=="true"&&e!=="1";Ce&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",i),i?(Ce&&console.warn("<needle-engine> dispose"),(n=this._context)==null||n.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):Ce&&console.warn("<needle-engine> is not disposed because keep-alive is set")}attributeChangedCallback(e,i,n){switch(Ce&&console.log("attributeChangedCallback",e,i,n),e){case"src":Ce&&console.warn(`<needle-engine src>
1519
- changed from "`,i,'" to "',n,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=n);break;case"loadstart":case"progress":case"loadfinished":typeof n=="string"&&n.length>0&&(Ce&&console.log(e+" attribute changed",n),this.registerEventFromAttribute(e,n));break;case"dracoDecoderPath":Ce&&console.log("dracoDecoderPath",n),U_(n);break;case"dracoDecoderType":n==="wasm"||n==="js"?(Ce&&console.log("dracoDecoderType",n),z_(n)):console.error("Invalid dracoDecoderType",n,"expected js or wasm");break;case"ktx2DecoderPath":Ce&&console.log("ktx2DecoderPath",n),N_(n);break;case"tone-mapping":{this.applyAttributes();break}case"tone-mapping-exposure":{this.applyAttributes();break}case"background-blurriness":{const s=parseFloat(n);s!=null&&this._context&&(this._context.scene.backgroundBlurriness=s);break}case"background-color":{this.applyAttributes();break}case"public-key":{n!=ua&&this.setPublicKey();break}case"version":{n!=pn&&this.setVersion();break}}}async onLoad(){var _,v;if(!this.isConnected)return;if(this._context||(Ce&&console.warn("Create new context"),this._context=new Q({domElement:this})),!this._context){console.error("Needle Engine: Context not initialized");return}const e=this.getSourceFiles();if(!this.checkIfSourceHasChanged(e,this._lastSourceFiles))return;this._abortController&&(Ce&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=e;const i=++this._loadId;if((e==null||e.length<=0)&&(Ce&&console.warn("Clear scene",e),this._context.clear(),i!==this._loadId))return;const n=this.getAttribute("alias");this.classList.add("loading");const s=Hn();this.ensureLoadStartIsRegistered();let a=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:this._context,alias:n},cancelable:!0}));if(s){const b=this.getAttribute("hide-loading-overlay");b!=null&&b!=="0"&&(a=!1)}a===!1&&!s&&(F()||(a=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),F()&&me('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&a&&(this._loadingView=new uu(this)),a&&(this._didFullyLoad!==!0?(_=this._loadingView)==null||_.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===i&&this._loadingView.onLoadingBegin("begin load")},300)),Ce&&console.warn(`--------------
1520
- Needle Engine: Begin loading `+i+`
1521
- `,e),this.onBeforeBeginLoading();const l=[],c={context:this._context,name:"",progress:{},index:0,count:e.length,totalProgress01:this._loadingProgress01},h=new CustomEvent("progress",{detail:c}),u=new Array,f=new AbortController;this._abortController=f;const m={files:e,abortSignal:f.signal,onLoadingProgress:b=>{var S;if(Ce&&console.debug("Loading progress: ",b),f.signal.aborted)return;const w=b.index;!u[w]&&b.name&&(u[w]=jE(b.name)),b.name=u[w],a&&((S=this._loadingView)==null||S.onLoadingUpdate(b)),c.name=b.name,c.progress=b.progress,this._loadingProgress01=Iy(b),c.totalProgress01=this._loadingProgress01,this.dispatchEvent(h)},onLoadingFinished:(b,w,S)=>{Ce&&console.debug(`Finished loading "${w}" (aborted? ${f.signal.aborted})`),!f.signal.aborted&&S&&l.push({src:w,file:S})}},g=this.getAttribute("hash");g!=null&&(this._context.hash=g),this._context.alias=n,this._createContextPromise=this._context.create(m);const y=await this._createContextPromise;if(this.applyAttributes(),Ce&&console.warn(`--------------
1522
- Needle Engine: finished loading `+i+`
1523
- `,e,`Aborted? ${f.signal.aborted}`),f.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==i){console.log("Load id changed during loading process");return}this._loadingProgress01=1,a&&y&&((v=this._loadingView)==null||v.onLoadingUpdate(1,"creating scene")),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:n,loadedFiles:l}}))}applyAttributes(){var n,s;if((n=this._context)!=null&&n.renderer){const a=this.getAttribute("tonemapping")||this.getAttribute("tone-mapping");switch(a==null?void 0:a.toLowerCase()){case"none":this._context.renderer.toneMapping=d.NoToneMapping;break;case"linear":this._context.renderer.toneMapping=d.LinearToneMapping;break;case"neutral":this._context.renderer.toneMapping=d.NeutralToneMapping;break;case"agx":this._context.renderer.toneMapping=d.AgXToneMapping;break;default:a!=null&&console.warn("Invalid tone-mapping attribute: "+a)}const l=this.getAttribute("tone-mapping-exposure");if(l!=null){const c=parseFloat(l);isNaN(c)||(this._context.renderer.toneMappingExposure=c)}}const e=this.getAttribute("background-blurriness");if(e!=null){const a=parseFloat(e);a!==void 0&&this._context&&(this._context.scene.backgroundBlurriness=a)}const i=this.getAttribute("background-color");if((s=this._context)!=null&&s.renderer&&typeof i=="string"&&i.length>0){const a=ie.fromColorRepresentation(i);Ce&&console.debug("<needle-engine> background-color changed, str:",i,"→",a),this._context.renderer.setClearColor(a,a.alpha),this.context.scene.background=null}}internalSetLoadingMessage(e){var i;(i=this._loadingView)==null||i.setMessage(e)}getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let i;Array.isArray(e)?i=e:e.startsWith("[")&&e.endsWith("]")?i=JSON.parse(e):e.includes(",")?i=e.split(","):i=[e];for(let n=i.length-1;n>=0;n--){const s=i[n];(s==="null"||s==="undefined"||(s==null?void 0:s.length)<=0)&&i.splice(n,1)}return i}checkIfSourceHasChanged(e,i){if((e==null?void 0:e.length)!==(i==null?void 0:i.length)||e==null&&i!==null||e!==null&&i==null)return!0;if(e!==null&&i!==null){for(let n=0;n<(e==null?void 0:e.length);n++)if(e[n]!==i[n])return!0}return!1}ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,i){const n=this._previouslyRegisteredMap.get(e);if(n&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,n)),typeof i=="string"&&i.length>0)try{const s=(0,eval)(i);typeof s=="function"&&(this._previouslyRegisteredMap.set(e,s),this.addEventListener(e,a=>s==null?void 0:s.call(globalThis,this._context,a)))}catch(s){console.error("Error registering event "+e+'="'+i+`" failed with the following error:
1524
- `,s)}}setPublicKey(){ua&&ua.length>0&&this.setAttribute("public-key",ua)}setVersion(){pn.length>0&&this.setAttribute("version",pn)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const i=this.children[e];if(i.classList.contains("vr"))return i}return null}onEnterAR(e){var n;this.onSetupAR();const i=this.getAROverlayContainer();this._overlay_ar.onBegin(this._context,i,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:this._context,htmlContainer:(n=this._overlay_ar)==null?void 0:n.ARContainer}}))}onExitAR(e){var i;this._overlay_ar.onEnd(this._context),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:this._context,htmlContainer:(i=this._overlay_ar)==null?void 0:i.ARContainer}}))}onEnterVR(e){this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:this._context}}))}onExitVR(e){this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:this._context}}))}onSetupAR(){this.classList.add(jl),this.classList.remove(Bl);const e=this.getAROverlayContainer();Ce&&console.warn("onSetupAR:",e),e&&(e.classList.add(jl),e.classList.remove(Bl)),this.foreachHtmlElement(i=>this.setupElementsForMode(i,Cx))}onSetupVR(){this.classList.remove(jl),this.classList.remove(Bl),this.foreachHtmlElement(e=>this.setupElementsForMode(e,Px))}onSetupDesktop(){this.classList.remove(jl),this.classList.add(Bl);const e=this.getAROverlayContainer();e&&(e.classList.remove(jl),e.classList.add(Bl)),this.foreachHtmlElement(i=>this.setupElementsForMode(i,Mx))}setupElementsForMode(e,i,n=null){var a,l;if(e===((l=(a=this._context)==null?void 0:a.renderer)==null?void 0:l.domElement)||e.id==="VRButton"||e.id==="ARButton")return;if(e.classList.contains(i))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const c of DE)e.classList.contains(c)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let i=0;i<this.children.length;i++){const n=this.children[i];n.style&&e(n)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(Ce&&console.log("using custom draco decoder path",e),U_(e));const i=this.getAttribute("dracoDecoderType");i&&(Ce&&console.log("using custom draco decoder type",i),z_(i));const n=this.getAttribute("ktx2DecoderPath");n&&(Ce&&console.log("using custom ktx2 decoder path",n),N_(n))}}typeof window<"u"&&!window.customElements.get(Bb)&&window.customElements.define(Bb,jy);function jE(o){if(o.startsWith("blob:"))return"blob";const t=o.split("/");let e=t[t.length-1];const i=e.indexOf("?");i>0&&(e=e.substring(0,i));const n=e.indexOf("=");n>0&&(e=e.substring(n));const s=e.split(".").pop(),l=s?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(s.toLowerCase()):-1;if(s&&l>=0&&(e=e.substring(0,e.length-s.length-1)),e=decodeURIComponent(e),e.length>3){let c="",h=!1;const u=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let f=0;f<e.length;f++){let m=e[f];(m==="_"||m==="-")&&(m=" "),!(m===" "&&c.length<=0||u.includes(m)||(c.length===0&&(m=m.toUpperCase()),h&&m===" "))&&(h&&(m=m.toUpperCase()),h=!1,c+=m,m===" "&&(h=!0))}return F()&&e!==c&&console.debug('Generated display name: "'+e+'" → "'+c+'"'),c.trim()}return F()&&console.debug("Loading: use default name",e),e}const BE=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineHTMLElement:jy},Symbol.toStringTag,{value:"Module"}));function FE(){yn.registerWaitForInteraction(()=>{const o=d.AudioContext.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const t=o.state;(t==="suspended"||t==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(e=>{console.log("Failed to resume AudioContext: "+e)})},500)})})}setTimeout(FE,1e3);const xt=x("debugphysics"),Op=x("debugcolliderplacement"),kp=x("debugcollisions"),UE=x("showcolliders"),Rp=x("debugraycasts"),Jt=Symbol("needle component"),Ft=Symbol("physics body"),Fb=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0;xt&&console.log("Use Rapier",!1,globalThis.NEEDLE_USE_RAPIER);const fs=class fs{constructor(t){r(this,"debugRenderColliders",!1);r(this,"debugRenderRaycasts",!1);r(this,"context");r(this,"_initializePromise");r(this,"_isInitialized",!1);r(this,"rapierRay");r(this,"raycastVectorsBuffer",new Mi(()=>new d.Vector3,10));r(this,"rapierSphere",null);r(this,"rapierColliderArray",[]);r(this,"rapierIdentityRotation",{x:0,y:0,z:0,w:1});r(this,"rapierForwardVector",{x:0,y:0,z:1});r(this,"enabled",!1);r(this,"_tempPosition",new d.Vector3);r(this,"_tempQuaternion",new d.Quaternion);r(this,"_tempScale",new d.Vector3);r(this,"_tempMatrix",new d.Matrix4);r(this,"_isUpdatingPhysicsWorld",!1);r(this,"_world");r(this,"_hasCreatedWorld",!1);r(this,"eventQueue");r(this,"collisionHandler");r(this,"objects",[]);r(this,"bodies",[]);r(this,"_meshCache",new Map);r(this,"_gravity",{x:0,y:-9.81,z:0});r(this,"lines");r(this,"_tempCenterPos",new d.Vector3);r(this,"_tempCenterVec",new d.Vector3);r(this,"_tempCenterQuaternion",new d.Quaternion);this.context=t}removeBody(t){var i,n,s;if(!t)return;this.validate();const e=t[Ft];if(t[Ft]=null,e&&this.world){const a=this.objects.findIndex(l=>l===t);if(a>=0){const l=this.bodies[a];if(this.bodies.splice(a,1),this.objects.splice(a,1),l instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){const c=l;(i=this.world)==null||i.removeCollider(c,!0);const h=c.parent();h&&h.numColliders()<=0&&(h[Jt]||(n=this.world)==null||n.removeRigidBody(h))}else l instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody&&(l.numColliders()<=0?(s=this.world)==null||s.removeRigidBody(l):F()&&(l.did_log_removing||setTimeout(()=>{l.numColliders()>0&&(l.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}updateBody(t,e,i){if(this.validate(),!!this.enabled&&!(t.destroyed||!t.gameObject)&&!(!e&&!i))if(t.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=t,s=n[Ft];s&&this.syncPhysicsBody(n.gameObject,s,e,i)}}updateProperties(t){if(this.validate(),t.isCollider){const e=t,i=e[Ft];i&&(this.internalUpdateColliderProperties(e,i),e.sharedMaterial&&this.updatePhysicsMaterial(e))}else{const e=t,i=this.internal_getRigidbody(e);i&&this.internalUpdateRigidbodyProperties(e,i)}}addForce(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.addForce(e,i):console.warn("Rigidbody doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.applyImpulse(e,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(t){this.validate();const e=this.internal_getRigidbody(t);return e?e.linvel():null}getAngularVelocity(t){this.validate();const e=this.internal_getRigidbody(t);return e?e.angvel():null}resetForces(t,e){this.validate();const i=this.internal_getRigidbody(t);i==null||i.resetForces(e)}resetTorques(t,e){this.validate();const i=this.internal_getRigidbody(t);i==null||i.resetTorques(e)}applyImpulse(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.applyImpulse(e,i):console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(t){this.validate();const e=this.internal_getRigidbody(t);e?e.wakeUp():console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(t){this.validate();const e=this.internal_getRigidbody(t);return e==null?void 0:e.isSleeping()}setAngularVelocity(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.setAngvel(e,i):console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(t,e,i){this.validate();const n=this.internal_getRigidbody(t);n?n.setLinvel(e,i):console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return x("__nophysics")?(console.warn("Physics are disabled"),!1):(xt&&console.log("Initialize rapier physics engine"),!1)}validate(){this._isInitialized||xt&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}raycast(t,e,i){var c;if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i==null?void 0:i.maxDistance,s=i==null?void 0:i.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const a=this.getPhysicsRay(this.rapierRay,t,e);if(!a)return null;(this.debugRenderRaycasts||Rp)&&V.DrawRay(a.origin,a.dir,255,1);const l=(c=this.world)==null?void 0:c.castRay(a,n,s,i==null?void 0:i.queryFilterFlags,i==null?void 0:i.filterGroups,void 0,void 0,h=>{const u=h[Jt];return i!=null&&i.filterPredicate?i.filterPredicate(u):(i==null?void 0:i.useIgnoreRaycastLayer)!==!1?!(u!=null&&u.gameObject.layers.isEnabled(2)):!0});if(l){const h=a.pointAt(l.timeOfImpact),u=this.raycastVectorsBuffer.get();return u.set(h.x,h.y,h.z),{point:u,collider:l.collider[Jt]}}return null}raycastAndGetNormal(t,e,i){var c;if(!this._isInitialized)return null;let n=i==null?void 0:i.maxDistance,s=i==null?void 0:i.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const a=this.getPhysicsRay(this.rapierRay,t,e);if(!a)return null;(this.debugRenderRaycasts||Rp)&&V.DrawRay(a.origin,a.dir,255,1);const l=(c=this.world)==null?void 0:c.castRayAndGetNormal(a,n,s,i==null?void 0:i.queryFilterFlags,i==null?void 0:i.filterGroups,void 0,void 0,h=>{const u=h[Jt];return i!=null&&i.filterPredicate?i.filterPredicate(u):(i==null?void 0:i.useIgnoreRaycastLayer)!==!1?!(u!=null&&u.gameObject.layers.isEnabled(2)):!0});if(l){const h=a.pointAt(l.timeOfImpact),u=l.normal,f=this.raycastVectorsBuffer.get(),m=this.raycastVectorsBuffer.get();return f.set(h.x,h.y,h.z),m.set(u.x,u.y,u.z),{point:f,normal:m,collider:l.collider[Jt]}}return null}getPhysicsRay(t,e,i){var l,c,h;const n=(l=this.context)==null?void 0:l.mainCamera;if(e===void 0){const u=(c=this.context)==null?void 0:c.input.getPointerPosition(0);if(u)e=u;else return null}if(e.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const u=this.raycastVectorsBuffer.get();u.x=e.x,u.y=e.y,u.z=0,(u.x>1||u.y>1||u.y<-1||u.x<-1)&&(xt&&console.warn("Converting screenspace to raycast space",u),(h=this.context)==null||h.input.convertScreenspaceToRaycastSpace(u)),u.unproject(n),e=u}const s=e;t.origin.x=s.x,t.origin.y=s.y,t.origin.z=s.z;const a=this.raycastVectorsBuffer.get();if(i)a.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;a.set(t.origin.x,t.origin.y,t.origin.z);const u=K(n);a.sub(u)}return a.normalize(),t.dir.x=a.x,t.dir.y=a.y,t.dir.z=a.z,t}sphereOverlap(t,e){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.rapierSphere??(this.rapierSphere=new exports.MODULES.RAPIER_PHYSICS.MODULE.Ball(e)),this.rapierSphere.radius=e,(this.debugRenderRaycasts||Rp)&&V.DrawWireSphere(t,e,3359999,1),this.world.intersectionsWithShape(t,this.rapierIdentityRotation,this.rapierSphere,i=>{const n=i[Jt],s=new tw(n.gameObject,n);return this.rapierColliderArray.push(s),!0},void 0,void 0,void 0,void 0,i=>i.isSensor()?!1:i[Jt].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}get world(){return this._world}get isUpdating(){return this._isUpdatingPhysicsWorld}get gravity(){var t;return((t=this.world)==null?void 0:t.gravity)??this._gravity}set gravity(t){this.world?this.world.gravity=t:this._gravity=t}clearCaches(){var t,e,i,n;this._meshCache.clear(),(t=this.eventQueue)!=null&&t.raw&&((e=this.eventQueue)==null||e.free()),(i=this.world)!=null&&i.bodies&&((n=this.world)==null||n.free())}async addBoxCollider(t,e){if(this._isInitialized||await this.initialize(),!t.activeAndEnabled)return;if(!this.enabled){xt&&console.warn("Physics are disabled");return}const i=t.gameObject,n=Fe(i,this._tempPosition).multiply(e);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const a=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(t,a)}async addSphereCollider(t){if(this._isInitialized||await this.initialize(),!t.activeAndEnabled)return;if(!this.enabled){xt&&console.warn("Physics are disabled");return}const e=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(t,e),this.updateProperties(t)}async addCapsuleCollider(t,e,i){if(this._isInitialized||await this.initialize(),!t.activeAndEnabled)return;if(!this.enabled){xt&&console.warn("Physics are disabled");return}const n=t.gameObject,s=Fe(n,this._tempPosition);s.x=Math.abs(s.x),s.y=Math.abs(s.y);const a=i*s.x;e=Math.max(e,a*2);const l=z.clamp(e*.5*s.y-i*s.x,0,Number.MAX_SAFE_INTEGER),c=exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(l,a);this.createCollider(t,c)}async addMeshCollider(t,e,i,n){var f,m,g;let s=e.geometry;if(!s){xt&&console.warn("Missing mesh geometry",e.name);return}(m=(f=s.index)==null?void 0:f.array)!=null&&m.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${e.name}". Consider providing an indexed geometry.`),s=H.mergeVertices(s));let a=null;const l=s.getAttribute("position");if(l instanceof d.InterleavedBufferAttribute){const y=l.count;a=new Float32Array(y*3);for(let _=0;_<y;_++){const v=l.getX(_),b=l.getY(_),w=l.getZ(_);a[_*3]=v,a[_*3+1]=b,a[_*3+2]=w}}else a=l.array;if(await this.initialize(),!this.enabled){xt&&console.warn("Physics are disabled");return}if(!t.activeAndEnabled)return;const c=(g=s.index)==null?void 0:g.array,h=t.gameObject.worldScale.clone();if(n&&h.multiply(n),Math.abs(h.x-1)>1e-4||Math.abs(h.y-1)>1e-4||Math.abs(h.z-1)>1e-4){const y=`${s.uuid}_${h.x}_${h.y}_${h.z}_${i}`;if(this._meshCache.has(y))xt&&console.warn("Use cached mesh collider"),a=this._meshCache.get(y);else{(xt||F())&&console.debug(`[Performance] Your MeshCollider "${t.name}" is scaled: consider applying the scale to the collider mesh instead (${h.x}, ${h.y}, ${h.z})`);const _=new Float32Array(a.length);for(let v=0;v<a.length;v+=3)_[v]=a[v]*h.x,_[v+1]=a[v+1]*h.y,_[v+2]=a[v+2]*h.z;a=_,this._meshCache.set(y,_)}}const u=i?exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(a):exports.MODULES.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(a,c);u&&this.createCollider(t,u)}updatePhysicsMaterial(t){if(!t)return;const e=t.sharedMaterial,i=t[Ft];if(i&&e){if(e.bounciness!==void 0&&i.setRestitution(e.bounciness),e.bounceCombine!==void 0)switch(e.bounceCombine){case rt.Average:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case rt.Maximum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case rt.Minimum:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case rt.Multiply:i.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(e.dynamicFriction!==void 0&&i.setFriction(e.dynamicFriction),e.frictionCombine!==void 0)switch(e.frictionCombine){case rt.Average:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case rt.Maximum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case rt.Minimum:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case rt.Multiply:i.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(t){return t?t[Ft]:null}getComponent(t){return t?t[Jt]:null}createCollider(t,e){var a;if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;t.attachedRigidbody?n=this.getRigidbody(t,this._tempMatrix):(xt&&console.log("Create collider without rigidbody",t.name),i.makeRotationFromQuaternion(_e(t.gameObject)),i.setPosition(K(t.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(t,this._tempPosition),e.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),e.setRotation(this._tempQuaternion),e.setSensor(t.isTrigger);const s=t.sharedMaterial;if(s){if(s.bounciness!==void 0&&e.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case rt.Average:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case rt.Maximum:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case rt.Minimum:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case rt.Multiply:e.setRestitutionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&e.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case rt.Average:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case rt.Maximum:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case rt.Minimum:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case rt.Multiply:e.setFrictionCombineRule(exports.MODULES.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}((a=t.attachedRigidbody)==null?void 0:a.autoMass)===!1&&(e.setDensity(1e-6),e.setMass(1e-6));try{const l=this.world.createCollider(e,n);return l[Jt]=t,t[Ft]=l,l.setActiveEvents(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),l.setActiveCollisionTypes(exports.MODULES.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(t),this.bodies.push(l),this.updateColliderCollisionGroups(t),l}catch(l){return console.error('Error creating collider "'+t.name+`"
1525
- Error:`,l),null}}updateColliderCollisionGroups(t){const e=t[Ft],i=t.membership;let n=0;if(i==null)n=65535;else for(let l=0;l<i.length;l++){const c=i[l];c>31?console.error(`Rapier only supports 32 layers, layer ${c} is not supported`):n|=1<<Math.floor(c)}const s=t.filter;let a=0;if(s==null)a=65535;else for(let l=0;l<s.length;l++){const c=s[l];c>31?console.error(`Rapier only supports 32 layers, layer ${c} is not supported`):a|=1<<Math.floor(c)}e.setCollisionGroups(n<<16|a)}getRigidbody(t,e){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(t.attachedRigidbody){const n=t.attachedRigidbody;if(i=n[Ft],!i){const s=n.isKinematic&&!Op;xt&&console.log("Create rigidbody",s);const a=s?exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),l=K(t.attachedRigidbody.gameObject);a.setTranslation(l.x,l.y,l.z),a.setRotation(_e(t.attachedRigidbody.gameObject)),a.centerOfMass=new exports.MODULES.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(a),this.bodies.push(i),this.objects.push(n)}i[Jt]=n,n[Ft]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(t.gameObject,n.gameObject,e),t[Fb]=i}else{const n=exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=K(t.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(_e(t.gameObject)),i=this.world.createRigidBody(n),e.identity(),i[Jt]=null}return i}internal_getRigidbody(t){return t.isCollider===!0?t[Fb]:t[Ft]}internalUpdateColliderProperties(t,e){const i=e.shape;let n=!1;switch(i.type){case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const m=i,g=t,y=t.gameObject,_=Fe(y,this._tempPosition),v=Math.abs(g.radius*_.x);n=m.radius!==v,m.radius=v,n&&e.setShape(m);break}case exports.MODULES.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,a=t,l=t.gameObject,c=Fe(l,this._tempPosition),h=Math.abs(a.size.x*.5*c.x),u=Math.abs(a.size.y*.5*c.y),f=Math.abs(a.size.z*.5*c.z);n=s.halfExtents.x!==h||s.halfExtents.y!==u||s.halfExtents.z!==f,s.halfExtents.x=h,s.halfExtents.y=u,s.halfExtents.z=f,n&&e.setShape(s);break}if(n){const s=t.attachedRigidbody;if(s!=null&&s.autoMass){const a=this.getBody(s);a==null||a.recomputeMassPropertiesFromColliders()}}this.updateColliderCollisionGroups(t),t.isTrigger!==e.isSensor()&&e.setSensor(t.isTrigger)}internalUpdateRigidbodyProperties(t,e){if(e.enableCcd(t.collisionDetectionMode!==Du.Discrete),e.setLinearDamping(t.drag),e.setAngularDamping(t.angularDrag),e.setGravityScale(t.useGravity?t.gravityScale:0,!0),t.dominanceGroup<=127&&t.dominanceGroup>=-127?e.setDominanceGroup(Math.floor(t.dominanceGroup)):e.setDominanceGroup(0),t.autoMass){e.setAdditionalMass(0,!1);for(let i=0;i<e.numColliders();i++)e.collider(i).setDensity(1);e.recomputeMassPropertiesFromColliders()}else{e.setAdditionalMass(t.mass,!1);for(let i=0;i<e.numColliders();i++)e.collider(i).setDensity(1e-7);e.recomputeMassPropertiesFromColliders()}e.setEnabledRotations(!t.lockRotationX,!t.lockRotationY,!t.lockRotationZ,!1),e.setEnabledTranslations(!t.lockPositionX,!t.lockPositionY,!t.lockPositionZ,!1),t.isKinematic?e.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):e.setBodyType(exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}step(t){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new exports.MODULES.RAPIER_PHYSICS.MODULE.EventQueue(!1)),t===void 0||t<=0){this._isUpdatingPhysicsWorld=!1;return}else t!==void 0&&(this.world.timestep=z.lerp(this.world.timestep,t,.8));try{this.world.step(this.eventQueue)}catch(e){console.warn("Error running physics step",e)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new zE(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(t){var e,i,n,s;if(xt||Op||UE||this.debugRenderColliders===!0){if(!this.lines){const l=new d.LineBasicMaterial({color:7855479,fog:!1}),c=new d.BufferGeometry;this.lines=new d.LineSegments(c,l),this.lines.layers.disableAll(),this.lines.layers.enable(2)}this.lines.parent!==((e=this.context)==null?void 0:e.scene)&&((i=this.context)==null||i.scene.add(this.lines));const a=t.debugRender();this.lines.geometry.setAttribute("position",new d.BufferAttribute(a.vertices,3)),this.lines.geometry.setAttribute("color",new d.BufferAttribute(a.colors,4)),(this.context.time.frame%30===0||((n=this.lines.geometry.boundingSphere)==null?void 0:n.radius)===0)&&this.lines.geometry.computeBoundingSphere()}else this.lines&&((s=this.context)==null||s.scene.remove(this.lines))}syncObjects(){if(!Op)for(let t=0;t<this.bodies.length;t++){const e=this.objects[t],i=this.bodies[t],n=e;if((n==null?void 0:n.isCollider)===!0&&!n.attachedRigidbody){const c=i.parent();c?this.syncPhysicsBody(e.gameObject,c,!0,!0):this.syncPhysicsBody(e.gameObject,i,!0,!0);continue}const s=i.translation(),a=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(a.x)){!n.__COLLIDER_NAN&&F()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const l=e.center;if(l&&l.isVector3){this._tempQuaternion.set(a.x,a.y,a.z,a.w);const c=this._tempPosition.copy(l).applyQuaternion(this._tempQuaternion),h=Fe(e.gameObject);c.multiply(h),s.x-=c.x,s.y-=c.y,s.z-=c.z}br(e.gameObject,s.x,s.y,s.z),Dm(e.gameObject,a.x,a.y,a.z,a.w)}}syncPhysicsBody(t,e,i,n){if(e instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBody){const s=K(t,this._tempPosition),a=_e(t,this._tempQuaternion);switch(e.bodyType()){case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case exports.MODULES.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&e.setNextKinematicTranslation(s),n&&e.setNextKinematicRotation(a);break;default:i&&e.setTranslation(s,!1),n&&e.setRotation(a,!1);break}}else if(e instanceof exports.MODULES.RAPIER_PHYSICS.MODULE.Collider){t.matrixWorldNeedsUpdate&&t.updateWorldMatrix(!0,!1),t.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,a=this._tempQuaternion,l=e[Jt];if(this.tryApplyCenter(l,s),i){const c=e.translation();(c.x!==s.x||c.y!==s.y||c.z!==s.z)&&e.setTranslation(s)}if(n){const c=e.rotation();(c.x!==a.x||c.y!==a.y||c.z!==a.z||c.w!==a.w)&&e.setRotation(a)}}}tryApplyCenter(t,e){const i=t.center;i&&t.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Fe(t.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),t.attachedRigidbody?this._tempCenterPos.applyQuaternion(t.gameObject.quaternion):(_e(t.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),e.x+=this._tempCenterPos.x,e.y+=this._tempCenterPos.y,e.z+=this._tempCenterPos.z)}getRigidbodyRelativeMatrix(t,e,i,n){if(n===void 0&&(n=fs._matricesBuffer,n.length=0),t===e){const s=Fe(t,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let a=n.length-1;a>=0;a--)i.multiply(n[a]);return i}return n.push(t.matrix),t.parent&&this.getRigidbodyRelativeMatrix(t.parent,e,i,n),i}addFixedJoint(t,e){if(!this.world){console.error("Physics world not initialized");return}const i=t[Ft],n=e[Ft];this.calculateJointRelativeMatrices(t.gameObject,e.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.fixed(fs.centerConnectionPos,fs.centerConnectionRot,this._tempPosition,this._tempQuaternion),a=this.world.createImpulseJoint(s,i,n,!0);xt&&console.log("ADD FIXED JOINT",a)}addHingeJoint(t,e,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=t[Ft],a=e[Ft];this.calculateJointRelativeMatrices(t.gameObject,e.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const l=exports.MODULES.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),c=this.world.createImpulseJoint(l,s,a,!0);xt&&console.log("ADD HINGE JOINT",c)}calculateJointRelativeMatrices(t,e,i){t.updateWorldMatrix(!0,!1),e.updateWorldMatrix(!0,!1);const n=t.matrixWorld,s=e.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}};r(fs,"_didLoadPhysicsEngine",!1),r(fs,"_matricesBuffer",[]),r(fs,"centerConnectionPos",{x:0,y:0,z:0}),r(fs,"centerConnectionRot",{x:0,y:0,z:0,w:1});let Mm=fs;class zE{constructor(t,e){r(this,"world");r(this,"eventQueue");r(this,"activeCollisions",[]);r(this,"activeCollisionsStay",[]);r(this,"activeTriggers",[]);this.world=t,this.eventQueue=e}handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((t,e,i)=>{const n=this.world.getCollider(t),s=this.world.getCollider(e);if(!n||!s)return;const a=n[Jt],l=s[Jt];kp&&console.log("EVT",a.name,l.name,i,n,s),a&&l&&(i?(this.onCollisionStarted(a,n,l,s),this.onCollisionStarted(l,s,a,n)):(this.onCollisionEnded(a,l),this.onCollisionEnded(l,a)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(t,e,i,n){let s=null;if(t.isTrigger||i.isTrigger)xr(t.gameObject,a=>{a.onTriggerEnter&&!a.destroyed&&a.onTriggerEnter(i),this.activeTriggers.push({collider:t,component:a,otherCollider:i})});else{const a=t.gameObject;this.world.contactPair(e,n,(l,c)=>{xr(a,h=>{var f;if(h.destroyed)return;const u=h.onCollisionEnter||h.onCollisionStay||h.onCollisionExit;if(u||kp){if(!s){const m=[],g=l.normal();i instanceof To&&i.convex&&(g.x=-g.x,g.y=-g.y,g.z=-g.z);for(let y=0;y<l.numSolverContacts();y++){const _=l.solverContactPoint(y),v=l.contactImpulse(y);if(_){const b=l.contactDist(y),w=l.solverContactFriction(y),S=l.solverContactTangentVelocity(y),R=new Jv(_,b,g,v,w,S);m.push(R),kp&&V.DrawDirection(_,g,16711680,3,!0)}}s=new ew(a,i,m)}if(u){const m={collider:t,component:h,collision:s};this.activeCollisions.push(m),h.onCollisionStay&&this.activeCollisionsStay.push(m),(f=h.onCollisionEnter)==null||f.call(h,s)}}})})}}onHandleCollisionStay(){for(const t of this.activeCollisionsStay){const e=t.component;if(!e.destroyed&&e.activeAndEnabled&&e.onCollisionStay){if(t.collision.collider.destroyed)continue;const i=t.collision;e.onCollisionStay(i)}}for(const t of this.activeTriggers){const e=t.component;if(!e.destroyed&&e.activeAndEnabled&&e.onTriggerStay){const i=t.otherCollider;if(i.destroyed)continue;e.onTriggerStay(i)}}}onCollisionEnded(t,e){if(!(t.destroyed||e.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===t&&n.collision.collider===e){const a=n.component;if(this.activeCollisions.splice(i,1),i--,a.activeAndEnabled&&a.onCollisionExit){const l=n.collision;a.onCollisionExit(l)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===t&&n.collision.collider===e){const a=n.component;if(this.activeCollisionsStay.splice(i,1),i--,a.activeAndEnabled&&a.onCollisionExit){const l=n.collision;a.onCollisionExit(l)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===t&&n.otherCollider===e){const a=n.component;if(this.activeTriggers.splice(i,1),i--,a.activeAndEnabled&&a.onTriggerExit){const l=n.otherCollider;a.onTriggerExit(l)}}}}}}class NE{static async createComparisonScene(t){const{files:e}=t,n=await Promise.all(e.map(v=>new te(v).loadAssetAsync())),s=new d.Scene;let a=0;for(const v of n)if(v instanceof d.Object3D){v.position.y=a,s.add(v);const b=ri([v]);a+=b.getSize(new d.Vector3).y,a+=.1}const l=new d.PerspectiveCamera(20);s.add(l);const c=t.environment||"https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/studio_small_09_1k.exr";{let v=null;if(c.endsWith(".hdr")){const b=(await Promise.resolve().then(()=>require("./three-examples-BEj-FSbn.light.umd.cjs")).then(w=>w.RGBELoader$1)).RGBELoader;v=new b}else if(c.endsWith(".exr")){const b=(await Promise.resolve().then(()=>require("./three-examples-BEj-FSbn.light.umd.cjs")).then(w=>w.EXRLoader$1)).EXRLoader;v=new b}if(v){const b=await v.loadAsync(c).catch(w=>(console.error(w),null));b&&(b.mapping=d.EquirectangularReflectionMapping,b.needsUpdate=!0,s.background=b,s.environment=b,s.backgroundBlurriness=.75)}else console.warn("Unsupported environment map format",c)}const h=ri(s.children),u=h.getCenter(new d.Vector3),f=h.getSize(new d.Vector3),g=Math.max(f.x,f.y,f.z)/(2*Math.tan(Math.PI*l.fov/360));l.position.set(u.x,u.y,g),l.lookAt(u);const y=new H.OrbitControls(l,t.domElement||document.body);y.target=u,y.update();const _=(t.domElement||document.body).getBoundingClientRect();return l.aspect=_.width/_.height,l.updateProjectionMatrix(),{scene:s,camera:l}}}let Om=0;function Ub(o){o?Om++:Om--}function VE(){return Om>0}const $E={binary:!0,animations:!0};async function WE(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const t={...$E,...o},{context:e}=t,i=new H.GLTFExporter;i.register(l=>new bw(l)),i.register(l=>new bM(l)),i.register(l=>new pw(l)),Lg(i,t.context);const n={binary:t.binary,animations:HE(e,t.scene,[])},s=new GE;console.debug("Exporting GLTF",n),s.onBeforeExport(t),Ub(!0);const a=await i.parseAsync(t.scene,n).catch(l=>(console.error(l),null));if(Ub(!1),s.onAfterExport(t),!a)throw new Error("Failed to export GLTF");if(t.downloadAs!=null){let l=null;if(a instanceof ArrayBuffer?l=new Blob([a],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",a),l){const c=URL.createObjectURL(l),h=document.createElement("a");h.href=c;let u=t.downloadAs;!u.endsWith(".glb")&&!u.endsWith(".gltf")&&(u+=t.binary?".glb":".gltf"),h.download=u,h.click()}}return a}const zb=Symbol("needle:weight");class GE{constructor(){r(this,"_undo",[])}onBeforeExport(t){t.context.animations.mixers.forEach(e=>{const i=Ua.tryGetActionsFromMixer(e);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[zb]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[zb]})}e.update(0)}),t.context.scene.traverse(e=>{if(!cm(e)){const i=e.parent;i&&(e.removeFromParent(),this._undo.push(()=>i.add(e)))}})}onAfterExport(t){this._undo.forEach(e=>e()),this._undo.length=0}}function HE(o,t,e){o.animations.mixers.forEach(n=>{const s=Ua.tryGetActionsFromMixer(n);if(s)for(let a=0;a<s.length;a++){const c=s[a].getClip();e.push(c)}}),Array.isArray(t)||(t=[t]);for(const n of t)Ua.tryGetAnimationClipsFromObjectHierarchy(n,e);const i=new Set(e);return Array.from(i)}const Nb="needle-button",Ep=F();var cr,hr,dr,zt,ms,Aa,Ka,Ox,kx,zc;class By extends HTMLElement{constructor(){super();tn(this,Ka);tn(this,cr);tn(this,hr);tn(this,dr);tn(this,zt);tn(this,ms);tn(this,Aa);tn(this,zc,e=>{Ep&&console.log("Needle Button clicked"),!e.defaultPrevented&&ce(this,zt)&&ce(this,zt).click()});this.removeEventListener("click",ce(this,zc)),this.addEventListener("click",ce(this,zc))}attributeChangedCallback(e,i,n){wl(this,Ka,Ox).call(this)}}cr=new WeakMap,hr=new WeakMap,dr=new WeakMap,zt=new WeakMap,ms=new WeakMap,Aa=new WeakMap,Ka=new WeakSet,Ox=function(){var i,n;if((i=ce(this,zt))==null||i.remove(),this.getAttribute("ar")!=null)ce(this,ms)??nn(this,ms,new xo),nn(this,zt,ce(this,ms).createARButton());else if(this.getAttribute("vr")!=null)ce(this,ms)??nn(this,ms,new xo),nn(this,zt,ce(this,ms).createVRButton());else if(this.getAttribute("quicklook")!=null)ce(this,ms)??nn(this,ms,new xo),nn(this,zt,ce(this,ms).createQuicklookButton());else{Ep?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute.");return}ce(this,cr)??nn(this,cr,this.attachShadow({mode:"open"})),ce(this,hr)??nn(this,hr,document.createElement("slot")),ce(this,dr)??nn(this,dr,document.createElement("style")),ce(this,dr).innerHTML=`
1526
- button {
1527
- all: initial;
1528
- cursor: inherit;
1529
- color: inherit;
1530
- font-family: inherit;
1531
- gap: inherit;
1532
- white-space: nowrap;
1533
- }
1534
- `,this.getAttribute("unstyled")!=null||(ce(this,dr).innerHTML+=`
1535
- :host {
1536
- display: inline-block;
1537
- background: rgba(255, 255, 255, .8);
1538
- backdrop-filter: blur(10px);
1539
- width: fit-content;
1540
- transition: background .2s;
1541
-
1542
- cursor: pointer;
1543
- padding: 0.4rem .5rem;
1544
- border-radius: 0.8rem;
1545
- color: black;
1546
- background: rgba(245, 245, 245, .8);
1547
- outline: rgba(0,0,0,.05) 1px solid;
1548
- }
1549
- :host(:hover) {
1550
- background: rgba(255, 255, 255, 1);
1551
- transition: background .2s;
1552
- }
1553
- slot {
1554
- display: flex;
1555
- align-items: center;
1556
- justify-content: center;
1557
- gap: .5rem;
1558
- }
1559
- `),ce(this,hr).innerHTML=ce(this,zt).innerHTML,ce(this,hr).style.cssText="display: flex; align-items: center; justify-content: center;",ce(this,zt).innerHTML=ce(this,hr).outerHTML,ce(this,cr).innerHTML=ce(this,zt).outerHTML,ce(this,cr).prepend(ce(this,dr)),qd(im,{element:ce(this,cr)}),(n=ce(this,Aa))==null||n.disconnect(),ce(this,Aa)??nn(this,Aa,new MutationObserver(()=>wl(this,Ka,kx).call(this))),ce(this,Aa).observe(ce(this,zt),{attributes:!0}),Ep&&console.log("Needle Button updated")},kx=function(){ce(this,zt)&&(ce(this,zt).style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))},zc=new WeakMap,r(By,"observedAttributes",["ar","vr","quicklook"]);typeof window<"u"&&!window.customElements.get(Nb)&&window.customElements.define(Nb,By);const Fl=x("debugavatar");class Fy{constructor(t,e,i,n){r(this,"root");r(this,"head");r(this,"leftHand");r(this,"rigthHand");var s;this.root=t,this.head=e,this.leftHand=i,this.rigthHand=n,(s=this.root)==null||s.traverse(a=>a.layers.set(2))}get isValid(){return this.head!==null&&this.head!==void 0}}class Rx{constructor(){r(this,"avatarRegistryUrl",null)}async getOrCreateNewAvatarInstance(t,e){if(!e)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof e=="string"){if(i=await this.loadAvatar(t,e),!i){const s=new vn;i=C.instantiate(La(e,t.scene),s)}}else i=e;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(Fl&&console.log("[Custom Avatar] valid config",e,Fl?n:""),n):(console.warn("[Custom Avatar] config isn't valid",e,Fl?n:""),null)}async loadAvatar(t,e){if(console.assert(e!=null&&typeof e=="string","Avatar id must not be null"),e.length<=0||!e)return null;if(Fl&&console.log("[Custom Avatar] "+e+", loading..."),e.endsWith(".glb")||(e+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+e);let s=null;if(n.ok){const l=await n.blob();l&&(s=await l.arrayBuffer())}if(!s)return null;const a=await gn().parseSync(t,s,null,0);return(a==null?void 0:a.scene)??null}const i=new H.GLTFLoader;return dg(i,t),new Promise((n,s)=>{const a=this.avatarRegistryUrl+"/"+e;i.load(a,async l=>{await gn().createBuiltinComponents(t,a,l,null,void 0),n(l.scene)},l=>{Fl&&console.log("[Custom Avatar] "+l.loaded/l.total*100+"% loaded of "+l.total/1024+"kB")},l=>{console.error("[Custom Avatar] Error when loading: "+l),n(null)})})}cacheModel(t,e){}findAvatar(t){const e=t;let i=e;i.children.length==1&&(i=t.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),a=this.findAvatarPart(i,["right","hand"]);if(!n){n=e;const c=new d.Vector3;new d.Box3().setFromObject(n).getSize(c);const h=Math.max(c.x,c.y,c.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+h+" meters! Should be < 0.3m"),h>.3&&n.scale.multiplyScalar(1/h*.3)}return new Fy(e,n,s,a)}findAvatarPart(t,e){const i=t.name.toLowerCase();let n=!0;for(const s of e){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return t;if(t.children)for(const s of t.children){const a=this.findAvatarPart(s,e);if(a)return a}return null}handleCustomAvatarErrors(t){if(!t.ok)throw Error(t.statusText);return t}}class Ex{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(t){}}class Tx{}const qE=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:fe,ActionCollection:Fw,ActionModel:vi,AlignmentConstraint:ih,Animation:Ot,AnimationCurve:wh,AnimationExtension:Gu,AnimationTrackHandler:mf,Animator:_t,AnimatorController:Wi,Antialiasing:Sh,AudioExtension:Br,AudioListener:ws,AudioSource:Hi,AudioTrackHandler:Qa,Avatar:Co,AvatarBlink_Simple:Lr,AvatarEyeLook_Rotation:vg,AvatarLoader:Rx,AvatarMarker:kt,AvatarModel:Fy,Avatar_Brain_LookAt:Rc,Avatar_MouthShapes:rh,Avatar_MustacheShake:_g,Avatar_POI:Ms,AxesHelper:el,BaseUIComponent:qi,BasicIKConstraint:xg,BehaviorExtension:Kg,BehaviorModel:gt,BloomEffect:rf,BoxCollider:zu,BoxGizmo:Nr,BoxHelperComponent:Kn,Button:Fs,CallInfo:bs,Camera:si,CameraTargetReachedEvent:kc,Canvas:Ha,CanvasGroup:Po,CapsuleCollider:Os,ChangeMaterialOnClick:Vg,ChangeTransformOnClick:Fr,CharacterController:Dr,CharacterControllerInput:Es,ChromaticAberration:Ch,Collider:ci,ColorAdjustments:Fo,ColorBySpeedModule:ul,ColorOverLifetimeModule:nf,ContactShadows:ah,ControlTrackHandler:gf,CustomBranding:zr,Deletable:Mg,DeleteBox:Na,DepthOfField:Sn,DeviceFlag:Nu,DocumentExtension:Ex,DragControls:nr,DropListener:Ts,Duplicatable:Rg,EffectWrapper:Dc,EmissionModule:js,EmphasizeOnClick:sl,EnvironmentScene:wf,EventList:ye,EventListEvent:Iu,EventSystem:Ht,EventTrigger:$u,FieldWithDefault:xw,FixedJoint:dy,Fog:cl,GltfExport:Fg,GltfExportBox:jg,Gradient:$r,Graphic:gh,GraphicRaycaster:ju,GridHelper:hl,GridLayoutGroup:ny,GroundProjectedEnv:es,GroupActionModel:fo,HideOnStart:$a,HingeJoint:_h,HorizontalLayoutGroup:iy,Image:ml,InheritVelocityModule:my,InputField:Ry,InstanceHandle:Ec,InstancingHandler:Va,Interactable:Pg,Keyframe:oi,LODGroup:vh,LODModel:dl,Light:ui,LimitVelocityOverLifetimeModule:st,LogStats:Cg,LookAt:Ey,LookAtConstraint:Ar,MainModule:Tt,MaskableGraphic:yh,MeshCollider:To,MeshRenderer:ch,MinMaxCurve:q,MinMaxGradient:Wr,NeedleMenu:is,NestedGltf:Ju,Networking:fy,NoiseModule:be,ObjectRaycaster:ki,OffsetConstraint:Vr,OpenURL:gl,OrbitControls:ge,Outline:ll,Padding:Ur,ParticleBurst:lu,ParticleSubEmitter:gy,ParticleSystem:Lc,ParticleSystemRenderer:Zi,PhysicsExtension:Zg,PixelationEffect:Ph,PlayAnimationOnClick:Tc,PlayAudioOnClick:So,PlayableDirector:Ya,PlayerColor:qa,PointerEventData:sh,PostProcessingHandler:wy,PreliminaryAction:ol,PreliminaryTrigger:uh,RawImage:bf,Rect:$w,RectTransform:bn,ReflectionProbe:Wu,RegisteredAnimationInfo:po,RemoteSkybox:lf,Renderer:Ri,RendererLightmap:ou,Rigidbody:tt,RotationBySpeedModule:Ki,RotationOverLifetimeModule:xn,SceneSwitcher:We,ScreenCapture:Uo,ScreenSpaceAmbientOcclusion:Bs,ScreenSpaceAmbientOcclusionN8:Cn,SetActiveOnClick:$g,ShadowCatcher:Rh,ShapeModule:py,SharpeningEffect:Oh,SignalAsset:pf,SignalReceiver:Dh,SignalReceiverEvent:Lh,SignalTrackHandler:Ic,Size:Vw,SizeBySpeedModule:fi,SizeOverLifetimeModule:Gr,SkinnedMeshRenderer:Ig,SmoothFollow:hf,SpatialGrabRaycaster:Cr,SpatialHtml:Bh,SpatialTrigger:df,SpatialTriggerReceiver:Xn,SpectatorCamera:uf,SphereCollider:tl,Sprite:Ls,SpriteData:Ta,SpriteRenderer:hi,SpriteSheet:Ga,SubEmitterSystem:cu,SyncedCamera:Sy,SyncedRoom:Pn,SyncedTransform:Yn,TapGestureTrigger:Gg,TeleportTarget:Yu,TestRunner:Cy,TestSimulateUserData:Py,Text:Et,TextBuilder:ey,TextExtension:Zu,TextureSheetAnimationModule:At,TiltShiftEffect:os,ToneMappingEffect:Xa,TrailModule:je,TransformData:$e,TransformGizmo:Qr,TriggerBuilder:yt,TriggerModel:wo,UIRaycastUtils:pg,UIRootComponent:ph,USDZExporter:qn,USDZText:sr,USDZUIExtension:oy,UsageMarker:lh,VariantAction:Ng,VelocityOverLifetimeModule:Ue,VerticalLayoutGroup:ty,VideoPlayer:it,Vignette:Xr,VisibilityAction:fh,Voip:Eo,Volume:pl,VolumeParameter:U,VolumeProfile:sf,WebARCameraBackground:Uh,WebARSessionRoot:Zn,WebXR:Ku,WebXRImageTracking:Bc,WebXRImageTrackingModel:zs,WebXRPlaneTracking:Ns,WebXRTrackedImage:jc,XRControllerFollow:Us,XRControllerModel:Jn,XRControllerMovement:Ei,XRFlag:Ni,XRRig:Sf,XRState:Gt,__Ignore:Tx},Symbol.toStringTag,{value:"Module"})),fu=x("debugmissingcamera");he.registerCallback(de.MissingCamera,o=>{var l,c,h,u;fu&&console.warn("Creating missing camera");const t=o.context.scene,e=new d.PerspectiveCamera;e.name="Default Fallback Camera",t.add(e);const i=new si;if(i.sourceId=((c=(l=o.files)==null?void 0:l[0])==null?void 0:c.src)??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=vo.Uninitialized;else if((h=o.context.domElement.getAttribute("skybox-image"))!=null&&h.length||(u=o.context.domElement.getAttribute("background-image"))!=null&&u.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=vo.Skybox,i.backgroundBlurriness=.2;else{if(i.clearFlags=vo.SolidColor,!o.context.domElement.getAttribute("background-color")){let f="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(f="#1f1f1f"),t.background=new d.Color(f)}if(!t.environment){const f=new d.PMREMGenerator$1(o.context.renderer),m=new wf("neutral");t.environment=f.fromScene(m,.025).texture}}const s=mr(e,i,!0);e.position.x=0,e.position.y=1,e.position.z=2;const a=o.context.domElement;return(a==null?void 0:a.cameraControls)!=!1&&Ax(o.context,s),s});he.registerCallback(de.ContextCreated,o=>{if(!o.context.mainCamera){fu&&console.log("Will not auto-fit because a default camera exists");return}const t=o.context.domElement;if((t==null?void 0:t.cameraControls)==!0){const e=o0(o.context.mainCamera);if((e==null?void 0:e.isCameraController)==!0){fu&&console.log("Will not auto-fit because a camera controller exists");return}Ax(o.context)}});function Ax(o,t){t=t??o.mainCameraComponent;const e=t==null?void 0:t.gameObject;if(fu&&console.log("Creating default camera controls",t==null?void 0:t.name),e){const i=Yc(e,ge);i.sourceId=(t==null?void 0:t.sourceId)??"unknown";const n=o.domElement.getAttribute("auto-rotate");if(i.autoRotate=n!=null&&n!="0"&&(n==null?void 0:n.toLowerCase())!="false",i.autoRotateSpeed=.5,i.autoFit=!0,i.autoRotate&&n){const s=parseFloat(n);isNaN(s)||(i.autoRotateSpeed=s)}}else console.warn("Missing camera object, can not add orbit controls")}he.registerCallback(de.ContextCreated,o=>{const t=o.context.domElement.getAttribute("autoplay");if(t!==void 0&&(t===""||t==="true"||t==="1")&&o.files)for(const e of o.files)C.foreachComponent(e.file.scene,n=>{if(n.enabled!==!1){if(n instanceof Ot&&n.playAutomatically||n instanceof _t||n instanceof Ya&&n.playOnAwake===!0)return!0;if(n instanceof Ot)return n.playAutomatically=!0,!0;if(n instanceof Ya)return n.playOnAwake=!0,!0}},!0)!==!0&&Ua.assignAnimationsFromFile(e.file,{createAnimationComponent:(n,s)=>Pi(n,Ot)})});class XE extends re.WorkerBase{constructor(){super(new Worker(new URL("/generateMeshBVH.worker-Cdfpaq5W.js",typeof document>"u"?require("url").pathToFileURL(__filename).href:Pf&&Pf.tagName.toUpperCase()==="SCRIPT"&&Pf.src||new URL("needle-engine.bundle-5YrltOTW.light.umd.cjs",document.baseURI).href),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(t,e,i={}){return new Promise((n,s)=>{if(e.getAttribute("position").isInterleavedBufferAttribute||e.index&&e.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");t.onerror=h=>{s(new Error(`[GenerateMeshBVHWorker] ${h.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},t.onmessage=h=>{const{data:u}=h;if(u.error)s(new Error(u.error)),t.onmessage=null;else if(u.serialized){const{serialized:f,position:m}=u,g=re.MeshBVH.deserialize(f,e,{setIndex:!1}),y=Object.assign({setBoundingBox:!0},i);if(e.attributes.position.array=m,f.index)if(e.index)e.index.array=f.index;else{const _=new d.BufferAttribute(f.index,1,!1);e.setIndex(_)}y.setBoundingBox&&(e.boundingBox=g.getBoundingBox(new d.Box3)),i.onProgress&&i.onProgress(u.progress),n(g),t.onmessage=null}else i.onProgress&&i.onProgress(u.progress)};const a=e.index?e.index.array:null,l=e.attributes.position.array,c=[l];a&&c.push(a),t.postMessage({index:a,position:l,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...e.groups]}},c.map(h=>h.buffer).filter(h=>typeof SharedArrayBuffer>"u"||!(h instanceof SharedArrayBuffer)))})}}const QE=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:XE},Symbol.toStringTag,{value:"Module"}));exports.$physicsKey=$P;exports.ActionBuilder=fe;exports.ActionCollection=Fw;exports.ActionModel=vi;exports.Addressables=xv;exports.AlignmentConstraint=ih;exports.AmbientMode=ka;exports.Animation=Ot;exports.AnimationCurve=wh;exports.AnimationExtension=Gu;exports.AnimationTrackHandler=mf;exports.AnimationUtils=Ua;exports.Animator=_t;exports.AnimatorConditionMode=eo;exports.AnimatorController=Wi;exports.AnimatorControllerParameterType=ug;exports.AnimatorStateInfo=Gl;exports.Antialiasing=Sh;exports.Application=yn;exports.AssetDatabase=U0;exports.AssetReference=te;exports.AudioExtension=Br;exports.AudioListener=ws;exports.AudioSource=Hi;exports.AudioTrackHandler=Qa;exports.Avatar=Co;exports.AvatarBlink_Simple=Lr;exports.AvatarEyeLook_Rotation=vg;exports.AvatarLoader=Rx;exports.AvatarMarker=kt;exports.AvatarModel=Fy;exports.Avatar_Brain_LookAt=Rc;exports.Avatar_MouthShapes=rh;exports.Avatar_MustacheShake=_g;exports.Avatar_POI=Ms;exports.Axes=ma;exports.AxesHelper=el;exports.BUILD_TIME=zm;exports.BaseUIComponent=qi;exports.BasicIKConstraint=xg;exports.BehaviorExtension=Kg;exports.BehaviorModel=gt;exports.BloomEffect=rf;exports.BoxCollider=zu;exports.BoxGizmo=Nr;exports.BoxHelperComponent=Kn;exports.Button=Fs;exports.ButtonsFactory=jn;exports.CallDirection=nw;exports.CallInfo=bs;exports.Camera=si;exports.CameraTargetReachedEvent=kc;exports.Canvas=Ha;exports.CanvasGroup=Po;exports.CapsuleCollider=Os;exports.ChangeMaterialOnClick=Vg;exports.ChangeTransformOnClick=Fr;exports.CharacterController=Dr;exports.CharacterControllerInput=Es;exports.ChromaticAberration=Ch;exports.CircularBuffer=Mi;exports.ClearFlags=vo;exports.ClipExtrapolation=Rn;exports.Collider=ci;exports.Collision=ew;exports.CollisionDetectionMode=Du;exports.ColorAdjustments=Fo;exports.ColorBySpeedModule=ul;exports.ColorOverLifetimeModule=nf;exports.Component=X1;exports.Component$1=L;exports.ComponentLifecycleEvents=qc;exports.Components=qE;exports.ConnectionEvents=L0;exports.ContactPoint=Jv;exports.ContactShadows=ah;exports.Context=Q;exports.ContextArgs=B1;exports.ContextEvent=de;exports.ContextRegistry=he;exports.ControlTrackHandler=gf;exports.CustomBranding=zr;exports.CustomShader=iu;exports.DefaultReflectionMode=Hd;exports.Deletable=Mg;exports.DeleteBox=Na;exports.DepthOfField=Sn;exports.DeviceFlag=Nu;exports.DocumentExtension=Ex;exports.DragControls=nr;exports.DragMode=Og;exports.DropListener=Ts;exports.Duplicatable=Rg;exports.EffectWrapper=Dc;exports.EmissionModule=js;exports.EmphasizeOnClick=sl;exports.EngineLoadingView=uu;exports.EnvironmentScene=wf;exports.EventList=ye;exports.EventListEvent=Iu;exports.EventSystem=Ht;exports.EventTrigger=$u;exports.FieldWithDefault=xw;exports.FileReference=Pc;exports.FileReferenceSerializer=Cv;exports.FileSpawnModel=uM;exports.File_Event=lw;exports.FixedJoint=dy;exports.Fog=cl;exports.FrameEvent=we;exports.GENERATOR=Su;exports.GameObject=C;exports.Gizmos=V;exports.GltfExport=Fg;exports.GltfExportBox=jg;exports.Gradient=$r;exports.Graphic=gh;exports.GraphicRaycaster=ju;exports.Graphics=Ui;exports.GridHelper=hl;exports.GridLayoutGroup=ny;exports.GroundProjectedEnv=es;exports.GroupActionModel=fo;exports.HideFlags=Bu;exports.HideOnStart=$a;exports.HingeJoint=_h;exports.HorizontalLayoutGroup=iy;exports.HostData=NC;exports.Image=ml;exports.ImageReference=Cc;exports.ImageReferenceSerializer=Sv;exports.InheritVelocityModule=my;exports.Input=O0;exports.InputEventQueue=ni;exports.InputEvents=Ee;exports.InputField=Ry;exports.InstanceHandle=Ec;exports.InstancingHandler=Va;exports.InstancingUtil=$i;exports.InstantiateEvent=Y0;exports.InstantiateIdProvider=mt;exports.InstantiateOptions=vn;exports.Interactable=Pg;exports.JoinedRoomResponse=uC;exports.KeyEventArgs=tC;exports.Keyframe=oi;exports.LODGroup=vh;exports.LODModel=dl;exports.LeftRoomResponse=fC;exports.Light=ui;exports.LightData=Rv;exports.LimitVelocityOverLifetimeModule=st;exports.LoadingElementOptions=LE;exports.LogStats=Cg;exports.LogType=Ci;exports.LookAt=Ey;exports.LookAtConstraint=Ar;exports.MainModule=Tt;exports.MarkerType=My;exports.MaskableGraphic=yh;exports.Mathf=z;exports.MeshCollider=To;exports.MeshRenderer=ch;exports.MinMaxCurve=q;exports.MinMaxGradient=Wr;exports.NEKeyboardEvent=zl;exports.NEPointerEvent=us;exports.NeedleButtonElement=By;exports.NeedleEngineHTMLElement=jy;exports.NeedleMenu=is;exports.NeedlePatchesKey=yd;exports.NeedleXRController=Wm;exports.NeedleXRSession=Z;exports.NeedleXRSync=j0;exports.NeedleXRUtils=F0;exports.NestedGltf=Ju;exports.NetworkConnection=I0;exports.NetworkedStreamEvents=Bn;exports.NetworkedStreams=oh;exports.Networking=fy;exports.NewInstanceModel=Z0;exports.NoiseModule=be;exports.ObjectRaycaster=ki;exports.ObjectUtils=Ro;exports.OffsetConstraint=Vr;exports.OneEuroFilter=md;exports.OneEuroFilterXYZ=Am;exports.OpenURL=gl;exports.OrbitControls=ge;exports.Outline=ll;exports.OwnershipEvent=D0;exports.OwnershipModel=Xm;exports.PUBLIC_KEY=ua;exports.Padding=Ur;exports.ParticleBurst=lu;exports.ParticleSubEmitter=gy;exports.ParticleSystem=Lc;exports.ParticleSystemBaseBehaviour=Bo;exports.ParticleSystemRenderer=Zi;exports.ParticleSystemShapeType=au;exports.PeerHandle=Ra;exports.PeerNetworking=A0;exports.Physics=vc;exports.PhysicsExtension=Zg;exports.PhysicsMaterialCombine=rt;exports.PixelationEffect=Ph;exports.PlayAnimationOnClick=Tc;exports.PlayAudioOnClick=So;exports.PlayableDirector=Ya;exports.PlayerColor=qa;exports.PlayerState=fn;exports.PlayerStateEvent=Nw;exports.PlayerSync=Qg;exports.PlayerView=Mv;exports.PlayerViewManager=Ov;exports.PointerEventData=sh;exports.PointerType=Mu;exports.PostProcessingEffect=qe;exports.PostProcessingHandler=wy;exports.PreliminaryAction=ol;exports.PreliminaryTrigger=uh;exports.PrimitiveType=vr;exports.Progress=oe;exports.PromiseAllWithErrors=Em;exports.PromiseErrorResult=Lp;exports.RGBAColor=ie;exports.RapierPhysics=Mm;exports.RawImage=bf;exports.RaycastOptions=Qn;exports.Rect=$w;exports.RectTransform=bn;exports.ReflectionProbe=Wu;exports.RegisteredAnimationInfo=po;exports.RemoteSkybox=lf;exports.RenderTexture=yr;exports.RenderTextureSerializer=Qv;exports.Renderer=Ri;exports.RendererData=kv;exports.RendererLightmap=ou;exports.Rigidbody=tt;exports.RigidbodyConstraints=ze;exports.RoomEvents=J;exports.RotationBySpeedModule=Ki;exports.RotationOverLifetimeModule=xn;exports.SceneLightSettings=eu;exports.SceneSwitcher=We;exports.ScreenCapture=Uo;exports.ScreenSpaceAmbientOcclusion=Bs;exports.ScreenSpaceAmbientOcclusionN8=Cn;exports.SendQueue=cn;exports.SerializationContext=og;exports.SetActiveOnClick=$g;exports.ShadowCatcher=Rh;exports.ShapeModule=py;exports.SharpeningEffect=Oh;exports.SignalAsset=pf;exports.SignalReceiver=Dh;exports.SignalReceiverEvent=Lh;exports.SignalTrackHandler=Ic;exports.Size=Vw;exports.SizeBySpeedModule=fi;exports.SizeOverLifetimeModule=Gr;exports.SkinnedMeshRenderer=Ig;exports.SmoothFollow=hf;exports.SpatialGrabRaycaster=Cr;exports.SpatialHtml=Bh;exports.SpatialTrigger=df;exports.SpatialTriggerReceiver=Xn;exports.SpectatorCamera=uf;exports.SphereCollider=tl;exports.SphereIntersection=Km;exports.SphereOverlapResult=tw;exports.Sprite=Ls;exports.SpriteData=Ta;exports.SpriteRenderer=hi;exports.SpriteSheet=Ga;exports.StateMachineBehaviour=eP;exports.StreamEndedEvent=gg;exports.StreamReceivedEvent=iw;exports.SubEmitterSystem=cu;exports.SyncedCamera=Sy;exports.SyncedRoom=Pn;exports.SyncedTransform=Yn;exports.TapGestureTrigger=Gg;exports.TeleportTarget=Yu;exports.TestRunner=Cy;exports.TestSceneUtils=NE;exports.TestSimulateUserData=Py;exports.Text=Et;exports.TextBuilder=ey;exports.TextExtension=Zu;exports.TextureSheetAnimationModule=At;exports.TiltShiftEffect=os;exports.Time=Ev;exports.ToneMappingEffect=Xa;exports.TrackHandler=Ih;exports.TrackType=gi;exports.TrailModule=je;exports.TransformData=$e;exports.TransformGizmo=Qr;exports.TriggerBuilder=yt;exports.TriggerModel=wo;exports.TypeStore=O;exports.UIRaycastUtils=pg;exports.UIRootComponent=ph;exports.USDDocument=Ug;exports.USDObject=Mt;exports.USDWriter=kw;exports.USDZExporter=qn;exports.USDZExporter$1=Rw;exports.USDZText=sr;exports.USDZUIExtension=oy;exports.UriSerializer=Yv;exports.UsageMarker=lh;exports.UserJoinedOrLeftRoomModel=pC;exports.VERSION=pn;exports.VariantAction=Ng;exports.VelocityOverLifetimeModule=Ue;exports.VerticalLayoutGroup=ty;exports.VideoPlayer=it;exports.ViewDevice=yo;exports.Vignette=Xr;exports.VisibilityAction=fh;exports.Voip=Eo;exports.Volume=pl;exports.VolumeParameter=U;exports.VolumeProfile=sf;exports.WaitForFrames=g1;exports.WaitForPromise=Pv;exports.WaitForSeconds=lg;exports.Watch=Cs;exports.WebARCameraBackground=Uh;exports.WebARSessionRoot=Zn;exports.WebXR=Ku;exports.WebXRButtonFactory=xo;exports.WebXRImageTracking=Bc;exports.WebXRImageTrackingModel=zs;exports.WebXRPlaneTracking=Ns;exports.WebXRTrackedImage=jc;exports.XRControllerFollow=Us;exports.XRControllerModel=Jn;exports.XRControllerMovement=Ei;exports.XRFlag=Ni;exports.XRRig=Sf;exports.XRState=Gt;exports.XRStateFlag=Ln;exports.__Ignore=Tx;exports.__internalNotifyObjectDestroyed=W0;exports.activeInHierarchyFieldName=Ps;exports.addAttributeChangeCallback=Yb;exports.addComponent=Pi;exports.addCustomExtensionPlugin=DM;exports.addNewComponent=mr;exports.addPatch=Cu;exports.apply=Ru;exports.applyHMRChanges=q1;exports.applyPrototypeExtensions=hv;exports.beginListenDestroy=K0;exports.beginListenInstantiate=ev;exports.binaryIdentifierCasts=Gm;exports.build_scene_functions=j1;exports.builtinComponentKeyName=Qo;exports.calculateProgress01=Iy;exports.clearMessages=mS;exports.colorSerializer=wP;exports.compareAssociation=sv;exports.componentSerializer=Pd;exports.copyTexture=u0;exports.createMotion=Vv;exports.debugNet=Kt;exports.debugOwner=Nl;exports.decompressGpuTexture=Lw;exports.deepClone=Vc;exports.delay=mn;exports.delayForFrames=$c;exports.deserializeObject=Wd;exports.destroy=Oi;exports.destroyComponentInstance=fv;exports.determineMimeTypeFromExtension=cw;exports.disposeObjectResources=Se;exports.disposeStream=Fn;exports.editorGuidKeyName=Jl;exports.enableSpatialConsole=fr;exports.euler=SP;exports.eventListSerializer=OP;exports.exportAsGLTF=WE;exports.findByGuid=ag;exports.findObjectOfType=Jc;exports.findObjectsOfType=mv;exports.findResourceUsers=Jm;exports.fitObjectIntoVolume=p0;exports.foreachComponent=xr;exports.foreachComponentEnumerator=Tu;exports.forward=ES;exports.generateQRCode=Zb;exports.generateSeed=J0;exports.getBoundingBox=ri;exports.getCameraController=o0;exports.getComponent=Rr;exports.getComponentInChildren=Zc;exports.getComponentInParent=Sc;exports.getComponents=Kc;exports.getComponentsInChildren=Za;exports.getComponentsInParent=ku;exports.getFormattedDate=Cw;exports.getIconElement=pt;exports.getIconTexture=tm;exports.getLoader=gn;exports.getOrAddComponent=Yc;exports.getParam=x;exports.getParentHierarchyPath=LS;exports.getPath=Xx;exports.getPeerOptions=lC;exports.getPeerjsInstance=T0;exports.getResourceUserCount=AC;exports.getTempColor=l0;exports.getTempQuaternion=ln;exports.getTempVector=$;exports.getUrlParams=Nc;exports.getVisibleInCustomShadowRendering=f0;exports.getWorldDirection=c0;exports.getWorldEuler=Im;exports.getWorldPosition=K;exports.getWorldQuaternion=_e;exports.getWorldRotation=xu;exports.getWorldScale=Fe;exports.hasCommercialLicense=Hn;exports.hasIndieLicense=th;exports.hasPointerEventComponent=Yd;exports.hasProLicense=Gn;exports.hideDebugConsole=_0;exports.imageToCanvas=Dw;exports.instantiate=Sr;exports.invokeLoadedImportPluginHooks=_w;exports.invokeXRSessionEnd=M0;exports.invokeXRSessionStart=P0;exports.isActiveInHierarchy=gv;exports.isActiveSelf=Ja;exports.isAndroidDevice=eS;exports.isAnimationAction=d0;exports.isComponent=Zv;exports.isDebugMode=Wx;exports.isDesktop=Yx;exports.isDestroyed=wr;exports.isDevEnvironment=F;exports.isDisposed=EC;exports.isExporting=VE;exports.isGLTFModel=Kv;exports.isHostedOnGlitch=$b;exports.isHotReloadEnabled=om;exports.isHotReloading=G1;exports.isIPad=Zx;exports.isIconElement=Av;exports.isLocalNetwork=qt;exports.isMacOS=iS;exports.isMobileDevice=Kx;exports.isMozillaXR=tS;exports.isQuest=oS;exports.isResourceTrackingEnabled=N0;exports.isSafari=sS;exports.isUsingInstancing=Eu;exports.isiOS=nS;exports.isiPad=Jx;exports.loadAsset=OE;exports.loadSync=Dy;exports.logHierarchy=jd;exports.lookAtInverse=xS;exports.lookAtObject=Wc;exports.lookAtScreenPoint=SS;exports.makeId=Hx;exports.makeIdFromRandomWords=qb;exports.makeNameSafe=_n;exports.markAsInstancedRendered=yv;exports.microphonePermissionsGranted=rS;exports.nameof=$x;exports.nameofFactory=Gb;exports.objectSerializer=Xv;exports.offXRSessionEnd=eC;exports.offXRSessionStart=JS;exports.onAfterRender=fP;exports.onBeforeRender=uP;exports.onClear=hP;exports.onDestroy=dP;exports.onInitialized=$v;exports.onStart=Wv;exports.onUpdate=Gv;exports.onXRSessionEnd=$m;exports.onXRSessionStart=Pu;exports.parseSync=xx;exports.placeOnSurface=m0;exports.postprocessFBXMaterials=Fm;exports.prefix=mP;exports.pushState=Hb;exports.randomNumber=qx;exports.registerBinaryType=Hm;exports.registerComponent=Au;exports.registerComponentExtension=Ag;exports.registerCustomEffectType=Ji;exports.registerExportExtensions=Lg;exports.registerExtensions=su;exports.registerHotReloadType=Fv;exports.registerLoader=Nm;exports.registerPrefabProvider=iv;exports.registerPrototypeExtensions=dv;exports.registerType=HC;exports.relativePathPrefix=Qb;exports.removeAttributeChangeCallback=Kb;exports.removeComponent=rg;exports.removeCustomImportExtensionType=IM;exports.removePatch=KS;exports.resolveUrl=Mo;exports.sanitizeString=Xb;exports.saveImage=_x;exports.screenshot=hE;exports.screenshot2=Ay;exports.sendDestroyed=tg;exports.serializable=p;exports.serializeObject=rv;exports.serializeable=Er;exports.setActive=ic;exports.setAllowBalloonMessages=i0;exports.setAllowOverlayMessages=dS;exports.setAutoFitEnabled=Dd;exports.setCameraController=jp;exports.setDestroyed=bv;exports.setDevEnvironment=NS;exports.setDisposable=Zm;exports.setDontDestroy=aa;exports.setOrAddParamsToUrl=Ap;exports.setParam=Gx;exports.setParamWithoutReload=yc;exports.setPeerOptions=cC;exports.setResourceTrackingEnabled=RC;exports.setState=km;exports.setVisibleInCustomShadowRendering=Bm;exports.setWorldEuler=jm;exports.setWorldPosition=et;exports.setWorldPositionXYZ=br;exports.setWorldQuaternion=Gi;exports.setWorldQuaternionXYZW=Dm;exports.setWorldRotation=h0;exports.setWorldRotationXYZ=Gc;exports.setWorldScale=Da;exports.showBalloonError=Hc;exports.showBalloonMessage=Te;exports.showBalloonWarning=me;exports.showDebugConsole=Um;exports.slerp=wS;exports.syncDestroy=Xc;exports.syncField=Xg;exports.syncInstantiate=ig;exports.textureToCanvas=DS;exports.tryCastBinary=R0;exports.tryDetermineMimetypeFromBinary=dw;exports.tryDetermineMimetypeFromURL=hw;exports.tryFindObject=La;exports.tryGetGuid=E0;exports.unregisterHotReloadType=Uv;exports.unwatchWrite=Rm;exports.useForAutoFit=r0;exports.validate=bt;exports.watchWrite=wu;