@needle-tools/engine 4.4.0-ci.1 → 4.4.2

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Files changed (147) hide show
  1. package/CHANGELOG.md +67 -0
  2. package/dist/assets/generateMeshBVH.worker-b7788939.js +25 -0
  3. package/dist/needle-engine.bundle.js +7043 -6766
  4. package/dist/needle-engine.bundle.light.js +7205 -6928
  5. package/dist/needle-engine.bundle.light.min.js +169 -139
  6. package/dist/needle-engine.bundle.light.umd.cjs +173 -143
  7. package/dist/needle-engine.bundle.min.js +169 -139
  8. package/dist/needle-engine.bundle.umd.cjs +172 -142
  9. package/dist/needle-engine.js +468 -467
  10. package/dist/needle-engine.light.js +468 -467
  11. package/dist/needle-engine.light.min.js +1 -1
  12. package/dist/needle-engine.light.umd.cjs +1 -1
  13. package/dist/needle-engine.min.js +1 -1
  14. package/dist/needle-engine.umd.cjs +1 -1
  15. package/dist/vendor.js +5108 -5122
  16. package/dist/vendor.light.js +5108 -5122
  17. package/dist/vendor.light.min.js +84 -84
  18. package/dist/vendor.light.umd.cjs +78 -78
  19. package/dist/vendor.min.js +84 -84
  20. package/dist/vendor.umd.cjs +78 -78
  21. package/lib/engine/codegen/register_types.js +2 -0
  22. package/lib/engine/codegen/register_types.js.map +1 -1
  23. package/lib/engine/engine_addressables.js.map +1 -1
  24. package/lib/engine/engine_components.js +3 -1
  25. package/lib/engine/engine_components.js.map +1 -1
  26. package/lib/engine/engine_context.d.ts +141 -14
  27. package/lib/engine/engine_context.js +164 -26
  28. package/lib/engine/engine_context.js.map +1 -1
  29. package/lib/engine/engine_element.js +12 -10
  30. package/lib/engine/engine_element.js.map +1 -1
  31. package/lib/engine/engine_gameobject.js +5 -0
  32. package/lib/engine/engine_gameobject.js.map +1 -1
  33. package/lib/engine/engine_license.d.ts +2 -0
  34. package/lib/engine/engine_license.js +103 -62
  35. package/lib/engine/engine_license.js.map +1 -1
  36. package/lib/engine/engine_networking_blob.js +40 -24
  37. package/lib/engine/engine_networking_blob.js.map +1 -1
  38. package/lib/engine/engine_physics_rapier.js +10 -9
  39. package/lib/engine/engine_physics_rapier.js.map +1 -1
  40. package/lib/engine/engine_serialization_core.js +6 -2
  41. package/lib/engine/engine_serialization_core.js.map +1 -1
  42. package/lib/engine/engine_utils_screenshot.js +1 -1
  43. package/lib/engine/engine_utils_screenshot.js.map +1 -1
  44. package/lib/engine/js-extensions/RGBAColor.d.ts +1 -0
  45. package/lib/engine/js-extensions/RGBAColor.js +56 -7
  46. package/lib/engine/js-extensions/RGBAColor.js.map +1 -1
  47. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +4 -3
  48. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js.map +1 -1
  49. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +6 -6
  50. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js.map +1 -1
  51. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +4 -0
  52. package/lib/engine/webcomponents/needle menu/needle-menu.js +13 -2
  53. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  54. package/lib/engine/xr/NeedleXRController.js +2 -3
  55. package/lib/engine/xr/NeedleXRController.js.map +1 -1
  56. package/lib/engine/xr/NeedleXRSession.js +12 -12
  57. package/lib/engine/xr/NeedleXRSession.js.map +1 -1
  58. package/lib/engine-components/AudioSource.js +7 -0
  59. package/lib/engine-components/AudioSource.js.map +1 -1
  60. package/lib/engine-components/Camera.js +18 -12
  61. package/lib/engine-components/Camera.js.map +1 -1
  62. package/lib/engine-components/CameraUtils.js +8 -14
  63. package/lib/engine-components/CameraUtils.js.map +1 -1
  64. package/lib/engine-components/GroundProjection.js +1 -1
  65. package/lib/engine-components/GroundProjection.js.map +1 -1
  66. package/lib/engine-components/NeedleMenu.js +1 -1
  67. package/lib/engine-components/NeedleMenu.js.map +1 -1
  68. package/lib/engine-components/OrbitControls.js +3 -1
  69. package/lib/engine-components/OrbitControls.js.map +1 -1
  70. package/lib/engine-components/ReflectionProbe.d.ts +1 -0
  71. package/lib/engine-components/ReflectionProbe.js +16 -9
  72. package/lib/engine-components/ReflectionProbe.js.map +1 -1
  73. package/lib/engine-components/SceneSwitcher.js +28 -7
  74. package/lib/engine-components/SceneSwitcher.js.map +1 -1
  75. package/lib/engine-components/SyncedTransform.d.ts +6 -0
  76. package/lib/engine-components/SyncedTransform.js +10 -5
  77. package/lib/engine-components/SyncedTransform.js.map +1 -1
  78. package/lib/engine-components/codegen/components.d.ts +1 -0
  79. package/lib/engine-components/codegen/components.js +1 -0
  80. package/lib/engine-components/codegen/components.js.map +1 -1
  81. package/lib/engine-components/export/usdz/extensions/USDZUI.js +2 -1
  82. package/lib/engine-components/export/usdz/extensions/USDZUI.js.map +1 -1
  83. package/lib/engine-components/ui/BaseUIComponent.d.ts +0 -1
  84. package/lib/engine-components/ui/BaseUIComponent.js +1 -1
  85. package/lib/engine-components/ui/BaseUIComponent.js.map +1 -1
  86. package/lib/engine-components/ui/EventSystem.js +1 -1
  87. package/lib/engine-components/ui/EventSystem.js.map +1 -1
  88. package/lib/engine-components/ui/Graphic.js +1 -0
  89. package/lib/engine-components/ui/Graphic.js.map +1 -1
  90. package/lib/engine-components/ui/RaycastUtils.js +1 -1
  91. package/lib/engine-components/ui/RaycastUtils.js.map +1 -1
  92. package/lib/engine-components/ui/RectTransform.d.ts +2 -2
  93. package/lib/engine-components/ui/RectTransform.js +9 -6
  94. package/lib/engine-components/ui/RectTransform.js.map +1 -1
  95. package/lib/engine-components/ui/Symbols.d.ts +1 -0
  96. package/lib/engine-components/ui/Symbols.js +2 -0
  97. package/lib/engine-components/ui/Symbols.js.map +1 -0
  98. package/lib/engine-components/ui/Utils.js +1 -1
  99. package/lib/engine-components/ui/Utils.js.map +1 -1
  100. package/lib/engine-components/utils/EnvironmentScene.d.ts +1 -1
  101. package/lib/engine-components/utils/EnvironmentScene.js +1 -1
  102. package/lib/engine-components/utils/EnvironmentScene.js.map +1 -1
  103. package/package.json +3 -3
  104. package/plugins/common/license.js +115 -27
  105. package/plugins/types/userconfig.d.ts +8 -0
  106. package/plugins/vite/build-pipeline.js +1 -1
  107. package/plugins/vite/defines.js +3 -1
  108. package/plugins/vite/dependencies.js +23 -4
  109. package/plugins/vite/facebook-instant-games.js +7 -4
  110. package/plugins/vite/index.js +1 -1
  111. package/plugins/vite/license.js +2 -1
  112. package/src/engine/codegen/register_types.ts +2 -0
  113. package/src/engine/engine_addressables.ts +3 -2
  114. package/src/engine/engine_components.ts +2 -1
  115. package/src/engine/engine_context.ts +169 -33
  116. package/src/engine/engine_element.ts +10 -9
  117. package/src/engine/engine_gameobject.ts +7 -0
  118. package/src/engine/engine_license.ts +116 -67
  119. package/src/engine/engine_networking_blob.ts +47 -26
  120. package/src/engine/engine_physics_rapier.ts +10 -12
  121. package/src/engine/engine_serialization_core.ts +6 -1
  122. package/src/engine/engine_utils_screenshot.ts +1 -1
  123. package/src/engine/js-extensions/RGBAColor.ts +59 -8
  124. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +6 -6
  125. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +6 -6
  126. package/src/engine/webcomponents/needle menu/needle-menu.ts +13 -2
  127. package/src/engine/xr/NeedleXRController.ts +2 -3
  128. package/src/engine/xr/NeedleXRSession.ts +12 -12
  129. package/src/engine-components/AudioSource.ts +8 -3
  130. package/src/engine-components/Camera.ts +34 -22
  131. package/src/engine-components/CameraUtils.ts +8 -16
  132. package/src/engine-components/GroundProjection.ts +1 -1
  133. package/src/engine-components/NeedleMenu.ts +1 -1
  134. package/src/engine-components/OrbitControls.ts +2 -1
  135. package/src/engine-components/ReflectionProbe.ts +15 -8
  136. package/src/engine-components/SceneSwitcher.ts +28 -11
  137. package/src/engine-components/SyncedTransform.ts +11 -6
  138. package/src/engine-components/codegen/components.ts +1 -0
  139. package/src/engine-components/export/usdz/extensions/USDZUI.ts +2 -2
  140. package/src/engine-components/ui/BaseUIComponent.ts +1 -1
  141. package/src/engine-components/ui/EventSystem.ts +1 -1
  142. package/src/engine-components/ui/Graphic.ts +1 -1
  143. package/src/engine-components/ui/RaycastUtils.ts +1 -1
  144. package/src/engine-components/ui/RectTransform.ts +10 -7
  145. package/src/engine-components/ui/Symbols.ts +2 -0
  146. package/src/engine-components/ui/Utils.ts +2 -1
  147. package/src/engine-components/utils/EnvironmentScene.ts +1 -1
@@ -106,20 +106,25 @@ export class RectTransform extends BaseUIComponent implements IRectTransform, IR
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  private rectBlock!: Object3D;
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  private _transformNeedsUpdate: boolean = false;
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  private _initialPosition!: Vector3;
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+ private _parentRectTransform?: RectTransform;
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+ private _lastUpdateFrame: number = -1;
109
111
 
110
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  awake() {
111
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  super.awake();
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- // this is required if an animator animated the transform anchoring
113
- if (!this._anchoredPosition)
114
- this._anchoredPosition = new Vector2();
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+ this._lastUpdateFrame = -1;
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+ this._parentRectTransform = undefined;
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116
 
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- this.lastMatrix = new Matrix4();
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  this.rectBlock = new Object3D();
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  this.rectBlock.name = this.name;
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-
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+ this.lastMatrix = new Matrix4();
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+ this._lastAnchoring = null!;
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  // TODO: get rid of the initial position
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  this._initialPosition = this.gameObject.position.clone();
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  this._initialPosition.z = 0;
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+ // this is required if an animator animated the transform anchoring
125
+ if (!this._anchoredPosition) this._anchoredPosition = new Vector2();
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+
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+
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  // TODO: we need to replace this with the watch that e.g. Rigibody is using (or the one in utils?)
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  // perhaps we can also just manually check the few properties in the update loops?
@@ -184,8 +189,6 @@ export class RectTransform extends BaseUIComponent implements IRectTransform, IR
184
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  }
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  }
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187
- private _parentRectTransform?: RectTransform;
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- private _lastUpdateFrame: number = -1;
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190
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  private canUpdate() {
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  return this._transformNeedsUpdate && this.activeAndEnabled && this._lastUpdateFrame !== this.context.time.frame;
@@ -0,0 +1,2 @@
1
+
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+ export const $shadowDomOwner = Symbol("shadowDomOwner");
@@ -4,7 +4,8 @@ import ThreeMeshUI from "three-mesh-ui";
4
4
 
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  import { FrameEvent } from "../../engine/engine_setup.js";
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6
  import { Behaviour } from "../Component.js";
7
- import { $shadowDomOwner, BaseUIComponent } from "./BaseUIComponent.js";
7
+ import { BaseUIComponent } from "./BaseUIComponent.js";
8
+ import { $shadowDomOwner } from "./Symbols.js";
8
9
 
9
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  export function tryGetUIComponent(obj: Object3D): BaseUIComponent | null {
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  const owner = obj[$shadowDomOwner];
@@ -197,7 +197,7 @@ const neutral = {
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  ]
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  } as Env;
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200
- export default class EnvironmentScene extends Scene {
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+ export class EnvironmentScene extends Scene {
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  constructor(name: 'legacy'|'neutral') {
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  super();
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