@needle-tools/engine 4.16.8 → 4.16.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3 -0
- package/components.needle.json +1 -1
- package/dist/{needle-engine.bundle-uFM66q3A.umd.cjs → needle-engine.bundle-Cay176T9.umd.cjs} +44 -44
- package/dist/{needle-engine.bundle-D0ABgCjc.min.js → needle-engine.bundle-D02SHqiW.min.js} +54 -54
- package/dist/{needle-engine.bundle-llylxfU0.js → needle-engine.bundle-KPYQq4Ry.js} +539 -528
- package/dist/needle-engine.d.ts +8 -1
- package/dist/needle-engine.js +2 -2
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/lib/engine-components/ui/Text.d.ts +8 -1
- package/lib/engine-components/ui/Text.js +29 -14
- package/lib/engine-components/ui/Text.js.map +1 -1
- package/package.json +1 -1
- package/src/engine-components/ui/Text.ts +43 -18
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import { Vector2 as Z, Vector3 as _, Vector4 as ge, Quaternion as V, PlaneGeometry as Cn, WebGLRenderer as Fr, PerspectiveCamera as de, OrthographicCamera as fu, Scene as Xi, Mesh as H, Texture as xe, Uniform$1 as Hi, Color as re, ShaderMaterial as qn, Box3 as zt, ShadowMaterial as pv, Euler as ct, MeshStandardMaterial as pt, Box3Helper as oS, GridHelper as mv, Object3D as M, Material as be, Matrix3 as gv, Matrix4 as ee, Layers as
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import { createLoaders as sg, getRaycastMesh as Ov, LODsManager as
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import { Vector2 as Z, Vector3 as _, Vector4 as ge, Quaternion as V, PlaneGeometry as Cn, WebGLRenderer as Fr, PerspectiveCamera as de, OrthographicCamera as fu, Scene as Xi, Mesh as H, Texture as xe, Uniform$1 as Hi, Color as re, ShaderMaterial as qn, Box3 as zt, ShadowMaterial as pv, Euler as ct, MeshStandardMaterial as pt, Box3Helper as oS, GridHelper as mv, Object3D as M, Material as be, Matrix3 as gv, Matrix4 as ee, Layers as Po, Ray as Ts, MathUtils as Cs, AxesHelper as Pi, MeshBasicMaterial as Se, DoubleSide as Oi, BufferGeometry as _n, Group as Ps, CylinderGeometry as yv, SphereGeometry as pu, BoxGeometry as Fa, SpriteMaterial as rS, Sprite as aS, Shape as lS, ExtrudeGeometry as cS, Fog as _v, DirectionalLight as Np, PointLight as Ym, TextureLoader as Or, EdgesGeometry as hS, LineSegments as bv, LineBasicMaterial as Km, Line as za, BufferAttribute as mt, Raycaster as mu, Sphere as gu, ArrayCamera as dS, Plane as Mr, SkinnedMesh as bo, InterleavedBufferAttribute as vv, Skeleton as uS, Bone as fS, WebGLCubeRenderTarget as pS, CubeCamera as mS, AnimationClip as ki, FileLoader as Zm, PropertyBinding as Ua, KeyframeTrack as gS, LinearSRGBColorSpace as As, ShaderChunk as Jt, DataTexture as Jm, RGBAFormat as yu, EquirectangularReflectionMapping as ks, SRGBColorSpace as Is, Clock as yS, NeutralToneMapping as Na, AgXToneMapping as _u, ACESFilmicToneMapping as bu, NoToneMapping as Rd, PCFSoftShadowMap$1 as _S, BasicNodeLibrary as bS, WebGLRenderTarget as Xn, DepthTexture as wv, NearestFilter as Td, LoopRepeat as vS, LoopOnce as $p, AnimationMixer as eg, CompressedTexture as wS, FrontSide as ko, Camera as xS, Frustum as Ny, AudioListener as SS, PositionalAudio as CS, AudioLoader as Wp, EventDispatcher as tg, BackSide as vu, MeshDepthMaterial as PS, CustomBlending as kS, MaxEquation as OS, AlwaysStencilFunc as MS, GreaterEqualStencilFunc as ES, NotEqualStencilFunc as RS, GreaterStencilFunc as TS, LessEqualStencilFunc as AS, EqualStencilFunc as IS, LessStencilFunc as LS, NeverStencilFunc as $y, InvertStencilOp as DS, DecrementWrapStencilOp as jS, IncrementWrapStencilOp as BS, DecrementStencilOp as FS, IncrementStencilOp as zS, ReplaceStencilOp as US, ZeroStencilOp as NS, KeepStencilOp as $S, CubeUVReflectionMapping as xv, CubeTexture as Sv, AmbientLight as WS, HemisphereLight as VS, Loader as HS, RawShaderMaterial as Cv, GLSL3 as GS, AlwaysDepth as qS, GreaterEqualDepth as XS, GreaterDepth as QS, LessEqualDepth as YS, LessDepth as KS, NotEqualDepth as ZS, EqualDepth as JS, BatchedMesh as Wy, LinearFilter as Ad, UnsignedByteType as eC, MeshPhysicalMaterial as Vy, RingGeometry as tC, Line3 as iC, AdditiveBlending as Pv, BoxHelper as nC, SpotLight as sC, DirectionalLightHelper as oC, CameraHelper as rC, LOD as aC, Triangle as lC, NormalBlending as cC, ReinhardToneMapping as ig, LinearToneMapping as ng, HalfFloatType as Mf, VideoTexture as hC, CompressedCubeTexture as dC, EquirectangularRefractionMapping as uC, CatmullRomCurve3 as fC, VectorKeyframeTrack as pC, QuaternionKeyframeTrack as mC, Audio as gC, ShaderLib as Id, UniformsUtils as kv, MirroredRepeatWrapping as Hy, MeshNormalMaterial as yC, AudioContext as _C, PMREMGenerator$1 as bC } from "./three.js";
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import { createLoaders as sg, getRaycastMesh as Ov, LODsManager as Jo, NEEDLE_progressive as We, addDracoAndKTX2Loaders as vC, configureLoader as wC, setKTX2TranscoderLocation as xC, setDracoDecoderLocation as SC } from "./gltf-progressive-CzxjNmG6.js";
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import { GroundedSkybox as $a, Font as CC, TextGeometry as PC, FontLoader as kC, GLTFLoader as Ls, TransformControlsGizmo as Mv, EXRLoader as og, RGBELoader as Ev, Stats as OC, nodeFrame as Gy, OrbitControls as MC, PositionalAudioHelper as EC, HorizontalBlurShader as RC, VerticalBlurShader as TC, GLTFExporter as Rv, strToU8 as Tv, zipSync as AC, XRControllerModelFactory as IC, XRHandMeshModel as LC, Line2 as DC, LineGeometry as jC, LineMaterial as BC, TransformControls as FC, InteractiveGroup as zC, HTMLMesh as UC, VertexNormalsHelper as NC, OBJLoader as rg, FBXLoader as Av, mergeVertices as $C } from "./three-examples.js";
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import { fetchProfile as WC, MotionController as VC, $70d766613f57b014$export$2e2bcd8739ae039 as qy, ByteBuffer as HC, v5 as Xy, md5 as Qy, SIZE_PREFIX_LENGTH as Iv, Builder as ag, createNoise4D as GC, Matrix4 as Ef, BatchedParticleRenderer as qC, ParticleSystem as XC, RenderMode as ps, ConstantColor as QC, Vector4 as YC, ConstantValue as KC, TrailParticle as Yy, WorkerBase as ZC, MeshBVH as JC } from "./vendor-BsRxp-FT.js";
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import { __webpack_exports__default as Pe, __webpack_exports__Text as Lv, __webpack_exports__Block as Dv, __webpack_exports__update as e1, SimpleStateBehavior as t1, __webpack_exports__Inline as Rf, __webpack_exports__FontLibrary as Ky, ThreeMeshUI as Zy } from "./three-mesh-ui-B-lqrZWj.js";
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2269
|
var yg = /* @__PURE__ */ ((s) => (s.Mouse = "mouse", s.Touch = "touch", s.Controller = "controller", s.Hand = "hand", s))(yg || {}), Be = /* @__PURE__ */ ((s) => (s.PointerDown = "pointerdown", s.PointerUp = "pointerup", s.PointerMove = "pointermove", s.KeyDown = "keydown", s.KeyUp = "keyup", s.KeyPressed = "keypress", s))(Be || {});
|
|
2270
|
-
class
|
|
2270
|
+
class no extends PointerEvent {
|
|
2271
2271
|
/**
|
|
2272
2272
|
* Spatial input data
|
|
2273
2273
|
*/
|
|
@@ -2428,7 +2428,7 @@ class IP {
|
|
|
2428
2428
|
r.options.once && (n.listeners.splice(o, 1), o--), r.callback(e);
|
|
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|
}
|
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|
}
|
|
2431
|
-
if (e instanceof
|
|
2431
|
+
if (e instanceof no) {
|
|
2432
2432
|
const i = this._eventListeners[e.type];
|
|
2433
2433
|
if (i)
|
|
2434
2434
|
for (const n of i) {
|
|
@@ -2860,7 +2860,7 @@ class IP {
|
|
|
2860
2860
|
e.target instanceof HTMLElement && e.target.setPointerCapture(e.pointerId);
|
|
2861
2861
|
const t = this.getPointerId(e);
|
|
2862
2862
|
Ge && Ie(`pointer down #${t}, identifier:${e.pointerId}`);
|
|
2863
|
-
const i = this.getAndUpdateSpatialObjectForScreenPosition(t, e.clientX, e.clientY), n = new
|
|
2863
|
+
const i = this.getAndUpdateSpatialObjectForScreenPosition(t, e.clientX, e.clientY), n = new no("pointerdown", e, { origin: this, mode: "screen", deviceIndex: 0, pointerId: t, button: e.button, clientX: e.clientX, clientY: e.clientY, pointerType: e.pointerType, buttonName: this.getButtonName(e), device: i, pressure: e.pressure });
|
|
2864
2864
|
this.onDown(n);
|
|
2865
2865
|
};
|
|
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2866
|
onPointerMove = (e) => {
|
|
@@ -2870,7 +2870,7 @@ class IP {
|
|
|
2870
2870
|
e.pointerType === "mouse" && (t = this.getFirstPressedButtonForPointer(0) ?? 0);
|
|
2871
2871
|
const i = this.getPointerId(e, t);
|
|
2872
2872
|
t === -1 && (t = i);
|
|
2873
|
-
const n = this.getAndUpdateSpatialObjectForScreenPosition(i, e.clientX, e.clientY), o = new
|
|
2873
|
+
const n = this.getAndUpdateSpatialObjectForScreenPosition(i, e.clientX, e.clientY), o = new no("pointermove", e, { origin: this, mode: "screen", deviceIndex: 0, pointerId: i, button: t, clientX: e.clientX, clientY: e.clientY, pointerType: e.pointerType, buttonName: this.getButtonName(e), device: n, pressure: e.pressure });
|
|
2874
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|
this.onMove(o);
|
|
2875
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|
};
|
|
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2876
|
onPointerCancel = (e) => {
|
|
@@ -2879,7 +2879,7 @@ class IP {
|
|
|
2879
2879
|
onPointerUp = (e) => {
|
|
2880
2880
|
if (this.context.isInAR) return;
|
|
2881
2881
|
e.target instanceof HTMLElement && e.target.releasePointerCapture(e.pointerId);
|
|
2882
|
-
const t = this.getPointerId(e), i = new
|
|
2882
|
+
const t = this.getPointerId(e), i = new no("pointerup", e, { origin: this, mode: "screen", deviceIndex: 0, pointerId: t, button: e.button, clientX: e.clientX, clientY: e.clientY, pointerType: e.pointerType, buttonName: this.getButtonName(e), device: this.getAndUpdateSpatialObjectForScreenPosition(t, e.clientX, e.clientY), pressure: e.pressure });
|
|
2883
2883
|
this.onUp(i), this._pointerIds[t] = -1, Ge && console.log("ID=" + t, "PointerId=" + e.pointerId, "ALL:", [...this._pointerIds]);
|
|
2884
2884
|
};
|
|
2885
2885
|
getPointerId(e, t) {
|
|
@@ -2902,21 +2902,21 @@ class IP {
|
|
|
2902
2902
|
onTouchStart = (e) => {
|
|
2903
2903
|
if (this.context.isInAR)
|
|
2904
2904
|
for (let t = 0; t < e.changedTouches.length; t++) {
|
|
2905
|
-
const i = e.changedTouches[t], n = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(n, i.clientX, i.clientY), r = new
|
|
2905
|
+
const i = e.changedTouches[t], n = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(n, i.clientX, i.clientY), r = new no("pointerdown", e, { origin: this, mode: "screen", deviceIndex: 0, pointerId: n, button: 0, clientX: i.clientX, clientY: i.clientY, pointerType: "touch", buttonName: "unknown", device: o, pressure: i.force });
|
|
2906
2906
|
this.onDown(r);
|
|
2907
2907
|
}
|
|
2908
2908
|
};
|
|
2909
2909
|
onTouchMove = (e) => {
|
|
2910
2910
|
if (this.context.isInAR)
|
|
2911
2911
|
for (let t = 0; t < e.changedTouches.length; t++) {
|
|
2912
|
-
const i = e.changedTouches[t], n = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(n, i.clientX, i.clientY), r = new
|
|
2912
|
+
const i = e.changedTouches[t], n = this.getPointerIndex(i.identifier), o = this.getAndUpdateSpatialObjectForScreenPosition(n, i.clientX, i.clientY), r = new no("pointermove", e, { origin: this, mode: "screen", deviceIndex: 0, pointerId: n, button: 0, clientX: i.clientX, clientY: i.clientY, pointerType: "touch", buttonName: "unknown", device: o, pressure: i.force });
|
|
2913
2913
|
this.onMove(r);
|
|
2914
2914
|
}
|
|
2915
2915
|
};
|
|
2916
2916
|
onTouchEnd = (e) => {
|
|
2917
2917
|
if (this.context.isInAR)
|
|
2918
2918
|
for (let t = 0; t < e.changedTouches.length; t++) {
|
|
2919
|
-
const i = e.changedTouches[t], n = this.getPointerIndex(i.identifier), o = new
|
|
2919
|
+
const i = e.changedTouches[t], n = this.getPointerIndex(i.identifier), o = new no("pointerup", e, { origin: this, mode: "screen", deviceIndex: 0, pointerId: n, button: 0, clientX: i.clientX, clientY: i.clientY, pointerType: "touch", buttonName: "unknown", device: this.getAndUpdateSpatialObjectForScreenPosition(n, i.clientX, i.clientY), pressure: i.force });
|
|
2920
2920
|
this.onUp(o), this._pointerIds[n] = -1;
|
|
2921
2921
|
}
|
|
2922
2922
|
};
|
|
@@ -3655,7 +3655,7 @@ Layout: `;
|
|
|
3655
3655
|
if (this.xr.mode === "immersive-vr" || this.xr.isPassThrough) {
|
|
3656
3656
|
this.pointerInit.origin = this, this.pointerInit.pointerId = this.getPointerId(t), this.pointerInit.pointerType = this.hand ? "hand" : "controller", this.pointerInit.button = t, this.pointerInit.buttonName = i, this.pointerInit.isPrimary = n, this.pointerInit.mode = this.inputSource.targetRayMode, this.pointerInit.ray = this.ray, this.pointerInit.device = this.object, this.pointerInit.pressure = r, this.pointerInit.clientX = this._rayPosition.x / this.xr.rigScale, this.pointerInit.clientY = this._rayPosition.y / this.xr.rigScale, this.pointerInit.clientZ = this._rayPosition.z / this.xr.rigScale;
|
|
3657
3657
|
const a = N.Current;
|
|
3658
|
-
N.Current = this.xr.context, as && e !== "pointermove" && console.warn("Pointer event", e, t, i, { ...this.pointerInit }), this.xr.context.input.createInputEvent(new
|
|
3658
|
+
N.Current = this.xr.context, as && e !== "pointermove" && console.warn("Pointer event", e, t, i, { ...this.pointerInit }), this.xr.context.input.createInputEvent(new no(e, o, this.pointerInit)), N.Current = a;
|
|
3659
3659
|
}
|
|
3660
3660
|
}
|
|
3661
3661
|
}
|
|
@@ -3790,7 +3790,7 @@ or by using the once option like onStart(()=>{}, { once:true }).
|
|
|
3790
3790
|
See https://engine.needle.tools/docs/scripting.html#special-lifecycle-hooks for more information.`));
|
|
3791
3791
|
}
|
|
3792
3792
|
}
|
|
3793
|
-
function
|
|
3793
|
+
function Ao(s, e) {
|
|
3794
3794
|
const t = va.get(e);
|
|
3795
3795
|
if (t) {
|
|
3796
3796
|
for (let n = 0; n < t.length; n++)
|
|
@@ -4857,7 +4857,7 @@ class qa {
|
|
|
4857
4857
|
return this._active ? this._active.handoff() : null;
|
|
4858
4858
|
}
|
|
4859
4859
|
static async stop() {
|
|
4860
|
-
this._requestInFlight = !1, this._active && (await this._active.end(), await
|
|
4860
|
+
this._requestInFlight = !1, this._active && (await this._active.end(), await Oo(100)), this._active = null;
|
|
4861
4861
|
}
|
|
4862
4862
|
_session;
|
|
4863
4863
|
_mode;
|
|
@@ -4923,7 +4923,7 @@ class qa {
|
|
|
4923
4923
|
}
|
|
4924
4924
|
/** can be used to prepare the user or fade to black */
|
|
4925
4925
|
async onBeforeHandoff() {
|
|
4926
|
-
await
|
|
4926
|
+
await Oo(1e3), this._scene.clear();
|
|
4927
4927
|
}
|
|
4928
4928
|
setupScene() {
|
|
4929
4929
|
this._scene.background = new re(0);
|
|
@@ -5671,7 +5671,7 @@ class K {
|
|
|
5671
5671
|
action: "session_end",
|
|
5672
5672
|
mode: this.mode,
|
|
5673
5673
|
source: "NeedleXRSession.onEnd"
|
|
5674
|
-
}), ck(), this.onAfterRender(), this.revertCustomForward(), this._didStart = !1, this._previousCameraParent = null, this.requestedCameraNearPlane = null,
|
|
5674
|
+
}), ck(), this.onAfterRender(), this.revertCustomForward(), this._didStart = !1, this._previousCameraParent = null, this.requestedCameraNearPlane = null, Ao(this.onBefore, Ce.LateUpdate);
|
|
5675
5675
|
const t = this.context.pre_render_callbacks.indexOf(this.onBeforeRender);
|
|
5676
5676
|
t >= 0 && this.context.pre_render_callbacks.splice(t, 1);
|
|
5677
5677
|
const i = this.context.post_render_callbacks.indexOf(this.onAfterRender);
|
|
@@ -6381,7 +6381,7 @@ class Bi {
|
|
|
6381
6381
|
}
|
|
6382
6382
|
}
|
|
6383
6383
|
}
|
|
6384
|
-
const Kt = x("debugphysics"), mk = x("debugworker"), L_ = new
|
|
6384
|
+
const Kt = x("debugphysics"), mk = x("debugworker"), L_ = new Po();
|
|
6385
6385
|
class Nr {
|
|
6386
6386
|
static AllLayers = 4294967295;
|
|
6387
6387
|
ray;
|
|
@@ -6408,7 +6408,7 @@ class Nr {
|
|
|
6408
6408
|
}
|
|
6409
6409
|
/** sets the layer.mask value directly, use setLayer if you want to set e.g. an individual layer only active. See https://threejs.org/docs/#api/en/core/Layers for more information about layers */
|
|
6410
6410
|
setMask(e) {
|
|
6411
|
-
this.layerMask || (this.layerMask = new
|
|
6411
|
+
this.layerMask || (this.layerMask = new Po());
|
|
6412
6412
|
const t = this.layerMask;
|
|
6413
6413
|
t ? t.mask = e : this.layerMask = e;
|
|
6414
6414
|
}
|
|
@@ -6458,7 +6458,7 @@ class Lc {
|
|
|
6458
6458
|
Sprite: {}
|
|
6459
6459
|
};
|
|
6460
6460
|
sphereResults = new Array();
|
|
6461
|
-
sphereMask = new
|
|
6461
|
+
sphereMask = new Po();
|
|
6462
6462
|
sphere = new gu();
|
|
6463
6463
|
/** Test overlapping of a sphere with the threejs geometry. This does not use colliders. This does not return an exact intersection point (intersections returned contain the object and the world position of the object that is being hit)
|
|
6464
6464
|
* For a more accurate test use the physics engine's collider overlap test (see sphereOverlapPhysics)
|
|
@@ -6503,7 +6503,7 @@ class Lc {
|
|
|
6503
6503
|
let n = e.targets;
|
|
6504
6504
|
n || (n = this.targetBuffer, n.length = 1, n[0] = this.context.scene);
|
|
6505
6505
|
let o = e.results;
|
|
6506
|
-
this.defaultRaycastOptions.results && (this.defaultRaycastOptions.results.length = 0), o || (this.defaultRaycastOptions.results || (this.defaultRaycastOptions.results = new Array()), o = this.defaultRaycastOptions.results), e.layerMask !== void 0 ? e.layerMask instanceof
|
|
6506
|
+
this.defaultRaycastOptions.results && (this.defaultRaycastOptions.results.length = 0), o || (this.defaultRaycastOptions.results || (this.defaultRaycastOptions.results = new Array()), o = this.defaultRaycastOptions.results), e.layerMask !== void 0 ? e.layerMask instanceof Po ? i.layers.mask = e.layerMask.mask : i.layers.mask = e.layerMask : (i.layers.enableAll(), i.layers.disable(2)), Kt && console.time("raycast"), o.length = 0, Lc._raycasting++, this.intersect(this.raycaster, n, o, e), o.sort((a, l) => a.distance - l.distance);
|
|
6507
6507
|
const r = e.ignore;
|
|
6508
6508
|
return r !== void 0 && r.length > 0 && (o = o.filter((a) => !r.includes(a.object))), Lc._raycasting--, Kt && (console.timeEnd("raycast"), console.warn("#" + this.context.time.frame + ", hits:", o?.length ? [...o] : "nothing"), performance.mark("raycast.end"), performance.measure("raycast", "raycast.start", "raycast.end")), o;
|
|
6509
6509
|
}
|
|
@@ -6572,7 +6572,7 @@ class Lc {
|
|
|
6572
6572
|
function D_(s) {
|
|
6573
6573
|
return !(s.index && s.index.array.length < 3);
|
|
6574
6574
|
}
|
|
6575
|
-
const
|
|
6575
|
+
const ir = new gu(), Dh = new Mr(), gk = new gv();
|
|
6576
6576
|
function yk(s, e, t) {
|
|
6577
6577
|
const i = s._computeIntersections;
|
|
6578
6578
|
if (!i)
|
|
@@ -6585,17 +6585,17 @@ function yk(s, e, t) {
|
|
|
6585
6585
|
Dh.setFromNormalAndCoplanarPoint(U(0, 1, 0), U(0, -l.position.y, 0)), Dh.applyMatrix4(l.matrixWorld, gk);
|
|
6586
6586
|
const d = o.ray.intersectPlane(Dh, U());
|
|
6587
6587
|
if (d) {
|
|
6588
|
-
|
|
6589
|
-
const p = U(d).sub(o.ray.origin).length(), g =
|
|
6588
|
+
ir.copy(c), ir.applyMatrix4(l.matrixWorld);
|
|
6589
|
+
const p = U(d).sub(o.ray.origin).length(), g = ir.radius * 0.5;
|
|
6590
6590
|
p < g && r.push({ distance: p, point: d, object: l, normal: Dh.normal.clone() });
|
|
6591
6591
|
}
|
|
6592
6592
|
return;
|
|
6593
6593
|
}
|
|
6594
|
-
|
|
6595
|
-
const h = o.ray.intersectSphere(
|
|
6594
|
+
ir.copy(c), ir.applyMatrix4(l.matrixWorld);
|
|
6595
|
+
const h = o.ray.intersectSphere(ir, U());
|
|
6596
6596
|
if (h) {
|
|
6597
6597
|
const d = U(h).sub(o.ray.origin), f = d.length();
|
|
6598
|
-
if (f >
|
|
6598
|
+
if (f > ir.radius) {
|
|
6599
6599
|
const p = d.clone().normalize();
|
|
6600
6600
|
r.push({ distance: f, point: h, object: l, normal: p });
|
|
6601
6601
|
}
|
|
@@ -6783,7 +6783,7 @@ function Ae(s) {
|
|
|
6783
6783
|
}
|
|
6784
6784
|
if (typeof s == "object" && (s[v0] = !0), s instanceof Xi)
|
|
6785
6785
|
Ae(s.environment), Ae(s.background), Ae(s.customDepthMaterial), Ae(s.customDistanceMaterial);
|
|
6786
|
-
else if (s instanceof
|
|
6786
|
+
else if (s instanceof bo)
|
|
6787
6787
|
Ae(s.geometry), Ae(s.material), Ae(s.skeleton), Ae(s.bindMatrix), Ae(s.bindMatrixInverse), Ae(s.customDepthMaterial), Ae(s.customDistanceMaterial), s.visible = !1;
|
|
6788
6788
|
else if (s instanceof H)
|
|
6789
6789
|
Ae(s.geometry), Ae(s.material), Ae(s.customDepthMaterial), Ae(s.customDistanceMaterial), s.visible = !1;
|
|
@@ -7842,7 +7842,7 @@ function ys(s, e) {
|
|
|
7842
7842
|
}
|
|
7843
7843
|
const V_ = /* @__PURE__ */ Symbol("DidPatchLayers");
|
|
7844
7844
|
function tO() {
|
|
7845
|
-
const s =
|
|
7845
|
+
const s = Po.prototype;
|
|
7846
7846
|
if (s[V_]) return;
|
|
7847
7847
|
s[V_] = !0;
|
|
7848
7848
|
const e = s.test;
|
|
@@ -8573,7 +8573,7 @@ var Ka;
|
|
|
8573
8573
|
if (d?.abort?.aborted)
|
|
8574
8574
|
return console.debug("Aborted upload"), null;
|
|
8575
8575
|
const I = await v(b.upload);
|
|
8576
|
-
I instanceof Error ? (k = I, await
|
|
8576
|
+
I instanceof Error ? (k = I, await Oo(1e3 * E)) : I.ok && (console.debug("File uploaded successfully"), T = !0);
|
|
8577
8577
|
} catch (I) {
|
|
8578
8578
|
console.error(I);
|
|
8579
8579
|
}
|
|
@@ -8668,7 +8668,7 @@ class ne {
|
|
|
8668
8668
|
throw new Error('Context is required when sourceId is a string. When you call this method from a component you can call it with "getOrCreate(this, url)" where "this" is the component.');
|
|
8669
8669
|
} else
|
|
8670
8670
|
i = e.context, e = e.sourceId;
|
|
8671
|
-
const n =
|
|
8671
|
+
const n = Ro(e, t);
|
|
8672
8672
|
qs && console.log("GetOrCreate Addressable from", e, t, "FinalPath=", n);
|
|
8673
8673
|
const o = i.addressables, r = o.findAssetReference(n);
|
|
8674
8674
|
if (r) return r;
|
|
@@ -8918,7 +8918,7 @@ class xO extends nn {
|
|
|
8918
8918
|
}
|
|
8919
8919
|
onDeserialize(e, t) {
|
|
8920
8920
|
if (typeof e == "string") {
|
|
8921
|
-
const i =
|
|
8921
|
+
const i = Ro(t.gltfId, e);
|
|
8922
8922
|
return Ta.getOrCreate(i);
|
|
8923
8923
|
}
|
|
8924
8924
|
}
|
|
@@ -8958,7 +8958,7 @@ class SO extends nn {
|
|
|
8958
8958
|
}
|
|
8959
8959
|
onDeserialize(e, t) {
|
|
8960
8960
|
if (typeof e == "string") {
|
|
8961
|
-
const i =
|
|
8961
|
+
const i = Ro(t.gltfId, e);
|
|
8962
8962
|
return Aa.getOrCreate(i);
|
|
8963
8963
|
}
|
|
8964
8964
|
}
|
|
@@ -9161,7 +9161,7 @@ class kO {
|
|
|
9161
9161
|
ta && console.log("Load texture from gltf", c.pointer), h = Cg(this.parser, c.pointer).then((d) => this.resolveTexture(c, d));
|
|
9162
9162
|
else if (typeof c.pointer == "string") {
|
|
9163
9163
|
ta && console.log("Load texture from path", c.pointer);
|
|
9164
|
-
const d =
|
|
9164
|
+
const d = Ro(this.source, c.pointer);
|
|
9165
9165
|
let f;
|
|
9166
9166
|
d.endsWith(".exr") ? f = new og(this.parser.options.manager) : d.endsWith(".hdr") ? f = new Ev(this.parser.options.manager) : f = new Or(this.parser.options.manager), h = f.loadAsync(d, void 0).then((p) => this.resolveTexture(c, p));
|
|
9167
9167
|
} else c.pointer;
|
|
@@ -9243,7 +9243,7 @@ irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );
|
|
|
9243
9243
|
const Zf = x("debugprogressive"), jh = new zt(), Bh = new gu();
|
|
9244
9244
|
class MO {
|
|
9245
9245
|
/** The type of the @needle-tools/gltf-progressive LODsManager - can be used to set static settings */
|
|
9246
|
-
static GLTF_PROGRESSIVE_LODSMANAGER_TYPE =
|
|
9246
|
+
static GLTF_PROGRESSIVE_LODSMANAGER_TYPE = Jo;
|
|
9247
9247
|
context;
|
|
9248
9248
|
_lodsManager;
|
|
9249
9249
|
_settings = {};
|
|
@@ -9286,10 +9286,10 @@ class MO {
|
|
|
9286
9286
|
}
|
|
9287
9287
|
/** @internal */
|
|
9288
9288
|
setRenderer(e) {
|
|
9289
|
-
this._lodsManager?.disable(),
|
|
9289
|
+
this._lodsManager?.disable(), Jo.removePlugin(this), Jo.addPlugin(this), Jo.debugDrawLine = z.DrawLine, this._lodsManager = Jo.get(e, { engine: "needle-engine" }), this.applySettings(), this._lodsManager.enable();
|
|
9290
9290
|
}
|
|
9291
9291
|
disable() {
|
|
9292
|
-
this._lodsManager?.disable(),
|
|
9292
|
+
this._lodsManager?.disable(), Jo.removePlugin(this);
|
|
9293
9293
|
}
|
|
9294
9294
|
/** @internal */
|
|
9295
9295
|
onAfterUpdatedLOD(e, t, i, n, o) {
|
|
@@ -9297,7 +9297,7 @@ class MO {
|
|
|
9297
9297
|
}
|
|
9298
9298
|
onRenderDebug(e, t, i) {
|
|
9299
9299
|
if (!t.geometry || !We.hasLODLevelAvailable(t.geometry) && !We.hasLODLevelAvailable(t.material)) return;
|
|
9300
|
-
const n =
|
|
9300
|
+
const n = Jo.getObjectLODState(t);
|
|
9301
9301
|
if (!n) return;
|
|
9302
9302
|
let o = i.mesh_lod;
|
|
9303
9303
|
const r = i.mesh_lod != n.lastLodLevel_Mesh || i.texture_lod != n.lastLodLevel_Texture;
|
|
@@ -9333,7 +9333,7 @@ TEX ` + i.texture_lod;
|
|
|
9333
9333
|
}
|
|
9334
9334
|
}
|
|
9335
9335
|
const EO = x("debugplayerview");
|
|
9336
|
-
var
|
|
9336
|
+
var wo = /* @__PURE__ */ ((s) => (s.Browser = "browser", s.Headset = "headset", s.Handheld = "handheld", s))(wo || {});
|
|
9337
9337
|
class RO {
|
|
9338
9338
|
userId;
|
|
9339
9339
|
context;
|
|
@@ -10083,7 +10083,7 @@ class mn {
|
|
|
10083
10083
|
if (!document.fullscreenEnabled)
|
|
10084
10084
|
return L() && console.warn("NeedleMenu: Fullscreen button could not be created, device doesn't support the Fullscreen API"), null;
|
|
10085
10085
|
const t = document.createElement("button");
|
|
10086
|
-
this._fullscreenButton = t, t.classList.add("fullscreen-button"), t.title = "Click to enter fullscreen mode",
|
|
10086
|
+
this._fullscreenButton = t, t.classList.add("fullscreen-button"), t.title = "Click to enter fullscreen mode", xo.setElementPriority(t, 3);
|
|
10087
10087
|
const i = Ft("fullscreen"), n = Ft("fullscreen_exit");
|
|
10088
10088
|
return t.appendChild(i), t.onclick = () => {
|
|
10089
10089
|
document.fullscreenElement ? document.exitFullscreen() : "webkitRequestFullscreen" in e.domElement && typeof e.domElement.webkitRequestFullscreen == "function" ? e.domElement.webkitRequestFullscreen() : "requestFullscreen" in e.domElement && e.domElement.requestFullscreen();
|
|
@@ -10107,7 +10107,7 @@ class mn {
|
|
|
10107
10107
|
const t = document.createElement("button");
|
|
10108
10108
|
this._muteButton = t, t.classList.add("mute-button"), t.title = "Click to mute/unmute";
|
|
10109
10109
|
const i = Ft("volume_off"), n = Ft("volume_up");
|
|
10110
|
-
return
|
|
10110
|
+
return xo.setElementPriority(t, 1), e.application.muted ? t.appendChild(i) : t.appendChild(n), t.onclick = () => {
|
|
10111
10111
|
e.application.muted ? (i.remove(), t.appendChild(n), e.application.muted = !1) : (n.remove(), t.appendChild(i), e.application.muted = !0);
|
|
10112
10112
|
}, t;
|
|
10113
10113
|
}
|
|
@@ -10138,7 +10138,7 @@ class mn {
|
|
|
10138
10138
|
createQRCode(e) {
|
|
10139
10139
|
if (this._qrButton) return this._qrButton;
|
|
10140
10140
|
const t = this, i = document.createElement("button");
|
|
10141
|
-
this._qrButton = i, i.innerText = "QR Code", i.prepend(Ft("qr_code")), i.title = "Scan this QR code with your phone to open this page", this.hideElementDuringXRSession(i),
|
|
10141
|
+
this._qrButton = i, i.innerText = "QR Code", i.prepend(Ft("qr_code")), i.title = "Scan this QR code with your phone to open this page", this.hideElementDuringXRSession(i), xo.setElementPriority(this._qrButton, 20);
|
|
10142
10142
|
const n = document.createElement("div");
|
|
10143
10143
|
n.style.cssText = `
|
|
10144
10144
|
position: fixed;
|
|
@@ -10606,7 +10606,7 @@ class eb {
|
|
|
10606
10606
|
}
|
|
10607
10607
|
}
|
|
10608
10608
|
const wa = "needle-menu", xa = x("debugmenu"), tb = x("debugnoncommercial");
|
|
10609
|
-
let
|
|
10609
|
+
let xo = class {
|
|
10610
10610
|
static setElementPriority(e, t) {
|
|
10611
10611
|
e.setAttribute("priority", String(t));
|
|
10612
10612
|
}
|
|
@@ -11390,7 +11390,7 @@ class Tu extends HTMLElement {
|
|
|
11390
11390
|
let e = null, t = -1e7;
|
|
11391
11391
|
const i = (n) => {
|
|
11392
11392
|
if (n instanceof HTMLElement) {
|
|
11393
|
-
const o =
|
|
11393
|
+
const o = xo.getElementPriority(n);
|
|
11394
11394
|
if (o !== void 0 && o >= t) {
|
|
11395
11395
|
const r = window.getComputedStyle(n);
|
|
11396
11396
|
if (r.display === "none" || r.visibility === "hidden" || r.opacity === "0")
|
|
@@ -11815,7 +11815,7 @@ class N {
|
|
|
11815
11815
|
_isVisible = !1;
|
|
11816
11816
|
_stats = XO ? new OC() : null;
|
|
11817
11817
|
constructor(e) {
|
|
11818
|
-
this.name = e?.name || "", this.alias = e?.alias, this.domElement = e?.domElement || document.body, this.hash = e?.hash, e?.renderer && (this.renderer = e.renderer, this.isManagedExternally = !0), e?.runInBackground !== void 0 && (this.runInBackground = e.runInBackground), e?.scene ? this.scene = e.scene : this.scene = new Xi(), e?.camera && (this._mainCamera = e.camera), this.application = new Kn(this), this.time = new UO(), this.input = new IP(this), this.physics = new Lc(this), this.connection = new XP(this), this.assets = new bk(), this.sceneLighting = new FO(this), this.addressables = new bO(this), this.lightmaps = new OO(this), this.players = new TO(this), this.menu = new
|
|
11818
|
+
this.name = e?.name || "", this.alias = e?.alias, this.domElement = e?.domElement || document.body, this.hash = e?.hash, e?.renderer && (this.renderer = e.renderer, this.isManagedExternally = !0), e?.runInBackground !== void 0 && (this.runInBackground = e.runInBackground), e?.scene ? this.scene = e.scene : this.scene = new Xi(), e?.camera && (this._mainCamera = e.camera), this.application = new Kn(this), this.time = new UO(), this.input = new IP(this), this.physics = new Lc(this), this.connection = new XP(this), this.assets = new bk(), this.sceneLighting = new FO(this), this.addressables = new bO(this), this.lightmaps = new OO(this), this.players = new TO(this), this.menu = new xo(this), this.lodsManager = new MO(this), this.animations = new CO(this), this.accessibility = new zd(this);
|
|
11819
11819
|
const t = () => this._needsUpdateSize = !0;
|
|
11820
11820
|
window.addEventListener("resize", t), this._disposeCallbacks.push(() => window.removeEventListener("resize", t));
|
|
11821
11821
|
const i = new ResizeObserver((n) => this._needsUpdateSize = !0);
|
|
@@ -12540,25 +12540,25 @@ Target Framerate: ` + this.targetFrameRate
|
|
|
12540
12540
|
}
|
|
12541
12541
|
}
|
|
12542
12542
|
function X0(s, e) {
|
|
12543
|
-
return Fs(s, ue.ContextCreated, e), () =>
|
|
12543
|
+
return Fs(s, ue.ContextCreated, e), () => Ao(s, ue.ContextCreated);
|
|
12544
12544
|
}
|
|
12545
12545
|
function QD(s, e) {
|
|
12546
|
-
return Fs(s, ue.ContextClearing, e), () =>
|
|
12546
|
+
return Fs(s, ue.ContextClearing, e), () => Ao(s, ue.ContextClearing);
|
|
12547
12547
|
}
|
|
12548
12548
|
function YD(s, e) {
|
|
12549
|
-
return Fs(s, ue.ContextDestroying, e), () =>
|
|
12549
|
+
return Fs(s, ue.ContextDestroying, e), () => Ao(s, ue.ContextDestroying);
|
|
12550
12550
|
}
|
|
12551
12551
|
function Ag(s, e) {
|
|
12552
|
-
return Fs(s, Ce.Start, e), () =>
|
|
12552
|
+
return Fs(s, Ce.Start, e), () => Ao(s, Ce.Start);
|
|
12553
12553
|
}
|
|
12554
12554
|
function ZO(s, e) {
|
|
12555
|
-
return Fs(s, Ce.Update, e), () =>
|
|
12555
|
+
return Fs(s, Ce.Update, e), () => Ao(s, Ce.Update);
|
|
12556
12556
|
}
|
|
12557
12557
|
function KD(s, e) {
|
|
12558
|
-
return Fs(s, Ce.OnBeforeRender, e), () =>
|
|
12558
|
+
return Fs(s, Ce.OnBeforeRender, e), () => Ao(s, Ce.OnBeforeRender);
|
|
12559
12559
|
}
|
|
12560
12560
|
function ZD(s, e) {
|
|
12561
|
-
return Fs(s, Ce.OnAfterRender, e), () =>
|
|
12561
|
+
return Fs(s, Ce.OnAfterRender, e), () => Ao(s, Ce.OnAfterRender);
|
|
12562
12562
|
}
|
|
12563
12563
|
const Mt = x("debuglicense"), Q0 = [];
|
|
12564
12564
|
let vn = "basic";
|
|
@@ -12959,7 +12959,7 @@ function rb(s) {
|
|
|
12959
12959
|
}
|
|
12960
12960
|
return s;
|
|
12961
12961
|
}
|
|
12962
|
-
const
|
|
12962
|
+
const So = x("debughotreload");
|
|
12963
12963
|
let Bc = !1;
|
|
12964
12964
|
const yc = /* @__PURE__ */ new Map();
|
|
12965
12965
|
function JD() {
|
|
@@ -12970,19 +12970,19 @@ function ab() {
|
|
|
12970
12970
|
}
|
|
12971
12971
|
function rM(s) {
|
|
12972
12972
|
if (Bc) {
|
|
12973
|
-
|
|
12973
|
+
So && console.warn("[Needle Engine] Hot reloading is in progress, not registering instance", s);
|
|
12974
12974
|
return;
|
|
12975
12975
|
}
|
|
12976
|
-
|
|
12976
|
+
So && console.log("[Needle Engine] Registering hot reload instance", s);
|
|
12977
12977
|
const t = s.constructor.name;
|
|
12978
12978
|
yc.has(t) ? yc.get(t)?.push(s) : yc.set(t, [s]);
|
|
12979
12979
|
}
|
|
12980
12980
|
function aM(s) {
|
|
12981
12981
|
if (Bc) {
|
|
12982
|
-
|
|
12982
|
+
So && console.warn("[Needle Engine] Hot reloading is in progress, not unregistering instance", s);
|
|
12983
12983
|
return;
|
|
12984
12984
|
}
|
|
12985
|
-
|
|
12985
|
+
So && console.log("[Needle Engine] Unregistering hot reload instance", s);
|
|
12986
12986
|
const t = s.constructor.name, i = yc.get(t);
|
|
12987
12987
|
if (!i) return;
|
|
12988
12988
|
const n = i.indexOf(s);
|
|
@@ -12990,7 +12990,7 @@ function aM(s) {
|
|
|
12990
12990
|
}
|
|
12991
12991
|
let lb = !1;
|
|
12992
12992
|
function lM() {
|
|
12993
|
-
if (
|
|
12993
|
+
if (So || lb) return;
|
|
12994
12994
|
lb = !0;
|
|
12995
12995
|
const s = console.error;
|
|
12996
12996
|
console.error = (...e) => {
|
|
@@ -13005,13 +13005,13 @@ function lM() {
|
|
|
13005
13005
|
};
|
|
13006
13006
|
}
|
|
13007
13007
|
function e2(s) {
|
|
13008
|
-
|
|
13008
|
+
So && console.log("[HMR] Apply changes", s, Object.keys(s)), lM();
|
|
13009
13009
|
for (const e of Object.keys(s))
|
|
13010
13010
|
try {
|
|
13011
13011
|
Bc = !0;
|
|
13012
13012
|
const t = P.get(e);
|
|
13013
13013
|
if (!t) {
|
|
13014
|
-
|
|
13014
|
+
So && console.log("[HMR] Type not found: " + e);
|
|
13015
13015
|
continue;
|
|
13016
13016
|
}
|
|
13017
13017
|
const i = s[e], n = yc.get(i.name);
|
|
@@ -13048,7 +13048,7 @@ function e2(s) {
|
|
|
13048
13048
|
}
|
|
13049
13049
|
}
|
|
13050
13050
|
} catch (t) {
|
|
13051
|
-
if (
|
|
13051
|
+
if (So) console.error(t);
|
|
13052
13052
|
else return !1;
|
|
13053
13053
|
} finally {
|
|
13054
13054
|
Bc = !1, mr(Gi.Log, "Script changes applied (HMR)");
|
|
@@ -15208,7 +15208,7 @@ class zs extends R {
|
|
|
15208
15208
|
}
|
|
15209
15209
|
/** @internal */
|
|
15210
15210
|
onEnable() {
|
|
15211
|
-
this.context.time.frameCount > 0 && this.applyOnAwake && this.updateAndCreate(), this._watcher || (this._watcher = new
|
|
15211
|
+
this.context.time.frameCount > 0 && this.applyOnAwake && this.updateAndCreate(), this._watcher || (this._watcher = new vo(this.context.scene, "background"), this._watcher.subscribeWrite((e) => {
|
|
15212
15212
|
$h && console.log("Background changed", this.context.scene.background), this._needsTextureUpdate = !0;
|
|
15213
15213
|
}));
|
|
15214
15214
|
}
|
|
@@ -15745,11 +15745,11 @@ class MM {
|
|
|
15745
15745
|
this.context = t, this.obj = e;
|
|
15746
15746
|
}
|
|
15747
15747
|
start(e, t) {
|
|
15748
|
-
this.reset(), e && (this._positionWatch || (this._positionWatch = new
|
|
15748
|
+
this.reset(), e && (this._positionWatch || (this._positionWatch = new vo(this.obj.position, ["x", "y", "z"])), this._positionWatch.apply(), this.position = {}, this._positionWatch.subscribeWrite((o, r) => {
|
|
15749
15749
|
if (this.context.physics.engine?.isUpdating || this.mute) return;
|
|
15750
15750
|
const a = this.position[r];
|
|
15751
15751
|
Math.abs(a - o) < 1e-5 || (this.position[r] = o, this.positionChanged = !0);
|
|
15752
|
-
})), t && (this._rotationWatch || (this._rotationWatch = new
|
|
15752
|
+
})), t && (this._rotationWatch || (this._rotationWatch = new vo(this.obj.quaternion, ["_x", "_y", "_z", "_w"])), this._rotationWatch.apply(), this.quaternion = {}, this._rotationWatch.subscribeWrite((o, r) => {
|
|
15753
15753
|
if (this.context.physics.engine?.isUpdating || this.mute) return;
|
|
15754
15754
|
const a = this.quaternion[r];
|
|
15755
15755
|
Math.abs(a - o) < 1e-5 || (this.quaternion[r] = o, this.rotationChanged = !0);
|
|
@@ -16023,7 +16023,7 @@ Ei([
|
|
|
16023
16023
|
let Je = fi;
|
|
16024
16024
|
new _();
|
|
16025
16025
|
new _();
|
|
16026
|
-
const
|
|
16026
|
+
const so = x("debugsync"), Fc = "STRS";
|
|
16027
16027
|
p0(Fc, _s.getRootAsSyncedTransformModel);
|
|
16028
16028
|
const An = new ag();
|
|
16029
16029
|
function iw(s, e, t = !0) {
|
|
@@ -16038,7 +16038,7 @@ function iw(s, e, t = !0) {
|
|
|
16038
16038
|
let vm = 0, _c = 0;
|
|
16039
16039
|
ZO((s) => {
|
|
16040
16040
|
const t = s.connection.currentServerUrl?.includes("glitch") ? 10 : 40;
|
|
16041
|
-
_c = Math.floor(vm / t), vm = 0,
|
|
16041
|
+
_c = Math.floor(vm / t), vm = 0, so && _c > 0 && console.log("Sync Transform Fast Interval", _c);
|
|
16042
16042
|
});
|
|
16043
16043
|
class Zn extends R {
|
|
16044
16044
|
// public autoOwnership: boolean = true;
|
|
@@ -16076,7 +16076,7 @@ class Zn extends R {
|
|
|
16076
16076
|
* @see {@link OwnershipModel.requestOwnership} for more details
|
|
16077
16077
|
*/
|
|
16078
16078
|
requestOwnership() {
|
|
16079
|
-
|
|
16079
|
+
so && console.log("Request ownership"), this._model ? this._model.requestOwnership() : (this._shouldRequestOwnership = !0, this._needsUpdate = !0);
|
|
16080
16080
|
}
|
|
16081
16081
|
/**
|
|
16082
16082
|
* Free ownership of this object on the network.
|
|
@@ -16108,7 +16108,7 @@ class Zn extends R {
|
|
|
16108
16108
|
receivedDataCallback = null;
|
|
16109
16109
|
/** @internal */
|
|
16110
16110
|
awake() {
|
|
16111
|
-
|
|
16111
|
+
so && console.log("new instance", this.guid, this), this._receivedDataBefore = !1, this._targetPosition = new _(), this._targetRotation = new V(), this.lastPosition = new _(), this.lastRotation = new V(), this.lastScale = new _(), this.rb = C.getComponentInChildren(this.gameObject, Je), this.rb && (this._wasKinematic = this.rb.isKinematic), this.receivedUpdate = !0, this._model = new m0(this.context.connection, this.guid), this.context.connection.isConnected && this.tryGetLastState(), this.joinedRoomCallback = this.tryGetLastState.bind(this), this.context.connection.beginListen(ie.JoinedRoom, this.joinedRoomCallback), this.receivedDataCallback = this.onReceivedData.bind(this), this.context.connection.beginListenBinary(Fc, this.receivedDataCallback);
|
|
16112
16112
|
}
|
|
16113
16113
|
/** @internal */
|
|
16114
16114
|
onDestroy() {
|
|
@@ -16128,7 +16128,7 @@ class Zn extends R {
|
|
|
16128
16128
|
*/
|
|
16129
16129
|
onReceivedData(e) {
|
|
16130
16130
|
if (!this.destroyed && typeof e.guid == "function" && e.guid() === this.guid) {
|
|
16131
|
-
|
|
16131
|
+
so && console.log("new data", this.context.connection.connectionId, this.context.time.frameCount, this.guid, e), this.receivedUpdate = !0, this._receivedFastUpdate = e.fast();
|
|
16132
16132
|
const t = e.transform();
|
|
16133
16133
|
if (t) {
|
|
16134
16134
|
bn.markDirty(this.gameObject, !0);
|
|
@@ -16168,14 +16168,14 @@ class Zn extends R {
|
|
|
16168
16168
|
onBeforeRender() {
|
|
16169
16169
|
if (!this.activeAndEnabled || !this.context.connection.isConnected) return;
|
|
16170
16170
|
if (!this.context.connection.isInRoom || !this._model) {
|
|
16171
|
-
|
|
16171
|
+
so && console.log("no model or room", this.name, this.guid, this.context.connection.isInRoom);
|
|
16172
16172
|
return;
|
|
16173
16173
|
}
|
|
16174
16174
|
this._shouldRequestOwnership && (this._shouldRequestOwnership = !1, this._model.requestOwnership());
|
|
16175
16175
|
const e = this.worldPosition, t = this.worldQuaternion, i = this.gameObject.scale;
|
|
16176
16176
|
if (this._model.isOwned && !this.receivedUpdate) {
|
|
16177
16177
|
const r = this._model.hasOwnership || this.fastMode ? 1e-4 : 1e-3;
|
|
16178
|
-
(e.distanceTo(this.lastPosition) > r || t.angleTo(this.lastRotation) > r || i.distanceTo(this.lastScale) > r) && (this._model.hasOwnership ? this._needsUpdate = !0 : (
|
|
16178
|
+
(e.distanceTo(this.lastPosition) > r || t.angleTo(this.lastRotation) > r || i.distanceTo(this.lastScale) > r) && (this._model.hasOwnership ? this._needsUpdate = !0 : (so && console.log(this.guid, "reset because not owned but", this.gameObject.name, this.lastPosition), this.worldPosition = this.lastPosition, e.copy(this.lastPosition), this.worldQuaternion = this.lastRotation, t.copy(this.lastRotation), this.gameObject.scale.copy(this.lastScale), bn.markDirty(this.gameObject, !0), this._needsUpdate = !1));
|
|
16179
16179
|
}
|
|
16180
16180
|
if (this._model && !this._model.hasOwnership && this._model.isOwned && this._receivedDataBefore) {
|
|
16181
16181
|
const r = this._receivedFastUpdate || this.fastMode ? 0.5 : 0.3;
|
|
@@ -16192,11 +16192,11 @@ class Zn extends R {
|
|
|
16192
16192
|
}
|
|
16193
16193
|
if (this.receivedUpdate = !1, this.lastPosition.copy(e), this.lastRotation.copy(t), this.lastScale.copy(i), !this._model || !this._model || this._model.hasOwnership === void 0 || !this._model.hasOwnership)
|
|
16194
16194
|
return;
|
|
16195
|
-
this.rb && this.overridePhysics && this._wasKinematic !== void 0 && (
|
|
16195
|
+
this.rb && this.overridePhysics && this._wasKinematic !== void 0 && (so && console.log("reset kinematic", this.rb.name, this._wasKinematic), this.rb.isKinematic = this._wasKinematic);
|
|
16196
16196
|
const n = 10, o = this.rb || this.fastMode;
|
|
16197
16197
|
if (this._needsUpdate && (this.context.time.frameCount % n === 0 || o)) {
|
|
16198
16198
|
if (vm++, o && _c > 0 && this.context.time.frameCount % _c !== 0) return;
|
|
16199
|
-
|
|
16199
|
+
so && console.debug("[SyncedTransform] Send update", this.context.connection.connectionId, this.guid, this.gameObject.name, this.gameObject.guid), this._needsUpdate = !1;
|
|
16200
16200
|
const r = iw(this.guid, this, !!o);
|
|
16201
16201
|
this.context.connection.sendBinary(r);
|
|
16202
16202
|
}
|
|
@@ -16323,7 +16323,7 @@ function wm(s, e) {
|
|
|
16323
16323
|
}, !1) === !0;
|
|
16324
16324
|
}
|
|
16325
16325
|
const ls = new Array();
|
|
16326
|
-
class
|
|
16326
|
+
class ho {
|
|
16327
16327
|
/**
|
|
16328
16328
|
* When the CallInfo is enabled it will be invoked when the EventList is invoked
|
|
16329
16329
|
*/
|
|
@@ -16376,7 +16376,7 @@ class ce {
|
|
|
16376
16376
|
const l = e[a];
|
|
16377
16377
|
if (l) {
|
|
16378
16378
|
const c = o.arguments?.map((h) => h instanceof Object && h.uuid ? e[h.uuid].clone : h?.isComponent ? e[h.guid].clone : h);
|
|
16379
|
-
t.push(new
|
|
16379
|
+
t.push(new ho(l.clone, o.methodName, c, o.enabled));
|
|
16380
16380
|
} else L() && console.warn("Could not find target for event listener");
|
|
16381
16381
|
}
|
|
16382
16382
|
}
|
|
@@ -16415,9 +16415,9 @@ class ce {
|
|
|
16415
16415
|
constructor(e) {
|
|
16416
16416
|
if (this.methods = [], Array.isArray(e))
|
|
16417
16417
|
for (const t of e)
|
|
16418
|
-
t instanceof
|
|
16418
|
+
t instanceof ho ? this.methods.push(t) : typeof t == "function" && this.methods.push(new ho(t));
|
|
16419
16419
|
else
|
|
16420
|
-
typeof e == "function" && this.methods.push(new
|
|
16420
|
+
typeof e == "function" && this.methods.push(new ho(e));
|
|
16421
16421
|
}
|
|
16422
16422
|
/** Invoke all the methods that are subscribed to this event */
|
|
16423
16423
|
invoke(...e) {
|
|
@@ -16443,7 +16443,7 @@ class ce {
|
|
|
16443
16443
|
}
|
|
16444
16444
|
/** Add a new event listener to this event */
|
|
16445
16445
|
addEventListener(e) {
|
|
16446
|
-
return this.methods.push(new
|
|
16446
|
+
return this.methods.push(new ho(e)), e;
|
|
16447
16447
|
}
|
|
16448
16448
|
removeEventListener(e) {
|
|
16449
16449
|
if (e)
|
|
@@ -16577,7 +16577,7 @@ class DM extends nn {
|
|
|
16577
16577
|
}
|
|
16578
16578
|
onDeserialize(e, t) {
|
|
16579
16579
|
if (typeof e == "function")
|
|
16580
|
-
return new ce([new
|
|
16580
|
+
return new ce([new ho(e, null, [], !0)]);
|
|
16581
16581
|
if (e && e.type === "EventList") {
|
|
16582
16582
|
gt && console.log("DESERIALIZE EVENT", e);
|
|
16583
16583
|
const i = new Array();
|
|
@@ -16626,7 +16626,7 @@ Could not find method ${r.method} on object ${l.name}`, l, typeof l[r.method]);
|
|
|
16626
16626
|
console.warn(`EventList method not found: "${r.method}" on ${l?.name}`);
|
|
16627
16627
|
else {
|
|
16628
16628
|
h !== void 0 && !Array.isArray(h) && (h = [h]);
|
|
16629
|
-
const f = new
|
|
16629
|
+
const f = new ho(l, r.method, h, r.enabled);
|
|
16630
16630
|
i.push(f);
|
|
16631
16631
|
}
|
|
16632
16632
|
} else L() && console.warn(`[Dev] EventList: Could not find event listener in scene (${t.object?.name})`, r);
|
|
@@ -16694,7 +16694,7 @@ class FM extends nn {
|
|
|
16694
16694
|
}
|
|
16695
16695
|
onDeserialize(e, t) {
|
|
16696
16696
|
if (typeof e == "string" && e.length > 0)
|
|
16697
|
-
return
|
|
16697
|
+
return Ro(t.gltfId, e);
|
|
16698
16698
|
}
|
|
16699
16699
|
}
|
|
16700
16700
|
new FM();
|
|
@@ -16725,7 +16725,7 @@ class xn extends zc {
|
|
|
16725
16725
|
if (!this.targets) return null;
|
|
16726
16726
|
e ??= new Nr(), e.targets = this.targets, e.results = this.raycastHits, e.useAcceleratedRaycast = !0;
|
|
16727
16727
|
const t = e.testObject;
|
|
16728
|
-
this.ignoreSkinnedMeshes && (e.testObject = (n) => n instanceof
|
|
16728
|
+
this.ignoreSkinnedMeshes && (e.testObject = (n) => n instanceof bo ? "continue in children" : t ? t(n) : !0);
|
|
16729
16729
|
const i = this.context.physics.raycast(e);
|
|
16730
16730
|
return e.testObject = t, i;
|
|
16731
16731
|
}
|
|
@@ -16791,7 +16791,7 @@ function Zd(s, e) {
|
|
|
16791
16791
|
const t = s.material;
|
|
16792
16792
|
if (t?.isMaterial === !0) {
|
|
16793
16793
|
const i = s.parent;
|
|
16794
|
-
i && i.isText, t.side = e.doubleSided ?? !0 ? Oi :
|
|
16794
|
+
i && i.isText, t.side = e.doubleSided ?? !0 ? Oi : ko, t.shadowSide = e.doubleSided ? Oi : ko, s.castShadow = e.castShadows ? e.castShadows : !1, s.receiveShadow = e.receiveShadows ? e.receiveShadows : !1;
|
|
16795
16795
|
}
|
|
16796
16796
|
for (const i of s.children)
|
|
16797
16797
|
Zd(i, e);
|
|
@@ -16825,7 +16825,7 @@ function $M(s, e, t = Ce.OnBeforeRender) {
|
|
|
16825
16825
|
const l = s.startCoroutine(a(), t);
|
|
16826
16826
|
o[n] = l;
|
|
16827
16827
|
}
|
|
16828
|
-
const
|
|
16828
|
+
const oo = x("debugeventsystem");
|
|
16829
16829
|
var xm = /* @__PURE__ */ ((s) => (s.BeforeHandleInput = "BeforeHandleInput", s.AfterHandleInput = "AfterHandleInput", s))(xm || {});
|
|
16830
16830
|
X0((s) => {
|
|
16831
16831
|
di.createIfNoneExists(s);
|
|
@@ -16901,7 +16901,7 @@ class di extends R {
|
|
|
16901
16901
|
const i = new Nr();
|
|
16902
16902
|
e.hasRay ? i.ray = e.ray : i.screenPoint = this.context.input.getPointerPositionRC(e.pointerId), i.allowSlowRaycastFallback = e.isClick || e.isDoubleClick;
|
|
16903
16903
|
const n = this.performRaycast(i);
|
|
16904
|
-
if (
|
|
16904
|
+
if (oo && (t.isDown ? console.log("DOWN", { id: t.pointerId, hits: n.length }) : t.isUp && console.log("UP", { id: t.pointerId, hits: n.length }), t.isClick && console.log("CLICK", { id: t.pointerId, hits: n.length })), n) {
|
|
16905
16905
|
for (const r of n)
|
|
16906
16906
|
r.event = e, e.intersections.push(r);
|
|
16907
16907
|
e.origin.onPointerHits && e.origin.onPointerHits({
|
|
@@ -16910,7 +16910,7 @@ class di extends R {
|
|
|
16910
16910
|
hits: n
|
|
16911
16911
|
});
|
|
16912
16912
|
}
|
|
16913
|
-
|
|
16913
|
+
oo && t.isClick && Ie("EventSystem: " + t.pointerId + " - " + this.context.time.frame + " - Up:" + t.isUp + ", Down:" + t.isDown);
|
|
16914
16914
|
const o = {
|
|
16915
16915
|
sender: this,
|
|
16916
16916
|
args: t,
|
|
@@ -17010,9 +17010,9 @@ class di extends R {
|
|
|
17010
17010
|
*/
|
|
17011
17011
|
handleEventOnObject(e, t) {
|
|
17012
17012
|
if (!this.testIsVisible(e))
|
|
17013
|
-
return t.isClick &&
|
|
17013
|
+
return t.isClick && oo && console.log("not allowed", e), !1;
|
|
17014
17014
|
if (t.pointerId === void 0)
|
|
17015
|
-
return
|
|
17015
|
+
return oo && console.error("Event without pointer can't be handled", t), !1;
|
|
17016
17016
|
t.object = e;
|
|
17017
17017
|
const i = e.parent, n = t.isClick ?? !1;
|
|
17018
17018
|
let o = null;
|
|
@@ -17026,7 +17026,7 @@ class di extends R {
|
|
|
17026
17026
|
}
|
|
17027
17027
|
}
|
|
17028
17028
|
}
|
|
17029
|
-
n &&
|
|
17029
|
+
n && oo && console.log(this.context.time.frame, e);
|
|
17030
17030
|
const r = this.hoveredByID.get(t.pointerId), a = r?.obj;
|
|
17031
17031
|
a !== e && a && this.propagatePointerExit(a, r.data, e);
|
|
17032
17032
|
const c = this.hoveredByID.get(t.pointerId);
|
|
@@ -17124,7 +17124,7 @@ class di extends R {
|
|
|
17124
17124
|
const i = e.pointerId;
|
|
17125
17125
|
if (this._capturedPointer[i]) {
|
|
17126
17126
|
const n = this._capturedPointer[i].indexOf(t);
|
|
17127
|
-
n !== -1 && (this._capturedPointer[i].splice(n, 1),
|
|
17127
|
+
n !== -1 && (this._capturedPointer[i].splice(n, 1), oo && console.log("released pointer capture", i, t, this._capturedPointer));
|
|
17128
17128
|
}
|
|
17129
17129
|
}
|
|
17130
17130
|
/** invoke the pointerMove event on all captured handlers */
|
|
@@ -17132,7 +17132,7 @@ class di extends R {
|
|
|
17132
17132
|
if (e.event.type === Be.PointerMove) {
|
|
17133
17133
|
const t = e.pointerId, i = this._capturedPointer[t];
|
|
17134
17134
|
if (i) {
|
|
17135
|
-
|
|
17135
|
+
oo && console.log("Captured", t, i);
|
|
17136
17136
|
for (let n = 0; n < i.length; n++) {
|
|
17137
17137
|
const o = i[n];
|
|
17138
17138
|
if (o.destroyed) {
|
|
@@ -17188,7 +17188,7 @@ class Ll {
|
|
|
17188
17188
|
if (n === o.frame) return;
|
|
17189
17189
|
o.frame = n;
|
|
17190
17190
|
let r = this.needsUpdate || n < 1;
|
|
17191
|
-
o.nextUpdate <= n && (r = !0), r && (
|
|
17191
|
+
o.nextUpdate <= n && (r = !0), r && (oo && console.log("Update threemeshui"), this.needsUpdate = !1, o.nextUpdate = n + 60, e.update());
|
|
17192
17192
|
return;
|
|
17193
17193
|
}
|
|
17194
17194
|
this.lastUpdateFrame = [{ context: t, frame: n, nextUpdate: n + 60 }], e.update(), this.needsUpdate = !1;
|
|
@@ -17770,7 +17770,7 @@ var qM = Object.defineProperty, XM = Object.getOwnPropertyDescriptor, ii = (s, e
|
|
|
17770
17770
|
(r = s[o]) && (n = (i ? r(e, t, n) : r(n)) || n);
|
|
17771
17771
|
return i && n && qM(e, t, n), n;
|
|
17772
17772
|
}, Ia = /* @__PURE__ */ ((s) => (s[s.None = 0] = "None", s[s.Skybox = 1] = "Skybox", s[s.SolidColor = 2] = "SolidColor", s[s.Uninitialized = 4] = "Uninitialized", s))(Ia || {});
|
|
17773
|
-
const
|
|
17773
|
+
const ro = x("debugcam"), fb = x("debugscreenpointtoray"), Wt = class Jl extends R {
|
|
17774
17774
|
/**
|
|
17775
17775
|
* Returns whether this component is a camera
|
|
17776
17776
|
* @returns {boolean} Always returns true
|
|
@@ -17992,7 +17992,7 @@ const oo = x("debugcam"), fb = x("debugscreenpointtoray"), Wt = class Jl extends
|
|
|
17992
17992
|
}
|
|
17993
17993
|
/** @internal */
|
|
17994
17994
|
onEnable() {
|
|
17995
|
-
|
|
17995
|
+
ro && console.log(`Camera enabled: "${this.name}". ClearFlags=${Ia[this._clearFlags]}`, this), this.buildCamera(), (this.tag == "MainCamera" || !this.context.mainCameraComponent) && (this.context.setCurrentCamera(this), YM(this)), this.applyClearFlagsIfIsActiveCamera({ applySkybox: !0 });
|
|
17996
17996
|
}
|
|
17997
17997
|
/** @internal */
|
|
17998
17998
|
onDisable() {
|
|
@@ -18044,10 +18044,10 @@ const oo = x("debugcam"), fb = x("debugscreenpointtoray"), Wt = class Jl extends
|
|
|
18044
18044
|
*/
|
|
18045
18045
|
applyClearFlags(e) {
|
|
18046
18046
|
if (!this._cam) {
|
|
18047
|
-
|
|
18047
|
+
ro && console.log("Camera does not exist (apply clear flags)");
|
|
18048
18048
|
return;
|
|
18049
18049
|
}
|
|
18050
|
-
if (this.fieldOfView = this.fieldOfView,
|
|
18050
|
+
if (this.fieldOfView = this.fieldOfView, ro) {
|
|
18051
18051
|
const i = `[Camera] Apply ClearFlags: ${Ia[this._clearFlags]} - "${this.name}"`;
|
|
18052
18052
|
console.debug(i);
|
|
18053
18053
|
}
|
|
@@ -18060,13 +18060,13 @@ const oo = x("debugcam"), fb = x("debugscreenpointtoray"), Wt = class Jl extends
|
|
|
18060
18060
|
this.context.scene.background = null, this.context.renderer.setClearColor(0, 0);
|
|
18061
18061
|
return;
|
|
18062
18062
|
}
|
|
18063
|
-
(!this.scene.background || !this._skybox || e?.applySkybox === !0) && this.applySceneSkybox(), this._backgroundBlurriness !== void 0 && !this.context.domElement.getAttribute("background-blurriness") ? this.context.scene.backgroundBlurriness = this._backgroundBlurriness :
|
|
18063
|
+
(!this.scene.background || !this._skybox || e?.applySkybox === !0) && this.applySceneSkybox(), this._backgroundBlurriness !== void 0 && !this.context.domElement.getAttribute("background-blurriness") ? this.context.scene.backgroundBlurriness = this._backgroundBlurriness : ro && console.warn(`Camera "${this.name}" has no background blurriness`), this._backgroundIntensity !== void 0 && !this.context.domElement.getAttribute("background-intensity") && (this.context.scene.backgroundIntensity = this._backgroundIntensity), this._backgroundRotation !== void 0 && !this.context.domElement.getAttribute("background-rotation") ? this.context.scene.backgroundRotation = this._backgroundRotation : ro && console.warn(`Camera "${this.name}" has no background intensity`);
|
|
18064
18064
|
break;
|
|
18065
18065
|
case 2:
|
|
18066
18066
|
if (this._backgroundColor && !t) {
|
|
18067
18067
|
let i = this._backgroundColor.alpha;
|
|
18068
18068
|
Jl.backgroundShouldBeTransparent(this.context) && (i = this.ARBackgroundAlpha ?? 0), this.context.scene.background = null, this.context.xr?.isVR ? this.context.renderer.setClearColor(A1(this._backgroundColor).convertLinearToSRGB()) : this.context.renderer.setClearColor(this._backgroundColor, i);
|
|
18069
|
-
} else this._backgroundColor ||
|
|
18069
|
+
} else this._backgroundColor || ro && console.warn(`[Camera] has no background color "${this.name}" `);
|
|
18070
18070
|
break;
|
|
18071
18071
|
case 4:
|
|
18072
18072
|
t || (this.context.scene.background = null, this.context.renderer.setClearColor(0, 0));
|
|
@@ -18091,7 +18091,7 @@ const oo = x("debugcam"), fb = x("debugscreenpointtoray"), Wt = class Jl extends
|
|
|
18091
18091
|
if (typeof t._transparent == "boolean")
|
|
18092
18092
|
return t._transparent;
|
|
18093
18093
|
const i = t.environmentBlendMode;
|
|
18094
|
-
|
|
18094
|
+
ro && Ie("Environment blend mode: " + i + " on " + navigator.userAgent);
|
|
18095
18095
|
let n = i === "additive" || i === "alpha-blend";
|
|
18096
18096
|
if (e.isInAR && i === "opaque") {
|
|
18097
18097
|
if (navigator.userAgent?.includes("OculusBrowser"))
|
|
@@ -18168,14 +18168,14 @@ class QM {
|
|
|
18168
18168
|
this._did_log_failed_to_find_skybox || (this._did_log_failed_to_find_skybox = !0, console.warn(`Camera "${this._camera.name}" has no skybox texture. ${this._camera.sourceId}`));
|
|
18169
18169
|
else if (this.context.scene.background !== this._skybox) {
|
|
18170
18170
|
const e = this.context.domElement.getAttribute("background-image") || this.context.domElement.getAttribute("background-color");
|
|
18171
|
-
|
|
18171
|
+
ro && console.debug(`[Camera] Apply Skybox ${this._skybox?.name} ${e} - "${this._camera.name}"`), e?.length || (this._skybox.mapping = ks, this.context.scene.background = this._skybox);
|
|
18172
18172
|
}
|
|
18173
18173
|
}
|
|
18174
18174
|
}
|
|
18175
18175
|
function YM(s) {
|
|
18176
18176
|
x("freecam") && s.context.mainCameraComponent === s && C.getOrAddComponent(s.gameObject, ye);
|
|
18177
18177
|
}
|
|
18178
|
-
class
|
|
18178
|
+
class mo extends R {
|
|
18179
18179
|
/**
|
|
18180
18180
|
* Gets the existing Three.js {@link three#AudioListener} instance or creates a new one if it doesn't exist.
|
|
18181
18181
|
* This listener is responsible for capturing audio in the 3D scene.
|
|
@@ -18220,7 +18220,7 @@ var KM = Object.defineProperty, ZM = Object.getOwnPropertyDescriptor, Pn = (s, e
|
|
|
18220
18220
|
(r = s[o]) && (n = (i ? r(e, t, n) : r(n)) || n);
|
|
18221
18221
|
return i && n && KM(e, t, n), n;
|
|
18222
18222
|
};
|
|
18223
|
-
const xt = x("debugaudio"), sn = class
|
|
18223
|
+
const xt = x("debugaudio"), sn = class ao extends R {
|
|
18224
18224
|
/**
|
|
18225
18225
|
* Checks if the user has interacted with the page to allow audio playback.
|
|
18226
18226
|
* Audio playback often requires a user gesture first due to browser autoplay policies.
|
|
@@ -18345,9 +18345,9 @@ const xt = x("debugaudio"), sn = class ro extends R {
|
|
|
18345
18345
|
* @returns The three.js PositionalAudio object or null if unavailable
|
|
18346
18346
|
*/
|
|
18347
18347
|
get Sound() {
|
|
18348
|
-
if (!this.sound &&
|
|
18349
|
-
let e = this.gameObject.getComponent(
|
|
18350
|
-
!e && this.context.mainCamera && (e = this.context.mainCamera.addComponent(
|
|
18348
|
+
if (!this.sound && ao.userInteractionRegistered) {
|
|
18349
|
+
let e = this.gameObject.getComponent(mo) ?? this.context.mainCamera.getComponent(mo) ?? Qc(mo, this.context, !1);
|
|
18350
|
+
!e && this.context.mainCamera && (e = this.context.mainCamera.addComponent(mo)), e?.listener ? (this.sound = new CS(e.listener), this.gameObject?.add(this.sound)) : xt && console.warn("No audio listener found in scene - can not play audio");
|
|
18351
18351
|
}
|
|
18352
18352
|
return this.sound;
|
|
18353
18353
|
}
|
|
@@ -18403,7 +18403,7 @@ const xt = x("debugaudio"), sn = class ro extends R {
|
|
|
18403
18403
|
}
|
|
18404
18404
|
/** @internal */
|
|
18405
18405
|
onEnable() {
|
|
18406
|
-
this.sound && this.gameObject.add(this.sound),
|
|
18406
|
+
this.sound && this.gameObject.add(this.sound), ao.userInteractionRegistered ? this.playOnAwake && this.context.application.isVisible && this.play() : ao.registerWaitForAllowAudio(() => {
|
|
18407
18407
|
this.enabled && !this.destroyed && this.shouldPlay && this.onNewClip(this.clip);
|
|
18408
18408
|
}), globalThis.addEventListener("visibilitychange", this.onVisibilityChanged), this.context.application.addEventListener(Zp.MuteChanged, this.onApplicationMuteChanged);
|
|
18409
18409
|
}
|
|
@@ -18417,7 +18417,7 @@ const xt = x("debugaudio"), sn = class ro extends R {
|
|
|
18417
18417
|
(this.playInBackground === !1 || D.isMobileDevice()) && (this.wasPlaying = this.isPlaying, this.isPlaying && this.pause());
|
|
18418
18418
|
break;
|
|
18419
18419
|
case "visible":
|
|
18420
|
-
xt && console.log("visible", this.enabled, this.playOnAwake, !this.isPlaying,
|
|
18420
|
+
xt && console.log("visible", this.enabled, this.playOnAwake, !this.isPlaying, ao.userInteractionRegistered, this.wasPlaying), this.enabled && this.playOnAwake && !this.isPlaying && ao.userInteractionRegistered && this.wasPlaying && this.play();
|
|
18421
18421
|
break;
|
|
18422
18422
|
}
|
|
18423
18423
|
};
|
|
@@ -18435,7 +18435,7 @@ const xt = x("debugaudio"), sn = class ro extends R {
|
|
|
18435
18435
|
xt && console.warn("Failed getting sound?", this.name);
|
|
18436
18436
|
return;
|
|
18437
18437
|
}
|
|
18438
|
-
t.isPlaying && t.stop(), e && t.setBuffer(e), t.loop = this._loop, this.context.application.muted ? t.setVolume(0) : t.setVolume(this.volume), t.autoplay = this.shouldPlay &&
|
|
18438
|
+
t.isPlaying && t.stop(), e && t.setBuffer(e), t.loop = this._loop, this.context.application.muted ? t.setVolume(0) : t.setVolume(this.volume), t.autoplay = this.shouldPlay && ao.userInteractionRegistered, this.applySpatialDistanceSettings(), t.isPlaying && t.stop(), ao.registerWaitForAllowAudio(this.__onAllowAudioCallback);
|
|
18439
18439
|
};
|
|
18440
18440
|
__onAllowAudioCallback = () => {
|
|
18441
18441
|
this.shouldPlay && this.play();
|
|
@@ -18741,13 +18741,13 @@ Video:`, o.getVideoTracks()), this._stream = o, i === "incoming") {
|
|
|
18741
18741
|
function pb(s) {
|
|
18742
18742
|
return s = s.replace("a=fmtp:111 minptime=10;useinbandfec=1", "a=fmtp:111 ptime=5;useinbandfec=1;stereo=1;maxplaybackrate=48000;maxaveragebitrat=128000;sprop-stereo=1"), s;
|
|
18743
18743
|
}
|
|
18744
|
-
class
|
|
18744
|
+
class go extends tg {
|
|
18745
18745
|
static instances = /* @__PURE__ */ new Map();
|
|
18746
18746
|
static getOrCreate(e, t) {
|
|
18747
|
-
if (
|
|
18748
|
-
return
|
|
18749
|
-
const i = new
|
|
18750
|
-
return
|
|
18747
|
+
if (go.instances.has(t))
|
|
18748
|
+
return go.instances.get(t);
|
|
18749
|
+
const i = new go(e, t);
|
|
18750
|
+
return go.instances.set(t, i), i;
|
|
18751
18751
|
}
|
|
18752
18752
|
getMyPeerId() {
|
|
18753
18753
|
if (this.context.connection.connectionId)
|
|
@@ -18913,7 +18913,7 @@ class ju extends tg {
|
|
|
18913
18913
|
* Create a new NetworkedStreams instance
|
|
18914
18914
|
*/
|
|
18915
18915
|
static create(e, t) {
|
|
18916
|
-
const i =
|
|
18916
|
+
const i = go.getOrCreate(e.context, t || e.context.connection.connectionId || e.guid);
|
|
18917
18917
|
return new ju(e.context, i);
|
|
18918
18918
|
}
|
|
18919
18919
|
context;
|
|
@@ -18927,8 +18927,8 @@ class ju extends tg {
|
|
|
18927
18927
|
constructor(e, t) {
|
|
18928
18928
|
if (super(), a0(e)) {
|
|
18929
18929
|
const i = e;
|
|
18930
|
-
e = i.context, t =
|
|
18931
|
-
} else typeof t == "string" && (t =
|
|
18930
|
+
e = i.context, t = go.getOrCreate(i.context, i.guid);
|
|
18931
|
+
} else typeof t == "string" && (t = go.getOrCreate(e, t));
|
|
18932
18932
|
if (e) {
|
|
18933
18933
|
if (!(e instanceof N)) throw new Error("Failed to create NetworkedStreams because context is not an instance of Context");
|
|
18934
18934
|
} else throw new Error("Failed to create NetworkedStreams because context is undefined");
|
|
@@ -19176,7 +19176,7 @@ class Vr extends R {
|
|
|
19176
19176
|
}
|
|
19177
19177
|
// we have to wait for the user to connect to a room when "auto connect" is enabled
|
|
19178
19178
|
onJoinedRoom = async () => {
|
|
19179
|
-
this.debug && console.log("VOIP: Joined room"), await
|
|
19179
|
+
this.debug && console.log("VOIP: Joined room"), await Oo(300), this.autoConnect && !this.isSending && this._allowSending && this.connect();
|
|
19180
19180
|
};
|
|
19181
19181
|
onLeftRoom = () => {
|
|
19182
19182
|
this.debug && console.log("VOIP: Left room"), this.disconnect();
|
|
@@ -19779,7 +19779,7 @@ pi([
|
|
|
19779
19779
|
pi([
|
|
19780
19780
|
u()
|
|
19781
19781
|
], Hr.prototype, "convex");
|
|
19782
|
-
class
|
|
19782
|
+
class Mo extends kn {
|
|
19783
19783
|
center = new _(0, 0, 0);
|
|
19784
19784
|
radius = 0.5;
|
|
19785
19785
|
height = 2;
|
|
@@ -19792,13 +19792,13 @@ class Oo extends kn {
|
|
|
19792
19792
|
}
|
|
19793
19793
|
pi([
|
|
19794
19794
|
u(_)
|
|
19795
|
-
],
|
|
19795
|
+
], Mo.prototype, "center");
|
|
19796
19796
|
pi([
|
|
19797
19797
|
u()
|
|
19798
|
-
],
|
|
19798
|
+
], Mo.prototype, "radius");
|
|
19799
19799
|
pi([
|
|
19800
19800
|
u()
|
|
19801
|
-
],
|
|
19801
|
+
], Mo.prototype, "height");
|
|
19802
19802
|
var _E = Object.defineProperty, Us = (s, e, t, i) => {
|
|
19803
19803
|
for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
|
|
19804
19804
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
@@ -19819,8 +19819,8 @@ class sl extends R {
|
|
|
19819
19819
|
}
|
|
19820
19820
|
onEnable() {
|
|
19821
19821
|
const e = this.rigidbody;
|
|
19822
|
-
let t = this.gameObject.getComponent(
|
|
19823
|
-
t || (t = this.gameObject.addComponent(
|
|
19822
|
+
let t = this.gameObject.getComponent(Mo);
|
|
19823
|
+
t || (t = this.gameObject.addComponent(Mo)), t.center.copy(this.center), t.radius = this.radius, t.height = this.height;
|
|
19824
19824
|
const i = new _(0, 0, 1), n = new _(1, 0, 0), o = new _(0, 1, 0), r = this.gameObject.getWorldDirection(new _());
|
|
19825
19825
|
r.y = 0;
|
|
19826
19826
|
const a = n.dot(r) < 0 ? -1 : 1, l = i.angleTo(r) * a;
|
|
@@ -19867,7 +19867,7 @@ Us([
|
|
|
19867
19867
|
Us([
|
|
19868
19868
|
u()
|
|
19869
19869
|
], sl.prototype, "height");
|
|
19870
|
-
class
|
|
19870
|
+
class Io extends R {
|
|
19871
19871
|
controller;
|
|
19872
19872
|
movementSpeed = 2;
|
|
19873
19873
|
rotationSpeed = 2;
|
|
@@ -19930,22 +19930,22 @@ class Ao extends R {
|
|
|
19930
19930
|
}
|
|
19931
19931
|
Us([
|
|
19932
19932
|
u(sl)
|
|
19933
|
-
],
|
|
19933
|
+
], Io.prototype, "controller");
|
|
19934
19934
|
Us([
|
|
19935
19935
|
u()
|
|
19936
|
-
],
|
|
19936
|
+
], Io.prototype, "movementSpeed");
|
|
19937
19937
|
Us([
|
|
19938
19938
|
u()
|
|
19939
|
-
],
|
|
19939
|
+
], Io.prototype, "rotationSpeed");
|
|
19940
19940
|
Us([
|
|
19941
19941
|
u()
|
|
19942
|
-
],
|
|
19942
|
+
], Io.prototype, "jumpForce");
|
|
19943
19943
|
Us([
|
|
19944
19944
|
u()
|
|
19945
|
-
],
|
|
19945
|
+
], Io.prototype, "doubleJumpForce");
|
|
19946
19946
|
Us([
|
|
19947
19947
|
u(Rt)
|
|
19948
|
-
],
|
|
19948
|
+
], Io.prototype, "animator");
|
|
19949
19949
|
var bE = Object.defineProperty, ol = (s, e, t, i) => {
|
|
19950
19950
|
for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
|
|
19951
19951
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
@@ -20050,7 +20050,7 @@ const Gr = class ec extends R {
|
|
|
20050
20050
|
color: 0,
|
|
20051
20051
|
transparent: !0,
|
|
20052
20052
|
depthWrite: !1,
|
|
20053
|
-
side:
|
|
20053
|
+
side: ko
|
|
20054
20054
|
});
|
|
20055
20055
|
this.plane = new H(e, t), this.plane.scale.y = -1, this.plane.layers.set(2), this.shadowsRoot.add(this.plane), this.plane && (this.plane.renderOrder = 1), this.occluderMesh = new H(this.plane.geometry, new Se({
|
|
20056
20056
|
depthWrite: !0,
|
|
@@ -20092,7 +20092,7 @@ const Gr = class ec extends R {
|
|
|
20092
20092
|
const o = this.plane.visible;
|
|
20093
20093
|
this.plane.visible = !1, this.gameObject instanceof H && ys(this.gameObject, !1);
|
|
20094
20094
|
const r = t.background;
|
|
20095
|
-
t.background = null, t.overrideMaterial = this.depthMaterial, this.backfaceShadows ? this.depthMaterial.side = Oi : this.depthMaterial.side =
|
|
20095
|
+
t.background = null, t.overrideMaterial = this.depthMaterial, this.backfaceShadows ? this.depthMaterial.side = Oi : this.depthMaterial.side = ko;
|
|
20096
20096
|
const a = i.getClearAlpha();
|
|
20097
20097
|
i.setClearAlpha(0);
|
|
20098
20098
|
const l = i.xr.enabled;
|
|
@@ -20231,7 +20231,7 @@ var SE = Object.defineProperty, qr = (s, e, t, i) => {
|
|
|
20231
20231
|
};
|
|
20232
20232
|
const Vn = x("debugdrag"), lp = [];
|
|
20233
20233
|
var gw = /* @__PURE__ */ ((s) => (s[s.XZPlane = 0] = "XZPlane", s[s.Attached = 1] = "Attached", s[s.HitNormal = 2] = "HitNormal", s[s.DynamicViewAngle = 3] = "DynamicViewAngle", s[s.SnapToSurfaces = 4] = "SnapToSurfaces", s[s.None = 5] = "None", s))(gw || {});
|
|
20234
|
-
const
|
|
20234
|
+
const Lo = class Ui extends R {
|
|
20235
20235
|
/**
|
|
20236
20236
|
* Checks if any DragControls component is currently active with selected objects
|
|
20237
20237
|
* @returns True if any DragControls component is currently active
|
|
@@ -20459,26 +20459,26 @@ const Io = class Ui extends R {
|
|
|
20459
20459
|
};
|
|
20460
20460
|
qr([
|
|
20461
20461
|
u()
|
|
20462
|
-
],
|
|
20462
|
+
], Lo.prototype, "dragMode");
|
|
20463
20463
|
qr([
|
|
20464
20464
|
u()
|
|
20465
|
-
],
|
|
20465
|
+
], Lo.prototype, "snapGridResolution");
|
|
20466
20466
|
qr([
|
|
20467
20467
|
u()
|
|
20468
|
-
],
|
|
20468
|
+
], Lo.prototype, "keepRotation");
|
|
20469
20469
|
qr([
|
|
20470
20470
|
u()
|
|
20471
|
-
],
|
|
20471
|
+
], Lo.prototype, "xrDragMode");
|
|
20472
20472
|
qr([
|
|
20473
20473
|
u()
|
|
20474
|
-
],
|
|
20474
|
+
], Lo.prototype, "xrKeepRotation");
|
|
20475
20475
|
qr([
|
|
20476
20476
|
u()
|
|
20477
|
-
],
|
|
20477
|
+
], Lo.prototype, "xrDistanceDragFactor");
|
|
20478
20478
|
qr([
|
|
20479
20479
|
u()
|
|
20480
|
-
],
|
|
20481
|
-
let Sa =
|
|
20480
|
+
], Lo.prototype, "showGizmo");
|
|
20481
|
+
let Sa = Lo;
|
|
20482
20482
|
class CE {
|
|
20483
20483
|
handlerA;
|
|
20484
20484
|
handlerB;
|
|
@@ -21120,7 +21120,7 @@ function EE(s, e) {
|
|
|
21120
21120
|
return (s & 1 << e.layer) != 0;
|
|
21121
21121
|
}
|
|
21122
21122
|
const RE = /* @__PURE__ */ Symbol("stencils");
|
|
21123
|
-
class
|
|
21123
|
+
class uo {
|
|
21124
21124
|
get name() {
|
|
21125
21125
|
return "NEEDLE_render_objects";
|
|
21126
21126
|
}
|
|
@@ -21128,8 +21128,8 @@ class ho {
|
|
|
21128
21128
|
static applyStencil(e) {
|
|
21129
21129
|
if (!e) return;
|
|
21130
21130
|
const t = e.sourceId;
|
|
21131
|
-
if (hp && console.log(t,
|
|
21132
|
-
const i =
|
|
21131
|
+
if (hp && console.log(t, uo.stencils), !t) return;
|
|
21132
|
+
const i = uo.stencils[t];
|
|
21133
21133
|
if (i)
|
|
21134
21134
|
for (let n = i.length - 1; n >= 0; n--) {
|
|
21135
21135
|
const o = i[n];
|
|
@@ -21161,7 +21161,7 @@ class ho {
|
|
|
21161
21161
|
if (n && Array.isArray(n))
|
|
21162
21162
|
for (const o of n) {
|
|
21163
21163
|
const r = { ...o };
|
|
21164
|
-
r.compareFunc = TE(r.compareFunc), r.passOp = dp(r.passOp), r.failOp = dp(r.failOp), r.zFailOp = dp(r.zFailOp),
|
|
21164
|
+
r.compareFunc = TE(r.compareFunc), r.passOp = dp(r.passOp), r.failOp = dp(r.failOp), r.zFailOp = dp(r.zFailOp), uo.stencils[this.source] || (uo.stencils[this.source] = []), uo.stencils[this.source].push(r);
|
|
21165
21165
|
}
|
|
21166
21166
|
}
|
|
21167
21167
|
}
|
|
@@ -21259,8 +21259,8 @@ class IE {
|
|
|
21259
21259
|
this.meshToOriginalCallbacks.set(e, t);
|
|
21260
21260
|
}
|
|
21261
21261
|
}
|
|
21262
|
-
const
|
|
21263
|
-
class
|
|
21262
|
+
const yo = new IE();
|
|
21263
|
+
class Co {
|
|
21264
21264
|
_overrides = [];
|
|
21265
21265
|
_defines = {};
|
|
21266
21266
|
_object = null;
|
|
@@ -21290,8 +21290,8 @@ class So {
|
|
|
21290
21290
|
* ```
|
|
21291
21291
|
*/
|
|
21292
21292
|
static get(e) {
|
|
21293
|
-
let t =
|
|
21294
|
-
return t || (t = new
|
|
21293
|
+
let t = yo.getBlock(e);
|
|
21294
|
+
return t || (t = new Co(e), yo.setBlock(e, t), jE(e, t)), t;
|
|
21295
21295
|
}
|
|
21296
21296
|
/**
|
|
21297
21297
|
* Checks if an object has any property overrides
|
|
@@ -21299,7 +21299,7 @@ class So {
|
|
|
21299
21299
|
* @returns True if the object has a property block with overrides
|
|
21300
21300
|
*/
|
|
21301
21301
|
static hasOverrides(e) {
|
|
21302
|
-
const t =
|
|
21302
|
+
const t = yo.getBlock(e);
|
|
21303
21303
|
return t ? t.hasOverrides() : !1;
|
|
21304
21304
|
}
|
|
21305
21305
|
/**
|
|
@@ -21307,7 +21307,7 @@ class So {
|
|
|
21307
21307
|
* After calling dispose, this property block should not be used.
|
|
21308
21308
|
*/
|
|
21309
21309
|
dispose() {
|
|
21310
|
-
this._object &&
|
|
21310
|
+
this._object && yo.deleteBlock(this._object), this._overrides = [], this._object = null;
|
|
21311
21311
|
}
|
|
21312
21312
|
setOverride(e, t, i) {
|
|
21313
21313
|
const n = this._overrides.find((o) => o.name === e);
|
|
@@ -21473,9 +21473,9 @@ class So {
|
|
|
21473
21473
|
}
|
|
21474
21474
|
const wd = /* @__PURE__ */ Symbol("originalValues"), xd = /* @__PURE__ */ Symbol("savedTextureTransforms");
|
|
21475
21475
|
function Gg(s) {
|
|
21476
|
-
let e =
|
|
21476
|
+
let e = yo.getBlock(s);
|
|
21477
21477
|
if (e) return { block: e, owner: s };
|
|
21478
|
-
if (s.parent && s.parent.type === "Group" && (e =
|
|
21478
|
+
if (s.parent && s.parent.type === "Group" && (e = yo.getBlock(s.parent), e))
|
|
21479
21479
|
return { block: e, owner: s.parent };
|
|
21480
21480
|
}
|
|
21481
21481
|
const Da = /* @__PURE__ */ Symbol("beforeRenderingFlag"), Sm = /* @__PURE__ */ new WeakMap(), Cm = /* @__PURE__ */ new WeakMap(), LE = function(s, e, t, i) {
|
|
@@ -21568,8 +21568,8 @@ function jE(s, e) {
|
|
|
21568
21568
|
}) : (s.type === "Mesh" || s.type === "SkinnedMesh") && wb(s, s, e);
|
|
21569
21569
|
}
|
|
21570
21570
|
function wb(s, e, t) {
|
|
21571
|
-
if (!
|
|
21572
|
-
if (
|
|
21571
|
+
if (!yo.isHooked(s, e)) {
|
|
21572
|
+
if (yo.addHook(s, e), s["needle:materialPropertyBlock"] = t, !s.onBeforeRender)
|
|
21573
21573
|
s.onBeforeRender = bb;
|
|
21574
21574
|
else {
|
|
21575
21575
|
const i = s.onBeforeRender;
|
|
@@ -21625,7 +21625,7 @@ var FE = Object.defineProperty, zE = Object.getOwnPropertyDescriptor, $u = (s, e
|
|
|
21625
21625
|
return i && n && FE(e, t, n), n;
|
|
21626
21626
|
};
|
|
21627
21627
|
const na = x("debugreflectionprobe"), xb = x("noreflectionprobe");
|
|
21628
|
-
let
|
|
21628
|
+
let nr = null;
|
|
21629
21629
|
const UE = /* @__PURE__ */ Symbol("reflectionProbeKey"), th = class un extends R {
|
|
21630
21630
|
static _probes = /* @__PURE__ */ new Map();
|
|
21631
21631
|
static testBox = new zt();
|
|
@@ -21678,7 +21678,7 @@ const UE = /* @__PURE__ */ Symbol("reflectionProbeKey"), th = class un extends R
|
|
|
21678
21678
|
if (this._texture !== e) {
|
|
21679
21679
|
if (typeof e == "string") {
|
|
21680
21680
|
na && console.debug(`[ReflectionProbe] Loading reflection probe texture from URL: ${e}`), this._textureUrlInFlight = e;
|
|
21681
|
-
const t =
|
|
21681
|
+
const t = Ro(this.sourceId, e);
|
|
21682
21682
|
_w(t, this.context.renderer).then((i) => {
|
|
21683
21683
|
this._textureUrlInFlight === e && i && (this._textureUrlInFlight = void 0, na && console.debug(`[ReflectionProbe] Successfully loaded reflection probe texture: ${e}`), this.texture = i);
|
|
21684
21684
|
});
|
|
@@ -21698,7 +21698,7 @@ const UE = /* @__PURE__ */ Symbol("reflectionProbeKey"), th = class un extends R
|
|
|
21698
21698
|
*/
|
|
21699
21699
|
__lightmapIntensityScale = !0;
|
|
21700
21700
|
isInBox(e) {
|
|
21701
|
-
return
|
|
21701
|
+
return nr ??= new zt(), nr.setFromCenterAndSize(this.gameObject.worldPosition.add(this.center), this.size), Mi([e], void 0, void 0, un.testBox), un.testBox.isEmpty() ? nr.containsPoint(e.worldPosition) : nr?.intersectsBox(un.testBox);
|
|
21702
21702
|
}
|
|
21703
21703
|
constructor() {
|
|
21704
21704
|
super(), un._probes.has(this.context) || un._probes.set(this.context, []), un._probes.get(this.context)?.push(this);
|
|
@@ -21709,7 +21709,7 @@ const UE = /* @__PURE__ */ Symbol("reflectionProbeKey"), th = class un extends R
|
|
|
21709
21709
|
}
|
|
21710
21710
|
/** @internal */
|
|
21711
21711
|
update() {
|
|
21712
|
-
na && (
|
|
21712
|
+
na && (nr ??= new zt(), nr.setFromCenterAndSize(this.gameObject.worldPosition.add(this.center), this.size), z.DrawWireBox3(nr, 5592320));
|
|
21713
21713
|
}
|
|
21714
21714
|
/** @internal */
|
|
21715
21715
|
onEnable() {
|
|
@@ -21739,7 +21739,7 @@ const UE = /* @__PURE__ */ Symbol("reflectionProbeKey"), th = class un extends R
|
|
|
21739
21739
|
*/
|
|
21740
21740
|
apply(e) {
|
|
21741
21741
|
if (xb || !this.enabled || !this.texture) return;
|
|
21742
|
-
const t =
|
|
21742
|
+
const t = Co.get(e);
|
|
21743
21743
|
t.setOverride("envMap", this.texture), t.setOverride("envMapRotation", this.gameObject.rotation);
|
|
21744
21744
|
let i = this.intensity;
|
|
21745
21745
|
this.__lightmapIntensityScale && t.getOverride("lightMap") && (i /= Math.PI), t.setOverride("envMapIntensity", i);
|
|
@@ -21751,7 +21751,7 @@ const UE = /* @__PURE__ */ Symbol("reflectionProbeKey"), th = class un extends R
|
|
|
21751
21751
|
* @see {@link apply} for the corresponding method to apply the probe's influence to an object.
|
|
21752
21752
|
*/
|
|
21753
21753
|
unapply(e) {
|
|
21754
|
-
const t =
|
|
21754
|
+
const t = Co.get(e);
|
|
21755
21755
|
t && t.getOverride("envMap")?.value === this.texture && (t.removeOveride("envMap"), t.removeOveride("envMapRotation"), t.removeOveride("envMapIntensity"));
|
|
21756
21756
|
}
|
|
21757
21757
|
};
|
|
@@ -21767,7 +21767,7 @@ $u([
|
|
|
21767
21767
|
$u([
|
|
21768
21768
|
u(_)
|
|
21769
21769
|
], th.prototype, "size", 2);
|
|
21770
|
-
let
|
|
21770
|
+
let lo = th;
|
|
21771
21771
|
const up = x("debugexr");
|
|
21772
21772
|
class NE {
|
|
21773
21773
|
get name() {
|
|
@@ -22394,10 +22394,10 @@ class YE {
|
|
|
22394
22394
|
g.side = vu;
|
|
22395
22395
|
break;
|
|
22396
22396
|
case 2:
|
|
22397
|
-
g.side =
|
|
22397
|
+
g.side = ko;
|
|
22398
22398
|
break;
|
|
22399
22399
|
default:
|
|
22400
|
-
g.side =
|
|
22400
|
+
g.side = ko;
|
|
22401
22401
|
break;
|
|
22402
22402
|
}
|
|
22403
22403
|
switch (d._ZTest?.value) {
|
|
@@ -22480,7 +22480,7 @@ class JE {
|
|
|
22480
22480
|
}
|
|
22481
22481
|
async function Om(s, e, t, i) {
|
|
22482
22482
|
const n = t.indexOf("?");
|
|
22483
|
-
n >= 0 && (t = t.substring(0, n)), i || (i = t), (i.startsWith("blob:") || i.startsWith("data:")) && console.debug("[GLTFLoader] Suspicious sourceId detected"), s.register((o) => new HE(o)), s.register((o) => new Hk(o)), s.register((o) => new kO(o, e.lightmaps, i)), s.register((o) => new GE(o, i, e)), s.register((o) => new YE(o, i)), s.register((o) => new
|
|
22483
|
+
n >= 0 && (t = t.substring(0, n)), i || (i = t), (i.startsWith("blob:") || i.startsWith("data:")) && console.debug("[GLTFLoader] Suspicious sourceId detected"), s.register((o) => new HE(o)), s.register((o) => new Hk(o)), s.register((o) => new kO(o, e.lightmaps, i)), s.register((o) => new GE(o, i, e)), s.register((o) => new YE(o, i)), s.register((o) => new uo(o, i)), s.register((o) => new We(o)), s.register((o) => new NE(o)), s.register((o) => new XE(e, s, t, o)), vk() && s.register((o) => new Ea(o)), await ZE.catch((o) => {
|
|
22484
22484
|
}), s.register((o) => {
|
|
22485
22485
|
if (tu) {
|
|
22486
22486
|
const r = new tu(o);
|
|
@@ -22945,7 +22945,7 @@ Texture:`, i), this.setLightmapDebugMaterial()) : Gh && console.log("Use debugli
|
|
|
22945
22945
|
for (let i = 0; i < this.renderer.sharedMaterials.length; i++) {
|
|
22946
22946
|
const n = this.renderer.sharedMaterials[i];
|
|
22947
22947
|
if (!n || n.lightMap === void 0) continue;
|
|
22948
|
-
Gh && console.log("Setting lightmap on material", n.name, "for renderer", this.renderer.name),
|
|
22948
|
+
Gh && console.log("Setting lightmap on material", n.name, "for renderer", this.renderer.name), Co.get(this.gameObject).setOverride("lightMap", this.lightmapTexture, {
|
|
22949
22949
|
offset: new Z(t.z, 1 - t.y - t.w),
|
|
22950
22950
|
repeat: new Z(t.x, t.y)
|
|
22951
22951
|
}), n[kb] = !0;
|
|
@@ -22958,7 +22958,7 @@ Texture:`, i), this.setLightmapDebugMaterial()) : Gh && console.log("Use debugli
|
|
|
22958
22958
|
if (!this._isApplied || !this.lightmapTexture) return;
|
|
22959
22959
|
this.lightmapTexture.channel = 1;
|
|
22960
22960
|
const e = this.lightmapScaleOffset;
|
|
22961
|
-
|
|
22961
|
+
Co.get(this.gameObject).setOverride("lightMap", this.lightmapTexture, {
|
|
22962
22962
|
offset: new Z(e.z, 1 - e.y - e.w),
|
|
22963
22963
|
repeat: new Z(e.x, e.y)
|
|
22964
22964
|
});
|
|
@@ -22971,7 +22971,7 @@ Texture:`, i), this.setLightmapDebugMaterial()) : Gh && console.log("Use debugli
|
|
|
22971
22971
|
const i = this.renderer.sharedMaterials[t];
|
|
22972
22972
|
i && delete i[kb];
|
|
22973
22973
|
}
|
|
22974
|
-
const e =
|
|
22974
|
+
const e = Co.get(this.gameObject);
|
|
22975
22975
|
e && e.removeOveride("lightMap");
|
|
22976
22976
|
}
|
|
22977
22977
|
ensureLightmapUvs(e) {
|
|
@@ -23335,10 +23335,10 @@ const ts = class Sd extends R {
|
|
|
23335
23335
|
}
|
|
23336
23336
|
}
|
|
23337
23337
|
onEnable() {
|
|
23338
|
-
this.sharedMeshes, this.setVisibility(!0), this._isInstancingEnabled || this.enableInstancing == !0 || Array.isArray(this.enableInstancing) && this.enableInstancing.some((t) => t) ? this.__internalDidAwakeAndStart && this.setInstancingEnabled(!0) : this.enabled && this.applyStencil(), this.updateReflectionProbe(),
|
|
23338
|
+
this.sharedMeshes, this.setVisibility(!0), this._isInstancingEnabled || this.enableInstancing == !0 || Array.isArray(this.enableInstancing) && this.enableInstancing.some((t) => t) ? this.__internalDidAwakeAndStart && this.setInstancingEnabled(!0) : this.enabled && this.applyStencil(), this.updateReflectionProbe(), lo.onEnabled.addEventListener(this.onReflectionProbeEnabled), lo.onDisabled.addEventListener(this.onReflectionProbeDisabled);
|
|
23339
23339
|
}
|
|
23340
23340
|
onDisable() {
|
|
23341
|
-
this.setVisibility(!1),
|
|
23341
|
+
this.setVisibility(!1), lo.onEnabled.removeEventListener(this.onReflectionProbeEnabled), lo.onDisabled.removeEventListener(this.onReflectionProbeDisabled), this._handles && this._handles.length > 0 && this.setInstancingEnabled(!1);
|
|
23342
23342
|
}
|
|
23343
23343
|
onDestroy() {
|
|
23344
23344
|
if (this._handles = null, this.isMultiMaterialObject(this.gameObject))
|
|
@@ -23378,7 +23378,7 @@ const ts = class Sd extends R {
|
|
|
23378
23378
|
}
|
|
23379
23379
|
if (this.reflectionProbeUsage !== 0 && this._reflectionProbe ? this._reflectionProbe.apply(this.gameObject) : this.reflectionProbeUsage === 0 && this._reflectionProbe && this._reflectionProbe.unapply(this.gameObject), this._sharedMaterials)
|
|
23380
23380
|
for (const e of this._sharedMaterials)
|
|
23381
|
-
e && "envMap" in e && "envMapIntensity" in e && !
|
|
23381
|
+
e && "envMap" in e && "envMapIntensity" in e && !lo.isUsingReflectionProbe(e) && (e.envMap = this.context.scene.environment, e.envMapRotation = this.context.scene.environmentRotation);
|
|
23382
23382
|
else ga && console.warn("[Renderer] sharedMaterials not initialized yet: " + this.name);
|
|
23383
23383
|
}
|
|
23384
23384
|
}
|
|
@@ -23401,7 +23401,7 @@ const ts = class Sd extends R {
|
|
|
23401
23401
|
}
|
|
23402
23402
|
/** Applies stencil settings for this renderer's objects (if stencil settings are available) */
|
|
23403
23403
|
applyStencil() {
|
|
23404
|
-
|
|
23404
|
+
uo.applyStencil(this);
|
|
23405
23405
|
}
|
|
23406
23406
|
/** Apply the settings of this renderer to the given object
|
|
23407
23407
|
* Settings include shadow casting and receiving (e.g. this.receiveShadows, this.shadowCastingMode)
|
|
@@ -23415,7 +23415,7 @@ const ts = class Sd extends R {
|
|
|
23415
23415
|
}
|
|
23416
23416
|
*_updateReflectionProbe() {
|
|
23417
23417
|
const e = this.probeAnchor || this.gameObject, t = !!this.probeAnchor;
|
|
23418
|
-
this._reflectionProbe =
|
|
23418
|
+
this._reflectionProbe = lo.get(e, this.context, t, this.probeAnchor);
|
|
23419
23419
|
}
|
|
23420
23420
|
setVisibility(e) {
|
|
23421
23421
|
if (!this.isMultiMaterialObject(this.gameObject))
|
|
@@ -23472,7 +23472,7 @@ class Pw extends Wu {
|
|
|
23472
23472
|
onAfterRender() {
|
|
23473
23473
|
if (super.onAfterRender(), this._needUpdateBoundingSphere) {
|
|
23474
23474
|
for (const e of this.sharedMeshes)
|
|
23475
|
-
if (e instanceof
|
|
23475
|
+
if (e instanceof bo) {
|
|
23476
23476
|
this._needUpdateBoundingSphere = !1;
|
|
23477
23477
|
try {
|
|
23478
23478
|
const t = e.geometry, i = Ov(e);
|
|
@@ -23484,7 +23484,7 @@ class Pw extends Wu {
|
|
|
23484
23484
|
}
|
|
23485
23485
|
if (Ob) {
|
|
23486
23486
|
for (const e of this.sharedMeshes)
|
|
23487
|
-
if (e instanceof
|
|
23487
|
+
if (e instanceof bo && e.boundingSphere) {
|
|
23488
23488
|
const t = U(e.boundingSphere.center).applyMatrix4(e.matrixWorld);
|
|
23489
23489
|
z.DrawWireSphere(t, e.boundingSphere.radius, "red");
|
|
23490
23490
|
}
|
|
@@ -23510,7 +23510,7 @@ class aR extends CustomEvent {
|
|
|
23510
23510
|
}
|
|
23511
23511
|
}
|
|
23512
23512
|
const lR = "blob";
|
|
23513
|
-
class
|
|
23513
|
+
class Do extends R {
|
|
23514
23514
|
dropArea;
|
|
23515
23515
|
fitIntoVolume = !1;
|
|
23516
23516
|
fitVolumeSize = new _(1, 1, 1);
|
|
@@ -23787,22 +23787,22 @@ class Lo extends R {
|
|
|
23787
23787
|
}
|
|
23788
23788
|
rl([
|
|
23789
23789
|
u(M)
|
|
23790
|
-
],
|
|
23790
|
+
], Do.prototype, "dropArea");
|
|
23791
23791
|
rl([
|
|
23792
23792
|
u()
|
|
23793
|
-
],
|
|
23793
|
+
], Do.prototype, "fitIntoVolume");
|
|
23794
23794
|
rl([
|
|
23795
23795
|
u(_)
|
|
23796
|
-
],
|
|
23796
|
+
], Do.prototype, "fitVolumeSize");
|
|
23797
23797
|
rl([
|
|
23798
23798
|
u()
|
|
23799
|
-
],
|
|
23799
|
+
], Do.prototype, "placeAtHitPosition");
|
|
23800
23800
|
rl([
|
|
23801
23801
|
u()
|
|
23802
|
-
],
|
|
23802
|
+
], Do.prototype, "useNetworking");
|
|
23803
23803
|
rl([
|
|
23804
23804
|
u(ce)
|
|
23805
|
-
],
|
|
23805
|
+
], Do.prototype, "onDropped");
|
|
23806
23806
|
function cR(s) {
|
|
23807
23807
|
if (!s.startsWith("https://polyhaven.com/")) return s;
|
|
23808
23808
|
const e = "https://dl.polyhaven.org/file/ph-assets/Models/gltf/4k/", n = new URL(s).pathname.split("/").pop(), o = `${e}${n}/${n}_4k.gltf`;
|
|
@@ -24843,7 +24843,7 @@ let OR = class {
|
|
|
24843
24843
|
he.report("export-usdz", "Invoking onBeforeBuildDocument"), await Cd(i, "onBeforeBuildDocument"), he.report("export-usdz", "Done onBeforeBuildDocument"), he.report("export-usdz", "Reparent bones to common ancestor");
|
|
24844
24844
|
const a = [], l = /* @__PURE__ */ new Set();
|
|
24845
24845
|
e?.traverse((w) => {
|
|
24846
|
-
if (!(!t.exportInvisible && !w.visible) && w instanceof
|
|
24846
|
+
if (!(!t.exportInvisible && !w.visible) && w instanceof bo) {
|
|
24847
24847
|
const b = w.skeleton.bones, v = Dw(b);
|
|
24848
24848
|
if (v) {
|
|
24849
24849
|
const T = { object: w, originalParent: w.parent, newParent: v };
|
|
@@ -24921,9 +24921,9 @@ function Fw(s, e, t, i) {
|
|
|
24921
24921
|
if (!t.exportInvisible && !s.visible) return;
|
|
24922
24922
|
let n, o, r;
|
|
24923
24923
|
const a = { position: s.position, quaternion: s.quaternion, scale: s.scale };
|
|
24924
|
-
if (s.position.x === 0 && s.position.y === 0 && s.position.z === 0 && (a.position = null), s.quaternion.x === 0 && s.quaternion.y === 0 && s.quaternion.z === 0 && s.quaternion.w === 1 && (a.quaternion = null), s.scale.x === 1 && s.scale.y === 1 && s.scale.z === 1 && (a.scale = null), (s instanceof H || s instanceof
|
|
24924
|
+
if (s.position.x === 0 && s.position.y === 0 && s.position.z === 0 && (a.position = null), s.quaternion.x === 0 && s.quaternion.y === 0 && s.quaternion.z === 0 && s.quaternion.w === 1 && (a.quaternion = null), s.scale.x === 1 && s.scale.y === 1 && s.scale.z === 1 && (a.scale = null), (s instanceof H || s instanceof bo) && (o = s.geometry, r = s.material), i && !i(s) && (o = void 0, r = void 0), (s instanceof H || s instanceof bo) && r && typeof r == "object" && (r instanceof pt || r instanceof Se || // material instanceof MeshPhysicalNodeMaterial ||
|
|
24925
24925
|
r.isMeshPhysicalNodeMaterial || r instanceof be && r.type === "MeshLineMaterial")) {
|
|
24926
|
-
const l = Kh(s), c = s instanceof
|
|
24926
|
+
const l = Kh(s), c = s instanceof bo ? s : null;
|
|
24927
24927
|
n = new lt(s.uuid, l, a, o, r, void 0, c, s.animations);
|
|
24928
24928
|
} else if (s instanceof de || s instanceof fu) {
|
|
24929
24929
|
const l = Kh(s);
|
|
@@ -27270,7 +27270,7 @@ class kr {
|
|
|
27270
27270
|
this._quicklookButton = e, e.dataset.needle = "quicklook-button";
|
|
27271
27271
|
const t = D.supportsQuickLookAR();
|
|
27272
27272
|
let i = "View in AR";
|
|
27273
|
-
D.isVisionOS() ? i = "View in AR" : (t || D.isiOS()) && (i = "Open in Quicklook"), e.innerText = i, e.prepend(Ft("view_in_ar")),
|
|
27273
|
+
D.isVisionOS() ? i = "View in AR" : (t || D.isiOS()) && (i = "Open in Quicklook"), e.innerText = i, e.prepend(Ft("view_in_ar")), xo.setElementPriority(e, GR);
|
|
27274
27274
|
let n = !1, o = null;
|
|
27275
27275
|
return e.addEventListener("click", () => {
|
|
27276
27276
|
o = Qc(Es), o || (n = !0, o = new Es()), n && (o.objectToExport = N.Current.scene), o ? (e.classList.add("this-mode-is-requested"), o.exportAndOpen().then(() => {
|
|
@@ -27290,7 +27290,7 @@ class kr {
|
|
|
27290
27290
|
createARButton(e) {
|
|
27291
27291
|
if (this._arButton) return this._arButton;
|
|
27292
27292
|
const t = "immersive-ar", i = document.createElement("button");
|
|
27293
|
-
return this._arButton = i, i.classList.add("webxr-button"), i.dataset.needle = "webxr-ar-button", i.innerText = "Enter AR", i.prepend(Ft("view_in_ar")), i.title = "Click to start an AR session", i.addEventListener("click", () => K.start(t, e)),
|
|
27293
|
+
return this._arButton = i, i.classList.add("webxr-button"), i.dataset.needle = "webxr-ar-button", i.innerText = "Enter AR", i.prepend(Ft("view_in_ar")), i.title = "Click to start an AR session", i.addEventListener("click", () => K.start(t, e)), xo.setElementPriority(i, qR), this.updateSessionSupported(i, t), this.listenToXRSessionState(i, t), this.hideElementDuringXRSession(i), this.isSecureConnection || (i.disabled = !0, i.title = "WebXR requires a secure connection (HTTPS)"), D.isMozillaXR() || navigator.xr?.addEventListener("devicechange", () => this.updateSessionSupported(i, t)), i;
|
|
27294
27294
|
}
|
|
27295
27295
|
/** get or create the WebXR VR button
|
|
27296
27296
|
* @param init optional session init options
|
|
@@ -27302,7 +27302,7 @@ class kr {
|
|
|
27302
27302
|
createVRButton(e) {
|
|
27303
27303
|
if (this._vrButton) return this._vrButton;
|
|
27304
27304
|
const t = "immersive-vr", i = document.createElement("button");
|
|
27305
|
-
return this._vrButton = i, i.classList.add("webxr-button"), i.dataset.needle = "webxr-vr-button", i.innerText = "Enter VR", i.prepend(Ft("panorama_photosphere")), i.title = "Click to start a VR session", i.addEventListener("click", () => K.start(t, e)),
|
|
27305
|
+
return this._vrButton = i, i.classList.add("webxr-button"), i.dataset.needle = "webxr-vr-button", i.innerText = "Enter VR", i.prepend(Ft("panorama_photosphere")), i.title = "Click to start a VR session", i.addEventListener("click", () => K.start(t, e)), xo.setElementPriority(i, HR), this.updateSessionSupported(i, t), this.listenToXRSessionState(i, t), this.hideElementDuringXRSession(i), this.isSecureConnection || (i.disabled = !0, i.title = "WebXR requires a secure connection (HTTPS)"), D.isMozillaXR() || navigator.xr?.addEventListener("devicechange", () => this.updateSessionSupported(i, t)), i;
|
|
27306
27306
|
}
|
|
27307
27307
|
/** get or create the Send To Quest button
|
|
27308
27308
|
* Behaviour of the button:
|
|
@@ -27381,7 +27381,7 @@ class KR {
|
|
|
27381
27381
|
function qw(s) {
|
|
27382
27382
|
s && (s.colorSpace != Is && (s.colorSpace = Is, s.needsUpdate = !0), s.minFilter == Td && s.magFilter == Td && (s.anisotropy = 1, s.needsUpdate = !0));
|
|
27383
27383
|
}
|
|
27384
|
-
let
|
|
27384
|
+
let jo = class {
|
|
27385
27385
|
constructor(e) {
|
|
27386
27386
|
e && (this.texture = e, this.triangles = [0, 1, 2, 0, 2, 3], this.uv = [{ x: 0, y: 0 }, { x: 1, y: 0 }, { x: 1, y: 1 }, { x: 0, y: 1 }], this.vertices = [{ x: -0.5, y: -0.5 }, { x: 0.5, y: -0.5 }, { x: 0.5, y: 0.5 }, { x: -0.5, y: 0.5 }]);
|
|
27387
27387
|
}
|
|
@@ -27420,19 +27420,19 @@ let Do = class {
|
|
|
27420
27420
|
};
|
|
27421
27421
|
_t([
|
|
27422
27422
|
u()
|
|
27423
|
-
],
|
|
27423
|
+
], jo.prototype, "guid", 2);
|
|
27424
27424
|
_t([
|
|
27425
27425
|
u(xe)
|
|
27426
|
-
],
|
|
27426
|
+
], jo.prototype, "texture", 2);
|
|
27427
27427
|
_t([
|
|
27428
27428
|
et()
|
|
27429
|
-
],
|
|
27429
|
+
], jo.prototype, "triangles", 2);
|
|
27430
27430
|
_t([
|
|
27431
27431
|
et()
|
|
27432
|
-
],
|
|
27432
|
+
], jo.prototype, "uv", 2);
|
|
27433
27433
|
_t([
|
|
27434
27434
|
et()
|
|
27435
|
-
],
|
|
27435
|
+
], jo.prototype, "vertices", 2);
|
|
27436
27436
|
const yp = /* @__PURE__ */ Symbol("spriteOwner");
|
|
27437
27437
|
class Uc {
|
|
27438
27438
|
sprites;
|
|
@@ -27441,7 +27441,7 @@ class Uc {
|
|
|
27441
27441
|
}
|
|
27442
27442
|
}
|
|
27443
27443
|
_t([
|
|
27444
|
-
u(
|
|
27444
|
+
u(jo)
|
|
27445
27445
|
], Uc.prototype, "sprites", 2);
|
|
27446
27446
|
const ty = class Am {
|
|
27447
27447
|
static create() {
|
|
@@ -27540,7 +27540,7 @@ class Ri extends R {
|
|
|
27540
27540
|
if (typeof e == "number") {
|
|
27541
27541
|
const t = Math.round(e);
|
|
27542
27542
|
vc && console.log("[SpriteSheet] Set index to " + t + " (was " + this.spriteIndex + ")", e), this.spriteIndex = t;
|
|
27543
|
-
} else e instanceof
|
|
27543
|
+
} else e instanceof jo ? (this._spriteSheet || (this._spriteSheet = wc.create()), this._spriteSheet.sprite != e && (this._spriteSheet.sprite = e), this.updateSprite()) : e != this._spriteSheet && (this._spriteSheet = e, this.updateSprite());
|
|
27544
27544
|
}
|
|
27545
27545
|
/**
|
|
27546
27546
|
* Set the index of the sprite to be rendered in the currently assigned sprite sheet
|
|
@@ -28011,7 +28011,7 @@ class su {
|
|
|
28011
28011
|
e *= -1, this._tempMatrix.makeRotationY(e), this.offset.premultiply(this._tempMatrix), e !== 0 && (this._hasChanged = !0);
|
|
28012
28012
|
}
|
|
28013
28013
|
}
|
|
28014
|
-
const
|
|
28014
|
+
const fo = x("debugautosync"), _p = /* @__PURE__ */ Symbol("syncerId");
|
|
28015
28015
|
class JR {
|
|
28016
28016
|
_syncers = {};
|
|
28017
28017
|
getOrCreateSyncer(e) {
|
|
@@ -28049,7 +28049,7 @@ class eT {
|
|
|
28049
28049
|
this._isInit && (this.comp.context.post_render_callbacks.splice(this.comp.context.post_render_callbacks.indexOf(this.onHandleSending), 1), this.comp.context.connection.stopListen(this.networkingKey, this.onHandleReceiving), this.comp = null, this._isInit = !1);
|
|
28050
28050
|
}
|
|
28051
28051
|
notifyChanged(e, t) {
|
|
28052
|
-
this._isReceiving || (
|
|
28052
|
+
this._isReceiving || (fo && console.log("Property changed: " + e, t), this.hasChanges = !0, this.changedProperties[e] = t);
|
|
28053
28053
|
}
|
|
28054
28054
|
onHandleSending = () => {
|
|
28055
28055
|
if (!this.hasChanges) return;
|
|
@@ -28062,11 +28062,11 @@ class eT {
|
|
|
28062
28062
|
}
|
|
28063
28063
|
for (const t in this.changedProperties) {
|
|
28064
28064
|
const i = this.changedProperties[t];
|
|
28065
|
-
|
|
28065
|
+
fo && console.log("SEND", this.comp.guid, this.networkingKey), e.send(this.networkingKey, { guid: this.comp.guid, property: t, data: i }, Fn.Queued), delete this.changedProperties[t];
|
|
28066
28066
|
}
|
|
28067
28067
|
};
|
|
28068
28068
|
onHandleReceiving = (e) => {
|
|
28069
|
-
if (
|
|
28069
|
+
if (fo && console.log("SYNCFIELD RECEIVE", this.comp.name, this.comp.guid, e), !!this._isInit && this.comp && e.guid === this.comp.guid)
|
|
28070
28070
|
try {
|
|
28071
28071
|
this._isReceiving = !0, this.comp[e.property] = e.data;
|
|
28072
28072
|
} catch (t) {
|
|
@@ -28096,13 +28096,13 @@ const Xw = function(s = null) {
|
|
|
28096
28096
|
let i = "";
|
|
28097
28097
|
typeof t == "string" ? i = t : i = t.name;
|
|
28098
28098
|
let n = null, o;
|
|
28099
|
-
typeof s == "string" ? o = e[s] : typeof s == "function" && (o = s), o == null && (L() ||
|
|
28099
|
+
typeof s == "string" ? o = e[s] : typeof s == "function" && (o = s), o == null && (L() || fo) && s != null && console.warn('syncField: no callback function found for property "' + i + '"', '"' + s + '"');
|
|
28100
28100
|
const r = e, a = r.__internalAwake;
|
|
28101
28101
|
if (typeof a != "function") {
|
|
28102
|
-
(
|
|
28102
|
+
(fo || L()) && console.error('@syncField can currently only used on Needle Engine Components, custom object of type "' + e?.constructor?.name + '" is not supported', e);
|
|
28103
28103
|
return;
|
|
28104
28104
|
}
|
|
28105
|
-
|
|
28105
|
+
fo && console.log(i);
|
|
28106
28106
|
const l = Symbol(i);
|
|
28107
28107
|
r.__internalAwake = function() {
|
|
28108
28108
|
if (this[l] !== void 0)
|
|
@@ -28113,13 +28113,13 @@ const Xw = function(s = null) {
|
|
|
28113
28113
|
set: function(f) {
|
|
28114
28114
|
const p = this[l];
|
|
28115
28115
|
if (this[l] = f, d) {
|
|
28116
|
-
(L() ||
|
|
28116
|
+
(L() || fo) && console.warn("Recursive call detected", i);
|
|
28117
28117
|
return;
|
|
28118
28118
|
}
|
|
28119
28119
|
d = !0;
|
|
28120
28120
|
try {
|
|
28121
28121
|
const g = tT(f, p);
|
|
28122
|
-
|
|
28122
|
+
fo && console.log("SyncField assignment", i, "changed?", g, f, o), g && o?.call(this, f, p) !== !1 && iT(this)?.notifyChanged(i, f);
|
|
28123
28123
|
} finally {
|
|
28124
28124
|
d = !1;
|
|
28125
28125
|
}
|
|
@@ -28340,7 +28340,7 @@ const Im = class kt extends R {
|
|
|
28340
28340
|
}
|
|
28341
28341
|
/** @internal */
|
|
28342
28342
|
async start() {
|
|
28343
|
-
Yt && console.log("PLAYERSTATE.START, owner: " + this.owner, this.context.connection.usersInRoom([])), this.owner ? (this.context.connection.isInRoom || await
|
|
28343
|
+
Yt && console.log("PLAYERSTATE.START, owner: " + this.owner, this.context.connection.usersInRoom([])), this.owner ? (this.context.connection.isInRoom || await Oo(300), this.context.connection.userIsInRoom(this.owner) == !1 && (Yt && console.log(`PlayerSync.start → doDestroy "${this.name}" because user "${this.owner}" is not in room anymore...`, "Currently in room:", ...this.context.connection.usersInRoom()), this.doDestroy())) : this.owner || (Yt && console.warn("PlayerState.start → owner is undefined!", this.name), setTimeout(() => {
|
|
28344
28344
|
!this.destroyed && !this.owner ? this.dontDestroy ? Yt && console.warn("PlayerState.start → owner is still undefined but dontDestroy is set to true", this.name) : (Yt && console.warn(`PlayerState.start → owner is still undefined: destroying "${this.name}" instance now`), this.doDestroy()) : Yt && console.log("PlayerState.start → owner is assigned", this.owner);
|
|
28345
28345
|
}, 2e3));
|
|
28346
28346
|
}
|
|
@@ -28433,7 +28433,7 @@ class Lr extends R {
|
|
|
28433
28433
|
const t = yn.getFor(this);
|
|
28434
28434
|
if (t?.owner) {
|
|
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28435
|
const i = this.gameObject.addComponent(Fe);
|
|
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|
-
i.avatar = this.gameObject, i.connectionId = t.owner, this.context.players.setPlayerView(t.owner, this.head?.asset,
|
|
28436
|
+
i.avatar = this.gameObject, i.connectionId = t.owner, this.context.players.setPlayerView(t.owner, this.head?.asset, wo.Headset);
|
|
28437
28437
|
} else this.context.connection.isConnected ? console.error("No player state found for avatar", this) : t && !this.context.connection.isConnected && (t.dontDestroy = !0);
|
|
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28438
|
}
|
|
28439
28439
|
onLeaveXR(e) {
|
|
@@ -28547,7 +28547,7 @@ var lT = Object.defineProperty, Ku = (s, e, t, i) => {
|
|
|
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28547
|
return n && lT(e, t, n), n;
|
|
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|
};
|
|
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|
const Ys = x("debugwebxr"), Ks = new Array();
|
|
28550
|
-
class
|
|
28550
|
+
class Eo extends R {
|
|
28551
28551
|
createControllerModel = !0;
|
|
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28552
|
createHandModel = !0;
|
|
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|
customLeftHand;
|
|
@@ -28678,19 +28678,19 @@ class Mo extends R {
|
|
|
28678
28678
|
}
|
|
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28679
|
Ku([
|
|
28680
28680
|
u()
|
|
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|
-
],
|
|
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|
+
], Eo.prototype, "createControllerModel");
|
|
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|
Ku([
|
|
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28683
|
u()
|
|
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|
-
],
|
|
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|
+
], Eo.prototype, "createHandModel");
|
|
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28685
|
Ku([
|
|
28686
28686
|
u(ne)
|
|
28687
|
-
],
|
|
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|
+
], Eo.prototype, "customLeftHand");
|
|
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28688
|
Ku([
|
|
28689
28689
|
u(ne)
|
|
28690
|
-
],
|
|
28690
|
+
], Eo.prototype, "customRightHand");
|
|
28691
28691
|
class sy extends R {
|
|
28692
28692
|
}
|
|
28693
|
-
var cT = Object.defineProperty,
|
|
28693
|
+
var cT = Object.defineProperty, Bo = (s, e, t, i) => {
|
|
28694
28694
|
for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
|
|
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28695
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
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28696
|
return n && cT(e, t, n), n;
|
|
@@ -28913,28 +28913,28 @@ class en extends R {
|
|
|
28913
28913
|
return e.material = o, e;
|
|
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|
}
|
|
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|
}
|
|
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|
-
|
|
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|
+
Bo([
|
|
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|
u()
|
|
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28918
|
], en.prototype, "movementSpeed");
|
|
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|
-
|
|
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|
+
Bo([
|
|
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28920
|
u()
|
|
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|
], en.prototype, "rotationStep");
|
|
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|
-
|
|
28922
|
+
Bo([
|
|
28923
28923
|
u()
|
|
28924
28924
|
], en.prototype, "useTeleport");
|
|
28925
|
-
|
|
28925
|
+
Bo([
|
|
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28926
|
u()
|
|
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28927
|
], en.prototype, "usePinchToTeleport");
|
|
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|
-
|
|
28928
|
+
Bo([
|
|
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|
u()
|
|
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28930
|
], en.prototype, "useTeleportTarget");
|
|
28931
|
-
|
|
28931
|
+
Bo([
|
|
28932
28932
|
u()
|
|
28933
28933
|
], en.prototype, "useTeleportFade");
|
|
28934
|
-
|
|
28934
|
+
Bo([
|
|
28935
28935
|
u()
|
|
28936
28936
|
], en.prototype, "showRays");
|
|
28937
|
-
|
|
28937
|
+
Bo([
|
|
28938
28938
|
u()
|
|
28939
28939
|
], en.prototype, "showHits");
|
|
28940
28940
|
const hT = new _(0, 1, 0);
|
|
@@ -29118,8 +29118,8 @@ const Bl = x("debugwebxr"), uT = x("debugusdz"), dt = class _a extends R {
|
|
|
29118
29118
|
}
|
|
29119
29119
|
/** Call to enable or disable default controller rendering */
|
|
29120
29120
|
setDefaultControllerRenderingEnabled(e) {
|
|
29121
|
-
let t = this.gameObject.getComponent(
|
|
29122
|
-
return !t && e && (t = this.gameObject.addComponent(
|
|
29121
|
+
let t = this.gameObject.getComponent(Eo);
|
|
29122
|
+
return !t && e && (t = this.gameObject.addComponent(Eo), this._createdComponentsInSession.push(t), t.createControllerModel = this.showControllerModels, t.createHandModel == this.showHandModels), t && (t.enabled = e), t;
|
|
29123
29123
|
}
|
|
29124
29124
|
/**
|
|
29125
29125
|
* Creates and instantiates the user's avatar representation in the WebXR session.
|
|
@@ -29458,7 +29458,7 @@ class Zw {
|
|
|
29458
29458
|
} else if (a instanceof Vg) {
|
|
29459
29459
|
const f = a;
|
|
29460
29460
|
l.appendLine('token shapeType = "Box"'), l.appendLine(`float3 extent = (${f.size.x}, ${f.size.y}, ${f.size.z})`);
|
|
29461
|
-
} else if (a instanceof
|
|
29461
|
+
} else if (a instanceof Mo) {
|
|
29462
29462
|
const f = a;
|
|
29463
29463
|
l.appendLine('token shapeType = "Capsule"'), l.appendLine(`float radius = ${f.radius}`), l.appendLine(`float height = ${f.height}`);
|
|
29464
29464
|
} else if (a instanceof Hr && a.sharedMesh?.geometry) {
|
|
@@ -29806,7 +29806,7 @@ var bT = Object.defineProperty, vT = Object.getOwnPropertyDescriptor, tx = (s, e
|
|
|
29806
29806
|
(r = s[o]) && (n = (i ? r(e, t, n) : r(n)) || n);
|
|
29807
29807
|
return i && n && bT(e, t, n), n;
|
|
29808
29808
|
};
|
|
29809
|
-
const
|
|
29809
|
+
const sr = {
|
|
29810
29810
|
backgroundColor: new re(1, 1, 1),
|
|
29811
29811
|
backgroundOpacity: 1,
|
|
29812
29812
|
borderColor: new re(1, 1, 1),
|
|
@@ -29831,13 +29831,13 @@ const nr = {
|
|
|
29831
29831
|
sRGBColor = new re(1, 0, 1);
|
|
29832
29832
|
onColorChanged() {
|
|
29833
29833
|
if (this.uiObject) {
|
|
29834
|
-
this.sRGBColor.copy(this._color), this.sRGBColor.convertLinearToSRGB(),
|
|
29834
|
+
this.sRGBColor.copy(this._color), this.sRGBColor.convertLinearToSRGB(), sr.backgroundColor = this.sRGBColor, sr.backgroundOpacity = this._color.alpha;
|
|
29835
29835
|
const e = this.uiObject._simpleState__activeStates?.[0];
|
|
29836
29836
|
if (e) {
|
|
29837
29837
|
const t = this.uiObject._simpleState__states?.[e];
|
|
29838
|
-
t && ("backgroundColor" in t && (
|
|
29838
|
+
t && ("backgroundColor" in t && (sr.backgroundColor = t.backgroundColor), "backgroundOpacity" in t && (sr.backgroundOpacity = t.backgroundOpacity));
|
|
29839
29839
|
}
|
|
29840
|
-
|
|
29840
|
+
sr.backgroundOpacity *= this._alphaFactor, this.applyEffects(sr, this._alphaFactor), this.uiObject.set(sr), this.markDirty();
|
|
29841
29841
|
}
|
|
29842
29842
|
}
|
|
29843
29843
|
// used via animations
|
|
@@ -29939,7 +29939,7 @@ var wT = Object.defineProperty, xT = Object.getOwnPropertyDescriptor, Ws = (s, e
|
|
|
29939
29939
|
(r = s[o]) && (n = (i ? r(e, t, n) : r(n)) || n);
|
|
29940
29940
|
return i && n && wT(e, t, n), n;
|
|
29941
29941
|
};
|
|
29942
|
-
const
|
|
29942
|
+
const Zs = x("debugtext");
|
|
29943
29943
|
var ot = /* @__PURE__ */ ((s) => (s[s.UpperLeft = 0] = "UpperLeft", s[s.UpperCenter = 1] = "UpperCenter", s[s.UpperRight = 2] = "UpperRight", s[s.MiddleLeft = 3] = "MiddleLeft", s[s.MiddleCenter = 4] = "MiddleCenter", s[s.MiddleRight = 5] = "MiddleRight", s[s.LowerLeft = 6] = "LowerLeft", s[s.LowerCenter = 7] = "LowerCenter", s[s.LowerRight = 8] = "LowerRight", s))(ot || {}), ix = /* @__PURE__ */ ((s) => (s[s.Normal = 0] = "Normal", s[s.Bold = 1] = "Bold", s[s.Italic = 2] = "Italic", s[s.BoldAndItalic = 3] = "BoldAndItalic", s))(ix || {});
|
|
29944
29944
|
class ni extends Ju {
|
|
29945
29945
|
alignment = 0;
|
|
@@ -29947,7 +29947,14 @@ class ni extends Ju {
|
|
|
29947
29947
|
horizontalOverflow = 0;
|
|
29948
29948
|
lineSpacing = 1;
|
|
29949
29949
|
supportRichText = !1;
|
|
29950
|
-
font
|
|
29950
|
+
set font(e) {
|
|
29951
|
+
e !== this._font && (this._font = e, this._assignedAtRuntime = this.__didAwake);
|
|
29952
|
+
}
|
|
29953
|
+
get font() {
|
|
29954
|
+
return this._font;
|
|
29955
|
+
}
|
|
29956
|
+
_font = null;
|
|
29957
|
+
_assignedAtRuntime = !0;
|
|
29951
29958
|
fontStyle = 0;
|
|
29952
29959
|
// private _alphaFactor : number = 1;
|
|
29953
29960
|
setAlphaFactor(e) {
|
|
@@ -29989,9 +29996,9 @@ class ni extends Ju {
|
|
|
29989
29996
|
e && (e._needsUpdate = !0);
|
|
29990
29997
|
}
|
|
29991
29998
|
onCreate(e) {
|
|
29992
|
-
|
|
29999
|
+
Zs && console.log(this), this.horizontalOverflow == 1 && (e.whiteSpace = "pre"), this.verticalOverflow == 0 && (this.context.renderer.localClippingEnabled = !0, e.overflow = "hidden"), this.horizontalOverflow == 1 && this.verticalOverflow == 0, e.lineHeight = this.lineSpacing, delete e.backgroundOpacity, delete e.backgroundColor, Zs && (e.backgroundColor = 16750848, e.backgroundOpacity = 0.5);
|
|
29993
30000
|
const t = this.rectTransform;
|
|
29994
|
-
e = { ...e, ...this.getTextOpts() }, this.getAlignment(e),
|
|
30001
|
+
e = { ...e, ...this.getTextOpts() }, this.getAlignment(e), Zs && (e.backgroundColor = Math.random() * 16777215, e.backgroundOpacity = 0.1), this.uiObject = t.createNewText(e), this.feedText(this.text, this.supportRichText);
|
|
29995
30002
|
}
|
|
29996
30003
|
onAfterAddedToScene() {
|
|
29997
30004
|
super.onAfterAddedToScene(), this.handleTextRenderOnTop();
|
|
@@ -30062,7 +30069,7 @@ class ni extends Ju {
|
|
|
30062
30069
|
return e;
|
|
30063
30070
|
}
|
|
30064
30071
|
feedText(e, t) {
|
|
30065
|
-
if (
|
|
30072
|
+
if (Zs && console.log("feedText", this.uiObject, e, t), !!this.uiObject)
|
|
30066
30073
|
if (this._textMeshUi || (this._textMeshUi = []), this.uiObject.children.length = 0, !t || e.length === 0)
|
|
30067
30074
|
this.uiObject.textContent = e;
|
|
30068
30075
|
else {
|
|
@@ -30179,9 +30186,12 @@ class ni extends Ju {
|
|
|
30179
30186
|
* @private
|
|
30180
30187
|
*/
|
|
30181
30188
|
setFont(e, t) {
|
|
30182
|
-
if (!this.font)
|
|
30189
|
+
if (!this.font) {
|
|
30190
|
+
Zs && console.warn("No font set for Text component, skipping font setup");
|
|
30191
|
+
return;
|
|
30192
|
+
}
|
|
30183
30193
|
const i = this.font, n = this.getFamilyNameWithCorrectSuffix(i, t);
|
|
30184
|
-
|
|
30194
|
+
Zs && console.log("Selected font family:" + n, this.font);
|
|
30185
30195
|
let o = Ky.getFontFamily(n);
|
|
30186
30196
|
switch (o || (o = Ky.addFontFamily(n)), e.fontFamily = o, t) {
|
|
30187
30197
|
default:
|
|
@@ -30208,25 +30218,26 @@ class ni extends Ju {
|
|
|
30208
30218
|
}
|
|
30209
30219
|
}
|
|
30210
30220
|
getFamilyNameWithCorrectSuffix(e, t) {
|
|
30211
|
-
|
|
30212
|
-
|
|
30213
|
-
|
|
30214
|
-
|
|
30215
|
-
|
|
30216
|
-
|
|
30217
|
-
|
|
30218
|
-
|
|
30219
|
-
|
|
30220
|
-
|
|
30221
|
-
|
|
30221
|
+
const i = e.startsWith("https:") || e.startsWith("http:"), n = e.lastIndexOf("-");
|
|
30222
|
+
if (n < 0) return e;
|
|
30223
|
+
const o = e.substring(n + 1)?.toLowerCase();
|
|
30224
|
+
if (ST.includes(o))
|
|
30225
|
+
return Zs && console.warn("Unsupported font style: " + o), e;
|
|
30226
|
+
const r = e.lastIndexOf("/");
|
|
30227
|
+
let a = e;
|
|
30228
|
+
r >= 0 && (a = a.substring(r + 1));
|
|
30229
|
+
const l = a[0] === a[0].toUpperCase(), c = e.substring(0, n > r ? n : e.length);
|
|
30230
|
+
if (Zs && console.log("Select font: ", e, ix[t], a, l, c), i && this._assignedAtRuntime && !(e.endsWith("-msdf.json") || e.endsWith(".png")))
|
|
30231
|
+
return c;
|
|
30232
|
+
switch (t) {
|
|
30222
30233
|
case 0:
|
|
30223
|
-
return
|
|
30234
|
+
return l ? c + "-Regular" : c + "-regular";
|
|
30224
30235
|
case 1:
|
|
30225
|
-
return
|
|
30236
|
+
return l ? c + "-Bold" : c + "-bold";
|
|
30226
30237
|
case 2:
|
|
30227
|
-
return
|
|
30238
|
+
return l ? c + "-Italic" : c + "-italic";
|
|
30228
30239
|
case 3:
|
|
30229
|
-
return
|
|
30240
|
+
return l ? c + "-BoldItalic" : c + "-bolditalic";
|
|
30230
30241
|
default:
|
|
30231
30242
|
return e;
|
|
30232
30243
|
}
|
|
@@ -30249,7 +30260,7 @@ Ws([
|
|
|
30249
30260
|
], ni.prototype, "supportRichText", 2);
|
|
30250
30261
|
Ws([
|
|
30251
30262
|
u(URL)
|
|
30252
|
-
], ni.prototype, "font",
|
|
30263
|
+
], ni.prototype, "font", 1);
|
|
30253
30264
|
Ws([
|
|
30254
30265
|
u()
|
|
30255
30266
|
], ni.prototype, "fontStyle", 2);
|
|
@@ -30505,7 +30516,7 @@ tt([
|
|
|
30505
30516
|
tt([
|
|
30506
30517
|
u()
|
|
30507
30518
|
], Ti.prototype, "preferredWidth");
|
|
30508
|
-
class
|
|
30519
|
+
class Fo extends Ti {
|
|
30509
30520
|
childControlHeight = !0;
|
|
30510
30521
|
childControlWidth = !0;
|
|
30511
30522
|
childForceExpandHeight = !1;
|
|
@@ -30556,28 +30567,28 @@ class Bo extends Ti {
|
|
|
30556
30567
|
}
|
|
30557
30568
|
tt([
|
|
30558
30569
|
u()
|
|
30559
|
-
],
|
|
30570
|
+
], Fo.prototype, "childControlHeight");
|
|
30560
30571
|
tt([
|
|
30561
30572
|
u()
|
|
30562
|
-
],
|
|
30573
|
+
], Fo.prototype, "childControlWidth");
|
|
30563
30574
|
tt([
|
|
30564
30575
|
u()
|
|
30565
|
-
],
|
|
30576
|
+
], Fo.prototype, "childForceExpandHeight");
|
|
30566
30577
|
tt([
|
|
30567
30578
|
u()
|
|
30568
|
-
],
|
|
30579
|
+
], Fo.prototype, "childForceExpandWidth");
|
|
30569
30580
|
tt([
|
|
30570
30581
|
u()
|
|
30571
|
-
],
|
|
30582
|
+
], Fo.prototype, "childScaleHeight");
|
|
30572
30583
|
tt([
|
|
30573
30584
|
u()
|
|
30574
|
-
],
|
|
30575
|
-
class sx extends
|
|
30585
|
+
], Fo.prototype, "childScaleWidth");
|
|
30586
|
+
class sx extends Fo {
|
|
30576
30587
|
get primaryAxis() {
|
|
30577
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|
return "y";
|
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|
}
|
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|
}
|
|
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|
-
class ox extends
|
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|
+
class ox extends Fo {
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|
get primaryAxis() {
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|
return "x";
|
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|
}
|
|
@@ -31501,7 +31512,7 @@ var NT = Object.defineProperty, $T = Object.getOwnPropertyDescriptor, Ai = (s, e
|
|
|
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31512
|
function la(s) {
|
|
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return s * Math.PI / 180;
|
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|
}
|
|
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|
-
const $b = 300,
|
|
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|
+
const $b = 300, Js = x("debuglights");
|
|
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31516
|
class Vt extends R {
|
|
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31517
|
type = 0;
|
|
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|
get range() {
|
|
@@ -31570,7 +31581,7 @@ class Vt extends R {
|
|
|
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31581
|
_shadows = 1;
|
|
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|
lightmapBakeType = 4;
|
|
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|
set intensity(e) {
|
|
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|
-
this._intensity = e, this.light && (this.light.intensity = e),
|
|
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|
+
this._intensity = e, this.light && (this.light.intensity = e), Js && console.log("Set light intensity to " + this._intensity, e, this);
|
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}
|
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|
get intensity() {
|
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|
return this._intensity;
|
|
@@ -31635,13 +31646,13 @@ class Vt extends R {
|
|
|
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31646
|
return this.light ? this.type === 1 ? this.light.getWorldPosition(e).multiplyScalar(1) : this.light.getWorldPosition(e) : e;
|
|
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|
}
|
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|
awake() {
|
|
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|
-
this.color = new re(this.color ?? 16777215),
|
|
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|
+
this.color = new re(this.color ?? 16777215), Js && console.log(this.name, this);
|
|
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|
}
|
|
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|
onEnable() {
|
|
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|
-
|
|
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|
+
Js && console.log("ENABLE LIGHT", this.name), this.createLight(), !this.isBaked && (this.light && (this.light.visible = !0, this.light.intensity = this._intensity, Js && console.log("Set light intensity to " + this.light.intensity, this.name), this.selfIsLight || this.light.parent !== this.gameObject && this.gameObject.add(this.light)), this.type === 1 && this.startCoroutine(this.updateMainLightRoutine(), Ce.LateUpdate));
|
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|
}
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|
onDisable() {
|
|
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-
|
|
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|
+
Js && console.log("DISABLE LIGHT", this.name), this.light && (this.selfIsLight ? this.light.intensity = 0 : this.light.visible = !1);
|
|
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|
}
|
|
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|
/**
|
|
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|
* Creates the appropriate three.js light based on the configured light type
|
|
@@ -31655,7 +31666,7 @@ class Vt extends R {
|
|
|
31655
31666
|
switch (this.type) {
|
|
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|
case 1:
|
|
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|
const t = new Np(this.color, this.intensity * Math.PI);
|
|
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|
-
if (t.position.set(0, 0, -$b * 0.5).applyQuaternion(this.gameObject.quaternion), this.gameObject.add(t.target), Wa(t.target, 0, 0, 0), this.light = t, this.gameObject.position.set(0, 0, 0), this.gameObject.rotation.set(0, 0, 0),
|
|
31669
|
+
if (t.position.set(0, 0, -$b * 0.5).applyQuaternion(this.gameObject.quaternion), this.gameObject.add(t.target), Wa(t.target, 0, 0, 0), this.light = t, this.gameObject.position.set(0, 0, 0), this.gameObject.rotation.set(0, 0, 0), Js) {
|
|
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|
const r = new oC(this.light, 0.2, this.color);
|
|
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|
this.context.scene.add(r);
|
|
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|
}
|
|
@@ -31673,7 +31684,7 @@ class Vt extends R {
|
|
|
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|
}
|
|
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|
if (this.light) {
|
|
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|
if (this._intensity >= 0 ? this.light.intensity = this._intensity : this._intensity = this.light.intensity, this.shadows !== 0 ? this.light.castShadow = !0 : this.light.castShadow = !1, this.light.shadow) {
|
|
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|
-
this._shadowResolution !== void 0 && this._shadowResolution > 4 ? (this.light.shadow.mapSize.width = this._shadowResolution, this.light.shadow.mapSize.height = this._shadowResolution) : (this.light.shadow.mapSize.width = 2048, this.light.shadow.mapSize.height = 2048),
|
|
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|
+
this._shadowResolution !== void 0 && this._shadowResolution > 4 ? (this.light.shadow.mapSize.width = this._shadowResolution, this.light.shadow.mapSize.height = this._shadowResolution) : (this.light.shadow.mapSize.width = 2048, this.light.shadow.mapSize.height = 2048), Js && console.log("Override shadow bias?", this._overrideShadowBiasSettings, this.shadowBias, this.shadowNormalBias), this.light.shadow.bias = this.shadowBias, this.light.shadow.normalBias = this.shadowNormalBias, this.updateShadowSoftHard();
|
|
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|
const t = this.light.shadow.camera;
|
|
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|
if (t.near = this.shadowNearPlane, this._shadowDistance !== void 0 && typeof this._shadowDistance == "number" ? t.far = this._shadowDistance : t.far = $b * Math.abs(this.gameObject.scale.z), this.gameObject.scale.set(1, 1, 1), this.shadowWidth !== void 0)
|
|
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|
t.left = -this.shadowWidth / 2, t.right = this.shadowWidth / 2;
|
|
@@ -31687,7 +31698,7 @@ class Vt extends R {
|
|
|
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31698
|
const i = this.gameObject.scale.y;
|
|
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|
t.top *= i, t.bottom *= i;
|
|
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|
}
|
|
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|
-
this.light.shadow.needsUpdate = !0,
|
|
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|
+
this.light.shadow.needsUpdate = !0, Js && this.context.scene.add(new rC(t));
|
|
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31702
|
}
|
|
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31703
|
this.isBaked ? this.light.removeFromParent() : e || this.gameObject.add(this.light);
|
|
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31704
|
}
|
|
@@ -32032,7 +32043,7 @@ of([
|
|
|
32032
32043
|
of([
|
|
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32044
|
u(_)
|
|
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32045
|
], pl.prototype, "rotationOffset");
|
|
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|
-
var YT = Object.defineProperty,
|
|
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|
+
var YT = Object.defineProperty, zo = (s, e, t, i) => {
|
|
32036
32047
|
for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
|
|
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32048
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
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|
return n && YT(e, t, n), n;
|
|
@@ -32049,25 +32060,25 @@ class Ci {
|
|
|
32049
32060
|
this.time = e, this.value = t;
|
|
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32061
|
}
|
|
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|
}
|
|
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|
-
|
|
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|
+
zo([
|
|
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32064
|
u()
|
|
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32065
|
], Ci.prototype, "time");
|
|
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|
-
|
|
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|
+
zo([
|
|
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32067
|
u()
|
|
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32068
|
], Ci.prototype, "value");
|
|
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|
-
|
|
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|
+
zo([
|
|
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32070
|
u()
|
|
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32071
|
], Ci.prototype, "inTangent");
|
|
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|
-
|
|
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|
+
zo([
|
|
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32073
|
u()
|
|
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32074
|
], Ci.prototype, "inWeight");
|
|
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|
-
|
|
32075
|
+
zo([
|
|
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32076
|
u()
|
|
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32077
|
], Ci.prototype, "outTangent");
|
|
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|
-
|
|
32078
|
+
zo([
|
|
32068
32079
|
u()
|
|
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32080
|
], Ci.prototype, "outWeight");
|
|
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|
-
|
|
32081
|
+
zo([
|
|
32071
32082
|
u()
|
|
32072
32083
|
], Ci.prototype, "weightedMode");
|
|
32073
32084
|
const ux = class oc {
|
|
@@ -32127,7 +32138,7 @@ const ux = class oc {
|
|
|
32127
32138
|
return p * v + g * b + y * w + m;
|
|
32128
32139
|
}
|
|
32129
32140
|
};
|
|
32130
|
-
|
|
32141
|
+
zo([
|
|
32131
32142
|
u(Ci)
|
|
32132
32143
|
], ux.prototype, "keys");
|
|
32133
32144
|
let rf = ux;
|
|
@@ -32285,7 +32296,7 @@ S([
|
|
|
32285
32296
|
u()
|
|
32286
32297
|
], Vs.prototype, "curveMultiplier");
|
|
32287
32298
|
let Y = Vs;
|
|
32288
|
-
const
|
|
32299
|
+
const Uo = class Ot {
|
|
32289
32300
|
static constant(e) {
|
|
32290
32301
|
const t = new Ot();
|
|
32291
32302
|
return t.constant(e), t;
|
|
@@ -32334,26 +32345,26 @@ const zo = class Ot {
|
|
|
32334
32345
|
};
|
|
32335
32346
|
S([
|
|
32336
32347
|
u()
|
|
32337
|
-
],
|
|
32348
|
+
], Uo.prototype, "mode");
|
|
32338
32349
|
S([
|
|
32339
32350
|
u(ae)
|
|
32340
|
-
],
|
|
32351
|
+
], Uo.prototype, "color");
|
|
32341
32352
|
S([
|
|
32342
32353
|
u(ae)
|
|
32343
|
-
],
|
|
32354
|
+
], Uo.prototype, "colorMin");
|
|
32344
32355
|
S([
|
|
32345
32356
|
u(ae)
|
|
32346
|
-
],
|
|
32357
|
+
], Uo.prototype, "colorMax");
|
|
32347
32358
|
S([
|
|
32348
32359
|
u(ml)
|
|
32349
|
-
],
|
|
32360
|
+
], Uo.prototype, "gradient");
|
|
32350
32361
|
S([
|
|
32351
32362
|
u(ml)
|
|
32352
|
-
],
|
|
32363
|
+
], Uo.prototype, "gradientMin");
|
|
32353
32364
|
S([
|
|
32354
32365
|
u(ml)
|
|
32355
|
-
],
|
|
32356
|
-
let gl =
|
|
32366
|
+
], Uo.prototype, "gradientMax");
|
|
32367
|
+
let gl = Uo;
|
|
32357
32368
|
var jm = /* @__PURE__ */ ((s) => (s[s.Hierarchy = 0] = "Hierarchy", s[s.Local = 1] = "Local", s[s.Shape = 2] = "Shape", s))(jm || {});
|
|
32358
32369
|
class si {
|
|
32359
32370
|
cullingMode;
|
|
@@ -32476,7 +32487,7 @@ class Bm {
|
|
|
32476
32487
|
return t;
|
|
32477
32488
|
}
|
|
32478
32489
|
}
|
|
32479
|
-
class
|
|
32490
|
+
class No {
|
|
32480
32491
|
enabled;
|
|
32481
32492
|
get burstCount() {
|
|
32482
32493
|
return this.bursts?.length ?? 0;
|
|
@@ -32503,22 +32514,22 @@ class Uo {
|
|
|
32503
32514
|
}
|
|
32504
32515
|
S([
|
|
32505
32516
|
u()
|
|
32506
|
-
],
|
|
32517
|
+
], No.prototype, "enabled");
|
|
32507
32518
|
S([
|
|
32508
32519
|
u()
|
|
32509
|
-
],
|
|
32520
|
+
], No.prototype, "bursts");
|
|
32510
32521
|
S([
|
|
32511
32522
|
u(Y)
|
|
32512
|
-
],
|
|
32523
|
+
], No.prototype, "rateOverTime");
|
|
32513
32524
|
S([
|
|
32514
32525
|
u()
|
|
32515
|
-
],
|
|
32526
|
+
], No.prototype, "rateOverTimeMultiplier");
|
|
32516
32527
|
S([
|
|
32517
32528
|
u(Y)
|
|
32518
|
-
],
|
|
32529
|
+
], No.prototype, "rateOverDistance");
|
|
32519
32530
|
S([
|
|
32520
32531
|
u()
|
|
32521
|
-
],
|
|
32532
|
+
], No.prototype, "rateOverDistanceMultiplier");
|
|
32522
32533
|
class yy {
|
|
32523
32534
|
enabled;
|
|
32524
32535
|
color;
|
|
@@ -33585,7 +33596,7 @@ var ZT = Object.defineProperty, Ue = (s, e, t, i) => {
|
|
|
33585
33596
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
33586
33597
|
return n && ZT(e, t, n), n;
|
|
33587
33598
|
};
|
|
33588
|
-
const
|
|
33599
|
+
const co = x("debugparticles"), JT = x("noprogressive"), eA = x("debugprogressive");
|
|
33589
33600
|
var Fm = /* @__PURE__ */ ((s) => (s[s.Birth = 0] = "Birth", s[s.Collision = 1] = "Collision", s[s.Death = 2] = "Death", s[s.Trigger = 3] = "Trigger", s[s.Manual = 4] = "Manual", s))(Fm || {});
|
|
33590
33601
|
class Mn extends R {
|
|
33591
33602
|
renderMode;
|
|
@@ -33611,11 +33622,11 @@ class Mn extends R {
|
|
|
33611
33622
|
let t = e === !0 && this.trailMaterial ? this.trailMaterial : this.particleMaterial;
|
|
33612
33623
|
if (t) {
|
|
33613
33624
|
if (t.type === "MeshStandardMaterial") {
|
|
33614
|
-
|
|
33625
|
+
co && console.debug("ParticleSystemRenderer.getMaterial: MeshStandardMaterial detected, converting to MeshBasicMaterial. See https://github.com/Alchemist0823/three.quarks/issues/101"), "map" in t && t.map && (t.map.colorSpace = As, t.map.premultiplyAlpha = !1);
|
|
33615
33626
|
const i = new Se();
|
|
33616
33627
|
i.copy(t), e ? this.trailMaterial = i : this.particleMaterial = i;
|
|
33617
33628
|
}
|
|
33618
|
-
t.map && (t.map.colorSpace = As, t.map.premultiplyAlpha = !1), e && t.side ===
|
|
33629
|
+
t.map && (t.map.colorSpace = As, t.map.premultiplyAlpha = !1), e && t.side === ko && (t = t.clone(), t.side = vu, e ? this.trailMaterial = t : this.particleMaterial = t);
|
|
33619
33630
|
}
|
|
33620
33631
|
return t && !JT && t._didRequestTextureLOD === void 0 && (t._didRequestTextureLOD = 0, eA && console.log("Load material LOD", t.name), We.assignTextureLOD(t, 0)), t;
|
|
33621
33632
|
}
|
|
@@ -34141,14 +34152,14 @@ const Ht = class kd extends R {
|
|
|
34141
34152
|
* ```
|
|
34142
34153
|
*/
|
|
34143
34154
|
addBehaviour(e) {
|
|
34144
|
-
return this._particleSystem ? (e instanceof Xr && (e.system = this),
|
|
34155
|
+
return this._particleSystem ? (e instanceof Xr && (e.system = this), co && console.debug("Add custom ParticleSystem Behaviour", e), this._particleSystem.addBehavior(e), !0) : !1;
|
|
34145
34156
|
}
|
|
34146
34157
|
/** Remove a custom quarks behaviour from the particle system. **/
|
|
34147
34158
|
removeBehaviour(e) {
|
|
34148
34159
|
if (!this._particleSystem)
|
|
34149
34160
|
return !1;
|
|
34150
34161
|
const t = this._particleSystem.behaviors, i = t.indexOf(e);
|
|
34151
|
-
return i !== -1 && ((L() ||
|
|
34162
|
+
return i !== -1 && ((L() || co) && console.debug("Remove custom ParticleSystem Behaviour", i, e), t.splice(i, 1)), !0;
|
|
34152
34163
|
}
|
|
34153
34164
|
/** Removes all behaviours from the particle system
|
|
34154
34165
|
* **Note:** this will also remove the default behaviours like SizeBehaviour, ColorBehaviour etc.
|
|
@@ -34199,7 +34210,7 @@ const Ht = class kd extends R {
|
|
|
34199
34210
|
Xa(n, i), e[t] = n;
|
|
34200
34211
|
}
|
|
34201
34212
|
}
|
|
34202
|
-
|
|
34213
|
+
co && e.length > 0 && console.log("SubEmitters: ", e, this), this._subEmitterSystems = e;
|
|
34203
34214
|
}
|
|
34204
34215
|
_subEmitterSystems;
|
|
34205
34216
|
/** @internal */
|
|
@@ -34214,7 +34225,7 @@ const Ht = class kd extends R {
|
|
|
34214
34225
|
throw new Error("Not Supported: ParticleSystem needs a serialized MainModule. Creating new particle systems at runtime is currently not supported.");
|
|
34215
34226
|
this._container = new M(), this._container.matrixAutoUpdate = !1, this.context.scene.add(this._container), this._batchSystem = new qC(), this._batchSystem.name = this.gameObject.name, this._container.add(this._batchSystem), this._interface = new dA(this), this._particleSystem = new XC(this._interface), this._particleSystem.addBehavior(new aA(this)), this._particleSystem.addBehavior(new hA(this)), this._particleSystem.addBehavior(new sA(this)), this._particleSystem.addBehavior(new oA(this)), this._particleSystem.addBehavior(new cA(this)), this._particleSystem.addBehavior(new lA(this)), this._batchSystem.addSystem(this._particleSystem);
|
|
34216
34227
|
const e = this._particleSystem.emitter;
|
|
34217
|
-
this.context.scene.add(e), this.inheritVelocity.system && this.inheritVelocity.system !== this && (this.inheritVelocity = this.inheritVelocity.clone()), this.inheritVelocity.awake(this),
|
|
34228
|
+
this.context.scene.add(e), this.inheritVelocity.system && this.inheritVelocity.system !== this && (this.inheritVelocity = this.inheritVelocity.clone()), this.inheritVelocity.awake(this), co && (console.log(this), this.gameObject.add(new Pi(1)));
|
|
34218
34229
|
}
|
|
34219
34230
|
/** @internal */
|
|
34220
34231
|
start() {
|
|
@@ -34240,7 +34251,7 @@ const Ht = class kd extends R {
|
|
|
34240
34251
|
preWarm() {
|
|
34241
34252
|
if (!this.emission?.enabled || this.emission.rateOverTime.getMax() <= 0) return;
|
|
34242
34253
|
const t = 1 / 60, i = this.main.duration, n = this.main.startLifetime.getMax(), r = Math.min(Math.max(i, n) / Math.max(0.01, this.main.simulationSpeed), 1e3), a = Math.ceil(r / t), l = Date.now();
|
|
34243
|
-
|
|
34254
|
+
co && console.log(`Particles ${this.name} - Prewarm for ${a} frames (${r} sec). Duration: ${i}, Lifetime: ${n}`);
|
|
34244
34255
|
for (let c = 0; c < a && !(this.currentParticles >= this.maxParticles); c++) {
|
|
34245
34256
|
const h = Date.now() - l;
|
|
34246
34257
|
if (h > 2e3) {
|
|
@@ -34291,7 +34302,7 @@ const Ht = class kd extends R {
|
|
|
34291
34302
|
e.particleSystem._isUsedAsSubsystem = !0;
|
|
34292
34303
|
const i = new gx(this, this._particleSystem, e.particleSystem, t);
|
|
34293
34304
|
i.emitterType = e.type, i.emitterProbability = e.emitProbability, this._particleSystem.addBehavior(i);
|
|
34294
|
-
} else
|
|
34305
|
+
} else co && console.warn("Could not add SubParticleSystem", e, this);
|
|
34295
34306
|
}
|
|
34296
34307
|
}
|
|
34297
34308
|
};
|
|
@@ -34302,7 +34313,7 @@ Ue([
|
|
|
34302
34313
|
u(si)
|
|
34303
34314
|
], Ht.prototype, "main");
|
|
34304
34315
|
Ue([
|
|
34305
|
-
u(
|
|
34316
|
+
u(No)
|
|
34306
34317
|
], Ht.prototype, "emission");
|
|
34307
34318
|
Ue([
|
|
34308
34319
|
u(yl)
|
|
@@ -34350,7 +34361,7 @@ class Um {
|
|
|
34350
34361
|
const i = this.particleSystem;
|
|
34351
34362
|
if (i instanceof ou) return;
|
|
34352
34363
|
let n = "";
|
|
34353
|
-
i && typeof i.guid == "string" && (n = i.guid, this.particleSystem = C.findByGuid(n, t)),
|
|
34364
|
+
i && typeof i.guid == "string" && (n = i.guid, this.particleSystem = C.findByGuid(n, t)), co && !(this.particleSystem instanceof ou) && console.warn("Could not find particle system for sub emitter", n, t, this);
|
|
34354
34365
|
}
|
|
34355
34366
|
}
|
|
34356
34367
|
function yx(s, e) {
|
|
@@ -35076,7 +35087,7 @@ var UA = Object.defineProperty, ph = (s, e, t, i) => {
|
|
|
35076
35087
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
35077
35088
|
return n && UA(e, t, n), n;
|
|
35078
35089
|
};
|
|
35079
|
-
class
|
|
35090
|
+
class $o extends ht {
|
|
35080
35091
|
get typeName() {
|
|
35081
35092
|
return "ScreenSpaceAmbientOcclusion";
|
|
35082
35093
|
}
|
|
@@ -35125,20 +35136,20 @@ class No extends ht {
|
|
|
35125
35136
|
}
|
|
35126
35137
|
ph([
|
|
35127
35138
|
u($)
|
|
35128
|
-
],
|
|
35139
|
+
], $o.prototype, "intensity");
|
|
35129
35140
|
ph([
|
|
35130
35141
|
u($)
|
|
35131
|
-
],
|
|
35142
|
+
], $o.prototype, "falloff");
|
|
35132
35143
|
ph([
|
|
35133
35144
|
u($)
|
|
35134
|
-
],
|
|
35145
|
+
], $o.prototype, "samples");
|
|
35135
35146
|
ph([
|
|
35136
35147
|
u($)
|
|
35137
|
-
],
|
|
35148
|
+
], $o.prototype, "color");
|
|
35138
35149
|
ph([
|
|
35139
35150
|
u($)
|
|
35140
|
-
],
|
|
35141
|
-
En("ScreenSpaceAmbientOcclusion",
|
|
35151
|
+
], $o.prototype, "luminanceInfluence");
|
|
35152
|
+
En("ScreenSpaceAmbientOcclusion", $o);
|
|
35142
35153
|
var NA = Object.defineProperty, Kr = (s, e, t, i) => {
|
|
35143
35154
|
for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
|
|
35144
35155
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
@@ -35843,7 +35854,7 @@ var QA = Object.defineProperty, wt = (s, e, t, i) => {
|
|
|
35843
35854
|
};
|
|
35844
35855
|
const ft = x("debugsceneswitcher"), YA = x("sceneswitcher:clearscene"), Md = "scene";
|
|
35845
35856
|
Cy(Md);
|
|
35846
|
-
const
|
|
35857
|
+
const eo = Promise.resolve(!1);
|
|
35847
35858
|
class nt extends R {
|
|
35848
35859
|
autoLoadFirstScene = !0;
|
|
35849
35860
|
scenes = [];
|
|
@@ -36038,14 +36049,14 @@ class nt extends R {
|
|
|
36038
36049
|
return this.switchScene(n);
|
|
36039
36050
|
}
|
|
36040
36051
|
if (i) e = this.scenes?.indexOf(i);
|
|
36041
|
-
else return
|
|
36052
|
+
else return eo;
|
|
36042
36053
|
}
|
|
36043
|
-
if (!this.scenes?.length) return
|
|
36054
|
+
if (!this.scenes?.length) return eo;
|
|
36044
36055
|
if (e < 0) {
|
|
36045
|
-
if (this.clamp) return
|
|
36056
|
+
if (this.clamp) return eo;
|
|
36046
36057
|
e = this.scenes.length - 1;
|
|
36047
36058
|
} else if (e >= this.scenes.length) {
|
|
36048
|
-
if (this.clamp) return
|
|
36059
|
+
if (this.clamp) return eo;
|
|
36049
36060
|
e = 0;
|
|
36050
36061
|
}
|
|
36051
36062
|
const t = this.scenes[e];
|
|
@@ -36168,12 +36179,12 @@ class nt extends R {
|
|
|
36168
36179
|
if (t instanceof ne)
|
|
36169
36180
|
return t.preload();
|
|
36170
36181
|
}
|
|
36171
|
-
return
|
|
36182
|
+
return eo;
|
|
36172
36183
|
}
|
|
36173
36184
|
tryLoadFromQueryParam() {
|
|
36174
|
-
if (!this.queryParameterName?.length) return
|
|
36185
|
+
if (!this.queryParameterName?.length) return eo;
|
|
36175
36186
|
const e = x(this.queryParameterName);
|
|
36176
|
-
return typeof e == "boolean" ?
|
|
36187
|
+
return typeof e == "boolean" ? eo : this.trySelectSceneFromValue(e);
|
|
36177
36188
|
}
|
|
36178
36189
|
/** try to select a scene from a string or index */
|
|
36179
36190
|
trySelectSceneFromValue(e) {
|
|
@@ -36192,7 +36203,7 @@ class nt extends R {
|
|
|
36192
36203
|
}
|
|
36193
36204
|
} else if (typeof e == "number" && e >= 0 && e < this.scenes.length)
|
|
36194
36205
|
return this.select(e);
|
|
36195
|
-
return Qi() && console.warn('[SceneSwitcher] Can not find scene: "' + e + '"', this),
|
|
36206
|
+
return Qi() && console.warn('[SceneSwitcher] Can not find scene: "' + e + '"', this), eo;
|
|
36196
36207
|
}
|
|
36197
36208
|
_lastLoadingScene = void 0;
|
|
36198
36209
|
_loadingScenePromise = void 0;
|
|
@@ -37092,14 +37103,14 @@ class Zr extends R {
|
|
|
37092
37103
|
}
|
|
37093
37104
|
/** @internal */
|
|
37094
37105
|
onEnable() {
|
|
37095
|
-
this._net?.enable(), this._net?.addEventListener(xs.StreamReceived, this.onReceiveStream), this._net?.addEventListener(xs.StreamEnded, this.onCallEnded), this.context.connection.beginListen(ie.JoinedRoom, this.onJoinedRoom), this.autoConnect &&
|
|
37106
|
+
this._net?.enable(), this._net?.addEventListener(xs.StreamReceived, this.onReceiveStream), this._net?.addEventListener(xs.StreamEnded, this.onCallEnded), this.context.connection.beginListen(ie.JoinedRoom, this.onJoinedRoom), this.autoConnect && Oo(1e3).then(() => (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom && this.share(), 0));
|
|
37096
37107
|
}
|
|
37097
37108
|
/** @internal */
|
|
37098
37109
|
onDisable() {
|
|
37099
37110
|
this._net?.removeEventListener(xs.StreamReceived, this.onReceiveStream), this._net?.removeEventListener(xs.StreamEnded, this.onCallEnded), this.context.connection.stopListen(ie.JoinedRoom, this.onJoinedRoom), this._net?.disable(), this.close();
|
|
37100
37111
|
}
|
|
37101
37112
|
onJoinedRoom = async () => {
|
|
37102
|
-
await
|
|
37113
|
+
await Oo(1e3), this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom && this.share();
|
|
37103
37114
|
};
|
|
37104
37115
|
_ensureVideoPlayer() {
|
|
37105
37116
|
const e = new yt();
|
|
@@ -37288,7 +37299,7 @@ var lI = Object.defineProperty, vl = (s, e, t, i) => {
|
|
|
37288
37299
|
};
|
|
37289
37300
|
const cI = x("debugseethrough");
|
|
37290
37301
|
let hI = 0;
|
|
37291
|
-
class
|
|
37302
|
+
class Wo extends R {
|
|
37292
37303
|
referencePoint = null;
|
|
37293
37304
|
fadeDuration = 0.05;
|
|
37294
37305
|
minAlpha = 0;
|
|
@@ -37344,7 +37355,7 @@ class $o extends R {
|
|
|
37344
37355
|
e < 0.9 ? i.gameObject.raycastAllowed = !1 : i.gameObject.raycastAllowed = !0;
|
|
37345
37356
|
const n = i.sharedMaterials;
|
|
37346
37357
|
if (!n) return;
|
|
37347
|
-
const o =
|
|
37358
|
+
const o = Co.get(i.gameObject), r = o.getOverride("opacity")?.value ?? n[0].opacity ?? 1;
|
|
37348
37359
|
let a = F.lerp(r, e, t <= 0 ? 1 : this.context.time.deltaTime / t);
|
|
37349
37360
|
a >= 0.99 ? a = 1 : a <= 0.01 && (a = 0), o.setOverride("alphaHash", this.useAlphaHash), o.setOverride("opacity", a), o.setOverride("transparent", a >= 0.99999 ? !1 : !this.useAlphaHash);
|
|
37350
37361
|
});
|
|
@@ -37352,22 +37363,22 @@ class $o extends R {
|
|
|
37352
37363
|
}
|
|
37353
37364
|
vl([
|
|
37354
37365
|
u(M)
|
|
37355
|
-
],
|
|
37366
|
+
], Wo.prototype, "referencePoint");
|
|
37356
37367
|
vl([
|
|
37357
37368
|
u()
|
|
37358
|
-
],
|
|
37369
|
+
], Wo.prototype, "fadeDuration");
|
|
37359
37370
|
vl([
|
|
37360
37371
|
u()
|
|
37361
|
-
],
|
|
37372
|
+
], Wo.prototype, "minAlpha");
|
|
37362
37373
|
vl([
|
|
37363
37374
|
u()
|
|
37364
|
-
],
|
|
37375
|
+
], Wo.prototype, "useAlphaHash");
|
|
37365
37376
|
vl([
|
|
37366
37377
|
u()
|
|
37367
|
-
],
|
|
37378
|
+
], Wo.prototype, "overrideAlpha");
|
|
37368
37379
|
vl([
|
|
37369
37380
|
u()
|
|
37370
|
-
],
|
|
37381
|
+
], Wo.prototype, "autoUpdate");
|
|
37371
37382
|
var dI = Object.defineProperty, Ex = (s, e, t, i) => {
|
|
37372
37383
|
for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
|
|
37373
37384
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
@@ -37722,7 +37733,7 @@ var mI = Object.defineProperty, bh = (s, e, t, i) => {
|
|
|
37722
37733
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
37723
37734
|
return n && mI(e, t, n), n;
|
|
37724
37735
|
};
|
|
37725
|
-
const Sc = x("debugspatialtrigger"), Jb = new
|
|
37736
|
+
const Sc = x("debugspatialtrigger"), Jb = new Po(), ev = new Po();
|
|
37726
37737
|
function gI(s, e) {
|
|
37727
37738
|
return Jb.mask = s, ev.mask = e, Jb.test(ev);
|
|
37728
37739
|
}
|
|
@@ -37988,7 +37999,7 @@ class My extends R {
|
|
|
37988
37999
|
* Sets the target to follow the local player
|
|
37989
38000
|
*/
|
|
37990
38001
|
followSelf() {
|
|
37991
|
-
this.target = this.context.players.getPlayerView(this.context.connection.connectionId), this.target || (this.context.players.setPlayerView(this.localId, this.context.mainCamera,
|
|
38002
|
+
this.target = this.context.players.getPlayerView(this.context.connection.connectionId), this.target || (this.context.players.setPlayerView(this.localId, this.context.mainCamera, wo.Headset), this.target = this.context.players.getPlayerView(this.localId)), xi && console.log("Follow self", this.target);
|
|
37992
38003
|
}
|
|
37993
38004
|
// TODO: only show Spectator cam for DesktopVR;
|
|
37994
38005
|
// don't show for AR, don't show on Quest
|
|
@@ -38108,13 +38119,13 @@ class bI {
|
|
|
38108
38119
|
if (!(!i || !this.follow)) {
|
|
38109
38120
|
switch (e) {
|
|
38110
38121
|
case 0:
|
|
38111
|
-
this.view?.viewDevice !==
|
|
38122
|
+
this.view?.viewDevice !== wo.Browser ? (this.follow.followFactor = 5, this.follow.rotateFactor = 5) : (this.follow.followFactor = 50, this.follow.rotateFactor = 50), i.position.set(0, 0, 0);
|
|
38112
38123
|
break;
|
|
38113
38124
|
case 1:
|
|
38114
38125
|
this.follow.followFactor = 3, this.follow.rotateFactor = 2, i.position.set(0, 0.5, 1.5);
|
|
38115
38126
|
break;
|
|
38116
38127
|
}
|
|
38117
|
-
this.follow.flipForward = !1, this.view?.viewDevice !==
|
|
38128
|
+
this.follow.flipForward = !1, this.view?.viewDevice !== wo.Browser ? i.quaternion.copy(vI) : i.quaternion.identity();
|
|
38118
38129
|
}
|
|
38119
38130
|
}
|
|
38120
38131
|
}
|
|
@@ -38602,7 +38613,7 @@ function OI(s, e) {
|
|
|
38602
38613
|
const i = s.reduce((o, r) => o + Math.abs(r.tangentOut.x) + Math.abs(r.tangentOut.y) + Math.abs(r.tangentOut.z), 0) / s.length, n = F.clamp(F.remap(i, 0, 0.3, 0, 0.5), 0, 1);
|
|
38603
38614
|
return new fC(t, e, "catmullrom", n);
|
|
38604
38615
|
}
|
|
38605
|
-
var MI = Object.defineProperty, EI = Object.getOwnPropertyDescriptor,
|
|
38616
|
+
var MI = Object.defineProperty, EI = Object.getOwnPropertyDescriptor, Vo = (s, e, t, i) => {
|
|
38606
38617
|
for (var n = i > 1 ? void 0 : i ? EI(e, t) : e, o = s.length - 1, r; o >= 0; o--)
|
|
38607
38618
|
(r = s[o]) && (n = (i ? r(e, t, n) : r(n)) || n);
|
|
38608
38619
|
return i && n && MI(e, t, n), n;
|
|
@@ -38684,28 +38695,28 @@ class Rn extends R {
|
|
|
38684
38695
|
_performedUpdates = 0;
|
|
38685
38696
|
_lastPositionVector = new _();
|
|
38686
38697
|
}
|
|
38687
|
-
|
|
38698
|
+
Vo([
|
|
38688
38699
|
et(xl)
|
|
38689
38700
|
], Rn.prototype, "spline", 2);
|
|
38690
|
-
|
|
38701
|
+
Vo([
|
|
38691
38702
|
et(M)
|
|
38692
38703
|
], Rn.prototype, "object", 2);
|
|
38693
|
-
|
|
38704
|
+
Vo([
|
|
38694
38705
|
et()
|
|
38695
38706
|
], Rn.prototype, "useLookAt", 2);
|
|
38696
|
-
|
|
38707
|
+
Vo([
|
|
38697
38708
|
et(M)
|
|
38698
38709
|
], Rn.prototype, "lookAt", 2);
|
|
38699
|
-
|
|
38710
|
+
Vo([
|
|
38700
38711
|
et()
|
|
38701
38712
|
], Rn.prototype, "clamp", 2);
|
|
38702
|
-
|
|
38713
|
+
Vo([
|
|
38703
38714
|
et()
|
|
38704
38715
|
], Rn.prototype, "position01", 1);
|
|
38705
|
-
|
|
38716
|
+
Vo([
|
|
38706
38717
|
et()
|
|
38707
38718
|
], Rn.prototype, "autoRun", 2);
|
|
38708
|
-
|
|
38719
|
+
Vo([
|
|
38709
38720
|
et()
|
|
38710
38721
|
], Rn.prototype, "duration", 2);
|
|
38711
38722
|
class $n {
|
|
@@ -38830,7 +38841,7 @@ const Ax = class Vm extends R {
|
|
|
38830
38841
|
for (const n in this.remoteCams) {
|
|
38831
38842
|
const o = this.remoteCams[n], r = this.context.time.realtimeSinceStartup - o.lastUpdate;
|
|
38832
38843
|
if (!o || r > this._camTimeoutInSeconds) {
|
|
38833
|
-
L() && console.log("Remote cam timeout", n), o?.obj && C.destroy(o.obj), delete this.remoteCams[n], o && delete this.userToCamMap[o.userId], Vm.instances.push(o), this.context.players.removePlayerView(o.userId,
|
|
38844
|
+
L() && console.log("Remote cam timeout", n), o?.obj && C.destroy(o.obj), delete this.remoteCams[n], o && delete this.userToCamMap[o.userId], Vm.instances.push(o), this.context.players.removePlayerView(o.userId, wo.Browser);
|
|
38834
38845
|
continue;
|
|
38835
38846
|
}
|
|
38836
38847
|
}
|
|
@@ -38843,7 +38854,7 @@ const Ax = class Vm extends R {
|
|
|
38843
38854
|
if (!this.context.connection.isConnected || this.context.connection.connectionId === null) return;
|
|
38844
38855
|
this._model === null && (this._model = new AI(this.context.connection.connectionId, this.context.connection.connectionId + "_camera"));
|
|
38845
38856
|
const t = te(e), i = ve(e);
|
|
38846
|
-
(t.distanceTo(this._lastWorldPosition) > 1e-3 || i.angleTo(this._lastWorldQuaternion) > 0.01) && (this._needsUpdate = !0), this._lastWorldPosition.copy(t), this._lastWorldQuaternion.copy(i), !((!this._needsUpdate || this.context.time.frameCount % 2 !== 0) && !(this.context.time.realtimeSinceStartup - this._lastUpdateTime > this._camTimeoutInSeconds * 0.5)) && (this._lastUpdateTime = this.context.time.realtimeSinceStartup, this._needsUpdate = !1, this._model.send(e, this.context.connection), this.context.isInXR || this.context.players.setPlayerView(this.context.connection.connectionId, e,
|
|
38857
|
+
(t.distanceTo(this._lastWorldPosition) > 1e-3 || i.angleTo(this._lastWorldQuaternion) > 0.01) && (this._needsUpdate = !0), this._lastWorldPosition.copy(t), this._lastWorldQuaternion.copy(i), !((!this._needsUpdate || this.context.time.frameCount % 2 !== 0) && !(this.context.time.realtimeSinceStartup - this._lastUpdateTime > this._camTimeoutInSeconds * 0.5)) && (this._lastUpdateTime = this.context.time.realtimeSinceStartup, this._needsUpdate = !1, this._model.send(e, this.context.connection), this.context.isInXR || this.context.players.setPlayerView(this.context.connection.connectionId, e, wo.Browser));
|
|
38847
38858
|
}
|
|
38848
38859
|
onReceivedRemoteCameraInfoBin(e) {
|
|
38849
38860
|
const t = e.guid();
|
|
@@ -38862,7 +38873,7 @@ const Ax = class Vm extends R {
|
|
|
38862
38873
|
} else
|
|
38863
38874
|
return;
|
|
38864
38875
|
const o = n.obj;
|
|
38865
|
-
this.context.players.setPlayerView(i, o,
|
|
38876
|
+
this.context.players.setPlayerView(i, o, wo.Browser), n.lastUpdate = this.context.time.realtimeSinceStartup, bn.markDirty(o);
|
|
38866
38877
|
const r = e.pos();
|
|
38867
38878
|
r && Wa(o, r.x(), r.y(), r.z());
|
|
38868
38879
|
const a = e.rot();
|
|
@@ -38873,7 +38884,7 @@ TI([
|
|
|
38873
38884
|
u([M, ne])
|
|
38874
38885
|
], Ax.prototype, "cameraPrefab");
|
|
38875
38886
|
let Ix = Ax;
|
|
38876
|
-
var II = Object.defineProperty, LI = Object.getOwnPropertyDescriptor,
|
|
38887
|
+
var II = Object.defineProperty, LI = Object.getOwnPropertyDescriptor, Ho = (s, e, t, i) => {
|
|
38877
38888
|
for (var n = i > 1 ? void 0 : i ? LI(e, t) : e, o = s.length - 1, r; o >= 0; o--)
|
|
38878
38889
|
(r = s[o]) && (n = (i ? r(e, t, n) : r(n)) || n);
|
|
38879
38890
|
return i && n && II(e, t, n), n;
|
|
@@ -39024,28 +39035,28 @@ C) Set "joinRandomRoom" to true`), !1) : (Ip && console.log("Join " + this.roomN
|
|
|
39024
39035
|
this.context.menu.appendChild(this._viewOnlyButton);
|
|
39025
39036
|
};
|
|
39026
39037
|
}
|
|
39027
|
-
|
|
39038
|
+
Ho([
|
|
39028
39039
|
u()
|
|
39029
39040
|
], rs.prototype, "roomName", 2);
|
|
39030
|
-
|
|
39041
|
+
Ho([
|
|
39031
39042
|
u()
|
|
39032
39043
|
], rs.prototype, "urlParameterName", 2);
|
|
39033
|
-
|
|
39044
|
+
Ho([
|
|
39034
39045
|
u()
|
|
39035
39046
|
], rs.prototype, "joinRandomRoom", 2);
|
|
39036
|
-
|
|
39047
|
+
Ho([
|
|
39037
39048
|
u()
|
|
39038
39049
|
], rs.prototype, "requireRoomParameter", 2);
|
|
39039
|
-
|
|
39050
|
+
Ho([
|
|
39040
39051
|
u()
|
|
39041
39052
|
], rs.prototype, "autoRejoin", 2);
|
|
39042
|
-
|
|
39053
|
+
Ho([
|
|
39043
39054
|
u()
|
|
39044
39055
|
], rs.prototype, "createJoinButton", 2);
|
|
39045
|
-
|
|
39056
|
+
Ho([
|
|
39046
39057
|
u()
|
|
39047
39058
|
], rs.prototype, "createViewOnlyButton", 2);
|
|
39048
|
-
|
|
39059
|
+
Ho([
|
|
39049
39060
|
u()
|
|
39050
39061
|
], rs.prototype, "roomPrefix", 1);
|
|
39051
39062
|
function DI() {
|
|
@@ -39503,7 +39514,7 @@ class cu extends vh {
|
|
|
39503
39514
|
}
|
|
39504
39515
|
}
|
|
39505
39516
|
const NI = x("mutetimeline");
|
|
39506
|
-
class
|
|
39517
|
+
class _o extends vh {
|
|
39507
39518
|
models = [];
|
|
39508
39519
|
listener;
|
|
39509
39520
|
audio = [];
|
|
@@ -39513,7 +39524,7 @@ class yo extends vh {
|
|
|
39513
39524
|
_audioLoader = null;
|
|
39514
39525
|
getAudioFilePath(e) {
|
|
39515
39526
|
const t = this.director.sourceId;
|
|
39516
|
-
return
|
|
39527
|
+
return Ro(t, e);
|
|
39517
39528
|
}
|
|
39518
39529
|
onAllowAudioChanged(e) {
|
|
39519
39530
|
for (let t = 0; t < this.models.length; t++) {
|
|
@@ -39608,13 +39619,13 @@ class yo extends vh {
|
|
|
39608
39619
|
}
|
|
39609
39620
|
static _audioBuffers = /* @__PURE__ */ new Map();
|
|
39610
39621
|
static dispose() {
|
|
39611
|
-
|
|
39622
|
+
_o._audioBuffers.clear();
|
|
39612
39623
|
}
|
|
39613
39624
|
handleAudioLoading(e, t) {
|
|
39614
39625
|
this._audioLoader || (this._audioLoader = new Wp());
|
|
39615
39626
|
const i = this.getAudioFilePath(e.asset.clip);
|
|
39616
|
-
if (
|
|
39617
|
-
const o =
|
|
39627
|
+
if (_o._audioBuffers.get(i)) {
|
|
39628
|
+
const o = _o._audioBuffers.get(i);
|
|
39618
39629
|
return o.then((r) => {
|
|
39619
39630
|
r && t.setBuffer(r);
|
|
39620
39631
|
}), o;
|
|
@@ -39632,7 +39643,7 @@ class yo extends vh {
|
|
|
39632
39643
|
}
|
|
39633
39644
|
);
|
|
39634
39645
|
});
|
|
39635
|
-
return
|
|
39646
|
+
return _o._audioBuffers.set(i, n), n;
|
|
39636
39647
|
}
|
|
39637
39648
|
}
|
|
39638
39649
|
class Ry extends vh {
|
|
@@ -39875,7 +39886,7 @@ const hn = x("debugtimeline"), Ay = class Hm extends R {
|
|
|
39875
39886
|
if (t.length > 0 && (await Promise.all(t), !this._isPlaying))
|
|
39876
39887
|
return;
|
|
39877
39888
|
for (; this._audioTracks.length > 0 && this._isPlaying && !Zi.userInteractionRegistered && this.waitForAudio; )
|
|
39878
|
-
await
|
|
39889
|
+
await Oo(200);
|
|
39879
39890
|
}
|
|
39880
39891
|
this.invokeStateChangedMethodsOnTracks(), this._internalUpdateRoutine = this.startCoroutine(this.internalUpdate(), Ce.LateUpdate);
|
|
39881
39892
|
}
|
|
@@ -40083,7 +40094,7 @@ const hn = x("debugtimeline"), Ay = class Hm extends R {
|
|
|
40083
40094
|
}
|
|
40084
40095
|
setupAndCreateTrackHandlers() {
|
|
40085
40096
|
if (this._animationTracks.length = 0, this._audioTracks.length = 0, this._signalTracks.length = 0, !this.playableAsset) return;
|
|
40086
|
-
let e = C.findObjectOfType(
|
|
40097
|
+
let e = C.findObjectOfType(mo, this.context);
|
|
40087
40098
|
for (const t of this.playableAsset.tracks) {
|
|
40088
40099
|
const i = t.type, n = Hm.createTrackFunctions[i];
|
|
40089
40100
|
if (n != null) {
|
|
@@ -40129,8 +40140,8 @@ const hn = x("debugtimeline"), Ay = class Hm extends R {
|
|
|
40129
40140
|
}
|
|
40130
40141
|
} else if (t.type === $i.Audio) {
|
|
40131
40142
|
if (!t.clips || t.clips.length <= 0) continue;
|
|
40132
|
-
const o = new
|
|
40133
|
-
o.director = this, o.track = t, o.audioSource = t.outputs.find((r) => r instanceof Zi), this._audioTracks.push(o), e || (e = this.context.mainCameraComponent?.gameObject.addComponent(
|
|
40143
|
+
const o = new _o();
|
|
40144
|
+
o.director = this, o.track = t, o.audioSource = t.outputs.find((r) => r instanceof Zi), this._audioTracks.push(o), e || (e = this.context.mainCameraComponent?.gameObject.addComponent(mo)), o.listener = e.listener;
|
|
40134
40145
|
for (let r = 0; r < t.clips.length; r++) {
|
|
40135
40146
|
const a = t.clips[r];
|
|
40136
40147
|
o.addModel(a);
|
|
@@ -40399,7 +40410,7 @@ var GI = Object.defineProperty, qI = Object.getOwnPropertyDescriptor, Di = (s, e
|
|
|
40399
40410
|
return i && n && GI(e, t, n), n;
|
|
40400
40411
|
};
|
|
40401
40412
|
const ar = x("debugbutton");
|
|
40402
|
-
class
|
|
40413
|
+
class Go {
|
|
40403
40414
|
colorMultiplier;
|
|
40404
40415
|
disabledColor;
|
|
40405
40416
|
fadeDuration;
|
|
@@ -40410,25 +40421,25 @@ class Ho {
|
|
|
40410
40421
|
}
|
|
40411
40422
|
Di([
|
|
40412
40423
|
u()
|
|
40413
|
-
],
|
|
40424
|
+
], Go.prototype, "colorMultiplier", 2);
|
|
40414
40425
|
Di([
|
|
40415
40426
|
u(ae)
|
|
40416
|
-
],
|
|
40427
|
+
], Go.prototype, "disabledColor", 2);
|
|
40417
40428
|
Di([
|
|
40418
40429
|
u()
|
|
40419
|
-
],
|
|
40430
|
+
], Go.prototype, "fadeDuration", 2);
|
|
40420
40431
|
Di([
|
|
40421
40432
|
u(ae)
|
|
40422
|
-
],
|
|
40433
|
+
], Go.prototype, "highlightedColor", 2);
|
|
40423
40434
|
Di([
|
|
40424
40435
|
u(ae)
|
|
40425
|
-
],
|
|
40436
|
+
], Go.prototype, "normalColor", 2);
|
|
40426
40437
|
Di([
|
|
40427
40438
|
u(ae)
|
|
40428
|
-
],
|
|
40439
|
+
], Go.prototype, "pressedColor", 2);
|
|
40429
40440
|
Di([
|
|
40430
40441
|
u(ae)
|
|
40431
|
-
],
|
|
40442
|
+
], Go.prototype, "selectedColor", 2);
|
|
40432
40443
|
class XI {
|
|
40433
40444
|
disabledTrigger;
|
|
40434
40445
|
highlightedTrigger;
|
|
@@ -40436,7 +40447,7 @@ class XI {
|
|
|
40436
40447
|
pressedTrigger;
|
|
40437
40448
|
selectedTrigger;
|
|
40438
40449
|
}
|
|
40439
|
-
class
|
|
40450
|
+
class qo extends R {
|
|
40440
40451
|
/**
|
|
40441
40452
|
* Invokes the onClick event
|
|
40442
40453
|
*/
|
|
@@ -40556,28 +40567,28 @@ class Go extends R {
|
|
|
40556
40567
|
}
|
|
40557
40568
|
Di([
|
|
40558
40569
|
u(ce)
|
|
40559
|
-
],
|
|
40570
|
+
], qo.prototype, "onClick", 2);
|
|
40560
40571
|
Di([
|
|
40561
|
-
u(
|
|
40562
|
-
],
|
|
40572
|
+
u(Go)
|
|
40573
|
+
], qo.prototype, "colors", 2);
|
|
40563
40574
|
Di([
|
|
40564
40575
|
u()
|
|
40565
|
-
],
|
|
40576
|
+
], qo.prototype, "transition", 2);
|
|
40566
40577
|
Di([
|
|
40567
40578
|
u(XI)
|
|
40568
|
-
],
|
|
40579
|
+
], qo.prototype, "animationTriggers", 2);
|
|
40569
40580
|
Di([
|
|
40570
40581
|
u(Rt)
|
|
40571
|
-
],
|
|
40582
|
+
], qo.prototype, "animator", 2);
|
|
40572
40583
|
Di([
|
|
40573
40584
|
u()
|
|
40574
|
-
],
|
|
40585
|
+
], qo.prototype, "interactable", 1);
|
|
40575
40586
|
var QI = Object.defineProperty, vf = (s, e, t, i) => {
|
|
40576
40587
|
for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
|
|
40577
40588
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
40578
40589
|
return n && QI(e, t, n), n;
|
|
40579
40590
|
};
|
|
40580
|
-
const
|
|
40591
|
+
const to = x("debuginputfield"), xh = class Q extends R {
|
|
40581
40592
|
get text() {
|
|
40582
40593
|
return this.textComponent?.text ?? "";
|
|
40583
40594
|
}
|
|
@@ -40598,7 +40609,7 @@ const eo = x("debuginputfield"), xh = class Q extends R {
|
|
|
40598
40609
|
inputEventFn;
|
|
40599
40610
|
_iosEventFn;
|
|
40600
40611
|
start() {
|
|
40601
|
-
|
|
40612
|
+
to && console.log(this.name, this);
|
|
40602
40613
|
}
|
|
40603
40614
|
onEnable() {
|
|
40604
40615
|
Q.htmlField || (Q.htmlField = document.createElement("input"), Q.htmlField.style.width = "0px", Q.htmlField.style.height = "0px", Q.htmlField.style.padding = "0px", Q.htmlField.style.border = "none", Q.htmlField.style.overflow = "hidden", Q.htmlField.style.caretColor = "transparent", Q.htmlField.style.outline = "none", Q.htmlField.classList.add("ar"), Q.htmlField.onfocus = () => Q.htmlFieldFocused = !0, Q.htmlField.onblur = () => Q.htmlFieldFocused = !1, document.body.append(Q.htmlField)), this.inputEventFn || (this.inputEventFn = this.onInput.bind(this)), Q.htmlField.addEventListener("keyup", this.inputEventFn), this.placeholder && this.textComponent?.text.length && C.setActive(this.placeholder.gameObject, !1), D.isiOS() && (this._iosEventFn = this.processInputOniOS.bind(this), window.addEventListener("click", this._iosEventFn));
|
|
@@ -40625,7 +40636,7 @@ const eo = x("debuginputfield"), xh = class Q extends R {
|
|
|
40625
40636
|
this.context.input.unsetCursor("text");
|
|
40626
40637
|
}
|
|
40627
40638
|
onPointerClick(e) {
|
|
40628
|
-
|
|
40639
|
+
to && console.log("CLICK", e, Q.active), Q.activeTime = this.context.time.time, Q.active !== this && this.startCoroutine(this.activeLoop(), Ce.LateUpdate), this.selectInputField();
|
|
40629
40640
|
}
|
|
40630
40641
|
*activeLoop() {
|
|
40631
40642
|
for (this.onSelected(); Q.active === this && !(this.context.input.getPointerClicked(0) && this.context.time.time - Q.activeTime > 0.2); )
|
|
@@ -40633,8 +40644,8 @@ const eo = x("debuginputfield"), xh = class Q extends R {
|
|
|
40633
40644
|
this.onDeselected();
|
|
40634
40645
|
}
|
|
40635
40646
|
onSelected() {
|
|
40636
|
-
if (Q.active !== this && (
|
|
40637
|
-
if (Q.htmlField.value = this.textComponent?.text || "",
|
|
40647
|
+
if (Q.active !== this && (to && console.log("Select", this.name, this, Q.htmlField, this.context.isInXR, this.context.arOverlayElement, this.textComponent?.text, Q.htmlField?.value), Q.active?.onDeselected(), Q.active = this, this.placeholder && C.setActive(this.placeholder.gameObject, !1), Q.htmlField)) {
|
|
40648
|
+
if (Q.htmlField.value = this.textComponent?.text || "", to && console.log("set input field value", Q.htmlField.value), this.context.isInXR) {
|
|
40638
40649
|
const e = this.context.arOverlayElement;
|
|
40639
40650
|
e && e.append(Q.htmlField);
|
|
40640
40651
|
}
|
|
@@ -40642,7 +40653,7 @@ const eo = x("debuginputfield"), xh = class Q extends R {
|
|
|
40642
40653
|
}
|
|
40643
40654
|
}
|
|
40644
40655
|
onDeselected() {
|
|
40645
|
-
Q.active === this && (Q.active = null,
|
|
40656
|
+
Q.active === this && (Q.active = null, to && console.log("Deselect", this.name, this), Q.htmlField && (Q.htmlField.blur(), document.body.append(Q.htmlField)), this.placeholder && (!this.textComponent || this.textComponent.text.length <= 0) && C.setActive(this.placeholder.gameObject, !0), Q.htmlField && this.onEndEdit?.invoke(Q.htmlField.value));
|
|
40646
40657
|
}
|
|
40647
40658
|
// @Marwie, I can provide this fix. But the issue seems to comes from Raycaster+EventSystem
|
|
40648
40659
|
// As we rollout InputField, and no others elements is behind raycast,
|
|
@@ -40652,7 +40663,7 @@ const eo = x("debuginputfield"), xh = class Q extends R {
|
|
|
40652
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|
}
|
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|
onInput(e) {
|
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|
if (Q.active === this) {
|
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|
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if (
|
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|
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if (to && console.log(e.code, e, Q.htmlField?.value, this.textComponent?.text), e.code === "Escape" || e.code === "Enter") {
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|
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|
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|
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|
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|
setTextFromInputField() {
|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
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selectInputField() {
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|
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Q.htmlField && (
|
|
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|
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Q.htmlField && (to && console.log("Focus Inputfield", Q.htmlFieldFocused, Q.htmlField), Q.htmlField.setSelectionRange(Q.htmlField.value.length, Q.htmlField.value.length), D.isiOS() ? (Q.htmlField.style.display = "block", Q.htmlField.focus({ preventScroll: !0 })) : setTimeout(() => Q.htmlField?.focus(), 1));
|
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|
}
|
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|
processInputOniOS() {
|
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|
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|
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@@ -41269,7 +41280,7 @@ var oL = Object.defineProperty, kl = (s, e, t, i) => {
|
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|
return n && oL(e, t, n), n;
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|
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const Nl = x("debugscroll");
|
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|
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class
|
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+
class Xo extends R {
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target = null;
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|
damping = 0;
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invert = !1;
|
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@@ -41433,22 +41444,22 @@ class qo extends R {
|
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|
}
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kl([
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u([R, M])
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|
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],
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|
+
], Xo.prototype, "target");
|
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kl([
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u()
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|
-
],
|
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|
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], Xo.prototype, "damping");
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kl([
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|
u()
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|
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|
-
],
|
|
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|
+
], Xo.prototype, "invert");
|
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|
kl([
|
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|
u()
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|
-
],
|
|
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|
+
], Xo.prototype, "htmlSelector");
|
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|
kl([
|
|
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|
u()
|
|
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|
-
],
|
|
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|
+
], Xo.prototype, "mode");
|
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|
kl([
|
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|
u(ce)
|
|
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|
-
],
|
|
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|
+
], Xo.prototype, "changed");
|
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|
const iv = /* @__PURE__ */ new WeakMap(), Ln = [], Dp = new Array();
|
|
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|
let jp = !0;
|
|
41454
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|
function Wx(s) {
|
|
@@ -41467,24 +41478,24 @@ var Vx = Object.defineProperty, aL = Object.getOwnPropertyDescriptor, lL = (s, e
|
|
|
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|
(r = s[o]) && (n = (i ? r(e, t, n) : r(n)) || n);
|
|
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|
return i && n && Vx(e, t, n), n;
|
|
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|
}, Fy = (s, e, t) => lL(s, typeof e != "symbol" ? e + "" : e, t);
|
|
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|
-
const
|
|
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|
+
const io = x("debugviewbox"), cL = new ae(0.5, 0.5, 0.5, 0.5);
|
|
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|
let at = class extends R {
|
|
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|
referenceFieldOfView = -1;
|
|
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|
get mode() {
|
|
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41485
|
return this._mode;
|
|
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|
}
|
|
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|
set mode(s) {
|
|
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|
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s !== this._mode && (this._mode = s, s === "once" && (this._applyCount = 0), (
|
|
41488
|
+
s !== this._mode && (this._mode = s, s === "once" && (this._applyCount = 0), (io || this.debug) && console.debug("[ViewBox] Set mode:", s));
|
|
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|
}
|
|
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|
_mode = "continuous";
|
|
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|
debug = !1;
|
|
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|
/** @internal */
|
|
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|
onEnable() {
|
|
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|
-
(
|
|
41494
|
+
(io || this.debug || L()) && console.debug("[ViewBox] Using camera fov:", this.referenceFieldOfView), at.instances.push(this), this._applyCount = 0, this.removeUpdateCallback(), this.context.pre_render_callbacks.push(this.internalUpdate);
|
|
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|
}
|
|
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|
/** @internal */
|
|
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|
onDisable() {
|
|
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|
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(
|
|
41498
|
+
(io || this.debug) && console.debug("[ViewBox] Disabled");
|
|
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|
const s = at.instances.indexOf(this);
|
|
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41500
|
s !== -1 && at.instances.splice(s, 1), this._projectedBoxElement?.remove(), this.removeUpdateCallback();
|
|
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41501
|
}
|
|
@@ -41496,15 +41507,15 @@ let at = class extends R {
|
|
|
41496
41507
|
internalUpdate = () => {
|
|
41497
41508
|
if (this.context.isInXR || this.destroyed || !this.activeAndEnabled) return;
|
|
41498
41509
|
if (!(at.instances[at.instances.length - 1] === this)) {
|
|
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|
-
(
|
|
41510
|
+
(io || this.debug) && z.DrawWireBox(this.gameObject.worldPosition, this.gameObject.worldScale, cL);
|
|
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41511
|
return;
|
|
41501
41512
|
}
|
|
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|
-
(
|
|
41513
|
+
(io || this.debug) && z.DrawWireBox(this.gameObject.worldPosition, this.gameObject.worldScale, 14540032, 0, !0, this.gameObject.worldQuaternion);
|
|
41503
41514
|
const e = this.context.mainCamera;
|
|
41504
41515
|
if (!e || !(e instanceof de))
|
|
41505
41516
|
return;
|
|
41506
41517
|
if ((this.referenceFieldOfView === void 0 || this.referenceFieldOfView === -1) && (this.referenceFieldOfView = e.fov, console.debug("[ViewBox] No referenceFieldOfView set, using camera fov:", this.referenceFieldOfView)), this.referenceFieldOfView === void 0 || this.referenceFieldOfView <= 0) {
|
|
41507
|
-
(
|
|
41518
|
+
(io || this.debug) && console.warn("[ViewBox] No valid referenceFieldOfView set, cannot adjust box size:", this.referenceFieldOfView);
|
|
41508
41519
|
return;
|
|
41509
41520
|
}
|
|
41510
41521
|
if (this._applyCount >= 1 && this.mode === "once")
|
|
@@ -41518,7 +41529,7 @@ let at = class extends R {
|
|
|
41518
41529
|
e.view = null, e.zoom = 1, e.fov = this.referenceFieldOfView, e.updateProjectionMatrix();
|
|
41519
41530
|
const p = this.gameObject.worldPosition, g = this.gameObject.worldScale, y = e.worldPosition, m = y.distanceTo(p), w = Math.max(g.x, g.y, g.z), b = U(y).sub(p);
|
|
41520
41531
|
if (m < w) {
|
|
41521
|
-
(this.debug ||
|
|
41532
|
+
(this.debug || io) && console.warn("[ViewBox] Moving camera out of bounds", m, "<", w);
|
|
41522
41533
|
const W = U(b);
|
|
41523
41534
|
W.y *= 1e-8, W.normalize();
|
|
41524
41535
|
const q = w - m, se = y.add(W.multiplyScalar(q));
|
|
@@ -41557,7 +41568,7 @@ let at = class extends R {
|
|
|
41557
41568
|
const c = i[l];
|
|
41558
41569
|
c.applyMatrix4(this.gameObject.matrixWorld), c.project(s), c.x < n && (n = c.x), c.x > o && (o = c.x), c.y < r && (r = c.y), c.y > a && (a = c.y);
|
|
41559
41570
|
}
|
|
41560
|
-
return
|
|
41571
|
+
return io && (this._projectedBoxElement || (this._projectedBoxElement = document.createElement("div")), this._projectedBoxElement.parentElement !== this.context.domElement && this.context.domElement.appendChild(this._projectedBoxElement), this._projectedBoxElement.style.position = "fixed", this._projectedBoxElement.style.outline = "2px dashed rgba(255,0,0,.5)", this._projectedBoxElement.style.left = (n * 0.5 + 0.5) * this.context.domWidth + "px", this._projectedBoxElement.style.top = (-a * 0.5 + 0.5) * this.context.domHeight + "px", this._projectedBoxElement.style.width = (o - n) * 0.5 * this.context.domWidth + "px", this._projectedBoxElement.style.height = (a - r) * 0.5 * this.context.domHeight + "px", this._projectedBoxElement.style.pointerEvents = "none", this._projectedBoxElement.style.zIndex = "1000"), { minX: n, maxX: o, minY: r, maxY: a };
|
|
41561
41572
|
}
|
|
41562
41573
|
_projectedBoxElement = null;
|
|
41563
41574
|
};
|
|
@@ -41581,7 +41592,7 @@ var hL = Object.defineProperty, Ol = (s, e, t, i) => {
|
|
|
41581
41592
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
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41593
|
return n && hL(e, t, n), n;
|
|
41583
41594
|
};
|
|
41584
|
-
class
|
|
41595
|
+
class Qo extends R {
|
|
41585
41596
|
// override active and enabled here so that we always receive xr update events
|
|
41586
41597
|
get activeAndEnabled() {
|
|
41587
41598
|
return !0;
|
|
@@ -41621,22 +41632,22 @@ class Xo extends R {
|
|
|
41621
41632
|
}
|
|
41622
41633
|
Ol([
|
|
41623
41634
|
u()
|
|
41624
|
-
],
|
|
41635
|
+
], Qo.prototype, "side");
|
|
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|
Ol([
|
|
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41637
|
u()
|
|
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|
-
],
|
|
41638
|
+
], Qo.prototype, "controller");
|
|
41628
41639
|
Ol([
|
|
41629
41640
|
u()
|
|
41630
|
-
],
|
|
41641
|
+
], Qo.prototype, "hands");
|
|
41631
41642
|
Ol([
|
|
41632
41643
|
u()
|
|
41633
|
-
],
|
|
41644
|
+
], Qo.prototype, "controlVisibility");
|
|
41634
41645
|
Ol([
|
|
41635
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|
u()
|
|
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|
-
],
|
|
41647
|
+
], Qo.prototype, "useGripSpace");
|
|
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|
Ol([
|
|
41638
41649
|
u()
|
|
41639
|
-
],
|
|
41650
|
+
], Qo.prototype, "resetTransformAfterXRSession");
|
|
41640
41651
|
function Hx(s, e) {
|
|
41641
41652
|
const t = s.xr.getFrame();
|
|
41642
41653
|
if (!t)
|
|
@@ -41872,7 +41883,7 @@ void main() {
|
|
|
41872
41883
|
vertexShader: Id.background.vertexShader,
|
|
41873
41884
|
fragmentShader: a,
|
|
41874
41885
|
defines: c?.defines,
|
|
41875
|
-
side:
|
|
41886
|
+
side: ko,
|
|
41876
41887
|
depthTest: !1,
|
|
41877
41888
|
depthWrite: !1,
|
|
41878
41889
|
fog: !1
|
|
@@ -41986,7 +41997,7 @@ void main() {
|
|
|
41986
41997
|
}
|
|
41987
41998
|
`
|
|
41988
41999
|
);
|
|
41989
|
-
var yL = Object.defineProperty,
|
|
42000
|
+
var yL = Object.defineProperty, Yo = (s, e, t, i) => {
|
|
41990
42001
|
for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
|
|
41991
42002
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
41992
42003
|
return n && yL(e, t, n), n;
|
|
@@ -42067,7 +42078,7 @@ class Vc {
|
|
|
42067
42078
|
this._trackingComponent = e, this._trackedImage = t, this._bitmap = i, this.measuredSize = n, this.state = o, this._pose = r;
|
|
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42079
|
}
|
|
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|
}
|
|
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|
-
class
|
|
42081
|
+
class Ko {
|
|
42071
42082
|
/**
|
|
42072
42083
|
* Creates a new image tracking configuration.
|
|
42073
42084
|
*
|
|
@@ -42105,24 +42116,24 @@ class Yo {
|
|
|
42105
42116
|
return null;
|
|
42106
42117
|
}
|
|
42107
42118
|
}
|
|
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|
-
|
|
42119
|
+
Yo([
|
|
42109
42120
|
u(URL)
|
|
42110
|
-
],
|
|
42111
|
-
|
|
42121
|
+
], Ko.prototype, "image");
|
|
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|
+
Yo([
|
|
42112
42123
|
u()
|
|
42113
|
-
],
|
|
42114
|
-
|
|
42124
|
+
], Ko.prototype, "widthInMeters");
|
|
42125
|
+
Yo([
|
|
42115
42126
|
u(ne)
|
|
42116
|
-
],
|
|
42117
|
-
|
|
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|
+
], Ko.prototype, "object");
|
|
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|
+
Yo([
|
|
42118
42129
|
u()
|
|
42119
|
-
],
|
|
42120
|
-
|
|
42130
|
+
], Ko.prototype, "createObjectInstance");
|
|
42131
|
+
Yo([
|
|
42121
42132
|
u()
|
|
42122
|
-
],
|
|
42123
|
-
|
|
42133
|
+
], Ko.prototype, "imageDoesNotMove");
|
|
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|
+
Yo([
|
|
42124
42135
|
u()
|
|
42125
|
-
],
|
|
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|
+
], Ko.prototype, "hideWhenTrackingIsLost");
|
|
42126
42137
|
class _L {
|
|
42127
42138
|
constructor(e, t) {
|
|
42128
42139
|
this.exporter = e, this.component = t, Cc && console.log(this), this.exporter.anchoringType = "image";
|
|
@@ -42369,10 +42380,10 @@ class kf extends R {
|
|
|
42369
42380
|
}
|
|
42370
42381
|
};
|
|
42371
42382
|
}
|
|
42372
|
-
|
|
42373
|
-
u(
|
|
42383
|
+
Yo([
|
|
42384
|
+
u(Ko)
|
|
42374
42385
|
], kf.prototype, "trackedImages");
|
|
42375
|
-
|
|
42386
|
+
Yo([
|
|
42376
42387
|
u()
|
|
42377
42388
|
], kf.prototype, "smooth");
|
|
42378
42389
|
const Pc = /* @__PURE__ */ new Map(), ad = /* @__PURE__ */ new Map();
|
|
@@ -42397,7 +42408,7 @@ var bL = Object.defineProperty, Ml = (s, e, t, i) => {
|
|
|
42397
42408
|
return n && bL(e, t, n), n;
|
|
42398
42409
|
};
|
|
42399
42410
|
const lr = x("debugplanetracking");
|
|
42400
|
-
class
|
|
42411
|
+
class Zo extends R {
|
|
42401
42412
|
dataTemplate;
|
|
42402
42413
|
occluder = !0;
|
|
42403
42414
|
initiateRoomCaptureIfNoData = !0;
|
|
@@ -42627,22 +42638,22 @@ class Ko extends R {
|
|
|
42627
42638
|
}
|
|
42628
42639
|
Ml([
|
|
42629
42640
|
u(ne)
|
|
42630
|
-
],
|
|
42641
|
+
], Zo.prototype, "dataTemplate");
|
|
42631
42642
|
Ml([
|
|
42632
42643
|
u()
|
|
42633
|
-
],
|
|
42644
|
+
], Zo.prototype, "occluder");
|
|
42634
42645
|
Ml([
|
|
42635
42646
|
u()
|
|
42636
|
-
],
|
|
42647
|
+
], Zo.prototype, "initiateRoomCaptureIfNoData");
|
|
42637
42648
|
Ml([
|
|
42638
42649
|
u()
|
|
42639
|
-
],
|
|
42650
|
+
], Zo.prototype, "usePlaneData");
|
|
42640
42651
|
Ml([
|
|
42641
42652
|
u()
|
|
42642
|
-
],
|
|
42653
|
+
], Zo.prototype, "useMeshData");
|
|
42643
42654
|
Ml([
|
|
42644
42655
|
u()
|
|
42645
|
-
],
|
|
42656
|
+
], Zo.prototype, "runInVR");
|
|
42646
42657
|
var vL = Object.defineProperty, wL = (s, e, t, i) => {
|
|
42647
42658
|
for (var n = void 0, o = s.length - 1, r; o >= 0; o--)
|
|
42648
42659
|
(r = s[o]) && (n = r(e, t, n) || n);
|
|
@@ -42706,7 +42717,7 @@ class xL extends R {
|
|
|
42706
42717
|
P.add("AlignmentConstraint", Iu);
|
|
42707
42718
|
P.add("Animation", ti);
|
|
42708
42719
|
P.add("Animator", Rt);
|
|
42709
|
-
P.add("AudioListener",
|
|
42720
|
+
P.add("AudioListener", mo);
|
|
42710
42721
|
P.add("AudioSource", Zi);
|
|
42711
42722
|
P.add("Avatar_Brain_LookAt", eu);
|
|
42712
42723
|
P.add("Avatar_MouthShapes", Bu);
|
|
@@ -42718,18 +42729,18 @@ P.add("BasicIKConstraint", dw);
|
|
|
42718
42729
|
P.add("BoxHelperComponent", Bt);
|
|
42719
42730
|
P.add("Camera", Si);
|
|
42720
42731
|
P.add("CharacterController", sl);
|
|
42721
|
-
P.add("CharacterControllerInput",
|
|
42732
|
+
P.add("CharacterControllerInput", Io);
|
|
42722
42733
|
P.add("SphereCollider", eh);
|
|
42723
42734
|
P.add("BoxCollider", Vg);
|
|
42724
42735
|
P.add("MeshCollider", Hr);
|
|
42725
|
-
P.add("CapsuleCollider",
|
|
42736
|
+
P.add("CapsuleCollider", Mo);
|
|
42726
42737
|
P.add("ContactShadows", Uu);
|
|
42727
42738
|
P.add("LogStats", fw);
|
|
42728
42739
|
P.add("DeleteBox", Cr);
|
|
42729
42740
|
P.add("Deletable", mw);
|
|
42730
42741
|
P.add("DeviceFlag", Hg);
|
|
42731
42742
|
P.add("DragControls", Sa);
|
|
42732
|
-
P.add("DropListener",
|
|
42743
|
+
P.add("DropListener", Do);
|
|
42733
42744
|
P.add("Duplicatable", Ow);
|
|
42734
42745
|
P.add("EventListEvent", Bg);
|
|
42735
42746
|
P.add("EventTrigger", Yg);
|
|
@@ -42776,21 +42787,21 @@ P.add("ColorAdjustments", Qr);
|
|
|
42776
42787
|
P.add("DepthOfField", ss);
|
|
42777
42788
|
P.add("EffectWrapper", ru);
|
|
42778
42789
|
P.add("PixelationEffect", df);
|
|
42779
|
-
P.add("ScreenSpaceAmbientOcclusion",
|
|
42790
|
+
P.add("ScreenSpaceAmbientOcclusion", $o);
|
|
42780
42791
|
P.add("ScreenSpaceAmbientOcclusionN8", os);
|
|
42781
42792
|
P.add("SharpeningEffect", uf);
|
|
42782
42793
|
P.add("TiltShiftEffect", Hs);
|
|
42783
42794
|
P.add("ToneMappingEffect", jr);
|
|
42784
42795
|
P.add("Vignette", bl);
|
|
42785
42796
|
P.add("Volume", mh);
|
|
42786
|
-
P.add("ReflectionProbe",
|
|
42797
|
+
P.add("ReflectionProbe", lo);
|
|
42787
42798
|
P.add("Renderer", ui);
|
|
42788
42799
|
P.add("MeshRenderer", Wu);
|
|
42789
42800
|
P.add("SkinnedMeshRenderer", Pw);
|
|
42790
42801
|
P.add("Rigidbody", Je);
|
|
42791
42802
|
P.add("SceneSwitcher", nt);
|
|
42792
42803
|
P.add("ScreenCapture", Zr);
|
|
42793
|
-
P.add("SeeThrough",
|
|
42804
|
+
P.add("SeeThrough", Wo);
|
|
42794
42805
|
P.add("ShadowCatcher", ff);
|
|
42795
42806
|
P.add("RemoteSkybox", Py);
|
|
42796
42807
|
P.add("SmoothFollow", ky);
|
|
@@ -42808,14 +42819,14 @@ P.add("TestSimulateUserData", Dx);
|
|
|
42808
42819
|
P.add("PlayableDirector", el);
|
|
42809
42820
|
P.add("SignalReceiver", yf);
|
|
42810
42821
|
P.add("AnimationTrackHandler", cu);
|
|
42811
|
-
P.add("AudioTrackHandler",
|
|
42822
|
+
P.add("AudioTrackHandler", _o);
|
|
42812
42823
|
P.add("MarkerTrackHandler", Ry);
|
|
42813
42824
|
P.add("SignalTrackHandler", hu);
|
|
42814
42825
|
P.add("ControlTrackHandler", Ty);
|
|
42815
42826
|
P.add("TransformGizmo", Sl);
|
|
42816
42827
|
P.add("BaseUIComponent", Sn);
|
|
42817
42828
|
P.add("UIRootComponent", Zu);
|
|
42818
|
-
P.add("Button",
|
|
42829
|
+
P.add("Button", qo);
|
|
42819
42830
|
P.add("Canvas", Nc);
|
|
42820
42831
|
P.add("CanvasGroup", Dr);
|
|
42821
42832
|
P.add("EventSystem", di);
|
|
@@ -42842,11 +42853,11 @@ P.add("Voip", Vr);
|
|
|
42842
42853
|
P.add("ClickThrough", By);
|
|
42843
42854
|
P.add("CursorFollow", Cl);
|
|
42844
42855
|
P.add("HoverAnimation", Bs);
|
|
42845
|
-
P.add("ScrollFollow",
|
|
42856
|
+
P.add("ScrollFollow", Xo);
|
|
42846
42857
|
P.add("ViewBox", at);
|
|
42847
42858
|
P.add("Avatar", Lr);
|
|
42848
|
-
P.add("XRControllerFollow",
|
|
42849
|
-
P.add("XRControllerModel",
|
|
42859
|
+
P.add("XRControllerFollow", Qo);
|
|
42860
|
+
P.add("XRControllerModel", Eo);
|
|
42850
42861
|
P.add("XRControllerMovement", en);
|
|
42851
42862
|
P.add("TeleportTarget", sy);
|
|
42852
42863
|
P.add("WebARCameraBackground", Pf);
|
|
@@ -42854,7 +42865,7 @@ P.add("WebARSessionRoot", gn);
|
|
|
42854
42865
|
P.add("WebXR", oy);
|
|
42855
42866
|
P.add("AvatarMarker", Fe);
|
|
42856
42867
|
P.add("WebXRImageTracking", kf);
|
|
42857
|
-
P.add("WebXRPlaneTracking",
|
|
42868
|
+
P.add("WebXRPlaneTracking", Zo);
|
|
42858
42869
|
P.add("XRRig", zy);
|
|
42859
42870
|
P.add("XRFlag", pn);
|
|
42860
42871
|
P.add("PlayerSync", Yw);
|
|
@@ -45149,9 +45160,9 @@ const x2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
45149
45160
|
Antialiasing: af,
|
|
45150
45161
|
Attractor: fh,
|
|
45151
45162
|
AudioExtension: al,
|
|
45152
|
-
AudioListener:
|
|
45163
|
+
AudioListener: mo,
|
|
45153
45164
|
AudioSource: Zi,
|
|
45154
|
-
AudioTrackHandler:
|
|
45165
|
+
AudioTrackHandler: _o,
|
|
45155
45166
|
Avatar: Lr,
|
|
45156
45167
|
AvatarBlink_Simple: nl,
|
|
45157
45168
|
AvatarEyeLook_Rotation: hw,
|
|
@@ -45171,17 +45182,17 @@ const x2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
45171
45182
|
BoxCollider: Vg,
|
|
45172
45183
|
BoxGizmo: fl,
|
|
45173
45184
|
BoxHelperComponent: Bt,
|
|
45174
|
-
Button:
|
|
45175
|
-
CallInfo:
|
|
45185
|
+
Button: qo,
|
|
45186
|
+
CallInfo: ho,
|
|
45176
45187
|
Camera: Si,
|
|
45177
45188
|
CameraTargetReachedEvent: Jd,
|
|
45178
45189
|
Canvas: Nc,
|
|
45179
45190
|
CanvasGroup: Dr,
|
|
45180
|
-
CapsuleCollider:
|
|
45191
|
+
CapsuleCollider: Mo,
|
|
45181
45192
|
ChangeMaterialOnClick: Vw,
|
|
45182
45193
|
ChangeTransformOnClick: ll,
|
|
45183
45194
|
CharacterController: sl,
|
|
45184
|
-
CharacterControllerInput:
|
|
45195
|
+
CharacterControllerInput: Io,
|
|
45185
45196
|
ChromaticAberration: cf,
|
|
45186
45197
|
ClickThrough: By,
|
|
45187
45198
|
ColorAdjustments: Qr,
|
|
@@ -45197,10 +45208,10 @@ const x2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
45197
45208
|
DeviceFlag: Hg,
|
|
45198
45209
|
DocumentExtension: XL,
|
|
45199
45210
|
DragControls: Sa,
|
|
45200
|
-
DropListener:
|
|
45211
|
+
DropListener: Do,
|
|
45201
45212
|
Duplicatable: Ow,
|
|
45202
45213
|
EffectWrapper: ru,
|
|
45203
|
-
EmissionModule:
|
|
45214
|
+
EmissionModule: No,
|
|
45204
45215
|
EmphasizeOnClick: nh,
|
|
45205
45216
|
EnvironmentScene: Dy,
|
|
45206
45217
|
EventList: ce,
|
|
@@ -45273,7 +45284,7 @@ const x2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
45273
45284
|
RawImage: Ly,
|
|
45274
45285
|
Rect: yT,
|
|
45275
45286
|
RectTransform: Jn,
|
|
45276
|
-
ReflectionProbe:
|
|
45287
|
+
ReflectionProbe: lo,
|
|
45277
45288
|
RegisteredAnimationInfo: _r,
|
|
45278
45289
|
RemoteSkybox: Py,
|
|
45279
45290
|
Renderer: ui,
|
|
@@ -45283,10 +45294,10 @@ const x2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
45283
45294
|
RotationOverLifetimeModule: ns,
|
|
45284
45295
|
SceneSwitcher: nt,
|
|
45285
45296
|
ScreenCapture: Zr,
|
|
45286
|
-
ScreenSpaceAmbientOcclusion:
|
|
45297
|
+
ScreenSpaceAmbientOcclusion: $o,
|
|
45287
45298
|
ScreenSpaceAmbientOcclusionN8: os,
|
|
45288
|
-
ScrollFollow:
|
|
45289
|
-
SeeThrough:
|
|
45299
|
+
ScrollFollow: Xo,
|
|
45300
|
+
SeeThrough: Wo,
|
|
45290
45301
|
SetActiveOnClick: Hw,
|
|
45291
45302
|
ShadowCatcher: ff,
|
|
45292
45303
|
ShapeModule: fx,
|
|
@@ -45309,7 +45320,7 @@ const x2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
45309
45320
|
SplineContainer: xl,
|
|
45310
45321
|
SplineData: js,
|
|
45311
45322
|
SplineWalker: Rn,
|
|
45312
|
-
Sprite:
|
|
45323
|
+
Sprite: jo,
|
|
45313
45324
|
SpriteData: wc,
|
|
45314
45325
|
SpriteRenderer: Ri,
|
|
45315
45326
|
SpriteSheet: Uc,
|
|
@@ -45355,11 +45366,11 @@ const x2 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
45355
45366
|
WebARSessionRoot: gn,
|
|
45356
45367
|
WebXR: oy,
|
|
45357
45368
|
WebXRImageTracking: kf,
|
|
45358
|
-
WebXRImageTrackingModel:
|
|
45359
|
-
WebXRPlaneTracking:
|
|
45369
|
+
WebXRImageTrackingModel: Ko,
|
|
45370
|
+
WebXRPlaneTracking: Zo,
|
|
45360
45371
|
WebXRTrackedImage: Vc,
|
|
45361
|
-
XRControllerFollow:
|
|
45362
|
-
XRControllerModel:
|
|
45372
|
+
XRControllerFollow: Qo,
|
|
45373
|
+
XRControllerModel: Eo,
|
|
45363
45374
|
XRControllerMovement: en,
|
|
45364
45375
|
XRFlag: pn,
|
|
45365
45376
|
XRRig: zy,
|
|
@@ -45515,9 +45526,9 @@ export {
|
|
|
45515
45526
|
ne as AssetReference,
|
|
45516
45527
|
fh as Attractor,
|
|
45517
45528
|
al as AudioExtension,
|
|
45518
|
-
|
|
45529
|
+
mo as AudioListener,
|
|
45519
45530
|
Zi as AudioSource,
|
|
45520
|
-
|
|
45531
|
+
_o as AudioTrackHandler,
|
|
45521
45532
|
Lr as Avatar,
|
|
45522
45533
|
nl as AvatarBlink_Simple,
|
|
45523
45534
|
hw as AvatarEyeLook_Rotation,
|
|
@@ -45540,19 +45551,19 @@ export {
|
|
|
45540
45551
|
Vg as BoxCollider,
|
|
45541
45552
|
fl as BoxGizmo,
|
|
45542
45553
|
Bt as BoxHelperComponent,
|
|
45543
|
-
|
|
45554
|
+
qo as Button,
|
|
45544
45555
|
mn as ButtonsFactory,
|
|
45545
45556
|
nE as CallDirection,
|
|
45546
|
-
|
|
45557
|
+
ho as CallInfo,
|
|
45547
45558
|
Si as Camera,
|
|
45548
45559
|
Jd as CameraTargetReachedEvent,
|
|
45549
45560
|
Nc as Canvas,
|
|
45550
45561
|
Dr as CanvasGroup,
|
|
45551
|
-
|
|
45562
|
+
Mo as CapsuleCollider,
|
|
45552
45563
|
Vw as ChangeMaterialOnClick,
|
|
45553
45564
|
ll as ChangeTransformOnClick,
|
|
45554
45565
|
sl as CharacterController,
|
|
45555
|
-
|
|
45566
|
+
Io as CharacterControllerInput,
|
|
45556
45567
|
cf as ChromaticAberration,
|
|
45557
45568
|
Yi as CircularBuffer,
|
|
45558
45569
|
Ia as ClearFlags,
|
|
@@ -45588,10 +45599,10 @@ export {
|
|
|
45588
45599
|
XL as DocumentExtension,
|
|
45589
45600
|
Sa as DragControls,
|
|
45590
45601
|
gw as DragMode,
|
|
45591
|
-
|
|
45602
|
+
Do as DropListener,
|
|
45592
45603
|
Ow as Duplicatable,
|
|
45593
45604
|
ru as EffectWrapper,
|
|
45594
|
-
|
|
45605
|
+
No as EmissionModule,
|
|
45595
45606
|
nh as EmphasizeOnClick,
|
|
45596
45607
|
uu as EngineLoadingView,
|
|
45597
45608
|
Dy as EnvironmentScene,
|
|
@@ -45661,7 +45672,7 @@ export {
|
|
|
45661
45672
|
Ry as MarkerTrackHandler,
|
|
45662
45673
|
Bx as MarkerType,
|
|
45663
45674
|
ef as MaskableGraphic,
|
|
45664
|
-
|
|
45675
|
+
Co as MaterialPropertyBlock,
|
|
45665
45676
|
km as MaterialX,
|
|
45666
45677
|
F as Mathf,
|
|
45667
45678
|
Hr as MeshCollider,
|
|
@@ -45670,7 +45681,7 @@ export {
|
|
|
45670
45681
|
gl as MinMaxGradient,
|
|
45671
45682
|
$d as NEEDLE_ENGINE_FEATURE_FLAGS,
|
|
45672
45683
|
Mh as NEKeyboardEvent,
|
|
45673
|
-
|
|
45684
|
+
no as NEPointerEvent,
|
|
45674
45685
|
GL as NeedleButtonElement,
|
|
45675
45686
|
_b as NeedleEngineModelLoader,
|
|
45676
45687
|
iS as NeedleEngineWebComponent,
|
|
@@ -45705,7 +45716,7 @@ export {
|
|
|
45705
45716
|
Xr as ParticleSystemBaseBehaviour,
|
|
45706
45717
|
Mn as ParticleSystemRenderer,
|
|
45707
45718
|
Dm as ParticleSystemShapeType,
|
|
45708
|
-
|
|
45719
|
+
go as PeerHandle,
|
|
45709
45720
|
WP as PeerNetworking,
|
|
45710
45721
|
Lc as Physics,
|
|
45711
45722
|
Zw as PhysicsExtension,
|
|
@@ -45738,7 +45749,7 @@ export {
|
|
|
45738
45749
|
Nr as RaycastOptions,
|
|
45739
45750
|
yT as Rect,
|
|
45740
45751
|
Jn as RectTransform,
|
|
45741
|
-
|
|
45752
|
+
lo as ReflectionProbe,
|
|
45742
45753
|
_r as RegisteredAnimationInfo,
|
|
45743
45754
|
Py as RemoteSkybox,
|
|
45744
45755
|
ws as RenderTexture,
|
|
@@ -45754,10 +45765,10 @@ export {
|
|
|
45754
45765
|
Pm as SceneLightSettings,
|
|
45755
45766
|
nt as SceneSwitcher,
|
|
45756
45767
|
Zr as ScreenCapture,
|
|
45757
|
-
|
|
45768
|
+
$o as ScreenSpaceAmbientOcclusion,
|
|
45758
45769
|
os as ScreenSpaceAmbientOcclusionN8,
|
|
45759
|
-
|
|
45760
|
-
|
|
45770
|
+
Xo as ScrollFollow,
|
|
45771
|
+
Wo as SeeThrough,
|
|
45761
45772
|
Fn as SendQueue,
|
|
45762
45773
|
A0 as SerializationContext,
|
|
45763
45774
|
Hw as SetActiveOnClick,
|
|
@@ -45785,7 +45796,7 @@ export {
|
|
|
45785
45796
|
js as SplineData,
|
|
45786
45797
|
fv as SplineUtils,
|
|
45787
45798
|
Rn as SplineWalker,
|
|
45788
|
-
|
|
45799
|
+
jo as Sprite,
|
|
45789
45800
|
wc as SpriteData,
|
|
45790
45801
|
Ri as SpriteRenderer,
|
|
45791
45802
|
Uc as SpriteSheet,
|
|
@@ -45833,7 +45844,7 @@ export {
|
|
|
45833
45844
|
sx as VerticalLayoutGroup,
|
|
45834
45845
|
yt as VideoPlayer,
|
|
45835
45846
|
at as ViewBox,
|
|
45836
|
-
|
|
45847
|
+
wo as ViewDevice,
|
|
45837
45848
|
bl as Vignette,
|
|
45838
45849
|
Xu as VisibilityAction,
|
|
45839
45850
|
Vr as Voip,
|
|
@@ -45843,17 +45854,17 @@ export {
|
|
|
45843
45854
|
HD as WaitForFrames,
|
|
45844
45855
|
PO as WaitForPromise,
|
|
45845
45856
|
W0 as WaitForSeconds,
|
|
45846
|
-
|
|
45857
|
+
vo as Watch,
|
|
45847
45858
|
Pf as WebARCameraBackground,
|
|
45848
45859
|
gn as WebARSessionRoot,
|
|
45849
45860
|
oy as WebXR,
|
|
45850
45861
|
kr as WebXRButtonFactory,
|
|
45851
45862
|
kf as WebXRImageTracking,
|
|
45852
|
-
|
|
45853
|
-
|
|
45863
|
+
Ko as WebXRImageTrackingModel,
|
|
45864
|
+
Zo as WebXRPlaneTracking,
|
|
45854
45865
|
Vc as WebXRTrackedImage,
|
|
45855
|
-
|
|
45856
|
-
|
|
45866
|
+
Qo as XRControllerFollow,
|
|
45867
|
+
Eo as XRControllerModel,
|
|
45857
45868
|
en as XRControllerMovement,
|
|
45858
45869
|
pn as XRFlag,
|
|
45859
45870
|
zy as XRRig,
|
|
@@ -45886,7 +45897,7 @@ export {
|
|
|
45886
45897
|
Th as debugOwner,
|
|
45887
45898
|
ER as decompressGpuTexture,
|
|
45888
45899
|
xu as deepClone,
|
|
45889
|
-
|
|
45900
|
+
Oo as delay,
|
|
45890
45901
|
lg as delayForFrames,
|
|
45891
45902
|
lm as deserializeObject,
|
|
45892
45903
|
Ki as destroy,
|
|
@@ -46025,7 +46036,7 @@ export {
|
|
|
46025
46036
|
j0 as removeComponent,
|
|
46026
46037
|
d2 as removeCustomImportExtensionType,
|
|
46027
46038
|
TD as removePatch,
|
|
46028
|
-
|
|
46039
|
+
Ro as resolveUrl,
|
|
46029
46040
|
a1 as sanitizeString,
|
|
46030
46041
|
fL as saveImage,
|
|
46031
46042
|
y2 as screenshot,
|