@needle-tools/engine 4.5.0-alpha.2 → 4.5.0-alpha.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (24) hide show
  1. package/CHANGELOG.md +1 -0
  2. package/dist/{needle-engine.bundle-53f80c62.js → needle-engine.bundle-1b8f44f4.js} +218 -198
  3. package/dist/{needle-engine.bundle-15b19b2c.light.min.js → needle-engine.bundle-56f095f1.light.min.js} +3 -3
  4. package/dist/{needle-engine.bundle-f3c8cffc.light.umd.cjs → needle-engine.bundle-9fe9a394.light.umd.cjs} +5 -5
  5. package/dist/{needle-engine.bundle-2024e2b3.min.js → needle-engine.bundle-baacde19.min.js} +3 -3
  6. package/dist/{needle-engine.bundle-1526f05b.light.js → needle-engine.bundle-d710d96f.light.js} +26 -6
  7. package/dist/{needle-engine.bundle-a52706c5.umd.cjs → needle-engine.bundle-ef2b8438.umd.cjs} +5 -5
  8. package/dist/needle-engine.js +2 -2
  9. package/dist/needle-engine.light.js +2 -2
  10. package/dist/needle-engine.light.min.js +1 -1
  11. package/dist/needle-engine.light.umd.cjs +1 -1
  12. package/dist/needle-engine.min.js +1 -1
  13. package/dist/needle-engine.umd.cjs +1 -1
  14. package/lib/engine/engine_context_registry.d.ts +2 -2
  15. package/lib/engine/engine_context_registry.js +2 -2
  16. package/lib/engine/engine_context_registry.js.map +1 -1
  17. package/lib/engine-components/ContactShadows.d.ts +12 -0
  18. package/lib/engine-components/ContactShadows.js +23 -0
  19. package/lib/engine-components/ContactShadows.js.map +1 -1
  20. package/lib/engine-components/webxr/controllers/XRControllerModel.js.map +1 -1
  21. package/package.json +1 -1
  22. package/src/engine/engine_context_registry.ts +2 -2
  23. package/src/engine-components/ContactShadows.ts +24 -0
  24. package/src/engine-components/webxr/controllers/XRControllerModel.ts +0 -2
@@ -1792,15 +1792,15 @@ function TC() {
1792
1792
  return s || null;
1793
1793
  }
1794
1794
  const z0 = x("debugdefines");
1795
- Ro('if(!globalThis[""4.5.0-alpha.2""]) globalThis[""4.5.0-alpha.2""] = "0.0.0";');
1795
+ Ro('if(!globalThis[""4.5.0-alpha.3""]) globalThis[""4.5.0-alpha.3""] = "0.0.0";');
1796
1796
  Ro('if(!globalThis[""undefined""]) globalThis[""undefined""] = "unknown";');
1797
- Ro('if(!globalThis[""Mon May 12 2025 19:38:07 GMT+0700 (Indochina Time)""]) globalThis[""Mon May 12 2025 19:38:07 GMT+0700 (Indochina Time)""] = "unknown";');
1797
+ Ro('if(!globalThis[""Mon May 12 2025 21:24:49 GMT+0700 (Indochina Time)""]) globalThis[""Mon May 12 2025 21:24:49 GMT+0700 (Indochina Time)""] = "unknown";');
1798
1798
  Ro('if(!globalThis[""npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd""]) globalThis[""npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd""] = "unknown";');
1799
- Ro('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.5.0-alpha.2";');
1799
+ Ro('globalThis["__NEEDLE_ENGINE_VERSION__"] = "4.5.0-alpha.3";');
1800
1800
  Ro('globalThis["__NEEDLE_ENGINE_GENERATOR__"] = "undefined";');
1801
- Ro('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Mon May 12 2025 19:38:07 GMT+0700 (Indochina Time)";');
1801
+ Ro('globalThis["__NEEDLE_PROJECT_BUILD_TIME__"] = "Mon May 12 2025 21:24:49 GMT+0700 (Indochina Time)";');
1802
1802
  Ro('globalThis["__NEEDLE_PUBLIC_KEY__"] = "npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd";');
1803
- const Vn = "4.5.0-alpha.2", bg = "undefined", U0 = "Mon May 12 2025 19:38:07 GMT+0700 (Indochina Time)";
1803
+ const Vn = "4.5.0-alpha.3", bg = "undefined", U0 = "Mon May 12 2025 21:24:49 GMT+0700 (Indochina Time)";
1804
1804
  z0 && console.log(`Engine version: ${Vn} (generator: ${bg})
1805
1805
  Project built at ${U0}`);
1806
1806
  const pd = "npk_ad8e492e31253a2800d563522e42a7311d0d7b766ac4ec1f64d3b425f06eacbd", _o = "needle_isActiveInHierarchy", sa = "builtin_components", md = "needle_editor_guid";
@@ -19247,6 +19247,12 @@ const Kl = (zp = class extends I {
19247
19247
  * The minimum size of the shadows box
19248
19248
  */
19249
19249
  r(this, "minSize");
19250
+ /**
19251
+ * When enabled the shadows will not be updated automatically. Use `needsUpdate()` to update the shadows manually.
19252
+ * This is useful when you want to update the shadows only when the scene changes.
19253
+ */
19254
+ r(this, "manualUpdate", !1);
19255
+ r(this, "_needsUpdate", !1);
19250
19256
  /** All shadow objects are parented to this object.
19251
19257
  * The gameObject itself should not be transformed because we want the ContactShadows object e.g. also have a GroundProjectedEnv component
19252
19258
  * in which case ContactShadows scale would affect the projection
@@ -19283,6 +19289,15 @@ const Kl = (zp = class extends I {
19283
19289
  }
19284
19290
  return t.scene.add(e.gameObject), e.fitShadows(), e;
19285
19291
  }
19292
+ /**
19293
+ * Call this method to update the shadows manually. The update will be done in the next frame.
19294
+ */
19295
+ set needsUpdate(t) {
19296
+ this._needsUpdate = t;
19297
+ }
19298
+ get needsUpdate() {
19299
+ return this._needsUpdate;
19300
+ }
19286
19301
  /**
19287
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  * Call to fit the shadows to the scene.
19288
19303
  */
@@ -19329,6 +19344,9 @@ const Kl = (zp = class extends I {
19329
19344
  `);
19330
19345
  }, this.depthMaterial.depthTest = !1, this.depthMaterial.depthWrite = !1, this.horizontalBlurMaterial = new wn(iS), this.horizontalBlurMaterial.depthTest = !1, this.verticalBlurMaterial = new wn(nS), this.verticalBlurMaterial.depthTest = !1, this.shadowGroup.visible = !1, this.autoFit ? this.fitShadows() : this.applyMinSize();
19331
19346
  }
19347
+ onEnable() {
19348
+ this._needsUpdate = !0;
19349
+ }
19332
19350
  /** @internal */
19333
19351
  onDestroy() {
19334
19352
  var e, i, n, o, a, l, c, h;
@@ -19336,7 +19354,9 @@ const Kl = (zp = class extends I {
19336
19354
  }
19337
19355
  /** @internal */
19338
19356
  onBeforeRender(t) {
19339
- if (!this.renderTarget || !this.renderTargetBlur || !this.depthMaterial || !this.shadowCamera || !this.blurPlane || !this.shadowGroup || !this.plane || !this.horizontalBlurMaterial || !this.verticalBlurMaterial) {
19357
+ if (this.manualUpdate && !this._needsUpdate)
19358
+ return;
19359
+ if (this._needsUpdate = !1, !this.renderTarget || !this.renderTargetBlur || !this.depthMaterial || !this.shadowCamera || !this.blurPlane || !this.shadowGroup || !this.plane || !this.horizontalBlurMaterial || !this.verticalBlurMaterial) {
19340
19360
  kl && console.error("ContactShadows: not initialized yet");
19341
19361
  return;
19342
19362
  }
@@ -20747,7 +20767,7 @@ function Em(s) {
20747
20767
  return !(s.hideFlags & t);
20748
20768
  }
20749
20769
  const op = x("debugexr");
20750
- class ek {
20770
+ class e2 {
20751
20771
  constructor(t) {
20752
20772
  r(this, "parser");
20753
20773
  this.parser = t, op && console.log(t);
@@ -20765,15 +20785,15 @@ class ek {
20765
20785
  }
20766
20786
  typeof window < "u" && window.addEventListener("unhandledrejection", (s) => {
20767
20787
  });
20768
- const os = gt, Gh = "$___Export_Components", tk = "NEEDLE_components";
20788
+ const os = gt, Gh = "$___Export_Components", t2 = "NEEDLE_components";
20769
20789
  var UI;
20770
- class ik {
20790
+ class i2 {
20771
20791
  constructor() {
20772
20792
  r(this, UI);
20773
20793
  }
20774
20794
  }
20775
20795
  UI = sa;
20776
- class nk {
20796
+ class n2 {
20777
20797
  constructor(t, e, i) {
20778
20798
  r(this, "node");
20779
20799
  r(this, "nodeIndex");
@@ -20795,7 +20815,7 @@ class Zv {
20795
20815
  r(this, "writer");
20796
20816
  }
20797
20817
  get name() {
20798
- return tk;
20818
+ return t2;
20799
20819
  }
20800
20820
  registerExport(t) {
20801
20821
  t.register((e) => {
@@ -20830,7 +20850,7 @@ class Zv {
20830
20850
  writeNode(t, e) {
20831
20851
  const i = this.writer.json.nodes.length;
20832
20852
  os && console.log(t.name, i, t.uuid);
20833
- const n = new nk(t, i, e);
20853
+ const n = new n2(t, i, e);
20834
20854
  this.exportContext[i] = n, this.objectToNodeMap[t.uuid] = i;
20835
20855
  }
20836
20856
  afterParse(t) {
@@ -20840,7 +20860,7 @@ class Zv {
20840
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  const n = this.exportContext[i], o = n.node, a = n.nodeDef, l = n.nodeIndex, c = (e = o.userData) == null ? void 0 : e.components;
20841
20861
  if (!c || c.length <= 0)
20842
20862
  continue;
20843
- const h = new ik();
20863
+ const h = new i2();
20844
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  a.extensions = a.extensions || {}, a.extensions[this.name] = h, this.context.object = o, this.context.nodeId = l, this.context.objectToNode = this.objectToNodeMap;
20845
20865
  const d = [];
20846
20866
  for (const u of c) {
@@ -20935,7 +20955,7 @@ class Zv {
20935
20955
  // }
20936
20956
  }
20937
20957
  const db = "NEEDLE_gameobject_data";
20938
- class sk {
20958
+ class s2 {
20939
20959
  constructor(t) {
20940
20960
  r(this, "parser");
20941
20961
  this.parser = t;
@@ -20980,7 +21000,7 @@ class sk {
20980
21000
  }
20981
21001
  }
20982
21002
  const ub = "NEEDLE_lighting_settings", la = x("debugenvlight");
20983
- class ok {
21003
+ class o2 {
20984
21004
  constructor(t, e, i) {
20985
21005
  r(this, "parser");
20986
21006
  r(this, "sourceId");
@@ -21074,10 +21094,10 @@ class Im extends I {
21074
21094
  }
21075
21095
  }
21076
21096
  const rp = x("debugstencil");
21077
- function rk(s, t) {
21097
+ function r2(s, t) {
21078
21098
  return (s & 1 << t.layer) != 0;
21079
21099
  }
21080
- const ak = Symbol("stencils"), sr = class {
21100
+ const a2 = Symbol("stencils"), sr = class {
21081
21101
  constructor(t, e) {
21082
21102
  r(this, "parser");
21083
21103
  r(this, "source");
@@ -21096,13 +21116,13 @@ const ak = Symbol("stencils"), sr = class {
21096
21116
  if (i)
21097
21117
  for (let n = i.length - 1; n >= 0; n--) {
21098
21118
  const o = i[n];
21099
- if (rk(o.layer, t)) {
21119
+ if (r2(o.layer, t)) {
21100
21120
  rp && console.log(o), setTimeout(() => {
21101
21121
  ui() && Eg(t.gameObject) && (ve("Stencil not supported on instanced objects"), console.warn("Stencil not supported on instanced objects", t));
21102
21122
  }, 500);
21103
21123
  for (let a = 0; a < t.sharedMaterials.length; a++) {
21104
21124
  let l = t.sharedMaterials[a];
21105
- l && (l = l.clone(), l[ak] = !0, l.stencilWrite = !0, l.stencilWriteMask = 255, l.stencilFuncMask = 255, l.stencilRef = o.value, l.stencilFunc = o.compareFunc, l.stencilZPass = o.passOp, l.stencilFail = o.failOp, l.stencilZFail = o.zFailOp, t.sharedMaterials[a] = l);
21125
+ l && (l = l.clone(), l[a2] = !0, l.stencilWrite = !0, l.stencilWriteMask = 255, l.stencilFuncMask = 255, l.stencilRef = o.value, l.stencilFunc = o.compareFunc, l.stencilZPass = o.passOp, l.stencilFail = o.failOp, l.stencilZFail = o.zFailOp, t.sharedMaterials[a] = l);
21106
21126
  }
21107
21127
  t.gameObject.renderOrder = o.event * 1e3 + o.index * 50;
21108
21128
  break;
@@ -21112,14 +21132,14 @@ const ak = Symbol("stencils"), sr = class {
21112
21132
  afterRoot(t) {
21113
21133
  const e = this.parser.json.extensions;
21114
21134
  if (e) {
21115
- const i = e[ck];
21135
+ const i = e[c2];
21116
21136
  if (i) {
21117
21137
  rp && console.log(i);
21118
21138
  const n = i.stencil;
21119
21139
  if (n && Array.isArray(n))
21120
21140
  for (const o of n) {
21121
21141
  const a = { ...o };
21122
- a.compareFunc = lk(a.compareFunc), a.passOp = ap(a.passOp), a.failOp = ap(a.failOp), a.zFailOp = ap(a.zFailOp), sr.stencils[this.source] || (sr.stencils[this.source] = []), sr.stencils[this.source].push(a);
21142
+ a.compareFunc = l2(a.compareFunc), a.passOp = ap(a.passOp), a.failOp = ap(a.failOp), a.zFailOp = ap(a.zFailOp), sr.stencils[this.source] || (sr.stencils[this.source] = []), sr.stencils[this.source].push(a);
21123
21143
  }
21124
21144
  }
21125
21145
  }
@@ -21149,7 +21169,7 @@ function ap(s) {
21149
21169
  }
21150
21170
  return 0;
21151
21171
  }
21152
- function lk(s) {
21172
+ function l2(s) {
21153
21173
  switch (s) {
21154
21174
  case 1:
21155
21175
  return zy;
@@ -21170,10 +21190,10 @@ function lk(s) {
21170
21190
  }
21171
21191
  return zy;
21172
21192
  }
21173
- const ck = "NEEDLE_render_objects";
21193
+ const c2 = "NEEDLE_render_objects";
21174
21194
  var Jv = /* @__PURE__ */ ((s) => (s[s.INT = 5124] = "INT", s[s.FLOAT = 5126] = "FLOAT", s[s.FLOAT_VEC2 = 35664] = "FLOAT_VEC2", s[s.FLOAT_VEC3 = 35665] = "FLOAT_VEC3", s[s.FLOAT_VEC4 = 35666] = "FLOAT_VEC4", s[s.INT_VEC2 = 35667] = "INT_VEC2", s[s.INT_VEC3 = 35668] = "INT_VEC3", s[s.INT_VEC4 = 35669] = "INT_VEC4", s[s.BOOL = 35670] = "BOOL", s[s.BOOL_VEC2 = 35671] = "BOOL_VEC2", s[s.BOOL_VEC3 = 35672] = "BOOL_VEC3", s[s.BOOL_VEC4 = 35673] = "BOOL_VEC4", s[s.FLOAT_MAT2 = 35674] = "FLOAT_MAT2", s[s.FLOAT_MAT3 = 35675] = "FLOAT_MAT3", s[s.FLOAT_MAT4 = 35676] = "FLOAT_MAT4", s[s.SAMPLER_2D = 35678] = "SAMPLER_2D", s[s.SAMPLER_3D = 35680] = "SAMPLER_3D", s[s.SAMPLER_CUBE = 35681] = "SAMPLER_CUBE", s[s.UNKNOWN = 0] = "UNKNOWN", s))(Jv || {});
21175
21195
  const En = x("debugcustomshader"), qr = "NEEDLE_techniques_webgl";
21176
- class hk {
21196
+ class h2 {
21177
21197
  constructor() {
21178
21198
  r(this, "objectToWorldMatrix", new se());
21179
21199
  r(this, "worldToObjectMatrix", new se());
@@ -21220,7 +21240,7 @@ const Be = class extends a0 {
21220
21240
  r(this, "_worldToObjectName", "hlslcc_mtx4x4unity_WorldToObject");
21221
21241
  r(this, "_viewProjectionName", "hlslcc_mtx4x4unity_MatrixVP");
21222
21242
  r(this, "_viewMatrixName", "hlslcc_mtx4x4unity_MatrixV");
21223
- r(this, "_rendererData", new hk());
21243
+ r(this, "_rendererData", new h2());
21224
21244
  this.identifier = e, En && console.log(this), this.type = "NEEDLE_CUSTOM_SHADER", this.uniforms[this._objToWorldName] || (this.uniforms[this._objToWorldName] = { value: [] }), this.uniforms[this._worldToObjectName] || (this.uniforms[this._worldToObjectName] = { value: [] }), this.uniforms[this._viewProjectionName] || (this.uniforms[this._viewProjectionName] = { value: [] }), this.uniforms[this._sphericalHarmonicsName], (this.depthTextureUniform || this.opaqueTextureUniform) && ee.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback);
21225
21245
  }
21226
21246
  clone() {
@@ -21301,7 +21321,7 @@ const Be = class extends a0 {
21301
21321
  };
21302
21322
  let Hi = Be;
21303
21323
  r(Hi, "viewProjection", new se()), r(Hi, "_viewProjectionValues", []), r(Hi, "viewMatrix", new se()), r(Hi, "_viewMatrixValues", []), r(Hi, "_worldSpaceCameraPosName", "_WorldSpaceCameraPos"), r(Hi, "_worldSpaceCameraPos", new v()), r(Hi, "_mainLightColor", new ge()), r(Hi, "_mainLightPosition", new v()), r(Hi, "_lightData", new ge());
21304
- class dk {
21324
+ class d2 {
21305
21325
  constructor(t, e) {
21306
21326
  r(this, "parser");
21307
21327
  r(this, "identifier");
@@ -21482,9 +21502,9 @@ function ew(s) {
21482
21502
  });
21483
21503
  }
21484
21504
  }
21485
- const uk = x("debugextensions");
21505
+ const u2 = x("debugextensions");
21486
21506
  let su;
21487
- const fk = import("./three-examples-9070776e.js").then((s) => s.GLTFLoaderAnimationPointer).then(async (s) => (su = s.GLTFAnimationPointerExtension, su)).catch((s) => {
21507
+ const f2 = import("./three-examples-9070776e.js").then((s) => s.GLTFLoaderAnimationPointer).then(async (s) => (su = s.GLTFAnimationPointerExtension, su)).catch((s) => {
21488
21508
  console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three for full KHR_animation support", s);
21489
21509
  }), Sr = new Array();
21490
21510
  function iD(s) {
@@ -21501,20 +21521,20 @@ function tw(s) {
21501
21521
  }
21502
21522
  return null;
21503
21523
  }
21504
- class pk {
21524
+ class p2 {
21505
21525
  resolvePath(t) {
21506
21526
  return t.includes("/extensions/builtin_components/") ? t.replace("/extensions/builtin_components/", "/userData/components/") : t.includes("extensions/builtin_components/") ? t.replace("extensions/builtin_components/", "/userData/components/") : t;
21507
21527
  }
21508
21528
  }
21509
21529
  async function Lm(s, t, e) {
21510
21530
  const i = e.indexOf("?");
21511
- i >= 0 && (e = e.substring(0, i)), s.register((n) => new sk(n)), s.register((n) => new UP(n)), s.register((n) => new yO(n, t.lightmaps, e)), s.register((n) => new ok(n, e, t)), s.register((n) => new dk(n, e)), s.register((n) => new _c(n, e)), s.register((n) => new Ze(n, e)), s.register((n) => new ek(n)), pP() && s.register((n) => new hc(n)), await fk.catch((n) => {
21531
+ i >= 0 && (e = e.substring(0, i)), s.register((n) => new s2(n)), s.register((n) => new UP(n)), s.register((n) => new yO(n, t.lightmaps, e)), s.register((n) => new o2(n, e, t)), s.register((n) => new d2(n, e)), s.register((n) => new _c(n, e)), s.register((n) => new Ze(n, e)), s.register((n) => new e2(n)), pP() && s.register((n) => new hc(n)), await f2.catch((n) => {
21512
21532
  }), s.register((n) => {
21513
21533
  if (su) {
21514
21534
  const o = new su(n);
21515
- return o.setAnimationPointerResolver.bind(o)(new pk()), o;
21535
+ return o.setAnimationPointerResolver.bind(o)(new p2()), o;
21516
21536
  } else
21517
- return (uk || B()) && console.error("Missing KHR_animation_pointer extension..."), {
21537
+ return (u2 || B()) && console.error("Missing KHR_animation_pointer extension..."), {
21518
21538
  name: "KHR_animation_pointer_NOT_AVAILABLE"
21519
21539
  };
21520
21540
  });
@@ -21525,7 +21545,7 @@ function iw(s, t) {
21525
21545
  for (const e of Sr)
21526
21546
  e.onExport && e.onExport(s, t);
21527
21547
  }
21528
- function mk(s, t, e) {
21548
+ function m2(s, t, e) {
21529
21549
  for (const i of Sr)
21530
21550
  i.onLoaded && i.onLoaded(s, t, e);
21531
21551
  }
@@ -21553,12 +21573,12 @@ class nw {
21553
21573
  }, n[this.name] = !0;
21554
21574
  }
21555
21575
  }
21556
- var gk = Object.defineProperty, yk = Object.getOwnPropertyDescriptor, sw = (s, t, e, i) => {
21557
- for (var n = i > 1 ? void 0 : i ? yk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
21576
+ var g2 = Object.defineProperty, y2 = Object.getOwnPropertyDescriptor, sw = (s, t, e, i) => {
21577
+ for (var n = i > 1 ? void 0 : i ? y2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
21558
21578
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
21559
- return i && n && gk(t, e, n), n;
21579
+ return i && n && g2(t, e, n), n;
21560
21580
  };
21561
- const Tl = x("debugreflectionprobe"), fb = x("noreflectionprobe"), _k = Symbol("reflectionProbeKey"), bk = Symbol("original material");
21581
+ const Tl = x("debugreflectionprobe"), fb = x("noreflectionprobe"), _2 = Symbol("reflectionProbeKey"), b2 = Symbol("original material");
21562
21582
  var ld;
21563
21583
  const hs = (ld = class extends I {
21564
21584
  constructor() {
@@ -21638,7 +21658,7 @@ const hs = (ld = class extends I {
21638
21658
  d.version = o.version, a ? (a.copy = d, a.material = o) : (a = {
21639
21659
  material: o,
21640
21660
  copy: d
21641
- }, e.push(a)), d[_k] = this, d[bk] = o, Tl && console.log("Set reflection", t.name, t.guid);
21661
+ }, e.push(a)), d[_2] = this, d[b2] = o, Tl && console.log("Set reflection", t.name, t.guid);
21642
21662
  }
21643
21663
  a && a.copy && (a.copy.onBeforeCompile = o.onBeforeCompile);
21644
21664
  const h = a == null ? void 0 : a.copy;
@@ -22147,20 +22167,20 @@ Texture:`, i), this.setLightmapDebugMaterial()) : Xr && console.log("Use debugli
22147
22167
  });
22148
22168
  }
22149
22169
  }
22150
- var vk = Object.defineProperty, wk = Object.getOwnPropertyDescriptor, $s = (s, t, e, i) => {
22151
- for (var n = i > 1 ? void 0 : i ? wk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
22170
+ var v2 = Object.defineProperty, w2 = Object.getOwnPropertyDescriptor, $s = (s, t, e, i) => {
22171
+ for (var n = i > 1 ? void 0 : i ? w2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
22152
22172
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
22153
- return i && n && vk(t, e, n), n;
22173
+ return i && n && v2(t, e, n), n;
22154
22174
  };
22155
- const Zl = x("debugrenderer"), mb = x("debugskinnedmesh"), gb = x("noinstancing"), xk = x("wireframe");
22156
- class Sk {
22175
+ const Zl = x("debugrenderer"), mb = x("debugskinnedmesh"), gb = x("noinstancing"), x2 = x("wireframe");
22176
+ class S2 {
22157
22177
  constructor() {
22158
22178
  r(this, "path", null);
22159
22179
  r(this, "asset", null);
22160
22180
  r(this, "default");
22161
22181
  }
22162
22182
  }
22163
- class Ck {
22183
+ class C2 {
22164
22184
  constructor(t, e) {
22165
22185
  r(this, "_renderer");
22166
22186
  r(this, "_targets", []);
@@ -22373,7 +22393,7 @@ const Od = class extends I {
22373
22393
  }
22374
22394
  //@ts-ignore
22375
22395
  get sharedMaterials() {
22376
- return (!this._sharedMaterials || !this._sharedMaterials.is(this)) && (this._originalMaterials || (this._originalMaterials = []), this._sharedMaterials = new Ck(this, this._originalMaterials)), this._sharedMaterials;
22396
+ return (!this._sharedMaterials || !this._sharedMaterials.is(this)) && (this._originalMaterials || (this._originalMaterials = []), this._sharedMaterials = new C2(this, this._originalMaterials)), this._sharedMaterials;
22377
22397
  }
22378
22398
  static get shouldSuppressInstancing() {
22379
22399
  return gb;
@@ -22415,7 +22435,7 @@ const Od = class extends I {
22415
22435
  }
22416
22436
  } else
22417
22437
  this.isMeshOrSkinnedMesh(this.gameObject) ? (this.context.addBeforeRenderListener(this.gameObject, this.onBeforeRenderThree), this.renderOrder !== void 0 && this.renderOrder.length > 0 && (this.gameObject.renderOrder = this.renderOrder[0])) : this.context.addBeforeRenderListener(this.gameObject, this.onBeforeRenderThree);
22418
- if (this.applyLightmapping(), xk)
22438
+ if (this.applyLightmapping(), x2)
22419
22439
  for (let t = 0; t < this.sharedMaterials.length; t++) {
22420
22440
  const e = this.sharedMaterials[t];
22421
22441
  e && (e.wireframe = !0);
@@ -22649,10 +22669,10 @@ class rw extends Yu {
22649
22669
  this._needUpdateBoundingSphere = !0;
22650
22670
  }
22651
22671
  }
22652
- var Pk = Object.defineProperty, Ok = Object.getOwnPropertyDescriptor, aw = (s, t, e, i) => {
22653
- for (var n = i > 1 ? void 0 : i ? Ok(t, e) : t, o = s.length - 1, a; o >= 0; o--)
22672
+ var P2 = Object.defineProperty, O2 = Object.getOwnPropertyDescriptor, aw = (s, t, e, i) => {
22673
+ for (var n = i > 1 ? void 0 : i ? O2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
22654
22674
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
22655
- return i && n && Pk(t, e, n), n;
22675
+ return i && n && P2(t, e, n), n;
22656
22676
  };
22657
22677
  const qh = x("debuggltfexport");
22658
22678
  class lw extends wi {
@@ -22795,8 +22815,8 @@ typeof globalThis !== void 0 && !("OffscreenCanvas" in globalThis) && (globalThi
22795
22815
  }), this.canvas;
22796
22816
  }
22797
22817
  });
22798
- const Mk = x("debugprogress");
22799
- function Rk(s) {
22818
+ const M2 = x("debugprogress");
22819
+ function R2(s) {
22800
22820
  s = s || /* @__PURE__ */ new Date();
22801
22821
  const t = s.getMonth() + 1, e = s.getDate(), i = s.getHours(), n = s.getMinutes(), o = s.getSeconds(), a = (t < 10 ? "0" : "") + t, l = (e < 10 ? "0" : "") + e, c = (i < 10 ? "0" : "") + i, h = (n < 10 ? "0" : "") + n, d = (o < 10 ? "0" : "") + o;
22802
22822
  return s.getFullYear() + a + l + "-" + c + h + d;
@@ -22844,7 +22864,7 @@ class de {
22844
22864
  */
22845
22865
  static start(t, e) {
22846
22866
  typeof e == "string" && (e = { parentScope: e });
22847
- const i = new kk(t, e);
22867
+ const i = new k2(t, e);
22848
22868
  Jl.set(t, i);
22849
22869
  }
22850
22870
  /** Report progress for a formerly started scope.
@@ -22883,7 +22903,7 @@ class de {
22883
22903
  }
22884
22904
  }
22885
22905
  const Jl = /* @__PURE__ */ new Map();
22886
- class kk {
22906
+ class k2 {
22887
22907
  constructor(t, e) {
22888
22908
  r(this, "scopeLabel");
22889
22909
  r(this, "parentScope");
@@ -22898,7 +22918,7 @@ class kk {
22898
22918
  r(this, "totalProgress", 0);
22899
22919
  r(this, "selfReports", 0);
22900
22920
  r(this, "totalReports", 0);
22901
- this.parentScope = e != null && e.parentScope ? Jl.get(e.parentScope) : void 0, this.parentScope && (this.parentScope.childScopes.push(this), this.parentDepth = this.parentScope.parentDepth + 1), this.scopeLabel = " ".repeat(this.parentDepth * 2) + t, this.showLogs = (e == null ? void 0 : e.logTimings) ?? !!Mk, this.showLogs && console.time(this.scopeLabel), this.onProgress = e == null ? void 0 : e.onProgress;
22921
+ this.parentScope = e != null && e.parentScope ? Jl.get(e.parentScope) : void 0, this.parentScope && (this.parentScope.childScopes.push(this), this.parentDepth = this.parentScope.parentDepth + 1), this.scopeLabel = " ".repeat(this.parentDepth * 2) + t, this.showLogs = (e == null ? void 0 : e.logTimings) ?? !!M2, this.showLogs && console.time(this.scopeLabel), this.onProgress = e == null ? void 0 : e.onProgress;
22902
22922
  }
22903
22923
  report(t, e = !1) {
22904
22924
  if (t) {
@@ -22962,7 +22982,7 @@ function dw(s) {
22962
22982
  }
22963
22983
  return e;
22964
22984
  }
22965
- const Tk = new v(), Ak = new W(), Ek = new v(1, 1, 1), or = class {
22985
+ const T2 = new v(), A2 = new W(), E2 = new v(1, 1, 1), or = class {
22966
22986
  constructor(t, e, i = null, n = null, o = null, a = null, l = null, c = null) {
22967
22987
  r(this, "uuid");
22968
22988
  r(this, "name");
@@ -22998,7 +23018,7 @@ const Tk = new v(), Ak = new W(), Ek = new v(1, 1, 1), or = class {
22998
23018
  if (!this.transform)
22999
23019
  return new se();
23000
23020
  const { position: t, quaternion: e, scale: i } = this.transform, n = new se();
23001
- return n.compose(t || Tk, e || Ak, i || Ek), n;
23021
+ return n.compose(t || T2, e || A2, i || E2), n;
23002
23022
  }
23003
23023
  setMatrix(t) {
23004
23024
  if (!t || !(t instanceof se)) {
@@ -23153,7 +23173,7 @@ ${d}
23153
23173
  }
23154
23174
  const Qr = `
23155
23175
  `, Ht = "</StageRoot/Materials";
23156
- class Ik {
23176
+ class I2 {
23157
23177
  constructor() {
23158
23178
  r(this, "str");
23159
23179
  r(this, "indent");
@@ -23187,7 +23207,7 @@ class Ik {
23187
23207
  return e + t;
23188
23208
  }
23189
23209
  }
23190
- class Lk {
23210
+ class L2 {
23191
23211
  constructor(t, e, i) {
23192
23212
  r(this, "root");
23193
23213
  r(this, "exporter");
@@ -23215,7 +23235,7 @@ class lp {
23215
23235
  r(this, "exportInvisible", !1);
23216
23236
  }
23217
23237
  }
23218
- let Dk = class {
23238
+ let D2 = class {
23219
23239
  constructor() {
23220
23240
  r(this, "debug");
23221
23241
  r(this, "pruneUnusedNodes");
@@ -23228,7 +23248,7 @@ let Dk = class {
23228
23248
  async parse(t, e = new lp()) {
23229
23249
  var w, C;
23230
23250
  e = Object.assign(new lp(), e), this.sceneAnchoringOptions = e;
23231
- const i = new Lk(t, this, e);
23251
+ const i = new L2(t, this, e);
23232
23252
  this.extensions = i.extensions;
23233
23253
  const n = i.files, o = "model.usda";
23234
23254
  n[o] = null;
@@ -23260,7 +23280,7 @@ let Dk = class {
23260
23280
  this.debug && yb(i.document, "Hierarchy BEFORE pruning", k), pw(i.document, k), this.debug && yb(i.document, "Hierarchy AFTER pruning");
23261
23281
  } else
23262
23282
  this.debug && console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");
23263
- de.report("export-usdz", { message: "Parsing document", autoStep: 10 }), await jk(i, () => (de.report("export-usdz", "Building materials"), Gk(a, l, e.quickLookCompatible))), de.report("export-usdz", "Invoking onAfterSerialize"), await Md(i, "onAfterSerialize");
23283
+ de.report("export-usdz", { message: "Parsing document", autoStep: 10 }), await j2(i, () => (de.report("export-usdz", "Building materials"), G2(a, l, e.quickLookCompatible))), de.report("export-usdz", "Invoking onAfterSerialize"), await Md(i, "onAfterSerialize");
23264
23284
  for (const k of c) {
23265
23285
  const { object: O, originalParent: R, newParent: E } = k;
23266
23286
  R && R.add(O);
@@ -23283,8 +23303,8 @@ let Dk = class {
23283
23303
  };
23284
23304
  de.report("export-usdz-textures", { message: "read back texture", autoStep: !0 });
23285
23305
  const A = O.scale !== void 0 && O.scale.x !== 1 && O.scale.y !== 1 && O.scale.z !== 1 && O.scale.w !== 1;
23286
- (R.isCompressedTexture || R.isRenderTargetTexture || A) && (F = await Bk(R, e.maxTextureSize, g, O.scale)), de.report("export-usdz-textures", { message: "convert texture to canvas", autoStep: !0 });
23287
- const z = await zk(F.imageBitmap || F.imageData, e.maxTextureSize).catch((U) => {
23306
+ (R.isCompressedTexture || R.isRenderTargetTexture || A) && (F = await B2(R, e.maxTextureSize, g, O.scale)), de.report("export-usdz-textures", { message: "convert texture to canvas", autoStep: !0 });
23307
+ const z = await z2(F.imageBitmap || F.imageData, e.maxTextureSize).catch((U) => {
23288
23308
  console.error("Error converting texture to canvas", R, U);
23289
23309
  });
23290
23310
  if (z) {
@@ -23385,7 +23405,7 @@ function pw(s, t) {
23385
23405
  keptChilds: n
23386
23406
  }), c;
23387
23407
  }
23388
- async function jk(s, t) {
23408
+ async function j2(s, t) {
23389
23409
  de.start("export-usdz-resources", "export-usdz");
23390
23410
  const e = [];
23391
23411
  for (const c of s.document.children)
@@ -23396,7 +23416,7 @@ async function jk(s, t) {
23396
23416
  e[c](), h();
23397
23417
  });
23398
23418
  de.end("export-usdz-resources");
23399
- const n = new Ik(), o = s.exporter.sceneAnchoringOptions.ar;
23419
+ const n = new I2(), o = s.exporter.sceneAnchoringOptions.ar;
23400
23420
  n.beginBlock(`def Xform "${s.document.name}"`), n.beginBlock(`def Scope "Scenes" (
23401
23421
  kind = "sceneLibrary"
23402
23422
  )`), n.beginBlock('def Xform "Scene"', "(", !1), n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'), n.appendLine("customData = {"), n.appendLine(" bool preliminary_collidesWithEnvironment = 0"), n.appendLine(' string sceneName = "Scene"'), n.appendLine("}"), n.appendLine('sceneName = "Scene"'), n.closeBlock(")"), n.beginBlock(), n.appendLine(`token preliminary:anchoring:type = "${o.anchoring.type}"`), o.anchoring.type === "plane" && n.appendLine(`token preliminary:planeAnchoring:alignment = "${o.planeAnchoring.alignment}"`), o.anchoring.type === "image" && n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${s.document.name}/Scenes/Scene/AnchoringReferenceImage>`), n.appendLine();
@@ -23423,8 +23443,8 @@ function mw(s, t, e) {
23423
23443
  if (!(o in t.files)) {
23424
23444
  const a = () => {
23425
23445
  var c, h;
23426
- const l = Wk(i, (h = (c = s.skinnedMesh) == null ? void 0 : c.skeleton) == null ? void 0 : h.bones, t.quickLookCompatible);
23427
- t.files[o] = $k(l);
23446
+ const l = W2(i, (h = (c = s.skinnedMesh) == null ? void 0 : c.skeleton) == null ? void 0 : h.bones, t.quickLookCompatible);
23447
+ t.files[o] = $2(l);
23428
23448
  };
23429
23449
  e.push(a);
23430
23450
  }
@@ -23444,7 +23464,7 @@ async function Md(s, t, e = null) {
23444
23464
  }
23445
23465
  }
23446
23466
  let Xh = null, Gt = null, cp, Yr, Qh;
23447
- async function Bk(s, t = 1 / 0, e = null, i = void 0) {
23467
+ async function B2(s, t = 1 / 0, e = null, i = void 0) {
23448
23468
  cp || (cp = new Xn(2, 2, 1, 1)), Yr || (Yr = new wn({
23449
23469
  uniforms: {
23450
23470
  blitTexture: new po(s),
@@ -23491,17 +23511,17 @@ async function Bk(s, t = 1 / 0, e = null, i = void 0) {
23491
23511
  imageBitmap: u
23492
23512
  };
23493
23513
  }
23494
- function Fk(s) {
23514
+ function F2(s) {
23495
23515
  return typeof HTMLImageElement < "u" && s instanceof HTMLImageElement || typeof HTMLCanvasElement < "u" && s instanceof HTMLCanvasElement || typeof OffscreenCanvas < "u" && s instanceof OffscreenCanvas || typeof ImageBitmap < "u" && s instanceof ImageBitmap;
23496
23516
  }
23497
- async function zk(s, t = 4096) {
23517
+ async function z2(s, t = 4096) {
23498
23518
  const e = t / Math.max(s.width, s.height), i = s.width * Math.min(1, e), n = s.height * Math.min(1, e), o = new OffscreenCanvas(i, n), a = { premultiplyAlpha: "none" };
23499
23519
  s.width !== i && (a.resizeWidth = i), s.height !== n && (a.resizeHeight = n);
23500
23520
  const l = await createImageBitmap(s, a), c = o.getContext("bitmaprenderer");
23501
23521
  return c && c.transferFromImageBitmap(l), o;
23502
23522
  }
23503
- async function Uk(s, t = void 0, e = !1, i = 4096) {
23504
- if (Fk(s)) {
23523
+ async function U2(s, t = void 0, e = !1, i = 4096) {
23524
+ if (F2(s)) {
23505
23525
  const n = i / Math.max(s.width, s.height), o = new OffscreenCanvas(s.width * Math.min(1, n), s.height * Math.min(1, n)), a = o.getContext("2d", { alpha: !0, premultipliedAlpha: !1 });
23506
23526
  if (!a)
23507
23527
  throw new Error("Could not get canvas 2D context");
@@ -23516,7 +23536,7 @@ async function Uk(s, t = void 0, e = !1, i = 4096) {
23516
23536
  throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.");
23517
23537
  }
23518
23538
  const Le = 7;
23519
- function Nk() {
23539
+ function N2() {
23520
23540
  return `#usda 1.0
23521
23541
  (
23522
23542
  customLayerData = {
@@ -23527,8 +23547,8 @@ function Nk() {
23527
23547
  )
23528
23548
  `;
23529
23549
  }
23530
- function $k(s, t) {
23531
- let e = Nk();
23550
+ function $2(s, t) {
23551
+ let e = N2();
23532
23552
  return e += s, p0(e);
23533
23553
  }
23534
23554
  function Yh(s) {
@@ -23588,13 +23608,13 @@ function bb(s) {
23588
23608
  function Kh(s, t) {
23589
23609
  return `(${he(s[t + 0])}, ${he(s[t + 1])}, ${he(s[t + 2])}, ${he(s[t + 3])})`;
23590
23610
  }
23591
- function Wk(s, t = [], e = !0) {
23611
+ function W2(s, t = [], e = !0) {
23592
23612
  return `
23593
23613
  def "Geometry"
23594
- ${Vk(s, t, e)}
23614
+ ${V2(s, t, e)}
23595
23615
  `;
23596
23616
  }
23597
- function Vk(s, t = [], e = !0) {
23617
+ function V2(s, t = [], e = !0) {
23598
23618
  const i = "Geometry", n = s.attributes, o = n.position.count, a = t && t.length > 0, l = [], c = [];
23599
23619
  let h = new Array(), d = n.skinIndex;
23600
23620
  if (a) {
@@ -23711,7 +23731,7 @@ function up(s, t) {
23711
23731
  interpolation = "vertex"
23712
23732
  )`;
23713
23733
  case 4:
23714
- return `double4[] primvars:${s} = [${Hk(t, e)}] (
23734
+ return `double4[] primvars:${s} = [${H2(t, e)}] (
23715
23735
  interpolation = "vertex"
23716
23736
  )`;
23717
23737
  default:
@@ -23728,7 +23748,7 @@ function Rd(s, t) {
23728
23748
  }
23729
23749
  return e.join(", ");
23730
23750
  }
23731
- function Hk(s, t) {
23751
+ function H2(s, t) {
23732
23752
  if (s === void 0)
23733
23753
  return console.warn("USDZExporter: Attribute is missing. Results may be undefined."), Array(t).fill("(0, 0, 0, 0)").join(", ");
23734
23754
  const e = [];
@@ -23757,11 +23777,11 @@ function yw(s, t, e = !1) {
23757
23777
  }
23758
23778
  return i.join(", ");
23759
23779
  }
23760
- function Gk(s, t, e = !1) {
23780
+ function G2(s, t, e = !1) {
23761
23781
  const i = [];
23762
23782
  for (const n in s) {
23763
23783
  const o = s[n];
23764
- i.push(qk(o, t, e));
23784
+ i.push(q2(o, t, e));
23765
23785
  }
23766
23786
  return `
23767
23787
  def "Materials"
@@ -23769,7 +23789,7 @@ function Gk(s, t, e = !1) {
23769
23789
  ${i.join("")}
23770
23790
  }`;
23771
23791
  }
23772
- function qk(s, t, e = !1) {
23792
+ function q2(s, t, e = !1) {
23773
23793
  var g, y, _;
23774
23794
  const i = Zg(s);
23775
23795
  if (s.colorWrite === !1 || ((g = s.userData) == null ? void 0 : g.isShadowCatcherMaterial) || ((y = s.userData) == null ? void 0 : y.isLightBlendMaterial)) {
@@ -24241,7 +24261,7 @@ class ye {
24241
24261
  }
24242
24262
  */
24243
24263
  }
24244
- class Xk {
24264
+ class X2 {
24245
24265
  constructor(t) {
24246
24266
  r(this, "object");
24247
24267
  r(this, "model");
@@ -24258,7 +24278,7 @@ class Xk {
24258
24278
  this.onApply(t);
24259
24279
  }
24260
24280
  }
24261
- class bw extends Xk {
24281
+ class bw extends X2 {
24262
24282
  constructor(e, i, n, o) {
24263
24283
  super(e);
24264
24284
  r(this, "matrix");
@@ -24284,7 +24304,7 @@ class bw extends Xk {
24284
24304
  return this._disableAction ? this._disableAction : (this._disableAction = ye.fadeAction(this.object, 0, !1), this._disableAction);
24285
24305
  }
24286
24306
  }
24287
- class Qk {
24307
+ class Q2 {
24288
24308
  constructor(t) {
24289
24309
  r(this, "actions");
24290
24310
  r(this, "sortedActions");
@@ -24665,11 +24685,11 @@ class Jg {
24665
24685
  const a = o;
24666
24686
  typeof a.createAnimation == "function" && a.createAnimation(this, e, i);
24667
24687
  }, !1);
24668
- const n = new Yk(t, this);
24688
+ const n = new Y2(t, this);
24669
24689
  this.serializers.push(n), n.registerCallback(e);
24670
24690
  }
24671
24691
  }
24672
- class Yk {
24692
+ class Y2 {
24673
24693
  constructor(t, e) {
24674
24694
  r(this, "model");
24675
24695
  r(this, "object");
@@ -24921,7 +24941,7 @@ class Yk {
24921
24941
  h(l, "position"), h(l, "rotation"), h(l, "scale");
24922
24942
  }
24923
24943
  }
24924
- const Kk = x("debugusdz");
24944
+ const K2 = x("debugusdz");
24925
24945
  class tl {
24926
24946
  constructor() {
24927
24947
  r(this, "files", new Array());
@@ -24956,7 +24976,7 @@ class tl {
24956
24976
  for (const e of this.files) {
24957
24977
  const i = "audio/" + e.name;
24958
24978
  if (t.files[i]) {
24959
- Kk && console.warn("Audio file with name " + i + " already exists in the context. Skipping.");
24979
+ K2 && console.warn("Audio file with name " + i + " already exists in the context. Skipping.");
24960
24980
  continue;
24961
24981
  }
24962
24982
  const a = await (await (await fetch(e.path)).blob()).arrayBuffer(), l = new Uint8Array(a);
@@ -24964,10 +24984,10 @@ class tl {
24964
24984
  }
24965
24985
  }
24966
24986
  }
24967
- var Zk = Object.defineProperty, Jk = Object.getOwnPropertyDescriptor, Ve = (s, t, e, i) => {
24968
- for (var n = i > 1 ? void 0 : i ? Jk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
24987
+ var Z2 = Object.defineProperty, J2 = Object.getOwnPropertyDescriptor, Ve = (s, t, e, i) => {
24988
+ for (var n = i > 1 ? void 0 : i ? J2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
24969
24989
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
24970
- return i && n && Zk(t, e, n), n;
24990
+ return i && n && Z2(t, e, n), n;
24971
24991
  };
24972
24992
  const Cb = x("debugusdzbehaviours");
24973
24993
  function ah(s) {
@@ -25765,12 +25785,12 @@ const jy = class {
25765
25785
  };
25766
25786
  let So = jy;
25767
25787
  r(So, "_instance");
25768
- var e2 = Object.defineProperty, t2 = Object.getOwnPropertyDescriptor, vt = (s, t, e, i) => {
25769
- for (var n = i > 1 ? void 0 : i ? t2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
25788
+ var ek = Object.defineProperty, tk = Object.getOwnPropertyDescriptor, vt = (s, t, e, i) => {
25789
+ for (var n = i > 1 ? void 0 : i ? tk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
25770
25790
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
25771
- return i && n && e2(t, e, n), n;
25791
+ return i && n && ek(t, e, n), n;
25772
25792
  };
25773
- const ou = x("debugspriterenderer"), i2 = x("wireframe"), gu = class {
25793
+ const ou = x("debugspriterenderer"), ik = x("wireframe"), gu = class {
25774
25794
  static getOrCreateGeometry(t) {
25775
25795
  if (t.__cached_geometry)
25776
25796
  return t.__cached_geometry;
@@ -25790,7 +25810,7 @@ const ou = x("debugspriterenderer"), i2 = x("wireframe"), gu = class {
25790
25810
  };
25791
25811
  let vr = gu;
25792
25812
  r(vr, "cache", {});
25793
- class n2 {
25813
+ class nk {
25794
25814
  constructor() {
25795
25815
  r(this, "x");
25796
25816
  r(this, "y");
@@ -26015,7 +26035,7 @@ class Ii extends I {
26015
26035
  this._currentSprite.geometry = vr.getOrCreateGeometry(n), this._currentSprite.material.map = n.texture;
26016
26036
  else {
26017
26037
  const a = new Me({ color: 16777215, side: ki });
26018
- if (i2 && (a.wireframe = !0), this.color && (a.color || (a.color = new le()), a.color.copy(this.color), a.opacity = this.color.alpha), a.transparent = !0, a.toneMapped = this.toneMapped, a.depthWrite = !1, n.texture && !a.wireframe) {
26038
+ if (ik && (a.wireframe = !0), this.color && (a.color || (a.color = new le()), a.color.copy(this.color), a.opacity = this.color.alpha), a.transparent = !0, a.toneMapped = this.toneMapped, a.depthWrite = !1, n.texture && !a.wireframe) {
26019
26039
  let l = n.texture;
26020
26040
  l[fp] !== void 0 && l[fp] !== this && this.spriteFrames > 1 && (l = n.texture = l.clone()), l[fp] = this, a.map = l;
26021
26041
  }
@@ -26028,7 +26048,7 @@ vt([
26028
26048
  f()
26029
26049
  ], Ii.prototype, "drawMode", 2);
26030
26050
  vt([
26031
- f(n2)
26051
+ f(nk)
26032
26052
  ], Ii.prototype, "size", 2);
26033
26053
  vt([
26034
26054
  f(ce)
@@ -26054,7 +26074,7 @@ vt([
26054
26074
  vt([
26055
26075
  f(wr)
26056
26076
  ], Ii.prototype, "sprite", 1);
26057
- const Pb = x("debugwebxr"), s2 = new se().makeRotationY(Math.PI), ba = class extends I {
26077
+ const Pb = x("debugwebxr"), sk = new se().makeRotationY(Math.PI), ba = class extends I {
26058
26078
  constructor() {
26059
26079
  super(...arguments);
26060
26080
  r(this, "_arScale", 1);
@@ -26303,7 +26323,7 @@ const Pb = x("debugwebxr"), s2 = new se().makeRotationY(Math.PI), ba = class ext
26303
26323
  return;
26304
26324
  }
26305
26325
  const n = i.parent || this.context.scene;
26306
- this._rigPlacementMatrix ? (l = this._rigPlacementMatrix) == null || l.decompose(i.position, i.quaternion, i.scale) : this._rigPlacementMatrix = i.matrix.clone(), this.applyViewBasedTransform(e), e.updateMatrix(), this.context.scene.add(e), e.attach(i), e.removeFromParent(), i.scale.set(this.arScale, this.arScale, this.arScale), i.position.multiplyScalar(this.arScale), i.updateMatrix(), this.invertForward && i.matrix.premultiply(s2), i.matrix.premultiply(this._startOffset), i.matrix.decompose(i.position, i.quaternion, i.scale), n.add(i);
26326
+ this._rigPlacementMatrix ? (l = this._rigPlacementMatrix) == null || l.decompose(i.position, i.quaternion, i.scale) : this._rigPlacementMatrix = i.matrix.clone(), this.applyViewBasedTransform(e), e.updateMatrix(), this.context.scene.add(e), e.attach(i), e.removeFromParent(), i.scale.set(this.arScale, this.arScale, this.arScale), i.position.multiplyScalar(this.arScale), i.updateMatrix(), this.invertForward && i.matrix.premultiply(sk), i.matrix.premultiply(this._startOffset), i.matrix.decompose(i.position, i.quaternion, i.scale), n.add(i);
26307
26327
  }
26308
26328
  };
26309
26329
  let yn = ba;
@@ -26455,7 +26475,7 @@ const yu = class {
26455
26475
  let ha = yu;
26456
26476
  r(ha, "up", new v(0, 1, 0)), r(ha, "zero", new v(0, 0, 0)), r(ha, "one", new v(1, 1, 1));
26457
26477
  const lo = x("debugautosync"), pp = Symbol("syncerId");
26458
- class o2 {
26478
+ class ok {
26459
26479
  constructor() {
26460
26480
  r(this, "_syncers", {});
26461
26481
  }
@@ -26464,15 +26484,15 @@ class o2 {
26464
26484
  return null;
26465
26485
  if (this._syncers[t.guid])
26466
26486
  return this._syncers[t.guid];
26467
- const e = new r2(t);
26487
+ const e = new rk(t);
26468
26488
  return e[pp] = t.guid, this._syncers[e[pp]] = e, e;
26469
26489
  }
26470
26490
  removeSyncer(t) {
26471
26491
  delete this._syncers[t[pp]];
26472
26492
  }
26473
26493
  }
26474
- const ey = new o2();
26475
- class r2 {
26494
+ const ey = new ok();
26495
+ class rk {
26476
26496
  constructor(t) {
26477
26497
  r(this, "comp");
26478
26498
  // private getters: { [key: string]: Function } = {};
@@ -26525,18 +26545,18 @@ class r2 {
26525
26545
  this._isReceiving || (lo && console.log("Property changed: " + t, e), this.hasChanges = !0, this.changedProperties[t] = e);
26526
26546
  }
26527
26547
  }
26528
- function a2(s, t) {
26548
+ function ak(s, t) {
26529
26549
  let e = t !== s;
26530
26550
  return !e && s && t && (Array.isArray(s) && Array.isArray(t) || typeof s == "object" && typeof t == "object") && (e = !0), e;
26531
26551
  }
26532
26552
  const vc = Symbol("AutoSyncHandler");
26533
- function l2(s) {
26553
+ function lk(s) {
26534
26554
  if (s[vc])
26535
26555
  return s[vc];
26536
26556
  const t = ey.getOrCreateSyncer(s);
26537
26557
  return t == null || t.init(s), s[vc] = t, t;
26538
26558
  }
26539
- function c2(s) {
26559
+ function ck(s) {
26540
26560
  const t = s[vc];
26541
26561
  t && (ey.removeSyncer(t), t.destroy(), delete s[vc]);
26542
26562
  }
@@ -26571,8 +26591,8 @@ const xw = function(s = null) {
26571
26591
  }
26572
26592
  p = !0;
26573
26593
  try {
26574
- const _ = a2(m, g);
26575
- lo && console.log("SyncField assignment", i, "changed?", _, m, o), _ && (o == null ? void 0 : o.call(this, m, g)) !== !1 && ((y = l2(this)) == null || y.notifyChanged(i, m));
26594
+ const _ = ak(m, g);
26595
+ lo && console.log("SyncField assignment", i, "changed?", _, m, o), _ && (o == null ? void 0 : o.call(this, m, g)) !== !1 && ((y = lk(this)) == null || y.notifyChanged(i, m));
26576
26596
  } finally {
26577
26597
  p = !1;
26578
26598
  }
@@ -26588,14 +26608,14 @@ const xw = function(s = null) {
26588
26608
  };
26589
26609
  const h = a.__internalDestroy;
26590
26610
  a.__internalDestroy = function() {
26591
- c2(this), h.call(this);
26611
+ ck(this), h.call(this);
26592
26612
  };
26593
26613
  };
26594
26614
  };
26595
- var h2 = Object.defineProperty, d2 = Object.getOwnPropertyDescriptor, ef = (s, t, e, i) => {
26596
- for (var n = i > 1 ? void 0 : i ? d2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
26615
+ var hk = Object.defineProperty, dk = Object.getOwnPropertyDescriptor, ef = (s, t, e, i) => {
26616
+ for (var n = i > 1 ? void 0 : i ? dk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
26597
26617
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
26598
- return i && n && h2(t, e, n), n;
26618
+ return i && n && hk(t, e, n), n;
26599
26619
  };
26600
26620
  const Yt = x("debugplayersync"), Sw = class extends I {
26601
26621
  constructor() {
@@ -26698,7 +26718,7 @@ ef([
26698
26718
  ef([
26699
26719
  f(xe)
26700
26720
  ], dh.prototype, "onPlayerSpawned", 2);
26701
- var u2 = /* @__PURE__ */ ((s) => (s.OwnerChanged = "ownerChanged", s))(u2 || {}), Vl;
26721
+ var uk = /* @__PURE__ */ ((s) => (s.OwnerChanged = "ownerChanged", s))(uk || {}), Vl;
26702
26722
  const Rt = (Vl = class extends I {
26703
26723
  constructor() {
26704
26724
  super(...arguments);
@@ -26832,10 +26852,10 @@ let en = Rt;
26832
26852
  ef([
26833
26853
  xw(en.prototype.onOwnerChange)
26834
26854
  ], en.prototype, "owner", 2);
26835
- var f2 = Object.defineProperty, p2 = Object.getOwnPropertyDescriptor, sl = (s, t, e, i) => {
26836
- for (var n = i > 1 ? void 0 : i ? p2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
26855
+ var fk = Object.defineProperty, pk = Object.getOwnPropertyDescriptor, sl = (s, t, e, i) => {
26856
+ for (var n = i > 1 ? void 0 : i ? pk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
26837
26857
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
26838
- return i && n && f2(t, e, n), n;
26858
+ return i && n && fk(t, e, n), n;
26839
26859
  };
26840
26860
  class Ws extends I {
26841
26861
  constructor() {
@@ -26879,10 +26899,10 @@ sl([
26879
26899
  sl([
26880
26900
  f()
26881
26901
  ], Ws.prototype, "createQRCodeButton", 2);
26882
- var m2 = Object.defineProperty, g2 = Object.getOwnPropertyDescriptor, ty = (s, t, e, i) => {
26883
- for (var n = i > 1 ? void 0 : i ? g2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
26902
+ var mk = Object.defineProperty, gk = Object.getOwnPropertyDescriptor, ty = (s, t, e, i) => {
26903
+ for (var n = i > 1 ? void 0 : i ? gk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
26884
26904
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
26885
- return i && n && m2(t, e, n), n;
26905
+ return i && n && mk(t, e, n), n;
26886
26906
  };
26887
26907
  const Al = x("debugwebxr"), Ob = new W().setFromAxisAngle(new v(0, 1, 0), Math.PI);
26888
26908
  class Pr extends I {
@@ -27016,10 +27036,10 @@ ty([
27016
27036
  ty([
27017
27037
  f(re)
27018
27038
  ], Pr.prototype, "rightHand", 2);
27019
- var y2 = Object.defineProperty, _2 = Object.getOwnPropertyDescriptor, tf = (s, t, e, i) => {
27020
- for (var n = i > 1 ? void 0 : i ? _2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
27039
+ var yk = Object.defineProperty, _k = Object.getOwnPropertyDescriptor, tf = (s, t, e, i) => {
27040
+ for (var n = i > 1 ? void 0 : i ? _k(t, e) : t, o = s.length - 1, a; o >= 0; o--)
27021
27041
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
27022
- return i && n && y2(t, e, n), n;
27042
+ return i && n && yk(t, e, n), n;
27023
27043
  };
27024
27044
  const rs = x("debugwebxr"), Qs = new Array();
27025
27045
  class Bs extends I {
@@ -27175,10 +27195,10 @@ tf([
27175
27195
  ], Bs.prototype, "customRightHand", 2);
27176
27196
  class iy extends I {
27177
27197
  }
27178
- var b2 = Object.defineProperty, v2 = Object.getOwnPropertyDescriptor, Io = (s, t, e, i) => {
27179
- for (var n = i > 1 ? void 0 : i ? v2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
27198
+ var bk = Object.defineProperty, vk = Object.getOwnPropertyDescriptor, Io = (s, t, e, i) => {
27199
+ for (var n = i > 1 ? void 0 : i ? vk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
27180
27200
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
27181
- return i && n && b2(t, e, n), n;
27201
+ return i && n && bk(t, e, n), n;
27182
27202
  };
27183
27203
  const mp = x("debugwebxr");
27184
27204
  class rn extends I {
@@ -27352,7 +27372,7 @@ class rn extends I {
27352
27372
  if (u.normal) {
27353
27373
  this.updateHitPointerPosition(o, a, u.distance);
27354
27374
  const _ = u.normal.applyQuaternion(Ce(u.object));
27355
- a.quaternion.setFromUnitVectors(w2, _);
27375
+ a.quaternion.setFromUnitVectors(wk, _);
27356
27376
  } else
27357
27377
  this.updateHitPointerPosition(o, a, u.distance);
27358
27378
  a.parent !== this.context.scene && this.context.scene.add(a);
@@ -27433,13 +27453,13 @@ Io([
27433
27453
  Io([
27434
27454
  f()
27435
27455
  ], rn.prototype, "showHits", 2);
27436
- const w2 = new v(0, 1, 0);
27437
- var x2 = Object.defineProperty, S2 = Object.getOwnPropertyDescriptor, wt = (s, t, e, i) => {
27438
- for (var n = i > 1 ? void 0 : i ? S2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
27456
+ const wk = new v(0, 1, 0);
27457
+ var xk = Object.defineProperty, Sk = Object.getOwnPropertyDescriptor, wt = (s, t, e, i) => {
27458
+ for (var n = i > 1 ? void 0 : i ? Sk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
27439
27459
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
27440
- return i && n && x2(t, e, n), n;
27460
+ return i && n && xk(t, e, n), n;
27441
27461
  };
27442
- const El = x("debugwebxr"), C2 = x("debugusdz");
27462
+ const El = x("debugwebxr"), Ck = x("debugusdz");
27443
27463
  var Up;
27444
27464
  const da = (Up = class extends I {
27445
27465
  constructor() {
@@ -27662,7 +27682,7 @@ const da = (Up = class extends I {
27662
27682
  */
27663
27683
  handleCreatingHTML() {
27664
27684
  if (this.createARButton || this.createVRButton || this.useQuicklookExport) {
27665
- if ((X.isiOS() && X.isSafari() || C2) && this.useQuicklookExport) {
27685
+ if ((X.isiOS() && X.isSafari() || Ck) && this.useQuicklookExport) {
27666
27686
  const e = S.findObjectOfType(Ge);
27667
27687
  if (!e || e && e.allowCreateQuicklookButton) {
27668
27688
  const i = this.getButtonsFactory().createQuicklookButton();
@@ -27980,7 +28000,7 @@ class Pw {
27980
28000
  }), o.length > 1 && console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ", l));
27981
28001
  }
27982
28002
  }
27983
- const P2 = x("debugshadowcomponents");
28003
+ const Pk = x("debugshadowcomponents");
27984
28004
  _0.prototype.interactable = {
27985
28005
  get() {
27986
28006
  return this.interactive;
@@ -28060,7 +28080,7 @@ class Sn extends I {
28060
28080
  const l = this._parentComponent.shadowComponent;
28061
28081
  l && (l == null || l.add(e), o = !0);
28062
28082
  }
28063
- this.shadowComponent = e, i && i.shadowComponent && this.shadowComponent && i.shadowComponent.add(this.shadowComponent), Yc && e.add(new Mi(0.5)), this.onAfterAddedToScene(), o && MS(), P2 && console.warn("Added shadow component", this.shadowComponent);
28083
+ this.shadowComponent = e, i && i.shadowComponent && this.shadowComponent && i.shadowComponent.add(this.shadowComponent), Yc && e.add(new Mi(0.5)), this.onAfterAddedToScene(), o && MS(), Pk && console.warn("Added shadow component", this.shadowComponent);
28064
28084
  }
28065
28085
  setShadowComponentOwner(e) {
28066
28086
  if (e && (e[xi] === void 0 || e[xi] === this) && (e[xi] = this, e.children))
@@ -28089,19 +28109,19 @@ class nf extends Sn {
28089
28109
  super.awake();
28090
28110
  }
28091
28111
  }
28092
- var O2 = Object.defineProperty, M2 = Object.getOwnPropertyDescriptor, uh = (s, t, e, i) => {
28093
- for (var n = i > 1 ? void 0 : i ? M2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
28112
+ var Ok = Object.defineProperty, Mk = Object.getOwnPropertyDescriptor, uh = (s, t, e, i) => {
28113
+ for (var n = i > 1 ? void 0 : i ? Mk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
28094
28114
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
28095
- return i && n && O2(t, e, n), n;
28115
+ return i && n && Ok(t, e, n), n;
28096
28116
  };
28097
28117
  const gp = x("debugui"), yp = x("debuguilayout");
28098
- class R2 {
28118
+ class Rk {
28099
28119
  constructor() {
28100
28120
  r(this, "width");
28101
28121
  r(this, "height");
28102
28122
  }
28103
28123
  }
28104
- class k2 {
28124
+ class kk {
28105
28125
  constructor() {
28106
28126
  r(this, "x");
28107
28127
  r(this, "y");
@@ -28313,10 +28333,10 @@ uh([
28313
28333
  uh([
28314
28334
  f(oe)
28315
28335
  ], ii.prototype, "anchorMax", 2);
28316
- var T2 = Object.defineProperty, A2 = Object.getOwnPropertyDescriptor, Mw = (s, t, e, i) => {
28317
- for (var n = i > 1 ? void 0 : i ? A2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
28336
+ var Tk = Object.defineProperty, Ak = Object.getOwnPropertyDescriptor, Mw = (s, t, e, i) => {
28337
+ for (var n = i > 1 ? void 0 : i ? Ak(t, e) : t, o = s.length - 1, a; o >= 0; o--)
28318
28338
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
28319
- return i && n && T2(t, e, n), n;
28339
+ return i && n && Tk(t, e, n), n;
28320
28340
  };
28321
28341
  class fh extends I {
28322
28342
  constructor() {
@@ -28331,10 +28351,10 @@ Mw([
28331
28351
  Mw([
28332
28352
  f(oe)
28333
28353
  ], fh.prototype, "effectDistance", 2);
28334
- var E2 = Object.defineProperty, I2 = Object.getOwnPropertyDescriptor, Rw = (s, t, e, i) => {
28335
- for (var n = i > 1 ? void 0 : i ? I2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
28354
+ var Ek = Object.defineProperty, Ik = Object.getOwnPropertyDescriptor, Rw = (s, t, e, i) => {
28355
+ for (var n = i > 1 ? void 0 : i ? Ik(t, e) : t, o = s.length - 1, a; o >= 0; o--)
28336
28356
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
28337
- return i && n && E2(t, e, n), n;
28357
+ return i && n && Ek(t, e, n), n;
28338
28358
  };
28339
28359
  const ed = {
28340
28360
  backgroundColor: new le(1, 1, 1),
@@ -28468,10 +28488,10 @@ class sf extends ol {
28468
28488
  this.uiObject && !this._flippedObject && (this._flippedObject = !0, this.uiObject.scale.y *= -1);
28469
28489
  }
28470
28490
  }
28471
- var L2 = Object.defineProperty, D2 = Object.getOwnPropertyDescriptor, Vs = (s, t, e, i) => {
28472
- for (var n = i > 1 ? void 0 : i ? D2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
28491
+ var Lk = Object.defineProperty, Dk = Object.getOwnPropertyDescriptor, Vs = (s, t, e, i) => {
28492
+ for (var n = i > 1 ? void 0 : i ? Dk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
28473
28493
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
28474
- return i && n && L2(t, e, n), n;
28494
+ return i && n && Lk(t, e, n), n;
28475
28495
  };
28476
28496
  const Go = x("debugtext");
28477
28497
  var ct = /* @__PURE__ */ ((s) => (s[s.UpperLeft = 0] = "UpperLeft", s[s.UpperCenter = 1] = "UpperCenter", s[s.UpperRight = 2] = "UpperRight", s[s.MiddleLeft = 3] = "MiddleLeft", s[s.MiddleCenter = 4] = "MiddleCenter", s[s.MiddleRight = 5] = "MiddleRight", s[s.LowerLeft = 6] = "LowerLeft", s[s.LowerCenter = 7] = "LowerCenter", s[s.LowerRight = 8] = "LowerRight", s))(ct || {}), kw = /* @__PURE__ */ ((s) => (s[s.Normal = 0] = "Normal", s[s.Bold = 1] = "Bold", s[s.Italic = 2] = "Italic", s[s.BoldAndItalic = 3] = "BoldAndItalic", s))(kw || {});
@@ -28754,7 +28774,7 @@ class si extends ol {
28754
28774
  if (n < 0)
28755
28775
  return e;
28756
28776
  const o = (d = e.substring(n + 1)) == null ? void 0 : d.toLowerCase();
28757
- if (j2.includes(o))
28777
+ if (jk.includes(o))
28758
28778
  return Go && console.warn("Unsupported font style: " + o), e;
28759
28779
  const a = e.lastIndexOf("/");
28760
28780
  let l = e;
@@ -28808,7 +28828,7 @@ class _p {
28808
28828
  this.tag = t, this.previousValues = e;
28809
28829
  }
28810
28830
  }
28811
- const j2 = [
28831
+ const jk = [
28812
28832
  "medium",
28813
28833
  "mediumitalic",
28814
28834
  "black",
@@ -28868,7 +28888,7 @@ class Tw {
28868
28888
  return l.content = t, l.width = e, l.height = i, l.horizontalAlignment = n, l.verticalAlignment = o, a !== void 0 && (l.wrapMode = a), l;
28869
28889
  }
28870
28890
  }
28871
- const B2 = new se().makeRotationY(Math.PI), F2 = new se().makeScale(-1, 1, -1);
28891
+ const Bk = new se().makeRotationY(Math.PI), Fk = new se().makeScale(-1, 1, -1);
28872
28892
  class ny {
28873
28893
  get extensionName() {
28874
28894
  return "text";
@@ -28880,8 +28900,8 @@ class ny {
28880
28900
  const o = S.getComponent(t, ii);
28881
28901
  let a = 100, l = 100;
28882
28902
  o && (a = o.width, l = o.height);
28883
- const c = B2.clone();
28884
- o && c.premultiply(F2), e.setMatrix(c);
28903
+ const c = Bk.clone();
28904
+ o && c.premultiply(Fk), e.setMatrix(c);
28885
28905
  const h = n.color.clone();
28886
28906
  e.material = new Tt({ color: h, emissive: h }), e.addEventListener("serialize", (d, u) => {
28887
28907
  let p = n.text;
@@ -28941,10 +28961,10 @@ class ny {
28941
28961
  }
28942
28962
  }
28943
28963
  }
28944
- var z2 = Object.defineProperty, U2 = Object.getOwnPropertyDescriptor, ot = (s, t, e, i) => {
28945
- for (var n = i > 1 ? void 0 : i ? U2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
28964
+ var zk = Object.defineProperty, Uk = Object.getOwnPropertyDescriptor, ot = (s, t, e, i) => {
28965
+ for (var n = i > 1 ? void 0 : i ? Uk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
28946
28966
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
28947
- return i && n && z2(t, e, n), n;
28967
+ return i && n && zk(t, e, n), n;
28948
28968
  };
28949
28969
  const Mb = x("debuguilayout");
28950
28970
  class rl {
@@ -29139,10 +29159,10 @@ class Iw extends Li {
29139
29159
  onCalculateLayout() {
29140
29160
  }
29141
29161
  }
29142
- var N2 = Object.defineProperty, $2 = Object.getOwnPropertyDescriptor, Kn = (s, t, e, i) => {
29143
- for (var n = i > 1 ? void 0 : i ? $2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
29162
+ var Nk = Object.defineProperty, $k = Object.getOwnPropertyDescriptor, Kn = (s, t, e, i) => {
29163
+ for (var n = i > 1 ? void 0 : i ? $k(t, e) : t, o = s.length - 1, a; o >= 0; o--)
29144
29164
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
29145
- return i && n && N2(t, e, n), n;
29165
+ return i && n && Nk(t, e, n), n;
29146
29166
  }, Lw = /* @__PURE__ */ ((s) => (s[s.ScreenSpaceOverlay = 0] = "ScreenSpaceOverlay", s[s.ScreenSpaceCamera = 1] = "ScreenSpaceCamera", s[s.WorldSpace = 2] = "WorldSpace", s[s.Undefined = -1] = "Undefined", s))(Lw || {});
29147
29167
  const bp = x("debuguilayout"), Dw = class extends nf {
29148
29168
  constructor() {
@@ -29378,10 +29398,10 @@ Kn([
29378
29398
  Kn([
29379
29399
  f()
29380
29400
  ], Nt.prototype, "planeDistance", 2);
29381
- var W2 = Object.defineProperty, V2 = Object.getOwnPropertyDescriptor, sy = (s, t, e, i) => {
29382
- for (var n = i > 1 ? void 0 : i ? V2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
29401
+ var Wk = Object.defineProperty, Vk = Object.getOwnPropertyDescriptor, sy = (s, t, e, i) => {
29402
+ for (var n = i > 1 ? void 0 : i ? Vk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
29383
29403
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
29384
- return i && n && W2(t, e, n), n;
29404
+ return i && n && Wk(t, e, n), n;
29385
29405
  };
29386
29406
  class Or extends I {
29387
29407
  constructor() {
@@ -29513,7 +29533,7 @@ class jw {
29513
29533
  }
29514
29534
  }
29515
29535
  const tc = x("debugusdz");
29516
- function H2(s, t) {
29536
+ function Hk(s, t) {
29517
29537
  var l;
29518
29538
  const e = [], i = S.getComponentsInChildren(s, Ut), n = S.getComponentsInChildren(s, ti), o = new Array(), a = new Array();
29519
29539
  if (t.injectImplicitBehaviours)
@@ -29564,7 +29584,7 @@ function H2(s, t) {
29564
29584
  t.registerAnimation(c.root, h);
29565
29585
  return a;
29566
29586
  }
29567
- function G2(s, t) {
29587
+ function Gk(s, t) {
29568
29588
  const e = S.getComponentsInChildren(s, qe), i = S.getComponentsInChildren(s, Cr), n = new Array(), o = new Array();
29569
29589
  tc && console.log({ audioSources: e, playAudioOnClicks: i });
29570
29590
  for (const a of i) {
@@ -29583,7 +29603,7 @@ function G2(s, t) {
29583
29603
  }
29584
29604
  return o;
29585
29605
  }
29586
- function q2(s) {
29606
+ function qk(s) {
29587
29607
  return new At(
29588
29608
  "DisableAtStart",
29589
29609
  zt.sceneStartTrigger(),
@@ -29603,12 +29623,12 @@ function Rb(s, t) {
29603
29623
  const a = document.createElement("img");
29604
29624
  return a.id = "button", o.appendChild(a), s.domElement.shadowRoot.appendChild(i), o;
29605
29625
  }
29606
- var X2 = Object.defineProperty, Q2 = Object.getOwnPropertyDescriptor, Et = (s, t, e, i) => {
29607
- for (var n = i > 1 ? void 0 : i ? Q2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
29626
+ var Xk = Object.defineProperty, Qk = Object.getOwnPropertyDescriptor, Et = (s, t, e, i) => {
29627
+ for (var n = i > 1 ? void 0 : i ? Qk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
29608
29628
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
29609
- return i && n && X2(t, e, n), n;
29629
+ return i && n && Xk(t, e, n), n;
29610
29630
  };
29611
- const pi = x("debugusdz"), Y2 = x("debugusdzpruning");
29631
+ const pi = x("debugusdz"), Yk = x("debugusdzpruning");
29612
29632
  class al {
29613
29633
  constructor() {
29614
29634
  r(this, "callToAction");
@@ -29701,7 +29721,7 @@ const Um = (hd = class extends I {
29701
29721
  async exportAndOpen() {
29702
29722
  var i;
29703
29723
  let t = this.exportFileName ?? ((i = this.objectToExport) == null ? void 0 : i.name) ?? this.name;
29704
- if (t += "-" + Rk(), Rs() || (t !== "" && (t += "-"), t += "MadeWithNeedle"), this.link || (this.link = Rb(this.context, X.supportsQuickLookAR())), this.customUsdzFile)
29724
+ if (t += "-" + R2(), Rs() || (t !== "" && (t += "-"), t += "MadeWithNeedle"), this.link || (this.link = Rb(this.context, X.supportsQuickLookAR())), this.customUsdzFile)
29705
29725
  return pi && console.log("Exporting custom usdz", this.customUsdzFile), this.openInQuickLook(this.customUsdzFile, t), null;
29706
29726
  if (!this.objectToExport)
29707
29727
  return console.warn("No object to export", this), null;
@@ -29755,14 +29775,14 @@ const Um = (hd = class extends I {
29755
29775
  pi && We("Progressive Loading: " + n.length), await Promise.all(n), pi && We("Progressive Loading: done"), de.end("export-usdz-textures");
29756
29776
  const a = ei.Global.Mask;
29757
29777
  ei.Global.Set(ws.AR);
29758
- const l = new Dk(), c = new Jg(this.quickLookCompatible);
29778
+ const l = new D2(), c = new Jg(this.quickLookCompatible);
29759
29779
  let h;
29760
29780
  const d = [];
29761
29781
  this.interactive && (d.push(new Cw()), d.push(new tl()), globalThis.true && S.getComponentsInChildren(t, _e).length > 0 && (this.physics ? (h = new Pw(), d.push(h)) : B() && console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")), d.push(new ny()), d.push(new jw()));
29762
29782
  const u = [c, ...d, ...this.extensions], p = { self: this, exporter: l, extensions: u, object: t };
29763
29783
  de.report("export-usdz", "Invoking before-export"), this.dispatchEvent(new CustomEvent("before-export", { detail: p })), this.applyWebARSessionRoot(), this._previousTimeScale = this.context.time.timeScale, this.context.time.timeScale = 0, de.report("export-usdz", "auto export animations and audio sources");
29764
29784
  const m = new Array();
29765
- this.autoExportAnimations && m.push(...H2(t, c)), u.find((O) => O.extensionName === "Audio") && this.autoExportAudioSources && m.push(...G2(t)), l.debug = pi, l.pruneUnusedNodes = !Y2;
29785
+ this.autoExportAnimations && m.push(...Hk(t, c)), u.find((O) => O.extensionName === "Audio") && this.autoExportAudioSources && m.push(...Gk(t)), l.debug = pi, l.pruneUnusedNodes = !Yk;
29766
29786
  const y = rr.instance.objs.map((O) => O.batchedMesh);
29767
29787
  l.keepObject = (O) => {
29768
29788
  let R = !0;
@@ -29782,7 +29802,7 @@ const Um = (hd = class extends I {
29782
29802
  O.visible || _.push(O);
29783
29803
  });
29784
29804
  const b = u.find((O) => O.extensionName === "Behaviour");
29785
- this.interactive && b && _.length > 0 && b.addBehavior(q2(_));
29805
+ this.interactive && b && _.length > 0 && b.addBehavior(qk(_));
29786
29806
  let w = !0;
29787
29807
  this.quickLookCompatible && !this.interactive && (w = !1), this.anchoringType !== "plane" && this.anchoringType !== "none" && this.anchoringType !== "image" && this.anchoringType !== "face" && (this.anchoringType = "plane"), this.planeAnchoringAlignment !== "horizontal" && this.planeAnchoringAlignment !== "vertical" && this.planeAnchoringAlignment !== "any" && (this.planeAnchoringAlignment = "horizontal"), de.report("export-usdz", "Invoking exporter.parse");
29788
29808
  const C = await l.parse(this.objectToExport, {
@@ -29911,10 +29931,10 @@ Et([
29911
29931
  Et([
29912
29932
  f()
29913
29933
  ], Ge.prototype, "quickLookCompatible", 2);
29914
- var K2 = Object.defineProperty, Z2 = Object.getOwnPropertyDescriptor, oy = (s, t, e, i) => {
29915
- for (var n = i > 1 ? void 0 : i ? Z2(t, e) : t, o = s.length - 1, a; o >= 0; o--)
29934
+ var Kk = Object.defineProperty, Zk = Object.getOwnPropertyDescriptor, oy = (s, t, e, i) => {
29935
+ for (var n = i > 1 ? void 0 : i ? Zk(t, e) : t, o = s.length - 1, a; o >= 0; o--)
29916
29936
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
29917
- return i && n && K2(t, e, n), n;
29937
+ return i && n && Kk(t, e, n), n;
29918
29938
  };
29919
29939
  class ph extends I {
29920
29940
  constructor() {
@@ -29961,10 +29981,10 @@ oy([
29961
29981
  oy([
29962
29982
  f(le)
29963
29983
  ], ph.prototype, "color", 1);
29964
- var J2 = Object.defineProperty, eT = Object.getOwnPropertyDescriptor, ry = (s, t, e, i) => {
29984
+ var Jk = Object.defineProperty, eT = Object.getOwnPropertyDescriptor, ry = (s, t, e, i) => {
29965
29985
  for (var n = i > 1 ? void 0 : i ? eT(t, e) : t, o = s.length - 1, a; o >= 0; o--)
29966
29986
  (a = s[o]) && (n = (i ? a(t, e, n) : a(n)) || n);
29967
- return i && n && J2(t, e, n), n;
29987
+ return i && n && Jk(t, e, n), n;
29968
29988
  };
29969
29989
  class ll extends I {
29970
29990
  constructor() {
@@ -39983,7 +40003,7 @@ const oc = (Qp = class extends I {
39983
40003
  i.src = e, i.addEventListener("load", async () => {
39984
40004
  const n = await createImageBitmap(i);
39985
40005
  oc._imageElements.set(e, n);
39986
- const o = await Uk(n);
40006
+ const o = await U2(n);
39987
40007
  if (o) {
39988
40008
  const l = await (await o.convertToBlob({ type: "image/png" })).arrayBuffer(), c = S.findObjectOfType(Ge);
39989
40009
  c && this.trackedImages && (c.extensions.push(
@@ -40954,7 +40974,7 @@ async function Cc(s, t, e, i, n, o) {
40954
40974
  e.includes("?") && (e = e.split("?")[0]);
40955
40975
  for (const l of i.scenes)
40956
40976
  l && !((a = l.animations) != null && a.length) && (l.animations = [...i.animations]);
40957
- return xI(s, i), nR(i) && (mk(e, i, t), await Gn().createBuiltinComponents(t, e, i, n, o || void 0)), await vI(i.scene, t, t.mainCamera), i;
40977
+ return xI(s, i), nR(i) && (m2(e, i, t), await Gn().createBuiltinComponents(t, e, i, n, o || void 0)), await vI(i.scene, t, t.mainCamera), i;
40958
40978
  }
40959
40979
  async function vI(s, t, e) {
40960
40980
  e || (e = t.mainCamera);
@@ -42924,7 +42944,7 @@ class BI {
42924
42944
  const pD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42925
42945
  __proto__: null,
42926
42946
  ActionBuilder: ye,
42927
- ActionCollection: Qk,
42947
+ ActionCollection: Q2,
42928
42948
  ActionModel: bi,
42929
42949
  AlignmentConstraint: Wu,
42930
42950
  Animation: ti,
@@ -42992,7 +43012,7 @@ const pD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
42992
43012
  EventListEvent: Ug,
42993
43013
  EventSystem: di,
42994
43014
  EventTrigger: Kg,
42995
- FieldWithDefault: Sk,
43015
+ FieldWithDefault: S2,
42996
43016
  FixedJoint: Bw,
42997
43017
  Fog: ph,
42998
43018
  GltfExport: Ku,
@@ -43052,7 +43072,7 @@ const pD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
43052
43072
  PreliminaryAction: hh,
43053
43073
  PreliminaryTrigger: Zu,
43054
43074
  RawImage: Cy,
43055
- Rect: k2,
43075
+ Rect: kk,
43056
43076
  RectTransform: ii,
43057
43077
  ReflectionProbe: rh,
43058
43078
  RegisteredAnimationInfo: lr,
@@ -43074,7 +43094,7 @@ const pD = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
43074
43094
  SignalReceiver: Oh,
43075
43095
  SignalReceiverEvent: yf,
43076
43096
  SignalTrackHandler: cu,
43077
- Size: R2,
43097
+ Size: Rk,
43078
43098
  SizeBySpeedModule: Bi,
43079
43099
  SizeOverLifetimeModule: dl,
43080
43100
  SkinnedMeshRenderer: rw,
@@ -43260,7 +43280,7 @@ const zI = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
43260
43280
  export {
43261
43281
  eD as $physicsKey,
43262
43282
  ye as ActionBuilder,
43263
- Qk as ActionCollection,
43283
+ Q2 as ActionCollection,
43264
43284
  bi as ActionModel,
43265
43285
  hO as Addressables,
43266
43286
  Wu as AlignmentConstraint,
@@ -43362,7 +43382,7 @@ export {
43362
43382
  Ug as EventListEvent,
43363
43383
  di as EventSystem,
43364
43384
  Kg as EventTrigger,
43365
- Sk as FieldWithDefault,
43385
+ S2 as FieldWithDefault,
43366
43386
  fc as FileReference,
43367
43387
  pO as FileReferenceSerializer,
43368
43388
  tD as FileSpawnModel,
@@ -43474,7 +43494,7 @@ export {
43474
43494
  Rr as PlayableDirector,
43475
43495
  Gc as PlayerColor,
43476
43496
  en as PlayerState,
43477
- u2 as PlayerStateEvent,
43497
+ uk as PlayerStateEvent,
43478
43498
  dh as PlayerSync,
43479
43499
  wO as PlayerView,
43480
43500
  xO as PlayerViewManager,
@@ -43493,7 +43513,7 @@ export {
43493
43513
  Ko as RapierPhysics,
43494
43514
  Cy as RawImage,
43495
43515
  Ds as RaycastOptions,
43496
- k2 as Rect,
43516
+ kk as Rect,
43497
43517
  ii as RectTransform,
43498
43518
  rh as ReflectionProbe,
43499
43519
  lr as RegisteredAnimationInfo,
@@ -43523,7 +43543,7 @@ export {
43523
43543
  Oh as SignalReceiver,
43524
43544
  yf as SignalReceiverEvent,
43525
43545
  cu as SignalTrackHandler,
43526
- R2 as Size,
43546
+ Rk as Size,
43527
43547
  Bi as SizeBySpeedModule,
43528
43548
  dl as SizeOverLifetimeModule,
43529
43549
  rw as SkinnedMeshRenderer,
@@ -43571,9 +43591,9 @@ export {
43571
43591
  nf as UIRootComponent,
43572
43592
  uw as USDDocument,
43573
43593
  jt as USDObject,
43574
- Ik as USDWriter,
43594
+ I2 as USDWriter,
43575
43595
  Ge as USDZExporter,
43576
- Dk as USDZExporter$1,
43596
+ D2 as USDZExporter$1,
43577
43597
  pa as USDZText,
43578
43598
  jw as USDZUIExtension,
43579
43599
  UM as UriSerializer,
@@ -43635,7 +43655,7 @@ export {
43635
43655
  fM as createMotion,
43636
43656
  gi as debugNet,
43637
43657
  Lh as debugOwner,
43638
- Bk as decompressGpuTexture,
43658
+ B2 as decompressGpuTexture,
43639
43659
  Tu as deepClone,
43640
43660
  Hn as delay,
43641
43661
  Au as delayForFrames,
@@ -43667,7 +43687,7 @@ export {
43667
43687
  zu as getComponents,
43668
43688
  Kc as getComponentsInChildren,
43669
43689
  Tg as getComponentsInParent,
43670
- Rk as getFormattedDate,
43690
+ R2 as getFormattedDate,
43671
43691
  Dt as getIconElement,
43672
43692
  G_ as getIconTexture,
43673
43693
  dL as getIp,
@@ -43697,9 +43717,9 @@ export {
43697
43717
  Tm as hasPointerEventComponent,
43698
43718
  Rs as hasProLicense,
43699
43719
  SC as hideDebugConsole,
43700
- Uk as imageToCanvas,
43720
+ U2 as imageToCanvas,
43701
43721
  Wa as instantiate,
43702
- mk as invokeLoadedImportPluginHooks,
43722
+ m2 as invokeLoadedImportPluginHooks,
43703
43723
  LC as invokeXRSessionEnd,
43704
43724
  IC as invokeXRSessionStart,
43705
43725
  oO as isActiveInHierarchy,