@needle-tools/engine 4.4.4-alpha → 4.4.4

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package/CHANGELOG.md CHANGED
@@ -4,10 +4,12 @@ All notable changes to this package will be documented in this file.
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  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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- ## [4.4.4-alpha] - 2025-04-29
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+ ## [4.4.4] - 2025-04-30
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  - Add: Support for easily adding an Animation component to the root object of a loaded glTF to automatically play animations.
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  - Add: `loadAsset` function
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  - Fix: OrbitControls issue where `fitCamera({immediate:true})` would not fit the camera immediately without lerping
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+ - Fix: Prebundled needle-engine regression where the mesh-bvh-worker could not be loaded
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+ - Fix: Vite fetch public key causing build to fail
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  ## [4.4.3] - 2025-04-29
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  - Add: Support for `getKeyDown`, `getKeyPressed` and `getKeyUp` to pass in key name to check the state of keyboard input, e.g. `context.getKeyDown(<key>)`