@needle-tools/engine 4.17.0-next.36dcae2 → 4.17.0-next.4989636

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (238) hide show
  1. package/components.needle.json +1 -1
  2. package/dist/gltf-progressive-BryRjllq.min.js +10 -0
  3. package/dist/gltf-progressive-Cl167Vjx.js +1537 -0
  4. package/dist/gltf-progressive-DJBMx-zB.umd.cjs +10 -0
  5. package/dist/gltf-progressive.worker-BqODMeeW.js +23 -0
  6. package/dist/needle-engine.bundle-BTIpdDE9.umd.cjs +1654 -0
  7. package/dist/{needle-engine.bundle-CQFEuAQB.js → needle-engine.bundle-CH2ZOagS.js} +35829 -35882
  8. package/dist/needle-engine.bundle-D5h7xxUH.min.js +1654 -0
  9. package/dist/needle-engine.d.ts +105 -39
  10. package/dist/needle-engine.js +608 -607
  11. package/dist/needle-engine.min.js +1 -1
  12. package/dist/needle-engine.umd.cjs +1 -1
  13. package/dist/three-examples.js +7815 -6828
  14. package/dist/three-examples.min.js +17 -15
  15. package/dist/three-examples.umd.cjs +17 -15
  16. package/dist/three.js +15994 -24892
  17. package/dist/three.min.js +214 -214
  18. package/dist/three.umd.cjs +208 -208
  19. package/dist/vendor-CntUvmJu.umd.cjs +1116 -0
  20. package/dist/{vendor-BPp9F5vR.min.js → vendor-DPbfJJ4d.min.js} +94 -94
  21. package/dist/{vendor-CQMI3jTS.js → vendor-vHLk8sXu.js} +8558 -8516
  22. package/lib/engine/analytics/index.js.map +1 -1
  23. package/lib/engine/codegen/register_types.d.ts +1 -1
  24. package/lib/engine/codegen/register_types.js +159 -157
  25. package/lib/engine/codegen/register_types.js.map +1 -1
  26. package/lib/engine/debug/debug.d.ts +1 -4
  27. package/lib/engine/debug/debug.js +1 -25
  28. package/lib/engine/debug/debug.js.map +1 -1
  29. package/lib/engine/debug/debug_environment.d.ts +4 -0
  30. package/lib/engine/debug/debug_environment.js +26 -0
  31. package/lib/engine/debug/debug_environment.js.map +1 -0
  32. package/lib/engine/debug/debug_overlay.js +2 -1
  33. package/lib/engine/debug/debug_overlay.js.map +1 -1
  34. package/lib/engine/debug/debug_spatial_console.js +1 -1
  35. package/lib/engine/debug/debug_spatial_console.js.map +1 -1
  36. package/lib/engine/engine_audio.js +0 -1
  37. package/lib/engine/engine_audio.js.map +1 -1
  38. package/lib/engine/engine_components.js +6 -3
  39. package/lib/engine/engine_components.js.map +1 -1
  40. package/lib/engine/engine_gltf_builtin_components.d.ts +0 -1
  41. package/lib/engine/engine_gltf_builtin_components.js +5 -4
  42. package/lib/engine/engine_gltf_builtin_components.js.map +1 -1
  43. package/lib/engine/engine_init.d.ts +10 -0
  44. package/lib/engine/engine_init.js +44 -0
  45. package/lib/engine/engine_init.js.map +1 -0
  46. package/lib/engine/engine_loaders.d.ts +2 -0
  47. package/lib/engine/engine_loaders.js +2 -1
  48. package/lib/engine/engine_loaders.js.map +1 -1
  49. package/lib/engine/engine_modules.d.ts +8 -0
  50. package/lib/engine/engine_modules.js +1 -0
  51. package/lib/engine/engine_modules.js.map +1 -1
  52. package/lib/engine/engine_networking.d.ts +2 -1
  53. package/lib/engine/engine_networking.js +3 -1
  54. package/lib/engine/engine_networking.js.map +1 -1
  55. package/lib/engine/engine_networking_blob.js +3 -3
  56. package/lib/engine/engine_networking_blob.js.map +1 -1
  57. package/lib/engine/engine_networking_peer.d.ts +2 -2
  58. package/lib/engine/engine_networking_peer.js +7 -6
  59. package/lib/engine/engine_networking_peer.js.map +1 -1
  60. package/lib/engine/engine_networking_streams.d.ts +2 -1
  61. package/lib/engine/engine_networking_streams.js +2 -2
  62. package/lib/engine/engine_networking_streams.js.map +1 -1
  63. package/lib/engine/engine_physics_rapier.d.ts +2 -0
  64. package/lib/engine/engine_physics_rapier.js +35 -4
  65. package/lib/engine/engine_physics_rapier.js.map +1 -1
  66. package/lib/engine/engine_shims.d.ts +1 -0
  67. package/lib/engine/engine_shims.js +20 -19
  68. package/lib/engine/engine_shims.js.map +1 -1
  69. package/lib/engine/engine_tonemapping.js +0 -1
  70. package/lib/engine/engine_tonemapping.js.map +1 -1
  71. package/lib/engine/engine_types.d.ts +8 -0
  72. package/lib/engine/engine_typestore.d.ts +11 -0
  73. package/lib/engine/engine_typestore.js +29 -0
  74. package/lib/engine/engine_typestore.js.map +1 -1
  75. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +1 -1
  76. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  77. package/lib/engine/js-extensions/Camera.js +43 -37
  78. package/lib/engine/js-extensions/Camera.js.map +1 -1
  79. package/lib/engine/js-extensions/Layers.js +0 -1
  80. package/lib/engine/js-extensions/Layers.js.map +1 -1
  81. package/lib/engine/js-extensions/Object3D.d.ts +1 -0
  82. package/lib/engine/js-extensions/Object3D.js +173 -167
  83. package/lib/engine/js-extensions/Object3D.js.map +1 -1
  84. package/lib/engine/js-extensions/Vector.d.ts +1 -0
  85. package/lib/engine/js-extensions/Vector.js +10 -4
  86. package/lib/engine/js-extensions/Vector.js.map +1 -1
  87. package/lib/engine/js-extensions/index.d.ts +0 -3
  88. package/lib/engine/js-extensions/index.js +0 -2
  89. package/lib/engine/js-extensions/index.js.map +1 -1
  90. package/lib/engine/webcomponents/WebXRButtons.js +11 -13
  91. package/lib/engine/webcomponents/WebXRButtons.js.map +1 -1
  92. package/lib/engine/webcomponents/buttons.js +4 -4
  93. package/lib/engine/webcomponents/buttons.js.map +1 -1
  94. package/lib/engine/webcomponents/font-urls.d.ts +2 -0
  95. package/lib/engine/webcomponents/font-urls.js +8 -0
  96. package/lib/engine/webcomponents/font-urls.js.map +1 -0
  97. package/lib/engine/webcomponents/fonts.d.ts +2 -2
  98. package/lib/engine/webcomponents/fonts.js +12 -7
  99. package/lib/engine/webcomponents/fonts.js.map +1 -1
  100. package/lib/engine/webcomponents/init.d.ts +4 -0
  101. package/lib/engine/webcomponents/init.js +20 -0
  102. package/lib/engine/webcomponents/init.js.map +1 -0
  103. package/lib/engine/webcomponents/logo-element.js +2 -2
  104. package/lib/engine/webcomponents/logo-element.js.map +1 -1
  105. package/lib/engine/webcomponents/needle menu/menu-priority.d.ts +10 -0
  106. package/lib/engine/webcomponents/needle menu/menu-priority.js +21 -0
  107. package/lib/engine/webcomponents/needle menu/menu-priority.js.map +1 -0
  108. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +1 -1
  109. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +1 -1
  110. package/lib/engine/webcomponents/needle menu/needle-menu.js +7 -11
  111. package/lib/engine/webcomponents/needle menu/needle-menu.js.map +1 -1
  112. package/lib/engine/webcomponents/needle-button.js +0 -3
  113. package/lib/engine/webcomponents/needle-button.js.map +1 -1
  114. package/lib/engine/webcomponents/needle-engine.js +4 -10
  115. package/lib/engine/webcomponents/needle-engine.js.map +1 -1
  116. package/lib/engine/webcomponents/quicklook-handler.d.ts +29 -0
  117. package/lib/engine/webcomponents/quicklook-handler.js +21 -0
  118. package/lib/engine/webcomponents/quicklook-handler.js.map +1 -0
  119. package/lib/engine/xr/NeedleXRSession.d.ts +1 -0
  120. package/lib/engine/xr/NeedleXRSession.js +1 -0
  121. package/lib/engine/xr/NeedleXRSession.js.map +1 -1
  122. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  123. package/lib/engine-components/AnimationUtilsAutoplay.js +29 -23
  124. package/lib/engine-components/AnimationUtilsAutoplay.js.map +1 -1
  125. package/lib/engine-components/Animator.d.ts +1 -1
  126. package/lib/engine-components/AnimatorController.d.ts +1 -1
  127. package/lib/engine-components/CameraUtils.d.ts +1 -1
  128. package/lib/engine-components/CameraUtils.js +79 -73
  129. package/lib/engine-components/CameraUtils.js.map +1 -1
  130. package/lib/engine-components/Collider.d.ts +2 -0
  131. package/lib/engine-components/Collider.js +25 -3
  132. package/lib/engine-components/Collider.js.map +1 -1
  133. package/lib/engine-components/LookAtConstraint.d.ts +34 -1
  134. package/lib/engine-components/LookAtConstraint.js +54 -1
  135. package/lib/engine-components/LookAtConstraint.js.map +1 -1
  136. package/lib/engine-components/Networking.d.ts +2 -1
  137. package/lib/engine-components/Networking.js +2 -1
  138. package/lib/engine-components/Networking.js.map +1 -1
  139. package/lib/engine-components/SceneSwitcher.d.ts +1 -0
  140. package/lib/engine-components/SceneSwitcher.js +3 -1
  141. package/lib/engine-components/SceneSwitcher.js.map +1 -1
  142. package/lib/engine-components/Skybox.d.ts +1 -0
  143. package/lib/engine-components/Skybox.js +4 -2
  144. package/lib/engine-components/Skybox.js.map +1 -1
  145. package/lib/engine-components/SyncedRoom.d.ts +1 -0
  146. package/lib/engine-components/SyncedRoom.js +1 -0
  147. package/lib/engine-components/SyncedRoom.js.map +1 -1
  148. package/lib/engine-components/api.d.ts +5 -8
  149. package/lib/engine-components/api.js +4 -7
  150. package/lib/engine-components/api.js.map +1 -1
  151. package/lib/engine-components/export/usdz/USDZExporter.js +8 -0
  152. package/lib/engine-components/export/usdz/USDZExporter.js.map +1 -1
  153. package/lib/engine-components/postprocessing/PostProcessingHandler.js +18 -5
  154. package/lib/engine-components/postprocessing/PostProcessingHandler.js.map +1 -1
  155. package/lib/engine-components/postprocessing/utils.js +7 -2
  156. package/lib/engine-components/postprocessing/utils.js.map +1 -1
  157. package/lib/engine-components/timeline/TimelineTracks.d.ts +1 -1
  158. package/lib/engine-components/timeline/TimelineTracks.js +4 -2
  159. package/lib/engine-components/timeline/TimelineTracks.js.map +1 -1
  160. package/lib/engine-components/web/ScrollFollow.d.ts +0 -8
  161. package/lib/engine-components/webxr/WebXR.d.ts +15 -2
  162. package/lib/engine-components/webxr/WebXR.js +15 -2
  163. package/lib/engine-components/webxr/WebXR.js.map +1 -1
  164. package/lib/needle-engine.d.ts +0 -1
  165. package/lib/needle-engine.js +2 -1
  166. package/lib/needle-engine.js.map +1 -1
  167. package/package.json +11 -3
  168. package/plugins/vite/ai.d.ts +11 -7
  169. package/plugins/vite/ai.js +21 -16
  170. package/plugins/vite/asap.js +42 -2
  171. package/plugins/vite/dependencies.js +110 -16
  172. package/plugins/vite/index.d.ts +1 -0
  173. package/plugins/vite/index.js +4 -0
  174. package/plugins/vite/treeshake.d.ts +11 -0
  175. package/plugins/vite/treeshake.js +216 -0
  176. package/src/engine/analytics/index.ts +1 -1
  177. package/src/engine/codegen/register_types.ts +159 -157
  178. package/src/engine/debug/debug.ts +1 -26
  179. package/src/engine/debug/debug_environment.ts +26 -0
  180. package/src/engine/debug/debug_overlay.ts +2 -1
  181. package/src/engine/debug/debug_spatial_console.ts +1 -1
  182. package/src/engine/engine_audio.ts +1 -2
  183. package/src/engine/engine_components.ts +6 -3
  184. package/src/engine/engine_gltf_builtin_components.ts +4 -5
  185. package/src/engine/engine_init.ts +45 -0
  186. package/src/engine/engine_loaders.ts +2 -1
  187. package/src/engine/engine_modules.ts +3 -0
  188. package/src/engine/engine_networking.ts +5 -1
  189. package/src/engine/engine_networking_blob.ts +3 -3
  190. package/src/engine/engine_networking_peer.ts +8 -6
  191. package/src/engine/engine_networking_streams.ts +4 -3
  192. package/src/engine/engine_physics_rapier.ts +37 -4
  193. package/src/engine/engine_shims.ts +22 -20
  194. package/src/engine/engine_tonemapping.ts +0 -1
  195. package/src/engine/engine_types.ts +9 -0
  196. package/src/engine/engine_typestore.ts +29 -0
  197. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +1 -1
  198. package/src/engine/js-extensions/Camera.ts +40 -33
  199. package/src/engine/js-extensions/Layers.ts +1 -2
  200. package/src/engine/js-extensions/Object3D.ts +174 -170
  201. package/src/engine/js-extensions/Vector.ts +11 -4
  202. package/src/engine/js-extensions/index.ts +0 -3
  203. package/src/engine/webcomponents/WebXRButtons.ts +12 -13
  204. package/src/engine/webcomponents/buttons.ts +4 -4
  205. package/src/engine/webcomponents/font-urls.js +9 -0
  206. package/src/engine/webcomponents/fonts.ts +12 -7
  207. package/src/engine/webcomponents/init.ts +23 -0
  208. package/src/engine/webcomponents/logo-element.ts +2 -2
  209. package/src/engine/webcomponents/needle menu/menu-priority.ts +20 -0
  210. package/src/engine/webcomponents/needle menu/needle-menu.ts +8 -13
  211. package/src/engine/webcomponents/needle-button.ts +0 -3
  212. package/src/engine/webcomponents/needle-engine.ts +4 -13
  213. package/src/engine/webcomponents/quicklook-handler.ts +37 -0
  214. package/src/engine/xr/NeedleXRSession.ts +2 -1
  215. package/src/engine-components/AnimationUtilsAutoplay.ts +8 -3
  216. package/src/engine-components/AnimatorController.ts +1 -1
  217. package/src/engine-components/CameraUtils.ts +15 -8
  218. package/src/engine-components/Collider.ts +24 -3
  219. package/src/engine-components/LookAtConstraint.ts +46 -1
  220. package/src/engine-components/Networking.ts +3 -1
  221. package/src/engine-components/SceneSwitcher.ts +3 -1
  222. package/src/engine-components/Skybox.ts +4 -2
  223. package/src/engine-components/SyncedRoom.ts +2 -0
  224. package/src/engine-components/api.ts +5 -10
  225. package/src/engine-components/export/usdz/USDZExporter.ts +9 -0
  226. package/src/engine-components/postprocessing/PostProcessingHandler.ts +19 -7
  227. package/src/engine-components/postprocessing/utils.ts +7 -2
  228. package/src/engine-components/timeline/TimelineTracks.ts +6 -2
  229. package/src/engine-components/web/ScrollFollow.ts +0 -2
  230. package/src/engine-components/webxr/WebXR.ts +15 -2
  231. package/src/needle-engine.ts +2 -1
  232. package/dist/gltf-progressive-BBIL1q1j.umd.cjs +0 -4022
  233. package/dist/gltf-progressive-BbHl9z0v.js +0 -28272
  234. package/dist/gltf-progressive-Clq_N7Zx.min.js +0 -4022
  235. package/dist/gltf-progressive.worker-CCrD-Ycm.js +0 -3
  236. package/dist/needle-engine.bundle-CrqNZdEN.umd.cjs +0 -1657
  237. package/dist/needle-engine.bundle-DyVf6QdN.min.js +0 -1657
  238. package/dist/vendor-CipoooTV.umd.cjs +0 -1116
@@ -0,0 +1,1654 @@
1
+ import{Vector2 as K,Vector3 as b,Vector4 as ye,Quaternion as N,Box3 as Nt,ShadowMaterial as Sb,Euler as ct,PlaneGeometry as Sn,WebGLRenderer as br,PerspectiveCamera as de,OrthographicCamera as Rd,Scene as qi,Mesh as H,Texture as Se,Uniform$1 as Xi,Color as oe,ShaderMaterial as Hn,MeshStandardMaterial as yt,Box3Helper as nC,GridHelper as Cb,Object3D as M,Material as we,Matrix3 as Pb,Matrix4 as J,Layers as ws,PropertyBinding as Ia,AnimationClip as Mi,KeyframeTrack as oC,FileLoader as Ob,BufferGeometry as Qi,TextureLoader as _r,MeshBasicMaterial as Ce,DoubleSide as Ri,Group as Oo,CylinderGeometry as kb,SphereGeometry as Ed,BoxGeometry as La,SpriteMaterial as sC,Sprite as rC,Shape as aC,ExtrudeGeometry as lC,Ray as ko,CubeUVReflectionMapping as Mo,LinearSRGBColorSpace as Ro,ShaderChunk as Kt,Sphere as Td,DataTexture as Lm,RGBAFormat as Ad,EquirectangularReflectionMapping as Eo,SRGBColorSpace as To,Clock as cC,NeutralToneMapping as Da,AgXToneMapping as Id,ACESFilmicToneMapping as Ld,NoToneMapping as Dd,PCFSoftShadowMap$1 as hC,BasicNodeLibrary as dC,WebGLRenderTarget as Gn,DepthTexture as Mb,NearestFilter as jd,AxesHelper as Ei,MathUtils as Ao,Fog as Rb,DirectionalLight as Dm,PointLight as jm,EdgesGeometry as uC,LineSegments as Bm,LineBasicMaterial as Bd,Line as ja,BufferAttribute as tt,Raycaster as Fd,ArrayCamera as pC,Plane as vr,SkinnedMesh as xs,InterleavedBufferAttribute as Eb,Skeleton as mC,Bone as gC,WebGLCubeRenderTarget as fC,CubeCamera as yC,LoopRepeat as bC,LoopOnce as Fm,AnimationMixer as Um,CompressedTexture as _C,FrontSide as Ss,Camera as vC,Frustum as Tb,AudioListener as wC,PositionalAudio as xC,AudioLoader as zm,VectorKeyframeTrack as SC,QuaternionKeyframeTrack as CC,Audio as PC,BackSide as Ud,PMREMGenerator$1 as OC,EquirectangularRefractionMapping as Ab,CubeTexture as Ib,CompressedCubeTexture as kC,EventDispatcher as Nm,MeshDepthMaterial as MC,CustomBlending as RC,MaxEquation as EC,AlwaysStencilFunc as TC,GreaterEqualStencilFunc as AC,NotEqualStencilFunc as IC,GreaterStencilFunc as LC,LessEqualStencilFunc as DC,EqualStencilFunc as jC,LessStencilFunc as BC,NeverStencilFunc as Lb,InvertStencilOp as FC,DecrementWrapStencilOp as UC,IncrementWrapStencilOp as zC,DecrementStencilOp as NC,IncrementStencilOp as WC,ReplaceStencilOp as VC,ZeroStencilOp as $C,KeepStencilOp as HC,AmbientLight as GC,HemisphereLight as qC,Loader as XC,GLSL3 as QC,AlwaysDepth as YC,GreaterEqualDepth as ZC,GreaterDepth as KC,LessEqualDepth as JC,LessDepth as eP,NotEqualDepth as tP,EqualDepth as iP,RawShaderMaterial as Db,BatchedMesh as jb,LinearFilter as zd,UnsignedByteType as nP,MeshPhysicalMaterial as Bb,RingGeometry as oP,Line3 as sP,AdditiveBlending as Fb,BoxHelper as rP,SpotLight as aP,DirectionalLightHelper as lP,CameraHelper as cP,LOD as hP,Triangle as dP,NormalBlending as uP,ReinhardToneMapping as Wm,LinearToneMapping as Vm,HalfFloatType as $m,Source as pP,VideoTexture as mP,CatmullRomCurve3 as gP,MirroredRepeatWrapping as Ub,ShaderLib as Nd,UniformsUtils as zb,MeshNormalMaterial as fP,AudioContext as yP}from"./three.min.js";import{createLoaders as Hm,LODsManager as wr,NEEDLE_progressive as He,getRaycastMesh as Nb,setKTX2TranscoderLocation as bP,setDracoDecoderLocation as _P,addDracoAndKTX2Loaders as vP,configureLoader as wP}from"./gltf-progressive-BryRjllq.min.js";import{GroundedSkybox as Ba,Font as xP,TextGeometry as SP,FontLoader as CP,GLTFLoader as Io,EXRLoader as Gm,RGBELoader as Wb,Stats as PP,nodeFrame as Vb,TransformControlsGizmo as $b,OrbitControls as OP,PositionalAudioHelper as kP,HorizontalBlurShader as MP,VerticalBlurShader as RP,GLTFExporter as Hb,strToU8 as Gb,zipSync as EP,XRControllerModelFactory as TP,XRHandMeshModel as AP,Line2 as IP,LineGeometry as LP,LineMaterial as DP,TransformControls as jP,InteractiveGroup as BP,HTMLMesh as FP,VertexNormalsHelper as UP,OBJLoader as qm,FBXLoader as qb,mergeVertices as zP}from"./three-examples.min.js";import{_md5 as Xb,md5 as NP,v5 as Qb,ByteBuffer as WP,fetchProfile as VP,MotionController as $P,SIZE_PREFIX_LENGTH as Yb,Builder as Xm,createNoise4D as HP,Matrix4 as Qm,BatchedParticleRenderer as GP,ParticleSystem as qP,RenderMode as Lo,ConstantColor as XP,Vector4 as QP,ConstantValue as YP,TrailParticle as Zb,WorkerBase as ZP,MeshBVH as KP}from"./vendor-DPbfJJ4d.min.js";import{__webpack_exports__default as Pe,__webpack_exports__Text as Kb,__webpack_exports__update as JP,__webpack_exports__Block as Jb,SimpleStateBehavior as eO,__webpack_exports__Inline as Ym,__webpack_exports__FontLibrary as e_,ThreeMeshUI as t_}from"./three-mesh-ui-n3JU4M2W.min.js";import{EffectAttribute as tO}from"./postprocessing-B_9sKVU7.min.js";const i_=typeof window!==void 0?window.location.search.includes("debugcontext"):!1;var ue=(o=>(o.ContextRegistered="ContextRegistered",o.ContextCreationStart="ContextCreationStart",o.ContextCreated="ContextCreated",o.ContextFirstFrameRendered="ContextFirstFrameRendered",o.ContextDestroying="ContextDestroying",o.ContextDestroyed="ContextDestroyed",o.MissingCamera="MissingCamera",o.ContextClearing="ContextClearing",o.ContextCleared="ContextCleared",o))(ue||{});class pe{static get Current(){return globalThis["NeedleEngine.Context.Current"]}static set Current(e){globalThis["NeedleEngine.Context.Current"]=e}static get All(){return this.Registered}static Registered=[];static register(e){this.Registered.indexOf(e)===-1&&(i_&&console.warn("Registering context"),this.Registered.push(e),this.dispatchCallback("ContextRegistered",e))}static unregister(e){const t=this.Registered.indexOf(e);t!==-1&&(i_&&console.warn("Unregistering context"),this.Registered.splice(t,1))}static _callbacks={};static registerCallback(e,t){this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t)}static unregisterCallback(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i!==-1&&this._callbacks[e].splice(i,1)}static dispatchCallback(e,t,i){if(!this._callbacks[e])return!0;const n={event:e,context:t};if(i)for(const r in i)n[r]=i[r];const s=new Array;return this._callbacks[e].forEach(r=>{const a=r(n);a instanceof Promise&&s.push(a)}),Promise.all(s)}static addContextCreatedCallback(e){this.registerCallback("ContextCreated",e)}static addContextDestroyedCallback(e){this.registerCallback("ContextDestroyed",e)}}const Zm=new Map;function Ti(o=globalThis.location?.hostname){if(Zm.has(o))return Zm.get(o);const e=/(\d{1,3}\.\d{1,3}\.\d{1,3}\.\d{1,3})|localhost/.test(o);return Zm.set(o,e),e===!0}function n_(){return window.location.hostname.includes("glitch.me")}const o_=()=>o=>o;function iO(o){return o_()(o)}function nO(){return!!w("debug")}class 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+ font-weight: 400;
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+ font-size: 16px;
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+ }
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+
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+ div[data-needle_engine_debug_overlay] strong {
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+ font-weight: 700;
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+ }
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+
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+ div[data-needle_engine_debug_overlay] a {
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+ color: white;
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+ text-decoration: none;
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+ border-bottom: 1px solid rgba(255, 255, 255, 0.3);
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+ }
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+
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+ div[data-needle_engine_debug_overlay] a:hover {
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+ text-decoration: none;
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+ border: none;
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+ }
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+
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+ div[data-needle_engine_debug_overlay] .log strong {
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+ color: rgba(200,200,200,.9);
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+ }
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+
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+ div[data-needle_engine_debug_overlay] .warn strong {
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+ color: rgba(255,255,230, 1);
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+ }
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+
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+ div[data-needle_engine_debug_overlay] .error strong {
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+ color: rgba(255,100,120, 1);
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+ }
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+ max-width: 70%;
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+ max-height: calc(100% - 105px);
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+ z-index: 100000;
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+ pointer-events: scroll;
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1/(1+1/(2*Math.PI*e)/t)}filter(e,t=null){this.lasttime&&t&&(this.freq=1/(t-this.lasttime)),this.lasttime=t;const i=this.x.lastValue(),n=i?(e-i)*this.freq:0,s=this.dx.filter(n,this.alpha(this.dCutOff)),r=this.minCutOff+this.beta*Math.abs(s);return this.x.filter(e,this.alpha(r))}reset(e){e!=null&&this.x.reset(e),this.x.alpha=this.alpha(this.minCutOff),this.dx.alpha=this.alpha(this.dCutOff),this.lasttime=null}}class ug{x;y;z;constructor(e,t=1,i=0,n=1){this.x=new Hd(e,t,i,n),this.y=new Hd(e,t,i,n),this.z=new Hd(e,t,i,n)}filter(e,t,i=null){t.x=this.x.filter(e.x,i),t.y=this.y.filter(e.y,i),t.z=this.z.filter(e.z,i)}reset(e){this.x.reset(e?.x),this.y.reset(e?.y),this.z.reset(e?.z)}}const Gd="needle:cameraController";function w_(o){return o[Gd]}function pg(o,e,t){t?o[Gd]=e:o[Gd]===e&&(o[Gd]=null)}const mg="needle:autofit";function x_(o){return o[mg]===void 0?!0:o[mg]!==!1}function qd(o,e){o[mg]=e}let Cn;const BO={x:0,y:0,width:0,height:0},FO=w("debugfocusrect");function UO(o,e,t,i,n){o instanceof Element&&(FO&&o instanceof HTMLElement&&(o.style.outline="2px dashed rgba(255, 150, 0, .8)"),o=o.getBoundingClientRect()),Cn=n.domElement.getBoundingClientRect();const s=BO;s.x=o.x,s.y=o.y,s.width=o.width,s.height=o.height,s.x-=Cn.x,s.y-=Cn.y;const r=Cn.width,a=Cn.height,l=i.view,c=e.zoom;let h=l?.offsetX||0,d=l?.offsetY||0,p=Cn.width,m=Cn.height;p/=c,m/=c,h=p*(c-1)*.5,d=m*(c-1)*.5;const f=s.x+s.width*.5,g=s.y+s.height*.5,y=Cn.width*.5,_=Cn.height*.5,v=f-y,P=g-_;h-=v/c,d-=P/c,e.offsetX!==void 0&&(h+=e.offsetX*(Cn.width*.5)),e.offsetY!==void 0&&(d-=e.offsetY*(Cn.height*.5));const k=l?.offsetX||h,O=l?.offsetY||d;h=D.lerp(k,h,t),d=D.lerp(O,d,t);const j=l?.width||r,L=l?.height||a;p=D.lerp(j,p,t),m=D.lerp(L,m,t),i.setViewOffset(r,a,h,d,p,m),i.updateProjectionMatrix(),e.damping>0&&(e.damping*=1-t,e.damping<.01&&(e.damping=0),e.damping=Math.max(0,e.damping))}function S_(o,e,t){const i=o.length(),n=e.length(),s=D.lerp(i,n,t);return o.lerp(e,t).normalize().multiplyScalar(s)}const gg=new N,C_=new N().setFromAxisAngle(new b(0,1,0),Math.PI);function zO(o,e){o.lookAt(e),o.quaternion.multiply(C_)}function yc(o,e,t=!0,i=!1){if(o===e)return;gg.copy(o.quaternion);const n=ee(e),s=ee(o);if(i){if(Pn(o,_e(e)),t){const r=s.y,a=s.sub(R_(o));a.y=r,o.lookAt(a),o.quaternion.multiply(C_)}Number.isNaN(o.quaternion.x)&&o.quaternion.copy(gg);return}t&&(n.y=s.y),o.lookAt(n),Number.isNaN(o.quaternion.x)&&o.quaternion.copy(gg)}function NO(o,e,t,i=1){if(t){const n=F(0,0,0),s=e.x/window.innerWidth*2-1,r=-(e.y/window.innerHeight)*2+1;n.set(s,r,0),n.unproject(t);const a=t.worldPosition,l=o.worldPosition.distanceTo(a),c=n.sub(a);c.multiplyScalar(i*3.6*l);const h=t.worldPosition.add(c);return o.lookAt(h),h}return null}const WO=new Ai(()=>new b,100);function F(o,e,t){const i=WO.get();return i.set(0,0,0),o instanceof b?i.copy(o):Array.isArray(o)?i.set(o[0],o[1],o[2]):o instanceof DOMPointReadOnly?i.set(o.x,o.y,o.z):typeof o=="number"?(i.x=o,i.y=e!==void 0?e:i.x,i.z=t!==void 0?t:i.x):typeof o=="object"&&(i.x=o.x,i.y=o.y,i.z=o.z),i}const VO=new Ai(()=>new oe,30);function P_(o){const e=VO.get();return o?e.copy(o):e.set(0,0,0),e}const $O=new Ai(()=>new N,100);function di(o,e,t,i){const n=$O.get();return n.identity(),o instanceof N?n.copy(o):o instanceof DOMPointReadOnly?n.set(o.x,o.y,o.z,o.w):typeof o=="number"&&e!==void 0&&t!==void 0&&i!==void 0?n.set(o,e,t,i):typeof o=="object"&&"x"in o&&"y"in o&&"z"in o&&"w"in o&&n.set(o.x,o.y,o.z,o.w),n}const fg=new Ai(()=>new b,100),O_=Symbol("lastMatrixWorldUpdateKey");function ee(o,e=null,t=!0){const i=e??fg.get();return o?o.parent?(t&&o.updateWorldMatrix(!0,!1),o.matrixWorldNeedsUpdate&&o[O_]!==Date.now()&&(o[O_]=Date.now(),o.updateMatrixWorld()),i.setFromMatrixPosition(o.matrixWorld),i):i.copy(o.position):i.set(0,0,0)}function bt(o,e){if(!o)return o;const t=fg.get();return e!==t&&t.copy(e),o.parent!==null&&o.parent.worldToLocal(t),o.position.set(t.x,t.y,t.z),o}function Cr(o,e,t,i){const n=fg.get();return n.set(e,t,i),bt(o,n),o}const Xd=new Ai(()=>new N,100),Pr=new N,yg=new N;function _e(o,e=null){if(!o)return Xd.get().identity();const t=e??Xd.get();return o.parent?(o.getWorldQuaternion(t),t):t.copy(o.quaternion)}function Pn(o,e){if(!o)return;e!==Pr&&Pr.copy(e);const t=Pr;o?.parent?.getWorldQuaternion(yg),yg.invert();const i=yg.multiply(t);o.quaternion.set(i.x,i.y,i.z,i.w)}function bg(o,e,t,i,n){Pr.set(e,t,i,n),Pn(o,Pr)}const HO=new Ai(()=>new b,100),GO=new b;function Ge(o,e=null){return e||(e=HO.get()),o?o.parent?(o.getWorldScale(e),e):e.copy(o.scale):e.set(0,0,0)}function Na(o,e){if(!o)return;if(!o.parent){o.scale.copy(e);return}const t=GO;o.parent.getWorldScale(t),o.scale.copy(e),o.scale.divide(t)}const qO=new b,k_=new N;function XO(o){return _e(o,k_),qO.set(0,0,1).applyQuaternion(k_)}const QO=new Ai(()=>new b,100),M_=new N;function R_(o,e){return e||(e=QO.get().set(0,0,1)),_e(o,M_),e.applyQuaternion(M_)}const E_=new ct,T_=new ct,YO=new b;function _g(o){const e=Xd.get();return o.getWorldQuaternion(e),T_.setFromQuaternion(e),T_}function vg(o,e){const t=Xd.get();Pn(o,t.setFromEuler(e))}function Qd(o){const e=_g(o),t=YO;return t.set(e.x,e.y,e.z),t.x=D.toDegrees(t.x),t.y=D.toDegrees(t.y),t.z=D.toDegrees(t.z),t}function A_(o,e){bc(o,e.x,e.y,e.z,!0)}function bc(o,e,t,i,n=!0){n&&(e=D.toRadians(e),t=D.toRadians(t),i=D.toRadians(i)),E_.set(e,t,i),Pr.setFromEuler(E_),Pn(o,Pr)}function Yd(o,e=!0){o&&(e?function t(i){console.groupCollapsed((i.name?i.name:"(no name : "+i.type+")")+" %o",i),i.children.forEach(t),console.groupEnd()}(o):o.traverse(function(t){for(var i="|___",n=t;n.parent!==null;)i=" "+i,n=n.parent;console.log(i+t.name+" <"+t.type+">")}))}function ZO(o){let e=o?.name||"";if(!o)return e;let t=o.parent;for(;t;)e=t.name+"/"+e,t=t.parent;return e}function I_(o){if(o){const e=o;return e.blendMode!==void 0&&e.clampWhenFinished!==void 0&&e.enabled!==void 0&&e.fadeIn!==void 0&&e.getClip!==void 0}return!1}class Mm extends Hn{static vertex=`
57
+ varying vec2 vUv;
58
+ void main(){
59
+ vUv = uv;
60
+ gl_Position = vec4(position.xy, 0., 1.0);
61
+ }`;constructor(){super({vertexShader:Mm.vertex,uniforms:{map:new Xi(null),flipY:new Xi(!0),writeDepth:new Xi(!1),depthTexture:new Xi(null)},fragmentShader:`
62
+ uniform sampler2D map;
63
+ uniform bool flipY;
64
+ uniform bool writeDepth;
65
+ uniform sampler2D depthTexture;
66
+
67
+ varying vec2 vUv;
68
+
69
+ void main(){
70
+ vec2 uv = vUv;
71
+ if (flipY) uv.y = 1.0 - uv.y;
72
+ gl_FragColor = texture2D(map, uv);
73
+
74
+ if (writeDepth) {
75
+ float depth = texture2D(depthTexture, uv).r;
76
+ gl_FragDepth = depth;
77
+
78
+ // float linearDepth = (depth - 0.99) * 100.0; // Enhance near 1.0 values
79
+ // gl_FragColor = vec4(linearDepth, linearDepth, linearDepth, 1.0);
80
+ }
81
+ }`})}reset(){this.uniforms.map.value=null,this.uniforms.flipY.value=!0,this.uniforms.writeDepth.value=!1,this.uniforms.depthTexture.value=null,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}}class mr{static planeGeometry=new Sn(2,2,1,1);static renderer=new br({antialias:!1,alpha:!0});static perspectiveCam=new de;static orthographicCam=new Rd;static scene=new qi;static blitMaterial=new Mm;static mesh=new H(mr.planeGeometry,mr.blitMaterial);static copyTexture(e,t){t||(t=this.blitMaterial),this.blitMaterial.reset();const i=t||this.blitMaterial;i.uniforms.map.value=e,i.needsUpdate=!0,i.uniformsNeedUpdate=!0;const n=i.vertexShader;i.vertexShader=Mm.vertex;const s=this.mesh;s.material=i,s.frustumCulled=!1,this.scene.children.length=0,this.scene.add(s),this.renderer.setSize(e.image.width,e.image.height),this.renderer.clear(),this.renderer.render(this.scene,this.perspectiveCam);const r=new Se(this.renderer.domElement);return r.name="Copy",r.needsUpdate=!0,i.vertexShader=n,r}static blit(e,t,i){const{renderer:n=this.renderer,blitMaterial:s=this.blitMaterial,flipY:r=!1,depthTexture:a=null,depthTest:l=!0,depthWrite:c=!0}=i||{};this.blitMaterial.reset(),s.uniforms.map&&(s.uniforms.map.value=e),s.uniforms.flipY&&(s.uniforms.flipY.value=r),a?(s.uniforms.writeDepth=new Xi(!0),s.uniforms.depthTexture.value=a):(s.uniforms.writeDepth=new Xi(!1),s.uniforms.depthTexture.value=null),s.needsUpdate=!0,s.uniformsNeedUpdate=!0;const h=this.mesh;h.material=s,h.frustumCulled=!1,this.scene.children.length=0,this.scene.add(h);const d=n.getRenderTarget(),p=n.getContext();l?p.enable(p.DEPTH_TEST):p.disable(p.DEPTH_TEST),n.state.buffers.depth.setMask(c),n.setClearColor(new oe(0,0,0),0),n.setRenderTarget(t),n.clear(),n.render(this.scene,this.perspectiveCam),n.setRenderTarget(d),p.enable(p.DEPTH_TEST),n.state.buffers.depth.setMask(!0)}static textureToCanvas(e,t=!1){if(!e)return null;(t===!0||e.isCompressedTexture===!0)&&(e=L_(e));const i=e.image;if(JO(i)){const n=document.createElement("canvas");n.width=i.width,n.height=i.height;const s=n.getContext("2d");return s?(s.drawImage(i,0,0,i.width,i.height,0,0,n.width,n.height),n):(console.error("Failed getting canvas 2d context"),null)}return null}}function L_(o){return mr.copyTexture(o)}function KO(o,e=!1){return mr.textureToCanvas(o,e)}function JO(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}function ek(o){const e=o.type;return e==="Mesh"||e==="SkinnedMesh"}function wg(o,e){e?o["needle:rendercustomshadow"]=!0:o["needle:rendercustomshadow"]=!1}function D_(o){return!!(o&&(o["needle:rendercustomshadow"]===!0||o["needle:rendercustomshadow"]==null))}function ui(o,e=void 0,t=void 0,i=void 0){const n=i||new Nt;n.makeEmpty();const s=[];function r(l){let c=!0;if(l.visible&&x_(l)!==!1&&!(l.type==="TransformControlsGizmo"||l.type==="TransformControlsPlane")){if(l instanceof nC&&(c=!1),l instanceof Cb&&(c=!1),l instanceof Ba&&(c=!1),l.isGizmo===!0&&(c=!1),l.material instanceof Sb&&(c=!1),ek(l)||(c=!1),t&&l.layers.test(t)===!1&&(c=!1),c&&(e&&Array.isArray(e)&&e?.includes(l)||typeof e=="function"&&e(l)===!0))return;if(l.isUI!==!0){if(c){const h=l.children;l.children=s;const d=l.position,p=l.scale;if(Number.isNaN(d.x)||Number.isNaN(d.y)||Number.isNaN(d.z)){console.warn(`Object "${l.name}" has NaN values in position or scale.... will ignore it`,d,p);return}l.geometry===null&&(l.geometry=void 0),n.expandByObject(l,!0),l.children=h}for(const h of l.children)r(h)}}}let a=!1;Array.isArray(o)||(o=[o]);for(const l of o)l&&(a=!0,l.updateMatrixWorld(),r(l));return a||console.warn("No objects to fit camera to..."),n}function j_(o,e,t){const i=ui([o],t?.ignore),n=new b;i.getSize(n);const s=new b;i.getCenter(s);const r=new b;e.getSize(r);const a=new b;e.getCenter(a);const l=new b;l.set(r.x/n.x,r.y/n.y,r.z/n.z);const c=Math.min(l.x,l.y,l.z),h=t?.scale!==!1;if(h&&Na(o,Ge(o).multiplyScalar(c)),t?.position!==!1){const d=new b;i.getCenter(d),d.y=i.min.y;const p=new b;e.getCenter(p),p.y=e.min.y;const m=p.clone().sub(d);h&&m.multiplyScalar(c),bt(o,ee(o).add(m))}return{boundsBefore:i,scale:l}}function B_(o,e){const t=ui([o]),i=new b;t.getCenter(i),i.y=t.min.y;const n=e.clone().sub(i),s=ee(o);return bt(o,s.add(n)),{offset:n,bounds:t}}function xg(o,e,t,i){if(Array.isArray(e)){let r=!0;for(let a=0;a<e.length;a++)xg(o,e[a],a,e)||(r=!1);return r}if(e.type==="MeshStandardMaterial"||e.type==="MeshBasicMaterial")return!1;if(e["material:fbx"]!=null)return!0;const n=new yt;n["material:fbx"]=e;const s=e;return s&&(s.map?n.color.set(1,1,1):n.color.copyLinearToSRGB(s.color),n.emissive.copyLinearToSRGB(s.emissive),n.emissiveIntensity=s.emissiveIntensity,n.opacity=s.opacity,n.displacementScale=s.displacementScale,n.transparent=s.transparent,n.bumpMap=s.bumpMap,n.aoMap=s.aoMap,n.map=s.map,n.displacementMap=s.displacementMap,n.emissiveMap=s.emissiveMap,n.normalMap=s.normalMap,n.envMap=s.envMap,n.alphaMap=s.alphaMap,n.metalness=s.reflectivity,n.vertexColors=s.vertexColors,s.shininess&&(n.roughness=1-Math.sqrt(s.shininess)/10),n.needsUpdate=!0),t===void 0?o.material=n:i[t]=n,!0}let Zd=!1;xO((...o)=>{A()&&pe.Current?.isInXR&&(Wa(!0),F_("error",...o))});function Wa(o){if(o){if(Zd)return;Zd=!0,ik()}else{if(!Zd)return;Zd=!1,nk()}}const _c={log:void 0,warn:void 0,error:void 0};class tk{familyName="needle-xr";root=null;context=null;defaultFontSize=.06;constructor(){this.ensureFont()}onEnable(){this.context=pe.Current||pe.All[0],this.context.pre_render_callbacks.push(this.onBeforeRender)}onDisable(){this.context?.pre_render_callbacks.splice(this.context?.pre_render_callbacks.indexOf(this.onBeforeRender),1),this.root?.removeFromParent()}targetObject=new M;userForwardViewPoint=new b;oneEuroFilter=new ug(90,.8);_lastElementRemoveTime=0;onBeforeRender=()=>{const e=this.context?.mainCamera;if(this.context&&e instanceof de){const t=this.getRoot();Number.isNaN(t.position.x)&&t.position.set(0,0,0),Number.isNaN(t.quaternion.x)&&t.quaternion.set(0,0,0,1),this.context.scene.add(this.targetObject);const i=this.context.xr?.rigScale??1,n=3.5*i,s=e.worldForward;s.y=0,s.normalize().multiplyScalar(n),this.userForwardViewPoint.copy(e.worldPosition).sub(s),this.targetObject.position.distanceTo(this.userForwardViewPoint)>2*i&&(this.targetObject.position.copy(this.userForwardViewPoint),yc(this.targetObject,e,!0,!0),this.targetObject.rotateY(Math.PI)),this.oneEuroFilter.filter(this.targetObject.position,t.position,this.context.time.time);const r=this.context.time.deltaTime;if(t.quaternion.slerp(this.targetObject.quaternion,r*5),t.scale.setScalar(i),this.targetObject.removeFromParent(),this.context.scene.add(t),this.context.time.time-this._lastElementRemoveTime>.1){this._lastElementRemoveTime=this.context.time.time;const a=Date.now();for(let l=0;l<this._activeTexts.length;l++){const c=this._activeTexts[l];if(c instanceof Pe.Text&&a-c._activatedTime>2e4){c.removeFromParent(),this._textBuffer.push(c),this._activeTexts.splice(l,1);break}}}}};addLog(e,t){const i=this.getRoot(),n=this.getText();let 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+
234
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235
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236
+ ${s}? : Object3D;
237
+
238
+ in ${i}.ts
239
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240
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241
+
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+ Please change to:
243
+ @serializable(AssetReference)
244
+ ${s}? : AssetReference;
245
+
246
+ in script ${i}.ts
247
+ <a href="https://docs.needle.tools/serializable" target="_blank">documentation</a>`),console.warn(i,s,o[s],o);continue}}}}function sM(o,e){for(const t of Object.keys(e)){const i=e[t];if(typeof i=="object"&&i!==null&&i!==void 0){const n=o[t];if(!n){eo&&console.log(t,"is undefined on",o);continue}for(const s of Object.keys(i))if(n[s]===void 0&&Av(i[s])&&!Av(n)){const r=rM(n,s);if(r&&(r?.writable===void 0||r?.writable===!1)&&r.set===void 0){eo&&console.warn('Property is not writable "'+s+'"',n,r,i[s],n[s]);continue}n[s]=i[s]}}}}function rM(o,e){for(;o;){const t=Object.getOwnPropertyDescriptor(o,e);if(t)return t;o=Object.getPrototypeOf(o)}}function Av(o){switch(typeof o){case"number":case"string":case"boolean":return!0}return!1}function Hg(o,e,t,i,n){let s=typeof e=="function"&&e.prototype===void 0,r=e;if(s)try{if(r=e?.call(e,n),s=!1,r==null)return}catch(h){console.error("Error in callback",h,o)}if(t.type=r,!s&&n&&(n instanceof we||n instanceof H||n instanceof Qi||n instanceof Mi))return n;if(i||(i={serializer:lu.getSerializerForConstructor(r)}),n&&typeof n=="object"&&Jk(n)){if(n.__concreteInstance)return n.__concreteInstance;const h=n;if(!h.$serializedTypes&&r.prototype.$serializedTypes&&(h.$serializedTypes=r.prototype.$serializedTypes),h.$serializedTypes&&hu(h,o,t),n&&r!==void 0)try{let d=null;i.serializer&&(d=i.serializer.onDeserialize(o,t)),d||(d=new r,_t&&console.log("Create concrete instance for persistent asset",n,"instance:",d),qa(d,n)),n.__concreteInstance=d,n=d}catch(d){console.error("Error creating instance or creating values on instance",d,n,r)}return n}if(Array.isArray(o)){const h=[];for(let d=0;d<o.length;d++){const p=o[d],m=Hg(p,e,t,i,p);h.push(m)}return h}const a=i?.serializer;if(a)return a.onDeserialize(o,t);if(n instanceof Se)return n;let l;if(o&&(o.isMaterial||o.isTexture||o.isObject3D||o instanceof Mi))l=o;else{if(o===void 0)return;if(o===null&&(r===we||r===Se||r===H||r===Mi))return null;try{l=new r(...aM(o))}catch(h){console.error("Error creating "+t.path,t.target,h);return}}const c=l;return c.$serializedTypes&&hu(c,o,t),l}function aM(o){if(cu.length=0,typeof o=="object"&&o!==null&&o!==void 0)for(const e of Object.keys(o))cu.push(o[e]);return cu}const Gg=Symbol("assigned component properties");function qa(o,e,t,i){if(e==null||o==null)return;o[Gg]=!0;const n=o.constructor?.name??"unknown";t?.registerDefinedKeys(n,o);for(const s of Object.keys(e)){const r=lM(o,s);if(typeof r?.value!="function"&&(!r||r.writable===!0||r.set!==void 0)){const a=e[s],l=o[s];o[s]=a,i?.onAssigned&&i.onAssigned(o,s,l,a)}}delete o[Gg]}function lM(o,e){let t;do t=Object.getOwnPropertyDescriptor(o,e);while(!t&&(o=Object.getPrototypeOf(o)));return t}const Ms=w("debugaddressables");class Iv{_context;_assetReferences={};constructor(e){this._context=e,this._context.pre_update_callbacks.push(this.preUpdate)}dispose(){const e=this._context.pre_update_callbacks.indexOf(this.preUpdate);e>=0&&this._context.pre_update_callbacks.splice(e,1);for(const t in this._assetReferences)this._assetReferences[t]?.unload();this._assetReferences={}}preUpdate=()=>{};findAssetReference(e){return this._assetReferences[e]||null}registerAssetReference(e){return e.url&&(this._assetReferences[e.url]?console.warn("Asset reference already registered",e):this._assetReferences[e.url]=e),e}unregisterAssetReference(e){e.url&&delete this._assetReferences[e.url]}}const qg=Symbol("assetReference");class ne{static getOrCreateFromUrl(e,t){if(!t&&(t=z.Current,!t))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');const i=t.addressables,n=i.findAssetReference(e);if(n)return n;const s=new ne(e,t.hash);return i.registerAssetReference(s),s}static getOrCreate(e,t,i){if(typeof e=="string"){if(!i&&(i=z.Current,!i))throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.')}else i=e.context,e=e.sourceId;const n=jo(e,t);Ms&&console.log("GetOrCreate Addressable from",e,t,"FinalPath=",n);const s=i.addressables,r=s.findAssetReference(n);if(r)return r;const a=new ne(n,i.hash);return s.registerAssetReference(a),a}isAssetReference=!0;get rawAsset(){return this._rawAsset}get asset(){return this._glbRoot??(this._rawAsset?.scene||null)}set asset(e){e?this._rawAsset={animations:e.animations,scene:e,scenes:[e]}:this._rawAsset=null}get uri(){return this._url}get url(){return this._url}get urlName(){return this._urlName}get hasUrl(){return this._url!==void 0&&(this._url.startsWith("http")||this._url.startsWith("blob:")||this._url.startsWith("www.")||this._url.includes("/"))}_rawAsset=null;_glbRoot;_url;_urlName;_progressListeners=[];_isLoadingRawBinary=!1;_rawBinary;constructor(...e){typeof e[0]=="object"?"url"in e[0]?this._url=e[0].url:(this._url="",e[0].asset&&(this.asset=e[0].asset)):(this._url=e[0],e[2]instanceof M&&(this.asset=e[2]));const t=this._url.lastIndexOf("/");if(t>=0){this._urlName=this._url.substring(t+1);const i=this._urlName.lastIndexOf(".");i>=0&&(this._urlName=this._urlName.substring(0,i))}else this._urlName=this._url;Cv(this._url,this.onResolvePrefab.bind(this))}async onResolvePrefab(e){return e===this.url&&(this.mustLoad&&await this.loadAssetAsync(),this.asset)?this.asset:null}get mustLoad(){return!this.asset||this.asset.__destroyed===!0||Br(this.asset)===!0}_loadingPromise=null;isLoaded(){return this._rawBinary||this.asset!==void 0}unload(){this.asset&&(Ms&&console.log("Unload",this.asset),"scene"in this.asset&&this.asset.scene&&Di(this.asset.scene,!0,!0),Di(this.asset,!0,!0)),this.asset=null,this._rawBinary=void 0,this._glbRoot=null,this._loadingPromise=null,z.Current&&z.Current.addressables.unregisterAssetReference(this)}async preload(){if(!this.mustLoad||this._isLoadingRawBinary)return null;if(this._rawBinary!==void 0)return this._rawBinary;this._isLoadingRawBinary=!0,Ms&&console.log("Preload",this.url);const e=await Er.download(this.url,t=>{this.raiseProgressEvent(t)});return this._rawBinary=e?.buffer??null,this._isLoadingRawBinary=!1,this._rawBinary}async loadAssetAsync(e){if(Ms&&console.log("[AssetReference] loadAssetAsync",this.url),!this.mustLoad)return this.asset?.parent&&console.warn(`[AssetReference] "${this.urlName}" is already loaded and parented to "${this.asset.parent.name||"scene"}". loadAssetAsync() returns the same shared instance \u2014 use .instantiate() to create a new copy.`),this.asset;if(e&&this._progressListeners.push(e),this._loadingPromise!==null)return this._loadingPromise.then(n=>this.asset);const t=z.Current;if(this._rawBinary){if(!(this._rawBinary instanceof ArrayBuffer))return console.error("[AssetReference] Failed loading \u2013 Invalid data. Must be of type ArrayBuffer. "+typeof this._rawBinary),null;this._loadingPromise=On().parseSync(t,this._rawBinary,this.url,null),this.raiseProgressEvent(new ProgressEvent("progress",{loaded:this._rawBinary.byteLength,total:this._rawBinary.byteLength}))}else Ms&&console.log("Load async",this.url),this._loadingPromise=On().loadSync(t,this.url,this.url,null,n=>{this.raiseProgressEvent(n)});this._loadingPromise.finally(()=>this._loadingPromise=null);const i=await this._loadingPromise;return this._progressListeners.length=0,this._glbRoot=this.tryGetActualGameObjectRoot(i),i?(i[qg]=this,this._glbRoot&&(this._glbRoot[qg]=this),this.asset&&(this.asset[qg]=this),Du(t),i.scene!==void 0&&(this._rawAsset=i),this.asset):null}instantiate(e){return this.onInstantiate(e,!1)}instantiateSynced(e,t=!0){return this.onInstantiate(e,!0,t)}beginListenDownload(e){this._progressListeners.indexOf(e)<0&&this._progressListeners.push(e)}endListenDownload(e){const t=this._progressListeners.indexOf(e);t>=0&&this._progressListeners.splice(t,1)}raiseProgressEvent(e){for(const t of this._progressListeners)t(this,e)}static currentlyInstantiating=new Map;async onInstantiate(e,t=!1,i){const n=z.Current,s=new $n;if(e instanceof M?s.parent=e:e&&(Object.assign(s,e),s.cloneAssign(e)),s.parent===void 0&&(s.parent=n.scene),this.mustLoad&&await this.loadAssetAsync(),Ms&&console.log("Instantiate",this.url,"parent:",e),this.asset){Ms&&console.log("Add to scene",this.asset);let r=ne.currentlyInstantiating.get(this.url);if(r!==void 0&&r>=1e4)return console.error("Recursive or too many instantiations of "+this.url+" in the same frame ("+r+")"),null;try{if(r===void 0&&(r=0),r+=1,ne.currentlyInstantiating.set(this.url,r),t){s.context=n;const a=this.asset;a.guid=this.url;const l=Ug(a,s,void 0,i);if(l)return l}else{const a=Ur(this.asset,s);if(a)return a}}finally{n.post_render_callbacks.push(()=>{r===void 0||r<0?r=0:r-=1,ne.currentlyInstantiating.set(this.url,r)})}}else Ms&&console.warn("Failed to load asset",this.url);return null}tryGetActualGameObjectRoot(e){if(e&&e.scene){const t=e.scene;if(t.isGroup&&t.children.length===1&&t.children[0].name+"glb"===t.name){const i=t.children[0];return i.animations=t.animations,i}else return t}return null}}class cM extends Yi{constructor(){super([ne],"AssetReferenceSerializer")}onSerialize(e,t){if(e&&e.uri!==void 0&&typeof e.uri=="string")return e.uri}onDeserialize(e,t){if(typeof e=="string")return t.context?t.gltfId?ne.getOrCreate(t.gltfId,e,t.context):(console.error("Missing source id"),null):(console.error("Missing context"),null);if(e instanceof M){if(!t.context)return console.error("Missing context"),null;if(!t.gltfId)return console.error("Missing source id"),null;const i=e,n=t.context,s=i.guid??i.uuid,r=n.addressables.findAssetReference(s);if(r)return r;const a=new ne(s,void 0,i);return n.addressables.registerAssetReference(a),a}return null}}new cM;const hM=Promise.resolve(null);class Ra{static imageReferences=new Map;static getOrCreate(e){let t=Ra.imageReferences.get(e);return t||(t=new Ra(e),Ra.imageReferences.set(e,t)),t}constructor(e){this.url=e}url;_bitmap;_bitmapObject;dispose(){this._bitmapObject&&this._bitmapObject.close(),this._bitmap=void 0}createHTMLImage(){const e=new Image;return e.src=this.url,e}loader=null;createTexture(){return this.url?(this.loader||(this.loader=new _r),this.loader.setCrossOrigin("anonymous"),this.loader.loadAsync(this.url).then(e=>(e&&!e.name?.length&&(e.name=this.url.split("/").pop()??this.url),e))):(console.error("Can not load texture without url"),hM)}getBitmap(){return this._bitmap?this._bitmap:(this._bitmap=new Promise((e,t)=>{const i=document.createElement("img");i.addEventListener("load",()=>{this._bitmap=createImageBitmap(i).then(n=>(this._bitmapObject=n,e(n),n))}),i.addEventListener("error",n=>{console.error("Failed to load image:"+this.url,n),e(null)}),i.src=this.url}),this._bitmap)}}class Lv extends Yi{constructor(){super([Ra],"ImageReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=jo(t.gltfId,e);return Ra.getOrCreate(i)}}}new Lv;class Ea{static cache=new Map;static getOrCreate(e){let t=Ea.cache.get(e);return t||(t=new Ea(e),Ea.cache.set(e,t)),t}async loadRaw(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.blob())}async loadText(){return this.res||(this.res=fetch(this.url)),this.res.then(e=>e.text())}url;res;constructor(e){this.url=e}}class Dv extends Yi{constructor(){super([Ea],"FileReferenceSerializer")}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"){const i=jo(t.gltfId,e);return Ea.getOrCreate(i)}}}new Dv;var Xg=(o=>(o.Visible="application-visible",o.Hidden="application-hidden",o.MuteChanged="application-mutechanged",o))(Xg||{});let Mc=!1;const Tr=[];function Ar(){if(Mc)return;A()&&console.debug("[Needle Engine] User input registered: Media playback is now allowed."),Mc=!0;const o=[...Tr];Tr.length=0,o.forEach(e=>e())}document.addEventListener("mousedown",Ar),document.addEventListener("pointerup",Ar),document.addEventListener("click",Ar),document.addEventListener("dragstart",Ar),document.addEventListener("touchend",Ar),document.addEventListener("keydown",Ar),typeof window<"u"&&"userActivation"in navigator&&navigator.userActivation?.isActive&&(A()&&console.debug("[Needle Engine] User input already active: Media playback is now allowed."),Tr.length=0,Mc=!0);class Vn extends EventTarget{static get userInteractionRegistered(){return Mc}static registerWaitForAllowAudio=Vn.registerWaitForInteraction;static registerWaitForInteraction(e){if(e!==null){if(Mc){e();return}Tr.indexOf(e)===-1&&Tr.push(e)}}static unregisterWaitForInteraction(e){const t=Tr.indexOf(e);t!==-1&&Tr.splice(t,1)}_mute=!1;get muted(){return this._mute}set muted(e){e!==this._mute&&(this._mute=e,this.dispatchEvent(new Event("application-mutechanged")))}context;get hasFocus(){return document.hasFocus()}get isVisible(){return this._isVisible}_isVisible=!0;constructor(e){super(),this.context=e,window.addEventListener("visibilitychange",this.onVisiblityChanged.bind(this),!1)}onVisiblityChanged(e){switch(e.target.visibilityState){case"hidden":this._isVisible=!1,this.dispatchEvent(new Event("application-hidden"));break;case"visible":this._isVisible=!0,this.dispatchEvent(new Event("application-visible"));break}}}function*Qg(o,e=null){const t=e?e.time:z.Current.time,i=t.time;for(;t.time-i<o;)yield}function*dM(o){for(let e=0;e<o;e++)yield}function*jv(o){let e=!0;for(o.then(()=>e=!1),o.catch(()=>e=!1);e;)yield}var Xa=(o=>(o[o.Quad=0]="Quad",o[o.Cube=1]="Cube",o[o.Sphere=2]="Sphere",o[o.Cylinder=3]="Cylinder",o[o.RoundedCube=10]="RoundedCube",o))(Xa||{});class Rs{static createText(e,t){let i=null;const n=t?.font||pM(t?.familyFamily||null);n instanceof xP?i=this.#t(e,n,t):i==null&&(i=new Qi);const s=t?.color||16777215,r=new H(i,t?.material??new yt({color:s}));return this.applyDefaultObjectOptions(r,t),n instanceof Promise?n.then(a=>{r.geometry=this.#t(e,a,t),t?.onGeometry&&t.onGeometry(r)}):t?.onGeometry&&t.onGeometry(r),r}static#t(e,t,i){const n=i?.depth||.1;return new SP(e,{font:t,size:1,depth:n,height:n,bevelEnabled:i?.bevel||!1,bevelThickness:.01,bevelOffset:.01,bevelSize:.01})}static createOccluder(e){const t=new Ce({colorWrite:!1,depthWrite:!0,side:Ri});return this.createPrimitive(e,{material:t})}static createPrimitive(e,t){let i;const n=t?.color||16777215;switch(e){case"Quad":case 0:{const s=new Sn(1,1,1,1),r=t?.material??new yt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Quad"}break;case"Cube":case 1:{const s=new La(1,1,1),r=t?.material??new yt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Cube"}break;case 10:case"RoundedCube":{const s=uM(1,1,1,.1,2),r=t?.material??new yt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="RoundedCube"}break;case"Sphere":case 2:{const s=new Ed(.5,16,16),r=t?.material??new yt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Sphere"}break;case"Cylinder":case 3:{const s=new kb(.5,.5,1,32),r=t?.material??new yt({color:n});t?.texture&&"map"in r&&(r.map=t.texture),i=new H(s,r),i.name="Cylinder"}break;case"ShaderBall":i=new Oo,i.name="ShaderBall",mM(i,t);break}return this.applyDefaultObjectOptions(i,t),i}static createSprite(e){const t=new sC({color:16777215});e?.texture&&"map"in t&&(t.map=e.texture);const i=new rC(t);return this.applyDefaultObjectOptions(i,e),i}static applyDefaultObjectOptions(e,t){e.receiveShadow=!0,e.castShadow=!0,t?.name&&(e.name=t.name),t?.position&&(Array.isArray(t.position)?e.position.set(t.position[0],t.position[1],t.position[2]):e.position.set(t.position.x||0,t.position.y||0,t.position.z||0)),t?.rotation&&(Array.isArray(t.rotation)?e.rotation.set(t.rotation[0],t.rotation[1],t.rotation[2]):e.rotation.set(t.rotation.x||0,t.rotation.y||0,t.rotation.z||0)),t?.scale&&(typeof t.scale=="number"?e.scale.set(t.scale,t.scale,t.scale):Array.isArray(t.scale)?e.scale.set(t.scale[0],t.scale[1],t.scale[2]):e.scale.set(t.scale.x||1,t.scale.y||1,t.scale.z||1)),t?.receiveShadow!=null&&(e.receiveShadow=t.receiveShadow),t?.castShadow!=null&&(e.castShadow=t.castShadow),t?.parent&&t.parent.add(e)}}function uM(o,e,t,i,n){const s=new aC,r=1e-5,a=i-r;s.absarc(r,r,r,-Math.PI/2,-Math.PI,!0),s.absarc(r,e-a*2,r,Math.PI,Math.PI/2,!0),s.absarc(o-a*2,e-a*2,r,Math.PI/2,0,!0),s.absarc(o-a*2,r,r,0,-Math.PI/2,!0);const l=new lC(s,{bevelEnabled:!0,bevelSegments:n*2,steps:1,bevelSize:a,bevelThickness:i,curveSegments:n,UVGenerator:{generateTopUV:(c,h)=>{const d=[];for(let p=0;p<h.length;p+=3)d.push(new K(h[p]/o,h[p+1]/e));return d},generateSideWallUV:(c,h,d,p,m,f)=>{const g=[];return g.push(new K(h[d]/o,h[d+1]/e)),g.push(new K(h[p]/o,h[p+1]/e)),g.push(new K(h[m]/o,h[m+1]/e)),g.push(new K(h[f]/o,h[f+1]/e)),g}}});return l.scale(1,1,1-i),l.center(),l.index||l.setIndex(Array.from({length:l.attributes.position.count},(c,h)=>h)),l.computeVertexNormals(),l}const du=new Map;function pM(o){let e="";switch(o){default:case"OpenSans":e="https://cdn.needle.tools/static/fonts/facetype/Open Sans_Regular_ascii.json";break;case"Helvetiker":e="https://cdn.needle.tools/static/fonts/facetype/Helvetiker_Regular_ascii.json";break}if(du.has(e)){const n=du.get(e);if(n)return n}const t=new CP,i=new Promise((n,s)=>{t.load(e,r=>{du.set(e,r),n(r)},void 0,s)});return du.set(e,i),i}let Yg=!1,Zg=null;function mM(o,e){if(Zg===null){const t="https://cdn.needle.tools/static/models/shaderball.glb",i=new Io,n=Hm(null);i.setDRACOLoader(n.dracoLoader),i.setKTX2Loader(n.ktx2Loader),Yg=!0,Zg=i.loadAsync(t).then(s=>{const r=s.scene;return r.position.y-=.5,r}).catch(s=>(console.warn("Failed to load shaderball mesh: "+s.message),Fv())).finally(()=>{Yg=!1})}if(Yg){const t=Fv();t.name="ShaderBall-Placeholder";const i=t.children[0];i?.type==="Mesh"&&Bv(i,e),o.add(t)}Zg.then(t=>{o.children.forEach(s=>{s.name==="ShaderBall-Placeholder"&&o.remove(s)});const i=t.clone(),n=i.children[0];n?.type==="Mesh"&&(n.geometry.attributes.tangent||n.geometry.computeTangents(),Bv(n,e)),o.add(i)})}function Bv(o,e){if(e?.color||e?.material||e?.texture){const t=e?.material??o.material?.clone()??new yt;e.color&&"color"in t&&t.color instanceof oe&&t.color.set(e.color),e?.texture&&"map"in t&&(t.map=e.texture),o.material=t}}function Fv(){return new Oo().add(Rs.createPrimitive("Sphere",{material:new Ce({transparent:!0,opacity:.1})}))}const Qe=w("debuginput");var uu=(o=>(o.Mouse="mouse",o.Touch="touch",o.Controller="controller",o.Hand="hand",o))(uu||{}),Ae=(o=>(o.PointerDown="pointerdown",o.PointerUp="pointerup",o.PointerMove="pointermove",o.KeyDown="keydown",o.KeyUp="keyup",o.KeyPressed="keypress",o))(Ae||{});class Fo extends PointerEvent{clientZ;deviceIndex;origin;source;mode;get isSpatial(){return this.mode!="screen"}get ray(){return this._ray||(this._ray=new ko(this.space.worldPosition.clone(),this.space.worldForward.clone())),this._ray}set ray(e){this._ray=e}get hasRay(){return this._ray!==void 0}_ray;space;isClick=!1;isDoubleClick=!1;get used(){return this._used}_used=!1;use(){this._used=!0}get pointerId(){return this._pointerid}_pointerid;get pointerType(){return this._pointerType}_pointerType;buttonName=void 0;get type(){return this._type}_type;metadata={};intersections=new Array;constructor(e,t,i){super(e,i),this.clientZ=i.clientZ,this._pointerid=i.pointerId,this._pointerType=i.pointerType,this._type=e,this.deviceIndex=i.deviceIndex,this.origin=i.origin,this.source=t,this.mode=i.mode,this._ray=i.ray,this.space=i.device,this.buttonName=i.buttonName}_immediatePropagationStopped=!1;get immediatePropagationStopped(){return this._immediatePropagationStopped}_propagationStopped=!1;get propagationStopped(){return this._immediatePropagationStopped||this._propagationStopped}stopImmediatePropagation(){this._immediatePropagationStopped=!0,super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}stopPropagation(){this._propagationStopped=!0,super.stopPropagation(),this.source?.stopPropagation(),Qe&&console.warn("Stop propagation...",this.pointerId,this.pointerType)}}class Rc extends KeyboardEvent{source;constructor(e,t,i){super(e,i),this.source=t}stopImmediatePropagation(){super.stopImmediatePropagation(),this.source?.stopImmediatePropagation()}}class gM{key;keyType;source;constructor(e){this.key=e.key,this.keyType=e.type,this.source=e}}var fi=(o=>(o[o.Early=-100]="Early",o[o.Default=0]="Default",o[o.Late=100]="Late",o))(fi||{});class Uv{_eventListeners={};addEventListener(e,t,i){if(this._eventListeners[e]||(this._eventListeners[e]=[]),!t||typeof t!="function"){console.error("Invalid call to addEventListener: callback is required and must be a function!");return}i?i={...i}:i={};let n=0;i?.queue!=null&&(n=i.queue);const s=this._eventListeners[e],r=s.find(a=>a.priority===n);r?r.listeners.push({callback:t,options:i}):(s.push({priority:n,listeners:[{callback:t,options:i}]}),s.sort((a,l)=>a.priority-l.priority))}removeEventListener(e,t,i){if(!this._eventListeners[e]||!t)return;const n=this._eventListeners[e];if(i?.queue!=null){const s=n.find(a=>a.priority===i.queue);if(!s)return;const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}else for(const s of n){const r=s.listeners.findIndex(a=>a.callback===t);r>=0&&s.listeners.splice(r,1)}}dispatchEvent(e){let t=!1;if(e instanceof Rc){const i=this._eventListeners[e.type];if(i)for(const n of i)for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}r.options.once&&(n.listeners.splice(s,1),s--),r.callback(e)}}if(e instanceof Fo){const i=this._eventListeners[e.type];if(i)for(const n of i){if(t)break;for(let s=0;s<n.listeners.length;s++){const r=n.listeners[s];if(r.options?.signal?.aborted){n.listeners.splice(s,1),s--;continue}if(e.immediatePropagationStopped){t=!0,Qe&&console.log("immediatePropagationStopped",e.type);break}else e.propagationStopped&&(t=!0,Qe&&console.log("propagationStopped",e.type));r.options.once&&(n.listeners.splice(s,1),s--),r.callback(e)}}}}_doubleClickTimeThreshold=.2;_longPressTimeThreshold=1;get mousePosition(){return this._pointerPositions[0]}get mousePositionRC(){return this._pointerPositionsRC[0]}get mouseDown(){return this._pointerDown[0]}get mouseUp(){return this._pointerUp[0]}get mouseClick(){return this._pointerClick[0]}get mouseDoubleClick(){return this._pointerDoubleClick[0]}get mousePressed(){return this._pointerPressed[0]}get mouseWheelChanged(){return this.getMouseWheelChanged(0)}get click(){return this._pointerClick[0]}get doubleClick(){return this._pointerDoubleClick[0]}getGamepad(e=0){return typeof navigator<"u"&&"getGamepads"in navigator&&navigator.getGamepads()[e]||null}_setCursorTypes=[];setCursorPointer(){this.setCursor("pointer")}setCursorNormal(){this.unsetCursor("pointer")}setCursor(e){this._setCursorTypes.push(e),this._setCursorTypes.length>10&&this._setCursorTypes.shift(),this.updateCursor()}unsetCursor(e){for(let t=this._setCursorTypes.length-1;t>=0;t--)if(this._setCursorTypes[t]===e){this._setCursorTypes.splice(t,1),this.updateCursor();break}}updateCursor(){this._setCursorTypes?.length==0?this.context.domElement.style.cursor="default":this.context.domElement.style.cursor=this._setCursorTypes[this._setCursorTypes.length-1]}getIsPointerIdInUse(e){for(const t of this._pointerEventsPressed)if(t.pointerId===e&&t.used)return!0;return!1}getPointerPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&e++;return e}getPointerPosition(e){return e>=this._pointerPositions.length?null:this._pointerPositions[e]}getPointerPositionLastFrame(e){return e>=this._pointerPositionsLastFrame.length?null:this._pointerPositionsLastFrame[e]}getPointerPositionDelta(e){return e>=this._pointerPositionsDelta.length?null:this._pointerPositionsDelta[e]}getPointerPositionRC(e){return e>=this._pointerPositionsRC.length?null:this._pointerPositionsRC[e]}getPointerDown(e){return e>=this._pointerDown.length?!1:this._pointerDown[e]}getPointerUp(e){return e>=this._pointerUp.length?!1:this._pointerUp[e]}getPointerPressed(e){return e>=this._pointerPressed.length?!1:this._pointerPressed[e]}getPointerClicked(e){return e>=this._pointerClick.length?!1:this._pointerClick[e]}getPointerDoubleClicked(e){return e>=this._pointerDoubleClick.length?!1:this._pointerDoubleClick[e]}getPointerDownTime(e){return e>=this._pointerDownTime.length?-1:this._pointerDownTime[e]}getPointerUpTime(e){return e>=this._pointerUpTime.length?-1:this._pointerUpTime[e]}getPointerLongPress(e){return e>=this._pointerDownTime.length?!1:this.getPointerPressed(e)&&this.context.time.time-this._pointerDownTime[e]>this._longPressTimeThreshold}getIsMouse(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="mouse"}getIsTouch(e){return e<0||e>=this._pointerTypes.length?!1:this._pointerTypes[e]==="touch"}getTouchesPressedCount(){let e=0;for(let t=0;t<this._pointerPressed.length;t++)this._pointerPressed[t]&&this.getIsTouch(t)&&e++;return e}getMouseWheelChanged(e=0){return e>=this._mouseWheelChanged.length?!1:this._mouseWheelChanged[e]}getMouseWheelDeltaY(e=0){return e>=this._mouseWheelDeltaY.length?0:this._mouseWheelDeltaY[e]}getPointerEvent(e){if(!(e>=this._pointerEvent.length))return this._pointerEvent[e]??void 0}*foreachPointerId(e){for(let t=0;t<this._pointerTypes.length;t++)if(this._pointerIsActive(t)){if(e!==void 0){const i=this._pointerTypes[t];if(Array.isArray(e)){let n=!1;for(const s of e)if(i===s){n=!0;break}if(!n)continue}else if(e!==i)continue}yield t}}*foreachTouchId(){for(let e=0;e<this._pointerTypes.length;e++)this._pointerTypes[e]==="touch"&&this._pointerIsActive[e]&&(yield e)}_pointerIsActive(e){return e<0?!1:this._pointerPressed[e]||this._pointerDown[e]||this._pointerUp[e]}context;_pointerDown=[!1];_pointerUp=[!1];_pointerClick=[!1];_pointerDoubleClick=[!1];_pointerPressed=[!1];_pointerPositions=[new K];_pointerPositionsLastFrame=[new K];_pointerPositionsDelta=[new K];_pointerPositionsRC=[new K];_pointerPositionDown=[new b];_pointerDownTime=[];_pointerUpTime=[];_pointerUpTimestamp=[];_pointerIds=[];_pointerTypes=[""];_mouseWheelChanged=[!1];_mouseWheelDeltaY=[0];_pointerEvent=[];_pointerEventsPressed=[];_pointerSpace=[];_pressedStack=new Map;onDownButton(e,t){let i=this._pressedStack.get(e);i||(i=[],this._pressedStack.set(e,i)),i.push(t)}onReleaseButton(e,t){const i=this._pressedStack.get(e);if(!i)return;const n=i.indexOf(t);n>=0&&i.splice(n,1)}getFirstPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[0]}getLatestPressedButtonForPointer(e){const t=this._pressedStack.get(e);if(t)return t[t.length-1]}getKeyDown(e){if(e!==void 0)return this.isKeyDown(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.startFrame===this.context.time.frameCount)return i.key}return null}getKeyPressed(e){if(e!==void 0)return this.isKeyPressed(e);for(const t in this.keysPressed){const i=this.keysPressed[t];if(i.pressed)return i.key}return null}getKeyUp(e){if(e!==void 0)return this.isKeyUp(e);for(const t in this.keysPressed){const i=this.keysPressed[t];return i.pressed===!1&&i.frame===this.context.time.frameCount}return null}isKeyDown(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyDown(n))return!0;return!1}const i=this.keysPressed[e];return i?i.startFrame===this.context.time.frameCount&&i.pressed:!1}isKeyUp(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyUp(n))return!0;return!1}const i=this.keysPressed[e];return i?i.frame===this.context.time.frameCount&&i.pressed===!1:!1}isKeyPressed(e){if(!this.context.application.isVisible||!this.context.application.hasFocus)return!1;const t=this.getCodeForCommonKeyName(e);if(t!==null){for(const n of t)if(this.isKeyPressed(n))return!0;return!1}const i=this.keysPressed[e];return i&&i.pressed||!1}getCodeForCommonKeyName(e){if(e.length===1){if(e>="0"&&e<="9")return["Digit"+e];if(e>="a"&&e<="z")return["Key"+e.toUpperCase()];if(e==" ")return["Space"]}switch(e){case"shift":case"Shift":return["ShiftLeft","ShiftRight"];case"control":case"Control":return["ControlLeft","ControlRight"];case"alt":case"Alt":return["AltLeft","AltRight"]}return null}createInputEvent(e){switch(e.type){case"pointerdown":Qe&&ke("Create Pointer down"),this.onDownButton(e.deviceIndex,e.button),this.onDown(e);break;case"pointermove":Qe&&ke("Create Pointer move"),this.onMove(e);break;case"pointerup":Qe&&ke("Create Pointer up"),this.onUp(e),this.onReleaseButton(e.deviceIndex,e.button);break}}convertScreenspaceToRaycastSpace(e){return e.x=(e.x-this.context.domX)/this.context.domWidth*2-1,e.y=-((e.y-this.context.domY)/this.context.domHeight)*2+1,e}constructor(e){this.context=e,this.context.post_render_callbacks.push(this.onEndOfFrame)}_htmlEventSource;bindEvents(){this.unbindEvents(),this._htmlEventSource=this.context.renderer.domElement,window.addEventListener("contextmenu",this.onContextMenu),this._htmlEventSource.addEventListener("pointerdown",this.onPointerDown,{passive:!0}),window.addEventListener("pointermove",this.onPointerMove,{passive:!0,capture:!0}),window.addEventListener("pointerup",this.onPointerUp,{passive:!0}),window.addEventListener("pointercancel",this.onPointerCancel,{passive:!0}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchmove",this.onTouchMove,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._htmlEventSource.addEventListener("wheel",this.onMouseWheel,{passive:!0}),window.addEventListener("wheel",this.onWheelWindow,{passive:!0}),window.addEventListener("keydown",this.onKeyDown,!1),window.addEventListener("keypress",this.onKeyPressed,!1),window.addEventListener("keyup",this.onKeyUp,!1),window.addEventListener("blur",this.onLostFocus)}unbindEvents(){for(const e in this._eventListeners)this._eventListeners[e].length=0;window.removeEventListener("contextmenu",this.onContextMenu),this._htmlEventSource?.removeEventListener("pointerdown",this.onPointerDown),window.removeEventListener("pointermove",this.onPointerMove),window.removeEventListener("pointerup",this.onPointerUp),window.removeEventListener("pointercancel",this.onPointerCancel),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchmove",this.onTouchMove),window.removeEventListener("touchend",this.onTouchEnd),this._htmlEventSource?.removeEventListener("wheel",this.onMouseWheel,!1),window.removeEventListener("wheel",this.onWheelWindow,!1),window.removeEventListener("keydown",this.onKeyDown,!1),window.removeEventListener("keypress",this.onKeyPressed,!1),window.removeEventListener("keyup",this.onKeyUp,!1),window.removeEventListener("blur",this.onLostFocus)}dispose(){const e=this.context.post_render_callbacks.indexOf(this.onEndOfFrame);e>=0&&this.context.post_render_callbacks.splice(e,1),this.unbindEvents()}onLostFocus=()=>{for(const e in this.keysPressed)this.keysPressed[e].pressed=!1};_receivedPointerMoveEventsThisFrame=new Array;onEndOfFrame=()=>{this._receivedPointerMoveEventsThisFrame.length=0;for(let e=0;e<this._pointerUp.length;e++)this._pointerUp[e]=!1;for(let e=0;e<this._pointerDown.length;e++)this._pointerDown[e]=!1;for(let e=0;e<this._pointerClick.length;e++)this._pointerClick[e]=!1;for(let e=0;e<this._pointerDoubleClick.length;e++)this._pointerDoubleClick[e]=!1;for(const e of this._pointerPositionsDelta)e.set(0,0);for(let e=0;e<this._mouseWheelChanged.length;e++)this._mouseWheelChanged[e]=!1;for(let e=0;e<this._mouseWheelDeltaY.length;e++)this._mouseWheelDeltaY[e]=0};canReceiveInput(e){return e.target===this.context.renderer?.domElement||e.target===this.context.domElement||this.context.isInAR||this.context.isInAR&&e.target===document.body&&I.isMozillaXR()?!0:(Qe&&console.warn("CanReceiveInput:False for",e.target),!1)}onContextMenu=e=>{this.canReceiveInput(e)};keysPressed={};onKeyDown=e=>{if(Qe&&console.log(`key down ${e.code}, ${this.context.application.hasFocus}`,e),!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(t&&t.pressed)return;this.keysPressed[e.code]={pressed:!0,frame:this.context.time.frameCount+1,startFrame:this.context.time.frameCount+1,key:e.key,code:e.code};const i=new Rc("keydown",e,e);this.onDispatchEvent(i)};onKeyPressed=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!0,t.frame=this.context.time.frameCount+1;const i=new Rc("keypress",e,e);this.onDispatchEvent(i)};onKeyUp=e=>{if(!this.context.application.hasFocus)return;const t=this.keysPressed[e.code];if(!t)return;t.pressed=!1,t.frame=this.context.time.frameCount+1;const i=new Rc("keyup",e,e);this.onDispatchEvent(i)};onWheelWindow=e=>{document.pointerLockElement&&this.onMouseWheel(e)};onMouseWheel=e=>{if(this.canReceiveInput(e)===!1)return;this._mouseWheelDeltaY.length<=0&&this._mouseWheelDeltaY.push(0),this._mouseWheelChanged.length<=0&&this._mouseWheelChanged.push(!1),this._mouseWheelChanged[0]=!0;const t=this._mouseWheelDeltaY[0];this._mouseWheelDeltaY[0]=t+e.deltaY};onPointerDown=e=>{if(this.context.isInAR||this.canReceiveInput(e)===!1)return;e.target instanceof HTMLElement&&e.target.setPointerCapture(e.pointerId);const t=this.getPointerId(e);Qe&&ke(`pointer down #${t}, identifier:${e.pointerId}`);const i=this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),n=new Fo("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:i,pressure:e.pressure});this.onDown(n)};onPointerMove=e=>{if(this.context.isInAR||this._receivedPointerMoveEventsThisFrame.includes(e.pointerId))return;this._receivedPointerMoveEventsThisFrame.push(e.pointerId);let t=e.button;e.pointerType==="mouse"&&(t=this.getFirstPressedButtonForPointer(0)??0);const i=this.getPointerId(e,t);t===-1&&(t=i);const n=this.getAndUpdateSpatialObjectForScreenPosition(i,e.clientX,e.clientY),s=new Fo("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:i,button:t,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:n,pressure:e.pressure});this.onMove(s)};onPointerCancel=e=>{this.context.isInAR||(Qe&&console.log("Pointer cancel",e),this.onPointerUp(e))};onPointerUp=e=>{if(this.context.isInAR)return;e.target instanceof HTMLElement&&e.target.releasePointerCapture(e.pointerId);const t=this.getPointerId(e),i=new Fo("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:t,button:e.button,clientX:e.clientX,clientY:e.clientY,pointerType:e.pointerType,buttonName:this.getButtonName(e),device:this.getAndUpdateSpatialObjectForScreenPosition(t,e.clientX,e.clientY),pressure:e.pressure});this.onUp(i),this._pointerIds[t]=-1,Qe&&console.log("ID="+t,"PointerId="+e.pointerId,"ALL:",[...this._pointerIds])};getPointerId(e,t){return e.pointerType==="mouse"?0+(t??e.button):this.getPointerIndex(e.pointerId)}getButtonName(e){const t=e.button;if(e.pointerType==="mouse")switch(t){case 0:return"left";case 1:return"middle";case 2:return"right"}return"unknown"}onTouchStart=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Fo("pointerdown",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onDown(r)}};onTouchMove=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),r=new Fo("pointermove",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:s,pressure:i.force});this.onMove(r)}};onTouchEnd=e=>{if(this.context.isInAR)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=this.getPointerIndex(i.identifier),s=new Fo("pointerup",e,{origin:this,mode:"screen",deviceIndex:0,pointerId:n,button:0,clientX:i.clientX,clientY:i.clientY,pointerType:"touch",buttonName:"unknown",device:this.getAndUpdateSpatialObjectForScreenPosition(n,i.clientX,i.clientY),pressure:i.force});this.onUp(s),this._pointerIds[n]=-1}};tempNearPlaneVector=new b;tempFarPlaneVector=new b;tempLookMatrix=new J;getAndUpdateSpatialObjectForScreenPosition(e,t,i){let n=this._pointerSpace[e];n||(n=new M,this._pointerSpace[e]=n),this._pointerSpace[e]=n;const s=this.context.mainCamera;if(s){const r=this.tempNearPlaneVector.set(t,i,-1);this.convertScreenspaceToRaycastSpace(r);const a=this.tempFarPlaneVector.set(r.x,r.y,1);r.unproject(s),a.unproject(s);const l=s.worldUp||F(0,1,0).applyQuaternion(_e(s));this.tempLookMatrix.lookAt(a,r,l),n.position.set(r.x,r.y,r.z),n.quaternion.setFromRotationMatrix(this.tempLookMatrix)}return n}isInRect(e){if(this.context.isInXR)return!0;const t=this.context.domElement.getBoundingClientRect(),i=e.clientX,n=e.clientY,s=i>=t.x&&i<=t.right&&n>=t.y&&n<=t.bottom;return Qe&&!s&&console.log("Not in rect",t,i,n),s}onDown(e){const t=e.pointerId;if(this.getPointerPressed(t)){Qe&&console.warn(`Received pointerDown event for pointerId that is already pressed: ${t}/${e.button}`,Qe?e:"");return}if(Qe&&console.log(e.pointerType,"DOWN",t,e.button),!!this.isInRect(e)){for(this.setPointerState(t,this._pointerPressed,!0),this.setPointerState(t,this._pointerDown,!0),this.setPointerStateT(t,this._pointerEvent,e.source);t>=this._pointerTypes.length;)this._pointerTypes.push(e.pointerType);for(this._pointerTypes[t]=e.pointerType;t>=this._pointerPositionDown.length;)this._pointerPositionDown.push(new b);for(this._pointerPositionDown[t].set(e.clientX,e.clientY,e.clientZ??0);t>=this._pointerPositions.length;)this._pointerPositions.push(new K);this._pointerPositions[t].set(e.clientX,e.clientY),t>=this._pointerDownTime.length&&this._pointerDownTime.push(0),this._pointerDownTime[t]=this.context.time.realtimeSinceStartup,this.updatePointerPosition(e),this._pointerEventsPressed.push(e),this.onDispatchEvent(e)}}onMove(e){const t=e.pointerId,i=this.getPointerPressed(t);i===!1&&!this.isInRect(e)||e.pointerType==="touch"&&!i||(this.updatePointerPosition(e),this.setPointerStateT(t,this._pointerEvent,e.source),this.onDispatchEvent(e))}onUp(e){const t=e.pointerId;if(!this.getPointerPressed(t)){Qe&&console.warn(`Received pointerUp for pointerId that is not pressed: ${t}/${e.button}`,Qe?e:"");return}Qe&&console.log(e.pointerType,"UP",t),this.setPointerState(t,this._pointerPressed,!1),this.setPointerStateT(t,this._pointerEvent,e.source),this.setPointerState(t,this._pointerUp,!0),this.updatePointerPosition(e);for(let a=this._pointerEventsPressed.length-1;a>=0;a--)if(this._pointerEventsPressed[a].pointerId===t){this._pointerEventsPressed.splice(a,1);break}if(!this._pointerPositionDown[t]){Qe&&be("[Received pointer up event without matching down event for button: "+t),console.warn("Received pointer up event without matching down event for button: "+t);return}const i=this._pointerUpTime[t],n=this._pointerDownTime[t],s=this.context.time.realtimeSinceStartup,r=s-n;if(t>=this._pointerUpTime.length&&this._pointerUpTime.push(-99),this._pointerUpTime[t]=s,r<1){let a=e.clientX-this._pointerPositionDown[t].x,l=e.clientY-this._pointerPositionDown[t].y,c=0;if(e.isSpatial&&e.clientZ!=null&&(c=e.clientZ-this._pointerPositionDown[t].z,a*=200,l*=200,c*=200),Math.abs(a)<5&&Math.abs(l)<5&&Math.abs(c)<5){this.setPointerState(t,this._pointerClick,!0),e.isClick=!0;const h=s-i;Qe&&console.log("CLICK",t,a,l,c,h),h<this._doubleClickTimeThreshold&&h>0&&(this.setPointerState(t,this._pointerDoubleClick,!0),e.isDoubleClick=!0)}}this.onDispatchEvent(e)}updatePointerPosition(e){const t=e.pointerId;for(;t>=this._pointerPositions.length;)this._pointerPositions.push(new K);for(;t>=this._pointerPositionsLastFrame.length;)this._pointerPositionsLastFrame.push(new K);for(;t>=this._pointerPositionsDelta.length;)this._pointerPositionsDelta.push(new K);const i=this._pointerPositionsLastFrame[t];i.copy(this._pointerPositions[t]);const n=this._pointerPositionsDelta[t];let s=e.clientX-i.x,r=e.clientY-i.y;if(e.source instanceof MouseEvent||e.source instanceof TouchEvent){const h=e.source;s===0&&h.movementX!==0&&(s=h.movementX||0),r===0&&h.movementY!==0&&(r=h.movementY||0)}n.x+=s,n.y+=r,this._pointerPositions[t].x=e.clientX,this._pointerPositions[t].y=e.clientY;const a=e.clientX,l=e.clientY;for(;t>=this._pointerPositionsRC.length;)this._pointerPositionsRC.push(new K);const c=this._pointerPositionsRC[t];c.set(a,l),this.convertScreenspaceToRaycastSpace(c)}getPointerIndex(e){let t=-1;for(let i=0;i<this._pointerIds.length;i++){if(this._pointerIds[i]===e)return i;t===-1&&this._pointerIds[i]===-1&&(t=i)}return t!==-1?(this._pointerIds[t]=e,t):(Qe&&console.log("PUSH pointerId:",e),this._pointerIds.push(e),this._pointerIds.length-1)}setPointerState(e,t,i){t[e]=i}setPointerStateT(e,t,i){return t[e]=i,i}onDispatchEvent(e){const t=z.Current;try{z.Current=this.context,this.dispatchEvent(e)}finally{z.Current=t}}}const zv=w("debugexr")||w("debugpmrem");class Em{get name(){return"NEEDLE_pmrem"}parser;constructor(e){this.parser=e}loadTexture(e){const t=this.name,i=this.parser,n=i.json.textures[e];if(!n.extensions||!n.extensions[t])return null;const s=n.extensions[t],r=i.options.ktx2Loader;return r?(zv&&console.log("NEEDLE_pmrem.loadTexture",e,s),i.loadTextureImage(e,s.source,r).then(a=>(Em.postprocess(a),a.name="PMREM_"+a.name,zv&&console.log("NEEDLE_pmrem: loaded PMREM texture",a),a))):(console.warn("NEEDLE_pmrem: No KTX2Loader available on GLTFLoader \u2014 cannot load PMREM texture"),null)}static postprocess(e){return e.mapping=Mo,e}}const Nv="NEEDLE_lightmaps",Qa=w("debuglightmapsextension")||w("debuglightmaps");var to=(o=>(o[o.Lightmap=0]="Lightmap",o[o.Skybox=1]="Skybox",o[o.Reflection=2]="Reflection",o))(to||{});class fM{get name(){return Nv}parser;registry;source;constructor(e,t,i){this.parser=e,this.registry=t,this.source=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Nv];if(i){const n=i.textures;return n?.length?(Qa&&console.log(i),new Promise(async(s,r)=>{const a=[];for(const c of n)if(c.pointer){Qa&&console.log(c);let h=null;if(c.pointer.startsWith("/textures/")||c.pointer.startsWith("textures/"))Qa&&console.log("Load texture from gltf",c.pointer),h=Ng(this.parser,c.pointer).then(d=>this.resolveTexture(c,d));else if(typeof c.pointer=="string"){Qa&&console.log("Load texture from path",c.pointer);const d=jo(this.source,c.pointer),p=d.endsWith(".pmrem.ktx2");let m;d.endsWith(".exr")?m=new Gm(this.parser.options.manager):d.endsWith(".hdr")?m=new Wb(this.parser.options.manager):p?m=this.parser.options.ktx2Loader:m=new _r(this.parser.options.manager),h=m.loadAsync(d,void 0).then(f=>(p&&f&&Em.postprocess(f),this.resolveTexture(c,f)))}else c.pointer;h&&a.push(h)}const l=await sg(a);l?.anyFailed&&(A()||Qa)&&console.error("[NEEDLE_lightmaps]Error during extension loading:",l),s()})):null}}return null}resolveTexture(e,t){const i=t;Qa&&console.log("Light Texture loaded:",i),i?.isTexture&&(this.registry?(i.colorSpace=Ro,this.registry.registerTexture(this.source,e.type,i,e.index)):console.log(to[e.type],e.pointer,i))}}const Ya=!!w("debuglightmaps");class yM{context;map=new Map;clear(){this.map.clear()}constructor(e){this.context=e}registerTexture(e,t,i,n){Ya&&console.log("Registering ",to[t]+' "'+e+'"',i),this.map.has(e)||this.map.set(e,new Map);const s=this.map.get(e),r=s?.get(t)??[];r.length<n&&(r.length=n+1),Iw(i,!1),r[n]=i,s?.set(t,r)}tryGetLightmap(e,t=0){return this.tryGet(e,to.Lightmap,t)}tryGetSkybox(e){return Ya&&console.log("[Get Skybox]",e,this.map),this.tryGet(e,to.Skybox,0)}tryGetReflection(e){return Ya&&console.log("[Get Reflection]",e,this.map),this.tryGet(e,to.Reflection,0)}tryGet(e,t,i){if(!e)return Ya&&console.warn("Missing source id"),null;const n=this.map.get(e);if(!n)return Ya&&console.warn(`[Lighting] No ${to[t]} texture entry for`,e),null;const s=n.get(t);return s===void 0?(Ya&&console.warn(`[Lighting] No ${to[t]} texture for`,e,"index",i),null):!s?.length||s.length<=i?null:s[i]}}Kt.lights_fragment_maps=Kt.lights_fragment_maps.replace("vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );",`
248
+ vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
249
+ // The range of RGBM lightmaps goes from 0 to 34.49 (5^2.2) in linear space, and from 0 to 5 in gamma space.
250
+ lightMapTexel.rgb *= lightMapTexel.a * 8.; // no idea where that "8" comes from... heuristically derived
251
+ lightMapTexel.a = 1.;
252
+ lightMapTexel = conv_sRGBToLinear(lightMapTexel);
253
+ `),Kt.lightmap_pars_fragment=`
254
+ #ifdef USE_LIGHTMAP
255
+ uniform sampler2D lightMap;
256
+ uniform float lightMapIntensity;
257
+
258
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
259
+ vec4 conv_sRGBToLinear( in vec4 value ) {
260
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
261
+ }
262
+ #endif
263
+ `,Kt.lights_fragment_begin=Kt.lights_fragment_begin.replace("irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );",`
264
+ #if defined(USE_LIGHTMAP)
265
+ irradiance += 0.;
266
+ #else
267
+ irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
268
+ #endif`);const Kg=w("debugprogressive"),pu=new Nt,mu=new Td;class bM{static GLTF_PROGRESSIVE_LODSMANAGER_TYPE=wr;context;_lodsManager;_settings={};get manager(){return this._lodsManager}get skinnedMeshAutoUpdateBoundsInterval(){return this._lodsManager?.skinnedMeshAutoUpdateBoundsInterval||this._settings.skinnedMeshAutoUpdateBoundsInterval||0}set skinnedMeshAutoUpdateBoundsInterval(e){this._settings.skinnedMeshAutoUpdateBoundsInterval=e,this.applySettings()}get targetTriangleDensity(){return this._lodsManager?.targetTriangleDensity||this._settings.targetTriangleDensity||2e5}set targetTriangleDensity(e){this._settings.targetTriangleDensity=e,this.applySettings()}constructor(e){this.context=e}applySettings(){if(this._lodsManager)for(const e in this._settings)this._lodsManager[e]=this._settings[e]}setRenderer(e){this._lodsManager?.disable(),wr.removePlugin(this),wr.addPlugin(this),wr.debugDrawLine=B.DrawLine,this._lodsManager=wr.get(e,{engine:"needle-engine"}),this.applySettings(),this._lodsManager.enable()}disable(){this._lodsManager?.disable(),wr.removePlugin(this)}onAfterUpdatedLOD(e,t,i,n,s){Kg&&this.onRenderDebug(i,n,s)}onRenderDebug(e,t,i){if(!t.geometry||!He.hasLODLevelAvailable(t.geometry)&&!He.hasLODLevelAvailable(t.material))return;const n=wr.getObjectLODState(t);if(!n)return;let s=i.mesh_lod;const r=i.mesh_lod!=n.lastLodLevel_Mesh||i.texture_lod!=n.lastLodLevel_Texture;if(Kg&&t.geometry.boundingSphere){const a=t.geometry.boundingSphere;mu.copy(a),mu.applyMatrix4(t.matrixWorld);const l=mu.center,c=mu.radius,h=["#76c43e","#bcc43e","#c4ac3e","#c4673e","#ff3e3e"];if(r)B.DrawWireSphere(l,c,h[s],.1);else{const d=t.geometry.index?.count??0,p=He.getMeshLODExtension(t.geometry)?.lods;s=p?Math.min(p?.length-1,s):0;let m="";if(p&&n.lastScreenCoverage>0)for(let y=0;y<p.length;y++){const _=p[y].density,v=y==p.length-1;m+=_.toFixed(0)+">"+(_/n.lastScreenCoverage).toFixed(0)+(v?"":",")}const f=p?p[s]?.density:-1;let g="LOD "+i.mesh_lod+`
269
+ TEX `+i.texture_lod;if(Kg=="density"&&(g+=`
270
+ `+d+` tris
271
+ `+(f/n.lastScreenCoverage).toFixed(0)+` dens
272
+ `+(n.lastScreenCoverage*100).toFixed(1)+`% cov
273
+ `+(n.lastCentrality*100).toFixed(1)+`% centr
274
+ `+(pu.min.x.toFixed(2)+"-"+pu.max.x.toFixed(2)+"x"+pu.min.y.toFixed(2)+"-"+pu.max.y.toFixed(2))+" scr"),n.lastScreenCoverage>.1){const y=e,_=y.worldForward,v=y.worldPosition,P=F(_).multiplyScalar(c*.7).add(l),k=P.distanceTo(v),O=h[Math.min(h.length-1,Math.max(0,s))]+"88",j=this.context.domHeight>0?screen.height/this.context.domHeight:1,L=e.isPerspectiveCamera?Math.tan(e.fov*Math.PI/180/2):1;B.DrawLabel(P,g,k*.012*j*L,void 0,16777215,O)}}}}}const Jg={};function ef(o,e){Jg[o]=e}function Wv(o){const e=o.getBufferIdentifier(),t=Jg[e];return t(o)}function Vv(o){return typeof o.guid=="function"?o.guid():null}function Ec(o){const e=[],t={MODULE:void 0,MAYBEMODULE:null,ready(){return t.MODULE?Promise.resolve(t.MODULE):new Promise(i=>{e.push(i)})},async load(){if(t.MODULE)return t.MODULE;const i=await o();t.MODULE=i,t.MAYBEMODULE=i;for(const n of e)n(i);return e.length=0,i}};return t}const T={MaterialX:Ec(()=>import("./materialx-qPScBWhj.min.js")),RAPIER_PHYSICS:Ec(()=>import("./rapier-DJ-luMxr.min.js")),POSTPROCESSING:Ec(()=>import("./postprocessing-B_9sKVU7.min.js").then(o=>o.index)),POSTPROCESSING_AO:Ec(()=>import("./postprocessing-B_9sKVU7.min.js").then(o=>o.N8AO)),PEERJS:Ec(()=>import("./vendor-DPbfJJ4d.min.js").then(o=>o.bundler))};let tf;function _M(){return tf}function vM(o){tf=o}async function $v(o,e){const t=(await T.PEERJS.load()).default;return e||(e={}),e={...tf,...e},o?new t(o,e):new t(e)}async function Hv(){const o=await T.PEERJS.load();return o.default===void 0?o:o.default}class Gv{get isHost(){return this._host!==void 0}_host;_client;_clientData;constructor(){this.onEnable()}onEnable(){this.trySetupHost("HOST-5980e65c-8438-453e-8b35-f13c736dcd81")}async trySetupHost(e){const t=await Hv(),i=new t(e);i.on("error",n=>{console.error(n),this._host=void 0,this.trySetupClient(e)}),i.on("open",n=>{this._host=new xM(i)})}async trySetupClient(e){const t=await Hv();this._client=new t,this._client.on("error",i=>{console.error("Client error",i)}),this._client.on("open",i=>{console.log("client connected",i),this._clientData=this._client.connect(e,{metadata:{id:i}}),this._clientData.on("open",()=>{console.log("Connected to host")}),this._clientData.on("data",n=>{console.log("<<",n)})})}}class wM{_peer;constructor(e){this._peer=e}}class xM extends wM{get isHost(){return!0}_connections=[];constructor(e){super(e),console.log("I AM THE HOST"),this._peer?.on("connection",this.onConnection.bind(this)),this._peer.on("close",()=>{this.broadcast("BYE")}),setInterval(()=>{this.broadcast("HELLO")},2e3)}onConnection(e){console.log("host connection",e),e.on("open",()=>{this._connections.push(e),this.broadcastConnection(e)})}broadcastConnection(e){const t=this._connections.map(i=>i.metadata?.id).filter(i=>i!==void 0);this.broadcast({type:"connection-list",connections:t})}broadcast(e){if(e!=null){console.log(">>",e);for(const t in this._peer.connections){const i=this._peer.connections[t];if(i)if(Array.isArray(i))for(const n of i)n&&n.send(e);else console.warn(i)}}}}const qv="https://urls.needle.tools/default-networking-backend/index";let Zi="wss://networking-2.needle.tools/socket";const yi=!!w("debugnet"),Tc=!!(yi||w("debugowner")),gu=w("debugnetbin");var Xv=(o=>(o.ConnectionInfo="connection-start-info",o))(Xv||{}),ie=(o=>(o.Join="join-room",o.Leave="leave-room",o.JoinedRoom="joined-room",o.LeftRoom="left-room",o.UserJoinedRoom="user-joined-room",o.UserLeftRoom="user-left-room",o.RoomStateSent="room-state-sent",o))(ie||{});class SM{room;viewId;allowEditing;inRoom}class CM{room}class PM{userId}var Qv=(o=>(o.RequestHasOwner="request-has-owner",o.ResponseHasOwner="response-has-owner",o.RequestIsOwner="request-is-owner",o.ResponseIsOwner="response-is-owner",o.RequestOwnership="request-ownership",o.GainedOwnership="gained-ownership",o.RemoveOwnership="remove-ownership",o.LostOwnership="lost-ownership",o.GainedOwnershipBroadcast="gained-ownership-broadcast",o.LostOwnershipBroadcast="lost-ownership-broadcast",o))(Qv||{});class nf{guid;connection;get hasOwnership(){return this._hasOwnership}get isOwned(){return this._isOwned}get isConnected(){return this.connection.isConnected}_hasOwnership=!1;_isOwned=void 0;_gainSubscription;_lostSubscription;_hasOwnerResponse;constructor(e,t){this.connection=e,this.guid=t,this._gainSubscription=this.onGainedOwnership.bind(this),this._lostSubscription=this.onLostOwnership.bind(this),e.beginListen("lost-ownership",this._lostSubscription),e.beginListen("gained-ownership-broadcast",this._gainSubscription),this._hasOwnerResponse=this.onHasOwnerResponse.bind(this),e.beginListen("response-has-owner",this._hasOwnerResponse)}_isWaitingForOwnershipResponseCallback=null;updateIsOwned(){this.connection.send("request-has-owner",{guid:this.guid})}onHasOwnerResponse(e){e.guid===this.guid&&(this._isOwned=e.value)}requestOwnershipIfNotOwned(){return this._isWaitingForOwnershipResponseCallback!==null?this:(this._isWaitingForOwnershipResponseCallback=this.waitForHasOwnershipRequestResponse.bind(this),this.connection.beginListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this.connection.send("request-has-owner",{guid:this.guid}),this)}waitForHasOwnershipRequestResponse(e){e.guid===this.guid&&(this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this._isOwned=e.value,e.value||(Tc&&console.log("request ownership",this.guid),this.requestOwnership()))}requestOwnershipAsync(){return new Promise((e,t)=>{this.requestOwnership();let i=0;const n=()=>{if(i++>10)return t("Timeout");setTimeout(()=>{this.hasOwnership?e(this):n()},100)};n()})}requestOwnership(){return Tc&&console.log("Request ownership",this.guid),this.connection.send("request-ownership",{guid:this.guid}),this}freeOwnership(){return this.connection.send("remove-ownership",{guid:this.guid}),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null),this}destroy(){this.connection.stopListen("gained-ownership",this._gainSubscription),this.connection.stopListen("lost-ownership",this._lostSubscription),this.connection.stopListen("response-has-owner",this._hasOwnerResponse),this._isWaitingForOwnershipResponseCallback&&(this.connection.stopListen("response-has-owner",this._isWaitingForOwnershipResponseCallback),this._isWaitingForOwnershipResponseCallback=null)}onGainedOwnership(e){e.guid===this.guid&&(this._isOwned=!0,this.connection.connectionId===e.owner?(Tc&&console.log("GAINED OWNERSHIP",this.guid),this._hasOwnership=!0):this._hasOwnership=!1)}onLostOwnership(e){e===this.guid&&(Tc&&console.log("LOST OWNERSHIP",this.guid),this._hasOwnership=!1,this._isOwned=!1)}}class Yv{context;_peer=null;constructor(e){this.context=e}get peer(){return this._peer||(this._peer=new Gv),this._peer}tryGetState(e){return e==="invalid"?null:this._state[e]}get connectionId(){return this._connectionId}get isDebugEnabled(){return yi}get isConnected(){return this.connected}get currentRoomName(){return this._currentRoomName}get allowEditing(){return this._currentRoomAllowEditing}get currentRoomViewId(){return this._currentRoomViewId}getViewOnlyUrl(){if(this.currentRoomViewId===null)return null;const e=new URL(window.location.href);return e.searchParams.set("view",this.currentRoomViewId),e.href}get isInRoom(){return this._isInRoom}get currentLatency(){return this._currentDelay}get currentServerUrl(){return this._ws?.url??null}sendPing(){this.send("ping",{time:this.context.time.time})}userIsInRoom(e){return this._currentInRoom.indexOf(e)!==-1}_usersInRoomCopy=[];usersInRoom(e=null){e||(e=this._usersInRoomCopy),e.length=0;for(const t of this._currentInRoom)e.push(t);return e}joinRoom(e,t=!1){return e?e.length>1024?(console.error('Room name too long, can not join: "'+e+'". Max length is 1024 characters.'),!1):(this.isInRoom&&this.currentRoomName!==e&&console.warn("Needle Engine is already connected to a networking room. Connecting to multiple rooms is not supported"),this.connect(),yi&&console.log("join: "+e),this.send("join-room",{room:e,viewOnly:t},Mn.OnConnection),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}leaveRoom(e=null){return e||(e=this.currentRoomName),e?(this.send("leave-room",{room:e}),!0):(console.error('Missing room name, can not join: "'+e+'"'),!1)}send(e,t=null,i=Mn.Queued){if(t===null&&(t={}),i===Mn.Queued){this._defaultMessagesBuffer.push({key:e,value:t});return}return this.sendWithWebsocket(e,t,i)}sendDeleteRemoteState(e){this.send("delete-state",{guid:e,dontSave:!0}),delete this._state[e]}sendDeleteRemoteStateAll(){this.send("delete-all-state"),this._state={}}sendBinary(e){gu&&console.log("<< send binary",this.context.time.frame,e.length/1024+" KB"),this._ws?.send(e)}_defaultMessagesBuffer=[];_defaultMessagesBufferArray=[];sendBufferedMessagesNow(){if(!this._ws)return;this._defaultMessagesBufferArray.length=0;const e=Object.keys(this._defaultMessagesBuffer).length;for(const i in this._defaultMessagesBuffer){const n=this._defaultMessagesBuffer[i];if(e<=1){this.sendWithWebsocket(n.key,n.value,Mn.Immediate);break}const s=this.toMessage(n.key,n.value);this._defaultMessagesBufferArray.push(s)}if(this._defaultMessagesBuffer.length=0,this._defaultMessagesBufferArray.length>0&&yi&&console.log("SEND BUFFERED",this._defaultMessagesBufferArray.length),this._defaultMessagesBufferArray.length<=0)return;const t=JSON.stringify(this._defaultMessagesBufferArray);this._ws?.send(t)}beginListen(e,t){return this._listeners[e]||(this._listeners[e]=[]),this._listeners[e].push(t),t}stopListening(e,t){return this.stopListen(e,t)}stopListen(e,t){if(!t||!this._listeners[e])return;const i=this._listeners[e].indexOf(t);i>=0&&this._listeners[e].splice(i,1)}beginListenBinary(e,t){return this._listenersBinary[e]||(this._listenersBinary[e]=[]),this._listenersBinary[e].push(t),t}stopListenBinary(e,t){if(!this._listenersBinary[e])return;const i=this._listenersBinary[e].indexOf(t);i>=0&&this._listenersBinary[e].splice(i,1)}netWebSocketUrlProvider;registerProvider(e){this.netWebSocketUrlProvider=e}async connect(e){if(this.connected&&e&&e!==Zi)return Promise.reject("Can not connect to different server url. Please disconnect first.");if(this.connected)return Promise.resolve(!0);e&&console.debug("Connecting to user provided url "+e);const t=e||this.netWebSocketUrlProvider?.getWebsocketUrl();return t?Zi=t:n_()&&(Zi="wss://"+window.location.host+"/socket"),this.connectWebsocket()}disconnect(){this._ws?.close(),this._ws=void 0,Zi=void 0,this._currentRoomAllowEditing=!0,this._currentRoomName=null,this._currentRoomViewId=null,this._isInRoom=!1,this._currentInRoom.length=0,this._state={},this._currentDelay=-1}_listeners={};_listenersBinary={};connected=!1;channelId;_connectionId=null;_ws;_waitingForSocket={};_isInRoom=!1;_currentRoomName=null;_currentRoomViewId=null;_currentRoomAllowEditing=!0;_currentInRoom=[];_state={};_currentDelay=-1;_connectingToWebsocketPromise=null;connectWebsocket(){return this._connectingToWebsocketPromise?this._connectingToWebsocketPromise:this._connectingToWebsocketPromise=new Promise(async(e,t)=>{let i=!1;const n=c=>{i||(i=!0,e(c))};if(Zi===void 0&&(console.log("Fetch default backend url: "+qv),Zi=await(await fetch(qv)).text()),Zi===void 0){n(!1);return}console.debug(`Connecting to networking backend on
275
+ `+Zi);const s=await import("./vendor-DPbfJJ4d.min.js").then(c=>c.index),r=s.default?.WebsocketBuilder??s.WebsocketBuilder,a=s.default?.ExponentialBackoff??s.ExponentialBackoff,l=new r(Zi).withMaxRetries(10).withBackoff(new a(2e3,4)).onOpen(()=>{this._connectingToWebsocketPromise=null,this._ws=l,this.connected=!0,A()||yi?console.log(`Connected to networking backend
276
+ `+Zi):console.debug("Connected to networking backend",Zi),n(!0),this.onSendQueued(Mn.OnConnection)}).onClose(c=>{this._connectingToWebsocketPromise=null,this.connected=!1,this._isInRoom=!1,n(!1);let h="Websocket connection closed...";Zi?.includes("/socket")||(h+=' Do you perhaps mean to connect to "/socket"?'),console.error(h)}).onError(c=>{console.error("Websocket connection failed..."),n(!1),gi.sendEvent(this.context,"networking",{event:"connection_error"})}).onRetry(()=>{console.log("Retry connecting to networking websocket")}).build();l.addEventListener(s.WebsocketEvent.message,(c,h)=>{this.onMessage(c,h)})})}onMessage(e,t){const i=t.data;try{if(typeof i!="string"){i.size&&this.handleIncomingBinaryMessage(i);return}const n=JSON.parse(i);if(Array.isArray(n))for(const s of n)this.handleIncomingStringMessage(s);else this.handleIncomingStringMessage(n);return}catch(n){yi&&i==="pong"?console.log("<<",i):A()&&console.error("Failed to parse message",n)}}async handleIncomingBinaryMessage(e){gu&&console.log("<< bin",this.context.time.frame);const t=await e.arrayBuffer();var i=new Uint8Array(t);const n=new WP(i),s=n.getBufferIdentifier(),r=this._listenersBinary[s],a=Wv(n),l=Vv(a);if(l&&typeof l=="string"&&(this._state[l]=a),!r)return;const c=a??n;for(const h of r)h(c)}handleIncomingStringMessage(e){if(yi&&console.log("<<",e.key??e),e.key)switch(e.key){case"connection-start-info":if(e.data){const r=e.data;r&&(console.assert(r.id!==void 0&&r.id!==null&&r.id.length>0,"server did not send connection id",r.id),console.debug("Your id is: "+r.id,this.context.alias??""),this._connectionId=r.id,gi.sendEvent(this.context,"networking",{event:"connected"}))}else console.warn("Expected connection id in "+e.key);break;case"joined-room":if(yi&&console.log(e),e){this._isInRoom=!0;const r=e;this._currentRoomName=r.room,this._currentRoomViewId=r.viewId,this._currentRoomAllowEditing=r.allowEditing??!0,this._currentInRoom.length=0,this._currentInRoom.push(...r.inRoom),(gu||A())&&console.debug("Joined Needle Engine Room: "+r.room);const a=new URL(window.location.href);a.searchParams.has("room")&&a.searchParams.delete("room"),a.searchParams.set("view",this._currentRoomViewId),console.debug(`Room view id: ${this._currentRoomViewId}
277
+ ${a.href}`)}this.onSendQueued(Mn.OnRoomJoin),gi.sendEvent(this.context,"networking",{event:"joined_room",room:this._currentRoomName});break;case"left-room":const n=e;n.room===this.currentRoomName&&(this._isInRoom=!1,this._currentRoomName=null,this._currentRoomAllowEditing=!0,this._currentInRoom.length=0,(gu||A())&&console.debug("Left Needle Engine Room: "+n.room)),gi.sendEvent(this.context,"networking",{event:"left_room",room:n.room});break;case"user-joined-room":if(e.data){const r=e.data;this._currentInRoom.push(r.userId),yi&&console.log(r.userId+" joined","now in room:",this._currentInRoom)}break;case"user-left-room":if(e.data){const r=e.data,a=this._currentInRoom.indexOf(r.userId);a>=0&&(yi&&console.log(r.userId+" left","now in room:",this._currentInRoom),this._currentInRoom.splice(a,1)),r.userId===this.connectionId&&console.log("you left the room")}break;case"all-room-state-deleted":yi&&console.log("RECEIVED all-room-state-deleted"),this._state={};break;case"ping":case"pong":const s=e.data?.time;s&&(this._currentDelay=this.context.time.time-s),yi&&console.log(`Current latency: ${(this._currentDelay*1e3).toFixed()} ms`,"Clients in room: "+this._currentInRoom?.length);break}const t=e.data;t&&(this._state[t.guid]=t);let i=this._listeners[e.key];if(i){i=[...i];for(const n of i)try{n(e.data)}catch(s){console.error('Error invoking callback for "'+e.key+'"',s)}}}toMessage(e,t){return{key:e,data:t}}sendWithWebsocket(e,t,i=Mn.OnRoomJoin){if(!this._ws){const s=this._waitingForSocket[i]||[];s.push(()=>this.sendWithWebsocket(e,t,i)),this._waitingForSocket[i]=s;return}const n=JSON.stringify(this.toMessage(e,t));yi&&console.log(">>",e),this._ws.send(n)}onSendQueued(e){const t=this._waitingForSocket[e];if(t){for(const i of t)i();t.length=0}}}const OM=w("debugplayerview");var Uo=(o=>(o.Browser="browser",o.Headset="headset",o.Handheld="handheld",o))(Uo||{});class Zv{userId;context;viewDevice="browser";get currentObject(){return this._object}set currentObject(e){this._object=e}get isConnected(){return this.context.connection.userIsInRoom(this.userId)}removed=!1;_object;constructor(e,t){this.userId=e,this.context=t}}class Kv{context;playerViews=new Map;constructor(e){this.context=e}setPlayerView(e,t,i){let n=this.playerViews.get(e);n||(n=new Zv(e,this.context),this.playerViews.set(e,n)),n.viewDevice=i,n.currentObject=t,n.removed=!1}getPlayerView(e){if(!!e){if(!this.context.connection.userIsInRoom(e)){this.playerViews.delete(e);return}return this.playerViews.get(e)}}removePlayerView(e,t){const i=this.playerViews.get(e);i?.viewDevice===t&&(OM&&console.log("REMOVE",e),i.removed=!0,this.playerViews.delete(e))}}const Ac=new Uint8Array(4);Ac[0]=255,Ac[1]=255,Ac[2]=255,Ac[3]=255;const kM=new Lm(Ac,1,1,Ad);function of(o,e=1){const t="alpha"in o,i=e*e,n=new Uint8Array(4*i),s=Math.floor(o.r*255),r=Math.floor(o.g*255),a=Math.floor(o.b*255);for(let c=0;c<i;c++){const h=c*4;n[h+0]=s,n[h+1]=r,n[h+2]=a,t?n[h+3]=Math.floor(o.alpha*255):n[h+3]=255}const l=new Lm(n,e,e);return l.needsUpdate=!0,l}function MM(o,e,t,i=1,n=3){const s=i*n,r=[o,e,t],a=r.length,l=new Uint8Array(4*a*s),c=new oe;for(let d=0;d<n;d++){const p=Math.floor(d/n*a),m=D.clamp(p+1,0,a-1),f=r[p],g=r[m],y=d/n*a%1;c.lerpColors(f,g,y);const _=Math.floor(c.r*255),v=Math.floor(c.g*255),P=Math.floor(c.b*255);for(let k=0;k<i;k++){const O=(d*i+k)*4;l[O+0]=_,l[O+1]=v,l[O+2]=P,l[O+3]=255}}const h=new Lm(l,i,n);return h.needsUpdate=!0,h}function fu(o,e){const t=o.elements;e||(e=[]),e.length=0;for(let i=0;i<16;i+=4){const n=t[i],s=t[i+1],r=t[i+2],a=t[i+3],l=new ye(n,s,r,a);e.push(l)}return e}const sf=[],Jv=[];function RM(o,e){if(sf.length===0)for(let t=0;t<27;t++)sf.push(0);e||(e=sf);for(let t=0;t<27;t++)Jv[t]=e[t];e=Jv,o.unity_SHAr={value:new ye(e[9],e[3],e[6],e[0])},o.unity_SHBr={value:new ye(e[12],e[15],e[18],e[21])},o.unity_SHAg={value:new ye(e[10],e[4],e[7],e[1])},o.unity_SHBg={value:new ye(e[13],e[16],e[19],e[22])},o.unity_SHAb={value:new ye(e[11],e[5],e[8],e[2])},o.unity_SHBb={value:new ye(e[14],e[17],e[20],e[23])},o.unity_SHC={value:new ye(e[24],e[25],e[26],1)}}class EM{vertexShader;fragmentShader;technique;constructor(e,t,i){this.vertexShader=e,this.fragmentShader=t,this.technique=i}}async function TM(o,e){if(!o)return console.error("Can not find technique: no shader data"),null;const t=o.programs[e],i=t.vertexShader,n=t.fragmentShader;if(i!==void 0&&n!==void 0){const s=o.shaders[i],r=o.shaders[n];if(s.uri&&r.uri||s.code&&r.code){if(!s.code&&s.uri&&await ew(s),!r.code&&r.uri&&await ew(r),!s.code||!r.code)return null;const a=o.techniques[e];return new EM(s.code,r.code,a)}}return console.error("Shader technique not found",e),null}async function ew(o){const e=o.uri;if(e)if(e.endsWith(".glsl")){const t=await new Ob().loadAsync(e);o.code=t.toString()}else o.code=AM(o.uri)}function AM(o){return decodeURIComponent(Array.prototype.map.call(atob(o),function(e){return"%"+("00"+e.charCodeAt(0).toString(16)).slice(-2)}).join(""))}const Rn=w("debugenvlight");var Za=(o=>(o[o.Skybox=0]="Skybox",o[o.Trilight=1]="Trilight",o[o.Flat=3]="Flat",o[o.Custom=4]="Custom",o))(Za||{}),yu=(o=>(o[o.Skybox=0]="Skybox",o[o.Custom=1]="Custom",o))(yu||{});class tw{context;constructor(e){this.context=e,this.context.pre_update_callbacks.push(this.preUpdate.bind(this))}_currentLightSettingsId;_sceneLightSettings;get currentLightSettingsId(){return this._currentLightSettingsId}preUpdate(){const e=this.context.time;this._timevec4.x=e.time,this._timevec4.y=Math.sin(e.time),this._timevec4.z=Math.cos(e.time),this._timevec4.w=e.deltaTime}_timevec4=new ye;get timeVec4(){return this._timevec4}get environmentIntensity(){if(!this._sceneLightSettings||!this._currentLightSettingsId)return 1;const e=this._sceneLightSettings.get(this._currentLightSettingsId);return e?e.ambientIntensity:1}get sceneLightSettings(){return this._sceneLightSettings?.values()}enable(e){e instanceof ne&&(e=e.url);const t=this._sceneLightSettings?.get(e);return t?(Rn&&console.log("Enable scene light settings",e,t),e!==this._currentLightSettingsId&&this._currentLightSettingsId&&this.disable(this._currentLightSettingsId),this._currentLightSettingsId=e,t.enabled=!0,!0):(Rn&&console.warn("No light settings found for",e),!1)}disable(e){if(e instanceof ne&&(e=e.url),e==null)return!1;const t=this._sceneLightSettings?.get(e);return t?(Rn&&console.log("Disable scene light settings",e,t),t.enabled=!1,!0):!1}enableCurrent(){return this._currentLightSettingsId?(this.enable(this._currentLightSettingsId),this._currentLightSettingsId??null):null}disableCurrent(){if(this._currentLightSettingsId){const e=this._currentLightSettingsId;return this.disable(this._currentLightSettingsId),e}return null}internalRegisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not register:",e);return}Rn&&console.log("Register "+e?.sourceId+" lighting",e),this._sceneLightSettings||(this._sceneLightSettings=new Map),this._sceneLightSettings.set(t,e)}internalUnregisterSceneLightSettings(e){const t=e.sourceId;if(!t){console.error("Missing source id for scene light settings, can not unregister:",e);return}Rn&&console.log("Unregister "+e?.sourceId+" lighting",e),this._sceneLightSettings&&this._sceneLightSettings.delete(t)}internalRegisterReflection(e,t){Rn&&console.log("Register reflection",e,t);const i=new iw(this.context,t,1);this._lighting[e]=i}internalGetReflection(e){return this._lighting[e]}__currentReflectionId=null;internalEnableReflection(e){this.__currentReflectionId=e;const t=this._sceneLightSettings?.get(e);switch(Rn&&console.log("Enable reflection",e,t?Za[t.ambientMode]:"Unknown ambient mode",t),t?.ambientMode){case 0:case 4:const i=this.internalGetReflection(e);if(i&&i.Source){Rn&&console.log("Setting environment reflection",i);const n=this.context.scene,s=i.Source;return s.mapping!==Mo&&(s.mapping=Eo),n.environment=s,n.environmentIntensity=this.environmentIntensity||1,s}else Rn&&console.warn("Could not find reflection for source",e);break}if(t?.environmentReflectionSource===1)switch(t?.ambientMode){case 1:if(t.ambientTrilight){const i=t.ambientTrilight,n=MM(i[0],i[1],i[2],64,64);return n.colorSpace=To,n.mapping=Eo,this.context.scene.environment=n,n}else console.error("Missing ambient trilight",t.sourceId);case 3:if(t.ambientLight){const i=of(t.ambientLight,64);return i.colorSpace=To,i.mapping=Eo,this.context.scene.environment=i,i}else console.error("Missing ambientlight",t.sourceId)}return null}internalDisableReflection(e){if(e&&e!==this.__currentReflectionId){Rn&&console.log("Not disabling reflection for",e,"because it is not the current light settings id",this.__currentReflectionId);return}Rn&&console.log("Disable reflection",e);const t=this.context.scene;t.environment=null}_lighting={}}class iw{get Source(){return this._source}_source;constructor(e,t,i=1){this._source=t,t.mapping!==Mo&&(t.mapping=Eo)}}const nw=w("timescale");let rf=1;typeof nw=="number"&&(rf=nw);class ow{get time(){return this._time}set time(e){this._time=e}_time=0;get deltaTime(){return this._deltaTime}set deltaTime(e){this._deltaTime=e}_deltaTime=0;get deltaTimeUnscaled(){return this._deltaTimeUnscaled}_deltaTimeUnscaled=0;timeScale=1;get frame(){return this._frame}set frame(e){this._frame=e}_frame=0;get frameCount(){return this.frame}get realtimeSinceStartup(){return this.clock.elapsedTime}get fps(){return 1/this.deltaTime}get smoothedFps(){return this._smoothedFps}get smoothedDeltaTime(){return 1/this._smoothedFps}clock=new cC;_smoothedFps=0;_smoothedDeltaTime=0;_fpsSamples=[];_fpsSampleIndex=0;constructor(){typeof rf=="number"&&(this.timeScale=rf)}update(){this.deltaTime=this.clock.getDelta(),this.deltaTime=Math.min(.1,this.deltaTime),this._deltaTimeUnscaled=this.deltaTime,this.deltaTime<=0&&(this.deltaTime=1e-12),this.deltaTime*=this.timeScale,this.frame+=1,this.time+=this.deltaTime,this._fpsSamples.length<60?this._fpsSamples.push(this.deltaTime):this._fpsSamples[this._fpsSampleIndex++%60]=this.deltaTime;let e=0;for(let t=0;t<this._fpsSamples.length;t++)e+=this._fpsSamples[t];this._smoothedDeltaTime=e/this._fpsSamples.length,this._smoothedFps=1/this._smoothedDeltaTime}}let sw=!1;function rw(o){sw||(sw=!0,IM(),LM())}function IM(){const o=`
278
+ float startCompression = 0.8;
279
+ float desaturation = 0.5;
280
+ // Patched tonemapping function
281
+ vec3 NeutralToneMapping( vec3 color ) {
282
+ color *= toneMappingExposure;
283
+
284
+ float d = 1. - startCompression;
285
+ // float peak = dot(color, vec3(0.299, 0.587, 0.114));
286
+ float peak = max(color.r, max(color.g, color.b));
287
+ if (peak < startCompression) return color;
288
+ float newPeak = 1. - d * d / (peak + d - startCompression);
289
+ float invPeak = 1. / peak;
290
+
291
+ float extraBrightness = dot(color * (1. - startCompression * invPeak), vec3(1, 1, 1));
292
+
293
+ color *= newPeak * invPeak;
294
+ float g = 1. - 3. / (desaturation * extraBrightness + 3.);
295
+ return mix(color, vec3(1, 1, 1), g);
296
+ }
297
+ `,e="vec3 NeutralToneMapping( vec3 color ) {",t=`return mix( color, vec3( newPeak ), g );
298
+ }`,i=Kt.tonemapping_pars_fragment.indexOf(e),n=Kt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Kt.tonemapping_pars_fragment.substring(i,n+t.length);Kt.tonemapping_pars_fragment=Kt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find NeutralToneMapping in ShaderChunk.tonemapping_pars_fragment")}function LM(){const o=`
299
+ // 0: Default, 1: Golden, 2: Punchy
300
+ #define AGX_LOOK 0
301
+
302
+ vec3 userSlope = vec3(1.0);
303
+ vec3 userOffset = vec3(0.0);
304
+ vec3 userPower = vec3(1.0);
305
+ float userSaturation = 1.0;
306
+
307
+ // Mean error^2: 3.6705141e-06
308
+ vec3 _agxDefaultContrastApprox(vec3 x) {
309
+ vec3 x2 = x * x;
310
+ vec3 x4 = x2 * x2;
311
+
312
+ return + 15.5 * x4 * x2
313
+ - 40.14 * x4 * x
314
+ + 31.96 * x4
315
+ - 6.868 * x2 * x
316
+ + 0.4298 * x2
317
+ + 0.1191 * x
318
+ - 0.00232;
319
+ }
320
+
321
+ vec3 _agx(vec3 val) {
322
+ const mat3 agx_mat = mat3(
323
+ 0.842479062253094, 0.0423282422610123, 0.0423756549057051,
324
+ 0.0784335999999992, 0.878468636469772, 0.0784336,
325
+ 0.0792237451477643, 0.0791661274605434, 0.879142973793104);
326
+
327
+ const float min_ev = -12.47393;
328
+ const float max_ev = 4.026069;
329
+
330
+ // val = pow(val, vec3(2.2));
331
+
332
+ // Input transform (inset)
333
+ val = agx_mat * val;
334
+
335
+ // Log2 space encoding
336
+ val = clamp(log2(val), min_ev, max_ev);
337
+ val = (val - min_ev) / (max_ev - min_ev);
338
+
339
+ // Apply sigmoid function approximation
340
+ val = _agxDefaultContrastApprox(val);
341
+
342
+ return val;
343
+ }
344
+
345
+ vec3 _agxEotf(vec3 val) {
346
+ const mat3 agx_mat_inv = mat3(
347
+ 1.19687900512017, -0.0528968517574562, -0.0529716355144438,
348
+ -0.0980208811401368, 1.15190312990417, -0.0980434501171241,
349
+ -0.0990297440797205, -0.0989611768448433, 1.15107367264116);
350
+
351
+ // Inverse input transform (outset)
352
+ val = agx_mat_inv * val;
353
+
354
+ // sRGB IEC 61966-2-1 2.2 Exponent Reference EOTF Display
355
+ // NOTE: We're linearizing the output here. Comment/adjust when
356
+ // *not* using a sRGB render target
357
+ val = pow(val, vec3(2.2));
358
+
359
+ return val;
360
+ }
361
+
362
+ vec3 _agxLook(vec3 val) {
363
+ const vec3 lw = vec3(0.2126, 0.7152, 0.0722);
364
+ float luma = dot(val, lw);
365
+
366
+ // Default
367
+ vec3 offset = vec3(0.0);
368
+ vec3 slope = vec3(1.0);
369
+ vec3 power = vec3(1.0);
370
+ float sat = 1.0;
371
+
372
+ #if AGX_LOOK == 1
373
+ // Golden
374
+ slope = vec3(1.0, 0.9, 0.5);
375
+ power = vec3(0.8);
376
+ sat = 0.8;
377
+ #elif AGX_LOOK == 2
378
+ // Punchy
379
+ slope = vec3(1.0);
380
+ power = vec3(1.35, 1.35, 1.35);
381
+ sat = 1.4;
382
+ #endif
383
+
384
+ // Needle
385
+ slope = vec3(1.05);
386
+ power = vec3(1.10, 1.10, 1.10);
387
+ sat = 1.15;
388
+
389
+ // User
390
+ // slope = userSlope;
391
+ // offset = userOffset;
392
+ // power = userPower;
393
+ // sat = userSaturation;
394
+
395
+ // ASC CDL
396
+ val = pow(val * slope + offset, power);
397
+ return luma + sat * (val - luma);
398
+ }
399
+
400
+
401
+ vec3 AgXToneMapping( vec3 color ) {
402
+ // apply AGX
403
+ color *= toneMappingExposure;
404
+ color = max(color, vec3(0.001)); // Prevent NaN
405
+ color = _agx(color);
406
+ color = _agxLook(color); // Optional
407
+ color = _agxEotf(color);
408
+ return color;
409
+ `,e="vec3 AgXToneMapping( vec3 color ) {",t="return color;",i=Kt.tonemapping_pars_fragment.indexOf(e),n=Kt.tonemapping_pars_fragment.indexOf(t,i);if(i>=0&&n>=0){const s=Kt.tonemapping_pars_fragment.substring(i,n+t.length);Kt.tonemapping_pars_fragment=Kt.tonemapping_pars_fragment.replace(s,o)}else A()&&console.error("Couldn't find AgXToneMapping in ShaderChunk.tonemapping_pars_fragment")}function aw(o){if(typeof o=="string")switch(o=o.toLowerCase(),o){case"none":return Dd;case"neutral":return Da;case"aces":return Ld;case"agx":return Id;case"khronos_neutral":return Da;default:console.warn("[PostProcessing] Unknown tone mapping mode",o);return}}const Ka=[];function bu(o){Ka.indexOf(o)===-1&&Ka.push(o)}function DM(o){const e=Ka.indexOf(o);e!==-1&&Ka.splice(e,1)}const Ja=[];function af(o){Ja.indexOf(o)===-1&&Ja.push(o)}function jM(o){const e=Ja.indexOf(o);e!==-1&&Ja.splice(e,1)}function lw(o){globalThis.dispatchEvent(new CustomEvent("needle-xrsession-start",{detail:o}));for(let 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e=globalThis.QRCode,t=o.domElement??document.createElement("div"),i=new e(t,{width:o.width??256,height:o.height??256,colorDark:"#000000",colorLight:"#ffffff",correctLevel:o.showLogo?e.CorrectionLevel.H:e.CorrectLevel.M,...o}),n=i?._oQRCode.moduleCount||0,s=i?._oDrawing?._elCanvas;let r=.25;n<40?r=Math.floor(n/4)/n:r=Math.floor(n/6)/n;const a=Math.floor(n/20)/n;try{const l=await $M(s,{showLogo:o.showLogo,logoSize:r,logoPadding:a}).catch(c=>{});l&&(t.innerHTML="",t.append(l))}catch{}if(o.showUrl!==!1&&o.text){const l=t.querySelector(".qr-code-link-label");let c=o.text.replace(/^(https?:\/\/)?(www\.)?/,"").replace(/\/+$/,"").replace(/\?+$/,"");if(c="Scan to visit "+c,l)l.textContent=c;else{const h=document.createElement("div");h.classList.add("qr-code-link-label"),o.text=c,h.textContent=o.text,h.addEventListener("click",d=>{d.stopImmediatePropagation()}),h.style.textAlign="center",h.style.fontSize="0.8em",h.style.marginTop="0.1em",h.style.color="#000000",h.style.fontFamily="'Roboto Flex', sans-serif",h.style.opacity="0.5",h.style.wordBreak="break-all",h.style.wordWrap="break-word",h.style.marginBottom="0.3em",t.style.width="calc(210px + 20px)",t.appendChild(h)}}return t}async function $M(o,e){if(!o)return;const t=8,i=20,n=e.logoPadding||1/32,s="transparent",r=0,a=new Image,l=document.querySelector("needle-engine");l||console.debug("[QR Code] No web component found");const c=Jn();let h=null;if(h=Ic.getAttributeAndCheckFalsey(l,"qrcode-logo-src"),c&&e.showLogo!==!0&&h===!1||(h||=Ic.getAttributeAndCheckFalsey(l,"logo-src"),c&&e.showLogo!==!0&&h===!1)||(h||=Ic.getAttributeAndCheckFalsey(l,"loading-logo-src",{onAttribute:()=>{A()?console.warn("[QR Code] 'loading-logo-src' is deprecated, please use 'logo-src' or 'qrcode-logo-src' instead."):console.debug("[QR Code] 'loading-logo-src' is deprecated.")}}),c&&e.showLogo!==!0&&h===!1)||(h&&!c&&(console.warn("[QR Code] Custom logo is only available with a commercial license. Using default Needle logo. Please get a commercial license at https://needle.tools/pricing."),h=null),h||=el,!h))return;let d=!1;e.showLogo!==!1&&(a.src=h,d=await new Promise((P,k)=>{a.onload=()=>P(!0),a.onerror=O=>{const j=h!==el?"'"+h+"'":null;console.error("[QR Code] Error loading logo image for QR code",j,A()?O:""),P(!1)}}));const p=document.createElement("canvas");p.width=o.width+t,p.height=o.height+t;const m=p.getContext("2d");if(!m)return;m.fillStyle="#ffffff",m.fillRect(0,0,p.width,p.height),m.drawImage(o,t/2,t/2),m.imageSmoothingEnabled=!0,m.imageSmoothingQuality="high",m.mozImageSmoothingEnabled=!0,m.webkitImageSmoothingEnabled=!0,m.globalCompositeOperation="lighten";const f=m.createLinearGradient(0,0,0,p.height);f.addColorStop(0,"rgb(45, 45, 45)"),f.addColorStop(1,"rgb(45, 45, 45)"),m.fillStyle=f,m.fillRect(0,0,p.width,p.height),m.globalCompositeOperation="source-over";let g=Math.min(o.width,o.height)*(e.logoSize||.25),y=g;if(d){const P=a.width/a.height;P>1?y=g/P:g=y*P;const k=n*o.width,O=Math.max(g,y),j=Math.round(O+k),L=Math.round(O+k),V=(p.width-O)/2,W=(p.height-O)/2;m.shadowColor=s,m.shadowBlur=i;const G=r,X=Math.round(V-k/2),E=Math.round(W-k/2);m.beginPath(),m.moveTo(X+G,E),m.lineTo(X+j-G,E),m.quadraticCurveTo(X+j,E,X+j,E+G),m.lineTo(X+j,E+L-G),m.quadraticCurveTo(X+j,E+L,X+j-G,E+L),m.lineTo(X+G,E+L),m.quadraticCurveTo(X,E+L,X,E+L-G),m.lineTo(X,E+G),m.quadraticCurveTo(X,E,X+G,E),m.fillStyle="#ffffff",m.closePath(),m.fill(),m.clip(),m.shadowColor="transparent";const $=(p.width-g)/2,q=(p.height-y)/2;m.drawImage(a,$,q,g,y)}const _=p.toDataURL("image/png"),v=document.createElement("img");return v.src=_,v.style.width="100%",v.style.height="auto",v}const lf="Material Symbols Outlined";function kt(o){const e=document.createElement("span");return e.style.maxWidth="48px",e.style.maxHeight="48px",e.style.overflow="hidden",e.classList.add("material-symbols-outlined","notranslate"),e.setAttribute("translate","no"),e.innerText=o,e.style.visibility="hidden",e.style.userSelect="none",e.setAttribute("role","img"),e.setAttribute("aria-label",o+" icon"),e.setAttribute("aria-hidden","true"),df(lf).then(t=>{t?e.style.visibility="":o==="more_vert"?(e.style.visibility="",e.innerText="More"):e.style.display="none"}),e}function uw(o){return o.classList?.contains("material-symbols-outlined")||!1}const _u=new Map;async function cf(o){if(await df(lf),_u.has(o))return _u.get(o);const e=document.createElement("canvas"),t=48;e.width=t,e.height=t;const i=e.getContext("2d");if(i){i.font=`${t}px '${lf}'`,i.fillStyle="black",i.fillText(o,0,t);const n=e.toDataURL(),s=new Se;return s.name=o+" icon",s.image=new Image,s.image.src=n,s.needsUpdate=!0,_u.set(o,s),s}return _u.set(o,null),null}const hf=new Map;async function df(o,e=5,t=0){document.fonts.check(`1em '${o}'`)||await document.fonts.ready;const i=hf.get(o)||document.fonts.load(`1em '${o}'`).then(n=>n?.length>0).finally(()=>{hf.delete(o)});return hf.set(o,i),await i?!0:t<e?new Promise(n=>{setTimeout(()=>{n(df(o,e,t+1))},1e3)}):!1}function vu(o,e){o.setAttribute("priority",String(e))}function HM(o){const e=o.getAttribute("priority");if(e){const t=Number.parseFloat(e);if(!Number.isNaN(t))return t}}class fn{static _instance;static get instance(){return this.getOrCreate()}static getOrCreate(){return this._instance||(this._instance=new fn),this._instance}static create(){return new fn}_fullscreenButton;get fullscreenButton(){return this._fullscreenButton}createFullscreenButton(e){if(this._fullscreenButton)return this._fullscreenButton;if(!document.fullscreenEnabled)return A()&&console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"),null;const t=document.createElement("button");this._fullscreenButton=t,t.classList.add("fullscreen-button"),t.title="Click to enter fullscreen mode",vu(t,3);const i=kt("fullscreen"),n=kt("fullscreen_exit");return t.appendChild(i),t.onclick=()=>{document.fullscreenElement?document.exitFullscreen():"webkitRequestFullscreen"in e.domElement&&typeof e.domElement.webkitRequestFullscreen=="function"?e.domElement.webkitRequestFullscreen():"requestFullscreen"in e.domElement&&e.domElement.requestFullscreen()},document.addEventListener("fullscreenchange",()=>{document.fullscreenElement?(i.remove(),t.appendChild(n),t.title="Click to enter fullscreen mode"):(n.remove(),t.appendChild(i),t.title="Click to exit fullscreen mode")}),globalThis.addEventListener("needle-xrsession-start",()=>{t.style.display="none"}),globalThis.addEventListener("needle-xrsession-end",()=>{t.style.display=""}),t}_muteButton;get muteButton(){return this._muteButton}createMuteButton(e){if(this._muteButton)return this._muteButton;const t=document.createElement("button");this._muteButton=t,t.classList.add("mute-button"),t.title="Click to mute/unmute";const i=kt("volume_off"),n=kt("volume_up");return vu(t,1),e.application.muted?t.appendChild(i):t.appendChild(n),t.onclick=()=>{e.application.muted?(i.remove(),t.appendChild(n),e.application.muted=!1):(n.remove(),t.appendChild(i),e.application.muted=!0)},t}_qrButton;get qrButton(){return this._qrButton}_customQRButtonUrl;set qrButtonUrl(e){try{new URL(e),this._customQRButtonUrl=e}catch{console.warn(`[Needle] QR code button URL is not a valid URL '${e}'`)}}get qrButtonUrl(){return this._customQRButtonUrl||window.location.href}createQRCode(e){if(this._qrButton)return this._qrButton;const t=this,i=document.createElement("button");this._qrButton=i,i.innerText="QR Code",i.prepend(kt("qr_code")),i.title="Scan this QR code with your phone to open this page",this.hideElementDuringXRSession(i),vu(this._qrButton,20);const n=document.createElement("div");n.style.cssText=`
410
+ position: fixed;
411
+ display: inline-block;
412
+ padding: 0.5rem;
413
+ background-color: white;
414
+ border-radius: 0.4rem;
415
+ cursor: pointer;
416
+ z-index: 1000;
417
+ box-shadow: 0 0 12px rgba(0, 0, 0, 0.2);
418
+ `;const s=document.createElement("div");s.classList.add("qr-code-container"),n.appendChild(s),i.addEventListener("click",()=>{if(n.parentNode)return a();A()&&window.location.href.includes("://localhost")&&be("To access your website from another device in the same local network you have to use the IP address instead of localhost. The IP address is logged in your development server console when you start the server."),r()});async function r(){await l();const c=document.body.querySelector("needle-engine"),h=e?.anchorElement?.parentElement||c||document.body;h.appendChild(n);const d=s.getBoundingClientRect(),p=i.getBoundingClientRect();n.style.left=p.left+p.width*.5-d.width*.5+"px";const m=p.top<d.height,f="1.3rem";m?n.style.top=`calc(${p.bottom}px + ${n.style.padding} + 0.0rem)`:n.style.top=`calc(${p.top-d.height}px - ${n.style.padding} - ${f})`,n.style.opacity="0",n.style.pointerEvents="all",n.style.transition="opacity 0.2s ease-in-out",setTimeout(()=>{n.style.opacity="1",window.addEventListener("click",a,{once:!0})}),window.addEventListener("resize",a),window.addEventListener("scroll",a),document.fullscreenElement?document.fullscreenElement.appendChild(n):h.appendChild(n)}function a(){n.style.pointerEvents="none",n.style.transition="opacity 0.2s",n.style.opacity="0",setTimeout(()=>n.parentNode?.removeChild(n),500),window.removeEventListener("click",a),window.removeEventListener("resize",a),window.removeEventListener("scroll",a)}async function l(){const c=await dw({text:t.qrButtonUrl,width:200,height:200});s.innerHTML="",s.appendChild(c)}return i.addEventListener("pointerenter",()=>{l()},{once:!0}),i}hideElementDuringXRSession(e){bu(t=>{e["previous-display"]=e.style.display,e.style.display="none"}),af(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}}const pw="https://fonts.googleapis.com/css2?family=Roboto+Flex:opsz,wght@8..144,100..1000&display=swap",uf="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@24,400,0,0&display=block";function Lc(o,e){const t=e?.element||document.head,i=Array.from(t.querySelectorAll(`link[href*='${o}']`));if(i.length<=0){const n=document.createElement("link");n.href=o,n.rel="preload",n.as="style",n.crossOrigin="",n.onload=()=>{n.rel="stylesheet"},t.appendChild(n),i.push(n)}if(e?.loadedCallback)for(let n=0;n<i.length;n++)e?.loadedCallback&&i[n].addEventListener("load",e.loadedCallback)}function mw(){Lc(pw)}const wu="needle-logo-element";class Tm extends HTMLElement{static get elementName(){return wu}static create(){return customElements.get(wu)||customElements.define(wu,Tm),document.createElement(wu)}_didInitialize=!1;constructor(){super()}initializeDom(){this._root=this.attachShadow({mode:"closed"});const e=document.createElement("template");e.innerHTML=`<style>
419
+ :host {
420
+ position: relative;
421
+ min-width: fit-content;
422
+ /* height: 100%; can not have height 100% because of align-items: stretch; in the parent */
423
+ display: flex;
424
+ }
425
+
426
+ .wrapper {
427
+ position: relative;
428
+ display: grid;
429
+ grid-template-columns: auto auto;
430
+ padding: .1rem;
431
+ }
432
+ .wrapper:hover {
433
+ cursor: pointer;
434
+ }
435
+ img {
436
+ height: 100%;
437
+ align-self: end;
438
+ transition: transform 0.2s;
439
+ }
440
+ img.with-text {
441
+ width: 11.5ch;
442
+ &:hover {
443
+ transform: scale(1.02);
444
+ }
445
+ }
446
+ img.compact {
447
+ width: 1.7em;
448
+ &:hover {
449
+ transform: scale(1.1);
450
+ }
451
+ }
452
+ span {
453
+ font-size: 1rem;
454
+ white-space: nowrap;
455
+ }
456
+ </style>
457
+ <div class="wrapper">
458
+ <img class="logo with-text" src=${hw} />
459
+ </div>
460
+ `,this._root.appendChild(e.content.cloneNode(!0)),this.wrapper=this._root.querySelector(".wrapper"),this._root.appendChild(this.wrapper),this.logoElement=this._root.querySelector("img.logo"),this.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")})}ensureInitialized(){this._didInitialize||(this._didInitialize=!0,this.initializeDom())}connectedCallback(){this.ensureInitialized(),this.wrapper&&(this.wrapper.setAttribute("title","Made with Needle Engine"),this.setAttribute("aria-label","Needle Engine logo. Click to open the Needle Engine website."))}_root;wrapper;logoElement;setLogoVisible(e){this.ensureInitialized(),this.logoElement&&(this.logoElement.style.display=e?"block":"none")}setType(e){this.ensureInitialized(),this.logoElement&&(e==="full"?(this.logoElement.src=hw,this.logoElement.classList.remove("with-text"),this.logoElement.classList.remove("compact")):(this.logoElement.src=el,this.logoElement.classList.add("with-text"),this.logoElement.classList.add("compact")))}}const pf=w("debugspatialmenu");class GM{_context;needleMenu;htmlButtonsMap=new Map;enabled=!0;constructor(e,t){this._context=e,this._context.pre_render_callbacks.push(this.preRender),this.needleMenu=t;const i=this.needleMenu.shadowRoot?.querySelector(".options");i?new MutationObserver(n=>{if(this.enabled&&!(this._context.isInXR==!1&&!pf))for(const s of n)s.type==="childList"&&(s.addedNodes.forEach(r=>{this.createButtonFromHTMLNode(r)}),s.removedNodes.forEach(r=>{const a=r,l=this.htmlButtonsMap.get(a);l&&(this.htmlButtonsMap.delete(a),l.remove(),Pe.update())}))}).observe(i,{childList:!0}):console.error("Could not find options container in needle menu")}setEnabled(e){this.enabled=e,e||this.menu?.removeFromParent()}userRequestedMenu=!1;setDisplay(e){return this.enabled?(this.userRequestedMenu=e,!0):!1}onDestroy(){const e=this._context.pre_render_callbacks.indexOf(this.preRender);e>-1&&this._context.pre_render_callbacks.splice(e,1)}uiisDirty=!1;markDirty(){this.uiisDirty=!0}_showNeedleLogo;showNeedleLogo(e){this._showNeedleLogo=e}_wasInXR=!1;preRender=()=>{if(!this.enabled){this.menu?.removeFromParent();return}pf&&I.isDesktop()&&this.updateMenu();const e=this._context.xr;if(!(e?.running&&(e?.isPassThrough||e?.isVR))){this._wasInXR&&(this._wasInXR=!1,this.onExitXR());return}this._wasInXR||(this._wasInXR=!0,this.onEnterXR()),this.updateMenu()};onEnterXR(){const e=this.needleMenu.shadowRoot?.querySelector(".options");e&&e.childNodes.forEach(t=>{this.createButtonFromHTMLNode(t)})}onExitXR(){this.menu?.removeFromParent()}createButtonFromHTMLNode(e){const t=this.getMenu(),i=this.htmlButtonsMap.get(e);if(i){i.add();return}if(e instanceof HTMLButtonElement){const n=this.createButton(t,e);this.htmlButtonsMap.set(e,n),n.add()}else e instanceof HTMLSlotElement&&e.assignedNodes().forEach(n=>{this.createButtonFromHTMLNode(n)})}_menuTarget=new M;positionFilter=new ug(90,.5);updateMenu(){const e=this.getMenu();this.handleNeedleWatermark(),this._context.scene.add(e);const t=this._context.mainCamera,i=this._context.xr?.rigScale||1;if(t){const n=t.worldPosition,s=t.worldForward.multiplyScalar(-1),r=s.y>.6,a=s.y>.4,l=(e.visible?a:r)||this.userRequestedMenu,c=!e.visible&&l;e.visible=l||I.isDesktop()&&pf,s.multiplyScalar(3*i),n.add(s),c&&(e.position.copy(this._menuTarget.position),e.position.y+=.25,this._menuTarget.position.copy(e.position),this.positionFilter.reset(e.position),e.quaternion.copy(this._menuTarget.quaternion),this.markDirty());const h=this._menuTarget.position.distanceTo(n);(c||h>1.5*i)&&(this.ensureRenderOnTop(this.menu),this._menuTarget.position.copy(n),this._context.scene.add(this._menuTarget),yc(this._menuTarget,this._context.mainCamera,!0,!0),this._menuTarget.removeFromParent()),this.positionFilter.filter(this._menuTarget.position,e.position,this._context.time.time),this.menu?.quaternion.slerp(this._menuTarget.quaternion,this._context.time.deltaTime*5),this.menu?.scale.setScalar(i)}this.uiisDirty&&(this.uiisDirty=!1,Pe.update())}ensureRenderOnTop(e,t=0){e instanceof H&&(e.material.depthTest=!1,e.material.depthWrite=!1),e.renderOrder=1e3+t*2;for(const i of e.children)this.ensureRenderOnTop(i,t+1)}familyName="Needle Spatial Menu";menu;get isVisible(){return this.menu?.visible}getMenu(){if(this.menu)return this.menu;this.ensureFont(),this.menu=new Pe.Block({boxSizing:"border-box",fontFamily:this.familyName,height:"auto",fontSize:.1,color:0,lineHeight:1,backgroundColor:16777215,backgroundOpacity:.55,borderRadius:1,whiteSpace:"pre-wrap",flexDirection:"row",alignItems:"center",padding:new ye(0,.05,0,.05),borderColor:0,borderOpacity:.05,borderWidth:.005});const e=C.get("ObjectRaycaster");return e&&zr(this.menu,new e),this.menu}_poweredByNeedleElement;handleNeedleWatermark(){if(!this._poweredByNeedleElement){this._poweredByNeedleElement=new Pe.Block({width:"auto",height:"auto",fontSize:.05,whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",margin:.02,borderRadius:.02,padding:.02,backgroundColor:16777215,backgroundOpacity:1}),this._poweredByNeedleElement["needle:use_eventsystem"]=!0;const e=new gw(this._context,()=>globalThis.open("https://needle.tools","_self"));zr(this._poweredByNeedleElement,e);const t=new Pe.Text({textContent:"Powered by",width:"auto",height:"auto"}),i=new Pe.Text({textContent:"needle",width:"auto",height:"auto",fontSize:.07,margin:new ye(0,0,0,.02)});this._poweredByNeedleElement.add(t),this._poweredByNeedleElement.add(i),this.menu?.add(this._poweredByNeedleElement),this.markDirty(),new _r().load("https://cdn.needle.tools/static/branding/poweredbyneedle.webp",n=>{if(n){e.allowModifyUI=!1,t.removeFromParent(),i.removeFromParent();const s=n.image.width/n.image.height;this._poweredByNeedleElement?.set({backgroundImage:n,backgroundOpacity:1,width:.1*s,height:.1}),this.markDirty()}})}if(this.menu){const e=this.menu.children.indexOf(this._poweredByNeedleElement);if(!this._showNeedleLogo&&Kn())e>=0&&(this._poweredByNeedleElement.removeFromParent(),this.markDirty());else{this._poweredByNeedleElement.visible=!0,this.menu.add(this._poweredByNeedleElement);const t=this.menu.children.indexOf(this._poweredByNeedleElement);e!==t&&this.markDirty()}}}ensureFont(){let e=Pe.FontLibrary.getFontFamily(this.familyName);e||(e=Pe.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{this.markDirty()}))}createButton(e,t){const i=new Pe.Block({width:"auto",height:"auto",whiteSpace:"pre-wrap",flexDirection:"row",flexWrap:"wrap",justifyContent:"center",backgroundColor:16777215,backgroundOpacity:0,padding:.02,margin:.01,borderRadius:.02,cursor:"pointer",fontSize:.05}),n=new Pe.Text({textContent:"",width:"auto",justifyContent:"center",alignItems:"center",backgroundOpacity:0,backgroundColor:16777215,fontFamily:this.familyName,color:0,borderRadius:.02,padding:.01});i.add(n),i["needle:use_eventsystem"]=!0;const s=new gw(this._context,()=>t.click());return zr(i,s),new qM(this,e,t,i,n)}}class qM{menu;root;htmlbutton;spatialContainer;spatialText;spatialIcon;constructor(e,t,i,n,s){this.menu=e,this.root=t,this.htmlbutton=i,this.spatialContainer=n,this.spatialText=s,new MutationObserver(r=>{for(const a of r)a.type==="attributes"?a.attributeName==="style"&&this.updateVisible():a.type==="childList"&&this.updateText()}).observe(i,{attributes:!0,childList:!0}),this.updateText()}add(){this.spatialContainer.parent!=this.root&&(this.root.add(this.spatialContainer),this.menu.markDirty(),this.updateVisible(),this.updateText())}remove(){this.spatialContainer.parent&&(this.spatialContainer.removeFromParent(),this.menu.markDirty())}updateVisible(){const e=this.spatialContainer.visible;this.spatialContainer.visible=this.htmlbutton.style.display!=="none",e!==this.spatialContainer.visible&&this.menu.markDirty()}_lastText="";updateText(){let e="",t="";this.htmlbutton.childNodes.forEach(i=>{i.nodeType===Node.TEXT_NODE?e+=i.textContent:i instanceof HTMLElement&&uw(i)&&i.textContent&&(t=i.textContent)}),this._lastText!==e&&(this._lastText=e,this.spatialText.name=e,this.spatialText.set({textContent:e}),this.menu.markDirty()),e.length<=0?this.spatialText.parent&&(this.spatialText.removeFromParent(),this.menu.markDirty()):this.spatialText.parent||(this.spatialContainer.add(this.spatialText),this.menu.markDirty()),t&&this.createIcon(t)}_lastTexture;async createIcon(e){if(!this.spatialIcon){const i=await cf(e);if(i&&!this.spatialIcon){const n=new Pe.Block({width:.08,height:.08,backgroundColor:16777215,backgroundImage:i,backgroundOpacity:1,margin:new ye(0,.005,0,0)});this.spatialIcon=n,this.spatialContainer.add(n),this.menu.markDirty()}}if(e!=this._lastTexture){this._lastTexture=e;const i=await cf(e);i&&(this.spatialIcon?.set({backgroundImage:i}),this.menu.markDirty())}const t=this.spatialContainer.children.indexOf(this.spatialIcon);t>0&&(this.spatialContainer.children.splice(t,1),this.spatialContainer.children.unshift(this.spatialIcon),this.menu.markDirty())}}class gw{isComponent=!0;enabled=!0;get activeAndEnabled(){return!0}__internalAwake(){}__internalEnable(){}__internalDisable(){}__internalStart(){}onEnable(){}onDisable(){}gameObject;allowModifyUI=!0;get element(){return this.gameObject}context;onclick;constructor(e,t){this.context=e,this.onclick=t}onPointerEnter(){this.context.input.setCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:1}),Pe.update())}onPointerExit(){this.context.input.unsetCursor("pointer"),this.allowModifyUI&&(this.element.set({backgroundOpacity:0}),Pe.update())}onPointerDown(e){e.use()}onPointerUp(e){e.use()}onPointerClick(e){e.use(),this.onclick()}}const tl="needle-menu",il=w("debugmenu"),fw=w("debugnoncommercial");let Dc=class{static setElementPriority(o,e){vu(o,e)}static getElementPriority(o){return HM(o)}_context;_menu;_spatialMenu;constructor(o){this._menu=Od.getOrCreate(o.domElement,o),this._menu.ensureInitialized(),this._context=o,this._spatialMenu=new GM(o,this._menu),window.addEventListener("message",this.onPostMessage),bu(this.onStartXR)}onDestroy(){window.removeEventListener("message",this.onPostMessage),this._menu.remove(),this._spatialMenu.onDestroy()}onPostMessage=o=>{if(o.origin===globalThis.location.origin&&typeof o.data=="object"){const e=o.data,t=e.type;if(t==="needle:menu"){const i=e.button;if(i){if(!i.label)return console.error("NeedleMenu: buttoninfo.label is required");if(!i.onclick)return console.error("NeedleMenu: buttoninfo.onclick is required");const n=document.createElement("button");if(n.textContent=i.label,i.icon){const s=kt(i.icon);n.prepend(s)}i.priority&&n.setAttribute("priority",i.priority.toString()),n.onclick=()=>{if(i.onclick){const s=i.onclick.startsWith("http")||i.onclick.startsWith("www."),r=i.target||"_blank";s?globalThis.open(i.onclick,r):console.error("NeedleMenu: onclick is not a valid link",i.onclick)}},gi.sendEvent(this._context,"needle-menu",{action:"button_added_via_postmessage"}),this._menu.appendChild(n)}else il&&console.error("NeedleMenu: unknown postMessage event",e)}else il&&console.warn("NeedleMenu: unknown postMessage type",t,e)}};onStartXR=o=>{o.session.isScreenBasedAR&&(this._menu.previousParent=this._menu.parentNode,this._context.arOverlayElement.appendChild(this._menu),o.session.session.addEventListener("end",this.onExitXR),this._menu.closeFoldout())};onExitXR=()=>{this._menu.previousParent&&(this._menu.previousParent.appendChild(this._menu),delete this._menu.previousParent)};setPosition(o){this._menu.setPosition(o)}setVisible(o){this._menu.setVisible(o)}showNeedleLogo(o){this._menu.showNeedleLogo(o),this._spatialMenu?.showNeedleLogo(o)}get logoIsVisible(){return this._menu.logoIsVisible}showSpatialMenu(o){this._spatialMenu.setEnabled(o)}setSpatialMenuVisible(o){this._spatialMenu.setDisplay(o)}get spatialMenuIsVisible(){return this._spatialMenu.isVisible}showQRCodeButton(o){if(o==="desktop-only"&&(o=!I.isMobileDevice()),o){const e=fn.getOrCreate().createQRCode();return e.style.display="",this._menu.appendChild(e),e}else{const e=fn.getOrCreate().qrButton;return e&&(e.style.display="none"),e??null}}showAudioPlaybackOption(o){if(!o){this._muteButton?.remove();return}this._muteButton=fn.getOrCreate().createMuteButton(this._context),this._menu.appendChild(this._muteButton)}_muteButton;showFullscreenOption(o){if(!o){this._fullscreenButton?.remove();return}this._fullscreenButton=fn.getOrCreate().createFullscreenButton(this._context),this._fullscreenButton&&this._menu.appendChild(this._fullscreenButton)}_fullscreenButton;appendChild(o){return this._menu.appendChild(o)}};class Od extends HTMLElement{static create(){return customElements.get(tl)||customElements.define(tl,Od),document.createElement(tl)}static getOrCreate(e,t){let i=e.querySelector(tl);return!i&&e.shadowRoot&&(i=e.shadowRoot.querySelector(tl)),i||(i=window.document.body.querySelector(tl)),i||(i=Od.create(),e.shadowRoot?e.shadowRoot.appendChild(i):e.appendChild(i)),i._domElement=e,i._context=t,i}_domElement=null;_context=null;_didInitialize=!1;constructor(){super()}initializeDom(){const e=document.createElement("template");e.innerHTML=`<style>
461
+
462
+ /** Styling attributes that ensure the nested menu z-index does not cause it to overlay elements outside of <needle-engine> */
463
+ :host {
464
+ position: absolute;
465
+ width: 100%;
466
+ height: 100%;
467
+ z-index: 0;
468
+ top: 0;
469
+ pointer-events: none;
470
+ }
471
+
472
+ /** we put base styles in a layer to allow overrides more easily (e.g. the button.mode requested animation should override the base styles) */
473
+ @layer base {
474
+
475
+ #root {
476
+ position: absolute;
477
+ width: auto;
478
+ max-width: 95%;
479
+ left: 50%;
480
+ transform: translateX(-50%);
481
+ top: min(20px, 10vh);
482
+ padding: 0.3rem;
483
+ display: flex;
484
+ visibility: visible;
485
+ flex-direction: row-reverse; /* if we overflow this should be right aligned so the logo is always visible */
486
+ pointer-events: all;
487
+ z-index: 1000;
488
+ }
489
+
490
+ /** hide the menu if it's empty **/
491
+ #root.has-no-options.logo-hidden {
492
+ display: none;
493
+ }
494
+
495
+ /** using a div here because then we can change the class for placement **/
496
+ #root.bottom {
497
+ top: auto;
498
+ bottom: min(30px, 10vh);
499
+ }
500
+ #root.top {
501
+ top: calc(.7rem + env(safe-area-inset-top));
502
+ }
503
+
504
+ .wrapper {
505
+ position: relative;
506
+ display: flex;
507
+ flex-direction: row;
508
+ justify-content: center;
509
+ align-items: stretch;
510
+ gap: 0px;
511
+ padding: 0 0rem;
512
+ }
513
+
514
+ .wrapper > *, .options > button, .options > select, ::slotted(*) {
515
+ position: relative;
516
+ border: none;
517
+ border-radius: 0;
518
+ outline: 1px solid rgba(0,0,0,0);
519
+ display: flex;
520
+ justify-content: center;
521
+ align-items: center;
522
+ max-height: 2.3rem;
523
+ max-width: 100%;
524
+
525
+ /** basic font settings for all entries **/
526
+ font-size: 1rem;
527
+ font-family: 'Roboto Flex', sans-serif;
528
+ font-optical-sizing: auto;
529
+ font-weight: 400;
530
+ font-variation-settings: "wdth" 100;
531
+ color: rgb(20,20,20);
532
+ }
533
+
534
+ .options > select[multiple]:hover {
535
+ max-height: 300px;
536
+ }
537
+
538
+ .floating-panel-style {
539
+ background: rgba(255, 255, 255, .4);
540
+ outline: rgb(0 0 0 / 5%) 1px solid;
541
+ border: 1px solid rgba(255, 255, 255, .1);
542
+ box-shadow: 0px 7px 0.5rem 0px rgb(0 0 0 / 6%), inset 0px 0px 1.3rem rgba(0,0,0,.05);
543
+ border-radius: 1.5rem;
544
+ /**
545
+ * to make nested background filter work
546
+ * https://stackoverflow.com/questions/60997948/backdrop-filter-not-working-for-nested-elements-in-chrome
547
+ **/
548
+ &::before {
549
+ content: '';
550
+ position: absolute;
551
+ width: 100%;
552
+ height: 100%;
553
+ top: 0;
554
+ left: 0;
555
+ z-index: -1;
556
+ border-radius: 1.5rem;
557
+ -webkit-backdrop-filter: blur(8px);
558
+ backdrop-filter: blur(8px);
559
+ }
560
+ }
561
+
562
+ a {
563
+ color: inherit;
564
+ text-decoration: none;
565
+ }
566
+
567
+ .options {
568
+ display: flex;
569
+ flex-direction: row;
570
+ align-items: center;
571
+ }
572
+
573
+ .options > *, ::slotted(*) {
574
+ max-height: 2.25rem;
575
+ padding: .4rem .5rem;
576
+ }
577
+
578
+ :host .options > *, ::slotted(*) {
579
+ background: transparent;
580
+ border: none;
581
+ white-space: nowrap;
582
+ transition: all 0.1s linear .02s;
583
+ border-radius: 1.5rem;
584
+ user-select: none;
585
+ }
586
+ :host .options > *:hover, ::slotted(*:hover) {
587
+ cursor: pointer;
588
+ color: black;
589
+ background: rgba(245, 245, 245, .8);
590
+ box-shadow: inset 0 0 1rem rgba(0,0,30,.2);
591
+ outline: rgba(0,0,0,.1) 1px solid;
592
+ }
593
+ :host .options > *:active, ::slotted(*:active) {
594
+ background: rgba(255, 255, 255, .8);
595
+ box-shadow: inset 0px 1px 1px rgba(255,255,255,.5), inset 0 0 2rem rgba(0,0,30,.2), inset 0px 2px 4px rgba(0,0,20,.5);
596
+ transition: all 0.05s linear;
597
+ }
598
+ :host .options > *:focus, ::slotted(*:focus) {
599
+ outline: rgba(255,255,255,.5) 1px solid;
600
+ }
601
+ :host .options > *:focus-visible, ::slotted(*:focus-visible) {
602
+ outline: rgba(0,0,0,.5) 1px solid;
603
+ }
604
+
605
+ :host .options > *:disabled, ::slotted(*:disabled) {
606
+ background: rgba(0,0,0,.05);
607
+ color: rgba(60,60,60,.7);
608
+ pointer-events: none;
609
+ }
610
+ }
611
+
612
+ button, ::slotted(button) {
613
+ gap: 0.3rem;
614
+ }
615
+
616
+ /** XR button animation **/
617
+
618
+ :host button.this-mode-is-requested {
619
+ background: repeating-linear-gradient(to right, #fff 0%, #fff 40%, #aaffff 55%, #fff 80%);
620
+ background-size: 200% auto;
621
+ background-position: 0 100%;
622
+ animation: AnimationName .7s ease infinite forwards;
623
+ }
624
+ :host button.other-mode-is-requested {
625
+ opacity: .5;
626
+ }
627
+
628
+ @keyframes AnimationName {
629
+ 0% {
630
+ background-position: 0% 0
631
+ }
632
+ 100% {
633
+ background-position: -200% 0
634
+ }
635
+ }
636
+
637
+
638
+
639
+
640
+ .logo {
641
+ cursor: pointer;
642
+ padding-left: 0.5em;
643
+ padding-bottom: .02em;
644
+ margin-right: 0.6em;
645
+ }
646
+ .logo-hidden {
647
+ .logo {
648
+ display: none;
649
+ }
650
+ }
651
+ :host .has-options .logo {
652
+ border-left: 1px solid rgba(40,40,40,.4);
653
+ margin-left: 0.3em;
654
+ margin-right: 0.6em;
655
+ }
656
+
657
+ .logo > span {
658
+ white-space: nowrap;
659
+ }
660
+
661
+
662
+
663
+ /** COMPACT */
664
+
665
+ /** Hide the menu button normally **/
666
+ .compact-menu-button { display: none; }
667
+
668
+ /** Hide the compact only options when not in compact mode */
669
+ .options.compact-only { display: none; }
670
+
671
+ /** And show it when we're in compact mode **/
672
+ .compact .compact-menu-button {
673
+ position: relative;
674
+ display: block;
675
+ background: none;
676
+ border: none;
677
+ border-radius: 2rem;
678
+
679
+ margin: 0;
680
+ padding: 0 .3rem;
681
+ padding-top: .2rem;
682
+
683
+ z-index: 100;
684
+
685
+ color: #000;
686
+
687
+ &:hover {
688
+ background: rgba(255,255,255,.2);
689
+ cursor: pointer;
690
+ }
691
+ &:focus {
692
+ outline: 1px solid rgba(255,255,255,.5);
693
+ }
694
+ &:focus-visible {
695
+ outline: 1px solid rgba(0,0,0,.5);
696
+ }
697
+ & .expanded-click-area {
698
+ position: absolute;
699
+ left: 0;
700
+ right: 0;
701
+ top: 10%;
702
+ bottom: 10%;
703
+ transform: scale(1.8);
704
+ }
705
+ }
706
+ .has-no-options .compact-menu-button {
707
+ display: none;
708
+ }
709
+ .open .compact-menu-button {
710
+ background: rgba(255,255,255,.2);
711
+ }
712
+ .logo-visible .compact-menu-button {
713
+ margin-left: .2rem;
714
+ }
715
+
716
+ /** Open and hide menu **/
717
+ .compact .foldout {
718
+ display: none;
719
+ }
720
+ .open .options, .open .foldout {
721
+ display: flex;
722
+ justify-content: center;
723
+ }
724
+ .compact .wrapper {
725
+ padding: 0;
726
+ }
727
+ .compact .wrapper, .compact .options {
728
+ height: auto;
729
+ max-height: initial;
730
+ flex-direction: row;
731
+ gap: .12rem;
732
+ }
733
+ .compact .options {
734
+ flex-wrap: wrap;
735
+ gap: .3rem;
736
+ }
737
+ .compact .top .options {
738
+ height: auto;
739
+ flex-direction: row;
740
+ }
741
+ .compact .bottom .wrapper {
742
+ height: auto;
743
+ flex-direction: column;
744
+ }
745
+
746
+ .compact .foldout {
747
+ max-height: min(100ch, calc(100vh - 100px));
748
+ overflow: auto;
749
+ overflow-x: hidden;
750
+ align-items: center;
751
+
752
+ position: fixed;
753
+ bottom: calc(100% + 5px);
754
+ z-index: 100;
755
+ width: auto;
756
+ max-width: 90vw;
757
+ left: 50%;
758
+ transform: translateX(-50%);
759
+ padding: .2rem 1em;
760
+
761
+ }
762
+ .compact.logo-hidden .foldout {
763
+ /** for when there's no logo we want to center the foldout **/
764
+ min-width: 24ch;
765
+ }
766
+
767
+ .compact.top .foldout {
768
+ top: calc(100% + 5px);
769
+ bottom: auto;
770
+ }
771
+
772
+ ::-webkit-scrollbar {
773
+ max-width: 7px;
774
+ background: rgba(100,100,100,.2);
775
+ border-radius: .2rem;
776
+ }
777
+ ::-webkit-scrollbar-thumb {
778
+ background: rgba(255, 255, 255, .3);
779
+ border-radius: .2rem;
780
+ }
781
+ ::-webkit-scrollbar-thumb:hover {
782
+ background: rgb(150,150,150);
783
+ }
784
+
785
+ .compact .options > *, .compact .options > ::slotted(*) {
786
+ font-size: 1.2em;
787
+ padding: .6em .5em;
788
+ width: 100%;
789
+ }
790
+ .compact.has-options .logo {
791
+ border: none;
792
+ padding-left: 0;
793
+ margin-bottom: .02em;
794
+ }
795
+ .compact .options.compact-only {
796
+ display: initial;
797
+ & > * {
798
+ min-height: 1em;
799
+ padding: .4em .4em;
800
+ }
801
+ }
802
+ .compact .options {
803
+ /** e.g. if we have a very wide menu item like a select with long option names we don't want to overflow **/
804
+ max-width: 100%;
805
+
806
+ & > button, & > select {
807
+ display: flex;
808
+ flex-basis: 100%;
809
+ min-height: 3rem;
810
+ min-width: 3rem;
811
+ }
812
+ & > button.row2 {
813
+ //border: 1px solid red !important;
814
+ display: flex;
815
+ flex: 1;
816
+ flex-basis: 30%;
817
+ }
818
+ }
819
+
820
+ /** If there's really not enough space then just hide all options **/
821
+ @media (max-width: 100px) or (max-height: 100px){
822
+ .foldout {
823
+ display: none !important;
824
+ }
825
+ .compact-menu-button {
826
+ display: none !important;
827
+ }
828
+ }
829
+
830
+ </style>
831
+
832
+ <div id="root" class="logo-hidden floating-panel-style bottom">
833
+ <div class="wrapper">
834
+ <div class="options compact-only" part="options">
835
+ </div>
836
+ <div class="foldout">
837
+ <div class="options main-container" part="options">
838
+ <slot></slot>
839
+ </div>
840
+ <div class="options" part="options">
841
+ <slot name="end"></slot>
842
+ </div>
843
+ </div>
844
+ <div style="user-select:none;" class="logo">
845
+ <span class="madewith notranslate" style="display:none;">powered by</span>
846
+ </div>
847
+ </div>
848
+ <button class="compact-menu-button">
849
+ <div class="expanded-click-area"></div>
850
+ </button>
851
+ </div>
852
+ `;const t=this.attachShadow({mode:"open"});mw(),Lc(uf,{loadedCallback:()=>{this.handleSizeChange()}}),Lc(uf,{element:t});const i=e.content.cloneNode(!0);t?.appendChild(i),this.root=t.querySelector("#root"),this.wrapper=this.root?.querySelector(".wrapper"),this.options=this.root?.querySelector(".options.main-container"),this.optionsCompactMode=this.root?.querySelector(".options.compact-only"),this.logoContainer=this.root?.querySelector(".logo"),this.compactMenuButton=this.root?.querySelector(".compact-menu-button"),this.compactMenuButton.append(kt("more_vert")),this.foldout=this.root?.querySelector(".foldout"),this.root?.appendChild(this.wrapper),this.wrapper.classList.add("wrapper");const n=Tm.create();n.setType("compact"),n.style.minHeight="1rem",this.logoContainer.append(n),this.logoContainer.addEventListener("click",()=>{globalThis.open("https://needle.tools","_blank")});try{window.requestAnimationFrame(()=>zk(c=>{if(c==!0&&Jn()&&!fw){let h=this._userRequestedLogoVisible;h===void 0&&(h=!1),this.___onSetLogoVisible(h)}else this.___onSetLogoVisible(!0)}))}catch(c){console.error("[Needle Menu] License check failed.",c)}this.compactMenuButton.addEventListener("click",c=>{c.preventDefault(),this.root.classList.toggle("open")});let s=this._context;setTimeout(()=>s=this._context);let r=0;const a=(c,h)=>{il&&console.log("Set menu visible",h),s?.isInAR&&s.arOverlayElement?c!=s.arOverlayElement&&s.arOverlayElement.appendChild(this):this.parentNode!=this._domElement?.shadowRoot&&this._domElement?.shadowRoot?.appendChild(this),this.style.display=h?"flex":"none",this.style.visibility="visible",this.style.opacity="1"};let l=!1;new MutationObserver(c=>{if(!l)try{l=!0,this.onChangeDetected(c);const h=this?.parentNode;if((this.style.display!="flex"||this.style.visibility!="visible"||this.style.opacity!="1"||h!=this._domElement?.shadowRoot)&&!Jn()){const d=r++;Ti()&&this._userRequestedMenuVisible===!1?(d===0&&a(h,this._userRequestedMenuVisible),d===1&&console.warn("Needle Menu Warning: You need a PRO license to hide the Needle Engine menu \u2192 The menu will be visible in your deployed website if you don't have a PRO license. See https://needle.tools/pricing for details.")):d===0?a(h,!0):setTimeout(()=>a(h,!0),5)}}finally{l=!1}}).observe(this.root,{childList:!0,subtree:!0,attributes:!0}),il&&this.___insertDebugOptions()}ensureInitialized(){this._didInitialize||(this._didInitialize=!0,this.initializeDom())}_sizeChangeInterval;connectedCallback(){this.ensureInitialized(),window.addEventListener("resize",this.handleSizeChange),this.handleMenuVisible(),this._sizeChangeInterval=setInterval(()=>this.handleSizeChange(void 0,!1),5e3),setTimeout(()=>{this._domElement?.addEventListener("resize",this.handleSizeChange),this._domElement?.addEventListener("click",this.#t)},1)}disconnectedCallback(){window.removeEventListener("resize",this.handleSizeChange),clearInterval(this._sizeChangeInterval),this._domElement?.removeEventListener("resize",this.handleSizeChange),this._context?.domElement.removeEventListener("click",this.#t)}#t=e=>{if(!e.defaultPrevented&&e.target==this._domElement&&e instanceof PointerEvent&&e.button===0&&this.root.classList.contains("open")){const t=this.foldout.getBoundingClientRect(),i=e;i.clientX>t.left&&i.clientX<t.right&&i.clientY>t.top&&i.clientY<t.bottom||this.root.classList.toggle("open",!1)}};_userRequestedLogoVisible=void 0;showNeedleLogo(e){this._userRequestedLogoVisible=e,!(!e&&(!Jn()||fw)&&(console.warn("[Needle Engine] You need a PRO license to hide the Needle Engine logo in production."),!Ti()))&&this.___onSetLogoVisible(e)}get logoIsVisible(){return!this.root.classList.contains("logo-hidden")}___onSetLogoVisible(e){this.logoContainer.style.display="",this.logoContainer.style.opacity="1",this.logoContainer.style.visibility="visible",e?(this.root.classList.remove("logo-hidden"),this.root.classList.add("logo-visible")):(this.root.classList.remove("logo-visible"),this.root.classList.add("logo-hidden"))}setPosition(e){if(e!=="top"&&e!=="bottom")return console.error("NeedleMenu.setPosition: invalid position",e);this.root.classList.remove("top","bottom"),this.root.classList.add(e)}_userRequestedMenuVisible=void 0;setVisible(e){this._userRequestedMenuVisible=e,this.style.display=e?"flex":"none"}closeFoldout(){this.root.classList.remove("open")}root;wrapper;options;optionsCompactMode;logoContainer;compactMenuButton;foldout;trackedElements=new WeakSet;trackElement(e){this.trackedElements.has(e)||(this.trackedElements.add(e),e.addEventListener("click",t=>{gi.sendEvent(this._context,"needle-menu",{action:"button_clicked",element:t.target instanceof Node?t.target.nodeName:e.nodeName,label:e.textContent,title:e instanceof HTMLElement?e.title:void 0,pointerid:t instanceof PointerEvent?t.pointerId:void 0})}))}append(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.appendChild(i)}else this.trackElement(t),this.options.appendChild(t)}appendChild(e){if(!(e instanceof Node)){const t=document.createElement("button");if(t.textContent=e.label,t.onclick=e.onClick,t.setAttribute("priority",e.priority?.toString()??"0"),e.title&&(t.title=e.title),e.icon){const i=kt(e.icon);e.iconSide==="right"?t.appendChild(i):t.prepend(i)}e.class&&t.classList.add(e.class),e=t}return this.trackElement(e),this.options.appendChild(e)}prepend(...e){for(const t of e)if(typeof t=="string"){const i=document.createTextNode(t);this.trackElement(i),this.options.prepend(i)}else this.trackElement(t),this.options.prepend(t)}_isHandlingChange=!1;_pauseMutationObserverOptionsContainer=!1;onChangeDetected(e){if(!this._isHandlingChange){this._isHandlingChange=!0;try{this.handleMenuVisible();for(const t of e)t.target==this.options&&(this._pauseMutationObserverOptionsContainer||this.onOptionsChildrenChanged(t))}finally{this._isHandlingChange=!1}}}onOptionsChildrenChanged(e){if(this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions),this.handleSizeChange(void 0,!0),e.type==="childList"&&e.addedNodes.length>0){const t=Array.from(this.options.children);t.sort((n,s)=>{const r=parseInt(n.getAttribute("priority")||"0"),a=parseInt(s.getAttribute("priority")||"0");return r-a});let i=!1;for(let n=0;n<t.length;n++){const s=this.options.children[n],r=t[n];if(s!==r){i=!0;break}}if(i)for(const n of t)this.options.appendChild(n)}}_didSort=new Map;handleMenuVisible(){il&&console.log("Update VisibleState: Any Content?",this.hasAnyContent),this.hasAnyContent?this.root.style.display="":this.root.style.display="none",this.root.classList.toggle("has-options",this.hasAnyVisibleOptions),this.root.classList.toggle("has-no-options",!this.hasAnyVisibleOptions)}get hasAnyContent(){return!!(this.logoContainer.style.display!="none"||this.hasAnyVisibleOptions)}get hasAnyVisibleOptions(){for(let e=0;e<this.options.children.length;e++){const t=this.options.children[e];if(t.tagName==="SLOT"){const i=t.assignedNodes();for(const n of i)if(n instanceof HTMLElement&&n.style.display!="none")return!0}else if(t.style.display!="none")return!0}return!1}_lastAvailableWidthChange=0;_timeoutHandleSize=0;_timeoutHandleCompactItems=0;handleSizeChange=(e,t)=>{if(!this._domElement)return;const i=this._domElement.clientWidth;if(i<100){clearTimeout(this._timeoutHandleSize),this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style");return}const n=i-20;if(!t&&Math.abs(n-this._lastAvailableWidthChange)<1)return;this._lastAvailableWidthChange=n,clearTimeout(this._timeoutHandleSize),this._timeoutHandleSize=setTimeout(()=>{const l=a();l<0?(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style")):l>0&&(this.root.classList.remove("compact"),this.foldout.classList.remove("floating-panel-style"),a()<0&&(this.root.classList.add("compact"),this.foldout.classList.add("floating-panel-style"))),this._pauseMutationObserverOptionsContainer=!0,this.updateCompactFoldoutItem(),window.requestAnimationFrame(()=>this._pauseMutationObserverOptionsContainer=!1)},150);const s=()=>{let l=0;return l+=this.options.getBoundingClientRect().width,l+=this.optionsCompactMode.getBoundingClientRect().width,l+=10*this.options.childElementCount,l+=this.logoContainer.style.display!="none"?this.logoContainer.getBoundingClientRect().width:0,l};let r=-1;const a=()=>{const l=n-s();return il&&l!==r&&(r=l,ke(`Menu space left: ${l.toFixed(0)}px`)),l}};updateCompactFoldoutItem(){if(this.root.classList.contains("compact")){let e=null,t=-1e7;const i=n=>{if(n instanceof HTMLElement){const s=Dc.getElementPriority(n);if(s!==void 0&&s>=t){const r=window.getComputedStyle(n);if(r.display==="none"||r.visibility==="hidden"||r.opacity==="0")return;e=n,t=s}}};for(let n=0;n<this.options.children.length;n++)i(this.options.children.item(n));for(let n=0;n<this.optionsCompactMode.children.length;n++)i(this.optionsCompactMode.children.item(n));if(e&&!this.optionsCompactMode.contains(e)){this.optionsCompactMode.childNodes.forEach(s=>{this.options.appendChild(s)});const n=e;this.optionsCompactMode.appendChild(n)}else e||this.optionsCompactMode.childNodes.forEach(n=>{this.options.appendChild(n)})}else this.optionsCompactMode.childNodes.forEach(e=>{this.options.appendChild(e)})}___insertDebugOptions(){window.addEventListener("keydown",i=>{i.key==="p"&&this.setPosition(this.root.classList.contains("top")?"bottom":"top")});const e=document.createElement("button");e.textContent="Hide Buttons",e.onclick=()=>{const i=new Array(this.options.children.length);for(let n=0;n<this.options.children.length;n++)i[n]=this.options.children[n];for(const n of i)this.options.removeChild(n);setTimeout(()=>{for(const n of i)this.options.appendChild(n)},1e3)},this.appendChild(e);const t=document.createElement("button");t.textContent="Toggle Logo",t.addEventListener("click",()=>{this.logoContainer.style.display=this.logoContainer.style.display==="none"?"":"none"}),this.appendChild(t)}}const Ye=w("debugcontext"),XM=w("stats"),QM=w("debugactive"),YM=w("debugframerate"),ZM=w("debugcoroutine"),KM={};class JM{name;alias;hash;runInBackground;domElement;renderer;camera;scene}var xe=(o=>(o[o.Start=-1]="Start",o[o.EarlyUpdate=0]="EarlyUpdate",o[o.Update=1]="Update",o[o.LateUpdate=2]="LateUpdate",o[o.OnBeforeRender=3]="OnBeforeRender",o[o.OnAfterRender=4]="OnAfterRender",o[o.PrePhysicsStep=9]="PrePhysicsStep",o[o.PostPhysicsStep=10]="PostPhysicsStep",o[o.Undefined=-1]="Undefined",o))(xe||{});function xu(o,e){if(!o)return;if(!o.isComponent){(A()||Ye)&&console.error(`Registered script is not a Needle Engine component.
853
+ The script will be ignored. Please make sure your component extends "Behaviour" imported from "@needle-tools/engine"
854
+ `,o);return}e||(e=z.Current,Ye&&console.warn("> Registering component without context"));const t=e?.new_scripts;t.includes(o)||t.push(o)}class z{static _defaultTargetFramerate={value:90,toString(){return this.value}};static get DefaultTargetFrameRate(){return z._defaultTargetFramerate.value}static set DefaultTargetFrameRate(e){z._defaultTargetFramerate.value=e}static _defaultWebglRendererParameters={antialias:!0,alpha:!1,powerPreference:I.isiOS()||I.isMacOS()?"default":"high-performance",stencil:!0};static get DefaultWebGLRendererParameters(){return z._defaultWebglRendererParameters}get version(){return mi}static get Current(){return pe.Current}static set Current(e){pe.Current=e}static get All(){return pe.All}name;alias;isManagedExternally=!1;isPaused=!1;runInBackground=!1;targetFrameRate;physicsSteps=1;hash;domElement;appendHTMLElement(e){return this.domElement.shadowRoot?this.domElement.shadowRoot.appendChild(e):this.domElement.appendChild(e)}get resolutionScaleFactor(){return this._resolutionScaleFactor}set resolutionScaleFactor(e){if(e!==this._resolutionScaleFactor&&typeof e=="number"){if(e<=0){console.error("Invalid resolution scale factor",e);return}this._resolutionScaleFactor=e,this.updateSize()}}_resolutionScaleFactor=1;_boundingClientRectFrame=-1;_boundingClientRect=null;_domX;_domY;calculateBoundingClientRect(){if(this.xr){this._domX=0,this._domY=0;return}this._boundingClientRectFrame!==this.time.frame&&(this._boundingClientRectFrame=this.time.frame,this._boundingClientRect=this.domElement.getBoundingClientRect(),this._domX=this._boundingClientRect.x,this._domY=this._boundingClientRect.y)}get domWidth(){return this.isInAR?window.innerWidth:this.domElement.clientWidth}get domHeight(){return this.isInAR?window.innerHeight:this.domElement.clientHeight}get domX(){return this.calculateBoundingClientRect(),this._domX}get domY(){return this.calculateBoundingClientRect(),this._domY}get isInXR(){return this.renderer?.xr?.isPresenting||!1}xr=null;get xrSessionMode(){return this.xr?.mode}get isInVR(){return this.xrSessionMode==="immersive-vr"}get isInAR(){return this.xrSessionMode==="immersive-ar"}get isInPassThrough(){return this.xr?this.xr.isPassThrough:!1}get xrSession(){return this.renderer?.xr?.getSession()}get xrFrame(){return this._xrFrame}get xrCamera(){return this.renderer.xr.isPresenting?this.renderer?.xr?.getCamera():void 0}_xrFrame=null;get arOverlayElement(){const e=this.domElement;return typeof e.getAROverlayContainer=="function"?e.getAROverlayContainer():this.domElement}get currentFrameEvent(){return this._currentFrameEvent}_currentFrameEvent=-1;scene;renderer;composer=null;scripts=[];scripts_pausedChanged=[];scripts_earlyUpdate=[];scripts_update=[];scripts_lateUpdate=[];scripts_onBeforeRender=[];scripts_onAfterRender=[];scripts_WithCorroutines=[];scripts_immersive_vr=[];scripts_immersive_ar=[];coroutines={};post_setup_callbacks=[];pre_update_callbacks=[];pre_render_callbacks=[];post_render_callbacks=[];pre_update_oneshot_callbacks=[];new_scripts=[];new_script_start=[];new_scripts_pre_setup_callbacks=[];new_scripts_post_setup_callbacks=[];new_scripts_xr=[];mainCameraComponent=void 0;get mainCamera(){if(this._mainCamera)return this._mainCamera;if(this.mainCameraComponent){const e=this.mainCameraComponent;return e.threeCamera||e.buildCamera(),e.threeCamera}return this._fallbackCamera||(this._fallbackCamera=new de(75,this.domWidth/this.domHeight,.1,1e3)),this._fallbackCamera}set mainCamera(e){this._mainCamera=e}_mainCamera=null;_fallbackCamera=null;application;animations;time;input;physics;connection;assets;mainLight=null;get rendererData(){return this.sceneLighting}sceneLighting;addressables;lightmaps;players;lodsManager;menu;accessibility;get isCreated(){return this._isCreated}get rootSourceId(){return this.rootSceneSourceIdentifiers[0]||void 0}_needsUpdateSize=!1;_isCreated=!1;_isCreating=!1;_isVisible=!1;_stats=XM?new PP:null;constructor(e){this.name=e?.name||"",this.alias=e?.alias,this.domElement=e?.domElement||document.body,this.hash=e?.hash,e?.renderer&&(this.renderer=e.renderer,this.isManagedExternally=!0),e?.runInBackground!==void 0&&(this.runInBackground=e.runInBackground),e?.scene?this.scene=e.scene:this.scene=new qi,e?.camera&&(this._mainCamera=e.camera),this.application=new Vn(this),this.time=new ow,this.input=new Uv(this),this.physics=new sc(this),this.connection=new Yv(this),this.assets=new Rw,this.sceneLighting=new tw(this),this.addressables=new Iv(this),this.lightmaps=new yM(this),this.players=new Kv(this),this.menu=new Dc(this),this.lodsManager=new bM(this),this.animations=new Ek(this),this.accessibility=new Rm(this);const t=()=>this._needsUpdateSize=!0;window.addEventListener("resize",t),this._disposeCallbacks.push(()=>window.removeEventListener("resize",t));const i=new ResizeObserver(n=>this._needsUpdateSize=!0);i.observe(this.domElement),this._disposeCallbacks.push(()=>i.disconnect()),this._intersectionObserver=new IntersectionObserver(n=>{this._isVisible=n[0].isIntersecting}),this._disposeCallbacks.push(()=>this._intersectionObserver?.disconnect()),pe.register(this)}createNewRenderer(e){if(this.renderer?.dispose(),e={...z.DefaultWebGLRendererParameters,...e},!e.canvas){const t=this.domElement?.shadowRoot?.querySelector("canvas");t?(e.canvas=t,Ye&&console.log("Using canvas from shadow root",t)):Ye&&console.warn("No canvas found in shadow root, creating new canvas. This may cause input events to not work correctly. To fix this, make sure to use the canvas provided by the Needle Engine Web Component (e.g. by using context.createNewRenderer() without parameters or passing the canvas from the shadow root explicitly).")}return Ye&&console.log("Using Renderer Parameters:",e,this.domElement),this.renderer=new br(e),this.renderer.domElement.setAttribute("aria-label","3D rendering"),this.renderer.domElement.setAttribute("role","img"),this.renderer.debug.checkShaderErrors=A()||w("checkshadererrors")===!0,this.renderer.toneMappingExposure=1,this.renderer.toneMapping=Dd,this.renderer.setClearColor(new oe("lightgrey"),0),this.renderer.shadowMap.enabled=!0,this.renderer.shadowMap.type=hC,this.renderer.setSize(this.domWidth,this.domHeight),this.renderer.outputColorSpace=To,this.renderer.nodes={library:new dC,modelViewMatrix:null,modelNormalViewMatrix:null},this.lodsManager.setRenderer(this.renderer),this.input.bindEvents(),Lk(this,this.renderer.domElement),this.renderer}_intersectionObserver=null;internalOnUpdateVisible(){this._intersectionObserver?.disconnect(),this._intersectionObserver?.observe(this.domElement)}_disposeCallbacks=[];requestSizeUpdate(){this._needsUpdateSize=!0}maxRenderResolution;get devicePixelRatio(){return this._devicePixelRatio}set devicePixelRatio(e){e!==this._devicePixelRatio&&(this._devicePixelRatio=e,this._needsUpdateSize=!0)}_devicePixelRatio="auto";updateSize(e=!1){if(e||!this.isManagedExternally&&this.renderer.xr?.isPresenting===!1){this._needsUpdateSize=!1;const t=this.resolutionScaleFactor;let i=this.domWidth*t,n=this.domHeight*t;this.maxRenderResolution&&(this.maxRenderResolution.x=Math.max(1,this.maxRenderResolution.x),i=Math.min(this.maxRenderResolution.x,i),this.maxRenderResolution.y=Math.max(1,this.maxRenderResolution.y),n=Math.min(this.maxRenderResolution.y,n));const s=this.mainCamera;this.updateAspect(s),this.renderer.setSize(i,n,!0),this.renderer.domElement.style.width="100%",this.renderer.domElement.style.height="100%";const r=typeof this.devicePixelRatio=="number"?this.devicePixelRatio:this.devicePixelRatio==="auto"?Math.min(2,window.devicePixelRatio):void 0;r!==void 0&&this.renderer.setPixelRatio(r),this.composer&&(this.composer.setSize?.call(this.composer,i,n),r!==void 0&&"setPixelRatio"in this.composer&&typeof this.composer.setPixelRatio=="function"&&this.composer.setPixelRatio?.call(this.composer,window.devicePixelRatio))}}updateAspect(e,t,i){if(!e)return;t===void 0&&(t=this.domWidth),i===void 0&&(i=this.domHeight);const n=t/i;if(e.isPerspectiveCamera){const s=e,r=s.aspect;s.aspect=n,r!==s.aspect&&e.updateProjectionMatrix()}else if(e.isOrthographicCamera){const s=e,r=s.top-s.bottom,a=r*n/2,l=r/2;(s.left!=-a||s.top!=l)&&(s.left=-a,s.right=a,s.top=l,s.bottom=-l,e.updateProjectionMatrix())}}recreate(){this.clear(),this.create(this._originalCreationArgs)}_originalCreationArgs;async onCreate(e){return this.create(e)}async create(e){try{this._isCreating=!0,e!==this._originalCreationArgs&&(this._originalCreationArgs=gc(e)),window.addEventListener("unhandledrejection",this.onUnhandledRejection);const t=await this.internalOnCreate(e);return this._isCreated=t,t}finally{window.removeEventListener("unhandledrejection",this.onUnhandledRejection),this._isCreating=!1}}onUnhandledRejection=e=>{this.onError(e.reason)};onError(e){this.domElement.dispatchEvent(new CustomEvent("error",{detail:e}))}clear(){pe.dispatchCallback(ue.ContextClearing,this),Zn(this,ue.ContextClearing),Di(this.scene,!0,!0),this.scene=new qi,this.addressables?.dispose(),this.lightmaps?.clear(),this.physics?.engine?.clearCaches(),this.lodsManager.disable(),this.accessibility?.clear(),this._onBeforeRenderListeners.clear(),this._onAfterRenderListeners.clear(),this.isManagedExternally||this.renderer&&(this.renderer.renderLists.dispose(),this.renderer.state.reset(),this.renderer.resetState()),pe.dispatchCallback(ue.ContextCleared,this)}dispose(){this.internalOnDestroy(),this.accessibility.dispose()}onDestroy(){this.internalOnDestroy()}internalOnDestroy(){z.Current=this,pe.dispatchCallback(ue.ContextDestroying,this),Zn(this,ue.ContextDestroying),this.clear(),this.renderer?.setAnimationLoop(null),this.renderer&&(this.renderer.setClearAlpha(0),this.renderer.clear(),this.isManagedExternally||(Ye&&console.log("Disposing renderer"),this.renderer.dispose())),this.scene=null,this.renderer=null,this.input.dispose(),this.menu.onDestroy(),this.animations.onDestroy();for(const e of this._disposeCallbacks)try{e()}catch(t){console.error("Error in on dispose callback:",t,e)}this.domElement?.parentElement&&this.domElement.parentElement.removeChild(this.domElement),this._isCreated=!1,pe.dispatchCallback(ue.ContextDestroyed,this),Zn(this,ue.ContextDestroyed),pe.unregister(this),z.Current===this&&(z.Current=null)}registerCoroutineUpdate(e,t,i){return typeof t?.next!="function"?(console.error("Registered invalid coroutine function from "+e.name+`
855
+ Coroutine functions must be generators: "*myCoroutine() {...}"
856
+ Start a coroutine from a component by calling "this.startCoroutine(myCoroutine())"`),t):(this.coroutines[i]||(this.coroutines[i]=[]),this.coroutines[i].push({comp:e,main:t}),t)}unregisterCoroutineUpdate(e,t){if(!this.coroutines[t])return;const i=this.coroutines[t].findIndex(n=>n.main===e);i>=0&&this.coroutines[t].splice(i,1)}stopAllCoroutinesFrom(e){for(const t in this.coroutines){const i=this.coroutines[t];for(let n=i.length-1;n>=0;n--)i[n].comp===e&&i.splice(n,1)}}_cameraStack=[];setCurrentCamera(e){if(!e)return;if(e.threeCamera||e.buildCamera(),!e.threeCamera){console.warn("Camera component is missing camera",e);return}const t=this._cameraStack.indexOf(e);t>=0&&this._cameraStack.splice(t,1),this._cameraStack.push(e),this.mainCameraComponent=e;const i=e.threeCamera;i.isPerspectiveCamera&&this.updateAspect(i),this.mainCameraComponent?.applyClearFlagsIfIsActiveCamera()}removeCamera(e){if(!e)return;const t=this._cameraStack.indexOf(e);if(t>=0&&this._cameraStack.splice(t,1),this.mainCameraComponent===e&&(this.mainCameraComponent=void 0,this._cameraStack.length>0)){const i=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(i)}}_onBeforeRenderListeners=new Map;_onAfterRenderListeners=new Map;addBeforeRenderListener(e,t){if(!this._onBeforeRenderListeners.has(e.uuid)){const i=[];this._onBeforeRenderListeners.set(e.uuid,i),e.onBeforeRender=this._createRenderCallbackWrapper(i)}this._onBeforeRenderListeners.get(e.uuid).push(t)}removeBeforeRenderListener(e,t){if(this._onBeforeRenderListeners.has(e.uuid)){const i=this._onBeforeRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}addAfterRenderListener(e,t){if(!this._onAfterRenderListeners.has(e.uuid)){const i=[];this._onAfterRenderListeners.set(e.uuid,i),e.onAfterRender=this._createRenderCallbackWrapper(i)}this._onAfterRenderListeners.get(e.uuid)?.push(t)}removeAfterRenderListener(e,t){if(this._onAfterRenderListeners.has(e.uuid)){const i=this._onAfterRenderListeners.get(e.uuid),n=i.indexOf(t);n>=0&&i.splice(n,1)}}_createRenderCallbackWrapper(e){return(t,i,n,s,r,a)=>{for(let l=0;l<e.length;l++){const c=e[l];c(t,i,n,s,r,a)}}}_requireDepthTexture=!1;_requireColorTexture=!1;_renderTarget;_isRendering=!1;get isRendering(){return this._isRendering}setRequireDepth(e){this._requireDepthTexture=e}setRequireColor(e){this._requireColorTexture=e}get depthTexture(){return this._renderTarget?.depthTexture||null}get opaqueColorTexture(){return this._renderTarget?.texture||null}get isVisibleToUser(){if(this.isInXR)return!0;if(!this._isVisible)return!1;if(!this._needsVisibleUpdate&&this._lastStyleComputedResult!==void 0)return this._lastStyleComputedResult;this._needsVisibleUpdate=!1;const e=getComputedStyle(this.domElement);return this._lastStyleComputedResult=e.visibility!=="hidden"&&e.display!=="none"&&e.opacity!=="0",this._lastStyleComputedResult}_needsVisibleUpdate=!0;_lastStyleComputedResult=void 0;_createId=0;async internalOnCreate(e){const t=++this._createId;Ye&&console.log("Creating context",this.name,e);const i=globalThis["needle:dependencies:ready"];i instanceof Promise&&(Ye&&console.log("Waiting for dependencies to be ready"),await i.catch(h=>{if(Ye||A()){if(wc("Needle Engine dependencies failed to load. Please check the console for more details"),h instanceof ReferenceError){let d="YourComponentName";const p=h.message.indexOf("'");if(p>0){const m=h.message.indexOf("'",p+1);if(m>0){const f=h.message.substring(p+1,m);f.length>3&&(d=f)}}console.error(`Needle Engine dependencies failed to load:
857
+
858
+ # Make sure you don't have circular imports in your scripts!
859
+
860
+ Possible solutions:
861
+ \u2192 Replace @serializable(${d}) in your script with @serializable(Behaviour)
862
+ \u2192 If you only need type information try importing the type only, e.g: import { type ${d} }
863
+
864
+ ---`,h);return}console.error("Needle Engine dependencies failed to load",h)}}).then(()=>{Ye&&console.log("Needle Engine dependencies are ready")})),this.clear();const n=this.renderer,s=!n||n.isDisposed===!0;this.isManagedExternally===!1&&s?this.createNewRenderer():this.lodsManager.setRenderer(this.renderer),this.renderer?.setAnimationLoop(null),z.Current=this,await pe.dispatchCallback(ue.ContextCreationStart,this);let r=!0,a;try{z.Current=this,e?a=await this.internalLoadInitialContent(t,e):a=[]}catch(h){console.error(h),r=!1}if(!r)return this.onError("Failed to load initial content"),!1;if(t!==this._createId||e?.abortSignal?.aborted)return!1;if(this.internalOnUpdateVisible(),!this.renderer)return Ye&&console.warn("Context has no renderer (perhaps it was disconnected?",this.domElement.isConnected),!1;!this.isManagedExternally&&!this.domElement.shadowRoot&&this.domElement.prepend(this.renderer.domElement),z.Current=this,z.Current=this;for(let h=0;h<this.new_scripts.length;h++){const d=this.new_scripts[h];if(d.gameObject!==void 0&&d.gameObject!==null){d.gameObject.userData===void 0&&(d.gameObject.userData={}),d.gameObject.userData.components===void 0&&(d.gameObject.userData.components=[]);const p=d.gameObject.userData.components;p.includes(d)||p.push(d)}}if(this.post_setup_callbacks)for(let h=0;h<this.post_setup_callbacks.length;h++)z.Current=this,await this.post_setup_callbacks[h](this);if(!this._mainCamera){z.Current=this;let h=null;Fr(this.scene,d=>{const p=d;if(p?.isCamera){if($c(p.gameObject),!p.activeAndEnabled)return;if(p.tag==="MainCamera")return h=p,!0;h=p}}),h?this.setCurrentCamera(h):!pe.dispatchCallback(ue.MissingCamera,this,{files:a})&&!this.mainCamera&&!this.isManagedExternally&&console.warn("Missing camera in main scene",this)}this.input.bindEvents(),z.Current=this,Du(this),this.physics.engine&&(this.physics.engine?.step(0),this.physics.engine?.postStep()),!this.isManagedExternally&&this.composer&&this.mainCamera,this._needsUpdateSize=!0,this._stats&&(this._stats.showPanel(0),this._stats.dom.style.position="absolute",this.domElement.shadowRoot?.appendChild(this._stats.dom)),Ye&&Yd(this.scene,!0),this.targetFrameRate===void 0?(Ye&&console.warn("No target framerate set, using default",z.DefaultTargetFrameRate),this.targetFrameRate=z._defaultTargetFramerate):Ye&&console.log("Target framerate set to",this.targetFrameRate),this._dispatchReadyAfterFrame=!0;const l=pe.dispatchCallback(ue.ContextCreated,this,{files:a});if(l){const h=this.domElement;"internalSetLoadingMessage"in h&&typeof h.internalSetLoadingMessage=="function"&&h?.internalSetLoadingMessage("finish loading"),await l}if(e?.abortSignal?.aborted)return!1;const c=this.rootSourceId;return c&&this.sceneLighting.enable(c),Zn(this,ue.ContextCreated),Ye&&console.log("Context Created...",this.renderer,this.renderer.domElement),this._isCreating=!1,!this.isManagedExternally&&!e?.abortSignal?.aborted&&this.restartRenderLoop(),!0}rootSceneSourceIdentifiers=[];async internalLoadInitialContent(e,t){this.rootSceneSourceIdentifiers.length=0;const i=new Array;if(t.files.length===0)return i;const n=[...t.files];this.rootSceneSourceIdentifiers.push(...n);const s={name:"",progress:null,index:0,count:n.length},r=On(),a=0;for(let l=0;l<n.length;l++){if(t.abortSignal?.aborted){Ye&&console.log("Aborting loading because of abort signal");break}if(e!==this._createId){Ye&&console.log("Aborting loading because create id changed",e,this._createId);break}const c=n[l];t?.onLoadingStart?.call(this,l,c),Ye&&console.log("Context Load "+c);const h=await r.loadSync(this,c,c,a,d=>{t.abortSignal?.aborted||(s.name=c,s.progress=d,s.index=l,s.count=n.length,t.onLoadingProgress?.call(this,s))});t?.onLoadingFinished?.call(this,l,c,h??null),h?i.push({src:c,file:h}):console.warn("Could not load file: "+c)}if(e!==this._createId||t.abortSignal?.aborted){Ye&&console.log("Aborting loading because create id changed or abort signal was set",e,this._createId);for(const l of i)if(l&&l.file)for(const c of l.file.scenes)Di(c,!0,!0)}else{let l=!1;for(const c of i)c&&c.file&&(c.file.scene?(l=!0,this.scene.add(c.file.scene)):console.warn("No scene found in loaded file"));if(!l){for(const c of i)if(c&&c.file&&"parser"in c.file){let h=0;if(!Array.isArray(c.file.parser.json.materials))continue;for(let d=0;d<c.file.parser.json.materials.length;d++){const p=await c.file.parser.getDependency("material",d),m=new M;m.position.x=d*1.1,m.position.y=h,this.scene.add(m),Rs.createPrimitive("ShaderBall",{parent:m,material:p})}h+=1}}}return i}restartRenderLoop(){return this.renderer?this._isCreating?(console.warn("Can not start render loop while creating context"),!1):(this.renderer.setAnimationLoop((e,t)=>{this.isManagedExternally||this.update(e,t)}),!0):(console.error("Can not start render loop without renderer"),!1)}_renderlooperrors=0;update(e,t){if(t===void 0&&(t=null),A()||Ye||TR())try{this.internalStep(e,t),this._renderlooperrors=0}catch(i){this._renderlooperrors+=1,(A()||Ye)&&(i instanceof Error||i instanceof TypeError)&&ke("Caught unhandled exception during render-loop - see console for details.",{type:Ii.Error}),console.error("Frame #"+this.time.frame+`
865
+ `,i),this._renderlooperrors>=3&&(console.warn("Stopping render loop due to error"),this.renderer.setAnimationLoop(null),gi.sendError(z.Current,"renderloop",i instanceof Error?i:new Error(String(i)))),this.domElement.dispatchEvent(new CustomEvent("error",{detail:i}))}else this.internalStep(e,t)}updatePhysics(e){this.internalUpdatePhysics(e)}setCameraFocusRect(e,t){const i=this._focusRect;if(this._focusRect=e,t&&Object.assign(this.focusRectSettings,t),t?.damping===void 0&&i){let n=i;i instanceof HTMLElement&&(n=i.getBoundingClientRect()),n&&"top"in n&&n.bottom>=-100&&n.right>=-100&&n.top<=window.innerHeight+100&&n.left<=window.innerWidth+100&&(this.focusRectSettings.damping=.2)}}get focusRect(){return this._focusRect}get focusRectSize(){const e=this._focusRect;if(e&&(e instanceof DOMRect||"width"in e&&"height"in e&&"x"in e&&"y"in e))return{x:e.x,y:e.y,width:e.width,height:e.height};if(e instanceof HTMLElement){const t=e.getBoundingClientRect();return{x:t.x,y:t.y,width:t.width,height:t.height}}return null}focusRectSettings={damping:0,zoom:1,offsetX:0,offsetY:0};_focusRect=null;_lastTimestamp=0;_accumulatedTime=0;_dispatchReadyAfterFrame=!1;internalStep(e,t){this.internalOnBeforeRender(e,t)!==!1&&(this.internalOnRender(),this.internalOnAfterRender())}internalOnBeforeRender(e,t){this.renderer.info.autoReset=!!t,this.renderer.info.autoReset===!1&&this.renderer.info.reset(),this._needsVisibleUpdate=!0;const i=t!==null&&this._xrFrame===null;if(this._xrFrame=t,i&&this.domElement.dispatchEvent(new CustomEvent("xr-session-started",{detail:{context:this,session:this.xrSession,frame:t}})),this._currentFrameEvent=-1,this.isManagedExternally===!1&&this.isInXR===!1&&this.targetFrameRate!==void 0){this._lastTimestamp===0&&(this._lastTimestamp=e),this._accumulatedTime+=(e-this._lastTimestamp)/1e3,this._lastTimestamp=e;let n=this.targetFrameRate;if(typeof n=="object"&&(n=n.value),this._accumulatedTime<1/(n+1))return!1;this._accumulatedTime=0}if(this._stats?.begin(),z.Current=this,this.onHandlePaused())return!1;for(z.Current=this,this.time.update(),YM&&console.log("FPS",this.time.smoothedFps.toFixed(0)),Du(this),ju(this.scene),qw(this),Zn(this,-1);this._cameraStack.length>0&&(!this.mainCameraComponent||this.mainCameraComponent.destroyed);){this._cameraStack.splice(this._cameraStack.length-1,1);const n=this._cameraStack[this._cameraStack.length-1];this.setCurrentCamera(n)}if(this.pre_update_oneshot_callbacks){for(const n in this.pre_update_oneshot_callbacks)this.pre_update_oneshot_callbacks[n]();this.pre_update_oneshot_callbacks.length=0}if(this.pre_update_callbacks)for(const n in this.pre_update_callbacks)this.pre_update_callbacks[n]();this._currentFrameEvent=0;for(let n=0;n<this.scripts_earlyUpdate.length;n++){const s=this.scripts_earlyUpdate[n];s.activeAndEnabled&&s.earlyUpdate!==void 0&&(z.Current=this,s.earlyUpdate())}this.executeCoroutines(0),Zn(this,0),this._currentFrameEvent=1;for(let n=0;n<this.scripts_update.length;n++){const s=this.scripts_update[n];s.activeAndEnabled&&s.update!==void 0&&(z.Current=this,s.update())}this.executeCoroutines(1),Zn(this,1),this._currentFrameEvent=2;for(let n=0;n<this.scripts_lateUpdate.length;n++){const s=this.scripts_lateUpdate[n];s.activeAndEnabled&&s.lateUpdate!==void 0&&(z.Current=this,s.lateUpdate())}if(this.executeCoroutines(2),Zn(this,2),this.physicsSteps===void 0&&(this.physicsSteps=1),this.physics.engine&&this.physicsSteps>0&&this.internalUpdatePhysics(this.physicsSteps),this.isVisibleToUser||this.runInBackground){this._currentFrameEvent=3;for(let n=0;n<this.scripts_onBeforeRender.length;n++){const s=this.scripts_onBeforeRender[n];s.activeAndEnabled&&s.onBeforeRender!==void 0&&(z.Current=this,s.onBeforeRender(t))}if(this.executeCoroutines(3),Zn(this,3),this._needsUpdateSize&&this.updateSize(),this.pre_render_callbacks)for(const n in this.pre_render_callbacks)this.pre_render_callbacks[n](t);if(this._focusRect&&this.mainCamera instanceof de){const n=this.focusRectSettings,s=n.damping>0?this.time.deltaTime/n.damping:1;UO(this._focusRect,this.focusRectSettings,s,this.mainCamera,this.renderer)}}return!0}internalUpdatePhysics(e){if(!this.physics.engine)return!1;const t=e,i=this.time.deltaTime/t;for(let n=0;n<t;n++)this._currentFrameEvent=9,this.executeCoroutines(9),this.physics.engine.step(i),this._currentFrameEvent=10,this.executeCoroutines(10);return this.physics.engine.postStep(),!0}internalOnRender(){this.isManagedExternally||(LR(this),this._currentFrameEvent=-1,Vb.camera=this.mainCamera,Vb.update(),this.renderNow(),this._currentFrameEvent=4)}internalOnAfterRender(){if(this.isVisibleToUser||this.runInBackground){for(let e=0;e<this.scripts_onAfterRender.length;e++){const t=this.scripts_onAfterRender[e];t.activeAndEnabled&&t.onAfterRender!==void 0&&(z.Current=this,t.onAfterRender())}if(this.executeCoroutines(4),Zn(this,4),this.post_render_callbacks)for(const e in this.post_render_callbacks)this.post_render_callbacks[e]()}if(this._currentFrameEvent=-1,this.connection.sendBufferedMessagesNow(),this._stats){this._stats.end();const e=this.time.fps<20?50:150;if(this.time.frameCount%e===0||this.time.frameCount===1){const t=window.performance&&window.performance.memory?`${(window.performance.memory.usedJSHeapSize/1024/1024).toFixed(2)} MB`:"n/a";console.log(this.renderer.info.render.calls+" DrawCalls",`
866
+ Render:`,{shaders:this.renderer.info.programs?.length,...this.renderer.info.render},`
867
+ Memory:`,{usedMemory:t,...this.renderer.info.memory},`
868
+ Target Framerate: `+this.targetFrameRate)}}this._dispatchReadyAfterFrame&&(this._dispatchReadyAfterFrame=!1,this.domElement.dispatchEvent(new CustomEvent("ready")),pe.dispatchCallback(ue.ContextFirstFrameRendered,this))}_tempClearColor=new oe;_tempClearColor2=new oe;renderNow(e){if(!e&&(e=this.mainCamera,!e))return!1;if(this.handleRendererContextLost(),this._isRendering=!0,this.renderRequiredTextures(),this.renderer.toneMapping!==Dd&&rw(),this.composer&&!this.isInXR){e&&"setMainCamera"in this.composer&&this.composer.passes[0]?.mainCamera!=e&&this.composer.setMainCamera(e);const t=this.renderer.getClearColor(this._tempClearColor),i=this.renderer.getClearAlpha();this._tempClearColor2.copy(t),this.renderer.setClearColor(t.convertSRGBToLinear(),this.renderer.getClearAlpha()),this.composer.render(this.time.deltaTime),this.renderer.setClearColor(this._tempClearColor2,i)}else e&&(this.isInXR&&I.isMacOS()&&this.renderer.clearDepth(),this.renderer.render(this.scene,e));return this._isRendering=!1,!0}_contextRestoreTries=0;handleRendererContextLost(){this.time.frame%10&&this.renderer.getContext().isContextLost()&&this._contextRestoreTries++<100&&(console.warn("Attempting to recover WebGL context..."),this.renderer.forceContextRestore())}_wasPaused=!1;onHandlePaused(){const e=this.evaluatePaused();if(this._wasPaused!==e){QM&&console.log("Paused?",e,"context:"+this.alias);for(let t=0;t<this.scripts_pausedChanged.length;t++){const i=this.scripts_pausedChanged[t];i.activeAndEnabled&&i.onPausedChanged!==void 0&&(z.Current=this,i.onPausedChanged(e,this._wasPaused))}}return this._wasPaused=e,e}evaluatePaused(){return this.isInXR?!1:this.isPaused?!0:this.runInBackground?!1:!this.isVisibleToUser}renderRequiredTextures(){if(!this.mainCamera||!this._requireDepthTexture&&!this._requireColorTexture)return;if(!this._renderTarget){if(this._renderTarget=new Gn(this.domWidth,this.domHeight),this._requireDepthTexture){const i=new Mb(this.domWidth,this.domHeight);this._renderTarget.depthTexture=i}this._requireColorTexture&&(this._renderTarget.texture=new Se,this._renderTarget.texture.generateMipmaps=!1,this._renderTarget.texture.minFilter=jd,this._renderTarget.texture.magFilter=jd,this._renderTarget.texture.format=Ad)}const e=this._renderTarget;e.texture&&(e.texture.colorSpace=this.renderer.outputColorSpace);const t=this.renderer.getRenderTarget();this.renderer.setRenderTarget(e),this.renderer.render(this.scene,this.mainCamera),this.renderer.setRenderTarget(t)}executeCoroutines(e){if(this.coroutines[e]){const i=this.coroutines[e];for(let n=0;n<i.length;n++)try{const s=i[n];if(!s.comp||s.comp.destroyed||!s.main||s.comp.enabled===!1){ZM&&console.log("Removing coroutine",s.comp,s.comp.enabled),i.splice(n,1),--n;continue}const r=s.chained;if(r&&r.length>0){const c=r[r.length-1].next();if(c.done&&r.pop(),t(c)&&(s.chained||(s.chained=[]),s.chained.push(c.value)),!c.done)continue}const a=s.main.next();if(a.done===!0){i.splice(n,1),--n;continue}const l=a.value;if(t(l)){if(l.next().done)continue;s.chained||(s.chained=[]),s.chained.push(l)}else if(l instanceof Promise){const c=l;s.chained||(s.chained=[]);const h=jv(c);s.chained?.push(h);continue}}catch(s){console.error(s)}}function t(i){return!!(i&&i.next&&i.return)}}}const nl=new J().makeRotationY(Math.PI),Ki=new N().setFromAxisAngle(new b(0,1,0),Math.PI),eR=w("debugwebxr");class tR{priority=-1e5;gameObject;isXRRig(){return!0}get isActive(){return this.gameObject.visible}constructor(){if(this.gameObject=new M,this.gameObject.name="Implicit XR Rig",eR){const e=wf(16733661);e.position.y+=.5,this.gameObject.add(e)}}}const zo=w("debugwebxr"),Su=w("debugcustomgesture"),iR="https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles",nR="generic-trigger",oR=new N().setFromEuler(new ct(Ao.degToRad(0),Ao.degToRad(-90),Ao.degToRad(-90))),sR=new b(.04,-.04,0);class mf{xr;get context(){return this.xr.context}inputSource;index=0;emitEvents=!0;get connected(){return this._connected}_connected=!0;get isTracking(){return this._isTracking}_isTracking=!1;get gamepad(){return this.__gamepad??=this.inputSource.gamepad}__gamepad;get isHand(){return this.hand!=null}get hand(){return this.__hand??=this.inputSource.hand}__hand;get handObject(){return this.context.renderer.xr.getHand(this.index)}get profiles(){return this.inputSource.profiles}get layout(){return this._layout}get targetRayMode(){return this.inputSource.targetRayMode}get targetRaySpace(){return this.inputSource.targetRaySpace}get gripSpace(){return this.inputSource.gripSpace}get side(){return this.__side??=this.inputSource.handedness}__side=void 0;get isRight(){return this.side==="right"}get isLeft(){return this.side==="left"}get isStylus(){return this._isMxInk}getHitTestSource(){return this._hitTestSource||this._requestHitTestSource(),this._hitTestSource}get hasHitTestSource(){return this._hitTestSource}cancelHitTestSource(){this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}_hitTestSource=void 0;_hasSelectEvent=!1;get hasSelectEvent(){return this._hasSelectEvent}_isMxInk=!1;_isMetaQuestTouchController=!1;getHitTest(){return this.xr.getHitTest(this)}_handJointPoses=new Map;getHandJointPose(e,t){if(t=t||this.xr.frame,!this.hand||!t?.getJointPose||!this.xr.referenceSpace)return null;let i=this._handJointPoses?.get(e);return i||(i=t.getJointPose(e,this.xr.referenceSpace),i&&this._handJointPoses.set(e,i),i)}_gripMatrix=new J;_gripPosition=new b;_gripQuaternion=new N;_linearVelocity=new b;_rayPositionRaw=new b;_rayRotationRaw=new N;_rayMatrix=new J;_rayPosition=new b;_rayQuaternion=new N;get gripPosition(){return F(this._gripPosition)}get gripQuaternion(){return di(this._gripQuaternion)}get gripMatrix(){return this._gripMatrix}get gripLinearVelocity(){return F(this._linearVelocity).applyQuaternion(Ki)}get rayPosition(){return F(this._rayPosition)}get rayQuaternion(){return di(this._rayQuaternion)}get gripWorldPosition(){return F(this._gripWorldPosition)}_gripWorldPosition=new b;get gripWorldQuaternion(){return di(this._gripWorldQuaternion)}_gripWorldQuaternion=new N;get rayWorldPosition(){return F(this._rayWorldPosition)}_rayWorldPosition=new b;updateRayWorldPosition(){const e=this.xr.context.mainCamera?.parent;this._rayWorldPosition.copy(this._rayPositionRaw),e&&this._rayWorldPosition.applyMatrix4(e.matrixWorld)}get rayWorldQuaternion(){return di(this._rayWorldQuaternion)}_rayWorldQuaternion=new N;get pinchPosition(){return F(this._pinchPosition)}_pinchPosition=new b;updateRayWorldQuaternion(){const e=this.xr.context.mainCamera?.parent,t=e?_e(e):void 0;this._rayWorldQuaternion.copy(this._rayRotationRaw).multiply(Ki),t&&this._rayWorldQuaternion.premultiply(t)}get ray(){return this._ray.origin.copy(this.rayWorldPosition),this._ray.direction.copy(F(0,0,1).applyQuaternion(this.rayWorldQuaternion)),this._ray}_ray;_hand_wristDotUp=void 0;get handWristDotUp(){if(this._hand_wristDotUp!==void 0)return this._hand_wristDotUp;const e=this.handObject?.joints.wrist;if(e){const t=F(0,1,0).applyQuaternion(e.quaternion),i=F(0,1,0).dot(t);return this._hand_wristDotUp=i}}get isHandUpsideDown(){return this.handWristDotUp!==void 0?this.handWristDotUp<-.7:!1}get isTeleportGesture(){return this.isHandUpsideDown&&this.getGesture("pinch")?.isDown}get object(){return this._object}_object;_gripSpaceObject;_raySpaceObject;model=null;_debugAxesHelper=new Ei(.15);_debugGripAxesHelper=new Ei(.07);_debugRayAxesHelper=new Ei(.07);async getModelUrl(){return this.getMotionController?.then(e=>e?.assetUrl||null)}constructor(e,t,i){this.xr=e,this.inputSource=t,this.index=i,this._object=new M,this._object.name=`NeedleXRController_${i}`,zo&&(this._object.add(this._debugAxesHelper),this._gripSpaceObject=new M,this._raySpaceObject=new M,this._gripSpaceObject.name=`NeedleXRController_${i}_gripSpace`,this._raySpaceObject.name=`NeedleXRController_${i}_raySpace`,this._gripSpaceObject.add(this._debugGripAxesHelper),this._raySpaceObject.add(this._debugRayAxesHelper),this.xr.context.scene.add(this._gripSpaceObject),this.xr.context.scene.add(this._raySpaceObject)),this.xr.context.scene.add(this._object),this._ray=new ko,this.pointerInit={origin:this,pointerType:this.hand?"hand":"controller",deviceIndex:this.index,pointerId:-1,mode:this.inputSource.targetRayMode,ray:this._ray,device:this._object,buttonName:"none"},this.initialize(),this.subscribeEvents()}_hitTestSourcePromise=null;_requestHitTestSource(){return this._hitTestSourcePromise?this._hitTestSourcePromise:this.xr.mode==="immersive-ar"&&this.inputSource.targetRayMode==="tracked-pointer"&&this.xr.session.requestHitTestSourceForTransientInput?this._hitTestSourcePromise=this.xr.session.requestHitTestSourceForTransientInput({profile:this.inputSource.profiles[0],offsetRay:new XRRay})?.then(e=>(this._hitTestSourcePromise=null,this.connected?this._hitTestSource=e:(e.cancel(),null)))??null:null}onPointerHits=e=>{};onUpdate(e){this.onUpdateFrame(e),this.updateInputEvents(),this.onUpdateMove()}onRenderDebug(){B.DrawSphere(this.rayWorldPosition,.003),B.DrawDirection(this.rayWorldPosition,F(0,0,10).applyQuaternion(this.rayWorldQuaternion));const e=(this.inputSource.gripSpace?this.gripWorldPosition:this.object.worldPosition).sub(this.object.worldForward.multiplyScalar(.1)),t=this.inputSource.profiles.join(`
869
+ `);let i=`Controller[${this.index}] (${this.inputSource.targetRayMode}, ${this.side})
870
+ C:${this.connected?"x":"-"} T:${this.isTracking?"x":"-"} Hand:${this.inputSource.hand?"x":"-"} Pen: ${this._isMxInk?"x":"-"}`;if(this.inputSource.hand&&(i+=`
871
+ Pinch: ${this.getGesture("pinch")?.value.toFixed(3)}`),i+=`
872
+ `+t,i+=`
873
+ `+(this.inputSource.targetRaySpace?"Ray: x":"Ray: -")+(this.inputSource.gripSpace?" Grip: x":" Grip: -")+(this.inputSource.gamepad?` Gamepad: ${this.inputSource.gamepad.mapping}`:" Gamepad: -"),this.inputSource.gamepad){const n=this.inputSource.gamepad;let s="[btns "+n.buttons.length+"]: "+n.buttons.map(r=>r.value.toPrecision(1)).join(",");s+=`
874
+ [axes `+n.axes.length+"]: "+n.axes.map(r=>r.toPrecision(1)).join(","),i+=`
875
+ `+s}if(this._layout){i+=`
876
+ Layout: `;for(const n of Object.keys(this._layout.components||{})){const s=this.getStick(n),r=this._layout.components[n]?.gamepadIndices,a=r?Object.entries(r).map(l=>l[0][0].toUpperCase()+l[0].slice(1)+"="+l[1]).join(","):"";i+=`
877
+ ${n}: ${this._layout.components[n]?.type} [${a}] (${s.x.toPrecision(2)},${s.y.toPrecision(2)})`}}B.DrawLabel(e,i,.006)}onUpdateFrame(e){if(this._handJointPoses.clear(),this._hand_wristDotUp=void 0,!this.xr.referenceSpace||!this.inputSource.gamepad?.connected){this._isTracking=!1;return}const t=e.getPose(this.inputSource.targetRaySpace,this.xr.referenceSpace);this._isTracking=t!=null;let i=null,n=null,s=null,r=null;if(t){const h=t.transform;this._rayMatrix.fromArray(h.matrix).premultiply(nl),this._rayMatrix.decompose(this._rayPosition,this._rayQuaternion,F(1,1,1)),s=F(h.position),r=di(h.orientation),this._rayPositionRaw.copy(s),this._rayRotationRaw.copy(r)}if(this.inputSource.gripSpace){const h=e.getPose(this.inputSource.gripSpace,this.xr.referenceSpace);if(h){const d=h.transform;if(i=F(d.position),n=di(d.orientation),this._gripMatrix.fromArray(d.matrix).premultiply(nl),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),"linearVelocity"in h&&h.linearVelocity){const p=h.linearVelocity;this._linearVelocity.set(p.x,p.y,p.z)}}}this.xr.context.mainCamera?.parent&&(this._object.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._object),this._gripSpaceObject!==void 0&&this._gripSpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._gripSpaceObject),this._raySpaceObject!==void 0&&this._raySpaceObject?.parent!==this.xr.context.mainCamera?.parent&&this.xr.context.mainCamera.parent.add(this._raySpaceObject));const a=this.hand;if(a){let h=!1;const d=a.get("wrist"),p=d&&this.getHandJointPose(d,e);if(p){h=!0;const g=p.transform.position,y=p.transform.orientation;this._object.position.set(g.x,g.y,g.z),this._object.quaternion.set(y.x,y.y,y.z,y.w).multiply(Ki)}h||(this._object.position.copy(this._rayPosition),this._object.quaternion.copy(this._rayQuaternion).multiply(Ki));const m=a.get("middle-finger-metacarpal"),f=m&&this.getHandJointPose(m,e);f&&(this._gripMatrix.fromArray(f.transform.matrix).premultiply(nl),this._gripMatrix.decompose(this._gripPosition,this._gripQuaternion,F(1,1,1)),i=F().copy(f.transform.position),n=di().copy(f.transform.orientation),n.multiply(oR),i.add(F(sR).applyQuaternion(n)))}else this.inputSource.gripSpace&&this.targetRayMode==="transient-pointer"&&i&&n?(this._object.position.copy(i),this._object.quaternion.copy(n).multiply(Ki)):s&&r&&(this._object.position.copy(s),this._object.quaternion.copy(r).multiply(Ki));zo&&(s&&r&&(this._raySpaceObject?.position.copy(s),this._raySpaceObject?.quaternion.copy(r).multiply(Ki)),i&&n&&(this._gripSpaceObject?.position.copy(i),this._gripSpaceObject?.quaternion.copy(n).multiply(Ki)));const l=this.xr.context.mainCamera?.parent,c=l?_e(l):void 0;i&&n&&(this._gripWorldPosition.copy(i),l&&this._gripWorldPosition.applyMatrix4(l.matrixWorld),this._gripWorldQuaternion.copy(n),this._gripWorldQuaternion.multiply(Ki),c&&this._gripWorldQuaternion.premultiply(c)),this.updateRayWorldPosition(),this.updateRayWorldQuaternion()}onDisconnected(){this._connected=!1,zo&&console.warn("Controller disconnected",this.index);for(const e of this._object.children)this.xr.context.scene.attach(e);this._object?.removeFromParent(),this._debugAxesHelper?.removeFromParent(),this._debugGripAxesHelper?.removeFromParent(),this._debugRayAxesHelper?.removeFromParent(),this._gripSpaceObject?.removeFromParent(),this._raySpaceObject?.removeFromParent(),this.unsubscribeEvents(),this._hitTestSource&&(this._hitTestSource.cancel(),this._hitTestSource=void 0)}getButton(e){if(!this._layout)return;switch(e){case"primary-button":if(this.isLeft)e="x-button";else if(this.isRight)e="a-button";else return;break;case"primary":return this.hand?this.getGesture("pinch"):this.toNeedleGamepadButton(0,e);case"xr-standard-trigger":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(0,e);break;case"xr-standard-squeeze":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(1,e);break;case"xr-standard-thumbstick":if(this.inputSource.gamepad)return this.toNeedleGamepadButton(3,e);break}if(this._buttonMap.has(e))return this.toNeedleGamepadButton(this._buttonMap.get(e),e);const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"button":case"squeeze":if(this.inputSource.gamepad){const i=t.gamepadIndices.button;return this._buttonMap.set(e,i),this.toNeedleGamepadButton(i,e)}break;default:console.warn("Unsupported component type",t.type);break}this._buttonMap.set(e,void 0)}getGesture(e){const t=this.states[e];if(!t)return null;this.states[e]=t;const i=this._needleGamepadButtons[e]||new bw(void 0,e);return i.pressed=t.pressed,i.value=t.value,i.isDown=t.isDown,i.isUp=t.isUp,this._needleGamepadButtons[e]=i,i}getPointerId(e){if((e==="primary"||e==="pinch")&&(e=0),typeof e!="number"){const t=this._buttonMap.get(e);if(t===void 0)return;e=t}return this.index*10+e}_needleGamepadButtons={};toNeedleGamepadButton(e,t){if(!this.inputSource.gamepad?.buttons)return;const i=this.inputSource.gamepad?.buttons[e],n=this.states[e],s=this._needleGamepadButtons[e]||new bw(e,t);return i&&(s.pressed=i.pressed,s.value=i.value,s.touched=i.touched),n&&(s.isDown=n.isDown,s.isUp=n.isUp),this._needleGamepadButtons[e]=s,s}getStick(e){if(!this._layout)return{x:0,y:0,z:0};if(this.isHand)return{x:0,y:0,z:0};e==="primary"&&this._layout.components["xr-standard-thumbstick"]&&(e="xr-standard-thumbstick");const t=this._layout?.components[e];if(t?.gamepadIndices)switch(t.type){case"thumbstick":case"touchpad":if(this.inputSource.gamepad){const i=t.gamepadIndices.xAxis,n=t.gamepadIndices.yAxis;let s=this.inputSource.gamepad.axes[i]||0,r=this.inputSource.gamepad.axes[n]||0;s*=-1,r*=-1;const a=t.gamepadIndices.button,l=this.inputSource.gamepad?.buttons[a]?.value||0;return{x:s,y:r,z:l}}}return{x:0,y:0,z:0}}_buttonMap=new Map;_motioncontroller;_layout;getMotionController;initialize(){if(this._hasSelectEvent=this.profiles.includes("generic-hand-select")||this.profiles.some(e=>e.startsWith("generic-trigger")),this._isMetaQuestTouchController=this.profiles.includes("meta-quest-touch-plus")||this.profiles.includes("oculus-touch-v3"),this._isMxInk=this.profiles.includes("logitech-mx-ink"),!this._layout){if(this.inputSource.targetRayMode==="transient-pointer")return;const e=VP(this.inputSource,iR,nR);this.getMotionController=e.then(t=>{if(!this.connected)return null;this._motioncontroller=new $P(this.inputSource,t.profile,t.assetPath||"");const i=t.profile.layouts[this.inputSource.handedness];if(this._layout=i,this._layout){if(!this._layout.gamepad?.length){this._layout.gamepad=[];for(const n in this._layout.components){const s=this._layout.components[n];this._layout.gamepad[s.gamepadIndices.button]=n}}this.profiles.length>=1&&this.profiles[0]==="htc-vive-focus-plus"&&this.inputSource.gamepad&&this.inputSource.gamepad.axes.length===4&&!this._layout.components["xr-standard-thumbstick"]&&(this._layout.components["xr-standard-thumbstick"]={type:"thumbstick",gamepadIndices:{xAxis:2,yAxis:3}})}return this._motioncontroller}).catch(t=>(this.inputSource&&console.warn("Couldn't initialize motion controller profile for ",this.inputSource,t),null))}}emitPointerDownEvent=!0;emitPointerUpEvent=!0;emitPointerMoveEvent=!0;pointerMoveDistanceThreshold=.03;pointerMoveAngleThreshold=.05;subscribeEvents(){this.xr.session.addEventListener("selectstart",this.onSelectStart),this.xr.session.addEventListener("selectend",this.onSelectEnd),this.xr.session.addEventListener("squeezestart",this.onSequeezeStart),this.xr.session.addEventListener("squeezeend",this.onSequeezeEnd)}unsubscribeEvents(){this.xr.session.removeEventListener("selectstart",this.onSelectStart),this.xr.session.removeEventListener("selectend",this.onSelectEnd),this.xr.session.removeEventListener("squeezestart",this.onSequeezeStart),this.xr.session.removeEventListener("squeezeend",this.onSequeezeEnd)}_selectButtonIndex=void 0;_squeezeButtonIndex=void 0;onSelectStart=e=>{if(!this.emitPointerDownEvent||this.inputSource!==e.inputSource)return;this.onUpdateFrame(e.frame),this._hasSelectEvent=!0;const t=this._layout?.selectComponentId,i=this._layout?.components[t]?.gamepadIndices?.button;i!==void 0&&(this._selectButtonIndex=i),!Su&&(zo&&B.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),16711680,10),this.emitPointerEvent(Ae.PointerDown,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSelectEnd=e=>{this.emitPointerUpEvent&&(Su||this.inputSource===e.inputSource&&this.emitPointerEvent(Ae.PointerUp,this._selectButtonIndex||0,"xr-standard-trigger",!0,e))};onSequeezeStart=e=>{this.emitPointerDownEvent&&this.inputSource===e.inputSource&&(this._squeezeButtonIndex=this._layout?.components["xr-standard-squeeze"]?.gamepadIndices?.button,this._squeezeButtonIndex!==void 0&&(zo&&B.DrawDirection(this.rayWorldPosition,F(0,.01,1).applyQuaternion(this.rayWorldQuaternion),255,10),this.emitPointerEvent(Ae.PointerDown,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)))};onSequeezeEnd=e=>{this.emitPointerUpEvent&&this.inputSource===e.inputSource&&this._squeezeButtonIndex!==void 0&&this.emitPointerEvent(Ae.PointerUp,this._squeezeButtonIndex||0,"xr-standard-squeeze",!0,e)};states={};updateInputEvents(){if(this.gamepad?.buttons){for(let e=0;e<this.gamepad.buttons.length;e++){const t=this.gamepad.buttons[e],i=this.states[e]||new yw;let n=null;this._isMxInk&&(e===4||e===5)?(t.value>0&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):t.value===0&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):i.pressed&&(n="pointermove",i.isDown=!1,i.isUp=!1),i.pressed=t.value>0,i.value=t.value):(t.pressed&&!i.pressed?(n="pointerdown",i.isDown=!0,i.isUp=!1):!t.pressed&&i.pressed?(n="pointerup",i.isDown=!1,i.isUp=!0):(i.isDown=!1,i.isUp=!1),i.pressed=t.pressed,i.value=t.value),this.states[e]=i;const s=e!==this._selectButtonIndex&&e!==this._squeezeButtonIndex;if(n!=null&&s){let r=this._layout?.gamepad[e];this._isMxInk&&e===4&&(r="stylus-touch"),this._isMxInk&&e===5&&(r="stylus-tip"),(zo||Su)&&console.log("Emitting pointer event",n,e,r,t.value,this.gamepad,this._layout),this.emitPointerEvent(n,e,r??"none",!1,null,t.value)}}if(this._isMetaQuestTouchController){const e=this.gamepad.buttons.length-1,t=this.states[e];if(t&&t.isDown){const i=this.context.menu;i.spatialMenuIsVisible?i.setSpatialMenuVisible(!1):this.context.menu.setSpatialMenuVisible(!0)}}}if(this.hand){const e=this.handObject;if(e){const t=e.joints["index-finger-tip"],i=e.joints["thumb-tip"];if(t&&i){const n=t.position.distanceTo(i.position);this._pinchPosition.lerpVectors(t.position,i.position,.5);const s=this.xr.context.mainCamera?.parent;if(s&&this._pinchPosition.applyMatrix4(s.matrixWorld),n!==0){const r=this.states.pinch||new yw,a=(.02+.01)*1.5;r.value=1-(n-.02)/a;const l=n<.02-.01,c=n>.02+.01;l&&!r.pressed?(Su&&console.log("pinch start",n),r.isDown=!0,r.isUp=!1,r.pressed=!0):c&&r.pressed?(r.isDown=!1,r.isUp=!0,r.pressed=!1):(r.isDown=!1,r.isUp=!1),this.states.pinch=r}}}}}_didMoveLastFrame=!1;_lastPointerMovePosition=new b;_lastPointerMoveQuaternion=new N;onUpdateMove(){if(!this.emitPointerMoveEvent)return;let e=!1;if(this._lastPointerMovePosition.distanceTo(this.gripWorldPosition)>this.pointerMoveDistanceThreshold*this.xr.rigScale&&(e=!0),e||this._lastPointerMoveQuaternion.angleTo(this.gripWorldQuaternion)>this.pointerMoveAngleThreshold&&(e=!0),e){this._didMoveLastFrame=!0,this._lastPointerMovePosition.copy(this.gripWorldPosition),this._lastPointerMoveQuaternion.copy(this.gripWorldQuaternion),zo&&B.DrawLabel(this.rayWorldPosition.add(this.object.worldForward.multiplyScalar(.1)),"move",.01);let t=this.xr.context.input.getFirstPressedButtonForPointer(this.index);t===void 0&&(t=0);const i=this.gamepad?.buttons[t]?.value;this.emitPointerEvent("pointermove",t,"none",!1,null,i)}else this._didMoveLastFrame=!1}pointerInit;emitPointerEvent(e,t,i,n,s=null,r){if(!this.emitEvents){zo&&e!==Ae.PointerMove&&console.warn("Pointer events are disabled for this controller",this.index,e,t);return}if(this.xr.mode==="immersive-vr"||this.xr.isPassThrough){this.pointerInit.origin=this,this.pointerInit.pointerId=this.getPointerId(t),this.pointerInit.pointerType=this.hand?"hand":"controller",this.pointerInit.button=t,this.pointerInit.buttonName=i,this.pointerInit.isPrimary=n,this.pointerInit.mode=this.inputSource.targetRayMode,this.pointerInit.ray=this.ray,this.pointerInit.device=this.object,this.pointerInit.pressure=r,this.pointerInit.clientX=this._rayPosition.x/this.xr.rigScale,this.pointerInit.clientY=this._rayPosition.y/this.xr.rigScale,this.pointerInit.clientZ=this._rayPosition.z/this.xr.rigScale;const a=z.Current;z.Current=this.xr.context,zo&&e!=="pointermove"&&console.warn("Pointer event",e,t,i,{...this.pointerInit}),this.xr.context.input.createInputEvent(new Fo(e,s,this.pointerInit)),z.Current=a}}}class yw{isDown=!1;isUp=!1;pressed=!1;value=0}class bw{index;name;touched=!1;pressed=!1;value=0;isDown=!1;isUp=!1;constructor(e,t){this.index=e,this.name=t}}const jc=w("debugwebxr");class gf{controllerStates=[];userId;context;userStateEvtName;constructor(e,t){this.userId=e,this.context=t,this.userStateEvtName="xr-sync-user-state-"+e,this.context.connection.beginListen(this.userStateEvtName,this.onReceivedControllerState)}dispose(){this.context.connection.stopListen(this.userStateEvtName,this.onReceivedControllerState)}onReceivedControllerState=e=>{jc&&console.log(`XRSync: Received change for ${this.userId}: ${e.type} ${e.handedness}; tracked=${e.isTracking}`);let t=!1;for(let i=0;i<this.controllerStates.length;i++)if(this.controllerStates[i].index===e.index){this.controllerStates[i]=e,t=!0;break}t||this.controllerStates.push(e)};update(e){if(this.context.connection.isConnected!=!1){for(let t=this.controllerStates.length-1;t>=0;t--){const i=this.controllerStates[t];let n=!1;for(let s=0;s<e.controllers.length;s++)e.controllers[s].index===i.index&&(n=!0);n||(jc&&console.log(`XRSync: ${i.type} ${i.handedness} removed`,i.index),this.controllerStates.splice(t,1),this.sendControllerRemoved(i))}for(const t of e.controllers)this.updateControllerStates(t)}}onExitXR(e){for(const t of this.controllerStates)this.sendControllerRemoved(t);this.controllerStates.length=0}sendControllerRemoved(e){e.isTracking=!1,e.guid="",this.context.connection.send(this.userStateEvtName,e),this.context.connection.sendDeleteRemoteState(e.guid)}updateControllerStates(e){const t=this.controllerStates.find(i=>i.index===e.index);if(t){let i=!1;i||=t.isTracking!=e.isTracking,i&&(t.isTracking=e.isTracking,this.context.connection.send(this.userStateEvtName,t))}else{const i={guid:this.userId+"-"+e.index,isTracking:e.isTracking,handedness:e.side,index:e.index,type:e.hand?"hand":"controller"};this.controllerStates.push(i),this.context.connection.send(this.userStateEvtName,i),jc&&console.log(`XRSync: ${i.type} ${i.handedness} added`,i.index)}}}class _w{hasState(e){return e?this._states.has(e):!1}isTracking(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.isTracking||!1:void 0}getDeviceType(e,t){if(!e)return;const i=this._states.get(e);return i?i.controllerStates.find(n=>n.handedness===t)?.type||"unknown":void 0}context;constructor(e){this.context=e,this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}destroy(){this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onOtherUserJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onOtherUserLeftRoom)}onJoinedRoom=()=>{if(this.context.connection.connectionId){this._states.has(this.context.connection.connectionId)||(jc&&console.log("XRSync: Local user joined room",this.context.connection.connectionId),this._states.set(this.context.connection.connectionId,new gf(this.context.connection.connectionId,this.context)));for(const e of this.context.connection.usersInRoom())this._states.has(e)||this._states.set(e,new gf(e,this.context))}};onLeftRoom=()=>{this.context.connection.connectionId&&(this._states.has(this.context.connection.connectionId)||(this._states.get(this.context.connection.connectionId)?.dispose(),this._states.delete(this.context.connection.connectionId)))};onOtherUserJoinedRoom=e=>{const t=e.userId;this._states.has(t)||(jc&&console.log("XRSync: Remote user joined room",t),this._states.set(t,new gf(t,this.context)))};onOtherUserLeftRoom=e=>{const t=e.userId;this._states.has(t)||(this._states.get(t)?.dispose(),this._states.delete(t))};_states=new Map;onUpdate(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.update(e)}onExitXR(e){this.context.connection.isConnected&&this.context.connection.connectionId&&this._states.get(this.context.connection.connectionId)?.onExitXR(e)}}class vw{_fadeToColorQuad;_fadeToColorMaterial;constructor(){this._fadeToColorMaterial=new Ce({color:0,transparent:!0,depthTest:!1,fog:!1,side:Ri}),this._fadeToColorQuad=new H(new Sn(10,10),this._fadeToColorMaterial)}dispose(){this._fadeToColorQuad.geometry.dispose(),this._fadeToColorMaterial.dispose()}update(e,t){const i=this._fadeToColorQuad,n=this._fadeToColorMaterial;i.parent!==e&&n.opacity>0?e.add(i):n.opacity===0&&i.removeFromParent(),i.layers.set(2),i.material=this._fadeToColorMaterial,i.position.z=-1,i.renderOrder=1/0;const s=this._requestedFadeValue;n.opacity=D.lerp(n.opacity,s,t/.03),Math.abs(n.opacity-s)<=.01&&this._transitionResolve&&(this._transitionResolve(),this._transitionResolve=null,this._transitionPromise=null,this._requestedFadeValue=0)}remove(){this._fadeToColorQuad.removeFromParent()}fadeTransition(){if(this._transitionPromise)return this._transitionPromise;this._requestedFadeValue=1;const e=new Promise(t=>{this._transitionResolve=t});return this._transitionPromise=e,e}_requestedFadeValue=0;_transitionPromise=null;_transitionResolve=null}class oc{static _active=null;static get active(){return this._active}static _requestInFlight=!1;static async start(e,t){if(this._active)return console.error("Cannot start a new XR session while one is already active"),null;if(this._requestInFlight)return console.error("Cannot start a new XR session while a request is already in flight"),null;if("xr"in navigator&&navigator.xr){if(!t)return console.error("XRSessionInit must be provided"),null;this._requestInFlight=!0;const i=await navigator.xr.requestSession(e,t).catch(n=>{console.error("Failed to start temporary XR session:",n)});return i?(i.addEventListener("end",()=>{this._active=null}),this._requestInFlight?(this._requestInFlight=!1,this._active=new oc(e,t,i),this._active):(i.end(),null)):(this._requestInFlight=!1,null)}return null}static async handoff(){return this._active?this._active.handoff():null}static async stop(){this._requestInFlight=!1,this._active&&(await this._active.end(),await Do(100)),this._active=null}_session;_mode;_init;get isAR(){return this._mode==="immersive-ar"}get isVR(){return this._mode==="immersive-vr"}_renderer;_camera;_scene;constructor(e,t,i){this._mode=e,this._init=t,this._session=i,this._session.addEventListener("end",this.onEnd),this._renderer=new br({alpha:!0,antialias:!0}),this._renderer.outputColorSpace="srgb",this._renderer.setPixelRatio(Math.min(2,window.devicePixelRatio)),this._renderer.setSize(window.innerWidth,window.innerHeight,!0),I.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const n=Math.min(2,window.devicePixelRatio),s=Math.floor(window.innerWidth*n),r=Math.floor(window.innerHeight*n);this._renderer.domElement.width=s,this._renderer.domElement.height=r}),this._renderer.setAnimationLoop(this.onFrame),this._renderer.xr.setSession(i),this._renderer.xr.enabled=!0,this._camera=new de,this._scene=new qi,this._scene.fog=new Rb(4473924,10,250),this._scene.add(this._camera),this.setupScene()}end(){return this._session?this._session.end():Promise.resolve()}async handoff(){if(!this._session)throw new Error("Cannot handoff a session that has already ended");const e={session:this._session,mode:this._mode,init:this._init};return await this.onBeforeHandoff(),this.onEnd(),this._session=null,e}onEnd=()=>{this._session?.removeEventListener("end",this.onEnd),this._renderer.setAnimationLoop(null),this._renderer.dispose(),this._scene.clear()};_lastTime=0;_frames=0;onFrame=(e,t)=>{const i=e-this._lastTime;this.update(e,i),this._camera.parent!==this._scene&&this._scene.add(this._camera),this._renderer.render(this._scene,this._camera),this._lastTime=e,this._frames++};_roomFlyObjects=[];_logoObject=null;get _logoDistance(){return this.isAR?.3:5}get _logoScale(){return this.isAR?.04:1}update(e,t){const i=e*4e-4;for(let r=0;r<this._roomFlyObjects.length;r++){const a=this._roomFlyObjects[r];a.position.y+=Math.sin(i+r*.5)*.005,a.rotateY(.002)}const n=this._logoObject,s=this._renderer.xr.getCamera();if(n){const r=new b;s.getWorldDirection(r);const a=s.position.clone().addScaledVector(r,this._logoDistance),l=this.isAR?.005:1e-5;n.position.lerp(a,this._frames<=2?1:t*l),n.lookAt(this._camera.position)}}async onBeforeHandoff(){await Do(1e3),this._scene.clear()}setupScene(){this._scene.background=new oe(0);let e=el;if(Jn()){const h=document.querySelector("needle-engine");if(h){const d=h.getAttribute("logo-src");d?.length&&(e=d,A()&&console.debug("[XR] Using custom loading logo from license:",e))}}const t=this._logoObject=new H(new Sn(1,1,1,1),new Ce({transparent:!0,side:2}));t.scale.multiplyScalar(this._logoScale*window.devicePixelRatio),t.renderOrder=1e3,t.material.opacity=0,this._scene.add(t);const i=document.createElement("canvas"),n=i.getContext("2d"),s=new Image,r=h=>{if(!n)return;t.material.opacity=1;const d=1024;i.width=d,i.height=d,n.imageSmoothingQuality="high";const p=d*.19,m=s.width/s.height;{const P=i.height-p*1.5,k=P*m,O=(i.width-k)/2;n.drawImage(s,O,0,k,P)}const f=d*.12,g="Loading...";n.shadowBlur=0,n.fillStyle=this.isAR?"white":"rgba(255,255,255,0.4)",n.font=`${f}px Arial`,n.shadowBlur=d*.02,n.shadowColor="rgba(0,0,0,0.5)",n.shadowOffsetX=0,n.shadowOffsetY=0;const y=n.measureText(g);n.fillText(g,i.width/2-y.width/2,i.height-p/4),n.font=`${f}px Arial`,n.fillText(g,i.width/2-y.width/2,i.height-p/4);const _=new _r().load(i.toDataURL());_.generateMipmaps=!0,_.colorSpace="srgb",_.anisotropy=4;const v=i.width/i.height;t.scale.x=this._logoScale*v*window.devicePixelRatio,t.scale.y=this._logoScale*window.devicePixelRatio,t.material.map=_,t.material.needsUpdate=!0};s.onload=()=>r(),s.onerror=h=>{console.error("Failed to load temporary XR logo:",e,h),s.src=el},s.crossOrigin="anonymous",s.src=e;const a=new Dm(16777215,1);a.position.set(0,20,0),a.castShadow=!1,this._scene.add(a);const l=new Dm(16777215,1);l.position.set(0,-1,0),l.castShadow=!1,this._scene.add(l);const c=new jm(16777215,1,100,1);if(c.position.set(0,2,0),c.castShadow=!1,c.distance=200,this._scene.add(c),this.isAR===!1)for(let h=0;h<100;h++){const d=new yt({color:2236962,metalness:1,roughness:.8}),p=Xa.Sphere,m=Rs.createPrimitive(p,{material:d});m.position.x=D.random(-50,50),m.position.y=D.random(-2,50),m.position.z=D.random(-50,50),m.rotation.x=D.random(0,Math.PI*2),m.rotation.y=D.random(0,Math.PI*2),m.rotation.z=D.random(0,Math.PI*2),m.scale.multiplyScalar(.5+Math.random()*10);const f=m.position.distanceTo(this._camera.position)-m.scale.x;f<10&&(m.position.z+=5,m.position.multiplyScalar(1+1/f)),this._roomFlyObjects.push(m),this._scene.add(m)}}}var Bc;(o=>{const e=[];function t(){e?.length||A()&&console.warn("No USDZ exporters found \u2013 cannot export USDZ for QuickLook.");for(const s of e)s.exportAndOpen();return!0}o.exportAndOpen=t;function i(s){e.push(s)}o.registerExporter=i;function n(s){if(!e)return;const r=e.indexOf(s);r>=0&&e.splice(r,1)}o.unregisterExporter=n})(Bc||(Bc={}));const Ze=w("debugwebxr"),ww=w("stats");let ff=0;function rR(o){let e=null;const t=o;return t.getAROverlayContainer?e=t.getAROverlayContainer():e=o,e}aR();async function aR(){let o="immersive-vr";try{if(I.isNeedleAppClip()?o="immersive-ar":await navigator.xr?.isSessionSupported("immersive-vr")||(o="immersive-ar"),!await navigator.xr?.isSessionSupported("immersive-ar")&&o==="immersive-ar")return}catch(e){console.debug("[NeedleXRSession:granted] Error while checking XR support:",e);return}if(w("debugasap")){let e=globalThis["needle:XRSession"];if(e instanceof Promise){delete globalThis["needle:XRSession"],pe.addContextCreatedCallback(async t=>{if(!e)return;Wa(!0);const i=await e;if(i){const n=Z.getDefaultSessionInit(o);Z.setSession(o,i,n,t.context)}else console.error("[NeedleXRSession:granted] ASAP session was rejected");e=void 0});return}}if("xr"in navigator){if(/WebXRViewer\//i.test(navigator.userAgent)){console.warn("WebXRViewer does not support addEventListener");return}navigator.xr?.addEventListener("sessiongranted",async()=>{const e=sessionStorage.getItem("needle_xr_session_mode"),t=sessionStorage.getItem("needle_xr_session_init")??null,i=t?JSON.parse(t):null;let n=null;if(xw()&&(await oc.start(e||o,i||Z.getDefaultSessionInit(o)).catch(s=>console.warn("[NeedleXRSession:granted] TemporaryXRContext start failed:",s)),await hR(),n=await oc.handoff()),n)Z.setSession(n.mode,n.session,n.init,z.Current);else if(e&&t){console.log("[NeedleXRSession:granted] Restore last session");const s=JSON.parse(t);Z.start(e,s).catch(r=>console.warn(r))}else Z.start(o).catch(s=>console.warn("[NeedleXRSession:granted] failed:",s))},{once:!0})}}function lR(o,e){sessionStorage.setItem("needle_xr_session_mode",o),sessionStorage.setItem("needle_xr_session_init",JSON.stringify(e))}function cR(){sessionStorage.removeItem("needle_xr_session_mode"),sessionStorage.removeItem("needle_xr_session_init")}const yf=new Set;pe.registerCallback(ue.ContextCreationStart,async o=>{yf.add(o.context)}),pe.registerCallback(ue.ContextCreated,async o=>{yf.delete(o.context);const e=o.context?.domElement.getAttribute("autostart")||null;dR(e)});function xw(){return yf.size>0}function hR(){return new Promise(o=>{const e=Date.now(),t=setInterval(()=>{(!xw()||Date.now()-e>6e4)&&(clearInterval(t),o())},100)})}I.isDesktop()&&A()&&window.addEventListener("keydown",o=>{(o.key==="x"||o.key==="Escape")&&Z.active&&Z.stop()});function dR(o){o&&o?.toLowerCase()==="ar"&&Vn.registerWaitForInteraction(()=>{Z.start("ar")})}const Cu=Symbol("initial-fov"),bf=Symbol("initial-near");class Z{static _sync=null;static getXRSync(e){return this._sync||(this._sync=new _w(e)),this._sync}static get currentSessionRequest(){return this._currentSessionRequestMode}static _currentSessionRequestMode=null;static get active(){return this._activeSession}static get activeMode(){return this._activeSession?.mode??null}static get xrSystem(){return"xr"in navigator?navigator.xr:void 0}static isXRSupported(){return Promise.all([this.isVRSupported(),this.isARSupported()]).then(e=>e.some(t=>t)).catch(()=>!1)}static isVRSupported(){return this.isSessionSupported("immersive-vr")}static isARSupported(){return this.isSessionSupported("immersive-ar")}static isSessionSupported(e){return this.xrSystem?.isSessionSupported(e).catch(t=>(Ze&&console.error(t),!1))??Promise.resolve(!1)}static _currentSessionRequest;static _activeSession;static onSessionRequestStart(e){this._sessionRequestStartListeners.push(e)}static offSessionRequestStart(e){const t=this._sessionRequestStartListeners.indexOf(e);t>=0&&this._sessionRequestStartListeners.splice(t,1)}static _sessionRequestStartListeners=[];static onSessionRequestEnd(e){this._sessionRequestEndListeners.push(e)}static offSessionRequestEnd(e){const t=this._sessionRequestEndListeners.indexOf(e);t>=0&&this._sessionRequestEndListeners.splice(t,1)}static _sessionRequestEndListeners=[];static onXRSessionStart(e){this._xrStartListeners.push(e)}static offXRSessionStart(e){const t=this._xrStartListeners.indexOf(e);t>=0&&this._xrStartListeners.splice(t,1)}static _xrStartListeners=[];static onXRSessionEnd(e){this._xrEndListeners.push(e)}static offXRSessionEnd(e){const t=this._xrEndListeners.indexOf(e);t>=0&&this._xrEndListeners.splice(t,1)}static _xrEndListeners=[];static onControllerAdded(e){this._controllerAddedListeners.push(e)}static offControllerAdded(e){const t=this._controllerAddedListeners.indexOf(e);t>=0&&this._controllerAddedListeners.splice(t,1)}static _controllerAddedListeners=[];static onControllerRemoved(e){this._controllerRemovedListeners.push(e)}static offControllerRemoved(e){const t=this._controllerRemovedListeners.indexOf(e);t>=0&&this._controllerRemovedListeners.splice(t,1)}static _controllerRemovedListeners=[];static offerSession(e,t,i){return"xr"in navigator&&navigator.xr&&"offerSession"in navigator.xr?(typeof navigator.xr.offerSession=="function"&&(console.log("WebXR offerSession is available - requesting mode: "+e),t=="default"&&(t=this.getDefaultSessionInit(e)),navigator.xr.offerSession(e,{...t}).then(n=>Z.setSession(e,n,t,i)).catch(n=>{console.log("XRSession offer rejected (perhaps because another call to offerSession was made or a call to requestSession was made)")})),!0):!1}static getDefaultSessionInit(e){switch(e){case"immersive-ar":const t=["anchors","local-floor","layers","dom-overlay","hit-test","unbounded"];return I.isVisionOS()||t.push("hand-tracking"),{optionalFeatures:t};case"immersive-vr":const i=["local-floor","bounded-floor","high-fixed-foveation-level","layers"];return I.isVisionOS()||i.push("hand-tracking"),{optionalFeatures:i};default:return console.warn("No default session init for mode",e),{}}}static async start(e,t,i){if(t||(t={}),I.isiOS()){const r=await this.isARSupported().catch(()=>!1);if(I.isVisionOS()&&!r&&(e==="ar"||e==="immersive-ar")&&(e="quicklook"),e==="quicklook")return gi.sendEvent(z.Current,"xr",{action:"quicklook_export",source:"NeedleXRSession.start"}),Bc.exportAndOpen(),null;if(!r&&(e==="immersive-ar"||e==="ar")){this.invokeSessionRequestStart("immersive-ar",t);const a=new URL("https://appclip.apple.com/id?p=tools.needle.launch-app.Clip");a.searchParams.set("url",location.href);const l=a.toString();gi.sendEvent(z.Current,"xr",{action:"app_clip_launch",source:"NeedleXRSession.start",url:l});const c=window.top||window;try{console.debug("iOS device detected - opening Needle App Clip for AR experience",{mode:e,init:t,url:a}),c.location.href=l}catch(h){console.warn("Error navigating to AppClip "+l+`
878
+ `,h),window!==window.top?window.open(l,"_blank"):window.location.href=l}return setTimeout(()=>{this.invokeSessionRequestEnd("immersive-ar",t||{},null)},3e3),null}}if(e==="quicklook")return console.warn("QuickLook mode is only supported on iOS devices"),null;if(e=="ar"&&(e="immersive-ar"),A()&&w("debugxrpreroom"))return console.warn("Debug: Starting temporary XR session"),await oc.start(e,t||Z.getDefaultSessionInit(e)),null;if(this._currentSessionRequest)return console.warn("A XRSession is already being requested"),(Ze||A())&&be("A XRSession is already being requested"),this._currentSessionRequest.then(()=>this._activeSession);if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;if(i||(i=z.Current),i||(i=pe.All[0]),!i)throw new Error("No Needle Engine Context found");switch(e){case"immersive-ar":{if(await this.xrSystem?.isSessionSupported("immersive-ar")!==!0)return console.error(e+" is not supported by this browser."),null;const r=this.getDefaultSessionInit(e),a=rR(i.domElement);a&&!I.isQuest()&&(r.domOverlay={root:a},r.optionalFeatures.push("dom-overlay")),t={...r,...t}}break;case"immersive-vr":{if(await this.xrSystem?.isSessionSupported("immersive-vr")!==!0)return console.error(e+" is not supported by this browser."),null;t={...this.getDefaultSessionInit(e),...t}}break;default:console.warn("No default session init for mode",e);break}t.optionalFeatures??=[],t.requiredFeatures??=[],await oc.stop();const n=e=="immersive-ar"?i.scripts_immersive_ar:i.scripts_immersive_vr;Ze?console.log(`%cRequesting ${e} session`,"font-weight:bold;",t,n):console.log(`%cRequesting ${e} session`,"font-weight:bold;");for(const r of n)r.onBeforeXR&&r.activeAndEnabled&&!r.destroyed&&r.onBeforeXR(e,t);this.invokeSessionRequestStart(e,t),Ze&&ke("Requesting "+e+" session ("+Date.now()+")"),gi.sendEvent(z.Current,"xr",{action:"session_request",mode:e,features:(t.requiredFeatures??[]).concat(t.optionalFeatures??[]).join(","),source:"NeedleXRSession.start"}),this._currentSessionRequest=navigator?.xr?.requestSession(e,t),this._currentSessionRequestMode=e;const s=await this._currentSessionRequest?.catch(r=>{console.error(r,"Code: "+r?.code),r?.code===9&&be("Couldn't start XR session. Make sure you allow the required permissions."),console.log("If the specified XR configuration is not supported (e.g. entering AR doesnt work) - make sure you access the website on a secure connection (HTTPS) and your device has the required permissions (e.g. camera access)"),location.protocol==="http:"&&be("XR requires a secure connection (HTTPS)")});return this._currentSessionRequest=void 0,this._currentSessionRequestMode=null,this.invokeSessionRequestEnd(e,t,s),s?this.setSession(e,s,t,i):(console.warn("XR Session request was rejected"),null)}static invokeSessionRequestStart(e,t){for(const i of this._sessionRequestStartListeners)i({mode:e,init:t})}static invokeSessionRequestEnd(e,t,i){for(const n of this._sessionRequestEndListeners)n({mode:e,init:t,newSession:i||null})}static setSession(e,t,i,n){if(this._activeSession)return console.error("A XRSession is already running"),this._activeSession;const s=e=="immersive-ar"?n.scripts_immersive_ar:n.scripts_immersive_vr;return this._activeSession=new Z(e,t,n,{scripts:s,controller_added:this._controllerAddedListeners,controller_removed:this._controllerRemovedListeners,init:i}),t.addEventListener("end",this.onEnd),Ze?console.log(`%cStarted ${e} session`,"font-weight:bold;",s):console.log(`%cStarted ${e} session`,"font-weight:bold;"),this._activeSession}static $_stop_request=Symbol();static stop(){const e=this._activeSession;e&&(e[this.$_stop_request]===void 0?(Ze&&console.log("[NeedleXRSession] Stopping XR Session... (new)"),e[this.$_stop_request]=setTimeout(()=>{e.end()})):Ze&&console.warn("[NeedleXRSession] XR Session stop already requested"))}static onEnd=()=>{Ze&&console.log("XR Session ended"),this._activeSession=null};context;get sync(){return Z._sync}get running(){return!this._ended&&this.session!=null}session;mode;get interactionMode(){return this.session.interactionMode}get visibilityState(){return this.session.visibilityState}get isVisibleBlurred(){return this.session.visibilityState==="visible-blurred"}get isSystemKeyboardSupported(){return this.session.isSystemKeyboardSupported}get environmentBlendMode(){return this.session.environmentBlendMode}get frame(){return this.context.xrFrame}controllers=[];get leftController(){return this.controllers.find(e=>e.side==="left")}get rightController(){return this.controllers.find(e=>e.side==="right")}getController(e){return typeof e=="number"?this.controllers[e]||null:this.controllers.find(t=>t.side===e)||null}get isPassThrough(){return!!(this.environmentBlendMode!=="opaque"&&this.interactionMode==="world-space"||this.mode==="immersive-ar"&&this.environmentBlendMode!=="opaque"&&this.controllers.some(e=>e.inputSource.targetRayMode==="tracked-pointer")||A()&&I.isDesktop()&&this.mode==="immersive-ar")}get isAR(){return this.mode==="immersive-ar"}get isVR(){return this.mode==="immersive-vr"}get isScreenBasedAR(){return this.isAR&&!this.isPassThrough}get posePosition(){return this._transformPosition}get poseOrientation(){return this._transformOrientation}get referenceSpace(){return this.context.renderer.xr.getReferenceSpace()}get viewerPose(){return this._viewerPose}get isTrackingImages(){if(this.frame&&"getImageTrackingResults"in this.frame&&typeof this.frame.getImageTrackingResults=="function")try{const e=this.frame.getImageTrackingResults();for(const t of e)if(t.trackingState==="tracked")return!0}catch{return!1}return!1}get rig(){const e=this._rigs[0]??null;return e?.gameObject&&Br(e.gameObject)||e?.isActive===!1?(this.updateActiveXRRig(),this._rigs[0]??null):e}_rigScale=1;_lastRigScaleUpdate=-1;get rigScale(){return this._rigs[0]?(this._lastRigScaleUpdate!==this.context.time.frame&&(this._lastRigScaleUpdate=this.context.time.frame,this._rigScale=this._rigs[0].gameObject.worldScale.x),this._rigScale):1}addRig(e){this._rigs.indexOf(e)>=0||(e.priority===void 0&&(e.priority=0),this._rigs.push(e),this.updateActiveXRRig())}removeRig(e){const t=this._rigs.indexOf(e);t!==-1&&(this._rigs.splice(t,1),this.updateActiveXRRig())}setRigActive(e){const t=this._rigs.indexOf(e),i=this._rigs[0];this._rigs.splice(t,1),this._rigs.unshift(e),e.priority=i?.priority??0,this.updateActiveXRRig()}getUserOffsetInRig(){const e=this.context.mainCamera?.position;if(!e||!this.rig)return F(0,0,0);const t=F(e);return t.x*=-1,t.z*=-1,t.applyQuaternion(di(this.rig.gameObject.quaternion)),t}updateActiveXRRig(){const e=this._rigs[0]??null;this._defaultRig.gameObject.parent!==this.context.scene&&this.context.scene.add(this._defaultRig.gameObject),this._defaultRig.gameObject.visible=!0,this._rigs.includes(this._defaultRig)||this._rigs.push(this._defaultRig);let t=this._rigs[0];t&&t.priority===void 0&&(t.priority=0);for(let i=1;i<this._rigs.length;i++){const n=this._rigs[i];if(n.isActive){if(Br(n.gameObject)){this._rigs.splice(i,1),i--;continue}(!t||t.isActive===!1||n.priority!==void 0&&n.priority>t.priority)&&(t=n)}}if(e!==t){const i=this._rigs.indexOf(t);i>=0&&this._rigs.splice(i,1),this._rigs.unshift(t)}Ze&&(e===t?console.log("Updated Active XR Rig:",t,"prev:",e):console.log("Updated Active XRRig:",t," (the same as before)"))}_rigs=[];_viewerHitTestSource=null;getHitTest(e){if(e)return this.getControllerHitTest(e);if(!this._viewerHitTestSource)return null;const t=this._viewerHitTestSource,i=this.frame.getHitTestResults(t);if(i.length>0){const n=i[0];return this.convertHitTestResult(n)}return null}getControllerHitTest(e){const t=e.getHitTestSource();if(!t)return null;const i=this.frame.getHitTestResultsForTransientInput(t);for(const n of i)if(n.inputSource===e.inputSource)for(const s of n.results)return this.convertHitTestResult(s);return null}convertHitTestResult(e){const t=this.context.renderer.xr.getReferenceSpace(),i=t&&e.getPose(t);if(i){const n=F(i.transform.position),s=di(i.transform.orientation),r=this.context.mainCamera;if(r?.parent!==this._cameraRenderParent&&n.applyMatrix4(nl),r?.parent){n.applyMatrix4(r.parent.matrixWorld),s.multiply(Ki);const a=_e(r.parent);a.premultiply(Ki),s.premultiply(a)}return{hit:e,position:n,quaternion:s}}return null}convertSpace(e){const t=F(e.position);t.applyMatrix4(nl);const i=di(e.orientation);return i.premultiply(Ki),{position:t,quaternion:i}}_defaultRig;_xr_scripts;_xr_update_scripts=[];_inactive_scripts=[];_controllerAdded;_controllerRemoved;_originalCameraWorldPosition;_originalCameraWorldRotation;_originalCameraWorldScale;_originalCameraParent;_mainCamera=null;constructor(e,t,i,n){lR(e,n.init),this.session=t,this.mode=e,this.context=i,(Ze||w("console"))&&Wa(!0),this._xr_scripts=[...n.scripts],this._xr_update_scripts=this._xr_scripts.filter(s=>typeof s.onUpdateXR=="function"),this._controllerAdded=n.controller_added,this._controllerRemoved=n.controller_removed,Bo(this.onBefore,xe.LateUpdate),this.context.pre_render_callbacks.push(this.onBeforeRender),this.context.post_render_callbacks.push(this.onAfterRender),(n.init.optionalFeatures?.includes("hit-test")||n.init.requiredFeatures?.includes("hit-test"))&&t.requestReferenceSpace("viewer").then(s=>t.requestHitTestSource?.call(t,{space:s})?.then(r=>this._viewerHitTestSource=r).catch(r=>console.error(r))).catch(s=>console.error(s)),this.context.mainCamera&&(this._originalCameraWorldPosition=ee(this.context.mainCamera,new b),this._originalCameraWorldRotation=_e(this.context.mainCamera,new N),this._originalCameraWorldScale=Ge(this.context.mainCamera,new b),this._originalCameraParent=this.context.mainCamera.parent,this.context.mainCamera instanceof de&&(this.context.mainCamera[Cu]=this.context.mainCamera.fov)),this._defaultRig=new tR,this.context.scene.add(this._defaultRig.gameObject),this.addRig(this._defaultRig);for(let s=0;s<t.inputSources.length;s++){const r=t.inputSources[s];if(!r.handedness){console.warn("Input source in xr session has no handedness - ignoring",s);continue}this.onInputSourceAdded(r)}this.session.addEventListener("end",this.onEnd),this.session.addEventListener("inputsourceschange",s=>{for(const r of s.removed)this.disconnectInputSource(r);for(const r of s.added)this.onInputSourceAdded(r)}),this.context.xr=this,this.context.renderer.xr.setSession(this.session).then(this.onRendererSessionSet),"controllerAutoUpdate"in this.context.renderer.xr?(console.debug("Disabling three.js controllerAutoUpdate"),this.context.renderer.xr.controllerAutoUpdate=!1):Ze&&console.warn("controllerAutoUpdate is not available in three.js - cannot disable it"),I.isNeedleAppClip()&&window.requestAnimationFrame(()=>{const s=this.context.renderer.domElement,r=window.devicePixelRatio||1,a=s.width,l=s.height,c=Math.floor(window.innerWidth*r),h=Math.floor(window.innerHeight*r);(Math.abs(a-c)>2||Math.abs(l-h)>2)&&(s.width=c,s.height=h,console.debug("Applied DPR scaling for Needle AppClip XR session",r,s.width,s.height))})}onRendererSessionSet=()=>{this.running&&(this.context.renderer.xr.enabled=!0,this.context.renderer.xr.updateCamera(this.context.mainCamera),this.context.mainCameraComponent?.applyClearFlags())};onInputSourceAdded=e=>{if(e.targetRayMode==="screen")return;let t=0;for(let n=0;n<this.session.inputSources.length;n++)if(this.session.inputSources[n]===e){t=n;break}if(this.controllers.find(n=>n.inputSource===e)){console.debug("Controller already exists for input source",t);return}else if(this._newControllers.find(n=>n.inputSource===e)){console.debug("Controller already registered for input source",t);return}const i=new mf(this,e,t);this._newControllers.push(i)};disconnectInputSource(e){const t=(s,r)=>{if(s.inputSource===e){Ze&&console.log("Disconnecting controller",s.index);const a=r.indexOf(s);a>=0&&r.splice(a,1),this.invokeControllerEvent(s,this._controllerRemoved,"removed");const l={xr:this,controller:s,change:"removed"};for(const c of this._xr_scripts)c.onXRControllerRemoved&&c.onXRControllerRemoved(l);s.onDisconnected()}},i=[...this.controllers];for(let s=i.length-1;s>=0;s--){const r=i[s];t(r,this.controllers)}const n=[...this._newControllers];for(let s=n.length-1;s>=0;s--){const r=n[s];t(r,this._newControllers)}}end(){this._ended||this.session.end().catch(e=>console.warn(e))}_ended=!1;_newControllers=[];onEnd=e=>{if(this._ended)return;this._ended=!0,console.debug("XR Session ended"),gi.sendEvent(z.Current,"xr",{action:"session_end",mode:this.mode,source:"NeedleXRSession.onEnd"}),cR(),this.onAfterRender(),this.revertCustomForward(),this._didStart=!1,this._previousCameraParent=null,this.requestedCameraNearPlane=null,ks(this.onBefore,xe.LateUpdate);const t=this.context.pre_render_callbacks.indexOf(this.onBeforeRender);t>=0&&this.context.pre_render_callbacks.splice(t,1);const i=this.context.post_render_callbacks.indexOf(this.onAfterRender);i>=0&&this.context.post_render_callbacks.splice(i,1),this.context.xr=null,this.context.renderer.xr.enabled=!1,this.context.pre_update_oneshot_callbacks.push(()=>{this.context.mainCameraComponent?.applyClearFlags(),this.context.mainCameraComponent?.applyClippingPlane()}),cw({session:this});for(const s of Z._xrEndListeners)s({xr:this});const n=[...this.controllers];for(let s=0;s<n.length;s++)this.disconnectInputSource(n[s].inputSource);this.controllers.length=0,this._newControllers.length=0;for(const s of this._xr_scripts)s?.onLeaveXR?.({xr:this});this.sync?.onExitXR(this),this.context.mainCamera&&(this._originalCameraParent?.add(this.context.mainCamera),this._originalCameraWorldPosition&&bt(this.context.mainCamera,this._originalCameraWorldPosition),this._originalCameraWorldRotation&&Pn(this.context.mainCamera,this._originalCameraWorldRotation),this._originalCameraWorldScale&&Na(this.context.mainCamera,this._originalCameraWorldScale),this.context.mainCamera instanceof de&&(this.context.mainCamera[Cu]&&(this.context.mainCamera.fov=this.context.mainCamera[Cu],this.context.mainCamera[Cu]=0),this.context.mainCamera[bf]&&(this.context.mainCamera.near=this.context.mainCamera[bf],this.context.mainCamera[bf]=0))),this.context.requestSizeUpdate(),this._defaultRig.gameObject.removeFromParent(),Wa(!1)};_didStart=!1;onBefore=e=>{const t=e.xrFrame;if(!t)return;this.context.xr=this,this.context.mainCameraComponent&&this.context.mainCameraComponent!==this._mainCamera&&(this._mainCamera=this.context.mainCameraComponent),this.rig?.isActive==!1&&(Ze&&console.warn("Latest rig is not active - trying to activate a different rig",this.rig),this.updateActiveXRRig()),this.rig&&this._mainCamera?.gameObject&&this._mainCamera?.gameObject?.parent!==this.rig.gameObject&&this.rig.gameObject.add(this._mainCamera?.gameObject),this.internalUpdateState(),this.applyCustomForward();const i={xr:this};if(this._didStart){if(this.context.new_scripts_xr.length>0){const n=[...this.context.new_scripts_xr];for(let s=0;s<n.length;s++){const r=this.context.new_scripts_xr[s];if(!r||r.destroyed||r.supportsXR?.(this.mode)==!1){this.context.new_scripts_xr.splice(s,1);continue}if(!r.activeAndEnabled){this.context.new_scripts_xr.splice(s,1),this.markInactive(r);continue}if(this.addScript(r)){this.invokeCallback_EnterXR(r);for(const a of this.controllers)this.invokeCallback_ControllerAdded(r,a)}}}}else{if(this._didStart=!0,this.mode==="immersive-vr"){const s=ui(this.context.scene.children);if(s){const r=s.getSize(F());if(r.length()>0){const a=this._defaultRig.gameObject;a.position.set(s.min.x+r.x*.5,s.min.y,s.max.z+r.z*.5+1.5);const l=s.getCenter(F());l.y=a.position.y,a.lookAt(l)}}}lw({session:this}),Ar();for(const s of Z._xrStartListeners)s(i);const n=[...this._xr_scripts];Ze&&console.log("NeedleXRSession start, handle scripts:",n);for(const s of n){if(s.destroyed){this._script_to_remove.push(s);continue}if(!s.activeAndEnabled){this.markInactive(s);continue}this.invokeCallback_EnterXR(s);for(const r of this.controllers)this.invokeCallback_ControllerAdded(s,r)}}this.syncCameraCullingMask();for(const n of this.controllers)n.onUpdate(t);if(this._newControllers.length>0){const n=[...this._newControllers];this._newControllers.length=0;for(const s of n){if(!s.connected){console.warn("New controller is not connected",s);continue}this.controllers.push(s);for(const r of this._xr_scripts){if(r.destroyed){this._script_to_remove.push(r);continue}r.activeAndEnabled!==!1&&this.invokeCallback_ControllerAdded(r,s)}}this.controllers.sort((s,r)=>s.index-r.index)}Ze&&this.context.time.frame%30===0&&this.controllers.length<=0&&this.session.inputSources.length>0&&(Wa(!0),console.error("XRControllers are not added but inputSources are present"));for(const n of this._xr_update_scripts){if(n.destroyed===!0){this._script_to_remove.push(n);continue}if(n.activeAndEnabled===!1){this.markInactive(n);continue}n.onUpdateXR&&n.onUpdateXR(i)}if(this.handleInactiveScripts(),this._script_to_remove.length>0){const n=[...new Set(this._script_to_remove)];this._script_to_remove.length=0;for(const s of n)!s.destroyed&&this.running&&s.onLeaveXR?.(i),this.removeScript(s)}this.sync?.onUpdate(this),this.onRenderDebug()};onRenderDebug(){if(Ze)for(const e of this.controllers)e.onRenderDebug();if((Ze||ww)&&this.rig&&(ff++,ff>=20)){const e=this.rig.gameObject.worldPosition,t=this.rig.gameObject.worldForward;e.add(t.multiplyScalar(1.5));const i=this.rig.gameObject.worldUp;e.add(i.multiplyScalar(2.5));let n="";if(n+=`${this.context.time.smoothedFps.toFixed(0)} FPS`,n+=`, calls: ${this.context.renderer.info.render.calls}, tris: ${this.context.renderer.info.render.triangles.toLocaleString()}`,Ze||ww)for(const s of this.controllers)n+=`
879
+ ${s.hand?"hand":"ctrl"} ${s.inputSource.handedness}[${s.index}] con:${s.connected} tr:${s.isTracking} hts:${s.hasHitTestSource?"yes":"no"}`;ff=0,B.DrawLabel(e,n,void 0,1/60*20)}}onBeforeRender=()=>{this.context.mainCamera&&(this.updateFade(this.context.mainCamera),this.requestedCameraNearPlane!==null&&this.context.mainCamera instanceof de&&(this.context.mainCamera.near=this.requestedCameraNearPlane,this.requestedCameraNearPlane=null))};onAfterRender=()=>{if(this.onUpdateFade_PostRender(),I.isDesktop()||!this._renderOnceOnDevice){const e=this.context.renderer;if(e.xr.isPresenting&&this.context.mainCamera){this._renderOnceOnDevice=!0;const t=e.xr.enabled,i=e.getRenderTarget(),n=this.context.scene.background;e.xr.enabled=!1,e.setRenderTarget(null),this.isPassThrough&&(this.context.scene.background=null),this.context.composer?this.context.composer.render(this.context.time.deltaTime):e.render(this.context.scene,this.context.mainCamera),e.xr.enabled=t,e.setRenderTarget(i),this.context.scene.background=n}}};addScript(e){return this._xr_scripts.includes(e)?!1:(Ze&&console.log("Register new XRScript",e),this._xr_scripts.push(e),typeof e.onUpdateXR=="function"&&this._xr_update_scripts.push(e),!0)}markInactive(e){if(!(this._inactive_scripts.indexOf(e)>=0)){this.removeScript(e,!1),this._inactive_scripts.push(e);for(const t of this.controllers)this.invokeCallback_ControllerRemoved(e,t);this.invokeCallback_LeaveXR(e)}}handleInactiveScripts(){if(this._inactive_scripts.length>0)for(let e=this._inactive_scripts.length-1;e>=0;e--){const t=this._inactive_scripts[e];if(t.activeAndEnabled){this._inactive_scripts.splice(e,1),this.addScript(t),this.invokeCallback_EnterXR(t);for(const i of this.controllers)this.invokeCallback_ControllerAdded(t,i)}}}_script_to_remove=[];removeScript(e,t=!0){Ze&&console.log("Remove XRScript",e);const i=this._xr_scripts.indexOf(e);i>=0&&this._xr_scripts.splice(i,1);const n=this._xr_update_scripts.indexOf(e);if(n>=0&&this._xr_update_scripts.splice(n,1),t){const s=this._inactive_scripts.indexOf(e);s>=0&&this._inactive_scripts.splice(s,1)}}invokeCallback_EnterXR(e){e.onEnterXR&&e.onEnterXR({xr:this})}invokeCallback_ControllerAdded(e,t){e.onXRControllerAdded&&e.onXRControllerAdded({xr:this,controller:t,change:"added"})}invokeCallback_ControllerRemoved(e,t){e.onXRControllerRemoved&&e.onXRControllerRemoved({xr:this,controller:t,change:"removed"})}invokeCallback_LeaveXR(e){e.onLeaveXR&&!e.destroyed&&e.onLeaveXR({xr:this})}syncCameraCullingMask(){const e=this.context.xrCamera,t=this.context.mainCameraComponent?.cullingMask;if(e&&t!==void 0){for(const i of e.cameras)i.layers.mask=t;e.layers.mask=t}else if(e){for(const i of e.cameras)i.layers.enableAll();e.layers.enableAll()}}invokeControllerEvent(e,t,i){for(let n=t.length-1;n>=0;n--){const s=t[n];if(s)try{s({xr:this,controller:e,change:i})}catch(r){console.error(r)}}}_camera;_cameraRenderParent=new M().rotateY(Math.PI);_previousCameraParent;_customforward=!0;originalCameraNearPlane;requestedCameraNearPlane=null;applyCustomForward(){if(this.context.mainCamera&&this._customforward){this._camera=this.context.mainCamera,this._camera.parent!==this._cameraRenderParent&&(this._previousCameraParent=this._camera.parent,this._previousCameraParent?.add(this._cameraRenderParent)),this._cameraRenderParent.name="XR Camera Render Parent",this._cameraRenderParent.add(this._camera);{let e=.02;const t=.001;if(this.rig){const i=Ge(this.rig.gameObject);e*=i.x}this._camera instanceof de&&Math.abs(this._camera.near-e)>t&&(this.isAR?this.originalCameraNearPlane=this._camera.near:this._camera.near=e,Ze&&console.debug(`Setting camera near plane to ${e} (was ${this.originalCameraNearPlane}) to account for XR rendering scale`))}}}revertCustomForward(){this._camera&&this._previousCameraParent&&this._previousCameraParent.add(this._camera),this._previousCameraParent=null,this._camera instanceof de&&this.originalCameraNearPlane!=null&&(this._camera.near=this.originalCameraNearPlane,this.originalCameraNearPlane=void 0)}_viewerPose;_transformOrientation=new N;_transformPosition=new b;internalUpdateState(){const e=this.context.renderer.xr.getReferenceSpace();if(!e){this._viewerPose=void 0;return}if(this._viewerPose=this.frame.getViewerPose(e),this._viewerPose){const t=this._viewerPose.transform;this._transformPosition.set(t.position.x,t.position.y,t.position.z),this._transformOrientation.set(t.orientation.x,t.orientation.y,t.orientation.z,t.orientation.w)}}_transition;get transition(){return this._transition||(this._transition=new vw),this._transition}fadeTransition(){return this._transition||(this._transition=new vw),this._transition.fadeTransition()}updateFade(e){this._transition&&e instanceof de&&this._transition.update(e,this.context.time.deltaTime)}onUpdateFade_PostRender(){this._transition?.remove()}}const _f=w("debugwebxr");class Sw{static tryFindAvatarObjects(e,t,i){if(i.head&&i.leftHand&&i.rightHand)return;const n=e.name.toLocaleLowerCase();!i.head&&n.includes("head")&&(_f&&console.log("FOUND AVATAR HEAD",e.name),i.head=new ne("",t,e)),n.includes("hand")&&(!i.leftHand&&n.includes("left")&&(_f&&console.log("FOUND AVATAR LEFT HAND",e.name),i.leftHand=new ne("",t,e)),!i.rightHand&&n.includes("right")&&(_f&&console.log("FOUND AVATAR RIGHT HAND",e.name),i.rightHand=new ne("",t,e)));for(let s=0;s<e.children.length;s++){if(i.head&&i.leftHand&&i.rightHand)return;const r=e.children[s];this.tryFindAvatarObjects(r,t,i)}}}class se extends oe{alpha=1;get isRGBAColor(){return!0}set a(e){this.alpha=e}get a(){return this.alpha}constructor(e,t,i,n){super(),typeof e=="number"&&typeof t=="number"&&typeof i=="number"?(this.set(e,t,i),this.alpha=typeof n=="number"?n:1):e!==void 0&&(this.set(e),this.alpha=1)}clone(){const e=super.clone();return e.alpha=this.alpha,e}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,"alpha"in e&&typeof e.alpha=="number"?this.alpha=e.alpha:typeof e.a=="number"&&(this.alpha=e.a),this}lerp(e,t){const i=e;return i.alpha!=null&&(this.alpha=D.lerp(this.alpha,i.alpha,t)),super.lerp(e,t)}lerpColors(e,t,i){const n=e,s=t;return n.alpha!=null&&s.alpha!=null&&(this.alpha=D.lerp(n.alpha,s.alpha,i)),super.lerpColors(e,t,i)}multiply(e){const t=e;return t.alpha!=null&&(this.alpha=this.alpha*t.alpha),super.multiply(e)}fromArray(e,t=0){return this.alpha=e[t+3],super.fromArray(e,t)}static fromColorRepresentation(e){if(typeof e=="string"){if(e.trim()==="transparent")return new se(0,0,0,0);if(e.startsWith("#")&&e.length===9){const t=parseInt(e.slice(1,9),16),i=t>>24&255,n=t>>16&255,s=t>>8&255,r=t>>0&255;return new se(i/255,n/255,s/255,r/255)}else if(e.startsWith("#")){const t=parseInt(e.slice(1),16),i=t>>16&255,n=t>>8&255,s=t>>0&255;return new se(i/255,n/255,s/255,1)}else if(e.startsWith("rgba")){const t=e.slice(5,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,t[3])}else if(e.startsWith("rgb")){const t=e.slice(4,-1).split(",").map(Number);return new se(t[0]/255,t[1]/255,t[2]/255,1)}}else if(Array.isArray(e)){if(e.length===4)return new se(e[0],e[1],e[2],e[3]);if(e.length===3)return new se(e[0],e[1],e[2],1);console.error("Invalid color array length. Expected 3 or 4, got "+e.length)}return new se(e)}}const Wt=new b,Cw=new b,Pw=new N,uR=w("debuggizmos"),En=8947848,vf=32;class B{constructor(){}static enabled=!0;static isGizmo(e){return e[xf]!==void 0}static setVisible(e){for(const t of Ji.timedObjectsBuffer)t.visible=e}static DrawLabel(e,t,i=.05,n=0,s,r,a){if(!B.enabled)return null;s||(s=En);const l=Z.active?.rigScale??1,c=Ji.getTextLabel(n,t,i*l,s,r);return a instanceof M&&a.add(c),c.position.x=e.x,c.position.y=e.y,c.position.z=e.z,c}static DrawRay(e,t,i=En,n=0,s=!0){if(!B.enabled)return;const r=Ji.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),Wt.set(t.x,t.y,t.z).multiplyScalar(999999999),a.setXYZ(1,e.x+Wt.x,e.y+Wt.y,e.z+Wt.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,Tn(r.material,i)}static DrawDirection(e,t,i=En,n=0,s=!0,r=1){if(!B.enabled)return;const a=Ji.getLine(n),l=a.geometry.getAttribute("position");l.setXYZ(0,e.x,e.y,e.z),t.w!==void 0?(Wt.set(0,0,-r),Pw.set(t.x,t.y,t.z,t.w),Wt.applyQuaternion(Pw)):(Wt.set(t.x,t.y,t.z),Wt.multiplyScalar(r)),l.setXYZ(1,e.x+Wt.x,e.y+Wt.y,e.z+Wt.z),l.needsUpdate=!0,a.material.depthTest=s,a.material.depthWrite=!1,Tn(a.material,i)}static DrawLine(e,t,i=En,n=0,s=!0){if(!B.enabled)return;const r=Ji.getLine(n),a=r.geometry.getAttribute("position");a.setXYZ(0,e.x,e.y,e.z),a.setXYZ(1,t.x,t.y,t.z),a.needsUpdate=!0,r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,Tn(r.material,i)}static DrawCircle(e,t,i,n=En,s=0,r=!0){if(!B.enabled)return;const a=Ji.getCircle(s);a.position.set(e.x,e.y,e.z),a.scale.set(i,i,i),a.quaternion.setFromUnitVectors(this._up,Wt.set(t.x,t.y,t.z).normalize()),a.material.depthTest=r,a.material.depthWrite=!1,a.material.fog=!1,Tn(a.material,n)}static DrawWireSphere(e,t,i=En,n=0,s=!0){if(!B.enabled)return;const r=Ji.getSphere(t,n,!0);Cr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,r.material.fog=!1,Tn(r.material,i)}static DrawSphere(e,t,i=En,n=0,s=!0){if(!B.enabled)return;const r=Ji.getSphere(t,n,!1);Cr(r,e.x,e.y,e.z),r.material.depthTest=s,r.material.depthWrite=!1,Tn(r.material,i)}static DrawWireBox(e,t,i=En,n=0,s=!0,r=void 0){if(!B.enabled)return;const a=Ji.getBox(n);a.position.set(e.x,e.y,e.z),a.scale.set(t.x,t.y,t.z),r?a.quaternion.copy(r):a.quaternion.identity(),a.material.depthTest=s,a.material.wireframe=!0,a.material.depthWrite=!1,a.material.fog=!1,Tn(a.material,i)}static DrawWireBox3(e,t=En,i=0,n=!0){if(!B.enabled)return;const s=Ji.getBox(i);s.position.copy(e.getCenter(Wt)),s.scale.copy(e.getSize(Wt)),s.material.depthTest=n,s.material.wireframe=!0,s.material.depthWrite=!1,s.material.fog=!1,Tn(s.material,t)}static _up=new b(0,1,0);static DrawArrow(e,t,i=En,n=0,s=!0,r=!1){if(!B.enabled)return;const a=Ji.getArrowHead(n);a.position.set(t.x,t.y,t.z),a.quaternion.setFromUnitVectors(this._up.set(0,1,0),Wt.set(t.x,t.y,t.z).sub(Cw.set(e.x,e.y,e.z)).normalize());const l=Wt.set(t.x,t.y,t.z).sub(Cw.set(e.x,e.y,e.z)).length()*.1;a.scale.set(l,l,l),a.material.depthTest=s,a.material.wireframe=r,Tn(a.material,i),this.DrawLine(e,t,i,n,s)}static DrawWireMesh(e){const t=Ji.getMesh(e.duration??0);"mesh"in e?(t.geometry=e.mesh.geometry,t.matrixWorld.copy(e.mesh.matrixWorld)):(t.geometry=e.geometry,t.matrixWorld.copy(e.matrix)),t.matrixAutoUpdate=!1,t.matrixWorldAutoUpdate=!1,t.material.depthTest=e.depthTest??!0,t.material.wireframe=!0,Tn(t.material,e.color??En)}}const pR=new La(1,1,1);function wf(o=null){const e=new oe(o??14540253),t=new uC(pR);return new Bm(t,new Bd({color:e}))}function Tn(o,e){if(Array.isArray(o)){for(const i of o)Tn(i,e);return}const t=e instanceof se?e.a:1;o.color.set(e),o.opacity=t,o.transparent=t<1}const xf=Symbol("GizmoCache");class Ji{static familyName="needle-gizmos";static ensureFont(){let e=Pe.FontLibrary.getFontFamily(this.familyName);e||(e=Pe.FontLibrary.addFontFamily(this.familyName),e.addVariant("normal","normal","https://cdn.needle.tools/static/fonts/msdf/arial/arial-msdf.json","https://cdn.needle.tools/static/fonts/msdf/arial/arial.png")?.addEventListener("ready",()=>{Pe.update()}))}static getTextLabel(e,t,i,n,s){this.ensureFont();let r=this.textLabelCache.pop(),a=1;s&&typeof s=="string"&&s?.length>=8&&s.startsWith("#")?(a=parseInt(s.substring(7),16)/255,s=s.substring(0,7),uR&&console.log(s,a)):typeof s=="object"&&s.a!==void 0&&(a=s.a);const l={boxSizing:"border-box",fontFamily:this.familyName,width:"auto",fontSize:i,color:n,lineHeight:1,backgroundColor:s??void 0,backgroundOpacity:a,textContent:t,borderRadius:.5*i,padding:.8*i,whiteSpace:"pre",offset:.05*i};if(r)r.set(l);else{r=new Kb(l);const c=this,h=r;h.setText=function(d){this.set({textContent:d}),c.tmuiNeedsUpdate=!0}}return this.tmuiNeedsUpdate=!0,this.registerTimedObject(z.Current,r,e,this.textLabelCache),r}static getBox(e){let t=this.boxesCache.pop();if(!t){const i=new La(1,1,1);t=new H(i)}return this.registerTimedObject(z.Current,t,e,this.boxesCache),t}static getLine(e){let t=this.linesCache.pop();if(!t){t=new ja;let i=t.geometry.getAttribute("position");i||(i=new tt(new Float32Array(6),3),t.geometry.setAttribute("position",i))}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.linesCache),t}static getCircle(e){let t=this.circlesCache.pop();if(!t){t=new ja;let i=t.geometry.getAttribute("position");if(!i){i=new tt(new Float32Array(vf*3),3),t.geometry.setAttribute("position",i);const n=F(0,1,0),s=F(0,0,1),r=F(s);r.cross(n).normalize();const a=F(r),l=Math.PI*2/(vf-1);for(let c=0;c<vf+1;c++){const h=l*c;n.copy(a).multiplyScalar(Math.cos(h)*1),r.copy(s).multiplyScalar(Math.sin(h)*1);const d=n.add(r);i.setXYZ(c,d.x,d.y,d.z)}}}return t.frustumCulled=!1,this.registerTimedObject(z.Current,t,e,this.circlesCache),t}static getSphere(e,t,i){let n=this.spheresCache.pop();return n||(n=new H(new Ed(1,8,8))),n.scale.set(e,e,e),n.material.wireframe=i,this.registerTimedObject(z.Current,n,t,this.spheresCache),n}static getArrowHead(e){let t=this.arrowHeadsCache.pop();return t||(t=new H(new kb(0,.5,1,8))),this.registerTimedObject(z.Current,t,e,this.arrowHeadsCache),t}static getMesh(e){let t=this.mesh.pop();return t||(t=new H,t.material=new Ce),this.registerTimedObject(z.Current,t,e,this.mesh),t}static linesCache=[];static circlesCache=[];static spheresCache=[];static boxesCache=[];static arrowHeadsCache=[];static mesh=[];static textLabelCache=[];static registerTimedObject(e,t,i,n){if(!e){console.error("No Needle Engine context available. Did you call a Gizmos function in global scope?");return}const s=this.contextBeforeRenderCallbacks.get(e),r=this.contextPostRenderCallbacks.get(e);if(s){if(e.pre_render_callbacks[e.pre_render_callbacks.length-1]!==s){const a=e.pre_render_callbacks.indexOf(s);a>=0&&e.pre_render_callbacks.splice(a,1),e.pre_render_callbacks.push(s)}}else{const a=()=>{this.onBeforeRender(e,this.timedObjectsBuffer)};this.contextBeforeRenderCallbacks.set(e,a),e.pre_render_callbacks.push(a)}if(r){if(e.post_render_callbacks[e.post_render_callbacks.length-1]!==r){const a=e.post_render_callbacks.indexOf(r);a>=0&&e.post_render_callbacks.splice(a,1),e.post_render_callbacks.push(r)}}else{const a=()=>{this.onPostRender(e,this.timedObjectsBuffer,this.timesBuffer)};this.contextPostRenderCallbacks.set(e,a),e.post_render_callbacks.push(a)}t.traverse(a=>{a.layers.disableAll(),a.layers.enable(2)}),t.renderOrder=999999,t[xf]=n,t.castShadow=!1,t.receiveShadow=!1,t.isGizmo=!0,this.timedObjectsBuffer.push(t),this.timesBuffer.push(z.Current.time.realtimeSinceStartup+i),e.scene.add(t)}static timedObjectsBuffer=new Array;static timesBuffer=new Array;static contextPostRenderCallbacks=new Map;static contextBeforeRenderCallbacks=new Map;static tmuiNeedsUpdate=!1;static onBeforeRender(e,t){this.tmuiNeedsUpdate&&(this.tmuiNeedsUpdate=!1,Pe.update());for(let i=0;i<t.length;i++){const n=t[i];if(e.mainCamera&&n instanceof Pe.MeshUIBaseElement){if(Br(n))continue;const s=e.isInVR,r=!1,a=!s;yc(n,e.mainCamera,r,a)}}}static onPostRender(e,t,i){const n=e.time.realtimeSinceStartup;for(let s=t.length-1;s>=0;s--){const r=t[s];n>=i[s]-1e-6&&(t.splice(s,1),i.splice(s,1),r.removeFromParent(),Br(r)!=!0&&r[xf].push(r))}}}const Jt=w("debugphysics"),mR=w("debugworker"),Ow=new ws;class Es{static AllLayers=4294967295;ray;cam;screenPoint;raycaster;results;targets;recursive=!0;minDistance;maxDistance;lineThreshold;layerMask;ignore;testObject;useAcceleratedRaycast;allowSlowRaycastFallback=!0;screenPointFromOffset(e,t){this.screenPoint===void 0&&(this.screenPoint=new K),this.screenPoint.x=e/window.innerWidth*2-1,this.screenPoint.y=-(t/window.innerHeight)*2+1}setLayer(e){Ow.set(e),this.layerMask=Ow}setMask(e){this.layerMask||(this.layerMask=new ws);const t=this.layerMask;t?t.mask=e:this.layerMask=e}}class Sf{distance;point;object;constructor(e,t,i){this.object=e,this.distance=t,this.point=i}}class sc{static _raycasting=0;static get raycasting(){return this._raycasting>0}raycastPhysicsFast(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycast(e,t,{maxDistance:i,solid:n})??null}raycastPhysicsFastAndGetNormal(e,t=void 0,i=1/0,n=!0){return this.context.physics.engine?.raycastAndGetNormal(e,t,{maxDistance:i,solid:n})??null}sphereOverlapPhysics(e,t){return this.context.physics.engine?.sphereOverlap(e,t)??null}context;engine;constructor(e){this.context=e}raycaster=new Fd;defaultRaycastOptions=new Es;targetBuffer=new Array(1);defaultThresholds={Mesh:{},Line:{threshold:-1},LOD:{},Points:{threshold:0},Sprite:{}};sphereResults=new Array;sphereMask=new ws;sphere=new Td;sphereOverlap(e,t,i=!0,n=!1,s=null){if(this.sphereResults.length=0,!this.context.scene)return this.sphereResults;const r=this.sphereMask;r.enableAll(),r.disable(2);for(const a of this.context.scene.children)this.intersectSphere(a,e,t,r,this.sphereResults,i,n,s);return this.sphereResults.sort((a,l)=>a.distance-l.distance)}raycastFromRay(e,t=null){const i=t??this.defaultRaycastOptions;i.ray=e;const n=this.raycast(i);return i===this.defaultRaycastOptions&&(i.ray=void 0),n}raycast(e=null){Jt&&performance.mark("raycast.start"),e||(e=this.defaultRaycastOptions);const t=e.screenPoint??this.context.input.mousePositionRC,i=e.raycaster??this.raycaster;if(i.near=e.minDistance??0,i.far=e.maxDistance??1/0,i.params=this.defaultThresholds,e.lineThreshold===void 0&&(e.lineThreshold=-1),i.params.Line={threshold:e.lineThreshold},e.ray)i.ray.copy(e.ray);else{const a=e.cam??this.context.mainCamera;if(!a)return Jt&&console.error("Can not perform raycast - no main camera found"),this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),this.defaultRaycastOptions.results??[];const l=this.context.xrCamera;this.context.isInXR&&l instanceof pC&&l.cameras.length>0?i.setFromCamera(t,l.cameras[0]):i.setFromCamera(t,a)}let n=e.targets;n||(n=this.targetBuffer,n.length=1,n[0]=this.context.scene);let s=e.results;this.defaultRaycastOptions.results&&(this.defaultRaycastOptions.results.length=0),s||(this.defaultRaycastOptions.results||(this.defaultRaycastOptions.results=new Array),s=this.defaultRaycastOptions.results),e.layerMask!==void 0?e.layerMask instanceof ws?i.layers.mask=e.layerMask.mask:i.layers.mask=e.layerMask:(i.layers.enableAll(),i.layers.disable(2)),Jt&&console.time("raycast"),s.length=0,sc._raycasting++,this.intersect(this.raycaster,n,s,e),s.sort((a,l)=>a.distance-l.distance);const r=e.ignore;return r!==void 0&&r.length>0&&(s=s.filter(a=>!r.includes(a.object))),sc._raycasting--,Jt&&(console.timeEnd("raycast"),console.warn("#"+this.context.time.frame+", hits:",s?.length?[...s]:"nothing"),performance.mark("raycast.end"),performance.measure("raycast","raycast.start","raycast.end")),s}intersect(e,t,i,n){for(const s of t){if(!s||s.visible===!1||B.isGizmo(s)||n.lineThreshold!==void 0&&n.lineThreshold<0&&s instanceof ja)continue;let r=!0;const a=s,l=a.geometry;if(s.raycastAllowed===!1&&(r=!1),r&&n.testObject){const c=n.testObject?.(s);if(c===!1)continue;c==="continue in children"&&(r=!1)}else r&&(l&&kw(l)||(r=!1));if(r){const c=i.length,h=s.raycastPreference||"lod";let d=h!=="bounds";if(n.precise===!1&&(d=!1),l&&(d||=l.getAttribute("position")?.array?.length<64),a instanceof Ba&&(d=!1),h==="lod"){const p=Nb(s);p&&(a.geometry=p)}if(!d&&fR(a,e,i)||(n.useAcceleratedRaycast!==!1?Ou.runMeshBVHRaycast(e,a,i,this.context,n):e.intersectObject(a,!1,i)),a.geometry=l,Jt&&i.length!=c){const p=i[i.length-1];B.DrawWireSphere(p.point,.1,7798784,1,!1),B.DrawWireMesh({mesh:s,depthTest:!1,duration:.2,color:7798784})}}n.recursive!==!1&&this.intersect(e,s.children,i,n)}return i}tempBoundingBox=new Nt;intersectSphere(e,t,i,n,s,r,a,l){let c=e&&e.isMesh&&e.layers.test(n)&&!B.isGizmo(e);c&&=e.visible,c&&=!(e instanceof ja),c&&=!(e instanceof Ba);const h=e,d=h.geometry;if(c&&l){const p=l(e);if(p===!1)return;p==="continue in children"&&(c=!1)}if(d&&kw(d)||(c=!1),c){if(a){const p=this.sphere;p.center.copy(t),p.radius=i;const m=s.length;if(Ou.runMeshBVHRaycast(this.sphere,h,s,this.context,{}),m!=s.length&&!r)return}else if(d.boundingBox||d.computeBoundingBox(),d.boundingBox){h.matrixWorldNeedsUpdate&&h.updateWorldMatrix(!1,!1);const p=this.tempBoundingBox.copy(d.boundingBox).applyMatrix4(h.matrixWorld),m=this.sphere;if(m.center.copy(t),m.radius=i,m.intersectsBox(p)){const f=ee(e),g=f.distanceTo(m.center),y=new Sf(e,g,f);if(s.push(y),!r)return}}}if(e.children)for(const p of e.children){const m=s.length;if(this.intersectSphere(p,t,i,n,s,r,a,l),m!=s.length&&!r)return}}}function kw(o){return!(o.index&&o.index.array.length<3)}const Ir=new Td,Pu=new vr,gR=new Pb;function fR(o,e,t){const i=o._computeIntersections;if(!i)return!1;let n=o["_computeIntersections:Needle"];return n||(n=o["_computeIntersections:Needle"]=function(s,r,a){const l=this,c=l.geometry.boundingSphere;if(c){if(l instanceof Ba){Pu.setFromNormalAndCoplanarPoint(F(0,1,0),F(0,-l.position.y,0)),Pu.applyMatrix4(l.matrixWorld,gR);const d=s.ray.intersectPlane(Pu,F());if(d){Ir.copy(c),Ir.applyMatrix4(l.matrixWorld);const p=F(d).sub(s.ray.origin).length(),m=Ir.radius*.5;p<m&&r.push({distance:p,point:d,object:l,normal:Pu.normal.clone()})}return}Ir.copy(c),Ir.applyMatrix4(l.matrixWorld);const h=s.ray.intersectSphere(Ir,F());if(h){const d=F(h).sub(s.ray.origin),p=d.length();if(p>Ir.radius){const m=d.clone().normalize();r.push({distance:p,point:h,object:l,normal:m})}}}}),o._computeIntersections=n,e.intersectObject(o,!1,t),o._computeIntersections=i,!0}var Ou;(o=>{let e=0;function t(v,P,k,O,j){if(!P.geometry||!P.geometry.hasAttribute("position"))return!1;const L=P.geometry;if(P?.isSkinnedMesh){const V=P,W=V.bvhNeedsUpdate;if(!V.staticGenerator)l(),r&&(V.staticGenerator=new r(P),V.staticGenerator.applyWorldTransforms=!1,V.staticGeometry=V.staticGenerator.generate(),L.boundsTree=a?.call(V.staticGeometry),V.staticGeometryLastUpdate=performance.now()+Math.random()*200,V.bvhNeedsUpdate=!0);else if(L.boundsTree&&(V.autoUpdateMeshBvhInterval!==void 0&&V.autoUpdateMeshBvhInterval>=0||W===!0)){const G=performance.now(),X=G-V.staticGeometryLastUpdate,E=V.autoUpdateMeshBvhInterval??100;(W||X>E)&&(Jt&&console.warn(`Physics: updating skinned mesh bvh for ${P.name} after ${X.toFixed(2)}ms`),V.bvhNeedsUpdate=!1,V.staticGeometryLastUpdate=G,V.staticGenerator?.generate(V.staticGeometry),L.boundsTree.refit())}}else if(!L.boundsTree){h||_();let V=!0;if((O.xr||L[f]===!1||L.getAttribute("position")?.isInterleavedBufferAttribute||L.index&&L.index?.isInterleavedBufferAttribute||e>10)&&(V=!1),V&&p){if(L[m]===void 0){let W=null;if(y.length>0){const G=y.shift();G&&!G.running&&(W=G)}if(!W&&g.length<3)try{mR&&console.warn("[GenerateMeshBVHWorker] Creating worker with import.meta.url:",import.meta.url),W=new p,g.push(W)}catch(G){G instanceof DOMException&&G.name==="SecurityError"?(console.warn("Failed to create MeshBVH worker, falling back to main thread generation. This can happen when running from file://, if the browser does not support workers or if the browser is blocking workers for other reasons."),console.debug(G),e+=10):(console.error("Failed to create MeshBVH worker. Please see below for more details:"),console.log(G)),e++}if(W!=null&&!W.running){const G=P.name;Jt&&console.log("<<<< worker start",G,W),L[m]="queued",performance.mark("bvh.create.start");const X=L.clone();try{W.generate(X).then(E=>{L[m]="done",L.boundsTree=E}).catch(E=>{L[m]="failed - "+E?.message,L[f]=!1,Jt&&console.error("Failed to generate mesh bvh on worker",E)}).finally(()=>{Jt&&console.log(">>>>> worker done",G,{hasBoundsTre:L.boundsTree!=null}),y.push(W),X.dispose(),performance.mark("bvh.create.end"),performance.measure("bvh.create (worker)","bvh.create.start","bvh.create.end")})}catch(E){console.error("Failed to generate mesh bvh on worker",E)}}else Jt&&console.warn("No worker available")}}else(!d||!V)&&(l(),s&&(performance.mark("bvh.create.start"),L.boundsTree=new s(L),performance.mark("bvh.create.end"),performance.measure("bvh.create","bvh.create.start","bvh.create.end")))}if(v instanceof Fd){const V=v,W=P.raycast;if(L.boundsTree)l(),n&&(P.acceleratedRaycast||(P.acceleratedRaycast=n.bind(P),Jt&&console.debug(`Physics: bind acceleratedRaycast fn to "${P.name}"`)),P.raycast=P.acceleratedRaycast);else if(Jt&&console.warn("No bounds tree found for mesh",P.name,{workerTask:L[m],hasAcceleratedRaycast:n!=null}),j.allowSlowRaycastFallback===!1&&(L.getAttribute("position")?.array?.length??0)>2e3)return Jt&&console.warn("Skipping raycast because no bounds tree is available and allowSlowRaycastFallback is false"),!1;const G=V.firstHitOnly;return V.firstHitOnly=!1,V.intersectObject(P,!1,k),V.firstHitOnly=G,P.raycast=W,!0}else if(v instanceof Td){const V=L.boundsTree;if(V){const W=v;if(c.copy(P.matrixWorld).invert(),W.applyMatrix4(c),V.intersectsSphere(W)){const G=ee(P),X=G.distanceTo(W.center),E=new Sf(P,X,G);k.push(E)}}return!0}return!1}o.runMeshBVHRaycast=t;let i=!1,n=null,s=null,r=null,a=null;function l(){i||(i=!0,import("./vendor-DPbfJJ4d.min.js").then(v=>v.index$1).then(v=>{n=v.acceleratedRaycast,s=v.MeshBVH,r=v.StaticGeometryGenerator,a=v.computeBoundsTree}).catch(v=>{(Jt||A())&&console.error("Failed to load BVH library...",v.message)}))}const c=new J;let h=!1,d=!1,p=null;const m=Symbol("Needle:MeshBVH-Worker"),f=Symbol("Needle:MeshBVH-CanUseWorker"),g=[],y=[];function _(){h=!0,d=!0,Promise.resolve().then(()=>AD).then(v=>{p=v.GenerateMeshBVHWorker}).catch(v=>{Jt||A()?console.warn("Failed to setup mesh bvh worker"):console.debug("Failed to setup mesh bvh worker",v)}).finally(()=>{d=!1})}})(Ou||(Ou={}));const Mw=Symbol("gltf-loader-internal-usage-tracker"),yR=w("debugusers");class rc{get name(){return"NEEDLE_internal_usage_tracker"}static isLoading(e){return rc._loadingProcesses>0}static _loadingProcesses=0;parser;_getDependency;_loadingId;_loadedObjects=new Set;constructor(e){this.parser=e,this._getDependency=this.parser.getDependency,this._loadingId=Date.now().toString()}beforeRoot(){rc._loadingProcesses++;const e=this,t=this._getDependency;return this.parser.getDependency=function(i,n){const s=t.call(this,i,n);return s.then(r=>(r&&(e._loadedObjects.add(r),r[Mw]=e._loadingId),r)),s},null}afterRoot(e){rc._loadingProcesses--,this.parser.getDependency=this._getDependency;for(const t of this._loadedObjects)delete t[Mw],t instanceof M&&(t.parent||t instanceof H&&setTimeout(()=>{yR&&console.warn("> GLTF LOADER: Mesh not used in scene!",t),t.material=null,t.geometry=null},1e3));return null}}class Rw{constructor(){window.addEventListener("unhandledrejection",e=>{if(e.defaultPrevented)return;const t=e?.reason?.path;if(t){const i=t[0];i&&i.tagName==="IMG"&&(console.warn(`Could not load image:
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881
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882
+ `,t),Ie.splice(e,1),e--;continue}if(t.destroyed)continue;if(!t.gameObject){console.warn(`Component can not be initialized: no GameObject assigned.
883
+ Did you add and remove a component in the same frame?`),Ie.splice(e,1),e--;continue}t.context=o,$c(t.gameObject),Tf(t,o)}catch(t){console.error(t),No(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed){No(Ie[e],o),Ie.splice(e,1),e--;continue}if(t.registering)try{t.registering()}catch(i){console.error(i)}t.__internalAwake!==void 0&&(t.gameObject||console.error("Calling awake for a component without a GameObject",t,t.gameObject),$c(t.gameObject),t.activeAndEnabled&&Vc(t.__internalAwake.bind(t)))}catch(t){console.error(t),No(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed||t.enabled===!1||($c(t.gameObject),t.activeAndEnabled===!1))continue;t.__internalEnable!==void 0&&(t.enabled=!0,Vc(t.__internalEnable.bind(t)))}catch(t){console.error(t),No(Ie[e],o),Ie.splice(e,1),e--}for(let e=0;e<Ie.length;e++)try{const t=Ie[e];if(t.destroyed||!t.gameObject)continue;o.new_script_start.push(t)}catch(t){console.error(t),No(Ie[e],o),Ie.splice(e,1),e--}Ie.length=0;for(const e of o.new_scripts_post_setup_callbacks)e&&e();o.new_scripts_post_setup_callbacks.length=0}}function AR(o){o&&(o.__internalDisable(!0),No(o,o.context))}function qw(o,e){for(let t=0;t<o.new_script_start.length;t++)try{const i=o.new_script_start[t];if(e!==void 0&&i.gameObject!==e||i.destroyed||i.activeAndEnabled===!1)continue;Vc(i.__internalAwake.bind(i)),i.enabled&&(Vc(i.__internalEnable.bind(i)),Vc(i.__internalStart.bind(i)),o.new_script_start.splice(t,1),t--)}catch(i){console.error(i),No(o.new_script_start[t],o),o.new_script_start.splice(t,1),t--}}function Tf(o,e){e.scripts.indexOf(o)===-1&&(e.scripts.push(o),o.earlyUpdate&&e.scripts_earlyUpdate.push(o),o.update&&e.scripts_update.push(o),o.lateUpdate&&e.scripts_lateUpdate.push(o),o.onBeforeRender&&e.scripts_onBeforeRender.push(o),o.onAfterRender&&e.scripts_onAfterRender.push(o),o.onPausedChanged&&e.scripts_pausedChanged.push(o),Af(o,null)&&e.new_scripts_xr.push(o),Af(o,"immersive-vr")&&e.scripts_immersive_vr.push(o),Af(o,"immersive-ar")&&e.scripts_immersive_ar.push(o))}function No(o,e){en(o,e.new_scripts),en(o,e.new_script_start),en(o,e.scripts),en(o,e.scripts_earlyUpdate),en(o,e.scripts_update),en(o,e.scripts_lateUpdate),en(o,e.scripts_onBeforeRender),en(o,e.scripts_onAfterRender),en(o,e.scripts_pausedChanged),en(o,e.new_scripts_xr),en(o,e.scripts_immersive_vr),en(o,e.scripts_immersive_ar),e.stopAllCoroutinesFrom(o)}function en(o,e){const t=e.indexOf(o);t>=0&&e.splice(t,1)}function Af(o,e){if(o){const t=o;if(t.onBeforeXR||t.onEnterXR||t.onUpdateXR||t.onLeaveXR||t.onXRControllerAdded||t.onXRControllerRemoved)return!(e!=null&&t.supportsXR?.(e)===!1)}return!1}let If=!0;function Lf(){If=!0}function ju(o,e=!1){if(Og.experimentalSmartHierarchyUpdate){if(!e&&!If)return;If=!1}if(o||(o=pe.Current.scene),!o){console.trace("Invalid call - no current context.");return}const t=sl(o);Df(o,t,!0)||(Ef||A()?console.error(`Error updating hierarchy
884
+ Do you have circular references in your project? <a target="_blank" href="https://docs.needle.tools/circular-reference"> Click here for more information.`,o):console.error('Failed to update active state in hierarchy of "'+o.name+'"',o),console.warn(" \u2191 this error might be caused by circular references. Please make sure you don't have files with circular references (e.g. one GLB 1 is loading GLB 2 which is then loading GLB 1 again)."))}function Df(o,e,t,i=0){if(i>1e3)return console.warn("Hierarchy is too deep (> 1000 level) - will abort updating active state"),!1;const n=sl(o);if(e&&(e=n,e&&o.parent&&i===0)){const a=o.parent;e=a[Yn],e===void 0&&(a instanceof qi||(e=!0))}const s=o[Yn]!==e;if(s){o[Yn]=e,ER&&console.warn("ACTIVE CHANGE",{name:o.name,activeSelf:n,visible:o.visible,activeInHierarchy:e,changed:s,go:o});{const a=o.userData?.components;if(a)for(let l=a.length-1,c=-1;l>c;l--){const h=a[l];if(e){if(h?.enabled){try{h.__internalAwake()}catch(d){console.error(d)}h.enabled&&h.__internalEnable()}}else h&&h.__didAwake&&h.enabled&&(h.__didEnable=!1,h.onDisable())}}}const r=o.children;if(r){if(!s&&!e){let l=!0;for(let c=0,h=r.length;c<h;c++){const d=r[c];d[Yn]!==!1&&Df(d,!1,t,i+1)===!1&&(l=!1)}return l}let a=!0;for(let l=0,c=r.length;l<c;l++)Df(r[l],e,t,i+1)===!1&&(a=!1);return a}return!0}function $c(o){if(!o){console.error("GO is null");return}let e=!0,t=!1,i=o;for(;i;){if(i.type==="Scene"&&(t=!0),!sl(i)){e=!1;break}i=i.parent}o[Yn]=e&&t}const Bu=new Map,Xw=Symbol("prewarmFlag"),jf=Symbol("waitingForPrewarm"),Bf=w("debugprewarm");function IR(o,e){!o||o[Xw]===!0||o[jf]===!0||(Bu.has(e)||Bu.set(e,[]),o[jf]=!0,Bu.get(e).push(o),Bf&&console.debug("register prewarm",o.name))}let Qw=null,Yw=null;function LR(o){if(!o)return;const e=Bu.get(o);if(!e?.length)return;const t=o.mainCamera;if(t){Bf&&console.log("prewarm",e.length,"objects",[...e]);const i=o.renderer;if(i.compile){const n=o.scene;i.compile(n,t),Qw??=new fC(64),Yw??=new yC(.001,9999999,Qw),Yw.update(i,n);for(const s of e)s[Xw]=!0,s[jf]=!1;e.length=0,Bf&&console.log("prewarm done")}}}const DR=w("debuggetcomponent"),Zw=()=>DR||globalThis.NEEDLE_DEBUG_GETCOMPONENT===!0;function jR(o){return o==null||o.isObject3D?o:o.object&&o.object.isObject3D?o.object:o}function Ff(o,e){if(!o||!o.userData.components)return e;const t=o.userData.components.indexOf(e);return t<0||(Jd.dispatchComponentLifecycleEvent("removing-component",e),e.gameObject=null,o.userData.components.splice(t,1)),e}function Hc(o,e,t){return Nr(o,e)||An(o,e,t)}let BR;function Kw(){return BR??=new Ut("addComponentIdProvider")}function zr(o,e,t=!0){o.userData||(o.userData={}),o.userData.components||(o.userData.components=[]),o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Kw().generateUUID()),Ru(o),xu(e,e.context);try{t&&e.__internalAwake&&($c(o),e.activeAndEnabled&&e.__internalAwake()),Jd.dispatchComponentLifecycleEvent("component-added",e)}catch(i){console.error(i)}return e}function An(o,e,t,i){if(typeof e=="function"){const n=new e;t&&n.__internalNewInstanceCreated(t);let s=!0;return i?.callAwake!=null&&(s=i.callAwake),zr(o,n,s)}if(e.destroyed)return console.warn("Can not move/add a destroyed component",e),e;if(e.gameObject===o)return e;if(e.gameObject&&e.gameObject.userData?.components){const n=e.gameObject.userData.components.indexOf(e);e.gameObject.userData.components.splice(n,1)}if(o.userData||(o.userData={}),!o.userData.components)o.userData.components=[];else if(o.userData.components.includes(e))return e;return o.userData.components.push(e),e.gameObject=o,(e.guid===void 0||e.guid==="invalid")&&(e.guid=Kw().generateUUID()),t&&e._internalInit(t),xu(e,e.context),e}function Jw(o){if(o.gameObject&&o.gameObject.userData.components){const e=o.gameObject.userData.components.indexOf(o);o.gameObject.userData.components.splice(e,1)}o.__internalDisable&&o.__internalDisable(),No(o,o.context??z.Current),o.destroy(),o.gameObject=null}let ex=!1;function tx(o,e,t){if(o==null)return null;if(!o.isObject3D)return console.error("Object is not object3D"),null;if(!o?.userData?.components||(typeof e=="string"&&(ex||(ex=!0,console.warn(`Accessing components by name is not supported.
885
+ Please use the component type instead. This may keep working in local development but it will fail when bundling your application.
886
+
887
+ You can import other modules your main module to get access to types
888
+ or if you use npmdefs you can make types available globally using globalThis:
889
+ https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/globalThis`,e))),Zw()&&console.log("[onGetComponent] FIND",e),e==null))return null;for(let i=0;i<o.userData.components.length;i++){const n=o.userData.components[i];let s=Object.getPrototypeOf(n);for(;s;){if(s===e.prototype)if(Zw()&&console.log("[onGetComponent] MATCH BY PROTOYPE",s),t)t.push(n);else return n;s=Object.getPrototypeOf(s)}}return t||null}function Nr(o,e){const t=tx(o,e);return t?Array.isArray(t)?t[0]:t:null}function Gc(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),tx(o,e,t),t}function qc(o,e,t=!1){if(t===!1&&o[Yn]===!1)return null;const i=Nr(o,e);if(t===!1&&(i?.enabled===!1||i?.activeAndEnabled===!1))return null;if(i)return i;for(let n=0;n<o?.children?.length;n++){const s=qc(o.children[n],e,t);if(s)return s}return null}function al(o,e,t,i=!0){t||(t=[]),i&&(t.length=0),Gc(o,e,t,!1);for(let n=0;n<o?.children?.length;n++)al(o.children[n],e,t,!1);return t}function Xc(o,e,t=!1){if(!o)return null;if(Array.isArray(o)){for(let n=0;n<o.length;n++){const s=jR(o[n]),r=Xc(s,e,t);if(r)return r}return null}return Nr(o,e)||(o.parent?Xc(o.parent,e,t):null)}function Fu(o,e,t,i=!0){return t||(t=[]),i&&(t.length=0),o?(Gc(o,e,t,!1),o.parent?Fu(o.parent,e,t,!1):t):t}function ll(o,e=void 0,t=!0){if(!o)return null;if(!e&&(e=z.Current,!e))return console.error("Can not search object without any needle context or scene!!!"),null;let i=e;return i.isScene||(i=e?.scene),i&&qc(i,o,t)||null}function ix(o,e,t=void 0){if(!o)return e??[];if(e||(e=[]),e.length=0,!t&&(t=z.Current,!t))return console.error("Can not search object without any needle context or scene!!!"),e;"scene"in t&&(t=t.scene);const i=t;return i&&al(i,o,e,!1),e}const Ts=w("debughotreload");let Qc=!1;const Yc=new Map;function FR(){return Qc}function Uf(){return globalThis.NEEDLE_HOT_RELOAD_ENABLED===!0}function nx(o){if(Qc){Ts&&console.warn("[Needle Engine] Hot reloading is in progress, not registering instance",o);return}Ts&&console.log("[Needle Engine] Registering hot reload instance",o);const e=o.constructor.name;Yc.has(e)?Yc.get(e)?.push(o):Yc.set(e,[o])}function ox(o){if(Qc){Ts&&console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance",o);return}Ts&&console.log("[Needle Engine] Unregistering hot reload instance",o);const e=o.constructor.name,t=Yc.get(e);if(!t)return;const i=t.indexOf(o);i!==-1&&t.splice(i,1)}let sx=!1;function UR(){if(Ts||sx)return;sx=!0;const o=console.error;console.error=(...e)=>{if(e.length){const t=e[0];if(typeof t=="string"&&t.includes("[hmr] Failed to reload ")){console.log("[Needle Engine] Hot reloading failed"),window.location.reload();return}}o.apply(console,e)}}function zR(o){Ts&&console.log("[HMR] Apply changes",o,Object.keys(o)),UR();for(const e of Object.keys(o))try{Qc=!0;const t=C.get(e);if(!t){Ts&&console.log("[HMR] Type not found: "+e);continue}const i=o[e],n=Yc.get(i.name);let s="[Needle Engine] Updating type: "+e;const r=n?.length??-1;r>0?s+=" x"+r:s+=" (No instances registered)",console.log(s);const a=Object.getOwnPropertyNames(t.prototype),l=Object.getOwnPropertyDescriptors(i.prototype);for(const c in l)l[c].writable&&(t.prototype[c]=o[e].prototype[c]);for(const c of a)l[c]||delete t.prototype[c];if(n){const c=new i,h=Object.getOwnPropertyDescriptors(c);for(const d of n){const p=d,m=p.isComponent===!0,f=m?p.activeAndEnabled:!0,g=m?p.context:void 0;try{if(m&&g&&No(p,g),m&&f&&(p.enabled=!1),d.onBeforeHotReloadFields&&d.onBeforeHotReloadFields()===!1)continue;for(const y in h)if(h[y].writable){if(d[y]===void 0)d[y]=c[y];else if(typeof d[y]=="function"&&!d[y].prototype){const _=d[y],v=_.name,P="bound ";if(v===P)continue;const k=_.name.substring(P.length),O=i.prototype[k];O&&(d[y]=O.bind(d))}}d.onAfterHotReloadFields&&d.onAfterHotReloadFields()}finally{m&&g&&Tf(p,g),m&&f&&(p.enabled=!0)}}}}catch(t){if(Ts)console.error(t);else return!1}finally{Qc=!1,Sr(Ii.Log,"Script changes applied (HMR)")}return!0}class S extends M{guid;static isDestroyed(e){return Br(e)}static setActive(e,t,i=!0){e&&(Wc(e,t),ju(e),t&&i&&qw(z.Current,e))}static isActiveSelf(e){return sl(e)}static isActiveInHierarchy(e){return zw(e)}static markAsInstancedRendered(e,t){Nw(e,t)}static isUsingInstancing(e){return Tu(e)}static foreachComponent(e,t,i=!0){return Fr(e,t,i)}static instantiateSynced(e,t){return e?Ug(e,t):null}static instantiate(e,t=null){return"isAssetReference"in e,Ur(e,t)}static destroySynced(e,t,i=!0){if(!e)return;const n=e;t=t??z.Current,Oc(n,t.connection,i)}static destroy(e,t=!0){return Di(e,t)}static add(e,t,i){if(!(!e||!t)){if(e===t){console.warn("Can not add object to self",e);return}i||(i=z.Current),t.add(e),Wc(e,!0),ju(e),i?S.foreachComponent(e,n=>{Tf(n,i),!n.__internalDidAwakeAndStart&&i.new_script_start.includes(n)===!1&&i.new_script_start.push(n)},!0):console.warn("Missing context")}}static remove(e){e&&(e.parent?.remove(e),Wc(e,!1),ju(e),S.foreachComponent(e,t=>{AR(t)},!0))}static invokeOnChildren(e,t,...i){this.invoke(e,t,!0,i)}static invoke(e,t,i=!1,...n){e&&this.foreachComponent(e,s=>{const r=s[t];r&&typeof r=="function"&&r?.call(s,...n)},i)}static addNewComponent(e,t,i,n=!0){return An(e,t,i,{callAwake:n})}static addComponent(e,t,i,n){return An(e,t,i,n)}static moveComponent(e,t){return An(e,t)}static removeComponent(e){return Ff(e.gameObject,e),e}static getOrAddComponent(e,t){return Hc(e,t)}static getComponent(e,t){return e===null?null:Nr(e,t)}static getComponents(e,t,i=null){return e===null?i??[]:Gc(e,t,i)}static findByGuid(e,t){return kf(e,t)}static findObjectOfType(e,t,i=!0){return ll(e,t??z.Current,i)}static findObjectsOfType(e,t){const i=[];return ix(e,i,t),i}static getComponentInChildren(e,t,i=!1){return qc(e,t,i)}static getComponentsInChildren(e,t,i=null){return al(e,t,i??void 0)}static getComponentInParent(e,t){return Xc(e,t)}static getComponentsInParent(e,t,i=null){return Fu(e,t,i)}static getAllComponents(e){const t=e.userData?.components;return t?[...t]:[]}static*iterateComponents(e){const t=e?.userData?.components;if(t&&Array.isArray(t))for(let i=0;i<t.length;i++)yield t[i]}}class R{get isComponent(){return!0}get[tv](){return C.getKey(this.constructor)||void 0}__context;get context(){return this.__context??z.Current}set context(e){this.__context=e}get scene(){return this.context.scene}get layer(){return this.gameObject?.userData?.layer}get name(){return this.gameObject?.name?this.gameObject.name:this.gameObject?.userData.name}__name;set name(e){this.gameObject?(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.name=e,this.__name=e):this.__name=e}get tag(){return this.gameObject?.userData.tag}set tag(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.tag=e)}get static(){return this.gameObject?.userData.static}set static(e){this.gameObject&&(this.gameObject.userData||(this.gameObject.userData={}),this.gameObject.userData.static=e)}get activeAndEnabled(){return!(this.destroyed||this.__isEnabled===!1||!this.__isActiveInHierarchy)}get __isActive(){return this.gameObject.visible}get __isActiveInHierarchy(){if(!this.gameObject)return!1;const e=this.gameObject[Yn];return e===void 0?!0:e}set __isActiveInHierarchy(e){this.gameObject&&(this.gameObject[Yn]=e)}gameObject;guid="invalid";sourceId;awake(){}onEnable(){}onDisable(){}onDestroy(){this.__destroyed=!0}startCoroutine(e,t=xe.Update){return this.context.registerCoroutineUpdate(this,e,t)}stopCoroutine(e,t=xe.Update){this.context.unregisterCoroutineUpdate(e,t)}get destroyed(){return this.__destroyed}destroy(){this.__destroyed||this.__internalDestroy()}__didAwake=!1;__didStart=!1;__didEnable=!1;__isEnabled=void 0;__destroyed=!1;get __internalDidAwakeAndStart(){return this.__didAwake&&this.__didStart}constructor(e){this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),Uf()&&nx(this)}__internalNewInstanceCreated(e){return this.__didAwake=!1,this.__didStart=!1,this.__didEnable=!1,this.__isEnabled=void 0,this.__destroyed=!1,this._internalInit(e),this}_internalInit(e){if(typeof e=="object")for(const t of Object.keys(e)){const i=e[t];typeof i!="function"&&(this[t]=i)}}__internalAwake(){this.__didAwake||(this.__didAwake=!0,this.awake())}__internalStart(){this.__didStart||(this.__didStart=!0,this.start&&this.start())}__internalEnable(e){return this.__destroyed?(A()&&console.warn("[Needle Engine Dev] Trying to enable destroyed 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worldQuaternion(){return _e(this.gameObject)}set worldQuaternion(e){Pn(this.gameObject,e)}setWorldQuaternion(e,t,i,n){bg(this.gameObject,e,t,i,n)}get worldEuler(){return _g(this.gameObject)}set worldEuler(e){vg(this.gameObject,e)}get worldRotation(){return this.gameObject.worldRotation}set worldRotation(e){this.setWorldRotation(e.x,e.y,e.z,!0)}setWorldRotation(e,t,i,n=!0){bc(this.gameObject,e,t,i,n)}static _forward=new b;get forward(){return R._forward.set(0,0,-1).applyQuaternion(this.worldQuaternion)}static _right=new b;get right(){return R._right.set(1,0,0).applyQuaternion(this.worldQuaternion)}static _up=new b;get up(){return R._up.set(0,1,0).applyQuaternion(this.worldQuaternion)}_eventListeners=new Map;addEventListener(e,t){this._eventListeners[e]=this._eventListeners[e]||[],this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}dispatchEvent(e){if(!e||!this._eventListeners[e.type])return!1;const t=this._eventListeners[e.type];for(let i=0;i<t.length;i++)t[i](e);return!1}}const NR=Object.freeze(Object.defineProperty({__proto__:null,Behaviour:R,Component:R,GameObject:S},Symbol.toStringTag,{value:"Module"}));var WR=Object.defineProperty,VR=Object.getOwnPropertyDescriptor,Wr=(o,e,t,i)=>{for(var n=i>1?void 0:i?VR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&WR(e,t,n),n};const As=w("debuganimation");let rx=class{x;y};class Vt extends R{get isAnimationComponent(){return!0}addClip(e){this.animations||(this.animations=[]),this.animations.includes(e)||this.animations.push(e)}playAutomatically=!0;randomStartTime=!1;minMaxSpeed;minMaxOffsetNormalized;loop=!0;clampWhenFinished=!1;get time(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.time}return 0}set time(e){if(this.actions)for(const t of this.actions)t.time=e}get duration(){if(this.actions){for(const e of this.actions)if(e.isRunning())return e.getClip().duration}return 0}_tempAnimationClipBeforeGameObjectExisted=null;get clip(){return this.animations?.length?this.animations[0]:null}set clip(e){if(!this.__didAwake){As&&console.warn("Assign clip during serialization",e),this._tempAnimationClipBeforeGameObjectExisted=e;return}e&&(this.gameObject.animations||(this.gameObject.animations=[]),!this.animations.includes(e)&&(this.animations.length>0?this.animations.splice(0,0,e):this.animations.push(e)))}set clips(e){this.animations=e}_tempAnimationsArray;set animations(e){e==null||!Array.isArray(e)||(this.gameObject?this.gameObject.animations=e:this._tempAnimationsArray=e)}get animations(){return this.gameObject?.animations||this._tempAnimationsArray||[]}mixer=void 0;get actions(){return this._actions}set actions(e){this._actions=e}_actions;_handles;awake(){this.mixer=void 0,As&&console.log("Animation Awake",this.name,this),this._tempAnimationsArray&&(this.animations=this._tempAnimationsArray,this._tempAnimationsArray=void 0),this._tempAnimationClipBeforeGameObjectExisted&&(this.clip=this._tempAnimationClipBeforeGameObjectExisted,this._tempAnimationClipBeforeGameObjectExisted=null),this.actions=[],this._handles=[]}onEnable(){if(this.playAutomatically&&this.animations?.length>0){const e=Math.floor(Math.random()*this.animations.length),t=this.animations[e];this.play(e,{exclusive:!0,fadeDuration:0,startTime:this.randomStartTime?Math.random()*t.duration:0,loop:this.loop,clampWhenFinished:this.clampWhenFinished})}}update(){this.mixer&&(this.mixer.update(this.context.time.deltaTime),this._handles.forEach(e=>e.update()))}onDisable(){this.mixer&&this.mixer.stopAllAction()}onDestroy(){this.context.animations.unregisterAnimationMixer(this.mixer)}getAction(e){return this.actions?.find(t=>t.getClip().name===e)||null}get isPlaying(){if(this.actions){for(let e=0;e<this.actions.length;e++)if(this.actions[e].isRunning())return!0}return!1}stopAll(e){if(this.actions)for(const t of this.actions)e?.fadeDuration?t.fadeOut(e.fadeDuration):t.stop()}stop(e,t){if(e===void 0){this.stopAll();return}else if(typeof e=="number"){if(e>=this.animations.length){As&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}t?.fadeDuration?i.fadeOut(t.fadeDuration):i.stop()}pause(e,t=!1){if(e===void 0){for(const n of this.actions)n.paused=!t;return}else if(typeof e=="number"){if(e>=this.animations.length){As&&console.log("No animation at index",e);return}e=this.animations[e]}else typeof e=="string"&&(e=this.animations.find(n=>n.name===e));if(!e){console.error("Could not find clip",e);return}const i=this.actions.find(n=>n.getClip()===e);if(!i){console.error("Could not find action",e);return}i.paused=!t}resume(){for(const e of this.actions)e.paused=!1}play(e=0,t){if(As&&console.log("PLAY",e),this.ensureMixer(),!this.mixer){As&&console.warn("Missing mixer",this);return}e===void 0&&(e=0);let i=e;if(typeof e=="number"){if(e>=this.animations.length){As&&console.log("No animation at index",e);return}i=this.animations[e]}else typeof e=="string"&&(i=this.animations.find(s=>s.name===e));if(!i){console.error("Could not find clip",e);return}t||(t={});for(const s of this.actions)if(s.getClip()===i)return this.internalOnPlay(s,t);if(!i.tracks){console.warn("Clip is no AnimationClip",i);return}const n=this.mixer.clipAction(i);return this.actions.push(n),this.internalOnPlay(n,t)}internalOnPlay(e,t){var i=this.actions.find(s=>s===e);if(i===e&&i.isRunning()&&i.time<i.getClip().duration){const s=this.tryFindHandle(e);if(i.paused&&(i.paused=!1),s)return s.waitForFinish()}if(t.loop===void 0&&(t.loop=this.loop),t.clampWhenFinished===void 0&&(t.clampWhenFinished=this.clampWhenFinished),t.minMaxOffsetNormalized===void 0&&this.randomStartTime&&(t.minMaxOffsetNormalized=this.minMaxOffsetNormalized),t.minMaxSpeed===void 0&&(t.minMaxSpeed=this.minMaxSpeed),t?.exclusive??!0)for(const s of this.actions)s!=i&&(t.fadeDuration?s.fadeOut(t.fadeDuration):s.stop());if(t?.fadeDuration&&e.fadeIn(t.fadeDuration),e.enabled=!0,t?.startTime!=null)e.time=t.startTime;else if(t?.minMaxOffsetNormalized&&t.minMaxOffsetNormalized.x!=0&&t.minMaxOffsetNormalized.y!=0){const s=e.getClip();e.time=D.lerp(t.minMaxOffsetNormalized.x,t.minMaxOffsetNormalized.y,Math.random())*s.duration}else e.time>=e.getClip().duration&&(e.time=0);t?.minMaxSpeed?e.timeScale=D.lerp(t.minMaxSpeed.x,t.minMaxSpeed.y,Math.random()):e.timeScale=t?.speed??1,t?.loop!=null?e.loop=t.loop?bC:Fm:e.loop=Fm,t?.clampWhenFinished&&(e.clampWhenFinished=!0),e.paused=!1,e.play(),window.requestAnimationFrame(()=>Qn.testIfRootCanAnimate(e)),As&&console.log("PLAY",e.getClip().name,e);const n=new $R(e,this.mixer,t,s=>{this._handles.splice(this._handles.indexOf(n),1)});return this._handles.push(n),n.waitForFinish()}tryFindHandle(e){for(const t of this._handles)if(t.action===e)return t}ensureMixer(){if(!this.mixer){const e="animationMixer";this.gameObject[e]&&(this.mixer=this.gameObject[e]),(!this.mixer||!this.mixer.clipAction)&&(this.mixer=new Um(this.gameObject),this.gameObject[e]=this.mixer)}this.context.animations.registerAnimationMixer(this.mixer)}}Wr([u()],Vt.prototype,"playAutomatically",2),Wr([u()],Vt.prototype,"randomStartTime",2),Wr([u(rx)],Vt.prototype,"minMaxSpeed",2),Wr([u(rx)],Vt.prototype,"minMaxOffsetNormalized",2),Wr([u()],Vt.prototype,"loop",2),Wr([u()],Vt.prototype,"clampWhenFinished",2),Wr([u(Mi)],Vt.prototype,"clips",1);class $R{mixer;action;promise=null;_options;_resolveCallback=null;_resolvedOrRejectedCallback;constructor(e,t,i,n){this.action=e,this.mixer=t,this._resolvedOrRejectedCallback=n,this._options=i}waitForFinish(){return this.promise?this.promise:(this.promise=new Promise(e=>{this._resolveCallback=e}),this.mixer.addEventListener("finished",this.onFinished),this.promise)}update(){this._options&&this._options.endTime!==void 0&&this.action.time>this._options.endTime&&(this._options.loop===!0?this.action.time=this._options.startTime??0:(this.action.time=this._options.endTime,this.action.timeScale=0,this.onResolve()))}onResolve(){this.dispose(),this._resolvedOrRejectedCallback?.call(this,this),this._resolveCallback?.call(this,this.action)}onFinished=e=>{e.action===this.action&&this.onResolve()};dispose(){this.mixer.removeEventListener("finished",this.onFinished)}}const Uu=Symbol("objectIsAnimatedData");function ax(o,e,t){if(!o)return;if(o[Uu]===void 0){if(!t)return;o[Uu]=new Set}const i=o[Uu];t?i.add(e):i.has(e)&&i.delete(e)}function HR(o){if(!o)return!1;const e=o[Uu];return e!==void 0&&e.size>0}class GR{_context;get context(){return this._context??z.Current}get isStateMachineBehaviour(){return!0}}class Zc{name;nameHash;normalizedTime;length;speed;action;hasTransitions;constructor(e,t,i,n){this.name=e.name,this.nameHash=e.hash,this.normalizedTime=t,this.length=i,this.speed=n,this.action=e.motion.action||null,this.hasTransitions=e.transitions?.length>0||!1}}function lx(o,e){return{name:"Empty",isLooping:!1,guid:e?.generateUUID()??Ao.generateUUID(),index:-1,clip:new Mi(o,0,[])}}var Is=(o=>(o[o.If=1]="If",o[o.IfNot=2]="IfNot",o[o.Greater=3]="Greater",o[o.Less=4]="Less",o[o.Equals=6]="Equals",o[o.NotEqual=7]="NotEqual",o))(Is||{}),zf=(o=>(o[o.Float=1]="Float",o[o.Int=3]="Int",o[o.Bool=4]="Bool",o[o.Trigger=9]="Trigger",o))(zf||{});const ht=w("debuganimatorcontroller"),zu=w("debugrootmotion");class bn{static createFromClips(e,t={looping:!1,autoTransition:!0,transitionDuration:0}){const i=[];for(let s=0;s<e.length;s++){const r=e[s],a=[];if(t.autoTransition!==!1){const c=t.transitionDuration??0,h=c/r.duration;let d=s;(t.autoTransition===void 0||t.autoTransition===!0)&&(d=(s+1)%e.length),a.push({exitTime:1-h,offset:0,duration:c,hasExitTime:!0,destinationState:d,conditions:[]})}const l={name:r.name,hash:s,motion:{name:r.name,clip:r,isLooping:t?.looping??!1},transitions:a,behaviours:[]};i.push(l)}const n={name:"AnimatorController",guid:new Ut(Date.now()).generateUUID(),parameters:[],layers:[{name:"Base Layer",stateMachine:{defaultState:0,states:i}}]};return new bn(n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){if(t<0)t=0;else if(t>=this.model.layers.length){console.warn("invalid layer");return}const s=this.model.layers[t].stateMachine;for(const r of s.states)if(r.name===e||r.hash===e){ht&&console.log("transition to ",r),this.transitionTo(r,n,i);return}console.warn("Could not find "+e+" to play")}reset(){this.setStartTransition()}setBool(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getBool(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}setFloat(e,t){const i=typeof e=="string"?"name":"hash",n=this.model?.parameters?.filter(s=>s[i]===e);return n.forEach(s=>s.value=t),n?.length>0}getFloat(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setInteger(e,t){const i=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(n=>n[i]===e).forEach(n=>n.value=t)}getInteger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??0}setTrigger(e){ht&&console.log("SET TRIGGER",e);const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!0)}resetTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.filter(i=>i[t]===e).forEach(i=>i.value=!1)}getTrigger(e){const t=typeof e=="string"?"name":"hash";return this.model?.parameters?.find(i=>i[t]===e)?.value??!1}isInTransition(){return this._activeStates.length>1}setSpeed(e){this._speed=e}_speed=1;FindState(e){return this.findState(e)}findState(e){if(!e)return null;if(Array.isArray(this.model.layers)){for(const t of this.model.layers)for(const i of t.stateMachine.states)if(i.name===e||i.hash==e)return i}return null}getCurrentStateInfo(){if(!this._activeState)return null;const e=this._activeState.motion.action;if(!e)return null;const t=this._activeState.motion.clip.duration,i=t<=0?0:Math.abs(e.time/t);return new Zc(this._activeState,i,t,this._speed)}get currentAction(){return this._activeState&&this._activeState.motion.action||null}normalizedStartOffset=0;animator;model;get context(){return this.animator?.context}get mixer(){return this._mixer}dispose(){if(this._mixer.stopAllAction(),this.animator){this._mixer.uncacheRoot(this.animator.gameObject);for(const e of this._activeStates)e.motion.clip&&this.mixer.uncacheAction(e.motion.clip,this.animator.gameObject)}this.context?.animations.unregisterAnimationMixer(this._mixer)}bind(e){e?this.animator!==e&&(this._mixer&&(this._mixer.stopAllAction(),this.context?.animations.unregisterAnimationMixer(this._mixer)),this.animator=e,this._mixer=new Um(this.animator.gameObject),this.context?.animations.registerAnimationMixer(this._mixer),this.createActions(this.animator)):console.error("AnimatorController.bind: animator is null")}clone(){if(typeof this.model=="string")return console.warn("AnimatorController has not been resolved, can not create model from string",this.model),null;ht&&console.warn("AnimatorController clone()",this.model);const e=gc(this.model,(t,i,n)=>n==null?!0:!(n.type==="Object3D"||n.isObject3D===!0||I_(n)||n.tracks!==void 0||n instanceof bn));return console.assert(e!==this.model),new bn(e)}update(e){if(!this.animator)return;this.evaluateTransitions(),this.updateActiveStates(e);const t=this.animator.context.time.deltaTime;this.animator.applyRootMotion&&this.rootMotionHandler?.onBeforeUpdate(e),this._mixer.update(t),this.animator.applyRootMotion&&this.rootMotionHandler?.onAfterUpdate(e)}_mixer;_activeState;get activeState(){return this._activeState}constructor(e){this.model=e,ht&&console.log(this)}_activeStates=[];updateActiveStates(e){for(let t=0;t<this._activeStates.length;t++){const i=this._activeStates[t],n=i.motion;if(!n.action)this._activeStates.splice(t,1),t--;else{const s=n.action;s.weight=e,s.getEffectiveWeight()<=0&&!s.isRunning()&&(ht&&console.debug("REMOVE",i.name,s.getEffectiveWeight(),s.isRunning(),s.isScheduled()),this._activeStates.splice(t,1),t--)}}}setStartTransition(){this.model.layers.length>1&&(ht||A())&&console.warn("Multiple layers are not supported yet "+this.animator?.name);for(const e of this.model.layers){const t=e.stateMachine;t.defaultState===void 0&&(ht&&console.warn("AnimatorController default state is undefined, will assign state 0 as default",e),t.defaultState=0);const i=t.states[t.defaultState];this.transitionTo(i,0,this.normalizedStartOffset);break}}evaluateTransitions(){let e=!1;if(!this._activeState){if(this.setStartTransition(),!this._activeState)return;e=!0}const t=this._activeState,i=t.motion.action;for(const s of t.transitions){if(!s.hasExitTime&&s.conditions.length<=0)continue;let r=!0;for(const a of s.conditions)if(!this.evaluateCondition(a)){r=!1;break}if(r)if(i){const a=t.motion.clip.duration,l=a<=0?1:Math.abs(i.time/a);let c=s.exitTime;i.timeScale<0&&(c=1-c);let h=!1;if(s.hasExitTime?i.timeScale>0?h=l>=s.exitTime:i.timeScale<0&&(h=1-l>=s.exitTime):h=!0,h){for(const d of s.conditions){const p=this.model.parameters.find(m=>m.name===d.parameter);p?.type===zf.Trigger&&p.value&&(p.value=!1)}if(i.clampWhenFinished=!0,ht){const d=this.getState(s.destinationState,0);console.log(`Transition to ${s.destinationState} / ${d?.name}`,s,`
890
+ Timescale: `+i.timeScale,`
891
+ Normalized time: `+l.toFixed(3),`
892
+ Exit Time: `+c,s.hasExitTime)}this.transitionTo(s.destinationState,s.duration,s.offset);return}}else{this.transitionTo(s.destinationState,s.duration,s.offset);return}}i&&this.setTimescale(i,t);let n=!1;if(t.motion.isLooping&&i&&(i.time>=i.getClip().duration?(n=!0,i.reset(),i.time=0,i.play()):i.time<=0&&i.timeScale<0&&(n=!0,i.reset(),i.time=i.getClip().duration,i.play())),!n&&t&&!e&&i&&this.animator&&t.behaviours){const s=i?.getClip().duration,r=i.time/s,a=new Zc(this._activeState,r,s,this._speed);for(const l of t.behaviours)l.instance&&l.instance.onStateUpdate?.call(l.instance,this.animator,a,0)}}setTimescale(e,t){let i=t.speed??1;t.speedParameter&&(i*=this.getFloat(t.speedParameter)),i!==void 0&&(e.timeScale=i*this._speed)}getState(e,t){return typeof e=="number"&&(e==-1&&(e=this.model.layers[t].stateMachine.defaultState,e===void 0&&(ht&&console.warn("AnimatorController default state is undefined: ",this.model,"Layer: "+t),e=0)),e=this.model.layers[t].stateMachine.states[e]),e}_heldActions=[];releaseHeldActions(e){for(const t of this._heldActions)t.fadeOut(e);this._heldActions.length=0}transitionTo(e,t,i){if(!this.animator)return;const n=0;if(e=this.getState(e,n),!e?.motion||!e.motion.clip||!(e.motion.clip instanceof Mi))return;const s=this._activeState===e;if(s){const h=e.motion;if(!h.action_loopback&&h.clip){const d=this.rootMotionHandler?this.animator.gameObject.matrix.clone():null;this._mixer.uncacheAction(h.clip,this.animator.gameObject),d&&d.decompose(this.animator.gameObject.position,this.animator.gameObject.quaternion,this.animator.gameObject.scale),h.action_loopback=this.createAction(h.clip)}}if(this._activeState?.behaviours&&this._activeState.motion.action){const h=this._activeState?.motion.clip.duration,d=this._activeState.motion.action.time/h,p=new Zc(this._activeState,d,h,this._speed);for(const m of this._activeState.behaviours)m.instance?.onStateExit?.call(m.instance,this.animator,p,n)}const r=this._activeState?.motion.action;s&&(e.motion.action=e.motion.action_loopback,e.motion.action_loopback=r);const a=this._activeState;this._activeState=e;const l=e.motion?.action,c=e.motion.clip;if(c?.duration<=0&&c.tracks.length<=0?r&&this._heldActions.push(r):r&&(r.fadeOut(t),this.releaseHeldActions(t)),l){if(i=Math.max(0,Math.min(1,i)),e.cycleOffsetParameter){let d=this.getFloat(e.cycleOffsetParameter);typeof d=="number"?(d<0&&(d+=1),i+=d,i%=1):ht&&console.warn("AnimatorController cycle offset parameter is not a number",e.cycleOffsetParameter)}else typeof e.cycleOffset=="number"&&(i+=e.cycleOffset,i%=1);l.isRunning()&&l.stop(),l.reset(),l.enabled=!0,this.setTimescale(l,e);const h=e.motion.clip.duration;if(l.time=s?0:i*h,l.timeScale<0&&(l.time=h-l.time),l.clampWhenFinished=!0,l.setLoop(Fm,0),t>0?l.fadeIn(t):l.weight=1,l.play(),window.requestAnimationFrame(()=>Qn.testIfRootCanAnimate(l)),this.rootMotionHandler&&this.rootMotionHandler.onStart(l),this._activeStates.includes(e)||this._activeStates.push(e),this._activeState.behaviours){const d=new Zc(e,i,h,this._speed);for(const p of this._activeState.behaviours)p.instance?.onStateEnter?.call(p.instance,this.animator,d,n)}}else ht&&(e.__warned_no_motion||(e.__warned_no_motion=!0,console.warn("No action",e.motion,this)));ht&&console.log("TRANSITION FROM "+a?.name+" TO "+e.name,t,r,l,l?.getEffectiveTimeScale(),l?.getEffectiveWeight(),l?.isRunning(),l?.isScheduled(),l?.paused)}createAction(e){if(this._mixer.existingAction(e)&&this._mixer.uncacheAction(e,this.animator?.gameObject),this.animator?.applyRootMotion){this.rootMotionHandler||(this.rootMotionHandler=new qR(this));const t=this.animator.gameObject;return this.rootMotionHandler.createClip(this._mixer,t,e)}else return this._mixer.clipAction(e)}evaluateCondition(e){const t=this.model.parameters.find(i=>i.name===e.parameter);if(!t)return!1;switch(e.mode){case Is.If:return t.value===!0;case Is.IfNot:return t.value===!1;case Is.Greater:return t.value>e.threshold;case Is.Less:return t.value<e.threshold;case Is.Equals:return t.value===e.threshold;case Is.NotEqual:return t.value!==e.threshold}return!1}createActions(e){ht&&console.log("AnimatorController createActions",this.model);for(const t of this.model.layers){const i=t.stateMachine;for(let n=0;n<i.states.length;n++){const s=i.states[n];s.transitions||(s.transitions=[]);for(const r of s.transitions)r.conditions||(r.conditions=[]);if(s.motion||(ht&&console.warn("No motion",s),s.motion=lx(s.name)),this.animator&&s.motion.clips){const r=s.motion.clips?.find(a=>a.node.name===this.animator?.gameObject?.name);r?s.motion.clip=r.clip:(ht||A())&&console.warn('Could not find clip for animator "'+this.animator?.gameObject?.name+'"',s.motion.clips.map(a=>a.node.name))}if(!s.motion.clip){ht&&console.warn("No clip assigned to state",s);const r=new Mi(void 0,void 0,[]);s.motion.clip=r}if(s.motion?.clip){const r=s.motion.clip;if(r instanceof Mi){const a=this.createAction(r);s.motion.action=a}else(ht||A())&&console.warn("No valid animationclip assigned",s)}if(s.behaviours&&Array.isArray(s.behaviours))for(const r of s.behaviours){if(!r?.typeName)continue;const a=C.get(r.typeName);if(a){const l=new a;l.isStateMachineBehaviour&&(l._context=this.context??void 0,qa(l,r.properties),r.instance=l),ht&&console.log("Created animator controller behaviour",s.name,r.typeName,r.properties,l)}else(ht||A())&&console.warn("Could not find AnimatorBehaviour type: "+r.typeName)}}}}*enumerateActions(){if(this.model.layers)for(const e of this.model.layers){const t=e.stateMachine;for(let i=0;i<t.states.length;i++){const n=t.states[i];n?.motion&&(n.motion.action&&(yield n.motion.action),n.motion.action_loopback&&(yield n.motion.action_loopback))}}}rootMotionHandler}class cx{track;createdInterpolant;originalEvaluate;customEvaluate;constructor(e,t){this.track=e;const i=e,n=i.createInterpolant.bind(e);i.createInterpolant=()=>(i.createInterpolant=n,this.createdInterpolant=n(),this.originalEvaluate=this.createdInterpolant.evaluate.bind(this.createdInterpolant),this.customEvaluate=s=>{if(!this.originalEvaluate)return;const r=this.originalEvaluate(s);return t(s,r)},this.createdInterpolant.evaluate=this.customEvaluate,this.createdInterpolant)}dispose(){this.createdInterpolant&&this.originalEvaluate&&(this.createdInterpolant.evaluate=this.originalEvaluate),this.track=void 0,this.createdInterpolant=null,this.originalEvaluate=void 0,this.customEvaluate=void 0}}class ft{static lastObjPosition={};static lastObjRotation={};static firstKeyframeRotation={};static spaceRotation={};static effectiveSpaceRotation={};static clipOffsetRotation={};set action(e){this._action=e}get action(){return this._action}get cacheId(){return this.root.uuid}_action;root;clip;positionWrapper=null;rotationWrapper=null;context;positionChange=new b;rotationChange=new N;constructor(e,t,i,n,s){if(this.context=e,this.root=t,this.clip=i,ft.firstKeyframeRotation[this.cacheId]||(ft.firstKeyframeRotation[this.cacheId]=new N),s){const r=s.values;ft.firstKeyframeRotation[this.cacheId].set(r[0],r[1],r[2],r[3])}ft.spaceRotation[this.cacheId]||(ft.spaceRotation[this.cacheId]=new N),ft.effectiveSpaceRotation[this.cacheId]||(ft.effectiveSpaceRotation[this.cacheId]=new N),ft.clipOffsetRotation[this.cacheId]=new N,s&&ft.clipOffsetRotation[this.cacheId].set(s.values[0],s.values[1],s.values[2],s.values[3]).invert(),this.handlePosition(i,n),this.handleRotation(i,s)}onStart(e){if(e.getClip()!==this.clip)return;ft.lastObjRotation[this.cacheId]||(ft.lastObjRotation[this.cacheId]=this.root.quaternion.clone());const t=ft.lastObjRotation[this.cacheId];if(ft.spaceRotation[this.cacheId].copy(t),zu){const i=new ct().setFromQuaternion(t);console.log("START",this.clip.name,D.toDegrees(i.y),this.root.position.z)}}getClipRotationOffset(){return ft.clipOffsetRotation[this.cacheId]}_prevTime=0;handlePosition(e,t){if(t){const i=this.root;zu&&i.add(new Ei),ft.lastObjPosition[this.cacheId]||(ft.lastObjPosition[this.cacheId]=this.root.position.clone());const n=new b,s=new b;this.positionWrapper=new cx(t,(r,a)=>{const l=this.action.getEffectiveWeight();return zu&&i.position.length()>8&&i.position.set(0,i.position.y,0),r>this._prevTime&&(n.set(a[0],a[1],a[2]),n.sub(s),n.multiplyScalar(l),n.applyQuaternion(this.getClipRotationOffset()),n.applyQuaternion(i.quaternion),this.positionChange.copy(n)),s.fromArray(a),this._prevTime=r,a[0]=0,a[1]=0,a[2]=0,a})}}static identityQuaternion=new N;handleRotation(e,t){if(t){if(zu){const r=t.values,a=new ct().setFromQuaternion(new N(r[0],r[1],r[2],r[3]));console.log(e.name,t.name,"FIRST ROTATION IN TRACK",D.toDegrees(a.y));const l=t.values.length-4,c=new N().set(r[l],r[l+1],r[l+2],r[l+3]),h=new ct().setFromQuaternion(c);console.log(e.name,t.name,"LAST ROTATION IN TRACK",D.toDegrees(h.y))}let i=0;const n=new N,s=new N;this.rotationWrapper=new cx(t,(r,a)=>(r>i&&(s.set(a[0],a[1],a[2],a[3]),n.invert(),s.multiply(n),this.rotationChange.copy(s)),n.fromArray(a),i=r,a[0]=0,a[1]=0,a[2]=0,a[3]=1,a))}}onBeforeUpdate(e){this.positionChange.set(0,0,0),this.rotationChange.set(0,0,0,1)}onAfterUpdate(e){return!this.action||(e*=this.action.getEffectiveWeight(),e<=0)?!1:(this.positionChange.multiplyScalar(e),this.rotationChange.slerp(ft.identityQuaternion,1-e),!0)}}class qR{controller;handler=[];root;basePosition=new b;baseQuaternion=new N;baseRotation=new ct;constructor(e){this.controller=e}createClip(e,t,i){this.root=t,t&&"name"in t&&t.name;const n=this.findRootTrack(i,".position"),s=this.findRootTrack(i,".quaternion"),r=new ft(this.controller.context,t,i,n,s);this.handler.push(r);const a=e.clipAction(i);return r.action=a,a}onStart(e){for(const t of this.handler)t.onStart(e)}onBeforeUpdate(e){this.basePosition.copy(this.root.position),this.baseQuaternion.copy(this.root.quaternion);for(const t of this.handler)t.onBeforeUpdate(e)}summedPosition=new b;summedRotation=new N;onAfterUpdate(e){if(!(e<=0)){this.root.position.copy(this.basePosition),this.root.quaternion.copy(this.baseQuaternion),this.summedPosition.set(0,0,0),this.summedRotation.set(0,0,0,1);for(const t of this.handler)t.onAfterUpdate(e)&&(this.summedPosition.add(t.positionChange),this.summedRotation.multiply(t.rotationChange));this.root.position.add(this.summedPosition),this.root.quaternion.multiply(this.summedRotation)}}findRootTrack(e,t){const i=e.tracks;if(!i)return null;for(const n of i)if(n.name.endsWith(t))return n;return null}}class XR extends Yi{onSerialize(e,t){}onDeserialize(e,t){if(t.type===bn&&e?.__type==="AnimatorController")return new bn(e)}}new XR(bn);var QR=Object.defineProperty,YR=Object.getOwnPropertyDescriptor,Nu=(o,e,t,i)=>{for(var n=i>1?void 0:i?YR(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&QR(e,t,n),n};const tn=w("debuganimator");class vt extends R{get isAnimationComponent(){return!0}applyRootMotion=!1;hasRootMotion=!1;keepAnimatorControllerStateOnDisable=!1;set runtimeAnimatorController(e){this._animatorController&&this._animatorController.model===e||(e?e instanceof bn?(e.animator&&e.animator!==this&&(console.warn("AnimatorController can not be bound to multiple animators",e.model?.name),e.model||console.error("AnimatorController has no model"),e=new bn(e.model)),this._animatorController=e,this._animatorController.bind(this)):(tn&&console.log("Assign animator controller",e,this),this._animatorController=new bn(e),this.__didAwake&&this._animatorController.bind(this)):this._animatorController=null)}get runtimeAnimatorController(){return this._animatorController}getCurrentStateInfo(){return this.runtimeAnimatorController?.getCurrentStateInfo()}get currentAction(){return this.runtimeAnimatorController?.currentAction||null}get parametersAreDirty(){return this._parametersAreDirty}_parametersAreDirty=!1;get isDirty(){return this._isDirty}_isDirty=!1;Play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.play(e,t,i,n)}play(e,t=-1,i=Number.NEGATIVE_INFINITY,n=0){this.runtimeAnimatorController?.play(e,t,i,n),this._isDirty=!0}Reset(){this.reset()}reset(){this._animatorController?.reset(),this._isDirty=!0}SetBool(e,t){this.setBool(e,t)}setBool(e,t){tn&&console.log("setBool",e,t),this.runtimeAnimatorController?.getBool(e)!==t&&(this._parametersAreDirty=!0),this.runtimeAnimatorController?.setBool(e,t)}GetBool(e){return this.getBool(e)}getBool(e){const t=this.runtimeAnimatorController?.getBool(e)??!1;return tn&&console.log("getBool",e,t),t}toggleBool(e){this.setBool(e,!this.getBool(e))}SetFloat(e,t){this.setFloat(e,t)}setFloat(e,t){this.runtimeAnimatorController?.getFloat(e)!==t&&(this._parametersAreDirty=!0),tn&&console.log("setFloat",e,t),this.runtimeAnimatorController?.setFloat(e,t)}GetFloat(e){return this.getFloat(e)}getFloat(e){const t=this.runtimeAnimatorController?.getFloat(e)??-1;return tn&&console.log("getFloat",e,t),t}SetInteger(e,t){this.setInteger(e,t)}setInteger(e,t){this.runtimeAnimatorController?.getInteger(e)!==t&&(this._parametersAreDirty=!0),tn&&console.log("setInteger",e,t),this.runtimeAnimatorController?.setInteger(e,t)}GetInteger(e){return this.getInteger(e)}getInteger(e){const t=this.runtimeAnimatorController?.getInteger(e)??-1;return tn&&console.log("getInteger",e,t),t}SetTrigger(e){this.setTrigger(e)}setTrigger(e){this._parametersAreDirty=!0,tn&&console.log("setTrigger",e),this.runtimeAnimatorController?.setTrigger(e)}ResetTrigger(e){this.resetTrigger(e)}resetTrigger(e){this._parametersAreDirty=!0,tn&&console.log("resetTrigger",e),this.runtimeAnimatorController?.resetTrigger(e)}GetTrigger(e){this.getTrigger(e)}getTrigger(e){const t=this.runtimeAnimatorController?.getTrigger(e);return tn&&console.log("getTrigger",e,t),t}IsInTransition(){return this.isInTransition()}isInTransition(){return this.runtimeAnimatorController?.isInTransition()??!1}SetSpeed(e){return this.setSpeed(e)}setSpeed(e){e!==this._speed&&(tn&&console.log("setSpeed",e),this._speed=e,this._animatorController?.animator==this&&this._animatorController.setSpeed(e))}set minMaxSpeed(e){this._speed=D.lerp(e.x,e.y,Math.random()),this._animatorController?.animator==this&&this._animatorController.setSpeed(this._speed)}set minMaxOffsetNormalized(e){this._normalizedStartOffset=D.lerp(e.x,e.y,Math.random()),this.runtimeAnimatorController?.animator==this&&(this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset)}_speed=1;_normalizedStartOffset=0;_animatorController=null;awake(){tn&&console.log("ANIMATOR",this.name,this),this.gameObject&&this.initializeRuntimeAnimatorController()}_initializeWithRuntimeAnimatorController;initializeRuntimeAnimatorController(e=!1){const t=e||this.runtimeAnimatorController!==this._initializeWithRuntimeAnimatorController;if(this.runtimeAnimatorController&&t){const i=this.runtimeAnimatorController.clone();this._initializeWithRuntimeAnimatorController=i,i?(console.assert(this.runtimeAnimatorController!==i),this.runtimeAnimatorController=i,console.assert(this.runtimeAnimatorController===i),this.runtimeAnimatorController.bind(this),this.runtimeAnimatorController.setSpeed(this._speed),this.runtimeAnimatorController.normalizedStartOffset=this._normalizedStartOffset):console.warn("Could not clone animator controller",this.runtimeAnimatorController)}}onDisable(){this.keepAnimatorControllerStateOnDisable||this._animatorController?.reset()}onBeforeRender(){this._isDirty=!1,this._parametersAreDirty=!1,!HR(this.gameObject)&&this._animatorController&&this._animatorController.update(1)}}Nu([u()],vt.prototype,"applyRootMotion",2),Nu([u()],vt.prototype,"hasRootMotion",2),Nu([u()],vt.prototype,"keepAnimatorControllerStateOnDisable",2),Nu([u()],vt.prototype,"runtimeAnimatorController",1);const Wo=new Array;class Vo{enabled=!0;target;methodName;arguments;get canClone(){return this.target instanceof Object}constructor(e,t,i,n){this.target=e,this.methodName=t||null,this.arguments=i,n!=null&&(this.enabled=n)}invoke(...e){if(this.enabled!==!1){if(typeof this.target=="function")this.arguments?(Wo.length=0,e!==void 0&&e.length>0&&Wo.push(...e),Wo.push(...this.arguments),this.target(...this.arguments),Wo.length=0):this.target(...e);else if(this.methodName!=null){const t=this.target[this.methodName];typeof t=="function"?this.arguments?(Wo.length=0,e!==void 0&&e.length>0&&Wo.push(...e),Wo.push(...this.arguments),t.call(this.target,...Wo),Wo.length=0):t.call(this.target,...e):this.arguments?e!==void 0&&e.length>0?this.target[this.methodName]=e[0]:this.target[this.methodName]=this.arguments[0]:this.target[this.methodName]=e[0]}}}}const ZR=o=>/^[A-Z]*$/.test(o);class Wu extends Event{args}class ae{isEventList=!0;__internalOnInstantiate(e){const t=new Array;for(let i=0;i<this.methods.length;i++){const n=this.methods[i];if(!(n.target instanceof Function)){const s=n.target;let r=s?.uuid;if(s&&(r=s.guid),r){const a=e[r];if(a){const l=n.arguments?.map(c=>c instanceof Object&&c.uuid?e[c.uuid].clone:c?.isComponent?e[c.guid].clone:c);t.push(new Vo(a.clone,n.methodName,l,n.enabled))}else A()&&console.warn("Could not find target for event listener")}}}return new ae(t)}target;key;setEventTarget(e,t){if(this.key=e,this.target=t,this.key!==void 0){let i="",n=!1;for(const s of this.key)n&&ZR(s)&&(i+="-"),n=!0,i+=s.toLowerCase();this.key=i}}get listenerCount(){return this.methods?.length??0}get isInvoking(){return this._isInvoking}_isInvoking=!1;methods=[];_methodsCopy=[];static from(...e){return new ae(e)}constructor(e){if(this.methods=[],Array.isArray(e))for(const t of e)t instanceof Vo?this.methods.push(t):typeof t=="function"&&this.methods.push(new Vo(t));else typeof e=="function"&&this.methods.push(new Vo(e))}invoke(...e){if(this._isInvoking)return console.warn("Circular event invocation detected. Please check your event listeners for circular references.",this),!1;if(this.methods?.length<=0)return!1;this._isInvoking=!0;try{this._methodsCopy.length=0,this._methodsCopy.push(...this.methods);for(const t of this._methodsCopy)t.invoke(...e);if(typeof this.target=="object"&&typeof this.key=="string"){const t=this.target.dispatchEvent;if(typeof t=="function"){const i=new Wu(this.key);i.args=e,t.call(this.target,i)}}}finally{this._isInvoking=!1,this._methodsCopy.length=0}return!0}addEventListener(e){return this.methods.push(new Vo(e)),e}removeEventListener(e){if(e)for(let t=this.methods.length-1;t>=0;t--)this.methods[t].target===e&&(this.methods[t].enabled=!1,this.methods.splice(t,1))}removeAllEventListeners(){this.methods.length=0}}const hx=Symbol("previous-visibility");class Po extends Gn{render(e,t,i){if("addPass"in i)this._unsupported_effectcomposer_warning||(console.warn("RenderTexture.render() does not yet support EffectComposer"),this._unsupported_effectcomposer_warning=!0);else if(i instanceof br){this.onBeforeRender();const n=i.getRenderTarget(),s=i.xr.enabled;i.xr.enabled=!1,i.setRenderTarget(this),i.clear(!0,!0,!0),i.render(e,t),i.setRenderTarget(n),i.xr.enabled=s,this.onAfterRender()}}static _userSet=new Set;onBeforeRender(){Po._userSet.clear();const e=Cf(this.texture,!0,null,Po._userSet);for(const t of e)t instanceof H&&(t[hx]=t.visible,t.visible=!1)}onAfterRender(){for(const e of Po._userSet)e instanceof H&&(e.visible=e[hx]);Po._userSet.clear()}}class KR extends Yi{constructor(){super([oe,se],"ColorSerializer")}onDeserialize(e){if(e!=null)return e.a!==void 0?new se(e.r,e.g,e.b,e.a):e.alpha!==void 0?new se(e.r,e.g,e.b,e.alpha):new oe(e.r,e.g,e.b)}onSerialize(e){if(e!=null)return e.a!==void 0?{r:e.r,g:e.g,b:e.b,a:e.a}:{r:e.r,g:e.g,b:e.b}}}const JR=new KR;class eE extends Yi{constructor(){super([ct],"EulerSerializer")}onDeserialize(e,t){if(e!=null){if(e.order)return new ct(e.x,e.y,e.z,e.order);if(e.x!=null)return new ct(e.x,e.y,e.z)}}onSerialize(e,t){return{x:e.x,y:e.y,z:e.z,order:e.order}}}const tE=new eE;class iE extends Yi{constructor(){super(M,"ObjectSerializer")}onSerialize(e,t){if(t.objectToNode!==void 0&&e.uuid){const i=t.objectToNode[e.uuid];return _t&&console.log(i,e.name,e.uuid),{node:i}}}onDeserialize(e,t){if(typeof e=="string"){if(e.endsWith(".glb")||e.endsWith(".gltf")){if(t.serializable instanceof Array&&t.serializable.includes(ne))return;A()&&be("Detected wrong usage of @serializable with Object3D or GameObject. Instead you should use AssetReference here! Please see the console for details.");const i=t.target?.constructor?.name;console.warn(`Wrong usage of @serializable detected in your script "${i}"
893
+
894
+ It looks like you used @serializable(Object3D) or @serializable(GameObject) for a prefab or scene reference which is exported to a separate glTF file.
895
+
896
+ To fix this please change your code to:
897
+
898
+ @serializable(AssetReference)
899
+ ${t.path}! : AssetReference;
900
+ \0`)}return}if(e){if(e.node!==void 0&&t.nodeToObject){const i=t.nodeToObject[e.node];return _t&&console.log("Deserialized object reference?",e,i,t?.nodeToObject),i||console.warn("Did not find node: "+e.node,t.nodeToObject,t.object),i}else if(e.guid){if(!t.context){console.error("Missing context");return}let i;const n=t.gltf?.scene;return n&&(i=S.findByGuid(e.guid,n)),i||(i=S.findByGuid(e.guid,t.context.scene)),i?(i&&i.isComponent===!0&&(_t&&console.warn("Deserialized object reference is a component"),i=i.gameObject),_t&&console.log("Deserialized object reference?",e,i,t?.nodeToObject)):((A()||_t)&&console.warn("Could not resolve object reference",t.path,e,t.target,t.context.scene),e.could_not_resolve=!0),i}}}}const dx=new iE;class nE extends Yi{constructor(){super([R,R],"ComponentSerializer")}onSerialize(e,t){if(e?.guid)return{guid:e.guid}}onDeserialize(e,t){if(e?.guid){if(e.___persistentAsset){_t&&console.log("Skipping component deserialization because it's a persistent asset",e);return}const i=t.path;_t&&console.log(e.guid,t.root,t.object,t.target);let n=this.findObjectForGuid(e.guid,t.root);if(n||t.context&&(n=this.findObjectForGuid(e.guid,t.context?.scene),n))return n;(A()||_t)&&console.warn('Could not resolve component reference: "'+i+'" using guid '+e.guid,t.target),e.could_not_resolve=!0;return}}findObjectForGuid(e,t){if(t.guid===e)return t;const i=S.foreachComponent(t,n=>{if(n.guid===e)return n},!1);if(i!==void 0)return i;for(let n=0;n<t.children.length;n++){const s=t.children[n],r=this.findObjectForGuid(e,s);if(r)return r}}}const Vu=new nE;class oE extends Yi{constructor(){super([ae])}onSerialize(e,t){console.log("TODO: SERIALIZE EVENT")}onDeserialize(e,t){if(typeof e=="function")return new ae([new Vo(e,null,[],!0)]);if(e&&e.type==="EventList"){_t&&console.log("DESERIALIZE EVENT",e);const i=new Array;if(e.calls&&Array.isArray(e.calls))for(const r of e.calls){let a=function(h){if(typeof h=="object"){let d=dx.onDeserialize(h,t);if(d||(d=Vu.onDeserialize(h,t)),d)return d}return h};_t&&console.log(r);let l=Vu.findObjectForGuid(r.target,t.root);!l&&t.context?.scene&&(l=Vu.findObjectForGuid(r.target,t.context?.scene));const c=r.method?.length>0;if(l&&c){const h=()=>{const d=r.method[0].toUpperCase()+r.method.slice(1);if(typeof l[d]=="function"){console.warn(`EventList method:
901
+ Could not find method ${r.method} on object ${l.name}. Please rename ${r.method} to ${d}?
902
+ `,l[d],`
903
+ in script: `,l),be("EventList methods must start with lowercase letter, see console for details");return}else console.warn(`EventList method:
904
+ Could not find method ${r.method} on object ${l.name}`,l,typeof l[r.method])};if(typeof l[r.method]!="function"){let d=!1,p=l;for(;p;){const m=Object.getOwnPropertyDescriptor(p,r.method);if(m&&(m.writable===!0||m.set)){d=!0;break}p=Object.getPrototypeOf(p)}!d&&(A()||_t)&&h()}}if(l){let h=r.argument;if(h!==void 0?h=a(h):r.arguments!==void 0&&(h=r.arguments.map(a)),l[r.method]===void 0)console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);else{h!==void 0&&!Array.isArray(h)&&(h=[h]);const d=new Vo(l,r.method,h,r.enabled);i.push(d)}}else A()&&console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`,r)}const n=new ae(i);_t&&console.log(n);const s=t.target;return s!==void 0&&t.path!==void 0&&n.setEventTarget(t.path,s),n}}}const sE=new oE,$u=new WeakMap,rE=Se.prototype.clone;Se.prototype.clone=function(){const o=rE.call(this);return $u.has(o)||$u.set(o,this),o};class ux extends Yi{constructor(){super([Po,Gn])}onSerialize(e,t){}onDeserialize(e,t){if(e instanceof Se&&t.type===Po){let i=e;$u.has(i)&&(i=$u.get(i)),i.isRenderTargetTexture=!0,i.flipY=!0,i.offset.y=1,i.repeat.y=-1,i.needsUpdate=!0,i.mipmaps=[],i instanceof _C&&(i.isCompressedTexture=!1,i.format=Ad);const n=new Po(i.image.width,i.image.height,{colorSpace:Ro});return n.texture=i,n}}}new ux;class px extends Yi{constructor(){super([URL])}onSerialize(e,t){return null}onDeserialize(e,t){if(typeof e=="string"&&e.length>0)return jo(t.gltfId,e)}}new px;var aE=Object.defineProperty,lE=Object.getOwnPropertyDescriptor,Kc=(o,e,t,i)=>{for(var n=i>1?void 0:i?lE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&aE(e,t,n),n};const Hu=w("debuggroundprojection");class io extends R{applyOnAwake=!1;autoFit=!0;set radius(e){this._radius=e,this._projection&&this.updateProjection()}get radius(){return this._radius}_radius=50;set height(e){this._height=e,this._projection&&this.updateProjection()}get height(){return this._height}_height=3;set arBlending(e){this._arblending=e,this._needsTextureUpdate=!0}get arBlending(){return this._arblending}_arblending=0;_lastBackground;_lastRadius;_lastHeight;_projection;_watcher;awake(){this.applyOnAwake&&this.updateAndCreate()}onEnable(){this.context.time.frameCount>0&&this.applyOnAwake&&this.updateAndCreate(),this._watcher||(this._watcher=new gs(this.context.scene,"background"),this._watcher.subscribeWrite(e=>{Hu&&console.log("Background changed",this.context.scene.background),this._needsTextureUpdate=!0}))}onDisable(){this._watcher?.revoke(),this._projection?.removeFromParent()}onEnterXR(){this.activeAndEnabled&&(this._needsTextureUpdate=!0,this.updateProjection())}async onLeaveXR(){this.activeAndEnabled&&(await fc(1),this.updateProjection())}onBeforeRender(){this._projection&&this.scene.backgroundRotation&&this._projection.rotation.copy(this.scene.backgroundRotation),this.context.scene.backgroundBlurriness!==void 0&&this._lastBlurriness!=this.context.scene.backgroundBlurriness&&this.context.scene.backgroundBlurriness>.001?this.updateProjection():this._needsTextureUpdate&&this.context.scene.background instanceof Se&&this.updateBlurriness(this.context.scene.background,this.context.scene.backgroundBlurriness)}updateAndCreate(){this.updateProjection(),this._watcher?.apply()}_needsTextureUpdate=!1;updateProjection(){if(!this.context.scene.background){this._projection?.removeFromParent();return}const e=this.context.scene.background;if(!(e instanceof Se)){this._projection?.removeFromParent();return}if((this.context.xr?.isPassThrough||this.context.xr?.isAR)&&this.arBlending===0){this._projection?.removeFromParent();return}if(!this.gameObject||this.destroyed)return;let t=!0;const i=0,n=e!==this._lastBackground||this._height!==this._lastHeight||this._radius!==this._lastRadius;if(!this._projection||n){Hu&&console.log("Create/Update Ground Projection",e.name),this._projection?.removeFromParent();try{this._projection=new Ba(e,this._height,this._radius,64)}catch(s){console.error("Error creating three GroundProjection",s);return}this._projection.position.y=this._height-i,this._projection.name="GroundProjection",wg(this._projection,!1)}else t=!1;if(this._projection.parent||this.gameObject.add(this._projection),this.autoFit&&t){this._projection.updateWorldMatrix(!0,!0);const s=ui(this.context.scene.children,[this._projection]),r=s.min.y;if(r<1/0){const a=F();a.x=s.min.x+(s.max.x-s.min.x)*.5;const l=Ge(this.gameObject).x;a.y=r+this._height*l-i,a.z=s.min.z+(s.max.z-s.min.z)*.5,bt(this._projection,a)}Hu&&B.DrawWireBox3(s,65280,5)}this.context.scene.backgroundBlurriness>.001&&this._needsTextureUpdate&&this.updateBlurriness(e,this.context.scene.backgroundBlurriness),this._lastBackground=e,this._lastHeight=this._height,this._lastRadius=this._radius,this._needsTextureUpdate=!1}_blurrynessShader=null;_lastBlurriness=-1;updateBlurriness(e,t){if(this._projection){if(!e)return}else return;this._needsTextureUpdate=!1,Hu&&console.log("Update Blurriness",t),this._blurrynessShader??=new Hn({name:"GroundProjectionBlurriness",uniforms:{map:{value:e},blurriness:{value:t},blending:{value:0},alphaFactor:{value:1}},vertexShader:cE,fragmentShader:hE}),this._blurrynessShader.depthWrite=!1,this._blurrynessShader.uniforms.map.value=e,this._blurrynessShader.uniforms.blurriness.value=t,this._lastBlurriness=t,e.needsUpdate=!0;const i=this._projection.material.transparent;this._projection.material.transparent=(this.context.xr?.isAR===!0&&this.arBlending>1e-6)??!1,this._projection.material.transparent?this._blurrynessShader.uniforms.blending.value=this.arBlending:this._blurrynessShader.uniforms.blending.value=0,this.context.isInPassThrough?this._blurrynessShader.uniforms.alphaFactor.value=.95:this._blurrynessShader.uniforms.alphaFactor.value=1,i!==this._projection.material.transparent&&(this._projection.material.needsUpdate=!0),this._projection.material.map=mr.copyTexture(e,this._blurrynessShader),this._projection.material.depthTest=!0,this._projection.material.depthWrite=!1}}Kc([u()],io.prototype,"applyOnAwake",2),Kc([u()],io.prototype,"autoFit",2),Kc([u()],io.prototype,"radius",1),Kc([u()],io.prototype,"height",1),Kc([u()],io.prototype,"arBlending",1);const cE=`
905
+ varying vec2 vUv;
906
+
907
+ void main() {
908
+ vUv = uv;
909
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
910
+ }
911
+ `,hE=`
912
+ uniform sampler2D map;
913
+ uniform float blurriness;
914
+ uniform float alphaFactor;
915
+ uniform float blending;
916
+ varying vec2 vUv;
917
+
918
+ const float PI = 3.14159265359;
919
+
920
+ // Gaussian function
921
+ float gaussian(float x, float sigma) {
922
+ return exp(-(x * x) / (2.0 * sigma * sigma)) / (sqrt(2.0 * PI) * sigma);
923
+ }
924
+
925
+ // Custom smoothstep function for desired falloff
926
+ float customSmoothstep(float edge0, float edge1, float x) {
927
+ float t = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
928
+ return t * t * (3.0 - 2.0 * t);
929
+ }
930
+
931
+ void main() {
932
+ vec2 center = vec2(0.0, 0.0);
933
+ vec2 pos = vUv;
934
+ pos.x = 0.0; // Only consider vertical distance
935
+ float distance = length(pos - center);
936
+
937
+ // Calculate blur amount based on custom falloff
938
+ float blurAmount = customSmoothstep(0.5, 1.0, distance * 2.0);
939
+ blurAmount = clamp(blurAmount, 0.0, 1.0); // Ensure blur amount is within valid range
940
+
941
+ // Gaussian blur
942
+ vec2 pixelSize = 1.0 / vec2(textureSize(map, 0));
943
+ vec4 color = vec4(0.0);
944
+ float totalWeight = 0.0;
945
+ int blurSize = int(60.0 * min(1.0, blurriness) * blurAmount); // Adjust blur size based on distance and blurriness
946
+ float lodLevel = log2(float(blurSize)) * 0.5; // Compute LOD level
947
+
948
+ for (int x = -blurSize; x <= blurSize; x++) {
949
+ for (int y = -blurSize; y <= blurSize; y++) {
950
+ vec2 offset = vec2(float(x), float(y)) * pixelSize * blurAmount;
951
+ float weight = gaussian(length(vec2(float(x), float(y))), 1000.0 * blurAmount); // Use a fixed sigma value
952
+ color += textureLod(map, vUv + offset, lodLevel) * weight;
953
+ totalWeight += weight;
954
+ }
955
+ }
956
+
957
+ color = totalWeight > 0.0 ? color / totalWeight : texture2D(map, vUv);
958
+
959
+ gl_FragColor = color;
960
+
961
+ float brightness = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));
962
+ float stepFactor = blending - brightness * .1;
963
+ gl_FragColor.a = pow(1.0 - blending * customSmoothstep(0.35 * stepFactor, 0.45 * stepFactor, distance), 5.);
964
+ gl_FragColor.a *= alphaFactor;
965
+ // gl_FragColor.rgb = vec3(1.0);
966
+
967
+ // #include <tonemapping_fragment>
968
+ // #include <colorspace_fragment>
969
+
970
+ // Uncomment to visualize blur amount
971
+ // gl_FragColor = vec4(blurAmount, 0.0, 0.0, 1.0);
972
+ }
973
+ `;function mx(o){if(Z.active)return console.warn("[OrbitControls] Can not fit camera while XR session is active"),null;const e=z.Current;if(!e)return console.warn("[OrbitControls] No context found"),null;const t=o?.camera||e.mainCamera;if(!t)return console.warn("No camera or controls found to fit camera to objects..."),null;o||(o={}),o.autoApply=o.autoApply!==!1,o.minZoom||=0,o.maxZoom||=1/0;const{centerCamera:i,cameraNearFar:n="auto",fitOffset:s=1.1,fov:r=t instanceof de?t?.fov:-1}=o,a=new b,l=new b,c=t instanceof de?t.aspect:1,h=o.objects||e.scene,d=ui(h,void 0,t?.layers),p=d.clone();d.getCenter(l);const m=new b;if(d.getSize(m),t instanceof de&&t.updateProjectionMatrix(),t.updateMatrixWorld(),d.applyMatrix4(t.matrixWorldInverse),d.getSize(a),d.setFromCenterAndSize(l,a),Number.isNaN(a.x)||Number.isNaN(a.y)||Number.isNaN(a.z))return console.warn("Camera fit size resultet in NaN",t,d),null;if(a.length()<=1e-10)return console.warn("Camera fit size is zero",d),null;const f=r,g=2*Math.atan(Math.tan(f*Math.PI/360/2)*c)/Math.PI*360,y=a.y/(2*Math.atan(Math.PI*f/360)),_=a.x/(2*Math.atan(Math.PI*g/360)),v=s*Math.max(y,_)+a.z/2;o.maxZoom=v*10,o.minZoom=v*.01,o.debug===!0&&console.log("Fit camera to objects",{fitHeightDistance:y,fitWidthDistance:_,distance:v,verticalFov:f,horizontalFov:g});const P=.05,k=l.clone();if(k.y-=a.y*P,o.targetOffset&&(o.targetOffset.x!==void 0&&(k.x+=o.targetOffset.x),o.targetOffset.y!==void 0&&(k.y+=o.targetOffset.y),o.targetOffset.z!==void 0&&(k.z+=o.targetOffset.z)),o.relativeTargetOffset&&(o.relativeTargetOffset.x!==void 0&&(k.x+=o.relativeTargetOffset.x*a.x),o.relativeTargetOffset.y!==void 0&&(k.y+=o.relativeTargetOffset.y*a.y),o.relativeTargetOffset.z!==void 0&&(k.z+=o.relativeTargetOffset.z*a.z)),n==null||n=="auto"){const L=ll(io),V=L?L.radius:0,W=Math.max(m.x,m.y,m.z,V);t instanceof de&&(t.near=v/100,t.far=W+v*10,t.updateProjectionMatrix()),L&&(o.maxZoom=Math.max(Math.min(o.maxZoom,V*.5),v))}o.currentZoom!==void 0&&(o.currentZoom<o.minZoom&&(o.minZoom=o.currentZoom*.9),o.currentZoom>o.maxZoom&&(o.maxZoom=o.currentZoom*1.1));const O=l.clone();o.fitDirection?O.sub(new b().copy(o.fitDirection).multiplyScalar(1e6)):O.sub(t.worldPosition),i==="y"&&(O.y=0),O.normalize(),O.multiplyScalar(v),i==="y"&&(O.y+=-P*4*v);let j=l.clone().sub(O);return o.cameraOffset&&(o.cameraOffset.x!==void 0&&(j.x+=o.cameraOffset.x),o.cameraOffset.y!==void 0&&(j.y+=o.cameraOffset.y),o.cameraOffset.z!==void 0&&(j.z+=o.cameraOffset.z)),o.relativeCameraOffset&&(o.relativeCameraOffset.x!==void 0&&(j.x+=o.relativeCameraOffset.x*a.x),o.relativeCameraOffset.y!==void 0&&(j.y+=o.relativeCameraOffset.y*a.y),o.relativeCameraOffset.z!==void 0&&(j.z+=o.relativeCameraOffset.z*a.z)),t.parent&&(j=t.parent.worldToLocal(j)),o.debug&&(B.DrawWireBox3(d,16777011,10),B.DrawWireBox3(p,65280,10)),o.autoApply&&(t.position.copy(j),t.lookAt(k),r>0&&t instanceof de&&(t.fov=r,t.updateProjectionMatrix())),{camera:t,position:j,lookAt:k,fov:o.fov}}let Vr=class{bb=null;bb_pos=0;__init(o,e){return this.bb_pos=o,this.bb=e,this}x(){return this.bb.readFloat32(this.bb_pos)}y(){return this.bb.readFloat32(this.bb_pos+4)}z(){return this.bb.readFloat32(this.bb_pos+8)}static sizeOf(){return 12}static createVec3(o,e,t,i){return o.prep(4,12),o.writeFloat32(i),o.writeFloat32(t),o.writeFloat32(e),o.offset()}};class gx{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}position(e){return(e||new Vr).__init(this.bb_pos,this.bb)}rotation(e){return(e||new Vr).__init(this.bb_pos+12,this.bb)}scale(e){return(e||new Vr).__init(this.bb_pos+24,this.bb)}static sizeOf(){return 36}static createTransform(e,t,i,n,s,r,a,l,c,h){return e.prep(4,36),e.prep(4,12),e.writeFloat32(h),e.writeFloat32(c),e.writeFloat32(l),e.prep(4,12),e.writeFloat32(a),e.writeFloat32(r),e.writeFloat32(s),e.prep(4,12),e.writeFloat32(n),e.writeFloat32(i),e.writeFloat32(t),e.offset()}}class ys{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedTransformModel(e,t){return(t||new ys).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedTransformModel(e,t){return e.setPosition(e.position()+Yb),(t||new ys).__init(e.readInt32(e.position())+e.position(),e)}guid(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}fast(){const e=this.bb.__offset(this.bb_pos,6);return e?!!this.bb.readInt8(this.bb_pos+e):!1}transform(e){const t=this.bb.__offset(this.bb_pos,8);return t?(e||new gx).__init(this.bb_pos+t,this.bb):null}dontSave(){const e=this.bb.__offset(this.bb_pos,10);return e?!!this.bb.readInt8(this.bb_pos+e):!1}static startSyncedTransformModel(e){e.startObject(4)}static addGuid(e,t){e.addFieldOffset(0,t,0)}static addFast(e,t){e.addFieldInt8(1,+t,0)}static addTransform(e,t){e.addFieldStruct(2,t,0)}static addDontSave(e,t){e.addFieldInt8(3,+t,0)}static endSyncedTransformModel(e){return e.endObject()}static finishSyncedTransformModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedTransformModelBuffer(e,t){e.finish(t,void 0,!0)}}var wt=(o=>(o[o.Average=0]="Average",o[o.Multiply=1]="Multiply",o[o.Minimum=2]="Minimum",o[o.Maximum=3]="Maximum",o))(wt||{}),Gu=(o=>(o[o.Discrete=0]="Discrete",o[o.Continuous=1]="Continuous",o))(Gu||{}),Ke=(o=>(o[o.None=0]="None",o[o.FreezePositionX=2]="FreezePositionX",o[o.FreezePositionY=4]="FreezePositionY",o[o.FreezePositionZ=8]="FreezePositionZ",o[o.FreezePosition=14]="FreezePosition",o[o.FreezeRotationX=16]="FreezeRotationX",o[o.FreezeRotationY=32]="FreezeRotationY",o[o.FreezeRotationZ=64]="FreezeRotationZ",o[o.FreezeRotation=112]="FreezeRotation",o[o.FreezeAll=126]="FreezeAll",o))(Ke||{}),cl=(o=>(o[o.None=0]="None",o[o.X=2]="X",o[o.Y=4]="Y",o[o.Z=8]="Z",o[o.All=-1]="All",o))(cl||{});const Mt=function(o,e){return function(t,i,n){dE(t,i,n,o,e)}};function dE(o,e,t,i,n){if(!n&&!i&&!o.onValidate)return;if(t!==void 0){console.error("Invalid usage of validate decorator. Only fields can be validated.",o,e,t),ke("Invalid usage of validate decorator. Only fields can be validated. Property: "+e,{type:Ii.Error});return}let s="";if(typeof e=="string"?s=e:s=e.name,o.__internalAwake){const r=Symbol(s),a=o.__internalAwake;o.__internalAwake=function(){if(!this.onValidate){A()&&console.warn('Usage of @validate decorate detected but there is no onValidate method in your class: "'+o.constructor?.name+'"');return}if(this[r]===void 0){this[r]=this[s];const l=this[s];if(l instanceof K||l instanceof b||l instanceof ye||l instanceof N){const c=this[s];Vd(c,()=>{this.onValidate(s)})}Object.defineProperty(this,s,{set:function(c){if(this[Gg]===!0)this[r]=c;else{i?.call(this,c);const h=this[r];this[r]=c,this.onValidate?.call(this,s,h)}},get:function(){return n?.call(this),this[r]}})}a.call(this)}}}const uE=function(o){return function(e,t,i){let n="";typeof t=="string"?n=t:n=t.name;const s=o.prototype,r=Object.getOwnPropertyDescriptor(s,n);if(!r?.value){console.warn("Can not apply prefix: type does not have method named",t,o);return}const a=r.value,l=e[n];Object.defineProperty(s,n,{value:function(...c){const h=l?.call(this,...c);if(h instanceof Promise){h.then(d=>{if(d!==!1)return a.call(this,...c)});return}if(h!==!1)return a.call(this,...c)}})}};var pE=Object.defineProperty,mE=Object.getOwnPropertyDescriptor,ji=(o,e,t,i)=>{for(var n=i>1?void 0:i?mE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&pE(e,t,n),n};class gE{get isDirty(){return this.positionChanged||this.rotationChanged}positionChanged=!1;rotationChanged=!1;position;quaternion;_positionKeys=["x","y","z"];_quaternionKeys=["_x","_y","_z","_w"];reset(e=!1){if(this.positionChanged=!1,this.rotationChanged=!1,this.mute=!1,e){if(this.position)for(const t of this._positionKeys)delete this.position[t];if(this.quaternion)for(const t of this._quaternionKeys)delete this.quaternion[t]}}syncValues(){for(const e of this._positionKeys)this.position[e]=this.obj.position[e];for(const e of this._quaternionKeys)this.quaternion[e]=this.obj.quaternion[e]}mute=!1;applyValues(){if(this.positionChanged&&this.position)for(const e of this._positionKeys){const t=this.position[e];t!==void 0&&(this.obj.position[e]=t)}if(this.rotationChanged&&this.quaternion)for(const e of this._quaternionKeys){const t=this.quaternion[e];t!==void 0&&(this.obj.quaternion[e]=t)}}context;obj;_positionWatch;_rotationWatch;constructor(e,t){this.context=t,this.obj=e}start(e,t){this.reset(),e&&(this._positionWatch||(this._positionWatch=new gs(this.obj.position,["x","y","z"])),this._positionWatch.apply(),this.position={},this._positionWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.position[r];Math.abs(a-s)<1e-5||(this.position[r]=s,this.positionChanged=!0)})),t&&(this._rotationWatch||(this._rotationWatch=new gs(this.obj.quaternion,["_x","_y","_z","_w"])),this._rotationWatch.apply(),this.quaternion={},this._rotationWatch.subscribeWrite((s,r)=>{if(this.context.physics.engine?.isUpdating||this.mute)return;const a=this.quaternion[r];Math.abs(a-s)<1e-5||(this.quaternion[r]=s,this.rotationChanged=!0)}));const i=this.obj.matrixWorld.multiplyMatrices.bind(this.obj.matrixWorld),n=new J;this.obj.matrixWorld.multiplyMatrices=(s,r)=>(this.context.physics.engine?.isUpdating||this.mute||n.equals(s)||(this.positionChanged=!0,this.rotationChanged=!0,n.copy(s)),i(s,r))}stop(){this._positionWatch?.revoke(),this._rotationWatch?.revoke()}}const bi=class Cm extends R{get isRigidbody(){return!0}autoMass=!0;set mass(e){e!==this._mass&&(this._mass=e,this._propertiesChanged=!0,this.__didAwake&&(this.autoMass=!1))}get mass(){return this.autoMass?this.context.physics.engine?.getBody(this)?.mass()??-1:this._mass}_mass=0;useGravity=!0;centerOfMass=new b(0,0,0);constraints=Ke.None;isKinematic=!1;drag=0;angularDrag=1;detectCollisions=!0;sleepThreshold=.01;collisionDetectionMode=Gu.Discrete;get lockPositionX(){return(this.constraints&Ke.FreezePositionX)!==0}get lockPositionY(){return(this.constraints&Ke.FreezePositionY)!==0}get lockPositionZ(){return(this.constraints&Ke.FreezePositionZ)!==0}get lockRotationX(){return(this.constraints&Ke.FreezeRotationX)!==0}get lockRotationY(){return(this.constraints&Ke.FreezeRotationY)!==0}get lockRotationZ(){return(this.constraints&Ke.FreezeRotationZ)!==0}set lockPositionX(e){e?this.constraints|=Ke.FreezePositionX:this.constraints&=~Ke.FreezePositionX}set lockPositionY(e){e?this.constraints|=Ke.FreezePositionY:this.constraints&=~Ke.FreezePositionY}set lockPositionZ(e){e?this.constraints|=Ke.FreezePositionZ:this.constraints&=~Ke.FreezePositionZ}set lockRotationX(e){e?this.constraints|=Ke.FreezeRotationX:this.constraints&=~Ke.FreezeRotationX}set lockRotationY(e){e?this.constraints|=Ke.FreezeRotationY:this.constraints&=~Ke.FreezeRotationY}set lockRotationZ(e){e?this.constraints|=Ke.FreezeRotationZ:this.constraints&=~Ke.FreezeRotationZ}set gravityScale(e){this._gravityScale=e}get gravityScale(){return this._gravityScale}_gravityScale=1;dominanceGroup=0;static tempPosition=new b;_propertiesChanged=!1;_currentVelocity=new b;_smoothedVelocity=new b;_smoothedVelocityGetter=new b;_lastPosition=new b;_watch;awake(){this._watch=void 0,this._propertiesChanged=!1}onEnable(){this._watch||(this._watch=new gE(this.gameObject,this.context)),this._watch.start(!0,!0),this.startCoroutine(this.beforePhysics(),xe.LateUpdate),A()&&(globalThis.NEEDLE_USE_RAPIER?T.RAPIER_PHYSICS.ready().then(async()=>{await fc(3),this.context.physics.engine?.getBody(this)||console.warn(`Rigidbody could not be created. Ensure "${this.name}" has a Collider component.`)}):console.warn("Rigidbody could not be created: Rapier physics are explicitly disabled."))}onDisable(){this._watch?.stop(),this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}onValidate(){this._propertiesChanged=!0}*beforePhysics(){for(;;)this._propertiesChanged&&(this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)),this._watch?.isDirty?(this._watch.mute=!0,this._watch.applyValues(),this.context.physics.engine?.updateBody(this,this._watch.positionChanged,this._watch.rotationChanged),this._watch.reset()):this._watch?.syncValues(),this.captureVelocity(),yield}teleport(e,t=!0){this._watch?.reset(!0),t?this.gameObject.position.set(e.x,e.y,e.z):this.setWorldPosition(e.x,e.y,e.z),this.resetForcesAndTorques(),this.resetVelocities()}resetForces(e=!0){this.context.physics.engine?.resetForces(this,e)}resetTorques(e=!0){this.context.physics.engine?.resetTorques(this,e)}resetVelocities(){this.setVelocity(0,0,0),this.setAngularVelocity(0,0,0)}resetForcesAndTorques(){this.resetForces(),this.resetTorques()}wakeUp(){this.context.physics.engine?.wakeup(this)}get isSleeping(){return this.context.physics.engine?.isSleeping(this)}updateProperties(){return this._propertiesChanged=!1,this.context.physics.engine?.updateProperties(this)}applyForce(e,t,i=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.addForce(this,e,i)}applyImpulse(e,t=!0){this._propertiesChanged&&this.updateProperties(),this.context.physics.engine?.applyImpulse(this,e,t)}setForce(e,t,i,n=!0){this.context.physics.engine?.resetForces(this,n),typeof e=="number"?(t??=0,i??=0,this.context.physics.engine?.addForce(this,{x:e,y:t,z:i},n)):this.context.physics.engine?.addForce(this,e,n)}getVelocity(){const e=this.context.physics.engine?.getLinearVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setVelocity(e,t,i,n=!0){if(e instanceof b){const s=e;this.context.physics.engine?.setLinearVelocity(this,s,n);return}t===void 0||i===void 0||this.context.physics.engine?.setLinearVelocity(this,{x:e,y:t,z:i},n)}getAngularVelocity(){const e=this.context.physics.engine?.getAngularVelocity(this);return e?(this._currentVelocity.x=e.x,this._currentVelocity.y=e.y,this._currentVelocity.z=e.z,this._currentVelocity):this._currentVelocity.set(0,0,0)}setAngularVelocity(e,t,i,n=!0){if(typeof e=="object"){const s=e;this.context.physics.engine?.setAngularVelocity(this,s,n);return}if(t===void 0||i===void 0||typeof t=="boolean"){console.warn("setAngularVelocity expects either a Vec3 or 3 numbers");return}this.context.physics.engine?.setAngularVelocity(this,{x:e,y:t,z:i},n)}setTorque(e,t,i){typeof e=="number"?this.setAngularVelocity(e,t,i):this.setAngularVelocity(e)}get smoothedVelocity(){return this._smoothedVelocityGetter.copy(this._smoothedVelocity),this._smoothedVelocityGetter.multiplyScalar(1/this.context.time.deltaTime)}setBodyFromGameObject(e=null){}captureVelocity(){const e=this.gameObject.matrixWorld;Cm.tempPosition.setFromMatrixPosition(e);const t=Cm.tempPosition.sub(this._lastPosition);this._lastPosition.copy(Cm.tempPosition),this._smoothedVelocity.lerp(t,this.context.time.deltaTime/.1)}};ji([Mt()],bi.prototype,"autoMass",2),ji([u()],bi.prototype,"mass",1),ji([Mt(),u()],bi.prototype,"useGravity",2),ji([u(b)],bi.prototype,"centerOfMass",2),ji([Mt(),u()],bi.prototype,"constraints",2),ji([Mt(),u()],bi.prototype,"isKinematic",2),ji([Mt(),u()],bi.prototype,"drag",2),ji([Mt(),u()],bi.prototype,"angularDrag",2),ji([Mt(),u()],bi.prototype,"detectCollisions",2),ji([Mt(),u()],bi.prototype,"sleepThreshold",2),ji([Mt(),u()],bi.prototype,"collisionDetectionMode",2),ji([Mt()],bi.prototype,"_gravityScale",2),ji([Mt()],bi.prototype,"dominanceGroup",2);let Je=bi;new b,new b;const Ls=w("debugsync"),Jc="STRS";ef(Jc,ys.getRootAsSyncedTransformModel);const no=new Xm;function fx(o,e,t=!0){no.clear();const i=no.createString(o);ys.startSyncedTransformModel(no),ys.addGuid(no,i),ys.addFast(no,t);const n=e.worldPosition,s=e.worldEuler,r=e.gameObject.scale;ys.addTransform(no,gx.createTransform(no,n.x,n.y,n.z,s.x,s.y,s.z,r.x,r.y,r.z));const a=ys.endSyncedTransformModel(no);return no.finish(a,Jc),no.asUint8Array()}let Nf=0,eh=0;uv(o=>{const e=o.connection.currentServerUrl?.includes("glitch")?10:40;eh=Math.floor(Nf/e),Nf=0,Ls&&eh>0&&console.log("Sync Transform Fast Interval",eh)});class In extends R{overridePhysics=!0;interpolatePosition=!0;interpolateRotation=!0;fastMode=!1;syncDestroy=!1;_model=null;_needsUpdate=!0;rb=null;_wasKinematic=!1;_receivedDataBefore=!1;_targetPosition;_targetRotation;_receivedFastUpdate=!1;_shouldRequestOwnership=!1;requestOwnership(){Ls&&console.log("Request ownership"),this._model?this._model.requestOwnership():(this._shouldRequestOwnership=!0,this._needsUpdate=!0)}freeOwnership(){this._model?.freeOwnership()}hasOwnership(){return this._model?.hasOwnership??void 0}isOwned(){return this._model?.isOwned}joinedRoomCallback=null;receivedDataCallback=null;awake(){Ls&&console.log("new instance",this.guid,this),this._receivedDataBefore=!1,this._targetPosition=new b,this._targetRotation=new N,this.lastPosition=new b,this.lastRotation=new N,this.lastScale=new b,this.rb=S.getComponentInChildren(this.gameObject,Je),this.rb&&(this._wasKinematic=this.rb.isKinematic),this.receivedUpdate=!0,this._model=new nf(this.context.connection,this.guid),this.context.connection.isConnected&&this.tryGetLastState(),this.joinedRoomCallback=this.tryGetLastState.bind(this),this.context.connection.beginListen(ie.JoinedRoom,this.joinedRoomCallback),this.receivedDataCallback=this.onReceivedData.bind(this),this.context.connection.beginListenBinary(Jc,this.receivedDataCallback)}onDestroy(){this.syncDestroy&&Fg(this.guid,this.context.connection),this._model=null,this.context.connection.stopListen(ie.JoinedRoom,this.joinedRoomCallback),this.context.connection.stopListenBinary(Jc,this.receivedDataCallback)}tryGetLastState(){const e=this.context.connection.tryGetState(this.guid);e&&this.onReceivedData(e)}tempEuler=new ct;onReceivedData(e){if(!this.destroyed&&typeof e.guid=="function"&&e.guid()===this.guid){Ls&&console.log("new data",this.context.connection.connectionId,this.context.time.frameCount,this.guid,e),this.receivedUpdate=!0,this._receivedFastUpdate=e.fast();const t=e.transform();if(t){yn.markDirty(this.gameObject,!0);const i=t.position();i&&(this.interpolatePosition&&this._targetPosition?.set(i.x(),i.y(),i.z()),(!this.interpolatePosition||!this._receivedDataBefore)&&this.setWorldPosition(i.x(),i.y(),i.z()));const n=t.rotation();n&&(this.tempEuler.set(n.x(),n.y(),n.z()),this.interpolateRotation&&this._targetRotation.setFromEuler(this.tempEuler),(!this.interpolateRotation||!this._receivedDataBefore)&&vg(this.gameObject,this.tempEuler));const s=t.scale();s&&this.gameObject.scale.set(s.x(),s.y(),s.z())}this._receivedDataBefore=!0}}onEnable(){this.lastPosition.copy(this.worldPosition),this.lastRotation.copy(this.worldQuaternion),this.lastScale.copy(this.gameObject.scale),this._needsUpdate=!0,this._model&&this._model.updateIsOwned()}onDisable(){this._model&&this._model.freeOwnership()}receivedUpdate=!1;lastPosition;lastRotation;lastScale;onBeforeRender(){if(!this.activeAndEnabled||!this.context.connection.isConnected)return;if(!this.context.connection.isInRoom||!this._model){Ls&&console.log("no model or room",this.name,this.guid,this.context.connection.isInRoom);return}this._shouldRequestOwnership&&(this._shouldRequestOwnership=!1,this._model.requestOwnership());const e=this.worldPosition,t=this.worldQuaternion,i=this.gameObject.scale;if(this._model.isOwned&&!this.receivedUpdate){const r=this._model.hasOwnership||this.fastMode?1e-4:.001;(e.distanceTo(this.lastPosition)>r||t.angleTo(this.lastRotation)>r||i.distanceTo(this.lastScale)>r)&&(this._model.hasOwnership?this._needsUpdate=!0:(Ls&&console.log(this.guid,"reset because not owned but",this.gameObject.name,this.lastPosition),this.worldPosition=this.lastPosition,e.copy(this.lastPosition),this.worldQuaternion=this.lastRotation,t.copy(this.lastRotation),this.gameObject.scale.copy(this.lastScale),yn.markDirty(this.gameObject,!0),this._needsUpdate=!1))}if(this._model&&!this._model.hasOwnership&&this._model.isOwned&&this._receivedDataBefore){const r=this._receivedFastUpdate||this.fastMode?.5:.3;let a=!1;if(this.interpolatePosition&&this._targetPosition){const l=this.worldPosition;l.lerp(this._targetPosition,r),this.worldPosition=l,a=!0}if(this.interpolateRotation&&this._targetRotation){const l=this.worldQuaternion;l.slerp(this._targetRotation,r),this.worldQuaternion=l,a=!0}a&&yn.markDirty(this.gameObject,!0)}if(this.receivedUpdate=!1,this.lastPosition.copy(e),this.lastRotation.copy(t),this.lastScale.copy(i),!this._model||!this._model||this._model.hasOwnership===void 0||!this._model.hasOwnership)return;this.rb&&this.overridePhysics&&this._wasKinematic!==void 0&&(Ls&&console.log("reset kinematic",this.rb.name,this._wasKinematic),this.rb.isKinematic=this._wasKinematic);const n=10,s=this.rb||this.fastMode;if(this._needsUpdate&&(this.context.time.frameCount%n===0||s)){if(Nf++,s&&eh>0&&this.context.time.frameCount%eh!==0)return;Ls&&console.debug("[SyncedTransform] Send update",this.context.connection.connectionId,this.guid,this.gameObject.name,this.gameObject.guid),this._needsUpdate=!1;const r=fx(this.guid,this,!!s);this.context.connection.sendBinary(r)}}}class Cd{event;get deviceIndex(){return this.event.deviceIndex}get pointerId(){return this.event.pointerId}button;buttonName;get pressure(){return this.event.pressure}get used(){return this._used}_used=!1;use(){this._used||(this._used=!0,this.event.use())}_propagationStopped=!1;get propagationStopped(){return this._propagationStopped}stopPropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}stopImmediatePropagation(){this._propagationStopped=!0,this.event.stopImmediatePropagation()}z__pointer_ctured=!1;setPointerCapture(){this.z__pointer_ctured=!0}z__pointer_cture_rleased=!1;releasePointerCapture(){this.z__pointer_cture_rleased=!0}inputSource;get mode(){return this.event.mode}object;point;normal;face;distance;instanceId;intersection;isDown;isUp;isPressed;isClick;isDoubleClick;input;constructor(e,t){this.event=t,this.input=e,this.button=t.button}clone(){const e=new Cd(this.input,this.event);return Object.assign(e,this),e}Use(){this.use()}StopPropagation(){this.event.stopImmediatePropagation()}}function qu(o,e){return S.foreachComponent(o,t=>{if(!t.enabled)return;const i=t;if(e)switch(e){case"pointerdown":if(i.onPointerDown)return!0;break;case"pointerup":if(i.onPointerUp||i.onPointerClick)return!0;break;case"pointermove":if(i.onPointerEnter||i.onPointerExit||i.onPointerMove)return!0;break}else if(i.onPointerDown||i.onPointerUp||i.onPointerEnter||i.onPointerExit||i.onPointerClick)return!0},!1)===!0}var fE=Object.defineProperty,yE=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fE(e,t,n),n};class th extends R{awake(){ci.createIfNoneExists(this.context)}onEnable(){ci.get(this.context)?.register(this)}onDisable(){ci.get(this.context)?.unregister(this)}}class nn extends th{targets=null;raycastHits=[];ignoreSkinnedMeshes=!1;start(){this.targets=[this.gameObject]}performRaycast(e=null){if(!this.targets)return null;e??=new Es,e.targets=this.targets,e.results=this.raycastHits,e.useAcceleratedRaycast=!0;const t=e.testObject;this.ignoreSkinnedMeshes&&(e.testObject=n=>n instanceof xs?"continue in children":t?t(n):!0);const i=this.context.physics.raycast(e);return e.testObject=t,i}}yE([u()],nn.prototype,"ignoreSkinnedMeshes");class Xu extends nn{constructor(){super(),this.ignoreSkinnedMeshes=!0}}class Pa extends th{static allow=!0;performRaycast(e){if(!Z.active||!Pa.allow||!e?.ray)return null;const t=e.ray.origin;return this.context.physics.sphereOverlap(t,.015,!1,!0)}}class Wf{static getObject(e){const t=e[Li];return t&&(t.isComponent===!0?e=t.gameObject:e=t),e}static isInteractable(e,t){if(t&&(t.canvasGroup=void 0,t.graphic=void 0),e==null||!e.visible||(e=this.getObject(e),!e.visible))return!1;const i=this.tryFindCanvasGroup(e);if(i?.isCanvasGroup===!0&&(t&&(t.canvasGroup=i),i.blocksRaycasts===!1||i.interactable===!1))return!1;const n=Fr(e,s=>{if(s.isGraphic===!0)return s},!1);return t&&n?.isGraphic===!0&&(t.graphic=n),!(n?.raycastTarget===!1||n?.layer===2)}static tryFindCanvasGroup(e){if(!e)return null;const t=Fr(e,i=>{if(i.activeAndEnabled){const n=i;if(n.blocksRaycasts!==void 0&&n.interactable!==void 0)return n}},!1);return t!==void 0?t:this.tryFindCanvasGroup(e.parent)}}function Vf(o){return o[Li]||(o.parent?Vf(o.parent):null)}function bE(o){return o.isUI===!0||typeof o[Li]=="object"}function Qu(o,e){if(!o)return;const t=o.material;if(t?.isMaterial===!0){const i=o.parent;i&&i.isText,t.side=e.doubleSided??!0?Ri:Ss,t.shadowSide=e.doubleSided?Ri:Ss,o.castShadow=e.castShadows?e.castShadows:!1,o.receiveShadow=e.receiveShadows?e.receiveShadows:!1}for(const i of o.children)Qu(i,e)}function hl(o,e,t){o[e]===void 0&&console.warn("Field",e,"is undefined on",o);const i=Proxy.revocable(o[e],{set(r,a,l,c){const h=r[a],d=Reflect.set(r,a,l,c);return t(l,h),d}}),n=i.revoke,s=o[e];return i.revoke=()=>{o[e]=s,n()},o[e]=i.proxy,i}const yx=Symbol("Scheduled action");function _E(o,e,t=xe.OnBeforeRender){let i=o[yx];i||(i=o[yx]={});const n=e.name;i[t]||(i[t]={});const s=i[t];if(s[n])return;function*r(){e?.call(o),s[n]=null}const a=o.startCoroutine(r(),t);s[n]=a}const Ds=w("debugeventsystem");var $f=(o=>(o.BeforeHandleInput="BeforeHandleInput",o.AfterHandleInput="AfterHandleInput",o))($f||{});Ag(o=>{ci.createIfNoneExists(o)});class ci extends R{static ensureUpdateMeshUI(e,t,i=!1){ih.update(e,t,i)}static markUIDirty(e){ih.markDirty()}static createIfNoneExists(e){e.scene.getComponent(ci)||e.scene.addComponent(ci)}static get(e){return this.createIfNoneExists(e),e.scene.getComponent(ci)}static get instance(){return this.get(z.Current)}raycaster=[];register(e){e&&this.raycaster&&!this.raycaster.includes(e)&&this.raycaster?.push(e)}unregister(e){const t=this.raycaster?.indexOf(e);t!==void 0&&t!==-1&&this.raycaster?.splice(t,1)}get hasActiveUI(){return this.currentActiveMeshUIComponents.length>0}get isHoveringObjects(){return this.hoveredByID.size>0}awake(){this.gameObject!==this.context.scene&&(console.debug(`[Needle Engine] EventSystem is only allowed on the scene root. Disabling EventSystem on '${this.gameObject.name}'`),this.enabled=!1)}start(){this.context.scene.getComponent(th)||this.context.scene.addComponent(nn)}onEnable(){this.context.input.addEventListener(Ae.PointerDown,this.onPointerEvent),this.context.input.addEventListener(Ae.PointerUp,this.onPointerEvent),this.context.input.addEventListener(Ae.PointerMove,this.onPointerEvent)}onDisable(){this.context.input.removeEventListener(Ae.PointerDown,this.onPointerEvent),this.context.input.removeEventListener(Ae.PointerUp,this.onPointerEvent),this.context.input.removeEventListener(Ae.PointerMove,this.onPointerEvent)}pressedByID=new Map;hoveredByID=new Map;onBeforeRender(){this.resetMeshUIStates()}onPointerEvent=e=>{if(e===void 0||e.propagationStopped||e.defaultPrevented||e.used)return;const t=new Cd(this.context.input,e);this._currentPointerEventName=e.type,t.inputSource=this.context.input,t.isClick=e.isClick,t.isDoubleClick=e.isDoubleClick,t.isDown=e.type==Ae.PointerDown,t.isUp=e.type==Ae.PointerUp,t.isPressed=this.context.input.getPointerPressed(e.pointerId);const i=new Es;e.hasRay?i.ray=e.ray:i.screenPoint=this.context.input.getPointerPositionRC(e.pointerId),i.allowSlowRaycastFallback=e.isClick||e.isDoubleClick;const n=this.performRaycast(i);if(Ds&&(t.isDown?console.log("DOWN",{id:t.pointerId,hits:n.length}):t.isUp&&console.log("UP",{id:t.pointerId,hits:n.length}),t.isClick&&console.log("CLICK",{id:t.pointerId,hits:n.length})),n){for(const r of n)r.event=e,e.intersections.push(r);e.origin.onPointerHits&&e.origin.onPointerHits({sender:this,event:e,hits:n})}Ds&&t.isClick&&ke("EventSystem: "+t.pointerId+" - "+this.context.time.frame+" - Up:"+t.isUp+", Down:"+t.isDown);const s={sender:this,args:t,hasActiveUI:this.currentActiveMeshUIComponents.length>0};this.dispatchEvent(new CustomEvent("BeforeHandleInput",{detail:s})),this.handleIntersections(n,t),this.dispatchEvent(new CustomEvent("AfterHandleInput",{detail:s}))};_sortedHits=[];_testObjectsCache=new Map;_currentlyActiveRaycaster=null;_currentPointerEventName=null;shouldRaycastObject=e=>{const t=e&&"getComponent"in e?e.getComponent(th):null;if(t&&t!=this._currentlyActiveRaycaster)return!1;let i=null;if(bE(e)&&(i=e[Li]?.gameObject),this._testObjectsCache.has(e)||i&&this._testObjectsCache.has(i))return this._testObjectsCache.get(e)===!1?"continue in children":!0;{let n=qu(e,this._currentPointerEventName);if(!n&&i&&(n=qu(i,this._currentPointerEventName)),n){this._testObjectsCache.set(e,!0);for(const s of e.children)this.shouldRaycastObject_AddToYesCache(s);return!0}return this._testObjectsCache.set(e,!1),"continue in children"}};shouldRaycastObject_AddToYesCache(e){this._testObjectsCache.set(e,!0);for(const t of e.children)this.shouldRaycastObject_AddToYesCache(t)}performRaycast(e){if(!this.raycaster)return null;this._testObjectsCache.clear(),this._sortedHits.length=0,e.testObject=this.shouldRaycastObject;for(const t of this.raycaster){if(!t.activeAndEnabled)continue;this._currentlyActiveRaycaster=t;const i=t.performRaycast(e);this._currentlyActiveRaycaster=null,i&&i.length>0&&this._sortedHits.push(...i)}return this._sortedHits.sort((t,i)=>t.distance-i.distance),this._sortedHits}assignHitInformation(e,t){t?(e.intersection=t,e.point=t.point,e.normal=t.normal,e.face=t.face,e.distance=t.distance,e.instanceId=t.instanceId):(e.intersection=void 0,e.point=void 0,e.normal=void 0,e.face=void 0,e.distance=void 0,e.instanceId=void 0)}handleIntersections(e,t){if(e?.length){e=this.sortCandidates(e);for(const n of e){if(t.event.immediatePropagationStopped)return!1;if(this.assignHitInformation(t,n),this.handleEventOnObject(n.object,t))return!0}}this.assignHitInformation(t,e?.[0]),this.invokePointerCapture(t);const i=this.hoveredByID.get(t.pointerId);return i&&this.propagatePointerExit(i.obj,i.data,null),this.hoveredByID.delete(t.pointerId),t.isUp&&(this.pressedByID.get(t.pointerId)?.handlers.forEach(n=>this.invokeOnPointerUp(t,n)),this.pressedByID.delete(t.pointerId)),!1}_sortingBuffer=[];_noDepthTestingResults=[];sortCandidates(e){this._sortingBuffer.length=0,this._noDepthTestingResults.length=0;for(let t=0;t<e.length;t++){const i=e[t],n=i.object;if(n.material&&n.material.depthTest===!1){this._noDepthTestingResults.push(i);continue}this._sortingBuffer.push(i)}for(const t of this._sortingBuffer)this._noDepthTestingResults.push(t);return this._noDepthTestingResults}out={};handleEventOnObject(e,t){if(!this.testIsVisible(e))return t.isClick&&Ds&&console.log("not allowed",e),!1;if(t.pointerId===void 0)return Ds&&console.error("Event without pointer can't be handled",t),!1;t.object=e;const i=e.parent,n=t.isClick??!1;let s=null;if(i&&i.isUI){const c=(t.isPressed||t.isClick)??!1;if(i[Li]){const h=i[Li].gameObject;if(h){if(!Wf.isInteractable(h,this.out))return!1;s=this.out.canvasGroup??null,this.handleMeshUIIntersection(e,c),e=h}}}n&&Ds&&console.log(this.context.time.frame,e);const r=this.hoveredByID.get(t.pointerId),a=r?.obj;a!==e&&a&&this.propagatePointerExit(a,r.data,e);const l=this.hoveredByID.get(t.pointerId);if(l?(l.obj=e,l.data=t):this.hoveredByID.set(t.pointerId,{obj:e,data:t}),t.isDown){const c=this.pressedByID.get(t.pointerId);c?(c.obj=e,c.data=t):this.pressedByID.set(t.pointerId,{obj:e,data:t,handlers:new Set})}return(s===null||s.interactable)&&this.handleMainInteraction(e,t,a??null),!0}propagate(e,t){for(;e;)S.foreachComponent(e,i=>{t(i)},!1),e=e.parent}handleMainInteraction(e,t,i){const n=this.pressedByID.get(t.pointerId),s=i!==e;let r=!0;switch(t.event.pointerType){case"mouse":case"touch":const a=this.context.input.getPointerPositionLastFrame(t.pointerId),l=this.context.input.getPointerPosition(t.pointerId);r=a&&!D.approximately(a,l);break}this.propagate(e,a=>{const l=a;l.interactable!==!1&&(!l.activeAndEnabled||!l.enabled||(l.onPointerEnter&&s&&this.handlePointerEnter(l,t),t.isDown&&l.onPointerDown&&(l.onPointerDown(t),n?.handlers.add(l),this.handlePointerCapture(t,l)),l.onPointerMove&&(r&&l.onPointerMove(t),this.handlePointerCapture(t,l)),t.isUp&&(l.onPointerUp&&(this.invokeOnPointerUp(t,l),n?.handlers.delete(l)),l.onPointerExit&&t.event?.pointerType===uu.Touch&&(this.handlePointerExit(l,t),this.hoveredByID.delete(t.pointerId))),t.isClick&&l.onPointerClick&&l.onPointerClick(t)))}),t.isUp&&(n?.handlers.forEach(a=>{this.invokeOnPointerUp(t,a)}),this.pressedByID.delete(t.pointerId))}propagatePointerExit(e,t,i){this.propagate(e,n=>{if(!n.gameObject||n.destroyed)return;const s=n;if(s.onPointerExit||s.onPointerEnter){if(i&&this.isChild(i,n.gameObject))return;this.handlePointerExit(s,t)}})}invokeOnPointerUp(e,t){t.onPointerUp?.call(t,e),this.releasePointerCapture(e,t)}handlePointerEnter(e,t){e.onPointerEnter&&this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!0)&&e.onPointerEnter(t),this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!1)}handlePointerExit(e,t){e.onPointerExit&&this.updatePointerState(e,t.pointerId,this.pointerExitSymbol,!0)&&e.onPointerExit(t),this.updatePointerState(e,t.pointerId,this.pointerEnterSymbol,!1)}updatePointerState(e,t,i,n){let s=e[i];if(n)return s&&s.includes(t)?!1:(s=s||[],s.push(t),e[i]=s,!0);{if(!s||!s.includes(t))return!1;const r=s.indexOf(t);return r!==-1&&s.splice(r,1),!0}}_capturedPointer={};handlePointerCapture(e,t){if(e.z__pointer_ctured){e.z__pointer_ctured=!1;const i=e.pointerId;if(t.onPointerMove){const n=this._capturedPointer[i]||[];n.push(t),this._capturedPointer[i]=n}else A()&&!t.z__warned_no_pointermove&&(t.z__warned_no_pointermove=!0,console.warn("PointerCapture was requested but the component doesn't implement onPointerMove. It will not receive any pointer events"))}else e.z__pointer_cture_rleased&&(e.z__pointer_cture_rleased=!1,this.releasePointerCapture(e,t))}releasePointerCapture(e,t){const i=e.pointerId;if(this._capturedPointer[i]){const n=this._capturedPointer[i].indexOf(t);n!==-1&&(this._capturedPointer[i].splice(n,1),Ds&&console.log("released pointer capture",i,t,this._capturedPointer))}}invokePointerCapture(e){if(e.event.type===Ae.PointerMove){const t=e.pointerId,i=this._capturedPointer[t];if(i){Ds&&console.log("Captured",t,i);for(let n=0;n<i.length;n++){const s=i[n];if(s.destroyed){i.splice(n,1),n--;continue}s.onPointerMove?.call(s,e)}}}}pointerEnterSymbol=Symbol("pointerEnter");pointerExitSymbol=Symbol("pointerExit");isChild(e,t){return!e||!t?!1:e===t?!0:e.parent?this.isChild(e.parent,t):!1}handleMeshUiObjectWithoutShadowDom(e,t){return!e||!e.isUI?!0:this.handleMeshUIIntersection(e,t)}currentActiveMeshUIComponents=[];handleMeshUIIntersection(e,t){const i=ih.updateState(e,t);return i&&this.currentActiveMeshUIComponents.push(i),i!==null}resetMeshUIStates(){if(this.context.input.getPointerPressedCount()>0&&ih.resetLastSelected(),!(!this.currentActiveMeshUIComponents||this.currentActiveMeshUIComponents.length<=0)){for(let e=0;e<this.currentActiveMeshUIComponents.length;e++){const t=this.currentActiveMeshUIComponents[e];ih.resetState(t)}this.currentActiveMeshUIComponents.length=0}}testIsVisible(e){return e?S.isActiveSelf(e)?this.testIsVisible(e.parent):!1:!0}}class ih{static lastSelected=null;static lastUpdateFrame=[];static needsUpdate=!1;static markDirty(){this.needsUpdate=!0}static update(e,t,i=!1){if(i){e.update();return}const n=t.time.frameCount;for(const s of this.lastUpdateFrame)if(s.context===t){if(n===s.frame)return;s.frame=n;let r=this.needsUpdate||n<1;s.nextUpdate<=n&&(r=!0),r&&(Ds&&console.log("Update threemeshui"),this.needsUpdate=!1,s.nextUpdate=n+60,e.update());return}this.lastUpdateFrame=[{context:t,frame:n,nextUpdate:n+60}],e.update(),this.needsUpdate=!1}static updateState(e,t){let i=null;if(e&&(i=this.findBlockOrTextInParent(e),i&&i!==this.lastSelected)){if(i.interactable===!1)return null;this.needsUpdate=!0}return i}static resetLastSelected(){const e=this.lastSelected;e&&(this.lastSelected=null,this.resetState(e))}static resetState(e){e&&(this.needsUpdate=!0)}static findBlockOrTextInParent(e){return e?e.isBlock||e.isText?e:this.findBlockOrTextInParent(e.parent):null}}var vE=Object.defineProperty,wE=Object.getOwnPropertyDescriptor,Oe=(o,e,t,i)=>{for(var n=i>1?void 0:i?wE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&vE(e,t,n),n};const Rt=w("debugorbit"),Hf=w("freecam"),xE=w("debugcamerafit"),Yu=w("smoothcam"),SE={LEFT:"",UP:"",RIGHT:"",BOTTOM:""};let Gf;class nh extends CustomEvent{constructor(e,t){super("target-reached",{detail:{controls:e,type:t}})}}class me extends R{get isCameraController(){return!0}get controls(){return this._controls}get controllerObject(){return this._cameraObject}onStartInteraction(e){this.controls?.addEventListener("start",e)}autoTarget=!0;autoFit=!1;enableRotate=!0;autoRotate=!1;autoRotateSpeed=1;minAzimuthAngle=1/0;maxAzimuthAngle=1/0;minPolarAngle=0;maxPolarAngle=Math.PI;enableKeys=!1;enableDamping=!0;dampingFactor=.1;enableZoom=!0;minZoom=0;maxZoom=1/0;zoomSpeed=1;zoomToCursor=!1;enablePan=!0;lookAtTarget=null;lockLookAtTarget=!0;lookAtConstraint01=1;allowInterrupt=!0;middleClickToFocus=!0;doubleClickToFocus=!0;clickBackgroundToFitScene=2;get targetElement(){return this._controls?.domElement??this._targetElement}set targetElement(e){this._targetElement=e,this._controls&&this._controls.domElement!==e&&(this._controls.disconnect(),this._controls.domElement=e,this._controls.connect())}_targetElement=null;debugLog=!1;get targetLerpSpeed(){return 5}set targetLerpSpeed(e){this.targetLerpDuration=1/e}get targetLerpDuration(){return this._lookTargetLerpDuration}set targetLerpDuration(e){this._lookTargetLerpDuration=e}_lookTargetLerpDuration=1;targetBounds=null;rotateLeft(e){this._controls?._rotateLeft(e)}rotateUp(e){this._controls?._rotateUp(e)}pan(e,t){this._controls?._pan(e,t)}zoomIn(e){e>0?this._controls?._dollyIn(1-e):e<0&&this._controls?._dollyOut(1+e)}_controls=null;_cameraObject=null;_lookTargetLerpActive=!1;_lookTargetStartPosition=new b;_lookTargetEndPosition=new b;_lookTargetLerp01=0;_cameraLerpActive=!1;_cameraStartPosition=new b;_cameraEndPosition=new b;_cameraLerp01=0;_cameraLerpDuration=0;_fovLerpActive=!1;_fovLerpStartValue=0;_fovLerpEndValue=0;_fovLerp01=0;_fovLerpDuration=0;_inputs=0;_enableTime=0;_startedListeningToKeyEvents=!1;_eventSystem;_afterHandleInputFn;_camera=null;_syncedTransform;_didSetTarget=0;_didApplyLookAtTarget=!1;awake(){Rt&&console.debug("OrbitControls",this),this._didSetTarget=0,this._didApplyLookAtTarget=!1,this._startedListeningToKeyEvents=!1,this.context.domElement.cameraControls===!1&&(this.enabled=!1)}start(){this._eventSystem=ci.get(this.context)??void 0,this._eventSystem&&(this._afterHandleInputFn=this.afterHandleInput.bind(this),this._eventSystem.addEventListener($f.AfterHandleInput,this._afterHandleInputFn))}onDestroy(){this._controls?.dispose(),this._eventSystem?.removeEventListener($f.AfterHandleInput,this._afterHandleInputFn)}onEnable(){this._didSetTarget=0,this._didApplyLookAtTarget=!1,this._enableTime=this.context.time.time;const e=S.getComponent(this.gameObject,_i);this._camera=e;let t=e?.threeCamera;if(!t&&this.gameObject instanceof de&&(t=this.gameObject),t&&pg(t,this,!0),!this._controls&&t instanceof M){this._cameraObject=t;const i=this.targetElement??this.context.renderer.domElement,n=t?.quaternion.clone();this._controls=new OP(t,i),t?.quaternion.copy(n),Gf===void 0&&(Gf={...this._controls.keys});const s=ee(t),r=this.gameObject.worldForward,a=s.clone().sub(r.multiplyScalar(2.5));this._controls.target.copy(a)}if(this._controls)if(Hf&&(this.enablePan=!0,this.enableZoom=!0,this.middleClickToFocus=!0,I.isMobileDevice()&&(this.doubleClickToFocus=!0)),this._controls.addEventListener("start",this.onControlsChangeStarted),this._controls.addEventListener("endMovement",this.onControlsChangeEnded),!this._startedListeningToKeyEvents&&this.enableKeys)this._startedListeningToKeyEvents=!0,this._controls.listenToKeyEvents(this.context.domElement);else try{this._controls.stopListenToKeyEvents()}catch{}this._syncedTransform=S.getComponent(this.gameObject,In)??void 0,this.context.pre_render_callbacks.push(this.__onPreRender),this._activePointerEvents=[],this.context.input.addEventListener("pointerdown",this._onPointerDown,{queue:fi.Early}),this.context.input.addEventListener("pointerdown",this._onPointerDownLate,{queue:fi.Late}),this.context.input.addEventListener("pointerup",this._onPointerUp,{queue:fi.Early}),this.context.input.addEventListener("pointerup",this._onPointerUpLate,{queue:fi.Late})}onDisable(){if(this._camera?.threeCamera&&pg(this._camera.threeCamera,this,!1),this._controls){this._controls.enabled=!1,this._controls.autoRotate=!1,this._controls.removeEventListener("start",this.onControlsChangeStarted),this._controls.removeEventListener("endMovement",this.onControlsChangeEnded);try{this._controls.stopListenToKeyEvents()}catch{}this._startedListeningToKeyEvents=!1}this._activePointerEvents.length=0,this.context.input.removeEventListener("pointerdown",this._onPointerDown),this.context.input.removeEventListener("pointerdown",this._onPointerDownLate),this.context.input.removeEventListener("pointerup",this._onPointerUp),this.context.input.removeEventListener("pointerup",this._onPointerUpLate)}_activePointerEvents;_lastTimeClickOnBackground=-1;_clickOnBackgroundCount=0;_onPointerDown=e=>{this._activePointerEvents.push(e)};_onPointerDownLate=e=>{e.used&&this._controls&&(this._controls.enabled=!1)};_onPointerUp=e=>{for(let t=this._activePointerEvents.length-1;t>=0;t--){const i=this._activePointerEvents[t];if(i.pointerId===e.pointerId&&i.button===e.button){this._activePointerEvents.splice(t,1);break}}if(this.clickBackgroundToFitScene>0&&e.isClick&&e.button===0){if(e.hasRay||e.intersections.push(...this.context.physics.raycast()),e.intersections.length<=0){const t=this.context.time.time-this._lastTimeClickOnBackground;this._lastTimeClickOnBackground=this.context.time.time,this.clickBackgroundToFitScene<=1||t<this.clickBackgroundToFitScene*.15?(this._clickOnBackgroundCount+=1,this._clickOnBackgroundCount>=this.clickBackgroundToFitScene-1&&(this.autoRotate=!1,this.fitCamera({objects:this.context.scene,immediate:!1}))):this._clickOnBackgroundCount=0}Rt&&console.log(this.clickBackgroundToFitScene,e.intersections.length,this._clickOnBackgroundCount)}};_onPointerUpLate=e=>{this.doubleClickToFocus&&e.isDoubleClick&&!e.used&&this.setTargetFromRaycast()};updateTargetNow(e){Rt&&console.warn("OrbitControls: updateTargetNow is using raycasting to update the target immediately. This can be expensive and should be used with caution.",e);const t=new ko(this._cameraObject?.worldPosition,this._cameraObject?.worldForward.multiplyScalar(-1)),i=this.context.physics.raycastFromRay(t,e),n=i.length>0?i[0]:void 0;n&&n.distance>this.minZoom&&n.distance<this.maxZoom?(Rt&&B.DrawWireSphere(n.point,.1,16711680,2),this._controls?.target.copy(i[0].point)):Rt&&console.log("OrbitControls: No hit found when updating target",{hits:[...i]})}_orbitStartAngle=0;_zoomStartDistance=0;onControlsChangeStarted=()=>{Rt&&console.debug("OrbitControls: Change started"),this._controls&&(this._orbitStartAngle=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle(),this._zoomStartDistance=this._controls.getDistance()),this._syncedTransform&&this._syncedTransform.requestOwnership()};onControlsChangeEnded=()=>{if(Rt&&console.debug("OrbitControls: Change ended",{autoTarget:this.autoTarget}),this._controls&&this.autoTarget){const e=this._controls.getAzimuthalAngle()+this._controls.getPolarAngle()-this._orbitStartAngle;Math.abs(e)<.01?(Rt&&console.debug("OrbitControls: Update target",{deltaAngle:e}),this.updateTargetNow({allowSlowRaycastFallback:!1})):Rt&&console.debug("OrbitControls: No target update",{deltaAngle:e})}};_shouldDisable=!1;afterHandleInput(e){e.detail.args.pointerId===0&&(e.detail.args.isDown?this._controls&&this._eventSystem&&(this._shouldDisable=this._eventSystem.hasActiveUI):(!e.detail.args.isPressed||e.detail.args.isUp)&&(this._shouldDisable=!1))}onPausedChanged(e){this._controls&&e&&(this._controls.enabled=!1)}onBeforeRender(){if(!!this._controls){if(this._cameraObject!==this.context.mainCamera){this._controls.enabled=!1;return}if(this._controls.enabled=!0,(this.context.input.getPointerDown(1)||this.context.input.getPointerDown(2)||this.context.input.mouseWheelChanged||this.context.input.getPointerPressed(0)&&this.context.input.getPointerPositionDelta(0)?.length())&&(this._inputs+=1),this._inputs>0&&this.allowInterrupt&&(this.enableRotate&&(this.autoRotate=!1),this._cameraLerpActive=!1,this._lookTargetLerpActive=!1),this._inputs=0,this.autoTarget&&this._didSetTarget++===0){const e=S.getComponent(this.gameObject,_i);if(e&&!this.setLookTargetFromConstraint()){this.debugLog&&console.log("NO TARGET");const t=ee(e.threeCamera),i=Math.max(.01,t.length()),n=new b(0,0,-i).applyMatrix4(e.threeCamera.matrixWorld);Rt&&B.DrawLine(t,n,5592575,10),this.setLookTargetPosition(n,!0)}if(!this.setLookTargetFromConstraint()){const t=new Es;t.screenPoint=new K(0,0),t.lineThreshold=.1;const i=this.context.physics.raycast(t);i.length>0&&this.setLookTargetPosition(i[0].point,!0),xE&&console.log("OrbitControls hits",...i)}}if(this.middleClickToFocus&&this.context.input.getPointerClicked(1)&&this.setTargetFromRaycast(),this._lookTargetLerpActive||this._cameraLerpActive||this._fovLerpActive){if(this._cameraLerpActive&&this._cameraObject)if(this._cameraLerp01+=this.context.time.deltaTime/this._cameraLerpDuration,this._cameraLerp01>=1)this._cameraObject.position.copy(this._cameraEndPosition),this._cameraLerpActive=!1,this.dispatchEvent(new nh(this,"camera"));else{const e=D.easeInOutCubic(this._cameraLerp01);this._cameraObject.position.lerpVectors(this._cameraStartPosition,this._cameraEndPosition,e)}if(this._lookTargetLerpActive)if(this._lookTargetLerp01+=this.context.time.deltaTime/this._lookTargetLerpDuration,this._lookTargetLerp01>=1)this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1),this._lookTargetLerpActive=!1,this.dispatchEvent(new nh(this,"lookat"));else{const e=D.easeInOutCubic(this._lookTargetLerp01);this.lerpLookTarget(this._lookTargetStartPosition,this._lookTargetEndPosition,e)}if(this._fovLerpActive&&this._cameraObject){const e=this._cameraObject;if(this._fovLerp01+=this.context.time.deltaTime/this._fovLerpDuration,this._fovLerp01>=1)e.fov=this._fovLerpEndValue,this._fovLerpActive=!1;else{const t=D.easeInOutCubic(this._fovLerp01);e.fov=D.lerp(this._fovLerpStartValue,this._fovLerpEndValue,t)}e.updateProjectionMatrix()}}if(this.targetBounds){const e=this._controls.target,t=this.targetBounds.worldPosition,i=F(this.targetBounds.worldScale).multiplyScalar(.5),n=F(t).sub(i),s=F(t).add(i),r=F(this._controls.target).clamp(n,s),a=.1;e.lerp(r,this.context.time.deltaTime/a),this._lookTargetLerpActive&&this._lookTargetEndPosition.lerp(r,this.context.time.deltaTime/(a*5)),Rt&&B.DrawWireBox(t,i.multiplyScalar(2),16755200)}if(this._controls){this.debugLog&&(this._controls.domElement=this.context.renderer.domElement);const e=1/(this.context.focusRectSettings?.zoom||1);if(this._controls.enabled=!this._shouldDisable&&this._camera===this.context.mainCameraComponent&&!this.context.isInXR&&!this._activePointerEvents.some(t=>t.used),this._controls.keys=this.enableKeys?Gf:SE,this._controls.autoRotate=this.autoRotate,this._controls.autoRotateSpeed=this.autoRotateSpeed,this._controls.enableZoom=this.enableZoom,this._controls.zoomSpeed=this.zoomSpeed,this._controls.zoomToCursor=this.zoomToCursor,this._controls.enableDamping=this.enableDamping,this._controls.dampingFactor=this.dampingFactor,this._controls.enablePan=this.enablePan,this._controls.panSpeed=e,this._controls.enableRotate=this.enableRotate,this._controls.minAzimuthAngle=this.minAzimuthAngle,this._controls.maxAzimuthAngle=this.maxAzimuthAngle,this._controls.minPolarAngle=this.minPolarAngle,this._controls.maxPolarAngle=this.maxPolarAngle,Hf||(this._camera?.threeCamera?.type==="PerspectiveCamera"?(this._controls.minDistance=this.minZoom,this._controls.maxDistance=this.maxZoom,this._controls.minZoom=0,this._controls.maxZoom=1/0):(this._controls.minDistance=0,this._controls.maxDistance=1/0,this._controls.minZoom=this.minZoom,this._controls.maxZoom=this.maxZoom)),typeof Yu=="number"||Yu===!0){this._controls.enableDamping=!0;const t=typeof Yu=="number"?Yu:.99;this._controls.dampingFactor=Math.max(.001,1-Math.min(1,t))}this.allowInterrupt||(this._lookTargetLerpActive&&(this._controls.enablePan=!1),this._cameraLerpActive&&(this._controls.enableRotate=!1,this._controls.autoRotate=!1),(this._lookTargetLerpActive||this._cameraLerpActive)&&(this._controls.enableZoom=!1)),this.context.isInXR||(!Hf&&this.lookAtTarget&&!this._lookTargetLerpActive&&(this.lockLookAtTarget?this.setLookTargetFromConstraint(this.lookAtConstraint01):this._didApplyLookAtTarget||(this._didApplyLookAtTarget=!0,this.setLookTargetFromConstraint(1))),this._controls.update(this.context.time.deltaTime),Rt&&B.DrawWireSphere(this._controls.target,.1,65280))}}}__onPreRender=()=>{const e=this.context.pre_render_callbacks.indexOf(this.__onPreRender);e>=0&&this.context.pre_render_callbacks.splice(e,1),this.autoFit&&(this.autoFit=!1,this.fitCamera({centerCamera:"y",immediate:!0,objects:this.scene.children}))};setCameraAndLookTarget(e,t=!1){if(!e)return(A()||Rt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is null"),!1;if(!(e instanceof M)&&!(e instanceof _i))return(A()||Rt)&&console.warn("[OrbitControls] setCameraAndLookTarget target is not an Object3D or Camera"),!1;e instanceof _i&&(e=e.gameObject);const i=e.worldPosition,n=e.worldForward;e instanceof vC&&(Rt&&console.debug("[OrbitControls] setCameraAndLookTarget flip forward direction for camera"),n.multiplyScalar(-1));const s=new ko(i,n);return Rt&&B.DrawRay(s.origin,s.direction,16711680,10),this.setTargetFromRaycast(s,t)||this.setLookTargetPosition(s.at(2,F()),t),this.setCameraTargetPosition(i,t),!0}setCameraTargetPosition(e,t=!1){e&&(e instanceof M&&(e=ee(e)),this._cameraEndPosition||(this._cameraEndPosition=new b),this._cameraEndPosition.copy(e),t===!0?(this._cameraLerpActive=!1,this._cameraObject&&this._cameraObject.position.copy(this._cameraEndPosition)):this._cameraObject&&(this._cameraLerpActive=!0,this._cameraLerp01=0,this._cameraStartPosition.copy(this._cameraObject?.position),typeof t=="number"?this._cameraLerpDuration=t:this._cameraLerpDuration=this.targetLerpDuration))}get cameraLerpActive(){return this._cameraLerpActive}stopCameraLerp(){this._cameraLerpActive=!1}setFieldOfView(e,t=!1){if(!this._controls||typeof e!="number")return;const i=this._camera?.threeCamera;i&&(t===!0?i.fov=e:(this._fovLerpActive=!0,this._fovLerp01=0,this._fovLerpStartValue=i.fov,this._fovLerpEndValue=e,typeof t=="number"?this._fovLerpDuration=t:this._fovLerpDuration=this.targetLerpDuration))}setLookTargetPosition(e=null,t=!1){this._controls&&e&&(e instanceof M&&(e=ee(e)),this._lookTargetEndPosition.copy(e),this._didSetTarget++,Rt&&(console.warn("OrbitControls: setLookTargetPosition",e,t),B.DrawWireSphere(this._lookTargetEndPosition,.2,16711680,2)),t===!0?this.lerpLookTarget(this._lookTargetEndPosition,this._lookTargetEndPosition,1):(this._lookTargetLerpActive=!0,this._lookTargetLerp01=0,this._lookTargetStartPosition.copy(this._controls.target),typeof t=="number"?this._lookTargetLerpDuration=t:this._lookTargetLerpDuration=this.targetLerpDuration))}get lookTargetLerpActive(){return this._lookTargetLerpActive}stopLookTargetLerp(){this._lookTargetLerpActive=!1}setLookTargetFromConstraint(e=1){return!this._controls||!this.lookAtTarget?!1:(this.lookAtTarget.getWorldPosition(this._lookTargetEndPosition),this.lerpLookTarget(this._controls.target,this._lookTargetEndPosition,e),!0)}lerpLookTarget(e,t,i){this._controls&&(i>=1?this._controls.target.copy(t):this._controls.target.lerpVectors(e,t,i),this.lookAtTarget&&this.lockLookAtTarget&&(this.lookAtTarget.worldPosition=this._controls.target))}setTargetFromRaycast(e,t=!1){if(!this.controls)return!1;const i=e?this.context.physics.raycastFromRay(e):this.context.physics.raycast();for(const n of i)if(n.distance>0&&S.isActiveInHierarchy(n.object)){const s=Vf(n.object);if(s&&s.canvas?.screenspace)break;return this.setLookTargetPosition(n.point,t),!0}return!1}fitCamera(e,t){let i;if(Array.isArray(e)||e&&"type"in e?i=e:e&&typeof e=="object"&&!(e instanceof M)&&!Array.isArray(e)&&(t=e,i=t.objects),i&&!Array.isArray(i)&&(i=[i]),(!Array.isArray(i)||i&&i.length<=0)&&(i=this.context.scene.children),!Array.isArray(i)||i.length<=0){console.warn("No objects to fit camera to...");return}const n=mx({objects:[...i],...t,autoApply:!1,context:this.context,camera:this._cameraObject,currentZoom:this._controls?.getDistance()||void 0,minZoom:this.minZoom,maxZoom:this.maxZoom});n&&(this.setLookTargetPosition(n.lookAt,t?.immediate||!1),this.setCameraTargetPosition(n.position,t?.immediate||!1),this.setFieldOfView(t?.fov,t?.immediate||!1),this.onBeforeRender())}_haveAttachedKeyboardEvents=!1}Oe([u()],me.prototype,"autoTarget",2),Oe([u()],me.prototype,"autoFit",2),Oe([u()],me.prototype,"enableRotate",2),Oe([u()],me.prototype,"autoRotate",2),Oe([u()],me.prototype,"autoRotateSpeed",2),Oe([u()],me.prototype,"minAzimuthAngle",2),Oe([u()],me.prototype,"maxAzimuthAngle",2),Oe([u()],me.prototype,"minPolarAngle",2),Oe([u()],me.prototype,"maxPolarAngle",2),Oe([u()],me.prototype,"enableKeys",2),Oe([u()],me.prototype,"enableDamping",2),Oe([u()],me.prototype,"dampingFactor",2),Oe([u()],me.prototype,"enableZoom",2),Oe([u()],me.prototype,"minZoom",2),Oe([u()],me.prototype,"maxZoom",2),Oe([u()],me.prototype,"zoomSpeed",2),Oe([u()],me.prototype,"enablePan",2),Oe([u(M)],me.prototype,"lookAtTarget",2),Oe([u()],me.prototype,"lockLookAtTarget",2),Oe([u()],me.prototype,"lookAtConstraint01",2),Oe([u()],me.prototype,"allowInterrupt",2),Oe([u()],me.prototype,"middleClickToFocus",2),Oe([u()],me.prototype,"doubleClickToFocus",2),Oe([u()],me.prototype,"clickBackgroundToFitScene",2),Oe([u()],me.prototype,"targetLerpDuration",1),Oe([u(M)],me.prototype,"targetBounds",2);var CE=Object.defineProperty,PE=Object.getOwnPropertyDescriptor,ti=(o,e,t,i)=>{for(var n=i>1?void 0:i?PE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&CE(e,t,n),n},$r=(o=>(o[o.None=0]="None",o[o.Skybox=1]="Skybox",o[o.SolidColor=2]="SolidColor",o[o.Uninitialized=4]="Uninitialized",o))($r||{});const js=w("debugcam"),bx=w("debugscreenpointtoray"),$t=class bd extends R{get isCamera(){return!0}get aspect(){return this._cam instanceof de?this._cam.aspect:this.context.domWidth/this.context.domHeight}set aspect(e){this._cam instanceof de&&this._cam.aspect!==e&&(this._cam.aspect=e,this._cam.updateProjectionMatrix())}get fieldOfView(){return this._cam instanceof de?this._cam.fov:this._fov}set fieldOfView(e){const t=this.fieldOfView!=e;if(this._fov=e,t&&this._cam&&this._cam instanceof de){if(this._fov===void 0){console.warn("Can not set undefined fov on PerspectiveCamera");return}this._cam.fov=this._fov,this._cam.updateProjectionMatrix()}}get nearClipPlane(){return this._nearClipPlane}set nearClipPlane(e){const t=this._nearClipPlane!=e;this._nearClipPlane=e,this._cam&&(t||this._cam.near!=e)&&(this._cam.near=e,this._cam.updateProjectionMatrix())}_nearClipPlane=.1;get farClipPlane(){return this._farClipPlane}set farClipPlane(e){const t=this._farClipPlane!=e;this._farClipPlane=e,this._cam&&(t||this._cam.far!=e)&&(this._cam.far=e,this._cam.updateProjectionMatrix())}_farClipPlane=1e3;applyClippingPlane(){this._cam&&(this._cam.near=this._nearClipPlane,this._cam.far=this._farClipPlane,this._cam.updateProjectionMatrix())}get clearFlags(){return this._clearFlags}set clearFlags(e){if(typeof e=="string")switch(e){case"skybox":e=1;break;case"solidcolor":e=2;break;default:e=0;break}e!==this._clearFlags&&(this._clearFlags=e,this.applyClearFlagsIfIsActiveCamera())}orthographic=!1;orthographicSize=5;ARBackgroundAlpha=0;set cullingMask(e){this._cullingMask=e,this._cam&&(this._cam.layers.mask=e)}get cullingMask(){return this._cam?this._cam.layers.mask:this._cullingMask}_cullingMask=4294967295;set cullingLayer(e){this.cullingMask=(1<<e|0)>>>0}set backgroundBlurriness(e){e!==this._backgroundBlurriness&&(e===void 0?this._backgroundBlurriness=void 0:this._backgroundBlurriness=Math.min(Math.max(e,0),1),this.applyClearFlagsIfIsActiveCamera())}get backgroundBlurriness(){return this._backgroundBlurriness}_backgroundBlurriness=void 0;set backgroundIntensity(e){e!==this._backgroundIntensity&&(e===void 0?this._backgroundIntensity=void 0:this._backgroundIntensity=Math.min(Math.max(e,0),10),this.applyClearFlagsIfIsActiveCamera())}get backgroundIntensity(){return this._backgroundIntensity}_backgroundIntensity=void 0;set backgroundRotation(e){e!==this._backgroundRotation&&(e===void 0?this._backgroundRotation=void 0:this._backgroundRotation=e,this.applyClearFlagsIfIsActiveCamera())}get backgroundRotation(){return this._backgroundRotation}_backgroundRotation=void 0;set environmentIntensity(e){this._environmentIntensity=e}get environmentIntensity(){return this._environmentIntensity}_environmentIntensity=void 0;get backgroundColor(){return this._backgroundColor??null}set backgroundColor(e){e&&(this._backgroundColor||(this._backgroundColor=new se(1,1,1,1)),this._backgroundColor.copy(e),(!("alpha"in e)||e.alpha===void 0)&&(this._backgroundColor.alpha=1),this.applyClearFlagsIfIsActiveCamera())}set targetTexture(e){this._targetTexture=e}get targetTexture(){return this._targetTexture}_targetTexture=null;_backgroundColor;_fov;_cam=null;_clearFlags=2;_skybox;get cam(){return this.threeCamera}get threeCamera(){return this.activeAndEnabled&&this.buildCamera(),this._cam}static _origin=new b;static _direction=new b;screenPointToRay(e,t,i){const n=this.threeCamera,s=bd._origin;s.set(e,t,-1),this.context.input.convertScreenspaceToRaycastSpace(s),bx&&console.log("screenPointToRay",e.toFixed(2),t.toFixed(2),"now:",s.x.toFixed(2),s.y.toFixed(2),"isInXR:"+this.context.isInXR),s.z=-1,s.unproject(n);const r=bd._direction.set(s.x,s.y,s.z),a=ee(n);return r.sub(a),r.normalize(),i?(i.set(a,r),i):new ko(a.clone(),r.clone())}_frustum;getFrustum(){return this._frustum||(this._frustum=new Tb,this.updateFrustum()),this._frustum}updateFrustum(){this._frustum||(this._frustum=new Tb),this._frustum.setFromProjectionMatrix(this.getProjectionScreenMatrix(this._projScreenMatrix,!0),this.context.renderer.coordinateSystem)}getProjectionScreenMatrix(e,t){return t&&this._projScreenMatrix.multiplyMatrices(this.threeCamera.projectionMatrix,this.threeCamera.matrixWorldInverse),e===this._projScreenMatrix?e:e.copy(this._projScreenMatrix)}_projScreenMatrix=new J;awake(){bx&&window.addEventListener("pointerdown",e=>{const t=e.clientX,i=e.clientY;console.log("touch",t.toFixed(2),i.toFixed(2));const n=this.screenPointToRay(t,i),s="#"+Math.floor(Math.random()*16777215).toString(16);B.DrawRay(n.origin,n.direction,s,10)})}onEnable(){js&&console.log(`Camera enabled: "${this.name}". ClearFlags=${$r[this._clearFlags]}`,this),this.buildCamera(),(this.tag=="MainCamera"||!this.context.mainCameraComponent)&&(this.context.setCurrentCamera(this),kE(this)),this.applyClearFlagsIfIsActiveCamera({applySkybox:!0})}onDisable(){this.context.removeCamera(this)}onLeaveXR(e){this.fieldOfView=this._fov}onBeforeRender(){if(this._cam&&(this._frustum&&this.updateFrustum(),this._clearFlags===2&&this.applyClearFlagsIfIsActiveCamera(),this._targetTexture)){this.context.isManagedExternally&&(this._warnedAboutExternalRenderer||(this._warnedAboutExternalRenderer=!0,console.warn("Rendering with external renderer is not supported yet. This may not work or throw errors. Please remove the the target texture from your camera: "+this.name,this.targetTexture))),this.context.composer;const e=this.context.renderer;if(e){const t=this.context.mainCameraComponent;this.applyClearFlags(),this._targetTexture.render(this.context.scene,this._cam,e),t?.applyClearFlags()}}}buildCamera(){if(this._cam)return;const e=this.gameObject.isCamera;let t=null;if(e?(t=this.gameObject,t?.layers.enableAll(),t instanceof de&&(this._fov=t.fov)):t=this.gameObject.children[0],t&&t.isCamera)t instanceof de&&(this._fov&&(t.fov=this._fov),t.near=this._nearClipPlane,t.far=this._farClipPlane,t.updateProjectionMatrix());else if(!this.orthographic)t=new de(this.fieldOfView,window.innerWidth/window.innerHeight,this._nearClipPlane,this._farClipPlane),this.fieldOfView&&(t.fov=this.fieldOfView),this.gameObject.add(t);else{const i=this.orthographicSize*100;t=new Rd(window.innerWidth/-i,window.innerWidth/i,window.innerHeight/i,window.innerHeight/-i,this._nearClipPlane,this._farClipPlane),this.gameObject.add(t)}this._cam=t,this._cam.layers.mask=this._cullingMask,this.tag=="MainCamera"&&this.context.setCurrentCamera(this)}applyClearFlagsIfIsActiveCamera(e){this.context.mainCameraComponent===this&&this.applyClearFlags(e)}applyClearFlags(e){if(!this._cam){js&&console.log("Camera does not exist (apply clear flags)");return}if(this.fieldOfView=this.fieldOfView,js){const i=`[Camera] Apply ClearFlags: ${$r[this._clearFlags]} - "${this.name}"`;console.debug(i)}const t=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");switch(this._clearFlags){case 0:return;case 1:if(bd.backgroundShouldBeTransparent(this.context)&&(!this.ARBackgroundAlpha||this.ARBackgroundAlpha<.001)){this.context.scene.background=null,this.context.renderer.setClearColor(0,0);return}(!this.scene.background||!this._skybox||e?.applySkybox===!0)&&this.applySceneSkybox(),this._backgroundBlurriness!==void 0&&!this.context.domElement.getAttribute("background-blurriness")?this.context.scene.backgroundBlurriness=this._backgroundBlurriness:js&&console.warn(`Camera "${this.name}" has no background blurriness`),this._backgroundIntensity!==void 0&&!this.context.domElement.getAttribute("background-intensity")&&(this.context.scene.backgroundIntensity=this._backgroundIntensity),this._backgroundRotation!==void 0&&!this.context.domElement.getAttribute("background-rotation")?this.context.scene.backgroundRotation=this._backgroundRotation:js&&console.warn(`Camera "${this.name}" has no background intensity`);break;case 2:if(this._backgroundColor&&!t){let i=this._backgroundColor.alpha;bd.backgroundShouldBeTransparent(this.context)&&(i=this.ARBackgroundAlpha??0),this.context.scene.background=null,this.context.xr?.isVR?this.context.renderer.setClearColor(P_(this._backgroundColor).convertLinearToSRGB()):this.context.renderer.setClearColor(this._backgroundColor,i)}else this._backgroundColor||js&&console.warn(`[Camera] has no background color "${this.name}" `);break;case 4:t||(this.context.scene.background=null,this.context.renderer.setClearColor(0,0));break}}applySceneSkybox(){this._skybox||(this._skybox=new OE(this)),this._skybox.apply()}static backgroundShouldBeTransparent(e){const t=e.renderer.xr?.getSession();if(!t)return!1;if(typeof t._transparent=="boolean")return t._transparent;const i=t.environmentBlendMode;js&&ke("Environment blend mode: "+i+" on "+navigator.userAgent);let n=i==="additive"||i==="alpha-blend";if(e.isInAR&&i==="opaque"){if(navigator.userAgent?.includes("OculusBrowser"))n=!0;else if(navigator.userAgent?.includes("Mozilla")&&navigator.userAgent?.includes("Mobile WebXRViewer/v2"))n=!0;else if(I.isNeedleAppClip())return!0}return t._transparent=n,n}};ti([u()],$t.prototype,"aspect",1),ti([u()],$t.prototype,"fieldOfView",1),ti([u()],$t.prototype,"nearClipPlane",1),ti([u()],$t.prototype,"farClipPlane",1),ti([u()],$t.prototype,"clearFlags",1),ti([u()],$t.prototype,"orthographic",2),ti([u()],$t.prototype,"orthographicSize",2),ti([u()],$t.prototype,"ARBackgroundAlpha",2),ti([u()],$t.prototype,"cullingMask",1),ti([u()],$t.prototype,"backgroundBlurriness",1),ti([u()],$t.prototype,"backgroundIntensity",1),ti([u(ct)],$t.prototype,"backgroundRotation",1),ti([u()],$t.prototype,"environmentIntensity",1),ti([u(se)],$t.prototype,"backgroundColor",1),ti([u(Po)],$t.prototype,"targetTexture",1);let _i=$t;class OE{_camera;_skybox;get context(){return this._camera?.context}constructor(e){this._camera=e}apply(){if(this._skybox=this.context.lightmaps.tryGetSkybox(this._camera.sourceId),!this._skybox)this._did_log_failed_to_find_skybox||(this._did_log_failed_to_find_skybox=!0,console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));else if(this.context.scene.background!==this._skybox){const e=this.context.domElement.getAttribute("background-image")||this.context.domElement.getAttribute("background-color");js&&console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`),e?.length||(this._skybox.mapping!==Mo&&(this._skybox.mapping=Eo),this.context.scene.background=this._skybox)}}}function kE(o){w("freecam")&&o.context.mainCameraComponent===o&&S.getOrAddComponent(o.gameObject,me)}class $o extends R{get listener(){return this._listener==null&&(this._listener=new wC),this._listener}_listener=null;onEnable(){Vn.registerWaitForInteraction(this.onInteraction),this.addListenerIfItExists()}onDisable(){Vn.unregisterWaitForInteraction(this.onInteraction),this.removeListenerIfItExists()}onInteraction=()=>{this.destroyed||this.listener==null||this.addListenerIfItExists()};addListenerIfItExists(){const e=this._listener;if(!e||e?.parent)return;const t=this.context.mainCameraComponent||S.getComponentInParent(this.gameObject,_i);t?.threeCamera?t.threeCamera.add(e):this.gameObject.add(e),e.filter?(e.gain.connect(e.filter),e.filter.connect(e.context.destination)):e.gain.connect(e.context.destination)}removeListenerIfItExists(){const e=this._listener;e&&(e.removeFromParent(),e.filter&&e.filter.disconnect(),e.gain&&e.gain.disconnect())}}var ME=Object.defineProperty,RE=Object.getOwnPropertyDescriptor,Ln=(o,e,t,i)=>{for(var n=i>1?void 0:i?RE(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&ME(e,t,n),n};const Et=w("debugaudio"),on=class dr extends R{static get userInteractionRegistered(){return Vn.userInteractionRegistered}static registerWaitForAllowAudio(e){Vn.registerWaitForInteraction(e)}clip="";playOnAwake=!1;preload=!0;playInBackground=!0;get isPlaying(){return this.sound?.isPlaying??!1}get duration(){return this.sound?.buffer?.duration}get time01(){const e=this.duration;return e&&this.sound?this.sound?.context.currentTime/e:0}set time01(e){const t=this.duration;t&&this.sound&&(this.time=e*t)}get time(){return this.sound?.source?this.sound.source?.context.currentTime-this._lastContextTime+this.sound.offset:0}set time(e){if(this.sound){if(e===this.sound.offset)return;const t=this.isPlaying;this.stop(),this.sound.offset=e,t&&this.play()}}get loop(){return this.sound&&(this._loop=this.sound.getLoop()),this._loop}set loop(e){this._loop=e,this.sound&&this.sound.setLoop(e)}get spatialBlend(){return this._spatialBlend}set spatialBlend(e){e!==this._spatialBlend&&(this._spatialBlend=e,this._needUpdateSpatialDistanceSettings=!0)}get minDistance(){return this._minDistance}set minDistance(e){this._minDistance!==e&&(this._minDistance=e,this._needUpdateSpatialDistanceSettings=!0)}get maxDistance(){return this._maxDistance}set maxDistance(e){this._maxDistance!==e&&(this._maxDistance=e,this._needUpdateSpatialDistanceSettings=!0)}_spatialBlend=0;_minDistance=1;_maxDistance=100;get volume(){return this._volume}set volume(e){this._volume=e,this.sound&&!this.context.application.muted&&(Et&&console.log(this.name,"audio set volume",e),this.sound.setVolume(e))}_volume=1;set pitch(e){this.sound&&this.sound.setPlaybackRate(e)}get pitch(){return this.sound?this.sound.getPlaybackRate():1}rollOffMode=0;_loop=!1;sound=null;helper=null;wasPlaying=!1;audioLoader=null;shouldPlay=!1;_lastClipStartedLoading=null;_audioElement=null;get Sound(){if(!this.sound&&dr.userInteractionRegistered){let e=this.gameObject.getComponent($o)??this.context.mainCamera.getComponent($o)??ll($o,this.context,!1);!e&&this.context.mainCamera&&(e=this.context.mainCamera.addComponent($o)),e?.listener?(this.sound=new xC(e.listener),this.gameObject?.add(this.sound)):Et&&console.warn("No audio listener found in scene - can not play audio")}return this.sound}get ShouldPlay(){return this.shouldPlay}get audioContext(){return this.sound?.context}awake(){Et&&console.log("[AudioSource]",this),this.audioLoader=new zm,this.playOnAwake&&(this.shouldPlay=!0),this.preload&&typeof this.clip=="string"&&this.audioLoader.load(this.clip,this.createAudio,()=>{},console.error)}onEnable(){this.sound&&this.gameObject.add(this.sound),dr.userInteractionRegistered?this.playOnAwake&&this.context.application.isVisible&&this.play():dr.registerWaitForAllowAudio(()=>{this.enabled&&!this.destroyed&&this.shouldPlay&&this.onNewClip(this.clip)}),globalThis.addEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.addEventListener(Xg.MuteChanged,this.onApplicationMuteChanged)}onDisable(){globalThis.removeEventListener("visibilitychange",this.onVisibilityChanged),this.context.application.removeEventListener(Xg.MuteChanged,this.onApplicationMuteChanged),this.pause()}onVisibilityChanged=()=>{switch(document.visibilityState){case"hidden":(this.playInBackground===!1||I.isMobileDevice())&&(this.wasPlaying=this.isPlaying,this.isPlaying&&this.pause());break;case"visible":Et&&console.log("visible",this.enabled,this.playOnAwake,!this.isPlaying,dr.userInteractionRegistered,this.wasPlaying),this.enabled&&this.playOnAwake&&!this.isPlaying&&dr.userInteractionRegistered&&this.wasPlaying&&this.play();break}};onApplicationMuteChanged=()=>{this.context.application.muted?this.sound?.setVolume(0):this.sound?.setVolume(this.volume)};createAudio=e=>{if(this.destroyed){Et&&console.warn("AudioSource destroyed, not creating audio",this.name);return}Et&&console.log("AudioBuffer finished loading",e);const t=this.Sound;if(!t){Et&&console.warn("Failed getting sound?",this.name);return}t.isPlaying&&t.stop(),e&&t.setBuffer(e),t.loop=this._loop,this.context.application.muted?t.setVolume(0):t.setVolume(this.volume),t.autoplay=this.shouldPlay&&dr.userInteractionRegistered,this.applySpatialDistanceSettings(),t.isPlaying&&t.stop(),dr.registerWaitForAllowAudio(this.__onAllowAudioCallback)};__onAllowAudioCallback=()=>{this.shouldPlay&&this.play()};applySpatialDistanceSettings(){const e=this.sound;if(!e)return;this._needUpdateSpatialDistanceSettings=!1;const t=D.lerp(10*this._maxDistance/Math.max(1e-4,this.spatialBlend),this._minDistance,this.spatialBlend);switch(Et&&console.log(this.name,this._minDistance,this._maxDistance,this.spatialBlend,"Ref distance="+t),e.setRefDistance(t),e.setMaxDistance(Math.max(.01,this._maxDistance)),this.rollOffMode){case 0:e.setDistanceModel("exponential");break;case 1:e.setDistanceModel("linear");break;case 2:console.warn("Custom rolloff for AudioSource is not supported: "+this.name);break}this.spatialBlend>0?Et&&!this.helper&&(this.helper=new kP(e,e.getRefDistance()),e.add(this.helper)):this.helper&&this.helper.parent&&this.helper.removeFromParent()}async onNewClip(e){if(e&&(this.clip=e),typeof e=="string")if(Et&&console.log(e),e.endsWith(".mp3")||e.endsWith(".wav")){if(this.audioLoader||(this.audioLoader=new zm),this.shouldPlay=!0,this._lastClipStartedLoading===e){Et&&console.log("Is currently loading:",this._lastClipStartedLoading,this);return}this._lastClipStartedLoading=e,Et&&console.log("load audio",e);const t=await this.audioLoader.loadAsync(e).catch(console.error);if(this.destroyed)return;this._lastClipStartedLoading===e&&(this._lastClipStartedLoading=null),t&&this.createAudio(t)}else console.warn("Unsupported audio clip type",e);else this.shouldPlay=!0,this.createAudio()}play(e=void 0){!e&&this.clip&&(e=this.clip),e!==void 0&&typeof e!="string"&&!(e instanceof MediaStream)&&(A()&&console.warn("Called play on AudioSource with unknown argument type:",e+`
974
+ Using the assigned clip instead:`,this.clip),e=this.clip);let t=!this.sound||e&&e!==this.clip;if(typeof e=="string"&&!this.audioLoader&&(t=!0),(e instanceof MediaStream||typeof e=="string")&&(this.clip=e),t){this.shouldPlay=!0,this.onNewClip(e);return}if(this.shouldPlay=!0,this._hasEnded=!1,Et&&console.log("play",this.sound?.getVolume(),this.sound),this.sound&&!this.sound.isPlaying){const i=this.context.application.muted;i&&this.sound.setVolume(0),this.gameObject?.add(this.sound),this.clip instanceof MediaStream?(this.sound.setMediaStreamSource(this.clip),this._audioElement||(this._audioElement=document.createElement("audio"),this._audioElement.style.display="none"),this._audioElement.parentNode||this.context.domElement.shadowRoot?.append(this._audioElement),this._audioElement.srcObject=this.clip,this._audioElement.autoplay=!1):(this._audioElement&&this._audioElement.remove(),this.sound.play(i?.1:0))}}pause(){Et&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.isPlaying&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,this.sound.pause()),this._audioElement?.remove()}stop(){Et&&console.log("Pause",this),this._hasEnded=!0,this.shouldPlay=!1,this.sound&&this.sound.source&&(this._lastContextTime=this.sound?.context.currentTime,Et&&console.log(this._lastContextTime),this.sound.stop()),this._audioElement?.remove()}_lastContextTime=0;_hasEnded=!0;_needUpdateSpatialDistanceSettings=!1;update(){this.helper&&(this.isPlaying&&this.helper.update(),this.helper.visible=this.isPlaying),this._needUpdateSpatialDistanceSettings&&this.applySpatialDistanceSettings(),this.sound&&!this.sound.isPlaying&&this.shouldPlay&&!this._hasEnded&&(this._hasEnded=!0,Et&&console.log("Audio clip ended",this.clip),this.dispatchEvent(new CustomEvent("ended",{detail:this})))}};Ln([u(URL)],on.prototype,"clip",2),Ln([u()],on.prototype,"playOnAwake",2),Ln([u()],on.prototype,"preload",2),Ln([u()],on.prototype,"playInBackground",2),Ln([u()],on.prototype,"loop",1),Ln([u()],on.prototype,"spatialBlend",1),Ln([u()],on.prototype,"minDistance",1),Ln([u()],on.prototype,"maxDistance",1),Ln([u()],on.prototype,"volume",1),Ln([u()],on.prototype,"pitch",1),Ln([u()],on.prototype,"rollOffMode",2);let Bi=on;var EE=Object.defineProperty,Zu=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&EE(e,t,n),n};const TE=w("debugsignals");class Ku{guid}Zu([u()],Ku.prototype,"guid");class oh{signal;reaction}Zu([u(Ku)],oh.prototype,"signal"),Zu([u(ae)],oh.prototype,"reaction");const _x=class ps extends R{static receivers={};static invoke(e){if(ps.receivers[e]){const t=ps.receivers[e];if(!t)return;for(const i of t)i.invoke(e)}}events;awake(){TE&&console.log("SignalReceiver awake",this)}onEnable(){if(this.events)for(const e of this.events)ps.receivers[e.signal.guid]||(ps.receivers[e.signal.guid]=[]),ps.receivers[e.signal.guid].push(this)}onDisable(){if(this.events){for(const e of this.events)if(ps.receivers[e.signal.guid]){const t=ps.receivers[e.signal.guid].indexOf(this);t>=0&&ps.receivers[e.signal.guid].splice(t,1)}}}invoke(e){if(!this.events||!Array.isArray(this.events))return;const t=typeof e=="object"?e.guid:e;for(const i of this.events)if(i.signal.guid===t)try{if(i.reaction){if(!i.reaction.invoke){console.warn("Missing invoke - possibly a serialization error",i,this);continue}}else{console.warn("Missing reaction for signal",i,this);continue}i.reaction.invoke()}catch(n){console.error(n)}}};Zu([u(oh)],_x.prototype,"events");let sh=_x;var Fi=(o=>(o.Activation="ActivationTrack",o.Animation="AnimationTrack",o.Audio="AudioTrack",o.Control="ControlTrack",o.Marker="MarkerTrack",o.Signal="SignalTrack",o))(Fi||{}),oo=(o=>(o[o.None=0]="None",o[o.Hold=1]="Hold",o[o.Loop=2]="Loop",o[o.PingPong=3]="PingPong",o[o.Continue=4]="Continue",o))(oo||{}),qf=(o=>(o.Signal="SignalEmitter",o))(qf||{});const so=w("debugtimeline");class dl{director;track;get muted(){return this.track.muted}set muted(e){e!==this.track.muted&&(this.track.muted=e,this.onMuteChanged?.call(this))}*forEachClip(e=!1){if(this.track?.clips)if(e)for(let t=this.track.clips.length-1;t>=0;t--)yield this.track.clips[t];else for(const t of this.track.clips)yield t}getClipTime(e,t){return t.clipIn+(e-t.start)*t.timeScale}getClipTimeNormalized(e,t){return(e-t.start)/t.duration}evaluateWeight(e,t,i,n=!0){if(t<0||t>=i.length)return 0;const s=i[t];if(n||e>=s.start&&e<=s.end){let r=1;if(s.easeInDuration>0){const a=Math.min((e-s.start)/s.easeInDuration,1);r*=a}if(s.easeOutDuration>0){const a=Math.min((s.end-e)/s.easeOutDuration,1);r*=a}return r}return 0}}class AE{clip;rootPositionOffset;rootQuaternionOffset;get hasOffsets(){return this.rootPositionOffset!==void 0||this.rootQuaternionOffset!==void 0}rootStartPosition;rootEndPosition;rootStartQuaternion;rootEndQuaternion;constructor(e){const t=e.getClip();this.clip=t;const i=e.getRoot(),n=i.name+".position",s=i.name+".quaternion";so&&console.log(t.name,t.tracks,n);for(const r of t.tracks)if(!(r.times.length<=0)){if(r.name.endsWith(n))this.rootStartPosition=new b().fromArray(r.values,0),this.rootEndPosition=new b().fromArray(r.values,r.values.length-3),this.rootPositionOffset=this.rootEndPosition.clone().sub(this.rootStartPosition),so&&console.log(this.rootPositionOffset);else if(r.name.endsWith(s)&&(this.rootStartQuaternion=new N().fromArray(r.values,0),this.rootEndQuaternion=new N().fromArray(r.values,r.values.length-4),this.rootQuaternionOffset=this.rootEndQuaternion.clone().multiply(this.rootStartQuaternion),so)){const a=new ct().setFromQuaternion(this.rootQuaternionOffset);console.log("ROT",a)}}}}class rh extends dl{models=[];trackOffset;target;mixer;clips=[];actions=[];weight=1;_actionOffsets=[];_didBind=!1;_animator=null;onDisable(){this.mixer?.stopAllAction()}onDestroy(){this.director.context.animations.unregisterAnimationMixer(this.mixer)}onStateChanged(){this._animator&&ax(this._animator.gameObject,this,this.director.enabled&&this.director.weight>0)}createHooks(e,t){if(t.tracks?.length<=0){console.warn("No tracks in AnimationClip",t);return}let i=!1,n=!1;const s=t.tracks.find(r=>r.name.includes(".position")||r.name.includes(".quaternion"))?.name.split(".");if(s){const r=s[s.length-2],a=r+".position",l=r+".quaternion";for(const c of t.tracks)!i&&c.name.endsWith(a)?(i=!0,this.createPositionInterpolant(t,e,c)):!n&&c.name.endsWith(l)&&(n=!0,this.createRotationInterpolant(t,e,c))}if(!i||!n){const r=this.mixer?.getRoot(),a=t.tracks[0],l=a.name.lastIndexOf("."),c=a.name.substring(0,l),h=c.substring(c.lastIndexOf(".")+1),d=r.getObjectByName(h);if(d)if(i){if(!n){const p=t.tracks[0].name.substring(0,l)+".quaternion";so&&console.warn("Create quaternion track",h,d);const m=new CC(p,[0,t.duration],[0,0,0,1,0,0,0,1]);t.tracks.push(m),this.createRotationInterpolant(t,e,m)}}else{const p=c+".position";so&&console.warn("Create position track",h,d);const m=new SC(p,[0,t.duration],[0,0,0,0,0,0]);t.tracks.push(m),this.createPositionInterpolant(t,e,m)}}}bind(){if(!this._didBind){this._didBind=!0,so&&console.log(this.models),this.mixer?this.target=this.mixer.getRoot():console.warn("No mixer was assigned to animation track");for(const e of this.actions){const t=new AE(e);this._actionOffsets.push(t)}this.target&&(this._animator=S.getComponent(this.target,vt)??null,this._animator&&ax(this._animator.gameObject,this,!0));for(const e of this.models){const t=e.asset,i=t.position,n=t.rotation;i&&i.x!==void 0&&(i.isVector3||(t.position=new b(i.x,i.y,i.z)),n.isQuaternion||(t.rotation=new N(n.x,n.y,n.z,n.w)))}this.ensureTrackOffsets()}}ensureTrackOffsets(){if(this.trackOffset){const e=this.trackOffset.position;e&&(e.isVector3||(this.trackOffset.position=new b(e.x,e.y,e.z)));const t=this.trackOffset.rotation;t&&(t.isQuaternion||(this.trackOffset.rotation=new N(t.x,t.y,t.z,t.w)))}}_useclipOffsets=!0;_totalOffsetPosition=new b;_totalOffsetRotation=new N;_totalOffsetPosition2=new b;_totalOffsetRotation2=new N;_summedPos=new b;_tempPos=new b;_summedRot=new N;_tempRot=new N;_clipRotQuat=new N;evaluate(e){if(this.track.muted||!this.mixer)return;this.bind(),this._totalOffsetPosition.set(0,0,0),this._totalOffsetRotation.set(0,0,0,1),this._totalOffsetPosition2.set(0,0,0),this._totalOffsetRotation2.set(0,0,0,1);let t=0,i=0,n=!1,s=!1,r=0;for(let a=0;a<this.clips.length;a++){const l=this.models[a],c=this.actions[a],h=l.asset;c.weight=0;const d=e>=l.start&&e<=l.end,p=l.preExtrapolationMode,m=l.postExtrapolationMode,f=a<this.clips.length-1?this.models[a+1]:null;let g=d,y=!1;if(!g&&!n&&l.end<e&&m!==oo.None?(!f||f.start>e)&&(g=!0,n=!0):a==0&&!g&&!s&&l.start>e&&p!==oo.None&&(!f||f.start<e)&&(g=!0,y=!0,s=!0),g){let _=this.weight;_*=this.evaluateWeight(e,a,this.models,g),_*=this.director.weight;let v=d;if(y)switch(p){case oo.Hold:break;case oo.Loop:e+=l.start,v=!0;break;default:e+=l.start,v=!0;break}let P=this.getClipTime(e,l),k=0;const O=h.duration;if(y&&p===oo.Hold&&(P=0),v){if(h.loop)for(k+=Math.floor(P/(O+1e-6));P>O;)P-=O}else if(!d&&n)switch(m){case oo.Hold:P=this.getClipTime(l.end,l);break;case oo.Loop:P%=O;break;case oo.PingPong:const L=Math.floor(P/O)%2!==0;P%=O,L&&(P=O-P);break}l.reversed===!0?c.time=c.getClip().duration-P:c.time=P,c.timeScale=0;const j=Math.max(0,_);if(c.weight=j,r+=j,c.clampWhenFinished=!1,c.isRunning()||c.play(),this._useclipOffsets){const L=t==0?this._totalOffsetPosition:this._totalOffsetPosition2,V=t==0?this._totalOffsetRotation:this._totalOffsetRotation2;t<1&&(i=1-_),t+=1;const W=this._summedPos.set(0,0,0),G=this._tempPos.set(0,0,0),X=this._summedRot.identity(),E=this._tempRot.identity(),$=h.rotation;$&&(this._clipRotQuat.identity(),this._clipRotQuat.slerp($,_));const q=this._actionOffsets[a];if(q.hasOffsets)for(let he=0;he<k;he++)q.rootPositionOffset?G.copy(q.rootPositionOffset):G.set(0,0,0),G.applyQuaternion(X),this._clipRotQuat&&G.applyQuaternion(this._clipRotQuat),q.rootQuaternionOffset&&(E.copy(q.rootQuaternionOffset),X.multiply(E)),W.add(G);this._clipRotQuat&&V.multiply(this._clipRotQuat),V.multiply(X),h.position&&W.add(h.position),L.add(W)}}}if(this._useclipOffsets&&(this._totalOffsetPosition.lerp(this._totalOffsetPosition2,i),this._totalOffsetRotation.slerp(this._totalOffsetRotation2,i)),this.__mixerError===void 0&&(so||A())&&this._animator?.runtimeAnimatorController?.mixer&&this.mixer!==this._animator?.runtimeAnimatorController?.mixer&&(this.__mixerError=!0,console.error("AnimationTrack mixer is not shared with the animator controller - this might result in the timeline to not animate properly. Please report a bug to the Needle Engine team!",this)),this._animator?.runtimeAnimatorController){const a=Math.max(0,1-r);this._animator?.runtimeAnimatorController?.update(a)}else this.mixer.update(e)}createRotationInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new N;this.ensureTrackOffsets();const r=this.trackOffset?.rotation;i.createInterpolant=()=>{const a=n(),l=a.evaluate.bind(a);return a.evaluate=c=>{const h=l(c);if(s.set(h[0],h[1],h[2],h[3]),s.premultiply(this._totalOffsetRotation),r&&s.premultiply(r),this.director.animationCallbackReceivers)for(const d of this.director.animationCallbackReceivers)d?.onTimelineRotation?.call(d,this.director,this.target,c,s);return h[0]=s.x,h[1]=s.y,h[2]=s.z,h[3]=s.w,h},a}}createPositionInterpolant(e,t,i){const n=i.createInterpolant.bind(i),s=new b;this.ensureTrackOffsets();const r=this.trackOffset?.rotation,a=this.trackOffset?.position;let l;i.createInterpolant=()=>{const c=n(),h=c.evaluate.bind(c);return c.evaluate=d=>{const p=h(d);if(s.set(p[0],p[1],p[2]),t.removeStartOffset&&(l===void 0?(l=null,l=this._actionOffsets.find(m=>m.clip===e)?.rootStartPosition?.clone()):l?.isVector3&&s.sub(l)),s.applyQuaternion(this._totalOffsetRotation),s.add(this._totalOffsetPosition),r&&s.applyQuaternion(r),a&&(s.x-=a.x,s.y+=a.y,s.z+=a.z),this.director.animationCallbackReceivers)for(const m of this.director.animationCallbackReceivers)m?.onTimelinePosition?.call(m,this.director,this.target,d,s);return p[0]=s.x,p[1]=s.y,p[2]=s.z,p},c}}}const IE=w("mutetimeline");class bs extends dl{models=[];listener;audio=[];audioContextTimeOffset=[];lastTime=0;audioSource;_audioLoader=null;getAudioFilePath(e){const t=this.director.sourceId;return jo(t,e)}onAllowAudioChanged(e){for(let t=0;t<this.models.length;t++){const i=this.models[t];this.audio[t].setVolume(e?i.asset.volume:0)}}addModel(e){const t=new PC(this.listener);this.audio.push(t);const i=e;i._didTriggerPlay=!1,this.models.push(i)}onDisable(){for(const e of this.audio)e.isPlaying&&e.stop();for(const e of this.models)e._didTriggerPlay=!1}onDestroy(){for(const e of this.audio)e.source&&e?.disconnect();this.audio.length=0}onMuteChanged(){if(this.muted)for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}}stop(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}for(const e of this.models)e._didTriggerPlay=!1}_playableDirectorResumed=!1;onPauseChanged(){for(let e=0;e<this.audio.length;e++){const t=this.audio[e];t?.isPlaying&&t.stop()}this._playableDirectorResumed=this.director.isPlaying}evaluate(e){if(IE||this.track.muted||this.director.speed<0)return;const t=this.director.context.application.muted,i=this._playableDirectorResumed;this._playableDirectorResumed=!1;const n=t?.1:0;for(let s=0;s<this.models.length;s++){const r=this.models[s],a=this.audio[s],l=r.asset;if((!a||!a.buffer)&&this.isInTimeRange(r,e-1,e+1)&&this.handleAudioLoading(r,a),Bi.userInteractionRegistered!==!1&&!(a===null||!a.buffer))if(a.playbackRate=this.director.context.time.timeScale*this.director.speed,a.loop=l.loop,e>=r.start&&e<=r.end&&e<this.director.duration){if(!a.isPlaying||!this.director.isPlaying)(i||!r._didTriggerPlay&&this.lastTime<e)&&(r.duration*r.timeScale>.3?a.offset=r.clipIn+(e-r.start)*r.timeScale:a.offset=0,so&&console.log("Timeline Audio ("+this.track.name+") play with offset "+a.offset+" - "+r.asset.clip),a.play(n),r._didTriggerPlay=!0);else{const h=r.clipIn+(e-r.start)*r.timeScale,d=a.context.currentTime-a._startedAt+a.offset;Math.abs(h-d)>.3&&(a.offset=h,a.stop(),a.play(n))}let c=l.volume;if(this.track.volume!==void 0&&(c*=this.track.volume),t&&(c=0),r.easeInDuration>0){const h=Math.min((e-r.start)/r.easeInDuration,1);c*=h}if(r.easeOutDuration>0){const h=Math.min((r.end-e)/r.easeOutDuration,1);c*=h}a.setVolume(c*this.director.weight)}else r._didTriggerPlay=!1,this.director.isPlaying&&a.isPlaying&&a.stop()}this.lastTime=e}loadAudio(e,t=0,i=0){let n=null;const s=e-i,r=e+t;for(const a of this.models)if(this.isInTimeRange(a,s,r)){const l=this.audio[this.models.indexOf(a)],c=this.handleAudioLoading(a,l);c!==null&&(n===null&&(n=[]),n.push(c))}return n!==null?Promise.all(n):null}isInTimeRange(e,t,i){return t<=e.start&&i>=e.end||t>=e.start&&t<=e.end||i>=e.start&&i<=e.end}static _audioBuffers=new Map;static dispose(){bs._audioBuffers.clear()}handleAudioLoading(e,t){this._audioLoader||(this._audioLoader=new zm);const i=this.getAudioFilePath(e.asset.clip);if(bs._audioBuffers.get(i)){const s=bs._audioBuffers.get(i);return s.then(r=>{r&&t.setBuffer(r)}),s}so&&console.warn("LOAD audio track",i,this.director.sourceId);const n=new Promise((s,r)=>{this._audioLoader.load(i,a=>{t.setBuffer(a),s(a)},void 0,a=>{console.error("Error loading audio",a),s(null)})});return bs._audioBuffers.set(i,n),n}}class Ju extends dl{models=[];needsSorting=!0;*foreachMarker(e=null){this.needsSorting&&this.sort();for(const t of this.models)t&&t.type===e&&(yield t)}onEnable(){this.needsSorting=!0}evaluate(e){this.needsSorting&&this.sort()}sort(){this.needsSorting=!1,this.models.sort((e,t)=>e.time-t.time)}}class ah extends dl{models=[];didTrigger=[];receivers=[];evaluate(e){if(this.track.muted)return;const t=this.director.context.time.deltaTime*1.5;for(let i=0;i<this.models.length;i++){const n=this.models[i],s=this.didTrigger[i],r=n.time-e;let a=!1;if(n.retroActive)a=r<=1e-6;else{const l=Math.abs(r);(l===0||l>=1e-5&&l<t)&&(a=!0)}if(a){if(!s)if(so&&console.log("Trigger signal",e,n.time,n),this.didTrigger[i]=!0,this.receivers?.length<=0)sh.invoke(n.asset);else for(const l of this.receivers)l&&l.invoke(n.asset)}else n.emitOnce||(this.didTrigger[i]=!1)}}}class ep extends dl{models=[];timelines=[];resolveSourceObjects(e){for(let t=this.models.length-1;t>=0;t--){const i=this.models[t].asset;if(!i.sourceObject||typeof i.sourceObject!="object"){console.log("no source object, removing model",t,i),this.models.splice(t,1);continue}else{const n=this.director.constructor,s=S.getComponent(i.sourceObject,n);this.timelines.push(s),s&&i.updateDirector&&(s.playOnAwake=!1)}}}_previousActiveModel=null;evaluate(e){this._previousActiveModel=null;for(let t=0;t<this.models.length;t++){const i=this.models[t],n=i.asset;if(e>=i.start&&e<=i.end){this._previousActiveModel=i;const s=this.getClipTime(e,i);if(n.controlActivation){const r=n.sourceObject;r.visible=!0}if(n.updateDirector){const r=this.timelines[t];r&&(r.isPlaying&&r.pause(),r.time=s,r.evaluate())}}else{const s=this._previousActiveModel?.asset;if(n.controlActivation){const r=n.sourceObject;s?.sourceObject!==r&&(r.visible=!1)}}}}}var LE=Object.defineProperty,vx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&LE(e,t,n),n};const Dn=w("debugtimeline"),Xf=class _b extends R{static createTrackFunctions={};static registerCreateTrack(e,t){this.createTrackFunctions[e]=t}playableAsset;playOnAwake;extrapolationMode=1;get isPlaying(){return this._isPlaying}get isPaused(){return this._isPaused}get time(){return this._time}set time(e){typeof e=="number"&&!Number.isNaN(e)?this._time=e:(Dn||Ti())&&console.error("INVALID TIMELINE.TIME VALUE",e,this.name)}get duration(){return this._duration}set duration(e){this._duration=e}get weight(){return this._weight}set weight(e){this._weight=e}get speed(){return this._speed}set speed(e){this._speed=e}waitForAudio=!0;_visibilityChangeEvt;_clonedPlayableAsset=!1;_speed=1;awake(){Dn&&console.log(`[Timeline] Awake '${this.name}'`,this),this.rebuildGraph(),!this.isValid()&&(Dn||A())&&(Dn?console.warn("PlayableDirector is not valid","Asset?",this.playableAsset,"Tracks:",this.playableAsset?.tracks,"IsArray?",Array.isArray(this.playableAsset?.tracks),this):this.playableAsset?.tracks?.length?console.warn("PlayableDirector is not valid"):console.warn("PlayableDirector has no tracks"))}onEnable(){Dn&&console.log("[Timeline] OnEnable",this.name,this.playOnAwake);for(const e of this._audioTracks)e.onEnable?.();for(const e of this._customTracks)e.onEnable?.();for(const e of this._animationTracks)e.onEnable?.();this.playOnAwake&&this.play(),this._visibilityChangeEvt||(this._visibilityChangeEvt=()=>{switch(document.visibilityState){case"hidden":this.setAudioTracksAllowPlaying(!1);break;case"visible":this.setAudioTracksAllowPlaying(!0);break}}),window.addEventListener("visibilitychange",this._visibilityChangeEvt)}onDisable(){Dn&&console.log("[Timeline] OnDisable",this.name),this.stop();for(const e of this._audioTracks)e.onDisable?.();for(const e of this._customTracks)e.onDisable?.();for(const e of this._animationTracks)e.onDisable?.();this._visibilityChangeEvt&&window.removeEventListener("visibilitychange",this._visibilityChangeEvt)}onDestroy(){for(const e of this._allTracks)for(const t of e)t.onDestroy?.()}rebuildGraph(){this.isValid()&&(this.resolveBindings(),this.updateTimelineDuration(),this.setupAndCreateTrackHandlers())}async play(){if(!this.isValid())return;const e=this._isPaused==!0;if(this._isPaused=!1,!this._isPlaying){if(this._isPlaying=!0,e&&this.invokePauseChangedMethodsOnTracks(),this.waitForAudio){const t=[];for(const i of this._audioTracks){const n=i.loadAudio(this._time,1,0);n&&t.push(n)}if(t.length>0&&(await Promise.all(t),!this._isPlaying))return;for(;this._audioTracks.length>0&&this._isPlaying&&!Bi.userInteractionRegistered&&this.waitForAudio;)await Do(200)}this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine=this.startCoroutine(this.internalUpdate(),xe.LateUpdate)}}pause(){this.isValid()&&(this._isPlaying=!1,!this._isPaused&&(this._isPaused=!0,this.internalEvaluate(),this.invokePauseChangedMethodsOnTracks(),this.invokeStateChangedMethodsOnTracks()))}stop(){this._isStopping=!0;for(const i of this._audioTracks)i.stop();const e=this._isPaused==!0,t=this._isPlaying;this._isPlaying&&(this._time=0,this._isPlaying=!1,this._isPaused=!1,this.internalEvaluate(),e&&this.invokePauseChangedMethodsOnTracks()),this._isPlaying=!1,this._isPaused=!1,e&&!t&&this.invokePauseChangedMethodsOnTracks(),t&&this.invokeStateChangedMethodsOnTracks(),this._internalUpdateRoutine&&this.stopCoroutine(this._internalUpdateRoutine),this._internalUpdateRoutine=null,this._isStopping=!1}evaluate(){this.internalEvaluate(!0)}isValid(){return this.playableAsset&&this.playableAsset.tracks&&Array.isArray(this.playableAsset.tracks)}*forEachTrack(){for(const e of this._allTracks)for(const t of e)yield t}get animationTracks(){return this._animationTracks}get audioTracks(){return this._audioTracks}get signalTracks(){return this._signalTracks}get markerTracks(){return this._markerTracks}*foreachMarker(e=null){for(const t of this._markerTracks)for(const i of t.foreachMarker(e))yield i}_guidsMap;resolveGuids(e){this._guidsMap=e}_isPlaying=!1;_internalUpdateRoutine;_isPaused=!1;_isStopping=!1;_time=0;_duration=0;_weight=1;_animationTracks=[];_audioTracks=[];_signalTracks=[];_markerTracks=[];_controlTracks=[];_customTracks=[];_tracksArray=[];get _allTracks(){return this._tracksArray.length=0,this._tracksArray.push(this._animationTracks),this._tracksArray.push(this._audioTracks),this._tracksArray.push(this._signalTracks),this._tracksArray.push(this._markerTracks),this._tracksArray.push(this._controlTracks),this._tracksArray.push(this._customTracks),this._tracksArray}invokePauseChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onPauseChanged?.call(e)}invokeStateChangedMethodsOnTracks(){for(const e of this.forEachTrack())e.onStateChanged?.call(e,this._isPlaying)}*internalUpdate(){for(;this._isPlaying&&this.activeAndEnabled;)!this._isPaused&&this._isPlaying&&(this._time+=this.context.time.deltaTime*this.speed,this.internalEvaluate()),yield}internalEvaluate(e=!1){if(!this.isValid())return;let t=this._time;switch(this.extrapolationMode){case 0:this._speed>0?t=Math.min(t,this._duration):this._speed<0&&(t=Math.max(t,0)),this._time=t;break;case 1:t%=this._duration,this._time=t;break;case 2:if(t>this._duration){this.stop();return}break}const i=this._time;for(const n of this.playableAsset.tracks)if(!n.muted)switch(n.type){case Fi.Activation:if(!e&&!this._isPlaying)continue;for(let s=0;s<n.outputs.length;s++){const r=n.outputs[s];if(typeof r=="object"){let a=!1;if(n.clips)for(const c of n.clips)c.start<=i&&i<=c.end&&(a=!0);const l=r;l.visible!==void 0&&l.visible!==a&&(l.visible=a,Dn&&console.warn(this.name,"set ActivationTrack-"+s,l.name,a,i))}}break}for(const n of this._allTracks)for(const s of n)this._isStopping&&s instanceof rh||s.evaluate(i)}resolveBindings(){if(this._clonedPlayableAsset||(this._clonedPlayableAsset=!0,this.playableAsset=gc(this.playableAsset)),!this.playableAsset||!this.playableAsset.tracks)return;const e=this.findRoot(this.gameObject);for(const t of this.playableAsset.tracks){for(let i=t.outputs.length-1;i>=0;i--){let n=t.outputs[i];if(typeof n=="string"){this._guidsMap&&this._guidsMap[n]&&(n=this._guidsMap[n]);const s=S.findByGuid(n,e);s===null||typeof s!="object"?(t.outputs.splice(i,1),console.warn("Failed to resolve binding",n,t.name,t.type)):(Dn&&console.log("Resolved binding",n,"to",s),t.outputs[i]=s)}else if(n===null){if(t.outputs.splice(i,1),_b.createTrackFunctions[t.type])continue;t.type!==Fi.Audio&&t.type!==Fi.Control&&t.type!==Fi.Marker&&t.type!==Fi.Signal&&console.warn("Missing binding",n,t.name,t.type,this.name,this.playableAsset.name)}}if(t.type===Fi.Control&&t.clips)for(let i=0;i<t.clips.length;i++){const n=t.clips[i];let s=n.asset.sourceObject;if(typeof s=="string"){this._guidsMap&&this._guidsMap[s]&&(s=this._guidsMap[s]);const r=S.findByGuid(s,e);r===null||typeof r!="object"?console.warn("Failed to resolve sourceObject binding",s,t.name,n):(Dn&&console.log("Resolved binding",s,"to",r),n.asset.sourceObject=r)}}}}findRoot(e){return e.parent?this.findRoot(e.parent):e}updateTimelineDuration(){if(this._duration=0,!(!this.playableAsset||!this.playableAsset.tracks)){for(const e of this.playableAsset.tracks)if(e.muted!==!0){if(e.clips)for(const t of e.clips)t.end>this._duration&&(this._duration=t.end);if(e.markers)for(const t of e.markers)t.time>this._duration&&(this._duration=t.time+.001)}}}setupAndCreateTrackHandlers(){if(this._animationTracks.length=0,this._audioTracks.length=0,this._signalTracks.length=0,!this.playableAsset)return;let e=S.findObjectOfType($o,this.context);for(const t of this.playableAsset.tracks){const i=t.type,n=_b.createTrackFunctions[i];if(n!=null){const s=n(this,t);if(typeof s.evaluate=="function"){s.director=this,s.track=t,this._customTracks.push(s);continue}}if(t.type===Fi.Animation){if(!t.clips||t.clips.length<=0){Dn&&console.warn("Animation track has no clips",t);continue}for(let s=t.outputs.length-1;s>=0;s--){let r=t.outputs[s];if(r instanceof M){const l=S.getOrAddComponent(r,vt);l&&(r=l)}const a=r?.gameObject?.animations;if(a){const l=new rh;l.trackOffset=t.trackOffset,l.director=this,l.track=t;for(let c=0;c<t.clips.length;c++){const h=t.clips[c],d=h.asset;if(!d){console.error(`Timeline ${this.name}: clip #${c} on track "${t.name}" has no animation data`);continue}const p=d.clip;let m=p;if((typeof m=="string"||typeof m=="number")&&(m=a.find(g=>g.name===p)),Dn&&console.log(d,p,"\u2192",m),!m){console.warn("Could not find animationClip for model",h,t.name,this.name,this.playableAsset?.name,a,r);continue}r instanceof vt&&r.runtimeAnimatorController&&(r.__internalDidAwakeAndStart||r.initializeRuntimeAnimatorController(),r.runtimeAnimatorController.mixer||r.runtimeAnimatorController.bind(r),l.mixer=r.runtimeAnimatorController.mixer),l.mixer||(l.mixer=new Um(r.gameObject),this.context.animations.registerAnimationMixer(l.mixer)),l.clips.push(m),l.mixer.uncacheAction(m),l.createHooks(h.asset,m);const f=l.mixer.clipAction(m);l.actions.push(f),l.models.push(h)}this._animationTracks.push(l)}}}else if(t.type===Fi.Audio){if(!t.clips||t.clips.length<=0)continue;const s=new bs;s.director=this,s.track=t,s.audioSource=t.outputs.find(r=>r instanceof Bi),this._audioTracks.push(s),e||(e=this.context.mainCameraComponent?.gameObject.addComponent($o)),s.listener=e.listener;for(let r=0;r<t.clips.length;r++){const a=t.clips[r];s.addModel(a)}}else if(t.type===Fi.Marker){if(t.markers){const s=new ah;s.director=this,s.track=t;const r=new Ju;r.director=this,r.track=t;for(const a of t.markers)a.type===qf.Signal?(s.models.push(a),s.didTrigger.push(!1)):r.models.push(a);if(s!==null&&s.models.length>0){const a=S.getComponent(this.gameObject,sh);a&&(s.receivers.push(a),this._signalTracks.push(s))}r!==null&&r.models.length>0&&this._markerTracks.push(r)}}else if(t.type===Fi.Signal){const s=new ah;if(s.director=this,s.track=t,t.markers)for(const r of t.markers)s.models.push(r),s.didTrigger.push(!1);for(const r of t.outputs)s.receivers.push(r);this._signalTracks.push(s)}else if(t.type===Fi.Control){const s=new ep;if(s.director=this,s.track=t,t.clips)for(const r of t.clips)s.models.push(r);s.resolveSourceObjects(this.context),this._controlTracks.push(s)}}}setAudioTracksAllowPlaying(e){for(const t of this._audioTracks)t.onAllowAudioChanged(e)}animationCallbackReceivers=[];registerAnimationCallback(e){this.animationCallbackReceivers.push(e)}unregisterAnimationCallback(e){const t=this.animationCallbackReceivers.indexOf(e);t!==-1&&this.animationCallbackReceivers.splice(t,1)}};vx([u()],Xf.prototype,"playOnAwake"),vx([u()],Xf.prototype,"extrapolationMode");let ul=Xf,wx=!1;function DE(){wx||(wx=!0,pe.registerCallback(ue.ContextCreated,o=>{const e=o.context.domElement.getAttribute("autoplay");if(e!==void 0&&(e===""||e==="true"||e==="1")&&o.files)for(const t of o.files)S.foreachComponent(t.file.scene,i=>{if(i.enabled!==!1){if(i instanceof Vt&&i.playAutomatically||i instanceof vt||i instanceof ul&&i.playOnAwake===!0)return!0;if(i instanceof Vt)return i.playAutomatically=!0,!0;if(i instanceof ul)return i.playOnAwake=!0,!0}},!0)!==!0&&Qn.autoplayAnimations(t.file)}))}const jE={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},BE={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class tp extends qi{constructor(e){super(),this.position.y=-3.5;const t=new La;t.deleteAttribute("uv");const i=new yt({metalness:0,side:Ud}),n=new yt({metalness:0}),s=e=="legacy"?jE:BE,r=new jm(16777215,s.topLight.intensity,28,2);r.position.set(...s.topLight.position),this.add(r);const a=new H(t,i);a.position.set(...s.room.position),a.scale.set(...s.room.scale),this.add(a);for(const l of s.boxes){const c=new H(t,n);c.position.set(...l.position),c.rotation.set(0,l.rotation,0),c.scale.set(...l.scale),this.add(c)}for(const l of s.lights){const c=new H(t,this.createAreaLightMaterial(l.intensity));c.position.set(...l.position),c.scale.set(...l.scale),this.add(c)}}createAreaLightMaterial(e){const t=new Ce;return t.color.setScalar(e),t}}const lh=w("debugmissingcamera");let xx=!1;function FE(){xx||(xx=!0,pe.registerCallback(ue.MissingCamera,o=>{lh&&console.warn("Creating missing camera");const e=o.context.scene,t=new de;t.name="Default Fallback Camera",e.add(t);const i=new _i;if(i.sourceId=o.files?.[0]?.src??"unknown",i.fieldOfView=35,o.context.domElement.getAttribute("transparent")!=null)i.clearFlags=$r.Uninitialized;else if(o.context.domElement.getAttribute("background-image")?.length||o.context.lightmaps.tryGetSkybox(i.sourceId))i.clearFlags=$r.Skybox;else{if(i.clearFlags=$r.SolidColor,!o.context.domElement.getAttribute("background-color")){let s="#efefef";typeof window!==void 0&&window.matchMedia("(prefers-color-scheme: dark)").matches&&(s="#1f1f1f"),e.background=new oe(s)}if(!e.environment){const s=new OC(o.context.renderer),r=new tp("neutral");e.environment=s.fromScene(r,.025).texture}}const n=zr(t,i,!0);return t.position.x=0,t.position.y=1,t.position.z=2,o.context.domElement?.cameraControls!=!1&&Sx(o.context,n),n}),pe.registerCallback(ue.ContextCreated,o=>{if(!o.context.mainCamera){lh&&console.log("Will not auto-fit because a default camera exists");return}if(o.context.domElement?.cameraControls==!0){if(w_(o.context.mainCamera)?.isCameraController==!0){lh&&console.log("Will not auto-fit because a camera controller exists");return}Sx(o.context)}}))}function Sx(o,e){e=e??o.mainCameraComponent;const t=e?.gameObject;if(lh&&console.log("Creating default camera controls",e?.name),t){const i=Hc(t,me);i.sourceId=e?.sourceId??"unknown";const n=o.domElement.getAttribute("auto-rotate");i.autoRotate=n!="0"&&n?.toLowerCase()!="false";const s=Number.parseFloat(n||".5");i.autoRotateSpeed=isNaN(s)?.5:s,lh&&console.log("Auto-rotate",i.autoRotate,"speed:",i.autoRotateSpeed);const r=o.domElement.getAttribute("auto-fit");i.autoFit=r!=="0"&&r?.toLowerCase()!="false",i.autoTarget=!0}else console.warn("Missing camera object, can not add orbit controls")}async function Qf(o){const{NeedleEngineWebComponent:e}=await Promise.resolve().then(()=>vD);e.observedAttributes.includes(o)||e.observedAttributes.push(o)}var UE=Object.defineProperty,xt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&UE(e,t,n),n};const St=w("debugsceneswitcher"),zE=w("sceneswitcher:clearscene"),ip="scene";function NE(){Qf(ip)}const Bs=Promise.resolve(!1);class et extends R{autoLoadFirstScene=!0;scenes=[];loadingScene;queryParameterName="scene";useSceneName=!0;clamp=!0;useHistory=!0;useKeyboard=!0;useSwipe=!0;useSceneLighting=!0;useSceneBackground=!0;preloadNext=1;preloadPrevious=1;preloadConcurrent=2;createMenuButtons=!1;get currentIndex(){return this._currentIndex}get currentLoadingProgress(){return this._currentLoadingProgress}get currentlyLoadingScene(){return this._currentlyLoadingScene}get currentlyLoadedScene(){return this._currentScene}sceneLoadingStart=new ae;sceneLoadingProgress=new ae;sceneLoaded=new ae;_currentIndex=-1;_currentScene=void 0;_currentSceneAsset=void 0;_engineElementOverserver=void 0;_preloadScheduler;_menuButtons;__lastSwitchScene;__lastSwitchScenePromise;awake(){this._currentScene=void 0,this._lastLoadingScene=void 0,this.__lastSwitchScenePromise=void 0,this.scenes===void 0&&(this.scenes=[]);for(const e of this.scenes)e&&!e.hasUrl&&e.asset instanceof M?S.remove(e.asset):e instanceof M&&S.remove(e);St&&console.log("SceneSwitcher",this)}async onEnable(){if(globalThis.addEventListener("popstate",this.onPopState),this.context.input.addEventListener(Ae.KeyDown,this.onInputKeyDown),this.context.input.addEventListener(Ae.PointerMove,this.onInputPointerMove),this.context.input.addEventListener(Ae.PointerUp,this.onInputPointerUp),this._engineElementOverserver||(this._engineElementOverserver=new MutationObserver(e=>{for(const t of e)if(t.type==="attributes"&&t.attributeName===ip){const i=this.context.domElement.getAttribute(ip);i!==null&&this.trySelectSceneFromValue(i)}})),this._engineElementOverserver.observe(this.context.domElement,{attributes:!0}),this._preloadScheduler||(this._preloadScheduler=new WE(this)),this._preloadScheduler.maxLoadAhead=this.preloadNext,this._preloadScheduler.maxLoadBehind=this.preloadPrevious,this._preloadScheduler.maxConcurrent=this.preloadConcurrent,this._preloadScheduler.begin(2e3),this.autoLoadFirstScene&&this._currentIndex===-1&&!await this.tryLoadFromQueryParam()){const e=this.context.domElement.getAttribute(ip);(e===null||!await this.trySelectSceneFromValue(e))&&this._currentIndex===-1&&this.select(0)}this.createMenuButtons&&(this._menuButtons??=[],this._menuButtons.push(this.context.menu.appendChild({label:"Previous",icon:"arrow_back_ios",onClick:()=>this.selectPrev(),priority:-1005,class:"row2"})),this._menuButtons.push(this.context.menu.appendChild({label:"Next",icon:"arrow_forward_ios",iconSide:"right",onClick:()=>this.selectNext(),priority:-1e3,class:"row2"})))}onDisable(){if(globalThis.removeEventListener("popstate",this.onPopState),this.context.input.removeEventListener(Ae.KeyDown,this.onInputKeyDown),this.context.input.removeEventListener(Ae.PointerMove,this.onInputPointerMove),this.context.input.removeEventListener(Ae.PointerUp,this.onInputPointerUp),this._preloadScheduler?.stop(),this._menuButtons){for(const e of this._menuButtons)e.remove();this._menuButtons=void 0}}onPopState=async e=>{if(!this.useHistory)return;const t=this.useHistory;try{this.useHistory=!1;let i=!1;if(this.queryParameterName&&(i=await this.tryLoadFromQueryParam()),!i){const n=e?.state;if(n&&n.startsWith(this.guid)){const s=n.substr(this.guid.length+2);St&&console.log("PopState",s),await this.trySelectSceneFromValue(s)}}}finally{this.useHistory=t}};normalizedSwipeThresholdX=.1;_didSwipe=!1;onInputPointerMove=e=>{if(this.useSwipe&&!this._didSwipe&&e.button===0&&e.pointerType==="touch"&&this.context.input.getPointerPressedCount()===1){const t=this.context.input.getPointerPositionDelta(e.button);if(t){const i=t.x/this.context.domWidth;i>=this.normalizedSwipeThresholdX?(this._didSwipe=!0,this.selectPrev()):i<=-this.normalizedSwipeThresholdX&&(this._didSwipe=!0,this.selectNext())}}};onInputPointerUp=e=>{e.button===0&&(this._didSwipe=!1)};onInputKeyDown=e=>{if(!this.useKeyboard||!this.scenes)return;const t=e.key.toLowerCase();if(!t)return;const i=parseInt(t)-1;if(i>=0){this.trySelectSceneFromValue(i);return}switch(t){case"arrowright":case"d":this.selectNext();break;case"arrowleft":case"a":this.selectPrev();break}};addScene(e){if(typeof e=="string"){let t=this.context.addressables.findAssetReference(e);return t||(t=new ne(e),this.context.addressables.registerAssetReference(t)),this.scenes.push(t),t}return this.scenes.push(e),e}selectNext(){return this.select(this._currentIndex+1)}selectPrev(){return this.select(this._currentIndex-1)}select(e){if(St&&console.log("[SceneSwitcher] select",e),typeof e=="object"&&console.warn('[SceneSwitcher] Switching to "'+e+'" might not work. Please either use an index or a AssetReference (not a scene reference)'),typeof e=="string"){const i=this.scenes?.find(n=>n.url===e);if(!i){const n=ne.getOrCreate(this.sourceId??"",e,this.context);return this.switchScene(n)}if(i)e=this.scenes?.indexOf(i);else return Bs}if(!this.scenes?.length)return Bs;if(e<0){if(this.clamp)return Bs;e=this.scenes.length-1}else if(e>=this.scenes.length){if(this.clamp)return Bs;e=0}const t=this.scenes[e];return this.switchScene(t)}unload(){return this.__lastSwitchScene=void 0,this.__lastSwitchScenePromise=void 0,this.__unloadCurrentScene()}async reload(){if(this.__lastSwitchScene){const e=this.__lastSwitchScene;return this.__lastSwitchScene=void 0,this.switchScene(e)}return!1}async switchScene(e){if(!(e instanceof ne)){const t=typeof e;if(t==="string")return this.select(e);if(t==="number")return this.select(e);if(e&&e instanceof M){const i=this.scenes?.indexOf(e);e=new ne(e.name,void 0,e),i>=0&&(this.scenes[i]=e)}else return console.warn(`[SceneSwitcher] Can't switch to scene of type ${t}`),!1}return e.url===this.sourceId?(console.warn("[SceneSwitcher] Can't load own scene - prevent recursive loading",this.sourceId),!1):this.__lastSwitchScene===e&&this.__lastSwitchScenePromise?this.__lastSwitchScenePromise:(this.__lastSwitchScene=e,this.__lastSwitchScenePromise=this.__internalSwitchScene(e),await this.__lastSwitchScenePromise)}async __unloadCurrentScene(){const e=this._currentScene;if(this._currentScene=void 0,e){St&&console.log("[SceneSwitcher] UNLOAD",e.url,"HasURL?: "+e.hasUrl);const t=this.tryGetSceneEventListener(e.asset);if(t?.sceneClosing){const i=t.sceneClosing();i instanceof Promise&&await i}e.hasUrl?(e.unload(),this._currentSceneAsset&&Di(this._currentSceneAsset,!0,!1)):S.remove(this._currentSceneAsset)}}_currentlyLoadingScene;async __internalSwitchScene(e){await this.__unloadCurrentScene();const t=this._currentIndex=this.scenes?.indexOf(e)??-1;try{St&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene start: ${e.url} (index: ${t})`),this._currentlyLoadingScene=e,this._currentLoadingProgress=new ProgressEvent("progress",{loaded:0,total:1});const i=new CustomEvent("loadscene-start",{detail:{scene:e,switcher:this,index:t}});this.dispatchEvent(i),this.sceneLoadingStart?.invoke(i.detail),await this.onStartLoading(),await e.loadAssetAsync((s,r)=>{if(St){const a=r.loaded/r.total,l="["+"=".repeat(Math.floor(a*20))+"-".repeat(20-Math.floor(a*20))+"]";console.debug(`${Date.now()} [SceneSwitcher] Loading scene progress: ${(a*100).toFixed(1)} % ${l}`,e.url)}this._currentLoadingProgress=r,this.dispatchEvent(r),this.sceneLoadingProgress?.invoke(r)}).catch(console.error),await this.onEndLoading();const n=new CustomEvent("loadscene-finished",{detail:{scene:e,switcher:this,index:t}});if(this.dispatchEvent(n),this._currentLoadingProgress=void 0,this._currentlyLoadingScene=void 0,n.defaultPrevented)return St&&console.warn("[SceneSwitcher] Adding loaded scene prevented:",e,n),!1;if(!e.asset)return St&&console.warn("[SceneSwitcher] Failed loading scene:",e),!1;if(this._currentIndex===t){if(St&&console.log("[SceneSwitcher] ADD",e.url),this._currentScene=e,zE){const a=this.context.mainCameraComponent?.gameObject||this.context.mainCamera;a?.removeFromParent();const l=this.gameObject.removeFromParent();Di(this.context.scene,!0,!0),this.context.scene=new qi,this.context.scene.add(l),a&&this.context.scene.add(a)}if(e.asset.parent?this._currentSceneAsset=Ur(e.asset,{parent:this.gameObject}):(this._currentSceneAsset=e.asset,S.add(e.asset,this.gameObject)),this.useSceneLighting&&this.context.sceneLighting.enable(e),this.useSceneBackground){const a=this.context.lightmaps.tryGetSkybox(e.url);a?(a.mapping!==Mo&&(a.mapping=Eo),this.context.scene.background=a):St&&console.warn("[SceneSwitcher] Can't find skybox for scene "+e.url)}if(this.useHistory&&t>=0){let a=t.toString();if(this.useSceneName&&(e instanceof M?a=e.name:e.url&&(a=Cx(e.url))),this.queryParameterName?.length)mc(this.queryParameterName,a,this.useHistory);else{const l=history.state,c=this.guid+"::"+t;l!==c&&history.pushState(c,"unused",location.href)}}const s=this.tryGetSceneEventListener(e.asset);if(s?.sceneOpened){const a=s.sceneOpened(this);a instanceof Promise&&await a}St&&console.debug(`${Date.now()} [SceneSwitcher] Loading scene finished: ${e.url} (index: ${t})`);const r=new CustomEvent("scene-opened",{detail:{scene:e,switcher:this,index:t}});return this.dispatchEvent(r),this.sceneLoaded?.invoke(this),!0}}catch(i){console.error(i)}return!1}preload(e){if(e>=0&&e<this.scenes.length){const t=this.scenes[e];if(t instanceof ne)return t.preload()}return Bs}tryLoadFromQueryParam(){if(!this.queryParameterName?.length)return Bs;const e=w(this.queryParameterName);return typeof e=="boolean"?Bs:this.trySelectSceneFromValue(e)}trySelectSceneFromValue(e){if(typeof e=="string"){const t=parseInt(e);if(t>=0&&t<this.scenes.length)return this.select(t);{const i=e.toLowerCase();for(let n=0;n<this.scenes.length;n++){const s=this.scenes[n];if(!!s&&(s instanceof M?s.name:Cx(s.url)).toLowerCase().includes(i))return this.select(n)}}}else if(typeof e=="number"&&e>=0&&e<this.scenes.length)return this.select(e);return Ti()&&console.warn('[SceneSwitcher] Can not find scene: "'+e+'"',this),Bs}_lastLoadingScene=void 0;_loadingScenePromise=void 0;_isCurrentlyLoading=!1;_currentLoadingProgress=void 0;async onStartLoading(){if(this._isCurrentlyLoading=!0,this.loadingScene&&(this._lastLoadingScene!==this.loadingScene&&(this._loadingScenePromise=void 0),this._lastLoadingScene=this.loadingScene,this._loadingScenePromise||(this._loadingScenePromise=this.loadingScene?.loadAssetAsync().then(e=>e!=null)),await this._loadingScenePromise,this._isCurrentlyLoading&&this.loadingScene?.asset)){St&&console.log("Add loading scene",this.loadingScene.url,this.loadingScene.asset);const e=this.loadingScene.asset;S.add(e,this.gameObject);const t=this.tryGetSceneEventListener(e);if(t?.sceneOpened){const i=t.sceneOpened(this);i instanceof Promise&&await i}}if(this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneOpened){const t=e.sceneOpened(this);t instanceof Promise&&await t}}}async onEndLoading(){if(this._isCurrentlyLoading=!1,this.loadingScene?.asset){St&&console.log("Remove loading scene",this.loadingScene.url);const e=this.loadingScene.asset,t=this.tryGetSceneEventListener(e);if(typeof t?.sceneClosing=="function"){const i=t.sceneClosing();i instanceof Promise&&await i}S.remove(e)}if(!this._isCurrentlyLoading){const e=this.tryGetSceneEventListener(this.gameObject);if(e&&e.sceneClosing){const t=e.sceneClosing();t instanceof Promise&&await t}}}tryGetSceneEventListener(e,t=0){if(!e)return null;const i=S.foreachComponent(e,n=>{const s=n;if(s.sceneClosing||s.sceneOpened)return s});if(t===0&&!i&&e.children.length)for(const n of e.children){const s=this.tryGetSceneEventListener(n,t+1);if(s)return s}return i||null}}xt([u()],et.prototype,"autoLoadFirstScene"),xt([u(ne)],et.prototype,"scenes"),xt([u(ne)],et.prototype,"loadingScene"),xt([u()],et.prototype,"queryParameterName"),xt([u()],et.prototype,"useSceneName"),xt([u()],et.prototype,"clamp"),xt([u()],et.prototype,"useHistory"),xt([u()],et.prototype,"useKeyboard"),xt([u()],et.prototype,"useSwipe"),xt([u()],et.prototype,"useSceneLighting"),xt([u()],et.prototype,"useSceneBackground"),xt([u()],et.prototype,"preloadNext"),xt([u()],et.prototype,"preloadPrevious"),xt([u()],et.prototype,"preloadConcurrent"),xt([u()],et.prototype,"createMenuButtons"),xt([u(ae)],et.prototype,"sceneLoadingStart"),xt([u(ae)],et.prototype,"sceneLoadingProgress"),xt([u(ae)],et.prototype,"sceneLoaded");function Cx(o){const e=o.split("/").pop()?.split(".").shift();return e?.length?e:o}class WE{maxLoadAhead;maxLoadBehind;maxConcurrent;_isRunning=!1;_switcher;_loadTasks=[];_maxConcurrentLoads=1;constructor(e,t=1,i=1,n=2){this._switcher=e,this.maxLoadAhead=t,this.maxLoadBehind=i,this.maxConcurrent=n}begin(e){if(this._isRunning)return;St&&console.log("[SceneSwitcher] Preload scheduled",{delay:e}),this._isRunning=!0;let t=-10,i,n;const s=this._switcher.scenes,r=Date.now()+e,a=setInterval(()=>{if(this.allLoaded()&&(St&&console.log("[SceneSwitcher] All scenes (pre-)loaded"),this.stop()),!this._isRunning){clearInterval(a);return}if(Date.now()<r||this.canLoadNewScene()===!1)return;(t===-10||t!==this._switcher.currentIndex)&&(t=this._switcher.currentIndex,n=0,i=0);const l=n%2===0;l&&(i+=1),n+=1;const c=l?this.maxLoadAhead:this.maxLoadBehind;if(i>c)return;const h=l?t+i:t-i;if(!(h<0)&&!(h<0||h>=s.length)&&!this._loadTasks.some(d=>d.index===h)){const d=s[h];St&&console.log("[SceneSwitcher] Schedule preload scene",{roomIndex:h,searchForward:l,lastRoom:t,currentIndex:this._switcher.currentIndex,tasks:this._loadTasks.length},d?.url),new VE(h,d,this._loadTasks)}},200)}stop(){this._isRunning=!1}canLoadNewScene(){return this._loadTasks.length<this._maxConcurrentLoads}allLoaded(){if(this._switcher.scenes){for(const e of this._switcher.scenes)if(e?.isLoaded&&e.isLoaded()===!1)return!1}return!0}}class VE{index;asset;tasks;constructor(e,t,i){this.index=e,this.asset=t,this.tasks=i,i.push(this),this.awaitLoading()}async awaitLoading(){this.asset&&!this.asset.isLoaded()&&(St&&console.log("[SceneSwitcher] Preload start: "+this.asset.url,this.index),await this.asset.preload(),St&&console.log("[SceneSwitcher] Preload finished: "+this.asset.url,this.index));const e=this.tasks.indexOf(this);e>=0&&this.tasks.splice(e,1)}}const Fs=w("debugautosync"),Yf=Symbol("syncerId");class $E{_syncers={};getOrCreateSyncer(e){if(!e.guid)return null;if(this._syncers[e.guid])return this._syncers[e.guid];const t=new HE(e);return t[Yf]=e.guid,this._syncers[t[Yf]]=t,t}removeSyncer(e){delete this._syncers[e[Yf]]}}const Zf=new $E;class HE{comp;constructor(e){this.comp=e}hasChanges=!1;changedProperties={};get networkingKey(){return this.comp.guid}_isReceiving=!1;_isInit=!1;init(e){if(this._isInit)return;this._isInit=!0,this.comp=e,this.comp.context.post_render_callbacks.push(this.onHandleSending),this.comp.context.connection.beginListen(this.networkingKey,this.onHandleReceiving);const t=this.comp.context.connection.tryGetState(this.comp.guid);t&&this.onHandleReceiving(t)}destroy(){this._isInit&&(this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending),1),this.comp.context.connection.stopListen(this.networkingKey,this.onHandleReceiving),this.comp=null,this._isInit=!1)}notifyChanged(e,t){this._isReceiving||(Fs&&console.log("Property changed: "+e,t),this.hasChanges=!0,this.changedProperties[e]=t)}onHandleSending=()=>{if(!this.hasChanges)return;this.hasChanges=!1;const e=this.comp.context.connection;if(!e||!e.isConnected||!e.isInRoom){for(const t in this.changedProperties)delete this.changedProperties[t];return}for(const t in this.changedProperties){const i=this.changedProperties[t];Fs&&console.log("SEND",this.comp.guid,this.networkingKey),e.send(this.networkingKey,{guid:this.comp.guid,property:t,data:i},Mn.Queued),delete this.changedProperties[t]}};onHandleReceiving=e=>{if(Fs&&console.log("SYNCFIELD RECEIVE",this.comp.name,this.comp.guid,e),!!this._isInit&&this.comp&&e.guid===this.comp.guid)try{this._isReceiving=!0,this.comp[e.property]=e.data}catch(t){console.error(t)}finally{this._isReceiving=!1}}}function GE(o,e){let t=e!==o;return!t&&o&&e&&(Array.isArray(o)&&Array.isArray(e)||typeof o=="object"&&typeof e=="object")&&(t=!0),t}const ch=Symbol("AutoSyncHandler");function qE(o){if(o[ch])return o[ch];const e=Zf.getOrCreateSyncer(o);return e?.init(o),o[ch]=e,e}function XE(o){const e=o[ch];e&&(Zf.removeSyncer(e),e.destroy(),delete o[ch])}const Kf=function(o=null){return function(e,t){let i="";typeof t=="string"?i=t:i=t.name;let n=null,s;typeof o=="string"?s=e[o]:typeof o=="function"&&(s=o),s==null&&(A()||Fs)&&o!=null&&console.warn('syncField: no callback function found for property "'+i+'"','"'+o+'"');const r=e,a=r.__internalAwake;if(typeof a!="function"){(Fs||A())&&console.error('@syncField can currently only used on Needle Engine Components, custom object of type "'+e?.constructor?.name+'" is not supported',e);return}Fs&&console.log(i);const l=Symbol(i);r.__internalAwake=function(){if(this[l]===void 0){if(this[l]=this[i],n=Zf.getOrCreateSyncer(this),Object.getOwnPropertyDescriptor(this,i)?.set===void 0){let h=!1;Object.defineProperty(this,i,{set:function(d){const p=this[l];if(this[l]=d,h){(A()||Fs)&&console.warn("Recursive call detected",i);return}h=!0;try{const m=GE(d,p);Fs&&console.log("SyncField assignment",i,"changed?",m,d,s),m&&s?.call(this,d,p)!==!1&&qE(this)?.notifyChanged(i,d)}finally{h=!1}},get:function(){return this[l]},configurable:!0,enumerable:!0})}n?.init(this),a.call(this)}};const c=r.__internalDestroy;r.__internalDestroy=function(){XE(this),c.call(this)}}},np=new Map;function Jf(o,e){if(np.has(o))return np.get(o);const t=new URL(o,window.location.href),i=QE(t,e);return np.set(o,i),i.finally(()=>{np.delete(o)}),i}async function QE(o,e){if(!o)return Promise.resolve(null);const t=o.pathname,i=o.toString().toLowerCase().includes("pmrem")||o.searchParams.get("pmrem")!=null,n=t.endsWith(".exr"),s=t.endsWith(".hdr"),r=t.endsWith(".ktx2");let a;if(n)a=new Gm;else if(s)a=new Wb;else if(r){const{ktx2Loader:c}=Hm(e);a=c}else a=new _r;const l=o.toString();return await a.loadAsync(l).then(c=>{if(c){const h=t.lastIndexOf("/");c.name=t.substring(h>=0?h+1:0),i?c.mapping=Mo:c.mapping=Ab,a instanceof _r&&(c.colorSpace=To)}return c}).catch(c=>(console.warn("Failed to load texture from url:",o),null))}var YE=Object.defineProperty,hh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YE(e,t,n),n};const ii=w("debugskybox");function ZE(){Qf("background-image"),Qf("environment-image")}const Px={studio:{url:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/modelviewer-Neutral-small.pmrem4x4.ktx2?pmrem"},"blurred-skybox":{url:"https://cdn.needle.tools/static/skybox/blurred-skybox.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/blurred-skybox-small.pmrem4x4.ktx2?pmrem"},"quicklook-ar":{url:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ARMode-small.pmrem4x4.ktx2?pmrem"},quicklook:{url:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode.pmrem4x4.ktx2?pmrem",url_low:"https://cdn.needle.tools/static/skybox/QuickLook-ObjectMode-small.pmrem4x4.ktx2?pmrem"}};function Ox(o,e,t,i,n){if(e==="transparent"||e?.startsWith("rgb")||e?.startsWith("#"))return console.warn(`Needle Engine: Invalid ${n} value (${e}). Did you mean to set background-color instead?`),null;const s=new sp;s.sourceId=d_(e),s.allowDrop=!1,s.allowNetworking=!1,s.background=t,s.environment=i,S.addComponent(o.scene,s);const r=a=>{if(ii&&console.log(n,"CHANGED TO",a),a){if(typeof a!="string"){console.warn("Invalid attribute value for "+n);return}s.setSkybox(a)}else if(s.sourceId&&(i&&(o.sceneLighting.internalEnableReflection(s.sourceId)||(o.scene.environment=null)),t)){const l=o.lightmaps.tryGetSkybox(s.sourceId);o.scene.background=l}};return ig(o.domElement,n,r),s.addEventListener("destroy",()=>{ii&&console.log("Destroyed attribute remote skybox",n),ng(o.domElement,n,r)}),s.setSkybox(e)}const op=new Array;pe.registerCallback(ue.ContextCreationStart,o=>{const e=o.context,t=e.domElement.getAttribute("background-image"),i=e.domElement.getAttribute("environment-image");if(t){ii&&console.log("Creating RemoteSkybox to load background "+t);const n=Ox(e,t,!0,!1,"background-image");n&&op.push(n)}if(i){ii&&console.log("Creating RemoteSkybox to load environment "+i);const n=Ox(e,i,!1,!0,"environment-image");n&&op.push(n)}}),pe.registerCallback(ue.ContextCreationStart,()=>Promise.all(op).finally(()=>{op.length=0}));const Hr=class extends R{url="studio";allowDrop=!0;background=!0;environment=!0;allowNetworking=!0;_prevUrl;_prevLoadedEnvironment;_prevEnvironment=null;_prevBackground=null;onEnable(){this.setSkybox(this.url),this.registerDropEvents()}onDisable(){this.context.scene.environment===this._prevLoadedEnvironment&&(this.context.scene.environment=this._prevEnvironment,_i.backgroundShouldBeTransparent(this.context)||(this.context.scene.background=this._prevBackground),this._prevLoadedEnvironment=void 0),this.unregisterDropEvents(),this.context.mainCameraComponent?.applyClearFlags()}urlChangedSyncField(){this.allowNetworking&&this.url&&(this.isRemoteTexture(this.url)?this.setSkybox(this.url):ii&&console.warn(`RemoteSkybox: Not setting skybox: ${this.url} is not a remote texture. If you want to set a local texture, set allowNetworking to false.`))}async setSkybox(o,e){if(!this.activeAndEnabled||(o=KE(o,this.environment,this.background),!o))return!1;if(e??=o,this.isValidTextureType(e)||console.warn('Potentially invalid skybox URL: "'+e+'" on '+(this.name||this.gameObject?.name||"context")),ii&&console.log("Set RemoteSkybox url: "+o),this._prevUrl===o&&this._prevLoadedEnvironment)return this.apply(),!0;this._prevLoadedEnvironment?.dispose(),this._prevLoadedEnvironment=void 0,this._prevUrl=o;const t=await Jf(o,this.context.renderer);return t?!this.enabled||this.destroyed?(ii&&console.warn("RemoteSkybox: Component is disabled or destroyed"),!1):this._prevUrl!==o?(ii&&console.warn("RemoteSkybox: URL changed while loading texture, aborting setSkybox"),!1):(this.url=o,this._prevLoadedEnvironment=t,this.apply(),!0):(ii&&console.warn("RemoteSkybox: Failed to load texture from url",o),!1)}apply(){const o=this._prevLoadedEnvironment;if(o&&(o instanceof Ib||o instanceof kC||o.mapping==Mo||(o.mapping=Ab,o.needsUpdate=!0),!this.destroyed)){if(!this.context){console.warn("RemoteSkybox: Context is not available - can not apply skybox.");return}this.context.scene.background!==o&&(this._prevBackground=this.context.scene.background),this.context.scene.environment!==o&&(this._prevEnvironment=this.context.scene.environment),ii&&console.log("Set RemoteSkybox ("+(this.environment&&this.background?"environment and background":this.environment?"environment":this.background?"background":"none")+")",this.url,!_i.backgroundShouldBeTransparent(this.context)),this.environment&&(this.context.scene.environment=o),this.background&&!_i.backgroundShouldBeTransparent(this.context)&&(this.context.scene.background=o),this.context.mainCameraComponent?.backgroundBlurriness!==void 0&&(this.context.scene.backgroundBlurriness=this.context.mainCameraComponent.backgroundBlurriness)}}validProtocols=["file:","blob:","data:"];validTextureTypes=[".ktx2",".hdr",".exr",".jpg",".jpeg",".png"];isRemoteTexture(o){return o.startsWith("http://")||o.startsWith("https://")}isValidTextureType(o){for(const e of this.validTextureTypes)if(o.includes(e))return!0;for(const e of this.validProtocols)if(o.startsWith(e))return!0;return!1}registerDropEvents(){this.unregisterDropEvents(),this.context.domElement.addEventListener("dragover",this.onDragOverEvent),this.context.domElement.addEventListener("drop",this.onDrop)}unregisterDropEvents(){this.context.domElement.removeEventListener("dragover",this.onDragOverEvent),this.context.domElement.removeEventListener("drop",this.onDrop)}onDragOverEvent=o=>{if(this.allowDrop&&o.dataTransfer)for(const e of o.dataTransfer.types)(e==="text/uri-list"||e==="Files")&&o.preventDefault()};onDrop=o=>{if(this.allowDrop&&o.dataTransfer){for(const e of o.dataTransfer.types)if(ii&&console.log(e),e==="text/uri-list"){const t=o.dataTransfer.getData(e);ii&&console.log(e,t);let i=new RegExp(/polyhaven.com\/asset_img\/.+?\/(?<name>.+)\.png/).exec(t)?.groups?.name;if(i||(i=new RegExp(/polyhaven\.com\/a\/(?<name>.+)/).exec(t)?.groups?.name),ii&&console.log(i),i){const n="https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/1k/"+i+"_1k.exr";console.log(`[Remote Skybox] Setting skybox from url: ${n}`),o.preventDefault(),this.setSkybox(n);break}else if(this.isValidTextureType(t)){console.log("[Remote Skybox] Setting skybox from url: "+t),o.preventDefault(),this.setSkybox(t);break}else{console.warn(`[RemoteSkybox] Unknown url ${t}. If you want to load a skybox from a url, make sure it is a valid image url. Url must end with${this.validTextureTypes.join(", ")}.`);const n=new CustomEvent("dropped-unknown-url",{detail:{sender:this,event:o,url:t,apply:s=>{o.preventDefault(),this.setSkybox(s)}}});this.dispatchEvent(n)}}else if(e=="Files"){const t=o.dataTransfer.files.item(0);if(ii&&console.log(e,t),!t)continue;if(!this.isValidTextureType(t.name)){console.warn(`[RemoteSkybox]: File "${t.name}" is not supported. Supported files are ${this.validTextureTypes.join(", ")}`);return}o.preventDefault(),this.setSkybox(t.name);break}}}};hh([Kf(Hr.prototype.urlChangedSyncField),u(URL)],Hr.prototype,"url"),hh([u()],Hr.prototype,"allowDrop"),hh([u()],Hr.prototype,"background"),hh([u()],Hr.prototype,"environment"),hh([u()],Hr.prototype,"allowNetworking");let sp=Hr;function KE(o,e,t){if(o==null)return null;const i=e&&!t,n=Px[o.toLowerCase()];return n?i?n.url_low:n.url:(typeof o=="string"&&o?.length&&(A()||ii)&&(o.includes("/")||o.includes(".")||console.warn(`RemoteSkybox: Unknown magic skybox name "${o}". Valid names are: ${Object.keys(Px).map(s=>`"${s}"`).join(", ")}`)),o)}var JE=Object.defineProperty,kx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JE(e,t,n),n};class dh extends R{from;to;width=0;centered=!0;_centerPos;awake(){this._centerPos=new b}update(){if(!this.from||!this.to)return;const e=ee(this.from).clone(),t=ee(this.to).clone(),i=e.distanceTo(t);this._centerPos.copy(e),this._centerPos.add(t),this._centerPos.multiplyScalar(.5),bt(this.gameObject,this.centered?this._centerPos:e),this.gameObject.lookAt(ee(this.to).clone()),this.gameObject.scale.set(this.width,this.width,i)}}kx([u(S)],dh.prototype,"from"),kx([u(S)],dh.prototype,"to");const eT=w("debugavatar");class Le extends R{static getAvatar(e){return e>=0&&e<Le.instances.length?Le.instances[e]:null}static instances=[];static onAvatarMarkerCreated(e){return Le._onNewAvatarMarkerAdded.push(e),e}static onAvatarMarkerDestroyed(e){return Le._onAvatarMarkerDestroyed.push(e),e}static _onNewAvatarMarkerAdded=[];static _onAvatarMarkerDestroyed=[];connectionId;avatar;awake(){Le.instances.push(this),eT&&console.log(this);for(const e of Le._onNewAvatarMarkerAdded)e({avatarMarker:this,gameObject:this.gameObject})}onDestroy(){Le.instances.splice(Le.instances.indexOf(this),1);for(const e of Le._onAvatarMarkerDestroyed)e({avatarMarker:this,gameObject:this.gameObject})}isLocalAvatar(){return this.connectionId===this.context.connection.connectionId}}class Gr{static Pois=[];static LastChangeTime=0;static Add(e,t,i=null){if(t){for(const n of this.Pois)if(n.obj===t)return;this.Pois.push({obj:t,avatar:i}),this.LastChangeTime=e.time.time}}static Remove(e,t){if(t){for(const i of this.Pois)if(i.obj===t){this.Pois.splice(this.Pois.indexOf(i),1),this.LastChangeTime=e?.time.time??z.Current?.time.time;return}}}}class tT{guid;position=new b}class uh extends R{set controlledTarget(e){this.target=e;const t=C.get("MoveRandom");if(t&&this.target){const i=S.getComponent(this.target,t);i&&i.destroy()}}target=null;avatar=null;_model=null;_targetModel=new tT;_currentTargetObject=null;_lastUpdateTime=0;_lookDuration=0;_lastPoiChangedTime=0;awake(){if(this.avatar=S.getComponentInParent(this.gameObject,Le),this.avatar){const e=S.getComponentInParent(this.gameObject,Le);this._model=new nf(this.context.connection,this.guid),e?.isLocalAvatar&&this._model.requestOwnership()}this.context.connection.beginListen("avatar-look-target-changed",e=>{this.target&&e&&e.guid===this.avatar?.guid&&bt(this.target,e.position)})}update(){if((!this.context.connection.isConnected||this._model?.hasOwnership)&&(Gr.LastChangeTime!==this._lastPoiChangedTime&&(this._lastPoiChangedTime=Gr.LastChangeTime,this._lookDuration=0),this.selectTarget(),this._currentTargetObject&&this.context.time.frameCount%10===0&&this.target)){const e=ee(this._currentTargetObject);bt(this.target,e),this.context.connection.isConnected&&this.avatar&&(this.context.connection.send("avatar-look-target-changed",this._targetModel),this._targetModel.guid=this.avatar.guid,this._targetModel.position.copy(e))}}selectTarget(){if(this.context.time.time-this._lastUpdateTime>this._lookDuration){this._lastUpdateTime=this.context.time.time,this._lookDuration=Math.random()*.5+.2;const e=Gr.Pois;if(e.length>0){const t=e[Math.floor(Math.random()*e.length)];if(t&&t.obj){if(t.avatar&&t.avatar===this.avatar)return;this._currentTargetObject=t.obj}}}}}const De=w("debugnetworkingstreams");var ro=(o=>(o.Connected="peer-user-connected",o.StreamReceived="receive-stream",o.StreamEnded="call-ended",o.Disconnected="peer-user-disconnected",o.UserJoined="user-joined",o))(ro||{});class ey{type="call-ended";userId;direction;constructor(e,t){this.userId=e,this.direction=t}}class Mx{type="receive-stream";userId;stream;target;constructor(e,t,i){this.userId=e,this.stream=t,this.target=i}}class iT{guid;peerId;dontSave=!0;constructor(e,t){this.guid=e.id,this.peerId=t}}var Rx=(o=>(o.Incoming="incoming",o.Outgoing="outgoing",o))(Rx||{});class nT extends Nm{peerId;userId;direction;call;get stream(){return this._stream}_stream=null;_isDisposed=!1;close(){this._isDisposed||(this._isDisposed=!0,this.call.close(),ao(this._stream))}get isOpen(){return this.call.peerConnection?.connectionState==="connected"}get isOpening(){return this.call.peerConnection?.connectionState==="connecting"}get isClosed(){return!this.isOpen||this._isDisposed}constructor(e,t,i,n=null){super(),this.peerId=t.peer,this.userId=e,this.call=t,this.direction=i,this._stream=n,t.on("stream",s=>{if(De&&console.log("Receive stream",`
975
+ Audio:`,s.getAudioTracks(),`
976
+ Video:`,s.getVideoTracks()),this._stream=s,i==="incoming"){const r=new Mx(e,s,this);this.dispatchEvent(r)}}),t.on("close",()=>{this.dispatchEvent(new ey(e,i))})}}function Ex(o){return o=o.replace("a=fmtp:111 minptime=10;useinbandfec=1","a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"),o}class _s extends Nm{static instances=new Map;static getOrCreate(e,t){if(_s.instances.has(t))return _s.instances.get(t);const i=new _s(e,t);return _s.instances.set(t,i),i}getMyPeerId(){if(this.context.connection.connectionId)return this.getPeerIdFromUserId(this.context.connection.connectionId)}getPeerIdFromUserId(e){return this.id+"-"+e}getUserIdFromPeerId(e){return e.substring(this.id.length+1)}makeCall(e,t){if(!t?.id){De?console.warn("Can not make a call: mediastream has no id or is undefined"):console.debug("Can not make a call: mediastream has no id or is undefined");return}const i={metadata:{userId:this.context.connection.connectionId,streamId:t.id},sdpTransform:s=>Ex(s)},n=this._peer?.call(e,t,i);if(n){const s=this.registerCall(n,"outgoing",t);return De&&console.warn(`\u{1F4DE} CALL ${e}`,`
977
+ Outgoing:`,this._outgoingCalls,`
978
+ Incoming:`,this._incomingCalls),s}else De&&console.error("Failed to make call",e,t,this._peer)}closeAll(){for(const e of this._incomingCalls)e.close();for(const e of this._outgoingCalls)e.close();this.updateCalls()}updateCalls=()=>{for(let e=this._incomingCalls.length-1;e>=0;e--){const t=this._incomingCalls[e];t.isClosed&&!t.isOpening&&this._incomingCalls.splice(e,1)}for(let e=this._outgoingCalls.length-1;e>=0;e--){const t=this._outgoingCalls[e];let i=!1;t.isClosed&&!t.isOpening&&(t.stream?.active?De&&console.warn("!!! Stream is still active, don't remove call",t.userId,"Your id: "+this.context.connection.connectionId):(De&&console.warn("!!! Remove closed call",t.userId),i=!0)),this.context.connection.userIsInRoom(t.userId)===!1&&(De&&console.warn("!!! User is not in room anymore, remove call",t.userId),i=!0),i&&(t.close(),this._outgoingCalls.splice(e,1))}};get peer(){return this._peer}get incomingCalls(){return this._incomingCalls}id;context;_incomingCalls=[];_outgoingCalls=[];_peer;constructor(e,t){super(),this.context=e,this.id=t,this.setupPeer();const i=Object.getOwnPropertyDescriptor(navigator,"getUserMedia")?.writable;try{i?navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia:De&&console.warn("[PeerJs] getUserMedia is not writable")}catch(n){De&&console.error("[PeerJs] Error setting getUserMedia",n)}}_enabled=!1;_enabledPeer=!1;onConnectRoomFn=this.onConnectRoom.bind(this);enable(){this._enabled||(this._enabled=!0,this.context.connection.beginListen(ie.JoinedRoom,this.onConnectRoomFn),this.subscribePeerEvents())}disable(){this._enabled&&(this._enabled=!1,this.context.connection.stopListen(ie.JoinedRoom,this.onConnectRoomFn),this.unsubscribePeerEvents())}onConnectRoom(){this.setupPeer()}async setupPeer(){if(this.context.connection.connectionId&&!this._enabledPeer){if(this._enabledPeer=!0,!this._peer){const e=this.getMyPeerId();e?this._peer=await $v(e):console.error("Failed to setup peerjs because we dont have a connection id",this.context.connection.connectionId)}this._enabled&&this.subscribePeerEvents()}}subscribePeerEvents(){this._peer&&(this._peer.on("open",this.onPeerConnect),this._peer.on("close",this.onPeerClose),this._peer.on("call",this.onPeerReceivingCall),this._peer.on("disconnected",this.onPeerDisconnected),this._peer.on("error",this.onPeerError))}unsubscribePeerEvents(){this._peer&&(this._peer.off("open",this.onPeerConnect),this._peer.off("close",this.onPeerClose),this._peer.off("call",this.onPeerReceivingCall),this._peer.off("disconnected",this.onPeerDisconnected),this._peer.off("error",this.onPeerError))}onPeerConnect=e=>{if(De&&console.log("PEER opened as",e),e===null){console.error("Peer connection failed",e);return}this.context.connection.send("peer-user-connected",new iT(this,e))};onPeerClose=()=>{De&&console.log("PEER closed"),this.updateCalls()};onPeerDisconnected=()=>{De&&console.log("PEER disconnected"),this.updateCalls()};onPeerError=e=>{De&&console.error("PEER error",e)};onPeerReceivingCall=e=>{e.answer(void 0,{sdpTransform:t=>Ex(t)}),this.registerCall(e,"incoming",null)};registerCall(e,t,i){const n=e.metadata;(!n||!n.userId)&&console.error("Missing call metadata",e);const s=n.userId;t==="incoming"&&De?console.warn("\u2190 Receive call from",e.metadata,e.connectionId):De&&console.warn("\u2192 Make call to",e.metadata);const r=t==="incoming"?this._incomingCalls:this._outgoingCalls,a=new nT(s,e,t,i);return r.push(a),e.on("error",l=>{console.error("Call error",l)}),e.on("close",()=>{De&&console.log("Call ended",e.metadata);const l=r.indexOf(a);l!==-1&&r.splice(l,1),a.close(),this.dispatchEvent(new ey(s,t))}),a.addEventListener("call-ended",l=>{this.dispatchEvent(l)}),t==="incoming"&&(a.addEventListener("receive-stream",l=>{this.dispatchEvent(l)}),e.on("stream",()=>{De&&console.log("Received stream for call",e.metadata);let l=0;const c=setInterval(()=>{const h=l===0;!a.isOpen&&h&&(De&&console.warn("Close call because stream is not active",e.metadata),l+=1,clearInterval(c),a.close())},2e3)})),a}}class Pd extends Nm{static create(e,t){const i=_s.getOrCreate(e.context,t||e.context.connection.connectionId||e.guid);return new Pd(e.context,i)}context;peer;_sendingStreams=new Map;debug=!1;constructor(e,t){if(super(),Rg(e)){const i=e;e=i.context,t=_s.getOrCreate(i.context,i.guid)}else typeof t=="string"&&(t=_s.getOrCreate(e,t));if(e){if(!(e instanceof z))throw new Error("Failed to create NetworkedStreams because context is not an instance of Context")}else throw new Error("Failed to create NetworkedStreams because context is undefined");if(!t)throw new Error("Failed to create NetworkedStreams because peer is undefined");this.context=e,this.peer=t,De&&(this.debug=!0)}startSendingStream(e){this._sendingStreams.has(e)?console.warn("Received start sending stream with stream that is already being sent"):(this._sendingStreams.set(e,[]),this.updateSendingCalls())}stopSendingStream(e){if(e){const t=this._sendingStreams.get(e);if(t){for(const i of t)i.close();t.length=0}this._sendingStreams.delete(e),t&&this.debug&&this.debugLogCurrentState()}this.updateSendingCalls()}_enabled=!1;get enabled(){return this._enabled}enable(){this._enabled||(this._enabled=!0,this.peer.enable(),this.peer.addEventListener("receive-stream",this.onCallStreamReceived),this.peer.addEventListener("call-ended",this.onCallEnded),this.context.connection.beginListen("peer-user-connected",this.onUserConnected),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId=setInterval(this.tick,5e3))}disable(){this._enabled&&(this._enabled=!1,this.peer.disable(),this.peer.removeEventListener("receive-stream",this.onCallStreamReceived),this.peer.removeEventListener("call-ended",this.onCallEnded),this.context.connection.stopListen("peer-user-connected",this.onUserConnected),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserJoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeft),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this._tickIntervalId!=null&&(clearInterval(this._tickIntervalId),this._tickIntervalId=void 0))}_tickIntervalId;tick=()=>{this.updateSendingCalls()};onJoinedRoom=e=>{this._sendingStreams.size>0&&(this.debug&&console.warn(`${e?.userId?`User ${e.userId}`:"You"} joined room`,e,this._sendingStreams.size),this.updateSendingCalls())};onLeftRoom=e=>{this.debug&&console.warn(`${e?.userId||"You"} left room`,e),this.stopCallsToUsersThatAreNotInTheRoomAnymore(),this.peer.closeAll()};onCallStreamReceived=e=>{this.debug&&console.log("Call with "+e.userId+" started"),this.dispatchEvent({type:"receive-stream",target:this,stream:e.stream,userId:e.userId}),this.debug&&this.debugLogCurrentState()};onCallEnded=e=>{this.debug&&console.log("Call with "+e.userId+" ended"),this.dispatchEvent(e),this.debug&&this.debugLogCurrentState()};onUserConnected=e=>{if(this.peer.id===e.guid){this.debug&&console.log("PEER USER CONNECTED",e.guid,e,this._sendingStreams.size);const t=this._sendingStreams.keys().next().value;if(!t)return;this.peer.makeCall(e.peerId,t)}else De&&console.log("Unknown user connected",e.guid,e.peerId)};onUserLeft=e=>{this.debug&&console.log("User left room: "+e.userId),this.stopCallsToUsersThatAreNotInTheRoomAnymore()};updateSendingCalls(){const e=this.context.connection.connectionId;for(const t of this._sendingStreams.keys()){const i=this._sendingStreams.get(t)||[];for(const n of this.context.connection.usersInRoom()){if(n===e)continue;const s=this.peer.getPeerIdFromUserId(n);if(i.find(r=>r.peerId===s&&r.direction==="outgoing"&&!r.isClosed&&r.stream?.active))De&&console.debug("Already have a call with user "+n+" / peer "+s);else{const r=this.peer.makeCall(s,t);r&&i.push(r)}}this._sendingStreams.set(t,i)}this.stopCallsToUsersThatAreNotInTheRoomAnymore()}stopCallsToUsersThatAreNotInTheRoomAnymore(){for(const e of this._sendingStreams.keys()){const t=this._sendingStreams.get(e);if(t)for(let i=t.length-1;i>=0;i--){const n=t[i];this.context.connection.userIsInRoom(n.userId)?De&&(this.context.connection.connectionId===n.userId?console.warn(`You are still in the room [${i}] ${n.userId}`):console.log(`User is still in room [${i}] ${n.userId}`)):(De&&console.log(`Remove call ${[i]} to user that is not in room anymore ${n.userId}`),n.close(),t.splice(i,1))}}this.peer.updateCalls(),this.debug&&this.debugLogCurrentState()}debugLogCurrentState(){console.warn(`You (${this.context.connection.connectionId}) are currently sending ${this._sendingStreams.size} and receiving ${this.peer.incomingCalls.length} calls (${this.peer.incomingCalls.map(e=>e.userId).join(", ")})`,this.peer.incomingCalls)}}function ao(o){if(o&&o instanceof MediaStream)for(const e of o.getTracks())e.stop()}var oT=Object.defineProperty,ty=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&oT(e,t,n),n};const sT="noVoip",rT=w("debugvoip");class Us extends R{autoConnect=!0;runInBackground=!0;createMenuButton=!0;debug=!1;_net;_menubutton;awake(){rT&&(this.debug=!0),this.debug&&(console.log("VOIP debugging: press 'v' to toggle mute or 'c' to toggle connect/disconnect"),window.addEventListener("keydown",async e=>{switch(e.key.toLowerCase()){case"v":console.log("MUTE?",!this.isMuted),this.setMuted(!this.isMuted);break;case"c":this.isSending?this.disconnect():this.connect();break}}),window.addEventListener("blur",()=>{console.log("VOIP: MUTE ON BLUR"),this.setMuted(!0)}),window.addEventListener("focus",()=>{console.log("VOIP: UNMUTE ON FOCUS"),this.setMuted(!1)}))}onEnable(){this._net||(this._net=Pd.create(this)),this.debug&&(this._net.debug=!0),this._net.addEventListener(ro.StreamReceived,this.onReceiveStream),this._net.addEventListener(ro.StreamEnded,this.onStreamEnded),this._net.enable(),this.autoConnect&&this.context.connection.isConnected&&this.connect(),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.addEventListener("visibilitychange",this.onVisibilityChanged)}onDisable(){this._net&&(this._net.stopSendingStream(this._outputStream),this._net.removeEventListener(ro.StreamReceived,this.onReceiveStream),this._net.removeEventListener(ro.StreamEnded,this.onStreamEnded),this._net?.disable()),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.onLeftRoom),this.onEnabledChanged(),this.updateButton(),window.removeEventListener("visibilitychange",this.onVisibilityChanged)}onDestroy(){this._menubutton?.remove(),this._menubutton=void 0}_allowSending=!0;_outputStream=null;get isSending(){return this._outputStream!=null&&this._outputStream.active}async connect(e){if(!this._net)return console.error("Cannot connect to voice chat - NetworkedStreams not initialized. Make sure the component is enabled before calling this method."),!1;if(this.context.connection.isConnected){if(!await I.microphonePermissionsGranted())return console.error("Cannot connect to voice chat - microphone permissions not granted"),this.updateButton(),!1}else return console.error("Cannot connect to voice chat - not connected to server"),this.updateButton(),!1;return this._allowSending=!0,this._net?.stopSendingStream(this._outputStream),ao(this._outputStream),this._outputStream=await this.getAudioStream(e),this._outputStream?(this.debug&&console.log("VOIP: Got audio stream"),this._net?.startSendingStream(this._outputStream),this.updateButton(),!0):(this.updateButton(),await I.microphonePermissionsGranted()?console.error("VOIP: Could not get audio stream - please make sure to connect an audio device and grant microphone permissions"):wc("Microphone permissions not granted: Please grant microphone permissions to use voice chat"),(this.debug||A())&&console.log("VOIP: Failed to get audio stream"),!1)}disconnect(e){e?.remember&&(this._allowSending=!1),this._net?.stopSendingStream(this._outputStream),ao(this._outputStream),this._outputStream=null,this.updateButton()}setMuted(e){const t=this._outputStream?.getAudioTracks();if(t)for(const i of t)i.enabled=!e}get isMuted(){if(this._outputStream===null)return!1;const e=this._outputStream?.getAudioTracks();if(e){for(const t of e)if(!t.enabled)return!0}return!1}async updateButton(){if(this.createMenuButton){if(this._menubutton||(this._menubutton=document.createElement("button"),this._menubutton.addEventListener("click",()=>{this.isSending?this.disconnect({remember:!0}):this.connect(),I.microphonePermissionsGranted().then(e=>{e||be("<strong>Microphone permissions not granted</strong>. Please allow your browser to use the microphone to be able to talk. Click on the button on the left side of your browser's address bar to allow microphone permissions.")})})),this._menubutton){this.context.menu.appendChild(this._menubutton),this.activeAndEnabled?this._menubutton.style.display="":this._menubutton.style.display="none",this._menubutton.title=this.isSending?"Click to disable your microphone":"Click to enable your microphone";let e=(this.isSending,""),t=this.isSending?"mic":"mic_off";await I.microphonePermissionsGranted()||(e="No Permission",t="mic_off",this._menubutton.title="Microphone permissions not granted. Please allow your browser to use the microphone to be able to talk. This can usually be done in the addressbar of the webpage."),this._menubutton.innerText=e,this._menubutton.prepend(kt(t)),this.context.connection.isConnected==!1?this._menubutton.setAttribute("disabled",""):this._menubutton.removeAttribute("disabled")}}else this.activeAndEnabled||this._menubutton?.remove()}getFrequency(e){return this.unsupported_getfrequency||(this.unsupported_getfrequency=!0,A()&&be("VOIP: getFrequency is currently not supported"),console.warn("VOIP: getFrequency is currently not supported")),null}async getAudioStream(e){if(!navigator.mediaDevices.getUserMedia)return console.error("No getDisplayMedia support"),null;const t=async n=>await navigator.mediaDevices.getUserMedia({audio:n??!0,video:!1}).catch(s=>(console.warn("VOIP failed getting audio stream",s),null)),i=await t(e);if(!i)return null;if(I.isiOS()&&e?.deviceId===void 0){const n=(await navigator.mediaDevices.enumerateDevices()).find(s=>(s.kind==="audioinput"||s.kind==="audiooutput")&&!s.label.includes("iPhone"));if(n){const s=Object.assign({},e);return s.deviceId=n.deviceId,await t(s)}}return i}onJoinedRoom=async()=>{this.debug&&console.log("VOIP: Joined room"),await Do(300),this.autoConnect&&!this.isSending&&this._allowSending&&this.connect()};onLeftRoom=()=>{this.debug&&console.log("VOIP: Left room"),this.disconnect();for(const e of this._incomingStreams.values())ao(e.srcObject);this._incomingStreams.clear()};_incomingStreams=new Map;onReceiveStream=e=>{const t=e.target.userId,i=e.stream;let n=this._incomingStreams.get(t);n||(n=new Audio,this._incomingStreams.set(t,n)),n.srcObject=i,n.setAttribute("autoplay","true"),Vn.registerWaitForInteraction(()=>{n?.play().catch(s=>{console.error("VOIP: Failed to play audio",s)})})};onStreamEnded=e=>{const t=this._incomingStreams.get(e.userId);ao(t?.srcObject),this._incomingStreams.delete(e.userId)};onEnabledChanged=()=>{for(const e of this._incomingStreams){const t=e[1];t.muted=!this.enabled}};onVisibilityChanged=()=>{if(this.runInBackground)return;const e=document.visibilityState!=="visible";this.setMuted(e);for(const t of this._incomingStreams){const i=t[1];i.muted=e}}}ty([u()],Us.prototype,"autoConnect"),ty([u()],Us.prototype,"runInBackground"),ty([u()],Us.prototype,"createMenuButton");var aT=Object.defineProperty,Tx=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&aT(e,t,n),n};const lT=w("debugmouth");class ph extends R{idle=[];talking=[];marker=null;voip=null;lastMouthChangeTime=0;mouthChangeLength=0;awake(){setTimeout(()=>{this.voip=S.findObjectOfType(Us,this.context),this.marker||(this.marker=S.getComponentInParent(this.gameObject,Le))},3e3)}update(){if(!this.voip||this.context.time.frameCount%10!==0)return;let e=this.marker?.connectionId??null;if(!e){lT&&(e=null);return}const t=this.voip.getFrequency(e)??0;this.updateLips(t)}updateLips(e){if(this.context.time.time-this.lastMouthChangeTime>this.mouthChangeLength){if(this.mouthChangeLength=.05+Math.random()*.1,this.talking&&this.talking.length>0&&e>30){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.talking.length);this.setMouthShapeActive(this.talking,t)}else if(this.idle.length>0&&this.context.time.time-this.lastMouthChangeTime>.5){this.lastMouthChangeTime=this.context.time.time;const t=Math.floor(Math.random()*this.idle.length);this.setMouthShapeActive(this.idle,t)}}}setMouthShapeActive(e,t){if(e){e!=this.idle?this.idle.map(i=>i.visible=!1):this.talking.map(i=>i.visible=!1);for(let i=0;i<e.length;i++){const n=e[i];n&&(n.visible=i===t)}}}}Tx([u(M)],ph.prototype,"idle"),Tx([u(M)],ph.prototype,"talking");class iy extends R{voip=null;marker=null;_startPosition=null;awake(){this.voip=S.findObjectOfType(Us,this.context),this.marker=S.getComponentInParent(this.gameObject,Le)}update(){if(!this.voip||!this.marker||this.context.time.frameCount%10!==0)return;const e=this.marker.connectionId,t=this.voip.getFrequency(e);if(t==null)return;this._startPosition||(this._startPosition=this.gameObject.position.clone());const i=t/100;this.gameObject.position.y=this._startPosition.y+i*.07}}var cT=Object.defineProperty,hT=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&cT(e,t,n),n};const pl=w("debugxrflags"),Ax=w("disablexrflags");Ax&&console.warn("XRFlags are disabled");var lo=(o=>(o[o.Never=0]="Never",o[o.Browser=1]="Browser",o[o.AR=2]="AR",o[o.VR=4]="VR",o[o.FirstPerson=8]="FirstPerson",o[o.ThirdPerson=16]="ThirdPerson",o[o.All=4294967295]="All",o))(lo||{});class li{static Global=new li;Mask=17;Has(e){return(this.Mask&e)!==0}Set(e){pl&&console.warn("Set XR flag state to",e),this.Mask=e,sn.Apply()}Enable(e){this.Mask|=e,sn.Apply()}Disable(e){this.Mask&=~e,sn.Apply()}Toggle(e){this.Mask^=e,sn.Apply()}EnableAll(){this.Mask=-1,sn.Apply()}DisableAll(){this.Mask=0,sn.Apply()}}const Ix=class ms extends R{static registry=[];static Apply(){for(const e of this.registry)e.UpdateVisible(li.Global)}static firstApply;static buffer=new li;visibleIn;awake(){ms.registry.push(this)}onEnable(){ms.firstApply?this.UpdateVisible(li.Global):(ms.firstApply=!0,ms.Apply())}onDestroy(){const e=ms.registry.indexOf(this);e>=0&&ms.registry.splice(e,1)}get isOn(){return this.gameObject.visible}UpdateVisible(e=null){if(Ax)return;let t;const i=e;if(i&&typeof i=="number"&&(console.assert(typeof i=="number","XRFlag.UpdateVisible: state must be a number",i),pl&&console.log(i),ms.buffer.Mask=i,e=ms.buffer),e instanceof li?(pl&&console.warn(this.name,"use passed in mask",e.Mask,this.visibleIn),t=e.Has(this.visibleIn)):(pl&&console.log(this.name,"use global mask"),li.Global.Has(this.visibleIn)),t!==void 0)if(t)pl&&console.log(this.name,"is visible",this.gameObject.uuid),S.setActive(this.gameObject,!0);else{if(pl&&console.log(this.name,"is not visible",this.gameObject.uuid),!this.gameObject.visible)return;this.gameObject.visible=!1}}};hT([u()],Ix.prototype,"visibleIn");let sn=Ix;var dT=Object.defineProperty,rp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&dT(e,t,n),n};class qr extends R{eyes=[];lastBlinkTime=0;blinkLength=0;eyesOpen=!0;state=null;awake(){this.state=S.getComponentInParent(this.gameObject,sn)}update(){if(!(!this.gameObject||!this.gameObject.visible||!this.eyes||!Array.isArray(this.eyes)||this.eyes.length===0)&&this.context.time.time-this.lastBlinkTime>this.blinkLength){if(this.lastBlinkTime=this.context.time.time,this.state&&!this.state.isOn||!this.activeAndEnabled)return;if(this.eyesOpen=!this.eyesOpen,this.blinkLength=Math.random(),this.eyesOpen?(this.blinkLength*=3,this.blinkLength+=.5,Math.random()<.1&&(this.blinkLength=.1+Math.random()*.2)):(this.blinkLength*=Math.random()*.2,this.blinkLength+=.1),Math.random()<.1&&(this.blinkLength*=3),this.blinkLength=Math.max(.2,this.blinkLength),this.blinkLength=Math.min(3,this.blinkLength),this.eyes)for(const e of this.eyes)e&&(e.visible=this.eyesOpen)}}}rp([u(M)],qr.prototype,"eyes"),rp([u()],qr.prototype,"lastBlinkTime"),rp([u()],qr.prototype,"blinkLength"),rp([u()],qr.prototype,"eyesOpen");var uT=Object.defineProperty,ny=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&uT(e,t,n),n};const ap=class GS extends R{head=null;eyes=null;target=null;brain=null;awake(){this.brain||(this.brain=S.getComponentInParent(this.gameObject,uh)),this.brain||(this.brain=S.addComponent(this.gameObject,uh)),this.brain&&this.target&&(this.brain.controlledTarget=this.target)}vec=new b;static forward=new b(0,0,1);currentTargetPoint=new b;update(){const e=this.target;if(e&&this.head){const t=this.eyes;if(t){const i=ee(e);this.currentTargetPoint.lerp(i,this.context.time.deltaTime/.1);const n=ee(this.head),s=this.vec.copy(this.currentTargetPoint).sub(n).normalize();if(s.length()<.1)return;const r=GS.forward;if(r.set(0,0,1),r.applyQuaternion(_e(this.head)),r.dot(s)>.45)for(let a=0;a<t.length;a++)t[a].lookAt(this.currentTargetPoint)}}}};ny([u(M)],ap.prototype,"head"),ny([u(M)],ap.prototype,"eyes"),ny([u(M)],ap.prototype,"target");let oy=ap;var pT=Object.defineProperty,sy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&pT(e,t,n),n};class ml extends R{length=1;depthTest=!0;isGizmo=!1;_axes=null;onEnable(){if(this.isGizmo&&!kc)return;this._axes||(this._axes=new Ei(this.length)),this._axes.layers.disableAll(),this._axes.layers.set(this.layer),this.gameObject.add(this._axes);const e=this._axes.material;e&&e.depthTest!==void 0&&(e.depthTest=this.depthTest)}onDisable(){this._axes&&this.gameObject.remove(this._axes)}}sy([u()],ml.prototype,"length"),sy([u()],ml.prototype,"depthTest"),sy([u()],ml.prototype,"isGizmo");class ry extends R{from;to;hint;desiredDistance=1;onEnable(){}update(){if(!this.from||!this.to||!this.hint)return;const e=ee(this.to).clone(),t=ee(this.from).clone(),i=e.distanceTo(t),n=e.clone();n.sub(t);const s=t.clone();s.add(e),s.multiplyScalar(.5);const r=ee(this.hint).clone();r.sub(s);const a=new b;a.crossVectors(r,n),a.crossVectors(n,a),a.normalize();const l=i*.5,c=Math.max(this.desiredDistance,l),h=Math.sqrt(c*c-l*l),d=a.clone();d.multiplyScalar(h),d.add(s),bt(this.gameObject,d);const p=s.clone();p.sub(a),this.gameObject.lookAt(p)}}const mT=w("gizmos"),gT=w("debugboxhelper");class zt extends R{box=null;static testBox=new Nt;_lastMatrixUpdateFrame=-1;static _position=new b;static _size=new b(.01,.01,.01);static _emptyObjectSize=new b(.01,.01,.01);isInBox(e){if(!e)return;if(this.box||(this.box=new Nt),ui([e],void 0,void 0,zt.testBox),zt.testBox.isEmpty()){const i=ee(e,zt._position);zt.testBox.setFromCenterAndSize(i,zt._emptyObjectSize)}this.updateBox();const t=this.box?.intersectsBox(zt.testBox);return t&&gT&&B.DrawWireBox3(zt.testBox,16711680,5),t}intersects(e){return e?this.updateBox(!1).intersectsBox(e):!1}updateBox(e=!1){if(this.box||(this.box=new Nt),e||this.context.time.frameCount!=this._lastMatrixUpdateFrame){const t=this._lastMatrixUpdateFrame<0;this._lastMatrixUpdateFrame=this.context.time.frameCount;const i=t,n=ee(this.gameObject,zt._position,i),s=Ge(this.gameObject,zt._size);this.box.setFromCenterAndSize(n,s)}return this.box}_helper=null;_color=null;awake(){this._helper=null,this._color=null,this.box=null}showHelper(e=null,t=!1){if(!(!mT&&!t)){if(this._helper){e&&this._color?.set(e),this.gameObject.add(this._helper);return}this._helper=wf(e),this.gameObject.add(this._helper)}}}var fT=Object.defineProperty,vi=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&fT(e,t,n),n};class rn extends R{get isCollider(){return!0}attachedRigidbody=null;isTrigger=!1;sharedMaterial;membership=[0];filter;awake(){super.awake(),this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Je))}start(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Je))}onEnable(){this.attachedRigidbody||(this.attachedRigidbody=this.gameObject.getComponentInParent(Je))}onDisable(){this.context.physics.engine?.setColliderEnabled(this,!1)||this.context.physics.engine?.removeBody(this)}onDestroy(){this.context.physics.engine?.removeBody(this)}get body(){return this.context.physics.engine?.getBody(this)}updateProperties=()=>{this.context.physics.engine?.updateProperties(this)};updatePhysicsMaterial(){this.context.physics.engine?.updatePhysicsMaterial(this)}}vi([u(Je)],rn.prototype,"attachedRigidbody"),vi([u()],rn.prototype,"isTrigger"),vi([u()],rn.prototype,"sharedMaterial"),vi([u()],rn.prototype,"membership"),vi([u()],rn.prototype,"filter");class gl extends rn{radius=.5;center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.setColliderEnabled(this,!0)||this.context.physics.engine?.addSphereCollider(this),Vd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),tg(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}}vi([Mt(),u()],gl.prototype,"radius"),vi([u(b)],gl.prototype,"center");const ay=class qS extends rn{static add(e,t){const i=An(e,qS);return i.autoFit(),t?.rigidbody===!0&&An(e,Je,{isKinematic:!1}),i}size=new b(1,1,1);center=new b(0,0,0);onEnable(){super.onEnable(),this.context.physics.engine?.setColliderEnabled(this,!0)||this.context.physics.engine?.addBoxCollider(this,this.size),Vd(this.gameObject.scale,this.updateProperties)}onDisable(){super.onDisable(),tg(this.gameObject.scale,this.updateProperties)}onValidate(){this.updateProperties()}autoFit(e){const t=this.gameObject,i=t.position.clone(),n=t.quaternion.clone(),s=t.scale.clone(),r=t.parent;t.position.set(0,0,0),t.quaternion.set(0,0,0,1),t.scale.set(1,1,1),t.parent=null,t.updateMatrix();const a=ui([t]);t.position.copy(i),t.quaternion.copy(n),t.scale.copy(s),t.parent=r,e?.debug===!0&&B.DrawWireBox3(a,16768256,20),this.size=a.getSize(new b)||new b(1,1,1),this.center=a.getCenter(new b)||new b(0,0,0),this.size.length()<=0&&this.size.set(.01,.01,.01)}};vi([Mt(),u(b)],ay.prototype,"size"),vi([u(b)],ay.prototype,"center");let lp=ay;class zs extends rn{sharedMesh;convex=!1;onEnable(){if(super.onEnable(),!this.context.physics.engine||this.context.physics.engine.setColliderEnabled(this,!0))return;this.sharedMesh?.isMesh||(this.gameObject instanceof H||this.gameObject instanceof Oo)&&(this.sharedMesh=this.gameObject);const e=0;if(this.sharedMesh?.isMesh)this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex),He.assignMeshLOD(this.sharedMesh,e).then(t=>{t&&this.activeAndEnabled&&this.context.physics.engine&&this.sharedMesh&&(this.context.physics.engine.removeBody(this),this.sharedMesh.geometry=t,this.context.physics.engine.addMeshCollider(this,this.sharedMesh,this.convex))});else{const t=this.sharedMesh;if(t?.isGroup){console.warn(`MeshCollider mesh is a group "${this.sharedMesh?.name||this.gameObject.name}", adding all children as colliders. This is currently not fully supported (colliders can not be removed from world again)`,this);const i=new Array;for(const n in t.children){const s=t.children[n];s.isMesh&&(this.context.physics.engine.addMeshCollider(this,s,this.convex),i.push(He.assignMeshLOD(s,e)))}Promise.all(i).then(n=>{if(n.some(r=>r)==!1)return;this.context.physics.engine?.removeBody(this);const s=new H;for(const r of n)r&&this.activeAndEnabled&&(s.geometry=r,this.context.physics.engine?.addMeshCollider(this,s,this.convex))})}else(A()||w("showcolliders"))&&console.warn(`[MeshCollider] A MeshCollider mesh is assigned to an unknown object on "${this.gameObject.name}", but it's neither a Mesh nor a Group. Please double check that you attached the collider component to the right object and report a bug otherwise!`,this)}}}vi([u(H)],zs.prototype,"sharedMesh"),vi([u()],zs.prototype,"convex");class Ho extends rn{center=new b(0,0,0);radius=.5;height=2;onEnable(){super.onEnable(),this.context.physics.engine?.setColliderEnabled(this,!0)||this.context.physics.engine?.addCapsuleCollider(this,this.height,this.radius)}}vi([u(b)],Ho.prototype,"center"),vi([u()],Ho.prototype,"radius"),vi([u()],Ho.prototype,"height");var yT=Object.defineProperty,Go=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&yT(e,t,n),n};const Lx=w("debugcharactercontroller");class Xr extends R{center=new b(0,0,0);radius=.5;height=2;_rigidbody=null;get rigidbody(){return this._rigidbody?this._rigidbody:(this._rigidbody=this.gameObject.getComponent(Je),this._rigidbody||(this._rigidbody=this.gameObject.addComponent(Je)),this.rigidbody)}_activeGroundCollisions;awake(){this._activeGroundCollisions=new Set}onEnable(){const e=this.rigidbody;let t=this.gameObject.getComponent(Ho);t||(t=this.gameObject.addComponent(Ho)),t.center.copy(this.center),t.radius=this.radius,t.height=this.height;const i=new b(0,0,1),n=new b(1,0,0),s=new b(0,1,0),r=this.gameObject.getWorldDirection(new b);r.y=0;const a=n.dot(r)<0?-1:1,l=i.angleTo(r)*a;this.gameObject.setRotationFromAxisAngle(s,l),e.lockRotationX=!0,e.lockRotationY=!0,e.lockRotationZ=!0}move(e){this.gameObject.position.add(e)}onCollisionEnter(e){(e.contacts.length==0||e.contacts.some(t=>t.normal.y>.2))&&(this._activeGroundCollisions.add(e),Lx&&console.log(`Collision(${this._activeGroundCollisions.size}): ${e.contacts.map(t=>t.normal.y.toFixed(2)).join(", ")} - ${this.isGrounded}`))}onCollisionExit(e){this._activeGroundCollisions.delete(e),Lx&&console.log(`Collision(${this._activeGroundCollisions.size}) - ${this.isGrounded}`)}get isGrounded(){return this._activeGroundCollisions.size>0}_contactVelocity=new b;get contactVelocity(){this._contactVelocity.set(0,0,0);for(const e of this._activeGroundCollisions){const t=this.context.physics.engine?.getLinearVelocity(e.collider);t&&(this._contactVelocity.x+=t.x,this._contactVelocity.y+=t.y,this._contactVelocity.z+=t.z)}return this._contactVelocity}}Go([u(b)],Xr.prototype,"center"),Go([u()],Xr.prototype,"radius"),Go([u()],Xr.prototype,"height");class qo extends R{controller;movementSpeed=2;rotationSpeed=2;jumpForce=1;doubleJumpForce=2;animator;lookForward=!0;awake(){this._currentRotation=new N}update(){const e=this.context.input;e.isKeyPressed("KeyW")?this.moveInput.y+=1:e.isKeyPressed("KeyS")&&(this.moveInput.y-=1),e.isKeyPressed("KeyD")?this.lookInput.x+=1:e.isKeyPressed("KeyA")&&(this.lookInput.x-=1),this.jumpInput||=e.isKeyDown("Space")}move(e){this.moveInput.add(e)}look(e){this.lookInput.add(e)}jump(){this.jumpInput=!0}lookInput=new K(0,0);moveInput=new K(0,0);jumpInput=!1;onBeforeRender(){this.handleInput(this.moveInput,this.lookInput,this.jumpInput),this.lookInput.set(0,0),this.moveInput.set(0,0),this.jumpInput=!1}_currentSpeed=new b(0,0,0);_currentAngularSpeed=new b(0,0,0);_temp=new b(0,0,0);_jumpCount=0;_currentRotation;handleInput(e,t,i){if(this.controller?.isGrounded&&(this._jumpCount=0,this.doubleJumpForce>0&&this.animator?.setBool("doubleJump",!1)),this._currentSpeed.z+=e.y*this.movementSpeed*this.context.time.deltaTime,this.animator?.setBool("running",e.length()>.01),this.animator?.setBool("jumping",this.controller?.isGrounded===!0&&i),this._temp.copy(this._currentSpeed),this._temp.applyQuaternion(this.gameObject.quaternion),this.controller?this.controller.move(this._temp):this.gameObject.position.add(this._temp),this._currentAngularSpeed.y+=D.toRadians(-t.x*this.rotationSpeed)*this.context.time.deltaTime,this.lookForward&&Math.abs(this._currentAngularSpeed.y)<.01){const n=this.context.mainCameraComponent.forward;n.y=0,n.normalize(),this._currentRotation.setFromUnitVectors(new b(0,0,1),n),this.gameObject.quaternion.slerp(this._currentRotation,this.context.time.deltaTime*10)}if(this.gameObject.rotateY(this._currentAngularSpeed.y),this._currentSpeed.multiplyScalar(1-this.context.time.deltaTime*10),this._currentAngularSpeed.y*=1-this.context.time.deltaTime*10,this.controller&&i&&this.jumpForce>0){let n=this.controller?.isGrounded;if(this.doubleJumpForce>0&&!this.controller?.isGrounded&&this._jumpCount===1&&(n=!0,this.animator?.setBool("doubleJump",!0)),n){this._jumpCount+=1;const s=this.controller.rigidbody,r=this._jumpCount===2?this.doubleJumpForce:this.jumpForce;s.applyImpulse(new b(0,1,0).multiplyScalar(r))}}if(this.controller){const n=this.controller?.rigidbody.getVelocity().y;if(n<-1){this._raycastOptions.ray||(this._raycastOptions.ray=new ko),this._raycastOptions.ray.origin.copy(ee(this.gameObject)),this._raycastOptions.ray.direction.set(0,-1,0);const s=this.layer;this.gameObject.layers.disableAll(),this.gameObject.layers.set(2);const r=this.context.physics.raycast(this._raycastOptions);this.gameObject.layers.set(s),(r.length&&r[0].distance>2||n<-10)&&this.animator?.setBool("falling",!0)}else this.animator?.setBool("falling",!1)}}_raycastOptions=new Es}Go([u(Xr)],qo.prototype,"controller"),Go([u()],qo.prototype,"movementSpeed"),Go([u()],qo.prototype,"rotationSpeed"),Go([u()],qo.prototype,"jumpForce"),Go([u()],qo.prototype,"doubleJumpForce"),Go([u(vt)],qo.prototype,"animator");const Dx=Symbol("customVisibilityFlag");function Xo(o,e){o.layers[Dx]=e}const jx=Symbol("DidPatchLayers");function bT(){const o=ws.prototype;if(o[jx])return;o[jx]=!0;const e=o.test;o.test=function(t){return this[Dx]===!1?!1:e.call(this,t)}}var _T=Object.defineProperty,fl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_T(e,t,n),n};const mh=w("debugcontactshadows");ou(o=>{const e=o.domElement.getAttribute("contactshadows")||o.domElement.getAttribute("contact-shadows");if(e!=null&&e!="0"&&e!="false"){console.debug("Auto-creating ContactShadows because of `contactshadows` attribute");const t=gh.auto(o),i=parseFloat(e);isNaN(i)||(t.opacity=i,t.darkness=i)}});const Qr=class _d extends R{static _instances=new Map;static auto(e,t){if(e||(e=z.Current),!e)throw new Error("No context provided and no current context set.");let i=this._instances.get(e);if(!i||i.destroyed){const n=new M;n.name="ContactShadows",i=An(n,_d,{autoFit:!1,occludeBelowGround:!1}),this._instances.set(e,i)}return e.scene.add(i.gameObject),i.fitShadows(t),i}autoFit=!1;darkness=.5;opacity=.5;blur=4;occludeBelowGround=!1;backfaceShadows=!0;minSize;manualUpdate=!1;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}_needsUpdate=!1;shadowsRoot=new M;shadowCamera;shadowGroup=new Oo;renderTarget;renderTargetBlur;plane;occluderMesh;blurPlane;planeMaterial;depthMaterial;horizontalBlurMaterial;verticalBlurMaterial;textureSize=512;fitShadows(e={}){mh&&console.warn("Fitting shadows to scene"),qd(this.shadowsRoot,!1);const t=e.object||this.context.scene,i=ui(t,[this.shadowsRoot]),n=Math.max(1,this.blur/32),s=i.max.x-i.min.x,r=i.max.z-i.min.z;i.expandByVector(new b(n*s,0,n*r)),mh&&B.DrawWireBox3(i,16776960,60),this.gameObject.parent&&i.applyMatrix4(this.gameObject.parent.matrixWorld.clone().invert());const a=i.min,l=Math.max(1e-5,(i.max.y-a.y)*.002);i.max.y+=l,this.shadowsRoot.position.set((a.x+i.max.x)/2,a.y-l,(a.z+i.max.z)/2),this.shadowsRoot.scale.set(i.max.x-a.x,i.max.y-a.y,i.max.z-a.z),e.positionOffset&&(e.positionOffset.x!==void 0&&(this.shadowsRoot.position.x+=e.positionOffset.x),e.positionOffset.y!==void 0&&(this.shadowsRoot.position.y+=e.positionOffset.y),e.positionOffset.z!==void 0&&(this.shadowsRoot.position.z+=e.positionOffset.z)),e.scaleFactor&&(e.scaleFactor.x!==void 0&&(this.shadowsRoot.scale.x*=e.scaleFactor.x),e.scaleFactor.y!==void 0&&(this.shadowsRoot.scale.y*=e.scaleFactor.y),e.scaleFactor.z!==void 0&&(this.shadowsRoot.scale.z*=e.scaleFactor.z)),this.applyMinSize(),this.shadowsRoot.matrixWorldNeedsUpdate=!0,mh&&console.log("Fitted shadows to scene",this.shadowsRoot.scale.clone())}awake(){_d._instances.set(this.context,this),this.shadowsRoot.hideFlags=iu.DontExport,qd(this.shadowsRoot,!1)}start(){mh&&console.log("Create ContactShadows on "+this.gameObject.name,this),this.gameObject.add(this.shadowsRoot),this.shadowsRoot.add(this.shadowGroup),this.renderTarget=new Gn(this.textureSize,this.textureSize),this.renderTarget.texture.generateMipmaps=!1,this.renderTargetBlur=new Gn(this.textureSize,this.textureSize),this.renderTargetBlur.texture.generateMipmaps=!1;const e=new Sn(1,1).rotateX(Math.PI/2);this.gameObject instanceof H&&(console.warn("ContactShadows can not be added to a Mesh. Please add it to a Group or an empty Object"),Xo(this.gameObject,!1));const t=this.planeMaterial=new Ce({map:this.renderTarget.texture,opacity:this.opacity,color:0,transparent:!0,depthWrite:!1,side:Ss});this.plane=new H(e,t),this.plane.scale.y=-1,this.plane.layers.set(2),this.shadowsRoot.add(this.plane),this.plane&&(this.plane.renderOrder=1),this.occluderMesh=new H(this.plane.geometry,new Ce({depthWrite:!0,stencilWrite:!0,colorWrite:!1,side:Ud})).translateY(-1e-4),this.occluderMesh.renderOrder=-100,this.occluderMesh.layers.set(2),this.shadowsRoot.add(this.occluderMesh),this.blurPlane=new H(e),this.blurPlane.visible=!1,this.shadowGroup.add(this.blurPlane);const i=0,n=1;this.shadowCamera=new Rd(-1/2,1/2,1/2,-1/2,i,n),this.shadowCamera.layers.enableAll(),this.shadowCamera.rotation.x=Math.PI/2,this.shadowCamera.matrixWorldAutoUpdate=!1,this.shadowGroup.add(this.shadowCamera),this.shadowCamera.updateMatrix(),this.depthMaterial=new MC,this.depthMaterial.userData.darkness={value:this.darkness},this.depthMaterial.blending=RC,this.depthMaterial.blendEquation=EC,this.depthMaterial.onBeforeCompile=s=>{this.depthMaterial&&(s.uniforms.darkness=this.depthMaterial.userData.darkness,s.fragmentShader=`
979
+ uniform float darkness;
980
+ ${s.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 1.0 ), ( 1.0 - fragCoordZ ) * darkness * opacity * (gl_FrontFacing ? 1.0 : 0.66) );")}
981
+ `)},this.depthMaterial.depthTest=!1,this.depthMaterial.depthWrite=!1,this.horizontalBlurMaterial=new Hn(MP),this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial=new Hn(RP),this.verticalBlurMaterial.depthTest=!1,this.shadowGroup.visible=!1,this.autoFit?this.fitShadows():this.applyMinSize()}onEnable(){this._needsUpdate=!0}onDestroy(){_d._instances.get(this.context)===this&&_d._instances.delete(this.context),this.renderTarget?.dispose(),this.renderTargetBlur?.dispose(),this.depthMaterial?.dispose(),this.horizontalBlurMaterial?.dispose(),this.verticalBlurMaterial?.dispose(),this.blurPlane?.geometry.dispose(),this.plane?.geometry.dispose(),this.occluderMesh?.geometry.dispose()}onBeforeRender(e){if(this.manualUpdate&&!this._needsUpdate)return;if(this._needsUpdate=!1,!this.renderTarget||!this.renderTargetBlur||!this.depthMaterial||!this.shadowCamera||!this.blurPlane||!this.shadowGroup||!this.plane||!this.horizontalBlurMaterial||!this.verticalBlurMaterial||!this.planeMaterial){mh&&console.error("ContactShadows: not initialized yet");return}this.depthMaterial.userData.darkness.value=this.darkness,this.planeMaterial.opacity=this.opacity;const t=this.context.scene,i=this.context.renderer,n=i.getRenderTarget();this.shadowGroup.visible=!0,this.occluderMesh&&(this.occluderMesh.visible=!1);const s=this.plane.visible;this.plane.visible=!1,this.gameObject instanceof H&&Xo(this.gameObject,!1);const r=t.background;t.background=null,t.overrideMaterial=this.depthMaterial,this.backfaceShadows?this.depthMaterial.side=Ri:this.depthMaterial.side=Ss;const a=i.getClearAlpha();i.setClearAlpha(0);const l=i.xr.enabled;i.xr.enabled=!1;const c=this.context.scene.matrixWorldAutoUpdate;this.context.scene.matrixWorldAutoUpdate=!1;const h=i.renderLists.get(t,0),d=h.transparent;Bx.length=0,h.transparent=Bx,ly.length=0;for(const m of h.opaque){if(!m.object.visible)continue;const f=m.material;let g=m.material.colorWrite==!1||f.wireframe===!0||D_(m.object)===!1;!g&&m.material.isLineMaterial&&(g=!0),!g&&m.material.isPointsMaterial&&(g=!0),g&&(ly.push(m.object),m.object["needle:visible"]=m.object.visible,m.object.visible=!1)}this.shadowCamera.parent?this.shadowCamera.matrixWorld.multiplyMatrices(this.shadowCamera.parent.matrixWorld,this.shadowCamera.matrix):this.shadowCamera.matrixWorld.copy(this.shadowCamera.matrix),this.shadowCamera.matrixWorldInverse.copy(this.shadowCamera.matrixWorld).invert(),i.setRenderTarget(this.renderTarget),i.clear(),i.render(t,this.shadowCamera),h.transparent=d;for(const m of ly)m["needle:visible"]!=null&&(m.visible=m["needle:visible"]);t.overrideMaterial=null;const p=Math.max(this.blur,.05);this.blurShadow(p*2),this.blurShadow(p*.5),this.shadowGroup.visible=!1,this.occluderMesh&&(this.occluderMesh.visible=this.occludeBelowGround),this.plane.visible=s,i.setRenderTarget(n),i.setClearAlpha(a),t.background=r,i.xr.enabled=l,this.context.scene.matrixWorldAutoUpdate=c}blurShadow(e){if(!this.blurPlane||!this.shadowCamera||!this.renderTarget||!this.renderTargetBlur||!this.horizontalBlurMaterial||!this.verticalBlurMaterial)return;this.blurPlane.visible=!0;const t=this.shadowsRoot.worldScale,i=(t.x+t.z)/2,n=t.z/i,s=t.x/i;this.blurPlane.material=this.horizontalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTarget.texture,this.horizontalBlurMaterial.uniforms.h.value=e*1/this.textureSize*n;const r=this.context.renderer,a=r.getRenderTarget();r.setRenderTarget(this.renderTargetBlur),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.material=this.verticalBlurMaterial,this.blurPlane.material.uniforms.tDiffuse.value=this.renderTargetBlur.texture,this.verticalBlurMaterial.uniforms.v.value=e*1/this.textureSize*s,r.setRenderTarget(this.renderTarget),r.render(this.blurPlane,this.shadowCamera),this.blurPlane.visible=!1,r.setRenderTarget(a)}applyMinSize(){this.minSize&&this.shadowsRoot.scale.set(Math.max(this.minSize.x||0,this.shadowsRoot.scale.x),Math.max(this.minSize.y||0,this.shadowsRoot.scale.y),Math.max(this.minSize.z||0,this.shadowsRoot.scale.z))}};fl([u()],Qr.prototype,"autoFit"),fl([u()],Qr.prototype,"darkness"),fl([u()],Qr.prototype,"opacity"),fl([u()],Qr.prototype,"blur"),fl([u()],Qr.prototype,"occludeBelowGround"),fl([u()],Qr.prototype,"backfaceShadows");let gh=Qr;const Bx=[],ly=new Array,vT=w("logstats");class cy extends R{onEnable(){console.log(this),vT&&this.startCoroutine(this.run(),xe.OnAfterRender)}*run(){for(;this.enabled;){const e=this.context.renderer.info;console.log(e.memory,e.render,e.programs),yield}}}class fh extends R{isUsed=!0;usedBy=null}class hy extends R{}const Fx=w("debugdeletable");class fr extends zt{static _instances=[];onEnable(){fr._instances.push(this)}onDisable(){const e=fr._instances.indexOf(this);e>=0&&fr._instances.splice(e,1)}}class dy extends R{update(){for(const e of fr._instances){const t=this.gameObject;if(e.isInBox(t)===!0){const i=S.getComponentInParent(this.gameObject,fh);if(i)Fx&&console.warn("DeleteBox: Not deleting object with usage marker",this.guid,i);else{if(Fx)try{if(e.box){const n=e.box,s=zt.testBox;B.DrawWireBox3(n,16711680,5),B.DrawWireBox3(s,255,5),console.log("DeleteBox: Destroying",this.gameObject,{deleteBoxArea:n,deletedObjectArea:s})}else console.log("DeleteBox: Destroying",this.gameObject)}catch{}Oc(this.gameObject,this.context.connection)}}}}}var wT=Object.defineProperty,xT=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wT(e,t,n),n};class cp extends R{visibleOn;onEnable(){this.apply()}apply(){this.test()||S.setActive(this.gameObject,!1)}test(){return this.visibleOn<0?!0:I.isMobileDevice()?(this.visibleOn&2)!==0:(this.visibleOn&1)!==0}}xT([u()],cp.prototype,"visibleOn");var ST=Object.defineProperty,Yr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ST(e,t,n),n};const co=w("debugdrag"),uy=[];var py=(o=>(o[o.XZPlane=0]="XZPlane",o[o.Attached=1]="Attached",o[o.HitNormal=2]="HitNormal",o[o.DynamicViewAngle=3]="DynamicViewAngle",o[o.SnapToSurfaces=4]="SnapToSurfaces",o[o.None=5]="None",o))(py||{});const Ns=class mn extends R{static get HasAnySelected(){return this._active>0}static _active=0;static get CurrentlySelected(){uy.length=0;for(const e of this._instances)e._isDragging&&uy.push(e);return uy}static _instances=[];dragMode=3;snapGridResolution=0;keepRotation=!0;xrDragMode=1;xrKeepRotation=!1;xrDistanceDragFactor=1;showGizmo=!1;get draggedObject(){return this._targetObject}setTargetObject(e){this._targetObject=e;for(const i of this._dragHandlers.values())i.setTargetObject(e);const t="_rigidbody-was-kinematic";this._rigidbody?.[t]===!1&&(this._rigidbody.isKinematic=!1,this._rigidbody[t]=void 0),this._rigidbody=null,e&&(this._rigidbody=S.getComponentInChildren(e,Je),this._rigidbody?.isKinematic===!1&&(this._rigidbody.isKinematic=!0,this._rigidbody[t]=!1))}_rigidbody=null;_targetObject=null;_dragHelper=null;static lastHovered;_draggingRigidbodies=[];_potentialDragStartEvt=null;_dragHandlers=new Map;_totalMovement=new b;_marker=null;_isDragging=!1;_didDrag=!1;awake(){this._potentialDragStartEvt=null,this._dragHandlers=new Map,this._totalMovement=new b,this._marker=null,this._isDragging=!1,this._didDrag=!1,this._dragHelper=null,this._draggingRigidbodies=[]}start(){this.gameObject.getComponentInParent(nn)||this.gameObject.addComponent(nn)}onEnable(){mn._instances.push(this),this.context.accessibility.updateElement(this,{role:"button",label:"Drag "+(this.gameObject.name||"object"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0}),mn._instances=mn._instances.filter(e=>e!==this)}onDestroy(){this.context.accessibility.removeElement(this)}allowEdit(e=null){return this.context.connection.allowEditing}onPointerEnter(e){if(!this.allowEdit(this.gameObject)||e.mode!=="screen"||(e.event.mode==="tracked-pointer"||e.event.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)return;const t=S.getComponentInParent(e.object,mn);!t||t!==this||(mn.lastHovered=e.object,this.context.domElement.style.cursor="pointer",this.context.accessibility.hover(this,`Draggable ${e.object?.name}`))}onPointerMove(e){(this._isDragging||this._potentialDragStartEvt!==null)&&e.use()}onPointerExit(e){this.allowEdit(this.gameObject)&&e.mode==="screen"&&mn.lastHovered===e.object&&(this.context.domElement.style.cursor="auto")}onPointerDown(e){if(!(!this.allowEdit(this.gameObject)||e.used||(e.mode==="tracked-pointer"||e.mode==="transient-pointer"?this.xrDragMode:this.dragMode)===5)&&(mn.lastHovered=e.object,e.button===0)){this._dragHandlers.size===0&&(this._didDrag=!1,this._totalMovement.set(0,0,0),this._potentialDragStartEvt=e),this._targetObject||this.setTargetObject(this.gameObject),mn._active+=1;const t=new my(this,this._targetObject);if(this._dragHandlers.set(e.event.space,t),t.onDragStart(e),this._dragHandlers.size===2){const i=this._dragHandlers.values(),n=i.next().value,s=i.next().value;if(n instanceof my&&s instanceof my){const r=new CT(this,this._targetObject,n,s);this._dragHandlers.set(this.gameObject,r),r.onDragStart(e)}else console.error("Attempting to construct a MultiTouchDragHandler with invalid DragPointerHandlers. This is likely a bug.",{a:n,b:s})}e.use(),this.context.accessibility.updateElement(this,{role:"button",label:"Dragging "+(this.gameObject.name||"object"),hidden:!1,busy:!0}),this.context.accessibility.focus(this)}}onPointerUp(e){if(co&&B.DrawLabel(e.point??this.gameObject.worldPosition,"POINTERUP:"+e.pointerId+", "+e.button,.03,3),!this.allowEdit(this.gameObject)||e.button!==0)return;this._potentialDragStartEvt=null;const t=this._dragHandlers.get(e.event.space),i=this._dragHandlers.get(this.gameObject);i&&(i.handlerA===t||i.handlerB===t)&&(this._dragHandlers.delete(this.gameObject),i.onDragEnd(e)),t&&(mn._active>0&&(mn._active-=1),this.setTargetObject(null),t.onDragEnd&&t.onDragEnd(e),this._dragHandlers.delete(e.event.space),this._dragHandlers.size===0&&this.onLastDragEnd(e),e.use()),this.context.accessibility.unfocus(this),this.context.accessibility.updateElement(this,{busy:!1})}update(){for(const e of this._dragHandlers.values())e.collectMovementInfo&&e.collectMovementInfo(),e.getTotalMovement&&this._totalMovement.add(e.getTotalMovement());if(this._potentialDragStartEvt){if(!this._didDrag)if(this._totalMovement.length()>3e-4)this._didDrag=!0;else return;const e=this._potentialDragStartEvt;this._potentialDragStartEvt=null,this.onFirstDragStart(e)}for(const e of this._dragHandlers.values())e.onDragUpdate&&e.onDragUpdate(this._dragHandlers.size);this._dragHelper&&this._dragHelper.hasSelected&&this.onAnyDragUpdate()}onFirstDragStart(e){if(!e||!e.object)return;const t=S.getComponentInParent(e.object,mn);if(!t||t!==this&&t._isDragging)return;const i=this._targetObject||this.gameObject;if(!i)return;this._isDragging=!0;const n=S.getComponentInChildren(i,In);co&&console.log("DRAG START",n,i),n&&(n.fastMode=!0,n?.requestOwnership()),this._marker=S.addComponent(i,fh),this._draggingRigidbodies.length=0;const s=S.getComponentsInChildren(i,Je);s&&this._draggingRigidbodies.push(...s),i.matrixAutoUpdate===!1&&!globalThis["DragControls:MatrixWarningShown"]&&(globalThis["DragControls:MatrixWarningShown"]=!0,console.warn("Dragging an object with matrixAutoUpdate=false can lead to unexpected behavior. Consider enabling matrixAutoUpdate or updating the matrix manually during dragging."))}onAnyDragUpdate(){if(!this._dragHelper)return;this._dragHelper.showGizmo=this.showGizmo,this._dragHelper.onUpdate(this.context);for(const t of this._draggingRigidbodies)t.wakeUp(),t.resetVelocities(),t.resetForcesAndTorques();const e=this._targetObject||this.gameObject;yn.markDirty(e)}onLastDragEnd(e){if(!this||!this._isDragging)return;this._isDragging=!1;for(const i of this._draggingRigidbodies)i.setVelocity(i.smoothedVelocity.multiplyScalar(this.context.time.deltaTime));if(this._draggingRigidbodies.length=0,this._targetObject=null,e?.object){const i=S.getComponentInChildren(e.object,In);i&&(i.fastMode=!1)}if(this._marker&&this._marker.destroy(),!this._dragHelper)return;const t=this._dragHelper.selected;co&&console.log("DRAG END",t,t?.visible),this._dragHelper.setSelected(null,this.context)}};Yr([u()],Ns.prototype,"dragMode"),Yr([u()],Ns.prototype,"snapGridResolution"),Yr([u()],Ns.prototype,"keepRotation"),Yr([u()],Ns.prototype,"xrDragMode"),Yr([u()],Ns.prototype,"xrKeepRotation"),Yr([u()],Ns.prototype,"xrDistanceDragFactor"),Yr([u()],Ns.prototype,"showGizmo");let Zr=Ns;class CT{handlerA;handlerB;context;settings;gameObject;_handlerAAttachmentPoint=new b;_handlerBAttachmentPoint=new b;_followObject;_manipulatorObject;_deviceMode;_followObjectStartWorldQuaternion=new N;constructor(e,t,i,n){this.context=e.context,this.settings=e,this.gameObject=t,this.handlerA=i,this.handlerB=n,this._followObject=new M,this._manipulatorObject=new M,this.context.scene.add(this._manipulatorObject);const s=Z.active?.rig?.gameObject;if(!this.handlerA||!this.handlerB||!this.handlerA.hitPointInLocalSpace||!this.handlerB.hitPointInLocalSpace){console.error("Invalid: MultiTouchDragHandler needs two valid DragPointerHandlers with hitPointInLocalSpace set.");return}if(this._tempVec1.copy(this.handlerA.hitPointInLocalSpace),this._tempVec2.copy(this.handlerB.hitPointInLocalSpace),this.gameObject.localToWorld(this._tempVec1),this.gameObject.localToWorld(this._tempVec2),s&&(s.worldToLocal(this._tempVec1),s.worldToLocal(this._tempVec2)),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.02?(co&&console.log("Finding alternative drag attachment points since initial distance is too low: "+this._initialDistance.toFixed(2)),this.handlerA.followObject.parent.getWorldPosition(this._tempVec1),this.handlerB.followObject.parent.getWorldPosition(this._tempVec2),this._handlerAAttachmentPoint.copy(this._tempVec1),this._handlerBAttachmentPoint.copy(this._tempVec2),this.gameObject.worldToLocal(this._handlerAAttachmentPoint),this.gameObject.worldToLocal(this._handlerBAttachmentPoint),this._initialDistance=this._tempVec1.distanceTo(this._tempVec2),this._initialDistance<.001&&(console.warn("Not supported right now \u2013 controller drag points for multitouch are too close!"),this._initialDistance=1)):(this._handlerAAttachmentPoint.copy(this.handlerA.hitPointInLocalSpace),this._handlerBAttachmentPoint.copy(this.handlerB.hitPointInLocalSpace)),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._initialScale.copy(t.scale),co){this._followObject.add(new Ei(2)),this._manipulatorObject.add(new Ei(5));const r=a=>`${a.x.toFixed(2)}, ${a.y.toFixed(2)}, ${a.z.toFixed(2)}`;B.DrawLine(this._tempVec1,this._tempVec2,65535,0,!1),B.DrawLabel(this._tempVec3,"A:B "+this._initialDistance.toFixed(2)+`
982
+ `+r(this._tempVec1)+`
983
+ `+r(this._tempVec2),.03,5)}}onDragStart(e){this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.matrix.identity(),this._deviceMode=e.mode,this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this.alignManipulator(),this._manipulatorObject.attach(this._followObject),this._manipulatorPosOffset.copy(this._followObject.position),this._manipulatorRotOffset.copy(this._followObject.quaternion),this._manipulatorScaleOffset.copy(this._followObject.scale)}onDragEnd(e){if(!this.handlerA||!this.handlerB){console.error("onDragEnd called on MultiTouchDragHandler without valid handlers. This is likely a bug.");return}this.handlerA.recenter(),this.handlerB.recenter(),this._manipulatorObject.removeFromParent(),this._followObject.removeFromParent(),this._manipulatorObject.destroy(),this._followObject.destroy()}_manipulatorPosOffset=new b;_manipulatorRotOffset=new N;_manipulatorScaleOffset=new b;_tempVec1=new b;_tempVec2=new b;_tempVec3=new b;tempLookMatrix=new J;_initialScale=new b;_initialDistance=0;alignManipulator(){if(!this.handlerA||!this.handlerB){console.error("alignManipulator called on MultiTouchDragHandler without valid handlers. This is likely a bug.",this);return}if(!this.handlerA.followObject||!this.handlerB.followObject){console.error("alignManipulator called on MultiTouchDragHandler without valid follow objects. This is likely a bug.",this.handlerA,this.handlerB);return}this._tempVec1.copy(this._handlerAAttachmentPoint),this._tempVec2.copy(this._handlerBAttachmentPoint),this.handlerA.followObject.localToWorld(this._tempVec1),this.handlerB.followObject.localToWorld(this._tempVec2),this._tempVec3.lerpVectors(this._tempVec1,this._tempVec2,.5),this._manipulatorObject.position.copy(this._tempVec3);const e=this.context.mainCamera;this.tempLookMatrix.lookAt(this._tempVec3,this._tempVec2,e.worldUp),this._manipulatorObject.quaternion.setFromRotationMatrix(this.tempLookMatrix);const t=this._tempVec1.distanceTo(this._tempVec2);this._manipulatorObject.scale.copy(this._initialScale).multiplyScalar(t/this._initialDistance),this._manipulatorObject.updateMatrix(),this._manipulatorObject.updateMatrixWorld(!0),co&&(B.DrawLabel(this._tempVec3.clone().add(new b(0,.2,0)),"A:B "+t.toFixed(2),.03),B.DrawLine(this._tempVec1,this._tempVec2,65280,0,!1))}onDragUpdate(){this.alignManipulator();const e=30,t=1;this._followObject.position.copy(this._manipulatorPosOffset),this._followObject.quaternion.copy(this._manipulatorRotOffset),this._followObject.scale.copy(this._manipulatorScaleOffset);const i=this.gameObject,n=this._followObject;if(!i){console.error("MultiTouchDragHandler has no dragged object. This is likely a bug.");return}n.updateMatrix(),n.updateMatrixWorld(!0);const s=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrKeepRotation:this.settings.keepRotation;if(this.settings.snapGridResolution>0){const h=this._followObject.worldPosition,d=this.settings.snapGridResolution;h.x=Math.round(h.x/d)*d,h.y=Math.round(h.y/d)*d,h.z=Math.round(h.z/d)*d,this._followObject.worldPosition=h,this._followObject.updateMatrix()}s&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const r=D.clamp01(this.context.time.deltaTime*e*t),a=i.worldPosition;a.lerp(n.worldPosition,r),i.worldPosition=a;const l=i.worldQuaternion;l.slerp(n.worldQuaternion,r),i.worldQuaternion=l;const c=i.worldScale;c.lerp(n.worldScale,r),i.worldScale=c,i.matrixAutoUpdate===!1&&i.updateMatrix()}setTargetObject(e){this.gameObject=e}}class my{getTotalMovement(){return this._totalMovement}get followObject(){return this._followObject}get hitPointInLocalSpace(){return this._hitPointInLocalSpace}context;gameObject;settings;_lastRig=void 0;_followObject;_totalMovement=new b;_totalMovementAlongRayDirection=0;_grabStartDistance=0;_deviceMode;_followObjectStartPosition=new b;_followObjectStartQuaternion=new N;_followObjectStartWorldQuaternion=new N;_lastDragPosRigSpace;_tempVec=new b;_tempMat=new J;_hitPointInLocalSpace=new b;_hitNormalInLocalSpace=new b;_bottomCenter=new b;_backCenter=new b;_backBottomCenter=new b;_bounds=new Nt;_dragPlane=new vr(new b(0,1,0));_draggedOverObject=null;_draggedOverObjectLastSetUp=null;_draggedOverObjectLastNormal=new b;_draggedOverObjectDuration=0;setTargetObject(e){this.gameObject=e}constructor(e,t){this.settings=e,this.context=e.context,this.gameObject=t,this._followObject=new M}recenter(){if(!this._followObject.parent){console.warn("Error: space follow object doesn't have parent but recenter() is called. This is likely a bug");return}if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}const e=this._followObject.parent;this.gameObject.add(this._followObject),this._followObject.matrixAutoUpdate=!1,this._followObject.position.set(0,0,0),this._followObject.quaternion.set(0,0,0,1),this._followObject.scale.set(1,1,1),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0),e.attach(this._followObject),this._followObjectStartPosition.copy(this._followObject.position),this._followObjectStartQuaternion.copy(this._followObject.quaternion),this._followObjectStartWorldQuaternion.copy(this._followObject.worldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const t=this._hitPointInLocalSpace.clone();this.gameObject.localToWorld(t),this._grabStartDistance=t.distanceTo(e.worldPosition);const i=Z.active?.rig?.gameObject?.worldScale.x||1;this._grabStartDistance/=i,this._totalMovementAlongRayDirection=0,this._lastDragPosRigSpace=void 0,co&&(B.DrawLine(t,e.worldPosition,65280,.5,!1),B.DrawLabel(e.worldPosition.add(new b(0,.1,0)),this._grabStartDistance.toFixed(2),.03,.5))}onDragStart(e){if(!this.gameObject){console.warn("Error: space follow object doesn't have a gameObject");return}if(e.event.space.add(this._followObject),this._lastDragPosRigSpace=void 0,e.point&&e.normal)this._hitPointInLocalSpace.copy(e.point),this.gameObject.worldToLocal(this._hitPointInLocalSpace),this._hitNormalInLocalSpace.copy(e.normal);else if(e){const m=e.event.space,f=m.worldPosition;this.gameObject.worldToLocal(f),this._hitPointInLocalSpace.copy(f);const g=m.worldUp;this._tempMat.copy(this.gameObject.matrixWorld).invert(),g.transformDirection(this._tempMat),this._hitNormalInLocalSpace.copy(g)}this.recenter(),this._totalMovement.set(0,0,0),this._deviceMode=e.mode;const t=this._followObject.parent.worldForward,i=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer"?this.settings.xrDragMode:this.settings.dragMode,n=this._hitPointInLocalSpace.clone();switch(this.gameObject.localToWorld(n),i){case 0:const m=new b(0,1,0);this.gameObject.parent&&m.transformDirection(this.gameObject.parent.matrixWorld.clone().invert()),this._dragPlane.setFromNormalAndCoplanarPoint(m,n);break;case 2:const f=this._hitNormalInLocalSpace.clone();f.transformDirection(this.gameObject.matrixWorld),this._dragPlane.setFromNormalAndCoplanarPoint(f,n);break;case 1:this._dragPlane.setFromNormalAndCoplanarPoint(t,n);break;case 3:this.setPlaneViewAligned(n,!0);break;case 4:this.setPlaneViewAligned(n,!1);break}const s=this.gameObject.parent,r=this.gameObject.position.clone(),a=this.gameObject.quaternion.clone(),l=this.gameObject.scale.clone(),c=this.gameObject.matrixWorld.clone();s&&s.remove(this.gameObject),this.gameObject.position.set(0,0,0),this.gameObject.quaternion.set(0,0,0,1),this.gameObject.scale.set(1,1,1);const h=ui([this.gameObject]);h.expandByPoint(this.gameObject.worldPosition);const d=new b;h.getCenter(d);const p=new b;h.getSize(p),this._bottomCenter.copy(d.clone().add(new b(0,-p.y/2,0))),this._backCenter.copy(d.clone().add(new b(0,0,p.z/2))),this._backBottomCenter.copy(d.clone().add(new b(0,-p.y/2,p.z/2))),this._bounds.copy(h),s&&s.add(this.gameObject),this.gameObject.position.copy(r),this.gameObject.quaternion.copy(a),this.gameObject.scale.copy(l),this.gameObject.matrixWorld.copy(c),this._draggedOverObject=null,this._draggedOverObjectLastSetUp=null,this._draggedOverObjectLastNormal.set(0,1,0),this._draggedOverObjectDuration=0}collectMovementInfo(){if(!this._followObject.parent)return;const e=this._followObject.parent;this._followObject.updateMatrix();const t=e.worldPosition,i=Z.active?.rig?.gameObject;i&&i.worldToLocal(t),(this._lastDragPosRigSpace===void 0||i!=this._lastRig)&&(this._lastDragPosRigSpace=t.clone(),this._lastRig=i),this._tempVec.copy(t).sub(this._lastDragPosRigSpace);const n=e.worldForward;if(i&&(this._tempMat.copy(i.matrixWorld).invert(),n.transformDirection(this._tempMat)),this._totalMovementAlongRayDirection+=n.dot(this._tempVec),this._tempVec.x=Math.abs(this._tempVec.x),this._tempVec.y=Math.abs(this._tempVec.y),this._tempVec.z=Math.abs(this._tempVec.z),this._totalMovement.add(this._tempVec),this._lastDragPosRigSpace.copy(t),co){let s=t;i&&(s=s.clone(),s.transformDirection(i.matrixWorld)),B.DrawRay(s,n,255)}}onDragUpdate(e){if(e>1)return;const t=this.gameObject;if(!t||!this._followObject){console.warn("Warning: DragPointerHandler doesn't have a dragged object. This is likely a bug.");return}const i=this._followObject.parent;if(!i){console.warn("Warning: DragPointerHandler doesn't have a drag source. This is likely a bug.");return}this._followObject.updateMatrix();const n=i.worldPosition,s=i.worldForward,r=this._deviceMode==="tracked-pointer"||this._deviceMode==="transient-pointer",a=r?this.settings.xrKeepRotation:this.settings.keepRotation,l=r?this.settings.xrDragMode:this.settings.dragMode;if(l===5)return;const c=10;a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion),this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);let h=1,d=2;if(r&&this._grabStartDistance>.5){const v=1+this._totalMovementAlongRayDirection*(2*this.settings.xrDistanceDragFactor);h=Math.max(0,v),h=h*h*h}else this._grabStartDistance<=.5&&(d=3);this._followObject.position.copy(this._followObjectStartPosition),a||this._followObject.quaternion.copy(this._followObjectStartQuaternion),this._followObject.position.multiplyScalar(h),this._followObject.updateMatrix();const p=this._hasLastSurfaceHitPoint;this._hasLastSurfaceHitPoint=!1;const m=new ko(n,s);if(l==4){const v=this.context.physics.raycastFromRay(m,{testObject:P=>P!==this.followObject&&P!==i&&P!==t});if(v.length>0){const P=v[0];if(this._draggedOverObject===P.object?this._draggedOverObjectDuration+=this.context.time.deltaTime:(this._draggedOverObject=P.object,this._draggedOverObjectDuration=0),P.face){this._hasLastSurfaceHitPoint=!0,this._lastSurfaceHitPoint.copy(P.point);const k=this._draggedOverObjectDuration>=.15,O=this._totalMovement.length()>=.001,j=F(P.normal||P.face.normal).applyQuaternion(P.object.worldQuaternion);if((k||O)&&(this._draggedOverObjectLastSetUp!==this._draggedOverObject||this._draggedOverObjectLastNormal.dot(j)<.999999||this.context.time.frame%60===0)){this._draggedOverObjectLastSetUp=this._draggedOverObject,this._draggedOverObjectLastNormal.copy(P.face.normal);const L=F(),V=F();this._bounds.getCenter(L),this._bounds.getSize(V),L.sub(V.multiplyScalar(.5).multiply(j)),this._hitPointInLocalSpace.copy(L),this._hitNormalInLocalSpace.copy(P.face.normal),this._bounds.getCenter(L),this._bounds.getSize(V),L.add(V.multiplyScalar(.5).multiply(P.face.normal));const W=F(this._hitPointInLocalSpace).add(L);this._followObject.localToWorld(W);const G=P.point;this._dragPlane.setFromNormalAndCoplanarPoint(j,G)}else if(!(k||O))return}}else p&&this.gameObject&&this.setPlaneViewAligned(this.gameObject.worldPosition,!1)}if(l!==1&&m.intersectPlane(this._dragPlane,this._tempVec)){this._followObject.worldPosition=this._tempVec,this._followObject.updateMatrix(),this._followObject.updateMatrixWorld(!0);const v=F(this._hitPointInLocalSpace);this._followObject.localToWorld(v),co&&B.DrawLine(v,this._tempVec,65535,0,!1),this._followObject.worldPosition=this._tempVec.multiplyScalar(2).sub(v),this._followObject.updateMatrix(),this._followObject.updateMatrix()}if(this.settings.snapGridResolution>0){const v=this._followObject.worldPosition,P=this.settings.snapGridResolution;v.x=Math.round(v.x/P)*P,v.y=Math.round(v.y/P)*P,v.z=Math.round(v.z/P)*P,this._followObject.worldPosition=v,this._followObject.updateMatrix()}a&&(this._followObject.worldQuaternion=this._followObjectStartWorldQuaternion,this._followObject.updateMatrix());const f=D.clamp01(this.context.time.deltaTime*c*d),g=D.clamp01(this.context.time.deltaTime*c*.5*d),y=t.worldPosition;y.lerp(this._followObject.worldPosition,f),t.worldPosition=y;const _=t.worldQuaternion;if(_.slerp(this._followObject.worldQuaternion,g),t.worldQuaternion=_,t.matrixAutoUpdate===!1&&t.updateMatrix(),co){const v=this._hitPointInLocalSpace.clone();t.localToWorld(v),B.DrawSphere(v,.02,16711680);const P=this._hitNormalInLocalSpace.clone();P.applyQuaternion(_),B.DrawRay(v,P,16711680),B.DrawLabel(y.add(new b(0,.25,0)),`Distance: ${this._totalMovement.length().toFixed(2)}
984
+
985
+ Along Ray: ${this._totalMovementAlongRayDirection.toFixed(2)}
986
+
987
+ Session: ${!!Z.active}
988
+
989
+ Device: ${this._deviceMode}
990
+
991
+ `,.03);const k=this._bottomCenter.clone(),O=this._backCenter.clone(),j=this._backBottomCenter.clone();t.localToWorld(k),t.localToWorld(O),t.localToWorld(j),B.DrawSphere(k,.01,65280,0,!1),B.DrawSphere(O,.01,255,0,!1),B.DrawSphere(j,.01,16711935,0,!1),B.DrawLine(k,j,65535,0,!1),B.DrawLine(j,O,65535,0,!1)}}onDragEnd(e){console.assert(this._followObject.parent===e.event.space,"Drag end: _followObject is not parented to the space object"),this._followObject.removeFromParent(),this._followObject.destroy(),this._lastDragPosRigSpace=void 0}_hasLastSurfaceHitPoint=!1;_lastSurfaceHitPoint=new b;setPlaneViewAligned(e,t){if(!this._followObject.parent)return!1;const i=this._followObject.parent.worldForward,n=F(0,1,0),s=i,r=n.angleTo(s),a=.5;return t&&(r>Math.PI/2+a||r<Math.PI/2-a)?this._dragPlane.setFromNormalAndCoplanarPoint(n,e):this._dragPlane.setFromNormalAndCoplanarPoint(i,e),!0}}class XS{showGizmo=!0;useViewAngle=!0;get hasSelected(){return this._selected!==null&&this._selected!==void 0}get selected(){return this._selected}_selected=null;_context=null;_camera;_cameraPlane=new vr;_hasGroundPlane=!1;_groundPlane=new vr;_groundOffset=new b;_groundOffsetFactor=0;_groundDistance=0;_groundPlanePoint=new b;_raycaster=new Fd;_cameraPlaneOffset=new b;_intersection=new b;_worldPosition=new b;_inverseMatrix=new J;_rbs=[];_groundLine;_groundMarker;static geometry=new Qi().setFromPoints([new b(0,0,0),new b(0,-1,0)]);constructor(e){this._camera=e;const t=new ja(XS.geometry),i=t.material;i.color=new oe(.4,.4,.4),t.layers.set(2),t.name="line",t.scale.y=1,this._groundLine=t;const n=new Ed(.5,22,22),s=new Ce({color:i.color}),r=new H(n,s);r.visible=!1,r.layers.set(2),this._groundMarker=r}setSelected(e,t){if(this._selected&&t)for(const i of this._rbs)i.wakeUp(),i.setVelocity(0,0,0);if(this._selected&&Gr.Remove(t,this._selected),this._selected=e,this._context=t,this._rbs.length=0,e?(t.scene.add(this._groundLine),t.scene.add(this._groundMarker)):(this._groundLine.removeFromParent(),this._groundMarker.removeFromParent()),this._selected){if(!t){console.error("DragHelper: no context");return}Gr.Add(t,this._selected,null),this._groundOffsetFactor=0,this._hasGroundPlane=!0,this._groundOffset.set(0,0,0),this._requireUpdateGroundPlane=!0,this.onUpdateScreenSpacePlane()}}_groundOffsetVector=new b(0,1,0);_requireUpdateGroundPlane=!0;_didDragOnGroundPlaneLastFrame=!1;onUpdate(e){this._selected}onUpdateWorldPosition(e,t,i){if(this._selected){if(i){const n=ee(this._selected);n.y=e.y,e=n}if(bt(this._selected,e),bt(this._groundLine,e),this._hasGroundPlane?this._groundLine.scale.y=this._groundDistance:this._groundLine.scale.y=1e3,this._groundLine.visible=this.showGizmo,this._groundMarker.visible=t!==null&&this.showGizmo,t){const n=ee(this._camera).distanceTo(t)*.01;this._groundMarker.scale.set(n,n,n),bt(this._groundMarker,t)}}}onUpdateScreenSpacePlane(){if(!this._selected||!this._context)return;const e=this._context.input.getPointerPositionRC(0);e&&(this._raycaster.setFromCamera(e,this._camera),this._cameraPlane.setFromNormalAndCoplanarPoint(this._camera.getWorldDirection(this._cameraPlane.normal),this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld)),this._raycaster.ray.intersectPlane(this._cameraPlane,this._intersection)&&this._selected.parent&&(this._inverseMatrix.copy(this._selected.parent.matrixWorld).invert(),this._cameraPlaneOffset.copy(this._intersection).sub(this._worldPosition.setFromMatrixPosition(this._selected.matrixWorld))))}onUpdateGroundPlane(){if(!this._selected||!this._context)return;const e=ee(this._selected),t=new ko(F(0,.1,0).add(e),F(0,-1,0)),i=new Es;i.testObject=s=>s!==this._selected;const n=this._context.physics.raycastFromRay(t,i);for(let s=0;s<n.length;s++){const r=n[s];if(!r.face||this.contains(this._selected,r.object))continue;const a=F(0,1,0);this._groundPlane.setFromNormalAndCoplanarPoint(a,r.point);break}this._hasGroundPlane=!0,this._groundPlane.setFromNormalAndCoplanarPoint(t.direction.multiplyScalar(-1),t.origin),this._raycaster.ray.intersectPlane(this._groundPlane,this._intersection),this._groundDistance=this._intersection.distanceTo(e),this._groundOffset.copy(this._intersection).sub(e)}contains(e,t){if(e===t)return!0;if(e.children){for(const i of e.children)if(this.contains(i,t))return!0}return!1}}var Ux=(o=>(o.File_Spawned="file-spawned",o))(Ux||{});class PT{guid;file_name;file_hash;file_size;position;scale;seed;sender;downloadUrl;parentGuid;boundsSize;constructor(e,t,i,n,s,r,a,l,c){this.seed=t,this.guid=i,this.file_name=n,this.file_hash=s,this.file_size=r,this.position=a,this.scale=l,this.sender=e,this.downloadUrl=c}}var Ws;(o=>{const e=new Map;function t(n){e.has(n.guid)&&i(n.guid);const s=new M;e.set(n.guid,s);const r=new M;r.position.y=-.5,s.add(r);const a=new H(new La(1,1,1,1,1,1),new Ce({color:14540253,wireframe:!0,transparent:!0,opacity:.3}));a.position.y=.5,r.add(a);const l=new M;r.add(l);const c=new H(new La(1,1,1,1,1,1),new Ce({color:12307660,transparent:!0,opacity:.4}));c.position.y=.5,l.scale.y=.01,l.add(c);const h=new H(new Sn(1,1,1,1),new Ce({color:34,transparent:!0,opacity:.05,depthTest:!1}));return h.rotateX(-Math.PI/2),h.position.y=.51,c.add(h),n.parent.add(s),s.rotateY(Math.PI/2),n.position&&s.position?.copy(n.position),n.size&&(s.worldScale=new b().copy(n.size)),s.position.y=s.scale.y/2,{object:s,onProgress:d=>{l instanceof M&&l.scale.set(1,d,1)}}}o.addPreview=t;function i(n){const s=e.get(n);s&&(e.delete(n),s.removeFromParent())}o.removePreview=i})(Ws||(Ws={}));const yl=[],hp=[];var gy;(o=>{function e(i,n){const s={name:n?.name,priority:n?.priority??0,callback:i};return yl.push(s),yl.sort((r,a)=>r.priority===a.priority?0:r.priority>a.priority?-1:1),()=>{const r=yl.indexOf(s);r>=0&&yl.splice(r,1)}}o.onCreateCustomModelLoader=e;function t(i){return hp.push(i),()=>{const n=hp.indexOf(i);n>=0&&hp.splice(n,1)}}o.onDetermineModelMimetype=t})(gy||(gy={}));const je=w("debugfileformat");function zx(o){switch((o.split(".").pop()||o).toUpperCase()){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";default:return null}}async function Nx(o,e){const{useExtension:t=!0}=e;if(t){const s=o,r=new URL(s,globalThis.location.href);let a=null;const l=r.searchParams.get("filetype");switch(l&&(a=l.toUpperCase()),a?.length||(a=r.pathname.split(".").pop()?.toUpperCase()),je&&console.warn(`[Needle Engine] Try to use file extension to determine type: '${a}'`),a){case"GLTF":return"model/gltf+json";case"VRM":return"model/vrm";case"GLB":return"model/gltf-binary";case"FBX":return"model/fbx";case"USD":return"model/vnd.usd+zip";case"USDA":return"model/vnd.usda+zip";case"USDZ":return"model/vnd.usdz+zip";case"OBJ":return"model/obj";case"MTLX":return"application/materialx+xml"}}const i=o;if(!o.startsWith("blob:")){const s=new URL(o,globalThis.location.href);s.searchParams.append("range","true"),o=s.toString()}const n=await fetch(o,{method:"GET",headers:{range:"bytes=0-32"}}).catch(s=>null);if(n?.ok){const s=await n.arrayBuffer(),r=Wx(i,s,n);return je&&console.log("[Needle Engine] Determined file type from header: "+r),r}return"unknown"}function Wx(o,e,t){if(e.byteLength<4)return"unknown";const i=new Uint8Array(e);je&&je&&console.warn(`[Needle Engine] Trying to determine file type from binary data
992
+ `,'"'+new TextDecoder().decode(e)+`"
993
+ `,i);const n=new TextDecoder().decode(e).replace(/\s/g,"");if(n[0]==="{"&&n[1]==='"')return je&&console.debug("GLTF detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&(i[4]==10||i[4]===2))return je&&console.debug("GLTF .bin detected"),"model/gltf+json";if(i[0]==103&&i[1]==108&&i[2]==84&&i[3]==70&&i[4]==98)return je&&console.debug("GLB detected"),"model/gltf-binary";if(i[0]==80&&i[1]==75&&i[2]==3&&i[3]==4)return je&&console.debug("USDZ detected"),"model/vnd.usdz+zip";if(i[0]==80&&i[1]==88&&i[2]==82&&i[3]==45&&i[4]==85&&i[5]==83&&i[6]==68&&i[7]==67)return je&&console.debug("Binary USD detected"),"model/vnd.usd";if(i[0]==35&&i[1]==117&&i[2]==115&&i[3]==100&&i[4]==97)return je&&console.debug("ASCII USD detected"),"model/vnd.usda";if(i[0]==75&&i[1]==97&&i[2]==121&&i[3]==100&&i[4]==97&&i[5]==114&&i[6]==97&&i[7]==32)return je&&console.debug("Binary FBX detected"),"model/fbx";if(i[0]==59&&i[1]==32&&i[2]==70&&i[3]==66&&i[4]==88&&i[5]==32)return je&&console.debug("ASCII FBX detected"),"model/fbx";if(i[0]==35&&i[1]==32&&i[2]==66&&i[3]==108&&i[4]==101&&i[5]==110&&i[6]==100&&i[7]==101&&i[8]==114&&i[9]==32||i[0]==35&&i[1]==32&&i[2]==65&&i[3]==108&&i[4]==105&&i[5]==97&&i[6]==115&&i[7]==32&&i[8]==79&&i[9]==66&&i[10]==74)return je&&console.debug("OBJ detected"),"model/obj";if(t.headers.has("content-type")){const s=t.headers.get("content-type");if(s?.startsWith("image/"))return je&&console.debug("Image detected, not a model file"),"unsupported";switch(je&&console.debug("Content-Type: "+s),s){case"model/gltf+json":case"model/gltf-binary":case"model/vrm":case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usd":case"model/vnd.usda+zip":case"model/vnd.usda":case"model/vnd.usdc":case"model/fbx":case"model/vnd.autodesk.fbx":case"model/obj":case"application/materialx+xml":return s}}if(i[0]==118&&i[1]==32||i[0]==102&&i[1]==32)return je&&console.debug("OBJ detected (the file has no header and starts with vertex or face)"),"obj";if(i[0]==35&&i[1]==32&&i[2]==70&&i[3]==105&&i[4]==108&&i[5]==101&&i[6]==32&&i[7]==101&&i[8]==120&&i[9]==112&&i[10]==111&&i[11]==114&&i[12]==116&&i[13]==101&&i[14]==100&&i[15]==32&&i[16]==98&&i[17]==121&&i[18]==32&&i[19]==90&&i[20]==66&&i[21]==114&&i[22]==117&&i[23]==115&&i[24]==104)return je&&console.debug("OBJ detected (exported by ZBrush)"),"obj";if(i[0]==109&&i[1]==116&&i[2]==108&&i[3]==108&&i[4]==105&&i[5]==98)return je&&console.debug("OBJ detected (mtllib)"),"obj";for(const s of hp){const r=s({url:o,response:t,contentType:t.headers.get("content-type"),bytes:i});if(r)return je&&console.debug(`Mimetype callback returned: ${r}`),r}if(A()||je){const s=new TextDecoder().decode(e.slice(0,Math.min(e.byteLength,32)));je&&console.warn(`Could not determine file type.
994
+
995
+ Consider registering a custom loader via the 'onCreateCustomModelLoader' callback: 'NeedleEngineModelLoader.onCreateCustomModelLoader(args => { })'
996
+
997
+ Content-Type: "${t.headers.get("content-type")}"
998
+ "Text: "${s}"
999
+ Binary:`,i)}else je&&console.debug("Could not determine file type from binary data");return"unknown"}const fy=w("debugstencil");function OT(o,e){return(o&1<<e.layer)!=0}const kT=Symbol("stencils");class gr{get name(){return"NEEDLE_render_objects"}static stencils={};static applyStencil(e){if(!e)return;const t=e.sourceId;if(fy&&console.log(t,gr.stencils),!t)return;const i=gr.stencils[t];if(i)for(let n=i.length-1;n>=0;n--){const s=i[n];if(OT(s.layer,e)){fy&&console.log(s),setTimeout(()=>{Ti()&&Tu(e.gameObject)&&(be("Stencil not supported on instanced objects"),console.warn("Stencil not supported on instanced objects",e))},500);for(let r=0;r<e.sharedMaterials.length;r++){let a=e.sharedMaterials[r];a&&(a=a.clone(),a[kT]=!0,a.stencilWrite=!0,a.stencilWriteMask=255,a.stencilFuncMask=255,a.stencilRef=s.value,a.stencilFunc=s.compareFunc,a.stencilZPass=s.passOp,a.stencilFail=s.failOp,a.stencilZFail=s.zFailOp,e.sharedMaterials[r]=a)}e.gameObject.renderOrder=s.event*1e3+s.index*50;break}}}parser;source;constructor(e,t){this.parser=e,this.source=t}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[RT];if(i){fy&&console.log(i);const n=i.stencil;if(n&&Array.isArray(n))for(const s of n){const r={...s};r.compareFunc=MT(r.compareFunc),r.passOp=yy(r.passOp),r.failOp=yy(r.failOp),r.zFailOp=yy(r.zFailOp),gr.stencils[this.source]||(gr.stencils[this.source]=[]),gr.stencils[this.source].push(r)}}}return null}}function yy(o){switch(o){case 0:return HC;case 1:return $C;case 2:return VC;case 3:return WC;case 4:return NC;case 6:return zC;case 7:return UC;case 5:return FC}return 0}function MT(o){switch(o){case 1:return Lb;case 2:return BC;case 3:return jC;case 4:return DC;case 5:return LC;case 6:return IC;case 7:return AC;case 8:return TC}return Lb}const RT="NEEDLE_render_objects";class ET{objectToBlock=new WeakMap;meshToOwners=new WeakMap;meshToOriginalCallbacks=new WeakMap;getBlock(e){return this.objectToBlock.get(e)}setBlock(e,t){this.objectToBlock.set(e,t)}deleteBlock(e){this.objectToBlock.delete(e)}isHooked(e,t){return this.meshToOwners.get(e)?.has(t)??!1}addHook(e,t){let i=this.meshToOwners.get(e);i||(i=new Set,this.meshToOwners.set(e,i)),i.add(t)}removeHook(e,t){const i=this.meshToOwners.get(e);i&&(i.delete(t),i.size===0&&this.meshToOwners.delete(e))}getOriginalCallbacks(e){return this.meshToOriginalCallbacks.get(e)}setOriginalCallbacks(e,t){this.meshToOriginalCallbacks.set(e,t)}}const Qo=new ET;class fs{_overrides=[];_defines={};_object=null;get object(){return this._object}constructor(e=null){this._object=e}static get(e){let t=Qo.getBlock(e);return t||(t=new fs(e),Qo.setBlock(e,t),IT(e,t)),t}static hasOverrides(e){const t=Qo.getBlock(e);return t?t.hasOverrides():!1}dispose(){this._object&&Qo.deleteBlock(this._object),this._overrides=[],this._object=null}setOverride(e,t,i){const n=this._overrides.find(s=>s.name===e);n?(n.value=t,n.textureTransform=i):this._overrides.push({name:e,value:t,textureTransform:i})}getOverride(e){return this._overrides.find(t=>t.name===e)}removeOveride(e){const t=this._overrides.findIndex(i=>i.name===e);t>=0&&this._overrides.splice(t,1)}clearAllOverrides(){this._overrides=[]}get overrides(){return this._overrides}hasOverrides(){return this._overrides.length>0}setDefine(e,t){this._defines[e]=t}clearDefine(e){this._defines[e]=void 0}getDefines(){return this._defines}getCacheKey(){const e=[],t=Object.keys(this._defines).sort();for(const i of t){const n=this._defines[i];n!==void 0&&e.push(`d:${i}=${n}`)}for(const i of this._overrides){if(i.value===null)continue;let n="";if(i.value instanceof Se){if(n=i.value.uuid||"texture",i.textureTransform){const s=i.textureTransform;s.offset&&(n+=`;to:${s.offset.x},${s.offset.y}`),s.repeat&&(n+=`;tr:${s.repeat.x},${s.repeat.y}`)}}else if(Array.isArray(i.value))n=i.value.join(",");else if(i.value&&typeof i.value=="object"&&"r"in i.value){const s=i.value;n=`${s.r},${s.g},${s.b},${s.a!==void 0?s.a:""}`}else if(i.value&&typeof i.value=="object"&&"x"in i.value){const s=i.value;n=`${s.x},${s.y}${s.z!==void 0?`,${s.z}`:""}${s.w!==void 0?`,${s.w}`:""}`}else n=String(i.value);e.push(`${i.name}=${n}`)}return e.join(";")}}const dp=Symbol("originalValues"),up=Symbol("savedTextureTransforms");function Vx(o){let e=Qo.getBlock(o);if(e)return{block:e,owner:o};if(o.parent&&o.parent.type==="Group"&&(e=Qo.getBlock(o.parent),e))return{block:e,owner:o.parent}}const bl=Symbol("beforeRenderingFlag"),by=new WeakMap,_y=new WeakMap,TT=function(o,e,t,i){const n=Qo.getBlock(o);if(n&&n.hasOverrides()){const s=n.getOverride("transmission")?.value,r=n.getOverride("transparent")?.value;s!==void 0&&typeof s=="number"&&"transmission"in t&&s!==t.transmission&&(_y.set(this,t.transmission),t.transmission=s),r!==void 0&&typeof r=="boolean"&&r!==t.transparent&&(by.set(this,t.transparent),t.transparent=r)}},AT=function(o,e,t,i){const n=by.get(o);n!==void 0&&(by.delete(o),t.transparent=n);const s=_y.get(o);s!==void 0&&(_y.delete(o),t.transmission=s)},$x=function(o,e,t,i,n,s){const r=this.material;if(!r)return;if(Array.isArray(r)){if(!r.includes(n))return}else if(r!==n)return;this[bl]===void 0&&(this[bl]=new WeakSet),this[bl].add(n);const a=Vx(this);if(!a)return;const{block:l,owner:c}=a,h=l.overrides,d=n,p=l.getDefines(),m=Object.keys(p);if(m.length>0){d.defines||(d.defines={});for(const y of m){const _=p[y];_!==void 0&&(d.defines[y]=_)}}if(h.length===0&&m.length===0)return;let f=m.length>0;d[dp]||(d[dp]=[]);const g=d[dp];for(const y of h){if(y.value===null)continue;const _=d[y.name],v=g.find(P=>P.name===y.name);if(v?v.value=_:g.push({name:y.name,value:_}),!f&&!!_!=!!y.value&&(f=!0),d[y.name]=y.value,y.textureTransform&&y.value instanceof Se){const P=y.value;d[up]||(d[up]=[]),d[up].push({name:y.name,offsetX:P.offset.x,offsetY:P.offset.y,repeatX:P.repeat.x,repeatY:P.repeat.y});const k=y.textureTransform;k.offset&&P.offset.copy(k.offset),k.repeat&&P.repeat.copy(k.repeat)}}f&&(d.needsUpdate=!0),d._forceRefresh=!0},Hx=function(o,e,t,i,n,s){if(this[bl]===void 0||!this[bl].has(n))return;this[bl].delete(n);const r=Vx(this);if(!r)return;const{block:a,owner:l}=r,c=a.overrides,h=n,d=h[dp],p=a.getDefines(),m=Object.keys(p);let f=!1;if(m.length>0&&h.defines){for(const y of m)delete h.defines[y];f=!0}if(c.length===0){f&&(h.needsUpdate=!0,h._forceRefresh=!0);return}if(!d)return;const g=h[up];if(g&&g.length>0){for(const y of g){const _=c.find(v=>v.name===y.name);_?.value instanceof Se&&(_.value.offset.set(y.offsetX,y.offsetY),_.value.repeat.set(y.repeatX,y.repeatY))}g.length=0}for(const y of c){const _=d.find(v=>v.name===y.name);_&&(!f&&!!y.value!=!!_.value&&(f=!0),h[y.name]=_.value)}f&&(h.needsUpdate=!0),h._forceRefresh=!0};function IT(o,e){o.type==="Group"?o.children.forEach(t=>{(t.type==="Mesh"||t.type==="SkinnedMesh")&&Gx(t,o,e)}):(o.type==="Mesh"||o.type==="SkinnedMesh")&&Gx(o,o,e)}function Gx(o,e,t){if(!Qo.isHooked(o,e)){if(Qo.addHook(o,e),o["needle:materialPropertyBlock"]=t,!o.onBeforeRender)o.onBeforeRender=$x;else{const i=o.onBeforeRender;o.onBeforeRender=function(n,s,r,a,l,c){i.call(this,n,s,r,a,l,c),$x.call(this,n,s,r,a,l,c)}}if(!o.onAfterRender)o.onAfterRender=Hx;else{const i=o.onAfterRender;o.onAfterRender=function(n,s,r,a,l,c){Hx.call(this,n,s,r,a,l,c),i.call(this,n,s,r,a,l,c)}}o.onBeforeRenderListPush=TT,o.onAfterRenderListPush=AT}}var LT=Object.defineProperty,DT=Object.getOwnPropertyDescriptor,pp=(o,e,t,i)=>{for(var n=i>1?void 0:i?DT(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&LT(e,t,n),n};const _l=w("debugreflectionprobe"),qx=w("noreflectionprobe");let Kr=null;const jT=Symbol("reflectionProbeKey"),yh=class Wn extends R{static _probes=new Map;static testBox=new Nt;static isUsingReflectionProbe(e){return!!e[jT]}static onEnabled=new ae;static onDisabled=new ae;static get(e,t,i,n){if(!e||e.isObject3D!==!0||qx)return null;const s=Wn._probes.get(t);if(s){for(const r of s)if(r.__didAwake||r.__internalAwake(),r.activeAndEnabled){if(n){if(r.gameObject===n)return r}else if(r.isInBox(e))return _l&&console.log("Found reflection probe",e.name,r.name),r}}return _l&&console.debug("Did not find reflection probe",e.name,i,e),null}_texture;_textureUrlInFlight;set texture(e){if(this._texture!==e){if(typeof e=="string"){_l&&console.debug(`[ReflectionProbe] Loading reflection probe texture from URL: ${e}`),this._textureUrlInFlight=e;const t=jo(this.sourceId,e);Jf(t,this.context.renderer).then(i=>{this._textureUrlInFlight===e&&i&&(this._textureUrlInFlight=void 0,_l&&console.debug(`[ReflectionProbe] Successfully loaded reflection probe texture: ${e}`),this.texture=i)});return}this.__didAwake&&(this._textureUrlInFlight=void 0),this._texture=e,_l&&console.debug("[ReflectionProbe] Set reflection probe texture "+(e?.name||"(removed)")),e&&(e instanceof Ib||e.mapping===Mo||e.mapping!==Eo&&(e.mapping=Eo),e.colorSpace=Ro,e.needsUpdate=!0)}}get texture(){return this._texture}intensity=1;center=new b;size=new b(1,1,1);__lightmapIntensityScale=!0;isInBox(e){return Kr??=new Nt,Kr.setFromCenterAndSize(this.gameObject.worldPosition.add(this.center),this.size),ui([e],void 0,void 0,Wn.testBox),Wn.testBox.isEmpty()?Kr.containsPoint(e.worldPosition):Kr?.intersectsBox(Wn.testBox)}constructor(){super(),Wn._probes.has(this.context)||Wn._probes.set(this.context,[]),Wn._probes.get(this.context)?.push(this)}awake(){this._texture&&(this._texture.mapping!==Mo&&(this._texture.mapping=Eo),this._texture.colorSpace=Ro,this._texture.needsUpdate=!0)}update(){_l&&(Kr??=new Nt,Kr.setFromCenterAndSize(this.gameObject.worldPosition.add(this.center),this.size),B.DrawWireBox3(Kr,5592320))}onEnable(){Wn.onEnabled?.invoke(this)}onDisable(){Wn.onDisabled?.invoke(this)}start(){this._texture||console.warn(`[ReflectionProbe] Missing texture. Please assign a custom cubemap texture. To use reflection probes assign them to your renderer's "anchor" property.`)}onDestroy(){const e=Wn._probes.get(this.context);if(e){const t=e.indexOf(this);t>=0&&e.splice(t,1)}}apply(e){if(qx||!this.enabled||!this.texture)return;const t=fs.get(e);t.setOverride("envMap",this.texture),t.setOverride("envMapRotation",this.gameObject.rotation);let i=this.intensity;this.__lightmapIntensityScale&&t.getOverride("lightMap")&&(i/=Math.PI),t.setOverride("envMapIntensity",i)}unapply(e){const t=fs.get(e);t&&t.getOverride("envMap")?.value===this.texture&&t.removeOveride("envMap")}};pp([u([Se,String])],yh.prototype,"texture",1),pp([u()],yh.prototype,"intensity",2),pp([u(b)],yh.prototype,"center",2),pp([u(b)],yh.prototype,"size",2);let Yo=yh;const vy=w("debugexr");class BT{get name(){return"EXT_texture_exr"}parser;constructor(e){this.parser=e,vy&&console.log(e)}loadTexture(e){const t=this.name,i=this.parser,n=i.json.textures[e];if(vy&&console.log("EXT_texture_exr.loadTexture",e,n),!n.extensions||!n.extensions[t])return null;const s=n.extensions[t],r=new Gm(i.options.manager);return vy&&console.log("EXT_texture_exr.loadTexture",s),i.loadTextureImage(e,s.source,r)}}typeof window<"u"&&window.addEventListener("unhandledrejection",o=>{});const ho=_t,mp="$___Export_Components",FT="NEEDLE_components";class UT{[Rr]}class zT{node;nodeIndex;nodeDef;constructor(e,t,i){this.node=e,this.nodeIndex=t,this.nodeDef=i}}class Xx{get name(){return FT}exportContext;objectToNodeMap={};context;writer;registerExport(e){e.register(t=>{if("serializeUserData"in t){const i=t.serializeUserData.bind(t);this.writer=t,t.serializeUserData=(n,s)=>{try{this.serializeUserData(n,s)&&(t.extensionsUsed[this.name]=!0),i(n,s)}finally{this.afterSerializeUserData(n,s)}}}return this})}beforeParse(){this.exportContext={},this.objectToNodeMap={}}serializeUserData(e,t){const i=e.userData?.components;return!i||i.length<=0?!1:(delete e.userData.components,e[mp]=i,!0)}afterSerializeUserData(e,t){if(e.type==="Scene"&&ho&&console.log("DONE",JSON.stringify(t)),e[mp]===void 0)return;const i=e[mp];delete e[mp],i!==null&&(e.userData.components=i)}writeNode(e,t){const i=this.writer.json.nodes.length;ho&&console.log(e.name,i,e.uuid);const n=new zT(e,i,t);this.exportContext[i]=n,this.objectToNodeMap[e.uuid]=i}afterParse(e){ho&&console.log("AFTER",e);for(const t in this.exportContext){const i=this.exportContext[t],n=i.node,s=i.nodeDef,r=i.nodeIndex,a=n.userData?.components;if(!a||a.length<=0)continue;const l=new UT;s.extensions=s.extensions||{},s.extensions[this.name]=l,this.context.object=n,this.context.nodeId=r,this.context.objectToNode=this.objectToNodeMap;const c=[];for(const h of a){this.context.target=h;const d=On().writeBuiltinComponentData(h,this.context);d!==null&&c.push(d)}c.length>0&&(l[Rr]=c,ho&&console.log("DID WRITE",n,"nodeIndex",r,c))}}parser;nodeToObjectMap={};gltf=null;beforeRoot(){return ho&&console.log("BEGIN LOAD"),this.nodeToObjectMap={},null}async afterRoot(e){this.gltf=e;const t=e.parser,i=t?.extensions;if(!i)return;const n=i[this.name];ho&&console.log("After root",e,this.parser,i);const s=[];if(n===!0){const r=t.json.nodes;if(r){for(let a=0;a<r.length;a++){const l=await t.getDependency("node",a);this.nodeToObjectMap[a]=l}for(let a=0;a<r.length;a++){const l=r[a],c=a,h=l.extensions;if(!h)continue;const d=h[this.name];if(!d)continue;ho&&console.log("NODE",l);const p=this.nodeToObjectMap[c];if(!p){console.error("Could not find object for node index: "+c,l,t);continue}Ru(p),s.push(this.createComponents(e,l,p,d))}}}await Promise.all(s);for(const r of t.associations.keys()){const a=t.associations.get(r);if(a?.materials!=null){const l="/materials/"+a.materials;Kk(r,l)}}}async createComponents(e,t,i,n){if(!n)return;const s=n[Rr];if(s){const r=new Array;ho&&console.log(i.name,s);for(const a in s){const l=s[a];if(ho&&console.log("Serialized data",JSON.parse(JSON.stringify(l))),(l?.name==="MeshRenderer"||l?.name==="SkinnedMeshRenderer")&&!l.sharedMaterials){let c=!1;if("mesh"in t){const h=t.mesh;if(typeof h=="number"&&e.parser){const d=e.parser.json.meshes?.[h];d?.primitives&&(l.sharedMaterials=d.primitives.map(p=>"/materials/"+(p.material??0)),c=!0)}}!c&&(ho||A())&&console.warn(`[NEEDLE_components] Component '${l.name}' on object '${i.name}' is not added to a mesh or failed to retrieve materials from glTF.`)}l&&this.parser&&r.push(Ng(this.parser,l).catch(c=>console.error(`Error while resolving references (see console for details)
1000
+ `,c,i,l))),i.userData=i.userData||{},i.userData[Rr]=i.userData[Rr]||[],i.userData[Rr].push(l)}await Promise.all(r).catch(a=>{console.error("Error while loading components",a)})}}}const Qx="NEEDLE_gameobject_data";class NT{get name(){return Qx}parser;constructor(e){this.parser=e}afterRoot(e){const t=[];for(let i=0;i<this.parser.json.nodes?.length;i++){const n=this.parser.json.nodes[i];if(n&&n.extensions){const s=n.extensions[Qx];if(s){const r=this.findAndApplyExtensionData(i,s);t.push(r)}}}return Promise.all(t).then(()=>null)}async findAndApplyExtensionData(e,t){const i=await this.parser.getDependency("node",e);i&&this.applyExtensionData(i,t)}applyExtensionData(e,t){t.layers===void 0&&(t.layers=0),e.userData.layer=t.layers,e.layers.disableAll(),e.layers.set(t.layers),e.userData.tag=t.tag??"none",e.hideFlags=0,e.userData.static=t.static??!1,e.visible=t.activeSelf??!0,e.guid=t.guid}}const Yx="NEEDLE_lighting_settings",vl=w("debugenvlight");class WT{get name(){return Yx}parser;sourceId;context;constructor(e,t,i){this.parser=e,this.sourceId=t,this.context=i}afterRoot(e){const t=this.parser.json.extensions;if(t){const i=t[Yx];if(i){vl&&console.log('Loaded "'+this.name+'", src: "'+this.sourceId+'"',i);let n;if(e.scene.children.length===1){const s=e.scene.children[0];n=S.addComponent(s,gp,{},{callAwake:!1})}else{const s=new M;s.name="LightSettings "+this.sourceId,e.scene.add(s),n=S.addComponent(s,gp,{},{callAwake:!1})}n.sourceId=this.sourceId,n.ambientIntensity=i.ambientIntensity,n.ambientLight=new oe().fromArray(i.ambientLight),Array.isArray(i.ambientTrilight)&&(n.ambientTrilight=i.ambientTrilight.map(s=>new oe().fromArray(s))),n.ambientMode=i.ambientMode,n.environmentReflectionSource=i.environmentReflectionSource}}return null}}pe.registerCallback(ue.ContextCreated,o=>{const e=o.context,t=S.findObjectOfType(gp,e);t?.sourceId&&(t.enabled=!0)});class gp extends R{ambientMode=Za.Skybox;ambientLight;ambientTrilight;ambientIntensity=1;environmentReflectionSource=yu.Skybox;_hasReflection=!1;_ambientLightObj;_hemisphereLightObj;awake(){if(this.sourceId){const t=this.environmentReflectionSource===yu.Skybox?to.Skybox:to.Reflection,i=this.context.lightmaps.tryGet(this.sourceId,t,0);this._hasReflection=i!=null,i&&this.context.sceneLighting.internalRegisterReflection(this.sourceId,i)}this.enabled=!1,this.context.sceneLighting.internalRegisterSceneLightSettings(this),vl&&window.addEventListener("keydown",t=>{this.destroyed||t.key==="l"&&(this.enabled=!this.enabled)});const e=this.gameObject.userData?.components;if(e){const t=e.indexOf(this);e.splice(t,1),e.push(this)}}onDestroy(){this.context.sceneLighting.internalUnregisterSceneLightSettings(this)}calculateIntensityFactor(e){const t=Math.max(e.r,e.g,e.b);return 2.2*D.lerp(0,1.33,t)}onEnable(){if(vl&&console.warn("\u{1F4A1}\u{1F7E1} >>> Enable lighting",this.sourceId,this.enabled,this),this.ambientMode==Za.Flat){if(this.ambientLight&&!this._ambientLightObj){const e=this.calculateIntensityFactor(this.ambientLight);this._ambientLightObj=new GC(this.ambientLight,this.ambientIntensity*e),vl&&console.log("Created ambient light",this.sourceId,this._ambientLightObj,this.ambientIntensity,e)}this._ambientLightObj&&this.gameObject.add(this._ambientLightObj)}else if(this.ambientMode===Za.Trilight){if(this.ambientTrilight){const e=this.ambientTrilight[0],t=this.ambientTrilight[this.ambientTrilight.length-1],i=this.calculateIntensityFactor(t);this._hemisphereLightObj=new qC(t,e,this.ambientIntensity*i),this.gameObject.add(this._hemisphereLightObj),vl&&console.log("Created hemisphere ambient light",this.sourceId,this._hemisphereLightObj,this.ambientIntensity,i)}}else this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent();this.sourceId&&(this.context.domElement.getAttribute("environment-image")||this.context.sceneLighting.internalEnableReflection(this.sourceId))}onDisable(){vl&&console.warn("\u{1F4A1}\u26AB <<< Disable lighting:",this.sourceId,this),this._ambientLightObj&&this._ambientLightObj.removeFromParent(),this._hemisphereLightObj&&this._hemisphereLightObj.removeFromParent(),this.sourceId&&this.context.sceneLighting.internalDisableReflection(this.sourceId)}}var fp;(o=>{async function e(t,i){if(!t)throw new Error("URL or XML string is required to load a MaterialX material");const n=await T.MaterialX.load(),s=t.trimStart().startsWith("<"),r=s?t:await fetch(t).then(c=>c.text()).catch(console.error);if(!r)return console.warn("Failed to load MaterialX file from url",t),null;let a;if(i?.url||!s){const c=(i?.url||t).split("/");c.pop(),a=c.join("/")}const l=new _r;return n.Experimental_API.createMaterialXMaterial(r,i?.materialNameOrIndex??0,{getTexture:async c=>(!c.startsWith("http")&&!c.startsWith("data:")&&!c.startsWith("blob:")&&!c.startsWith("file:")&&a&&(c=a+"/"+c),l.loadAsync(c).catch(h=>{console.warn(`Failed to load texture for MaterialX material ${c}`,h)}))},{cacheKey:t})}o.loadFromUrl=e})(fp||(fp={}));class VT extends XC{loadAsync(e,t){return new Promise((i,n)=>{this.load(e,i,t,n)})}load(e,t,i,n){i?.({type:"progress",loaded:0,total:0}),fp.loadFromUrl(e,{}).then(s=>{s?t(this.onLoaded(s)):n?.(new Error("Failed to load MaterialX material from url: "+e))})}onLoaded(e){return Rs.createPrimitive("ShaderBall",{material:e})}}class $T{constructor(e,t,i,n){this.context=e,this.loader=t,this.url=i,this.parser=n}get name(){return"materialx-loading-helper"}mtlxLoader;async beforeRoot(){if(this.parser.json.extensions?.NEEDLE_materials_mtlx){const e=await T.MaterialX.load();try{this.mtlxLoader=new e.MaterialXLoader(this.parser,{cacheKey:`${this.url}:materialx`,parameters:{precision:this.context.renderer?.capabilities.precision}},{getFrame:()=>this.context.time.frame,getTime:()=>this.context.time.time})}catch(t){console.error(t)}}}loadMaterial(e){return this.mtlxLoader?this.mtlxLoader.loadMaterial(e):null}}var Zx=(o=>(o[o.INT=5124]="INT",o[o.FLOAT=5126]="FLOAT",o[o.FLOAT_VEC2=35664]="FLOAT_VEC2",o[o.FLOAT_VEC3=35665]="FLOAT_VEC3",o[o.FLOAT_VEC4=35666]="FLOAT_VEC4",o[o.INT_VEC2=35667]="INT_VEC2",o[o.INT_VEC3=35668]="INT_VEC3",o[o.INT_VEC4=35669]="INT_VEC4",o[o.BOOL=35670]="BOOL",o[o.BOOL_VEC2=35671]="BOOL_VEC2",o[o.BOOL_VEC3=35672]="BOOL_VEC3",o[o.BOOL_VEC4=35673]="BOOL_VEC4",o[o.FLOAT_MAT2=35674]="FLOAT_MAT2",o[o.FLOAT_MAT3=35675]="FLOAT_MAT3",o[o.FLOAT_MAT4=35676]="FLOAT_MAT4",o[o.SAMPLER_2D=35678]="SAMPLER_2D",o[o.SAMPLER_3D=35680]="SAMPLER_3D",o[o.SAMPLER_CUBE=35681]="SAMPLER_CUBE",o[o.UNKNOWN=0]="UNKNOWN",o))(Zx||{});const uo=w("debugcustomshader"),wl="NEEDLE_techniques_webgl";class HT{objectToWorldMatrix=new J;worldToObjectMatrix=new J;objectToWorld=new Array;worldToObject=new Array;updateFrom(e){this.objectToWorldMatrix.copy(e.matrixWorld),fu(this.objectToWorldMatrix,this.objectToWorld),this.worldToObjectMatrix.copy(e.matrixWorld).invert(),fu(this.worldToObjectMatrix,this.worldToObject)}}class Te extends Db{identifier;onBeforeRenderSceneCallback=this.onBeforeRenderScene.bind(this);clone(){const e=super.clone();return Kx(e),e}constructor(e,...t){super(...t),this.identifier=e,uo&&console.log(this),this.type="NEEDLE_CUSTOM_SHADER",this.uniforms[this._objToWorldName]||(this.uniforms[this._objToWorldName]={value:[]}),this.uniforms[this._worldToObjectName]||(this.uniforms[this._worldToObjectName]={value:[]}),this.uniforms[this._viewProjectionName]||(this.uniforms[this._viewProjectionName]={value:[]}),this.uniforms[this._sphericalHarmonicsName],(this.depthTextureUniform||this.opaqueTextureUniform)&&z.Current.pre_render_callbacks.push(this.onBeforeRenderSceneCallback)}dispose(){super.dispose();const e=z.Current.pre_render_callbacks.indexOf(this.onBeforeRenderSceneCallback);e>=0&&z.Current.pre_render_callbacks.splice(e,1)}_sphericalHarmonicsName="unity_SpecCube0";_objToWorldName="hlslcc_mtx4x4unity_ObjectToWorld";_worldToObjectName="hlslcc_mtx4x4unity_WorldToObject";static viewProjection=new J;static _viewProjectionValues=[];_viewProjectionName="hlslcc_mtx4x4unity_MatrixVP";static viewMatrix=new J;static _viewMatrixValues=[];_viewMatrixName="hlslcc_mtx4x4unity_MatrixV";static _worldSpaceCameraPosName="_WorldSpaceCameraPos";static _worldSpaceCameraPos=new b;static _mainLightColor=new ye;static _mainLightPosition=new b;static _lightData=new ye;_rendererData=new HT;get depthTextureUniform(){if(this.uniforms)return this.uniforms._CameraDepthTexture}get opaqueTextureUniform(){if(this.uniforms)return this.uniforms._CameraOpaqueTexture}onBeforeRenderScene(){this.opaqueTextureUniform&&z.Current.setRequireColor(!0),this.depthTextureUniform&&z.Current.setRequireDepth(!0)}onBeforeRender(e,t,i,n,s,r){n.attributes.tangent||n.computeTangents(),this.onUpdateUniforms(i,s)}onUpdateUniforms(e,t){const i=z.Current;if(e&&(Te.viewProjection&&this.uniforms[this._viewProjectionName]&&(Te.viewProjection.copy(e.projectionMatrix).multiply(e.matrixWorldInverse),fu(Te.viewProjection,Te._viewProjectionValues)),Te.viewMatrix&&this.uniforms[this._viewMatrixName]&&(Te.viewMatrix.copy(e.matrixWorldInverse),fu(Te.viewMatrix,Te._viewMatrixValues)),this.uniforms[Te._worldSpaceCameraPosName]&&Te._worldSpaceCameraPos.setFromMatrixPosition(e.matrixWorld)),this.uniforms._TimeParameters&&(this.uniforms._TimeParameters.value=i.sceneLighting.timeVec4),this.uniforms._Time){const a=this.uniforms._Time.value;a.x=i.sceneLighting.timeVec4.x/20,a.y=i.sceneLighting.timeVec4.x,a.z=i.sceneLighting.timeVec4.x*2,a.w=i.sceneLighting.timeVec4.x*3}if(this.uniforms._SinTime){const a=this.uniforms._SinTime.value;a.x=Math.sin(i.sceneLighting.timeVec4.x/8),a.y=Math.sin(i.sceneLighting.timeVec4.x/4),a.z=Math.sin(i.sceneLighting.timeVec4.x/2),a.w=Math.sin(i.sceneLighting.timeVec4.x)}if(this.uniforms._CosTime){const a=this.uniforms._CosTime.value;a.x=Math.cos(i.sceneLighting.timeVec4.x/8),a.y=Math.cos(i.sceneLighting.timeVec4.x/4),a.z=Math.cos(i.sceneLighting.timeVec4.x/2),a.w=Math.cos(i.sceneLighting.timeVec4.x)}if(this.uniforms.unity_DeltaTime){const a=this.uniforms.unity_DeltaTime.value;a.x=i.time.deltaTime,a.y=1/i.time.deltaTime,a.z=i.time.smoothedDeltaTime,a.w=1/i.time.smoothedDeltaTime}const n=i.mainLight;if(n){const a=ee(n.gameObject,Te._mainLightPosition);this.uniforms._MainLightPosition={value:a.normalize()},Te._mainLightColor.set(n.color.r,n.color.g,n.color.b,0),this.uniforms._MainLightColor={value:Te._mainLightColor};const l=n.intensity;Te._lightData.z=l,this.uniforms.unity_LightData={value:Te._lightData}}if(e&&(Te.viewProjection&&this.uniforms[this._viewProjectionName]&&(this.uniforms[this._viewProjectionName].value=Te._viewProjectionValues),Te.viewMatrix&&this.uniforms[this._viewMatrixName]&&(this.uniforms[this._viewMatrixName].value=Te._viewMatrixValues),this.uniforms[Te._worldSpaceCameraPosName]&&(this.uniforms[Te._worldSpaceCameraPosName]={value:Te._worldSpaceCameraPos}),i.mainCameraComponent)){if(this.uniforms._ProjectionParams){const a=this.uniforms._ProjectionParams.value;a.x=1,a.y=i.mainCameraComponent.nearClipPlane,a.z=i.mainCameraComponent.farClipPlane,a.w=1/a.z,this.uniforms._ProjectionParams.value=a}if(this.uniforms._ZBufferParams){const a=this.uniforms._ZBufferParams.value,l=i.mainCameraComponent;a.x=1-l.farClipPlane/l.nearClipPlane,a.y=l.farClipPlane/l.nearClipPlane,a.z=a.x/l.farClipPlane,a.w=a.y/l.farClipPlane,this.uniforms._ZBufferParams.value=a}if(this.uniforms._ScreenParams){const a=this.uniforms._ScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScreenParams.value=a}if(this.uniforms._ScaledScreenParams){const a=this.uniforms._ScaledScreenParams.value;a.x=i.domWidth,a.y=i.domHeight,a.z=1+1/a.x,a.w=1+1/a.y,this.uniforms._ScaledScreenParams.value=a}}const s=this.depthTextureUniform;s&&(s.value=i.depthTexture);const r=this.opaqueTextureUniform;if(r&&(r.value=i.opaqueColorTexture),t){const a=this._rendererData;a.updateFrom(t),this.uniforms[this._worldToObjectName].value=a.worldToObject,this.uniforms[this._objToWorldName].value=a.objectToWorld}this.uniformsNeedUpdate=!0}}class GT{get name(){return wl}parser;identifier;constructor(e,t){this.parser=e,this.identifier=t}loadMaterial(e){const t=this.parser.json.materials[e];if(!t)return uo&&console.log(e,this.parser.json.materials),null;if(!t.extensions||!t.extensions[wl])return uo&&console.log(`Material ${e} does not use NEEDLE_techniques_webgl`),null;uo&&console.log(`Material ${e} uses NEEDLE_techniques_webgl`,t);const i=t.extensions[wl].technique;if(i<0)return console.debug(`Material ${e} does not have a valid technique index`),null;const n=this.parser.json.extensions[wl];if(!n)return uo?console.error("Missing shader data",this.parser.json.extensions):console.debug("Missing custom shader data in parser.json.extensions"),null;uo&&console.log(n);const s=n.techniques[i];return s?new Promise(async(r,a)=>{const l=await TM(n,s.program),c=l?.fragmentShader,h=l?.vertexShader;if(!c||!h)return a();uo&&console.log("loadMaterial",t,l);const d={},p=s.uniforms;(h.includes("_Time")||c.includes("_Time"))&&(d._Time={value:new ye(0,0,0,0)}),(h.includes("_SinTime")||c.includes("_SinTime"))&&(d._SinTime={value:new ye(0,0,0,0)}),(h.includes("_CosTime")||c.includes("_CosTime"))&&(d._CosTime={value:new ye(0,0,0,0)}),(h.includes("unity_DeltaTime")||c.includes("unity_DeltaTime"))&&(d.unity_DeltaTime={value:new ye(0,0,0,0)});for(const g in p){const y=g;switch(y){case"_TimeParameters":const _=new ye;d[y]={value:_};break;case"hlslcc_mtx4x4unity_MatrixV":case"hlslcc_mtx4x4unity_MatrixVP":d[y]={value:[]};break;case"_MainLightPosition":case"_MainLightColor":case"_WorldSpaceCameraPos":d[y]={value:[0,0,0,1]};break;case"unity_OrthoParams":break;case"unity_SpecCube0":d[y]={value:null};break;default:case"_ScreenParams":case"_ZBufferParams":case"_ProjectionParams":d[y]={value:[0,0,0,0]};break;case"_CameraOpaqueTexture":case"_CameraDepthTexture":d[y]={value:null};break}}let m=!1;if(t.extensions&&t.extensions[wl]){const g=t.extensions[wl];if(g.technique===i){uo&&console.log(t.name,"Material Properties",g);for(const y in g.values){const _=g.values[y];if(typeof _=="string"){if(_.startsWith("/textures/")){const v=_.substring(10),P=Number.parseInt(v);if(P>=0){const k=await this.parser.getDependency("texture",P);k instanceof Se&&(k.colorSpace=Ro,k.needsUpdate=!0),d[y]={value:k};continue}}if(y==="alphaMode"){_==="BLEND"&&(m=!0);continue}}if(Array.isArray(_)&&_.length===4){d[y]={value:new ye(_[0],_[1],_[2],_[3])};continue}d[y]={value:_}}}}const f=new Te(this.identifier,{name:t.name??"",uniforms:d,vertexShader:h,fragmentShader:c,lights:!1});switch(f.glslVersion=QC,f.vertexShader=f.vertexShader.replace("#version 300 es",""),f.fragmentShader=f.fragmentShader.replace("#version 300 es",""),d._Cull?.value){case 0:f.side=Ri;break;case 1:f.side=Ud;break;case 2:f.side=Ss;break;default:f.side=Ss;break}switch(d._ZTest?.value){case 3:f.depthTest=!0,f.depthFunc=iP;break;case 6:f.depthTest=!0,f.depthFunc=tP;break;case 2:f.depthTest=!0,f.depthFunc=eP;break;case 4:f.depthTest=!0,f.depthFunc=JC;break;case 5:f.depthTest=!0,f.depthFunc=KC;break;case 7:f.depthTest=!0,f.depthFunc=ZC;break;case 8:f.depthTest=!1,f.depthFunc=YC;break}f.transparent=m,m&&(f.depthWrite=!1),RM(d),f.onUpdateUniforms();for(const g in p){const y=g,_=p[g].type;d[y]?.value===void 0&&(_===Zx.SAMPLER_2D?(d[y]={value:kM},console.warn("Missing/unassigned texture, fallback to white: "+y)):y==="unity_OrthoParams"||console.warn("TODO: EXPECTED UNIFORM / fallback NOT SET: "+y,p[g]))}uo&&console.log(f.uuid,d),Kx(f),r(f)}):null}}function Kx(o){if(o.uniforms){uo&&console.log("Uniforms:",o.uniforms);for(const t in o.uniforms)switch(e(t,t),t){case"_Color":e("color",t);break;case"_map":e("map",t);break}}function e(t,i){Object.getOwnPropertyDescriptor(o,t)||Object.defineProperty(o,t,{get:()=>o.uniforms[i].value,set:n=>{o.uniforms[i].value=n,o.needsUpdate=!0}})}}const qT=w("debugextensions");let yp;const XT=import("./vendor-DPbfJJ4d.min.js").then(o=>o.index$2).then(async o=>(yp=o.GLTFAnimationPointerExtension,yp)).catch(o=>{console.warn("Failed to import GLTFLoaderAnimationPointer. Please use @needle-tools/three-animationpointer for full KHR_animation support",o)}),Jr=new Array;function QT(o){Jr.includes(o)||Jr.push(o)}function YT(o){const e=Jr.indexOf(o);e>=0&&Jr.splice(e,1)}function wy(o){if(o instanceof Io){const e=new Xx;return o.register(t=>(e.parser=t,e)),e}return null}class ZT{resolvePath(e){return e.includes("/extensions/builtin_components/")?e.replace("/extensions/builtin_components/","/userData/components/"):e.includes("extensions/builtin_components/")?e.replace("extensions/builtin_components/","/userData/components/"):e}}async function bp(o,e,t,i){const n=t.indexOf("?");n>=0&&(t=t.substring(0,n)),i||(i=t),(i.startsWith("blob:")||i.startsWith("data:"))&&console.debug("[GLTFLoader] Suspicious sourceId detected"),o.register(s=>new NT(s)),o.register(s=>new eM(s)),o.register(s=>new fM(s,e.lightmaps,i)),o.register(s=>new WT(s,i,e)),o.register(s=>new GT(s,i)),o.register(s=>new gr(s,i)),o.register(s=>new He(s)),o.register(s=>new BT(s)),o.register(s=>new Em(s)),o.register(s=>new $T(e,o,t,s)),Tw()&&o.register(s=>new rc(s)),await XT.catch(s=>{}),o.register(s=>{if(yp){const r=new yp(s);return r.setAnimationPointerResolver.bind(r)(new ZT),r}else return(qT||A())&&console.error("Missing KHR_animation_pointer extension..."),{name:"KHR_animation_pointer_NOT_AVAILABLE"}});for(const s of Jr)s.onImport&&s.onImport(o,t,e)}function xy(o,e){for(const t of Jr)t.onExport&&t.onExport(o,e)}function Jx(o,e,t){for(const i of Jr)i.onLoaded&&i.onLoaded(o,e,t)}const Ht=w("debuginstancing");class ka{static instance=new ka;static getStartInstanceCount=e=>4;objs=[];setup(e,t,i,n,s,r=0){e.applySettings(t);const a=this.tryCreateOrAddInstance(t,i,s);if(a){n===null&&(n=[]),n.push(a);const l=a.object.material;Array.isArray(l)?l.forEach(d=>He.assignTextureLOD(d,0)):He.assignTextureLOD(l,0);const c=a.object,h=c.geometry;He.assignMeshLOD(c,0).then(d=>{d&&h!=d&&a.setGeometry(d)})}else if(r<=0&&t.type!=="Mesh"){const l=r+1;for(const c of t.children)n=this.setup(e,c,i,n,s,l)}return r===0&&s.useMatrixWorldAutoUpdate&&n&&n.length>=0&&this.autoUpdateInstanceMatrix(t),n}tryCreateOrAddInstance(e,t,i){if(e.type==="Mesh"){const n=i.foundMeshes;if(i.foundMeshes+=1,!i.rend.enableInstancing)return null;if(i.rend.enableInstancing!==!0){if(n>=i.rend.enableInstancing.length)return Ht&&console.error("Something is wrong with instance setup",e,i.rend.enableInstancing,n),null;if(!i.rend.enableInstancing[n])return null}const s=e,r=s.material;for(const h of this.objs)if(!!h.canAdd(s.geometry,r))return h.addInstance(s);let a=ka.getStartInstanceCount(e);(!a||a<0)&&(a=4);let l=e.name;l?.length||(l=l_());const c=new KT(l,s.geometry,r,a,t);return this.objs.push(c),c.addInstance(s)}return null}autoUpdateInstanceMatrix(e){const t=e.matrixWorld.multiplyMatrices.bind(e.matrixWorld),i=e.matrixWorld.clone(),n=(s,r)=>{const a=t(s,r);return(e[zc]||i.equals(a)===!1)&&(i.copy(a),e[zc]=!0),a};e.matrixWorld.multiplyMatrices=n}}class Ta{static all=[];get name(){return this.object.name}get isActive(){return this.__instanceIndex>=0}get vertexCount(){return this.object.geometry.attributes.position.count}get maxVertexCount(){return Math.max(this.meshInformation.vertexCount,this.vertexCount)}get reservedVertexCount(){return this.__reservedVertexRange}get indexCount(){return this.object.geometry.index?this.object.geometry.index.count:0}get maxIndexCount(){return Math.max(this.meshInformation.indexCount,this.indexCount)}get reservedIndexCount(){return this.__reservedIndexRange}object;renderer;__instanceIndex=-1;__reservedVertexRange=0;__reservedIndexRange=0;__geometryIndex=-1;meshInformation;constructor(e,t){this.__instanceIndex=-1,this.object=e,this.renderer=t,e[jw]=t,this.meshInformation=ea(e.geometry),Ta.all.push(this)}updateMeshInformation(){const e=ea(this.object.geometry),t=this.meshInformation.vertexCount,i=this.meshInformation.indexCount;return Object.assign(this.meshInformation,e),t!==this.meshInformation.vertexCount||i!==this.meshInformation.indexCount}updateInstanceMatrix(e=!1,t=!0){this.__instanceIndex<0||(t&&this.object.updateWorldMatrix(!0,e),this.renderer.updateInstance(this.object.matrixWorld,this.__instanceIndex))}setMatrix(e){this.__instanceIndex<0||this.renderer.updateInstance(e,this.__instanceIndex)}setGeometry(e){if(this.__geometryIndex<0)return!1;const t=this;if(this.vertexCount>this.__reservedVertexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved vertex range is too small: ${this.__reservedVertexRange.toLocaleString()} < ${this.vertexCount.toLocaleString()} vertices for ${this.name}`);if(this.indexCount>this.__reservedIndexRange)return i(`Instancing: Can not update geometry (${this.name}), reserved index range is too small: ${this.__reservedIndexRange.toLocaleString()} < ${this.indexCount.toLocaleString()} indices for ${this.name}`);return this.renderer.updateGeometry(e,this.__geometryIndex);function i(n){return t.updateMeshInformation()&&(t.renderer.remove(t,!0),t.renderer.add(t))?!0:((A()||Ht)&&console.error(n),!1)}}add(){this.__instanceIndex>=0||(this.renderer.add(this),S.markAsInstancedRendered(this.object,!0))}remove(e){if(!(this.__instanceIndex<0)&&(this.renderer.remove(this,e),S.markAsInstancedRendered(this.object,!1),e)){const t=Ta.all.indexOf(this);t>=0&&Ta.all.splice(t,1)}}}class KT{get batchedMesh(){return this._batchedMesh}get visible(){return this._batchedMesh.visible}set visible(e){this._batchedMesh.visible=e}get castShadow(){return this._batchedMesh.castShadow}set castShadow(e){this._batchedMesh.castShadow=e}set receiveShadow(e){this._batchedMesh.receiveShadow=e}allowResize=!0;name="";geometry;material;get count(){return this._currentInstanceCount}updateBounds(e=!0,t=!0){if(this._needUpdateBounds=!1,e&&this._batchedMesh.computeBoundingBox(),t&&this._batchedMesh.computeBoundingSphere(),Ht&&this._batchedMesh.boundingSphere){const i=this._batchedMesh.boundingSphere;B.DrawWireSphere(i.center,i.radius,65280)}}_context;_batchedMesh;_handles=[];_geometryIds=new WeakMap;_maxInstanceCount;_currentInstanceCount=0;_currentVertexCount=0;_currentIndexCount=0;_maxVertexCount;_maxIndexCount;static nullMatrix=new J;canAdd(e,t){return this._maxVertexCount>1e7||t!==this.material||!this.validateGeometry(e)?!1:!!(!this.mustGrow(e)||this.allowResize)}_needUpdateBounds=!1;_debugMaterial=null;getBatchedMeshName(){return this.name?`${this.name} (BatchedMesh)`:"BatchedMesh"}constructor(e,t,i,n,s){this.name=e,this.geometry=t,this.material=i,this._context=s,this._maxInstanceCount=Math.max(2,n),Ht&&(this._debugMaterial=e1());const r=this.tryEstimateVertexCountSize(this._maxInstanceCount,[t],n);this._maxVertexCount=r.vertexCount,this._maxIndexCount=r.indexCount,this._batchedMesh=new jb(this._maxInstanceCount,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material),this._batchedMesh.name=this.getBatchedMeshName(),this._batchedMesh[Nc]=!0,this._batchedMesh.visible=!0,this._context.scene.add(this._batchedMesh),i instanceof Db&&(i.defines.USE_INSTANCING=!0,i.needsUpdate=!0),s.pre_render_callbacks.push(this.onBeforeRender),s.post_render_callbacks.push(this.onAfterRender),Ht&&console.log(`Instanced renderer (${this.name}) created with ${this._maxInstanceCount} instances, ${this._maxVertexCount} max vertices and ${this._maxIndexCount} max indices for "${e}"`)}dispose(){Ht&&console.warn("Dispose instanced renderer",this.name),this._context.scene.remove(this._batchedMesh),this._batchedMesh.dispose(),this._batchedMesh=null,this._handles=[]}addInstance(e){const t=new Ta(e,this);e.castShadow===!0&&this._batchedMesh.castShadow===!1&&(this._batchedMesh.castShadow=!0),e.receiveShadow===!0&&this._batchedMesh.receiveShadow===!1&&(this._batchedMesh.receiveShadow=!0);try{this.add(t)}catch(i){if(console.error(`Failed adding mesh to instancing (object name: "${e.name}", instances: ${this._currentInstanceCount.toLocaleString()}/${this._maxInstanceCount.toLocaleString()}, vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()}, indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()})
1001
+ `,i),A()){wc("Failed instancing mesh. See the browser console for details.");debugger}return null}return t}add(e){const t=e.object.geometry;if(!t||!t.attributes)return console.error("Cannot add object to instancing without geometry",e.name),!1;if(this._currentInstanceCount+1>this._maxInstanceCount||this.mustGrow(t))if(this.allowResize)this.grow(t);else return console.error("Cannot add instance, max count reached",this.name,this.count,this._maxInstanceCount),!1;return e.object.updateWorldMatrix(!0,!0),this.addGeometry(e),this._handles[e.__instanceIndex]=e,this._currentInstanceCount+=1,this.markNeedsUpdate(),this._currentInstanceCount>0&&(this._batchedMesh.visible=!0),!0}remove(e,t){e&&(e.__instanceIndex<0||this._handles[e.__instanceIndex]!=e||this._currentInstanceCount<=0||(this.removeGeometry(e,t),this._handles[e.__instanceIndex]=null,e.__instanceIndex=-1,this._currentInstanceCount>0&&(this._currentInstanceCount-=1),this._currentInstanceCount<=0&&(this._batchedMesh.visible=!1),this.markNeedsUpdate()))}updateInstance(e,t){this._batchedMesh.setMatrixAt(t,e),this.markNeedsUpdate()}updateGeometry(e,t){return this.validateGeometry(e)?(this.mustGrow()&&this.grow(e),Ht&&console.debug("[Instancing] UPDATE GEOMETRY at "+t,this._batchedMesh._geometryCount,e.name,ea(e),e.attributes.position.count,e.index?e.index.count:0),this._batchedMesh.setGeometryAt(t,e),this._geometryIds.set(e,t),this.markNeedsUpdate(),!0):!1}onBeforeRender=()=>{this._batchedMesh.layers.enableAll(),this._needUpdateBounds&&this._batchedMesh[Nc]===!0&&(Ht==="verbose"&&console.log("Update instancing bounds",this.name,this._batchedMesh.matrixWorldNeedsUpdate),this.updateBounds())};onAfterRender=()=>{this._batchedMesh.layers.disableAll()};validateGeometry(e){const t=this.geometry;for(const i in t.attributes)if(i!=="batchId"&&!e.hasAttribute(i))return A()&&console.warn(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`),!1;return!0}markNeedsUpdate(){Ht==="verbose"&&console.warn("Marking instanced mesh dirty",this.name),this._needUpdateBounds=!0}mustGrow(e){if(this.count>=this._maxInstanceCount)return!0;if(!e||!e.attributes||this._geometryIds.has(e))return!1;const t=ea(e),i=t.vertexCount,n=t.indexCount;return this._currentVertexCount+i>this._maxVertexCount||this._currentIndexCount+n>this._maxIndexCount}_growId=0;grow(e){const t=++this._growId,i=this.count>=this._maxInstanceCount?Math.ceil(this._maxInstanceCount*2):this._maxInstanceCount,n=this.tryEstimateVertexCountSize(i,[e]),s=1.25,r=Math.max(this._maxVertexCount,Math.ceil(n.vertexCount*s)),a=Math.max(this._maxIndexCount,Math.ceil(n.indexCount*s));if(Ht){const h=ea(e);console.warn(`[Instancing] Growing Buffer
1002
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}" (${h.vertexCount.toLocaleString()} vertices, ${h.indexCount.toLocaleString()} indices)
1003
+ Max count ${this._maxInstanceCount.toLocaleString()} \u2192 ${i.toLocaleString()}
1004
+ Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
1005
+ Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`),this._debugMaterial=e1()}else A()&&console.debug(`[Instancing] Growing Buffer
1006
+ Mesh: "${this.name}${e.name?.length?"/"+e.name:""}"
1007
+ Max count ${this._maxInstanceCount} \u2192 ${i}
1008
+ Max vertex count ${this._maxVertexCount.toLocaleString()} -> ${r.toLocaleString()}
1009
+ Max index count ${this._maxIndexCount.toLocaleString()} -> ${a.toLocaleString()}`);this._maxVertexCount=r,this._maxIndexCount=a;const l=new jb(i,this._maxVertexCount,this._maxIndexCount,this._debugMaterial??this.material);l.name=this.getBatchedMeshName(),l.layers=this._batchedMesh.layers,l.castShadow=this._batchedMesh.castShadow,l.receiveShadow=this._batchedMesh.receiveShadow,l.visible=this._batchedMesh.visible,l[Nc]=this._batchedMesh[Nc],l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorldNeedsUpdate=this._batchedMesh.matrixWorldNeedsUpdate,l.matrixAutoUpdate=this._batchedMesh.matrixAutoUpdate,l.matrixWorld.copy(this._batchedMesh.matrixWorld),l.matrix.copy(this._batchedMesh.matrix),this._batchedMesh.dispose(),this._batchedMesh.removeFromParent(),this._geometryIds=new WeakMap,this._batchedMesh=l,this._maxInstanceCount=i;const c=[...this._handles];this._handles=[];for(const h of c){if(t!==this._growId){Ht&&console.warn("[Instancing] Aborting grow since another grow happened in the meantime");return}h&&h.__instanceIndex>=0&&(this.addGeometry(h),this._handles[h.__instanceIndex]=h)}this._context.scene.add(l)}tryEstimateVertexCountSize(e,t,i=1){const n=new Map;for(const h of this._handles)if(h&&h.__instanceIndex>=0&&h.object.geometry){if(n.has(h.object.geometry)){const d=n.get(h.object.geometry);d.count+=1}else{const d={count:1,...ea(h.object.geometry)};n.set(h.object.geometry,d)}if(t&&t?.length>0){const d=t.indexOf(h.object.geometry);d!==-1&&t.splice(d,1)}}let s=0,r=0,a=0;for(const[h,d]of n)a+=1,s+=d.vertexCount,r+=d.indexCount;let l=Math.ceil(s/Math.max(1,a))*a,c=Math.ceil(r/Math.max(1,a))*a;if(t)for(const h of t){const d=ea(h);d!=null&&(l+=d.vertexCount*i,c+=d.indexCount*i)}return Ht&&console.log(`[Instancing] Estimated size for new buffer ${this.name}
1010
+ Geometries: ${a} (New: ${t?.length||0})
1011
+ Instances: ${e}
1012
+ Estimated Vertices: ${l.toLocaleString()}
1013
+ Estimated Indices: ${c.toLocaleString()}`),{vertexCount:l,indexCount:c}}addGeometry(e){const t=e.object.geometry;if(!t)return;let i=this._geometryIds.get(t);i==null?(Ht&&console.warn(`[Instancing] > ADD NEW GEOMETRY "${e.name} (${t.name}; ${t.uuid})"
1014
+ Current Instances: ${this._currentInstanceCount}
1015
+ Max Vertices: ${e.maxVertexCount.toLocaleString()}
1016
+ Max Indices: ${e.maxIndexCount.toLocaleString()}
1017
+ Max Triangles: ${(e.maxIndexCount/3).toLocaleString()}`),i=this._batchedMesh.addGeometry(t,e.maxVertexCount,e.maxIndexCount),this._geometryIds.set(t,i),this._currentVertexCount+=e.maxVertexCount,this._currentIndexCount+=e.maxIndexCount):Ht==="verbose"&&console.log(`[Instancing] > ADD INSTANCE "${e.name}"
1018
+ GEOMETRY_ID=${i}
1019
+ ${this._currentInstanceCount} instances`);const n=this._batchedMesh.addInstance(i);e.__geometryIndex=i,e.__instanceIndex=n,e.__reservedVertexRange=e.maxVertexCount,e.__reservedIndexRange=e.maxIndexCount,this._batchedMesh.setMatrixAt(n,e.object.matrixWorld),Ht&&console.debug(`[Instancing] > ADDED INSTANCE "${e.name}"
1020
+ GEOMETRY_ID=${i}
1021
+ ${this._currentInstanceCount} instances
1022
+ Index: ${e.__instanceIndex}
1023
+ Vertices: ${this._currentVertexCount.toLocaleString()}/${this._maxVertexCount.toLocaleString()},
1024
+ Indices: ${this._currentIndexCount.toLocaleString()}/${this._maxIndexCount.toLocaleString()}`)}removeGeometry(e,t){if(e.__instanceIndex<0){console.warn("Cannot remove geometry, instance index is invalid",e.name);return}Ht&&console.debug(`[Instancing] < REMOVE INSTANCE "${e.name}" at [${e.__instanceIndex}]
1025
+ GEOMETRY_ID=${e.__geometryIndex}
1026
+ ${this._currentInstanceCount} instances
1027
+ Index: ${e.__instanceIndex}`),this._batchedMesh.deleteInstance(e.__instanceIndex)}}function ea(o){if(!o)return A()&&console.error("Cannot get mesh information from null geometry"),{vertexCount:0,indexCount:0};let e=o.attributes?.position?.count||0,t=o.index?o.index.count:0;const i=He.getMeshLODExtension(o);if(i){const n=i.lods[0];let s=n.vertexCount,r=n.indexCount;const a=Math.min(200,Math.ceil(s*.05));s+=a,r+=20,e=Math.max(e,s),t=Math.max(t,r)}return e=Math.ceil(e),t=Math.ceil(t),{vertexCount:e,indexCount:t}}function e1(){const o=new yt({color:new oe(Math.random(),Math.random(),Math.random())});return o.emissive=o.color,o.emissiveIntensity=.3,w("wireframe")&&(o.wireframe=!0),o}const _p=w("debuglightmaps"),t1=Symbol("lightmapKey");class Sy{get lightmap(){return this.lightmapTexture}set lightmap(e){e!==this.lightmapTexture&&(this.lightmapTexture=e,this.applyLightmap(),this.updatePropertyBlockTexture(),this.lightmapTexture&&He.assignTextureLOD(this.lightmapTexture,0).then(t=>{t?.isTexture&&(this.lightmapTexture=t,this.updatePropertyBlockTexture())}))}lightmapIndex=-1;lightmapScaleOffset=new ye(1,1,0,0);renderer;_isApplied=!1;get context(){return this.renderer.context}get gameObject(){return this.renderer.gameObject}lightmapTexture=null;constructor(e){this.renderer=e}init(e,t,i){console.assert(this.gameObject!==void 0&&this.gameObject!==null,"Missing gameobject",this),this.lightmapIndex=e,!(this.lightmapIndex<0)&&(this.lightmapScaleOffset=t,this.lightmapTexture=i,He.assignTextureLOD(i,0).then(n=>{n?.isTexture&&(this.lightmapTexture=n,this.updatePropertyBlockTexture())}),_p=="show"?(console.log("Lightmap:",this.gameObject.name,e,`
1028
+ ScaleOffset:`,t,`
1029
+ Texture:`,i),this.setLightmapDebugMaterial()):_p&&console.log("Use debuglightmaps=show to render lightmaps only in the scene."),this.applyLightmap())}updateLightmapUniforms(e){}applyLightmap(){if(this._isApplied)return;if(this.gameObject.type==="Object3D"){_p&&console.warn("Can not add lightmap. Is this object missing a renderer?",this.gameObject.name);return}const e=this.gameObject;if(this.ensureLightmapUvs(e),this.lightmapIndex>=0&&this.lightmapTexture){this.lightmapTexture.channel=1;const t=this.lightmapScaleOffset;for(let i=0;i<this.renderer.sharedMaterials.length;i++){const n=this.renderer.sharedMaterials[i];!n||n.lightMap===void 0||(_p&&console.log("Setting lightmap on material",n.name,"for renderer",this.renderer.name),fs.get(this.gameObject).setOverride("lightMap",this.lightmapTexture,{offset:new K(t.z,1-t.y-t.w),repeat:new K(t.x,t.y)}),n[t1]=!0)}this._isApplied=!0}}updatePropertyBlockTexture(){if(!this._isApplied||!this.lightmapTexture)return;this.lightmapTexture.channel=1;const e=this.lightmapScaleOffset;fs.get(this.gameObject).setOverride("lightMap",this.lightmapTexture,{offset:new K(e.z,1-e.y-e.w),repeat:new K(e.x,e.y)})}onUnset(){for(let t=0;t<this.renderer.sharedMaterials.length;t++){const i=this.renderer.sharedMaterials[t];i&&delete i[t1]}const e=fs.get(this.gameObject);e&&e.removeOveride("lightMap")}ensureLightmapUvs(e){if(e instanceof H)e.geometry.getAttribute("uv1")||e.geometry.setAttribute("uv1",e.geometry.getAttribute("uv"));else if(e instanceof Oo)for(const t of e.children)this.ensureLightmapUvs(t)}setLightmapDebugMaterial(){const e=this.lightmapScaleOffset;this.gameObject.material=new Hn({vertexShader:`
1030
+ varying vec2 vUv1;
1031
+ void main()
1032
+ {
1033
+ vUv1 = uv1;
1034
+ gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
1035
+ }
1036
+ `,fragmentShader:`
1037
+ uniform sampler2D lightMap;
1038
+ uniform float lightMapIntensity;
1039
+ varying vec2 vUv1;
1040
+
1041
+ // took from threejs 05fc79cd52b79e8c3e8dec1e7dca72c5c39983a4
1042
+ vec4 conv_sRGBToLinear( in vec4 value ) {
1043
+ return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
1044
+ }
1045
+
1046
+ void main() {
1047
+ vec2 lUv = vUv1.xy * vec2(${e.x.toFixed(6)}, ${e.y.toFixed(6)}) + vec2(${e.z.toFixed(6)}, ${(1-e.y-e.w).toFixed(6)});
1048
+
1049
+ vec4 lightMapTexel = texture2D( lightMap, lUv);
1050
+ gl_FragColor = lightMapTexel;
1051
+ gl_FragColor.a = 1.;
1052
+ }
1053
+ `,defines:{USE_LIGHTMAP:""}})}}var JT=Object.defineProperty,Zo=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JT(e,t,n),n};const xl=w("debugrenderer"),i1=w("debugskinnedmesh"),n1=w("noinstancing"),eA=w("wireframe");class o1{path=null;asset=null;default}class tA{_renderer;_targets=[];_indexMapMaxIndex;_indexMap;_changed=!1;get changed(){return this._changed}set changed(e){e===!0&&xl&&console.warn("SharedMaterials have changed: "+this._renderer.name),this._changed=e}is(e){return this._renderer===e}constructor(e,t){this._renderer=e;const i=this.setMaterial.bind(this),n=this.getMaterial.bind(this),s=e.gameObject;if(this._targets=[],s)switch(s.type){case"Group":this._targets=[...s.children];break;case"SkinnedMesh":case"Mesh":this._targets.push(s);break}let r=!1,a,l=0;for(let c=0;c<this._targets.length;c++){const h=this._targets[c];if(!h)continue;const d=h.material;if(d){d.shadowSide=d.side;for(let p=0;p<t.length;p++){const m=t[p];if(!m){r=!0;continue}if(d.name===m.name){a===void 0&&(a=new Map),a.set(p,c),l=Math.max(l,p);break}}}}if(r){this._indexMapMaxIndex=l,this._indexMap=a;const c=`Renderer ${e.name} was initialized with missing materials - this may lead to unexpected behaviour when trying to access sharedMaterials by index.`;console.warn(c),Ti()&&be("Found renderer with missing materials: please check the console for details.")}return new Proxy(this,{get(c,h){if(typeof h=="string"){const d=parseInt(h);if(!isNaN(d))return n(d)}return c[h]},set(c,h,d){return typeof h=="string"&&i(d,Number.parseInt(h)),Reflect.set(c,h,d)?(d instanceof we&&(c.changed=!0),!0):!1}})}get length(){return this._indexMapMaxIndex!==void 0?this._indexMapMaxIndex+1:this._targets.length}*[Symbol.iterator](){for(let e=0;e<this.length;e++)yield this.getMaterial(e)}resolveIndex(e){const t=this._indexMap;return t&&t.has(e)?t.get(e):e}setMaterial(e,t){if(t=this.resolveIndex(t),t<0||t>=this._targets.length)return;const i=this._targets[t];!i||i.material===void 0||(i.material=e,this.changed=!0)}getMaterial(e){if(e=this.resolveIndex(e),e<0)return null;const t=this._targets;if(e>=t.length)return null;const i=t[e];return i?i.material:null}}const po=class Pm extends R{static setInstanced(e,t){const i=Hc(e,Pm);return i.setInstancingEnabled(t),i}static isInstanced(e){const t=Nr(e,Pm);return t?t.isInstancingActive:yn.isUsingInstancing(e)}static setVisible(e,t){Xo(e,t)}receiveShadows=!1;shadowCastingMode=0;lightmapIndex=-1;lightmapScaleOffset=new ye(1,1,0,0);enableInstancing=void 0;renderOrder=void 0;allowOcclusionWhenDynamic=!0;probeAnchor;reflectionProbeUsage=0;_lightmaps;get sharedMesh(){if(this.gameObject.type==="Mesh")return this.gameObject;if(this.gameObject.type==="SkinnesMesh")return this.gameObject;if(this.gameObject.type==="Group")return this.gameObject.children[0]}_sharedMeshes=[];get sharedMeshes(){if(this.destroyed||!this.gameObject)return this._sharedMeshes;if(this._sharedMeshes.length=0,this.gameObject.type==="Group")for(const e of this.gameObject.children)(e.type==="Mesh"||e.type==="SkinnedMesh")&&this._sharedMeshes.push(e);else(this.gameObject.type==="Mesh"||this.gameObject.type==="SkinnedMesh")&&this._sharedMeshes.push(this.gameObject);return this._sharedMeshes}get sharedMaterial(){return this.sharedMaterials?.[0]}set sharedMaterial(e){this.sharedMaterials[0]!==e&&(this.sharedMaterials[0]=e,this.applyLightmapping())}get material(){return this.sharedMaterials?.[0]}set material(e){this.sharedMaterial=e}_sharedMaterials;_originalMaterials;_probeAnchorLastFrame;set sharedMaterials(e){if(!this._originalMaterials)this._originalMaterials=e;else if(e){let t=!1;for(let i=0;i<this._sharedMaterials.length;i++){const n=i<e.length?e[i]:null;n&&n instanceof we?this.sharedMaterials[i]=n:t||(t=!0,console.warn("Can not assign null as material: "+this.name,n))}}}get sharedMaterials(){if(this._originalMaterials===void 0)if(this.__didAwake)this._originalMaterials=[];else return null;return(!this._sharedMaterials||!this._sharedMaterials.is(this))&&(this._originalMaterials||(this._originalMaterials=[]),this._sharedMaterials=new tA(this,this._originalMaterials)),this._sharedMaterials}static get shouldSuppressInstancing(){return n1}_lightmapTextureOverride=void 0;get lightmap(){return this._lightmaps?.length?this._lightmaps[0].lightmap:null}set lightmap(e){if(this._lightmapTextureOverride=e,e===void 0&&(e=this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex)),this._lightmaps?.length)for(const t of this._lightmaps)t.lightmap=e}get hasLightmap(){return this.lightmap!=null}allowProgressiveLoading=!0;_firstFrame=-1;registering(){this.enabled||this.setVisibility(!1)}awake(){if(this._firstFrame=this.context.time.frame,xl&&console.log("Renderer ",this.name,this),this.clearInstancingState(),this.probeAnchor&&xl&&this.probeAnchor.add(new Ei(.2)),this._reflectionProbe=null,this.isMultiMaterialObject(this.gameObject)){for(const e of this.gameObject.children)this.context.addBeforeRenderListener(e,this.onBeforeRenderThree),e.layers.mask=this.gameObject.layers.mask;if(this.renderOrder!==void 0){let e=0;for(let t=0;t<this.gameObject.children.length;t++){const i=this.gameObject.children[t];if(!(!this.isMeshOrSkinnedMesh(i)||S.getComponent(i,Pm))){if(this.renderOrder.length<=e){console.warn("Incorrect renderOrder element count",this,this.renderOrder.length+" but expected "+this.gameObject.children.length,"Index: "+e,"ChildElement:",i);continue}i.renderOrder=this.renderOrder[e],e+=1}}}}else this.isMeshOrSkinnedMesh(this.gameObject)?(this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree),this.renderOrder!==void 0&&this.renderOrder.length>0&&(this.gameObject.renderOrder=this.renderOrder[0])):this.context.addBeforeRenderListener(this.gameObject,this.onBeforeRenderThree);if(this._lightmaps=void 0,this.applyLightmapping(),eA)for(let e=0;e<this.sharedMaterials.length;e++){const t=this.sharedMaterials[e];t&&(t.wireframe=!0)}}applyLightmapping(){if(this.lightmapIndex>=0&&!this._lightmaps){const e=this._lightmapTextureOverride!==void 0?this._lightmapTextureOverride:this.context.lightmaps.tryGetLightmap(this.sourceId,this.lightmapIndex);if(e){this._lightmaps||(this._lightmaps=[]);const t=new Sy(this);t.init(this.lightmapIndex,this.lightmapScaleOffset,e),this._lightmaps.push(t)}else xl&&console.warn(`[Renderer] No lightmaps found ${this.name} (${this.sourceId}, ${this.lightmapIndex})`)}}_isInstancingEnabled=!1;_handles=void 0;get isInstancingActive(){return this._handles!=null&&this._handles.length>0&&this._isInstancingEnabled}get instances(){if(!this._handles||this._handles.length<=0)return null;if(this._handlesTempArray.length=0,this._handles)for(const e of this._handles)this._handlesTempArray.push(e);return this._handlesTempArray}_handlesTempArray=[];setInstancingEnabled(e){if(this._isInstancingEnabled===e)return e&&(this._handles===void 0||this._handles!=null&&this._handles.length>0);if(this._isInstancingEnabled=e,e){if(this.enableInstancing===void 0&&(this.enableInstancing=!0),this._handles===void 0){if(this._handles=ka.instance.setup(this,this.gameObject,this.context,null,{rend:this,foundMeshes:0,useMatrixWorldAutoUpdate:this.useInstanceMatrixWorldAutoUpdate()}),this._handles)return S.markAsInstancedRendered(this.gameObject,!0),!0}else if(this._handles!==null){for(const t of this._handles)t.updateInstanceMatrix(!0),t.add();return S.markAsInstancedRendered(this.gameObject,!0),!0}}else{if(this._handles)for(const t of this._handles)t.remove(this.destroyed);return!0}return!1}clearInstancingState(){this._isInstancingEnabled=!1,this._handles=void 0}useInstanceMatrixWorldAutoUpdate(){return!0}start(){if(this.enableInstancing&&!n1&&(this.setInstancingEnabled(!0),yn.markDirty(this.gameObject)),this.gameObject.frustumCulled=this.allowOcclusionWhenDynamic,this.isMultiMaterialObject(this.gameObject))for(let e=0;e<this.gameObject.children.length;e++){const t=this.gameObject.children[e];t.frustumCulled=this.allowOcclusionWhenDynamic}}onEnable(){this.sharedMeshes,this.setVisibility(!0),this._isInstancingEnabled||this.enableInstancing==!0||Array.isArray(this.enableInstancing)&&this.enableInstancing.some(e=>e)?this.__internalDidAwakeAndStart&&this.setInstancingEnabled(!0):this.enabled&&this.applyStencil(),this.updateReflectionProbe(),Yo.onEnabled.addEventListener(this.onReflectionProbeEnabled),Yo.onDisabled.addEventListener(this.onReflectionProbeDisabled)}onDisable(){this.setVisibility(!1),Yo.onEnabled.removeEventListener(this.onReflectionProbeEnabled),Yo.onDisabled.removeEventListener(this.onReflectionProbeDisabled),this._handles&&this._handles.length>0&&this.setInstancingEnabled(!1)}onDestroy(){if(this._handles=null,this.isMultiMaterialObject(this.gameObject))for(const e of this.gameObject.children)this.context.removeBeforeRenderListener(e,this.onBeforeRenderThree);else this.context.removeBeforeRenderListener(this.gameObject,this.onBeforeRenderThree)}onReflectionProbeEnabled=()=>{this.updateReflectionProbe()};onReflectionProbeDisabled=e=>{this._reflectionProbe===e&&(this._reflectionProbe.unapply(this.gameObject),this._reflectionProbe=null)};onBeforeRender(){if(this.gameObject){if((this._probeAnchorLastFrame!==this.probeAnchor||this._reflectionProbe?.activeAndEnabled===!1)&&(this._reflectionProbe?.unapply(this.gameObject),this.updateReflectionProbe()),xl==this.name&&this.gameObject instanceof H){this.gameObject.geometry.computeBoundingSphere();const e=F(this.gameObject.geometry.boundingSphere.center).applyMatrix4(this.gameObject.matrixWorld);B.DrawWireSphere(e,this.gameObject.geometry.boundingSphere.radius,56831)}if(this.isMultiMaterialObject(this.gameObject)&&this.gameObject.children?.length>0)for(const e of this.gameObject.children)this.applySettings(e);else this.applySettings(this.gameObject);if(this.sharedMaterials?.changed&&(this.sharedMaterials.changed=!1,this.applyLightmapping()),this._handles?.length&&this.gameObject[zc]===!0){this.gameObject[zc]=!1;for(let e=this._handles.length-1;e>=0;e--)this._handles[e].updateInstanceMatrix();this.gameObject.matrixWorldNeedsUpdate=!1}if(this._handles&&this._handles.length<=0&&S.markAsInstancedRendered(this.gameObject,!1),this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Xo(t.object,!1)}if(this.reflectionProbeUsage!==0&&this._reflectionProbe?this._reflectionProbe.apply(this.gameObject):this.reflectionProbeUsage===0&&this._reflectionProbe&&this._reflectionProbe.unapply(this.gameObject),this._sharedMaterials)for(const e of this._sharedMaterials)e&&"envMap"in e&&"envMapIntensity"in e&&!Yo.isUsingReflectionProbe(e)&&(e.envMap=this.context.scene.environment,e.envMapRotation=this.context.scene.environmentRotation);else xl&&console.warn("[Renderer] sharedMaterials not initialized yet: "+this.name)}}onBeforeRenderThree=(e,t,i,n,s,r)=>{if(s.envMapIntensity!==void 0){const a=this.hasLightmap?Math.PI:1,l=this.context.scene.environmentIntensity;s.envMapIntensity=Math.max(0,l*this.context.sceneLighting.environmentIntensity/a)}if(this._lightmaps)for(const a of this._lightmaps)a.updateLightmapUniforms(s),a.applyLightmap()};onAfterRender(){if(this._isInstancingEnabled&&this._handles)for(let e=0;e<this._handles.length;e++){const t=this._handles[e];Xo(t.object,!0)}this._reflectionProbe?.activeAndEnabled===!1&&this._reflectionProbe.unapply(this.gameObject),this.static&&this.gameObject.matrixAutoUpdate&&this.context.time.frame-this._firstFrame>=10&&(this.gameObject.matrixAutoUpdate=!1)}applyStencil(){gr.applyStencil(this)}applySettings(e){e.receiveShadow=this.receiveShadows,this.shadowCastingMode==1?e.castShadow=!0:e.castShadow=!1}_reflectionProbe=null;updateReflectionProbe(){this._reflectionProbe=null,this.reflectionProbeUsage!==0&&(this.startCoroutine(this._updateReflectionProbe(),xe.LateUpdate),this._probeAnchorLastFrame=this.probeAnchor)}*_updateReflectionProbe(){const e=this.probeAnchor||this.gameObject,t=!!this.probeAnchor;this._reflectionProbe=Yo.get(e,this.context,t,this.probeAnchor)}setVisibility(e){if(!this.isMultiMaterialObject(this.gameObject))Xo(this.gameObject,e);else for(const t of this.gameObject.children)this.isMeshOrSkinnedMesh(t)&&Xo(t,e)}isMultiMaterialObject(e){return e.type==="Group"}isMeshOrSkinnedMesh(e){return e.type==="Mesh"||e.type==="SkinnedMesh"}};Zo([u()],po.prototype,"receiveShadows"),Zo([u()],po.prototype,"shadowCastingMode"),Zo([u()],po.prototype,"lightmapIndex"),Zo([u(ye)],po.prototype,"lightmapScaleOffset"),Zo([u()],po.prototype,"enableInstancing"),Zo([u()],po.prototype,"renderOrder"),Zo([u()],po.prototype,"allowOcclusionWhenDynamic"),Zo([u(M)],po.prototype,"probeAnchor"),Zo([u()],po.prototype,"reflectionProbeUsage");let ni=po;class bh extends ni{}class Cy extends bh{_needUpdateBoundingSphere=!1;awake(){super.awake(),i1&&console.log('SkinnedMeshRenderer for "'+this.name+'"',this),this.allowOcclusionWhenDynamic=!1;for(const e of this.sharedMeshes)e.parent?.updateWorldMatrix(!1,!0),this.markBoundsDirty()}onAfterRender(){if(super.onAfterRender(),this._needUpdateBoundingSphere){for(const e of this.sharedMeshes)if(e instanceof xs){this._needUpdateBoundingSphere=!1;try{const t=e.geometry,i=Nb(e);i&&(e.geometry=i),e.computeBoundingSphere(),e.geometry=t}catch(t){console.error(`Error updating bounding sphere for ${e.name}`,t)}}}if(i1){for(const e of this.sharedMeshes)if(e instanceof xs&&e.boundingSphere){const t=F(e.boundingSphere.center).applyMatrix4(e.matrixWorld);B.DrawWireSphere(t,e.boundingSphere.radius,"red")}}}markBoundsDirty(){this._needUpdateBoundingSphere=!0}}var iA=Object.defineProperty,Sl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&iA(e,t,n),n};const Gt=w("debugdroplistener");class nA extends CustomEvent{constructor(e){super("object-added",{detail:e})}}const oA="blob";class Ko extends R{dropArea;fitIntoVolume=!1;fitVolumeSize=new b(1,1,1);placeAtHitPosition=!0;useNetworking=!1;onDropped=new ae;loadFromURL(e,t){return this.addFromUrl(e,{screenposition:new K,point:t?.point,size:t?.size},!1)}forgetObjects(){this.removePreviouslyAddedObjects(!1)}awake(){for(const e of this.gameObject.children)this.dropArea&&e.contains(this.dropArea)||this._addedObjects.push(e)}onEnable(){this.context.renderer.domElement.addEventListener("dragover",this.onDrag),this.context.renderer.domElement.addEventListener("drop",this.onDrop),window.addEventListener("paste",this.handlePaste),this.context.connection.beginListen("droplistener",this.onNetworkEvent),A()&&this.dropArea&&(this.dropArea.getComponentInChildren(ni)||console.warn("[DropListener] The assigned DropArea does not seem to have a renderer/mesh. Drag and Drop events will not be detected."))}onDisable(){this.context.renderer.domElement.removeEventListener("dragover",this.onDrag),this.context.renderer.domElement.removeEventListener("drop",this.onDrop),window.removeEventListener("paste",this.handlePaste),this.context.connection.stopListen("droplistener",this.onNetworkEvent)}onNetworkEvent=e=>{if(!this.useNetworking){Gt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(e.guid?.startsWith(this.guid)){const t=e.url;if(console.debug("[DropListener] Received networked event",e),t)if(Array.isArray(t))for(const i of t)this.addFromUrl(i,{screenposition:new K,point:e.point,size:e.size},!0);else this.addFromUrl(t,{screenposition:new K,point:e.point,size:e.size},!0)}};handlePaste=e=>{this.context.connection.allowEditing===!1||e.defaultPrevented||navigator.clipboard.readText().then(t=>{if(t&&(t.startsWith("http")||t.startsWith("https")||t.startsWith("blob"))){const i={screenposition:new K(this.context.input.mousePosition.x,this.context.input.mousePosition.y)};this.testIfIsInDropArea(i)&&this.addFromUrl(t,i,!1)}}).catch(console.warn)};onDrag=e=>{Gt&&console.debug("DropListener Drag",e,this.context.connection.allowEditing),this.context.connection.allowEditing!==!1&&e.preventDefault()};onDrop=async e=>{if(Gt&&console.debug("DropListener Drop",e,this.context.connection.allowEditing),this.context.connection.allowEditing===!1||!e?.dataTransfer||e["droplistener:handled"])return;e.preventDefault();const t={screenposition:new K(e.offsetX,e.offsetY)};if(this.dropArea&&this.testIfIsInDropArea(t)===!1)return;e["droplistener:handled"]=!0;const i=e.dataTransfer.items;if(!i)return;const n=[];for(const s in i){const r=i[s];if(r.kind==="file"){const a=r.getAsFile();if(!a)continue;n.push(a)}else r.kind==="string"&&r.type=="text/plain"&&r.getAsString(a=>{this.addFromUrl(a,t,!1)})}n.length>0&&await this.addFromFiles(n,t)};async addFromUrl(e,t,i){Gt&&console.log("dropped url",e);try{if(e.startsWith("https://github.com/")){const r=e.split("/"),a=r[3],l=r[4],c=r[6],h=r.slice(7).join("/");e=`https://raw.githubusercontent.com/${a}/${l}/${c}/${h}`}else e.startsWith("https://polyhaven.com/a")&&(e=sA(e));if(!e)return null;const n=e.toLowerCase();if(n.endsWith(".hdr")||n.endsWith(".hdri")||n.endsWith(".exr")||n.endsWith(".png")||n.endsWith(".jpg")||n.endsWith(".jpeg"))return console.warn(`Fileformat is not supported: ${n}`),null;this.removePreviouslyAddedObjects();const s=await vp.loadFileFromURL(new URL(e),{guid:this.guid,context:this.context,parent:this.gameObject,point:t.point,size:t.size});if(s&&this._addedObjects.length<=0)return t.url=e,this.onObjectLoaded(s,t,i)}catch{console.warn("String is not a valid URL",e)}return null}_abort=null;async addFromFiles(e,t){if(Gt&&console.log("Add files",e),!!Array.isArray(e)&&e.length){this.deleteDropEvent(),this.removePreviouslyAddedObjects(),mc(oA,null),this._abort?.abort("New files dropped"),this._abort=new AbortController;for(const i of e){if(!i)continue;if(i.type.startsWith("image/")){Gt&&console.warn("Ignoring dropped image file",i.name,i.type);continue}else if(i.name.endsWith(".bin")){Gt&&console.warn("Ignoring dropped binary file",i.name,i.type);continue}console.debug("Load file "+i.name+" + "+i.type);const n=await vp.loadFile(i,this.context,{guid:this.guid});if(n){this.dispatchEvent(new CustomEvent("file-dropped",{detail:i})),t.file=i;const s=this.onObjectLoaded(n,t,!1);s&&this.context.connection.isConnected&&this.useNetworking&&(console.debug("Uploading dropped file to blob storage"),Er.upload(i,{abort:this._abort?.signal}).then(r=>{r?.download_url&&this._addedObjects.includes(s)&&this.sendDropEvent(r.download_url,s,n.contentMD5)}).catch(console.warn));break}}}}_addedObjects=new Array;_addedModels=new Array;removePreviouslyAddedObjects(e=!0){if(e)for(const t of this._addedObjects)t.parent===this.gameObject&&t.destroy();this._addedObjects.length=0,this._addedModels.length=0}onObjectLoaded(e,t,i){const{model:n,contentMD5:s}=e;if(Gt&&console.log(`Dropped ${this.gameObject.name}`,n),!n?.scene)return console.warn("No object specified to add to scene",n),null;this.removePreviouslyAddedObjects();const r=n.scene;r.position.copy(this.gameObject.worldPosition);const a=Ge(this.gameObject);let l=new b(0,0,0);a.x=Math.abs(a.x),a.y=Math.abs(a.y),a.z=Math.abs(a.z);let c=r.scale.clone();const h=new Nt().setFromCenterAndSize(new b(0,this.fitVolumeSize.y*a.y*.5,0).add(this.gameObject.worldPosition),this.fitVolumeSize.clone().multiply(a));if(Gt&&B.DrawWireBox3(h,255,5),this.fitIntoVolume&&(j_(r,h,{position:!this.placeAtHitPosition}),c=r.scale.clone().divide(a),l=r.worldPosition.clone().sub(this.gameObject.worldPosition).divide(a),Gt&&B.DrawSphere(l,.1,16711680,5)),this.gameObject.attach(r),r.position.copy(l),r.quaternion.identity(),r.scale.copy(c),Gt&&B.DrawArrow(this.gameObject.worldPosition,r.getWorldPosition(new b),65280,5),this._addedObjects.push(r),this._addedModels.push(n),this.placeAtHitPosition&&t&&t.screenposition){r.visible=!1;const p=this.context.physics.raycast({screenPoint:this.context.input.convertScreenspaceToRaycastSpace(t.screenposition.clone())});if(r.visible=!0,p&&p.length>0)for(const m of p){const f=m.point.clone();Gt&&console.log("Place object at hit",m),B_(r,f);break}}Qn.autoplayAnimations(n);const d=new nA({sender:this,gltf:n,model:n,object:r,contentMD5:s,dropped:t.file||(t.url?new URL(t.url):void 0)});return this.dispatchEvent(d),this.onDropped?.invoke(d.detail),!i&&t.url?.startsWith("http")&&this.context.connection.isConnected&&r&&this.sendDropEvent(t.url,r,s),r}async sendDropEvent(e,t,i){if(!this.useNetworking){Gt&&console.debug("[DropListener] Ignoring networked event because networking is disabled",e);return}if(this.context.connection.isConnected){console.debug('Sending drop event "'+t.name+'"',e);const n=ui([t]),s={name:t.name,guid:this.guid,url:e,point:t.worldPosition.clone(),size:n.getSize(new b),contentMD5:i};this.context.connection.send("droplistener",s)}}deleteDropEvent(){this.context.connection.sendDeleteRemoteState(this.guid)}testIfIsInDropArea(e){const t=this.context.input.convertScreenspaceToRaycastSpace(e.screenposition.clone()),i=this.context.physics.raycast({screenPoint:t,recursive:!0,testObject:s=>!this._addedObjects.some(r=>r.contains(s))});if(!i.length)return A()&&console.log(`Dropped outside of drop area for DropListener "${this.name}".`),!1;const n=i[0];return!!(this.dropArea&&this.dropArea.contains(n.object))}}Sl([u(M)],Ko.prototype,"dropArea"),Sl([u()],Ko.prototype,"fitIntoVolume"),Sl([u(b)],Ko.prototype,"fitVolumeSize"),Sl([u()],Ko.prototype,"placeAtHitPosition"),Sl([u()],Ko.prototype,"useNetworking"),Sl([u(ae)],Ko.prototype,"onDropped");function sA(o){if(!o.startsWith("https://polyhaven.com/"))return o;const e="https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/",t=new URL(o).pathname.split("/").pop(),i=`${e}${t}/${t}_4k.gltf`;return console.log("Resolved polyhaven asset url",o,"\u2192",i),i}var vp;(o=>{async function e(i,n,s){const r=s.guid,a=new Ut(r),l=new Blob([i],{type:i.type||zx(i.name)||void 0}),c=URL.createObjectURL(l),h=await On().loadSync(n,c,i.name,a).catch(d=>(console.error(`Failed to load file "${i.name}" (${i.type}):`,d),null));return URL.revokeObjectURL(c),h?new Promise((d,p)=>{const m=new FileReader;m.readAsArrayBuffer(i),m.onloadend=async f=>{const g=m.result,y=Er.hashMD5(g);return d({model:h,contentMD5:y})}}):(console.warn(`Failed to load "${i.name}" (${i.type})`),null)}o.loadFile=e;async function t(i,n){return new Promise(async(s,r)=>{const a=new Ut(n.guid),l=i.toString();Gt&&B.DrawWireSphere(n.point,.1,16711680,3);const c=Ws.addPreview({guid:n.guid,parent:n.parent,position:n?.point,size:n?.size}),h=await On().loadSync(n.context,l,l,a,d=>{c.onProgress(d.loaded/d.total)}).catch(console.warn);if(h){const d=await fetch(l).then(m=>m.arrayBuffer()),p=Er.hashMD5(d);Gt?setTimeout(()=>Ws.removePreview(n.guid),3e3):Ws.removePreview(n.guid),s({model:h,contentMD5:p})}else Gt?setTimeout(()=>Ws.removePreview(n.guid),3e3):Ws.removePreview(n.guid),console.warn("Unsupported file type: "+i.toString())})}o.loadFileFromURL=t})(vp||(vp={}));var rA=Object.defineProperty,Py=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&rA(e,t,n),n};const wp=class QS extends R{parent=null;object=null;limitCount=60;_currentCount=0;_startPosition=null;_startQuaternion=null;start(){if(this._currentCount=0,this._startPosition=null,this._startQuaternion=null,this.object||(this.object=this.gameObject),this.object){if(this.object===this.gameObject){const t=new Ut(this.guid);this.object=S.instantiate(this.object,{idProvider:t,keepWorldPosition:!1}),S.getComponent(this.object,QS)?.destroy();let i=this.object.getComponentInChildren(Zr);i||(i=this.object.addComponent(Zr,{dragMode:py.SnapToSurfaces}),i.guid=t.generateUUID());let n=S.getComponent(i.gameObject,In);n||(n=i.gameObject.addComponent(In),n.guid=t.generateUUID())}this.object.visible=!1;const e=this.gameObject.getComponent(Zr);e&&(e.enabled=!1),this._startPosition=this.object.position?.clone()??new b(0,0,0),this._startQuaternion=this.object.quaternion?.clone()??new N(0,0,0,1)}this.gameObject.getComponentInParent(nn)||this.gameObject.addComponent(nn)}onEnable(){this.startCoroutine(this.cloneLimitIntervalFn())}_forwardPointerEvents=new Map;onPointerEnter(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.setCursor("pointer")}onPointerExit(e){e.used||this.object&&this.context.connection.allowEditing&&e.button===0&&this.context.input.unsetCursor("pointer")}onPointerDown(e){if(e.used||!this.object||!this.context.connection.allowEditing||e.button!==0)return;const t=this.handleDuplication();if(t){const i=S.getComponent(t,Zr);i?(i.onPointerDown(e),this._forwardPointerEvents.set(e.event.space,i)):A()&&console.warn(`Duplicated object (${t.name}) does not have DragControls`)}else this._currentCount>=this.limitCount?console.warn(`[Duplicatable] Limit of ${this.limitCount} objects created within a few seconds reached. Please wait a moment before creating more objects.`):console.warn("[Duplicatable] Could not duplicate object.")}onPointerUp(e){if(e.used)return;const t=this._forwardPointerEvents.get(e.event.space);t&&(t.onPointerUp(e),this._forwardPointerEvents.delete(e.event.space))}*cloneLimitIntervalFn(){for(;this.activeAndEnabled&&!this.destroyed;)this._currentCount>0?this._currentCount-=1:this._currentCount<0&&(this._currentCount=0),yield Qg(1)}handleDuplication(){if(!this.object||this.limitCount>0&&this._currentCount>=this.limitCount||this.object===this.gameObject)return null;if(S.isDestroyed(this.object))return this.object=null,null;this.object.matrixAutoUpdate===!1&&(this.object.updateMatrix(),A()&&(console.warn(`Object "${this.object.name}" has matrixAutoUpdate disabled. This can cause duplicated objects to have incorrect position/rotation/scale. Consider enabling matrixAutoUpdate or calling updateMatrix() before duplication.`),be("Duplicatable: Object has matrixAutoUpdate disabled"))),this.object.visible=!0,this._startPosition&&this.object.position.copy(this._startPosition),this._startQuaternion&&this.object.quaternion.copy(this._startQuaternion);const e=new $n;this.parent||(this.parent=this.gameObject.parent),this.parent&&(e.parent=this.parent.guid??this.parent.userData?.guid,e.keepWorldPosition=!0),e.position=this.worldPosition,e.rotation=this.worldQuaternion,e.context=this.context,this._currentCount+=1;const t=S.instantiateSynced(this.object,e);return console.assert(t!==this.object,"Duplicated object is original"),this.object.visible=!1,this._startPosition&&this.object.position.clone().copy(this._startPosition),this._startQuaternion&&this.object.quaternion.clone().copy(this._startQuaternion),t}};Py([u(M)],wp.prototype,"parent"),Py([u(M)],wp.prototype,"object"),Py([u()],wp.prototype,"limitCount");let Oy=wp;var Jo=(o=>(o[o.PointerEnter=0]="PointerEnter",o[o.PointerExit=1]="PointerExit",o[o.PointerDown=2]="PointerDown",o[o.PointerUp=3]="PointerUp",o[o.PointerClick=4]="PointerClick",o))(Jo||{}),aA=Object.defineProperty,ky=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&aA(e,t,n),n};class My{eventID;callback=new ae}ky([u()],My.prototype,"eventID"),ky([u(ae)],My.prototype,"callback");class xp extends R{triggers=[];invoke(e){if(this.triggers)for(const t of this.triggers)t.eventID===e&&t.callback?.invoke()}hasTrigger(e){return this.triggers?.some(t=>t.eventID===e)??!1}shouldChangeCursor(){return this.hasTrigger(Jo.PointerClick)||this.hasTrigger(Jo.PointerDown)||this.hasTrigger(Jo.PointerUp)}onPointerClick(e){this.invoke(Jo.PointerClick)}onPointerEnter(e){this.shouldChangeCursor()&&this.context.input.setCursor("pointer"),this.invoke(Jo.PointerEnter)}onPointerExit(e){this.shouldChangeCursor()&&this.context.input.unsetCursor("pointer"),this.invoke(Jo.PointerExit)}onPointerDown(e){this.invoke(Jo.PointerDown)}onPointerUp(e){this.invoke(Jo.PointerUp)}}ky([u(My)],xp.prototype,"triggers");class s1{constructor(e){this.writer=e,this.name="EXT_mesh_gpu_instancing"}writeNode(e,t){if(e.constructor.name!=="InstancedMesh")return;const i=this.writer,n=i.extensionsUsed,s={};t.extensions=t.extensions||{},t.extensions[this.name]=s;let r=new J;const a=new Array,l=new Array,c=new Array;for(let m=0;m<e.count;m++){e.getMatrixAt(m,r);let f=new b,g=new N,y=new b;r.decompose(f,g,y),a.push(f.x,f.y,f.z),l.push(g.x,g.y,g.z,g.w),c.push(y.x,y.y,y.z)}const h=new Float32Array(a),d=new Float32Array(l),p=new Float32Array(c);s.attributes={TRANSLATION:i.processAccessor(new tt(h,3)),ROTATION:i.processAccessor(new tt(d,4)),SCALE:i.processAccessor(new tt(p,3))},n[this.name]=!0}}class r1{writer;constructor(e){this.writer=e}writeNode(e){}}class lA extends r1{beforeWriteNode(e,t){B.isGizmo(e)&&(t.keep=!1)}}class a1 extends r1{beforeWriteTexture(e,t){e.isRenderTargetTexture&&(t.newTexture=of(new se(1,1,1,0)))}}function Ry(o){const e=iu.DontExport;return!(o.hideFlags&e)}var cA=Object.defineProperty,l1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&cA(e,t,n),n};const Sp=w("debuggltfexport");class Ey extends zt{sceneRoot}const Ty=class ic extends R{binary=!0;objects=[];ext;async exportNow(e,t){Sp&&console.log("Exporting objects as glTF",this.objects),e||(e="scene"),(!this.objects||this.objects.length<=0)&&(this.objects=[this.context.scene]);const i={binary:this.binary,pivot:ic.calculateCenter(this.objects),...t},n=await this.export(this.objects,i).catch(s=>(console.error(s),!1));return n===!1?!1:(this.binary?e.endsWith(".glb")||(e+=".glb"):e.endsWith(".gltf")||(e+=".gltf"),this.binary?ic.saveArrayBuffer(n,e):ic.saveJson(n,e),!0)}async export(e,t){if(!e||e.length<=0){console.warn("No objects set to export");return}const i=new Hb;i.register(c=>new s1(c)),i.register(c=>new a1(c)),xy(i,this.context),ic.filterTopmostParent(e);const n={trs:!1,onlyVisible:!0,truncateDrawRange:!1,binary:!0,maxTextureSize:1/0,embedImages:!0,includeCustomExtensions:!0,animations:t?.animations||ic.collectAnimations(e),...t},s=new Array,r=new M;t?.pivot&&r.position.sub(t.pivot),Sp&&console.log("EXPORT",e),e.forEach(c=>{c&&Ry(c)&&(r.children.push(c),c.matrixAutoUpdate=!1,c.matrix.copy(c.matrixWorld),S.getComponentsInChildren(c,ni).forEach(h=>{S.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}),c.traverse(h=>{if(!Ry(h)){const d=h.parent;h.removeFromParent(),s.push(()=>{d&&d.add(h)})}}))});const a=new $g(r);return t?.needleComponents&&(this.ext=new Xx),this.ext&&(this.ext.registerExport(i),this.ext.context=a),new Promise((c,h)=>{Sp&&console.log("Starting glTF export.");try{i?.parse(r,d=>{l(),c(d)},d=>{l(),h(d)},n)}catch(d){console.error(d),h(d)}finally{s.forEach(d=>d()),Sp&&console.log("Finished glTF export.")}});function l(){e.forEach(c=>{c&&(c.matrixAutoUpdate=!0,S.getComponentsInChildren(c,ni).forEach(h=>{S.isActiveInHierarchy(h.gameObject)&&h.setInstancingEnabled(!1)}))})}}static saveArrayBuffer(e,t){this.save(new Blob([e],{type:"application/octet-stream"}),t)}static saveJson(e,t){this.save("data: text/json;charset=utf-8,"+encodeURIComponent(JSON.stringify(e)),t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}static collectAnimations(e,t){t=t||[];for(const i of e)i&&i.traverseVisible(n=>{n.animations&&n.animations.length>0&&t.push(...n.animations)});return t}static calculateCenter(e,t){const i=t||new b;return i.set(0,0,0),e.forEach(n=>{i.add(ee(n))}),i.divideScalar(e.length),i}static filterTopmostParent(e){if(!(e.length<=0))for(let t=0;t<e.length;t++){let i=e[t];if(!i){e.splice(t,1),t--;continue}for(;i.parent;){if(e.includes(i.parent)){e.splice(t,1),t--;break}i=i.parent}}}};l1([u()],Ty.prototype,"binary"),l1([u(M)],Ty.prototype,"objects");let Ay=Ty;function hA(){typeof globalThis!==void 0&&!("OffscreenCanvas"in globalThis)&&(globalThis.OffscreenCanvas=class{canvas;constructor(o,e){return this.canvas=document.createElement("canvas"),this.canvas.width=o,this.canvas.height=e,this.canvas.convertToBlob=(t,i)=>new Promise(n=>{this.canvas.toBlob(n,t,i)}),this.canvas}})}const dA=w("debugprogress");function c1(o){o=o||new Date;const e=o.getMonth()+1,t=o.getDate(),i=o.getHours(),n=o.getMinutes(),s=o.getSeconds(),r=(e<10?"0":"")+e,a=(t<10?"0":"")+t,l=(i<10?"0":"")+i,c=(n<10?"0":"")+n,h=(s<10?"0":"")+s;return o.getFullYear()+r+a+"-"+l+c+h}class le{static start(e,t){typeof t=="string"&&(t={parentScope:t});const i=new uA(e,t);_h.set(e,i)}static report(e,t){const i=_h.get(e);if(!i){console.warn("Reporting progress for non-existing scope",e);return}typeof t=="string"&&(t={message:t,autoStep:!0}),i.report(t)}static end(e){const t=_h.get(e);t&&(t.end(),_h.delete(e))}}const _h=new Map;class uA{scopeLabel;parentScope;childScopes=[];parentDepth=0;lastStep=0;lastAutoStepWeight=1;lastTotalSteps=0;onProgress;showLogs=!1;selfProgress=0;totalProgress=0;selfReports=0;totalReports=0;constructor(e,t){this.parentScope=t?.parentScope?_h.get(t.parentScope):void 0,this.parentScope&&(this.parentScope.childScopes.push(this),this.parentDepth=this.parentScope.parentDepth+1),this.scopeLabel=" ".repeat(this.parentDepth*2)+e,this.showLogs=t?.logTimings??!!dA,this.showLogs&&console.time(this.scopeLabel),this.onProgress=t?.onProgress}report(e,t=!1){if(e){if(e.totalSteps!==void 0&&(this.lastTotalSteps=e.totalSteps),e.currentStep!==void 0&&(this.lastStep=e.currentStep),e.autoStep!==void 0){if(e.currentStep===void 0){this.lastStep===void 0&&(this.lastStep=0);const n=typeof e.autoStep=="number"?e.autoStep:1;this.lastStep+=this.lastAutoStepWeight,this.lastAutoStepWeight=n,e.currentStep=this.lastStep}e.totalSteps=this.lastTotalSteps}e.progress!==void 0?this.selfProgress=e.progress:e.currentStep!==void 0&&e.totalSteps!==void 0&&(this.selfProgress=e.currentStep/e.totalSteps)}if(this.childScopes.length>0){let n=0,s=0;for(const a of this.childScopes)n+=a.selfProgress,s+=1;s>0&&(n/=s);const r=this.lastAutoStepWeight/(this.lastTotalSteps??1);this.totalProgress=this.selfProgress+n*r}else this.totalProgress=this.selfProgress;this.selfProgress=Math.min(1,this.selfProgress),this.totalProgress=Math.min(1,this.totalProgress);let i=(this.totalProgress*100).toFixed(3)+"%";this.childScopes.length>0&&(i+=" ("+(this.selfProgress*100).toFixed(3)+"% self)"),e?.message&&(i=e.message+" \u2013 "+i),this.lastStep!==void 0&&this.lastTotalSteps!==void 0&&(i="Step "+(this.lastStep+(this.lastAutoStepWeight!=1?"\u2013"+(this.lastStep+this.lastAutoStepWeight):"")+"/"+this.lastTotalSteps)+" "+i),t?this.totalReports++:(this.selfReports++,this.totalReports++),this.showLogs&&console.timeLog(this.scopeLabel,i),this.onProgress&&this.onProgress(this.totalProgress),this.parentScope&&this.parentScope.report(void 0,!0)}end(){this.report({progress:1,autoStep:!0},!0),this.showLogs&&(console.timeLog(this.scopeLabel,"Total reports: "+this.totalReports,"Self reports: "+this.selfReports),console.timeEnd(this.scopeLabel));let e=!1;for(const t of this.childScopes)if(!(t.selfProgress>=1)){e=!0;break}e&&console.warn("Progress end with child scopes that are still running",this),this.onProgress=void 0}}const Be="</StageRoot/Materials";function pA(o,e,t){const i=new Map,n=g=>{const y=g.type___needle,_=i.get(y)||new Map;if(i.set(y,_),!_.has(g)){const v=`${y}${_.size?`_${_.size}`:""}`;_.set(g,v)}return _.get(g)},s=o.colorNode?Cp(o.colorNode):[],r=o.colorNode?`color3f inputs:diffuseColor.connect = ${Be}/${e}/${n(s.values().next().value)}.outputs:out>`:"",a=o.roughnessNode?Cp(o.roughnessNode):[],l=o.roughnessNode?`float inputs:roughness.connect = ${Be}/${e}/${n(a.values().next().value)}.outputs:out>`:"",c=o.normalNode?Cp(o.normalNode):[],h=o.normalNode?`float3 inputs:normal.connect = ${Be}/${e}/${n(c.values().next().value)}.outputs:out>`:"",d=o.metalnessNode?Cp(o.metalnessNode):[],p=o.metalnessNode?`float inputs:metallic.connect = ${Be}/${e}/${n(d.values().next().value)}.outputs:out>`:"",m=new Set([...s,...a,...c,...d]),f=fA(m,e,t,n);return console.debug(f),`
1054
+
1055
+ def Material "${e}" ${o.name?`(
1056
+ displayName = "${o.name}"
1057
+ )`:""}
1058
+ {
1059
+ token outputs:mtlx:surface.connect = ${Be}/${e}/N_mtlxsurface.outputs:surface>
1060
+
1061
+ def Shader "N_mtlxsurface"
1062
+ {
1063
+ uniform token info:id = "ND_UsdPreviewSurface_surfaceshader"
1064
+ ${r}
1065
+ ${l}
1066
+ ${h}
1067
+ ${p}
1068
+ token outputs:surface
1069
+ }
1070
+
1071
+ ${f}
1072
+
1073
+ }`}function Cp(o){const e=g=>{if(g.nodeType)return g.nodeType;switch(g.type){case"TimerNode":return"float";case"TextureNode":return;case"ConvertNode":return g.convertTo;default:return}},t=g=>{const y=new Set,_=v=>{if(!(!v.isNode||y.has(v))){v.nodeType___needle||(v.nodeType___needle=e(v)),v.shaderNode?(v.type___needle="ShaderCallNodeInternal",v.shaderNodeLayoutName___needle=v.shaderNode.layout.name.slice(3)):v.type___needle=v.type,y.add(v);for(const P in v)v[P]?.isNode&&(_(v[P]),v.nodeType___needle||=v[P].nodeType___needle),Array.isArray(v[P])&&v[P].forEach(k=>{k.isNode&&(_(k),v.nodeType___needle||=k.nodeType___needle)})}};return _(g),y},i=g=>{if(g.type==="ConvertNode"){if(g.convertTo===g.node.nodeType___needle)return!0;if(g.node.type==="ConstNode"){if(g.convertTo==="vec4"&&g.node.value.isVector4||g.convertTo==="vec3"&&g.node.value.isVector3||g.convertTo==="vec2"&&g.node.value.isVector2||g.convertTo==="color"&&g.node.value.isColor||g.convertTo==="float"&&typeof g.node.value=="number")return!0}else if(g.node.type=="SplitNode"&&g.convertTo=="float"&&g.node.components.length===1)return!0}return!1},n=g=>{for(;s(g);)!g.node&&g.shaderNode?g=g.inputNodes[0]:g=g.node??g.aNode??g.bNode??g.cNode;return g},s=g=>{const y=["UniformNode","UniformGroupNode","ShaderNodeInternal"];return!g||i(g)||y.includes(g.type___needle)||g.type___needle===void 0},r=(g,y)=>{for(const _ of y)for(const v in _){if(_[v]?.isNode&&_[v]===g)return{parent:_,label:v};if(Array.isArray(_[v])&&_[v].find(P=>P.isNode&&P===g))return{parent:_,label:v}}return null},a=(g,y)=>{if(g.shaderNode)g.inputNodes[0]=n(g.inputNodes[0]);else if(Array.isArray(g.nodes))for(let _=0;_<g.nodes.length;_++)g.nodes[_]&&s(g.nodes[_])&&(g.nodes[_]=n(g.nodes[_]));else y.forEach(_=>{g[_]&&s(g[_])&&(g[_]=n(g[_]))})},l=g=>{g.type==="MathNode"&&g.method==="mix"&&(g.cNode.nodeType___needle="float",g.cNode.type==="ConvertNode"&&(g.cNode.convertTo="float"))},c=(g,y)=>{y.label==="cNode"&&y.parent.type==="MathNode"&&y.parent.method==="mix"||(y.parent.type==="JoinNode"?g.nodeType___needle="float":g.nodeType___needle=y.parent.nodeType___needle)},h=g=>g?.type==="ConvertNode"&&g.nodeType___needle==="color"&&g.node.nodeType___needle==="vec4",d=(g,y)=>{g.convertTo="vec3",g.nodeType___needle="vec3";const _={type:"ConvertNode",convertTo:"color",node:g,isNode:!0,nodeType___needle:"color",type___needle:"ConvertNode"},v=r(g,y);return v?.parent&&(v.parent[v.label]=_),_},p=g=>g?.type==="ConvertNode"&&g.node.type==="TextureNode"&&g.nodeType___needle!==g.node.nodeType___needle,m=g=>{const y=new Set;for(let _ of g)if(!s(_)){if(l(_),_.type=="SplitNode"){const v=r(_,g);if(_.components.length===1)_.nodeType___needle="float";else if(v)_.nodeType___needle=v.parent.nodeType___needle;else throw new Error("SplitNode without parent found, this should not happen")}if(a(_,["node","aNode","bNode","cNode"]),_.type=="ConstNode"&&_.nodeType==null&&c(_,r(_,g)),h(_)&&y.add(d(_,g)),p(_)){_.node.nodeType___needle=_.convertTo;const v=r(_,g);v?.parent&&(v.parent[v.label]=_.node),_=_.node}y.add(_)}return y},f=t(o);return m(f)}function mA(o,e){switch(e){case"float4":return o.isVector4?`(${o.x}, ${o.y}, ${o.z}, ${o.w})`:`(${o}, ${o}, ${o}, ${o})`;case"float3":return o.isVector3?`(${o.x}, ${o.y}, ${o.z})`:`(${o}, ${o}, ${o})`;case"float2":return o.isVector2?`(${o.x}, ${o.y})`:`(${o}, ${o})`;case"color3f":return o.isColor?`(${o.r}, ${o.g}, ${o.b})`:`(${o}, ${o}, ${o})`;default:return o.isVector4||o.isVector3||o.isVector2?`${o.x}`:o.isColor?`${o.r}`:`${o}`}}function gA(o,e,t,i){const n=" ",s=m=>({float:"float",vec2:"vector2",vec3:"vector3",vec4:"vector4",color:"color3"})[m]||"float",r=m=>({float:"float",vec2:"float2",vec3:"float3",vec4:"float4",color:"color3f"})[m]||"float",a=o.type___needle,l=o.nodeType___needle,c=s(l);let h=r(l),d="";const p=new Array;switch(a){case"UniformGroupNode":case"UniformNode":return"";case"TimerNode":d="time_float";break;case"ConstNode":d="constant_"+c,p.push(`${h} inputs:value = ${mA(o.value,h)}`);break;case"JoinNode":d="combine"+o.nodes.length+"_"+c;let m=1;for(const v of o.nodes)p.push(`float inputs:in${m++}.connect = ${Be}/${e}/${t(v)}.outputs:out>`);break;case"ConvertNode":d="convert_"+s(o.node.nodeType___needle)+"_"+c,o.node&&p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${Be}/${e}/${t(o.node)}.outputs:out>`);break;case"MathNode":d=o.method+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode&&!o.cNode&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in1.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:in2.connect = ${Be}/${e}/${t(o.bNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="clamp"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:low.connect = ${Be}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.cNode.nodeType___needle)} inputs:high.connect = ${Be}/${e}/${t(o.cNode)}.outputs:out>`)),o.aNode&&o.bNode&&o.cNode&&o.method=="mix"&&(p.push(`${r(o.aNode.nodeType___needle)} inputs:fg.connect = ${Be}/${e}/${t(o.bNode)}.outputs:out>`),p.push(`${r(o.bNode.nodeType___needle)} inputs:bg.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`float inputs:mix.connect = ${Be}/${e}/${t(o.cNode)}.outputs:out>`));break;case"OperatorNode":let f="";switch(o.op){case"*":f="multiply";break;case"/":f="divide";break;case"+":f="add";break;case"-":f="subtract";break}if(d=f+"_"+c,o.aNode&&!o.bNode&&p.push(`${r(o.aNode.nodeType___needle)} inputs:in.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),o.aNode&&o.bNode){const v=r(o.aNode.nodeType___needle),P=r(o.bNode.nodeType___needle);(v==="color3f"&&P==="float"||P==="float"&&P==="color3f")&&(d=f+"_color3FA"),p.push(`${v} inputs:in1.connect = ${Be}/${e}/${t(o.aNode)}.outputs:out>`),p.push(`${P} inputs:in2.connect = ${Be}/${e}/${t(o.bNode)}.outputs:out>`)}break;case"TextureNode":o.uvNode?(d="tiledimage_"+c,p.push(`float2 inputs:texcoord.connect = ${Be}/${e}/${t(o.uvNode)}.outputs:out>`)):d="image_"+c;const g=o._value,y=Uy.includes(g.format),_=yA(g);p.push(`asset inputs:file = @textures/${_}.${y?"png":"jpg"}@`),i[_]={texture:g,scale:void 0};break;case"NormalMapNode":h="float3",d="normalmap",p.push(`${h} inputs:in.connect = ${Be}/${e}/${t(o.node)}.outputs:out>`);break;case"AttributeNode":d="geompropvalue_"+c,p.push('string inputs:geomprop = "st"');break;case"ShaderCallNodeInternal":d=o.shaderNodeLayoutName___needle+"_"+c,p.push(`${h} inputs:in.connect = ${Be}/${e}/${t(o.inputNodes[0])}.outputs:out>`);break;case"SplitNode":d="swizzle_"+s(o.node.nodeType___needle)+"_"+c,p.push(`${r(o.node.nodeType___needle)} inputs:in.connect = ${Be}/${e}/${t(o.node)}.outputs:out>`),p.push(`string inputs:channels = "${o.components}"`);break}return`
1074
+ ${n}def Shader "${t(o)}"
1075
+ ${n}{
1076
+ ${n}uniform token info:id = "ND_${d}"
1077
+ ${n}${h} outputs:out
1078
+ ${n}${p.length>0?p.join(`
1079
+ `):""}
1080
+ ${n}}
1081
+ `}function fA(o,e,t,i){let n="";for(const s of o)n+=gA(s,e,i,t);return n}function yA(o){return Ui(o.name)+"_"+(o.source?.id??o.id)}function Ui(o){return o=o.replace(/[^a-zA-Z0-9_]/g,""),o.match(/^[a-zA-Z_]/)||(o="_"+o),o}function h1(o){return o=o.replace('"','\\"'),o}function d1(o){if(o.length===0)return null;const e=o.map(t=>{const i=new Array;for(;t.parent;)i.unshift(t.parent),t=t.parent;return i});return e[0].findLast(t=>e.every(i=>i.includes(t)))||null}function u1(o){const e=d1(o),t=new Set;for(const i of o){let n=i.parent;for(;n&&n!==e;)o.includes(n)||t.add(n),n=n.parent}return t}const bA=new b,_A=new N,vA=new b(1,1,1);class lt{static USDObject_export_id=0;uuid;name;type;extraSchemas=[];displayName;visibility;getMatrix(){if(!this.transform)return new J;const{position:e,quaternion:t,scale:i}=this.transform,n=new J;return n.compose(e||bA,t||_A,i||vA),n}setMatrix(e){if(!e||!(e instanceof J)){this.transform=null;return}const t=new b,i=new N,n=new b;e.decompose(t,i,n),this.transform={position:t,quaternion:i,scale:n}}get matrix(){return this.getMatrix()}set matrix(e){this.setMatrix(e)}transform=null;_isDynamic;get isDynamic(){return this._isDynamic}set isDynamic(e){this._isDynamic=e}geometry;material;camera;parent;skinnedMesh;children=[];animations;_eventListeners;needsTranslate=!1;needsOrient=!1;needsScale=!1;static createEmptyParent(e){const t=new lt(Ao.generateUUID(),e.name+"_empty_"+lt.USDObject_export_id++,e.transform),i=e.parent;return i&&i.add(t),t.add(e),t.isDynamic=!0,e.transform=null,t}static createEmpty(){const e=new lt(Ao.generateUUID(),"Empty_"+lt.USDObject_export_id++);return e.isDynamic=!0,e}constructor(e,t,i=null,n=null,s=null,r=null,a=null,l=null){this.uuid=e,this.name=Ui(t),this.displayName=t,i?this.transform={position:i.position?.clone()||null,quaternion:i.quaternion?.clone()||null,scale:i.scale?.clone()||null}:this.transform=null,this.geometry=n,this.material=s,this.camera=r,this.parent=null,this.children=[],this._eventListeners={},this._isDynamic=!1,this.skinnedMesh=a,this.animations=l}is(e){return e?this.uuid===e.uuid:!1}isEmpty(){return!this.geometry}clone(){const e=new lt(Ao.generateUUID(),this.name,this.transform,this.geometry,this.material);return e.isDynamic=this.isDynamic,e}deepClone(){const e=this.clone();for(const t of this.children)t&&e.add(t.deepClone());return e}getPath(){let e=this.parent,t=this.name;for(;e;)t=(e.parent?e.name:e.name+"/Scenes/Scene")+"/"+t,e=e.parent;return"</"+t+">"}add(e){e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}addEventListener(e,t){this._eventListeners[e]||(this._eventListeners[e]=[]),this._eventListeners[e].push(t)}removeEventListener(e,t){if(!this._eventListeners[e])return;const i=this._eventListeners[e].indexOf(t);i>=0&&this._eventListeners[e].splice(i,1)}onSerialize(e,t){const i=this._eventListeners.serialize;i&&i.forEach(n=>n(e,t))}}class Iy extends lt{stageLength;get isDocumentRoot(){return!0}get isDynamic(){return!1}constructor(){super(void 0,"StageRoot",null,null,null,null),this.children=[],this.stageLength=200}add(e){e.parent=this,this.children.push(e)}remove(e){const t=this.children.indexOf(e);t>=0&&(e.parent===this&&(e.parent=null),this.children.splice(t,1))}traverse(e,t=null){if(t!==null?e(t):t=this,t.children)for(const i of t.children)this.traverse(e,i)}findById(e){let t=!1;function i(n){if(!t){if(n.uuid===e)return t=!0,n;if(n.children)for(const s of n.children){if(!s)continue;const r=i(s);if(r)return r}}}return i(this)}buildHeader(e){const t=e.extensions?.find(h=>h?.extensionName==="animation"),i=e.extensions?.find(h=>h?.extensionName==="Behaviour"),n=e.extensions?.find(h=>h?.extensionName==="Physics"),s=t?.getStartTimeCode()??0,r=t?.getEndTimeCode()??0;let a="";const l=t?.registeredClips;if(l)for(const h of l)a+=` # Animation: ${h.name}, start=${t.getStartTimeByClip(h)*60}, length=${h.duration*60}
1082
+ `;const c=a;return`#usda 1.0
1083
+ (
1084
+ customLayerData = {
1085
+ string creator = "Needle Engine ${mi}"
1086
+ dictionary Needle = {
1087
+ bool animations = ${t?1:0}
1088
+ bool interactive = ${i?1:0}
1089
+ bool physics = ${n?1:0}
1090
+ bool quickLookCompatible = ${e.quickLookCompatible?1:0}
1091
+ }
1092
+ }
1093
+ defaultPrim = "${Ui(this.name)}"
1094
+ metersPerUnit = 1
1095
+ upAxis = "Y"
1096
+ startTimeCode = ${s}
1097
+ endTimeCode = ${r}
1098
+ timeCodesPerSecond = 60
1099
+ framesPerSecond = 60
1100
+ doc = """Generated by Needle Engine USDZ Exporter ${mi}"""
1101
+ ${c}
1102
+ )
1103
+ `}}const Cl=`
1104
+ `,oi="</StageRoot/Materials";class p1{str;indent;constructor(){this.str="",this.indent=0}clear(){this.str="",this.indent=0}beginBlock(e=void 0,t="{",i=!0){e!==void 0?(e=this.applyIndent(e),this.str+=e,i?(this.str+=Cl,this.str+=this.applyIndent(t)):this.str+=" "+t):this.str+=this.applyIndent(t),this.str+=Cl,this.indent+=1}closeBlock(e="}"){this.indent-=1,this.str+=this.applyIndent(e)+Cl}beginArray(e){e=this.applyIndent(e+" = ["),this.str+=e,this.str+=Cl,this.indent+=1}closeArray(){this.indent-=1,this.str+=this.applyIndent("]")+Cl}appendLine(e=""){e=this.applyIndent(e),this.str+=e,this.str+=Cl}toString(){return this.str}applyIndent(e){let t="";for(let i=0;i<this.indent;i++)t+=" ";return t+e}}class wA{root;exporter;extensions=[];quickLookCompatible;exportInvisible;materials;textures;files;document;output;animations;constructor(e,t,i){this.root=e||void 0,this.exporter=t,this.quickLookCompatible=i.quickLookCompatible,this.exportInvisible=i.exportInvisible,i.extensions&&(this.extensions=i.extensions),this.materials=new Map,this.textures={},this.files={},this.document=new Iy,this.output="",this.animations=[]}makeNameSafe(e){return Ui(e)}}const m1=()=>({ar:{anchoring:{type:"plane"},planeAnchoring:{alignment:"horizontal"}},quickLookCompatible:!1,extensions:[],maxTextureSize:4096,exportInvisible:!1});let g1=class{debug;pruneUnusedNodes;sceneAnchoringOptions=m1();extensions=[];keepObject;beforeWritingDocument;constructor(){this.debug=!1,this.pruneUnusedNodes=!0}async parse(o,e=m1()){e=Object.assign({},e),this.sceneAnchoringOptions=e;const t=new wA(o,this,e);this.extensions=t.extensions;const i=t.files,n="model.usda";i[n]=null,t.materials;const s=t.textures;le.report("export-usdz","Invoking onBeforeBuildDocument"),await Pp(t,"onBeforeBuildDocument"),le.report("export-usdz","Done onBeforeBuildDocument"),le.report("export-usdz","Reparent bones to common ancestor");const r=[],a=new Set;o?.traverse(f=>{if(!(!e.exportInvisible&&!f.visible)&&f instanceof xs){const g=f.skeleton.bones,y=d1(g);if(y){const _={object:f,originalParent:f.parent,newParent:y};r.push(_),a.add(_.object.uuid),_.newParent&&a.add(_.newParent.uuid),_.originalParent&&a.add(_.originalParent.uuid)}}});for(const f of r){const{object:g,originalParent:y,newParent:_}=f;_.add(g)}le.report("export-usdz","Traversing hierarchy"),o&&f1(o,t.document,t,this.keepObject),le.report("export-usdz","Invoking onAfterBuildDocument"),await Pp(t,"onAfterBuildDocument");const l=t.extensions.find(f=>f.extensionName==="Behaviour")?.getAllTargetUuids()??new Set;if(this.pruneUnusedNodes){const f={allBehaviorTargets:l,debug:!1,boneReparentings:a,quickLookCompatible:t.quickLookCompatible};this.debug&&y1(t.document,"Hierarchy BEFORE pruning",f),b1(t.document,f),this.debug&&y1(t.document,"Hierarchy AFTER pruning")}else this.debug&&console.log("Pruning of empty nodes is disabled. This may result in a larger USDZ file.");le.report("export-usdz",{message:"Parsing document",autoStep:10}),await xA(t,e),le.report("export-usdz","Invoking onAfterSerialize"),await Pp(t,"onAfterSerialize");for(const f of r){const{object:g,originalParent:y,newParent:_}=f;y&&y.add(g)}t.exporter?.beforeWritingDocument?.();const c=t.document.buildHeader(t)+`
1105
+ `+t.output;this.debug&&console.debug(c),i[n]=Gb(c),t.output="",le.report("export-usdz",{message:"Exporting textures",autoStep:10}),le.start("export-usdz-textures",{parentScope:"export-usdz",logTimings:!1});const h=new br({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}),d=Object.keys(s).length;le.report("export-usdz-textures",{totalSteps:d*3,currentStep:0});const p=async f=>{const g=s[f],y=g.texture,_=Uy.includes(y.format);let v={imageData:y.image};le.report("export-usdz-textures",{message:"read back texture",autoStep:!0});const P=g.scale!==void 0&&g.scale.x!==1&&g.scale.y!==1&&g.scale.z!==1&&g.scale.w!==1;(y.isCompressedTexture||y.isRenderTargetTexture||P)&&(v=await v1(y,e.maxTextureSize,h,g.scale)),le.report("export-usdz-textures",{message:"convert texture to canvas",autoStep:!0});const k=await CA(v.imageBitmap||v.imageData,e.maxTextureSize).catch(O=>{console.error("Error converting texture to canvas",y,O)});if(k){le.report("export-usdz-textures",{message:"convert canvas to blob",autoStep:!0});const O=await k.convertToBlob({type:_?"image/png":"image/jpeg",quality:.95});i[`textures/${f}.${_?"png":"jpg"}`]=new Uint8Array(await O.arrayBuffer())}else console.warn("Can`t export texture: ",y)};for(const f in s)await p(f);h.dispose(),le.end("export-usdz-textures");let m=0;for(const f in i){const g=i[f],y=34+f.length;m+=y;const _=m&63;if(_!==4){const v=64-_,P=new Uint8Array(v);i[f]=[g,{extra:{12345:P}}]}m=g.length}return le.report("export-usdz","zip archive"),EP(i,{level:0})}};function f1(o,e,t,i){if(!t.exportInvisible&&!o.visible)return;let n,s,r;const a={position:o.position,quaternion:o.quaternion,scale:o.scale};if(o.position.x===0&&o.position.y===0&&o.position.z===0&&(a.position=null),o.quaternion.x===0&&o.quaternion.y===0&&o.quaternion.z===0&&o.quaternion.w===1&&(a.quaternion=null),o.scale.x===1&&o.scale.y===1&&o.scale.z===1&&(a.scale=null),(o instanceof H||o instanceof xs)&&(s=o.geometry,r=o.material),i&&!i(o)&&(s=void 0,r=void 0),(o instanceof H||o instanceof xs)&&r&&typeof r=="object"&&(r instanceof yt||r instanceof Ce||r.isMeshPhysicalNodeMaterial||r instanceof we&&r.type==="MeshLineMaterial")){const l=Mp(o),c=o instanceof xs?o:null;n=new lt(o.uuid,l,a,s,r,void 0,c,o.animations)}else if(o instanceof de||o instanceof Rd){const l=Mp(o);n=new lt(o.uuid,l,a,void 0,void 0,o)}else{const l=Mp(o);n=new lt(o.uuid,l,a,void 0,void 0,void 0,void 0,o.animations)}if(n){if(n.displayName=o.userData?.name||o.name,n.visibility=o.visible?void 0:"invisible",e&&e.add(n),e=n,t.extensions)for(const l of t.extensions)l.onExportObject&&l.onExportObject.call(l,o,n,t)}else{const l=Mp(o),c=new lt(o.uuid,l,{position:o.position,quaternion:o.quaternion,scale:o.scale});e&&e.add(c),e=c}for(const l of o.children)f1(l,e,t,i)}function y1(o,e,...t){const i={};let n=0;function s(r,a){n++;let l=r.displayName||r.name;l+=" ("+r.uuid+")",(r.geometry||r.material||r.camera||r.skinnedMesh)&&(l+=" ("+(r.geometry?"geo, ":"")+(r.material?"mat, ":"")+(r.camera?"cam, ":"")+(r.skinnedMesh?"skin, ":"")+")"),a[l]={};const c={object:r};r.material&&(c.mat=!0),r.geometry&&(c.geo=!0),r.camera&&(c.cam=!0),r.skinnedMesh&&(c.skin=!0),a[l]._self=c;for(const h of r.children)h&&s(h,a[l])}s(o,i),console.log(e+" ("+n+" nodes)",i,...t)}function b1(o,e){let t=!0;const i=new Array,n=new Array;if(o.children.length===0)t=!0;else{const c=[...o.children];for(const h of c)if(h){const d=b1(h,e);e.debug&&(d?i.push(h):n.push(h)),t=t&&d}}const s=e.allBehaviorTargets.has(o.uuid),r=o.geometry||o.material||o.camera&&!e.quickLookCompatible||o.skinnedMesh||!1,a=e.boneReparentings.has(o.uuid),l=t&&!s&&!r&&!a;return l?(e.debug&&console.log("Pruned object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),o.parent?.remove(o)):e.debug&&console.log("Kept object:",(o.displayName||o.name)+" ("+o.uuid+")",{isVisible:r,isBehaviorSourceOrTarget:s,allChildsWerePruned:t,isBoneReparenting:a,object:o,prunedChilds:i,keptChilds:n}),l}async function xA(o,e){le.start("export-usdz-resources","export-usdz");const t=[];for(const c of o.document.children)_1(c,o,t);const i=t.length;for(let c=0;c<i;c++)le.report("export-usdz-resources",{totalSteps:i,currentStep:c}),await new Promise((h,d)=>{t[c](),h()});le.end("export-usdz-resources");const n=new p1,s=o.exporter.sceneAnchoringOptions.ar;n.beginBlock(`def Xform "${o.document.name}"`),n.beginBlock(`def Scope "Scenes" (
1106
+ kind = "sceneLibrary"
1107
+ )`),n.beginBlock('def Xform "Scene"',"(",!1),n.appendLine('apiSchemas = ["Preliminary_AnchoringAPI"]'),n.appendLine("customData = {"),n.appendLine(" bool preliminary_collidesWithEnvironment = 0"),n.appendLine(' string sceneName = "Scene"'),n.appendLine("}"),n.appendLine('sceneName = "Scene"'),n.closeBlock(")"),n.beginBlock(),n.appendLine(`token preliminary:anchoring:type = "${s.anchoring.type}"`),s.anchoring.type==="plane"&&n.appendLine(`token preliminary:planeAnchoring:alignment = "${s.planeAnchoring.alignment}"`),s.anchoring.type==="image"&&n.appendLine(`rel preliminary:imageAnchoring:referenceImage = </${o.document.name}/Scenes/Scene/AnchoringReferenceImage>`),n.appendLine();const r=c=>{if(!c)return 0;let h=1;for(const d of c.children)h+=r(d);return h},a=r(o.document);le.start("export-usdz-xforms","export-usdz"),le.report("export-usdz-xforms",{totalSteps:a,currentStep:1});for(const c of o.document.children)S1(c,n,o);le.end("export-usdz-xforms"),le.report("export-usdz","invoke onAfterHierarchy"),await Pp(o,"onAfterHierarchy",n),n.closeBlock(),n.closeBlock(),le.report("export-usdz","Building materials");const l=EA(o.materials,o.textures,e.quickLookCompatible);n.appendLine(l),n.closeBlock(),le.report("export-usdz","write to string"),o.output+=n.toString()}function _1(o,e,t){if(!o)return;const i=o.geometry,n=o.material;if(i)if(n&&("isMeshStandardMaterial"in n&&n.isMeshStandardMaterial||"isMeshBasicMaterial"in n&&n.isMeshBasicMaterial||n.type==="MeshLineMaterial")){const s="geometries/"+Dy(i,o.name)+".usda";if(!(s in e.files)){const r=()=>{const a=kA(i,o.skinnedMesh?.skeleton?.bones,e.quickLookCompatible);e.files[s]=OA(a)};t.push(r)}}else console.warn("NeedleUSDZExporter: Unsupported material type (USDZ only supports MeshStandardMaterial)",n?.name);n&&e.materials.get(n.uuid)===void 0&&(e.materials[n.uuid]=n);for(const s of o.children)_1(s,e,t)}async function Pp(o,e,t=null){if(o.extensions){for(const i of o.extensions)if(i&&typeof i[e]=="function"){const n=i[e].call(i,o,t);n instanceof Promise&&await n}}}let Op=null,si=null,Ly,Pl,kp;async function v1(o,e=1/0,t=null,i=void 0){Ly||(Ly=new Sn(2,2,1,1)),Pl||(Pl=new Hn({uniforms:{blitTexture:new Xi(o),flipY:new Xi(!1),scale:new Xi(new ye(1,1,1,1))},vertexShader:`
1108
+ varying vec2 vUv;
1109
+ uniform bool flipY;
1110
+ void main(){
1111
+ vUv = uv;
1112
+ if (flipY)
1113
+ vUv.y = 1. - vUv.y;
1114
+ gl_Position = vec4(position.xy * 1.0,0.,.999999);
1115
+ }`,fragmentShader:`
1116
+ uniform sampler2D blitTexture;
1117
+ uniform vec4 scale;
1118
+ varying vec2 vUv;
1119
+
1120
+ void main(){
1121
+ gl_FragColor = vec4(vUv.xy, 0, 1);
1122
+
1123
+ #ifdef IS_SRGB
1124
+ gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
1125
+ #else
1126
+ gl_FragColor = texture2D( blitTexture, vUv);
1127
+ #endif
1128
+
1129
+ gl_FragColor.rgba *= scale.rgba;
1130
+ }`}));const n=Pl.uniforms;n.blitTexture.value=o,n.flipY.value=!1,n.scale.value=new ye(1,1,1,1),i!==void 0&&n.scale.value.copy(i),Pl.defines.IS_SRGB=o.colorSpace==To,Pl.needsUpdate=!0,kp||(kp=new H(Ly,Pl),kp.frustumCulled=!1);const s=new de,r=new qi;r.add(kp),t||(t=Op=new br({antialias:!1,alpha:!0,premultipliedAlpha:!1,preserveDrawingBuffer:!0}));const a=Math.min(o.image.width,e),l=Math.min(o.image.height,e);si&&(si.width!==a||si.height!==l)&&(si.dispose(),si=null),si||(si=new Gn(a,l,{format:Ad,type:nP,minFilter:zd,magFilter:zd})),t.setRenderTarget(si),t.setSize(a,l),t.clear(),t.render(r,s),Op&&(Op.dispose(),Op=null);const c=new Uint8ClampedArray(si.width*si.height*4);t.readRenderTargetPixels(si,0,0,si.width,si.height,c);const h=new ImageData(c,si.width,si.height,void 0),d=await createImageBitmap(h,{premultiplyAlpha:"none"});return{imageData:h,imageBitmap:d}}function SA(o){return typeof HTMLImageElement<"u"&&o instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&o instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&o instanceof OffscreenCanvas||typeof ImageBitmap<"u"&&o instanceof ImageBitmap}async function CA(o,e=4096){const t=e/Math.max(o.width,o.height),i=o.width*Math.min(1,t),n=o.height*Math.min(1,t),s=new OffscreenCanvas(i,n),r={premultiplyAlpha:"none"};o.width!==i&&(r.resizeWidth=i),o.height!==n&&(r.resizeHeight=n);const a=await createImageBitmap(o,r),l=s.getContext("bitmaprenderer");return l&&l.transferFromImageBitmap(a),s}async function w1(o,e=void 0,t=!1,i=4096){if(SA(o)){const n=i/Math.max(o.width,o.height),s=new OffscreenCanvas(o.width*Math.min(1,n),o.height*Math.min(1,n)),r=s.getContext("2d",{alpha:!0,premultipliedAlpha:!1});if(!r)throw new Error("Could not get canvas 2D context");if(t===!0&&(r.translate(0,s.height),r.scale(1,-1)),r.drawImage(o,0,0,s.width,s.height),e!==void 0){const a=e.x,l=e.y,c=e.z,h=e.w,d=r.getImageData(0,0,s.width,s.height),p=d.data;for(let m=0;m<p.length;m+=4)p[m+0]=p[m+0]*a,p[m+1]=p[m+1]*l,p[m+2]=p[m+2]*c,p[m+3]=p[m+3]*h;r.putImageData(d,0,0)}return s}else throw new Error("NeedleUSDZExporter: No valid image data found. Unable to process texture.")}const Re=7;function PA(){return`#usda 1.0
1131
+ (
1132
+ customLayerData = {
1133
+ string creator = "Needle Engine USDZExporter"
1134
+ }
1135
+ metersPerUnit = 1
1136
+ upAxis = "Y"
1137
+ )
1138
+ `}function OA(o,e){let t=PA();return t+=o,Gb(t)}function Mp(o){return o.name.replace(/[-<>\(\)\[\]§$%&\/\\\=\?\,\;]/g,"")+"_"+o.id}function x1(o){return Ui(o.name||"bone_"+o.uuid)}function Dy(o,e){return Ui(o.name||"Geometry")+"_"+o.id}function Rp(o){return Ui(o.name||"Material")+"_"+o.id}function Ol(o,e){let t=x1(o),i=o.parent;for(;i&&i!==e;)t=x1(i)+"/"+t,i=i.parent;return t}function S1(o,e,t){if(o==null)return;le.report("export-usdz-xforms",{message:"buildXform "+o.displayName||o.name,autoStep:!0});const i=o.transform,n=o.geometry,s=o.material,r=o.camera,a=o.name;if(o.animations)for(const m of o.animations)t.animations.push(m);const l=n&&n.isBufferGeometry&&n.attributes.skinIndex!==void 0&&n.attributes.skinIndex.count>0,c=l?"SkelRoot":"Xform",h=new Array,d=s&&s instanceof Ce&&s.color&&s.color.r===1&&s.color.g===1&&s.color.b===1&&!s.map&&s.opacity===1&&n?.attributes.color;if(n?.attributes.color&&!d&&console.warn("NeedleUSDZExporter: Geometry has vertex colors. Vertex colors will only be shown in QuickLook for unlit materials with white color and no texture. Otherwise, they will be ignored.",o.displayName),e.appendLine(),n?(e.beginBlock(`def ${c} "${a}"`,"(",!1),t.quickLookCompatible&&s&&s.side===Ri&&!l?e.appendLine(`prepend references = @./geometries/${Dy(n)}.usda@</Geometry_doubleSided>`):e.appendLine(`prepend references = @./geometries/${Dy(n)}.usda@</Geometry>`),d||h.push("MaterialBindingAPI"),l&&h.push("SkelBindingAPI")):r&&!t.quickLookCompatible?e.beginBlock(`def Camera "${a}"`,"(",!1):o.type!==void 0?e.beginBlock(`def ${o.type} "${a}"`):e.beginBlock(`def Xform "${a}"`,"(",!1),o.type===void 0&&(o.extraSchemas?.length&&h.push(...o.extraSchemas),h.length&&e.appendLine(`prepend apiSchemas = [${h.map(m=>`"${m}"`).join(", ")}]`)),o.displayName&&e.appendLine(`displayName = "${h1(o.displayName)}"`),(r||o.type===void 0)&&(e.closeBlock(")"),e.beginBlock()),n&&s){if(!d){const m=Rp(s);e.appendLine(`rel material:binding = </StageRoot/Materials/${m}>`)}!t.quickLookCompatible&&s.side===Ri&&(e.beginBlock('over "Geometry" '),e.appendLine("uniform bool doubleSided = 1"),e.closeBlock())}let p=!1;if(l?(e.appendLine("rel skel:skeleton = <Rig>"),e.appendLine("rel skel:animationSource = <Rig/_anim>"),p=!1):o.type===void 0&&i&&(p=p||i.position!==null||i.quaternion!==null||i.scale!==null,i.position&&(o.needsTranslate=!0,e.appendLine(`double3 xformOp:translate = (${ce(i.position.x)}, ${ce(i.position.y)}, ${ce(i.position.z)})`)),i.quaternion&&(o.needsOrient=!0,e.appendLine(`quatf xformOp:orient = (${ce(i.quaternion.w)}, ${ce(i.quaternion.x)}, ${ce(i.quaternion.y)}, ${ce(i.quaternion.z)})`)),i.scale&&(o.needsScale=!0,e.appendLine(`double3 xformOp:scale = (${ce(i.scale.x)}, ${ce(i.scale.y)}, ${ce(i.scale.z)})`))),o.visibility!==void 0&&e.appendLine(`token visibility = "${o.visibility}"`),r&&!t.quickLookCompatible&&("isOrthographicCamera"in r&&r.isOrthographicCamera?(e.appendLine(`float2 clippingRange = (${r.near}, ${r.far})`),e.appendLine(`float horizontalAperture = ${((Math.abs(r.left)+Math.abs(r.right))*10).toPrecision(Re)}`),e.appendLine(`float verticalAperture = ${((Math.abs(r.top)+Math.abs(r.bottom))*10).toPrecision(Re)}`),e.appendLine('token projection = "orthographic"')):"isPerspectiveCamera"in r&&r.isPerspectiveCamera&&(e.appendLine(`float2 clippingRange = (${r.near.toPrecision(Re)}, ${r.far.toPrecision(Re)})`),e.appendLine(`float focalLength = ${r.getFocalLength().toPrecision(Re)}`),e.appendLine(`float focusDistance = ${r.focus.toPrecision(Re)}`),e.appendLine(`float horizontalAperture = ${r.getFilmWidth().toPrecision(Re)}`),e.appendLine('token projection = "perspective"'),e.appendLine(`float verticalAperture = ${r.getFilmHeight().toPrecision(Re)}`))),o.onSerialize&&o.onSerialize(e,t),o.type===void 0){const m=new Array;o.needsTranslate&&m.push('"xformOp:translate"'),o.needsOrient&&m.push('"xformOp:orient"'),o.needsScale&&m.push('"xformOp:scale"'),m.length&&e.appendLine(`uniform token[] xformOpOrder = [${m.join(", ")}]`)}if(o.children){e.appendLine();for(const m of o.children)S1(m,e,t)}e.closeBlock()}function ce(o){return Number.isInteger(o)?o.toString():o.toFixed(10)}function C1(o){const e=o.elements;return`( ${Ep(e,0)}, ${Ep(e,4)}, ${Ep(e,8)}, ${Ep(e,12)} )`}function Ep(o,e){return`(${ce(o[e+0])}, ${ce(o[e+1])}, ${ce(o[e+2])}, ${ce(o[e+3])})`}function kA(o,e=[],t=!0){return`
1139
+ def "Geometry"
1140
+ ${MA(o,e,t)}
1141
+ `}function MA(o,e=[],t=!0){const i="Geometry",n=o.attributes,s=n.position.count,r=e&&e.length>0,a=[],l=[];let c=new Array,h=n.skinIndex;if(r){const p=[];for(const y of e)a.push({bone:y,index:e.indexOf(y)}),p.push(y.uuid);let m=1e4;for(;p.length<e.length&&m-- >0;)for(const y of a){const _=y.bone.children;for(const v of _)p.indexOf(v.uuid)===-1&&e.indexOf(v)!==-1&&(a.push({bone:v,index:e.indexOf(v)}),p.push(v.uuid))}m<=0&&console.error("Failed to sort bones in skinned mesh",a,e,p);for(const y of u1(e))a.push({bone:y,index:a.length});const f=a[0].bone.parent;a.sort((y,_)=>Ol(y.bone,f)>Ol(_.bone,f)?1:-1),a.map(y=>'"'+Ol(y.bone,f)+'"').join(", ");for(const y in a)l[a[y].index]=parseInt(y);const g=n.skinIndex;c=new Array;for(let y=0;y<g.count;y++){const _=g.getX(y),v=g.getY(y),P=g.getZ(y),k=g.getW(y);c.push(l[_],l[v],l[P],l[k])}h=new tt(new Uint16Array(c),4)}const d=n.skinWeight&&n.skinIndex;return`
1142
+ {
1143
+ def Mesh "${i}" ${d?`(
1144
+ prepend apiSchemas = ["SkelBindingAPI"]
1145
+ )`:""}
1146
+ {
1147
+ int[] faceVertexCounts = [${jy(o)}]
1148
+ int[] faceVertexIndices = [${By(o)}]
1149
+ ${n.normal||t?`normal3f[] normals = [${Tp(n.normal,s)}] (
1150
+ interpolation = "vertex"
1151
+ )`:""}
1152
+ point3f[] points = [${Tp(n.position,s)}]
1153
+ ${n.uv?`texCoord2f[] primvars:st = [${O1(n.uv,s,!0)}] (
1154
+ interpolation = "vertex"
1155
+ )`:""}
1156
+ ${n.uv1?Fy("st1",n.uv1):""}
1157
+ ${n.uv2?Fy("st2",n.uv2):""}
1158
+ ${n.uv3?Fy("st3",n.uv3):""}
1159
+ ${d?`matrix4d primvars:skel:geomBindTransform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) (
1160
+ elementSize = 1
1161
+ interpolation = "constant"
1162
+ )`:""}
1163
+ ${n.skinIndex?`int[] primvars:skel:jointIndices = [${P1(h,!0)}] (
1164
+ elementSize = 4
1165
+ interpolation = "vertex"
1166
+ )`:""}
1167
+ ${n.skinWeight?`float[] primvars:skel:jointWeights = [${P1(n.skinWeight)}] (
1168
+ elementSize = 4
1169
+ interpolation = "vertex"
1170
+ )`:""}
1171
+ ${n.color?`color3f[] primvars:displayColor = [${Tp(n.color,s)}] (
1172
+ interpolation = "vertex"
1173
+ )`:""}
1174
+ uniform token subdivisionScheme = "none"
1175
+ }
1176
+ }
1177
+ ${t?`
1178
+ # This is a workaround for QuickLook/RealityKit not supporting the doubleSided attribute. We're adding a second
1179
+ # geometry definition here, that uses the same mesh data but appends extra faces with reversed winding order.
1180
+ def "${i}_doubleSided" (
1181
+ prepend references = </Geometry>
1182
+ )
1183
+ {
1184
+ over "Geometry"
1185
+ {
1186
+ int[] faceVertexCounts = [${jy(o)+", "+jy(o)}]
1187
+ int[] faceVertexIndices = [${By(o)+", "+By(o,!0)}]
1188
+ }
1189
+ }
1190
+ `:""}
1191
+ `}function jy(o){const e=o.index!==null?o.index.count:o.attributes.position.count;return Array(Math.floor(e/3)).fill(3).join(", ")}function By(o,e=!1){const t=o.index,i=[];if(t!==null)for(let n=0;n<t.count;n++){let s=n;e&&(s=n%3===0?n+2:n%3===2?n-2:n),i.push(t.getX(s))}else{const n=o.attributes.position.count;for(let s=0;s<n;s++){let r=s;e&&(r=s%3===0?s+2:s%3===2?s-2:s),i.push(r)}}return i.join(", ")}function Fy(o,e){const t=e.itemSize;switch(t){case 2:return`texCoord2f[] primvars:${o} = [${O1(e,t,!0)}] (
1192
+ interpolation = "vertex"
1193
+ )`;case 3:return`texCoord3f[] primvars:${o} = [${Tp(e,t)}] (
1194
+ interpolation = "vertex"
1195
+ )`;case 4:return`double4[] primvars:${o} = [${RA(e,t)}] (
1196
+ interpolation = "vertex"
1197
+ )`;default:return console.warn("USDZExporter: Attribute with "+t+" components are currently not supported. Results may be undefined for "+o+"."),""}}function Tp(o,e){if(o===void 0)return console.warn("USDZExporter: A mesh attribute is missing and will be set with placeholder data. The result may look incorrect."),Array(e).fill("(0, 0, 1)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i);t.push(`(${n.toPrecision(Re)}, ${s.toPrecision(Re)}, ${r.toPrecision(Re)})`)}return t.join(", ")}function RA(o,e){if(o===void 0)return console.warn("USDZExporter: Attribute is missing. Results may be undefined."),Array(e).fill("(0, 0, 0, 0)").join(", ");const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i)||0,a=o.getW(i)||0;t.push(`(${n.toPrecision(Re)}, ${s.toPrecision(Re)}, ${r.toPrecision(Re)}, ${a.toPrecision(Re)})`)}return t.join(", ")}function P1(o,e=!1){const t=[];for(let i=0;i<o.count;i++){const n=o.getX(i),s=o.getY(i),r=o.getZ(i),a=o.getW(i);t.push(`${e?n:n.toPrecision(Re)}`),t.push(`${e?s:s.toPrecision(Re)}`),t.push(`${e?r:r.toPrecision(Re)}`),t.push(`${e?a:a.toPrecision(Re)}`)}return t.join(", ")}function O1(o,e,t=!1){if(o===void 0)return console.warn("USDZExporter: UVs missing."),Array(e).fill("(0, 0)").join(", ");const i=[];for(let n=0;n<o.count;n++){const s=o.getX(n);let r=o.getY(n);t&&(r=1-r),i.push(`(${s.toPrecision(Re)}, ${r.toPrecision(Re)})`)}return i.join(", ")}function EA(o,e,t=!1){const i=[];for(const n in o){const s=o[n];i.push(TA(s,e,t))}return`
1198
+ def "Materials"
1199
+ {
1200
+ ${i.join("")}
1201
+ }`}function an(o){return Ui(o.name)+"_"+(o.source?.id??o.id)}function Vs(o,e,t,i,n,s,r=void 0,a=void 0){const l=an(o),c=l+(a!==void 0&&a!==1?"_"+a:""),h=t&&a!==void 0&&a!==1,d=h?new ye(1,1,1,a):void 0;a===void 0&&(a=1),h&&(a=1),d&&d.w<=.05&&(d.w=.05),i[c]={texture:o,scale:d};const p=o.channel>0?"st"+o.channel:"st";s.add(o.channel);const m=Uy.includes(o.format),f={1e3:"repeat",1001:"clamp",1002:"mirror"},g=o.repeat.clone(),y=o.offset.clone(),_=o.rotation,v=Math.sin(_),P=Math.cos(_);y.y=1-y.y-g.y,t?(g.x===0&&(g.x=1e-4),g.y===0&&(g.y=1e-4),y.x=y.x/g.x,y.y=y.y/g.y,y.x+=v/g.x,y.y+=P-1):(y.x+=v*g.x,y.y+=(1-P)*g.y);const k=Rp(n),O=g.x!=1||g.y!=1||y.x!=0||y.y!=0||_!=0,j=`${oi}/${k}/${"uvReader_"+p}.outputs:result>`,L=`${oi}/${k}/Transform2d_${e}.outputs:result>`,V=e!=="normal"&&r&&(r.r!==1||r.g!==1||r.b!==1||a!==1)||!1,W=e==="normal",G=n instanceof yt&&n.normalScale?n.normalScale.x*2:2,X=G.toFixed(Re),E=(-1*(G/2)).toFixed(Re),$=(1-G).toFixed(Re);return`
1202
+ ${O?`def Shader "Transform2d_${e}" (
1203
+ sdrMetadata = {
1204
+ string role = "math"
1205
+ }
1206
+ )
1207
+ {
1208
+ uniform token info:id = "UsdTransform2d"
1209
+ float2 inputs:in.connect = ${j}
1210
+ float2 inputs:scale = ${M1(g)}
1211
+ float2 inputs:translation = ${M1(y)}
1212
+ float inputs:rotation = ${(_/Math.PI*180).toFixed(Re)}
1213
+ float2 outputs:result
1214
+ }
1215
+ `:""}
1216
+ def Shader "${l}_${e}"
1217
+ {
1218
+ uniform token info:id = "UsdUVTexture"
1219
+ asset inputs:file = @textures/${c}.${m?"png":"jpg"}@
1220
+ token inputs:sourceColorSpace = "${o.colorSpace==="srgb"?"sRGB":"raw"}"
1221
+ float2 inputs:st.connect = ${O?L:j}
1222
+ ${V?`
1223
+ float4 inputs:scale = (${r?r.r+", "+r.g+", "+r.b:"1, 1, 1"}, ${a})
1224
+ `:""}
1225
+ ${W?`
1226
+ float4 inputs:scale = (${X}, ${X}, ${X}, 1)
1227
+ float4 inputs:bias = (${E}, ${E}, ${$}, 0)
1228
+ `:""}
1229
+ token inputs:wrapS = "${f[o.wrapS]}"
1230
+ token inputs:wrapT = "${f[o.wrapT]}"
1231
+ float outputs:r
1232
+ float outputs:g
1233
+ float outputs:b
1234
+ float3 outputs:rgb
1235
+ ${n.transparent||n.alphaTest>0?"float outputs:a":""}
1236
+ }`}function TA(o,e,t=!1){const i=Rp(o);if(o.colorWrite===!1||o.userData?.isShadowCatcherMaterial||o.userData?.isLightBlendMaterial){const d=o.userData.isLightBlendMaterial||o.userData.isShadowCatcherMaterial?"ND_realitykit_shadowreceiver_surfaceshader":"ND_realitykit_occlusion_surfaceshader";return`
1237
+
1238
+ def Material "${i}" ${o.name?`(
1239
+ displayName = "${o.name}"
1240
+ )`:""}
1241
+ {
1242
+ token outputs:mtlx:surface.connect = ${oi}/${i}/Occlusion.outputs:out>
1243
+
1244
+ def Shader "Occlusion"
1245
+ {
1246
+ uniform token info:id = "${d}"
1247
+ token outputs:out
1248
+ }
1249
+ }`}const n=" ",s=[],r=[],a=new Set;if(o.isMeshPhysicalNodeMaterial===!0)return pA(o,i,e);let l=o.transparent||o.alphaTest?o.opacity:1,c=!1,h=!1;if(o instanceof Bb&&o.transmission!==void 0&&(l*=1-o.transmission*(1-o.roughness*.5)),o.map?(s.push(`${n}color3f inputs:diffuseColor.connect = ${oi}/${i}/${an(o.map)}_diffuse.outputs:rgb>`),o instanceof Ce&&o.transparent&&o.alphaTest==0&&t?(s.push(`${n}float inputs:opacity.connect = ${oi}/${i}/${an(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${1e-10}`),h=!0):o.transparent?(s.push(`${n}float inputs:opacity.connect = ${oi}/${i}/${an(o.map)}_diffuse.outputs:a>`),c=!0):o.alphaTest>0&&(s.push(`${n}float inputs:opacity.connect = ${oi}/${i}/${an(o.map)}_diffuse.outputs:a>`),c=!0,s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0),r.push(Vs(o.map,"diffuse",t,e,o,a,o.color,l))):s.push(`${n}color3f inputs:diffuseColor = ${k1(o.color)}`),o.alphaHash&&t&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping alphaHash opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),h=!0)),o.aoMap&&(s.push(`${n}float inputs:occlusion.connect = ${oi}/${i}/${an(o.aoMap)}_occlusion.outputs:r>`),r.push(Vs(o.aoMap,"occlusion",t,e,o,a))),o.alphaMap?(s.push(`${n}float inputs:opacity.connect = ${oi}/${i}/${an(o.alphaMap)}_opacity.outputs:r>`),s.push(`${n}float inputs:opacityThreshold = 0.0000000001`),c=!0,h=!0,r.push(Vs(o.alphaMap,"opacity",t,e,o,a,new oe(1,1,1),l))):(c?console.warn("Opacity for "+o.name+" was already connected. Skipping default opacity."):(s.push(`${n}float inputs:opacity = ${l}`),c=!0),o.alphaTest>0&&(h?console.warn("Opacity threshold for "+o.name+" was already connected. Skipping default opacity threshold."):(s.push(`${n}float inputs:opacityThreshold = ${o.alphaTest}`),h=!0))),o instanceof yt){if(o.emissiveMap){s.push(`${n}color3f inputs:emissiveColor.connect = ${oi}/${i}/${an(o.emissiveMap)}_emissive.outputs:rgb>`);const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),r.push(Vs(o.emissiveMap,"emissive",t,e,o,a,d))}else if(o.emissive?.getHex()>0){const d=o.emissive.clone();d.multiplyScalar(o.emissiveIntensity),s.push(`${n}color3f inputs:emissiveColor = ${k1(d)}`)}o.normalMap&&(s.push(`${n}normal3f inputs:normal.connect = ${oi}/${i}/${an(o.normalMap)}_normal.outputs:rgb>`),r.push(Vs(o.normalMap,"normal",t,e,o,a))),o.roughnessMap&&o.roughness===1?(s.push(`${n}float inputs:roughness.connect = ${oi}/${i}/${an(o.roughnessMap)}_roughness.outputs:g>`),r.push(Vs(o.roughnessMap,"roughness",t,e,o,a))):s.push(`${n}float inputs:roughness = ${o.roughness!==void 0?o.roughness:1}`),o.metalnessMap&&o.metalness===1?(s.push(`${n}float inputs:metallic.connect = ${oi}/${i}/${an(o.metalnessMap)}_metallic.outputs:b>`),r.push(Vs(o.metalnessMap,"metallic",t,e,o,a))):s.push(`${n}float inputs:metallic = ${o.metalness!==void 0?o.metalness:0}`)}return o instanceof Bb&&(s.push(`${n}float inputs:clearcoat = ${o.clearcoat}`),s.push(`${n}float inputs:clearcoatRoughness = ${o.clearcoatRoughness}`),s.push(`${n}float inputs:ior = ${o.ior}`),!o.transparent&&!(o.alphaTest>0)&&o.transmissionMap&&(s.push(`${n}float inputs:opacity.connect = ${oi}/${i}/${an(o.transmissionMap)}_transmission.outputs:r>`),r.push(Vs(o.transmissionMap,"transmission",t,e,o,a)))),a.size>2?console.warn("USDZExporter: Material "+o.name+" uses more than 2 UV channels. Currently, only UV0 and UV1 are supported."):a.size===2&&(!a.has(0)||!a.has(1))&&console.warn("USDZExporter: Material "+o.name+" uses UV channels other than 0 and 1. Currently, only UV0 and UV1 are supported."),`
1250
+
1251
+ def Material "${i}" ${o.name?`(
1252
+ displayName = "${h1(o.name)}"
1253
+ )`:""}
1254
+ {
1255
+ token outputs:surface.connect = ${oi}/${i}/PreviewSurface.outputs:surface>
1256
+
1257
+ def Shader "PreviewSurface"
1258
+ {
1259
+ uniform token info:id = "UsdPreviewSurface"
1260
+ ${s.join(`
1261
+ `)}
1262
+ int inputs:useSpecularWorkflow = ${o instanceof Ce?"1":"0"}
1263
+ token outputs:surface
1264
+ }
1265
+ ${r.length>0?`
1266
+ ${a.has(0)?`
1267
+ def Shader "uvReader_st"
1268
+ {
1269
+ uniform token info:id = "UsdPrimvarReader_float2"
1270
+ string inputs:varname = "st"
1271
+ float2 inputs:fallback = (0.0, 0.0)
1272
+ float2 outputs:result
1273
+ }
1274
+ `:""}
1275
+ ${a.has(1)?`
1276
+ def Shader "uvReader_st1"
1277
+ {
1278
+ uniform token info:id = "UsdPrimvarReader_float2"
1279
+ string inputs:varname = "st1"
1280
+ float2 inputs:fallback = (0.0, 0.0)
1281
+ float2 outputs:result
1282
+ }
1283
+ `:""}
1284
+ ${r.join(`
1285
+ `)}`:""}
1286
+ }`}function k1(o){return`(${o.r}, ${o.g}, ${o.b})`}function M1(o){return`(${o.x}, ${o.y})`}const Uy=[1023,33777,33778,33779,35842,35843,37496,37808,37809,37810,37811,37812,37813,37814,37815,37816,37817,37818,37819,37820,37821,36492];w("debugusdz");class Ft{static global_id=0;id;trigger;action;exclusive=!1;makeExclusive(e){return this.exclusive=e,this}constructor(e,t,i){this.id="Behavior_"+Ui(e)+"_"+Ft.global_id++,this.trigger=t,this.action=i}writeTo(e,t,i){if(!this.trigger||!this.action)return;i.beginBlock(`def Preliminary_Behavior "${this.id}"`);let n="";if(Array.isArray(this.trigger)){n="[";for(let s=0;s<this.trigger.length;s++){const r=this.trigger[s];n+="<"+r.id+">",s+1<this.trigger.length&&(n+=", ")}n+="]"}else n=`<${this.trigger.id}>`;if(i.appendLine(`rel triggers = ${n}`),i.appendLine(`rel actions = <${this.action.id}>`),i.appendLine(`uniform bool exclusive = ${this.exclusive?1:0}`),i.appendLine(),Array.isArray(this.trigger))for(const s of this.trigger)s.writeTo(t,i),i.appendLine();else this.trigger.writeTo(t,i);i.appendLine(),this.action.writeTo(t,i),i.closeBlock()}}const kl=new Set;function zy(o,e){let t="";if(Array.isArray(o)){kl.clear();let i="[ ";for(let n=0;n<o.length;n++){let s=o[n];if(!s){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}if(typeof s=="string"){if(kl.has(s))continue;i+=s,kl.add(s)}else if(typeof s=="object"){if(s.isObject3D&&(s=e.findById(s.uuid),!s)){console.warn("Invalid target object in behavior",o+". Is the object exported?");continue}const r=s.getPath?.call(s);if(kl.has(r))continue;i+=r,kl.add(r)}n+1<o.length&&(i+=", ")}i+=" ]",t=i,kl.clear()}else if(typeof o=="object"){const i=o;if(i.isObject3D&&(o=e.findById(i.uuid)),!o)throw console.error("Invalid target object in behavior, the target object is likely missing from USDZ export. Is the object exported?",i),new Error(`Invalid target object in behavior, the target object is likely missing from USDZ export. Please report a bug. uuid: ${i.uuid}.`);t=o.getPath?.call(o)}return t}class ur{static global_id=0;id;targetId;tokenId;type;distance;constructor(e,t){e&&(this.targetId=e),t?this.id=t:this.id="Trigger_"+ur.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Trigger "${this.id}"`),this.targetId&&(typeof this.targetId!="string"&&(this.targetId=zy(this.targetId,e)),t.appendLine("rel affectedObjects = "+this.targetId)),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.type&&t.appendLine(`token type = "${this.type}"`),typeof this.distance=="number"&&t.appendLine(`double distance = ${this.distance}`),t.closeBlock()}}function R1(o,e={direct:!0,indirect:!0}){const t=lt.createEmpty();t.name="InputTarget_"+t.name,t.displayName=void 0,t.type="RealityKitComponent",t.onSerialize=i=>{i.appendLine("bool allowsDirectInput = "+(e.direct?1:0)),i.appendLine("bool allowsIndirectInput = "+(e.indirect?1:0)),i.appendLine('uniform token info:id = "RealityKit.InputTarget"')},o.add(t)}class qt{static __sceneStartTrigger;static sceneStartTrigger(){if(this.__sceneStartTrigger!==void 0)return this.__sceneStartTrigger;const e=new ur(void 0,"SceneStart");return e.tokenId="SceneTransition",e.type="enter",this.__sceneStartTrigger=e,e}static tapTrigger(e,t={direct:!0,indirect:!0}){const i=new ur(e);if(Array.isArray(e)&&e.length>1)for(const n of e)n instanceof lt&&R1(n,t);else e instanceof lt&&R1(e,t);return i.tokenId="TapGesture",i}static isTapTrigger(e){return e?.tokenId==="TapGesture"}static proximityToCameraTrigger(e,t){const i=new ur(e);return i.tokenId="ProximityToCamera",i.distance=t,i}}class ta{static global_id=0;static getId(){return this.global_id++}id;actions;loops=0;performCount=1;type="serial";multiplePerformOperation=void 0;constructor(e,t){this.id=e,this.actions=t}addAction(e){return this.actions.push(e),this}makeParallel(){return this.type="parallel",this}makeSequence(){return this.type="serial",this}makeLooping(){return this.loops=1,this.performCount=0,this}makeRepeat(e){return this.performCount=e,this}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),t.beginArray("rel actions");for(const i of this.actions){if(!i)continue;const n=i===this.actions[this.actions.length-1];t.appendLine("<"+i.id+">"+(n?"":", "))}t.closeArray(),t.appendLine(),t.appendLine('token info:id = "Group"'),t.appendLine(`bool loops = ${this.loops}`),t.appendLine(`int performCount = ${this.loops>0?0:Math.max(0,this.performCount)}`),t.appendLine(`token type = "${this.type}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),t.appendLine();for(const i of this.actions)i&&(i.writeTo(e,t),t.appendLine());t.closeBlock()}}class ki{static global_id=0;id;tokenId;affectedObjects;easeType;motionType=void 0;duration;moveDistance;style;type;front;up;start;animationSpeed;reversed;pingPong;xFormTarget;audio;gain;auralMode;multiplePerformOperation;velocity;comment;animationName;clone(){const e=new ki,t=e.id;return Object.assign(e,this),e.id=t,e}constructor(e,t){e&&(this.affectedObjects=e),t?this.id=t:this.id="Action",this.id+="_"+ki.global_id++}writeTo(e,t){t.beginBlock(`def Preliminary_Action "${this.id}"`),this.comment&&t.appendLine(`# ${this.comment}`),this.affectedObjects&&(typeof this.affectedObjects!="string"&&(this.affectedObjects=zy(this.affectedObjects,e)),t.appendLine("rel affectedObjects = "+this.affectedObjects)),typeof this.duration=="number"&&(typeof this.animationSpeed=="number"&&this.animationSpeed!==1?t.appendLine(`double duration = ${this.duration/this.animationSpeed} `):t.appendLine(`double duration = ${this.duration} `)),this.easeType&&t.appendLine(`token easeType = "${this.easeType}"`),this.tokenId&&t.appendLine(`token info:id = "${this.tokenId}"`),this.tokenId==="ChangeScene"&&t.appendLine("rel scene = </StageRoot/Scenes/Scene>"),this.motionType!==void 0&&t.appendLine(`token motionType = "${this.motionType}"`),typeof this.moveDistance=="number"&&t.appendLine(`double moveDistance = ${this.moveDistance} `),this.style&&t.appendLine(`token style = "${this.style}"`),this.type&&t.appendLine(`token type = "${this.type}"`),this.front&&t.appendLine(`vector3d front = (${this.front.x}, ${this.front.y}, ${this.front.z})`),this.up&&t.appendLine(`vector3d upVector = (${this.up.x}, ${this.up.y}, ${this.up.z})`),typeof this.start=="number"&&t.appendLine(`double start = ${this.start} `),typeof this.animationSpeed=="number"&&t.appendLine(`double animationSpeed = ${this.animationSpeed.toFixed(2)} `),typeof this.reversed=="boolean"&&t.appendLine(`bool reversed = ${this.reversed}`),typeof this.pingPong=="boolean"&&t.appendLine(`bool reverses = ${this.pingPong}`),this.xFormTarget&&(typeof this.xFormTarget!="string"&&(this.xFormTarget=zy(this.xFormTarget,e)),t.appendLine(`rel xformTarget = ${this.xFormTarget}`)),typeof this.audio=="string"&&t.appendLine(`asset audio = @${this.audio}@`),typeof this.gain=="number"&&t.appendLine(`double gain = ${this.gain}`),typeof this.auralMode=="string"&&t.appendLine(`token auralMode = "${this.auralMode}"`),typeof this.multiplePerformOperation=="string"&&t.appendLine(`token multiplePerformOperation = "${this.multiplePerformOperation}"`),typeof this.velocity=="object"&&t.appendLine(`vector3d velocity = (${this.velocity.x}, ${this.velocity.y}, ${this.velocity.z})`),t.closeBlock()}}class wn{x=0;y=0;z=0;constructor(e,t,i){this.x=e,this.y=t,this.z=i}static get up(){return new wn(0,1,0)}static get right(){return new wn(1,0,0)}static get forward(){return new wn(0,0,1)}static get back(){return new wn(0,0,-1)}static get zero(){return new wn(0,0,0)}}class fe{static sequence(...e){return new ta("Group_"+ta.getId(),e).makeSequence()}static parallel(...e){return new ta("Group_"+ta.getId(),e).makeParallel()}static fadeAction(e,t,i){const n=new ki(e);return n.tokenId="Visibility",n.type=i?"show":"hide",n.duration=t,n.style="basic",n.motionType="none",n.moveDistance=0,n.easeType="none",n}static startAnimationAction(e,t,i=!1,n=!1){const s=new ki(e);s.tokenId="StartAnimation";const r=t.start,a=t.duration,l=t.speed,c=t.clipName;if(s.comment=`Animation: ${c}, start=${r*60}, length=${a*60}, end=${(r+a)*60}`,s.animationName=c,s.start=r,s.duration=a,s.animationSpeed=l,s.reversed=i,s.pingPong=n,s.multiplePerformOperation="allow",i&&(s.start-=a),n){s.pingPong=!1;const h=s.clone();return h.reversed=!i,h.start=s.start,h.reversed&&(h.start-=a),fe.sequence(s,h)}return s}static waitAction(e){const t=new ki;return t.tokenId="Wait",t.duration=e,t.motionType=void 0,t}static lookAtCameraAction(e,t,i,n){const s=new ki(e);return s.tokenId="LookAtCamera",s.duration=t===void 0?9999999999999:t,s.front=i??wn.forward,s.up=n??wn.up,s}static emphasize(e,t,i="bounce",n=1,s="basic"){const r=new ki(e);return r.tokenId="Emphasize",r.duration=t,r.style=s??"basic",r.motionType=i,r.moveDistance=n,r}static transformAction(e,t,i,n,s="inout"){const r=new ki(e);return r.tokenId="Transform",r.duration=i,r.duration=Math.max(1e-6,i),r.type=n,r.easeType=i>0?s:"none",Array.isArray(t)&&console.error("Transform target must not be an array",t),r.xFormTarget=t,r}static playAudioAction(e,t,i="play",n=1,s="spatial"){const r=new ki(e);return r.tokenId="Audio",r.type=i,r.audio=t,r.gain=n,r.auralMode=s,r.multiplePerformOperation="allow",r}static impulseAction(e,t){const i=new ki(e);return i.tokenId="Impulse",i.velocity=t,i}}class AA{get id(){return this.object.uuid}object;model;constructor(e){this.object=e}apply(e){if(!this.model&&(this.model=e.findById(this.object.uuid),!this.model)){console.error("could not find model with id "+this.object.uuid);return}this.onApply(e)}}class Ny extends AA{constructor(e,t,i,n){super(e),this.matrix=t,this.material=i,this.geometry=n}matrix;material;geometry;onApply(e){const t=this.model;if(!t)return;t.parent?.isDynamic||lt.createEmptyParent(t);const i=t.clone();this.matrix&&i.setMatrix(this.matrix),this.material&&(i.material=this.material),this.geometry&&(i.geometry=this.geometry),t.parent?.add(i)}_enableAction;_disableAction;enable(){return this._enableAction?this._enableAction:(this._enableAction=fe.fadeAction(this.object,0,!0),this._enableAction)}disable(){return this._disableAction?this._disableAction:(this._disableAction=fe.fadeAction(this.object,0,!1),this._disableAction)}}class E1{actions;sortedActions;constructor(e){this.actions=[...e]}organize(){this.sortedActions={};for(const e of this.actions){const t=e.id;this.sortedActions[t]||(this.sortedActions[t]=[]),this.sortedActions[t].push(e)}}getActions(e){return this.sortedActions||this.organize(),this.sortedActions[e.uuid]}}const mo=w("debugusdzanimation"),Wy=w("debugusdzanimationserialization");class yr{_start;get start(){return this._start===void 0&&(this._start=this.ext.getStartTimeByClip(this.clip)),this._start}get duration(){return this.clip?.duration??Ve.restPoseClipDuration}get nearestAnimatedRoot(){return this._nearestAnimatedRoot}get clipName(){return this.clip?.name??"rest"}ext;root;_nearestAnimatedRoot=void 0;clip;speed;constructor(e,t,i){this.ext=e,this.root=t,this.clip=i,this._nearestAnimatedRoot=this.getNearestAnimatedRoot()}static isDescendantOf(e,t){let i=t;if(!i||!e)return!1;for(;i;){if(!i)return!1;if(i===e)return!0;i=i.parent}return!1}getNearestAnimatedRoot(){let e;try{for(const t of this.clip?.tracks??[]){const i=Ia.parseTrackName(t.name);let n=Ia.findNode(this.root,i.nodeName);if(n)if(!e)e=n;else{if(n===e||yr.isDescendantOf(e,n))continue;if(!yr.isDescendantOf(n,e)){for(;!yr.isDescendantOf(n,e)&&n.parent;)n=n.parent;yr.isDescendantOf(n,e)||console.error("USDZExporter: Animation clip targets multiple roots that are not parent/child. Please report a bug",this.root,this.clip,e,n)}e=n}}}catch(t){console.error("USDZExporter: Exception when trying to find nearest animated root. Please report a bug",t),e=void 0}return e}}class Ve{clip;pos;rot;scale;root;target;duration=0;useRootMotion=!1;static frameRate=60;static animationDurationPadding=6/60;static restPoseClipDuration=6/60;constructor(e,t,i){if(this.root=e,this.target=t,this.clip=i,i?this.duration=i.duration:this.duration=Ve.restPoseClipDuration,i&&i.tracks){const s=Math.max(...i.tracks.map(r=>r.times[r.times.length-1]));s!==this.duration&&(console.warn("USDZExporter: Animation clip duration does not match the maximum time value in the tracks.",i,s,this.duration),this.duration=s)}const n=S.getComponent(e,vt);n&&(this.useRootMotion=n.applyRootMotion)}addTrack(e){if(!this.clip){console.error("This is a rest clip but you're trying to add tracks to it \u2013 this is likely a bug");return}e.name.endsWith("position")?this.pos=e:e.name.endsWith("quaternion")?this.rot=e:e.name.endsWith("scale")?this.scale=e:(e.name.endsWith("activeSelf")?console.warn("[USDZ] Animation of enabled/disabled state is not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Animate scale 0/1 instead."):console.warn("[USDZ] Animation track type not supported for USDZ export and will NOT be exported: "+e.name+" on "+(this.root?.name??this.target.name)+". Only .position, .rotation, .scale are supported."),A()&&be("[USDZ] Some animations can't be exported. See console for details."))}getFrames(){return this.clip?Math.max(this.pos?.times?.length??0,this.rot?.times?.length??0,this.scale?.times?.length??0):2}getDuration(){return this.duration}getSortedTimesArray(e=!0,t=!0,i=!0){if(!this.clip)return[0,this.duration];const n=this.pos?.times,s=this.rot?.times,r=this.scale?.times,a=[];if(e&&n)for(const l of n)a.push(l);if(t&&s)for(const l of s)a.push(l);if(i&&r)for(const l of r)a.push(l);return a.includes(0)||a.push(0),a.sort((l,c)=>l-c),[...new Set(a)]}*getValues(e,t=!0,i=!0,n=!0){const s=new b,r=new N,a=new b(1,1,1),l=this.target,c=t?this.pos?.createInterpolant():void 0,h=i?this.rot?.createInterpolant():void 0,d=n?this.scale?.createInterpolant():void 0;c||s.set(l.position.x,l.position.y,l.position.z),h||r.set(l.quaternion.x,l.quaternion.y,l.quaternion.z,l.quaternion.w),d||a.set(l.scale.x,l.scale.y,l.scale.z),c&&c.valueSize!==3&&(c.valueSize=3),h&&h.valueSize!==4&&(h.valueSize=4),d&&d.valueSize!==3&&(d.valueSize=3);const p=0;for(let m=0-p;m<e.length+p;m++){let f=0,g=0;if(m<0?(f=e[0],g=f-Ve.animationDurationPadding/2+1/60):m>=e.length?(f=e[e.length-1],g=f+Ve.animationDurationPadding/2-1/60):(f=e[m],g=f),c){const y=c.evaluate(f);s.set(y[0],y[1],y[2])}if(h){const y=h.evaluate(f);r.set(y[0],y[1],y[2],y[3])}if(d){const y=d.evaluate(f);a.set(y[0],y[1],y[2])}if(this.useRootMotion&&l===this.root){const y=new J;y.compose(s,r,a),y.multiply(l.matrix),y.decompose(s,r,a)}yield{time:g,translation:s,rotation:r,scale:a,index:m}}}}class Ap{get extensionName(){return"animation"}get animationData(){return this.dict}get registeredClips(){return this.clipToStartTime.keys()}get animatedRoots(){return this.rootTargetMap.keys()}get holdClipMap(){return this.clipToHoldClip}dict=new Map;rootTargetMap=new Map;rootAndClipToRegisteredAnimationMap=new Map;rootToRegisteredClip=new Map;lastClipEndTime=0;clipToStartTime=new Map;clipToHoldClip=new Map;serializers=[];injectRestPoses=!1;injectImplicitBehaviours=!1;constructor(e){this.injectRestPoses=e,this.injectImplicitBehaviours=e}getStartTimeCode(){return!this.injectRestPoses||this.rootAndClipToRegisteredAnimationMap.size===0?0:(Ve.restPoseClipDuration+Ve.animationDurationPadding)*60}getEndTimeCode(){let e=0;for(const[t,i]of this.rootAndClipToRegisteredAnimationMap){const n=i.start+i.duration;n>e&&(e=n)}return e*60}getClipCount(e){return this.rootToRegisteredClip.get(e)?.length??0??0}getStartTimeByClip(e){return e?this.clipToStartTime.has(e)?this.clipToStartTime.get(e):(console.error("USDZExporter: Missing start time for clip \u2013 please report a bug.",e),0):0}registerAnimation(e,t){if(!e)return null;this.rootTargetMap.has(e)||this.rootTargetMap.set(e,[]);const i=e.uuid+(t?.uuid??"-rest");if(this.rootAndClipToRegisteredAnimationMap.has(i))return this.rootAndClipToRegisteredAnimationMap.get(i);mo&&console.log("registerAnimation",e,t);const n=this.injectRestPoses?1:0,s=(this.rootToRegisteredClip.get(e)?.length??0)+n,r=this.rootTargetMap.get(e),a=new Set(r);if(t&&t.tracks)for(const c of t.tracks){const h=Ia.parseTrackName(c.name),d=Ia.findNode(e,h.nodeName);if(!d){console.warn("no object found for track",c.name,"using "+e.name+" instead");continue}this.dict.has(d)||this.dict.set(d,[]);const p=this.dict.get(d);if(!p){console.warn("no transform data found for target ",d,"at slot "+s+", this is likely a bug");continue}a.delete(d),this.injectRestPoses&&!p[0]&&(console.log("Injecting rest pose",d,t,"at slot",s),p[0]=new Ve(null,d,null));let m=p[s];m||(m=new Ve(e,d,t),p[s]=m),m.addTrack(c),r?.includes(d)||r?.push(d)}mo&&console.log("Unregistered nodes for this clip",a,"clip",t,"at slot",s,"for root",e,"targets",r);for(const c of a){const h=this.dict.get(c);if(!h)continue;if(this.injectRestPoses&&!h[0]){console.warn("Adding rest pose for ",c,t,"at slot",s,"This is likely a bug, should have been added earlier.");const p=new Ve(null,c,null);h[0]=p}let d=h[s];d||(mo&&console.log("Adding padding clip for ",c,t,"at slot",s),d=new Ve(e,c,t),h[s]=d)}const l=new yr(this,e,t);if(this.rootAndClipToRegisteredAnimationMap.set(i,l),mo&&console.log({root:e,clip:t,info:l}),t){const c=this.rootToRegisteredClip.get(e);if(c?c.push(t):this.rootToRegisteredClip.set(e,[t]),!this.clipToStartTime.get(t)){this.lastClipEndTime==null&&(this.lastClipEndTime=Ve.restPoseClipDuration);let h=this.lastClipEndTime+Ve.animationDurationPadding,d=h+t.duration;const p=Math.round(h*60)/60,m=Math.round(d*60)/60;Math.abs(p-h)<.01&&(h=p),Math.abs(m-d)<.01&&(d=m),h=Math.ceil(h),d=h+t.duration,this.clipToStartTime.set(t,h),this.lastClipEndTime=d}}return l}onAfterHierarchy(e){mo&&console.log("Animation clips per animation target node",this.dict)}onAfterBuildDocument(e){mo&&console.log("Animation data",{dict:this.dict,rootTargetMap:this.rootTargetMap,rootToRegisteredClip:this.rootToRegisteredClip});for(const t of this.rootTargetMap.keys()){const i=this.rootTargetMap.get(t);if(!i)continue;let n;const s=[];for(const r of i){const a=this.dict.get(r);if(!a){console.error("No data found for target on USDZ export \u2013 please report a bug!",r);continue}n===void 0&&(n=a?.length),n!==a?.length&&console.error("Different array lengths for targets \u2013 please report a bug!",a);for(let l=0;l<a.length;l++){let c=a[l];if(!c){const d=l-(this.injectRestPoses?1:0);a[l]=new Ve(null,r,this.rootToRegisteredClip.get(t)[d]),c=a[l]}const h=c.getDuration();if(s[l]===void 0)s[l]=h;else if(s[l]!==h){console.error("Error during UDSZ export: Encountered different animation durations for animated targets. Please report a bug!",{datas:a,target:r}),s[l]=h;continue}}}}for(const t of this.serializers){const i=t.model?.parent,n=i?.isDynamic===!0;Wy&&console.log(n,t.model?.parent),n&&t.registerCallback(i)}}onExportObject(e,t,i){S.foreachComponent(e,s=>{const r=s;typeof r.createAnimation=="function"&&r.createAnimation(this,t,i)},!1);const n=new IA(e,this);this.serializers.push(n),n.registerCallback(t)}}class IA{model=void 0;object;animationData;ext;callback;constructor(e,t){this.object=e,this.animationData=t.animationData,this.ext=t}registerCallback(e){this.model&&this.callback&&this.model.removeEventListener("serialize",this.callback),this.callback||(this.callback=this.onSerialize.bind(this)),Wy&&console.log("REPARENT",e),this.model=e,this.callback&&this.model.addEventListener("serialize",this.callback)}skinnedMeshExport(e,t,i){const n=this.model,s=this.animationData;if(n&&n.skinnedMesh){let r=function(E){const $=[];for(const[q,he]of E){let re=`${q} : [`;const ge=[];for(const te of he)ge.push(`(${ce(te.x)}, ${ce(te.y)}, ${ce(te.z)})`);re=re.concat(ge.join(", ")),re=re.concat("],"),$.push(re)}return $},a=function(E){const $=[];for(const[q,he]of E){let re=`${q} : [`;const ge=[];for(const te of he)ge.push(`(${ce(te.w)}, ${ce(te.x)}, ${ce(te.y)}, ${ce(te.z)})`);re=re.concat(ge.join(", ")),re=re.concat("],"),$.push(re)}return $},l=function(E){let $,q=!0;const he=new Map;for(const[ge,te]of E){$===void 0&&($=te.length),$!==te.length&&(q=!1);let $e=0;for(const hi of te)$e++,hi||(he.has(ge)||he.set(ge,[]),he.get(ge).push($e))}mo&&console.log("Bone count: ",E.size,"TransformData entries per bone: ",$,"Undefined bone entries: ",he),console.assert(q,"All bones should have the same number of TransformData entries",E),console.assert(he.size===0,"All TransformData entries should be set",he);const re=[];for(const[ge,te]of E)for(let $e=0;$e<te.length;$e++){const hi=te[$e],Md=i.getStartTimeByClip(hi.clip);re.length<=$e&&re.push({pos:[],rot:[],scale:[],timeOffset:Md});const vs=re[$e];vs.pos.push(...hi.getSortedTimesArray(!0,!1,!1)),vs.rot.push(...hi.getSortedTimesArray(!1,!0,!1)),vs.scale.push(...hi.getSortedTimesArray(!1,!1,!0))}for(const ge of re)ge.pos.sort((te,$e)=>te-$e),ge.rot.sort((te,$e)=>te-$e),ge.scale.sort((te,$e)=>te-$e),ge.pos=[...new Set(ge.pos)],ge.rot=[...new Set(ge.rot)],ge.scale=[...new Set(ge.scale)];return re},c=function(E,$,q){const he=new Map,re=new Map,ge=new Map,te=$.length;for(const $e of q){const hi=E.get($e);let Md;hi?console.assert(hi.length===te,"We should have the same number of TransformData entries for each bone",hi,$):Md=new Ve(null,$e,null);for(let vs=0;vs<te;vs++){const Im=hi?hi[vs]:Md,Aa=$[vs];for(const{time:dc,translation:uc}of Im.getValues(Aa.pos,!0,!1,!1)){const xn=(dc+Aa.timeOffset)*60;he.has(xn)||he.set(xn,new Array),he.get(xn).push(uc.clone())}for(const{time:dc,rotation:uc}of Im.getValues(Aa.rot,!1,!0,!1)){const xn=(dc+Aa.timeOffset)*60;re.has(xn)||re.set(xn,new Array),re.get(xn).push(uc.clone())}for(const{time:dc,scale:uc}of Im.getValues(Aa.scale,!1,!1,!0)){const xn=(dc+Aa.timeOffset)*60;ge.has(xn)||ge.set(xn,new Array),ge.get(xn).push(uc.clone())}}}return{position:he.size==0?void 0:he,quaternion:re.size==0?void 0:re,scale:ge.size==0?void 0:ge}},h=function(E){const $=[];for(const q of E)$.push(`(${ce(q.x)}, ${ce(q.y)}, ${ce(q.z)})`);return $.join(", ")},d=function(E){const $=[];for(const q of E)$.push(`(${ce(q.w)}, ${ce(q.x)}, ${ce(q.y)}, ${ce(q.z)})`);return $.join(", ")},p=function(E){const $=new Map;if(mo){const q=new Array;for(const[he,re]of s)q.push(he.uuid+": "+re.length+" "+re.map(ge=>ge.clip?.uuid.substring(0,6)).join(" "));console.log(`getPerBoneTransformData
1287
+ `+q.join(`
1288
+ `))}for(const q of E){const he=s.get(q);he&&$.set(q,he)}return $},m=function(E){const $=p(E),q=l($);return c($,q,E)};const f=n.skinnedMesh.skeleton,g=new Array,y=[],_=[];for(const E of f.bones){y.push(E),_.push(E.uuid);const $=f.boneInverses[f.bones.indexOf(E)];g.push({bone:E,inverse:$})}let v=1e4;for(;_.length<f.bones.length&&v-- >0;)for(const E of y){const $=E.children;for(const q of $)if(_.indexOf(q.uuid)===-1&&f.bones.indexOf(q)!==-1){y.push(q),_.push(q.uuid);const he=f.boneInverses[f.bones.indexOf(q)];g.push({bone:q,inverse:he})}}v<=0&&console.error("Failed to sort bones in skinned mesh",n.skinnedMesh,f.bones,_);for(const E of u1(f.bones))g.push({bone:E,inverse:E.matrixWorld.clone().invert()});const P=g[0].bone.parent;P||console.error("No bone parent found for skinned mesh during USDZ export",n.skinnedMesh),g.sort((E,$)=>Ol(E.bone,P)>Ol($.bone,P)?1:-1);const k=t.quickLookCompatible,O=[],j=[],L=[],V=[];for(const{bone:E}of g){if(k){const $=E.scale;$.x==0&&($.x=1e-5),$.y==0&&($.y=1e-5),$.z==0&&($.z=1e-5),O.push(new J().compose(E.position,E.quaternion,E.scale))}else O.push(E.matrix.clone());j.push(E.position),L.push(E.quaternion),V.push(E.scale)}const W=g.map(E=>'"'+Ol(E.bone,P)+'"').join(", "),G=g.map(E=>C1(E.inverse.clone().invert())).join(", ");e.beginBlock('def Skeleton "Rig"'),e.appendLine(`uniform matrix4d[] bindTransforms = [${G}]`),e.appendLine(`uniform token[] joints = [${W}]`),e.appendLine('uniform token purpose = "guide"'),e.appendLine(`uniform matrix4d[] restTransforms = [${O.map(E=>C1(E)).join(", ")}]`);const X=m(g.map(E=>E.bone));if(mo){let E=1e7,$=0;for(const q of X.position?.keys()??[])E=Math.min(E,q),$=Math.max($,q);console.log("Time samples",E,$,X)}if(e.beginBlock('def SkelAnimation "_anim"'),e.appendLine(`uniform token[] joints = [${W}]`),e.appendLine(`quatf[] rotations = [${d(L)}]`),X&&X.quaternion){e.beginBlock("quatf[] rotations.timeSamples = {","");const E=a(X.quaternion);for(const $ of E)e.appendLine($);e.closeBlock()}if(e.appendLine(`half3[] scales = [${h(V)}]`),X&&X.scale){e.beginBlock("half3[] scales.timeSamples = {","");const E=r(X.scale);for(const $ of E)e.appendLine($);e.closeBlock()}if(e.appendLine(`float3[] translations = [${h(j)}]`),X&&X.position){e.beginBlock("float3[] translations.timeSamples = {","");const E=r(X.position);for(const $ of E)e.appendLine($);e.closeBlock()}e.closeBlock(),e.closeBlock()}}onSerialize(e,t){if(!this.model)return;const i=this.animationData.get(this.object);if(i)for(let h=0;h<i.length;h++)i[h]===void 0&&(i[h]=new Ve(null,this.object,null));const n=this.ext;this.skinnedMeshExport(e,t,n);const s=this.object,r=this.model,a=this.animationData.get(s);if(!a||s.isSkinnedMesh)return;Wy&&console.log("SERIALIZE",this.model.name,this.object.type,a);const l=Intl.NumberFormat("en-US",{maximumFractionDigits:3,minimumFractionDigits:0,useGrouping:!1});function c(h,d){if(h.some(p=>p&&{position:p.pos,rotation:p.rot,scale:p.scale}[d])){switch(d){case"position":r.needsTranslate=!0,e.beginBlock("double3 xformOp:translate.timeSamples = {","");break;case"rotation":r.needsOrient=!0,e.beginBlock("quatf xformOp:orient.timeSamples = {","");break;case"scale":r.needsScale=!0,e.beginBlock("double3 xformOp:scale.timeSamples = {","");break}for(let p=0;p<h.length;p++){const m=h[p];if(!m)continue;const f=n.getStartTimeByClip(m.clip),g=m.getSortedTimesArray(d==="position",d==="rotation",d==="scale");if(!g||g.length===0){console.error("got an animated object but no time values?",s,m);continue}const y=!m.clip,_=d==="position"&&(m.pos||y),v=d==="rotation"&&(m.rot||y),P=d==="scale"&&(m.scale||y);if(_||v||P){const k=m.clip?.name??"rest",O=m.getDuration();mo&&console.log("Write .timeSamples:",k,f,O,h),e.appendLine("# "+k+": start="+l.format(f*Ve.frameRate)+", length="+l.format(O*Ve.frameRate)+", frames="+m.getFrames())}if(_)for(const{time:k,translation:O}of m.getValues(g,!0,!1,!1)){const j=`${l.format((f+k)*Ve.frameRate)}: (${ce(O.x)}, ${ce(O.y)}, ${ce(O.z)}),`;e.appendLine(j)}if(v)for(const{time:k,rotation:O}of m.getValues(g,!1,!0,!1)){const j=`${l.format((f+k)*Ve.frameRate)}: (${ce(O.w)}, ${ce(O.x)}, ${ce(O.y)}, ${ce(O.z)}),`;e.appendLine(j)}if(P)for(const{time:k,scale:O}of m.getValues(g,!1,!1,!0)){const j=`${l.format((f+k)*Ve.frameRate)}: (${ce(O.x)}, ${ce(O.y)}, ${ce(O.z)}),`;e.appendLine(j)}}e.closeBlock()}}c(a,"position"),c(a,"rotation"),c(a,"scale")}}const LA=w("debugusdz");class Oa{static getName(e){const t=e.split(".").pop();let i=e.split(".").slice(0,-1).join(".").split("/").pop()?.replace(".","_");return i||(i="Audio_"+Math.random().toString(36).substring(2,15)),Ui(i)+"."+t}get extensionName(){return"Audio"}files=new Array;onExportObject(e,t,i){const n=S.getComponents(e,Bi);if(n.length)for(const s of n){if(!s.clip||typeof s.clip!="string"||!s.playOnAwake)continue;const r=s.clip.split("/").pop()||"Audio",a=Oa.getName(s.clip),l=Ui(a);if(!this.files.some(c=>c.path===s.clip)){this.files.push({path:s.clip,name:a});const c=a.toLowerCase();i.quickLookCompatible&&!c.endsWith(".mp3")&&!c.endsWith(".wav")&&!c.endsWith(".m4a")&&console.error("Audio file "+s.clip+" from "+s.name+" is not an MP3 or WAV file. QuickLook may not support playing it.")}i.quickLookCompatible||t.addEventListener("serialize",(c,h)=>{c.appendLine(),c.beginBlock(`def SpatialAudio "${l}"`,"(",!1),c.appendLine(`displayName = "${r}"`),c.closeBlock(")"),c.beginBlock(),c.appendLine(`uniform asset filePath = @audio/${a}@`),c.appendLine(`uniform token auralMode = "${s.spatialBlend>0?"spatial":"nonSpatial"}"`),c.appendLine(`uniform token playbackMode = "${s.loop?"loopFromStage":"onceFromStart"}"`),c.appendLine(`uniform float gain = ${s.volume}`),c.closeBlock()})}}async onAfterSerialize(e){for(const t of this.files){const i="audio/"+t.name;if(e.files[i]){LA&&console.warn("Audio file with name "+i+" already exists in the context. Skipping.");continue}const n=await(await(await fetch(t.path)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}}}var DA=Object.defineProperty,Fe=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&DA(e,t,n),n};const T1=w("debugusdzbehaviours");class ia extends R{object;target;duration=1;relativeMotion=!1;coroutine=null;targetPos=new b;targetRot=new N;targetScale=new b;onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Move "+(this.object?.name||"object")+" to "+(this.target?.name||"target")+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){const t=this.object?.getComponentsInChildren(Je);if(t)for(const i of t)i.resetVelocities(),i.resetForcesAndTorques();e.use(),this.coroutine&&this.stopCoroutine(this.coroutine),this.relativeMotion?this.coroutine=this.startCoroutine(this.moveRelative()):this.coroutine=this.startCoroutine(this.moveToTarget())}*moveToTarget(){if(!this.target||!this.object)return;const e=ee(this.object).clone(),t=ee(this.target).clone(),i=_e(this.object).clone(),n=_e(this.target).clone(),s=Ge(this.object).clone(),r=Ge(this.target).clone(),a=e.distanceTo(t),l=i.angleTo(n),c=s.distanceTo(r);if(a<.01&&l<.01&&c<.01){bt(this.object,t),Pn(this.object,n),Na(this.object,r),this.coroutine=null;return}let h=0,d=0;for(;h<1;)h+=this.context.time.deltaTime/this.duration,h>1&&(h=1),d=h<.5?4*h*h*h:1-Math.pow(-2*h+2,3)/2,this.targetPos.lerpVectors(e,t,d),this.targetRot.slerpQuaternions(i,n,d),this.targetScale.lerpVectors(s,r,d),bt(this.object,this.targetPos),Pn(this.object,this.targetRot),Na(this.object,this.targetScale),yield;this.coroutine=null}*moveRelative(){if(!this.target||!this.object)return;const e=this.object.position.clone(),t=this.object.quaternion.clone(),i=this.object.scale.clone(),n=this.target.position.clone(),s=this.target.quaternion.clone(),r=this.target.scale.clone();n.applyQuaternion(this.object.quaternion),this.targetPos.copy(this.object.position).add(n),this.targetRot.copy(this.object.quaternion).multiply(s),this.targetScale.copy(this.object.scale).multiply(r);let a=0,l=0;for(;a<1;)a+=this.context.time.deltaTime/this.duration,a>1&&(a=1),l=a<.5?4*a*a*a:1-Math.pow(-2*a+2,3)/2,this.object.position.lerpVectors(e,this.targetPos,l),this.object.quaternion.slerpQuaternions(t,this.targetRot,l),this.object.scale.lerpVectors(i,this.targetScale,l),yield;this.coroutine=null}beforeCreateDocument(e){if(this.target&&this.object&&this.gameObject){const t=new Ft("Move to "+this.target?.name,qt.tapTrigger(this.gameObject),fe.transformAction(this.object,this.target,this.duration,this.relativeMotion?"relative":"absolute"));e.addBehavior(t)}}}Fe([u(M)],ia.prototype,"object"),Fe([u(M)],ia.prototype,"target"),Fe([u()],ia.prototype,"duration"),Fe([u()],ia.prototype,"relativeMotion");const Ip=class ai extends R{materialToSwitch;variantMaterial;fadeDuration=0;start(){this._objectsWithThisMaterial=this.objectsWithThisMaterial,A()&&this._objectsWithThisMaterial.length<=0&&console.warn('ChangeMaterialOnClick: No objects found with material "'+this.materialToSwitch?.name+'"')}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Change material to "+(this.variantMaterial?.name||"unknown material"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(e){this.context.input.setCursor("pointer")}onPointerExit(e){this.context.input.unsetCursor("pointer")}onPointerClick(e){if(e.use(),!!this.variantMaterial)for(let t=0;t<this.objectsWithThisMaterial.length;t++){const i=this.objectsWithThisMaterial[t];i.material=this.variantMaterial}}_objectsWithThisMaterial=null;get objectsWithThisMaterial(){return this._objectsWithThisMaterial!=null?this._objectsWithThisMaterial:(this._objectsWithThisMaterial=[],this.variantMaterial&&this.materialToSwitch&&this.context.scene.traverse(e=>{if(e instanceof H)if(Array.isArray(e.material)){for(const t of e.material)if(t===this.materialToSwitch){this.objectsWithThisMaterial.push(e);break}}else e.material===this.materialToSwitch?this.objectsWithThisMaterial.push(e):Ov(e.material,this.materialToSwitch)&&this.objectsWithThisMaterial.push(e)}),this._objectsWithThisMaterial)}selfModel;targetModels;static _materialTriggersPerId={};static _startHiddenBehaviour=null;static _parallelStartHiddenActions=[];async beforeCreateDocument(e,t){this.targetModels=[],ai._materialTriggersPerId={},ai.variantSwitchIndex=0,this.materialToSwitch&&await He.assignTextureLOD(this.materialToSwitch,0),this.variantMaterial&&await He.assignTextureLOD(this.variantMaterial,0)}createBehaviours(e,t,i){this.objectsWithThisMaterial.find(n=>n.uuid===t.uuid)&&this.targetModels.push(t),this.gameObject.uuid===t.uuid&&(this.selfModel=t,this.materialToSwitch&&(ai._materialTriggersPerId[this.materialToSwitch.uuid]||(ai._materialTriggersPerId[this.materialToSwitch.uuid]=[]),ai._materialTriggersPerId[this.materialToSwitch.uuid].push(this)))}afterCreateDocument(e,t){if(!this.materialToSwitch)return;const i=ai._materialTriggersPerId[this.materialToSwitch.uuid];if(i){const n={};for(const s of i){const r=s.createVariants();r&&r.length>0&&(n[s.selfModel.uuid]=r)}for(const s of i){const r=[];for(const a in n)a!==s.selfModel.uuid&&r.push(...n[a]);s.createAndAttachBehaviors(e,n[s.selfModel.uuid],r)}}delete ai._materialTriggersPerId[this.materialToSwitch.uuid]}createAndAttachBehaviors(e,t,i){const n=[],s=Math.max(0,this.fadeDuration);n.push(fe.fadeAction([...this.targetModels,...i],s,!1)),n.push(fe.fadeAction(t,s,!0)),e.addBehavior(new Ft("Select_"+this.selfModel.name,qt.tapTrigger(this.selfModel),fe.parallel(...n))),ai._parallelStartHiddenActions.push(...t),ai._startHiddenBehaviour||(ai._startHiddenBehaviour=new Ft("StartHidden_"+this.selfModel.name,qt.sceneStartTrigger(),fe.fadeAction(ai._parallelStartHiddenActions,s,!1)),e.addBehavior(ai._startHiddenBehaviour))}static getMaterialName(e){return Ui(e.name||"Material")+"_"+e.id}static variantSwitchIndex=0;createVariants(){if(!this.variantMaterial)return null;const e=[];for(const t of this.targetModels){const i=t.clone();i.name+="_Variant_"+ai.variantSwitchIndex+++"_"+ai.getMaterialName(this.variantMaterial),i.displayName=i.displayName+": Variant with material "+this.variantMaterial.name,i.material=this.variantMaterial,i.geometry=t.geometry,i.transform=t.transform,(!t.parent||!t.parent.isEmpty())&&lt.createEmptyParent(t),t.parent&&t.parent.add(i),e.push(i)}return e}};Fe([u(we)],Ip.prototype,"materialToSwitch"),Fe([u(we)],Ip.prototype,"variantMaterial"),Fe([u()],Ip.prototype,"fadeDuration");let Vy=Ip;const vh=class We extends R{target;toggleOnClick=!1;targetState=!0;hideSelf=!0;onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!this.toggleOnClick&&this.hideSelf&&(this.gameObject.visible=!1),this.target&&(this.target.visible=this.toggleOnClick?!this.target.visible:this.targetState)}selfModel;selfModelClone;targetModel;toggleModel;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t,this.selfModelClone=t.clone())}stateBeforeCreatingDocument=!1;targetStateBeforeCreatingDocument=!1;static clonedToggleIndex=0;static wasVisible=Symbol("usdz_SetActiveOnClick_wasVisible");static toggleClone=Symbol("clone for toggling");static reverseToggleClone=Symbol("clone for reverse toggling");beforeCreateDocument(){this.target&&(this.gameObject[We.wasVisible]===void 0&&(this.gameObject[We.wasVisible]=this.gameObject.activeSelf),this.target[We.wasVisible]===void 0&&(this.target[We.wasVisible]=this.target.activeSelf),this.stateBeforeCreatingDocument=this.gameObject[We.wasVisible],this.targetStateBeforeCreatingDocument=this.target[We.wasVisible],this.gameObject.visible=!0,this.target.visible=!0)}afterCreateDocument(e,t){if(!this.target)return;this.targetModel=t.document.findById(this.target.uuid);const i=this.selfModel;if(this.selfModel&&this.targetModel){let n=this.selfModel,s=this.targetState;if(this.toggleOnClick)if(s=!this.targetStateBeforeCreatingDocument,!this.selfModelClone.geometry)(!this.selfModel.parent||this.selfModel.parent.isEmpty())&&Iy.createEmptyParent(this.selfModel),this.toggleModel=this.selfModel.deepClone(),this.toggleModel.name+="_toggle",this.selfModel.parent.add(this.toggleModel);else{if(!this.gameObject[We.toggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new J),l.name+="_toggle"+We.clonedToggleIndex++,i.add(l),this.gameObject[We.toggleClone]=l,console.warn("USDZExport: Toggle "+this.gameObject.name+" doesn't have geometry. It will be deep cloned and nested behaviours will likely not work.")}const a=this.gameObject[We.toggleClone];if(!this.gameObject[We.reverseToggleClone]){const l=this.selfModelClone.clone();l.setMatrix(new J),l.name+="_toggleReverse"+We.clonedToggleIndex++,i.add(l),this.gameObject[We.reverseToggleClone]=l}this.toggleModel=this.gameObject[We.reverseToggleClone],(!this.toggleModel.geometry||!a.geometry)&&console.error("triggers without childs and without geometry won't work!",this,i.geometry),n=a,i.geometry=null,i.material=null}if(this.toggleModel){if(this.toggleOnClick){const a=[];a.push(fe.fadeAction(n,0,!1)),a.push(fe.fadeAction(this.toggleModel,0,!0)),a.push(fe.fadeAction(this.targetModel,0,s)),e.addBehavior(new Ft("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),qt.tapTrigger(n),fe.parallel(...a)));const l=[];l.push(fe.fadeAction(this.toggleModel,0,!1)),l.push(fe.fadeAction(n,0,!0)),l.push(fe.fadeAction(this.targetModel,0,!s)),e.addBehavior(new Ft("Toggle_"+n.name+"_ToggleTo"+(s?"Off":"On"),qt.tapTrigger(this.toggleModel),fe.parallel(...l)))}}else{const a=[];this.hideSelf&&a.push(fe.fadeAction(n,0,!1)),a.push(fe.fadeAction(this.targetModel,0,s)),e.addBehavior(new Ft("Toggle_"+n.name+"_ToggleTo"+(s?"On":"Off"),qt.tapTrigger(n),a.length>1?fe.parallel(...a):a[0]))}const r=new Array;this.targetStateBeforeCreatingDocument||r.push(this.targetModel),this.stateBeforeCreatingDocument||r.push(i),this.toggleModel&&r.push(this.toggleModel),_n.add(r,e)}}afterSerialize(e,t){this.gameObject[We.wasVisible]!==void 0&&(this.gameObject.visible=this.gameObject[We.wasVisible],delete this.gameObject[We.wasVisible]),this.target&&this.target[We.wasVisible]!==void 0&&(this.target.visible=this.target[We.wasVisible],delete this.target[We.wasVisible]),delete this.gameObject[We.toggleClone],delete this.gameObject[We.reverseToggleClone]}};Fe([u(M)],vh.prototype,"target"),Fe([u()],vh.prototype,"toggleOnClick"),Fe([u()],vh.prototype,"targetState"),Fe([u()],vh.prototype,"hideSelf");let $y=vh;class _n extends R{static _fadeBehaviour;static _fadeObjects=[];static add(e,t){const i=Array.isArray(e)?e:[e];for(const n of i)_n._fadeObjects.includes(n)||(console.log("adding hide on start",n),_n._fadeObjects.push(n));_n._fadeBehaviour===void 0&&(_n._fadeBehaviour=new Ft("HideOnStart",qt.sceneStartTrigger(),fe.fadeAction(_n._fadeObjects,0,!1)),t.addBehavior(_n._fadeBehaviour))}start(){S.setActive(this.gameObject,!1)}createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.wasVisible||_n.add(t,e))}wasVisible=!1;beforeCreateDocument(){this.wasVisible=S.isActiveSelf(this.gameObject)}}class Ml extends R{target;duration=.5;motionType="bounce";onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Emphasize "+this.target?.name+" on click",hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}beforeCreateDocument(){}createBehaviours(e,t,i){if(this.target&&t.uuid===this.gameObject.uuid){const n=new Ft("emphasize "+this.name,qt.tapTrigger(this.gameObject),fe.emphasize(this.target,this.duration,this.motionType,void 0,"basic"));e.addBehavior(n)}}afterCreateDocument(e,t){}}Fe([u()],Ml.prototype,"target"),Fe([u()],Ml.prototype,"duration"),Fe([u()],Ml.prototype,"motionType");class $s extends R{target;clip="";toggleOnClick=!1;trigger="tap";ensureAudioSource(){if(!this.target){const e=this.gameObject.addComponent(Bi);e&&(this.target=e,e.spatialBlend=1,e.volume=1,e.loop=!1,e.preload=!0)}}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Play audio: "+(this.clip||this.target?.clip||"unknown clip"),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer")}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),!(!this.target?.clip&&!this.clip)&&(this.ensureAudioSource(),this.target&&(this.target.isPlaying&&this.toggleOnClick?this.target.stop():(!this.toggleOnClick&&this.target.isPlaying&&this.target.stop(),this.clip?this.target.play(this.clip):this.target.play())))}createBehaviours(e,t,i){if(!(!this.target&&!this.clip)&&t.uuid===this.gameObject.uuid){const n=this.clip?this.clip:this.target?this.target.clip:void 0;if(!n||typeof n!="string")return;const s=this.target?this.target.gameObject:this.gameObject;Oa.getName(n);const r=this.target?this.target.volume:1,a=this.target&&this.target.spatialBlend==0?"nonSpatial":"spatial";let l=!1;this.gameObject.traverse(p=>{p instanceof H&&p.visible&&(l=!0)}),l=!0;const c=e.addAudioClip(n);let h=fe.playAudioAction(s,c,"play",r,a);this.target&&this.target.loop&&(h=fe.sequence(h).makeLooping());const d=this.name?"_"+this.name:"";if(l&&this.trigger==="tap"){this.toggleOnClick&&(h.multiplePerformOperation="stop");const p=new Ft("playAudio"+d,qt.tapTrigger(t),h);e.addBehavior(p)}if(this.target&&this.target.playOnAwake&&this.target.enabled)if(l&&this.trigger==="tap")console.warn("USDZExport: Audio sources that are played on tap can't also auto-play at scene start due to a QuickLook bug.");else{const p=new Ft("playAudioOnStart"+d,qt.sceneStartTrigger(),h);e.addBehavior(p)}}}}Fe([u(Bi)],$s.prototype,"target"),Fe([u(URL)],$s.prototype,"clip"),Fe([u()],$s.prototype,"toggleOnClick");const Hy=class So extends R{animator;stateName;trigger="tap";animation;get target(){return this.animator?.gameObject||this.animation?.gameObject}onEnable(){this.context.accessibility.updateElement(this,{role:"button",label:"Plays animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""),hidden:!1})}onDisable(){this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this)}onPointerEnter(){this.context.input.setCursor("pointer"),this.context.accessibility.hover(this,"Click to play animation "+(this.stateName||"")+" on "+(this.target?this.target.name:""))}onPointerExit(){this.context.input.unsetCursor("pointer")}onPointerClick(e){e.use(),this.target&&this.stateName&&(this.context.accessibility.focus(this),this.animator?.play(this.stateName,0,0,.1))}selfModel;stateAnimationModel;animationSequence=new Array;animationLoopAfterSequence=new Array;randomOffsetNormalized=0;createBehaviours(e,t,i){t.uuid===this.gameObject.uuid&&(this.selfModel=t)}static animationActions=[];static rootsWithExclusivePlayback=new Set;afterSerialize(){if(So.rootsWithExclusivePlayback.size>1){const e='Multiple root objects targeted by more than one animation. To work around QuickLook bug FB13410767, animations will be set as "exclusive" and activating them will stop other animations being marked as exclusive.';A()&&be(e),console.warn(e,...So.rootsWithExclusivePlayback)}So.animationActions=[],So.rootsWithExclusivePlayback=new Set}afterCreateDocument(e,t){if(this.animationSequence===void 0&&this.animationLoopAfterSequence===void 0||!this.stateAnimationModel||!this.target)return;const i=t.document,n=t.extensions.find(a=>a instanceof Ap);if(!n)return;const s=n.getClipCount(this.target)>1;s&&(A()&&console.warn("Setting exclusive playback for "+this.target.name+"@"+this.stateName+" because it has "+n.getClipCount(this.target)+" animations. This works around QuickLook bug FB13410767."),So.rootsWithExclusivePlayback.add(this.target));const r=this.name?this.name:"";i.traverse(a=>{if(a.uuid===this.target?.uuid){const l=So.getActionForSequences(i,a,this.animationSequence,this.animationLoopAfterSequence,this.randomOffsetNormalized),c=new Ft(this.trigger+"_"+r+"_toPlayAnimation_"+this.stateName+"_on_"+this.target?.name,this.trigger=="tap"?qt.tapTrigger(this.selfModel):qt.sceneStartTrigger(),l);s&&c.makeExclusive(!0),e.addBehavior(c)}})}static getActionForSequences(e,t,i,n,s){const r=(l,c)=>{let h=So.animationActions.find(d=>d.affectedObjects==l&&d.start==c.start&&d.duration==c.duration&&d.animationSpeed==c.speed);return h||(h=fe.startAnimationAction(l,c),So.animationActions.push(h)),h},a=fe.sequence();if(i&&i.length>0)for(const l of i)a.addAction(r(t,l));if(n&&n.length>0){const l=a.actions.length==0?a:fe.sequence();for(const c of n)l.addAction(r(t,c));l.makeLooping(),a!==l&&a.addAction(l)}return s&&s>0&&a.actions.unshift(fe.waitAction(s)),a}static getAndRegisterAnimationSequences(e,t,i){if(!t)return;const n=t.getComponent(vt),s=t.getComponent(Vt);if(!n&&!s)return;if(n&&!i)throw new Error("PlayAnimationOnClick: No stateName specified for animator "+n.name+" on "+t.name);let r=[],a=[];if(s){const f=e.registerAnimation(t,s.clip);f&&(s.loop?a.push(f):r.push(f));let g=0;if(s.minMaxOffsetNormalized){const y=s.minMaxOffsetNormalized.x,_=s.minMaxOffsetNormalized.y;g=(s.clip?.duration||1)*(y+Math.random()*(_-y))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:g}}const l=n?.runtimeAnimatorController;let c=l?.findState(i),h=[],d=[];if(l&&c){const f=new Array;f.push(c);let g=!1;for(;f.length<100;){if(!c||c===null||!c.transitions||c.transitions.length===0){c.motion?.isLooping&&(g=!0);break}const y=c.transitions.find(v=>v.conditions.length===0),_=y?l.getState(y.destinationState,0):null;if(_&&f.includes(_)){c=_,g=!0;break}else if(y){if(c=_,!c)break;f.push(c)}else{g=c.motion?.isLooping??!1;break}}if(g&&c){const y=f.indexOf(c);h=f.slice(0,y),d=f.slice(y),T1&&console.log("found loop from "+i,"states until loop",h,"states looping",d)}else h=f,d=[],T1&&console.log("found no loop from "+i,"states",h);if(!d.length){const y=h[h.length-1],_=y.motion?.clip;if(_){let v;if(e.holdClipMap.has(_))v=e.holdClipMap.get(_);else{const P=y.name+"_hold";v=_.clone(),v.duration=1,v.name=P;const k=_.duration;v.tracks=_.tracks.map(O=>{const j=O.clone();j.times=new Float32Array([0,k]);const L=O.values.length,V=O.getValueSize(),W=O.values.slice(L-V,L);return j.values=new Float32Array(2*V),j.values.set(W,0),j.values.set(W,V),j}),v.name=P,e.holdClipMap.set(_,v)}if(v){const P={name:v.name,motion:{clip:v,isLooping:!1,name:v.name},speed:1,transitions:[],behaviours:[],hash:y.hash+1};d.push(P)}}}}if(h.length===1&&(!h[0].motion?.clip||h[0].motion?.clip.tracks?.length===0)){r=new Array;const f=e.registerAnimation(t,null);f&&r.push(f);return}if(h=h.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),d=d.filter(f=>f.motion?.clip&&f.motion?.clip.tracks?.length>0),h.length===0&&d.length===0){console.warn("No clips found for state "+i+" on "+n?.name+", can't export animation data");return}const p=(f,g)=>{if(!t)return;const y=e.registerAnimation(t,f.motion.clip??null);y?(y.speed=f.speed,g.push(y)):console.warn("Couldn't register animation for state "+f.name+" on "+n?.name)};if(h.length>0){r=new Array;for(const f of h)p(f,r)}if(d.length>0){a=new Array;for(const f of d)p(f,a)}let m=0;if(n&&l&&n.minMaxOffsetNormalized){const f=n.minMaxOffsetNormalized.x,g=n.minMaxOffsetNormalized.y;m=((h.length?h[0]:d.length?d[0]:null)?.motion.clip?.duration||1)*(f+Math.random()*(g-f))}return{animationSequence:r,animationLoopAfterSequence:a,randomTimeOffset:m}}createAnimation(e,t,i){if(!this.target||!this.animator&&!this.animation)return;const n=So.getAndRegisterAnimationSequences(e,this.target,this.stateName);n&&(this.animationSequence=n.animationSequence,this.animationLoopAfterSequence=n.animationLoopAfterSequence,this.randomOffsetNormalized=n.randomTimeOffset,this.stateAnimationModel=t)}};Fe([u(vt)],Hy.prototype,"animator"),Fe([u()],Hy.prototype,"stateName");let wh=Hy;class Rl extends R{getType(){}target;getDuration(){}}Fe([u(M)],Rl.prototype,"target");class xh extends R{target}Fe([u(Rl)],xh.prototype,"target");class Sh extends Rl{type=1;duration=1;getType(){switch(this.type){case 1:return"hide";case 0:return"show"}}getDuration(){return this.duration}}Fe([u()],Sh.prototype,"type"),Fe([u()],Sh.prototype,"duration");class Gy extends xh{}let Lp;function jA(o){Lp=o}function BA(){if(!Lp)return null;const o=Lp.find();return o?{handler:o,created:!1}:{handler:Lp.create(),created:!0}}const FA=100,UA=200,zA=300;class pr{static _instance;static create(){return new pr}static getOrCreate(){return this._instance||(this._instance=this.create()),this._instance}get isSecureConnection(){return window.location.protocol==="https:"}get quicklookButton(){return this._quicklookButton}_quicklookButton;get arButton(){return this._arButton}_arButton;get vrButton(){return this._vrButton}_vrButton;get sendToQuestButton(){return this._sendToQuestButton}_sendToQuestButton;get qrButton(){return fn.getOrCreate().createQRCode()}createQuicklookButton(){if(this._quicklookButton)return this._quicklookButton;const e=document.createElement("button");this._quicklookButton=e,e.dataset.needle="quicklook-button";const t=I.supportsQuickLookAR();let i="View in AR";I.isVisionOS()?i="View in AR":(t||I.isiOS())&&(i="Open in Quicklook"),e.innerText=i,e.prepend(kt("view_in_ar")),Dc.setElementPriority(e,UA);let n=!1,s=null;return e.addEventListener("click",()=>{const r=BA();r&&(s=r.handler,n=r.created),n&&s&&(s.objectToExport=z.Current.scene),s?(e.classList.add("this-mode-is-requested"),s.exportAndOpen().then(()=>{e.classList.remove("this-mode-is-requested")}).catch(a=>{e.classList.remove("this-mode-is-requested"),console.error(a)})):console.warn("No USDZExporter component found in the scene")}),this.hideElementDuringXRSession(e),e}createARButton(e){if(this._arButton)return this._arButton;const t="immersive-ar",i=document.createElement("button");return this._arButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-ar-button",i.innerText="Enter AR",i.prepend(kt("view_in_ar")),i.title="Click to start an AR session",i.addEventListener("click",()=>Z.start(t,e)),Dc.setElementPriority(i,zA),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),I.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createVRButton(e){if(this._vrButton)return this._vrButton;const t="immersive-vr",i=document.createElement("button");return this._vrButton=i,i.classList.add("webxr-button"),i.dataset.needle="webxr-vr-button",i.innerText="Enter VR",i.prepend(kt("panorama_photosphere")),i.title="Click to start a VR session",i.addEventListener("click",()=>Z.start(t,e)),Dc.setElementPriority(i,FA),this.updateSessionSupported(i,t),this.listenToXRSessionState(i,t),this.hideElementDuringXRSession(i),this.isSecureConnection||(i.disabled=!0,i.title="WebXR requires a secure connection (HTTPS)"),I.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>this.updateSessionSupported(i,t)),i}createSendToQuestButton(){if(this._sendToQuestButton)return this._sendToQuestButton;const e="https://oculus.com/open_url/?url=",t=document.createElement("button");return this._sendToQuestButton=t,t.dataset.needle="webxr-sendtoquest-button",t.innerText="Open on Quest",t.prepend(kt("share_windows")),t.title="Click to send this page to the Oculus Browser on your Quest",t.addEventListener("click",()=>{const i=encodeURIComponent(window.location.href),n=e+i;window.open(n)==null&&ke("This page doesn't allow popups. Please paste "+n+" into your browser.")}),this.listenToXRSessionState(t),this.hideElementDuringXRSession(t),I.isMozillaXR()||navigator.xr?.addEventListener("devicechange",()=>{navigator.xr?.isSessionSupported("immersive-vr")?t.style.display="none":t.style.display=""}),t}createQRCode(){return fn.getOrCreate().createQRCode()}updateSessionSupported(e,t){if(!(t==="immersive-ar"&&I.isiOS()&&!I.isVisionOS())){if(!("xr"in navigator)){e.style.display="none";return}Z.isSessionSupported(t).then(i=>{e.style.display=i?"":"none",A()&&!i&&console.log('[WebXR] "'+t+'" is not supported on this device. Make sure your server runs using HTTPS and you have a device connected that supports '+t)})}}hideElementDuringXRSession(e){bu(t=>{e["previous-display"]=e.style.display,e.style.setProperty("display","none","important")}),af(t=>{e["previous-display"]!=null&&(e.style.display=e["previous-display"])})}listenToXRSessionState(e,t){t&&(Z.onSessionRequestStart(i=>{i.mode===t?e.classList.add("this-mode-is-requested"):(e["was-disabled"]=e.disabled,e.disabled=!0,e.classList.add("other-mode-is-requested"))}),Z.onSessionRequestEnd(i=>{e.classList.remove("this-mode-is-requested"),e.classList.remove("other-mode-is-requested"),e.disabled=e["was-disabled"]}))}}var NA=Object.defineProperty,WA=Object.getOwnPropertyDescriptor,Ct=(o,e,t,i)=>{for(var n=i>1?void 0:i?WA(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&NA(e,t,n),n};const Ch=w("debugspriterenderer"),VA=w("wireframe");class Ma{static cache={};static getOrCreateGeometry(e){if(e.__cached_geometry)return e.__cached_geometry;if(e.guid&&Ma.cache[e.guid])return Ch&&console.log("Take cached geometry for sprite",e.guid),Ma.cache[e.guid];const t=new Qi;e.__cached_geometry=t;const i=new Float32Array(e.triangles.length*3),n=new Float32Array(e.triangles.length*2);for(let s=0;s<e.triangles.length;s+=1){const r=e.triangles[s];i[s*3]=-e.vertices[r].x,i[s*3+1]=e.vertices[r].y,i[s*3+2]=0;const a=e.uv[r];n[s*2]=a.x,n[s*2+1]=1-a.y}return t.setAttribute("position",new tt(i,3)),t.setAttribute("uv",new tt(n,2)),e.guid&&(this.cache[e.guid]=t),Ch&&console.log("Built sprite geometry",e,t),t}}class $A{x;y}function A1(o){o&&(o.colorSpace!=To&&(o.colorSpace=To,o.needsUpdate=!0),o.minFilter==jd&&o.magFilter==jd&&(o.anisotropy=1,o.needsUpdate=!0))}let es=class{constructor(o){o&&(this.texture=o,this.triangles=[0,1,2,0,2,3],this.uv=[{x:0,y:0},{x:1,y:0},{x:1,y:1},{x:0,y:1}],this.vertices=[{x:-.5,y:-.5},{x:.5,y:-.5},{x:.5,y:.5},{x:-.5,y:.5}])}guid;texture;triangles;uv;vertices;__cached_geometry;get mesh(){return this._mesh||(this._mesh=new H(Ma.getOrCreateGeometry(this),this.material)),this._mesh}_mesh;get material(){return this._material||(this.texture&&A1(this.texture),this._material=new Ce({map:this.texture,color:16777215,side:Ri,transparent:!0})),this._material}_material;getGeometry(){return Ma.getOrCreateGeometry(this)}};Ct([u()],es.prototype,"guid",2),Ct([u(Se)],es.prototype,"texture",2),Ct([qe()],es.prototype,"triangles",2),Ct([qe()],es.prototype,"uv",2),Ct([qe()],es.prototype,"vertices",2);const qy=Symbol("spriteOwner");class El{sprites;constructor(){this.sprites=[]}}Ct([u(es)],El.prototype,"sprites",2);const Xy=class vb{static create(){const e=new vb;return e.spriteSheet=new El,e}constructor(){}clone(){const e=new vb;return e.index=this.index,e.spriteSheet=this.spriteSheet,e}set sprite(e){e&&(this.spriteSheet?((this.index===null||this.index===void 0)&&(this.index=0),this.spriteSheet.sprites[this.index]=e):(this.spriteSheet=new El,this.spriteSheet.sprites=[e],this.index=0))}get sprite(){if(this.spriteSheet)return this.spriteSheet.sprites[this.index]}spriteSheet;index=0;update(e){if(!this.spriteSheet)return;const t=this.index;if(t<0||t>=this.spriteSheet.sprites.length)return;const i=this.spriteSheet.sprites[t],n=i?.texture;if(n&&(A1(n),!i.__hasLoadedProgressive)){i.__hasLoadedProgressive=!0;const s=n;He.assignTextureLOD(n,0).then(r=>{r instanceof Se&&(i.texture=r,e?.map===s&&(e.map=r,e.needsUpdate=!0))})}}};Ct([u(El)],Xy.prototype,"spriteSheet",2),Ct([u()],Xy.prototype,"index",2);let Tl=Xy;class wi extends R{drawMode=0;size={x:1,y:1};color;sharedMaterial;transparent=!0;cutoutThreshold=0;castShadows=!1;renderOrder=0;toneMapped=!0;set texture(e){if(!this._spriteSheet)return;const t=this._spriteSheet.spriteSheet?.sprites[this.spriteIndex];t&&(t.texture=e,this.updateSprite())}addSprite(e,t=!1){if(this._spriteSheet||(this._spriteSheet=Tl.create()),!this._spriteSheet.spriteSheet)return-1;this._spriteSheet.spriteSheet?.sprites.push(e);const i=this._spriteSheet.spriteSheet?.sprites.length-1;return t&&(this.spriteIndex=i),i}get sprite(){return this._spriteSheet}set sprite(e){if(e!==this._spriteSheet)if(typeof e=="number"){const t=Math.round(e);Ch&&console.log("[SpriteSheet] Set index to "+t+" (was "+this.spriteIndex+")",e),this.spriteIndex=t}else e instanceof es?(this._spriteSheet||(this._spriteSheet=Tl.create()),this._spriteSheet.sprite!=e&&(this._spriteSheet.sprite=e),this.updateSprite()):e!=this._spriteSheet&&(this._spriteSheet=e,this.updateSprite())}set spriteIndex(e){this._spriteSheet&&(this._spriteSheet.index=e,this.updateSprite())}get spriteIndex(){return this._spriteSheet?.index??0}get spriteFrames(){return this._spriteSheet?.spriteSheet?.sprites.length??0}_spriteSheet;_currentSprite;awake(){this._currentSprite=void 0,this._spriteSheet?this._spriteSheet=this._spriteSheet.clone():this._spriteSheet=Tl.create(),Ch&&console.log("Awake",this.name,this,this.sprite)}start(){this._currentSprite?this.gameObject&&this.gameObject.add(this._currentSprite):this.updateSprite()}updateSprite(e=!1){if(!this.__didAwake&&!e)return!1;const t=this._spriteSheet;if(!t?.spriteSheet?.sprites)return console.warn("SpriteRenderer has no data or spritesheet assigned..."),!1;const i=t.spriteSheet.sprites[this.spriteIndex];if(!i)return Ch&&console.warn("Sprite not found",this.spriteIndex,t.spriteSheet.sprites),!1;if(this._currentSprite)this._currentSprite.geometry=Ma.getOrCreateGeometry(i),this._currentSprite.material.map=i.texture;else{const n=new Ce({color:16777215,side:Ri});if(VA&&(n.wireframe=!0),this.color&&(n.color||(n.color=new oe),n.color.copy(this.color),n.opacity=this.color.alpha),n.transparent=!0,n.toneMapped=this.toneMapped,n.depthWrite=!1,i.texture&&!n.wireframe){let s=i.texture;s[qy]!==void 0&&s[qy]!==this&&this.spriteFrames>1&&(s=i.texture=s.clone()),s[qy]=this,n.map=s}this.sharedMaterial=n,this._currentSprite=new H(Ma.getOrCreateGeometry(i),n),this._currentSprite.renderOrder=Math.round(this.renderOrder),He.assignTextureLOD(n,0)}return this._currentSprite.parent!==this.gameObject&&(this.drawMode===2&&this._currentSprite.scale.set(this.size.x,this.size.y,1),this.gameObject&&this.gameObject.add(this._currentSprite)),this._currentSprite&&this._currentSprite.layers.set(this.layer),this.sharedMaterial&&(this.sharedMaterial.alphaTest=this.cutoutThreshold,this.sharedMaterial.transparent=this.transparent),this._currentSprite.castShadow=this.castShadows,t?.update(this.sharedMaterial),!0}}Ct([u()],wi.prototype,"drawMode",2),Ct([u($A)],wi.prototype,"size",2),Ct([u(se)],wi.prototype,"color",2),Ct([u(we)],wi.prototype,"sharedMaterial",2),Ct([u()],wi.prototype,"transparent",2),Ct([u()],wi.prototype,"cutoutThreshold",2),Ct([u()],wi.prototype,"castShadows",2),Ct([u()],wi.prototype,"renderOrder",2),Ct([u()],wi.prototype,"toneMapped",2),Ct([u(Tl)],wi.prototype,"sprite",1);const I1=w("debugwebxr"),HA=new J().makeRotationY(Math.PI);class vn extends R{static _eventListeners={};static onPlaced(e){const t="placed";return this._eventListeners[t]||(this._eventListeners[t]=[]),this._eventListeners[t].push(e),()=>{const i=this._eventListeners[t].indexOf(e);i>=0&&this._eventListeners[t].splice(i,1)}}static _hasPlaced=!1;static get hasPlaced(){return this._hasPlaced}get arScale(){return this._arScale}set arScale(e){this._arScale=Math.max(1e-6,e),this.onSetScale()}_arScale=1;invertForward=!1;customReticle;arTouchTransform=!0;autoPlace=!1;autoCenter=!1;useXRAnchor=!1;_isPlacing=!0;_startOffset=new J;_createdPlacementObject=null;_reparentedComponents=[];_placementScene=new qi;_reticle=[];_hits=[];_placementStartTime=-1;_rigPlacementMatrix;_anchor=null;userInput;onEnable(){this.customReticle?.preload()}supportsXR(e){return e==="immersive-ar"}onEnterXR(e){I1&&console.log("ENTER WEBXR: SessionRoot start..."),this._anchor=null,vn._hasPlaced=!1,this.gameObject.updateMatrixWorld(),this._startOffset.copy(this.gameObject.matrixWorld);const t=new M;this._createdPlacementObject=t,t.name="AR Session Root",this._placementScene.name="AR Placement Scene",this._placementScene.children.length=0;for(let i=this.context.scene.children.length-1;i>=0;i--){const n=this.context.scene.children[i];this._placementScene.add(n)}if(this.context.scene.add(t),this.autoCenter){const i=ui(this._placementScene.children),n=i.getCenter(new b),s=i.getSize(new b),r=new J;r.makeTranslation(n.x,n.y-s.y*.5,n.z),this._startOffset.multiply(r)}this._reparentedComponents.length=0,this._reparentedComponents.push({comp:this,originalObject:this.gameObject}),S.addComponent(t,this);for(const i of this._reticle)Di(i);this._reticle.length=0,this._isPlacing=!0,this.context.input.addEventListener("pointerup",this.onPlaceScene,{queue:fi.Early})}onLeaveXR(){this.context.input.removeEventListener("pointerup",this.onPlaceScene,{queue:fi.Early}),this.onRevertSceneChanges(),this._anchor=null,vn._hasPlaced=!1,this._rigPlacementMatrix=void 0}onUpdateXR(e){if(e.xr.isTrackingImages){for(const t of this._reticle)t.visible=!1;return}if(this._isPlacing){const t=e.xr.rig?.gameObject;t&&t.parent!==this.context.scene&&this.context.scene.add(t);let i=!1;if(e.xr.isPassThrough&&e.xr.controllers.length>0&&!this.autoPlace)for(const n of e.xr.controllers){const s=n.getHitTest();s&&(i=!0,this.updateReticleAndHits(e.xr,n.index,s,e.xr.rigScale))}if(!i){const n=e.xr.getHitTest();n&&this.updateReticleAndHits(e.xr,0,n,e.xr.rigScale)}}else{if(this._anchor&&e.xr.referenceSpace){const t=e.xr.frame.getPose(this._anchor.anchorSpace,e.xr.referenceSpace);if(t&&this.context.time.frame%20===0){const i=e.xr.convertSpace(t.transform),n=this._reticle[0];n&&(n.position.copy(i.position),n.quaternion.copy(i.quaternion),this.onApplyPose(n))}}if(this.arTouchTransform?(this.userInput||(this.userInput=new Am(this.context)),this.userInput?.enable()):this.userInput?.disable(),this.arTouchTransform&&this.userInput?.hasChanged){if(e.xr.rig){const t=e.xr.rig.gameObject;this.userInput.applyMatrixTo(t.matrix,!0),t.matrix.decompose(t.position,t.quaternion,t.scale),this.userInput.factor=t.scale.x}this.userInput.reset()}}}updateReticleAndHits(e,t,i,n){this._hits[t]=i.hit;let s=this._reticle[t];if(!s){if(this.customReticle)if(this.customReticle.asset)s=Ur(this.customReticle.asset);else{this.customReticle.loadAssetAsync();return}else s=new H(new oP(.07,.09,32).rotateX(-Math.PI/2),new Ce({side:Ri,depthTest:!1,depthWrite:!1,transparent:!0,opacity:1,color:15658734})),s.name="AR Placement Reticle";if(I1){const r=new Ei(1);r.position.y+=.01,s.add(r)}this._reticle[t]=s,s.matrixAutoUpdate=!1,s.visible=!1}if(s.lastPos=s.lastPos||i.position.clone(),s.lastQuat=s.lastQuat||i.quaternion.clone(),s.position.copy(s.lastPos.lerp(i.position,this.context.time.deltaTime/.1)),s.lastPos.copy(s.position),s.quaternion.copy(s.lastQuat.slerp(i.quaternion,this.context.time.deltaTime/.05)),s.lastQuat.copy(s.quaternion),s.scale.set(n,n,n),this.customReticle&&this.applyViewBasedTransform(s),s.updateMatrix(),s.visible=!0,s.parent!==this.context.scene&&this.context.scene.add(s),this._placementStartTime<0&&(this._placementStartTime=this.context.time.realtimeSinceStartup),this.autoPlace)if(this.upVec.set(0,1,0).applyQuaternion(s.quaternion),this.upVec.dot(F(0,1,0))>.9){let r=s["autoplace:timer"]||0;r>=1?(s.visible=!1,this.onPlaceScene(null)):(r+=this.context.time.deltaTime,s["autoplace:timer"]=r)}else s["autoplace:timer"]=0}onPlaceScene=e=>{if(this._isPlacing==!1||e?.used)return;let t=this._reticle[0];if(!t){console.warn("No reticle to place...");return}if(!t.visible&&!this.autoPlace){console.warn("Reticle is not visible (can not place)");return}if(Z.active?.isTrackingImages){console.warn("Scene Placement is disabled while images are being tracked");return}let i=this._hits[0];if(e&&e.origin instanceof mf){const n=this._reticle[e.origin.index];n&&(t=n,i=this._hits[e.origin.index])}if(e&&(e.stopImmediatePropagation(),e.stopPropagation(),e.use()),this._isPlacing=!1,this.context.input.removeEventListener("pointerup",this.onPlaceScene),this.onRevertSceneChanges(),t.position.copy(t.lastPos),t.quaternion.copy(t.lastQuat),this.onApplyPose(t),vn._hasPlaced=!0,this.useXRAnchor&&this.onCreateAnchor(Z.active,i),this.context.xr)for(const n of this.context.xr.controllers)n.cancelHitTestSource()};onSetScale(){if(!vn._hasPlaced)return;const e=Z.active?.rig?.gameObject;if(e){const t=Z.active?.rigScale||1,i=1/this._arScale*t,n=new J().makeScale(i,i,i).invert();e.matrix.premultiply(n),e.matrix.decompose(e.position,e.quaternion,e.scale)}}onRevertSceneChanges(){for(const e of this._reticle)e&&(e.visible=!1,e?.removeFromParent());this._reticle.length=0;for(let e=this._placementScene.children.length-1;e>=0;e--){const t=this._placementScene.children[e];this.context.scene.add(t)}this._createdPlacementObject?.removeFromParent();for(const e of this._reparentedComponents)S.addComponent(e.originalObject,e.comp)}async onCreateAnchor(e,t){if(t.createAnchor===void 0){console.warn("Hit does not support creating an anchor",t),A()&&be("Hit does not support creating an anchor");return}else{const i=await t.createAnchor(e.viewerPose.transform);e.running&&i&&(this._anchor=i)}}upVec=new b(0,1,0);lookPoint=new b;worldUpVec=new b(0,1,0);applyViewBasedTransform(e){const t=this.context.mainCamera,i=e,n=t.worldPosition,s=i.worldPosition;this.upVec.set(0,1,0).applyQuaternion(e.quaternion);const r=t.worldPosition;r&&e.position.clone().sub(r).angleTo(this.upVec)<Math.PI/2&&this.upVec.negate();const a=this.upVec.angleTo(this.worldUpVec)*180/Math.PI,l=30;a>l&&a<180-l||a<-l&&a>-180+l?(this.lookPoint.copy(e.position).add(this.upVec),this.lookPoint.y=e.position.y,e.lookAt(this.lookPoint)):(n.y=s.y,e.lookAt(n))}onApplyPose(e){const t=Z.active?.rig?.gameObject;if(!t){console.warn("No rig object to place");return}const i=t.parent||this.context.scene;this._rigPlacementMatrix?this._rigPlacementMatrix?.decompose(t.position,t.quaternion,t.scale):this._rigPlacementMatrix=t.matrix.clone(),this.applyViewBasedTransform(e),e.updateMatrix(),this.context.scene.add(e),e.attach(t),e.removeFromParent(),t.scale.set(this.arScale,this.arScale,this.arScale),t.position.multiplyScalar(this.arScale),t.updateMatrix(),this.invertForward&&t.matrix.premultiply(HA),t.matrix.premultiply(this._startOffset),t.matrix.decompose(t.position,t.quaternion,t.scale),i.add(t)}}class Am{static up=new b(0,1,0);static zero=new b(0,0,0);static one=new b(1,1,1);oneFingerDrag=!0;twoFingerRotate=!0;twoFingerScale=!0;factor=1;context;offset;plane;_scale=1;_hasChanged=!1;get scale(){return this._scale}constructor(e){this.context=e,this.offset=new J,this.plane=new vr,this.plane.setFromNormalAndCoplanarPoint(Am.up,Am.zero)}_enabled=!1;reset(){this._scale=1,this.offset.identity(),this._hasChanged=!0}get hasChanged(){return this._hasChanged}applyMatrixTo(e,t){this._hasChanged=!1,t?(this.offset.invert(),e.premultiply(this.offset)):e.multiply(this.offset)}currentlyUsedPointerIds=new Set;currentlyUnusedPointerIds=new Set;get isActive(){return this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.size>0}enable(){this._enabled||(this._enabled=!0,this.context.input.addEventListener("pointerdown",this.onPointerDownEarly,{queue:fi.Early}),this.context.input.addEventListener("pointerdown",this.onPointerDownLate,{queue:fi.Late}),this.context.input.addEventListener("pointerup",this.onPointerUpEarly,{queue:fi.Early}),window.addEventListener("touchstart",this.touchStart,{passive:!1}),window.addEventListener("touchmove",this.touchMove,{passive:!1}),window.addEventListener("touchend",this.touchEnd,{passive:!1}))}disable(){this._enabled&&(this._enabled=!1,this.context.input.removeEventListener("pointerdown",this.onPointerDownEarly,{queue:fi.Early}),this.context.input.removeEventListener("pointerdown",this.onPointerDownLate,{queue:fi.Late}),this.context.input.removeEventListener("pointerup",this.onPointerUpEarly,{queue:fi.Early}),window.removeEventListener("touchstart",this.touchStart),window.removeEventListener("touchmove",this.touchMove),window.removeEventListener("touchend",this.touchEnd))}onPointerDownEarly=e=>{this.isActive&&e.stopPropagation()};onPointerDownLate=e=>{e.used?this.currentlyUsedPointerIds.add(e.pointerId):this.currentlyUsedPointerIds.size<=0&&this.currentlyUnusedPointerIds.add(e.pointerId)};onPointerUpEarly=e=>{this.currentlyUsedPointerIds.delete(e.pointerId),this.currentlyUnusedPointerIds.delete(e.pointerId)};prev=new Map;_didMultitouch=!1;touchStart=e=>{if(!e.defaultPrevented)for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t],n=I.isAndroidDevice()&&i.clientY<window.innerHeight*.1;this.prev.has(i.identifier)||this.prev.set(i.identifier,{ignore:n,x:0,z:0,screenx:0,screeny:0});const s=this.prev.get(i.identifier);if(s){const r=this.getPositionOnPlane(i.clientX,i.clientY);s.x=r.x,s.z=r.z,s.screenx=i.clientX,s.screeny=i.clientY}}};touchEnd=e=>{e.touches.length<=0&&(this._didMultitouch=!1);for(let t=0;t<e.changedTouches.length;t++){const i=e.changedTouches[t];this.prev.delete(i.identifier)}};touchMove=e=>{if(!e.defaultPrevented&&this.isActive){if(e.touches.length===1){if(this._didMultitouch)return;const t=e.touches[0],i=this.prev.get(t.identifier);if(!i||i.ignore)return;const n=this.getPositionOnPlane(t.clientX,t.clientY),s=n.x-i.x,r=n.z-i.z;if(s===0&&r===0)return;this.oneFingerDrag&&this.addMovement(s,r),i.x=n.x,i.z=n.z,i.screenx=t.clientX,i.screeny=t.clientY;return}else if(e.touches.length===2){this._didMultitouch=!0;const t=e.touches[0],i=e.touches[1],n=this.prev.get(t.identifier),s=this.prev.get(i.identifier);if(!n||!s)return;if(this.twoFingerRotate){const r=Math.atan2(t.clientY-i.clientY,t.clientX-i.clientX),a=Math.atan2(n.screeny-s.screeny,n.screenx-s.screenx),l=r-a;Math.abs(l)>.001&&this.addRotation(l)}if(this.twoFingerScale){const r=t.clientX-i.clientX,a=t.clientY-i.clientY,l=Math.sqrt(r*r+a*a),c=n.screenx-s.screenx,h=n.screeny-s.screeny,d=Math.sqrt(c*c+h*h),p=l-d;Math.abs(p)>2&&this.addScale(p)}n.screenx=t.clientX,n.screeny=t.clientY,s.screenx=i.clientX,s.screeny=i.clientY}}};_raycaster=new Fd;_intersection=new b;_screenPos=new b;getPositionOnPlane(e,t){const i=this.context.mainCamera;return this._screenPos.x=e/window.innerWidth*2-1,this._screenPos.y=-(t/window.innerHeight)*2+1,this._screenPos.z=1,this._screenPos.unproject(i),this._raycaster.set(i.position,this._screenPos.sub(i.position)),this._raycaster.ray.intersectPlane(this.plane,this._intersection),this._intersection}addMovement(e,t){e/=this._scale,t/=this._scale,e*=this.factor,t*=this.factor,this.offset.elements[12]+=e,this.offset.elements[14]+=t,(e!==0||t!==0)&&(this._hasChanged=!0)}_tempMatrix=new J;addScale(e){e/=window.innerWidth,e*=-1,this._scale*=1+e,this._tempMatrix.makeScale(1-e,1-e,1-e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}addRotation(e){e*=-1,this._tempMatrix.makeRotationY(e),this.offset.premultiply(this._tempMatrix),e!==0&&(this._hasChanged=!0)}}var GA=Object.defineProperty,Dp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&GA(e,t,n),n};const ri=w("debugplayersync"),jp=class YS extends R{static async setupFrom(e,t){const i=ne.getOrCreateFromUrl(e);if(!i.asset){const r=await i.loadAssetAsync();r&&S.getOrAddComponent(r,ln)}const n=new YS;n._internalInit(t),n.asset=i;const s=new M;return s.guid=e,S.addComponent(s,n),n}autoSync=!0;asset;onPlayerSpawned;_localInstance;awake(){this.watchTabVisible(),this.onPlayerSpawned||(this.onPlayerSpawned=new ae)}onEnable(){this.context.connection.beginListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.beginListen(ie.LeftRoom,this.destroyInstance),this.context.connection.isInRoom&&this.onJoinedRoom()}onDisable(){this.context.connection.stopListen(ie.RoomStateSent,this.onJoinedRoom),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this.context.connection.stopListen(ie.LeftRoom,this.destroyInstance)}onJoinedRoom=()=>{ri&&console.log("PlayerSync.joinedRoom. autoSync is set to "+this.autoSync),this.autoSync&&this.getInstance()};async getInstance(){if(this._localInstance)return this._localInstance;if(ri&&console.log("PlayerSync.createInstance",this.asset?.url),!this.asset?.asset&&!this.asset?.url)return console.error('PlayerSync: can not create an instance because "asset" is not set and or has no URL!'),null;this.gameObject.guid||console.warn("PlayerSync: gameObject has no guid! This might cause issues with syncing the player state."),this._localInstance=this.asset?.instantiateSynced({parent:this.gameObject,deleteOnDisconnect:!0},!0);const e=await this._localInstance;if(e){const t=S.getComponentsInChildren(e,ln);if(ri&&console.log(`PlayerSync.createInstance: found ${t?.length} PlayerState components. Owner: ${this.context.connection.connectionId}`),t?.length){for(const i of t)i.owner=this.context.connection.connectionId;this.onPlayerSpawned?.invoke(e)}else this._localInstance=void 0,console.error("<strong>Failed finding PlayerState on "+this.asset?.url+"</strong>: please make sure the asset has a PlayerState component!"),S.destroySynced(e)}else this._localInstance=void 0,console.warn("PlayerSync: failed instantiating asset!");return this._localInstance}destroyInstance=()=>{this._localInstance?.then(e=>{ri&&console.log("PlayerSync.destroyInstance",e),Oc(e,this.context.connection,!0,{saveInRoom:!1})}),this._localInstance=void 0};watchTabVisible(){window.addEventListener("visibilitychange",e=>{if(document.visibilityState==="visible")for(let t=ln.all.length-1;t>=0;t--){const i=ln.all[t];(!i.owner||!this.context.connection.userIsInRoom(i.owner))&&i.doDestroy()}})}};Dp([u()],jp.prototype,"autoSync"),Dp([u(ne)],jp.prototype,"asset"),Dp([u(ae)],jp.prototype,"onPlayerSpawned");let Qy=jp;var L1=(o=>(o.OwnerChanged="ownerChanged",o))(L1||{});const Yy=class jt extends R{static _all=[];static get all(){return jt._all}static _local=[];static get local(){return jt._local}static getFor(e){if(e instanceof M)return S.getComponentInParent(e,jt);if(e instanceof R)return S.getComponentInParent(e.gameObject,jt)}static isLocalPlayer(e){return jt.getFor(e)?.isLocalPlayer??!1}static _callbacks={};static addEventListener(e,t){return this._callbacks[e]||(this._callbacks[e]=[]),this._callbacks[e].push(t),t}static removeEventListener(e,t){if(!this._callbacks[e])return;const i=this._callbacks[e].indexOf(t);i>=0&&this._callbacks[e].splice(i,1)}static dispatchEvent(e,t){if(this._callbacks[e])for(const i of this._callbacks[e])i(t)}onOwnerChangeEvent=new ae;onFirstOwnerChangeEvent=new ae;hasOwner=!1;owner;dontDestroy=!1;get isLocalPlayer(){return this.owner===this.context.connection.connectionId}onOwnerChange(e,t){ri&&console.log(`PlayerSync.onOwnerChange: ${t} \u2192 ${e} (me: ${this.context.connection.connectionId})`);const i=jt._local.indexOf(this);i>=0&&jt._local.splice(i,1);const n={playerState:this,oldValue:t,newValue:e};if(this.hasOwner||(this.hasOwner=!0,this.onFirstOwnerChangeEvent?.invoke(n)),this.onOwnerChangeEvent?.invoke(n),this.owner===this.context.connection.connectionId){jt._local.push(this);const r=new CustomEvent("local-owner-changed",{detail:n});this.dispatchEvent(r)}const s=new CustomEvent("owner-changed",{detail:n});this.dispatchEvent(s),jt.dispatchEvent("ownerChanged",s)}awake(){jt.all.push(this),ri&&console.log("Registered new PlayerState",this.guid,jt.all.length-1,jt.all),this.context.connection.beginListen(ie.UserLeftRoom,this.onUserLeftRoom)}async start(){ri&&console.log("PLAYERSTATE.START, owner: "+this.owner,this.context.connection.usersInRoom([])),this.owner?(this.context.connection.isInRoom||await Do(300),this.context.connection.userIsInRoom(this.owner)==!1&&(ri&&console.log(`PlayerSync.start \u2192 doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`,"Currently in room:",...this.context.connection.usersInRoom()),this.doDestroy())):this.owner||(ri&&console.warn("PlayerState.start \u2192 owner is undefined!",this.name),setTimeout(()=>{!this.destroyed&&!this.owner?this.dontDestroy?ri&&console.warn("PlayerState.start \u2192 owner is still undefined but dontDestroy is set to true",this.name):(ri&&console.warn(`PlayerState.start \u2192 owner is still undefined: destroying "${this.name}" instance now`),this.doDestroy()):ri&&console.log("PlayerState.start \u2192 owner is assigned",this.owner)},2e3))}doDestroy(){ri&&console.log("PlayerSync.doDestroy \u2192 syncDestroy",this.name),Oc(this.gameObject,this.context.connection,!0,{saveInRoom:!1})}onDestroy(){if(ri&&console.warn("PlayerState.onDestroy",this.owner),this.context.connection.stopListen(ie.UserLeftRoom,this.onUserLeftRoom),jt.all.splice(jt.all.indexOf(this),1),this.isLocalPlayer){const e=jt._local.indexOf(this);e>=0&&jt._local.splice(e,1)}}onUserLeftRoom=e=>{if(e.userId===this.owner){ri&&console.log("PLAYERSYNC LEFT",this.owner),this.doDestroy();return}}};Dp([Kf(Yy.prototype.onOwnerChange)],Yy.prototype,"owner");let ln=Yy;var qA=Object.defineProperty,Al=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&qA(e,t,n),n};class go extends R{position="bottom";showNeedleLogo=!1;showSpatialMenu;createFullscreenButton;createMuteButton;createQRCodeButton;onEnable(){this.applyOptions()}applyOptions(){this.context.menu.setPosition(this.position),this.context.menu.showNeedleLogo(this.showNeedleLogo),this.createFullscreenButton===!0&&this.context.menu.showFullscreenOption(!0),this.createMuteButton===!0&&this.context.menu.showAudioPlaybackOption(!0),this.showSpatialMenu===!0&&this.context.menu.showSpatialMenu(this.showSpatialMenu),this.createQRCodeButton===!0&&(I.isMobileDevice()||this.context.menu.showQRCodeButton(!0))}}Al([u()],go.prototype,"position"),Al([u()],go.prototype,"showNeedleLogo"),Al([u()],go.prototype,"showSpatialMenu"),Al([u()],go.prototype,"createFullscreenButton"),Al([u()],go.prototype,"createMuteButton"),Al([u()],go.prototype,"createQRCodeButton");var XA=Object.defineProperty,Zy=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XA(e,t,n),n};const Ph=w("debugwebxr"),D1=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class Hs extends R{head;leftHand;rightHand;_leftHandMeshes;_rightHandMeshes;_syncTransforms;async onEnterXR(e){if(!this.activeAndEnabled)return;Ph&&console.warn("AVATAR ENTER XR",this.guid,this.sourceId,this,this.activeAndEnabled),this._syncTransforms&&(this._syncTransforms.length=0),await this.prepareAvatar();const t=ln.getFor(this);if(t?.owner){const i=this.gameObject.addComponent(Le);i.avatar=this.gameObject,i.connectionId=t.owner,this.context.players.setPlayerView(t.owner,this.head?.asset,Uo.Headset)}else this.context.connection.isConnected?console.error("No player state found for avatar",this):t&&!this.context.connection.isConnected&&(t.dontDestroy=!0)}onLeaveXR(e){const t=this.gameObject.getComponent(Le);t&&t.destroy()}onUpdateXR(e){if(!this.activeAndEnabled)return;const t=ln.isLocalPlayer(this);if(!t)return;const i=e.xr;if(i.rig&&i.rig.gameObject!==this.gameObject.parent&&(this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),this.gameObject.scale.set(1,1,1),i.rig.gameObject.add(this.gameObject)),this._syncTransforms&&t)for(const l of this._syncTransforms)l.fastMode=!0,l.isOwned()||l.requestOwnership();if(this.head&&this.context.mainCamera){const l=this.head.asset;if(l.position.copy(this.context.mainCamera.position),l.position.x*=-1,l.position.z*=-1,l.quaternion.copy(this.context.mainCamera.quaternion),l.quaternion.x*=-1,this.context.time.frameCount%10===0&&this.head.asset){const c=S.getComponentsInChildren(this.head.asset,sn);for(const h of c)h.enabled=!1,h.gameObject.visible=!1}}const n=e.xr.leftController,s=this.leftHand?.asset;n&&s?(s.position.copy(n.gripPosition),s.quaternion.copy(n.gripQuaternion),s.quaternion.multiply(D1),s.visible=n.isTracking,this.updateHandVisibility(n,s,this._leftHandMeshes)):s&&s.visible&&(s.visible=!1);const r=e.xr.rightController,a=this.rightHand?.asset;r&&a?(a.position.copy(r.gripPosition),a.quaternion.copy(r.gripQuaternion),a.quaternion.multiply(D1),a.visible=r.isTracking,this.updateHandVisibility(r,a,this._rightHandMeshes)):a&&a.visible&&(a.visible=!1)}onBeforeRender(){this.context.xr&&this.context.time.frame%10===0&&this.updateRemoteAvatarVisibility()}updateHandVisibility(e,t,i){if(i){const n=e.model&&e.model.visible&&e.model!==t;i.forEach(s=>{Xo(s,!n)})}}updateRemoteAvatarVisibility(){if(this.context.connection.isConnected){const e=ln.getFor(this);if(e&&e.isLocalPlayer==!1){const t=Z.getXRSync(this.context);if(t&&t.hasState(e.owner)){this.tryFindAvatarObjectsIfMissing();const i=this.leftHand?.asset;i&&(i.visible=t?.isTracking(e.owner,"left")??!1);const n=this.rightHand?.asset;n&&(n.visible=t?.isTracking(e.owner,"right")??!1)}if(this.head?.asset){const i=S.getComponentsInChildren(this.head.asset,sn);for(const n of i)n.enabled=!1,n.gameObject.visible=!0}}}}tryFindAvatarObjectsIfMissing(){if(!this.head||!this.leftHand||!this.rightHand){const e={head:this.head,leftHand:this.leftHand,rightHand:this.rightHand};Sw.tryFindAvatarObjects(this.gameObject,this.sourceId||"",e),e.head&&(this.head=e.head),e.leftHand&&(this.leftHand=e.leftHand),e.rightHand&&(this.rightHand=e.rightHand)}}async prepareAvatar(){if(this.tryFindAvatarObjectsIfMissing(),this.head)this.head instanceof M&&(this.head=new ne("",this.sourceId,this.head));else{const e=new M;e.name="Head";const t=Rs.createPrimitive(Xa.Cube);e.add(t),this.gameObject.add(e),this.head=new ne("",this.sourceId,e),Ph&&console.log("Create head",e)}if(this.rightHand)this.rightHand instanceof M&&(this.rightHand=new ne("",this.sourceId,this.rightHand));else{const e=new M;e.name="Right Hand",this.gameObject.add(e),this.rightHand=new ne("",this.sourceId,e),Ph&&console.log("Create right hand",e)}if(this.leftHand)this.leftHand instanceof M&&(this.leftHand=new ne("",this.sourceId,this.leftHand));else{const e=new M;e.name="Left Hand",this.gameObject.add(e),this.leftHand=new ne("",this.sourceId,e),Ph&&console.log("Create left hand",e)}await this.loadAvatarObjects(this.head,this.leftHand,this.rightHand),this._leftHandMeshes=[],this.leftHand.asset?.traverse(e=>{e?.isMesh&&this._leftHandMeshes.push(e)}),this._rightHandMeshes=[],this.rightHand.asset?.traverse(e=>{e?.isMesh&&this._rightHandMeshes.push(e)}),ln.isLocalPlayer(this.gameObject)&&(this._syncTransforms=S.getComponentsInChildren(this.gameObject,In))}async loadAvatarObjects(e,t,i){const n=e.loadAssetAsync(),s=t.loadAssetAsync(),r=i.loadAssetAsync(),a=new Array;n&&a.push(n),s&&a.push(s),r&&a.push(r);const l=await sg(a);Ph&&console.log("Avatar loaded results:",l)}}Zy([u(ne)],Hs.prototype,"head"),Zy([u(ne)],Hs.prototype,"leftHand"),Zy([u(ne)],Hs.prototype,"rightHand");const QA=w("debugdecoders");let Ky=null;function j1(){if(!Ky){const o=Hm(null);Ky={dracoLoader:o.dracoLoader,ktx2Loader:o.ktx2Loader,meshoptDecoder:o.meshoptDecoder}}return Ky}function B1(o){o!==void 0&&typeof o=="string"&&_P(o)}function F1(o){if(o!==void 0&&typeof o=="string"&&o!=="js"){const e=j1();QA&&console.log("Setting draco decoder type to",o),e.dracoLoader.setDecoderConfig({type:o})}}function U1(o){o!==void 0&&typeof o=="string"&&bP(o)}function Jy(o,e){const t=j1();return e.renderer?t.ktx2Loader.detectSupport(e.renderer):console.warn("No renderer provided to detect ktx2 support - loading KTX2 textures will probably fail"),vP(o),o.dracoLoader||o.setDRACOLoader(t.dracoLoader),o.ktx2Loader||o.setKTX2Loader(t.ktx2Loader),o.meshoptDecoder||o.setMeshoptDecoder(t.meshoptDecoder),wP(o,{progressive:!0}),o}var YA=Object.defineProperty,Bp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YA(e,t,n),n};const Gs=w("debugwebxr"),qs=new Array;class ts extends R{createControllerModel=!0;createHandModel=!0;customLeftHand;customRightHand;static factory=new TP;supportsXR(e){return e==="immersive-vr"||e==="immersive-ar"}_models=new Array;async onXRControllerAdded(e){if(!(e.xr.isVR||e.xr.isPassThrough))return;console.debug("XR Controller Added",e.controller.side,e.controller.index);const{controller:t}=e;if(this.createControllerModel||this.createHandModel){if(t.hand){if(this.createHandModel){const i=await this.loadHandModel(this,t);if(!i||!t.connected||!t.isHand){i?.handObject&&rl(i.handObject,!1),i?.handObject?.destroy();return}this._models.push({controller:t,model:i.handObject,handmesh:i.handmesh}),this._models.sort((n,s)=>n.controller.index-s.controller.index),this.scene.add(i.handObject),t.model=i.handObject}}else if(this.createControllerModel){const i=await t.getModelUrl();if(i){const n=await this.loadModel(t,i);if(!n||!t.connected||t.isHand)return;this._models.push({controller:t,model:n}),this._models.sort((s,r)=>s.controller.index-r.controller.index),this.scene.add(n),n.traverse(s=>{s.layers.set(2),s.matrixAutoUpdate=!1,s.updateMatrix()}),t.model=n}else t.targetRayMode!=="transient-pointer"&&console.warn("XRControllerModel: no model found for "+t.side)}}}onXRControllerRemoved(e){console.debug("XR Controller Removed",e.controller.side,e.controller.index);const t=this._models.findIndex(n=>n.controller===e.controller),i=this._models[t];i&&(this._models.splice(t,1),i.model&&(rl(i.model,!1),i.model.destroy(),i.model=void 0))}onBeforeXR(e,t){this.createHandModel&&(this.customLeftHand||this.customRightHand)&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("hand-tracking")||t.optionalFeatures.push("hand-tracking"))}onLeaveXR(e){for(const t of this._models)t&&(t.model&&(rl(t.model,!1),t.model.destroy(),t.model=void 0),t.controller.model===t.model&&(t.controller.model=null));this._models.length=0}onBeforeRender(){if(Z.active&&(Gs&&(qs[0]=Date.now()),this.updateRendering(Z.active),Gs)){const e=Date.now()-qs[0];qs.push(e),qs.length>=30&&(qs[0]=0,qs.reduce((t,i)=>t+i,0)/qs.length,qs.length=0)}}updateRendering(e){for(let t=0;t<this._models.length;t++){const i=this._models[t];if(!i)continue;const n=i.controller;if(!n.connected){Gs&&console.warn("XRControllerModel.onUpdateXR: controller is not connected anymore",n.side,n.hand);continue}if(i.model&&!i.handmesh)i.model.matrixAutoUpdate=!1,i.model.matrix.copy(n.gripMatrix),i.model.visible=n.isTracking,e.rig?.gameObject.add(i.model);else if(n.inputSource.hand&&i.handmesh){const s=e.referenceSpace,r=this.context.renderer.xr.getHand(n.index);if(s&&e.frame.getJointPose){for(const a of n.inputSource.hand.values()){const l=r.joints[a.jointName];if(l){const c=n.getHandJointPose(a);if(c){const h=c.transform.position,d=c.transform.orientation;l.position.copy(h),l.quaternion.copy(d),l.matrixAutoUpdate=!1}l.visible=c!=null}}i.model&&(i.model.visible=n.isTracking,i.model.visible&&i.model.parent!==e.rig?.gameObject&&e.rig?.gameObject.add(i.model)),i.model?.visible&&(i.handmesh?.updateMesh(),i.model.matrixAutoUpdate=!1,i.model.matrix.identity(),i.model.applyMatrix4(nl))}}}}async loadModel(e,t){if(!e.connected)return console.warn("XRControllerModel.onXRControllerAdded: controller is not connected anymore",e.side),null;const i=await ne.getOrCreate("",t).instantiate();return rl(i),Z.active?.isPassThrough&&i.traverseVisible(n=>{this.makeOccluder(n)}),i}async loadHandModel(e,t){const i=this.context,n=i.renderer.xr.getHand(t.index);n||(Gs?B.DrawLabel(t.rayWorldPosition,"No hand found for index "+t.index,.05,5):console.warn("No hand found for index "+t.index));const s=new Io;Jy(s,i),await bp(s,i,this.sourceId??"",this.sourceId??"");const r=wy(s);let a="";const l=t.side==="left"?this.customLeftHand:this.customRightHand;l?(a=l.url.split(".").slice(0,-1).join("."),s.setPath("")):(a=t.inputSource.handedness==="left"?"left":"right",s.setPath("https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/"));const c=new M;rl(c);const h=new AP(c,n,s.path,a,s,d=>{const p=r?.gltf;p?.scene.children?.length===0&&(p.scene.children[0]=d),r?.gltf&&On().createBuiltinComponents(e.context,e.sourceId||a,r.gltf,null,r),d.traverse(m=>{m.layers.set(2),Z.active?.isPassThrough&&!l&&this.makeOccluder(m),m instanceof H&&He.assignMeshLOD(m,0)}),t.connected||(Gs&&B.DrawLabel(t.rayWorldPosition,"Hand is loaded but not connected anymore",.05,5),d.removeFromParent())});if(Gs&&c.add(new Ei(.5)),t.inputSource.hand){Gs&&console.log(t.inputSource.hand);for(const d of t.inputSource.hand.values())if(n.joints[d.jointName]===void 0){const p=new Oo;p.matrixAutoUpdate=!1,p.visible=!0,n.joints[d.jointName]=p,n.add(p)}}else Gs&&B.DrawLabel(t.rayWorldPosition,"No inputSource.hand found for index "+t.index,.05,5);return{handObject:c,handmesh:h}}makeOccluder(e){if(e instanceof H){let t=e.material;t instanceof we&&(t=e.material=t.clone(),t.depthWrite=!0,t.depthTest=!0,t.colorWrite=!1,e.receiveShadow=!1,e.renderOrder=-100)}}}Bp([u()],ts.prototype,"createControllerModel"),Bp([u()],ts.prototype,"createHandModel"),Bp([u(ne)],ts.prototype,"customLeftHand"),Bp([u(ne)],ts.prototype,"customRightHand");class Fp extends R{}var ZA=Object.defineProperty,Xs=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ZA(e,t,n),n};const e0=w("debugwebxr");class zi extends R{movementSpeed=1.5;rotationStep=30;useTeleport=!0;usePinchToTeleport=!0;useTeleportTarget=!1;useTeleportFade=!1;showRays=!0;showHits=!0;isXRMovementHandler=!0;xrSessionMode="immersive-vr";_didApplyRotation=!1;_didTeleport=!1;onUpdateXR(e){const t=e.xr.rig;if(!t?.gameObject||e.xr.isPassThrough)return;const i=e.xr.leftController,n=e.xr.rightController;i&&this.onHandleMovement(i,t.gameObject),n&&(this.onHandleRotation(n,t.gameObject),this.useTeleport&&this.onHandleTeleport(n,t.gameObject))}onLeaveXR(e){for(const t of this._lines)t.removeFromParent();for(const t of this._hitDiscs)t?.removeFromParent()}onBeforeRender(){this.context.xr?.running&&(this.showRays&&this.renderRays(this.context.xr),this.showHits&&this.renderHits(this.context.xr))}onHandleMovement(e,t){const i=e.getStick("xr-standard-thumbstick");if(i.x!=0||i.y!=0){const n=F(i.x,0,i.y);n.multiplyScalar(this.context.time.deltaTimeUnscaled*this.movementSpeed);const s=Ge(t);n.multiplyScalar(s.x),n.applyQuaternion(e.xr.poseOrientation),n.y=0,n.applyQuaternion(t.worldQuaternion),A()&&Number.isNaN(n.x)&&console.error("Stick movement resulted in NaN",{stick:i,vec:n}),t.position.add(n),t.updateWorldMatrix(!1,!1);for(const r of t.children)r.updateWorldMatrix(!1,!1)}}onHandleRotation(e,t){if(e._isMxInk)return;const i=e.getStick("xr-standard-thumbstick").x;if(this._didApplyRotation)Math.abs(i)<.3&&(this._didApplyRotation=!1);else if(Math.abs(i)>.5){this._didApplyRotation=!0;const n=i>0?1:-1,s=ee(this.context.mainCamera).clone();t.rotateY(n*D.toRadians(this.rotationStep));const r=ee(this.context.mainCamera).clone().sub(s);r.y=0,t.position.sub(r)}}_teleportBuffer=new Array;onHandleTeleport(e,t){let i=0;if(e.hand&&this.usePinchToTeleport&&e.isTeleportGesture){const n=e.getPointerId("primary");if(n!=null&&this.context.input.getIsPointerIdInUse(n))return;const s=e.getGesture("pinch");s&&(i=s.value)}else i=e.getStick("xr-standard-thumbstick")?.y;if(this._didTeleport)i>=0&&i<.4?this._didTeleport=!1:i<0&&i>-.4&&(this._didTeleport=!1);else if(i>.8){this._didTeleport=!0;const n=this.context.physics.raycastFromRay(e.ray)[0];if(n&&n.object instanceof Ba){const r=n.normal?.dot(F(0,1,0));if(r!==void 0&&r<.4)return}let s=n?.point;if(!s&&!this.useTeleportTarget){this._plane||(this._plane=new vr(new b(0,1,0),0));const r=t.worldPosition;this._plane.setFromNormalAndCoplanarPoint(new b(0,1,0),r);const a=e.ray;s=r.clone(),this._plane.intersectLine(new sP(a.origin,F(a.direction).multiplyScalar(1e4).add(a.origin)),s),s.distanceTo(r)>t.scale.x*10&&(s=null)}if(s){if(this.useTeleportTarget&&!S.getComponentInParent(n.object,Fp))return;const r=s.clone();if(e0&&B.DrawSphere(s,.025,16711680,5),this.context.mainCamera?.position){const a=this.context.xr?.getUserOffsetInRig();a&&(a.y=0,r.sub(a),e0&&B.DrawWireSphere(a.add(r),.025,65280,5))}this._teleportBuffer.push(t.matrix.clone()),this._teleportBuffer.length>10&&this._teleportBuffer.shift(),this.useTeleportFade?e.xr.fadeTransition()?.then(()=>{t.worldPosition=r}):t.worldPosition=r}}else if(i<-.8&&(this._didTeleport=!0,this._teleportBuffer.length>0)){const n=this._teleportBuffer.pop();n&&n.decompose(t.position,t.quaternion,t.scale)}}_plane=null;_lines=[];_hitDiscs=[];_hitDistances=[];_lastHitDistances=[];renderRays(e){for(let t=0;t<this._lines.length;t++){const i=this._lines[t];i&&(i.visible=!1)}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];let n=this._lines[t];if(!i.connected||!i.isTracking||!i.ray||i.targetRayMode==="transient-pointer"||!i.hasSelectEvent){n&&(n.visible=!1);continue}n||(n=this.createRayLineObject(),n.scale.z=.5,this._lines[t]=n),i.updateRayWorldPosition(),i.updateRayWorldQuaternion();const s=i.rayWorldPosition,r=i.rayWorldQuaternion;n.position.copy(s),n.quaternion.copy(r);const a=e.rigScale,l=this.usePinchToTeleport&&i.isTeleportGesture,c=this._lastHitDistances[t],h=this._hitDistances[t]!=null,d=c??a;n.scale.set(a,a,d),n.visible=!0,n.layers.disableAll(),n.layers.enable(2);let p=n.material.opacity;l?p=1:this.showHits&&d<e.rigScale*.5?p=0:i.getButton("primary")?.pressed?p=.5:p=h?.2:.1,n.material.opacity=D.lerp(n.material.opacity,p,this.context.time.deltaTimeUnscaled/.1),n.parent!==this.context.scene&&this.context.scene.add(n)}}renderHits(e){for(const t of this._hitDiscs){if(!t)continue;const i=t.controller;if(!i||!i.connected||!i.isTracking){t.visible=!1;continue}}for(let t=0;t<e.controllers.length;t++){const i=e.controllers[t];if(!i.connected||!i.isTracking||!i.ray||!i.hasSelectEvent)continue;let n=this._hitDiscs[t],s=!0;const r=i.getPointerId("primary");r!=null&&this.context.input.getIsPointerIdInUse(r)&&(n&&(n.visible=!1),this._hitDistances[t]=null,this._lastHitDistances[t]=0,s=!1);const a=this.context.time.smoothedFps>=59?1:10;if((this.context.time.frame+i.index)%a!==0&&(s=!1),!s){const h=this._hitDiscs[t];h&&h.visible&&h.hit&&this.updateHitPointerPosition(i,h,h.hit.distance);continue}const l=this.context.physics.raycastFromRay(i.ray,{testObject:this.hitPointRaycastFilter,precise:!1});let c=l.find(h=>this.usePinchToTeleport&&i.isTeleportGesture?!0:this.isObjectWithInteractiveComponent(h.object));if(c||(c=l[0]),n&&(n.controller=i,n.hit=c),this._hitDistances[t]=c?.distance||null,c){this._lastHitDistances[t]=c.distance;const h=e.rigScale??1;e0&&(B.DrawWireSphere(c.point,.025*h,16711680),B.DrawLabel(F(0,.2,0).add(c.point),c.object.name,.02,0)),n||(n=this.createHitPointObject(),this._hitDiscs[t]=n),n.hit=c,n.visible=c.distance>h*.05;let d=.01*(h+c.distance);const p=i.getButton("primary")?.pressed;p&&(d*=1.1),n.scale.set(d,d,d),n.layers.set(2);let m=n.material.opacity;if(p?m=1:m=c.distance<.15*h?.2:.6,n.material.opacity=D.lerp(n.material.opacity,m,this.context.time.deltaTimeUnscaled/.1),n.visible){if(c.normal){this.updateHitPointerPosition(i,n,c.distance);const f=c.normal.applyQuaternion(_e(c.object));n.quaternion.setFromUnitVectors(KA,f)}else this.updateHitPointerPosition(i,n,c.distance);n.parent!==this.context.scene&&this.context.scene.add(n)}}else this._hitDiscs[t]&&(this._hitDiscs[t].visible=!1)}}isObjectWithInteractiveComponent(e,t=0){return qu(e)||e.isUI===!0?!0:e.isScene?!1:e.parent?this.isObjectWithInteractiveComponent(e.parent,t+1):!1}updateHitPointerPosition(e,t,i){const n=F(e.rayWorldPosition);n.add(F(0,0,i-.01).applyQuaternion(e.rayWorldQuaternion)),t.position.lerp(n,this.context.time.deltaTimeUnscaled/.05)}hitPointRaycastFilter=e=>e.type==="SkinnedMesh"?"continue in children":!0;createHitPointObject(){const e=new H(new Ed(.3,6,6),new Ce({color:15658734,opacity:.7,transparent:!0,depthTest:!1,depthWrite:!1,side:Ri}));return e.layers.disableAll(),e.layers.enable(2),e}createRayLineObject(){const e=new IP;e.layers.disableAll(),e.layers.enable(2);const t=new LP;e.geometry=t;const i=new Float32Array(9);i.set([0,0,.02,0,0,.4,0,0,1]),t.setPositions(i);const n=new Float32Array(9);n.set([1,1,1,.1,.1,.1,0,0,0]),t.setColors(n);const s=new DP({color:16777215,vertexColors:!0,worldUnits:!0,linewidth:.004,transparent:!0,depthWrite:!1,blending:Fb,dashed:!1});return e.material=s,e}}Xs([u()],zi.prototype,"movementSpeed"),Xs([u()],zi.prototype,"rotationStep"),Xs([u()],zi.prototype,"useTeleport"),Xs([u()],zi.prototype,"usePinchToTeleport"),Xs([u()],zi.prototype,"useTeleportTarget"),Xs([u()],zi.prototype,"useTeleportFade"),Xs([u()],zi.prototype,"showRays"),Xs([u()],zi.prototype,"showHits");const KA=new b(0,1,0);var JA=Object.defineProperty,Pt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&JA(e,t,n),n};const Oh=w("debugwebxr"),e2=w("debugusdz"),dt=class nc extends R{createVRButton=!0;createARButton=!0;createSendToQuestButton=!0;createQRCode=!0;useDefaultControls=!0;showControllerModels=!0;showHandModels=!0;usePlacementReticle=!0;customARPlacementReticle;usePlacementAdjustment=!0;arScale=1;useXRAnchor=!1;autoPlace=!1;autoCenter=!1;useQuicklookExport=!1;useDepthSensing=!1;useSpatialGrab=!0;defaultAvatar;_playerSync;_createdComponentsInSession=[];_usdzExporter;static activeWebXRComponent=null;awake(){Z.getXRSync(this.context)}onEnable(){window.location.protocol!=="https:"&&be('<a href="https://developer.mozilla.org/en-US/docs/Web/API/WebXR_Device_API" target="_blank">WebXR</a> only works on secure connections (https).'),navigator.xr?.isSessionSupported("immersive-ar").catch(()=>!1).then(e=>{const t=I.isVisionOS()&&!e;(this.useQuicklookExport||t)&&(S.findObjectOfType(yo)||(Oh&&console.log("WebXR: Adding USDZExporter"),this._usdzExporter=S.addComponent(this.gameObject,yo),this._usdzExporter.objectToExport=this.context.scene,this._usdzExporter.autoExportAnimations=!0,this._usdzExporter.autoExportAudioSources=!0))}),this.handleCreatingHTML(),this.handleOfferSession(),this.defaultAvatar===!0&&(Oh&&console.warn("WebXR: No default avatar set, using static default avatar"),this.defaultAvatar=new ne("https://cdn.needle.tools/static/avatars/DefaultAvatar.glb")),this.defaultAvatar&&(this._playerSync=this.gameObject.getOrAddComponent(Qy),this._playerSync.autoSync=!1),this._playerSync&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,this._playerSync.onPlayerSpawned?.removeEventListener(this.onAvatarSpawned),this._playerSync.onPlayerSpawned?.addEventListener(this.onAvatarSpawned))}onDisable(){this._usdzExporter?.destroy(),this.removeButtons()}async handleOfferSession(){return this.createVRButton&&await Z.isVRSupported()&&this.createVRButton?Z.offerSession("immersive-vr","default",this.context):this.createARButton&&await Z.isARSupported()&&this.createARButton?Z.offerSession("immersive-ar","default",this.context):!1}get session(){return Z.active??null}get sessionMode(){return Z.activeMode??null}get arSessionRoot(){return this._activeWebARSessionRoot}async enterVR(e){return Z.start("immersive-vr",e,this.context)}async enterAR(e){return Z.start("immersive-ar",e,this.context)}exitXR(){Z.stop()}_exitXRMenuButton;_previousXRState=0;_spatialGrabRaycaster;_activeWebARSessionRoot=null;get isActiveWebXR(){return!nc.activeWebXRComponent||nc.activeWebXRComponent===this}onBeforeXR(e,t){if(!this.isActiveWebXR){console.warn(`WebXR: another WebXR component is already active (${nc.activeWebXRComponent?.name}). This is ignored: ${this.name}`);return}if(this.activeAndEnabled===!1||this.destroyed){console.debug("[WebXR] onBeforeXR called on disabled or destroyed component");return}nc.activeWebXRComponent=this,e=="immersive-ar"&&this.useDepthSensing&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("depth-sensing"))}async onEnterXR(e){if(!this.isActiveWebXR)return;Oh&&console.log("WebXR onEnterXR"),this._previousXRState=li.Global.Mask;const t=e.xr.isVR;if(li.Global.Set(t?lo.VR:lo.AR),e.xr.isAR){let i=S.findObjectOfType(vn,this.context,!1);if(!i)if(this.usePlacementReticle){const n=new M;for(const s of this.context.scene.children)n.add(s);this.context.scene.add(n),i=S.addComponent(n,vn),this._createdComponentsInSession.push(i)}else(Oh||A())&&console.warn("WebXR: No WebARSessionRoot found in scene and usePlacementReticle is disabled in WebXR component.");this._activeWebARSessionRoot=i,i&&(i.customReticle=this.customARPlacementReticle,i.arScale=this.arScale,i.arTouchTransform=this.usePlacementAdjustment,i.autoPlace=this.autoPlace,i.autoCenter=this.autoCenter,i.useXRAnchor=this.useXRAnchor)}this.useDefaultControls&&this.setDefaultMovementEnabled(!0),(this.showControllerModels||this.showHandModels)&&this.setDefaultControllerRenderingEnabled(!0),this.useSpatialGrab&&(this._spatialGrabRaycaster=S.findObjectOfType(Pa)??void 0,this._spatialGrabRaycaster||(this._spatialGrabRaycaster=this.gameObject.addComponent(Pa))),this.createLocalAvatar(e.xr),e.xr.isScreenBasedAR||(this._exitXRMenuButton=this.context.menu.appendChild({label:"Quit XR",onClick:()=>this.exitXR(),icon:"exit_to_app",priority:2e4}))}onUpdateXR(e){this.isActiveWebXR&&this._spatialGrabRaycaster&&(this._spatialGrabRaycaster.enabled=this.useSpatialGrab)}onLeaveXR(e){if(this._exitXRMenuButton?.remove(),!!this.isActiveWebXR){li.Global.Set(this._previousXRState),this._playerSync?.destroyInstance();for(const t of this._createdComponentsInSession)t.destroy();this._createdComponentsInSession.length=0,this._activeWebARSessionRoot=null,this.handleOfferSession(),fc(1).then(()=>nc.activeWebXRComponent=null)}}setDefaultMovementEnabled(e){let t=this.gameObject.getComponent(zi);return!t&&e&&(t=this.gameObject.addComponent(zi),this._createdComponentsInSession.push(t)),t&&(t.enabled=e),t}setDefaultControllerRenderingEnabled(e){let t=this.gameObject.getComponent(ts);return!t&&e&&(t=this.gameObject.addComponent(ts),this._createdComponentsInSession.push(t),t.createControllerModel=this.showControllerModels,t.createHandModel==this.showHandModels),t&&(t.enabled=e),t}async createLocalAvatar(e){this._playerSync&&e.running&&typeof this.defaultAvatar!="boolean"&&(this._playerSync.asset=this.defaultAvatar,await this._playerSync.getInstance())}onAvatarSpawned=e=>{Oh&&console.log("WebXR.onAvatarSpawned",e);let t=S.getComponentInChildren(e,Hs);t??=S.addComponent(e,Hs)};getButtonsContainer(){return this.getButtonsFactory()}getButtonsFactory(){return this._buttonFactory||(this._buttonFactory=pr.getOrCreate()),this._buttonFactory}_buttonFactory;handleCreatingHTML(){if(this.createARButton||this.createVRButton||this.useQuicklookExport){if((I.isiOS()&&I.isSafari()||e2)&&this.useQuicklookExport){const e=S.findObjectOfType(yo);if(!e||e&&e.allowCreateQuicklookButton){const t=this.getButtonsFactory().createQuicklookButton();this.addButton(t)}}if(this.createARButton){const e=this.getButtonsFactory().createARButton();this.addButton(e)}if(this.createVRButton){const e=this.getButtonsFactory().createVRButton();this.addButton(e)}}if(this.createSendToQuestButton&&!I.isQuest()&&Z.isVRSupported().then(e=>{if(!e){const t=this.getButtonsFactory().createSendToQuestButton();this.addButton(t)}}),this.createQRCode){const e=ll(go);if(e&&e.createQRCodeButton===!1)A()&&console.warn("WebXR: QRCode button is disabled in the Needle Menu component");else if(!I.isMobileDevice()){const t=fn.getOrCreate().createQRCode();this.addButton(t)}}}_buttons=[];addButton(e){this._buttons.push(e),this.context.menu.appendChild(e)}removeButtons(){for(const e of this._buttons)e.remove();this._buttons.length=0}};Pt([u()],dt.prototype,"createVRButton"),Pt([u()],dt.prototype,"createARButton"),Pt([u()],dt.prototype,"createSendToQuestButton"),Pt([u()],dt.prototype,"createQRCode"),Pt([u()],dt.prototype,"useDefaultControls"),Pt([u()],dt.prototype,"showControllerModels"),Pt([u()],dt.prototype,"showHandModels"),Pt([u()],dt.prototype,"usePlacementReticle"),Pt([u(ne)],dt.prototype,"customARPlacementReticle"),Pt([u()],dt.prototype,"usePlacementAdjustment"),Pt([u()],dt.prototype,"arScale"),Pt([u()],dt.prototype,"useXRAnchor"),Pt([u()],dt.prototype,"autoPlace"),Pt([u()],dt.prototype,"autoCenter"),Pt([u()],dt.prototype,"useQuicklookExport"),Pt([u()],dt.prototype,"useDepthSensing"),Pt([u()],dt.prototype,"useSpatialGrab"),Pt([u(ne)],dt.prototype,"defaultAvatar");let Up=dt;const zp=w("debugusdzbehaviours");class t0{get extensionName(){return"Behaviour"}behaviours=[];addBehavior(e){this.behaviours.push(e)}addAudioClip(e){if(!e||typeof e!="string")return"";const t="audio/"+Oa.getName(e);return this.audioClips.push({clipUrl:e,filesKey:t}),t}behaviourComponents=[];behaviourComponentsCopy=[];audioClips=[];audioClipsCopy=[];targetUuids=new Set;getAllTargetUuids(){return this.targetUuids}onBeforeBuildDocument(e){if(!e.root)return Promise.resolve();const t=[];return e.root.traverse(i=>{S.foreachComponent(i,n=>{const s=n;if(typeof s.createBehaviours=="function"||typeof s.beforeCreateDocument=="function"||typeof s.afterCreateDocument=="function"||typeof s.afterSerialize=="function"){this.behaviourComponents.push(s);const r=s.beforeCreateDocument?.call(s,this,e);r instanceof Promise&&t.push(r)}},!1)}),zp&&console.log("onBeforeBuildDocument: all components",this.behaviourComponents),Promise.all(t)}onExportObject(e,t,i){for(const n of this.behaviourComponents)n.createBehaviours?.call(n,this,t,i)}onAfterBuildDocument(e){for(const d of this.behaviourComponents)typeof d.afterCreateDocument=="function"&&d.afterCreateDocument(this,e);this.behaviourComponentsCopy=this.behaviourComponents.slice(),this.behaviourComponents.length=0,this.audioClipsCopy=this.audioClips.slice(),this.audioClips.length=0;const t=new Set,i=new Set,n=new Set,s=new Set,r=zp;let a=`graph LR
1289
+ `,l="";function c(d){if(d instanceof ta){r&&(a+=`subgraph Group_${d.id}
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+ `);for(const p of d.actions)r&&(a+=`${d.id}[${d.id}] -- ${d.type},loops:${d.loops} --> ${p.id}[${p.id}]
1291
+ `),c(p);r&&(a+=`end
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+ `)}else if(d instanceof ki){d.tokenId==="StartAnimation"&&s.add(d);let p=d.tokenId;d.type!==void 0&&(p+=":"+d.type);const m=d.affectedObjects;if(m)if(Array.isArray(m))for(const g of m)i.add(g),r&&(l+=`${d.id}[${d.id}
1293
+ ${p}] -- ${p} --> ${g.uuid}(("${g.displayName||g.name||g.uuid}"))
1294
+ `);else typeof m=="object"?(i.add(m),r&&(l+=`${d.id}[${d.id}
1295
+ ${p}] -- ${p} --> ${m.uuid}(("${m.displayName||m.name||m.uuid}"))
1296
+ `)):typeof m=="string"&&i.add({uuid:m});const f=d.xFormTarget;f&&(typeof f=="object"?(i.add(f),r&&(l+=`${d.id}[${d.id}
1297
+ ${p}] -- ${p} --> ${f.uuid}(("${f.displayName||f.name||f.uuid}"))
1298
+ `)):typeof f=="string"&&i.add({uuid:f}))}}function h(d,p){if(Array.isArray(d))for(const m of d)h(m,p);else if(d instanceof ur){let m=d.tokenId;d.type!==void 0&&(m+=":"+d.type),typeof d.targetId=="object"&&(t.add(d.targetId),r&&(l+=`${d.targetId.uuid}(("${d.targetId.displayName}")) --> ${d.id}[${d.id}
1299
+ ${m}]
1300
+ `)),r&&(a+=`${d.id}((${d.id})) -- ${m} --> ${p.id}[${p.tokenId||p.id}]
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+ `)}}for(const d of this.behaviours)r&&(a+=`subgraph ${d.id}
1302
+ `),c(d.action),h(d.trigger,d.action),r&&(a+=`end
1303
+ `);r&&(a+=`
1304
+ `+l),r&&(console.log("All USDZ behaviours",this.behaviours),this.behaviours.length&&(console.warn("The Mermaid graph can be pasted into https://massive-mermaid.glitch.me/ or https://mermaid.live/edit. It should be in your clipboard already!"),console.log(a),navigator.clipboard.writeText(a)));{let d=`gantt
1305
+ title Animations
1306
+ dateFormat X
1307
+ axisFormat %s
1308
+ `;const p=Array.from(s),m=new Set;for(const _ of p)if(_.affectedObjects&&typeof _.affectedObjects!="string"){if(Array.isArray(_.affectedObjects))for(const v of _.affectedObjects)m.add(v);else m.add(_.affectedObjects);r&&(d+=`section ${_.animationName} (${_.id})
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+ `,d+=`${_.id} : ${_.start}, ${_.duration}s
1310
+ `)}r&&s.size&&console.log(d);const f=new Set;for(const _ of m){_.getPath||console.error("USDZExporter: Animation target object has no getPath method. This is likely a bug",_);let v=_.getPath();v.startsWith("<")&&(v=v.substring(1)),v.endsWith(">")&&(v=v.substring(0,v.length-1)),f.add({path:v,obj:_})}const g=Array.from(f).sort((_,v)=>_.path.length-v.path.length),y=new Array;for(let _=0;_<g.length;_++)for(let v=_+1;v<g.length;v++)if(g[v].path.startsWith(g[_].path)){const P=g[v],k=g[_];y.push({child:P.obj.displayName+" ("+P.path+")",parent:k.obj.displayName+" ("+k.path+")"})}y.length&&console.warn("USDZExporter: There are overlapping PlayAnimation actions. This can lead to undefined runtime behaviour when playing multiple animations. Please restructure the hierarchy so that animations don't overlap.",{overlappingTargets:y,playAnimationActions:s})}for(const d of new Set([...t,...i]))if(Array.isArray(d))for(const p of d)n.add(p.uuid);else n.add(d.uuid);zp&&console.log("All Behavior trigger sources and action targets",t,i,n),this.targetUuids=new Set(n)}onAfterHierarchy(e,t){if(this.behaviours?.length){t.beginBlock('def Scope "Behaviors"');for(const i of this.behaviours)i.writeTo(this,e.document,t);t.closeBlock()}}async onAfterSerialize(e){zp&&console.log("onAfterSerialize behaviours",this.behaviourComponentsCopy);for(const t of this.behaviourComponentsCopy)typeof t.afterSerialize=="function"&&(t.afterSerialize.constructor.name==="AsyncFunction"?await t.afterSerialize(this,e):t.afterSerialize(this,e));for(const{clipUrl:t,filesKey:i}of this.audioClipsCopy){if(e.files[i])return;const n=await(await(await fetch(t)).blob()).arrayBuffer(),s=new Uint8Array(n);e.files[i]=s}this.behaviourComponentsCopy.length=0,this.audioClipsCopy.length=0}}class i0{get extensionName(){return"Physics"}onExportObject(e,t,i){const n=S.getComponents(e,Je).filter(l=>l.enabled),s=S.getComponents(e,rn).filter(l=>l.enabled&&!l.isTrigger);let r=n.length>0?n[0]:null;const a=s.length>0?s[0]:null;a&&!r&&(r=new Je,r.isKinematic=!0),r&&t.addEventListener("serialize",(l,c)=>{if(r){if(l.appendLine(),l.beginBlock('def RealityKitComponent "RigidBody"',"{",!0),r.useGravity||l.appendLine("bool gravityEnabled = 0"),l.appendLine('uniform token info:id = "RealityKit.RigidBody"'),r.isKinematic&&l.appendLine('token motionType = "Kinematic"'),l.beginBlock('def RealityKitStruct "massFrame"',"{",!0),l.appendLine(`float m_mass = ${r.mass}`),l.beginBlock('def RealityKitStruct "m_pose"',"{",!0),l.appendLine(`float3 position = (${r.centerOfMass.x}, ${r.centerOfMass.y}, ${r.centerOfMass.z})`),l.closeBlock("}"),l.closeBlock("}"),s.length>0){const h=s[0];l.beginBlock('def RealityKitStruct "material"',"{",!0);const d=h.sharedMaterial;d&&d.dynamicFriction!==void 0&&l.appendLine(`double dynamicFriction = ${h.sharedMaterial?.dynamicFriction}`),d&&d.bounciness!==void 0&&l.appendLine(`double restitution = ${h.sharedMaterial?.bounciness}`),d&&d.staticFriction!==void 0&&l.appendLine(`double staticFriction = ${h.sharedMaterial?.staticFriction}`),l.closeBlock("}")}l.closeBlock("}")}}),a&&(t.addEventListener("serialize",(l,c)=>{l.beginBlock('def RealityKitComponent "Collider"',"{",!0),l.appendLine("uint group = 1"),l.appendLine('uniform token info:id = "RealityKit.Collider"'),l.appendLine("uint mask = 4294967295");const h=a.isTrigger?"Trigger":"Default";if(l.appendLine(`token type = "${h}"`),l.beginBlock('def RealityKitStruct "Shape"',"{",!0),a instanceof gl){const d=a;l.appendLine('token shapeType = "Sphere"'),l.appendLine(`float radius = ${d.radius}`)}else if(a instanceof lp){const d=a;l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${d.size.x}, ${d.size.y}, ${d.size.z})`)}else if(a instanceof Ho){const d=a;l.appendLine('token shapeType = "Capsule"'),l.appendLine(`float radius = ${d.radius}`),l.appendLine(`float height = ${d.height}`)}else if(a instanceof zs&&a.sharedMesh?.geometry){const d=a.sharedMesh.geometry;d.boundingBox||d.computeBoundingBox();const p=a.sharedMesh.geometry.boundingBox;p&&(l.appendLine('token shapeType = "Box"'),l.appendLine(`float3 extent = (${p.max.x-p.min.x}, ${p.max.y-p.min.y}, ${p.max.z-p.min.z})`),console.log("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. MeshCollider will be exported as Box",a))}else console.warn("[USDZ] Only Box, Sphere, and Capsule colliders are supported in visionOS/iOS. Ignoring collider:",a);l.beginBlock('def RealityKitStruct "pose"',"{",!0),l.closeBlock("}"),l.closeBlock("}"),l.closeBlock("}")}),s.length>1&&console.log("WARNING: Multiple colliders detected. visionOS / iOS can only support objects with a single collider, only exporting the first collider: ",a))}}const t2=w("debugshadowcomponents");Jb.prototype.interactable={get(){return this.interactive},set(o){this.interactable=o}};class gn extends R{isRoot(){return this.Root?.gameObject===this.gameObject}get canvas(){const e=this.Root;return e?.isCanvas?e:null}get Canvas(){return this.canvas}markDirty(){ci.markUIDirty(this.context)}get shadowComponent(){return this._shadowComponent}set shadowComponent(e){this._shadowComponent=e}_shadowComponent=null;_controlsChildLayout=!0;get controlsChildLayout(){return this._controlsChildLayout}set controlsChildLayout(e){this._controlsChildLayout=e,this.shadowComponent&&(this.shadowComponent.autoLayout=e)}_root=void 0;get Root(){return this._root===void 0&&(this._root=S.getComponentInParent(this.gameObject,kh)),this._root}_parentComponent=void 0;__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this.shadowComponent=null,this._root=void 0,this._parentComponent=void 0,this}onEnable(){super.onEnable()}addShadowComponent(e,t){if(!e)return;this.removeShadowComponent();const i=this.isRoot()?this.gameObject:this.gameObject.parent;if(this._parentComponent=S.getComponentInParent(i,gn),!this._parentComponent){console.warn(`Component "${this.name}" doesn't have a UI parent anywhere. Do you have an UI element outside a Canvas? UI components must be a child of a Canvas component`,this);return}e.name=this.name+" ("+(this.constructor.name??"UI")+")",e.autoLayout=this._parentComponent.controlsChildLayout,e[Li]=this,this.setShadowComponentOwner(e);let n=!1;if(this.Root?.gameObject===this.gameObject)this.gameObject.add(e);else{const s=this._parentComponent.shadowComponent;s&&(s?.add(e),n=!0)}this.shadowComponent=e,t&&t.shadowComponent&&this.shadowComponent&&t.shadowComponent.add(this.shadowComponent),kc&&e.add(new Ei(.5)),this.onAfterAddedToScene(),n&&JP(),t2&&console.warn("Added shadow component",this.shadowComponent)}setShadowComponentOwner(e){if(e&&(e[Li]===void 0||e[Li]===this)&&(e[Li]=this,e.children))for(const t of e.children)this.setShadowComponentOwner(t)}traverseOwnedShadowComponents(e,t,i){if(e&&e[Li]===t){i(e);for(const n of e.children)this.traverseOwnedShadowComponents(n,t,i)}}removeShadowComponent(){this.shadowComponent&&this.shadowComponent.removeFromParent()}onAfterAddedToScene(){}setInteractable(e){this.shadowComponent&&(this.shadowComponent.interactable=e)}}class kh extends gn{awake(){super.awake()}}var i2=Object.defineProperty,n2=Object.getOwnPropertyDescriptor,Mh=(o,e,t,i)=>{for(var n=i>1?void 0:i?n2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&i2(e,t,n),n};const n0=w("debugui"),o0=w("debuguilayout");class z1{width;height}class N1{x;y;width;height}const jn=new b,Rh=new J,Np=new N,Il=class ZS extends gn{get parent(){return this._parentRectTransform}get translation(){return this.gameObject.position}get rotation(){return this.gameObject.quaternion}get scale(){return this.gameObject.scale}_anchoredPosition;get anchoredPosition(){return this._anchoredPosition||(this._anchoredPosition=new K),this._anchoredPosition}set anchoredPosition(e){this._anchoredPosition=e}sizeDelta=new K(100,100);pivot=new K(.5,.5);anchorMin=new K(0,0);anchorMax=new K(1,1);minWidth;minHeight;get width(){let e=this.sizeDelta.x;if(this.anchorMin.x!==this.anchorMax.x&&this._parentRectTransform){const t=this._parentRectTransform.width,i=this.anchorMax.x-this.anchorMin.x;e=t*i,e+=this.sizeDelta.x}return this.minWidth!==void 0&&e<this.minWidth?this.minWidth:e}get height(){let e=this.sizeDelta.y;if(this.anchorMin.y!==this.anchorMax.y&&this._parentRectTransform){const t=this._parentRectTransform.height,i=this.anchorMax.y-this.anchorMin.y;e=t*i,e+=this.sizeDelta.y}return this.minHeight!==void 0&&e<this.minHeight?this.minHeight:e}lastMatrix;rectBlock;_transformNeedsUpdate=!1;_initialPosition;_parentRectTransform;_lastUpdateFrame=-1;awake(){super.awake(),this._lastUpdateFrame=-1,this._parentRectTransform=void 0,this.rectBlock=new M,this.rectBlock.name=this.name,this.lastMatrix=new J,this._lastAnchoring=null,this._initialPosition=this.gameObject.position.clone(),this._initialPosition.z=0,this._anchoredPosition||(this._anchoredPosition=new K),hl(this,"_anchoredPosition",()=>{this.markDirty()}),hl(this,"sizeDelta",()=>{this.markDirty()}),hl(this,"pivot",()=>{this.markDirty()}),hl(this,"anchorMin",()=>{this.markDirty()}),hl(this,"anchorMax",()=>{this.markDirty()})}onEnable(){super.onEnable(),this.rectBlock||(this.rectBlock=new M),this.lastMatrix||(this.lastMatrix=new J),this._lastAnchoring||(this._lastAnchoring=new K),this._initialPosition||(this._initialPosition=new b),this._anchoredPosition||(this._anchoredPosition=new K),this.addShadowComponent(this.rectBlock),this._transformNeedsUpdate=!0,this.canvas?.registerTransform(this)}onDisable(){super.onDisable(),this.removeShadowComponent(),this.canvas?.unregisterTransform(this)}onParentRectTransformChanged(e){this._transformNeedsUpdate||this.onApplyTransform(o0?`${e.name} changed`:void 0)}get isDirty(){return this._transformNeedsUpdate||(this._transformNeedsUpdate=!this.lastMatrix.equals(this.gameObject.matrix)),this._transformNeedsUpdate}markDirty(){this._transformNeedsUpdate||(o0&&console.warn("RectTransform markDirty()",this.name),this._transformNeedsUpdate=!0,this._lastUpdateFrame=-1)}updateTransform(){(this._transformNeedsUpdate||!this.lastMatrix.equals(this.gameObject.matrix))&&this.canUpdate()&&this.onApplyTransform(this._transformNeedsUpdate?"Marked dirty":"Matrix changed")}canUpdate(){return this._transformNeedsUpdate&&this.activeAndEnabled&&this._lastUpdateFrame!==this.context.time.frame}onApplyTransform(e){if(this.context.time.frameCount===this._lastUpdateFrame)return;this._lastUpdateFrame=this.context.time.frameCount;const t=this.shadowComponent;if(!t)return;this.gameObject.parent?this._parentRectTransform=S.getComponentInParent(this.gameObject.parent,ZS):this._parentRectTransform=void 0,this._transformNeedsUpdate=!1,o0&&console.warn("RectTransform \u2192 ApplyTransform",this.name+" because "+e),this.isRoot()?this.Root.screenspace||(t.rotation.y=Math.PI):(t.matrix.identity(),t.matrixAutoUpdate=!1,jn.set(0,0,0),this.applyPivot(jn),t.matrix.setPosition(jn.x,jn.y,0),(this.gameObject.quaternion.x||this.gameObject.quaternion.y||this.gameObject.quaternion.z)&&(Np.copy(this.gameObject.quaternion),Np.x*=-1,Np.z*=-1,Rh.makeRotationFromQuaternion(Np),t.matrix.premultiply(Rh)),jn.set(0,0,0),this.applyAnchoring(jn),this.canvas?.screenspace?jn.z+=.1:jn.z+=.01,Rh.identity(),Rh.setPosition(jn.x,jn.y,jn.z),t.matrix.premultiply(Rh),t.matrix.scale(this.gameObject.scale)),this.lastMatrix.copy(this.gameObject.matrix);const i=!0;for(const n of Lu(this.gameObject,gn,i,1)){if(n===this||!n.activeAndEnabled)continue;const s=n;s.onParentRectTransformChanged&&s.onParentRectTransformChanged(this)}}_lastAnchoring;applyAnchoring(e){this._lastAnchoring||(this._lastAnchoring=new K);const t=this._lastAnchoring.sub(this._anchoredPosition);this.gameObject.position.x+=t.x,this.gameObject.position.y+=t.y,this._lastAnchoring.copy(this._anchoredPosition),e.x+=this._initialPosition.x-this.gameObject.position.x,e.y+=this._initialPosition.y-this.gameObject.position.y,e.z+=this._initialPosition.z-this.gameObject.position.z;const i=this._parentRectTransform;if(i){let n=0;const s=1-this.anchorMax.y-this.anchorMin.y;n-=i.height*.5*s,e.y+=n;let r=0;const a=1-this.anchorMax.x-this.anchorMin.x;r-=i.width*.5*a,e.x+=r}}applyPivot(e){if(this.pivot&&!this.isRoot()){const t=this.pivot.x-.5;e.x-=t*this.sizeDelta.x*this.gameObject.scale.x;const i=this.pivot.y-.5;e.y-=i*this.sizeDelta.y*this.gameObject.scale.y}}getBasicOptions(){const e={width:this.sizeDelta.x,height:this.sizeDelta.y,offset:0,backgroundOpacity:0,borderWidth:0,borderRadius:0,borderOpacity:0,letterSpacing:-.03};return this.ensureValidSize(e),e}ensureValidSize(e,t=1e-4){return e.width<=0&&(e.width=t),e.height<=0&&(e.height=1e-4),e}_createdBlocks=[];_createdTextBlocks=[];createNewBlock(e){e={...this.getBasicOptions(),...e},n0&&console.log(this.name,e);const t=new Jb(e);return this._createdBlocks.push(t),t}createNewText(e){n0&&console.log(e),e={...this.getBasicOptions(),...e},n0&&console.log(this.name,e);const t=new Kb(e);return this._createdTextBlocks.push(t),t}};Mh([u(K)],Il.prototype,"anchoredPosition",1),Mh([u(K)],Il.prototype,"sizeDelta",2),Mh([u(K)],Il.prototype,"pivot",2),Mh([u(K)],Il.prototype,"anchorMin",2),Mh([u(K)],Il.prototype,"anchorMax",2);let Bn=Il;var o2=Object.defineProperty,W1=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&o2(e,t,n),n};class Ll extends R{effectColor;effectDistance}W1([u(se)],Ll.prototype,"effectColor"),W1([u(K)],Ll.prototype,"effectDistance");var s2=Object.defineProperty,r2=Object.getOwnPropertyDescriptor,V1=(o,e,t,i)=>{for(var n=i>1?void 0:i?r2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&s2(e,t,n),n};const na={backgroundColor:new oe(1,1,1),backgroundOpacity:1,borderColor:new oe(1,1,1),borderOpacity:1},s0=class vd extends gn{get isGraphic(){return!0}get color(){return this._color||(this._color=new se(1,1,1,1)),this._color}set color(e){(!this._color||this._color.r!==e.r||this._color.g!==e.g||this._color.b!==e.b||this._color.alpha!==e.alpha)&&(this._color||(this._color=new se(1,1,1,1)),this._color.copy(e),this.onColorChanged())}_alphaFactor=1;setAlphaFactor(e){this._alphaFactor=e,this.onColorChanged()}get alphaFactor(){return this._alphaFactor}sRGBColor=new oe(1,0,1);onColorChanged(){if(this.uiObject){this.sRGBColor.copy(this._color),this.sRGBColor.convertLinearToSRGB(),na.backgroundColor=this.sRGBColor,na.backgroundOpacity=this._color.alpha;const e=this.uiObject._simpleState__activeStates?.[0];if(e){const t=this.uiObject._simpleState__states?.[e];t&&("backgroundColor"in t&&(na.backgroundColor=t.backgroundColor),"backgroundOpacity"in t&&(na.backgroundOpacity=t.backgroundOpacity))}na.backgroundOpacity*=this._alphaFactor,this.applyEffects(na,this._alphaFactor),this.uiObject.set(na),this.markDirty()}}get m_Color(){return this._color}raycastTarget=!0;uiObject=null;_color=null;_rect=null;_stateManager=null;get rectTransform(){if(this._rect||(this._rect=S.getComponent(this.gameObject,Bn)),!this._rect)throw new Error("Not Supported: Make sure to add a RectTransform component before adding a UI Graphic component.");return this._rect}onParentRectTransformChanged(){this.uiObject?.set({width:this.rectTransform.width,height:this.rectTransform.height}),this.markDirty()}__internalNewInstanceCreated(e){return super.__internalNewInstanceCreated(e),this._rect=null,this.uiObject=null,this._stateManager=null,this._color&&(this._color=this._color.clone()),this}setState(e){this.makePanel(),this.uiObject&&(this.uiObject.setState(e),this?.markDirty())}setupState(e){this.makePanel(),this.uiObject&&(this._stateManager||(this._stateManager=new eO(this.uiObject)),this.uiObject.setupState(e.state,e.attributes))}setOptions(e){this.makePanel(),this.uiObject&&this.uiObject.set(e)}awake(){super.awake(),this.makePanel(),hl(this,"_color",()=>_E(this,this.onColorChanged))}onEnable(){super.onEnable(),this.uiObject&&(this.rectTransform.shadowComponent?.add(this.uiObject),this.addShadowComponent(this.uiObject,this.rectTransform))}onDisable(){super.onDisable(),this.uiObject&&this.removeShadowComponent()}_currentlyCreatingPanel=!1;makePanel(){if(this.uiObject||this._currentlyCreatingPanel)return;this._currentlyCreatingPanel=!0;const e={backgroundColor:this.color,backgroundOpacity:this.color.alpha,offset:.015};this.onBeforeCreate(e),this.applyEffects(e),this.onCreate(e),this.controlsChildLayout=!1,this._currentlyCreatingPanel=!1,this.onAfterCreated(),this.onColorChanged()}onBeforeCreate(e){}onCreate(e){this.uiObject=this.rectTransform.createNewBlock(e),this.uiObject.name=this.name}onAfterCreated(){}applyEffects(e,t=1){const i=this.gameObject?.getComponent(Ll);i&&(i.effectDistance&&(e.borderWidth=Math.max(Math.abs(i.effectDistance.x),Math.abs(i.effectDistance.y))),i.effectColor&&(e.borderColor=i.effectColor,e.borderOpacity=i.effectColor.alpha*t))}static textureCache=new Map;async setTexture(e){if(this.setOptions({backgroundOpacity:0}),e){if(vd.textureCache.has(e))e=vd.textureCache.get(e);else if(!e.isRenderTargetTexture){const t=e.clone();t.colorSpace=Ro,vd.textureCache.set(e,t),e=t}this.setOptions({backgroundImage:e,borderRadius:0,backgroundOpacity:this.color.alpha,backgroundSize:"stretch"}),He.assignTextureLOD(e,0).then(t=>{t instanceof Se&&(e&&vd.textureCache.set(e,t),this.setOptions({backgroundImage:t}),this.markDirty())})}else this.setOptions({backgroundImage:void 0,borderRadius:0,backgroundOpacity:this.color.alpha});this.markDirty()}onAfterAddedToScene(){super.onAfterAddedToScene(),this.shadowComponent&&(this.shadowComponent.offset=this.shadowComponent.position.z)}};V1([u(se)],s0.prototype,"color",1),V1([u()],s0.prototype,"raycastTarget",2);let Eh=s0;class Th extends Eh{_flippedObject=!1;onAfterCreated(){this.uiObject&&!this._flippedObject&&(this._flippedObject=!0,this.uiObject.scale.y*=-1)}}var a2=Object.defineProperty,l2=Object.getOwnPropertyDescriptor,is=(o,e,t,i)=>{for(var n=i>1?void 0:i?l2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&a2(e,t,n),n};const oa=w("debugtext");var ut=(o=>(o[o.UpperLeft=0]="UpperLeft",o[o.UpperCenter=1]="UpperCenter",o[o.UpperRight=2]="UpperRight",o[o.MiddleLeft=3]="MiddleLeft",o[o.MiddleCenter=4]="MiddleCenter",o[o.MiddleRight=5]="MiddleRight",o[o.LowerLeft=6]="LowerLeft",o[o.LowerCenter=7]="LowerCenter",o[o.LowerRight=8]="LowerRight",o))(ut||{}),$1=(o=>(o[o.Normal=0]="Normal",o[o.Bold=1]="Bold",o[o.Italic=2]="Italic",o[o.BoldAndItalic=3]="BoldAndItalic",o))($1||{});class Xt extends Eh{alignment=0;verticalOverflow=0;horizontalOverflow=0;lineSpacing=1;supportRichText=!1;font;fontStyle=0;setAlphaFactor(e){super.setAlphaFactor(e),this.uiObject?.set({fontOpacity:this.color.alpha*this.alphaFactor}),this.markDirty()}get text(){return this._text}set text(e){e!==this._text&&(this._text=e,this.feedText(this.text,this.supportRichText),this.markDirty(),this.context.accessibility.updateElement(this,{label:this.text}))}set_text(e){this.text=e}get fontSize(){return this._fontSize}set fontSize(e){this._fontSize=e,this.uiObject?.set({fontSize:e})}sRGBTextColor=new oe(1,0,1);onColorChanged(){this.sRGBTextColor.copy(this.color),this.sRGBTextColor.convertLinearToSRGB(),this.uiObject?.set({color:this.sRGBTextColor,fontOpacity:this.color.alpha})}onParentRectTransformChanged(){super.onParentRectTransformChanged(),this.uiObject&&this.updateOverflow()}onBeforeCanvasRender(e){this.updateOverflow()}updateOverflow(){const e=this.uiObject?._overflow;e&&(e._needsUpdate=!0)}onCreate(e){oa&&console.log(this),this.horizontalOverflow==1&&(e.whiteSpace="pre"),this.verticalOverflow==0&&(this.context.renderer.localClippingEnabled=!0,e.overflow="hidden"),this.horizontalOverflow==1&&this.verticalOverflow==0,e.lineHeight=this.lineSpacing,delete e.backgroundOpacity,delete e.backgroundColor,oa&&(e.backgroundColor=16750848,e.backgroundOpacity=.5);const t=this.rectTransform;e={...e,...this.getTextOpts()},this.getAlignment(e),oa&&(e.backgroundColor=Math.random()*16777215,e.backgroundOpacity=.1),this.uiObject=t.createNewText(e),this.feedText(this.text,this.supportRichText)}onAfterAddedToScene(){super.onAfterAddedToScene(),this.handleTextRenderOnTop()}_text="";_fontSize=12;_textMeshUi=null;getTextOpts(){const e=this.fontSize,t={color:this.color,fontOpacity:this.color.alpha,fontSize:e,fontKerning:"normal"};return this.setFont(t,this.fontStyle),t}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"text",label:this.text,hidden:!1}),this._didHandleTextRenderOnTop=!1,this.uiObject&&this.uiObject.addAfterUpdate(()=>{this.setShadowComponentOwner(this.uiObject),this.markDirty()}),setTimeout(()=>this.markDirty(),10),this.canvas?.registerEventReceiver(this)}onDisable(){super.onDisable(),this.canvas?.unregisterEventReceiver(this),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){super.onDestroy(),this.context.accessibility.removeElement(this)}getAlignment(e){switch(e.flexDirection="column",this.alignment){case 0:case 3:case 6:e.textAlign="left";break;case 1:case 4:case 7:e.textAlign="center";break;case 2:case 5:case 8:e.textAlign="right";break}switch(this.alignment){default:case 0:case 1:case 2:e.alignItems="start";break;case 3:case 4:case 5:e.alignItems="center";break;case 6:case 7:case 8:e.alignItems="end";break}return e}feedText(e,t){if(oa&&console.log("feedText",this.uiObject,e,t),!!this.uiObject)if(this._textMeshUi||(this._textMeshUi=[]),this.uiObject.children.length=0,!t||e.length===0)this.uiObject.textContent=e;else{let i=this.getNextTag(e);if(i){if(i.startIndex>0){for(let r=this.uiObject.children.length-1;r>=0;r--){const a=this.uiObject.children[r];a.isUI&&(this.uiObject.remove(a),a.clear())}const s=new Ym({textContent:e.substring(0,i.startIndex),color:"inherit"});this.uiObject.add(s)}}else{this.uiObject.textContent="",this.setOptions({textContent:e});return}const n=[];for(;i;){const s=this.getNextTag(e,i.endIndex),r={fontFamily:this.uiObject?.get("fontFamily"),color:"inherit",textContent:""};if(s){r.textContent=this.getText(e,i,s),this.handleTag(i,r,n);const a=new Ym(r);this.uiObject?.add(a)}else{r.textContent=e.substring(i.endIndex),this.handleTag(i,r,n);const a=new Ym(r);this.uiObject?.add(a)}i=s}}}_didHandleTextRenderOnTop=!1;handleTextRenderOnTop(){this._didHandleTextRenderOnTop||(this._didHandleTextRenderOnTop=!0,this.startCoroutine(this.renderOnTopCoroutine()))}*renderOnTopCoroutine(){if(!this.canvas)return;const e=[],t=this.canvas,i={renderOnTop:t.renderOnTop,depthWrite:t.depthWrite,doubleSided:t.doubleSided};for(;;){let n=!1;if(this._textMeshUi)for(let s=0;s<this._textMeshUi.length;s++){if(e[s]===!0)continue;n=!0;const r=this._textMeshUi[s];r.textContent&&(Qu(r,i),e[s]=!0)}if(!n)break;yield}}handleTag(e,t,i){if(!e.isEndTag){if(e.type.includes("color")){const n=new r0(e,{color:t.color});if(i.push(n),e.type.length>6){const s=parseInt("0x"+e.type.substring(7));t.color=s}else t.color=new oe(1,1,1)}else if(e.type=="b"){this.setFont(t,1);const n=new r0(e,{fontWeight:700});i.push(n)}else if(e.type=="i"){this.setFont(t,2);const n=new r0(e,{fontStyle:"italic"});i.push(n)}}}getText(e,t,i){return e.substring(t.endIndex,i.startIndex)}getNextTag(e,t=0){const i=e.indexOf("<",t),n=e.indexOf(">",i);if(i>=0&&n>=0){const s=e.substring(i+1,n);return{type:s,startIndex:i,endIndex:n+1,isEndTag:s.startsWith("/")}}return null}setFont(e,t){if(!this.font)return;const i=this.font,n=this.getFamilyNameWithCorrectSuffix(i,t);oa&&console.log("Selected font family:"+n);let s=e_.getFontFamily(n);switch(s||(s=e_.addFontFamily(n)),e.fontFamily=s,t){default:case 0:e.fontWeight=400,e.fontStyle="normal";break;case 1:e.fontWeight=700,e.fontStyle="normal";break;case 2:e.fontWeight=400,e.fontStyle="italic";break;case 3:e.fontStyle="italic",e.fontWeight=400}let r=s.getVariant(e.fontWeight,e.fontStyle);if(!r){let a=n;a?.endsWith("-msdf.json")||(a+="-msdf.json");let l=n;l?.endsWith(".png")||(l+=".png"),r=s.addVariant(e.fontWeight,e.fontStyle,a,l),r?.addEventListener("ready",()=>{this.markDirty()})}}getFamilyNameWithCorrectSuffix(e,t){(e.startsWith("https:")||e.startsWith("http:"))&&(e=new URL(e).pathname);const i=e.lastIndexOf("-");if(i<0)return e;const n=e.substring(i+1)?.toLowerCase();if(c2.includes(n))return oa&&console.warn("Unsupported font style: "+n),e;const s=e.lastIndexOf("/");let r=e;s>=0&&(r=r.substring(s+1));const a=r[0]===r[0].toUpperCase(),l=e.substring(0,i>s?i:e.length);switch(oa&&console.log("Select font: ",e,$1[t],r,a,l),t){case 0:return a?l+"-Regular":l+"-regular";case 1:return a?l+"-Bold":l+"-bold";case 2:return a?l+"-Italic":l+"-italic";case 3:return a?l+"-BoldItalic":l+"-bolditalic";default:return e}}}is([u()],Xt.prototype,"alignment",2),is([u()],Xt.prototype,"verticalOverflow",2),is([u()],Xt.prototype,"horizontalOverflow",2),is([u()],Xt.prototype,"lineSpacing",2),is([u()],Xt.prototype,"supportRichText",2),is([u(URL)],Xt.prototype,"font",2),is([u()],Xt.prototype,"fontStyle",2),is([u()],Xt.prototype,"text",1),is([u()],Xt.prototype,"fontSize",1);class r0{tag;previousValues;constructor(e,t){this.tag=e,this.previousValues=t}}const c2=["medium","mediumitalic","black","blackitalic","thin","thinitalic","extrabold","light","lightitalic","semibold"];class Dl{static global_id=0;static getId(){return this.global_id++}id;content="";font=[];pointSize=144;width;height;depth;wrapMode;horizontalAlignment;verticalAlignment;material;setDepth(e){return this.depth=e,this}setPointSize(e){return this.pointSize=e,this}setHorizontalAlignment(e){return this.horizontalAlignment=e,this}setVerticalAlignment(e){return this.verticalAlignment=e,this}constructor(e){this.id=e}writeTo(e,t){t.beginBlock(`def Preliminary_Text "${this.id}"`,"(",!1),t.appendLine('prepend apiSchemas = ["MaterialBindingAPI"]'),t.closeBlock(")"),t.beginBlock(),this.content&&t.appendLine(`string content = "${this.content}"`),(!this.font||this.font.length<=0)&&(this.font||=[],this.font?.push("sans-serif"));const i=this.font.map(n=>`"${n}"`).join(", ");t.appendLine(`string[] font = [ ${i} ]`),t.appendLine(`double pointSize = ${this.pointSize}`),typeof this.width=="number"&&t.appendLine(`double width = ${this.width}`),typeof this.height=="number"&&t.appendLine(`double height = ${this.height}`),typeof this.depth=="number"&&t.appendLine(`double depth = ${this.depth}`),this.wrapMode&&t.appendLine(`token wrapMode = "${this.wrapMode}"`),this.horizontalAlignment&&t.appendLine(`token horizontalAlignment = "${this.horizontalAlignment}"`),this.verticalAlignment&&t.appendLine(`token verticalAlignment = "${this.verticalAlignment}"`),this.material!==void 0&&t.appendLine(`rel material:binding = </StageRoot/Materials/${Rp(this.material)}>`),t.closeBlock()}}class a0{static singleLine(e,t,i){const n=new Dl("text_"+Dl.getId());return n.content=e,t&&(n.pointSize=t),i&&(n.depth=i),n}static multiLine(e,t,i,n,s,r){const a=new Dl("text_"+Dl.getId());return a.content=e,a.width=t,a.height=i,a.horizontalAlignment=n,a.verticalAlignment=s,r!==void 0&&(a.wrapMode=r),a}}const h2=new J().makeRotationY(Math.PI),d2=new J().makeScale(-1,1,-1);class Wp{get extensionName(){return"text"}exportText(e,t,i){const n=S.getComponent(e,Xt);if(!n)return;const s=S.getComponent(e,Bn);let r=100,a=100;s&&(r=s.width,a=s.height);const l=h2.clone();s&&l.premultiply(d2),t.setMatrix(l);const c=n.color.clone();t.material=new yt({color:c,emissive:c}),t.addEventListener("serialize",(h,d)=>{let p=n.text;p=p.replace(/\r/g,""),p=p.replace(/\n/g,"\\n");const m=a0.multiLine(p,r,a,"center","bottom","flowing");this.setTextAlignment(m,n.alignment),this.setOverflow(m,n),t.material&&(m.material=t.material),m.pointSize=this.convertToTextSize(n.fontSize),m.depth=.001,m.writeTo(void 0,h)})}convertToTextSize(e){return 1/.0502*144*e}setOverflow(e,t){t.horizontalOverflow?e.wrapMode="singleLine":e.wrapMode="flowing"}setTextAlignment(e,t){switch(t){case ut.LowerLeft:case ut.MiddleLeft:case ut.UpperLeft:e.horizontalAlignment="left";break;case ut.LowerCenter:case ut.MiddleCenter:case ut.UpperCenter:e.horizontalAlignment="center";break;case ut.LowerRight:case ut.MiddleRight:case ut.UpperRight:e.horizontalAlignment="right";break}switch(t){case ut.LowerLeft:case ut.LowerCenter:case ut.LowerRight:e.verticalAlignment="bottom";break;case ut.MiddleLeft:case ut.MiddleCenter:case ut.MiddleRight:e.verticalAlignment="middle";break;case ut.UpperLeft:case ut.UpperCenter:case ut.UpperRight:e.verticalAlignment="top";break}}}var u2=Object.defineProperty,it=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&u2(e,t,n),n};const H1=w("debuguilayout");class sa{left=0;right=0;top=0;bottom=0;get vertical(){return this.top+this.bottom}get horizontal(){return this.left+this.right}}it([u()],sa.prototype,"left"),it([u()],sa.prototype,"right"),it([u()],sa.prototype,"top"),it([u()],sa.prototype,"bottom");class Ni extends R{_rectTransform=null;get rectTransform(){return this._rectTransform}onParentRectTransformChanged(e){this._needsUpdate=!0}_needsUpdate=!1;get isDirty(){return this._needsUpdate}get isLayoutGroup(){return!0}updateLayout(){this._rectTransform&&(H1&&console.warn("Layout Update",this.context.time.frame,this.name),this._needsUpdate=!1,this.onCalculateLayout(this._rectTransform))}childAlignment=0;reverseArrangement=!1;spacing=0;padding;minWidth=0;minHeight=0;flexibleHeight=0;flexibleWidth=0;preferredHeight=0;preferredWidth=0;start(){this._needsUpdate=!0}onEnable(){H1&&console.log(this.name,this),this._rectTransform=this.gameObject.getComponent(Bn);const e=this.gameObject.getComponentInParent(jl);e&&e.registerLayoutGroup(this),this._needsUpdate=!0}onDisable(){const e=this.gameObject.getComponentInParent(jl);e&&e.unregisterLayoutGroup(this)}set m_Spacing(e){e!==this.spacing&&(this._needsUpdate=!0,this.spacing=e)}get m_Spacing(){return this.spacing}}it([u()],Ni.prototype,"childAlignment"),it([u()],Ni.prototype,"reverseArrangement"),it([u()],Ni.prototype,"spacing"),it([u(sa)],Ni.prototype,"padding"),it([u()],Ni.prototype,"minWidth"),it([u()],Ni.prototype,"minHeight"),it([u()],Ni.prototype,"flexibleHeight"),it([u()],Ni.prototype,"flexibleWidth"),it([u()],Ni.prototype,"preferredHeight"),it([u()],Ni.prototype,"preferredWidth");class Qs extends Ni{childControlHeight=!0;childControlWidth=!0;childForceExpandHeight=!1;childForceExpandWidth=!1;childScaleHeight=!1;childScaleWidth=!1;onCalculateLayout(e){const t=this.primaryAxis,i=e.width;let n=i;const s=e.height;let r=s;n-=this.padding.horizontal,r-=this.padding.vertical,t==="x"?this.padding.horizontal:this.padding.vertical;const a=t==="x",l=a?"y":"x",c=a?this.childControlWidth:this.childControlHeight,h=a?this.childControlHeight:this.childControlWidth,d=a?this.childForceExpandWidth:this.childForceExpandHeight,p=a?this.childForceExpandHeight:this.childForceExpandWidth,m=a?r:n,f=a?i:s,g=.5*(a?this.childAlignment%3:Math.floor(this.childAlignment/3));let y=0;a?y+=this.padding.left:y+=this.padding.top;let _=0,v=0;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],W=S.getComponent(V,Bn);W?.activeAndEnabled&&(v+=1,a?_+=W.width:_+=W.height)}let P=0;const k=this.spacing*(v-1);if(d||c){let L=0;a?L=n-=k:L=r-=k,v>0&&(P=L/v)}let O=0;O+=this.padding.left,O-=this.padding.right,g!==0&&(y=f-_,y*=g,y-=k*g,a?(y-=this.padding.right*g,y+=this.padding.left*(1-g),y<this.padding.left&&(y=this.padding.left)):(y-=this.padding.bottom*g,y+=this.padding.top*(1-g),y<this.padding.top&&(y=this.padding.top)));let j=1;for(let L=0;L<this.gameObject.children.length;L++){const V=this.gameObject.children[L],W=S.getComponent(V,Bn);if(W?.activeAndEnabled){W.pivot?.set(.5,.5),W.anchorMin.set(0,1),W.anchorMax.set(0,1);const G=i*.5+O*.5;W.anchoredPosition.x!==G&&(W.anchoredPosition.x=G);const X=s*-.5;W.anchoredPosition.y!==X&&(W.anchoredPosition.y=X),p&&h&&W.sizeDelta[l]!==m&&(W.sizeDelta[l]=m),d&&c&&W.sizeDelta[t]!==P&&(W.sizeDelta[t]=P);const E=a?W.width:W.height,$=E*.5;if(y+=$,d){const he=P*j-P*.5;he>y&&(y=he-P*.5+E+this.padding.left,y-=$)}let q=y;t==="y"&&(q=-q),W.anchoredPosition[t]!==q&&(W.anchoredPosition[t]=q),y+=$,y+=this.spacing,j+=1}}}}it([u()],Qs.prototype,"childControlHeight"),it([u()],Qs.prototype,"childControlWidth"),it([u()],Qs.prototype,"childForceExpandHeight"),it([u()],Qs.prototype,"childForceExpandWidth"),it([u()],Qs.prototype,"childScaleHeight"),it([u()],Qs.prototype,"childScaleWidth");class l0 extends Qs{get primaryAxis(){return"y"}}class c0 extends Qs{get primaryAxis(){return"x"}}class h0 extends Ni{onCalculateLayout(){}}var p2=Object.defineProperty,m2=Object.getOwnPropertyDescriptor,fo=(o,e,t,i)=>{for(var n=i>1?void 0:i?m2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&p2(e,t,n),n},G1=(o=>(o[o.ScreenSpaceOverlay=0]="ScreenSpaceOverlay",o[o.ScreenSpaceCamera=1]="ScreenSpaceCamera",o[o.WorldSpace=2]="WorldSpace",o[o.Undefined=-1]="Undefined",o))(G1||{});const d0=w("debuguilayout"),cn=class KS extends kh{get isCanvas(){return!0}get screenspace(){return this.renderMode!==2}set renderOnTop(e){e!==this._renderOnTop&&(this._renderOnTop=e,this.onRenderSettingsChanged())}get renderOnTop(){return this._renderOnTop!==void 0?this._renderOnTop:!!(this.screenspace&&this._renderMode===0)}_renderOnTop;set depthWrite(e){this._depthWrite!==e&&(this._depthWrite=e,this.onRenderSettingsChanged())}get depthWrite(){return this._depthWrite}_depthWrite=!1;set doubleSided(e){this._doubleSided!==e&&(this._doubleSided=e,this.onRenderSettingsChanged())}get doubleSided(){return this._doubleSided}_doubleSided=!0;set castShadows(e){this._castShadows!==e&&(this._castShadows=e,this.onRenderSettingsChanged())}get castShadows(){return this._castShadows}_castShadows=!1;set receiveShadows(e){this._receiveShadows!==e&&(this._receiveShadows=e,this.onRenderSettingsChanged())}get receiveShadows(){return this._receiveShadows}_receiveShadows=!1;get renderMode(){return this._renderMode}set renderMode(e){this._renderMode!==e&&(this._renderMode=e,this.onRenderSettingsChanged())}_renderMode=-1;_rootCanvas;set rootCanvas(e){this._rootCanvas instanceof KS||(this._rootCanvas=e)}get rootCanvas(){return this._rootCanvas}_scaleFactor=1;get scaleFactor(){return this._scaleFactor}set scaleFactor(e){this._scaleFactor=e}worldCamera;planeDistance=-1;awake(){this.shadowComponent=this.gameObject,this.previousParent=this.gameObject.parent,d0&&console.log("Canvas.Awake()",this.previousParent?.name+"/"+this.gameObject.name),super.awake()}start(){this.applyRenderSettings()}onEnable(){super.onEnable(),this._updateRenderSettingsRoutine=void 0,this._lastMatrixWorld=new J,this.applyRenderSettings(),document.addEventListener("resize",this._boundRenderSettingsChanged),this.context.pre_render_callbacks.push(this.onBeforeRenderRoutine),this.context.post_render_callbacks.push(this.onAfterRenderRoutine)}onDisable(){super.onDisable(),document.removeEventListener("resize",this._boundRenderSettingsChanged);const e=this.context.pre_render_callbacks.indexOf(this.onBeforeRenderRoutine);e!==-1&&this.context.pre_render_callbacks.splice(e,1);const t=this.context.post_render_callbacks.indexOf(this.onAfterRenderRoutine);t!==-1&&this.context.post_render_callbacks.splice(t,1)}_boundRenderSettingsChanged=this.onRenderSettingsChanged.bind(this);previousParent=null;_lastMatrixWorld=null;_rectTransforms=[];registerTransform(e){this._rectTransforms.push(e)}unregisterTransform(e){const t=this._rectTransforms.indexOf(e);t!==-1&&this._rectTransforms.splice(t,1)}_layoutGroups=new Map;registerLayoutGroup(e){const t=e.gameObject;this._layoutGroups.set(t,e)}unregisterLayoutGroup(e){const t=e.gameObject;this._layoutGroups.delete(t)}_receivers=[];registerEventReceiver(e){this._receivers.push(e)}unregisterEventReceiver(e){const t=this._receivers.indexOf(e);t!==-1&&this._receivers.splice(t,1)}async onEnterXR(e){this.screenspace?(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!1):(this.gameObject.visible=!1,await fc(1).then(()=>{this.gameObject.visible=!0}))}onLeaveXR(e){this.screenspace&&(e.xr.isVR||e.xr.isPassThrough)&&(this.gameObject.visible=!0)}onBeforeRenderRoutine=()=>{if(this.previousParent=this.gameObject.parent,(this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.gameObject.visible=!1,this.gameObject.removeFromParent();return}this.renderOnTop||this.screenspace?this.gameObject.removeFromParent():(this.onUpdateRenderMode(),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.shadowComponent?.updateWorldMatrix(!0,!0),this.invokeBeforeRenderEvents(),ci.ensureUpdateMeshUI(t_,this.context))};onAfterRenderRoutine=()=>{if((this.context.xr?.isVR||this.context.xr?.isPassThrough)&&this.screenspace){this.previousParent?.add(this.gameObject);return}if((this.screenspace||this.renderOnTop)&&this.previousParent&&this.context.mainCamera){this.screenspace?this.context.mainCamera?.add(this.gameObject):this.previousParent.add(this.gameObject);const e=this.context.renderer.autoClear,t=this.context.renderer.autoClearColor;this.context.renderer.autoClear=!1,this.context.renderer.autoClearColor=!1,this.context.renderer.clearDepth(),this.onUpdateRenderMode(!0),this.handleLayoutUpdates(),this.shadowComponent?.updateMatrixWorld(!0),this.invokeBeforeRenderEvents(),ci.ensureUpdateMeshUI(t_,this.context,!0),this.context.renderer.render(this.gameObject,this.context.mainCamera),this.context.renderer.autoClear=e,this.context.renderer.autoClearColor=t,this.previousParent.add(this.gameObject)}this._lastMatrixWorld?.copy(this.gameObject.matrixWorld)};invokeBeforeRenderEvents(){for(const e of this._receivers)e.onBeforeCanvasRender?.(this)}handleLayoutUpdates(){this._lastMatrixWorld===null&&(this._lastMatrixWorld=new J);const e=!this._lastMatrixWorld.equals(this.gameObject.matrixWorld);d0&&e&&console.log("Canvas Layout changed",this.context.time.frameCount,this.name);for(const t of this._rectTransforms){e&&t.markDirty();let i=this._layoutGroups.get(t.gameObject);t.isDirty&&!i&&(i=t.gameObject.getComponentInParent(Ni)),(t.isDirty||i?.isDirty)&&(d0&&console.log("CANVAS UPDATE ### "+t.name+" ##################################### "+this.context.time.frame),i?.updateLayout(),t.updateTransform())}}applyRenderSettings(){this.onRenderSettingsChanged()}_updateRenderSettingsRoutine;onRenderSettingsChanged(){this._updateRenderSettingsRoutine||(this._updateRenderSettingsRoutine=this.startCoroutine(this._updateRenderSettingsDelayed(),xe.OnBeforeRender))}*_updateRenderSettingsDelayed(){if(yield,this._updateRenderSettingsRoutine=void 0,this.shadowComponent){this.onUpdateRenderMode(),Qu(this.shadowComponent,this);for(const e of S.getComponentsInChildren(this.gameObject,gn))Qu(e.shadowComponent,this)}}_activeRenderMode=-1;_lastWidth=-1;_lastHeight=-1;onUpdateRenderMode(e=!1){if(!e&&this._renderMode===this._activeRenderMode&&this._lastWidth===this.context.domWidth&&this._lastHeight===this.context.domHeight)return;this._activeRenderMode=this._renderMode;let t=this.context.mainCameraComponent,i=10;switch(t&&t.nearClipPlane>0&&t.farClipPlane>0&&(i=D.lerp(t.nearClipPlane,t.farClipPlane,.01)),this._renderMode===1&&(this.worldCamera&&(t=this.worldCamera),this.planeDistance>0&&(i=this.planeDistance)),this._renderMode){case 0:case 1:if(this._lastWidth=this.context.domWidth,this._lastHeight=this.context.domHeight,!t)return;const n=i+.01;this.gameObject.position.x=0,this.gameObject.position.y=0,this.gameObject.position.z=-n,this.gameObject.quaternion.identity();const s=this.gameObject.getComponent(Bn);let r=!1;s.sizeDelta.x!==this.context.domWidth&&(r=!0),s.sizeDelta.y!==this.context.domHeight&&(r=!0);const a=t.fieldOfView*Math.PI/180,l=2*Math.tan(a/2)*Math.abs(n);this.gameObject.scale.x=l/this.context.domHeight,this.gameObject.scale.y=l/this.context.domHeight,this.gameObject.scale.z=.01,r&&(s.sizeDelta.x=this.context.domWidth,s.sizeDelta.y=this.context.domHeight,s?.markDirty());break;case 2:this._lastWidth=-1,this._lastHeight=-1;break}}};fo([u()],cn.prototype,"renderOnTop",1),fo([u()],cn.prototype,"depthWrite",1),fo([u()],cn.prototype,"doubleSided",1),fo([u()],cn.prototype,"castShadows",1),fo([u()],cn.prototype,"receiveShadows",1),fo([u()],cn.prototype,"renderMode",1),fo([u(cn)],cn.prototype,"rootCanvas",1),fo([u()],cn.prototype,"scaleFactor",1),fo([u(_i)],cn.prototype,"worldCamera",2),fo([u()],cn.prototype,"planeDistance",2);let jl=cn;var g2=Object.defineProperty,f2=Object.getOwnPropertyDescriptor,u0=(o,e,t,i)=>{for(var n=i>1?void 0:i?f2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&g2(e,t,n),n};class Ys extends R{get alpha(){return this._alpha}set alpha(e){e!==this._alpha&&(this._alpha=e,this.markDirty())}get isCanvasGroup(){return!0}_alpha=1;interactable=!0;blocksRaycasts=!0;_isDirty=!1;markDirty(){this._isDirty||(this._isDirty=!0,this.startCoroutine(this.applyChangesDelayed(),xe.OnBeforeRender))}*applyChangesDelayed(){this._isDirty=!1,this.applyChangesNow()}_buffer=[];applyChangesNow(){this._buffer.length=0;for(const e of S.getComponentsInChildren(this.gameObject,gn,this._buffer)){const t=e;t.setAlphaFactor&&t.setAlphaFactor(this._alpha)}}}u0([u()],Ys.prototype,"alpha",1),u0([u()],Ys.prototype,"interactable",2),u0([u()],Ys.prototype,"blocksRaycasts",2);class p0{get extensionName(){return"tmui"}onExportObject(e,t,i){const n=S.getComponent(e,jl);if(n&&n.enabled&&n.renderMode===G1.WorldSpace){const s=new Wp,r=S.getComponent(e,Bn),a=S.getComponent(e,Ys),l=new Array;if(r){if(!S.isActiveSelf(e)){const d=S.isActiveSelf(e);S.setActive(e,!0),r.onEnable(),r.updateTransform(),l.push(()=>{r.onDisable(),S.setActive(e,d)})}e.traverse(d=>{if(!S.isActiveInHierarchy(d)){const p=S.isActiveSelf(d);S.setActive(d,!0);const m=S.getComponent(d,gn);m&&(m.onEnable(),l.push(()=>{m.onDisable()}));const f=S.getComponent(d,Bn);f&&(f.onEnable(),f.updateTransform(),f.onApplyTransform(),l.push(()=>{f.onDisable()}));const g=S.getComponent(d,Xt);g&&(g.onEnable(),l.push(()=>{g.onDisable()})),l.push(()=>{S.setActive(d,p)})}}),r.width,r.height;const c=lt.createEmpty(),h=r.shadowComponent;if(t.add(c),h){const d=h.matrix;c.setMatrix(d);const p=new Map,m=new Map;p.set(h,c),m.set(h,a?a.alpha:1),h.traverse(f=>{if(f===h)return;const g=lt.createEmpty();g.setMatrix(f.matrix);const y=f.parent,_=!!y&&typeof y.textContent=="string"&&y.textContent.length>0;let v=m.get(y)||1;const P=S.getComponent(f,Ys);if(P&&(v*=P.alpha),f instanceof H&&_){const O=f[Li];O?s.exportText(O.gameObject,g,i):console.error("Error when exporting UI: shadow component owner not found. This is likely a bug.",f)}if(f instanceof H&&!_){const O=f.geometry.clone();O.scale(1,1,-1),this.flipWindingOrder(O),g.geometry=O;const j=new oe,L=f.material.opacity;j.copy(f.material.color),g.material=new Ce({color:j,opacity:L*v,map:f.material.map,transparent:!0})}p.set(f,g),m.set(f,v);const k=p.get(y);if(!k){console.error("Error when exporting UI: shadow component parent not found!",f,f.parent);return}k.add(g)})}}for(const c of l)c()}}flipWindingOrder(e){const t=e.index.array;for(let i=0,n=t.length/3;i<n;i++){const s=t[i*3];t[i*3]=t[i*3+2],t[i*3+2]=s}e.index.needsUpdate=!0}}const Ah=w("debugusdz");function y2(o,e){const t=[],i=S.getComponentsInChildren(o,vt),n=S.getComponentsInChildren(o,Vt),s=new Array,r=new Array;if(e.injectImplicitBehaviours)for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;const l=a.runtimeAnimatorController.activeState;if(!l||!l.motion||!l.motion.clip||l.motion.clip.tracks?.length<1||s.includes(a))continue;const c=new wh;c.animator=a,c.stateName=l.name,c.trigger="start",c.name="PlayAnimationOnClick_implicitAtStart_"+c.stateName;const h=new M;S.addComponent(h,c),r.push(h),s.push(a),o.add(h)}else for(const a of i){if(!a||!a.runtimeAnimatorController||!a.enabled)continue;Ah&&console.log(a);const l=[];for(const c of a.runtimeAnimatorController.enumerateActions()){Ah&&console.log(c);const h=c.getClip();l.includes(h)||l.push(h)}t.push({root:a.gameObject,clips:l})}if(e.injectImplicitBehaviours)for(const a of n){if(!a||!a.clip||!a.enabled||!a.playAutomatically||s.includes(a))continue;const l=new wh;l.animation=a,l.stateName=a.clip.name,l.trigger="start",l.name="PlayAnimationOnClick_implicitAtStart_"+l.stateName;const c=new M;S.addComponent(c,l),r.push(c),s.push(a),o.add(c)}else for(const a of n){Ah&&console.log(a);const l=[];for(const c of a.animations)l.includes(c)||l.push(c);t.push({root:a.gameObject,clips:l})}Ah&&t?.length>0&&console.log("USDZ Animation Clips without behaviours",t);for(const a of t)for(const l of a.clips)e.registerAnimation(a.root,l);return r}function b2(o,e){const t=S.getComponentsInChildren(o,Bi),i=S.getComponentsInChildren(o,$s),n=new Array,s=new Array;Ah&&console.log({audioSources:t,playAudioOnClicks:i});for(const r of i){if(!r.target)continue;const a=t.indexOf(r.target);a>-1&&t.splice(a,1)}for(const r of t){if(!r||!r.clip||r.volume<=0||n.includes(r))continue;const a=new $s;a.target=r,a.name="PlayAudioOnClick_implicitAtStart_",a.trigger="start";const l=new M;S.addComponent(l,a),console.log("implicit PlayAudioOnStart",l,a),s.push(l),n.push(r),o.add(l)}return s}function _2(o){return new Ft("DisableAtStart",qt.sceneStartTrigger(),fe.fadeAction(o,0,!1))}function q1(o,e){const t=o.domElement.shadowRoot.querySelector("link[rel='ar']");if(t)return t;const i=document.createElement("div");i.classList.add("menu"),i.classList.add("quicklook-menu"),i.style.display="none",i.style.visibility="hidden";const n=document.createElement("button");n.id="open-in-ar",e?(n.innerText="View in AR",n.title="View this scene in AR. The scene will be exported to USDZ and opened with Apple's QuickLook."):(n.innerText="View in AR",n.title="Download this scene for AR. Open the downloaded USDZ file to view it in AR using Apple's QuickLook."),i.appendChild(n);const s=document.createElement("a");s.id="needle-usdz-link",s.style.display="none",s.rel="ar",s.href="",s.target="_blank",i.appendChild(s);const r=document.createElement("img");return r.id="button",s.appendChild(r),o.domElement.shadowRoot.appendChild(i),s}var v2=Object.defineProperty,Tt=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&v2(e,t,n),n};const At=w("debugusdz"),w2=w("debugusdzpruning");class ra{callToAction;checkoutTitle;checkoutSubtitle;callToActionURL}Tt([u()],ra.prototype,"callToAction"),Tt([u()],ra.prototype,"checkoutTitle"),Tt([u()],ra.prototype,"checkoutSubtitle"),Tt([u()],ra.prototype,"callToActionURL");const xi=class Ca extends R{static beforeExport=new ae;static afterExport=new ae;static beforeLODExport=new ae;objectToExport=void 0;autoExportAnimations=!0;autoExportAudioSources=!0;exportFileName=void 0;customUsdzFile=void 0;customBranding;anchoringType="plane";maxTextureSize=2048;planeAnchoringAlignment="horizontal";interactive=!0;physics=!0;allowCreateQuicklookButton=!0;quickLookCompatible=!0;extensions=[];link;button;start(){At&&(console.log("USDZExporter",this),console.log("Debug USDZ Mode. Press 'T' to export"),window.addEventListener("keydown",e=>{e.key==="t"&&this.exportAndOpen()})),this.objectToExport||(this.objectToExport=this.gameObject),!this.objectToExport?.children?.length&&!this.objectToExport?.isMesh&&(this.objectToExport=this.context.scene)}onEnable(){const e=I.supportsQuickLookAR(),t=I.isiOS()||I.isiPad();!this.button&&(At||e||t)&&(this.allowCreateQuicklookButton&&(this.button=this.createQuicklookButton()),this.lastCallback=this.quicklookCallback.bind(this),this.link=q1(this.context,e),this.link.addEventListener("message",this.lastCallback)),At&&ke("USDZ Exporter enabled: "+this.name),document.getElementById("open-in-ar")?.addEventListener("click",this.onClickedOpenInARElement),Bc.registerExporter(this)}onDisable(){this.button?.remove(),this.link?.removeEventListener("message",this.lastCallback),At&&ke("USDZ Exporter disabled: "+this.name),document.getElementById("open-in-ar")?.removeEventListener("click",this.onClickedOpenInARElement),Bc.unregisterExporter(this)}onClickedOpenInARElement=e=>{e.preventDefault(),this.exportAndOpen()};async exportAsync(){return this.exportAndOpen()}async exportAndOpen(){let e=this.exportFileName??this.objectToExport?.name??this.name;if(e+="-"+c1(),Kn()||(e!==""&&(e+="-"),e+="MadeWithNeedle"),this.link||(this.link=q1(this.context,I.supportsQuickLookAR())),this.customUsdzFile)return At&&console.log("Exporting custom usdz",this.customUsdzFile),this.openInQuickLook(this.customUsdzFile,e),null;if(!this.objectToExport)return console.warn("No object to export",this),null;Ca.beforeExport.invoke({exporter:this});const t=await this.export(this.objectToExport).finally(()=>{Ca.afterExport.invoke({exporter:this})});return t?(At&&console.log("USDZ generation done. Downloading as "+e),this.openInQuickLook(t,e),t):(console.error("USDZ generation failed. Please report a bug",this),null)}async export(e){if(!e)return console.warn("No object to export"),null;const t=this._currentExportTasks.get(e);if(t)return t;const i=this.internalExport(e);return i instanceof Promise?(this._currentExportTasks.set(e,i),i.then(n=>(this._currentExportTasks.delete(e),n)).catch(n=>(this._currentExportTasks.delete(e),console.error("Error during USDZ export \u2013 please report a bug!",n),null))):i}_currentExportTasks=new Map;_previousTimeScale=1;async internalExport(e){le.start("export-usdz",{onProgress:k=>{this.dispatchEvent(new CustomEvent("export-progress",{detail:{progress:k}}))}}),le.report("export-usdz",{message:"Starting export",totalSteps:40,currentStep:0}),le.report("export-usdz",{message:"Load progressive textures",autoStep:5}),le.start("export-usdz-textures","export-usdz");const t=S.getComponentsInChildren(e,wi);for(const k of t)k&&k.enabled&&k.updateSprite(!0);const i=S.getComponentsInChildren(e,ni),n=new Array;let s=0;for(const k of i){for(const O of k.sharedMeshes)if(O){let j=0;const L={exporter:this,type:"mesh",object:k.gameObject,mesh:O};if(Ca.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){At&&console.warn("Skipping LOD export for mesh due to overrideLevel -1",k.gameObject,O);continue}else L.overrideLevel>=0&&(j=L.overrideLevel,At&&console.log("Overriding LOD level for mesh export to level "+j+" "+O.name));const V=He.assignMeshLOD(O,j);V instanceof Promise&&n.push(new Promise((W,G)=>{V.then(()=>{s++,le.report("export-usdz-textures",{message:"Loaded progressive mesh",currentStep:s,totalSteps:n.length}),W()}).catch(X=>G(X))}))}for(const O of k.sharedMaterials)if(O){let j=0;const L={exporter:this,type:"texture",object:k.gameObject,material:O};if(Ca.beforeLODExport.invoke(L),L.overrideLevel!==void 0)if(L.overrideLevel===-1){At&&console.warn("Skipping LOD assignment due to overrideLevel -1",k.gameObject,O);continue}else L.overrideLevel>=0&&(j=L.overrideLevel,At&&console.log("Overriding LOD level for texture export to level "+j+" "+O.name));const V=He.assignTextureLOD(O,j);V instanceof Promise&&n.push(new Promise((W,G)=>{V.then(()=>{s++,le.report("export-usdz-textures",{message:"Loaded progressive texture",currentStep:s,totalSteps:n.length}),W()}).catch(X=>G(X))}))}}At&&ke("Progressive Loading: "+n.length),await Promise.all(n),At&&ke("Progressive Loading: done"),le.end("export-usdz-textures");const r=li.Global.Mask;li.Global.Set(lo.AR);const a=new g1,l=new Ap(this.quickLookCompatible);let c;const h=[];this.interactive&&(h.push(new t0),h.push(new Oa),globalThis.NEEDLE_USE_RAPIER&&S.getComponentsInChildren(e,Je).length>0&&(this.physics?(c=new i0,h.push(c)):A()&&console.warn("USDZExporter: Physics export is disabled, but there are active Rigidbody components in the scene. They will not be exported.")),h.push(new Wp),h.push(new p0));const d=[l,...h,...this.extensions],p={self:this,exporter:a,extensions:d,object:e};le.report("export-usdz","Invoking before-export"),this.dispatchEvent(new CustomEvent("before-export",{detail:p})),this.applyWebARSessionRoot(),this._previousTimeScale=this.context.time.timeScale,this.context.time.timeScale=0,le.report("export-usdz","auto export animations and audio sources");const m=new Array;this.autoExportAnimations&&m.push(...y2(e,l)),d.find(k=>k.extensionName==="Audio")&&this.autoExportAudioSources&&m.push(...b2(e)),a.debug=At,a.pruneUnusedNodes=!w2;const f=ka.instance.objs.map(k=>k.batchedMesh);a.keepObject=k=>{let O=!0;const j=S.getComponent(k,ni);return j&&!j.enabled&&(O=!1),O&&f.includes(k)&&(O=!1),O&&S.getComponentInParent(k,gh)&&(O=!1),O&&S.getComponentInParent(k,io)&&(O=!1),At&&!O&&console.log("USDZExporter: Discarding object",k),O},a.beforeWritingDocument=()=>{if(A()&&l&&c){const k=l.animatedRoots;for(const O of k){const j=S.getComponentsInChildren(O,Je).filter(V=>V.enabled),L=S.getComponents(O,rn).filter(V=>V.enabled&&!V.isTrigger);(j.length>0||L.length>0)&&console.error("An animated object has physics components in its child hierarchy. This can lead to undefined behaviour due to a bug in Apple's QuickLook (FB15925487). Remove the physics components from child objects or verify that you get the expected results.",O)}}};const g=new Array;this.objectToExport&&this.quickLookCompatible&&this.interactive&&this.objectToExport.traverse(k=>{k.visible||g.push(k)});const y=d.find(k=>k.extensionName==="Behaviour");this.interactive&&y&&g.length>0&&y.addBehavior(_2(g));let _=!0;this.quickLookCompatible&&!this.interactive&&(_=!1),this.anchoringType!=="plane"&&this.anchoringType!=="none"&&this.anchoringType!=="image"&&this.anchoringType!=="face"&&(this.anchoringType="plane"),this.planeAnchoringAlignment!=="horizontal"&&this.planeAnchoringAlignment!=="vertical"&&this.planeAnchoringAlignment!=="any"&&(this.planeAnchoringAlignment="horizontal"),le.report("export-usdz","Invoking exporter.parse");const v=await a.parse(this.objectToExport,{ar:{anchoring:{type:this.anchoringType},planeAnchoring:{alignment:this.planeAnchoringAlignment}},extensions:d,quickLookCompatible:this.quickLookCompatible,maxTextureSize:this.maxTextureSize,exportInvisible:_}),P=new Blob([v],{type:"model/vnd.usdz+zip"});this.revertWebARSessionRoot(),this.context.time.timeScale=this._previousTimeScale,le.report("export-usdz","Invoking after-export"),this.dispatchEvent(new CustomEvent("after-export",{detail:p}));for(const k of m)S.destroy(k);return li.Global.Set(r),le.end("export-usdz"),P}openInQuickLook(e,t){const i=e instanceof Blob?URL.createObjectURL(e):e,n=this.buildQuicklookOverlay();At&&console.log("QuickLook Overlay",n);const s=n.callToAction?encodeURIComponent(n.callToAction):"",r=n.checkoutTitle?encodeURIComponent(n.checkoutTitle):"",a=n.checkoutSubtitle?encodeURIComponent(n.checkoutSubtitle):"";this.link.href=i+`#callToAction=${s}&checkoutTitle=${r}&checkoutSubtitle=${a}&callToActionURL=${n.callToActionURL}`,this.lastCallback||(this.lastCallback=this.quicklookCallback.bind(this),this.link.addEventListener("message",this.lastCallback)),this.link.download=t+".usdz",this.link.click()}download(e,t){Ca.save(e,t)}static save(e,t){const i=document.createElement("a");i.style.display="none",document.body.appendChild(i),typeof e=="string"?i.href=e:i.href=URL.createObjectURL(e),i.download=t,i.click(),i.remove()}lastCallback;quicklookCallback(e){if(e?.data=="_apple_ar_quicklook_button_tapped"){At&&be("Quicklook closed via call to action button");var t=new CustomEvent("quicklook-button-tapped",{detail:this});if(this.dispatchEvent(t),!t.defaultPrevented){const i=new URLSearchParams(this.link.href);if(i){const n=i.get("callToActionURL");At&&ke("Quicklook url: "+n),n&&(Kn()?globalThis.open(n,"_blank"):console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing",n))}}}}buildQuicklookOverlay(){const e={};return this.customBranding&&Object.assign(e,this.customBranding),Kn()||(console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing"),e.callToAction="Close",e.checkoutTitle="\u{1F335} Made with Needle",e.checkoutSubtitle="_"),(e.callToAction?.length||e.checkoutTitle?.length||e.checkoutSubtitle?.length)&&(e.callToAction?.length||(e.callToAction="\0"),e.checkoutTitle?.length||(e.checkoutTitle="\0"),e.checkoutSubtitle?.length||(e.checkoutSubtitle="\0")),this.dispatchEvent(new CustomEvent("quicklook-overlay",{detail:e})),e}static invertForwardMatrix=new J().makeRotationY(Math.PI);static invertForwardQuaternion=new N().setFromEuler(new ct(0,Math.PI,0));_rootSessionRootWasAppliedTo=null;_rootPositionBeforeExport=new b;_rootRotationBeforeExport=new N;_rootScaleBeforeExport=new b;getARScaleAndTarget(){if(!this.objectToExport)return{scale:1,_invertForward:!1,target:this.gameObject,sessionRoot:null};const e=S.findObjectOfType(Up);let t=S.getComponentInParent(this.objectToExport,vn);t||(t=S.getComponentInChildren(this.objectToExport,vn));let i=1,n=!1;const s=this.objectToExport;return e?i=e.arScale:t&&(i=t.arScale,n=t.invertForward),{scale:1/i,_invertForward:n,target:s,sessionRoot:t?.gameObject??null}}applyWebARSessionRoot(){if(!this.objectToExport)return;const{scale:e,_invertForward:t,target:i,sessionRoot:n}=this.getARScaleAndTarget(),s=n?.matrixWorld.clone().invert();this._rootSessionRootWasAppliedTo=i,this._rootPositionBeforeExport.copy(i.position),this._rootRotationBeforeExport.copy(i.quaternion),this._rootScaleBeforeExport.copy(i.scale),i.scale.multiplyScalar(e),t&&i.quaternion.multiply(Ca.invertForwardQuaternion),i.updateMatrix(),i.updateMatrixWorld(!0),n&&s&&i.matrix.premultiply(s)}revertWebARSessionRoot(){if(!this.objectToExport||!this._rootSessionRootWasAppliedTo)return;const e=this._rootSessionRootWasAppliedTo;e.position.copy(this._rootPositionBeforeExport),e.quaternion.copy(this._rootRotationBeforeExport),e.scale.copy(this._rootScaleBeforeExport),e.updateMatrix(),e.updateMatrixWorld(!0),this._rootSessionRootWasAppliedTo=null}createQuicklookButton(){const e=pr.getOrCreate().createQuicklookButton();return e.parentNode||this.context.menu.appendChild(e),e}};Tt([u(M)],xi.prototype,"objectToExport"),Tt([u()],xi.prototype,"autoExportAnimations"),Tt([u()],xi.prototype,"autoExportAudioSources"),Tt([u()],xi.prototype,"exportFileName"),Tt([u(URL)],xi.prototype,"customUsdzFile"),Tt([u(ra)],xi.prototype,"customBranding"),Tt([u()],xi.prototype,"anchoringType"),Tt([u()],xi.prototype,"maxTextureSize"),Tt([u()],xi.prototype,"planeAnchoringAlignment"),Tt([u()],xi.prototype,"interactive"),Tt([u()],xi.prototype,"physics"),Tt([u()],xi.prototype,"allowCreateQuicklookButton"),Tt([u()],xi.prototype,"quickLookCompatible");let yo=xi;jA({find:()=>ll(yo),create:()=>new yo});var x2=Object.defineProperty,S2=Object.getOwnPropertyDescriptor,m0=(o,e,t,i)=>{for(var n=S2(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&x2(e,t,n),n};class Bl extends R{get fog(){return this._fog||(this._fog=new Rb(0,0,50)),this._fog}get mode(){return 1}set near(e){this.fog.near=e}get near(){return this.fog.near}set far(e){this.fog.far=e}get far(){return this.fog.far}set color(e){this.fog.color.copy(e)}get color(){return this.fog.color}_fog;onEnable(){this.scene.fog=this.fog}onDisable(){this.scene.fog===this._fog&&(this.scene.fog=null)}}m0([u()],Bl.prototype,"near"),m0([u()],Bl.prototype,"far"),m0([u(oe)],Bl.prototype,"color");var C2=Object.defineProperty,g0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&C2(e,t,n),n};class aa extends R{objectBounds=!1;color;isGizmo=!0;_gizmoObject=null;_boxHelper=null;onEnable(){this.isGizmo&&!kc||(this._gizmoObject||(this.objectBounds?this._gizmoObject=new rP(this.gameObject,this.color??16776960):(this.objectBounds=!1,this._gizmoObject=wf(this.color??16776960))),this.objectBounds?(this.scene.add(this._gizmoObject),this._boxHelper=this._gizmoObject,this.startCoroutine(this.syncObjectBounds(),xe.OnBeforeRender)):this.gameObject.add(this._gizmoObject))}onDisable(){this._gizmoObject&&this.gameObject.remove(this._gizmoObject)}*syncObjectBounds(){for(;this._boxHelper;)this._boxHelper?.update(),yield}}g0([u()],aa.prototype,"objectBounds"),g0([u(oe)],aa.prototype,"color"),g0([u()],aa.prototype,"isGizmo");var P2=Object.defineProperty,f0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&P2(e,t,n),n};class Fl extends R{isGizmo=!1;color0;color1;gridHelper;size;divisions;offset;onEnable(){if(this.isGizmo&&!kc)return;const e=this.size,t=this.divisions;this.gridHelper||(this.gridHelper=new Cb(e,t,this.color0??new oe(.4,.4,.4),this.color1??new oe(.6,.6,.6)),this.offset!==void 0&&(this.gridHelper.position.y+=this.offset)),this.gridHelper&&this.gameObject.add(this.gridHelper)}onDisable(){this.gridHelper&&(this.gameObject.remove(this.gridHelper),this.gridHelper=null)}}f0([u()],Fl.prototype,"isGizmo"),f0([u(oe)],Fl.prototype,"color0"),f0([u(oe)],Fl.prototype,"color1");var O2=Object.defineProperty,y0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&O2(e,t,n),n};class b0 extends R{connectedBody;get rigidBody(){return this._rigidBody}_rigidBody=null;onEnable(){this._rigidBody||(this._rigidBody=this.gameObject.getComponent(Je)),this.rigidBody&&this.connectedBody&&this.startCoroutine(this.create())}*create(){yield,this.rigidBody&&this.connectedBody&&this.activeAndEnabled&&this.createJoint(this.rigidBody,this.connectedBody)}}y0([u(Je)],b0.prototype,"connectedBody");class _0 extends b0{createJoint(e,t){this.context.physics.engine?.addFixedJoint(e,t)}}class Ih extends b0{anchor;axis;createJoint(e,t){this.axis&&this.anchor&&this.context.physics.engine?.addHingeJoint(e,t,this.anchor,this.axis)}}y0([u(b)],Ih.prototype,"anchor"),y0([u(b)],Ih.prototype,"axis");var k2=Object.defineProperty,M2=Object.getOwnPropertyDescriptor,Wi=(o,e,t,i)=>{for(var n=i>1?void 0:i?M2(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&k2(e,t,n),n};function Ul(o){return o*Math.PI/180}const X1=300,Zs=w("debuglights");class It extends R{type=0;get range(){return this._range}set range(e){this._range=e,this.light&&(this.light.type==="SpotLight"||this.light.type==="PointLight")&&"distance"in this.light&&(this.light.distance=e)}_range=1;get spotAngle(){return this._spotAngle}set spotAngle(e){this._spotAngle=e,this.light&&this.light.type==="SpotLight"&&"angle"in this.light&&(this.light.angle=Ul(e/2))}_spotAngle=30;get innerSpotAngle(){return this._innerSpotAngle}set innerSpotAngle(e){if(this._innerSpotAngle=e,this.light&&this.light.type==="SpotLight"&&"penumbra"in this.light){const t=this.spotAngle,i=1-Ul(e/2)/Ul(t/2);this.light.penumbra=i}}_innerSpotAngle=10;set color(e){this._color=e,this.light!==void 0&&(this.light.color=e)}get color(){return this.light?this.light.color:this._color}_color=new oe(16777215);set shadowNearPlane(e){if(e!==this._shadowNearPlane&&(this._shadowNearPlane=e,this.light?.shadow?.camera!==void 0)){const t=this.light.shadow.camera;t.near=e}}get shadowNearPlane(){return this._shadowNearPlane}_shadowNearPlane=.1;set shadowBias(e){e!==this._shadowBias&&(this._shadowBias=e,this.light?.shadow?.bias!==void 0&&(this.light.shadow.bias=e,this.light.shadow.needsUpdate=!0))}get shadowBias(){return this._shadowBias}_shadowBias=0;set shadowNormalBias(e){e!==this._shadowNormalBias&&(this._shadowNormalBias=e,this.light?.shadow?.normalBias!==void 0&&(this.light.shadow.normalBias=e,this.light.shadow.needsUpdate=!0))}get shadowNormalBias(){return this._shadowNormalBias}_shadowNormalBias=0;_overrideShadowBiasSettings=!1;set shadows(e){this._shadows=e,this.light&&(this.light.castShadow=e!==0,this.updateShadowSoftHard())}get shadows(){return this._shadows}_shadows=1;lightmapBakeType=4;set intensity(e){this._intensity=e,this.light&&(this.light.intensity=e),Zs&&console.log("Set light intensity to "+this._intensity,e,this)}get intensity(){return this._intensity}_intensity=-1;get shadowDistance(){const e=this.light;return e?.shadow?e.shadow.camera.far:-1}set shadowDistance(e){this._shadowDistance=e;const t=this.light;if(t?.shadow){const i=t.shadow.camera;i.far=e,i.updateProjectionMatrix()}}_shadowDistance;shadowWidth;shadowHeight;get shadowResolution(){const e=this.light;return e?.shadow?e.shadow.mapSize.x:-1}set shadowResolution(e){if(e===this._shadowResolution)return;this._shadowResolution=e;const t=this.light;t?.shadow&&(t.shadow.mapSize.set(e,e),t.shadow.needsUpdate=!0)}_shadowResolution=void 0;get isBaked(){return this.lightmapBakeType===2}get selfIsLight(){if(this.gameObject.isLight===!0)return!0;switch(this.gameObject.type){case"SpotLight":case"PointLight":case"DirectionalLight":return!0}return!1}light=void 0;getWorldPosition(e){return this.light?this.type===1?this.light.getWorldPosition(e).multiplyScalar(1):this.light.getWorldPosition(e):e}awake(){this.color=new oe(this.color??16777215),Zs&&console.log(this.name,this)}onEnable(){Zs&&console.log("ENABLE LIGHT",this.name),this.createLight(),!this.isBaked&&(this.light&&(this.light.visible=!0,this.light.intensity=this._intensity,Zs&&console.log("Set light intensity to "+this.light.intensity,this.name),this.selfIsLight||this.light.parent!==this.gameObject&&this.gameObject.add(this.light)),this.type===1&&this.startCoroutine(this.updateMainLightRoutine(),xe.LateUpdate))}onDisable(){Zs&&console.log("DISABLE LIGHT",this.name),this.light&&(this.selfIsLight?this.light.intensity=0:this.light.visible=!1)}createLight(){const e=this.selfIsLight;if(e&&!this.light)this.light=this.gameObject,this.light.name=this.name,this._intensity=this.light.intensity,this.type===1&&this.setDirectionalLight(this.light);else if(!this.light)switch(this.type){case 1:const t=new Dm(this.color,this.intensity*Math.PI);if(t.position.set(0,0,-X1*.5).applyQuaternion(this.gameObject.quaternion),this.gameObject.add(t.target),Cr(t.target,0,0,0),this.light=t,this.gameObject.position.set(0,0,0),this.gameObject.rotation.set(0,0,0),Zs){const r=new lP(this.light,.2,this.color);this.context.scene.add(r)}break;case 0:const i=new aP(this.color,this.intensity*Math.PI,this.range,Ul(this.spotAngle/2),1-Ul(this.innerSpotAngle/2)/Ul(this.spotAngle/2),2);i.position.set(0,0,0),i.rotation.set(0,0,0),this.light=i;const n=i.target;i.add(n),n.position.set(0,0,this.range),n.rotation.set(0,0,0);break;case 2:const s=new jm(this.color,this.intensity*Math.PI,this.range);this.light=s;break}if(this.light){if(this._intensity>=0?this.light.intensity=this._intensity:this._intensity=this.light.intensity,this.shadows!==0?this.light.castShadow=!0:this.light.castShadow=!1,this.light.shadow){this._shadowResolution!==void 0&&this._shadowResolution>4?(this.light.shadow.mapSize.width=this._shadowResolution,this.light.shadow.mapSize.height=this._shadowResolution):(this.light.shadow.mapSize.width=2048,this.light.shadow.mapSize.height=2048),Zs&&console.log("Override shadow bias?",this._overrideShadowBiasSettings,this.shadowBias,this.shadowNormalBias),this.light.shadow.bias=this.shadowBias,this.light.shadow.normalBias=this.shadowNormalBias,this.updateShadowSoftHard();const t=this.light.shadow.camera;if(t.near=this.shadowNearPlane,this._shadowDistance!==void 0&&typeof this._shadowDistance=="number"?t.far=this._shadowDistance:t.far=X1*Math.abs(this.gameObject.scale.z),this.gameObject.scale.set(1,1,1),this.shadowWidth!==void 0)t.left=-this.shadowWidth/2,t.right=this.shadowWidth/2;else{const i=this.gameObject.scale.x;t.left*=i,t.right*=i}if(this.shadowHeight!==void 0)t.top=this.shadowHeight/2,t.bottom=-this.shadowHeight/2;else{const i=this.gameObject.scale.y;t.top*=i,t.bottom*=i}this.light.shadow.needsUpdate=!0,Zs&&this.context.scene.add(new cP(t))}this.isBaked?this.light.removeFromParent():e||this.gameObject.add(this.light)}}*updateMainLightRoutine(){for(;;){this.type===1&&((!this.context.mainLight||this.intensity>this.context.mainLight.intensity)&&(this.context.mainLight=this),yield);break}}static allowChangingRendererShadowMapType=!0;updateShadowSoftHard(){this.light&&this.light.shadow&&(this.shadows===2||(this.light.shadow.radius=1,this.light.shadow.blurSamples=1))}setDirectionalLight(e){e.add(e.target),e.target.position.set(0,0,-1)}}Wi([u()],It.prototype,"type",2),Wi([u()],It.prototype,"range",1),Wi([u()],It.prototype,"spotAngle",1),Wi([u()],It.prototype,"innerSpotAngle",1),Wi([u(oe)],It.prototype,"color",1),Wi([u()],It.prototype,"shadowNearPlane",1),Wi([u()],It.prototype,"shadowBias",1),Wi([u()],It.prototype,"shadowNormalBias",1),Wi([u()],It.prototype,"shadows",1),Wi([u()],It.prototype,"lightmapBakeType",2),Wi([u()],It.prototype,"intensity",1),Wi([u()],It.prototype,"shadowDistance",1),Wi([u()],It.prototype,"shadowResolution",1),new b(0,0,0);var R2=Object.defineProperty,Vp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&R2(e,t,n),n};const v0=w("debuglods"),E2=w("nolods");class zl{screenRelativeTransitionHeight;distance;renderers}Vp([u()],zl.prototype,"screenRelativeTransitionHeight"),Vp([u()],zl.prototype,"distance"),Vp([u(ni)],zl.prototype,"renderers");class T2{model;get renderers(){return this.model.renderers}constructor(e){this.model=e}}class $p extends R{lodModels=[];_lods=[];_settings=[];_lodsHandler;start(){if(v0&&console.log("LODGROUP",this.name,this.lodModels,this),!E2&&!this._lodsHandler&&this.gameObject&&this.lodModels&&Array.isArray(this.lodModels)){const e=[];for(const i of this.lodModels){const n=new T2(i);this._lods.push(n);for(const s of n.renderers)e.includes(s)||e.push(s)}this._lodsHandler=new Array;for(let i=0;i<e.length;i++){const n=new hP;this._lodsHandler.push(n),this.gameObject.add(n)}const t=new M;t.name="Cull "+this.name;for(let i=0;i<e.length;i++){const n=e[i],s=this._lodsHandler[i],r=n.gameObject;v0&&console.log(i,r.name);for(const a of this._lods){const l=a.model.distance;let c=null;if(a.renderers.includes(n)?c=r:c=t,c.type==="Group"){console.warn(`LODGroup ${this.name}: Group or MultiMaterial object's are not supported as LOD object: ${c.name}`);continue}v0&&console.log("LEVEL",c.name,l),s.autoUpdate=!1,this.onAddLodLevel(s,c,a.model.distance)}}}}onAfterRender(){if(!this.gameObject||!this._lodsHandler)return;const e=this.context.mainCamera;if(e)for(const t of this._lodsHandler){t.update(e);const i=t.getCurrentLevel(),n=t.levels[i];t.layers.mask=n.object.layers.mask}}onAddLodLevel(e,t,i){if(t===this.gameObject){console.warn("LODGroup component must be on parent object and not mesh directly at the moment",t.name,t);return}e.addLevel(t,i*this._distanceFactor,.01);const n={lod:e,levelIndex:e.levels.length-1,distance:i};this._settings.push(n)}_distanceFactor=1;distanceFactor(e){if(e!==this._distanceFactor){this._distanceFactor=e;for(const t of this._settings){const i=t.lod.levels[t.levelIndex];i.distance=t.distance*e}}}}Vp([u(zl)],$p.prototype,"lodModels");var A2=Object.defineProperty,w0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&A2(e,t,n),n};class Nl extends R{constraintActive=!0;locked=!1;sources=[];setConstraintPosition(e){const t=this.sources[0];t&&(t.worldPosition=e)}}w0([u()],Nl.prototype,"constraintActive"),w0([u()],Nl.prototype,"locked"),w0([u(M)],Nl.prototype,"sources");var I2=Object.defineProperty,x0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&I2(e,t,n),n};const Hp=w("debugnestedgltf");class Wl extends R{filePath;loaded=new ae;loadAssetInParent=!0;_isLoadingOrDoneLoading=!1;listenToProgress(e){this.filePath?.beginListenDownload(e)}preload(){return this.filePath?.preload()||null}async start(){if(this._isLoadingOrDoneLoading)return;Hp&&console.log(this,this.guid);const e=this.gameObject.parent;if(e&&this.filePath){this._isLoadingOrDoneLoading=!0;const t=new $n;t.idProvider=new Ut(this.hash(this.guid)),t.parent=this.loadAssetInParent!==!1?e:this.gameObject,this.gameObject.updateMatrix();const i=this.gameObject.matrix;Hp&&console.log("Load nested:",this.filePath?.url??this.filePath,this.gameObject.position);const n=await this.filePath?.instantiate?.call(this.filePath,t);Hp&&console.log("Nested loaded:",this.filePath?.url??this.filePath,n),n&&this.loadAssetInParent!==!1&&(n.matrixAutoUpdate=!1,n.matrix.identity(),n.applyMatrix4(i),n.matrixAutoUpdate=!0,n.layers.disableAll(),n.layers.set(this.layer),this.loaded.invoke({component:this,instance:n,asset:this.filePath})),Hp&&console.log("Nested loading done:",this.filePath?.url??this.filePath,n)}}onDestroy(){this.filePath?.unload()}hash(e){let t=0;for(let i=0;i<e.length;i++)t=e.charCodeAt(i)+((t<<5)-t);return t}}x0([u(ne)],Wl.prototype,"filePath"),x0([u(ae)],Wl.prototype,"loaded"),x0([u()],Wl.prototype,"loadAssetInParent");var L2=Object.defineProperty,S0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&L2(e,t,n),n};const D2=w("debugnet"),Gp=class wb extends R{url=null;urlParameterName=null;localhost=null;awake(){D2&&console.log(this),this.context.connection.registerProvider(this)}getWebsocketUrl(){let e=this.url?wb.GetUrl(this.url,this.localhost):null;if(this.urlParameterName){const i=w(this.urlParameterName);i&&typeof i=="string"&&(e=i)}if(!e)return null;const t=new RegExp("(((https?)|(?<socket_prefix>wss?))://)?(www.)?(?<url>.+)","gm").exec(e);return t?.groups?t?.groups.socket_prefix?e:"wss://"+t?.groups.url:null}static GetUrl(e,t){let i=e;const n=wb.IsLocalNetwork()&&t;if(n&&(i=t),e?.startsWith("/")){const s=n?i:window.location.origin;s?.endsWith("/")&&e.startsWith("/")&&(e=e.substring(1)),i=s+e}return i}static IsLocalNetwork(e=window.location.hostname){return Ti(e)}};S0([u()],Gp.prototype,"url"),S0([u()],Gp.prototype,"urlParameterName"),S0([u()],Gp.prototype,"localhost");let C0=Gp;var j2=Object.defineProperty,qp=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&j2(e,t,n),n};class la extends R{referenceSpace;from;affectPosition=!1;affectRotation=!1;alignLookDirection=!1;levelLookDirection=!1;levelPosition=!1;positionOffset=new b(0,0,0);rotationOffset=new b(0,0,0);offset=new b(0,0,0);update(){if(!this.from)return;var e=ee(this.from),t=_e(this.from);this.offset.copy(this.positionOffset);const i=this.offset.length();if(this.referenceSpace&&this.offset.transformDirection(this.referenceSpace.matrixWorld).multiplyScalar(i),e.add(this.offset),this.levelPosition&&this.referenceSpace){const a=new vr(this.gameObject.up,0),l=ee(this.referenceSpace);a.setFromNormalAndCoplanarPoint(this.gameObject.up,l);const c=new b(0,0,0);a.projectPoint(e,c),e.copy(c)}this.affectPosition&&bt(this.gameObject,e);const n=new ct(this.rotationOffset.x,this.rotationOffset.y,this.rotationOffset.z),s=new N().setFromEuler(n);this.affectRotation&&Pn(this.gameObject,t.multiply(s));const r=new b;this.from.getWorldDirection(r).multiplyScalar(50),this.levelLookDirection&&(r.y=0),this.alignLookDirection&&this.gameObject.lookAt(r)}}qp([u(S)],la.prototype,"referenceSpace"),qp([u(S)],la.prototype,"from"),qp([u(b)],la.prototype,"positionOffset"),qp([u(b)],la.prototype,"rotationOffset");var B2=Object.defineProperty,Ks=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&B2(e,t,n),n};class Si{time=0;value=0;inTangent=1/0;inWeight;outTangent=1/0;outWeight;weightedMode;constructor(e=0,t=0){this.time=e,this.value=t}}Ks([u()],Si.prototype,"time"),Ks([u()],Si.prototype,"value"),Ks([u()],Si.prototype,"inTangent"),Ks([u()],Si.prototype,"inWeight"),Ks([u()],Si.prototype,"outTangent"),Ks([u()],Si.prototype,"outWeight"),Ks([u()],Si.prototype,"weightedMode");const Q1=class wd{static linearFromTo(e,t,i){const n=new wd,s=new Si;s.time=0,s.value=e;const r=new Si;return r.time=i,r.value=t,n.keys.push(s,r),n}static constant(e){const t=new wd,i=new Si;return i.time=0,i.value=e,t.keys.push(i),t}keys=[];clone(){const e=new wd;return e.keys=this.keys?.map(t=>{const i=new Si;return i.time=t.time,i.value=t.value,i.inTangent=t.inTangent,i.inWeight=t.inWeight,i.outTangent=t.outTangent,i.outWeight=t.outWeight,i.weightedMode=t.weightedMode,i})||[],e}get duration(){return!this.keys||this.keys.length==0?0:this.keys[this.keys.length-1].time}evaluate(e){if(!this.keys||this.keys.length==0)return 0;if(this.keys.length===1)return this.keys[0].value;if(this.keys[0].time>=e)return this.keys[0].value;for(let t=0;t<this.keys.length;t++){const i=this.keys[t];if(i.time<=e)if(t+1<this.keys.length){const n=this.keys[t+1];if(n.time<e)continue;return!isFinite(i.outTangent)||!isFinite(n.inTangent)?i.value:wd.interpolateValue(e,i,n)}else return i.value}return this.keys[this.keys.length-1].value}static interpolateValue(e,t,i){const n=t.time,s=t.value,r=t.outTangent,a=i.time,l=i.value,c=i.inTangent,h=a-n,d=h*h,p=d*h,m=((r+c)*h-2*(l-s))/p,f=(3*(l-s)-(c+2*r)*h)/d,g=r,y=s,_=e-n,v=_*_,P=v*_;return m*P+f*v+g*_+y}};Ks([u(Si)],Q1.prototype,"keys");let Lh=Q1;var F2=Object.defineProperty,x=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&F2(e,t,n),n};const Xp=w("debugparticles");var ns=(o=>(o[o.Billboard=0]="Billboard",o[o.Stretch=1]="Stretch",o[o.HorizontalBillboard=2]="HorizontalBillboard",o[o.VerticalBillboard=3]="VerticalBillboard",o[o.Mesh=4]="Mesh",o))(ns||{});class ca{alphaKeys=[];colorKeys=[];get duration(){return 1}evaluate(e,t){let i,n=0,s=null,r=0;for(let a=0;a<this.alphaKeys.length;a++){const l=this.alphaKeys[a];(l.time<e||!i)&&(i=l,n=a)}for(let a=0;a<this.colorKeys.length;a++){const l=this.colorKeys[a];(l.time<e||!s)&&(s=l,r=a)}if(s)if(r+1<this.colorKeys.length){const a=this.colorKeys[r+1],l=D.remap(e,s.time,a.time,0,1);t.r=D.lerp(s.color.r,a.color.r,l),t.g=D.lerp(s.color.g,a.color.g,l),t.b=D.lerp(s.color.b,a.color.b,l)}else t.r=s.color.r,t.g=s.color.g,t.b=s.color.b;if(i)if(n+1<this.alphaKeys.length){const a=this.alphaKeys[n+1],l=D.remap(e,i.time,a.time,0,1);t.alpha=D.lerp(i.alpha,a.alpha,l)}else t.alpha=i.alpha;return t}}x([u()],ca.prototype,"alphaKeys"),x([u()],ca.prototype,"colorKeys");var Dh=(o=>(o[o.Local=0]="Local",o[o.World=1]="World",o[o.Custom=2]="Custom",o))(Dh||{}),Qp=(o=>(o[o.Sphere=0]="Sphere",o[o.SphereShell=1]="SphereShell",o[o.Hemisphere=2]="Hemisphere",o[o.HemisphereShell=3]="HemisphereShell",o[o.Cone=4]="Cone",o[o.Box=5]="Box",o[o.Mesh=6]="Mesh",o[o.ConeShell=7]="ConeShell",o[o.ConeVolume=8]="ConeVolume",o[o.ConeVolumeShell=9]="ConeVolumeShell",o[o.Circle=10]="Circle",o[o.CircleEdge=11]="CircleEdge",o[o.SingleSidedEdge=12]="SingleSidedEdge",o[o.MeshRenderer=13]="MeshRenderer",o[o.SkinnedMeshRenderer=14]="SkinnedMeshRenderer",o[o.BoxShell=15]="BoxShell",o[o.BoxEdge=16]="BoxEdge",o[o.Donut=17]="Donut",o[o.Rectangle=18]="Rectangle",o[o.Sprite=19]="Sprite",o[o.SpriteRenderer=20]="SpriteRenderer",o))(Qp||{});const os=class xd{static constant(e){const t=new xd;return t.setConstant(e),t}static betweenTwoConstants(e,t){const i=new xd;return i.setMinMaxConstant(e,t),i}static curve(e,t=1){const i=new xd;return i.setCurve(e,t),i}setConstant(e){this.mode=0,this.constant=e}setMinMaxConstant(e,t){this.mode=3,this.constantMin=e,this.constantMax=t}setCurve(e,t=1){this.mode=1,this.curve=e,this.curveMultiplier=t}mode="Constant";constant;constantMin;constantMax;curve;curveMin;curveMax;curveMultiplier;clone(){const e=new xd;return e.mode=this.mode,e.constant=this.constant,e.constantMin=this.constantMin,e.constantMax=this.constantMax,e.curve=this.curve?.clone(),e.curveMin=this.curveMin?.clone(),e.curveMax=this.curveMax?.clone(),e.curveMultiplier=this.curveMultiplier,e}evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return e=D.clamp01(e),this.curve.evaluate(e)*this.curveMultiplier;case 2:case"TwoCurves":const n=e*this.curveMin.duration,s=e*this.curveMax.duration;return D.lerp(this.curveMin.evaluate(n),this.curveMax.evaluate(s),i%1)*this.curveMultiplier;case 3:case"TwoConstants":return D.lerp(this.constantMin,this.constantMax,i%1);default:this.curveMax.evaluate(e)*this.curveMultiplier;break}return 0}getMax(){switch(this.mode){case 0:case"Constant":return this.constant;case 1:case"Curve":return this.getMaxFromCurve(this.curve)*this.curveMultiplier;case 2:case"TwoCurves":return Math.max(this.getMaxFromCurve(this.curveMin),this.getMaxFromCurve(this.curveMax))*this.curveMultiplier;case 3:case"TwoConstants":return Math.max(this.constantMin,this.constantMax);default:return 0}}getMaxFromCurve(e){if(!e)return 0;let t=Number.MIN_VALUE;for(let i=0;i<e.keys.length;i++){const n=e.keys[i];n.value>t&&(t=n.value)}return t}};x([u()],os.prototype,"mode"),x([u()],os.prototype,"constant"),x([u()],os.prototype,"constantMin"),x([u()],os.prototype,"constantMax"),x([u(Lh)],os.prototype,"curve"),x([u(Lh)],os.prototype,"curveMin"),x([u(Lh)],os.prototype,"curveMax"),x([u()],os.prototype,"curveMultiplier");let Y=os;const Js=class Bt{static constant(e){const t=new Bt;return t.constant(e),t}static betweenTwoColors(e,t){const i=new Bt;return i.betweenTwoColors(e,t),i}constant(e){return this.mode=0,this.color=e,this}betweenTwoColors(e,t){return this.mode=2,this.colorMin=e,this.colorMax=t,this}mode=0;color;colorMin;colorMax;gradient;gradientMin;gradientMax;static _temp=new se(0,0,0,1);static _temp2=new se(0,0,0,1);evaluate(e,t){const i=t===void 0?Math.random():t;switch(this.mode){case 0:case"Color":return this.color;case 1:case"Gradient":return this.gradient.evaluate(e,Bt._temp),Bt._temp;case 2:case"TwoColors":return Bt._temp.lerpColors(this.colorMin,this.colorMax,i);case 3:case"TwoGradients":return this.gradientMin.evaluate(e,Bt._temp),this.gradientMax.evaluate(e,Bt._temp2),Bt._temp.lerp(Bt._temp2,i);case 4:case"RandomColor":const n=Math.random();return this.gradientMin.evaluate(e,Bt._temp),this.gradientMax.evaluate(e,Bt._temp2),Bt._temp.lerp(Bt._temp2,n)}return Bt._temp.set(16777215),Bt._temp.alpha=1,Bt._temp}};x([u()],Js.prototype,"mode"),x([u(se)],Js.prototype,"color"),x([u(se)],Js.prototype,"colorMin"),x([u(se)],Js.prototype,"colorMax"),x([u(ca)],Js.prototype,"gradient"),x([u(ca)],Js.prototype,"gradientMin"),x([u(ca)],Js.prototype,"gradientMax");let ha=Js;var P0=(o=>(o[o.Hierarchy=0]="Hierarchy",o[o.Local=1]="Local",o[o.Shape=2]="Shape",o))(P0||{});class Qt{cullingMode;duration;emitterVelocityMode;flipRotation;gravityModifier;gravityModifierMultiplier;loop;maxParticles;playOnAwake;prewarm;ringBufferLoopRange;ringBufferMode;scalingMode;simulationSpace;simulationSpeed;startColor;startDelay;startDelayMultiplier;startLifetime;startLifetimeMultiplier;startRotation;startRotationMultiplier;startRotation3D;startRotationX;startRotationXMultiplier;startRotationY;startRotationYMultiplier;startRotationZ;startRotationZMultiplier;startSize;startSize3D;startSizeMultiplier;startSizeX;startSizeXMultiplier;startSizeY;startSizeYMultiplier;startSizeZ;startSizeZMultiplier;startSpeed;startSpeedMultiplier;stopAction;useUnscaledTime}x([u(Y)],Qt.prototype,"gravityModifier"),x([u(ha)],Qt.prototype,"startColor"),x([u(Y)],Qt.prototype,"startDelay"),x([u(Y)],Qt.prototype,"startLifetime"),x([u(Y)],Qt.prototype,"startRotation"),x([u(Y)],Qt.prototype,"startRotationX"),x([u(Y)],Qt.prototype,"startRotationY"),x([u(Y)],Qt.prototype,"startRotationZ"),x([u(Y)],Qt.prototype,"startSize"),x([u(Y)],Qt.prototype,"startSizeX"),x([u(Y)],Qt.prototype,"startSizeY"),x([u(Y)],Qt.prototype,"startSizeZ"),x([u(Y)],Qt.prototype,"startSpeed");class Yp{cycleCount;maxCount;minCount;probability;repeatInterval;time;count;_performed=0;reset(){this._performed=0}run(e){if(e<=this.time)return 0;let t=0;if(this.cycleCount===0||this._performed<this.cycleCount){const i=this.time+this.repeatInterval*this._performed;if(e>=i&&(this._performed+=1,Math.random()<this.probability))switch(this.count.mode){case 0:t=this.count.constant;break;case 3:t=D.lerp(this.count.constantMin,this.count.constantMax,Math.random());break;case 1:t=this.count.curve.evaluate(Math.random());break;case 2:const n=Math.random();t=D.lerp(this.count.curveMin.evaluate(n),this.count.curveMax.evaluate(n),Math.random());break}}return t}}class ss{enabled;get burstCount(){return this.bursts?.length??0}bursts;rateOverTime;rateOverTimeMultiplier;rateOverDistance;rateOverDistanceMultiplier;system;reset(){this.bursts?.forEach(e=>e.reset())}getBurst(){let e=0;if(this.burstCount>0)for(let t=0;t<this.burstCount;t++){const i=this.bursts[t];this.system.main.loop&&i.time>=this.system.time&&i.reset(),e+=Math.round(i.run(this.system.time))}return e}}x([u()],ss.prototype,"enabled"),x([u()],ss.prototype,"bursts"),x([u(Y)],ss.prototype,"rateOverTime"),x([u()],ss.prototype,"rateOverTimeMultiplier"),x([u(Y)],ss.prototype,"rateOverDistance"),x([u()],ss.prototype,"rateOverDistanceMultiplier");class Zp{enabled;color}x([u(ha)],Zp.prototype,"color");class da{enabled;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_time=0;_temp=new b;evaluate(e,t,i){if(t||(t=this._temp),!this.enabled)return t.x=t.y=t.z=1,t;if(this.separateAxes)t.x=this.x.evaluate(e,i)*this.xMultiplier,t.y=this.y.evaluate(e,i)*this.yMultiplier,t.z=this.z.evaluate(e,i)*this.zMultiplier;else{const n=this.size.evaluate(e,i)*this.sizeMultiplier;t.x=n}return t}}x([u(Y)],da.prototype,"size"),x([u(Y)],da.prototype,"x"),x([u(Y)],da.prototype,"y"),x([u(Y)],da.prototype,"z");const nt=class Sd{get type(){return Qp[this.shapeType]}initialize(e){this.onInitialize(e),e.position.x=this._vector.x,e.position.y=this._vector.y,e.position.z=this._vector.z}toJSON(){return this}clone(){return new Sd}shapeType=5;enabled=!0;alignToDirection=!1;angle=0;arc=360;arcSpread;arcSpeedMultiplier;arcMode;boxThickness;position;rotation;_rotation=new ct;scale;radius;radiusThickness;sphericalDirectionAmount;randomDirectionAmount;randomPositionAmount;meshShapeType;meshRenderer;_meshObj;_meshGeometry;setMesh(e){this.meshRenderer=e,e?(this._meshObj=e.sharedMeshes[Math.floor(Math.random()*e.sharedMeshes.length)],this._meshGeometry=this._meshObj.geometry):(this._meshObj=void 0,this._meshGeometry=void 0)}system;_space;_worldSpaceMatrix=new J;_worldSpaceMatrixInverse=new J;constructor(){Xp&&console.log(this)}update(e,t){}onUpdate(e,t,i,n){this.system=e,this._space=i,i===1&&(this._worldSpaceMatrix.copy(n.matrixWorld),this._worldSpaceMatrix.elements[0]=1,this._worldSpaceMatrix.elements[5]=1,this._worldSpaceMatrix.elements[10]=1,this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert())}applyRotation(e){const t=this.rotation.x!==0||this.rotation.y!==0||this.rotation.z!==0;return t&&(this._rotation.x=D.toRadians(this.rotation.x),this._rotation.y=D.toRadians(this.rotation.y),this._rotation.z=D.toRadians(this.rotation.z),this._rotation.order="ZYX",e.applyEuler(this._rotation)),t}_vector=new b(0,0,0);_temp=new b(0,0,0);_triangle=new dP;onInitialize(e){this._vector.set(0,0,0),e.mesh=void 0,e.mesh_geometry=void 0;const t=this._temp.copy(this.position),i=this._space===1;i&&t.applyQuaternion(this.system.worldQuaternion);let n=this.radius;if(i&&(n*=this.system.worldScale.x),this.enabled){switch(this.shapeType){case 5:Xp&&B.DrawWireBox(this.position,this.scale,14540253,1),this._vector.x=Math.random()*this.scale.x-this.scale.x/2,this._vector.y=Math.random()*this.scale.y-this.scale.y/2,this._vector.z=Math.random()*this.scale.z-this.scale.z/2,this._vector.add(t);break;case 4:this.randomConePoint(this.position,this.angle,n,this.radiusThickness,this.arc,this.arcMode,this._vector);break;case 0:this.randomSpherePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 10:this.randomCirclePoint(this.position,n,this.radiusThickness,this.arc,this._vector);break;case 13:const s=this.meshRenderer;s?.destroyed==!1&&this.setMesh(s);const r=e.mesh=this._meshObj,a=e.mesh_geometry=this._meshGeometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("position"),c=Math.floor(Math.random()*l.count);this._vector.fromBufferAttribute(l,c),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=c}break;case 1:break;case 2:{const l=a.index;if(l){let c=Math.random(),h=Math.random();c+h>1&&(c=1-c,h=1-h);const d=Math.floor(Math.random()*(l.count/3));let p=d*3,m=d*3+1,f=d*3+2;p=l.getX(p),m=l.getX(m),f=l.getX(f);const g=a.getAttribute("position");this._triangle.a.fromBufferAttribute(g,p),this._triangle.b.fromBufferAttribute(g,m),this._triangle.c.fromBufferAttribute(g,f),this._vector.set(0,0,0).addScaledVector(this._triangle.a,c).addScaledVector(this._triangle.b,h).addScaledVector(this._triangle.c,1-(c+h)),this._vector.applyMatrix4(r.matrixWorld),e.mesh_normal=d}}break}break;default:this._vector.set(0,0,0),A()&&!globalThis.__particlesystem_shapetype_unsupported&&(console.warn("ParticleSystem ShapeType is not supported:",Qp[this.shapeType]),globalThis.__particlesystem_shapetype_unsupported=!0);break}this.randomizePosition(this._vector,this.randomPositionAmount)}this.applyRotation(this._vector),i&&(this._vector.applyQuaternion(this.system.worldQuaternion),this._vector.add(this.system.worldPos)),Xp&&B.DrawSphere(this._vector,.03,16711680,.5,!0)}_dir=new b;getDirection(e,t){if(!this.enabled)return this._dir.set(0,0,1),this._dir;switch(this.shapeType){case 5:this._dir.set(0,0,1);break;case 4:this._dir.set(0,0,1);break;case 10:case 0:const i=t.x,n=t.y,s=t.z;this._dir.set(i,n,s),this.system?.worldspace?this._dir.sub(this.system.worldPos):this._dir.sub(this.position);break;case 13:const r=e.mesh,a=e.mesh_geometry;if(r&&a)switch(this.meshShapeType){case 0:{const l=a.getAttribute("normal"),c=e.mesh_normal;this._dir.fromBufferAttribute(l,c)}break;case 1:break;case 2:{const l=a.index;if(l){const c=e.mesh_normal,h=l.getX(c*3),d=l.getX(c*3+1),p=l.getX(c*3+2),m=a.getAttribute("position"),f=F(),g=F(),y=F();f.fromBufferAttribute(m,h),g.fromBufferAttribute(m,d),y.fromBufferAttribute(m,p),f.sub(g),y.sub(g),f.cross(y),this._dir.copy(f).multiplyScalar(-1);const _=_e(r);this._dir.applyQuaternion(_)}}break}break;default:this._dir.set(0,0,1);break}return this._space===1&&this._dir.applyQuaternion(this.system.worldQuaternion),this.applyRotation(this._dir),this._dir.normalize(),this.spherizeDirection(this._dir,this.sphericalDirectionAmount),this.randomizeDirection(this._dir,this.randomDirectionAmount),Xp&&(B.DrawSphere(t,.01,8925952,.5,!0),B.DrawDirection(t,this._dir,8925952,.5,!0)),this._dir}static _randomQuat=new N;static _tempVec=new b;randomizePosition(e,t){if(t<=0)return;const i=Sd._tempVec;i.set(Math.random()*2-1,Math.random()*2-1,Math.random()*2-1),i.x*=t*this.scale.x,i.y*=t*this.scale.y,i.z*=t*this.scale.z,e.add(i)}randomizeDirection(e,t){if(t===0)return;const i=Sd._randomQuat,n=Sd._tempVec;n.set(Math.random()-.5,Math.random()-.5,Math.random()-.5).normalize(),i.setFromAxisAngle(n,t*Math.random()*Math.PI),e.applyQuaternion(i)}spherizeDirection(e,t){if(t===0)return;const i=Math.random()*Math.PI*2,n=Math.acos(1-Math.random()*2),s=Math.sin(n)*Math.cos(i),r=Math.sin(n)*Math.sin(i),a=Math.cos(n),l=new b(s,r,a);e.lerp(l,t)}randomSpherePoint(e,t,i,n,s){const r=Math.random(),a=Math.random(),l=2*Math.PI*r*(n/360),c=Math.acos(2*a-1),h=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,d=e.x+this.scale.x*(-h*Math.sin(c)*Math.cos(l)),p=e.y+this.scale.y*(h*Math.sin(c)*Math.sin(l)),m=e.z+this.scale.z*(h*Math.cos(c));s.x=d,s.y=p,s.z=m}randomCirclePoint(e,t,i,n,s){const r=Math.random(),a=2*Math.PI*r*(n/360),l=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),i)*t,c=e.x+this.scale.x*l*Math.cos(a),h=e.y+this.scale.y*l*Math.sin(a),d=e.z;s.x=c,s.y=h,s.z=d}_loopTime=0;_loopDirection=1;randomConePoint(e,t,i,n,s,r,a){let l=0,c=0;switch(r){case 0:l=Math.random(),c=Math.random();break;case 2:this._loopTime>1&&(this._loopDirection=-1),this._loopTime<0&&(this._loopDirection=1);case 1:l=.5,c=Math.random(),this._loopTime+=this.system.deltaTime*this._loopDirection;break}let h=2*Math.PI*l*(s/360);switch(r){case 2:case 1:h+=Math.PI+.5,h+=this._loopTime*Math.PI*2,h%=D.toRadians(s);break}const d=Math.acos(2*c-1),p=D.lerp(1,1-Math.pow(1-Math.random(),Math.PI),n)*i,m=e.x+-p*Math.sin(d)*Math.cos(h),f=e.y+p*Math.sin(d)*Math.sin(h),g=e.z;a.x=m*this.scale.x,a.y=f*this.scale.y,a.z=g*this.scale.z}};x([u()],nt.prototype,"shapeType"),x([u()],nt.prototype,"enabled"),x([u()],nt.prototype,"alignToDirection"),x([u()],nt.prototype,"angle"),x([u()],nt.prototype,"arc"),x([u()],nt.prototype,"arcSpread"),x([u()],nt.prototype,"arcSpeedMultiplier"),x([u()],nt.prototype,"arcMode"),x([u(b)],nt.prototype,"boxThickness"),x([u(b)],nt.prototype,"position"),x([u(b)],nt.prototype,"rotation"),x([u(b)],nt.prototype,"scale"),x([u()],nt.prototype,"radius"),x([u()],nt.prototype,"radiusThickness"),x([u()],nt.prototype,"sphericalDirectionAmount"),x([u()],nt.prototype,"randomDirectionAmount"),x([u()],nt.prototype,"randomPositionAmount"),x([u()],nt.prototype,"meshShapeType"),x([u(bh)],nt.prototype,"meshRenderer");let O0=nt;class ve{damping;enabled;frequency;octaveCount;octaveMultiplier;octaveScale;positionAmount;quality;remap;remapEnabled;remapMultiplier;remapX;remapXMultiplier;remapY;remapYMultiplier;remapZ;remapZMultiplier;scrollSpeedMultiplier;separateAxes;strengthMultiplier;strengthX;strengthXMultiplier;strengthY;strengthYMultiplier;strengthZ;strengthZMultiplier;_noise;_time=0;update(e){this._time+=e.time.deltaTime*this.scrollSpeedMultiplier}_temp=new b;apply(e,t,i,n,s,r){if(!this.enabled)return;this._noise||(this._noise=HP(()=>0));const a=this._temp.set(t.x,t.y,t.z).multiplyScalar(this.frequency),l=this._noise(a.x,a.y,a.z,this._time),c=this._noise(a.x,a.y,a.z,this._time+1e3*this.frequency),h=this._noise(a.x,a.y,a.z,this._time+2e3*this.frequency);this._temp.set(l,c,h).normalize();const d=s/r;let p=this.positionAmount.evaluate(d);this.separateAxes?(this._temp.x*=p*this.strengthXMultiplier,this._temp.y*=p*this.strengthYMultiplier,this._temp.z*=p*this.strengthZMultiplier):(this.strengthX&&(p*=this.strengthX.evaluate(d)*1.5),this._temp.multiplyScalar(p)),i.x+=this._temp.x,i.y+=this._temp.y,i.z+=this._temp.z}}x([u()],ve.prototype,"damping"),x([u()],ve.prototype,"enabled"),x([u()],ve.prototype,"frequency"),x([u()],ve.prototype,"octaveCount"),x([u()],ve.prototype,"octaveMultiplier"),x([u()],ve.prototype,"octaveScale"),x([u(Y)],ve.prototype,"positionAmount"),x([u()],ve.prototype,"quality"),x([u(Y)],ve.prototype,"remap"),x([u()],ve.prototype,"remapEnabled"),x([u()],ve.prototype,"remapMultiplier"),x([u(Y)],ve.prototype,"remapX"),x([u()],ve.prototype,"remapXMultiplier"),x([u(Y)],ve.prototype,"remapY"),x([u()],ve.prototype,"remapYMultiplier"),x([u(Y)],ve.prototype,"remapZ"),x([u()],ve.prototype,"remapZMultiplier"),x([u()],ve.prototype,"scrollSpeedMultiplier"),x([u()],ve.prototype,"separateAxes"),x([u()],ve.prototype,"strengthMultiplier"),x([u(Y)],ve.prototype,"strengthX"),x([u()],ve.prototype,"strengthXMultiplier"),x([u(Y)],ve.prototype,"strengthY"),x([u()],ve.prototype,"strengthYMultiplier"),x([u(Y)],ve.prototype,"strengthZ"),x([u()],ve.prototype,"strengthZMultiplier");class Ue{enabled;attachRibbonToTransform=!1;colorOverLifetime;colorOverTrail;dieWithParticles=!0;inheritParticleColor=!0;lifetime;lifetimeMultiplier;minVertexDistance=.2;mode=0;ratio=1;ribbonCount=1;shadowBias=0;sizeAffectsLifetime=!1;sizeAffectsWidth=!1;splitSubEmitterRibbons=!1;textureMode=0;widthOverTrail;widthOverTrailMultiplier;worldSpace=!1;getWidth(e,t,i,n){const s=this.widthOverTrail.evaluate(i,n);return e*=s,e}getColor(e,t,i){const n=this.colorOverTrail.evaluate(i),s=this.colorOverLifetime.evaluate(t);e.x*=n.r*s.r,e.y*=n.g*s.g,e.z*=n.b*s.b,"alpha"in n&&"alpha"in s&&(e.w*=n.alpha*s.alpha)}}x([u()],Ue.prototype,"enabled"),x([u()],Ue.prototype,"attachRibbonToTransform"),x([u(ha)],Ue.prototype,"colorOverLifetime"),x([u(ha)],Ue.prototype,"colorOverTrail"),x([u()],Ue.prototype,"dieWithParticles"),x([u()],Ue.prototype,"inheritParticleColor"),x([u(Y)],Ue.prototype,"lifetime"),x([u()],Ue.prototype,"lifetimeMultiplier"),x([u()],Ue.prototype,"minVertexDistance"),x([u()],Ue.prototype,"mode"),x([u()],Ue.prototype,"ratio"),x([u()],Ue.prototype,"ribbonCount"),x([u()],Ue.prototype,"shadowBias"),x([u()],Ue.prototype,"sizeAffectsLifetime"),x([u()],Ue.prototype,"sizeAffectsWidth"),x([u()],Ue.prototype,"splitSubEmitterRibbons"),x([u()],Ue.prototype,"textureMode"),x([u(Y)],Ue.prototype,"widthOverTrail"),x([u()],Ue.prototype,"widthOverTrailMultiplier"),x([u()],Ue.prototype,"worldSpace");class Xe{enabled;space=0;orbitalX;orbitalY;orbitalZ;orbitalXMultiplier;orbitalYMultiplier;orbitalZMultiplier;orbitalOffsetX;orbitalOffsetY;orbitalOffsetZ;speedModifier;speedModifierMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;_system;update(e){this._system=e}_temp=new b;_temp2=new b;_temp3=new b;_hasOrbital=!1;_index=0;_orbitalMatrix=new J;init(e){this._index==0&&(e.debug=!0),this._index+=1,e.orbitx=this.orbitalX.evaluate(Math.random()),e.orbity=this.orbitalY.evaluate(Math.random()),e.orbitz=this.orbitalZ.evaluate(Math.random()),this._hasOrbital=e.orbitx!=0||e.orbity!=0||e.orbitz!=0}apply(e,t,i,n,s,r,a){if(!this.enabled)return;const l=r/a,c=this.speedModifier.evaluate(l)*this.speedModifierMultiplier,h=this.x.evaluate(l),d=this.y.evaluate(l),p=this.z.evaluate(l);if(this._temp.set(-h,d,p),this._system&&this._system.main.simulationSpace===1&&this._temp.applyQuaternion(this._system.worldQuaternion),this._hasOrbital&&this._system?.worldPos){const m=this._temp2.set(i.x,i.y,i.z),f=this.orbitalXMultiplier,g=this.orbitalYMultiplier,y=this.orbitalZMultiplier,_=c*Math.PI*2*10,v=Math.cos(_*f),P=Math.sin(_*f),k=Math.cos(_*g),O=Math.sin(_*g),j=Math.cos(_*y),L=Math.sin(_*y),V=m.x*(k*j)+m.y*(k*L)+m.z*-O,W=m.x*(P*O*j-v*L)+m.y*(P*O*L+v*j)+m.z*(P*k),G=m.x*(v*O*j+P*L)+m.y*(v*O*L-P*j)+m.z*(v*k),X=this._temp3.set(m.x-V,m.y-W,m.z-G);X.normalize(),X.multiplyScalar(.2/s*Math.max(this.orbitalXMultiplier,this.orbitalYMultiplier,this.orbitalZMultiplier)),n.x+=X.x,n.y+=X.y,n.z+=X.z}n.x+=this._temp.x,n.y+=this._temp.y,n.z+=this._temp.z,n.x*=c,n.y*=c,n.z*=c}}x([u()],Xe.prototype,"enabled"),x([u()],Xe.prototype,"space"),x([u(Y)],Xe.prototype,"orbitalX"),x([u(Y)],Xe.prototype,"orbitalY"),x([u(Y)],Xe.prototype,"orbitalZ"),x([u()],Xe.prototype,"orbitalXMultiplier"),x([u()],Xe.prototype,"orbitalYMultiplier"),x([u()],Xe.prototype,"orbitalZMultiplier"),x([u()],Xe.prototype,"orbitalOffsetX"),x([u()],Xe.prototype,"orbitalOffsetY"),x([u()],Xe.prototype,"orbitalOffsetZ"),x([u(Y)],Xe.prototype,"speedModifier"),x([u()],Xe.prototype,"speedModifierMultiplier"),x([u(Y)],Xe.prototype,"x"),x([u()],Xe.prototype,"xMultiplier"),x([u(Y)],Xe.prototype,"y"),x([u()],Xe.prototype,"yMultiplier"),x([u(Y)],Xe.prototype,"z"),x([u()],Xe.prototype,"zMultiplier");class Yt{animation;enabled;cycleCount;frameOverTime;frameOverTimeMultiplier;numTilesX;numTilesY;startFrame;startFrameMultiplier;rowMode;rowIndex;spriteCount;timeMode;sampleOnceAtStart(){if(this.timeMode===0)switch(this.frameOverTime.mode){case 0:case 3:case 2:case 1:return!0}return!1}getStartIndex(){return this.sampleOnceAtStart()?Math.random()*(this.numTilesX*this.numTilesY):0}evaluate(e){if(!this.sampleOnceAtStart())return this.getIndex(e)}getIndex(e){const t=this.numTilesX*this.numTilesY;e=e*this.cycleCount;let i=this.frameOverTime.evaluate(e%1);return i*=this.frameOverTimeMultiplier,i*=t,i=i%t,i=Math.floor(i),i}}x([u()],Yt.prototype,"animation"),x([u()],Yt.prototype,"enabled"),x([u()],Yt.prototype,"cycleCount"),x([u(Y)],Yt.prototype,"frameOverTime"),x([u()],Yt.prototype,"frameOverTimeMultiplier"),x([u()],Yt.prototype,"numTilesX"),x([u()],Yt.prototype,"numTilesY"),x([u(Y)],Yt.prototype,"startFrame"),x([u()],Yt.prototype,"startFrameMultiplier"),x([u()],Yt.prototype,"rowMode"),x([u()],Yt.prototype,"rowIndex"),x([u()],Yt.prototype,"spriteCount"),x([u()],Yt.prototype,"timeMode");class Fn{enabled;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){return this.enabled?this.separateAxes?0:this.z.evaluate(e,t)*-1:0}}x([u()],Fn.prototype,"enabled"),x([u()],Fn.prototype,"separateAxes"),x([u(Y)],Fn.prototype,"x"),x([u()],Fn.prototype,"xMultiplier"),x([u(Y)],Fn.prototype,"y"),x([u()],Fn.prototype,"yMultiplier"),x([u(Y)],Fn.prototype,"z"),x([u()],Fn.prototype,"zMultiplier");class hn{enabled;range;separateAxes;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t){if(!this.enabled)return 0;if(!this.separateAxes){const i=D.lerp(this.range.x,this.range.y,t);return this.z.evaluate(i)*-1}return 0}}x([u()],hn.prototype,"enabled"),x([u()],hn.prototype,"range"),x([u()],hn.prototype,"separateAxes"),x([u(Y)],hn.prototype,"x"),x([u()],hn.prototype,"xMultiplier"),x([u(Y)],hn.prototype,"y"),x([u()],hn.prototype,"yMultiplier"),x([u(Y)],hn.prototype,"z"),x([u()],hn.prototype,"zMultiplier");class pt{enabled;dampen;drag;dragMultiplier;limit;limitMultiplier;separateAxes;limitX;limitXMultiplier;limitY;limitYMultiplier;limitZ;limitZMultiplier;multiplyDragByParticleSize=!1;multiplyDragByParticleVelocity=!1;space;_temp=new b;_temp2=new b;apply(e,t,i,n,s,r,a){if(this.enabled){const l=this.limit.evaluate(s)*this.limitMultiplier;if(t.length()>l){this._temp.copy(t).normalize().multiplyScalar(l);const c=this.dampen*.5;t.x=D.lerp(t.x,this._temp.x,c),t.y=D.lerp(t.y,this._temp.y,c),t.z=D.lerp(t.z,this._temp.z,c),i.x=D.lerp(i.x,this._temp.x,c),i.y=D.lerp(i.y,this._temp.y,c),i.z=D.lerp(i.z,this._temp.z,c)}}}}x([u()],pt.prototype,"enabled"),x([u()],pt.prototype,"dampen"),x([u(Y)],pt.prototype,"drag"),x([u()],pt.prototype,"dragMultiplier"),x([u(Y)],pt.prototype,"limit"),x([u()],pt.prototype,"limitMultiplier"),x([u()],pt.prototype,"separateAxes"),x([u(Y)],pt.prototype,"limitX"),x([u()],pt.prototype,"limitXMultiplier"),x([u(Y)],pt.prototype,"limitY"),x([u()],pt.prototype,"limitYMultiplier"),x([u(Y)],pt.prototype,"limitZ"),x([u()],pt.prototype,"limitZMultiplier"),x([u()],pt.prototype,"multiplyDragByParticleSize"),x([u()],pt.prototype,"multiplyDragByParticleVelocity"),x([u()],pt.prototype,"space");const jh=class JS{enabled;curve;curveMultiplier;mode;clone(){const e=new JS;return e.enabled=this.enabled,e.curve=this.curve?.clone(),e.curveMultiplier=this.curveMultiplier,e.mode=this.mode,e}system;get _lastWorldPosition(){return this.system._iv_lastWorldPosition||(this.system._iv_lastWorldPosition=new b),this.system._iv_lastWorldPosition}get _velocity(){return this.system._iv_velocity||(this.system._iv_velocity=new b),this.system._iv_velocity}_temp=new b;_firstUpdate=!0;awake(e){this.system=e,this.reset()}reset(){this._firstUpdate=!0}update(e){this.enabled&&this.system.worldspace!==!1&&(this._firstUpdate?(this._firstUpdate=!1,this._velocity.set(0,0,0),this._lastWorldPosition.copy(this.system.worldPos)):this._lastWorldPosition&&(this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1/this.system.deltaTime),this._lastWorldPosition.copy(this.system.worldPos)))}applyInitial(e){if(this.enabled&&this.system.worldspace!==!1&&this.mode===0){const t=this.curve.evaluate(Math.random(),Math.random());this._temp.copy(this._velocity).multiplyScalar(t),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}_frames=0;applyCurrent(e,t,i){if(this.enabled&&this.system&&this.system.worldspace!==!1&&this.mode===1){const n=this.curve.evaluate(t,i);this._temp.copy(this._velocity).multiplyScalar(n),e.x+=this._temp.x,e.y+=this._temp.y,e.z+=this._temp.z}}};x([u()],jh.prototype,"enabled"),x([u(Y)],jh.prototype,"curve"),x([u()],jh.prototype,"curveMultiplier"),x([u()],jh.prototype,"mode");let k0=jh;class Ci{enabled;range;separateAxes;size;sizeMultiplier;x;xMultiplier;y;yMultiplier;z;zMultiplier;evaluate(e,t,i,n){const s=e.length(),r=D.remap(s,this.range.x,this.range.y,0,1),a=this.size.evaluate(r,i);return n.x*=a,n.y*=a,n.z*=a,n}}x([u()],Ci.prototype,"enabled"),x([u(K)],Ci.prototype,"range"),x([u()],Ci.prototype,"separateAxes"),x([u(Y)],Ci.prototype,"size"),x([u()],Ci.prototype,"sizeMultiplier"),x([u(Y)],Ci.prototype,"x"),x([u()],Ci.prototype,"xMultiplier"),x([u(Y)],Ci.prototype,"y"),x([u()],Ci.prototype,"yMultiplier"),x([u(Y)],Ci.prototype,"z"),x([u()],Ci.prototype,"zMultiplier");class Vl{enabled;range;color;evaluate(e,t,i){const n=e.length(),s=D.remap(n,this.range.x,this.range.y,0,1),r=this.color.evaluate(s,t);i.x*=r.r,i.y*=r.g,i.z*=r.b,"alpha"in r&&(i.w*=r.alpha)}}x([u()],Vl.prototype,"enabled"),x([u(K)],Vl.prototype,"range"),x([u(ha)],Vl.prototype,"color"),new b(1,1,1),new b(0,0,1);class M0{constructor(e,t,i,n){this.system=e,this.particleSystem=t,this.subSystem=i,this.subParticleSystem=n,this.subParticleSystem&&this.subParticleSystem&&(this.subParticleSystem.onlyUsedByOther=!0);const s=1e3;this._circularBuffer=new Ai(()=>new Qm,s)}type="NeedleParticleSubEmitter";emitterType;emitterProbability;q_=new N;v_=new b;v2_=new b;_emitterMatrix=new Qm;_circularBuffer;clone(){throw new Error("Method not implemented.")}initialize(e){e.emissionState={burstIndex:0,burstWaveIndex:0,time:0,waitEmiting:0},this._emitterMatrix.copy(this.subSystem.matrixWorld).invert().premultiply(this.system.matrixWorld),this._emitterMatrix.setPosition(0,0,0),this.emitterType===R0.Birth&&this.run(e)}update(e,t){this.run(e)}frameUpdate(e){}toJSON(){}reset(){}run(e){if(this.subSystem.currentParticles>=this.subSystem.main.maxParticles||!this.subParticleSystem||!e.emissionState||this.emitterProbability&&Math.random()>this.emitterProbability)return;const t=this.system.deltaTime;if(this.emitterType===R0.Death){let n=e.life;if(e[$l]!==void 0&&(n=e[$l]),!(e.age+t*1.2>=n))return;const s=this.subSystem.main.maxParticles-this.subSystem.currentParticles;e.emissionState.waitEmiting=s}const i=new Qm;i.set(1,0,0,e.position.x,0,1,0,e.position.y,0,0,1,e.position.z,0,0,0,1),this.particleSystem.worldSpace||i.multiplyMatrices(this._emitterMatrix,i),this.subParticleSystem.emit(t,e.emissionState,i)}}var U2=Object.defineProperty,ze=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&U2(e,t,n),n};const er=w("debugparticles"),z2=w("noprogressive"),N2=w("debugprogressive");var R0=(o=>(o[o.Birth=0]="Birth",o[o.Collision=1]="Collision",o[o.Death=2]="Death",o[o.Trigger=3]="Trigger",o[o.Manual=4]="Manual",o))(R0||{});class dn extends R{renderMode;particleMaterial;trailMaterial;particleMesh;maxParticleSize;minParticleSize;velocityScale;cameraVelocityScale;lengthScale;start(){if(this.maxParticleSize!==.5&&this.minParticleSize!==0&&A()){const e=`ParticleSystem "${this.name}" has non-default min/max particle size. This may not render correctly. Please set min size to 0 and the max size to 0.5 and use the "StartSize" setting instead`;console.warn(e)}}get transparent(){return this.particleMaterial?.transparent??!1}getMaterial(e=!1){let t=e===!0&&this.trailMaterial?this.trailMaterial:this.particleMaterial;if(t){if(t.type==="MeshStandardMaterial"){er&&console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"),"map"in t&&t.map&&(t.map.colorSpace=Ro,t.map.premultiplyAlpha=!1);const i=new Ce;i.copy(t),e?this.trailMaterial=i:this.particleMaterial=i}t.map&&(t.map.colorSpace=Ro,t.map.premultiplyAlpha=!1),e&&t.side===Ss&&(t=t.clone(),t.side=Ud,e?this.trailMaterial=t:this.particleMaterial=t)}return t&&!z2&&t._didRequestTextureLOD===void 0&&(t._didRequestTextureLOD=0,N2&&console.log("Load material LOD",t.name),He.assignTextureLOD(t,0)),t}getMesh(e){let t=null;if(!t&&(this.particleMesh instanceof H&&(t=this.particleMesh.geometry),t===null)){t=new Sn(1,1);const i=t.attributes.uv;for(let n=0;n<i.count;n++)i.setX(n,1-i.getX(n))}return new H(t,this.getMaterial())}}ze([u()],dn.prototype,"renderMode"),ze([u(we)],dn.prototype,"particleMaterial"),ze([u(we)],dn.prototype,"trailMaterial"),ze([u()],dn.prototype,"maxParticleSize"),ze([u()],dn.prototype,"minParticleSize"),ze([u()],dn.prototype,"velocityScale"),ze([u()],dn.prototype,"cameraVelocityScale"),ze([u()],dn.prototype,"lengthScale");class Kp{_curve;_factor;constructor(e,t=1){this._curve=e,this._factor=t}type="function";startGen(e){}genValue(e,t){return this._curve.evaluate(t,Math.random())*this._factor}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}}class E0{type="value";toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}startGen(e){}system;constructor(e){this.system=e}}class W2 extends E0{genValue(){return this.system.textureSheetAnimation.getStartIndex()}}class V2 extends E0{_lastPosition=new b;_lastDistance=0;update(){const e=ee(this.system.gameObject);this._lastDistance=this._lastPosition.distanceTo(e),this._lastPosition.copy(e)}genValue(){if(!this.system.isPlaying||!this.system.emission.enabled||this.system.currentParticles>=this.system.maxParticles)return 0;let e=this.system.emission.rateOverTime.evaluate(this.system.time/this.system.duration,Math.random());if(this.system.deltaTime>0){const n=this.system.emission.rateOverDistance.evaluate(this.system.time/this.system.duration,Math.random());let s=this._lastDistance/this.system.deltaTime*n;Number.isFinite(s)||(s=0),e+=s}const t=this.system.emission.getBurst();t>0&&(e+=t/this.system.deltaTime);const i=this.system.maxParticles-this.system.currentParticles;return D.clamp(e,0,i/this.system.deltaTime)}}class $2 extends E0{genValue(){return this.system.isPlaying,0}}class tr{system;get context(){return this.system.context}constructor(e){this.type=Object.getPrototypeOf(this).constructor.name||"ParticleSystemBaseBehaviour",e&&(this.system=e)}type;initialize(e){}update(e,t){}frameUpdate(e){}toJSON(){throw new Error("Method not implemented.")}clone(){throw new Error("Method not implemented.")}reset(){}}class H2 extends tr{type="NeedleTextureSheet";update(e,t){const i=this.system.textureSheetAnimation;if(i.enabled){const n=e.age/e.life,s=i.evaluate(n);s!==void 0&&(e.uvTile=s)}}}const Y1=Symbol("particleRotation");class G2 extends tr{type="NeedleRotation";initialize(e){e[Y1]=Math.random()}update(e,t){if(e.rotation===void 0)return;const i=e.age/e.life;if(typeof e.rotation=="number"&&(this.system.rotationOverLifetime.enabled?e.rotation+=this.system.rotationOverLifetime.evaluate(i,e[Y1])*t:this.system.renderer.renderMode===ns.Billboard&&(e.rotation=Math.PI),this.system.rotationBySpeed.enabled)){const n=e.velocity.length();e.rotation+=this.system.rotationBySpeed.evaluate(i,n)*t}}}const Z1=Symbol("sizeLerpFactor"),q2=new b;class X2 extends tr{type="NeedleSize";_minSize=0;_maxSize=1;initialize(e){e[Z1]=Math.random(),this._minSize=this.system.renderer.minParticleSize,this._maxSize=this.system.renderer.maxParticleSize}update(e,t){const i=e.age/e.life;let n=1;this.system.sizeOverLifetime.enabled&&(n*=this.system.sizeOverLifetime.evaluate(i,void 0,e[Z1]).x);let s=1;this.system.renderer.renderMode!==ns.Mesh&&(s=this.system.worldScale.x/this.system.cameraScale);const r=F(e.startSize).multiplyScalar(n*s);if(e.size.set(r.x,r.y,r.z),this.system.localspace){const a=iS(this.system,q2);e.size.x*=a.x,e.size.y*=a.y,e.size.z*=a.z}}}const $l=Symbol("particleLife"),T0=Symbol("trailLifetime"),K1=Symbol("trailStartLength"),A0=Symbol("trailWidthRandom");class Q2 extends tr{type="NeedleTrail";initialize(e){e instanceof Zb&&(e[$l]=e.life,this.system.trails.enabled&&this.system.trails.dieWithParticles===!1&&(e[T0]=this.system.trails.lifetime.evaluate(Math.random(),Math.random()),e.life+=e[T0]),e[K1]=e.length,e[A0]=Math.random())}update(e){if(this.system.trails?.enabled&&e instanceof Zb){const t=e,i=e.age/e[$l],n=e.previous.values(),s=e.previous.length;for(let r=0;r<s;r++){const a=n.next().value,l=1-r/(s-1),c=e.size;if(c.x<=0&&!this.system.trails.sizeAffectsWidth){const h=20*this.system.trails.widthOverTrail.evaluate(.5,t[A0]);c.x=h,c.y=h,c.z=h}a.size=this.system.trails.getWidth(c.x,i,l,t[A0]),a.color.copy(e.color),this.system.trails.getColor(a.color,i,l)}if(e.age>e[$l]){e.velocity.set(0,0,0);const r=(e.age-e[$l])/e[T0];t.length=D.lerp(e[K1],0,r)}}}}const Jp=Symbol("startVelocity"),J1=Symbol("gravityModifier"),I0=Symbol("gravitySpeed"),em=Symbol("velocity lerp factor"),L0=new b;class Y2 extends tr{type="NeedleVelocity";_gravityDirection=new b;initialize(e){const t=this.system.main.simulationSpeed;e.startSpeed=this.system.main.startSpeed.evaluate(Math.random(),Math.random());const i=this.system.shape.getDirection(e,e.position);e.velocity.x=i.x*e.startSpeed,e.velocity.y=i.y*e.startSpeed,e.velocity.z=i.z*e.startSpeed,this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyInitial(e.velocity),e[Jp]?e[Jp].copy(e.velocity):e[Jp]=e.velocity.clone();const n=this.system.main.gravityModifier.evaluate(Math.random(),Math.random());e[J1]=n*t,e[I0]=n*t*.5,e[em]=Math.random(),this.system.velocityOverLifetime?.init(e),this._gravityDirection.set(0,-1,0),this.system.main.simulationSpace===Dh.Local&&this._gravityDirection.applyQuaternion(this.system.worldQuaternionInverted).normalize()}update(e,t){const i=e[Jp],n=e[J1];if(n!==0){const d=n*e[I0];L0.copy(this._gravityDirection).multiplyScalar(d),e[I0]+=t*.05,i.add(L0)}e.velocity.copy(i);const s=e.age/e.life;this.system.inheritVelocity?.enabled&&this.system.inheritVelocity.applyCurrent(e.velocity,s,e[em]);const r=this.system.noise;r.enabled&&r.apply(0,e.position,e.velocity,t,e.age,e.life);const a=this.system.sizeBySpeed;a?.enabled&&(e.size=a.evaluate(e.velocity,s,e[em],e.size));const l=this.system.colorBySpeed;l?.enabled&&l.evaluate(e.velocity,e[em],e.color);const c=this.system.velocityOverLifetime;c.enabled&&c.apply(e,0,e.position,e.velocity,t,e.age,e.life);const h=this.system.limitVelocityOverLifetime;if(h.enabled&&h.apply(e.position,i,e.velocity,e.size,s,t,1),this.system.worldspace){const d=this.system.worldScale;e.velocity.x*=d.x,e.velocity.y*=d.y,e.velocity.z*=d.z}}}const eS=Symbol("colorLerpFactor"),tS=new se(1,1,1,1),ua=new se(1,1,1,1);class Z2 extends tr{type="NeedleColor";initialize(e){}_init(e){const t=this.system.renderer.particleMaterial;ua.copy(this.system.main.startColor.evaluate(Math.random())),t?.color&&(tS.copy(t.color),ua.multiply(tS)),ua.convertLinearToSRGB(),e.startColor.set(ua.r,ua.g,ua.b,ua.alpha),e.color.copy(e.startColor),e[eS]=Math.random()}update(e,t){if(e.age===0&&this._init(e),this.system.colorOverLifetime.enabled){const i=e.age/e.life,n=this.system.colorOverLifetime.color.evaluate(i,e[eS]);e.color.set(n.r,n.g,n.b,"alpha"in n?n.alpha:1).multiply(e.startColor)}else e.color.copy(e.startColor)}}class K2{system;emission;get anim(){return this.system.textureSheetAnimation}constructor(e){this.system=e,this.emission=new V2(this.system)}get prewarm(){return!1}get material(){return this.system.renderer.getMaterial(this.system.trails.enabled)}get layers(){return this.system.gameObject.layers}update(){this.emission.update()}autoDestroy;get looping(){return this.system.main.loop}get duration(){return this.system.duration}get shape(){return this.system.shape}get startLife(){return new Kp(this.system.main.startLifetime)}get startSpeed(){return new Kp(this.system.main.startSpeed)}get startRotation(){return new Kp(this.system.main.startRotation)}get startSize(){return new Kp(this.system.main.startSize)}startLength;get startColor(){return new XP(new QP(1,1,1,1))}get emissionOverTime(){return this.emission}get emissionOverDistance(){return new $2(this.system)}emissionBursts;onlyUsedByOther;behaviors=[];get instancingGeometry(){return this.system.renderer.getMesh(this.system.renderer.renderMode).geometry}get renderMode(){if(this.system.trails.enabled===!0)return Lo.Trail;switch(this.system.renderer.renderMode){case ns.Billboard:return Lo.BillBoard;case ns.Stretch:return Lo.StretchedBillBoard;case ns.HorizontalBillboard:return Lo.HorizontalBillBoard;case ns.VerticalBillboard:return Lo.VerticalBillBoard;case ns.Mesh:return Lo.Mesh}return Lo.BillBoard}rendererEmitterSettings={startLength:new YP(220),followLocalOrigin:!1};get speedFactor(){let e=this.system.main.simulationSpeed;return this.system.renderer?.renderMode===ns.Stretch&&(e*=this.system.renderer.velocityScale??1),e}flatWhiteTexture;clonedTexture={original:void 0,clone:void 0};get texture(){const e=this.material;if(e&&e.map){const t=e.map;if(this.clonedTexture.original!==t||!this.clonedTexture.clone){const i=t.clone();i.premultiplyAlpha=!1,i.colorSpace=Ro,this.clonedTexture.original=t,this.clonedTexture.clone=i}return this.clonedTexture.clone}return this.flatWhiteTexture||(this.flatWhiteTexture=of(new se(1,1,1,1),1)),this.flatWhiteTexture}get startTileIndex(){return new W2(this.system)}get uTileCount(){return this.anim.enabled?this.anim?.numTilesX:void 0}get vTileCount(){return this.anim.enabled?this.anim?.numTilesY:void 0}get renderOrder(){return 1}get blending(){return this.system.renderer.particleMaterial?.blending??uP}get transparent(){return this.system.renderer.transparent}get worldSpace(){return this.system.main.simulationSpace===Dh.World}}class J2{burstParticleIndex=0;burstParticleCount=0;isBursting=!1;travelDistance=0;previousWorldPos;burstIndex=0;burstWaveIndex=0;time=0;waitEmiting=0}const Zt=class Om extends R{play(e=!1){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Om&&t!==this&&t.play(!1)},!0),this._isPlaying=!0,this._particleSystem&&(this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1),this.emission?.reset()}pause(e=!0){e&&S.foreachComponent(this.gameObject,t=>{t instanceof Om&&t!==this&&t.pause(!1)},!0),this._isPlaying=!1}stop(e=!0,t=!1){e&&S.foreachComponent(this.gameObject,i=>{i instanceof Om&&i!==this&&i.stop(!1,t)},!0),this._isPlaying=!1,this._time=0,t&&this.reset()}reset(){this._time=0,this._particleSystem&&(this._particleSystem.particleNum=0,this._particleSystem.emissionState.time=0,this._particleSystem.emitEnded=!1,this.emission?.reset())}_state;emit(e){if(this._particleSystem){this.onUpdate(),e=Math.min(e,this.maxParticles-this.currentParticles),this._state||(this._state=new J2),this._state.waitEmiting=e,this._state.time=0;const t=this._particleSystem.emitEnded;this._particleSystem.emitEnded=!1,this._particleSystem.emit(this.deltaTime,this._state,this._particleSystem.emitter.matrixWorld),this._particleSystem.emitEnded=t}}get playOnAwake(){return this.main.playOnAwake}set playOnAwake(e){this.main.playOnAwake=e}colorOverLifetime;main;emission;sizeOverLifetime;shape;noise;trails;velocityOverLifetime;limitVelocityOverLifetime;inheritVelocity;colorBySpeed;textureSheetAnimation;rotationOverLifetime;rotationBySpeed;sizeBySpeed;get renderer(){return this._renderer}get isPlaying(){return this._isPlaying}get currentParticles(){return this._particleSystem?.particleNum??0}get maxParticles(){return this.main.maxParticles}get time(){return this._time}get duration(){return this.main.duration}get deltaTime(){return this.context.time.deltaTime*this.main.simulationSpeed}get scale(){return this.gameObject.scale.x}get cameraScale(){return this._cameraScale}_cameraScale=1;get container(){return this._container}get worldspace(){return this.main.simulationSpace===Dh.World}get localspace(){return this.main.simulationSpace===Dh.Local}__worldQuaternion=new N;get worldQuaternion(){return this.__worldQuaternion}_worldQuaternionInverted=new N;get worldQuaternionInverted(){return this._worldQuaternionInverted}_worldScale=new b;get worldScale(){return this._worldScale}_worldPositionFrame=-1;_worldPos=new b;get worldPos(){return this._worldPositionFrame!==this.context.time.frame&&(this._worldPositionFrame=this.context.time.frame,ee(this.gameObject,this._worldPos)),this._worldPos}get matrixWorld(){return this._container.matrixWorld}get isSubsystem(){return this._isUsedAsSubsystem}addBehaviour(e){return this._particleSystem?(e instanceof tr&&(e.system=this),er&&console.debug("Add custom ParticleSystem Behaviour",e),this._particleSystem.addBehavior(e),!0):!1}removeBehaviour(e){if(!this._particleSystem)return!1;const t=this._particleSystem.behaviors,i=t.indexOf(e);return i!==-1&&((A()||er)&&console.debug("Remove custom ParticleSystem Behaviour",i,e),t.splice(i,1)),!0}removeAllBehaviours(){return this._particleSystem?(this._particleSystem.behaviors.length=0,!0):!1}get behaviours(){return this._particleSystem?this._particleSystem.behaviors:null}get particleSystem(){return this._particleSystem??null}_renderer;_batchSystem;_particleSystem;_interface;_container;_time=0;_isPlaying=!0;_isUsedAsSubsystem=!1;_didPreWarm=!1;set bursts(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof Yp)){const n=new Yp;qa(n,i),e[t]=n}}this._bursts=e}_bursts;set subEmitterSystems(e){for(let t=0;t<e.length;t++){const i=e[t];if(!(i instanceof tm)){const n=new tm;qa(n,i),e[t]=n}}er&&e.length>0&&console.log("SubEmitters: ",e,this),this._subEmitterSystems=e}_subEmitterSystems;onAfterDeserialize(e){if(this._subEmitterSystems&&Array.isArray(this._subEmitterSystems))for(const t of this._subEmitterSystems)t._deserialize(this.context,this.gameObject)}awake(){if(this._worldPositionFrame=-1,this._renderer=this.gameObject.getComponent(dn),!this.main)throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");this._container=new M,this._container.matrixAutoUpdate=!1,this.context.scene.add(this._container),this._batchSystem=new GP,this._batchSystem.name=this.gameObject.name,this._container.add(this._batchSystem),this._interface=new K2(this),this._particleSystem=new qP(this._interface),this._particleSystem.addBehavior(new X2(this)),this._particleSystem.addBehavior(new Z2(this)),this._particleSystem.addBehavior(new H2(this)),this._particleSystem.addBehavior(new G2(this)),this._particleSystem.addBehavior(new Y2(this)),this._particleSystem.addBehavior(new Q2(this)),this._batchSystem.addSystem(this._particleSystem);const e=this._particleSystem.emitter;this.context.scene.add(e),this.inheritVelocity.system&&this.inheritVelocity.system!==this&&(this.inheritVelocity=this.inheritVelocity.clone()),this.inheritVelocity.awake(this),er&&(console.log(this),this.gameObject.add(new Ei(1)))}start(){this.addSubParticleSystems(),this.updateLayers(),this.renderer.particleMesh instanceof H&&this._interface.renderMode==Lo.Mesh&&He.assignMeshLOD(this.renderer.particleMesh,0).then(e=>{e&&this.particleSystem&&this._interface.renderMode==Lo.Mesh&&(this.particleSystem.instancingGeometry=e)})}onDestroy(){this._container?.removeFromParent(),this._batchSystem?.removeFromParent(),this._particleSystem?.emitter.removeFromParent(),this._particleSystem?.dispose()}onEnable(){this.main&&(this.inheritVelocity&&(this.inheritVelocity.system=this),this._batchSystem&&(this._batchSystem.visible=!0),this.playOnAwake&&this.play(),this._isPlaying=this.playOnAwake)}onDisable(){this._batchSystem&&(this._batchSystem.visible=!1)}onBeforeRender(){this.main&&(this._didPreWarm===!1&&this.main?.prewarm===!0&&(this._didPreWarm=!0,this.preWarm()),this.onUpdate(),this.onSimulate(this.deltaTime))}preWarm(){if(!this.emission?.enabled||this.emission.rateOverTime.getMax()<=0)return;const e=1/60,t=this.main.duration,i=this.main.startLifetime.getMax(),n=Math.min(Math.max(t,i)/Math.max(.01,this.main.simulationSpeed),1e3),s=Math.ceil(n/e),r=Date.now();er&&console.log(`Particles ${this.name} - Prewarm for ${s} frames (${n} sec). Duration: ${t}, Lifetime: ${i}`);for(let a=0;a<s&&!(this.currentParticles>=this.maxParticles);a++){const l=Date.now()-r;if(l>2e3){console.warn(`Particles ${this.name} - Prewarm took too long. Aborting: ${l}`);break}this.onUpdate(),this.onSimulate(e)}}_lastBatchesCount=-1;onSimulate(e){if(this._batchSystem){let t=this.context.time.frameCount%60===0;this._lastBatchesCount!==this._batchSystem.batches.length&&(this._lastBatchesCount=this._batchSystem.batches.length,t=!0),t&&this.updateLayers(),this._batchSystem.update(e)}this._time+=e,this._time>this.duration&&(this._time=0)}updateLayers(){if(this._batchSystem)for(let e=0;e<this._batchSystem.batches.length;e++){const t=this._batchSystem.batches[e];t.layers.disableAll();const i=this.layer;t.layers.mask=1<<i}}onUpdate(){if(this._bursts&&(this.emission.bursts=this._bursts,delete this._bursts),!this._isPlaying)return;const e=this.context.mainCamera;if(e){const n=Ge(e);this._cameraScale=n.x}const t=!this.worldspace,i=this.gameObject;if(_e(i,this.__worldQuaternion),this._worldQuaternionInverted.copy(this.__worldQuaternion).invert(),Ge(this.gameObject,this._worldScale),t&&this._container&&this.gameObject?.parent){const n=iS(this,L0);this._container.matrix.makeScale(n.x,n.y,n.z),this._container.matrix.makeRotationFromQuaternion(this.__worldQuaternion),this._container.matrix.setPosition(this.worldPos),this._container.matrix.scale(this.gameObject.scale)}this.emission.system=this,this._interface.update(),this.shape.onUpdate(this,this.context,this.main.simulationSpace,this.gameObject),this.noise.update(this.context),this.inheritVelocity?.update(this.context),this.velocityOverLifetime.update(this)}addSubParticleSystems(){if(this._subEmitterSystems&&this._particleSystem)for(const e of this._subEmitterSystems){e.particleSystem&&(e.particleSystem.__internalAwake?e.particleSystem.__internalAwake():A()&&console.warn("SubParticleSystem serialization issue(?)",e.particleSystem,e));const t=e.particleSystem?._particleSystem;if(t){e.particleSystem._isUsedAsSubsystem=!0;const i=new M0(this,this._particleSystem,e.particleSystem,t);i.emitterType=e.type,i.emitterProbability=e.emitProbability,this._particleSystem.addBehavior(i)}else er&&console.warn("Could not add SubParticleSystem",e,this)}}};ze([u(Zp)],Zt.prototype,"colorOverLifetime"),ze([u(Qt)],Zt.prototype,"main"),ze([u(ss)],Zt.prototype,"emission"),ze([u(da)],Zt.prototype,"sizeOverLifetime"),ze([u(O0)],Zt.prototype,"shape"),ze([u(ve)],Zt.prototype,"noise"),ze([u(Ue)],Zt.prototype,"trails"),ze([u(Xe)],Zt.prototype,"velocityOverLifetime"),ze([u(pt)],Zt.prototype,"limitVelocityOverLifetime"),ze([u(k0)],Zt.prototype,"inheritVelocity"),ze([u(Vl)],Zt.prototype,"colorBySpeed"),ze([u(Yt)],Zt.prototype,"textureSheetAnimation"),ze([u(Fn)],Zt.prototype,"rotationOverLifetime"),ze([u(hn)],Zt.prototype,"rotationBySpeed"),ze([u(Ci)],Zt.prototype,"sizeBySpeed");let Bh=Zt;class tm{particleSystem;emitProbability=1;properties;type;_deserialize(e,t){const i=this.particleSystem;if(i instanceof Bh)return;let n="";i&&typeof i.guid=="string"&&(n=i.guid,this.particleSystem=S.findByGuid(n,t)),er&&!(this.particleSystem instanceof Bh)&&console.warn("Could not find particle system for sub emitter",n,t,this)}}function iS(o,e){if(e.set(1,1,1),o.gameObject.parent&&o.localspace)switch(o.main.scalingMode){case P0.Local:e=Ge(o.gameObject.parent,e),e.x=1/e.x,e.y=1/e.y,e.z=1/e.z;break;default:if(!o.unsupported_scaling_mode){o.unsupported_scaling_mode=!0;const t="ParticleSystem scale mode "+P0[o.main.scalingMode]+" is not supported";A()&&be(t),console.warn(t,o.name,o)}e=Ge(o.gameObject,e);break}return e}var eI=Object.defineProperty,D0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&eI(e,t,n),n};class Hl extends R{strength=1;radius=2;targets=[];update(){const e=this.gameObject.worldPosition,t=-this.strength*this.context.time.deltaTime;this.targets?.forEach(i=>{if(!i)return;const n=i.gameObject.worldPosition.sub(e),s=n.length();if(s>this.radius)return;let r=t;s>1?r/=s*s:r/=Math.max(.05,s),i.applyImpulse(n.multiplyScalar(r))})}}D0([u()],Hl.prototype,"strength"),D0([u()],Hl.prototype,"radius"),D0([u(Je)],Hl.prototype,"targets");class ac extends R{_didAssignPlayerColor=!1;onEnable(){this.context.connection.beginListen(ie.JoinedRoom,this.tryAssignColor),this._didAssignPlayerColor||this.startCoroutine(this.waitForConnection())}onDisable(){this.context.connection.stopListen(ie.JoinedRoom,this.tryAssignColor)}*waitForConnection(){for(;!this.destroyed&&this.activeAndEnabled&&(yield Qg(.2),!this.tryAssignColor()););}tryAssignColor=()=>{const e=S.getComponentInParent(this.gameObject,ln);if(e&&e.owner)return this._didAssignPlayerColor=!0,this.assignUserColor(e.owner),!0;const t=S.getComponentInParent(this.gameObject,Le);return t?.connectionId?(this._didAssignPlayerColor=!0,this.assignUserColor(t.connectionId),!0):!1};assignUserColor(e){const t=ac.hashCode(e),i=ac.colorFromHashCode(t);if(this.gameObject.type==="Mesh"){const n=this.gameObject;this.assignColor(i,e,n)}else if(this.gameObject.children)for(const n of this.gameObject.children){const s=n;s.material&&s.material.color&&this.assignColor(i,e,s)}}assignColor(e,t,i){let n=i.material;n&&(n._playerMaterial!==t&&(n=n.clone(),n._playerMaterial=t,i.material=n),n.color=e)}static hashCode(e){var t=0,i,n;if(e.length===0)return t;for(i=0;i<e.length;i++)n=e.charCodeAt(i),t=(t<<5)-t+n,t|=0;return t}static colorFromHashCode(e){const t=(e&16711680)>>16,i=(e&65280)>>8,n=e&255;return new oe(t/255,i/255,n/255)}}const Fh=w("debugpost");let j0=null;function tI(o){j0=o}function nS(o){let e=o.gameObject;for(;e;){for(const t of Lu(e))if(t.isPostProcessingManager===!0)return t;e=e.parent}return null}function iI(o){let e=nS(o);if(!e)if(j0){Fh&&console.warn("Adding postprocessing manager to the scene.");const t=o.scene;e=An(t,j0)}else A()&&console.warn("No post processing manager found");return e}const mt={AT_START:-1e4,NormalPass:0,DepthDownsamplingPass:10,SSAO:20,SMAA:30,TiltShift:40,DepthOfField:50,ChromaticAberration:60,Bloom:70,Vignette:80,Pixelation:90,ToneMapping:100,HueSaturation:110,BrightnessContrast:120,Sharpening:130,AT_END:1e4};let ot=null;function nI(o){if(Fh==="verbose"&&console.debug("Before ordering effects",[...o]),!ot){ot=new Map,ot.set(T.POSTPROCESSING.MODULE.NormalPass,mt.NormalPass),ot.set(T.POSTPROCESSING.MODULE.DepthDownsamplingPass,mt.DepthDownsamplingPass),ot.set(T.POSTPROCESSING.MODULE.SMAAEffect,mt.SMAA),ot.set(T.POSTPROCESSING.MODULE.SSAOEffect,mt.SSAO);const e=T.POSTPROCESSING_AO.MAYBEMODULE;e&&(ot.set(e.N8AOPostPass,mt.SSAO),ot.set(e.N8AOPass,mt.SSAO)),ot.set(T.POSTPROCESSING.MODULE.TiltShiftEffect,mt.TiltShift),ot.set(T.POSTPROCESSING.MODULE.DepthOfFieldEffect,mt.DepthOfField),ot.set(T.POSTPROCESSING.MODULE.ChromaticAberrationEffect,mt.ChromaticAberration),ot.set(T.POSTPROCESSING.MODULE.BloomEffect,mt.Bloom),ot.set(T.POSTPROCESSING.MODULE.SelectiveBloomEffect,mt.Bloom),ot.set(T.POSTPROCESSING.MODULE.VignetteEffect,mt.Vignette),ot.set(T.POSTPROCESSING.MODULE.PixelationEffect,mt.Pixelation),ot.set(T.POSTPROCESSING.MODULE.ToneMappingEffect,mt.ToneMapping),ot.set(T.POSTPROCESSING.MODULE.HueSaturationEffect,mt.HueSaturation),ot.set(T.POSTPROCESSING.MODULE.BrightnessContrastEffect,mt.BrightnessContrast)}o.sort((e,t)=>{const i=typeof e.priority=="number"?e.priority:ot.get(e.effect.constructor)??Number.NEGATIVE_INFINITY,n=typeof t.priority=="number"?t.priority:ot.get(t.effect.constructor)??Number.NEGATIVE_INFINITY;return i===Number.NEGATIVE_INFINITY?(Fh&&console.warn("Unknown effect found: ",e.constructor.name,e),1):n===Number.NEGATIVE_INFINITY?(Fh&&console.warn("Unknown effect found: ",t.constructor.name,t),-1):i-n}),Fh==="verbose"&&console.debug("After ordering effects",[...o])}var oI=Object.defineProperty,sI=Object.getOwnPropertyDescriptor,oS=(o,e,t,i)=>{for(var n=sI(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&oI(e,t,n),n};const rI=w("debugpost");class U{isVolumeParameter=!0;constructor(e){e!==void 0&&this.initialize(e)}_isInitialized=!1;get isInitialized(){return this._isInitialized}initialize(e){e!==void 0&&(this._value=e,this._defaultValue=e,this._valueRaw=e,this._isInitialized=!0)}get overrideState(){return this._active}set overrideState(e){if(this._active===e)return;this._active=e;const t=e?this._valueRaw:this._defaultValue;this.processValue(t,!0)}_active=!0;get value(){return this._valueRaw}set value(e){this.isInitialized||this.initialize(e),this.processValue(e,!1)}_value;_valueRaw;set defaultValue(e){this._defaultValue=e}_defaultValue=void 0;__init(){this.processValue(this._valueRaw,!0)}valueProcessor;onValueChanged;processValue(e,t){if(e==null||!t&&this.testIfValueChanged(e)===!1)return;const i=this._value;rI&&typeof i=="number"&&typeof e=="number"&&(i?.toFixed(4),e?.toFixed(4)),!this._active&&this._defaultValue!==void 0?(this._value=this._defaultValue,e=this._defaultValue,this._valueRaw=e):(this._valueRaw=e,this._active&&this.valueProcessor&&(e=this.valueProcessor(e)),this._value=e),this.onValueChanged&&this.onValueChanged(e,i,this)}testIfValueChanged(e){return this._valueRaw!==e}}oS([u()],U.prototype,"overrideState"),oS([u()],U.prototype,"value");class aI extends Yi{constructor(){super([U])}onSerialize(e,t){}onDeserialize(e,t){const i=t.target,n=t.path;let s;if(i&&n&&(s=i[n]),(typeof s!="object"||typeof s=="object"&&s.isVolumeParameter!==!0)&&(s=new U),typeof e=="object"&&"value"in e){const r=e.value;s.initialize(r),s.overrideState=e.overrideState}else s.value=e;return s}}new aI;var lI=Object.defineProperty,cI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&lI(e,t,n),n};const B0=w("debugpost");class st extends R{get isPostProcessingEffect(){return!0}order=void 0;constructor(e=void 0){if(super(),e)for(const t of Object.keys(e)){const i=e[t],n=this[t];n instanceof U?n.initialize(i):n!==void 0&&(this[t]=i)}}active=!0;_manager=null;onEnable(){super.onEnable(),B0&&console.warn("Enable",this.constructor.name+(this.__internalDidAwakeAndStart?"":" (awake)")),this.__internalDidAwakeAndStart&&(this.active=!0),this.onEffectEnabled()}onDisable(){super.onDisable(),B0&&console.warn("Disable",this.constructor.name),this._manager?.removeEffect(this),this.active=!1}onEffectEnabled(e){e&&e.isPostProcessingManager===!0?this._manager=e:this._manager||(this._manager=iI(this)),this._manager.addEffect(this),this._manager.dirty=!0}init(){}_result;_postprocessingContext=null;get postprocessingContext(){return this._postprocessingContext}apply(e){return this._postprocessingContext=e,this._result||(this.initParameters(),this._result=this.onCreateEffect?.call(this)),this._result&&this.initParameters(),this._result}unapply(){}dispose(){B0&&console.warn("DISPOSE",this),this._result&&(Array.isArray(this._result)?this._result.forEach(e=>e.dispose()):this._result.dispose()),this._result=void 0}initParameters(){const e=Object.keys(this);for(const t of e){const i=this[t];i instanceof U&&i.__init()}}onEditorModification(e){const t=e.propertyName;if(this[t]instanceof U){const i=e.value;return this[t].value=i,!0}}}cI([u()],st.prototype,"active");var hI=Object.defineProperty,dI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&hI(e,t,n),n};const uI=w("debugpost"),F0={};function un(o,e){F0[o]=e}function pI(o){return o.__type in F0?F0[o.__type]:(uI&&o.__type&&console.warn("Unknown postprocessing type",o.__type,o),st)}class im{components=[];__init(e){this.components?.forEach(t=>{t.gameObject===void 0&&e.gameObject.addComponent(t),t.init()})}addEffect(e){this.components.push(e)}removeEffect(e){const t=this.components.indexOf(e);t>=0&&this.components.splice(t,1)}}dI([qe([o=>pI(o),st])],im.prototype,"components");var mI=Object.defineProperty,gI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&mI(e,t,n),n};const fI=w("debugpost");class Uh extends st{get typeName(){return"Antialiasing"}preset=new U(2);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.SMAAEffect({preset:this.preset?.value??T.POSTPROCESSING.MODULE.SMAAPreset.HIGH,edgeDetectionMode:T.POSTPROCESSING.MODULE.EdgeDetectionMode.LUMA});return this.preset.onValueChanged=t=>{fI&&console.log("Antialiasing preset changed to",t),e.applyPreset(t)},e}}gI([u(U)],Uh.prototype,"preset"),un("Antialiasing",Uh);var yI=Object.defineProperty,U0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&yI(e,t,n),n};const nm=class eC extends st{static useSelectiveBloom=!1;get typeName(){return"Bloom"}threshold=new U(.9);intensity=new U(1);scatter=new U(.7);selectiveBloom;init(){this.threshold.valueProcessor=e=>e,this.intensity.valueProcessor=e=>e,this.scatter.valueProcessor=e=>e}onCreateEffect(){let e;if(this.selectiveBloom==null&&(this.selectiveBloom=eC.useSelectiveBloom),this.selectiveBloom){const t=e=new T.POSTPROCESSING.MODULE.SelectiveBloomEffect(this.context.scene,this.context.mainCamera,{blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});t.inverted=!0}else e=new T.POSTPROCESSING.MODULE.BloomEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.ADD,mipmapBlur:!0,luminanceThreshold:this.threshold.value,luminanceSmoothing:this.scatter.value,radius:.85,intensity:this.intensity.value});return this.intensity.onValueChanged=t=>{e.intensity=t},this.threshold.onValueChanged=t=>{e.luminanceMaterial.threshold=Math.pow(t,2.2)},this.scatter.onValueChanged=t=>{e.luminancePass.enabled=!0,e.luminanceMaterial.smoothing=t,e.mipmapBlurPass&&(e.mipmapBlurPass.radius=Ao.lerp(.1,.9,t))},e}};U0([u(U)],nm.prototype,"threshold"),U0([u(U)],nm.prototype,"intensity"),U0([u(U)],nm.prototype,"scatter");let om=nm;un("Bloom",om);var bI=Object.defineProperty,_I=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&bI(e,t,n),n};class zh extends st{get typeName(){return"ChromaticAberration"}intensity=new U(0);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.ChromaticAberrationEffect;return e.offset=new K(0,0),e.radialModulation=!0,e.modulationOffset=.15,this.intensity.valueProcessor=t=>t*.02,this.intensity.onValueChanged=t=>{e.offset.x=-t,e.offset.y=t},e}}_I([u(U)],zh.prototype,"intensity"),un("ChromaticAberration",zh);var Nh=(o=>(o[o.None=0]="None",o[o.Neutral=1]="Neutral",o[o.ACES=2]="ACES",o[o.AgX=3]="AgX",o[o.KhronosNeutral=4]="KhronosNeutral",o))(Nh||{});const sS=new Map;function z0(o){switch(o){case 0:return Vm;case 1:return Wm;case 2:return Ld;case 3:return Id;case 4:return Da;default:return sS.has(o)||(sS.set(o,!0),console.warn("[Postprocessing] Unknown tone mapping mode",o)),Da}}function vI(o){switch(o){case Vm:return 0;case Ld:return 2;case Id:return 3;case Da:return 1;case Wm:return 1;default:return 0}}function sm(o){switch(o){case Vm:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR;case Ld:return T.POSTPROCESSING.MODULE.ToneMappingMode.ACES_FILMIC;case Id:return T.POSTPROCESSING.MODULE.ToneMappingMode.AGX;case Da:return T.POSTPROCESSING.MODULE.ToneMappingMode.NEUTRAL;case Wm:return T.POSTPROCESSING.MODULE.ToneMappingMode.REINHARD;default:return T.POSTPROCESSING.MODULE.ToneMappingMode.LINEAR}}var wI=Object.defineProperty,rS=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&wI(e,t,n),n};const N0=w("debugpost");class ir extends st{get typeName(){return"ToneMapping"}mode=new U(void 0);exposure=new U(1);setMode(e){const t=Nh[e];return t===void 0?(console.error("[PostProcessing] Invalid ToneMapping mode",e),this):(this.mode.value=t,this)}get isToneMapping(){return!0}onEffectEnabled(){const e=nS(this);e&&super.onEffectEnabled(e)}_tonemappingEffect=null;onCreateEffect(){if(this.mode.isInitialized==!1){const i=vI(this.context.renderer.toneMapping);N0&&console.log("[PostProcessing] Initializing ToneMapping mode to renderer.toneMapping",this.context.renderer.toneMapping+" \u2192 "+i),this.mode.initialize(i)}this._tonemappingEffect?.dispose();const e=z0(this.mode.value),t=this._tonemappingEffect=new T.POSTPROCESSING.MODULE.ToneMappingEffect({mode:sm(e)});return this.mode.onValueChanged=i=>{if(typeof i=="string")i=aw(i),t.mode=sm(i);else{const n=z0(i);t.mode=sm(n)}t.name="ToneMapping ("+Nh[i]+")",N0&&console.log("[PostProcessing] ToneMapping mode changed to",Nh[i],e,t.mode)},N0&&console.log("[PostProcessing] Use ToneMapping",Nh[this.mode.value],e,t.mode,"renderer.tonemapping: "+this.context.renderer.toneMapping),t}onBeforeRender(){if(this._tonemappingEffect&&this.postprocessingContext?.handler.getEffectIsActive(this._tonemappingEffect)&&(this.mode.overrideState&&(this.context.renderer.toneMapping=z0(this.mode.value)),this.exposure.overrideState&&this.exposure.value!==void 0)){const e=Math.max(0,this.exposure.value);this.context.renderer.toneMappingExposure=e}}}rS([u(U)],ir.prototype,"mode"),rS([u(U)],ir.prototype,"exposure"),un("Tonemapping",ir);var xI=Object.defineProperty,rm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&xI(e,t,n),n};class nr extends st{get typeName(){return"ColorAdjustments"}remap=!0;postExposure=new U(1);contrast=new U(0);hueShift=new U(0);saturation=new U(0);init(){this.postExposure.valueProcessor=e=>(this.remap&&(e=Math.pow(2,e)),e),this.contrast.valueProcessor=e=>{if(!this.remap)return e;let t=1;return e>0?t=200:e<0&&(t=100),e/t},this.contrast.defaultValue=0,this.hueShift.valueProcessor=e=>this.remap?Math.PI*e/180:e,this.hueShift.defaultValue=0,this.saturation.valueProcessor=e=>this.remap?e<0?e/100:e/(100*Math.PI):e,this.saturation.defaultValue=0}onCreateEffect(){const e=[];let t=this.postprocessingContext?.components.find(s=>s instanceof ir);t||(t=new ir,this.postprocessingContext?.components.push(t)),this.postExposure.onValueChanged=s=>{this.postExposure.overrideState&&t?t.exposure.value=s:console.warn("[PostProcessing] PostExposure is set to override but no ToneMappingEffect found in the postprocessing stack. Please add a ToneMappingEffect to your postprocessing stack to use PostExposure.")};const i=new T.POSTPROCESSING.MODULE.BrightnessContrastEffect;this.contrast.onValueChanged=s=>i.contrast=s;const n=new T.POSTPROCESSING.MODULE.HueSaturationEffect;return this.hueShift.onValueChanged=s=>n.hue=s,this.saturation.onValueChanged=s=>n.saturation=s,e.push(i),e.push(n),e}}rm([u(U)],nr.prototype,"postExposure"),rm([u(U)],nr.prototype,"contrast"),rm([u(U)],nr.prototype,"hueShift"),rm([u(U)],nr.prototype,"saturation"),un("ColorAdjustments",nr);var SI=Object.defineProperty,pa=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&SI(e,t,n),n};const CI=w("debugpost");class Un extends st{get typeName(){return"DepthOfField"}mode;focusDistance=new U(1);focalLength=new U(.2);aperture=new U(20);gaussianMaxRadius=new U;resolutionScale=new U(1/window.devicePixelRatio);bokehScale=new U;init(){this.focalLength.valueProcessor=t=>{const i=t/300;return D.lerp(2,.01,i)};const e=20;this.aperture.valueProcessor=t=>{const i=1-t/32;return D.lerp(1,e,i)}}onCreateEffect(){if(this.mode===0){CI&&console.warn("DepthOfField: Mode is set to Off");return}const e=new T.POSTPROCESSING.MODULE.DepthOfFieldEffect(this.context.mainCamera,{worldFocusRange:.2,focalLength:1,bokehScale:20,resolutionScale:this.resolutionScale.value});return this.focusDistance.onValueChanged=t=>{e.cocMaterial.worldFocusDistance=t},this.focalLength.onValueChanged=t=>e.cocMaterial.worldFocusRange=t,this.aperture.onValueChanged=t=>e.bokehScale=t,this.resolutionScale&&(this.resolutionScale.onValueChanged=t=>e.resolution.scale=t),[e]}unapply(){}}pa([u()],Un.prototype,"mode"),pa([u(U)],Un.prototype,"focusDistance"),pa([u(U)],Un.prototype,"focalLength"),pa([u(U)],Un.prototype,"aperture"),pa([u(U)],Un.prototype,"gaussianMaxRadius"),pa([u(U)],Un.prototype,"resolutionScale"),pa([u(U)],Un.prototype,"bokehScale"),un("DepthOfField",Un);class Wh extends st{effect;constructor(e){super(),this.effect=e}get typeName(){return this.effect.constructor.name}onCreateEffect(){return this.effect}}var PI=Object.defineProperty,OI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PI(e,t,n),n};class Vh extends st{get typeName(){return"PixelationEffect"}granularity=new U(10);onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.PixelationEffect;return this.granularity.onValueChanged=t=>{e.granularity=t},e}}OI([u(U)],Vh.prototype,"granularity"),un("PixelationEffect",Vh);var kI=Object.defineProperty,$h=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&kI(e,t,n),n};class rs extends st{get typeName(){return"ScreenSpaceAmbientOcclusion"}intensity=new U(2);falloff=new U(1);samples=new U(9);color=new U(new oe(0,0,0));luminanceInfluence=new U(.7);onBeforeRender(){if(this._ssao&&this.context.mainCamera instanceof de){const e=this.context.mainCamera.far-this.context.mainCamera.near;this._ssao.ssaoMaterial.worldDistanceFalloff=e*.01,this._ssao.ssaoMaterial.worldDistanceThreshold=this.context.mainCamera.far}}_ssao;onCreateEffect(){const e=this.context.mainCamera,t=new T.POSTPROCESSING.MODULE.NormalPass(this.context.scene,e),i=new T.POSTPROCESSING.MODULE.DepthDownsamplingPass({normalBuffer:t.texture,resolutionScale:.5}),n=this._ssao=new T.POSTPROCESSING.MODULE.SSAOEffect(e,t.texture,{normalDepthBuffer:i.texture,worldDistanceThreshold:1,worldDistanceFalloff:1,worldProximityThreshold:.1,worldProximityFalloff:2,intensity:1,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.MULTIPLY,luminanceInfluence:.5});this.intensity.onValueChanged=r=>{n.intensity=r},this.falloff.onValueChanged=r=>{n.ssaoMaterial.radius=r*.1},this.samples.onValueChanged=r=>{n.ssaoMaterial.samples=r},this.color.onValueChanged=r=>{n.color||(n.color=new oe),n.color.copy(r)},this.luminanceInfluence.onValueChanged=r=>{n.luminanceInfluence=r};const s=new Array;return s.push(t),s.push(i),s.push(n),s}}$h([u(U)],rs.prototype,"intensity"),$h([u(U)],rs.prototype,"falloff"),$h([u(U)],rs.prototype,"samples"),$h([u(U)],rs.prototype,"color"),$h([u(U)],rs.prototype,"luminanceInfluence"),un("ScreenSpaceAmbientOcclusion",rs);var MI=Object.defineProperty,ma=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&MI(e,t,n),n};const RI=w("debugN8AO");var W0=(o=>(o[o.Performance=0]="Performance",o[o.Low=1]="Low",o[o.Medium=2]="Medium",o[o.High=3]="High",o[o.Ultra=4]="Ultra",o))(W0||{});class zn extends st{get typeName(){return"ScreenSpaceAmbientOcclusionN8"}get pass(){return this._ssao}gammaCorrection=!0;aoRadius=new U(1);falloff=new U(1);intensity=new U(1);color=new U(new oe(0,0,0));screenspaceRadius=!1;quality=2;_ssao;onValidate(){this._ssao&&(this._ssao.setQualityMode(W0[this.quality]),this._ssao.configuration.gammaCorrection=this.gammaCorrection,this._ssao.configuration.screenSpaceRadius=this.screenspaceRadius)}onCreateEffect(){const e=this.context.mainCamera,t=this.context.domWidth,i=this.context.domHeight,n=this._ssao=new T.POSTPROCESSING_AO.MODULE.N8AOPostPass(this.context.scene,e,t,i);n.name="SSAO_N8";const s=W0[this.quality];if(n.setQualityMode(s),n.configuration.transparencyAware=!1,n.configuration.halfRes=window.devicePixelRatio>1,n.effectCompositerQuad?.material){const a=n.effectCompositerQuad.material;a.fragmentShader=a.fragmentShader.replace(`if (depth == 1.0) {
1311
+ texel = vec4(0.0, 0.0, 0.0, 1.0);`,`if (depth == 1.0) {
1312
+ gl_FragColor = sceneTexel;
1313
+ return;`),a.needsUpdate=!0}const r=new Gn(t,i);return n.configuration.beautyRenderTarget=r,n.configuration.autoRenderBeauty=!1,n.configuration.gammaCorrection=this.gammaCorrection,n.configuration.screenSpaceRadius=this.screenspaceRadius,RI&&(n.enableDebugMode(),console.log(n),setInterval(()=>{console.log("SSAO",n.lastTime)},1e3),setInterval(()=>{console.log("SSAO",n.enabled,{ssao:n,autoRenderBeauty:n.configuration.autoRenderBeauty})},4e3)),this.intensity.onValueChanged=a=>{n.configuration.intensity=a},this.falloff.onValueChanged=a=>{n.configuration.distanceFalloff=a},this.aoRadius.onValueChanged=a=>{n.configuration.aoRadius=a},this.color.onValueChanged=a=>{n.color||(n.color=new oe),n.configuration.color.copy(a)},n}}ma([Mt(),u()],zn.prototype,"gammaCorrection"),ma([u(U)],zn.prototype,"aoRadius"),ma([u(U)],zn.prototype,"falloff"),ma([u(U)],zn.prototype,"intensity"),ma([u(U)],zn.prototype,"color"),ma([Mt(),u()],zn.prototype,"screenspaceRadius"),ma([Mt(),u()],zn.prototype,"quality"),un("ScreenSpaceAmbientOcclusionN8",zn);var EI=Object.defineProperty,TI=Object.getOwnPropertyDescriptor,aS=(o,e,t,i)=>{for(var n=TI(e,t),s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&EI(e,t,n),n};class Hh extends st{get typeName(){return"Sharpening"}order=mt.Sharpening;_effect;onCreateEffect(){return this._effect??=new(AI()),this.effect}get effect(){return this._effect}set amount(e){this._amount=e,this._effect&&(this._effect.uniforms.get("amount").value=e)}get amount(){return this._effect?this._effect.uniforms.get("amount").value:this._amount}_amount=1;set radius(e){this._radius=e,this._effect&&(this._effect.uniforms.get("radius").value=e)}get radius(){return this._effect?this._effect.uniforms.get("radius").value:this._radius}_radius=1}aS([u()],Hh.prototype,"amount"),aS([u()],Hh.prototype,"radius");function AI(){const o=`
1314
+ void mainSupport() {
1315
+ vUv = uv;
1316
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
1317
+ }
1318
+ `,e=`
1319
+ uniform sampler2D tDiffuse;
1320
+ uniform float amount;
1321
+ uniform float radius;
1322
+
1323
+ void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
1324
+ float tx = 1.0 / resolution.x;
1325
+ float ty = 1.0 / resolution.y;
1326
+ vec2 texelSize = vec2(tx, ty);
1327
+
1328
+ vec4 blurred = vec4(0.0);
1329
+ float total = 0.0;
1330
+
1331
+ for (float x = -radius; x <= radius; x++) {
1332
+ for (float y = -radius; y <= radius; y++) {
1333
+ vec2 offset = vec2(x, y) * texelSize;
1334
+ vec4 diffuse = texture2D(tDiffuse, uv + offset);
1335
+ float weight = exp(-length(offset) * amount);
1336
+ blurred += diffuse * weight;
1337
+ total += weight;
1338
+ }
1339
+ }
1340
+
1341
+ if (total > 0.0) {
1342
+ blurred /= total;
1343
+ }
1344
+
1345
+ // Calculate the sharpened color using inputColor
1346
+ vec4 sharp = inputColor + clamp(inputColor - blurred, 0.0, 1.0) * amount;
1347
+ // Keep original alpha
1348
+ sharp.a = inputColor.a;
1349
+
1350
+ // Ensure the sharp color does not go below 0 or above 1
1351
+ // This means: sharpening must happen AFTER tonemapping.
1352
+ sharp = clamp(sharp, 0.0, 1.0);
1353
+
1354
+ outputColor = sharp;
1355
+ }
1356
+
1357
+ `;class t extends T.POSTPROCESSING.MODULE.Effect{constructor(){super("Sharpening",e,{vertexShader:o,blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,uniforms:new Map([["amount",new Xi(1)],["radius",new Xi(1)]]),attributes:tO.CONVOLUTION})}}return t}var II=Object.defineProperty,Gl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&II(e,t,n),n};class bo extends st{get typeName(){return"TiltShiftEffect"}offset=new U(0);rotation=new U(0);focusArea=new U(.4);feather=new U(.3);kernelSize=new U(2);resolutionScale=new U(1/window.devicePixelRatio);init(){this.offset.defaultValue=0,this.rotation.defaultValue=0,this.focusArea.defaultValue=.4,this.feather.defaultValue=.3,this.kernelSize.defaultValue=T.POSTPROCESSING.MODULE.KernelSize.MEDIUM,this.resolutionScale.defaultValue=1/window.devicePixelRatio}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.TiltShiftEffect({kernelSize:T.POSTPROCESSING.MODULE.KernelSize.VERY_LARGE,offset:this.offset.value,rotation:this.rotation.value,focusArea:this.focusArea.value,feather:this.feather.value});return this.offset.onValueChanged=t=>e.offset=t,this.rotation.onValueChanged=t=>e.rotation=t,this.focusArea.onValueChanged=t=>e.focusArea=t,this.feather.onValueChanged=t=>e.feather=t,this.kernelSize.onValueChanged=t=>e.blurPass.kernelSize=t,this.resolutionScale.onValueChanged=t=>e.resolution.scale=t/window.devicePixelRatio,e}}Gl([u(U)],bo.prototype,"offset"),Gl([u(U)],bo.prototype,"rotation"),Gl([u(U)],bo.prototype,"focusArea"),Gl([u(U)],bo.prototype,"feather"),Gl([u(U)],bo.prototype,"kernelSize"),Gl([u(U)],bo.prototype,"resolutionScale"),un("TiltShiftEffect",bo);var LI=Object.defineProperty,V0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&LI(e,t,n),n};class ga extends st{get typeName(){return"Vignette"}color=new U({r:0,g:0,b:0,a:1});intensity=new U(0);center=new U({x:.5,y:.5});init(){this.color.defaultValue={r:0,g:0,b:0,a:1},this.intensity.defaultValue=0,this.center.defaultValue={x:.5,y:.5}}onCreateEffect(){const e=new T.POSTPROCESSING.MODULE.VignetteEffect;return this.intensity.onValueChanged=t=>{e.offset=t,this.updateDarkness(e)},this.color.onValueChanged=t=>{this.updateDarkness(e)},e}updateDarkness(e){const t=this.intensity.value;e.darkness=t}}V0([u(U)],ga.prototype,"color"),V0([u(U)],ga.prototype,"intensity"),V0([u(U)],ga.prototype,"center"),un("Vignette",ga),globalThis.NEEDLE_USE_POSTPROCESSING=globalThis.NEEDLE_USE_POSTPROCESSING!==void 0?globalThis.NEEDLE_USE_POSTPROCESSING:!0;const Pi=w("debugpost"),$0=Symbol("needle:postprocessing-handler"),Gh=Symbol("needle:previous-autoclear-state"),qh=Symbol("needle:previous-tone-mapping");class lc{_composer=null;_lastVolumeComponents;_effects=[];getEffectIsActive(e){return e?this._isActive&&this._effects.some(t=>t.effect===e):!1}get isActive(){return this._isActive}get composer(){return this._composer}_isActive=!1;context;constructor(e){this.context=e}apply(e){return this._isActive=!0,this.onApply(this.context,e)}unapply(e=!0){if(Pi&&console.log("Unapplying postprocessing effects"),this._isActive=!1,this._lastVolumeComponents){for(const i of this._lastVolumeComponents)i.unapply();this._lastVolumeComponents.length=0}const t=this.context;t[$0]===this&&(delete t[$0],typeof t.renderer[Gh]=="boolean"&&(t.renderer.autoClear=t.renderer[Gh]),typeof t.renderer[qh]=="number"&&(t.renderer.toneMapping=t.renderer[qh])),this._composer?.removeAllPasses(),e&&this._composer?.dispose(),t.composer===this._composer&&(t.composer=null),this._adaptiveDPR_OverrideActive&&(this._adaptiveDPR_OverrideActive=!1,t.devicePixelRatio="auto"),this.handleDevicePixelRatio()}dispose(){this.unapply(!0);for(const e of this._effects)e.effect.dispose();this._effects.length=0,this._composer=null}async onApply(e,t){if(!t)return;await Promise.all([T.POSTPROCESSING.load(),T.POSTPROCESSING_AO.load()]),e[$0]=this,Pi&&console.log("Apply Postprocessing Effects",t),this._lastVolumeComponents=[...t],this._effects.length=0;const i={handler:this,components:this._lastVolumeComponents};for(let n=0;n<this._lastVolumeComponents.length;n++){const s=this._lastVolumeComponents[n];if(s.context=e,s.apply){if(s.active){let r=function(c,h){return h?(h instanceof T.POSTPROCESSING.MODULE.Effect||h instanceof T.POSTPROCESSING.MODULE.Pass||console.warn(`PostprocessingEffect ${c} created neither Effect nor Pass - this might be caused by a bundler error or false import. Below you find some possible solutions:
1358
+ - If you create custom effect try creating it like this: 'new NEEDLE_ENGINE_MODULES.POSTPROCESSING.MODULE.Effect(...)' instead of 'new Effect(...)'`),!0):!1};if(!e.mainCameraComponent){console.error("No camera in scene found or available yet - can not create postprocessing effects");return}const a=s.apply(i);if(!a)continue;const l=s.typeName||s.constructor.name;if(Array.isArray(a))for(const c of a)r(l,c)&&this._effects.push({effect:c,typeName:s.typeName,priority:s.order});else{if(!r(l,a))continue;this._effects.push({effect:a,typeName:s.typeName,priority:s.order})}}}else s.active&&be("Volume component is not a VolumeComponent: "+s.__type)}this.applyEffects(e)}_anyPassHasDepth=!1;_anyPassHasNormal=!1;_hasSmaaEffect=!1;get anyPassHasDepth(){return this._anyPassHasDepth}get anyPassHasNormal(){return this._anyPassHasNormal}get hasSmaaEffect(){return this._hasSmaaEffect}_customInputBuffer=null;_customInputBufferId=0;_multisampling=0;set multisampling(e){this._multisampling=e}get multisampling(){return this._multisampling}static _dprStep=.2;static _dprMinDelay=2;_adaptiveDPR_Enabled=!1;_adaptiveDPR_LastChangeTime=0;_adaptiveDPR_LastDecreaseTime=0;_adaptiveDPR_OverrideActive=!1;set adaptivePixelRatio(e){this._adaptiveDPR_Enabled=e,!e&&this._adaptiveDPR_OverrideActive&&(this._adaptiveDPR_OverrideActive=!1,this.context.devicePixelRatio="auto")}get adaptivePixelRatio(){return this._adaptiveDPR_Enabled}updateAdaptivePixelRatio(){if(!this._adaptiveDPR_Enabled||!this._isActive)return;if(!this._adaptiveDPR_OverrideActive&&this.context.devicePixelRatio!=="auto"){Pi&&console.debug(`[PostProcessing] Adaptive DPR skipped: devicePixelRatio is "${this.context.devicePixelRatio}", not "auto"`);return}const e=this.context.time,t=e.realtimeSinceStartup,i=t-this._adaptiveDPR_LastChangeTime;if(t<3||i<lc._dprMinDelay)return;const n=Math.min(2,window.devicePixelRatio),s=this.context.renderer.getPixelRatio(),r=lc._dprStep,a=1;if(e.smoothedFps<=50&&s>a){const l=Math.max(a,Math.round((s-r)*10)/10);l<s&&(this._adaptiveDPR_LastChangeTime=t,this._adaptiveDPR_LastDecreaseTime=t,!this._adaptiveDPR_OverrideActive&&(Pi||A())&&console.log(`[PostProcessing] Adaptively reducing pixel ratio for better performance (${s.toFixed(1)} \u2192 ${l}). Set context.devicePixelRatio to a fixed number to disable.`),this._adaptiveDPR_OverrideActive=!0,this.context.devicePixelRatio=l,Pi&&console.debug(`[PostProcessing] Reduced pixel ratio from ${s.toFixed(1)} to ${l}`))}else if(e.smoothedFps>=59&&i>1&&t-this._adaptiveDPR_LastDecreaseTime>10&&s<n){const l=Math.min(n,Math.round((s+r)*10)/10);l>s?(this._adaptiveDPR_LastChangeTime=t,this.context.devicePixelRatio=l,Pi&&console.debug(`[PostProcessing] Increased pixel ratio from ${s.toFixed(1)} to ${l}`)):this._adaptiveDPR_OverrideActive&&(this._adaptiveDPR_OverrideActive=!1,this._adaptiveDPR_LastChangeTime=t,this.context.devicePixelRatio="auto",Pi&&console.debug("[PostProcessing] Restored pixel ratio to auto"))}}applyEffects(e){if(this._anyPassHasDepth=!1,this._anyPassHasNormal=!1,this._hasSmaaEffect=!1,this._effects.length<=0)return;const t=e.mainCameraComponent,i=e.renderer,n=e.scene,s=t.threeCamera;if(typeof i[Gh]=="boolean"&&(i.autoClear=i[Gh]),i[Gh]=i.autoClear,typeof i[qh]=="number"&&(i.toneMapping=i[qh]),i[qh]=i.toneMapping,i.toneMapping!=Dd&&!this._effects.find(d=>d instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect)){const d=new T.POSTPROCESSING.MODULE.ToneMappingEffect;d.name=`ToneMapping (${i.toneMapping})`,d.mode=sm(i.toneMapping),this._effects.push({typeName:"ToneMapping",effect:d,priority:mt.ToneMapping})}this._composer||(this._composer=new T.POSTPROCESSING.MODULE.EffectComposer(i,{frameBufferType:$m,stencilBuffer:!0})),e.composer&&e.composer!==this._composer&&console.warn("There's already an active EffectComposer in your scene: replacing it with a new one. This might cause unexpected behaviour. Make sure to only use one PostprocessingManager/Volume in your scene."),e.composer=this._composer;const r=e.composer;r.setMainCamera(s),r.setRenderer(i),r.setMainScene(n),r.autoRenderToScreen=!0,r.multisampling=0;for(const d of r.passes)d.dispose();r.removeAllPasses();const a=new T.POSTPROCESSING.MODULE.RenderPass(n,s);a.name="RenderPass",a.mainScene=n,r.addPass(a);const l=a.render;this._customInputBuffer?.dispose(),this._customInputBuffer=null,a.render=(d,p,m,f,g)=>{if(p){if(this._multisampling<=0){l.call(a,d,p,m,f,g);return}p.samples=0,m&&(m.samples=0),(!this._customInputBuffer||this._customInputBuffer.width!==p.width||this._customInputBuffer.height!==p.height||this._customInputBuffer.samples!==this._multisampling||this._customInputBuffer.texture.format!==p.texture.format||this._customInputBuffer.texture.type!==$m)&&(this._customInputBuffer?.dispose(),this._customInputBuffer=new Gn(p.width,p.height,{format:p.texture.format,type:$m,depthBuffer:p.depthBuffer,depthTexture:p.depthTexture?new Mb(p.width,p.height):void 0,stencilBuffer:p.stencilBuffer,samples:Math.max(0,this._multisampling),minFilter:p.texture.minFilter??zd,magFilter:p.texture.magFilter??zd,generateMipmaps:p.texture.generateMipmaps}),this._customInputBufferId++,this._customInputBuffer.texture.name=`CustomInputBuffer-${this._customInputBufferId}`,this._customInputBuffer.depthTexture&&p.depthTexture&&(this._customInputBuffer.depthTexture.format=p.depthTexture.format,this._customInputBuffer.depthTexture.type=p.depthTexture.type),Pi&&console.warn(`[PostProcessing] Input buffer created with size ${this._customInputBuffer.width}x${this._customInputBuffer.height} and samples ${this._customInputBuffer.samples}`)),l.call(a,d,this._customInputBuffer,m,f,g),d.setRenderTarget(p),mr.blit(this._customInputBuffer.texture,p,{renderer:d,depthTexture:this._customInputBuffer.depthTexture,depthWrite:!0,depthTest:!0})}};try{nI(this._effects);let d=!1,p=null;for(let g=this._effects.length-1;g>=0;g--){const y=this._effects[g].effect;if(y instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect){if(d){Pi&&console.warn(`[PostProcessing] Found multiple tonemapping effects in the scene: ${y.name} and ${p?.name}. Only the last one added will be used.`),this._effects.splice(g,1);continue}p=y,d=!0}}const m=[];let f=!1;for(let g=0;g<this._effects.length;g++){const y=this._effects[g].effect;if(y instanceof T.POSTPROCESSING.MODULE.SMAAEffect?this._hasSmaaEffect=!0:y instanceof T.POSTPROCESSING.MODULE.NormalPass&&(this._anyPassHasNormal=!0),!(y instanceof T.POSTPROCESSING.MODULE.ToneMappingEffect&&p!==y))if(y instanceof T.POSTPROCESSING.MODULE.Effect){const _=y.getAttributes(),v=T.POSTPROCESSING.MODULE.EffectAttribute.CONVOLUTION;_&v&&(Pi&&console.log("[PostProcessing] Convolution effect: "+y.name),f&&(Pi&&console.log("[PostProcessing] \u2192 Merging effects ["+m.map(P=>P.name).join(", ")+"]"),this.createPassForMergeableEffects(m,r,s,n)),f=!0),m.push(y)}else y instanceof T.POSTPROCESSING.MODULE.Pass?(f=!1,this.createPassForMergeableEffects(m,r,s,n),y.renderToScreen=!1,r.addPass(y)):(f=!1,this.createPassForMergeableEffects(m,r,s,n),r.addPass(y))}this.createPassForMergeableEffects(m,r,s,n)}catch(d){console.error("Error while applying postprocessing effects",d),r.passes.forEach(p=>p.dispose()),r.removeAllPasses()}let c=!1;for(let d=r.passes.length-1;d>=0;d--){const p=r.passes[d];let m=!1,f=!1;p.enabled&&(c||(m=!0,f=!0),c=!0),p.renderToScreen=f,p?.configuration!==void 0?p.configuration.gammaCorrection=m:"autosetGamma"in p&&(p.autosetGamma=m),this._anyPassHasDepth||=p.needsDepthTexture}const h=r.depthTexture;h&&(h.source=new pP({width:0,height:0}),h.needsUpdate=!0),this.handleDevicePixelRatio(),Pi&&console.log("[PostProcessing] Passes \u2192",[...r.passes],`
1359
+ ---------------------------------
1360
+ \u2022 `+r.passes.map(d=>d.name||d.constructor.name+"*").join(`
1361
+ \u2022 `)+`
1362
+ `),Pi&&this._onCreateEffectsDebug(this._composer,s)}createPassForMergeableEffects(e,t,i,n){if(e.length>0){const s=new T.POSTPROCESSING.MODULE.EffectPass(i,...e);s.name=e.map(r=>r.name).join(", "),s.mainScene=n,s.enabled=!0,s.renderToScreen=!1,t.addPass(s),e.length=0}}handleDevicePixelRatio(){typeof this.context.devicePixelRatio=="number"&&this.context.requestSizeUpdate()}_menuEntry=null;_passIndices=null;_onCreateEffectsDebug(e,t){if(Pi==="passes"){const i=new T.POSTPROCESSING.MODULE.DepthEffect({blendFunction:T.POSTPROCESSING.MODULE.BlendFunction.NORMAL,inverted:!0});i.name="Depth Effect";const n=new T.POSTPROCESSING.MODULE.EffectPass(t,i);if(n.name="Depth Effect Pass",n.enabled=!1,e.passes.push(n),this._passIndices!==null){const r=[e.passes[0]];this._passIndices.length>0&&r.push(...this._passIndices.filter(a=>a!==0).map(a=>e.passes[a]).filter(a=>a)),r.length>0&&console.log("[PostProcessing] Passes (selected) \u2192",r),e.passes.length=0;for(const a of r)a.enabled=!0,a.renderToScreen=!1,e.addPass(a)}const s=this.context.menu;if(s&&this._passIndices===null){this._menuEntry&&this._menuEntry.remove();const r=document.createElement("select");r.multiple=!0;const a=document.createElement("option");a.innerText="Final Output",a.value="-1",r.appendChild(a);for(const l of e.passes){const c=document.createElement("option");c.innerText=l.name,c.value=`${e.passes.indexOf(l)}`,c.title=l.name,r.appendChild(c)}s.appendChild(r),this._menuEntry=r,r.addEventListener("change",()=>{const l=Array.from(r.selectedOptions).map(c=>parseInt(c.value));l.length===1&&l[0]===-1?this._passIndices=null:this._passIndices=l,this.applyEffects(this.context)})}}}}var DI=Object.defineProperty,H0=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&DI(e,t,n),n};const fa=w("debugpost");class ya extends R{get isPostProcessingManager(){return!0}get effects(){return this._activeEffects}get dirty(){return this._isDirty}set dirty(e){this._isDirty=e}sharedProfile;multisampling="auto";adaptiveResolution=!0;addEffect(e){let t=e;return t instanceof st||(t=new Wh(t),typeof e.order=="number"&&(t.order=e.order)),t.gameObject===void 0&&this.gameObject.addComponent(t),this._effects.includes(t)||(this._effects.push(t),this._isDirty=!0),e}removeEffect(e){let t=-1;if(e instanceof st?t=this._effects.indexOf(e):t=this._effects.findIndex(i=>i instanceof Wh&&i.effect===e),t!==-1)return this._effects.splice(t,1),this._isDirty=!0,e;if(e instanceof st){const i=this.sharedProfile?.components?.indexOf(e);i!==void 0&&i!==-1&&(this._isDirty=!0,this.sharedProfile?.components?.splice(i,1))}return e}_postprocessing;_activeEffects=[];_effects=[];markDirty(){this._isDirty=!0}awake(){fa&&(console.log("PostprocessingManager Awake",this),console.log("Press P to toggle post processing"),window.addEventListener("keydown",e=>{e.key==="p"&&(this.enabled=!this.enabled,ke("Toggle PostProcessing "+this.name+": Enabled="+this.enabled),this.markDirty())})),this.sharedProfile?.__init(this)}_componentEnabledTime=-1;_multisampleAutoChangeTime=0;_multisampleAutoDecreaseTime=0;onEnable(){this._componentEnabledTime=this.context.time.realtimeSinceStartup,this._isDirty=!0}onDisable(){this._postprocessing?.unapply(),this._isDirty=!1}onBeforeRender(){if(!this.context.isInXR&&(this.context.mainCamera&&this._isDirty&&this.apply(),this.context.composer&&this._postprocessing&&this._postprocessing.composer===this.context.composer)){if(this.context.renderer.getContext().isContextLost()&&this.context.renderer.forceContextRestore(),this.context.composer.getRenderer()!==this.context.renderer&&this.context.composer.setRenderer(this.context.renderer),this.context.composer.setMainScene(this.context.scene),this.multisampling==="auto")if(this._postprocessing&&this._postprocessing.hasSmaaEffect)this._postprocessing.multisampling!==0&&(this._postprocessing.multisampling=0,(fa||A())&&console.log(`[PostProcessing] multisampling is disabled because it's set to 'auto' on your PostprocessingManager/Volume component that also has an SMAA effect.
1363
+
1364
+ If you need multisampling consider changing 'auto' to a fixed value (e.g. 4).`));else{const e=this.context.time.realtimeSinceStartup-this._multisampleAutoChangeTime;if(this.context.time.realtimeSinceStartup-this._componentEnabledTime>2&&e>.5){const t=this._postprocessing.multisampling;if(this._postprocessing.multisampling>0&&this.context.time.smoothedFps<=50){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup,this._multisampleAutoDecreaseTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling*.5;i=Math.floor(i),i!=this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),fa&&console.debug(`[PostProcessing] Reduced multisampling from ${t} to ${this._postprocessing.multisampling}`)}else if(e>1&&this.context.time.smoothedFps>=59&&this._postprocessing.multisampling<this.context.renderer.capabilities.maxSamples&&this.context.time.realtimeSinceStartup-this._multisampleAutoDecreaseTime>10){this._multisampleAutoChangeTime=this.context.time.realtimeSinceStartup;let i=this._postprocessing.multisampling<=0?1:this._postprocessing.multisampling*2;i=Math.floor(i),i!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=i),fa&&console.debug(`[PostProcessing] Increased multisampling from ${t} to ${this._postprocessing.multisampling}`)}}}else{const e=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples));e!==this._postprocessing.multisampling&&(this._postprocessing.multisampling=e)}if(this._postprocessing.adaptivePixelRatio=this.adaptiveResolution,this._postprocessing.updateAdaptivePixelRatio(),this.context.mainCamera){const e=this.context.composer.passes;for(const t of e)if(t.mainCamera&&t.mainCamera!==this.context.mainCamera){this.context.composer.setMainCamera(this.context.mainCamera);break}}}}onDestroy(){this._postprocessing?.dispose()}_lastApplyTime;_rapidApplyCount=0;_isDirty=!1;apply(){if(fa&&console.log(`Apply PostProcessing "${this.name||"unnamed"}"`),A()&&(this._lastApplyTime!==void 0&&Date.now()-this._lastApplyTime<100&&(this._rapidApplyCount++,this._rapidApplyCount===5&&console.warn("Detected rapid post processing modifications - this might be a bug",this)),this._lastApplyTime=Date.now()),this._isDirty=!1,this._activeEffects.length=0,this.sharedProfile?.components){const e=this.sharedProfile.components;for(const t of e)t.active&&t.enabled&&!this._activeEffects.includes(t)&&this._activeEffects.push(t)}for(const e of this._effects)e.active&&e.enabled&&!this._activeEffects.includes(e)&&this._activeEffects.push(e);this._activeEffects.length>0?(this._postprocessing||(this._postprocessing=new lc(this.context)),this._postprocessing.apply(this._activeEffects)?.then(()=>{this.activeAndEnabled&&(this._applyPostQueue(),this._postprocessing?(this.multisampling==="auto"?this._postprocessing.multisampling=I.isMobileDevice()?2:4:this._postprocessing.multisampling=Math.max(0,Math.min(this.multisampling,this.context.renderer.capabilities.maxSamples)),fa&&console.debug(`[PostProcessing] Set multisampling to ${this._postprocessing.multisampling} (Is Mobile: ${I.isMobileDevice()})`)):fa&&console.warn("[PostProcessing] No composer found"))})):this._postprocessing?.unapply(!1)}_applyPostQueue(){if(this._modificationQueue){for(const e of this._modificationQueue.values())this.onEditorModification(e);this._modificationQueue.clear()}}onEditorModification(e){if(e.propertyName.startsWith("postprocessing.")){if(!this._postprocessing)return this._modificationQueue||(this._modificationQueue=new Map),this._modificationQueue.set(e.propertyName,e),!0;if(!this._activeEffects?.length)return;const t=e.propertyName.split(".");if(t.length===3||t.length===4){const i=t[1],n=t[2];for(const s of this._activeEffects)if(s.typeName?.toLowerCase()===i.toLowerCase()){if(n==="active"){s.active=e.value,this.scheduleRecreate();return}if(!am.has(i)){const r=new Array;am.set(i,r);const a=Object.keys(s);for(const l of a)s[l]instanceof U&&r.push(l)}if(am.has(i)){const r=n.toLowerCase(),a=am.get(i);for(const l of a)if(l.toLowerCase()===r){const c=s[l];c instanceof U&&(t.length===4&&t[3]==="active"?(c.overrideState=e.value,this.scheduleRecreate()):c&&c.value!==void 0&&(c.value=e.value));return}}console.warn("Unknown modification",n);return}}return!0}return!1}_modificationQueue;_recreateId=-1;scheduleRecreate(){const e=++this._recreateId;setTimeout(()=>{e===this._recreateId&&(this.onDisable(),this.onEnable())},200)}}H0([qe(im)],ya.prototype,"sharedProfile"),H0([qe()],ya.prototype,"multisampling"),H0([qe()],ya.prototype,"adaptiveResolution");const am=new Map;tI(ya);function jI(){return new Promise((o,e)=>{const t=()=>{t!=null&&(document.removeEventListener("pointerdown",t),document.removeEventListener("click",t),document.removeEventListener("dragstart",t),document.removeEventListener("touchstart",t),o())};document.addEventListener("pointerdown",t),document.addEventListener("click",t),document.addEventListener("dragstart",t),document.addEventListener("touchstart",t)})}async function BI(o){await jI(),o()}var FI=Object.defineProperty,UI=Object.getOwnPropertyDescriptor,Vi=(o,e,t,i)=>{for(var n=i>1?void 0:i?UI(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&FI(e,t,n),n};const rt=w("debugvideo");var lS=(o=>(o[o.None=0]="None",o[o.AdjustHeight=1]="AdjustHeight",o[o.AdjustWidth=2]="AdjustWidth",o))(lS||{}),cS=(o=>(o[o.VideoClip=0]="VideoClip",o[o.Url=1]="Url",o))(cS||{}),hS=(o=>(o[o.CameraFarPlane=0]="CameraFarPlane",o[o.CameraNearPlane=1]="CameraNearPlane",o[o.RenderTexture=2]="RenderTexture",o[o.MaterialOverride=3]="MaterialOverride",o))(hS||{});class gt extends R{playOnAwake=!0;aspectMode=0;clip=null;source=1;get url(){return this._url}set url(e){const t=this._url!==e;this.__didAwake?t&&this.setClipURL(e??""):this._url=e}_url=null;renderMode=3;targetMaterialProperty;targetMaterialRenderer;targetTexture;time=0;_playbackSpeed=1;get playbackSpeed(){return this._videoElement?.playbackRate??this._playbackSpeed}set playbackSpeed(e){this._playbackSpeed=e,this._videoElement&&(this._videoElement.playbackRate=e)}_isLooping=!1;get isLooping(){return this._videoElement?.loop??this._isLooping}set isLooping(e){this._isLooping=e,this._videoElement&&(this._videoElement.loop=e)}get currentTime(){return this._videoElement?.currentTime??this.time}set currentTime(e){this._videoElement?this._videoElement.currentTime=e:this.time=e}get isPlaying(){const e=this._videoElement;return!!(e&&(e.currentTime>0&&!e.paused&&!e.ended&&e.readyState>e.HAVE_CURRENT_DATA||e.srcObject&&e.srcObject.active))}get crossOrigin(){return this._videoElement?.crossOrigin??this._crossOrigin}set crossOrigin(e){this._crossOrigin=e,this._videoElement&&(e!==null?this._videoElement.setAttribute("crossorigin",e):this._videoElement.removeAttribute("crossorigin"))}get videoMaterial(){return!this._videoMaterial&&!this.create(!1)?null:this._videoMaterial}get videoTexture(){return!this._videoTexture&&!this.create(!1)?null:this._videoTexture}get videoElement(){return!this._videoElement&&!this.create(!1)?null:this._videoElement}requestPictureInPicture(){return this._videoElement?this._videoElement.requestPictureInPicture():null}get muted(){return this._videoElement?.muted??this._muted}set muted(e){this._muted=e,this._videoElement&&(this._videoElement.muted=e)}_muted=!1;get currentVideo(){return this.clip}set audioOutputMode(e){e!==this._audioOutputMode&&(e===1&&A()&&console.warn("VideoAudioOutputMode.AudioSource is not yet implemented"),this._audioOutputMode=e,this.updateVideoElementSettings())}get audioOutputMode(){return this._audioOutputMode}_audioOutputMode=2;playInBackground=!0;_crossOrigin="anonymous";_videoElement=null;_videoTexture=null;_videoMaterial=null;_isPlaying=!1;wasPlaying=!1;preloadVideo(){rt&&console.log("Video Preload: "+this.name,this.clip),this.create(!1)}preload(){this.preloadVideo()}setVideo(e){this.clip=e,this.source=0,this._videoElement?(this._videoElement.srcObject=e,this._isPlaying&&this.play(),this.updateAspect()):this.create(this.playOnAwake)}setClipURL(e){this._url!==e&&(this._url=e,this.source=1,rt&&console.log("set url",e),this._videoElement?e.endsWith(".m3u8")||e.includes(".m3u")?this.ensureM3UCanBePlayed():(this._videoElement.src=e,this._isPlaying&&(this.stop(),this.play())):this.create(this.playOnAwake))}onEnable(){rt&&console.log("VideoPlayer.onEnable",cS[this.source],this.clip,this.url,this),window.addEventListener("visibilitychange",this.visibilityChanged),this.playOnAwake===!0?this.create(!0):this.preloadVideo(),this.screenspace?this._overlay?.start():this._overlay?.stop()}onDisable(){window.removeEventListener("visibilitychange",this.visibilityChanged),this._overlay?.stop(),this.pause()}visibilityChanged=e=>{switch(document.visibilityState){case"hidden":this.playInBackground||(this.wasPlaying=this._isPlaying,this.pause());break;case"visible":this.wasPlaying&&!this._isPlaying&&this.play();break}};onDestroy(){this._videoElement&&(this.videoElement?.remove(),this._videoElement=null),this._videoTexture&&(this._videoTexture.dispose(),this._videoTexture=null)}_receivedInput=!1;constructor(){super(),BI(()=>{this._receivedInput=!0,this.updateVideoElementSettings()}),this._targetObjects=[],w("videoscreenspace")&&window.addEventListener("keydown",e=>{e.key==="f"&&(this.screenspace=!this.screenspace)})}_playErrors=0;play(){if(this._videoElement||this.create(!1),!this._videoElement){rt&&console.warn("Can not play: no video element found",this);return}if(!(this._isPlaying&&!this._videoElement?.ended&&!this._videoElement?.paused)){if(this._isPlaying=!0,this._receivedInput||(this._videoElement.muted=!0),this.handleBeginPlaying(!1),this.shouldUseM3U){this.ensureM3UCanBePlayed();return}rt&&console.log("Video Play()",this.clip,this._videoElement,this.time),this._videoElement.currentTime=this.time,this._videoElement.play().catch(e=>{this._playErrors++<10?console.error(e):this._playErrors===10&&console.error("Multiple errors playing video, further errors will be suppressed. Use 'debugvideo' param to see all errors."),rt&&console.error("Error playing video",e,"CODE="+e.code,this.videoElement?.src,this),setTimeout(()=>{this._isPlaying&&!this.destroyed&&this.activeAndEnabled&&this.play()},1e3)}),rt&&console.log("play",this._videoElement,this.time)}}stop(){this._isPlaying=!1,this.time=0,this._videoElement&&(this._videoElement.currentTime=0,this._videoElement.pause(),rt&&console.log("STOP",this))}pause(){this.time=this._videoElement?.currentTime??0,this._isPlaying=!1,this._videoElement?.pause(),rt&&console.log("PAUSE",this,this.currentTime)}create(e){let t;switch(this.source){case 0:t=this.clip;break;case 1:t=this.url,!t?.length&&typeof this.clip=="string"&&(t=this.clip);break}return t?(this._videoElement||(rt&&console.warn("Create VideoElement",this),this._videoElement=this.createVideoElement(),this.context.domElement.shadowRoot.prepend(this._videoElement),this.updateVideoElementStyles()),typeof t=="string"?(rt&&console.log("Set Video src",t),this._videoElement.src=t):(rt&&console.log("Set Video srcObject",t),this._videoElement.srcObject=t),this._videoTexture||(this._videoTexture=new mP(this._videoElement)),this._videoTexture.flipY=!1,this._videoTexture.colorSpace=To,e&&this.handleBeginPlaying(e),rt&&console.log("Video: handle playing done...",t,e),!0):(rt&&console.warn("No video source set",this),!1)}updateAspect(){this.aspectMode!==0&&this.startCoroutine(this.updateAspectImpl())}_overlay=null;get screenspace(){return this._overlay?.enabled??!1}set screenspace(e){if(e){if(!this._videoTexture)return;this._overlay||(this._overlay=new zI(this.context)),this._overlay.add(this._videoTexture)}else this._overlay?.remove(this._videoTexture);this._overlay&&(this._overlay.enabled=e)}_targetObjects;createVideoElement(){const e=document.createElement("video");return this._crossOrigin&&e.setAttribute("crossorigin",this._crossOrigin),rt&&console.log("created video element",e),e}handleBeginPlaying(e){if(!this.activeAndEnabled||!this._videoElement)return;this._targetObjects.length=0;let t=this.gameObject;switch(this.renderMode){case 3:t=this.targetMaterialRenderer?.gameObject,t||(t=S.getComponent(this.gameObject,ni)?.gameObject);break;case 2:console.error("VideoPlayer renderTexture not implemented yet. Please use material override instead");return}if(!t){console.error("Missing target for video material renderer",this.name,hS[this.renderMode],this);return}const i=t.material;if(i){this._targetObjects.push(t),i!==this._videoMaterial&&(this._videoMaterial=i.clone(),t.material=this._videoMaterial);const n="map",s=this._videoMaterial;if(!this.targetMaterialProperty)rt&&s[n]===void 0&&console.warn(`The target material does not have a '${n}' property, video might not render correctly.`),s[n]=this._videoTexture;else switch(this.targetMaterialProperty){default:rt&&s[this.targetMaterialProperty]===void 0&&console.warn(`The target material does not have a '${this.targetMaterialProperty}' property, video might not render correctly.`),s[n]=this._videoTexture;break}}else{console.warn("Can not play video, no material found, this might be a multimaterial case which is not supported yet");return}this.updateVideoElementSettings(),this.updateVideoElementStyles(),e&&(this.shouldUseM3U&&this.ensureM3UCanBePlayed(),this.play())}updateVideoElementSettings(){if(!this._videoElement)return;this._videoElement.loop=this._isLooping,this._videoElement.currentTime=this.currentTime,this._videoElement.playbackRate=this._playbackSpeed,this._videoElement.playsInline=!0;let e=!this._receivedInput||this.audioOutputMode===0;!e&&this._muted&&(e=!0),this._videoElement.muted=e,this.playOnAwake&&(this._videoElement.autoplay=!0)}updateVideoElementStyles(){this._videoElement&&(this._videoElement.style.userSelect="none",this._videoElement.style.visibility="hidden",this._videoElement.style.display="none",this.updateAspect())}_updateAspectRoutineId=-1;*updateAspectImpl(){const e=++this._updateAspectRoutineId,t=void 0,i=this.clip;for(;e===this._updateAspectRoutineId&&this.aspectMode!==0&&this.clip&&i===this.clip&&this._isPlaying;){if(!i||typeof i=="string")return;let n;for(const s of i.getVideoTracks()){const r=s.getSettings();if(r&&r.width&&r.height){n=r.width/r.height;break}else n=this.context.renderer.domElement.clientWidth/this.context.renderer.domElement.clientHeight}if(n===void 0){for(let s=0;s<10;s++)yield;if(!this.isPlaying)break;continue}if(t===n){yield;continue}for(const s of this._targetObjects){let r=1;if(s.parent){const a=Ge(s.parent);r=a.x/a.y}switch(this.aspectMode){case 1:s.scale.y=1/n*s.scale.x*r;break;case 2:s.scale.x=n*s.scale.y*r;break}}for(let s=0;s<3;s++)yield}}get shouldUseM3U(){return this.url!=null&&(this.url.endsWith(".m3u8")||this.url.endsWith(".m3u"))&&this.source===1}ensureM3UCanBePlayed(){if(!this.shouldUseM3U)return;let e=document.head.querySelector("script[data-hls_library]");e?globalThis.Hls?this.onHlsAvailable():e.addEventListener("load",this.onHlsAvailable):(rt&&console.log("HLS: load script"),e=document.createElement("script"),e.dataset.hls_library="hls.js",e.src="https://cdn.jsdelivr.net/npm/hls.js@1",e.addEventListener("load",this.onHlsAvailable),document.head.append(e))}_hls;onHlsAvailable=()=>{rt&&console.log("HLS: available",this.clip),!(!this.shouldUseM3U||!this.url)&&(this._hls||(this._hls=new Hls),this.videoElement.autoplay=!0,this._hls.loadSource(this.url),this._hls.attachMedia(this.videoElement),this._videoElement?.play(),rt&&console.log("HLS: loaded",this.clip))}}Vi([u()],gt.prototype,"playOnAwake",2),Vi([u()],gt.prototype,"aspectMode",2),Vi([u(URL)],gt.prototype,"clip",2),Vi([u()],gt.prototype,"source",2),Vi([u(URL)],gt.prototype,"url",1),Vi([u()],gt.prototype,"renderMode",2),Vi([u()],gt.prototype,"targetMaterialProperty",2),Vi([u(ni)],gt.prototype,"targetMaterialRenderer",2),Vi([u(Se)],gt.prototype,"targetTexture",2),Vi([u()],gt.prototype,"time",2),Vi([u()],gt.prototype,"playbackSpeed",1),Vi([u()],gt.prototype,"isLooping",1),Vi([u()],gt.prototype,"audioOutputMode",1);class zI{context;constructor(e){this.context=e,this._input=new NI(this)}get enabled(){return this._isInScreenspaceMode}set enabled(e){e?this.start():this.stop()}add(e){this._videos.indexOf(e)===-1&&this._videos.push(e)}remove(e){if(!e)return;const t=this._videos.indexOf(e);t>=0&&this._videos.splice(t,1)}start(){if(this._isInScreenspaceMode||this._videos.length<0)return;const e=this._videos[this._videos.length-1];if(!e)return;if(this._isInScreenspaceMode=!0,!this._screenspaceModeQuad){if(this._screenspaceModeQuad=Rs.createPrimitive(Xa.Quad,{material:new WI(e)}),!this._screenspaceModeQuad)return;this._screenspaceModeQuad.geometry.scale(2,2,2)}const t=this._screenspaceModeQuad;this.context.scene.add(t),this.updateScreenspaceMaterialUniforms();const i=t.material;i?.reset(),this._input?.enable(i)}stop(){this._isInScreenspaceMode=!1,this._screenspaceModeQuad&&(this._input?.disable(),this._screenspaceModeQuad.removeFromParent())}updateScreenspaceMaterialUniforms(){const e=this._screenspaceModeQuad?.material;e&&(e.screenAspect=this.context.domElement.clientWidth/this.context.domElement.clientHeight)}_videos=[];_screenspaceModeQuad;_isInScreenspaceMode=!1;_input}class NI{_onResizeScreenFn;_onKeyUpFn;_onMouseWheelFn;context;overlay;constructor(e){this.overlay=e,this.context=e.context}_material;enable(e){this._material=e,window.addEventListener("resize",this._onResizeScreenFn=()=>{this.overlay.updateScreenspaceMaterialUniforms()}),window.addEventListener("keyup",this._onKeyUpFn=n=>{n.key==="Escape"&&this.overlay.stop()}),window.addEventListener("wheel",this._onMouseWheelFn=n=>{this.overlay.enabled&&(e.zoom+=n.deltaY*5e-4,n.preventDefault())},{passive:!1});const t=new K;window.addEventListener("mousemove",n=>{if(this.overlay.enabled&&this.context.input.getPointerPressed(0)){const s=new K(n.movementX,n.movementY);s.x/=this.context.domElement.clientWidth,s.y/=this.context.domElement.clientHeight,t.set(s.x,s.y),t.multiplyScalar(e.zoom/-this.context.time.deltaTime*.01),e.offset=e.offset.add(t)}}),window.addEventListener("pointermove",n=>{this.overlay.enabled&&this.context.input.getPointerPressed(0)&&this.context.input.getTouchesPressedCount()===1&&(t.set(n.movementX,n.movementY),t.multiplyScalar(e.zoom*-this.context.time.deltaTime*.05),e.offset=e.offset.add(t))});let i=0;window.addEventListener("touchstart",n=>{if(n.touches.length<2){this.context.time.time-i<.3&&this.overlay.stop(),i=this.context.time.time;return}this._isPinching=!0,this._lastPinch=0}),window.addEventListener("touchmove",n=>{if(!this._isPinching||!this._material)return;const s=n.touches[0],r=n.touches[1],a=s.clientX-r.clientX,l=s.clientY-r.clientY,c=Math.sqrt(a*a+l*l);if(this._lastPinch!==0){const h=c-this._lastPinch;this._material.zoom-=h*.004}this._lastPinch=c}),window.addEventListener("touchend",()=>{this._isPinching=!1})}_isPinching=!1;_lastPinch=0;disable(){this._onResizeScreenFn&&(window.removeEventListener("resize",this._onResizeScreenFn),this._onResizeScreenFn=void 0),this._onKeyUpFn&&(window.removeEventListener("keyup",this._onKeyUpFn),this._onKeyUpFn=void 0),this._onMouseWheelFn&&(window.removeEventListener("wheel",this._onMouseWheelFn),this._onMouseWheelFn=void 0)}}class WI extends Hn{set screenAspect(e){this.uniforms.screenAspect.value=e,this.needsUpdate=!0}set offset(e){const t=this.uniforms.offsetScale.value;t.x=e.x,t.y=e.y,this.uniforms.offsetScale.value=t,this.needsUpdate=!0}_offset=new K;get offset(){const e=this.uniforms.offsetScale.value;return this._offset.set(e.x,e.y),this._offset}set zoom(e){const t=this.uniforms.offsetScale.value;e<.001&&(e=.001),t.z=e,this.needsUpdate=!0}get zoom(){return this.uniforms.offsetScale.value.z}reset(){this.offset=this.offset.set(0,0),this.zoom=1,this.needsUpdate=!0}constructor(e){super(),this.uniforms={map:{value:e},screenAspect:{value:1},offsetScale:{value:new ye(0,0,1,1)}},this.vertexShader=`
1365
+ uniform sampler2D map;
1366
+ uniform float screenAspect;
1367
+ uniform vec4 offsetScale;
1368
+ varying vec2 vUv;
1369
+
1370
+ void main() {
1371
+
1372
+ gl_Position = vec4( position , 1.0 );
1373
+ vUv = uv;
1374
+ vUv.y = 1. - vUv.y;
1375
+
1376
+ // fit into screen
1377
+ ivec2 res = textureSize(map, 0);
1378
+ float videoAspect = float(res.x) / float(res.y);
1379
+ float aspect = videoAspect / screenAspect;
1380
+ if(aspect >= 1.0)
1381
+ {
1382
+ vUv.y = vUv.y * aspect;
1383
+ float offset = (1. - aspect) * .5;
1384
+ vUv.y = vUv.y + offset;
1385
+ }
1386
+ else
1387
+ {
1388
+ vUv.x = vUv.x / aspect;
1389
+ float offset = (1. - 1. / aspect) * .5;
1390
+ vUv.x = vUv.x + offset;
1391
+ }
1392
+
1393
+ vUv.x -= .5;
1394
+ vUv.y -= .5;
1395
+
1396
+ vUv.x *= offsetScale.z;
1397
+ vUv.y *= offsetScale.z;
1398
+ vUv.x += offsetScale.x;
1399
+ vUv.y += offsetScale.y;
1400
+
1401
+ vUv.x += .5;
1402
+ vUv.y += .5;
1403
+ }
1404
+
1405
+ `,this.fragmentShader=`
1406
+ uniform sampler2D map;
1407
+ varying vec2 vUv;
1408
+ void main() {
1409
+ if(vUv.x < 0. || vUv.x > 1. || vUv.y < 0. || vUv.y > 1.)
1410
+ gl_FragColor = vec4(0., 0., 0., 1.);
1411
+ else
1412
+ {
1413
+ vec4 texcolor = texture2D(map, vUv);
1414
+ gl_FragColor = texcolor;
1415
+ }
1416
+ }
1417
+ `}}var VI=Object.defineProperty,$I=Object.getOwnPropertyDescriptor,Xh=(o,e,t,i)=>{for(var n=i>1?void 0:i?$I(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&VI(e,t,n),n};const Lt=w("debugscreensharing");var dS=(o=>(o[o.Screen=0]="Screen",o[o.Camera=1]="Camera",o[o.Canvas=2]="Canvas",o[o.Microphone=3]="Microphone",o))(dS||{});class or extends R{allowStartOnClick=!0;onPointerEnter(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.setCursor("pointer")}onPointerExit(){this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&this.context.input.unsetCursor("pointer")}onPointerClick(e){if(this.context.connection.allowEditing!=!1&&this.allowStartOnClick&&!(e&&e.pointerId!==0)){if(this.isReceiving&&this.videoPlayer?.isPlaying){this.videoPlayer&&(this.videoPlayer.screenspace=!this.videoPlayer.screenspace);return}if(this.isSending){this.close();return}this.share()}}autoConnect=!1;set videoPlayer(e){this._videoPlayer&&(this.isSending||this.isReceiving)&&this._videoPlayer.stop(),this._videoPlayer=e,this._videoPlayer&&this._currentStream&&(this.isSending||this.isReceiving)&&this._videoPlayer.setVideo(this._currentStream)}get videoPlayer(){return this._videoPlayer}_videoPlayer;_audioSource;get screenspace(){return this.videoPlayer?.screenspace??!1}set screenspace(e){this.videoPlayer&&(this.videoPlayer.screenspace=e)}device="Screen";deviceName;deviceFilter;get currentScream(){return this._currentStream}get currentMode(){return this._currentMode}get isSending(){return this._currentStream?.active&&this._currentMode===1}get isReceiving(){if(this._currentMode===2){if(!this._currentStream||this._currentStream.active===!1)return!1;const e=this._currentStream.getTracks();for(const t of e)if(t.readyState==="live")return!0}return!1}get requiresVideoPlayer(){return this.device!=="Microphone"}_net;_requestOpen=!1;_currentStream=null;_currentMode=0;awake(){typeof this.device=="number"&&(this.device=dS[this.device]),Lt&&console.log("Screensharing",this.name,this),Bi.registerWaitForAllowAudio(()=>{this._videoPlayer&&this._currentStream&&this._currentMode===2&&(this._videoPlayer.playInBackground=!0,this._videoPlayer.setVideo(this._currentStream))}),this._net=new Pd(this)}onEnable(){this._net?.enable(),this._net?.addEventListener(ro.StreamReceived,this.onReceiveStream),this._net?.addEventListener(ro.StreamEnded,this.onCallEnded),this.context.connection.beginListen(ie.JoinedRoom,this.onJoinedRoom),this.autoConnect&&Do(1e3).then(()=>(this.enabled&&this.autoConnect&&!this.isReceiving&&!this.isSending&&this.context.connection.isInRoom&&this.share(),0))}onDisable(){this._net?.removeEventListener(ro.StreamReceived,this.onReceiveStream),this._net?.removeEventListener(ro.StreamEnded,this.onCallEnded),this.context.connection.stopListen(ie.JoinedRoom,this.onJoinedRoom),this._net?.disable(),this.close()}onJoinedRoom=async()=>{await Do(1e3),this.autoConnect&&!this.isSending&&!this.isReceiving&&this.context.connection.isInRoom&&this.share()};_ensureVideoPlayer(){const e=new gt;e.aspectMode=lS.AdjustWidth,S.addComponent(this.gameObject,e),this._videoPlayer=e}_activeShareRequest=null;async share(e){return this._activeShareRequest?this._activeShareRequest:(this._activeShareRequest=this.internalShare(e),this._activeShareRequest.then(()=>this._activeShareRequest=null))}async internalShare(e){if(this.context.connection.isInRoom===!1){console.warn("Can not start screensharing: requires network connection"),A()&&be("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");return}if(e?.device&&(this.device=e.device),!this.videoPlayer&&this.requiresVideoPlayer&&(this._videoPlayer||(this._videoPlayer=S.getComponent(this.gameObject,gt)??void 0),this.videoPlayer||this._ensureVideoPlayer(),!this.videoPlayer)){console.warn("Can not share video without a videoPlayer assigned");return}this._requestOpen=!0;try{const t=e?.constraints??{echoCancellation:!0,autoGainControl:!1},i={video:t,audio:t},n=i.video;switch(n!==void 0&&typeof n!="boolean"&&(n.width||(n.width={max:1920}),n.height||(n.height={max:1920}),n.aspectRatio||(n.aspectRatio={ideal:1.7777777778}),n.frameRate||(n.frameRate={ideal:24}),n.facingMode||(n.facingMode={ideal:"user"})),this.device){case"Camera":this.tryShareUserCamera(i,e);break;case"Screen":{if(!navigator.mediaDevices.getDisplayMedia){console.error("No getDisplayMedia support");return}const r=await navigator.mediaDevices.getDisplayMedia(i);this._requestOpen?this.setStream(r,1):ao(r)}break;case"Canvas":const s=this.context.renderer.domElement.captureStream(0);this.setStream(s,1);break;case"Microphone":{if(!navigator.mediaDevices.getUserMedia){console.error("No getDisplayMedia support");return}i.video=!1;const r=await navigator.mediaDevices.getUserMedia(i);this._requestOpen?this.setStream(r,1):ao(r)}break;default:console.error("Can not start screen sharing: Unknown device type",this.device)}}catch(t){if(t.name==="NotAllowedError"){console.log("Selection cancelled"),this._requestOpen=!1;return}console.error("Error opening video",t)}}close(){this._requestOpen=!1,this._currentStream&&(Lt&&console.warn("Close current stream / disposing resources, stream was active?",this._currentStream.active),this._net?.stopSendingStream(this._currentStream),ao(this._currentStream),this._currentMode=0,this._currentStream=null)}setStream(e,t){if(e===this._currentStream||(this.close(),!e))return;this._currentStream=e,this._requestOpen=!0,this._currentMode=t;const i=this.device!=="Microphone",n=t===1;i?(this._videoPlayer||this._ensureVideoPlayer(),this._videoPlayer?this._videoPlayer.setVideo(e):console.error("No video player assigned for video stream")):(this._audioSource||(this._audioSource=new Bi,this._audioSource.spatialBlend=0,this._audioSource.volume=1,this.gameObject.addComponent(this._audioSource)),n||(Lt&&console.log("PLAY",e.getAudioTracks()),this._audioSource.volume=1,this._audioSource?.play(e))),n&&this._net?.startSendingStream(e),n&&(this._videoPlayer&&(this._videoPlayer.muted=!0),this._audioSource?.stop());for(const s of e.getTracks())s.addEventListener("ended",()=>{Lt&&console.log("Track ended",s),this.close()}),Lt&&s.kind==="video"&&console.log(n?"Video \u2192":"Video \u2190",s.getSettings())}onReceiveStream=e=>{e.stream?.active===!0&&this.setStream(e.stream,2)};onCallEnded=e=>{Lt&&console.log("CALL ENDED",this.isReceiving,this?.screenspace),this.isReceiving&&(this.screenspace=!1)};async tryShareUserCamera(e,t){const i=(await navigator.mediaDevices.enumerateDevices()).filter(s=>s.kind==="videoinput");Lt&&console.log(`Request camera. These are your kind:videoinput devices:
1418
+ `,i);let n=!1;for(const s of i)try{if(!this._requestOpen){Lt&&console.log("Camera selection cancelled");break}if(s.kind!=="videoinput"){Lt&&console.log("Skipping non-video device",s);continue}const r=s.deviceId;if(t?.deviceId!=null||t?.deviceFilter!=null){if(t?.deviceId!==void 0&&r!==t.deviceId){Lt&&console.log("Skipping device due to options.deviceId: "+s.label+"; "+s.deviceId);continue}if(t?.deviceFilter&&t.deviceFilter(s)===!1){Lt&&console.log("Skipping device due to options.deviceFilter: "+s.label+"; "+s.deviceId);continue}}else if(this.deviceFilter)if(this.deviceFilter(s)===!1){Lt&&console.log("Skipping device due to ScreenShare.deviceFilter: "+s.label+"; "+s.deviceId);continue}else Lt&&console.log("Selected device by filter",s);else if(this.deviceName){const l=s.label.toLowerCase(),c=this.deviceName.toLowerCase(),h=l.includes(c),d=s.deviceId===this.deviceName;if(!h&&!d){Lt&&console.log("Skipping device due to ScreenShare.deviceName: "+s.label+"; "+s.deviceId);continue}else Lt&&console.log("Selected device by name",s)}e.video!==!1&&((typeof e.video>"u"||typeof e.video=="boolean")&&(e.video={}),e.video.deviceId=r),n=!0;const a=await navigator.mediaDevices.getUserMedia(e).catch(l=>(console.error("Failed to get user media",l),null));if(a===null)continue;this._requestOpen?(this.setStream(a,1),Lt&&console.log("Selected camera",s)):(ao(a),Lt&&console.log("Camera selection cancelled"));break}catch(r){if(r.message==="Failed to allocate videosource"||r.message==="Could not start video source"){be("Failed to start video: Try another camera (Code "+r.code+")"),console.warn(r);continue}else console.error("Failed to get user media",r.message,r.code,r)}!n&&A()&&(be("No camera found for sharing. Please connect a camera (see console for more information)"),console.warn("No camera found for sharing. Please connect a camera",i,this.deviceName,"Using deviceFilter? "+this.deviceFilter!=null,"Using options? "+t!=null,"Using deviceName? "+this.deviceName!=null,"Using options.deviceId? "+t?.deviceId!=null,"Using options.deviceFilter? "+t?.deviceFilter!=null))}}Xh([u()],or.prototype,"allowStartOnClick",2),Xh([u()],or.prototype,"autoConnect",2),Xh([u(gt)],or.prototype,"videoPlayer",1),Xh([u()],or.prototype,"device",2),Xh([u()],or.prototype,"deviceName",2);var HI=Object.defineProperty,ql=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&HI(e,t,n),n};const GI=w("debugseethrough");let qI=0;class as extends R{referencePoint=null;fadeDuration=.05;minAlpha=0;useAlphaHash=!0;set needsUpdate(e){this._needsUpdate=e}get needsUpdate(){return this._needsUpdate}overrideAlpha=-1;autoUpdate=!0;_referencePointVector=new b;_referencePointDir=new b;_distance=0;_renderer=null;_needsUpdate=!0;_id=qI++;onEnable(){this._needsUpdate=!0,this._renderer=null}onDisable(){}update(){if(this._needsUpdate?(this._needsUpdate=!1,this._renderer=this.gameObject.getComponentsInChildren(ni),this.updateDirection()):this.autoUpdate&&(this.context.time.frame+this._id)%20===0&&this.updateDirection(),!this.autoUpdate||!this.referencePoint)return;const e=this._referencePointDir.dot(this.context.mainCamera.worldForward)>.2;if(GI&&this.referencePoint){const t=this.gameObject.worldPosition;B.DrawArrow(F(t),t.sub(this._referencePointDir),e?16711680:65280),B.DrawWireSphere(this.referencePoint.worldPosition,.05,255)}e?this.updateAlpha(this.minAlpha,this.fadeDuration):this.updateAlpha(1,this.fadeDuration)}updateDirection(){this.referencePoint??=this.context.scene,this._referencePointVector.copy(this.gameObject.worldPosition.sub(this.referencePoint.worldPosition)),this._distance=this._referencePointVector.length(),this._referencePointDir.copy(this._referencePointVector).multiply(F(1,.5,1)).normalize()}updateAlpha(e,t=this.fadeDuration){this.overrideAlpha!==void 0&&this.overrideAlpha!==-1&&(e=this.overrideAlpha),this._renderer?.forEach(i=>{e<.9?i.gameObject.raycastAllowed=!1:i.gameObject.raycastAllowed=!0;const n=i.sharedMaterials;if(!n)return;const s=fs.get(i.gameObject),r=s.getOverride("opacity")?.value??n[0].opacity??1;let a=D.lerp(r,e,t<=0?1:this.context.time.deltaTime/t);a>=.99?a=1:a<=.01&&(a=0),s.setOverride("alphaHash",this.useAlphaHash),s.setOverride("opacity",a),s.setOverride("transparent",a>=.99999?!1:!this.useAlphaHash)})}}ql([u(M)],as.prototype,"referencePoint"),ql([u()],as.prototype,"fadeDuration"),ql([u()],as.prototype,"minAlpha"),ql([u()],as.prototype,"useAlphaHash"),ql([u()],as.prototype,"overrideAlpha"),ql([u()],as.prototype,"autoUpdate");var XI=Object.defineProperty,uS=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XI(e,t,n),n};class Qh extends R{mode=0;shadowColor=new se(0,0,0,1);targetMesh;start(){if(this.gameObject instanceof H)this.gameObject instanceof H&&this.gameObject.material&&(this.gameObject.material=this.gameObject.material.clone(),this.targetMesh=this.gameObject,this.targetMesh.receiveShadow=!0);else{const e=Rs.createPrimitive(Xa.Quad,{name:"ShadowCatcher",material:new yt({color:10066329,roughness:1,metalness:0,transparent:!0})});e.receiveShadow=!0,e.geometry.rotateX(-Math.PI/2),this.gameObject.add(e),this.targetMesh=e}if(!this.targetMesh){console.warn("ShadowCatcher: no mesh to apply shadow catching to. Groups are currently not supported.");return}switch(this.targetMesh.layers.set(2),this.mode){case 0:this.applyShadowMaterial();break;case 1:this.applyLightBlendMaterial();break;case 2:this.applyOccluderMaterial();break}}applyLightBlendMaterial(){if(!this.targetMesh)return;const e=this.targetMesh.material;e.blending=Fb,this.applyMaterialOptions(e),e.onBeforeCompile=t=>{t.fragmentShader=t.fragmentShader.replace("vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;",`vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
1419
+ // diffuse-only lighting with overdrive to somewhat compensate
1420
+ // for the loss of indirect lighting and to make it more visible.
1421
+ vec3 direct = (reflectedLight.directDiffuse + reflectedLight.directSpecular) * 6.6;
1422
+ float max = max(direct.r, max(direct.g, direct.b));
1423
+
1424
+ // early out - we're simply returning direct lighting and some alpha based on it so it can
1425
+ // be blended onto the scene.
1426
+ gl_FragColor = vec4(direct, max);
1427
+ return;
1428
+ `)},e.userData.isLightBlendMaterial=!0}applyShadowMaterial(){if(this.targetMesh)if(this.targetMesh.material.type!=="ShadowMaterial"){const e=new Sb;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),this.targetMesh.material=e,e.userData.isShadowCatcherMaterial=!0}else{const e=this.targetMesh.material;e.color=this.shadowColor,e.opacity=this.shadowColor.alpha,this.applyMaterialOptions(e),e.userData.isShadowCatcherMaterial=!0}}applyOccluderMaterial(){if(this.targetMesh){let e=this.targetMesh.material;if(!e){const t=new Ce;this.targetMesh.material=t,e=t}e.depthWrite=!0,e.stencilWrite=!0,e.colorWrite=!1,this.gameObject.renderOrder=-100}}applyMaterialOptions(e){e&&(e.depthWrite=!1,e.stencilWrite=!1)}}uS([u()],Qh.prototype,"mode"),uS([u(se)],Qh.prototype,"shadowColor");var QI=Object.defineProperty,lm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&QI(e,t,n),n};const Yh=class tC extends R{target=null;followFactor=.1;rotateFactor=.1;positionAxes=cl.All;flipForward=!1;static _invertForward=new N().setFromAxisAngle(new b(0,1,0),Math.PI);_firstUpdate=!0;onBeforeRender(){this.updateNow(!1)}updateNow(e){if(!(!this.target||this.target===this.gameObject)){if(this.followFactor>0){const t=ee(this.target),i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.followFactor),n=this.worldPosition;this.positionAxes&cl.X&&(n.x=D.lerp(n.x,t.x,i)),this.positionAxes&cl.Y&&(n.y=D.lerp(n.y,t.y,i)),this.positionAxes&cl.Z&&(n.z=D.lerp(n.z,t.z,i)),this.worldPosition=n}if(this.rotateFactor>0){const t=_e(this.target);this.flipForward&&t.premultiply(tC._invertForward);const i=this._firstUpdate||e?1:D.clamp01(this.context.time.deltaTime*this.rotateFactor);this.worldQuaternion=this.worldQuaternion.slerp(t,i)}this._firstUpdate=!1}}};lm([u(M)],Yh.prototype,"target"),lm([u()],Yh.prototype,"followFactor"),lm([u()],Yh.prototype,"rotateFactor"),lm([u()],Yh.prototype,"positionAxes");let cm=Yh;var YI=Object.defineProperty,Zh=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&YI(e,t,n),n};const Kh=w("debugspatialtrigger"),pS=new ws,mS=new ws;function ZI(o,e){return pS.mask=o,mS.mask=e,pS.test(mS)}class _o extends R{triggerMask=0;onEnter;onStay;onExit;start(){Kh&&console.log(this.name,this.triggerMask,this)}update(){this.currentIntersected.length=0;for(const e of hm.triggers)ZI(e.triggerMask,this.triggerMask)&&e.test(this.gameObject)&&this.currentIntersected.push(e);for(let e=this.lastIntersected.length-1;e>=0;e--){const t=this.lastIntersected[e];this.currentIntersected.indexOf(t)<0&&(this.onExitTrigger(t),this.lastIntersected.splice(e,1))}for(const e of this.currentIntersected)this.lastIntersected.indexOf(e)<0&&this.onEnterTrigger(e),this.onStayTrigger(e);this.lastIntersected.length=0,this.lastIntersected.push(...this.currentIntersected)}currentIntersected=[];lastIntersected=[];onEnterTrigger(e){Kh&&console.log("ENTER TRIGGER",this.name,e.name,this,e),e.raiseOnEnterEvent(this),this.onEnter?.invoke()}onExitTrigger(e){Kh&&console.log("EXIT TRIGGER",this.name,e.name),e.raiseOnExitEvent(this),this.onExit?.invoke()}onStayTrigger(e){e.raiseOnStayEvent(this),this.onStay?.invoke()}}Zh([u()],_o.prototype,"triggerMask"),Zh([u(ae)],_o.prototype,"onEnter"),Zh([u(ae)],_o.prototype,"onStay"),Zh([u(ae)],_o.prototype,"onExit");const gS=class km extends R{static triggers=[];triggerMask;boxHelper;start(){Kh&&console.log(this.name,this.triggerMask,this)}onEnable(){km.triggers.push(this),this.boxHelper||(this.boxHelper=S.addComponent(this.gameObject,zt),this.boxHelper?.showHelper(null,Kh))}onDisable(){km.triggers.splice(km.triggers.indexOf(this),1)}test(e){return this.boxHelper?this.boxHelper.isInBox(e)??!1:!1}raiseOnEnterEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof _o&&t.onEnterTrigger(this)},!1)}raiseOnStayEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof _o&&t.onStayTrigger(this)},!1)}raiseOnExitEvent(e){S.foreachComponent(this.gameObject,t=>{t!==e&&t instanceof _o&&t.onExitTrigger(this)},!1)}};Zh([u()],gS.prototype,"triggerMask");let hm=gS;var KI=Object.defineProperty,JI=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&KI(e,t,n),n};const $i=w("debugspectator");class dm extends R{cam=null;useKeys=!0;_mode=0;get mode(){return this._mode}set mode(e){this._mode=e}get isSpectating(){return this._handler?.currentTarget!==void 0}isSpectatingUser(e){return this.target?.userId===e}isFollowedBy(e){return this.followers?.includes(e)}get followers(){return this._networking.followers}stopSpectating(){if(this.context.isInXR){this.followSelf();return}this.target=void 0}get localId(){return this.context.connection.connectionId??"local"}set target(e){if(this._handler){const t=this._handler.currentTarget?.userId,i=this.context.players.getPlayerView(this.localId);e===void 0||this.context.isInXR===!1&&i?.currentObject===e.currentObject?this._handler.currentTarget!==void 0&&(this._handler.disable(),S.setActive(this.gameObject,!1),this.orbit&&(this.orbit.enabled=!0),this._networking.onSpectatedObjectChanged(e,t)):this._handler.currentTarget!==e&&(this._handler.set(e),S.setActive(this.gameObject,!0),this.orbit&&(this.orbit.enabled=!1),this._networking.onSpectatedObjectChanged(e,t))}}get target(){return this._handler?.currentTarget}requestAllFollowMe(){this._networking.onRequestFollowMe()}get isSpectatingSelf(){return this.isSpectating&&this.target?.currentObject===this.context.players.getPlayerView(this.localId)?.currentObject}orbit=null;_handler;eventSub_WebXRRequestStartEvent=null;eventSub_WebXRStartEvent=null;eventSub_WebXREndEvent=null;_debug;_networking;awake(){if(this._debug=new iL(this.context,this),this._networking=new sL(this.context,this),this._networking.awake(),S.setActive(this.gameObject,!1),this.cam=S.getComponent(this.gameObject,_i),!this.cam){console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.",this);return}!this._handler&&this.cam&&(this._handler=new eL(this.context,this.cam,this)),this.orbit=S.getComponent(this.context.mainCamera,me)}onDestroy(){this.stopSpectating(),this._handler?.destroy(),this._networking?.destroy()}isSupportedPlatform(){const e=window.navigator.userAgent,t=/Windows NT/.test(e)&&/Edg/.test(e)&&!/Win64/.test(e);return I.isDesktop()&&!I.isMobileDevice()&&!t}onBeforeXR(e){this.isSupportedPlatform()&&S.setActive(this.gameObject,!0)}onEnterXR(e){this.isSupportedPlatform()&&($i&&console.log(this.context.mainCamera),this.context.mainCamera&&this.followSelf())}onLeaveXR(e){this.context.removeCamera(this.cam),S.setActive(this.gameObject,!1),this._handler?.set(void 0),this._handler?.disable(),this.isSpectatingSelf&&this.stopSpectating(),this.orbit&&(this.orbit.enabled=!0)}followSelf(){this.target=this.context.players.getPlayerView(this.context.connection.connectionId),this.target||(this.context.players.setPlayerView(this.localId,this.context.mainCamera,Uo.Headset),this.target=this.context.players.getPlayerView(this.localId)),$i&&console.log("Follow self",this.target)}onAfterRender(){if(!this.cam)return;const e=this.context.renderer,t=e.xr.enabled;if(!e.xr.isPresenting&&!this._handler?.currentTarget)return;this._handler?.update(this._mode);const i=e.getRenderTarget();let n=null;const s=e.state;if(!i||i.isXRRenderTarget===!0){if(!e.state.bindFramebuffer||!s.bindXRFramebuffer)return;n=e._framebuffer,s.bindXRFramebuffer(null)}this.setAvatarFlagsBeforeRender();const r=this.context.mainCameraComponent;if(r){const c=r.backgroundColor;c&&e.setClearColor(c,c.alpha),this.cam.backgroundColor=c,this.cam.clearFlags=r.clearFlags,this.cam.nearClipPlane=r.nearClipPlane,this.cam.farClipPlane=r.farClipPlane}else e.setClearColor(new oe(1,1,1));e.setRenderTarget(null),e.xr.enabled=!1;const a=this.cam?.threeCamera;this.context.updateAspect(a);const l=e.xr.isPresenting;e.xr.isPresenting=!1,e.setSize(this.context.domWidth,this.context.domHeight),e.render(this.context.scene,a),e.xr.isPresenting=l,e.xr.enabled=t,i?e.setRenderTarget(i):s.bindXRFramebuffer&&s.bindXRFramebuffer(n),this.resetAvatarFlags()}setAvatarFlagsBeforeRender(){const e=this._mode===0;for(const t of Le.instances)if(t.avatar&&"isLocalAvatar"in t.avatar&&"flags"in t.avatar){let i=lo.All;this.isSpectatingSelf&&(i=e&&t.avatar.isLocalAvatar?lo.FirstPerson:lo.ThirdPerson);const n=t.avatar.flags;if(!n)continue;for(const s of n)s.UpdateVisible(i)}}resetAvatarFlags(){for(const e of Le.instances)if(e.avatar&&"flags"in e.avatar){const t=e.avatar.flags;if(!t)continue;for(const i of t)"isLocalAvatar"in e.avatar&&e.avatar?.isLocalAvatar?i.UpdateVisible(lo.FirstPerson):i.UpdateVisible(lo.ThirdPerson)}}}JI([u()],dm.prototype,"useKeys");class eL{context;cam;spectator;follow;target;view;currentObject;get currentTarget(){return this.view}constructor(e,t,i){this.context=e,this.cam=t,this.spectator=i}set(e){const t=e?.currentObject;if(!t){this.spectator.stopSpectating();return}t!==this.currentObject&&(this.currentObject=t,this.view=e,this.follow||(this.follow=S.addComponent(this.cam.gameObject,cm)),this.target||(this.target=new M),t.add(this.target),this.follow.enabled=!0,this.follow.target=this.target,$i&&console.log("FOLLOW",t),this.context.isInXR?this.context.removeCamera(this.cam):this.context.setCurrentCamera(this.cam))}disable(){$i&&console.log("STOP FOLLOW",this.currentObject),this.view=void 0,this.currentObject=void 0,this.context.removeCamera(this.cam),this.follow&&(this.follow.enabled=!1)}destroy(){this.target?.removeFromParent(),this.follow&&S.destroy(this.follow)}update(e){if(this.currentTarget?.isConnected===!1||this.currentTarget?.removed===!0){$i&&console.log("Target disconnected or timeout",this.currentTarget),this.spectator.stopSpectating();return}this.currentTarget&&this.currentTarget?.currentObject!==this.currentObject&&($i&&console.log("Target changed",this.currentObject,"to",this.currentTarget.currentObject),this.set(this.currentTarget));const t=this.context.mainCamera;if(t){const n=this.cam.threeCamera;(n.near!==t.near||n.far!==t.far)&&(n.near=t.near,n.far=t.far,n.updateProjectionMatrix())}const i=this.follow?.target;if(!(!i||!this.follow)){switch(e){case 0:this.view?.viewDevice!==Uo.Browser?(this.follow.followFactor=5,this.follow.rotateFactor=5):(this.follow.followFactor=50,this.follow.rotateFactor=50),i.position.set(0,0,0);break;case 1:this.follow.followFactor=3,this.follow.rotateFactor=2,i.position.set(0,.5,1.5);break}this.follow.flipForward=!1,this.view?.viewDevice!==Uo.Browser?i.quaternion.copy(tL):i.quaternion.identity()}}}const tL=new N().setFromAxisAngle(new b(0,1,0),Math.PI);class iL{context;spectator;constructor(e,t){this.context=e,this.spectator=t,console.log("[Spectator Camera] Click other avatars or cameras to follow them. Press ESC to exit spectator mode."),this.context.domElement.addEventListener("keydown",n=>{!this.spectator.useKeys||n.key==="Escape"&&this.spectator.stopSpectating()});let i=0;this.context.input.addEventListener(Ae.PointerDown,n=>{i=this.context.time.time}),this.context.input.addEventListener(Ae.PointerUp,n=>{const s=this.context.time.time-i;s>1?this.spectator.stopSpectating():this.context.input.getPointerClicked(0)&&s<.3&&this.trySelectObject()})}trySelectObject(){const e=new Es;e.setMask(16777215);const t=this.context.physics.raycast(e);if($i&&console.log(...t),t?.length)for(const i of t){if(i.distance<.2)continue;const n=i.object,s=ln.getFor(n);let r=s?.owner;if(r||(r=S.getComponentInParent(n,Le)?.connectionId),r){const a=this.context.players.getPlayerView(r);this.spectator.target=a,$i&&console.log("spectate",r,s);break}}}}class nL{guid;dontSave=!0;targetUserId;stoppedFollowing;constructor(e,t,i){this.guid=e,this.targetUserId=t,this.stoppedFollowing=i}}class oL{guid;userId;constructor(e,t){this.guid=e.guid,this.userId=t}}class sL{followers=[];context;spectator;_followerEventMethod;_requestFollowMethod;_joinedRoomMethod;constructor(e,t){this.context=e,this.spectator=t,this._followerEventMethod=this.onFollowerEvent.bind(this),this._requestFollowMethod=this.onRequestFollowEvent.bind(this),this._joinedRoomMethod=this.onUserJoinedRoom.bind(this)}awake(){this.context.connection.beginListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.beginListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.beginListen(ie.JoinedRoom,this._joinedRoomMethod),this.context.domElement.addEventListener("keydown",e=>{this.spectator.useKeys&&(e.key==="f"?this.onRequestFollowMe():e.key==="Escape"&&this.onRequestFollowMe(!0))})}destroy(){this.context.connection.stopListen("spectator-follower-changed",this._followerEventMethod),this.context.connection.stopListen("spectator-request-follow",this._requestFollowMethod),this.context.connection.stopListen(ie.JoinedRoom,this._joinedRoomMethod)}onSpectatedObjectChanged(e,t){if($i&&console.log(this.context.connection.connectionId,"onSpectatedObjectChanged",e,t),this.context.connection.connectionId){const i=e?.userId===void 0,n=i?t:e?.userId,s=new nL(this.context.connection.connectionId,n,i);this.context.connection.send("spectator-follower-changed",s)}}onRequestFollowMe(e=!1){if($i&&console.log("Request follow",this.context.connection.connectionId),this.context.connection.connectionId){this.spectator.stopSpectating();const t=e?void 0:this.context.connection.connectionId,i=new oL(this.spectator,t);this.context.connection.send("spectator-request-follow",i)}}onUserJoinedRoom(){w("followme")&&this.onRequestFollowMe()}onFollowerEvent(e){const t=e.targetUserId,i=e.guid;if($i&&console.log(e),t===this.context.connection.connectionId)if(e.stoppedFollowing){const n=this.followers.indexOf(i);n!==-1&&(this.followers.splice(n,1),this.removeDisconnectedFollowers(),console.log(i,"unfollows you",this.followers.length))}else this.followers.includes(i)||(this.followers.push(i),this.removeDisconnectedFollowers(),console.log(i,"follows you",this.followers.length))}removeDisconnectedFollowers(){for(let e=this.followers.length-1;e>=0;e--){const t=this.followers[e];this.context.connection.userIsInRoom(t)===!1&&this.followers.splice(e,1)}}_lastRequestFollowUser;onRequestFollowEvent(e){if(this._lastRequestFollowUser=e,e.userId===this.context.connection.connectionId)this.spectator.stopSpectating();else if(e.userId===void 0)this.spectator.stopSpectating();else{const t=this.context.players.getPlayerView(e.userId);if(t)this.spectator.target=t;else return $i&&console.warn("Could not find view",e.userId),this.enforceFollow(),!1}return!0}_enforceFollowInterval;enforceFollow(){this._enforceFollowInterval||(this._enforceFollowInterval=setInterval(()=>{this._lastRequestFollowUser===void 0||this._lastRequestFollowUser.userId&&this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)?(clearInterval(this._enforceFollowInterval),this._enforceFollowInterval=void 0):($i&&console.log("REQUEST FOLLOW AGAIN",this._lastRequestFollowUser.userId),this.onRequestFollowEvent(this._lastRequestFollowUser))},1e3))}}var rL=Object.defineProperty,aL=Object.getOwnPropertyDescriptor,Xl=(o,e,t,i)=>{for(var n=i>1?void 0:i?aL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&rL(e,t,n),n};const fS=w("debugsplines");class vo{position=new b;rotation=new N;tangentIn=new b;tangentOut=new b}Xl([qe(b)],vo.prototype,"position",2),Xl([qe(N)],vo.prototype,"rotation",2),Xl([qe(b)],vo.prototype,"tangentIn",2),Xl([qe(b)],vo.prototype,"tangentOut",2);class ba extends R{addKnot(e){if(e instanceof vo)this.spline.push(e),this._isDirty=!0;else{const t=new vo;t.position.copy(e.position),this.spline.push(t),this._isDirty=!0}return this}removeKnot(e){if(typeof e=="number")this.spline.splice(e,1),this._isDirty=!0;else{const t=this.spline.indexOf(e);t!==-1&&(this.spline.splice(t,1),this._isDirty=!0)}return this}getPointAt(e,t){if(!this.curve)return new b;const i=this.curve.getPointAt(D.clamp01(e),t),n=this.gameObject.matrixWorld??void 0;return n&&i.applyMatrix4(n),i}markDirty(){this._isDirty=!0}getTangentAt(e,t){if(!this.curve)return t??new b;const i=this.gameObject.worldQuaternion;return this.curve.getTangentAt(D.clamp01(e),t).applyQuaternion(i)}set closed(e){this._closed=e,this._isDirty=!0}get closed(){return this._closed}_closed=!1;spline=[];set debug(e){e&&!this._builtCurve&&this.buildCurve(),this._debugLine&&(this._debugLine.visible=e)}get curve(){return this._curve}get isDirty(){return this._isDirty}_isDirty=!1;_curve=null;_builtCurve=!1;_debugLine=null;awake(){fS&&(console.log(`[Spline] ${this.name}`,this),this.buildCurve())}update(){this._isDirty&&this.buildCurve(!0),this._debugLine&&this._debugLine.parent!==this.gameObject&&this.gameObject.add(this._debugLine)}buildCurve(e=!1){if(!(this._builtCurve&&!e)){if(this._builtCurve=!0,!this.spline){console.error("[Spline] Can not build curve, no spline data",this.name);return}this._isDirty=!1,this._curve=lL(this.spline,this.closed),this.buildDebugCurve()}}buildDebugCurve(){if(fS&&this.spline&&this._curve){this._debugLine?.removeFromParent(),this._debugLine=null;const e=new Bd({color:6684927}),t=this.spline.length*10,i=this._curve.getPoints(t),n=new Qi().setFromPoints(i);this._debugLine=new ja(n,e),this.gameObject?.add(this._debugLine)}}}Xl([qe()],ba.prototype,"closed",1),Xl([qe(vo)],ba.prototype,"spline",2);function lL(o,e){const t=o.map(s=>new b(-s.position.x,s.position.y,s.position.z));t.length===1&&t.push(t[0]);const i=o.reduce((s,r)=>s+Math.abs(r.tangentOut.x)+Math.abs(r.tangentOut.y)+Math.abs(r.tangentOut.z),0)/o.length,n=D.clamp(D.remap(i,0,.3,0,.5),0,1);return new gP(t,e,"catmullrom",n)}var cL=Object.defineProperty,hL=Object.getOwnPropertyDescriptor,sr=(o,e,t,i)=>{for(var n=i>1?void 0:i?hL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&cL(e,t,n),n};class pn extends R{spline=null;object=void 0;useLookAt=!0;lookAt=null;clamp=!1;get position01(){return this._position01}set position01(e){this._position01=e,this._needsUpdate=!0}reset(){this._position01=0}autoRun=!0;duration=10;pullStrength=1;_position01=0;_needsUpdate=!1;start(){this.object===void 0&&(this.object=this.gameObject),this.updateFromPosition()}onEnable(){window.addEventListener("pointerdown",this.onUserInput,{passive:!0}),this.context.domElement.addEventListener("wheel",this.onUserInput,{passive:!0})}onDisable(){window.removeEventListener("pointerdown",this.onUserInput),this.context.domElement.removeEventListener("wheel",this.onUserInput)}onUserInput=()=>{this.object?.contains(this.context.mainCamera)&&(this._needsUpdate=!1,this._performedUpdates+=999)};update(){this.autoRun&&(this._needsUpdate=!0,this._position01+=this.context.time.deltaTime/this.duration),this._needsUpdate&&(this._needsUpdate=!1,this.updateFromPosition())}updateFromPosition(){if(!this.spline||!this.spline.curve||!this.object)return;this.clamp?this._position01=D.clamp01(this._position01):this._position01=this._position01%1;const e=this._position01>=1?1:this._position01%1,t=this.spline.getPointAt(e);if(this.pullStrength>=1)this.object.worldPosition=t;else if(this._position01!==this._lastPosition01&&(this._performedUpdates=0),this._requiredUpdates=Math.round(100/this.pullStrength),this._performedUpdates<this._requiredUpdates){const i=this.object.worldPosition;this._performedUpdates++;const n=D.clamp01(this.pullStrength),s=this.object.worldPosition=i.lerp(t,n*(this.context.time.deltaTime/.3));this._lastPositionVector.copy(s),this._needsUpdate=!0}if(this.useLookAt)if(this.lookAt)this.object.lookAt(this.lookAt.worldPosition);else{const i=this.spline.getTangentAt(e);this.object.lookAt(t.add(i))}this._lastPosition01=this._position01}_lastPosition01=0;_requiredUpdates=0;_performedUpdates=0;_lastPositionVector=new b}sr([qe(ba)],pn.prototype,"spline",2),sr([qe(M)],pn.prototype,"object",2),sr([qe()],pn.prototype,"useLookAt",2),sr([qe(M)],pn.prototype,"lookAt",2),sr([qe()],pn.prototype,"clamp",2),sr([qe()],pn.prototype,"position01",1),sr([qe()],pn.prototype,"autoRun",2),sr([qe()],pn.prototype,"duration",2);class Co{bb=null;bb_pos=0;__init(e,t){return this.bb_pos=e,this.bb=t,this}static getRootAsSyncedCameraModel(e,t){return(t||new Co).__init(e.readInt32(e.position())+e.position(),e)}static getSizePrefixedRootAsSyncedCameraModel(e,t){return e.setPosition(e.position()+Yb),(t||new Co).__init(e.readInt32(e.position())+e.position(),e)}userId(e){const t=this.bb.__offset(this.bb_pos,4);return t?this.bb.__string(this.bb_pos+t,e):null}guid(e){const t=this.bb.__offset(this.bb_pos,6);return t?this.bb.__string(this.bb_pos+t,e):null}dontSave(){const e=this.bb.__offset(this.bb_pos,8);return e?!!this.bb.readInt8(this.bb_pos+e):!1}pos(e){const t=this.bb.__offset(this.bb_pos,10);return t?(e||new Vr).__init(this.bb_pos+t,this.bb):null}rot(e){const t=this.bb.__offset(this.bb_pos,12);return t?(e||new Vr).__init(this.bb_pos+t,this.bb):null}static startSyncedCameraModel(e){e.startObject(5)}static addUserId(e,t){e.addFieldOffset(0,t,0)}static addGuid(e,t){e.addFieldOffset(1,t,0)}static addDontSave(e,t){e.addFieldInt8(2,+t,0)}static addPos(e,t){e.addFieldStruct(3,t,0)}static addRot(e,t){e.addFieldStruct(4,t,0)}static endSyncedCameraModel(e){return e.endObject()}static finishSyncedCameraModelBuffer(e,t){e.finish(t)}static finishSizePrefixedSyncedCameraModelBuffer(e,t){e.finish(t,void 0,!0)}}var dL=Object.defineProperty,uL=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&dL(e,t,n),n};const um="SCAM";ef(um,Co.getRootAsSyncedCameraModel);const Hi=new Xm;class pL{userId;guid;constructor(e,t){this.guid=t,this.userId=e}send(e,t){if(e){Hi.clear();const i=Hi.createString(this.guid),n=Hi.createString(this.userId);Co.startSyncedCameraModel(Hi),Co.addGuid(Hi,i),Co.addUserId(Hi,n);const s=ee(e),r=Qd(e);Co.addPos(Hi,Vr.createVec3(Hi,s.x,s.y,s.z)),Co.addRot(Hi,Vr.createVec3(Hi,r.x,r.y,r.z));const a=Co.endSyncedCameraModel(Hi);Hi.finish(a,um),t.sendBinary(Hi.asUint8Array())}}}const yS=class xb extends R{static instances=[];getCameraObject(e){const t=this.userToCamMap[e];return t?this.remoteCams[t].obj:null}cameraPrefab=null;_lastWorldPosition;_lastWorldQuaternion;_model=null;_needsUpdate=!0;_lastUpdateTime=0;remoteCams={};userToCamMap={};_camTimeoutInSeconds=10;_receiveCallback=null;async awake(){this._lastWorldPosition=this.worldPosition.clone(),this._lastWorldQuaternion=this.worldQuaternion.clone(),this.cameraPrefab&&("uri"in this.cameraPrefab&&(this.cameraPrefab=await this.cameraPrefab.instantiate(this.gameObject)),this.cameraPrefab&&"isObject3D"in this.cameraPrefab&&(this.cameraPrefab.visible=!1))}onEnable(){this._receiveCallback=this.context.connection.beginListenBinary(um,this.onReceivedRemoteCameraInfoBin.bind(this))}onDisable(){this.context.connection.stopListenBinary(um,this._receiveCallback)}update(){for(const n in this.remoteCams){const s=this.remoteCams[n],r=this.context.time.realtimeSinceStartup-s.lastUpdate;if(!s||r>this._camTimeoutInSeconds){A()&&console.log("Remote cam timeout",n),s?.obj&&S.destroy(s.obj),delete this.remoteCams[n],s&&delete this.userToCamMap[s.userId],xb.instances.push(s),this.context.players.removePlayerView(s.userId,Uo.Browser);continue}}if(this.context.isInXR)return;const e=this.context.mainCamera;if(e===null){this.enabled=!1;return}if(!this.context.connection.isConnected||this.context.connection.connectionId===null)return;this._model===null&&(this._model=new pL(this.context.connection.connectionId,this.context.connection.connectionId+"_camera"));const t=ee(e),i=_e(e);(t.distanceTo(this._lastWorldPosition)>.001||i.angleTo(this._lastWorldQuaternion)>.01)&&(this._needsUpdate=!0),this._lastWorldPosition.copy(t),this._lastWorldQuaternion.copy(i),!((!this._needsUpdate||this.context.time.frameCount%2!==0)&&!(this.context.time.realtimeSinceStartup-this._lastUpdateTime>this._camTimeoutInSeconds*.5))&&(this._lastUpdateTime=this.context.time.realtimeSinceStartup,this._needsUpdate=!1,this._model.send(e,this.context.connection),this.context.isInXR||this.context.players.setPlayerView(this.context.connection.connectionId,e,Uo.Browser))}onReceivedRemoteCameraInfoBin(e){const t=e.guid();if(!t)return;const i=e.userId();if(!i||!this.context.connection.userIsInRoom(i)||!this.cameraPrefab)return;let n=this.remoteCams[t];if(!n)if("isObject3D"in this.cameraPrefab){const l=new $n;l.context=this.context;const c=S.instantiate(this.cameraPrefab,l);n=this.remoteCams[t]={obj:c,lastUpdate:this.context.time.realtimeSinceStartup,userId:i},n.obj.visible=!0,this.gameObject.add(c),this.userToCamMap[i]=t,xb.instances.push(n);const h=S.getOrAddComponent(c,Le);h.connectionId=i,h.avatar=c}else return;const s=n.obj;this.context.players.setPlayerView(i,s,Uo.Browser),n.lastUpdate=this.context.time.realtimeSinceStartup,yn.markDirty(s);const r=e.pos();r&&Cr(s,r.x(),r.y(),r.z());const a=e.rot();a&&bc(s,a.x(),a.y(),a.z())}};uL([u([M,ne])],yS.prototype,"cameraPrefab");let G0=yS;var mL=Object.defineProperty,gL=Object.getOwnPropertyDescriptor,rr=(o,e,t,i)=>{for(var n=i>1?void 0:i?gL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&mL(e,t,n),n};const q0="view",X0=w("debugsyncedroom");class Nn extends R{roomName="";urlParameterName="room";joinRandomRoom;requireRoomParameter=!1;autoRejoin=!0;createJoinButton=!0;createViewOnlyButton=!1;get currentRoomName(){return w(q0)||w(this.urlParameterName)}_lastJoinedRoom;set roomPrefix(e){this._roomPrefix=e}get roomPrefix(){return this._roomPrefix}_roomPrefix="";awake(){this.joinRandomRoom===void 0&&this.roomName?.length<=0&&(this.joinRandomRoom=!0),X0&&console.log(`SyncedRoom roomName:${this.roomName}, urlParamName:${this.urlParameterName}, joinRandomRoom:${this.joinRandomRoom}`)}onEnable(){const e=w(q0);if(e&&typeof e=="string"&&e.length>0){console.log("Join as viewer"),this.context.connection.joinRoom(e,!0);return}if(this.tryJoinRoom(),this.createJoinButton){const t=this.createRoomButton();this.context.menu.appendChild(t)}this.createViewOnlyButton&&this.onEnableViewOnlyButton()}onDisable(){this._roomButton?.remove(),this.onDisableViewOnlyButton(),this.roomName&&this.roomName.length>0&&this.context.connection.leaveRoom(this.roomName)}onDestroy(){this.destroyRoomButton()}tryJoinRandomRoom(){this.setRandomRoomUrlParameter(),this.tryJoinRoom()}tryJoinRoom(e=0){e===void 0&&(e=0);let t=!1;if(this.urlParameterName?.length>0){const i=w(this.urlParameterName);if(i&&(typeof i=="string"||typeof i=="number")){t=!0;const n=c_(i.toString());this.roomName=n}else if(this.joinRandomRoom&&(console.debug("No room name found in url, generating random one"),this.setRandomRoomUrlParameter(),e<1))return this.tryJoinRoom(e+1)}else this.joinRandomRoom&&(this.roomName===null||this.roomName===void 0||this.roomName.length<=0)&&(this.roomName=this.generateRoomName());return this.requireRoomParameter&&!t?((X0||A())&&console.warn('[SyncedRoom] Missing required room parameter "'+this.urlParameterName+`" in url - will not connect.
1429
+ To allow joining a room without a query parameter you can set "requireRoomParameter" to false.`),!1):(this.context.connection.isConnected||this.context.connection.connect(),this._lastJoinedRoom=this.roomName,this._roomPrefix&&(this.roomName=this._roomPrefix+this.roomName),this.roomName.length<=0?(console.warn(`[SyncedRoom] Room name is not set so we can not join a networked room.
1430
+ Please choose one of the following options to fix this:
1431
+ A) Set a room name in the SyncedRoom component
1432
+ B) Set a room name in the URL parameter "?`+this.urlParameterName+`=my_room"
1433
+ C) Set "joinRandomRoom" to true`),!1):(X0&&console.log("Join "+this.roomName),this._userWantsToBeInARoom=!0,this.context.connection.joinRoom(this.roomName),!0))}_lastPingTime=0;_lastRoomTime=-1;_userWantsToBeInARoom=!1;update(){this.context.connection.isConnected&&(this.context.time.time-this._lastPingTime>3&&(this._lastPingTime=this.context.time.time,this.context.connection.sendPing()),this.context.connection.isInRoom&&(this._lastRoomTime=this.context.time.time)),this._lastRoomTime>0&&this.context.time.time-this._lastRoomTime>.3&&(this._lastRoomTime=-1,this.autoRejoin?this._userWantsToBeInARoom&&(console.log("Disconnected from networking backend - attempt reconnecting now"),this.tryJoinRoom()):A()&&console.warn("You are not connected to a room anymore (possibly because the tab was inactive for too long and the server kicked you?)"))}getViewOnlyUrl(){if(this.context.connection.isConnected&&this.context.connection.currentRoomViewId){const e=window.location.search,t=new URLSearchParams(e);return t.has(this.urlParameterName)&&t.delete(this.urlParameterName),t.set(q0,this.context.connection.currentRoomViewId),window.location.origin+window.location.pathname+"?"+t.toString()}return null}setRandomRoomUrlParameter(){const e=pc(),t=this.generateRoomName();w(this.urlParameterName)?e.set(this.urlParameterName,t):e.append(this.urlParameterName,t),eg(t,e)}generateRoomName(){let e="";for(let t=0;t<6;t++)e+=Math.floor(Math.random()*10).toFixed(0);return e}_roomButton;_roomButtonIconJoin;_roomButtonIconLeave;createRoomButton(){if(this._roomButton)return this._roomButton;const e=document.createElement("button");return this._roomButton=e,e.classList.add("create-room-button"),e.setAttribute("priority","90"),e.onclick=()=>{if(this.context.connection.isInRoom)this.urlParameterName&&mc(this.urlParameterName,null),this.context.connection.leaveRoom(),this._userWantsToBeInARoom=!1;else{if(this.urlParameterName){const t=w(this.urlParameterName);(!t||t===!0)&&(this._lastJoinedRoom?mc(this.urlParameterName,this._lastJoinedRoom):this.setRandomRoomUrlParameter())}this.tryJoinRoom()}},this._roomButtonIconJoin=kt("group"),this._roomButtonIconLeave=kt("group_off"),this.updateRoomButtonState(),this.context.connection.beginListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.beginListen(ie.LeftRoom,this.updateRoomButtonState),e}updateRoomButtonState=()=>{this._roomButton&&(this.context.connection.isInRoom?(this._roomButton.title="Leave the networked room",this._roomButton.textContent="Leave Room",this._roomButtonIconJoin?.remove(),this._roomButton.prepend(this._roomButtonIconLeave)):(this._roomButton.title="Create or join a networked room",this._roomButton.textContent="Join Room",this._roomButtonIconLeave?.remove(),this._roomButton.prepend(this._roomButtonIconJoin)))};destroyRoomButton(){this.context.connection.stopListen(ie.JoinedRoom,this.updateRoomButtonState),this.context.connection.stopListen(ie.LeftRoom,this.updateRoomButtonState)}_viewOnlyButton;onEnableViewOnlyButton(){this.context.connection.isConnected?this.onCreateViewOnlyButton():(this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),this.context.connection.beginListen(ie.JoinedRoom,this.onCreateViewOnlyButton))}onDisableViewOnlyButton(){this.context.connection.stopListen(ie.JoinedRoom,this.onCreateViewOnlyButton),this._viewOnlyButton?.remove()}onCreateViewOnlyButton=()=>{if(!this._viewOnlyButton){const e=document.createElement("button");this._viewOnlyButton=e,e.classList.add("view-only-button"),e.setAttribute("priority","90"),e.onclick=()=>{const t=this.getViewOnlyUrl();t?.length?navigator.canShare({url:t})?navigator.share({url:t})?.catch(i=>{console.warn(i)}):(navigator.clipboard.writeText(t),ke("View only URL copied to clipboard")):be("Could not create view only URL")},e.title="Copy the view only URL: A page accessed by the view only URL can not be modified by visiting users.",e.textContent="Share View URL",e.prepend(kt("visibility"))}this.context.menu.appendChild(this._viewOnlyButton)}}rr([u()],Nn.prototype,"roomName",2),rr([u()],Nn.prototype,"urlParameterName",2),rr([u()],Nn.prototype,"joinRandomRoom",2),rr([u()],Nn.prototype,"requireRoomParameter",2),rr([u()],Nn.prototype,"autoRejoin",2),rr([u()],Nn.prototype,"createJoinButton",2),rr([u()],Nn.prototype,"createViewOnlyButton",2),rr([u()],Nn.prototype,"roomPrefix",1);function fL(){const o=w("testwindowcount")||0;o&&o>0&&yL(o)}function yL(o){if(w("testwindow"))return null;const e=new URL(window.location.href);Jm(e.searchParams,sT,1),Jm(e.searchParams,"testwindow",1);const t=e.toString(),i=[];window.onbeforeunload=()=>{for(const l of i)l.close()};const n=.05,s=128;let r=0,a=0;for(let l=0;l<o;l++){r*s+s*.01>=window.innerWidth&&(a+=1,r=0);const c=r*(s*(1+n))+window.screenLeft,h=a*(s*(1+n))+window.screenTop+90+60*a;r+=1;const d=window.open(t,"test window "+l,`popup=yes width=${s} height=${s} top=${h} left=${c}`);if(!d){console.warn("Failed to open window");continue}i.push(d),d.onload=()=>{d.onbeforeunload=()=>{for(let p=0;p<i.length;p++){const m=i[p];m!==d&&m.close()}i.length=0}}}return i}class Q0 extends R{awake(){fL()}}class Y0 extends R{transformsPerFrame=10;interval=0;useFlatbuffers=!0;awake(){if(this.useFlatbuffers)this.context.connection.beginListenBinary(Jc,e=>{});else{this.models=[];for(let e=0;e<this.transformsPerFrame;e++)this.models.push(new bL(this.context.connection.connectionId+"_simulatedTransform_"+e,this))}}builder=null;models=null;update(){if(this.context.connection.isConnected){if(this.useFlatbuffers){if(!this.context.connection.connectionId||this.context.time.frameCount%this.interval!==0)return;this.builder===null&&(this.builder=new Xm(1024));const e=this.builder;for(let t=0;t<this.transformsPerFrame;t++){e.clear();const i=fx(this.context.connection.connectionId,this);this.context.connection.sendBinary(i)}}else if(this.models)for(let e=0;e<this.models.length;e++){const t=this.models[e];t.dontSave=!0,t.update(this,null),this.context.connection.send("TestSimulateUserData-"+e,t)}}}}class bL{guid;fast=!1;position;rotation;velocity=void 0;dontSave;isValid(){return this.fast!==void 0||this.position!==void 0||this.rotation!==void 0||this.velocity!==void 0}constructor(e,t){this.guid=e,this.position={x:0,y:0,z:0},this.rotation={x:0,y:0,z:0,w:0},this.update(t,null)}static temp=new b;update(e,t){const i=e.worldPosition;this.position.x=i.x,this.position.y=i.y,this.position.z=i.z;const n=e.worldQuaternion;if(this.rotation.x=n.x,this.rotation.y=n.y,this.rotation.z=n.z,this.rotation.w=n.w,this.fast=!1,t){const s=t.getVelocity();this.velocity===void 0&&(this.velocity={x:0,y:0,z:0}),this.velocity.x=s.x,this.velocity.y=s.y,this.velocity.z=s.z}}}var _L=Object.defineProperty,pm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&_L(e,t,n),n};class _a extends R{isGizmo=!1;translationSnap=1;rotationSnapAngle=15;scaleSnap=.25;get control(){return this._control}_control;orbit;onEnable(){if(!(this.isGizmo&&!kc)&&this.context.mainCamera&&(this._control||(this._control=new jP(this.context.mainCamera,this.context.renderer.domElement),this._control.enabled=!0,this._control.getRaycaster().layers.set(2),this._control.size=1,("_root"in this._control?this._control._root:this._control).traverse(e=>{const t=e;if(t.layers.set(2),t){const i=t.material;i&&(i.opacity=.3)}}),this.orbit=S.getComponentInParent(this.context.mainCamera,me)??void 0),this._control)){const e=this._control.getHelper();this.context.scene.add(e),this._control.attach(this.gameObject),this._control?.addEventListener("dragging-changed",this.onControlChangedEvent),window.addEventListener("keydown",this.windowKeyDownListener),window.addEventListener("keyup",this.windowKeyUpListener)}}onDisable(){this._control?.getHelper()?.removeFromParent(),this._control?.removeEventListener("dragging-changed",this.onControlChangedEvent),window.removeEventListener("keydown",this.windowKeyDownListener),window.removeEventListener("keyup",this.windowKeyUpListener)}enableSnapping(){this._control&&(this._control.setTranslationSnap(this.translationSnap),this._control.setRotationSnap(Ao.degToRad(this.rotationSnapAngle)),this._control.setScaleSnap(this.scaleSnap))}disableSnapping(){this._control&&(this._control.setTranslationSnap(null),this._control.setRotationSnap(null),this._control.setScaleSnap(null))}onControlChangedEvent=e=>{const t=this.orbit;if(t&&(t.enabled=!e.value),e.value){const i=this.gameObject.getComponentInParent(In);i&&(i.fastMode=!0,i.requestOwnership())}else{const i=this.gameObject.getComponentInParent(In);i&&(i.fastMode=!1)}};windowKeyDownListener=e=>{if(this.enabled&&this._control)switch(e.keyCode){case 81:this._control.setSpace(this._control.space==="local"?"world":"local");break;case 16:this.enableSnapping();break;case 87:this._control.setMode("translate");break;case 69:this._control.setMode("rotate");break;case 82:this._control.setMode("scale");break;case 187:case 107:this._control.setSize(this._control.size+.1);break;case 189:case 109:this._control.setSize(Math.max(this._control.size-.1,.1));break;case 88:this._control.showX=!this._control.showX;break;case 89:this._control.showY=!this._control.showY;break;case 90:this._control.showZ=!this._control.showZ;break;case 32:this._control.enabled=!this._control.enabled;break}};windowKeyUpListener=e=>{this.enabled&&e.keyCode===16&&this.disableSnapping()}}pm([u()],_a.prototype,"isGizmo"),pm([u()],_a.prototype,"translationSnap"),pm([u()],_a.prototype,"rotationSnapAngle"),pm([u()],_a.prototype,"scaleSnap");var vL=Object.defineProperty,wL=Object.getOwnPropertyDescriptor,mm=(o,e,t,i)=>{for(var n=i>1?void 0:i?wL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&vL(e,t,n),n};class Z0{texture=null;rect}mm([u(Se)],Z0.prototype,"texture",2);let Ql=class extends Th{set image(o){this.sprite||(this.sprite=new Z0),this.sprite.texture=o,this.onAfterCreated()}get image(){return this.sprite?this.sprite.texture:null}get sprite(){return this._sprite}set sprite(o){this._sprite!==o&&(this._sprite=o,this.onAfterCreated())}_sprite;pixelsPerUnitMultiplier=1;isBuiltinSprite(){const o=this.sprite;switch(o?.texture?.name){case"InputFieldBackground":case"UISprite":case"Background":case"Knob":return!0}return!o?.texture?.name?.length&&o?.texture?.image?.width===32&&o?.texture?.image?.height===32}onBeforeCreate(o){super.onBeforeCreate(o),this.isBuiltinSprite()&&(o.borderRadius=5/this.pixelsPerUnitMultiplier,this.sprite?.texture?.name==="Knob"&&(o.borderRadius=999))}onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),!this.isBuiltinSprite()&&this.setTexture(this.sprite?.texture))}};mm([u(Z0)],Ql.prototype,"sprite",1),mm([u()],Ql.prototype,"pixelsPerUnitMultiplier",2);class gm extends Th{get mainTexture(){return this._mainTexture}set mainTexture(e){this._mainTexture!==e&&(this._mainTexture=e,this.onAfterCreated())}_mainTexture;onAfterCreated(){this.__didAwake&&(super.onAfterCreated(),this.setTexture(this.mainTexture))}}mm([u(Se)],gm.prototype,"mainTexture",1);var xL=Object.defineProperty,SL=Object.getOwnPropertyDescriptor,Gi=(o,e,t,i)=>{for(var n=i>1?void 0:i?SL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&xL(e,t,n),n};const va=w("debugbutton");class ar{colorMultiplier;disabledColor;fadeDuration;highlightedColor;normalColor;pressedColor;selectedColor}Gi([u()],ar.prototype,"colorMultiplier",2),Gi([u(se)],ar.prototype,"disabledColor",2),Gi([u()],ar.prototype,"fadeDuration",2),Gi([u(se)],ar.prototype,"highlightedColor",2),Gi([u(se)],ar.prototype,"normalColor",2),Gi([u(se)],ar.prototype,"pressedColor",2),Gi([u(se)],ar.prototype,"selectedColor",2);class CL{disabledTrigger;highlightedTrigger;normalTrigger;pressedTrigger;selectedTrigger}class ls extends R{click(){this.onClick?.invoke()}onClick=new ae;_isHovered=0;onPointerEnter(e){const t=e.event.pointerType==="mouse"&&e.button===0;t&&(this._isHovered+=1),va&&console.warn("Button Enter",t,this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.highlightedTrigger):this.transition===1&&this.colors&&this._image?.setState("hovered"),t&&this.context.input.setCursor("pointer"))}onPointerExit(){this._isHovered-=1,this._isHovered<0&&(this._isHovered=0),va&&console.log("Button Exit",this._isHovered,this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this._isHovered>0||(this._isHovered=0,this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState("normal"),this.context.input.unsetCursor("pointer")))}onPointerDown(e){va&&console.log("Button Down",this.animationTriggers?.highlightedTrigger,this.animator),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this.animationTriggers.pressedTrigger):this.transition===1&&this.colors&&this._image?.setState("pressed"))}onPointerUp(e){va&&console.warn("Button Up",this.animationTriggers?.highlightedTrigger,this.animator,this._isHovered),this.interactable&&(this.transition==3&&this.animationTriggers&&this.animator?this.animator.setTrigger(this._isHovered?this.animationTriggers.highlightedTrigger:this.animationTriggers.normalTrigger):this.transition===1&&this.colors&&this._image?.setState(this._isHovered?"hovered":"normal"))}onPointerClick(e){if(this.interactable&&!(e.button!==0&&e.event.pointerType===uu.Mouse)&&(va&&(console.warn("Button Click",this.onClick),ke("CLICKED button "+this.name+" at "+this.context.time.frameCount)),this.onClick&&this.onClick.listenerCount>0&&(this.onClick.invoke(),e.use(),this.context.accessibility.focus(this),va))){const t=this.gameObject.worldPosition;t.add(this.gameObject.worldUp.multiplyScalar(1+Math.random()*.5)),B.DrawLabel(t,"CLICK:"+Date.now(),.1,1+Math.random()*.5)}}colors;transition;animationTriggers;animator;set interactable(e){this._interactable=e,this._image&&(this._image.setInteractable(e),e?this._image.setState("normal"):this._image.setState("disabled"))}get interactable(){return this._interactable}_interactable=!0;set_interactable(e){this.interactable=e}awake(){super.awake(),va&&console.log(this),this._isInit=!1,this.init()}start(){this._image?.setInteractable(this.interactable),this.gameObject.getComponentInParent(th)||this.gameObject.addComponent(Xu)}onEnable(){super.onEnable(),this.context.accessibility.updateElement(this,{role:"button",label:this.gameObject.name+" button",hidden:!1})}onDisable(){super.onDisable(),this.context.accessibility.updateElement(this,{hidden:!0})}onDestroy(){this.context.accessibility.removeElement(this),this._isHovered&&this.context.input.unsetCursor("pointer")}_requestedAnimatorTrigger;*setAnimatorTriggerAtEndOfFrame(e){this._requestedAnimatorTrigger=e,yield,yield,this._requestedAnimatorTrigger==e&&this.animator?.setTrigger(e)}_isInit=!1;_image;init(){this._isInit||(this._isInit=!0,this._image=S.getComponent(this.gameObject,Ql),this._image&&(this.stateSetup(this._image),this.interactable?this._image.setState("normal"):this._image.setState("disabled")))}stateSetup(e){e.setInteractable(this.interactable);const t=this.getFinalColor(e.color,this.colors?.normalColor),i={state:"normal",attributes:{backgroundColor:t,backgroundOpacity:t.alpha}};e.setupState(i);const n=this.getFinalColor(e.color,this.colors?.highlightedColor),s={state:"hovered",attributes:{backgroundColor:n,backgroundOpacity:n.alpha}};e.setupState(s);const r=this.getFinalColor(e.color,this.colors?.pressedColor),a={state:"pressed",attributes:{backgroundColor:r,backgroundOpacity:r.alpha}};e.setupState(a);const l=this.getFinalColor(e.color,this.colors?.selectedColor),c={state:"selected",attributes:{backgroundColor:l,backgroundOpacity:l.alpha}};e.setupState(c);const h=this.getFinalColor(e.color,this.colors?.disabledColor),d={state:"disabled",attributes:{backgroundColor:h,backgroundOpacity:h.alpha}};e.setupState(d)}getFinalColor(e,t){return t?e.clone().multiply(t).convertLinearToSRGB():e.clone().convertLinearToSRGB()}}Gi([u(ae)],ls.prototype,"onClick",2),Gi([u(ar)],ls.prototype,"colors",2),Gi([u()],ls.prototype,"transition",2),Gi([u(CL)],ls.prototype,"animationTriggers",2),Gi([u(vt)],ls.prototype,"animator",2),Gi([u()],ls.prototype,"interactable",1);var PL=Object.defineProperty,fm=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&PL(e,t,n),n};const lr=w("debuginputfield"),Jh=class Q extends R{get text(){return this.textComponent?.text??""}set text(e){this.textComponent&&(this.textComponent.text=e,this.placeholder&&(e.length>0?this.placeholder.gameObject.visible=!1:this.placeholder.gameObject.visible=!0))}get isFocused(){return Q.active===this}textComponent;placeholder;onValueChanged;onEndEdit;static active=null;static activeTime=-1;static htmlField=null;static htmlFieldFocused=!1;inputEventFn;_iosEventFn;start(){lr&&console.log(this.name,this)}onEnable(){Q.htmlField||(Q.htmlField=document.createElement("input"),Q.htmlField.style.width="0px",Q.htmlField.style.height="0px",Q.htmlField.style.padding="0px",Q.htmlField.style.border="none",Q.htmlField.style.overflow="hidden",Q.htmlField.style.caretColor="transparent",Q.htmlField.style.outline="none",Q.htmlField.classList.add("ar"),Q.htmlField.onfocus=()=>Q.htmlFieldFocused=!0,Q.htmlField.onblur=()=>Q.htmlFieldFocused=!1,document.body.append(Q.htmlField)),this.inputEventFn||(this.inputEventFn=this.onInput.bind(this)),Q.htmlField.addEventListener("keyup",this.inputEventFn),this.placeholder&&this.textComponent?.text.length&&S.setActive(this.placeholder.gameObject,!1),I.isiOS()&&(this._iosEventFn=this.processInputOniOS.bind(this),window.addEventListener("click",this._iosEventFn))}onDisable(){Q.htmlField?.removeEventListener("keyup",this.inputEventFn),this.onDeselected(),this._iosEventFn&&window.removeEventListener("click",this._iosEventFn)}clear(){Q.active===this&&Q.htmlField?(Q.htmlField.value="",this.setTextFromInputField()):(this.textComponent&&(this.textComponent.text=""),this.placeholder&&S.setActive(this.placeholder.gameObject,!0))}select(){this.onSelected()}deselect(){this.onDeselected()}onPointerEnter(e){e.event.pointerType==="mouse"&&e.button===0&&this.context.input.setCursor("text")}onPointerExit(e){this.context.input.unsetCursor("text")}onPointerClick(e){lr&&console.log("CLICK",e,Q.active),Q.activeTime=this.context.time.time,Q.active!==this&&this.startCoroutine(this.activeLoop(),xe.LateUpdate),this.selectInputField()}*activeLoop(){for(this.onSelected();Q.active===this&&!(this.context.input.getPointerClicked(0)&&this.context.time.time-Q.activeTime>.2);)this.setTextFromInputField(),yield;this.onDeselected()}onSelected(){if(Q.active!==this&&(lr&&console.log("Select",this.name,this,Q.htmlField,this.context.isInXR,this.context.arOverlayElement,this.textComponent?.text,Q.htmlField?.value),Q.active?.onDeselected(),Q.active=this,this.placeholder&&S.setActive(this.placeholder.gameObject,!1),Q.htmlField)){if(Q.htmlField.value=this.textComponent?.text||"",lr&&console.log("set input field value",Q.htmlField.value),this.context.isInXR){const e=this.context.arOverlayElement;e&&e.append(Q.htmlField)}this.selectInputField()}}onDeselected(){Q.active===this&&(Q.active=null,lr&&console.log("Deselect",this.name,this),Q.htmlField&&(Q.htmlField.blur(),document.body.append(Q.htmlField)),this.placeholder&&(!this.textComponent||this.textComponent.text.length<=0)&&S.setActive(this.placeholder.gameObject,!0),Q.htmlField&&this.onEndEdit?.invoke(Q.htmlField.value))}update(){Q.active===this&&this.textComponent?.markDirty()}onInput(e){if(Q.active===this){if(lr&&console.log(e.code,e,Q.htmlField?.value,this.textComponent?.text),e.code==="Escape"||e.code==="Enter"){this.onDeselected();return}Q.htmlField&&(this.textComponent&&(this.setTextFromInputField(),this.placeholder&&S.setActive(this.placeholder.gameObject,this.textComponent.text.length<=0)),this.selectInputField())}}setTextFromInputField(){if(this.textComponent&&Q.htmlField){const e=this.textComponent.text,t=Q.htmlField.value,i=this.textComponent.text!==Q.htmlField.value;this.textComponent.text=Q.htmlField.value,i&&(lr&&console.log("[InputField] value changed:",t,e),this.onValueChanged?.invoke(t,e))}}selectInputField(){Q.htmlField&&(lr&&console.log("Focus Inputfield",Q.htmlFieldFocused,Q.htmlField),Q.htmlField.setSelectionRange(Q.htmlField.value.length,Q.htmlField.value.length),I.isiOS()?(Q.htmlField.style.display="block",Q.htmlField.focus({preventScroll:!0})):setTimeout(()=>Q.htmlField?.focus(),1))}processInputOniOS(){const e=this.context.physics.raycast();if(!e.length)return;const t=e[0].object,i=Vf(t);(i?.gameObject===this.gameObject||i?.gameObject.parent===this.gameObject)&&this.selectInputField()}};fm([u(Xt)],Jh.prototype,"textComponent"),fm([u(Xt)],Jh.prototype,"placeholder"),fm([u(ae)],Jh.prototype,"onValueChanged"),fm([u(ae)],Jh.prototype,"onEndEdit");let K0=Jh;var OL=Object.defineProperty,bS=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&OL(e,t,n),n};class ed extends R{id=null;keepAspect=!1;_object=null;onEnable(){if(this._object){this.gameObject.add(this._object);return}if(!this.id||!this.context.mainCamera)return;const e=document.getElementById(this.id);if(!e){console.warn('Could not find element with id "'+this.id+'"');return}e.style.display="block",e.style.visibility="hidden";const t=new BP;t.listenToPointerEvents(this.context.renderer,this.context.mainCamera),this.gameObject.add(t);const i=new FP(e);t.add(i),i.visible=!1;const n=i.material;n.transparent=!0,setTimeout(()=>{i.visible=!0;const s=Qd(this.gameObject).clone();bc(this.gameObject,0,0,0),this.gameObject.updateMatrixWorld();const r=new Nt;r.setFromObject(t),this.setWorldRotation(s.x,s.y,s.z);const a=r.max.x-r.min.x,l=r.max.y-r.min.y;if(this.keepAspect){const h=a/l;a>l?i.scale.set(1/a,1/l/h,1):i.scale.set(1/a*h,1/l,1)}else i.scale.set(1/a,1/l,1);const c=this.gameObject.scale;i.scale.multiply(c)},1)}onDisable(){this._object?.removeFromParent()}}bS([u()],ed.prototype,"id"),bS([u()],ed.prototype,"keepAspect");var kL=Object.defineProperty,ym=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&kL(e,t,n),n};const td=class iC extends R{target;invertForward=!1;keepUpDirection=!0;copyTargetRotation=!1;static flipYQuat=new N().setFromAxisAngle(new b(0,1,0),Math.PI);onBeforeRender(){let e=this.target;if(e||(e=this.context.mainCamera,A()&&!this.__did_warn&&(this.__did_warn=!0,console.debug(`[LookAt] No target set on ${this.name}, using main camera as target.`))),!e)return;let t=this.copyTargetRotation;(this.context.isInVR||this.context.isInPassThrough)&&(t=!1),yc(this.gameObject,e,this.keepUpDirection,t),this.invertForward&&this.gameObject.quaternion.multiply(iC.flipYQuat)}createBehaviours(e,t,i){if(t.uuid===this.gameObject.uuid){let n=t;if(this.keepUpDirection){const r=lt.createEmptyParent(t);n=r;const a=this.invertForward?-1:1;r.setMatrix(r.getMatrix().multiply(new J().makeRotationZ(Math.PI/2*a))),t.setMatrix(t.getMatrix().multiply(new J().makeRotationZ(-Math.PI/2*a)))}const s=new Ft("lookat "+this.name,qt.sceneStartTrigger(),fe.lookAtCameraAction(n,void 0,this.invertForward?wn.back:wn.forward,this.keepUpDirection?wn.up:wn.zero));e.addBehavior(s)}}};ym([u(M)],td.prototype,"target"),ym([u()],td.prototype,"invertForward"),ym([u()],td.prototype,"keepUpDirection"),ym([u()],td.prototype,"copyTargetRotation");let J0=td;var ML=Object.defineProperty,eb=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&ML(e,t,n),n};class Yl extends R{url;mode=0;clickable=!0;async open(){if(!this.url){console.warn("OpenURL: URL is not set, can't open.",this);return}this._validateUrl();let e=this.url;switch(!e.startsWith("mailto:")&&e.includes("@")&&(e="mailto:"+e),this.mode){case 0:I.isSafari(),globalThis.open(e,"_blank");break;case 1:I.isSafari()&&I.isiOS()?globalThis.open(e,"_top"):globalThis.open(e,"_self");break;case 2:I.isSafari()?globalThis.open(e,"_top"):globalThis.open(e,"_new");break}}start(){this.gameObject.getComponentInParent(nn)||this.gameObject.addComponent(nn)}onPointerEnter(e){!e.used&&this.clickable&&this.context.input.setCursor("pointer")}onPointerExit(){this.clickable&&this.context.input.unsetCursor("pointer")}onPointerClick(e){this.clickable&&!e.used&&this.url?.length&&this.open()}_validateUrl(){this.url&&this.url.startsWith("www.")&&(A()&&console.warn("URL is not valid, adding https:// to the start of the URL",this.url),this.url="https://"+this.url)}}eb([u()],Yl.prototype,"url"),eb([u()],Yl.prototype,"mode"),eb([u()],Yl.prototype,"clickable"),ou(o=>{const e=o.domElement.getAttribute("clickthrough");if(t(e)){const i=o.scene.addComponent(bm);ig(o.domElement,"clickthrough",()=>{const n=o.domElement.getAttribute("clickthrough");i.enabled=t(n)})}function t(i){return i!==null&&i!=="0"&&i!=="false"}});class bm extends R{_previousPointerEvents="all";onEnable(){this.context.input.addEventListener("pointerdown",this.onPointerEvent),this.context.input.addEventListener("pointermove",this.onPointerEvent,{queue:100}),window.addEventListener("touchstart",this.onTouchStart,{passive:!0}),window.addEventListener("touchend",this.onTouchEnd,{passive:!0}),this._previousPointerEvents=this.context.domElement.style.pointerEvents}onDisable(){this.context.input.removeEventListener("pointerdown",this.onPointerEvent),this.context.input.removeEventListener("pointermove",this.onPointerEvent),window.removeEventListener("touchstart",this.onTouchStart),window.removeEventListener("touchend",this.onTouchEnd),this.context.domElement.style.pointerEvents=this._previousPointerEvents}onPointerEnter(){}onPointerEvent=e=>{e.pointerId>0||(e.intersections?.length<=0?this.context.domElement.style.pointerEvents="none":this.context.domElement.style.pointerEvents="all")};_touchDidHitAnything=!1;onTouchStart=e=>{const t=e.touches[0];if(!t)return;const i=t.clientX/window.innerWidth*2-1,n=-(t.clientY/window.innerHeight)*2+1;this.context.physics.raycast({screenPoint:new K(i,n)}).length>0&&(this._touchDidHitAnything=!0)};onTouchEnd=e=>{const t=this._touchDidHitAnything;this._touchDidHitAnything=!1,setTimeout(()=>{t&&(this.context.domElement.style.pointerEvents="all")},100)}}var RL=Object.defineProperty,_m=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&RL(e,t,n),n};const EL=w("debugcursor");class wa extends R{static NAME="CursorFollow";damping=0;useFullPage=!0;keepDistance=!0;snapToSurface=!1;_distance=-1;updateDistance(e=!1){!e&&this.keepDistance&&this._distance!==-1||(this._distance=this.gameObject.worldPosition.distanceTo(this.context.mainCamera.worldPosition))}awake(){this._distance=-1}onEnable(){this._distance=-1,window.addEventListener("pointermove",this._onPointerMove)}onDisable(){window.removeEventListener("pointermove",this._onPointerMove)}_ndc_x=0;_ndc_y=0;_onPointerMove=e=>{if(!this.useFullPage)return;const t=e.clientX,i=e.clientY,n=this.context.domX,s=this.context.domY,r=this.context.domWidth,a=this.context.domHeight;this._ndc_x=(t-n)/r*2-1,this._ndc_y=-(i-s)/a*2+1};lateUpdate(){this.updateDistance();const e=this.useFullPage?this._ndc_x:this.context.input.mousePositionRC.x,t=this.useFullPage?this._ndc_y:this.context.input.mousePositionRC.y,i=this.context.mainCamera,n=i.worldPosition,s=F(e,t,1).unproject(i);s.sub(n).normalize();const r=F(s).multiplyScalar(this._distance).add(n);let a=r;if(this.damping>0){const l=this.gameObject.worldPosition;l.lerp(r,this.context.time.deltaTime/this.damping),this.gameObject.worldPosition=l,a=l}else this.gameObject.worldPosition=r;if(this.snapToSurface){tb.origin=a,tb.direction=s.multiplyScalar(-1);const l=this.context.physics.raycastFromRay(tb);if(l?.length){const c=l[0];this.damping>0?this.gameObject.worldPosition=a.lerp(c.point,this.context.time.deltaTime/this.damping):this.gameObject.worldPosition=c.point,EL&&B.DrawLine(c.point,c.normal.add(c.point),65280)}}}}_m([u()],wa.prototype,"damping"),_m([u()],wa.prototype,"useFullPage"),_m([u()],wa.prototype,"keepDistance"),_m([u()],wa.prototype,"snapToSurface");const tb=new ko;var TL=Object.defineProperty,AL=Object.getOwnPropertyDescriptor,Zl=(o,e,t,i)=>{for(var n=i>1?void 0:i?AL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&TL(e,t,n),n};let wo=class extends R{type="linear";duration=.1;scaleFactor=1.1;hovered=null;idle=null;animation=null;start(){this.idle||(this.idle=Qn.emptyClip()),(!this.hovered||!(this.hovered instanceof Mi))&&(this.hovered=Qn.createScaleClip({type:"linear",duration:this.duration||.1,scale:this.gameObject.scale,scaleFactor:this.scaleFactor||1.1})),this.animation??=this.gameObject.addComponent(Vt),this.animation.playAutomatically=!1,this.playIdle()}onEnable(){this.animation&&(this.animation.enabled=!0),this.playIdle()}onDisable(){this.animation&&(this.animation.enabled=!1),this.playIdle()}onPointerEnter(){this.playHover()}onPointerExit(){this.playIdle()}playIdle(){this.idle&&this.animation?.play(this.idle,{exclusive:!0,fadeDuration:.1,loop:!0})}playHover(){this.hovered&&this.animation?.play(this.hovered,{exclusive:!0,fadeDuration:.1,loop:!1,clampWhenFinished:!0})}};Zl([u()],wo.prototype,"type",2),Zl([u()],wo.prototype,"duration",2),Zl([u()],wo.prototype,"scaleFactor",2),Zl([u(Mi)],wo.prototype,"hovered",2),Zl([u(Mi)],wo.prototype,"idle",2),wo=Zl([Pg],wo);var IL=Object.defineProperty,Kl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&IL(e,t,n),n};const id=w("debugscroll");class cs extends R{target=null;damping=0;invert=!1;htmlSelector=null;mode="window";changed=new ae;get currentValue(){return this._current_value}_current_value=0;_target_value=0;_appliedValue=-1;_needsUpdate=!1;_firstUpdate=!1;awake(){this._firstUpdate=!0}onEnable(){window.addEventListener("wheel",this.updateCurrentScrollValue,{passive:!0}),this._appliedValue=-1,this._needsUpdate=!0}onDisable(){window.removeEventListener("wheel",this.updateCurrentScrollValue)}lateUpdate(){if(this.updateCurrentScrollValue(),this._target_value>=0&&(this.damping>0&&!this._firstUpdate?(this._current_value=D.lerp(this._current_value,this._target_value,this.context.time.deltaTime/this.damping),Math.abs(this._current_value-this._target_value)<.001&&(this._current_value=this._target_value)):this._current_value=this._target_value),this._needsUpdate||this._current_value!==this._appliedValue){this._appliedValue=this._current_value,this._needsUpdate=!1;let e=!1;if(this.changed.listenerCount>0){const t={type:"change",value:this._current_value,component:this,preventDefault:()=>{t.defaultPrevented=!0},defaultPrevented:!1};this.changed.invoke(t),e=t.defaultPrevented}if(!e){const t=this.invert?1-this._current_value:this._current_value;Array.isArray(this.target)?this.target.forEach(i=>i&&this.applyScroll(i,t)):this.target&&this.applyScroll(this.target,t),id&&this.context.time.frame%30===0&&console.debug(`[ScrollFollow] ${this._current_value.toFixed(5)} \u2014 ${(this._target_value*100).toFixed(0)}%, targets [${Array.isArray(this.target)?this.target.length:1}]`)}this._firstUpdate=!1}}_lastSelectorValue=null;_lastSelectorElement=null;updateCurrentScrollValue=()=>{switch(this.mode){case"window":if(this.htmlSelector?.length){if(this.htmlSelector!==this._lastSelectorValue&&(this._lastSelectorElement=document.querySelector(this.htmlSelector),this._lastSelectorValue=this.htmlSelector),this._lastSelectorElement){const e=this._lastSelectorElement.getBoundingClientRect();this._target_value=-e.top/(e.height-window.innerHeight);break}}else if(!(window.document.body.scrollHeight<=window.innerHeight)){const e=window.document.body.scrollHeight-window.innerHeight;this._target_value=window.scrollY/(e||1)}break}(isNaN(this._target_value)||!isFinite(this._target_value))&&(this._target_value=-1)};applyScroll(e,t){if(e)if(e instanceof ul)this.handleTimelineTarget(e,t),e.isPlaying&&e.pause(),e.evaluate();else if(e instanceof vt)e.setFloat("scroll",t);else if(e instanceof Vt)e.time=t*e.duration;else if(e instanceof Bi){if(!e.duration)return;e.time=t*e.duration}else if(e instanceof pn)e.position01=t;else if(e instanceof It)e.intensity=t;else if(e instanceof M){const i=e;i["needle:scrollbounds"]===void 0&&(i["needle:scrollbounds"]=ui(e)||null);const n=i["needle:scrollbounds"];n&&(e.position.y=-n.min.y-t*(n.max.y-n.min.y))}else"scroll"in e&&(typeof e.scroll=="number"?e.scroll=t:typeof e.scroll=="function"&&e.scroll(t))}handleTimelineTarget(e,t){const i=e.duration;let n=_S.get(e);if(!n){n=[],_S.set(e,n);let l=0;for(const c of e.foreachMarker("ScrollMarker")){const h=l++;if(c.element===void 0||c.needsUpdate===!0||c.element&&!c.element?.parentNode){c.needsUpdate=!1;try{if(c.element=vS(h),id&&console.debug(`ScrollMarker #${h} (${c.time.toFixed(2)}) found`,c.element),!c.element){(id||A())&&console.warn(`No HTML element found for ScrollMarker: ${c.name} (index ${h})`);continue}}catch(d){c.element=null,console.error("ScrollMarker selector is not valid: "+c.name+`
1434
+ `,d)}}c.element&&n.push(c)}n.length<=0&&document.querySelectorAll("[data-timeline-marker]").forEach(c=>{const h=c.getAttribute("data-timeline-marker"),d=parseFloat(h||"NaN");isNaN(d)?(A()||id)&&console.warn('[ScrollFollow] data-timeline-marker attribute is not a valid number. Supported are numbers only (e.g. <div data-timeline-marker="0.5">)'):n.push({time:d,element:c})});for(const c of n)c.element&&(c.timeline=new ViewTimeline({subject:c.element,axis:"block"}))}xo.length=0;let s=0;const r=1/60;let a=0;for(let l=0;l<n.length;l++){const c=n[l];if(!c.element)continue;const h=n[l+1],d=h?h.time-r:i;a+=1;const p=c.timeline;if(p){const m=LL(p),f=1-Math.abs(m-.5)*2,g=`marker${l}`;if(m>0&&m<=1){const y=c.time+(d-c.time)*m;xo.push({name:g,time:y,weight:f}),s+=f}else l===0&&m<=0?(xo.push({name:g,time:0,weight:1}),s+=1):l===n.length-1&&m>=1&&(xo.push({name:g,time:i,weight:1}),s+=1)}}if(xo.length<=0&&a<=0)e.time=t*i;else if(xo.length>0){let l=xo[0].time;if(xo.length>1)for(const c of xo){const h=c.weight/Math.max(1e-5,s),d=Math.abs(c.time-l);l+=d*h}this.damping<=0||this._firstUpdate?e.time=l:e.time=D.lerp(e.time,l,this.context.time.deltaTime/this.damping),Math.abs(e.time-l)>.001&&(this._needsUpdate=!0),id&&this.context.time.frame%30===0&&console.log(`[ScrollFollow ] Timeline ${e.name}: ${l.toFixed(3)}`,xo.map(c=>`[${c.name} ${(c.weight*100).toFixed(0)}%]`).join(", "))}}}Kl([u([R,M])],cs.prototype,"target"),Kl([u()],cs.prototype,"damping"),Kl([u()],cs.prototype,"invert"),Kl([u()],cs.prototype,"htmlSelector"),Kl([u()],cs.prototype,"mode"),Kl([u(ae)],cs.prototype,"changed");const _S=new WeakMap,xo=[],ib=new Array;let nb=!0;function vS(o){return nb?(nb=!1,ib.length=0,document.querySelectorAll("[data-timeline-marker]").forEach((e,t)=>{ib[t]=e}),nb=!1,vS(o)):ib[o]||null}function LL(o){if(!o.source)return 0;const e=o.currentTime,t=o.duration;let i=1;return(t.unit==="seconds"||t.unit==="percent")&&(i=t.value),e.unit==="seconds"?e.value/i:e.value/100}var wS=Object.defineProperty,DL=Object.getOwnPropertyDescriptor,jL=(o,e,t)=>e in o?wS(o,e,{enumerable:!0,configurable:!0,writable:!0,value:t}):o[e]=t,vm=(o,e,t,i)=>{for(var n=i>1?void 0:i?DL(e,t):e,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=(i?r(e,t,n):r(n))||n);return i&&n&&wS(e,t,n),n},ob=(o,e,t)=>jL(o,typeof e!="symbol"?e+"":e,t);const cr=w("debugviewbox"),BL=new se(.5,.5,.5,.5);let at=class extends R{referenceFieldOfView=-1;get mode(){return this._mode}set mode(o){o!==this._mode&&(this._mode=o,o==="once"&&(this._applyCount=0),(cr||this.debug)&&console.debug("[ViewBox] Set mode:",o))}_mode="continuous";debug=!1;onEnable(){(cr||this.debug||A())&&console.debug("[ViewBox] Using camera fov:",this.referenceFieldOfView),at.instances.push(this),this._applyCount=0,this.removeUpdateCallback(),this.context.pre_render_callbacks.push(this.internalUpdate)}onDisable(){(cr||this.debug)&&console.debug("[ViewBox] Disabled");const o=at.instances.indexOf(this);o!==-1&&at.instances.splice(o,1),this._projectedBoxElement?.remove(),this.removeUpdateCallback()}removeUpdateCallback(){const o=this.context.pre_render_callbacks.indexOf(this.internalUpdate);o!==-1&&this.context.pre_render_callbacks.splice(o,1)}_applyCount=0;internalUpdate=()=>{if(this.context.isInXR||this.destroyed||!this.activeAndEnabled)return;if(at.instances[at.instances.length-1]!==this){(cr||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,BL);return}(cr||this.debug)&&B.DrawWireBox(this.gameObject.worldPosition,this.gameObject.worldScale,14540032,0,!0,this.gameObject.worldQuaternion);const o=this.context.mainCamera;if(!o||!(o instanceof de))return;if((this.referenceFieldOfView===void 0||this.referenceFieldOfView===-1)&&(this.referenceFieldOfView=o.fov,console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:",this.referenceFieldOfView)),this.referenceFieldOfView===void 0||this.referenceFieldOfView<=0){(cr||this.debug)&&console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:",this.referenceFieldOfView);return}if(this._applyCount>=1&&this.mode==="once")return;this._applyCount++;const e=this.context.domWidth,t=this.context.domHeight;let i=e,n=t,s=1,r=1;const a=this.context.focusRectSize;a&&(i=a.width,n=a.height,s=e/i,r=t/n),at._tempProjectionMatrix.copy(o.projectionMatrix),at._tempProjectionMatrixInverse.copy(o.projectionMatrixInverse);const l=o.view,c=o.zoom,h=o.aspect,d=o.fov;o.view=null,o.zoom=1,o.fov=this.referenceFieldOfView,o.updateProjectionMatrix();const p=this.gameObject.worldPosition,m=this.gameObject.worldScale,f=o.worldPosition,g=f.distanceTo(p),y=Math.max(m.x,m.y,m.z),_=F(f).sub(p);if(g<y){(this.debug||cr)&&console.warn("[ViewBox] Moving camera out of bounds",g,"<",y);const X=F(_);X.y*=1e-8,X.normalize();const E=y-g,$=f.add(X.multiplyScalar(E));o.worldPosition=$.lerp(f,1-this.context.time.deltaTime)}const v=F(p);o.worldToLocal(v),o.lookAt(p),o.updateMatrixWorld();const P=this.referenceFieldOfView*Math.PI/180,k=2*Math.tan(P/2)*g,O=k*o.aspect,j=this.projectBoxIntoCamera(o,1),L=j.maxX-j.minX,V=j.maxY-j.minY,W=this.fit(L*o.aspect,V,O/s,k/r)/(k*.5),G=F(p);G.project(o),this.context.focusRectSettings.offsetX=G.x,this.context.focusRectSettings.offsetY=G.y,this.context.focusRectSettings.zoom=W,this.context.focusRect||this.context.setCameraFocusRect(this.context.domElement),o.view=l,o.zoom=c,o.aspect=h,o.fov=d,o.projectionMatrix.copy(at._tempProjectionMatrix),o.projectionMatrixInverse.copy(at._tempProjectionMatrixInverse)};fit(o,e,t,i){const n=t/o,s=i/e;return Math.min(n,s)}projectBoxIntoCamera(o,e){const t=.5*e,i=[F(-t,-t,-t),F(t,-t,-t),F(-t,t,-t),F(t,t,-t),F(-t,-t,t),F(t,-t,t),F(-t,t,t),F(t,t,t)];let n=Number.POSITIVE_INFINITY,s=Number.NEGATIVE_INFINITY,r=Number.POSITIVE_INFINITY,a=Number.NEGATIVE_INFINITY;for(let l=0;l<i.length;l++){const c=i[l];c.applyMatrix4(this.gameObject.matrixWorld),c.project(o),c.x<n&&(n=c.x),c.x>s&&(s=c.x),c.y<r&&(r=c.y),c.y>a&&(a=c.y)}return cr&&(this._projectedBoxElement||(this._projectedBoxElement=document.createElement("div")),this._projectedBoxElement.parentElement!==this.context.domElement&&this.context.domElement.appendChild(this._projectedBoxElement),this._projectedBoxElement.style.position="fixed",this._projectedBoxElement.style.outline="2px dashed rgba(255,0,0,.5)",this._projectedBoxElement.style.left=(n*.5+.5)*this.context.domWidth+"px",this._projectedBoxElement.style.top=(-a*.5+.5)*this.context.domHeight+"px",this._projectedBoxElement.style.width=(s-n)*.5*this.context.domWidth+"px",this._projectedBoxElement.style.height=(a-r)*.5*this.context.domHeight+"px",this._projectedBoxElement.style.pointerEvents="none",this._projectedBoxElement.style.zIndex="1000"),{minX:n,maxX:s,minY:r,maxY:a}}_projectedBoxElement=null};ob(at,"instances",[]),ob(at,"_tempProjectionMatrix",new J),ob(at,"_tempProjectionMatrixInverse",new J),vm([u()],at.prototype,"referenceFieldOfView",2),vm([u()],at.prototype,"mode",1),vm([u()],at.prototype,"debug",2),at=vm([Pg],at);var FL=Object.defineProperty,Jl=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&FL(e,t,n),n};class hs extends R{get activeAndEnabled(){return!0}side="none";controller=!0;hands=!1;controlVisibility=!0;useGripSpace=!1;resetTransformAfterXRSession=!0;_startPosition=new b;_startRotation=new N;_startScale=new b;onEnterXR(e){this._startPosition.copy(this.gameObject.position),this._startRotation.copy(this.gameObject.quaternion),this._startScale.copy(this.gameObject.scale)}onUpdateXR(e){if(!this.enabled)return;const t=e.xr.getController(this.side);if(t){if(t.hand&&!this.hands){this.controlVisibility&&(this.gameObject.visible=!1);return}else if(!this.controller){this.controlVisibility&&(this.gameObject.visible=!1);return}this.controlVisibility&&(this.gameObject.visible=!0),this.useGripSpace||t.targetRayMode==="transient-pointer"?(this.gameObject.worldPosition=t.gripWorldPosition,this.gameObject.worldQuaternion=t.gripWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale)):(this.gameObject.worldPosition=t.rayWorldPosition,this.gameObject.worldQuaternion=t.rayWorldQuaternion,this.gameObject.worldScale=F(t.xr.rigScale,t.xr.rigScale,t.xr.rigScale).multiply(this._startScale))}}onLeaveXR(e){this.resetTransformAfterXRSession&&(this.gameObject.position.copy(this._startPosition),this.gameObject.quaternion.copy(this._startRotation),this.gameObject.scale.copy(this._startScale))}}Jl([u()],hs.prototype,"side"),Jl([u()],hs.prototype,"controller"),Jl([u()],hs.prototype,"hands"),Jl([u()],hs.prototype,"controlVisibility"),Jl([u()],hs.prototype,"useGripSpace"),Jl([u()],hs.prototype,"resetTransformAfterXRSession");function xS(o,e){const t=o.xr.getFrame();if(!t)return console.warn("No XRFrame available"),!1;const i=t.session.enabledFeatures;if(i&&!i.some(s=>s==="camera-access"))return console.error(`No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene.
1435
+
1436
+ Example to request camera-access in global scope:
1437
+ NeedleXRSession.onSessionRequestStart(evt => {
1438
+ evt.init.optionalFeatures = evt.init.optionalFeatures || [];
1439
+ evt.init.optionalFeatures.push('camera-access');
1440
+ });
1441
+ `),A()&&wc("No camera feed available - please request the 'camera-access' feature before starting WebXR or add the ARCameraBackground component to your scene"),!1;const n=t.getViewerPose(o.xr.getReferenceSpace());if(n)for(const s of n.views)if("camera"in s&&s.camera){let r=o.xr.getBinding();if(r||(r=new XRWebGLBinding(t.session,o.getContext())),r){let a=null;if("getCameraImage"in r){UL(o,e);const l=o.properties.get(e);if(l)return a=r.getCameraImage(s.camera),l.__webglTexture=a,!0;console.warn("No texture properties found for target texture")}}else console.error(s.camera,o.xr)}else console.error("NO CAMERA IN VIEW");else console.error(o.xr.getReferenceSpace(),t);return!1}const SS=new WeakMap;function UL(o,e){const t=SS.get(e)||new WeakSet;if(t.has(o))return;t.add(o),SS.set(e,t),console.debug("Initialize texture for camera feed");const i=new Ce,n=new Sn,s=new qi;s.add(new H(n,i));const r=new de;i.map=e,o.render(s,r)}function zL(o,e,t,i="image/webp",n){return sb({context:o,width:e,height:t,mimeType:i,camera:n})}function sb(o){o||(o={});const{transparent:e=!1}=o;let{mimeType:t,context:i,width:n,height:s,camera:r}=o;if(!i&&(i=pe.Current,!i))return console.error("Can not save screenshot: No needle-engine context found or provided."),null;if(!r&&(r=i.mainCamera,!r))return console.error("No camera found"),null;const a=i.renderer,l=a.xr.enabled&&a.xr.isPresenting;if(l&&i.currentFrameEvent!=xe.EarlyUpdate)return console.warn("Screenshot: defer to access XR frame"),new Promise(j=>{Bo(L=>{const V=sb(o);j(V)},xe.EarlyUpdate,{once:!0})});const c=a.domElement,h=c.width,d=c.height;n||(n=h),s||(s=d);const p=n,m=s;let f=window.devicePixelRatio||1,g=1;i.devicePixelRatio==="auto"||i.devicePixelRatio==="manual"?g=1:g=i.devicePixelRatio/window.devicePixelRatio,f*=g,n/=f,s/=f,n=Math.floor(n),s=Math.floor(s),a.xr.isPresenting&&a.xr.getFrame();const y=a.xr.enabled;a.xr.enabled=!1,a.xr.isPresenting=!1,c.style.width=`${n}px`,c.style.height=`${s}px`;const _=a.getRenderTarget(),v=a.getClearColor(new oe),P=a.getClearAlpha(),k=i.scene.background,O="aspect"in r?r.aspect:null;try{const j=o.render_events!==!1,L=new Array;j&&(al(i.scene,ni,L),L.forEach(E=>{if(E?.onBeforeRender(),E.isInstancingActive&&E.instances)for(let $=0;$<E.instances?.length;$++){const q=E.instances[$];Xo(q.object,!0)}})),e&&(i.scene.background=null,a.setClearColor(0,0)),o.background&&(i.scene.background=null,a.setClearColor(o.background),o.background instanceof se&&a.setClearAlpha(o.background.a)),e&&a.setClearAlpha(0),a.setSize(n,s,!1),"cam"in r&&(r=r.threeCamera),r instanceof de&&(r.aspect=n/s,r.updateProjectionMatrix());const V="type"in o&&o.type==="texture";let W=null;V&&(W=new Gn(n,s,{wrapS:Ub,wrapT:Ub,format:1023}),a.setRenderTarget(W));let G=c;if(l?(W&&console.error('Taking XR screenshots with { type: "texture" } is currently not supported.'),G=od.compositeWithCameraImage({width:p,height:m,scene:i.scene,camera:r,renderer:a})):i.renderNow(r||null),r instanceof de&&O!=null&&(r.aspect=O,r.updateProjectionMatrix()),j&&L.forEach(E=>E.onAfterRender()),!t&&"download_filename"in o&&o.download_filename)switch(o.download_filename.split(".").pop()?.toLowerCase()){case"png":t="image/png";break;case"jpg":case"jpeg":t="image/jpeg";break;case"webp":t="image/webp";break}if(e&&o.trim===!0){const E=NL(G);E&&(G=E)}if("type"in o){if(o.type==="texture")return W?(o.target&&(o.target.image=W?.texture.image,o.target.needsUpdate=!0),W.texture.offset.set(0,-1),W.texture.needsUpdate=!0,W.texture):(console.error("No target texture found"),null);if(o.type==="blob")return new Promise((E,$)=>{G.toBlob(q=>{E(q)},t)});if(o.type==="share")return new Promise((E,$)=>{G.toBlob(q=>{if(q&&"share"in navigator){let he="file_type"in o&&o.file_type||t;t||(he="image/png");const re=he?.split("/")[1]||"png",ge=new File([q],"filename"in o?o.filename||`screenshot.${re}`:`screenshot.${re}`,{type:he});return navigator.share({title:"title"in o?o.title:void 0,text:"text"in o?o.text:void 0,url:"url"in o?o.url:void 0,files:[ge]}).catch(te=>{console.warn("User cancelled share",te.message)}).finally(()=>{E({blob:q,shared:!0})})}return{blob:q,shared:!1}},t)})}const X=G.toDataURL(t);if("download_filename"in o&&o.download_filename){let E=o.download_filename;if(I.isMobileDevice()&&typeof window<"u"){const $=E+"_screenshots",q=E.split("."),he=q.pop()?.toLowerCase();let re=0;localStorage.getItem($)&&(re=parseInt(sessionStorage.getItem($)||"0")),re>0&&(E=`${q.join()}-${re}.${he}`),re+=1,sessionStorage.setItem($,re.toString())}CS(X,E)}return X}finally{a.setRenderTarget(_),i.scene.background=k,a.setSize(h,d,!1),a.setClearColor(v,P),O!=null&&r instanceof de&&(r.aspect=O,r.updateProjectionMatrix()),a.xr.enabled=y,a.xr.isPresenting=l,l||i.updateSize(!0)}return null}function NL(o){if(!("document"in globalThis))return null;const e=document.createElement("canvas");e.width=o.width,e.height=o.height;const t=e.getContext("2d");if(!t)return null;t.drawImage(o,0,0);const i=e.width,n=e.height,s=t.getImageData(0,0,i,n).data;let r=n,a=i,l=0,c=0;for(let f=0;f<n;f++)for(let g=0;g<i;g++){const y=(f*i+g)*4;s[y+3]!==0&&(g<a&&(a=g),g>c&&(c=g),f<r&&(r=f),f>l&&(l=f))}const h=c-a+1,d=l-r+1,p=document.createElement("canvas"),m=p.getContext("2d");return m?(p.width=h,p.height=d,m.drawImage(e,a,r,h,d,0,0,h,d),p):null}let nd=null;function CS(o,e){if(o){if(!o.startsWith("data:image")){console.error("Can not save image: Data url is not an image",o);return}nd||(nd=document.createElement("a")),nd.href=o,nd.download=e,nd.click()}}var od;(o=>{let e=null,t=null,i=null,n=null,s=null;function r(c){const{renderer:h,width:d,height:p}=c,m=h.xr.enabled,f=h.getRenderTarget(),g=h.autoClear,y=d,_=p,v=d/p;(!i||i.width!==y||i.height!==_)&&(i??=new Gn(y,_,{colorSpace:To}),i.width=y,i.height=_,i.samples=4,i.texture.repeat.y=-1,i.texture.offset.y=1),(!s||s.width!==y||s.height!==_)&&(s=document.createElement("canvas"),s.width=y,s.height=_,s.style.position="fixed",s.style.top="0px",s.style.right="0px",s.style.width="300px",s.style.height=`${300/v}px`,s.style.zIndex="1000",s.style.pointerEvents="none",s.style.opacity="1.0",s.style.willChange="contents"),e||(e=l({defines:{DECODE_VIDEO_TEXTURE:!0}})),t||(t=l()),n||(n=new Se),h.xr.updateCamera(c.camera),h.xr.enabled=!1,h.autoClear=!1,h.clear(),h.setSize(y,_),h.setRenderTarget(i),xS(c.renderer,n)||console.error("Could not update texture from XR frame");const P=S.findObjectOfType(sd);return P?P.setTexture(n):(e.setTexture(n),h.render(e,c.camera)),h.clearDepth(),h.setSize(y,_),h.render(c.scene,c.camera),h.setRenderTarget(null),t.setTexture(i.texture),h.render(t,c.camera),s.getContext("2d",{alpha:!1}).drawImage(h.domElement,0,0,s.width,s.height),h.setRenderTarget(f),h.xr.enabled=m,h.autoClear=g,s}o.compositeWithCameraImage=r;const a=`
1442
+ uniform sampler2D t2D;
1443
+ varying vec2 vUv;
1444
+
1445
+ void main() {
1446
+
1447
+ vec4 texColor = texture2D( t2D, vUv );
1448
+
1449
+ #ifdef DECODE_VIDEO_TEXTURE
1450
+
1451
+ // inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
1452
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1453
+
1454
+ #endif
1455
+
1456
+ gl_FragColor = texColor;
1457
+ #include <tonemapping_fragment>
1458
+ #include <colorspace_fragment>
1459
+ }
1460
+ `;function l(c){const h=c?.material||new Hn({name:"BackgroundMaterial",uniforms:zb.clone(Nd.background.uniforms),vertexShader:Nd.background.vertexShader,fragmentShader:a,defines:c?.defines,side:Ss,depthTest:!1,depthWrite:!1,fog:!1});Object.defineProperty(h,"map",{get:function(){return this.threeTexture}});const d=new H(new Sn(2,2),h);return qd(d,!1),d.geometry.deleteAttribute("normal"),d.renderOrder=-1e6,d.setTexture=function(p){h.uniforms.t2D.value=p},d}o.makeFullscreenPlane=l})(od||(od={}));var WL=Object.defineProperty,VL=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&WL(e,t,n),n};const PS=w("debugarcamera");class sd extends R{onBeforeXR(e,t){e==="immersive-ar"&&(t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.push("camera-access"),PS&&console.warn("Requesting camera-access"))}onEnterXR(e){e.xr.mode==="immersive-ar"&&(this.backgroundPlane&&(this.context.scene.add(this.backgroundPlane),this.backgroundPlane.visible=!1),this.backgroundPlane&&this.context.scene.add(this.backgroundPlane),this.context.pre_render_callbacks.push(this.preRender))}onLeaveXR(e){this.backgroundPlane&&this.backgroundPlane.removeFromParent();const t=this.context.pre_render_callbacks.indexOf(this.preRender);t>=0&&this.context.pre_render_callbacks.splice(t,1)}backgroundTint=new se(1,1,1,1);get background(){return this.backgroundPlane}backgroundPlane;threeTexture;forceTextureInitialization=function(){const e=new Ce,t=new Sn,i=new qi;i.add(new H(t,e));const n=new de;return function(s,r){e.map=r,s.render(i,n),PS&&console.warn("Force texture initialization")}}();preRender=()=>{if(!(!this||!this.gameObject)&&this.context.renderer.xr.getFrame()){if(!this.threeTexture&&this.context.renderer&&(this.threeTexture=new Se,this.forceTextureInitialization(this.context.renderer,this.threeTexture)),this.backgroundPlane===void 0){const e=this.backgroundTint;this.backgroundPlane=od.makeFullscreenPlane({material:new Hn({name:"BackgroundMaterial",uniforms:{...zb.clone(Nd.background.uniforms),tint:{value:new ye(e.r,e.g,e.b,e.a)}},vertexShader:Nd.background.vertexShader,fragmentShader:$L,side:Ri,depthTest:!1,depthWrite:!1,fog:!1})})}this.backgroundPlane.parent!==this.scene&&this.scene.add(this.backgroundPlane),this.backgroundPlane.material instanceof Hn&&this.backgroundPlane.material.uniforms.tint.value.set(this.backgroundTint.r,this.backgroundTint.g,this.backgroundTint.b,this.backgroundTint.a),this.updateFromFrame()}};onBeforeRender(e){this.updateFromFrame()}updateFromFrame(){this.threeTexture&&this.context.xr?.mode==="immersive-ar"&&(xS(this.context.renderer,this.threeTexture),this.setTexture(this.threeTexture))}setTexture(e){this.backgroundPlane&&(this.threeTexture=e,this.backgroundPlane.setTexture(this.threeTexture),this.backgroundPlane.visible=!0)}}VL([u(se)],sd.prototype,"backgroundTint");const $L=`
1461
+ uniform sampler2D t2D;
1462
+ uniform vec4 tint;
1463
+
1464
+ varying vec2 vUv;
1465
+
1466
+ void main() {
1467
+
1468
+ vec4 texColor = texture2D( t2D, vUv );
1469
+ texColor.w = 1.0;
1470
+
1471
+ // inline sRGB decode
1472
+ texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
1473
+
1474
+ gl_FragColor = texColor * tint;
1475
+
1476
+ #include <tonemapping_fragment>
1477
+ #include <colorspace_fragment>
1478
+ }
1479
+ `;var HL=Object.defineProperty,hr=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&HL(e,t,n),n};const rd=w("debugimagetracking");class cc{get url(){return this._trackedImage.image??""}get widthInMeters(){return this._trackedImage.widthInMeters??void 0}get bitmap(){return this._bitmap}get model(){return this._trackedImage}measuredSize;state;getPosition(e){return this.ensureTransformData(),e.copy(this._position),e}getQuaternion(e){return this.ensureTransformData(),e.copy(this._rotation),e}applyToObject(e,t=void 0){this.ensureTransformData();const i=e.position.distanceToSquared(this._position)/.05+e.quaternion.angleTo(this._rotation)/.05;t&&(t*=Math.max(1,i)),t===void 0||t>=1?(e.position.copy(this._position),e.quaternion.copy(this._rotation)):(t=Math.max(0,Math.min(1,t)),e.position.lerp(this._position,t),e.quaternion.slerp(this._rotation,t))}static _positionBuffer=new Ai(()=>new b,20);static _rotationBuffer=new Ai(()=>new N,20);_position;_rotation;ensureTransformData(){if(!this._position){this._position=cc._positionBuffer.get(),this._rotation=cc._rotationBuffer.get();const e=this._pose.transform,t=Z.active.convertSpace(e);this._position.copy(t?.position),this._rotation.copy(t?.quaternion)}}_trackingComponent;_trackedImage;_bitmap;_pose;constructor(e,t,i,n,s,r){this._trackingComponent=e,this._trackedImage=t,this._bitmap=i,this.measuredSize=n,this.state=s,this._pose=r}}class ds{constructor(e){this.image=e.url,this.widthInMeters=e.widthInMeters,e.object instanceof M?this.object=new ne({asset:e.object}):this.object=e.object,e.createObjectInstance!==void 0&&(this.createObjectInstance=e.createObjectInstance),e.imageDoesNotMove!==void 0&&(this.imageDoesNotMove=e.imageDoesNotMove),e.hideWhenTrackingIsLost!==void 0&&(this.hideWhenTrackingIsLost=e.hideWhenTrackingIsLost)}image;widthInMeters=.25;object;createObjectInstance=!1;imageDoesNotMove=!1;hideWhenTrackingIsLost=!0;getNameFromUrl(){if(this.image){const e=this.image.split("/");return e[e.length-1]}return null}}hr([u(URL)],ds.prototype,"image"),hr([u()],ds.prototype,"widthInMeters"),hr([u(ne)],ds.prototype,"object"),hr([u()],ds.prototype,"createObjectInstance"),hr([u()],ds.prototype,"imageDoesNotMove"),hr([u()],ds.prototype,"hideWhenTrackingIsLost");class GL{constructor(e,t){this.exporter=e,this.component=t,rd&&console.log(this),this.exporter.anchoringType="image"}isImageTrackingExtension=!0;get extensionName(){return"image-tracking"}shouldExport=!0;filename=null;imageModel=null;onBeforeBuildDocument(e){const t=this.exporter.extensions.filter(i=>{const n=i;return n.isImageTrackingExtension&&n.component.activeAndEnabled&&n.component.trackedImages?.length>0}).indexOf(this);this.shouldExport=t===0,this.shouldExport&&this.component.trackedImages?.length>1&&(rd||A())&&(be("USDZ: Only one tracked image is supported."),console.warn("USDZ: Only one tracked image is supported. Will choose the first one in the trackedImages list"))}onAfterHierarchy(e,t){if(!this.shouldExport)return;const i=I.getiOSVersion(),n=(i?parseInt(i.split(".")[0]):18)>=18?1:100;t.beginBlock('def Preliminary_ReferenceImage "AnchoringReferenceImage"'),t.appendLine("uniform asset image = @image_tracking/"+this.filename+"@"),t.appendLine("uniform double physicalWidth = "+(this.imageModel.widthInMeters*n).toFixed(8)),t.closeBlock()}async onAfterSerialize(e){if(!this.shouldExport)return;const t=this.imageModel,i=ld.get(t.image),n=await(await(await w1(i)).convertToBlob({type:"image/png"})).arrayBuffer();e.files["image_tracking/"+this.filename]=new Uint8Array(n)}onExportObject(e,t,i){if(!this.shouldExport)return;const n=this.component;if(!n||!n.trackedImages?.length||!n.activeAndEnabled)return;const s=n.trackedImages[0];if(s.object?.asset===e){this.imageModel=s,this.filename=s.getNameFromUrl()||"marker.png";const{scale:r,target:a}=this.exporter.getARScaleAndTarget();let l=e;const c=new J;if(e!==a)for(;l&&l.parent&&l.parent!==a;)l=l.parent,c.premultiply(l.matrix);const h=c.clone().invert();t.setMatrix(h.scale(new b(r,r,r)))}}}class ad extends R{setPrimaryImage(e){const t=this.trackedImages.indexOf(e);if(t>=0){const i=this.trackedImages[0];i!==e&&(this.trackedImages[0]=e,this.trackedImages[t]=i)}else console.warn(`[WebXRImageTracking] Can not set primary: image not found in 'trackedImages' array ${e.image}`)}addImage(e,t=!1){this.trackedImages.includes(e)||(this.trackedImages.push(e),OS(e.image)),t&&this.setPrimaryImage(e)}trackedImages=[];smooth=!0;trackedImageIndexMap=new Map;get supported(){return this._supported}_supported=!0;awake(){if(rd&&console.log(this),!!this.trackedImages)for(const e of this.trackedImages)e.image&&OS(e.image)}onEnable(){yo.beforeExport.addEventListener(this.onBeforeUSDZExport)}onDisable(){yo.beforeExport.removeEventListener(this.onBeforeUSDZExport)}onBeforeUSDZExport=e=>{this.activeAndEnabled&&this.trackedImages?.length&&e.exporter.extensions.push(new GL(e.exporter,this))};onBeforeXR(e,t){if(this.trackedImages){t.optionalFeatures=t.optionalFeatures||[],t.optionalFeatures.includes("image-tracking")||t.optionalFeatures.push("image-tracking"),t.trackedImages||(t.trackedImages=[]);for(const i of this.trackedImages)if(i.image?.length&&i.widthInMeters>0){const n=ld.get(i.image);n&&(this.trackedImageIndexMap.set(t.trackedImages.length,i),t.trackedImages.push({image:n,widthInMeters:i.widthInMeters}))}}}onEnterXR(e){if(this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;i.userData||(i.userData={});const n={visible:i.visible,parent:i.parent,matrix:i.matrix.clone()};i.userData["image-tracking"]=n}}for(const t of this.imageToObjectMap.values())t.frames=0}onLeaveXR(e){if(!this.supported&&I.isAndroidDevice()&&be(this.webXRIncubationsWarning),this.trackedImages){for(const t of this.trackedImages)if(t.object?.asset){const i=t.object.asset;if(i.userData){const n=i.userData["image-tracking"];n&&(i.visible=n.visible,n.parent?.add(i),i.matrix.copy(n.matrix),i.matrix.decompose(i.position,i.quaternion,i.scale)),delete i.userData["image-tracking"]}}}}imageToObjectMap=new Map;currentImages=[];webXRIncubationsWarning=`Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target="_blank" href="#" onclick="() => console.log('I')">chrome://flags/#webxr-incubations</a> flag.`;onUpdateXR(e){this.currentImages.length=0;const t=e.xr.frame;if(!t)return;if("getImageTrackingResults"in t){if(e.xr.session.enabledFeatures?.includes("image-tracking")===!1)return;if(t.session&&typeof t.getImageTrackingResults=="function"){const n=t.getImageTrackingResults();if(n.length>0){const s=this.context.renderer.xr.getReferenceSpace();if(s){for(const r of n){const a=r.trackingState,l=r.index,c=this.trackedImageIndexMap.get(l);if(c){const h=t.getPose(r.imageSpace,s),d=new cc(this,c,r.image,r.measuredSize,a,h);this.currentImages.push(d)}else rd&&console.warn("No tracked image for index",l)}if(this.currentImages.length>0)try{this.dispatchEvent(new CustomEvent("image-tracking",{detail:this.currentImages})),this.onImageTrackingUpdate(this.currentImages)}catch(r){console.error(r)}}}}}else{this.didPrintWarning||(this.didPrintWarning=!0,console.log(this.webXRIncubationsWarning)),this._supported=!1,be(this.webXRIncubationsWarning);return}const i=1e3;for(const[n,s]of this.imageToObjectMap){if(!s.object||!n||n.hideWhenTrackingIsLost===!1)continue;let r=!1;for(const a of this.currentImages)if(a.model===n){const l=Date.now()-s.lastTrackingTime;if(rd&&ke(n.image+", State: "+a.state+(n.imageDoesNotMove?" (static)":"")+(l<=i?" (hysteresis)":"")),n.imageDoesNotMove||a.state==="tracked"||l<=i){r=!0;break}}r||S.setActive(s.object,!1)}}onImageTrackingUpdate=e=>{const t=Z.active;if(t)for(const i of e){const n=i.model,s=i.state==="tracked";if(!n.object)continue;let r=this.imageToObjectMap.get(n);if(r===void 0)r={object:null,frames:0,lastTrackingTime:Date.now()},this.imageToObjectMap.set(n,r),n.object.loadAssetAsync().then(a=>{if(n.createObjectInstance&&a&&(a=S.instantiate(a)),a){r.object=a;for(const l of a.getComponentsInChildren(ni))l.setInstancingEnabled(!1);t.rig?(t.rig.gameObject.add(a),i.applyToObject(a),a.activeSelf||S.setActive(a,!0)):console.warn("XRImageTracking: missing XRRig")}});else{if(r.frames++,s&&(r.lastTrackingTime=Date.now()),n.imageDoesNotMove&&r.frames>10||!r.object)continue;t.rig&&(t.rig.gameObject.add(r.object),i.applyToObject(r.object,this.smooth?this.context.time.deltaTimeUnscaled*3:void 0),r.object.activeSelf||S.setActive(r.object,!0))}}}}hr([u(ds)],ad.prototype,"trackedImages"),hr([u()],ad.prototype,"smooth");const ld=new Map,wm=new Map;async function OS(o){if(ld.has(o))return wm.has(o)?wm.get(o):Promise.resolve(!0);const e=new Promise(t=>{ld.set(o,null);const i=document.createElement("img");i.src=o,i.addEventListener("load",async()=>{const n=await createImageBitmap(i);ld.set(o,n),t(!0)})});return wm.set(o,e),e.finally(()=>{wm.delete(o)}),e}var qL=Object.defineProperty,ec=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&qL(e,t,n),n};const xa=w("debugplanetracking");class us extends R{dataTemplate;occluder=!0;initiateRoomCaptureIfNoData=!0;usePlaneData=!0;useMeshData=!0;runInVR=!0;get trackedPlanes(){return this._allPlanes.values()}get trackedMeshes(){return this._allMeshes.values()}onBeforeXR(e,t){e==="immersive-vr"&&!this.runInVR||(t.optionalFeatures=t.optionalFeatures||[],this.usePlaneData&&!t.optionalFeatures.includes("plane-detection")&&t.optionalFeatures.push("plane-detection"),this.useMeshData&&!t.optionalFeatures.includes("mesh-detection")&&t.optionalFeatures.push("mesh-detection"))}onEnterXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onLeaveXR(e){for(const t of this._allPlanes.keys())this.removeData(t,this._allPlanes);for(const t of this._allMeshes.keys())this.removeData(t,this._allMeshes)}onUpdateXR(e){if(!this.runInVR&&e.xr.isVR)return;const t=e.xr.rig;if(!t){console.warn("No XR rig found, cannot parent tracked planes to it");return}const i=e.xr.frame;if(!this.context.renderer.xr.getReferenceSpace())return;const n=i.detectedPlanes,s=i.detectedMeshes,r=n!==void 0&&n.size>0,a=s!==void 0&&s.size>0;if(this.initiateRoomCaptureIfNoData&&(!r&&!a&&this.firstTimeNoPlanesDetected<-10&&(this.firstTimeNoPlanesDetected=Date.now()),(r||a)&&(this.firstTimeNoPlanesDetected=-1),this.firstTimeNoPlanesDetected>0&&Date.now()-this.firstTimeNoPlanesDetected>2500&&"initiateRoomCapture"in i.session&&(i.session.initiateRoomCapture(),this.firstTimeNoPlanesDetected=-1)),n!==void 0&&this.processFrameData(e.xr,t.gameObject,i,n,this._allPlanes),s!==void 0&&this.processFrameData(e.xr,t.gameObject,i,s,this._allMeshes),xa){const l=this.context.mainCameraComponent.gameObject.worldPosition;for(const c of this._allPlanes.values())!c.mesh||!c.mesh.visible||(this.bounds.makeEmpty(),c.mesh.traverse(h=>{h instanceof H&&this.bounds.expandByObject(h)}),this.bounds.getCenter(this.center),this.labelOffset.copy(l).sub(this.center).normalize().multiplyScalar(.1),B.DrawLabel(this.center.add(this.labelOffset),(c.xrData.semanticLabel||"plane").toUpperCase()+`
1480
+ `+c.xrData.lastChangedTime.toFixed(2),.02))}}bounds=new Nt;center=new b;labelOffset=new b;removeData(e,t){const i=t.get(e);if(!i)return;t.delete(e),xa&&console.log("Plane no longer tracked, id="+i.id),i.mesh&&(i.mesh.removeFromParent(),i.mesh.traverse(s=>{const r=s.userData.normalsHelper;r?(r.dispose(),r.removeFromParent()):xa&&console.warn("No normals helper found for mesh",i.mesh)}),Di(i.mesh,!0,!0));const n=new CustomEvent("plane-tracking",{detail:{type:"plane-removed",context:i}});this.dispatchEvent(n)}_dataId=1;_allPlanes=new Map;_allMeshes=new Map;firstTimeNoPlanesDetected=-100;makeOccluder=(e,t,i=!1)=>{if(t){if(t instanceof Array){for(const n of t)this.makeOccluder(e,n,i);return}!i&&!t.name.toLowerCase().includes("occlu")||(t.colorWrite=!1,t.depthTest=!0,t.depthWrite=!0,t.transparent=!1,t.polygonOffset=!0,t.polygonOffsetFactor=1,t.polygonOffsetUnits=.1,e.renderOrder=-1e3)}};processFrameData(e,t,i,n,s){const r=this.context.renderer.xr.getReferenceSpace();if(r){for(const a of s.keys())n.has(a)||this.removeData(a,s);for(const a of n){const l="planeSpace"in a?a.planeSpace:"meshSpace"in a?a.meshSpace:void 0;if(!l)continue;const c=i.getPose(l,r);let h;if(s.has(a)){const d=s.get(a);if(h=d.mesh,d.timestamp<a.lastChangedTime){if(d.timestamp=a.lastChangedTime,d.mesh){const m=this.createGeometry(a);if(d.mesh instanceof H)d.mesh.geometry.dispose(),d.mesh.geometry=m,this.makeOccluder(d.mesh,d.mesh.material);else if(d.mesh instanceof Oo)for(const f of d.mesh.children)f instanceof H&&(f.geometry.dispose(),f.geometry=m,this.makeOccluder(f,f.material));if(d.collider){const f=d.mesh;d.collider.sharedMesh=f,d.collider.convex=this.checkIfContextShouldBeConvex(f,d.xrData),d.collider.onDisable(),d.collider.onEnable()}xa&&(console.log("Plane updated, id="+d.id,d),d.mesh.traverse(f=>{if(!(f instanceof H))return;const g=f.userData.normalsHelper;g&&g.update()}))}const p=new CustomEvent("plane-tracking",{detail:{type:"plane-updated",context:d}});this.dispatchEvent(p)}}else{if(!this.dataTemplate){const d=new H;xa?d.material=new fP:this.occluder?(d.material=new Ce,this.makeOccluder(d,d.material,!0)):d.material=new Ce({wireframe:!0,opacity:.5,transparent:!0,color:3355443}),this.dataTemplate=new ne("","",d)}if(!this.dataTemplate.asset)this.dataTemplate.loadAssetAsync();else{const d=S.instantiate(this.dataTemplate.asset);if(d.name="xr-tracked-plane",h=d,wg(d,!1),d instanceof H)Me(d.geometry),d.geometry=this.createGeometry(a),this.makeOccluder(d,d.material,this.occluder&&!this.dataTemplate);else if(d instanceof Oo)for(const f of d.children)f instanceof H&&(Me(f.geometry),f.geometry=this.createGeometry(a),this.makeOccluder(f,f.material,this.occluder&&!this.dataTemplate));const p=d.getComponent(zs);if(p){const f=d;p.sharedMesh=f,p.convex=this.checkIfContextShouldBeConvex(f,a),p.onDisable(),p.onEnable()}d.matrixAutoUpdate=!1,d.matrixWorldNeedsUpdate=!0,t.add(d);const m={id:this._dataId++,xrData:a,timestamp:a.lastChangedTime,mesh:d,collider:p};s.set(a,m),xa&&console.log("New plane detected, id="+m.id,m,{hasCollider:!!p,isGroup:d instanceof Oo});try{const f=new CustomEvent("plane-tracking",{detail:{type:"plane-added",context:m}});this.dispatchEvent(f)}catch(f){console.error(f)}}}h&&(c?(h.visible=!0,h.matrix.fromArray(c.transform.matrix),h.matrix.premultiply(this._flipForwardMatrix)):h.visible=!1,xa&&h.traverse(d=>{if(d instanceof H)if(d.userData.normalsHelper)d.userData.normalsHelper.update();else{const p=new UP(d,.05,255);p.layers.disableAll(),p.layers.set(2),this.context.scene.add(p),d.userData.normalsHelper=p}}))}}}_flipForwardMatrix=new J().makeRotationY(Math.PI);checkIfContextShouldBeConvex(e,t){if(!e)return!0;if(e){const i=new Nt;i.expandByObject(e);const n=new b;i.getSize(n);let s=!0;return n.x>2&&n.y>2&&n.z>1.5&&(s=!1),s&&"semanticLabel"in t&&t.semanticLabel==="wall"&&(s=!0),s}return!0}createGeometry(e){return"polygon"in e?this.createPlaneGeometry(e.polygon):"vertices"in e&&"indices"in e?this.createMeshGeometry(e.vertices,e.indices):new Qi}_verticesCache=new Map;createMeshGeometry(e,t){const i=e.toString()+"_"+t.toString();if(this._verticesCache.has(i))return this._verticesCache.get(i);const n=new Qi;n.setIndex(new tt(t,1)),n.setAttribute("position",new tt(e,3));const s=Array();for(let r=0;r<e.length;r+=3)s.push(e[r],e[r+2]);return n.setAttribute("uv",new tt(e,3)),n.computeVertexNormals(),this._verticesCache.set(i,n),n}createPlaneGeometry(e){const t=new Qi,i=[],n=[];e.forEach(p=>{i.push(p.x,p.y,p.z),n.push(p.x,p.z)});const s=new b(i[0],i[1],i[2]),r=new b(i[3],i[4],i[5]),a=new b(i[6],i[7],i[8]),l=new b,c=new b;l.subVectors(r,s),c.subVectors(a,s),l.cross(c),l.normalize();const h=[];for(let p=0;p<i.length/3;p++)h.push(l.x,l.y,l.z);const d=[];for(let p=2;p<e.length;++p)d.push(0,p-1,p);return t.setAttribute("position",new tt(new Float32Array(i),3)),t.setAttribute("uv",new tt(new Float32Array(n),2)),t.setAttribute("normal",new tt(new Float32Array(h),3)),t.setIndex(d),t.computeBoundingBox(),t.computeBoundingSphere(),t}}ec([u(ne)],us.prototype,"dataTemplate"),ec([u()],us.prototype,"occluder"),ec([u()],us.prototype,"initiateRoomCaptureIfNoData"),ec([u()],us.prototype,"usePlaneData"),ec([u()],us.prototype,"useMeshData"),ec([u()],us.prototype,"runInVR");var XL=Object.defineProperty,QL=(o,e,t,i)=>{for(var n=void 0,s=o.length-1,r;s>=0;s--)(r=o[s])&&(n=r(e,t,n)||n);return n&&XL(e,t,n),n};const kS=w("debugwebxr");class xm extends R{priority=0;get isActive(){return this.activeAndEnabled&&this.gameObject.visible}setAsActiveXRRig(){Z.active?.setRigActive(this)}setPriority(e){this.priority=e}awake(){if(kS){const e=new M;e.position.y+=.5,this.gameObject.add(e);const t=e.addNewComponent(aa);t&&(t.isGizmo=!1);const i=new Ei(.5);this.gameObject.add(i)}}isXRRig(){return!0}supportsXR(e){return!0}_startScale;onEnterXR(e){this._startScale=this.gameObject.scale.clone(),e.xr.addRig(this),kS&&console.log("WebXR: add Rig",this.name,this.priority)}onLeaveXR(e){e.xr.removeRig(this),this._startScale&&this.gameObject&&this.gameObject.scale.copy(this._startScale)}}QL([u()],xm.prototype,"priority");class YL extends R{toggleKey="KeyP";update(){this.context.input.isKeyDown(this.toggleKey)&&this.context.domElement.classList.toggle("presentation-mode")}}function ZL(){C.add("AlignmentConstraint",dh),C.add("Animation",Vt),C.add("Animator",vt),C.add("AudioListener",$o),C.add("AudioSource",Bi),C.add("Avatar_Brain_LookAt",uh),C.add("Avatar_MouthShapes",ph),C.add("Avatar_MustacheShake",iy),C.add("AvatarBlink_Simple",qr),C.add("AvatarEyeLook_Rotation",oy),C.add("AxesHelper",ml),C.add("BasicIKConstraint",ry),C.add("BoxHelperComponent",zt),C.add("Camera",_i),C.add("CharacterController",Xr),C.add("CharacterControllerInput",qo),C.add("SphereCollider",gl),C.add("BoxCollider",lp),C.add("MeshCollider",zs),C.add("CapsuleCollider",Ho),C.add("ContactShadows",gh),C.add("LogStats",cy),C.add("DeleteBox",fr),C.add("Deletable",dy),C.add("DeviceFlag",cp),C.add("DragControls",Zr),C.add("DropListener",Ko),C.add("Duplicatable",Oy),C.add("EventListEvent",Wu),C.add("EventTrigger",xp),C.add("GltfExportBox",Ey),C.add("GltfExport",Ay),C.add("VariantAction",Ny),C.add("ChangeTransformOnClick",ia),C.add("ChangeMaterialOnClick",Vy),C.add("SetActiveOnClick",$y),C.add("HideOnStart",_n),C.add("EmphasizeOnClick",Ml),C.add("PlayAudioOnClick",$s),C.add("PlayAnimationOnClick",wh),C.add("PreliminaryAction",Rl),C.add("PreliminaryTrigger",xh),C.add("VisibilityAction",Sh),C.add("TapGestureTrigger",Gy),C.add("USDZExporter",yo),C.add("Fog",Bl),C.add("BoxGizmo",aa),C.add("GridHelper",Fl),C.add("GroundProjectedEnv",io),C.add("UsageMarker",fh),C.add("Interactable",hy),C.add("FixedJoint",_0),C.add("HingeJoint",Ih),C.add("Light",It),C.add("LODGroup",$p),C.add("LookAtConstraint",Nl),C.add("NeedleMenu",go),C.add("NestedGltf",Wl),C.add("Networking",C0),C.add("OffsetConstraint",la),C.add("CameraTargetReachedEvent",nh),C.add("OrbitControls",me),C.add("ParticleSystemRenderer",dn),C.add("ParticleSystem",Bh),C.add("Attractor",Hl),C.add("PlayerColor",ac),C.add("Antialiasing",Uh),C.add("BloomEffect",om),C.add("ChromaticAberration",zh),C.add("ColorAdjustments",nr),C.add("DepthOfField",Un),C.add("EffectWrapper",Wh),C.add("PixelationEffect",Vh),C.add("ScreenSpaceAmbientOcclusion",rs),C.add("ScreenSpaceAmbientOcclusionN8",zn),C.add("SharpeningEffect",Hh),C.add("TiltShiftEffect",bo),C.add("ToneMappingEffect",ir),C.add("Vignette",ga),C.add("Volume",ya),C.add("ReflectionProbe",Yo),C.add("Renderer",ni),C.add("MeshRenderer",bh),C.add("SkinnedMeshRenderer",Cy),C.add("Rigidbody",Je),C.add("SceneSwitcher",et),C.add("ScreenCapture",or),C.add("SeeThrough",as),C.add("ShadowCatcher",Qh),C.add("RemoteSkybox",sp),C.add("SmoothFollow",cm),C.add("SpatialTriggerReceiver",_o),C.add("SpatialTrigger",hm),C.add("SpectatorCamera",dm),C.add("SplineContainer",ba),C.add("SplineWalker",pn),C.add("SpriteRenderer",wi),C.add("SyncedCamera",G0),C.add("SyncedRoom",Nn),C.add("SyncedTransform",In),C.add("TestRunner",Q0),C.add("TestSimulateUserData",Y0),C.add("PlayableDirector",ul),C.add("SignalReceiver",sh),C.add("AnimationTrackHandler",rh),C.add("AudioTrackHandler",bs),C.add("MarkerTrackHandler",Ju),C.add("SignalTrackHandler",ah),C.add("ControlTrackHandler",ep),C.add("TransformGizmo",_a),C.add("BaseUIComponent",gn),C.add("UIRootComponent",kh),C.add("Button",ls),C.add("Canvas",jl),C.add("CanvasGroup",Ys),C.add("EventSystem",ci),C.add("Graphic",Eh),C.add("MaskableGraphic",Th),C.add("Image",Ql),C.add("RawImage",gm),C.add("InputField",K0),C.add("VerticalLayoutGroup",l0),C.add("HorizontalLayoutGroup",c0),C.add("GridLayoutGroup",h0),C.add("Outline",Ll),C.add("ObjectRaycaster",nn),C.add("GraphicRaycaster",Xu),C.add("SpatialGrabRaycaster",Pa),C.add("RectTransform",Bn),C.add("SpatialHtml",ed),C.add("Text",Xt),C.add("EnvironmentScene",tp),C.add("LookAt",J0),C.add("OpenURL",Yl),C.add("VideoPlayer",gt),C.add("Voip",Us),C.add("ClickThrough",bm),C.add("CursorFollow",wa),C.add("HoverAnimation",wo),C.add("ScrollFollow",cs),C.add("ViewBox",at),C.add("Avatar",Hs),C.add("XRControllerFollow",hs),C.add("XRControllerModel",ts),C.add("XRControllerMovement",zi),C.add("TeleportTarget",Fp),C.add("WebARCameraBackground",sd),C.add("WebARSessionRoot",vn),C.add("WebXR",Up),C.add("AvatarMarker",Le),C.add("WebXRImageTracking",ad),C.add("WebXRPlaneTracking",us),C.add("XRRig",xm),C.add("XRFlag",sn),C.add("PlayerSync",Qy),C.add("PlayerState",ln),C.add("PresentationMode",YL)}function KL(){Vn.registerWaitForInteraction(()=>{const o=yP.getContext();o.addEventListener("statechange",()=>{setTimeout(()=>{const e=o.state;(e==="suspended"||e==="interrupted")&&o.resume().then(()=>{console.log("AudioContext resumed successfully")}).catch(t=>{console.log("Failed to resume AudioContext: "+t)})},500)})})}const cd=_t,JL=w("debugtypestore");JL&&console.log(C);function eD(o,e){const t=Ev(o,e);return t!==void 0?t:null}const tD=new iM,rb=Symbol("deserialize-queue");async function iD(o,e,t,i=null,n){if(!t){console.debug("Can not create component instances: gltf is null");return}const s=[];let r=i;typeof r=="number"&&(r=new Ut(i));const a=e.indexOf("?");e=a===-1?e:e.substring(0,a);const l=new $g(t.scene);l.gltfId=e,l.context=o,l.gltf=t,l.nodeToObject=n?.nodeToObjectMap,l.implementationInformation=tD;let c=o[rb];if(c||(c=o[rb]=[]),t.scenes)for(const h of t.scenes)await cb(l,h,c,s,0);if(t.children)for(const h of t.children)await cb(l,h,c,s,0);o.new_scripts_pre_setup_callbacks.push(()=>{const h=o[rb];if(h){for(const d of h)nD(d,l);h.length=0}if(r){const d={},p=[];lb(t,r,d,p);for(const m of t.scenes)lb(m,r,d,p);for(const m of p)m.resolveGuids(d)}})}const ab=Symbol("original-component-name"),tc=new Map;function lb(o,e,t,i){if(e===null||!o)return;const n=o.guid,s=o.guid;s?.length&&(tc.has(s)||(cd&&console.log('Creating InstanceIdProvider with key "'+s+'" for object '+o.name),tc.set(s,new Ut(s))));const r=s&&tc.get(s)||e;if(o.guid=r.generateUUID(),n&&n!=="invalid"&&(t[n]=o.guid),o&&o.userData&&o.userData.components)for(const a of o.userData.components){if(a===null)continue;const l=a.guid;l?tc.has(l)||(cd&&console.log('Creating InstanceIdProvider with key "'+l+'" for component '+a[ab]),tc.set(l,new Ut(l))):cd&&console.warn("Can not create IdProvider: component "+a[ab]+" has no guid",a.guid);const c=tc.get(l)||e,h=a.guid;a.guid=c.generateUUID(),h&&h!=="invalid"&&(t[h]=a.guid),a.resolveGuids&&i.push(a)}if(o.children)for(const a of o.children)lb(a,e,t,i)}const hd=[];async function cb(o,e,t,i,n){if(!e)return;const s=e.userData;if(s){const r=s.builtin_components;if(r&&r.length>0)for(const a of r)try{if(a===null)continue;let l=C.get(a.name);if(l||(l=await C.getAsync(a.name)),l){const c=new l;c.sourceId=o.gltfId,qa(c,a,o.implementationInformation),c.context=o.context,"guid"in a&&(c[Cc]=a.guid),c[ab]=a.name,zr(e,c,!1),t.push({instance:c,compData:a,obj:e}),c.isCamera&&o.context&&o.context.mainCamera===null&&c.tag==="MainCamera"&&o.context.setCurrentCamera(c),o.context?.physics?.engine?.isInitialized===!1&&(c.isCollider||c.isRigidbody)&&o.context?.physics.engine?.initialize()}else cd&&console.debug("unknown component: "+a.name),hd.includes(a.name)||hd.push(a.name)}catch(l){console.error(a.name+" - "+l.message,l)}}if(e.children)for(const r of e.children)await cb(o,r,t,i,n+1);if(hd.length>0&&n===0){const r=hd.join(", ");console.warn(`Unknown components in scene: ${r}`),hd.length=0,Ti()&&ke(`<strong>Unknown components in scene</strong>:
1481
+
1482
+ ${r}
1483
+
1484
+ This could mean you forgot to add a npmdef to your ExportInfo
1485
+ <a href="https://engine.needle.tools/docs/project_structure.html#creating-and-installing-a-npmdef" target="_blank">documentation</a>`,{type:Ii.Warn})}}function nD(o,e){const{instance:t,compData:i,obj:n}=o;e.object=n,e.target=t,hu(t,i,e),cd&&console.debug("add "+i.name,i,t)}class oD{createBuiltinComponents(e,t,i,n,s){return iD(e,t,i,n,s)}writeBuiltinComponentData(e,t){return eD(e,t)}parseSync(e,t,i,n){return ES(e,t,i,n)}loadSync(e,t,i,n,s){return hb(e,t,i,n,s)}}function sD(){av(oD)}const MS=w("printGltf")||w("printgltf"),rD=w("debugfileformat");async function RS(o,e,t){const i=await Nx(o,{useExtension:!0})||"unknown";rD&&console.debug(`Determined file type: '${i}' for url '${o}'`,{registeredModelLoaderCallbacks:yl});for(const n of yl){const{callback:s}=n,r=s({context:e,url:o,mimetype:i});if(r instanceof Promise&&await r,r)return console.debug(`Using custom loader (${n.name||"unnamed"}) for ${i} at '${o}'`),r}switch(i){case"unsupported":return null;default:case"unknown":{console.warn(`Unknown file type (${i}). Needle Engine will fallback to the GLTFLoader - To support more model formats please create a Needle loader plugin.
1486
+ Use import { NeedleEngineModelLoader } from "@needle-tools/engine" namespace to register your loader.`,o);const n=new Io;return await bp(n,e,o,t),n}case"model/fbx":case"model/vnd.autodesk.fbx":return new qb;case"model/obj":return new qm;case"model/vnd.usdz+zip":case"model/vnd.usd+zip":case"model/vnd.usda+zip":return console.warn(i.toUpperCase()+" files are not supported."),null;case"model/gltf+json":case"model/gltf-binary":case"model/vrm":{const n=new Io;return await bp(n,e,o,t),n}case"application/materialx+xml":return new VT}}function aD(o,e){return hb(e?.context||z.Current,o,o,e?.seed||null,e?.onprogress)}async function ES(o,e,t,i){typeof t!="string"&&(console.warn("Parse gltf binary without path, this might lead to errors in resolving extensions. Please provide the source path of the gltf/glb file",t,typeof t),t=""),MS&&console.log("Parse glTF",t);const n=await RS(t,o,t);if(!n)return;const{componentsExtension:s}=TS(n,o);if(n instanceof qm){typeof e!="string"&&(e=new TextDecoder().decode(e));const r=n.parse(e);return await dd(n,o,t,r,i,s)}if(!(n instanceof Io)){if(!("parse"in n)||typeof n.parse!="function"){console.error("Loader does not support parse");return}const r=n.parse(e,t);return await dd(n,o,t,r,i,s)}return new Promise((r,a)=>{try{let l=t.split("?")[0].trimEnd();const c=l.split("/");c.length>0&&c[c.length-1]!==""&&c.pop(),l=c.join("/"),l.endsWith("/")||(l+="/"),n.resourcePath=l,n.parse(e,"",async h=>{const d=await dd(n,o,t,h,i,s);r(d)},h=>{console.error('Loading asset at "'+t+`" failed
1487
+ `,h),r(void 0)})}catch(l){console.error(l),a(l)}})}async function hb(o,e,t,i,n){cD(e);const s=await RS(e,o,t);if(!s)return;const{componentsExtension:r}=TS(s,o);if(!(s instanceof Io)){const a=await s.loadAsync(e,n);return await dd(s,o,e,a,i,r)}return new Promise((a,l)=>{try{s.load(e,async c=>{const h=await dd(s,o,t,c,i,r);a(h)},c=>{n?.call(s,c)},c=>{console.error('Loading asset at "'+e+`" failed
1488
+ `,c),a(void 0)})}catch(c){console.error(c),l(c)}})}function TS(o,e){const t=wy(o);return o instanceof Io&&Jy(o,e),{componentsExtension:t}}async function dd(o,e,t,i,n,s){if(MS&&console.warn("Loaded",t,i),i==null)return console.error(`Loaded model is null '${t}' - please make sure the loader is registered correctly`),{scene:new M,animations:[],scenes:[]};if(typeof i!="object")return console.error(`Loaded model is not an object '${t}' - please make sure the loader is registered correctly`),{scene:new M,animations:[],scenes:[]};if(i instanceof M)i={scene:i,animations:i.animations,scenes:[i]};else if(i instanceof Qi){const r=new yt({color:new oe(14540253)}),a=new H(i,r);i={scene:a,animations:[],scenes:[a]}}else Array.isArray(i.scenes)===!1&&console.error(`[Needle Engine] The loaded model object does not have a scenes property '${t}' - please make sure the loader is registered correctly and three.js is not imported multiple times.`);return t.includes("?")&&(t=t.split("?")[0]),hD(o,i),ev(i)&&(Jx(t,i,e),await On().createBuiltinComponents(e,t,i,n,s||void 0)),await lD(i.scene,e,e.mainCamera),i}async function lD(o,e,t){t||(t=e.mainCamera);try{t?await e.renderer.compileAsync(o,t,e.scene).catch(i=>{console.warn(i.message)}):IR(o,e)}catch(i){console.warn(i?.message||i)}}function cD(o){if(new URL(o,window.location.href).href.startsWith("file://")){const e=`Hi - it looks like you are trying to load a local file which will not work. You need to use a webserver to serve your files.
1489
+ Please refer to the documentation on <a href="https://fwd.needle.tools/needle-engine/docs/local-server">https://docs.needle.tools</a> or ask for help in our <a href="https://discord.needle.tools">discord community</a>`;ke(e),console.warn(e)}}function hD(o,e){if("scenes"in e){for(const t of e.scenes)if(t&&!t.animations?.length)for(const i of e.animations)t.animations.includes(i)||t.animations.push(i)}if(o instanceof qb||o instanceof qm){let t=e;t instanceof M||(t=e.scene||e.scenes.find(i=>i)),t.traverse(i=>{const n=i;n?.isMesh&&xg(n,n.material)})}}let AS=!1;function dD(){AS||(AS=!0,Object.defineProperty(de.prototype,"fov",{get:function(){return this._fov},set:function(o){const e=o!==this._fov;this._fov=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(de.prototype,"near",{get:function(){return this._near},set:function(o){const e=o!==this._near;this._near=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}),Object.defineProperty(de.prototype,"far",{get:function(){return this._far},set:function(o){const e=o!==this._far;this._far=o,e&&this.view!==void 0&&this.updateProjectionMatrix()},configurable:!0}))}let IS=!1;function uD(){IS||(IS=!0,b.prototype.slerp=function(o,e){return S_(this,o,e)},Of(b))}const db=A();class LS extends HTMLElement{static observedAttributes=["ar","vr","quicklook","qrcode"];constructor(){super(),this.removeEventListener("click",this.#a),this.addEventListener("click",this.#a)}attributeChangedCallback(e,t,i){this.#l()}#t;#n;#o;#e;#i;#r;#s;#l(){if(this.#e?.remove(),this.getAttribute("ar")!=null)this.#i??=new pr,this.#e=this.#i.createARButton(),this.setAttribute("aria-label","Enter augmented reality mode");else if(this.getAttribute("vr")!=null)this.#i??=new pr,this.#e=this.#i.createVRButton(),this.setAttribute("aria-label","Enter virtual reality mode");else if(this.getAttribute("quicklook")!=null)this.#i??=new pr,this.#e=this.#i.createQuicklookButton(),this.setAttribute("aria-label","View in AR with Apple Quick Look");else if(this.getAttribute("qrcode")!=null)this.#r??=new fn,this.#e=this.#r.createQRCode({anchorElement:this}),this.setAttribute("aria-label","Share application with QR code");else{db?console.warn("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."):console.debug("No button type specified for <needle-button>. Use either ar, vr or quicklook attribute."),this.setAttribute("aria-label","Needle Button with no specified type");return}this.#t??=this.attachShadow({mode:"open"}),this.#n??=document.createElement("slot"),this.#o??=document.createElement("style"),this.#o.innerHTML=`
1490
+ button {
1491
+ all: unset;
1492
+ }
1493
+ `,this.getAttribute("unstyled")!=null||(this.#o.innerHTML+=`
1494
+ :host {
1495
+ display: inline-flex;
1496
+ align-items: center;
1497
+ justify-content: center;
1498
+ width: fit-content;
1499
+
1500
+ padding: 0.4rem .5rem;
1501
+ border-radius: 100vw;
1502
+
1503
+ background: rgba(245, 245, 245, .8);
1504
+ backdrop-filter: blur(10px);
1505
+
1506
+ cursor: pointer;
1507
+ color: black;
1508
+ outline: rgba(0,0,0,.05) 1px solid;
1509
+
1510
+ transition: all .2s;
1511
+ }
1512
+ :host(:hover) {
1513
+ background: rgba(255, 255, 255, 1);
1514
+ transition: background .2s;
1515
+ }
1516
+ slot {
1517
+ display: flex;
1518
+ align-items: center;
1519
+ justify-content: center;
1520
+ gap: .5rem;
1521
+ }
1522
+ `),this.#n.innerHTML=this.#e.innerHTML,this.#n.style.cssText="display: flex; align-items: center; justify-content: center;",this.#e.innerHTML=this.#n.outerHTML,this.#t.innerHTML=this.#e.outerHTML,this.#t.prepend(this.#o),Lc(uf,{element:this.#t}),this.#s?.disconnect(),this.#s??=new MutationObserver(()=>this.#c()),this.#s.observe(this.#e,{attributes:!0}),db&&console.log("Needle Button updated",this)}#c(){this.#e&&(this.#e.style.display==="none"?this.style.display="none":this.style.display==="none"&&(this.style.display=""))}#a=e=>{db&&console.log("Needle Button clicked",{defaultPrevented:e.defaultPrevented,hasButton:!!this.#e}),!e.defaultPrevented&&this.#e&&this.#e.click()}}const ud=w("debugoverlay"),DS="ar",pD="quit-ar";class mD{get ARContainer(){return this.arContainer}arContainer=null;currentSession=null;_createdAROnlyElements=[];_reparentedObjects=[];contentElement=null;originalDomOverlayParent=null;requestEndAR=()=>{this.onRequestedEndAR()};onBegin(e,t,i){if(this.currentSession=i,this.arContainer=t,I.isMozillaXR()||I.isNeedleAppClip()){const n=e.domElement.children;for(let s=0;s<n?.length;s++){const r=n[s];if(!r||r===this.arContainer)return;this._reparentedObjects.push({el:r,previousParent:r.parentElement}),this.arContainer?.appendChild(r)}t?(this.originalDomOverlayParent=t.parentNode,this.originalDomOverlayParent&&(console.log("Reparent DOM Overlay to body",t,t.style.display),t.style.display="",t.style.visibility="",document.body.appendChild(t))):console.warn("WebXRViewer: No DOM Overlay found")}this.ensureQuitARButton(this.arContainer)}onEnd(e){for(const t of this._createdAROnlyElements)t.remove&&t.remove();for(const t of this._reparentedObjects){const i=t.el;t.previousParent?.appendChild(i)}this._reparentedObjects.length=0,I.isMozillaXR()&&setTimeout(()=>{const t=e.renderer.domElement;t&&e.domElement.shadowRoot?.prepend(t);const i=document.querySelectorAll("*");for(var n=0;n<i.length;n++){const s=i[n];s&&s._displayChanged!==void 0&&s._displayWas!==void 0&&(s.style.display=s._displayWas)}},10)}createOverlayContainer(e){if(this.contentElement)return this.contentElement;ud&&console.log("Setup overlay container");const t=e.shadowRoot.querySelector(".content");this.contentElement=t;const i=e.shadowRoot.querySelector(".overlay-content");return i&&t.appendChild(i),ud&&!I.isMobileDevice()&&this.ensureQuitARButton(t),t}onRequestedEndAR(){this.currentSession&&(this.currentSession.end(),this.currentSession=null)}ensureQuitARButton(e){const t=document.createElement("slot");if(t.style.display="contents",t.style.padding="10px",t.setAttribute("name","quit-ar"),this.appendElement(t,e),this._createdAROnlyElements.push(t),t.style.pointerEvents="auto",I.isNeedleAppClip()){globalThis.NEEDLE_ENGINE_APPCLIP_DISABLE_MENU=!0;const a=document.querySelector('meta[name="viewport"]');a&&!a.getAttribute("content")?.includes("viewport-fit=")&&a.setAttribute("content",a.getAttribute("content")+",viewport-fit=cover")}const i=document.querySelector(`.${pD}`);if(i){i.addEventListener("click",this.requestEndAR),ud&&i.addEventListener("click",()=>console.log("Clicked quit-ar button"));return}t.addEventListener("click",this.requestEndAR),ud&&t.addEventListener("click",()=>console.log("Clicked fallback close button"));const n=document.createElement("div");n.style.cssText=`
1523
+ position: fixed;
1524
+ top: 0;
1525
+ right: 0;
1526
+ z-index: 600;
1527
+ pointer-events: all;
1528
+ padding-top: env(safe-area-inset-top, 0px);
1529
+ padding-right: calc(env(safe-area-inset-right, 0px) + 10px);
1530
+ `,this.appendElement(n,t);var s=document.createElementNS("http://www.w3.org/2000/svg","svg");s.classList.add("quit-ar-button"),s.setAttribute("width","40px"),s.setAttribute("height","40px"),s.style.cssText=`
1531
+ background: rgba(255, 255, 255, .4);
1532
+ -webkit-backdrop-filter: blur(8px);
1533
+ backdrop-filter: blur(8px);
1534
+ border-radius: 50%;
1535
+ box-shadow: 0 0 5px rgba(0,0,0,.3);
1536
+ outline: 1px solid rgba(255, 255, 255, .6);
1537
+ display: flex;
1538
+ justify-content: center;
1539
+ align-items: center;
1540
+ `,n.appendChild(s);var r=document.createElementNS("http://www.w3.org/2000/svg","path");r.setAttribute("d","M 12,12 L 28,28 M 28,12 12,28"),r.setAttribute("stroke","#000000"),r.setAttribute("stroke-width","2px"),r.style.cssText=`
1541
+ /**filter: drop-shadow(0 0px 1.2px rgba(0,0,0,.7));**/
1542
+ `,s.appendChild(r),ud&&console.log("Created fallback close button",s,e)}appendElement(e,t){return t.shadowRoot?t.shadowRoot.appendChild(e):t.appendChild(e)}}const Sa=w("debugloading"),pd=w("debugloadingrendering");w("debuglicense");class gD{className;additionalClasses}let md=0,jS;function ub(o){Sa&&console.log(o.progress.loaded.toFixed(0)+"/"+o.progress.total.toFixed(0),o);const e=o.count,t=o.progress.total;t===0||t===void 0?(jS!==o.name&&(md=0),jS=o.name,md+=(1-md)*.001,Sa&&be("Loading "+o.name+" did not report total size")):md=o.progress.loaded/t;const i=o.index/e+md/e;return D.clamp01(i)}class kd{static LoadingContainerClassName="loading";loadingProgress=0;_element;_progress=0;_allowCustomLoadingElement=!0;_loadingElement;_loadingTextContainer=null;_loadingBar=null;_loadingBarFinishedColor=null;_messageContainer=null;_loadingElementOptions;constructor(e,t){this._element=e,this._loadingElementOptions=t}async onLoadingBegin(e){const t=this._element.shadowRoot||this._element;if(Sa&&console.warn("Begin Loading"),!this._loadingElement){for(let i=0;i<t.children.length;i++){const n=t.children[i];if(n.classList.contains(kd.LoadingContainerClassName)){if(!this._allowCustomLoadingElement){Sa&&console.warn("Remove custom loading container"),t.removeChild(n);continue}this._loadingElement=this.createLoadingElement(n)}}this._loadingElement||(this._loadingElement=this.createLoadingElement())}this._progress=0,this.loadingProgress=0,this._loadingElement.style.display="flex",t.appendChild(this._loadingElement),this.smoothProgressLoop(),this.setMessage(e??"")}onLoadingUpdate(e,t){if(!this._loadingElement?.parentNode)return;let i=0;typeof e=="number"?i=e:("index"in e&&(i=ub(e)),!t&&"name"in e&&this.setMessage("loading "+e.name)),this.loadingProgress=i,t&&this.setMessage(t),this.updateDisplay()}onLoadingFinished(){Sa&&console.warn("Finished Loading"),pd||(this.loadingProgress=1,this.onDoneLoading())}setMessage(e){this._messageContainer&&(this._messageContainer.innerText=e)}_progressLoop;smoothProgressLoop(){if(this._progressLoop)return;let e=1/12;pd&&(e=1/500,typeof pd=="number"&&(e*=pd)),this._progressLoop=setInterval(()=>{this.loadingProgress>=.95&&!pd&&(e=.9),this._progress=D.lerp(this._progress,this.loadingProgress,e*this.loadingProgress),this.updateDisplay()},e)}onDoneLoading(){if(this._loadingElement){Sa&&console.log("Hiding loading element");const e=this._loadingElement;e.animate([{opacity:1},{opacity:0}],{duration:200,easing:"ease-in-out"}).addEventListener("finish",()=>{e.style.display="none",e.remove()})}this._progressLoop&&clearInterval(this._progressLoop),this._progressLoop=null}updateDisplay(){const e=this._progress,t=(e*100).toFixed(0)+"%";this._loadingBar&&(this._loadingBar.style.width=e*100+"%",e>=1&&this._loadingBarFinishedColor&&(this._loadingBar.style.background=this._loadingBarFinishedColor)),this._loadingTextContainer&&(this._loadingTextContainer.textContent=t)}createLoadingElement(e){Sa&&!e&&console.log("Creating loading element"),this._loadingElement=e||document.createElement("div");let t=this._element.getAttribute("loading-style");(!t||t==="auto")&&(window.matchMedia("(prefers-color-scheme: dark)").matches?t="dark":t="light");const i=Kn();if(!e){this._loadingElement.style.position="absolute",this._loadingElement.style.width="100%",this._loadingElement.style.height="100%",this._loadingElement.style.left="0",this._loadingElement.style.top="0",this._loadingElement.style.overflow="hidden";const f=this._element.getAttribute("loading-background");f?this._loadingElement.style.background=f:this._loadingElement.style.backgroundColor="transparent",this._loadingElement.style.display="flex",this._loadingElement.style.alignItems="center",this._loadingElement.style.justifyContent="center",this._loadingElement.style.zIndex="0",this._loadingElement.style.flexDirection="column",this._loadingElement.style.pointerEvents="none",this._loadingElement.style.color="white",this._loadingElement.style.fontFamily='system-ui, Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"',this._loadingElement.style.fontSize="1rem",t==="light"?this._loadingElement.style.color="rgba(0,0,0,.6)":this._loadingElement.style.color="rgba(255,255,255,.3)"}const n=this._loadingElementOptions?.className??kd.LoadingContainerClassName;if(this._loadingElement.classList.add(n),this._loadingElementOptions?.additionalClasses)for(const f of this._loadingElementOptions.additionalClasses)this._loadingElement.classList.add(f);const s=document.createElement("div");s.style.cssText=`
1543
+ position: relative;
1544
+ display: flex;
1545
+ flex-direction: column;
1546
+ align-items: center;
1547
+ justify-content: center;
1548
+ width: 100%;
1549
+ height: 100%;
1550
+ pointer-events: none;
1551
+ `,this._loadingElement.appendChild(s);const r=this._element.getAttribute("poster");if(r!==null&&r!=="0"){const f=document.createElement("div"),g=r?.length?"0px":"50px";f.style.cssText=`
1552
+ position: absolute;
1553
+ left: 0;
1554
+ top: 0;
1555
+ bottom: 0;
1556
+ right: 0;
1557
+ z-index: -1;
1558
+ overflow: hidden;
1559
+
1560
+ margin: -${g};
1561
+ background: url('${r?.length?r:"/include/poster.webp"}') center center no-repeat;
1562
+ background-size: cover;
1563
+ filter: blur(${g});
1564
+ `,this._loadingElement.appendChild(f)}const a=document.createElement("img"),l="80%",c="15%",h=".2s";if(a.style.userSelect="none",a.style.objectFit="contain",a.style.transform="translateY(30px)",a.style.opacity="0.0000001",a.style.transition=`transform 1s ease-out ${h}, opacity .3s ease-in-out ${h}`,a.src=el,i&&this._element){const f=this._element.getAttribute("logo-src");f&&(a.src=f,setTimeout(()=>{a.style.opacity="1",a.style.transform="translateY(0px)"},1))}a.style.width=`${l}`,a.style.height=`min(1000px, max(${c}, 50px))`,s.appendChild(a);const d=document.createElement("div");d.style.cssText=`
1565
+ display: flex;
1566
+ flex-direction: column;
1567
+ align-items: center;
1568
+ justify-content: center;
1569
+ width: 100%;
1570
+ opacity: 0;
1571
+ transition: opacity 1s ease-in-out 4s;
1572
+ `,setTimeout(()=>{d.style.opacity="1"},1),this._loadingElement.appendChild(d);const p=document.createElement("div"),m=100;return p.style.display="flex",p.style.width=m+"%",p.style.height="5px",p.style.position="absolute",p.style.left="0",p.style.top="0px",p.style.opacity="0",p.style.transition="opacity 1s ease-in-out",p.style.backgroundColor="rgba(240,240,240,.5)",setTimeout(()=>{p.style.opacity="1"},1),this._loadingElement.appendChild(p),this._loadingBar=document.createElement("div"),p.appendChild(this._loadingBar),this._loadingBar.style.backgroundAttachment="fixed",this._loadingBar.style.background="#c4c4c4ab",this._loadingBarFinishedColor="#ddddddab",this._loadingBar.style.width="0%",this._loadingBar.style.height="100%",this._loadingElement}}const Ee=w("debugwebcomponent"),BS="vr",FS="desktop",fD=[DS,BS,FS],gd="ar-session-active",fd="desktop-session-active",yD=["src","hash","camera-controls","dracoDecoderPath","dracoDecoderType","ktx2DecoderPath","public-key","version","tone-mapping","tone-mapping-exposure","background-blurriness","background-color","environment-intensity","focus-rect","loadstart","progress","loadfinished"];class pb extends HTMLElement{static get observedAttributes(){return yD}get loadingProgress01(){return this._loadingProgress01}get loadingFinished(){return this.loadingProgress01>.999}get cameraControls(){const e=this.getAttribute("camera-controls");return e==null?null:!(e===null||e==="False"||e==="false"||e==="0"||e==="none")}set cameraControls(e){e===null?this.removeAttribute("camera-controls"):this.setAttribute("camera-controls",e?"true":"false")}getContext(){return new Promise((e,t)=>{if(this._context&&this.loadingFinished)e(this._context);else{const i=()=>{this.removeEventListener("loadfinished",i),this._context&&this.loadingFinished&&e(this._context)};this.addEventListener("loadfinished",i)}})}get context(){return this._context}_context;_overlay_ar;_loadingProgress01=0;_loadingView;_previousSrc=null;_didFullyLoad=!1;_didInitialize=!1;constructor(){super(),this.attachShadow({mode:"open",delegatesFocus:!0});const e=document.createElement("template");e.innerHTML=`<style>
1573
+ :host {
1574
+ position: absolute;
1575
+ display: block;
1576
+ width: max(600px, 100%);
1577
+ height: max(300px, 100%);
1578
+ touch-action: none;
1579
+
1580
+ -webkit-tap-highlight-color: transparent;
1581
+ }
1582
+
1583
+ @media (max-width: 600px) {
1584
+ :host {
1585
+ width: 100%;
1586
+ }
1587
+ }
1588
+ @media (max-height: 300px) {
1589
+ :host {
1590
+ height: 100%;
1591
+ }
1592
+ }
1593
+
1594
+ :host > div.canvas-wrapper {
1595
+ width: 100%;
1596
+ height: 100%;
1597
+ }
1598
+
1599
+ :host canvas {
1600
+ position: absolute;
1601
+ user-select: none;
1602
+ -webkit-user-select: none;
1603
+
1604
+ /** allow touch panning but no pinch zoom **/
1605
+ /** but this doesnt work yet:
1606
+ * touch-action: pan-x, pan-y;
1607
+ **/
1608
+
1609
+ -webkit-touch-callout: none;
1610
+ -webkit-user-drag: none;
1611
+ -webkit-user-modify: none;
1612
+
1613
+ left: 0;
1614
+ top: 0;
1615
+ }
1616
+ :host .content {
1617
+ position: absolute;
1618
+ top: 0;
1619
+ width: 100%;
1620
+ height: 100%;
1621
+ visibility: visible;
1622
+ z-index: 500; /* < must be less than the webxr buttons element */
1623
+ pointer-events: none;
1624
+ }
1625
+ :host .overlay-content {
1626
+ position: absolute;
1627
+ user-select: auto;
1628
+ pointer-events: all;
1629
+ }
1630
+ :host slot[name="quit-ar"]:hover {
1631
+ cursor: pointer;
1632
+ }
1633
+ :host .quit-ar-button {
1634
+ position: absolute;
1635
+ /** top: env(titlebar-area-y); this doesnt work **/
1636
+ top: 60px; /** camera access needs a bit more space **/
1637
+ right: 20px;
1638
+ z-index: 9999;
1639
+ }
1640
+ </style>
1641
+ <div class="canvas-wrapper"> <!-- this wrapper is necessary for WebXR https://github.com/meta-quest/immersive-web-emulator/issues/55 -->
1642
+ <canvas data-needle-engine-version=${mi}></canvas>
1643
+ </div>
1644
+ <div class="content">
1645
+ <slot class="overlay-content" style="display: contents;"></slot>
1646
+ </div>
1647
+ `,this.shadowRoot.appendChild(e.content.cloneNode(!0)),Lc(pw,{element:this.shadowRoot}),this.addEventListener("ready",this.onReady),this.addEventListener("error",this.onError)}ensureInitialized(){this._didInitialize||(this._didInitialize=!0,this.initializeDom())}initializeDom(){mw(),this.setAttribute("role","application"),this.setAttribute("aria-label","Needle Engine 3D scene")}connectedCallback(){if(Ee&&console.log("<needle-engine> connected"),this.ensureInitialized(),this.setPublicKey(),this.setVersion(),(this.getAttribute("tabindex")===null||this.getAttribute("tabindex")===void 0)&&this.setAttribute("tabindex","0"),this._overlay_ar=new mD,this.getOrCreateContext(),this.addEventListener("xr-session-started",this.onXRSessionStarted),this.onSetupDesktop(),!this.getAttribute("src")){const t=globalThis["needle:codegen_files"];Ee&&console.log('src is null, trying to load from globalThis["needle:codegen_files"]',t),t&&(Ee&&console.log('globalThis["needle:codegen_files"]',t),this.setAttribute("src",t))}Ee&&console.log("src",this.getAttribute("src"));const e=this._loadId;setTimeout(()=>{this.isConnected!==!1&&e===this._loadId&&this.onLoad()},1)}disconnectedCallback(){this.removeEventListener("xr-session-started",this.onXRSessionStarted),this._didFullyLoad=!1;const e=this.getAttribute("keep-alive"),t=e==null||e?.length>0&&e!=="true"&&e!=="1";Ee&&console.warn('<needle-engine> disconnected, keep-alive: "'+e+'"',typeof e,"Dispose=",t),t?(Ee&&console.warn("<needle-engine> dispose"),this._context?.dispose(),this._context=null,this._lastSourceFiles=null,this._loadId+=1):Ee&&console.warn("<needle-engine> is not disposed because keep-alive is set")}connectedMoveCallback(){}attributeChangedCallback(e,t,i){switch(Ee&&console.log("attributeChangedCallback",e,t,i),e){case"src":Ee&&console.warn(`<needle-engine src>
1648
+ changed from "`,t,'" to "',i,'"'),this.onLoad();break;case"hash":this._context&&(this._context.hash=i);break;case"loadstart":case"progress":case"loadfinished":typeof i=="string"&&i.length>0&&(Ee&&console.log(e+" attribute changed",i),this.registerEventFromAttribute(e,i));break;case"dracoDecoderPath":Ee&&console.log("dracoDecoderPath",i),B1(i);break;case"dracoDecoderType":i==="wasm"||i==="js"?(Ee&&console.log("dracoDecoderType",i),F1(i)):console.error("Invalid dracoDecoderType",i,"expected js or wasm");break;case"ktx2DecoderPath":Ee&&console.log("ktx2DecoderPath",i),U1(i);break;case"tonemapping":case"tone-mapping":case"tone-mapping-exposure":case"background-blurriness":case"background-color":case"environment-intensity":{this.applyAttributes();break}case"public-key":{i!=Ps&&this.setPublicKey();break}case"version":{i!=mi&&this.setVersion();break}case"focus-rect":{const n=this.getAttribute("focus-rect");if(n){const s=this.getOrCreateContext();if(n===null)s.setCameraFocusRect(null);else if(typeof n=="string"&&n.length>0){const r=document.querySelector(n);r||console.warn(`No element found for focus-rect selector: ${n}`),s.setCameraFocusRect(r instanceof HTMLElement?r:null)}else n instanceof HTMLElement?s.setCameraFocusRect(n):console.warn("Invalid focus-rect value. Expected a CSS selector string or an HTMLElement.",n)}}break}}get toneMapping(){return this.getAttribute("tonemapping")||this.getAttribute("tone-mapping")}_loadId=0;_abortController=null;_lastSourceFiles=null;_createContextPromise=null;getOrCreateContext(){return this._context||(Ee&&console.warn("Create new context"),this._context=new z({domElement:this})),this._context}async onLoad(){if(!this.isConnected)return;const e=this.getOrCreateContext(),t=this.getSourceFiles();if(!this.checkIfSourceHasChanged(t,this._lastSourceFiles))return;this._abortController&&(Ee&&console.warn("Abort previous loading process"),this._abortController.abort(),this._abortController=null),this._lastSourceFiles=t;const i=++this._loadId;if((t==null||t.length<=0)&&(Ee&&console.warn("Clear scene",t),e.clear(),i!==this._loadId))return;const n=this.getAttribute("alias");this.classList.add("loading");const s=Jn();this.ensureLoadStartIsRegistered();let r=this.dispatchEvent(new CustomEvent("loadstart",{detail:{context:e,alias:n},cancelable:!0}));if(s){const g=this.getAttribute("hide-loading-overlay");g!=null&&g!=="0"&&(r=!1)}r===!1&&!s&&(A()||(r=!0),console.warn("Needle Engine: You need a commercial license to override the default loading view. Visit https://needle.tools/pricing"),A()&&be('You need a <a target="_blank" href="https://needle.tools/pricing">commercial license</a> to override the default loading view. This will not work in production.')),!this._loadingView&&r&&(this._loadingView=new kd(this)),r&&(this._didFullyLoad!==!0?this._loadingView?.onLoadingBegin("begin load"):setTimeout(()=>{this._loadingView&&this._loadingProgress01<.3&&this._loadId===i&&this._loadingView.onLoadingBegin("begin load")},300)),Ee&&console.warn(`--------------
1649
+ Needle Engine: Begin loading `+i+`
1650
+ `,t),this.onBeforeBeginLoading();const a=[],l={context:this._context,name:"",progress:{},index:0,count:t.length,totalProgress01:this._loadingProgress01},c=new CustomEvent("progress",{detail:l}),h=new Array,d=new AbortController;this._abortController=d;const p={files:t,abortSignal:d.signal,onLoadingProgress:g=>{if(Ee&&console.debug("Loading progress: ",g),d.signal.aborted)return;const y=g.index;!h[y]&&g.name&&(h[y]=bD(g.name)),g.name=h[y],r&&this._loadingView?.onLoadingUpdate(g),l.name=g.name,l.progress=g.progress,this._loadingProgress01=ub(g),l.totalProgress01=this._loadingProgress01,this.dispatchEvent(c)},onLoadingFinished:(g,y,_)=>{Ee&&console.debug(`Finished loading "${y}" (aborted? ${d.signal.aborted})`),!d.signal.aborted&&_&&a.push({src:y,file:_})}};_D(this);const m=this.getAttribute("hash");m!=null&&(e.hash=m),e.alias=n,this._createContextPromise=e.create(p);const f=await this._createContextPromise;if(this.applyAttributes(),Ee&&console.warn(`--------------
1651
+ Needle Engine: finished loading `+i+`
1652
+ `,t,`Aborted? ${d.signal.aborted}`),d.signal.aborted){console.log("Loading finished but aborted...");return}if(this._loadId!==i){console.log("Load id changed during loading process");return}this._loadingProgress01=1,r&&f&&this._loadingView?.onLoadingUpdate(1,"creating scene"),this._didFullyLoad=!0,this.classList.remove("loading"),this.classList.add("loading-finished"),this.dispatchEvent(new CustomEvent("loadfinished",{detail:{context:this._context,src:n,loadedFiles:a}}))}applyAttributes(){const e=this.getOrCreateContext();if(e.renderer){const s=aw(this.toneMapping);s!==void 0&&(e.renderer.toneMapping=s);const r=this.getAttribute("tone-mapping-exposure");if(r!=null){const a=parseFloat(r);isNaN(a)||(e.renderer.toneMappingExposure=a)}}const t=this.getAttribute("background-blurriness");if(t!=null){const s=parseFloat(t);isNaN(s)||(e.scene.backgroundBlurriness=s)}const i=this.getAttribute("environment-intensity");if(i!=null){const s=parseFloat(i);isNaN(s)||(e.scene.environmentIntensity=s)}const n=this.getAttribute("background-color");if(e.renderer)if(typeof n=="string"&&n.length>0){const s=se.fromColorRepresentation(n);Ee&&console.debug("<needle-engine> background-color changed, str:",n,"\u2192",s),e.renderer.setClearColor(s,s.alpha),e.scene.background=null}else this.getAttribute("background-image")&&this.setAttribute("background-image",this.getAttribute("background-image"))}onXRSessionStarted=()=>{const e=this.getOrCreateContext(),t=e.xrSessionMode;t==="immersive-ar"?this.onEnterAR(e.xrSession):t==="immersive-vr"&&this.onEnterVR(e.xrSession),e.xrSession?.addEventListener("end",()=>{this.dispatchEvent(new CustomEvent("xr-session-ended",{detail:{session:e.xrSession,context:this._context,sessionMode:t}})),t==="immersive-ar"?this.onExitAR(e.xrSession):t==="immersive-vr"&&this.onExitVR(e.xrSession)})};onReady=()=>this._loadingView?.onLoadingFinished();onError=()=>this._loadingView?.setMessage("Loading failed!");getSourceFiles(){const e=this.getAttribute("src");if(!e)return[];let t;Array.isArray(e)?t=e:e.startsWith("[")&&e.endsWith("]")?t=JSON.parse(e):e.includes(",")?t=e.split(","):t=[e];for(let i=t.length-1;i>=0;i--){const n=t[i];(n==="null"||n==="undefined"||n?.length<=0)&&t.splice(i,1)}return t}checkIfSourceHasChanged(e,t){if(e?.length!==t?.length||e==null&&t!==null||e!==null&&t==null)return!0;if(e!==null&&t!==null){for(let i=0;i<e?.length;i++)if(e[i]!==t[i])return!0}return!1}_previouslyRegisteredMap=new Map;ensureLoadStartIsRegistered(){const e=this.getAttribute("loadstart");e&&this.registerEventFromAttribute("loadstart",e)}registerEventFromAttribute(e,t){const i=this._previouslyRegisteredMap.get(e);if(i&&(this._previouslyRegisteredMap.delete(e),this.removeEventListener(e,i)),typeof t=="string"&&t.length>0)try{const n=(0,eval)(t);typeof n=="function"&&(this._previouslyRegisteredMap.set(e,n),this.addEventListener(e,s=>n?.call(globalThis,this.getOrCreateContext(),s)))}catch(n){console.error("Error registering event "+e+'="'+t+`" failed with the following error:
1653
+ `,n)}}setPublicKey(){Ps&&Ps.length>0&&this.setAttribute("public-key",Ps)}setVersion(){mi.length>0&&this.setAttribute("version",mi)}getAROverlayContainer(){return this._overlay_ar.createOverlayContainer(this)}getVROverlayContainer(){for(let e=0;e<this.children.length;e++){const t=this.children[e];if(t.classList.contains("vr"))return t}return null}onEnterAR(e){const t=this.getOrCreateContext();this.onSetupAR();const i=this.getAROverlayContainer();this._overlay_ar.onBegin(t,i,e),this.dispatchEvent(new CustomEvent("enter-ar",{detail:{session:e,context:t,htmlContainer:this._overlay_ar?.ARContainer}}))}onExitAR(e){const t=this.getOrCreateContext();this._overlay_ar.onEnd(t),this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-ar",{detail:{session:e,context:t,htmlContainer:this._overlay_ar?.ARContainer}}))}onEnterVR(e){const t=this.getOrCreateContext();this.onSetupVR(),this.dispatchEvent(new CustomEvent("enter-vr",{detail:{session:e,context:t}}))}onExitVR(e){const t=this.getOrCreateContext();this.onSetupDesktop(),this.dispatchEvent(new CustomEvent("exit-vr",{detail:{session:e,context:t}}))}onSetupAR(){this.classList.add(gd),this.classList.remove(fd);const e=this.getAROverlayContainer();Ee&&console.warn("onSetupAR:",e),e&&(e.classList.add(gd),e.classList.remove(fd)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,DS))}onSetupVR(){this.classList.remove(gd),this.classList.remove(fd),this.foreachHtmlElement(e=>this.setupElementsForMode(e,BS))}onSetupDesktop(){this.classList.remove(gd),this.classList.add(fd);const e=this.getAROverlayContainer();e&&(e.classList.remove(gd),e.classList.add(fd)),this.foreachHtmlElement(t=>this.setupElementsForMode(t,FS))}setupElementsForMode(e,t,i=null){if(!(e===this._context?.renderer?.domElement||e.id==="VRButton"||e.id==="ARButton"))if(e.classList.contains(t))e.style.visibility="visible",e.style.display==="none"&&(e.style.display="block");else for(const n of fD)e.classList.contains(n)&&(e.style.visibility="hidden",e.style.display="none")}foreachHtmlElement(e){for(let t=0;t<this.children.length;t++){const i=this.children[t];i.style&&e(i)}}onBeforeBeginLoading(){const e=this.getAttribute("dracoDecoderPath");e&&(Ee&&console.log("using custom draco decoder path",e),B1(e));const t=this.getAttribute("dracoDecoderType");t&&(Ee&&console.log("using custom draco decoder type",t),F1(t));const i=this.getAttribute("ktx2DecoderPath");i&&(Ee&&console.log("using custom ktx2 decoder path",i),U1(i))}setAttribute(e,t){super.setAttribute(e,typeof t=="string"?t:String(t))}getAttribute(e){return super.getAttribute(e)}addEventListener(e,t,i){return super.addEventListener(e,t,i)}}function bD(o){if(o.startsWith("blob:"))return"blob";const e=o.split("/");let t=e[e.length-1];const i=t.indexOf("?");i>0&&(t=t.substring(0,i));const n=t.indexOf("=");n>0&&(t=t.substring(n));const s=t.split(".").pop(),r=s?["glb","gltf","usdz","usd","fbx","obj","mtl"].indexOf(s.toLowerCase()):-1;if(s&&r>=0&&(t=t.substring(0,t.length-s.length-1)),t=decodeURIComponent(t),t.length>3){let a="",l=!1;const c=["(",")","[","]","{","}",":",";",",",".","!","?"];for(let h=0;h<t.length;h++){let d=t[h];(d==="_"||d==="-")&&(d=" "),!(d===" "&&a.length<=0||c.includes(d)||(a.length===0&&(d=d.toUpperCase()),l&&d===" "))&&(l&&(d=d.toUpperCase()),l=!1,a+=d,d===" "&&(l=!0))}return A()&&t!==a&&console.debug('Generated display name: "'+t+'" \u2192 "'+a+'"'),a.trim()}return t}function _D(o){ou(e=>{const t=o.getAttribute("loading-blur");if(t!==null&&t!=="0"&&e.domElement===o){const i=e.lodsManager.manager?.awaitLoading({frames:5,signal:AbortSignal.timeout(1e4),maxPromisesPerObject:1}).catch(r=>{});let n="20px";t.endsWith("px")&&(n=t);const s=170;if(e.scene.background===null){const r=o,a=e.renderer.domElement,l=a.style.filter,c=a.style.overflow;a.style.filter+=`blur(${n})`,r.style.overflow="hidden",i?.then(()=>{const h=a.animate([{filter:"blur(0px)"}],{duration:s,easing:"ease-in"});h.onfinish=()=>{a.style.filter=l,r.style.overflow=c}})}else{const r=document.createElement("div");e.domElement.prepend(r),r.style.cssText="position: absolute; top: 0; left: 0; width: 100%; height: 100%; z-index: 10; pointer-events: none",r.style.backdropFilter=`blur(${n})`,i?.then(()=>{const a=r.animate([{backdropFilter:"blur(0px)",opacity:0}],{duration:s,easing:"ease-in"});a.onfinish=()=>{r.remove()}})}}},{once:!0})}const vD=Object.freeze(Object.defineProperty({__proto__:null,NeedleEngineWebComponent:pb},Symbol.toStringTag,{value:"Module"}));function wD(){typeof window>"u"||(window.customElements.get("needle-engine")||window.customElements.define("needle-engine",pb),window.customElements.get("needle-button")||window.customElements.define("needle-button",LS),window.customElements.get("needle-logo-element")||window.customElements.define("needle-logo-element",Tm),window.customElements.get("needle-menu")||window.customElements.define("needle-menu",Od))}let US=!1;function xD(){US||(US=!0,wD(),hA(),rw(),bT(),dD(),OR(),uD(),ZL(),sD(),setTimeout(KL,1e3),FE(),DE(),ZE(),NE())}const Ne=w("debugphysics"),mb=w("debugcolliderplacement"),gb=w("debugcollisions"),SD=w("showcolliders"),Sm=w("debugraycasts"),Oi=Symbol("needle component"),Dt=Symbol("physics body"),zS=Symbol("rigidbody");globalThis.NEEDLE_USE_RAPIER=globalThis.NEEDLE_USE_RAPIER!==void 0?globalThis.NEEDLE_USE_RAPIER:!0,Ne&&console.log("Use Rapier",!0,globalThis.NEEDLE_USE_RAPIER),pe.registerCallback(ue.ContextCreationStart,o=>{Ne&&console.log("Register rapier physics backend"),o.context.physics.engine=new hc(o.context)});class hc{debugRenderColliders=!1;debugRenderRaycasts=!1;removeBody(e){if(Ne&&console.log("REMOVE BODY",e?.name,e[Dt]),!e)return;this.validate();const t=e[Dt];if(e[Dt]=null,t&&this.world){const i=this.objects.findIndex(n=>n===e);if(i>=0){const n=this.bodies[i];if(this.bodies.splice(i,1),this.objects.splice(i,1),n instanceof T.RAPIER_PHYSICS.MODULE.Collider){const s=n;this.world?.removeCollider(s,!0);const r=s.parent();r&&r.numColliders()<=0&&(r[Oi]||this.world?.removeRigidBody(r))}else n instanceof T.RAPIER_PHYSICS.MODULE.RigidBody&&(n.numColliders()<=0?this.world?.removeRigidBody(n):A()&&(n.did_log_removing||setTimeout(()=>{n.numColliders()>0&&(n.did_log_removing=!0,console.warn("RapierPhysics: removing rigidbody with colliders from the physics world is not possible right now, please remove the colliders first"))},1)))}}}setColliderEnabled(e,t){const i=e[Dt];return i?(i.setEnabled(t),Ne&&console.log("SET COLLIDER ENABLED",e.name,t),!0):!1}updateBody(e,t,i){if(this.validate(),!!this.enabled&&!(e.destroyed||!e.gameObject)&&!(!t&&!i))if(e.isCollider===!0)console.warn("TODO: implement updating collider position");else{const n=e,s=n[Dt];s&&this.syncPhysicsBody(n.gameObject,s,t,i)}}updateProperties(e){if(this.validate(),e.isCollider){const t=e,i=t[Dt];i&&(this.internalUpdateColliderProperties(t,i),t.sharedMaterial&&this.updatePhysicsMaterial(t))}else{const t=e,i=this.internal_getRigidbody(t);i&&this.internalUpdateRigidbodyProperties(t,i)}}addForce(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.addForce(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply force (does your object with the Rigidbody have a collider?)")}addImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Physics Body doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}getLinearVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.linvel():null}getAngularVelocity(e){this.validate();const t=this.internal_getRigidbody(e);return t?t.angvel():null}resetForces(e,t){this.validate(),this.internal_getRigidbody(e)?.resetForces(t)}resetTorques(e,t){this.validate(),this.internal_getRigidbody(e)?.resetTorques(t)}applyImpulse(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.applyImpulse(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not apply impulse (does your object with the Rigidbody have a collider?)")}wakeup(e){this.validate();const t=this.internal_getRigidbody(e);t?t.wakeUp():this._isInitialized&&console.warn("Rigidbody doesn't exist: can not wake up (does your object with the Rigidbody have a collider?)")}isSleeping(e){return this.validate(),this.internal_getRigidbody(e)?.isSleeping()}setAngularVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setAngvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set angular velocity (does your object with the Rigidbody have a collider?)")}setLinearVelocity(e,t,i){this.validate();const n=this.internal_getRigidbody(e);n?n.setLinvel(t,i):this._isInitialized&&console.warn("Rigidbody doesn't exist: can not set linear velocity (does your object with the Rigidbody have a collider?)")}context;_initializePromise;_isInitialized=!1;constructor(e){this.context=e}get isInitialized(){return this._isInitialized}async initialize(){return this._initializePromise||(this._initializePromise=this.internalInitialization()),this._initializePromise}async internalInitialization(){return w("__nophysics")?(console.warn("Physics are disabled"),!1):(Ne&&console.log("Initialize rapier physics engine"),this._hasCreatedWorld?(console.error("Invalid call to create physics world: world is already created"),!0):(this._hasCreatedWorld=!0,T.RAPIER_PHYSICS.MAYBEMODULE==null&&(Ne&&console.trace("Loading rapier physics engine"),await(await T.RAPIER_PHYSICS.load()).init()),Ne&&console.log("Physics engine initialized, creating world..."),this._world=new T.RAPIER_PHYSICS.MODULE.World(this._gravity),this.rapierRay=new T.RAPIER_PHYSICS.MODULE.Ray({x:0,y:0,z:0},{x:0,y:0,z:1}),this.enabled=!0,this._isInitialized=!0,Ne&&console.log("Physics world created"),!0))}validate(){this._isInitialized||Ne&&(this._lastWarnTime=this._lastWarnTime??0,Date.now()-this._lastWarnTime>1e3&&(this._lastWarnTime=Date.now(),console.warn("Physics engine is not initialized")))}rapierRay;raycastVectorsBuffer=new Ai(()=>new b,10);raycast(e,t,i){if(!this._isInitialized)return console.log("Physics engine is not initialized"),null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Sm)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRay(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[Oi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=this.raycastVectorsBuffer.get();return c.set(l.x,l.y,l.z),{point:c,collider:a.collider[Oi]}}return null}raycastAndGetNormal(e,t,i){if(!this._isInitialized)return null;let n=i?.maxDistance,s=i?.solid;n===void 0&&(n=1/0),s===void 0&&(s=!0);const r=this.getPhysicsRay(this.rapierRay,e,t);if(!r)return null;(this.debugRenderRaycasts||Sm)&&B.DrawRay(r.origin,r.dir,255,1);const a=this.world?.castRayAndGetNormal(r,n,s,i?.queryFilterFlags,i?.filterGroups,void 0,void 0,l=>{const c=l[Oi];return i?.filterPredicate?i.filterPredicate(c):i?.useIgnoreRaycastLayer!==!1?!c?.gameObject.layers.isEnabled(2):!0});if(a){const l=r.pointAt(a.timeOfImpact),c=a.normal,h=this.raycastVectorsBuffer.get(),d=this.raycastVectorsBuffer.get();return h.set(l.x,l.y,l.z),d.set(c.x,c.y,c.z),{point:h,normal:d,collider:a.collider[Oi]}}return null}getPhysicsRay(e,t,i){const n=this.context?.mainCamera;if(t===void 0){const a=this.context?.input.getPointerPosition(0);if(a)t=a;else return null}if(t.z===void 0){if(!n)return console.error("Can not perform raycast from 2d point - no main camera found"),null;const a=this.raycastVectorsBuffer.get();a.x=t.x,a.y=t.y,a.z=0,(a.x>1||a.y>1||a.y<-1||a.x<-1)&&(Ne&&console.warn("Converting screenspace to raycast space",a),this.context?.input.convertScreenspaceToRaycastSpace(a)),a.unproject(n),t=a}const s=t;e.origin.x=s.x,e.origin.y=s.y,e.origin.z=s.z;const r=this.raycastVectorsBuffer.get();if(i)r.set(i.x,i.y,i.z);else{if(!n)return console.error("Can not perform raycast - no camera found"),null;r.set(e.origin.x,e.origin.y,e.origin.z);const a=ee(n);r.sub(a)}return r.normalize(),e.dir.x=r.x,e.dir.y=r.y,e.dir.z=r.z,e}rapierSphere=null;rapierBox=null;rapierColliderArray=[];rapierIdentityRotation={x:0,y:0,z:0,w:1};rapierForwardVector={x:0,y:0,z:1};sphereOverlap(e,t){return this.rapierSphere??=new T.RAPIER_PHYSICS.MODULE.Ball(t),this.rapierSphere.radius=t,(this.debugRenderRaycasts||Sm)&&B.DrawWireSphere(e,t,3359999,1),this.shapeOverlap(e,this.rapierIdentityRotation,this.rapierSphere)}boxOverlap(e,t,i=null){return i===null&&(i=this.rapierIdentityRotation),this.rapierBox??=new T.RAPIER_PHYSICS.MODULE.Cuboid(1,1,1),this.rapierBox.halfExtents.x=t.x*.5,this.rapierBox.halfExtents.y=t.y*.5,this.rapierBox.halfExtents.z=t.z*.5,(this.debugRenderRaycasts||Sm)&&B.DrawWireBox(e,t,3359999,1,!0,i),this.shapeOverlap(e,i,this.rapierBox)}shapeOverlap(e,t,i){return this.rapierColliderArray.length=0,this._isInitialized?this.world?(this.world.intersectionsWithShape(e,t,i,n=>{const s=n[Oi],r=new ov(s.gameObject,s);return this.rapierColliderArray.push(r),!0},void 0,void 0,void 0,void 0,n=>n.isSensor()?!1:n[Oi].gameObject.layers.isEnabled(2)==!1),this.rapierColliderArray):this.rapierColliderArray:this.rapierColliderArray}enabled=!1;get world(){return this._world}_tempPosition=new b;_tempQuaternion=new N;_tempScale=new b;_tempMatrix=new J;static _didLoadPhysicsEngine=!1;_isUpdatingPhysicsWorld=!1;get isUpdating(){return this._isUpdatingPhysicsWorld}_world;_hasCreatedWorld=!1;eventQueue;collisionHandler;objects=[];bodies=[];_meshCache=new Map;_gravity={x:0,y:-9.81,z:0};get gravity(){return this.world?.gravity??this._gravity}set gravity(e){this.world?this.world.gravity=e:this._gravity=e}clearCaches(){this._meshCache.clear(),this.eventQueue?.raw&&this.eventQueue?.free(),this.world?.bodies&&this.world?.free()}async addBoxCollider(e,t){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ne&&console.warn("Physics are disabled");return}const i=e.gameObject,n=Ge(i,this._tempPosition).multiply(t);n.multiplyScalar(.5),n.x<0&&(n.x=Math.abs(n.x)),n.y<0&&(n.y=Math.abs(n.y)),n.z<0&&(n.z=Math.abs(n.z));const s=1e-7;n.x<s&&(n.x=s),n.y<s&&(n.y=s),n.z<s&&(n.z=s);const r=T.RAPIER_PHYSICS.MODULE.ColliderDesc.cuboid(n.x,n.y,n.z);this.createCollider(e,r)}async addSphereCollider(e){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ne&&console.warn("Physics are disabled");return}const t=T.RAPIER_PHYSICS.MODULE.ColliderDesc.ball(.5);this.createCollider(e,t),this.updateProperties(e)}async addCapsuleCollider(e,t,i){if(this._isInitialized||await this.initialize(),!e.activeAndEnabled)return;if(!this.enabled){Ne&&console.warn("Physics are disabled");return}const n=e.gameObject.worldScale;n.x=Math.abs(n.x),n.y=Math.abs(n.y);const s=i*n.x;t=Math.max(t,s);const r=D.clamp(t*.5*n.y-i*n.x,0,Number.MAX_SAFE_INTEGER),a=T.RAPIER_PHYSICS.MODULE.ColliderDesc.capsule(r,s);this.createCollider(e,a)}async addMeshCollider(e,t,i,n){let s=t.geometry;if(!s){Ne&&console.warn("Missing mesh geometry",t.name);return}s.index?.array?.length||(console.warn(`Your MeshCollider is missing vertices or indices in the assined mesh "${t.name}". Consider providing an indexed geometry.`),s=zP(s));let r=null;const a=s.getAttribute("position");if(a instanceof Eb){const d=a.count;r=new Float32Array(d*3);for(let p=0;p<d;p++){const m=a.getX(p),f=a.getY(p),g=a.getZ(p);r[p*3]=m,r[p*3+1]=f,r[p*3+2]=g}}else r=a.array;if(await this.initialize(),!this.enabled){Ne&&console.warn("Physics are disabled");return}if(!e.activeAndEnabled)return;const l=s.index?.array,c=e.gameObject.worldScale.clone();if(n&&c.multiply(n),Math.abs(c.x-1)>1e-4||Math.abs(c.y-1)>1e-4||Math.abs(c.z-1)>1e-4){const d=`${s.uuid}_${c.x}_${c.y}_${c.z}_${i}`;if(this._meshCache.has(d))Ne&&console.warn("Use cached mesh collider"),r=this._meshCache.get(d);else{(Ne||A())&&console.debug(`[Performance] Your MeshCollider "${e.name}" is scaled: consider applying the scale to the collider mesh instead (${c.x}, ${c.y}, ${c.z})`);const p=new Float32Array(r.length);for(let m=0;m<r.length;m+=3)p[m]=r[m]*c.x,p[m+1]=r[m+1]*c.y,p[m+2]=r[m+2]*c.z;r=p,this._meshCache.set(d,p)}}const h=i?T.RAPIER_PHYSICS.MODULE.ColliderDesc.convexHull(r):T.RAPIER_PHYSICS.MODULE.ColliderDesc.trimesh(r,l);h&&this.createCollider(e,h)}updatePhysicsMaterial(e){if(!e)return;const t=e.sharedMaterial,i=e[Dt];if(i&&t){if(t.bounciness!==void 0&&i.setRestitution(t.bounciness),t.bounceCombine!==void 0)switch(t.bounceCombine){case wt.Average:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case wt.Maximum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case wt.Minimum:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case wt.Multiply:i.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(t.dynamicFriction!==void 0&&i.setFriction(t.dynamicFriction),t.frictionCombine!==void 0)switch(t.frictionCombine){case wt.Average:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case wt.Maximum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case wt.Minimum:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case wt.Multiply:i.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}}getBody(e){return e?e[Dt]:null}getComponent(e){return e?e[Oi]:null}createCollider(e,t){if(!this.world)throw new Error("Physics world not initialized");const i=this._tempMatrix;let n;e.attachedRigidbody?n=this.getRigidbody(e,this._tempMatrix):(Ne&&console.log("Create collider without rigidbody",e.name),i.makeRotationFromQuaternion(_e(e.gameObject)),i.setPosition(ee(e.gameObject))),i.decompose(this._tempPosition,this._tempQuaternion,this._tempScale),this.tryApplyCenter(e,this._tempPosition),t.setTranslation(this._tempPosition.x,this._tempPosition.y,this._tempPosition.z),t.setRotation(this._tempQuaternion),t.setSensor(e.isTrigger);const s=e.sharedMaterial;if(s){if(s.bounciness!==void 0&&t.setRestitution(s.bounciness),s.bounceCombine!==void 0)switch(s.bounceCombine){case wt.Average:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case wt.Maximum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case wt.Minimum:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case wt.Multiply:t.setRestitutionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}if(s.dynamicFriction!==void 0&&t.setFriction(s.dynamicFriction),s.frictionCombine!==void 0)switch(s.frictionCombine){case wt.Average:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Average);break;case wt.Maximum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Max);break;case wt.Minimum:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Min);break;case wt.Multiply:t.setFrictionCombineRule(T.RAPIER_PHYSICS.MODULE.CoefficientCombineRule.Multiply);break}}e.attachedRigidbody?.autoMass===!1&&(t.setDensity(1e-6),t.setMass(1e-6));try{const r=this.world.createCollider(t,n);return r[Oi]=e,e[Dt]=r,r.setActiveEvents(T.RAPIER_PHYSICS.MODULE.ActiveEvents.COLLISION_EVENTS),r.setActiveCollisionTypes(T.RAPIER_PHYSICS.MODULE.ActiveCollisionTypes.ALL),this.objects.push(e),this.bodies.push(r),this.updateColliderCollisionGroups(e),Ne&&console.log("Created collider",e.name,r),r}catch(r){return console.error('Error creating collider "'+e.name+`"
1654
+ Error:`,r),null}}updateColliderCollisionGroups(e){const t=e[Dt],i=e.membership;let n=0;if(i==null)n=65535;else for(let a=0;a<i.length;a++){const l=i[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):n|=1<<Math.floor(l)}const s=e.filter;let r=0;if(s==null)r=65535;else for(let a=0;a<s.length;a++){const l=s[a];l>31?console.error(`Rapier only supports 32 layers, layer ${l} is not supported`):r|=1<<Math.floor(l)}t.setCollisionGroups(n<<16|r)}getRigidbody(e,t){if(!this.world)throw new Error("Physics world not initialized");let i=null;if(e.attachedRigidbody){const n=e.attachedRigidbody;if(i=n[Dt],!i){const s=n.isKinematic&&!mb;Ne&&console.log("Create rigidbody",s);const r=s?T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased():T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.dynamic(),a=ee(e.attachedRigidbody.gameObject);r.setTranslation(a.x,a.y,a.z),r.setRotation(_e(e.attachedRigidbody.gameObject)),r.centerOfMass=new T.RAPIER_PHYSICS.MODULE.Vector3(n.centerOfMass.x,n.centerOfMass.y,n.centerOfMass.z),i=this.world.createRigidBody(r),this.bodies.push(i),this.objects.push(n)}i[Oi]=n,n[Dt]=i,this.internalUpdateRigidbodyProperties(n,i),this.getRigidbodyRelativeMatrix(e.gameObject,n.gameObject,t),e[zS]=i}else{const n=T.RAPIER_PHYSICS.MODULE.RigidBodyDesc.kinematicPositionBased(),s=ee(e.gameObject);n.setTranslation(s.x,s.y,s.z),n.setRotation(_e(e.gameObject)),i=this.world.createRigidBody(n),t.identity(),i[Oi]=null}return i}internal_getRigidbody(e){return e.isCollider===!0?e[zS]:e[Dt]}internalUpdateColliderProperties(e,t){const i=t.shape;let n=!1;switch(i.type){case T.RAPIER_PHYSICS.MODULE.ShapeType.Ball:{const p=i,m=e,f=e.gameObject,g=Ge(f,this._tempPosition),y=Math.abs(m.radius*g.x);n=p.radius!==y,p.radius=y,n&&t.setShape(p);break}case T.RAPIER_PHYSICS.MODULE.ShapeType.Cuboid:const s=i,r=e,a=e.gameObject,l=Ge(a,this._tempPosition),c=Math.abs(r.size.x*.5*l.x),h=Math.abs(r.size.y*.5*l.y),d=Math.abs(r.size.z*.5*l.z);n=s.halfExtents.x!==c||s.halfExtents.y!==h||s.halfExtents.z!==d,s.halfExtents.x=c,s.halfExtents.y=h,s.halfExtents.z=d,n&&t.setShape(s);break}if(n){const s=e.attachedRigidbody;s?.autoMass&&this.getBody(s)?.recomputeMassPropertiesFromColliders()}this.updateColliderCollisionGroups(e),e.isTrigger!==t.isSensor()&&t.setSensor(e.isTrigger)}internalUpdateRigidbodyProperties(e,t){if(t.enableCcd(e.collisionDetectionMode!==Gu.Discrete),t.setLinearDamping(e.drag),t.setAngularDamping(e.angularDrag),t.setGravityScale(e.useGravity?e.gravityScale:0,!0),e.dominanceGroup<=127&&e.dominanceGroup>=-127?t.setDominanceGroup(Math.floor(e.dominanceGroup)):t.setDominanceGroup(0),e.autoMass){t.setAdditionalMass(0,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1);t.recomputeMassPropertiesFromColliders()}else{t.setAdditionalMass(e.mass,!1);for(let i=0;i<t.numColliders();i++)t.collider(i).setDensity(1e-7);t.recomputeMassPropertiesFromColliders()}t.setEnabledRotations(!e.lockRotationX,!e.lockRotationY,!e.lockRotationZ,!1),t.setEnabledTranslations(!e.lockPositionX,!e.lockPositionY,!e.lockPositionZ,!1),e.isKinematic?t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased,!1):t.setBodyType(T.RAPIER_PHYSICS.MODULE.RigidBodyType.Dynamic,!1)}lines;disabledLines;step(e){if(this.world&&this.enabled){if(this._isUpdatingPhysicsWorld=!0,this.eventQueue||(this.eventQueue=new T.RAPIER_PHYSICS.MODULE.EventQueue(!1)),e===void 0||e<=0){this._isUpdatingPhysicsWorld=!1;return}else if(e!==void 0){const t=D.lerp(this.world.timestep,e,.8);this.world.timestep=t}try{this.world.step(this.eventQueue)}catch(t){console.warn("Error running physics step",{timestep:this.world.timestep},t)}this._isUpdatingPhysicsWorld=!1}}postStep(){this.world&&this.enabled&&(this._isUpdatingPhysicsWorld=!0,this.syncObjects(),this._isUpdatingPhysicsWorld=!1,this.eventQueue&&!this.collisionHandler&&(this.collisionHandler=new CD(this.world,this.eventQueue)),this.collisionHandler&&(this.collisionHandler.handleCollisionEvents(),this.collisionHandler.update()),this.updateDebugRendering(this.world))}updateDebugRendering(e){if(Ne||mb||SD||this.debugRenderColliders===!0){if(!this.lines){const n=new Bd({color:7855479,fog:!1}),s=new Qi;this.lines=new Bm(s,n),this.lines.layers.disableAll(),this.lines.layers.enable(2)}if(!this.disabledLines){const n=new Bd({color:14514039,fog:!1}),s=new Qi;this.disabledLines=new Bm(s,n),this.disabledLines.layers.disableAll(),this.disabledLines.layers.enable(2)}this.lines.parent!==this.context?.scene&&this.context?.scene.add(this.lines),this.disabledLines.parent!==this.context?.scene&&this.context?.scene.add(this.disabledLines);const t=e.debugRender(void 0,n=>n.isEnabled());this.lines.geometry.setAttribute("position",new tt(t.vertices,3)),this.lines.geometry.setAttribute("color",new tt(t.colors,4));const i=e.debugRender(void 0,n=>!n.isEnabled());this.disabledLines.geometry.setAttribute("position",new tt(i.vertices,3)),this.disabledLines.geometry.setAttribute("color",new tt(i.colors,4)),this.disabledLines.visible=i.vertices.length>0,(this.context.time.frame%30===0||this.lines.geometry.boundingSphere?.radius===0)&&(this.lines.geometry.computeBoundingSphere(),this.disabledLines.geometry.computeBoundingSphere())}else this.lines&&this.context?.scene.remove(this.lines),this.disabledLines&&this.context?.scene.remove(this.disabledLines)}syncObjects(){if(!mb)for(let e=0;e<this.bodies.length;e++){const t=this.objects[e],i=this.bodies[e],n=t;if(n?.isCollider===!0&&!n.attachedRigidbody){const l=i.parent();l?this.syncPhysicsBody(t.gameObject,l,!0,!0):this.syncPhysicsBody(t.gameObject,i,!0,!0);continue}const s=i.translation(),r=i.rotation();if(Number.isNaN(s.x)||Number.isNaN(r.x)){!n.__COLLIDER_NAN&&A()&&(console.warn("Collider has NaN values",n.name,n.gameObject,i),n.__COLLIDER_NAN=!0);continue}const a=t.center;if(a&&a.isVector3){this._tempQuaternion.set(r.x,r.y,r.z,r.w);const l=this._tempPosition.copy(a).applyQuaternion(this._tempQuaternion),c=Ge(t.gameObject);l.multiply(c),s.x-=l.x,s.y-=l.y,s.z-=l.z}Cr(t.gameObject,s.x,s.y,s.z),bg(t.gameObject,r.x,r.y,r.z,r.w)}}syncPhysicsBody(e,t,i,n){if(t instanceof T.RAPIER_PHYSICS.MODULE.RigidBody){const s=ee(e,this._tempPosition),r=_e(e,this._tempQuaternion);switch(t.bodyType()){case T.RAPIER_PHYSICS.MODULE.RigidBodyType.Fixed:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicPositionBased:case T.RAPIER_PHYSICS.MODULE.RigidBodyType.KinematicVelocityBased:i&&t.setNextKinematicTranslation(s),n&&t.setNextKinematicRotation(r);break;default:i&&t.setTranslation(s,!1),n&&t.setRotation(r,!1);break}}else if(t instanceof T.RAPIER_PHYSICS.MODULE.Collider){e.matrixWorldNeedsUpdate&&e.updateWorldMatrix(!0,!1),e.matrixWorld.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=this._tempPosition,r=this._tempQuaternion,a=t[Oi];if(this.tryApplyCenter(a,s),i){const l=t.translation();(l.x!==s.x||l.y!==s.y||l.z!==s.z)&&t.setTranslation(s)}if(n){const l=t.rotation();(l.x!==r.x||l.y!==r.y||l.z!==r.z||l.w!==r.w)&&t.setRotation(r)}}}_tempCenterPos=new b;_tempCenterVec=new b;_tempCenterQuaternion=new N;tryApplyCenter(e,t){const i=e.center;i&&e.gameObject&&(i.x!==0||i.y!==0||i.z!==0)&&(this._tempCenterPos.x=i.x,this._tempCenterPos.y=i.y,this._tempCenterPos.z=i.z,Ge(e.gameObject,this._tempCenterVec),this._tempCenterPos.multiply(this._tempCenterVec),e.attachedRigidbody?this._tempCenterPos.applyQuaternion(e.gameObject.quaternion):(_e(e.gameObject,this._tempCenterQuaternion),this._tempCenterPos.applyQuaternion(this._tempCenterQuaternion)),t.x+=this._tempCenterPos.x,t.y+=this._tempCenterPos.y,t.z+=this._tempCenterPos.z)}static _matricesBuffer=[];getRigidbodyRelativeMatrix(e,t,i,n){if(n===void 0&&(n=hc._matricesBuffer,n.length=0),e===t){const s=Ge(e,this._tempPosition);i.makeScale(s.x,s.y,s.z);for(let r=n.length-1;r>=0;r--)i.multiply(n[r]);return i}return n.push(e.matrix),e.parent&&this.getRigidbodyRelativeMatrix(e.parent,t,i,n),i}static centerConnectionPos={x:0,y:0,z:0};static centerConnectionRot={x:0,y:0,z:0,w:1};addFixedJoint(e,t){if(!this.world){console.error("Physics world not initialized");return}const i=e[Dt],n=t[Dt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const s=T.RAPIER_PHYSICS.MODULE.JointData.fixed(hc.centerConnectionPos,hc.centerConnectionRot,this._tempPosition,this._tempQuaternion),r=this.world.createImpulseJoint(s,i,n,!0);Ne&&console.log("ADD FIXED JOINT",r)}addHingeJoint(e,t,i,n){if(!this.world){console.error("Physics world not initialized");return}const s=e[Dt],r=t[Dt];this.calculateJointRelativeMatrices(e.gameObject,t.gameObject,this._tempMatrix),this._tempMatrix.decompose(this._tempPosition,this._tempQuaternion,this._tempScale);const a=T.RAPIER_PHYSICS.MODULE.JointData.revolute(i,this._tempPosition,n),l=this.world.createImpulseJoint(a,s,r,!0);Ne&&console.log("ADD HINGE JOINT",l)}calculateJointRelativeMatrices(e,t,i){e.updateWorldMatrix(!0,!1),t.updateWorldMatrix(!0,!1);const n=e.matrixWorld,s=t.matrixWorld;n.elements[0]=1,n.elements[5]=1,n.elements[10]=1,s.elements[0]=1,s.elements[5]=1,s.elements[10]=1,i.copy(s).premultiply(n.invert()).invert()}}class CD{world;eventQueue;constructor(e,t){this.world=e,this.eventQueue=t}activeCollisions=[];activeCollisionsStay=[];activeTriggers=[];handleCollisionEvents(){this.eventQueue&&this.world&&this.eventQueue.drainCollisionEvents((e,t,i)=>{const n=this.world.getCollider(e),s=this.world.getCollider(t);if(!n||!s)return;const r=n[Oi],a=s[Oi];gb&&console.log("EVT",r.name,a.name,i,n,s),r&&a&&(i?(this.onCollisionStarted(r,n,a,s),this.onCollisionStarted(a,s,r,n)):(this.onCollisionEnded(r,a),this.onCollisionEnded(a,r)))})}update(){this.onHandleCollisionStay()}onCollisionStarted(e,t,i,n){let s=null;if(e.isTrigger||i.isTrigger)Fr(e.gameObject,r=>{r.onTriggerEnter&&!r.destroyed&&r.onTriggerEnter(i),this.activeTriggers.push({collider:e,component:r,otherCollider:i})});else{const r=e.gameObject;this.world.contactPair(t,n,(a,l)=>{Fr(r,c=>{if(c.destroyed)return;const h=c.onCollisionEnter||c.onCollisionStay||c.onCollisionExit;if(h||gb){if(!s){const d=[],p=a.normal();i instanceof zs&&i.convex&&(p.x=-p.x,p.y=-p.y,p.z=-p.z);for(let m=0;m<a.numSolverContacts();m++){const f=a.solverContactPoint(m),g=a.contactImpulse(m);if(f){const y=a.contactDist(m),_=a.solverContactFriction(m),v=a.solverContactTangentVelocity(m),P=new iv(f,y,p,g,_,v);d.push(P),gb&&B.DrawDirection(f,p,16711680,3,!0)}}s=new nv(r,i,d)}if(h){const d={collider:e,component:c,collision:s};this.activeCollisions.push(d),c.onCollisionStay&&this.activeCollisionsStay.push(d),c.onCollisionEnter?.call(c,s)}}})})}}onHandleCollisionStay(){for(const e of this.activeCollisionsStay){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onCollisionStay){if(e.collision.collider.destroyed)continue;const i=e.collision;t.onCollisionStay(i)}}for(const e of this.activeTriggers){const t=e.component;if(!t.destroyed&&t.activeAndEnabled&&t.onTriggerStay){const i=e.otherCollider;if(i.destroyed)continue;t.onTriggerStay(i)}}}onCollisionEnded(e,t){if(!(e.destroyed||t.destroyed)){for(let i=0;i<this.activeCollisions.length;i++){const n=this.activeCollisions[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisions.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisions.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeCollisionsStay.length;i++){const n=this.activeCollisionsStay[i],s=n.collider;if(s.destroyed||n.collision.collider.destroyed){this.activeCollisionsStay.splice(i,1),i--;continue}if(s===e&&n.collision.collider===t){const r=n.component;if(this.activeCollisionsStay.splice(i,1),i--,r.activeAndEnabled&&r.onCollisionExit){const a=n.collision;r.onCollisionExit(a)}}}for(let i=0;i<this.activeTriggers.length;i++){const n=this.activeTriggers[i],s=n.collider;if(s.destroyed||n.otherCollider.destroyed){this.activeTriggers.splice(i,1),i--;continue}if(s===e&&n.otherCollider===t){const r=n.component;if(this.activeTriggers.splice(i,1),i--,r.activeAndEnabled&&r.onTriggerExit){const a=n.otherCollider;r.onTriggerExit(a)}}}}}}let fb=0;function NS(o){o?fb++:fb--}function PD(){return fb>0}const OD={binary:!0,animations:!0};async function kD(o){if(!o.context)throw new Error("No context provided to exportAsGLTF");o.scene||(o.scene=o.context.scene);const e={...OD,...o},{context:t}=e,i=new Hb;i.register(a=>new s1(a)),i.register(a=>new lA(a)),i.register(a=>new a1(a)),xy(i,e.context);const n={binary:e.binary,animations:RD(t,e.scene,[])},s=new MD;console.debug("Exporting GLTF",n),s.onBeforeExport(e),NS(!0);const r=await i.parseAsync(e.scene,n).catch(a=>(console.error(a),null));if(NS(!1),s.onAfterExport(e),!r)throw new Error("Failed to export GLTF");if(e.downloadAs!=null){let a=null;if(r instanceof ArrayBuffer?a=new Blob([r],{type:"application/octet-stream"}):console.error("Can not download GLTF as a blob",r),a){const l=URL.createObjectURL(a),c=document.createElement("a");c.href=l;let h=e.downloadAs;!h.endsWith(".glb")&&!h.endsWith(".gltf")&&(h+=e.binary?".glb":".gltf"),c.download=h,c.click()}}return r}const WS=Symbol("needle:weight");class MD{_undo=[];onBeforeExport(e){e.context.animations.mixers.forEach(t=>{const i=Qn.tryGetActionsFromMixer(t);if(i)for(let n=0;n<i.length;n++){const s=i[n];s[WS]=s.weight,s.weight=0,this._undo.push(()=>{s.weight=s[WS]})}t.update(0)}),e.context.scene.traverse(t=>{if(!Ry(t)){const i=t.parent;i&&(t.removeFromParent(),this._undo.push(()=>i.add(t)))}})}onAfterExport(e){this._undo.forEach(t=>t()),this._undo.length=0}}function RD(o,e,t){o.animations.mixers.forEach(n=>{const s=Qn.tryGetActionsFromMixer(n);if(s)for(let r=0;r<s.length;r++){const a=s[r].getClip();t.push(a)}}),Array.isArray(e)||(e=[e]);for(const n of e)Qn.tryGetAnimationClipsFromObjectHierarchy(n,t);const i=new Set(t);return Array.from(i)}const yd=w("debugavatar");class yb{root;head;leftHand;rigthHand;get isValid(){return this.head!==null&&this.head!==void 0}constructor(e,t,i,n){this.root=e,this.head=t,this.leftHand=i,this.rigthHand=n,this.root?.traverse(s=>s.layers.set(2))}}class VS{avatarRegistryUrl=null;async getOrCreateNewAvatarInstance(e,t){if(!t)return console.error("Can not create avatar: failed to provide id or root object"),null;let i=null;if(typeof t=="string"){if(i=await this.loadAvatar(e,t),!i){const s=new $n;i=S.instantiate(Fa(t,e.scene),s)}}else i=t;if(!i)return null;const n=this.findAvatar(i);return n.isValid?(yd&&console.log("[Custom Avatar] valid config",t,yd?n:""),n):(console.warn("[Custom Avatar] config isn't valid",t,yd?n:""),null)}async loadAvatar(e,t){if(console.assert(t!=null&&typeof t=="string","Avatar id must not be null"),t.length<=0||!t)return null;if(yd&&console.log("[Custom Avatar] "+t+", loading..."),t.endsWith(".glb")||(t+=".glb"),this.avatarRegistryUrl===null){const n=await fetch("./"+t);let s=null;if(n.ok){const r=await n.blob();r&&(s=await r.arrayBuffer())}return s?(await On().parseSync(e,s,null,0))?.scene??null:null}const i=new Io;return Jy(i,e),new Promise((n,s)=>{const r=this.avatarRegistryUrl+"/"+t;i.load(r,async a=>{await On().createBuiltinComponents(e,r,a,null,void 0),n(a.scene)},a=>{yd&&console.log("[Custom Avatar] "+a.loaded/a.total*100+"% loaded of "+a.total/1024+"kB")},a=>{console.error("[Custom Avatar] Error when loading: "+a),n(null)})})}cacheModel(e,t){}findAvatar(e){const t=e;let i=t;i.children.length==1&&(i=e.children[0]);let n=this.findAvatarPart(i,["head"]);const s=this.findAvatarPart(i,["left","hand"]),r=this.findAvatarPart(i,["right","hand"]);if(!n){n=t;const a=new b;new Nt().setFromObject(n).getSize(a);const l=Math.max(a.x,a.y,a.z);console.warn("[Custom Avatar] Normalizing head scale, it's too big: "+l+" meters! Should be < 0.3m"),l>.3&&n.scale.multiplyScalar(1/l*.3)}return new yb(t,n,s,r)}findAvatarPart(e,t){const i=e.name.toLowerCase();let n=!0;for(const s of t){if(!n)break;i.indexOf(s)===-1&&(n=!1)}if(n)return e;if(e.children)for(const s of e.children){const r=this.findAvatarPart(s,t);if(r)return r}return null}handleCustomAvatarErrors(e){if(!e.ok)throw Error(e.statusText);return e}}class $S{get extensionName(){return"DocumentExtension"}onAfterBuildDocument(e){}}class HS{}const ED=Object.freeze(Object.defineProperty({__proto__:null,ActionBuilder:fe,ActionCollection:E1,ActionModel:ki,AlignmentConstraint:dh,Animation:Vt,AnimationCurve:Lh,AnimationExtension:Ap,AnimationTrackHandler:rh,Animator:vt,AnimatorController:bn,Antialiasing:Uh,Attractor:Hl,AudioExtension:Oa,AudioListener:$o,AudioSource:Bi,AudioTrackHandler:bs,Avatar:Hs,AvatarBlink_Simple:qr,AvatarEyeLook_Rotation:oy,AvatarLoader:VS,AvatarMarker:Le,AvatarModel:yb,Avatar_Brain_LookAt:uh,Avatar_MouthShapes:ph,Avatar_MustacheShake:iy,Avatar_POI:Gr,AxesHelper:ml,BaseUIComponent:gn,BasicIKConstraint:ry,BehaviorExtension:t0,BehaviorModel:Ft,BloomEffect:om,BoxCollider:lp,BoxGizmo:aa,BoxHelperComponent:zt,Button:ls,CallInfo:Vo,Camera:_i,CameraTargetReachedEvent:nh,Canvas:jl,CanvasGroup:Ys,CapsuleCollider:Ho,ChangeMaterialOnClick:Vy,ChangeTransformOnClick:ia,CharacterController:Xr,CharacterControllerInput:qo,ChromaticAberration:zh,ClickThrough:bm,ColorAdjustments:nr,ColorBySpeedModule:Vl,ColorOverLifetimeModule:Zp,ContactShadows:gh,ControlTrackHandler:ep,CursorFollow:wa,CustomBranding:ra,Deletable:dy,DeleteBox:fr,DepthOfField:Un,DeviceFlag:cp,DocumentExtension:$S,DragControls:Zr,DropListener:Ko,Duplicatable:Oy,EffectWrapper:Wh,EmissionModule:ss,EmphasizeOnClick:Ml,EnvironmentScene:tp,EventList:ae,EventListEvent:Wu,EventSystem:ci,EventTrigger:xp,FieldWithDefault:o1,FixedJoint:_0,Fog:Bl,GltfExport:Ay,GltfExportBox:Ey,Gradient:ca,Graphic:Eh,GraphicRaycaster:Xu,GridHelper:Fl,GridLayoutGroup:h0,GroundProjectedEnv:io,GroupActionModel:ta,HideOnStart:_n,HingeJoint:Ih,HorizontalLayoutGroup:c0,get HoverAnimation(){return wo},Image:Ql,InheritVelocityModule:k0,InputField:K0,InstanceHandle:Ta,InstancingHandler:ka,Interactable:hy,Keyframe:Si,LODGroup:$p,LODModel:zl,Light:It,LimitVelocityOverLifetimeModule:pt,LogStats:cy,LookAt:J0,LookAtConstraint:Nl,MainModule:Qt,MarkerTrackHandler:Ju,MaskableGraphic:Th,MeshCollider:zs,MeshRenderer:bh,MinMaxCurve:Y,MinMaxGradient:ha,NeedleMenu:go,NestedGltf:Wl,Networking:C0,NoiseModule:ve,ObjectRaycaster:nn,OffsetConstraint:la,OpenURL:Yl,OrbitControls:me,Outline:Ll,Padding:sa,ParticleBurst:Yp,ParticleSubEmitter:M0,ParticleSystem:Bh,ParticleSystemRenderer:dn,PhysicsExtension:i0,PixelationEffect:Vh,PlayAnimationOnClick:wh,PlayAudioOnClick:$s,PlayableDirector:ul,PlayerColor:ac,PointerEventData:Cd,PostProcessingHandler:lc,PreliminaryAction:Rl,PreliminaryTrigger:xh,RawImage:gm,Rect:N1,RectTransform:Bn,ReflectionProbe:Yo,RegisteredAnimationInfo:yr,RemoteSkybox:sp,Renderer:ni,RendererLightmap:Sy,Rigidbody:Je,RotationBySpeedModule:hn,RotationOverLifetimeModule:Fn,SceneSwitcher:et,ScreenCapture:or,ScreenSpaceAmbientOcclusion:rs,ScreenSpaceAmbientOcclusionN8:zn,ScrollFollow:cs,SeeThrough:as,SetActiveOnClick:$y,ShadowCatcher:Qh,ShapeModule:O0,SharpeningEffect:Hh,SignalAsset:Ku,SignalReceiver:sh,SignalReceiverEvent:oh,SignalTrackHandler:ah,Size:z1,SizeBySpeedModule:Ci,SizeOverLifetimeModule:da,SkinnedMeshRenderer:Cy,SmoothFollow:cm,SpatialGrabRaycaster:Pa,SpatialHtml:ed,SpatialTrigger:hm,SpatialTriggerReceiver:_o,SpectatorCamera:dm,SphereCollider:gl,SplineContainer:ba,SplineData:vo,SplineWalker:pn,Sprite:es,SpriteData:Tl,SpriteRenderer:wi,SpriteSheet:El,SubEmitterSystem:tm,SyncedCamera:G0,SyncedRoom:Nn,SyncedTransform:In,TapGestureTrigger:Gy,TeleportTarget:Fp,TestRunner:Q0,TestSimulateUserData:Y0,Text:Xt,TextBuilder:a0,TextExtension:Wp,TextureSheetAnimationModule:Yt,TiltShiftEffect:bo,ToneMappingEffect:ir,TrailModule:Ue,TransformData:Ve,TransformGizmo:_a,TriggerBuilder:qt,TriggerModel:ur,UIRaycastUtils:Wf,UIRootComponent:kh,USDZExporter:yo,USDZText:Dl,USDZUIExtension:p0,UsageMarker:fh,VariantAction:Ny,VelocityOverLifetimeModule:Xe,VerticalLayoutGroup:l0,VideoPlayer:gt,get ViewBox(){return at},Vignette:ga,VisibilityAction:Sh,Voip:Us,Volume:ya,VolumeParameter:U,VolumeProfile:im,WebARCameraBackground:sd,WebARSessionRoot:vn,WebXR:Up,WebXRImageTracking:ad,WebXRImageTrackingModel:ds,WebXRPlaneTracking:us,WebXRTrackedImage:cc,XRControllerFollow:hs,XRControllerModel:ts,XRControllerMovement:zi,XRFlag:sn,XRRig:xm,XRState:li,__Ignore:HS},Symbol.toStringTag,{value:"Module"}));var bb;(o=>{function e(t,i=!1,n=.75){const s=new ba,r=1-D.clamp(n,0,1);return t.forEach((a,l)=>{const c=new b;l<t.length-1?c.subVectors(t[l+1],a).normalize().multiplyScalar(r):i&&t.length>1&&c.subVectors(t[0],a).normalize().multiplyScalar(r);const h=new vo;h.position.copy(a),h.tangentIn.copy(c),h.tangentOut.copy(c),s.addKnot(h)}),s.closed=i,s}o.createFromPoints=e})(bb||(bb={}));class TD extends ZP{constructor(){super(new Worker(URL.createObjectURL(new Blob([`import '${new URL("./generateMeshBVH.worker-DiCnZlf3.js",import.meta.url).toString()}';`],{type:"text/javascript"})),{type:"module"})),this.name="GenerateMeshBVHWorker"}runTask(e,t,i={}){return new Promise((n,s)=>{if(t.getAttribute("position").isInterleavedBufferAttribute||t.index&&t.index.isInterleavedBufferAttribute)throw new Error("GenerateMeshBVHWorker: InterleavedBufferAttribute are not supported for the geometry attributes.");e.onerror=c=>{s(new Error(`[GenerateMeshBVHWorker] ${c.message||"Unknown error. Please check the server console. If you're using vite try adding 'three-mesh-bvh' to 'optimizeDeps.exclude' in your vite.config.js"}`))},e.onmessage=c=>{const{data:h}=c;if(h.error)s(new Error(h.error)),e.onmessage=null;else if(h.serialized){const{serialized:d,position:p}=h,m=KP.deserialize(d,t,{setIndex:!1}),f=Object.assign({setBoundingBox:!0},i);if(t.attributes.position.array=p,d.index)if(t.index)t.index.array=d.index;else{const g=new tt(d.index,1,!1);t.setIndex(g)}f.setBoundingBox&&(t.boundingBox=m.getBoundingBox(new Nt)),i.onProgress&&i.onProgress(h.progress),n(m),e.onmessage=null}else i.onProgress&&i.onProgress(h.progress)};const r=t.index?t.index.array:null,a=t.attributes.position.array,l=[a];r&&l.push(r),e.postMessage({index:r,position:a,options:{...i,onProgress:null,includedProgressCallback:!!i.onProgress,groups:[...t.groups]}},l.map(c=>c.buffer).filter(c=>typeof SharedArrayBuffer>"u"||!(c instanceof SharedArrayBuffer)))})}}const AD=Object.freeze(Object.defineProperty({__proto__:null,GenerateMeshBVHWorker:TD},Symbol.toStringTag,{value:"Module"}));export{tv as $componentName,Dk as $physicsKey,fe as ActionBuilder,E1 as ActionCollection,ki as ActionModel,Iv as Addressables,dh as AlignmentConstraint,Za as AmbientMode,Vt as Animation,Lh as AnimationCurve,Ap as AnimationExtension,rh as AnimationTrackHandler,Qn as AnimationUtils,vt as Animator,Is as AnimatorConditionMode,bn as AnimatorController,zf as AnimatorControllerParameterType,Zc as AnimatorStateInfo,Uh as Antialiasing,Vn as Application,Rw as AssetDatabase,ne as AssetReference,Hl as Attractor,Oa as AudioExtension,$o as AudioListener,Bi as AudioSource,bs as AudioTrackHandler,Hs as Avatar,qr as AvatarBlink_Simple,oy as AvatarEyeLook_Rotation,VS as AvatarLoader,Le as AvatarMarker,yb as AvatarModel,uh as Avatar_Brain_LookAt,ph as Avatar_MouthShapes,iy as Avatar_MustacheShake,Gr as Avatar_POI,cl as Axes,ml as AxesHelper,Sc as BUILD_TIME,gn as BaseUIComponent,ry as BasicIKConstraint,t0 as BehaviorExtension,Ft as BehaviorModel,Er as BlobStorage,om as BloomEffect,lp as BoxCollider,aa as BoxGizmo,zt as BoxHelperComponent,ls as Button,fn as ButtonsFactory,Rx as CallDirection,Vo as CallInfo,_i as Camera,nh as CameraTargetReachedEvent,jl as Canvas,Ys as CanvasGroup,Ho as CapsuleCollider,Vy as ChangeMaterialOnClick,ia as ChangeTransformOnClick,Xr as CharacterController,qo as CharacterControllerInput,zh as ChromaticAberration,Ai as CircularBuffer,$r as ClearFlags,bm as ClickThrough,oo as ClipExtrapolation,rn as Collider,nv as Collision,Gu as CollisionDetectionMode,nr as ColorAdjustments,Vl as ColorBySpeedModule,Zp as ColorOverLifetimeModule,NR as Component,R as Component$1,Jd as ComponentLifecycleEvents,ED as Components,Xv as ConnectionEvents,iv as ContactPoint,gh as ContactShadows,z as Context,JM as ContextArgs,ue as ContextEvent,pe as ContextRegistry,ep as ControlTrackHandler,wa as CursorFollow,ra as CustomBranding,Te as CustomShader,yu as DefaultReflectionMode,dy as Deletable,fr as DeleteBox,Un as DepthOfField,cp as DeviceFlag,I as DeviceUtilities,$S as DocumentExtension,Zr as DragControls,py as DragMode,Ko as DropListener,Oy as Duplicatable,Wh as EffectWrapper,ss as EmissionModule,Ml as EmphasizeOnClick,kd as EngineLoadingView,tp as EnvironmentScene,ae as EventList,Wu as EventListEvent,ci as EventSystem,xp as EventTrigger,o1 as FieldWithDefault,Ea as FileReference,Dv as FileReferenceSerializer,PT as FileSpawnModel,Ux as File_Event,_0 as FixedJoint,Bl as Fog,xe as FrameEvent,Va as GENERATOR,S as GameObject,B as Gizmos,Ay as GltfExport,Ey as GltfExportBox,ca as Gradient,Eh as Graphic,Xu as GraphicRaycaster,mr as Graphics,Fl as GridHelper,h0 as GridLayoutGroup,io as GroundProjectedEnv,ta as GroupActionModel,iu as HideFlags,_n as HideOnStart,Ih as HingeJoint,c0 as HorizontalLayoutGroup,qk as HostData,wo as HoverAnimation,Ql as Image,Ra as ImageReference,Lv as ImageReferenceSerializer,k0 as InheritVelocityModule,Uv as Input,fi as InputEventQueue,Ae as InputEvents,K0 as InputField,Ta as InstanceHandle,ka as InstancingHandler,yn as InstancingUtil,bv as InstantiateEvent,Ut as InstantiateIdProvider,$n as InstantiateOptions,hy as Interactable,od as InternalScreenshotUtils,SM as JoinedRoomResponse,gM as KeyEventArgs,Si as Keyframe,$p as LODGroup,zl as LODModel,CM as LeftRoomResponse,It as Light,iw as LightData,pt as LimitVelocityOverLifetimeModule,gD as LoadingElementOptions,cy as LogStats,Ii as LogType,J0 as LookAt,Nl as LookAtConstraint,T as MODULES,Qt as MainModule,Ju as MarkerTrackHandler,qf as MarkerType,Th as MaskableGraphic,fs as MaterialPropertyBlock,fp as MaterialX,D as Mathf,zs as MeshCollider,bh as MeshRenderer,Y as MinMaxCurve,ha as MinMaxGradient,Og as NEEDLE_ENGINE_FEATURE_FLAGS,Rc as NEKeyboardEvent,Fo as NEPointerEvent,LS as NeedleButtonElement,gy as NeedleEngineModelLoader,pb as NeedleEngineWebComponent,go as NeedleMenu,tu as NeedlePatchesKey,mf as NeedleXRController,Z as NeedleXRSession,_w as NeedleXRSync,Sw as NeedleXRUtils,Wl as NestedGltf,Yv as NetworkConnection,ro as NetworkedStreamEvents,Pd as NetworkedStreams,C0 as Networking,vv as NewInstanceModel,ve as NoiseModule,nn as ObjectRaycaster,Rs as ObjectUtils,la as OffsetConstraint,Hd as OneEuroFilter,ug as OneEuroFilterXYZ,Yl as OpenURL,me as OrbitControls,Ll as Outline,Qv as OwnershipEvent,nf as OwnershipModel,Ps as PUBLIC_KEY,sa as Padding,Yp as ParticleBurst,M0 as ParticleSubEmitter,Bh as ParticleSystem,tr as ParticleSystemBaseBehaviour,dn as ParticleSystemRenderer,Qp as ParticleSystemShapeType,_s as PeerHandle,Gv as PeerNetworking,sc as Physics,i0 as PhysicsExtension,wt as PhysicsMaterialCombine,Vh as PixelationEffect,wh as PlayAnimationOnClick,$s as PlayAudioOnClick,ul as PlayableDirector,ac as PlayerColor,ln as PlayerState,L1 as PlayerStateEvent,Qy as PlayerSync,Zv as PlayerView,Kv as PlayerViewManager,Cd as PointerEventData,uu as PointerType,st as PostProcessingEffect,mt as PostProcessingEffectOrder,lc as PostProcessingHandler,Rl as PreliminaryAction,xh as PreliminaryTrigger,Ws as PreviewHelper,Xa as PrimitiveType,le as Progress,sg as PromiseAllWithErrors,og as PromiseErrorResult,se as RGBAColor,hc as RapierPhysics,gm as RawImage,Es as RaycastOptions,N1 as Rect,Bn as RectTransform,Yo as ReflectionProbe,yr as RegisteredAnimationInfo,sp as RemoteSkybox,Po as RenderTexture,ux as RenderTextureSerializer,ni as Renderer,tw as RendererData,Sy as RendererLightmap,Je as Rigidbody,Ke as RigidbodyConstraints,ie as RoomEvents,hn as RotationBySpeedModule,Fn as RotationOverLifetimeModule,gp as SceneLightSettings,et as SceneSwitcher,or as ScreenCapture,rs as ScreenSpaceAmbientOcclusion,zn as ScreenSpaceAmbientOcclusionN8,cs as ScrollFollow,as as SeeThrough,Mn as SendQueue,$g as SerializationContext,$y as SetActiveOnClick,Qh as ShadowCatcher,O0 as ShapeModule,ov as ShapeOverlapResult,Hh as SharpeningEffect,Ku as SignalAsset,sh as SignalReceiver,oh as SignalReceiverEvent,ah as SignalTrackHandler,z1 as Size,Ci as SizeBySpeedModule,da as SizeOverLifetimeModule,Cy as SkinnedMeshRenderer,cm as SmoothFollow,Pa as SpatialGrabRaycaster,ed as SpatialHtml,hm as SpatialTrigger,_o as SpatialTriggerReceiver,dm as SpectatorCamera,gl as SphereCollider,Sf as SphereIntersection,ba as SplineContainer,vo as SplineData,bb as SplineUtils,pn as SplineWalker,es as Sprite,Tl as SpriteData,wi as SpriteRenderer,El as SpriteSheet,GR as StateMachineBehaviour,ey as StreamEndedEvent,Mx as StreamReceivedEvent,tm as SubEmitterSystem,G0 as SyncedCamera,Nn as SyncedRoom,In as SyncedTransform,Gy as TapGestureTrigger,Fp as TeleportTarget,Q0 as TestRunner,Y0 as TestSimulateUserData,Xt as Text,a0 as TextBuilder,Wp as TextExtension,Yt as TextureSheetAnimationModule,bo as TiltShiftEffect,ow as Time,ir as ToneMappingEffect,dl as TrackHandler,Fi as TrackType,Ue as TrailModule,Ve as TransformData,_a as TransformGizmo,qt as TriggerBuilder,ur as TriggerModel,C as TypeStore,Wf as UIRaycastUtils,kh as UIRootComponent,Iy as USDDocument,lt as USDObject,p1 as USDWriter,g1 as USDZExporter,yo as USDZExporter$1,Dl as USDZText,p0 as USDZUIExtension,px as UriSerializer,fh as UsageMarker,PM as UserJoinedOrLeftRoomModel,mi as VERSION,Ny as VariantAction,Xe as VelocityOverLifetimeModule,l0 as VerticalLayoutGroup,gt as VideoPlayer,at as ViewBox,Uo as ViewDevice,ga as Vignette,Sh as VisibilityAction,Us as Voip,ya as Volume,U as VolumeParameter,im as VolumeProfile,dM as WaitForFrames,jv as WaitForPromise,Qg as WaitForSeconds,gs as Watch,sd as WebARCameraBackground,vn as WebARSessionRoot,Up as WebXR,pr as WebXRButtonFactory,ad as WebXRImageTracking,ds as WebXRImageTrackingModel,us as WebXRPlaneTracking,cc as WebXRTrackedImage,hs as XRControllerFollow,ts as XRControllerModel,zi as XRControllerMovement,sn as XRFlag,xm as XRRig,li as XRState,lo as XRStateFlag,HS as __Ignore,vR as __internalNotifyObjectDestroyed,Yn as activeInHierarchyFieldName,ig as addAttributeChangeCallback,An as addComponent,QT as addCustomExtensionPlugin,zr as addNewComponent,eu as addPatch,Ru as apply,zR as applyHMRChanges,Fw as applyPrototypeExtensions,_v as beginListenDestroy,xv as beginListenInstantiate,Jg as binaryIdentifierCasts,KM as build_scene_functions,Rr as builtinComponentKeyName,ub as calculateProgress01,RO as clearMessages,JR as colorSerializer,Ov as compareAssociation,Vu as componentSerializer,L_ as copyTexture,lx as createMotion,yi as debugNet,Tc as debugOwner,v1 as decompressGpuTexture,gc as deepClone,Do as delay,fc as delayForFrames,hu as deserializeObject,Di as destroy,Jw as destroyComponentInstance,zx as determineMimeTypeFromExtension,Me as disposeObjectResources,ao as disposeStream,Cc as editorGuidKeyName,Wa as enableSpatialConsole,tE as euler,sE as eventListSerializer,kD as exportAsGLTF,kf as findByGuid,ll as findObjectOfType,ix as findObjectsOfType,Cf as findResourceUsers,mx as fitCamera,j_ as fitObjectIntoVolume,Fr as foreachComponent,Lu as foreachComponentEnumerator,XO as forward,dw as generateQRCode,wv as generateSeed,ui as getBoundingBox,w_ as getCameraController,Nr as getComponent,qc as getComponentInChildren,Xc as getComponentInParent,Gc as getComponents,al as getComponentsInChildren,Fu as getComponentsInParent,c1 as getFormattedDate,kt as getIconElement,cf as getIconTexture,On as getLoader,Hc as getOrAddComponent,w as getParam,ZO as getParentHierarchyPath,aO as getPath,_M as getPeerOptions,$v as getPeerjsInstance,xR as getResourceUserCount,P_ as getTempColor,di as getTempQuaternion,F as getTempVector,pc as getUrlParams,D_ as getVisibleInCustomShadowRendering,R_ as getWorldDirection,_g as getWorldEuler,ee as getWorldPosition,_e as getWorldQuaternion,Qd as getWorldRotation,Ge as getWorldScale,Jn as hasCommercialLicense,Pc as hasIndieLicense,qu as hasPointerEventComponent,Kn as hasProLicense,N_ as hideDebugConsole,w1 as imageToCanvas,xD as initEngine,Ur as instantiate,Jx as invokeLoadedImportPluginHooks,cw as invokeXRSessionEnd,lw as invokeXRSessionStart,zw as isActiveInHierarchy,sl as isActiveSelf,pO as isAndroidDevice,I_ as isAnimationAction,Rg as isComponent,nO as isDebugMode,cO as isDesktop,Br as isDestroyed,A as isDevEnvironment,_R as isDisposed,PD as isExporting,ev as isGLTFModel,n_ as isHostedOnGlitch,Uf as isHotReloadEnabled,FR as isHotReloading,dO as isIPad,uw as isIconElement,Ti as isLocalNetwork,gO as isMacOS,hO as isMobileDevice,mO as isMozillaXR,bO as isQuest,Tw as isResourceTrackingEnabled,yO as isSafari,Tu as isUsingInstancing,fO as isiOS,uO as isiPad,aD as loadAsset,Jf as loadPMREM,hb as loadSync,Yd as logHierarchy,zO as lookAtInverse,yc as lookAtObject,NO as lookAtScreenPoint,sO as makeId,l_ as makeIdFromRandomWords,Ui as makeNameSafe,Nw as markAsInstancedRendered,_O as microphonePermissionsGranted,iO as nameof,o_ as nameofFactory,dx as objectSerializer,jM as offXRSessionEnd,DM as offXRSessionStart,Uk as onAfterRender,Fk as onBeforeRender,jk as onClear,Bk as onDestroy,Ag as onInitialized,ou as onStart,uv as onUpdate,af as onXRSessionEnd,bu as onXRSessionStart,ES as parseSync,B_ as placeOnSurface,xg as postprocessFBXMaterials,uE as prefix,s_ as pushState,rO as randomNumber,ef as registerBinaryType,xu as registerComponent,wy as registerComponentExtension,un as registerCustomEffectType,xy as registerExportExtensions,bp as registerExtensions,nx as registerHotReloadType,av as registerLoader,Cv as registerPrefabProvider,Of as registerPrototypeExtensions,Pg as registerType,h_ as relativePathPrefix,ng as removeAttributeChangeCallback,Ff as removeComponent,YT as removeCustomImportExtensionType,Ak as removePatch,jo as resolveUrl,c_ as sanitizeString,CS as saveImage,zL as screenshot,sb as screenshot2,Fg as sendDestroyed,u as serializable,Ev as serializeObject,qe as serializeable,Wc as setActive,m_ as setAllowBalloonMessages,PO as setAllowOverlayMessages,qd as setAutoFitEnabled,pg as setCameraController,Vw as setDestroyed,LO as setDevEnvironment,Iw as setDisposable,rl as setDontDestroy,Jm as setOrAddParamsToUrl,oO as setParam,mc as setParamWithoutReload,vM as setPeerOptions,bR as setResourceTrackingEnabled,eg as setState,wg as setVisibleInCustomShadowRendering,vg as setWorldEuler,bt as setWorldPosition,Cr as setWorldPositionXYZ,Pn as setWorldQuaternion,bg as setWorldQuaternionXYZW,A_ as setWorldRotation,bc as setWorldRotationXYZ,Na as setWorldScale,wc as showBalloonError,ke as showBalloonMessage,be as showBalloonWarning,Sg as showDebugConsole,S_ as slerp,Oc as syncDestroy,Kf as syncField,Ug as syncInstantiate,KO as textureToCanvas,d_ as toSourceId,Wv as tryCastBinary,Wx as tryDetermineMimetypeFromBinary,Nx as tryDetermineMimetypeFromURL,Fa as tryFindObject,Vv as tryGetGuid,ox as unregisterHotReloadType,tg as unwatchWrite,x_ as useForAutoFit,Mt as validate,Vd as watchWrite};