@needle-tools/engine 4.16.4-alpha → 4.16.4-next.828dcc5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{needle-engine.bundle-BQv3gp3d.umd.cjs → needle-engine.bundle-CRLLmI44.umd.cjs} +5 -5
- package/dist/{needle-engine.bundle-C_iC-4wt.min.js → needle-engine.bundle-CiePO3IG.min.js} +3 -3
- package/dist/{needle-engine.bundle-LGUii273.js → needle-engine.bundle-D2pY_ZCR.js} +6 -6
- package/dist/needle-engine.js +2 -2
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-C-WOZQC5.js → postprocessing-BUS23YkY.js} +2 -2
- package/dist/{postprocessing-CtXfLXvp.umd.cjs → postprocessing-C_736uMz.umd.cjs} +2 -2
- package/dist/{postprocessing-DXm8YKbQ.min.js → postprocessing-CaEfRjRY.min.js} +2 -2
- package/package.json +2 -2
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"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const e=require("./needle-engine.bundle-BQv3gp3d.umd.cjs"),i=require("./gltf-progressive-LOFTyzy4.umd.cjs"),a=require("./three.umd.cjs"),o={VERSION:e.VERSION,Context:e.Context,NeedleXRSession:e.NeedleXRSession,assets:{loadFromURL:e.loadAsset},types:e.TypeStore,onStart:e.onStart,onUpdate:e.onUpdate,onBeforeRender:e.onBeforeRender,onAfterRender:e.onAfterRender,onInitializedContext:e.onInitialized,onDestroyContext:e.onDestroy,onClearContext:e.onClear};globalThis.Needle?.VERSION!==void 0&&console.warn(`Needle Engine is already imported: ${globalThis.Needle.VERSION}`);function n(t){for(const r in t)o[r]=t[r]}n(e.Component);n(e.Components);for(const t of Object.getOwnPropertyNames(e.GameObject))switch(t){case"prototype":case"constructor":case"length":case"name":continue;default:o[t]=e.GameObject[t];break}if(!globalThis.Needle)globalThis.Needle=o;else for(const t in o)globalThis.Needle[t]=o[t];globalThis.THREE?console.warn("Three.js is already imported"):globalThis.THREE=a.THREE;exports.$componentName=e.$componentName;exports.$physicsKey=e.$physicsKey;exports.ActionBuilder=e.ActionBuilder;exports.ActionCollection=e.ActionCollection;exports.ActionModel=e.ActionModel;exports.Addressables=e.Addressables;exports.AlignmentConstraint=e.AlignmentConstraint;exports.AmbientMode=e.AmbientMode;exports.Animation=e.Animation;exports.AnimationCurve=e.AnimationCurve;exports.AnimationExtension=e.AnimationExtension;exports.AnimationTrackHandler=e.AnimationTrackHandler;exports.AnimationUtils=e.AnimationUtils;exports.Animator=e.Animator;exports.AnimatorConditionMode=e.AnimatorConditionMode;exports.AnimatorController=e.AnimatorController;exports.AnimatorControllerParameterType=e.AnimatorControllerParameterType;exports.AnimatorStateInfo=e.AnimatorStateInfo;exports.Antialiasing=e.Antialiasing;exports.Application=e.Application;exports.AssetDatabase=e.AssetDatabase;exports.AssetReference=e.AssetReference;exports.Attractor=e.Attractor;exports.AudioExtension=e.AudioExtension;exports.AudioListener=e.AudioListener;exports.AudioSource=e.AudioSource;exports.AudioTrackHandler=e.AudioTrackHandler;exports.Avatar=e.Avatar;exports.AvatarBlink_Simple=e.AvatarBlink_Simple;exports.AvatarEyeLook_Rotation=e.AvatarEyeLook_Rotation;exports.AvatarLoader=e.AvatarLoader;exports.AvatarMarker=e.AvatarMarker;exports.AvatarModel=e.AvatarModel;exports.Avatar_Brain_LookAt=e.Avatar_Brain_LookAt;exports.Avatar_MouthShapes=e.Avatar_MouthShapes;exports.Avatar_MustacheShake=e.Avatar_MustacheShake;exports.Avatar_POI=e.Avatar_POI;exports.Axes=e.Axes;exports.AxesHelper=e.AxesHelper;exports.BUILD_TIME=e.BUILD_TIME;exports.BaseUIComponent=e.BaseUIComponent;exports.BasicIKConstraint=e.BasicIKConstraint;exports.BehaviorExtension=e.BehaviorExtension;exports.BehaviorModel=e.BehaviorModel;exports.Behaviour=e.Component$1;Object.defineProperty(exports,"BlobStorage",{enumerable:!0,get:()=>e.BlobStorage});exports.BloomEffect=e.BloomEffect;exports.BoxCollider=e.BoxCollider;exports.BoxGizmo=e.BoxGizmo;exports.BoxHelperComponent=e.BoxHelperComponent;exports.Button=e.Button;exports.ButtonsFactory=e.ButtonsFactory;exports.CallDirection=e.CallDirection;exports.CallInfo=e.CallInfo;exports.Camera=e.Camera;exports.CameraTargetReachedEvent=e.CameraTargetReachedEvent;exports.Canvas=e.Canvas;exports.CanvasGroup=e.CanvasGroup;exports.CapsuleCollider=e.CapsuleCollider;exports.ChangeMaterialOnClick=e.ChangeMaterialOnClick;exports.ChangeTransformOnClick=e.ChangeTransformOnClick;exports.CharacterController=e.CharacterController;exports.CharacterControllerInput=e.CharacterControllerInput;exports.ChromaticAberration=e.ChromaticAberration;exports.CircularBuffer=e.CircularBuffer;exports.ClearFlags=e.ClearFlags;exports.ClickThrough=e.ClickThrough;exports.ClipExtrapolation=e.ClipExtrapolation;exports.Collider=e.Collider;exports.Collision=e.Collision;exports.CollisionDetectionMode=e.CollisionDetectionMode;exports.ColorAdjustments=e.ColorAdjustments;exports.ColorBySpeedModule=e.ColorBySpeedModule;exports.ColorOverLifetimeModule=e.ColorOverLifetimeModule;exports.Component=e.Component$1;exports.ComponentLifecycleEvents=e.ComponentLifecycleEvents;exports.ConnectionEvents=e.ConnectionEvents;exports.ContactPoint=e.ContactPoint;exports.ContactShadows=e.ContactShadows;exports.Context=e.Context;exports.ContextArgs=e.ContextArgs;exports.ContextEvent=e.ContextEvent;exports.ContextRegistry=e.ContextRegistry;exports.ControlTrackHandler=e.ControlTrackHandler;exports.CursorFollow=e.CursorFollow;exports.CustomBranding=e.CustomBranding;exports.CustomShader=e.CustomShader;exports.DefaultReflectionMode=e.DefaultReflectionMode;exports.Deletable=e.Deletable;exports.DeleteBox=e.DeleteBox;exports.DepthOfField=e.DepthOfField;exports.DeviceFlag=e.DeviceFlag;Object.defineProperty(exports,"DeviceUtilities",{enumerable:!0,get:()=>e.DeviceUtilities});exports.DocumentExtension=e.DocumentExtension;exports.DragControls=e.DragControls;exports.DragMode=e.DragMode;exports.DropListener=e.DropListener;exports.Duplicatable=e.Duplicatable;exports.EffectWrapper=e.EffectWrapper;exports.EmissionModule=e.EmissionModule;exports.EmphasizeOnClick=e.EmphasizeOnClick;exports.EngineLoadingView=e.EngineLoadingView;exports.EnvironmentScene=e.EnvironmentScene;exports.EventList=e.EventList;exports.EventListEvent=e.EventListEvent;exports.EventSystem=e.EventSystem;exports.EventTrigger=e.EventTrigger;exports.FieldWithDefault=e.FieldWithDefault;exports.FileReference=e.FileReference;exports.FileReferenceSerializer=e.FileReferenceSerializer;exports.FileSpawnModel=e.FileSpawnModel;exports.File_Event=e.File_Event;exports.FixedJoint=e.FixedJoint;exports.Fog=e.Fog;exports.FrameEvent=e.FrameEvent;exports.GENERATOR=e.GENERATOR;exports.GameObject=e.GameObject;exports.Gizmos=e.Gizmos;exports.GltfExport=e.GltfExport;exports.GltfExportBox=e.GltfExportBox;exports.Gradient=e.Gradient;exports.Graphic=e.Graphic;exports.GraphicRaycaster=e.GraphicRaycaster;exports.Graphics=e.Graphics;exports.GridHelper=e.GridHelper;exports.GridLayoutGroup=e.GridLayoutGroup;exports.GroundProjectedEnv=e.GroundProjectedEnv;exports.GroupActionModel=e.GroupActionModel;exports.HideFlags=e.HideFlags;exports.HideOnStart=e.HideOnStart;exports.HingeJoint=e.HingeJoint;exports.HorizontalLayoutGroup=e.HorizontalLayoutGroup;exports.HostData=e.HostData;Object.defineProperty(exports,"HoverAnimation",{enumerable:!0,get:()=>e.HoverAnimation});exports.Image=e.Image;exports.ImageReference=e.ImageReference;exports.ImageReferenceSerializer=e.ImageReferenceSerializer;exports.InheritVelocityModule=e.InheritVelocityModule;exports.Input=e.Input;exports.InputEventQueue=e.InputEventQueue;exports.InputEvents=e.InputEvents;exports.InputField=e.InputField;exports.InstanceHandle=e.InstanceHandle;exports.InstancingHandler=e.InstancingHandler;exports.InstancingUtil=e.InstancingUtil;exports.InstantiateEvent=e.InstantiateEvent;exports.InstantiateIdProvider=e.InstantiateIdProvider;exports.InstantiateOptions=e.InstantiateOptions;exports.Interactable=e.Interactable;Object.defineProperty(exports,"InternalScreenshotUtils",{enumerable:!0,get:()=>e.InternalScreenshotUtils});exports.JoinedRoomResponse=e.JoinedRoomResponse;exports.KeyEventArgs=e.KeyEventArgs;exports.Keyframe=e.Keyframe;exports.LODGroup=e.LODGroup;exports.LODModel=e.LODModel;exports.LeftRoomResponse=e.LeftRoomResponse;exports.Light=e.Light;exports.LightData=e.LightData;exports.LimitVelocityOverLifetimeModule=e.LimitVelocityOverLifetimeModule;exports.LoadingElementOptions=e.LoadingElementOptions;exports.LogStats=e.LogStats;exports.LogType=e.LogType;exports.LookAt=e.LookAt;exports.LookAtConstraint=e.LookAtConstraint;exports.MainModule=e.MainModule;exports.MarkerTrackHandler=e.MarkerTrackHandler;exports.MarkerType=e.MarkerType;exports.MaskableGraphic=e.MaskableGraphic;exports.MaterialPropertyBlock=e.MaterialPropertyBlock;Object.defineProperty(exports,"MaterialX",{enumerable:!0,get:()=>e.MaterialX});exports.Mathf=e.Mathf;exports.MeshCollider=e.MeshCollider;exports.MeshRenderer=e.MeshRenderer;exports.MinMaxCurve=e.MinMaxCurve;exports.MinMaxGradient=e.MinMaxGradient;Object.defineProperty(exports,"NEEDLE_ENGINE_FEATURE_FLAGS",{enumerable:!0,get:()=>e.NEEDLE_ENGINE_FEATURE_FLAGS});Object.defineProperty(exports,"NEEDLE_ENGINE_MODULES",{enumerable:!0,get:()=>e.MODULES});exports.NEKeyboardEvent=e.NEKeyboardEvent;exports.NEPointerEvent=e.NEPointerEvent;exports.NeedleButtonElement=e.NeedleButtonElement;exports.NeedleEngine=e.ContextRegistry;Object.defineProperty(exports,"NeedleEngineModelLoader",{enumerable:!0,get:()=>e.NeedleEngineModelLoader});exports.NeedleEngineWebComponent=e.NeedleEngineWebComponent;exports.NeedleMenu=e.NeedleMenu;exports.NeedlePatchesKey=e.NeedlePatchesKey;exports.NeedleUSDZExporter=e.USDZExporter;exports.NeedleXRController=e.NeedleXRController;exports.NeedleXRSession=e.NeedleXRSession;exports.NeedleXRSync=e.NeedleXRSync;exports.NeedleXRUtils=e.NeedleXRUtils;exports.NestedGltf=e.NestedGltf;exports.NetworkConnection=e.NetworkConnection;exports.NetworkedStreamEvents=e.NetworkedStreamEvents;exports.NetworkedStreams=e.NetworkedStreams;exports.Networking=e.Networking;exports.NewInstanceModel=e.NewInstanceModel;exports.NoiseModule=e.NoiseModule;exports.ObjectRaycaster=e.ObjectRaycaster;exports.ObjectUtils=e.ObjectUtils;exports.OffsetConstraint=e.OffsetConstraint;exports.OneEuroFilter=e.OneEuroFilter;exports.OneEuroFilterXYZ=e.OneEuroFilterXYZ;exports.OpenURL=e.OpenURL;exports.OrbitControls=e.OrbitControls;exports.Outline=e.Outline;exports.OwnershipEvent=e.OwnershipEvent;exports.OwnershipModel=e.OwnershipModel;exports.PUBLIC_KEY=e.PUBLIC_KEY;exports.Padding=e.Padding;exports.ParticleBurst=e.ParticleBurst;exports.ParticleSubEmitter=e.ParticleSubEmitter;exports.ParticleSystem=e.ParticleSystem;exports.ParticleSystemBaseBehaviour=e.ParticleSystemBaseBehaviour;exports.ParticleSystemRenderer=e.ParticleSystemRenderer;exports.ParticleSystemShapeType=e.ParticleSystemShapeType;exports.PeerHandle=e.PeerHandle;exports.PeerNetworking=e.PeerNetworking;exports.Physics=e.Physics;exports.PhysicsExtension=e.PhysicsExtension;exports.PhysicsMaterialCombine=e.PhysicsMaterialCombine;exports.PixelationEffect=e.PixelationEffect;exports.PlayAnimationOnClick=e.PlayAnimationOnClick;exports.PlayAudioOnClick=e.PlayAudioOnClick;exports.PlayableDirector=e.PlayableDirector;exports.PlayerColor=e.PlayerColor;exports.PlayerState=e.PlayerState;exports.PlayerStateEvent=e.PlayerStateEvent;exports.PlayerSync=e.PlayerSync;exports.PlayerView=e.PlayerView;exports.PlayerViewManager=e.PlayerViewManager;exports.PointerEventData=e.PointerEventData;exports.PointerType=e.PointerType;exports.PostProcessingEffect=e.PostProcessingEffect;exports.PostProcessingEffectOrder=e.PostProcessingEffectOrder;exports.PostProcessingHandler=e.PostProcessingHandler;exports.PostProcessingManager=e.Volume;exports.PreliminaryAction=e.PreliminaryAction;exports.PreliminaryTrigger=e.PreliminaryTrigger;Object.defineProperty(exports,"PreviewHelper",{enumerable:!0,get:()=>e.PreviewHelper});exports.PrimitiveType=e.PrimitiveType;exports.Progress=e.Progress;exports.PromiseAllWithErrors=e.PromiseAllWithErrors;exports.PromiseErrorResult=e.PromiseErrorResult;exports.RGBAColor=e.RGBAColor;exports.RapierPhysics=e.RapierPhysics;exports.RawImage=e.RawImage;exports.RaycastOptions=e.RaycastOptions;exports.Rect=e.Rect;exports.RectTransform=e.RectTransform;exports.ReflectionProbe=e.ReflectionProbe;exports.RegisteredAnimationInfo=e.RegisteredAnimationInfo;exports.RemoteSkybox=e.RemoteSkybox;exports.RenderTexture=e.RenderTexture;exports.RenderTextureSerializer=e.RenderTextureSerializer;exports.Renderer=e.Renderer;exports.RendererData=e.RendererData;exports.RendererLightmap=e.RendererLightmap;exports.Rigidbody=e.Rigidbody;exports.RigidbodyConstraints=e.RigidbodyConstraints;exports.RoomEvents=e.RoomEvents;exports.RotationBySpeedModule=e.RotationBySpeedModule;exports.RotationOverLifetimeModule=e.RotationOverLifetimeModule;exports.SceneLightSettings=e.SceneLightSettings;exports.SceneSwitcher=e.SceneSwitcher;exports.ScreenCapture=e.ScreenCapture;exports.ScreenSpaceAmbientOcclusion=e.ScreenSpaceAmbientOcclusion;exports.ScreenSpaceAmbientOcclusionN8=e.ScreenSpaceAmbientOcclusionN8;exports.ScrollFollow=e.ScrollFollow;exports.SeeThrough=e.SeeThrough;exports.SendQueue=e.SendQueue;exports.SerializationContext=e.SerializationContext;exports.SetActiveOnClick=e.SetActiveOnClick;exports.ShadowCatcher=e.ShadowCatcher;exports.ShapeModule=e.ShapeModule;exports.ShapeOverlapResult=e.ShapeOverlapResult;exports.SharpeningEffect=e.SharpeningEffect;exports.SignalAsset=e.SignalAsset;exports.SignalReceiver=e.SignalReceiver;exports.SignalReceiverEvent=e.SignalReceiverEvent;exports.SignalTrackHandler=e.SignalTrackHandler;exports.Size=e.Size;exports.SizeBySpeedModule=e.SizeBySpeedModule;exports.SizeOverLifetimeModule=e.SizeOverLifetimeModule;exports.SkinnedMeshRenderer=e.SkinnedMeshRenderer;exports.SmoothFollow=e.SmoothFollow;exports.SpatialGrabRaycaster=e.SpatialGrabRaycaster;exports.SpatialHtml=e.SpatialHtml;exports.SpatialTrigger=e.SpatialTrigger;exports.SpatialTriggerReceiver=e.SpatialTriggerReceiver;exports.SpectatorCamera=e.SpectatorCamera;exports.SphereCollider=e.SphereCollider;exports.SphereIntersection=e.SphereIntersection;exports.SplineContainer=e.SplineContainer;exports.SplineData=e.SplineData;Object.defineProperty(exports,"SplineUtils",{enumerable:!0,get:()=>e.SplineUtils});exports.SplineWalker=e.SplineWalker;exports.Sprite=e.Sprite;exports.SpriteData=e.SpriteData;exports.SpriteRenderer=e.SpriteRenderer;exports.SpriteSheet=e.SpriteSheet;exports.StateMachineBehaviour=e.StateMachineBehaviour;exports.StreamEndedEvent=e.StreamEndedEvent;exports.StreamReceivedEvent=e.StreamReceivedEvent;exports.SubEmitterSystem=e.SubEmitterSystem;exports.SyncedCamera=e.SyncedCamera;exports.SyncedRoom=e.SyncedRoom;exports.SyncedTransform=e.SyncedTransform;exports.TapGestureTrigger=e.TapGestureTrigger;exports.TeleportTarget=e.TeleportTarget;exports.TestRunner=e.TestRunner;exports.TestSimulateUserData=e.TestSimulateUserData;exports.Text=e.Text;exports.TextBuilder=e.TextBuilder;exports.TextExtension=e.TextExtension;exports.TextureSheetAnimationModule=e.TextureSheetAnimationModule;exports.TiltShiftEffect=e.TiltShiftEffect;exports.Time=e.Time;exports.ToneMappingEffect=e.ToneMappingEffect;exports.TrackHandler=e.TrackHandler;exports.TrackType=e.TrackType;exports.TrailModule=e.TrailModule;exports.TransformData=e.TransformData;exports.TransformGizmo=e.TransformGizmo;exports.TriggerBuilder=e.TriggerBuilder;exports.TriggerModel=e.TriggerModel;exports.TypeStore=e.TypeStore;exports.UIRaycastUtils=e.UIRaycastUtils;exports.UIRootComponent=e.UIRootComponent;exports.USDDocument=e.USDDocument;exports.USDObject=e.USDObject;exports.USDWriter=e.USDWriter;exports.USDZExporter=e.USDZExporter$1;exports.USDZText=e.USDZText;exports.USDZUIExtension=e.USDZUIExtension;exports.UriSerializer=e.UriSerializer;exports.UsageMarker=e.UsageMarker;exports.UserJoinedOrLeftRoomModel=e.UserJoinedOrLeftRoomModel;exports.VERSION=e.VERSION;exports.VariantAction=e.VariantAction;exports.VelocityOverLifetimeModule=e.VelocityOverLifetimeModule;exports.VerticalLayoutGroup=e.VerticalLayoutGroup;exports.VideoPlayer=e.VideoPlayer;Object.defineProperty(exports,"ViewBox",{enumerable:!0,get:()=>e.ViewBox});exports.ViewDevice=e.ViewDevice;exports.Vignette=e.Vignette;exports.VisibilityAction=e.VisibilityAction;exports.Voip=e.Voip;exports.Volume=e.Volume;exports.VolumeParameter=e.VolumeParameter;exports.VolumeProfile=e.VolumeProfile;exports.WaitForFrames=e.WaitForFrames;exports.WaitForPromise=e.WaitForPromise;exports.WaitForSeconds=e.WaitForSeconds;exports.Watch=e.Watch;exports.WebARCameraBackground=e.WebARCameraBackground;exports.WebARSessionRoot=e.WebARSessionRoot;exports.WebXR=e.WebXR;exports.WebXRButtonFactory=e.WebXRButtonFactory;exports.WebXRImageTracking=e.WebXRImageTracking;exports.WebXRImageTrackingModel=e.WebXRImageTrackingModel;exports.WebXRPlaneTracking=e.WebXRPlaneTracking;exports.WebXRTrackedImage=e.WebXRTrackedImage;exports.XRControllerFollow=e.XRControllerFollow;exports.XRControllerModel=e.XRControllerModel;exports.XRControllerMovement=e.XRControllerMovement;exports.XRFlag=e.XRFlag;exports.XRRig=e.XRRig;exports.XRState=e.XRState;exports.XRStateFlag=e.XRStateFlag;exports.__Ignore=e.__Ignore;exports.__internalNotifyObjectDestroyed=e.__internalNotifyObjectDestroyed;exports.activeInHierarchyFieldName=e.activeInHierarchyFieldName;exports.addAttributeChangeCallback=e.addAttributeChangeCallback;exports.addComponent=e.addComponent;exports.addCustomExtensionPlugin=e.addCustomExtensionPlugin;exports.addNewComponent=e.addNewComponent;exports.addPatch=e.addPatch;exports.apply=e.apply;exports.applyHMRChanges=e.applyHMRChanges;exports.applyPrototypeExtensions=e.applyPrototypeExtensions;exports.beginListenDestroy=e.beginListenDestroy;exports.beginListenInstantiate=e.beginListenInstantiate;exports.binaryIdentifierCasts=e.binaryIdentifierCasts;exports.build_scene_functions=e.build_scene_functions;exports.builtinComponentKeyName=e.builtinComponentKeyName;exports.calculateProgress01=e.calculateProgress01;exports.clearBalloonMessages=e.clearMessages;exports.clearOverlayMessages=e.clearMessages;exports.colorSerializer=e.colorSerializer;exports.compareAssociation=e.compareAssociation;exports.componentSerializer=e.componentSerializer;exports.copyTexture=e.copyTexture;exports.createMotion=e.createMotion;exports.debugNet=e.debugNet;exports.debugOwner=e.debugOwner;exports.decompressGpuTexture=e.decompressGpuTexture;exports.deepClone=e.deepClone;exports.delay=e.delay;exports.delayForFrames=e.delayForFrames;exports.deserializeObject=e.deserializeObject;exports.destroy=e.destroy;exports.destroyComponentInstance=e.destroyComponentInstance;exports.determineMimeTypeFromExtension=e.determineMimeTypeFromExtension;exports.disposeObjectResources=e.disposeObjectResources;exports.disposeStream=e.disposeStream;exports.editorGuidKeyName=e.editorGuidKeyName;exports.enableSpatialConsole=e.enableSpatialConsole;exports.euler=e.euler;exports.eventListSerializer=e.eventListSerializer;exports.exportAsGLTF=e.exportAsGLTF;exports.findByGuid=e.findByGuid;exports.findObjectOfType=e.findObjectOfType;exports.findObjectsOfType=e.findObjectsOfType;exports.findResourceUsers=e.findResourceUsers;exports.fitCamera=e.fitCamera;exports.fitObjectIntoVolume=e.fitObjectIntoVolume;exports.foreachComponent=e.foreachComponent;exports.foreachComponentEnumerator=e.foreachComponentEnumerator;exports.forward=e.forward;exports.generateQRCode=e.generateQRCode;exports.generateSeed=e.generateSeed;exports.getBoundingBox=e.getBoundingBox;exports.getCameraController=e.getCameraController;exports.getComponent=e.getComponent;exports.getComponentInChildren=e.getComponentInChildren;exports.getComponentInParent=e.getComponentInParent;exports.getComponents=e.getComponents;exports.getComponentsInChildren=e.getComponentsInChildren;exports.getComponentsInParent=e.getComponentsInParent;exports.getFormattedDate=e.getFormattedDate;exports.getIconElement=e.getIconElement;exports.getIconTexture=e.getIconTexture;exports.getLoader=e.getLoader;exports.getOrAddComponent=e.getOrAddComponent;exports.getParam=e.getParam;exports.getParentHierarchyPath=e.getParentHierarchyPath;exports.getPath=e.getPath;exports.getPeerOptions=e.getPeerOptions;exports.getPeerjsInstance=e.getPeerjsInstance;exports.getResourceUserCount=e.getResourceUserCount;exports.getTempColor=e.getTempColor;exports.getTempQuaternion=e.getTempQuaternion;exports.getTempVector=e.getTempVector;exports.getUrlParams=e.getUrlParams;exports.getVisibleInCustomShadowRendering=e.getVisibleInCustomShadowRendering;exports.getWorldDirection=e.getWorldDirection;exports.getWorldEuler=e.getWorldEuler;exports.getWorldPosition=e.getWorldPosition;exports.getWorldQuaternion=e.getWorldQuaternion;exports.getWorldRotation=e.getWorldRotation;exports.getWorldScale=e.getWorldScale;exports.hasCommercialLicense=e.hasCommercialLicense;exports.hasIndieLicense=e.hasIndieLicense;exports.hasPointerEventComponent=e.hasPointerEventComponent;exports.hasProLicense=e.hasProLicense;exports.hideDebugConsole=e.hideDebugConsole;exports.imageToCanvas=e.imageToCanvas;exports.instantiate=e.instantiate;exports.invokeLoadedImportPluginHooks=e.invokeLoadedImportPluginHooks;exports.invokeXRSessionEnd=e.invokeXRSessionEnd;exports.invokeXRSessionStart=e.invokeXRSessionStart;exports.isActiveInHierarchy=e.isActiveInHierarchy;exports.isActiveSelf=e.isActiveSelf;exports.isAndroidDevice=e.isAndroidDevice;exports.isAnimationAction=e.isAnimationAction;exports.isComponent=e.isComponent;exports.isDebugMode=e.isDebugMode;exports.isDesktop=e.isDesktop;exports.isDestroyed=e.isDestroyed;exports.isDevEnvironment=e.isDevEnvironment;exports.isDisposed=e.isDisposed;exports.isExporting=e.isExporting;exports.isGLTFModel=e.isGLTFModel;exports.isHostedOnGlitch=e.isHostedOnGlitch;exports.isHotReloadEnabled=e.isHotReloadEnabled;exports.isHotReloading=e.isHotReloading;exports.isIPad=e.isIPad;exports.isIconElement=e.isIconElement;exports.isLocalNetwork=e.isLocalNetwork;exports.isMacOS=e.isMacOS;exports.isMobileDevice=e.isMobileDevice;exports.isMozillaXR=e.isMozillaXR;exports.isQuest=e.isQuest;exports.isResourceTrackingEnabled=e.isResourceTrackingEnabled;exports.isSafari=e.isSafari;exports.isUsingInstancing=e.isUsingInstancing;exports.isiOS=e.isiOS;exports.isiPad=e.isiPad;exports.loadAsset=e.loadAsset;exports.loadPMREM=e.loadPMREM;exports.loadSync=e.loadSync;exports.logHierarchy=e.logHierarchy;exports.lookAtInverse=e.lookAtInverse;exports.lookAtObject=e.lookAtObject;exports.lookAtScreenPoint=e.lookAtScreenPoint;exports.makeId=e.makeId;exports.makeIdFromRandomWords=e.makeIdFromRandomWords;exports.makeNameSafeForUSD=e.makeNameSafe;exports.markAsInstancedRendered=e.markAsInstancedRendered;exports.microphonePermissionsGranted=e.microphonePermissionsGranted;exports.nameof=e.nameof;exports.nameofFactory=e.nameofFactory;exports.objectSerializer=e.objectSerializer;exports.offXRSessionEnd=e.offXRSessionEnd;exports.offXRSessionStart=e.offXRSessionStart;exports.onAfterRender=e.onAfterRender;exports.onBeforeRender=e.onBeforeRender;exports.onClear=e.onClear;exports.onDestroy=e.onDestroy;exports.onInitialized=e.onInitialized;exports.onStart=e.onStart;exports.onUpdate=e.onUpdate;exports.onXRSessionEnd=e.onXRSessionEnd;exports.onXRSessionStart=e.onXRSessionStart;exports.parseSync=e.parseSync;exports.placeOnSurface=e.placeOnSurface;exports.postprocessFBXMaterials=e.postprocessFBXMaterials;exports.prefix=e.prefix;exports.pushState=e.pushState;exports.randomNumber=e.randomNumber;exports.registerBinaryType=e.registerBinaryType;exports.registerComponent=e.registerComponent;exports.registerComponentExtension=e.registerComponentExtension;exports.registerCustomEffectType=e.registerCustomEffectType;exports.registerExportExtensions=e.registerExportExtensions;exports.registerExtensions=e.registerExtensions;exports.registerHotReloadType=e.registerHotReloadType;exports.registerLoader=e.registerLoader;exports.registerPrefabProvider=e.registerPrefabProvider;exports.registerPrototypeExtensions=e.registerPrototypeExtensions;exports.registerType=e.registerType;exports.relativePathPrefix=e.relativePathPrefix;exports.removeAttributeChangeCallback=e.removeAttributeChangeCallback;exports.removeComponent=e.removeComponent;exports.removeCustomImportExtensionType=e.removeCustomImportExtensionType;exports.removePatch=e.removePatch;exports.resolveUrl=e.resolveUrl;exports.sanitizeString=e.sanitizeString;exports.saveImage=e.saveImage;exports.screenshot=e.screenshot;exports.screenshot2=e.screenshot2;exports.sendDestroyed=e.sendDestroyed;exports.serializable=e.serializable;exports.serializeObject=e.serializeObject;exports.serializeable=e.serializeable;exports.setActive=e.setActive;exports.setAllowBalloonMessages=e.setAllowBalloonMessages;exports.setAllowOverlayMessages=e.setAllowOverlayMessages;exports.setAutoFitEnabled=e.setAutoFitEnabled;exports.setCameraController=e.setCameraController;exports.setDestroyed=e.setDestroyed;exports.setDevEnvironment=e.setDevEnvironment;exports.setDisposable=e.setDisposable;exports.setDontDestroy=e.setDontDestroy;exports.setOrAddParamsToUrl=e.setOrAddParamsToUrl;exports.setParam=e.setParam;exports.setParamWithoutReload=e.setParamWithoutReload;exports.setPeerOptions=e.setPeerOptions;exports.setResourceTrackingEnabled=e.setResourceTrackingEnabled;exports.setState=e.setState;exports.setVisibleInCustomShadowRendering=e.setVisibleInCustomShadowRendering;exports.setWorldEuler=e.setWorldEuler;exports.setWorldPosition=e.setWorldPosition;exports.setWorldPositionXYZ=e.setWorldPositionXYZ;exports.setWorldQuaternion=e.setWorldQuaternion;exports.setWorldQuaternionXYZW=e.setWorldQuaternionXYZW;exports.setWorldRotation=e.setWorldRotation;exports.setWorldRotationXYZ=e.setWorldRotationXYZ;exports.setWorldScale=e.setWorldScale;exports.showBalloonError=e.showBalloonError;exports.showBalloonMessage=e.showBalloonMessage;exports.showBalloonWarning=e.showBalloonWarning;exports.showDebugConsole=e.showDebugConsole;exports.slerp=e.slerp;exports.syncDestroy=e.syncDestroy;exports.syncField=e.syncField;exports.syncInstantiate=e.syncInstantiate;exports.textureToCanvas=e.textureToCanvas;exports.toSourceId=e.toSourceId;exports.tryCastBinary=e.tryCastBinary;exports.tryDetermineMimetypeFromBinary=e.tryDetermineMimetypeFromBinary;exports.tryDetermineMimetypeFromURL=e.tryDetermineMimetypeFromURL;exports.tryFindObject=e.tryFindObject;exports.tryGetGuid=e.tryGetGuid;exports.unregisterHotReloadType=e.unregisterHotReloadType;exports.unwatchWrite=e.unwatchWrite;exports.useForAutoFit=e.useForAutoFit;exports.validate=e.validate;exports.watchWrite=e.watchWrite;exports.NEEDLE_progressive=i.NEEDLE_progressive;
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"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const e=require("./needle-engine.bundle-CRLLmI44.umd.cjs"),i=require("./gltf-progressive-LOFTyzy4.umd.cjs"),a=require("./three.umd.cjs"),o={VERSION:e.VERSION,Context:e.Context,NeedleXRSession:e.NeedleXRSession,assets:{loadFromURL:e.loadAsset},types:e.TypeStore,onStart:e.onStart,onUpdate:e.onUpdate,onBeforeRender:e.onBeforeRender,onAfterRender:e.onAfterRender,onInitializedContext:e.onInitialized,onDestroyContext:e.onDestroy,onClearContext:e.onClear};globalThis.Needle?.VERSION!==void 0&&console.warn(`Needle Engine is already imported: ${globalThis.Needle.VERSION}`);function n(t){for(const r in t)o[r]=t[r]}n(e.Component);n(e.Components);for(const t of Object.getOwnPropertyNames(e.GameObject))switch(t){case"prototype":case"constructor":case"length":case"name":continue;default:o[t]=e.GameObject[t];break}if(!globalThis.Needle)globalThis.Needle=o;else for(const t in o)globalThis.Needle[t]=o[t];globalThis.THREE?console.warn("Three.js is already imported"):globalThis.THREE=a.THREE;exports.$componentName=e.$componentName;exports.$physicsKey=e.$physicsKey;exports.ActionBuilder=e.ActionBuilder;exports.ActionCollection=e.ActionCollection;exports.ActionModel=e.ActionModel;exports.Addressables=e.Addressables;exports.AlignmentConstraint=e.AlignmentConstraint;exports.AmbientMode=e.AmbientMode;exports.Animation=e.Animation;exports.AnimationCurve=e.AnimationCurve;exports.AnimationExtension=e.AnimationExtension;exports.AnimationTrackHandler=e.AnimationTrackHandler;exports.AnimationUtils=e.AnimationUtils;exports.Animator=e.Animator;exports.AnimatorConditionMode=e.AnimatorConditionMode;exports.AnimatorController=e.AnimatorController;exports.AnimatorControllerParameterType=e.AnimatorControllerParameterType;exports.AnimatorStateInfo=e.AnimatorStateInfo;exports.Antialiasing=e.Antialiasing;exports.Application=e.Application;exports.AssetDatabase=e.AssetDatabase;exports.AssetReference=e.AssetReference;exports.Attractor=e.Attractor;exports.AudioExtension=e.AudioExtension;exports.AudioListener=e.AudioListener;exports.AudioSource=e.AudioSource;exports.AudioTrackHandler=e.AudioTrackHandler;exports.Avatar=e.Avatar;exports.AvatarBlink_Simple=e.AvatarBlink_Simple;exports.AvatarEyeLook_Rotation=e.AvatarEyeLook_Rotation;exports.AvatarLoader=e.AvatarLoader;exports.AvatarMarker=e.AvatarMarker;exports.AvatarModel=e.AvatarModel;exports.Avatar_Brain_LookAt=e.Avatar_Brain_LookAt;exports.Avatar_MouthShapes=e.Avatar_MouthShapes;exports.Avatar_MustacheShake=e.Avatar_MustacheShake;exports.Avatar_POI=e.Avatar_POI;exports.Axes=e.Axes;exports.AxesHelper=e.AxesHelper;exports.BUILD_TIME=e.BUILD_TIME;exports.BaseUIComponent=e.BaseUIComponent;exports.BasicIKConstraint=e.BasicIKConstraint;exports.BehaviorExtension=e.BehaviorExtension;exports.BehaviorModel=e.BehaviorModel;exports.Behaviour=e.Component$1;Object.defineProperty(exports,"BlobStorage",{enumerable:!0,get:()=>e.BlobStorage});exports.BloomEffect=e.BloomEffect;exports.BoxCollider=e.BoxCollider;exports.BoxGizmo=e.BoxGizmo;exports.BoxHelperComponent=e.BoxHelperComponent;exports.Button=e.Button;exports.ButtonsFactory=e.ButtonsFactory;exports.CallDirection=e.CallDirection;exports.CallInfo=e.CallInfo;exports.Camera=e.Camera;exports.CameraTargetReachedEvent=e.CameraTargetReachedEvent;exports.Canvas=e.Canvas;exports.CanvasGroup=e.CanvasGroup;exports.CapsuleCollider=e.CapsuleCollider;exports.ChangeMaterialOnClick=e.ChangeMaterialOnClick;exports.ChangeTransformOnClick=e.ChangeTransformOnClick;exports.CharacterController=e.CharacterController;exports.CharacterControllerInput=e.CharacterControllerInput;exports.ChromaticAberration=e.ChromaticAberration;exports.CircularBuffer=e.CircularBuffer;exports.ClearFlags=e.ClearFlags;exports.ClickThrough=e.ClickThrough;exports.ClipExtrapolation=e.ClipExtrapolation;exports.Collider=e.Collider;exports.Collision=e.Collision;exports.CollisionDetectionMode=e.CollisionDetectionMode;exports.ColorAdjustments=e.ColorAdjustments;exports.ColorBySpeedModule=e.ColorBySpeedModule;exports.ColorOverLifetimeModule=e.ColorOverLifetimeModule;exports.Component=e.Component$1;exports.ComponentLifecycleEvents=e.ComponentLifecycleEvents;exports.ConnectionEvents=e.ConnectionEvents;exports.ContactPoint=e.ContactPoint;exports.ContactShadows=e.ContactShadows;exports.Context=e.Context;exports.ContextArgs=e.ContextArgs;exports.ContextEvent=e.ContextEvent;exports.ContextRegistry=e.ContextRegistry;exports.ControlTrackHandler=e.ControlTrackHandler;exports.CursorFollow=e.CursorFollow;exports.CustomBranding=e.CustomBranding;exports.CustomShader=e.CustomShader;exports.DefaultReflectionMode=e.DefaultReflectionMode;exports.Deletable=e.Deletable;exports.DeleteBox=e.DeleteBox;exports.DepthOfField=e.DepthOfField;exports.DeviceFlag=e.DeviceFlag;Object.defineProperty(exports,"DeviceUtilities",{enumerable:!0,get:()=>e.DeviceUtilities});exports.DocumentExtension=e.DocumentExtension;exports.DragControls=e.DragControls;exports.DragMode=e.DragMode;exports.DropListener=e.DropListener;exports.Duplicatable=e.Duplicatable;exports.EffectWrapper=e.EffectWrapper;exports.EmissionModule=e.EmissionModule;exports.EmphasizeOnClick=e.EmphasizeOnClick;exports.EngineLoadingView=e.EngineLoadingView;exports.EnvironmentScene=e.EnvironmentScene;exports.EventList=e.EventList;exports.EventListEvent=e.EventListEvent;exports.EventSystem=e.EventSystem;exports.EventTrigger=e.EventTrigger;exports.FieldWithDefault=e.FieldWithDefault;exports.FileReference=e.FileReference;exports.FileReferenceSerializer=e.FileReferenceSerializer;exports.FileSpawnModel=e.FileSpawnModel;exports.File_Event=e.File_Event;exports.FixedJoint=e.FixedJoint;exports.Fog=e.Fog;exports.FrameEvent=e.FrameEvent;exports.GENERATOR=e.GENERATOR;exports.GameObject=e.GameObject;exports.Gizmos=e.Gizmos;exports.GltfExport=e.GltfExport;exports.GltfExportBox=e.GltfExportBox;exports.Gradient=e.Gradient;exports.Graphic=e.Graphic;exports.GraphicRaycaster=e.GraphicRaycaster;exports.Graphics=e.Graphics;exports.GridHelper=e.GridHelper;exports.GridLayoutGroup=e.GridLayoutGroup;exports.GroundProjectedEnv=e.GroundProjectedEnv;exports.GroupActionModel=e.GroupActionModel;exports.HideFlags=e.HideFlags;exports.HideOnStart=e.HideOnStart;exports.HingeJoint=e.HingeJoint;exports.HorizontalLayoutGroup=e.HorizontalLayoutGroup;exports.HostData=e.HostData;Object.defineProperty(exports,"HoverAnimation",{enumerable:!0,get:()=>e.HoverAnimation});exports.Image=e.Image;exports.ImageReference=e.ImageReference;exports.ImageReferenceSerializer=e.ImageReferenceSerializer;exports.InheritVelocityModule=e.InheritVelocityModule;exports.Input=e.Input;exports.InputEventQueue=e.InputEventQueue;exports.InputEvents=e.InputEvents;exports.InputField=e.InputField;exports.InstanceHandle=e.InstanceHandle;exports.InstancingHandler=e.InstancingHandler;exports.InstancingUtil=e.InstancingUtil;exports.InstantiateEvent=e.InstantiateEvent;exports.InstantiateIdProvider=e.InstantiateIdProvider;exports.InstantiateOptions=e.InstantiateOptions;exports.Interactable=e.Interactable;Object.defineProperty(exports,"InternalScreenshotUtils",{enumerable:!0,get:()=>e.InternalScreenshotUtils});exports.JoinedRoomResponse=e.JoinedRoomResponse;exports.KeyEventArgs=e.KeyEventArgs;exports.Keyframe=e.Keyframe;exports.LODGroup=e.LODGroup;exports.LODModel=e.LODModel;exports.LeftRoomResponse=e.LeftRoomResponse;exports.Light=e.Light;exports.LightData=e.LightData;exports.LimitVelocityOverLifetimeModule=e.LimitVelocityOverLifetimeModule;exports.LoadingElementOptions=e.LoadingElementOptions;exports.LogStats=e.LogStats;exports.LogType=e.LogType;exports.LookAt=e.LookAt;exports.LookAtConstraint=e.LookAtConstraint;exports.MainModule=e.MainModule;exports.MarkerTrackHandler=e.MarkerTrackHandler;exports.MarkerType=e.MarkerType;exports.MaskableGraphic=e.MaskableGraphic;exports.MaterialPropertyBlock=e.MaterialPropertyBlock;Object.defineProperty(exports,"MaterialX",{enumerable:!0,get:()=>e.MaterialX});exports.Mathf=e.Mathf;exports.MeshCollider=e.MeshCollider;exports.MeshRenderer=e.MeshRenderer;exports.MinMaxCurve=e.MinMaxCurve;exports.MinMaxGradient=e.MinMaxGradient;Object.defineProperty(exports,"NEEDLE_ENGINE_FEATURE_FLAGS",{enumerable:!0,get:()=>e.NEEDLE_ENGINE_FEATURE_FLAGS});Object.defineProperty(exports,"NEEDLE_ENGINE_MODULES",{enumerable:!0,get:()=>e.MODULES});exports.NEKeyboardEvent=e.NEKeyboardEvent;exports.NEPointerEvent=e.NEPointerEvent;exports.NeedleButtonElement=e.NeedleButtonElement;exports.NeedleEngine=e.ContextRegistry;Object.defineProperty(exports,"NeedleEngineModelLoader",{enumerable:!0,get:()=>e.NeedleEngineModelLoader});exports.NeedleEngineWebComponent=e.NeedleEngineWebComponent;exports.NeedleMenu=e.NeedleMenu;exports.NeedlePatchesKey=e.NeedlePatchesKey;exports.NeedleUSDZExporter=e.USDZExporter;exports.NeedleXRController=e.NeedleXRController;exports.NeedleXRSession=e.NeedleXRSession;exports.NeedleXRSync=e.NeedleXRSync;exports.NeedleXRUtils=e.NeedleXRUtils;exports.NestedGltf=e.NestedGltf;exports.NetworkConnection=e.NetworkConnection;exports.NetworkedStreamEvents=e.NetworkedStreamEvents;exports.NetworkedStreams=e.NetworkedStreams;exports.Networking=e.Networking;exports.NewInstanceModel=e.NewInstanceModel;exports.NoiseModule=e.NoiseModule;exports.ObjectRaycaster=e.ObjectRaycaster;exports.ObjectUtils=e.ObjectUtils;exports.OffsetConstraint=e.OffsetConstraint;exports.OneEuroFilter=e.OneEuroFilter;exports.OneEuroFilterXYZ=e.OneEuroFilterXYZ;exports.OpenURL=e.OpenURL;exports.OrbitControls=e.OrbitControls;exports.Outline=e.Outline;exports.OwnershipEvent=e.OwnershipEvent;exports.OwnershipModel=e.OwnershipModel;exports.PUBLIC_KEY=e.PUBLIC_KEY;exports.Padding=e.Padding;exports.ParticleBurst=e.ParticleBurst;exports.ParticleSubEmitter=e.ParticleSubEmitter;exports.ParticleSystem=e.ParticleSystem;exports.ParticleSystemBaseBehaviour=e.ParticleSystemBaseBehaviour;exports.ParticleSystemRenderer=e.ParticleSystemRenderer;exports.ParticleSystemShapeType=e.ParticleSystemShapeType;exports.PeerHandle=e.PeerHandle;exports.PeerNetworking=e.PeerNetworking;exports.Physics=e.Physics;exports.PhysicsExtension=e.PhysicsExtension;exports.PhysicsMaterialCombine=e.PhysicsMaterialCombine;exports.PixelationEffect=e.PixelationEffect;exports.PlayAnimationOnClick=e.PlayAnimationOnClick;exports.PlayAudioOnClick=e.PlayAudioOnClick;exports.PlayableDirector=e.PlayableDirector;exports.PlayerColor=e.PlayerColor;exports.PlayerState=e.PlayerState;exports.PlayerStateEvent=e.PlayerStateEvent;exports.PlayerSync=e.PlayerSync;exports.PlayerView=e.PlayerView;exports.PlayerViewManager=e.PlayerViewManager;exports.PointerEventData=e.PointerEventData;exports.PointerType=e.PointerType;exports.PostProcessingEffect=e.PostProcessingEffect;exports.PostProcessingEffectOrder=e.PostProcessingEffectOrder;exports.PostProcessingHandler=e.PostProcessingHandler;exports.PostProcessingManager=e.Volume;exports.PreliminaryAction=e.PreliminaryAction;exports.PreliminaryTrigger=e.PreliminaryTrigger;Object.defineProperty(exports,"PreviewHelper",{enumerable:!0,get:()=>e.PreviewHelper});exports.PrimitiveType=e.PrimitiveType;exports.Progress=e.Progress;exports.PromiseAllWithErrors=e.PromiseAllWithErrors;exports.PromiseErrorResult=e.PromiseErrorResult;exports.RGBAColor=e.RGBAColor;exports.RapierPhysics=e.RapierPhysics;exports.RawImage=e.RawImage;exports.RaycastOptions=e.RaycastOptions;exports.Rect=e.Rect;exports.RectTransform=e.RectTransform;exports.ReflectionProbe=e.ReflectionProbe;exports.RegisteredAnimationInfo=e.RegisteredAnimationInfo;exports.RemoteSkybox=e.RemoteSkybox;exports.RenderTexture=e.RenderTexture;exports.RenderTextureSerializer=e.RenderTextureSerializer;exports.Renderer=e.Renderer;exports.RendererData=e.RendererData;exports.RendererLightmap=e.RendererLightmap;exports.Rigidbody=e.Rigidbody;exports.RigidbodyConstraints=e.RigidbodyConstraints;exports.RoomEvents=e.RoomEvents;exports.RotationBySpeedModule=e.RotationBySpeedModule;exports.RotationOverLifetimeModule=e.RotationOverLifetimeModule;exports.SceneLightSettings=e.SceneLightSettings;exports.SceneSwitcher=e.SceneSwitcher;exports.ScreenCapture=e.ScreenCapture;exports.ScreenSpaceAmbientOcclusion=e.ScreenSpaceAmbientOcclusion;exports.ScreenSpaceAmbientOcclusionN8=e.ScreenSpaceAmbientOcclusionN8;exports.ScrollFollow=e.ScrollFollow;exports.SeeThrough=e.SeeThrough;exports.SendQueue=e.SendQueue;exports.SerializationContext=e.SerializationContext;exports.SetActiveOnClick=e.SetActiveOnClick;exports.ShadowCatcher=e.ShadowCatcher;exports.ShapeModule=e.ShapeModule;exports.ShapeOverlapResult=e.ShapeOverlapResult;exports.SharpeningEffect=e.SharpeningEffect;exports.SignalAsset=e.SignalAsset;exports.SignalReceiver=e.SignalReceiver;exports.SignalReceiverEvent=e.SignalReceiverEvent;exports.SignalTrackHandler=e.SignalTrackHandler;exports.Size=e.Size;exports.SizeBySpeedModule=e.SizeBySpeedModule;exports.SizeOverLifetimeModule=e.SizeOverLifetimeModule;exports.SkinnedMeshRenderer=e.SkinnedMeshRenderer;exports.SmoothFollow=e.SmoothFollow;exports.SpatialGrabRaycaster=e.SpatialGrabRaycaster;exports.SpatialHtml=e.SpatialHtml;exports.SpatialTrigger=e.SpatialTrigger;exports.SpatialTriggerReceiver=e.SpatialTriggerReceiver;exports.SpectatorCamera=e.SpectatorCamera;exports.SphereCollider=e.SphereCollider;exports.SphereIntersection=e.SphereIntersection;exports.SplineContainer=e.SplineContainer;exports.SplineData=e.SplineData;Object.defineProperty(exports,"SplineUtils",{enumerable:!0,get:()=>e.SplineUtils});exports.SplineWalker=e.SplineWalker;exports.Sprite=e.Sprite;exports.SpriteData=e.SpriteData;exports.SpriteRenderer=e.SpriteRenderer;exports.SpriteSheet=e.SpriteSheet;exports.StateMachineBehaviour=e.StateMachineBehaviour;exports.StreamEndedEvent=e.StreamEndedEvent;exports.StreamReceivedEvent=e.StreamReceivedEvent;exports.SubEmitterSystem=e.SubEmitterSystem;exports.SyncedCamera=e.SyncedCamera;exports.SyncedRoom=e.SyncedRoom;exports.SyncedTransform=e.SyncedTransform;exports.TapGestureTrigger=e.TapGestureTrigger;exports.TeleportTarget=e.TeleportTarget;exports.TestRunner=e.TestRunner;exports.TestSimulateUserData=e.TestSimulateUserData;exports.Text=e.Text;exports.TextBuilder=e.TextBuilder;exports.TextExtension=e.TextExtension;exports.TextureSheetAnimationModule=e.TextureSheetAnimationModule;exports.TiltShiftEffect=e.TiltShiftEffect;exports.Time=e.Time;exports.ToneMappingEffect=e.ToneMappingEffect;exports.TrackHandler=e.TrackHandler;exports.TrackType=e.TrackType;exports.TrailModule=e.TrailModule;exports.TransformData=e.TransformData;exports.TransformGizmo=e.TransformGizmo;exports.TriggerBuilder=e.TriggerBuilder;exports.TriggerModel=e.TriggerModel;exports.TypeStore=e.TypeStore;exports.UIRaycastUtils=e.UIRaycastUtils;exports.UIRootComponent=e.UIRootComponent;exports.USDDocument=e.USDDocument;exports.USDObject=e.USDObject;exports.USDWriter=e.USDWriter;exports.USDZExporter=e.USDZExporter$1;exports.USDZText=e.USDZText;exports.USDZUIExtension=e.USDZUIExtension;exports.UriSerializer=e.UriSerializer;exports.UsageMarker=e.UsageMarker;exports.UserJoinedOrLeftRoomModel=e.UserJoinedOrLeftRoomModel;exports.VERSION=e.VERSION;exports.VariantAction=e.VariantAction;exports.VelocityOverLifetimeModule=e.VelocityOverLifetimeModule;exports.VerticalLayoutGroup=e.VerticalLayoutGroup;exports.VideoPlayer=e.VideoPlayer;Object.defineProperty(exports,"ViewBox",{enumerable:!0,get:()=>e.ViewBox});exports.ViewDevice=e.ViewDevice;exports.Vignette=e.Vignette;exports.VisibilityAction=e.VisibilityAction;exports.Voip=e.Voip;exports.Volume=e.Volume;exports.VolumeParameter=e.VolumeParameter;exports.VolumeProfile=e.VolumeProfile;exports.WaitForFrames=e.WaitForFrames;exports.WaitForPromise=e.WaitForPromise;exports.WaitForSeconds=e.WaitForSeconds;exports.Watch=e.Watch;exports.WebARCameraBackground=e.WebARCameraBackground;exports.WebARSessionRoot=e.WebARSessionRoot;exports.WebXR=e.WebXR;exports.WebXRButtonFactory=e.WebXRButtonFactory;exports.WebXRImageTracking=e.WebXRImageTracking;exports.WebXRImageTrackingModel=e.WebXRImageTrackingModel;exports.WebXRPlaneTracking=e.WebXRPlaneTracking;exports.WebXRTrackedImage=e.WebXRTrackedImage;exports.XRControllerFollow=e.XRControllerFollow;exports.XRControllerModel=e.XRControllerModel;exports.XRControllerMovement=e.XRControllerMovement;exports.XRFlag=e.XRFlag;exports.XRRig=e.XRRig;exports.XRState=e.XRState;exports.XRStateFlag=e.XRStateFlag;exports.__Ignore=e.__Ignore;exports.__internalNotifyObjectDestroyed=e.__internalNotifyObjectDestroyed;exports.activeInHierarchyFieldName=e.activeInHierarchyFieldName;exports.addAttributeChangeCallback=e.addAttributeChangeCallback;exports.addComponent=e.addComponent;exports.addCustomExtensionPlugin=e.addCustomExtensionPlugin;exports.addNewComponent=e.addNewComponent;exports.addPatch=e.addPatch;exports.apply=e.apply;exports.applyHMRChanges=e.applyHMRChanges;exports.applyPrototypeExtensions=e.applyPrototypeExtensions;exports.beginListenDestroy=e.beginListenDestroy;exports.beginListenInstantiate=e.beginListenInstantiate;exports.binaryIdentifierCasts=e.binaryIdentifierCasts;exports.build_scene_functions=e.build_scene_functions;exports.builtinComponentKeyName=e.builtinComponentKeyName;exports.calculateProgress01=e.calculateProgress01;exports.clearBalloonMessages=e.clearMessages;exports.clearOverlayMessages=e.clearMessages;exports.colorSerializer=e.colorSerializer;exports.compareAssociation=e.compareAssociation;exports.componentSerializer=e.componentSerializer;exports.copyTexture=e.copyTexture;exports.createMotion=e.createMotion;exports.debugNet=e.debugNet;exports.debugOwner=e.debugOwner;exports.decompressGpuTexture=e.decompressGpuTexture;exports.deepClone=e.deepClone;exports.delay=e.delay;exports.delayForFrames=e.delayForFrames;exports.deserializeObject=e.deserializeObject;exports.destroy=e.destroy;exports.destroyComponentInstance=e.destroyComponentInstance;exports.determineMimeTypeFromExtension=e.determineMimeTypeFromExtension;exports.disposeObjectResources=e.disposeObjectResources;exports.disposeStream=e.disposeStream;exports.editorGuidKeyName=e.editorGuidKeyName;exports.enableSpatialConsole=e.enableSpatialConsole;exports.euler=e.euler;exports.eventListSerializer=e.eventListSerializer;exports.exportAsGLTF=e.exportAsGLTF;exports.findByGuid=e.findByGuid;exports.findObjectOfType=e.findObjectOfType;exports.findObjectsOfType=e.findObjectsOfType;exports.findResourceUsers=e.findResourceUsers;exports.fitCamera=e.fitCamera;exports.fitObjectIntoVolume=e.fitObjectIntoVolume;exports.foreachComponent=e.foreachComponent;exports.foreachComponentEnumerator=e.foreachComponentEnumerator;exports.forward=e.forward;exports.generateQRCode=e.generateQRCode;exports.generateSeed=e.generateSeed;exports.getBoundingBox=e.getBoundingBox;exports.getCameraController=e.getCameraController;exports.getComponent=e.getComponent;exports.getComponentInChildren=e.getComponentInChildren;exports.getComponentInParent=e.getComponentInParent;exports.getComponents=e.getComponents;exports.getComponentsInChildren=e.getComponentsInChildren;exports.getComponentsInParent=e.getComponentsInParent;exports.getFormattedDate=e.getFormattedDate;exports.getIconElement=e.getIconElement;exports.getIconTexture=e.getIconTexture;exports.getLoader=e.getLoader;exports.getOrAddComponent=e.getOrAddComponent;exports.getParam=e.getParam;exports.getParentHierarchyPath=e.getParentHierarchyPath;exports.getPath=e.getPath;exports.getPeerOptions=e.getPeerOptions;exports.getPeerjsInstance=e.getPeerjsInstance;exports.getResourceUserCount=e.getResourceUserCount;exports.getTempColor=e.getTempColor;exports.getTempQuaternion=e.getTempQuaternion;exports.getTempVector=e.getTempVector;exports.getUrlParams=e.getUrlParams;exports.getVisibleInCustomShadowRendering=e.getVisibleInCustomShadowRendering;exports.getWorldDirection=e.getWorldDirection;exports.getWorldEuler=e.getWorldEuler;exports.getWorldPosition=e.getWorldPosition;exports.getWorldQuaternion=e.getWorldQuaternion;exports.getWorldRotation=e.getWorldRotation;exports.getWorldScale=e.getWorldScale;exports.hasCommercialLicense=e.hasCommercialLicense;exports.hasIndieLicense=e.hasIndieLicense;exports.hasPointerEventComponent=e.hasPointerEventComponent;exports.hasProLicense=e.hasProLicense;exports.hideDebugConsole=e.hideDebugConsole;exports.imageToCanvas=e.imageToCanvas;exports.instantiate=e.instantiate;exports.invokeLoadedImportPluginHooks=e.invokeLoadedImportPluginHooks;exports.invokeXRSessionEnd=e.invokeXRSessionEnd;exports.invokeXRSessionStart=e.invokeXRSessionStart;exports.isActiveInHierarchy=e.isActiveInHierarchy;exports.isActiveSelf=e.isActiveSelf;exports.isAndroidDevice=e.isAndroidDevice;exports.isAnimationAction=e.isAnimationAction;exports.isComponent=e.isComponent;exports.isDebugMode=e.isDebugMode;exports.isDesktop=e.isDesktop;exports.isDestroyed=e.isDestroyed;exports.isDevEnvironment=e.isDevEnvironment;exports.isDisposed=e.isDisposed;exports.isExporting=e.isExporting;exports.isGLTFModel=e.isGLTFModel;exports.isHostedOnGlitch=e.isHostedOnGlitch;exports.isHotReloadEnabled=e.isHotReloadEnabled;exports.isHotReloading=e.isHotReloading;exports.isIPad=e.isIPad;exports.isIconElement=e.isIconElement;exports.isLocalNetwork=e.isLocalNetwork;exports.isMacOS=e.isMacOS;exports.isMobileDevice=e.isMobileDevice;exports.isMozillaXR=e.isMozillaXR;exports.isQuest=e.isQuest;exports.isResourceTrackingEnabled=e.isResourceTrackingEnabled;exports.isSafari=e.isSafari;exports.isUsingInstancing=e.isUsingInstancing;exports.isiOS=e.isiOS;exports.isiPad=e.isiPad;exports.loadAsset=e.loadAsset;exports.loadPMREM=e.loadPMREM;exports.loadSync=e.loadSync;exports.logHierarchy=e.logHierarchy;exports.lookAtInverse=e.lookAtInverse;exports.lookAtObject=e.lookAtObject;exports.lookAtScreenPoint=e.lookAtScreenPoint;exports.makeId=e.makeId;exports.makeIdFromRandomWords=e.makeIdFromRandomWords;exports.makeNameSafeForUSD=e.makeNameSafe;exports.markAsInstancedRendered=e.markAsInstancedRendered;exports.microphonePermissionsGranted=e.microphonePermissionsGranted;exports.nameof=e.nameof;exports.nameofFactory=e.nameofFactory;exports.objectSerializer=e.objectSerializer;exports.offXRSessionEnd=e.offXRSessionEnd;exports.offXRSessionStart=e.offXRSessionStart;exports.onAfterRender=e.onAfterRender;exports.onBeforeRender=e.onBeforeRender;exports.onClear=e.onClear;exports.onDestroy=e.onDestroy;exports.onInitialized=e.onInitialized;exports.onStart=e.onStart;exports.onUpdate=e.onUpdate;exports.onXRSessionEnd=e.onXRSessionEnd;exports.onXRSessionStart=e.onXRSessionStart;exports.parseSync=e.parseSync;exports.placeOnSurface=e.placeOnSurface;exports.postprocessFBXMaterials=e.postprocessFBXMaterials;exports.prefix=e.prefix;exports.pushState=e.pushState;exports.randomNumber=e.randomNumber;exports.registerBinaryType=e.registerBinaryType;exports.registerComponent=e.registerComponent;exports.registerComponentExtension=e.registerComponentExtension;exports.registerCustomEffectType=e.registerCustomEffectType;exports.registerExportExtensions=e.registerExportExtensions;exports.registerExtensions=e.registerExtensions;exports.registerHotReloadType=e.registerHotReloadType;exports.registerLoader=e.registerLoader;exports.registerPrefabProvider=e.registerPrefabProvider;exports.registerPrototypeExtensions=e.registerPrototypeExtensions;exports.registerType=e.registerType;exports.relativePathPrefix=e.relativePathPrefix;exports.removeAttributeChangeCallback=e.removeAttributeChangeCallback;exports.removeComponent=e.removeComponent;exports.removeCustomImportExtensionType=e.removeCustomImportExtensionType;exports.removePatch=e.removePatch;exports.resolveUrl=e.resolveUrl;exports.sanitizeString=e.sanitizeString;exports.saveImage=e.saveImage;exports.screenshot=e.screenshot;exports.screenshot2=e.screenshot2;exports.sendDestroyed=e.sendDestroyed;exports.serializable=e.serializable;exports.serializeObject=e.serializeObject;exports.serializeable=e.serializeable;exports.setActive=e.setActive;exports.setAllowBalloonMessages=e.setAllowBalloonMessages;exports.setAllowOverlayMessages=e.setAllowOverlayMessages;exports.setAutoFitEnabled=e.setAutoFitEnabled;exports.setCameraController=e.setCameraController;exports.setDestroyed=e.setDestroyed;exports.setDevEnvironment=e.setDevEnvironment;exports.setDisposable=e.setDisposable;exports.setDontDestroy=e.setDontDestroy;exports.setOrAddParamsToUrl=e.setOrAddParamsToUrl;exports.setParam=e.setParam;exports.setParamWithoutReload=e.setParamWithoutReload;exports.setPeerOptions=e.setPeerOptions;exports.setResourceTrackingEnabled=e.setResourceTrackingEnabled;exports.setState=e.setState;exports.setVisibleInCustomShadowRendering=e.setVisibleInCustomShadowRendering;exports.setWorldEuler=e.setWorldEuler;exports.setWorldPosition=e.setWorldPosition;exports.setWorldPositionXYZ=e.setWorldPositionXYZ;exports.setWorldQuaternion=e.setWorldQuaternion;exports.setWorldQuaternionXYZW=e.setWorldQuaternionXYZW;exports.setWorldRotation=e.setWorldRotation;exports.setWorldRotationXYZ=e.setWorldRotationXYZ;exports.setWorldScale=e.setWorldScale;exports.showBalloonError=e.showBalloonError;exports.showBalloonMessage=e.showBalloonMessage;exports.showBalloonWarning=e.showBalloonWarning;exports.showDebugConsole=e.showDebugConsole;exports.slerp=e.slerp;exports.syncDestroy=e.syncDestroy;exports.syncField=e.syncField;exports.syncInstantiate=e.syncInstantiate;exports.textureToCanvas=e.textureToCanvas;exports.toSourceId=e.toSourceId;exports.tryCastBinary=e.tryCastBinary;exports.tryDetermineMimetypeFromBinary=e.tryDetermineMimetypeFromBinary;exports.tryDetermineMimetypeFromURL=e.tryDetermineMimetypeFromURL;exports.tryFindObject=e.tryFindObject;exports.tryGetGuid=e.tryGetGuid;exports.unregisterHotReloadType=e.unregisterHotReloadType;exports.unwatchWrite=e.unwatchWrite;exports.useForAutoFit=e.useForAutoFit;exports.validate=e.validate;exports.watchWrite=e.watchWrite;exports.NEEDLE_progressive=i.NEEDLE_progressive;
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@@ -1,6 +1,6 @@
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import { Uniform$1 as u, Vector4 as de, Color as Q, Vector2 as p, CanvasTexture as Qi, RepeatWrapping as se, ShaderMaterial as T, NoBlending as z, WebGLRenderTarget as w, NearestFilter as P, EventDispatcher as wt, SRGBColorSpace as S, UnsignedByteType as Y, PerspectiveCamera as Be, BasicDepthPacking as W, REVISION as Pe, AlwaysDepth as Kt, LinearFilter as R, RGBADepthPacking as ae, FloatType as J, LessDepth as Pt, Vector3 as F, MeshDepthMaterial as Vi, LinearSRGBColorSpace as Je, NoColorSpace as tt, DepthTexture as Ce, DepthStencilFormat as Xt, UnsignedInt248Type as Zt, UnsignedIntType as Oe, RGBAFormat as H, Scene as dt, Matrix4 as O, HalfFloatType as $, Data3DTexture as Ze, Loader as Et, LoadingManager as ve, FileLoader as jt, ClampToEdgeWrapping as st, DataTexture as it, RedFormat as rt, MeshNormalMaterial as Wi, BackSide as Qe, DoubleSide as Ve, FrontSide as Yi, OrthographicCamera as Jt, Mesh as qt, Texture as qe, EqualDepth as vt, NotEqualDepth as _t, LinearMipmapLinearFilter as Ki, GreaterDepth as Xi, GreaterEqualDepth as Zi, LessEqualDepth as ji, NeverDepth as Ji, Material as $t, BufferGeometry as ei, BufferAttribute as _e, RGFormat as qi, DepthFormat as It, Sphere as _i } from "./three.js";
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import { Pass as $i } from "./three-examples.js";
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-
var er = "6.38.
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+
var er = "6.38.2", tr = class {
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/**
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* Frees internal resources.
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*/
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@@ -2787,7 +2787,7 @@ uniform mediump sampler2D inputBuffer;
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uniform lowp sampler2D inputBuffer;
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#endif
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#define WEIGHT_INNER 0.125
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#define WEIGHT_OUTER 0.
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+
#define WEIGHT_OUTER 0.0555555
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varying vec2 vUv;varying vec2 vUv00;varying vec2 vUv01;varying vec2 vUv02;varying vec2 vUv03;varying vec2 vUv04;varying vec2 vUv05;varying vec2 vUv06;varying vec2 vUv07;varying vec2 vUv08;varying vec2 vUv09;varying vec2 vUv10;varying vec2 vUv11;float clampToBorder(const in vec2 uv){return float(uv.s>=0.0&&uv.s<=1.0&&uv.t>=0.0&&uv.t<=1.0);}void main(){vec4 c=vec4(0.0);vec4 w=WEIGHT_INNER*vec4(clampToBorder(vUv00),clampToBorder(vUv01),clampToBorder(vUv02),clampToBorder(vUv03));c+=w.x*texture2D(inputBuffer,vUv00);c+=w.y*texture2D(inputBuffer,vUv01);c+=w.z*texture2D(inputBuffer,vUv02);c+=w.w*texture2D(inputBuffer,vUv03);w=WEIGHT_OUTER*vec4(clampToBorder(vUv04),clampToBorder(vUv05),clampToBorder(vUv06),clampToBorder(vUv07));c+=w.x*texture2D(inputBuffer,vUv04);c+=w.y*texture2D(inputBuffer,vUv05);c+=w.z*texture2D(inputBuffer,vUv06);c+=w.w*texture2D(inputBuffer,vUv07);w=WEIGHT_OUTER*vec4(clampToBorder(vUv08),clampToBorder(vUv09),clampToBorder(vUv10),clampToBorder(vUv11));c+=w.x*texture2D(inputBuffer,vUv08);c+=w.y*texture2D(inputBuffer,vUv09);c+=w.z*texture2D(inputBuffer,vUv10);c+=w.w*texture2D(inputBuffer,vUv11);c+=WEIGHT_OUTER*texture2D(inputBuffer,vUv);gl_FragColor=c;
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#include <colorspace_fragment>
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}`, Jr = "uniform vec2 texelSize;varying vec2 vUv;varying vec2 vUv00;varying vec2 vUv01;varying vec2 vUv02;varying vec2 vUv03;varying vec2 vUv04;varying vec2 vUv05;varying vec2 vUv06;varying vec2 vUv07;varying vec2 vUv08;varying vec2 vUv09;varying vec2 vUv10;varying vec2 vUv11;void main(){vUv=position.xy*0.5+0.5;vUv00=vUv+texelSize*vec2(-1.0,1.0);vUv01=vUv+texelSize*vec2(1.0,1.0);vUv02=vUv+texelSize*vec2(-1.0,-1.0);vUv03=vUv+texelSize*vec2(1.0,-1.0);vUv04=vUv+texelSize*vec2(-2.0,2.0);vUv05=vUv+texelSize*vec2(0.0,2.0);vUv06=vUv+texelSize*vec2(2.0,2.0);vUv07=vUv+texelSize*vec2(-2.0,0.0);vUv08=vUv+texelSize*vec2(2.0,0.0);vUv09=vUv+texelSize*vec2(-2.0,-2.0);vUv10=vUv+texelSize*vec2(0.0,-2.0);vUv11=vUv+texelSize*vec2(2.0,-2.0);gl_Position=vec4(position.xy,1.0,1.0);}", ui = class extends T {
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@@ -1,4 +1,4 @@
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1
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-
"use strict";const r=require("./three.umd.cjs"),Zt=require("./three-examples.umd.cjs");var jt="6.38.
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1
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+
"use strict";const r=require("./three.umd.cjs"),Zt=require("./three-examples.umd.cjs");var jt="6.38.2",Jt=class{dispose(){}},Me=1/1e3,qt=1e3,ot=class{constructor(){this.startTime=performance.now(),this.previousTime=0,this.currentTime=0,this._delta=0,this._elapsed=0,this._fixedDelta=1e3/60,this.timescale=1,this.useFixedDelta=!1,this._autoReset=!1}get autoReset(){return this._autoReset}set autoReset(e){typeof document<"u"&&document.hidden!==void 0&&(e?document.addEventListener("visibilitychange",this):document.removeEventListener("visibilitychange",this),this._autoReset=e)}get delta(){return this._delta*Me}get fixedDelta(){return this._fixedDelta*Me}set fixedDelta(e){this._fixedDelta=e*qt}get elapsed(){return this._elapsed*Me}update(e){this.useFixedDelta?this._delta=this.fixedDelta:(this.previousTime=this.currentTime,this.currentTime=(e!==void 0?e:performance.now())-this.startTime,this._delta=this.currentTime-this.previousTime),this._delta*=this.timescale,this._elapsed+=this._delta}reset(){this._delta=0,this._elapsed=0,this.currentTime=performance.now()-this.startTime}getDelta(){return this.delta}getElapsed(){return this.elapsed}handleEvent(e){document.hidden||(this.currentTime=performance.now()-this.startTime)}dispose(){this.autoReset=!1}},_t=(()=>{const e=new Float32Array([-1,-1,0,3,-1,0,-1,3,0]),t=new Float32Array([0,0,2,0,0,2]),i=new r.BufferGeometry;return i.setAttribute("position",new r.BufferAttribute(e,3)),i.setAttribute("uv",new r.BufferAttribute(t,2)),i})(),P=class Fe{static get fullscreenGeometry(){return _t}constructor(t="Pass",i=new r.Scene,a=new r.OrthographicCamera){this.name=t,this.renderer=null,this.scene=i,this.camera=a,this.screen=null,this.rtt=!0,this.needsSwap=!0,this.needsDepthTexture=!1,this.enabled=!0}get renderToScreen(){return!this.rtt}set renderToScreen(t){if(this.rtt===t){const i=this.fullscreenMaterial;i!==null&&(i.needsUpdate=!0),this.rtt=!t}}set mainScene(t){}set mainCamera(t){}setRenderer(t){this.renderer=t}isEnabled(){return this.enabled}setEnabled(t){this.enabled=t}get fullscreenMaterial(){return this.screen!==null?this.screen.material:null}set fullscreenMaterial(t){let i=this.screen;i!==null?i.material=t:(i=new r.Mesh(Fe.fullscreenGeometry,t),i.frustumCulled=!1,this.scene===null&&(this.scene=new r.Scene),this.scene.add(i),this.screen=i)}getFullscreenMaterial(){return this.fullscreenMaterial}setFullscreenMaterial(t){this.fullscreenMaterial=t}getDepthTexture(){return null}setDepthTexture(t,i=r.BasicDepthPacking){}render(t,i,a,s,o){throw new Error("Render method not implemented!")}setSize(t,i){}initialize(t,i,a){}dispose(){for(const t of Object.keys(this)){const i=this[t];(i instanceof r.WebGLRenderTarget||i instanceof r.Material||i instanceof r.Texture||i instanceof Fe)&&this[t].dispose()}this.fullscreenMaterial!==null&&this.fullscreenMaterial.dispose()}},lt=class extends P{constructor(){super("ClearMaskPass",null,null),this.needsSwap=!1}render(e,t,i,a,s){const o=e.state.buffers.stencil;o.setLocked(!1),o.setTest(!1)}},$t=`#ifdef COLOR_WRITE
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#include <common>
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#include <dithering_pars_fragment>
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#ifdef FRAMEBUFFER_PRECISION_HIGH
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@@ -91,7 +91,7 @@ uniform mediump sampler2D inputBuffer;
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uniform lowp sampler2D inputBuffer;
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#endif
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#define WEIGHT_INNER 0.125
|
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-
#define WEIGHT_OUTER 0.
|
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94
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+
#define WEIGHT_OUTER 0.0555555
|
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95
95
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varying vec2 vUv;varying vec2 vUv00;varying vec2 vUv01;varying vec2 vUv02;varying vec2 vUv03;varying vec2 vUv04;varying vec2 vUv05;varying vec2 vUv06;varying vec2 vUv07;varying vec2 vUv08;varying vec2 vUv09;varying vec2 vUv10;varying vec2 vUv11;float clampToBorder(const in vec2 uv){return float(uv.s>=0.0&&uv.s<=1.0&&uv.t>=0.0&&uv.t<=1.0);}void main(){vec4 c=vec4(0.0);vec4 w=WEIGHT_INNER*vec4(clampToBorder(vUv00),clampToBorder(vUv01),clampToBorder(vUv02),clampToBorder(vUv03));c+=w.x*texture2D(inputBuffer,vUv00);c+=w.y*texture2D(inputBuffer,vUv01);c+=w.z*texture2D(inputBuffer,vUv02);c+=w.w*texture2D(inputBuffer,vUv03);w=WEIGHT_OUTER*vec4(clampToBorder(vUv04),clampToBorder(vUv05),clampToBorder(vUv06),clampToBorder(vUv07));c+=w.x*texture2D(inputBuffer,vUv04);c+=w.y*texture2D(inputBuffer,vUv05);c+=w.z*texture2D(inputBuffer,vUv06);c+=w.w*texture2D(inputBuffer,vUv07);w=WEIGHT_OUTER*vec4(clampToBorder(vUv08),clampToBorder(vUv09),clampToBorder(vUv10),clampToBorder(vUv11));c+=w.x*texture2D(inputBuffer,vUv08);c+=w.y*texture2D(inputBuffer,vUv09);c+=w.z*texture2D(inputBuffer,vUv10);c+=w.w*texture2D(inputBuffer,vUv11);c+=WEIGHT_OUTER*texture2D(inputBuffer,vUv);gl_FragColor=c;
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#include <colorspace_fragment>
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}`,Yr="uniform vec2 texelSize;varying vec2 vUv;varying vec2 vUv00;varying vec2 vUv01;varying vec2 vUv02;varying vec2 vUv03;varying vec2 vUv04;varying vec2 vUv05;varying vec2 vUv06;varying vec2 vUv07;varying vec2 vUv08;varying vec2 vUv09;varying vec2 vUv10;varying vec2 vUv11;void main(){vUv=position.xy*0.5+0.5;vUv00=vUv+texelSize*vec2(-1.0,1.0);vUv01=vUv+texelSize*vec2(1.0,1.0);vUv02=vUv+texelSize*vec2(-1.0,-1.0);vUv03=vUv+texelSize*vec2(1.0,-1.0);vUv04=vUv+texelSize*vec2(-2.0,2.0);vUv05=vUv+texelSize*vec2(0.0,2.0);vUv06=vUv+texelSize*vec2(2.0,2.0);vUv07=vUv+texelSize*vec2(-2.0,0.0);vUv08=vUv+texelSize*vec2(2.0,0.0);vUv09=vUv+texelSize*vec2(-2.0,-2.0);vUv10=vUv+texelSize*vec2(0.0,-2.0);vUv11=vUv+texelSize*vec2(2.0,-2.0);gl_Position=vec4(position.xy,1.0,1.0);}",vt=class extends r.ShaderMaterial{constructor(){super({name:"DownsamplingMaterial",uniforms:{inputBuffer:new r.Uniform$1(null),texelSize:new r.Uniform$1(new r.Vector2)},blending:r.NoBlending,toneMapped:!1,depthWrite:!1,depthTest:!1,fragmentShader:Wr,vertexShader:Yr})}set inputBuffer(e){this.uniforms.inputBuffer.value=e}setSize(e,t){this.uniforms.texelSize.value.set(1/e,1/t)}},Kr=`#ifdef FRAMEBUFFER_PRECISION_HIGH
|
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@@ -1,4 +1,4 @@
|
|
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1
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-
import{Uniform$1 as u,Vector4 as he,Color as Q,Vector2 as v,CanvasTexture as Qr,RepeatWrapping as ae,ShaderMaterial as T,NoBlending as H,WebGLRenderTarget as E,NearestFilter as P,EventDispatcher as st,SRGBColorSpace as C,UnsignedByteType as Y,PerspectiveCamera as Ae,BasicDepthPacking as V,REVISION as xe,AlwaysDepth as Pt,LinearFilter as R,RGBADepthPacking as se,FloatType as Z,LessDepth as It,Vector3 as F,MeshDepthMaterial as Vr,LinearSRGBColorSpace as Qe,NoColorSpace as Ve,DepthTexture as De,DepthStencilFormat as Rt,UnsignedInt248Type as bt,UnsignedIntType as Re,RGBAFormat as z,Scene as nt,Matrix4 as O,HalfFloatType as $,Data3DTexture as We,Loader as ot,LoadingManager as fe,FileLoader as Ut,ClampToEdgeWrapping as lt,DataTexture as Ye,RedFormat as Ke,MeshNormalMaterial as Wr,BackSide as Xe,DoubleSide as Ze,FrontSide as Yr,OrthographicCamera as Ft,Mesh as Lt,Texture as je,EqualDepth as ut,NotEqualDepth as Ot,LinearMipmapLinearFilter as Kr,GreaterDepth as Xr,GreaterEqualDepth as Zr,LessEqualDepth as jr,NeverDepth as Jr,Material as Nt,BufferGeometry as Ht,BufferAttribute as Je,RGFormat as qr,DepthFormat as zt,Sphere as _r}from"./three.min.js";import{Pass as $r}from"./three-examples.min.js";var ei="6.38.
|
|
1
|
+
import{Uniform$1 as u,Vector4 as he,Color as Q,Vector2 as v,CanvasTexture as Qr,RepeatWrapping as ae,ShaderMaterial as T,NoBlending as H,WebGLRenderTarget as E,NearestFilter as P,EventDispatcher as st,SRGBColorSpace as C,UnsignedByteType as Y,PerspectiveCamera as Ae,BasicDepthPacking as V,REVISION as xe,AlwaysDepth as Pt,LinearFilter as R,RGBADepthPacking as se,FloatType as Z,LessDepth as It,Vector3 as F,MeshDepthMaterial as Vr,LinearSRGBColorSpace as Qe,NoColorSpace as Ve,DepthTexture as De,DepthStencilFormat as Rt,UnsignedInt248Type as bt,UnsignedIntType as Re,RGBAFormat as z,Scene as nt,Matrix4 as O,HalfFloatType as $,Data3DTexture as We,Loader as ot,LoadingManager as fe,FileLoader as Ut,ClampToEdgeWrapping as lt,DataTexture as Ye,RedFormat as Ke,MeshNormalMaterial as Wr,BackSide as Xe,DoubleSide as Ze,FrontSide as Yr,OrthographicCamera as Ft,Mesh as Lt,Texture as je,EqualDepth as ut,NotEqualDepth as Ot,LinearMipmapLinearFilter as Kr,GreaterDepth as Xr,GreaterEqualDepth as Zr,LessEqualDepth as jr,NeverDepth as Jr,Material as Nt,BufferGeometry as Ht,BufferAttribute as Je,RGFormat as qr,DepthFormat as zt,Sphere as _r}from"./three.min.js";import{Pass as $r}from"./three-examples.min.js";var ei="6.38.2",ti=class{dispose(){}},ct=1/1e3,ri=1e3,Gt=class{constructor(){this.startTime=performance.now(),this.previousTime=0,this.currentTime=0,this._delta=0,this._elapsed=0,this._fixedDelta=1e3/60,this.timescale=1,this.useFixedDelta=!1,this._autoReset=!1}get autoReset(){return this._autoReset}set autoReset(e){typeof document<"u"&&document.hidden!==void 0&&(e?document.addEventListener("visibilitychange",this):document.removeEventListener("visibilitychange",this),this._autoReset=e)}get delta(){return this._delta*ct}get fixedDelta(){return this._fixedDelta*ct}set fixedDelta(e){this._fixedDelta=e*ri}get elapsed(){return this._elapsed*ct}update(e){this.useFixedDelta?this._delta=this.fixedDelta:(this.previousTime=this.currentTime,this.currentTime=(e!==void 0?e:performance.now())-this.startTime,this._delta=this.currentTime-this.previousTime),this._delta*=this.timescale,this._elapsed+=this._delta}reset(){this._delta=0,this._elapsed=0,this.currentTime=performance.now()-this.startTime}getDelta(){return this.delta}getElapsed(){return this.elapsed}handleEvent(e){document.hidden||(this.currentTime=performance.now()-this.startTime)}dispose(){this.autoReset=!1}},ii=(()=>{const e=new Float32Array([-1,-1,0,3,-1,0,-1,3,0]),t=new Float32Array([0,0,2,0,0,2]),r=new Ht;return r.setAttribute("position",new Je(e,3)),r.setAttribute("uv",new Je(t,2)),r})(),N=class Mt{static get fullscreenGeometry(){return ii}constructor(t="Pass",r=new nt,i=new Ft){this.name=t,this.renderer=null,this.scene=r,this.camera=i,this.screen=null,this.rtt=!0,this.needsSwap=!0,this.needsDepthTexture=!1,this.enabled=!0}get renderToScreen(){return!this.rtt}set renderToScreen(t){if(this.rtt===t){const r=this.fullscreenMaterial;r!==null&&(r.needsUpdate=!0),this.rtt=!t}}set mainScene(t){}set mainCamera(t){}setRenderer(t){this.renderer=t}isEnabled(){return this.enabled}setEnabled(t){this.enabled=t}get fullscreenMaterial(){return this.screen!==null?this.screen.material:null}set fullscreenMaterial(t){let r=this.screen;r!==null?r.material=t:(r=new Lt(Mt.fullscreenGeometry,t),r.frustumCulled=!1,this.scene===null&&(this.scene=new nt),this.scene.add(r),this.screen=r)}getFullscreenMaterial(){return this.fullscreenMaterial}setFullscreenMaterial(t){this.fullscreenMaterial=t}getDepthTexture(){return null}setDepthTexture(t,r=V){}render(t,r,i,a,n){throw new Error("Render method not implemented!")}setSize(t,r){}initialize(t,r,i){}dispose(){for(const t of Object.keys(this)){const r=this[t];(r instanceof E||r instanceof Nt||r instanceof je||r instanceof Mt)&&this[t].dispose()}this.fullscreenMaterial!==null&&this.fullscreenMaterial.dispose()}},kt=class extends N{constructor(){super("ClearMaskPass",null,null),this.needsSwap=!1}render(e,t,r,i,a){const n=e.state.buffers.stencil;n.setLocked(!1),n.setTest(!1)}},ai=`#ifdef COLOR_WRITE
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2
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#include <common>
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3
3
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#include <dithering_pars_fragment>
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4
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#ifdef FRAMEBUFFER_PRECISION_HIGH
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@@ -91,7 +91,7 @@ uniform mediump sampler2D inputBuffer;
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uniform lowp sampler2D inputBuffer;
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92
92
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#endif
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93
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#define WEIGHT_INNER 0.125
|
|
94
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-
#define WEIGHT_OUTER 0.
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94
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+
#define WEIGHT_OUTER 0.0555555
|
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95
95
|
varying vec2 vUv;varying vec2 vUv00;varying vec2 vUv01;varying vec2 vUv02;varying vec2 vUv03;varying vec2 vUv04;varying vec2 vUv05;varying vec2 vUv06;varying vec2 vUv07;varying vec2 vUv08;varying vec2 vUv09;varying vec2 vUv10;varying vec2 vUv11;float clampToBorder(const in vec2 uv){return float(uv.s>=0.0&&uv.s<=1.0&&uv.t>=0.0&&uv.t<=1.0);}void main(){vec4 c=vec4(0.0);vec4 w=WEIGHT_INNER*vec4(clampToBorder(vUv00),clampToBorder(vUv01),clampToBorder(vUv02),clampToBorder(vUv03));c+=w.x*texture2D(inputBuffer,vUv00);c+=w.y*texture2D(inputBuffer,vUv01);c+=w.z*texture2D(inputBuffer,vUv02);c+=w.w*texture2D(inputBuffer,vUv03);w=WEIGHT_OUTER*vec4(clampToBorder(vUv04),clampToBorder(vUv05),clampToBorder(vUv06),clampToBorder(vUv07));c+=w.x*texture2D(inputBuffer,vUv04);c+=w.y*texture2D(inputBuffer,vUv05);c+=w.z*texture2D(inputBuffer,vUv06);c+=w.w*texture2D(inputBuffer,vUv07);w=WEIGHT_OUTER*vec4(clampToBorder(vUv08),clampToBorder(vUv09),clampToBorder(vUv10),clampToBorder(vUv11));c+=w.x*texture2D(inputBuffer,vUv08);c+=w.y*texture2D(inputBuffer,vUv09);c+=w.z*texture2D(inputBuffer,vUv10);c+=w.w*texture2D(inputBuffer,vUv11);c+=WEIGHT_OUTER*texture2D(inputBuffer,vUv);gl_FragColor=c;
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#include <colorspace_fragment>
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}`,Ji="uniform vec2 texelSize;varying vec2 vUv;varying vec2 vUv00;varying vec2 vUv01;varying vec2 vUv02;varying vec2 vUv03;varying vec2 vUv04;varying vec2 vUv05;varying vec2 vUv06;varying vec2 vUv07;varying vec2 vUv08;varying vec2 vUv09;varying vec2 vUv10;varying vec2 vUv11;void main(){vUv=position.xy*0.5+0.5;vUv00=vUv+texelSize*vec2(-1.0,1.0);vUv01=vUv+texelSize*vec2(1.0,1.0);vUv02=vUv+texelSize*vec2(-1.0,-1.0);vUv03=vUv+texelSize*vec2(1.0,-1.0);vUv04=vUv+texelSize*vec2(-2.0,2.0);vUv05=vUv+texelSize*vec2(0.0,2.0);vUv06=vUv+texelSize*vec2(2.0,2.0);vUv07=vUv+texelSize*vec2(-2.0,0.0);vUv08=vUv+texelSize*vec2(2.0,0.0);vUv09=vUv+texelSize*vec2(-2.0,-2.0);vUv10=vUv+texelSize*vec2(0.0,-2.0);vUv11=vUv+texelSize*vec2(2.0,-2.0);gl_Position=vec4(position.xy,1.0,1.0);}",Jt=class extends T{constructor(){super({name:"DownsamplingMaterial",uniforms:{inputBuffer:new u(null),texelSize:new u(new v)},blending:H,toneMapped:!1,depthWrite:!1,depthTest:!1,fragmentShader:ji,vertexShader:Ji})}set inputBuffer(e){this.uniforms.inputBuffer.value=e}setSize(e,t){this.uniforms.texelSize.value.set(1/e,1/t)}},qi=`#ifdef FRAMEBUFFER_PRECISION_HIGH
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@needle-tools/engine",
|
|
3
|
-
"version": "4.16.4-
|
|
3
|
+
"version": "4.16.4-next.828dcc5",
|
|
4
4
|
"description": "Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.",
|
|
5
5
|
"main": "dist/needle-engine.min.js",
|
|
6
6
|
"exports": {
|
|
@@ -192,4 +192,4 @@
|
|
|
192
192
|
"module": "lib/needle-engine.js",
|
|
193
193
|
"typings": "lib/needle-engine.d.ts",
|
|
194
194
|
"types": "lib/needle-engine.d.ts"
|
|
195
|
-
}
|
|
195
|
+
}
|