@needle-tools/engine 4.4.3-beta.1 → 4.4.4-alpha

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package/CHANGELOG.md CHANGED
@@ -4,12 +4,18 @@ All notable changes to this package will be documented in this file.
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  The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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  and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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- ## [4.4.3-beta] - 2025-04-28
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+ ## [4.4.4-alpha] - 2025-04-29
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+ - Add: Support for easily adding an Animation component to the root object of a loaded glTF to automatically play animations.
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+ - Add: `loadAsset` function
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+ - Fix: OrbitControls issue where `fitCamera({immediate:true})` would not fit the camera immediately without lerping
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+ ## [4.4.3] - 2025-04-29
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  - Add: Support for `getKeyDown`, `getKeyPressed` and `getKeyUp` to pass in key name to check the state of keyboard input, e.g. `context.getKeyDown(<key>)`
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  - Add: License validation for webpack (nextjs) via access token or teamid. The `needleNext` plugin does now handle the license for passed in team or access tokens.
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  For example the `next.config.js` can be modified like so `... }, { modules: { webpack }, license: {team: "needle"} })` to pass in the name of a team (or a Needle Cloud access token).
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  - Change: License checks will now read the `NEEDLE_CLOUD_TOKEN` environment variable if no access token is provided.
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  - Fix: SyncedTransform `fastmode` lerp
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+ - Fix: OrbitControls regression when calling `setCameraAndLookTarget` with a Camera object (or transform) where the forward direction (+Z) did not match the camera's look/render direction (-Z)
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  ## [4.4.2] - 2025-04-24
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  - Fix: Vite license server timeout